main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. hardwareTypes = null
  5. hardwareHotList = {}
  6. //热点 设备控制
  7. var showCalendar = function(hardware){
  8. hardware = hardware || window.hotNeedUpdatePannel.infoAttribute.hardware
  9. if($("#hotPannel>.m-con #calendar").hasClass('hide')) return;
  10. $("#hotPannel .m-con .historyBtn").addClass('hide')
  11. window.loadHistoryList()//clear
  12. var calendar;
  13. var getCalendar = function(year,month) {//回放
  14. if (month.toString().length == 1) {
  15. month = "0" + month;
  16. }
  17. getAjax(`/api/device/camera/queryVideoList`,
  18. {
  19. "channelId": hardware.code,
  20. "time": year + '-' + month, //"2012-01"
  21. "type": "month"
  22. } ,
  23. (data2)=>{
  24. if (data2.code == 0) {
  25. console.log(data2.data) // [{date: "1", status: "2"}, {date: "2", status: "2"},
  26. var hasMonitorDays = data2.data.filter(e=>e.status == '1');
  27. hasMonitorDays = hasMonitorDays.map(e=>{
  28. var day = e.date
  29. if (day.toString().length == 1) {
  30. day = "0" + day;
  31. }
  32. return {startDate:year + '-' + month + '-' + day, id:day}
  33. })//有监控的日期
  34. calendar = loadCalendar({
  35. data: hasMonitorDays,
  36. /* [{
  37. 'startDate': "2021-5-18",//有监控的日期
  38. id: '传对应的id'
  39. }], */
  40. cellCb: (item)=>{//点击日期
  41. console.log(item);
  42. if (item) {
  43. getAjax(`/api/device/camera/queryVideoList`,
  44. {
  45. "channelId": hardware.code,
  46. "time": item.startDate,
  47. "type": "day"
  48. },
  49. (data3)=>{
  50. console.log(data3)
  51. if(data3.code == 0){
  52. var timeList = data3.data;
  53. if(timeList){
  54. window.loadHistoryList({
  55. data:timeList,
  56. clickItem:(item)=>{//点击时间
  57. console.log(item);
  58. getAjax(`/api/device/camera/playBack`, {
  59. "channelId": hardware.code,
  60. "endTime": item.endTime,//"2021-05-13 13:00:01",
  61. "startTime": item.startTime,//"2021-05-13 12:00:01"
  62. },(data4)=>{
  63. if (data4.code == 0) {
  64. loadMonitor({
  65. id: "monitor",
  66. url: data4.data.external.hls //'http://14.215.216.123:18080/rtp/00A153DF/hls.m3u8'
  67. })
  68. }
  69. }, "获取视频回放地址失败", 'POST')
  70. }
  71. })
  72. }
  73. }
  74. }, '获取视频日历day失败', 'POST'
  75. )
  76. }else{//clear
  77. window.loadHistoryList()
  78. //loadMonitor({id: "monitor", url:null })
  79. }
  80. }
  81. ,
  82. monthCb: (month)=>{
  83. console.log(month);
  84. //console.log(calendar.options.currentDate)
  85. getCalendar(year, month)
  86. },
  87. yearSelect: (yearText)=> {
  88. console.log(yearText);
  89. //console.log(calendar.options.currentDate)
  90. getCalendar(yearText, month)
  91. },
  92. })
  93. }
  94. }, "获取视频日历month失败", 'POST')
  95. }
  96. var date = new Date();
  97. getCalendar(date.getFullYear(), date.getMonth()+1)
  98. }
  99. $("#hotPannel .close, #hotPannel .iconquxiao").on('click',(e)=>{//关闭
  100. $("#hotPannel>div").css("display","");
  101. loadMonitor({id: "monitor", url:null })
  102. $("#hotPannel>.m-con #calendar, #hotPannel>.m-con .histcon").addClass("hide");
  103. window.hotNeedUpdatePannel = null;
  104. //$(".hardware-list .hard-body").css("display",'block')//展开列表
  105. })
  106. $("#hotPannel input.mui-switch").on('change',(e)=>{//灯
  107. var ifOn = $('#hotPannel input.mui-switch').is(':checked');
  108. window.changeDeviceStatus(window.hotNeedUpdatePannel, '02', ifOn?'1':'0', null, (a)=>{
  109. $("#hotPannel input.mui-switch").prop("checked", !ifOn) //error
  110. })
  111. })
  112. $("#hotPannel .m-con .historyBtn").on('click',(e)=>{//摄像头 查看历史
  113. $("#hotPannel>.m-con #calendar, #hotPannel>.m-con .histcon").removeClass("hide");
  114. showCalendar()
  115. })
  116. var deviceBtnBind = function($elem, paramCode, paramValue){
  117. $elem.on('click',(e)=>{
  118. paramValue_ = paramValue instanceof Function ? paramValue() : paramValue
  119. if(paramCode == '05'){
  120. if(paramValue_ > 30 || paramValue_ < 16)return;
  121. }
  122. window.changeDeviceStatus(window.hotNeedUpdatePannel, paramCode, paramValue_, (a)=>{
  123. hotNeedUpdatePannel.showPannel() //success update
  124. })
  125. })
  126. }
  127. //空调
  128. deviceBtnBind($("#hotPannel .ac-con .iconfengsu31"), '04', '3')// windSpeed
  129. deviceBtnBind($("#hotPannel .ac-con .iconfengsu2"), '04', '2')// windSpeed
  130. deviceBtnBind($("#hotPannel .ac-con .iconfengsu11"), '04', '1')// windSpeed
  131. deviceBtnBind($("#hotPannel .ac-con .minbtn .ac-btn").eq(0), '05', ()=>{return hotNeedUpdatePannel.temperature - 1 + ''})// temperature
  132. deviceBtnBind($("#hotPannel .ac-con .minbtn .ac-btn").eq(1), '05', ()=>{return hotNeedUpdatePannel.temperature + 1 + ''})// temperature
  133. deviceBtnBind($("#hotPannel .ac-con .ac-close"), '02', '0')// close
  134. deviceBtnBind($("#hotPannel .ac-con .ac-switch .ac-btn"), '02', '1')// open
  135. //{"0":"自动","1":"除湿","2":"冷风","3":"送风","4":"暖风"}
  136. deviceBtnBind($('#hotPannel .ac-con #airmode .ac-btn[data-name="自动"]'), '03', '0')//mode
  137. deviceBtnBind($('#hotPannel .ac-con #airmode .ac-btn[data-name="除湿"]'), '03', '1')//mode
  138. deviceBtnBind($('#hotPannel .ac-con #airmode .ac-btn[data-name="冷风"]'), '03', '2')//mode
  139. deviceBtnBind($('#hotPannel .ac-con #airmode .ac-btn[data-name="送风"]'), '03', '3')//mode
  140. deviceBtnBind($('#hotPannel .ac-con #airmode .ac-btn[data-name="暖风"]'), '03', '4')//mode
  141. //风向 {"1":"上","2":"下","3":"左","4":"右"}
  142. deviceBtnBind($('#hotPannel .ac-con .air-con .ac-btn.up'), '06', '1')//fanPos
  143. deviceBtnBind($('#hotPannel .ac-con .air-con .ac-btn.down'), '06', '2')//fanPos
  144. deviceBtnBind($('#hotPannel .ac-con .air-con .ac-btn.left'), '06', '3')//fanPos
  145. deviceBtnBind($('#hotPannel .ac-con .air-con .ac-btn.right'), '06', '4')//fanPos
  146. deviceBtnBind($('#hotPannel .ac-con .air-con [name="onoff"] .ac-btn').eq(0), '07', '1')//fanState
  147. deviceBtnBind($('#hotPannel .ac-con .air-con [name="onoff"] .ac-btn').eq(1), '07', '0')//fanState
  148. var getAjax = function(url, data, success, errorString, method){
  149. $(".waiting").addClass('showloading')
  150. $.ajax({//获取设备状态
  151. method: method || "GET",
  152. data : data && JSON.stringify(data),
  153. headers: {
  154. "Content-Type": "application/json",
  155. },
  156. /*dataType: "json",
  157. contentType: "application/json", */
  158. url: url,
  159. success: (data)=> {
  160. success(data)
  161. if(data.code != 0){
  162. alert(errorString)
  163. }
  164. $(".waiting").removeClass('showloading')
  165. },
  166. error:(e)=>{
  167. alert(errorString)
  168. $(".waiting").removeClass('showloading')
  169. }
  170. })
  171. }
  172. getAjax(g_Prefix+`api/device/getType`, null, (data)=>{
  173. if (data.code === 0) {
  174. hardwareTypes = data.data
  175. } else {
  176. console.error('设备类型列表获取失败')
  177. }
  178. },'设备类型列表获取失败')
  179. window.getDeviceInfo = function(deviceId, callback){
  180. var userId = getQueryVal('userId')
  181. var url = `/api/device/list/${userId}` + (deviceId ? `?deviceId=${deviceId}` : '')
  182. getAjax(url, null, (data)=>{
  183. if(data.code == 0){
  184. callback(data.data)
  185. }
  186. },'设备列表获取失败')
  187. }
  188. //----------------------------------
  189. var dom = {//许钟文add
  190. getOffset: function(type, element, parent) {
  191. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  192. if (!parent) parent = $("body")[0];
  193. while (element = element.offsetParent) {
  194. if (element == parent) break;
  195. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  196. }
  197. return left;
  198. }
  199. };
  200. !function() {
  201. "use strict";
  202. function t(t, i) {
  203. return typeof t === i
  204. }
  205. function i(t, i) {
  206. return t instanceof i
  207. }
  208. function n(t) {
  209. return t && t.nodeType
  210. }
  211. function e(t) {
  212. return n(t) ? t : i(t, g) ? t[0] : void 0
  213. }
  214. function o(t, i, n) {
  215. return g.each(t, function(t, e) {
  216. n = i.call(e, n, t, e)
  217. }),
  218. n
  219. }
  220. function r(t, i, n) {
  221. var e, o, r;
  222. if (t === i)
  223. return !0;
  224. if (!t || !i || t.constructor !== i.constructor)
  225. return !1;
  226. for (e = 0,
  227. o = n.length; o > e; e += 1) {
  228. if (r = n[e],
  229. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  230. return !1;
  231. if (t[r] !== i[r])
  232. return !1
  233. }
  234. return !0
  235. }
  236. function s(t, i, n, e) {
  237. this.left = E(t),
  238. this.top = E(i),
  239. this.width = E(n),
  240. this.height = E(e),
  241. this.right = this.left + this.width,
  242. this.bottom = this.top + this.height
  243. }
  244. function h(t, i, n, e) {
  245. this.visible = t || 0,
  246. this.viewport = i || 0,
  247. this.possible = n || 0,
  248. this.rects = e && T({}, e) || null
  249. }
  250. function l(t, i) {
  251. this.els = t,
  252. this.viewport = i
  253. }
  254. function c(t, i, n) {
  255. var e;
  256. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  257. e ? e[n] : 0
  258. }
  259. function u(t, i) {
  260. return t.val - i.val
  261. }
  262. function a(t, i) {
  263. return i.val - t.val
  264. }
  265. function f(t) {
  266. var i = s.ofContent(t, !0)
  267. , n = s.ofViewport(t, !0)
  268. , e = i.width - n.width
  269. , o = i.height - n.height;
  270. this.content = i,
  271. this.viewport = n,
  272. this.width = 0 >= e ? null : n.left / e,
  273. this.height = 0 >= o ? null : n.top / o,
  274. this.left = n.left,
  275. this.top = n.top,
  276. this.right = i.right - n.right,
  277. this.bottom = i.bottom - n.bottom
  278. }
  279. function p(t) {
  280. this.el = t || window
  281. }
  282. function d(t, i) {
  283. this.context = t,
  284. this.viewport = i,
  285. this.init()
  286. }
  287. function v(t, i, n, e) {
  288. this.context = new l(t,i),
  289. this.property = n,
  290. this.descending = e,
  291. this.init()
  292. }
  293. function w(t) {
  294. t && t !== window && t !== document ? (this.context = t,
  295. this.$autoTarget = g(t)) : this.context = window,
  296. this.init()
  297. }
  298. var g = jQuery
  299. , m = g(window)
  300. , b = g(document)
  301. , T = g.extend
  302. , y = g.isFunction
  303. , k = Math.max
  304. , V = Math.min
  305. , E = Math.round
  306. , x = function() {
  307. var t = {}
  308. , i = 1;
  309. return function(n) {
  310. return n ? (t[n] || (t[n] = i,
  311. i += 1),
  312. t[n]) : 0
  313. }
  314. }();
  315. T(s.prototype, {
  316. equals: function(t) {
  317. return r(this, t, ["left", "top", "width", "height"])
  318. },
  319. area: function() {
  320. return this.width * this.height
  321. },
  322. relativeTo: function(t) {
  323. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  324. },
  325. intersection: function(t) {
  326. if (!i(t, s))
  327. return null;
  328. var n = k(this.left, t.left)
  329. , e = V(this.right, t.right)
  330. , o = k(this.top, t.top)
  331. , r = V(this.bottom, t.bottom)
  332. , h = e - n
  333. , l = r - o;
  334. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  335. },
  336. envelope: function(t) {
  337. if (!i(t, s))
  338. return this;
  339. var n = V(this.left, t.left)
  340. , e = k(this.right, t.right)
  341. , o = V(this.top, t.top)
  342. , r = k(this.bottom, t.bottom)
  343. , h = e - n
  344. , l = r - o;
  345. return new s(n,o,h,l)
  346. }
  347. }),
  348. T(s, {
  349. ofContent: function(t, i) {
  350. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  351. },
  352. ofViewport: function(t, i) {
  353. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  354. },
  355. ofElement: function(t) {
  356. var i = g(t);
  357. if (!i.is(":visible"))
  358. return null;
  359. var n = i.offset();
  360. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  361. }
  362. }),
  363. T(h.prototype, {
  364. equals: function(t) {
  365. return this.fracsEqual(t) && this.rectsEqual(t)
  366. },
  367. fracsEqual: function(t) {
  368. return r(this, t, ["visible", "viewport", "possible"])
  369. },
  370. rectsEqual: function(t) {
  371. return r(this.rects, t.rects, ["document", "element", "viewport"])
  372. }
  373. }),
  374. T(h, {
  375. of: function(t, i) {
  376. var e, o, r;
  377. return t = n(t) && s.ofElement(t) || t,
  378. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  379. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  380. r = V(t.width, i.width) * V(t.height, i.height),
  381. new h(o / t.area(),o / i.area(),o / r,{
  382. document: e,
  383. element: e.relativeTo(t),
  384. viewport: e.relativeTo(i)
  385. })) : new h
  386. }
  387. });
  388. var q = ["width", "height", "left", "right", "top", "bottom"]
  389. , S = ["possible", "visible", "viewport"];
  390. T(l.prototype, {
  391. sorted: function(t, i) {
  392. var n = this.viewport;
  393. return g.map(this.els, function(i) {
  394. return {
  395. el: i,
  396. val: c(i, n, t)
  397. }
  398. }).sort(i ? a : u)
  399. },
  400. best: function(t, i) {
  401. return this.els.length ? this.sorted(t, i)[0] : null
  402. }
  403. }),
  404. T(f.prototype, {
  405. equals: function(t) {
  406. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  407. }
  408. }),
  409. T(p.prototype, {
  410. equals: function(t) {
  411. return r(this, t, ["el"])
  412. },
  413. scrollState: function() {
  414. return new f(this.el)
  415. },
  416. scrollTo: function(t, i, n) {
  417. var e = g(this.el === window ? "html,body" : this.el);
  418. t = t || 0,
  419. i = i || 0,
  420. n = isNaN(n) ? 1e3 : n,
  421. e.stop(!0).animate({
  422. scrollLeft: t,
  423. scrollTop: i
  424. }, n)
  425. },
  426. scroll: function(t, i, n) {
  427. var e = this.el === window ? m : g(this.el);
  428. t = t || 0,
  429. i = i || 0,
  430. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  431. },
  432. scrollToRect: function(t, i, n, e) {
  433. i = i || 0,
  434. n = n || 0,
  435. this.scrollTo(t.left - i, t.top - n, e)
  436. },
  437. scrollToElement: function(t, i, n, e) {
  438. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  439. this.scrollToRect(o, i, n, e)
  440. }
  441. });
  442. var C = {
  443. init: function() {
  444. this.callbacks = g.Callbacks("memory unique"),
  445. this.currVal = null,
  446. this.prevVal = null,
  447. this.checkProxy = g.proxy(this.check, this),
  448. this.autoCheck()
  449. },
  450. bind: function(t) {
  451. this.callbacks.add(t)
  452. },
  453. unbind: function(t) {
  454. t ? this.callbacks.remove(t) : this.callbacks.empty()
  455. },
  456. trigger: function() {
  457. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  458. },
  459. check: function(t) {
  460. var i = this.updatedValue(t);
  461. return void 0 !== i && (this.prevVal = this.currVal,
  462. this.currVal = i,
  463. this.trigger(),
  464. !0)
  465. },
  466. $autoTarget: m,
  467. autoEvents: "load resize scroll",
  468. autoCheck: function(t) {
  469. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  470. }
  471. };
  472. T(d.prototype, C, {
  473. updatedValue: function() {
  474. var t = h.of(this.context, this.viewport);
  475. return this.currVal && this.currVal.equals(t) ? void 0 : t
  476. }
  477. }),
  478. T(v.prototype, C, {
  479. updatedValue: function() {
  480. var t = this.context.best(this.property, this.descending);
  481. return t && (t = t.val > 0 ? t.el : null,
  482. this.currVal !== t) ? t : void 0
  483. }
  484. }),
  485. T(w.prototype, C, {
  486. updatedValue: function() {
  487. var t = new f(this.context);
  488. return this.currVal && this.currVal.equals(t) ? void 0 : t
  489. }
  490. });
  491. var L = function(t, i) {
  492. var n = [].slice
  493. , e = jQuery
  494. , o = e.extend
  495. , r = e.isFunction
  496. , s = o({}, i)
  497. , h = function(i, n, o, s) {
  498. return o = r(o) ? o.apply(i, n) : o,
  499. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  500. }
  501. , l = function() {
  502. return h(this, n.call(arguments), s.defaultStatic, l)
  503. }
  504. , c = function(t) {
  505. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  506. }
  507. , u = function(t) {
  508. t && (o(l, t.statics),
  509. o(c, t.methods)),
  510. l.modplug = u
  511. };
  512. u.prev = {
  513. statics: e[t],
  514. methods: e.fn[t]
  515. },
  516. u(i),
  517. e[t] = l,
  518. e.fn[t] = c
  519. }
  520. , M = "fracs";
  521. L(M, {
  522. statics: {
  523. version: "0.15.0",
  524. Rect: s,
  525. Fractions: h,
  526. Group: l,
  527. ScrollState: f,
  528. Viewport: p,
  529. FracsCallbacks: d,
  530. GroupCallbacks: v,
  531. ScrollStateCallbacks: w,
  532. fracs: function(t, i) {
  533. return h.of(t, i)
  534. }
  535. },
  536. methods: {
  537. content: function(t) {
  538. return this.length ? s.ofContent(this[0], t) : null
  539. },
  540. envelope: function() {
  541. return o(this, function(t) {
  542. var i = s.ofElement(this);
  543. return t ? t.envelope(i) : i
  544. })
  545. },
  546. fracs: function(i, n, o) {
  547. t(i, "string") || (o = n,
  548. n = i,
  549. i = null),
  550. y(n) || (o = n,
  551. n = null),
  552. o = e(o);
  553. var r = M + ".fracs." + x(o);
  554. return "unbind" === i ? this.each(function() {
  555. var t = g(this).data(r);
  556. t && t.unbind(n)
  557. }) : "check" === i ? this.each(function() {
  558. var t = g(this).data(r);
  559. t && t.check()
  560. }) : y(n) ? this.each(function() {
  561. var t = g(this)
  562. , i = t.data(r);
  563. i || (i = new d(this,o),
  564. t.data(r, i)),
  565. i.bind(n)
  566. }) : this.length ? h.of(this[0], o) : null
  567. },
  568. intersection: function() {
  569. return o(this, function(t) {
  570. var i = s.ofElement(this);
  571. return t ? t.intersection(i) : i
  572. })
  573. },
  574. max: function(t, i, n) {
  575. return y(i) || (n = i,
  576. i = null),
  577. n = e(n),
  578. i ? (new v(this,n,t,!0).bind(i),
  579. this) : this.pushStack(new l(this,n).best(t, !0).el)
  580. },
  581. min: function(t, i, n) {
  582. return y(i) || (n = i,
  583. i = null),
  584. n = e(n),
  585. i ? (new v(this,n,t).bind(i),
  586. this) : this.pushStack(new l(this,n).best(t).el)
  587. },
  588. rect: function() {
  589. return this.length ? s.ofElement(this[0]) : null
  590. },
  591. scrollState: function(i, n) {
  592. var e = M + ".scrollState";
  593. return t(i, "string") || (n = i,
  594. i = null),
  595. "unbind" === i ? this.each(function() {
  596. var t = g(this).data(e);
  597. t && t.unbind(n)
  598. }) : "check" === i ? this.each(function() {
  599. var t = g(this).data(e);
  600. t && t.check()
  601. }) : y(n) ? this.each(function() {
  602. var t = g(this)
  603. , i = t.data(e);
  604. i || (i = new w(this),
  605. t.data(e, i)),
  606. i.bind(n)
  607. }) : this.length ? new f(this[0]) : null
  608. },
  609. scroll: function(t, i, n) {
  610. return this.each(function() {
  611. new p(this).scroll(t, i, n)
  612. })
  613. },
  614. scrollTo: function(t, i, n, o) {
  615. return g.isNumeric(t) && (o = n,
  616. n = i,
  617. i = t,
  618. t = null),
  619. t = e(t),
  620. this.each(function() {
  621. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  622. })
  623. },
  624. scrollToThis: function(t, i, n, o) {
  625. return o = new p(e(o)),
  626. o.scrollToElement(this[0], t, i, n),
  627. this
  628. },
  629. softLink: function(t, i, n, o) {
  630. return o = new p(e(o)),
  631. this.filter("a[href^=#]").each(function() {
  632. var e = g(this);
  633. e.on("click", function() {
  634. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  635. })
  636. })
  637. },
  638. sort: function(i, n, o) {
  639. return t(n, "boolean") || (o = n,
  640. n = null),
  641. o = e(o),
  642. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  643. return t.el
  644. }))
  645. },
  646. viewport: function(t) {
  647. return this.length ? s.ofViewport(this[0], t) : null
  648. }
  649. },
  650. defaultStatic: "fracs",
  651. defaultMethod: "fracs"
  652. })
  653. }();
  654. if ("undefined" == typeof jQuery)
  655. throw new Error("Bootstrap's JavaScript requires jQuery");
  656. +function(t) {
  657. "use strict";
  658. function e(e) {
  659. return this.each(function() {
  660. var o = t(this)
  661. , s = o.data("bs.tooltip")
  662. , n = "object" == typeof e && e;
  663. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  664. "string" == typeof e && s[e]())
  665. })
  666. }
  667. var i = function(t, e) {
  668. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  669. this.init("tooltip", t, e)
  670. };
  671. i.VERSION = "3.2.0",
  672. i.DEFAULTS = {
  673. animation: !0,
  674. placement: "top",
  675. selector: !1,
  676. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  677. trigger: "hover focus",
  678. title: "",
  679. delay: 0,
  680. html: !1,
  681. container: !1,
  682. viewport: {
  683. selector: "body",
  684. padding: 0
  685. }
  686. },
  687. i.prototype.init = function(e, i, o) {
  688. this.enabled = !0,
  689. this.type = e,
  690. this.$element = t(i),
  691. this.options = this.getOptions(o),
  692. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  693. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  694. var r = s[n];
  695. if ("click" == r)
  696. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  697. else if ("manual" != r) {
  698. var a = "hover" == r ? "mouseenter" : "focusin"
  699. , l = "hover" == r ? "mouseleave" : "focusout";
  700. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  701. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  702. }
  703. }
  704. this.options.selector ? this._options = t.extend({}, this.options, {
  705. trigger: "manual",
  706. selector: ""
  707. }) : this.fixTitle()
  708. }
  709. ,
  710. i.prototype.getDefaults = function() {
  711. return i.DEFAULTS
  712. }
  713. ,
  714. i.prototype.getOptions = function(e) {
  715. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  716. e.delay && "number" == typeof e.delay && (e.delay = {
  717. show: e.delay,
  718. hide: e.delay
  719. }),
  720. e
  721. }
  722. ,
  723. i.prototype.getDelegateOptions = function() {
  724. var e = {}
  725. , i = this.getDefaults();
  726. return this._options && t.each(this._options, function(t, o) {
  727. i[t] != o && (e[t] = o)
  728. }),
  729. e
  730. }
  731. ,
  732. i.prototype.enter = function(e) {
  733. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  734. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  735. t(e.currentTarget).data("bs." + this.type, i)),
  736. clearTimeout(i.timeout),
  737. i.hoverState = "in",
  738. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  739. // "in" == i.hoverState && i.show()
  740. }, i.options.delay.show)) : i.show()
  741. }
  742. ,
  743. i.prototype.leave = function(e) {
  744. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  745. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  746. t(e.currentTarget).data("bs." + this.type, i)),
  747. clearTimeout(i.timeout),
  748. i.hoverState = "out",
  749. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  750. "out" == i.hoverState && i.hide()
  751. }, i.options.delay.hide)) : i.hide()
  752. }
  753. ,
  754. i.prototype.show = function() {
  755. var e = t.Event("show.bs." + this.type);
  756. if (this.hasContent() && this.enabled) {
  757. this.$element.trigger(e);
  758. var i = t.contains(document.documentElement, this.$element[0]);
  759. if (e.isDefaultPrevented() || !i)
  760. return;
  761. var o = this
  762. , s = this.tip()
  763. , n = this.getUID(this.type);
  764. this.setContent(),
  765. s.attr("id", n),
  766. this.$element.attr("aria-describedby", n),
  767. this.options.animation && s.addClass("fade");
  768. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  769. , a = /\s?auto?\s?/i
  770. , l = a.test(r);
  771. l && (r = r.replace(a, "") || "top"),
  772. s.detach().css({
  773. top: 0,
  774. left: 0,
  775. display: "block"
  776. }).addClass(r).data("bs." + this.type, this),
  777. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  778. var p = this.getPosition()
  779. , h = s[0].offsetWidth
  780. , f = s[0].offsetHeight;
  781. if (l) {
  782. var u = r
  783. , c = this.$element.parent()
  784. , d = this.getPosition(c);
  785. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  786. s.removeClass(u).addClass(r)
  787. }
  788. var g = this.getCalculatedOffset(r, p, h, f);
  789. this.applyPlacement(g, r);
  790. var y = function() {
  791. o.$element.trigger("shown.bs." + o.type),
  792. o.hoverState = null
  793. };
  794. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  795. }
  796. }
  797. ,
  798. i.prototype.applyPlacement = function(e, i) {
  799. var o = this.tip()
  800. , s = o[0].offsetWidth
  801. , n = o[0].offsetHeight
  802. , r = parseInt(o.css("margin-top"), 10)
  803. , a = parseInt(o.css("margin-left"), 10);
  804. isNaN(r) && (r = 0),
  805. isNaN(a) && (a = 0),
  806. e.top = e.top + r,
  807. e.left = e.left + a,
  808. t.offset.setOffset(o[0], t.extend({
  809. using: function(t) {
  810. o.css({
  811. top: Math.round(t.top),
  812. left: Math.round(t.left)
  813. })
  814. }
  815. }, e), 0),
  816. o.addClass("in");
  817. var l = o[0].offsetWidth
  818. , p = o[0].offsetHeight;
  819. "top" == i && p != n && (e.top = e.top + n - p);
  820. var h = this.getViewportAdjustedDelta(i, e, l, p);
  821. h.left ? e.left += h.left : e.top += h.top;
  822. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  823. , u = h.left ? "left" : "top"
  824. , c = h.left ? "offsetWidth" : "offsetHeight";
  825. o.offset(e),
  826. this.replaceArrow(f, o[0][c], u)
  827. }
  828. ,
  829. i.prototype.replaceArrow = function(t, e, i) {
  830. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  831. }
  832. ,
  833. i.prototype.setContent = function() {
  834. var t = this.tip()
  835. , e = this.getTitle();
  836. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  837. t.removeClass("fade in top bottom left right")
  838. }
  839. ,
  840. i.prototype.hide = function() {
  841. function e() {
  842. "in" != i.hoverState && o.detach(),
  843. i.$element.trigger("hidden.bs." + i.type)
  844. }
  845. var i = this
  846. , o = this.tip()
  847. , s = t.Event("hide.bs." + this.type);
  848. if (this.$element.removeAttr("aria-describedby"),
  849. this.$element.trigger(s),
  850. !s.isDefaultPrevented())
  851. return o.removeClass("in"),
  852. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  853. this.hoverState = null,
  854. this
  855. }
  856. ,
  857. i.prototype.fixTitle = function() {
  858. var t = this.$element;
  859. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  860. }
  861. ,
  862. i.prototype.hasContent = function() {
  863. return this.getTitle()
  864. }
  865. ,
  866. i.prototype.getPosition = function(e) {
  867. e = e || this.$element;
  868. var i = e[0]
  869. , o = "BODY" == i.tagName;
  870. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  871. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  872. width: o ? t(window).width() : e.outerWidth(),
  873. height: o ? t(window).height() : e.outerHeight()
  874. }, o ? {
  875. top: 0,
  876. left: 0
  877. } : e.offset())
  878. }
  879. ,
  880. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  881. return "bottom" == t ? {
  882. top: e.top + e.height,
  883. left: e.left + e.width / 2 - i / 2
  884. } : "top" == t ? {
  885. top: e.top - o,
  886. left: e.left + e.width / 2 - i / 2
  887. } : "left" == t ? {
  888. top: e.top + e.height / 2 - o / 2,
  889. left: e.left - i
  890. } : {
  891. top: e.top + e.height / 2 - o / 2,
  892. left: e.left + e.width
  893. }
  894. }
  895. ,
  896. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  897. var s = {
  898. top: 0,
  899. left: 0
  900. };
  901. if (!this.$viewport)
  902. return s;
  903. var n = this.options.viewport && this.options.viewport.padding || 0
  904. , r = this.getPosition(this.$viewport);
  905. if (/right|left/.test(t)) {
  906. var a = e.top - n - r.scroll
  907. , l = e.top + n - r.scroll + o;
  908. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  909. } else {
  910. var p = e.left - n
  911. , h = e.left + n + i;
  912. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  913. }
  914. return s
  915. }
  916. ,
  917. i.prototype.getTitle = function() {
  918. var t, e = this.$element, i = this.options;
  919. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  920. }
  921. ,
  922. i.prototype.getUID = function(t) {
  923. do
  924. t += ~~(1e6 * Math.random());
  925. while (document.getElementById(t));return t
  926. }
  927. ,
  928. i.prototype.tip = function() {
  929. return this.$tip = this.$tip || t(this.options.template)
  930. }
  931. ,
  932. i.prototype.arrow = function() {
  933. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  934. }
  935. ,
  936. i.prototype.validate = function() {
  937. this.$element[0].parentNode || (this.hide(),
  938. this.$element = null,
  939. this.options = null)
  940. }
  941. ,
  942. i.prototype.enable = function() {
  943. this.enabled = !0
  944. }
  945. ,
  946. i.prototype.disable = function() {
  947. this.enabled = !1
  948. }
  949. ,
  950. i.prototype.toggleEnabled = function() {
  951. this.enabled = !this.enabled
  952. }
  953. ,
  954. i.prototype.toggle = function(e) {
  955. var i = this;
  956. e && (i = t(e.currentTarget).data("bs." + this.type),
  957. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  958. t(e.currentTarget).data("bs." + this.type, i))),
  959. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  960. }
  961. ,
  962. i.prototype.destroy = function() {
  963. clearTimeout(this.timeout),
  964. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  965. }
  966. ;
  967. var o = t.fn.tooltip;
  968. t.fn.tooltip = e,
  969. t.fn.tooltip.Constructor = i,
  970. t.fn.tooltip.noConflict = function() {
  971. return t.fn.tooltip = o,
  972. this
  973. }
  974. }(jQuery);
  975. !function(e, t, n) {
  976. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  977. }("Keen", this, function() {
  978. "use strict";
  979. function Keen() {
  980. return _init.apply(this, arguments)
  981. }
  982. function _init(e) {
  983. if (_isUndefined(e))
  984. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  985. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  986. throw new Error("Please provide a projectId");
  987. this.configure(e)
  988. }
  989. function _extend(e) {
  990. for (var t = 1; t < arguments.length; t++)
  991. for (var n in arguments[t])
  992. e[n] = arguments[t][n];
  993. return e
  994. }
  995. function _isUndefined(e) {
  996. return void 0 === e
  997. }
  998. function _type(e) {
  999. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1000. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1001. }
  1002. function _each(e, t, n) {
  1003. var r;
  1004. if (!e)
  1005. return 0;
  1006. if (n = n ? n : e,
  1007. "array" === _type(e)) {
  1008. for (r = 0; r < e.length; r++)
  1009. if (t.call(n, e[r], r, e) === !1)
  1010. return 0
  1011. } else
  1012. for (r in e)
  1013. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1014. return 0;
  1015. return 1
  1016. }
  1017. function _parse_params(e) {
  1018. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1019. return decodeURIComponent(e.replace(r, " "))
  1020. }, a = e.split("?")[1]; t = i.exec(a); )
  1021. n[o(t[1])] = o(t[2]);
  1022. return n
  1023. }
  1024. function _set_protocol(e) {
  1025. switch (e) {
  1026. case "http":
  1027. return "http";
  1028. case "auto":
  1029. return location.protocol.replace(/:/g, "");
  1030. case "https":
  1031. case void 0:
  1032. default:
  1033. return "https"
  1034. }
  1035. }
  1036. function _set_request_type(e) {
  1037. var t = e || "jsonp"
  1038. , n = !1;
  1039. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1040. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1041. }
  1042. function _build_url(e) {
  1043. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1044. }
  1045. function _uploadEvent(e, t, n, r, i) {
  1046. var o = _build_url.apply(this, ["/events/" + e])
  1047. , a = {};
  1048. n = n !== !1,
  1049. this.client.globalProperties && (a = this.client.globalProperties(e));
  1050. for (var c in t)
  1051. t.hasOwnProperty(c) && (a[c] = t[c]);
  1052. switch (this.client.requestType) {
  1053. case "xhr":
  1054. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1055. break;
  1056. case "jsonp":
  1057. var s = JSON.stringify(a)
  1058. , l = Keen.Base64.encode(s);
  1059. o = o + "?api_key=" + this.client.writeKey,
  1060. o = o + "&data=" + l,
  1061. o = o + "&modified=" + (new Date).getTime(),
  1062. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1063. break;
  1064. case "beacon":
  1065. var s = JSON.stringify(a)
  1066. , l = Keen.Base64.encode(s);
  1067. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1068. o = o + "&data=" + encodeURIComponent(l),
  1069. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1070. o += "&c=clv1",
  1071. _request.beacon.apply(this, [o, null, r, i])
  1072. }
  1073. }
  1074. Keen.prototype.configure = function(e) {
  1075. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1076. e.protocol = _set_protocol(e.protocol),
  1077. e.requestType = _set_request_type(e.requestType),
  1078. this.client = {
  1079. projectId: e.projectId,
  1080. writeKey: e.writeKey,
  1081. readKey: e.readKey,
  1082. globalProperties: null,
  1083. endpoint: e.protocol + "://" + e.host,
  1084. requestType: e.requestType
  1085. },
  1086. Keen.trigger("client", this, e),
  1087. this.trigger("ready"),
  1088. this
  1089. }
  1090. ;
  1091. var _request = {
  1092. xhr: function(e, t, n, r, i, o, a, c) {
  1093. if (!i)
  1094. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1095. var s = new XMLHttpRequest;
  1096. if (s.onreadystatechange = function() {
  1097. if (4 == s.readyState)
  1098. if (s.status >= 200 && s.status < 300) {
  1099. var e;
  1100. try {
  1101. e = JSON.parse(s.responseText)
  1102. } catch (e) {
  1103. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1104. c && c(s, e)
  1105. }
  1106. a && e && a(e)
  1107. } else
  1108. Keen.log("HTTP request failed."),
  1109. c && c(s, null)
  1110. }
  1111. ,
  1112. s.open(e, t, o),
  1113. i && s.setRequestHeader("Authorization", i),
  1114. r && s.setRequestHeader("Content-Type", "application/json"),
  1115. n)
  1116. for (var l in n)
  1117. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1118. var u = r ? JSON.stringify(r) : null;
  1119. s.send(u)
  1120. },
  1121. jsonp: function(e, t, n, r) {
  1122. if (!t)
  1123. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1124. if (t && e.indexOf("api_key") < 0) {
  1125. var i = e.indexOf("?") > 0 ? "&" : "?";
  1126. e = e + i + "api_key=" + t
  1127. }
  1128. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1129. o += "a";
  1130. var a = !1;
  1131. window[o] = function(e) {
  1132. a = !0,
  1133. n && e && n(e),
  1134. window[o] = void 0
  1135. }
  1136. ,
  1137. e = e + "&jsonp=" + o;
  1138. var c = document.createElement("script");
  1139. c.id = "keen-jsonp",
  1140. c.src = e,
  1141. document.getElementsByTagName("head")[0].appendChild(c),
  1142. c.onreadystatechange = function() {
  1143. a === !1 && "loaded" === this.readyState && (a = !0,
  1144. r && r())
  1145. }
  1146. ,
  1147. c.onerror = function() {
  1148. a === !1 && (a = !0,
  1149. r && r())
  1150. }
  1151. },
  1152. beacon: function(e, t, n, r) {
  1153. if (t && e.indexOf("api_key") < 0) {
  1154. var i = e.indexOf("?") > 0 ? "&" : "?";
  1155. e = e + i + "api_key=" + t
  1156. }
  1157. var o = !1
  1158. , a = document.createElement("img");
  1159. a.onload = function() {
  1160. if (o = !0,
  1161. "naturalHeight"in this) {
  1162. if (this.naturalHeight + this.naturalWidth === 0)
  1163. return void this.onerror()
  1164. } else if (this.width + this.height === 0)
  1165. return void this.onerror();
  1166. n && n({
  1167. created: !0
  1168. })
  1169. }
  1170. ,
  1171. a.onerror = function() {
  1172. o = !0,
  1173. r && r()
  1174. }
  1175. ,
  1176. a.src = e
  1177. }
  1178. }
  1179. , Events = Keen.Events = {
  1180. on: function(e, t) {
  1181. this.listeners || (this.listeners = {});
  1182. var n = this.listeners[e] || (this.listeners[e] = []);
  1183. return n.push({
  1184. callback: t
  1185. }),
  1186. this
  1187. },
  1188. off: function(e, t) {
  1189. if (!e && !t)
  1190. return this.listeners = void 0,
  1191. delete this.listeners,
  1192. this;
  1193. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1194. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1195. t && 0 != n.length || (this.listeners[e] = void 0,
  1196. delete this.listeners[e]);
  1197. return this
  1198. },
  1199. trigger: function(e) {
  1200. if (!this.listeners)
  1201. return this;
  1202. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1203. n[r].callback.apply(this, t);
  1204. return this
  1205. }
  1206. };
  1207. _extend(Keen.prototype, Events),
  1208. _extend(Keen, Events),
  1209. Keen.loaded = !0,
  1210. Keen.utils = {
  1211. each: _each,
  1212. extend: _extend,
  1213. parseParams: _parse_params
  1214. },
  1215. Keen.ready = function(e) {
  1216. Keen.loaded ? e() : Keen.on("ready", e)
  1217. }
  1218. ,
  1219. Keen.log = function(e) {
  1220. "object" == typeof console && console.log("[Keen IO]", e)
  1221. }
  1222. ;
  1223. var Plugins = Keen.Plugins = {};
  1224. Keen.prototype.addEvent = function() {
  1225. _uploadEvent.apply(this, arguments)
  1226. }
  1227. ,
  1228. Keen.prototype.addEventSync = function(e, t, n, r) {
  1229. _uploadEvent.apply(this, [e, t, !1, n, r])
  1230. }
  1231. ,
  1232. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1233. var o = e
  1234. , a = o.metaKey
  1235. , c = o.target
  1236. , s = !1
  1237. , l = function() {};
  1238. return void 0 === r && (r = 500),
  1239. "A" === c.nodeName ? l = function() {
  1240. a || s || (s = !0,
  1241. window.location = c.href)
  1242. }
  1243. : "FORM" === c.nodeName && (l = function() {
  1244. s || (s = !0,
  1245. c.submit())
  1246. }
  1247. ),
  1248. i && (l = function() {
  1249. s || (s = !0,
  1250. i())
  1251. }
  1252. ),
  1253. _uploadEvent.call(this, t, n, l, l),
  1254. setTimeout(function() {
  1255. l()
  1256. }, r),
  1257. !!a && void 0
  1258. }
  1259. ,
  1260. Keen.prototype.setGlobalProperties = function(e) {
  1261. if (!this.client)
  1262. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1263. if (!e || "function" != typeof e)
  1264. throw new Error("Invalid value for global properties: " + e);
  1265. this.client.globalProperties = e
  1266. }
  1267. ,
  1268. Keen.Base64 = {
  1269. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1270. encode: function(e) {
  1271. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1272. for (e = this.utf8.encode(e); l < e.length; )
  1273. t = e.charCodeAt(l++),
  1274. n = e.charCodeAt(l++),
  1275. r = e.charCodeAt(l++),
  1276. i = t >> 2,
  1277. o = (3 & t) << 4 | n >> 4,
  1278. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1279. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1280. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1281. return s
  1282. },
  1283. decode: function(e) {
  1284. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1285. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1286. t = u.indexOf(e.charAt(l++)),
  1287. n = u.indexOf(e.charAt(l++)),
  1288. r = u.indexOf(e.charAt(l++)),
  1289. i = u.indexOf(e.charAt(l++)),
  1290. o = t << 2 | n >> 4,
  1291. a = (15 & n) << 4 | r >> 2,
  1292. c = (3 & r) << 6 | i,
  1293. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1294. return this.utf8.decode(s)
  1295. },
  1296. utf8: {
  1297. encode: function(e) {
  1298. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1299. t = e.charCodeAt(r++),
  1300. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1301. return n
  1302. },
  1303. decode: function(e) {
  1304. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1305. n = e.charCodeAt(i),
  1306. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1307. return r
  1308. }
  1309. }
  1310. },
  1311. "object" != typeof JSON && (JSON = {}),
  1312. function() {
  1313. function f(e) {
  1314. return 10 > e ? "0" + e : e
  1315. }
  1316. function quote(e) {
  1317. return escapable.lastIndex = 0,
  1318. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1319. var t = meta[e];
  1320. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1321. }) + '"' : '"' + e + '"'
  1322. }
  1323. function str(e, t) {
  1324. var n, r, i, o, a, c = gap, s = t[e];
  1325. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1326. "function" == typeof rep && (s = rep.call(t, e, s)),
  1327. typeof s) {
  1328. case "string":
  1329. return quote(s);
  1330. case "number":
  1331. return isFinite(s) ? String(s) : "null";
  1332. case "boolean":
  1333. case "null":
  1334. return String(s);
  1335. case "object":
  1336. if (!s)
  1337. return "null";
  1338. if (gap += indent,
  1339. a = [],
  1340. "[object Array]" === Object.prototype.toString.apply(s)) {
  1341. for (o = s.length,
  1342. n = 0; o > n; n += 1)
  1343. a[n] = str(n, s) || "null";
  1344. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1345. gap = c,
  1346. i
  1347. }
  1348. if (rep && "object" == typeof rep)
  1349. for (o = rep.length,
  1350. n = 0; o > n; n += 1)
  1351. "string" == typeof rep[n] && (r = rep[n],
  1352. i = str(r, s),
  1353. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1354. else
  1355. for (r in s)
  1356. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1357. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1358. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1359. gap = c,
  1360. i
  1361. }
  1362. }
  1363. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1364. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1365. }
  1366. ,
  1367. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1368. return this.valueOf()
  1369. }
  1370. );
  1371. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1372. "\b": "\\b",
  1373. "\t": "\\t",
  1374. "\n": "\\n",
  1375. "\f": "\\f",
  1376. "\r": "\\r",
  1377. '"': '\\"',
  1378. "\\": "\\\\"
  1379. }, rep;
  1380. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1381. var r;
  1382. if (gap = "",
  1383. indent = "",
  1384. "number" == typeof n)
  1385. for (r = 0; n > r; r += 1)
  1386. indent += " ";
  1387. else
  1388. "string" == typeof n && (indent = n);
  1389. if (rep = t,
  1390. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1391. throw new Error("JSON.stringify");
  1392. return str("", {
  1393. "": e
  1394. })
  1395. }
  1396. ),
  1397. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1398. function walk(e, t) {
  1399. var n, r, i = e[t];
  1400. if (i && "object" == typeof i)
  1401. for (n in i)
  1402. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1403. void 0 !== r ? i[n] = r : delete i[n]);
  1404. return reviver.call(e, t, i)
  1405. }
  1406. var j;
  1407. if (text = String(text),
  1408. cx.lastIndex = 0,
  1409. cx.test(text) && (text = text.replace(cx, function(e) {
  1410. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1411. })),
  1412. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1413. return j = eval("(" + text + ")"),
  1414. "function" == typeof reviver ? walk({
  1415. "": j
  1416. }, "") : j;
  1417. throw new SyntaxError("JSON.parse")
  1418. }
  1419. )
  1420. }(),
  1421. !function(e, t, n) {
  1422. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1423. }("domready", Keen.utils, function(e) {
  1424. function t(e) {
  1425. for (d = 1; e = r.shift(); )
  1426. e()
  1427. }
  1428. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1429. return o[l] && o[l](s, n = function() {
  1430. o.removeEventListener(s, n, i),
  1431. t()
  1432. }
  1433. , i),
  1434. c && o.attachEvent(u, n = function() {
  1435. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1436. t())
  1437. }
  1438. ),
  1439. e = c ? function(t) {
  1440. self != top ? d ? t() : r.push(t) : function() {
  1441. try {
  1442. a.doScroll("left")
  1443. } catch (n) {
  1444. return setTimeout(function() {
  1445. e(t)
  1446. }, 50)
  1447. }
  1448. t()
  1449. }()
  1450. }
  1451. : function(e) {
  1452. d ? e() : r.push(e)
  1453. }
  1454. });
  1455. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1456. if (loaded && cached) {
  1457. clients = cached.clients || {},
  1458. ready = cached.ready || [];
  1459. for (var instance in clients)
  1460. if (clients.hasOwnProperty(instance)) {
  1461. var client = clients[instance];
  1462. for (var method in Keen.prototype)
  1463. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1464. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1465. ,
  1466. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1467. ,
  1468. client._config && (client.configure.call(client, client._config),
  1469. delete client._config),
  1470. client._setGlobalProperties) {
  1471. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1472. client.setGlobalProperties.apply(client, globals[i]);
  1473. delete client._setGlobalProperties
  1474. }
  1475. if (client._addEvent) {
  1476. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1477. client.addEvent.apply(client, queue[i]);
  1478. delete client._addEvent
  1479. }
  1480. var callback = client._on || [];
  1481. if (client._on) {
  1482. for (var i = 0; i < callback.length; i++)
  1483. client.on.apply(client, callback[i]);
  1484. client.trigger("ready"),
  1485. delete client._on
  1486. }
  1487. }
  1488. for (var i = 0; i < ready.length; i++) {
  1489. var callback = ready[i];
  1490. Keen.on("ready", function() {
  1491. callback()
  1492. })
  1493. }
  1494. }
  1495. return Keen.loaded && setTimeout(function() {
  1496. Keen.utils.domready(function() {
  1497. Keen.trigger("ready")
  1498. })
  1499. }, 0),
  1500. Keen
  1501. });
  1502. !function() {
  1503. var t = window.analytics = window.analytics || [];
  1504. if (!t.initialize) {
  1505. if (t.invoked)
  1506. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1507. t.invoked = !0,
  1508. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1509. t.factory = function(e) {
  1510. return function() {
  1511. var n = Array.prototype.slice.call(arguments);
  1512. return n.unshift(e),
  1513. t.push(n),
  1514. t
  1515. }
  1516. }
  1517. ;
  1518. for (var e = 0; e < t.methods.length; e++) {
  1519. var n = t.methods[e];
  1520. t[n] = t.factory(n)
  1521. }
  1522. t.load = function(t) {
  1523. var e = document.createElement("script");
  1524. e.type = "text/javascript",
  1525. e.async = !0,
  1526. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1527. var n = document.getElementsByTagName("script")[0];
  1528. n.parentNode.insertBefore(e, n)
  1529. }
  1530. ,
  1531. t.SNIPPET_VERSION = "4.0.0"
  1532. }
  1533. }();
  1534. !function(i, e) {
  1535. "use strict";
  1536. var s = ""
  1537. , r = "?"
  1538. , o = "function"
  1539. , a = "undefined"
  1540. , n = "object"
  1541. , t = "major"
  1542. , d = "model"
  1543. , w = "name"
  1544. , l = "type"
  1545. , p = "vendor"
  1546. , m = "version"
  1547. , c = "architecture"
  1548. , u = "console"
  1549. , g = "mobile"
  1550. , f = "tablet"
  1551. , h = "smarttv"
  1552. , b = {
  1553. has: function(i, e) {
  1554. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1555. },
  1556. lowerize: function(i) {
  1557. return i.toLowerCase()
  1558. }
  1559. }
  1560. , y = {
  1561. rgx: function() {
  1562. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1563. var c = m[p]
  1564. , u = m[p + 1];
  1565. if (typeof i === a) {
  1566. i = {};
  1567. for (t in u)
  1568. d = u[t],
  1569. typeof d === n ? i[d[0]] = e : i[d] = e
  1570. }
  1571. for (s = r = 0; s < c.length; s++)
  1572. if (w = c[s].exec(this.getUA())) {
  1573. for (t = 0; t < u.length; t++)
  1574. l = w[++r],
  1575. d = u[t],
  1576. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1577. break
  1578. }
  1579. if (w)
  1580. break
  1581. }
  1582. return i
  1583. },
  1584. str: function(i, s) {
  1585. for (var o in s)
  1586. if (typeof s[o] === n && s[o].length > 0) {
  1587. for (var a = 0; a < s[o].length; a++)
  1588. if (b.has(s[o][a], i))
  1589. return o === r ? e : o
  1590. } else if (b.has(s[o], i))
  1591. return o === r ? e : o;
  1592. return i
  1593. }
  1594. }
  1595. , v = {
  1596. browser: {
  1597. oldsafari: {
  1598. major: {
  1599. 1: ["/8", "/1", "/3"],
  1600. 2: "/4",
  1601. "?": "/"
  1602. },
  1603. version: {
  1604. "1.0": "/8",
  1605. 1.2: "/1",
  1606. 1.3: "/3",
  1607. "2.0": "/412",
  1608. "2.0.2": "/416",
  1609. "2.0.3": "/417",
  1610. "2.0.4": "/419",
  1611. "?": "/"
  1612. }
  1613. }
  1614. },
  1615. device: {
  1616. sprint: {
  1617. model: {
  1618. "Evo Shift 4G": "7373KT"
  1619. },
  1620. vendor: {
  1621. HTC: "APA",
  1622. Sprint: "Sprint"
  1623. }
  1624. }
  1625. },
  1626. os: {
  1627. windows: {
  1628. version: {
  1629. ME: "4.90",
  1630. "NT 3.11": "NT3.51",
  1631. "NT 4.0": "NT4.0",
  1632. 2e3: "NT 5.0",
  1633. XP: ["NT 5.1", "NT 5.2"],
  1634. Vista: "NT 6.0",
  1635. 7: "NT 6.1",
  1636. 8: "NT 6.2",
  1637. 8.1: "NT 6.3",
  1638. RT: "ARM"
  1639. }
  1640. }
  1641. }
  1642. }
  1643. , k = {
  1644. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1645. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1646. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1647. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1648. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1649. }
  1650. , x = function(e) {
  1651. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1652. return this instanceof x ? (this.getBrowser = function() {
  1653. return y.rgx.apply(this, k.browser)
  1654. }
  1655. ,
  1656. this.getCPU = function() {
  1657. return y.rgx.apply(this, k.cpu)
  1658. }
  1659. ,
  1660. this.getDevice = function() {
  1661. return y.rgx.apply(this, k.device)
  1662. }
  1663. ,
  1664. this.getEngine = function() {
  1665. return y.rgx.apply(this, k.engine)
  1666. }
  1667. ,
  1668. this.getOS = function() {
  1669. return y.rgx.apply(this, k.os)
  1670. }
  1671. ,
  1672. this.getResult = function() {
  1673. return {
  1674. ua: this.getUA(),
  1675. browser: this.getBrowser(),
  1676. engine: this.getEngine(),
  1677. os: this.getOS(),
  1678. device: this.getDevice(),
  1679. cpu: this.getCPU()
  1680. }
  1681. }
  1682. ,
  1683. this.getUA = function() {
  1684. return r
  1685. }
  1686. ,
  1687. this.setUA = function(i) {
  1688. return r = i,
  1689. this
  1690. }
  1691. ,
  1692. void this.setUA(r)) : new x(e).getResult()
  1693. };
  1694. if (typeof exports !== a)
  1695. typeof module !== a && module.exports && (exports = module.exports = x),
  1696. exports.UAParser = x;
  1697. else if (i.UAParser = x,
  1698. typeof define === o && define.amd && define(function() {
  1699. return x
  1700. }),
  1701. typeof i.jQuery !== a) {
  1702. var A = i.jQuery
  1703. , _ = new x;
  1704. A.ua = _.getResult(),
  1705. A.ua.get = function() {
  1706. return _.getUA()
  1707. }
  1708. ,
  1709. A.ua.set = function(i) {
  1710. _.setUA(i);
  1711. var e = _.getResult();
  1712. for (var s in e)
  1713. A.ua[s] = e[s]
  1714. }
  1715. }
  1716. }(this);
  1717. window.Modernizr = function(n, e, t) {
  1718. function o(n) {
  1719. d.cssText = n
  1720. }
  1721. function r(n, e) {
  1722. return typeof n === e
  1723. }
  1724. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1725. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1726. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1727. return e in n && r(n.constructor.prototype[e], "undefined")
  1728. }
  1729. : function(n, e) {
  1730. return v.call(n, e)
  1731. }
  1732. ,
  1733. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1734. var e = this;
  1735. if ("function" != typeof e)
  1736. throw new TypeError;
  1737. var t = b.call(arguments, 1)
  1738. , o = function() {
  1739. if (this instanceof o) {
  1740. var r = function() {};
  1741. r.prototype = e.prototype;
  1742. var i = new r
  1743. , c = e.apply(i, t.concat(b.call(arguments)));
  1744. return Object(c) === c ? c : i
  1745. }
  1746. return e.apply(n, t.concat(b.call(arguments)))
  1747. };
  1748. return o
  1749. }
  1750. ),
  1751. y.webgl = function() {
  1752. return !!n.WebGLRenderingContext
  1753. }
  1754. ;
  1755. for (var h in y)
  1756. u(y, h) && (c = h.toLowerCase(),
  1757. f[c] = y[h](),
  1758. w.push((f[c] ? "" : "no-") + c));
  1759. return f.addTest = function(n, e) {
  1760. if ("object" == typeof n)
  1761. for (var o in n)
  1762. u(n, o) && f.addTest(o, n[o]);
  1763. else {
  1764. if (n = n.toLowerCase(),
  1765. f[n] !== t)
  1766. return f;
  1767. e = "function" == typeof e ? e() : e,
  1768. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1769. f[n] = e
  1770. }
  1771. return f
  1772. }
  1773. ,
  1774. o(""),
  1775. p = i = null,
  1776. f._version = a,
  1777. f
  1778. }(this, this.document);
  1779. !function(e, t, a) {
  1780. "use strict";
  1781. function n(t, h, m) {
  1782. function H(a) {
  1783. var n = 0
  1784. , i = Ee.length;
  1785. if (Ce.old = e.extend({}, Ce),
  1786. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1787. ke = Be[ge.horizontal ? "width" : "height"](),
  1788. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1789. Ee.length = 0,
  1790. Ce.start = 0,
  1791. Ce.end = q(ze - Ie, 0),
  1792. Re) {
  1793. n = Ne.length,
  1794. qe = Pe.children(ge.itemSelector),
  1795. Ne.length = 0;
  1796. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1797. ze = 0,
  1798. qe.each(function(t, a) {
  1799. var n = e(a)
  1800. , i = a.getBoundingClientRect()
  1801. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1802. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1803. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1804. , h = l + d + p
  1805. , m = !d || !p
  1806. , g = {};
  1807. g.el = a,
  1808. g.size = m ? l : h,
  1809. g.half = g.size / 2,
  1810. g.start = ze + (m ? d : 0),
  1811. g.center = g.start - E(Ie / 2 - g.size / 2),
  1812. g.end = g.start - Ie + g.size,
  1813. t || (ze += s),
  1814. ze += h,
  1815. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1816. t === v && (g.end += o,
  1817. ze += o,
  1818. f = m ? p : 0),
  1819. Ne.push(g),
  1820. r = g
  1821. }),
  1822. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1823. ze -= f,
  1824. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1825. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1826. }
  1827. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1828. Q(),
  1829. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1830. Te = d(Te, ge.minHandleSize, ke),
  1831. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1832. xe.end = ke - Te,
  1833. it || j()),
  1834. !we && Ie > 0) {
  1835. var p = Ce.start
  1836. , h = "";
  1837. if (Re)
  1838. e.each(Ne, function(e, t) {
  1839. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1840. Ee.push(p),
  1841. p += Ie,
  1842. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1843. });
  1844. else
  1845. for (; p - Ie < Ce.end; )
  1846. Ee.push(p),
  1847. p += Ie;
  1848. if (De[0] && i !== Ee.length) {
  1849. for (var m = 0; m < Ee.length; m++)
  1850. h += ge.pageBuilder.call(ye, m);
  1851. Ae = De.html(h).children(),
  1852. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1853. }
  1854. }
  1855. if (Oe.slideeSize = ze,
  1856. Oe.frameSize = Ie,
  1857. Oe.sbSize = ke,
  1858. Oe.handleSize = Te,
  1859. Re) {
  1860. a && null != ge.startAt && (W(ge.startAt),
  1861. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1862. var g = Ne[Oe.activeItem];
  1863. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1864. } else
  1865. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1866. pe("load")
  1867. }
  1868. function X(e, t, a) {
  1869. if (Re && at.released && !a) {
  1870. var n = $(e)
  1871. , i = e > Ce.start && e < Ce.end;
  1872. Le ? (i && (e = Ne[n.centerItem].center),
  1873. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1874. }
  1875. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1876. et.start = +new Date,
  1877. et.time = 0,
  1878. et.from = Ce.cur,
  1879. et.to = e,
  1880. et.delta = e - Ce.cur,
  1881. et.tweesing = at.tweese || at.init && !at.slidee,
  1882. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1883. at.tweese = 0,
  1884. e !== Ce.dest && (Ce.dest = e,
  1885. pe("change"),
  1886. it || Y()),
  1887. K(),
  1888. Q(),
  1889. Z(),
  1890. F()
  1891. }
  1892. function Y() {
  1893. if (ye.initialized) {
  1894. if (!it)
  1895. return it = w(Y),
  1896. void (at.released && pe("moveStart"));
  1897. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1898. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1899. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1900. et.to === Ce.cur ? (Ce.cur = et.to,
  1901. at.tweese = it = 0) : it = w(Y),
  1902. pe("move"),
  1903. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1904. !it && at.released && pe("moveEnd"),
  1905. j()
  1906. }
  1907. }
  1908. function j() {
  1909. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1910. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1911. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1912. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1913. }
  1914. function F() {
  1915. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1916. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1917. pe("activePage", _e.page))
  1918. }
  1919. function M() {
  1920. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1921. ot = at.init ? w(M) : 0,
  1922. tt.now = +new Date,
  1923. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1924. X(at.init ? tt.pos : E(tt.pos)),
  1925. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1926. tt.lastTime = tt.now
  1927. }
  1928. function L(e, t, n) {
  1929. if ("boolean" === i(t) && (n = t,
  1930. t = a),
  1931. t === a)
  1932. X(Ce[e], n);
  1933. else {
  1934. if (Le && "center" !== e)
  1935. return;
  1936. var r = ye.getPos(t);
  1937. r && X(r[e], n, !Le)
  1938. }
  1939. }
  1940. function R(e) {
  1941. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1942. }
  1943. function U(e) {
  1944. return R(l(e) && 0 > e ? e + Ne.length : e)
  1945. }
  1946. function W(e, t) {
  1947. var a = R(e);
  1948. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1949. qe.eq(a).addClass(ge.activeClass),
  1950. _e.active = Oe.activeItem = a,
  1951. Z(),
  1952. pe("active", a)),
  1953. a)
  1954. }
  1955. function $(e) {
  1956. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1957. var t = {}
  1958. , a = Me ? 0 : Ie / 2;
  1959. if (!we)
  1960. for (var n = 0, i = Ee.length; i > n; n++) {
  1961. if (e >= Ce.end || n === Ee.length - 1) {
  1962. t.activePage = Ee.length - 1;
  1963. break
  1964. }
  1965. if (e <= Ee[n] + a) {
  1966. t.activePage = n;
  1967. break
  1968. }
  1969. }
  1970. if (Re) {
  1971. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1972. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1973. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1974. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1975. s = c;
  1976. break
  1977. }
  1978. t.firstItem = l(r) ? r : 0,
  1979. t.centerItem = l(o) ? o : t.firstItem,
  1980. t.lastItem = l(s) ? s : t.centerItem
  1981. }
  1982. return t
  1983. }
  1984. function Q(t) {
  1985. e.extend(Oe, $(t))
  1986. }
  1987. function Z() {
  1988. var e = Ce.dest <= Ce.start
  1989. , t = Ce.dest >= Ce.end
  1990. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1991. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1992. Je.is("button,input") && Je.prop("disabled", e),
  1993. Ke.is("button,input") && Ke.prop("disabled", t),
  1994. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1995. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1996. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1997. Qe.is("button,input") && Qe.prop("disabled", e),
  1998. $e.is("button,input") && $e.prop("disabled", t)),
  1999. Re && null != Oe.activeItem) {
  2000. var n = 0 === Oe.activeItem
  2001. , i = Oe.activeItem >= Ne.length - 1
  2002. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2003. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2004. Ze.is("button,input") && Ze.prop("disabled", n),
  2005. Ge.is("button,input") && Ge.prop("disabled", i),
  2006. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2007. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2008. }
  2009. }
  2010. function G(e, t, a) {
  2011. if (e = U(e),
  2012. t = U(t),
  2013. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2014. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2015. var n = t > e ? e : a ? t : t - 1
  2016. , i = e > t ? e : a ? t + 1 : t
  2017. , r = e > t;
  2018. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2019. H()
  2020. }
  2021. }
  2022. function J(e, t) {
  2023. for (var a = 0, n = Ve[e].length; n > a; a++)
  2024. if (Ve[e][a] === t)
  2025. return a;
  2026. return -1
  2027. }
  2028. function K() {
  2029. at.released && !ye.isPaused && ye.resume()
  2030. }
  2031. function V(e) {
  2032. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2033. }
  2034. function _() {
  2035. at.history[0] = at.history[1],
  2036. at.history[1] = at.history[2],
  2037. at.history[2] = at.history[3],
  2038. at.history[3] = at.delta
  2039. }
  2040. function ee(e) {
  2041. at.released = 0,
  2042. at.source = e,
  2043. at.slidee = "slidee" === e
  2044. }
  2045. function te(t) {
  2046. var a = "touchstart" === t.type
  2047. , n = t.data.source
  2048. , i = "slidee" === n;
  2049. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2050. ee(n),
  2051. at.init = 0,
  2052. at.$source = e(t.target),
  2053. at.touch = a,
  2054. at.pointer = a ? t.originalEvent.touches[0] : t,
  2055. at.initX = at.pointer.pageX,
  2056. at.initY = at.pointer.pageY,
  2057. at.initPos = i ? Ce.cur : xe.cur,
  2058. at.start = +new Date,
  2059. at.time = 0,
  2060. at.path = 0,
  2061. at.delta = 0,
  2062. at.locked = 0,
  2063. at.history = [0, 0, 0, 0],
  2064. at.pathToLock = i ? a ? 30 : 10 : 0,
  2065. b.on(a ? z : I, ae),
  2066. ye.pause(1),
  2067. (i ? Pe : Se).addClass(ge.draggedClass),
  2068. pe("moveStart"),
  2069. i && (rt = setInterval(_, 10)))
  2070. }
  2071. function ae(e) {
  2072. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2073. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2074. at.pathX = at.pointer.pageX - at.initX,
  2075. at.pathY = at.pointer.pageY - at.initY,
  2076. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2077. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2078. at.released || !(at.path < 1)) {
  2079. if (!at.init) {
  2080. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2081. return ne();
  2082. at.init = 1
  2083. }
  2084. r(e),
  2085. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2086. at.$source.on(B, s)),
  2087. at.released && (ne(),
  2088. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2089. at.delta += at.swing,
  2090. at.tweese = x(at.swing) > 10)),
  2091. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2092. }
  2093. }
  2094. function ne() {
  2095. clearInterval(rt),
  2096. at.released = !0,
  2097. b.off(at.touch ? z : I, ae),
  2098. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2099. setTimeout(function() {
  2100. at.$source.off(B, s)
  2101. }),
  2102. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2103. ye.resume(1),
  2104. at.init = 0
  2105. }
  2106. function ie(t) {
  2107. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2108. }
  2109. function re() {
  2110. ye.stop(),
  2111. b.off("mouseup", re)
  2112. }
  2113. function se(e) {
  2114. switch (r(e),
  2115. this) {
  2116. case $e[0]:
  2117. case Qe[0]:
  2118. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2119. b.on("mouseup", re);
  2120. break;
  2121. case Ze[0]:
  2122. ye.prev();
  2123. break;
  2124. case Ge[0]:
  2125. ye.next();
  2126. break;
  2127. case Je[0]:
  2128. ye.prevPage();
  2129. break;
  2130. case Ke[0]:
  2131. ye.nextPage()
  2132. }
  2133. }
  2134. function oe(e) {
  2135. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2136. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2137. Re ? (p = +new Date,
  2138. nt.last < p - nt.resetTime && (nt.delta = 0),
  2139. nt.last = p,
  2140. nt.delta += nt.curDelta,
  2141. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2142. nt.delta %= 1),
  2143. nt.finalDelta) : nt.curDelta
  2144. }
  2145. function le(e) {
  2146. e.originalEvent[g] = ye;
  2147. var t = +new Date;
  2148. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2149. return void (O = t);
  2150. if (ge.scrollBy && Ce.start !== Ce.end) {
  2151. var a = oe(e.originalEvent);
  2152. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2153. ye.slideBy(ge.scrollBy * a)
  2154. }
  2155. }
  2156. function ce(e) {
  2157. ge.clickBar && e.target === Be[0] && (r(e),
  2158. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2159. }
  2160. function de(e) {
  2161. if (ge.keyboardNavBy)
  2162. switch (e.which) {
  2163. case ge.horizontal ? 37 : 38:
  2164. r(e),
  2165. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2166. break;
  2167. case ge.horizontal ? 39 : 40:
  2168. r(e),
  2169. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2170. }
  2171. }
  2172. function ue(e) {
  2173. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2174. }
  2175. function fe() {
  2176. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2177. }
  2178. function ve(e) {
  2179. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2180. }
  2181. function pe(e, t) {
  2182. if (Ve[e]) {
  2183. for (me = Ve[e].length,
  2184. T.length = 0,
  2185. he = 0; me > he; he++)
  2186. T.push(Ve[e][he]);
  2187. for (he = 0; me > he; he++)
  2188. T[he].call(ye, e, t)
  2189. }
  2190. }
  2191. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2192. start: 0,
  2193. center: 0,
  2194. end: 0,
  2195. cur: 0,
  2196. dest: 0
  2197. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2198. start: 0,
  2199. end: 0,
  2200. cur: 0
  2201. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2202. firstItem: 0,
  2203. lastItem: 0,
  2204. centerItem: 0,
  2205. activeItem: null,
  2206. activePage: 0
  2207. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2208. released: 1
  2209. }, nt = {
  2210. last: 0,
  2211. delta: 0,
  2212. resetTime: 200
  2213. }, it = 0, rt = 0, st = 0, ot = 0;
  2214. we || (t = be[0]),
  2215. ye.initialized = 0,
  2216. ye.frame = t,
  2217. ye.slidee = Pe[0],
  2218. ye.pos = Ce,
  2219. ye.rel = Oe,
  2220. ye.items = Ne,
  2221. ye.pages = Ee,
  2222. ye.isPaused = 0,
  2223. ye.options = ge,
  2224. ye.dragging = at,
  2225. ye.reload = function() {
  2226. H()
  2227. }
  2228. ,
  2229. ye.getPos = function(e) {
  2230. if (Re) {
  2231. var t = R(e);
  2232. return -1 !== t && Ne[t]
  2233. }
  2234. var a = Pe.find(e).eq(0);
  2235. if (a[0]) {
  2236. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2237. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2238. return {
  2239. start: n,
  2240. center: n - Ie / 2 + i / 2,
  2241. end: n - Ie + i,
  2242. size: i
  2243. }
  2244. }
  2245. return !1
  2246. }
  2247. ,
  2248. ye.moveBy = function(e) {
  2249. tt.speed = e,
  2250. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2251. tt.startPos = Ce.cur,
  2252. ee("button"),
  2253. at.init = 1,
  2254. pe("moveStart"),
  2255. y(ot),
  2256. M())
  2257. }
  2258. ,
  2259. ye.stop = function() {
  2260. "button" === at.source && (at.init = 0,
  2261. at.released = 1)
  2262. }
  2263. ,
  2264. ye.prev = function() {
  2265. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2266. }
  2267. ,
  2268. ye.next = function() {
  2269. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2270. }
  2271. ,
  2272. ye.prevPage = function() {
  2273. ye.activatePage(Oe.activePage - 1)
  2274. }
  2275. ,
  2276. ye.nextPage = function() {
  2277. ye.activatePage(Oe.activePage + 1)
  2278. }
  2279. ,
  2280. ye.slideBy = function(e, t) {
  2281. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2282. }
  2283. ,
  2284. ye.slideTo = function(e, t) {
  2285. X(e, t)
  2286. }
  2287. ,
  2288. ye.toStart = function(e, t) {
  2289. L("start", e, t)
  2290. }
  2291. ,
  2292. ye.toEnd = function(e, t) {
  2293. L("end", e, t)
  2294. }
  2295. ,
  2296. ye.toCenter = function(e, t) {
  2297. L("center", e, t)
  2298. }
  2299. ,
  2300. ye.getIndex = R,
  2301. ye.activate = function(e, t) {
  2302. var a = W(e);
  2303. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2304. }
  2305. ,
  2306. ye.activatePage = function(e, t) {
  2307. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2308. }
  2309. ,
  2310. ye.resume = function(e) {
  2311. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2312. st ? st = clearTimeout(st) : pe("resume"),
  2313. st = setTimeout(function() {
  2314. switch (pe("cycle"),
  2315. ge.cycleBy) {
  2316. case "items":
  2317. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2318. break;
  2319. case "pages":
  2320. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2321. }
  2322. }, ge.cycleInterval))
  2323. }
  2324. ,
  2325. ye.pause = function(e) {
  2326. e < ye.isPaused || (ye.isPaused = e || 100,
  2327. st && (st = clearTimeout(st),
  2328. pe("pause")))
  2329. }
  2330. ,
  2331. ye.toggle = function() {
  2332. ye[st ? "pause" : "resume"]()
  2333. }
  2334. ,
  2335. ye.set = function(t, a) {
  2336. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2337. }
  2338. ,
  2339. ye.add = function(t, a) {
  2340. var n = e(t);
  2341. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2342. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2343. H()
  2344. }
  2345. ,
  2346. ye.remove = function(t) {
  2347. if (Re) {
  2348. var a = U(t);
  2349. if (a > -1) {
  2350. qe.eq(a).remove();
  2351. var n = a === Oe.activeItem;
  2352. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2353. H(),
  2354. n && (_e.active = null,
  2355. ye.activate(Oe.activeItem))
  2356. }
  2357. } else
  2358. e(t).remove(),
  2359. H()
  2360. }
  2361. ,
  2362. ye.moveAfter = function(e, t) {
  2363. G(e, t, 1)
  2364. }
  2365. ,
  2366. ye.moveBefore = function(e, t) {
  2367. G(e, t)
  2368. }
  2369. ,
  2370. ye.on = function(e, t) {
  2371. if ("object" === i(e))
  2372. for (var a in e)
  2373. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2374. else if ("function" === i(t))
  2375. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2376. Ve[n[r]] = Ve[n[r]] || [],
  2377. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2378. else if ("array" === i(t))
  2379. for (var o = 0, l = t.length; l > o; o++)
  2380. ye.on(e, t[o])
  2381. }
  2382. ,
  2383. ye.one = function(e, t) {
  2384. function a() {
  2385. t.apply(ye, arguments),
  2386. ye.off(e, a)
  2387. }
  2388. ye.on(e, a)
  2389. }
  2390. ,
  2391. ye.off = function(e, t) {
  2392. if (t instanceof Array)
  2393. for (var a = 0, n = t.length; n > a; a++)
  2394. ye.off(e, t[a]);
  2395. else
  2396. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2397. if (Ve[i[r]] = Ve[i[r]] || [],
  2398. null == t)
  2399. Ve[i[r]].length = 0;
  2400. else {
  2401. var o = J(i[r], t);
  2402. -1 !== o && Ve[i[r]].splice(o, 1)
  2403. }
  2404. }
  2405. ,
  2406. ye.destroy = function() {
  2407. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2408. b.off("keydown", de),
  2409. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2410. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2411. De.empty(),
  2412. we || (be.off("." + g),
  2413. He.restore(),
  2414. Xe.restore(),
  2415. Ye.restore(),
  2416. je.restore(),
  2417. e.removeData(t, g)),
  2418. Ne.length = Ee.length = 0,
  2419. _e = {},
  2420. ye.initialized = 0,
  2421. ye
  2422. }
  2423. ,
  2424. ye.init = function() {
  2425. if (!ye.initialized) {
  2426. ye.on(m);
  2427. var e = ["overflow", "position"]
  2428. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2429. He.save.apply(He, e),
  2430. Ye.save.apply(Ye, e),
  2431. Xe.save.apply(Xe, t),
  2432. je.save.apply(je, t);
  2433. var a = Se;
  2434. return we || (a = a.add(Pe),
  2435. be.css("overflow", "hidden"),
  2436. f || "static" !== be.css("position") || be.css("position", "relative")),
  2437. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2438. a.css({
  2439. position: "absolute"
  2440. })),
  2441. ge.forward && $e.on(S, se),
  2442. ge.backward && Qe.on(S, se),
  2443. ge.prev && Ze.on(B, se),
  2444. ge.next && Ge.on(B, se),
  2445. ge.prevPage && Je.on(B, se),
  2446. ge.nextPage && Ke.on(B, se),
  2447. Ue.on(C, le),
  2448. Be[0] && Be.on(B, ce),
  2449. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2450. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2451. We.on(P, {
  2452. source: "slidee"
  2453. }, te),
  2454. Se && Se.on(P, {
  2455. source: "handle"
  2456. }, te),
  2457. b.on("keydown", de),
  2458. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2459. be.on("scroll." + g, o)),
  2460. ye.initialized = 1,
  2461. H(!0),
  2462. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2463. ye
  2464. }
  2465. }
  2466. }
  2467. function i(e) {
  2468. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2469. }
  2470. function r(e, t) {
  2471. e.preventDefault(),
  2472. t && e.stopPropagation()
  2473. }
  2474. function s(t) {
  2475. r(t, 1),
  2476. e(this).off(t.type, s)
  2477. }
  2478. function o() {
  2479. this.scrollLeft = 0,
  2480. this.scrollTop = 0
  2481. }
  2482. function l(e) {
  2483. return !isNaN(parseFloat(e)) && isFinite(e)
  2484. }
  2485. function c(e, t) {
  2486. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2487. }
  2488. function d(e, t, a) {
  2489. return t > e ? t : e > a ? a : e
  2490. }
  2491. function u(e) {
  2492. var t = {};
  2493. return t.style = {},
  2494. t.save = function() {
  2495. if (e && e.nodeType) {
  2496. for (var a = 0; a < arguments.length; a++)
  2497. t.style[arguments[a]] = e.style[arguments[a]];
  2498. return t
  2499. }
  2500. }
  2501. ,
  2502. t.restore = function() {
  2503. if (e && e.nodeType) {
  2504. for (var a in t.style)
  2505. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2506. return t
  2507. }
  2508. }
  2509. ,
  2510. t
  2511. }
  2512. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2513. b.on(C, function(e) {
  2514. var t = e.originalEvent[g]
  2515. , a = +new Date;
  2516. (!t || t.options.scrollHijack < a - O) && (O = a)
  2517. }),
  2518. function(e) {
  2519. function t(e) {
  2520. var t = (new Date).getTime()
  2521. , n = Math.max(0, 16 - (t - a))
  2522. , i = setTimeout(e, n);
  2523. return a = t,
  2524. i
  2525. }
  2526. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2527. var a = (new Date).getTime()
  2528. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2529. y = function(t) {
  2530. n.call(e, t)
  2531. }
  2532. }(window),
  2533. function() {
  2534. function e(e) {
  2535. for (var n = 0, i = t.length; i > n; n++) {
  2536. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2537. if (null != a.style[r])
  2538. return r
  2539. }
  2540. }
  2541. var t = ["", "webkit", "moz", "ms", "o"]
  2542. , a = document.createElement("div");
  2543. f = e("transform"),
  2544. v = e("perspective") ? "translateZ(0) " : ""
  2545. }(),
  2546. t[m] = n,
  2547. e.fn[h] = function(t, a) {
  2548. var r, s;
  2549. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2550. s = Array.prototype.slice.call(arguments, 1)),
  2551. t = {}),
  2552. this.each(function(i, o) {
  2553. var l = e.data(o, g);
  2554. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2555. })
  2556. }
  2557. ,
  2558. n.defaults = {
  2559. slidee: null,
  2560. horizontal: !1,
  2561. itemNav: null,
  2562. itemSelector: null,
  2563. smart: !1,
  2564. activateOn: null,
  2565. activateMiddle: !1,
  2566. scrollSource: null,
  2567. scrollBy: 0,
  2568. scrollHijack: 300,
  2569. scrollTrap: !1,
  2570. dragSource: null,
  2571. mouseDragging: !1,
  2572. touchDragging: !1,
  2573. releaseSwing: !1,
  2574. swingSpeed: .2,
  2575. elasticBounds: !1,
  2576. interactive: null,
  2577. scrollBar: null,
  2578. dragHandle: !1,
  2579. dynamicHandle: !1,
  2580. minHandleSize: 50,
  2581. clickBar: !1,
  2582. syncSpeed: .5,
  2583. pagesBar: null,
  2584. activatePageOn: null,
  2585. pageBuilder: function(e) {
  2586. return "<li>" + (e + 1) + "</li>"
  2587. },
  2588. forward: null,
  2589. backward: null,
  2590. prev: null,
  2591. next: null,
  2592. prevPage: null,
  2593. nextPage: null,
  2594. cycleBy: null,
  2595. cycleInterval: 5e3,
  2596. pauseOnHover: !1,
  2597. startPaused: !1,
  2598. moveBy: 300,
  2599. speed: 0,
  2600. easing: "swing",
  2601. startAt: null,
  2602. keyboardNavBy: null,
  2603. draggedClass: "dragged",
  2604. activeClass: "active",
  2605. disabledClass: "disabled"
  2606. }
  2607. }(jQuery, window);
  2608. !function e(t, i, n) {
  2609. function r(a, s) {
  2610. if (!i[a]) {
  2611. if (!t[a]) {
  2612. var l = "function" == typeof require && require;
  2613. if (!s && l)
  2614. return l(a, !0);
  2615. if (o)
  2616. return o(a, !0);
  2617. var c = new Error("Cannot find module '" + a + "'");
  2618. throw c.code = "MODULE_NOT_FOUND",
  2619. c
  2620. }
  2621. var h = i[a] = {
  2622. exports: {}
  2623. };
  2624. t[a][0].call(h.exports, function(e) {
  2625. var i = t[a][1][e];
  2626. return r(i ? i : e)
  2627. }, h, h.exports, e, t, i, n)
  2628. }
  2629. return i[a].exports
  2630. }
  2631. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2632. r(n[a]);
  2633. return r
  2634. }({
  2635. 1: [function(e, t, i) {
  2636. (function(i) {
  2637. "use strict";
  2638. function n(e) {
  2639. this.player = null,
  2640. this.director = null,
  2641. this.modelManager = null,
  2642. this.container = null,
  2643. this.tagManager = null,
  2644. this.fadeInSpeed = e,
  2645. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2646. }
  2647. var r = e("three")
  2648. , o = e("./util/logger")
  2649. , a = (e("./util/common"),
  2650. e("./enum/PlayerEvents"))
  2651. , s = e("./enum/DirectorEvents")
  2652. , l = e("./settings")
  2653. , c = e("./enum/Viewmode")
  2654. , h = (e("./enum/WarpStyle"),
  2655. e("./enum/BlackoutStyle"),
  2656. e("./enum/ModelManagerEvents"))
  2657. , u = e("./enum/tagEvents")
  2658. , d = e("./util/transitions")
  2659. , p = e("./util/lerp")
  2660. , f = new o(i);
  2661. window.THREE = r;
  2662. n.prototype.init = function(e, t, i, n, r) {
  2663. window.app = this;
  2664. this.player = t,
  2665. this.director = e,
  2666. this.modelManager = i,
  2667. this.tagManager = n,
  2668. this.container = r,
  2669. this.updateModel(),
  2670. this.bindEvents()
  2671. }
  2672. ,
  2673. n.prototype.bindEvents = function() {
  2674. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2675. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2676. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2677. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2678. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2679. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2680. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2681. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2682. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2683. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2684. }
  2685. ,
  2686. n.prototype.updateModel = function() {
  2687. //模型this.model
  2688. this.model = this.modelManager.getActiveModel()
  2689. }
  2690. ,
  2691. n.prototype.handleWarpStarted = function() {
  2692. this.hidePlayerReticule()
  2693. }
  2694. ,
  2695. n.prototype.ontagActivated = function() {
  2696. this.hidePlayerReticule()
  2697. }
  2698. ,
  2699. n.prototype.onNavigationTotag = function() {
  2700. this.hidePlayerReticule()
  2701. }
  2702. ,
  2703. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2704. var n = this.modelManager.getActiveModel()
  2705. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2706. n.fadePanoMarkers(r),
  2707. n.setMode(t)
  2708. }
  2709. ,
  2710. n.prototype.handlePlayerModeChanged = function(e, t) {
  2711. var i = this.modelManager.getActiveModel()
  2712. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2713. i.setSide(n),
  2714. i.setMode(t)
  2715. }
  2716. ,
  2717. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2718. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2719. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2720. }
  2721. ,
  2722. n.prototype.handleActionInterruption = function() {}
  2723. ,
  2724. n.prototype.handleStartInside = function(e) {
  2725. var t = l[this.player.mode]
  2726. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2727. this.fadeIn(this.fadeInSpeed),
  2728. this.model.alpha = 0,
  2729. this.model.skybox.material.uniforms.opacity.value = 1,
  2730. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2731. var n = this.player.reticule;
  2732. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2733. }
  2734. ,
  2735. n.prototype.handleStartOutside = function(e) {
  2736. this.fadeIn(e)
  2737. }
  2738. ,
  2739. n.prototype.fadeIn = function(e) {
  2740. null !== e && void 0 !== e || (e = 2e3,
  2741. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2742. $(this.container).fadeIn(e)
  2743. }
  2744. ,
  2745. n.prototype.hidePlayerReticule = function() {
  2746. this.player.reticule.hide()
  2747. }
  2748. ,
  2749. t.exports = n
  2750. }
  2751. ).call(this, "/js/DisplayController.js")
  2752. }
  2753. , {
  2754. "./enum/BlackoutStyle": 18,
  2755. "./enum/DirectorEvents": 23,
  2756. "./enum/tagEvents": 32,
  2757. "./enum/ModelManagerEvents": 33,
  2758. "./enum/PlayerEvents": 40,
  2759. "./enum/Viewmode": 51,
  2760. "./enum/WarpStyle": 52,
  2761. "./settings": 166,
  2762. "./util/common": 185,
  2763. "./util/lerp": 188,
  2764. "./util/logger": 189,
  2765. "./util/transitions": 195,
  2766. three: 217
  2767. }],
  2768. 2: [function(e, t, i) {
  2769. "use strict";
  2770. function n() {
  2771. this.baseStartTime = performance.timing.navigationStart,
  2772. this.loadingStartTime = null,
  2773. this.waitingStartTime = null,
  2774. this.appReadyTime = null
  2775. }
  2776. n.prototype.setBaseStartTime = function(e) {
  2777. this.baseStartTime = e || Date.now()
  2778. }
  2779. ,
  2780. n.prototype.setWaitingStartTime = function(e) {
  2781. this.waitingStartTime = e || Date.now()
  2782. }
  2783. ,
  2784. n.prototype.setLoadingStartTime = function(e) {
  2785. this.loadingStartTime = e || Date.now()
  2786. }
  2787. ,
  2788. n.prototype.setAppReadyTime = function(e) {
  2789. this.appReadyTime = e || Date.now()
  2790. }
  2791. ,
  2792. n.prototype.calcFullLoadingTime = function() {
  2793. var e = this.appReadyTime - this.baseStartTime;
  2794. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2795. e
  2796. }
  2797. ,
  2798. t.exports = n
  2799. }
  2800. , {}],
  2801. 3: [function(e, t, i) {
  2802. (function(i) {
  2803. "use strict";
  2804. function n() {
  2805. return 100 * Math.random()
  2806. }
  2807. var r = e("./util/logger")
  2808. , o = e("./util/browser")
  2809. , a = new r(i)
  2810. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2811. initialized: !1,
  2812. init: function(e, t) {
  2813. if (t = t || {},
  2814. !this.initialized) {
  2815. this.initialized = !0,
  2816. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2817. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2818. for (var i in e) {
  2819. var r = i.match("^sc_tilegen_([0-9]+)$");
  2820. r && (s.tilegen = n() < parseInt(r[1]));
  2821. var l = i.match("^sc_imgopt_([0-9]+)$");
  2822. l && (s.imgopt = n() < parseInt(l[1]))
  2823. }
  2824. for (var c in t)
  2825. s[c] = t[c],
  2826. a.debug("A/B override:", c, s[c])
  2827. }
  2828. },
  2829. changeIfTileGenerating: function(e) {
  2830. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2831. e += ""),
  2832. e
  2833. },
  2834. changeIfImageOptimzing: function(e) {
  2835. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2836. e += ""),
  2837. e
  2838. },
  2839. tilegen: !1,
  2840. imgopt: !1
  2841. };
  2842. t.exports = s
  2843. }
  2844. ).call(this, "/js/ab.js")
  2845. }
  2846. , {
  2847. "./util/browser": 182,
  2848. "./util/logger": 189
  2849. }],
  2850. 4: [function(e, t, i) {
  2851. (function(i) {
  2852. "use strict";
  2853. function n() {
  2854. return {
  2855. addons: [{
  2856. name: "keen:ua_parser",
  2857. input: {
  2858. ua_string: "user_agent"
  2859. },
  2860. output: "parsed_user_agent"
  2861. }]
  2862. }
  2863. }
  2864. function r(e, t, i, n) {
  2865. function r(t) {
  2866. l[t.sid] = !0;
  2867. var i = t.billboard.media && t.billboard.media.type
  2868. , n = {
  2869. tag_id: t.sid,
  2870. tags_visited: Object.keys(l).length,
  2871. tag_count: Object.keys(e.tags).length,
  2872. tag_view_count: ++E,
  2873. has_media: !!i
  2874. };
  2875. i && (n.media_type = i),
  2876. u("tag_opened", n)
  2877. }
  2878. var l = {}
  2879. , h = Date.now() - N
  2880. , f = null;
  2881. n && (f = Date.now() - window.navigationStart);
  2882. var g;
  2883. try {
  2884. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2885. } catch (e) {
  2886. g = !1
  2887. }
  2888. var v, A = e.supportsVR;
  2889. A || (v = "VR disabled at the model/account level",
  2890. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2891. u("model_loaded", {
  2892. duration: h,
  2893. duration_from_navigation_start: f,
  2894. has_hlr: g,
  2895. has_vr: A,
  2896. vr_reason: v
  2897. });
  2898. var I = 0;
  2899. e.panos.forEach(function(e) {
  2900. e.on("enter", function() {
  2901. c("pano_viewed", {
  2902. pano_id: e.id,
  2903. pano_view_count: ++I,
  2904. alignment_type: e.alignmentType,
  2905. interaction_source: O,
  2906. navigation_source: p
  2907. })
  2908. })
  2909. });
  2910. var E = 0;
  2911. for (var T in e.tags)
  2912. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2913. t.on("tour_auto", function(e) {
  2914. p = "tour_" + e
  2915. }),
  2916. t.on("tour_manual", function(e) {
  2917. O = "gui-" + e,
  2918. p = "tour_manual"
  2919. }),
  2920. i.on(C.InteractionKey, function() {
  2921. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2922. }),
  2923. i.on(C.InteractionDirect, function() {
  2924. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2925. }),
  2926. o(t),
  2927. a(),
  2928. s()
  2929. }
  2930. function o(e) {
  2931. I.on(T.OPENED, function() {
  2932. c("showcase_share_intent", {
  2933. pano_id: e.currentPano && e.currentPano.id
  2934. })
  2935. }),
  2936. I.on(T.LINK_CLICKED, function(t) {
  2937. c("showcase_share_action", {
  2938. channel: t.channel,
  2939. pano_id: e.currentPano && e.currentPano.id
  2940. })
  2941. }),
  2942. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2943. c("showcase_share_origin_link_clicked")
  2944. })
  2945. }
  2946. function a() {}
  2947. function s() {
  2948. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2949. gui_action: "click_vr_button"
  2950. })),
  2951. b.on(S.LAUNCH, function(e) {
  2952. c("showcase_gui", {
  2953. gui_action: "launch_vr",
  2954. vr_platform: e.vr_platform,
  2955. vr_app: e.vr_app
  2956. })
  2957. }),
  2958. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2959. gui_action: "vr_modal_prev"
  2960. })),
  2961. b.on(S.NEXT, function(e) {
  2962. c("showcase_gui", {
  2963. gui_action: e.nextAction
  2964. })
  2965. }),
  2966. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2967. gui_action: "vr_modal_close"
  2968. })),
  2969. b.on(S.falseICECHOSEN, function(e) {
  2970. c("showcase_gui", {
  2971. gui_action: e.name + " "
  2972. })
  2973. }),
  2974. b.on(S.STORE, function(e) {
  2975. c("showcase_gui", {
  2976. gui_action: "launch_store",
  2977. store: e
  2978. })
  2979. })
  2980. }
  2981. function l(e, t) {
  2982. if (f)
  2983. try {
  2984. f.addEvent(e, v.extendObject({
  2985. host: window.location.host,
  2986. keen: n(),
  2987. user_agent: "${keen.user_agent}",
  2988. referrer: {
  2989. url: v.normalizeUrl(document.referrer),
  2990. domain: v.domainFromUrl(document.referrer),
  2991. url_original: document.referrer
  2992. },
  2993. embedded: m.inIframe(),
  2994. is_mobile: m.isMobile(),
  2995. version: "2.25.6-0-gd87e5b1"
  2996. }, t))
  2997. } catch (e) {
  2998. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2999. }
  3000. }
  3001. function c(e, t) {
  3002. if (t = t || {},
  3003. L)
  3004. try {
  3005. window.analytics.track(e, v.extendObject(t, B), {
  3006. context: {
  3007. app: {
  3008. name: "showcase",
  3009. version: "2.25.6-0-gd87e5b1"
  3010. },
  3011. screen: {
  3012. width: window.screen.width,
  3013. height: window.screen.height,
  3014. density: window.devicePixelRatio
  3015. }
  3016. }
  3017. })
  3018. } catch (t) {
  3019. console.warn("Failed to send data to segment for " + e)
  3020. }
  3021. }
  3022. function h(e, t) {
  3023. if (t = t || {},
  3024. navigator.sendBeacon && L)
  3025. try {
  3026. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3027. event: e,
  3028. anonymousId: window.analytics.user().anonymousId(),
  3029. properties: v.extendObject(t, B),
  3030. writeKey: L,
  3031. sentAt: Date.now(),
  3032. type: "track",
  3033. context: {
  3034. userAgent: m.userAgent(),
  3035. library: {
  3036. name: "showcase-beacon",
  3037. version: "2.25.6-0-gd87e5b1"
  3038. },
  3039. app: {
  3040. name: "showcase",
  3041. version: "2.25.6-0-gd87e5b1"
  3042. }
  3043. }
  3044. }))
  3045. } catch (e) {
  3046. console.warn("Failed to send async segment request")
  3047. }
  3048. }
  3049. function u(e, t) {
  3050. t = t || {},
  3051. c(e, t)
  3052. }
  3053. function d(e, t) {
  3054. O = e === C.InteractionGui ? "gui-" + t : e,
  3055. p = "self_guided"
  3056. }
  3057. var p, f, g = (e("three"),
  3058. e("./util/ajax"),
  3059. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3060. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3061. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3062. t.exports = {
  3063. report: function(e, t, i, n) {
  3064. l("Session starts", {
  3065. model: e,
  3066. status: t,
  3067. loadtime: Date.now() - (N || Date.now()),
  3068. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3069. autoplay: i,
  3070. quickstart: n,
  3071. ab_tilegen: g.tilegen,
  3072. ab_imgopt: g.imgopt
  3073. })
  3074. },
  3075. impression: function(e) {
  3076. e = e || {};
  3077. var t = void 0 === e.isVisible || e.isVisible
  3078. , i = (void 0 !== e.immediate && e.immediate,
  3079. window.location.search.substr(1).split("&"));
  3080. u("impression", {
  3081. visible: t,
  3082. url_params: i
  3083. })
  3084. },
  3085. initKeen: function(e) {
  3086. return e.token && e.appId ? void (f = new Keen({
  3087. projectId: e.appId,
  3088. writeKey: e.token,
  3089. readKey: "",
  3090. requestType: "xhr"
  3091. })) : void P.warn("no keen token/appId")
  3092. },
  3093. initSegment: function(e) {
  3094. return e.token ? (L = e.token,
  3095. window.analytics.load(e.token),
  3096. B = {
  3097. model_id: e.model,
  3098. start_source: e.startSource,
  3099. autoplay: e.autoplay,
  3100. quickstart: e.quickstart,
  3101. language_tag: A.languageTag,
  3102. is_mobile: m.isMobile(),
  3103. iframe: m.inIframe(),
  3104. aspect_ratio: m.aspectRatio(),
  3105. session_id: F,
  3106. window: {
  3107. width: $("#player").width(),
  3108. height: $("#player").height()
  3109. },
  3110. platform: {
  3111. browser: {
  3112. name: $.ua.browser.name,
  3113. major: $.ua.browser.major,
  3114. version: $.ua.browser.version
  3115. },
  3116. os: {
  3117. name: $.ua.os.name,
  3118. version: $.ua.os.version
  3119. },
  3120. device: {
  3121. vendor: $.ua.device.vendor,
  3122. model: $.ua.device.model,
  3123. type: $.ua.device.type
  3124. }
  3125. }
  3126. },
  3127. D = Math.random() < A.analytics.sessionTrackingRate,
  3128. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3129. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3130. },
  3131. sessionStart: function(e) {
  3132. P.debug("analytics user_session_start"),
  3133. c("session_started"),
  3134. N = Date.now(),
  3135. window.addEventListener("unload", function() {
  3136. h("session_ended", {
  3137. duration: Date.now() - N
  3138. })
  3139. })
  3140. },
  3141. modelLoaded: function(e, t, i, n) {
  3142. r(e, t, i, n)
  3143. },
  3144. loadComplete: function(e) {
  3145. var t = {
  3146. time_to_app_start: e
  3147. };
  3148. c("load_times", t)
  3149. },
  3150. track: function(e, t) {
  3151. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3152. c(e, t))
  3153. },
  3154. trackAlways: function(e, t) {
  3155. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3156. c(e, t)
  3157. },
  3158. getSessionId: function() {
  3159. return F
  3160. },
  3161. updateInteraction: d
  3162. }
  3163. }
  3164. ).call(this, "/js/analytics.js")
  3165. }
  3166. , {
  3167. "./ab": 3,
  3168. "./enum/ControlEvents": 21,
  3169. "./enum/PlayerEvents": 40,
  3170. "./enum/VROption": 47,
  3171. "./enum/VRPlatforms": 49,
  3172. "./enum/Viewmode": 51,
  3173. "./gui/sharing/ShareEvents": 76,
  3174. "./gui/sharing/modal": 77,
  3175. "./gui/title/TitleEvents": 80,
  3176. "./gui/title/titleBar": 82,
  3177. "./gui/vr/vrEvent": 85,
  3178. "./gui/vr/vrModal": 87,
  3179. "./localization/localize": 108,
  3180. "./tag/Billboard/BillboardEvent": 120,
  3181. "./settings": 166,
  3182. "./util/ajax": 181,
  3183. "./util/browser": 182,
  3184. "./util/common": 185,
  3185. "./util/logger": 189,
  3186. three: 217
  3187. }],
  3188. 5: [function(e, t, i) {
  3189. "use strict";
  3190. function n() {
  3191. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3192. this.controls = null
  3193. }
  3194. var r = e("three")
  3195. , o = e("../constants")
  3196. , a = e("../util/cameraLight");
  3197. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3198. n.prototype.updateAspect = function(e) {
  3199. this.aspect = e,
  3200. this.updateProjectionMatrix()
  3201. }
  3202. ,
  3203. t.exports = n
  3204. }
  3205. , {
  3206. "../constants": 8,
  3207. "../util/cameraLight": 184,
  3208. three: 217
  3209. }],
  3210. 6: [function(e, t, i) {
  3211. "use strict";
  3212. function n() {
  3213. var e = $("#player").width() / $("#player").height();
  3214. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3215. this.controls = null,
  3216. this.updateAspect(e)
  3217. }
  3218. var r = e("three")
  3219. , o = e("../constants");
  3220. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3221. n.prototype.updateAspect = function(e) {
  3222. this.aspect = e,
  3223. this.top = o.orthoBase / e,
  3224. this.bottom = -o.orthoBase / e,
  3225. this.updateProjectionMatrix()
  3226. }
  3227. ,
  3228. t.exports = n
  3229. }
  3230. , {
  3231. "../constants": 8,
  3232. three: 217
  3233. }],
  3234. 7: [function(e, t, i) {
  3235. "use strict";
  3236. function n() {
  3237. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3238. this.controls = null
  3239. }
  3240. var r = e("three")
  3241. , o = e("../settings")
  3242. , a = e("../util/cameraLight");
  3243. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3244. n.prototype.updateAspect = function(e) {
  3245. this.aspect = e,
  3246. this.updateProjectionMatrix()
  3247. }
  3248. ,
  3249. t.exports = n
  3250. }
  3251. , {
  3252. "../settings": 166,
  3253. "../util/cameraLight": 184,
  3254. three: 217
  3255. }],
  3256. 8: [function(e, t, i) {
  3257. "use strict";
  3258. t.exports = {
  3259. signedUrlDefaultExpireTime: 24e4,
  3260. signedUrlCheckInterval: 1e4,
  3261. signedUrlRefreshBuffer: 15e3,
  3262. dollhouseFOV: 70,
  3263. dollhouseNear: 1,
  3264. dollhouseFar: 5e3,
  3265. insideFOV: 70,
  3266. insideFOVMax: 120,
  3267. insideNear: .1,
  3268. insideFar: 5e3,
  3269. insideLookSpeed: .12,
  3270. insideLookLimitUp: 40,
  3271. insideLookLimitDown: -40,
  3272. orthoNear: 1,
  3273. orthoFar: 5e3,
  3274. orthoBase: 10,
  3275. narrowLandscapeHeight: 290,
  3276. reallyNarrowLandscapeHeight: 250,
  3277. visionTilingStartDate: new Date("8/26/2016"),
  3278. visionTilingStartVersion: "1.1.407.13667",
  3279. windowHeightHighQualityThreshold: 900,
  3280. tourStepDelayDefault: 3500,
  3281. tourStepDelaySlideShow: 5e3,
  3282. workshopApsect: 9 / 16,
  3283. highQualityMaxZoom: 2,
  3284. ultraHighQualityMaxZoom: 3
  3285. }
  3286. }
  3287. , {}],
  3288. 9: [function(e, t, i) {
  3289. "use strict";
  3290. function n() {
  3291. this.activeControl = null,
  3292. this.controls = {},
  3293. this.cameras = {}
  3294. }
  3295. var r = e("./PanoramaControls")
  3296. , o = e("./DollhouseControls")
  3297. , a = e("./FloorplanControls")
  3298. , s = e("../cameras/PanoramaCamera")
  3299. , l = e("../cameras/DollhouseCamera")
  3300. , c = e("../cameras/FloorplanCamera")
  3301. , h = e("events").EventEmitter
  3302. , u = e("../enum/ControlEvents")
  3303. , d = e("../enum/ModelManagerEvents")
  3304. , p = e("../enum/Viewmode")
  3305. , f = e("../settings");
  3306. n.prototype = Object.create(h.prototype),
  3307. n.prototype.init = function(e, t) {
  3308. this.setUpControls(),
  3309. this.bindEvents(e, t)
  3310. }
  3311. ,
  3312. n.prototype.activateControls = function(e) {
  3313. this.activeControl && (this.activeControl.reset(),
  3314. this.activeControl.enabled = !1),
  3315. this.controls[e] && (this.controls[e].enabled = !0),
  3316. this.activeControl = this.controls[e]
  3317. }
  3318. ,
  3319. n.prototype.setUpControls = function() {
  3320. var e = {}
  3321. , t = {}
  3322. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3323. , n = [s, l, c]
  3324. , h = [r, o, a];
  3325. i.forEach(function(i, r) {
  3326. e[i] = new n[r],
  3327. t[i] = new h[r](e[i]),
  3328. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3329. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3330. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3331. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3332. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3333. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3334. }
  3335. .bind(this)),
  3336. this.controls = t,
  3337. this.cameras = e
  3338. }
  3339. ,
  3340. n.prototype.bindEvents = function(e, t) {
  3341. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3342. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3343. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3344. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3345. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3346. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3347. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3348. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3349. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3350. e.addEventListener("contextmenu", function(e) {
  3351. e.preventDefault()
  3352. }),
  3353. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3354. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3355. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3356. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3357. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3358. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3359. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3360. t.on(d.ActiveModelChanged, function(e) {
  3361. this.setModelForControls(e.model)
  3362. }
  3363. .bind(this))
  3364. }
  3365. ,
  3366. n.prototype.setModelForControls = function(e) {
  3367. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3368. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3369. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3370. this.controls[e].setBounds(t)
  3371. }
  3372. .bind(this))
  3373. }
  3374. ,
  3375. n.prototype.onMouseDown = function(e) {
  3376. e.preventDefault(),
  3377. this.activeControl && this.activeControl.onMouseDown(e)
  3378. }
  3379. ,
  3380. n.prototype.onMouseMove = function(e) {
  3381. e.preventDefault(),
  3382. this.activeControl && this.activeControl.onMouseMove(e)
  3383. }
  3384. ,
  3385. n.prototype.onMouseUp = function(e) {
  3386. e.preventDefault(),
  3387. this.activeControl && this.activeControl.onMouseUp(e)
  3388. }
  3389. ,
  3390. n.prototype.onMouseOver = function(e) {
  3391. e.preventDefault(),
  3392. this.activeControl && this.activeControl.onMouseOver(e)
  3393. }
  3394. ,
  3395. n.prototype.onMouseWheel = function(e) {
  3396. e.preventDefault(),
  3397. this.activeControl && this.activeControl.onMouseWheel(e)
  3398. }
  3399. ,
  3400. n.prototype.onTouchStart = function(e) {
  3401. e.preventDefault(),
  3402. this.activeControl && this.activeControl.onTouchStart(e);
  3403. var hotList = $('#hotListWrap')[0];
  3404. hotList.classList.remove('hotListActive');
  3405. $('#hotListContent ul .active').removeClass('active');
  3406. $('#hotList')[0].classList.remove('active')
  3407. }
  3408. ,
  3409. n.prototype.onTouchMove = function(e) {
  3410. e.preventDefault(),
  3411. this.activeControl && this.activeControl.onTouchMove(e)
  3412. }
  3413. ,
  3414. n.prototype.onTouchEnd = function(e) {
  3415. e.preventDefault(),
  3416. this.activeControl && this.activeControl.onTouchEnd(e)
  3417. }
  3418. ,
  3419. n.prototype.onPointerDown = function(e) {
  3420. if (e.preventDefault(),
  3421. this.activeControl)
  3422. switch (e.pointerType) {
  3423. case "mouse":
  3424. this.activeControl.onMouseDown(e);
  3425. break;
  3426. default:
  3427. this.activeControl.onPointerDown(e)
  3428. }
  3429. }
  3430. ,
  3431. n.prototype.onPointerMove = function(e) {
  3432. if (e.preventDefault(),
  3433. this.activeControl)
  3434. switch (e.pointerType) {
  3435. case "mouse":
  3436. this.activeControl.onMouseMove(e);
  3437. break;
  3438. default:
  3439. this.activeControl.onPointerMove(e)
  3440. }
  3441. }
  3442. ,
  3443. n.prototype.onPointerUp = function(e) {
  3444. if (e.preventDefault(),
  3445. this.activeControl)
  3446. switch (e.pointerType) {
  3447. case "mouse":
  3448. this.activeControl.onMouseUp(e);
  3449. break;
  3450. default:
  3451. this.activeControl.onPointerUp(e)
  3452. }
  3453. }
  3454. ,
  3455. n.prototype.onPointerCancel = function(e) {
  3456. e.preventDefault(),
  3457. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3458. }
  3459. ,
  3460. n.prototype.onKeyDown = function(e) {
  3461. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3462. this.activeControl && this.activeControl.onKeyDown(e))
  3463. }
  3464. ,
  3465. n.prototype.onKeyUp = function(e) {
  3466. e.preventDefault(),
  3467. this.activeControl && this.activeControl.onKeyUp(e)
  3468. }
  3469. ,
  3470. t.exports = n
  3471. }
  3472. , {
  3473. "../cameras/DollhouseCamera": 5,
  3474. "../cameras/FloorplanCamera": 6,
  3475. "../cameras/PanoramaCamera": 7,
  3476. "../enum/ControlEvents": 21,
  3477. "../enum/ModelManagerEvents": 33,
  3478. "../enum/Viewmode": 51,
  3479. "../settings": 166,
  3480. "./DollhouseControls": 10,
  3481. "./FloorplanControls": 11,
  3482. "./PanoramaControls": 13,
  3483. events: 202
  3484. }],
  3485. 10: [function(e, t, i) {
  3486. "use strict";
  3487. function n(e) {
  3488. a.call(this, e),
  3489. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3490. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3491. this.minDistance = o.dollhouseDefault.minDistance,
  3492. this.maxDistance = o.dollhouseDefault.maxDistance,
  3493. this.adjustedMinDistance = this.minDistance,
  3494. this.adjustedMaxDistance = this.maxDistance
  3495. }
  3496. var r = e("three")
  3497. , o = e("../settings")
  3498. , a = e("./OutsideControls");
  3499. n.prototype = Object.create(a.prototype),
  3500. n.prototype.pan = function(e, t) {
  3501. this.camera.updateMatrix();
  3502. var i = this.camera.position.clone().sub(this.target).length();
  3503. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3504. this.panLeft(2 * e * i / $("#player").height()),
  3505. this.panUp(-2 * t * i / $("#player").height())
  3506. }
  3507. ,
  3508. n.prototype.updateZoom = function() {
  3509. var e = this.offset.length();
  3510. return e * this.scale
  3511. }
  3512. ,
  3513. n.prototype.setZoomBounds = function(e) {
  3514. var t = e.min.distanceTo(e.max);
  3515. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3516. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3517. this.minDistance = this.adjustedMinDistance,
  3518. this.maxDistance = this.adjustedMaxDistance
  3519. }
  3520. ,
  3521. n.prototype.resetRanges = function(e, t) {
  3522. e ? (this.minDistance = Math.min(e, this.minDistance),
  3523. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3524. this.maxDistance = this.adjustedMaxDistance),
  3525. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3526. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3527. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3528. }
  3529. ,
  3530. n.prototype.toJSON = function() {
  3531. return a.prototype.toJSON.call(this)
  3532. }
  3533. ,
  3534. t.exports = n
  3535. }
  3536. , {
  3537. "../settings": 166,
  3538. "./OutsideControls": 12,
  3539. three: 217
  3540. }],
  3541. 11: [function(e, t, i) {
  3542. "use strict";
  3543. function n(e) {
  3544. a.call(this, e),
  3545. this.minDistance = 15,
  3546. this.maxDistance = 50,
  3547. this.noRotateUpDown = !0,
  3548. this.minPolarAngle = 0,
  3549. this.maxPolarAngle = 0,
  3550. this.mouseActions[l.LEFT] = s.PAN,
  3551. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3552. this.mouseActions[l.RIGHT] = s.ROTATE,
  3553. this.touchActions[1] = s.PAN,
  3554. this.touchActions[2] = s.ROTATE_DOLLY,
  3555. this.absoluteScale = 1,
  3556. this.currentScale = 1
  3557. }
  3558. var r = e("three")
  3559. , o = e("../settings")
  3560. , a = e("./OutsideControls")
  3561. , s = e("../enum/ControlActions")
  3562. , l = e("../enum/MouseButton")
  3563. , c = e("../util/math")
  3564. , h = e("../util/browser");
  3565. n.prototype = Object.create(a.prototype),
  3566. n.prototype.zoomToContain = function(e) {
  3567. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3568. this.currentScale = this.absoluteScale
  3569. }
  3570. ,
  3571. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3572. var t = Math.max(modelSize.x, modelSize.z)
  3573. , i = Math.min(modelSize.x, modelSize.z)
  3574. , n = Math.max(t, i * this.camera.aspect)
  3575. , r = Math.max(i, t * this.camera.aspect);
  3576. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3577. return absoluteScale
  3578. },
  3579. n.prototype.rotateToView = function(e, t) {
  3580. var i = 0
  3581. , n = h.aspectRatio() < 1
  3582. , r = e.x < e.z;
  3583. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3584. this.rotateLeft(i),
  3585. this.update(0)
  3586. }
  3587. ,
  3588. n.prototype.pan = function(e, t) {
  3589. this.camera.updateMatrix(),
  3590. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3591. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3592. }
  3593. ,
  3594. n.prototype.updateZoom = function() {
  3595. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3596. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3597. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3598. this.camera.left = -o.orthoBase * this.currentScale,
  3599. this.camera.right = o.orthoBase * this.currentScale,
  3600. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3601. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3602. this.camera.updateProjectionMatrix(),
  3603. this.offset.length()
  3604. }
  3605. ,
  3606. n.prototype.toJSON = function() {
  3607. var e = new r.Quaternion
  3608. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3609. , i = new r.Quaternion;
  3610. return function() {
  3611. var n = a.prototype.toJSON.call(this);
  3612. return e.copy(n.camera_quaternion),
  3613. i.copy(t),
  3614. i.multiply(e),
  3615. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3616. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3617. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3618. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3619. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3620. n
  3621. }
  3622. }(),
  3623. t.exports = n
  3624. }
  3625. , {
  3626. "../enum/ControlActions": 20,
  3627. "../enum/MouseButton": 34,
  3628. "../settings": 166,
  3629. "../util/browser": 182,
  3630. "../util/math": 190,
  3631. "./OutsideControls": 12,
  3632. three: 217
  3633. }],
  3634. 12: [function(e, t, i) {
  3635. "use strict";
  3636. function n(e) {
  3637. this.camera = e,
  3638. this.camera.controls = this,
  3639. this.enabled = !1,
  3640. this.target = new r.Vector3,
  3641. this.targetBounds = new r.Box3,
  3642. this.zoomSpeed = 1,
  3643. this.minDistance = 0,
  3644. this.maxDistance = 1 / 0,
  3645. this.noRotateUpDown = !1,
  3646. this.rotateSpeed = 1,
  3647. this.keyboardZoomSpeed = 0,
  3648. this.keyPanSpeed = 7,
  3649. this.autoRotate = !1,
  3650. this.autoRotateSpeed = 2,
  3651. this.autoPan = !1,
  3652. this.autoPanPosition = new r.Vector3,
  3653. this.minPolarAngle = r.Math.degToRad(25),
  3654. this.maxPolarAngle = r.Math.degToRad(65),
  3655. this.rotationAcceleration = new r.Vector2,
  3656. this.rotationSpeed = new r.Vector2,
  3657. this.panAcceleration = new r.Vector2,
  3658. this.panSpeed = new r.Vector2,
  3659. this.rotateStart = new r.Vector2,
  3660. this.rotateEnd = new r.Vector2,
  3661. this.rotateDelta = new r.Vector2,
  3662. this.panStart = new r.Vector2,
  3663. this.panEnd = new r.Vector2,
  3664. this.panDelta = new r.Vector2,
  3665. this.panOffset = new r.Vector3,
  3666. this.offset = new r.Vector3,
  3667. this.dollyStart = new r.Vector2,
  3668. this.dollyEnd = new r.Vector2,
  3669. this.dollyDelta = new r.Vector2,
  3670. this.phiDelta = 0,
  3671. this.thetaDelta = 0,
  3672. this.scale = 1,
  3673. this.panVector = new r.Vector3,
  3674. this.lastPosition = new r.Vector3,
  3675. this.state = c.NONE,
  3676. this.mouseActions = {},
  3677. this.mouseActions[h.LEFT] = c.ROTATE,
  3678. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3679. this.mouseActions[h.RIGHT] = c.PAN,
  3680. this.touchActions = {},
  3681. this.touchActions[1] = c.ROTATE,
  3682. this.touchActions[2] = c.PAN_DOLLY,
  3683. this.lastMoveTime = 0,
  3684. this.pointersLimit = 2,
  3685. this.pointers = []
  3686. }
  3687. var r = e("three")
  3688. , o = e("../settings")
  3689. , a = e("../util/common")
  3690. , s = e("../util/math")
  3691. , l = e("../enum/Vectors")
  3692. , c = e("../enum/ControlActions")
  3693. , h = e("../enum/MouseButton")
  3694. , u = e("../enum/Keys")
  3695. , d = e("../enum/ControlEvents")
  3696. , p = e("events").EventEmitter
  3697. , f = 1e-6;
  3698. n.prototype = Object.create(p.prototype),
  3699. n.prototype.setBounds = function(e) {
  3700. this.targetBounds = e
  3701. }
  3702. ,
  3703. n.prototype.isEngaged = function() {
  3704. return this.state !== c.NONE
  3705. }
  3706. ,
  3707. n.prototype.rotateLeft = function(e) {
  3708. void 0 === e && (e = this.getAutoRotationAngle()),
  3709. this.thetaDelta -= e
  3710. }
  3711. ,
  3712. n.prototype.rotateUp = function(e) {
  3713. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3714. this.phiDelta -= e)
  3715. }
  3716. ,
  3717. n.prototype.panLeft = function(e) {
  3718. var t = this.camera.matrix.elements;
  3719. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3720. this.panOffset.multiplyScalar(-e),
  3721. this.panVector.add(this.panOffset)
  3722. }
  3723. ,
  3724. n.prototype.panUp = function(e) {
  3725. var t = this.camera.matrix.elements;
  3726. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3727. this.panOffset.multiplyScalar(-e),
  3728. this.panVector.add(this.panOffset)
  3729. }
  3730. ,
  3731. n.prototype.startRotating = function(e, t) {
  3732. e && this.navRotationAcc("x", e),
  3733. t && this.navRotationAcc("y", t)
  3734. }
  3735. ,
  3736. n.prototype.stopRotating = function(e) {
  3737. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3738. this.navRotationAcc("x", 0),
  3739. this.navRotationAcc("y", 0)
  3740. }
  3741. ,
  3742. n.prototype.setAutoPanPosition = function(e, t) {
  3743. var i = new r.Vector3
  3744. , n = new r.Vector3;
  3745. return function(e, t) {
  3746. i.copy(this.camera.position),
  3747. void 0 === e && null === e || i.setX(e),
  3748. void 0 === t && null === t || i.setZ(t);
  3749. var r = this.camera.position.distanceTo(this.target)
  3750. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3751. this.targetClamped = !1,
  3752. n.copy(i).addScaledVector(o, r),
  3753. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3754. i.copy(n).addScaledVector(o, -r),
  3755. this.targetClamped = !0),
  3756. this.autoPanPosition.x = i.x,
  3757. this.autoPanPosition.z = i.z,
  3758. this.autoPan && this.stopAutoPanning()
  3759. }
  3760. }(),
  3761. n.prototype.stopAutoPanning = function() {
  3762. var e = this.autoPan;
  3763. this.autoPan = !1,
  3764. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3765. }
  3766. ,
  3767. n.prototype.dollyIn = function(e) {
  3768. void 0 === e && (e = this.getZoomScale()),
  3769. this.scale /= e
  3770. }
  3771. ,
  3772. n.prototype.dollyOut = function(e) {
  3773. void 0 === e && (e = this.getZoomScale()),
  3774. this.scale *= e
  3775. }
  3776. ,
  3777. n.prototype.updatePan = function(e) {
  3778. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3779. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3780. this.autoPan) {
  3781. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3782. t.setY(0).clampLength(0, 50 * e),
  3783. this.target.add(t),
  3784. this.camera.position.add(t),
  3785. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3786. this.stopAutoPanning())
  3787. }
  3788. }
  3789. ,
  3790. n.prototype.update = function(e) {
  3791. e || (e = 1 / 60),
  3792. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3793. this.rotateLeft(-this.rotationSpeed.x),
  3794. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3795. this.updatePan(e);
  3796. var t = this.camera.position;
  3797. this.offset.copy(t).sub(this.target);
  3798. var i = Math.atan2(this.offset.x, this.offset.z)
  3799. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3800. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3801. i += this.thetaDelta,
  3802. n += this.phiDelta,
  3803. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3804. n = Math.max(f, Math.min(Math.PI - f, n));
  3805. var r = this.updateZoom();
  3806. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3807. this.target.add(this.panVector),
  3808. this.targetBounds.clampPoint(this.target, this.target),
  3809. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3810. this.offset.y = r * Math.cos(n),
  3811. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3812. t.copy(this.target).add(this.offset),
  3813. this.camera.lookAt(this.target),
  3814. this.thetaDelta = 0,
  3815. this.phiDelta = 0,
  3816. this.scale = 1,
  3817. this.panVector.set(0, 0, 0),
  3818. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3819. }
  3820. ,
  3821. n.prototype.getAutoRotationAngle = function() {
  3822. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3823. }
  3824. ,
  3825. n.prototype.getZoomScale = function() {
  3826. return Math.pow(.95, this.zoomSpeed)
  3827. }
  3828. ,
  3829. n.prototype.onMouseDown = function(e) {
  3830. if (this.enabled) {
  3831. switch (e.preventDefault(),
  3832. this.stopAutoPanning(),
  3833. this.mouseDown = !0,
  3834. this.state = this.mouseActions[e.button],
  3835. this.state) {
  3836. case c.ROTATE:
  3837. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3838. this.rotationSpeed.set(0, 0);
  3839. break;
  3840. case c.DOLLY:
  3841. this.dollyStart.set(e.clientX, e.clientY);
  3842. break;
  3843. case c.PAN:
  3844. this.panStart.set(e.clientX, e.clientY)
  3845. }
  3846. this.emit(d.InputStart, "mouse")
  3847. }
  3848. }
  3849. ,
  3850. n.prototype.onMouseMove = function(e) {
  3851. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3852. switch (e.preventDefault(),
  3853. this.state) {
  3854. case c.ROTATE:
  3855. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3856. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3857. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3858. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3859. this.rotateStart.copy(this.rotateEnd);
  3860. break;
  3861. case c.DOLLY:
  3862. this.dollyEnd.set(e.clientX, e.clientY),
  3863. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3864. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3865. t.call(this),
  3866. this.dollyStart.copy(this.dollyEnd);
  3867. break;
  3868. case c.PAN:
  3869. this.panEnd.set(e.clientX, e.clientY),
  3870. this.panDelta.subVectors(this.panEnd, this.panStart),
  3871. this.pan(this.panDelta.x, this.panDelta.y),
  3872. this.panStart.copy(this.panEnd)
  3873. }
  3874. this.emit(d.Move, "mouse"),
  3875. this.lastMoveTime = e.timeStamp,
  3876. this.update()
  3877. }
  3878. }
  3879. ,
  3880. n.prototype.onMouseUp = function(e) {
  3881. this.enabled && (this.mouseDown = !1,
  3882. this.state = c.NONE,
  3883. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3884. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3885. this.update(),
  3886. this.rotationAcceleration.set(0, 0),
  3887. this.rotateDelta.set(0, 0)))
  3888. }
  3889. ,
  3890. n.prototype.onMouseOver = function(e) {
  3891. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3892. }
  3893. ,
  3894. n.prototype.onMouseWheel = function(e) {
  3895. if (this.enabled && o.useWheel) {
  3896. this.emit(d.Move, "wheel");
  3897. var t = e.wheelDelta || -e.detail
  3898. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3899. i.call(this),
  3900. this.update()
  3901. }
  3902. }
  3903. ,
  3904. n.prototype.onKeyDown = function(e) {
  3905. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3906. this.handleKeyDown(e.which)))
  3907. }
  3908. ,
  3909. n.prototype.navRotationAcc = function(e, t) {
  3910. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3911. }
  3912. ,
  3913. n.prototype.navPanAcc = function(e, t) {
  3914. this.stopAutoPanning(),
  3915. this.panAcceleration[e] = t
  3916. }
  3917. ,
  3918. n.prototype.handleKeyDown = function(e) {
  3919. var t = !0;
  3920. switch (e) {
  3921. case u.UPARROW:
  3922. case u.I:
  3923. this.navRotationAcc("y", 1);
  3924. break;
  3925. case u.DOWNARROW:
  3926. case u.K:
  3927. this.navRotationAcc("y", -1);
  3928. break;
  3929. case u.LEFTARROW:
  3930. case u.J:
  3931. this.navRotationAcc("x", -1);
  3932. break;
  3933. case u.RIGHTARROW:
  3934. case u.L:
  3935. this.navRotationAcc("x", 1);
  3936. break;
  3937. case u.W:
  3938. this.navPanAcc("y", 1);
  3939. break;
  3940. case u.S:
  3941. this.navPanAcc("y", -1);
  3942. break;
  3943. case u.A:
  3944. this.navPanAcc("x", -1);
  3945. break;
  3946. case u.D:
  3947. this.navPanAcc("x", 1);
  3948. break;
  3949. default:
  3950. t = !1
  3951. }
  3952. t && this.emit(d.Move, "key")
  3953. }
  3954. ,
  3955. n.prototype.onKeyUp = function(e) {
  3956. this.enabled && (e.preventDefault(),
  3957. e.stopPropagation(),
  3958. this.handleKeyUp(e.which))
  3959. }
  3960. ,
  3961. n.prototype.handleKeyUp = function(e) {
  3962. switch (e) {
  3963. case u.I:
  3964. case u.K:
  3965. case u.UPARROW:
  3966. case u.DOWNARROW:
  3967. this.keyboardZoomSpeed = 0,
  3968. this.rotationAcceleration.y = 0;
  3969. break;
  3970. case u.J:
  3971. case u.L:
  3972. case u.LEFTARROW:
  3973. case u.RIGHTARROW:
  3974. this.rotationAcceleration.x = 0;
  3975. break;
  3976. case u.S:
  3977. case u.W:
  3978. this.panAcceleration.y = 0;
  3979. break;
  3980. case u.A:
  3981. case u.D:
  3982. this.panAcceleration.x = 0
  3983. }
  3984. }
  3985. ,
  3986. n.prototype.onTouchStart = function(e) {
  3987. if (this.enabled || this.state === c.NONE) {
  3988. e.preventDefault(),
  3989. e.stopPropagation(),
  3990. this.stopAutoPanning();
  3991. var t = function() {
  3992. if (2 === e.touches.length) {
  3993. var t = e.touches[0].pageX - e.touches[1].pageX
  3994. , i = e.touches[0].pageY - e.touches[1].pageY;
  3995. this.dollyStart.set(t, i)
  3996. }
  3997. }
  3998. .bind(this)
  3999. , i = function() {
  4000. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4001. }
  4002. .bind(this)
  4003. , n = function() {
  4004. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4005. }
  4006. .bind(this);
  4007. switch (this.state = this.touchActions[e.touches.length],
  4008. this.state) {
  4009. case c.PAN_DOLLY:
  4010. t();
  4011. case c.PAN:
  4012. i();
  4013. break;
  4014. case c.ROTATE_DOLLY:
  4015. t();
  4016. case c.ROTATE:
  4017. n()
  4018. }
  4019. this.rotationSpeed.set(0, 0),
  4020. this.emit(d.InputStart, "touch")
  4021. }
  4022. }
  4023. ,
  4024. n.prototype.onTouchMove = function(e) {
  4025. if (this.enabled && this.state !== c.NONE) {
  4026. e.preventDefault(),
  4027. e.stopPropagation();
  4028. var t = function() {
  4029. var t = e.touches[0].pageX - e.touches[1].pageX
  4030. , i = e.touches[0].pageY - e.touches[1].pageY;
  4031. this.dollyEnd.set(t, i);
  4032. var n = this.dollyStart.length() - this.dollyEnd.length();
  4033. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4034. this.dollyStart.copy(this.dollyEnd)
  4035. }
  4036. .bind(this)
  4037. , i = function() {
  4038. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4039. this.panDelta.subVectors(this.panEnd, this.panStart),
  4040. this.pan(this.panDelta.x, this.panDelta.y),
  4041. this.panStart.copy(this.panEnd),
  4042. this.rotateDelta.set(0, 0)
  4043. }
  4044. .bind(this)
  4045. , n = function() {
  4046. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4047. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4048. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4049. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4050. this.rotateStart.copy(this.rotateEnd)
  4051. }
  4052. .bind(this)
  4053. , r = function() {
  4054. if (2 === e.touches.length) {
  4055. var i = window.devicePixelRatio || 1
  4056. , r = e.touches[1].pageX - e.touches[0].pageX
  4057. , s = e.touches[1].pageY - e.touches[0].pageY
  4058. , l = Math.sqrt(r * r + s * s)
  4059. , h = Math.abs(this.dollyStart.length() - l);
  4060. if (h > o.input.touchMoveThreshold * i)
  4061. this.state = c.DOLLY,
  4062. t();
  4063. else {
  4064. var u = a.average(e.touches, "pageX")
  4065. , d = a.average(e.touches, "pageY")
  4066. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4067. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4068. this.rotateStart.set(u, d),
  4069. n())
  4070. }
  4071. }
  4072. }
  4073. .bind(this);
  4074. switch (this.state) {
  4075. case c.PAN_DOLLY:
  4076. t();
  4077. case c.PAN:
  4078. i();
  4079. break;
  4080. case c.ROTATE_DOLLY:
  4081. r();
  4082. break;
  4083. case c.DOLLY:
  4084. t();
  4085. break;
  4086. case c.ROTATE:
  4087. n();
  4088. break;
  4089. default:
  4090. this.state = c.NONE
  4091. }
  4092. this.lastMoveTime = e.timeStamp,
  4093. this.emit(d.Move, "touch")
  4094. }
  4095. }
  4096. ,
  4097. n.prototype.onTouchEnd = function(e) {
  4098. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4099. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4100. this.state = c.NONE,
  4101. this.update(),
  4102. this.rotationAcceleration.set(0, 0),
  4103. this.rotateDelta.set(0, 0))
  4104. }
  4105. ,
  4106. n.prototype.onPointerDown = function(e) {
  4107. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4108. id: e.pointerId,
  4109. pageX: e.pageX,
  4110. pageY: e.pageY
  4111. }),
  4112. e.touches = this.pointers,
  4113. this.onTouchStart(e)),
  4114. this.emit(d.InputStart, "pointer"))
  4115. }
  4116. ,
  4117. n.prototype.onPointerMove = function(e) {
  4118. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4119. e.pointerId === t.id && (t.pageX = e.pageX,
  4120. t.pageY = e.pageY)
  4121. }),
  4122. e.touches = this.pointers,
  4123. this.onTouchMove(e))
  4124. }
  4125. ,
  4126. n.prototype.onPointerUp = function(e) {
  4127. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4128. e.pointerId === t.id && this.pointers.splice(i, 1)
  4129. }
  4130. .bind(this)),
  4131. e.touches = this.pointers,
  4132. this.onTouchEnd(e))
  4133. }
  4134. ,
  4135. n.prototype.reset = function() {
  4136. this.state = c.NONE,
  4137. this.stopAutoPanning(),
  4138. this.rotationSpeed.set(0, 0),
  4139. this.rotationAcceleration.set(0, 0),
  4140. this.panSpeed.set(0, 0),
  4141. this.panAcceleration.set(0, 0)
  4142. }
  4143. ,
  4144. n.prototype.toJSON = function() {
  4145. var e = {
  4146. camera_position: {
  4147. x: s.toPrecision(this.camera.position.x, 4),
  4148. y: s.toPrecision(this.camera.position.y, 4),
  4149. z: s.toPrecision(this.camera.position.z, 4)
  4150. },
  4151. camera_quaternion: {
  4152. x: s.toPrecision(this.camera.quaternion.x, 4),
  4153. y: s.toPrecision(this.camera.quaternion.y, 4),
  4154. z: s.toPrecision(this.camera.quaternion.z, 4),
  4155. w: s.toPrecision(this.camera.quaternion.w, 4)
  4156. }
  4157. };
  4158. return e
  4159. }
  4160. ,
  4161. t.exports = n
  4162. }
  4163. , {
  4164. "../enum/ControlActions": 20,
  4165. "../enum/ControlEvents": 21,
  4166. "../enum/Keys": 30,
  4167. "../enum/MouseButton": 34,
  4168. "../enum/Vectors": 50,
  4169. "../settings": 166,
  4170. "../util/common": 185,
  4171. "../util/math": 190,
  4172. events: 202,
  4173. three: 217
  4174. }],
  4175. 13: [function(e, t, i) {
  4176. (function(i) {
  4177. "use strict";
  4178. function n(e) {
  4179. this.camera = e,
  4180. this.camera.controls = this,
  4181. this.target = new r.Vector3(0,0,0),
  4182. this.lookVector = new r.Vector3,
  4183. this.lookSpeed = .05,
  4184. this.rotationAcc = new r.Vector2,
  4185. this.rotationSpeed = new r.Vector2,
  4186. this.lat = 0,
  4187. this.lon = 0,
  4188. this.phi = 0,
  4189. this.theta = 0,
  4190. this.enabled = !1,
  4191. this.locked = !1,
  4192. this.pointer = new r.Vector2(0,0),
  4193. this.rotationHistory = [],
  4194. this.rotationDifference = new r.Vector2,
  4195. this.pointerDragOn = !1,
  4196. this.pointerDragStart = new r.Vector2(0,0),
  4197. this.pinchDistance = 0,
  4198. this.moveStart = new r.Vector2,
  4199. this.moveTolerance = .01,
  4200. this.pointersLimit = 2,
  4201. this.pointers = []
  4202. }
  4203. var r = e("three")
  4204. , o = e("../util/logger")
  4205. , a = e("../settings")
  4206. , s = e("../util/common")
  4207. , l = e("../util/math")
  4208. , c = (e("../enum/Vectors"),
  4209. e("../enum/MouseButton"))
  4210. , h = e("../enum/Keys")
  4211. , u = e("../enum/ControlEvents")
  4212. , d = e("events").EventEmitter;
  4213. new o(i);
  4214. n.prototype = Object.create(d.prototype),
  4215. n.prototype.usable = function() {
  4216. return this.enabled && !this.locked
  4217. }
  4218. ,
  4219. n.prototype.lookAt = function(e) {
  4220. var t = this.camera.position.clone().sub(e)
  4221. , i = Math.atan(t.z / t.x);
  4222. i += t.x < 0 ? Math.PI : 0,
  4223. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4224. this.lon = r.Math.radToDeg(i) + 180;
  4225. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4226. , o = Math.atan(t.y / n);
  4227. this.lat = -r.Math.radToDeg(o)
  4228. }
  4229. ,
  4230. n.prototype.startRotationFrom = function(e, t) {
  4231. l.convertScreenPositionToNDC(e, t, this.pointer),
  4232. this.pointerDragOn = !0,
  4233. this.pointerDragStart.copy(this.pointer),
  4234. this.moveStart.copy(this.pointer),
  4235. this.rotationHistory = [],
  4236. this.rotationSpeed.set(0, 0)
  4237. }
  4238. ,
  4239. n.prototype.onMouseOver = function(e) {
  4240. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4241. }
  4242. ,
  4243. n.prototype.onTouchStart = function(e) {
  4244. if (this.usable()) {
  4245. switch (e.preventDefault(),
  4246. e.stopPropagation(),
  4247. e.touches.length) {
  4248. case 1:
  4249. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4250. break;
  4251. case 2:
  4252. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4253. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4254. this.pinchDistance = Math.sqrt(t * t + i * i)
  4255. }
  4256. this.emit(u.InputStart, "touch")
  4257. }
  4258. }
  4259. ,
  4260. n.prototype.onPointerDown = function(e) {
  4261. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4262. id: e.pointerId,
  4263. clientX: e.clientX,
  4264. clientY: e.clientY
  4265. }),
  4266. e.touches = this.pointers,
  4267. this.onTouchStart(e),
  4268. this.emit(u.InputStart, "pointer"))
  4269. }
  4270. ,
  4271. n.prototype.onMouseDown = function(e) {
  4272. if (this.usable()) {
  4273. switch (e.preventDefault(),
  4274. e.stopPropagation(),
  4275. e.button) {
  4276. case c.LEFT:
  4277. this.startRotationFrom(e.clientX, e.clientY)
  4278. }
  4279. this.emit(u.InputStart, "mouse")
  4280. }
  4281. }
  4282. ,
  4283. n.prototype.updateRotation = function() {
  4284. if (this.usable() && this.pointerDragOn) {
  4285. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4286. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4287. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4288. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4289. , o = Math.atan2(e.y, i)
  4290. , a = Math.atan2(t.y, n);
  4291. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4292. e.y = 0,
  4293. t.y = 0;
  4294. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4295. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4296. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4297. this.pointerDragStart.copy(this.pointer)
  4298. }
  4299. }
  4300. ,
  4301. n.prototype.onMouseMove = function(e) {
  4302. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4303. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4304. }
  4305. ,
  4306. n.prototype.onTouchMove = function(e) {
  4307. if (this.usable())
  4308. switch (this.emit(u.Move, "touch"),
  4309. e.touches.length) {
  4310. case 1:
  4311. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4312. break;
  4313. case 2:
  4314. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4315. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4316. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4317. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4318. this.emit(u.Pinch, n),
  4319. this.pinchDistance -= n)
  4320. }
  4321. }
  4322. ,
  4323. n.prototype.onPointerMove = function(e) {
  4324. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4325. e.pointerId === t.id && (t.clientX = e.clientX,
  4326. t.clientY = e.clientY)
  4327. }),
  4328. e.touches = this.pointers,
  4329. this.onTouchMove(e))
  4330. }
  4331. ,
  4332. n.prototype.endRotation = function() {
  4333. this.pointerDragOn = !1;
  4334. var e = s.averageVectors(this.rotationHistory);
  4335. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4336. }
  4337. ,
  4338. n.prototype.onTouchEnd = function(e) {
  4339. this.usable() && (e.preventDefault(),
  4340. e.stopPropagation(),
  4341. this.endRotation())
  4342. }
  4343. ,
  4344. n.prototype.onMouseUp = function(e) {
  4345. this.usable() && (e.preventDefault(),
  4346. e.stopPropagation(),
  4347. this.endRotation())
  4348. }
  4349. ,
  4350. n.prototype.onPointerUp = function(e) {
  4351. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4352. e.pointerId === t.id && this.pointers.splice(i, 1)
  4353. }
  4354. .bind(this)),
  4355. e.touches = this.pointers,
  4356. this.onTouchEnd(e))
  4357. }
  4358. ,
  4359. n.prototype.update = function(e) {
  4360. this.lon,
  4361. this.lat;
  4362. for (this.updateRotation(),
  4363. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4364. this.rotationHistory.shift();
  4365. this.lon += this.rotationDifference.x,
  4366. this.lat += this.rotationDifference.y,
  4367. this.rotationDifference.set(0, 0),
  4368. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4369. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4370. this.lon += this.rotationSpeed.x * e,
  4371. this.lat += this.rotationSpeed.y * e,
  4372. this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4373. this.phi = r.Math.degToRad(90 - this.lat),
  4374. this.theta = r.Math.degToRad(this.lon),
  4375. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4376. this.lookVector.y = Math.cos(this.phi),
  4377. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4378. this.target.copy(this.lookVector).add(this.camera.position),
  4379. this.camera.lookAt(this.target)
  4380. }
  4381. ,
  4382. n.prototype.onMouseWheel = function(e) {
  4383. if (this.usable()) {
  4384. var t = e.wheelDelta || -e.detail;
  4385. this.emit(u.InteractionDirect),
  4386. this.emit(u.Scroll, t)
  4387. }
  4388. }
  4389. ,
  4390. n.prototype.onKeyDown = function(e) {
  4391. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4392. this.handleKeyDown(e.which)))
  4393. }
  4394. ,
  4395. n.prototype.handleKeyDown = function(e) {
  4396. var t = function(e, t) {
  4397. this.rotationAcc[e] = t
  4398. }
  4399. .bind(this);
  4400. this.emit(u.InteractionKey);
  4401. var i = !0;
  4402. switch (e) {
  4403. case h.LEFTARROW:
  4404. case h.J:
  4405. t("x", -1);
  4406. break;
  4407. case h.RIGHTARROW:
  4408. case h.L:
  4409. t("x", 1);
  4410. break;
  4411. case h.I:
  4412. t("y", 1);
  4413. break;
  4414. case h.K:
  4415. t("y", -1);
  4416. break;
  4417. default:
  4418. i = !1
  4419. }
  4420. i && this.emit(u.Move, "key")
  4421. }
  4422. ,
  4423. n.prototype.onKeyUp = function(e) {
  4424. this.usable() && (e.preventDefault(),
  4425. e.stopPropagation(),
  4426. this.handleKeyUp(e.which))
  4427. }
  4428. ,
  4429. n.prototype.handleKeyUp = function(e) {
  4430. switch (e) {
  4431. case h.LEFTARROW:
  4432. case h.J:
  4433. case h.RIGHTARROW:
  4434. case h.L:
  4435. this.rotationAcc.x = 0;
  4436. break;
  4437. case h.I:
  4438. case h.K:
  4439. this.rotationAcc.y = 0
  4440. }
  4441. }
  4442. ,
  4443. n.prototype.startRotating = function(e, t) {
  4444. e && (this.rotationAcc.x = e),
  4445. t && (this.rotationAcc.y = t)
  4446. }
  4447. ,
  4448. n.prototype.stopRotating = function(e) {
  4449. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4450. this.rotationAcc.set(0, 0)
  4451. }
  4452. ,
  4453. n.prototype.reset = function() {
  4454. this.pointerDragOn = !1,
  4455. this.rotationAcc.set(0, 0),
  4456. this.rotationSpeed.set(0, 0),
  4457. this.pointers = []
  4458. }
  4459. ,
  4460. n.prototype.toJSON = function() {
  4461. var e = {
  4462. camera_position: {
  4463. x: l.toPrecision(this.camera.position.x, 4),
  4464. y: l.toPrecision(this.camera.position.y, 4),
  4465. z: l.toPrecision(this.camera.position.z, 4)
  4466. },
  4467. camera_quaternion: {
  4468. x: l.toPrecision(this.camera.quaternion.x, 4),
  4469. y: l.toPrecision(this.camera.quaternion.y, 4),
  4470. z: l.toPrecision(this.camera.quaternion.z, 4),
  4471. w: l.toPrecision(this.camera.quaternion.w, 4)
  4472. }
  4473. };
  4474. return e
  4475. }
  4476. ,
  4477. n.prototype.setStateFromJSON = function(e) {
  4478. this.camera.position.copy(e.camera_position),
  4479. this.camera.quaternion.copy(e.camera_quaternion)
  4480. }
  4481. ,
  4482. t.exports = n
  4483. }
  4484. ).call(this, "/js/controls/PanoramaControls.js")
  4485. }
  4486. , {
  4487. "../enum/ControlEvents": 21,
  4488. "../enum/Keys": 30,
  4489. "../enum/MouseButton": 34,
  4490. "../enum/Vectors": 50,
  4491. "../settings": 166,
  4492. "../util/common": 185,
  4493. "../util/logger": 189,
  4494. "../util/math": 190,
  4495. events: 202,
  4496. three: 217
  4497. }],
  4498. 14: [function(e, t, i) {
  4499. (function(i) {
  4500. "use strict";
  4501. var n = e("three")
  4502. , r = e("../enum/Viewmode")
  4503. , o = e("../util/logger")
  4504. , a = new o(i);
  4505. t.exports = {
  4506. serialize: function(e) {
  4507. return encodeURI(JSON.stringify(e))
  4508. },
  4509. deserialize: function(e) {
  4510. function t(e) {
  4511. function t(e, t) {
  4512. return e && "number" == typeof t && !isNaN(t)
  4513. }
  4514. return e.reduce(t, !0)
  4515. }
  4516. try {
  4517. var i = JSON.parse(decodeURI(e))
  4518. , o = {
  4519. mode: r.fromInt(i.camera_mode),
  4520. panoId: i.scan_id,
  4521. position: (new n.Vector3).copy(i.camera_position),
  4522. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4523. zoom: i.ortho_zoom,
  4524. floorVisibility: i.floor_visibility
  4525. }
  4526. , s = o.position;
  4527. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4528. var l = o.quaternion;
  4529. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4530. o
  4531. } catch (i) {
  4532. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4533. try {
  4534. var c = e.split(",")
  4535. , h = {
  4536. x: parseFloat(c[2]),
  4537. y: parseFloat(c[3]),
  4538. z: parseFloat(c[4])
  4539. }
  4540. , u = {
  4541. x: parseFloat(c[5]),
  4542. y: parseFloat(c[6]),
  4543. z: parseFloat(c[7]),
  4544. w: parseFloat(c[8])
  4545. };
  4546. return t([h.x, h.y, h.z]) || (h.x = 0,
  4547. h.y = 0,
  4548. h.z = 0),
  4549. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4550. u.y = 0,
  4551. u.z = 0,
  4552. u.w = 1),
  4553. {
  4554. mode: r.fromInt(c[0]),
  4555. panoId: c[1],
  4556. position: (new n.Vector3).copy(h),
  4557. quaternion: (new n.Quaternion).copy(u)
  4558. }
  4559. } catch (t) {
  4560. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4561. }
  4562. }
  4563. return null
  4564. }
  4565. }
  4566. }
  4567. ).call(this, "/js/controls/serializer.js")
  4568. }
  4569. , {
  4570. "../enum/Viewmode": 51,
  4571. "../util/logger": 189,
  4572. three: 217
  4573. }],
  4574. 15: [function(e, t, i) {
  4575. (function(i) {
  4576. "use strict";
  4577. function n() {
  4578. this.endlessLoop = a.warp.loop,
  4579. this.clock = new r.Clock(!0),
  4580. this.model = null,
  4581. this.player = null,
  4582. this.currentItem = null,
  4583. this.destinationItem = null,
  4584. this.tourIsPlaying = !1,
  4585. this.transitionStage = y.None,
  4586. this.nextFunc = null,
  4587. this.onTheBus = !1,
  4588. this.tourInProgress = !1,
  4589. this.reachSource = null,
  4590. this.interrupted = !1,
  4591. this.nItems = 0,
  4592. this.walkingSectionPaused = !1
  4593. }
  4594. var r = e("three")
  4595. , o = e("./util/logger")
  4596. , a = e("./settings")
  4597. , s = e("./util/transitions")
  4598. , l = e("events").EventEmitter
  4599. , c = e("./enum/Viewmode")
  4600. , h = e("./analytics")
  4601. , u = e("./enum/WarpStyle")
  4602. , s = e("./util/transitions")
  4603. , d = (e("./model/ModelManager"),
  4604. e("./enum/ModelManagerEvents"))
  4605. , p = e("./enum/DirectorEvents")
  4606. , f = e("./enum/PlayerEvents")
  4607. , g = (e("./enum/ControlEvents"),
  4608. e("./enum/BlackoutStyle"))
  4609. , m = e("./enum/PathDiscardMode")
  4610. , v = e("./enum/PathDisplayMode")
  4611. , A = (e("./player"),
  4612. new o(i))
  4613. , y = Object.freeze({
  4614. None: 0,
  4615. Moving: 1,
  4616. Aiming: 2,
  4617. Interlude: 3
  4618. })
  4619. , C = Object.freeze({
  4620. Forward: 1,
  4621. NoChange: 0,
  4622. Backwards: -1
  4623. })
  4624. , I = s.getUniqueId();
  4625. n.prototype = Object.create(l.prototype),
  4626. n.prototype.init = function(e, t) {
  4627. this.player = e,
  4628. this.modelManager = t,
  4629. this.updateModel(),
  4630. this.resetAll(),
  4631. this.bindEvents()
  4632. }
  4633. ,
  4634. n.prototype.resetAll = function() {
  4635. if (this.currentItem = null,
  4636. this.destinationItem = null,
  4637. this.tourIsPlaying = !1,
  4638. this.bgmReplay(),//xzw
  4639. this.transitionStage = y.None,
  4640. this.nextFunc = null,
  4641. this.onTheBus = !1,
  4642. this.reachSource = null,
  4643. this.interrupted = !1,
  4644. this.model) {
  4645. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4646. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4647. } else
  4648. this.defaultWarpStyle = u.BLACK,
  4649. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4650. this.resetSpecialTransition()
  4651. }
  4652. ,
  4653. n.prototype.updateModel = function() {
  4654. this.model = this.modelManager.getActiveModel(),
  4655. this.nItems = this.model.heroLocations.length
  4656. }
  4657. ,
  4658. n.prototype.bindEvents = function() {
  4659. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4660. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4661. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4662. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4663. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4664. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4665. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4666. this.player.once(f.Move, function() {
  4667. s.cancelById(I)
  4668. })
  4669. }
  4670. ,
  4671. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4672. return e === u.WALK && (this.interrupt(g.NONE),
  4673. this.pauseWalkingSection(),
  4674. this.player.fastForwardActivePanoFlight(),
  4675. !0)
  4676. }
  4677. ,
  4678. n.prototype.handlePlayerMove = function(e) {
  4679. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4680. this.emit("update.controls")
  4681. }
  4682. ,
  4683. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4684. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4685. this.emit("update.controls"))
  4686. }
  4687. ,
  4688. n.prototype.handlePlayerModeChanged = function(e, t) {
  4689. this.intermediateState() || e === t || (this.onTheBus = !1,
  4690. this.emit("update.controls"))
  4691. }
  4692. ,
  4693. n.prototype.handlePlayerInputStart = function(e) {
  4694. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4695. }
  4696. ,
  4697. n.prototype.handlePlayerFlyingStarted = function() {
  4698. this.clearWalkingSectionPaused()
  4699. }
  4700. ,
  4701. n.prototype.describe = function() {
  4702. return {
  4703. nItems: this.nItems,
  4704. currentItem: this.currentItem,
  4705. destinationItem: this.destinationItem,
  4706. tourIsPlaying: this.tourIsPlaying,
  4707. onTheBus: this.onTheBus,
  4708. endlessLoop: this.endlessLoop,
  4709. viewMode: this.player.mode,
  4710. inTransition: this._inTransition(),
  4711. transitionStage: this.transitionStage,
  4712. tourInProgress: this.tourInProgress
  4713. }
  4714. }
  4715. ,
  4716. n.prototype._inTransition = function() {
  4717. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4718. }
  4719. ,
  4720. n.prototype.bounceable = function() {
  4721. var e = this.clock.getDelta();
  4722. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4723. }
  4724. ,
  4725. n.prototype.currentMoveDirection = function() {
  4726. return null === this.currentItem || void 0 === this.currentItem ? C.Forward : this.destinationItem === this.currentItem ? C.NoChange : this.destinationItem > this.currentItem ? C.Forward : C.Backwards
  4727. }
  4728. ,
  4729. n.prototype.clearPath = function() {
  4730. this._inTransition() || this.player.path.discardPathObject()
  4731. }
  4732. ,
  4733. n.prototype.allFloors = function() {
  4734. this.model.toggleAllFloors()
  4735. }
  4736. ,
  4737. n.prototype.actionComplete = function(e) {
  4738. if (this.interrupted = !1,
  4739. this.transitionStage = y.None,
  4740. this.resetSpecialTransition(),
  4741. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4742. this.tourIsPlaying || (this.player.disablePreRendering(),
  4743. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4744. this.emit("update.controls"),
  4745. this.nextFunc) {
  4746. var t = this.nextFunc;
  4747. this.nextFunc = null,
  4748. t()
  4749. }
  4750. }
  4751. ,
  4752. n.prototype.awaitCompletion = function(e, t) {
  4753. this.nextFunc = t,
  4754. e()
  4755. }
  4756. ,
  4757. n.prototype.updateSuccessFunction = function(e) {
  4758. this.nextFunc = e
  4759. }
  4760. ,
  4761. n.prototype.interrupt = function(e, t) {
  4762. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4763. this.tourIsPlaying = !1,
  4764. this.bgmReplay(),//xzw
  4765. this.interrupted = !0,
  4766. this.nextFunc = null,
  4767. this.emit(p.ActionInterrupted),
  4768. null !== e && void 0 !== e || (e = g.BEGINNING),
  4769. this.player.interruptAndFastForward(e, t),
  4770. !0)
  4771. }
  4772. ,
  4773. n.prototype.wouldInterrupt = function() {
  4774. return this.transitionStage !== y.None
  4775. }
  4776. ,
  4777. n.prototype.intermediateState = function() {
  4778. return this.transitionStage !== y.None
  4779. }
  4780. ,
  4781. n.prototype.isInterrupted = function() {
  4782. return this.interrupted
  4783. }
  4784. ,
  4785. n.prototype.pauseWalkingSection = function() {
  4786. this.walkingSectionPaused = !0
  4787. }
  4788. ,
  4789. n.prototype.clearWalkingSectionPaused = function() {
  4790. this.walkingSectionPaused = !1
  4791. }
  4792. ,
  4793. n.prototype.autoTour = function() {
  4794. var e = Date.now();
  4795. this.model.auxDataPromise.then(function() {
  4796. e = Date.now() - e;
  4797. var t = a.warp.auto
  4798. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4799. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4800. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4801. done: function() {
  4802. this.playTour()
  4803. }
  4804. .bind(this),
  4805. name: "_atr",
  4806. id: I
  4807. })
  4808. }
  4809. .bind(this))
  4810. }
  4811. ,
  4812. n.prototype.atDestinationPano = function() {
  4813. if (!this.player.currentPano || null === this.destinationItem)
  4814. return !1;
  4815. var e = this.player.currentPano.id;
  4816. if (void 0 === e)
  4817. return !1;
  4818. var t = this.model.heroLocations;
  4819. return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4820. }
  4821. ,
  4822. n.prototype.redirectToItem = function(e, t) {
  4823. if (null === e || void 0 === e)
  4824. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4825. if (!this.wouldInterrupt())
  4826. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4827. if (this.player.mode === c.TRANSITIONING)
  4828. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4829. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4830. var i = function() {
  4831. s.setTimeout(function() {
  4832. this.setDestinationItem(e),
  4833. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4834. }
  4835. .bind(this), 0)
  4836. }
  4837. .bind(this);
  4838. this.interrupt(g.END, 0),
  4839. this.updateSuccessFunction(i)
  4840. }
  4841. ,
  4842. n.prototype.useSpecialTransition = function(e) {
  4843. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4844. this.nextWarpStyle = u.BLACK
  4845. }
  4846. ,
  4847. n.prototype.resetSpecialTransition = function() {
  4848. this.nextWarpStyle = this.defaultWarpStyle
  4849. }
  4850. ,
  4851. n.prototype.arrivedAtDestination = function(e) {
  4852. if (this.player.flying || this.player.isWarping())
  4853. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4854. else {
  4855. this.transitionStage = y.Aiming;
  4856. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4857. this.player.model.fadePanoMarkers(0),
  4858. this.awaitCompletion(function() {
  4859. this.resetSpecialTransition(),
  4860. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4861. }
  4862. .bind(this), t)
  4863. }
  4864. }
  4865. ,
  4866. n.prototype.goToDestination = function(e, t, i, n) {
  4867. if(typeof g_data2.tourAudio !== 'undefined' && g_data2.tourAudio !== null){
  4868. var tM = g_data2.tourAudio[this.model.heroLocations[this.destinationItem].sid];
  4869. if(tM && tM.music.length > 0){
  4870. var s = tM.music.includes(g_Prefix.slice(-10)) ? tM.music : g_Prefix + tM.music;
  4871. g_tourAudio.src = manage.dealURL(s);
  4872. g_tourAudio.load();
  4873. g_tourAudio.crossOrigin = "anonymous"
  4874. g_tourAudio.oncanplaythrough = function() {
  4875. g_tourAudio.play();
  4876. //$("#volume").addClass("unable")
  4877. if(g_bgAudio && !g_bgAudio.paused){
  4878. manage.switchBgmState(false);
  4879. g_bgAudio.pauseByTour = true
  4880. }
  4881. g_playAudio = g_tourAudio;
  4882. }
  4883. }
  4884. };
  4885. if (this.onTheBus = !0,
  4886. this.emit("update.controls"),
  4887. this.player.updateLastView(),
  4888. !n && this.atDestinationPano())
  4889. return void this.arrivedAtDestination(!0);
  4890. if (this.player.flying || this.player.isWarping())
  4891. A.warn("Cannot go to new destination while player is flying or warping.");
  4892. else {
  4893. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4894. , o = null
  4895. , a = null;
  4896. if (r.isPano()) {
  4897. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4898. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  4899. var s = window.MP_PREFETCHED_MODELDATA.momentTour || 'walk';
  4900. a = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4901. o = this.arrivedAtDestination.bind(this, !0)
  4902. } else
  4903. a = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4904. o = this.arrivedAtDestination.bind(this, !1);
  4905. this.transitionStage = y.Moving,
  4906. this.model.fadePanoMarkers(0),
  4907. this.awaitCompletion(function() {
  4908. a();
  4909. }
  4910. .bind(this), o),
  4911. this.emit("update.controls")
  4912. }
  4913. }
  4914. ,
  4915. n.prototype.tourInterlude = function() {
  4916. if (h.trackAlways("reach_highlight", {
  4917. reach_source: this.reachSource
  4918. }),
  4919. this.model.fadePanoMarkers(0),
  4920. this.emit("update.controls"),
  4921. this.tourIsPlaying)
  4922. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4923. this.stopTour(true),
  4924. this.emit(p.TourEnd),
  4925. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4926. this.transitionStage = y.Interlude,
  4927. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4928. }
  4929. .bind(this), this.goNext.bind(this))
  4930. }
  4931. ,
  4932. n.prototype.playTour = function() {
  4933. if (!this.bounceable())
  4934. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4935. this.tourInProgress = !0,
  4936. this.reachSource = "play",
  4937. this.tourIsPlaying = !0,
  4938. this.wasZoomEnabled = this.player.zoomEnabled,
  4939. this.player.zoomEnabled = !1,
  4940. this.resetSpecialTransition(),
  4941. this.emit("update.controls"),
  4942. this.emit(p.TourStart),
  4943. this.player.enablePreRendering(),
  4944. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4945. this.goToDestination()) : this.goNext()))
  4946. }
  4947. ,
  4948. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4949. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  4950. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  4951. g_playAudio = g_bgAudio;
  4952. g_tourAudio && g_tourAudio.pause();
  4953. //window.tourAudio && window.tourAudio.pause();
  4954. manage.switchBgmState(true);
  4955. }
  4956. }
  4957. ,
  4958. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4959. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4960. this.tourIsPlaying = !1,
  4961. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  4962. this.interrupt(),
  4963. this.clearWalkingSectionPaused(),
  4964. this.resetSpecialTransition(),
  4965. this.emit("update.controls"))
  4966. //window.tourAudio && window.tourAudio.pause();
  4967. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  4968. {
  4969. g_tourAudio.pause();
  4970. g_tourAudio.src = ""
  4971. }
  4972. }
  4973. ,
  4974. n.prototype.endTourProgress = function() {
  4975. this.tourInProgress = !1,
  4976. this.emit("update.controls"),
  4977. this.emit(p.TourEnd)
  4978. }
  4979. ,
  4980. n.prototype.goToHighlight = function(e) {
  4981. if (this.wouldInterrupt())
  4982. e === this.destinationItem ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4983. else {
  4984. if (A.debug("<tour.goto " + e + ">"),
  4985. this.isInterrupted())
  4986. return;
  4987. this.clearWalkingSectionPaused(),
  4988. this.setDestinationItem(e),
  4989. this.useSpecialTransition("Hilight"),
  4990. this.goToDestination(),
  4991. h.trackAlways("reach_highlight", {
  4992. reach_source: "thumb"
  4993. })
  4994. }
  4995. }
  4996. ,
  4997. n.prototype.prevHighlight = function() {
  4998. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4999. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5000. this.reachSource = "prev",
  5001. this.goPrev()))
  5002. }
  5003. ,
  5004. n.prototype.nextHighlight = function() {
  5005. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5006. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5007. this.reachSource = "next",
  5008. this.goNext()))
  5009. }
  5010. ,
  5011. n.prototype.changeMode = function(e) {
  5012. var t = $.Deferred()
  5013. , i = t.resolve.bind(t)
  5014. , n = t.reject.bind(t);
  5015. this.emit(p.StartModeChange);
  5016. var r = function() {
  5017. return this.clearWalkingSectionPaused(),
  5018. !!this.wouldInterrupt() && (this.interrupt(),
  5019. !0)
  5020. }
  5021. .bind(this);
  5022. if (!r()) {
  5023. switch (e) {
  5024. case c.PANORAMA:
  5025. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5026. break;
  5027. case c.DOLLHOUSE:
  5028. case c.FLOORPLAN:
  5029. this.player.flyToNewMode({
  5030. mode: e
  5031. }).done(i).fail(n);
  5032. break;
  5033. case c.OUTDOOR:
  5034. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5035. }
  5036. return t.promise()
  5037. }
  5038. }
  5039. ,
  5040. n.prototype.atEndOfTour = function() {
  5041. var e = this.currentItem >= this.nItems - 1;
  5042. return e
  5043. }
  5044. ,
  5045. n.prototype.firstDestination = function() {
  5046. return this.nItems > 0 ? 0 : null
  5047. }
  5048. ,
  5049. n.prototype.finalDestination = function() {
  5050. return this.nItems > 0 ? this.nItems - 1 : null
  5051. }
  5052. ,
  5053. n.prototype.goPrev = function() {
  5054. this.tourAdvance(-1)
  5055. }
  5056. ,
  5057. n.prototype.goNext = function() {
  5058. this.tourAdvance(1)
  5059. }
  5060. ,
  5061. n.prototype.setDestinationItem = function(e) {
  5062. this.destinationItem = e,
  5063. this.emit("update.controls")
  5064. }
  5065. ,
  5066. n.prototype.setCurrentItem = function(e) {
  5067. this.currentItem = e,
  5068. this.emit("update.controls")
  5069. }
  5070. ,
  5071. n.prototype.nextItem = function(e) {
  5072. return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5073. }
  5074. ,
  5075. n.prototype.prevItem = function(e) {
  5076. return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5077. }
  5078. ,
  5079. n.prototype.tourAdvance = function(e) {
  5080. A.debug("tourAdvance(" + e + ")"),
  5081. null === this.currentItem || void 0 === this.currentItem ? this.setDestinationItem(this.firstDestination()) : this.setDestinationItem(this.currentItem + e),
  5082. this.destinationItem < 0 ? (this.setDestinationItem(this.finalDestination()),
  5083. this.useSpecialTransition("reverse-looping to end")) : this.destinationItem >= this.nItems && (this.setDestinationItem(this.firstDestination()),
  5084. this.useSpecialTransition("looping back to start"));
  5085. // 方奕卓 瞬间过渡, 相机缩放至1
  5086. if(window.MP_PREFETCHED_MODELDATA.momentTour === 'black') {
  5087. var zoomLevel = this.player.zoomLevel;
  5088. this.player.zoomEnabled = true;
  5089. var zoom = function(e, d) {
  5090. this.player.zoomTo((1-e)*zoomLevel, true)
  5091. }.bind(this)
  5092. s.start(zoom, 1500, function(){
  5093. }, 0, d.easeOutQuad, "zoom")
  5094. }
  5095. this.goToDestination()
  5096. }
  5097. ,
  5098. t.exports = n
  5099. }
  5100. ).call(this, "/js/director.js")
  5101. }
  5102. , {
  5103. "./analytics": 4,
  5104. "./enum/BlackoutStyle": 18,
  5105. "./enum/ControlEvents": 21,
  5106. "./enum/DirectorEvents": 23,
  5107. "./enum/ModelManagerEvents": 33,
  5108. "./enum/PathDiscardMode": 38,
  5109. "./enum/PathDisplayMode": 39,
  5110. "./enum/PlayerEvents": 40,
  5111. "./enum/Viewmode": 51,
  5112. "./enum/WarpStyle": 52,
  5113. "./model/ModelManager": 140,
  5114. "./player": 155,
  5115. "./settings": 166,
  5116. "./util/logger": 189,
  5117. "./util/transitions": 195,
  5118. events: 202,
  5119. three: 217
  5120. }],
  5121. 16: [function(e, t, i) {
  5122. "use strict";
  5123. var n = e("three")
  5124. , r = e("./enum/Viewmode")
  5125. , o = (e("./settings"),
  5126. e("./util/transitions"))
  5127. , a = e("./enum/PlayerEvents")
  5128. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5129. , l = new n.ShaderPass(n.VerticalBlurShader);
  5130. l.renderToScreen = !0;
  5131. var c = $("#player").width() / $("#player").height();
  5132. isNaN(c) && (c = 1);
  5133. var h = {
  5134. currentBlur: 0,
  5135. aspect: c,
  5136. blurStrength: 1,
  5137. hblurPass: s,
  5138. vblurPass: l,
  5139. bindEvents: function(e) {
  5140. e.on(a.ModeChanged, function(e, t) {
  5141. e === r.PANORAMA && (o.cancel(h.blur),
  5142. o.cancel(h.addBlur),
  5143. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5144. })
  5145. },
  5146. blur: function(e) {
  5147. h.currentBlur = e;
  5148. var t = e * h.blurStrength;
  5149. l.uniforms.v.value = t / 512 * h.aspect,
  5150. s.uniforms.h.value = t / 512
  5151. },
  5152. addBlur: function(e) {
  5153. e = Math.max(e, h.currentBlur),
  5154. h.blur(e)
  5155. },
  5156. removeBlur: function(e) {
  5157. e = Math.min(1 - e, h.currentBlur),
  5158. h.blur(e)
  5159. }
  5160. };
  5161. h.blur(0),
  5162. t.exports = h
  5163. }
  5164. , {
  5165. "./enum/PlayerEvents": 40,
  5166. "./enum/Viewmode": 51,
  5167. "./settings": 166,
  5168. "./util/transitions": 195,
  5169. three: 217
  5170. }],
  5171. 17: [function(e, t, i) {
  5172. "use strict";
  5173. t.exports = {
  5174. UNKNOWN: 0,
  5175. ALIGNED: 1,
  5176. UNALIGNED: 2,
  5177. PLACED: 3
  5178. }
  5179. }
  5180. , {}],
  5181. 18: [function(e, t, i) {
  5182. "use strict";
  5183. t.exports = {
  5184. NONE: 0,
  5185. MIDDLE: 1,
  5186. END: 2,
  5187. BEGINNING: 3,
  5188. FADEIN: 4
  5189. }
  5190. }
  5191. , {}],
  5192. 19: [function(e, t, i) {
  5193. "use strict";
  5194. var n = e("three");
  5195. t.exports = {
  5196. newBlue: new n.Color(4967932),
  5197. altBlue: new n.Color(47355),
  5198. tagDefault: new n.Color(223357),
  5199. classicBlue: new n.Color(53759),
  5200. mpYellow: new n.Color(16502016),
  5201. mpOrange: new n.Color(16428055),
  5202. mpBlue: new n.Color(12096),
  5203. mpLtGrey: new n.Color(13751252),
  5204. mpDkGrey: new n.Color(10000019),
  5205. mpRed: new n.Color(12525854),
  5206. mpOrangeDesat: new n.Color(16764529),
  5207. mpBlueDesat: new n.Color(4034734),
  5208. mpRedDesat: new n.Color(14705505),
  5209. white: new n.Color(16777215),
  5210. black: new n.Color(0),
  5211. _desat: function(e, t) {
  5212. var i = t || .3
  5213. , r = (new n.Color).copy(e).getHSL();
  5214. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5215. },
  5216. _darken: function(e, t) {
  5217. var i = t || .2
  5218. , r = e.getHSL();
  5219. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5220. }
  5221. }
  5222. }
  5223. , {
  5224. three: 217
  5225. }],
  5226. 20: [function(e, t, i) {
  5227. "use strict";
  5228. t.exports = {
  5229. NONE: -1,
  5230. ROTATE: 0,
  5231. DOLLY: 1,
  5232. PAN: 2,
  5233. ROTATE_DOLLY: 3,
  5234. PAN_DOLLY: 4
  5235. }
  5236. }
  5237. , {}],
  5238. 21: [function(e, t, i) {
  5239. "use strict";
  5240. t.exports = {
  5241. Move: "move",
  5242. InteractionDirect: "interaction.direct",
  5243. InteractionKey: "interaction.key",
  5244. InteractionGui: "interaction.gui",
  5245. FlyInDirection: "fly.direction",
  5246. InputStart: "input.start",
  5247. Pinch: "input.pinch",
  5248. Scroll: "input.scroll",
  5249. AutoPanInterrupt: "autopan.interrupt",
  5250. AutoPanComplete: "autopan.complete",
  5251. AutoPanClamped: "autopan.clamped",
  5252. LongTap: "longtap"
  5253. }
  5254. }
  5255. , {}],
  5256. 22: [function(e, t, i) {
  5257. "use strict";
  5258. t.exports = Object.freeze({
  5259. FORWARD: "FORWARD",
  5260. LEFT: "LEFT",
  5261. RIGHT: "RIGHT",
  5262. BACK: "BACK",
  5263. UP: "UP",
  5264. DOWN: "DOWN"
  5265. })
  5266. }
  5267. , {}],
  5268. 23: [function(e, t, i) {
  5269. "use strict";
  5270. t.exports = {
  5271. ActionInterrupted: "action.interrupted",
  5272. TourStart: "tour.start",
  5273. TourEnd: "tour.end",
  5274. StartModeChange: "mode.startChange"
  5275. }
  5276. }
  5277. , {}],
  5278. 24: [function(e, t, i) {
  5279. "use strict";
  5280. t.exports = Object.freeze({
  5281. None: 0,
  5282. Queued: 1,
  5283. ForceQueued: 2,
  5284. Downloading: 3,
  5285. Downloaded: 4,
  5286. DownloadFailed: 5
  5287. })
  5288. }
  5289. , {}],
  5290. 25: [function(e, t, i) {
  5291. "use strict";
  5292. t.exports = {
  5293. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5294. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5295. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5296. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5297. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5298. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5299. }
  5300. }
  5301. , {}],
  5302. 26: [function(e, t, i) {
  5303. "use strict";
  5304. t.exports = {
  5305. Texture2D: 0,
  5306. TextureCube: 1
  5307. }
  5308. }
  5309. , {}],
  5310. 27: [function(e, t, i) {
  5311. "use strict";
  5312. t.exports = {
  5313. SMALL: "small",
  5314. LARGE: "large"
  5315. }
  5316. }
  5317. , {}],
  5318. 28: [function(e, t, i) {
  5319. "use strict";
  5320. var n = e("./Viewmode")
  5321. , r = {
  5322. LANDING: {},
  5323. NAVIGATION: "navigation",
  5324. MORE_HELP: "moreHelp",
  5325. TOUR_INTERACTION: {}
  5326. };
  5327. r.LANDING[n.PANORAMA] = "panorama.landing",
  5328. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5329. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5330. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5331. r.TOUR_INTERACTION.standard = "standard.tour",
  5332. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5333. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5334. t.exports = r
  5335. }
  5336. , {
  5337. "./Viewmode": 51
  5338. }],
  5339. 29: [function(e, t, i) {
  5340. "use strict";
  5341. var n = {
  5342. UP: 1,
  5343. DOWN: -1,
  5344. LEFT: "L",
  5345. RIGHT: "R",
  5346. FORWARD: "F",
  5347. BACK: "B",
  5348. reverse: {},
  5349. opposite: function(e) {
  5350. return this.reverse[e.toString()]
  5351. }
  5352. };
  5353. !function() {
  5354. n.reverse[n.UP] = n.DOWN,
  5355. n.reverse[n.DOWN] = n.UP,
  5356. n.reverse[n.LEFT] = n.RIGHT,
  5357. n.reverse[n.RIGHT] = n.LEFT,
  5358. n.reverse[n.FORWARD] = n.BACK,
  5359. n.reverse[n.BACK] = n.FORWARD
  5360. }(),
  5361. t.exports = n
  5362. }
  5363. , {}],
  5364. 30: [function(e, t, i) {
  5365. "use strict";
  5366. var n = e("../util/browser")
  5367. , r = {
  5368. ZERO: 48,
  5369. ONE: 49,
  5370. TWO: 50,
  5371. THREE: 51,
  5372. FOUR: 52,
  5373. FIVE: 53,
  5374. SIX: 54,
  5375. SEVEN: 55,
  5376. EIGHT: 56,
  5377. NINE: 57,
  5378. LEFTARROW: 37,
  5379. UPARROW: 38,
  5380. RIGHTARROW: 39,
  5381. DOWNARROW: 40,
  5382. A: 65,
  5383. B: 66,
  5384. C: 67,
  5385. D: 68,
  5386. E: 69,
  5387. F: 70,
  5388. G: 71,
  5389. H: 72,
  5390. I: 73,
  5391. J: 74,
  5392. K: 75,
  5393. L: 76,
  5394. M: 77,
  5395. N: 78,
  5396. O: 79,
  5397. P: 80,
  5398. Q: 81,
  5399. R: 82,
  5400. S: 83,
  5401. T: 84,
  5402. U: 85,
  5403. V: 86,
  5404. W: 87,
  5405. X: 88,
  5406. Y: 89,
  5407. Z: 90,
  5408. SPACE: 32,
  5409. RETURN: 13,
  5410. SEMICOLON: 186,
  5411. PLUSEQUALS: 187,
  5412. DASHUNDERSCORE: 189,
  5413. OPENBRACKET: 219
  5414. };
  5415. n.detectFirefox() && (r.SEMICOLON = 59,
  5416. r.PLUSEQUALS = 61,
  5417. r.DASHUNDERSCORE = 173),
  5418. t.exports = r
  5419. }
  5420. , {
  5421. "../util/browser": 182
  5422. }],
  5423. 31: [function(e, t, i) {
  5424. "use strict";
  5425. t.exports = {
  5426. EN_US: "en-US",
  5427. ES_MX: "es-MX",
  5428. FR_FR: "fr-FR",
  5429. DE_DE: "de-DE",
  5430. RU_RU: "ru-RU",
  5431. CN_CN: "cn-CN",
  5432. JP_JP: "jp-JP"
  5433. }
  5434. }
  5435. , {}],
  5436. 32: [function(e, t, i) {
  5437. "use strict";
  5438. t.exports = {
  5439. TagActivated: "tag.activated",
  5440. TagDismissed: "tag.dismissed",
  5441. TagNavigation: "tag.navigation"
  5442. }
  5443. }
  5444. , {}],
  5445. 33: [function(e, t, i) {
  5446. "use strict";
  5447. t.exports = {
  5448. ModelAdded: "model-added",
  5449. ActiveModelChanged: "active-model-changed"
  5450. }
  5451. }
  5452. , {}],
  5453. 34: [function(e, t, i) {
  5454. "use strict";
  5455. t.exports = {
  5456. LEFT: 0,
  5457. MIDDLE: 1,
  5458. RIGHT: 2
  5459. }
  5460. }
  5461. , {}],
  5462. 35: [function(e, t, i) {
  5463. "use strict";
  5464. t.exports = {
  5465. PanoRenderComplete: "panorama.render.complete",
  5466. TileRenderFailure: "panorama.tile.render.failed",
  5467. TileRenderSuccess: "panorama.tile.render.success",
  5468. TileUploadAttempted: "panorama.tile.upload.attempted",
  5469. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5470. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5471. }
  5472. }
  5473. , {}],
  5474. 36: [function(e, t, i) {
  5475. "use strict";
  5476. t.exports = {
  5477. BASE: 1,
  5478. STANDARD: 2,
  5479. HIGH: 3,
  5480. ULTRAHIGH: 4
  5481. }
  5482. }
  5483. , {}],
  5484. 37: [function(e, t, i) {
  5485. "use strict";
  5486. t.exports = {
  5487. LoadComplete: "panorama.load.complete",
  5488. LoadFailed: "panorama.load.failed",
  5489. TileLoaded: "panorama.tile.loaded"
  5490. }
  5491. }
  5492. , {}],
  5493. 38: [function(e, t, i) {
  5494. "use strict";
  5495. t.exports = Object.freeze({
  5496. Standard: 0,
  5497. Slow: 1,
  5498. Retain: 2
  5499. })
  5500. }
  5501. , {}],
  5502. 39: [function(e, t, i) {
  5503. "use strict";
  5504. t.exports = Object.freeze({
  5505. Show: 0,
  5506. Hide: 1,
  5507. Retain: 2
  5508. })
  5509. }
  5510. , {}],
  5511. 40: [function(e, t, i) {
  5512. "use strict";
  5513. t.exports = {
  5514. Move: "move",
  5515. MoveComplete: "move.complete",
  5516. ModeChanged: "mode.changed",
  5517. ModeChanging: "mode.changing",
  5518. PanoChosen: "pano.chosen",
  5519. ClosestPanoChanging: "closest.pano.changing",
  5520. WarpStarted: "warp.started",
  5521. WarpInterrupted: "warp.interrupted",
  5522. WarpEnded: "warp.ended",
  5523. FlyinFinished: "flyin.finished",
  5524. FlyingStarted: "flying.started",
  5525. FlyingInterrupted: "flying.interrupted",
  5526. FlyingEnded: "flying.ended",
  5527. Ready: "ready",
  5528. StartInside: "start.inside",
  5529. StartOutside: "start.outside",
  5530. ViewChanged: "view.changed",
  5531. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5532. InputStart: "input.start"
  5533. }
  5534. }
  5535. , {}],
  5536. 41: [function(e, t, i) {
  5537. "use strict";
  5538. t.exports = Object.freeze({
  5539. DEFAULT: 0,
  5540. PANOMARKERS: 1,
  5541. RETICULE: 2,
  5542. TAG: 3
  5543. })
  5544. }
  5545. , {}],
  5546. 42: [function(e, t, i) {
  5547. "use strict";
  5548. t.exports = {
  5549. visibleFloor: 1,
  5550. ghostFloor: 3,
  5551. boundingSkybox: 1,
  5552. panoMarker: 2,
  5553. reticule: 3,
  5554. tagStem: 4,
  5555. tagDisc: 5,
  5556. ribbon: 100
  5557. }
  5558. }
  5559. , {}],
  5560. 43: [function(e, t, i) {
  5561. "use strict";
  5562. t.exports = {
  5563. ContextCreated: "scene-renderer-context-created",
  5564. AfterRender: "after-render",
  5565. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5566. }
  5567. }
  5568. , {}],
  5569. 44: [function(e, t, i) {
  5570. "use strict";
  5571. t.exports = {
  5572. IDLE: "idle",
  5573. BROWSE: "browse",
  5574. EXAMINE: "examine"
  5575. }
  5576. }
  5577. , {}],
  5578. 45: [function(e, t, i) {
  5579. "use strict";
  5580. t.exports = {
  5581. TileDownloadSuccess: "tiledownloader.download.success",
  5582. TileDownloadFailure: "tiledownloader.download.failure",
  5583. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5584. }
  5585. }
  5586. , {}],
  5587. 46: [function(e, t, i) {
  5588. "use strict";
  5589. t.exports = {
  5590. CardboardAndroid: "googlevr",
  5591. GearVR: "gearvr",
  5592. CardboardIOS: "googlevrios",
  5593. Cardboard: "googlevr"
  5594. }
  5595. }
  5596. , {}],
  5597. 47: [function(e, t, i) {
  5598. "use strict";
  5599. t.exports = {
  5600. NONE: 0,
  5601. CONTEXTUAL: 1,
  5602. ANDROID: 2
  5603. }
  5604. }
  5605. , {}],
  5606. 48: [function(e, t, i) {
  5607. "use strict";
  5608. var n = {
  5609. Title: 0,
  5610. Cardboard: 1
  5611. }
  5612. , r = {
  5613. Title: 0,
  5614. Cardboard: 1,
  5615. Gear: 2
  5616. };
  5617. !function() {
  5618. [n, r].forEach(function(e) {
  5619. e.pageCount = Object.keys(e).length
  5620. })
  5621. }(),
  5622. t.exports.ios = n,
  5623. t.exports.standard = r
  5624. }
  5625. , {}],
  5626. 49: [function(e, t, i) {
  5627. "use strict";
  5628. t.exports = {
  5629. Android: "android",
  5630. IOS: "ios",
  5631. Desktop: "desktop",
  5632. UnsupportedAndroid: "android-unsupported"
  5633. }
  5634. }
  5635. , {}],
  5636. 50: [function(e, t, i) {
  5637. "use strict";
  5638. var n = e("three");
  5639. t.exports = {
  5640. UP: new n.Vector3(0,1,0),
  5641. DOWN: new n.Vector3(0,-1,0),
  5642. LEFT: new n.Vector3(-1,0,0),
  5643. RIGHT: new n.Vector3(1,0,0),
  5644. FORWARD: new n.Vector3(0,0,-1),
  5645. BACK: new n.Vector3(0,0,1)
  5646. }
  5647. }
  5648. , {
  5649. three: 217
  5650. }],
  5651. 51: [function(e, t, i) {
  5652. "use strict";
  5653. var n = e("../exception/ViewmodeConvertException")
  5654. , r = e("./coreViewmodes")
  5655. , o = e("../util/common")
  5656. , a = {
  5657. MESH: "mesh",
  5658. OUTDOOR: "outdoor",
  5659. TRANSITIONING: "transitioning",
  5660. toInt: function(e) {
  5661. switch (e) {
  5662. case this.PANORAMA:
  5663. return 1;
  5664. case this.DOLLHOUSE:
  5665. return 2;
  5666. case this.FLOORPLAN:
  5667. return 3;
  5668. case this.OUTDOOR:
  5669. return 4;
  5670. case this.TRANSITIONING:
  5671. return -1
  5672. }
  5673. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5674. },
  5675. fromInt: function(e) {
  5676. switch (e) {
  5677. case "1":
  5678. case 1:
  5679. return this.PANORAMA;
  5680. case "2":
  5681. case 2:
  5682. return this.DOLLHOUSE;
  5683. case "3":
  5684. case 3:
  5685. return this.FLOORPLAN;
  5686. case "4":
  5687. case 4:
  5688. return this.OUTDOOR
  5689. }
  5690. throw new n("No known conversion for int to viewmode for int: " + e)
  5691. },
  5692. convertWorkshopModeInt: function(e) {
  5693. switch (e) {
  5694. case "0":
  5695. case 0:
  5696. case undefined: //xzw add
  5697. return this.PANORAMA;
  5698. case "1":
  5699. case 1:
  5700. return this.FLOORPLAN;
  5701. case "2":
  5702. case 2:
  5703. return this.DOLLHOUSE;
  5704. case "3":
  5705. case 3:
  5706. return this.MESH
  5707. }
  5708. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5709. }
  5710. };
  5711. o.extendObject(a, r),
  5712. t.exports = a
  5713. }
  5714. , {
  5715. "../exception/ViewmodeConvertException": 58,
  5716. "../util/common": 185,
  5717. "./coreViewmodes": 54
  5718. }],
  5719. 52: [function(e, t, i) {
  5720. "use strict";
  5721. t.exports = {
  5722. BLACK: "black",
  5723. STD: "std",
  5724. WALK: "walk"
  5725. }
  5726. }
  5727. , {}],
  5728. 53: [function(e, t, i) {
  5729. "use strict";
  5730. t.exports = {
  5731. ZoomIn: "zoom.in",
  5732. ZoomOut: "zoom.out",
  5733. ZoomMax: "zoom.max",
  5734. ZoomMin: "zoom.min"
  5735. }
  5736. }
  5737. , {}],
  5738. 54: [function(e, t, i) {
  5739. "use strict";
  5740. t.exports = {
  5741. PANORAMA: "panorama",
  5742. DOLLHOUSE: "dollhouse",
  5743. FLOORPLAN: "floorplan"
  5744. }
  5745. }
  5746. , {}],
  5747. 55: [function(e, t, i) {
  5748. "use strict";
  5749. function n(e) {
  5750. this.message = e
  5751. }
  5752. t.exports = n
  5753. }
  5754. , {}],
  5755. 56: [function(e, t, i) {
  5756. "use strict";
  5757. function n(e) {
  5758. r.call(this, e)
  5759. }
  5760. var r = e("./BasicException");
  5761. n.prototype = Object.create(r.prototype),
  5762. t.exports = n
  5763. }
  5764. , {
  5765. "./BasicException": 55
  5766. }],
  5767. 57: [function(e, t, i) {
  5768. "use strict";
  5769. function n(e) {
  5770. r.call(this, e)
  5771. }
  5772. var r = e("./BasicException");
  5773. n.prototype = Object.create(r.prototype),
  5774. t.exports = n
  5775. }
  5776. , {
  5777. "./BasicException": 55
  5778. }],
  5779. 58: [function(e, t, i) {
  5780. "use strict";
  5781. function n(e) {
  5782. r.call(this, e)
  5783. }
  5784. var r = e("./BasicException");
  5785. n.prototype = Object.create(r.prototype),
  5786. t.exports = n
  5787. }
  5788. , {
  5789. "./BasicException": 55
  5790. }],
  5791. 59: [function(e, t, i) {
  5792. (function(i) {
  5793. "use strict";
  5794. function n(e) {
  5795. var t = {};
  5796. if (e) {
  5797. var i = e.flags;
  5798. if (i)
  5799. for (var n in i)
  5800. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5801. return t
  5802. }
  5803. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5804. null
  5805. }
  5806. var r = e("./util/ajax")
  5807. , o = e("./util/showcase")
  5808. , a = e("./util/logger")
  5809. , s = ""
  5810. , l = new a(i)
  5811. , c = {};
  5812. t.exports = {
  5813. loadFeatureFlags: function(e) {
  5814. var t = $.Deferred();
  5815. return r.get(e.urlBase + s, {
  5816. responseType: "json",
  5817. prefetchFrom: "user",
  5818. auth: o.getAuthorizationHeader()
  5819. }).done(function(e) {
  5820. c = n(e),
  5821. c ? t.resolve(c) : t.reject("loading-failed")
  5822. }).fail(function() {
  5823. l.debug("Retrieval of feature flags failed."),
  5824. t.reject("loading-failed")
  5825. }),
  5826. t.promise()
  5827. },
  5828. getFlags: function() {
  5829. return c
  5830. },
  5831. updateDependentSettings: function(e, t) {
  5832. e = e || c,
  5833. e.labels && (t.labels.enabled = !0),
  5834. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5835. e.showcase_sdk && (t.sdkInit = !0),
  5836. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5837. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5838. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5839. e.hide_sc_sharing && (t.share.enabled = !1)
  5840. }
  5841. }
  5842. }
  5843. ).call(this, "/js/featureflags.js")
  5844. }
  5845. , {
  5846. "./util/ajax": 181,
  5847. "./util/logger": 189,
  5848. "./util/showcase": 193
  5849. }],
  5850. 60: [function(e, t, i) {
  5851. "use strict";
  5852. var n = (e("../util/common"),
  5853. {
  5854. status: 0,
  5855. set: function(e) {
  5856. if (isNaN(e))
  5857. return !1;
  5858. var t = $('.progressbar');
  5859. 0 > e && (e = 0);
  5860. e > 100 && (e = 100);
  5861. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5862. var barperc = e*width;
  5863. var perc = Math.round(e);
  5864. var labelpos = (parseInt(barperc)-15);
  5865. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5866. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5867. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5868. this.status = e
  5869. },
  5870. done: function(e) {
  5871. return e || this.status ? (this.status = null,
  5872. this.set(100)) : this
  5873. }
  5874. });
  5875. t.exports.circleLoader = n
  5876. }
  5877. , {
  5878. "../util/common": 185
  5879. }],
  5880. 61: [function(e, t, i) {
  5881. "use strict";
  5882. t.exports = Object.freeze({
  5883. CLOSE: "modal.closer.close"
  5884. })
  5885. }
  5886. , {}],
  5887. 62: [function(e, t, i) {
  5888. "use strict";
  5889. function n(e, t) {
  5890. t && (t.stopPropagation(),
  5891. t.preventDefault()),
  5892. e && this.emit(l.CLOSE, e),
  5893. g.reset()
  5894. }
  5895. function r(e, t) {
  5896. function i() {
  5897. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5898. t !== f && (f = t,
  5899. t ? (e.classList.add("closeByFooter"),
  5900. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5901. h.classList.remove("closeByFooter")))
  5902. }
  5903. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5904. }
  5905. var o = e("../../settings")
  5906. , a = (e("../../tag/Media/MediaEvent"),
  5907. e("../../util/browser"))
  5908. , s = e("../../util/common")
  5909. , l = e("./ModalCloserEvent")
  5910. , c = e("events").EventEmitter
  5911. , h = document.getElementsByClassName("footer")[0]
  5912. , u = h.querySelectorAll(".close")[0]
  5913. , d = null
  5914. , p = null
  5915. , f = null
  5916. , g = (a.isMobile(),
  5917. {
  5918. open: function(e) {
  5919. e && (r(e),
  5920. d && u.removeEventListener("click", d, !0),
  5921. d = n.bind(this, e.id),
  5922. u.addEventListener("click", d, !0),
  5923. p && window.removeEventListener("resize", p, !0),
  5924. p = r.bind(this, e),
  5925. window.addEventListener("resize", p, !0))
  5926. },
  5927. reset: function() {
  5928. h.classList.remove("closeByFooter"),
  5929. u.removeEventListener("click", d, !0),
  5930. window.removeEventListener("resize", p, !0),
  5931. d = p = f = null
  5932. }
  5933. });
  5934. s.extendObject(g, c.prototype),
  5935. t.exports = g
  5936. }
  5937. , {
  5938. "../../tag/Media/MediaEvent": 131,
  5939. "../../settings": 166,
  5940. "../../util/browser": 182,
  5941. "../../util/common": 185,
  5942. "./ModalCloserEvent": 61,
  5943. events: 202
  5944. }],
  5945. 63: [function(e, t, i) {
  5946. "use strict";
  5947. function n(e, t, i) {
  5948. var n = new r.GUI({
  5949. width: 400
  5950. })
  5951. , u = n.addFolder("Flydown from Dollhouse");
  5952. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5953. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5954. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5955. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5956. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5957. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5958. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5959. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5960. var d = n.addFolder("Transition between panos");
  5961. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5962. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5963. h.transition.flyTime = 0,
  5964. d.__controllers.forEach(function(e) {
  5965. e.updateDisplay()
  5966. })
  5967. }),
  5968. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5969. h.transition.flySpeed = 0,
  5970. d.__controllers.forEach(function(e) {
  5971. e.updateDisplay()
  5972. })
  5973. }),
  5974. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5975. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5976. d.add(h.transition, "movementEasing", Object.keys(a));
  5977. var p = n.addFolder("Path Display");
  5978. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5979. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5980. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5981. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5982. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5983. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5984. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5985. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5986. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5987. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5988. h.path.color = l[h.path.color],
  5989. h.path.colorUp = l._desat(h.path.color),
  5990. h.path.colorDown = l.darken(h.path.color)
  5991. }),
  5992. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5993. h.reticuleColor = l[h.reticuleColor]
  5994. });
  5995. var f = n.addFolder("Warping")
  5996. , g = f.addFolder("Warp/Teleport");
  5997. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5998. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5999. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6000. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6001. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6002. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6003. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6004. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6005. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6006. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6007. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6008. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6009. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6010. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6011. h.path.typ = c[h.path.typ]
  6012. }),
  6013. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6014. t.endlessLoop = h.warp.loop
  6015. }),
  6016. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6017. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6018. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6019. var m = f.addFolder("Long Warp Only");
  6020. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6021. h.warp.flySpeed = 0,
  6022. m.__controllers.forEach(function(e) {
  6023. e.updateDisplay()
  6024. })
  6025. }),
  6026. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6027. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6028. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6029. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6030. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6031. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6032. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6033. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6034. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6035. var v = n.addFolder("Warp Esoterica");
  6036. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6037. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6038. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6039. h.warp.minWarpTime = 0,
  6040. v.__controllers.forEach(function(e) {
  6041. e.updateDisplay()
  6042. })
  6043. }),
  6044. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6045. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6046. v.add(h.warp, "movementEasing", Object.keys(a));
  6047. var A = n.addFolder("Misc");
  6048. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6049. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6050. }),
  6051. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6052. i.cameras[s.PANORAMA].fov = h.insideFOV
  6053. }),
  6054. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6055. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6056. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6057. var y = n.addFolder("Navigation");
  6058. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6059. h.navigation.panoScores || e.panos.forEach(function(e) {
  6060. e.floor.remove(e.text3d),
  6061. e.text3d = null
  6062. })
  6063. }),
  6064. y.add(h.navigation, "mouseDirection"),
  6065. y.add(h.navigation, "filterStrictness", 0, 1),
  6066. y.add(h.navigation, "angleFactor", -60, 0),
  6067. y.add(h.navigation, "directionFactor", 1, 20),
  6068. y.add(h.navigation, "distanceFactor", -5, 5),
  6069. y.add(h.navigation, "optionalityFactor", .1, 10);
  6070. var C = n.addFolder("tags")
  6071. , I = C.addFolder("Tag Creation");
  6072. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6073. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6074. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6075. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6076. var E = C.addFolder("Visibility");
  6077. E.add(h.tags.visibility, "anyDistance"),
  6078. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6079. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6080. E.add(h.tags.visibility, "hideViaFloor"),
  6081. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6082. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6083. var b = C.addFolder("Disc Parameters");
  6084. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6085. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6086. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6087. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6088. }),
  6089. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6090. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6091. }),
  6092. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6093. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6094. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6095. var w = C.addFolder("Navigate");
  6096. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6097. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6098. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6099. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6100. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6101. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6102. var _ = n.addFolder("Debug");
  6103. _.add(h, "wireframe").onFinishChange(function() {
  6104. e.chunks.forEach(function(t) {
  6105. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6106. t.wireframeTwin.material.depthWrite = !1,
  6107. t.wireframeTwin.material.depthTest = !1,
  6108. t.wireframeTwin.material.opacity = .5,
  6109. t.wireframeTwin.material.transparent = !0),
  6110. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6111. })
  6112. }),
  6113. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6114. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6115. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6116. e.skybox.wireframe = null)
  6117. }),
  6118. _.add(h, "showSweeps").onFinishChange(function() {
  6119. e.setSweepVisibility(h.showSweeps)
  6120. }),
  6121. _.add(h, "showMesh").onFinishChange(function() {
  6122. e.chunks.forEach(function(e) {
  6123. e.visible = h.showMesh
  6124. })
  6125. }),
  6126. _.add(h, "showFloors").onFinishChange(function() {
  6127. e.floors.forEach(function(e) {
  6128. e.collider.children.forEach(function(e) {
  6129. e.material.visible = h.showFloors
  6130. })
  6131. })
  6132. }),
  6133. _.add(h, "showSkyboxes").onFinishChange(function() {
  6134. e.panos.forEach(function(e) {
  6135. e.skyboxMesh.visible = h.showSkyboxes
  6136. })
  6137. }),
  6138. _.add(h, "showNeighbors").onChange(function() {}),
  6139. _.add(e, "alpha", 0, 1)
  6140. }
  6141. var r = e("../lib/dat.gui")
  6142. , o = e("three")
  6143. , a = e("../util/easing")
  6144. , s = e("../enum/Viewmode")
  6145. , l = e("../enum/Colors")
  6146. , c = e("../enum/WarpStyle")
  6147. , h = e("../settings");
  6148. e("../tag/tag");
  6149. r.GUI.prototype.removeFolder = function(e) {
  6150. var t = this.__folders[e];
  6151. t && (t.close(),
  6152. this.__ul.removeChild(t.domElement.parentNode),
  6153. delete this.__folders[e],
  6154. this.onResize())
  6155. }
  6156. ,
  6157. t.exports.toggle = n
  6158. }
  6159. , {
  6160. "../enum/Colors": 19,
  6161. "../enum/Viewmode": 51,
  6162. "../enum/WarpStyle": 52,
  6163. "../lib/dat.gui": 93,
  6164. "../tag/tag": 123,
  6165. "../settings": 166,
  6166. "../util/easing": 186,
  6167. three: 217
  6168. }],
  6169. 64: [function(e, t, i) {
  6170. (function(i) {
  6171. "use strict";
  6172. function n(e, t, i, n) {
  6173. $(".gui-error .error-problem-text").text(e),
  6174. $(".gui-error .error-solution-text").text(t),
  6175. $(".gui-error .error-explanation").text(i),
  6176. $(".gui-error .error-actions").html(n),
  6177. $(window).resize(),
  6178. $(".gui-error").fadeIn(),
  6179. $("#bottom-logo").fadeIn()
  6180. }
  6181. function r(e) {
  6182. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6183. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6184. s.isMobile() || $("[rel=tiletip]").tooltip({
  6185. placement: "bottom",
  6186. delay: {
  6187. show: 50,
  6188. hide: 0
  6189. },
  6190. trigger: "hover",
  6191. viewport: {
  6192. selector: "body",
  6193. padding: 10
  6194. }
  6195. })
  6196. }
  6197. function o() {
  6198. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6199. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6200. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6201. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6202. e.preventDefault(),
  6203. e.stopPropagation(),
  6204. r(" ")
  6205. })
  6206. }
  6207. function a(e) {
  6208. if ($("head title").text(c.pageTitle),
  6209. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6210. $("#gui-loading").fadeOut(250),
  6211. $("#quick-blackout").hide(),
  6212. l.track("showcase_error", {
  6213. error_key: e
  6214. }),
  6215. h.locale || h.init(),
  6216. "webgl-unsupported" === e)
  6217. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6218. else if ("webgl-ios" === e)
  6219. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6220. else if ("webgl-safari" === e)
  6221. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6222. else if ("webgl-generic" === e)
  6223. o();
  6224. else if ("missing-urls" === e)
  6225. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6226. else if ("loading-failed" === e)
  6227. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6228. else {
  6229. if ("loading-failed-maintenance" !== e)
  6230. return void d.error("Unhandled error: " + e);
  6231. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6232. }
  6233. }
  6234. var s = e("./../util/browser")
  6235. , l = e("./../analytics")
  6236. , c = e("./../settings")
  6237. , h = e("../localization/localize")
  6238. , u = e("./../util/logger")
  6239. , d = new u(i)
  6240. , p = '"https://support.port.com/hc/articles/208220058"';
  6241. t.exports.error = a
  6242. }
  6243. ).call(this, "/js/gui/error.js")
  6244. }
  6245. , {
  6246. "../localization/localize": 108,
  6247. "./../analytics": 4,
  6248. "./../settings": 166,
  6249. "./../util/browser": 182,
  6250. "./../util/logger": 189
  6251. }],
  6252. 65: [function(e, t, i) {
  6253. (function(i) {
  6254. "use strict";
  6255. function n() {
  6256. Ue = [],
  6257. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6258. Ue.push(".hideTarget", ".pinTop.right")
  6259. }
  6260. function r() {
  6261. for (var e in je)
  6262. if (je.hasOwnProperty(e)) {
  6263. var t = je[e];
  6264. if (!t.visible)
  6265. for (var i = 0; i < t.elements.length; i++)
  6266. $(t.elements[i]).hide()
  6267. }
  6268. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6269. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6270. n()
  6271. }
  6272. function o(e, t) {
  6273. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6274. $("#gui-zoomin").toggle(i),
  6275. $("#gui-zoomout").toggle(i)
  6276. }
  6277. function a() {
  6278. c(),
  6279. $(".pinBottom").toggleClass("open"),
  6280. $("#drawer").toggleClass("open"),
  6281. $(".footer").toggleClass("open"),
  6282. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6283. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6284. ie.resetDrawer()),
  6285. setTimeout(function() {
  6286. $("#pullTab").toggleClass("opened");
  6287. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6288. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6289. }
  6290. function s(e) {
  6291. var t;
  6292. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6293. t = e.position().top + e.outerHeight(),
  6294. e.attr("style", "display: none"));
  6295. var i = $("#player").outerHeight()
  6296. , n = i - 130;
  6297. return n < t + 25
  6298. }
  6299. function l(e) {
  6300. "touchstart" === e.type && e.preventDefault(),
  6301. e.stopPropagation()
  6302. }
  6303. function c() {
  6304. W && (W.reload(),
  6305. W.init())
  6306. }
  6307. function h(e) {
  6308. ne.show(e),
  6309. r()
  6310. }
  6311. function u(e) {
  6312. ne.progress(e)
  6313. }
  6314. function d(e, t, i) {
  6315. var n = t.player;
  6316. $("#gui-thumb").fadeOut(2500),
  6317. ne.hide(function() {
  6318. Ge = !1
  6319. }),
  6320. me.init(e, i),
  6321. de.finishSetup(Object.keys(e.tags).length),
  6322. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6323. var s = function() {
  6324. i.dismissExaminedTag(),
  6325. i.disableHovering()
  6326. };
  6327. Ae.on(ye.OPENED, s),
  6328. Ce.on(Me.OPENED, s),
  6329. he.on(ue.OPENED, s),
  6330. fe.on(ge.OPENED, s);
  6331. var l = i.enableHovering.bind(i);
  6332. if (Ae.on(ye.CLOSED, l),
  6333. Ce.on(Me.CLOSED, l),
  6334. he.on(ue.CLOSED, l),
  6335. fe.on(ge.CLOSED, l),
  6336. Q.labels.enabled && Object.keys(e.labels).length,
  6337. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6338. C(e.currentFloor, n.mode)),
  6339. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6340. r(),
  6341. o(t, t.player),
  6342. $("#gui").fadeIn(1500),
  6343. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6344. a(),
  6345. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6346. }, 2e3),
  6347. !K.isMobile())
  6348. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6349. $(c[h]).addClass("hasHover");
  6350. O(e),
  6351. de.setupToggling();
  6352. //xzw:
  6353. window.editHotPanel && editHotPanel();
  6354. //czj
  6355. navBorderRadius(e);
  6356. //czj 编辑界面
  6357. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6358. window.EditTools && new EditTools(n.sceneRenderer);
  6359. }
  6360. function navBorderRadius(e){
  6361. var pullTab = $("#pullTab"),
  6362. mobileRadius = {
  6363. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6364. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6365. },
  6366. topRadius = {
  6367. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6368. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6369. };
  6370. function BorderRadius(bottom,top){
  6371. $("#gui-modes-map > div:visible:last").css(bottom);
  6372. if(pullTab.is(':visible')){
  6373. $(".viewContainer > div:visible:first").css(top);
  6374. }else{
  6375. $("#gui-modes-map > div:visible:first").css(top);
  6376. }
  6377. }
  6378. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6379. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6380. }else{
  6381. BorderRadius(topRadius.bottom,topRadius.top);
  6382. }
  6383. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6384. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6385. window.specialScene && specialScene.special().afterImplement();
  6386. }
  6387. }
  6388. function p(e) {
  6389. e || (e = 0),
  6390. We = !1,
  6391. window.setTimeout(function() {
  6392. We || (ze = !0,
  6393. $("#gui-spinner").stop(!0, !0).show())
  6394. }
  6395. .bind(this), e)
  6396. }
  6397. function f() {
  6398. $("#gui-spinner").stop(!0, !0),
  6399. $("#gui-spinner").fadeOut(1e3),
  6400. We = !0,
  6401. ze = !1
  6402. }
  6403. function g(e, t) {
  6404. var i = e.mode
  6405. , n = t || e.currentPano;
  6406. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6407. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6408. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6409. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6410. Q.show360Views.enabled && !n.isAligned() ? (
  6411. $(".gui-floor").addClass("hidden"),
  6412. $("#gui-modes-outside").addClass("desktop-only")) : (
  6413. $(".gui-floor").removeClass("hidden"),
  6414. $("#gui-modes-outside").removeClass("desktop-only")),
  6415. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6416. Be = i,
  6417. $("#gui-modes-outside").addClass("hidden"),
  6418. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6419. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6420. }
  6421. function m(e, t) {
  6422. var i = t.player;
  6423. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6424. l(e),
  6425. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6426. J.track("USER", {
  6427. event_type: "showcase_gui",
  6428. gui_action: "click_inside_mode_button"
  6429. }),
  6430. t.changeMode(_e.PANORAMA);
  6431. }),
  6432. $("#gui-modes-outside").find("a").on("click", function(e) {
  6433. l(e),
  6434. J.track("showcase_gui", {
  6435. gui_action: "click_outside_mode_button"
  6436. }),
  6437. t.changeMode(Be)
  6438. }),
  6439. $("#gui-modes-floorplan").on("click", function(e) {
  6440. l(e),
  6441. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6442. gui_action: "click_floorplan_mode_button"
  6443. }),
  6444. t.changeMode(_e.FLOORPLAN));
  6445. }),
  6446. $("#gui-modes-dollhouse").on("click", function(e) {
  6447. l(e),
  6448. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6449. gui_action: "click_dollhouse_mode_button"
  6450. }),
  6451. t.changeMode(_e.DOLLHOUSE));
  6452. })
  6453. }
  6454. function v(e, t) {
  6455. function i() {
  6456. document.getElementById("vr").classList.remove("hidden"),
  6457. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6458. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6459. $(".improper-embed").toggleClass("hidden", !1),
  6460. r())
  6461. }, function(e) {
  6462. r()
  6463. }) : r()
  6464. }
  6465. function n(i) {
  6466. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6467. Ie.init(e.data, t, i, q),
  6468. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6469. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6470. }
  6471. function r() {
  6472. De.info("WebVR support not found, VR button activates native app VR modal"),
  6473. Ae.init(e.data, q),
  6474. Ae.on(ye.OPENED, function() {
  6475. var e = document.getElementById("vr-modal");
  6476. return function() {
  6477. Ze("vr"),
  6478. le.open(e)
  6479. }
  6480. }()),
  6481. Ae.on(ye.CLOSED, le.reset)
  6482. }
  6483. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6484. /*********************** 方奕卓 VR功能事件监听 ********************/
  6485. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6486. switch (Q.vr.option) {
  6487. case Pe.CONTEXTUAL:
  6488. i();
  6489. break;
  6490. case Pe.ANDROID:
  6491. K.detectAndroid() && i();
  6492. break;
  6493. case Pe.NONE:
  6494. }
  6495. }
  6496. }
  6497. function A(e, t) {
  6498. $("#play").on("mousedown touchstart", function(e) {
  6499. l(e);
  6500. Ze("tour");
  6501. ve.play();
  6502. J.trackAlways("showcase_gui", {
  6503. gui_action: "play_highlights"
  6504. })
  6505. }),
  6506. window.startAndPlay = function(e) {
  6507. // l(e);
  6508. Ze("tour");
  6509. ve.play();
  6510. J.trackAlways("showcase_gui", {
  6511. gui_action: "play_highlights"
  6512. })
  6513. };
  6514. $("#pause").on("mousedown touchstart", function(e) {
  6515. l(e),
  6516. ve.pause(),
  6517. J.trackAlways("showcase_gui", {
  6518. gui_action: "pause_highlights"
  6519. })
  6520. }),
  6521. $("#gui-zoomin").find("a").on("click", function(e) {
  6522. l(e),
  6523. t.player.zoomInIncrementally()
  6524. }),
  6525. $("#gui-zoomout").find("a").on("click", function(e) {
  6526. l(e),
  6527. t.player.zoomOutIncrementally()
  6528. })
  6529. }
  6530. function y(e, t) {
  6531. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6532. if(getQueryVariable('m') === '372') continue;
  6533. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6534. $(".gui-floor").find(".container").prepend(r)
  6535. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6536. }
  6537. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6538. i.on("click", function(e) {
  6539. l(e),
  6540. Ze("floor"),
  6541. i.toggleClass("open")
  6542. }),
  6543. $(".floorChoice").on("click", function(e) {
  6544. l(e);
  6545. var n = $(this).data("index");
  6546. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6547. t.player.gotoFloor(n),
  6548. J.track("showcase_gui", {
  6549. gui_action: "click_floor_select_button",
  6550. interaction_source: "gui"
  6551. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6552. Ze("move"),
  6553. t.allFloors(),
  6554. J.track("showcase_gui", {
  6555. gui_action: "click_toggle_all_floors_button",
  6556. interaction_source: "gui"
  6557. })),
  6558. i.removeClass("open")
  6559. })
  6560. }
  6561. function C(e, t) {
  6562. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6563. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6564. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6565. $(".floorChoice").removeClass("active"),
  6566. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6567. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6568. $(".floorChoice").removeClass("active"),
  6569. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6570. }
  6571. function I(e) {
  6572. return e.describe().inTransition
  6573. }
  6574. function b(e, t, i) {
  6575. Fe = e.heroLocations.length;
  6576. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6577. , r = 100 / Fe + "%"
  6578. , o = $("#thumb-container")
  6579. , a = $("#progressBar");
  6580. $("#status").find(".totalSteps").text(Fe);
  6581. for (var s = 0; s < Fe; s++) {
  6582. var c = e.heroLocations[s]
  6583. , h = $(n);
  6584. if (h.attr("data-index", s),
  6585. je.highlight.visible && h.find("img").attr("src", c.thumbUrl),
  6586. c.name) {
  6587. var u = $('<div class="overlay"></div>').text(c.name);
  6588. h.prepend(u)
  6589. }
  6590. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6591. var d = e.panos.get(c.panoId)
  6592. , p = d && !d.isAligned()
  6593. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6594. h.prepend(f)
  6595. }
  6596. o.append(h),
  6597. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6598. }
  6599. j = 144 * Fe,
  6600. Y = 111 * Fe,
  6601. $(".thumbImg").on("mouseover", function() {
  6602. I(t) || i.showPathToHeroLocation($(this).data("index"))
  6603. }),
  6604. $(".thumbImg").on("mouseout", function() {
  6605. t.clearPath()
  6606. }),
  6607. $(".thumbImg").on("click", function(e) {
  6608. l(e);
  6609. var i = $(this);
  6610. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6611. J.trackAlways("showcase_gui", {
  6612. gui_action: "click_highlight"
  6613. }),
  6614. t.goToHighlight(i.data("index"))
  6615. }),
  6616. $(".previous").find("a").on("click", function(e) {
  6617. l(e),
  6618. J.trackAlways("showcase_gui", {
  6619. gui_action: "prev_highlight"
  6620. }),
  6621. t.prevHighlight()
  6622. }),
  6623. $(".next").find("a").on("click", function(e) {
  6624. l(e),
  6625. J.trackAlways("showcase_gui", {
  6626. gui_action: "next_highlight"
  6627. }),
  6628. t.nextHighlight()
  6629. }),
  6630. $("#drawer").on("mouseleave", function(e) {
  6631. l(e);
  6632. var t;
  6633. try {
  6634. t = new MouseEvent("mouseup",{
  6635. clientX: e.clientX,
  6636. clientY: e.clientY,
  6637. screenX: e.screenX,
  6638. screenY: e.screenY
  6639. })
  6640. } catch (i) {
  6641. t = document.createEvent("MouseEvents"),
  6642. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6643. }
  6644. document.dispatchEvent(t)
  6645. }),
  6646. W = new Sly($("#scrollFrame"),{
  6647. horizontal: !0,
  6648. itemNav: "centered",
  6649. smart: !0,
  6650. scrollTrap: !0,
  6651. scrollBy: 1,
  6652. mouseDragging: !0,
  6653. touchDragging: !0,
  6654. speed: 300,
  6655. dragHandle: !0,
  6656. dynamicHandle: !0,
  6657. clickBar: !0,
  6658. scrollBar: $("#scroller"),
  6659. activateOn: null
  6660. }).init(),
  6661. W.on("active", function(e, t) {
  6662. Ve = t,
  6663. Ze("tour"),
  6664. $(".step").removeClass("active"),
  6665. $("#status").find(".curIdx").text(t + 1);
  6666. for (var i = 0; i <= t; i++)
  6667. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6668. }),
  6669. w()
  6670. }
  6671. function w() {
  6672. var e = $("#player").width() - 20
  6673. , t = $("#scroller")
  6674. , i = $("#drawer")
  6675. , n = $(".pinBottom");
  6676. if ($("#player").width() < 488 || $("#player").height() < 488)
  6677. t.addClass("hidden"),
  6678. i.addClass("noScroll"),
  6679. n.addClass("noScroll");
  6680. else {
  6681. var r = j > e
  6682. , o = !i.hasClass("noScroll")
  6683. , a = r !== o;
  6684. a && (t.toggleClass("hidden"),
  6685. i.toggleClass("noScroll"),
  6686. n.toggleClass("noScroll"))
  6687. }
  6688. }
  6689. function _(e) {
  6690. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6691. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6692. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6693. }
  6694. function T(e) {
  6695. function t(t, i) {
  6696. return !!e.player_options[t] && e[i || t]
  6697. }
  6698. $(".model-title").text(e.name);
  6699. var i = Q.pageTitle;
  6700. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6701. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6702. document.title = i ,
  6703. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6704. delay: {
  6705. show: 50,
  6706. hide: 0
  6707. },
  6708. trigger: "hover",
  6709. html: !1,
  6710. viewport: {
  6711. selector: "body",
  6712. padding: 10
  6713. }
  6714. }),
  6715. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6716. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6717. de.populate({
  6718. name: t("model_name", "name"),
  6719. coBrand: t("presented_by"),
  6720. description: t("model_summary", "summary") || "暂无内容",
  6721. contactName: t("contact_name"),
  6722. address: t("address"),
  6723. phone: t("contact_phone"),
  6724. formattedPhone: e.formatted_contact_phone,
  6725. email: t("contact_email"),
  6726. url: t("external_url"),
  6727. socialSharing: e.enable_social_sharing && e.is_public
  6728. })
  6729. }
  6730. function x(e, t, i, n, r, o) {
  6731. function a() {
  6732. o.setLoadingStartTime(),
  6733. H(),
  6734. r ? (re.showMessage(t, i, je.coBrand.visible),
  6735. l()) : h(l)
  6736. }
  6737. var s = $.Deferred()
  6738. , l = s.resolve.bind(s);
  6739. return Ge = !0,
  6740. O(e),
  6741. e.data.player_options && _(e.data.player_options),
  6742. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6743. Re.localizeGUI(),
  6744. T(e.data),
  6745. r || $(".quick").addClass("hidden"),
  6746. //e.data.image && !r && E(e.data.image),
  6747. n ? (J.impression(),
  6748. a()) : (o.setWaitingStartTime(),
  6749. oe.show(r, a)),
  6750. s
  6751. }
  6752. function S(e, t, i, n, r, a, s) {
  6753. q = s,
  6754. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6755. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6756. ae.init(),
  6757. re.init(e, a),
  6758. Oe.init(e, t, n),
  6759. $(".icon").on("mouseover", function() {
  6760. t.player && t.player.reticule.hide()
  6761. }),
  6762. m(e, t),
  6763. A(e, t),
  6764. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  6765. Ce.on(Me.OPENED, function() {
  6766. var e = document.getElementById("share-modal");
  6767. return function() {
  6768. Ze("share"),
  6769. le.open(e)
  6770. }
  6771. }()),
  6772. Ce.on(Me.CLOSED, le.reset)),
  6773. e.heroLocations.length > 1 ? b(e, t, i) : (je.highlight.visible = !1,
  6774. je.tourControls.visible = !1),
  6775. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6776. z(),
  6777. g(i),
  6778. v(e, r),
  6779. e.on("floor.changed", C),
  6780. e.on("waiting", R.bind(this, e)),
  6781. e.on("waiting-done", P.bind(this, e)),
  6782. i.on(xe.ModeChanged, function(e, n) {
  6783. g(i),
  6784. o(t, i),
  6785. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6786. he.updateMode(n)
  6787. }),
  6788. n.on(Se.Move, Ze.bind(this, "move")),
  6789. i.on(xe.Ready, function() {
  6790. ie.init(n, i, i.tagManager, t),
  6791. i.on(xe.ModeChanged, function(e, t) {
  6792. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6793. })
  6794. }),
  6795. i.on(xe.PanoChosen, function(e, t) {
  6796. g(i, t),
  6797. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6798. }),
  6799. le.on(ce.CLOSE, function(e) {
  6800. switch (e) {
  6801. case "vr-modal":
  6802. Ae.dismiss();
  6803. break;
  6804. case "share-modal":
  6805. Ce.hide();
  6806. break;
  6807. case "terms-modal":
  6808. fe.hide()
  6809. }
  6810. });
  6811. var l = $("#play").eq(0)
  6812. , c = $("#pause").eq(0)
  6813. , h = $(".pinBottom").toArray()
  6814. , u = $("#drawer").eq(0)
  6815. , d = $("#playHead").eq(0)
  6816. , p = $("#progressBar").eq(0)
  6817. , f = $("#thumb-container").eq(0)
  6818. , y = f.children()
  6819. , I = p.children();
  6820. t.on("update.controls", function() {
  6821. var n = t.describe();
  6822. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6823. c.show()),
  6824. n.tourInProgress && (h.forEach(function(e) {
  6825. e.classList.add("playing")
  6826. }),
  6827. u.addClass("playing"),
  6828. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6829. c.hide()),
  6830. n.tourInProgress || (ve.stopTour(),
  6831. h.forEach(function(e) {
  6832. e.classList.remove("playing")
  6833. }),
  6834. u.removeClass("playing"),
  6835. d.removeClass("playing")));
  6836. var r, a, s;
  6837. if (null !== n.currentItem) {
  6838. var p, f;
  6839. $("#status").find(".curIdx").text(n.currentItem + 1),
  6840. n.onTheBus ? (p = "active",
  6841. f = "recent") : (f = "active",
  6842. p = "recent");
  6843. var g = null === n.destinationItem || n.currentItem === n.destinationItem;
  6844. for (r = 0; r < e.heroLocations.length; r += 1)
  6845. s = y.eq(r),
  6846. a = I.eq(r),
  6847. s.removeClass(f),
  6848. a.removeClass(f),
  6849. n.onTheBus && r === n.destinationItem ? (s.addClass(p),
  6850. a.addClass(p),
  6851. W.activate(r)) : n.onTheBus && g && r === n.currentItem ? (s.addClass(p),
  6852. a.addClass(p)) : (s.removeClass(p),
  6853. a.removeClass(p))
  6854. } else
  6855. for (r = 0; r < e.heroLocations.length; r += 1)
  6856. s = y.eq(r),
  6857. a = I.eq(r),
  6858. s.removeClass("active recent"),
  6859. a.removeClass("active recent");
  6860. o(t, i)
  6861. }),
  6862. document.addEventListener("keydown", function(n) {
  6863. switch (J.updateInteraction(Se.InteractionKey),
  6864. n.which) {
  6865. case we.ZERO:
  6866. Q.debug && e.toggleAlpha();
  6867. break;
  6868. case we.NINE:
  6869. Q.debug && se.toggle();
  6870. break;
  6871. case we.ONE:
  6872. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6873. break;
  6874. case we.TWO:
  6875. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6876. break;
  6877. case we.THREE:
  6878. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6879. break;
  6880. case we.FOUR:
  6881. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6882. break;
  6883. case we.SPACE:
  6884. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6885. break;
  6886. case we.RETURN:
  6887. Q.debug && e.toggleExplodeUp();
  6888. break;
  6889. case we.P:
  6890. k();
  6891. break;
  6892. case we.U:
  6893. B();
  6894. break;
  6895. case we.X:
  6896. Q.debug && e.toggleExplode();
  6897. break;
  6898. case we.PLUSEQUALS:
  6899. t.player.activatePersistentZooming(!0),
  6900. ie.hideUi();
  6901. break;
  6902. case we.DASHUNDERSCORE:
  6903. t.player.activatePersistentZooming(!1),
  6904. ie.hideUi();
  6905. break;
  6906. case we.SEVEN:
  6907. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6908. break;
  6909. case we.EIGHT:
  6910. t.player.decreaseZoomSpeed();
  6911. break;
  6912. case we.NINE:
  6913. t.player.increaseZoomSpeed()
  6914. }
  6915. return i && i.reticule.hide(),
  6916. !0
  6917. }
  6918. .bind(this)),
  6919. document.addEventListener("keyup", function(e) {
  6920. switch (e.which) {
  6921. case we.PLUSEQUALS:
  6922. t.player.deactivatePersistentZooming();
  6923. break;
  6924. case we.DASHUNDERSCORE:
  6925. t.player.deactivatePersistentZooming()
  6926. }
  6927. }
  6928. .bind(this)),
  6929. F(e),
  6930. L(e, t.player),
  6931. M(i),
  6932. te.setAutoPlay(e.heroCount()),
  6933. he.init(i, a.mode),
  6934. he.on(ue.OPENED, Ze.bind(this, "help")),
  6935. fe.init(),
  6936. fe.on(ge.OPENED, function() {
  6937. var e = document.getElementById("terms-modal");
  6938. return function() {
  6939. Ze("terms"),
  6940. le.open(e)
  6941. }
  6942. }()),
  6943. fe.on(ge.CLOSED, le.reset),
  6944. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6945. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6946. Q.profiling.enabled && se.show(),
  6947. ve.init(t)
  6948. }
  6949. function M(e) {
  6950. var t = function(e, t) {
  6951. $(e).find("a").each(function(e, i) {
  6952. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6953. i.style.pointerEvents = t ? "auto" : "none"
  6954. })
  6955. }
  6956. , i = function() {
  6957. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6958. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6959. };
  6960. e.on(Ne.ZoomMax, function() {
  6961. t("#gui-zoomin", !1),
  6962. t("#gui-zoomout", !0)
  6963. }),
  6964. e.on(Ne.ZoomMin, function() {
  6965. t("#gui-zoomin", !0),
  6966. t("#gui-zoomout", !1)
  6967. }),
  6968. e.on(Ne.ZoomIn, function() {
  6969. t("#gui-zoomout", !0)
  6970. }),
  6971. e.on(Ne.ZoomOut, function() {
  6972. t("#gui-zoomin", !0)
  6973. }),
  6974. i()
  6975. }
  6976. function R(e) {
  6977. O(e)
  6978. }
  6979. function P(e) {
  6980. O(e)
  6981. }
  6982. function O(e) {
  6983. var t = e.waitQueue.length;
  6984. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  6985. }
  6986. function L(e, t) {
  6987. He = {
  6988. gui: null,
  6989. visible: !1,
  6990. model: e,
  6991. player: t
  6992. }
  6993. }
  6994. function D(e, t) {
  6995. function i() {
  6996. var i = t.toJSON();
  6997. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  6998. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  6999. }
  7000. var n = {}
  7001. , r = new Le.GUI({
  7002. autoPlace: !0,
  7003. width: "60%"
  7004. });
  7005. i(),
  7006. t.on(xe.ViewChanged, i),
  7007. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7008. r.domElement.id = "datLinks";
  7009. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7010. return o.forEach(function(e) {
  7011. if (!K.detectSafari()) {
  7012. var t = document.createElement("button");
  7013. t.classList.add("btn-deep-link"),
  7014. t.innerText = Re.MENU_COPY,
  7015. e.nextSibling.appendChild(t);
  7016. var i = function() {
  7017. alert(Re.LINK_ALERT_COPY),
  7018. t.hide()
  7019. };
  7020. t.addEventListener("click", function(e) {
  7021. try {
  7022. var t = e.target.parentNode.childNodes[0];
  7023. t.select();
  7024. var n = document.execCommand("copy");
  7025. t.blur(),
  7026. n || i()
  7027. } catch (e) {
  7028. i()
  7029. }
  7030. })
  7031. }
  7032. }),
  7033. $(r.__closeButton).hide(),
  7034. r
  7035. }
  7036. function N(e) {
  7037. He.gui || (He.gui = D(He.model, He.player)),
  7038. He.visible = e,
  7039. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7040. }
  7041. function B() {
  7042. N(!He.visible)
  7043. }
  7044. function F(e) {
  7045. ke = {
  7046. gui: null,
  7047. visible: !1,
  7048. model: e
  7049. }
  7050. }
  7051. function V(e) {
  7052. var t = new Le.GUI;
  7053. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7054. e.setSweepVisibility(Q.showSweeps)
  7055. }),
  7056. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7057. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7058. Q.transition.flySpeed = 0,
  7059. t.__controllers.forEach(function(e) {
  7060. e.updateDisplay()
  7061. })
  7062. }),
  7063. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7064. $(t.__closeButton).hide(),
  7065. t
  7066. }
  7067. function U(e) {
  7068. ke.gui || (ke.gui = V(ke.model)),
  7069. ke.visible = e,
  7070. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7071. }
  7072. function k() {
  7073. U(!ke.visible)
  7074. }
  7075. function H() {
  7076. function e(e) {
  7077. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7078. }
  7079. $("body").css("touch-action", "none"),
  7080. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7081. // e.preventDefault()
  7082. });
  7083. var t = document.getElementById("terms-text")
  7084. , i = document.getElementById("more-help-wrapper")
  7085. , n = (document.getElementById("navigation-help-wrapper"),
  7086. document.getElementById("help-dialog"),
  7087. document.getElementById("tag-billboards"));
  7088. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7089. document.body.addEventListener("DOMMouseScroll", e)),
  7090. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7091. e.stopPropagation()
  7092. })
  7093. }
  7094. function G(e, t) {
  7095. for (var i = []; e; )
  7096. i.push(e),
  7097. e = e.parentNode;
  7098. for (; t && i.indexOf(t) === -1; )
  7099. t = t.parentNode;
  7100. return t
  7101. }
  7102. function z() {
  7103. var e, t = function(t) {
  7104. e = 0 === t.button || 1 === t.which ? t.target : null
  7105. }, i = function(t) {
  7106. e !== t.target && (e = G(e, t.target));
  7107. var i = document.getElementById("gui-parent");
  7108. if (G(i, e) !== i && (e = null),
  7109. e) {
  7110. var n;
  7111. try {
  7112. n = new MouseEvent("click",t)
  7113. } catch (e) {
  7114. n = document.createEvent("MouseEvents"),
  7115. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7116. }
  7117. n.syntheticClick = !0,
  7118. e.dispatchEvent(n),
  7119. e = null
  7120. }
  7121. };
  7122. document.body.addEventListener("mousedown", t, !0),
  7123. document.body.addEventListener("mouseup", i, !0),
  7124. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7125. e.syntheticClick || (e.stopPropagation(),
  7126. "A" === e.target.nodeName && e.preventDefault())
  7127. }, !0)
  7128. }
  7129. var W, j, Y, X, Z, q, K = (e("three"),
  7130. e("../util/ajax"),
  7131. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7132. e("../util/camera"),
  7133. e("../util/logger")), te = (e("../objects/Snapshot"),
  7134. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7135. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7136. e("../enum/PathDisplayMode"),
  7137. e("../enum/DirectorEvents"),
  7138. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7139. e("../enum/WarpStyle"),
  7140. e("../enum/AlignmentType"),
  7141. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7142. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7143. coBrand: {
  7144. visible: !0,
  7145. elements: [".co-brand", "#loaderCoBrand"]
  7146. },
  7147. help: {
  7148. visible: !0,
  7149. elements: [".nav-help", "#nav-help"]
  7150. },
  7151. tourControls: {
  7152. visible: !0,
  7153. elements: [".next", ".previous", "#play"]
  7154. },
  7155. highlight: {
  7156. visible: !0,
  7157. elements: ["#drawer", "#pullTab"]
  7158. },
  7159. share: {
  7160. visible: !0,
  7161. elements: [".socialButton", "#share"]
  7162. },
  7163. fullScreen: {
  7164. visible: !0,
  7165. elements: ["#gui-fullscreen"]
  7166. },
  7167. floors: {
  7168. visible: !0,
  7169. elements: [".gui-floor"]
  7170. }
  7171. }, Ye = function() {
  7172. var e = document.getElementById("drawer");
  7173. return function() {
  7174. $("#player").height() < 400 && e.classList.contains("open") && a()
  7175. }
  7176. }(), Xe = function() {
  7177. var e = document.getElementById("meta-info");
  7178. return function() {
  7179. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7180. }
  7181. }(), Ze = function(e) {
  7182. function t() {
  7183. u.classList.contains("expand") && de.toggleMeta(!0)
  7184. }
  7185. function i() {
  7186. fe.hide()
  7187. }
  7188. function n() {
  7189. he.close()
  7190. }
  7191. function r() {
  7192. Ae.dismiss()
  7193. }
  7194. function o() {
  7195. p.hasClass("open") && a(!0)
  7196. }
  7197. function l() {
  7198. Ce.hide()
  7199. }
  7200. function c() {
  7201. f.hasClass("open") && f.removeClass("open")
  7202. }
  7203. function h() {
  7204. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7205. }
  7206. var u = document.getElementById("meta-info")
  7207. , d = document.getElementById("interaction-modal")
  7208. , p = $("#drawer").eq(0)
  7209. , f = $(".gui-floor").eq(0)
  7210. , g = $(".vr-popup").eq(0);
  7211. return function(e) {
  7212. switch (e) {
  7213. case "info":
  7214. i(),
  7215. n(),
  7216. Ye(),
  7217. l(),
  7218. c(),
  7219. r(),
  7220. h();
  7221. break;
  7222. case "terms":
  7223. t(),
  7224. n(),
  7225. o(),
  7226. l(),
  7227. c(),
  7228. r(),
  7229. h();
  7230. break;
  7231. case "help":
  7232. t(),
  7233. i(),
  7234. l(),
  7235. c(),
  7236. r(),
  7237. h();
  7238. break;
  7239. case "vr":
  7240. t(),
  7241. i(),
  7242. l(),
  7243. c(),
  7244. n(),
  7245. h(),
  7246. s(g) && o();
  7247. break;
  7248. case "highlights":
  7249. Xe(),
  7250. i(),
  7251. l(),
  7252. c();
  7253. break;
  7254. case "share":
  7255. t(),
  7256. i(),
  7257. n(),
  7258. c(),
  7259. r(),
  7260. h();
  7261. break;
  7262. case "floor":
  7263. i(),
  7264. l(),
  7265. r();
  7266. break;
  7267. case "view":
  7268. c(),
  7269. l(),
  7270. i(),
  7271. r();
  7272. break;
  7273. case "tour":
  7274. i(),
  7275. l(),
  7276. c(),
  7277. r();
  7278. break;
  7279. case "move":
  7280. i(),
  7281. l(),
  7282. c(),
  7283. r();
  7284. break;
  7285. case "resize":
  7286. t(),
  7287. Ye(),
  7288. c();
  7289. break;
  7290. case "tag":
  7291. i(),
  7292. n(),
  7293. l(),
  7294. c(),
  7295. r()
  7296. }
  7297. }
  7298. }();
  7299. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7300. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7301. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7302. setTimeout(function() {
  7303. $(".icon:visible").hide().show(0)
  7304. }, 100)
  7305. }),
  7306. $("#gui-fullscreen").find("a").on("click", function(e) {
  7307. l(e),
  7308. K.requestFullscreen($("body")[0]),
  7309. J.track("showcase_gui", {
  7310. gui_action: "click_enter_fullscreen",
  7311. interaction_source: "gui"
  7312. })
  7313. //czj
  7314. //W.reload()
  7315. }),
  7316. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7317. l(e),
  7318. K.exitFullscreen(),
  7319. J.track("showcase_gui", {
  7320. gui_action: "click_exit_fullscreen",
  7321. interaction_source: "gui"
  7322. })
  7323. })
  7324. $(window).on("resize", function(e) {
  7325. var t = e.target.innerHeight
  7326. , i = e.target.innerWidth;
  7327. t === X && i === Z || (je.highlight.visible && w(),
  7328. Ze("resize"),
  7329. $(".pinTop.right").removeClass("hideUnderMeta"),
  7330. c(),
  7331. X = t,
  7332. Z = i)
  7333. }).resize(),
  7334. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7335. $("#pullTab").on("click", function(e) {
  7336. l(e),
  7337. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7338. gui_action: "hide_highlight_reel"
  7339. }),
  7340. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7341. gui_action: "show_highlight_reel"
  7342. }),
  7343. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7344. a()
  7345. });
  7346. /***********************方奕卓 热点列表事件监听 ************************/
  7347. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7348. $('#hotList').css('display', '');
  7349. $('#hotList').on('click',function(e){
  7350. l(e);
  7351. var hotList = $('#hotListWrap')[0];
  7352. var isActive = hotList.classList.contains('hotListActive');
  7353. if(isActive){
  7354. hotList.classList.remove('hotListActive');
  7355. this.classList.remove('active')
  7356. }else{
  7357. hotList.classList.add('hotListActive');
  7358. this.classList.add('active')
  7359. }
  7360. }),
  7361. $('#hotListContent ul').on('mouseover', function(e){
  7362. l(e);
  7363. var target = e.target;
  7364. var hotList = document.getElementById('hotListWrap');
  7365. if(target.tagName === 'SPAN'){
  7366. var targetParent = target.parentElement.parentElement;
  7367. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7368. hotList.style.width = target.offsetWidth + 116 + 'px';
  7369. }else{
  7370. hotList.style.width = '';
  7371. }
  7372. }else if(target.tagName === 'LI'){
  7373. var targetParent = target.parentElement;
  7374. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7375. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7376. }else{
  7377. hotList.style.width = ''
  7378. }
  7379. }else {
  7380. hotList.style.width = '';
  7381. }
  7382. });
  7383. $('#hotListContent ul').on('click', function(e){
  7384. l(e);
  7385. this.preElem && this.preElem.classList.remove('active');
  7386. if(e.target.tagName === 'SPAN'){
  7387. e.target.parentElement.classList.add('active');
  7388. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7389. this.preElem = e.target.parentElement;
  7390. }else{
  7391. e.target.classList.add('active');
  7392. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7393. this.preElem = e.target;
  7394. }
  7395. })
  7396. $('#hotListClose').on('click', function(e){
  7397. l(e);
  7398. var hotList = $('#hotListWrap')[0];
  7399. hotList.classList.remove('hotListActive');
  7400. $('#hotListContent ul .active').removeClass('active');
  7401. $('#hotList')[0].classList.remove('active')
  7402. })
  7403. }
  7404. /*****************************************************************/
  7405. $("#more-menu-button").on("click", function(e) {
  7406. l(e);
  7407. var t = $("#more-menu");
  7408. t.toggleClass("open")
  7409. }),
  7410. t.exports.init = S,
  7411. t.exports.startLoading = x,
  7412. t.exports.endLoading = d,
  7413. t.exports.onProgress = u
  7414. }
  7415. ).call(this, "/js/gui/gui.js")
  7416. }
  7417. , {
  7418. "../analytics": 4,
  7419. "../controls/serializer": 14,
  7420. "../enum/AlignmentType": 17,
  7421. "../enum/BlackoutStyle": 18,
  7422. "../enum/ControlEvents": 21,
  7423. "../enum/DirectorEvents": 23,
  7424. "../enum/Keys": 30,
  7425. "../enum/PathDiscardMode": 38,
  7426. "../enum/PathDisplayMode": 39,
  7427. "../enum/PlayerEvents": 40,
  7428. "../enum/VROption": 47,
  7429. "../enum/Vectors": 50,
  7430. "../enum/Viewmode": 51,
  7431. "../enum/WarpStyle": 52,
  7432. "../enum/ZoomEvents": 53,
  7433. "../lib/dat.gui": 93,
  7434. "../localization/localize": 108,
  7435. "../tag/Media/MediaEvent": 131,
  7436. "../objects/Snapshot": 153,
  7437. "../settings": 166,
  7438. "../util/ajax": 181,
  7439. "../util/browser": 182,
  7440. "../util/camera": 183,
  7441. "../util/logger": 189,
  7442. "../util/showcase": 193,
  7443. "../util/transitions": 195,
  7444. "./closer/ModalCloserEvent": 61,
  7445. "./closer/modalCloser": 62,
  7446. "./help/HelpEvent": 66,
  7447. "./help/help": 67,
  7448. "./helpManager": 68,
  7449. "./immersiveMode": 69,
  7450. "./konami": 70,
  7451. "./landingScreen": 71,
  7452. "./loadingScreen": 72,
  7453. "./memoryUsage": 73,
  7454. "./playButton": 74,
  7455. "./populateModal": 75,
  7456. "./sharing/ShareEvents": 76,
  7457. "./sharing/modal": 77,
  7458. "./terms/TermsEvent": 78,
  7459. "./terms/terms": 79,
  7460. "./title/TitleEvents": 80,
  7461. "./title/tagToggle": 81,
  7462. "./title/titleBar": 82,
  7463. "./tourInteraction": 84,
  7464. "./vr/vrEvent": 85,
  7465. "./vr/vrModal": 87,
  7466. "./webvr/WebVrEvent": 88,
  7467. "./webvr/webVRgui": 89,
  7468. three: 217
  7469. }],
  7470. 66: [function(e, t, i) {
  7471. "use strict";
  7472. t.exports = Object.freeze({
  7473. OPENED: "help.opened",
  7474. CLOSED: "help.closed"
  7475. })
  7476. }
  7477. , {}],
  7478. 67: [function(e, t, i) {
  7479. "use strict";
  7480. function n() {
  7481. g.on("click", function(e) {
  7482. if (S && S !== l.TRANSITIONING) {
  7483. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7484. t && !M ? R.close() : r()
  7485. }
  7486. }),
  7487. w.on("click", function(e) {
  7488. R.close()
  7489. }),
  7490. E.on("click", function(e) {
  7491. S && S !== l.TRANSITIONING && (s(),
  7492. o())
  7493. }),
  7494. b.on("click", function(e) {
  7495. s(),
  7496. a()
  7497. })
  7498. }
  7499. function r() {
  7500. S && S !== l.TRANSITIONING && (M = !0,
  7501. setTimeout(function() {
  7502. M = !1
  7503. }, d.help.modalStayDuration),
  7504. R.emit(h.OPENED),
  7505. m.addClass("open " + S),
  7506. g.addClass("open"),
  7507. s(),
  7508. o(),
  7509. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7510. y.classList.add("fadeIn"))
  7511. }
  7512. function o() {
  7513. E.addClass("underline-tab"),
  7514. u.fill(_, c.NAVIGATION, S),
  7515. m.addClass(S)
  7516. }
  7517. function a() {
  7518. b.addClass("underline-tab"),
  7519. u.fill(T, c.MORE_HELP),
  7520. m.addClass("more-help")
  7521. }
  7522. function s(e, t) {
  7523. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7524. I.forEach(function(e) {
  7525. e.classList.remove("underline-tab")
  7526. })
  7527. }
  7528. var l = e("../../enum/Viewmode")
  7529. , c = e("../../enum/HelpModalType")
  7530. , h = e("./HelpEvent")
  7531. , u = (e("../helpManager"),
  7532. e("./../populateModal"))
  7533. , d = e("../../settings")
  7534. , p = e("../../util/common")
  7535. , f = e("events").EventEmitter
  7536. , g = $(".footer-help").eq(0)
  7537. , m = $("#help-dialog").eq(0)
  7538. , v = document.querySelector("#quick-logo")
  7539. , A = document.querySelector("#loaderCoBrand")
  7540. , y = document.querySelector("#help-dialog")
  7541. , C = document.querySelector(".footer")
  7542. , I = $(".help-tabs").children().toArray()
  7543. , E = $(".navigation-tab").eq(0)
  7544. , b = $(".more-help-tab").eq(0)
  7545. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7546. m.find(".close").eq(0))
  7547. , _ = m.find(".interactions").toArray()
  7548. , T = m.find(".ui-instructions").toArray()
  7549. , x = l.PANORAMA
  7550. , S = l.PANORAMA
  7551. , M = !1
  7552. , R = {
  7553. init: function(e, t) {
  7554. S = t,
  7555. x = t,
  7556. [y, A, v, C].forEach(function(e) {
  7557. e.classList.add(u.deviceType)
  7558. }),
  7559. n()
  7560. },
  7561. close: function() {
  7562. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7563. g.removeClass("open"),
  7564. m.removeClass("open"),
  7565. y.classList.contains("fadeIn"))) {
  7566. y.classList.remove("fadeIn");
  7567. var e = S === l.TRANSITIONING ? x : S;
  7568. u.clear(_, c.NAVIGATION, e)
  7569. }
  7570. },
  7571. updateMode: function(e) {
  7572. x = S,
  7573. S = e
  7574. }
  7575. };
  7576. p.extendObject(R, f.prototype),
  7577. t.exports = R
  7578. }
  7579. , {
  7580. "../../enum/HelpModalType": 28,
  7581. "../../enum/Viewmode": 51,
  7582. "../../settings": 166,
  7583. "../../util/common": 185,
  7584. "../helpManager": 68,
  7585. "./../populateModal": 75,
  7586. "./HelpEvent": 66,
  7587. events: 202
  7588. }],
  7589. 68: [function(e, t, i) {
  7590. (function(i) {
  7591. "use strict";
  7592. var n = e("../util/browser")
  7593. , r = e("./../util/logger")
  7594. , o = e("./../settings")
  7595. , a = new r(i)
  7596. , s = function() {
  7597. var e;
  7598. try {
  7599. return e = window.localStorage.getItem("visitCount") || "0",
  7600. e = (parseFloat(e) + 1).toString(),
  7601. window.localStorage.setItem("visitCount", e),
  7602. a.debug("visitCount = " + e),
  7603. e
  7604. } catch (t) {
  7605. e = "1",
  7606. a.debug("couldn't set local storage")
  7607. }
  7608. }()
  7609. , l = !1;
  7610. t.exports = {
  7611. isHelpDisabled: function() {
  7612. return "0" === n.valueFromHash("help", null) || l
  7613. },
  7614. isLargeHelpEnabled: function() {
  7615. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7616. },
  7617. isSmallHelpEnabled: function() {
  7618. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7619. },
  7620. isHelpEnabled: function() {
  7621. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7622. },
  7623. setAutoPlay: function(e) {
  7624. l = o.warp.auto >= 0 && e > 1
  7625. }
  7626. }
  7627. }
  7628. ).call(this, "/js/gui/helpManager.js")
  7629. }
  7630. , {
  7631. "../util/browser": 182,
  7632. "./../settings": 166,
  7633. "./../util/logger": 189
  7634. }],
  7635. 69: [function(e, t, i) {
  7636. "use strict";
  7637. function n(e, t, i, n) {
  7638. F = n,
  7639. r(e, t, i, F),
  7640. o(),
  7641. N = t.mode
  7642. }
  7643. function r(e, t, i, n) {
  7644. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7645. e.controls[t].on(v.Move, a),
  7646. e.controls[t].on(v.LongTap, c)
  7647. }),
  7648. M.on("mousewheel DOMMouseScroll", a),
  7649. i.on(m.TagActivated, a),
  7650. i.on(m.TagNavigation, a),
  7651. t.on(A.FlyingEnded, s),
  7652. t.on(A.ModeChanging, function(e, t) {
  7653. B = t !== C.PANORAMA && e !== C.PANORAMA
  7654. }),
  7655. t.on(A.ModeChanged, function(e, i) {
  7656. N = t.mode,
  7657. i !== C.TRANSITIONING ? l() : a("modeChange")
  7658. }),
  7659. n.on(y.TourStart, function() {
  7660. L = !0,
  7661. a()
  7662. }),
  7663. n.on(y.TourEnd, function() {
  7664. L = !1,
  7665. l()
  7666. }),
  7667. n.on(y.ActionInterrupted, function() {
  7668. L = !1
  7669. }),
  7670. R.addEventListener("touchend", function() {
  7671. $("#pullTab").hasClass("opened") && !L && l()
  7672. }, !0)
  7673. }
  7674. function o() {
  7675. p.isMobile() ? (b.forEach(function(e) {
  7676. e.classList.add("mobile")
  7677. }),
  7678. w.click(l)) : (b.forEach(function(e) {
  7679. e.addEventListener("mouseleave", function() {
  7680. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7681. }, !0)
  7682. }),
  7683. M.mouseleave(function() {
  7684. b[0].classList.contains("detectHover") && l()
  7685. }))
  7686. }
  7687. function a(e) {
  7688. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7689. P = !0,
  7690. g.close(),
  7691. h(e),
  7692. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7693. _.hasClass("playing") || (b.forEach(function(e) {
  7694. e.classList.add("detectHover")
  7695. }),
  7696. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7697. }
  7698. function s() {
  7699. _.hasClass("playing") || (clearTimeout(O),
  7700. O = setTimeout(l, f.immersive.timeToShowAgain))
  7701. }
  7702. function l() {
  7703. clearTimeout(O),
  7704. P = !1,
  7705. I.forEach(function(e) {
  7706. e.classList.remove("drawerOpen")
  7707. }),
  7708. L || E.forEach(function(e) {
  7709. e.classList.remove("duringTour")
  7710. }),
  7711. b.forEach(function(e) {
  7712. e.classList.remove("detectHover")
  7713. })
  7714. }
  7715. function c() {
  7716. P ? l() : a(),
  7717. D = !0,
  7718. setTimeout(function() {
  7719. D = !1
  7720. }, f.immersive.uiStayDuration)
  7721. }
  7722. function h(e) {
  7723. !d(e) && L ? E.forEach(function(e) {
  7724. e.classList.remove("drawerOpen"),
  7725. e.classList.add("duringTour")
  7726. }) : _.hasClass("open") ? E.forEach(function(e) {
  7727. e.classList.remove("duringTour"),
  7728. e.classList.add("drawerOpen")
  7729. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7730. e.classList.add("fadeOut")
  7731. })
  7732. }
  7733. function u() {
  7734. T.hasClass("duringTour") || (L = !1,
  7735. a("gui"),
  7736. l())
  7737. }
  7738. function d(e) {
  7739. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7740. }
  7741. var p = e("../util/browser")
  7742. , f = e("../settings")
  7743. , g = e("./help/help")
  7744. , m = e("../enum/tagEvents")
  7745. , v = e("../enum/ControlEvents")
  7746. , A = e("../enum/PlayerEvents")
  7747. , y = e("../enum/DirectorEvents")
  7748. , A = e("../enum/PlayerEvents")
  7749. , C = e("../enum/Viewmode")
  7750. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7751. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7752. , b = $("#hover-bottom, #hover-top").toArray()
  7753. , w = ($("#pullTab").eq(0),
  7754. $("#playHead").eq(0),
  7755. $(".pinBottom-container").eq(0))
  7756. , _ = $("#drawer").eq(0)
  7757. , T = $("#drawer-container").eq(0)
  7758. , x = $("#meta-info").eq(0)
  7759. , S = $(".pinTop.left").eq(0)
  7760. , M = $("#player").eq(0)
  7761. , R = document.getElementById("pullTab")
  7762. , P = !1
  7763. , O = null
  7764. , L = !1
  7765. , D = !1
  7766. , N = null
  7767. , B = !1
  7768. , F = null;
  7769. t.exports.init = n,
  7770. t.exports.hideUi = a,
  7771. t.exports.resetDrawer = u
  7772. }
  7773. , {
  7774. "../enum/ControlEvents": 21,
  7775. "../enum/DirectorEvents": 23,
  7776. "../enum/tagEvents": 32,
  7777. "../enum/PlayerEvents": 40,
  7778. "../enum/Viewmode": 51,
  7779. "../settings": 166,
  7780. "../util/browser": 182,
  7781. "./help/help": 67
  7782. }],
  7783. 70: [function(e, t, i) {
  7784. (function(i) {
  7785. "use strict";
  7786. function n(e, t, i) {
  7787. l.debug("konami has the modelInstance");
  7788. var n = [];
  7789. $(window).on("keydown", function(e) {
  7790. n.push(e.which),
  7791. n.length > o.secretPanelWord.length && n.shift(),
  7792. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7793. o.debug = !0)
  7794. }),
  7795. $(window).on("keydown", function n(r) {
  7796. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7797. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7798. })
  7799. }
  7800. var r = e("./../util/logger")
  7801. , o = e("./../settings")
  7802. , a = e("./debug")
  7803. , s = e("./../util/common")
  7804. , l = (e("./gui"),
  7805. new r(i));
  7806. o.console && $("body").append('<div id="debug-console"></div>'),
  7807. t.exports.init = n
  7808. }
  7809. ).call(this, "/js/gui/konami.js")
  7810. }
  7811. , {
  7812. "./../settings": 166,
  7813. "./../util/common": 185,
  7814. "./../util/logger": 189,
  7815. "./debug": 63,
  7816. "./gui": 65
  7817. }],
  7818. 71: [function(e, t, i) {
  7819. "use strict";
  7820. function n(e, t) {
  7821. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7822. }
  7823. function r(e) {
  7824. var t = $.Deferred();
  7825. e || t.resolve();
  7826. var i = c.startupFlyinDelay;
  7827. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7828. setTimeout(t.resolve.bind(t), i),
  7829. t
  7830. }
  7831. function o(e, t, i) {
  7832. var n = 0;
  7833. c.quickstart.enabled && (a(i),
  7834. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7835. var r = function() {
  7836. e.once(g.Move, l),
  7837. t.once(f.TourStart, l)
  7838. };
  7839. s(n, r)
  7840. }
  7841. function a(e) {
  7842. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7843. v.before(y),
  7844. A = $(".quick-brand").toArray()),*/
  7845. m.addClass("fadeOut"),
  7846. setTimeout(function() {
  7847. A.forEach(function(e) {
  7848. e.classList.add("fadeIn")
  7849. })
  7850. }, c.quickstart.showTextDelay),
  7851. setTimeout(function() {
  7852. A.forEach(function(e) {
  7853. e.classList.add("fadeOut")
  7854. })
  7855. }, c.quickstart.fadeOutDelay),
  7856. !0
  7857. }
  7858. function s(e, t) {
  7859. setTimeout(function() {
  7860. if (h.isHelpEnabled()) {
  7861. if (t(),
  7862. u.init(),
  7863. C.addClass("fadeIn landing " + u.deviceType),
  7864. h.isSmallHelpEnabled())
  7865. return void C.addClass("small");
  7866. u.fill(I, d.LANDING[E]),
  7867. C.addClass(E)
  7868. }
  7869. }, e)
  7870. //csz 用户引导界面
  7871. var helpData = {
  7872. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  7873. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  7874. }
  7875. var navIcon = $(".nav-icon .icon");
  7876. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7877. function paging(id){
  7878. id.on("click",function(){
  7879. var navPage = null;
  7880. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7881. if(navPage > helpData.length || navPage < 1) return false
  7882. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7883. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7884. }else{
  7885. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7886. }
  7887. })
  7888. };
  7889. paging($(".next-button"));
  7890. paging($(".prev-button"));
  7891. }
  7892. function l() {
  7893. u.clear(I, d.LANDING[E]),
  7894. C.removeClass("fadeIn")
  7895. }
  7896. var c = e("../settings")
  7897. , h = (e("./help/help"),
  7898. e("./helpManager"))
  7899. , u = e("./populateModal")
  7900. , d = e("../enum/HelpModalType")
  7901. , p = e("../enum/Viewmode")
  7902. , f = e("../enum/DirectorEvents")
  7903. , g = e("../enum/PlayerEvents")
  7904. , m = $("#quick-blackout").eq(0)
  7905. , v = $("#quick-logo").eq(0)
  7906. , A = $(".quick-brand").toArray()
  7907. , y = $("#loaderCoBrand").eq(0)
  7908. , C = $("#interaction-modal").eq(0)
  7909. , I = C.find(".interaction").toArray()
  7910. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7911. "");
  7912. t.exports.delayLanding = r,
  7913. t.exports.showMessage = o,
  7914. t.exports.init = n,
  7915. t.exports.dismissModal = l
  7916. }
  7917. , {
  7918. "../enum/DirectorEvents": 23,
  7919. "../enum/HelpModalType": 28,
  7920. "../enum/PlayerEvents": 40,
  7921. "../enum/Viewmode": 51,
  7922. "../settings": 166,
  7923. "./help/help": 67,
  7924. "./helpManager": 68,
  7925. "./populateModal": 75
  7926. }],
  7927. 72: [function(e, t, i) {
  7928. "use strict";
  7929. var n = e("./circleLoader").circleLoader;
  7930. t.exports = {
  7931. element: $("#gui-loading"),
  7932. hide: function(e) {
  7933. n.done(),
  7934. this.element.fadeOut(1500, e)
  7935. },
  7936. show: function(e) {
  7937. this.element.fadeIn(500, function() {
  7938. this.element.css("display", "table"),
  7939. e && e()
  7940. }
  7941. .bind(this))
  7942. },
  7943. progress: function(e) {
  7944. n.set(e)
  7945. }
  7946. }
  7947. }
  7948. , {
  7949. "./circleLoader": 60
  7950. }],
  7951. 73: [function(e, t, i) {
  7952. "use strict";
  7953. var n = e("../settings")
  7954. , r = $("#memory-info")
  7955. , o = r.find("#memory-gpu")
  7956. , a = !1;
  7957. t.exports = {
  7958. show: function() {
  7959. n.profiling.enabled && (r.show(),
  7960. a = !0)
  7961. },
  7962. hide: function() {
  7963. r.hide(),
  7964. a = !1
  7965. },
  7966. toggle: function() {
  7967. a ? this.hide() : this.show()
  7968. },
  7969. update: function(e) {
  7970. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7971. }
  7972. }
  7973. }
  7974. , {
  7975. "../settings": 166
  7976. }],
  7977. 74: [function(e, t, i) {
  7978. "use strict";
  7979. var n = e("../util/browser")
  7980. , r = e("../analytics");
  7981. e("../settings");
  7982. t.exports = {
  7983. show: function(e, t) {
  7984. $("#gui-message").fadeOut(500, function() {
  7985. t()
  7986. })
  7987. }
  7988. }
  7989. }
  7990. , {
  7991. "../analytics": 4,
  7992. "../settings": 166,
  7993. "../util/browser": 182
  7994. }],
  7995. 75: [function(e, t, i) {
  7996. "use strict";
  7997. function n(e, t, i, n) {
  7998. function r(e) {
  7999. return e.classList.contains(a)
  8000. }
  8001. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8002. //for (var a in o) {
  8003. //var s = e.find(r);
  8004. //for (var l in o[a]) {
  8005. //var c = o[a][l];
  8006. //if ("top-info" === l || "bottom-info" === l) {
  8007. //var h = n ? c : "";
  8008. //czj 注释掉第一次打开的用户引导
  8009. //s.querySelector("." + l).textContent = h
  8010. //} else {
  8011. //var u = n ? c : "";
  8012. //, d = s.querySelector("." + l);
  8013. //d.src = u,
  8014. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8015. //}
  8016. //}
  8017. //}
  8018. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8019. // p.forEach(function(e) {
  8020. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8021. // })
  8022. }
  8023. var r = e("../util/browser")
  8024. , o = e("../localization/localize")
  8025. , a = e("../enum/HelpModalType")
  8026. , s = (e("../enum/HelpModalSize"),
  8027. e("../enum/Viewmode"));
  8028. t.exports = {
  8029. init: function() {
  8030. if (!this.hasInitialized) {
  8031. this.hasInitialized = !0,
  8032. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8033. this.assets = {},
  8034. this.assets[a.LANDING[s.PANORAMA]] = {
  8035. desktop: {
  8036. left: {
  8037. "top-info": o.ROTATE,
  8038. "big-image": "images/nav_help_mouse_drag_left.png",
  8039. keyboard: "images/nav_help_keyboard_left_right.png"
  8040. },
  8041. middle: {
  8042. "top-info": o.MOVE,
  8043. "big-image": "images/nav_help_mouse_click.png",
  8044. keyboard: "images/nav_help_keyboard_up_down.png"
  8045. },
  8046. right: {
  8047. "top-info": o.ZOOM,
  8048. "big-image": "images/nav_help_mouse_zoom.png",
  8049. keyboard: "images/nav_help_zoom_keys.png"
  8050. }
  8051. },
  8052. mobile: {
  8053. left: {
  8054. "top-info": o.ROTATE,
  8055. "big-image": "images/nav_help_gesture_drag.png"
  8056. },
  8057. middle: {
  8058. "top-info": o.MOVE,
  8059. "big-image": "images/nav_help_gesture_tap.png"
  8060. },
  8061. right: {
  8062. "top-info": o.ZOOM,
  8063. "big-image": "images/nav_help_gesture_pinch.png"
  8064. }
  8065. }
  8066. },
  8067. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8068. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8069. desktop: {
  8070. left: {
  8071. "top-info": o.ROTATE,
  8072. "big-image": "images/nav_help_mouse_drag_left.png",
  8073. keyboard: "images/nav_help_keyboard_left_right.png"
  8074. },
  8075. middle: {
  8076. "top-info": o.MOVE,
  8077. "big-image": "images/nav_help_mouse_position_right.png"
  8078. }
  8079. },
  8080. mobile: {
  8081. left: {
  8082. "top-info": o.ROTATE,
  8083. "big-image": "images/nav_help_gesture_drag.png"
  8084. },
  8085. middle: {
  8086. "top-info": o.MOVE,
  8087. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8088. }
  8089. }
  8090. },
  8091. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8092. desktop: {
  8093. left: {
  8094. "top-info": o.MOVE,
  8095. "big-image": "images/nav_help_mouse_position_left.png"
  8096. },
  8097. middle: {
  8098. "top-info": o.ROTATE,
  8099. "big-image": "images/nav_help_mouse_drag_right.png",
  8100. keyboard: "images/nav_help_keyboard_left_right.png"
  8101. }
  8102. },
  8103. mobile: {
  8104. left: {
  8105. "top-info": o.MOVE,
  8106. "big-image": "images/nav_help_gesture_position.png"
  8107. },
  8108. middle: {
  8109. "top-info": o.ROTATE,
  8110. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8111. }
  8112. }
  8113. };
  8114. var e = {
  8115. "top-info": o.INSIDE,
  8116. "big-image": "images/nav_help_click_inside.png",
  8117. keyboard: "images/nav_help_inside_key.png"
  8118. };
  8119. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8120. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8121. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8122. var t = {
  8123. "top-info": o.INSIDE,
  8124. "big-image": "images/nav_help_tap_inside.png"
  8125. };
  8126. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8127. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8128. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8129. this.assets[a.NAVIGATION] = {},
  8130. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8131. desktop: {
  8132. left: {
  8133. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8134. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8135. "big-image": "images/nav_help_mouse_drag_left.png",
  8136. keyboard: "images/nav_help_keyboard_left_right.png"
  8137. },
  8138. middle: {
  8139. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8140. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8141. "big-image": "images/nav_help_mouse_click.png",
  8142. keyboard: "images/nav_help_keyboard_up_down.png"
  8143. },
  8144. right: {
  8145. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8146. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8147. "big-image": "images/nav_help_mouse_zoom.png",
  8148. keyboard: "images/nav_help_zoom_keys.png"
  8149. }
  8150. },
  8151. mobile: {
  8152. left: {
  8153. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8154. "big-image": "images/nav_help_gesture_drag.png"
  8155. },
  8156. middle: {
  8157. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8158. "big-image": "images/nav_help_gesture_tap.png"
  8159. },
  8160. right: {
  8161. "top-info": o.HELP_MOBILE_3,
  8162. "big-image": "images/nav_help_gesture_pinch.png"
  8163. }
  8164. }
  8165. },
  8166. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8167. desktop: {
  8168. left: {
  8169. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8170. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8171. "big-image": "images/nav_help_mouse_drag_left.png",
  8172. keyboard: "images/nav_help_keyboard_all.png"
  8173. },
  8174. middle: {
  8175. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8176. "big-image": "images/nav_help_mouse_position_right.png"
  8177. },
  8178. right: {
  8179. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8180. "big-image": "images/nav_help_mouse_zoom.png"
  8181. }
  8182. },
  8183. mobile: {
  8184. left: {
  8185. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8186. "big-image": "images/nav_help_gesture_drag.png"
  8187. },
  8188. middle: {
  8189. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8190. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8191. },
  8192. right: {
  8193. "top-info": o.HELP_MOBILE_3,
  8194. "big-image": "images/nav_help_gesture_pinch.png"
  8195. }
  8196. }
  8197. },
  8198. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8199. desktop: {
  8200. left: {
  8201. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8202. "big-image": "images/nav_help_mouse_position_left.png"
  8203. },
  8204. middle: {
  8205. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8206. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8207. "big-image": "images/nav_help_mouse_drag_right.png",
  8208. keyboard: "images/nav_help_keyboard_left_right.png"
  8209. },
  8210. right: {
  8211. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8212. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8213. "big-image": "images/nav_help_mouse_zoom.png",
  8214. keyboard: "images/nav_help_keyboard_up_down.png"
  8215. }
  8216. },
  8217. mobile: {
  8218. left: {
  8219. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8220. "big-image": "images/nav_help_gesture_position.png"
  8221. },
  8222. middle: {
  8223. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8224. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8225. },
  8226. right: {
  8227. "top-info": o.HELP_MOBILE_3,
  8228. "big-image": "images/nav_help_gesture_pinch.png"
  8229. }
  8230. }
  8231. },
  8232. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8233. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8234. "top-info": o.HELP_DESKTOP_360_2A,
  8235. "bottom-info": o.HELP_DESKTOP_360_2B,
  8236. "big-image": "images/nav_help_click_inside.png",
  8237. keyboard: "images/nav_help_inside_key.png"
  8238. },
  8239. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8240. "top-info": o.HELP_MOBILE_360_2,
  8241. "big-image": "images/nav_help_tap_inside.png"
  8242. },
  8243. this.assets[a.MORE_HELP] = {
  8244. desktop: {
  8245. "more-help-hlr": {
  8246. "top-info": o.HELP_MORE_HLR_A,
  8247. "big-image": "images/nav_help_expand.svg",
  8248. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8249. },
  8250. "more-help-dollhouse": {
  8251. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8252. "big-image": "images/nav_help_dollhouse.svg",
  8253. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8254. },
  8255. "more-help-floors": {
  8256. "top-info": o.HELP_MORE_FLOORS_A,
  8257. "big-image": "images/nav_help_floor picker.svg",
  8258. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8259. },
  8260. "more-help-tag": {
  8261. "top-info": o.HELP_MORE_TAG_A,
  8262. "big-image": "images/nav_help_tag.svg",
  8263. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8264. },
  8265. "more-help-zoom": {
  8266. "top-info": o.HELP_MORE_ZOOM_A,
  8267. "big-image": "images/nav_help_zoom.svg",
  8268. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8269. },
  8270. "more-help-tour": {
  8271. "top-info": o.HELP_MORE_TOUR_A,
  8272. "big-image": "images/nav_help_play.png",
  8273. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8274. },
  8275. "more-help-inside": {
  8276. "top-info": o.HELP_MORE_INSIDE_A,
  8277. "big-image": "images/nav_help_inside.svg",
  8278. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8279. },
  8280. "more-help-vr": {
  8281. "top-info": o.HELP_MORE_VR_A,
  8282. "big-image": "images/nav_help_vr.svg",
  8283. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8284. },
  8285. "more-help-360": {
  8286. "top-info": o.HELP_MORE_360_A,
  8287. "big-image": "images/nav_help_360.svg",
  8288. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8289. },
  8290. "more-help-fullscreen": {
  8291. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8292. "big-image": "images/nav_help_fullscreen.svg",
  8293. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8294. }
  8295. },
  8296. mobile: {
  8297. "more-help-hlr": {
  8298. "top-info": o.HELP_MORE_HLR_A,
  8299. "big-image": "images/nav_help_expand.svg",
  8300. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8301. },
  8302. "more-help-dollhouse": {
  8303. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8304. "big-image": "images/nav_help_dollhouse.svg",
  8305. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8306. },
  8307. "more-help-floors": {
  8308. "top-info": o.HELP_MORE_FLOORS_A,
  8309. "big-image": "images/nav_help_floor picker.svg",
  8310. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8311. },
  8312. "more-help-tag": {
  8313. "top-info": o.HELP_MORE_TAG_A,
  8314. "big-image": "images/nav_help_tag.svg",
  8315. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8316. },
  8317. "more-help-tour": {
  8318. "top-info": o.HELP_MORE_TOUR_A,
  8319. "big-image": "images/nav_help_play.png",
  8320. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8321. },
  8322. "more-help-inside": {
  8323. "top-info": o.HELP_MORE_INSIDE_A,
  8324. "big-image": "images/nav_help_inside.svg",
  8325. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8326. },
  8327. "more-help-vr": {
  8328. "top-info": o.HELP_MORE_VR_A,
  8329. "big-image": "images/webvr.svg",
  8330. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8331. },
  8332. "more-help-360": {
  8333. "top-info": o.HELP_MORE_360_A,
  8334. "big-image": "images/nav_help_360.svg",
  8335. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8336. }
  8337. }
  8338. },
  8339. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8340. desktop: {
  8341. left: {
  8342. "top-info": o.ROTATE,
  8343. "big-image": "images/nav_help_mouse_drag_left.png",
  8344. keyboard: "images/nav_help_keyboard_left_right.png"
  8345. },
  8346. middle: {
  8347. "top-info": o.MOVE,
  8348. "big-image": "images/nav_help_mouse_click.png",
  8349. keyboard: "images/nav_help_keyboard_up_down.png"
  8350. },
  8351. right: {
  8352. "top-info": o.PLAY,
  8353. "big-image": "images/Desktop-help-play-button.svg",
  8354. keyboard: "images/Desktop-help-spacebar-2.svg"
  8355. }
  8356. },
  8357. mobile: {
  8358. left: {
  8359. "top-info": o.ROTATE,
  8360. "big-image": "images/nav_help_gesture_drag.png"
  8361. },
  8362. middle: {
  8363. "top-info": o.MOVE,
  8364. "big-image": "images/nav_help_gesture_tap.png"
  8365. },
  8366. right: {
  8367. "top-info": o.PLAY,
  8368. "big-image": "images/mobile-help-play-button.svg"
  8369. }
  8370. }
  8371. },
  8372. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8373. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8374. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8375. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8376. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8377. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8378. }
  8379. },
  8380. fill: function(e, t, i) {
  8381. n.call(this, e, t, i, !0)
  8382. },
  8383. clear: function(e, t, i) {
  8384. n.call(this, e, t, i, !1)
  8385. }
  8386. }
  8387. }
  8388. , {
  8389. "../enum/HelpModalSize": 27,
  8390. "../enum/HelpModalType": 28,
  8391. "../enum/Viewmode": 51,
  8392. "../localization/localize": 108,
  8393. "../util/browser": 182
  8394. }],
  8395. 76: [function(e, t, i) {
  8396. "use strict";
  8397. t.exports = Object.freeze({
  8398. OPENED: "share.open",
  8399. CLOSED: "share.closed",
  8400. LINK_CLICKED: "share.linked"
  8401. })
  8402. }
  8403. , {}],
  8404. 77: [function(e, t, i) {
  8405. "use strict";
  8406. function n(e) {
  8407. function t(t, i) {
  8408. var n = window.screenY + ($("#player").height() - i) / 2
  8409. , r = window.screenX + ($("#player").width() - t) / 2
  8410. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8411. I.emit(l.LINK_CLICKED, {
  8412. channel: e
  8413. }),
  8414. window.open(C[e], "shareWindow", o)
  8415. }
  8416. switch (e) {
  8417. case y.FACEBOOK:
  8418. t(580, 420);
  8419. break;
  8420. case y.TWITTER:
  8421. t(550, 440);
  8422. break;
  8423. case y.MAIL:
  8424. I.emit(l.LINK_CLICKED, {
  8425. channel: "email"
  8426. }),
  8427. window.open(C[e], "_blank");
  8428. break;
  8429. case y.LINKEDIN:
  8430. }
  8431. }
  8432. function r(e) {
  8433. I.emit(l.LINK_CLICKED, {
  8434. channel: "copylink"
  8435. });
  8436. var t = document.createRange();
  8437. t.selectNodeContents(v);
  8438. var i = window.getSelection();
  8439. i.removeAllRanges(),
  8440. i.addRange(t),
  8441. document.execCommand("copy"),
  8442. A.classList.remove("hidden"),
  8443. v.classList.add("highlighted")
  8444. }
  8445. function o(e) {
  8446. e && (e.stopPropagation(),
  8447. e.target === v) || (window.getSelection().removeAllRanges(),
  8448. v.classList.remove("highlighted"),
  8449. A.classList.add("hidden"))
  8450. }
  8451. var a = e("../../util/browser")
  8452. , s = e("../../localization/localize")
  8453. , l = e("./ShareEvents")
  8454. , c = e("../../util/common")
  8455. , h = e("events").EventEmitter
  8456. , u = document.getElementById("sharing")
  8457. , d = document.getElementById("share-modal")
  8458. , p = document.getElementById("share-close")
  8459. , f = document.getElementById("facebook-share")
  8460. , g = document.getElementById("twitter-share")
  8461. , m = document.getElementById("mail-share")
  8462. , v = document.getElementById("share-url-text")
  8463. , A = document.getElementById("copy-success")
  8464. , y = Object.freeze({
  8465. FACEBOOK: "facebook",
  8466. TWITTER: "twitter",
  8467. MAIL: "mail",
  8468. LINKEDIN: "linkedin"
  8469. })
  8470. , C = {};
  8471. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8472. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8473. C[y.MAIL] = "mailto:?subject=";
  8474. var I = {
  8475. init: function(e) {
  8476. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8477. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8478. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8479. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8480. u.addEventListener("click", this.toggle.bind(this)),
  8481. p.addEventListener("click", this.hide.bind(this)),
  8482. v.addEventListener("click", r),
  8483. d.addEventListener("click", o),
  8484. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8485. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8486. m.addEventListener("click", n.bind(this, y.MAIL)),
  8487. v.textContent = window.location.href + "&utm_source=4",
  8488. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8489. u.classList.remove("hidden")
  8490. },
  8491. show: function() {
  8492. this.emit(l.OPENED),
  8493. d.classList.add("fadeIn")
  8494. },
  8495. hide: function() {
  8496. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8497. document.selection && document.selection.empty(),
  8498. window.getSelection().removeAllRanges(),
  8499. o(),
  8500. d.classList.remove("fadeIn"))
  8501. },
  8502. toggle: function() {
  8503. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8504. }
  8505. };
  8506. c.extendObject(I, h.prototype),
  8507. t.exports = I
  8508. }
  8509. , {
  8510. "../../localization/localize": 108,
  8511. "../../util/browser": 182,
  8512. "../../util/common": 185,
  8513. "./ShareEvents": 76,
  8514. events: 202
  8515. }],
  8516. 78: [function(e, t, i) {
  8517. "use strict";
  8518. t.exports = Object.freeze({
  8519. OPENED: "terms.opened",
  8520. CLOSED: "terms.closed"
  8521. })
  8522. }
  8523. , {}],
  8524. 79: [function(e, t, i) {
  8525. "use strict";
  8526. var n = e("./TermsEvent")
  8527. , r = e("../../localization/localize")
  8528. , o = e("../../analytics")
  8529. , a = e("../../util/ajax")
  8530. , s = e("../../util/common")
  8531. , l = e("events").EventEmitter
  8532. , c = document.getElementById("terms-modal")
  8533. , h = {
  8534. init: function() {
  8535. $(".footer-terms").on("click", function(e) {
  8536. e.preventDefault(),
  8537. this.show()
  8538. }
  8539. .bind(this)),
  8540. $("#terms-modal .close").on("click", this.hide.bind(this))
  8541. },
  8542. show: function() {
  8543. this.emit(n.OPENED),
  8544. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8545. var t = $("#terms-text").html(e);
  8546. o.track("showcase_gui", {
  8547. gui_action: "click_terms_button",
  8548. interaction_source: "gui"
  8549. }),
  8550. t.find("a").attr("target", "_blank")
  8551. }).fail(function() {
  8552. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8553. }),
  8554. c.classList.add("fadeIn")
  8555. },
  8556. hide: function(e) {
  8557. e && e.preventDefault(),
  8558. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8559. c.classList.remove("fadeIn")
  8560. }
  8561. };
  8562. s.extendObject(h, l.prototype),
  8563. t.exports = h
  8564. }
  8565. , {
  8566. "../../analytics": 4,
  8567. "../../localization/localize": 108,
  8568. "../../util/ajax": 181,
  8569. "../../util/common": 185,
  8570. "./TermsEvent": 78,
  8571. events: 202
  8572. }],
  8573. 80: [function(e, t, i) {
  8574. "use strict";
  8575. t.exports = Object.freeze({
  8576. OPEN_INFO: "title.open.info",
  8577. CLOSE_INFO: "title.close.info",
  8578. SHOW_INFO: "title.show.info",
  8579. HIDE_INFO: "title.hide.info",
  8580. LINK_CLICKED: "title.link.click",
  8581. CONTACT_LINK_CLICKED: "title.contact.click",
  8582. ORIGIN_LINK_CLICKED: "title.origin.click"
  8583. })
  8584. }
  8585. , {}],
  8586. 81: [function(e, t, i) {
  8587. "use strict";
  8588. function n(e, t) {
  8589. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8590. }
  8591. function r(e, t) {
  8592. function i(i) {
  8593. e.shouldShowtags = "show" === this.value,
  8594. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8595. }
  8596. document.getElementById("tag-toggles").classList.remove("hidden"),
  8597. document.getElementById("radio-tag-show").checked = !0;
  8598. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8599. n[r].addEventListener("change", i)
  8600. }
  8601. var o = e("../../settings");
  8602. t.exports.init = n
  8603. }
  8604. , {
  8605. "../../settings": 166
  8606. }],
  8607. 82: [function(e, t, i) {
  8608. (function(i) {
  8609. "use strict";
  8610. function n(e, t) {
  8611. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8612. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8613. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8614. document.getElementById("gui-name").classList.add("noCoBrand"),
  8615. document.getElementById("cobrandTitle").classList.add("hidden")),
  8616. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8617. !1)
  8618. }
  8619. function r(e) {
  8620. return e ? (L = !0,
  8621. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8622. }
  8623. function o(e, t, i, n) {
  8624. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8625. return void T.classList.add("hidden");
  8626. L = !0;
  8627. var r = []
  8628. , o = c(r, "<br>");
  8629. if (e && o('<span id="contactName">' + e + "</span>"),
  8630. t) {
  8631. var a = n || t
  8632. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8633. o(s)
  8634. }
  8635. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8636. r[0] = "",
  8637. x.innerHTML = r.join("")
  8638. }
  8639. function a(e) {
  8640. if ("string" == typeof e)
  8641. try {
  8642. e = JSON.parse(e)
  8643. } catch (e) {
  8644. return y.warn("Unable to parse address data"),
  8645. void S.parentElement.classList.add("hidden")
  8646. }
  8647. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8648. return void S.parentElement.classList.add("hidden");
  8649. L = !0;
  8650. var t = []
  8651. , i = c(t, " ");
  8652. e.address_1 && i(e.address_1),
  8653. e.address_2 && i(e.address_2),
  8654. e.city && i(e.city, ", "),
  8655. e.state && i(e.state, ", "),
  8656. e.zip && i(e.zip, e.state ? " " : ", "),
  8657. t[0] = "",
  8658. S.innerText = t.join("")
  8659. }
  8660. function s(e) {
  8661. var t = document.createElement("a");
  8662. return t.id = "url",
  8663. t.target = "_blank",
  8664. t.href = e,
  8665. t.innerText = e,
  8666. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8667. t
  8668. }
  8669. function l(e) {
  8670. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8671. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8672. P.appendChild(s(e)),
  8673. O.forEach(function(e) {
  8674. e.classList.add("share-link")
  8675. }),
  8676. !0)
  8677. }
  8678. function c(e, t) {
  8679. var i = e
  8680. , n = t;
  8681. return function(e, t) {
  8682. i.push(t || n, e)
  8683. }
  8684. }
  8685. function h() {
  8686. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8687. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8688. var e = [].slice.call(_.querySelectorAll("a"));
  8689. e.forEach(function(e) {
  8690. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8691. });
  8692. var t = [].slice.call(T.querySelectorAll("a"));
  8693. t.forEach(function(e) {
  8694. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8695. contact_type: e.getAttribute("id")
  8696. }))
  8697. })
  8698. }
  8699. var u = e("../../util/browser")
  8700. , d = e("../../util/common")
  8701. , p = e("../../util/logger")
  8702. , f = e("../../localization/localize")
  8703. , g = e("./titleBarSettings")
  8704. , m = e("../../settings")
  8705. , v = e("./TitleEvents")
  8706. , A = e("events").EventEmitter
  8707. , y = new p(i)
  8708. , C = document.querySelector(".pinTop.left")
  8709. , I = document.getElementsByClassName("title-container")[0]
  8710. , E = document.getElementById("title-toggle").querySelector("i")
  8711. , b = document.getElementById("meta-info-wrapper")
  8712. , w = document.getElementById("meta-info")
  8713. , _ = document.getElementById("meta-description")
  8714. , T = document.getElementsByClassName("contact-info")[0]
  8715. , x = document.getElementById("contact-data")
  8716. , S = document.getElementById("addressTxt")
  8717. , M = document.getElementById("tag-toggles")
  8718. , R = document.getElementById("share-origin")
  8719. , P = document.getElementById("share-link-wrapper")
  8720. , O = [w, b, I]
  8721. , L = !1
  8722. , D = !1
  8723. , N = {
  8724. populate: function(e) {
  8725. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8726. if (r(e.description),
  8727. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8728. a(e.address),
  8729. L) {
  8730. var t = document.createElement("br");
  8731. M.insertBefore(t, M.firstElementChild)
  8732. }
  8733. e.socialSharing && m.share.enabled && (D = l(e.url))
  8734. }
  8735. },
  8736. finishSetup: function(e) {
  8737. L = L || !!e,
  8738. h(),
  8739. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8740. },
  8741. toggleMeta: function(e, t) {
  8742. var title = document.getElementById("model-title");
  8743. t && t.preventDefault();
  8744. var i = w.classList.contains("expand");
  8745. e && !i || (i ? (O.forEach(function(e) {
  8746. e.classList.remove("expand")
  8747. }),
  8748. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8749. e.classList.add("expand");
  8750. }),
  8751. title.classList.add("expand"),
  8752. this.emit(v.OPEN_INFO)))
  8753. },
  8754. setupToggling: function() {
  8755. b.style.height = w.offsetHeight + "px",
  8756. w.addEventListener("transitionend", function() {
  8757. b.style.height = w.offsetHeight + "px"
  8758. })
  8759. },
  8760. toggleTitle: function(e) {
  8761. e && e.preventDefault(),
  8762. C.classList.contains("closed") ? (C.classList.add("open"),
  8763. E.classList.remove("icon-dpad-right"),
  8764. E.classList.add("icon-dpad-left"),
  8765. this.emit(v.SHOW_INFO),
  8766. setTimeout(function() {
  8767. C.classList.remove("closed"),
  8768. C.classList.remove("open")
  8769. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8770. E.classList.remove("icon-dpad-left"),
  8771. E.classList.add("icon-dpad-right"),
  8772. this.emit(v.HIDE_INFO))
  8773. }
  8774. };
  8775. d.extendObject(N, A.prototype),
  8776. t.exports = N
  8777. }
  8778. ).call(this, "/js/gui/title/titleBar.js")
  8779. }
  8780. , {
  8781. "../../localization/localize": 108,
  8782. "../../settings": 166,
  8783. "../../util/browser": 182,
  8784. "../../util/common": 185,
  8785. "../../util/logger": 189,
  8786. "./TitleEvents": 80,
  8787. "./titleBarSettings": 83,
  8788. events: 202
  8789. }],
  8790. 83: [function(e, t, i) {
  8791. "use strict";
  8792. t.exports = Object.freeze({
  8793. minTooltipCharacters: 19,
  8794. removeAnimationClasses: 500
  8795. })
  8796. }
  8797. , {}],
  8798. 84: [function(e, t, i) {
  8799. "use strict";
  8800. function n(e) {
  8801. C = e,
  8802. P.forEach(function(e) {
  8803. b.addEventListener(e, u.bind(this, !1), !0),
  8804. w.addEventListener(e, u.bind(this, !0), !0),
  8805. E.addEventListener(e, o, !0),
  8806. S.forEach(function(t) {
  8807. t.addEventListener(e, a, !0)
  8808. }),
  8809. $("#drawer img").on(e, a)
  8810. }),
  8811. document.addEventListener("keydown", u.bind(this, !1), !0),
  8812. C.on(v.TourStart, function() {
  8813. E.classList.add("playing")
  8814. })
  8815. }
  8816. function r() {
  8817. C.playTour(),
  8818. I && clearTimeout(I),
  8819. d(),
  8820. _.removeClass("fadeIn")
  8821. }
  8822. function o() {
  8823. E.classList.contains("playing") && (C.stopTour(),
  8824. _.addClass("fadeIn"),
  8825. setTimeout(function() {
  8826. _.removeClass("fadeIn")
  8827. }, p.tourInteraction.showPauseButton),
  8828. O || (clearTimeout(I),
  8829. I = setTimeout(h, p.tourInteraction.showModal)),
  8830. setTimeout(function() {
  8831. E.classList.remove("playing")
  8832. }, p.tourInteraction.allowNextClick))
  8833. }
  8834. function a() {
  8835. C.tourInProgress && (C.stopTour(),
  8836. C.endTourProgress(),
  8837. E.classList.remove("playing"))
  8838. }
  8839. function s() {
  8840. T.is(":visible") ? r() : o()
  8841. }
  8842. function l() {
  8843. x.hasClass("playing") && (clearTimeout(I),
  8844. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8845. }
  8846. function c() {
  8847. E.classList.remove("playing"),
  8848. h()
  8849. }
  8850. function h() {//去掉导览结束时的提示
  8851. /* if (!p.tourInteraction.disabled) {
  8852. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8853. M.addClass("fadeIn tour " + m.deviceType);
  8854. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8855. if (!p.tourInteraction.smallModal) {
  8856. var t;
  8857. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8858. m.fill(R, A.TOUR_INTERACTION[t]),
  8859. M.addClass(t)
  8860. }
  8861. M.addClass(e)
  8862. } */
  8863. }
  8864. function u(e, t) {
  8865. if (t) {
  8866. var i = "keydown" === t.type
  8867. , n = t.which === f.SPACE || C.tourIsPlaying;
  8868. i && n || e || (O = !0),
  8869. C.atEndOfTour() && d(),
  8870. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8871. d(),
  8872. t.which !== f.SPACE && a()),
  8873. i && n && s()
  8874. }
  8875. }
  8876. function d() {
  8877. M.removeClass("fadeIn")
  8878. }
  8879. var p = (e("../util/browser"),
  8880. e("../settings"))
  8881. , f = e("../enum/Keys")
  8882. , g = e("../enum/Viewmode")
  8883. , m = (e("./helpManager"),
  8884. e("./populateModal"))
  8885. , v = e("../enum/DirectorEvents")
  8886. , A = e("../enum/HelpModalType")
  8887. , y = e("../enum/HelpModalSize")
  8888. , C = null
  8889. , I = null
  8890. , E = document.getElementById("pause-overlay")
  8891. , b = document.getElementById("player")
  8892. , w = document.getElementById("gui")
  8893. , _ = $("#pause-icon").eq(0)
  8894. , T = $("#play").eq(0)
  8895. , x = $("#playHead").eq(0)
  8896. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8897. , M = $("#interaction-modal").eq(0)
  8898. , R = $("#interaction-modal .interaction").toArray()
  8899. , P = ["touchstart", "mousedown", "pointerdown"]
  8900. , O = !1;
  8901. t.exports.init = n,
  8902. t.exports.play = r,
  8903. t.exports.pause = o,
  8904. t.exports.pauseWithoutCTA = a,
  8905. t.exports.togglePlay = s,
  8906. t.exports.stopTour = l,
  8907. t.exports.dismissModal = d
  8908. }
  8909. , {
  8910. "../enum/DirectorEvents": 23,
  8911. "../enum/HelpModalSize": 27,
  8912. "../enum/HelpModalType": 28,
  8913. "../enum/Keys": 30,
  8914. "../enum/Viewmode": 51,
  8915. "../settings": 166,
  8916. "../util/browser": 182,
  8917. "./helpManager": 68,
  8918. "./populateModal": 75
  8919. }],
  8920. 85: [function(e, t, i) {
  8921. "use strict";
  8922. t.exports = Object.freeze({
  8923. OPENED: "vr.modal.opened",
  8924. LAUNCH: "vr.modal.launch",
  8925. CLOSED: "vr.modal.closed",
  8926. NEXT: "vr.modal.next",
  8927. PREV: "vr.modal.prev",
  8928. STORE: "vr.modal.store",
  8929. falseICECHOSEN: "vr.modal.device"
  8930. })
  8931. }
  8932. , {}],
  8933. 86: [function(e, t, i) {
  8934. "use strict";
  8935. function n(e, t, i) {
  8936. function n(e, t, n, r) {
  8937. function o() {
  8938. return p + "&m=" + t + "&display=" + e
  8939. }
  8940. function s() {
  8941. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8942. , t = "&utm_source=" + u
  8943. , n = "&utm_showcase_session_id=" + i;
  8944. return e + t + n
  8945. }
  8946. function l() {
  8947. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8948. }
  8949. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8950. }
  8951. function r(e, t, i, r) {
  8952. var o = "https://api.branch.io/v1/url"
  8953. , a = n(e, t, i, r)
  8954. , s = {
  8955. responseType: "json",
  8956. data: {
  8957. branch_key: h.appConfig.branch_key,
  8958. data: {
  8959. m: t,
  8960. full_url: a,
  8961. $desktop_url: m,
  8962. $og_app_id: "331853976762864119",
  8963. $og_title: i,
  8964. $og_description: r,
  8965. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8966. $canonical_url: window.location.href
  8967. }
  8968. }
  8969. };
  8970. c.post(o, s).done(function(t) {
  8971. f[e] = t.url
  8972. }).fail(function(t) {
  8973. f[e] = t
  8974. }
  8975. .bind(this, a))
  8976. }
  8977. function o(e, t, i) {
  8978. for (var r in s) {
  8979. var o = s[r]
  8980. , a = n(o, e, t, i);
  8981. f[o] = a
  8982. }
  8983. }
  8984. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8985. , d = g + "/vr/dlist/?ret=" + u
  8986. , p = g + "/vr/show/?ret=" + u
  8987. , m = "";
  8988. switch (e) {
  8989. case l.IOS:
  8990. r(s.CardboardIOS, t.sid, t.name, t.summary);
  8991. break;
  8992. default:
  8993. o(t.sid, t.name, t.summary)
  8994. }
  8995. }
  8996. function r(e) {
  8997. var t = f[e];
  8998. window.open(t, "_blank")
  8999. }
  9000. function o(e) {
  9001. var t = u[e];
  9002. window.open(t, "_blank")
  9003. }
  9004. var a = e("../../util/browser")
  9005. , s = e("../../enum/VRApps")
  9006. , l = e("../../enum/VRPlatforms")
  9007. , c = e("../../util/ajax")
  9008. , h = e("../../settings")
  9009. , u = {};
  9010. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9011. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9012. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9013. for (var d in s) {
  9014. var p = s[d];
  9015. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9016. }
  9017. var f = {}
  9018. , g = function() {
  9019. var e = window.location.host;
  9020. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9021. "https://" + e
  9022. }();
  9023. t.exports.init = n,
  9024. t.exports.launch = r,
  9025. t.exports.launchStore = o
  9026. }
  9027. , {
  9028. "../../enum/VRApps": 46,
  9029. "../../enum/VRPlatforms": 49,
  9030. "../../settings": 166,
  9031. "../../util/ajax": 181,
  9032. "../../util/browser": 182
  9033. }],
  9034. 87: [function(e, t, i) {
  9035. "use strict";
  9036. function n(e) {
  9037. var t;
  9038. switch (e) {
  9039. case m.IOS:
  9040. return t = p.iosVersion(),
  9041. t.major > 9 || 9 === t.major && t.minor >= 1;
  9042. case m.Android:
  9043. return t = p.androidVersion(),
  9044. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9045. }
  9046. return !1
  9047. }
  9048. function r(e, t) {
  9049. function i(e) {
  9050. K.emit(A.STORE, {
  9051. type: e
  9052. }),
  9053. f.launchStore(e)
  9054. }
  9055. function r(e) {
  9056. switch (e !== _.pageCount && (a(e),
  9057. N.text(e + 1 + " / " + _.pageCount)),
  9058. e) {
  9059. case _.Title:
  9060. O.css("display", "none"),
  9061. L.text(u[e]),
  9062. o(s);
  9063. break;
  9064. case _.Cardboard:
  9065. O.css("display", "block"),
  9066. L.text(u[e]),
  9067. M.filter(".cardboard").off(),
  9068. M.filter(".gearvr").off(),
  9069. c(e, s),
  9070. h(H, X, Z);
  9071. break;
  9072. case _.Gear:
  9073. L.text(u[e]),
  9074. c(e, s),
  9075. T.addClass("lastPage"),
  9076. h(G, X, Z);
  9077. break;
  9078. case _.pageCount:
  9079. T.removeClass("fadeIn"),
  9080. K.emit(A.CLOSED)
  9081. }
  9082. B.filter("[src='']").hide()
  9083. }
  9084. var s = function() {
  9085. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9086. w = ".show-supported",
  9087. m.Android) : (T.addClass("unsupported"),
  9088. w = ".show-unsupported",
  9089. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9090. w = ".show-ios",
  9091. _ = v.ios,
  9092. m.IOS) : (T.addClass("desktop"),
  9093. w = ".show-desktop",
  9094. m.Desktop)
  9095. }();
  9096. f.init(s, e, t),
  9097. s !== m.Desktop && T.addClass("mobile");
  9098. var l = function(e) {
  9099. K.emit(A.LAUNCH, {
  9100. vr_platform: s,
  9101. vr_app: e
  9102. }),
  9103. f.launch(e)
  9104. };
  9105. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9106. q.gear = l.bind(this, g.GearVR),
  9107. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9108. d(),
  9109. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9110. $(w).show();
  9111. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9112. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9113. s === m.IOS && (u.splice(1, 1),
  9114. y.splice(1, 1)),
  9115. $("#vr").on("click", function(e) {
  9116. e.preventDefault();
  9117. if(!window.vrEnabled) { // 开启VR
  9118. window.vrEnabled = true;
  9119. this.classList.add('active');
  9120. $('#gui div').not('#vrOff').addClass('vrHide');
  9121. $('#vrOffImg').css({'display':'inline-block'});
  9122. }else{
  9123. }
  9124. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9125. // r(b),
  9126. // T.addClass("fadeIn"),
  9127. // K.emit(A.OPENED))
  9128. });
  9129. $('#vrOff').on('click', function(){
  9130. window.vrEnabled = false;
  9131. $('#gui div').not('#vrOff').removeClass('vrHide');
  9132. $('#vrOffImg').css({'display':'none'});
  9133. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9134. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9135. })
  9136. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9137. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9138. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9139. $("span.modelLink").text(I),
  9140. O.on("click", function(e) {
  9141. K.emit(A.PREV),
  9142. b--,
  9143. r(b)
  9144. }),
  9145. L.on("click", function(e) {
  9146. L.text();
  9147. K.emit(A.NEXT, {
  9148. nextAction: y[b]
  9149. }),
  9150. b++,
  9151. r(b)
  9152. }),
  9153. T.find(".close").on("click", K.dismiss)
  9154. }
  9155. function o(e) {
  9156. switch (e) {
  9157. case m.Android:
  9158. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9159. M.filter(".gearvr").off().on("click", q.gear),
  9160. s(H, G, "logo-button", "same-line");
  9161. break;
  9162. case m.UnsupportedAndroid:
  9163. s("", z, "", "");
  9164. break;
  9165. case m.IOS:
  9166. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9167. s(H, "", "logo-button", "");
  9168. break;
  9169. case m.Desktop:
  9170. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9171. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9172. s(H, G, "logo-button", "same-line"),
  9173. Q.cardboard()
  9174. }
  9175. }
  9176. function a(e) {
  9177. $(".p1, .p2, .p3").hide(),
  9178. x.insertAfter(S),
  9179. T.removeClass("front-page"),
  9180. T.removeClass("details-page"),
  9181. T.removeClass("lastPage"),
  9182. M.removeClass("logo-button"),
  9183. M.removeClass("same-line"),
  9184. S.removeClass("headsetOptions"),
  9185. R.attr("src", ""),
  9186. R.filter(".second").removeClass("gear"),
  9187. R.css("display", "inline-block"),
  9188. R.off(),
  9189. P.filter(".second").css("display", ""),
  9190. D.css("display", "none"),
  9191. $(".p" + (e + 1) + w).show(),
  9192. R.filter(".third").insertBefore(P.filter(".third"))
  9193. }
  9194. function s(e, t, i, n) {
  9195. T.addClass("front-page"),
  9196. R.filter(".first").attr("src", e),
  9197. R.filter(".second").attr("src", t),
  9198. M.filter(".first").addClass(i),
  9199. M.filter(".second").addClass(i),
  9200. M.addClass(n),
  9201. ".show-desktop" === w && S.insertAfter(x)
  9202. }
  9203. function l(e, t, i) {
  9204. S.addClass("headsetOptions"),
  9205. M.off(),
  9206. R.filter(".second").attr("src", t),
  9207. D.css("display", "block"),
  9208. P.filter(".second").css("display", "none"),
  9209. D.on("click", function() {
  9210. a(_.Title),
  9211. o(m.Desktop)
  9212. }),
  9213. e && (K.emit(A.falseICECHOSEN, {
  9214. name: g.GearVR
  9215. }),
  9216. R.filter(".first").attr("src", e),
  9217. R.filter(".second").addClass("gear"),
  9218. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9219. Q.gearvr()),
  9220. i && (K.emit(A.falseICECHOSEN, {
  9221. name: g.Cardboard
  9222. }),
  9223. R.filter(".third").attr("src", i),
  9224. R.filter(".third").show(),
  9225. R.filter(".third").insertAfter(R.filter(".second")),
  9226. R.filter(".third").addClass("link"),
  9227. R.filter(".second").addClass("link"),
  9228. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9229. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9230. Q.cardboard())
  9231. }
  9232. function c(e, t) {
  9233. switch (t) {
  9234. case m.IOS:
  9235. X = Y,
  9236. Z = j;
  9237. break;
  9238. case m.Desktop:
  9239. e === _.Cardboard ? (X = F,
  9240. Z = U,
  9241. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9242. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9243. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9244. Z = "");
  9245. break;
  9246. default:
  9247. e === _.Cardboard ? (X = z,
  9248. Z = j) : (X = k,
  9249. Z = W)
  9250. }
  9251. }
  9252. function h(e, t, i) {
  9253. T.find(".inner").addClass("details-page"),
  9254. T.addClass("details-page"),
  9255. R.filter(".first").attr("src", e),
  9256. R.filter(".second").attr("src", t),
  9257. R.filter(".third").attr("src", i)
  9258. }
  9259. function u() {
  9260. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9261. K.emit(A.CLOSED))
  9262. }
  9263. function d() {
  9264. var e = p.aspectRatio() > 1 && p.isMobile();
  9265. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9266. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9267. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9268. }
  9269. var p = e("../../util/browser")
  9270. , f = e("./vrLink")
  9271. , g = e("../../enum/VRApps")
  9272. , m = e("../../enum/VRPlatforms")
  9273. , v = e("../../enum/VRPages")
  9274. , A = e("./vrEvent")
  9275. , y = (e("../../settings"),
  9276. e("../../constants"))
  9277. , C = e("../../localization/localize")
  9278. , I = e("../../util/common")
  9279. , E = e("events").EventEmitter
  9280. , b = 0
  9281. , w = null
  9282. , _ = v.standard
  9283. , T = $(".vr-popup")
  9284. , x = T.find(".vr-popup-body")
  9285. , S = T.find(".vr-images")
  9286. , M = T.find(".img-container")
  9287. , R = T.find(".vr-sm-image")
  9288. , P = M.find(".vr-img-caption")
  9289. , O = $(".vr-buttons").find(".prev-button")
  9290. , L = $(".vr-buttons").find(".next-button")
  9291. , D = S.find(".front-close")
  9292. , N = $(".vr-page")
  9293. , B = T.find("img")
  9294. , F = "images/apple-store.png"
  9295. , V = "images/badge-oculus.png"
  9296. , U = "images/badge-cardboard.png"
  9297. , k = "images/logo-samsung.png"
  9298. , H = "images/headset-cardboard.png"
  9299. , G = "images/headset-gearvr.png"
  9300. , z = "images/ico-android-robot.png"
  9301. , W = "images/ico-gearvr.png"
  9302. , j = "images/ico-vr.png"
  9303. , Y = "images/apple-logo-white.svg"
  9304. , X = null
  9305. , Z = null
  9306. , q = {}
  9307. , K = {
  9308. init: r,
  9309. dismiss: u,
  9310. isDeviceSupported: n
  9311. };
  9312. I.extendObject(K, E.prototype),
  9313. $(window).resize(d);
  9314. var Q = function() {
  9315. var e = P.filter(".first").find(".cardboard")
  9316. , t = P.filter(".first").find(".gearvr");
  9317. return {
  9318. cardboard: function() {
  9319. t.addClass("hidden"),
  9320. e.removeClass("hidden")
  9321. },
  9322. gearvr: function() {
  9323. e.addClass("hidden"),
  9324. t.removeClass("hidden")
  9325. }
  9326. }
  9327. }();
  9328. t.exports = K
  9329. }
  9330. , {
  9331. "../../constants": 8,
  9332. "../../enum/VRApps": 46,
  9333. "../../enum/VRPages": 48,
  9334. "../../enum/VRPlatforms": 49,
  9335. "../../localization/localize": 108,
  9336. "../../settings": 166,
  9337. "../../util/browser": 182,
  9338. "../../util/common": 185,
  9339. "./vrEvent": 85,
  9340. "./vrLink": 86,
  9341. events: 202
  9342. }],
  9343. 88: [function(e, t, i) {
  9344. "use strict";
  9345. t.exports = Object.freeze({
  9346. OPENED: "webvr.modal.opened",
  9347. SHOW_TERMS: "webvr.footer.show.terms"
  9348. })
  9349. }
  9350. , {}],
  9351. 89: [function(e, t, i) {
  9352. (function(i) {
  9353. "use strict";
  9354. function n(e, t, i, n) {
  9355. function r(e) {
  9356. e.preventDefault(),
  9357. a(e.currentTarget.id)
  9358. }
  9359. function a(e) {
  9360. ne[e](),
  9361. Object.keys(ne).map(function(t, i) {
  9362. $("#" + t).toggleClass("tabs-underlined", t === e)
  9363. })
  9364. }
  9365. y = i,
  9366. v = t,
  9367. w.init(E.Android, e, n),
  9368. m();
  9369. var l = new RegExp("daydream","i")
  9370. , c = l.test(y.displayName);
  9371. c ? (a("tabdaydream"),
  9372. B.filter(".device-headset-side").attr("src", H),
  9373. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9374. B.filter(".device-headset-side").attr("src", Y),
  9375. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9376. $("#vr").on("click", function(e) {
  9377. e.preventDefault(),
  9378. g("click_webvr_button"),
  9379. L.is(":hidden") && (ie.emit(_.OPENED),
  9380. o())
  9381. }),
  9382. $(".webvr-popup .close").on("click", function(e) {
  9383. e.preventDefault(),
  9384. D.hasClass("hidden") ? (g("webvr_help_close"),
  9385. p()) : s()
  9386. }),
  9387. $("#tabcardboard").on("click", r),
  9388. $("#tabdaydream").on("click", r),
  9389. $("#tabnative").on("click", r),
  9390. $(".webvr-popup .open-with-app").on("click", function(e) {
  9391. e.preventDefault(),
  9392. g("webvr_learn_more"),
  9393. a("tabnative"),
  9394. p()
  9395. }),
  9396. $(".webvr-popup .help").on("click", function(e) {
  9397. e.preventDefault(),
  9398. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9399. p()
  9400. }),
  9401. $(".webvr-popup .terms").on("click", function(e) {
  9402. e.preventDefault(),
  9403. g("webvr_click_terms"),
  9404. s(),
  9405. ie.emit(_.SHOW_TERMS)
  9406. }),
  9407. F.on("click", function(e) {
  9408. e.preventDefault(),
  9409. g(ee),
  9410. window.open(J, "_blank")
  9411. }),
  9412. V.on("click", function(e) {
  9413. e.preventDefault(),
  9414. g("webvr_phone_link"),
  9415. window.open(te, "_blank")
  9416. }),
  9417. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9418. e.preventDefault(),
  9419. g("webvr_cardboard_link"),
  9420. w.launch(b.CardboardAndroid)
  9421. }),
  9422. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9423. e.preventDefault(),
  9424. g("webvr_oculus_link"),
  9425. w.launch(b.GearVR)
  9426. })
  9427. }
  9428. function r() {
  9429. function e() {
  9430. y.isPresenting || (f(),
  9431. window.removeEventListener("vrdisplaypresentchange", e))
  9432. }
  9433. R.info("Headset mounted"),
  9434. v.suspend();
  9435. var t = document.createElement("canvas");
  9436. for (t.getContext("webgl"),
  9437. t.className = "webvr-canvas",
  9438. document.bgColor = "#000",
  9439. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9440. document.body.removeChild(document.body.firstChild);
  9441. document.body.appendChild(t),
  9442. g("webvr_enter_app"),
  9443. y.requestPresent([{
  9444. source: t,
  9445. predistorted: !0
  9446. }]).catch(function(t) {
  9447. R.error("Failed to present: " + t),
  9448. g("webvr_exit_calibrate"),
  9449. e()
  9450. }),
  9451. A.then(function() {
  9452. window.dispatchEvent(new Event("vrapp-start"))
  9453. }),
  9454. window.addEventListener("vrdisplaypresentchange", e)
  9455. }
  9456. function o() {
  9457. O.fadeOut(I.guiAnimationSpeed),
  9458. L.fadeIn(I.guiAnimationSpeed),
  9459. a()
  9460. }
  9461. function a() {
  9462. if (!A) {
  9463. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9464. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9465. A = new Promise(function(e, i) {
  9466. var n = document.createElement("script");
  9467. n.type = "text/javascript",
  9468. n.src = t,
  9469. n.onload = e,
  9470. document.head.appendChild(n)
  9471. }
  9472. )
  9473. }
  9474. D.find(".enter-button").on("click", r)
  9475. }
  9476. function s() {
  9477. g("webvr_modal_close"),
  9478. D.find(".enter-button").off("click", r),
  9479. L.fadeOut(I.guiAnimationSpeed, function() {
  9480. D.toggleClass("hidden", !1),
  9481. N.toggleClass("hidden", !0),
  9482. C.exitFullscreen()
  9483. }),
  9484. O.fadeIn(I.guiAnimationSpeed)
  9485. }
  9486. function l() {
  9487. k.toggleClass("hidden", !1),
  9488. U.toggleClass("hidden", !0)
  9489. }
  9490. function c() {
  9491. k.toggleClass("hidden", !0),
  9492. U.toggleClass("hidden", !1)
  9493. }
  9494. function h() {
  9495. B.filter(".device-headset").attr("src", G),
  9496. B.filter(".device-phone").attr("src", z),
  9497. J = Z,
  9498. ee = K,
  9499. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9500. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9501. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9502. c()
  9503. }
  9504. function u() {
  9505. B.filter(".badge-cardboard").attr("src", j),
  9506. B.filter(".badge-oculus").attr("src", X),
  9507. l()
  9508. }
  9509. function d() {
  9510. B.filter(".device-headset").attr("src", Y),
  9511. B.filter(".device-phone").attr("src", W),
  9512. J = q,
  9513. ee = Q,
  9514. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9515. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9516. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9517. c()
  9518. }
  9519. function p() {
  9520. D.toggleClass("hidden"),
  9521. N.toggleClass("hidden")
  9522. }
  9523. function f() {
  9524. R.info("exiting webVR"),
  9525. g("webvr_exit_app"),
  9526. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9527. }
  9528. function g(e) {
  9529. var t = C.isLandscape() ? "landscape" : "portrait";
  9530. T.trackAlways("showcase_gui", {
  9531. gui_action: e,
  9532. orientation: t
  9533. })
  9534. }
  9535. function m() {
  9536. var e = C.isLandscape();
  9537. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9538. }
  9539. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9540. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9541. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9542. init: n
  9543. }, ne = {
  9544. tabcardboard: d,
  9545. tabdaydream: h,
  9546. tabnative: u
  9547. };
  9548. S.extendObject(ie, P.prototype),
  9549. $(window).resize(m),
  9550. t.exports = ie
  9551. }
  9552. ).call(this, "/js/gui/webvr/webVRgui.js")
  9553. }
  9554. , {
  9555. "../../analytics": 4,
  9556. "../../constants": 8,
  9557. "../../enum/VRApps": 46,
  9558. "../../enum/VRPlatforms": 49,
  9559. "../../localization/localize": 108,
  9560. "../../settings": 166,
  9561. "../../util/browser": 182,
  9562. "../../util/common": 185,
  9563. "../../util/logger": 189,
  9564. "./../gui": 65,
  9565. "./../vr/vrLink": 86,
  9566. "./WebVrEvent": 88,
  9567. events: 202
  9568. }],
  9569. 90: [function(e, t, i) {
  9570. "use strict";
  9571. function n(e, t, i, n, o) {
  9572. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9573. this.roomId = o || "",
  9574. this.labelId = e,
  9575. this.position = (new r.Vector3).copy(t),
  9576. this.text = i
  9577. }
  9578. var r = e("three")
  9579. , o = e("../util/browser");
  9580. n.prototype.build = function() {
  9581. var e = window.document.createElement("div");
  9582. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9583. var t = window.document.createElement("div");
  9584. t.setAttribute("class", "gui-floorplan-label-text");
  9585. var i = window.document.createTextNode(this.text);
  9586. t.appendChild(i),
  9587. e.appendChild(t),
  9588. window.document.body.appendChild(e),
  9589. this.labelGui = e,
  9590. this.textBlock = t,
  9591. $(this.labelGui).hide();
  9592. var n = window.getComputedStyle(this.labelGui);
  9593. this.initialTransform = n.transform || n.webkitTransform
  9594. }
  9595. ,
  9596. t.exports = n
  9597. }
  9598. , {
  9599. "../util/browser": 182,
  9600. three: 217
  9601. }],
  9602. 91: [function(e, t, i) {
  9603. "use strict";
  9604. function n() {
  9605. this.player = null,
  9606. this.modelManager = null,
  9607. this.container = null
  9608. }
  9609. var r = e("three")
  9610. , o = (e("../util/common"),
  9611. e("../enum/PlayerEvents"))
  9612. , a = (e("../enum/DirectorEvents"),
  9613. e("../enum/ModelManagerEvents"))
  9614. , s = e("../settings")
  9615. , l = e("../enum/Viewmode")
  9616. , c = (e("../enum/WarpStyle"),
  9617. e("../util/transitions"),
  9618. e("../util/lerp"),
  9619. e("../util/browser"));
  9620. //场景初始化
  9621. n.prototype.init = function(e, t, i) {
  9622. this.player = e,
  9623. this.modelManager = t,
  9624. this.container = i,
  9625. this.updateModel(),
  9626. this.bindEvents()
  9627. }
  9628. ,
  9629. n.prototype.bindEvents = function() {
  9630. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9631. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9632. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9633. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9634. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9635. }
  9636. ,
  9637. n.prototype.updateModel = function() {
  9638. this.model = this.modelManager.getActiveModel()
  9639. }
  9640. ,
  9641. n.prototype.handlePlayerViewChanged = function() {
  9642. this.updateLabelVisibility(),
  9643. this.updateLabelDisplay()
  9644. }
  9645. ,
  9646. n.prototype.getLabelsForFloor = function(e, t) {
  9647. return t = t || [],
  9648. t.length = 0,
  9649. this.model.labels.forEach(function(i) {
  9650. this.labelVisibleForFloor(i, e) && t.push(i)
  9651. }
  9652. .bind(this)),
  9653. t
  9654. }
  9655. ,
  9656. n.prototype.getLabelsForCurrentFloor = function(e) {
  9657. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9658. }
  9659. ,
  9660. n.prototype.labelVisibleForFloor = function(e, t) {
  9661. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9662. if (!this.model.showingLabels || !e.labelGui || !i)
  9663. return !1;
  9664. var n = e.floorId === this.model.floors.size() - 1;
  9665. return this.model.allFloorsVisible ? n : e.floorId === t
  9666. }
  9667. ,
  9668. n.prototype.updateLabelVisibility = function(e) {
  9669. this.model.labels.forEach(function(e) {
  9670. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9671. }
  9672. .bind(this))
  9673. }
  9674. ,
  9675. n.prototype.showAllLabels = function(e, t) {
  9676. this.model.labels.forEach(function(i) {
  9677. this.showLabel(i, e, t)
  9678. }
  9679. .bind(this))
  9680. }
  9681. ,
  9682. n.prototype.hideAllLabels = function(e, t) {
  9683. this.model.labels.forEach(function(i) {
  9684. this.hideLabel(i, e, t)
  9685. }
  9686. .bind(this))
  9687. }
  9688. ,
  9689. n.prototype.showLabel = function(e, t, i) {
  9690. this.model.showingLabels && (e.visible || (e.visible = !0,
  9691. e.labelGui.style.display = "block",
  9692. e.labelGui.style.opacity = 0,
  9693. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9694. }
  9695. ,
  9696. n.prototype.hideLabel = function(e, t, i) {
  9697. e.visible && (e.visible = !1,
  9698. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9699. }
  9700. ,
  9701. n.prototype.supportedMode = function() {
  9702. return this.player.mode === l.FLOORPLAN
  9703. }
  9704. ,
  9705. n.prototype.updateLabelDisplay = function() {
  9706. var e = (new r.Vector3,
  9707. new r.Vector3,
  9708. []);
  9709. return function() {
  9710. var t = this.player.getLabelScaleFactor()
  9711. , i = .6
  9712. , n = 1.2
  9713. , r = (1 - t) * n + i
  9714. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9715. this.getLabelsForCurrentFloor(e);
  9716. for (var a = 0; a < e.length; a++) {
  9717. var l = e[a];
  9718. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9719. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9720. }
  9721. }
  9722. }(),
  9723. n.prototype.updateProjectedGuiElement = function() {
  9724. var e = new r.Vector3;
  9725. new r.Vector3;
  9726. return function(t, i, n, r, o) {
  9727. i.style.fontSize = 100 * o + "%";
  9728. var a = $("#player").width()
  9729. , s = $("#player").height()
  9730. , l = .5 * a
  9731. , c = .5 * s;
  9732. e.copy(n),
  9733. e.project(this.player.camera);
  9734. var h = e.x * l + l
  9735. , u = -(e.y * c) + c;
  9736. h -= t.offsetWidth / 2,
  9737. u -= t.offsetHeight / 2,
  9738. t.style.left = h + "px",
  9739. t.style.top = u + "px"
  9740. }
  9741. }(),
  9742. n.prototype.handleStartInside = function(e) {
  9743. this.updateLabelVisibility()
  9744. }
  9745. ,
  9746. n.prototype.handleStartOutside = function() {
  9747. this.updateLabelVisibility()
  9748. }
  9749. ,
  9750. t.exports = n
  9751. }
  9752. , {
  9753. "../enum/DirectorEvents": 23,
  9754. "../enum/ModelManagerEvents": 33,
  9755. "../enum/PlayerEvents": 40,
  9756. "../enum/Viewmode": 51,
  9757. "../enum/WarpStyle": 52,
  9758. "../settings": 166,
  9759. "../util/browser": 182,
  9760. "../util/common": 185,
  9761. "../util/lerp": 188,
  9762. "../util/transitions": 195,
  9763. three: 217
  9764. }],
  9765. 92: [function(e, t, i) {
  9766. "use strict";
  9767. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9768. if (null == this)
  9769. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9770. if ("function" != typeof e)
  9771. throw new TypeError("predicate must be a function");
  9772. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9773. if (t = i[o],
  9774. e.call(r, t, o, i))
  9775. return o;
  9776. return -1
  9777. }
  9778. ),
  9779. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9780. value: function(e) {
  9781. if (null == this)
  9782. throw new TypeError('"this" is null or not defined');
  9783. var t = Object(this)
  9784. , i = t.length >>> 0;
  9785. if ("function" != typeof e)
  9786. throw new TypeError("predicate must be a function");
  9787. for (var n = arguments[1], r = 0; r < i; ) {
  9788. var o = t[r];
  9789. if (e.call(n, o, r, t))
  9790. return o;
  9791. r++
  9792. }
  9793. }
  9794. })
  9795. }
  9796. , {}],
  9797. 93: [function(e, t, i) {
  9798. "use strict";
  9799. var n = n || {};
  9800. t.exports = n,
  9801. n.gui = n.gui || {},
  9802. n.utils = n.utils || {},
  9803. n.controllers = n.controllers || {},
  9804. n.dom = n.dom || {},
  9805. n.color = n.color || {},
  9806. n.utils.css = function() {
  9807. return {
  9808. load: function(e, t) {
  9809. t = t || document;
  9810. var i = t.createElement("link");
  9811. i.type = "text/css",
  9812. i.rel = "stylesheet",
  9813. i.href = e,
  9814. t.getElementsByTagName("head")[0].appendChild(i)
  9815. },
  9816. inject: function(e, t) {
  9817. t = t || document;
  9818. var i = document.createElement("style");
  9819. i.type = "text/css",
  9820. i.innerHTML = e,
  9821. t.getElementsByTagName("head")[0].appendChild(i)
  9822. }
  9823. }
  9824. }(),
  9825. n.utils.common = function() {
  9826. var e = Array.prototype.forEach
  9827. , t = Array.prototype.slice;
  9828. return {
  9829. BREAK: {},
  9830. extend: function(e) {
  9831. return this.each(t.call(arguments, 1), function(t) {
  9832. for (var i in t)
  9833. this.isUndefined(t[i]) || (e[i] = t[i])
  9834. }, this),
  9835. e
  9836. },
  9837. defaults: function(e) {
  9838. return this.each(t.call(arguments, 1), function(t) {
  9839. for (var i in t)
  9840. this.isUndefined(e[i]) && (e[i] = t[i])
  9841. }, this),
  9842. e
  9843. },
  9844. compose: function() {
  9845. var e = t.call(arguments);
  9846. return function() {
  9847. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9848. i = [e[n].apply(this, i)];
  9849. return i[0]
  9850. }
  9851. },
  9852. each: function(t, i, n) {
  9853. if (t)
  9854. if (e && t.forEach && t.forEach === e)
  9855. t.forEach(i, n);
  9856. else if (t.length === t.length + 0) {
  9857. for (var r = 0, o = t.length; r < o; r++)
  9858. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9859. return
  9860. } else
  9861. for (var r in t)
  9862. if (i.call(n, t[r], r) === this.BREAK)
  9863. return
  9864. },
  9865. defer: function(e) {
  9866. setTimeout(e, 0)
  9867. },
  9868. toArray: function(e) {
  9869. return e.toArray ? e.toArray() : t.call(e)
  9870. },
  9871. isUndefined: function(e) {
  9872. return void 0 === e
  9873. },
  9874. isNull: function(e) {
  9875. return null === e
  9876. },
  9877. isNaN: function(e) {
  9878. return e !== e
  9879. },
  9880. isArray: Array.isArray || function(e) {
  9881. return e.constructor === Array
  9882. }
  9883. ,
  9884. isObject: function(e) {
  9885. return e === Object(e)
  9886. },
  9887. isNumber: function(e) {
  9888. return e === e + 0
  9889. },
  9890. isString: function(e) {
  9891. return e === e + ""
  9892. },
  9893. isBoolean: function(e) {
  9894. return e === !1 || e === !0
  9895. },
  9896. isFunction: function(e) {
  9897. return "[object Function]" === Object.prototype.toString.call(e)
  9898. }
  9899. }
  9900. }(),
  9901. n.controllers.Controller = function(e) {
  9902. var t = function(e, t) {
  9903. this.initialValue = e[t],
  9904. this.domElement = document.createElement("div"),
  9905. this.object = e,
  9906. this.property = t,
  9907. this.__onChange = void 0,
  9908. this.__onFinishChange = void 0
  9909. };
  9910. return e.extend(t.prototype, {
  9911. onChange: function(e) {
  9912. return this.__onChange = e,
  9913. this
  9914. },
  9915. onFinishChange: function(e) {
  9916. return this.__onFinishChange = e,
  9917. this
  9918. },
  9919. setValue: function(e) {
  9920. return this.object[this.property] = e,
  9921. this.__onChange && this.__onChange.call(this, e),
  9922. this.updateDisplay(),
  9923. this
  9924. },
  9925. getValue: function() {
  9926. return this.object[this.property]
  9927. },
  9928. updateDisplay: function() {
  9929. return this
  9930. },
  9931. isModified: function() {
  9932. return this.initialValue !== this.getValue()
  9933. }
  9934. }),
  9935. t
  9936. }(n.utils.common),
  9937. n.dom.dom = function(e) {
  9938. function t(t) {
  9939. if ("0" === t || e.isUndefined(t))
  9940. return 0;
  9941. var i = t.match(r);
  9942. return e.isNull(i) ? 0 : parseFloat(i[1])
  9943. }
  9944. var i = {
  9945. HTMLEvents: ["change"],
  9946. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9947. KeyboardEvents: ["keydown"]
  9948. }
  9949. , n = {};
  9950. e.each(i, function(t, i) {
  9951. e.each(t, function(e) {
  9952. n[e] = i
  9953. })
  9954. });
  9955. var r = /(\d+(\.\d+)?)px/
  9956. , o = {
  9957. makeSelectable: function(e, t) {
  9958. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9959. return !1
  9960. }
  9961. : function() {}
  9962. ,
  9963. e.style.MozUserSelect = t ? "auto" : "none",
  9964. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9965. e.unselectable = t ? "on" : "off")
  9966. },
  9967. makeFullscreen: function(t, i, n) {
  9968. e.isUndefined(i) && (i = !0),
  9969. e.isUndefined(n) && (n = !0),
  9970. t.style.position = "absolute",
  9971. i && (t.style.left = 0,
  9972. t.style.right = 0),
  9973. n && (t.style.top = 0,
  9974. t.style.bottom = 0)
  9975. },
  9976. fakeEvent: function(t, i, r, o) {
  9977. r = r || {};
  9978. var a = n[i];
  9979. if (!a)
  9980. throw new Error("Event type " + i + " not supported.");
  9981. var s = document.createEvent(a);
  9982. switch (a) {
  9983. case "MouseEvents":
  9984. var l = r.x || r.clientX || 0
  9985. , c = r.y || r.clientY || 0;
  9986. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  9987. break;
  9988. case "KeyboardEvents":
  9989. var h = s.initKeyboardEvent || s.initKeyEvent;
  9990. e.defaults(r, {
  9991. cancelable: !0,
  9992. ctrlKey: !1,
  9993. altKey: !1,
  9994. shiftKey: !1,
  9995. metaKey: !1,
  9996. keyCode: void 0,
  9997. charCode: void 0
  9998. }),
  9999. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10000. break;
  10001. default:
  10002. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10003. }
  10004. e.defaults(s, o),
  10005. t.dispatchEvent(s)
  10006. },
  10007. bind: function(e, t, i, n) {
  10008. return n = n || !1,
  10009. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10010. o
  10011. },
  10012. unbind: function(e, t, i, n) {
  10013. return n = n || !1,
  10014. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10015. o
  10016. },
  10017. addClass: function(e, t) {
  10018. if (void 0 === e.className)
  10019. e.className = t;
  10020. else if (e.className !== t) {
  10021. var i = e.className.split(/ +/);
  10022. i.indexOf(t) == -1 && (i.push(t),
  10023. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10024. }
  10025. return o
  10026. },
  10027. removeClass: function(e, t) {
  10028. if (t)
  10029. if (void 0 === e.className)
  10030. ;
  10031. else if (e.className === t)
  10032. e.removeAttribute("class");
  10033. else {
  10034. var i = e.className.split(/ +/)
  10035. , n = i.indexOf(t);
  10036. n != -1 && (i.splice(n, 1),
  10037. e.className = i.join(" "))
  10038. }
  10039. else
  10040. e.className = void 0;
  10041. return o
  10042. },
  10043. hasClass: function(e, t) {
  10044. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10045. },
  10046. getWidth: function(e) {
  10047. var i = getComputedStyle(e);
  10048. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10049. },
  10050. getHeight: function(e) {
  10051. var i = getComputedStyle(e);
  10052. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10053. },
  10054. getOffset: function(e) {
  10055. var t = {
  10056. left: 0,
  10057. top: 0
  10058. };
  10059. if (e.offsetParent)
  10060. do
  10061. t.left += e.offsetLeft,
  10062. t.top += e.offsetTop;
  10063. while (e = e.offsetParent);return t
  10064. },
  10065. isActive: function(e) {
  10066. return e === document.activeElement && (e.type || e.href)
  10067. }
  10068. };
  10069. return o
  10070. }(n.utils.common),
  10071. n.controllers.OptionController = function(e, t, i) {
  10072. var n = function(e, r, o) {
  10073. n.superclass.call(this, e, r);
  10074. var a = this;
  10075. if (this.__select = document.createElement("select"),
  10076. i.isArray(o)) {
  10077. var s = {};
  10078. i.each(o, function(e) {
  10079. s[e] = e
  10080. }),
  10081. o = s
  10082. }
  10083. i.each(o, function(e, t) {
  10084. var i = document.createElement("option");
  10085. i.innerHTML = t,
  10086. i.setAttribute("value", e),
  10087. a.__select.appendChild(i)
  10088. }),
  10089. this.updateDisplay(),
  10090. t.bind(this.__select, "change", function() {
  10091. var e = this.options[this.selectedIndex].value;
  10092. a.setValue(e)
  10093. }),
  10094. this.domElement.appendChild(this.__select)
  10095. };
  10096. return n.superclass = e,
  10097. i.extend(n.prototype, e.prototype, {
  10098. setValue: function(e) {
  10099. var t = n.superclass.prototype.setValue.call(this, e);
  10100. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10101. t
  10102. },
  10103. updateDisplay: function() {
  10104. return this.__select.value = this.getValue(),
  10105. n.superclass.prototype.updateDisplay.call(this)
  10106. }
  10107. }),
  10108. n
  10109. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10110. n.controllers.NumberController = function(e, t) {
  10111. function i(e) {
  10112. return e = e.toString(),
  10113. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10114. }
  10115. var n = function(e, r, o) {
  10116. n.superclass.call(this, e, r),
  10117. o = o || {},
  10118. this.__min = o.min,
  10119. this.__max = o.max,
  10120. this.__step = o.step,
  10121. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10122. this.__precision = i(this.__impliedStep)
  10123. };
  10124. return n.superclass = e,
  10125. t.extend(n.prototype, e.prototype, {
  10126. setValue: function(e) {
  10127. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10128. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10129. n.superclass.prototype.setValue.call(this, e)
  10130. },
  10131. min: function(e) {
  10132. return this.__min = e,
  10133. this
  10134. },
  10135. max: function(e) {
  10136. return this.__max = e,
  10137. this
  10138. },
  10139. step: function(e) {
  10140. return this.__step = e,
  10141. this.__impliedStep = e,
  10142. this.__precision = i(e),
  10143. this
  10144. }
  10145. }),
  10146. n
  10147. }(n.controllers.Controller, n.utils.common),
  10148. n.controllers.NumberControllerBox = function(e, t, i) {
  10149. function n(e, t) {
  10150. var i = Math.pow(10, t);
  10151. return Math.round(e * i) / i
  10152. }
  10153. var r = function(e, n, o) {
  10154. function a() {
  10155. var e = parseFloat(d.__input.value);
  10156. i.isNaN(e) || d.setValue(e)
  10157. }
  10158. function s() {
  10159. a(),
  10160. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10161. }
  10162. function l(e) {
  10163. t.bind(window, "mousemove", c),
  10164. t.bind(window, "mouseup", h),
  10165. u = e.clientY
  10166. }
  10167. function c(e) {
  10168. var t = u - e.clientY;
  10169. d.setValue(d.getValue() + t * d.__impliedStep),
  10170. u = e.clientY
  10171. }
  10172. function h() {
  10173. t.unbind(window, "mousemove", c),
  10174. t.unbind(window, "mouseup", h)
  10175. }
  10176. this.__truncationSuspended = !1,
  10177. r.superclass.call(this, e, n, o);
  10178. var u, d = this;
  10179. this.__input = document.createElement("input"),
  10180. this.__input.setAttribute("type", "text"),
  10181. t.bind(this.__input, "change", a),
  10182. t.bind(this.__input, "blur", s),
  10183. t.bind(this.__input, "mousedown", l),
  10184. t.bind(this.__input, "keydown", function(e) {
  10185. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10186. this.blur(),
  10187. d.__truncationSuspended = !1)
  10188. }),
  10189. this.updateDisplay(),
  10190. this.domElement.appendChild(this.__input)
  10191. };
  10192. return r.superclass = e,
  10193. i.extend(r.prototype, e.prototype, {
  10194. updateDisplay: function() {
  10195. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10196. r.superclass.prototype.updateDisplay.call(this)
  10197. }
  10198. }),
  10199. r
  10200. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10201. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10202. function o(e, t, i, n, r) {
  10203. return n + (r - n) * ((e - t) / (i - t))
  10204. }
  10205. var a = function(e, i, n, r, s) {
  10206. function l(e) {
  10207. t.bind(window, "mousemove", c),
  10208. t.bind(window, "mouseup", h),
  10209. c(e)
  10210. }
  10211. function c(e) {
  10212. e.preventDefault();
  10213. var i = t.getOffset(u.__background)
  10214. , n = t.getWidth(u.__background);
  10215. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10216. !1
  10217. }
  10218. function h() {
  10219. t.unbind(window, "mousemove", c),
  10220. t.unbind(window, "mouseup", h),
  10221. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10222. }
  10223. a.superclass.call(this, e, i, {
  10224. min: n,
  10225. max: r,
  10226. step: s
  10227. });
  10228. var u = this;
  10229. this.__background = document.createElement("div"),
  10230. this.__foreground = document.createElement("div"),
  10231. t.bind(this.__background, "mousedown", l),
  10232. t.addClass(this.__background, "slider"),
  10233. t.addClass(this.__foreground, "slider-fg"),
  10234. this.updateDisplay(),
  10235. this.__background.appendChild(this.__foreground),
  10236. this.domElement.appendChild(this.__background)
  10237. };
  10238. return a.superclass = e,
  10239. a.useDefaultStyles = function() {
  10240. i.inject(r)
  10241. }
  10242. ,
  10243. n.extend(a.prototype, e.prototype, {
  10244. updateDisplay: function() {
  10245. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10246. return this.__foreground.style.width = 100 * e + "%",
  10247. a.superclass.prototype.updateDisplay.call(this)
  10248. }
  10249. }),
  10250. a
  10251. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10252. n.controllers.FunctionController = function(e, t, i) {
  10253. var n = function(e, i, r) {
  10254. n.superclass.call(this, e, i);
  10255. var o = this;
  10256. this.__button = document.createElement("div"),
  10257. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10258. t.bind(this.__button, "click", function(e) {
  10259. return e.preventDefault(),
  10260. o.fire(),
  10261. !1
  10262. }),
  10263. t.addClass(this.__button, "button"),
  10264. this.domElement.appendChild(this.__button)
  10265. };
  10266. return n.superclass = e,
  10267. i.extend(n.prototype, e.prototype, {
  10268. fire: function() {
  10269. this.__onChange && this.__onChange.call(this),
  10270. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10271. this.getValue().call(this.object)
  10272. }
  10273. }),
  10274. n
  10275. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10276. n.controllers.BooleanController = function(e, t, i) {
  10277. var n = function(e, i) {
  10278. function r() {
  10279. o.setValue(!o.__prev)
  10280. }
  10281. n.superclass.call(this, e, i);
  10282. var o = this;
  10283. this.__prev = this.getValue(),
  10284. this.__checkbox = document.createElement("input"),
  10285. this.__checkbox.setAttribute("type", "checkbox"),
  10286. t.bind(this.__checkbox, "change", r, !1),
  10287. this.domElement.appendChild(this.__checkbox),
  10288. this.updateDisplay()
  10289. };
  10290. return n.superclass = e,
  10291. i.extend(n.prototype, e.prototype, {
  10292. setValue: function(e) {
  10293. var t = n.superclass.prototype.setValue.call(this, e);
  10294. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10295. this.__prev = this.getValue(),
  10296. t
  10297. },
  10298. updateDisplay: function() {
  10299. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10300. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10301. n.superclass.prototype.updateDisplay.call(this)
  10302. }
  10303. }),
  10304. n
  10305. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10306. n.color.toString = function(e) {
  10307. return function(t) {
  10308. if (1 == t.a || e.isUndefined(t.a)) {
  10309. for (var i = t.hex.toString(16); i.length < 6; )
  10310. i = "0" + i;
  10311. return "#" + i
  10312. }
  10313. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10314. }
  10315. }(n.utils.common),
  10316. n.color.interpret = function(e, t) {
  10317. var i, n, r = function() {
  10318. n = !1;
  10319. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10320. return t.each(o, function(r) {
  10321. if (r.litmus(e))
  10322. return t.each(r.conversions, function(r, o) {
  10323. if (i = r.read(e),
  10324. n === !1 && i !== !1)
  10325. return n = i,
  10326. i.conversionName = o,
  10327. i.conversion = r,
  10328. t.BREAK
  10329. }),
  10330. t.BREAK
  10331. }),
  10332. n
  10333. }, o = [{
  10334. litmus: t.isString,
  10335. conversions: {
  10336. THREE_CHAR_HEX: {
  10337. read: function(e) {
  10338. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10339. return null !== t && {
  10340. space: "HEX",
  10341. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10342. }
  10343. },
  10344. write: e
  10345. },
  10346. SIX_CHAR_HEX: {
  10347. read: function(e) {
  10348. var t = e.match(/^#([A-F0-9]{6})$/i);
  10349. return null !== t && {
  10350. space: "HEX",
  10351. hex: parseInt("0x" + t[1].toString())
  10352. }
  10353. },
  10354. write: e
  10355. },
  10356. CSS_RGB: {
  10357. read: function(e) {
  10358. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10359. return null !== t && {
  10360. space: "RGB",
  10361. r: parseFloat(t[1]),
  10362. g: parseFloat(t[2]),
  10363. b: parseFloat(t[3])
  10364. }
  10365. },
  10366. write: e
  10367. },
  10368. CSS_RGBA: {
  10369. read: function(e) {
  10370. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10371. return null !== t && {
  10372. space: "RGB",
  10373. r: parseFloat(t[1]),
  10374. g: parseFloat(t[2]),
  10375. b: parseFloat(t[3]),
  10376. a: parseFloat(t[4])
  10377. }
  10378. },
  10379. write: e
  10380. }
  10381. }
  10382. }, {
  10383. litmus: t.isNumber,
  10384. conversions: {
  10385. HEX: {
  10386. read: function(e) {
  10387. return {
  10388. space: "HEX",
  10389. hex: e,
  10390. conversionName: "HEX"
  10391. }
  10392. },
  10393. write: function(e) {
  10394. return e.hex
  10395. }
  10396. }
  10397. }
  10398. }, {
  10399. litmus: t.isArray,
  10400. conversions: {
  10401. RGB_ARRAY: {
  10402. read: function(e) {
  10403. return 3 == e.length && {
  10404. space: "RGB",
  10405. r: e[0],
  10406. g: e[1],
  10407. b: e[2]
  10408. }
  10409. },
  10410. write: function(e) {
  10411. return [e.r, e.g, e.b]
  10412. }
  10413. },
  10414. RGBA_ARRAY: {
  10415. read: function(e) {
  10416. return 4 == e.length && {
  10417. space: "RGB",
  10418. r: e[0],
  10419. g: e[1],
  10420. b: e[2],
  10421. a: e[3]
  10422. }
  10423. },
  10424. write: function(e) {
  10425. return [e.r, e.g, e.b, e.a]
  10426. }
  10427. }
  10428. }
  10429. }, {
  10430. litmus: t.isObject,
  10431. conversions: {
  10432. RGBA_OBJ: {
  10433. read: function(e) {
  10434. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10435. space: "RGB",
  10436. r: e.r,
  10437. g: e.g,
  10438. b: e.b,
  10439. a: e.a
  10440. }
  10441. },
  10442. write: function(e) {
  10443. return {
  10444. r: e.r,
  10445. g: e.g,
  10446. b: e.b,
  10447. a: e.a
  10448. }
  10449. }
  10450. },
  10451. RGB_OBJ: {
  10452. read: function(e) {
  10453. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10454. space: "RGB",
  10455. r: e.r,
  10456. g: e.g,
  10457. b: e.b
  10458. }
  10459. },
  10460. write: function(e) {
  10461. return {
  10462. r: e.r,
  10463. g: e.g,
  10464. b: e.b
  10465. }
  10466. }
  10467. },
  10468. HSVA_OBJ: {
  10469. read: function(e) {
  10470. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10471. space: "HSV",
  10472. h: e.h,
  10473. s: e.s,
  10474. v: e.v,
  10475. a: e.a
  10476. }
  10477. },
  10478. write: function(e) {
  10479. return {
  10480. h: e.h,
  10481. s: e.s,
  10482. v: e.v,
  10483. a: e.a
  10484. }
  10485. }
  10486. },
  10487. HSV_OBJ: {
  10488. read: function(e) {
  10489. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10490. space: "HSV",
  10491. h: e.h,
  10492. s: e.s,
  10493. v: e.v
  10494. }
  10495. },
  10496. write: function(e) {
  10497. return {
  10498. h: e.h,
  10499. s: e.s,
  10500. v: e.v
  10501. }
  10502. }
  10503. }
  10504. }
  10505. }];
  10506. return r
  10507. }(n.color.toString, n.utils.common),
  10508. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10509. function g(e, t, i, o) {
  10510. if (void 0 === t[i])
  10511. throw new Error("Object " + t + ' has no property "' + i + '"');
  10512. var a;
  10513. if (o.color)
  10514. a = new h(t,i);
  10515. else {
  10516. var s = [t, i].concat(o.factoryArgs);
  10517. a = n.apply(e, s)
  10518. }
  10519. o.before instanceof r && (o.before = o.before.__li),
  10520. A(e, a),
  10521. p.addClass(a.domElement, "c");
  10522. var l = document.createElement("span");
  10523. p.addClass(l, "property-name"),
  10524. l.innerHTML = a.property;
  10525. var c = document.createElement("div");
  10526. c.appendChild(l),
  10527. c.appendChild(a.domElement);
  10528. var u = m(e, c, o.before);
  10529. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10530. p.addClass(u, typeof a.getValue()),
  10531. v(e, u, a),
  10532. e.__controllers.push(a),
  10533. a
  10534. }
  10535. function m(e, t, i) {
  10536. var n = document.createElement("li");
  10537. return t && n.appendChild(t),
  10538. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10539. e.onResize(),
  10540. n
  10541. }
  10542. function v(e, t, i) {
  10543. if (i.__li = t,
  10544. i.__gui = e,
  10545. f.extend(i, {
  10546. options: function(t) {
  10547. return arguments.length > 1 ? (i.remove(),
  10548. g(e, i.object, i.property, {
  10549. before: i.__li.nextElementSibling,
  10550. factoryArgs: [f.toArray(arguments)]
  10551. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10552. g(e, i.object, i.property, {
  10553. before: i.__li.nextElementSibling,
  10554. factoryArgs: [t]
  10555. })) : void 0
  10556. },
  10557. name: function(e) {
  10558. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10559. i
  10560. },
  10561. listen: function() {
  10562. return i.__gui.listen(i),
  10563. i
  10564. },
  10565. remove: function() {
  10566. return i.__gui.remove(i),
  10567. i
  10568. }
  10569. }),
  10570. i instanceof l) {
  10571. var n = new s(i.object,i.property,{
  10572. min: i.__min,
  10573. max: i.__max,
  10574. step: i.__step
  10575. });
  10576. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10577. var t = i[e]
  10578. , r = n[e];
  10579. i[e] = n[e] = function() {
  10580. var e = Array.prototype.slice.call(arguments);
  10581. return t.apply(i, e),
  10582. r.apply(n, e)
  10583. }
  10584. }),
  10585. p.addClass(t, "has-slider"),
  10586. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10587. } else if (i instanceof s) {
  10588. var r = function(t) {
  10589. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10590. g(e, i.object, i.property, {
  10591. before: i.__li.nextElementSibling,
  10592. factoryArgs: [i.__min, i.__max, i.__step]
  10593. })) : t
  10594. };
  10595. i.min = f.compose(r, i.min),
  10596. i.max = f.compose(r, i.max)
  10597. } else
  10598. i instanceof o ? (p.bind(t, "click", function() {
  10599. p.fakeEvent(i.__checkbox, "click")
  10600. }),
  10601. p.bind(i.__checkbox, "click", function(e) {
  10602. e.stopPropagation()
  10603. })) : i instanceof a ? (p.bind(t, "click", function() {
  10604. p.fakeEvent(i.__button, "click")
  10605. }),
  10606. p.bind(t, "mouseover", function() {
  10607. p.addClass(i.__button, "hover")
  10608. }),
  10609. p.bind(t, "mouseout", function() {
  10610. p.removeClass(i.__button, "hover")
  10611. })) : i instanceof h && (p.addClass(t, "color"),
  10612. i.updateDisplay = f.compose(function(e) {
  10613. return t.style.borderLeftColor = i.__color.toString(),
  10614. e
  10615. }, i.updateDisplay),
  10616. i.updateDisplay());
  10617. i.setValue = f.compose(function(t) {
  10618. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10619. t
  10620. }, i.setValue)
  10621. }
  10622. function A(e, t) {
  10623. var i = e.getRoot()
  10624. , n = i.__rememberedObjects.indexOf(t.object);
  10625. if (n != -1) {
  10626. var r = i.__rememberedObjectIndecesToControllers[n];
  10627. if (void 0 === r && (r = {},
  10628. i.__rememberedObjectIndecesToControllers[n] = r),
  10629. r[t.property] = t,
  10630. i.load && i.load.remembered) {
  10631. var o, a = i.load.remembered;
  10632. if (a[e.preset])
  10633. o = a[e.preset];
  10634. else {
  10635. if (!a[L])
  10636. return;
  10637. o = a[L]
  10638. }
  10639. if (o[n] && void 0 !== o[n][t.property]) {
  10640. var s = o[n][t.property];
  10641. t.initialValue = s,
  10642. t.setValue(s)
  10643. }
  10644. }
  10645. }
  10646. }
  10647. function y(e, t) {
  10648. return document.location.href + "." + t
  10649. }
  10650. function C(e) {
  10651. var t = e.__save_row = document.createElement("li");
  10652. p.addClass(e.domElement, "has-save"),
  10653. e.__ul.insertBefore(t, e.__ul.firstChild),
  10654. p.addClass(t, "save-row");
  10655. var i = document.createElement("span");
  10656. i.innerHTML = "&nbsp;",
  10657. p.addClass(i, "button gears");
  10658. var n = document.createElement("span");
  10659. n.innerHTML = "Save",
  10660. p.addClass(n, "button"),
  10661. p.addClass(n, "save");
  10662. var r = document.createElement("span");
  10663. r.innerHTML = "New",
  10664. p.addClass(r, "button"),
  10665. p.addClass(r, "save-as");
  10666. var o = document.createElement("span");
  10667. o.innerHTML = "Revert",
  10668. p.addClass(o, "button"),
  10669. p.addClass(o, "revert");
  10670. var a = e.__preset_select = document.createElement("select");
  10671. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10672. w(e, i, i == e.preset)
  10673. }) : w(e, L, !1),
  10674. p.bind(a, "change", function() {
  10675. for (var t = 0; t < e.__preset_select.length; t++)
  10676. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10677. e.preset = this.value
  10678. }),
  10679. t.appendChild(a),
  10680. t.appendChild(i),
  10681. t.appendChild(n),
  10682. t.appendChild(r),
  10683. t.appendChild(o),
  10684. D) {
  10685. var s = document.getElementById("dg-save-locally")
  10686. , l = document.getElementById("dg-local-explain");
  10687. s.style.display = "block";
  10688. var c = document.getElementById("dg-local-storage");
  10689. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10690. var h = function() {
  10691. l.style.display = e.useLocalStorage ? "block" : "none"
  10692. };
  10693. h(),
  10694. p.bind(c, "change", function() {
  10695. e.useLocalStorage = !e.useLocalStorage,
  10696. h()
  10697. })
  10698. }
  10699. var u = document.getElementById("dg-new-constructor");
  10700. p.bind(u, "keydown", function(e) {
  10701. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10702. }),
  10703. p.bind(i, "click", function() {
  10704. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10705. S.show(),
  10706. u.focus(),
  10707. u.select()
  10708. }),
  10709. p.bind(n, "click", function() {
  10710. e.save()
  10711. }),
  10712. p.bind(r, "click", function() {
  10713. var t = prompt("Enter a new preset name.");
  10714. t && e.saveAs(t)
  10715. }),
  10716. p.bind(o, "click", function() {
  10717. e.revert()
  10718. })
  10719. }
  10720. function I(e) {
  10721. function t(t) {
  10722. return t.preventDefault(),
  10723. r = t.clientX,
  10724. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10725. p.bind(window, "mousemove", i),
  10726. p.bind(window, "mouseup", n),
  10727. !1
  10728. }
  10729. function i(t) {
  10730. return t.preventDefault(),
  10731. e.width += r - t.clientX,
  10732. e.onResize(),
  10733. r = t.clientX,
  10734. !1
  10735. }
  10736. function n() {
  10737. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10738. p.unbind(window, "mousemove", i),
  10739. p.unbind(window, "mouseup", n)
  10740. }
  10741. e.__resize_handle = document.createElement("div"),
  10742. f.extend(e.__resize_handle.style, {
  10743. width: "6px",
  10744. marginLeft: "-3px",
  10745. height: "200px",
  10746. cursor: "ew-resize",
  10747. position: "absolute"
  10748. });
  10749. var r;
  10750. p.bind(e.__resize_handle, "mousedown", t),
  10751. p.bind(e.__closeButton, "mousedown", t),
  10752. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10753. }
  10754. function E(e, t) {
  10755. e.domElement.style.width = t + "px",
  10756. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10757. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10758. }
  10759. function b(e, t) {
  10760. var i = {};
  10761. return f.each(e.__rememberedObjects, function(n, r) {
  10762. var o = {}
  10763. , a = e.__rememberedObjectIndecesToControllers[r];
  10764. f.each(a, function(e, i) {
  10765. o[i] = t ? e.initialValue : e.getValue()
  10766. }),
  10767. i[r] = o
  10768. }),
  10769. i
  10770. }
  10771. function w(e, t, i) {
  10772. var n = document.createElement("option");
  10773. n.innerHTML = t,
  10774. n.value = t,
  10775. e.__preset_select.appendChild(n),
  10776. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10777. }
  10778. function _(e) {
  10779. for (var t = 0; t < e.__preset_select.length; t++)
  10780. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10781. }
  10782. function T(e, t) {
  10783. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10784. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10785. }
  10786. function x(e) {
  10787. 0 != e.length && u(function() {
  10788. x(e)
  10789. }),
  10790. f.each(e, function(e) {
  10791. e.updateDisplay()
  10792. })
  10793. }
  10794. e.inject(i);
  10795. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10796. try {
  10797. return "localStorage"in window && null !== window.localStorage
  10798. } catch (e) {
  10799. return !1
  10800. }
  10801. }(), N = !0, B = !1, F = [], V = function(e) {
  10802. function t() {
  10803. var e = i.getRoot();
  10804. e.width += 1,
  10805. f.defer(function() {
  10806. e.width -= 1
  10807. })
  10808. }
  10809. var i = this;
  10810. this.domElement = document.createElement("div"),
  10811. this.__ul = document.createElement("ul"),
  10812. this.domElement.appendChild(this.__ul),
  10813. p.addClass(this.domElement, R),
  10814. this.__folders = {},
  10815. this.__controllers = [],
  10816. this.__rememberedObjects = [],
  10817. this.__rememberedObjectIndecesToControllers = [],
  10818. this.__listening = [],
  10819. e = e || {},
  10820. e = f.defaults(e, {
  10821. autoPlace: !0,
  10822. width: V.DEFAULT_WIDTH
  10823. }),
  10824. e = f.defaults(e, {
  10825. resizable: e.autoPlace,
  10826. hideable: e.autoPlace
  10827. }),
  10828. f.isUndefined(e.load) ? e.load = {
  10829. preset: L
  10830. } : e.preset && (e.load.preset = e.preset),
  10831. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10832. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10833. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10834. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10835. if (Object.defineProperties(this, {
  10836. parent: {
  10837. get: function() {
  10838. return e.parent
  10839. }
  10840. },
  10841. scrollable: {
  10842. get: function() {
  10843. return e.scrollable
  10844. }
  10845. },
  10846. autoPlace: {
  10847. get: function() {
  10848. return e.autoPlace
  10849. }
  10850. },
  10851. preset: {
  10852. get: function() {
  10853. return i.parent ? i.getRoot().preset : e.load.preset
  10854. },
  10855. set: function(t) {
  10856. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10857. _(this),
  10858. i.revert()
  10859. }
  10860. },
  10861. width: {
  10862. get: function() {
  10863. return e.width
  10864. },
  10865. set: function(t) {
  10866. e.width = t,
  10867. E(i, t)
  10868. }
  10869. },
  10870. name: {
  10871. get: function() {
  10872. return e.name
  10873. },
  10874. set: function(t) {
  10875. e.name = t,
  10876. a && (a.innerHTML = e.name)
  10877. }
  10878. },
  10879. closed: {
  10880. get: function() {
  10881. return e.closed
  10882. },
  10883. set: function(t) {
  10884. e.closed = t,
  10885. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10886. this.onResize(),
  10887. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10888. }
  10889. },
  10890. load: {
  10891. get: function() {
  10892. return e.load
  10893. }
  10894. },
  10895. useLocalStorage: {
  10896. get: function() {
  10897. return r
  10898. },
  10899. set: function(e) {
  10900. D && (r = e,
  10901. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10902. localStorage.setItem(y(i, "isLocal"), e))
  10903. }
  10904. }
  10905. }),
  10906. f.isUndefined(e.parent)) {
  10907. if (e.closed = !1,
  10908. p.addClass(this.domElement, V.CLASS_MAIN),
  10909. p.makeSelectable(this.domElement, !1),
  10910. D && r) {
  10911. i.useLocalStorage = !0;
  10912. var o = localStorage.getItem(y(this, "gui"));
  10913. o && (e.load = JSON.parse(o))
  10914. }
  10915. this.__closeButton = document.createElement("div"),
  10916. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10917. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10918. this.domElement.appendChild(this.__closeButton),
  10919. p.bind(this.__closeButton, "click", function() {
  10920. i.closed = !i.closed
  10921. })
  10922. } else {
  10923. void 0 === e.closed && (e.closed = !0);
  10924. var a = document.createTextNode(e.name);
  10925. p.addClass(a, "controller-name");
  10926. var s = m(i, a)
  10927. , l = function(e) {
  10928. return e.preventDefault(),
  10929. i.closed = !i.closed,
  10930. !1
  10931. };
  10932. p.addClass(this.__ul, V.CLASS_CLOSED),
  10933. p.addClass(s, "title"),
  10934. p.bind(s, "click", l),
  10935. e.closed || (this.closed = !1)
  10936. }
  10937. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10938. p.addClass(M, R),
  10939. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10940. document.body.appendChild(M),
  10941. N = !1),
  10942. M.appendChild(this.domElement),
  10943. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10944. this.parent || E(i, e.width)),
  10945. p.bind(window, "resize", function() {
  10946. i.onResize()
  10947. }),
  10948. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10949. i.onResize()
  10950. }),
  10951. p.bind(this.__ul, "transitionend", function() {
  10952. i.onResize()
  10953. }),
  10954. p.bind(this.__ul, "oTransitionEnd", function() {
  10955. i.onResize()
  10956. }),
  10957. this.onResize(),
  10958. e.resizable && I(this),
  10959. n = function() {
  10960. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10961. }
  10962. ,
  10963. this.saveToLocalStorageIfPossible = n;
  10964. i.getRoot();
  10965. e.parent || t()
  10966. };
  10967. return V.toggleHide = function() {
  10968. B = !B,
  10969. f.each(F, function(e) {
  10970. e.domElement.style.zIndex = B ? -999 : 999,
  10971. e.domElement.style.opacity = B ? 0 : 1
  10972. })
  10973. }
  10974. ,
  10975. V.CLASS_AUTO_PLACE = "a",
  10976. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10977. V.CLASS_MAIN = "main",
  10978. V.CLASS_CONTROLLER_ROW = "cr",
  10979. V.CLASS_TOO_TALL = "taller-than-window",
  10980. V.CLASS_CLOSED = "closed",
  10981. V.CLASS_CLOSE_BUTTON = "close-button",
  10982. V.CLASS_DRAG = "drag",
  10983. V.DEFAULT_WIDTH = 245,
  10984. V.TEXT_CLOSED = "Close Controls",
  10985. V.TEXT_OPEN = "Open Controls",
  10986. p.bind(window, "keydown", function(e) {
  10987. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  10988. }, !1),
  10989. f.extend(V.prototype, {
  10990. add: function(e, t) {
  10991. return g(this, e, t, {
  10992. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10993. })
  10994. },
  10995. addColor: function(e, t) {
  10996. return g(this, e, t, {
  10997. color: !0
  10998. })
  10999. },
  11000. remove: function(e) {
  11001. this.__ul.removeChild(e.__li),
  11002. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11003. var t = this;
  11004. f.defer(function() {
  11005. t.onResize()
  11006. })
  11007. },
  11008. destroy: function() {
  11009. this.autoPlace && M.removeChild(this.domElement)
  11010. },
  11011. addFolder: function(e) {
  11012. if (void 0 !== this.__folders[e])
  11013. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11014. var t = {
  11015. name: e,
  11016. parent: this
  11017. };
  11018. t.autoPlace = this.autoPlace,
  11019. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11020. t.load = this.load.folders[e]);
  11021. var i = new V(t);
  11022. this.__folders[e] = i;
  11023. var n = m(this, i.domElement);
  11024. return p.addClass(n, "folder"),
  11025. i
  11026. },
  11027. open: function() {
  11028. this.closed = !1
  11029. },
  11030. close: function() {
  11031. this.closed = !0
  11032. },
  11033. onResize: function() {
  11034. var e = this.getRoot();
  11035. if (e.scrollable) {
  11036. var t = p.getOffset(e.__ul).top
  11037. , i = 0;
  11038. f.each(e.__ul.childNodes, function(t) {
  11039. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11040. }),
  11041. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11042. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11043. e.__ul.style.height = "auto")
  11044. }
  11045. e.__resize_handle && f.defer(function() {
  11046. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11047. }),
  11048. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11049. },
  11050. remember: function() {
  11051. if (f.isUndefined(S) && (S = new d,
  11052. S.domElement.innerHTML = t),
  11053. this.parent)
  11054. throw new Error("You can only call remember on a top level GUI.");
  11055. var e = this;
  11056. f.each(Array.prototype.slice.call(arguments), function(t) {
  11057. 0 == e.__rememberedObjects.length && C(e),
  11058. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11059. }),
  11060. this.autoPlace && E(this, this.width)
  11061. },
  11062. getRoot: function() {
  11063. for (var e = this; e.parent; )
  11064. e = e.parent;
  11065. return e
  11066. },
  11067. getSaveObject: function() {
  11068. var e = this.load;
  11069. return e.closed = this.closed,
  11070. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11071. e.remembered || (e.remembered = {}),
  11072. e.remembered[this.preset] = b(this)),
  11073. e.folders = {},
  11074. f.each(this.__folders, function(t, i) {
  11075. e.folders[i] = t.getSaveObject()
  11076. }),
  11077. e
  11078. },
  11079. save: function() {
  11080. this.load.remembered || (this.load.remembered = {}),
  11081. this.load.remembered[this.preset] = b(this),
  11082. T(this, !1),
  11083. this.saveToLocalStorageIfPossible()
  11084. },
  11085. saveAs: function(e) {
  11086. this.load.remembered || (this.load.remembered = {},
  11087. this.load.remembered[L] = b(this, !0)),
  11088. this.load.remembered[e] = b(this),
  11089. this.preset = e,
  11090. w(this, e, !0),
  11091. this.saveToLocalStorageIfPossible()
  11092. },
  11093. revert: function(e) {
  11094. f.each(this.__controllers, function(t) {
  11095. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11096. }, this),
  11097. f.each(this.__folders, function(e) {
  11098. e.revert(e)
  11099. }),
  11100. e || T(this.getRoot(), !1)
  11101. },
  11102. listen: function(e) {
  11103. var t = 0 == this.__listening.length;
  11104. this.__listening.push(e),
  11105. t && x(this.__listening)
  11106. }
  11107. }),
  11108. V
  11109. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11110. return function(s, l) {
  11111. var c = s[l];
  11112. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11113. min: arguments[2],
  11114. max: arguments[3]
  11115. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11116. }
  11117. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11118. var n = function(e, i) {
  11119. function r() {
  11120. a.setValue(a.__input.value)
  11121. }
  11122. function o() {
  11123. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11124. }
  11125. n.superclass.call(this, e, i);
  11126. var a = this;
  11127. this.__input = document.createElement("input"),
  11128. this.__input.setAttribute("type", "text"),
  11129. t.bind(this.__input, "keyup", r),
  11130. t.bind(this.__input, "change", r),
  11131. t.bind(this.__input, "blur", o),
  11132. t.bind(this.__input, "keydown", function(e) {
  11133. 13 === e.keyCode && this.blur()
  11134. }),
  11135. this.updateDisplay(),
  11136. this.domElement.appendChild(this.__input)
  11137. };
  11138. return n.superclass = e,
  11139. i.extend(n.prototype, e.prototype, {
  11140. updateDisplay: function() {
  11141. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11142. n.superclass.prototype.updateDisplay.call(this)
  11143. }
  11144. }),
  11145. n
  11146. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11147. function o(e, t, i, n) {
  11148. e.style.background = "",
  11149. r.each(l, function(r) {
  11150. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11151. })
  11152. }
  11153. function a(e) {
  11154. e.style.background = "",
  11155. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11156. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11157. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11158. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11159. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11160. }
  11161. var s = function(e, l) {
  11162. function c(e) {
  11163. p(e),
  11164. t.bind(window, "mousemove", p),
  11165. t.bind(window, "mouseup", h)
  11166. }
  11167. function h() {
  11168. t.unbind(window, "mousemove", p),
  11169. t.unbind(window, "mouseup", h)
  11170. }
  11171. function u() {
  11172. var e = n(this.value);
  11173. e !== !1 ? (g.__color.__state = e,
  11174. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11175. }
  11176. function d() {
  11177. t.unbind(window, "mousemove", f),
  11178. t.unbind(window, "mouseup", d)
  11179. }
  11180. function p(e) {
  11181. e.preventDefault();
  11182. var i = t.getWidth(g.__saturation_field)
  11183. , n = t.getOffset(g.__saturation_field)
  11184. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11185. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11186. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11187. r > 1 ? r = 1 : r < 0 && (r = 0),
  11188. g.__color.v = o,
  11189. g.__color.s = r,
  11190. g.setValue(g.__color.toOriginal()),
  11191. !1
  11192. }
  11193. function f(e) {
  11194. e.preventDefault();
  11195. var i = t.getHeight(g.__hue_field)
  11196. , n = t.getOffset(g.__hue_field)
  11197. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11198. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11199. g.__color.h = 360 * r,
  11200. g.setValue(g.__color.toOriginal()),
  11201. !1
  11202. }
  11203. s.superclass.call(this, e, l),
  11204. this.__color = new i(this.getValue()),
  11205. this.__temp = new i(0);
  11206. var g = this;
  11207. this.domElement = document.createElement("div"),
  11208. t.makeSelectable(this.domElement, !1),
  11209. this.__selector = document.createElement("div"),
  11210. this.__selector.className = "selector",
  11211. this.__saturation_field = document.createElement("div"),
  11212. this.__saturation_field.className = "saturation-field",
  11213. this.__field_knob = document.createElement("div"),
  11214. this.__field_knob.className = "field-knob",
  11215. this.__field_knob_border = "2px solid ",
  11216. this.__hue_knob = document.createElement("div"),
  11217. this.__hue_knob.className = "hue-knob",
  11218. this.__hue_field = document.createElement("div"),
  11219. this.__hue_field.className = "hue-field",
  11220. this.__input = document.createElement("input"),
  11221. this.__input.type = "text",
  11222. this.__input_textShadow = "0 1px 1px ",
  11223. t.bind(this.__input, "keydown", function(e) {
  11224. 13 === e.keyCode && u.call(this)
  11225. }),
  11226. t.bind(this.__input, "blur", u),
  11227. t.bind(this.__selector, "mousedown", function(e) {
  11228. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11229. t.removeClass(g.__selector, "drag")
  11230. })
  11231. });
  11232. var m = document.createElement("div");
  11233. r.extend(this.__selector.style, {
  11234. width: "122px",
  11235. height: "102px",
  11236. padding: "3px",
  11237. backgroundColor: "#222",
  11238. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11239. }),
  11240. r.extend(this.__field_knob.style, {
  11241. position: "absolute",
  11242. width: "12px",
  11243. height: "12px",
  11244. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11245. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11246. borderRadius: "12px",
  11247. zIndex: 1
  11248. }),
  11249. r.extend(this.__hue_knob.style, {
  11250. position: "absolute",
  11251. width: "15px",
  11252. height: "2px",
  11253. borderRight: "4px solid #fff",
  11254. zIndex: 1
  11255. }),
  11256. r.extend(this.__saturation_field.style, {
  11257. width: "100px",
  11258. height: "100px",
  11259. border: "1px solid #555",
  11260. marginRight: "3px",
  11261. display: "inline-block",
  11262. cursor: "pointer"
  11263. }),
  11264. r.extend(m.style, {
  11265. width: "100%",
  11266. height: "100%",
  11267. background: "none"
  11268. }),
  11269. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11270. r.extend(this.__hue_field.style, {
  11271. width: "15px",
  11272. height: "100px",
  11273. display: "inline-block",
  11274. border: "1px solid #555",
  11275. cursor: "ns-resize"
  11276. }),
  11277. a(this.__hue_field),
  11278. r.extend(this.__input.style, {
  11279. outline: "none",
  11280. textAlign: "center",
  11281. color: "#fff",
  11282. border: 0,
  11283. fontWeight: "bold",
  11284. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11285. }),
  11286. t.bind(this.__saturation_field, "mousedown", c),
  11287. t.bind(this.__field_knob, "mousedown", c),
  11288. t.bind(this.__hue_field, "mousedown", function(e) {
  11289. f(e),
  11290. t.bind(window, "mousemove", f),
  11291. t.bind(window, "mouseup", d)
  11292. }),
  11293. this.__saturation_field.appendChild(m),
  11294. this.__selector.appendChild(this.__field_knob),
  11295. this.__selector.appendChild(this.__saturation_field),
  11296. this.__selector.appendChild(this.__hue_field),
  11297. this.__hue_field.appendChild(this.__hue_knob),
  11298. this.domElement.appendChild(this.__input),
  11299. this.domElement.appendChild(this.__selector),
  11300. this.updateDisplay()
  11301. };
  11302. s.superclass = e,
  11303. r.extend(s.prototype, e.prototype, {
  11304. updateDisplay: function() {
  11305. var e = n(this.getValue());
  11306. if (e !== !1) {
  11307. var t = !1;
  11308. r.each(i.COMPONENTS, function(i) {
  11309. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11310. return t = !0,
  11311. {}
  11312. }, this),
  11313. t && r.extend(this.__color.__state, e)
  11314. }
  11315. r.extend(this.__temp.__state, this.__color.__state),
  11316. this.__temp.a = 1;
  11317. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11318. , s = 255 - a;
  11319. r.extend(this.__field_knob.style, {
  11320. marginLeft: 100 * this.__color.s - 7 + "px",
  11321. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11322. backgroundColor: this.__temp.toString(),
  11323. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11324. }),
  11325. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11326. this.__temp.s = 1,
  11327. this.__temp.v = 1,
  11328. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11329. r.extend(this.__input.style, {
  11330. backgroundColor: this.__input.value = this.__color.toString(),
  11331. color: "rgb(" + a + "," + a + "," + a + ")",
  11332. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11333. })
  11334. }
  11335. });
  11336. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11337. return s
  11338. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11339. function r(e, t, i) {
  11340. Object.defineProperty(e, t, {
  11341. get: function() {
  11342. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11343. this.__state[t])
  11344. },
  11345. set: function(e) {
  11346. "RGB" !== this.__state.space && (a(this, t, i),
  11347. this.__state.space = "RGB"),
  11348. this.__state[t] = e
  11349. }
  11350. })
  11351. }
  11352. function o(e, t) {
  11353. Object.defineProperty(e, t, {
  11354. get: function() {
  11355. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11356. this.__state[t])
  11357. },
  11358. set: function(e) {
  11359. "HSV" !== this.__state.space && (s(this),
  11360. this.__state.space = "HSV"),
  11361. this.__state[t] = e
  11362. }
  11363. })
  11364. }
  11365. function a(e, i, r) {
  11366. if ("HEX" === e.__state.space)
  11367. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11368. else {
  11369. if ("HSV" !== e.__state.space)
  11370. throw "Corrupted color state";
  11371. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11372. }
  11373. }
  11374. function s(e) {
  11375. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11376. n.extend(e.__state, {
  11377. s: i.s,
  11378. v: i.v
  11379. }),
  11380. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11381. }
  11382. var l = function() {
  11383. if (this.__state = e.apply(this, arguments),
  11384. this.__state === !1)
  11385. throw "Failed to interpret color arguments";
  11386. this.__state.a = this.__state.a || 1
  11387. };
  11388. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11389. n.extend(l.prototype, {
  11390. toString: function() {
  11391. return i(this)
  11392. },
  11393. toOriginal: function() {
  11394. return this.__state.conversion.write(this)
  11395. }
  11396. }),
  11397. r(l.prototype, "r", 2),
  11398. r(l.prototype, "g", 1),
  11399. r(l.prototype, "b", 0),
  11400. o(l.prototype, "h"),
  11401. o(l.prototype, "s"),
  11402. o(l.prototype, "v"),
  11403. Object.defineProperty(l.prototype, "a", {
  11404. get: function() {
  11405. return this.__state.a
  11406. },
  11407. set: function(e) {
  11408. this.__state.a = e
  11409. }
  11410. }),
  11411. Object.defineProperty(l.prototype, "hex", {
  11412. get: function() {
  11413. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11414. this.__state.hex
  11415. },
  11416. set: function(e) {
  11417. this.__state.space = "HEX",
  11418. this.__state.hex = e
  11419. }
  11420. }),
  11421. l
  11422. }(n.color.interpret, n.color.math = function() {
  11423. var e;
  11424. return {
  11425. hsv_to_rgb: function(e, t, i) {
  11426. var n = Math.floor(e / 60) % 6
  11427. , r = e / 60 - Math.floor(e / 60)
  11428. , o = i * (1 - t)
  11429. , a = i * (1 - r * t)
  11430. , s = i * (1 - (1 - r) * t)
  11431. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11432. return {
  11433. r: 255 * l[0],
  11434. g: 255 * l[1],
  11435. b: 255 * l[2]
  11436. }
  11437. },
  11438. rgb_to_hsv: function(e, t, i) {
  11439. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11440. return 0 == a ? {
  11441. h: NaN,
  11442. s: 0,
  11443. v: 0
  11444. } : (r = s / a,
  11445. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11446. n /= 6,
  11447. n < 0 && (n += 1),
  11448. {
  11449. h: 360 * n,
  11450. s: r,
  11451. v: a / 255
  11452. })
  11453. },
  11454. rgb_to_hex: function(e, t, i) {
  11455. var n = this.hex_with_component(0, 2, e);
  11456. return n = this.hex_with_component(n, 1, t),
  11457. n = this.hex_with_component(n, 0, i)
  11458. },
  11459. component_from_hex: function(e, t) {
  11460. return e >> 8 * t & 255
  11461. },
  11462. hex_with_component: function(t, i, n) {
  11463. return n << (e = 8 * i) | t & ~(255 << e)
  11464. }
  11465. }
  11466. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11467. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11468. window.setTimeout(e, 1e3 / 60)
  11469. }
  11470. }(), n.dom.CenteredDiv = function(e, t) {
  11471. var i = function() {
  11472. this.backgroundElement = document.createElement("div"),
  11473. t.extend(this.backgroundElement.style, {
  11474. backgroundColor: "rgba(0,0,0,0.8)",
  11475. top: 0,
  11476. left: 0,
  11477. display: "none",
  11478. zIndex: "1000",
  11479. opacity: 0,
  11480. WebkitTransition: "opacity 0.2s linear"
  11481. }),
  11482. e.makeFullscreen(this.backgroundElement),
  11483. this.backgroundElement.style.position = "fixed",
  11484. this.domElement = document.createElement("div"),
  11485. t.extend(this.domElement.style, {
  11486. position: "fixed",
  11487. display: "none",
  11488. zIndex: "1001",
  11489. opacity: 0,
  11490. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11491. }),
  11492. document.body.appendChild(this.backgroundElement),
  11493. document.body.appendChild(this.domElement);
  11494. var i = this;
  11495. e.bind(this.backgroundElement, "click", function() {
  11496. i.hide()
  11497. })
  11498. };
  11499. return i.prototype.show = function() {
  11500. var e = this;
  11501. this.backgroundElement.style.display = "block",
  11502. this.domElement.style.display = "block",
  11503. this.domElement.style.opacity = 0,
  11504. this.domElement.style.webkitTransform = "scale(1.1)",
  11505. this.layout(),
  11506. t.defer(function() {
  11507. e.backgroundElement.style.opacity = 1,
  11508. e.domElement.style.opacity = 1,
  11509. e.domElement.style.webkitTransform = "scale(1)"
  11510. })
  11511. }
  11512. ,
  11513. i.prototype.hide = function() {
  11514. var t = this
  11515. , i = function() {
  11516. t.domElement.style.display = "none",
  11517. t.backgroundElement.style.display = "none",
  11518. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11519. e.unbind(t.domElement, "transitionend", i),
  11520. e.unbind(t.domElement, "oTransitionEnd", i)
  11521. };
  11522. e.bind(this.domElement, "webkitTransitionEnd", i),
  11523. e.bind(this.domElement, "transitionend", i),
  11524. e.bind(this.domElement, "oTransitionEnd", i),
  11525. this.backgroundElement.style.opacity = 0,
  11526. this.domElement.style.opacity = 0,
  11527. this.domElement.style.webkitTransform = "scale(1.1)"
  11528. }
  11529. ,
  11530. i.prototype.layout = function() {
  11531. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11532. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11533. }
  11534. ,
  11535. i
  11536. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11537. }
  11538. , {}],
  11539. 94: [function(e, t, i) {
  11540. (function(e) {
  11541. "use strict";
  11542. function i(t) {
  11543. function i(e) {
  11544. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11545. var n = _((t[i] * e + 50) / 100);
  11546. n < 1 ? n = 1 : n > 255 && (n = 255),
  11547. T[G[i]] = n
  11548. }
  11549. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11550. var a = _((r[o] * e + 50) / 100);
  11551. a < 1 ? a = 1 : a > 255 && (a = 255),
  11552. x[G[o]] = a
  11553. }
  11554. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11555. for (var h = 0; h < 8; h++)
  11556. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11557. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11558. l++
  11559. }
  11560. function n(e, t) {
  11561. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11562. for (var a = 1; a <= e[o]; a++)
  11563. r[t[n]] = [],
  11564. r[t[n]][0] = i,
  11565. r[t[n]][1] = o,
  11566. n++,
  11567. i++;
  11568. i *= 2
  11569. }
  11570. return r
  11571. }
  11572. function r() {
  11573. C = n(z, W),
  11574. I = n(X, Z),
  11575. E = n(j, Y),
  11576. b = n(q, K)
  11577. }
  11578. function o() {
  11579. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11580. for (var n = e; n < t; n++)
  11581. P[32767 + n] = i,
  11582. R[32767 + n] = [],
  11583. R[32767 + n][1] = i,
  11584. R[32767 + n][0] = n;
  11585. for (var r = -(t - 1); r <= -e; r++)
  11586. P[32767 + r] = i,
  11587. R[32767 + r] = [],
  11588. R[32767 + r][1] = i,
  11589. R[32767 + r][0] = t - 1 + r;
  11590. e <<= 1,
  11591. t <<= 1
  11592. }
  11593. }
  11594. function a() {
  11595. for (var e = 0; e < 256; e++)
  11596. H[e] = 19595 * e,
  11597. H[e + 256 >> 0] = 38470 * e,
  11598. H[e + 512 >> 0] = 7471 * e + 32768,
  11599. H[e + 768 >> 0] = -11059 * e,
  11600. H[e + 1024 >> 0] = -21709 * e,
  11601. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11602. H[e + 1536 >> 0] = -27439 * e,
  11603. H[e + 1792 >> 0] = -5329 * e
  11604. }
  11605. function s(e) {
  11606. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11607. t & 1 << i && (N |= 1 << B),
  11608. i--,
  11609. B--,
  11610. B < 0 && (255 == N ? (l(255),
  11611. l(0)) : l(N),
  11612. B = 7,
  11613. N = 0)
  11614. }
  11615. function l(e) {
  11616. D.push(e)
  11617. }
  11618. function c(e) {
  11619. l(e >> 8 & 255),
  11620. l(255 & e)
  11621. }
  11622. function h(e, t) {
  11623. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11624. for (h = 0; h < d; ++h) {
  11625. i = e[u],
  11626. n = e[u + 1],
  11627. r = e[u + 2],
  11628. o = e[u + 3],
  11629. a = e[u + 4],
  11630. s = e[u + 5],
  11631. l = e[u + 6],
  11632. c = e[u + 7];
  11633. var f = i + c
  11634. , g = i - c
  11635. , m = n + l
  11636. , v = n - l
  11637. , A = r + s
  11638. , y = r - s
  11639. , C = o + a
  11640. , I = o - a
  11641. , E = f + C
  11642. , b = f - C
  11643. , w = m + A
  11644. , _ = m - A;
  11645. e[u] = E + w,
  11646. e[u + 4] = E - w;
  11647. var T = .707106781 * (_ + b);
  11648. e[u + 2] = b + T,
  11649. e[u + 6] = b - T,
  11650. E = I + y,
  11651. w = y + v,
  11652. _ = v + g;
  11653. var x = .382683433 * (E - _)
  11654. , S = .5411961 * E + x
  11655. , M = 1.306562965 * _ + x
  11656. , R = .707106781 * w
  11657. , P = g + R
  11658. , L = g - R;
  11659. e[u + 5] = L + S,
  11660. e[u + 3] = L - S,
  11661. e[u + 1] = P + M,
  11662. e[u + 7] = P - M,
  11663. u += 8
  11664. }
  11665. for (u = 0,
  11666. h = 0; h < d; ++h) {
  11667. i = e[u],
  11668. n = e[u + 8],
  11669. r = e[u + 16],
  11670. o = e[u + 24],
  11671. a = e[u + 32],
  11672. s = e[u + 40],
  11673. l = e[u + 48],
  11674. c = e[u + 56];
  11675. var D = i + c
  11676. , N = i - c
  11677. , B = n + l
  11678. , F = n - l
  11679. , V = r + s
  11680. , U = r - s
  11681. , k = o + a
  11682. , H = o - a
  11683. , G = D + k
  11684. , z = D - k
  11685. , W = B + V
  11686. , j = B - V;
  11687. e[u] = G + W,
  11688. e[u + 32] = G - W;
  11689. var Y = .707106781 * (j + z);
  11690. e[u + 16] = z + Y,
  11691. e[u + 48] = z - Y,
  11692. G = H + U,
  11693. W = U + F,
  11694. j = F + N;
  11695. var X = .382683433 * (G - j)
  11696. , Z = .5411961 * G + X
  11697. , q = 1.306562965 * j + X
  11698. , K = .707106781 * W
  11699. , Q = N + K
  11700. , J = N - K;
  11701. e[u + 40] = J + Z,
  11702. e[u + 24] = J - Z,
  11703. e[u + 8] = Q + q,
  11704. e[u + 56] = Q - q,
  11705. u++
  11706. }
  11707. var $;
  11708. for (h = 0; h < p; ++h)
  11709. $ = e[h] * t[h],
  11710. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11711. return O
  11712. }
  11713. function u() {
  11714. c(65504),
  11715. c(16),
  11716. l(74),
  11717. l(70),
  11718. l(73),
  11719. l(70),
  11720. l(0),
  11721. l(1),
  11722. l(1),
  11723. l(0),
  11724. c(1),
  11725. c(1),
  11726. l(0),
  11727. l(0)
  11728. }
  11729. function d(e, t) {
  11730. c(65472),
  11731. c(17),
  11732. l(8),
  11733. c(t),
  11734. c(e),
  11735. l(3),
  11736. l(1),
  11737. l(17),
  11738. l(0),
  11739. l(2),
  11740. l(17),
  11741. l(1),
  11742. l(3),
  11743. l(17),
  11744. l(1)
  11745. }
  11746. function p() {
  11747. c(65499),
  11748. c(132),
  11749. l(0);
  11750. for (var e = 0; e < 64; e++)
  11751. l(T[e]);
  11752. l(1);
  11753. for (var t = 0; t < 64; t++)
  11754. l(x[t])
  11755. }
  11756. function f() {
  11757. c(65476),
  11758. c(418),
  11759. l(0);
  11760. for (var e = 0; e < 16; e++)
  11761. l(z[e + 1]);
  11762. for (var t = 0; t <= 11; t++)
  11763. l(W[t]);
  11764. l(16);
  11765. for (var i = 0; i < 16; i++)
  11766. l(j[i + 1]);
  11767. for (var n = 0; n <= 161; n++)
  11768. l(Y[n]);
  11769. l(1);
  11770. for (var r = 0; r < 16; r++)
  11771. l(X[r + 1]);
  11772. for (var o = 0; o <= 11; o++)
  11773. l(Z[o]);
  11774. l(17);
  11775. for (var a = 0; a < 16; a++)
  11776. l(q[a + 1]);
  11777. for (var s = 0; s <= 161; s++)
  11778. l(K[s])
  11779. }
  11780. function g() {
  11781. c(65498),
  11782. c(12),
  11783. l(3),
  11784. l(1),
  11785. l(0),
  11786. l(2),
  11787. l(17),
  11788. l(3),
  11789. l(17),
  11790. l(0),
  11791. l(63),
  11792. l(0)
  11793. }
  11794. function m(e, t, i, n, r) {
  11795. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11796. L[G[f]] = p[f];
  11797. var g = L[0] - i;
  11798. i = L[0],
  11799. 0 == g ? s(n[0]) : (o = 32767 + g,
  11800. s(n[P[o]]),
  11801. s(R[o]));
  11802. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11803. ;
  11804. if (0 == m)
  11805. return s(a),
  11806. i;
  11807. for (var v, A = 1; A <= m; ) {
  11808. for (var y = A; 0 == L[A] && A <= m; ++A)
  11809. ;
  11810. var C = A - y;
  11811. if (C >= c) {
  11812. v = C >> 4;
  11813. for (var I = 1; I <= v; ++I)
  11814. s(l);
  11815. C &= 15
  11816. }
  11817. o = 32767 + L[A],
  11818. s(r[(C << 4) + P[o]]),
  11819. s(R[o]),
  11820. A++
  11821. }
  11822. return m != u && s(a),
  11823. i
  11824. }
  11825. function v() {
  11826. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11827. k[t] = e(t)
  11828. }
  11829. function A(e) {
  11830. if (e <= 0 && (e = 1),
  11831. e > 100 && (e = 100),
  11832. w != e) {
  11833. var t = 0;
  11834. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11835. i(t),
  11836. w = e
  11837. }
  11838. }
  11839. function y() {
  11840. var e = (new Date).getTime();
  11841. t || (t = 50),
  11842. v(),
  11843. r(),
  11844. o(),
  11845. a(),
  11846. A(t);
  11847. (new Date).getTime() - e
  11848. }
  11849. var C, I, E, b, w, _ = (Math.round,
  11850. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11851. this.encode = function(t, i) {
  11852. var n = ((new Date).getTime(),
  11853. i.quality);
  11854. n && A(n),
  11855. D = new Array,
  11856. N = 0,
  11857. B = 7,
  11858. c(65496),
  11859. u(),
  11860. p(),
  11861. d(t.width, t.height),
  11862. f(),
  11863. g();
  11864. var r = 0
  11865. , o = 0
  11866. , a = 0;
  11867. N = 0,
  11868. B = 7,
  11869. this.encode.displayName = "_encode_";
  11870. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11871. for (l = 0; l < G; ) {
  11872. for (w = G * z + l,
  11873. _ = w,
  11874. T = -1,
  11875. x = 0,
  11876. R = 0; R < 64; R++)
  11877. x = (k ? 63 - R : R) >> 3,
  11878. T = 4 * (7 & R),
  11879. _ = w + x * G + T,
  11880. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11881. l + T >= G && (_ -= l + T - G + 4),
  11882. h = P[_++],
  11883. v = P[_++],
  11884. y = P[_++],
  11885. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11886. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11887. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11888. r = m(F, S, r, C, E),
  11889. o = m(V, M, o, I, b),
  11890. a = m(U, M, a, I, b),
  11891. l += 32
  11892. }
  11893. z += W
  11894. }
  11895. if (B >= 0) {
  11896. var j = [];
  11897. j[1] = B + 1,
  11898. j[0] = (1 << B + 1) - 1,
  11899. s(j)
  11900. }
  11901. return c(65497),
  11902. new e(D)
  11903. }
  11904. ,
  11905. y()
  11906. }
  11907. function n(e, t) {
  11908. t = t || {},
  11909. t.quality = t.quality || 50;
  11910. var n = t.quality
  11911. , r = new i(n)
  11912. , o = r.encode(e, t);
  11913. return {
  11914. data: o,
  11915. width: e.width,
  11916. height: e.height
  11917. }
  11918. }
  11919. t.exports.encode = n
  11920. }
  11921. ).call(this, e("buffer").Buffer)
  11922. }
  11923. , {
  11924. buffer: 198
  11925. }],
  11926. 95: [function(e, t, i) {
  11927. "use strict";
  11928. !function() {
  11929. if ("performance"in window == !1 && (window.performance = {}),
  11930. Date.now = Date.now || function() {
  11931. return (new Date).getTime()
  11932. }
  11933. ,
  11934. "now"in window.performance == !1) {
  11935. var e = Date.now();
  11936. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11937. window.performance.now = function() {
  11938. return Date.now() - e
  11939. }
  11940. }
  11941. }()
  11942. }
  11943. , {}],
  11944. 96: [function(e, t, i) {
  11945. "use strict";
  11946. var n = e("three");
  11947. n.EffectComposer = function(e, t) {
  11948. if (this.renderer = e,
  11949. void 0 === t) {
  11950. var i = {
  11951. minFilter: n.LinearFilter,
  11952. magFilter: n.LinearFilter,
  11953. format: n.RGBAFormat,
  11954. stencilBuffer: !1
  11955. }
  11956. , r = e.getSize();
  11957. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11958. }
  11959. this.renderTarget1 = t,
  11960. this.renderTarget2 = t.clone(),
  11961. this.writeBuffer = this.renderTarget1,
  11962. this.readBuffer = this.renderTarget2,
  11963. this.passes = [],
  11964. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11965. this.copyPass = new n.ShaderPass(n.CopyShader)
  11966. }
  11967. ,
  11968. n.EffectComposer.prototype = {
  11969. swapBuffers: function() {
  11970. var e = this.readBuffer;
  11971. this.readBuffer = this.writeBuffer,
  11972. this.writeBuffer = e
  11973. },
  11974. addPass: function(e) {
  11975. this.passes.push(e)
  11976. },
  11977. insertPass: function(e, t) {
  11978. this.passes.splice(t, 0, e)
  11979. },
  11980. render: function(e) {
  11981. this.writeBuffer = this.renderTarget1,
  11982. this.readBuffer = this.renderTarget2;
  11983. var t, i, r = !1, o = this.passes.length;
  11984. for (i = 0; i < o; i++)
  11985. if (t = this.passes[i],
  11986. t.enabled) {
  11987. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  11988. t.needsSwap) {
  11989. if (r) {
  11990. var a = this.renderer.context;
  11991. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  11992. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11993. a.stencilFunc(a.EQUAL, 1, 4294967295)
  11994. }
  11995. this.swapBuffers()
  11996. }
  11997. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  11998. }
  11999. },
  12000. reset: function(e) {
  12001. if (void 0 === e) {
  12002. var t = this.renderer.getSize();
  12003. e = this.renderTarget1.clone(),
  12004. e.setSize(t.width, t.height)
  12005. }
  12006. this.renderTarget1.dispose(),
  12007. this.renderTarget2.dispose(),
  12008. this.renderTarget1 = e,
  12009. this.renderTarget2 = e.clone(),
  12010. this.writeBuffer = this.renderTarget1,
  12011. this.readBuffer = this.renderTarget2
  12012. },
  12013. setSize: function(e, t) {
  12014. this.renderTarget1.setSize(e, t),
  12015. this.renderTarget2.setSize(e, t)
  12016. }
  12017. }
  12018. }
  12019. , {
  12020. three: 217
  12021. }],
  12022. 97: [function(e, t, i) {
  12023. "use strict";
  12024. var n = e("three");
  12025. n.MaskPass = function(e, t) {
  12026. this.scene = e,
  12027. this.camera = t,
  12028. this.enabled = !0,
  12029. this.clear = !0,
  12030. this.needsSwap = !1,
  12031. this.inverse = !1
  12032. }
  12033. ,
  12034. n.MaskPass.prototype = {
  12035. render: function(e, t, i, n) {
  12036. var r = e.context;
  12037. r.colorMask(!1, !1, !1, !1),
  12038. r.depthMask(!1);
  12039. var o, a;
  12040. this.inverse ? (o = 0,
  12041. a = 1) : (o = 1,
  12042. a = 0),
  12043. r.enable(r.STENCIL_TEST),
  12044. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12045. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12046. r.clearStencil(a),
  12047. e.render(this.scene, this.camera, i, this.clear),
  12048. e.render(this.scene, this.camera, t, this.clear),
  12049. r.colorMask(!0, !0, !0, !0),
  12050. r.depthMask(!0),
  12051. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12052. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12053. }
  12054. },
  12055. n.ClearMaskPass = function() {
  12056. this.enabled = !0
  12057. }
  12058. ,
  12059. n.ClearMaskPass.prototype = {
  12060. render: function(e, t, i, n) {
  12061. var r = e.context;
  12062. r.disable(r.STENCIL_TEST)
  12063. }
  12064. }
  12065. }
  12066. , {
  12067. three: 217
  12068. }],
  12069. 98: [function(e, t, i) {
  12070. "use strict";
  12071. var n = e("three");
  12072. n.RenderPass = function(e, t, i, r, o) {
  12073. this.scene = e,
  12074. this.camera = t,
  12075. this.overrideMaterial = i,
  12076. this.clearColor = r,
  12077. this.clearAlpha = void 0 !== o ? o : 1,
  12078. this.oldClearColor = new n.Color,
  12079. this.oldClearAlpha = 1,
  12080. this.enabled = !0,
  12081. this.clear = !0,
  12082. this.needsSwap = !1
  12083. }
  12084. ,
  12085. n.RenderPass.prototype = {
  12086. render: function(e, t, i, n) {
  12087. this.scene.overrideMaterial = this.overrideMaterial,
  12088. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12089. this.oldClearAlpha = e.getClearAlpha(),
  12090. e.setClearColor(this.clearColor, this.clearAlpha)),
  12091. e.render(this.scene, this.camera, i, this.clear),
  12092. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12093. this.scene.overrideMaterial = null
  12094. }
  12095. }
  12096. }
  12097. , {
  12098. three: 217
  12099. }],
  12100. 99: [function(e, t, i) {
  12101. "use strict";
  12102. var n = e("three");
  12103. n.ShaderPass = function(e, t) {
  12104. this.textureID = void 0 !== t ? t : "tDiffuse",
  12105. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12106. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12107. this.material = new n.ShaderMaterial({
  12108. defines: e.defines || {},
  12109. uniforms: this.uniforms,
  12110. vertexShader: e.vertexShader,
  12111. fragmentShader: e.fragmentShader
  12112. })),
  12113. this.renderToScreen = !1,
  12114. this.enabled = !0,
  12115. this.needsSwap = !0,
  12116. this.clear = !1,
  12117. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12118. this.scene = new n.Scene,
  12119. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12120. this.scene.add(this.quad)
  12121. }
  12122. ,
  12123. n.ShaderPass.prototype = {
  12124. render: function(e, t, i, n) {
  12125. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12126. this.quad.material = this.material,
  12127. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12128. }
  12129. }
  12130. }
  12131. , {
  12132. three: 217
  12133. }],
  12134. 100: [function(e, t, i) {
  12135. "use strict";
  12136. var n = e("three");
  12137. n.CopyShader = {
  12138. uniforms: {
  12139. tDiffuse: {
  12140. type: "t",
  12141. value: null
  12142. },
  12143. opacity: {
  12144. type: "f",
  12145. value: 1
  12146. }
  12147. },
  12148. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12149. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12150. }
  12151. }
  12152. , {
  12153. three: 217
  12154. }],
  12155. 101: [function(e, t, i) {
  12156. "use strict";
  12157. var n = e("three");
  12158. n.HorizontalBlurShader = {
  12159. uniforms: {
  12160. tDiffuse: {
  12161. type: "t",
  12162. value: null
  12163. },
  12164. h: {
  12165. type: "f",
  12166. value: 1 / 512
  12167. }
  12168. },
  12169. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12170. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12171. }
  12172. }
  12173. , {
  12174. three: 217
  12175. }],
  12176. 102: [function(e, t, i) {
  12177. "use strict";
  12178. var n = e("three");
  12179. n.VerticalBlurShader = {
  12180. uniforms: {
  12181. tDiffuse: {
  12182. type: "t",
  12183. value: null
  12184. },
  12185. v: {
  12186. type: "f",
  12187. value: 1 / 512
  12188. }
  12189. },
  12190. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12191. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12192. }
  12193. }
  12194. , {
  12195. three: 217
  12196. }],
  12197. 103: [function(e, t, i) {
  12198. "use strict";
  12199. var n = e("three");
  12200. !function() {
  12201. if ("performance"in window == 0 && (window.performance = {}),
  12202. "now"in window.performance == 0) {
  12203. var e = Date.now();
  12204. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12205. window.performance.now = function() {
  12206. return Date.now() - e
  12207. }
  12208. }
  12209. }(),
  12210. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12211. var t, i = this.extensions, r = this.context;
  12212. if (e === n.RepeatWrapping)
  12213. return r.REPEAT;
  12214. if (e === n.ClampToEdgeWrapping)
  12215. return r.CLAMP_TO_EDGE;
  12216. if (e === n.MirroredRepeatWrapping)
  12217. return r.MIRRORED_REPEAT;
  12218. if (e === n.NearestFilter)
  12219. return r.NEAREST;
  12220. if (e === n.NearestMipMapNearestFilter)
  12221. return r.NEAREST_MIPMAP_NEAREST;
  12222. if (e === n.NearestMipMapLinearFilter)
  12223. return r.NEAREST_MIPMAP_LINEAR;
  12224. if (e === n.LinearFilter)
  12225. return r.LINEAR;
  12226. if (e === n.LinearMipMapNearestFilter)
  12227. return r.LINEAR_MIPMAP_NEAREST;
  12228. if (e === n.LinearMipMapLinearFilter)
  12229. return r.LINEAR_MIPMAP_LINEAR;
  12230. if (e === n.UnsignedByteType)
  12231. return r.UNSIGNED_BYTE;
  12232. if (e === n.UnsignedShort4444Type)
  12233. return r.UNSIGNED_SHORT_4_4_4_4;
  12234. if (e === n.UnsignedShort5551Type)
  12235. return r.UNSIGNED_SHORT_5_5_5_1;
  12236. if (e === n.UnsignedShort565Type)
  12237. return r.UNSIGNED_SHORT_5_6_5;
  12238. if (e === n.ByteType)
  12239. return r.BYTE;
  12240. if (e === n.ShortType)
  12241. return r.SHORT;
  12242. if (e === n.UnsignedShortType)
  12243. return r.UNSIGNED_SHORT;
  12244. if (e === n.IntType)
  12245. return r.INT;
  12246. if (e === n.UnsignedIntType)
  12247. return r.UNSIGNED_INT;
  12248. if (e === n.FloatType)
  12249. return r.FLOAT;
  12250. if (t = i.get("OES_texture_half_float"),
  12251. null !== t && e === n.HalfFloatType)
  12252. return t.HALF_FLOAT_OES;
  12253. if (e === n.AlphaFormat)
  12254. return r.ALPHA;
  12255. if (e === n.RGBFormat)
  12256. return r.RGB;
  12257. if (e === n.RGBAFormat)
  12258. return r.RGBA;
  12259. if (e === n.LuminanceFormat)
  12260. return r.LUMINANCE;
  12261. if (e === n.LuminanceAlphaFormat)
  12262. return r.LUMINANCE_ALPHA;
  12263. if (e === n.AddEquation)
  12264. return r.FUNC_ADD;
  12265. if (e === n.SubtractEquation)
  12266. return r.FUNC_SUBTRACT;
  12267. if (e === n.ReverseSubtractEquation)
  12268. return r.FUNC_REVERSE_SUBTRACT;
  12269. if (e === n.ZeroFactor)
  12270. return r.ZERO;
  12271. if (e === n.OneFactor)
  12272. return r.ONE;
  12273. if (e === n.SrcColorFactor)
  12274. return r.SRC_COLOR;
  12275. if (e === n.OneMinusSrcColorFactor)
  12276. return r.ONE_MINUS_SRC_COLOR;
  12277. if (e === n.SrcAlphaFactor)
  12278. return r.SRC_ALPHA;
  12279. if (e === n.OneMinusSrcAlphaFactor)
  12280. return r.ONE_MINUS_SRC_ALPHA;
  12281. if (e === n.DstAlphaFactor)
  12282. return r.DST_ALPHA;
  12283. if (e === n.OneMinusDstAlphaFactor)
  12284. return r.ONE_MINUS_DST_ALPHA;
  12285. if (e === n.DstColorFactor)
  12286. return r.DST_COLOR;
  12287. if (e === n.OneMinusDstColorFactor)
  12288. return r.ONE_MINUS_DST_COLOR;
  12289. if (e === n.SrcAlphaSaturateFactor)
  12290. return r.SRC_ALPHA_SATURATE;
  12291. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12292. null !== t) {
  12293. if (e === n.RGB_S3TC_DXT1_Format)
  12294. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12295. if (e === n.RGBA_S3TC_DXT1_Format)
  12296. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12297. if (e === n.RGBA_S3TC_DXT3_Format)
  12298. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12299. if (e === n.RGBA_S3TC_DXT5_Format)
  12300. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12301. }
  12302. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12303. null !== t) {
  12304. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12305. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12306. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12307. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12308. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12309. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12310. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12311. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12312. }
  12313. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12314. null !== t && e === n.RGB_ETC1_Format)
  12315. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12316. if (t = i.get("EXT_blend_minmax"),
  12317. null !== t) {
  12318. if (e === n.MinEquation)
  12319. return t.MIN_EXT;
  12320. if (e === n.MaxEquation)
  12321. return t.MAX_EXT
  12322. }
  12323. return 0
  12324. }
  12325. ,
  12326. n.WebGLState = function(e, t, i) {
  12327. var r = this
  12328. , o = new n.Vector4
  12329. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12330. , s = new Uint8Array(a)
  12331. , l = new Uint8Array(a)
  12332. , c = new Uint8Array(a)
  12333. , h = {}
  12334. , u = null
  12335. , d = null
  12336. , p = null
  12337. , f = null
  12338. , g = null
  12339. , m = null
  12340. , v = null
  12341. , A = null
  12342. , y = !1
  12343. , C = null
  12344. , I = null
  12345. , E = null
  12346. , b = null
  12347. , w = null
  12348. , _ = null
  12349. , T = null
  12350. , x = null
  12351. , S = null
  12352. , M = null
  12353. , R = null
  12354. , P = null
  12355. , O = null
  12356. , L = null
  12357. , D = null
  12358. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12359. , B = void 0
  12360. , F = {}
  12361. , V = new n.Vector4
  12362. , U = null
  12363. , k = null
  12364. , H = new n.Vector4
  12365. , G = new n.Vector4;
  12366. this.init = function() {
  12367. this.clearColor(0, 0, 0, 1),
  12368. this.clearDepth(1),
  12369. this.clearStencil(0),
  12370. this.enable(e.DEPTH_TEST),
  12371. e.depthFunc(e.LEQUAL),
  12372. e.frontFace(e.CCW),
  12373. e.cullFace(e.BACK),
  12374. this.enable(e.CULL_FACE),
  12375. this.enable(e.BLEND),
  12376. e.blendEquation(e.FUNC_ADD),
  12377. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12378. }
  12379. ,
  12380. this.initAttributes = function() {
  12381. for (var e = 0, t = s.length; e < t; e++)
  12382. s[e] = 0
  12383. }
  12384. ,
  12385. this.enableAttribute = function(i) {
  12386. if (s[i] = 1,
  12387. 0 === l[i] && (e.enableVertexAttribArray(i),
  12388. l[i] = 1),
  12389. 0 !== c[i]) {
  12390. var n = t.get("ANGLE_instanced_arrays");
  12391. n.vertexAttribDivisorANGLE(i, 0),
  12392. c[i] = 0
  12393. }
  12394. }
  12395. ,
  12396. this.enableAttributeAndDivisor = function(t, i, n) {
  12397. s[t] = 1,
  12398. 0 === l[t] && (e.enableVertexAttribArray(t),
  12399. l[t] = 1),
  12400. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12401. c[t] = i)
  12402. }
  12403. ,
  12404. this.disableUnusedAttributes = function() {
  12405. for (var t = 0, i = l.length; t < i; t++)
  12406. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12407. l[t] = 0)
  12408. }
  12409. ,
  12410. this.enable = function(t) {
  12411. h[t] !== !0 && (e.enable(t),
  12412. h[t] = !0)
  12413. }
  12414. ,
  12415. this.disable = function(t) {
  12416. h[t] !== !1 && (e.disable(t),
  12417. h[t] = !1)
  12418. }
  12419. ,
  12420. this.getCompressedTextureFormats = function() {
  12421. if (null === u && (u = [],
  12422. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12423. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12424. u.push(i[n]);
  12425. return u
  12426. }
  12427. ,
  12428. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12429. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12430. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12431. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12432. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12433. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12434. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12435. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12436. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12437. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12438. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12439. d = t,
  12440. y = h),
  12441. t === n.CustomBlending ? (s = s || r,
  12442. l = l || o,
  12443. c = c || a,
  12444. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12445. p = r,
  12446. m = s),
  12447. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12448. f = o,
  12449. g = a,
  12450. v = l,
  12451. A = c)) : (p = null,
  12452. f = null,
  12453. g = null,
  12454. m = null,
  12455. v = null,
  12456. A = null)
  12457. }
  12458. ,
  12459. this.setDepthFunc = function(t) {
  12460. if (C !== t) {
  12461. if (t)
  12462. switch (t) {
  12463. case n.NeverDepth:
  12464. e.depthFunc(e.NEVER);
  12465. break;
  12466. case n.AlwaysDepth:
  12467. e.depthFunc(e.ALWAYS);
  12468. break;
  12469. case n.LessDepth:
  12470. e.depthFunc(e.LESS);
  12471. break;
  12472. case n.LessEqualDepth:
  12473. e.depthFunc(e.LEQUAL);
  12474. break;
  12475. case n.EqualDepth:
  12476. e.depthFunc(e.EQUAL);
  12477. break;
  12478. case n.GreaterEqualDepth:
  12479. e.depthFunc(e.GEQUAL);
  12480. break;
  12481. case n.GreaterDepth:
  12482. e.depthFunc(e.GREATER);
  12483. break;
  12484. case n.NotEqualDepth:
  12485. e.depthFunc(e.NOTEQUAL);
  12486. break;
  12487. default:
  12488. e.depthFunc(e.LEQUAL)
  12489. }
  12490. else
  12491. e.depthFunc(e.LEQUAL);
  12492. C = t
  12493. }
  12494. }
  12495. ,
  12496. this.setDepthTest = function(t) {
  12497. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12498. }
  12499. ,
  12500. this.setDepthWrite = function(t) {
  12501. I !== t && (e.depthMask(t),
  12502. I = t)
  12503. }
  12504. ,
  12505. this.setColorWrite = function(t) {
  12506. E !== t && (e.colorMask(t, t, t, t),
  12507. E = t)
  12508. }
  12509. ,
  12510. this.setStencilFunc = function(t, i, n) {
  12511. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12512. w = t,
  12513. _ = i,
  12514. T = n)
  12515. }
  12516. ,
  12517. this.setStencilOp = function(t, i, n) {
  12518. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12519. x = t,
  12520. S = i,
  12521. M = n)
  12522. }
  12523. ,
  12524. this.setStencilTest = function(t) {
  12525. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12526. }
  12527. ,
  12528. this.setStencilWrite = function(t) {
  12529. b !== t && (e.stencilMask(t),
  12530. b = t)
  12531. }
  12532. ,
  12533. this.setFlipSided = function(t) {
  12534. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12535. R = t)
  12536. }
  12537. ,
  12538. this.setLineWidth = function(t) {
  12539. t !== P && (e.lineWidth(t),
  12540. P = t)
  12541. }
  12542. ,
  12543. this.setPolygonOffset = function(t, i, n) {
  12544. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12545. !t || O === i && L === n || (e.polygonOffset(i, n),
  12546. O = i,
  12547. L = n)
  12548. }
  12549. ,
  12550. this.getScissorTest = function() {
  12551. return D
  12552. }
  12553. ,
  12554. this.setScissorTest = function(t) {
  12555. D = t,
  12556. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12557. }
  12558. ,
  12559. this.activeTexture = function(t) {
  12560. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12561. B !== t && (e.activeTexture(t),
  12562. B = t)
  12563. }
  12564. ,
  12565. this.bindTexture = function(t, i) {
  12566. void 0 === B && r.activeTexture();
  12567. var n = F[B];
  12568. void 0 === n && (n = {
  12569. type: void 0,
  12570. texture: void 0
  12571. },
  12572. F[B] = n),
  12573. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12574. n.type = t,
  12575. n.texture = i)
  12576. }
  12577. ,
  12578. this.compressedTexImage2D = function() {
  12579. try {
  12580. e.compressedTexImage2D.apply(e, arguments)
  12581. } catch (e) {
  12582. console.error(e)
  12583. }
  12584. }
  12585. ,
  12586. this.texImage2D = function() {
  12587. try {
  12588. e.texImage2D.apply(e, arguments)
  12589. } catch (e) {
  12590. console.error(e)
  12591. }
  12592. }
  12593. ,
  12594. this.clearColor = function(t, i, n, r) {
  12595. o.set(t, i, n, r),
  12596. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12597. V.copy(o))
  12598. }
  12599. ,
  12600. this.clearDepth = function(t) {
  12601. U !== t && (e.clearDepth(t),
  12602. U = t)
  12603. }
  12604. ,
  12605. this.clearStencil = function(t) {
  12606. k !== t && (e.clearStencil(t),
  12607. k = t)
  12608. }
  12609. ,
  12610. this.scissor = function(t) {
  12611. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12612. H.copy(t))
  12613. }
  12614. ,
  12615. this.viewport = function(t) {
  12616. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12617. G.copy(t))
  12618. }
  12619. ,
  12620. this.reset = function() {
  12621. for (var t = 0; t < l.length; t++)
  12622. 1 === l[t] && (e.disableVertexAttribArray(t),
  12623. l[t] = 0);
  12624. h = {},
  12625. u = null,
  12626. B = void 0,
  12627. F = {},
  12628. d = null,
  12629. E = null,
  12630. I = null,
  12631. b = null,
  12632. R = null
  12633. }
  12634. }
  12635. }
  12636. , {
  12637. three: 217
  12638. }],
  12639. 104: [function(e, t, i) {
  12640. (function(i, n) {
  12641. "use strict";
  12642. function r(e) {
  12643. this.urls = e;
  12644. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12645. this.builder = a.loadProto(t),
  12646. this.decoder = this.builder.build("binary_mesh")
  12647. }
  12648. var o = e("three")
  12649. , a = e("protobufjs")
  12650. , s = e("../util/logger")
  12651. , l = (e("../util/common"),
  12652. e("../util/ajax"))
  12653. , c = e("../objects/Chunk")
  12654. , h = new s(n);
  12655. r.prototype = {
  12656. constructor: r,
  12657. load: function(e, t, i, n) {
  12658. return h.time("download"),
  12659. l.get(e, {
  12660. responseType: "arraybuffer"
  12661. }).done(function(r) {
  12662. h.timeEnd("download"),
  12663. this.parse(r, e, t, i, n)
  12664. }
  12665. .bind(this)).fail(n)
  12666. },
  12667. parse: function(e, t, i, n, r) {
  12668. var o = this.readProtobuf(e);
  12669. if (!o)
  12670. return r();
  12671. try {
  12672. h.time("convert to webgl"),
  12673. this.convertProtobufToSceneObject(o, t, i, n, r),
  12674. h.timeEnd("convert to webgl")
  12675. } catch (e) {
  12676. return h.error("failed parsing .dam"),
  12677. h.error(e.message),
  12678. r()
  12679. }
  12680. },
  12681. readProtobuf: function(e) {
  12682. var t;
  12683. try {
  12684. h.time("parse proto"),
  12685. t = this.decoder.decode(e),
  12686. h.timeEnd("parse proto")
  12687. } catch (e) {
  12688. return h.error("failed parsing proto for .dam"),
  12689. h.error(e.message),
  12690. null
  12691. }
  12692. return t
  12693. },
  12694. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12695. function a(e) {
  12696. var i = new o.BufferGeometry;
  12697. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12698. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12699. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12700. i.applyMatrix(s),
  12701. i.computeBoundingBox(),
  12702. new c({
  12703. geometry: i,
  12704. textureName: e.material_name,
  12705. name: e.chunk_name,
  12706. meshUrl: t
  12707. })
  12708. }
  12709. if (0 === e.chunk.length)
  12710. return h.warn("No chunks in damfile..."),
  12711. i([]);
  12712. var s = new o.Matrix4;
  12713. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12714. var l = e.chunk.map(a);
  12715. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12716. r())
  12717. }
  12718. },
  12719. t.exports = r
  12720. }
  12721. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12722. }
  12723. , {
  12724. "../objects/Chunk": 144,
  12725. "../util/ajax": 181,
  12726. "../util/common": 185,
  12727. "../util/logger": 189,
  12728. buffer: 198,
  12729. protobufjs: 214,
  12730. three: 217
  12731. }],
  12732. 105: [function(e, t, i) {
  12733. (function(i) {
  12734. "use strict";
  12735. var n = (e("three"),
  12736. e("../settings"),
  12737. e("../util/browser"),
  12738. e("./DamLoader"))
  12739. , r = e("../util/logger")
  12740. , o = (e("../ab"),
  12741. new r(i));
  12742. t.exports = {
  12743. getLoaders: function() {
  12744. return [["_50k", ".dam", n], ["", ".dam", n]]
  12745. },
  12746. load: function(e, t, i, n, r, a) {
  12747. var s = this.getLoaders();
  12748. a = a || 0;
  12749. var l = s[a];
  12750. if (!l)
  12751. return void (r && r("No suitable model file found..."));
  12752. var c = l[0]
  12753. , h = l[1]
  12754. , u = new l[2](t)
  12755. , d = t.get(e + c + h);
  12756. d ? (o.debug("Trying " + c + h),
  12757. u.load(d, i, n, function() {
  12758. this.load(e, t, i, n, r, ++a)
  12759. }
  12760. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12761. this.load(e, t, i, n, r, ++a))
  12762. }
  12763. }
  12764. }
  12765. ).call(this, "/js/loaders/ModelLoader.js")
  12766. }
  12767. , {
  12768. "../ab": 3,
  12769. "../settings": 166,
  12770. "../util/browser": 182,
  12771. "../util/logger": 189,
  12772. "./DamLoader": 104,
  12773. three: 217
  12774. }],
  12775. 106: [function(e, t, i) {
  12776. (function(i) {
  12777. "use strict";
  12778. var n = e("../util/common")
  12779. , r = e("../util/texture")
  12780. , o = e("../util/browser")
  12781. , a = e("../util/logger")
  12782. , s = e("../settings")
  12783. , l = new a(i);
  12784. t.exports = {
  12785. load: function(e, t) {
  12786. function i(e, i) {
  12787. e || (t.push(i),
  12788. p++,
  12789. d.notify(p, a),
  12790. p === a && d.resolve())
  12791. }
  12792. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12793. return $.when();
  12794. var a = n.countUnique(e.chunks.map(function(e) {
  12795. return e.textureName
  12796. }))
  12797. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12798. , h = "_50k" === c ? "high" : "low";
  12799. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12800. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12801. h = "low"));
  12802. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12803. , d = $.Deferred()
  12804. , p = 0;
  12805. return e.chunks.forEach(function(t) {
  12806. if (!t.material.map && t.textureName) {
  12807. var n = e.urls.get(u + t.textureName);
  12808. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12809. }
  12810. }),
  12811. d.promise()
  12812. }
  12813. }
  12814. }
  12815. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12816. }
  12817. , {
  12818. "../settings": 166,
  12819. "../util/browser": 182,
  12820. "../util/common": 185,
  12821. "../util/logger": 189,
  12822. "../util/texture": 194
  12823. }],
  12824. 107: [function(e, t, i) {
  12825. (function(i, n) {
  12826. "use strict";
  12827. function r(e) {
  12828. this.model = e,
  12829. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12830. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12831. var t = i("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", "base64")
  12832. , n = o.loadProto(t);
  12833. this.decoder = n.build("VisionModeldata")
  12834. }
  12835. var o = e("protobufjs")
  12836. , a = e("../util/ajax")
  12837. , s = (e("../util/common"),
  12838. e("../util/math"))
  12839. , l = e("../util/logger")
  12840. , c = new l(n);
  12841. r.prototype.load = function() {
  12842. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12843. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12844. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12845. $.when([]))
  12846. }
  12847. ,
  12848. r.prototype.loadVisionModelData = function() {
  12849. return a.get(this.modelDataPath, {
  12850. responseType: "arraybuffer"
  12851. }).then(function(e) {
  12852. var t;
  12853. try {
  12854. t = this.decoder.decode(e)
  12855. } catch (e) {
  12856. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12857. this.loadSweepLocationsCSV()
  12858. }
  12859. var i = t.sweepLocations.map(function(e) {
  12860. return {
  12861. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12862. position: {
  12863. x: e.pose.translation.x,
  12864. y: e.pose.translation.y,
  12865. z: e.pose.translation.z
  12866. },
  12867. quaternion: {
  12868. x: e.pose.rotation.x,
  12869. y: e.pose.rotation.y,
  12870. z: e.pose.rotation.z,
  12871. w: e.pose.rotation.w
  12872. },
  12873. puck: {
  12874. x: e.puck.x,
  12875. y: e.puck.y,
  12876. z: e.puck.z
  12877. },
  12878. floor: e.group,
  12879. neighbours: e.visibles,
  12880. alignmentType: e.alignment_type
  12881. }
  12882. }).map(function(e) {
  12883. return e.position = s.convertVisionVector(e.position),
  12884. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12885. e.puck = s.convertVisionVector(e.puck),
  12886. e
  12887. });
  12888. return i.forEach(function(e) {
  12889. e.neighbours = e.neighbours.map(function(e) {
  12890. return i[e].uuid
  12891. })
  12892. }),
  12893. i
  12894. }
  12895. .bind(this), function() {
  12896. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12897. this.loadSweepLocationsCSV()
  12898. }
  12899. .bind(this))
  12900. }
  12901. ,
  12902. r.prototype.loadSweepLocationsCSV = function() {
  12903. return a.get(this.sweepLocationsPath).then(function(e) {
  12904. var t = e.split("\n").map(function(e) {
  12905. return e.split(", ")
  12906. }).filter(function(e) {
  12907. return e.length > 1
  12908. }).map(function(e) {
  12909. return {
  12910. uuid: e[0],
  12911. position: {
  12912. x: parseFloat(e[1]),
  12913. y: parseFloat(e[2]),
  12914. z: parseFloat(e[3])
  12915. },
  12916. quaternion: {
  12917. x: parseFloat(e[4]),
  12918. y: parseFloat(e[5]),
  12919. z: parseFloat(e[6]),
  12920. w: parseFloat(e[7])
  12921. }
  12922. }
  12923. }).map(function(e) {
  12924. return e.position = s.convertVisionVector(e.position),
  12925. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12926. e
  12927. });
  12928. return t
  12929. }).fail(function() {
  12930. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12931. })
  12932. }
  12933. ,
  12934. t.exports = r
  12935. }
  12936. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12937. }
  12938. , {
  12939. "../util/ajax": 181,
  12940. "../util/common": 185,
  12941. "../util/logger": 189,
  12942. "../util/math": 190,
  12943. buffer: 198,
  12944. protobufjs: 214
  12945. }],
  12946. 108: [function(e, t, i) {
  12947. (function(i) {
  12948. "use strict";
  12949. function n() {
  12950. this.locale = null
  12951. }
  12952. var r = e("../settings")
  12953. , o = e("../util/common")
  12954. , a = e("../util/logger")
  12955. , s = e("../enum/Locale")
  12956. , l = new a(i);
  12957. n.prototype.init = function() {
  12958. var t;
  12959. switch (r.languageTag) {
  12960. case null:
  12961. case "en":
  12962. case s.EN_US:
  12963. this.locale = s.EN_US,
  12964. t = e("./strings-en-US");
  12965. break;
  12966. case "es":
  12967. case s.ES_MX:
  12968. this.locale = s.ES_MX,
  12969. t = e("./strings-es-MX");
  12970. break;
  12971. case "fr":
  12972. case s.FR_FR:
  12973. this.locale = s.FR_FR,
  12974. t = e("./strings-fr-FR");
  12975. break;
  12976. case "de":
  12977. case s.DE_DE:
  12978. this.locale = s.DE_DE,
  12979. t = e("./strings-de-DE");
  12980. break;
  12981. case "ru":
  12982. case s.RU_RU:
  12983. this.locale = s.RU_RU,
  12984. t = e("./strings-ru-RU");
  12985. break;
  12986. case "cn":
  12987. case s.CN_CN:
  12988. this.locale = s.CN_CN,
  12989. t = e("./strings-cn-CN");
  12990. break;
  12991. case "jp":
  12992. case s.JP_JP:
  12993. this.locale = s.JP_JP,
  12994. t = e("./strings-jp-JP");
  12995. break;
  12996. default:
  12997. l.info("Unsupported language tag, defaulting to 'en-US'"),
  12998. this.locale = s.EN_US,
  12999. t = e("./strings-en-US")
  13000. }
  13001. l.info("Using locale '" + this.locale + "'"),
  13002. o.extendObject(this, t)
  13003. }
  13004. ,
  13005. n.prototype.localizeGUI = function() {
  13006. var e = document.querySelector("#gui-parent");
  13007. this.localizeTree(e),
  13008. this.localizeLoadingText()
  13009. }
  13010. ,
  13011. n.prototype.localizeLoadingText = function() {
  13012. // var e = document.querySelector("#loader-cont")
  13013. // , t = e.getAttribute("title");
  13014. // e.removeAttribute("title"),
  13015. // e.setAttribute("data-status", t),
  13016. // e.classList.add(this.locale),
  13017. document.querySelector("#help-dialog").classList.add(this.locale),
  13018. document.querySelector("#interaction-modal").classList.add(this.locale),
  13019. document.querySelector("#gui").classList.add(this.locale);
  13020. }
  13021. ,
  13022. n.prototype.localizeTree = function(e) {
  13023. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13024. if (e.nodeType === Node.TEXT_NODE)
  13025. t = e.data.match(n),
  13026. t && (i = t[1],
  13027. e.data = this.localizeText(i) || i);
  13028. else if (e.nodeType === Node.ELEMENT_NODE) {
  13029. var r = e.getAttribute("title");
  13030. r && (t = r.match(n),
  13031. t && (i = t[1],
  13032. e.setAttribute("title", this.localizeText(i) || i)))
  13033. }
  13034. for (e = e.firstChild; e; )
  13035. this.localizeTree(e),
  13036. e = e.nextSibling
  13037. }
  13038. ,
  13039. n.prototype.localizeText = function(t) {
  13040. var i = this[t];
  13041. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13042. i = e("./strings-en-US")[t]),
  13043. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13044. i
  13045. }
  13046. ,
  13047. t.exports = new n
  13048. }
  13049. ).call(this, "/js/localization/localize.js")
  13050. }
  13051. , {
  13052. "../enum/Locale": 31,
  13053. "../settings": 166,
  13054. "../util/common": 185,
  13055. "../util/logger": 189,
  13056. "./strings-cn-CN": 109,
  13057. "./strings-de-DE": 110,
  13058. "./strings-en-US": 111,
  13059. "./strings-es-MX": 112,
  13060. "./strings-fr-FR": 113,
  13061. "./strings-jp-JP": 114,
  13062. "./strings-ru-RU": 115
  13063. }],
  13064. 109: [function(e, t, i) {
  13065. "use strict";
  13066. t.exports = {
  13067. PAGE_TITLE: "",
  13068. LOADING: "正在加载",
  13069. PRESENTED_BY_CAPS: "呈现者:",
  13070. POWERED_BY: "技术支持:",
  13071. POWERED_BY_CAPS: "技术支持:",
  13072. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13073. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13074. PRESENTED_BY: "呈现者:",
  13075. MORE: "更多 ",
  13076. LESS: "更少 ",
  13077. TAG_CONTENT: "tag™ 内容",
  13078. SHOW: "显示",
  13079. HIDE: "隐藏",
  13080. DOLLHOUSE: "场景屋",
  13081. FLOOR_PLAN: "楼层平面图",
  13082. OPEN_HIGHLIGHTS: "打开精彩片段",
  13083. CLOSE_HIGHLIGHTS: "关闭",
  13084. PREVIOUS: "上一个",
  13085. PLAY: "播放",
  13086. PAUSE: "暂停",
  13087. NEXT: "下一个",
  13088. EXPLORE_3D_SPACE: "探索 3D 空间",
  13089. VIEW_DOLLHOUSE: "观看场景屋",
  13090. SOCIAL_SHARING: "分享这个空间",
  13091. VIEW_IN_VR: "以 VR 观看",
  13092. VIEW_FULLSCREEN: "全屏观看",
  13093. EXIT_FULLSCREEN: " 退出全屏",
  13094. ZOOM_IN: "放大",
  13095. ZOOM_OUT: "缩小",
  13096. FLOOR_NAME: "楼层",
  13097. FLOOR_ALL: "ALL",
  13098. FLOOR_Lang: ["Floor",""],
  13099. TERMS: "条款",
  13100. PORT_TERMS: "port 条款",
  13101. TERMS_OF_USE: "使用条款",
  13102. CLOSE_TERMS: "关闭",
  13103. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13104. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13105. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13106. WEBVR_ENTER_WEBVR: "进入 VR",
  13107. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13108. WEBVR_LEARN_MORE: "了解更多",
  13109. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13110. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13111. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13112. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13113. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13114. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13115. VR_LEARN_MORE_CAPS: "了解更多",
  13116. VR_PREVIOUS_CAPS: "上一个’,",
  13117. VR_NEXT_CAPS: "下一个",
  13118. VR_GOT_IT_CAPS: "明白了",
  13119. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13120. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13121. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13122. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13123. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13124. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13125. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13126. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13127. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13128. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13129. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13130. VR_APP: "port VR 应用程序",
  13131. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13132. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13133. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13134. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13135. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13136. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13137. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13138. VR_ANDROID_DVICES: "Android 设备",
  13139. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13140. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13141. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13142. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13143. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13144. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13145. VR_DOWNLOAD_HERE: "在此下载",
  13146. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13147. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13148. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13149. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13150. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13151. SHARE_TO: "分享到",
  13152. SHARE_LINK: "直接链接",
  13153. SHARE_EXPLORE: "探索",
  13154. SHARE_AT: "在",
  13155. SHARE_WITH: "使用",
  13156. SHARE_3D: "以 3D",
  13157. SHARE_COPIED: "已复制!",
  13158. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13159. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13160. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13161. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13162. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13163. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13164. ERROR_GENERIC_ACTIONS_3: " 或",
  13165. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13166. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13167. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13168. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13169. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13170. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13171. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13172. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13173. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13174. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13175. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13176. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13177. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13178. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13179. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13180. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13181. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13182. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13183. LINK_TO_LOCATION: "地点链接",
  13184. MENU_COPY: "复制",
  13185. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13186. ROTATE: "旋转",
  13187. MOVE: "移动",
  13188. INSIDE: "内部",
  13189. ZOOM: "缩放",
  13190. HELP: "小帮手",
  13191. HELP_NAVIGATION_TAB: "导航",
  13192. HELP_MORE_HELP_TAB: "更多帮助",
  13193. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13194. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13195. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13196. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13197. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13198. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13199. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13200. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13201. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13202. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13203. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13204. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13205. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13206. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13207. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13208. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13209. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13210. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13211. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13212. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13213. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13214. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13215. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13216. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13217. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13218. HELP_MORE_HLR_A: "精彩片段集锦",
  13219. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13220. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13221. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13222. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13223. HELP_MORE_FLOORS_A: "楼层选择器",
  13224. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13225. HELP_MORE_TAG_A: "tag™ 贴文",
  13226. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13227. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13228. HELP_MORE_ZOOM_A: "缩放控件",
  13229. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13230. HELP_MORE_TOUR_A: "导览控件",
  13231. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13232. HELP_MORE_INSIDE_A: "内部视图",
  13233. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13234. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13235. HELP_MORE_VR_A: "VR 模式",
  13236. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13237. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13238. HELP_MORE_360_A: "360° 视图",
  13239. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13240. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13241. HELP_MORE_FULLSCREEN_A: "全屏",
  13242. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13243. CLOSE: "关闭"
  13244. }
  13245. }
  13246. , {}],
  13247. 110: [function(e, t, i) {
  13248. "use strict";
  13249. t.exports = {
  13250. PAGE_TITLE: "",
  13251. LOADING: "Lädt",
  13252. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13253. POWERED_BY: "Angetrieben von",
  13254. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13255. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13256. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13257. PRESENTED_BY: "Präsentiert von ",
  13258. MORE: "Mehr ",
  13259. LESS: "Weniger ",
  13260. TAG_CONTENT: "tag™ Inhalt",
  13261. SHOW: "Anzeigen",
  13262. HIDE: "Verbergen",
  13263. DOLLHOUSE: "Puppenhaus",
  13264. FLOOR_PLAN: "Grundriss",
  13265. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13266. CLOSE_HIGHLIGHTS: "Schließen",
  13267. PREVIOUS: "Vorheriges",
  13268. PLAY: "Abspielen",
  13269. PAUSE: "Pausieren",
  13270. NEXT: "Nächstes",
  13271. EXPLORE_3D_SPACE: "Innenraum betreten",
  13272. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13273. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13274. VIEW_IN_VR: "In VR ansehen",
  13275. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13276. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13277. ZOOM_IN: "Vergrößern",
  13278. ZOOM_OUT: "Verkleinern",
  13279. FLOOR_NAME: "Etage ",
  13280. FLOOR_ALL: "Alle",
  13281. TERMS: "Bedingungen",
  13282. PORT_TERMS: "port Bedingungen",
  13283. TERMS_OF_USE: "Nutzungsbedingungen",
  13284. TERMS_TEXT_FILE: "terms-de-DE.html",
  13285. CLOSE_TERMS: "Schließen",
  13286. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13287. HELP: "Hilfe",
  13288. HELP_NAVIGATION_TAB: "Navigation",
  13289. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13290. CLOSE: "Schließen",
  13291. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13292. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13293. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13294. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13295. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13296. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13297. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13298. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13299. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13300. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13301. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13302. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13303. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13304. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13305. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13306. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13307. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13308. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13309. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13310. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13311. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13312. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13313. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13314. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13315. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13316. HELP_MORE_HLR_A: "Liste das Highlight",
  13317. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13318. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13319. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13320. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13321. HELP_MORE_FLOORS_A: "Etage auswählen",
  13322. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13323. HELP_MORE_TAG_A: "tag™ Posts",
  13324. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13325. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13326. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13327. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13328. HELP_MORE_TOUR_A: "Tour Steuerung",
  13329. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13330. HELP_MORE_INSIDE_A: "Innenansicht",
  13331. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13332. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13333. HELP_MORE_VR_A: "VR Modus",
  13334. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13335. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13336. HELP_MORE_360_A: "360° Views Ansicht ",
  13337. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13338. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13339. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13340. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13341. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13342. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13343. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13344. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13345. WEBVR_LEARN_MORE: "Mehr Infos",
  13346. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13347. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13348. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13349. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13350. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13351. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13352. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13353. VR_APP: "port VR App",
  13354. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13355. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13356. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13357. VR_APP_FOR_ANDROID: "port VR app für Android",
  13358. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13359. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13360. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13361. VR_PREVIOUS_CAPS: "ZURÜCK",
  13362. VR_NEXT_CAPS: "WEITER",
  13363. VR_GOT_IT_CAPS: "VERSTANDEN",
  13364. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13365. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13366. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13367. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13368. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13369. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13370. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13371. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13372. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13373. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13374. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13375. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13376. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13377. VR_ANDROID_DVICES: "Android Geräte",
  13378. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13379. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13380. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13381. VR_DOWNLOAD_HERE: "Hier runterladen",
  13382. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13383. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13384. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13385. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13386. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13387. SHARE_TO: "Teilen auf",
  13388. SHARE_LINK: "Direkter Link",
  13389. SHARE_EXPLORE: "Umsehen",
  13390. SHARE_AT: "auf",
  13391. SHARE_WITH: "mit",
  13392. SHARE_3D: "in 3D",
  13393. SHARE_COPIED: "Kopiert!",
  13394. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13395. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13396. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13397. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13398. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13399. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13400. ERROR_GENERIC_ACTIONS_3: " oder ",
  13401. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13402. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13403. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13404. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13405. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13406. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13407. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13408. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13409. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13410. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13411. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13412. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13413. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13414. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13415. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13416. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13417. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13418. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13419. LINK_TO_LOCATION: "Link zu",
  13420. MENU_COPY: "Kopieren",
  13421. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13422. ROTATE: "Drehen",
  13423. INSIDE: "Drinnen",
  13424. MOVE: "Bewegen",
  13425. ZOOM: "Vergrößern"
  13426. }
  13427. }
  13428. , {}],
  13429. 111: [function(e, t, i) {
  13430. "use strict";
  13431. t.exports = {
  13432. PAGE_TITLE: "",
  13433. LOADING: "Loading",
  13434. PRESENTED_BY_CAPS: "PRESENTED BY",
  13435. POWERED_BY: "powered by ",
  13436. POWERED_BY_CAPS: "POWERED BY",
  13437. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13438. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13439. PRESENTED_BY: "Presented by ",
  13440. MORE: "More ",
  13441. LESS: "Less ",
  13442. TAG_CONTENT: "tag™ Content",
  13443. SHOW: "Show",
  13444. HIDE: "Hide",
  13445. DOLLHOUSE: "Dollhouse",
  13446. FLOOR_PLAN: "Floor plan",
  13447. OPEN_HIGHLIGHTS: "Open Highlights",
  13448. CLOSE_HIGHLIGHTS: "Close",
  13449. PREVIOUS: "Previous",
  13450. PLAY: "Play",
  13451. PAUSE: "Pause",
  13452. NEXT: "Next",
  13453. EXPLORE_3D_SPACE: "Explore 3D Space",
  13454. VIEW_DOLLHOUSE: "View dollhouse",
  13455. SOCIAL_SHARING: "Share this Space",
  13456. VIEW_IN_VR: "View in VR",
  13457. VIEW_FULLSCREEN: "全屏",
  13458. EXIT_FULLSCREEN: "退出全屏",
  13459. ZOOM_IN: "Zoom in",
  13460. ZOOM_OUT: "Zoom out",
  13461. FLOOR_NAME: "Floor ",
  13462. FLOOR_ALL: "全部",
  13463. TERMS: "Terms",
  13464. PORT_TERMS: "port terms",
  13465. TERMS_OF_USE: "Terms of Use",
  13466. TERMS_TEXT_FILE: "terms-en-US.html",
  13467. CLOSE_TERMS: "Close",
  13468. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13469. HELP: "Help",
  13470. HELP_NAVIGATION_TAB: "Navigation",
  13471. HELP_MORE_HELP_TAB: "More Help",
  13472. CLOSE: "Close",
  13473. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13474. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13475. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13476. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13477. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13478. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13479. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13480. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13481. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13482. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13483. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13484. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13485. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13486. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13487. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13488. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13489. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13490. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13491. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13492. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13493. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13494. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13495. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13496. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13497. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13498. HELP_MORE_HLR_A: "Highlight Reel",
  13499. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13500. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13501. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13502. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13503. HELP_MORE_FLOORS_A: "Floor Selector",
  13504. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13505. HELP_MORE_TAG_A: "tag™ Posts",
  13506. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13507. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13508. HELP_MORE_ZOOM_A: "Zoom Controls",
  13509. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13510. HELP_MORE_TOUR_A: "Tour Controls",
  13511. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13512. HELP_MORE_INSIDE_A: "Inside View",
  13513. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13514. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13515. HELP_MORE_VR_A: "VR Mode",
  13516. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13517. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13518. HELP_MORE_360_A: "360° Views",
  13519. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13520. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13521. HELP_MORE_FULLSCREEN_A: "Full screen",
  13522. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13523. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13524. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13525. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13526. WEBVR_ENTER_WEBVR: "ENTER VR",
  13527. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13528. WEBVR_LEARN_MORE: "Learn more",
  13529. WEBVR_VIEW_SPACE: "View Space in VR",
  13530. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13531. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13532. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13533. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13534. VR_PREVIOUS_CAPS: "PREVIOUS",
  13535. VR_NEXT_CAPS: "NEXT",
  13536. VR_GOT_IT_CAPS: "GOT IT",
  13537. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13538. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13539. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13540. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13541. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13542. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13543. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13544. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13545. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13546. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13547. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13548. VR_APP: "port VR App",
  13549. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13550. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13551. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13552. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13553. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13554. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13555. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13556. VR_ANDROID_DVICES: "Android Devices",
  13557. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13558. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13559. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13560. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13561. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13562. VR_APP_OPEN: "Open with the port VR app instead",
  13563. VR_DOWNLOAD_HERE: "Download here",
  13564. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13565. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13566. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13567. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13568. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13569. SHARE_TO: "Share to",
  13570. SHARE_LINK: "Direct Link",
  13571. SHARE_EXPLORE: "Explore ",
  13572. SHARE_AT: "at",
  13573. SHARE_WITH: "with",
  13574. SHARE_3D: " in 3D",
  13575. SHARE_COPIED: "Copied!",
  13576. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13577. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13578. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13579. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13580. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13581. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13582. ERROR_GENERIC_ACTIONS_3: " or ",
  13583. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13584. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13585. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13586. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13587. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13588. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13589. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13590. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13591. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13592. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13593. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13594. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13595. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13596. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13597. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13598. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13599. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13600. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13601. LINK_TO_LOCATION: "Link to location",
  13602. MENU_COPY: "Copy",
  13603. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13604. ROTATE: "Rotate",
  13605. INSIDE: "Inside",
  13606. MOVE: "Move",
  13607. ZOOM: "Zoom"
  13608. }
  13609. }
  13610. , {}],
  13611. 112: [function(e, t, i) {
  13612. "use strict";
  13613. t.exports = {
  13614. PAGE_TITLE: "",
  13615. LOADING: "Cargando",
  13616. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13617. POWERED_BY: "potenciando por ",
  13618. POWERED_BY_CAPS: "POTENCIADO POR ",
  13619. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13620. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13621. PRESENTED_BY: "Presentado por ",
  13622. MORE: "Más ",
  13623. LESS: "Menos ",
  13624. TAG_CONTENT: "Contenido de tag™",
  13625. SHOW: "Mostrar",
  13626. HIDE: "Ocultar",
  13627. DOLLHOUSE: "Dollhouse",
  13628. FLOOR_PLAN: "Planos",
  13629. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13630. CLOSE_HIGHLIGHTS: "Cerrar",
  13631. PREVIOUS: "Anterior",
  13632. PLAY: "Play",
  13633. PAUSE: "Pausa",
  13634. NEXT: "Siguiente",
  13635. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13636. VIEW_DOLLHOUSE: "Ver dollhouse",
  13637. SOCIAL_SHARING: "Compartir este espacio",
  13638. VIEW_IN_VR: "Ver en realidad virtual",
  13639. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13640. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13641. ZOOM_IN: "Acercar",
  13642. ZOOM_OUT: "Alejar",
  13643. FLOOR_NAME: "Piso ",
  13644. FLOOR_ALL: "Todas",
  13645. TERMS: "Condiciones",
  13646. PORT_TERMS: "port términos de uso",
  13647. TERMS_OF_USE: "Términos de uso",
  13648. TERMS_TEXT_FILE: "terms-es-MX.html",
  13649. CLOSE_TERMS: "Cerrar",
  13650. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13651. HELP: "Ayuda",
  13652. HELP_NAVIGATION_TAB: "Navegación",
  13653. HELP_MORE_HELP_TAB: "Más Ayuda",
  13654. CLOSE: "Cerrar",
  13655. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13656. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13657. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13658. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13659. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13660. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13661. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13662. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13663. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13664. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13665. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13666. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13667. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13668. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13669. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13670. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13671. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13672. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13673. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13674. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13675. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13676. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13677. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13678. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13679. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13680. HELP_MORE_HLR_A: "Galería destacada",
  13681. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13682. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13683. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13684. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13685. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13686. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13687. HELP_MORE_TAG_A: "tag™ Posts",
  13688. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13689. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13690. HELP_MORE_ZOOM_A: "Controles de zoom",
  13691. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13692. HELP_MORE_TOUR_A: "Controles de recorrido",
  13693. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13694. HELP_MORE_INSIDE_A: "Vista interior",
  13695. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13696. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13697. HELP_MORE_VR_A: "Modo de realidad virtual",
  13698. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13699. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13700. HELP_MORE_360_A: "360° Views",
  13701. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13702. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13703. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13704. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13705. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13706. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13707. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13708. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13709. WEBVR_LEARN_MORE: "Más información",
  13710. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13711. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13712. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13713. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13714. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13715. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13716. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13717. VR_APP: "port VR App",
  13718. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13719. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13720. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13721. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13722. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13723. VR_PREVIOUS_CAPS: "ANTERIOR",
  13724. VR_NEXT_CAPS: "SIGUIENTE",
  13725. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13726. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13727. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13728. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13729. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13730. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13731. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13732. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13733. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13734. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13735. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13736. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13737. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13738. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13739. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13740. VR_ANDROID_DVICES: "Dispositivos Android",
  13741. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13742. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13743. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13744. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13745. VR_DOWNLOAD_HERE: "Descargar aquí",
  13746. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13747. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13748. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13749. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13750. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13751. SHARE_TO: "Compartir en",
  13752. SHARE_LINK: "Enlace directo",
  13753. SHARE_EXPLORE: "Explorar ",
  13754. SHARE_AT: "en",
  13755. SHARE_WITH: "con",
  13756. SHARE_3D: " en 3D",
  13757. SHARE_COPIED: "¡Copiado!",
  13758. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13759. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13760. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13761. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13762. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13763. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13764. ERROR_GENERIC_ACTIONS_3: " o ",
  13765. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13766. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13767. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13768. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13769. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13770. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13771. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13772. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13773. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13774. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13775. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13776. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13777. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13778. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13779. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13780. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13781. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13782. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13783. LINK_TO_LOCATION: "Enlace a la ubicación",
  13784. MENU_COPY: "Copiar",
  13785. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13786. ROTATE: "Girar",
  13787. INSIDE: "Interior",
  13788. MOVE: "Moverse",
  13789. ZOOM: "Acercar o alejar"
  13790. }
  13791. }
  13792. , {}],
  13793. 113: [function(e, t, i) {
  13794. "use strict";
  13795. t.exports = {
  13796. PAGE_TITLE: "",
  13797. LOADING: "Chargement",
  13798. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13799. POWERED_BY: "alimenté par ",
  13800. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13801. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13802. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13803. PRESENTED_BY: "Présenté par ",
  13804. MORE: "Plus ",
  13805. LESS: "Moins ",
  13806. TAG_CONTENT: "Contenu tag™",
  13807. SHOW: "Montrer",
  13808. HIDE: "Cacher",
  13809. DOLLHOUSE: "Dollhouse",
  13810. FLOOR_PLAN: "Plan de sol",
  13811. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13812. CLOSE_HIGHLIGHTS: "Fermer",
  13813. PREVIOUS: "Précédent",
  13814. PLAY: "Lecture",
  13815. PAUSE: "Pause",
  13816. NEXT: "Suivant",
  13817. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13818. VIEW_DOLLHOUSE: "Voir dollhouse",
  13819. SOCIAL_SHARING: "Partager cet espace",
  13820. VIEW_IN_VR: "Voir en VR",
  13821. VIEW_FULLSCREEN: "Plein écran",
  13822. EXIT_FULLSCREEN: "Fermer plein écran",
  13823. ZOOM_IN: "Zoom avant",
  13824. ZOOM_OUT: "Zoom arrière",
  13825. FLOOR_NAME: "Étage ",
  13826. FLOOR_ALL: "Tous",
  13827. TERMS: "Mentions légales",
  13828. PORT_TERMS: "port mentions légales",
  13829. TERMS_OF_USE: "Conditions d'utilisation",
  13830. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13831. CLOSE_TERMS: "Fermer",
  13832. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13833. HELP: "Aide",
  13834. HELP_NAVIGATION_TAB: "Navigation",
  13835. HELP_MORE_HELP_TAB: "Aide",
  13836. CLOSE: "Fermer",
  13837. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13838. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13839. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13840. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13841. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13842. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13843. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13844. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13845. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13846. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13847. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13848. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13849. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13850. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13851. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13852. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13853. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13854. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13855. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13856. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13857. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13858. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13859. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13860. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13861. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13862. HELP_MORE_HLR_A: "Carrousel",
  13863. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13864. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13865. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13866. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13867. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13868. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13869. HELP_MORE_TAG_A: "tag™ Posts",
  13870. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13871. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13872. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13873. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13874. HELP_MORE_TOUR_A: "Commandes de la visite",
  13875. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13876. HELP_MORE_INSIDE_A: "Vue intérieure",
  13877. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13878. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13879. HELP_MORE_VR_A: "Mode RV",
  13880. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13881. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13882. HELP_MORE_360_A: "Vues 360°",
  13883. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13884. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13885. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13886. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13887. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13888. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13889. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13890. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13891. WEBVR_LEARN_MORE: "En savoir plus",
  13892. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13893. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13894. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13895. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13896. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13897. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13898. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13899. VR_NEXT_CAPS: "SUIVANT",
  13900. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13901. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13902. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13903. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13904. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13905. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13906. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13907. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13908. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13909. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13910. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13911. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13912. VR_APP: "port VR App",
  13913. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13914. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13915. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13916. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13917. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13918. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13919. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13920. VR_ANDROID_DVICES: "Appareils Android",
  13921. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13922. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13923. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13924. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13925. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13926. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13927. VR_DOWNLOAD_HERE: "Télécharger ici",
  13928. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13929. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13930. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13931. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13932. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13933. SHARE_TO: "Partager sur",
  13934. SHARE_LINK: "Lien direct",
  13935. SHARE_EXPLORE: "Explorer ",
  13936. SHARE_AT: "à",
  13937. SHARE_WITH: "avec",
  13938. SHARE_3D: " en 3D",
  13939. SHARE_COPIED: "Copié!",
  13940. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13941. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13942. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13943. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13944. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13945. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13946. ERROR_GENERIC_ACTIONS_3: " ou ",
  13947. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13948. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13949. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13950. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13951. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13952. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13953. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13954. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13955. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13956. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13957. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13958. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13959. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13960. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13961. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13962. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13963. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13964. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13965. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13966. MENU_COPY: "Copie",
  13967. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13968. ROTATE: "Faire pivoter",
  13969. INSIDE: "Intérieure",
  13970. MOVE: "Se déplacer",
  13971. ZOOM: "Zoom"
  13972. }
  13973. }
  13974. , {}],
  13975. 114: [function(e, t, i) {
  13976. "use strict";
  13977. t.exports = {
  13978. PAGE_TITLE: "",
  13979. LOADING: "読み込み中",
  13980. PRESENTED_BY_CAPS: "PRESENTED BY",
  13981. POWERED_BY: "powered by",
  13982. POWERED_BY_CAPS: "POWERED BY",
  13983. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13984. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13985. PRESENTED_BY: "Presented by ",
  13986. MORE: "全て表示 ",
  13987. LESS: "閉じる ",
  13988. TAG_CONTENT: "tag™コンテンツ ",
  13989. SHOW: "表示",
  13990. HIDE: "非表示",
  13991. DOLLHOUSE: "ドールハウス",
  13992. FLOOR_PLAN: "フロアプラン",
  13993. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13994. CLOSE_HIGHLIGHTS: "閉じる",
  13995. PREVIOUS: "前へ",
  13996. PLAY: "再生",
  13997. PAUSE: "一時停止",
  13998. NEXT: "次へ",
  13999. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14000. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14001. SOCIAL_SHARING: "このSpaceを共有する",
  14002. VIEW_IN_VR: "VRで表示",
  14003. VIEW_FULLSCREEN: "フルスクリーン表示",
  14004. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14005. ZOOM_IN: "ズームイン",
  14006. ZOOM_OUT: "ズームアウト",
  14007. FLOOR_NAME: "フロア ",
  14008. FLOOR_ALL: "すべて",
  14009. TERMS: "規約",
  14010. PORT_TERMS: "port規約",
  14011. TERMS_OF_USE: "利用規約",
  14012. CLOSE_TERMS: "閉じる",
  14013. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14014. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14015. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14016. WEBVR_ENTER_WEBVR: "VRに入る",
  14017. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14018. WEBVR_LEARN_MORE: "もっと詳しく",
  14019. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14020. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14021. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14022. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14023. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14024. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14025. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14026. VR_PREVIOUS_CAPS: "前へ",
  14027. VR_NEXT_CAPS: "次へ",
  14028. VR_GOT_IT_CAPS: "了解",
  14029. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14030. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14031. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14032. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14033. VR_WHAT_YOU_NEED: "必要なもの",
  14034. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14035. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14036. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14037. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14038. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14039. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14040. VR_APP: "port VRアプリ",
  14041. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14042. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14043. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14044. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14045. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14046. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14047. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14048. VR_ANDROID_DVICES: "Androidデバイス",
  14049. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14050. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14051. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14052. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14053. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14054. VR_APP_OPEN: "port VRアプリで開く",
  14055. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14056. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14057. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14058. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14059. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14060. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14061. SHARE_TO: "共有先",
  14062. SHARE_LINK: "ダイレクトリンク",
  14063. SHARE_EXPLORE: "探索",
  14064. SHARE_AT: "場所",
  14065. SHARE_WITH: "使用アプリ",
  14066. SHARE_3D: "3Dで",
  14067. SHARE_COPIED: "コピーされました!",
  14068. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14069. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14070. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14071. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14072. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14073. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14074. ERROR_GENERIC_ACTIONS_3: "または",
  14075. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14076. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14077. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14078. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14079. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14080. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14081. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14082. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14083. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14084. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14085. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14086. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14087. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14088. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14089. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14090. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14091. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14092. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14093. LINK_TO_LOCATION: "ロケーションへのリンク",
  14094. MENU_COPY: "コピー",
  14095. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14096. ROTATE: "回転",
  14097. MOVE: "移動",
  14098. INSIDE: "内側",
  14099. ZOOM: "ズーム",
  14100. HELP: "ヘルプ",
  14101. HELP_NAVIGATION_TAB: "ナビゲーション",
  14102. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14103. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14104. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14105. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14106. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14107. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14108. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14109. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14110. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14111. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14112. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14113. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14114. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14115. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14116. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14117. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14118. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14119. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14120. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14121. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14122. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14123. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14124. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14125. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14126. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14127. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14128. HELP_MORE_HLR_A: "ハイライト",
  14129. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14130. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14131. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14132. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14133. HELP_MORE_FLOORS_A: "フロアセレクター",
  14134. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14135. HELP_MORE_TAG_A: "tag™ Posts",
  14136. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14137. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14138. HELP_MORE_ZOOM_A: "ズームコントロール",
  14139. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14140. HELP_MORE_TOUR_A: "ツアーコントロール",
  14141. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14142. HELP_MORE_INSIDE_A: "内側ビュー",
  14143. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14144. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14145. HELP_MORE_VR_A: "VRモード",
  14146. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14147. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14148. HELP_MORE_360_A: "360° Views",
  14149. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14150. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14151. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14152. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14153. CLOSE: "閉じる"
  14154. }
  14155. }
  14156. , {}],
  14157. 115: [function(e, t, i) {
  14158. "use strict";
  14159. t.exports = {
  14160. PAGE_TITLE: "",
  14161. LOADING: "Загрузка",
  14162. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14163. POWERED_BY: "разработано на платформе ",
  14164. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14165. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14166. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14167. PRESENTED_BY: "Представлено ",
  14168. MORE: "Больше ",
  14169. LESS: "Меньше ",
  14170. TAG_CONTENT: "tag™ Контент",
  14171. SHOW: "Показать",
  14172. HIDE: "Скрыть",
  14173. DOLLHOUSE: "Dollhouse",
  14174. FLOOR_PLAN: "Планировка",
  14175. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14176. CLOSE_HIGHLIGHTS: "Закрыть",
  14177. PREVIOUS: "Предыдущий",
  14178. PLAY: "Воспроизвести",
  14179. PAUSE: "Пауза",
  14180. NEXT: "Следующий",
  14181. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14182. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14183. SOCIAL_SHARING: "Поделиться этой моделью",
  14184. VIEW_IN_VR: "Посмотреть в VR",
  14185. VIEW_FULLSCREEN: "Полный экран",
  14186. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14187. ZOOM_IN: "Увеличить",
  14188. ZOOM_OUT: "Уменьшить",
  14189. FLOOR_NAME: "Этаж ",
  14190. FLOOR_ALL: "Все",
  14191. TERMS: "Условия",
  14192. PORT_TERMS: "Правила пользования",
  14193. TERMS_OF_USE: "Условия использования",
  14194. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14195. CLOSE_TERMS: "Закрыть",
  14196. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14197. HELP: "Помощь",
  14198. HELP_NAVIGATION_TAB: "Навигация",
  14199. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14200. CLOSE: "Закрыть",
  14201. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14202. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14203. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14204. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14205. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14206. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14207. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14208. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14209. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14210. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14211. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14212. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14213. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14214. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14215. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14216. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14217. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14218. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14219. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14220. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14221. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14222. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14223. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14224. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14225. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14226. HELP_MORE_HLR_A: "Фотоколлаж",
  14227. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14228. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14229. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14230. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14231. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14232. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14233. HELP_MORE_TAG_A: "tag™ Posts",
  14234. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14235. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14236. HELP_MORE_ZOOM_A: "Масштаб",
  14237. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14238. HELP_MORE_TOUR_A: "Управление Туром",
  14239. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14240. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14241. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14242. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14243. HELP_MORE_VR_A: "Режим VR",
  14244. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14245. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14246. HELP_MORE_360_A: "360° Views",
  14247. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14248. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14249. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14250. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14251. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14252. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14253. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14254. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14255. WEBVR_LEARN_MORE: "Узнать больше",
  14256. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14257. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14258. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14259. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14260. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14261. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14262. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14263. VR_APP: "port VR App",
  14264. VR_APP_OPEN: "Или открыть через приложение port VR",
  14265. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14266. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14267. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14268. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14269. VR_VIEW_SPACE: "Запустить модель в VR",
  14270. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14271. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14272. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14273. VR_GOT_IT_CAPS: "ЯСНО",
  14274. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14275. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14276. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14277. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14278. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14279. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14280. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14281. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14282. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14283. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14284. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14285. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14286. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14287. VR_ANDROID_DVICES: "Android устройства",
  14288. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14289. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14290. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14291. VR_DOWNLOAD_HERE: "Скачать здесь",
  14292. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14293. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14294. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14295. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14296. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14297. SHARE_TO: "Поделиться",
  14298. SHARE_LINK: "Прямая ссылка",
  14299. SHARE_EXPLORE: "просмотреть",
  14300. SHARE_AT: "на",
  14301. SHARE_WITH: "с",
  14302. SHARE_3D: "в 3D",
  14303. SHARE_COPIED: "Скопировано!",
  14304. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14305. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14306. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14307. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14308. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14309. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14310. ERROR_GENERIC_ACTIONS_3: " или ",
  14311. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14312. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14313. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14314. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14315. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14316. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14317. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14318. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14319. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14320. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14321. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14322. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14323. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14324. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14325. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14326. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14327. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14328. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14329. LINK_TO_LOCATION: "Ссылка на местоположение",
  14330. MENU_COPY: "Копировать",
  14331. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14332. ROTATE: "Вращать",
  14333. MOVE: "Передвигаться",
  14334. INSIDE: "Вид изнутри",
  14335. ZOOM: "Масштаб"
  14336. }
  14337. }
  14338. , {}],
  14339. 116: [function(e, t, i) {//main.js
  14340. (function(t) {
  14341. "use strict";
  14342. var modelProgressBase = 0.4;
  14343. var progressUpdate = function(e){ // 0 <= e <= 1
  14344. console.log('e1:'+e)
  14345. e = Math.round(modelProgressBase * e * 100);
  14346. console.log('e2:'+e)
  14347. var t = $('.progressbar');
  14348. t.find('.bar').css('width',e+'%');
  14349. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14350. t.find('.perc').text(e +'%'); //具体数字的百分比
  14351. }
  14352. $('#gui-loading').fadeIn(200);
  14353. progressUpdate(0.1)
  14354. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14355. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14356. var data = matcher(e);
  14357. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14358. data.user = {
  14359. "is_authenticated": false,
  14360. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14361. }
  14362. try{//处理一下导览数据,旧的曾有导览数据是错误的,将它删除
  14363. var newImages = [];
  14364. data.model.images.forEach((tourImg)=>{tourImg.thumbnail_signed_src && newImages.push(tourImg)})
  14365. data.model.images = newImages
  14366. }catch(e){console.log(e) }
  14367. //data.flyInOnlyBySwitch = true
  14368. window.MP_PREFETCHED_MODELDATA = data;
  14369. data.model.summary = data.summary
  14370. data.model.name = data.name
  14371. for(let i in data){
  14372. data[i] == "false" && (data[i] = false)
  14373. }
  14374. progressUpdate(0.7);
  14375. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14376. if(data.weixinDesc){
  14377. g_weixinObj.desc = data.weixinDesc;
  14378. }
  14379. if(data.shareImgUrl){
  14380. g_weixinObj.imgUrl = data.shareImgUrl
  14381. }
  14382. window.wx && manage.weixinShare();
  14383. //初始画面
  14384. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14385. function E(e) {
  14386. $("<img/>").attr("src", e).on("load", function() {
  14387. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14388. $(this).remove()
  14389. })
  14390. }
  14391. })
  14392. function StartLoad(){//当加载完data后
  14393. function i() {
  14394. var e = Y.getModelIDFromQueryString();
  14395. if (!e)
  14396. return b(null, "loading-failed");
  14397. var t = Y.parseSidUrl(e)
  14398. , i = l()
  14399. , a = c()
  14400. , s = o()
  14401. , u = V.quickstart.enabled
  14402. , g = null
  14403. , m = null
  14404. , v = null
  14405. , w = null
  14406. , T = null
  14407. , x = null
  14408. , S = null
  14409. , M = null
  14410. , R = null
  14411. , P = null
  14412. , O = null
  14413. , L = null
  14414. , N = new ue;
  14415. r(s);
  14416. h({ //MP开头写法
  14417. urlBase: t.urlBase
  14418. }).then(function() {
  14419. return re.init(),
  14420. d(t, e) //getModel and load
  14421. }).then(function(e) {
  14422. progressUpdate(0.9)
  14423. return P = e,
  14424. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14425. startSource: i,
  14426. autoplay: V.autoplay,
  14427. quickstart: u
  14428. }),
  14429. P.urls.init()
  14430. }).then(function() {
  14431. return P.loadPanos()
  14432. }).then(function() {
  14433. m = X.getStartCameraOptions(P, P.panos),
  14434. S = A(P),
  14435. O = y(u, m.mode),
  14436. v = O.controls,
  14437. w = O.player,
  14438. T = O.director,
  14439. x = O.tagManager,
  14440. M = O.tileDownloader,
  14441. R = O.qualityManager,
  14442. L = O.panoRenderer,
  14443. C(P, S, O, s),
  14444. w.director = T,//xzw add
  14445. P.supportsTiles && M.start(),
  14446. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14447. u = !1);
  14448. var e = null;
  14449. if (u) {
  14450. de.warn("Quickstart engaged. Hold on to your knickers.");
  14451. var t = v.controls[D.PANORAMA];
  14452. g = new ie(R,S.scene,S.camera,t,s),
  14453. _(S, s, P),
  14454. e = g.load(m).then(function() {
  14455. S.addComponent(g),
  14456. S.once(le.AfterRender, function() {
  14457. de.warn("First render after quickstart load finished.")
  14458. })
  14459. })
  14460. }
  14461. window.flyToFirst = function(){//xzw add
  14462. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14463. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14464. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14465. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14466. };
  14467. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14468. }).then(function() {
  14469. return f(P, U.onProgress, i, !u, a)
  14470. }).then(function() {
  14471. if (m.quickstart = u,
  14472. I(P, S, O, s),
  14473. S.started || _(S, s, P),
  14474. H.modelLoaded(P, w, v, V.autoplay),
  14475. E(w, P, m, V.autoplay).done(function() {
  14476. T.autoTour()
  14477. }),
  14478. !P.supportsTiles) {
  14479. var e = new Z(P,w);
  14480. e.start()
  14481. }
  14482. u && (S.removeComponent(g),
  14483. g.destroy(),
  14484. m.pano.enter()),
  14485. U.init(P, T, w, v, S, m, H.getSessionId()),
  14486. U.endLoading(P, T, x),
  14487. S.once(le.AfterRender, function() {
  14488. N.setAppReadyTime();
  14489. var e = N.calcFullLoadingTime();
  14490. de.warn("Total load time: " + e / 1e3),
  14491. H.loadComplete(e),
  14492. de.warn("First render after model load finished.")
  14493. }),
  14494. S.on(le.MemoryUsageUpdated, n)
  14495. }).fail(b.bind(this, e))
  14496. }
  14497. function n(e) {
  14498. ce.update(e)
  14499. }
  14500. function r(e) {
  14501. de.info("Version", "2.25.6-0-gd87e5b1"),
  14502. q.defaultMaxListeners = 1e3,
  14503. a(e),
  14504. s()
  14505. }
  14506. function o() {
  14507. return document.getElementById("player")
  14508. }
  14509. function a(e) {
  14510. e.addEventListener("dragenter", T, !1),
  14511. e.addEventListener("dragover", T, !1)
  14512. }
  14513. function s() {
  14514. F.valueFromHash("title", !0) || $(document).ready(function() {
  14515. var e = $(".model-title");
  14516. e.hide()
  14517. })
  14518. }
  14519. function l() {
  14520. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14521. }
  14522. function c() {
  14523. return {
  14524. panoElementsToLoad: 6,
  14525. modelElementsToLoad: 0,
  14526. totalElementsLoaded: 0,
  14527. totalElementsToLoad: 0,
  14528. totalPercentageLoaded: 0,
  14529. progressCallback: null
  14530. }
  14531. }
  14532. function h(e) {
  14533. return K.loadFeatureFlags(e).done(function(e) {
  14534. K.updateDependentSettings(e, V)
  14535. })
  14536. }
  14537. // function u(e) {
  14538. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14539. // responseType: "json",
  14540. // prefetchFrom: "config"
  14541. // }).then(function(e) {
  14542. // return e ? void j.extendObject(V.appConfig, e) : {}
  14543. // }, function(e) {
  14544. // return de.warn("Failed loading runtime config, using defaults."),
  14545. // $.when({})
  14546. // })
  14547. // }
  14548. function d(e, t) {
  14549. var i = B.getModel({
  14550. url: t,
  14551. floors: F.valueFromHash("f", !0),
  14552. autoload: !1
  14553. })
  14554. ;
  14555. return $.when(i, n).then(null, function(e) {
  14556. return this
  14557. })
  14558. }
  14559. function p(e, t, i, n, r) {
  14560. de.info("Model data loaded"),
  14561. de.debug("UUID: " + e.data.job.uuid),
  14562. J.init(K.getFlags()),
  14563. i && H.initKeen({
  14564. token: i,
  14565. appId: n
  14566. }),
  14567. H.initSegment({
  14568. model: e.sid,
  14569. version: "2.25.6-0-gd87e5b1",
  14570. startSource: r.startSource,
  14571. token: t,
  14572. autoplay: r.autoplay,
  14573. quickstart: r.quickstart
  14574. })
  14575. }
  14576. function f(e, t, i, n, r) {
  14577. return r.progressCallback = t,
  14578. H.sessionStart(),
  14579. e.load(n).progress(g.bind(this, r))
  14580. }
  14581. function g(e, t) {
  14582. e.modelElementsToLoad = t[1],
  14583. v(e),
  14584. m(e)
  14585. }
  14586. function m(e) {
  14587. e.totalElementsLoaded++,
  14588. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14589. //----许钟文-----------------模型进度条向后调整
  14590. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14591. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14592. console.log('pro:'+e.totalPercentageLoaded)
  14593. //---------------------------
  14594. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14595. }
  14596. function v(e) {
  14597. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14598. }
  14599. function A(e) {
  14600. var t = new x.PerspectiveCamera;
  14601. t.layers.enable(he.PANOMARKERS),
  14602. t.layers.enable(he.RETICULE),
  14603. t.layers.enable(he.TAG);
  14604. var i = new x.Scene
  14605. , n = new x.AmbientLight(16777215);
  14606. i.add(n),
  14607. //i.skybox = new W,
  14608. //i.add(i.skybox),
  14609. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14610. side: x.DoubleSide
  14611. })),
  14612. i.plane.position.y = 0,
  14613. i.plane.rotateX(-Math.PI / 2),
  14614. i.plane.material.visible = !1,
  14615. i.add(i.plane),
  14616. i.updateMatrixWorld(),
  14617. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14618. if (e.metadata && e.metadata.camera_position) {
  14619. var t = e.metadata.camera_position
  14620. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14621. n.position = t.clone(),
  14622. i.add(n);
  14623. var r = e.metadata.camera_quaternion
  14624. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14625. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14626. }
  14627. }),
  14628. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14629. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14630. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14631. var r = new te(i,t,z);
  14632. return r
  14633. }
  14634. function y(e, t) {
  14635. var i = e ? 1 : 1e3
  14636. , n = J.tilegen || J.imgopt ? 6 : 2;
  14637. n = F.valueFromHash("tileconc", n);
  14638. var r = new ne
  14639. , o = new ae({
  14640. concurrentDownloads: n
  14641. })
  14642. , a = new se
  14643. , s = new P
  14644. , l = new M
  14645. , c = new S(t)
  14646. , h = new R
  14647. , u = new O(i)
  14648. , d = new L
  14649. , p = new oe;
  14650. return {
  14651. qualityManager: r,
  14652. panoRenderer: a,
  14653. tileDownloader: o,
  14654. player: c,
  14655. director: l,
  14656. modelManager: s,
  14657. tagManager: p,
  14658. displayController: u,
  14659. labelDisplayController: d,
  14660. controls: h
  14661. }
  14662. }
  14663. function C(e, t, i, n) {
  14664. var r = i.controls
  14665. , o = i.qualityManager
  14666. , a = i.panoRenderer
  14667. , s = i.tileDownloader
  14668. , l = i.modelManager;
  14669. r.init(n, l),
  14670. ee.init(i.director, r, i.player, l, t),
  14671. o.init(l),
  14672. s.init(o),
  14673. a.init(t, s, o),
  14674. l.init(s, a, o),
  14675. l.addModel(e),
  14676. t.addComponent(G)
  14677. }
  14678. function I(e, t, i, n) {
  14679. var r = i.qualityManager
  14680. , o = i.panoRenderer
  14681. , a = i.tileDownloader
  14682. , s = i.modelManager
  14683. , l = i.player
  14684. , c = i.director
  14685. , h = i.tagManager
  14686. , u = i.displayController
  14687. , d = i.labelDisplayController
  14688. , p = i.controls;
  14689. t.scene.add(e),
  14690. t.qualityManager = r;
  14691. var f = {
  14692. camera: t.camera,
  14693. director: c,
  14694. modelManager: s,
  14695. tileDownloader: a,
  14696. panoRenderer: o,
  14697. qualityManager: r,
  14698. tagManager: h,
  14699. container: n,
  14700. controls: p
  14701. };
  14702. l.init(f),
  14703. l.setScene(t.scene),
  14704. h.init(s, l),
  14705. c.init(l, s),
  14706. u.init(c, l, s, h, n),
  14707. d.init(l, s, n),
  14708. z.bindEvents(l),
  14709. t.addComponent(h),
  14710. t.addComponent(l),
  14711. t.addComponent(o),
  14712. l.sceneRenderer = t; //xzw add 方便resize
  14713. }
  14714. function E(e, t, i, n) {
  14715. return de.info("Starting player in " + i.mode),
  14716. H.report(t.sid, "started-playing", n, i.quickstart),
  14717. e.start(i)
  14718. }
  14719. function b(e, t) {
  14720. de.error(t),
  14721. k.error(t),
  14722. H.report(e, "error-" + t)
  14723. }
  14724. function w(e) {
  14725. var t = F.details();
  14726. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14727. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14728. H.report(e, "error-webgl-generic"))
  14729. }
  14730. function _(e, t, i) {
  14731. try {
  14732. e.start(t)
  14733. } catch (e) {
  14734. throw de.warn(e.message),
  14735. w(i.sid),
  14736. e
  14737. }
  14738. }
  14739. function T(e) {
  14740. e.stopPropagation(),
  14741. e.preventDefault()
  14742. }
  14743. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14744. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  14745. g_HotImage = {
  14746. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14747. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14748. } ;
  14749. }
  14750. //czj 判断someData 有没有backgroundMusic 添加音乐
  14751. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14752. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14753. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  14754. $("#volume").show();
  14755. }else if (g_version === "one"){
  14756. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14757. //g_bgAudio.src = manage.dealURL(src) ;
  14758. }
  14759. //隐藏公司logo
  14760. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  14761. showLogo();
  14762. }
  14763. e("./lib/three75-shim"),
  14764. e("./lib/array-polyfill"),
  14765. e("./lib/performance-polyfill"),
  14766. e("./lib/shaders/CopyShader.js"),
  14767. e("./lib/shaders/HorizontalBlurShader.js"),
  14768. e("./lib/shaders/VerticalBlurShader.js"),
  14769. e("./lib/postprocessing/EffectComposer.js"),
  14770. e("./lib/postprocessing/RenderPass.js"),
  14771. e("./lib/postprocessing/MaskPass.js"),
  14772. e("./lib/postprocessing/ShaderPass.js"),
  14773. window.Promise || (window.Promise = e("promise-polyfill"));
  14774. var x = e("three")
  14775. , _x = e("three")
  14776. , S = (e("./util/sentry"),
  14777. e("./player"))
  14778. , M = e("./director")
  14779. , R = e("./controls/CameraControls")
  14780. , P = e("./model/ModelManager")
  14781. , O = e("./DisplayController")
  14782. , L = e("./label/LabelDisplayController")
  14783. , D = e("./enum/Viewmode")
  14784. , N = e("./util/logger")
  14785. , B = e("./showcase")
  14786. , F = e("./util/browser")
  14787. , V = e("./settings")
  14788. , U = e("./gui/gui")
  14789. , k = e("./gui/error")
  14790. , H = e("./analytics")
  14791. , G = e("./util/transitions")
  14792. , z = e("./effects")
  14793. , W = e("./objects/Skybox")
  14794. , j = e("./util/common")
  14795. , Y = (e("./util/PanoramaCollection"),
  14796. e("./util/math"),
  14797. e("./util/showcase"))
  14798. , X = e("./util/camera")
  14799. , Z = (e("./objects/Panorama"),
  14800. e("./cameras/PanoramaCamera"),
  14801. e("./preloaders"))
  14802. , q = e("events").EventEmitter
  14803. , K = e("./featureflags")
  14804. , Q = (e("./util/lerp"),
  14805. e("./util/ajax"))
  14806. , J = e("./ab")
  14807. , ee = e("./sdk/automation.js")
  14808. , te = e("./scene/SceneRenderer")
  14809. , ie = e("./scene/QuickstartManager")
  14810. , ne = e("./tile/QualityManager.js")
  14811. , re = e("./localization/localize")
  14812. , oe = e("./tag/tagManager")
  14813. , ae = e("./tile/TileDownloader")
  14814. , se = e("./tile/PanoRenderer")
  14815. , le = (e("./enum/PanoSizeClass"),
  14816. e("./enum/PanoramaEvents"),
  14817. e("./enum/SceneRendererEvents"))
  14818. , ce = e("./gui/memoryUsage")
  14819. , he = e("./enum/RenderLayers")
  14820. , ue = e("./TimingData")
  14821. , de = new N(t);
  14822. N.level = V.logLevel,
  14823. N.consoleEnabled = V.console,
  14824. i()
  14825. }
  14826. }
  14827. ).call(this, "/js/main.js")
  14828. }
  14829. , {
  14830. "./DisplayController": 1,
  14831. "./TimingData": 2,
  14832. "./ab": 3,
  14833. "./analytics": 4,
  14834. "./cameras/PanoramaCamera": 7,
  14835. "./controls/CameraControls": 9,
  14836. "./director": 15,
  14837. "./effects": 16,
  14838. "./enum/PanoSizeClass": 36,
  14839. "./enum/PanoramaEvents": 37,
  14840. "./enum/RenderLayers": 41,
  14841. "./enum/SceneRendererEvents": 43,
  14842. "./enum/Viewmode": 51,
  14843. "./featureflags": 59,
  14844. "./gui/error": 64,
  14845. "./gui/gui": 65,
  14846. "./gui/memoryUsage": 73,
  14847. "./label/LabelDisplayController": 91,
  14848. "./lib/array-polyfill": 92,
  14849. "./lib/performance-polyfill": 95,
  14850. "./lib/postprocessing/EffectComposer.js": 96,
  14851. "./lib/postprocessing/MaskPass.js": 97,
  14852. "./lib/postprocessing/RenderPass.js": 98,
  14853. "./lib/postprocessing/ShaderPass.js": 99,
  14854. "./lib/shaders/CopyShader.js": 100,
  14855. "./lib/shaders/HorizontalBlurShader.js": 101,
  14856. "./lib/shaders/VerticalBlurShader.js": 102,
  14857. "./lib/three75-shim": 103,
  14858. "./localization/localize": 108,
  14859. "./tag/tagManager": 124,
  14860. "./model/ModelManager": 140,
  14861. "./objects/Panorama": 148,
  14862. "./objects/Skybox": 152,
  14863. "./player": 155,
  14864. "./preloaders": 156,
  14865. "./scene/QuickstartManager": 157,
  14866. "./scene/SceneRenderer": 158,
  14867. "./sdk/automation.js": 164,
  14868. "./settings": 166,
  14869. "./showcase": 168,
  14870. "./tile/PanoRenderer": 169,
  14871. "./tile/QualityManager.js": 170,
  14872. "./tile/TileDownloader": 171,
  14873. "./util/PanoramaCollection": 178,
  14874. "./util/ajax": 181,
  14875. "./util/browser": 182,
  14876. "./util/camera": 183,
  14877. "./util/common": 185,
  14878. "./util/lerp": 188,
  14879. "./util/logger": 189,
  14880. "./util/math": 190,
  14881. "./util/sentry": 192,
  14882. "./util/showcase": 193,
  14883. "./util/transitions": 195,
  14884. events: 202,
  14885. "promise-polyfill": 213,
  14886. three: 217
  14887. }],
  14888. 117: [function(e, t, i) {
  14889. "use strict";
  14890. function n(e) {
  14891. e = e || {},
  14892. r.RawShaderMaterial.call(this, a.extendObject({
  14893. fragmentShader: o.cube.fragmentShader,
  14894. vertexShader: o.cube.vertexShader,
  14895. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14896. name: "CubemapMaterial"
  14897. }, e))
  14898. }
  14899. var r = e("three")
  14900. , o = e("../shaders")
  14901. , a = e("../util/common");
  14902. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14903. n.prototype.constructor = n,
  14904. t.exports = n
  14905. }
  14906. , {
  14907. "../shaders": 167,
  14908. "../util/common": 185,
  14909. three: 217
  14910. }],
  14911. 118: [function(e, t, i) {
  14912. "use strict";
  14913. function n(e) {
  14914. e = e || {},
  14915. r.RawShaderMaterial.call(this, a.extendObject({
  14916. fragmentShader: o.model.fragmentShader,
  14917. vertexShader: o.model.vertexShader,
  14918. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14919. name: "ModelTextureMaterial"
  14920. }, e))
  14921. }
  14922. var r = e("three")
  14923. , o = e("../shaders")
  14924. , a = e("../util/common");
  14925. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14926. n.prototype.constructor = n,
  14927. n.prototype.setProjectedPanos = function(e, t, i) {
  14928. i && (this.uniforms.progress.value = 0),
  14929. e.ensureSkyboxReadyForRender(),
  14930. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14931. this.uniforms.pano0Position.value.copy(e.position),
  14932. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14933. t.ensureSkyboxReadyForRender(),
  14934. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14935. this.uniforms.pano1Position.value.copy(t.position),
  14936. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14937. }
  14938. ,
  14939. t.exports = n
  14940. }
  14941. , {
  14942. "../shaders": 167,
  14943. "../util/common": 185,
  14944. three: 217
  14945. }],
  14946. 119: [function(e, t, i) {
  14947. (function(i) {
  14948. "use strict";
  14949. function n(e, t, i, n) {
  14950. this.div = null,
  14951. this.body = null,
  14952. this.label = e,
  14953. this.description = t,
  14954. this.parsedDescription = [],
  14955. this.media = i || {
  14956. type: null
  14957. },
  14958. this.loadingSpinner = null,
  14959. this.parser = new r({
  14960. supportLinks: !u.valueFromHash("mls"),
  14961. keepLinkLabels: !0
  14962. }),
  14963. this.state = I.CLOSED,
  14964. this.orientation = "",
  14965. this.initialTransform = "",
  14966. this.hovering = !1,
  14967. this.openTransition = null,
  14968. this.closeTransition = null,
  14969. this.openPromise = null,
  14970. this.closePromise = null,
  14971. this.animationTransition = null,
  14972. this.animationScale = 0
  14973. }
  14974. var r = e("../Parser/DescriptionParser")
  14975. , o = e("../Media/Link")
  14976. , a = e("../Media/Image")
  14977. , s = e("../Media/EmbedlyPlayer")
  14978. , l = e("../Media/EmbedlyEmbed")
  14979. , c = e("../../util/transitions")
  14980. , h = e("../../util/lerp")
  14981. , u = e("../../util/browser")
  14982. , d = e("./BillboardEvent")
  14983. , p = e("../Media/MediaEvent")
  14984. , f = e("../Parser/DescriptionChunkType")
  14985. , g = e("events").EventEmitter
  14986. , m = e("./billboardSettings")
  14987. , v = e("./overlaySettings")
  14988. , A = e("../../util/logger")
  14989. , y = new A(i)
  14990. , C = document.getElementById("tag-billboards");
  14991. C.addEventListener("touchend", function(e) {
  14992. C.style.pointerEvents = "none"
  14993. }),
  14994. C.addEventListener("touchcancel", function(e) {
  14995. C.style.pointerEvents = "none"
  14996. });
  14997. var I = {
  14998. CLOSED: "closed",
  14999. OPENING: "opening",
  15000. OPEN: "open",
  15001. CLOSING: "closing",
  15002. ACTIVE: "active"
  15003. };
  15004. n.prototype = Object.create(g.prototype),
  15005. n.prototype.build = function(e) {
  15006. this.parsedDescription = this.parser.parse(this.description);
  15007. var t = document.createElement("div");
  15008. t.className = "tag-container has-hotzone",
  15009. this.div = t,
  15010. this.body = document.createElement("div"),
  15011. this.body.className = "tag-body";
  15012. var i = document.createElement("div");
  15013. i.classList.add("tag-content");
  15014. var n = document.createElement("div");
  15015. n.classList.add("tag-text-content");
  15016. var r = document.createElement("div");
  15017. r.className = "tag-label",
  15018. r.textContent = this.label,
  15019. n.appendChild(r);
  15020. var o = document.createElement("div");
  15021. o.className = "tag-desc",
  15022. n.appendChild(o),
  15023. i.appendChild(n),
  15024. this.body.appendChild(i),
  15025. this.appendDescriptionElements(this.parsedDescription, o),
  15026. this.appendMedia(),
  15027. t.appendChild(this.body),
  15028. C.appendChild(t),
  15029. this.bindEvents(t, this.body)
  15030. }
  15031. ,
  15032. n.prototype.bindEvents = function(e, t) {
  15033. var i = function(e) {
  15034. return function(t) {
  15035. if (!this.div.classList.contains("overlay")) {
  15036. var i, n = document.getElementById("player");
  15037. try {
  15038. i = new MouseEvent(e,t)
  15039. } catch (n) {
  15040. i = document.createEvent("MouseEvents"),
  15041. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15042. }
  15043. n.dispatchEvent(i)
  15044. }
  15045. }
  15046. };
  15047. t.addEventListener("mousedown", function(e) {
  15048. e.stopPropagation()
  15049. }),
  15050. t.addEventListener("mouseup", function(e) {
  15051. e.stopPropagation()
  15052. }),
  15053. e.addEventListener("touchstart", function(e) {
  15054. C.style.pointerEvents = "auto"
  15055. }),
  15056. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15057. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15058. t.addEventListener("mouseover", function(t) {
  15059. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15060. }
  15061. .bind(this)),
  15062. e.addEventListener("mouseenter", function(e) {
  15063. this.state !== I.CLOSING && (this.hovering = !0,
  15064. this.emit(d.ENTER))
  15065. }
  15066. .bind(this)),
  15067. e.addEventListener("mouseleave", function(e) {
  15068. this.hovering = !1,
  15069. this.emit(d.LEAVE)
  15070. }
  15071. .bind(this)),
  15072. e.addEventListener("gesturestart", function(e) {
  15073. e.preventDefault()
  15074. });
  15075. var n = e.querySelector(".tag-text-content")
  15076. , r = 0;
  15077. n.addEventListener("touchstart", function(e) {
  15078. r = e.changedTouches[0].clientY
  15079. }),
  15080. n.addEventListener("touchmove", function(t) {
  15081. function i(e) {
  15082. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15083. }
  15084. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15085. }),
  15086. e.addEventListener("touchmove", function(e) {
  15087. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15088. })
  15089. }
  15090. ,
  15091. n.prototype.appendDescriptionElements = function(e, t) {
  15092. e.length > 0 && this.div.classList.add("has-text"),
  15093. e.forEach(function(e, i) {
  15094. switch (e.type) {
  15095. case f.TEXT:
  15096. t.appendChild(this.createTextElement(e.text));
  15097. break;
  15098. case f.LINK:
  15099. t.appendChild(this.createLinkElement(e.link))
  15100. }
  15101. }
  15102. .bind(this))
  15103. }
  15104. ,
  15105. n.prototype.appendLoadingSpinner = function() {
  15106. this.loadingSpinner = document.createElement("div"),
  15107. this.loadingSpinner.classList.add("loading-spinner");
  15108. var e = document.createElement("div");
  15109. e.classList.add("gui-spinner-icon"),
  15110. this.loadingSpinner.appendChild(e),
  15111. this.body.appendChild(this.loadingSpinner)
  15112. }
  15113. ,
  15114. n.prototype.onMediaLoadFinished = function() {
  15115. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15116. this.applyOrientation(this.orientation),
  15117. this.loadingSpinner = null)
  15118. }
  15119. ,
  15120. n.prototype.appendMedia = function() {
  15121. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15122. this.appendLoadingSpinner();
  15123. var e = document.createElement("div");
  15124. e.classList.add("tag-media-content");
  15125. var t = document.createElement("i");
  15126. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15127. t.classList.add(e)
  15128. }),
  15129. this.body.appendChild(t),
  15130. this.body.appendChild(e),
  15131. this.media.type) {
  15132. case f.IMAGE:
  15133. e.appendChild(this.createImageElement(this.media, this.body));
  15134. break;
  15135. case f.VIDEO:
  15136. e.appendChild(this.createVideoElement(this.media, this.body));
  15137. break;
  15138. case f.RICH:
  15139. e.appendChild(this.createEmbedElement(this.media, this.body))
  15140. }
  15141. }
  15142. }
  15143. ,
  15144. n.prototype.createTextElement = function(e) {
  15145. var t = document.createElement("span");
  15146. return t.textContent = e,
  15147. t
  15148. }
  15149. ;
  15150. n.prototype.createLinkElement = function(e) {
  15151. var t = new o(e);
  15152. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15153. t.createDomElement()
  15154. }
  15155. ,
  15156. n.prototype.createImageElement = function(e, t) {
  15157. function i() {
  15158. function e() {
  15159. m || (r.classList.remove("view-image"),
  15160. c.classList.add("overlay"),
  15161. i(),
  15162. window.addEventListener("resize", b),
  15163. c.addEventListener("click", a),
  15164. g.addEventListener("click", l),
  15165. f.addEventListener("click", s),
  15166. m = !0,
  15167. o.emit(p.IMAGE_OPENED))
  15168. }
  15169. function i() {
  15170. t.classList.add("show-info"),
  15171. h.classList.remove("collapsible"),
  15172. h.style.height = "";
  15173. var e = parseFloat(getComputedStyle(I).lineHeight)
  15174. , i = y + e
  15175. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15176. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15177. , s = a
  15178. , l = s * n.aspect;
  15179. l > r && (l = r,
  15180. s = l / n.aspect),
  15181. s > a && (s = a,
  15182. l = s * n.aspect),
  15183. l += C,
  15184. s += C + i,
  15185. t.style.width = l + "px",
  15186. t.style.height = s + "px",
  15187. u.style.paddingTop = e + C + "px",
  15188. o.description.length > 0 && (h.classList.add("collapsible"),
  15189. h.style.height = h.clientHeight + 12 + "px",
  15190. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15191. }
  15192. function a(e) {
  15193. e.target === c && s()
  15194. }
  15195. function s() {
  15196. m && (m = !1,
  15197. r.classList.add("view-image"),
  15198. c.classList.remove("overlay"),
  15199. h.style.height = "",
  15200. u.style.paddingTop = "",
  15201. t.style.width = "",
  15202. t.style.height = "",
  15203. window.removeEventListener("resize", b),
  15204. c.removeEventListener("click", a),
  15205. g.removeEventListener("click", l),
  15206. f.removeEventListener("click", s),
  15207. o.emit(p.IMAGE_CLOSED),
  15208. o.close(!0))
  15209. }
  15210. function l(e) {
  15211. t.classList.toggle("show-info")
  15212. }
  15213. var c = o.div
  15214. , h = c.getElementsByClassName("tag-content")[0]
  15215. , u = c.getElementsByClassName("tag-media-content")[0]
  15216. , f = t.getElementsByClassName("close")[0]
  15217. , g = h.getElementsByClassName("tag-label")[0];
  15218. c.classList.add("has-image"),
  15219. r.classList.add("view-image"),
  15220. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15221. o.applyOrientation(o.orientation);
  15222. var m = !1
  15223. , A = getComputedStyle(h)
  15224. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15225. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15226. , I = h.querySelector(".tag-label")
  15227. , E = h.querySelector(".tag-desc")
  15228. , b = function() {
  15229. var e, t, n = 0;
  15230. return function() {
  15231. clearInterval(e),
  15232. clearTimeout(t),
  15233. e = setInterval(function() {
  15234. var e = c.clientHeight;
  15235. n !== e && (i(),
  15236. n = e)
  15237. }, 100),
  15238. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15239. }
  15240. }();
  15241. n.on(p.IMAGE_OPENING, e),
  15242. o.on(d.ACTIVATE, e),
  15243. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15244. o.on(d.CLOSING, s)
  15245. }
  15246. var n = new a
  15247. , r = n.createDomElement();
  15248. this.once(d.OPENED, function() {
  15249. n.load(e.src).then(i).catch(function(t) {
  15250. y.warn("Failed to load image:", e.src),
  15251. y.warn("with error:", t)
  15252. }).then(this.onMediaLoadFinished.bind(this))
  15253. });
  15254. var o = this;
  15255. return r
  15256. }
  15257. ,
  15258. n.prototype.createVideoElement = function(e, t) {
  15259. var i = new s({
  15260. autoPlay: !0,
  15261. autoResume: !0,
  15262. startMuted: !1,
  15263. loop: !1
  15264. })
  15265. , n = i.createDomElement();
  15266. return this.once(d.OPENED, function() {
  15267. i.load(e.src).then(function() {
  15268. this.div.classList.add("has-video"),
  15269. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15270. i.play()),
  15271. this.on(d.OPENING, i.show.bind(i)),
  15272. this.on(d.OPENED, i.play.bind(i)),
  15273. this.on(d.CLOSING, i.pause.bind(i)),
  15274. this.on(d.CLOSED, i.hide.bind(i))
  15275. }
  15276. .bind(this)).catch(function(t) {
  15277. y.warn("Failed to embed video:", e.src),
  15278. y.warn("with error:", t)
  15279. }).then(this.onMediaLoadFinished.bind(this))
  15280. }
  15281. .bind(this)),
  15282. n
  15283. }
  15284. ,
  15285. n.prototype.createEmbedElement = function(e, t) {
  15286. var i = new l
  15287. , n = i.createDomElement();
  15288. return this.once(d.OPENED, function() {
  15289. i.load(e.src).then(function() {
  15290. this.div.classList.add("has-embed"),
  15291. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15292. this.applyOrientation(this.orientation),
  15293. this.on(d.OPENING, i.show.bind(i)),
  15294. this.on(d.CLOSED, i.hide.bind(i))
  15295. }
  15296. .bind(this)).catch(function(t) {
  15297. y.warn("Failed to embed:", e.src),
  15298. y.warn("with error:", t)
  15299. }).then(this.onMediaLoadFinished.bind(this))
  15300. }
  15301. .bind(this)),
  15302. n
  15303. }
  15304. ,
  15305. n.prototype.open = function(e) {
  15306. return this.openPromise = $.Deferred(),
  15307. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15308. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15309. this.state !== I.OPEN && (this.emit(d.OPENING),
  15310. e && this.emit(d.ACTIVATING),
  15311. this.state = I.OPENING,
  15312. this.animateOpen(function() {
  15313. e && this.setActiveState(),
  15314. this.openPromise.resolve()
  15315. }
  15316. .bind(this)))
  15317. }
  15318. .bind(this), m.animation.openDelay),
  15319. c.cancel(this.closeTransition),
  15320. this.closePromise && this.closePromise.reject(),
  15321. this.closeTransition = void 0,
  15322. this.openPromise.promise())
  15323. }
  15324. ,
  15325. n.prototype.close = function(e) {
  15326. return this.closePromise = $.Deferred(),
  15327. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15328. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15329. this.state = I.CLOSING,
  15330. this.animateClose())
  15331. }
  15332. .bind(this), m.animation.closeDelay)),
  15333. c.cancel(this.openTransition),
  15334. this.openPromise && this.openPromise.reject(),
  15335. this.openTransition = void 0,
  15336. this.closePromise.resolve(),
  15337. this.closePromise.promise())
  15338. }
  15339. ,
  15340. n.prototype.setActiveState = function() {
  15341. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15342. this.emit(d.ACTIVATE),
  15343. this.div.classList.remove("has-hotzone"))
  15344. }
  15345. ,
  15346. n.prototype.animateOpen = function(e) {
  15347. if (this.state === I.OPENING) {
  15348. if (c.cancel(this.animationTransition),
  15349. u.detectSamsungNative())
  15350. return this.boardOrientation = null,
  15351. this.div.style.visibility = "visible",
  15352. this.emit(d.OPENED),
  15353. this.state = I.OPEN,
  15354. void (e && e());
  15355. this.div.style.webkitTransform = "scale(0)",
  15356. this.div.style.transform = "scale(0)",
  15357. this.div.style.visibility = "visible",
  15358. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15359. this.emit(d.OPENED),
  15360. this.state = I.OPEN,
  15361. e && e()
  15362. }
  15363. .bind(this))
  15364. }
  15365. }
  15366. ,
  15367. n.prototype.animateClose = function(e) {
  15368. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15369. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15370. this.emit(d.CLOSED),
  15371. this.state = I.CLOSED,
  15372. this.div.style.visibility = "hidden",
  15373. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15374. e && e()
  15375. }
  15376. .bind(this)))
  15377. }
  15378. ,
  15379. n.prototype.needsUpdate = function() {
  15380. return this.state !== I.CLOSED
  15381. }
  15382. ,
  15383. n.prototype.update = function(e, t) {
  15384. if (this.needsUpdate()) {
  15385. var i = (this.updateOrientation(e),
  15386. this.calcScale(t))
  15387. , n = {
  15388. x: (e.x + 1) * $("#player").width() / 2,
  15389. y: (e.y + 1) * $("#player").height() / 2
  15390. };
  15391. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15392. this.div.style.webkitTransform = this.div.screenTransform,
  15393. this.div.style.transform = this.div.screenTransform
  15394. }
  15395. }
  15396. ,
  15397. n.prototype.getDimensions = function() {
  15398. return this.div.getBoundingClientRect()
  15399. }
  15400. ,
  15401. n.prototype.calcScale = function(e) {
  15402. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15403. }
  15404. ,
  15405. n.prototype.updateOrientation = function(e) {
  15406. if (this.state !== I.ACTIVE) {
  15407. var t = 1 / 3
  15408. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15409. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15410. , r = "";
  15411. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15412. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15413. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15414. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15415. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15416. }
  15417. }
  15418. ,
  15419. n.prototype.applyOrientation = function(e) {
  15420. this.div.style.transform = this.div.style.webkitTransform = "",
  15421. this.div.classList.remove("tag-container-" + this.orientation),
  15422. this.div.classList.add("tag-container-" + e);
  15423. var t = window.getComputedStyle(this.div);
  15424. this.initialTransform = t.transform || t.webkitTransform,
  15425. "none" === this.initialTransform && (this.initialTransform = "");
  15426. var i = t.transform.slice(7, -1).split(",")
  15427. , n = -i[4]
  15428. , r = -i[5];
  15429. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15430. this.div.style.transformOrigin = n + "px " + r + "px",
  15431. this.orientation = e
  15432. }
  15433. ,
  15434. t.exports = n
  15435. }
  15436. ).call(this, "/js/tag/Billboard/Billboard.js")
  15437. }
  15438. , {
  15439. "../../util/browser": 182,
  15440. "../../util/lerp": 188,
  15441. "../../util/logger": 189,
  15442. "../../util/transitions": 195,
  15443. "../Media/EmbedlyEmbed": 125,
  15444. "../Media/EmbedlyPlayer": 126,
  15445. "../Media/Image": 128,
  15446. "../Media/Link": 129,
  15447. "../Media/MediaEvent": 131,
  15448. "../Parser/DescriptionChunkType": 133,
  15449. "../Parser/DescriptionParser": 134,
  15450. "./BillboardEvent": 120,
  15451. "./billboardSettings": 121,
  15452. "./overlaySettings": 122,
  15453. events: 202
  15454. }],
  15455. 120: [function(e, t, i) {
  15456. "use strict";
  15457. t.exports = Object.freeze({
  15458. ENTER: "billboard.enter",
  15459. LEAVE: "billboard.leave",
  15460. OPENING: "billboard.opening",
  15461. OPENED: "billboard.open",
  15462. CLOSING: "billboard.closing",
  15463. CLOSED: "billboard.closed",
  15464. ACTIVATING: "billboard.activating",
  15465. ACTIVATE: "billboard.activate"
  15466. })
  15467. }
  15468. , {}],
  15469. 121: [function(e, t, i) {
  15470. "use strict";
  15471. t.exports = Object.freeze({
  15472. animation: Object.freeze({
  15473. hoverOnClosing: !1,
  15474. openDelay: 100,
  15475. closeDelay: 50,
  15476. openDuration: 200,
  15477. closeDuration: 100
  15478. }),
  15479. boardToDiscRatio: 1.2
  15480. })
  15481. }
  15482. , {}],
  15483. 122: [function(e, t, i) {
  15484. "use strict";
  15485. t.exports = Object.freeze({
  15486. boundaryWidth: 30,
  15487. boundaryHeight: 0
  15488. })
  15489. }
  15490. , {}],
  15491. /*********************************创建热点模型************************************************** */
  15492. "hot": [function(e, t, i) {//热点
  15493. "use strict";
  15494. function hot(sid,d,model){
  15495. this.sid = sid;
  15496. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15497. if(d.quaternion){
  15498. this.quaternion = d.quaternion;
  15499. }else{
  15500. this.rotation = this.conversionArray(d.rotation)
  15501. } */
  15502. this.position = this.convertValue(d.position, r.Vector3)
  15503. if(d.quaternion){
  15504. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15505. }else{
  15506. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15507. }
  15508. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15509. this.isSprite = d.isSprite
  15510. this.noAction = d.noAction
  15511. this.linkType = d.linkType || "common"
  15512. this.link = d.link;
  15513. this.model = model;
  15514. this.size = d.size;
  15515. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15516. this.build();
  15517. if(d.infoAttribute.hardware){
  15518. var id = d.infoAttribute.hardware.id;
  15519. if(id!= void 0){
  15520. window.hardwareHotList[id] = this//硬件列表
  15521. }
  15522. //得先获取最新的status 是否在线
  15523. }
  15524. if(d.infoAttribute){
  15525. /* if(window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch){
  15526. }else{ */
  15527. this.createTitleElem(d.infoAttribute.hardware ? d.infoAttribute.hardware.name : d.infoAttribute.title )
  15528. //}
  15529. }
  15530. this.changeTex()
  15531. this.setVisiblePanos(d.visiblePanos);
  15532. this.infoAttribute = d.infoAttribute;
  15533. }
  15534. var r = e("three")
  15535. , f = e("../shaders")
  15536. , a = e("../settings")
  15537. , s = e("../enum/Viewmode")
  15538. , p = e("../objects/Panorama")
  15539. , math = e("../util/math")
  15540. , te = e("../util/texture");
  15541. var raycaster = new r.Raycaster;
  15542. //热点大小
  15543. var geometry = new r.PlaneBufferGeometry( 1,1,/* g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight */ 1,1);
  15544. var defaultTex1 = te.load(g_HotImage.point);
  15545. var defaultTex2 = te.load(g_HotImage.point2);
  15546. hot.prototype.changeTex = function(){
  15547. var u = this.mesh.material.uniforms
  15548. if(this.styleTex.length){
  15549. u.texture1.value = te.load(this.styleTex[0].src);
  15550. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15551. }else{
  15552. u.texture1.value = defaultTex1;
  15553. u.texture2.value = defaultTex2;
  15554. console.log(this.sid)
  15555. }
  15556. }
  15557. hot.prototype.initStyleImg = function(t){
  15558. this.styleTex = []
  15559. t.styleImg = t.styleImg || [];
  15560. t.styleImg.forEach((src)=>{
  15561. this.styleTex.push({src:manage.dealURL(src)})
  15562. })
  15563. this.changeTex()
  15564. }
  15565. hot.prototype.update = function() {
  15566. var i = new r.Vector3
  15567. , o = new r.Vector3
  15568. , l = new r.Vector3
  15569. , c = new r.Vector3
  15570. , h = new r.Vector3;
  15571. return function(e, camera){
  15572. if(this.isSprite){
  15573. this.mesh.quaternion.copy(camera.quaternion)
  15574. }
  15575. if(window.hotNeedUpdatePannel == this){
  15576. this.updatePannel()
  15577. }
  15578. var p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : camera.position.distanceTo(this.mesh.position);
  15579. var d = a.hot.scale
  15580. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15581. i.copy(this.mesh.position).project(camera),
  15582. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15583. l.set(f / 2, 0, 0).add(o),
  15584. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15585. h.copy(c).unproject(camera);
  15586. var g = h.distanceTo(this.mesh.position)
  15587. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (hot.viewportScale() - 1);
  15588. this.discScale = g * m,
  15589. this.mesh.scale.set(this.discScale, this.discScale, this.discScale)
  15590. }
  15591. }()
  15592. hot.viewportScale = function() {
  15593. return hot.viewportWidth === $("#player").width() && hot.viewportHeight === $("#player").height() || (hot.viewportWidth = $("#player").width(),
  15594. hot.viewportHeight = $("#player").height(),
  15595. hot.currentViewportScale = Math.sqrt(Math.min(hot.viewportWidth, hot.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  15596. hot.currentViewportScale
  15597. }
  15598. hot.prototype.setVisiblePanos = function(visibleData){
  15599. if (visibleData) {
  15600. this.visiblePanos = visibleData;
  15601. }
  15602. }
  15603. //绘制热点
  15604. hot.prototype.build = function(){
  15605. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15606. var shaderMaterial = new r.ShaderMaterial({
  15607. uniforms: t,
  15608. vertexShader: f.hot.vertexShader,
  15609. fragmentShader: f.hot.fragmentShader,
  15610. transparent: !0,
  15611. side:2
  15612. })
  15613. var sprite = new r.Mesh( geometry, shaderMaterial );
  15614. var hotIconScale = parseFloat(window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15615. sprite.dynamic = true;
  15616. sprite.position.copy(this.position);
  15617. sprite.quaternion.copy(this.quaternion)
  15618. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15619. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15620. sprite.name = this.sid;
  15621. sprite.type = "hotSprite";
  15622. sprite.belongHot = this;
  15623. if(this.link) sprite.hotLink = this.link;
  15624. this.mesh = sprite;
  15625. this.model.add(sprite);
  15626. g_HotMeshes.push(sprite);
  15627. }
  15628. hot.prototype.createTitleElem = function(title){
  15629. if(!title)return;
  15630. var root = $("#hot");
  15631. var elem = $(`<div> ${title}</div>`)
  15632. root.append(elem);
  15633. this.titleElem = elem;
  15634. }
  15635. //在线状态
  15636. hot.prototype.setDeviceStatus = function(status){
  15637. if(status){
  15638. this.mesh.material.uniforms.opacity.value = 1
  15639. this.dontShine = false
  15640. }else{
  15641. this.mesh.material.uniforms.opacity.value = 0.5
  15642. this.dontShine = true
  15643. }
  15644. this.deviceStatus = status
  15645. }
  15646. hot.prototype.showPannel = function(o={}) {
  15647. var hardware = this.infoAttribute.hardware
  15648. if (hardware && hardware.id != void 0) { //获取设备状态
  15649. $(".waiting").addClass('showloading')
  15650. getDeviceInfo(hardware.id, (data)=>{
  15651. this.setDeviceStatus(data[0].status == 2)
  15652. if (this.deviceStatus) { //在线
  15653. getAjax(`/api/device/getStatus/${hardware.code}`, null, (data)=>{
  15654. console.log(data)
  15655. if (data.code === 0) {
  15656. $(".hardware-list .hard-body").css("display",'none')//收起列表
  15657. data = data.data;
  15658. var devType = hardwareTypes.find(type=>type.id == hardware.devTypeId).name
  15659. $("#hotPannel>div").addClass("hide")
  15660. if (devType == "灯控") {
  15661. $("#hotPannel>div[name='light']").removeClass("hide")
  15662. var ifOn = data.find(e=>e.paramCode == '02').paramValue == '1'
  15663. $("#hotPannel>div[name='light'] input").prop('checked', ifOn);
  15664. } else if (devType == "温湿度") {
  15665. $("#hotPannel>#temperature").removeClass("hide")
  15666. this.temperature = parseInt(temperature)
  15667. loadTemperature({
  15668. id: "temperature", //dom Id
  15669. val: 70//度数
  15670. })
  15671. } else if (devType == "摄像头") {
  15672. $("#hotPannel>.m-con").removeClass("hide")
  15673. $("#hotPannel .m-con .historyBtn").removeClass("hide")
  15674. getAjax(`/api/device/getLive/${hardware.code}`, null, (data2)=>{
  15675. if (data2.code == 0) {
  15676. loadMonitor({
  15677. id: "monitor",
  15678. url: data2.data.external.hls //'http://14.215.216.123:18080/rtp/00A153DF/hls.m3u8'
  15679. })
  15680. }
  15681. }
  15682. , "获取视频地址失败")
  15683. window.showCalendar(hardware)
  15684. } else if (devType == "空调") {
  15685. $("#hotPannel>.ac-con").removeClass("hide")
  15686. /* 摆叶位置 06 可读写 下拉框 {"1":"上","2":"下","3":"左","4":"右"} - 编辑删除
  15687. 3 温度 05 可读写 文本框 - 编辑删除
  15688. 4 开关机 02 可读写 下拉框 {"0":"关","1":"开"} - 编辑删除
  15689. 5 风速 04 可读写 下拉框 {"1":"低风","2":"中风","3":"高风"} - 编辑删除
  15690. 6 摆叶状态 07 可读写 下拉框 {"0":"关","1":"开"} - 编辑删除
  15691. 7 模式 03 可读写 下拉框 {"0":"自动","1":"除湿","2":"冷风","3":"送风","4":"暖风"} -
  15692. */
  15693. var ifOn = data.find(e=>e.paramCode == '02').paramValue == '1'
  15694. var mode = data.find(e=>e.paramCode == '03').paramValue
  15695. var windSpeed = data.find(e=>e.paramCode == '04').paramValue
  15696. var temperature = data.find(e=>e.paramCode == '05').paramValue
  15697. var fanPos = data.find(e=>e.paramCode == '06').paramValue
  15698. var fanState = data.find(e=>e.paramCode == '07').paramValue == '1'
  15699. this.temperature = parseInt(temperature)
  15700. loadAirConditioner({
  15701. id: "air-conditioner",
  15702. name: hardware.name,
  15703. val: parseInt(temperature),
  15704. min: 16,
  15705. max: 30,
  15706. type: mode == 0 ? '自动' : mode == 1 ? '除湿' : mode == 2 ? '冷风' : mode == 3 ? '送风' : '暖风',
  15707. //模式
  15708. ifOn,
  15709. //开关机
  15710. windSpeed: windSpeed == 1 ? "低风" : windSpeed == 2 ? "中风" : "高风",
  15711. //风速
  15712. fanPos: fanPos == 1 ? "上" : fanPos == 2 ? "下" : fanPos == 3 ? "左" : "右",
  15713. //摆叶位置
  15714. fanState,
  15715. //摆叶状态,
  15716. })
  15717. }
  15718. $("#hotPannel>div").css("display", "block");
  15719. $("#hotPannel .title").text(hardware.name);
  15720. this.updatePannel()
  15721. window.hotNeedUpdatePannel = this
  15722. /* if (o.focus) {
  15723. if (player.mode == 'panorama') {
  15724. this.examine(player)
  15725. } else if (player.mode != 'transitioning') {
  15726. player.focusPoint({
  15727. aim: this.mesh.position
  15728. })
  15729. }
  15730. } */
  15731. } else {
  15732. }
  15733. }
  15734. , '获取数据失败')
  15735. } else {
  15736. $(".waiting").removeClass('showloading')
  15737. alert('该设备不在线')
  15738. }
  15739. }
  15740. )
  15741. return true
  15742. } else {
  15743. $("#hotPannel>div").css("display", "");
  15744. }
  15745. }
  15746. hot.prototype.updatePannel = function(){
  15747. var pos = math.getPos2d(this.position, player.camera, $("#player")[0]);
  15748. if(pos.trueSide){
  15749. $("#hotPannel>div").css( {display:'block', "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15750. }else{
  15751. $("#hotPannel>div").css({display:'none'})
  15752. }
  15753. }
  15754. hot.prototype.showTitle = function(){
  15755. if(!this.titleElem)return;
  15756. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15757. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15758. this.titleElem.css("display","block");
  15759. }
  15760. hot.prototype.hideTitle = function(){
  15761. if(!this.titleElem)return;
  15762. this.titleElem.css("display","none");
  15763. }
  15764. hot.prototype.closestPanoTowardTag = function(e, t) {
  15765. var i = []
  15766. , o = []
  15767. , l = this.mesh.position;
  15768. if (e === s.PANORAMA) {
  15769. var c = .5
  15770. , h = t.position.clone().sub(l).normalize();
  15771. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15772. // i.push(p.filters.isPanoAligned()),
  15773. // i.push(p.filters.inPanoDirection(l, h, c)),
  15774. // i.push(p.filters.isNeighbourPanoTo(t)),
  15775. o.push(p.scoreFunctions.direction(l, h))
  15776. }
  15777. var u = new r.Vector3
  15778. , d = function(e) {
  15779. u.copy(l).sub(e.position);
  15780. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15781. , i = a.tags.navigate.tiltTolerance;
  15782. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15783. }
  15784. , f = function(e) {
  15785. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15786. };
  15787. i.push(f, d, (pano)=>{ // add
  15788. return player.checkHasNeighbor(pano)
  15789. }),
  15790. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15791. var g = t.model.panos.sortByScore(i, o);
  15792. if (g && a.tags.navigate.lineOfSight) {
  15793. for (var m = 0; m < g.length; m++) {
  15794. var v = g[m].pano
  15795. , A = v.position.distanceTo(l);
  15796. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15797. var y = raycaster.intersectObjects(t.model.colliders);
  15798. // return g[0].pano;
  15799. if (0 === y.length || y[0].distance > A) {
  15800. console.log(m);
  15801. return v
  15802. }
  15803. }
  15804. return null
  15805. }
  15806. return g && g.length > 0 && g[0].pano
  15807. }
  15808. var getLink = function(link){
  15809. var src = '';
  15810. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15811. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15812. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15813. return src
  15814. }
  15815. hot.prototype.examine = function(e, options) {
  15816. options = options || {}
  15817. var hotPop = document.getElementById('popup');
  15818. var hasHardware;
  15819. if(window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch){
  15820. hasHardware = this.showPannel({focus:true});
  15821. if (player.mode == 'dollhouse' || player.mode == 'floorplan') {
  15822. player.focusPoint({
  15823. aim: this.mesh.position
  15824. })
  15825. }
  15826. if(player.mode != 'panorama' || !player.currentPano)return;
  15827. }else{
  15828. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  15829. var src = getLink(this.infoAttribute.iframe[0]);
  15830. if(this.linkType=="jumpLink"){
  15831. /* var newPage = window.open(src, "_blank" );
  15832. newPage.focus(); */
  15833. var href = window.location.href
  15834. var index = href.indexOf("&")
  15835. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  15836. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  15837. window.location.href = src
  15838. }else if(this.linkType=="iframeDiv"){
  15839. var div = document.createElement("div");
  15840. $("body").append(div);
  15841. div.style.position = 'fixed';
  15842. div.style.width = div.style.height = "100%";
  15843. div.style.left = div.style.top = '0';
  15844. div.style["z-index"] = "999"
  15845. var exit = document.createElement("div");
  15846. exit.style["background-image"] = "url(images/vrOffImg.png)";
  15847. exit.style.position = 'absolute';
  15848. exit.style.width = exit.style.height = "50px";
  15849. exit.style.left = '17px'; exit.style.top = "20px"
  15850. exit.style.cursor = "pointer";
  15851. exit.style["background-repeat"] = "no-repeat";
  15852. exit.style["background-size"] = "25%";
  15853. exit.style["background-position"] = "center center";
  15854. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  15855. exit.style["border-radius"] = "50%";
  15856. exit.style["z-index"] = "3"
  15857. exit.onclick = ()=>{
  15858. $(div).remove()
  15859. if(g_bgAudio && g_bgAudio.pauseByHot){
  15860. manage.switchBgmState(true)
  15861. }
  15862. }
  15863. var myElement = document.createElement("iframe");
  15864. myElement.style.position = 'absolute';
  15865. myElement.style.width = myElement.style.height = "100%";
  15866. myElement.style.left = myElement.style.top = '0';
  15867. myElement.src = src
  15868. div.appendChild(exit);
  15869. div.appendChild(myElement)
  15870. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15871. //g_bgAudio && g_bgAudio.pause();
  15872. if(g_bgAudio && !g_bgAudio.paused){
  15873. manage.switchBgmState(false);
  15874. g_bgAudio.pauseByHot = true
  15875. }
  15876. if(g_tourAudio)g_tourAudio.pause()
  15877. }
  15878. return;
  15879. }
  15880. if(!player.currentPano)return;
  15881. //获取那个热点的链接
  15882. if(this.link && !hasHardware){
  15883. g_currentHot = this;
  15884. hotPop.style.display = "block";
  15885. hotPop.classList.add("wait");
  15886. var myElement = document.createElement("iframe");
  15887. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15888. //g_bgAudio && g_bgAudio.pause();
  15889. if(g_bgAudio && !g_bgAudio.paused){
  15890. manage.switchBgmState(false);
  15891. g_bgAudio.pauseByHot = true
  15892. }
  15893. if(g_tourAudio)g_tourAudio.pause()
  15894. var src = getLink(this.link )
  15895. myElement.src = src;
  15896. myElement.id = "id1";
  15897. myElement.allowTransparency = "true";
  15898. // myElement.scrolling = "no";
  15899. var element=document.getElementById("id1"); //判断页面是否有iframe
  15900. if (typeof(element)== "undefined" || element == null){
  15901. document.querySelector(".popup-content").appendChild(myElement);
  15902. //移动端自动播放
  15903. var videoLoaddingResult = false
  15904. window.loaddingSuccess = function() {
  15905. videoLoaddingResult = true
  15906. }
  15907. setTimeout(function func() {
  15908. if (videoLoaddingResult) {
  15909. var $iframe = document.querySelector('#id1').contentWindow.document;
  15910. if($iframe.querySelector('video')){
  15911. $iframe.querySelector('video').play();
  15912. // alert($iframe.querySelector('video'));
  15913. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  15914. $iframe.querySelector('.playPause').classList.add("fa-pause");
  15915. }
  15916. }
  15917. if($iframe.querySelector('audio')){
  15918. $iframe.querySelector('audio').play();
  15919. }
  15920. } else {
  15921. setTimeout(func, 300)
  15922. }
  15923. }, 800);
  15924. }
  15925. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  15926. }
  15927. }
  15928. // if(hotListSta) {
  15929. // hotPop.classList.remove("wait");
  15930. // return;
  15931. // }
  15932. var t = e.mode
  15933. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15934. , n = this.mesh.position;
  15935. e.flyingToTag = true;
  15936. var o = function() {
  15937. e.flyingToTag = false;
  15938. if(this.link){
  15939. hotPop && hotPop.classList.remove("wait");
  15940. }
  15941. }.bind(this);
  15942. if(settings.dontExamHot){
  15943. o();
  15944. return;
  15945. }
  15946. if (t === s.PANORAMA){
  15947. var l = {
  15948. pano: i,
  15949. lookAtPoint: n,
  15950. duration: null,
  15951. maxDistanceOverride: null,
  15952. skipWarpingCheck: !1
  15953. };
  15954. e.flyToPano(l, o)
  15955. }else {
  15956. var c = {
  15957. pano: i
  15958. };
  15959. if (n) {
  15960. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15961. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15962. }
  15963. c.callback = o,
  15964. c.duration = 1500,
  15965. c.mode = s.PANORAMA,
  15966. e.flyToNewMode(c)
  15967. }
  15968. },
  15969. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  15970. // if(window.MP_PREFETCHED_MODELDATA.special){
  15971. // specialScene.special().beforeImplement();
  15972. // }
  15973. //czj 判断是否是数组 如果不是将对象转换为数组
  15974. /* hot.prototype.conversionArray = function(obj){
  15975. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  15976. var arr = []
  15977. for (var i in obj) {
  15978. arr.push(obj[i]); //属性
  15979. }
  15980. return arr
  15981. } */
  15982. hot.prototype.convertValue = function(v ,Type){
  15983. var value;
  15984. if(v instanceof Array){
  15985. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15986. value = new Type().fromArray(v);
  15987. }else{
  15988. for(let i in v){v[i] = parseFloat(v[i])}
  15989. value = new Type().copy(v);
  15990. }
  15991. return value
  15992. }
  15993. t.exports = hot;
  15994. }
  15995. , {
  15996. three: 217,
  15997. "../shaders":167,
  15998. "../enum/Viewmode":51,
  15999. "../objects/Panorama":148,
  16000. "../util/texture":194,
  16001. "../settings":166,
  16002. "../util/math": 190,
  16003. }],
  16004. /************************************创建热点模型************************************ */
  16005. 123: [function(e, t, i) {//tag
  16006. (function(i) {
  16007. "use strict";
  16008. function n(e, t, i) {
  16009. var n = i.version || "0";
  16010. "0" !== n && I.info("tag defined using version " + n),
  16011. this.model = e,
  16012. this.sid = t,
  16013. this.color = (new r.Color).set(i.color || l.tagDefault),
  16014. this.hoverColor = l._darken(this.color, .2),
  16015. this.floor = null,
  16016. this.floorIndex = i.floor,
  16017. this.mode = s.PANORAMA,
  16018. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16019. this.obj3d = null,
  16020. this.disc = null,
  16021. this.materials = {
  16022. disc: null,
  16023. pole: null
  16024. },
  16025. this.position = (new r.Vector3).copy(i.position),
  16026. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16027. this.discWorldPosition = null,
  16028. this.discScale = .05,
  16029. this.poleEnabled = i.stem.enabled,
  16030. this.billboard = new o(i.label,i.description,i.media,this),
  16031. this.visibleTransition = null,
  16032. this.hoveringDisc = !1
  16033. }
  16034. var r = e("three")
  16035. , o = e("./Billboard/Billboard")
  16036. , a = e("../settings")
  16037. , s = e("../enum/Viewmode")
  16038. , l = e("../enum/Colors")
  16039. , c = e("../enum/RenderLayers")
  16040. , h = e("../enum/RenderOrder")
  16041. , u = (e("../util/common"),
  16042. e("../util/math"))
  16043. , d = e("../util/texture")
  16044. , p = e("../objects/Panorama")
  16045. , f = e("../shaders")
  16046. , g = e("../util/transitions")
  16047. , m = e("../util/lerp")
  16048. , v = e("../util/easing")
  16049. , A = e("./Billboard/BillboardEvent")
  16050. , y = e("events").EventEmitter
  16051. , C = e("../util/logger")
  16052. , I = new C(i)
  16053. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16054. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16055. , w = new r.PlaneBufferGeometry(1,1);
  16056. n.prototype = Object.create(y.prototype),
  16057. n.raycaster = new r.Raycaster,
  16058. n.prototype.bindEvents = function() {
  16059. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16060. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16061. }
  16062. ,
  16063. n.prototype.build = function() {
  16064. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16065. this.floor && (this.billboard.build(this.model.sid),
  16066. this.obj3d = this.buildObject3D(),
  16067. this.floor.add(this.obj3d)),
  16068. this
  16069. }
  16070. ,
  16071. n.prototype.buildObject3D = function() {
  16072. var e = new r.Object3D;
  16073. e.position.copy(this.position);
  16074. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16075. t.bg.value = b,
  16076. t.mask.value = E,
  16077. t.color.value.copy(this.color),
  16078. this.materials.disc = new r.RawShaderMaterial({
  16079. transparent: !0,
  16080. vertexShader: f.tagDisc.vertexShader,
  16081. fragmentShader: f.tagDisc.fragmentShader,
  16082. uniforms: t
  16083. }),
  16084. this.disc = new r.Mesh(w,this.materials.disc),
  16085. this.disc.layers.set(c.TAG),
  16086. this.disc.position.copy(this.discPosition),
  16087. this.disc.renderOrder = h.tagDisc,
  16088. this.disc.tag = this;
  16089. var i = this.buildPole();
  16090. return i.layers.set(c.TAG),
  16091. i.renderOrder = h.tagStem,
  16092. e.add(i),
  16093. e.layers.set(c.TAG),
  16094. e.add(this.disc)
  16095. }
  16096. ,
  16097. n.prototype.buildPole = function() {
  16098. var e = new r.BufferGeometry
  16099. , t = new Float32Array(6);
  16100. return t[0] = t[1] = t[2] = 0,
  16101. t[3] = this.discPosition.x,
  16102. t[4] = this.discPosition.y,
  16103. t[5] = this.discPosition.z,
  16104. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16105. this.materials.pole = new r.LineBasicMaterial({
  16106. linewidth: a.tags.pole.width,
  16107. color: a.tags.pole.color,
  16108. opacity: 0,
  16109. visible: this.poleEnabled,
  16110. transparent: !0,
  16111. depthWrite: !1
  16112. }),
  16113. new r.Line(e,this.materials.pole)
  16114. }
  16115. ,
  16116. n.prototype.setFreeState = function(e) {
  16117. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16118. this.materials.disc.uniforms.color.value = this.color
  16119. }
  16120. .bind(this))
  16121. }
  16122. ,
  16123. n.prototype.setHoverState = function(e) {
  16124. this.billboard.open(e),
  16125. this.materials.disc.uniforms.color.value = this.hoverColor
  16126. }
  16127. ,
  16128. n.prototype.hide = function(e, t) {
  16129. var i = $.Deferred();
  16130. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16131. return i.resolve().promise();
  16132. e = e || 0,
  16133. t = t || 0,
  16134. g.cancel(this.visibleTransition);
  16135. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16136. , r = t + e
  16137. , o = t / r;
  16138. return this.visibleTransition = g.start(function(e) {
  16139. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16140. , i = m.property(e.materials.pole, "opacity", 0);
  16141. return function(n) {
  16142. t(n),
  16143. e.materials.pole && i(n)
  16144. }
  16145. }(this), r * n, function() {
  16146. i.resolve()
  16147. }, o, v[a.warp.blendEasing]),
  16148. i.promise()
  16149. }
  16150. ,
  16151. n.prototype.show = function(e, t) {
  16152. var i = $.Deferred();
  16153. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16154. return i.resolve().promise();
  16155. e = e || 0,
  16156. t = t || 0,
  16157. g.cancel(this.visibleTransition);
  16158. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16159. , r = t + e
  16160. , o = t / r;
  16161. return this.visibleTransition = g.start(function(e) {
  16162. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16163. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16164. return function(n) {
  16165. t(n),
  16166. e.materials.pole && i(n)
  16167. }
  16168. }(this), r * n, function() {
  16169. i.resolve()
  16170. }, o, v[a.warp.blendEasing]),
  16171. i.promise()
  16172. }
  16173. ,
  16174. n.prototype.closestPanoTowardTag = function(e, t) {
  16175. var i = []
  16176. , o = []
  16177. , l = this.disc.getWorldPosition();
  16178. if (e === s.PANORAMA) {
  16179. var c = .5
  16180. , h = t.position.clone().sub(l).normalize();
  16181. i.push(p.filters.isPanoAligned()),
  16182. i.push(p.filters.inPanoDirection(l, h, c)),
  16183. i.push(p.filters.isNeighbourPanoTo(t)),
  16184. o.push(p.scoreFunctions.direction(l, h))
  16185. }
  16186. var u = new r.Vector3
  16187. , d = function(e) {
  16188. u.copy(l).sub(e.position);
  16189. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16190. , i = a.tags.navigate.tiltTolerance;
  16191. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16192. }
  16193. , f = function(e) {
  16194. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16195. };
  16196. i.push(f, d),
  16197. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16198. var g = this.model.panos.sortByScore(i, o);
  16199. if (a.tags.navigate.lineOfSight) {
  16200. for (var m = 0; m < g.length; m++) {
  16201. var v = g[m].pano
  16202. , A = v.position.distanceTo(l);
  16203. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16204. return null;
  16205. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16206. var y = n.raycaster.intersectObjects(this.model.colliders);
  16207. if (0 === y.length || y[0].distance > A)
  16208. return v
  16209. }
  16210. return null
  16211. }
  16212. return g.length > 0 && g[0].pano
  16213. }
  16214. ,
  16215. n.prototype.examine = function(e) {
  16216. var t = e.mode
  16217. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16218. , n = this.disc.getWorldPosition();
  16219. this.billboard.setActiveState();
  16220. var o = function() {
  16221. var t = this.billboard.getDimensions()
  16222. , n = new r.Vector3;
  16223. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16224. n.unproject(e.camera),
  16225. e.flyToPano({
  16226. pano: i,
  16227. lookAtPoint: n
  16228. })
  16229. }
  16230. .bind(this);
  16231. if (t === s.PANORAMA)
  16232. if (i !== e.currentPano) {
  16233. var l = {
  16234. pano: i,
  16235. lookAtPoint: n,
  16236. duration: null,
  16237. maxDistanceOverride: null,
  16238. skipWarpingCheck: !1
  16239. };
  16240. e.flyToPano(l, o)
  16241. } else
  16242. setTimeout(function() {
  16243. this.billboard.open().then(function() {
  16244. o()
  16245. })
  16246. }
  16247. .bind(this), 0);
  16248. else {
  16249. var c = {
  16250. pano: i
  16251. };
  16252. if (n) {
  16253. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16254. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16255. }
  16256. c.callback = o,
  16257. c.duration = 1500,
  16258. c.mode = s.PANORAMA,
  16259. e.flyToNewMode(c)
  16260. }
  16261. }
  16262. ,
  16263. n.prototype.update = function(e, t) {
  16264. var i = new r.Vector3;
  16265. return function(e, t) {
  16266. this.discWorldPosition = this.disc.getWorldPosition(),
  16267. this.updateDisc(e, t),
  16268. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16269. i.z < 1 && (i.y *= -1,
  16270. this.billboard.update(i, this.getDiscRadius(i, t))))
  16271. }
  16272. }(),
  16273. n.prototype.updateDisc = function(e, t) {
  16274. var i = new r.Vector3
  16275. , o = new r.Vector3
  16276. , l = new r.Vector3
  16277. , c = new r.Vector3
  16278. , h = new r.Vector3;
  16279. return function(e, t) {
  16280. var u = a.tags.visibility
  16281. , d = a.tags.disc.scale
  16282. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16283. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16284. this.obj3d.visible) {
  16285. this.disc.quaternion.copy(t.quaternion);
  16286. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16287. i.copy(this.discWorldPosition).project(t),
  16288. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16289. l.set(f / 2, 0, 0).add(o),
  16290. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16291. h.copy(c).unproject(t);
  16292. var g = h.distanceTo(this.discWorldPosition)
  16293. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16294. this.discScale = g * m,
  16295. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16296. }
  16297. }
  16298. }(),
  16299. n.prototype.getDiscRadius = function(e, t) {
  16300. var i = new r.Vector3;
  16301. return function(e, t) {
  16302. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16303. Math.abs(e.x - i.x) * $("#player").width()
  16304. }
  16305. }(),
  16306. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16307. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16308. }
  16309. ,
  16310. n.prototype.offScreen = function(e, t) {
  16311. var i = e.getWorldPosition().project(t);
  16312. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16313. }
  16314. ,
  16315. n.viewportScale = function() {
  16316. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16317. n.viewportHeight = $("#player").height(),
  16318. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16319. n.currentViewportScale
  16320. }
  16321. ,
  16322. t.exports = n
  16323. }
  16324. ).call(this, "/js/tag/tag.js")
  16325. }
  16326. , {
  16327. "../enum/Colors": 19,
  16328. "../enum/RenderLayers": 41,
  16329. "../enum/RenderOrder": 42,
  16330. "../enum/Viewmode": 51,
  16331. "../objects/Panorama": 148,
  16332. "../settings": 166,
  16333. "../shaders": 167,
  16334. "../util/common": 185,
  16335. "../util/easing": 186,
  16336. "../util/lerp": 188,
  16337. "../util/logger": 189,
  16338. "../util/math": 190,
  16339. "../util/texture": 194,
  16340. "../util/transitions": 195,
  16341. "./Billboard/Billboard": 119,
  16342. "./Billboard/BillboardEvent": 120,
  16343. events: 202,
  16344. three: 217
  16345. }],
  16346. 124: [function(e, t, i) {
  16347. (function(i) {
  16348. "use strict";
  16349. function n() {
  16350. this.tagState = y.IDLE,
  16351. this.intersectTag = null,
  16352. this.hoveredTag = null,
  16353. this.activeTag = null,
  16354. this.tagDiscs = [],
  16355. this.raycaster = new r.Raycaster,
  16356. this.modelManager = null,
  16357. this.player = null,
  16358. this.totaltags = 0,
  16359. this.navigatingViaTag = !1,
  16360. this.enabled = !1
  16361. }
  16362. var r = e("three")
  16363. , o = e("../util/logger")
  16364. , a = e("../util/common")
  16365. , s = e("../controls/serializer")
  16366. , l = e("../objects/Snapshot")
  16367. , c = e("../settings")
  16368. , h = e("./Billboard/BillboardEvent")
  16369. , u = e("./Media/MediaEvent")
  16370. , d = e("./Media/LinkType")
  16371. , p = e("../enum/Viewmode")
  16372. , f = e("../enum/WarpStyle")
  16373. , g = e("../enum/BlackoutStyle")
  16374. , m = e("../enum/ModelManagerEvents")
  16375. , v = e("../enum/tagEvents")
  16376. , A = e("../enum/PlayerEvents")
  16377. , y = (e("../util/lerp"),
  16378. e("../enum/TagStates"))
  16379. , C = e("events").EventEmitter
  16380. , I = new o(i);
  16381. a.extend(n, C),
  16382. n.prototype.init = function(e, t) {
  16383. this.modelManager = e,
  16384. this.player = t,
  16385. this.updateModel(),
  16386. this.bindEvents()
  16387. }
  16388. ,
  16389. n.prototype.update = function(e) {
  16390. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16391. }
  16392. ,
  16393. n.prototype.updateTags = function(e, t, i, n) {
  16394. for (var r in this.model.tags)
  16395. this.model.tags[r].update(e, t, i, n)
  16396. }
  16397. ,
  16398. n.prototype.updateModel = function() {
  16399. this.model = this.modelManager.getActiveModel(),
  16400. this.gettagsFromModel(),
  16401. this.totaltags = Object.keys(this.model.tags).length
  16402. }
  16403. ,
  16404. n.prototype.gettagsFromModel = function() {
  16405. this.tagDiscs = [];
  16406. for (var e in this.model.tags) {
  16407. var t = this.model.tags[e].disc;
  16408. t && this.tagDiscs.push(t)
  16409. }
  16410. }
  16411. ,
  16412. n.prototype.bindEvents = function() {
  16413. function e() {
  16414. Object.keys(this.model.tags).forEach(function(e) {
  16415. var t = this.model.tags[e];
  16416. t.bindEvents(),
  16417. t.billboard.on(u.LINK_CLICK, function(e) {
  16418. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16419. }
  16420. .bind(this)),
  16421. t.billboard.on(u.IMAGE_OPENED, function() {
  16422. this.tagState = y.EXAMINE,
  16423. this.emit(u.IMAGE_OPENED)
  16424. }
  16425. .bind(this)),
  16426. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16427. }
  16428. .bind(this))
  16429. }
  16430. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16431. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16432. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16433. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16434. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16435. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16436. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16437. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16438. e.call(this)
  16439. }
  16440. ,
  16441. n.prototype.navigateViaLink = function(e) {
  16442. var t = s.deserialize(e);
  16443. if (t)
  16444. if (t.mode === p.PANORAMA) {
  16445. try {
  16446. this.player.model.panos.get(t.panoId)
  16447. } catch (e) {
  16448. return void I.warn("Unable to find panorama location", t.panoId)
  16449. }
  16450. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16451. } else {
  16452. var i = {
  16453. cameraMode: t.mode,
  16454. position: t.position,
  16455. quaternion: t.quaternion,
  16456. scanId: t.panoId,
  16457. orthoZoom: t.zoom,
  16458. floorVisibility: t.floorVisibility,
  16459. thumbUrl: null,
  16460. name: null
  16461. };
  16462. this.player.flyToNewMode({
  16463. mode: t.mode,
  16464. duration: c.warp.outsideTime,
  16465. warpDest: new l(i),
  16466. force: !0
  16467. })
  16468. }
  16469. }
  16470. ,
  16471. n.prototype.handleWarpStart = function(e, t, i, n) {
  16472. this.dismissExaminedTag(),
  16473. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16474. e && (i = g.END),
  16475. this.hideShowTagsForBlackoutStyle(i, n))
  16476. }
  16477. ,
  16478. n.prototype.handleWarpInterruption = function(e, t, i) {
  16479. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16480. this.hideShowTagsForBlackoutStyle(t, i)
  16481. }
  16482. ,
  16483. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16484. var i = 0
  16485. , n = 0
  16486. , r = t / 2;
  16487. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16488. e) {
  16489. case g.END:
  16490. this.hideAlltags(r);
  16491. break;
  16492. case g.BEGINNING:
  16493. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16494. break;
  16495. case g.NONE:
  16496. break;
  16497. case g.MIDDLE:
  16498. i = r,
  16499. n = r,
  16500. this.hideAlltags(n),
  16501. setTimeout(function() {
  16502. this.showAlltags(i)
  16503. }
  16504. .bind(this), n);
  16505. break;
  16506. case g.FADEIN:
  16507. setTimeout(function() {
  16508. this.showAlltags(r)
  16509. }
  16510. .bind(this), r)
  16511. }
  16512. }
  16513. ,
  16514. n.prototype.onPlayerModeChanging = function(e, t) {
  16515. t !== p.PANORAMA && this.dismissExaminedTag(),
  16516. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16517. var i = t !== p.OUTDOOR;
  16518. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16519. }
  16520. ,
  16521. n.prototype.onPanoChange = function(e, t) {
  16522. var i = this.navigatingViaTag;
  16523. if (this.navigatingViaTag = !1,
  16524. !i) {
  16525. this.dismissExaminedTag();
  16526. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16527. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16528. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16529. }
  16530. }
  16531. ,
  16532. n.prototype.onPlayerReady = function(e, t, i) {
  16533. this.startAlltags(e, t ? i : null)
  16534. }
  16535. ,
  16536. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16537. this.updateClosestTags(e)
  16538. }
  16539. ,
  16540. n.prototype.dismissExaminedTag = function() {
  16541. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16542. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16543. this.hoveredTag = null)
  16544. }
  16545. ,
  16546. n.prototype.startAlltags = function(e, t) {
  16547. this.model.shouldShowtags = c.tags.enabled,
  16548. this.enabled = !0,
  16549. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16550. t && setTimeout(function() {
  16551. this.activateTag(this.model.getTagBySid(t))
  16552. }
  16553. .bind(this), c.tags.startup.fadeInDuration / 2))
  16554. }
  16555. ,
  16556. n.prototype.showAlltags = function(e, t, i) {
  16557. function n() {
  16558. o++,
  16559. o === this.totaltags && (this.model.tagsShown = !0,
  16560. r.resolve())
  16561. }
  16562. var r = $.Deferred();
  16563. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16564. return r.resolve().promise();
  16565. var o = 0;
  16566. for (var a in this.model.tags) {
  16567. var s = this.model.tags[a];
  16568. s.show(e, t).done(n.bind(this))
  16569. }
  16570. return r.promise()
  16571. }
  16572. ,
  16573. n.prototype.hideAlltags = function(e, t) {
  16574. function i() {
  16575. r++,
  16576. r === this.totaltags && (this.model.tagsShown = !1,
  16577. n.resolve())
  16578. }
  16579. var n = $.Deferred()
  16580. , r = 0;
  16581. for (var o in this.model.tags) {
  16582. var a = this.model.tags[o];
  16583. a.hide(e, t).done(i.bind(this)),
  16584. a === this.activeTag && this.dismissActiveTag()
  16585. }
  16586. return n.promise()
  16587. }
  16588. ,
  16589. n.prototype.enableHovering = function() {
  16590. this.enabled = !0
  16591. }
  16592. ,
  16593. n.prototype.disableHovering = function() {
  16594. this.enabled = !1
  16595. }
  16596. ,
  16597. n.prototype.activateTag = function(e, t) {
  16598. t = t || y.EXAMINE,
  16599. this.activeTag = e,
  16600. this.activeTag.hoveringDisc = !0,
  16601. this.activeTag.setHoverState(t === y.EXAMINE),
  16602. this.tagState = t,
  16603. this.emit(v.TagActivated, e)
  16604. }
  16605. ,
  16606. n.prototype.dismissActiveTag = function() {
  16607. this.activeTag.hoveringDisc = !1,
  16608. this.activeTag.setFreeState(!0);
  16609. var e = this.activeTag;
  16610. this.activeTag = null,
  16611. this.tagState = y.IDLE,
  16612. this.emit(v.TagDismissed, e)
  16613. }
  16614. ,
  16615. n.prototype.clickedOnTag = function(e) {
  16616. var t = function() {
  16617. this.navigatingViaTag = !0,
  16618. this.activeTag.examine(this.player),
  16619. this.emit(v.TagNavigation, this.activeTag)
  16620. }
  16621. .bind(this);
  16622. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16623. this.activeTag = this.intersectTag,
  16624. t(),
  16625. !0) : (this.dismissActiveTag(),
  16626. !1)
  16627. }
  16628. ,
  16629. n.prototype.intersecttag = function() {
  16630. var e = new r.Vector3
  16631. , t = new r.Vector3
  16632. , i = new r.Vector3;
  16633. return function(n, r, o) {
  16634. if (!this.enabled)
  16635. return null;
  16636. var a = null
  16637. , s = this.tagDiscs.filter(function(e) {
  16638. return e.parent.visible
  16639. });
  16640. if (s.length > 0) {
  16641. var l = this.model.floors.reduce(function(e, t) {
  16642. return t.hidden ? e : e.concat(t.collider.children)
  16643. }, s);
  16644. e.set(n.x, n.y, -1).unproject(o),
  16645. t.set(n.x, n.y, 1).unproject(o),
  16646. i.copy(t).sub(e).normalize(),
  16647. this.raycaster.set(e, i);
  16648. var c = this.raycaster.intersectObjects(l);
  16649. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16650. }
  16651. return this.intersectTag = a,
  16652. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16653. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16654. this.hoveredTag = a
  16655. }
  16656. .bind(this)),
  16657. a.billboard.on(h.LEAVE, function() {
  16658. this.hoveredTag = null
  16659. }
  16660. .bind(this))),
  16661. this.activateTag(a, y.BROWSE))),
  16662. a
  16663. }
  16664. }(),
  16665. n.prototype.rankedtagInDirection = function() {
  16666. var e = []
  16667. , t = []
  16668. , i = new r.Vector3
  16669. , n = new r.Vector3
  16670. , o = new r.Vector3;
  16671. return function(r, a, s, l) {
  16672. var c = 0;
  16673. t.length = 0;
  16674. for (var h = 0; h < this.closesttags.length; h++) {
  16675. var u = this.closesttags[h];
  16676. n.copy(u.position),
  16677. n.add(u.discPosition),
  16678. i.copy(a),
  16679. i.sub(n).negate(),
  16680. i.normalize();
  16681. var d = i.dot(l);
  16682. if (d >= 0) {
  16683. o.copy(n),
  16684. o.project(s);
  16685. var p = this.intersecttag(o, !1, s);
  16686. if (p) {
  16687. if (c >= e.length)
  16688. for (var f = 0; f < 64; f++)
  16689. e.push({
  16690. tag: u,
  16691. dot: d
  16692. });
  16693. var g = e[c];
  16694. g.tag = u,
  16695. g.dot = d,
  16696. g.position = math.projectPositionToCanvas(n, s),
  16697. t.push(g),
  16698. c++
  16699. }
  16700. }
  16701. }
  16702. return t.sort(function(e, t) {
  16703. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16704. }),
  16705. r < t.length ? t[r].tag : null
  16706. }
  16707. }(),
  16708. n.prototype.updateClosestTags = function() {
  16709. var e = new r.Vector3
  16710. , t = 30;
  16711. return function(i) {
  16712. this.closesttags || (this.closesttags = []),
  16713. this.closesttags.length = 0;
  16714. var n = this.model.tags;
  16715. if (n)
  16716. for (var r in n)
  16717. if (n.hasOwnProperty(r)) {
  16718. var o = n[r]
  16719. , a = o.position;
  16720. e.copy(i),
  16721. e.sub(a).negate();
  16722. var s = e.lengthSq();
  16723. s < t && this.closesttags.push(o)
  16724. }
  16725. }
  16726. }(),
  16727. t.exports = n
  16728. }
  16729. ).call(this, "/js/tag/tagManager.js")
  16730. }
  16731. , {
  16732. "../controls/serializer": 14,
  16733. "../enum/BlackoutStyle": 18,
  16734. "../enum/tagEvents": 32,
  16735. "../enum/ModelManagerEvents": 33,
  16736. "../enum/PlayerEvents": 40,
  16737. "../enum/TagStates": 44,
  16738. "../enum/Viewmode": 51,
  16739. "../enum/WarpStyle": 52,
  16740. "../objects/Snapshot": 153,
  16741. "../settings": 166,
  16742. "../util/common": 185,
  16743. "../util/lerp": 188,
  16744. "../util/logger": 189,
  16745. "./Billboard/BillboardEvent": 120,
  16746. "./Media/LinkType": 130,
  16747. "./Media/MediaEvent": 131,
  16748. events: 202,
  16749. three: 217
  16750. }],
  16751. 125: [function(e, t, i) {
  16752. (function(i) {
  16753. "use strict";
  16754. function n() {
  16755. this.embedWrapper = null,
  16756. this.embedElement = null
  16757. }
  16758. var r = e("../../util/ajax")
  16759. , o = e("./mediaSettings")
  16760. , a = e("../../settings")
  16761. , s = e("../../util/logger")
  16762. , l = new s(i);
  16763. n.prototype.createDomElement = function() {
  16764. return this.embedWrapper = document.createElement("div"),
  16765. this.embedWrapper.classList.add("tag-embed"),
  16766. this.embedWrapper.classList.add("hidden"),
  16767. this.embedWrapper
  16768. }
  16769. ,
  16770. n.prototype.load = function(e) {
  16771. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16772. return new Promise(function(e, i) {
  16773. r.get(t).then(function(t) {
  16774. if (t = JSON.parse(t),
  16775. t.html && t.html.indexOf("<script") === -1) {
  16776. this.embedWrapper.innerHTML = t.html;
  16777. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16778. if (this.embedWrapper.style.width = n + "px",
  16779. t.height) {
  16780. var r = t.height / t.width;
  16781. this.embedWrapper.style.height = n * r + "px"
  16782. }
  16783. this.embedElement = this.embedWrapper.firstChild;
  16784. var a = [];
  16785. try {
  16786. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16787. } catch (e) {
  16788. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16789. }
  16790. a.forEach(function(e) {
  16791. e.setAttribute("target", "_blank")
  16792. }),
  16793. this.embedElement.classList.add("hidden"),
  16794. this.embedWrapper.classList.remove("hidden"),
  16795. e()
  16796. } else
  16797. i("Not a valid embed")
  16798. }
  16799. .bind(this), function(e) {
  16800. i(e.response)
  16801. })
  16802. }
  16803. .bind(this))
  16804. }
  16805. ,
  16806. n.prototype.show = function() {
  16807. this.embedElement && this.embedElement.classList.remove("hidden")
  16808. }
  16809. ,
  16810. n.prototype.hide = function() {
  16811. this.embedElement && this.embedElement.classList.add("hidden")
  16812. }
  16813. ,
  16814. t.exports = n
  16815. }
  16816. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16817. }
  16818. , {
  16819. "../../settings": 166,
  16820. "../../util/ajax": 181,
  16821. "../../util/logger": 189,
  16822. "./mediaSettings": 132
  16823. }],
  16824. 126: [function(e, t, i) {
  16825. (function(i) {
  16826. "use strict";
  16827. function n(e) {
  16828. o.call(this),
  16829. this.options = e,
  16830. this.playerControls = null,
  16831. this.state = s.NOT_READY
  16832. }
  16833. var r = e("../../util/browser")
  16834. , o = e("./EmbedlyEmbed")
  16835. , a = e("../../util/logger")
  16836. , s = (new a(i),
  16837. Object.freeze({
  16838. NOT_READY: "player.not.ready",
  16839. CUED: "player.cued",
  16840. PLAYING: "player.playing",
  16841. PAUSED: "player.paused"
  16842. }));
  16843. n.prototype = Object.create(o.prototype),
  16844. n.prototype.createDomElement = function() {
  16845. return this.embedWrapper = document.createElement("div"),
  16846. this.embedWrapper.classList.add("tag-video"),
  16847. this.embedWrapper.classList.add("hidden"),
  16848. this.embedWrapper
  16849. }
  16850. ,
  16851. n.prototype.load = function(e) {
  16852. var t = function() {
  16853. function e(e) {
  16854. this.playerState = s.CUED,
  16855. this.options.startMuted && this.playerControls.mute()
  16856. }
  16857. function t(e) {
  16858. this.playerState = e
  16859. }
  16860. function i(e) {
  16861. this.playerControls.setCurrentTime(0),
  16862. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16863. }
  16864. this.playerControls = new playerjs.Player(this.embedElement),
  16865. this.playerControls.on("ready", e.bind(this)),
  16866. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16867. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16868. this.playerControls.on("ended", i.bind(this))
  16869. }
  16870. .bind(this);
  16871. return o.prototype.load.call(this, e).then(t.bind(this))
  16872. }
  16873. ,
  16874. n.prototype.play = function() {
  16875. var e = r.isMobile();
  16876. return function() {
  16877. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16878. }
  16879. }(),
  16880. n.prototype.pause = function() {
  16881. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16882. }
  16883. ,
  16884. t.exports = n
  16885. }
  16886. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16887. }
  16888. , {
  16889. "../../util/browser": 182,
  16890. "../../util/logger": 189,
  16891. "./EmbedlyEmbed": 125
  16892. }],
  16893. 127: [function(e, t, i) {
  16894. (function(i) {
  16895. "use strict";
  16896. function n(e) {
  16897. function t() {
  16898. return a.debug("requesting file from embedly:", e.href),
  16899. r.get(e.href, {
  16900. responseType: e.responseType
  16901. }).then(function(t) {
  16902. return a.debug("requesting file finished:", e.href),
  16903. t
  16904. })
  16905. }
  16906. function i() {}
  16907. return s = new Promise(function(e, n) {
  16908. s.catch(i).then(function() {
  16909. t().then(e, n)
  16910. })
  16911. }
  16912. )
  16913. }
  16914. var r = e("../../util/ajax")
  16915. , o = (e("./mediaSettings"),
  16916. e("../../util/logger"))
  16917. , a = new o(i)
  16918. , s = Promise.resolve();
  16919. t.exports.enqueue = n
  16920. }
  16921. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16922. }
  16923. , {
  16924. "../../util/ajax": 181,
  16925. "../../util/logger": 189,
  16926. "./mediaSettings": 132
  16927. }],
  16928. 128: [function(e, t, i) {
  16929. (function(i) {
  16930. "use strict";
  16931. function n() {
  16932. this.imageWrapper = null,
  16933. this.width = 0,
  16934. this.height = 0,
  16935. this.aspect = 1
  16936. }
  16937. var r = e("./MediaEvent")
  16938. , o = e("./EmbedlyQueue")
  16939. , a = e("events").EventEmitter
  16940. , s = e("../../util/logger")
  16941. , l = e("../../settings");
  16942. new s(i);
  16943. n.prototype = Object.create(a.prototype),
  16944. n.prototype.createDomElement = function() {
  16945. return this.imageWrapper = document.createElement("div"),
  16946. this.imageWrapper.classList.add("tag-image"),
  16947. this.imageWrapper.classList.add("hidden"),
  16948. this.imageWrapper.addEventListener("click", function(e) {
  16949. e.stopPropagation(),
  16950. this.emit(r.IMAGE_OPENING),
  16951. this.imageWrapper.style.pointerEvents = "none"
  16952. }
  16953. .bind(this)),
  16954. this.imageWrapper
  16955. }
  16956. ,
  16957. n.prototype.onClosed = function() {
  16958. this.imageWrapper.style.pointerEvents = "auto"
  16959. }
  16960. ,
  16961. n.prototype.load = function(e) {
  16962. var t = Math.max(window.screen.height, window.screen.width)
  16963. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16964. return new Promise(function(e, t) {
  16965. function n(t) {
  16966. var i = t.target;
  16967. this.width = i.naturalWidth,
  16968. this.height = i.naturalHeight,
  16969. this.aspect = this.width / this.height;
  16970. var n = t.target.src;
  16971. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16972. this.imageWrapper.style.width = this.width + "px",
  16973. this.imageWrapper.style.height = this.height + "px",
  16974. this.imageWrapper.classList.remove("hidden"),
  16975. e()
  16976. }
  16977. o.enqueue({
  16978. href: i,
  16979. responseType: "arraybuffer"
  16980. }).then(function(e) {
  16981. var t = new Uint8Array(e)
  16982. , i = new Blob([t])
  16983. , r = new window.Image;
  16984. r.addEventListener("load", n.bind(this));
  16985. var o = URL.createObjectURL(i);
  16986. r.src = o
  16987. }
  16988. .bind(this), t)
  16989. }
  16990. .bind(this))
  16991. }
  16992. ,
  16993. t.exports = n
  16994. }
  16995. ).call(this, "/js/tag/Media/Image.js")
  16996. }
  16997. , {
  16998. "../../settings": 166,
  16999. "../../util/logger": 189,
  17000. "./EmbedlyQueue": 127,
  17001. "./MediaEvent": 131,
  17002. events: 202
  17003. }],
  17004. 129: [function(e, t, i) {
  17005. "use strict";
  17006. function n(e) {
  17007. this.label = e.label,
  17008. this.href = e.url,
  17009. this.type = this.updateLinkForType(),
  17010. this.domElement = null,
  17011. this.id = c++
  17012. }
  17013. var r = e("./LinkType")
  17014. , o = e("./MediaEvent")
  17015. , a = e("../../util/browser")
  17016. , s = e("../../analytics")
  17017. , l = e("events").EventEmitter
  17018. , c = 0;
  17019. n.prototype = Object.create(l.prototype),
  17020. n.prototype.updateLinkForType = function() {
  17021. function e(e) {
  17022. var t = new RegExp("[#&?]start=([^#&?]*)")
  17023. , i = t.exec(e);
  17024. return i[1]
  17025. }
  17026. function t(e) {
  17027. return e + "&play=1"
  17028. }
  17029. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17030. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17031. r.NAVIGATION) : (this.href = t(this.href),
  17032. r.MODEL) : r.EXT_LINK
  17033. }
  17034. ;
  17035. var h = {};
  17036. n.prototype.createDomElement = function() {
  17037. function e(e) {
  17038. switch (e.stopPropagation(),
  17039. h[this.id] = !0,
  17040. s.trackAlways("click_tag_link", {
  17041. link_type: this.type,
  17042. link_count: c,
  17043. links_clicked: Object.keys(h).length
  17044. }),
  17045. this.type) {
  17046. case r.MODEL:
  17047. window.location.replace(this.href);
  17048. break;
  17049. case r.EXT_LINK:
  17050. window.open(this.href, "_blank")
  17051. }
  17052. this.emit(o.LINK_CLICK, {
  17053. type: this.type,
  17054. url: this.href
  17055. })
  17056. }
  17057. if (this.domElement = document.createElement("a"),
  17058. this.domElement.classList.add("tag-link"),
  17059. this.domElement.textContent = this.label,
  17060. this.type === r.EXT_LINK) {
  17061. this.domElement.textContent += " ";
  17062. var t = document.createElement("i");
  17063. t.classList.add("icon-ext-link"),
  17064. t.title = "Link to external web site",
  17065. this.domElement.appendChild(t)
  17066. }
  17067. return this.domElement.addEventListener("click", e.bind(this)),
  17068. this.domElement
  17069. }
  17070. ,
  17071. t.exports = n
  17072. }
  17073. , {
  17074. "../../analytics": 4,
  17075. "../../util/browser": 182,
  17076. "./LinkType": 130,
  17077. "./MediaEvent": 131,
  17078. events: 202
  17079. }],
  17080. 130: [function(e, t, i) {
  17081. "use strict";
  17082. t.exports = {
  17083. NAVIGATION: "navigation",
  17084. MODEL: "model",
  17085. EXT_LINK: "ext-link"
  17086. }
  17087. }
  17088. , {}],
  17089. 131: [function(e, t, i) {
  17090. "use strict";
  17091. t.exports = Object.freeze({
  17092. LINK_CLICK: "mtmedia.link",
  17093. IMAGE_LOADED: "mtmedia.image.loaded",
  17094. IMAGE_OPENING: "mtmedia.image.opening",
  17095. IMAGE_OPENED: "mtmedia.image.opened",
  17096. IMAGE_CLOSING: "mtmedia.image.closing",
  17097. IMAGE_CLOSED: "mtmedia.image.closed",
  17098. VIDEO_START: "mtmedia.video.start",
  17099. VIDEO_PAUSE: "mtmedia.video.pause",
  17100. VIDEO_ENDED: "mtmedia.video.end"
  17101. })
  17102. }
  17103. , {}],
  17104. 132: [function(e, t, i) {
  17105. "use strict";
  17106. t.exports = Object.freeze({
  17107. maxEmbedWidth: 350,
  17108. defaultAspectRatio: .75
  17109. })
  17110. }
  17111. , {}],
  17112. 133: [function(e, t, i) {
  17113. "use strict";
  17114. t.exports = Object.freeze({
  17115. TEXT: "text",
  17116. LINK: "link",
  17117. IMAGE: "photo",
  17118. VIDEO: "video",
  17119. RICH: "rich"
  17120. })
  17121. }
  17122. , {}],
  17123. 134: [function(e, t, i) {
  17124. "use strict";
  17125. function n(e) {
  17126. this.capabilities = {
  17127. links: {
  17128. enable: e.supportLinks,
  17129. keepLabels: e.keepLinkLabels
  17130. }
  17131. }
  17132. }
  17133. var r = e("./DescriptionChunkType");
  17134. n.prototype.parse = function(e, t) {
  17135. var i = []
  17136. , n = e.split("[").map(function(e, t) {
  17137. return 0 === t ? e : "[" + e
  17138. });
  17139. return n.forEach(function(e) {
  17140. var n = this.findMarkdown(e);
  17141. if (n) {
  17142. if (n.url.indexOf("javascript:") !== -1)
  17143. return;
  17144. this.addLinkChunk(i, n, t),
  17145. this.addTextChunk(i, e.slice(n.markdown.length))
  17146. } else
  17147. this.addTextChunk(i, e)
  17148. }
  17149. .bind(this)),
  17150. i
  17151. }
  17152. ,
  17153. n.prototype.findMarkdown = function(e) {
  17154. var t = /\[([^\]]*)\]\((.*)\)/
  17155. , i = e.match(t);
  17156. if (i) {
  17157. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17158. 0 !== r); )
  17159. o++;
  17160. var a = n.length - o;
  17161. return {
  17162. markdown: i[0].substring(0, i[0].length - a),
  17163. label: i[1],
  17164. url: i[2].substring(0, o)
  17165. }
  17166. }
  17167. }
  17168. ,
  17169. n.prototype.addTextChunk = function(e, t) {
  17170. 0 !== t.length && e.push({
  17171. type: r.TEXT,
  17172. text: t
  17173. })
  17174. }
  17175. ,
  17176. n.prototype.addLinkChunk = function(e, t) {
  17177. if (!this.capabilities.links.enable)
  17178. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17179. var i = {
  17180. label: t.label,
  17181. url: t.url
  17182. };
  17183. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17184. e.push({
  17185. type: r.LINK,
  17186. link: i
  17187. })
  17188. }
  17189. ,
  17190. t.exports = n
  17191. }
  17192. , {
  17193. "./DescriptionChunkType": 133
  17194. }],
  17195. 135: [function(e, t, i) {
  17196. (function(i) {
  17197. "use strict";
  17198. var n = e("../util/logger")
  17199. , r = new n(i)
  17200. , o = {
  17201. parseIdsFromChunkName: function(e, t) {
  17202. t.floorId = o.parseFloor(e),
  17203. t.roomId = o.parseRoom(e)
  17204. },
  17205. parseFloor: function(e) {
  17206. var t = e.match(/_group([0-9]+)/);
  17207. if (!t)
  17208. return 0;
  17209. try {
  17210. return parseInt(t[1], 10)
  17211. } catch (e) {
  17212. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17213. 0
  17214. }
  17215. },
  17216. parseRoom: function(e) {
  17217. var t = e.match(/_sub([0-9]+)/);
  17218. if (!t)
  17219. return -1;
  17220. try {
  17221. return parseInt(t[1], 10)
  17222. } catch (e) {
  17223. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17224. 0
  17225. }
  17226. }
  17227. };
  17228. t.exports = o
  17229. }
  17230. ).call(this, "/js/model/Chunks.js")
  17231. }
  17232. , {
  17233. "../util/logger": 189
  17234. }],
  17235. 136: [function(e, t, i) {
  17236. (function(i) {
  17237. "use strict";
  17238. function n(e) {
  17239. s.call(this),
  17240. this.model = e,
  17241. this.exploded = !1
  17242. }
  17243. var r = e("../objects/Floor")
  17244. , o = (e("../settings"),
  17245. e("../util/logger"))
  17246. , a = e("../util/transitions")
  17247. , s = e("../util/IndexedCollection")
  17248. , l = e("../util/common")
  17249. , c = e("../util/easing");
  17250. new o(i);
  17251. l.inherit(n, s),
  17252. n.prototype.add = function(e) {
  17253. s.prototype.add.call(this, e),
  17254. this.model.add(e)
  17255. }
  17256. ,
  17257. n.prototype.getIndex = function(e) {
  17258. return e.floorIndex
  17259. }
  17260. ,
  17261. n.prototype.build = function() {
  17262. this.list.forEach(function(e) {
  17263. e.build()
  17264. })
  17265. }
  17266. ,
  17267. n.prototype.size = function() {
  17268. return this.length
  17269. }
  17270. ,
  17271. n.prototype.sort = function() {
  17272. s.prototype.sort.call(this, function(e, t) {
  17273. return e.floorIndex - t.floorIndex
  17274. })
  17275. }
  17276. ,
  17277. n.prototype.nextFloor = function(e, t) {
  17278. return this.index[e.floorIndex + t] || null
  17279. }
  17280. ,
  17281. n.prototype.getFloorAtPoint = function(e) {
  17282. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17283. var r = this.list[n]
  17284. , o = r.distanceToPoint(e);
  17285. (!t || i > o) && (i = o,
  17286. t = r)
  17287. }
  17288. return t
  17289. }
  17290. ,
  17291. n.prototype.getOrMakeFloor = function(e) {
  17292. var t = this.index[e];
  17293. return t || (t = new r(this.model,e),
  17294. this.add(t)),
  17295. t
  17296. }
  17297. ,
  17298. n.prototype.hide = function() {
  17299. this.list.forEach(function(e) {
  17300. e.hide()
  17301. })
  17302. }
  17303. ,
  17304. n.prototype.show = function() {
  17305. this.list.forEach(function(e) {
  17306. e.show()
  17307. })
  17308. }
  17309. ,
  17310. n.prototype.names = function() {
  17311. return this.list.reduce(function(e, t) {
  17312. return e.concat(t.name)
  17313. }, [])
  17314. }
  17315. ,
  17316. n.prototype.toggleExplodeHorizontal = function() {
  17317. function e(e, t) {
  17318. r.copy(e.position),
  17319. e.position.x = i[e.floorIndex] * t,
  17320. e.position.y = 1 * e.floorIndex * t,
  17321. r.sub(e.position).multiplyScalar(-1),
  17322. e.panos.forEach(function(e) {
  17323. e.translate(r)
  17324. })
  17325. }
  17326. var t, i = [], n = 0;
  17327. this.list.forEach(function(e, r, o) {
  17328. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17329. n += t,
  17330. i[r] = n
  17331. }),
  17332. i = i.map(function(e) {
  17333. return e - n / 2
  17334. });
  17335. var r = this.list[0].position.clone();
  17336. this.exploded ? this.list.forEach(function(t) {
  17337. a.start(function(i) {
  17338. e(t, 1 - i)
  17339. }, 1500, null, 0, c.easeOutExpo)
  17340. }) : this.list.forEach(function(t) {
  17341. a.start(function(i) {
  17342. e(t, i)
  17343. }, 1500, null, 0, c.easeOutExpo)
  17344. }),
  17345. this.exploded = !this.exploded
  17346. }
  17347. ,
  17348. n.prototype.toggleExplodeVertical = function() {
  17349. function e(e, i) {
  17350. var n = n.copy(e.position);
  17351. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17352. n.sub(e.position).multiplyScalar(-1),
  17353. e.panos.forEach(function(e) {
  17354. e.translate(n)
  17355. })
  17356. }
  17357. var t = this.model.size;
  17358. this.list[0].position.clone();
  17359. this.exploded ? this.list.forEach(function(t) {
  17360. a.start(function(i) {
  17361. e(t, 1 - i)
  17362. }, 1500, null, 0, c.easeOutExpo)
  17363. }) : this.list.forEach(function(t) {
  17364. a.start(function(i) {
  17365. e(t, i)
  17366. }, 1500, null, 0, c.easeOutExpo)
  17367. }),
  17368. this.exploded = !this.exploded
  17369. }
  17370. ,
  17371. t.exports = n
  17372. }
  17373. ).call(this, "/js/model/FloorCollection.js")
  17374. }
  17375. , {
  17376. "../objects/Floor": 146,
  17377. "../settings": 166,
  17378. "../util/IndexedCollection": 175,
  17379. "../util/common": 185,
  17380. "../util/easing": 186,
  17381. "../util/logger": 189,
  17382. "../util/transitions": 195
  17383. }],
  17384. 137: [function(e, t, i) {
  17385. (function(i) {
  17386. "use strict";
  17387. function n() {
  17388. c.call(this)
  17389. }
  17390. var r = e("../settings")
  17391. , o = e("../util/logger")
  17392. , a = e("../enum/Viewmode")
  17393. , s = e("../objects/Snapshot")
  17394. , l = (e("../util/math"),
  17395. e("../util/common"))
  17396. , c = e("../util/IndexedCollection")
  17397. , h = new o(i);
  17398. l.inherit(n, c),
  17399. n.prototype.getImage = function(e) {
  17400. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17401. }
  17402. ,
  17403. n.prototype.filterByModesAndReel = function(e, t) {
  17404. for (var i = [], n = 0; n < t.length; n += 1) {
  17405. var r = t[n]
  17406. , o = this.index[r.sid];
  17407. o && i.push(o)
  17408. }
  17409. var s = e[a.DOLLHOUSE]
  17410. , l = e[a.FLOORPLAN];
  17411. i = i.filter(function(e) {
  17412. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17413. return !0;
  17414. var t;
  17415. try {
  17416. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17417. } catch (e) {
  17418. return h.debug(e.message),
  17419. !1
  17420. }
  17421. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17422. }),
  17423. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17424. this.list = i,
  17425. this.reIndex()
  17426. }
  17427. ,
  17428. n.prototype.getHeroLocations = function(e) {
  17429. if (0 === this.list.length)
  17430. return [];
  17431. for (var t = [], i = 0; i < this.list.length; ++i) {
  17432. var o = this.list[i]
  17433. , l = o.thumbnail_signed_src
  17434. , c = o.name || '';
  17435. if (o.metadata && void 0 !== o.metadata.camera_quaternion) {
  17436. if (!r.show360Views.enabled && o.metadata.scan_id) {
  17437. var h = e.get(o.metadata.scan_id);
  17438. if (h && !h.isAligned())
  17439. continue
  17440. }
  17441. var u = a.convertWorkshopModeInt(o.metadata.camera_mode);
  17442. if (u === a.MESH)
  17443. continue;
  17444. if(window.isLocal)var src = manage.dealURL(l)
  17445. else var src = g_version === "one" ? g_Prefix + l + "?"+ randomTime().getTime() : (l.substr(0,4)=="http" ? l + "?"+ randomTime().getTime() : '//' + l + "?"+ randomTime().getTime())
  17446. var d = {
  17447. cameraMode: u,
  17448. position: o.metadata.camera_position,
  17449. quaternion: o.metadata.camera_quaternion,
  17450. zoom: o.metadata.zoom,
  17451. panoId: o.metadata.scan_id,
  17452. orthoZoom: o.metadata.ortho_zoom,
  17453. floorVisibility: void 0 !== o.metadata.floor_visibility ? o.metadata.floor_visibility.slice(0) : [],
  17454. thumbUrl: src,
  17455. name: n.filterImageName(c),
  17456. sid: o.sid //xzw add g_tourAudio要用,
  17457. }
  17458. , p = new s(d);
  17459. t.push(p)
  17460. }
  17461. }
  17462. return t
  17463. }
  17464. ,
  17465. n.prototype.getIndex = function(e) {
  17466. return e.sid
  17467. }
  17468. ,
  17469. n.filterImageName = function(e) {
  17470. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17471. }
  17472. ,
  17473. t.exports = n
  17474. }
  17475. ).call(this, "/js/model/ImageCollection.js")
  17476. }
  17477. , {
  17478. "../enum/Viewmode": 51,
  17479. "../objects/Snapshot": 153,
  17480. "../settings": 166,
  17481. "../util/IndexedCollection": 175,
  17482. "../util/common": 185,
  17483. "../util/logger": 189,
  17484. "../util/math": 190
  17485. }],
  17486. 138: [function(e, t, i) {
  17487. (function(i) {
  17488. "use strict";
  17489. function n() {
  17490. u.call(this)
  17491. }
  17492. var r = e("../label/Label")
  17493. , o = e("../settings")
  17494. , a = e("../util/logger")
  17495. , s = e("../util/math")
  17496. , l = e("../util/ajax")
  17497. , c = e("./RoomCollection")
  17498. , h = e("../util/common")
  17499. , u = e("../util/IndexedCollection");
  17500. new a(i);
  17501. h.inherit(n, u),
  17502. n.prototype.getIndex = function(e) {
  17503. return e.labelId
  17504. }
  17505. ,
  17506. n.prototype.associateWithRooms = function(e) {
  17507. this.forEach(function(t) {
  17508. e.forEach(function(e) {
  17509. e.roomId === t.roomId && (t.room = e)
  17510. })
  17511. })
  17512. }
  17513. ,
  17514. n.prototype.createFromLabelData = function(e) {
  17515. e.forEach(function(e) {
  17516. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17517. t = c.generateRoomId(e.floorId, t);
  17518. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17519. i.position = s.convertWorkshopVector(i.position),
  17520. this.add(i),
  17521. i.build()
  17522. }
  17523. .bind(this))
  17524. }
  17525. ,
  17526. n.prototype.load = function(e, t) {
  17527. return l.get(e, {
  17528. responseType: "json",
  17529. auth: t ? o.authorizationHeader : null
  17530. }).done(function(e) {
  17531. var t = [];
  17532. for (var i in e) {
  17533. var n = e[i];
  17534. t.push(n)
  17535. }
  17536. this.createFromLabelData(t)
  17537. }
  17538. .bind(this))
  17539. }
  17540. ,
  17541. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17542. var t = -1;
  17543. if (e) {
  17544. var i = e.split("_");
  17545. t = parseInt(i[0])
  17546. }
  17547. return t
  17548. }
  17549. ,
  17550. t.exports = n
  17551. }
  17552. ).call(this, "/js/model/LabelCollection.js")
  17553. }
  17554. , {
  17555. "../label/Label": 90,
  17556. "../settings": 166,
  17557. "../util/IndexedCollection": 175,
  17558. "../util/ajax": 181,
  17559. "../util/common": 185,
  17560. "../util/logger": 189,
  17561. "../util/math": 190,
  17562. "./RoomCollection": 141
  17563. }],
  17564. 139: [function(e, t, i) {
  17565. (function(i) {
  17566. "use strict";
  17567. function n(e, t) {
  17568. o.Object3D.call(this)
  17569. this.sid = window.number;//t.sid,
  17570. this.data = t,
  17571. this.options = e,
  17572. this.urls = new s(e.urlFiles),
  17573. this.isPublic = void 0 !== t.is_public && t.is_public,
  17574. this.images = new _(this),
  17575. this.images.extend(t.images),
  17576. this.heroImage = this.images.getImage(t.icon),
  17577. this.heroLocations = [],
  17578. this.outdoorPanoLocations = [],
  17579. this.floors = new d(this),
  17580. this.floorsEnabled = void 0 === e.floors || e.floors,
  17581. this.changingFloor = !1,
  17582. this.chunks = [],
  17583. this.panos = new A,
  17584. this.colliders = [],
  17585. this.loadPanosPromise = null,
  17586. this.loadMeshTexturesPromise = null,
  17587. this.auxDataPromise = null,
  17588. this.meshTexturesLoaded = !1,
  17589. this.meshTextures = [],
  17590. this.tags = {},
  17591. this.tagsShown = !1,
  17592. this.shouldShowtags = !1,
  17593. this.has360Views = !1,
  17594. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17595. this.supportedModes = {},
  17596. this.supportedModes[c.PANORAMA] = !0,
  17597. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17598. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17599. this.supportedModes[c.TRANSITIONING] = !0,
  17600. this.supportsTiles = this.configureTiling(),
  17601. // this.supportsVR = t.is_vr,
  17602. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17603. this.mode = c.DOLLHOUSE,
  17604. this.size = null,
  17605. this.center = null,
  17606. this.boundingBox = new o.Box3,
  17607. this.currentFloor = null,
  17608. this.allFloorsVisible = !0,
  17609. this.projectedPano0 = null,
  17610. this.projectedPano1 = null,
  17611. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17612. this.addFloor(new u(this,t,e.trim()))
  17613. }
  17614. .bind(this)),
  17615. this.waitQueue = [],
  17616. this.on("load", function(e) {
  17617. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17618. return !e.isLoadedCallback()
  17619. }),
  17620. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17621. }
  17622. .bind(this)),
  17623. this.setupCustomProperties()
  17624. this.hots = {};
  17625. }
  17626. function r() {
  17627. try {
  17628. var e = document.createElement("canvas")
  17629. , t = e.getContext("webgl");
  17630. t || (t = e.getContext("experimental-webgl"));
  17631. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17632. return i
  17633. } catch (e) {
  17634. return 0
  17635. }
  17636. }
  17637. var o = e("three")
  17638. , a = e("../util/ajax")
  17639. , s = e("../util/ModelUrls")
  17640. , l = e("../objects/BoundingTextureSkybox")
  17641. , c = e("../enum/Viewmode")
  17642. , h = e("../enum/RenderOrder")
  17643. , u = (e("../enum/AlignmentType"),
  17644. e("../objects/Floor"))
  17645. , d = e("./FloorCollection")
  17646. , p = e("../objects/Chunk")
  17647. , f = (e("../objects/Room"),
  17648. e("../objects/Snapshot"),
  17649. e("../label/Label"),
  17650. e("../util/math"),
  17651. e("../settings"))
  17652. ,ss = e("../shaders")
  17653. , g = e("../util/logger")
  17654. , m = e("../tag/tag")
  17655. , v = (e("../tag/tagManager"),
  17656. e("../objects/Panorama"))
  17657. , A = e("../util/PanoramaCollection")
  17658. , y = e("../loaders/ModelLoader")
  17659. , C = e("../loaders/ModelTextureLoader")
  17660. , I = e("../loaders/SweepDataLoader")
  17661. , E = e("../util/transitions")
  17662. , b = e("../util/common")
  17663. , es = e("../util/easing")
  17664. ,lerp = e("../util/lerp")
  17665. ,tex = e("../util/texture")
  17666. , w = e("./../util/browser")
  17667. , _ = e("./ImageCollection")
  17668. , T = e("./RoomCollection")
  17669. , x = e("./LabelCollection")
  17670. , S = e("./Chunks")
  17671. , M = e("./../util/showcase")
  17672. , R = e("../exception/BasicException")
  17673. , P = (e("../constants")
  17674. ,e("events").EventEmitter)
  17675. ,Hot = e("hot")
  17676. , O = new g(i);
  17677. n.prototype = Object.create(o.Object3D.prototype),
  17678. b.extend(n, P),
  17679. n.prototype.setupCustomProperties = function() {
  17680. var e = f.modelAlpha;
  17681. Object.defineProperty(this, "alpha", {
  17682. get: function() {
  17683. return e
  17684. },
  17685. set: function(t) {
  17686. e = t,
  17687. this.chunks.forEach(function(t) {
  17688. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17689. })
  17690. }
  17691. })
  17692. }
  17693. ,
  17694. n.prototype.configureTiling = function() {
  17695. var e = r();
  17696. if (e < 2048)
  17697. return !1;
  17698. O.warn("Max cube texture size: " + e);
  17699. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17700. var i = f.tiling.tilingFlagNames[t];
  17701. if ("1" === w.valueFromHash(i, null))
  17702. return !0;
  17703. if ("0" === w.valueFromHash(i, null))
  17704. return !1
  17705. }
  17706. //--------------------------------------------许钟文-------------------------------------------
  17707. //return true;
  17708. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17709. //--------------------------------------------e n d -------------------------------------------
  17710. }
  17711. ,
  17712. n.prototype.toggleAlpha = function() {
  17713. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17714. }
  17715. ,
  17716. n.prototype.load = function(e) {
  17717. var t = function() {
  17718. return $.when(this.loadPanos(), this.loadMesh())
  17719. }
  17720. , i = this.urls.init().then(t.bind(this));
  17721. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17722. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17723. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17724. }
  17725. ,
  17726. n.prototype.loadMesh = function() {
  17727. function e(e) {
  17728. O.error(e),
  17729. n.reject("loading-failed")
  17730. }
  17731. function t(e, t) {
  17732. n.notify(e, t)
  17733. }
  17734. function i(e, t) {
  17735. if (0 === e.length) {
  17736. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17737. r.supportedModes[c.DOLLHOUSE] = !1,
  17738. r.supportedModes[c.FLOORPLAN] = !1;
  17739. var i = new p({
  17740. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17741. });
  17742. i.material.visible = !1,
  17743. i.rotateX(-Math.PI / 2),
  17744. i.geometry.computeBoundingBox(),
  17745. e = [i]
  17746. }
  17747. e.forEach(function(e) {
  17748. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17749. r.addChunk(t, e)
  17750. }),
  17751. r.floors.sort(),
  17752. n.resolve(r)
  17753. }
  17754. var n = $.Deferred()
  17755. , r = this;
  17756. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17757. n.promise()
  17758. }
  17759. ,
  17760. n.prototype.loadMeshTextures = function() {
  17761. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17762. this.meshTexturesLoaded = !0
  17763. }
  17764. .bind(this)),
  17765. this.loadTexturesPromise)
  17766. }
  17767. ,
  17768. /* n.prototype.loadtags = function() {//xzw改
  17769. var e = $.Deferred();
  17770. if (!f.tags.enabled)
  17771. return e.resolve();
  17772. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17773. t = "data/" + this.sid + "/tags.json"
  17774. return a.get(t, {
  17775. responseType: "json",
  17776. auth: this.isPublic ? null : f.authorizationHeader
  17777. }).done(function(t) {
  17778. var i = 0
  17779. , n = 0;
  17780. for (var r in t) {
  17781. var o = t[r];
  17782. o.enabled && (n++,
  17783. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17784. i++))
  17785. }
  17786. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17787. e.resolve()
  17788. }
  17789. .bind(this)).fail(function() {
  17790. O.warn("Getting tags failed, not displaying tags."),
  17791. e.resolve()
  17792. }),
  17793. e
  17794. } */
  17795. n.prototype.shineHots = function(){ //xzw
  17796. E.trigger({
  17797. func: function(e) {
  17798. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17799. for(var i in this.hots){
  17800. this.hots[i].dontShine || (this.hots[i].mesh.material.uniforms.opac.value = opa);
  17801. }
  17802. }.bind(this),
  17803. cycling: true,
  17804. duration: 3000,
  17805. //easing: "easeInOutQuad",
  17806. name: "hotShine"
  17807. })
  17808. },
  17809. n.prototype.createHotItem = function(data, hots) {
  17810. var docFragment = document.createDocumentFragment();
  17811. var keyAry = Object.keys(data);
  17812. for(var i = 0; i < keyAry.length; i++){
  17813. var li = document.createElement('li');
  17814. var span = document.createElement('span');
  17815. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17816. // console.log(span.innerHTML);
  17817. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17818. li.appendChild(span);
  17819. docFragment.appendChild(li);
  17820. }
  17821. var ul = document.querySelector('#hotListContent ul');
  17822. ul.appendChild(docFragment);
  17823. console.log(docFragment);
  17824. }
  17825. n.prototype.loadOverlays = function(overlays){
  17826. var overlays = window.data2 && window.data2.overlays
  17827. overlays && overlays.forEach((info)=>{
  17828. new Overlay(info)
  17829. })
  17830. }
  17831. n.prototype.loadhots = function() {//xzw
  17832. var e = $.Deferred();
  17833. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17834. return a.get(t, {
  17835. responseType: "json",
  17836. auth: this.isPublic ? null : f.authorizationHeader
  17837. }).done(function(t) {
  17838. window.data2 = t;
  17839. if(!t){
  17840. console.error("data2 is null")
  17841. }else{
  17842. g_data2 = hotMatcher(t);
  17843. this.hotsCount = 0;
  17844. /* for(var i in t.hots){
  17845. this.hotsCount ++;
  17846. this.hots[i] = new Hot(i, t.hots[i], this);
  17847. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17848. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17849. };
  17850. window.hotData = t.hots
  17851. t.hots && this.createHotItem(t.hots, this.hots); */
  17852. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17853. window.hotData = {}
  17854. if(t.hots){
  17855. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17856. sids.forEach((sid)=>{
  17857. this.hotsCount++,
  17858. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  17859. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  17860. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  17861. window.hotData[sid] = t.hots[sid];
  17862. })
  17863. }
  17864. this.createHotItem(window.hotData, this.hots);
  17865. /* {
  17866. "code": "34020000001320010024",
  17867. "name": "鹰眼",
  17868. "devTypeName": "摄像头",
  17869. "id": "2855ab1ed6e7a9d3b35467673796bfa9",
  17870. "devTypeId": "ab073575c1628d2b42e2e915f1bee384",
  17871. "status": "2"
  17872. },
  17873. {
  17874. "code": "34020000001320010025",
  17875. "name": "鹰眼广角",
  17876. "devTypeName": "摄像头",
  17877. "id": "bd6eca7d285ee120b9f5e59f259d7bc5",
  17878. "devTypeId": "ab073575c1628d2b42e2e915f1bee384",
  17879. "status": "2"
  17880. }, */
  17881. getDeviceInfo(null,(data)=>{//更新状态
  17882. for(var id in hardwareHotList){
  17883. var hot = hardwareHotList[id];
  17884. var info = data.find(item=>item.id == id)
  17885. if(info){
  17886. hot.setDeviceStatus(info.status == 2)
  17887. }
  17888. }
  17889. })
  17890. g_index = w.valueFromHash("m");
  17891. if(t.tourAudio){
  17892. g_tourAudio = new Audio;
  17893. g_tourAudio.loop = false;
  17894. g_tourAudio.addEventListener('ended', function () {
  17895. var ev = document.createEvent("MouseEvent");
  17896. ev.initEvent("tourAudioEnded",true,true);
  17897. window.dispatchEvent(ev);
  17898. });
  17899. };
  17900. }
  17901. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17902. /* var dataJsPromise = $.Deferred();
  17903. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17904. a.get(dataJsUrl,{
  17905. responseType: "json",
  17906. auth: this.isPublic ? null : f.authorizationHeader
  17907. }).done(function(data) {
  17908. window.hotData = data;
  17909. this.createHotItem(data, this.hots);
  17910. for(let i in this.hots){//add
  17911. data[i] && this.hots[i].initStyleImg(data[i]);
  17912. }
  17913. dataJsPromise.resolve();
  17914. }.bind(this)).fail(function(){
  17915. console.log('Data.js is empty');
  17916. dataJsPromise.resolve();
  17917. }) */
  17918. e.resolve();
  17919. }.bind(this)).fail(function() {
  17920. console.log('没有热点');
  17921. e.resolve()
  17922. }),
  17923. e
  17924. }
  17925. ,
  17926. n.prototype.loadPanos = function() {
  17927. if (this.loadPanosPromise)
  17928. return this.loadPanosPromise;
  17929. var e = new I(this);
  17930. return this.loadPanosPromise = e.load().then(function(e) {
  17931. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17932. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17933. else console.log(e.uuid)
  17934. }
  17935. .bind(this))),
  17936. this.panos.extend(e.map(function(e) {
  17937. return new v(this,e.uuid,e,this.supportsTiles)
  17938. }
  17939. .bind(this))),
  17940. this.panos.forEach(function(e) {
  17941. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17942. var i = this.panos.get(t);
  17943. i && this.panos.setNeighbour(e, i, !0)
  17944. }
  17945. .bind(this)),
  17946. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17947. }
  17948. .bind(this)),
  17949. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17950. this.supportedModes[c.PANORAMA] = !1),
  17951. $.when(this)
  17952. }
  17953. .bind(this)),
  17954. this.loadPanosPromise
  17955. }
  17956. ,
  17957. n.prototype.loadHighlightReel = function() {//xzw
  17958. var e = $.Deferred()
  17959. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17960. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17961. return a.get(t, {
  17962. responseType: "json",
  17963. auth: this.isPublic ? null : f.authorizationHeader
  17964. }).done(function(t) {
  17965. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17966. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17967. e.resolve()
  17968. }
  17969. .bind(this)).fail(function() {
  17970. O.warn("Getting highlight reel failed, no highlights available"),
  17971. e.resolve()
  17972. }),
  17973. e
  17974. }
  17975. ,
  17976. n.prototype.waitForLoad = function(e, t) {
  17977. t() || (this.waitQueue.push({
  17978. object: e,
  17979. isLoadedCallback: t
  17980. }),
  17981. 1 === this.waitQueue.length && this.emit("waiting"))
  17982. }
  17983. ,
  17984. n.prototype.hide = function() {
  17985. this.floors.hide()
  17986. }
  17987. ,
  17988. n.prototype.show = function() {
  17989. this.floors.show()
  17990. }
  17991. ,
  17992. n.prototype.floorNames = function() {
  17993. return this.floors.names()
  17994. }
  17995. ,
  17996. n.prototype.warpDestFloors = function(e, t) {
  17997. if (!e || this.floors.length !== e.length)
  17998. return void this.toggleAllFloors(!0);
  17999. var i = e.findIndex(function(e) {
  18000. return e
  18001. }
  18002. .bind(this));
  18003. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18004. }
  18005. ,
  18006. n.prototype.setFloor = function(e, t, i) {
  18007. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18008. this.allFloorsVisible = !1,
  18009. this._setFloor(e, t, i)
  18010. }
  18011. ,
  18012. n.prototype.toggleAllFloors = function(e) {
  18013. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18014. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18015. this._setFloor(this.currentFloor)
  18016. }
  18017. ,
  18018. n.prototype._setFloor = function(e, t, i) {
  18019. t = t || this.mode,
  18020. this.emit("floor.changed", e, t, this.currentFloor),
  18021. this.currentFloor = e;
  18022. var n;
  18023. if (t === c.PANORAMA) {
  18024. if (this.show(),
  18025. this.shouldShowtags && this.tagsShown)
  18026. for (n in this.tags)
  18027. this.tags[n].show(f.showFloorDuration)
  18028. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18029. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18030. }
  18031. .bind(this)),
  18032. this.shouldShowtags && this.tagsShown))
  18033. for (n in this.tags) {
  18034. var r = this.tags[n];
  18035. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18036. }
  18037. var o = this
  18038. , a = e;
  18039. E.start(function() {}, f.showFloorDelay, function() {
  18040. o.floors.forEach(function(e) {
  18041. e.chunks.forEach(function(t) {
  18042. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18043. })
  18044. })
  18045. }
  18046. .bind(this))
  18047. }
  18048. ,
  18049. n.prototype.toggleExplode = function() {
  18050. this.floors.toggleExplodeHorizontal()
  18051. }
  18052. ,
  18053. n.prototype.toggleExplodeUp = function() {
  18054. this.floors.toggleExplodeVertical()
  18055. }
  18056. ,
  18057. n.prototype.nextFloor = function(e) {
  18058. return this.floors.nextFloor(this.currentFloor, e)
  18059. }
  18060. ,
  18061. n.prototype.addFloor = function(e) {
  18062. this.floors.add(e)
  18063. }
  18064. ,
  18065. n.prototype.getFloorAtPoint = function(e) {
  18066. return this.floors.getFloorAtPoint(e)
  18067. }
  18068. ,
  18069. n.prototype.getTagBySid = function(e) {
  18070. return this.tags[e]
  18071. }
  18072. ,
  18073. n.prototype.addChunk = function(e, t) {
  18074. this.floors.getOrMakeFloor(e).addChunk(t),
  18075. this.chunks.push(t)
  18076. }
  18077. ,
  18078. n.prototype.setMode = function(e) {
  18079. if (!this.supportedModes[e])
  18080. throw new R("Mode not supported for this model: " + e);
  18081. this.mode = e;
  18082. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18083. this.chunks.forEach(function(t) {
  18084. t.setMode(e)
  18085. })
  18086. }
  18087. ,
  18088. n.prototype.build = function() {
  18089. this.heroLocations = this.images.getHeroLocations(this.panos);
  18090. var e = function() {
  18091. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18092. }
  18093. .bind(this)();
  18094. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18095. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18096. }
  18097. .bind(this)) || e,
  18098. null === this.heroImage && O.warn("No hero image defined."),
  18099. this.currentFloor = this.floors.last(),
  18100. this.floors.build(),
  18101. this.colliders = this.floors.reduce(function(e, t) {
  18102. return e.concat(t.collider.children)
  18103. }, []),
  18104. this.panos.forEach(function(e) {
  18105. e.build1(),
  18106. e.on("enter", function() {
  18107. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18108. }
  18109. .bind(this))
  18110. }
  18111. .bind(this)),
  18112. this.panos.forEach(function(e) {
  18113. e.build2()
  18114. }),
  18115. this.floors.forEach(function(e) {
  18116. this.boundingBox.union(e.boundingBox)
  18117. }
  18118. .bind(this)),
  18119. this.size = this.boundingBox.size(),
  18120. this.center = this.boundingBox.center(),
  18121. this.floors.forEach(function(e) {
  18122. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18123. }
  18124. .bind(this)),
  18125. this.panos.populate_path_graph(),
  18126. this.skybox = new l(this.boundingBox),
  18127. this.skybox.matrixWorldNeedsUpdate = !0,
  18128. this.add(this.skybox);
  18129. setTimeout(function(){
  18130. this.hotsCount && this.shineHots();
  18131. }.bind(this),1300);//xzw 热点开始闪烁
  18132. for (var t in this.tags)
  18133. this.tags[t].build();
  18134. this.createFloorLogo()
  18135. return O.debug("Done building model"),
  18136. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18137. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18138. this.buildRooms(),
  18139. this.labels.associateWithRooms(this.rooms),
  18140. $.when(this)
  18141. }
  18142. ,
  18143. n.prototype.createFloorLogo = function(){
  18144. console.log('createFloorLogo')
  18145. if(this.floorLogos || !settings.floorlogoURL)return;
  18146. var url = settings.floorlogoURL
  18147. var map = tex.load(url);//可以追加done
  18148. this.floorLogos = [];
  18149. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18150. var material = new o.MeshBasicMaterial({
  18151. opacity:0,
  18152. map:map,
  18153. side: o.DoubleSide,
  18154. transparent: !0,
  18155. depthWrite: !1,
  18156. depthTest:false//改 在chunk\skybox外也可看到
  18157. });
  18158. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18159. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18160. //logo.scale.set(s,s,s);
  18161. logo.position.set(0,-1.5,0);
  18162. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18163. logo.renderOrder = 100;//cover the videoSkybox
  18164. //logo.layers.set(0)
  18165. this.add(logo);
  18166. this.floorLogos.push(logo);
  18167. }
  18168. this.floorLogos[1].visible = false;
  18169. }
  18170. n.prototype.adjustfloorLogoHeight = function(o){
  18171. var h = player.currentPano.floorPosition.y + 0.01;
  18172. this.floorLogos[1].position.setY(h);
  18173. this.floorLogos[0].position.setY(h);
  18174. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18175. },
  18176. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18177. if(!this.floorLogos) return;
  18178. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18179. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18180. if(!o.dur){//立刻
  18181. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18182. this.floorLogos[o.index].material.opacity = o.opa;
  18183. }else{
  18184. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18185. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18186. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18187. }
  18188. },
  18189. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18190. var lastQ, lastP;
  18191. var equals = function(v1, v2, min){
  18192. return Math.abs(v1-v2) < min
  18193. }
  18194. var isSame = function(now, last, k){//如果和上次相同就不改变
  18195. if(!last)return false;
  18196. var R = k.sceneRenderer;
  18197. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18198. //暂时:
  18199. var min = 0.0008
  18200. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18201. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18202. return same;
  18203. }
  18204. return function(Q, k){
  18205. if(!Q)return;
  18206. /* if(Config.ifFish && window.lowFPS){
  18207. this.fLCompute++;
  18208. if(R.AFPS < 38){
  18209. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18210. else if(k.flying && k.fLCompute%2 !=1) return;
  18211. k.fLCompute %= 4;
  18212. }else if(R.AFPS < 45){
  18213. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18214. else if(k.flying && k.fLCompute%2 !=1) return;
  18215. k.fLCompute %= 6;
  18216. }else{
  18217. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18218. //else if(k.flying && k.fLCompute%2 !=1) return;
  18219. k.fLCompute %= 2;
  18220. }
  18221. } */
  18222. var sameQ, sameP, quaternion, visible;
  18223. for(var i=0;i<2;i++){
  18224. var logo = this.floorLogos[i];
  18225. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18226. visible = true;
  18227. }
  18228. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18229. var c = k.cameraControls.activeControl;
  18230. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18231. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18232. for(var i=0;i<2;i++){
  18233. var logo = this.floorLogos[i];
  18234. if(!sameQ){
  18235. if(!quaternion){
  18236. var a = new THREE.Vector3(0,0,-1);
  18237. a.applyQuaternion(Q);
  18238. a.setY(0);
  18239. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18240. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18241. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18242. quaternion.multiply(a);
  18243. }
  18244. logo.quaternion.copy(quaternion);
  18245. }
  18246. }
  18247. }
  18248. }()
  18249. n.prototype.loadLabels = function() {//xzw
  18250. this.labels = new x(this);
  18251. var e = $.Deferred();
  18252. //加载俯视图的标签 注释这个备注就会加载
  18253. /* window.MP_PREFETCHED_MODELDATA.model.player_options.labels ? this.showingLabels = true : '';
  18254. if (!this.showingLabels) */
  18255. return e.resolve();
  18256. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18257. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18258. console.log(t);
  18259. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18260. O.warn("Getting labels failed, not displaying labels."),
  18261. e.resolve()
  18262. }),
  18263. e
  18264. }
  18265. ,
  18266. n.prototype.buildRooms = function() {
  18267. this.rooms = new T(this),
  18268. this.rooms.createFromChunks(this.chunks),
  18269. this.rooms.calcRoomBoundaries()
  18270. }
  18271. ,
  18272. n.prototype.updateProjectedPanos = function() {
  18273. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18274. }
  18275. ,
  18276. n.prototype.setProjectedPanos = function(e, t, i) {
  18277. void 0 !== i && null !== i || (i = !0),
  18278. i = !!i,
  18279. this.projectedPano0 = e,
  18280. this.projectedPano1 = t,
  18281. this.skybox.material.setProjectedPanos(e, t, i),
  18282. this.chunks.forEach(function(n) {
  18283. n.materialInside.setProjectedPanos(e, t, i)
  18284. })
  18285. }
  18286. ,
  18287. n.prototype.setSide = function(e) {
  18288. this.floors.forEach(function(t) {
  18289. t.collider.material.side = e
  18290. })
  18291. }
  18292. ,
  18293. n.prototype.heroCount = function() {
  18294. return this.heroLocations ? this.heroLocations.length : 0
  18295. }
  18296. ,
  18297. n.prototype.getHeroDescriptorByIndex = function(e) {
  18298. if (e < 0)
  18299. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18300. null;
  18301. var t = this.heroCount();
  18302. if (t < 1)
  18303. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18304. null;
  18305. var i = this.heroLocations[e];
  18306. return void 0 === i ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18307. null) : i
  18308. }
  18309. ,
  18310. n.prototype.findPanoramicHero = function() {
  18311. for (var e in this.heroLocations)
  18312. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18313. return this.heroLocations[e];
  18314. return null
  18315. }
  18316. ,
  18317. n.prototype.listImagePanos = function() {
  18318. var e = []
  18319. , t = this;
  18320. return this.images.forEach(function(i) {
  18321. if (i.metadata && i.metadata.scan_id) {
  18322. var n = t.panos.get(i.metadata.scan_id);
  18323. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18324. }
  18325. }),
  18326. e
  18327. }
  18328. ,
  18329. n.prototype.fadePanoMarkers = function(e, t) {
  18330. this.panos.fadeMarkerOpacity(e, t)
  18331. }
  18332. ,
  18333. n.prototype.setSweepVisibility = function(e) {
  18334. this.panos.forEach(function(t) {
  18335. t.marker && (t.marker.visible = e)
  18336. })
  18337. }
  18338. ,
  18339. n.prototype.outsideAllowed = function() {
  18340. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18341. }
  18342. ,
  18343. t.exports = n
  18344. }
  18345. ).call(this, "/js/model/Model.js")
  18346. }
  18347. , {
  18348. "../constants": 8,
  18349. "../enum/AlignmentType": 17,
  18350. "../enum/RenderOrder": 42,
  18351. "../enum/Viewmode": 51,
  18352. "../exception/BasicException": 55,
  18353. "../label/Label": 90,
  18354. "../loaders/ModelLoader": 105,
  18355. "../loaders/ModelTextureLoader": 106,
  18356. "../loaders/SweepDataLoader": 107,
  18357. "../tag/tag": 123,
  18358. "../tag/tagManager": 124,
  18359. "../objects/BoundingTextureSkybox": 143,
  18360. "../objects/Chunk": 144,
  18361. "../objects/Floor": 146,
  18362. "../objects/Panorama": 148,
  18363. "../objects/Room": 150,
  18364. "../objects/Snapshot": 153,
  18365. "../settings": 166,
  18366. "../shaders": 167,
  18367. "../util/ModelUrls": 177,
  18368. "../util/PanoramaCollection": 178,
  18369. "../util/ajax": 181,
  18370. "../util/common": 185,
  18371. "../util/easing": 186,
  18372. "../util/lerp": 188,
  18373. "../util/logger": 189,
  18374. "../util/math": 190,
  18375. "../util/texture": 194,
  18376. "../util/transitions": 195,
  18377. "./../util/browser": 182,
  18378. "./../util/showcase": 193,
  18379. "./Chunks": 135,
  18380. "./FloorCollection": 136,
  18381. "./ImageCollection": 137,
  18382. "./LabelCollection": 138,
  18383. "./RoomCollection": 141,
  18384. events: 202,
  18385. three: 217,
  18386. "hot": "hot"
  18387. }],
  18388. 140: [function(e, t, i) {
  18389. "use strict";
  18390. function n() {
  18391. this.modelMap = {},
  18392. this.activeModel = null,
  18393. this.modelCount = 0,
  18394. this.tileDownloader = null,
  18395. this.panoRenderer = null
  18396. }
  18397. var r = (e("three"),
  18398. e("../util/common"))
  18399. , o = e("../exception/BasicException")
  18400. , a = e("../enum/ModelManagerEvents")
  18401. , s = e("../enum/PanoRendererEvents")
  18402. , l = e("events").EventEmitter;
  18403. n.prototype.init = function(e, t, i) {
  18404. this.tileDownloader = e,
  18405. this.panoRenderer = t,
  18406. this.qualityManager = i,
  18407. this.bindEvents()
  18408. }
  18409. ,
  18410. n.prototype.bindEvents = function() {
  18411. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18412. }
  18413. ,
  18414. n.prototype.onTileRendered = function(e, t, i, n) {}
  18415. ,
  18416. n.prototype.addModel = function(e) {
  18417. this.modelMap[e.sid] = e,
  18418. 0 === this.modelCount && this.activateModel(e.sid),
  18419. this.modelCount++,
  18420. this.emit(a.ModelAdded)
  18421. }
  18422. ,
  18423. n.prototype.getModel = function(e) {
  18424. return this.modelMap[e]
  18425. }
  18426. ,
  18427. n.prototype.activateModel = function(e) {
  18428. var t = this.modelMap[e];
  18429. if (!t)
  18430. throw new o("Tried to activate invalid model!");
  18431. var i = this.activeModel;
  18432. this.activeModel = t,
  18433. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18434. this.tileDownloader.setUrls(t.urls),
  18435. t.panos.forEach(function(e) {
  18436. e.attachToPanoRenderer(this.panoRenderer),
  18437. e.tileDownloader = this.tileDownloader,
  18438. e.qualityManager = this.qualityManager
  18439. }
  18440. .bind(this)),
  18441. this.emit(a.ActiveModelChanged, {
  18442. oldModel: i,
  18443. model: t
  18444. })
  18445. }
  18446. ,
  18447. n.prototype.getActiveModel = function() {
  18448. return this.activeModel
  18449. }
  18450. ,
  18451. r.extend(n, l),
  18452. t.exports = n
  18453. }
  18454. , {
  18455. "../enum/ModelManagerEvents": 33,
  18456. "../enum/PanoRendererEvents": 35,
  18457. "../exception/BasicException": 55,
  18458. "../util/common": 185,
  18459. events: 202,
  18460. three: 217
  18461. }],
  18462. 141: [function(e, t, i) {
  18463. (function(i) {
  18464. "use strict";
  18465. function n() {
  18466. s.call(this)
  18467. }
  18468. var r = e("../objects/Room")
  18469. , o = (e("../settings"),
  18470. e("../util/logger"))
  18471. , a = (e("../util/transitions"),
  18472. e("../util/easing"),
  18473. e("../util/common"))
  18474. , s = e("../util/IndexedCollection")
  18475. , l = e("./Chunks");
  18476. new o(i);
  18477. a.inherit(n, s),
  18478. n.prototype.getIndex = function(e) {
  18479. return e.roomId
  18480. }
  18481. ,
  18482. n.prototype.calcRoomBoundaries = function() {
  18483. this.forEach(function(e) {
  18484. e.calcBoundaries()
  18485. })
  18486. }
  18487. ,
  18488. n.prototype.createFromChunks = function(e) {
  18489. var t = {
  18490. floorId: -1,
  18491. roomId: -1
  18492. }
  18493. , i = {};
  18494. e.forEach(function(e) {
  18495. l.parseIdsFromChunkName(e.name, t);
  18496. var o = i[t.roomId];
  18497. if (!o) {
  18498. var a = n.generateRoomId(t.floorId, t.roomId);
  18499. o = new r(t.floorId,a),
  18500. this.add(o),
  18501. i[t.roomId] = o
  18502. }
  18503. o.addChunk(e)
  18504. }
  18505. .bind(this)),
  18506. this.calcRoomBoundaries()
  18507. }
  18508. ,
  18509. n.generateRoomId = function(e, t) {
  18510. return e + "_" + t
  18511. }
  18512. ,
  18513. t.exports = n
  18514. }
  18515. ).call(this, "/js/model/RoomCollection.js")
  18516. }
  18517. , {
  18518. "../objects/Room": 150,
  18519. "../settings": 166,
  18520. "../util/IndexedCollection": 175,
  18521. "../util/common": 185,
  18522. "../util/easing": 186,
  18523. "../util/logger": 189,
  18524. "../util/transitions": 195,
  18525. "./Chunks": 135
  18526. }],
  18527. 142: [function(e, t, i) {
  18528. "use strict";
  18529. function n(e, t, i) {
  18530. e = e.clone().expandByScalar(0.01);//改
  18531. var n = e.size()
  18532. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18533. o.boundingBox = e,
  18534. r.Mesh.call(this, o, t),
  18535. this.position.copy(e.center()),
  18536. this.frustumCulled = !1,
  18537. i && this.add(new r.WireframeHelper(this))
  18538. }
  18539. var r = e("three");
  18540. n.prototype = Object.create(r.Mesh.prototype),
  18541. n.prototype.constructor = n,
  18542. t.exports = n
  18543. }
  18544. , {
  18545. three: 217
  18546. }],
  18547. 143: [function(e, t, i) {
  18548. (function(i) {
  18549. "use strict";
  18550. function n(e) {
  18551. h.time("Computing a nice bounding cubemap");
  18552. var t = new a({
  18553. side: r.BackSide,
  18554. transparent: !0
  18555. });
  18556. t.uniforms.modelAlpha.value = 0,
  18557. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18558. this.renderOrder = l.boundingSkybox,
  18559. o.call(this, e, t),
  18560. h.timeEnd("Computing a nice bounding cubemap")
  18561. }
  18562. var r = e("three")
  18563. , o = (e("../enum/Viewmode"),
  18564. e("../shaders"),
  18565. e("./BoundingMesh"))
  18566. , a = e("../materials/ModelTextureMaterial")
  18567. , s = e("../settings")
  18568. , l = e("../enum/RenderOrder")
  18569. , c = e("../util/logger")
  18570. , h = new c(i);
  18571. n.prototype = Object.create(o.prototype),
  18572. n.prototype.constructor = n,
  18573. t.exports = n
  18574. }
  18575. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18576. }
  18577. , {
  18578. "../enum/RenderOrder": 42,
  18579. "../enum/Viewmode": 51,
  18580. "../materials/ModelTextureMaterial": 118,
  18581. "../settings": 166,
  18582. "../shaders": 167,
  18583. "../util/logger": 189,
  18584. "./BoundingMesh": 142,
  18585. three: 217
  18586. }],
  18587. 144: [function(e, t, i) {
  18588. "use strict";
  18589. function n(e) {
  18590. this.materialInside = new s({
  18591. side: r.DoubleSide
  18592. });
  18593. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18594. this.materialOutside = new r.RawShaderMaterial({
  18595. fragmentShader: o.modelOutside.fragmentShader,
  18596. vertexShader: o.modelOutside.vertexShader,
  18597. uniforms: t,
  18598. side: r.FrontSide,
  18599. name: "chunkOut"
  18600. }),
  18601. r.Mesh.call(this, e.geometry, this.materialInside),
  18602. this.name = e.name || "",
  18603. this.textureName = e.textureName,
  18604. this.meshUrl = e.meshUrl
  18605. }
  18606. var r = e("three")
  18607. , o = e("../shaders")
  18608. , a = e("../enum/Viewmode")
  18609. , s = e("../materials/ModelTextureMaterial");
  18610. n.prototype = Object.create(r.Mesh.prototype),
  18611. n.prototype.setTextureMap = function(e) {
  18612. this.materialInside.uniforms.map.value = e,
  18613. this.materialOutside.uniforms.map.value = e
  18614. }
  18615. ,
  18616. n.prototype.setMode = function(e) {
  18617. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18618. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18619. t.transparent = this.material.transparent,
  18620. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18621. this.material = t
  18622. }
  18623. ,
  18624. t.exports = n
  18625. }
  18626. , {
  18627. "../enum/Viewmode": 51,
  18628. "../materials/ModelTextureMaterial": 118,
  18629. "../shaders": 167,
  18630. three: 217
  18631. }],
  18632. 145: [function(e, t, i) {
  18633. "use strict";
  18634. function n(e) {
  18635. this.chunksize = e || 10,
  18636. this.chunks = {},
  18637. this.boundingBoxes = {},
  18638. this.children = [],
  18639. this.offset = new r.Vector3(0,.5,0),
  18640. this.material = new r.MeshBasicMaterial({
  18641. color: 16777215 * Math.random(),
  18642. side: r.DoubleSide
  18643. })
  18644. }
  18645. var r = e("three");
  18646. e("../enum/Viewmode");
  18647. n.prototype.add = function(e) {
  18648. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18649. m ? (t = m.position.array,
  18650. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18651. n = e.faces);
  18652. var v = new r.Vector3;
  18653. if (i)
  18654. for (o = 0,
  18655. a = i.length; o < a; o += 3) {
  18656. var A = 3 * i[o]
  18657. , y = 3 * i[o + 1]
  18658. , C = 3 * i[o + 2];
  18659. s = (t[A] + t[y] + t[C]) / 3,
  18660. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18661. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18662. h = Math.floor(s / this.chunksize),
  18663. u = Math.floor(l / this.chunksize),
  18664. d = Math.floor(c / this.chunksize),
  18665. p = h + "." + u + "." + d,
  18666. p in this.chunks ? (g = this.chunks[p],
  18667. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18668. f = this.boundingBoxes[p] = new r.Box3),
  18669. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18670. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18671. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18672. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18673. }
  18674. else
  18675. for (o = 0,
  18676. a = t.length; o < a; o += 9)
  18677. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18678. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18679. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18680. h = Math.floor(s / this.chunksize),
  18681. u = Math.floor(l / this.chunksize),
  18682. d = Math.floor(c / this.chunksize),
  18683. p = h + "." + u + "." + d,
  18684. p in this.chunks ? (g = this.chunks[p],
  18685. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18686. f = this.boundingBoxes[p] = new r.Box3),
  18687. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18688. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18689. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18690. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18691. }
  18692. ,
  18693. n.prototype.build = function() {
  18694. var e = new r.Object3D;
  18695. e.material = this.material;
  18696. for (var t in this.chunks) {
  18697. var i = this.chunks[t]
  18698. , n = new r.BufferGeometry;
  18699. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18700. n.boundingBox = this.boundingBoxes[t];
  18701. var o = new r.Mesh(n,this.material);
  18702. o.material.visible = !1,
  18703. e.add(o),
  18704. this.chunks[t] = []
  18705. }
  18706. return e
  18707. }
  18708. ,
  18709. t.exports = n
  18710. }
  18711. , {
  18712. "../enum/Viewmode": 51,
  18713. three: 217
  18714. }],
  18715. 146: [function(e, t, i) {
  18716. "use strict";
  18717. var r = e("three")
  18718. , o = e("../settings")
  18719. , a = e("../util/common")
  18720. , s = e("../util/lerp")
  18721. , l = e("./ChunkedCollider")
  18722. , c = e("../util/transitions")
  18723. , h = e("../util/easing")
  18724. , u = (e("../objects/Panorama"),
  18725. e("../enum/RenderOrder"))
  18726. , d = e("../localization/localize");
  18727. function n(e, t, i) {
  18728. r.Object3D.call(this),
  18729. this.model = e,
  18730. this.floorIndex = t,
  18731. this.lang = o.languageTag,
  18732. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18733. this.panos = [],
  18734. this.chunks = [],
  18735. this.colliderBuilder = new l(3),
  18736. this.collider = null,
  18737. this.center = null,
  18738. this.boundingBox = new r.Box3,
  18739. this.size = null,
  18740. this.hidden = !1,
  18741. this.conservativeBoundingBox = new r.Box3,
  18742. this.debugColor = 16777215 * Math.random(),
  18743. this.transition = null
  18744. }
  18745. n.prototype = Object.create(r.Object3D.prototype),
  18746. n.prototype.enter = function(e) {
  18747. this.model.setFloor(this, e)
  18748. }
  18749. ,
  18750. n.prototype.hide = function(e) {
  18751. if (!this.hidden || this.transition) {
  18752. this.chunks.forEach(function(e) {
  18753. e.material.transparent = !0
  18754. }),
  18755. c.cancel(this.transition);
  18756. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18757. , i = e ? 0 : o.hideFloorDelay / t;
  18758. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18759. this.hidden = !0
  18760. }
  18761. .bind(this), i, h.easeInOutQuad)
  18762. }
  18763. }
  18764. ,
  18765. n.prototype.show = function(e) {
  18766. if (this.hidden || this.transition) {
  18767. this.hidden = !1,
  18768. c.cancel(this.transition);
  18769. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18770. , i = e ? 0 : o.showFloorDelay / t;
  18771. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18772. this.hidden || this.chunks.forEach(function(e) {
  18773. e.material.transparent = !1
  18774. })
  18775. }
  18776. .bind(this), i, h.easeInOutQuad)
  18777. }
  18778. }
  18779. ,
  18780. n.prototype.toggle = function(e, t) {
  18781. e = void 0 === e ? this.hidden : e,
  18782. e ? this.show(t) : this.hide(t)
  18783. }
  18784. ,
  18785. n.prototype.containsPoint = function(e) {
  18786. return this.collider.children.some(function(t) {
  18787. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18788. t.geometry.boundingBox.containsPoint(e)
  18789. })
  18790. }
  18791. ,
  18792. n.prototype.distanceToPoint = function(e) {
  18793. var t = null
  18794. , i = 1 / 0;
  18795. return this.collider.children.forEach(function(n) {
  18796. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18797. var r = n.geometry.boundingBox.distanceToPoint(e);
  18798. (!t || i > r) && (i = r,
  18799. t = n)
  18800. }),
  18801. i
  18802. }
  18803. ,
  18804. n.prototype.addChunk = function(e) {
  18805. e.renderOrder = u.ghostFloor,
  18806. this.add(e),
  18807. this.chunks.push(e),
  18808. this.boundingBox.union(e.geometry.boundingBox),
  18809. this.size = this.boundingBox.size(),
  18810. this.colliderBuilder.add(e.geometry)
  18811. }
  18812. ,
  18813. n.prototype.addPano = function(e) {
  18814. this.panos.push(e),
  18815. this.add(e.skyboxMesh),
  18816. e.marker && this.add(e.marker);
  18817. var t = new r.Vector3(1,1,1)
  18818. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18819. this.boundingBox.union(i)
  18820. }
  18821. ,
  18822. n.prototype.build = function() {
  18823. this.collider = this.colliderBuilder.build(!0),
  18824. this.add(this.collider),
  18825. this.center = this.boundingBox.center(),
  18826. this.conservativeBoundingBox.copy(this.boundingBox),
  18827. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18828. return e.geometry.boundingBox.min.y
  18829. }), 5),
  18830. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18831. return e.geometry.boundingBox.max.y
  18832. }), 5),
  18833. this.colliderBuilder = null
  18834. }
  18835. ,
  18836. n.prototype.toShortString = function() {
  18837. return a.nth(this.floorIndex + 1)
  18838. }
  18839. ,
  18840. n.prototype.toString = function() {
  18841. return this.name
  18842. }
  18843. ,
  18844. t.exports = n
  18845. }
  18846. , {
  18847. "../enum/RenderOrder": 42,
  18848. "../localization/localize": 108,
  18849. "./strings-cn-CN": 109,
  18850. "../objects/Panorama": 148,
  18851. "../settings": 166,
  18852. "../util/common": 185,
  18853. "../util/easing": 186,
  18854. "../util/lerp": 188,
  18855. "../util/transitions": 195,
  18856. "./ChunkedCollider": 145,
  18857. three: 217
  18858. }],
  18859. 147: [function(e, t, i) {
  18860. "use strict";
  18861. function n(e) {
  18862. this.player = e,
  18863. this.obj3d = null,
  18864. this.UP = new r.Vector3(0,1,0)
  18865. }
  18866. var r = e("three")
  18867. , o = e("../settings");
  18868. n.prototype.prefs = {
  18869. linewidth: 3,
  18870. height: .07,
  18871. opacity: .45,
  18872. endScale: .05
  18873. },
  18874. n.prototype.discard = function() {
  18875. if (this.obj3d) {
  18876. var e = this.obj3d.parent;
  18877. e && e.remove(this.obj3d)
  18878. }
  18879. this.obj3d = null
  18880. }
  18881. ,
  18882. n.prototype.draw = function() {
  18883. if (this.discard(),
  18884. o.showNeighbors) {
  18885. var e = this.player.currentPano.floor;
  18886. this.obj3d = new r.Object3D;
  18887. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18888. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18889. i.y += this.prefs.height;
  18890. var n = .1525
  18891. , a = .127
  18892. , s = .0127
  18893. , l = .1
  18894. , c = .19
  18895. , h = .2032
  18896. , u = .2286
  18897. , d = .255
  18898. , p = new r.Matrix4;
  18899. for (var f in t)
  18900. if (t[f]) {
  18901. var g = this.player.model.panos.get(f)
  18902. , m = (g.position.clone().sub(this.player.model.position),
  18903. g.position.clone().sub(g.floorPosition))
  18904. , v = g.floorPosition.clone().sub(this.player.model.position);
  18905. v.y += this.prefs.height;
  18906. var A = new r.Geometry;
  18907. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18908. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18909. p.identity().setPosition(m),
  18910. A.applyMatrix(p),
  18911. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18912. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18913. p.lookAt(v, i, this.UP).setPosition(v),
  18914. A.applyMatrix(p),
  18915. A.vertices.push(v, i);
  18916. var y = new r.Line(A,new r.LineBasicMaterial({
  18917. color: g.debugColor.getHex(),
  18918. transparent: !0,
  18919. opacity: this.prefs.opacity,
  18920. depthWrite: !1,
  18921. name: "sLine" + f,
  18922. linewidth: this.prefs.linewidth
  18923. }));
  18924. this.obj3d.add(y)
  18925. }
  18926. e.add(this.obj3d)
  18927. }
  18928. }
  18929. ,
  18930. n.prototype.update = function() {
  18931. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18932. }
  18933. ,
  18934. t.exports = n
  18935. }
  18936. , {
  18937. "../settings": 166,
  18938. three: 217
  18939. }],
  18940. 148: [function(e, t, i) {
  18941. (function(i) {
  18942. "use strict";
  18943. function n(e, t, i, n) {
  18944. this.model = e,
  18945. this.id = t,
  18946. this.alignmentType = i.alignmentType || l.ALIGNED,
  18947. this.neighbourUUIDs = i.neighbours || null,
  18948. this.neighbourPanos = null,
  18949. this.floor = null,
  18950. this.floorIndex = i.floor,
  18951. this.failedLoadingAt = 0,
  18952. this.maxLoadRetries = 4,
  18953. this.origin = i.position.clone(),
  18954. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18955. this.quaternion = i.quaternion.clone(),
  18956. this.skyboxMesh = new r.Mesh(E),
  18957. this.skyboxMesh.position.copy(this.position),
  18958. this.skyboxMesh.quaternion.copy(this.quaternion),
  18959. this.skyboxMesh.name = "skybox",
  18960. this.skyboxMesh.visible = !1,
  18961. this.skyboxMesh.updateMatrix(),
  18962. this.skyboxMesh.updateMatrixWorld(),
  18963. this.marker = null,
  18964. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  18965. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18966. map: w,
  18967. side: r.DoubleSide,
  18968. opacity: 0,
  18969. transparent: !0,
  18970. depthWrite: !1
  18971. })),
  18972. this.marker.visible = this.showFloorMarker,
  18973. this.marker.renderOrder = s.panoMarker,
  18974. this.marker.name = "marker",
  18975. this.marker.pano = this,
  18976. this.marker.layers.set(v.PANOMARKERS),
  18977. this.marker.updateMatrixWorld(),
  18978. a.colorMarkerOnLoad && this.on("load", function() {
  18979. this.marker.material.color.set(65280)
  18980. })),
  18981. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18982. this.floorPosition = i.puck ? i.puck.clone() : null,
  18983. this.tiled = n,
  18984. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18985. this.solidSkybox.flipY = !1,
  18986. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18987. this.solidSkybox.magFilter = r.LinearFilter,
  18988. this.solidSkybox.generateMipmaps = !1)),
  18989. this.zoomed = !1,
  18990. this.panoRenderer = null,
  18991. this.qualityManager = null,
  18992. this.tileDownloader = null,
  18993. this.tiledPanoRenderTarget = null,
  18994. this.minimumTiledPanoLoaded = !1,
  18995. this.highestPartialTileRenderOpCompleted = 0,
  18996. this.highestFullTileRenderOpCompleted = 0,
  18997. this.shouldRedrawOnBaseLoaded = !1,
  18998. this.lockUntilRenderingComplete = !1,
  18999. a.colorMarkerOnLoad && this.on("load", function() {
  19000. this.marker.material.color.set(65280)
  19001. });
  19002. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19003. var e = new r.TextureLoader;
  19004. e.setCrossOrigin(!0);
  19005. var g = e.load("images/texture.jpg");
  19006. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19007. color: 16777215,
  19008. transparent: !0,
  19009. opacity: .75,
  19010. map: g
  19011. })),
  19012. this.vrMarker.boluoType = "vr",
  19013. this.vrMarker.position.z = 1,
  19014. this.vrMarker.enabled = !0,
  19015. this.vrMarker.visible = !1,
  19016. window.vrMarkers = window.vrMarkers || [],
  19017. window.vrMarkers.push(this.vrMarker),
  19018. this.marker && this.marker.add(this.vrMarker),
  19019. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19020. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19021. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19022. this.adjustAngleEnable) {
  19023. var i = new r.Quaternion;
  19024. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19025. this.skyboxMesh.quaternion.multiply(i);
  19026. var m = new r.Quaternion;
  19027. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19028. this.skyboxMesh.quaternion.multiply(m);
  19029. var n = new r.Quaternion;
  19030. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19031. this.skyboxMesh.quaternion.multiply(n),
  19032. this.skyboxMesh.updateMatrix(),
  19033. this.skyboxMesh.updateMatrixWorld(),
  19034. this.model.updateProjectedPanos()
  19035. }
  19036. /**************************************************************************************************************************************/
  19037. }
  19038. var r = e("three")
  19039. , o = e("../util/logger")
  19040. , a = e("../settings")
  19041. , s = (e("../enum/Viewmode"),
  19042. e("../enum/RenderOrder"))
  19043. , l = e("../enum/AlignmentType")
  19044. , c = (e("../util/common"),
  19045. e("../util/transitions"))
  19046. , h = e("../util/lerp")
  19047. , u = e("../util/ajax")
  19048. , d = e("../util/texture")
  19049. , p = e("../util/panorama")
  19050. , f = (e("../enum/TileDownloaderEvents"),
  19051. e("../enum/PanoramaEvents"))
  19052. , g = e("../enum/PanoRendererEvents")
  19053. , m = e("../enum/PanoSizeClass")
  19054. , v = e("../enum/RenderLayers")
  19055. , A = (e("../scene/SceneRenderer"),
  19056. e("../enum/GLCubeFaces"),
  19057. e("../exception/BasicException"))
  19058. , y = e("../tile/TileUtils")
  19059. , C = e("events").EventEmitter
  19060. , I = new o(i)
  19061. , E = new r.SphereBufferGeometry(.1)
  19062. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19063. , w = d.load("images/marker-256x256.png");
  19064. n.prototype = Object.create(C.prototype),
  19065. n.prototype.enter = function() {
  19066. var e = null;
  19067. return function() {
  19068. this.setZoomed(!1),
  19069. this.emit("enter", {
  19070. oldPano: e,
  19071. newPano: this
  19072. }),
  19073. e = this
  19074. }
  19075. }(),
  19076. n.prototype.exit = function() {
  19077. this.tiled ? (this.clearWaitDeferreds(),
  19078. this.minimumTiledPanoLoaded = !1,
  19079. this.tiledPanoRenderTarget = null,
  19080. this.setZoomed(!1),
  19081. this.panoRenderer.deactivateTiledPano(this),
  19082. this.highestPartialTileRenderOpCompleted = 0,
  19083. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19084. this.solidSkybox.loaded = !1,
  19085. this.solidSkybox.version = 0),
  19086. this.emit("exit")
  19087. }
  19088. ,
  19089. n.prototype.hoverOn = function(e) {
  19090. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19091. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19092. }
  19093. ,
  19094. n.prototype.hoverOff = function(e) {
  19095. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19096. }
  19097. ,
  19098. n.prototype.build1 = function() {
  19099. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19100. this.floor.addPano(this),
  19101. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19102. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19103. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19104. }
  19105. ,
  19106. n.prototype.build2 = function() {
  19107. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19108. this.height = this.position.distanceTo(this.floorPosition),
  19109. this.placeMarker()
  19110. }
  19111. ,
  19112. n.prototype.interpolateFloorPosition = function() {
  19113. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19114. return !!e.floorPosition
  19115. }).sort(function(e, t) {
  19116. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19117. }
  19118. .bind(this))
  19119. , t = this.position.clone();
  19120. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19121. t
  19122. }
  19123. ,
  19124. n.prototype.raycastFloorPosition = function() {
  19125. I.warn("Performance warning: Raycasting to find floor position");
  19126. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19127. , t = e.intersectObjects(this.model.colliders);
  19128. return t.length ? t[0].point : null
  19129. }
  19130. ,
  19131. n.prototype.raycastToFindFloor = function() {
  19132. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19133. return function() {
  19134. // I.warn("Performance warning: Raycasting to find floor index");
  19135. for (var t = 0; t < e.length; t++) {
  19136. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19137. , n = i.intersectObjects(this.model.colliders);
  19138. if (n.length)
  19139. return n[0].object.parent.parent
  19140. }
  19141. return null
  19142. }
  19143. }(),
  19144. n.prototype.placeMarker = function() {
  19145. this.marker && (this.marker.position.copy(this.floorPosition),
  19146. this.marker.position.y += .05,
  19147. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19148. }
  19149. ,
  19150. n.prototype.translate = function(e) {
  19151. this.position.add(e),
  19152. this.floorPosition.add(e)
  19153. }
  19154. ,
  19155. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19156. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19157. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19158. }
  19159. ,
  19160. n.prototype.attachToPanoRenderer = function(e) {
  19161. this.panoRenderer = e,
  19162. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19163. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19164. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19165. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19166. }
  19167. ;
  19168. var _ = {};
  19169. n.prototype.getWaitDeferred = function(e) {
  19170. var t = _[this.id];
  19171. t || (t = {},
  19172. _[this.id] = t);
  19173. var i = t[e];
  19174. return i || (i = {
  19175. deferred: $.Deferred(),
  19176. active: !1
  19177. },
  19178. t[e] = i),
  19179. i
  19180. }
  19181. ,
  19182. n.prototype.resetWaitDeferred = function(e) {
  19183. var t = this.getWaitDeferred(e);
  19184. t.active = !1,
  19185. t.deferred = $.Deferred()
  19186. }
  19187. ,
  19188. n.prototype.clearWaitDeferreds = function() {
  19189. var e = _[this.id];
  19190. e || (e = {},
  19191. _[this.id] = e);
  19192. for (var t in e)
  19193. if (e.hasOwnProperty(t)) {
  19194. var i = e[t];
  19195. i.active = !1,
  19196. i.deferred = $.Deferred()
  19197. }
  19198. }
  19199. ,
  19200. n.prototype.loadTiledPano = function() {
  19201. var e = (new r.Vector3,
  19202. [])
  19203. , t = [];
  19204. return function(i, n, r, o, a, s) {
  19205. null !== o && void 0 !== o || (o = !0),
  19206. null !== a && void 0 !== a || (a = !0);
  19207. var l = this.getWaitDeferred(i)
  19208. , c = l.deferred
  19209. , h = null
  19210. , u = null;
  19211. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19212. u = r.vFov)),
  19213. !this.isLoaded(i)) {
  19214. if (!l.active) {
  19215. if (l.active = !0,
  19216. r) {
  19217. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19218. e[this.id + ":" + i] = {
  19219. tileCount: 0,
  19220. targetTileCount: d
  19221. },
  19222. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19223. }
  19224. t[this.id] || (t[this.id] = !0,
  19225. this.on(f.LoadComplete, function(e, t) {
  19226. var i = this.getWaitDeferred(e).deferred;
  19227. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19228. this.resetWaitDeferred(e))
  19229. }
  19230. .bind(this)),
  19231. this.on(f.LoadFailed, function(e) {
  19232. var t = this.getWaitDeferred(e).deferred;
  19233. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19234. this.resetWaitDeferred(e))
  19235. }
  19236. .bind(this)),
  19237. this.on(f.TileLoaded, function(t, i, n) {
  19238. var r = this.getWaitDeferred(t).deferred;
  19239. if (r && "pending" === r.state()) {
  19240. r.notify(t, i, n);
  19241. var o = e[this.id + ":" + t];
  19242. o && (o.tileCount++,
  19243. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19244. r.resolve(t, n),
  19245. this.resetWaitDeferred(t)))
  19246. }
  19247. }
  19248. .bind(this)))
  19249. }
  19250. this.tileDownloader.clearForceQueue(),
  19251. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19252. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19253. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19254. }
  19255. return c.promise()
  19256. }
  19257. }(),
  19258. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19259. if (e === this.id) {
  19260. var n = this.qualityManager.getPanoSize(m.BASE);
  19261. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19262. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19263. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19264. }
  19265. }
  19266. ,
  19267. n.prototype.onTileRendered = function(e, t, i, n) {
  19268. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19269. }
  19270. ,
  19271. n.prototype.onPanoRendered = function(e, t, i, n) {
  19272. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19273. this.updateSkyboxForZoomLevel(),
  19274. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19275. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19276. this.emit("load", t),
  19277. this.model.emit("load", this),
  19278. this.emit(f.LoadComplete, t, i))
  19279. }
  19280. ,
  19281. n.prototype.setZoomed = function(e) {
  19282. this.zoomed = e,
  19283. this.updateSkyboxForZoomLevel()
  19284. }
  19285. ,
  19286. n.prototype.ensureSkyboxReadyForRender = function() {
  19287. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19288. this.solidSkybox.loaded = !0)
  19289. }
  19290. ,
  19291. n.prototype.updateSkyboxForZoomLevel = function() {
  19292. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19293. }
  19294. ,
  19295. n.prototype.getSkyboxTexture = function() {
  19296. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19297. }
  19298. ,
  19299. n.prototype.onTileRenderFail = function(e, t, i) {
  19300. e === this.id && this.emit(f.LoadFailed, t)
  19301. }
  19302. ,
  19303. n.prototype.isLoaded = function(e) {
  19304. if (this.tiled) {
  19305. if (e && "string" == typeof e)
  19306. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19307. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19308. }
  19309. if (e && "number" == typeof e)
  19310. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19311. return !!this.solidSkybox.high || e in this.solidSkybox
  19312. }
  19313. ,
  19314. n.prototype.loadCube = function(e) {
  19315. if (this.isLoaded(e))
  19316. return I.info("Skipping load of pano, already loaded"),
  19317. $.when();
  19318. this.emit("loading", e),
  19319. this.model.emit("loading", this);
  19320. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19321. , i = t.filter(function(e) {
  19322. return !e
  19323. });
  19324. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19325. e = "high",
  19326. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19327. var n = 0
  19328. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19329. return u.getImage(t[i])
  19330. }
  19331. .bind(this));
  19332. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19333. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19334. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19335. this.solidSkybox.low = null),
  19336. this.solidSkybox.needsUpdate = !0,
  19337. this.emit("load", e),
  19338. this.model.emit("load", this),
  19339. this
  19340. }
  19341. .bind(this), function() {
  19342. I.error("Downloading cubemap for pano", this.id, "failed"),
  19343. this.failedLoadingAt = Date.now()
  19344. }
  19345. .bind(this), function() {
  19346. return $.when(++n, 6)
  19347. })
  19348. }
  19349. ,
  19350. n.raycastsSkipped = 0,
  19351. n.raycastsDone = 0,
  19352. n.prototype.findNeighourPanos = function() {
  19353. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19354. this.model.panos.forEach(function(e) {
  19355. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19356. var t = this.position.distanceTo(e.position);
  19357. if (t > a.panoramaNeighbourMaxDistance)
  19358. return this.model.panos.setNeighbour(this, e, !1),
  19359. void n.raycastsSkipped++;
  19360. var i = e.position.clone().sub(this.position).normalize()
  19361. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19362. , s = o.intersectObjects(this.model.colliders);
  19363. n.raycastsDone++,
  19364. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19365. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19366. }
  19367. }
  19368. .bind(this)),
  19369. this.model.panos.neighbourMap[this.id]
  19370. }
  19371. ,
  19372. n.prototype.worldPosition = function() {
  19373. return this.position
  19374. }
  19375. ,
  19376. n.prototype.addTextSprite = function(e, t) {
  19377. this.removeTextSprite();
  19378. var i = document.createElement("canvas")
  19379. , n = i.getContext("2d");
  19380. i.width = 256,
  19381. i.height = 256;
  19382. var o = "Arial"
  19383. , a = 60;
  19384. n.font = "bold " + a + "px " + o,
  19385. n.fillStyle = "white";
  19386. var s = n.measureText(e).width;
  19387. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19388. var l = new r.Texture(i);
  19389. l.needsUpdate = !0;
  19390. var c = new r.SpriteMaterial({
  19391. map: l,
  19392. color: t || 16428055
  19393. });
  19394. this.text3d = new r.Sprite(c),
  19395. this.text3d.position.copy(this.skyboxMesh.position),
  19396. this.floor.add(this.text3d)
  19397. }
  19398. ,
  19399. n.prototype.removeTextSprite = function() {
  19400. this.text3d && (this.floor.remove(this.text3d),
  19401. this.text3d = null)
  19402. }
  19403. ,
  19404. n.prototype.isAligned = function() {
  19405. return this.alignmentType === l.ALIGNED
  19406. }
  19407. ,
  19408. n.filters = {
  19409. inDirection: function(e, t, i) {
  19410. return function(n) {
  19411. var r = n.position.clone().sub(e).normalize();
  19412. return r.dot(t) > i
  19413. }
  19414. },
  19415. inFloorDirection: function(e, t, i) {
  19416. return function(n) {
  19417. var r = n.floorPosition.clone().sub(e).normalize();
  19418. return r.dot(t) > i
  19419. }
  19420. },
  19421. inPanoDirection: function(e, t, i) {
  19422. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19423. function(n) {
  19424. var r = n.floorPosition.clone().sub(e).normalize()
  19425. , o = n.position.clone().sub(e).normalize();
  19426. return r.dot(t) > i || o.dot(t) > i
  19427. }
  19428. },
  19429. atFloor: function(e) {
  19430. return function(t) {
  19431. return !e || t.floor === e
  19432. }
  19433. },
  19434. not: function(e) {
  19435. return function(t) {
  19436. return t !== e
  19437. }
  19438. },
  19439. notIn: function(e) {
  19440. return function(t) {
  19441. return e.indexOf(t) === -1
  19442. }
  19443. },
  19444. isLoaded: function() {
  19445. return function(e) {
  19446. return e.isLoaded()
  19447. }
  19448. },
  19449. isNotLoaded: function() {
  19450. return function(e) {
  19451. return !e.isLoaded()
  19452. }
  19453. },
  19454. isCloseEnoughTo: function(e, t) {
  19455. return function(i) {
  19456. return e.distanceTo(i.floorPosition) < t
  19457. }
  19458. },
  19459. hasMinimumHeightDifferenceTo: function(e, t) {
  19460. return function(i) {
  19461. return Math.abs(i.position.y - e.y) > t
  19462. }
  19463. },
  19464. isNotBehindNormal: function(e, t) {
  19465. var i = new r.Vector3;
  19466. return t = t.clone(),
  19467. function(n) {
  19468. var r = i.copy(n.position).sub(e).normalize();
  19469. return r.dot(t) > 0
  19470. }
  19471. },
  19472. isNeighbourPanoTo: function(e) {
  19473. return function(t) {
  19474. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19475. }
  19476. },
  19477. isNeighbourOfNeighbourTo: function(e) {
  19478. return function(t) {
  19479. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19480. var n = e.model.panos.get(i);
  19481. return !!n && n.neighbourPanos[t.id]
  19482. })
  19483. }
  19484. },
  19485. isNotRecentlyFailed: function(e) {
  19486. return function(t) {
  19487. return Date.now() - t.failedLoadingAt > e
  19488. }
  19489. },
  19490. isOnVisibleFloor: function() {
  19491. return function(e) {
  19492. return !e.floor.hidden
  19493. }
  19494. },
  19495. isPanoAligned: function() {
  19496. return function(e) {
  19497. return e.isAligned()
  19498. }
  19499. }
  19500. },
  19501. n.sortFunctions = {
  19502. distanceToPoint: function(e) {
  19503. return function(t, i) {
  19504. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19505. }
  19506. },
  19507. floorDistanceToPoint: function(e) {
  19508. return function(t, i) {
  19509. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19510. }
  19511. },
  19512. choose: function(e) {
  19513. return function(t, i) {
  19514. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19515. }
  19516. }
  19517. },
  19518. n.scoreFunctions = {
  19519. distance: function(e, t) {
  19520. return t = t || a.navigation.distanceFactor,
  19521. function(i) {
  19522. return e ? e.position.distanceTo(i.position) * t : 0
  19523. }
  19524. },
  19525. distanceSquared: function(e, t) {
  19526. return t = t || a.navigation.distanceFactor,
  19527. function(i) {
  19528. return e ? e.position.distanceToSquared(i.position) * t : 0
  19529. }
  19530. },
  19531. direction: function(e, t) {
  19532. return function(i) {
  19533. var n = i.position.clone().sub(e).normalize();
  19534. return n.dot(t) * a.navigation.directionFactor
  19535. }
  19536. },
  19537. angle: function(e, t) {
  19538. return function(i) {
  19539. var n = i.position.clone().sub(e).normalize();
  19540. return n.angleTo(t) * a.navigation.angleFactor
  19541. }
  19542. },
  19543. inFieldOfView: function(e, t) {
  19544. return function(i) {
  19545. var n = i.position.clone().sub(e).normalize();
  19546. return n.dot(t) > .75 ? 10 : -1
  19547. }
  19548. },
  19549. optionality: function(e) {
  19550. return function(t) {
  19551. var i = t.neighbourUUIDs.filter(function(t) {
  19552. return !(t in e.neighbourUUIDs) && t !== e.id
  19553. });
  19554. return i.length * a.navigation.optionalityFactor
  19555. }
  19556. },
  19557. penalizeHeightDifferenceUnder: function(e, t) {
  19558. return function(i) {
  19559. return e.y - i.position.y < t ? -20 : 0
  19560. }
  19561. }
  19562. },
  19563. t.exports = n
  19564. }
  19565. ).call(this, "/js/objects/Panorama.js")
  19566. }
  19567. , {
  19568. "../enum/AlignmentType": 17,
  19569. "../enum/GLCubeFaces": 25,
  19570. "../enum/PanoRendererEvents": 35,
  19571. "../enum/PanoSizeClass": 36,
  19572. "../enum/PanoramaEvents": 37,
  19573. "../enum/RenderLayers": 41,
  19574. "../enum/RenderOrder": 42,
  19575. "../enum/TileDownloaderEvents": 45,
  19576. "../enum/Viewmode": 51,
  19577. "../exception/BasicException": 55,
  19578. "../scene/SceneRenderer": 158,
  19579. "../settings": 166,
  19580. "../tile/TileUtils": 174,
  19581. "../util/ajax": 181,
  19582. "../util/common": 185,
  19583. "../util/lerp": 188,
  19584. "../util/logger": 189,
  19585. "../util/panorama": 191,
  19586. "../util/texture": 194,
  19587. "../util/transitions": 195,
  19588. events: 202,
  19589. three: 217
  19590. }],
  19591. 149: [function(e, t, i) {
  19592. "use strict";
  19593. function n(e) {
  19594. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19595. t.map.value = d,
  19596. t.opacity.value = 0,
  19597. t.color.value.set(o.reticuleColor),
  19598. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19599. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19600. side: r.DoubleSide,
  19601. depthWrite: !1,
  19602. depthTest: !1,
  19603. transparent: !0,
  19604. vertexShader: c.waypoint.vertexShader,
  19605. fragmentShader: c.waypoint.fragmentShader,
  19606. uniforms: t,
  19607. name: "waypoint",
  19608. opacity: 0,
  19609. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19610. })),
  19611. this.layers.set(h.RETICULE),
  19612. this.renderOrder = u.reticule,
  19613. this.player = e,
  19614. this.direction = new r.Vector3,
  19615. this.hidden = !0,
  19616. this.mouseLastMoveTime = Date.now()
  19617. }
  19618. var r = e("three")
  19619. , o = e("../settings")
  19620. , a = e("../util/transitions")
  19621. , s = e("../util/texture")
  19622. , l = e("../util/lerp")
  19623. , c = e("../shaders")
  19624. , h = e("../enum/RenderLayers")
  19625. , u = e("../enum/RenderOrder")
  19626. , d = s.load("images/reticule-256x256.png");
  19627. n.prototype = Object.create(r.Mesh.prototype),
  19628. n.prototype.move = function(e, t, i) {
  19629. this.hidden = i,
  19630. this.mouseLastMoveTime = Date.now()
  19631. }
  19632. ,
  19633. n.prototype.hide = function() {
  19634. this.hidden || (this.hidden = !0,
  19635. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19636. }
  19637. ,
  19638. n.prototype.show = function() {
  19639. this.hidden = !1,
  19640. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19641. }
  19642. ,
  19643. n.prototype.update = function() {
  19644. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19645. }
  19646. ,
  19647. n.prototype.updatePosition = function(e, t) {
  19648. if (!this.hidden) {
  19649. if (!t)
  19650. return this.hide();
  19651. var i = t.point
  19652. , n = e.distanceTo(i)
  19653. , r = 1 + .01 * n;
  19654. n < 1 && (r -= 1 - n),
  19655. this.show(),
  19656. this.scale.set(r, r, r),
  19657. this.direction = this.direction.multiplyScalar(.8),
  19658. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19659. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19660. this.lookAt(this.position.clone().add(this.direction))
  19661. }
  19662. }
  19663. ,
  19664. n.prototype.writeAstag = function() {
  19665. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19666. , t = new Date;
  19667. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19668. var i = {
  19669. enabled: !0,
  19670. version: "0",
  19671. created: t.toISOString(),
  19672. created_by: "APITest",
  19673. position: this.position.clone(),
  19674. stem: {
  19675. enabled: o.tags.pole.enabled,
  19676. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19677. },
  19678. label: "tag " + this.tagCount,
  19679. description: "Description " + e,
  19680. floor: function(e) {
  19681. if (e.currentFloor) {
  19682. var t = e.floors.indexOf(e.currentFloor);
  19683. return t > -1 ? t : void 0
  19684. }
  19685. }(this.player.model),
  19686. type: "info",
  19687. metadata: {
  19688. preferred_camera: {
  19689. mode: this.player.mode
  19690. }
  19691. }
  19692. };
  19693. console.log("--------------------------"),
  19694. console.log(JSON.stringify(i));
  19695. var n = this.player.model.addtag(e, i).build();
  19696. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19697. n.visible || n.show(o.tags.startup.fadeInDuration))
  19698. }
  19699. ,
  19700. t.exports = n
  19701. }
  19702. , {
  19703. "../enum/RenderLayers": 41,
  19704. "../enum/RenderOrder": 42,
  19705. "../settings": 166,
  19706. "../shaders": 167,
  19707. "../util/lerp": 188,
  19708. "../util/texture": 194,
  19709. "../util/transitions": 195,
  19710. three: 217
  19711. }],
  19712. 150: [function(e, t, i) {
  19713. "use strict";
  19714. function n(e, t) {
  19715. this.chunks = [],
  19716. this.floorId = e,
  19717. this.roomId = t,
  19718. this.position = new r.Vector3
  19719. }
  19720. var r = e("three");
  19721. n.prototype.addChunk = function(e) {
  19722. this.chunks.push(e)
  19723. }
  19724. ,
  19725. n.prototype.calcBoundaries = function() {
  19726. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19727. var s = this.chunks[a]
  19728. , l = s.geometry.attributes.position;
  19729. if (l)
  19730. for (var c = 0; c < l.array.length; c += 3)
  19731. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19732. t.add(e),
  19733. 0 === c ? (i.copy(e),
  19734. n.copy(e)) : (i.max(e),
  19735. n.min(e)),
  19736. o++
  19737. }
  19738. o > 0 ? (t.multiplyScalar(1 / o),
  19739. this.average = t) : this.average = null,
  19740. this.boundsMax = i,
  19741. this.boundsMin = n,
  19742. this.center = new r.Vector3,
  19743. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19744. }
  19745. ,
  19746. t.exports = n
  19747. }
  19748. , {
  19749. three: 217
  19750. }],
  19751. 151: [function(e, t, i) {
  19752. (function(i) {
  19753. "use strict";
  19754. function n(e, t, i) {
  19755. this.obj3d = null,
  19756. this.nodes = [],
  19757. this.colorHull = [],
  19758. this.shortPaths = {},
  19759. this.floorHull = null,
  19760. this.cameraHull = null,
  19761. this.floorPathDistance = 0,
  19762. this.floorCurvePoints = null,
  19763. this.floorCurveColors = null,
  19764. this.camCurvePoints = null,
  19765. this.warpDestHeroLoc = null,
  19766. this.warpDestPano = null,
  19767. this.warpPathPoints = null,
  19768. this.warpPathLengths = [0],
  19769. this.warpLength = 0,
  19770. this.closeWarpDistance = 4,
  19771. this.UP = A.UP.clone(),
  19772. this.longestStep = 0,
  19773. this.upcomingTransType = null,
  19774. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19775. this.prevNextDist = 0,
  19776. this.nextI = 0,
  19777. this.activeTransType = null,
  19778. this.lastTransType = null,
  19779. this.bunnyObj = null,
  19780. this.director = e,
  19781. this.player = t,
  19782. this.playerControls = i,
  19783. this.modelManager = t.modelManager,
  19784. this.updateModel(),
  19785. this.updateDefaultsFromModelData(),
  19786. this.bindEvents(),
  19787. this.warping = !1,
  19788. this.waitingToWarp = !1,
  19789. this.warpInterrupted = !1,
  19790. this.warpInterruptionBlackoutStyle = null,
  19791. this.warpInterruptionTravelTime = null
  19792. }
  19793. var r = e("three")
  19794. , o = e("../util/logger")
  19795. , a = e("../enum/Viewmode")
  19796. , s = e("../enum/RenderOrder")
  19797. , l = e("../enum/WarpStyle")
  19798. , c = e("../settings")
  19799. , h = e("../util/math")
  19800. , u = e("../util/lerp")
  19801. , d = e("../util/easing")
  19802. , p = e("../util/transitions")
  19803. , f = e("../objects/Snapshot")
  19804. , g = e("../effects")
  19805. , m = e("../shaders")
  19806. , v = (e("../gui/gui"),
  19807. e("../util/texture"))
  19808. , A = e("../enum/Vectors")
  19809. , y = (e("../model/ModelManager"),
  19810. new o(i))
  19811. , C = e("../enum/PlayerEvents")
  19812. , I = e("../enum/BlackoutStyle")
  19813. , E = e("../enum/ModelManagerEvents")
  19814. , b = e("../constants")
  19815. , w = {
  19816. path: v.loadBase64("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")
  19819. };
  19820. n.prototype.setScene = function(e) {
  19821. this.createCpm(e),
  19822. this.createBunnyObj(e)
  19823. }
  19824. ,
  19825. n.prototype.updateModel = function() {
  19826. this.model = this.modelManager.getActiveModel()
  19827. }
  19828. ,
  19829. n.prototype.bindEvents = function() {
  19830. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19831. }
  19832. ,
  19833. n.prototype.updateDefaultsFromModelData = function() {
  19834. this.model.data
  19835. }
  19836. ,
  19837. n.prototype.pointPathDistance = function(e) {
  19838. for (var t = 0, i = 1; i < e.length; i += 1)
  19839. t += e[i - 1].distanceTo(e[i]);
  19840. return t
  19841. }
  19842. ,
  19843. n.prototype.pointPathLengths = function(e) {
  19844. for (var t = [0], i = 1; i < e.length; i += 1)
  19845. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19846. return t
  19847. }
  19848. ,
  19849. n.prototype.interpAlongPath = function(e, t, i) {
  19850. var n, o = new r.Vector3, a = t[t.length - 1];
  19851. if (i < 1) {
  19852. n = i * a;
  19853. for (var s = 1; s < t.length; s += 1)
  19854. if (t[s] > n) {
  19855. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19856. return o.copy(e[s]),
  19857. o.sub(e[s - 1]),
  19858. o.multiplyScalar(l),
  19859. o.add(e[s - 1]),
  19860. o
  19861. }
  19862. } else
  19863. o.copy(e[e.length - 1]);
  19864. return o
  19865. }
  19866. ,
  19867. n.prototype.pathHeight = function() {
  19868. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19869. }
  19870. ,
  19871. n.prototype.createBunnyObj = function(e) {
  19872. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19873. this.bunnyObj.visible = c.warp.showBunny),
  19874. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19875. e.add(this.bunnyObj)
  19876. }
  19877. ,
  19878. n.prototype.createCpm = function(e) {
  19879. if (!this.currentPanoMarker) {
  19880. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19881. t.material.uniforms.opacity.value = 0,
  19882. this.currentPanoMarker = {
  19883. mesh: t,
  19884. placed: !1
  19885. }
  19886. }
  19887. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19888. this.placeCpm(),
  19889. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19890. }
  19891. ,
  19892. n.prototype.placeCpm = function() {
  19893. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19894. var e = this.player.currentPano.floor;
  19895. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19896. e.add(this.currentPanoMarker.mesh)),
  19897. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19898. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19899. this.currentPanoMarker.placed = !0
  19900. } else
  19901. this.popOutCpm()
  19902. }
  19903. ,
  19904. n.prototype.fadeInCpm = function(e) {
  19905. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19906. }
  19907. ,
  19908. n.prototype.fadeOutCpm = function(e) {
  19909. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19910. }
  19911. ,
  19912. n.prototype.popInCpm = function() {
  19913. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19914. }
  19915. ,
  19916. n.prototype.popOutCpm = function() {
  19917. this.fadeOutCpm(2)
  19918. }
  19919. ,
  19920. n.prototype.brushPrefs = {
  19921. linewidth: 7,
  19922. strokeWidth: 15,
  19923. cvSegments: 48,
  19924. paveStep: .1,
  19925. paveWidth: .2,
  19926. lookBlendDist: 3,
  19927. maxTurn: r.Math.degToRad(2)
  19928. },
  19929. n.prototype.panoPathDistance = function(e) {
  19930. var t = this.model.panos;
  19931. if (!e || e.length < 2)
  19932. return 0;
  19933. for (var i = [], n = 0; n < e.length; n += 1)
  19934. i.push(t.get(e[n]).floorPosition);
  19935. return this.pointPathDistance(i)
  19936. }
  19937. ,
  19938. n.prototype.loadTileTexture = function(e) {
  19939. var t = v.load(e, function(t) {
  19940. t.wrapS = r.RepeatWrapping,
  19941. t.wrapT = r.RepeatWrapping,
  19942. t.needsUpdate = !0,
  19943. y.debug('path texture "' + e + '" is ready')
  19944. }, function() {
  19945. y.error('path texture "' + e + '" failed')
  19946. });
  19947. return t.mapping = r.UVMapping,
  19948. t
  19949. }
  19950. ,
  19951. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19952. var a = {
  19953. cameraMode: n,
  19954. position: e,
  19955. quaternion: t,
  19956. panoId: i,
  19957. orthoZoom: o,
  19958. floorVisibility: r,
  19959. thumbUrl: null,
  19960. name: null
  19961. };
  19962. return new f(a)
  19963. }
  19964. ,
  19965. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19966. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19967. }
  19968. ,
  19969. n.prototype.setWarpDestination = function(e) {
  19970. this.warpDestHeroLoc = e
  19971. }
  19972. ,
  19973. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19974. var t = this.getHeroDescriptorByHeroIndex(e);
  19975. return null !== t && (this.setWarpDestination(t),
  19976. !0)
  19977. }
  19978. ,
  19979. n.prototype.setWarpDestinationByPano = function(e, t) {
  19980. var i = this.model.panos.get(e.id);
  19981. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19982. }
  19983. ,
  19984. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19985. var i = this.model.panos.get(e);
  19986. if (i) {
  19987. t = t || new r.Quaternion;
  19988. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19989. return this.setWarpDestination(n),
  19990. !0
  19991. }
  19992. return !1
  19993. }
  19994. ,
  19995. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19996. var t = this.model.heroCount();
  19997. if (null !== this.warpDestHeroLoc && t < 2)
  19998. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19999. this.model.getHeroDescriptorByIndex(0);
  20000. var i = this.model.getHeroDescriptorByIndex(e);
  20001. if (i) {
  20002. var n = i.isPano() ? i.panoId : i.cameraMode;
  20003. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20004. }
  20005. return i
  20006. }
  20007. ,
  20008. n.prototype.getHeroDescriptorByPano = function(e) {
  20009. var t = this.model.panos.get(e.id);
  20010. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20011. }
  20012. ,
  20013. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20014. var t = this.getHeroIndexFromPanoId(e);
  20015. return this.getHeroDescriptorByHeroIndex(t)
  20016. }
  20017. ,
  20018. n.prototype.getHeroIndexFromPanoId = function(e) {
  20019. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20020. var i = this.model.heroLocations[t]
  20021. , n = this.getHeroId(i);
  20022. if (n && n === e)
  20023. return t
  20024. }
  20025. return -1
  20026. }
  20027. ,
  20028. n.prototype.getHeroPano = function(e) {
  20029. if (null === e)
  20030. return y.warn("getHeroPano(): no destination"),
  20031. null;
  20032. var t = this.getHeroId(e)
  20033. , i = this.model.panos.get(t);
  20034. return void 0 === i && (i = null,
  20035. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20036. i
  20037. }
  20038. ,
  20039. n.prototype.getHeroId = function(e) {
  20040. return e.panoId
  20041. }
  20042. ,
  20043. n.prototype.setWarpDestPano = function() {
  20044. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20045. this.warpDestPano
  20046. }
  20047. ,
  20048. n.prototype.brushToWarpPano = function(e, t) {
  20049. if (this.discardPathObject(),
  20050. !this.setWarpDestPano())
  20051. return !1;
  20052. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20053. !this.warpDestPano)
  20054. return y.info("No brush"),
  20055. !1;
  20056. if (!this.player.currentPano)
  20057. return y.debug("No current pano, visibility undefined"),
  20058. !1;
  20059. if (!this.warpDestPano)
  20060. return y.info("No wPano, visibility undefined"),
  20061. !1;
  20062. if (!this.warpDestPano.isAligned())
  20063. return y.debug("Cannot brush to unaligned pano"),
  20064. !1;
  20065. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20066. , n = !0;
  20067. if (this.player.currentPano.id === this.warpDestPano.id)
  20068. y.debug("Already at destination pano");
  20069. else {
  20070. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20071. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20072. this.obj3d = new r.Object3D,
  20073. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20074. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20075. e = t) : (this.setPathHulls(this.nodes),
  20076. this.setFloorCurves(),
  20077. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20078. this.player.currentPano.floor.add(this.obj3d);
  20079. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20080. , s = e === l.STD;
  20081. if (!n && (i || s)) {
  20082. if (o) {
  20083. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20084. this.obj3d.add(h)
  20085. }
  20086. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20087. this.obj3d.add(u)
  20088. }
  20089. this.appearSlow()
  20090. }
  20091. return this.upcomingTransType = e,
  20092. !n
  20093. }
  20094. ,
  20095. n.prototype.findShortestPath = function(e, t) {
  20096. if (!e || !t)
  20097. return null;
  20098. var i = c.warp.walkExtraPanosDistance
  20099. , n = e.id + ":" + t.id + ":" + i;
  20100. if (this.shortPaths.hasOwnProperty(n))
  20101. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20102. var r = t.id + ":" + e.id + ":" + i;
  20103. if (this.shortPaths.hasOwnProperty(r))
  20104. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20105. var o = this.model.panos.aStarSearch(e, t);
  20106. return this.model.panos.includeNodesNearPath(o, i),
  20107. this.shortPaths[n] = o ? o.slice() : null,
  20108. o
  20109. }
  20110. ,
  20111. n.prototype.makePathHulls = function(e) {
  20112. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20113. t = u.get(e[0]),
  20114. r = t.floor.floorIndex;
  20115. for (var d = 0; d < e.length; d += 1)
  20116. t = u.get(e[d]),
  20117. i = t.floorPosition.clone().sub(this.model.position),
  20118. i.y += this.pathHeight(),
  20119. s.push(i),
  20120. l.push(t.position.clone()),
  20121. n = t.floor.floorIndex,
  20122. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20123. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20124. o > a && (a = o));
  20125. return a > this.longestStep && (this.longestStep = a,
  20126. y.debug("path contains " + a + " meter segment")),
  20127. {
  20128. floor: s,
  20129. camera: l,
  20130. color: h
  20131. }
  20132. }
  20133. ,
  20134. n.prototype.makeFloorCurves = function(e, t, i) {
  20135. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20136. , o = this.pointPathDistance(e) - 2 * n
  20137. , s = e.slice(0)
  20138. , l = s[1].clone().sub(s[0]);
  20139. l.y = 0,
  20140. l.normalize().multiplyScalar(n),
  20141. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20142. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20143. l.y = 0,
  20144. l.normalize().multiplyScalar(n),
  20145. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20146. var h = new r.CatmullRomCurve3(s)
  20147. , u = Math.floor(o / i);
  20148. u = 4 * Math.floor(u / 4),
  20149. u = Math.max(4, u);
  20150. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20151. f = 0,
  20152. d = g[A].distanceTo(e[0]);
  20153. for (var y = 1; y < e.length; y += 1)
  20154. v.copy(g[A]).sub(e[y]),
  20155. v.y *= 4,
  20156. p = v.length(),
  20157. p < d && (f = y);
  20158. m.push(t[f])
  20159. }
  20160. return {
  20161. distance: o,
  20162. points: g,
  20163. colors: m
  20164. }
  20165. }
  20166. ,
  20167. n.prototype.makeCameraCurvePoints = function(e, t) {
  20168. var i = this.pointPathDistance(e)
  20169. , n = new r.CatmullRomCurve3(e);
  20170. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20171. }
  20172. ,
  20173. n.prototype.makeCameraCurveTangents = function(e, t) {
  20174. var i = this.pointPathDistance(e)
  20175. , n = new r.CatmullRomCurve3(e)
  20176. , o = Math.max(2, Math.floor(i / t));
  20177. o || (o = 5);
  20178. for (var a = [], s = 0; s <= o; s++)
  20179. a.push(n.getTangentAt(s / o));
  20180. return a
  20181. }
  20182. ,
  20183. n.prototype.setPathHulls = function(e) {
  20184. var t = this.makePathHulls(e);
  20185. this.floorHull = t.floor,
  20186. this.cameraHull = t.camera,
  20187. this.colorHull = t.color
  20188. }
  20189. ,
  20190. n.prototype.setFloorCurves = function() {
  20191. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20192. this.floorPathDistance = e.distance,
  20193. this.floorCurvePoints = e.points,
  20194. this.floorCurveColors = e.colors
  20195. }
  20196. ,
  20197. n.prototype.setCameraCurvePoints = function() {
  20198. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20199. }
  20200. ,
  20201. n.prototype.chooseWarpPath = function(e) {
  20202. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20203. if (this.player.currentPano === this.warpDestPano || !e)
  20204. return this.warpPathPoints = null,
  20205. this.warpLength = 0,
  20206. !1;
  20207. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20208. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20209. t = this.warpDestPano.position.clone().sub(o.position),
  20210. i = t.clone().negate(),
  20211. t.multiplyScalar(.15).add(o.position),
  20212. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20213. t.y = o.position.y,
  20214. i.y = this.warpDestPano.position.y,
  20215. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20216. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20217. this.setCameraCurvePoints(),
  20218. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20219. this.warpLength = 0,
  20220. this.warpPathLengths = [0];
  20221. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20222. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20223. var p = s.length();
  20224. s.y *= c.warp.climbEffort;
  20225. var f = s.length() / p;
  20226. if (d > 1) {
  20227. s.setY(0).normalize(),
  20228. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20229. var g = Math.min(1, s.dot(l))
  20230. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20231. f = Math.max(m, f)
  20232. }
  20233. this.warpLength += p * f,
  20234. this.warpPathLengths[d] = this.warpLength
  20235. }
  20236. return !0
  20237. }
  20238. ,
  20239. n.prototype.drawPathRibbon = function(e, t) {
  20240. this.bunnyObj.visible = c.warp.showBunny;
  20241. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20242. h.copy(e[u]),
  20243. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20244. h.normalize(),
  20245. n.crossVectors(h, A.UP),
  20246. n.multiplyScalar(i);
  20247. var d = (new r.Vector3).copy(e[u]).add(o);
  20248. d.sub(n),
  20249. l.vertices.push(d),
  20250. d = (new r.Vector3).copy(e[u]).add(o),
  20251. d.add(n),
  20252. l.vertices.push(d)
  20253. }
  20254. var p, f = 0;
  20255. for (u = 0; u < e.length - 1; u += 1) {
  20256. var g = 2 * u
  20257. , v = f;
  20258. f += e[u + 1].distanceTo(e[u]);
  20259. var y = f
  20260. , C = t[u]
  20261. , I = t[u + 1];
  20262. p = new r.Face3(g,g + 1,g + 2),
  20263. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20264. l.faces.push(p),
  20265. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20266. p = new r.Face3(g + 2,g + 1,g + 3),
  20267. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20268. l.faces.push(p),
  20269. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20270. }
  20271. l.computeFaceNormals(),
  20272. l.computeVertexNormals();
  20273. var E, b;
  20274. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20275. b.map.value = w.path,
  20276. b.opacity.value = 0,
  20277. b.color.value.set(c.path.color),
  20278. E = new r.RawShaderMaterial({
  20279. side: r.DoubleSide,
  20280. depthWrite: !1,
  20281. transparent: !0,
  20282. vertexShader: m.ribbon.vertexShader,
  20283. fragmentShader: m.ribbon.fragmentShader,
  20284. uniforms: b,
  20285. name: "ribbonT",
  20286. opacity: 0
  20287. })) : E = new r.MeshBasicMaterial({
  20288. color: 16777215,
  20289. side: r.DoubleSide,
  20290. name: "ribbonOut",
  20291. vertexColors: r.VertexColors
  20292. });
  20293. var _ = new r.Mesh(l,E);
  20294. return _.name = "ribbon",
  20295. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20296. _
  20297. }
  20298. ,
  20299. n.prototype.drawPathPavement = function(e) {
  20300. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20301. s.copy(e[l]),
  20302. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20303. s.normalize(),
  20304. n.crossVectors(s, A.UP),
  20305. n.multiplyScalar(this.brushPrefs.paveWidth),
  20306. t = (new r.Vector3).copy(e[l]),
  20307. t.sub(n),
  20308. o.vertices.push(t),
  20309. o.vertices.push((new r.Vector3).copy(e[l])),
  20310. t = (new r.Vector3).copy(e[l]),
  20311. t.add(n),
  20312. o.vertices.push(t);
  20313. var h, u, d;
  20314. for (l = 0; l < e.length - 1; l += 1)
  20315. h = 3 * l + 1,
  20316. u = l * i,
  20317. d = u + i,
  20318. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20319. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20320. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20321. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20322. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20323. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20324. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20325. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20326. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20327. color: c.path.color,
  20328. side: r.DoubleSide,
  20329. transparent: !0,
  20330. depthWrite: !1,
  20331. opacity: 0,
  20332. name: "paveT",
  20333. map: w.path
  20334. }) : new r.MeshBasicMaterial({
  20335. color: c.path.color,
  20336. side: r.DoubleSide,
  20337. transparent: !0,
  20338. depthWrite: !1,
  20339. opacity: 1,
  20340. name: "paveO",
  20341. map: w.path
  20342. });
  20343. return new r.Mesh(o,p)
  20344. }
  20345. ,
  20346. n.prototype.hintPrefs = {
  20347. rad: .18,
  20348. width: .0125,
  20349. depth: .0625,
  20350. setBack: -.04,
  20351. markRad: .25,
  20352. markInnerRad: .16
  20353. },
  20354. n.prototype.makeWaypointObj = function(e, t) {
  20355. var i = new r.Geometry
  20356. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20357. , o = this.pathHeight();
  20358. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20359. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20360. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20361. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20362. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20363. s.map.value = e,
  20364. s.opacity.value = 0,
  20365. s.color.value.set(c.path.color);
  20366. var l = {
  20367. side: r.DoubleSide,
  20368. depthWrite: !1,
  20369. transparent: !0,
  20370. vertexShader: m.waypoint.vertexShader,
  20371. fragmentShader: m.waypoint.fragmentShader,
  20372. uniforms: s,
  20373. name: "waypoint",
  20374. opacity: 0
  20375. };
  20376. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20377. l.name = "wayPtOut");
  20378. var h = new r.RawShaderMaterial(l)
  20379. , u = new r.Mesh(i,h);
  20380. return u.name = t,
  20381. u
  20382. }
  20383. ,
  20384. n.prototype.makeStartMarker = function(e, t) {
  20385. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20386. i.y = 0,
  20387. i.normalize();
  20388. var n = Math.acos(i.x)
  20389. , o = this.makeWaypointObj(w.pathStart, "Start");
  20390. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20391. o.position.copy(e),
  20392. o
  20393. }
  20394. ,
  20395. n.prototype.makeEndMarker = function(e) {
  20396. var t = this.makeWaypointObj(w.pathEnd, "End")
  20397. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20398. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20399. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20400. t.position.copy(e),
  20401. t
  20402. }
  20403. ,
  20404. n.prototype.pathClean = function(e) {
  20405. if (e) {
  20406. for (var t in e.children)
  20407. this.pathClean(e.children[t]);
  20408. e.geometry && e.geometry.dispose(),
  20409. e.material && e.material.dispose()
  20410. }
  20411. }
  20412. ,
  20413. n.prototype.discardPathObject = function() {
  20414. if (this.obj3d) {
  20415. var e = this.obj3d.parent;
  20416. e && e.remove(this.obj3d),
  20417. this.pathClean(this.obj3d)
  20418. }
  20419. this.obj3d = null,
  20420. this.popInCpm()
  20421. }
  20422. ,
  20423. n.prototype.discardSlow = function() {
  20424. if (this.obj3d) {
  20425. if (this.player.mode !== a.PANORAMA)
  20426. return void this.discardPathObject();
  20427. for (var e, t = this, i = 0, n = function() {
  20428. this.discardPathObject()
  20429. }
  20430. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20431. e = t.obj3d.children[r],
  20432. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20433. i += 1,
  20434. n = null);
  20435. 0 === i && this.discardPathObject(),
  20436. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20437. }
  20438. }
  20439. ,
  20440. n.prototype.appearSlow = function() {
  20441. var e, t = this;
  20442. this.fadeOutCpm(c.path.fadeInTime);
  20443. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20444. e = t.obj3d.children[n],
  20445. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20446. }
  20447. ,
  20448. n.prototype.update = function() {
  20449. this.obj3d && this.obj3d.updateMatrixWorld()
  20450. }
  20451. ,
  20452. n.prototype.calcBurnsAmount = function(e) {
  20453. var t = r.Math.degToRad(c.warp.burnsAngle);
  20454. if (this.player.mode === a.PANORAMA) {
  20455. var i = this.burnsDir * t;
  20456. if (this.upcomingTransType === l.BLACK)
  20457. return i;
  20458. var n = e;
  20459. if (null === n)
  20460. return y.warn("Transition request for non-highlight"),
  20461. i;
  20462. var o = this.getHeroDescriptorByHeroIndex(n);
  20463. if (null === o)
  20464. return i;
  20465. if (!o.isPano())
  20466. return i;
  20467. var s = this.getHeroPano(o)
  20468. , h = this.playerControls.cameras[a.PANORAMA]
  20469. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20470. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20471. , p = function(e) {
  20472. var i = Math.acos(Math.min(1, e.dot(u)))
  20473. , n = (new r.Vector3).crossVectors(u, e);
  20474. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20475. };
  20476. if (s === this.player.currentPano)
  20477. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20478. var f = this.findShortestPath(this.player.currentPano, s);
  20479. if (void 0 === f || null === f || f.length < 1)
  20480. return y.debug("Empty path ahead..."),
  20481. i;
  20482. var g = this.makePathHulls(f)
  20483. , m = new r.CatmullRomCurve3(g.camera)
  20484. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20485. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20486. }
  20487. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20488. }
  20489. ,
  20490. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20491. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20492. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20493. var n = new r.Euler
  20494. , o = new r.Vector3;
  20495. y.debug("Starting wait: " + (void 0 !== t));
  20496. var s = this.calcBurnsAmount(e)
  20497. , h = function() {
  20498. this.endWarpState(),
  20499. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20500. t && t()
  20501. }
  20502. .bind(this)
  20503. , u = function(e, t) {
  20504. if (this.warpInterrupted)
  20505. return h(),
  20506. !0;
  20507. var r = t || 1e3 / 60;
  20508. if (c.warp.doBurns)
  20509. if (this.player.mode === a.PANORAMA) {
  20510. var l = this.playerControls.cameras[a.PANORAMA];
  20511. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20512. var u = r * s / i;
  20513. n.y += u,
  20514. o.set(0, 0, -1),
  20515. o.applyEuler(n),
  20516. o.add(l.position),
  20517. l.controls.lookAt(o),
  20518. l.controls.lookVector.copy(o)
  20519. ,l.lookAt(o)
  20520. } else
  20521. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20522. }
  20523. .bind(this);
  20524. this.startWarpState(),
  20525. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20526. //zoom动画
  20527. //这是啥?
  20528. var currentGuide = player.model.heroLocations[app.director.currentItem];
  20529. if(currentGuide.zoom){
  20530. this.player.zoomEnabled = true;
  20531. var zoom = function(e, d) {
  20532. this.player.zoomTo(e * currentGuide.zoom.toFixed(2), true)
  20533. }.bind(this)
  20534. p.start(zoom, 2000, null, 0, d.easeOutQuad, "zoom")
  20535. }
  20536. }
  20537. ,
  20538. n.prototype.warpToNonPano = function(e) {
  20539. if (this.discardPathObject(),
  20540. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20541. var t = function() {
  20542. e && e()
  20543. }
  20544. .bind(this);
  20545. this.player.flyToNewMode({
  20546. mode: this.warpDestHeroLoc.cameraMode,
  20547. duration: c.warp.outsideTime,
  20548. warpDest: this.warpDestHeroLoc,
  20549. callback: t,
  20550. force: !0
  20551. })
  20552. } else
  20553. y.warn("no warp destination!!!"),
  20554. e && e()
  20555. }
  20556. ,
  20557. n.prototype._resetWarpShaderParams = function(e) {
  20558. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20559. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20560. }
  20561. ,
  20562. n.prototype._clearWarpShading = function() {
  20563. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20564. this._resetWarpShaderParams(e[t]),
  20565. e[t].visible = !0;
  20566. this._resetWarpShaderParams(this.model.skybox)
  20567. }
  20568. ,
  20569. n.prototype._warpStopFlying = function() {
  20570. this.activeTransType = null,
  20571. this.placeCpm()
  20572. }
  20573. ,
  20574. n.prototype._wrapupTravelOnlyBits = function() {
  20575. this._warpStopFlying(),
  20576. this.warpPathPoints && (this.player.currentPano.exit(),
  20577. this.warpDestPano.enter(),
  20578. this.player.currentPano = this.warpDestPano),
  20579. this.player.spider.draw(),
  20580. this.placeCpm()
  20581. }
  20582. ,
  20583. n.prototype._wrapupTravel = function(e) {
  20584. this._wrapupTravelOnlyBits(),
  20585. this.warpCameraAim(e)
  20586. }
  20587. ,
  20588. n.prototype._wrapupWarpShading = function(e) {
  20589. this._clearWarpShading(),
  20590. this._wrapupTravel(e)
  20591. }
  20592. ,
  20593. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20594. t !== I.END && this._clearWarpShading(),
  20595. this._wrapupTravelOnlyBits(),
  20596. this.upcomingTransType = null,
  20597. e && e()
  20598. }
  20599. ,
  20600. n.prototype._warpCameraAim = function(e, t) {
  20601. var i = this.warpDestHeroLoc.quaternion
  20602. , n = this.playerControls.cameras[a.PANORAMA]
  20603. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20604. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20605. , l = s.dot(o)
  20606. , u = r.Math.radToDeg(Math.acos(l))
  20607. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20608. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20609. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20610. m.y = h.constrainedTurn(m.y),
  20611. this.burnsDir = Math.sign(m.y);
  20612. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20613. , A = new r.Vector3
  20614. , C = function(e, t) {
  20615. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20616. v.y = g.y + e * m.y,
  20617. v.z = g.z + e * m.z,
  20618. A.set(0, 0, -1),
  20619. A.applyEuler(v),
  20620. A.add(n.position),
  20621. n.controls.lookAt(A),
  20622. n.controls.lookVector.copy(A),
  20623. void n.lookAt(A))
  20624. }
  20625. .bind(this);
  20626. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) : (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20627. ,void (t && t())
  20628. )
  20629. }
  20630. ,
  20631. n.prototype._warpBendAim = function(e, t, i, n) {
  20632. var o = n || 0
  20633. , s = this.playerControls.cameras[a.PANORAMA]
  20634. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20635. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20636. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20637. f.y = h.constrainedTurn(f.y);
  20638. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20639. f.x = g * Math.sign(f.x),
  20640. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20641. this.burnsDir = Math.sign(f.y),
  20642. g *= Math.sign(f.y),
  20643. f.y = g;
  20644. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20645. , v = new r.Vector3
  20646. , A = function(e, t) {
  20647. if (e < .5)
  20648. m.x = u.x + e * f.x,
  20649. m.y = u.y + e * f.y,
  20650. m.z = u.z + e * f.z;
  20651. else {
  20652. var i = (1 - e) * c.warp.softBendEnd;
  20653. m.x = l.x - i * f.x,
  20654. m.y = l.y - i * f.y,
  20655. m.z = l.z - i * f.z
  20656. }
  20657. v.set(0, 0, -1),
  20658. v.applyEuler(m),
  20659. v.add(s.position);
  20660. s.controls.lookAt(v),
  20661. s.controls.lookVector.copy(v),
  20662. s.lookAt(v);
  20663. }
  20664. .bind(this);
  20665. return p.start(A, t, i, o, d[c.warp.movementEasing])
  20666. }
  20667. ,
  20668. n.prototype._warpStepCameraAim = function(e, t, i) {
  20669. var n = this.playerControls.cameras[a.PANORAMA]
  20670. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20671. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20672. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20673. l.y = h.constrainedTurn(l.y),
  20674. this.burnsDir = Math.sign(l.y);
  20675. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20676. , f = new r.Vector3
  20677. , g = function(e, t) {
  20678. e < .5 ? u.copy(s) : u.copy(o),
  20679. f.set(0, 0, -1),
  20680. f.applyEuler(u),
  20681. f.add(n.position),
  20682. n.controls.lookAt(f),
  20683. n.controls.lookVector.copy(f),
  20684. n.lookAt(f)
  20685. }
  20686. .bind(this);
  20687. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20688. }
  20689. ,
  20690. n.prototype.setBurnsDir = function() {
  20691. var e = this.playerControls.cameras[a.PANORAMA]
  20692. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20693. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20694. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20695. n.y = h.constrainedTurn(n.y),
  20696. this.burnsDir = Math.sign(n.y)
  20697. }
  20698. ,
  20699. n.prototype.stepWarpPath = function(e, t) {
  20700. var i = this.playerControls.cameras[a.PANORAMA];
  20701. if (!this.warpPathPoints)
  20702. return i.position.copy(this.warpDestPano.position),
  20703. !0;
  20704. var n = this.warpPathPoints[0]
  20705. , o = this.warpDestPano.position;
  20706. if (null !== this.nodes && this.cameraHull.length > 1) {
  20707. var s = new r.Vector3;
  20708. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20709. i.position.copy(s)
  20710. } else
  20711. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20712. }
  20713. ,
  20714. n.prototype.interruptAndFastForward = function(e, t) {
  20715. this.warping && (this.warpInterrupted = !0,
  20716. this.warpInterruptionBlackoutStyle = e,
  20717. this.warpInterruptionTravelTime = t,
  20718. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20719. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20720. }
  20721. ,
  20722. n.prototype.warpCameraAim = function(e) {
  20723. var t = c.warp.minWarpTime;
  20724. if (this.upcomingTransType === l.BLACK)
  20725. t = c.warp.teleportTime;
  20726. else {
  20727. var i = this.playerControls.cameras[a.PANORAMA]
  20728. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20729. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20730. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20731. s.y = h.constrainedTurn(s.y);
  20732. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20733. t = Math.max(t, u)
  20734. }
  20735. var d = function() {
  20736. this._warpStopFlying(),
  20737. this.discardSlow(),
  20738. e && e()
  20739. }
  20740. .bind(this);
  20741. this._warpCameraAim(t, d)
  20742. }
  20743. ,
  20744. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20745. this.model.skybox.material.uniforms.blackout.value = n;
  20746. var r = u.uniform(this.model.skybox, "progress", 1)
  20747. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20748. , a = !1
  20749. , s = function() {
  20750. if (this.warpInterrupted)
  20751. return a = !0,
  20752. !0
  20753. }
  20754. .bind(this)
  20755. , l = function(e, t) {
  20756. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20757. !0) : void r(e, t)
  20758. }
  20759. .bind(this)
  20760. , h = function(e, t) {
  20761. return i && a ? (o(0),
  20762. !0) : void o(e, t)
  20763. }
  20764. .bind(this);
  20765. p.start(s, e, null, t, null, "safeHaltWatch"),
  20766. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20767. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20768. }
  20769. ,
  20770. n.prototype.warpTravel_STD = function(e) {
  20771. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20772. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20773. w += this.warpLength * c.warp.timePerMeter,
  20774. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20775. var _ = !1
  20776. , T = this.warpDestHeroLoc.quaternion
  20777. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20778. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20779. , M = S.dot(x)
  20780. , R = r.Math.radToDeg(Math.acos(M))
  20781. , P = function(e) {
  20782. var t = o
  20783. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20784. return i
  20785. }
  20786. , O = function() {
  20787. return E.lookAt(C, t, A.UP),
  20788. s.setFromRotationMatrix(E, c.warp.eOrder),
  20789. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20790. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20791. h.constrainedTurn(b.y)
  20792. }
  20793. .bind(this)
  20794. , L = function(e, t) {
  20795. if (this.warpInterrupted)
  20796. return _ = !0,
  20797. !0
  20798. }
  20799. .bind(this)
  20800. , D = function(e, t) {
  20801. return _ || !this.warpPathPoints ? (g.blur(0),
  20802. !0) : void g.blur(e)
  20803. }
  20804. .bind(this)
  20805. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20806. , B = function(e, t) {
  20807. return _ || !this.warpPathPoints ? (N(0),
  20808. !0) : void N(e, t)
  20809. }
  20810. .bind(this)
  20811. , F = function(e, t) {
  20812. if (!this.warpPathPoints)
  20813. return n.position.copy(this.warpDestPano.position),
  20814. !0;
  20815. if (_)
  20816. return !0;
  20817. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20818. n.position.copy(i),
  20819. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20820. }
  20821. .bind(this)
  20822. , V = function(e, n) {
  20823. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20824. !0)
  20825. }
  20826. .bind(this)
  20827. , U = function(e, o) {
  20828. if (_)
  20829. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20830. !0;
  20831. if (!this.warpPathPoints)
  20832. return !0;
  20833. var a = this.warpLength * e
  20834. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20835. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20836. c.warp.matchCam && (l *= 1 - u),
  20837. E.lookAt(C, t, A.UP),
  20838. s.setFromRotationMatrix(E, c.warp.eOrder),
  20839. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20840. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20841. b.y = h.constrainedTurn(b.y),
  20842. s.x = m.x + l * b.x,
  20843. s.y = m.y + l * b.y,
  20844. s.z = m.z + l * b.z,
  20845. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20846. b.y = h.constrainedTurn(b.y);
  20847. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20848. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20849. v.x = v.x + b.x * c.warp.turnFriction,
  20850. v.y = v.y + b.y * c.warp.turnFriction,
  20851. v.z = v.z + b.z * c.warp.turnFriction,
  20852. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20853. var p = t.clone().sub(C).normalize();
  20854. if (R < c.warp.maxAimRotation && u > 0) {
  20855. var g = 1 - u;
  20856. p.x = p.x * g + u * S.x,
  20857. p.y = p.y * g + u * S.y,
  20858. p.z = p.z * g + u * S.z,
  20859. p.normalize()
  20860. }
  20861. this.bunnyObj.position.copy(n.position).add(p),
  20862. f.set(0, 0, -1).applyEuler(v).normalize(),
  20863. f.multiplyScalar(8),
  20864. f.add(n.position),
  20865. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20866. n.controls.lookVector.copy(f),
  20867. n.lookAt(f))
  20868. }
  20869. .bind(this)
  20870. , k = function() {
  20871. _ ? (this.discardSlow(),
  20872. this.upcomingTransType = l.BLACK,
  20873. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20874. }
  20875. .bind(this);
  20876. V(0);
  20877. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20878. w += H;
  20879. var G = H / w;
  20880. this.warpCommonParameters(w, G, !0, I.NONE),
  20881. p.start(L, w, null, 0, null, "_haltWatcher"),
  20882. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20883. p.start(D, w, null, G, P, "blurring")),
  20884. p.start(B, w, null, G, P, "modelAlpha"),
  20885. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20886. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20887. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20888. }
  20889. ,
  20890. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20891. var r = e || 0;
  20892. void 0 !== t && null !== t || (t = c.warp.teleportTime),
  20893. this.warpCommonParameters(t, r, !1, i),
  20894. this.model.chunks.forEach(function(e) {
  20895. e.material.uniforms.blackout.value = i
  20896. }),
  20897. this._warpBendAim(null, t, null, r);
  20898. var o = function() {
  20899. this.wrapupWarpShadingOnly(n, i);
  20900. }
  20901. .bind(this);
  20902. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20903. }
  20904. ,
  20905. n.prototype.flightStepWalk = function(e, t, i) {
  20906. var n = .001
  20907. , o = 1
  20908. , a = 1.2
  20909. , s = new r.Vector3
  20910. , h = new r.Vector3
  20911. , u = function(e, t) {
  20912. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20913. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20914. h.copy(A.FORWARD),
  20915. this.player.getDirection(h),
  20916. s.copy(t).sub(e.position).normalize();
  20917. var l = s.dot(h)
  20918. , u = Math.acos(l)
  20919. , d = u / r;
  20920. return d > n && (r *= d / n,
  20921. u < o && (r *= a)),
  20922. r
  20923. };
  20924. return function(e, t, i) {
  20925. if (this.warpInterrupted)
  20926. i && i();
  20927. else if (this.activeTransType !== l.WALK)
  20928. this._clearWarpShading(),
  20929. this._warpStopFlying(),
  20930. this.player.spider.draw(),
  20931. this.placeCpm(),
  20932. i && i();
  20933. else if (this.player.currentPano !== e) {
  20934. var n = {
  20935. pano: e,
  20936. lookAtPoint: t,
  20937. duration: null,
  20938. maxDistanceOverride: c.warp.walkMaxDist,
  20939. skipWarpingCheck: !1,
  20940. constantMoveSpeed: !0
  20941. };
  20942. n.duration = u.call(this, e, t),
  20943. this.player.nonInterruptingFlyToPano(n, i)
  20944. } else
  20945. i && i()
  20946. }
  20947. }(),
  20948. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20949. return this.flightStepWalk.bind(this, e, t, i)
  20950. }
  20951. ,
  20952. n.prototype.warpTravel_WALK = function() {
  20953. var e = [];
  20954. return function(t) {
  20955. var i = this.player.model.panos;
  20956. e.length = 0;
  20957. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20958. var s = this.nodes[a]
  20959. , l = i.get(s);
  20960. a === this.nodes.length - 1;
  20961. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20962. n && o || (e.push(s),
  20963. n = l)
  20964. }
  20965. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20966. var h = e.length
  20967. , u = i.get(e[h - 1])
  20968. , d = new Array(h + 1);
  20969. d[d.length - 1] = function() {
  20970. t && t()
  20971. }
  20972. .bind(this);
  20973. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20974. var g = e[p];
  20975. u = i.get(g);
  20976. var m = new r.Vector3;
  20977. this.getLookAtForWalkingTourNode(e, p, m),
  20978. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20979. p--
  20980. }
  20981. d[0]()
  20982. }
  20983. }(),
  20984. n.prototype.getLookAtForWalkingTourNode = function() {
  20985. var e = new r.Vector3
  20986. , t = new r.Vector3
  20987. , i = new r.Vector3
  20988. , n = new r.Vector3
  20989. , o = new r.Vector3
  20990. , a = .65
  20991. , s = .75
  20992. , l = .2
  20993. , c = .4
  20994. , h = .2
  20995. , u = 3;
  20996. return function(r, d, p) {
  20997. var f = r.length;
  20998. if (d >= f)
  20999. return !1;
  21000. var g = 1
  21001. , m = 1;
  21002. t.set(0, 0, 0),
  21003. o.set(0, 0, 0);
  21004. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21005. if (v = this.player.model.panos.get(r[A]),
  21006. this.getOrientationForWalkingTourNode(r, A, i),
  21007. A === d && e.copy(i),
  21008. n.copy(i),
  21009. A > d) {
  21010. var y = n.dot(e) < a;
  21011. g *= y ? l : s,
  21012. m *= y ? h : c
  21013. }
  21014. i.multiplyScalar(g),
  21015. t.add(i),
  21016. o.lerp(v.position, m)
  21017. }
  21018. return t.normalize(),
  21019. p.copy(o),
  21020. p.add(t),
  21021. !0
  21022. }
  21023. }(),
  21024. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21025. var n = e.length;
  21026. if (t >= n)
  21027. return !1;
  21028. if (t === n - 1)
  21029. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21030. else {
  21031. var r = this.player.model.panos.get(e[t])
  21032. , o = this.player.model.panos.get(e[t + 1]);
  21033. i.copy(o.position).sub(r.position)
  21034. }
  21035. return i.normalize(),
  21036. !0
  21037. }
  21038. ,
  21039. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21040. if (this.activeTransType = this.upcomingTransType,
  21041. this.lastTransType = this.activeTransType,
  21042. this.upcomingTransType = null,
  21043. !e) {
  21044. var r = function() {
  21045. this._wrapupTravel(n)
  21046. }
  21047. .bind(this)
  21048. , o = {
  21049. pano: this.warpDestPano,
  21050. lookAtPoint: null,
  21051. duration: null,
  21052. maxDistanceOverride: null,
  21053. skipWarpingCheck: !1
  21054. };
  21055. return void this.player.flyToPano(o, r)
  21056. }
  21057. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21058. this._clearWarpShading(),
  21059. this._warpStopFlying(),
  21060. this.player.spider.draw(),
  21061. this.placeCpm(),
  21062. n && n()
  21063. }
  21064. .bind(this)) : this.warpTravel_STD(n)
  21065. }
  21066. ,
  21067. n.prototype.startWarpState = function() {
  21068. this.warping = !0,
  21069. this.warpInterrupted = !1,
  21070. this.warpInterruptionBlackoutStyle = null,
  21071. this.warpInterruptionTravelTime = null
  21072. }
  21073. ,
  21074. n.prototype.endWarpState = function() {
  21075. this.warping = !1
  21076. }
  21077. ,
  21078. n.prototype.warpToPano = function(e, t, i, n) {
  21079. if (this.warping)
  21080. return void y.warn("Cannot warp when already warping");
  21081. if (this.upcomingTransType = e,
  21082. this.activeTransType = null,
  21083. !this.setWarpDestPano())
  21084. return this.upcomingTransType = null,
  21085. void this.warpToNonPano(n);
  21086. if (this.player.mode !== a.PANORAMA)
  21087. return this.upcomingTransType = null,
  21088. this.discardSlow(),
  21089. void this.player.flyToNewMode({
  21090. mode: a.PANORAMA,
  21091. pano: this.warpDestPano,
  21092. duration: c.warp.outsideTime,
  21093. warpDest: this.warpDestHeroLoc,
  21094. callback: n,
  21095. force: !0
  21096. });
  21097. if (!this.warpDestPano)
  21098. return y.warn("no warp destination, callback dropped"),
  21099. void (this.upcomingTransType = null);
  21100. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21101. , o = this.chooseWarpPath(r);
  21102. if (o && this.upcomingTransType !== l.WALK) {
  21103. var s = function() {
  21104. this.waitingToWarp = !1,
  21105. this.warpToPano(e, t, i, n)
  21106. }
  21107. .bind(this);
  21108. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21109. return void (this.waitingToWarp = !0)
  21110. }
  21111. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21112. this.player.currentPano = this.warpDestPano,
  21113. this.placeCpm(),
  21114. this.fadeOutCpm(c.path.fadeOutTime),
  21115. this.player.spider.draw()),
  21116. y.debug("Warping to pano ", this.warpDestPano.position),
  21117. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21118. this.startWarpState();
  21119. var h = function() {
  21120. this.endWarpState(),
  21121. n && n()
  21122. }
  21123. .bind(this);
  21124. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21125. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21126. }
  21127. ,
  21128. t.exports = n
  21129. }
  21130. ).call(this, "/js/objects/ShowPath.js")
  21131. }
  21132. , {
  21133. "../constants": 8,
  21134. "../effects": 16,
  21135. "../enum/BlackoutStyle": 18,
  21136. "../enum/ModelManagerEvents": 33,
  21137. "../enum/PlayerEvents": 40,
  21138. "../enum/RenderOrder": 42,
  21139. "../enum/Vectors": 50,
  21140. "../enum/Viewmode": 51,
  21141. "../enum/WarpStyle": 52,
  21142. "../gui/gui": 65,
  21143. "../model/ModelManager": 140,
  21144. "../objects/Snapshot": 153,
  21145. "../settings": 166,
  21146. "../shaders": 167,
  21147. "../util/easing": 186,
  21148. "../util/lerp": 188,
  21149. "../util/logger": 189,
  21150. "../util/math": 190,
  21151. "../util/texture": 194,
  21152. "../util/transitions": 195,
  21153. three: 217
  21154. }],
  21155. 152: [function(e, t, i) {
  21156. "use strict";
  21157. function n() {
  21158. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21159. /* , t = new r.RawShaderMaterial({
  21160. fragmentShader: o.skysphere.fragmentShader,
  21161. vertexShader: o.skysphere.vertexShader,
  21162. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21163. side: r.BackSide,
  21164. name: "skysphere"
  21165. });
  21166. t.uniforms.radius.value = e.parameters.radius,*/
  21167. , t = new r.MeshBasicMaterial({
  21168. color:'#ffffff',
  21169. side: r.BackSide,
  21170. })
  21171. r.Mesh.call(this, e, t)
  21172. }
  21173. var r = e("three")
  21174. , o = e("../shaders")
  21175. , a = e("../settings");
  21176. n.prototype = Object.create(r.Mesh.prototype),
  21177. n.prototype.constructor = n,
  21178. t.exports = n
  21179. }
  21180. , {
  21181. "../settings": 166,
  21182. "../shaders": 167,
  21183. three: 217
  21184. }],
  21185. 153: [function(e, t, i) {
  21186. (function(i) {
  21187. "use strict";
  21188. function n(e) {
  21189. o.call(this, e),
  21190. this.sid = e.sid,//xzw add
  21191. this.panoId = e.panoId,
  21192. this.orthoZoom = e.orthoZoom,
  21193. this.floorVisibility = e.floorVisibility,
  21194. this.thumbUrl = e.thumbUrl,
  21195. this.name = e.name,
  21196. this.zoom = e.zoom
  21197. }
  21198. var r = (e("three"),
  21199. e("../util/logger"))
  21200. , o = (e("../settings"),
  21201. e("../enum/Viewmode"),
  21202. e("../util/common"),
  21203. e("../util/transitions"),
  21204. e("../util/lerp"),
  21205. e("../util/ajax"),
  21206. e("../util/texture"),
  21207. e("./View"));
  21208. e("events").EventEmitter,
  21209. new r(i);
  21210. n.prototype = Object.create(o.prototype),
  21211. n.prototype.isPano = function() {
  21212. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21213. }
  21214. ,
  21215. t.exports = n
  21216. }
  21217. ).call(this, "/js/objects/Snapshot.js")
  21218. }
  21219. , {
  21220. "../enum/Viewmode": 51,
  21221. "../settings": 166,
  21222. "../util/ajax": 181,
  21223. "../util/common": 185,
  21224. "../util/lerp": 188,
  21225. "../util/logger": 189,
  21226. "../util/texture": 194,
  21227. "../util/transitions": 195,
  21228. "./View": 154,
  21229. events: 202,
  21230. three: 217
  21231. }],
  21232. 154: [function(e, t, i) {
  21233. (function(i) {
  21234. "use strict";
  21235. function n(e) {
  21236. e = e || {},
  21237. this.position = new r.Vector3,
  21238. this.quaternion = new r.Quaternion,
  21239. this.update(e)
  21240. }
  21241. var r = e("three")
  21242. , o = e("../util/logger")
  21243. , a = (e("../settings"),
  21244. e("../enum/Viewmode"),
  21245. e("../util/common"),
  21246. e("../util/transitions"),
  21247. e("../util/lerp"),
  21248. e("../util/ajax"),
  21249. e("../util/texture"),
  21250. e("events").EventEmitter);
  21251. new o(i);
  21252. n.prototype = Object.create(a.prototype),
  21253. n.prototype.isValid = function() {
  21254. return !!this.cameraMode
  21255. }
  21256. ,
  21257. n.prototype.update = function(e) {
  21258. return this.cameraMode = e.cameraMode || this.cameraMode,
  21259. this.pano = e.pano || this.pano,
  21260. e.position && this.position.copy(e.position),
  21261. e.quaternion && this.quaternion.copy(e.quaternion),
  21262. this
  21263. }
  21264. ,
  21265. t.exports = n
  21266. }
  21267. ).call(this, "/js/objects/View.js")
  21268. }
  21269. , {
  21270. "../enum/Viewmode": 51,
  21271. "../settings": 166,
  21272. "../util/ajax": 181,
  21273. "../util/common": 185,
  21274. "../util/lerp": 188,
  21275. "../util/logger": 189,
  21276. "../util/texture": 194,
  21277. "../util/transitions": 195,
  21278. events: 202,
  21279. three: 217
  21280. }],
  21281. 155: [function(e, t, i) {//player.js
  21282. (function(i) {
  21283. "use strict";
  21284. function n(e) {
  21285. this.currentPano = null,
  21286. this.nextPano = null,
  21287. this.camera = null,
  21288. this.paused = !1,
  21289. this.flying = !1,
  21290. this.sceneIntersectionPlane = null,
  21291. this.target = new r.Vector3,
  21292. this.mouse = new r.Vector3(1.1,1.1,.5),
  21293. this.mouseAtMouseDown = new r.Vector2,
  21294. this.mouseCouldBeClickToMove = !1,
  21295. this.mouseLastMoveTime = Date.now(),
  21296. this.mouseDown = !1,
  21297. this.mouseDownTimer = null,
  21298. this.couldBeLongTap = !1,
  21299. this.containsMouse = !0,
  21300. this.isTouchEvent = !1,
  21301. this.isPanoHover = !1,
  21302. this.reticule = new a(this),
  21303. this.panoMarkers = [],
  21304. this.spider = new h(this),
  21305. this.quaternion = new r.Quaternion,
  21306. this.position = new r.Vector3(15,10,15),
  21307. this.previousState = null,
  21308. this.lastInsideView = new c,
  21309. this.last360View = new c,
  21310. this.raycaster = new r.Raycaster,
  21311. this.intersect = null,
  21312. this.lastChangeTime = Date.now(),
  21313. this.history = new I,
  21314. this.cameraControls = null,
  21315. this.path = null,
  21316. this.model = null,
  21317. this.domElement = null,
  21318. this.cachedPanoCandidates = null,
  21319. this.basePanoSize = 0,
  21320. this.standardPanoSize = 0,
  21321. this.highPanoSize = 0,
  21322. this.ultraHighPanoSize = 0,
  21323. this.zoomLevel = 1,
  21324. this.zooming = 0,
  21325. this.zoomSpeed = .5,
  21326. this.scrollZoomSpeed = .06,
  21327. this.zoomSpeedAdjust = .05,
  21328. this.defaultZoomIncrement = .2,
  21329. this.baseFov = f.insideFOV,
  21330. this.zoomFov = this.baseFov,
  21331. this.zoomEnabled = !0,
  21332. this.preRenderingEnabled = !1,
  21333. this.setupCustomProperties(e),
  21334. this.zoomStats = new L
  21335. }
  21336. var r = e("three")
  21337. , o = e("./util/logger")
  21338. , a = e("./objects/Reticule")
  21339. , s = e("./objects/Panorama")
  21340. , l = e("./objects/ShowPath")
  21341. , c = e("./objects/View")
  21342. , h = (e("./objects/Snapshot"),
  21343. e("./objects/NSpider"))
  21344. , u = e("./enum/Viewmode")
  21345. , d = (e("./enum/TagStates"),
  21346. e("./enum/Vectors"))
  21347. , p = e("./enum/Keys")
  21348. , f = (e("./enum/AlignmentType"),
  21349. e("./settings"))
  21350. , g = e("./util/common")
  21351. , m = (e("./util/browser"),
  21352. e("./util/math"))
  21353. , v = e("./util/lerp")
  21354. , A = e("./util/easing")
  21355. , y = e("./util/transitions")
  21356. , C = e("events").EventEmitter
  21357. , I = (e("./shaders"),
  21358. e("./util/history"))
  21359. , E = (e("./util/camera"),
  21360. e("./model/ModelManager"),
  21361. e("./enum/PathDiscardMode"))
  21362. , b = e("./enum/PathDisplayMode")
  21363. , w = e("./enum/PlayerEvents")
  21364. , _ = e("./enum/ControlEvents")
  21365. , T = e("./enum/ModelManagerEvents")
  21366. , x = e("./enum/WarpStyle")
  21367. , S = e("./enum/BlackoutStyle")
  21368. , M = e("./exception/BasicException")
  21369. , R = e("./enum/PanoSizeClass")
  21370. , P = (e("./tile/TileDownloader"),
  21371. e("./tile/TilePrioritizer"))
  21372. , O = (e("./enum/PanoramaEvents"),
  21373. e("./enum/ZoomEvents"))
  21374. , L = e("./util/ZoomStats")
  21375. , D = e("./constants")
  21376. , N = e("./util/common")
  21377. , B = e("./util/cameraLight")
  21378. , Hot = e('hot')
  21379. , F = new o(i)
  21380. , V = Object.freeze({
  21381. FlyToPano: y.getUniqueId(),
  21382. FlyToNewMode: y.getUniqueId(),
  21383. FlyToSameMode: y.getUniqueId(),
  21384. FlyToViewFloor: y.getUniqueId(),
  21385. LookTransition: y.getUniqueId(),
  21386. ZoomTransition: y.getUniqueId()
  21387. });
  21388. n.prototype = Object.create(C.prototype),
  21389. n.prototype.init = function(e) {
  21390. window.player = this
  21391. this.modelManager = e.modelManager,
  21392. this.tileDownloader = e.tileDownloader,
  21393. this.panoRenderer = e.panoRenderer,
  21394. this.qualityManager = e.qualityManager,
  21395. this.domElement = e.container,
  21396. this.camera = e.camera,
  21397. this.tagManager = e.tagManager,
  21398. this.cameraControls = e.controls,
  21399. this.path = new l(e.director,this,e.controls),
  21400. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21401. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21402. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21403. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21404. this.tileDownloader.processPriorityQueue = !1,
  21405. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21406. this.bindEvents(e.container),
  21407. this.updateModel()
  21408. }
  21409. //xzw add: 截图
  21410. function dataURLtoBlob(dataurl) {
  21411. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21412. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21413. while(n--){
  21414. u8arr[n] = bstr.charCodeAt(n);
  21415. };
  21416. return new Blob([u8arr], {type:mime});
  21417. }
  21418. n.prototype.screenShot = function(o){
  21419. if(this.flying || this.flyingToTag) return;
  21420. var R = this.sceneRenderer;
  21421. R.updateScreenSize(o);
  21422. for(var i in this.model.panos.index){
  21423. if(!this.model.panos.index[i].marker) continue;
  21424. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21425. this.model.panos.index[i].marker.visible = false;
  21426. }
  21427. for(var i in this.model.hots){
  21428. this.model.hots[i].mesh.visible = false;
  21429. }
  21430. this.reticule.visible = false;
  21431. this.reticule.forceUnvisible = true;
  21432. this.path.currentPanoMarker.mesh.visible = false;
  21433. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21434. R.renderer.clear(true,true,true);
  21435. R.renderer.render(R.scene, R.camera);
  21436. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21437. o.f && o.f(imgData)
  21438. R.updateScreenSize({resize:true});
  21439. this.reticule.visible = true;
  21440. for(var i in this.model.hots){
  21441. this.model.hots[i].mesh.visible = true;
  21442. }
  21443. for(var i in this.model.panos.index){
  21444. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21445. }
  21446. this.path.currentPanoMarker.mesh.visible = true;
  21447. R.renderer.render(R.scene, R.camera);
  21448. }.bind(this),30) //这个数字不能太小
  21449. }
  21450. var scaleImg = e("scaleImg");
  21451. var ResizeImg = function(img, option){
  21452. var img2; //不能直接改img 否则可能触发第二次img.onload
  21453. var compress = function(ratio,type){
  21454. var image = img2 || img;
  21455. var c = document.createElement('canvas');
  21456. c.width = image.width; c.height = image.height;
  21457. var ctx = c.getContext('2d');
  21458. ctx.drawImage(image,0,0,image.width,image.height);
  21459. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21460. }
  21461. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21462. var image = img2 || img;
  21463. var blob = dataURLtoBlob(image.src);
  21464. if(option.maxWeight && blob.size > option.maxWeight){
  21465. compress(option.maxWeight/blob.size, "jpeg")
  21466. blob = dataURLtoBlob(image.src);
  21467. }
  21468. if(!img2){
  21469. img2 = new Image();
  21470. }
  21471. img2.base64Src = image.src;
  21472. img2.src = window.URL.createObjectURL(blob);
  21473. }
  21474. var oldSize = Math.max(img.width, img.height);
  21475. if(option.toType != "png"){//不是非要png的话
  21476. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21477. if(oldSize > option.maxSize){
  21478. compress(option.maxSize/oldSize, "jpeg");
  21479. }
  21480. reCom();
  21481. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21482. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21483. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21484. reCom();
  21485. }
  21486. }
  21487. }else{
  21488. //?貌似png会越压缩越大?
  21489. }
  21490. return img2 || img;
  21491. }
  21492. var _fixType=function(type) {
  21493. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21494. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21495. return 'image/' + r;
  21496. };
  21497. var saveFile=function(data, filename){
  21498. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21499. save_link.href = data;
  21500. save_link.download = filename;
  21501. var event = document.createEvent('MouseEvents');
  21502. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21503. save_link.dispatchEvent(event);
  21504. };
  21505. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21506. var info = this.getSnapAngleInfo();
  21507. var str = ',{\r\t' + info;
  21508. var arg = arguments[0];
  21509. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21510. if (arg && arg.__callback) {
  21511. return arg.__callback(imgData, info)
  21512. }
  21513. var img = new Image();
  21514. img.src = imgData;
  21515. img.onload = function(){
  21516. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21517. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21518. var filename = "snap" + (new Date()).getTime();
  21519. saveFile(img2.src,filename + ".jpg");
  21520. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21521. str +=('\r\t"sid":"'+filename+'",');
  21522. str +=('\r\t"name":"'+filename+'"\r}');
  21523. logData(str)
  21524. }
  21525. }});
  21526. }
  21527. ,
  21528. n.prototype.getSnapAngleInfo = function(){
  21529. var info = {};
  21530. var str = '"metadata":{';
  21531. var q = this.camera.quaternion.clone();
  21532. switch (this.mode) {
  21533. case "panorama":
  21534. info.scan_id = this.currentPano.id;
  21535. str += ('"scan_id":"'+this.currentPano.id+'",');
  21536. break;
  21537. case "floorplan":
  21538. info.camera_mode = 1;
  21539. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21540. q.multiply(this.camera.quaternion);
  21541. str += ('"camera_mode":1,');
  21542. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21543. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21544. break;
  21545. case "dollhouse":
  21546. info.camera_mode = 2;
  21547. str += ('"camera_mode":2,');
  21548. break;
  21549. }
  21550. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21551. console.log(info.camera_position)
  21552. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21553. /**fyz 对相机截屏的角度进行校对 */
  21554. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21555. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21556. out.x *= -1;
  21557. out.w *= -1;
  21558. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21559. }else{
  21560. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21561. }
  21562. info.zoom = this.zoomLevel;
  21563. console.log(info.camera_quaternion)
  21564. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21565. // fyz 扩展编辑页面, 加上导览点缩放值
  21566. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21567. return str;
  21568. }
  21569. //------end
  21570. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21571. if(!g_currentHot) return;
  21572. g_currentHot = null;
  21573. var hotPop = document.getElementById('popup');
  21574. hotPop.style.display = "none";
  21575. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21576. $("#popup iframe:last").remove();
  21577. var _bgaudio = document.getElementById("bgaudio");
  21578. //判断音乐是否暂停或者是否存在
  21579. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21580. {
  21581. //g_bgAudio.play();
  21582. manage.switchBgmState(true)
  21583. }; */
  21584. if(g_bgAudio && g_bgAudio.pauseByHot){
  21585. manage.switchBgmState(true)
  21586. }
  21587. //$('#player').off("click",this.closePopup);
  21588. return false
  21589. }
  21590. n.prototype.setupCustomProperties = function(e) {
  21591. var t = e || u.PANORAMA;
  21592. Object.defineProperty(this, "mode", {
  21593. get: function() {
  21594. return t
  21595. },
  21596. set: function(e) {
  21597. var i = t;
  21598. t = e,
  21599. this.onModeUpdated(i, t)
  21600. }
  21601. })
  21602. }
  21603. ,
  21604. n.prototype.isInMode = function() {
  21605. for (var e = 0; e < arguments.length; e++)
  21606. if (this.mode === arguments[e])
  21607. return !0;
  21608. return !1
  21609. }
  21610. ,
  21611. n.prototype.isOutsideMode = function(e) {
  21612. return e = e || this.mode,
  21613. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21614. }
  21615. ,
  21616. n.prototype.is360View = function(e, t) {
  21617. return e === u.PANORAMA && t && !t.isAligned()
  21618. }
  21619. ,
  21620. n.prototype.setScene = function(e) {
  21621. this.sceneIntersectionPlane = e.plane,
  21622. this.path.setScene(e),
  21623. this.moveReticuleToScene(e)
  21624. }
  21625. ,
  21626. n.prototype.moveReticuleToScene = function(e) {
  21627. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21628. e.add(this.reticule)
  21629. }
  21630. ,
  21631. n.prototype.updateModel = function() {
  21632. function e(e, t, n) {
  21633. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21634. }
  21635. function t(e, t) {
  21636. if (this.mode === u.DOLLHOUSE) {
  21637. var n = e ? this.model.center.y : n = t.center.y;
  21638. i.call(this, n)
  21639. }
  21640. }
  21641. function i(e) {
  21642. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21643. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21644. , n = t.position.y + (e - i.target.y)
  21645. , r = f.showFloorDuration + f.showFloorDelay;
  21646. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21647. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21648. }
  21649. this.model = this.modelManager.getActiveModel(),
  21650. this.model.on("floor.changed", e.bind(this)),
  21651. this.model.on("allfloors.toggled", t.bind(this)),
  21652. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21653. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21654. var e2 = this;
  21655. this.model.panos.list.forEach(function(a) {
  21656. a.vrMarker.addEventListener("click", function() {
  21657. e2.flyToPano({
  21658. pano: a
  21659. })
  21660. })
  21661. })
  21662. /********************************************************************************************************************************************/
  21663. }
  21664. ,
  21665. n.prototype.updateModelDependentData = function() {
  21666. this.cameraControls.setModelForControls(this.model),
  21667. this.getPanoMarkersFromModel(this.model)
  21668. }
  21669. ,
  21670. n.prototype.onModelChanged = function() {
  21671. this.updateModel(),
  21672. this.updateModelDependentData()
  21673. }
  21674. ,
  21675. n.prototype.getPanoMarkersFromModel = function(e) {
  21676. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21677. return t.marker ? e.concat(t.marker) : e
  21678. }, [])
  21679. }
  21680. ,
  21681. n.prototype.handleControlMove = function(e) {
  21682. this.emit(w.Move, e)
  21683. }
  21684. ,
  21685. n.prototype.handleControlInputStart = function(e) {
  21686. this.emit(w.InputStart, e)
  21687. }
  21688. ,
  21689. n.prototype.onModeUpdated = function(e, t) {
  21690. this.cameraControls.activateControls(t),
  21691. this.emit(w.ModeChanged, e, t)
  21692. }
  21693. ,
  21694. n.prototype.isWarping = function() {
  21695. return this.path.warping
  21696. }
  21697. ,
  21698. n.prototype.isWaitingToWarp = function() {
  21699. return this.path.waitingToWarp
  21700. }
  21701. ,
  21702. n.prototype.getLabelScaleFactor = function() {
  21703. if (this.isOutsideMode()) {
  21704. var e = 10
  21705. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21706. return t
  21707. }
  21708. return .5
  21709. }
  21710. ,
  21711. n.prototype.changeMusic = function() {//xzw add
  21712. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21713. g_playAudio = g_bgAudio;
  21714. //g_bgAudio.play();
  21715. manage.switchBgmState(true)
  21716. }else{
  21717. if(!g_play){
  21718. g_playAudio = g_bgAudio;
  21719. }else{//防止再次播放时重播一遍
  21720. g_playAudio = null;
  21721. }
  21722. } */
  21723. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21724. manage.switchBgmState(true)
  21725. } */
  21726. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21727. }
  21728. ,
  21729. n.prototype.bindEvents = function(e) {
  21730. e !== document && e.setAttribute("tabindex", -1),
  21731. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21732. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21733. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21734. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21735. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21736. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21737. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21738. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21739. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21740. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21741. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21742. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21743. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21744. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21745. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21746. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21747. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21748. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21749. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21750. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21751. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21752. // lzb
  21753. window.getSeft && getSeft(this);
  21754. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21755. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21756. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21757. }else{
  21758. $('#closepop').on("click",this.closePopup.bind(this));
  21759. }
  21760. }
  21761. ,
  21762. n.prototype.onMouseDown = function(e) {
  21763. e.currentTarget !== document && e.currentTarget.focus(),
  21764. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21765. this.updateIntersect())
  21766. }
  21767. ,
  21768. n.prototype.onMouseMove = function(e) {
  21769. this.isTouchEvent = !1,
  21770. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21771. }
  21772. ,
  21773. n.prototype.onMouseOver = function(e) {
  21774. this.containsMouse = !0,
  21775. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21776. }
  21777. ,
  21778. n.prototype.onMouseOut = function(e) {
  21779. this.containsMouse = !1
  21780. }
  21781. ,
  21782. n.prototype.onMouseUp = function(e) {
  21783. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21784. }
  21785. ,
  21786. n.prototype.onTouchStart = function(e) {
  21787. if (e.currentTarget !== document && e.currentTarget.focus(),
  21788. !this.mouseDown) {
  21789. this.couldBeLongTap = !0;
  21790. var t = g.average(e.changedTouches, "clientX")
  21791. , i = g.average(e.changedTouches, "clientY");
  21792. this.handleInputStart.call(this, t, i, !0),
  21793. this.mouseDownTimer = setTimeout(function() {
  21794. this.updateIntersect(),
  21795. this.handleInputEnd.call(this, t, i, !0)
  21796. }
  21797. .bind(this), f.input.longTapThreshold)
  21798. }
  21799. }
  21800. ,
  21801. n.prototype.onTouchMove = function(e) {
  21802. var t = g.average(e.changedTouches, "clientX")
  21803. , i = g.average(e.changedTouches, "clientY");
  21804. this.handleInputMove.call(this, t, i, !0)
  21805. }
  21806. ,
  21807. n.prototype.onTouchEnd = function(e) {
  21808. if (clearTimeout(this.mouseDownTimer),
  21809. this.mouseDown) {
  21810. this.couldBeLongTap = !1,
  21811. this.updateIntersect();
  21812. var t = g.average(e.changedTouches, "clientX")
  21813. , i = g.average(e.changedTouches, "clientY");
  21814. this.handleInputEnd.call(this, t, i, !0)
  21815. }
  21816. }
  21817. ,
  21818. n.prototype.onPointerDown = function(e) {
  21819. return e.currentTarget !== document && e.currentTarget.focus(),
  21820. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21821. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21822. void (this.mouseDownTimer = setTimeout(function() {
  21823. this.updateIntersect(),
  21824. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21825. }
  21826. .bind(this), f.input.longTapThreshold)))
  21827. }
  21828. ,
  21829. n.prototype.onPointerMove = function(e) {
  21830. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21831. }
  21832. ,
  21833. n.prototype.onPointerUp = function(e) {
  21834. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21835. this.couldBeLongTap = !1,
  21836. this.updateIntersect(),
  21837. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21838. }
  21839. ,
  21840. n.prototype.onPointerOut = function(e) {
  21841. this.mouseDown = !1
  21842. }
  21843. ,
  21844. n.prototype.onPointerCancel = function(e) {
  21845. this.mouseDown = !1
  21846. }
  21847. ,
  21848. n.prototype.onKeyDown = function(e) {
  21849. var t = function() {
  21850. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21851. }
  21852. .bind(this)
  21853. , i = e.which;
  21854. switch (i) {
  21855. case p.F:
  21856. t(),
  21857. this.changeFloor(-1);
  21858. break;
  21859. case p.R:
  21860. t(),
  21861. this.changeFloor(1)
  21862. }
  21863. if (this.mode === u.PANORAMA)
  21864. switch (i) {
  21865. case p.UPARROW:
  21866. case p.W:
  21867. this.flyLocalDirection(d.FORWARD.clone());
  21868. break;
  21869. case p.DOWNARROW:
  21870. case p.S:
  21871. this.flyLocalDirection(d.BACK.clone());
  21872. break;
  21873. case p.A:
  21874. this.flyLocalDirection(d.LEFT.clone());
  21875. break;
  21876. case p.D:
  21877. this.flyLocalDirection(d.RIGHT.clone())
  21878. }
  21879. }
  21880. ,
  21881. n.prototype.handleScrollPinchZoom = function() {
  21882. return function(e) {
  21883. var t = e
  21884. , i = this.zoomLevel;
  21885. this.zoomBy(t),
  21886. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21887. }
  21888. }(),
  21889. n.prototype.handleControlPinch = function(e) {
  21890. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21891. }
  21892. ,
  21893. n.prototype.handleControlScroll = function(e) {
  21894. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21895. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21896. }
  21897. ,
  21898. n.prototype.handleInputStart = function(e, t, i) {
  21899. //许钟文加
  21900. var pad = this.handelPadding(e, t);
  21901. e = pad.x;
  21902. t = pad.y;
  21903. this.isTouchEvent = i,
  21904. m.convertScreenPositionToNDC(e, t, this.mouse),
  21905. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21906. this.mouseCouldBeClickToMove = !0,
  21907. this.mouseDown = !0;
  21908. if (this.mouseCouldBeClickToMove) {
  21909. //window.DownInterface && new DownInterface().state(this,Hot);
  21910. window.Hotpoint && new Hotpoint().state(this,Hot);
  21911. }
  21912. if( this.overlayGroup.children.length){
  21913. this.overlayGroup.children.forEach((overlay)=>{
  21914. overlay.overlayType == "video" /* && overlay.inSight */&& overlay.plane.material.map.image.play()
  21915. })
  21916. //this.overlayInitedPlay = true
  21917. }
  21918. }
  21919. ,
  21920. n.prototype.handelPadding = function(x, y) {
  21921. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21922. if (!this.pad)
  21923. this.pad = {
  21924. x: dom.getOffset("left", $("#player")[0]),
  21925. y: dom.getOffset("top", $("#player")[0])
  21926. }
  21927. return {
  21928. x: x - this.pad.x,
  21929. y: y - this.pad.y
  21930. }
  21931. }
  21932. n.prototype.handleInputMove = function(e, t, i) {
  21933. //许钟文加
  21934. var pad = this.handelPadding(e, t);
  21935. e = pad.x;
  21936. t = pad.y;
  21937. this.isTouchEvent = i,
  21938. m.convertScreenPositionToNDC(e, t, this.mouse),
  21939. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21940. this.couldBeLongTap = !1,
  21941. clearTimeout(this.mouseDownTimer)),
  21942. this.mouseLastMoveTime = Date.now(),
  21943. this.reticule.move(e, t, i)
  21944. }
  21945. ,
  21946. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21947. if (this.isTouchEvent = i,
  21948. this.mouseDown = !1,
  21949. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21950. !i && this.couldBeLongTap)
  21951. return !0;
  21952. if (this.handleLongTap())
  21953. return !0;
  21954. if (this.mouseCouldBeClickToMove) {
  21955. if (this.flying)
  21956. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21957. !0;
  21958. //add----
  21959. if(this.checkHotClick())//add
  21960. return !0;
  21961. if(this.hoveringPlane){
  21962. this.clickOverlay(this.hoveringPlane)
  21963. return;
  21964. }
  21965. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21966. this.history.invalidate(),
  21967. this.intersect && (this.mode == "panorama" || !window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch))// 改
  21968. return this.flyToPanoClosestToMouse();
  21969. if (this.mode === u.PANORAMA) {
  21970. var n = this.closestPanoInDirection(this.getMouseDirection());
  21971. return n ? this.flyToPano({
  21972. pano: n
  21973. }) : this.bump(this.getMouseDirection())
  21974. }
  21975. }
  21976. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21977. }
  21978. ,
  21979. n.prototype.handleLongTap = function() {
  21980. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21981. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21982. !0
  21983. }
  21984. ,
  21985. n.prototype.checktagClick = function() {
  21986. if (this.tagManager.intersectTag) {
  21987. var e = this.isTouchEvent
  21988. , t = this.tagManager.clickedOnTag(e, this);
  21989. return e || t || y.cancelById(V.LookTransition),
  21990. !0
  21991. }
  21992. if (this.tagManager.activeTag)
  21993. return this.tagManager.dismissActiveTag(),
  21994. !1
  21995. }
  21996. ,
  21997. n.prototype.rankedtagInDirection = function(e, t) {
  21998. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21999. }
  22000. ,
  22001. n.prototype.start = function(e) {
  22002. //-------------------
  22003. window.initOverlay(r)
  22004. this.model.loadOverlays()
  22005. $('.hardware-list').removeClass('unable')
  22006. //-------------------
  22007. var t = e.mode
  22008. , i = e.pano
  22009. , n = e.position
  22010. , rr = e.quaternion
  22011. , o = e.tag
  22012. , a = e.quickstart
  22013. , s = $.Deferred();
  22014. this.updateModelDependentData(),
  22015. this.updateFromControls(),
  22016. this.findDefaultViews();
  22017. var l = this.is360View(t, i);
  22018. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  22019. s.done(function(e) {
  22020. this.emit(w.Ready, l, e, o)
  22021. }
  22022. .bind(this)),
  22023. s.promise()
  22024. }
  22025. ,
  22026. n.prototype.startOutside = function(e, t) {
  22027. var i = e.mode
  22028. , n = e.pano
  22029. , r = e.position
  22030. , o = e.quaternion
  22031. , a = e.zoom
  22032. , s = e.floorVisibility
  22033. , l = e.tag;
  22034. this.emit(w.StartOutside, f[i].transitionTime),
  22035. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22036. y.cancelById(V.FlyToViewFloor),
  22037. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22038. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22039. }
  22040. ,
  22041. n.prototype.startInside = function(e, t, i, n, r) {
  22042. r = r || $.Deferred(),
  22043. this.currentPano = e;
  22044. var o = e && !e.isAligned();
  22045. if (t = o ? e.position : t || e.position,
  22046. i = i || e.quaternion,
  22047. e) {
  22048. var a = this.startInside.bind(this, e, t, i, n, r);
  22049. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22050. return
  22051. }
  22052. //add
  22053. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22054. return this.mode = u.PANORAMA,
  22055. e.floor.enter(this.mode),
  22056. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22057. this.switchCameraMode(this.mode, i),
  22058. this.emit(w.StartInside, o),
  22059. r.resolve(!0),
  22060. r
  22061. }
  22062. ,
  22063. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22064. if (r = r || $.Deferred(),
  22065. this.dollhouseMode(),
  22066. !e)
  22067. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22068. r.resolve(!1),
  22069. r;
  22070. t = t || e.position;
  22071. var o = i || this.cameraControls.activeControl.camera.quaternion
  22072. , a = e.position;
  22073. return this.fitDollhouse(a, t, o),
  22074. setTimeout(function(t) {
  22075. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22076. var n = {
  22077. mode: u.PANORAMA,
  22078. pano: e,
  22079. quaternion: i,
  22080. callback: function() {
  22081. this.emit(w.FlyinFinished),
  22082. r.resolve(!0)
  22083. }
  22084. .bind(this)
  22085. };
  22086. this.flyToNewMode(n)
  22087. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22088. r
  22089. }
  22090. ,
  22091. n.prototype.checkAndWaitForPanoLoad = function() {
  22092. var e = {}
  22093. , t = {}
  22094. , i = 5e3
  22095. , n = function() {
  22096. for (var n in e)
  22097. if (e.hasOwnProperty(n) && e[n]) {
  22098. var r = performance.now() - t[n];
  22099. if (r < i)
  22100. return !0
  22101. }
  22102. return !1
  22103. };
  22104. return function(r, o, a, s, l, c, h, u, d, p) {
  22105. if (n())
  22106. return !0;
  22107. var f = function(t, i, n) {
  22108. N.delayOneFrame(function() {
  22109. e[t] = !1,
  22110. l && l(i, n)
  22111. }
  22112. .bind(this))
  22113. }
  22114. .bind(this, r.id)
  22115. , g = function(t, i) {
  22116. N.delayOneFrame(function() {
  22117. e[t] = !1,
  22118. c && c(i)
  22119. }
  22120. .bind(this))
  22121. }
  22122. .bind(this, r.id);
  22123. try {
  22124. return null !== u && void 0 !== u || (u = !0),
  22125. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22126. e[r.id] && (t[r.id] = performance.now()),
  22127. e[r.id]
  22128. } catch (n) {
  22129. throw e[r.id] = !1,
  22130. t[r.id] = performance.now() - i,
  22131. n
  22132. }
  22133. }
  22134. }(),
  22135. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22136. if (!e)
  22137. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22138. return r && this.model.waitForLoad(e, function() {
  22139. return e.isLoaded(i)
  22140. }),
  22141. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22142. !0)
  22143. }
  22144. ,
  22145. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22146. var e = new r.Vector3;
  22147. return function(t, i, n, r, o, a, s, l) {
  22148. if (!t)
  22149. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22150. return e.copy(d.FORWARD),
  22151. this.getDirection(e),
  22152. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22153. return t.isLoaded(i)
  22154. }),
  22155. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22156. n && n(e, t)
  22157. }
  22158. .bind(this)).fail(function(e) {
  22159. r && r(e)
  22160. }
  22161. .bind(this)).progress(function(e, t, i) {
  22162. o && o(e, t, i)
  22163. }
  22164. .bind(this)),
  22165. !0)
  22166. }
  22167. }(),
  22168. n.prototype.switchCameraMode = function(e, t) {
  22169. var i = this.cameraControls.controls[e]
  22170. , n = i.camera;
  22171. switch (e) {
  22172. case u.PANORAMA:
  22173. n.position.copy(this.currentPano.position);
  22174. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22175. i.lookAt(o.add(n.position));
  22176. break;
  22177. case u.DOLLHOUSE:
  22178. /* var a = this.position.clone();
  22179. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22180. n.position.copy(a),
  22181. i.target.copy(this.target.clone().setY(this.model.center.y));
  22182. break; */
  22183. //for多楼层 且 让模型刚好适应屏幕
  22184. var box = this.model.boundingBox.clone();
  22185. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22186. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22187. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22188. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22189. console.log(boxSize.x,distance, boxSize.length() / 2)
  22190. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22191. if(this.mode === u.PANORAMA){
  22192. i.target.copy(this.model.center);
  22193. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22194. }else{
  22195. i.target.copy(this.target.clone().setY(this.model.center.y))
  22196. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22197. }
  22198. vec.multiplyScalar(distance )
  22199. n.position.copy(i.target.clone().add(vec))
  22200. break
  22201. case u.FLOORPLAN:
  22202. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22203. i.target.copy(this.model.center).setY(0),
  22204. i.zoomToContain(this.model.size),
  22205. i.rotateToView(this.model.size, this.getDirection())
  22206. }
  22207. i.update(0)
  22208. }
  22209. ,
  22210. n.prototype.update = function() {
  22211. var e = (new r.Vector3,
  22212. {})
  22213. , t = [];
  22214. return function(i) {
  22215. this.updatePersistentZooming(i),
  22216. this.updateFromControls(i),
  22217. this.getCurrentNodePanos(t)
  22218. if(this.hasChanged(e) ) {
  22219. this.lastChangeTime = Date.now(),
  22220. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22221. this.emit(w.ViewChanged),
  22222. this.intersectHot && this.intersectHot.showTitle()
  22223. for(var i in this.model.hots){
  22224. this.model.hots[i].update(this.mode,this.camera)
  22225. }
  22226. }
  22227. /* if(e.cameraChanged){
  22228. this.controlVideosPlay()
  22229. } */
  22230. this.model.supportsTiles && (this.updateTileDownloader(t),
  22231. this.updatePanoRenderer(t)),
  22232. this.updatePreRendering(t),
  22233. this.reticule.update(),
  22234. this.path.update(),
  22235. this.spider.update(),
  22236. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22237. this.updateControlLocks(),
  22238. this.model.supportsTiles && this.updateZoomPano()
  22239. }
  22240. }(),
  22241. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22242. var lastMode, lastPano;
  22243. return function(){
  22244. var mode = this.mode;
  22245. var pano = mode == "panorama" ? this.currentPano : "";
  22246. if(mode != "panorama" || pano != lastPano){
  22247. overlay.noBlock = null
  22248. }
  22249. this.overlayGroup.children.forEach((overlay)=>{
  22250. if(overlay.overlayType == "video" ){
  22251. var matrix = overlay.plane.matrixWorld;
  22252. var inSight = false;
  22253. var cameraDir = this.getDirection();
  22254. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22255. var vertexes = []
  22256. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22257. for(let i=0; i<4; i++){
  22258. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22259. vertexes.push(vertex)
  22260. if(overlay.noBlock == null){
  22261. if(!m.ifShelter(vertex)){
  22262. overlay.noBlock = true
  22263. }
  22264. inSight = true; break;
  22265. }else{
  22266. overlay.noBlock = true
  22267. }
  22268. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22269. inSight = true; break;
  22270. }
  22271. }
  22272. }
  22273. overlay.inSight = inSight
  22274. if(!inSight)overlay.plane.material.map.image.pause()
  22275. else overlay.plane.material.map.image.play()//maybe fail
  22276. }
  22277. })
  22278. lastMode = mode, lastPano = pano
  22279. }
  22280. }() */
  22281. n.prototype.updatePersistentZooming = function(e) {
  22282. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22283. }
  22284. ,
  22285. n.prototype.updateControlLocks = function() {
  22286. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22287. }
  22288. ,
  22289. n.prototype.updatePanoRenderer = function() {
  22290. var e = new r.Vector3;
  22291. return function(t) {
  22292. var i = this.nextPano || this.currentPano;
  22293. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22294. this.getDirection(e),
  22295. this.panoRenderer.updateDirection(e))
  22296. }
  22297. }(),
  22298. n.prototype.cleanupInactivePanos = function() {
  22299. var e = []
  22300. , t = [];
  22301. return function() {
  22302. e.length = 0,
  22303. e.push(this.currentPano),
  22304. this.nextPano && e.push(this.nextPano),
  22305. t.length = 0;
  22306. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22307. t.push(this.panoRenderer.activePanos[i]);
  22308. for (var n = 0; n < t.length; n++) {
  22309. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22310. r.id === e[a].id && (o = !1);
  22311. o && r.exit()
  22312. }
  22313. }
  22314. }(),
  22315. n.prototype.updatePreRendering = function() {
  22316. var e = {};
  22317. return function(t) {
  22318. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22319. var i = this.nextPano || this.currentPano;
  22320. if (i && t && t.length > 1) {
  22321. var n = t.findIndex(function(e) {
  22322. if (e.id === i.id)
  22323. return !0
  22324. });
  22325. if (n >= 0 && n + 1 < t.length) {
  22326. var r = t[n + 1];
  22327. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22328. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22329. window.setTimeout(function(t) {
  22330. e[t.id] = !1
  22331. }
  22332. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22333. }
  22334. .bind(this, r), f.tiling.panoPreRenderDelay),
  22335. e[r.id] = !0)
  22336. }
  22337. }
  22338. }
  22339. }
  22340. }(),
  22341. n.prototype.enablePreRendering = function() {
  22342. this.preRenderingEnabled = !0
  22343. }
  22344. ,
  22345. n.prototype.disablePreRendering = function() {
  22346. this.preRenderingEnabled = !1,
  22347. this.cleanupInactivePanos()
  22348. }
  22349. ,
  22350. n.prototype.updateTileDownloader = function() {
  22351. var e = new r.Vector3;
  22352. return function(t) {
  22353. var i = this.nextPano || this.currentPano;
  22354. i && (e.copy(d.FORWARD),
  22355. this.getDirection(e),
  22356. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22357. this.tileDownloader.processPriorityQueue = !0)
  22358. }
  22359. }(),
  22360. n.prototype.updateFromControls = function(e) {
  22361. null !== e && void 0 !== e || (e = 0),
  22362. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22363. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22364. this.position.copy(this.cameraControls.activeControl.camera.position),
  22365. this.target.copy(this.cameraControls.activeControl.target),
  22366. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22367. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22368. this.camera.position.copy(this.position),
  22369. this.camera.quaternion.copy(this.quaternion),
  22370. this.camera.updateMatrix(),
  22371. this.camera.updateMatrixWorld()
  22372. }
  22373. ,
  22374. n.prototype.hasChanged = function(e) {
  22375. /* if (!this.previousState)
  22376. return this.previousState = {
  22377. allFloorsVisible: this.model.allFloorsVisible,
  22378. position: this.position.clone(),
  22379. quaternion: this.quaternion.clone(),
  22380. mouse: this.mouse.clone(),
  22381. labelScaleFactor: this.getLabelScaleFactor(),
  22382. currentFloor: this.model.currentFloor,
  22383. projectionMatrix: this.camera.projectionMatrix.clone(),
  22384. worldMatrix: this.camera.matrixWorld.clone(),
  22385. mode: this.mode,
  22386. modelPosition: this.model.position.clone(),
  22387. modelCenter: this.model.center.clone(),
  22388. zoomLevel: this.zoomLevel
  22389. },
  22390. !0;
  22391. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22392. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22393. e.moved = !this.position.equals(this.previousState.position),
  22394. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22395. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22396. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22397. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22398. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22399. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22400. e.modeChanged = this.mode !== this.previousState.mode,
  22401. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22402. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22403. e.nextPanoActive = null !== this.nextPano,
  22404. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22405. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22406. this.previousState.position.copy(this.position),
  22407. this.previousState.quaternion.copy(this.quaternion),
  22408. this.previousState.mouse.copy(this.mouse),
  22409. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22410. this.previousState.currentFloor = this.model.currentFloor,
  22411. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22412. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22413. this.previousState.mode = this.mode,
  22414. this.previousState.modelPosition.copy(this.model.position),
  22415. this.previousState.modelCenter.copy(this.model.center),
  22416. this.previousState.zoomLevel = this.zoomLevel,
  22417. !t */
  22418. if (!this.previousState)
  22419. {
  22420. this.previousState = {
  22421. allFloorsVisible: this.model.allFloorsVisible,
  22422. position: this.position.clone(),
  22423. quaternion: this.quaternion.clone(),
  22424. mouse: this.mouse.clone(),
  22425. //labelScaleFactor: this.getLabelScaleFactor(),
  22426. currentFloor: this.model.currentFloor,
  22427. projectionMatrix: this.camera.projectionMatrix.clone(),
  22428. worldMatrix: this.camera.matrixWorld.clone(),
  22429. mode: this.mode,
  22430. modelPosition: this.model.position.clone(),
  22431. modelCenter: this.model.center.clone(),
  22432. zoomLevel: this.zoomLevel
  22433. };
  22434. return !0;
  22435. }
  22436. //许钟文改 分成相机是否改变cameraChanged 和其他
  22437. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22438. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22439. e.cameraChanged = !a;
  22440. /* if(!t){//主要判断相机是否旋转
  22441. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22442. }else e.cameraChanged2 = false */
  22443. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22444. e.moved = !this.position.equals(this.previousState.position),
  22445. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22446. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22447. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22448. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22449. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22450. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22451. e.modeChanged = this.mode !== this.previousState.mode,
  22452. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22453. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22454. e.nextPanoActive = null !== this.nextPano,
  22455. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22456. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22457. this.previousState.position.copy(this.position),
  22458. this.previousState.quaternion.copy(this.quaternion),
  22459. this.previousState.mouse.copy(this.mouse),
  22460. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22461. this.previousState.currentFloor = this.model.currentFloor,
  22462. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22463. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22464. this.previousState.mode = this.mode,
  22465. this.previousState.modelPosition.copy(this.model.position),
  22466. this.previousState.modelCenter.copy(this.model.center),
  22467. this.previousState.zoomLevel = this.zoomLevel;
  22468. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22469. return !t
  22470. }
  22471. ,
  22472. n.prototype.updateIntersect = function() {
  22473. var e = this.flying || this.isWarping()
  22474. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22475. , i = y.getById(V.LookTransition)
  22476. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22477. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22478. this.intersect = this.getMouseIntersect(); //xzw change
  22479. this.intersect && this.updateClosestPano(this.intersect),
  22480. // this.intersect && console.log(this.intersect.point),
  22481. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22482. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22483. }
  22484. ,
  22485. n.prototype.checkHotClick = function() {
  22486. if(this.intersectHot){
  22487. this.intersectHot.noAction || this.intersectHot.examine(this)
  22488. /* g_touraudio.pause();
  22489. g_bgaudio = false;
  22490. document.getElementById("bgaudio").pause();
  22491. var sWidth = document.body.scrollWidth;
  22492. var sHeight = document.body.scrollHeight;
  22493. var pop1 = document.getElementById('popup');
  22494. pop1.style.display = "block";
  22495. var myElement = document.createElement("iframe");
  22496. myElement.src = g_HotMeshes[i].hotLink;
  22497. myElement.id = "id1";
  22498. myElement.allowTransparency = "true";
  22499. myElement.style.width = "100%";
  22500. myElement.style.height = "100%";
  22501. myElement.scrolling = "no";
  22502. var element=document.getElementById("id1");
  22503. if (typeof(element)== "undefined" || element == null){
  22504. document.getElementById("popup").appendChild(myElement);
  22505. }
  22506. var oClose = document.getElementById("closepop");
  22507. oClose.onclick = function() {
  22508. pop1.style.display = "none";
  22509. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22510. $("#popup iframe:last").remove();
  22511. document.getElementById("bgaudio").play();
  22512. } */
  22513. return true;
  22514. }
  22515. },
  22516. n.prototype.getMouseDirection = function(e) {
  22517. e = e || this.mouse;
  22518. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22519. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22520. return i.sub(t).normalize()
  22521. }
  22522. ,
  22523. n.prototype.hoverOverlay = function(mesh){
  22524. if(!mesh){
  22525. this.hoveringPlane = null;
  22526. $("#player").css("cursor",this.currentCursor || "" );
  22527. }else{
  22528. var overlay = mesh.parent;
  22529. $("#player").css("cursor","pointer");
  22530. this.hoveringPlane = overlay;
  22531. return true;
  22532. }
  22533. },
  22534. n.prototype.clickOverlay = function(overlay){
  22535. if(this.openOverlay && !overlay)return;
  22536. var plane = overlay.plane;
  22537. if(overlay.overlayType == "video"){
  22538. if(plane.material.map.image.paused)plane.material.map.image.play()
  22539. else plane.material.map.image.pause();
  22540. }
  22541. /* if(window.EditOverlay &&EditOverlay.editing){
  22542. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22543. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22544. EditOverlay.endAddPlane();
  22545. EditOverlay.updateOverlayPanel(overlay)
  22546. EditOverlay.controlSelectOverlay(overlay)
  22547. return;
  22548. } */
  22549. },
  22550. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22551. e = e || this.mouse.clone(),
  22552. t = t || this.model.floors.reduce(function(e, t) {
  22553. return t.hidden ? e : e.concat(t.collider.children)
  22554. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22555. for(var i in this.model.hots){
  22556. t.push(this.model.hots[i].mesh);
  22557. }
  22558. this.overlayGroup && (t = t.concat(this.overlayGroup.children));
  22559. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22560. this.raycaster.set(i, this.getMouseDirection(e));
  22561. var n = this.raycaster.intersectObjects(t, true);//add true
  22562. // n[0] && console.log(n[0].point);
  22563. if(g_HotStatus=="add"){
  22564. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22565. console.log(points[0]);
  22566. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22567. }
  22568. this.intersectHot && this.intersectHot.hideTitle()
  22569. if (0 === n.length){
  22570. this.intersectHot = null; //add
  22571. if(g_HotStatus!="add") $("#player").css("cursor","");
  22572. return null;
  22573. }
  22574. var o = n[0];
  22575. if(o.object.type == "hotSprite"){ //add
  22576. this.intersectHot = o.object.belongHot;
  22577. this.intersectHot.showTitle()
  22578. this.intersectHot.noAction || $("#player").css("cursor","pointer");
  22579. return;
  22580. }
  22581. this.intersectHot = null;
  22582. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22583. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22584. if (o.face) {
  22585. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22586. var a = this.position.clone().sub(o.point);
  22587. a.dot(o.normal) < 0 && o.normal.negate(),
  22588. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22589. o.horizontal = o.normal.y > .8
  22590. }
  22591. // console.log(o.point);
  22592. return o
  22593. }
  22594. ,
  22595. n.prototype.updateClosestPano = function(e) {
  22596. var t = [s.filters.isPanoAligned()];
  22597. if (this.mode === u.PANORAMA) {
  22598. if (!this.currentPano)
  22599. return;
  22600. t.push(s.filters.not(this.currentPano)),
  22601. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22602. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22603. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22604. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22605. } else{
  22606. t.push((pano)=>{ // add
  22607. return this.checkHasNeighbor(pano)
  22608. })
  22609. t.push(s.filters.isOnVisibleFloor()),
  22610. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22611. }
  22612. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22613. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22614. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22615. this.closestPano = i) : this.isPanoHover = !1
  22616. }
  22617. ,
  22618. n.prototype.dollhouseMode = function(e, t) {
  22619. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22620. this.mode = u.DOLLHOUSE,
  22621. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22622. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22623. , n = new r.Vector3(15,10,15);
  22624. if (e && t) {
  22625. var o = d.FORWARD.clone().applyQuaternion(t)
  22626. , a = this.model.center.clone().sub(e)
  22627. , s = a.dot(o);
  22628. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22629. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22630. }
  22631. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22632. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22633. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22634. this.updateFromControls(),
  22635. this.model.alpha = 1,
  22636. this.model.skybox.material.uniforms.opacity.value = 0
  22637. }
  22638. ,
  22639. n.prototype.insideMode = function(e, t) {
  22640. var i = $.Deferred()
  22641. , n = t || null;
  22642. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22643. var r = [s.filters.isPanoAligned()];
  22644. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22645. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22646. this.flyToNewMode({
  22647. mode: u.PANORAMA,
  22648. pano: e,
  22649. callback: n
  22650. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22651. } else {
  22652. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22653. i.reject(o)
  22654. }
  22655. return i.promise()
  22656. }
  22657. ,
  22658. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22659. //if(urlHasValue('oldEntry')){
  22660. //搬自一代。
  22661. var maxY = this.model.boundingBox.max.y;
  22662. var n = d.FORWARD.clone().applyQuaternion(i)
  22663. , i = n.clone().add(e);
  22664. this.cameraControls.activeControl.target.copy(i),
  22665. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22666. //return;
  22667. /* //this.camera.position.copy(this.model.center);
  22668. //this.camera.updateMatrixWorld()
  22669. this.switchCameraMode("dollhouse", i) */
  22670. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22671. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22672. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22673. this.cameraControls.activeControl.target.copy(n).add(e);
  22674. var o = d.RIGHT.clone().applyQuaternion(i)
  22675. , a = d.UP.clone()
  22676. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22677. , l = this.model.boundingBox.max.clone()
  22678. , c = this.model.boundingBox.min.clone()
  22679. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22680. , u = 0
  22681. , p = 0
  22682. , g = 0;
  22683. h.forEach(function(e, t, i) {
  22684. var n = Math.abs(e.dot(o))
  22685. , r = e.dot(s);
  22686. n > u && (u = n,
  22687. p = r),
  22688. r > g && (g = r)
  22689. });
  22690. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22691. , v = s.clone().multiplyScalar(p).add(t)
  22692. , A = s.clone().multiplyScalar(g).add(t);
  22693. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22694. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22695. p = Math.max(p, 10),
  22696. g = Math.max(g, 10);
  22697. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22698. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22699. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22700. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22701. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22702. */
  22703. }
  22704. ,
  22705. n.prototype.floorplanMode = function(e, t, i) {
  22706. this.mode = u.FLOORPLAN;
  22707. var n = this.cameraControls.controls[u.FLOORPLAN];
  22708. n.reset();
  22709. var r = e ? e : this.model.center;
  22710. if (n.target.copy(r).setY(0),
  22711. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22712. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22713. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22714. t) {
  22715. var o = d.LEFT.clone().applyQuaternion(t);
  22716. n.rotateLeft(-Math.atan2(o.x, o.z))
  22717. } else
  22718. n.rotateToView(this.model.size, this.getDirection());
  22719. n.update(0)
  22720. }
  22721. ,
  22722. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22723. return e.skipWarpingCheck = !0,
  22724. this.flyToPano(e, t)
  22725. }
  22726. ,
  22727. n.prototype.updateMarkerVisi = function() {//加
  22728. if(this.mode != "panorama")return;
  22729. this.model.panos.list.forEach((pano)=>{
  22730. if(!pano.marker)return;
  22731. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22732. })
  22733. }
  22734. ,
  22735. n.prototype.updateHotVisible = function(pano){
  22736. var hots = this.model.hots;
  22737. pano = pano || this.currentPano;
  22738. for (var index in hots){
  22739. var visible;
  22740. if(this.mode != "panorama"){
  22741. visible = true;
  22742. }else{
  22743. //hots[index].mesh.material.depthTest = false;
  22744. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22745. }
  22746. hots[index].mesh.visible = visible;
  22747. }
  22748. },
  22749. n.prototype.flyToPano = function(e, t) {
  22750. var i = e.pano
  22751. , n = e.lookAtPoint
  22752. , o = e.duration
  22753. , a = e.aimDuration
  22754. , s = e.maxDistanceOverride
  22755. , l = e.skipWarpingCheck
  22756. , c = e.constantMoveSpeed
  22757. , h = null
  22758. , p = null;
  22759. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22760. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22761. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22762. t && t(),
  22763. !1;
  22764. if (this.updateLastView(),
  22765. this.mode !== u.PANORAMA) {
  22766. var m;
  22767. return n && (m = (new r.Quaternion).setFromUnitVectors(d.FORWARD, n.sub(i.position).normalize())),
  22768. void this.flyToNewMode({
  22769. mode: u.PANORAMA,
  22770. pano: i,
  22771. duration: o,
  22772. quaternion: m,
  22773. callback: t
  22774. })
  22775. }
  22776. if (!i || (h = g.deepExtend(e),
  22777. p = function() {
  22778. N.delayOneFrame(function() {
  22779. this.flyToPano(h, t)
  22780. }
  22781. .bind(this))
  22782. }
  22783. .bind(this),
  22784. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22785. var C = function(e) {
  22786. t && t(e)
  22787. }
  22788. .bind(this);
  22789. this.currentPano || (this.currentPano = i,
  22790. this.path.placeCpm(),
  22791. this.path.fadeOutCpm(f.path.fadeOutTime),
  22792. this.spider.draw());
  22793. var I = o;
  22794. if ("number" != typeof o) {
  22795. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22796. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22797. }
  22798. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22799. 1 !== this.zoomLevel)
  22800. switch (f.zoom.transitionStyle) {
  22801. case 1:
  22802. this.smoothZoomToDefault(I / 2);
  22803. break;
  22804. case 2:
  22805. return h = g.deepExtend(e),
  22806. p = this.flyToPano.bind(this, h, t),
  22807. void this.smoothZoomToDefault(f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22808. }
  22809. if (n) {
  22810. y.cancelById(V.LookTransition),
  22811. I *= f.transition.aimSlowFactor;
  22812. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22813. , _ = (new r.Matrix4).lookAt(i.position, n, d.UP)
  22814. , T = (new r.Quaternion).setFromRotationMatrix(_)
  22815. , S = b.clone()
  22816. , M = new r.Vector3;
  22817. if (i === this.currentPano) {
  22818. var R = d.FORWARD.clone().applyQuaternion(b)
  22819. , P = d.FORWARD.clone().applyQuaternion(T)
  22820. , O = R.angleTo(P);
  22821. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22822. void y.start(function(e) {
  22823. S.copy(b),
  22824. v.quaternion(S, T)(e),
  22825. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22826. this.cameraControls.activeControl.lookAt(M)
  22827. }
  22828. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22829. }
  22830. }
  22831. if (i === this.currentPano || this.flying)
  22832. return void C();
  22833. this.flying = !0;
  22834. var L = this.position.clone()
  22835. , D = this.currentPano;
  22836. F.debug("Flying to pano ", i.position),
  22837. this.emit(w.PanoChosen, this.currentPano, i),
  22838. this.emit(w.FlyingStarted, i.position, L, i, D)
  22839. //---------before fly--------------- add
  22840. this.updateHotVisible(i); //更新热点显示
  22841. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22842. //地标变化
  22843. if(this.model.floorLogos){
  22844. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22845. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22846. //this.model.adjustfloorLogoHeight();
  22847. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22848. this.model.floorLogos[1].visible = true;
  22849. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22850. }
  22851. //=======================================
  22852. n && y.start(function(e) {
  22853. S.copy(b),
  22854. v.quaternion(S, T)(e),
  22855. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22856. this.cameraControls.activeControl.lookAt(M)
  22857. }
  22858. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22859. var B = c ? null : A[f.transition.movementEasing];
  22860. this.nextPano = i,
  22861. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22862. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22863. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22864. this.flying = !1,
  22865. this.currentPano !== i && this.currentPano.exit(),
  22866. i.enter(),
  22867. this.currentPano = i,
  22868. this.nextPano = null,
  22869. this.path.placeCpm(),
  22870. this.path.fadeOutCpm(f.path.fadeOutTime),
  22871. this.spider.draw(),
  22872. this.emit(w.FlyingEnded, i.position, L, i, D),
  22873. this.updateMarkerVisi(),//add
  22874. C(e)
  22875. //add:
  22876. if(this.mode == "panorama" && this.model.floorLogos){
  22877. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22878. //this.model.adjustfloorLogoHeight()
  22879. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22880. this.model.floorLogos[1].visible = false;
  22881. }
  22882. }
  22883. .bind(this), 0, B, "camFly", V.FlyToPano)
  22884. }
  22885. }
  22886. ,
  22887. window._tranOutsideFocus = 4399
  22888. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22889. console.log("focusPoint")
  22890. if(this.mode == "floorplan"){
  22891. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22892. var control = player.cameraControls.controls.floorplan;
  22893. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22894. var currentScale = control.absoluteScale;
  22895. var currentTarget = control.target.clone()
  22896. y.cancelById(window._tranOutsideFocus, true);
  22897. y.start(function(progress){
  22898. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22899. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22900. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22901. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22902. }else if(player.mode == "dollhouse"){
  22903. var control = player.cameraControls.controls.dollhouse;
  22904. var radius = o.radius || 8;
  22905. var currentTarget = control.target.clone()
  22906. var dir = control.offset.clone().normalize()
  22907. var currentRadius = control.offset.length();
  22908. y.cancelById(window._tranOutsideFocus, true);
  22909. y.start(function(progress){
  22910. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22911. let radius_ = radius*progress+currentRadius*(1-progress)
  22912. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22913. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22914. }
  22915. }
  22916. window._transitionPosId = 9999
  22917. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22918. y.cancelById(_transitionPosId)
  22919. var begin = function(object, pos, qua, scale){
  22920. if(pos){
  22921. if(!same(object.position, pos, 0.01)){
  22922. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22923. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22924. }
  22925. if(!same(object.quaternion, qua, 1e-6)){
  22926. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22927. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22928. }
  22929. if(!same(object.scale, scale, 0.001)){
  22930. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22931. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22932. }
  22933. }
  22934. }
  22935. var same = function(vec1, vec2, diff){
  22936. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22937. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22938. return s
  22939. }
  22940. this.overlayGroup.children.forEach(overlay=>{
  22941. var panoData = o.pano != void 0 && overlay.transformAtPanos[o.pano.id]
  22942. var useCustom = o.type == "beforeFlyOut" || !panoData
  22943. var pos = useCustom ? overlay.posCustom : panoData.pos;
  22944. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  22945. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  22946. overlay.getScaleBySize(panoData.width , panoData.height)
  22947. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  22948. begin(overlay, pos, qua, scale )
  22949. })
  22950. }
  22951. n.prototype.fastForwardActivePanoFlight = function(e) {
  22952. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  22953. y.adjustSpeed(V.FlyToPano, e),
  22954. y.adjustSpeed(V.LookTransition, e)
  22955. }
  22956. ,
  22957. n.prototype.flyToPanoClosestToMouse = function() {
  22958. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22959. this.intersect && this.updateClosestPano(this.intersect)),
  22960. this.closestPano)
  22961. return this.flyToPano({
  22962. pano: this.closestPano
  22963. });
  22964. var e = this.getMouseDirection();
  22965. this.flyDirection(e) || this.flyToPano({
  22966. pano: this.currentPano
  22967. })
  22968. }
  22969. ,
  22970. n.prototype.flyLocalDirection = function(e) {
  22971. var t = this.getDirection(e)
  22972. , i = 1 === e.z ? .4 : .75
  22973. , n = 1 === Math.abs(e.x);
  22974. return this.flyDirection(t, i, n)
  22975. }
  22976. ,
  22977. n.prototype.flyDirection = function(e, t, i) {
  22978. this.closePopup();//xzw add
  22979. var n = $.Deferred();
  22980. this.history.invalidate();
  22981. var r = this.closestPanoInDirection(e, t, i);
  22982. return r ? this.flyToPano({
  22983. pano: r
  22984. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22985. n.resolve(!1)),
  22986. n.promise()
  22987. }
  22988. ,
  22989. n.prototype.closestPanoInDirection = function(e, t, i) {
  22990. return this.rankedPanoInDirection(0, e, t, i)
  22991. }
  22992. ,
  22993. n.prototype.rankedPanoInDirection = function() {
  22994. var e = {
  22995. pano: null,
  22996. candidates: []
  22997. };
  22998. return function(t, i, n, r) {
  22999. t || (t = 0),
  23000. n = void 0 !== n ? n : .75;
  23001. var o = r ? "angle" : "direction";
  23002. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23003. this.cachedPanoCandidates = e.candidates,
  23004. e.pano
  23005. }
  23006. }(),
  23007. n.prototype.bump = function(e) {
  23008. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23009. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23010. if (s)
  23011. t = function() {
  23012. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23013. }
  23014. .bind(this),
  23015. i = function() {
  23016. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23017. }
  23018. .bind(this);
  23019. else {
  23020. var l = this.camera.position.clone()
  23021. , c = e.clone();
  23022. this.raycaster.set(l, c);
  23023. var h = this.model.floors.reduce(function(e, t) {
  23024. return e.concat(t.collider.children)
  23025. }, [])
  23026. , d = this.raycaster.intersectObjects(h)
  23027. , p = d.length > 0 ? d[0].distance / 25 : .04
  23028. , g = l.clone().add(c.multiplyScalar(p));
  23029. t = function() {
  23030. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23031. }
  23032. .bind(this),
  23033. i = function() {
  23034. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23035. }
  23036. .bind(this)
  23037. }
  23038. n = function() {
  23039. this.flying = !1
  23040. }
  23041. .bind(this),
  23042. this.flying = !0,
  23043. t()
  23044. }
  23045. }
  23046. ,
  23047. n.prototype.changeFloor = function(e) {
  23048. if (!this.is360View(this.mode, this.currentPano))
  23049. if (this.mode === u.PANORAMA) {
  23050. var t = this.history.reversePano(e);
  23051. t && t.isAligned() ? this.flyToPano({
  23052. pano: t
  23053. }) : this.changeFloorByScore(e)
  23054. } else
  23055. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23056. }
  23057. ,
  23058. n.prototype.changeFloorByScore = function() {
  23059. var e = {
  23060. pano: null,
  23061. candidates: []
  23062. };
  23063. return function(t) {
  23064. var i = this.model.nextFloor(t);
  23065. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23066. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23067. this.history.push(t, this.currentPano),
  23068. this.flyToPano({
  23069. pano: e.pano
  23070. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23071. }
  23072. }(),
  23073. n.prototype.gotoFloor = function(e) {
  23074. var t = e - this.model.currentFloor.floorIndex;
  23075. this.changeFloor(t)
  23076. }
  23077. ,
  23078. n.prototype.getDirection = function(e) {
  23079. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23080. e.applyQuaternion(this.camera.quaternion)
  23081. }
  23082. ,
  23083. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23084. if (o = o || $.Deferred(),
  23085. this.mode === u.TRANSITIONING)
  23086. return F.warn("should not be transitioning here"),
  23087. n && n(!1),
  23088. o.reject().promise();
  23089. var a = i || !1
  23090. , s = i ? i.position : this.position
  23091. , l = this.position.clone()
  23092. , c = this.currentPano;
  23093. if (F.debug("New pose in mode " + this.mode),
  23094. !e || (retryCallback = function() {
  23095. N.delayOneFrame(function() {
  23096. this.flyToSameMode(e, t, i, n, o)
  23097. }
  23098. .bind(this))
  23099. }
  23100. .bind(this),
  23101. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23102. var h = function() {
  23103. this.emit(w.FlyingEnded, s, l, e, c),
  23104. n && n(!0)
  23105. }
  23106. .bind(this)
  23107. , d = f[this.mode]
  23108. , p = void 0 !== t ? t : d.transitionTime
  23109. , g = new r.Vector3
  23110. , C = new r.Vector3;
  23111. if (this.emit(w.FlyingStarted, s, l, e, c),
  23112. this.mode === u.PANORAMA)
  23113. F.warn("we should not be here for panorama views");
  23114. else if (this.mode === u.DOLLHOUSE)
  23115. if (a) {
  23116. var I = new r.Vector3(0,1,0);
  23117. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23118. this.model.warpDestFloors(i.floorVisibility),
  23119. C.copy(i.position);
  23120. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23121. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23122. , _ = b.intersectObjects(this.model.colliders)
  23123. , T = 3;
  23124. _.length ? (g.copy(_[0].point),
  23125. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23126. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23127. var x = (new r.Matrix4).lookAt(C, g, I)
  23128. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23129. , M = g.distanceTo(C)
  23130. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23131. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23132. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23133. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23134. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23135. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23136. this.path.burnsDir = Math.sign(L.y);
  23137. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23138. , B = new r.Vector3;
  23139. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23140. y.start(function(e, t) {
  23141. D.x = P.x + e * L.x,
  23142. D.y = P.y + e * L.y,
  23143. D.z = P.z + e * L.z;
  23144. var i = O + e * (M - O);
  23145. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23146. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23147. }
  23148. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23149. y.start(function(e, t) {
  23150. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23151. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23152. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23153. }
  23154. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23155. } else
  23156. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23157. else if (this.path.placeCpm(),
  23158. this.path.fadeInCpm(f.path.fadeInTime),
  23159. i) {
  23160. this.model.warpDestFloors(i.floorVisibility);
  23161. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23162. , k = this.cameraControls.controls[u.FLOORPLAN]
  23163. , H = k.target.clone()
  23164. , G = i.position.clone().sub(H)
  23165. , z = U.position.clone().sub(k.target)
  23166. , W = z.length()
  23167. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23168. , Y = Math.atan2(k.offset.x, k.offset.z)
  23169. , X = Math.atan2(j.x, j.z)
  23170. , Z = k.absoluteScale
  23171. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23172. y.start(function(e, t) {
  23173. k.target.copy(G).multiplyScalar(e).add(H);
  23174. var i = Y + (X - Y) * e;
  23175. k.offset.x = W * Math.sin(i),
  23176. k.offset.z = W * Math.cos(i),
  23177. U.position.copy(k.target).add(k.offset),
  23178. k.absoluteScale = Z + e * (q - Z),
  23179. k.update(),
  23180. this.quaternion.copy(U.quaternion),
  23181. this.position.copy(U.position),
  23182. this.target.copy(k.target),
  23183. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23184. }
  23185. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23186. } else
  23187. F.info("flyToSameMode() funny floorplan view? skipping");
  23188. return y.setTimeout(function(e) {
  23189. this.mode = e,
  23190. h(),
  23191. o.resolve(!0)
  23192. }
  23193. .bind(this, this.mode), p, V.FlyToSameMode),
  23194. this.mode = u.TRANSITIONING,
  23195. o.promise()
  23196. }
  23197. }
  23198. ,
  23199. n.prototype.flyToNewMode = function(e, t) {
  23200. e = e || {};
  23201. var i = e.mode
  23202. , n = e.pano
  23203. , o = e.duration
  23204. , a = e.warpDest
  23205. , s = e.callback
  23206. , l = e.force
  23207. , c = e.quaternion;
  23208. if (t = t || $.Deferred(),
  23209. this.isWarping())
  23210. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23211. s && s(!1),
  23212. t.reject("Cannot change mode during tour transition").promise();
  23213. if (this.mode === u.TRANSITIONING)
  23214. return s && s(!1),
  23215. t.reject("Cannot change mode during mode transition").promise();
  23216. if (i === this.mode)
  23217. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23218. t.promise()) : (s && s(!1),
  23219. t.reject("Already in " + i + " mode").promise());
  23220. var h = a || !1;
  23221. F.debug("Switching mode to " + i);
  23222. var d = function() {
  23223. N.delayOneFrame(function() {
  23224. this.flyToNewMode(e, t)
  23225. }
  23226. .bind(this))
  23227. }
  23228. .bind(this);
  23229. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23230. return t.promise();
  23231. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23232. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23233. this.model.waitForLoad(this.model, function() {
  23234. return this.model.meshTexturesLoaded;
  23235. }
  23236. .bind(this)),
  23237. this.model.loadMeshTextures().done(d),
  23238. t.promise();
  23239. this.history.invalidate(),
  23240. this.updateLastView();
  23241. var p = this.mode
  23242. , C = this.cameraControls.cameras[i];
  23243. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23244. var I = void 0 !== o ? o : e.transitionTime;
  23245. this.emit(w.ModeChanging, p, i, n),
  23246. n && (this.currentPano = n),
  23247. this.switchCameraMode(i, c),
  23248. y.cancelById(V.LookTransition);
  23249. //before fly---------------------
  23250. if(this.mode == "panorama"){
  23251. if(this.model.floorLogos){
  23252. this.model.floorLogos[0].visible = false;
  23253. this.model.floorLogos[1].visible = false;
  23254. }
  23255. }
  23256. if(i == "panorama"){
  23257. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23258. }else{
  23259. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23260. }
  23261. //------------------------------------
  23262. var _ = (new r.Vector3).copy(this.position);
  23263. if (i === u.PANORAMA){
  23264. this.emit(w.PanoChosen, n, n),
  23265. setTimeout(function() {
  23266. n.floor.enter(i)
  23267. }
  23268. .bind(this), I / 2),
  23269. this.path.fadeOutCpm(f.path.fadeOutTime);
  23270. if(this.model.floorLogos){
  23271. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23272. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23273. }
  23274. }else if (i === u.DOLLHOUSE) {
  23275. if (h && (this.model.stayPut = !0),
  23276. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23277. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23278. this.path.placeCpm(),
  23279. this.path.fadeInCpm(f.path.fadeInTime),
  23280. h) {
  23281. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23282. _.set(15, 10, 15);
  23283. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23284. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23285. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23286. P.length ? (T.copy(P[0].point),
  23287. _.copy(a.position),
  23288. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23289. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23290. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23291. _.add(this.model.position),
  23292. C.position.copy(_),
  23293. this.cameraControls.controls[u.DOLLHOUSE].update()
  23294. }
  23295. } else if (this.path.placeCpm(),
  23296. this.path.fadeInCpm(f.path.fadeInTime),
  23297. a) {
  23298. this.model.warpDestFloors(a.floorVisibility);
  23299. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23300. , L = this.cameraControls.controls[u.FLOORPLAN]
  23301. , D = O.position.clone().sub(L.target)
  23302. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23303. , U = Math.atan2(B.x, B.z);
  23304. L.target.copy(a.position);
  23305. var k = D.length();
  23306. L.offset.x = k * Math.sin(U),
  23307. L.offset.y = 0,
  23308. L.offset.z = k * Math.cos(U),
  23309. O.position.copy(L.target).add(L.offset);
  23310. L.target.clone().sub(C.position);
  23311. C.quaternion.copy(a.quaternion),
  23312. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23313. L.absoluteScale = L.currentScale,
  23314. L.update()
  23315. } else
  23316. this.model.currentFloor.enter(i);
  23317. var H = this.currentPano
  23318. , G = this.position.clone();
  23319. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23320. this.flying = !0,
  23321. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23322. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23323. C.controls.update()),
  23324. e.blackoutStyle = S.FADEIN,
  23325. I = f.show360Views.transitionTime,
  23326. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23327. this.mode = i,
  23328. this.path && this.path.popOutCpm(),
  23329. e.blackoutStyle = S.END,
  23330. I = f.show360Views.transitionTime,
  23331. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23332. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23333. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23334. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23335. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23336. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23337. y.setTimeout(function() {
  23338. this.flying = !1,
  23339. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23340. this.currentPano.enter(),
  23341. this.path.placeCpm(),
  23342. this.path.fadeOutCpm(f.path.fadeOutTime),
  23343. this.spider.draw()),
  23344. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23345. this.mode = i,
  23346. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23347. //add:
  23348. this.updateMarkerVisi(),
  23349. (p === u.PANORAMA || i == u.PANORAMA) && this.updateHotVisible(),
  23350. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23351. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23352. this.model.floorLogos[0].visible = true
  23353. )
  23354. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23355. t.resolve())
  23356. }
  23357. .bind(this), I, V.FlyToNewMode),
  23358. this.mode = u.TRANSITIONING,
  23359. t.promise()
  23360. }
  23361. ,
  23362. n.prototype.fade360View = function(e, t, i) {
  23363. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23364. $(this.domElement).fadeOut(.5 * e, function() {
  23365. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23366. this.model.alpha = i.modelAlpha,
  23367. this.position.copy(t.position),
  23368. this.quaternion.copy(t.quaternion),
  23369. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23370. $(this.domElement).fadeIn(.5 * e)
  23371. }
  23372. .bind(this))
  23373. }
  23374. ,
  23375. n.prototype.findDefaultViews = function() {
  23376. this.findDefaultView(this.lastInsideView, !0),
  23377. this.findDefaultView(this.last360View, !1)
  23378. }
  23379. ,
  23380. n.prototype.findDefaultView = function(e, t) {
  23381. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23382. if (e.cameraMode !== u.PANORAMA)
  23383. return !1;
  23384. var i = r.get(e.panoId);
  23385. return i && i.isAligned() === t
  23386. });
  23387. o >= 0 ? (i = r.get(n[o].panoId),
  23388. e.update({
  23389. cameraMode: u.PANORAMA,
  23390. pano: i,
  23391. position: n[o].position,
  23392. quaternion: n[o].quaternion
  23393. })) : (o = r.list.findIndex(function(e) {
  23394. return e.isAligned() === t
  23395. }),
  23396. o >= 0 ? (i = r.list[o],
  23397. e.update({
  23398. cameraMode: u.PANORAMA,
  23399. pano: i,
  23400. position: i.position
  23401. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23402. }
  23403. ,
  23404. n.prototype.updateLastView = function() {
  23405. if (this.mode === u.PANORAMA) {
  23406. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23407. e.update({
  23408. pano: this.currentPano,
  23409. position: this.position,
  23410. quaternion: this.quaternion
  23411. })
  23412. }
  23413. }
  23414. ,
  23415. n.prototype.goToLastView = function(e, t) {
  23416. var i = $.Deferred()
  23417. , n = i.resolve.bind(i)
  23418. , r = i.reject.bind(i)
  23419. , o = e ? this.lastInsideView : this.last360View;
  23420. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23421. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23422. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23423. mode: o.cameraMode,
  23424. pano: o.pano,
  23425. quaternion: o.quaternion,
  23426. callback: t
  23427. }).done(n).fail(r),
  23428. i.promise()
  23429. }
  23430. ,
  23431. n.prototype.fadeToView = function(e, t, i, n) {
  23432. var r = $.Deferred()
  23433. , o = r.resolve.bind(r)
  23434. , a = r.reject.bind(r);
  23435. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23436. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23437. a("Cannot go to illegal view"),
  23438. r.promise();
  23439. var s = (f[t.cameraMode],
  23440. function() {
  23441. $(this.domElement).fadeIn(.5 * i),
  23442. n && n(),
  23443. o()
  23444. }
  23445. .bind(this))
  23446. , l = e ? S.FADEIN : S.END;
  23447. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23448. $(this.domElement).fadeOut(.5 * i, function() {
  23449. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23450. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23451. pano: t.pano,
  23452. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23453. duration: 0
  23454. }, s) : this.flyToNewMode({
  23455. mode: t.cameraMode,
  23456. quaternion: t.quaternion,
  23457. duration: 0,
  23458. callback: s
  23459. })
  23460. }
  23461. .bind(this)),
  23462. r.promise()
  23463. }
  23464. ,
  23465. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23466. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23467. this.flying)
  23468. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23469. o && o(),
  23470. !1;
  23471. null !== e && void 0 !== e || (e = b.Show),
  23472. this.history.invalidate()
  23473. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23474. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23475. return this.emit(w.WarpStarted, a, i, n, r),
  23476. n = n || S.MIDDLE,
  23477. this.path.warpToPano(i, n, r, function() {
  23478. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23479. this.emit(w.WarpEnded, i),
  23480. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23481. o && o()
  23482. }
  23483. .bind(this)),
  23484. e === b.Hide && this.path.discardPathObject(),
  23485. !0
  23486. }
  23487. ,
  23488. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23489. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23490. s && s(),
  23491. !1)
  23492. }
  23493. ,
  23494. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23495. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23496. a && a(),
  23497. !1)
  23498. }
  23499. ,
  23500. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23501. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23502. }
  23503. ,
  23504. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23505. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23506. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23507. t && t(),
  23508. !1)
  23509. }
  23510. ,
  23511. n.prototype.aimTourCamera = function(e, t, i, n) {
  23512. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23513. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23514. }
  23515. ,
  23516. n.prototype.showPathToHeroLocation = function(e) {
  23517. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23518. }
  23519. ,
  23520. n.prototype.tourInterlude = function(e, t) {
  23521. this.history.invalidate();
  23522. this.path.discardSlow();
  23523. //xzw:
  23524. var a = g_data2.tourAudio && g_data2.tourAudio[this.model.heroLocations[this.director.currentItem].sid];
  23525. var currTime = g_tourAudio ? g_tourAudio.currentTime * 1000 : 0;
  23526. var rotTime = (a && a.music) ? a.time - currTime : 2000;
  23527. this.path.waitNextStep(e, function() {
  23528. t && t()
  23529. }.bind(this), rotTime)
  23530. }
  23531. ,
  23532. n.prototype.stopInterlude = function() {
  23533. this.interruptAndFastForward(null, 0)
  23534. }
  23535. ,
  23536. n.prototype.interruptAndFastForward = function(e, t) {
  23537. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23538. this.flying && this.emit(w.FlyingInterrupted),
  23539. this.path.interruptAndFastForward(e, t)
  23540. }
  23541. ,
  23542. n.prototype.setSize = function(e, t) {
  23543. var i = e / t;
  23544. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23545. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23546. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23547. for (var r in this.cameraControls.cameras) {
  23548. var o = this.cameraControls.cameras[r];
  23549. o.fov = this.baseFov * (1 / this.zoomLevel),
  23550. o.updateAspect(i)
  23551. }
  23552. }
  23553. ,
  23554. n.prototype.toJSON = function() {
  23555. var e = {};
  23556. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23557. e.camera_mode = u.toInt(this.mode),
  23558. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23559. return e.hidden ? 0 : 1
  23560. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23561. e) : e
  23562. }
  23563. ,
  23564. n.prototype.getCurrentNodePanos = function(e) {
  23565. this.model.panos.map;
  23566. if (e.length = 0,
  23567. this.path.nodes)
  23568. for (var t = 0; t < this.path.nodes.length; t++) {
  23569. var i = this.path.nodes[t];
  23570. e.push(this.model.panos.get(i))
  23571. }
  23572. }
  23573. ,
  23574. n.prototype.zoomIncrementally = function(e) {
  23575. var t = this.zoomLevel;
  23576. this.zoomTo(this.zoomLevel + e),
  23577. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23578. }
  23579. ,
  23580. n.prototype.zoomInIncrementally = function(e) {
  23581. e = e || this.defaultZoomIncrement,
  23582. this.zoomIncrementally(e)
  23583. }
  23584. ,
  23585. n.prototype.zoomOutIncrementally = function(e) {
  23586. e = e || -this.defaultZoomIncrement,
  23587. this.zoomIncrementally(e)
  23588. }
  23589. ,
  23590. n.prototype.zoomBy = function(e) {
  23591. this.zoomTo(this.zoomLevel * e)
  23592. }
  23593. ,
  23594. n.prototype.zoomIn = function() {
  23595. this.zoomBy(1 + this.zoomSpeed)
  23596. }
  23597. ,
  23598. n.prototype.zoomOut = function() {
  23599. this.zoomBy(1 - this.zoomSpeed)
  23600. }
  23601. ,
  23602. n.prototype.zoomTo = function(e, t) {
  23603. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23604. if (e < f.zoom.min && (e = f.zoom.min),
  23605. e > f.zoom.max && (e = f.zoom.max),
  23606. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23607. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23608. e === f.zoom.min && this.emit(O.ZoomMin)),
  23609. this.cameraControls.activeControl) {
  23610. var i = this.cameraControls.activeControl.camera;
  23611. this.zoomLevel = e,
  23612. i.fov = this.baseFov * (1 / this.zoomLevel),
  23613. i.updateProjectionMatrix(),
  23614. this.zoomFov = i.fov
  23615. }
  23616. }
  23617. }
  23618. ,
  23619. n.prototype.increaseZoomSpeed = function() {
  23620. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23621. }
  23622. ,
  23623. n.prototype.decreaseZoomSpeed = function() {
  23624. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23625. }
  23626. ,
  23627. n.prototype.clampZoomSpeed = function(e) {
  23628. return e < 0 ? 0 : e
  23629. }
  23630. ,
  23631. n.prototype.activatePersistentZooming = function(e) {
  23632. this.zooming = e ? 1 : -1
  23633. }
  23634. ,
  23635. n.prototype.deactivatePersistentZooming = function() {
  23636. this.zooming = 0
  23637. }
  23638. ,
  23639. n.prototype.zoomDefault = function() {
  23640. this.zoomTo(1, !0)
  23641. }
  23642. ,
  23643. n.prototype.smoothZoomToDefault = function(e, t) {
  23644. var i, n = this.zoomLevel,
  23645. r = function(e) {
  23646. e > 1 && (e = 1),
  23647. i = n * (1 - e) + e,
  23648. this.zoomTo(i, !0)
  23649. }.bind(this),
  23650. o = function() {
  23651. this.zoomDefault(),
  23652. t && window.setTimeout(t, 50)
  23653. }.bind(this);
  23654. y.start(r, e, o, null, 0, A[f.transition.blendEasing])
  23655. }
  23656. ,
  23657. n.prototype.updateZoomPano = function() {
  23658. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23659. var e = this.currentPano;
  23660. if (e) {
  23661. var t = this.zoomLevel > f.zoom.activationThreshold
  23662. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23663. , n = !i && !this.isWarping()
  23664. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23665. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23666. this.panoRenderer.setZoomingActive(r, e, !0);
  23667. var o = function(e, t) {
  23668. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23669. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23670. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23671. e.setZoomed(t)
  23672. }
  23673. .bind(this);
  23674. r && !e.zoomed ? (o(e, !0),
  23675. this.panoRenderer.enableUltraHighQualityMode(function() {
  23676. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23677. r && o(e, !0)
  23678. }
  23679. .bind(this))) : !t && e.zoomed && o(e, !1)
  23680. }
  23681. }
  23682. },
  23683. n.prototype.checkHasNeighbor = function(pano){//add
  23684. for(var i in pano.neighbourPanos ){
  23685. if(i == pano.id)continue;
  23686. if(pano.neighbourPanos[i]){
  23687. return true;
  23688. }
  23689. }
  23690. }
  23691. ,
  23692. t.exports = n
  23693. }
  23694. ).call(this, "/js/player.js")
  23695. }
  23696. , {
  23697. "./constants": 8,
  23698. "./enum/AlignmentType": 17,
  23699. "./enum/BlackoutStyle": 18,
  23700. "./enum/ControlEvents": 21,
  23701. "./enum/Keys": 30,
  23702. "./enum/ModelManagerEvents": 33,
  23703. "./enum/PanoSizeClass": 36,
  23704. "./enum/PanoramaEvents": 37,
  23705. "./enum/PathDiscardMode": 38,
  23706. "./enum/PathDisplayMode": 39,
  23707. "./enum/PlayerEvents": 40,
  23708. "./enum/TagStates": 44,
  23709. "./enum/Vectors": 50,
  23710. "./enum/Viewmode": 51,
  23711. "./enum/WarpStyle": 52,
  23712. "./enum/ZoomEvents": 53,
  23713. "./exception/BasicException": 55,
  23714. "./model/ModelManager": 140,
  23715. "./objects/NSpider": 147,
  23716. "./objects/Panorama": 148,
  23717. "./objects/Reticule": 149,
  23718. "./objects/ShowPath": 151,
  23719. "./objects/Snapshot": 153,
  23720. "./objects/View": 154,
  23721. "./settings": 166,
  23722. "./shaders": 167,
  23723. "./tile/TileDownloader": 171,
  23724. "./tile/TilePrioritizer": 172,
  23725. "./util/ZoomStats": 179,
  23726. "./util/browser": 182,
  23727. "./util/camera": 183,
  23728. "./util/cameraLight": 184,
  23729. "./util/common": 185,
  23730. "./util/easing": 186,
  23731. "./util/history": 187,
  23732. "./util/lerp": 188,
  23733. "./util/logger": 189,
  23734. "./util/math": 190,
  23735. "./util/transitions": 195,
  23736. "hot":"hot",
  23737. "scaleImg":"scaleImg",
  23738. events: 202,
  23739. three: 217
  23740. }],
  23741. "scaleImg":[function(t, e){// xzw
  23742. var OUTPUT = e;
  23743. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23744. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23745. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23746. return G.getImageData(0,0,s,f)}
  23747. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23748. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23749. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23750. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23751. else
  23752. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23753. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23754. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23755. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23756. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23757. W=new Float32Array(at);else
  23758. for(W=[],et=0;at>et;++et)
  23759. W[et]=0;for(b=0;w>b;b++)
  23760. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23761. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23762. delete p,h(),J=n(W)}
  23763. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23764. if("png-src"===i||"jpeg-src"===i)
  23765. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23766. return B}
  23767. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23768. OUTPUT.exports = c;
  23769. }, {}
  23770. ],
  23771. 156: [function(e, t, i) {
  23772. (function(i) {
  23773. "use strict";
  23774. function n(e, t) {
  23775. this.model = e,
  23776. this.panos = e.panos,
  23777. this.player = t,
  23778. this.imagePanos = this.listImagePanos(),
  23779. this.retryMinimumTime = 1e4
  23780. }
  23781. var r = (e("three"),
  23782. e("./enum/Viewmode"))
  23783. , o = (e("./settings"),
  23784. e("./objects/Panorama"))
  23785. , a = e("./util/logger")
  23786. , s = new a(i);
  23787. n.prototype.start = function() {
  23788. this.loadNextPano(function(e) {
  23789. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23790. setTimeout(function() {
  23791. this.start()
  23792. }
  23793. .bind(this), 1e3))
  23794. }
  23795. .bind(this))
  23796. }
  23797. ,
  23798. n.prototype.validLoadTarget = function(e) {
  23799. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23800. }
  23801. ,
  23802. n.prototype.listImagePanos = function() {
  23803. var e = []
  23804. , t = this;
  23805. return this.model.images.forEach(function(i) {
  23806. if (i.metadata && i.metadata.scan_id) {
  23807. var n = t.model.panos.get(i.metadata.scan_id);
  23808. n && !n.isLoaded("high") && e.push(n)
  23809. }
  23810. }),
  23811. e
  23812. }
  23813. ,
  23814. n.prototype.nextNotLoadedImage = function() {
  23815. for (; this.imagePanos.length > 0; ) {
  23816. var e = this.imagePanos[0];
  23817. if (!e.isLoaded("high"))
  23818. return e;
  23819. this.imagePanos.shift()
  23820. }
  23821. return null
  23822. }
  23823. ,
  23824. n.prototype.loadNextPano = function(e) {
  23825. var t, i, n = this.model.waitQueue.filter(function(e) {
  23826. return e.object instanceof o
  23827. });
  23828. n.length > 0 ? (t = n[0].object,
  23829. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23830. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23831. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23832. t = this.imagePanos[0],
  23833. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23834. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23835. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23836. s.debug("Preloading " + i + "-res pano " + t.id),
  23837. t.loadCube(i).done(e).fail(function() {
  23838. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23839. e()
  23840. })) : e && e(null)
  23841. }
  23842. ,
  23843. t.exports = n
  23844. }
  23845. ).call(this, "/js/preloaders.js")
  23846. }
  23847. , {
  23848. "./enum/Viewmode": 51,
  23849. "./objects/Panorama": 148,
  23850. "./settings": 166,
  23851. "./util/logger": 189,
  23852. three: 217
  23853. }],
  23854. 157: [function(e, t, i) {
  23855. (function(i) {
  23856. "use strict";
  23857. function n(e, t, i, n, r) {
  23858. this.qualityManager = e,
  23859. this.scene = t,
  23860. this.camera = i,
  23861. this.container = r,
  23862. this.controls = n,
  23863. this.controls.enabled = !0,
  23864. this.controls.locked = !0,
  23865. this.quickstartCamera = n.camera,
  23866. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23867. this.skybox = null
  23868. }
  23869. var r = e("three")
  23870. , o = e("../util/logger")
  23871. , a = e("../constants")
  23872. , s = (e("../util/transitions"),
  23873. e("../util/lerp"),
  23874. e("../util/easing"),
  23875. e("../enum/Vectors"))
  23876. , l = e("../enum/PanoSizeClass")
  23877. , c = (e("../materials/ModelTextureMaterial"),
  23878. e("../materials/CubemapMaterial"))
  23879. , h = (e("../cameras/PanoramaCamera"),
  23880. e("../controls/PanoramaControls"),
  23881. e("../tile/TileUtils"),
  23882. e("../util/camera"),
  23883. e("../util/cameraLight"))
  23884. , u = (e("../util/browser"),
  23885. e("../settings"),
  23886. e("../gui/helpManager"),
  23887. new o(i));
  23888. n.prototype.load = function(e) {
  23889. e.pano.shouldRedrawOnBaseLoaded = !0;
  23890. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23891. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23892. var a = this.qualityManager.getPanoSize(l.BASE)
  23893. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23894. if (e.pano.tiled) {
  23895. u.warn("Loading startPano, TILED", e.pano.id);
  23896. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23897. , p = this.quickstartCamera.fov;
  23898. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23899. t = e.pano.loadTiledPano(c, r, {
  23900. hFov: d,
  23901. vFov: p
  23902. }, !1, !1, !0),
  23903. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23904. } else
  23905. u.warn("Loading startPano", e.pano.id),
  23906. t = e.pano.loadCube("high");
  23907. return $.when(t).then(function() {
  23908. n.init(e.pano, e.quaternion),
  23909. e.pano.tiled ? i.done(function() {
  23910. e.pano.lockUntilRenderingComplete = !1,
  23911. this.controls.locked = !1
  23912. }
  23913. .bind(this)) : this.controls.locked = !1
  23914. }
  23915. .bind(this))
  23916. }
  23917. ,
  23918. n.prototype.init = function(e, t) {
  23919. u.info("Quickstart done loading, adding scene objects"),
  23920. e.lockUntilRenderingComplete = !0,
  23921. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23922. side: r.BackSide
  23923. })),
  23924. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23925. this.skybox.quaternion.copy(e.quaternion),
  23926. this.scene.add(this.skybox),
  23927. $(this.container).show()
  23928. }
  23929. ,
  23930. n.prototype.update = function(e) {
  23931. this.controls.update(e),
  23932. this.camera.copy(this.quickstartCamera)
  23933. }
  23934. ,
  23935. n.prototype.setSize = function(e, t) {
  23936. this.quickstartCamera.updateAspect(e / t)
  23937. }
  23938. ,
  23939. n.prototype.destroy = function() {
  23940. this.scene.remove(this.skybox)
  23941. }
  23942. ,
  23943. t.exports = n
  23944. }
  23945. ).call(this, "/js/scene/QuickstartManager.js")
  23946. }
  23947. , {
  23948. "../cameras/PanoramaCamera": 7,
  23949. "../constants": 8,
  23950. "../controls/PanoramaControls": 13,
  23951. "../enum/PanoSizeClass": 36,
  23952. "../enum/Vectors": 50,
  23953. "../gui/helpManager": 68,
  23954. "../materials/CubemapMaterial": 117,
  23955. "../materials/ModelTextureMaterial": 118,
  23956. "../settings": 166,
  23957. "../tile/TileUtils": 174,
  23958. "../util/browser": 182,
  23959. "../util/camera": 183,
  23960. "../util/cameraLight": 184,
  23961. "../util/easing": 186,
  23962. "../util/lerp": 188,
  23963. "../util/logger": 189,
  23964. "../util/transitions": 195,
  23965. three: 217
  23966. }],
  23967. 158: [function(e, t, i) {
  23968. "use strict";
  23969. function n(e, t, i) {
  23970. this.scene = e,
  23971. this.camera = t,
  23972. this.renderer = null,
  23973. this.effects = i,
  23974. this.animateCallback = null,
  23975. this.composer = null,
  23976. this.qualityManager = null,
  23977. e.renderWidth = 0,
  23978. e.renderHeight = 0,
  23979. this.updateClock = new r.Clock,
  23980. this.components = [],
  23981. this.updateListeners = [],
  23982. this.resizeListeners = [],
  23983. this.forceUpdateSize = !1,
  23984. this.started = !1,
  23985. this.textures = {},
  23986. this.suspendedObjects = []
  23987. }
  23988. var r = e("three")
  23989. , o = e("../shaders")
  23990. , a = e("../enum/SceneRendererEvents")
  23991. , s = e("../enum/GLTextureType")
  23992. , l = e("../enum/GLCubeFaces")
  23993. , c = e("../exception/BasicException")
  23994. , h = e("../exception/RendererCreationException")
  23995. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23996. , m = e("../util/browser")
  23997. /**************************************************************************************************************************************************/
  23998. , u = e("../settings")
  23999. , d = e("events").EventEmitter;
  24000. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24001. n.prototype = Object.create(d.prototype),
  24002. n.prototype.addComponent = function(e) {
  24003. this.components.push(e),
  24004. e.update && this.updateListeners.push(e),
  24005. e.setSize && (this.resizeListeners.push(e),
  24006. this.forceUpdateSize = !0)
  24007. }
  24008. ,
  24009. n.prototype.removeComponent = function(e) {
  24010. var t = function(t) {
  24011. return t !== e
  24012. };
  24013. this.components = this.components.filter(t),
  24014. this.updateListeners = this.updateListeners.filter(t),
  24015. this.resizeListeners = this.resizeListeners.filter(t)
  24016. }
  24017. ,
  24018. n.prototype.start = function(e) {
  24019. if (this.started)
  24020. throw new c("Can't start SceneRenderer, already started");
  24021. this.createContext(e),
  24022. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24023. m.isMobile() && this.boluoVrInit(),
  24024. /*******************************************************************************************************************************/
  24025. this.initComposer(),
  24026. this.started = !0,
  24027. (p = p.bind(this))()
  24028. }
  24029. ,
  24030. n.prototype.createContext = function(e) {
  24031. try {
  24032. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:true}),//透明
  24033. this.renderer.autoClear = !0,
  24034. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24035. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24036. this.renderer.setClearColor( 0x000000, 0 ); //透明
  24037. this.emit(a.ContextCreated)
  24038. } catch (e) {
  24039. throw new h("Unable to create a WebGL rendering context")
  24040. }
  24041. u.profiling.enabled && this.overrideTextures(),
  24042. e.appendChild(this.renderer.domElement)
  24043. }
  24044. ,
  24045. n.prototype.overrideTextures = function() {
  24046. var e = this.renderer.context
  24047. , t = 0
  24048. , i = e.createTexture;
  24049. e.createTexture = function() {
  24050. var n = i.call(e);
  24051. return n.id = t++,
  24052. this.textures[n.id] = n,
  24053. n
  24054. }
  24055. .bind(this);
  24056. var n = e.texImage2D;
  24057. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24058. var d, p = this.getTextureTypeFromTarget(e, t);
  24059. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24060. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24061. h = a,
  24062. u = l,
  24063. o = u.naturalWidth,
  24064. a = u.naturalHeight,
  24065. n.call(e, t, i, r, c, h, u));
  24066. var f = this.textures[d.id];
  24067. f.width = p === s.TextureCube ? 6 * o : o,
  24068. f.height = a
  24069. }
  24070. .bind(this);
  24071. var r = e.deleteTexture;
  24072. e.deleteTexture = function(t) {
  24073. delete this.textures[t.id],
  24074. r.call(e, t)
  24075. }
  24076. .bind(this)
  24077. }
  24078. ,
  24079. n.prototype.updateTextureMemory = function() {
  24080. var e = null;
  24081. return function() {
  24082. var t = 0;
  24083. for (var i in this.textures) {
  24084. var n = this.textures[i];
  24085. n.width && n.height && (t += n.width * n.height * 4)
  24086. }
  24087. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24088. e = t
  24089. }
  24090. }(),
  24091. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24092. switch (t) {
  24093. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24094. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24095. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24096. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24097. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24098. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24099. return s.TextureCube;
  24100. case e.TEXTURE_2D:
  24101. return s.Texture2D;
  24102. default:
  24103. return null
  24104. }
  24105. }
  24106. ,
  24107. n.prototype.initComposer = function() {
  24108. this.composer = new r.EffectComposer(this.renderer),
  24109. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24110. this.composer.addPass(this.effects.hblurPass),
  24111. this.composer.addPass(this.effects.vblurPass)
  24112. }
  24113. ,
  24114. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24115. this.renderWidth = e,
  24116. this.renderHeight = t,
  24117. this.effects.aspect = e / t,
  24118. /* this.renderer.setSize(e, t), -----MP */
  24119. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24120. this.composer.setSize(e, t);
  24121. for (var i = 0; i < this.resizeListeners.length; i++)
  24122. this.resizeListeners[i].setSize(e, t)
  24123. }
  24124. ,
  24125. n.prototype.render = function() {
  24126. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24127. }
  24128. /******************************************************************************************************徐世廷**********************************************************************/
  24129. var vrPermission = {};
  24130. var vrPermissionCallBack = function(info1,info2){
  24131. if(info1 == "reset"){
  24132. vrPermission = {};
  24133. }else{
  24134. vrPermission[info1] = info2
  24135. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24136. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24137. }
  24138. }
  24139. }
  24140. n.prototype.boluoVrInit = function() {
  24141. console.log("boluoVrInit")
  24142. this.isHuawei5X = m.detectHUAWEI5X(),
  24143. this.oldRenderer = this.renderer,
  24144. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24145. window.panoCamera = this.camera;
  24146. var a = this;
  24147. window._vrEnabled = !1,
  24148. Object.defineProperty(window, "vrEnabled", {
  24149. get: function() {
  24150. return window._vrEnabled
  24151. },
  24152. set: function(b) {
  24153. b = !!b,
  24154. b ? (a.renderer = a.newRenderer,
  24155. window.vrMarkers.forEach(function(a) {
  24156. a.visible = !0
  24157. })) : (a.renderer = a.oldRenderer,
  24158. window.vrMarkers.forEach(function(a) {
  24159. a.visible = !1
  24160. })),
  24161. a.cursor.visible = b,
  24162. a.setSize(window.innerWidth, window.innerHeight),
  24163. window._vrEnabled = b
  24164. if(b){
  24165. setTimeout(function(){
  24166. console.log("orientEnable"+window.orientEnable)
  24167. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24168. if(m.detectIOS()/* && m.detectSafari() */){
  24169. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24170. console.log("开始获取权限 major"+b.major)
  24171. if(b.major == 12 && b.minor>=2){
  24172. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24173. else{//app??
  24174. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24175. }
  24176. }else if(b.major >= 13){
  24177. if(!window.location.href.includes("https://")){
  24178. console.log("需要https");
  24179. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24180. return;
  24181. }
  24182. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24183. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24184. if(!window.vrEnabled || window.orientEnable)return;
  24185. vrPermissionCallBack("reset")
  24186. console.log(window.DeviceMotionEvent)
  24187. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24188. console.log("开始获取权限1")
  24189. ///注意:需要https 本地服务器permissionState会得到denied
  24190. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24191. console.log("permissionState1: "+permissionState)
  24192. vrPermissionCallBack("deviceMotion", permissionState)
  24193. }).catch(function(e){
  24194. vrPermissionCallBack("deviceMotion", false)
  24195. console.log(e)
  24196. })
  24197. }else{
  24198. console.log("window.DeviceMotionEvent undefined")
  24199. vrPermissionCallBack("deviceMotion", false)
  24200. }
  24201. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24202. console.log("开始获取权限2")
  24203. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24204. console.log("permissionState2: "+permissionState)
  24205. vrPermissionCallBack("deviceOrientation", permissionState)
  24206. }).catch(function(e){
  24207. vrPermissionCallBack("deviceOrientation", false)
  24208. console.log(e)
  24209. })
  24210. }else{
  24211. console.log("window.DeviceOrientationEvent undefined")
  24212. vrPermissionCallBack("deviceOrientation", false)
  24213. }
  24214. },hasFailed ? 0 : 150)
  24215. /* /* setTimeout(function(){
  24216. if(settings.vrEnabled && !window.orientEnable){
  24217. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24218. }
  24219. },4000) */
  24220. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24221. }else{
  24222. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24223. }
  24224. }else{
  24225. //已经触发了
  24226. }
  24227. },200);
  24228. }
  24229. }
  24230. }),
  24231. this.createCursor(.5, !1, 1, 16777215, 0);
  24232. var b = {
  24233. setSize: function(b, c) {
  24234. a.camera.aspect = b / c
  24235. }
  24236. };
  24237. this.resizeListeners.push(b),
  24238. this.vrLoadingInit()
  24239. }
  24240. ,
  24241. n.prototype.vrLoadingInit = function() {
  24242. var a = function(camera) {
  24243. var a = this
  24244. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24245. , c = new r.MeshBasicMaterial({
  24246. color: 4967932,
  24247. side: r.DoubleSide
  24248. })
  24249. , d = new r.Mesh(b,c);
  24250. this.mesh = d,
  24251. d.position.z = -2,
  24252. d.scale.set(.08, .08, .08),
  24253. d.visible = !1,
  24254. camera.add(d),
  24255. //window.player.camera.add(d),
  24256. a.enabled = !1,
  24257. this.update = function(b) {
  24258. 1 == a.enabled && (d.rotation.z += 15 * b)
  24259. }
  24260. }
  24261. , a = new a(this.camera);
  24262. window.Loading = a,
  24263. this.updateListeners.push(a)
  24264. }
  24265. ,
  24266. n.prototype.createCursor = function(a, b, c, d, e) {
  24267. var g, h = new r.SpriteMaterial({
  24268. opacity: c,
  24269. color: d,
  24270. transparent: b,
  24271. map: this.boluoGetTexture("images/cursor.png"),
  24272. needsUpdate: !0,
  24273. side: r.DoubleSide
  24274. });
  24275. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24276. h.map.repeat = new r.Vector2(1 / 17,1),
  24277. h.depthTest = !1,
  24278. h.blending = r.AdditiveBlending,
  24279. g = new r.Sprite(h),
  24280. // g.scale.set(a, a, a),
  24281. g.scale.set(.3,.3,.3)
  24282. g.position.z = -2,
  24283. g.visible = !1,
  24284. g.name = "cursor",
  24285. this.camera.add(g),
  24286. this.scene.add(this.camera),
  24287. this.cursor = g;
  24288. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24289. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24290. this.updateListeners.push(i)
  24291. }
  24292. ,
  24293. window.orientEnable = 0; //是否能触发deviceorientation
  24294. n.prototype.CursorAnimation = function(a, b, c) {
  24295. function d() {
  24296. g.orient = r.Math.degToRad(window.orientation || 0)
  24297. }
  24298. function e(a) {
  24299. if(!window.vrEnabled && window.orientEnable) return;
  24300. window.orientEnable || (window.orientEnable = 1);
  24301. var b = r.Math.degToRad(a.alpha)
  24302. , c = r.Math.degToRad(a.beta)
  24303. , d = r.Math.degToRad(a.gamma);
  24304. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24305. -1e3 === g.beta && (g.beta = c),
  24306. -1e3 === g.gamma && (g.gamma = d),
  24307. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24308. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24309. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24310. g.beta = c,
  24311. g.gamma = d),
  24312. n.vrDebug) {
  24313. $("#info-device-orientation").css("display", "block");
  24314. var e = "";
  24315. e += "alpha=(" + g.alpha + ")<BR/>",
  24316. e += "beta=(" + g.beta + ")<BR/>",
  24317. e += "gamma=" + g.gamma + "<BR/>",
  24318. document.getElementById("info-device-orientation").innerHTML = e
  24319. }
  24320. }
  24321. this.cursor = b,
  24322. this.raycaster = new r.Raycaster,
  24323. this.targetEventObj = {},
  24324. this.type = 1,
  24325. this.tweenFlag = !0;
  24326. var g = this;
  24327. this.target = c,
  24328. console.log(c.uuid),
  24329. this.euler = new r.Euler,
  24330. this.q0 = new r.Quaternion,
  24331. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24332. this.zee = new r.Vector3(0,0,1),
  24333. this.alpha = -1e3,
  24334. this.beta = -1e3,
  24335. this.gamma = -1e3,
  24336. this.orient = r.Math.degToRad(window.orientation || 0),
  24337. window.addEventListener("orientationchange", d),
  24338. window.addEventListener("deviceorientation", e),
  24339. this.setObjectQuaternion = function(a, b, d, e, f) {
  24340. g.euler.set(d, b, -e, "YXZ"),
  24341. a.setFromEuler(g.euler),
  24342. a.multiply(g.q1),
  24343. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24344. c.updateMatrixWorld()
  24345. }
  24346. ,
  24347. parent !== window && window.addEventListener("message", function(a) {
  24348. var b = JSON.parse(a.data)
  24349. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24350. b && b.alpha && b.beta && b.gamma && function(a) {
  24351. var c = r.Math.degToRad(b.alpha)
  24352. , d = r.Math.degToRad(b.beta)
  24353. , e = r.Math.degToRad(b.gamma);
  24354. a ? (-1e3 === g.alpha && (g.alpha = c),
  24355. -1e3 === g.beta && (g.beta = d),
  24356. -1e3 === g.gamma && (g.gamma = e),
  24357. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24358. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24359. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24360. g.beta = d,
  24361. g.gamma = e)
  24362. }(c)
  24363. }),
  24364. this.update = function(a) {
  24365. TWEEN.update();
  24366. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24367. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24368. this.triggerTargetEvent())
  24369. }
  24370. ,
  24371. this.triggerTargetEvent = function() {
  24372. var a = this.choseObj()
  24373. , b = a ? a.object : void 0;
  24374. this.targetEventObj.currentObj = b,
  24375. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24376. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24377. b && b.enabled && this.startAnimate(function() {
  24378. this.clickCallback(b)
  24379. }
  24380. .bind(this))) : this.type,
  24381. this.targetEventObj.lastObj = b)
  24382. }
  24383. ,
  24384. this.choseObj = function() {
  24385. this.raycaster.setFromCamera({
  24386. x: 0,
  24387. y: 0
  24388. }, c);
  24389. var a = (this.raycaster.ray,
  24390. window.vrMarkers)
  24391. , b = this.raycaster.intersectObjects(a);
  24392. if (b.length > 0)
  24393. return b[0]
  24394. }
  24395. ,
  24396. this.clickCallback = function(a) {
  24397. this.runTHREEAction(a, "onclick")
  24398. }
  24399. ,
  24400. this.runTHREEAction = function(a, b) {
  24401. switch (b) {
  24402. case "onclick":
  24403. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24404. a()
  24405. });
  24406. break;
  24407. case "onhover":
  24408. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24409. a()
  24410. });
  24411. break;
  24412. case "onout":
  24413. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24414. a()
  24415. })
  24416. }
  24417. }
  24418. ,
  24419. this.startAnimate = function(a) {
  24420. this.tweenFlag && this.initAnimation(a)
  24421. }
  24422. ,
  24423. this.initAnimation = function(a) {
  24424. var b = this
  24425. , c = this.cursor.material.map.offset
  24426. , d = function(a) {
  24427. return Math.floor(17 * a) / 17
  24428. };
  24429. b.tweenFlag = !1,
  24430. this.cursorAnimate = new TWEEN.Tween(c).to({
  24431. x: 1
  24432. }, 1e3).onStart(function() {
  24433. b.tweenFlag = !1
  24434. }).onStop(function() {
  24435. b.tweenFlag = !0,
  24436. this.x = 0,
  24437. c.x = 0
  24438. }).onUpdate(function() {}).onComplete(function() {
  24439. a(),
  24440. c.x = 0,
  24441. setTimeout(function() {
  24442. b.tweenFlag = !0
  24443. }, 1500)
  24444. }),
  24445. this.cursorAnimate.easing(d),
  24446. this.cursorAnimate.start()
  24447. }
  24448. ,
  24449. this.autoCursorPosition = function(a) {
  24450. // var b = Math.abs(a.distance - 10);
  24451. // this.cursor.position.z = -b,
  24452. // b /= 10;
  24453. // alert(b);
  24454. // this.cursor.scale.set(b, b, b)
  24455. this.cursor.scale.set(.3,.3,.3)
  24456. }
  24457. }
  24458. ,
  24459. n.prototype.vrRenderer = function(a, b, c) {
  24460. var d = new b.vrCamera(c);
  24461. d.bananaAspect = .8,
  24462. this.width,
  24463. this.height;
  24464. var b = this;
  24465. this.setSize = function(c, d) {
  24466. a.setSize.call(this, c, d),
  24467. b.width = c,
  24468. b.height = d
  24469. }
  24470. ,
  24471. this.render = function(b, c, e, f) {
  24472. window.cameraQua = c.quaternion.clone();
  24473. var g, h;
  24474. if (c.__RESS__SKIP__STEREO__)
  24475. return a.render(b, c, e, f);
  24476. if ("PerspectiveCamera" === c.type)
  24477. g = d.cameraL,
  24478. h = d.cameraR,
  24479. b.updateMatrixWorld(),
  24480. null === c.parent && c.updateMatrixWorld(),
  24481. d.vrCameraUpdate(c);
  24482. else {
  24483. if ("OrthographicCamera" !== c.type)
  24484. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24485. g = h = c
  24486. }
  24487. a.setScissorTest(!0),
  24488. a.setScissor(0, 0, this.width / 2, this.height),
  24489. a.setViewport(0, 0, this.width / 2, this.height),
  24490. a.render.call(this, b, g, e, f),
  24491. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24492. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24493. a.render.call(this, b, h, e, f),
  24494. a.setScissorTest(!1)
  24495. }
  24496. ,
  24497. this.__proto__ = {
  24498. __proto__: a
  24499. }
  24500. }
  24501. ,
  24502. n.prototype.vrCamera = function(a) {
  24503. this.type = "StereoCamera",
  24504. this._aspect = 1,
  24505. this._overlap = .064,
  24506. this.cameraL = new r.PerspectiveCamera,
  24507. this.cameraL.layers.enable(1),
  24508. this.cameraL.near = 0.01,//xzw add
  24509. this.cameraL.matrixAutoUpdate = !1,
  24510. this.cameraR = new r.PerspectiveCamera,
  24511. this.cameraR.layers.enable(2),
  24512. this.cameraR.near = 0.01,//xzw add
  24513. this.cameraR.matrixAutoUpdate = !1,
  24514. this.eyeRight = new r.Matrix4,
  24515. this.eyeLeft = new r.Matrix4,
  24516. this.vrCameraNeedsUpdate = !0,
  24517. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24518. Object.defineProperty(this, "bananaAspect", {
  24519. get: function() {
  24520. return this._aspect
  24521. },
  24522. set: function(a) {
  24523. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24524. this._aspect = a
  24525. }
  24526. }),
  24527. Object.defineProperty(this, "overlap", {
  24528. get: function() {
  24529. return this._overlap
  24530. },
  24531. set: function(a) {
  24532. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24533. this._overlap = a
  24534. }
  24535. }),
  24536. this.vrCameraUpdate = function(a) {
  24537. this.vrCameraNeedsUpdate = true;
  24538. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24539. this.vrCameraNeedsUpdate) {
  24540. this.vrCameraNeedsUpdate = !1,
  24541. //console.debug("vrCameraUpdate"),
  24542. this.bananaFocus = a.focus,
  24543. this.bananaFov = a.fov,
  24544. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24545. this.bananaNear = a.near,
  24546. this.bananaFar = a.far,
  24547. //console.debug(a.aspect),
  24548. this.bananaFocus = 10;
  24549. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24550. this.eyeLeft.elements[12] = -e,
  24551. this.eyeRight.elements[12] = e,
  24552. b = -g * this.bananaReal_aspect + f,
  24553. c = g * this.bananaReal_aspect + f,
  24554. d.elements[0] = 2 * this.bananaNear / (c - b),
  24555. d.elements[8] = (c + b) / (c - b),
  24556. this.cameraL.projectionMatrix.copy(d),
  24557. b = -g * this.bananaReal_aspect - f,
  24558. c = g * this.bananaReal_aspect - f,
  24559. d.elements[0] = 2 * this.bananaNear / (c - b),
  24560. d.elements[8] = (c + b) / (c - b),
  24561. this.cameraR.projectionMatrix.copy(d)
  24562. }
  24563. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24564. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24565. }
  24566. }
  24567. ,
  24568. n.prototype.boluoGetTexture = function(a) {
  24569. var b = new r.TextureLoader;
  24570. return b.crossOrigin = "anonymous",
  24571. b.load(a)
  24572. }
  24573. ,
  24574. /***********************************************************************************************************************************************************************************/
  24575. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24576. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24577. return function(o){
  24578. var render = false;
  24579. var ratio;
  24580. var w, h; //记录应当render的大小
  24581. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24582. w = o.width, h = o.height, render = true, ratio=1;
  24583. }else{
  24584. w = $('#player').width();
  24585. h = $('#player').height();
  24586. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24587. (w !== W || h !== H || this.forceUpdateSize) &&
  24588. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24589. }
  24590. if(render){
  24591. this.setSize(w, h, ratio);
  24592. this.forceUpdateSize = !1
  24593. }
  24594. }
  24595. }()
  24596. ,
  24597. n.prototype.updateComponents = function() {
  24598. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24599. this.updateListeners[t].update(e)
  24600. }
  24601. ,
  24602. n.prototype.suspend = function() {
  24603. this.started = !1,
  24604. this.suspendedObjects = this.scene.children.map(function(e) {
  24605. return this.scene.remove(e),
  24606. e
  24607. }
  24608. .bind(this)),
  24609. this.render()
  24610. }
  24611. ,
  24612. n.prototype.resume = function() {
  24613. this.suspendedObjects.forEach(function(e) {
  24614. this.scene.add(e)
  24615. }
  24616. .bind(this)),
  24617. this.suspendedObjects = [],
  24618. this.started = !0,
  24619. p()
  24620. }
  24621. ;
  24622. var p = function() {
  24623. this.started && (window.requestAnimationFrame(p),
  24624. this.updateScreenSize(), // fyz resize
  24625. this.updateComponents(),
  24626. this.updateTextureMemory(),
  24627. this.render(),
  24628. this.emit(a.AfterRender))
  24629. };
  24630. n.prototype.getImageData = function() {
  24631. var e = document.createElement("canvas")
  24632. , t = e.getContext("2d");
  24633. return function(i, n, r) {
  24634. return e.width === n && e.height === r || (e.width = n,
  24635. e.height = r),
  24636. t.drawImage(i, 0, 0, n, r),
  24637. t.getImageData(0, 0, n, r)
  24638. }
  24639. }(),
  24640. n.prototype.initSizedTexture2D = function(e, t, i) {
  24641. var n = this.renderer
  24642. , o = n.context
  24643. , a = n.state
  24644. , s = new r.Texture(null);
  24645. s.flipY = !1,
  24646. i !== !0 && (i = !1),
  24647. s.generateMipmaps = i;
  24648. var l = n.paramThreeToGL(s.format)
  24649. , c = n.paramThreeToGL(s.type)
  24650. , h = n.properties.get(s)
  24651. , u = o.createTexture();
  24652. a.bindTexture(o.TEXTURE_2D, u),
  24653. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24654. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24655. s.wrapS = t,
  24656. s.wrapT = t;
  24657. var d = n.paramThreeToGL(t);
  24658. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24659. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24660. i ? (s.magFilter = r.LinearFilter,
  24661. s.minFilter = r.LinearMipMapLinearFilter,
  24662. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24663. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24664. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24665. s.minFilter = r.LinearFilter,
  24666. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24667. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24668. a.bindTexture(o.TEXTURE_2D, null),
  24669. h.__webglTexture = u,
  24670. s
  24671. }
  24672. ,
  24673. n.prototype.initSizedCubeMap = function(e, t) {
  24674. var i = this.renderer
  24675. , n = i.context
  24676. , o = i.state
  24677. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24678. a.flipY = !1,
  24679. a.generateMipmaps = t;
  24680. var s = i.paramThreeToGL(a.format)
  24681. , l = i.paramThreeToGL(a.type)
  24682. , c = i.properties.get(a)
  24683. , h = n.createTexture();
  24684. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24685. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24686. for (var u = 0; u < 6; u++)
  24687. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24688. return t ? (a.magFilter = r.LinearFilter,
  24689. a.minFilter = r.LinearMipMapLinearFilter,
  24690. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24691. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24692. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24693. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24694. a.minFilter = r.LinearFilter,
  24695. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24696. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24697. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24698. c.__image__webglTextureCube = h,
  24699. a
  24700. }
  24701. ,
  24702. n.prototype.deallocateCubeTexture = function(e) {
  24703. var t = this.renderer
  24704. , i = t.context
  24705. , n = t.properties.get(e);
  24706. i.deleteTexture(n.__image__webglTextureCube)
  24707. }
  24708. ,
  24709. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24710. var a = this.renderer
  24711. , s = a.context
  24712. , l = a.state
  24713. , c = a.properties.get(t);
  24714. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24715. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24716. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24717. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24718. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24719. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24720. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24721. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24722. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24723. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24724. l.bindTexture(s.TEXTURE_2D, null)
  24725. }
  24726. ,
  24727. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24728. var s = this.renderer
  24729. , l = s.context
  24730. , c = s.state
  24731. , h = s.properties.get(t);
  24732. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24733. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24734. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24735. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24736. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24737. }
  24738. ,
  24739. n.prototype.rebuildMipMaps2D = function(e) {
  24740. var t = this.renderer
  24741. , i = t.context
  24742. , n = t.state;
  24743. t.properties.get(e);
  24744. i.generateMipmap(i.TEXTURE_2D),
  24745. n.bindTexture(i.TEXTURE_2D, null)
  24746. }
  24747. ,
  24748. n.prototype.rebuildMipMaps3D = function(e) {
  24749. var t = this.renderer
  24750. , i = t.context
  24751. , n = t.state
  24752. , r = t.properties.get(e);
  24753. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24754. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24755. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24756. }
  24757. ,
  24758. n.prototype.renderToCubeMap = function() {
  24759. var e = !1
  24760. , t = null
  24761. , i = null
  24762. , n = null
  24763. , a = null
  24764. , s = null
  24765. , l = 1;
  24766. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24767. var _ = this.renderer;
  24768. _.context;
  24769. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24770. i.position.z = 150,
  24771. t = new r.Scene,
  24772. t.add(i),
  24773. n = new r.ShaderMaterial({
  24774. uniforms: {
  24775. tDiffuse: {
  24776. type: "t",
  24777. value: null
  24778. },
  24779. alpha: {
  24780. type: "f",
  24781. value: 1
  24782. }
  24783. },
  24784. vertexShader: o.basicTextured.vertexShader,
  24785. fragmentShader: o.basicTextured.fragmentShader,
  24786. depthWrite: !1,
  24787. depthTest: !1,
  24788. side: r.DoubleSide
  24789. }),
  24790. a = new r.PlaneBufferGeometry(l,l),
  24791. s = new r.Mesh(a,n),
  24792. s.position.z = 0,
  24793. t.add(s),
  24794. e = !0);
  24795. var T = a.getAttribute("uv");
  24796. T.setDynamic(!0),
  24797. T.needsUpdate = !0;
  24798. var x = T.array
  24799. , S = p / u
  24800. , M = f / d
  24801. , R = g / u
  24802. , P = m / d;
  24803. x[0] = S,
  24804. x[1] = M + P,
  24805. x[2] = S + R,
  24806. x[3] = M + P,
  24807. x[4] = S,
  24808. x[5] = M,
  24809. x[6] = S + R,
  24810. x[7] = M;
  24811. var O = a.getAttribute("position");
  24812. O.setDynamic(!0),
  24813. O.needsUpdate = !0;
  24814. var L = O.array
  24815. , D = v / h.width - l / 2
  24816. , N = A / h.height - l / 2
  24817. , B = y / h.width
  24818. , F = C / h.height;
  24819. L[0] = D,
  24820. L[1] = N + F,
  24821. L[3] = D + B,
  24822. L[4] = N + F,
  24823. L[6] = D,
  24824. L[7] = N,
  24825. L[9] = D + B,
  24826. L[10] = N;
  24827. this.renderer.properties.get(c);
  24828. n.uniforms.tDiffuse.value = c,
  24829. n.blending = E || r.NoBlending,
  24830. n.transparent = !!b,
  24831. void 0 !== w && null !== w || (w = 1),
  24832. n.uniforms.alpha.value = w,
  24833. n.needUpdate = !0,
  24834. h.activeCubeFace = I,
  24835. h.viewport.set(0, 0, h.width, h.height);
  24836. var V = this.renderer.autoClear;
  24837. this.renderer.autoClear = !1,
  24838. this.renderer.render(t, i, h, !1),
  24839. this.renderer.autoClear = V
  24840. }
  24841. }(),
  24842. n.prototype.copyCubeMap = function() {
  24843. var e = !1
  24844. , t = null
  24845. , i = null
  24846. , a = null
  24847. , s = null
  24848. , l = null
  24849. , c = new r.Euler;
  24850. new r.Vector3;
  24851. return function(h, u, d, p, f, g, m, v, A) {
  24852. this.renderer;
  24853. if (!e) {
  24854. var y = 2;
  24855. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24856. i.position.set(0, 0, 0),
  24857. t = new r.Scene,
  24858. t.add(i),
  24859. a = new r.ShaderMaterial({
  24860. uniforms: {
  24861. tDiffuse: {
  24862. type: "t",
  24863. value: null
  24864. },
  24865. alpha: {
  24866. type: "f",
  24867. value: 1
  24868. }
  24869. },
  24870. vertexShader: o.copyCubeMap.vertexShader,
  24871. fragmentShader: o.copyCubeMap.fragmentShader,
  24872. depthWrite: !1,
  24873. depthTest: !1,
  24874. side: r.DoubleSide
  24875. }),
  24876. s = new r.BoxGeometry(y,y,y),
  24877. l = new r.Mesh(s,a),
  24878. t.add(l),
  24879. e = !0
  24880. }
  24881. for (var C = 0; C < 6; C++)
  24882. n.getCubeOrientationForCubeFace(C, c),
  24883. l.rotation.copy(c),
  24884. l.matrixWorldNeedsUpdate = !0,
  24885. l.updateMatrixWorld(),
  24886. a.uniforms.tDiffuse.value = h,
  24887. a.blending = m || r.NoBlending,
  24888. a.transparent = !!v,
  24889. void 0 !== A && null !== A || (A = 1),
  24890. a.uniforms.alpha.value = A,
  24891. a.needUpdate = !0,
  24892. u.activeCubeFace = C,
  24893. u.viewport.set(0, 0, f, g),
  24894. this.renderer.render(t, i, u, !1)
  24895. }
  24896. }(),
  24897. n.getLookAtForCubeFace = function(e, t) {
  24898. switch (e) {
  24899. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24900. t.set(1, 0, 0);
  24901. break;
  24902. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24903. t.set(-1, 0, 0);
  24904. break;
  24905. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24906. t.set(0, 1, 0);
  24907. break;
  24908. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24909. t.set(0, -1, 0);
  24910. break;
  24911. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24912. t.set(0, 0, 1);
  24913. break;
  24914. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24915. t.set(0, 0, -1)
  24916. }
  24917. }
  24918. ,
  24919. n.getCubeOrientationForCubeFace = function(e, t) {
  24920. switch (e) {
  24921. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24922. t.set(0, -Math.PI / 2, 0);
  24923. break;
  24924. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24925. t.set(0, Math.PI / 2, 0);
  24926. break;
  24927. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24928. t.set(Math.PI / 2, Math.PI, 0);
  24929. break;
  24930. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24931. t.set(-Math.PI / 2, Math.PI, 0);
  24932. break;
  24933. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24934. t.set(0, -Math.PI, 0);
  24935. break;
  24936. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24937. t.set(0, 0, 0)
  24938. }
  24939. }
  24940. ,
  24941. t.exports = n
  24942. }
  24943. , {
  24944. "../enum/GLCubeFaces": 25,
  24945. "../enum/GLTextureType": 26,
  24946. "../enum/SceneRendererEvents": 43,
  24947. "../exception/BasicException": 55,
  24948. "../exception/RendererCreationException": 57,
  24949. "../settings": 166,
  24950. "../shaders": 167,
  24951. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24952. "../util/browser": 182,
  24953. /************************************************************************************************************************************************/
  24954. events: 202,
  24955. three: 217
  24956. }],
  24957. 159: [function(e, t, i) {
  24958. "use strict";
  24959. function n(e) {
  24960. this.messenger = new a(e),
  24961. this.clientKey = null
  24962. }
  24963. var r = e("../util/ajax")
  24964. , o = e("./PostMessageType")
  24965. , a = e("./postmessage")
  24966. , s = e("./VersionInfo")
  24967. , l = e("events").EventEmitter
  24968. , c = window.location.origin + "/api/v1/user/";
  24969. n.prototype = Object.create(l.prototype),
  24970. n.prototype.bindEvents = function() {
  24971. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24972. }
  24973. ,
  24974. n.prototype.waitForConnection = function() {
  24975. var e = new Promise(function(e, t) {
  24976. this.messenger.on(o.CONNECT, function(i) {
  24977. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24978. }
  24979. .bind(this))
  24980. }
  24981. .bind(this));
  24982. return e
  24983. }
  24984. ,
  24985. n.prototype.onConnectionReceived = function(e) {
  24986. return this.messenger.setTarget(e.source, e.origin),
  24987. this.verifyConnection(e).then(function(t, i) {
  24988. this.messenger.send({
  24989. type: o.ACCEPT,
  24990. toId: e.fromId,
  24991. warning: i
  24992. }),
  24993. this.clientKey = t,
  24994. this.messenger.removeAllListeners(o.CONNECT),
  24995. this.bindEvents()
  24996. }
  24997. .bind(this), function(t) {
  24998. this.messenger.send({
  24999. type: o.REJECT,
  25000. toId: e.fromId,
  25001. reason: t
  25002. }),
  25003. this.messenger.setTarget()
  25004. }
  25005. .bind(this))
  25006. }
  25007. ,
  25008. n.prototype.verifyConnection = function(e) {
  25009. return new Promise(function(t, i) {
  25010. var n;
  25011. if (s.isDeprecated(e.sdkVersion))
  25012. n = "这个版本正在被弃用";
  25013. else if (!s.isSupported(e.sdkVersion))
  25014. return i("不支持此版本的SDK");
  25015. var o = {
  25016. cache: !1,
  25017. headers: {
  25018. "X-port-Application-Key": e.applicationKey,
  25019. "X-port-Referrer": e.origin
  25020. }
  25021. };
  25022. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25023. }
  25024. )
  25025. }
  25026. ,
  25027. n.prototype.onMessageReceived = function(e) {
  25028. if (this.validateClientApplicationKey(e.applicationKey)) {
  25029. var t = this;
  25030. e.onDone = function(i) {
  25031. i.toId = e.fromId,
  25032. i.uid = e.uid,
  25033. i.type = o.RESPONSE,
  25034. t.messenger.send(i)
  25035. }
  25036. ,
  25037. this.emit(o.ACTION, e)
  25038. }
  25039. }
  25040. ,
  25041. n.prototype.validateClientApplicationKey = function(e) {
  25042. return this.clientKey === e
  25043. }
  25044. ,
  25045. n.prototype.sendEvent = function(e, t) {
  25046. this.messenger.send({
  25047. type: o.EVENT,
  25048. eventType: e,
  25049. eventData: t
  25050. })
  25051. }
  25052. ,
  25053. t.exports = n
  25054. }
  25055. , {
  25056. "../util/ajax": 181,
  25057. "./PostMessageType": 160,
  25058. "./VersionInfo": 163,
  25059. "./postmessage": 165,
  25060. events: 202
  25061. }],
  25062. 160: [function(e, t, i) {
  25063. "use strict";
  25064. t.exports = Object.freeze({
  25065. CONNECT: "postmessage.connect",
  25066. ACCEPT: "postmessage.accept",
  25067. REJECT: "postmessage.reject",
  25068. ACTION: "postmessage.action",
  25069. RESPONSE: "postmessage.response",
  25070. EVENT: "postmessage.event"
  25071. })
  25072. }
  25073. , {}],
  25074. 161: [function(e, t, i) {
  25075. "use strict";
  25076. t.exports = Object.freeze({
  25077. MOVE: "sdk.move",
  25078. ENTER_PANO: "sdk.enterpano",
  25079. MODEL_LOADED: "sdk.modelloaded"
  25080. })
  25081. }
  25082. , {}],
  25083. 162: [function(e, t, i) {
  25084. "use strict";
  25085. t.exports = Object.freeze({
  25086. FLY: "transition.fly",
  25087. FADEOUT: "transition.fade",
  25088. INSTANT: "transition.instant"
  25089. })
  25090. }
  25091. , {}],
  25092. 163: [function(e, t, i) {
  25093. "use strict";
  25094. t.exports = {
  25095. current: "1.0",
  25096. supported: ["1.0"],
  25097. deprecated: [],
  25098. isSupported: function(e) {
  25099. return this.supported.indexOf(e) !== -1
  25100. },
  25101. isDeprecated: function(e) {
  25102. return this.deprecated.indexOf(e) !== -1
  25103. },
  25104. isValid: function(e) {
  25105. return this.isSupported(e) || this.isDeprecated(e)
  25106. }
  25107. }
  25108. }
  25109. , {}],
  25110. 164: [function(e, t, i) {
  25111. (function(i) {
  25112. "use strict";
  25113. function n(e, t, i) {
  25114. e && (e = e.toLowerCase().trim());
  25115. var n = new I.UP.clone
  25116. , r = Math.PI / 3
  25117. , o = Math.PI / 2;
  25118. switch (e) {
  25119. case "left":
  25120. i.copy(t),
  25121. i.applyAxisAngle(n, o);
  25122. break;
  25123. case "right":
  25124. i.copy(t),
  25125. i.applyAxisAngle(n, -o);
  25126. break;
  25127. case "forwardleft":
  25128. i.copy(t),
  25129. i.applyAxisAngle(n, r);
  25130. break;
  25131. case "forwardright":
  25132. i.copy(t),
  25133. i.applyAxisAngle(n, -r);
  25134. break;
  25135. case "forward":
  25136. default:
  25137. i.copy(t)
  25138. }
  25139. return i
  25140. }
  25141. function r(e, t) {
  25142. if (e) {
  25143. var i = {
  25144. pano: e,
  25145. lookAtPoint: null,
  25146. duration: null,
  25147. maxDistanceOverride: null,
  25148. skipWarpingCheck: !1
  25149. };
  25150. this.player.flyToPano(i, function() {
  25151. t && t({
  25152. success: !0,
  25153. message: "Transition complete."
  25154. })
  25155. })
  25156. } else
  25157. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25158. t && t({
  25159. success: !1,
  25160. error: "Unable to find pano."
  25161. })
  25162. }
  25163. function o(e, t) {
  25164. var i = this.findRankedPano(e, t);
  25165. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25166. null)
  25167. }
  25168. function a(e, t) {
  25169. var i = this.findRankedtag(e, t);
  25170. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25171. null)
  25172. }
  25173. function s(e, t) {
  25174. t.copy(I.FORWARD),
  25175. e.getDirection(t)
  25176. }
  25177. function l(e) {
  25178. function t(e) {
  25179. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25180. return {
  25181. x: c.Math.radToDeg(t._x),
  25182. y: c.Math.radToDeg(t._y),
  25183. z: c.Math.radToDeg(t._z)
  25184. }
  25185. }
  25186. var i = function(e) {
  25187. return e.alignmentType !== m.ALIGNED ? null : {
  25188. x: e.position.x,
  25189. y: e.position.y,
  25190. z: e.position.z
  25191. }
  25192. };
  25193. return {
  25194. panos: e.panos.list.map(function(n) {
  25195. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25196. return {
  25197. uuid: n.id,
  25198. aligned: n.alignmentType === m.ALIGNED,
  25199. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25200. position: i(n),
  25201. rotation: t(n),
  25202. thumbnail: r
  25203. }
  25204. })
  25205. }
  25206. }
  25207. var c = e("three")
  25208. , h = e("./ApiHost")
  25209. , u = e("../util/logger")
  25210. , d = e("../util/common")
  25211. , p = e("../util/math")
  25212. , f = e("../enum/ModelManagerEvents")
  25213. , g = e("./PostMessageType")
  25214. , m = e("../enum/AlignmentType")
  25215. , v = e("../enum/Direction")
  25216. , A = e("./TransitionStyles")
  25217. , y = e("../util/panorama")
  25218. , C = e("../enum/GLCubeFaces")
  25219. , I = e("../enum/Vectors")
  25220. , E = e("../enum/Viewmode")
  25221. , b = e("../enum/WarpStyle")
  25222. , w = (e("../enum/Keys"),
  25223. e("../enum/PlayerEvents"))
  25224. , _ = e("../sdk/SdkEvents")
  25225. , I = e("../enum/Vectors")
  25226. , T = e("../enum/ControlEvents")
  25227. , x = e("../enum/RenderLayers")
  25228. , S = (e("../constants"),
  25229. e("../settings"))
  25230. , M = e("../lib/jpeg_encoder")
  25231. , R = new u(i)
  25232. , P = function() {
  25233. var e = function e() {
  25234. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25235. e.player.getDirection(e.playerDirection),
  25236. e.projectVectors();
  25237. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25238. if (e.angleTravelled += Math.abs(t),
  25239. e.angleTravelled >= Math.abs(e.angle)) {
  25240. if (e.active = !1,
  25241. e.onDone) {
  25242. var i = e.onDone;
  25243. i()
  25244. }
  25245. } else
  25246. e.lastFacingDirection.copy(e.playerDirection),
  25247. window.setTimeout(e, 4)
  25248. };
  25249. return e.active = !1,
  25250. e.angle = 0,
  25251. e.angleTravelled = 0,
  25252. e.playerDirection = new c.Vector3,
  25253. e.lastFacingDirection = new c.Vector3,
  25254. e.onDone = null,
  25255. e.player = null,
  25256. e.start = function(t, i, n, r) {
  25257. e.active = !0,
  25258. t && i && (i = 0),
  25259. e.angle = t || i,
  25260. e.xAngle = t,
  25261. e.yAngle = i,
  25262. e.angleTravelled = 0,
  25263. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25264. n.getDirection(e.playerDirection),
  25265. e.lastFacingDirection.copy(e.playerDirection),
  25266. e.projectVectors(),
  25267. e.onDone = r,
  25268. e.player = n,
  25269. e()
  25270. }
  25271. ,
  25272. e.projectVectors = function() {
  25273. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25274. e.lastFacingDirection.projectOnPlane(I.UP))
  25275. }
  25276. ,
  25277. e
  25278. }()
  25279. , O = function() {
  25280. var e = new c.Vector3;
  25281. return function(t) {
  25282. t ? (e.copy(t.position),
  25283. e.add(t.discPosition),
  25284. p.projectPositionToCanvas(e, this.player.camera, e),
  25285. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25286. }
  25287. }()
  25288. , L = function() {
  25289. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25290. }
  25291. , D = function() {
  25292. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25293. }
  25294. , N = function(e) {
  25295. var t = new c.Vector3;
  25296. return function(e) {
  25297. var i = this.player.getDirection();
  25298. t.copy(i);
  25299. var n = t.y;
  25300. t.y = 0,
  25301. t.normalize();
  25302. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25303. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25304. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25305. 0;
  25306. this.player.mode === E.DOLLHOUSE && (r = -r);
  25307. var o = L.call(this) - .1
  25308. , a = D.call(this) + .1
  25309. , s = r + e;
  25310. s > o ? s = o : s < a && (s = a);
  25311. var l = s - r;
  25312. return e > 0 && l < .01 && (l = 0),
  25313. e < 0 && l > -.01 && (l = 0),
  25314. l
  25315. }
  25316. }()
  25317. , B = function() {
  25318. var e = new c.Euler;
  25319. return function(t) {
  25320. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25321. {
  25322. position: {
  25323. x: t.position.x,
  25324. y: t.position.y,
  25325. z: t.position.z
  25326. },
  25327. rotation: {
  25328. x: c.Math.radToDeg(e.x),
  25329. y: c.Math.radToDeg(e.y),
  25330. z: 0
  25331. },
  25332. pano: t.currentPano ? t.currentPano.id : null,
  25333. mode: t.mode
  25334. }
  25335. }
  25336. }()
  25337. , F = null;
  25338. t.exports = {
  25339. init: function(e, t, i, n, r) {
  25340. V.init(e, t, i, r),
  25341. F = new Promise(function(e, t) {
  25342. i.on(w.Ready, function() {
  25343. e()
  25344. })
  25345. }
  25346. .bind(this));
  25347. var o = new h(window)
  25348. , a = o.waitForConnection();
  25349. a.then(function(e) {
  25350. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25351. });
  25352. var s = function() {
  25353. var e = Date.now();
  25354. return function() {
  25355. if (!(Date.now() - e < 100)) {
  25356. var t = B(i);
  25357. o.sendEvent(_.MOVE, {
  25358. state: t
  25359. }),
  25360. e = Date.now()
  25361. }
  25362. }
  25363. }();
  25364. i.on(w.Move, s),
  25365. i.on(w.ViewChanged, s),
  25366. n.on(f.ActiveModelChanged, function(e) {
  25367. function t(e) {
  25368. var t, i = e.newPano.id;
  25369. e.oldPano && (t = e.oldPano.id),
  25370. i !== t && o.sendEvent(_.ENTER_PANO, {
  25371. oldPano: t,
  25372. newPano: i
  25373. })
  25374. }
  25375. var i = e.model
  25376. , n = e.oldModel;
  25377. V.model = i,
  25378. a.then(function() {
  25379. o.sendEvent(_.MODEL_LOADED, {
  25380. metadata: l(i)
  25381. })
  25382. }),
  25383. n && n.panos.forEach(function(e) {
  25384. e.removeEventListener("enter", t)
  25385. }),
  25386. i.panos.forEach(function(e) {
  25387. e.on("enter", t)
  25388. })
  25389. })
  25390. }
  25391. };
  25392. var V = {
  25393. director: null,
  25394. player: null,
  25395. controls: null,
  25396. sceneRenderer: null,
  25397. model: null,
  25398. init: function(e, t, i, n) {
  25399. this.director = e,
  25400. this.player = i,
  25401. this.controls = t,
  25402. this.sceneRenderer = n
  25403. },
  25404. handleToObject: {},
  25405. objectToHandle: {},
  25406. handleCount: 0,
  25407. onMessageReceive: function(e) {
  25408. if (e) {
  25409. var t = e.targetFunction
  25410. , i = e.params
  25411. , n = e.onDone;
  25412. t && this[t] && this[t](i, n)
  25413. }
  25414. },
  25415. waitForInit: function(e, t) {
  25416. F.then(t.bind({
  25417. success: !0,
  25418. message: "Init complete."
  25419. }))
  25420. },
  25421. moveToPano: function(e, t) {
  25422. var i = new c.Euler(0,0,0,"YXZ")
  25423. , n = new c.Quaternion;
  25424. return function(e, t) {
  25425. var r = e.pano
  25426. , o = e.rotation
  25427. , a = e.transition;
  25428. if (!this.model)
  25429. return t({
  25430. success: !1,
  25431. error: "The model has not been loaded yet"
  25432. });
  25433. var s = this.model.panos.get(r);
  25434. if (!s)
  25435. return t({
  25436. success: !1,
  25437. error: r + " does not exist in this model"
  25438. });
  25439. if (!o)
  25440. return t({
  25441. sucess: !1,
  25442. erorr: o + " is not a valid rotation"
  25443. });
  25444. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25445. console.log(o.z);
  25446. var l = {
  25447. success: !0,
  25448. message: r
  25449. };
  25450. if (a === A.FADEOUT)
  25451. n.setFromEuler(i),
  25452. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25453. else {
  25454. var h, u;
  25455. a === A.INSTANT && (h = 0,
  25456. u = 0);
  25457. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25458. this.player.flyToPano({
  25459. pano: s,
  25460. lookAtPoint: d,
  25461. duration: h,
  25462. aimDuration: u
  25463. }, t.bind(this, l))
  25464. }
  25465. }
  25466. }(),
  25467. moveInDirection: function(e, t) {
  25468. var i = e.direction;
  25469. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25470. void (t && t({
  25471. success: !1,
  25472. error: "Invalid direction."
  25473. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25474. t(e ? {
  25475. success: !0,
  25476. message: "moved " + i
  25477. } : {
  25478. success: !1,
  25479. error: "Cannot move in direction: " + i
  25480. })
  25481. })
  25482. },
  25483. getPose: function(e, t) {
  25484. this.player.camera.position,
  25485. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25486. return t({
  25487. success: !0,
  25488. message: B(this.player)
  25489. })
  25490. },
  25491. takeScreenShot: function() {
  25492. var e = new c.PerspectiveCamera
  25493. , t = new c.WebGLRenderTarget;
  25494. return function(i, n) {
  25495. if (!i.resolution)
  25496. return n({
  25497. success: !1,
  25498. error: "An invalid resolution was specified"
  25499. });
  25500. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25501. var r = this.sceneRenderer.renderer.getSize();
  25502. i.resolution.width = r.width,
  25503. i.resolution.height = r.height
  25504. }
  25505. e.layers.set(x.DEFAULT),
  25506. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25507. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25508. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25509. var o = i.resolution.width
  25510. , a = i.resolution.height
  25511. , s = o / a;
  25512. e.position.copy(this.sceneRenderer.camera.position),
  25513. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25514. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25515. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25516. t.setSize(o, a),
  25517. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25518. var l = new Uint8Array(o * a * 4);
  25519. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25520. var c = M.encode({
  25521. data: l,
  25522. width: o,
  25523. height: a,
  25524. heading: 180,
  25525. pitch: 0
  25526. }, {
  25527. quality: 75,
  25528. flipY: !0
  25529. })
  25530. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25531. n({
  25532. success: !0,
  25533. message: h
  25534. })
  25535. }
  25536. }(),
  25537. findRankedPano: function(e, t) {
  25538. var i = new c.Vector3
  25539. , r = new c.Vector3;
  25540. return function(e, t) {
  25541. s(this.player, r),
  25542. n(t, r, i);
  25543. var o = this.player.rankedPanoInDirection(e, i);
  25544. if (o) {
  25545. var a = this.objectToHandle[o.id];
  25546. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25547. this.handleToObject[a] = o),
  25548. a
  25549. }
  25550. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25551. -1
  25552. }
  25553. }(),
  25554. findRankedtag: function(e, t) {
  25555. var i = new c.Vector3
  25556. , r = new c.Vector3;
  25557. return function(e, t) {
  25558. s(this.player, r),
  25559. n(t, r, i);
  25560. var o = this.player.rankedtagInDirection(e, i);
  25561. if (o) {
  25562. var a = this.objectToHandle[o.sid];
  25563. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25564. this.handleToObject[a] = o),
  25565. a
  25566. }
  25567. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25568. -1
  25569. }
  25570. }(),
  25571. clickNearesttag: function(e) {
  25572. this.clickRankedtag(0, e)
  25573. },
  25574. clickRankedtag: function(e, t) {
  25575. var i = a.call(this, e, t);
  25576. i && O.call(this, i)
  25577. },
  25578. clickNearestPano: function(e, t) {
  25579. this.clickRankedPano(0, e, t)
  25580. },
  25581. clickRankedPano: function(e, t, i) {
  25582. var n = o.call(this, e, t);
  25583. n ? r.call(this, n, i) : i(null)
  25584. },
  25585. clickPano: function(e, t) {
  25586. var i = this.handleTable[e];
  25587. i ? r.call(this, i, t) : t(null)
  25588. },
  25589. rotateDirection: function() {
  25590. return function(e, t) {
  25591. var i = e.direction
  25592. , n = e.angle;
  25593. if (!P.active) {
  25594. var r = 0
  25595. , o = 0
  25596. , a = 0
  25597. , s = 0;
  25598. if (!n || isNaN(n))
  25599. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25600. void (t && t({
  25601. success: !1,
  25602. error: "Invalid rotation angle."
  25603. }));
  25604. if (this.player.mode === E.TRANSITIONING)
  25605. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25606. void (t && t({
  25607. success: !1,
  25608. error: "Cannot rotate while transitioning"
  25609. }));
  25610. if (i === v.RIGHT || i === v.LEFT)
  25611. i === v.RIGHT && (n = -n),
  25612. r = n > 0 ? -1 : 1,
  25613. a = n;
  25614. else {
  25615. if (i !== v.UP && i !== v.DOWN)
  25616. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25617. void (t && t({
  25618. success: !1,
  25619. error: "Invalid direction for rotation."
  25620. }));
  25621. if (this.player.mode === E.FLOORPLAN)
  25622. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25623. void (t && t({
  25624. success: !1,
  25625. error: "Cannot rotate " + i + " in floorplan mode"
  25626. }));
  25627. if (i === v.DOWN && (n = -n),
  25628. n = N.call(this, n),
  25629. 0 === n)
  25630. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25631. void (t && t({
  25632. success: !1,
  25633. error: "Already at maximum rotation in direction: " + i
  25634. }));
  25635. o = n > 0 ? 1 : -1,
  25636. s = n
  25637. }
  25638. var l = n;
  25639. n = c.Math.degToRad(n),
  25640. a = c.Math.degToRad(a),
  25641. s = c.Math.degToRad(s);
  25642. var h = this.controls.activeControl
  25643. , u = function() {
  25644. h.stopRotating(!0),
  25645. t && t({
  25646. success: !0,
  25647. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25648. })
  25649. };
  25650. h.startRotating(r, o),
  25651. P.start(a, s, this.player, u)
  25652. }
  25653. }
  25654. }(),
  25655. rotate: function() {
  25656. var e = new c.Vector3
  25657. , t = new c.Vector3;
  25658. return function(i, n) {
  25659. var r = i.xAngle
  25660. , o = i.yAngle;
  25661. if (!P.active) {
  25662. if (r = r || 0,
  25663. o = o || 0,
  25664. isNaN(r) || isNaN(o))
  25665. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25666. void (n && n({
  25667. success: !1,
  25668. error: "Invalid rotation angle."
  25669. }));
  25670. if (this.player.mode === E.TRANSITIONING)
  25671. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25672. void (n && n({
  25673. success: !1,
  25674. error: "Cannot rotate while transitioning"
  25675. }));
  25676. Math.abs(r) < .01 && (r = 0),
  25677. Math.abs(o) < .01 && (o = 0);
  25678. var a = o;
  25679. o = N.call(this, o),
  25680. r = -r;
  25681. var s = a > 0 ? "UP" : "DOWN";
  25682. if (!r && a && !o)
  25683. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25684. void (n && n({
  25685. success: !1,
  25686. error: "Already at maximum rotation in direction: " + s
  25687. }));
  25688. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25689. var l = o;
  25690. o = c.Math.degToRad(o),
  25691. r = c.Math.degToRad(r),
  25692. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25693. this.player.getDirection(e),
  25694. t.copy(e).applyAxisAngle(I.UP, r),
  25695. t.applyAxisAngle(I.RIGHT, o);
  25696. var h = (e.angleTo(t),
  25697. r > 0 ? -1 : r < 0 ? 1 : 0)
  25698. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25699. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25700. var d = this.controls.activeControl
  25701. , p = function() {
  25702. d.stopRotating(!0),
  25703. n && n({
  25704. success: !0,
  25705. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25706. })
  25707. };
  25708. d.startRotating(h, u),
  25709. P.start(r, o, this.player, p)
  25710. }
  25711. }
  25712. }(),
  25713. panCamera: function(e, t) {
  25714. function i(e) {
  25715. switch (r.removeAllListeners(T.AutoPanComplete),
  25716. r.removeAllListeners(T.AutoPanInterrupt),
  25717. r.removeAllListeners(T.AutoPanClamped),
  25718. e) {
  25719. case T.AutoPanInterrupt:
  25720. t({
  25721. success: !0,
  25722. message: "Camera panning interrupted."
  25723. });
  25724. break;
  25725. case T.AutoPanClamped:
  25726. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25727. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25728. return void t({
  25729. success: !1,
  25730. error: "Already at edge of current model bounds."
  25731. });
  25732. var i = "The view point is outside the bounds for the current model. ";
  25733. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25734. console.warn(i)
  25735. }
  25736. case T.AutoPanComplete:
  25737. t({
  25738. success: !0,
  25739. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25740. })
  25741. }
  25742. }
  25743. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25744. return t({
  25745. success: !1,
  25746. error: "Camera panning is not available in the current mode: " + this.player.mode
  25747. });
  25748. var n = e.position
  25749. , r = this.player.control;
  25750. r.setAutoPanPosition(n.x, n.z),
  25751. r.autoPan = !0;
  25752. var o = function(e, t) {
  25753. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25754. };
  25755. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25756. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25757. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25758. },
  25759. click: function(e, t) {
  25760. var i = e.x
  25761. , n = e.y
  25762. , r = e.percentage;
  25763. r === !0 && (i = i / 100 * $("#player").width(),
  25764. n = n / 100 * $("#player").height()),
  25765. this.player.handleInputStart(i, n),
  25766. this.player.updateIntersect(),
  25767. this.player.handleInputEnd(i, n)
  25768. },
  25769. mouseOver: function(e, t) {
  25770. var i = e.x
  25771. , n = e.y
  25772. , r = e.percentage;
  25773. r === !0 && (i = i / 100 * $("#player").width(),
  25774. n = n / 100 * $("#player").height()),
  25775. this.player.handleInputMove(i, n),
  25776. this.player.updateIntersect()
  25777. },
  25778. moveToMode: function(e, t) {
  25779. function i(e) {
  25780. t(e ? {
  25781. success: !1,
  25782. error: "Failed to load new mode: " + e
  25783. } : {
  25784. success: !0,
  25785. message: "Moved to new mode: " + n
  25786. })
  25787. }
  25788. var n = e.mode;
  25789. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25790. i()
  25791. }, function(e) {
  25792. i(e)
  25793. }) : t({
  25794. success: !1,
  25795. error: "Invalid mode selection"
  25796. })
  25797. }
  25798. }
  25799. }
  25800. ).call(this, "/js/sdk/automation.js")
  25801. }
  25802. , {
  25803. "../constants": 8,
  25804. "../enum/AlignmentType": 17,
  25805. "../enum/ControlEvents": 21,
  25806. "../enum/Direction": 22,
  25807. "../enum/GLCubeFaces": 25,
  25808. "../enum/Keys": 30,
  25809. "../enum/ModelManagerEvents": 33,
  25810. "../enum/PlayerEvents": 40,
  25811. "../enum/RenderLayers": 41,
  25812. "../enum/Vectors": 50,
  25813. "../enum/Viewmode": 51,
  25814. "../enum/WarpStyle": 52,
  25815. "../lib/jpeg_encoder": 94,
  25816. "../sdk/SdkEvents": 161,
  25817. "../settings": 166,
  25818. "../util/common": 185,
  25819. "../util/logger": 189,
  25820. "../util/math": 190,
  25821. "../util/panorama": 191,
  25822. "./ApiHost": 159,
  25823. "./PostMessageType": 160,
  25824. "./TransitionStyles": 162,
  25825. three: 217
  25826. }],
  25827. 165: [function(e, t, i) {
  25828. "use strict";
  25829. function n(e) {
  25830. this.sourceWindow = e,
  25831. this.targetWindow = null,
  25832. this.targetOrigin = null,
  25833. this.id = Math.floor(1e5 * Math.random()),
  25834. this.bindEvents()
  25835. }
  25836. var r = e("./PostMessageType")
  25837. , o = e("events").EventEmitter;
  25838. n.prototype = Object.create(o.prototype),
  25839. n.prototype.bindEvents = function() {
  25840. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25841. }
  25842. ,
  25843. n.prototype.setTarget = function(e, t) {
  25844. this.targetWindow = e,
  25845. this.targetOrigin = t
  25846. }
  25847. ,
  25848. n.prototype.onPostmessageReceived = function(e) {
  25849. var t = e.origin || e.originalEvent.origin
  25850. , i = e.source;
  25851. switch (e.data.type) {
  25852. case r.CONNECT:
  25853. break;
  25854. case r.RESPONSE:
  25855. if (this.id !== e.data.toId)
  25856. return;
  25857. default:
  25858. if (!this.validateMessageOrigin(t))
  25859. return
  25860. }
  25861. var n = e.data;
  25862. n.source = i,
  25863. n.origin = t,
  25864. n.timestamp = Date.now(),
  25865. this.emit(e.data.type, n)
  25866. }
  25867. ,
  25868. n.prototype.validateMessageOrigin = function(e) {
  25869. return "*" === this.targetOrigin || e === this.targetOrigin
  25870. }
  25871. ,
  25872. n.prototype.send = function(e) {
  25873. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25874. this.targetWindow.postMessage(e, this.targetOrigin))
  25875. }
  25876. ,
  25877. t.exports = n
  25878. }
  25879. , {
  25880. "./PostMessageType": 160,
  25881. events: 202
  25882. }],
  25883. 166: [function(e, t, i) {
  25884. "use strict";
  25885. var n = e("three")
  25886. , r = e("./util/browser")
  25887. , o = e("./enum/Viewmode")
  25888. , a = e("./enum/VROption")
  25889. , s = e("./enum/Colors")
  25890. , l = e("./enum/WarpStyle")
  25891. , c = e("./util/easing")
  25892. , h = e("./util/common")
  25893. , u = e("./util/showcase")
  25894. , d = e("./constants")
  25895. , p = {
  25896. debug: !1,
  25897. version: "2.25.6-0-gd87e5b1",
  25898. languageTag: r.valueFromHash("lang", null),
  25899. pageTitle: "四维虚拟漫游",
  25900. authorizationHeader: u.getAuthorizationHeader(),
  25901. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25902. logLevel: r.valueFromHash("log", 2),
  25903. skyboxRadius: 2500,
  25904. modelBoundsPadding: 5,
  25905. showNeighbors: !1,
  25906. brand: r.valueFromHash("brand", !0),
  25907. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25908. startHighlights: r.valueFromHash("hl", -1),
  25909. specialEdition: r.valueFromHash("bn", 0),
  25910. useWheel: r.valueFromHash("wh", !0),
  25911. crossOrigin: "anonymous",
  25912. fancierTransition: !1,
  25913. wireframe: !1,
  25914. skyboxWireframe: !1,
  25915. modelAlpha: 1,
  25916. highlightPanoSelection: !1,
  25917. showSweeps: !0,
  25918. showSkyboxes: !1,
  25919. showMesh: !0,
  25920. showFloors: !1,
  25921. showFloorDuration: 300,
  25922. showFloorDelay: 300,
  25923. hideFloorDuration: 300,
  25924. hideFloorDelay: 0,
  25925. reticuleOpacityTransitionTime: 250,
  25926. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25927. markerOpacityTransitionTime: 500,
  25928. guiAnimationSpeed: 250,
  25929. highlightAnimationDuration: 500,
  25930. modelComponentLoadSpinnerDelay: 150,
  25931. captureErrors: !1,
  25932. maxMobileTextures: 6,
  25933. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25934. startupFlyinDelay: 3e3,
  25935. dollhouseDefault: {
  25936. minDistance: 8,
  25937. maxDistance: 50,
  25938. minPolarAngle: n.Math.degToRad(10),
  25939. maxPolarAngle: n.Math.degToRad(90)
  25940. },
  25941. hideReticuleTimeout: 1e3,
  25942. analytics: {
  25943. inactivityThreshold: 30,
  25944. sessionTrackingRate: .15,
  25945. maxTrackedErrors: 20,
  25946. sessionDurationPingFrequency: 10,
  25947. sessionDurationTimeout: 15
  25948. },
  25949. flydown: {
  25950. movementEasing: "easeInOutQuad",
  25951. movementDelay: .001,
  25952. rotationEasing: "easeInOutQuad",
  25953. rotationDelay: .5,
  25954. modelTextureDelay: .75,
  25955. skyboxDelay: .75
  25956. },
  25957. transition: {
  25958. flySpeed: .001,
  25959. flyTime: 750,
  25960. flytimeMaxDistanceThreshold: 5,
  25961. flytimeDistanceMultiplier: 150,
  25962. aimTime: 1500,
  25963. aimSlowFactor: 1.5,
  25964. blur: 0.8,
  25965. movementEasing: "easeInOutQuad",
  25966. blendEasing: "easeInOutQuad",
  25967. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  25968. },
  25969. show360Views: {
  25970. enabled: !0,
  25971. transitionTime: 1e3
  25972. },
  25973. quickstart: {
  25974. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25975. animation: 1400,
  25976. showTextDelay: 500,
  25977. fadeOutDelay: 3e3,
  25978. fovChange: 10
  25979. },
  25980. appConfig: {
  25981. webvr_version: null,
  25982. segment_key: null,
  25983. embedly_key: null,
  25984. branch_key: null,
  25985. keen_write_key: null,
  25986. keen_project_id: null
  25987. },
  25988. vr: {
  25989. enabled: !0,
  25990. allowWebVR: !1,
  25991. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25992. },
  25993. share: {
  25994. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25995. },
  25996. input: {
  25997. longTapThreshold: 200,
  25998. moveToleranceNDC: .08,
  25999. touchMoveThreshold: 25
  26000. },
  26001. help: {
  26002. modalStayDuration: 600
  26003. },
  26004. immersive: {
  26005. timeToShowAgain: 1250,
  26006. uiStayDuration: 600
  26007. },
  26008. tourInteraction: {
  26009. disabled: "0" === r.valueFromHash("tourcta", null),
  26010. showPauseButton: 1e3,
  26011. showModal: 1500,
  26012. allowNextClick: 200,
  26013. largeModal: "1" === r.valueFromHash("tourcta", null),
  26014. smallModal: "2" === r.valueFromHash("tourcta", null)
  26015. },
  26016. labels: {
  26017. enabled: !1,
  26018. hideUntilStart: !0,
  26019. fadeInDuration: 250,
  26020. fadeInDelay: 250,
  26021. fadeOutDuration: 250,
  26022. fadeOutDelay: 0,
  26023. zoomHideThreshhold: {
  26024. mobile: r.isSmallScreen() ? .45 : .6,
  26025. desktop: 2
  26026. },
  26027. zoomTruncateThreshhold: {
  26028. mobile: r.isSmallScreen() ? .35 : .45,
  26029. desktop: .85
  26030. },
  26031. minLengthForTruncate: 16,
  26032. truncateLength: 12,
  26033. truncateSuffix: "..."
  26034. },
  26035. hot:{
  26036. scale:{
  26037. nearBound: 1.5,
  26038. farBound: 4.8,
  26039. linkFarBound: !1,
  26040. linkPercent: 40,
  26041. maxSize: 120,
  26042. minSize: 60,
  26043. baseViewportSize: 800,
  26044. responsiveness: 100
  26045. }
  26046. },
  26047. tags: {
  26048. enabled: r.valueFromHash("mt", 1),
  26049. startup: {
  26050. hideUntilStart: !0,
  26051. fadeInDuration: 500,
  26052. fadeInDelay: 100
  26053. },
  26054. visibility: {
  26055. anyDistance: !0,
  26056. visibleDistance: 8,
  26057. cameraClearance: .1,
  26058. alphaTestLevel: .05,
  26059. hideViaFloor: !0,
  26060. hideOffScreenDisc: !1,
  26061. hideOffScreenObject: !1
  26062. },
  26063. disc: {
  26064. opacity: 1,
  26065. disabledOpacity: .5,
  26066. scale: {
  26067. nearBound: 1.5,
  26068. farBound: 4.8,
  26069. linkFarBound: !1,
  26070. linkPercent: 40,
  26071. maxSize: 80,
  26072. minSize: 40,
  26073. baseViewportSize: 800,
  26074. responsiveness: 100
  26075. }
  26076. },
  26077. pole: {
  26078. enabled: !0,
  26079. height: .5,
  26080. width: 2,
  26081. opacity: .5,
  26082. color: "white"
  26083. },
  26084. navigate: {
  26085. nearestPano: !0,
  26086. lineOfSight: !0,
  26087. reactivate: !0,
  26088. aimAt: "disc",
  26089. tiltTolerance: 25,
  26090. rotateSpeedFactor: .6
  26091. }
  26092. },
  26093. path: {
  26094. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26095. colorUp: s._desat(s.newBlue, .5),
  26096. colorDown: s._darken(s.newBlue, .35),
  26097. opacity: .5,
  26098. style: "ribbon",
  26099. height: .025,
  26100. ribbonWidth: .24,
  26101. outsideHeight: .5,
  26102. waypointRadius: .5,
  26103. waypointIndoorRadius: .24,
  26104. waypointPulse: 1e3,
  26105. typ: l.BLACK,
  26106. meshFree: r.valueFromHash("mf", 1),
  26107. mapGuides: r.valueFromHash("guides", !0),
  26108. fadeInTime: 400,
  26109. fadeOutTime: 300
  26110. },
  26111. warp: {
  26112. nearPanoDist: .1,
  26113. matchCam: !1,
  26114. blur: .33,
  26115. fastTime: 1500,
  26116. teleportTime: 1500,
  26117. outsideTime: 2e3,
  26118. lookAheadMax: .3,
  26119. lookAheadDist: 2.5,
  26120. softPushDist: .37,
  26121. softPushEnd: .3,
  26122. softBendAngle: 8,
  26123. softBendTilt: 4,
  26124. softBendEnd: .3,
  26125. doBurns: true, //r.valueFromHash("kb", !0),
  26126. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26127. minBurnsAngle: 35,
  26128. minDownAngle: -35,
  26129. maxTurnPerSec: 280,
  26130. maxAimPerSec: 35,
  26131. minRotation: 12,
  26132. maxAimRotation: 33.2,
  26133. turnFriction: .2,
  26134. flySpeed: .01,
  26135. minWarpTime: 1200,
  26136. warpInterruptionRedirectTime: 500,
  26137. tourStepDelay: r.valueFromHash("st", 0),
  26138. walkDelay: 0,
  26139. walkMaxDist: 50,
  26140. walkMinDist: .8,
  26141. walkSlideShowThreshhold: 3000,
  26142. walkExtraPanosDistance: .4,
  26143. timePerMeter: 1200,
  26144. motionLeadTime: 5000,
  26145. movementEasing: "easeInOutQuad",
  26146. blendEasing: "easeInOutQuad",
  26147. showBunny: !1,
  26148. loop: r.valueFromHash("lp", !1),
  26149. auto: r.valueFromHash("ts", -1),
  26150. eOrder: 'YXZ', //"YXZ",
  26151. stepFactor: .25,
  26152. brakeStrength: 2,
  26153. minBrakeAngle: .1,
  26154. maxBrakeAngle: 1.8,
  26155. climbEffort: 4
  26156. },
  26157. rotationFriction: .05,
  26158. rotationAccelerationInside: 4.5,
  26159. rotationAccelerationOutside: .15,
  26160. rotationAfterMoveMultiplier: 40,
  26161. rotationAfterMoveHistoryCount: 5,
  26162. panFriction: .09,
  26163. panAccelerationOutside: 60,
  26164. onload: r.valueFromHash("onload", o.PANORAMA),
  26165. zoomNearLimit: .1,
  26166. zoomFarLimit: 10,
  26167. navigation: {
  26168. panoScores: !1,
  26169. mouseDirection: !0,
  26170. filterStrictness: .75,
  26171. angleFactor: -30,
  26172. directionFactor: 10,
  26173. distanceFactor: -1,
  26174. optionalityFactor: 3
  26175. },
  26176. sdkInit: !1,
  26177. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26178. console: r.valueFromHash("console", !1),
  26179. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26180. panoramaNeighbourMaxDistance: 5,
  26181. panoFloorClickRadius: .35,
  26182. showScreenshotLocations: !1,
  26183. showAxis: !1,
  26184. showNeighbourRaycasts: !1,
  26185. colorMarkerOnLoad: !1,
  26186. colorMarkerByFloor: !1,
  26187. tiling: {
  26188. panoPreRenderRepeatDelay: 2500,
  26189. panoPreRenderDelay: 500,
  26190. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26191. tilingFlagNames: ["usetiles", "tiles"],
  26192. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26193. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26194. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26195. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26196. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26197. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26198. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26199. customCompression: r.valueFromHash("tilecustcomp", 0),
  26200. // mobileHighQualityOverride: !1,
  26201. mobileHighQualityOverride: 1,
  26202. allowUltraHighResolution: true
  26203. },
  26204. zoom: {
  26205. enabled: true,
  26206. forceOff: r.valueFromHash("nozoom", 0),
  26207. overridemax: r.valueFromHash("maxzoom", null),
  26208. overridemin: r.valueFromHash("minzoom", null),
  26209. max: d.highQualityMaxZoom,
  26210. min: 1,
  26211. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26212. activationThreshold: 1.1,
  26213. restoreTime: 500
  26214. },
  26215. profiling: {
  26216. enabled: r.valueFromHash("mem", !1)
  26217. }
  26218. };
  26219. p = h.deepExtend(p, d, {
  26220. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26221. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26222. panorama: {
  26223. transitionTime: 1e3,
  26224. modelAlpha: 0,
  26225. modelAlphaDelay: p.flydown.modelTextureDelay,
  26226. modelAlphaLength: 1,
  26227. skyboxOpacity: 1,
  26228. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26229. skyboxOpacityLength: .9,
  26230. fovLength: 1,
  26231. fovDelay: 0,
  26232. cameraMatrixDuration: .8,
  26233. cameraMatrixDelay: 0,
  26234. cameraMatrixEase: c.easeInCubic,
  26235. reticuleOpacity: 1,
  26236. markerOpacity: .3,
  26237. markerOpacityOnHover: 1
  26238. },
  26239. dollhouse: {
  26240. transitionTime: 1e3,
  26241. modelAlpha: 1,
  26242. modelAlphaDelay: 0,
  26243. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26244. skyboxOpacity: 0,
  26245. skyboxOpacityDelay: 0,
  26246. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26247. fovLength: 1,
  26248. fovDelay: 0,
  26249. cameraMatrixDuration: .8,
  26250. cameraMatrixDelay: .3,
  26251. cameraMatrixEase: c.easeInCubic,
  26252. reticuleOpacity: 1,
  26253. markerOpacity: 0,
  26254. markerOpacityOnHover: 0
  26255. },
  26256. floorplan: {
  26257. transitionTime: 1e3,
  26258. modelAlpha: 1,
  26259. modelAlphaDelay: 0,
  26260. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26261. skyboxOpacity: 0,
  26262. skyboxOpacityDelay: 0,
  26263. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26264. fovLength: 1,
  26265. fovDelay: 0,
  26266. cameraMatrixDuration: .5,
  26267. cameraMatrixDelay: 0,
  26268. cameraMatrixEase: c.easeOutCubic,
  26269. reticuleOpacity: 1,
  26270. markerOpacity: 0,
  26271. markerOpacityOnHover: 0,
  26272. cameraHeight: 50
  26273. },
  26274. transitioning: {
  26275. reticuleOpacity: 0,
  26276. markerOpacity: .3,
  26277. markerOpacityOnHover: 1
  26278. },
  26279. "floorplan-dollhouse": {
  26280. rotationDelay: 0,
  26281. rotationDuration: 1
  26282. },
  26283. "floorplan-panorama": {
  26284. rotationDelay: .5,
  26285. rotationDuration: 1
  26286. },
  26287. "dollhouse-panorama": {
  26288. rotationDelay: .5,
  26289. rotationDuration: 1
  26290. },
  26291. "dollhouse-floorplan": {
  26292. rotationDelay: 0,
  26293. rotationDuration: 1,
  26294. cameraMatrixDuration: 1.05,
  26295. cameraMatrixDelay: .5
  26296. },
  26297. "panorama-dollhouse": {
  26298. rotationDelay: 0,
  26299. rotationDuration: .5
  26300. },
  26301. "panorama-floorplan": {
  26302. transitionTime: 1500,
  26303. rotationDelay: 0,
  26304. rotationDuration: .5
  26305. }
  26306. }),
  26307. p.path.meshFree && (p.path.typ = l.WALK),
  26308. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26309. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26310. t.exports = p
  26311. }
  26312. , {
  26313. "./constants": 8,
  26314. "./enum/Colors": 19,
  26315. "./enum/VROption": 47,
  26316. "./enum/Viewmode": 51,
  26317. "./enum/WarpStyle": 52,
  26318. "./util/browser": 182,
  26319. "./util/common": 185,
  26320. "./util/easing": 186,
  26321. "./util/showcase": 193,
  26322. three: 217
  26323. }],
  26324. 167: [function(e, t, i) {
  26325. "use strict";
  26326. var n = e("three")
  26327. , r = e("./settings")
  26328. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26329. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26330. t.exports = {
  26331. basicTextured: {
  26332. uniforms: {
  26333. tDiffuse: {
  26334. type: "t",
  26335. value: null
  26336. },
  26337. alpha: {
  26338. type: "f",
  26339. value: 1
  26340. }
  26341. },
  26342. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26343. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26344. },
  26345. copyCubeMap: {
  26346. uniforms: {
  26347. tDiffuse: {
  26348. type: "t",
  26349. value: null
  26350. },
  26351. alpha: {
  26352. type: "f",
  26353. value: 1
  26354. }
  26355. },
  26356. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26357. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26358. },
  26359. cube: {
  26360. uniforms: {
  26361. map: {
  26362. type: "t",
  26363. value: null
  26364. },
  26365. opacity: {
  26366. type: "f",
  26367. value: 1
  26368. }
  26369. },
  26370. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26371. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26372. },
  26373. model: {
  26374. uniforms: {
  26375. map: {
  26376. type: "t",
  26377. value: null
  26378. },
  26379. modelAlpha: {
  26380. type: "f",
  26381. value: r.modelAlpha
  26382. },
  26383. opacity: {
  26384. type: "f",
  26385. value: 1
  26386. },
  26387. progress: {
  26388. type: "f",
  26389. value: 0
  26390. },
  26391. blackout: {
  26392. type: "i",
  26393. value: 0
  26394. },
  26395. pano0Map: {
  26396. type: "t",
  26397. value: null
  26398. },
  26399. pano0Position: {
  26400. type: "v3",
  26401. value: new n.Vector3
  26402. },
  26403. pano0Matrix: {
  26404. type: "m4",
  26405. value: new n.Matrix4
  26406. },
  26407. pano1Map: {
  26408. type: "t",
  26409. value: null
  26410. },
  26411. pano1Position: {
  26412. type: "v3",
  26413. value: new n.Vector3
  26414. },
  26415. pano1Matrix: {
  26416. type: "m4",
  26417. value: new n.Matrix4
  26418. }
  26419. },
  26420. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\n vUv = uv;\n vec4 worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26421. fragmentShader: a + "uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\tconst vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);\n\tconst vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);\n\n\tvec4 colorFromPanos;\n\tvec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);\n\tvec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);\n\n\tif (blackout == 0) {\n\t\tcolorFromPanos = mix(colorFromPano0, colorFromPano1, progress);\n\t} else if (blackout == 1) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));\n\t\tcolorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} else if (blackout == 2) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, progress);\n\t} else if (blackout == 3) {\n\t\tcolorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} \n\n\tvec4 colorFromTexture = texture2D( map, vUv );\n\tcolorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n\tfloat whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n\tcolorFromPanos = mix(colorFromPanos, GREY, whiteness);\n\tgl_FragColor = vec4(colorFromPanos.rgb, opacity);\n}\n"
  26422. },
  26423. hot:{
  26424. uniforms:{
  26425. color:{
  26426. type: "c",
  26427. value: new n.Color( 0xff2200 )
  26428. },
  26429. opac:{
  26430. type: "f",
  26431. value: 0
  26432. },
  26433. texture1:{
  26434. type: "t",
  26435. value: null
  26436. },
  26437. texture2:{
  26438. type: "t",
  26439. value: null
  26440. },
  26441. opacity:{
  26442. type: "f",
  26443. value: 1
  26444. },
  26445. },
  26446. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26447. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac; uniform float opacity;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\n gl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; gl_FragColor.w *= opacity; }\n"
  26448. },
  26449. modelOutside: {
  26450. uniforms: {
  26451. map: {
  26452. type: "t",
  26453. value: null
  26454. },
  26455. opacity: {
  26456. type: "f",
  26457. value: 1
  26458. }
  26459. },
  26460. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26461. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26462. },
  26463. ribbon: {
  26464. uniforms: {
  26465. map: {
  26466. type: "t",
  26467. value: null
  26468. },
  26469. opacity: {
  26470. type: "f",
  26471. value: 1
  26472. },
  26473. color: {
  26474. type: "c",
  26475. value: new n.Color(r.path.color)
  26476. }
  26477. },
  26478. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26479. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26480. },
  26481. waypoint: {
  26482. uniforms: {
  26483. map: {
  26484. type: "t",
  26485. value: null
  26486. },
  26487. opacity: {
  26488. type: "f",
  26489. value: 1
  26490. },
  26491. pulse: {
  26492. type: "f",
  26493. value: 1
  26494. },
  26495. nearFade: {
  26496. type: "v2",
  26497. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26498. },
  26499. color: {
  26500. type: "c",
  26501. value: new n.Color(r.reticuleColor)
  26502. }
  26503. },
  26504. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26505. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26506. },
  26507. modelDebug: {
  26508. uniforms: {
  26509. map: {
  26510. type: "t",
  26511. value: null
  26512. },
  26513. modelAlpha: {
  26514. type: "f",
  26515. value: r.modelAlpha
  26516. },
  26517. depthmapRatio: {
  26518. type: "f",
  26519. value: 0
  26520. },
  26521. opacity: {
  26522. type: "f",
  26523. value: 1
  26524. },
  26525. progress: {
  26526. type: "f",
  26527. value: 0
  26528. },
  26529. considerOcclusion: {
  26530. type: "i",
  26531. value: r.fancierTransition
  26532. },
  26533. highlightPanoSelection: {
  26534. type: "i",
  26535. value: 0
  26536. },
  26537. useThirdPano: {
  26538. type: "i",
  26539. value: r.useThirdPano
  26540. },
  26541. pano0Map: {
  26542. type: "t",
  26543. value: null
  26544. },
  26545. pano0Depth: {
  26546. type: "t",
  26547. value: null
  26548. },
  26549. pano0Position: {
  26550. type: "v3",
  26551. value: new n.Vector3
  26552. },
  26553. pano0Matrix: {
  26554. type: "m4",
  26555. value: new n.Matrix4
  26556. },
  26557. pano0Weight: {
  26558. type: "f",
  26559. value: r.transition.pano0Weight
  26560. },
  26561. pano1Map: {
  26562. type: "t",
  26563. value: null
  26564. },
  26565. pano1Depth: {
  26566. type: "t",
  26567. value: null
  26568. },
  26569. pano1Position: {
  26570. type: "v3",
  26571. value: new n.Vector3
  26572. },
  26573. pano1Matrix: {
  26574. type: "m4",
  26575. value: new n.Matrix4
  26576. },
  26577. pano1Weight: {
  26578. type: "f",
  26579. value: r.transition.pano1Weight
  26580. },
  26581. pano2Map: {
  26582. type: "t",
  26583. value: null
  26584. },
  26585. pano2Depth: {
  26586. type: "t",
  26587. value: null
  26588. },
  26589. pano2Position: {
  26590. type: "v3",
  26591. value: new n.Vector3
  26592. },
  26593. pano2Matrix: {
  26594. type: "m4",
  26595. value: new n.Matrix4
  26596. },
  26597. pano2Weight: {
  26598. type: "f",
  26599. value: r.transition.pano2Weight
  26600. }
  26601. },
  26602. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26603. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26604. },
  26605. customDepth: {
  26606. uniforms: {
  26607. panoPosition: {
  26608. type: "v3",
  26609. value: new n.Vector3
  26610. }
  26611. },
  26612. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26613. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26614. },
  26615. skysphere: {
  26616. uniforms: {
  26617. radius: {
  26618. type: "f",
  26619. value: 0
  26620. }
  26621. },
  26622. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26623. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26624. },
  26625. tagDisc: {
  26626. uniforms: {
  26627. opacity: {
  26628. type: "f",
  26629. value: 0
  26630. },
  26631. color: {
  26632. type: "c",
  26633. value: new n.Color
  26634. },
  26635. bg: {
  26636. type: "t",
  26637. value: null
  26638. },
  26639. mask: {
  26640. type: "t",
  26641. value: null
  26642. }
  26643. },
  26644. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26645. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26646. }
  26647. }
  26648. }
  26649. , {
  26650. "./settings": 166,
  26651. three: 217
  26652. }],
  26653. 168: [function(e, t, i) {
  26654. (function(i) {
  26655. "use strict";
  26656. var n = e("three")
  26657. , r = (e("url"),
  26658. e("./util/ajax"))
  26659. , o = e("./settings")
  26660. , a = e("./util/logger")
  26661. , s = e("./util/math")
  26662. , l = e("./util/showcase")
  26663. , c = e("./objects/Panorama")
  26664. , h = new a(i)
  26665. , u = e("./model/Model")
  26666. , d = e("./shaders")
  26667. , p = e("./util/transitions")
  26668. , f = e("./objects/Chunk")
  26669. , g = e("./objects/Reticule")
  26670. , m = e("./objects/Skybox")
  26671. , v = e("./objects/Floor")
  26672. , A = e("./cameras/DollhouseCamera")
  26673. , y = e("./cameras/FloorplanCamera")
  26674. , C = e("./cameras/PanoramaCamera")
  26675. , I = e("./controls/DollhouseControls")
  26676. , E = e("./controls/FloorplanControls")
  26677. , b = e("./controls/PanoramaControls");
  26678. n.ImageUtils.crossOrigin = o.crossOrigin,
  26679. t.exports = {
  26680. shaders: d,
  26681. transitions: p,
  26682. Model: u,
  26683. Chunk: f,
  26684. Floor: v,
  26685. Skybox: m,
  26686. Reticule: g,
  26687. Panorama: c,
  26688. DollhouseCamera: A,
  26689. FloorplanCamera: y,
  26690. PanoramaCamera: C,
  26691. DollhouseControls: I,
  26692. FloorplanControls: E,
  26693. PanoramaControls: b,
  26694. getModel: function(e) {
  26695. if (!e.url)
  26696. throw 'getModel(): missing parameter "url"';
  26697. e.autoload = void 0 === e.autoload || e.autoload;
  26698. var t = l.parseSidUrl(e.url);
  26699. e.urlBase = t.urlBase,
  26700. e.urlModel = t.urlModel,
  26701. e.urlFiles = t.urlFiles;
  26702. var i = this._getPlatformError();
  26703. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26704. this._loadModel().then(this._buildModel.bind(this)))
  26705. },
  26706. _getPlatformError: function() {
  26707. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26708. },
  26709. _loadModel: function() {
  26710. return r.get(this.options.urlModel, {
  26711. responseType: "json",
  26712. prefetchFrom: "model",
  26713. auth: l.getAuthorizationHeader()
  26714. }).then(null, function() {
  26715. return h.warn("Model loading failed at initial metadata load"),
  26716. "loading-failed"
  26717. })
  26718. },
  26719. _buildModel: function(e) {
  26720. e = l.normalizeModeldata(e, s);
  26721. var t = new u(this.options,e);
  26722. return this.options.autoload ? t.load(!0) : $.when(t)
  26723. }
  26724. }
  26725. }
  26726. ).call(this, "/js/showcase.js")
  26727. }
  26728. , {
  26729. "./cameras/DollhouseCamera": 5,
  26730. "./cameras/FloorplanCamera": 6,
  26731. "./cameras/PanoramaCamera": 7,
  26732. "./controls/DollhouseControls": 10,
  26733. "./controls/FloorplanControls": 11,
  26734. "./controls/PanoramaControls": 13,
  26735. "./model/Model": 139,
  26736. "./objects/Chunk": 144,
  26737. "./objects/Floor": 146,
  26738. "./objects/Panorama": 148,
  26739. "./objects/Reticule": 149,
  26740. "./objects/Skybox": 152,
  26741. "./settings": 166,
  26742. "./shaders": 167,
  26743. "./util/ajax": 181,
  26744. "./util/logger": 189,
  26745. "./util/math": 190,
  26746. "./util/showcase": 193,
  26747. "./util/transitions": 195,
  26748. three: 217,
  26749. url: 208
  26750. }],
  26751. 169: [function(e, t, i) {
  26752. "use strict";
  26753. function n() {
  26754. var e = {
  26755. renderTarget: null,
  26756. inUse: !1,
  26757. size: -1,
  26758. pano: null
  26759. };
  26760. return e
  26761. }
  26762. function r(e) {
  26763. M.push(e)
  26764. }
  26765. function o(e) {
  26766. var t = n();
  26767. return t.inUse = !0,
  26768. t.size = e,
  26769. r(t),
  26770. t
  26771. }
  26772. function a(e) {
  26773. for (var t = 0; t < M.length; t++) {
  26774. var i = M[t];
  26775. if (!i.inUse && i.size === e)
  26776. return i.inUse = !0,
  26777. i
  26778. }
  26779. return null
  26780. }
  26781. function s(e) {
  26782. for (var t = 0; t < M.length; t++) {
  26783. var i = M[t];
  26784. if (i.renderTarget === e)
  26785. return i.inUse = !1,
  26786. !0
  26787. }
  26788. return !1
  26789. }
  26790. function l() {
  26791. this.tileDirectory = {},
  26792. this.activeRenderTargetDescriptors = {},
  26793. this.activePanos = [],
  26794. this.panoLODDescriptors = {},
  26795. this.panoDescriptors = {},
  26796. this.tileTrees = {},
  26797. this.sceneRenderer = null,
  26798. this.tileDownloader = null,
  26799. this.forceQueue = [],
  26800. this.uploadQueues = {},
  26801. this.uploadInterval = null,
  26802. this.uploadIntervalCancelled = !1,
  26803. this.usingTileOverlay = !1,
  26804. this.overlayTilesLoaded = !1,
  26805. this.overlayTileBase = null,
  26806. this.overlayTilesBasic = {},
  26807. this.overlayTilesEnhanced = {},
  26808. this.zoomRenderTarget = null,
  26809. this.zoomPano = null,
  26810. this.zoomingActive = !1,
  26811. this.zoomPanoId = null,
  26812. this.zoomPanoRenderingDisabled = !1,
  26813. this.direction = new h.Vector3,
  26814. this.initTime = -1,
  26815. this.maxBaseUploadsPerFrame = x,
  26816. this.maxNonBaseUploadsPerFrame = T
  26817. }
  26818. function c() {
  26819. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26820. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26821. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26822. }
  26823. var h = e("three")
  26824. , u = e("../exception/BasicException")
  26825. , d = e("../settings")
  26826. , p = e("../enum/PanoSizeClass")
  26827. , f = (e("../objects/Panorama"),
  26828. e("../enum/PanoRendererEvents"))
  26829. , g = e("../enum/SceneRendererEvents")
  26830. , m = e("../enum/TileDownloaderEvents")
  26831. , v = e("../enum/Vectors")
  26832. , A = (e("../enum/GLCubeFaces"),
  26833. e("../objects/Panorama"),
  26834. e("./TileTree"))
  26835. , y = (e("./TileDownloader"),
  26836. e("./TilePrioritizer"))
  26837. , C = e("./TileUtils")
  26838. , p = e("../enum/PanoSizeClass")
  26839. , I = (e("../util/browser"),
  26840. e("../util/panorama"))
  26841. , E = e("events").EventEmitter
  26842. , b = !1
  26843. , w = d.tiling.uploadIntervalDelay
  26844. , _ = d.tiling.initialIntervalDelay
  26845. , T = d.tiling.maxNonBaseUploadsPerFrame
  26846. , x = d.tiling.maxBaseUploadsPerFrame
  26847. , S = {
  26848. Base: 0,
  26849. Remaining: 1
  26850. }
  26851. , M = [];
  26852. l.prototype = Object.create(E.prototype),
  26853. l.prototype.init = function(e, t, i) {
  26854. this.sceneRenderer = e,
  26855. this.tileDownloader = t,
  26856. this.qualityManager = i,
  26857. this.bindEvents(),
  26858. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26859. this.initTime = performance.now()
  26860. }
  26861. ,
  26862. l.prototype.getActivePanoTextures = function(e) {
  26863. e = e || [];
  26864. for (var t = 0; t < M.length; t++) {
  26865. var i = M[t];
  26866. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26867. }
  26868. }
  26869. ,
  26870. l.prototype.hasQueuedTiles = function() {
  26871. var e = this.peekNextFromUploadQueue();
  26872. return null !== e && void 0 !== e
  26873. }
  26874. ,
  26875. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26876. return this.activeRenderTargetDescriptors[e]
  26877. }
  26878. ,
  26879. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26880. this.activeRenderTargetDescriptors[e] = t
  26881. }
  26882. ,
  26883. l.prototype.loadOverlayTiles = function() {
  26884. if (0 !== d.tiling.overlayStyle) {
  26885. var e = 0
  26886. , t = function(t, n, r) {
  26887. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26888. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26889. e++,
  26890. e === i.length && (this.overlayTilesLoaded = !0)
  26891. }
  26892. .bind(this)
  26893. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26894. i.forEach(function(e) {
  26895. this.tileDownloader.loadImage(e[0], 0, e[1])
  26896. }
  26897. .bind(this)),
  26898. this.usingTileOverlay = !0
  26899. } else
  26900. this.usingTileOverlay = !1
  26901. }
  26902. ,
  26903. l.prototype.bindEvents = function() {
  26904. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26905. }
  26906. ,
  26907. l.prototype.setupZoomRenderTarget = function() {
  26908. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26909. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26910. return;
  26911. var e = this.zoomRenderTarget;
  26912. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26913. e) {
  26914. var t = e.width
  26915. , i = this.zoomRenderTarget.width;
  26916. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26917. e.texture.dispose(),
  26918. e.texture.loaded = !1,
  26919. e.texture.version = 0,
  26920. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26921. e.texture = null
  26922. }
  26923. this.zoomPanoRenderingDisabled = !1
  26924. } else
  26925. this.zoomPanoRenderingDisabled = !0
  26926. }
  26927. ,
  26928. l.prototype.enableUltraHighQualityMode = function(e) {
  26929. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26930. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26931. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26932. t && (this.qualityManager.enableUltraHighQualityMode(),
  26933. this.setupZoomRenderTarget(),
  26934. e())
  26935. }
  26936. .bind(this))
  26937. }
  26938. }
  26939. ,
  26940. l.prototype.activateTiledPano = function(e, t, i) {
  26941. i && this.clearAllQueuedUploads();
  26942. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26943. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26944. this.linkAllTilesAndNodes(e);
  26945. var r = this.getActiveRenderTargetDescriptor(e.id)
  26946. , l = t;
  26947. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26948. !r || l !== r.size) {
  26949. if (r && s(r.renderTarget),
  26950. r = a(l),
  26951. !r) {
  26952. var c = this.initTiledPano(l, !1);
  26953. r = o(c.width),
  26954. r.renderTarget = c
  26955. }
  26956. r.pano = e,
  26957. this.resetPanoDescriptor(e.id),
  26958. this.resetPanoLODDescriptors(e.id),
  26959. this.resetRenderStatus(e.id, !0, !0)
  26960. }
  26961. this.setActiveRenderTargetDescriptor(e.id, r);
  26962. var h = i ? 0 : 1;
  26963. return this.updateActivePanos(e, h),
  26964. r.renderTarget
  26965. }
  26966. ,
  26967. l.prototype.deactivateTiledPano = function(e) {
  26968. var t = this.getActiveRenderTargetDescriptor(e.id);
  26969. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26970. this.setActiveRenderTargetDescriptor(e.id, null);
  26971. var i = this.getUploadQueueForPano(e.id);
  26972. this.clearUploadQueue(i),
  26973. this.updateActivePanos()
  26974. }
  26975. ,
  26976. l.prototype.updateActivePanos = function() {
  26977. var e = [];
  26978. return function(t, i) {
  26979. e.length = 0;
  26980. for (var n = 0; n < this.activePanos.length; n++) {
  26981. t && e.length === i && e.push(t);
  26982. var r = this.activePanos[n]
  26983. , o = this.getActiveRenderTargetDescriptor(r.id);
  26984. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26985. }
  26986. t && i >= e.length && e.push(t),
  26987. this.activePanos.length = 0,
  26988. this.activePanos.push.apply(this.activePanos, e)
  26989. }
  26990. }(),
  26991. l.prototype.getActivePanoCount = function() {
  26992. return this.activePanos.length
  26993. }
  26994. ,
  26995. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26996. var r = null;
  26997. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26998. for (var o = function(e, n, r, o) {
  26999. i && (n.tile.zoomUploaded = !1),
  27000. t && (n.tile.uploaded = !1)
  27001. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27002. var s = this.getTileTree(e, a);
  27003. s.breadthFirst({
  27004. callback: o.bind(this, a),
  27005. minLevel: r
  27006. })
  27007. }
  27008. }
  27009. ,
  27010. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27011. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27012. t.tile.zoomUploaded = t.tile.uploaded,
  27013. t.zoomCovered = t.covered
  27014. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27015. var r = this.getTileTree(e, n);
  27016. r.breadthFirst({
  27017. callback: i.bind(this, n),
  27018. maxLevel: t
  27019. })
  27020. }
  27021. }
  27022. ,
  27023. l.prototype.renderPanoTiles = function() {
  27024. var e = [];
  27025. return function(t, i, n, r) {
  27026. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27027. i = i || this.direction || v.FORWARD;
  27028. var o = this.getActiveRenderTargetDescriptor(t);
  27029. if (!this.isRenderTargetDescriptorValid(o))
  27030. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27031. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27032. var s = this.getTileTree(t, a);
  27033. e.length = 0,
  27034. s.breadthFirst({
  27035. saveVisited: e
  27036. });
  27037. for (var l = 0; l < e.length; l++) {
  27038. var c = e[l];
  27039. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27040. }
  27041. }
  27042. this.updateDirection(i)
  27043. }
  27044. }(),
  27045. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27046. return e && e.renderTarget
  27047. }
  27048. ,
  27049. l.prototype.isPanoActive = function(e) {
  27050. var t = this.getActiveRenderTargetDescriptor(e);
  27051. return this.isRenderTargetDescriptorValid(t)
  27052. }
  27053. ,
  27054. l.prototype.isPanoZoomed = function(e) {
  27055. return this.zoomingActive && this.zoomPanoId === e
  27056. }
  27057. ,
  27058. l.prototype.initTileTree = function(e, t, i) {
  27059. var n = this.tileTrees[e];
  27060. n || (n = [],
  27061. this.tileTrees[e] = n);
  27062. var r = n[t];
  27063. if (!r) {
  27064. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27065. r = new A(C.TILE_SIZE,o),
  27066. n[t] = r
  27067. }
  27068. }
  27069. ,
  27070. l.prototype.getTileTree = function(e, t) {
  27071. var i = this.tileTrees[e];
  27072. if (!i)
  27073. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27074. var n = i[t];
  27075. if (!n)
  27076. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27077. return n
  27078. }
  27079. ,
  27080. l.prototype.initTiledPano = function(e, t) {
  27081. var i = this.sceneRenderer.renderer
  27082. , n = (i.context,
  27083. new h.WebGLRenderTargetCube(e,e,{
  27084. stencilBuffer: !1
  27085. }))
  27086. , r = new h.CubeTexture([]);
  27087. n.texture = r,
  27088. r.image = [null, null, null, null, null, null],
  27089. r.flipY = !0,
  27090. t ? (r.generateMipmaps = !0,
  27091. r.magFilter = h.LinearFilter,
  27092. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27093. r.magFilter = h.LinearFilter,
  27094. r.minFilter = h.LinearFilter),
  27095. r.format = h.RGBAFormat,
  27096. i.setRenderTarget(n),
  27097. i.setRenderTarget(null);
  27098. var o = i.properties.get(r);
  27099. return o.__image__webglTextureCube = o.__webglTexture,
  27100. n
  27101. }
  27102. ,
  27103. l.prototype.getUploadQueueForPano = function(e) {
  27104. var t = this.uploadQueues[e];
  27105. return t || (t = [],
  27106. this.uploadQueues[e] = t),
  27107. t
  27108. }
  27109. ,
  27110. l.prototype.isTileUploaded = function(e) {
  27111. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27112. }
  27113. ,
  27114. l.prototype.setUploaded = function(e, t) {
  27115. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27116. }
  27117. ,
  27118. l.prototype.queueTileUpload = function(e, t, i) {
  27119. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27120. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27121. var r = this.getUploadQueueForPano(e.panoId);
  27122. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27123. e.uploadQueued = !0,
  27124. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27125. }
  27126. }
  27127. ,
  27128. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27129. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27130. }
  27131. ,
  27132. l.prototype.getTopUploadQueue = function() {
  27133. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27134. for (var n = 0; n < this.activePanos.length; n++)
  27135. if (e = this.activePanos[n],
  27136. t = this.getUploadQueueForPano(e.id),
  27137. t.length > 0)
  27138. switch (i) {
  27139. case S.Base:
  27140. if (0 === t[0].level)
  27141. return t;
  27142. break;
  27143. case S.Remaining:
  27144. return t
  27145. }
  27146. return null
  27147. }
  27148. ,
  27149. l.prototype.getNextFromUploadQueue = function() {
  27150. var e = function(e) {
  27151. var t = e.shift();
  27152. return t.uploadQueued = !1,
  27153. t
  27154. };
  27155. return function() {
  27156. if (this.forceQueue.length > 0)
  27157. return e(this.forceQueue);
  27158. var t = this.getTopUploadQueue();
  27159. return t && t.length > 0 ? e(t) : null
  27160. }
  27161. }(),
  27162. l.prototype.peekNextFromUploadQueue = function() {
  27163. if (this.forceQueue.length > 0)
  27164. return this.forceQueue[0];
  27165. var e = this.getTopUploadQueue();
  27166. return e && e.length > 0 ? e[0] : null
  27167. }
  27168. ,
  27169. l.prototype.clearAllQueuedUploads = function() {
  27170. this.clearAllUploadQueues(null, 0)
  27171. }
  27172. ,
  27173. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27174. this.clearAllUploadQueues(e, 0)
  27175. }
  27176. ,
  27177. l.prototype.clearAllUploadQueues = function(e, t) {
  27178. if (e)
  27179. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27180. this.clearUploadQueue(this.forceQueue, t, e);
  27181. else {
  27182. for (var i = 0; i < this.activePanos.length; i++) {
  27183. var n = this.activePanos[i];
  27184. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27185. }
  27186. this.clearUploadQueue(this.forceQueue, t)
  27187. }
  27188. }
  27189. ,
  27190. l.prototype.clearUploadQueue = function(e, t, i) {
  27191. void 0 !== t && null !== t || (t = 0);
  27192. for (var n = 0; n < e.length; ) {
  27193. var r = e[n];
  27194. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27195. e.splice(n, 1)) : n++
  27196. }
  27197. }
  27198. ,
  27199. l.prototype.refreshUploadInterval = function() {
  27200. var e = null;
  27201. return function(t) {
  27202. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27203. null !== t && void 0 !== t || (t = w),
  27204. b || (t = _),
  27205. this.uploadInterval = window.setTimeout(e, t),
  27206. this.uploadIntervalDelay = t)
  27207. }
  27208. }(),
  27209. l.prototype.update = function() {
  27210. var e = performance.now()
  27211. , t = 0;
  27212. return function() {
  27213. this.uploadIntervalCancelled = !0,
  27214. window.clearTimeout(this.uploadInterval),
  27215. this.uploadInterval = null;
  27216. var i = performance.now() - e;
  27217. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27218. e = performance.now()),
  27219. t++
  27220. }
  27221. }(),
  27222. l.prototype.updateUploadQueue = function(e, t) {
  27223. e || (e = 1);
  27224. for (var i = 0, n = 0; ; ) {
  27225. if (n >= t || i >= e)
  27226. break;
  27227. var r = this.getNextFromUploadQueue();
  27228. if (!r)
  27229. break;
  27230. if (0 !== r.level ? i++ : n++,
  27231. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27232. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27233. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27234. }
  27235. }
  27236. }
  27237. ,
  27238. l.prototype.updateDirection = function(e) {
  27239. if (e = e || this.direction) {
  27240. this.direction = e;
  27241. for (var t = 0; t < this.activePanos.length; t++) {
  27242. var i = this.activePanos[t]
  27243. , n = this.getUploadQueueForPano(i.id);
  27244. y.sortPanoTiles(n, i, this.direction)
  27245. }
  27246. }
  27247. }
  27248. ,
  27249. l.prototype.uploadTile = function() {
  27250. var e = {}
  27251. , t = (new h.Vector4,
  27252. d.tiling.overlayStyle);
  27253. return function(i, n) {
  27254. var r = i.panoId
  27255. , o = i.image
  27256. , a = i.tileSize
  27257. , s = i.panoSize
  27258. , l = i.tileIndex
  27259. , c = (i.faceTileIndex,
  27260. i.totalTiles)
  27261. , u = (i.face,
  27262. i.tileX)
  27263. , d = i.tileY
  27264. , p = !0
  27265. , g = !1
  27266. , m = (this.getPanoDescriptor(r),
  27267. this.getPanoLODDescriptor(r, s))
  27268. , v = this.getActiveRenderTargetDescriptor(r)
  27269. , A = v.renderTarget
  27270. , y = v.size;
  27271. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27272. y = this.qualityManager.getMaxZoomPanoSize()),
  27273. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27274. g = !1),
  27275. n || (this.anyUploaded(i.node) && (p = !1,
  27276. g = !0),
  27277. this.isTileUploaded(i) && (p = !1,
  27278. g = !1)),
  27279. p) {
  27280. var C = u * a
  27281. , I = d * a
  27282. , E = a / s * y
  27283. , b = C / s * y
  27284. , w = I / s * y;
  27285. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27286. var _ = e[a];
  27287. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27288. 1 === t || 2 === t) {
  27289. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27290. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27291. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27292. } else
  27293. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27294. m.uploadCount++,
  27295. this.emit(f.TileRenderSuccess, r, s, l, c),
  27296. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27297. this.setUploaded(i, !0),
  27298. this.addCoverageForNode(i.node)
  27299. } else
  27300. this.setUploaded(i, !1);
  27301. return i.uploadAttempted || (m.uploadAttempts++,
  27302. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27303. i.uploadAttempted = !0,
  27304. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27305. g
  27306. }
  27307. }(),
  27308. l.prototype.linkTileAndNode = function(e, t) {
  27309. t.tile = e,
  27310. e.node = t
  27311. }
  27312. ,
  27313. l.prototype.linkAllTilesAndNodes = function(e) {
  27314. for (var t = function(t, i, n, r, o) {
  27315. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27316. this.linkTileAndNode(a, n)
  27317. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27318. var n = this.getTileTree(e.id, i);
  27319. n.breadthFirst({
  27320. callback: t.bind(this, n, i)
  27321. })
  27322. }
  27323. }
  27324. ,
  27325. l.prototype.anyUploaded = function(e) {
  27326. if (!e)
  27327. return !1;
  27328. if (e.tile && this.isTileUploaded(e.tile))
  27329. return !0;
  27330. if (e.children)
  27331. for (var t = 0; t < e.children.length; t++) {
  27332. var i = e.children[t];
  27333. if (this.anyUploaded(i))
  27334. return !0
  27335. }
  27336. return !1
  27337. }
  27338. ,
  27339. l.prototype.setNodeCovered = function(e, t) {
  27340. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27341. }
  27342. ,
  27343. l.prototype.isNodeCovered = function(e) {
  27344. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27345. }
  27346. ,
  27347. l.prototype.addCoverageForNode = function(e) {
  27348. if (this.setNodeCovered(e, !0),
  27349. e.parent && e.covered) {
  27350. var t = e.parent;
  27351. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27352. }
  27353. }
  27354. ,
  27355. l.prototype.calcFullCoverage = function(e) {
  27356. var t = !1;
  27357. if (e.children)
  27358. for (var i = 0; i < e.children.length; i++) {
  27359. var n = e.children[i];
  27360. t = t || this.calcFullCoverage(n)
  27361. }
  27362. e.covered = e.tile.uploaded || t
  27363. }
  27364. ,
  27365. l.prototype.nodeSubcovered = function(e) {
  27366. if (!e.children)
  27367. return !1;
  27368. for (var t = 0; t < e.children.length; t++)
  27369. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27370. return !1;
  27371. return !0
  27372. }
  27373. ,
  27374. l.prototype.resetPanoDescriptor = function(e) {
  27375. this.getPanoDescriptor(e)
  27376. }
  27377. ,
  27378. l.prototype.getPanoDescriptor = function(e) {
  27379. var t = this.panoDescriptors[e];
  27380. return t || (t = {},
  27381. this.panoDescriptors[e] = t),
  27382. t
  27383. }
  27384. ,
  27385. l.prototype.resetPanoLODDescriptors = function(e) {
  27386. var t = this.getPanoLODDescriptors(e);
  27387. for (var i in t)
  27388. if (t.hasOwnProperty(i)) {
  27389. var n = t[i];
  27390. n.uploadCount = 0,
  27391. n.uploadAttempts = 0
  27392. }
  27393. }
  27394. ,
  27395. l.prototype.getPanoLODDescriptor = function(e, t) {
  27396. var i = this.getPanoLODDescriptors(e)
  27397. , n = i[t];
  27398. return n || (n = {
  27399. uploadCount: 0,
  27400. uploadAttempts: 0
  27401. },
  27402. i[t] = n),
  27403. n
  27404. }
  27405. ,
  27406. l.prototype.getPanoLODDescriptors = function(e) {
  27407. var t = this.panoLODDescriptors[e];
  27408. return t || (t = {},
  27409. this.panoLODDescriptors[e] = t),
  27410. t
  27411. }
  27412. ,
  27413. l.prototype.onTileDownloaded = function(e) {
  27414. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27415. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27416. if (i.downloaded = !0,
  27417. i.image = e.image,
  27418. i.panoSize = e.panoSize,
  27419. i.tileX = e.tileX,
  27420. i.tileY = e.tileY,
  27421. i.totalTiles = e.totalTiles,
  27422. i.tileIndex = e.tileIndex,
  27423. i.faceTileIndex = e.faceTileIndex,
  27424. i.face = e.face,
  27425. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27426. i.panoId = e.panoId,
  27427. i.tileSize = e.tileSize,
  27428. i.direction = (new h.Vector3).copy(e.direction),
  27429. i.node = null,
  27430. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27431. this.isPanoActive(i.panoId)) {
  27432. var n = this.getTileTree(i.panoId, i.face)
  27433. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27434. this.linkTileAndNode(i, r),
  27435. this.queueTileUpload(i, !0)
  27436. }
  27437. }
  27438. ,
  27439. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27440. var r = this.tileDirectory[e];
  27441. r || (r = {},
  27442. this.tileDirectory[e] = r);
  27443. var o = 16384 * t + 1024 * i + n
  27444. , a = r[o];
  27445. return a || (a = {
  27446. downloaded: !1,
  27447. uploaded: !1,
  27448. zoomUploaded: !1
  27449. },
  27450. r[o] = a),
  27451. a._key = e + ":" + t + ":" + i + ":" + n,
  27452. a._tileKey = o,
  27453. a
  27454. }
  27455. ,
  27456. l.prototype.setZoomingActive = function(e, t, i) {
  27457. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27458. this.zoomPanoId = t.id,
  27459. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27460. }
  27461. ,
  27462. l.prototype.updateZoomedPanoFromBase = function(e) {
  27463. if (!this.zoomPanoRenderingDisabled) {
  27464. var t = this.getActiveRenderTargetDescriptor(e.id);
  27465. if (t && t.renderTarget) {
  27466. var i = this.qualityManager.getMaxZoomPanoSize()
  27467. , n = t.renderTarget
  27468. , r = t.size;
  27469. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27470. this.copyBaseRenderStatusToZoomed(e.id)
  27471. }
  27472. }
  27473. }
  27474. ,
  27475. t.exports = l
  27476. }
  27477. , {
  27478. "../enum/GLCubeFaces": 25,
  27479. "../enum/PanoRendererEvents": 35,
  27480. "../enum/PanoSizeClass": 36,
  27481. "../enum/SceneRendererEvents": 43,
  27482. "../enum/TileDownloaderEvents": 45,
  27483. "../enum/Vectors": 50,
  27484. "../exception/BasicException": 55,
  27485. "../objects/Panorama": 148,
  27486. "../settings": 166,
  27487. "../util/browser": 182,
  27488. "../util/panorama": 191,
  27489. "./TileDownloader": 171,
  27490. "./TilePrioritizer": 172,
  27491. "./TileTree": 173,
  27492. "./TileUtils": 174,
  27493. events: 202,
  27494. three: 217
  27495. }],
  27496. 170: [function(e, t, i) {
  27497. "use strict";
  27498. function n(e, t, i) {
  27499. this.maxNavPanoSize = -1,
  27500. this.maxZoomPanoSize = -1,
  27501. this.devicePixelDensity = e,
  27502. this.deviceScreenSize = t,
  27503. this.clientBandwidth = i,
  27504. this.panoSizeClassMap = {},
  27505. this.useHighResolutionPanos = !0,
  27506. this.useUltraHighResolutionPanos = !1,
  27507. this.modelHasUltraHighPanos = !1
  27508. }
  27509. var r = e("../enum/PanoSizeClass")
  27510. , o = e("../settings")
  27511. , a = e("../util/browser")
  27512. , s = e("../constants")
  27513. , l = e("../util/showcase")
  27514. , c = e("../enum/ModelManagerEvents");
  27515. n.prototype.init = function(e) {
  27516. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27517. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27518. this.highSize = this.getPanoSize(r.HIGH),
  27519. this.standardSize = this.getPanoSize(r.STANDARD),
  27520. this.baseSize = this.getPanoSize(r.BASE),
  27521. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27522. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27523. this.updateMaximums(),
  27524. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27525. }
  27526. ,
  27527. n.prototype.updateFromModel = function(e) {
  27528. this.updateHighResolutionSettings(e),
  27529. this.updateUltraHighResolutionSettings(e)
  27530. }
  27531. ,
  27532. n.prototype.updateHighResolutionSettings = function(e) {
  27533. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27534. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27535. //this.useHighResolutionPanos = !0;
  27536. //----------------------e n d -----------------------------------------------------------------
  27537. this.updateMaximums()
  27538. }
  27539. ,
  27540. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27541. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27542. this.updateMaximums()
  27543. }
  27544. ,
  27545. n.prototype.enableUltraHighQualityMode = function() {
  27546. this.modelHasUltraHighPanos = !0,
  27547. this.updateUltraHighResolutionSettings(null)
  27548. }
  27549. ,
  27550. n.prototype.ultraHighQualityModeEnabled = function() {
  27551. return this.modelHasUltraHighPanos
  27552. }
  27553. ,
  27554. n.prototype.onModelChanged = function(e) {
  27555. this.updateFromModel(e.model),
  27556. this.updateMaximums()
  27557. }
  27558. ,
  27559. n.prototype.updateMaximums = function() {
  27560. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27561. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27562. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27563. }
  27564. ,
  27565. n.prototype.buildPanoSizeClassMap = function() {
  27566. this.panoSizeClassMap[r.BASE] = 512,
  27567. this.panoSizeClassMap[r.STANDARD] = 1024,
  27568. this.panoSizeClassMap[r.HIGH] = 2048,
  27569. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27570. }
  27571. ,
  27572. n.prototype.getPanoSize = function(e) {
  27573. return this.panoSizeClassMap[e]
  27574. }
  27575. ,
  27576. n.prototype.getMaxPossiblePanoSize = function() {
  27577. return this.getPanoSize(r.ULTRAHIGH)
  27578. }
  27579. ,
  27580. n.prototype.getMaxPanoSize = function() {
  27581. return this.maxZoomPanoSize
  27582. }
  27583. ,
  27584. n.prototype.getMaxNavPanoSize = function() {
  27585. return this.maxNavPanoSize
  27586. }
  27587. ,
  27588. n.prototype.getMaxZoomPanoSize = function() {
  27589. return this.maxZoomPanoSize
  27590. }
  27591. ,
  27592. n.prototype.detectMaxNavPanoSizeClass = function() {
  27593. if(settings.mobileNavHigh)return r.HIGH //改
  27594. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27595. }
  27596. ,
  27597. n.prototype.detectMaxNavPanoSize = function() {
  27598. var e = this.detectMaxNavPanoSizeClass();
  27599. return this.getPanoSize(e)
  27600. }
  27601. ,
  27602. n.prototype.detectMaxZoomPanoSize = function() {
  27603. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27604. }
  27605. ,
  27606. t.exports = n
  27607. }
  27608. , {
  27609. "../constants": 8,
  27610. "../enum/ModelManagerEvents": 33,
  27611. "../enum/PanoSizeClass": 36,
  27612. "../settings": 166,
  27613. "../util/browser": 182,
  27614. "../util/showcase": 193
  27615. }],
  27616. 171: [function(e, t, i) {
  27617. (function(i) {
  27618. "use strict";
  27619. function n(e) {
  27620. this.panos = null,
  27621. this.retryMinimumTime = 1e4,
  27622. this.urls = null,
  27623. this.panoLoadCallbacks = {},
  27624. this.downloadDescriptors = {},
  27625. this.priorityQueue = [],
  27626. this.forceQueue = [],
  27627. this.activeDownloads = [],
  27628. this.qualityManager = null,
  27629. this.tilePrioritizer = null,
  27630. this.refreshInterval = null,
  27631. this.processPriorityQueue = !1,
  27632. this.concurrentDownloads = e.concurrentDownloads || 1,
  27633. this.downloadTestResults = {}
  27634. }
  27635. var r = e("three")
  27636. , o = (e("../enum/Viewmode"),
  27637. e("../settings"))
  27638. , a = (e("../objects/Panorama"),
  27639. e("../util/logger"))
  27640. , s = (e("../enum/Vectors"),
  27641. e("../enum/PanoSizeClass"),
  27642. e("../enum/TileDownloaderEvents"))
  27643. , l = e("./TilePrioritizer")
  27644. , c = e("./TileUtils")
  27645. , h = (e("../enum/GLCubeFaces"),
  27646. e("../enum/DownloadStatus"))
  27647. , u = e("../util/panorama")
  27648. , d = e("../util/ajax")
  27649. , p = e("../ab")
  27650. , f = e("events").EventEmitter
  27651. , g = (new a(i),
  27652. Object.freeze({
  27653. Testing: 1,
  27654. Success: 2,
  27655. Fail: 3
  27656. }));
  27657. n.prototype = Object.create(f.prototype),
  27658. n.IDLE_REFRESH_DELAY = 500,
  27659. n.ACTIVE_REFRESH_DELAY = 16,
  27660. n.DOWNLOAD_RETRIES = 4,
  27661. n.prototype.init = function(e) {
  27662. this.qualityManager = e
  27663. }
  27664. ,
  27665. n.prototype.setUrls = function(e) {
  27666. this.urls = e
  27667. }
  27668. ,
  27669. n.prototype.setPanoData = function(e, t, i) {
  27670. this.panos = e,
  27671. this.imagePanos = t,
  27672. this.panoGroupId = i
  27673. }
  27674. ,
  27675. n.prototype.start = function() {
  27676. this.refreshUpdateInterval(0)
  27677. }
  27678. ,
  27679. n.prototype.stop = function() {
  27680. window.cancel(this.refreshInterval)
  27681. }
  27682. ,
  27683. n.prototype.refreshUpdateInterval = function(e) {
  27684. e || (e = 0),
  27685. this.refreshInterval = window.setTimeout(function() {
  27686. var e = this.update();
  27687. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27688. }
  27689. .bind(this), e)
  27690. }
  27691. ,
  27692. n.prototype.update = function() {
  27693. var e = this.forceQueue.length > 0;
  27694. return this.processQueueForDownloading(this.forceQueue),
  27695. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27696. this.priorityQueue.length > 0 && (e = !0),
  27697. this.processQueueForDownloading(this.priorityQueue)),
  27698. e
  27699. }
  27700. ,
  27701. n.prototype.forceQueueTilesForPano = function() {
  27702. var e = []
  27703. , t = [];
  27704. return function(i, n, r, o, a, s) {
  27705. e.length = 0;
  27706. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27707. var p = u[d];
  27708. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27709. }
  27710. if (r && e.length > 0) {
  27711. l.sortPanoTiles(e, i, r),
  27712. t.length = 0,
  27713. c.matchingTilesInDirection(i, n, r, o, a, t);
  27714. for (var f = 0, g = function(e) {
  27715. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27716. }; f < e.length; ) {
  27717. var m = e[f]
  27718. , v = t.findIndex(g);
  27719. v < 0 ? e.splice(f, 1) : f++
  27720. }
  27721. }
  27722. for (var A = 0; A < e.length; A++)
  27723. this.forceQueue.push(e[A]);
  27724. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27725. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27726. s && this.processQueueForDownloading(this.forceQueue, !0)
  27727. }
  27728. }(),
  27729. n.prototype.clearForceQueue = function() {
  27730. this.clearQueue(this.forceQueue)
  27731. }
  27732. ,
  27733. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27734. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27735. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27736. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27737. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27738. }
  27739. ,
  27740. n.prototype.clearQueue = function(e) {
  27741. this.setStatusForAllDescriptors(e, h.None),
  27742. e.length = 0
  27743. }
  27744. ,
  27745. n.prototype.clearFromQueue = function(e, t, i) {
  27746. for (var n = 0; n < e.length; n++) {
  27747. var r = e[n];
  27748. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27749. }
  27750. }
  27751. ,
  27752. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27753. for (var i = 0; i < e.length; i++) {
  27754. var n = e[i];
  27755. n && (n.status = t)
  27756. }
  27757. }
  27758. ,
  27759. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27760. for (var i = 0; i < e.length; i++) {
  27761. var n = e[i];
  27762. n && (n.status !== t ? n.status = t : e[i] = null)
  27763. }
  27764. }
  27765. ,
  27766. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27767. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27768. , n = i[t];
  27769. return n || (n = this.buildDownloadDescriptorArray(t),
  27770. i[t] = n,
  27771. this.initTileDownloadDescriptors(n, e, t)),
  27772. n
  27773. }
  27774. ,
  27775. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27776. var t = this.downloadDescriptors[e.id];
  27777. return t || (t = {},
  27778. this.downloadDescriptors[e.id] = t),
  27779. t
  27780. }
  27781. ,
  27782. n.prototype.processQueueForDownloading = function(e, t) {
  27783. if (this.cleanupActiveDownloads(),
  27784. this.activeDownloads.length < this.concurrentDownloads || t)
  27785. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27786. var o = e.shift();
  27787. o && (this.startDownload(o),
  27788. n++)
  27789. }
  27790. }
  27791. ,
  27792. n.prototype.testDownload = function(e, t, i) {
  27793. var n = this.downloadTestResults[e];
  27794. if (n)
  27795. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27796. this.downloadTestResults[e] = g.Testing;
  27797. var r = this.panos.list[0]
  27798. , o = this.getTileUrl(r.id, e, t, 0)
  27799. , a = function(t) {
  27800. this.downloadTestResults[e] = g.Success,
  27801. i(!0)
  27802. }
  27803. .bind(this)
  27804. , s = function() {
  27805. this.downloadTestResults[e] = g.Fail,
  27806. i(!1)
  27807. }
  27808. .bind(this);
  27809. this.loadImage(o, 0, a, s)
  27810. }
  27811. ,
  27812. n.prototype.startDownload = function(e) {
  27813. e.status = h.Downloading;
  27814. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27815. this.activeDownloads.push(e),
  27816. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27817. }
  27818. ,
  27819. n.prototype.downloadFailed = function(e, t) {}
  27820. ,
  27821. n.prototype.downloadComplete = function(e, t) {
  27822. if (e.panoGroupId === this.panoGroupId) {
  27823. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27824. e.status = h.Downloaded,
  27825. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27826. var n = {
  27827. panoId: e.pano.id,
  27828. image: t,
  27829. tileSize: e.tileSize,
  27830. panoSize: e.panoSize,
  27831. tileIndex: e.tileIndex,
  27832. faceTileIndex: e.faceTileIndex,
  27833. totalTiles: e.totalTiles,
  27834. face: e.face,
  27835. tileX: e.tileX,
  27836. tileY: e.tileY,
  27837. direction: e.direction
  27838. };
  27839. e.image = t,
  27840. this.emit(s.TileDownloadSuccess, n),
  27841. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27842. panoId: e.pano.id,
  27843. tileSize: e.tileSize,
  27844. panoSize: e.panoSize
  27845. },
  27846. this.emit(s.PanoDownloadComplete, n),
  27847. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27848. }
  27849. }
  27850. ,
  27851. n.prototype.cleanupActiveDownloads = function() {
  27852. var e = [];
  27853. return function() {
  27854. e.length = 0;
  27855. for (var t = 0; t < this.activeDownloads.length; t++) {
  27856. var i = this.activeDownloads[t];
  27857. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27858. }
  27859. this.activeDownloads.length = 0,
  27860. this.activeDownloads.push.apply(this.activeDownloads, e)
  27861. }
  27862. }(),
  27863. n.prototype.isPanoDownloaded = function(e, t) {
  27864. var i = this.getTileDownloadDescriptors(e, t);
  27865. if (i.length <= 0)
  27866. return !1;
  27867. for (var n = 0; n < i.length; n++) {
  27868. var r = i[n];
  27869. if (r.status !== h.Downloaded)
  27870. return !1
  27871. }
  27872. return !0
  27873. }
  27874. ,
  27875. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27876. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27877. this.panoLoadCallbacks[o] = {
  27878. onLoad: i,
  27879. onFail: n,
  27880. onProgress: r
  27881. }
  27882. }
  27883. ,
  27884. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27885. var i = e.id + ":" + t;
  27886. return this.panoLoadCallbacks[i]
  27887. }
  27888. ,
  27889. n.prototype.buildDownloadDescriptorArray = function(e) {
  27890. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27891. var r = this.buildDownloadDescriptor();
  27892. i.push(r)
  27893. }
  27894. return i
  27895. }
  27896. ,
  27897. n.prototype.buildDownloadDescriptor = function() {
  27898. var e = {
  27899. panoGroupId: null,
  27900. pano: null,
  27901. panoSize: -1,
  27902. tileSize: -1,
  27903. tileIndex: -1,
  27904. totalTiles: -1,
  27905. faceTileIndex: -1,
  27906. status: h.None,
  27907. url: null,
  27908. image: null,
  27909. direction: new r.Vector3,
  27910. face: -1,
  27911. cubeFace: -1,
  27912. tileX: -1,
  27913. tileY: -1
  27914. };
  27915. return e
  27916. }
  27917. ,
  27918. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27919. for (var n = 0; n < e.length; n++) {
  27920. var r = e[n];
  27921. this.initTileDownloadDescriptor(r, t, i, n)
  27922. }
  27923. }
  27924. ,
  27925. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27926. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27927. e.face = c.getFaceForTile(i, n),
  27928. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27929. e.panoGroupId = this.panoGroupId,
  27930. e.pano = t,
  27931. e.panoSize = i,
  27932. e.tileSize = r,
  27933. e.tileIndex = n,
  27934. e.totalTiles = c.getTileCountForSize(i),
  27935. e.status = h.None,
  27936. e.image = null,
  27937. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27938. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27939. }
  27940. ,
  27941. n.prototype.getTileUrl = function() {
  27942. var e = {
  27943. 256: "256",
  27944. 512: "512",
  27945. 1024: "1k",
  27946. 2048: "2k",
  27947. 4096: "4k"
  27948. }
  27949. , t = {
  27950. face: -1,
  27951. faceTileIndex: -1,
  27952. tileX: -1,
  27953. tileY: -1
  27954. };
  27955. return function(i, n, r, a) {
  27956. c.getTileLocation(n, a, t);
  27957. var s = Math.floor(n / r)
  27958. , l = s * s
  27959. , h = Math.floor(a / l)
  27960. , u = "";
  27961. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27962. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27963. return d = p.changeIfTileGenerating(d)
  27964. }
  27965. }(),
  27966. n.prototype.loadImage = function(e, t, i, n) {
  27967. d.getImage(e, t).then(function(e) {
  27968. i(e)
  27969. }).fail(n)
  27970. }
  27971. ,
  27972. t.exports = n
  27973. }
  27974. ).call(this, "/js/tile/TileDownloader.js")
  27975. }
  27976. , {
  27977. "../ab": 3,
  27978. "../enum/DownloadStatus": 24,
  27979. "../enum/GLCubeFaces": 25,
  27980. "../enum/PanoSizeClass": 36,
  27981. "../enum/TileDownloaderEvents": 45,
  27982. "../enum/Vectors": 50,
  27983. "../enum/Viewmode": 51,
  27984. "../objects/Panorama": 148,
  27985. "../settings": 166,
  27986. "../util/ajax": 181,
  27987. "../util/logger": 189,
  27988. "../util/panorama": 191,
  27989. "./TilePrioritizer": 172,
  27990. "./TileUtils": 174,
  27991. events: 202,
  27992. three: 217
  27993. }],
  27994. 172: [function(e, t, i) {
  27995. (function(i) {
  27996. "use strict";
  27997. function n(e, t, i, o, a) {
  27998. this.qualityManager = e,
  27999. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28000. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28001. this.baseSize = t,
  28002. this.standardSize = i,
  28003. this.highSize = o,
  28004. this.ultraHighSize = a,
  28005. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28006. }
  28007. var r = e("three")
  28008. , o = (e("../enum/Viewmode"),
  28009. e("../settings"),
  28010. e("../settings"),
  28011. e("../objects/Panorama"))
  28012. , a = e("../util/logger")
  28013. , s = (e("../enum/Vectors"),
  28014. e("../enum/PanoSizeClass"),
  28015. e("../enum/ModelManagerEvents"),
  28016. e("../enum/GLCubeFaces"),
  28017. e("../enum/DownloadStatus"))
  28018. , l = (e("../util/browser"),
  28019. e("./TileUtils"))
  28020. , c = e("../util/math")
  28021. , h = (e("events").EventEmitter,
  28022. new a(i),
  28023. Object.freeze({
  28024. None: 0,
  28025. DirectionalFOV: 1
  28026. }));
  28027. n.PriorityCriteria = function(e, t, i, n, o) {
  28028. this.pano = e,
  28029. this.cameraPosition = (new r.Vector3).copy(t),
  28030. this.cameraDir = (new r.Vector3).copy(i),
  28031. this.panoSpaceDir = (new r.Vector3).copy(n),
  28032. this.upcomingPanos = o,
  28033. this.copy = function(e) {
  28034. this.pano = e.pano,
  28035. this.cameraPosition.copy(e.cameraPosition),
  28036. this.cameraDir.copy(e.cameraDir),
  28037. this.panoSpaceDir.copy(e.panoSpaceDir),
  28038. this.upcomingPanos = o
  28039. }
  28040. ,
  28041. this.zoomingActive = !1
  28042. }
  28043. ,
  28044. n.DIRECTIONAL_FOV = 180,
  28045. n.DIRECTIONAL_FOV_NARROW = 120,
  28046. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28047. n.MAX_SCORED_PANOS_TOADD = 2,
  28048. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28049. n.DIRECTION_SCORE_STRICTNESS = .75,
  28050. n.appendQueue = function(e, t) {
  28051. if (e && t)
  28052. for (var i = 0; i < t.length; i++)
  28053. e.push(t[i])
  28054. }
  28055. ,
  28056. n.prototype.updateCriteria = function(e, t, i, n) {
  28057. this.priorityCriteria.pano = e,
  28058. this.priorityCriteria.cameraPosition.copy(t),
  28059. this.priorityCriteria.cameraDir.copy(i),
  28060. this.priorityCriteria.upcomingPanos = n,
  28061. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28062. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28063. }
  28064. ,
  28065. n.prototype.filterAndPrioritize = function() {
  28066. var e = []
  28067. , t = []
  28068. , i = [];
  28069. return function(r, o, a) {
  28070. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28071. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28072. var s = this.baseSize
  28073. , l = this.standardSize
  28074. , c = this.highSize
  28075. , h = this.ultraHighSize;
  28076. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28077. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28078. i.length = 0,
  28079. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28080. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28081. n.appendQueue(r, i),
  28082. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28083. i.length = 0,
  28084. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28085. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28086. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28087. n.appendQueue(r, i),
  28088. i.length = 0,
  28089. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28090. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28091. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28092. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28093. n.appendQueue(r, i),
  28094. this.queueTilesForPanos(r, e, a, s)
  28095. }
  28096. }(),
  28097. n.prototype.canDownloadSize = function(e) {
  28098. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28099. }
  28100. ,
  28101. n.prototype.populateNeighborPanos = function(e, t, i) {
  28102. i = i || [],
  28103. i.length = 0;
  28104. var n = t.getNeighbours(e);
  28105. for (var r in n)
  28106. if (n.hasOwnProperty(r)) {
  28107. var o = t.get(r);
  28108. i.push(o)
  28109. }
  28110. return i
  28111. }
  28112. ,
  28113. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28114. i = i || [],
  28115. i.length = 0;
  28116. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28117. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28118. , c = t.sortByScore(s, l);
  28119. if (c)
  28120. for (var h = 0; h < c.length && h < a; h++) {
  28121. var u = c[h].pano;
  28122. i.push(u)
  28123. }
  28124. return i
  28125. }
  28126. ,
  28127. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28128. for (var o = 0, a = 0; a < t.length; a++) {
  28129. var s = t[a]
  28130. , l = this.queueTilesForPano(e, i, s, n);
  28131. if (o += l > 0 ? 1 : 0,
  28132. r && o >= r)
  28133. break
  28134. }
  28135. return o
  28136. }
  28137. ,
  28138. n.prototype.queueTilesForPano = function() {
  28139. var e = {
  28140. filter: h.None
  28141. };
  28142. return function(t, i, n, r) {
  28143. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28144. }
  28145. }(),
  28146. n.prototype.queueTilesForPanosInDirection = function() {
  28147. var e = new r.Vector3;
  28148. return function(t, i, n, r, o, a, s, l) {
  28149. for (var h = 0, u = 0; u < n.length; u++) {
  28150. var d = n[u];
  28151. e.copy(d.position),
  28152. e.sub(o),
  28153. e.normalize();
  28154. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28155. , f = c.getFOVDotThreshold(s);
  28156. if (p >= f) {
  28157. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28158. if (h += g > 0 ? 1 : 0,
  28159. l && h >= l)
  28160. break
  28161. }
  28162. }
  28163. return h
  28164. }
  28165. }(),
  28166. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28167. for (var l = 0, c = 0; c < i.length; c++) {
  28168. var h = i[c]
  28169. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28170. if (l += u > 0 ? 1 : 0,
  28171. s && l >= s)
  28172. break
  28173. }
  28174. return l
  28175. }
  28176. ,
  28177. n.prototype.queueTilesInDirectionForPano = function() {
  28178. var e = {
  28179. filter: h.DirectionalFOV,
  28180. direction: new r.Vector3,
  28181. fov: 60
  28182. }
  28183. , t = new r.Vector3;
  28184. return function(i, n, r, o, a, s, c) {
  28185. return t.copy(s),
  28186. l.getRelativeDirection(r.quaternion, t),
  28187. e.direction.copy(t),
  28188. e.fov = c,
  28189. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28190. }
  28191. }(),
  28192. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28193. var e = [];
  28194. return function(t, i, n, r, o) {
  28195. var a = i.getTileDownloadDescriptors(n, r);
  28196. e.length = 0,
  28197. this.filterTileDownloadDescriptors(n, a, e, o);
  28198. for (var s = 0, l = 0; l < e.length; l++) {
  28199. var c = e[l];
  28200. c && (t.push(c),
  28201. s++)
  28202. }
  28203. return s
  28204. }
  28205. }(),
  28206. n.prototype.filterTileDownloadDescriptors = function() {
  28207. new r.Vector3;
  28208. return function(e, t, i, n) {
  28209. var r, o;
  28210. switch (n.filter) {
  28211. case h.DirectionalFOV:
  28212. for (r = 0; r < t.length; r++)
  28213. o = t[r],
  28214. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28215. break;
  28216. default:
  28217. for (r = 0; r < t.length; r++)
  28218. o = t[r],
  28219. i.push(o)
  28220. }
  28221. for (r = 0; r < i.length; r++)
  28222. o = i[r],
  28223. this.canIncludeDescriptor(o) || (i[r] = null)
  28224. }
  28225. }(),
  28226. n.prototype.canIncludeDescriptor = function(e) {
  28227. return e.status !== s.Downloading && e.status !== s.Downloaded
  28228. }
  28229. ,
  28230. n.prototype.canIncludePano = function(e, t) {
  28231. return !e.isLoaded(t)
  28232. }
  28233. ,
  28234. n.getFOVDotThreshold = function(e) {
  28235. return Math.cos(r.Math.degToRad(e / 2))
  28236. }
  28237. ;
  28238. var u = function() {
  28239. var e = function e(t, i) {
  28240. var n = e._panoSpaceDir
  28241. , r = e._fovThreshold
  28242. , o = e._fovThresholdNarrow
  28243. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28244. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28245. return t._dot = a,
  28246. i._dot = s,
  28247. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28248. };
  28249. return e._panoSpaceDir = new r.Vector3,
  28250. e._fovThreshold = -1,
  28251. e._fovThresholdNarrow = -1,
  28252. e
  28253. }();
  28254. n.sortPanoTiles = function(e, t, i) {
  28255. u._panoSpaceDir.copy(i),
  28256. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28257. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28258. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28259. e.sort(u)
  28260. }
  28261. ,
  28262. n.insertSortedPanoTile = function(e, t, i, r) {
  28263. u._panoSpaceDir.copy(r),
  28264. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28265. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28266. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28267. for (var o = -1, a = 0; a < e.length; a++) {
  28268. var s = u(t, e[a]);
  28269. if (s <= 0) {
  28270. o = a;
  28271. break
  28272. }
  28273. }
  28274. if (o === -1)
  28275. e[e.length] = t;
  28276. else {
  28277. for (var h = e.length; h > o; h--)
  28278. e[h] = e[h - 1];
  28279. e[o] = t
  28280. }
  28281. }
  28282. ,
  28283. n.prototype.setZoomingActive = function(e) {
  28284. e !== this.zoomingActive && (this.zoomingActive = e)
  28285. }
  28286. ,
  28287. t.exports = n
  28288. }
  28289. ).call(this, "/js/tile/TilePrioritizer.js")
  28290. }
  28291. , {
  28292. "../enum/DownloadStatus": 24,
  28293. "../enum/GLCubeFaces": 25,
  28294. "../enum/ModelManagerEvents": 33,
  28295. "../enum/PanoSizeClass": 36,
  28296. "../enum/Vectors": 50,
  28297. "../enum/Viewmode": 51,
  28298. "../objects/Panorama": 148,
  28299. "../settings": 166,
  28300. "../util/browser": 182,
  28301. "../util/logger": 189,
  28302. "../util/math": 190,
  28303. "./TileUtils": 174,
  28304. events: 202,
  28305. three: 217
  28306. }],
  28307. 173: [function(e, t, i) {
  28308. "use strict";
  28309. function n(e, t) {
  28310. this.levels = t,
  28311. this.tileSize = e,
  28312. this.root = null,
  28313. this.allNodes = [],
  28314. a(this)
  28315. }
  28316. function r(e, t) {
  28317. this.tree = e,
  28318. this.parent = t,
  28319. this.children = [],
  28320. this.id = ++u
  28321. }
  28322. function o(e, t, i, r, a, s, l, h) {
  28323. if (e) {
  28324. l = l || n.TraversalType.PreOrder;
  28325. var u = r * c + i;
  28326. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28327. s && s.push(e)),
  28328. e.children && 0 !== e.children.length) {
  28329. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28330. for (var g = 0; g < c; g++)
  28331. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28332. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28333. s && s.push(e))
  28334. }
  28335. }
  28336. }
  28337. function a(e) {
  28338. e.root = s(e, null, 0)
  28339. }
  28340. function s(e, t, i) {
  28341. if (i > e.levels)
  28342. return null;
  28343. var n = new r(e,t);
  28344. e.allNodes.push(n);
  28345. for (var o = 0; o < h; o++)
  28346. n.children[o] = s(e, n, i + 1);
  28347. return n
  28348. }
  28349. function l(e, t, i, n, r) {
  28350. if (!e)
  28351. return null;
  28352. if (0 === i)
  28353. return e;
  28354. if (!e.children || 0 === e.children.length)
  28355. return null;
  28356. var o = Math.pow(c, i)
  28357. , a = o / c
  28358. , s = n % a
  28359. , h = r % a
  28360. , u = Math.floor(r / a)
  28361. , d = Math.floor(n / a)
  28362. , p = u * c + d
  28363. , f = e.children[p];
  28364. return l(f, t + 1, i - 1, s, h)
  28365. }
  28366. var c = (e("three"),
  28367. e("./TileUtils"),
  28368. e("../objects/Panorama"),
  28369. e("../util/panorama"),
  28370. e("events").EventEmitter,
  28371. 2)
  28372. , h = c * c;
  28373. n.TraversalType = Object.freeze({
  28374. PreOrder: 0,
  28375. PostOrder: 1
  28376. });
  28377. var u = 0;
  28378. n.getLevelCountForSize = function(e, t) {
  28379. var i = 0;
  28380. for (t < e && (t = e); ; ) {
  28381. if (t /= c,
  28382. t < e)
  28383. break;
  28384. i++
  28385. }
  28386. return i
  28387. }
  28388. ,
  28389. n.getSizeForLevel = function(e, t) {
  28390. return Math.pow(c, t) * e
  28391. }
  28392. ,
  28393. n.prototype.getSubNode = function(e, t, i) {
  28394. (!t || e < this.tileSize) && (t = 0),
  28395. (!i || e < this.tileSize) && (i = 0),
  28396. e < this.tileSize && (e = this.tileSize);
  28397. var r = n.getLevelCountForSize(this.tileSize, e)
  28398. , o = l(this.root, 0, r, t, i);
  28399. return o
  28400. }
  28401. ,
  28402. n.prototype.breadthFirst = function(e) {
  28403. e = e || {};
  28404. var t = !!e.nullLevelEnd
  28405. , i = e.maxLevel
  28406. , n = e.minLevel
  28407. , r = e.callback
  28408. , o = e.saveVisited
  28409. , a = []
  28410. , s = {}
  28411. , l = 0
  28412. , c = 0;
  28413. for (a.push(this.root),
  28414. a.push(s); a.length > 0 && !(i && l > i); ) {
  28415. var h = a.shift();
  28416. if (h === s)
  28417. (!n || l >= n) && (r && t && r(null),
  28418. o && t && o.push(null)),
  28419. a.length > 0 && a.push(s),
  28420. l++,
  28421. c = 0;
  28422. else {
  28423. if (h.children)
  28424. for (var u = 0; u < h.children.length; u++) {
  28425. var d = h.children[u];
  28426. d && a.push(h.children[u])
  28427. }
  28428. var p = this.getFaceIndexFromNode(h);
  28429. (!n || l >= n) && (r && r(h, l, p),
  28430. o && o.push(h)),
  28431. c++
  28432. }
  28433. }
  28434. }
  28435. ,
  28436. n.prototype.getFaceIndexFromNode = function(e) {
  28437. if (!e)
  28438. return -1;
  28439. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28440. var o = i.parent;
  28441. if (!o)
  28442. break;
  28443. for (var a = -1, s = 0; s < o.children.length; s++)
  28444. o.children[s] === i && (a = s);
  28445. var l = a % c
  28446. , h = Math.floor(a / c);
  28447. n = l * t + n,
  28448. r = h * t + r,
  28449. t *= c,
  28450. i = o
  28451. }
  28452. return r * t + n
  28453. }
  28454. ,
  28455. n.prototype.depthFirst = function(e, t, i) {
  28456. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28457. }
  28458. ,
  28459. t.exports = n
  28460. }
  28461. , {
  28462. "../objects/Panorama": 148,
  28463. "../util/panorama": 191,
  28464. "./TileUtils": 174,
  28465. events: 202,
  28466. three: 217
  28467. }],
  28468. 174: [function(e, t, i) {
  28469. "use strict";
  28470. var n = e("../enum/GLCubeFaces")
  28471. , r = e("../util/MathLight")
  28472. , o = {};
  28473. o.TILE_SIZE = 512,
  28474. o.FACES_PER_PANO = 6,
  28475. o.LocationOnTile = {
  28476. Center: 0,
  28477. UpperLeft: 1,
  28478. UpperRight: 2,
  28479. LowerRight: 3,
  28480. LowerLeft: 4
  28481. },
  28482. o.getTileVector = function() {
  28483. return function(e, t, i, a, s, l, c, h) {
  28484. l = l || o.LocationOnTile.Center;
  28485. var u = e / t
  28486. , d = a / u;
  28487. s = -s + (u - 1);
  28488. var p = s / u
  28489. , f = t / e
  28490. , g = 2 * f
  28491. , m = g / 2
  28492. , v = 2 * d - 1 + m
  28493. , A = 2 * p - 1 + m;
  28494. switch (l) {
  28495. case o.LocationOnTile.UpperLeft:
  28496. v -= m,
  28497. A += m,
  28498. v += c * g;
  28499. break;
  28500. case o.LocationOnTile.UpperRight:
  28501. v += m,
  28502. A += m,
  28503. A -= c * g;
  28504. break;
  28505. case o.LocationOnTile.LowerRight:
  28506. v += m,
  28507. A -= m,
  28508. v -= c * g;
  28509. break;
  28510. case o.LocationOnTile.LowerLeft:
  28511. v -= m,
  28512. A -= m,
  28513. A += c * g;
  28514. break;
  28515. case o.LocationOnTile.Center:
  28516. }
  28517. switch (i) {
  28518. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28519. r.setVector(h, -1, A, -v);
  28520. break;
  28521. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28522. r.setVector(h, 1, A, v);
  28523. break;
  28524. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28525. r.setVector(h, -v, 1, -A);
  28526. break;
  28527. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28528. r.setVector(h, -v, -1, A);
  28529. break;
  28530. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28531. r.setVector(h, -v, A, 1);
  28532. break;
  28533. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28534. r.setVector(h, v, A, -1)
  28535. }
  28536. r.normalize(h)
  28537. }
  28538. }(),
  28539. o.getFaceForTile = function(e, t) {
  28540. var i = o.TILE_SIZE;
  28541. e < o.TILE_SIZE && (i = e);
  28542. var n = Math.floor(e / i)
  28543. , r = n * n;
  28544. return Math.floor(t / r)
  28545. }
  28546. ,
  28547. o.getTileLocation = function(e, t, i) {
  28548. var n = o.TILE_SIZE;
  28549. e < o.TILE_SIZE && (n = e);
  28550. var r = o.getFaceForTile(e, t)
  28551. , a = Math.floor(e / n)
  28552. , s = a * a
  28553. , l = t - r * s;
  28554. i.tileX = l % a,
  28555. i.tileY = Math.floor(l / a),
  28556. i.face = r,
  28557. i.faceTileIndex = l
  28558. }
  28559. ,
  28560. o.getTileCountForSize = function(e) {
  28561. if (e <= o.TILE_SIZE)
  28562. return o.FACES_PER_PANO;
  28563. var t = Math.floor(e / o.TILE_SIZE)
  28564. , i = t * t
  28565. , n = i * o.FACES_PER_PANO;
  28566. return n
  28567. }
  28568. ,
  28569. o.getRelativeDirection = function() {
  28570. var e = new r.Matrix4
  28571. , t = new r.Quaternion;
  28572. return function(i, n) {
  28573. t.copy(i),
  28574. t.inverse(),
  28575. e.makeRotationFromQuaternion(t),
  28576. e.applyToVector3(n),
  28577. r.normalize(n)
  28578. }
  28579. }(),
  28580. o.matchingTilesInDirection = function() {
  28581. var e = new r.Vector3
  28582. , t = new r.Vector3(0,0,-1)
  28583. , i = new r.Quaternion
  28584. , n = function(e, t) {
  28585. e.push({
  28586. face: t.face,
  28587. faceTileIndex: t.faceTileIndex,
  28588. tileX: t.tileX,
  28589. tileY: t.tileY
  28590. })
  28591. }
  28592. , a = function() {
  28593. var e = {
  28594. face: -1,
  28595. faceTileIndex: -1,
  28596. tileX: -1,
  28597. tileY: -1
  28598. };
  28599. return function(t, i, r) {
  28600. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28601. o.getTileLocation(t, l, e),
  28602. i && !i(e) || (s++,
  28603. r && n(r, e));
  28604. return s
  28605. }
  28606. }();
  28607. return function(n, s, l, c, h, u) {
  28608. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28609. o.getTileCountForSize(s);
  28610. if (!c && !h)
  28611. return a(s, null, u);
  28612. var p = !!h;
  28613. if (h = h || c,
  28614. h = Math.max(0, Math.min(h, 360)),
  28615. c = Math.max(0, Math.min(c, 360)),
  28616. r.copyVector(l, e),
  28617. o.getRelativeDirection(n.quaternion, e),
  28618. p) {
  28619. i.setFromUnitVectors(e, t);
  28620. var f = function(e) {
  28621. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28622. };
  28623. return a(s, f, u)
  28624. }
  28625. var g = function(t) {
  28626. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28627. };
  28628. return a(s, g, u)
  28629. }
  28630. }(),
  28631. o.isTileWithinFrustum = function() {
  28632. var e = new r.Vector3
  28633. , t = 1e-5;
  28634. return function(i, n, a, s, l, c, h, u) {
  28635. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28636. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28637. r.applyQuaternionToVector(c, e),
  28638. e.z >= -t)
  28639. I++;
  28640. else {
  28641. var w = -1 / e.z
  28642. , _ = e.x * w
  28643. , T = e.y * w;
  28644. T > d ? v++ : T < p && A++,
  28645. _ > f ? y++ : _ < g && C++,
  28646. E++
  28647. }
  28648. return A !== E && v !== E && y !== E && C !== E
  28649. }
  28650. }(),
  28651. o.isTileWithinFOV = function() {
  28652. var e = new r.Vector3
  28653. , t = new r.Vector3(0,1,0)
  28654. , i = new r.Vector3(1,0,0);
  28655. return function(n, a, s, l, c, h, u) {
  28656. var d = o.mapFaceToCubemapFace(s);
  28657. if (r.cross(h, t, i),
  28658. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28659. o.isWithinFOV(e, h, u, null))
  28660. return !0;
  28661. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28662. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28663. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28664. o.isWithinFOV(e, h, u, null))
  28665. return !0;
  28666. g += p
  28667. }
  28668. return !1
  28669. }
  28670. }(),
  28671. o.isWithinFOV = function() {
  28672. var e = new r.Vector3
  28673. , t = new r.Vector3;
  28674. return function(i, n, o, a) {
  28675. if (r.copyVector(i, t),
  28676. a) {
  28677. r.copyVector(a, e),
  28678. r.normalize(e);
  28679. var s = r.dot(e, i);
  28680. e.x *= s,
  28681. e.y *= s,
  28682. e.z *= s,
  28683. r.subVector(t, e)
  28684. }
  28685. var l = o / 2 * r.RADIANS_PER_DEGREE
  28686. , c = Math.cos(l)
  28687. , h = r.dot(t, n);
  28688. return h >= c
  28689. }
  28690. }(),
  28691. o.mapFaceToCubemapFace = function() {
  28692. var e = {
  28693. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28694. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28695. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28696. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28697. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28698. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28699. };
  28700. return function(t) {
  28701. return e[t]
  28702. }
  28703. }(),
  28704. t.exports = o
  28705. }
  28706. , {
  28707. "../enum/GLCubeFaces": 25,
  28708. "../util/MathLight": 176
  28709. }],
  28710. 175: [function(e, t, i) {
  28711. (function(i) {
  28712. "use strict";
  28713. function n() {
  28714. this.list = [],
  28715. this.index = {},
  28716. Object.defineProperty(this, "length", {
  28717. get: function() {
  28718. return this.list.length
  28719. }
  28720. })
  28721. }
  28722. var r = (e("./common"),
  28723. e("./logger"));
  28724. new r(i);
  28725. n.prototype.forEach = function(e) {
  28726. this.list.forEach(e)
  28727. }
  28728. ,
  28729. n.prototype.add = function(e) {
  28730. this.list.push(e),
  28731. this.index[this.getIndex(e)] = e
  28732. }
  28733. ,
  28734. n.prototype.getIndex = function(e) {
  28735. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28736. }
  28737. ,
  28738. n.prototype.extend = function(e) {
  28739. for (var t = 0; t < e.length; t++)
  28740. this.add(e[t])
  28741. }
  28742. ,
  28743. n.prototype.get = function(e) {
  28744. return this.index[e]
  28745. }
  28746. ,
  28747. n.prototype.first = function() {
  28748. return this.list[0]
  28749. }
  28750. ,
  28751. n.prototype.last = function() {
  28752. return this.list[this.list.length - 1]
  28753. }
  28754. ,
  28755. n.prototype.reIndex = function() {
  28756. this.index = {};
  28757. var e = this;
  28758. this.forEach(function(t) {
  28759. e.index[e.getIndex(t)] = t
  28760. })
  28761. }
  28762. ,
  28763. n.prototype.filter = function(e) {
  28764. var t = this.list.filter(e);
  28765. return this.reIndex(),
  28766. t
  28767. }
  28768. ,
  28769. n.prototype.reduce = function(e, t) {
  28770. return this.list.reduce(e, t)
  28771. }
  28772. ,
  28773. n.prototype.sort = function(e) {
  28774. return this.list.sort(e)
  28775. }
  28776. ,
  28777. n.prototype.indexOf = function(e) {
  28778. for (var t = 0; t < this.list.length; ++t)
  28779. if (this.list[t] === e)
  28780. return t;
  28781. return -1
  28782. }
  28783. ,
  28784. t.exports = n
  28785. }
  28786. ).call(this, "/js/util/IndexedCollection.js")
  28787. }
  28788. , {
  28789. "./common": 185,
  28790. "./logger": 189
  28791. }],
  28792. 176: [function(e, t, i) {
  28793. "use strict";
  28794. var n = e("../constants")
  28795. , r = {};
  28796. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28797. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28798. r.Vector3 = function(e, t, i) {
  28799. this.x = e || 0,
  28800. this.y = t || 0,
  28801. this.z = i || 0
  28802. }
  28803. ,
  28804. r.Matrix4 = function() {
  28805. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28806. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28807. }
  28808. ,
  28809. r.Matrix4.prototype = {
  28810. identity: function() {
  28811. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28812. this
  28813. },
  28814. copy: function(e) {
  28815. return this.elements.set(e.elements),
  28816. this
  28817. },
  28818. applyToVector3: function(e) {
  28819. var t = e.x
  28820. , i = e.y
  28821. , n = e.z
  28822. , r = this.elements;
  28823. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28824. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28825. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28826. this
  28827. },
  28828. getInverse: function(e, t) {
  28829. var i = this.elements
  28830. , n = e.elements
  28831. , r = n[0]
  28832. , o = n[1]
  28833. , a = n[2]
  28834. , s = n[3]
  28835. , l = n[4]
  28836. , c = n[5]
  28837. , h = n[6]
  28838. , u = n[7]
  28839. , d = n[8]
  28840. , p = n[9]
  28841. , f = n[10]
  28842. , g = n[11]
  28843. , m = n[12]
  28844. , v = n[13]
  28845. , A = n[14]
  28846. , y = n[15]
  28847. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28848. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28849. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28850. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28851. , w = r * C + o * I + a * E + s * b;
  28852. if (0 === w) {
  28853. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28854. if (t)
  28855. throw new Error(_);
  28856. return console.warn(_),
  28857. this.identity()
  28858. }
  28859. var T = 1 / w;
  28860. return i[0] = C * T,
  28861. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28862. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28863. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28864. i[4] = I * T,
  28865. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28866. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28867. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28868. i[8] = E * T,
  28869. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28870. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28871. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28872. i[12] = b * T,
  28873. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28874. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28875. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28876. this
  28877. },
  28878. makeRotationFromQuaternion: function(e) {
  28879. var t = this.elements
  28880. , i = e.x
  28881. , n = e.y
  28882. , r = e.z
  28883. , o = e.w
  28884. , a = i + i
  28885. , s = n + n
  28886. , l = r + r
  28887. , c = i * a
  28888. , h = i * s
  28889. , u = i * l
  28890. , d = n * s
  28891. , p = n * l
  28892. , f = r * l
  28893. , g = o * a
  28894. , m = o * s
  28895. , v = o * l;
  28896. return t[0] = 1 - (d + f),
  28897. t[4] = h - v,
  28898. t[8] = u + m,
  28899. t[1] = h + v,
  28900. t[5] = 1 - (c + f),
  28901. t[9] = p - g,
  28902. t[2] = u - m,
  28903. t[6] = p + g,
  28904. t[10] = 1 - (c + d),
  28905. t[3] = 0,
  28906. t[7] = 0,
  28907. t[11] = 0,
  28908. t[12] = 0,
  28909. t[13] = 0,
  28910. t[14] = 0,
  28911. t[15] = 1,
  28912. this
  28913. }
  28914. },
  28915. r.Quaternion = function(e, t, i, n) {
  28916. this._x = e || 0,
  28917. this._y = t || 0,
  28918. this._z = i || 0,
  28919. this._w = void 0 !== n ? n : 1
  28920. }
  28921. ,
  28922. r.Quaternion.prototype = {
  28923. get x() {
  28924. return this._x
  28925. },
  28926. set x(e) {
  28927. this._x = e
  28928. },
  28929. get y() {
  28930. return this._y
  28931. },
  28932. set y(e) {
  28933. this._y = e
  28934. },
  28935. get z() {
  28936. return this._z
  28937. },
  28938. set z(e) {
  28939. this._z = e
  28940. },
  28941. get w() {
  28942. return this._w
  28943. },
  28944. set w(e) {
  28945. this._w = e
  28946. },
  28947. copy: function(e) {
  28948. this._x = e.x,
  28949. this._y = e.y,
  28950. this._z = e.z,
  28951. this._w = e.w
  28952. },
  28953. inverse: function() {
  28954. return this.conjugate().normalize()
  28955. },
  28956. conjugate: function() {
  28957. return this._x *= -1,
  28958. this._y *= -1,
  28959. this._z *= -1,
  28960. this
  28961. },
  28962. length: function() {
  28963. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28964. },
  28965. normalize: function() {
  28966. var e = this.length();
  28967. return 0 === e ? (this._x = 0,
  28968. this._y = 0,
  28969. this._z = 0,
  28970. this._w = 1) : (e = 1 / e,
  28971. this._x = this._x * e,
  28972. this._y = this._y * e,
  28973. this._z = this._z * e,
  28974. this._w = this._w * e),
  28975. this
  28976. },
  28977. setFromAxisAngle: function(e, t) {
  28978. var i = t / 2
  28979. , n = Math.sin(i);
  28980. return this._x = e.x * n,
  28981. this._y = e.y * n,
  28982. this._z = e.z * n,
  28983. this._w = Math.cos(i),
  28984. this
  28985. },
  28986. setFromUnitVectors: function() {
  28987. var e, t, i = 1e-6;
  28988. return function(n, o) {
  28989. return void 0 === e && (e = new r.Vector3),
  28990. t = r.dot(n, o) + 1,
  28991. t < i ? (t = 0,
  28992. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28993. this._x = e.x,
  28994. this._y = e.y,
  28995. this._z = e.z,
  28996. this._w = t,
  28997. this.normalize()
  28998. }
  28999. }(),
  29000. multiply: function(e) {
  29001. return this.multiplyQuaternions(this, e)
  29002. },
  29003. premultiply: function(e) {
  29004. return this.multiplyQuaternions(e, this)
  29005. },
  29006. multiplyQuaternions: function(e, t) {
  29007. var i = e._x
  29008. , n = e._y
  29009. , r = e._z
  29010. , o = e._w
  29011. , a = t._x
  29012. , s = t._y
  29013. , l = t._z
  29014. , c = t._w;
  29015. return this._x = i * c + o * a + n * l - r * s,
  29016. this._y = n * c + o * s + r * a - i * l,
  29017. this._z = r * c + o * l + i * s - n * a,
  29018. this._w = o * c - i * a - n * s - r * l,
  29019. this
  29020. }
  29021. },
  29022. r.convertWorkshopVector = function(e) {
  29023. return new r.Vector3(-e.x,e.y,e.z)
  29024. }
  29025. ,
  29026. r.convertWorkshopQuaternion = function(e) {
  29027. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29028. }
  29029. ;
  29030. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29031. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29032. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29033. }
  29034. ,
  29035. r.convertWorkshopPanoramaQuaternion = function(e) {
  29036. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29037. }
  29038. ,
  29039. r.normalize = function(e) {
  29040. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29041. , i = Math.sqrt(t);
  29042. e.x /= i,
  29043. e.y /= i,
  29044. e.z /= i
  29045. }
  29046. ,
  29047. r.dot = function(e, t) {
  29048. return e.x * t.x + e.y * t.y + e.z * t.z
  29049. }
  29050. ,
  29051. r.cross = function(e, t, i) {
  29052. var n = e.x
  29053. , r = e.y
  29054. , o = e.z;
  29055. i.x = r * t.z - o * t.y,
  29056. i.y = o * t.x - n * t.z,
  29057. i.z = n * t.y - r * t.x
  29058. }
  29059. ,
  29060. r.setVector = function(e, t, i, n) {
  29061. e.x = t,
  29062. e.y = i,
  29063. e.z = n
  29064. }
  29065. ,
  29066. r.copyVector = function(e, t) {
  29067. t.x = e.x,
  29068. t.y = e.y,
  29069. t.z = e.z
  29070. }
  29071. ,
  29072. r.addVector = function(e, t) {
  29073. e.x += t.x,
  29074. e.y += t.y,
  29075. e.z += t.z
  29076. }
  29077. ,
  29078. r.subVector = function(e, t) {
  29079. e.x -= t.x,
  29080. e.y -= t.y,
  29081. e.z -= t.z
  29082. }
  29083. ,
  29084. r.applyQuaternionToVector = function(e, t) {
  29085. var i = t.x
  29086. , n = t.y
  29087. , r = t.z
  29088. , o = e.x
  29089. , a = e.y
  29090. , s = e.z
  29091. , l = e.w
  29092. , c = l * i + a * r - s * n
  29093. , h = l * n + s * i - o * r
  29094. , u = l * r + o * n - a * i
  29095. , d = -o * i - a * n - s * r;
  29096. t.x = c * l + d * -o + h * -s - u * -a,
  29097. t.y = h * l + d * -a + u * -o - c * -s,
  29098. t.z = u * l + d * -s + c * -a - h * -o
  29099. }
  29100. ,
  29101. r.angleBetweenVectors = function(e, t) {
  29102. return Math.acos(r.dot(e, t))
  29103. }
  29104. ,
  29105. t.exports = r
  29106. }
  29107. , {
  29108. "../constants": 8
  29109. }],
  29110. 177: [function(e, t, i) {
  29111. (function(i) {
  29112. "use strict";
  29113. function n(e) {
  29114. this.cache = null,
  29115. this.expires = 0
  29116. }
  29117. function r() {
  29118. this.baseUrl = null,
  29119. this.cache = null,
  29120. this.expires = 0
  29121. }
  29122. function o() {
  29123. this.baseUrl = null,
  29124. this.expires = 0
  29125. }
  29126. function a(e) {
  29127. this.initialLoadingPromise = null,
  29128. this.endpoint = e + "?type=3",
  29129. this.urlContainer = null,
  29130. this.authorizationHeader = h.getAuthorizationHeader(),
  29131. this.containerClasses = [o, r, n]
  29132. }
  29133. var s = e("./ajax")
  29134. , l = e("./logger")
  29135. , c = e("../constants")
  29136. , h = e("./showcase")
  29137. , u = (e("../ab"),
  29138. new l(i));
  29139. n.prototype = {
  29140. version: 1,
  29141. validate: function(e) {
  29142. return "catalog.json"in e && Object.keys(e).length > 0
  29143. },
  29144. update: function(e) {
  29145. return this.cache = e,
  29146. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29147. $.when()
  29148. },
  29149. get: function(e) {
  29150. return this.cache[e]
  29151. }
  29152. },
  29153. r.prototype = {
  29154. version: 2,
  29155. validate: function(e) {
  29156. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29157. },
  29158. update: function(e) {
  29159. return this.baseUrl = e["base.url"],
  29160. this.cache = e,
  29161. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29162. $.when()
  29163. },
  29164. get: function(e) {
  29165. var t = this.cache[e];
  29166. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29167. }
  29168. },
  29169. o.prototype = {
  29170. version: 3,
  29171. validate: function(e) {
  29172. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29173. },
  29174. update: function(e) {
  29175. return this.baseUrl = e.templates[0],
  29176. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29177. $.when()
  29178. },
  29179. get: function(e) {
  29180. return this.baseUrl.replace("{{filename}}", e)
  29181. }
  29182. },
  29183. a.prototype = {
  29184. init: function() {
  29185. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29186. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29187. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29188. this.refresh().done(function() {
  29189. u.debug("Refreshed")
  29190. }).fail(function() {
  29191. u.error("Failed url refresh, urls might go stale soon")
  29192. }))
  29193. }
  29194. .bind(this), c.signedUrlCheckInterval),
  29195. this.initialLoadingPromise = this.refresh(),
  29196. this.initialLoadingPromise)
  29197. },
  29198. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29199. e = e || {};
  29200. /*var t = void 0 === e.cache || e.cache;
  29201. return s.get( this.endpoint , { //file
  29202. responseType: "json",
  29203. prefetchFrom: t ? "files" : null,
  29204. cache: t,
  29205. auth: this.authorizationHeader
  29206. }).then(function(e) {
  29207. if (this.urlContainer && this.urlContainer.validate(e))
  29208. return this.urlContainer.update(e);
  29209. for (var i = 0; i < this.containerClasses.length; i++) {
  29210. var n = this.containerClasses[i]
  29211. , r = new n;
  29212. if (r.validate(e))
  29213. return u.info("Using urls version " + r.version),
  29214. this.urlContainer = r,
  29215. this.urlContainer.update(e)
  29216. }
  29217. return t ? this.refresh({
  29218. cache: !1
  29219. }) : $.Deferred().reject("missing-urls")
  29220. }
  29221. .bind(this), function(e) {
  29222. return "loading-failed"
  29223. }) */
  29224. return $.Deferred().resolve();
  29225. },
  29226. get: function(e) {
  29227. //return this.urlContainer.get(e)
  29228. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29229. }
  29230. },
  29231. t.exports = a
  29232. }
  29233. ).call(this, "/js/util/ModelUrls.js")
  29234. }
  29235. , {
  29236. "../ab": 3,
  29237. "../constants": 8,
  29238. "./ajax": 181,
  29239. "./logger": 189,
  29240. "./showcase": 193
  29241. }],
  29242. 178: [function(e, t, i) {
  29243. (function(i) {
  29244. "use strict";
  29245. function n() {
  29246. u.call(this),
  29247. this.neighbourMap = {},
  29248. this.map = null
  29249. }
  29250. var r = e("three")
  29251. , o = e("./common")
  29252. , a = e("../settings")
  29253. , s = e("../objects/Panorama")
  29254. , a = e("../settings")
  29255. , l = e("./aStar")
  29256. , c = e("./logger")
  29257. , h = new c(i)
  29258. , u = e("./IndexedCollection")
  29259. , d = e("./transitions");
  29260. o.inherit(n, u),
  29261. n.prototype.getIndex = function(e) {
  29262. return e.id
  29263. }
  29264. ,
  29265. n.prototype.find = function(e, t) {
  29266. var i = o.filterAll(this.list, e);
  29267. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29268. i = o.stableSort(i, e)
  29269. }),
  29270. i[0])
  29271. }
  29272. ,
  29273. n.prototype.sortByScore = function(e, t) {
  29274. var i = o.filterAll(this.list, e);
  29275. return 0 === i.length ? null : i = i.map(function(e) {
  29276. return {
  29277. pano: e,
  29278. score: t.reduce(function(t, i) {
  29279. return t + i(e)
  29280. }, 0)
  29281. }
  29282. }).sort(function(e, t) {
  29283. return t.score - e.score;
  29284. })
  29285. }
  29286. ,
  29287. n.prototype.lowestByScore = function(e, t, i) {
  29288. return this.findRankedByScore(0, e, t, i)
  29289. }
  29290. ,
  29291. n.prototype.findRankedByScore = function(e, t, i, n) {
  29292. n && (n.candidates = null,
  29293. n.pano = null),
  29294. e || (e = 0);
  29295. var r = this.sortByScore(t, i);
  29296. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29297. n.pano = r[e].pano),
  29298. r[e].pano)
  29299. }
  29300. ,
  29301. n.prototype.showPanoScores = function(e) {
  29302. this.list.forEach(function(e) {
  29303. e.removeTextSprite()
  29304. });
  29305. var t = 6344768;
  29306. e.forEach(function(e) {
  29307. e.pano.addTextSprite(e.score.toFixed(2), t),
  29308. t = 16428055
  29309. })
  29310. }
  29311. ,
  29312. n.prototype.isNeighbour = function(e, t) {
  29313. return this.neighbourMap[e.id][t.id]
  29314. }
  29315. ,
  29316. n.prototype.getNeighbours = function(e) {
  29317. return this.neighbourMap[e.id]
  29318. }
  29319. ,
  29320. n.prototype.setNeighbour = function(e, t, i) {
  29321. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29322. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29323. this.neighbourMap[e.id][e.id] = !0,
  29324. this.neighbourMap[t.id][t.id] = !0,
  29325. this.neighbourMap[e.id][t.id] = i,
  29326. this.neighbourMap[t.id][e.id] = i,
  29327. this.neighbourMap[e.id]
  29328. }
  29329. ,
  29330. n.prototype.findClosest = function(e, t) {
  29331. var i = [s.filters.isPanoAligned()];
  29332. return t && i.push(s.filters.inDirection(e, t, .75)),
  29333. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29334. }
  29335. ,
  29336. n.prototype.dualNeighbors = function(e, t) {
  29337. var i, n = [];
  29338. for (i in this.neighbourMap[e.id])
  29339. this.neighbourMap[t.id][i] && n.push(i);
  29340. return n
  29341. }
  29342. ,
  29343. n.prototype.populate_path_graph = function() {
  29344. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29345. for (e = 0; e < this.list.length; e += 1) {
  29346. o = this.list[e],
  29347. s = {},
  29348. l = !1,
  29349. i = o.neighbourPanos || o.findNeighourPanos();
  29350. for (t in i)
  29351. if (i[t]) {
  29352. a = this.index[t],
  29353. p.copy(o.floorPosition),
  29354. p.sub(a.floorPosition);
  29355. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29356. , v = (Math.abs(p.y) / Math.max(m, .01),
  29357. Math.max(0, Math.abs(p.y) - .2));
  29358. v > 0 ? (f += 1,
  29359. v = Math.pow(4 * v, 2),
  29360. m = Math.pow(m, 2),
  29361. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29362. n = p.length()),
  29363. s[a.id] = n,
  29364. l = !0
  29365. }
  29366. l ? u[o.id] = s : d += 1
  29367. }
  29368. this.map = u,
  29369. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29370. }
  29371. ,
  29372. n.prototype.aStarSearch = function(e, t) {
  29373. var i = Date.now()
  29374. , n = new l({
  29375. start: e,
  29376. isEnd: function(e) {
  29377. return e === t
  29378. },
  29379. neighbor: function(e) {
  29380. var t = e.neighbourPanos || e.findNeighourPanos()
  29381. , i = [];
  29382. for (var n in t)
  29383. i.push(this.index[n]);
  29384. return i
  29385. }
  29386. .bind(this),
  29387. distance: function(e, t) {
  29388. var i = this.map[e.id]
  29389. , n = i[t.id];
  29390. return n
  29391. }
  29392. .bind(this),
  29393. heuristic: function(e, t) {
  29394. return 1
  29395. }
  29396. .bind(this),
  29397. hash: function(e) {
  29398. return e.id
  29399. },
  29400. timeout: 5e3
  29401. });
  29402. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29403. "success" !== n.status)
  29404. return h.debug("Did not find A* path from " + e + " to " + t),
  29405. null;
  29406. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29407. var r = [];
  29408. return n.path.forEach(function(e) {
  29409. r.push(e.id)
  29410. }),
  29411. r
  29412. }
  29413. ,
  29414. n.prototype.includeNodesNearPath = function() {
  29415. var e = new r.Vector3
  29416. , t = new r.Vector3
  29417. , i = new r.Vector3
  29418. , n = new r.Vector3
  29419. , o = new r.Vector3
  29420. , a = new r.Vector3
  29421. , s = new r.Vector3
  29422. , l = new r.Vector3
  29423. , c = []
  29424. , h = new r.Vector3
  29425. , u = new r.Vector3;
  29426. return function(r, d) {
  29427. if (r)
  29428. for (var p = function(e, t, i) {
  29429. return o.copy(t).sub(e),
  29430. o.dot(i)
  29431. }, f = function(e, t) {
  29432. return p(h, e.position, i) - p(h, t.position, i)
  29433. }, g = 0; g < r.length - 1; ) {
  29434. var m = r[g]
  29435. , v = r[g + 1]
  29436. , A = this.index[m]
  29437. , y = this.index[v];
  29438. h.copy(A.position),
  29439. u.copy(y.position),
  29440. c.length = 0,
  29441. e.copy(u).sub(h),
  29442. i.copy(e).normalize();
  29443. for (var C = 0; C < this.list.length; C++) {
  29444. var I = this.list[C];
  29445. o.copy(I.position).sub(h);
  29446. var E = o.dot(i);
  29447. if (E > 0) {
  29448. s.copy(i),
  29449. s.multiplyScalar(E),
  29450. a.copy(o),
  29451. a.sub(s);
  29452. var b = a.length();
  29453. if (b < d) {
  29454. t.copy(e).negate(),
  29455. n.copy(t).normalize(),
  29456. l.copy(I.position).sub(u);
  29457. var w = l.dot(n);
  29458. w > 0 && c.push(I)
  29459. }
  29460. }
  29461. }
  29462. if (c.length > 0) {
  29463. c.sort(f);
  29464. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29465. r[_] = r[_ - c.length];
  29466. for (var T = 0; T < c.length; T++)
  29467. r[T + g + 1] = c[T].id
  29468. }
  29469. g += c.length + 1
  29470. }
  29471. }
  29472. }(),
  29473. n.prototype.fadeMarkerOpacity = function(e, t) {
  29474. var i = void 0 === e ? a.panorama.markerOpacity : e
  29475. , n = this.list.findIndex(function(e) {
  29476. return e.marker
  29477. });
  29478. if (!(n < 0)) {
  29479. var r = this.list[n].marker.material.opacity;
  29480. if (r !== e) {
  29481. var o = i - r;
  29482. d.trigger({
  29483. func: function(e, t) {
  29484. var i = r + e * o;
  29485. this.forEach(function(e) {
  29486. e.marker && (e.marker.material.opacity = i)
  29487. })
  29488. }
  29489. .bind(this),
  29490. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29491. name: "_fpm"
  29492. })
  29493. }
  29494. }
  29495. }
  29496. ,
  29497. t.exports = n
  29498. }
  29499. ).call(this, "/js/util/PanoramaCollection.js")
  29500. }
  29501. , {
  29502. "../objects/Panorama": 148,
  29503. "../settings": 166,
  29504. "./IndexedCollection": 175,
  29505. "./aStar": 180,
  29506. "./common": 185,
  29507. "./logger": 189,
  29508. "./transitions": 195,
  29509. three: 217
  29510. }],
  29511. 179: [function(e, t, i) {
  29512. "use strict";
  29513. function n() {
  29514. this.actionSequence = [],
  29515. this.actionSequenceInProgress = !1
  29516. }
  29517. function r(e, t, i, n) {
  29518. s.trackAlways("zoom_" + e, {
  29519. from: t,
  29520. to: i,
  29521. pano: n
  29522. })
  29523. }
  29524. function o(e, t) {
  29525. r("initial", 1, e, t)
  29526. }
  29527. function a(e, t, i) {
  29528. r("followup", e, t, i)
  29529. }
  29530. var s = e("../analytics");
  29531. n.prototype.reset = function(e) {
  29532. this.actionSequenceInProgress = !1,
  29533. this.actionSequence.length = 0
  29534. }
  29535. ,
  29536. n.prototype.addZoomAction = function() {
  29537. var e = null
  29538. , t = null
  29539. , i = !1
  29540. , n = function() {
  29541. if (e = null,
  29542. this.actionSequence.length > 0) {
  29543. var i = this.actionSequence[0].start
  29544. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29545. 1 === i ? o(n, t) : a(i, n, t)
  29546. }
  29547. this.reset()
  29548. };
  29549. return function(r, o, a) {
  29550. if (r !== o) {
  29551. i || (n = n.bind(this),
  29552. i = !0),
  29553. e && (window.clearTimeout(e),
  29554. e = null),
  29555. a === t && this.actionSequenceInProgress || (this.reset(),
  29556. t = a),
  29557. this.actionSequenceInProgress = !0;
  29558. var s = {
  29559. start: r,
  29560. end: o
  29561. };
  29562. this.actionSequence.push(s),
  29563. e = window.setTimeout(n, 150)
  29564. }
  29565. }
  29566. }(),
  29567. t.exports = n
  29568. }
  29569. , {
  29570. "../analytics": 4
  29571. }],
  29572. 180: [function(e, t, i) {
  29573. "use strict";
  29574. function n(e) {
  29575. void 0 === e.timeout && (e.timeout = 1 / 0);
  29576. var t = e.hash || o
  29577. , i = {
  29578. data: e.start,
  29579. g: 0,
  29580. h: e.heuristic(e.start)
  29581. }
  29582. , n = i;
  29583. i.f = i.h;
  29584. var h = new s
  29585. , u = new l(a)
  29586. , d = c();
  29587. u.push(i),
  29588. d.set(t(i.data), i);
  29589. for (var p = new Date; u.size(); ) {
  29590. if (new Date - p > e.timeout)
  29591. return {
  29592. status: "timeout",
  29593. cost: n.g,
  29594. path: r(n)
  29595. };
  29596. var f = u.pop();
  29597. if (d.delete(t(f.data)),
  29598. e.isEnd(f.data))
  29599. return {
  29600. status: "success",
  29601. cost: f.g,
  29602. path: r(f)
  29603. };
  29604. h.add(t(f.data));
  29605. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29606. var v = g[m];
  29607. if (!h.contains(t(v))) {
  29608. var A = f.g + e.distance(f.data, v)
  29609. , y = d.get(t(v))
  29610. , C = !1;
  29611. if (void 0 === y)
  29612. y = {
  29613. data: v
  29614. },
  29615. d.set(t(v), y);
  29616. else {
  29617. if (y.g < A)
  29618. continue;
  29619. C = !0
  29620. }
  29621. y.parent = f,
  29622. y.g = A,
  29623. y.h = e.heuristic(v),
  29624. y.f = A + y.h,
  29625. y.h < n.h && (n = y),
  29626. C ? u.heapify() : u.push(y)
  29627. }
  29628. }
  29629. }
  29630. return {
  29631. status: "noPath",
  29632. cost: n.g,
  29633. path: r(n)
  29634. }
  29635. }
  29636. function r(e) {
  29637. if (void 0 !== e.parent) {
  29638. var t = r(e.parent);
  29639. return t.push(e.data),
  29640. t
  29641. }
  29642. return [e.data]
  29643. }
  29644. function o(e) {
  29645. return e.toString()
  29646. }
  29647. function a(e, t) {
  29648. return e.f - t.f
  29649. }
  29650. var s = e("Set")
  29651. , l = e("heap")
  29652. , c = e("dict");
  29653. t.exports = n
  29654. }
  29655. , {
  29656. Set: 196,
  29657. dict: 210,
  29658. heap: 211
  29659. }],
  29660. 181: [function(e, t, i) {
  29661. (function(i) {
  29662. "use strict";
  29663. function n(e, t, i) {
  29664. var n = new XMLHttpRequest;
  29665. if (i && "withCredentials"in n)
  29666. n.open(e, t, i);
  29667. else if ("undefined" != typeof XDomainRequest)
  29668. n = new XDomainRequest,
  29669. n.open(e, t);
  29670. else {
  29671. if (i)
  29672. throw "Browser does not support CORS!";
  29673. n.open(e, t)
  29674. }
  29675. return n
  29676. }
  29677. function r(e, t, i) {
  29678. function o() {
  29679. u.warn("Retrying ", t),
  29680. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29681. }
  29682. function a(e, t) {
  29683. var i = e.response;
  29684. if ("json" === t && "object" != typeof i)
  29685. try {
  29686. i = JSON.parse(e.responseText)
  29687. } catch (e) {
  29688. return void c.reject({
  29689. error: "Failed parsing JSON"
  29690. })
  29691. }
  29692. else if ("image/jpeg" === t) {
  29693. var n = new Uint8Array(e.response)
  29694. , r = new Blob([n],{
  29695. type: "image/jpeg"
  29696. })
  29697. , o = URL.createObjectURL(r);
  29698. i = new Image,
  29699. i.src = o,
  29700. i.crossOrigin = "Anonymous",
  29701. i.onload = function() {
  29702. URL.revokeObjectURL(o)
  29703. }
  29704. }
  29705. return i
  29706. }
  29707. var s = n(e, t, !1);
  29708. if (i = i || {},
  29709. i.retries = void 0 !== i.retries ? i.retries : 0,
  29710. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29711. i.responseType)
  29712. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29713. s.responseType = i.responseType;
  29714. else {
  29715. if ("image/jpeg" !== i.responseType)
  29716. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29717. s.responseType = "arraybuffer"
  29718. }
  29719. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29720. i.auth && s.setRequestHeader("Authorization", i.auth),
  29721. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29722. s.setRequestHeader("Content-Type", "application/json")),
  29723. "object" == typeof i.headers)
  29724. for (var l in i.headers)
  29725. s.setRequestHeader(l, i.headers[l]);
  29726. var c = $.Deferred();
  29727. return s.onreadystatechange = function(e) {
  29728. if (4 === this.readyState)
  29729. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29730. i.retries++,
  29731. setTimeout(o, 1e3);
  29732. else if (200 === this.status) {
  29733. var t = a(this, i.responseType);
  29734. c.resolve(t)
  29735. } else
  29736. c.reject(this)
  29737. }
  29738. ,
  29739. s.onprogress = function(e) {
  29740. c.notify(e)
  29741. }
  29742. ,
  29743. s.send(i.data),
  29744. c.promise()
  29745. }
  29746. function o(e) {
  29747. return Object.keys(e).sort().map(function(t) {
  29748. return {
  29749. key: t,
  29750. value: e[t]
  29751. }
  29752. })
  29753. }
  29754. function a(e, t) {
  29755. var i = t.responseType || null
  29756. , n = t.auth || null
  29757. , r = t.prefetchFrom || null
  29758. , a = e + "__" + i + "__" + n + "__" + r;
  29759. return t.headers && o(t.headers).forEach(function(e) {
  29760. a += "__" + e.key + ":" + e.value
  29761. }),
  29762. a
  29763. }
  29764. function s(e, t) {
  29765. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29766. }
  29767. function l(e, t, i) {
  29768. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29769. }
  29770. var c = e("./logger")
  29771. , h = e("../ab")
  29772. , u = new c(i);
  29773. window.URL = window.URL || window.webkitURL,
  29774. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29775. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  29776. /* setTimeout(function() {//MP-- xzw delete
  29777. window.MP_REQUEST_CACHE = null,
  29778. window.MP_PREFETCHED_MODELDATA = {}
  29779. }, 6e4),
  29780. window.onpageshow = function(e) {
  29781. e.persisted && (window.MP_REQUEST_CACHE = null,
  29782. window.MP_PREFETCHED_MODELDATA = {})
  29783. } */
  29784. ,
  29785. t.exports = {
  29786. get: function(e, t) {
  29787. t = t || {};
  29788. var i = void 0 === t.cache || t.cache;
  29789. if (i) {
  29790. var n = s(e, t);
  29791. if (n)
  29792. return n
  29793. }
  29794. var o;
  29795. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  29796. i && l(e, t, o),
  29797. o
  29798. },
  29799. post: function(e, t) {
  29800. return r("POST", e, t)
  29801. },
  29802. patch: function(e, t) {
  29803. return r("PATCH", e, t)
  29804. },
  29805. getImage: function(e, t) {
  29806. function i() {
  29807. u.warn("Retrying ", e),
  29808. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29809. }
  29810. var n = $.Deferred()
  29811. , r = new Image
  29812. , o = this;
  29813. return e = h.changeIfImageOptimzing(e),
  29814. null !== t && void 0 !== t || (t = 3),
  29815. r.onerror = function() {
  29816. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29817. }
  29818. ,
  29819. r.onload = function() {
  29820. n.resolve(r)
  29821. }
  29822. ,
  29823. r.crossOrigin = "anonymous",
  29824. r.src = e,
  29825. n
  29826. }
  29827. }
  29828. }
  29829. ).call(this, "/js/util/ajax.js")
  29830. }
  29831. , {
  29832. "../ab": 3,
  29833. "./logger": 189
  29834. }],
  29835. 182: [function(e, t, i) {
  29836. "use strict";
  29837. function n(e, t) {
  29838. var i = window.navigator.userAgent
  29839. , n = i.match(e);
  29840. return n = n ? n[1].split(t) : [],
  29841. {
  29842. major: parseInt(n[0]) || 0,
  29843. minor: parseInt(n[1]) || 0,
  29844. patch: parseInt(n[2]) || 0
  29845. }
  29846. }
  29847. var r = e("../exception/DeviceMismatchException");
  29848. t.exports = {
  29849. isFullscreen: function() {
  29850. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29851. },
  29852. supportsFullscreen: function() {
  29853. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29854. },
  29855. isPointerLocked: function() {
  29856. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29857. },
  29858. requestFullscreen: function(e, t) {
  29859. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29860. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29861. },
  29862. requestPointerLock: function() {
  29863. var e;
  29864. if (document.fullscreenElement)
  29865. e = document.fullscreenElement();
  29866. else if (document.mozFullscreenElement)
  29867. e = document.mozFullscreenElement();
  29868. else if (document.mozFullScreenElement)
  29869. e = document.mozFullScreenElement();
  29870. else {
  29871. if (!document.webkitFullscreenElement)
  29872. return;
  29873. e = document.webkitFullscreenElement()
  29874. }
  29875. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29876. e.requestPointerLock(),
  29877. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29878. },
  29879. exitPointerLock: function() {
  29880. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29881. document.exitPointerLock()
  29882. },
  29883. exitFullscreen: function() {
  29884. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29885. },
  29886. details: function() {
  29887. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29888. return e ? {
  29889. name: e[1],
  29890. version: parseInt(e[2]),
  29891. platform: navigator.platform
  29892. } : {}
  29893. },
  29894. is: function(e) {
  29895. return this.details() && this.details().name === e
  29896. },
  29897. inIframe: function() {
  29898. return window.parent !== window
  29899. },
  29900. aspectRatio: function() {
  29901. var e = $("#player").width() / $("#player").height();
  29902. return isFinite(e) ? e : 0
  29903. },
  29904. userAgent: function() {
  29905. return window.navigator.userAgent
  29906. },
  29907. isMobile: function() {
  29908. var e = navigator.userAgent || navigator.vendor || window.opera;
  29909. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29910. },
  29911. isLandscape: function() {
  29912. return this.isMobile && this.aspectRatio() > 1
  29913. },
  29914. isSmallScreen: function() {
  29915. var e = screen.width / window.devicePixelRatio;
  29916. return e < 240
  29917. },
  29918. detectIE: function() {
  29919. var e = window.navigator.userAgent
  29920. , t = e.indexOf("MSIE ");
  29921. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29922. },
  29923. detectSafari: function() {
  29924. var e = window.navigator.userAgent
  29925. , t = e.indexOf("Safari");
  29926. return t !== -1 && !this.detectChrome()
  29927. },
  29928. detectFirefox: function() {
  29929. var e = window.navigator.userAgent;
  29930. return e.indexOf("Firefox") !== -1
  29931. },
  29932. detectChrome: function() {
  29933. var e = window.navigator.userAgent;
  29934. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29935. },
  29936. detectOpera: function() {
  29937. var e = window.navigator.userAgent;
  29938. return e.indexOf("OPR") !== -1
  29939. },
  29940. detectIOS: function() {
  29941. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29942. },
  29943. detectIPad: function() {
  29944. var e = window.navigator.userAgent
  29945. , t = /iPad/;
  29946. return t.test(e)
  29947. },
  29948. detectIPod: function() {
  29949. var e = window.navigator.userAgent
  29950. , t = /iPod/;
  29951. return t.test(e)
  29952. },
  29953. detectIPhone: function() {
  29954. var e = window.navigator.userAgent
  29955. , t = /iPhone/;
  29956. return t.test(e)
  29957. },
  29958. detectAndroid: function() {
  29959. var e = window.navigator.userAgent;
  29960. return e.indexOf("Android") !== -1
  29961. },
  29962. detectAndroidMobile: function() {
  29963. var e = window.navigator.userAgent;
  29964. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29965. },
  29966. detectSamsungNative: function() {
  29967. var e = window.navigator.userAgent;
  29968. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29969. },
  29970. detectSamsungS6: function() {
  29971. var e = window.navigator.userAgent;
  29972. return e.indexOf("SM-G92") !== -1
  29973. },
  29974. /************************************************************fyz改from徐世廷*************************************************************/
  29975. detectHUAWEI5X: function() {
  29976. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29977. },
  29978. /*******************************************************************************************************************************/
  29979. detectWebVR: function() {
  29980. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29981. },
  29982. getVRDisplay: function() {
  29983. var e = $.Deferred();
  29984. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29985. t.length >= 1 && e.resolve(t[0]),
  29986. e.reject(null)
  29987. }),
  29988. e) : e.reject(null)
  29989. },
  29990. iosVersion: function() {
  29991. if (!this.detectIOS())
  29992. throw new r("Did not detect an iDevice");
  29993. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29994. , t = "_";
  29995. return n(e, t)
  29996. },
  29997. androidVersion: function() {
  29998. if (!this.detectAndroid())
  29999. throw new r("Did not detect an Android based device");
  30000. var e = /Android ((?:\d+\.?){1,3})/
  30001. , t = ".";
  30002. return n(e, t)
  30003. },
  30004. valueFromCookie: function(e, t) {
  30005. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30006. if (!i)
  30007. return t;
  30008. var n = i[1];
  30009. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30010. },
  30011. valueFromHash: function(e, t) {
  30012. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30013. , n = i.exec(window.location.href);
  30014. if (!n)
  30015. return t;
  30016. var r = n[1];
  30017. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30018. }
  30019. }
  30020. }
  30021. , {
  30022. "../exception/DeviceMismatchException": 56
  30023. }],
  30024. 183: [function(e, t, i) {
  30025. (function(i) {
  30026. "use strict";
  30027. function n(e, t) {
  30028. var i = r(t);
  30029. var replaceAll = function (str, f, e) {
  30030. //f全部替换成e
  30031. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30032. return str.replace(reg, e);
  30033. };
  30034. var urlFirstView = c.valueFromHash('firstView');
  30035. if(urlFirstView){
  30036. try{
  30037. urlFirstView = replaceAll(urlFirstView, "pano", '"pano"')
  30038. urlFirstView = replaceAll(urlFirstView, "qua:", '"qua":[')
  30039. urlFirstView = "{"+urlFirstView+"]}"
  30040. let info = JSON.parse(urlFirstView);
  30041. i.pano = t.list[info.pano] //panos.get(info.pano)
  30042. if(!i.pano){
  30043. urlFirstView = false
  30044. console.error('检测到firstView但是 找不到该pano')
  30045. }else{
  30046. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30047. i.zoom = -1;
  30048. i.mode = "panorama"
  30049. i.setByUrl = true
  30050. }
  30051. }catch(e){
  30052. urlFirstView = false
  30053. console.error('检测到firstView但是解析出错'+e)
  30054. }
  30055. }
  30056. if (Object.keys(i).length > 0)
  30057. return i;
  30058. if (e.heroImage)
  30059. i = o(e, t);
  30060. else if(window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch){
  30061. i.mode = "dollhouse"
  30062. }else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30063. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30064. try {
  30065. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30066. i.position = n.camera.position,
  30067. //i.quaternion = n.camera.quaternion,
  30068. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30069. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30070. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30071. d.debug("Using camera_start"),
  30072. d.debug("Modeldata pano: ", i.pano.quaternion),
  30073. d.debug("Camera start pano: ", n.pano.quaternion)),
  30074. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30075. } catch (e) {
  30076. d.warn(e.message)
  30077. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30078. }
  30079. }
  30080. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30081. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30082. i.pano = t.findClosest(i.position),
  30083. i.quaternion = i.pano.quaternion),
  30084. 0 === Object.keys(i).length) {
  30085. var a = t.list[0];
  30086. a && (i.mode = h.PANORAMA,
  30087. i.pano = a,
  30088. i.position = a.position,
  30089. i.quaternion = a.quaternion,
  30090. d.info("Starting at 1st pano " + a.id))
  30091. }
  30092. return i.mode = i.mode || h.DOLLHOUSE,
  30093. i
  30094. }
  30095. function r(e) {
  30096. var t = c.valueFromHash("start", "")
  30097. , i = {};
  30098. if ("" !== t) {
  30099. d.debug("Start override found in parameters, trying to parse..."),
  30100. i = a(t) || {};
  30101. var n = c.valueFromHash("tag", null);
  30102. n && (i.tag = n),
  30103. i.panoId && (i.pano = e.get(i.panoId))
  30104. }
  30105. return i
  30106. }
  30107. function o(e, t) {
  30108. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30109. return {};
  30110. var i = {}
  30111. , n = e.heroImage.metadata;
  30112. d.debug("Using start position from thumbnail image"),
  30113. i.position = n.camera_position,
  30114. i.quaternion = n.camera_quaternion;
  30115. try {
  30116. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30117. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30118. } catch (e) {
  30119. d.debug(e.message)
  30120. }
  30121. return i
  30122. }
  30123. function a(e) {
  30124. return s.deserialize(e)
  30125. }
  30126. var s = e("../controls/serializer")
  30127. , l = e("../util/math")
  30128. , c = e("./browser")
  30129. , h = e("../enum/Viewmode")
  30130. , u = e("../util/logger")
  30131. , th = e("three")//xzw
  30132. , d = new u(i);
  30133. t.exports = {
  30134. getStartCameraOptions: n
  30135. }
  30136. }
  30137. ).call(this, "/js/util/camera.js")
  30138. }
  30139. , {
  30140. "../controls/serializer": 14,
  30141. "../enum/Viewmode": 51,
  30142. "../util/logger": 189,
  30143. "../util/math": 190,
  30144. "./browser": 182,
  30145. "three": 217
  30146. }],
  30147. 184: [function(e, t, i) {
  30148. "use strict";
  30149. function n(e, t, i) {
  30150. return o(e.fov, t, i)
  30151. }
  30152. var r = e("./MathLight")
  30153. , o = function(e, t, i) {
  30154. var n = t
  30155. , o = i
  30156. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30157. return a
  30158. }
  30159. , a = function(e, t, i) {
  30160. var n = t
  30161. , o = i
  30162. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30163. return a
  30164. }
  30165. , s = function(e, t, i, n) {
  30166. var r = o(e, i, n);
  30167. return r > t ? a(t, i, n) : e
  30168. };
  30169. t.exports = {
  30170. clampVFOV: s,
  30171. getHFOVForCamera: n,
  30172. getHFOVFromVFOV: o,
  30173. getVFOVFromHFOV: a
  30174. }
  30175. }
  30176. , {
  30177. "./MathLight": 176
  30178. }],
  30179. 185: [function(e, t, i) {
  30180. "use strict";
  30181. var n = e("three");
  30182. t.exports = {
  30183. delayOneFrame: function(e) {
  30184. window.setTimeout(e, 1)
  30185. },
  30186. normalizeUrl: function(e) {
  30187. return e.replace("https://", "http://")
  30188. },
  30189. domainFromUrl: function(e) {
  30190. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30191. return t ? t[3] : e
  30192. },
  30193. average: function(e, t) {
  30194. if (0 === e.length)
  30195. return null;
  30196. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30197. var o = t ? e[r][t] : e[r];
  30198. i += o,
  30199. n++
  30200. }
  30201. return i / n
  30202. },
  30203. countUnique: function(e) {
  30204. for (var t = {}, i = 0; i < e.length; i++)
  30205. t[e[i]] = 1 + (t[e[i]] || 0);
  30206. return Object.keys(t).length
  30207. },
  30208. averageVectors: function(e, t) {
  30209. var i = new n.Vector3;
  30210. if (0 === e.length)
  30211. return i;
  30212. for (var r = 0, o = 0; o < e.length; o++) {
  30213. var a = t ? e[o][t] : e[o];
  30214. i.add(a),
  30215. r++
  30216. }
  30217. return i.divideScalar(r)
  30218. },
  30219. equalLists: function(e, t) {
  30220. if (e.length !== t.length)
  30221. return !1;
  30222. for (var i = 0; i < e.length; i++)
  30223. if (e[i] !== t[i])
  30224. return !1;
  30225. return !0
  30226. },
  30227. lowerMedian: function(e, t) {
  30228. if (0 === e.length)
  30229. return null;
  30230. t = t || 2,
  30231. e.sort(function(e, t) {
  30232. return e - t
  30233. });
  30234. var i = Math.floor(e.length / t);
  30235. return e[i]
  30236. },
  30237. stableSort: function(e, t) {
  30238. return e.map(function(e, t) {
  30239. return {
  30240. value: e,
  30241. index: t
  30242. }
  30243. }).sort(function(e, i) {
  30244. var n = t(e.value, i.value);
  30245. return 0 !== n ? n : e.index - i.index
  30246. }).map(function(e) {
  30247. return e.value
  30248. })
  30249. },
  30250. filterAll: function(e, t) {
  30251. return e.filter(function(e) {
  30252. return t.every(function(t) {
  30253. return t(e)
  30254. })
  30255. })
  30256. },
  30257. formatDate: function(e) {
  30258. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30259. },
  30260. formatDatetime: function(e) {
  30261. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30262. },
  30263. randomString: function(e) {
  30264. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30265. t += i.charAt(Math.floor(Math.random() * i.length));
  30266. return t
  30267. },
  30268. uint8ToBase64: function(e, t) {
  30269. t && "number" == typeof t || (t = 8192);
  30270. for (var i = [], n = 0; n < e.length; n += t)
  30271. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30272. return btoa(i.join(""))
  30273. },
  30274. uuid4: function e(t) {
  30275. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30276. },
  30277. nth: function(e) {
  30278. return e %= 10,
  30279. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30280. },
  30281. extendObject: function(e, t) {
  30282. return Object.keys(t).forEach(function(i) {
  30283. e[i] = t[i]
  30284. }),
  30285. e
  30286. },
  30287. deepExtend: function e(t) {
  30288. t = t || {};
  30289. for (var i = 1; i < arguments.length; i++) {
  30290. var n = arguments[i];
  30291. if (n)
  30292. for (var r in n)
  30293. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30294. }
  30295. return t
  30296. },
  30297. inherit: function(e, t) {
  30298. e.prototype = Object.create(t.prototype),
  30299. e.prototype.constructor = e
  30300. },
  30301. extend: function(e, t) {
  30302. for (var i in t.prototype)
  30303. e.prototype[i] = t.prototype[i]
  30304. }
  30305. },
  30306. Math.sign = function(e) {
  30307. return e < 0 ? -1 : 1
  30308. }
  30309. }
  30310. , {
  30311. three: 217
  30312. }],
  30313. 186: [function(e, t, i) {
  30314. "use strict";
  30315. var n = {};
  30316. n.linearTween = function(e, t, i, n) {
  30317. return i * e / n + t
  30318. }
  30319. ,
  30320. n.easeInQuad = function(e, t, i, n) {
  30321. return e /= n,
  30322. i * e * e + t
  30323. }
  30324. ,
  30325. n.easeOutQuad = function(e, t, i, n) {
  30326. return e /= n,
  30327. -i * e * (e - 2) + t
  30328. }
  30329. ,
  30330. n.easeInOutQuad = function(e, t, i, n) {
  30331. return e /= n / 2,
  30332. e < 1 ? i / 2 * e * e + t : (e--,
  30333. -i / 2 * (e * (e - 2) - 1) + t)
  30334. }
  30335. ,
  30336. n.easeInCubic = function(e, t, i, n) {
  30337. return e /= n,
  30338. i * e * e * e + t
  30339. }
  30340. ,
  30341. n.easeOutCubic = function(e, t, i, n) {
  30342. return e /= n,
  30343. e--,
  30344. i * (e * e * e + 1) + t
  30345. }
  30346. ,
  30347. n.easeInOutCubic = function(e, t, i, n) {
  30348. return e /= n / 2,
  30349. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30350. i / 2 * (e * e * e + 2) + t)
  30351. }
  30352. ,
  30353. n.easeInQuart = function(e, t, i, n) {
  30354. return e /= n,
  30355. i * e * e * e * e + t
  30356. }
  30357. ,
  30358. n.easeOutQuart = function(e, t, i, n) {
  30359. return e /= n,
  30360. e--,
  30361. -i * (e * e * e * e - 1) + t
  30362. }
  30363. ,
  30364. n.easeInOutQuart = function(e, t, i, n) {
  30365. return e /= n / 2,
  30366. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30367. -i / 2 * (e * e * e * e - 2) + t)
  30368. }
  30369. ,
  30370. n.easeInQuint = function(e, t, i, n) {
  30371. return e /= n,
  30372. i * e * e * e * e * e + t
  30373. }
  30374. ,
  30375. n.easeOutQuint = function(e, t, i, n) {
  30376. return e /= n,
  30377. e--,
  30378. i * (e * e * e * e * e + 1) + t
  30379. }
  30380. ,
  30381. n.easeInOutQuint = function(e, t, i, n) {
  30382. return e /= n / 2,
  30383. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30384. i / 2 * (e * e * e * e * e + 2) + t)
  30385. }
  30386. ,
  30387. n.easeInSine = function(e, t, i, n) {
  30388. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30389. }
  30390. ,
  30391. n.easeOutSine = function(e, t, i, n) {
  30392. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30393. }
  30394. ,
  30395. n.easeInOutSine = function(e, t, i, n) {
  30396. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30397. }
  30398. ,
  30399. n.easeInExpo = function(e, t, i, n) {
  30400. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30401. }
  30402. ,
  30403. n.easeOutExpo = function(e, t, i, n) {
  30404. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30405. }
  30406. ,
  30407. n.easeInOutExpo = function(e, t, i, n) {
  30408. return e /= n / 2,
  30409. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30410. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30411. }
  30412. ,
  30413. n.easeInCirc = function(e, t, i, n) {
  30414. return e /= n,
  30415. -i * (Math.sqrt(1 - e * e) - 1) + t
  30416. }
  30417. ,
  30418. n.easeOutCirc = function(e, t, i, n) {
  30419. return e /= n,
  30420. e--,
  30421. i * Math.sqrt(1 - e * e) + t
  30422. }
  30423. ,
  30424. n.easeInOutCirc = function(e, t, i, n) {
  30425. return e /= n / 2,
  30426. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30427. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30428. }
  30429. ,
  30430. n.easeInElastic = function(e, t, i, n) {
  30431. var r = 1.70158
  30432. , o = 0
  30433. , a = i;
  30434. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30435. a < Math.abs(i) ? (a = i,
  30436. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30437. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30438. }
  30439. ,
  30440. n.easeOutElastic = function(e, t, i, n) {
  30441. var r = 1.70158
  30442. , o = 0
  30443. , a = i;
  30444. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30445. a < Math.abs(i) ? (a = i,
  30446. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30447. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30448. }
  30449. ,
  30450. n.easeInOutElastic = function(e, t, i, n) {
  30451. var r = 1.70158
  30452. , o = 0
  30453. , a = i;
  30454. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30455. a < Math.abs(i) ? (a = i,
  30456. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30457. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30458. }
  30459. ,
  30460. n.easeInBack = function(e, t, i, n, r) {
  30461. return void 0 === r && (r = 1.70158),
  30462. i * (e /= n) * e * ((r + 1) * e - r) + t
  30463. }
  30464. ,
  30465. n.easeOutBack = function(e, t, i, n, r) {
  30466. return void 0 === r && (r = 1.70158),
  30467. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30468. }
  30469. ,
  30470. n.easeInOutBack = function(e, t, i, n, r) {
  30471. return void 0 === r && (r = 1.70158),
  30472. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30473. }
  30474. ,
  30475. n.easeOutBounce = function(e, t, i, n) {
  30476. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30477. }
  30478. ,
  30479. n.easeInBounce = function(e, t, i, r) {
  30480. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30481. }
  30482. ,
  30483. n.easeInOutBounce = function(e, t, i, r) {
  30484. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30485. }
  30486. ,
  30487. t.exports = n
  30488. }
  30489. , {}],
  30490. 187: [function(e, t, i) {
  30491. "use strict";
  30492. function n() {
  30493. this.events = [],
  30494. this.valid = !1
  30495. }
  30496. var r = e("../enum/Joystick");
  30497. n.prototype.push = function(e, t) {
  30498. this.events.push({
  30499. direction: e,
  30500. pano: t
  30501. }),
  30502. this.valid = !0
  30503. }
  30504. ,
  30505. n.prototype.pop = function(e) {
  30506. var t = this.events.pop();
  30507. return this.events.length < 1 && (this.valid = !1),
  30508. t
  30509. }
  30510. ,
  30511. n.prototype.peek = function() {
  30512. return this.events.length ? this.events[this.events.length - 1] : {
  30513. direction: null,
  30514. pano: null
  30515. }
  30516. }
  30517. ,
  30518. n.prototype.invalidate = function() {
  30519. this.events = [],
  30520. this.valid = !1
  30521. }
  30522. ,
  30523. n.prototype.reversePano = function(e) {
  30524. if (!this.valid)
  30525. return null;
  30526. var t = this.peek();
  30527. return r.opposite(e) === t.direction ? (this.pop(),
  30528. t.pano) : null
  30529. }
  30530. ,
  30531. t.exports = n
  30532. }
  30533. , {
  30534. "../enum/Joystick": 29
  30535. }],
  30536. 188: [function(e, t, i) {
  30537. "use strict";
  30538. t.exports = {
  30539. vector: function(e, t) {
  30540. var i = e.clone();
  30541. return t = t.clone(),
  30542. function(n) {
  30543. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30544. }
  30545. },
  30546. quaternion: function(e, t) {
  30547. var i = e.clone();
  30548. return function(n) {
  30549. e.copy(i).slerp(t, n)
  30550. }
  30551. },
  30552. property: function(e, t, i, n) {
  30553. var r = e[t];
  30554. return function(o) {
  30555. e[t] = r * (1 - o) + i * o,
  30556. n && n(e[t])
  30557. }
  30558. },
  30559. uniform: function(e, t, i) {
  30560. var n = e.material.uniforms[t].value;
  30561. return function(r) {
  30562. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30563. }
  30564. },
  30565. matrix4: function(e, t) {
  30566. var i = e.clone();
  30567. return function(n) {
  30568. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30569. r[s] = o[s] * (1 - n) + a[s] * n
  30570. }
  30571. },
  30572. allUniforms: function(e, t, i) {
  30573. var n = e.map(function(e) {
  30574. return this.uniform(e, t, i)
  30575. }
  30576. .bind(this));
  30577. return function(e) {
  30578. n.forEach(function(t) {
  30579. t(e)
  30580. })
  30581. }
  30582. }
  30583. }
  30584. }
  30585. , {}],
  30586. 189: [function(e, t, i) {
  30587. "use strict";
  30588. function n(e) {
  30589. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30590. if (n.consoleEnabled) {
  30591. var h = function(e) {
  30592. $("#debug-console").append("<p>" + e + "</p>"),
  30593. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30594. };
  30595. t = function(e) {
  30596. h(Array.prototype.slice.call(arguments).join(" "))
  30597. }
  30598. ,
  30599. i = function(e) {
  30600. h(Array.prototype.slice.call(arguments).join(" "))
  30601. }
  30602. ,
  30603. o = function(e) {
  30604. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30605. }
  30606. ,
  30607. a = function(e) {
  30608. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30609. }
  30610. } else
  30611. console.log ? (t = console.log,
  30612. i = console.info ? console.info : console.log,
  30613. o = console.warn ? console.warn : console.log,
  30614. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30615. ;
  30616. var u = function(e) {
  30617. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30618. }
  30619. , d = function(t, i) {
  30620. if (r) {
  30621. var o = Array.prototype.slice.call(t).join(" ");
  30622. r.captureMessage(o, {
  30623. level: i,
  30624. path: e,
  30625. timestamp: n.timestamp()
  30626. })
  30627. }
  30628. }
  30629. , p = function(t, i) {
  30630. if (r) {
  30631. var o = Array.prototype.slice.call(t).join(" ");
  30632. r.captureException(new Error(o), {
  30633. level: i,
  30634. path: e,
  30635. timestamp: n.timestamp()
  30636. })
  30637. }
  30638. };
  30639. return {
  30640. debug: function() {
  30641. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30642. },
  30643. info: function() {
  30644. n.level >= n.levels.info && i.apply(console, u(arguments))
  30645. },
  30646. warn: function() {
  30647. d(arguments, "warn"),
  30648. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30649. },
  30650. error: function() {
  30651. p(arguments, "error"),
  30652. n.level >= n.levels.error && a.apply(console, u(arguments))
  30653. },
  30654. v3str: function(e, t) {
  30655. var i = void 0 === t ? 2 : t;
  30656. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30657. },
  30658. eulstr: function(e, t) {
  30659. var i = void 0 === t ? 2 : t;
  30660. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30661. },
  30662. time: function(e) {
  30663. n.level >= n.levels.debug && (c[e] = Date.now())
  30664. },
  30665. timeEnd: function(e) {
  30666. if (n.level >= n.levels.debug) {
  30667. var t = c[e];
  30668. if (!t)
  30669. return;
  30670. var i = (Date.now() - t) / 1e3;
  30671. this.debug(e, i + "s")
  30672. }
  30673. }
  30674. }
  30675. }
  30676. var r = window.Raven;
  30677. n.timestamp = function() {
  30678. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30679. }
  30680. ,
  30681. n.levels = {
  30682. debug: 3,
  30683. info: 2,
  30684. warn: 1,
  30685. error: 0
  30686. },
  30687. n.level = n.levels.info,
  30688. t.exports = n
  30689. }
  30690. , {}],
  30691. 190: [function(e, t, i) {
  30692. "use strict";
  30693. var n = e("three")
  30694. , r = e("../enum/GLCubeFaces")
  30695. , o = e("../constants");
  30696. t.exports = {
  30697. convertVisionVector: function(e) {
  30698. return new n.Vector3(e.x,e.z,-e.y)
  30699. },
  30700. convertVisionQuaternion: function(e) {
  30701. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30702. },
  30703. convertWorkshopVector: function(e) {
  30704. return new n.Vector3(-e.x,e.y,e.z)
  30705. },
  30706. convertWorkshopQuaternion: function(e) {
  30707. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30708. },
  30709. convertWorkshopPanoramaQuaternion: function(e) {
  30710. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30711. },
  30712. convertWorkshopOrthoZoom: function(e) {// xzw
  30713. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30714. //return e;
  30715. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30716. },
  30717. toPrecision: function(e, t) {//xzw change
  30718. var f = function(e, t){
  30719. var i = Math.pow(10, t);
  30720. return Math.round(e * i) / i
  30721. }
  30722. if(e instanceof Array){
  30723. for(var s=0; s<e.length; s++){
  30724. e[s] = f(e[s],t);
  30725. }
  30726. return e;
  30727. }
  30728. else return f(e,t)
  30729. },
  30730. isEmptyQuaternion: function(e) {
  30731. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30732. },
  30733. projectPositionToCanvas: function(e, t, i) {
  30734. i = i || new n.Vector3,
  30735. i.copy(e);
  30736. var r = .5 * $("#player").width()
  30737. , o = .5 * $("#player").height();
  30738. return i.project(t),
  30739. i.x = i.x * r + r,
  30740. i.y = -(i.y * o) + o,
  30741. i
  30742. },
  30743. convertScreenPositionToNDC: function(e, t, i) {
  30744. return i = i || new n.Vector2,
  30745. i.x = e / $("#player").width() * 2 - 1,
  30746. i.y = 2 * -(t / $("#player").height()) + 1,
  30747. i
  30748. },
  30749. constrainedTurn: function(e) {
  30750. var t = e % (2 * Math.PI);
  30751. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30752. },
  30753. getFOVDotThreshold: function(e) {
  30754. return Math.cos(n.Math.degToRad(e / 2))
  30755. },
  30756. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30757. switch (e) {
  30758. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30759. i.set(1, t.y, t.x);
  30760. break;
  30761. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30762. i.set(-1, t.y, -t.x);
  30763. break;
  30764. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30765. i.set(-t.x, 1, -t.y);
  30766. break;
  30767. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30768. i.set(-t.x, -1, t.y);
  30769. break;
  30770. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30771. i.set(-t.x, t.y, 1);
  30772. break;
  30773. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30774. i.set(t.x, t.y, -1)
  30775. }
  30776. n && i.normalize()
  30777. },
  30778. //add:
  30779. getPos2d : function(point, camera, dom){
  30780. var camera = camera ;
  30781. var dom = dom;
  30782. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30783. var x,y;
  30784. x = (pos.x + 1) / 2 * dom.clientWidth;
  30785. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30786. var inSight = x <= dom.clientWidth && x >= 0
  30787. && y <= dom.clientHeight && y >= 0
  30788. return {
  30789. pos: new THREE.Vector2(x,y),
  30790. vector: pos,
  30791. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30792. inSight : inSight //在屏幕范围内可见
  30793. };
  30794. }
  30795. }
  30796. }
  30797. , {
  30798. "../constants": 8,
  30799. "../enum/GLCubeFaces": 25,
  30800. three: 217
  30801. }],
  30802. 191: [function(e, t, i) {
  30803. "use strict";
  30804. function n(e, t, i) {
  30805. return a.map(function(n, o) {
  30806. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30807. }
  30808. .bind(this))
  30809. }
  30810. function r(e) {
  30811. return s[e]
  30812. }
  30813. var o = e("../enum/GLCubeFaces")
  30814. , a = [0, 1, 2, 3, 4, 5]
  30815. , s = {
  30816. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30817. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30818. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30819. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30820. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30821. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30822. };
  30823. t.exports = {
  30824. mapFaceToCubemapFace: r,
  30825. getCubemapUrls: n
  30826. }
  30827. }
  30828. , {
  30829. "../enum/GLCubeFaces": 25
  30830. }],
  30831. 192: [function(e, t, i) {
  30832. "use strict";
  30833. t.exports = {
  30834. captureErrors: function(e, t, i) {
  30835. if ("Raven"in window) {
  30836. Raven.config(e, t).install(),
  30837. i && Raven.setTagsContext(i);
  30838. var n = console.warn
  30839. , r = console.error;
  30840. console.warn = function() {
  30841. var e = Array.prototype.slice.call(arguments);
  30842. Raven.captureMessage(e.join(" "), {
  30843. level: "warning"
  30844. }),
  30845. n.apply(console, e)
  30846. }
  30847. ,
  30848. console.error = function() {
  30849. var e = Array.prototype.slice.call(arguments);
  30850. Raven.captureException(new Error(e.join(" ")), {
  30851. level: "error"
  30852. }),
  30853. r.apply(console, e)
  30854. }
  30855. } else
  30856. console.error("Raven not found, not capturing errors.")
  30857. }
  30858. }
  30859. }
  30860. , {}],
  30861. 193: [function(e, t, i) {
  30862. (function(i) {
  30863. "use strict";
  30864. var n = e("./browser")
  30865. , r = e("../constants")
  30866. , o = e("url")
  30867. , a = e("./logger")
  30868. , ss = e('three')
  30869. , s = new a(i)
  30870. , l = {
  30871. getAuthorizationHeader: function() {
  30872. var e = n.valueFromHash("auth");
  30873. if (e)
  30874. return e.replace(",", " ");
  30875. var t = n.valueFromCookie("token");
  30876. return t ? "Token " + t : null
  30877. },
  30878. parseSidUrl: function(e) {
  30879. var t, i;
  30880. t=g_Prefix;
  30881. if (e = e || "",
  30882. e.match(/^https?/)) {
  30883. var n = o.parse(e);
  30884. t = g_Prefix,
  30885. i = e
  30886. } else{
  30887. //xzw 原先的不能用
  30888. //t = window.location.protocol + "//" + window.location.host, //MP
  30889. t = g_Prefix
  30890. //i = t + "/api/player/models/" + e; //MP
  30891. i = t + "data/" + e;
  30892. }
  30893. return {
  30894. urlBase: t,
  30895. urlModel: i,
  30896. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30897. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30898. }
  30899. },
  30900. getModelIDFromQueryString: function() {
  30901. return n.valueFromHash("model") || n.valueFromHash("m")
  30902. },
  30903. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30904. e = JSON.parse(JSON.stringify(e));
  30905. var i = null;
  30906. if (e.images.forEach(function(n) {
  30907. if(!n.metadata) return;
  30908. if ("string" == typeof n.metadata)
  30909. try {
  30910. n.metadata = JSON.parse(n.metadata)
  30911. } catch (e) {
  30912. s.warn("Unable to parse image metadata"),
  30913. n.metadata = null
  30914. }
  30915. else{
  30916. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30917. }
  30918. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30919. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30920. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30921. }else{
  30922. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30923. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30924. n.metadata.zoom = n.metadata.zoom || 1;
  30925. }
  30926. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30927. }),
  30928. //icon初始视角的:
  30929. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30930. var n = {};
  30931. n.pano = {
  30932. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30933. position: t.convertWorkshopVector(i.scan_position),
  30934. uuid: i.scan_id
  30935. },
  30936. n.camera = {
  30937. quaternion: i.camera_quaternion,
  30938. position: i.camera_position
  30939. },
  30940. e.startPano = n
  30941. }
  30942. return e
  30943. },
  30944. */
  30945. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30946. e = JSON.parse(JSON.stringify(e));
  30947. var i = null;
  30948. if (e.images.forEach(function(n) {
  30949. if(!n.metadata) return;
  30950. if ("string" == typeof n.metadata)
  30951. try {
  30952. n.metadata = JSON.parse(n.metadata)
  30953. } catch (e) {
  30954. s.warn("Unable to parse image metadata"),
  30955. n.metadata = null
  30956. }
  30957. else{
  30958. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30959. }
  30960. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30961. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30962. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30963. }else{
  30964. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30965. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30966. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30967. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position)) */
  30968. }
  30969. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30970. }),
  30971. //icon初始视角的:
  30972. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30973. var n = {};
  30974. n.pano = {
  30975. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30976. position: t.convertWorkshopVector(i.scan_position),
  30977. uuid: i.scan_id
  30978. },
  30979. n.camera = {
  30980. quaternion: i.camera_quaternion,
  30981. position: i.camera_position
  30982. },
  30983. e.startPano = n
  30984. }
  30985. return e
  30986. },
  30987. visionVersionToInt: function() {
  30988. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30989. return function(t) {
  30990. if (!t)
  30991. throw new Error("Vision version is required");
  30992. var i = e.exec(t);
  30993. if (null === i)
  30994. throw new Error("String is not a vision version: " + t);
  30995. return parseInt(i[1])
  30996. }
  30997. }(),
  30998. modelDataPromisesTiles: function(e) {
  30999. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31000. if (vision_version)
  31001. try {
  31002. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31003. } catch (t) {
  31004. s.warn("Invalid vision version: " + vision_version)
  31005. }
  31006. // var t = e.created ? new Date(e.created) : null;
  31007. // return t && t >= r.visionTilingStartDate
  31008. return false
  31009. }
  31010. };
  31011. t.exports = l
  31012. }
  31013. ).call(this, "/js/util/showcase.js")
  31014. }
  31015. , {
  31016. "../constants": 8,
  31017. "./browser": 182,
  31018. "./logger": 189,
  31019. three:217,
  31020. url: 208
  31021. }],
  31022. 194: [function(e, t, i) {
  31023. "use strict";
  31024. var n = e("../util/ajax")
  31025. , r = e("three")
  31026. , o = e("../settings")
  31027. , a = {};
  31028. t.exports = {
  31029. load: function(e, t, i) {
  31030. var s = a[e];
  31031. return s ? (t && setTimeout(function() {
  31032. t(s)
  31033. }, 1),
  31034. s) : (s = new r.Texture,
  31035. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31036. s.magFilter = r.LinearFilter,
  31037. s.generateMipmaps = !1),
  31038. s.sourceFile = e,
  31039. a[e] = s,
  31040. n.getImage(e).then(function(e) {
  31041. s.image = e,
  31042. s.needsUpdate = !0,
  31043. t && t(s)
  31044. }).fail(i),
  31045. s)
  31046. },
  31047. loadBase64: function(e, t) {
  31048. t = t || "png";
  31049. var i = new r.Texture;
  31050. return i.image = document.createElement("img"),
  31051. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31052. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31053. i.magFilter = r.LinearFilter,
  31054. i.generateMipmaps = !1),
  31055. i.needsUpdate = !0,
  31056. i
  31057. },
  31058. isLoaded: function(e) {
  31059. return !!a[e]
  31060. }
  31061. }
  31062. window.Texture = t.exports
  31063. }
  31064. , {
  31065. "../settings": 166,
  31066. "../util/ajax": 181,
  31067. three: 217
  31068. }],
  31069. 195: [function(e, t, i) {
  31070. "use strict";
  31071. var n = e("./easing");
  31072. t.exports = {
  31073. globalDone: null,
  31074. funcs: [],
  31075. counter: 0,
  31076. uniqueID: 0,
  31077. start: function(e, t, i, r, o, a, s) {
  31078. return r = r || 0,
  31079. this.funcs.push({
  31080. func: e,
  31081. current: -r * Math.abs(t),
  31082. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31083. done: i,
  31084. easing: o || n.linearTween,
  31085. cycling: t < 0,
  31086. running: !0,
  31087. debug: r < 0,
  31088. name: a || "T" + this.counter,
  31089. id: void 0 === s ? this.counter : s,
  31090. paused: !1
  31091. }),
  31092. e(0, 16),
  31093. this.counter += 1,
  31094. e
  31095. },
  31096. trigger: function(e) {
  31097. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31098. , i = e.func || function() {}
  31099. , r = void 0 === e.duration ? 0 : e.duration;
  31100. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31101. var o = e.done || null
  31102. , a = e.easing || n.linearTween
  31103. , s = e.name || "R" + this.counter
  31104. , l = void 0 === e.id ? this.counter : e.id;
  31105. return this.start(i, r, o, t, a, s, l)
  31106. },
  31107. setTimeout: function(e, t, i) {
  31108. var n = void 0 === i ? this.counter : i;
  31109. return this.trigger({
  31110. done: e,
  31111. duration: void 0 === t ? 0 : t,
  31112. name: "O" + this.counter,
  31113. id: n
  31114. })
  31115. },
  31116. pause: function() {
  31117. this.paused = !0
  31118. },
  31119. resume: function() {
  31120. this.paused = !1
  31121. },
  31122. update: function(e) {
  31123. this.funcs.forEach(function(t) {
  31124. if (!(t.paused || (t.current += 1e3 * e,
  31125. t.current < 0)))
  31126. if (t.current >= t.duration && !t.cycling) {
  31127. var i = t.easing(1, 0, 1, 1);
  31128. t.func(i, 1e3 * e),
  31129. t.done && t.done(),
  31130. t.running = !1
  31131. } else {
  31132. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31133. , r = t.func(n, 1e3 * e) || !1;
  31134. r && (t.done && t.done(),
  31135. t.running = !1)
  31136. }
  31137. });
  31138. var t = this.funcs.length;
  31139. this.funcs = this.funcs.filter(function(e) {
  31140. return e.running
  31141. });
  31142. var i = this.funcs.length;
  31143. if (t > 0 && 0 === i && this.globalDone) {
  31144. var n = this.globalDone;
  31145. this.globalDone = null,
  31146. n()
  31147. }
  31148. },
  31149. adjustSpeed: function(e, t) {
  31150. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31151. var r = i[n];
  31152. r.duration /= t,
  31153. r.current /= t
  31154. }
  31155. },
  31156. getById: function(e) {
  31157. return this.funcs.filter(function(t) {
  31158. return e === t.id
  31159. })
  31160. },
  31161. get: function(e) {
  31162. for (var t = 0; t < this.funcs.length; t += 1)
  31163. if (this.funcs[t].func === e)
  31164. return this.funcs[t];
  31165. return null
  31166. },
  31167. isRunning: function(e) {
  31168. var t = this.get(e);
  31169. return null !== t && t.running
  31170. },
  31171. countActive: function() {
  31172. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31173. e += this.funcs[t].running;
  31174. return e
  31175. },
  31176. listActive: function() {
  31177. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31178. this.funcs[t].running && e.push(this.funcs[t].name);
  31179. return e
  31180. },
  31181. done: function(e) {
  31182. this.globalDone = e
  31183. },
  31184. cancelById: function(e) {
  31185. var t = void 0 === e ? 0 : e;
  31186. this.funcs = this.funcs.filter(function(e) {
  31187. return e.id !== t
  31188. })
  31189. },
  31190. cancel: function(e) {
  31191. this.funcs = this.funcs.filter(function(t) {
  31192. return t.func !== e
  31193. })
  31194. },
  31195. getUniqueId: function() {
  31196. return this.uniqueID -= 1,
  31197. this.uniqueID
  31198. }
  31199. }
  31200. }
  31201. , {
  31202. "./easing": 186
  31203. }],
  31204. 196: [function(e, t, i) {
  31205. function n(e) {
  31206. if (this.set = {},
  31207. this.infContains = function() {
  31208. return !0
  31209. }
  31210. ,
  31211. "object" == typeof e)
  31212. if (e instanceof Array)
  31213. for (var t = 0; t < e.length; t++)
  31214. this.set[e[t]] = !0;
  31215. else
  31216. this.set = e;
  31217. else if ("function" == typeof e)
  31218. this.infContains = e;
  31219. else if ("undefined" != typeof e)
  31220. throw new Error("set must be either an array or an object.")
  31221. }
  31222. t.exports = n,
  31223. n.prototype.contains = function(e) {
  31224. return !!this.set[e]
  31225. }
  31226. ,
  31227. n.prototype.has = n.prototype.contains,
  31228. n.prototype.add = function(e) {
  31229. if (1 == arguments.length)
  31230. this.set[e] = !0;
  31231. else
  31232. for (var t = 0; t < arguments.length; t++)
  31233. this.set[arguments[t]] = !0
  31234. }
  31235. ,
  31236. n.prototype.addAll = function(e) {
  31237. if ("object" != typeof e && !(e instanceof Array))
  31238. throw new Error("arr must be an array.");
  31239. for (var t = 0; t < e.length; t++)
  31240. this.add(e[t])
  31241. }
  31242. ,
  31243. n.prototype.remove = function(e) {
  31244. if (1 == arguments.length)
  31245. delete this.set[e];
  31246. else
  31247. for (var t = 0; t < arguments.length; t++)
  31248. delete this.set[arguments[t]]
  31249. }
  31250. ,
  31251. n.prototype.delete = n.prototype.remove,
  31252. n.prototype.clear = function() {
  31253. this.set = {}
  31254. }
  31255. ,
  31256. n.prototype.size = function() {
  31257. return Object.keys(this.set).length
  31258. }
  31259. ,
  31260. n.prototype.toString = function() {
  31261. return "{" + Object.keys(this.set).toString() + "}"
  31262. }
  31263. ,
  31264. n.prototype.toArray = function() {
  31265. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31266. }
  31267. ,
  31268. n.prototype["*values"] = n.prototype.toArray
  31269. }
  31270. , {}],
  31271. 197: [function(e, t, i) {}
  31272. , {}],
  31273. 198: [function(e, t, i) {
  31274. (function(t) {
  31275. "use strict";
  31276. function n() {
  31277. try {
  31278. var e = new Uint8Array(1);
  31279. return e.__proto__ = {
  31280. __proto__: Uint8Array.prototype,
  31281. foo: function() {
  31282. return 42
  31283. }
  31284. },
  31285. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31286. } catch (e) {
  31287. return !1
  31288. }
  31289. }
  31290. function r() {
  31291. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31292. }
  31293. function o(e, t) {
  31294. if (r() < t)
  31295. throw new RangeError("Invalid typed array length");
  31296. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31297. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31298. e.length = t),
  31299. e
  31300. }
  31301. function a(e, t, i) {
  31302. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31303. return new a(e,t,i);
  31304. if ("number" == typeof e) {
  31305. if ("string" == typeof t)
  31306. throw new Error("If encoding is specified then the first argument must be a string");
  31307. return h(this, e)
  31308. }
  31309. return s(this, e, t, i)
  31310. }
  31311. function s(e, t, i, n) {
  31312. if ("number" == typeof t)
  31313. throw new TypeError('"value" argument must not be a number');
  31314. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31315. }
  31316. function l(e) {
  31317. if ("number" != typeof e)
  31318. throw new TypeError('"size" argument must be a number');
  31319. if (e < 0)
  31320. throw new RangeError('"size" argument must not be negative')
  31321. }
  31322. function c(e, t, i, n) {
  31323. return l(t),
  31324. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31325. }
  31326. function h(e, t) {
  31327. if (l(t),
  31328. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31329. !a.TYPED_ARRAY_SUPPORT)
  31330. for (var i = 0; i < t; ++i)
  31331. e[i] = 0;
  31332. return e
  31333. }
  31334. function u(e, t, i) {
  31335. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31336. !a.isEncoding(i))
  31337. throw new TypeError('"encoding" must be a valid string encoding');
  31338. var n = 0 | v(t, i);
  31339. e = o(e, n);
  31340. var r = e.write(t, i);
  31341. return r !== n && (e = e.slice(0, r)),
  31342. e
  31343. }
  31344. function d(e, t) {
  31345. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31346. e = o(e, i);
  31347. for (var n = 0; n < i; n += 1)
  31348. e[n] = 255 & t[n];
  31349. return e
  31350. }
  31351. function p(e, t, i, n) {
  31352. if (t.byteLength,
  31353. i < 0 || t.byteLength < i)
  31354. throw new RangeError("'offset' is out of bounds");
  31355. if (t.byteLength < i + (n || 0))
  31356. throw new RangeError("'length' is out of bounds");
  31357. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31358. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31359. e.__proto__ = a.prototype) : e = d(e, t),
  31360. e
  31361. }
  31362. function f(e, t) {
  31363. if (a.isBuffer(t)) {
  31364. var i = 0 | g(t.length);
  31365. return e = o(e, i),
  31366. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31367. e)
  31368. }
  31369. if (t) {
  31370. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31371. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31372. if ("Buffer" === t.type && $(t.data))
  31373. return d(e, t.data)
  31374. }
  31375. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31376. }
  31377. function g(e) {
  31378. if (e >= r())
  31379. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31380. return 0 | e
  31381. }
  31382. function m(e) {
  31383. return +e != e && (e = 0),
  31384. a.alloc(+e)
  31385. }
  31386. function v(e, t) {
  31387. if (a.isBuffer(e))
  31388. return e.length;
  31389. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31390. return e.byteLength;
  31391. "string" != typeof e && (e = "" + e);
  31392. var i = e.length;
  31393. if (0 === i)
  31394. return 0;
  31395. for (var n = !1; ; )
  31396. switch (t) {
  31397. case "ascii":
  31398. case "latin1":
  31399. case "binary":
  31400. return i;
  31401. case "utf8":
  31402. case "utf-8":
  31403. case void 0:
  31404. return j(e).length;
  31405. case "ucs2":
  31406. case "ucs-2":
  31407. case "utf16le":
  31408. case "utf-16le":
  31409. return 2 * i;
  31410. case "hex":
  31411. return i >>> 1;
  31412. case "base64":
  31413. return Z(e).length;
  31414. default:
  31415. if (n)
  31416. return j(e).length;
  31417. t = ("" + t).toLowerCase(),
  31418. n = !0
  31419. }
  31420. }
  31421. function A(e, t, i) {
  31422. var n = !1;
  31423. if ((void 0 === t || t < 0) && (t = 0),
  31424. t > this.length)
  31425. return "";
  31426. if ((void 0 === i || i > this.length) && (i = this.length),
  31427. i <= 0)
  31428. return "";
  31429. if (i >>>= 0,
  31430. t >>>= 0,
  31431. i <= t)
  31432. return "";
  31433. for (e || (e = "utf8"); ; )
  31434. switch (e) {
  31435. case "hex":
  31436. return L(this, t, i);
  31437. case "utf8":
  31438. case "utf-8":
  31439. return M(this, t, i);
  31440. case "ascii":
  31441. return P(this, t, i);
  31442. case "latin1":
  31443. case "binary":
  31444. return O(this, t, i);
  31445. case "base64":
  31446. return S(this, t, i);
  31447. case "ucs2":
  31448. case "ucs-2":
  31449. case "utf16le":
  31450. case "utf-16le":
  31451. return D(this, t, i);
  31452. default:
  31453. if (n)
  31454. throw new TypeError("Unknown encoding: " + e);
  31455. e = (e + "").toLowerCase(),
  31456. n = !0
  31457. }
  31458. }
  31459. function y(e, t, i) {
  31460. var n = e[t];
  31461. e[t] = e[i],
  31462. e[i] = n
  31463. }
  31464. function C(e, t, i, n, r) {
  31465. if (0 === e.length)
  31466. return -1;
  31467. if ("string" == typeof i ? (n = i,
  31468. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31469. i = +i,
  31470. isNaN(i) && (i = r ? 0 : e.length - 1),
  31471. i < 0 && (i = e.length + i),
  31472. i >= e.length) {
  31473. if (r)
  31474. return -1;
  31475. i = e.length - 1
  31476. } else if (i < 0) {
  31477. if (!r)
  31478. return -1;
  31479. i = 0
  31480. }
  31481. if ("string" == typeof t && (t = a.from(t, n)),
  31482. a.isBuffer(t))
  31483. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31484. if ("number" == typeof t)
  31485. return t &= 255,
  31486. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31487. throw new TypeError("val must be string, number or Buffer")
  31488. }
  31489. function I(e, t, i, n, r) {
  31490. function o(e, t) {
  31491. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31492. }
  31493. var a = 1
  31494. , s = e.length
  31495. , l = t.length;
  31496. if (void 0 !== n && (n = String(n).toLowerCase(),
  31497. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31498. if (e.length < 2 || t.length < 2)
  31499. return -1;
  31500. a = 2,
  31501. s /= 2,
  31502. l /= 2,
  31503. i /= 2
  31504. }
  31505. var c;
  31506. if (r) {
  31507. var h = -1;
  31508. for (c = i; c < s; c++)
  31509. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31510. if (h === -1 && (h = c),
  31511. c - h + 1 === l)
  31512. return h * a
  31513. } else
  31514. h !== -1 && (c -= c - h),
  31515. h = -1
  31516. } else
  31517. for (i + l > s && (i = s - l),
  31518. c = i; c >= 0; c--) {
  31519. for (var u = !0, d = 0; d < l; d++)
  31520. if (o(e, c + d) !== o(t, d)) {
  31521. u = !1;
  31522. break
  31523. }
  31524. if (u)
  31525. return c
  31526. }
  31527. return -1
  31528. }
  31529. function E(e, t, i, n) {
  31530. i = Number(i) || 0;
  31531. var r = e.length - i;
  31532. n ? (n = Number(n),
  31533. n > r && (n = r)) : n = r;
  31534. var o = t.length;
  31535. if (o % 2 !== 0)
  31536. throw new TypeError("Invalid hex string");
  31537. n > o / 2 && (n = o / 2);
  31538. for (var a = 0; a < n; ++a) {
  31539. var s = parseInt(t.substr(2 * a, 2), 16);
  31540. if (isNaN(s))
  31541. return a;
  31542. e[i + a] = s
  31543. }
  31544. return a
  31545. }
  31546. function b(e, t, i, n) {
  31547. return q(j(t, e.length - i), e, i, n)
  31548. }
  31549. function w(e, t, i, n) {
  31550. return q(Y(t), e, i, n)
  31551. }
  31552. function _(e, t, i, n) {
  31553. return w(e, t, i, n)
  31554. }
  31555. function T(e, t, i, n) {
  31556. return q(Z(t), e, i, n)
  31557. }
  31558. function x(e, t, i, n) {
  31559. return q(X(t, e.length - i), e, i, n)
  31560. }
  31561. function S(e, t, i) {
  31562. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31563. }
  31564. function M(e, t, i) {
  31565. i = Math.min(e.length, i);
  31566. for (var n = [], r = t; r < i; ) {
  31567. var o = e[r]
  31568. , a = null
  31569. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31570. if (r + s <= i) {
  31571. var l, c, h, u;
  31572. switch (s) {
  31573. case 1:
  31574. o < 128 && (a = o);
  31575. break;
  31576. case 2:
  31577. l = e[r + 1],
  31578. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31579. u > 127 && (a = u));
  31580. break;
  31581. case 3:
  31582. l = e[r + 1],
  31583. c = e[r + 2],
  31584. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31585. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31586. break;
  31587. case 4:
  31588. l = e[r + 1],
  31589. c = e[r + 2],
  31590. h = e[r + 3],
  31591. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31592. u > 65535 && u < 1114112 && (a = u))
  31593. }
  31594. }
  31595. null === a ? (a = 65533,
  31596. s = 1) : a > 65535 && (a -= 65536,
  31597. n.push(a >>> 10 & 1023 | 55296),
  31598. a = 56320 | 1023 & a),
  31599. n.push(a),
  31600. r += s
  31601. }
  31602. return R(n)
  31603. }
  31604. function R(e) {
  31605. var t = e.length;
  31606. if (t <= ee)
  31607. return String.fromCharCode.apply(String, e);
  31608. for (var i = "", n = 0; n < t; )
  31609. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31610. return i
  31611. }
  31612. function P(e, t, i) {
  31613. var n = "";
  31614. i = Math.min(e.length, i);
  31615. for (var r = t; r < i; ++r)
  31616. n += String.fromCharCode(127 & e[r]);
  31617. return n
  31618. }
  31619. function O(e, t, i) {
  31620. var n = "";
  31621. i = Math.min(e.length, i);
  31622. for (var r = t; r < i; ++r)
  31623. n += String.fromCharCode(e[r]);
  31624. return n
  31625. }
  31626. function L(e, t, i) {
  31627. var n = e.length;
  31628. (!t || t < 0) && (t = 0),
  31629. (!i || i < 0 || i > n) && (i = n);
  31630. for (var r = "", o = t; o < i; ++o)
  31631. r += W(e[o]);
  31632. return r
  31633. }
  31634. function D(e, t, i) {
  31635. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31636. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31637. return r
  31638. }
  31639. function N(e, t, i) {
  31640. if (e % 1 !== 0 || e < 0)
  31641. throw new RangeError("offset is not uint");
  31642. if (e + t > i)
  31643. throw new RangeError("Trying to access beyond buffer length")
  31644. }
  31645. function B(e, t, i, n, r, o) {
  31646. if (!a.isBuffer(e))
  31647. throw new TypeError('"buffer" argument must be a Buffer instance');
  31648. if (t > r || t < o)
  31649. throw new RangeError('"value" argument is out of bounds');
  31650. if (i + n > e.length)
  31651. throw new RangeError("Index out of range")
  31652. }
  31653. function F(e, t, i, n) {
  31654. t < 0 && (t = 65535 + t + 1);
  31655. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31656. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31657. }
  31658. function V(e, t, i, n) {
  31659. t < 0 && (t = 4294967295 + t + 1);
  31660. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31661. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31662. }
  31663. function U(e, t, i, n, r, o) {
  31664. if (i + n > e.length)
  31665. throw new RangeError("Index out of range");
  31666. if (i < 0)
  31667. throw new RangeError("Index out of range")
  31668. }
  31669. function k(e, t, i, n, r) {
  31670. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31671. J.write(e, t, i, n, 23, 4),
  31672. i + 4
  31673. }
  31674. function H(e, t, i, n, r) {
  31675. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31676. J.write(e, t, i, n, 52, 8),
  31677. i + 8
  31678. }
  31679. function G(e) {
  31680. if (e = z(e).replace(te, ""),
  31681. e.length < 2)
  31682. return "";
  31683. for (; e.length % 4 !== 0; )
  31684. e += "=";
  31685. return e
  31686. }
  31687. function z(e) {
  31688. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31689. }
  31690. function W(e) {
  31691. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31692. }
  31693. function j(e, t) {
  31694. t = t || 1 / 0;
  31695. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31696. if (i = e.charCodeAt(a),
  31697. i > 55295 && i < 57344) {
  31698. if (!r) {
  31699. if (i > 56319) {
  31700. (t -= 3) > -1 && o.push(239, 191, 189);
  31701. continue
  31702. }
  31703. if (a + 1 === n) {
  31704. (t -= 3) > -1 && o.push(239, 191, 189);
  31705. continue
  31706. }
  31707. r = i;
  31708. continue
  31709. }
  31710. if (i < 56320) {
  31711. (t -= 3) > -1 && o.push(239, 191, 189),
  31712. r = i;
  31713. continue
  31714. }
  31715. i = (r - 55296 << 10 | i - 56320) + 65536
  31716. } else
  31717. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31718. if (r = null,
  31719. i < 128) {
  31720. if ((t -= 1) < 0)
  31721. break;
  31722. o.push(i)
  31723. } else if (i < 2048) {
  31724. if ((t -= 2) < 0)
  31725. break;
  31726. o.push(i >> 6 | 192, 63 & i | 128)
  31727. } else if (i < 65536) {
  31728. if ((t -= 3) < 0)
  31729. break;
  31730. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31731. } else {
  31732. if (!(i < 1114112))
  31733. throw new Error("Invalid code point");
  31734. if ((t -= 4) < 0)
  31735. break;
  31736. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31737. }
  31738. }
  31739. return o
  31740. }
  31741. function Y(e) {
  31742. for (var t = [], i = 0; i < e.length; ++i)
  31743. t.push(255 & e.charCodeAt(i));
  31744. return t
  31745. }
  31746. function X(e, t) {
  31747. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31748. i = e.charCodeAt(a),
  31749. n = i >> 8,
  31750. r = i % 256,
  31751. o.push(r),
  31752. o.push(n);
  31753. return o
  31754. }
  31755. function Z(e) {
  31756. return Q.toByteArray(G(e))
  31757. }
  31758. function q(e, t, i, n) {
  31759. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31760. t[r + i] = e[r];
  31761. return r
  31762. }
  31763. function K(e) {
  31764. return e !== e
  31765. }
  31766. var Q = e("base64-js")
  31767. , J = e("ieee754")
  31768. , $ = e("isarray");
  31769. i.Buffer = a,
  31770. i.SlowBuffer = m,
  31771. i.INSPECT_MAX_BYTES = 50,
  31772. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31773. i.kMaxLength = r(),
  31774. a.poolSize = 8192,
  31775. a._augment = function(e) {
  31776. return e.__proto__ = a.prototype,
  31777. e
  31778. }
  31779. ,
  31780. a.from = function(e, t, i) {
  31781. return s(null, e, t, i)
  31782. }
  31783. ,
  31784. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31785. a.__proto__ = Uint8Array,
  31786. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31787. value: null,
  31788. configurable: !0
  31789. })),
  31790. a.alloc = function(e, t, i) {
  31791. return c(null, e, t, i)
  31792. }
  31793. ,
  31794. a.allocUnsafe = function(e) {
  31795. return h(null, e)
  31796. }
  31797. ,
  31798. a.allocUnsafeSlow = function(e) {
  31799. return h(null, e)
  31800. }
  31801. ,
  31802. a.isBuffer = function(e) {
  31803. return !(null == e || !e._isBuffer)
  31804. }
  31805. ,
  31806. a.compare = function(e, t) {
  31807. if (!a.isBuffer(e) || !a.isBuffer(t))
  31808. throw new TypeError("Arguments must be Buffers");
  31809. if (e === t)
  31810. return 0;
  31811. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31812. if (e[r] !== t[r]) {
  31813. i = e[r],
  31814. n = t[r];
  31815. break
  31816. }
  31817. return i < n ? -1 : n < i ? 1 : 0
  31818. }
  31819. ,
  31820. a.isEncoding = function(e) {
  31821. switch (String(e).toLowerCase()) {
  31822. case "hex":
  31823. case "utf8":
  31824. case "utf-8":
  31825. case "ascii":
  31826. case "latin1":
  31827. case "binary":
  31828. case "base64":
  31829. case "ucs2":
  31830. case "ucs-2":
  31831. case "utf16le":
  31832. case "utf-16le":
  31833. return !0;
  31834. default:
  31835. return !1
  31836. }
  31837. }
  31838. ,
  31839. a.concat = function(e, t) {
  31840. if (!$(e))
  31841. throw new TypeError('"list" argument must be an Array of Buffers');
  31842. if (0 === e.length)
  31843. return a.alloc(0);
  31844. var i;
  31845. if (void 0 === t)
  31846. for (t = 0,
  31847. i = 0; i < e.length; ++i)
  31848. t += e[i].length;
  31849. var n = a.allocUnsafe(t)
  31850. , r = 0;
  31851. for (i = 0; i < e.length; ++i) {
  31852. var o = e[i];
  31853. if (!a.isBuffer(o))
  31854. throw new TypeError('"list" argument must be an Array of Buffers');
  31855. o.copy(n, r),
  31856. r += o.length
  31857. }
  31858. return n
  31859. }
  31860. ,
  31861. a.byteLength = v,
  31862. a.prototype._isBuffer = !0,
  31863. a.prototype.swap16 = function() {
  31864. var e = this.length;
  31865. if (e % 2 !== 0)
  31866. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31867. for (var t = 0; t < e; t += 2)
  31868. y(this, t, t + 1);
  31869. return this
  31870. }
  31871. ,
  31872. a.prototype.swap32 = function() {
  31873. var e = this.length;
  31874. if (e % 4 !== 0)
  31875. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31876. for (var t = 0; t < e; t += 4)
  31877. y(this, t, t + 3),
  31878. y(this, t + 1, t + 2);
  31879. return this
  31880. }
  31881. ,
  31882. a.prototype.swap64 = function() {
  31883. var e = this.length;
  31884. if (e % 8 !== 0)
  31885. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31886. for (var t = 0; t < e; t += 8)
  31887. y(this, t, t + 7),
  31888. y(this, t + 1, t + 6),
  31889. y(this, t + 2, t + 5),
  31890. y(this, t + 3, t + 4);
  31891. return this
  31892. }
  31893. ,
  31894. a.prototype.toString = function() {
  31895. var e = 0 | this.length;
  31896. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31897. }
  31898. ,
  31899. a.prototype.equals = function(e) {
  31900. if (!a.isBuffer(e))
  31901. throw new TypeError("Argument must be a Buffer");
  31902. return this === e || 0 === a.compare(this, e)
  31903. }
  31904. ,
  31905. a.prototype.inspect = function() {
  31906. var e = ""
  31907. , t = i.INSPECT_MAX_BYTES;
  31908. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31909. this.length > t && (e += " ... ")),
  31910. "<Buffer " + e + ">"
  31911. }
  31912. ,
  31913. a.prototype.compare = function(e, t, i, n, r) {
  31914. if (!a.isBuffer(e))
  31915. throw new TypeError("Argument must be a Buffer");
  31916. if (void 0 === t && (t = 0),
  31917. void 0 === i && (i = e ? e.length : 0),
  31918. void 0 === n && (n = 0),
  31919. void 0 === r && (r = this.length),
  31920. t < 0 || i > e.length || n < 0 || r > this.length)
  31921. throw new RangeError("out of range index");
  31922. if (n >= r && t >= i)
  31923. return 0;
  31924. if (n >= r)
  31925. return -1;
  31926. if (t >= i)
  31927. return 1;
  31928. if (t >>>= 0,
  31929. i >>>= 0,
  31930. n >>>= 0,
  31931. r >>>= 0,
  31932. this === e)
  31933. return 0;
  31934. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31935. if (c[u] !== h[u]) {
  31936. o = c[u],
  31937. s = h[u];
  31938. break
  31939. }
  31940. return o < s ? -1 : s < o ? 1 : 0
  31941. }
  31942. ,
  31943. a.prototype.includes = function(e, t, i) {
  31944. return this.indexOf(e, t, i) !== -1
  31945. }
  31946. ,
  31947. a.prototype.indexOf = function(e, t, i) {
  31948. return C(this, e, t, i, !0)
  31949. }
  31950. ,
  31951. a.prototype.lastIndexOf = function(e, t, i) {
  31952. return C(this, e, t, i, !1)
  31953. }
  31954. ,
  31955. a.prototype.write = function(e, t, i, n) {
  31956. if (void 0 === t)
  31957. n = "utf8",
  31958. i = this.length,
  31959. t = 0;
  31960. else if (void 0 === i && "string" == typeof t)
  31961. n = t,
  31962. i = this.length,
  31963. t = 0;
  31964. else {
  31965. if (!isFinite(t))
  31966. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31967. t |= 0,
  31968. isFinite(i) ? (i |= 0,
  31969. void 0 === n && (n = "utf8")) : (n = i,
  31970. i = void 0)
  31971. }
  31972. var r = this.length - t;
  31973. if ((void 0 === i || i > r) && (i = r),
  31974. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31975. throw new RangeError("Attempt to write outside buffer bounds");
  31976. n || (n = "utf8");
  31977. for (var o = !1; ; )
  31978. switch (n) {
  31979. case "hex":
  31980. return E(this, e, t, i);
  31981. case "utf8":
  31982. case "utf-8":
  31983. return b(this, e, t, i);
  31984. case "ascii":
  31985. return w(this, e, t, i);
  31986. case "latin1":
  31987. case "binary":
  31988. return _(this, e, t, i);
  31989. case "base64":
  31990. return T(this, e, t, i);
  31991. case "ucs2":
  31992. case "ucs-2":
  31993. case "utf16le":
  31994. case "utf-16le":
  31995. return x(this, e, t, i);
  31996. default:
  31997. if (o)
  31998. throw new TypeError("Unknown encoding: " + n);
  31999. n = ("" + n).toLowerCase(),
  32000. o = !0
  32001. }
  32002. }
  32003. ,
  32004. a.prototype.toJSON = function() {
  32005. return {
  32006. type: "Buffer",
  32007. data: Array.prototype.slice.call(this._arr || this, 0)
  32008. }
  32009. }
  32010. ;
  32011. var ee = 4096;
  32012. a.prototype.slice = function(e, t) {
  32013. var i = this.length;
  32014. e = ~~e,
  32015. t = void 0 === t ? i : ~~t,
  32016. e < 0 ? (e += i,
  32017. e < 0 && (e = 0)) : e > i && (e = i),
  32018. t < 0 ? (t += i,
  32019. t < 0 && (t = 0)) : t > i && (t = i),
  32020. t < e && (t = e);
  32021. var n;
  32022. if (a.TYPED_ARRAY_SUPPORT)
  32023. n = this.subarray(e, t),
  32024. n.__proto__ = a.prototype;
  32025. else {
  32026. var r = t - e;
  32027. n = new a(r,void 0);
  32028. for (var o = 0; o < r; ++o)
  32029. n[o] = this[o + e]
  32030. }
  32031. return n
  32032. }
  32033. ,
  32034. a.prototype.readUIntLE = function(e, t, i) {
  32035. e |= 0,
  32036. t |= 0,
  32037. i || N(e, t, this.length);
  32038. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32039. n += this[e + o] * r;
  32040. return n
  32041. }
  32042. ,
  32043. a.prototype.readUIntBE = function(e, t, i) {
  32044. e |= 0,
  32045. t |= 0,
  32046. i || N(e, t, this.length);
  32047. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32048. n += this[e + --t] * r;
  32049. return n
  32050. }
  32051. ,
  32052. a.prototype.readUInt8 = function(e, t) {
  32053. return t || N(e, 1, this.length),
  32054. this[e]
  32055. }
  32056. ,
  32057. a.prototype.readUInt16LE = function(e, t) {
  32058. return t || N(e, 2, this.length),
  32059. this[e] | this[e + 1] << 8
  32060. }
  32061. ,
  32062. a.prototype.readUInt16BE = function(e, t) {
  32063. return t || N(e, 2, this.length),
  32064. this[e] << 8 | this[e + 1]
  32065. }
  32066. ,
  32067. a.prototype.readUInt32LE = function(e, t) {
  32068. return t || N(e, 4, this.length),
  32069. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32070. }
  32071. ,
  32072. a.prototype.readUInt32BE = function(e, t) {
  32073. return t || N(e, 4, this.length),
  32074. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32075. }
  32076. ,
  32077. a.prototype.readIntLE = function(e, t, i) {
  32078. e |= 0,
  32079. t |= 0,
  32080. i || N(e, t, this.length);
  32081. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32082. n += this[e + o] * r;
  32083. return r *= 128,
  32084. n >= r && (n -= Math.pow(2, 8 * t)),
  32085. n
  32086. }
  32087. ,
  32088. a.prototype.readIntBE = function(e, t, i) {
  32089. e |= 0,
  32090. t |= 0,
  32091. i || N(e, t, this.length);
  32092. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32093. o += this[e + --n] * r;
  32094. return r *= 128,
  32095. o >= r && (o -= Math.pow(2, 8 * t)),
  32096. o
  32097. }
  32098. ,
  32099. a.prototype.readInt8 = function(e, t) {
  32100. return t || N(e, 1, this.length),
  32101. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32102. }
  32103. ,
  32104. a.prototype.readInt16LE = function(e, t) {
  32105. t || N(e, 2, this.length);
  32106. var i = this[e] | this[e + 1] << 8;
  32107. return 32768 & i ? 4294901760 | i : i
  32108. }
  32109. ,
  32110. a.prototype.readInt16BE = function(e, t) {
  32111. t || N(e, 2, this.length);
  32112. var i = this[e + 1] | this[e] << 8;
  32113. return 32768 & i ? 4294901760 | i : i
  32114. }
  32115. ,
  32116. a.prototype.readInt32LE = function(e, t) {
  32117. return t || N(e, 4, this.length),
  32118. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32119. }
  32120. ,
  32121. a.prototype.readInt32BE = function(e, t) {
  32122. return t || N(e, 4, this.length),
  32123. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32124. }
  32125. ,
  32126. a.prototype.readFloatLE = function(e, t) {
  32127. return t || N(e, 4, this.length),
  32128. J.read(this, e, !0, 23, 4)
  32129. }
  32130. ,
  32131. a.prototype.readFloatBE = function(e, t) {
  32132. return t || N(e, 4, this.length),
  32133. J.read(this, e, !1, 23, 4)
  32134. }
  32135. ,
  32136. a.prototype.readDoubleLE = function(e, t) {
  32137. return t || N(e, 8, this.length),
  32138. J.read(this, e, !0, 52, 8)
  32139. }
  32140. ,
  32141. a.prototype.readDoubleBE = function(e, t) {
  32142. return t || N(e, 8, this.length),
  32143. J.read(this, e, !1, 52, 8)
  32144. }
  32145. ,
  32146. a.prototype.writeUIntLE = function(e, t, i, n) {
  32147. if (e = +e,
  32148. t |= 0,
  32149. i |= 0,
  32150. !n) {
  32151. var r = Math.pow(2, 8 * i) - 1;
  32152. B(this, e, t, i, r, 0)
  32153. }
  32154. var o = 1
  32155. , a = 0;
  32156. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32157. this[t + a] = e / o & 255;
  32158. return t + i
  32159. }
  32160. ,
  32161. a.prototype.writeUIntBE = function(e, t, i, n) {
  32162. if (e = +e,
  32163. t |= 0,
  32164. i |= 0,
  32165. !n) {
  32166. var r = Math.pow(2, 8 * i) - 1;
  32167. B(this, e, t, i, r, 0)
  32168. }
  32169. var o = i - 1
  32170. , a = 1;
  32171. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32172. this[t + o] = e / a & 255;
  32173. return t + i
  32174. }
  32175. ,
  32176. a.prototype.writeUInt8 = function(e, t, i) {
  32177. return e = +e,
  32178. t |= 0,
  32179. i || B(this, e, t, 1, 255, 0),
  32180. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32181. this[t] = 255 & e,
  32182. t + 1
  32183. }
  32184. ,
  32185. a.prototype.writeUInt16LE = function(e, t, i) {
  32186. return e = +e,
  32187. t |= 0,
  32188. i || B(this, e, t, 2, 65535, 0),
  32189. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32190. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32191. t + 2
  32192. }
  32193. ,
  32194. a.prototype.writeUInt16BE = function(e, t, i) {
  32195. return e = +e,
  32196. t |= 0,
  32197. i || B(this, e, t, 2, 65535, 0),
  32198. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32199. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32200. t + 2
  32201. }
  32202. ,
  32203. a.prototype.writeUInt32LE = function(e, t, i) {
  32204. return e = +e,
  32205. t |= 0,
  32206. i || B(this, e, t, 4, 4294967295, 0),
  32207. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32208. this[t + 2] = e >>> 16,
  32209. this[t + 1] = e >>> 8,
  32210. this[t] = 255 & e) : V(this, e, t, !0),
  32211. t + 4
  32212. }
  32213. ,
  32214. a.prototype.writeUInt32BE = function(e, t, i) {
  32215. return e = +e,
  32216. t |= 0,
  32217. i || B(this, e, t, 4, 4294967295, 0),
  32218. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32219. this[t + 1] = e >>> 16,
  32220. this[t + 2] = e >>> 8,
  32221. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32222. t + 4
  32223. }
  32224. ,
  32225. a.prototype.writeIntLE = function(e, t, i, n) {
  32226. if (e = +e,
  32227. t |= 0,
  32228. !n) {
  32229. var r = Math.pow(2, 8 * i - 1);
  32230. B(this, e, t, i, r - 1, -r)
  32231. }
  32232. var o = 0
  32233. , a = 1
  32234. , s = 0;
  32235. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32236. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32237. this[t + o] = (e / a >> 0) - s & 255;
  32238. return t + i
  32239. }
  32240. ,
  32241. a.prototype.writeIntBE = function(e, t, i, n) {
  32242. if (e = +e,
  32243. t |= 0,
  32244. !n) {
  32245. var r = Math.pow(2, 8 * i - 1);
  32246. B(this, e, t, i, r - 1, -r)
  32247. }
  32248. var o = i - 1
  32249. , a = 1
  32250. , s = 0;
  32251. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32252. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32253. this[t + o] = (e / a >> 0) - s & 255;
  32254. return t + i
  32255. }
  32256. ,
  32257. a.prototype.writeInt8 = function(e, t, i) {
  32258. return e = +e,
  32259. t |= 0,
  32260. i || B(this, e, t, 1, 127, -128),
  32261. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32262. e < 0 && (e = 255 + e + 1),
  32263. this[t] = 255 & e,
  32264. t + 1
  32265. }
  32266. ,
  32267. a.prototype.writeInt16LE = function(e, t, i) {
  32268. return e = +e,
  32269. t |= 0,
  32270. i || B(this, e, t, 2, 32767, -32768),
  32271. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32272. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32273. t + 2
  32274. }
  32275. ,
  32276. a.prototype.writeInt16BE = function(e, t, i) {
  32277. return e = +e,
  32278. t |= 0,
  32279. i || B(this, e, t, 2, 32767, -32768),
  32280. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32281. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32282. t + 2
  32283. }
  32284. ,
  32285. a.prototype.writeInt32LE = function(e, t, i) {
  32286. return e = +e,
  32287. t |= 0,
  32288. i || B(this, e, t, 4, 2147483647, -2147483648),
  32289. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32290. this[t + 1] = e >>> 8,
  32291. this[t + 2] = e >>> 16,
  32292. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32293. t + 4
  32294. }
  32295. ,
  32296. a.prototype.writeInt32BE = function(e, t, i) {
  32297. return e = +e,
  32298. t |= 0,
  32299. i || B(this, e, t, 4, 2147483647, -2147483648),
  32300. e < 0 && (e = 4294967295 + e + 1),
  32301. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32302. this[t + 1] = e >>> 16,
  32303. this[t + 2] = e >>> 8,
  32304. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32305. t + 4
  32306. }
  32307. ,
  32308. a.prototype.writeFloatLE = function(e, t, i) {
  32309. return k(this, e, t, !0, i)
  32310. }
  32311. ,
  32312. a.prototype.writeFloatBE = function(e, t, i) {
  32313. return k(this, e, t, !1, i)
  32314. }
  32315. ,
  32316. a.prototype.writeDoubleLE = function(e, t, i) {
  32317. return H(this, e, t, !0, i)
  32318. }
  32319. ,
  32320. a.prototype.writeDoubleBE = function(e, t, i) {
  32321. return H(this, e, t, !1, i)
  32322. }
  32323. ,
  32324. a.prototype.copy = function(e, t, i, n) {
  32325. if (i || (i = 0),
  32326. n || 0 === n || (n = this.length),
  32327. t >= e.length && (t = e.length),
  32328. t || (t = 0),
  32329. n > 0 && n < i && (n = i),
  32330. n === i)
  32331. return 0;
  32332. if (0 === e.length || 0 === this.length)
  32333. return 0;
  32334. if (t < 0)
  32335. throw new RangeError("targetStart out of bounds");
  32336. if (i < 0 || i >= this.length)
  32337. throw new RangeError("sourceStart out of bounds");
  32338. if (n < 0)
  32339. throw new RangeError("sourceEnd out of bounds");
  32340. n > this.length && (n = this.length),
  32341. e.length - t < n - i && (n = e.length - t + i);
  32342. var r, o = n - i;
  32343. if (this === e && i < t && t < n)
  32344. for (r = o - 1; r >= 0; --r)
  32345. e[r + t] = this[r + i];
  32346. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32347. for (r = 0; r < o; ++r)
  32348. e[r + t] = this[r + i];
  32349. else
  32350. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32351. return o
  32352. }
  32353. ,
  32354. a.prototype.fill = function(e, t, i, n) {
  32355. if ("string" == typeof e) {
  32356. if ("string" == typeof t ? (n = t,
  32357. t = 0,
  32358. i = this.length) : "string" == typeof i && (n = i,
  32359. i = this.length),
  32360. 1 === e.length) {
  32361. var r = e.charCodeAt(0);
  32362. r < 256 && (e = r)
  32363. }
  32364. if (void 0 !== n && "string" != typeof n)
  32365. throw new TypeError("encoding must be a string");
  32366. if ("string" == typeof n && !a.isEncoding(n))
  32367. throw new TypeError("Unknown encoding: " + n)
  32368. } else
  32369. "number" == typeof e && (e &= 255);
  32370. if (t < 0 || this.length < t || this.length < i)
  32371. throw new RangeError("Out of range index");
  32372. if (i <= t)
  32373. return this;
  32374. t >>>= 0,
  32375. i = void 0 === i ? this.length : i >>> 0,
  32376. e || (e = 0);
  32377. var o;
  32378. if ("number" == typeof e)
  32379. for (o = t; o < i; ++o)
  32380. this[o] = e;
  32381. else {
  32382. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32383. , l = s.length;
  32384. for (o = 0; o < i - t; ++o)
  32385. this[o + t] = s[o % l]
  32386. }
  32387. return this
  32388. }
  32389. ;
  32390. var te = /[^+\/0-9A-Za-z-_]/g
  32391. }
  32392. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32393. }
  32394. , {
  32395. "base64-js": 199,
  32396. ieee754: 200,
  32397. isarray: 201
  32398. }],
  32399. 199: [function(e, t, i) {
  32400. "use strict";
  32401. function n(e) {
  32402. var t = e.length;
  32403. if (t % 4 > 0)
  32404. throw new Error("Invalid string. Length must be a multiple of 4");
  32405. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32406. }
  32407. function r(e) {
  32408. return 3 * e.length / 4 - n(e)
  32409. }
  32410. function o(e) {
  32411. var t, i, r, o, a, s, l = e.length;
  32412. a = n(e),
  32413. s = new u(3 * l / 4 - a),
  32414. r = a > 0 ? l - 4 : l;
  32415. var c = 0;
  32416. for (t = 0,
  32417. i = 0; t < r; t += 4,
  32418. i += 3)
  32419. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32420. s[c++] = o >> 16 & 255,
  32421. s[c++] = o >> 8 & 255,
  32422. s[c++] = 255 & o;
  32423. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32424. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32425. s[c++] = o >> 8 & 255,
  32426. s[c++] = 255 & o),
  32427. s
  32428. }
  32429. function a(e) {
  32430. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32431. }
  32432. function s(e, t, i) {
  32433. for (var n, r = [], o = t; o < i; o += 3)
  32434. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32435. r.push(a(n));
  32436. return r.join("")
  32437. }
  32438. function l(e) {
  32439. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32440. o.push(s(e, l, l + a > h ? h : l + a));
  32441. return 1 === n ? (t = e[i - 1],
  32442. r += c[t >> 2],
  32443. r += c[t << 4 & 63],
  32444. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32445. r += c[t >> 10],
  32446. r += c[t >> 4 & 63],
  32447. r += c[t << 2 & 63],
  32448. r += "="),
  32449. o.push(r),
  32450. o.join("")
  32451. }
  32452. i.byteLength = r,
  32453. i.toByteArray = o,
  32454. i.fromByteArray = l;
  32455. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32456. c[p] = d[p],
  32457. h[d.charCodeAt(p)] = p;
  32458. h["-".charCodeAt(0)] = 62,
  32459. h["_".charCodeAt(0)] = 63
  32460. }
  32461. , {}],
  32462. 200: [function(e, t, i) {
  32463. i.read = function(e, t, i, n, r) {
  32464. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32465. for (u += d,
  32466. o = p & (1 << -h) - 1,
  32467. p >>= -h,
  32468. h += s; h > 0; o = 256 * o + e[t + u],
  32469. u += d,
  32470. h -= 8)
  32471. ;
  32472. for (a = o & (1 << -h) - 1,
  32473. o >>= -h,
  32474. h += n; h > 0; a = 256 * a + e[t + u],
  32475. u += d,
  32476. h -= 8)
  32477. ;
  32478. if (0 === o)
  32479. o = 1 - c;
  32480. else {
  32481. if (o === l)
  32482. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32483. a += Math.pow(2, n),
  32484. o -= c
  32485. }
  32486. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32487. }
  32488. ,
  32489. i.write = function(e, t, i, n, r, o) {
  32490. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32491. for (t = Math.abs(t),
  32492. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32493. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32494. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32495. l *= 2),
  32496. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32497. t * l >= 2 && (a++,
  32498. l /= 2),
  32499. a + u >= h ? (s = 0,
  32500. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32501. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32502. a = 0)); r >= 8; e[i + p] = 255 & s,
  32503. p += f,
  32504. s /= 256,
  32505. r -= 8)
  32506. ;
  32507. for (a = a << r | s,
  32508. c += r; c > 0; e[i + p] = 255 & a,
  32509. p += f,
  32510. a /= 256,
  32511. c -= 8)
  32512. ;
  32513. e[i + p - f] |= 128 * g
  32514. }
  32515. }
  32516. , {}],
  32517. 201: [function(e, t, i) {
  32518. var n = {}.toString;
  32519. t.exports = Array.isArray || function(e) {
  32520. return "[object Array]" == n.call(e)
  32521. }
  32522. }
  32523. , {}],
  32524. 202: [function(e, t, i) {
  32525. function n() {
  32526. this._events = this._events || {},
  32527. this._maxListeners = this._maxListeners || void 0
  32528. }
  32529. function r(e) {
  32530. return "function" == typeof e
  32531. }
  32532. function o(e) {
  32533. return "number" == typeof e
  32534. }
  32535. function a(e) {
  32536. return "object" == typeof e && null !== e
  32537. }
  32538. function s(e) {
  32539. return void 0 === e
  32540. }
  32541. t.exports = n,
  32542. n.EventEmitter = n,
  32543. n.prototype._events = void 0,
  32544. n.prototype._maxListeners = void 0,
  32545. n.defaultMaxListeners = 10,
  32546. n.prototype.setMaxListeners = function(e) {
  32547. if (!o(e) || e < 0 || isNaN(e))
  32548. throw TypeError("n must be a positive number");
  32549. return this._maxListeners = e,
  32550. this
  32551. }
  32552. ,
  32553. n.prototype.emit = function(e) {
  32554. var t, i, n, o, l, c;
  32555. if (this._events || (this._events = {}),
  32556. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32557. if (t = arguments[1],
  32558. t instanceof Error)
  32559. throw t;
  32560. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32561. throw h.context = t,
  32562. h
  32563. }
  32564. if (i = this._events[e],
  32565. s(i))
  32566. return !1;
  32567. if (r(i))
  32568. switch (arguments.length) {
  32569. case 1:
  32570. i.call(this);
  32571. break;
  32572. case 2:
  32573. i.call(this, arguments[1]);
  32574. break;
  32575. case 3:
  32576. i.call(this, arguments[1], arguments[2]);
  32577. break;
  32578. default:
  32579. o = Array.prototype.slice.call(arguments, 1),
  32580. i.apply(this, o)
  32581. }
  32582. else if (a(i))
  32583. for (o = Array.prototype.slice.call(arguments, 1),
  32584. c = i.slice(),
  32585. n = c.length,
  32586. l = 0; l < n; l++)
  32587. c[l].apply(this, o);
  32588. return !0
  32589. }
  32590. ,
  32591. n.prototype.addListener = function(e, t) {
  32592. var i;
  32593. if (!r(t))
  32594. throw TypeError("listener must be a function");
  32595. return this._events || (this._events = {}),
  32596. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32597. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32598. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32599. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32600. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32601. "function" == typeof console.trace && console.trace())),
  32602. this
  32603. }
  32604. ,
  32605. n.prototype.on = n.prototype.addListener,
  32606. n.prototype.once = function(e, t) {
  32607. function i() {
  32608. this.removeListener(e, i),
  32609. n || (n = !0,
  32610. t.apply(this, arguments))
  32611. }
  32612. if (!r(t))
  32613. throw TypeError("listener must be a function");
  32614. var n = !1;
  32615. return i.listener = t,
  32616. this.on(e, i),
  32617. this
  32618. }
  32619. ,
  32620. n.prototype.removeListener = function(e, t) {
  32621. var i, n, o, s;
  32622. if (!r(t))
  32623. throw TypeError("listener must be a function");
  32624. if (!this._events || !this._events[e])
  32625. return this;
  32626. if (i = this._events[e],
  32627. o = i.length,
  32628. n = -1,
  32629. i === t || r(i.listener) && i.listener === t)
  32630. delete this._events[e],
  32631. this._events.removeListener && this.emit("removeListener", e, t);
  32632. else if (a(i)) {
  32633. for (s = o; s-- > 0; )
  32634. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32635. n = s;
  32636. break
  32637. }
  32638. if (n < 0)
  32639. return this;
  32640. 1 === i.length ? (i.length = 0,
  32641. delete this._events[e]) : i.splice(n, 1),
  32642. this._events.removeListener && this.emit("removeListener", e, t)
  32643. }
  32644. return this
  32645. }
  32646. ,
  32647. n.prototype.removeAllListeners = function(e) {
  32648. var t, i;
  32649. if (!this._events)
  32650. return this;
  32651. if (!this._events.removeListener)
  32652. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32653. this;
  32654. if (0 === arguments.length) {
  32655. for (t in this._events)
  32656. "removeListener" !== t && this.removeAllListeners(t);
  32657. return this.removeAllListeners("removeListener"),
  32658. this._events = {},
  32659. this
  32660. }
  32661. if (i = this._events[e],
  32662. r(i))
  32663. this.removeListener(e, i);
  32664. else if (i)
  32665. for (; i.length; )
  32666. this.removeListener(e, i[i.length - 1]);
  32667. return delete this._events[e],
  32668. this
  32669. }
  32670. ,
  32671. n.prototype.listeners = function(e) {
  32672. var t;
  32673. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32674. }
  32675. ,
  32676. n.prototype.listenerCount = function(e) {
  32677. if (this._events) {
  32678. var t = this._events[e];
  32679. if (r(t))
  32680. return 1;
  32681. if (t)
  32682. return t.length
  32683. }
  32684. return 0
  32685. }
  32686. ,
  32687. n.listenerCount = function(e, t) {
  32688. return e.listenerCount(t)
  32689. }
  32690. }
  32691. , {}],
  32692. 203: [function(e, t, i) {
  32693. function n() {
  32694. throw new Error("setTimeout has not been defined")
  32695. }
  32696. function r() {
  32697. throw new Error("clearTimeout has not been defined")
  32698. }
  32699. function o(e) {
  32700. if (u === setTimeout)
  32701. return setTimeout(e, 0);
  32702. if ((u === n || !u) && setTimeout)
  32703. return u = setTimeout,
  32704. setTimeout(e, 0);
  32705. try {
  32706. return u(e, 0)
  32707. } catch (t) {
  32708. try {
  32709. return u.call(null, e, 0)
  32710. } catch (t) {
  32711. return u.call(this, e, 0)
  32712. }
  32713. }
  32714. }
  32715. function a(e) {
  32716. if (d === clearTimeout)
  32717. return clearTimeout(e);
  32718. if ((d === r || !d) && clearTimeout)
  32719. return d = clearTimeout,
  32720. clearTimeout(e);
  32721. try {
  32722. return d(e)
  32723. } catch (t) {
  32724. try {
  32725. return d.call(null, e)
  32726. } catch (t) {
  32727. return d.call(this, e)
  32728. }
  32729. }
  32730. }
  32731. function s() {
  32732. m && f && (m = !1,
  32733. f.length ? g = f.concat(g) : v = -1,
  32734. g.length && l())
  32735. }
  32736. function l() {
  32737. if (!m) {
  32738. var e = o(s);
  32739. m = !0;
  32740. for (var t = g.length; t; ) {
  32741. for (f = g,
  32742. g = []; ++v < t; )
  32743. f && f[v].run();
  32744. v = -1,
  32745. t = g.length
  32746. }
  32747. f = null,
  32748. m = !1,
  32749. a(e)
  32750. }
  32751. }
  32752. function c(e, t) {
  32753. this.fun = e,
  32754. this.array = t
  32755. }
  32756. function h() {}
  32757. var u, d, p = t.exports = {};
  32758. !function() {
  32759. try {
  32760. u = "function" == typeof setTimeout ? setTimeout : n
  32761. } catch (e) {
  32762. u = n
  32763. }
  32764. try {
  32765. d = "function" == typeof clearTimeout ? clearTimeout : r
  32766. } catch (e) {
  32767. d = r
  32768. }
  32769. }();
  32770. var f, g = [], m = !1, v = -1;
  32771. p.nextTick = function(e) {
  32772. var t = new Array(arguments.length - 1);
  32773. if (arguments.length > 1)
  32774. for (var i = 1; i < arguments.length; i++)
  32775. t[i - 1] = arguments[i];
  32776. g.push(new c(e,t)),
  32777. 1 !== g.length || m || o(l)
  32778. }
  32779. ,
  32780. c.prototype.run = function() {
  32781. this.fun.apply(null, this.array)
  32782. }
  32783. ,
  32784. p.title = "browser",
  32785. p.browser = !0,
  32786. p.env = {},
  32787. p.argv = [],
  32788. p.version = "",
  32789. p.versions = {},
  32790. p.on = h,
  32791. p.addListener = h,
  32792. p.once = h,
  32793. p.off = h,
  32794. p.removeListener = h,
  32795. p.removeAllListeners = h,
  32796. p.emit = h,
  32797. p.binding = function(e) {
  32798. throw new Error("process.binding is not supported")
  32799. }
  32800. ,
  32801. p.cwd = function() {
  32802. return "/"
  32803. }
  32804. ,
  32805. p.chdir = function(e) {
  32806. throw new Error("process.chdir is not supported")
  32807. }
  32808. ,
  32809. p.umask = function() {
  32810. return 0
  32811. }
  32812. }
  32813. , {}],
  32814. 204: [function(e, t, i) {
  32815. (function(e) {
  32816. !function(n) {
  32817. function r(e) {
  32818. throw new RangeError(L[e])
  32819. }
  32820. function o(e, t) {
  32821. for (var i = e.length, n = []; i--; )
  32822. n[i] = t(e[i]);
  32823. return n
  32824. }
  32825. function a(e, t) {
  32826. var i = e.split("@")
  32827. , n = "";
  32828. i.length > 1 && (n = i[0] + "@",
  32829. e = i[1]),
  32830. e = e.replace(O, ".");
  32831. var r = e.split(".")
  32832. , a = o(r, t).join(".");
  32833. return n + a
  32834. }
  32835. function s(e) {
  32836. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32837. t = e.charCodeAt(r++),
  32838. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32839. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32840. r--)) : n.push(t);
  32841. return n
  32842. }
  32843. function l(e) {
  32844. return o(e, function(e) {
  32845. var t = "";
  32846. return e > 65535 && (e -= 65536,
  32847. t += B(e >>> 10 & 1023 | 55296),
  32848. e = 56320 | 1023 & e),
  32849. t += B(e)
  32850. }).join("")
  32851. }
  32852. function c(e) {
  32853. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32854. }
  32855. function h(e, t) {
  32856. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32857. }
  32858. function u(e, t, i) {
  32859. var n = 0;
  32860. for (e = i ? N(e / T) : e >> 1,
  32861. e += N(e / t); e > D * w >> 1; n += E)
  32862. e = N(e / D);
  32863. return N(n + (D + 1) * e / (e + _))
  32864. }
  32865. function d(e) {
  32866. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32867. for (i = e.lastIndexOf(M),
  32868. i < 0 && (i = 0),
  32869. n = 0; n < i; ++n)
  32870. e.charCodeAt(n) >= 128 && r("not-basic"),
  32871. g.push(e.charCodeAt(n));
  32872. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32873. for (a = v,
  32874. s = 1,
  32875. h = E; o >= m && r("invalid-input"),
  32876. d = c(e.charCodeAt(o++)),
  32877. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32878. v += d * s,
  32879. p = h <= y ? b : h >= y + w ? w : h - y,
  32880. !(d < p); h += E)
  32881. f = E - p,
  32882. s > N(I / f) && r("overflow"),
  32883. s *= f;
  32884. t = g.length + 1,
  32885. y = u(v - a, t, 0 == a),
  32886. N(v / t) > I - A && r("overflow"),
  32887. A += N(v / t),
  32888. v %= t,
  32889. g.splice(v++, 0, A)
  32890. }
  32891. return l(g)
  32892. }
  32893. function p(e) {
  32894. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32895. for (e = s(e),
  32896. m = e.length,
  32897. t = S,
  32898. i = 0,
  32899. a = x,
  32900. l = 0; l < m; ++l)
  32901. g = e[l],
  32902. g < 128 && C.push(B(g));
  32903. for (n = o = C.length,
  32904. o && C.push(M); n < m; ) {
  32905. for (c = I,
  32906. l = 0; l < m; ++l)
  32907. g = e[l],
  32908. g >= t && g < c && (c = g);
  32909. for (v = n + 1,
  32910. c - t > N((I - i) / v) && r("overflow"),
  32911. i += (c - t) * v,
  32912. t = c,
  32913. l = 0; l < m; ++l)
  32914. if (g = e[l],
  32915. g < t && ++i > I && r("overflow"),
  32916. g == t) {
  32917. for (d = i,
  32918. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32919. !(d < f); p += E)
  32920. y = d - f,
  32921. A = E - f,
  32922. C.push(B(h(f + y % A, 0))),
  32923. d = N(y / A);
  32924. C.push(B(h(d, 0))),
  32925. a = u(i, v, n == o),
  32926. i = 0,
  32927. ++n
  32928. }
  32929. ++i,
  32930. ++t
  32931. }
  32932. return C.join("")
  32933. }
  32934. function f(e) {
  32935. return a(e, function(e) {
  32936. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32937. })
  32938. }
  32939. function g(e) {
  32940. return a(e, function(e) {
  32941. return P.test(e) ? "xn--" + p(e) : e
  32942. })
  32943. }
  32944. var m = "object" == typeof i && i && !i.nodeType && i
  32945. , v = "object" == typeof t && t && !t.nodeType && t
  32946. , A = "object" == typeof e && e;
  32947. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32948. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32949. overflow: "Overflow: input needs wider integers to process",
  32950. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32951. "invalid-input": "Invalid input"
  32952. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32953. if (y = {
  32954. version: "1.4.1",
  32955. ucs2: {
  32956. decode: s,
  32957. encode: l
  32958. },
  32959. decode: d,
  32960. encode: p,
  32961. toASCII: g,
  32962. toUnicode: f
  32963. },
  32964. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32965. define("punycode", function() {
  32966. return y
  32967. });
  32968. else if (m && v)
  32969. if (t.exports == m)
  32970. v.exports = y;
  32971. else
  32972. for (C in y)
  32973. y.hasOwnProperty(C) && (m[C] = y[C]);
  32974. else
  32975. n.punycode = y
  32976. }(this)
  32977. }
  32978. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32979. }
  32980. , {}],
  32981. 205: [function(e, t, i) {
  32982. "use strict";
  32983. function n(e, t) {
  32984. return Object.prototype.hasOwnProperty.call(e, t)
  32985. }
  32986. t.exports = function(e, t, i, o) {
  32987. t = t || "&",
  32988. i = i || "=";
  32989. var a = {};
  32990. if ("string" != typeof e || 0 === e.length)
  32991. return a;
  32992. var s = /\+/g;
  32993. e = e.split(t);
  32994. var l = 1e3;
  32995. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32996. var c = e.length;
  32997. l > 0 && c > l && (c = l);
  32998. for (var h = 0; h < c; ++h) {
  32999. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33000. m >= 0 ? (u = g.substr(0, m),
  33001. d = g.substr(m + 1)) : (u = g,
  33002. d = ""),
  33003. p = decodeURIComponent(u),
  33004. f = decodeURIComponent(d),
  33005. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33006. }
  33007. return a
  33008. }
  33009. ;
  33010. var r = Array.isArray || function(e) {
  33011. return "[object Array]" === Object.prototype.toString.call(e)
  33012. }
  33013. }
  33014. , {}],
  33015. 206: [function(e, t, i) {
  33016. "use strict";
  33017. function n(e, t) {
  33018. if (e.map)
  33019. return e.map(t);
  33020. for (var i = [], n = 0; n < e.length; n++)
  33021. i.push(t(e[n], n));
  33022. return i
  33023. }
  33024. var r = function(e) {
  33025. switch (typeof e) {
  33026. case "string":
  33027. return e;
  33028. case "boolean":
  33029. return e ? "true" : "false";
  33030. case "number":
  33031. return isFinite(e) ? e : "";
  33032. default:
  33033. return ""
  33034. }
  33035. };
  33036. t.exports = function(e, t, i, s) {
  33037. return t = t || "&",
  33038. i = i || "=",
  33039. null === e && (e = void 0),
  33040. "object" == typeof e ? n(a(e), function(a) {
  33041. var s = encodeURIComponent(r(a)) + i;
  33042. return o(e[a]) ? n(e[a], function(e) {
  33043. return s + encodeURIComponent(r(e))
  33044. }).join(t) : s + encodeURIComponent(r(e[a]))
  33045. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33046. }
  33047. ;
  33048. var o = Array.isArray || function(e) {
  33049. return "[object Array]" === Object.prototype.toString.call(e)
  33050. }
  33051. , a = Object.keys || function(e) {
  33052. var t = [];
  33053. for (var i in e)
  33054. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33055. return t
  33056. }
  33057. }
  33058. , {}],
  33059. 207: [function(e, t, i) {
  33060. "use strict";
  33061. i.decode = i.parse = e("./decode"),
  33062. i.encode = i.stringify = e("./encode")
  33063. }
  33064. , {
  33065. "./decode": 205,
  33066. "./encode": 206
  33067. }],
  33068. 208: [function(e, t, i) {
  33069. "use strict";
  33070. function n() {
  33071. this.protocol = null,
  33072. this.slashes = null,
  33073. this.auth = null,
  33074. this.host = null,
  33075. this.port = null,
  33076. this.hostname = null,
  33077. this.hash = null,
  33078. this.search = null,
  33079. this.query = null,
  33080. this.pathname = null,
  33081. this.path = null,
  33082. this.href = null
  33083. }
  33084. function r(e, t, i) {
  33085. if (e && c.isObject(e) && e instanceof n)
  33086. return e;
  33087. var r = new n;
  33088. return r.parse(e, t, i),
  33089. r
  33090. }
  33091. function o(e) {
  33092. return c.isString(e) && (e = r(e)),
  33093. e instanceof n ? e.format() : n.prototype.format.call(e)
  33094. }
  33095. function a(e, t) {
  33096. return r(e, !1, !0).resolve(t)
  33097. }
  33098. function s(e, t) {
  33099. return e ? r(e, !1, !0).resolveObject(t) : t
  33100. }
  33101. var l = e("punycode")
  33102. , c = e("./util");
  33103. i.parse = r,
  33104. i.resolve = a,
  33105. i.resolveObject = s,
  33106. i.format = o,
  33107. i.Url = n;
  33108. var h = /^([a-z0-9.+-]+:)/i
  33109. , u = /:[0-9]*$/
  33110. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33111. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33112. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33113. , g = ["'"].concat(f)
  33114. , m = ["%", "/", "?", ";", "#"].concat(g)
  33115. , v = ["/", "?", "#"]
  33116. , A = 255
  33117. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33118. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33119. , I = {
  33120. javascript: !0,
  33121. "javascript:": !0
  33122. }
  33123. , E = {
  33124. javascript: !0,
  33125. "javascript:": !0
  33126. }
  33127. , b = {
  33128. http: !0,
  33129. https: !0,
  33130. ftp: !0,
  33131. gopher: !0,
  33132. file: !0,
  33133. "http:": !0,
  33134. "https:": !0,
  33135. "ftp:": !0,
  33136. "gopher:": !0,
  33137. "file:": !0
  33138. }
  33139. , w = e("querystring");
  33140. n.prototype.parse = function(e, t, i) {
  33141. if (!c.isString(e))
  33142. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33143. var n = e.indexOf("?")
  33144. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33145. , o = e.split(r)
  33146. , a = /\\/g;
  33147. o[0] = o[0].replace(a, "/"),
  33148. e = o.join(r);
  33149. var s = e;
  33150. if (s = s.trim(),
  33151. !i && 1 === e.split("#").length) {
  33152. var u = d.exec(s);
  33153. if (u)
  33154. return this.path = s,
  33155. this.href = s,
  33156. this.pathname = u[1],
  33157. u[2] ? (this.search = u[2],
  33158. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33159. this.query = {}),
  33160. this
  33161. }
  33162. var p = h.exec(s);
  33163. if (p) {
  33164. p = p[0];
  33165. var f = p.toLowerCase();
  33166. this.protocol = f,
  33167. s = s.substr(p.length)
  33168. }
  33169. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33170. var _ = "//" === s.substr(0, 2);
  33171. !_ || p && E[p] || (s = s.substr(2),
  33172. this.slashes = !0)
  33173. }
  33174. if (!E[p] && (_ || p && !b[p])) {
  33175. for (var T = -1, x = 0; x < v.length; x++) {
  33176. var S = s.indexOf(v[x]);
  33177. S !== -1 && (T === -1 || S < T) && (T = S)
  33178. }
  33179. var M, R;
  33180. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33181. R !== -1 && (M = s.slice(0, R),
  33182. s = s.slice(R + 1),
  33183. this.auth = decodeURIComponent(M)),
  33184. T = -1;
  33185. for (var x = 0; x < m.length; x++) {
  33186. var S = s.indexOf(m[x]);
  33187. S !== -1 && (T === -1 || S < T) && (T = S)
  33188. }
  33189. T === -1 && (T = s.length),
  33190. this.host = s.slice(0, T),
  33191. s = s.slice(T),
  33192. this.parseHost(),
  33193. this.hostname = this.hostname || "";
  33194. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33195. if (!P)
  33196. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33197. var D = O[x];
  33198. if (D && !D.match(y)) {
  33199. for (var N = "", B = 0, F = D.length; B < F; B++)
  33200. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33201. if (!N.match(y)) {
  33202. var V = O.slice(0, x)
  33203. , U = O.slice(x + 1)
  33204. , k = D.match(C);
  33205. k && (V.push(k[1]),
  33206. U.unshift(k[2])),
  33207. U.length && (s = "/" + U.join(".") + s),
  33208. this.hostname = V.join(".");
  33209. break
  33210. }
  33211. }
  33212. }
  33213. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33214. P || (this.hostname = l.toASCII(this.hostname));
  33215. var H = this.port ? ":" + this.port : ""
  33216. , G = this.hostname || "";
  33217. this.host = G + H,
  33218. this.href += this.host,
  33219. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33220. "/" !== s[0] && (s = "/" + s))
  33221. }
  33222. if (!I[f])
  33223. for (var x = 0, L = g.length; x < L; x++) {
  33224. var z = g[x];
  33225. if (s.indexOf(z) !== -1) {
  33226. var W = encodeURIComponent(z);
  33227. W === z && (W = escape(z)),
  33228. s = s.split(z).join(W)
  33229. }
  33230. }
  33231. var j = s.indexOf("#");
  33232. j !== -1 && (this.hash = s.substr(j),
  33233. s = s.slice(0, j));
  33234. var Y = s.indexOf("?");
  33235. if (Y !== -1 ? (this.search = s.substr(Y),
  33236. this.query = s.substr(Y + 1),
  33237. t && (this.query = w.parse(this.query)),
  33238. s = s.slice(0, Y)) : t && (this.search = "",
  33239. this.query = {}),
  33240. s && (this.pathname = s),
  33241. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33242. this.pathname || this.search) {
  33243. var H = this.pathname || ""
  33244. , X = this.search || "";
  33245. this.path = H + X
  33246. }
  33247. return this.href = this.format(),
  33248. this
  33249. }
  33250. ,
  33251. n.prototype.format = function() {
  33252. var e = this.auth || "";
  33253. e && (e = encodeURIComponent(e),
  33254. e = e.replace(/%3A/i, ":"),
  33255. e += "@");
  33256. var t = this.protocol || ""
  33257. , i = this.pathname || ""
  33258. , n = this.hash || ""
  33259. , r = !1
  33260. , o = "";
  33261. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33262. this.port && (r += ":" + this.port)),
  33263. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33264. var a = this.search || o && "?" + o || "";
  33265. return t && ":" !== t.substr(-1) && (t += ":"),
  33266. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33267. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33268. n && "#" !== n.charAt(0) && (n = "#" + n),
  33269. a && "?" !== a.charAt(0) && (a = "?" + a),
  33270. i = i.replace(/[?#]/g, function(e) {
  33271. return encodeURIComponent(e)
  33272. }),
  33273. a = a.replace("#", "%23"),
  33274. t + r + i + a + n
  33275. }
  33276. ,
  33277. n.prototype.resolve = function(e) {
  33278. return this.resolveObject(r(e, !1, !0)).format()
  33279. }
  33280. ,
  33281. n.prototype.resolveObject = function(e) {
  33282. if (c.isString(e)) {
  33283. var t = new n;
  33284. t.parse(e, !1, !0),
  33285. e = t
  33286. }
  33287. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33288. var a = r[o];
  33289. i[a] = this[a]
  33290. }
  33291. if (i.hash = e.hash,
  33292. "" === e.href)
  33293. return i.href = i.format(),
  33294. i;
  33295. if (e.slashes && !e.protocol) {
  33296. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33297. var h = s[l];
  33298. "protocol" !== h && (i[h] = e[h])
  33299. }
  33300. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33301. i.href = i.format(),
  33302. i
  33303. }
  33304. if (e.protocol && e.protocol !== i.protocol) {
  33305. if (!b[e.protocol]) {
  33306. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33307. var p = u[d];
  33308. i[p] = e[p]
  33309. }
  33310. return i.href = i.format(),
  33311. i
  33312. }
  33313. if (i.protocol = e.protocol,
  33314. e.host || E[e.protocol])
  33315. i.pathname = e.pathname;
  33316. else {
  33317. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33318. ;
  33319. e.host || (e.host = ""),
  33320. e.hostname || (e.hostname = ""),
  33321. "" !== f[0] && f.unshift(""),
  33322. f.length < 2 && f.unshift(""),
  33323. i.pathname = f.join("/")
  33324. }
  33325. if (i.search = e.search,
  33326. i.query = e.query,
  33327. i.host = e.host || "",
  33328. i.auth = e.auth,
  33329. i.hostname = e.hostname || e.host,
  33330. i.port = e.port,
  33331. i.pathname || i.search) {
  33332. var g = i.pathname || ""
  33333. , m = i.search || "";
  33334. i.path = g + m
  33335. }
  33336. return i.slashes = i.slashes || e.slashes,
  33337. i.href = i.format(),
  33338. i
  33339. }
  33340. var v = i.pathname && "/" === i.pathname.charAt(0)
  33341. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33342. , y = A || v || i.host && e.pathname
  33343. , C = y
  33344. , I = i.pathname && i.pathname.split("/") || []
  33345. , f = e.pathname && e.pathname.split("/") || []
  33346. , w = i.protocol && !b[i.protocol];
  33347. if (w && (i.hostname = "",
  33348. i.port = null,
  33349. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33350. i.host = "",
  33351. e.protocol && (e.hostname = null,
  33352. e.port = null,
  33353. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33354. e.host = null),
  33355. y = y && ("" === f[0] || "" === I[0])),
  33356. A)
  33357. i.host = e.host || "" === e.host ? e.host : i.host,
  33358. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33359. i.search = e.search,
  33360. i.query = e.query,
  33361. I = f;
  33362. else if (f.length)
  33363. I || (I = []),
  33364. I.pop(),
  33365. I = I.concat(f),
  33366. i.search = e.search,
  33367. i.query = e.query;
  33368. else if (!c.isNullOrUndefined(e.search)) {
  33369. if (w) {
  33370. i.hostname = i.host = I.shift();
  33371. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33372. _ && (i.auth = _.shift(),
  33373. i.host = i.hostname = _.shift())
  33374. }
  33375. return i.search = e.search,
  33376. i.query = e.query,
  33377. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33378. i.href = i.format(),
  33379. i
  33380. }
  33381. if (!I.length)
  33382. return i.pathname = null,
  33383. i.search ? i.path = "/" + i.search : i.path = null,
  33384. i.href = i.format(),
  33385. i;
  33386. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33387. T = I[M],
  33388. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33389. S++) : S && (I.splice(M, 1),
  33390. S--);
  33391. if (!y && !C)
  33392. for (; S--; S)
  33393. I.unshift("..");
  33394. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33395. x && "/" !== I.join("/").substr(-1) && I.push("");
  33396. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33397. if (w) {
  33398. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33399. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33400. _ && (i.auth = _.shift(),
  33401. i.host = i.hostname = _.shift())
  33402. }
  33403. return y = y || i.host && I.length,
  33404. y && !R && I.unshift(""),
  33405. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33406. i.path = null),
  33407. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33408. i.auth = e.auth || i.auth,
  33409. i.slashes = i.slashes || e.slashes,
  33410. i.href = i.format(),
  33411. i
  33412. }
  33413. ,
  33414. n.prototype.parseHost = function() {
  33415. var e = this.host
  33416. , t = u.exec(e);
  33417. t && (t = t[0],
  33418. ":" !== t && (this.port = t.substr(1)),
  33419. e = e.substr(0, e.length - t.length)),
  33420. e && (this.hostname = e)
  33421. }
  33422. }
  33423. , {
  33424. "./util": 209,
  33425. punycode: 204,
  33426. querystring: 207
  33427. }],
  33428. 209: [function(e, t, i) {
  33429. "use strict";
  33430. t.exports = {
  33431. isString: function(e) {
  33432. return "string" == typeof e
  33433. },
  33434. isObject: function(e) {
  33435. return "object" == typeof e && null !== e
  33436. },
  33437. isNull: function(e) {
  33438. return null === e
  33439. },
  33440. isNullOrUndefined: function(e) {
  33441. return null == e
  33442. }
  33443. }
  33444. }
  33445. , {}],
  33446. 210: [function(e, t, i) {
  33447. "use strict";
  33448. function n(e) {
  33449. return l + e
  33450. }
  33451. function r(e) {
  33452. return e.substring(l.length)
  33453. }
  33454. function o(e, t) {
  33455. for (var i in t)
  33456. Object.defineProperty(e, i, {
  33457. value: t[i],
  33458. configurable: !0,
  33459. writable: !0
  33460. })
  33461. }
  33462. function a(e) {
  33463. if ("string" != typeof e)
  33464. throw new TypeError("key must be a string.")
  33465. }
  33466. var s = Object.prototype.hasOwnProperty
  33467. , l = "~";
  33468. t.exports = function(e) {
  33469. var t = Object.create(null)
  33470. , i = 0
  33471. , l = {};
  33472. return o(l, {
  33473. get: function(e, i) {
  33474. a(e);
  33475. var r = n(e);
  33476. return r in t ? t[r] : i
  33477. },
  33478. set: function(e, r) {
  33479. a(e);
  33480. var o = n(e);
  33481. return o in t || ++i,
  33482. t[o] = r
  33483. },
  33484. has: function(e) {
  33485. return a(e),
  33486. n(e)in t
  33487. },
  33488. delete: function(e) {
  33489. a(e);
  33490. var r = n(e);
  33491. return r in t && (--i,
  33492. delete t[r],
  33493. !0)
  33494. },
  33495. clear: function() {
  33496. t = Object.create(null),
  33497. i = 0
  33498. },
  33499. forEach: function(e, i) {
  33500. if ("function" != typeof e)
  33501. throw new TypeError("`callback` must be a function");
  33502. for (var n in t)
  33503. if (s.call(t, n)) {
  33504. var o = r(n)
  33505. , a = t[n];
  33506. e.call(i, a, o, l)
  33507. }
  33508. }
  33509. }),
  33510. Object.defineProperty(l, "size", {
  33511. get: function() {
  33512. return i
  33513. },
  33514. configurable: !0
  33515. }),
  33516. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33517. l.set(t, e[t])
  33518. }),
  33519. l
  33520. }
  33521. }
  33522. , {}],
  33523. 211: [function(e, t, i) {
  33524. t.exports = e("./lib/heap")
  33525. }
  33526. , {
  33527. "./lib/heap": 212
  33528. }],
  33529. 212: [function(e, t, i) {
  33530. (function() {
  33531. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33532. r = Math.floor,
  33533. u = Math.min,
  33534. n = function(e, t) {
  33535. return e < t ? -1 : e > t ? 1 : 0
  33536. }
  33537. ,
  33538. h = function(e, t, i, o, a) {
  33539. var s;
  33540. if (null == i && (i = 0),
  33541. null == a && (a = n),
  33542. i < 0)
  33543. throw new Error("lo must be non-negative");
  33544. for (null == o && (o = e.length); i < o; )
  33545. s = r((i + o) / 2),
  33546. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33547. return [].splice.apply(e, [i, i - i].concat(t)),
  33548. t
  33549. }
  33550. ,
  33551. s = function(e, t, i) {
  33552. return null == i && (i = n),
  33553. e.push(t),
  33554. g(e, 0, e.length - 1, i)
  33555. }
  33556. ,
  33557. a = function(e, t) {
  33558. var i, r;
  33559. return null == t && (t = n),
  33560. i = e.pop(),
  33561. e.length ? (r = e[0],
  33562. e[0] = i,
  33563. m(e, 0, t)) : r = i,
  33564. r
  33565. }
  33566. ,
  33567. c = function(e, t, i) {
  33568. var r;
  33569. return null == i && (i = n),
  33570. r = e[0],
  33571. e[0] = t,
  33572. m(e, 0, i),
  33573. r
  33574. }
  33575. ,
  33576. l = function(e, t, i) {
  33577. var r;
  33578. return null == i && (i = n),
  33579. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33580. t = r[0],
  33581. e[0] = r[1],
  33582. m(e, 0, i)),
  33583. t
  33584. }
  33585. ,
  33586. o = function(e, t) {
  33587. var i, o, a, s, l, c;
  33588. for (null == t && (t = n),
  33589. s = function() {
  33590. c = [];
  33591. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33592. c.push(t);
  33593. return c
  33594. }
  33595. .apply(this).reverse(),
  33596. l = [],
  33597. o = 0,
  33598. a = s.length; o < a; o++)
  33599. i = s[o],
  33600. l.push(m(e, i, t));
  33601. return l
  33602. }
  33603. ,
  33604. f = function(e, t, i) {
  33605. var r;
  33606. if (null == i && (i = n),
  33607. r = e.indexOf(t),
  33608. r !== -1)
  33609. return g(e, 0, r, i),
  33610. m(e, r, i)
  33611. }
  33612. ,
  33613. d = function(e, t, i) {
  33614. var r, a, s, c, h;
  33615. if (null == i && (i = n),
  33616. a = e.slice(0, t),
  33617. !a.length)
  33618. return a;
  33619. for (o(a, i),
  33620. h = e.slice(t),
  33621. s = 0,
  33622. c = h.length; s < c; s++)
  33623. r = h[s],
  33624. l(a, r, i);
  33625. return a.sort(i).reverse()
  33626. }
  33627. ,
  33628. p = function(e, t, i) {
  33629. var r, s, l, c, d, p, f, g, m, v;
  33630. if (null == i && (i = n),
  33631. 10 * t <= e.length) {
  33632. if (c = e.slice(0, t).sort(i),
  33633. !c.length)
  33634. return c;
  33635. for (l = c[c.length - 1],
  33636. g = e.slice(t),
  33637. d = 0,
  33638. f = g.length; d < f; d++)
  33639. r = g[d],
  33640. i(r, l) < 0 && (h(c, r, 0, null, i),
  33641. c.pop(),
  33642. l = c[c.length - 1]);
  33643. return c
  33644. }
  33645. for (o(e, i),
  33646. v = [],
  33647. s = p = 0,
  33648. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33649. v.push(a(e, i));
  33650. return v
  33651. }
  33652. ,
  33653. g = function(e, t, i, r) {
  33654. var o, a, s;
  33655. for (null == r && (r = n),
  33656. o = e[i]; i > t && (s = i - 1 >> 1,
  33657. a = e[s],
  33658. r(o, a) < 0); )
  33659. e[i] = a,
  33660. i = s;
  33661. return e[i] = o
  33662. }
  33663. ,
  33664. m = function(e, t, i) {
  33665. var r, o, a, s, l;
  33666. for (null == i && (i = n),
  33667. o = e.length,
  33668. l = t,
  33669. a = e[t],
  33670. r = 2 * t + 1; r < o; )
  33671. s = r + 1,
  33672. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33673. e[t] = e[r],
  33674. t = r,
  33675. r = 2 * t + 1;
  33676. return e[t] = a,
  33677. g(e, l, t, i)
  33678. }
  33679. ,
  33680. e = function() {
  33681. function e(e) {
  33682. this.cmp = null != e ? e : n,
  33683. this.nodes = []
  33684. }
  33685. return e.push = s,
  33686. e.pop = a,
  33687. e.replace = c,
  33688. e.pushpop = l,
  33689. e.heapify = o,
  33690. e.updateItem = f,
  33691. e.nlargest = d,
  33692. e.nsmallest = p,
  33693. e.prototype.push = function(e) {
  33694. return s(this.nodes, e, this.cmp)
  33695. }
  33696. ,
  33697. e.prototype.pop = function() {
  33698. return a(this.nodes, this.cmp)
  33699. }
  33700. ,
  33701. e.prototype.peek = function() {
  33702. return this.nodes[0]
  33703. }
  33704. ,
  33705. e.prototype.contains = function(e) {
  33706. return this.nodes.indexOf(e) !== -1
  33707. }
  33708. ,
  33709. e.prototype.replace = function(e) {
  33710. return c(this.nodes, e, this.cmp)
  33711. }
  33712. ,
  33713. e.prototype.pushpop = function(e) {
  33714. return l(this.nodes, e, this.cmp)
  33715. }
  33716. ,
  33717. e.prototype.heapify = function() {
  33718. return o(this.nodes, this.cmp)
  33719. }
  33720. ,
  33721. e.prototype.updateItem = function(e) {
  33722. return f(this.nodes, e, this.cmp)
  33723. }
  33724. ,
  33725. e.prototype.clear = function() {
  33726. return this.nodes = []
  33727. }
  33728. ,
  33729. e.prototype.empty = function() {
  33730. return 0 === this.nodes.length
  33731. }
  33732. ,
  33733. e.prototype.size = function() {
  33734. return this.nodes.length
  33735. }
  33736. ,
  33737. e.prototype.clone = function() {
  33738. var t;
  33739. return t = new e,
  33740. t.nodes = this.nodes.slice(0),
  33741. t
  33742. }
  33743. ,
  33744. e.prototype.toArray = function() {
  33745. return this.nodes.slice(0)
  33746. }
  33747. ,
  33748. e.prototype.insert = e.prototype.push,
  33749. e.prototype.top = e.prototype.peek,
  33750. e.prototype.front = e.prototype.peek,
  33751. e.prototype.has = e.prototype.contains,
  33752. e.prototype.copy = e.prototype.clone,
  33753. e
  33754. }(),
  33755. function(e, n) {
  33756. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33757. }(this, function() {
  33758. return e
  33759. })
  33760. }
  33761. ).call(this)
  33762. }
  33763. , {}],
  33764. 213: [function(e, t, i) {
  33765. !function(e) {
  33766. function i() {}
  33767. function n(e, t) {
  33768. return function() {
  33769. e.apply(t, arguments)
  33770. }
  33771. }
  33772. function r(e) {
  33773. if ("object" != typeof this)
  33774. throw new TypeError("Promises must be constructed via new");
  33775. if ("function" != typeof e)
  33776. throw new TypeError("not a function");
  33777. this._state = 0,
  33778. this._handled = !1,
  33779. this._value = void 0,
  33780. this._deferreds = [],
  33781. h(e, this)
  33782. }
  33783. function o(e, t) {
  33784. for (; 3 === e._state; )
  33785. e = e._value;
  33786. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33787. void r._immediateFn(function() {
  33788. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33789. if (null === i)
  33790. return void (1 === e._state ? a : s)(t.promise, e._value);
  33791. var n;
  33792. try {
  33793. n = i(e._value)
  33794. } catch (e) {
  33795. return void s(t.promise, e)
  33796. }
  33797. a(t.promise, n)
  33798. }))
  33799. }
  33800. function a(e, t) {
  33801. try {
  33802. if (t === e)
  33803. throw new TypeError("A promise cannot be resolved with itself.");
  33804. if (t && ("object" == typeof t || "function" == typeof t)) {
  33805. var i = t.then;
  33806. if (t instanceof r)
  33807. return e._state = 3,
  33808. e._value = t,
  33809. void l(e);
  33810. if ("function" == typeof i)
  33811. return void h(n(i, t), e)
  33812. }
  33813. e._state = 1,
  33814. e._value = t,
  33815. l(e)
  33816. } catch (t) {
  33817. s(e, t)
  33818. }
  33819. }
  33820. function s(e, t) {
  33821. e._state = 2,
  33822. e._value = t,
  33823. l(e)
  33824. }
  33825. function l(e) {
  33826. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33827. e._handled || r._unhandledRejectionFn(e._value)
  33828. });
  33829. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33830. o(e, e._deferreds[t]);
  33831. e._deferreds = null
  33832. }
  33833. function c(e, t, i) {
  33834. this.onFulfilled = "function" == typeof e ? e : null,
  33835. this.onRejected = "function" == typeof t ? t : null,
  33836. this.promise = i
  33837. }
  33838. function h(e, t) {
  33839. var i = !1;
  33840. try {
  33841. e(function(e) {
  33842. i || (i = !0,
  33843. a(t, e))
  33844. }, function(e) {
  33845. i || (i = !0,
  33846. s(t, e))
  33847. })
  33848. } catch (e) {
  33849. if (i)
  33850. return;
  33851. i = !0,
  33852. s(t, e)
  33853. }
  33854. }
  33855. var u = setTimeout;
  33856. r.prototype.catch = function(e) {
  33857. return this.then(null, e)
  33858. }
  33859. ,
  33860. r.prototype.then = function(e, t) {
  33861. var n = new this.constructor(i);
  33862. return o(this, new c(e,t,n)),
  33863. n
  33864. }
  33865. ,
  33866. r.all = function(e) {
  33867. var t = Array.prototype.slice.call(e);
  33868. return new r(function(e, i) {
  33869. function n(o, a) {
  33870. try {
  33871. if (a && ("object" == typeof a || "function" == typeof a)) {
  33872. var s = a.then;
  33873. if ("function" == typeof s)
  33874. return void s.call(a, function(e) {
  33875. n(o, e)
  33876. }, i)
  33877. }
  33878. t[o] = a,
  33879. 0 === --r && e(t)
  33880. } catch (e) {
  33881. i(e)
  33882. }
  33883. }
  33884. if (0 === t.length)
  33885. return e([]);
  33886. for (var r = t.length, o = 0; o < t.length; o++)
  33887. n(o, t[o])
  33888. }
  33889. )
  33890. }
  33891. ,
  33892. r.resolve = function(e) {
  33893. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33894. t(e)
  33895. }
  33896. )
  33897. }
  33898. ,
  33899. r.reject = function(e) {
  33900. return new r(function(t, i) {
  33901. i(e)
  33902. }
  33903. )
  33904. }
  33905. ,
  33906. r.race = function(e) {
  33907. return new r(function(t, i) {
  33908. for (var n = 0, r = e.length; n < r; n++)
  33909. e[n].then(t, i)
  33910. }
  33911. )
  33912. }
  33913. ,
  33914. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33915. setImmediate(e)
  33916. }
  33917. || function(e) {
  33918. u(e, 0)
  33919. }
  33920. ,
  33921. r._unhandledRejectionFn = function(e) {
  33922. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33923. }
  33924. ,
  33925. r._setImmediateFn = function(e) {
  33926. r._immediateFn = e
  33927. }
  33928. ,
  33929. r._setUnhandledRejectionFn = function(e) {
  33930. r._unhandledRejectionFn = e
  33931. }
  33932. ,
  33933. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  33934. }(this)
  33935. }
  33936. , {}],
  33937. 214: [function(e, t, i) {
  33938. (function(i) {
  33939. !function(i, n) {
  33940. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33941. }(this, function(t, n) {
  33942. "use strict";
  33943. var r = {};
  33944. return r.ByteBuffer = t,
  33945. r.Long = t.Long || null,
  33946. r.VERSION = "5.0.1",
  33947. r.WIRE_TYPES = {},
  33948. r.WIRE_TYPES.VARINT = 0,
  33949. r.WIRE_TYPES.BITS64 = 1,
  33950. r.WIRE_TYPES.LDELIM = 2,
  33951. r.WIRE_TYPES.STARTGROUP = 3,
  33952. r.WIRE_TYPES.ENDGROUP = 4,
  33953. r.WIRE_TYPES.BITS32 = 5,
  33954. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  33955. r.TYPES = {
  33956. int32: {
  33957. name: "int32",
  33958. wireType: r.WIRE_TYPES.VARINT,
  33959. defaultValue: 0
  33960. },
  33961. uint32: {
  33962. name: "uint32",
  33963. wireType: r.WIRE_TYPES.VARINT,
  33964. defaultValue: 0
  33965. },
  33966. sint32: {
  33967. name: "sint32",
  33968. wireType: r.WIRE_TYPES.VARINT,
  33969. defaultValue: 0
  33970. },
  33971. int64: {
  33972. name: "int64",
  33973. wireType: r.WIRE_TYPES.VARINT,
  33974. defaultValue: r.Long ? r.Long.ZERO : void 0
  33975. },
  33976. uint64: {
  33977. name: "uint64",
  33978. wireType: r.WIRE_TYPES.VARINT,
  33979. defaultValue: r.Long ? r.Long.UZERO : void 0
  33980. },
  33981. sint64: {
  33982. name: "sint64",
  33983. wireType: r.WIRE_TYPES.VARINT,
  33984. defaultValue: r.Long ? r.Long.ZERO : void 0
  33985. },
  33986. bool: {
  33987. name: "bool",
  33988. wireType: r.WIRE_TYPES.VARINT,
  33989. defaultValue: !1
  33990. },
  33991. double: {
  33992. name: "double",
  33993. wireType: r.WIRE_TYPES.BITS64,
  33994. defaultValue: 0
  33995. },
  33996. string: {
  33997. name: "string",
  33998. wireType: r.WIRE_TYPES.LDELIM,
  33999. defaultValue: ""
  34000. },
  34001. bytes: {
  34002. name: "bytes",
  34003. wireType: r.WIRE_TYPES.LDELIM,
  34004. defaultValue: null
  34005. },
  34006. fixed32: {
  34007. name: "fixed32",
  34008. wireType: r.WIRE_TYPES.BITS32,
  34009. defaultValue: 0
  34010. },
  34011. sfixed32: {
  34012. name: "sfixed32",
  34013. wireType: r.WIRE_TYPES.BITS32,
  34014. defaultValue: 0
  34015. },
  34016. fixed64: {
  34017. name: "fixed64",
  34018. wireType: r.WIRE_TYPES.BITS64,
  34019. defaultValue: r.Long ? r.Long.UZERO : void 0
  34020. },
  34021. sfixed64: {
  34022. name: "sfixed64",
  34023. wireType: r.WIRE_TYPES.BITS64,
  34024. defaultValue: r.Long ? r.Long.ZERO : void 0
  34025. },
  34026. float: {
  34027. name: "float",
  34028. wireType: r.WIRE_TYPES.BITS32,
  34029. defaultValue: 0
  34030. },
  34031. enum: {
  34032. name: "enum",
  34033. wireType: r.WIRE_TYPES.VARINT,
  34034. defaultValue: 0
  34035. },
  34036. message: {
  34037. name: "message",
  34038. wireType: r.WIRE_TYPES.LDELIM,
  34039. defaultValue: null
  34040. },
  34041. group: {
  34042. name: "group",
  34043. wireType: r.WIRE_TYPES.STARTGROUP,
  34044. defaultValue: null
  34045. }
  34046. },
  34047. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34048. r.ID_MIN = 1,
  34049. r.ID_MAX = 536870911,
  34050. r.convertFieldsToCamelCase = !1,
  34051. r.populateAccessors = !0,
  34052. r.populateDefaults = !0,
  34053. r.Util = function() {
  34054. var t = {};
  34055. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34056. t.XHR = function() {
  34057. for (var e = [function() {
  34058. return new XMLHttpRequest
  34059. }
  34060. , function() {
  34061. return new ActiveXObject("Msxml2.XMLHTTP")
  34062. }
  34063. , function() {
  34064. return new ActiveXObject("Msxml3.XMLHTTP")
  34065. }
  34066. , function() {
  34067. return new ActiveXObject("Microsoft.XMLHTTP")
  34068. }
  34069. ], t = null, i = 0; i < e.length; i++) {
  34070. try {
  34071. t = e[i]()
  34072. } catch (e) {
  34073. continue
  34074. }
  34075. break
  34076. }
  34077. if (!t)
  34078. throw Error("XMLHttpRequest is not supported");
  34079. return t
  34080. }
  34081. ,
  34082. t.fetch = function(i, n) {
  34083. if (n && "function" != typeof n && (n = null),
  34084. t.IS_NODE) {
  34085. var r = e("fs");
  34086. if (n)
  34087. r.readFile(i, function(e, t) {
  34088. n(e ? null : "" + t)
  34089. });
  34090. else
  34091. try {
  34092. return r.readFileSync(i)
  34093. } catch (e) {
  34094. return null
  34095. }
  34096. } else {
  34097. var o = t.XHR();
  34098. if (o.open("GET", i, !!n),
  34099. o.setRequestHeader("Accept", "text/plain"),
  34100. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34101. !n)
  34102. return o.send(null),
  34103. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34104. if (o.onreadystatechange = function() {
  34105. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34106. }
  34107. ,
  34108. 4 == o.readyState)
  34109. return;
  34110. o.send(null)
  34111. }
  34112. }
  34113. ,
  34114. t.toCamelCase = function(e) {
  34115. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34116. return t.toUpperCase()
  34117. })
  34118. }
  34119. ,
  34120. t
  34121. }(),
  34122. r.Lang = {
  34123. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34124. RULE: /^(?:required|optional|repeated|map)$/,
  34125. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34126. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34127. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34128. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34129. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34130. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34131. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34132. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34133. NUMBER_OCT: /^0[0-7]+$/,
  34134. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34135. BOOL: /^(?:true|false)$/i,
  34136. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34137. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34138. WHITESPACE: /\s/,
  34139. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34140. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34141. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34142. },
  34143. r.DotProto = function(e, t) {
  34144. function i(e, i) {
  34145. var n = -1
  34146. , r = 1;
  34147. if ("-" == e.charAt(0) && (r = -1,
  34148. e = e.substring(1)),
  34149. t.NUMBER_DEC.test(e))
  34150. n = parseInt(e);
  34151. else if (t.NUMBER_HEX.test(e))
  34152. n = parseInt(e.substring(2), 16);
  34153. else {
  34154. if (!t.NUMBER_OCT.test(e))
  34155. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34156. n = parseInt(e.substring(1), 8)
  34157. }
  34158. if (n = r * n | 0,
  34159. !i && n < 0)
  34160. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34161. return n
  34162. }
  34163. function n(e) {
  34164. var i = 1;
  34165. if ("-" == e.charAt(0) && (i = -1,
  34166. e = e.substring(1)),
  34167. t.NUMBER_DEC.test(e))
  34168. return i * parseInt(e, 10);
  34169. if (t.NUMBER_HEX.test(e))
  34170. return i * parseInt(e.substring(2), 16);
  34171. if (t.NUMBER_OCT.test(e))
  34172. return i * parseInt(e.substring(1), 8);
  34173. if ("inf" === e)
  34174. return i * (1 / 0);
  34175. if ("nan" === e)
  34176. return NaN;
  34177. if (t.NUMBER_FLT.test(e))
  34178. return i * parseFloat(e);
  34179. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34180. }
  34181. function r(e, t, i) {
  34182. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34183. e[t].push(i))
  34184. }
  34185. var o = {}
  34186. , a = function(e) {
  34187. this.source = e + "",
  34188. this.index = 0,
  34189. this.line = 1,
  34190. this.stack = [],
  34191. this._stringOpen = null
  34192. }
  34193. , s = a.prototype;
  34194. s._readString = function() {
  34195. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34196. e.lastIndex = this.index - 1;
  34197. var i = e.exec(this.source);
  34198. if (!i)
  34199. throw Error("unterminated string");
  34200. return this.index = e.lastIndex,
  34201. this.stack.push(this._stringOpen),
  34202. this._stringOpen = null,
  34203. i[1]
  34204. }
  34205. ,
  34206. s.next = function() {
  34207. if (this.stack.length > 0)
  34208. return this.stack.shift();
  34209. if (this.index >= this.source.length)
  34210. return null;
  34211. if (null !== this._stringOpen)
  34212. return this._readString();
  34213. var e, i, n;
  34214. do {
  34215. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34216. if ("\n" === n && ++this.line,
  34217. ++this.index === this.source.length)
  34218. return null;
  34219. if ("/" === this.source.charAt(this.index))
  34220. if (++this.index,
  34221. "/" === this.source.charAt(this.index)) {
  34222. for (; "\n" !== this.source.charAt(++this.index); )
  34223. if (this.index == this.source.length)
  34224. return null;
  34225. ++this.index,
  34226. ++this.line,
  34227. e = !0
  34228. } else {
  34229. if ("*" !== (n = this.source.charAt(this.index)))
  34230. return "/";
  34231. do {
  34232. if ("\n" === n && ++this.line,
  34233. ++this.index === this.source.length)
  34234. return null;
  34235. i = n,
  34236. n = this.source.charAt(this.index)
  34237. } while ("*" !== i || "/" !== n);++this.index,
  34238. e = !0
  34239. }
  34240. } while (e);if (this.index === this.source.length)
  34241. return null;
  34242. var r = this.index;
  34243. t.DELIM.lastIndex = 0;
  34244. var o = t.DELIM.test(this.source.charAt(r++));
  34245. if (!o)
  34246. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34247. ++r;
  34248. var a = this.source.substring(this.index, this.index = r);
  34249. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34250. a
  34251. }
  34252. ,
  34253. s.peek = function() {
  34254. if (0 === this.stack.length) {
  34255. var e = this.next();
  34256. if (null === e)
  34257. return null;
  34258. this.stack.push(e)
  34259. }
  34260. return this.stack[0]
  34261. }
  34262. ,
  34263. s.skip = function(e) {
  34264. var t = this.next();
  34265. if (t !== e)
  34266. throw Error("illegal '" + t + "', '" + e + "' expected")
  34267. }
  34268. ,
  34269. s.omit = function(e) {
  34270. return this.peek() === e && (this.next(),
  34271. !0)
  34272. }
  34273. ,
  34274. s.toString = function() {
  34275. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34276. }
  34277. ,
  34278. o.Tokenizer = a;
  34279. var l = function(e) {
  34280. this.tn = new a(e),
  34281. this.proto3 = !1
  34282. }
  34283. , c = l.prototype;
  34284. return c.parse = function() {
  34285. var e, i, n = {
  34286. name: "[ROOT]",
  34287. package: null,
  34288. messages: [],
  34289. enums: [],
  34290. imports: [],
  34291. options: {},
  34292. services: []
  34293. }, r = !0;
  34294. try {
  34295. for (; e = this.tn.next(); )
  34296. switch (e) {
  34297. case "package":
  34298. if (!r || null !== n.package)
  34299. throw Error("unexpected 'package'");
  34300. if (e = this.tn.next(),
  34301. !t.TYPEREF.test(e))
  34302. throw Error("illegal package name: " + e);
  34303. this.tn.skip(";"),
  34304. n.package = e;
  34305. break;
  34306. case "import":
  34307. if (!r)
  34308. throw Error("unexpected 'import'");
  34309. e = this.tn.peek(),
  34310. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34311. e = this._readString(),
  34312. this.tn.skip(";"),
  34313. i || n.imports.push(e);
  34314. break;
  34315. case "syntax":
  34316. if (!r)
  34317. throw Error("unexpected 'syntax'");
  34318. this.tn.skip("="),
  34319. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34320. this.tn.skip(";");
  34321. break;
  34322. case "message":
  34323. this._parseMessage(n, null),
  34324. r = !1;
  34325. break;
  34326. case "enum":
  34327. this._parseEnum(n),
  34328. r = !1;
  34329. break;
  34330. case "option":
  34331. this._parseOption(n);
  34332. break;
  34333. case "service":
  34334. this._parseService(n);
  34335. break;
  34336. case "extend":
  34337. this._parseExtend(n);
  34338. break;
  34339. default:
  34340. throw Error("unexpected '" + e + "'")
  34341. }
  34342. } catch (e) {
  34343. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34344. e
  34345. }
  34346. return delete n.name,
  34347. n
  34348. }
  34349. ,
  34350. l.parse = function(e) {
  34351. return new l(e).parse()
  34352. }
  34353. ,
  34354. c._readString = function() {
  34355. var e, t, i = "";
  34356. do {
  34357. if (t = this.tn.next(),
  34358. "'" !== t && '"' !== t)
  34359. throw Error("illegal string delimiter: " + t);
  34360. i += this.tn.next(),
  34361. this.tn.skip(t),
  34362. e = this.tn.peek()
  34363. } while ('"' === e || '"' === e);return i
  34364. }
  34365. ,
  34366. c._readValue = function(e) {
  34367. var i = this.tn.peek();
  34368. if ('"' === i || "'" === i)
  34369. return this._readString();
  34370. if (this.tn.next(),
  34371. t.NUMBER.test(i))
  34372. return n(i);
  34373. if (t.BOOL.test(i))
  34374. return "true" === i.toLowerCase();
  34375. if (e && t.TYPEREF.test(i))
  34376. return i;
  34377. throw Error("illegal value: " + i)
  34378. }
  34379. ,
  34380. c._parseOption = function(e, i) {
  34381. var n = this.tn.next()
  34382. , r = !1;
  34383. if ("(" === n && (r = !0,
  34384. n = this.tn.next()),
  34385. !t.TYPEREF.test(n))
  34386. throw Error("illegal option name: " + n);
  34387. var o = n;
  34388. r && (this.tn.skip(")"),
  34389. o = "(" + o + ")",
  34390. n = this.tn.peek(),
  34391. t.FQTYPEREF.test(n) && (o += n,
  34392. this.tn.next())),
  34393. this.tn.skip("="),
  34394. this._parseOptionValue(e, o),
  34395. i || this.tn.skip(";")
  34396. }
  34397. ,
  34398. c._parseOptionValue = function(e, i) {
  34399. var n = this.tn.peek();
  34400. if ("{" !== n)
  34401. r(e.options, i, this._readValue(!0));
  34402. else
  34403. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34404. if (!t.NAME.test(n))
  34405. throw Error("illegal option name: " + i + "." + n);
  34406. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34407. }
  34408. }
  34409. ,
  34410. c._parseService = function(e) {
  34411. var i = this.tn.next();
  34412. if (!t.NAME.test(i))
  34413. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34414. var n = i
  34415. , r = {
  34416. name: n,
  34417. rpc: {},
  34418. options: {}
  34419. };
  34420. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34421. if ("option" === i)
  34422. this._parseOption(r);
  34423. else {
  34424. if ("rpc" !== i)
  34425. throw Error("illegal service token: " + i);
  34426. this._parseServiceRPC(r)
  34427. }
  34428. this.tn.omit(";"),
  34429. e.services.push(r)
  34430. }
  34431. ,
  34432. c._parseServiceRPC = function(e) {
  34433. var i = "rpc"
  34434. , n = this.tn.next();
  34435. if (!t.NAME.test(n))
  34436. throw Error("illegal rpc service method name: " + n);
  34437. var r = n
  34438. , o = {
  34439. request: null,
  34440. response: null,
  34441. request_stream: !1,
  34442. response_stream: !1,
  34443. options: {}
  34444. };
  34445. if (this.tn.skip("("),
  34446. n = this.tn.next(),
  34447. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34448. n = this.tn.next()),
  34449. !t.TYPEREF.test(n))
  34450. throw Error("illegal rpc service request type: " + n);
  34451. if (o.request = n,
  34452. this.tn.skip(")"),
  34453. n = this.tn.next(),
  34454. "returns" !== n.toLowerCase())
  34455. throw Error("illegal rpc service request type delimiter: " + n);
  34456. if (this.tn.skip("("),
  34457. n = this.tn.next(),
  34458. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34459. n = this.tn.next()),
  34460. o.response = n,
  34461. this.tn.skip(")"),
  34462. n = this.tn.peek(),
  34463. "{" === n) {
  34464. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34465. if ("option" !== n)
  34466. throw Error("illegal rpc service token: " + n);
  34467. this._parseOption(o)
  34468. }
  34469. this.tn.omit(";")
  34470. } else
  34471. this.tn.skip(";");
  34472. "undefined" == typeof e[i] && (e[i] = {}),
  34473. e[i][r] = o
  34474. }
  34475. ,
  34476. c._parseMessage = function(e, n) {
  34477. var r = !!n
  34478. , o = this.tn.next()
  34479. , a = {
  34480. name: "",
  34481. fields: [],
  34482. enums: [],
  34483. messages: [],
  34484. options: {},
  34485. services: [],
  34486. oneofs: {}
  34487. };
  34488. if (!t.NAME.test(o))
  34489. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34490. for (a.name = o,
  34491. r && (this.tn.skip("="),
  34492. n.id = i(this.tn.next()),
  34493. a.isGroup = !0),
  34494. o = this.tn.peek(),
  34495. "[" === o && n && this._parseFieldOptions(n),
  34496. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34497. if (t.RULE.test(o))
  34498. this._parseMessageField(a, o);
  34499. else if ("oneof" === o)
  34500. this._parseMessageOneOf(a);
  34501. else if ("enum" === o)
  34502. this._parseEnum(a);
  34503. else if ("message" === o)
  34504. this._parseMessage(a);
  34505. else if ("option" === o)
  34506. this._parseOption(a);
  34507. else if ("service" === o)
  34508. this._parseService(a);
  34509. else if ("extensions" === o)
  34510. a.extensions = this._parseExtensionRanges();
  34511. else if ("reserved" === o)
  34512. this._parseIgnored();
  34513. else if ("extend" === o)
  34514. this._parseExtend(a);
  34515. else {
  34516. if (!t.TYPEREF.test(o))
  34517. throw Error("illegal message token: " + o);
  34518. if (!this.proto3)
  34519. throw Error("illegal field rule: " + o);
  34520. this._parseMessageField(a, "optional", o)
  34521. }
  34522. return this.tn.omit(";"),
  34523. e.messages.push(a),
  34524. a
  34525. }
  34526. ,
  34527. c._parseIgnored = function() {
  34528. for (; ";" !== this.tn.peek(); )
  34529. this.tn.next();
  34530. this.tn.skip(";")
  34531. }
  34532. ,
  34533. c._parseMessageField = function(e, n, r) {
  34534. if (!t.RULE.test(n))
  34535. throw Error("illegal message field rule: " + n);
  34536. var o, a = {
  34537. rule: n,
  34538. type: "",
  34539. name: "",
  34540. options: {},
  34541. id: 0
  34542. };
  34543. if ("map" === n) {
  34544. if (r)
  34545. throw Error("illegal type: " + r);
  34546. if (this.tn.skip("<"),
  34547. o = this.tn.next(),
  34548. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34549. throw Error("illegal message field type: " + o);
  34550. if (a.keytype = o,
  34551. this.tn.skip(","),
  34552. o = this.tn.next(),
  34553. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34554. throw Error("illegal message field: " + o);
  34555. if (a.type = o,
  34556. this.tn.skip(">"),
  34557. o = this.tn.next(),
  34558. !t.NAME.test(o))
  34559. throw Error("illegal message field name: " + o);
  34560. a.name = o,
  34561. this.tn.skip("="),
  34562. a.id = i(this.tn.next()),
  34563. o = this.tn.peek(),
  34564. "[" === o && this._parseFieldOptions(a),
  34565. this.tn.skip(";")
  34566. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34567. "group" === r) {
  34568. var s = this._parseMessage(e, a);
  34569. if (!/^[A-Z]/.test(s.name))
  34570. throw Error("illegal group name: " + s.name);
  34571. a.type = s.name,
  34572. a.name = s.name.toLowerCase(),
  34573. this.tn.omit(";")
  34574. } else {
  34575. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34576. throw Error("illegal message field type: " + r);
  34577. if (a.type = r,
  34578. o = this.tn.next(),
  34579. !t.NAME.test(o))
  34580. throw Error("illegal message field name: " + o);
  34581. a.name = o,
  34582. this.tn.skip("="),
  34583. a.id = i(this.tn.next()),
  34584. o = this.tn.peek(),
  34585. "[" === o && this._parseFieldOptions(a),
  34586. this.tn.skip(";")
  34587. }
  34588. return e.fields.push(a),
  34589. a
  34590. }
  34591. ,
  34592. c._parseMessageOneOf = function(e) {
  34593. var i = this.tn.next();
  34594. if (!t.NAME.test(i))
  34595. throw Error("illegal oneof name: " + i);
  34596. var n, r = i, o = [];
  34597. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34598. n = this._parseMessageField(e, "optional", i),
  34599. n.oneof = r,
  34600. o.push(n.id);
  34601. this.tn.omit(";"),
  34602. e.oneofs[r] = o
  34603. }
  34604. ,
  34605. c._parseFieldOptions = function(e) {
  34606. this.tn.skip("[");
  34607. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34608. i || this.tn.skip(","),
  34609. this._parseOption(e, !0),
  34610. i = !1;
  34611. this.tn.next()
  34612. }
  34613. ,
  34614. c._parseEnum = function(e) {
  34615. var n = {
  34616. name: "",
  34617. values: [],
  34618. options: {}
  34619. }
  34620. , r = this.tn.next();
  34621. if (!t.NAME.test(r))
  34622. throw Error("illegal name: " + r);
  34623. for (n.name = r,
  34624. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34625. if ("option" === r)
  34626. this._parseOption(n);
  34627. else {
  34628. if (!t.NAME.test(r))
  34629. throw Error("illegal name: " + r);
  34630. this.tn.skip("=");
  34631. var o = {
  34632. name: r,
  34633. id: i(this.tn.next(), !0)
  34634. };
  34635. r = this.tn.peek(),
  34636. "[" === r && this._parseFieldOptions({
  34637. options: {}
  34638. }),
  34639. this.tn.skip(";"),
  34640. n.values.push(o)
  34641. }
  34642. this.tn.omit(";"),
  34643. e.enums.push(n)
  34644. }
  34645. ,
  34646. c._parseExtensionRanges = function() {
  34647. var t, i, r, o = [];
  34648. do {
  34649. for (i = []; ; ) {
  34650. switch (t = this.tn.next()) {
  34651. case "min":
  34652. r = e.ID_MIN;
  34653. break;
  34654. case "max":
  34655. r = e.ID_MAX;
  34656. break;
  34657. default:
  34658. r = n(t)
  34659. }
  34660. if (i.push(r),
  34661. 2 === i.length)
  34662. break;
  34663. if ("to" !== this.tn.peek()) {
  34664. i.push(r);
  34665. break
  34666. }
  34667. this.tn.next()
  34668. }
  34669. o.push(i)
  34670. } while (this.tn.omit(","));return this.tn.skip(";"),
  34671. o
  34672. }
  34673. ,
  34674. c._parseExtend = function(e) {
  34675. var i = this.tn.next();
  34676. if (!t.TYPEREF.test(i))
  34677. throw Error("illegal extend reference: " + i);
  34678. var n = {
  34679. ref: i,
  34680. fields: []
  34681. };
  34682. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34683. if (t.RULE.test(i))
  34684. this._parseMessageField(n, i);
  34685. else {
  34686. if (!t.TYPEREF.test(i))
  34687. throw Error("illegal extend token: " + i);
  34688. if (!this.proto3)
  34689. throw Error("illegal field rule: " + i);
  34690. this._parseMessageField(n, "optional", i)
  34691. }
  34692. return this.tn.omit(";"),
  34693. e.messages.push(n),
  34694. n
  34695. }
  34696. ,
  34697. c.toString = function() {
  34698. return "Parser at line " + this.tn.line
  34699. }
  34700. ,
  34701. o.Parser = l,
  34702. o
  34703. }(r, r.Lang),
  34704. r.Reflect = function(e) {
  34705. function i(i) {
  34706. if ("string" == typeof i && (i = e.TYPES[i]),
  34707. "undefined" == typeof i.defaultValue)
  34708. throw Error("default value for type " + i.name + " is not supported");
  34709. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34710. }
  34711. function n(t, i) {
  34712. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34713. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34714. if ("string" == typeof t)
  34715. return e.Long.fromString(t, i || !1, 10);
  34716. if ("number" == typeof t)
  34717. return e.Long.fromNumber(t, i || !1);
  34718. throw Error("not convertible to Long")
  34719. }
  34720. function r(t, i) {
  34721. var n = i.readVarint32()
  34722. , o = 7 & n
  34723. , a = n >>> 3;
  34724. switch (o) {
  34725. case e.WIRE_TYPES.VARINT:
  34726. do
  34727. n = i.readUint8();
  34728. while (128 === (128 & n));break;
  34729. case e.WIRE_TYPES.BITS64:
  34730. i.offset += 8;
  34731. break;
  34732. case e.WIRE_TYPES.LDELIM:
  34733. n = i.readVarint32(),
  34734. i.offset += n;
  34735. break;
  34736. case e.WIRE_TYPES.STARTGROUP:
  34737. r(a, i);
  34738. break;
  34739. case e.WIRE_TYPES.ENDGROUP:
  34740. if (a === t)
  34741. return !1;
  34742. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34743. case e.WIRE_TYPES.BITS32:
  34744. i.offset += 4;
  34745. break;
  34746. default:
  34747. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34748. }
  34749. return !0
  34750. }
  34751. var o = {}
  34752. , a = function(e, t, i) {
  34753. this.builder = e,
  34754. this.parent = t,
  34755. this.name = i,
  34756. this.className
  34757. }
  34758. , s = a.prototype;
  34759. s.fqn = function() {
  34760. for (var e = this.name, t = this; ; ) {
  34761. if (t = t.parent,
  34762. null == t)
  34763. break;
  34764. e = t.name + "." + e
  34765. }
  34766. return e
  34767. }
  34768. ,
  34769. s.toString = function(e) {
  34770. return (e ? this.className + " " : "") + this.fqn()
  34771. }
  34772. ,
  34773. s.build = function() {
  34774. throw Error(this.toString(!0) + " cannot be built directly")
  34775. }
  34776. ,
  34777. o.T = a;
  34778. var l = function(e, t, i, n, r) {
  34779. a.call(this, e, t, i),
  34780. this.className = "Namespace",
  34781. this.children = [],
  34782. this.options = n || {},
  34783. this.syntax = r || "proto2"
  34784. }
  34785. , c = l.prototype = Object.create(a.prototype);
  34786. c.getChildren = function(e) {
  34787. if (e = e || null,
  34788. null == e)
  34789. return this.children.slice();
  34790. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34791. this.children[i]instanceof e && t.push(this.children[i]);
  34792. return t
  34793. }
  34794. ,
  34795. c.addChild = function(e) {
  34796. var t;
  34797. if (t = this.getChild(e.name))
  34798. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34799. t.name = t.originalName;
  34800. else {
  34801. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34802. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34803. e.name = e.originalName
  34804. }
  34805. this.children.push(e)
  34806. }
  34807. ,
  34808. c.getChild = function(e) {
  34809. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34810. if (this.children[i][t] === e)
  34811. return this.children[i];
  34812. return null
  34813. }
  34814. ,
  34815. c.resolve = function(e, t) {
  34816. var i = "string" == typeof e ? e.split(".") : e
  34817. , n = this
  34818. , r = 0;
  34819. if ("" === i[r]) {
  34820. for (; null !== n.parent; )
  34821. n = n.parent;
  34822. r++
  34823. }
  34824. var a;
  34825. do {
  34826. do {
  34827. if (!(n instanceof o.Namespace)) {
  34828. n = null;
  34829. break
  34830. }
  34831. if (a = n.getChild(i[r]),
  34832. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34833. n = null;
  34834. break
  34835. }
  34836. n = a,
  34837. r++
  34838. } while (r < i.length);if (null != n)
  34839. break;
  34840. if (null !== this.parent)
  34841. return this.parent.resolve(e, t)
  34842. } while (null != n);return n
  34843. }
  34844. ,
  34845. c.qn = function(e) {
  34846. var t = []
  34847. , i = e;
  34848. do
  34849. t.unshift(i.name),
  34850. i = i.parent;
  34851. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34852. var r = t.slice(t.length - n);
  34853. if (e === this.resolve(r, e instanceof o.Namespace))
  34854. return r.join(".")
  34855. }
  34856. return e.fqn()
  34857. }
  34858. ,
  34859. c.build = function() {
  34860. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34861. e = i[n],
  34862. e instanceof l && (t[e.name] = e.build());
  34863. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34864. value: this.buildOpt()
  34865. }),
  34866. t
  34867. }
  34868. ,
  34869. c.buildOpt = function() {
  34870. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34871. var r = t[i]
  34872. , o = this.options[t[i]];
  34873. e[r] = o
  34874. }
  34875. return e
  34876. }
  34877. ,
  34878. c.getOption = function(e) {
  34879. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34880. }
  34881. ,
  34882. o.Namespace = l;
  34883. var h = function(t, i, n, r) {
  34884. if (this.type = t,
  34885. this.resolvedType = i,
  34886. this.isMapKey = n,
  34887. this.syntax = r,
  34888. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34889. throw Error("Invalid map key type: " + t.name)
  34890. }
  34891. , u = h.prototype;
  34892. h.defaultFieldValue = i,
  34893. u.verifyValue = function(i) {
  34894. function r(e, t) {
  34895. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34896. }
  34897. var o = this;
  34898. switch (this.type) {
  34899. case e.TYPES.int32:
  34900. case e.TYPES.sint32:
  34901. case e.TYPES.sfixed32:
  34902. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34903. i > 4294967295 ? 0 | i : i;
  34904. case e.TYPES.uint32:
  34905. case e.TYPES.fixed32:
  34906. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34907. i < 0 ? i >>> 0 : i;
  34908. case e.TYPES.int64:
  34909. case e.TYPES.sint64:
  34910. case e.TYPES.sfixed64:
  34911. if (e.Long)
  34912. try {
  34913. return n(i, !1)
  34914. } catch (e) {
  34915. r(typeof i, e.message)
  34916. }
  34917. else
  34918. r(typeof i, "requires Long.js");
  34919. case e.TYPES.uint64:
  34920. case e.TYPES.fixed64:
  34921. if (e.Long)
  34922. try {
  34923. return n(i, !0)
  34924. } catch (e) {
  34925. r(typeof i, e.message)
  34926. }
  34927. else
  34928. r(typeof i, "requires Long.js");
  34929. case e.TYPES.bool:
  34930. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34931. i;
  34932. case e.TYPES.float:
  34933. case e.TYPES.double:
  34934. return "number" != typeof i && r(typeof i, "not a number"),
  34935. i;
  34936. case e.TYPES.string:
  34937. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34938. "" + i;
  34939. case e.TYPES.bytes:
  34940. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34941. case e.TYPES.enum:
  34942. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34943. for (l = 0; l < a.length; l++) {
  34944. if (a[l].name == i)
  34945. return a[l].id;
  34946. if (a[l].id == i)
  34947. return a[l].id
  34948. }
  34949. if ("proto3" === this.syntax)
  34950. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34951. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34952. i;
  34953. r(i, "not a valid enum value");
  34954. case e.TYPES.group:
  34955. case e.TYPES.message:
  34956. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34957. i instanceof this.resolvedType.clazz)
  34958. return i;
  34959. if (i instanceof e.Builder.Message) {
  34960. var s = {};
  34961. for (var l in i)
  34962. i.hasOwnProperty(l) && (s[l] = i[l]);
  34963. i = s
  34964. }
  34965. return new this.resolvedType.clazz(i)
  34966. }
  34967. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34968. }
  34969. ,
  34970. u.calculateLength = function(i, n) {
  34971. if (null === n)
  34972. return 0;
  34973. var r;
  34974. switch (this.type) {
  34975. case e.TYPES.int32:
  34976. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34977. case e.TYPES.uint32:
  34978. return t.calculateVarint32(n);
  34979. case e.TYPES.sint32:
  34980. return t.calculateVarint32(t.zigZagEncode32(n));
  34981. case e.TYPES.fixed32:
  34982. case e.TYPES.sfixed32:
  34983. case e.TYPES.float:
  34984. return 4;
  34985. case e.TYPES.int64:
  34986. case e.TYPES.uint64:
  34987. return t.calculateVarint64(n);
  34988. case e.TYPES.sint64:
  34989. return t.calculateVarint64(t.zigZagEncode64(n));
  34990. case e.TYPES.fixed64:
  34991. case e.TYPES.sfixed64:
  34992. return 8;
  34993. case e.TYPES.bool:
  34994. return 1;
  34995. case e.TYPES.enum:
  34996. return t.calculateVarint32(n);
  34997. case e.TYPES.double:
  34998. return 8;
  34999. case e.TYPES.string:
  35000. return r = t.calculateUTF8Bytes(n),
  35001. t.calculateVarint32(r) + r;
  35002. case e.TYPES.bytes:
  35003. if (n.remaining() < 0)
  35004. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35005. return t.calculateVarint32(n.remaining()) + n.remaining();
  35006. case e.TYPES.message:
  35007. return r = this.resolvedType.calculate(n),
  35008. t.calculateVarint32(r) + r;
  35009. case e.TYPES.group:
  35010. return r = this.resolvedType.calculate(n),
  35011. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35012. }
  35013. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35014. }
  35015. ,
  35016. u.encodeValue = function(i, n, r) {
  35017. if (null === n)
  35018. return r;
  35019. switch (this.type) {
  35020. case e.TYPES.int32:
  35021. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35022. break;
  35023. case e.TYPES.uint32:
  35024. r.writeVarint32(n);
  35025. break;
  35026. case e.TYPES.sint32:
  35027. r.writeVarint32ZigZag(n);
  35028. break;
  35029. case e.TYPES.fixed32:
  35030. r.writeUint32(n);
  35031. break;
  35032. case e.TYPES.sfixed32:
  35033. r.writeInt32(n);
  35034. break;
  35035. case e.TYPES.int64:
  35036. case e.TYPES.uint64:
  35037. r.writeVarint64(n);
  35038. break;
  35039. case e.TYPES.sint64:
  35040. r.writeVarint64ZigZag(n);
  35041. break;
  35042. case e.TYPES.fixed64:
  35043. r.writeUint64(n);
  35044. break;
  35045. case e.TYPES.sfixed64:
  35046. r.writeInt64(n);
  35047. break;
  35048. case e.TYPES.bool:
  35049. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35050. break;
  35051. case e.TYPES.enum:
  35052. r.writeVarint32(n);
  35053. break;
  35054. case e.TYPES.float:
  35055. r.writeFloat32(n);
  35056. break;
  35057. case e.TYPES.double:
  35058. r.writeFloat64(n);
  35059. break;
  35060. case e.TYPES.string:
  35061. r.writeVString(n);
  35062. break;
  35063. case e.TYPES.bytes:
  35064. if (n.remaining() < 0)
  35065. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35066. var o = n.offset;
  35067. r.writeVarint32(n.remaining()),
  35068. r.append(n),
  35069. n.offset = o;
  35070. break;
  35071. case e.TYPES.message:
  35072. var a = (new t).LE();
  35073. this.resolvedType.encode(n, a),
  35074. r.writeVarint32(a.offset),
  35075. r.append(a.flip());
  35076. break;
  35077. case e.TYPES.group:
  35078. this.resolvedType.encode(n, r),
  35079. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35080. break;
  35081. default:
  35082. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35083. }
  35084. return r
  35085. }
  35086. ,
  35087. u.decode = function(t, i, n) {
  35088. if (i != this.type.wireType)
  35089. throw Error("Unexpected wire type for element");
  35090. var r, o;
  35091. switch (this.type) {
  35092. case e.TYPES.int32:
  35093. return 0 | t.readVarint32();
  35094. case e.TYPES.uint32:
  35095. return t.readVarint32() >>> 0;
  35096. case e.TYPES.sint32:
  35097. return 0 | t.readVarint32ZigZag();
  35098. case e.TYPES.fixed32:
  35099. return t.readUint32() >>> 0;
  35100. case e.TYPES.sfixed32:
  35101. return 0 | t.readInt32();
  35102. case e.TYPES.int64:
  35103. return t.readVarint64();
  35104. case e.TYPES.uint64:
  35105. return t.readVarint64().toUnsigned();
  35106. case e.TYPES.sint64:
  35107. return t.readVarint64ZigZag();
  35108. case e.TYPES.fixed64:
  35109. return t.readUint64();
  35110. case e.TYPES.sfixed64:
  35111. return t.readInt64();
  35112. case e.TYPES.bool:
  35113. return !!t.readVarint32();
  35114. case e.TYPES.enum:
  35115. return t.readVarint32();
  35116. case e.TYPES.float:
  35117. return t.readFloat();
  35118. case e.TYPES.double:
  35119. return t.readDouble();
  35120. case e.TYPES.string:
  35121. return t.readVString();
  35122. case e.TYPES.bytes:
  35123. if (o = t.readVarint32(),
  35124. t.remaining() < o)
  35125. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35126. return r = t.clone(),
  35127. r.limit = r.offset + o,
  35128. t.offset += o,
  35129. r;
  35130. case e.TYPES.message:
  35131. return o = t.readVarint32(),
  35132. this.resolvedType.decode(t, o);
  35133. case e.TYPES.group:
  35134. return this.resolvedType.decode(t, -1, n)
  35135. }
  35136. throw Error("[INTERNAL] Illegal decode type")
  35137. }
  35138. ,
  35139. u.valueFromString = function(i) {
  35140. if (!this.isMapKey)
  35141. throw Error("valueFromString() called on non-map-key element");
  35142. switch (this.type) {
  35143. case e.TYPES.int32:
  35144. case e.TYPES.sint32:
  35145. case e.TYPES.sfixed32:
  35146. case e.TYPES.uint32:
  35147. case e.TYPES.fixed32:
  35148. return this.verifyValue(parseInt(i));
  35149. case e.TYPES.int64:
  35150. case e.TYPES.sint64:
  35151. case e.TYPES.sfixed64:
  35152. case e.TYPES.uint64:
  35153. case e.TYPES.fixed64:
  35154. return this.verifyValue(i);
  35155. case e.TYPES.bool:
  35156. return "true" === i;
  35157. case e.TYPES.string:
  35158. return this.verifyValue(i);
  35159. case e.TYPES.bytes:
  35160. return t.fromBinary(i)
  35161. }
  35162. }
  35163. ,
  35164. u.valueToString = function(t) {
  35165. if (!this.isMapKey)
  35166. throw Error("valueToString() called on non-map-key element");
  35167. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35168. }
  35169. ,
  35170. o.Element = h;
  35171. var d = function(e, t, i, n, r, o) {
  35172. l.call(this, e, t, i, n, o),
  35173. this.className = "Message",
  35174. this.extensions = void 0,
  35175. this.clazz = null,
  35176. this.isGroup = !!r,
  35177. this._fields = null,
  35178. this._fieldsById = null,
  35179. this._fieldsByName = null
  35180. }
  35181. , p = d.prototype = Object.create(l.prototype);
  35182. p.build = function(i) {
  35183. if (this.clazz && !i)
  35184. return this.clazz;
  35185. var n = function(e, i) {
  35186. function n(i, r, o, a) {
  35187. if (null === i || "object" != typeof i) {
  35188. if (a && a instanceof e.Reflect.Enum) {
  35189. var s = e.Reflect.Enum.getName(a.object, i);
  35190. if (null !== s)
  35191. return s
  35192. }
  35193. return i
  35194. }
  35195. if (t.isByteBuffer(i))
  35196. return r ? i.toBase64() : i.toBuffer();
  35197. if (e.Long.isLong(i))
  35198. return o ? i.toString() : e.Long.fromValue(i);
  35199. var l;
  35200. if (Array.isArray(i))
  35201. return l = [],
  35202. i.forEach(function(e, t) {
  35203. l[t] = n(e, r, o, a)
  35204. }),
  35205. l;
  35206. if (l = {},
  35207. i instanceof e.Map) {
  35208. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35209. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35210. return l
  35211. }
  35212. var u = i.$type
  35213. , d = void 0;
  35214. for (var p in i)
  35215. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35216. return l
  35217. }
  35218. var r = i.getChildren(e.Reflect.Message.Field)
  35219. , o = i.getChildren(e.Reflect.Message.OneOf)
  35220. , a = function(n, s) {
  35221. e.Builder.Message.call(this);
  35222. for (var l = 0, c = o.length; l < c; ++l)
  35223. this[o[l].name] = null;
  35224. for (l = 0,
  35225. c = r.length; l < c; ++l) {
  35226. var h = r[l];
  35227. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35228. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35229. }
  35230. if (arguments.length > 0) {
  35231. var u;
  35232. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35233. for (l = 0,
  35234. c = arguments.length; l < c; ++l)
  35235. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35236. else
  35237. this.$set(n)
  35238. }
  35239. }
  35240. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35241. s.add = function(t, n, r) {
  35242. var o = i._fieldsByName[t];
  35243. if (!r) {
  35244. if (!o)
  35245. throw Error(this + "#" + t + " is undefined");
  35246. if (!(o instanceof e.Reflect.Message.Field))
  35247. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35248. if (!o.repeated)
  35249. throw Error(this + "#" + t + " is not a repeated field");
  35250. n = o.verifyValue(n, !0)
  35251. }
  35252. return null === this[t] && (this[t] = []),
  35253. this[t].push(n),
  35254. this
  35255. }
  35256. ,
  35257. s.$add = s.add,
  35258. s.set = function(t, n, r) {
  35259. if (t && "object" == typeof t) {
  35260. r = n;
  35261. for (var o in t)
  35262. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35263. return this
  35264. }
  35265. var a = i._fieldsByName[t];
  35266. if (r)
  35267. this[t] = n;
  35268. else {
  35269. if (!a)
  35270. throw Error(this + "#" + t + " is not a field: undefined");
  35271. if (!(a instanceof e.Reflect.Message.Field))
  35272. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35273. this[a.name] = n = a.verifyValue(n)
  35274. }
  35275. if (a && a.oneof) {
  35276. var s = this[a.oneof.name];
  35277. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35278. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35279. }
  35280. return this
  35281. }
  35282. ,
  35283. s.$set = s.set,
  35284. s.get = function(t, n) {
  35285. if (n)
  35286. return this[t];
  35287. var r = i._fieldsByName[t];
  35288. if (!(r && r instanceof e.Reflect.Message.Field))
  35289. throw Error(this + "#" + t + " is not a field: undefined");
  35290. if (!(r instanceof e.Reflect.Message.Field))
  35291. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35292. return this[r.name]
  35293. }
  35294. ,
  35295. s.$get = s.get;
  35296. for (var l = 0; l < r.length; l++) {
  35297. var c = r[l];
  35298. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35299. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35300. return e.toUpperCase().replace("_", "")
  35301. });
  35302. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35303. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35304. return "_" + e
  35305. })
  35306. , r = function(t, i) {
  35307. return this[e.name] = i ? t : e.verifyValue(t),
  35308. this
  35309. }
  35310. , o = function() {
  35311. return this[e.name]
  35312. };
  35313. null === i.getChild("set" + t) && (s["set" + t] = r),
  35314. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35315. null === i.getChild("get" + t) && (s["get" + t] = o),
  35316. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35317. }(c)
  35318. }
  35319. s.encode = function(e, n) {
  35320. "boolean" == typeof e && (n = e,
  35321. e = void 0);
  35322. var r = !1;
  35323. e || (e = new t,
  35324. r = !0);
  35325. var o = e.littleEndian;
  35326. try {
  35327. return i.encode(this, e.LE(), n),
  35328. (r ? e.flip() : e).LE(o)
  35329. } catch (t) {
  35330. throw e.LE(o),
  35331. t
  35332. }
  35333. }
  35334. ,
  35335. a.encode = function(e, t, i) {
  35336. return new a(e).encode(t, i)
  35337. }
  35338. ,
  35339. s.calculate = function() {
  35340. return i.calculate(this)
  35341. }
  35342. ,
  35343. s.encodeDelimited = function(e, n) {
  35344. var r = !1;
  35345. e || (e = new t,
  35346. r = !0);
  35347. var o = (new t).LE();
  35348. return i.encode(this, o, n).flip(),
  35349. e.writeVarint32(o.remaining()),
  35350. e.append(o),
  35351. r ? e.flip() : e
  35352. }
  35353. ,
  35354. s.encodeAB = function() {
  35355. try {
  35356. return this.encode().toArrayBuffer()
  35357. } catch (e) {
  35358. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35359. e
  35360. }
  35361. }
  35362. ,
  35363. s.toArrayBuffer = s.encodeAB,
  35364. s.encodeNB = function() {
  35365. try {
  35366. return this.encode().toBuffer()
  35367. } catch (e) {
  35368. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35369. e
  35370. }
  35371. }
  35372. ,
  35373. s.toBuffer = s.encodeNB,
  35374. s.encode64 = function() {
  35375. try {
  35376. return this.encode().toBase64()
  35377. } catch (e) {
  35378. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35379. e
  35380. }
  35381. }
  35382. ,
  35383. s.toBase64 = s.encode64,
  35384. s.encodeHex = function() {
  35385. try {
  35386. return this.encode().toHex()
  35387. } catch (e) {
  35388. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35389. e
  35390. }
  35391. }
  35392. ,
  35393. s.toHex = s.encodeHex,
  35394. s.toRaw = function(e, t) {
  35395. return n(this, !!e, !!t, this.$type)
  35396. }
  35397. ,
  35398. s.encodeJSON = function() {
  35399. return JSON.stringify(n(this, !0, !0, this.$type))
  35400. }
  35401. ,
  35402. a.decode = function(e, n, r) {
  35403. "string" == typeof n && (r = n,
  35404. n = -1),
  35405. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35406. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35407. var o = e.littleEndian;
  35408. try {
  35409. var a = i.decode(e.LE());
  35410. return e.LE(o),
  35411. a
  35412. } catch (t) {
  35413. throw e.LE(o),
  35414. t
  35415. }
  35416. }
  35417. ,
  35418. a.decodeDelimited = function(e, n) {
  35419. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35420. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35421. e.remaining() < 1)
  35422. return null;
  35423. var r = e.offset
  35424. , o = e.readVarint32();
  35425. if (e.remaining() < o)
  35426. return e.offset = r,
  35427. null;
  35428. try {
  35429. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35430. return e.offset += o,
  35431. a
  35432. } catch (t) {
  35433. throw e.offset += o,
  35434. t
  35435. }
  35436. }
  35437. ,
  35438. a.decode64 = function(e) {
  35439. return a.decode(e, "base64")
  35440. }
  35441. ,
  35442. a.decodeHex = function(e) {
  35443. return a.decode(e, "hex")
  35444. }
  35445. ,
  35446. a.decodeJSON = function(e) {
  35447. return new a(JSON.parse(e))
  35448. }
  35449. ,
  35450. s.toString = function() {
  35451. return i.toString()
  35452. }
  35453. ;
  35454. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35455. value: i.buildOpt()
  35456. }),
  35457. Object.defineProperty(s, "$options", {
  35458. value: a.$options
  35459. }),
  35460. Object.defineProperty(a, "$type", {
  35461. value: i
  35462. }),
  35463. Object.defineProperty(s, "$type", {
  35464. value: i
  35465. })),
  35466. a
  35467. }(e, this);
  35468. this._fields = [],
  35469. this._fieldsById = {},
  35470. this._fieldsByName = {};
  35471. for (var r, o = 0, a = this.children.length; o < a; o++)
  35472. if (r = this.children[o],
  35473. r instanceof A || r instanceof d || r instanceof E) {
  35474. if (n.hasOwnProperty(r.name))
  35475. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35476. n[r.name] = r.build()
  35477. } else if (r instanceof d.Field)
  35478. r.build(),
  35479. this._fields.push(r),
  35480. this._fieldsById[r.id] = r,
  35481. this._fieldsByName[r.name] = r;
  35482. else if (!(r instanceof d.OneOf || r instanceof I))
  35483. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35484. return this.clazz = n
  35485. }
  35486. ,
  35487. p.encode = function(e, t, i) {
  35488. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35489. n = this._fields[a],
  35490. r = e[n.name],
  35491. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35492. if (null !== o) {
  35493. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35494. throw l.encoded = t,
  35495. l
  35496. }
  35497. return t
  35498. }
  35499. ,
  35500. p.calculate = function(e) {
  35501. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35502. if (t = this._fields[r],
  35503. i = e[t.name],
  35504. t.required && null === i)
  35505. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35506. n += t.calculate(i, e)
  35507. }
  35508. return n
  35509. }
  35510. ,
  35511. p.decode = function(t, i, n) {
  35512. i = "number" == typeof i ? i : -1;
  35513. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35514. if (o = t.readVarint32(),
  35515. a = 7 & o,
  35516. s = o >>> 3,
  35517. a === e.WIRE_TYPES.ENDGROUP) {
  35518. if (s !== n)
  35519. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35520. break
  35521. }
  35522. if (l = this._fieldsById[s]) {
  35523. if (l.repeated && !l.options.packed)
  35524. h[l.name].push(l.decode(a, t));
  35525. else if (l.map) {
  35526. var u = l.decode(a, t);
  35527. h[l.name].set(u[0], u[1])
  35528. } else if (h[l.name] = l.decode(a, t),
  35529. l.oneof) {
  35530. var d = h[l.oneof.name];
  35531. null !== d && d !== l.name && (h[d] = null),
  35532. h[l.oneof.name] = l.name
  35533. }
  35534. } else
  35535. switch (a) {
  35536. case e.WIRE_TYPES.VARINT:
  35537. t.readVarint32();
  35538. break;
  35539. case e.WIRE_TYPES.BITS32:
  35540. t.offset += 4;
  35541. break;
  35542. case e.WIRE_TYPES.BITS64:
  35543. t.offset += 8;
  35544. break;
  35545. case e.WIRE_TYPES.LDELIM:
  35546. var p = t.readVarint32();
  35547. t.offset += p;
  35548. break;
  35549. case e.WIRE_TYPES.STARTGROUP:
  35550. for (; r(s, t); )
  35551. ;
  35552. break;
  35553. default:
  35554. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35555. }
  35556. }
  35557. for (var f = 0, g = this._fields.length; f < g; ++f)
  35558. if (l = this._fields[f],
  35559. null === h[l.name])
  35560. if ("proto3" === this.syntax)
  35561. h[l.name] = l.defaultValue;
  35562. else {
  35563. if (l.required) {
  35564. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35565. throw m.decoded = h,
  35566. m
  35567. }
  35568. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35569. }
  35570. return h
  35571. }
  35572. ,
  35573. o.Message = d;
  35574. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35575. a.call(this, t, i, s),
  35576. this.className = "Message.Field",
  35577. this.required = "required" === n,
  35578. this.repeated = "repeated" === n,
  35579. this.map = "map" === n,
  35580. this.keyType = r || null,
  35581. this.type = o,
  35582. this.resolvedType = null,
  35583. this.id = l,
  35584. this.options = c || {},
  35585. this.defaultValue = null,
  35586. this.oneof = h || null,
  35587. this.syntax = u || "proto2",
  35588. this.originalName = this.name,
  35589. this.element = null,
  35590. this.keyElement = null,
  35591. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35592. }
  35593. , g = f.prototype = Object.create(a.prototype);
  35594. g.build = function() {
  35595. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35596. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35597. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35598. }
  35599. ,
  35600. g.verifyValue = function(t, i) {
  35601. function n(e, t) {
  35602. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35603. }
  35604. i = i || !1;
  35605. var r = this;
  35606. if (null === t)
  35607. return this.required && n(typeof t, "required"),
  35608. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35609. null;
  35610. var o;
  35611. if (this.repeated && !i) {
  35612. Array.isArray(t) || (t = [t]);
  35613. var a = [];
  35614. for (o = 0; o < t.length; o++)
  35615. a.push(this.element.verifyValue(t[o]));
  35616. return a
  35617. }
  35618. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35619. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35620. this.element.verifyValue(t))
  35621. }
  35622. ,
  35623. g.hasWirePresence = function(t, i) {
  35624. if ("proto3" !== this.syntax)
  35625. return null !== t;
  35626. if (this.oneof && i[this.oneof.name] === this.name)
  35627. return !0;
  35628. switch (this.type) {
  35629. case e.TYPES.int32:
  35630. case e.TYPES.sint32:
  35631. case e.TYPES.sfixed32:
  35632. case e.TYPES.uint32:
  35633. case e.TYPES.fixed32:
  35634. return 0 !== t;
  35635. case e.TYPES.int64:
  35636. case e.TYPES.sint64:
  35637. case e.TYPES.sfixed64:
  35638. case e.TYPES.uint64:
  35639. case e.TYPES.fixed64:
  35640. return 0 !== t.low || 0 !== t.high;
  35641. case e.TYPES.bool:
  35642. return t;
  35643. case e.TYPES.float:
  35644. case e.TYPES.double:
  35645. return 0 !== t;
  35646. case e.TYPES.string:
  35647. return t.length > 0;
  35648. case e.TYPES.bytes:
  35649. return t.remaining() > 0;
  35650. case e.TYPES.enum:
  35651. return 0 !== t;
  35652. case e.TYPES.message:
  35653. return null !== t;
  35654. default:
  35655. return !0
  35656. }
  35657. }
  35658. ,
  35659. g.encode = function(i, n, r) {
  35660. if (null === this.type || "object" != typeof this.type)
  35661. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35662. if (null === i || this.repeated && 0 == i.length)
  35663. return n;
  35664. try {
  35665. if (this.repeated) {
  35666. var o;
  35667. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35668. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35669. n.ensureCapacity(n.offset += 1);
  35670. var a = n.offset;
  35671. for (o = 0; o < i.length; o++)
  35672. this.element.encodeValue(this.id, i[o], n);
  35673. var s = n.offset - a
  35674. , l = t.calculateVarint32(s);
  35675. if (l > 1) {
  35676. var c = n.slice(a, n.offset);
  35677. a += l - 1,
  35678. n.offset = a,
  35679. n.append(c)
  35680. }
  35681. n.writeVarint32(s, a - l)
  35682. } else
  35683. for (o = 0; o < i.length; o++)
  35684. n.writeVarint32(this.id << 3 | this.type.wireType),
  35685. this.element.encodeValue(this.id, i[o], n)
  35686. } else
  35687. this.map ? i.forEach(function(i, r, o) {
  35688. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35689. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35690. n.writeVarint32(a),
  35691. n.writeVarint32(8 | this.keyType.wireType),
  35692. this.keyElement.encodeValue(1, r, n),
  35693. n.writeVarint32(16 | this.type.wireType),
  35694. this.element.encodeValue(2, i, n)
  35695. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35696. this.element.encodeValue(this.id, i, n))
  35697. } catch (e) {
  35698. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35699. }
  35700. return n
  35701. }
  35702. ,
  35703. g.calculate = function(i, n) {
  35704. if (i = this.verifyValue(i),
  35705. null === this.type || "object" != typeof this.type)
  35706. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35707. if (null === i || this.repeated && 0 == i.length)
  35708. return 0;
  35709. var r = 0;
  35710. try {
  35711. if (this.repeated) {
  35712. var o, a;
  35713. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35714. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35715. a = 0,
  35716. o = 0; o < i.length; o++)
  35717. a += this.element.calculateLength(this.id, i[o]);
  35718. r += t.calculateVarint32(a),
  35719. r += a
  35720. } else
  35721. for (o = 0; o < i.length; o++)
  35722. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35723. r += this.element.calculateLength(this.id, i[o])
  35724. } else
  35725. this.map ? i.forEach(function(i, n, o) {
  35726. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35727. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35728. r += t.calculateVarint32(a),
  35729. r += a
  35730. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35731. r += this.element.calculateLength(this.id, i))
  35732. } catch (e) {
  35733. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35734. }
  35735. return r
  35736. }
  35737. ,
  35738. g.decode = function(t, i, n) {
  35739. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35740. if (!a)
  35741. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35742. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35743. o = i.readVarint32(),
  35744. o = i.offset + o;
  35745. for (var s = []; i.offset < o; )
  35746. s.push(this.decode(this.type.wireType, i, !0));
  35747. return s
  35748. }
  35749. if (this.map) {
  35750. var l = h.defaultFieldValue(this.keyType);
  35751. if (r = h.defaultFieldValue(this.type),
  35752. o = i.readVarint32(),
  35753. i.remaining() < o)
  35754. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35755. var c = i.clone();
  35756. for (c.limit = c.offset + o,
  35757. i.offset += o; c.remaining() > 0; ) {
  35758. var u = c.readVarint32();
  35759. t = 7 & u;
  35760. var d = u >>> 3;
  35761. if (1 === d)
  35762. l = this.keyElement.decode(c, t, d);
  35763. else {
  35764. if (2 !== d)
  35765. throw Error("Unexpected tag in map field key/value submessage");
  35766. r = this.element.decode(c, t, d)
  35767. }
  35768. }
  35769. return [l, r]
  35770. }
  35771. return this.element.decode(i, t, this.id)
  35772. }
  35773. ,
  35774. o.Message.Field = f;
  35775. var m = function(e, t, i, n, r, o, a) {
  35776. f.call(this, e, t, i, null, n, r, o, a),
  35777. this.extension
  35778. };
  35779. m.prototype = Object.create(f.prototype),
  35780. o.Message.ExtensionField = m;
  35781. var v = function(e, t, i) {
  35782. a.call(this, e, t, i),
  35783. this.fields = []
  35784. };
  35785. o.Message.OneOf = v;
  35786. var A = function(e, t, i, n, r) {
  35787. l.call(this, e, t, i, n, r),
  35788. this.className = "Enum",
  35789. this.object = null
  35790. };
  35791. A.getName = function(e, t) {
  35792. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35793. if (e[i = n[r]] === t)
  35794. return i;
  35795. return null
  35796. }
  35797. ;
  35798. var y = A.prototype = Object.create(l.prototype);
  35799. y.build = function(t) {
  35800. if (this.object && !t)
  35801. return this.object;
  35802. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35803. i[n[r].name] = n[r].id;
  35804. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35805. value: this.buildOpt(),
  35806. enumerable: !1
  35807. }),
  35808. this.object = i
  35809. }
  35810. ,
  35811. o.Enum = A;
  35812. var C = function(e, t, i, n) {
  35813. a.call(this, e, t, i),
  35814. this.className = "Enum.Value",
  35815. this.id = n
  35816. };
  35817. C.prototype = Object.create(a.prototype),
  35818. o.Enum.Value = C;
  35819. var I = function(e, t, i, n) {
  35820. a.call(this, e, t, i),
  35821. this.field = n
  35822. };
  35823. I.prototype = Object.create(a.prototype),
  35824. o.Extension = I;
  35825. var E = function(e, t, i, n) {
  35826. l.call(this, e, t, i, n),
  35827. this.className = "Service",
  35828. this.clazz = null
  35829. }
  35830. , b = E.prototype = Object.create(l.prototype);
  35831. b.build = function(i) {
  35832. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35833. for (var n = function(t) {
  35834. e.Builder.Service.call(this),
  35835. this.rpcImpl = t || function(e, t, i) {
  35836. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35837. }
  35838. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35839. !function(e) {
  35840. r[e.name] = function(n, r) {
  35841. try {
  35842. try {
  35843. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35844. } catch (e) {
  35845. if (!(e instanceof TypeError))
  35846. throw e
  35847. }
  35848. if (null === n || "object" != typeof n)
  35849. throw Error("Illegal arguments");
  35850. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35851. this.rpcImpl(e.fqn(), n, function(t, n) {
  35852. if (t)
  35853. return void r(t);
  35854. null === n && (n = "");
  35855. try {
  35856. n = e.resolvedResponseType.clazz.decode(n)
  35857. } catch (e) {}
  35858. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35859. })
  35860. } catch (e) {
  35861. setTimeout(r.bind(this, e), 0)
  35862. }
  35863. }
  35864. ,
  35865. n[e.name] = function(t, i, r) {
  35866. new n(t)[e.name](i, r)
  35867. }
  35868. ,
  35869. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35870. value: e.buildOpt()
  35871. }),
  35872. Object.defineProperty(r[e.name], "$options", {
  35873. value: n[e.name].$options
  35874. }))
  35875. }(o[a]);
  35876. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35877. value: i.buildOpt()
  35878. }),
  35879. Object.defineProperty(r, "$options", {
  35880. value: n.$options
  35881. }),
  35882. Object.defineProperty(n, "$type", {
  35883. value: i
  35884. }),
  35885. Object.defineProperty(r, "$type", {
  35886. value: i
  35887. })),
  35888. n
  35889. }(e, this)
  35890. }
  35891. ,
  35892. o.Service = E;
  35893. var w = function(e, t, i, n) {
  35894. a.call(this, e, t, i),
  35895. this.className = "Service.Method",
  35896. this.options = n || {}
  35897. }
  35898. , _ = w.prototype = Object.create(a.prototype);
  35899. _.buildOpt = c.buildOpt,
  35900. o.Service.Method = w;
  35901. var T = function(e, t, i, n, r, o, a, s) {
  35902. w.call(this, e, t, i, s),
  35903. this.className = "Service.RPCMethod",
  35904. this.requestName = n,
  35905. this.responseName = r,
  35906. this.requestStream = o,
  35907. this.responseStream = a,
  35908. this.resolvedRequestType = null,
  35909. this.resolvedResponseType = null
  35910. };
  35911. return T.prototype = Object.create(w.prototype),
  35912. o.Service.RPCMethod = T,
  35913. o
  35914. }(r),
  35915. r.Builder = function(t, i, n) {
  35916. function r(e) {
  35917. e.messages && e.messages.forEach(function(t) {
  35918. t.syntax = e.syntax,
  35919. r(t)
  35920. }),
  35921. e.enums && e.enums.forEach(function(t) {
  35922. t.syntax = e.syntax
  35923. })
  35924. }
  35925. var o = function(e) {
  35926. this.ns = new n.Namespace(this,null,""),
  35927. this.ptr = this.ns,
  35928. this.resolved = !1,
  35929. this.result = null,
  35930. this.files = {},
  35931. this.importRoot = null,
  35932. this.options = e || {}
  35933. }
  35934. , a = o.prototype;
  35935. return o.isMessage = function(e) {
  35936. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35937. }
  35938. ,
  35939. o.isMessageField = function(e) {
  35940. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35941. }
  35942. ,
  35943. o.isEnum = function(e) {
  35944. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35945. }
  35946. ,
  35947. o.isService = function(e) {
  35948. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35949. }
  35950. ,
  35951. o.isExtend = function(e) {
  35952. return "string" == typeof e.ref
  35953. }
  35954. ,
  35955. a.reset = function() {
  35956. return this.ptr = this.ns,
  35957. this
  35958. }
  35959. ,
  35960. a.define = function(e) {
  35961. if ("string" != typeof e || !i.TYPEREF.test(e))
  35962. throw Error("illegal namespace: " + e);
  35963. return e.split(".").forEach(function(e) {
  35964. var t = this.ptr.getChild(e);
  35965. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35966. this.ptr = t
  35967. }, this),
  35968. this
  35969. }
  35970. ,
  35971. a.create = function(e) {
  35972. if (!e)
  35973. return this;
  35974. if (Array.isArray(e)) {
  35975. if (0 === e.length)
  35976. return this;
  35977. e = e.slice()
  35978. } else
  35979. e = [e];
  35980. for (var i = [e]; i.length > 0; ) {
  35981. if (e = i.pop(),
  35982. !Array.isArray(e))
  35983. throw Error("not a valid namespace: " + JSON.stringify(e));
  35984. for (; e.length > 0; ) {
  35985. var r = e.shift();
  35986. if (o.isMessage(r)) {
  35987. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35988. , s = {};
  35989. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35990. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35991. }, this),
  35992. r.fields && r.fields.forEach(function(e) {
  35993. if (null !== a.getChild(0 | e.id))
  35994. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35995. if (e.options && "object" != typeof e.options)
  35996. throw Error("illegal field options in " + a.name + "#" + e.name);
  35997. var t = null;
  35998. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35999. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36000. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36001. t && t.fields.push(e),
  36002. a.addChild(e)
  36003. }, this);
  36004. var l = [];
  36005. if (r.enums && r.enums.forEach(function(e) {
  36006. l.push(e)
  36007. }),
  36008. r.messages && r.messages.forEach(function(e) {
  36009. l.push(e)
  36010. }),
  36011. r.services && r.services.forEach(function(e) {
  36012. l.push(e)
  36013. }),
  36014. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36015. this.ptr.addChild(a),
  36016. l.length > 0) {
  36017. i.push(e),
  36018. e = l,
  36019. l = null,
  36020. this.ptr = a,
  36021. a = null;
  36022. continue
  36023. }
  36024. l = null
  36025. } else if (o.isEnum(r))
  36026. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36027. r.values.forEach(function(e) {
  36028. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36029. }, this),
  36030. this.ptr.addChild(a);
  36031. else if (o.isService(r))
  36032. a = new n.Service(this,this.ptr,r.name,r.options),
  36033. Object.keys(r.rpc).forEach(function(e) {
  36034. var t = r.rpc[e];
  36035. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36036. }, this),
  36037. this.ptr.addChild(a);
  36038. else {
  36039. if (!o.isExtend(r))
  36040. throw Error("not a valid definition: " + JSON.stringify(r));
  36041. if (a = this.ptr.resolve(r.ref, !0))
  36042. r.fields.forEach(function(e) {
  36043. if (null !== a.getChild(0 | e.id))
  36044. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36045. if (a.extensions) {
  36046. var i = !1;
  36047. if (a.extensions.forEach(function(t) {
  36048. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36049. }),
  36050. !i)
  36051. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36052. }
  36053. var r = e.name;
  36054. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36055. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36056. , s = new n.Extension(this,this.ptr,e.name,o);
  36057. o.extension = s,
  36058. this.ptr.addChild(s),
  36059. a.addChild(o)
  36060. }, this);
  36061. else if (!/\.?google\.protobuf\./.test(r.ref))
  36062. throw Error("extended message " + r.ref + " is not defined")
  36063. }
  36064. r = null,
  36065. a = null
  36066. }
  36067. e = null,
  36068. this.ptr = this.ptr.parent
  36069. }
  36070. return this.resolved = !1,
  36071. this.result = null,
  36072. this
  36073. }
  36074. ,
  36075. a.import = function(i, n) {
  36076. var o = "/";
  36077. if ("string" == typeof n) {
  36078. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36079. this.files[n] === !0)
  36080. return this.reset();
  36081. this.files[n] = !0
  36082. } else if ("object" == typeof n) {
  36083. var a = n.root;
  36084. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36085. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36086. var s = a + o + n.file;
  36087. if (this.files[s] === !0)
  36088. return this.reset();
  36089. this.files[s] = !0
  36090. }
  36091. if (i.imports && i.imports.length > 0) {
  36092. var l, c = !1;
  36093. "object" == typeof n ? (this.importRoot = n.root,
  36094. c = !0,
  36095. l = this.importRoot,
  36096. n = n.file,
  36097. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36098. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36099. o = "\\") : l = "." : l = null;
  36100. for (var h = 0; h < i.imports.length; h++)
  36101. if ("string" == typeof i.imports[h]) {
  36102. if (!l)
  36103. throw Error("cannot determine import root");
  36104. var u = i.imports[h];
  36105. if ("google/protobuf/descriptor.proto" === u)
  36106. continue;
  36107. if (u = l + o + u,
  36108. this.files[u] === !0)
  36109. continue;
  36110. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36111. var d = t.Util.fetch(u);
  36112. if (null === d)
  36113. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36114. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36115. } else
  36116. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36117. return t + "_import" + h + "." + i
  36118. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36119. c && (this.importRoot = null)
  36120. }
  36121. i.package && this.define(i.package),
  36122. i.syntax && r(i);
  36123. var p = this.ptr;
  36124. return i.options && Object.keys(i.options).forEach(function(e) {
  36125. p.options[e] = i.options[e]
  36126. }),
  36127. i.messages && (this.create(i.messages),
  36128. this.ptr = p),
  36129. i.enums && (this.create(i.enums),
  36130. this.ptr = p),
  36131. i.services && (this.create(i.services),
  36132. this.ptr = p),
  36133. i.extends && this.create(i.extends),
  36134. this.reset()
  36135. }
  36136. ,
  36137. a.resolveAll = function() {
  36138. var e;
  36139. if (null == this.ptr || "object" == typeof this.ptr.type)
  36140. return this;
  36141. if (this.ptr instanceof n.Namespace)
  36142. this.ptr.children.forEach(function(e) {
  36143. this.ptr = e,
  36144. this.resolveAll()
  36145. }, this);
  36146. else if (this.ptr instanceof n.Message.Field) {
  36147. if (i.TYPE.test(this.ptr.type))
  36148. this.ptr.type = t.TYPES[this.ptr.type];
  36149. else {
  36150. if (!i.TYPEREF.test(this.ptr.type))
  36151. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36152. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36153. !e)
  36154. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36155. if (this.ptr.resolvedType = e,
  36156. e instanceof n.Enum) {
  36157. if (this.ptr.type = t.TYPES.enum,
  36158. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36159. throw Error("proto3 message cannot reference proto2 enum")
  36160. } else {
  36161. if (!(e instanceof n.Message))
  36162. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36163. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36164. }
  36165. }
  36166. if (this.ptr.map) {
  36167. if (!i.TYPE.test(this.ptr.keyType))
  36168. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36169. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36170. }
  36171. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36172. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36173. throw Error("illegal service type in " + this.ptr.toString(!0));
  36174. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36175. !(e && e instanceof t.Reflect.Message))
  36176. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36177. if (this.ptr.resolvedRequestType = e,
  36178. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36179. !(e && e instanceof t.Reflect.Message))
  36180. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36181. this.ptr.resolvedResponseType = e
  36182. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36183. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36184. return this.reset()
  36185. }
  36186. ,
  36187. a.build = function(e) {
  36188. if (this.reset(),
  36189. this.resolved || (this.resolveAll(),
  36190. this.resolved = !0,
  36191. this.result = null),
  36192. null === this.result && (this.result = this.ns.build()),
  36193. !e)
  36194. return this.result;
  36195. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36196. if (!i[t[n]]) {
  36197. i = null;
  36198. break
  36199. }
  36200. i = i[t[n]]
  36201. }
  36202. return i
  36203. }
  36204. ,
  36205. a.lookup = function(e, t) {
  36206. return e ? this.ns.resolve(e, t) : this.ns
  36207. }
  36208. ,
  36209. a.toString = function() {
  36210. return "Builder"
  36211. }
  36212. ,
  36213. o.Message = function() {}
  36214. ,
  36215. o.Enum = function() {}
  36216. ,
  36217. o.Service = function() {}
  36218. ,
  36219. o
  36220. }(r, r.Lang, r.Reflect),
  36221. r.Map = function(e, t) {
  36222. function i(e) {
  36223. var t = 0;
  36224. return {
  36225. next: function() {
  36226. return t < e.length ? {
  36227. done: !1,
  36228. value: e[t++]
  36229. } : {
  36230. done: !0
  36231. }
  36232. }
  36233. }
  36234. }
  36235. var n = function(e, i) {
  36236. if (!e.map)
  36237. throw Error("field is not a map");
  36238. if (this.field = e,
  36239. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36240. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36241. this.map = {},
  36242. Object.defineProperty(this, "size", {
  36243. get: function() {
  36244. return Object.keys(this.map).length
  36245. }
  36246. }),
  36247. i)
  36248. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36249. var o = this.keyElem.valueFromString(n[r])
  36250. , a = this.valueElem.verifyValue(i[n[r]]);
  36251. this.map[this.keyElem.valueToString(o)] = {
  36252. key: o,
  36253. value: a
  36254. }
  36255. }
  36256. }
  36257. , r = n.prototype;
  36258. return r.clear = function() {
  36259. this.map = {}
  36260. }
  36261. ,
  36262. r.delete = function(e) {
  36263. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36264. , i = t in this.map;
  36265. return delete this.map[t],
  36266. i
  36267. }
  36268. ,
  36269. r.entries = function() {
  36270. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36271. t.push([(e = this.map[n[r]]).key, e.value]);
  36272. return i(t)
  36273. }
  36274. ,
  36275. r.keys = function() {
  36276. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36277. e.push(this.map[t[n]].key);
  36278. return i(e)
  36279. }
  36280. ,
  36281. r.values = function() {
  36282. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36283. e.push(this.map[t[n]].value);
  36284. return i(e)
  36285. }
  36286. ,
  36287. r.forEach = function(e, t) {
  36288. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36289. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36290. }
  36291. ,
  36292. r.set = function(e, t) {
  36293. var i = this.keyElem.verifyValue(e)
  36294. , n = this.valueElem.verifyValue(t);
  36295. return this.map[this.keyElem.valueToString(i)] = {
  36296. key: i,
  36297. value: n
  36298. },
  36299. this
  36300. }
  36301. ,
  36302. r.get = function(e) {
  36303. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36304. if (t in this.map)
  36305. return this.map[t].value
  36306. }
  36307. ,
  36308. r.has = function(e) {
  36309. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36310. return t in this.map
  36311. }
  36312. ,
  36313. n
  36314. }(r, r.Reflect),
  36315. r.loadProto = function(e, t, i) {
  36316. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36317. t = void 0),
  36318. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36319. }
  36320. ,
  36321. r.protoFromString = r.loadProto,
  36322. r.loadProtoFile = function(e, t, i) {
  36323. if (t && "object" == typeof t ? (i = t,
  36324. t = null) : t && "function" == typeof t || (t = null),
  36325. t)
  36326. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36327. if (null === n)
  36328. return void t(Error("Failed to fetch file"));
  36329. try {
  36330. t(null, r.loadProto(n, i, e))
  36331. } catch (e) {
  36332. t(e)
  36333. }
  36334. });
  36335. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36336. return null === n ? null : r.loadProto(n, i, e)
  36337. }
  36338. ,
  36339. r.protoFromFile = r.loadProtoFile,
  36340. r.newBuilder = function(e) {
  36341. return e = e || {},
  36342. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36343. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36344. new r.Builder(e)
  36345. }
  36346. ,
  36347. r.loadJson = function(e, t, i) {
  36348. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36349. t = null),
  36350. t && "object" == typeof t || (t = r.newBuilder()),
  36351. "string" == typeof e && (e = JSON.parse(e)),
  36352. t.import(e, i),
  36353. t.resolveAll(),
  36354. t
  36355. }
  36356. ,
  36357. r.loadJsonFile = function(e, t, i) {
  36358. if (t && "object" == typeof t ? (i = t,
  36359. t = null) : t && "function" == typeof t || (t = null),
  36360. t)
  36361. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36362. if (null === n)
  36363. return void t(Error("Failed to fetch file"));
  36364. try {
  36365. t(null, r.loadJson(JSON.parse(n), i, e))
  36366. } catch (e) {
  36367. t(e)
  36368. }
  36369. });
  36370. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36371. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36372. }
  36373. ,
  36374. r
  36375. })
  36376. }
  36377. ).call(this, e("_process"))
  36378. }
  36379. , {
  36380. _process: 203,
  36381. bytebuffer: 215,
  36382. fs: 197,
  36383. path: 197
  36384. }],
  36385. 215: [function(e, t, i) {
  36386. !function(i, n) {
  36387. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36388. var t;
  36389. try {
  36390. t = e("long")
  36391. } catch (e) {}
  36392. return n(t)
  36393. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36394. }(this, function(e) {
  36395. "use strict";
  36396. function t(e) {
  36397. var t = 0;
  36398. return function() {
  36399. return t < e.length ? e.charCodeAt(t++) : null
  36400. }
  36401. }
  36402. function i() {
  36403. var e = []
  36404. , t = [];
  36405. return function() {
  36406. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36407. e.length = 0),
  36408. void Array.prototype.push.apply(e, arguments))
  36409. }
  36410. }
  36411. function n(e, t, i, n, r) {
  36412. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36413. for (u += d,
  36414. o = p & (1 << -h) - 1,
  36415. p >>= -h,
  36416. h += s; h > 0; o = 256 * o + e[t + u],
  36417. u += d,
  36418. h -= 8)
  36419. ;
  36420. for (a = o & (1 << -h) - 1,
  36421. o >>= -h,
  36422. h += n; h > 0; a = 256 * a + e[t + u],
  36423. u += d,
  36424. h -= 8)
  36425. ;
  36426. if (0 === o)
  36427. o = 1 - c;
  36428. else {
  36429. if (o === l)
  36430. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36431. a += Math.pow(2, n),
  36432. o -= c
  36433. }
  36434. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36435. }
  36436. function r(e, t, i, n, r, o) {
  36437. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36438. for (t = Math.abs(t),
  36439. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36440. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36441. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36442. l *= 2),
  36443. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36444. t * l >= 2 && (a++,
  36445. l /= 2),
  36446. a + u >= h ? (s = 0,
  36447. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36448. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36449. a = 0)); r >= 8; e[i + p] = 255 & s,
  36450. p += f,
  36451. s /= 256,
  36452. r -= 8)
  36453. ;
  36454. for (a = a << r | s,
  36455. c += r; c > 0; e[i + p] = 255 & a,
  36456. p += f,
  36457. a /= 256,
  36458. c -= 8)
  36459. ;
  36460. e[i + p - f] |= 128 * g
  36461. }
  36462. var o = function(e, t, i) {
  36463. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36464. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36465. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36466. !i) {
  36467. if (e |= 0,
  36468. e < 0)
  36469. throw RangeError("Illegal capacity");
  36470. t = !!t,
  36471. i = !!i
  36472. }
  36473. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36474. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36475. this.offset = 0,
  36476. this.markedOffset = -1,
  36477. this.limit = e,
  36478. this.littleEndian = t,
  36479. this.noAssert = i
  36480. };
  36481. o.VERSION = "5.0.1",
  36482. o.LITTLE_ENDIAN = !0,
  36483. o.BIG_ENDIAN = !1,
  36484. o.DEFAULT_CAPACITY = 16,
  36485. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36486. o.DEFAULT_NOASSERT = !1,
  36487. o.Long = e || null;
  36488. var a = o.prototype;
  36489. a.__isByteBuffer__,
  36490. Object.defineProperty(a, "__isByteBuffer__", {
  36491. value: !0,
  36492. enumerable: !1,
  36493. configurable: !1
  36494. });
  36495. var s = new ArrayBuffer(0)
  36496. , l = String.fromCharCode;
  36497. o.accessor = function() {
  36498. return Uint8Array
  36499. }
  36500. ,
  36501. o.allocate = function(e, t, i) {
  36502. return new o(e,t,i)
  36503. }
  36504. ,
  36505. o.concat = function(e, t, i, n) {
  36506. "boolean" != typeof t && "string" == typeof t || (n = i,
  36507. i = t,
  36508. t = void 0);
  36509. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36510. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36511. r = e[s].limit - e[s].offset,
  36512. r > 0 && (a += r);
  36513. if (0 === a)
  36514. return new o(0,i,n);
  36515. var c, h = new o(a,i,n);
  36516. for (s = 0; s < l; )
  36517. c = e[s++],
  36518. r = c.limit - c.offset,
  36519. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36520. h.offset += r);
  36521. return h.limit = h.offset,
  36522. h.offset = 0,
  36523. h
  36524. }
  36525. ,
  36526. o.isByteBuffer = function(e) {
  36527. return (e && e.__isByteBuffer__) === !0
  36528. }
  36529. ,
  36530. o.type = function() {
  36531. return ArrayBuffer
  36532. }
  36533. ,
  36534. o.wrap = function(e, t, i, n) {
  36535. if ("string" != typeof t && (n = i,
  36536. i = t,
  36537. t = void 0),
  36538. "string" == typeof e)
  36539. switch ("undefined" == typeof t && (t = "utf8"),
  36540. t) {
  36541. case "base64":
  36542. return o.fromBase64(e, i);
  36543. case "hex":
  36544. return o.fromHex(e, i);
  36545. case "binary":
  36546. return o.fromBinary(e, i);
  36547. case "utf8":
  36548. return o.fromUTF8(e, i);
  36549. case "debug":
  36550. return o.fromDebug(e, i);
  36551. default:
  36552. throw Error("Unsupported encoding: " + t)
  36553. }
  36554. if (null === e || "object" != typeof e)
  36555. throw TypeError("Illegal buffer");
  36556. var r;
  36557. if (o.isByteBuffer(e))
  36558. return r = a.clone.call(e),
  36559. r.markedOffset = -1,
  36560. r;
  36561. if (e instanceof Uint8Array)
  36562. r = new o(0,i,n),
  36563. e.length > 0 && (r.buffer = e.buffer,
  36564. r.offset = e.byteOffset,
  36565. r.limit = e.byteOffset + e.byteLength,
  36566. r.view = new Uint8Array(e.buffer));
  36567. else if (e instanceof ArrayBuffer)
  36568. r = new o(0,i,n),
  36569. e.byteLength > 0 && (r.buffer = e,
  36570. r.offset = 0,
  36571. r.limit = e.byteLength,
  36572. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36573. else {
  36574. if ("[object Array]" !== Object.prototype.toString.call(e))
  36575. throw TypeError("Illegal buffer");
  36576. r = new o(e.length,i,n),
  36577. r.limit = e.length;
  36578. for (var s = 0; s < e.length; ++s)
  36579. r.view[s] = e[s]
  36580. }
  36581. return r
  36582. }
  36583. ,
  36584. a.writeBitSet = function(e, t) {
  36585. var i = "undefined" == typeof t;
  36586. if (i && (t = this.offset),
  36587. !this.noAssert) {
  36588. if (!(e instanceof Array))
  36589. throw TypeError("Illegal BitSet: Not an array");
  36590. if ("number" != typeof t || t % 1 !== 0)
  36591. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36592. if (t >>>= 0,
  36593. t < 0 || t + 0 > this.buffer.byteLength)
  36594. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36595. }
  36596. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36597. for (t += this.writeVarint32(o, t); a--; )
  36598. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36599. this.writeByte(n, t++);
  36600. if (s < o) {
  36601. var l = 0;
  36602. for (n = 0; s < o; )
  36603. n |= (1 & !!e[s++]) << l++;
  36604. this.writeByte(n, t++)
  36605. }
  36606. return i ? (this.offset = t,
  36607. this) : t - r
  36608. }
  36609. ,
  36610. a.readBitSet = function(e) {
  36611. var t = "undefined" == typeof e;
  36612. t && (e = this.offset);
  36613. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36614. for (e += n.length; o--; )
  36615. i = this.readByte(e++),
  36616. s[a++] = !!(1 & i),
  36617. s[a++] = !!(2 & i),
  36618. s[a++] = !!(4 & i),
  36619. s[a++] = !!(8 & i),
  36620. s[a++] = !!(16 & i),
  36621. s[a++] = !!(32 & i),
  36622. s[a++] = !!(64 & i),
  36623. s[a++] = !!(128 & i);
  36624. if (a < r) {
  36625. var l = 0;
  36626. for (i = this.readByte(e++); a < r; )
  36627. s[a++] = !!(i >> l++ & 1)
  36628. }
  36629. return t && (this.offset = e),
  36630. s
  36631. }
  36632. ,
  36633. a.readBytes = function(e, t) {
  36634. var i = "undefined" == typeof t;
  36635. if (i && (t = this.offset),
  36636. !this.noAssert) {
  36637. if ("number" != typeof t || t % 1 !== 0)
  36638. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36639. if (t >>>= 0,
  36640. t < 0 || t + e > this.buffer.byteLength)
  36641. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36642. }
  36643. var n = this.slice(t, t + e);
  36644. return i && (this.offset += e),
  36645. n
  36646. }
  36647. ,
  36648. a.writeBytes = a.append,
  36649. a.writeInt8 = function(e, t) {
  36650. var i = "undefined" == typeof t;
  36651. if (i && (t = this.offset),
  36652. !this.noAssert) {
  36653. if ("number" != typeof e || e % 1 !== 0)
  36654. throw TypeError("Illegal value: " + e + " (not an integer)");
  36655. if (e |= 0,
  36656. "number" != typeof t || t % 1 !== 0)
  36657. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36658. if (t >>>= 0,
  36659. t < 0 || t + 0 > this.buffer.byteLength)
  36660. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36661. }
  36662. t += 1;
  36663. var n = this.buffer.byteLength;
  36664. return t > n && this.resize((n *= 2) > t ? n : t),
  36665. t -= 1,
  36666. this.view[t] = e,
  36667. i && (this.offset += 1),
  36668. this
  36669. }
  36670. ,
  36671. a.writeByte = a.writeInt8,
  36672. a.readInt8 = function(e) {
  36673. var t = "undefined" == typeof e;
  36674. if (t && (e = this.offset),
  36675. !this.noAssert) {
  36676. if ("number" != typeof e || e % 1 !== 0)
  36677. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36678. if (e >>>= 0,
  36679. e < 0 || e + 1 > this.buffer.byteLength)
  36680. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36681. }
  36682. var i = this.view[e];
  36683. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36684. t && (this.offset += 1),
  36685. i
  36686. }
  36687. ,
  36688. a.readByte = a.readInt8,
  36689. a.writeUint8 = function(e, t) {
  36690. var i = "undefined" == typeof t;
  36691. if (i && (t = this.offset),
  36692. !this.noAssert) {
  36693. if ("number" != typeof e || e % 1 !== 0)
  36694. throw TypeError("Illegal value: " + e + " (not an integer)");
  36695. if (e >>>= 0,
  36696. "number" != typeof t || t % 1 !== 0)
  36697. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36698. if (t >>>= 0,
  36699. t < 0 || t + 0 > this.buffer.byteLength)
  36700. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36701. }
  36702. t += 1;
  36703. var n = this.buffer.byteLength;
  36704. return t > n && this.resize((n *= 2) > t ? n : t),
  36705. t -= 1,
  36706. this.view[t] = e,
  36707. i && (this.offset += 1),
  36708. this
  36709. }
  36710. ,
  36711. a.writeUInt8 = a.writeUint8,
  36712. a.readUint8 = function(e) {
  36713. var t = "undefined" == typeof e;
  36714. if (t && (e = this.offset),
  36715. !this.noAssert) {
  36716. if ("number" != typeof e || e % 1 !== 0)
  36717. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36718. if (e >>>= 0,
  36719. e < 0 || e + 1 > this.buffer.byteLength)
  36720. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36721. }
  36722. var i = this.view[e];
  36723. return t && (this.offset += 1),
  36724. i
  36725. }
  36726. ,
  36727. a.readUInt8 = a.readUint8,
  36728. a.writeInt16 = function(e, t) {
  36729. var i = "undefined" == typeof t;
  36730. if (i && (t = this.offset),
  36731. !this.noAssert) {
  36732. if ("number" != typeof e || e % 1 !== 0)
  36733. throw TypeError("Illegal value: " + e + " (not an integer)");
  36734. if (e |= 0,
  36735. "number" != typeof t || t % 1 !== 0)
  36736. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36737. if (t >>>= 0,
  36738. t < 0 || t + 0 > this.buffer.byteLength)
  36739. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36740. }
  36741. t += 2;
  36742. var n = this.buffer.byteLength;
  36743. return t > n && this.resize((n *= 2) > t ? n : t),
  36744. t -= 2,
  36745. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36746. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36747. this.view[t + 1] = 255 & e),
  36748. i && (this.offset += 2),
  36749. this
  36750. }
  36751. ,
  36752. a.writeShort = a.writeInt16,
  36753. a.readInt16 = function(e) {
  36754. var t = "undefined" == typeof e;
  36755. if (t && (e = this.offset),
  36756. !this.noAssert) {
  36757. if ("number" != typeof e || e % 1 !== 0)
  36758. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36759. if (e >>>= 0,
  36760. e < 0 || e + 2 > this.buffer.byteLength)
  36761. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36762. }
  36763. var i = 0;
  36764. return this.littleEndian ? (i = this.view[e],
  36765. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36766. i |= this.view[e + 1]),
  36767. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36768. t && (this.offset += 2),
  36769. i
  36770. }
  36771. ,
  36772. a.readShort = a.readInt16,
  36773. a.writeUint16 = function(e, t) {
  36774. var i = "undefined" == typeof t;
  36775. if (i && (t = this.offset),
  36776. !this.noAssert) {
  36777. if ("number" != typeof e || e % 1 !== 0)
  36778. throw TypeError("Illegal value: " + e + " (not an integer)");
  36779. if (e >>>= 0,
  36780. "number" != typeof t || t % 1 !== 0)
  36781. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36782. if (t >>>= 0,
  36783. t < 0 || t + 0 > this.buffer.byteLength)
  36784. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36785. }
  36786. t += 2;
  36787. var n = this.buffer.byteLength;
  36788. return t > n && this.resize((n *= 2) > t ? n : t),
  36789. t -= 2,
  36790. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36791. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36792. this.view[t + 1] = 255 & e),
  36793. i && (this.offset += 2),
  36794. this
  36795. }
  36796. ,
  36797. a.writeUInt16 = a.writeUint16,
  36798. a.readUint16 = function(e) {
  36799. var t = "undefined" == typeof e;
  36800. if (t && (e = this.offset),
  36801. !this.noAssert) {
  36802. if ("number" != typeof e || e % 1 !== 0)
  36803. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36804. if (e >>>= 0,
  36805. e < 0 || e + 2 > this.buffer.byteLength)
  36806. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36807. }
  36808. var i = 0;
  36809. return this.littleEndian ? (i = this.view[e],
  36810. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36811. i |= this.view[e + 1]),
  36812. t && (this.offset += 2),
  36813. i
  36814. }
  36815. ,
  36816. a.readUInt16 = a.readUint16,
  36817. a.writeInt32 = function(e, t) {
  36818. var i = "undefined" == typeof t;
  36819. if (i && (t = this.offset),
  36820. !this.noAssert) {
  36821. if ("number" != typeof e || e % 1 !== 0)
  36822. throw TypeError("Illegal value: " + e + " (not an integer)");
  36823. if (e |= 0,
  36824. "number" != typeof t || t % 1 !== 0)
  36825. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36826. if (t >>>= 0,
  36827. t < 0 || t + 0 > this.buffer.byteLength)
  36828. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36829. }
  36830. t += 4;
  36831. var n = this.buffer.byteLength;
  36832. return t > n && this.resize((n *= 2) > t ? n : t),
  36833. t -= 4,
  36834. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36835. this.view[t + 2] = e >>> 16 & 255,
  36836. this.view[t + 1] = e >>> 8 & 255,
  36837. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36838. this.view[t + 1] = e >>> 16 & 255,
  36839. this.view[t + 2] = e >>> 8 & 255,
  36840. this.view[t + 3] = 255 & e),
  36841. i && (this.offset += 4),
  36842. this
  36843. }
  36844. ,
  36845. a.writeInt = a.writeInt32,
  36846. a.readInt32 = function(e) {
  36847. var t = "undefined" == typeof e;
  36848. if (t && (e = this.offset),
  36849. !this.noAssert) {
  36850. if ("number" != typeof e || e % 1 !== 0)
  36851. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36852. if (e >>>= 0,
  36853. e < 0 || e + 4 > this.buffer.byteLength)
  36854. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36855. }
  36856. var i = 0;
  36857. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36858. i |= this.view[e + 1] << 8,
  36859. i |= this.view[e],
  36860. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36861. i |= this.view[e + 2] << 8,
  36862. i |= this.view[e + 3],
  36863. i += this.view[e] << 24 >>> 0),
  36864. i |= 0,
  36865. t && (this.offset += 4),
  36866. i
  36867. }
  36868. ,
  36869. a.readInt = a.readInt32,
  36870. a.writeUint32 = function(e, t) {
  36871. var i = "undefined" == typeof t;
  36872. if (i && (t = this.offset),
  36873. !this.noAssert) {
  36874. if ("number" != typeof e || e % 1 !== 0)
  36875. throw TypeError("Illegal value: " + e + " (not an integer)");
  36876. if (e >>>= 0,
  36877. "number" != typeof t || t % 1 !== 0)
  36878. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36879. if (t >>>= 0,
  36880. t < 0 || t + 0 > this.buffer.byteLength)
  36881. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36882. }
  36883. t += 4;
  36884. var n = this.buffer.byteLength;
  36885. return t > n && this.resize((n *= 2) > t ? n : t),
  36886. t -= 4,
  36887. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36888. this.view[t + 2] = e >>> 16 & 255,
  36889. this.view[t + 1] = e >>> 8 & 255,
  36890. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36891. this.view[t + 1] = e >>> 16 & 255,
  36892. this.view[t + 2] = e >>> 8 & 255,
  36893. this.view[t + 3] = 255 & e),
  36894. i && (this.offset += 4),
  36895. this
  36896. }
  36897. ,
  36898. a.writeUInt32 = a.writeUint32,
  36899. a.readUint32 = function(e) {
  36900. var t = "undefined" == typeof e;
  36901. if (t && (e = this.offset),
  36902. !this.noAssert) {
  36903. if ("number" != typeof e || e % 1 !== 0)
  36904. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36905. if (e >>>= 0,
  36906. e < 0 || e + 4 > this.buffer.byteLength)
  36907. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36908. }
  36909. var i = 0;
  36910. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36911. i |= this.view[e + 1] << 8,
  36912. i |= this.view[e],
  36913. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36914. i |= this.view[e + 2] << 8,
  36915. i |= this.view[e + 3],
  36916. i += this.view[e] << 24 >>> 0),
  36917. t && (this.offset += 4),
  36918. i
  36919. }
  36920. ,
  36921. a.readUInt32 = a.readUint32,
  36922. e && (a.writeInt64 = function(t, i) {
  36923. var n = "undefined" == typeof i;
  36924. if (n && (i = this.offset),
  36925. !this.noAssert) {
  36926. if ("number" == typeof t)
  36927. t = e.fromNumber(t);
  36928. else if ("string" == typeof t)
  36929. t = e.fromString(t);
  36930. else if (!(t && t instanceof e))
  36931. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36932. if ("number" != typeof i || i % 1 !== 0)
  36933. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36934. if (i >>>= 0,
  36935. i < 0 || i + 0 > this.buffer.byteLength)
  36936. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36937. }
  36938. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36939. i += 8;
  36940. var r = this.buffer.byteLength;
  36941. i > r && this.resize((r *= 2) > i ? r : i),
  36942. i -= 8;
  36943. var o = t.low
  36944. , a = t.high;
  36945. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36946. this.view[i + 2] = o >>> 16 & 255,
  36947. this.view[i + 1] = o >>> 8 & 255,
  36948. this.view[i] = 255 & o,
  36949. i += 4,
  36950. this.view[i + 3] = a >>> 24 & 255,
  36951. this.view[i + 2] = a >>> 16 & 255,
  36952. this.view[i + 1] = a >>> 8 & 255,
  36953. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36954. this.view[i + 1] = a >>> 16 & 255,
  36955. this.view[i + 2] = a >>> 8 & 255,
  36956. this.view[i + 3] = 255 & a,
  36957. i += 4,
  36958. this.view[i] = o >>> 24 & 255,
  36959. this.view[i + 1] = o >>> 16 & 255,
  36960. this.view[i + 2] = o >>> 8 & 255,
  36961. this.view[i + 3] = 255 & o),
  36962. n && (this.offset += 8),
  36963. this
  36964. }
  36965. ,
  36966. a.writeLong = a.writeInt64,
  36967. a.readInt64 = function(t) {
  36968. var i = "undefined" == typeof t;
  36969. if (i && (t = this.offset),
  36970. !this.noAssert) {
  36971. if ("number" != typeof t || t % 1 !== 0)
  36972. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36973. if (t >>>= 0,
  36974. t < 0 || t + 8 > this.buffer.byteLength)
  36975. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36976. }
  36977. var n = 0
  36978. , r = 0;
  36979. this.littleEndian ? (n = this.view[t + 2] << 16,
  36980. n |= this.view[t + 1] << 8,
  36981. n |= this.view[t],
  36982. n += this.view[t + 3] << 24 >>> 0,
  36983. t += 4,
  36984. r = this.view[t + 2] << 16,
  36985. r |= this.view[t + 1] << 8,
  36986. r |= this.view[t],
  36987. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36988. r |= this.view[t + 2] << 8,
  36989. r |= this.view[t + 3],
  36990. r += this.view[t] << 24 >>> 0,
  36991. t += 4,
  36992. n = this.view[t + 1] << 16,
  36993. n |= this.view[t + 2] << 8,
  36994. n |= this.view[t + 3],
  36995. n += this.view[t] << 24 >>> 0);
  36996. var o = new e(n,r,!1);
  36997. return i && (this.offset += 8),
  36998. o
  36999. }
  37000. ,
  37001. a.readLong = a.readInt64,
  37002. a.writeUint64 = function(t, i) {
  37003. var n = "undefined" == typeof i;
  37004. if (n && (i = this.offset),
  37005. !this.noAssert) {
  37006. if ("number" == typeof t)
  37007. t = e.fromNumber(t);
  37008. else if ("string" == typeof t)
  37009. t = e.fromString(t);
  37010. else if (!(t && t instanceof e))
  37011. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37012. if ("number" != typeof i || i % 1 !== 0)
  37013. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37014. if (i >>>= 0,
  37015. i < 0 || i + 0 > this.buffer.byteLength)
  37016. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37017. }
  37018. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37019. i += 8;
  37020. var r = this.buffer.byteLength;
  37021. i > r && this.resize((r *= 2) > i ? r : i),
  37022. i -= 8;
  37023. var o = t.low
  37024. , a = t.high;
  37025. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37026. this.view[i + 2] = o >>> 16 & 255,
  37027. this.view[i + 1] = o >>> 8 & 255,
  37028. this.view[i] = 255 & o,
  37029. i += 4,
  37030. this.view[i + 3] = a >>> 24 & 255,
  37031. this.view[i + 2] = a >>> 16 & 255,
  37032. this.view[i + 1] = a >>> 8 & 255,
  37033. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37034. this.view[i + 1] = a >>> 16 & 255,
  37035. this.view[i + 2] = a >>> 8 & 255,
  37036. this.view[i + 3] = 255 & a,
  37037. i += 4,
  37038. this.view[i] = o >>> 24 & 255,
  37039. this.view[i + 1] = o >>> 16 & 255,
  37040. this.view[i + 2] = o >>> 8 & 255,
  37041. this.view[i + 3] = 255 & o),
  37042. n && (this.offset += 8),
  37043. this
  37044. }
  37045. ,
  37046. a.writeUInt64 = a.writeUint64,
  37047. a.readUint64 = function(t) {
  37048. var i = "undefined" == typeof t;
  37049. if (i && (t = this.offset),
  37050. !this.noAssert) {
  37051. if ("number" != typeof t || t % 1 !== 0)
  37052. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37053. if (t >>>= 0,
  37054. t < 0 || t + 8 > this.buffer.byteLength)
  37055. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37056. }
  37057. var n = 0
  37058. , r = 0;
  37059. this.littleEndian ? (n = this.view[t + 2] << 16,
  37060. n |= this.view[t + 1] << 8,
  37061. n |= this.view[t],
  37062. n += this.view[t + 3] << 24 >>> 0,
  37063. t += 4,
  37064. r = this.view[t + 2] << 16,
  37065. r |= this.view[t + 1] << 8,
  37066. r |= this.view[t],
  37067. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37068. r |= this.view[t + 2] << 8,
  37069. r |= this.view[t + 3],
  37070. r += this.view[t] << 24 >>> 0,
  37071. t += 4,
  37072. n = this.view[t + 1] << 16,
  37073. n |= this.view[t + 2] << 8,
  37074. n |= this.view[t + 3],
  37075. n += this.view[t] << 24 >>> 0);
  37076. var o = new e(n,r,!0);
  37077. return i && (this.offset += 8),
  37078. o
  37079. }
  37080. ,
  37081. a.readUInt64 = a.readUint64),
  37082. a.writeFloat32 = function(e, t) {
  37083. var i = "undefined" == typeof t;
  37084. if (i && (t = this.offset),
  37085. !this.noAssert) {
  37086. if ("number" != typeof e)
  37087. throw TypeError("Illegal value: " + e + " (not a number)");
  37088. if ("number" != typeof t || t % 1 !== 0)
  37089. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37090. if (t >>>= 0,
  37091. t < 0 || t + 0 > this.buffer.byteLength)
  37092. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37093. }
  37094. t += 4;
  37095. var n = this.buffer.byteLength;
  37096. return t > n && this.resize((n *= 2) > t ? n : t),
  37097. t -= 4,
  37098. r(this.view, e, t, this.littleEndian, 23, 4),
  37099. i && (this.offset += 4),
  37100. this
  37101. }
  37102. ,
  37103. a.writeFloat = a.writeFloat32,
  37104. a.readFloat32 = function(e) {
  37105. var t = "undefined" == typeof e;
  37106. if (t && (e = this.offset),
  37107. !this.noAssert) {
  37108. if ("number" != typeof e || e % 1 !== 0)
  37109. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37110. if (e >>>= 0,
  37111. e < 0 || e + 4 > this.buffer.byteLength)
  37112. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37113. }
  37114. var i = n(this.view, e, this.littleEndian, 23, 4);
  37115. return t && (this.offset += 4),
  37116. i
  37117. }
  37118. ,
  37119. a.readFloat = a.readFloat32,
  37120. a.writeFloat64 = function(e, t) {
  37121. var i = "undefined" == typeof t;
  37122. if (i && (t = this.offset),
  37123. !this.noAssert) {
  37124. if ("number" != typeof e)
  37125. throw TypeError("Illegal value: " + e + " (not a number)");
  37126. if ("number" != typeof t || t % 1 !== 0)
  37127. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37128. if (t >>>= 0,
  37129. t < 0 || t + 0 > this.buffer.byteLength)
  37130. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37131. }
  37132. t += 8;
  37133. var n = this.buffer.byteLength;
  37134. return t > n && this.resize((n *= 2) > t ? n : t),
  37135. t -= 8,
  37136. r(this.view, e, t, this.littleEndian, 52, 8),
  37137. i && (this.offset += 8),
  37138. this
  37139. }
  37140. ,
  37141. a.writeDouble = a.writeFloat64,
  37142. a.readFloat64 = function(e) {
  37143. var t = "undefined" == typeof e;
  37144. if (t && (e = this.offset),
  37145. !this.noAssert) {
  37146. if ("number" != typeof e || e % 1 !== 0)
  37147. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37148. if (e >>>= 0,
  37149. e < 0 || e + 8 > this.buffer.byteLength)
  37150. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37151. }
  37152. var i = n(this.view, e, this.littleEndian, 52, 8);
  37153. return t && (this.offset += 8),
  37154. i
  37155. }
  37156. ,
  37157. a.readDouble = a.readFloat64,
  37158. o.MAX_VARINT32_BYTES = 5,
  37159. o.calculateVarint32 = function(e) {
  37160. return e >>>= 0,
  37161. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37162. }
  37163. ,
  37164. o.zigZagEncode32 = function(e) {
  37165. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37166. }
  37167. ,
  37168. o.zigZagDecode32 = function(e) {
  37169. return e >>> 1 ^ -(1 & e) | 0
  37170. }
  37171. ,
  37172. a.writeVarint32 = function(e, t) {
  37173. var i = "undefined" == typeof t;
  37174. if (i && (t = this.offset),
  37175. !this.noAssert) {
  37176. if ("number" != typeof e || e % 1 !== 0)
  37177. throw TypeError("Illegal value: " + e + " (not an integer)");
  37178. if (e |= 0,
  37179. "number" != typeof t || t % 1 !== 0)
  37180. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37181. if (t >>>= 0,
  37182. t < 0 || t + 0 > this.buffer.byteLength)
  37183. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37184. }
  37185. var n, r = o.calculateVarint32(e);
  37186. t += r;
  37187. var a = this.buffer.byteLength;
  37188. for (t > a && this.resize((a *= 2) > t ? a : t),
  37189. t -= r,
  37190. e >>>= 0; e >= 128; )
  37191. n = 127 & e | 128,
  37192. this.view[t++] = n,
  37193. e >>>= 7;
  37194. return this.view[t++] = e,
  37195. i ? (this.offset = t,
  37196. this) : r
  37197. }
  37198. ,
  37199. a.writeVarint32ZigZag = function(e, t) {
  37200. return this.writeVarint32(o.zigZagEncode32(e), t)
  37201. }
  37202. ,
  37203. a.readVarint32 = function(e) {
  37204. var t = "undefined" == typeof e;
  37205. if (t && (e = this.offset),
  37206. !this.noAssert) {
  37207. if ("number" != typeof e || e % 1 !== 0)
  37208. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37209. if (e >>>= 0,
  37210. e < 0 || e + 1 > this.buffer.byteLength)
  37211. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37212. }
  37213. var i, n = 0, r = 0;
  37214. do {
  37215. if (!this.noAssert && e > this.limit) {
  37216. var o = Error("Truncated");
  37217. throw o.truncated = !0,
  37218. o
  37219. }
  37220. i = this.view[e++],
  37221. n < 5 && (r |= (127 & i) << 7 * n),
  37222. ++n
  37223. } while (0 !== (128 & i));return r |= 0,
  37224. t ? (this.offset = e,
  37225. r) : {
  37226. value: r,
  37227. length: n
  37228. }
  37229. }
  37230. ,
  37231. a.readVarint32ZigZag = function(e) {
  37232. var t = this.readVarint32(e);
  37233. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37234. t
  37235. }
  37236. ,
  37237. e && (o.MAX_VARINT64_BYTES = 10,
  37238. o.calculateVarint64 = function(t) {
  37239. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37240. var i = t.toInt() >>> 0
  37241. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37242. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37243. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37244. }
  37245. ,
  37246. o.zigZagEncode64 = function(t) {
  37247. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37248. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37249. }
  37250. ,
  37251. o.zigZagDecode64 = function(t) {
  37252. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37253. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37254. }
  37255. ,
  37256. a.writeVarint64 = function(t, i) {
  37257. var n = "undefined" == typeof i;
  37258. if (n && (i = this.offset),
  37259. !this.noAssert) {
  37260. if ("number" == typeof t)
  37261. t = e.fromNumber(t);
  37262. else if ("string" == typeof t)
  37263. t = e.fromString(t);
  37264. else if (!(t && t instanceof e))
  37265. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37266. if ("number" != typeof i || i % 1 !== 0)
  37267. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37268. if (i >>>= 0,
  37269. i < 0 || i + 0 > this.buffer.byteLength)
  37270. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37271. }
  37272. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37273. var r = o.calculateVarint64(t)
  37274. , a = t.toInt() >>> 0
  37275. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37276. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37277. i += r;
  37278. var c = this.buffer.byteLength;
  37279. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37280. i -= r,
  37281. r) {
  37282. case 10:
  37283. this.view[i + 9] = l >>> 7 & 1;
  37284. case 9:
  37285. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37286. case 8:
  37287. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37288. case 7:
  37289. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37290. case 6:
  37291. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37292. case 5:
  37293. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37294. case 4:
  37295. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37296. case 3:
  37297. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37298. case 2:
  37299. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37300. case 1:
  37301. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37302. }
  37303. return n ? (this.offset += r,
  37304. this) : r
  37305. }
  37306. ,
  37307. a.writeVarint64ZigZag = function(e, t) {
  37308. return this.writeVarint64(o.zigZagEncode64(e), t)
  37309. }
  37310. ,
  37311. a.readVarint64 = function(t) {
  37312. var i = "undefined" == typeof t;
  37313. if (i && (t = this.offset),
  37314. !this.noAssert) {
  37315. if ("number" != typeof t || t % 1 !== 0)
  37316. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37317. if (t >>>= 0,
  37318. t < 0 || t + 1 > this.buffer.byteLength)
  37319. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37320. }
  37321. var n = t
  37322. , r = 0
  37323. , o = 0
  37324. , a = 0
  37325. , s = 0;
  37326. if (s = this.view[t++],
  37327. r = 127 & s,
  37328. 128 & s && (s = this.view[t++],
  37329. r |= (127 & s) << 7,
  37330. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37331. r |= (127 & s) << 14,
  37332. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37333. r |= (127 & s) << 21,
  37334. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37335. o = 127 & s,
  37336. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37337. o |= (127 & s) << 7,
  37338. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37339. o |= (127 & s) << 14,
  37340. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37341. o |= (127 & s) << 21,
  37342. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37343. a = 127 & s,
  37344. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37345. a |= (127 & s) << 7,
  37346. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37347. throw Error("Buffer overrun");
  37348. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37349. return i ? (this.offset = t,
  37350. l) : {
  37351. value: l,
  37352. length: t - n
  37353. }
  37354. }
  37355. ,
  37356. a.readVarint64ZigZag = function(t) {
  37357. var i = this.readVarint64(t);
  37358. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37359. i
  37360. }
  37361. ),
  37362. a.writeCString = function(e, i) {
  37363. var n = "undefined" == typeof i;
  37364. n && (i = this.offset);
  37365. var r, o = e.length;
  37366. if (!this.noAssert) {
  37367. if ("string" != typeof e)
  37368. throw TypeError("Illegal str: Not a string");
  37369. for (r = 0; r < o; ++r)
  37370. if (0 === e.charCodeAt(r))
  37371. throw RangeError("Illegal str: Contains NULL-characters");
  37372. if ("number" != typeof i || i % 1 !== 0)
  37373. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37374. if (i >>>= 0,
  37375. i < 0 || i + 0 > this.buffer.byteLength)
  37376. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37377. }
  37378. o = h.calculateUTF16asUTF8(t(e))[1],
  37379. i += o + 1;
  37380. var a = this.buffer.byteLength;
  37381. return i > a && this.resize((a *= 2) > i ? a : i),
  37382. i -= o + 1,
  37383. h.encodeUTF16toUTF8(t(e), function(e) {
  37384. this.view[i++] = e
  37385. }
  37386. .bind(this)),
  37387. this.view[i++] = 0,
  37388. n ? (this.offset = i,
  37389. this) : o
  37390. }
  37391. ,
  37392. a.readCString = function(e) {
  37393. var t = "undefined" == typeof e;
  37394. if (t && (e = this.offset),
  37395. !this.noAssert) {
  37396. if ("number" != typeof e || e % 1 !== 0)
  37397. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37398. if (e >>>= 0,
  37399. e < 0 || e + 1 > this.buffer.byteLength)
  37400. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37401. }
  37402. var n, r = e, o = -1;
  37403. return h.decodeUTF8toUTF16(function() {
  37404. if (0 === o)
  37405. return null;
  37406. if (e >= this.limit)
  37407. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37408. return o = this.view[e++],
  37409. 0 === o ? null : o
  37410. }
  37411. .bind(this), n = i(), !0),
  37412. t ? (this.offset = e,
  37413. n()) : {
  37414. string: n(),
  37415. length: e - r
  37416. }
  37417. }
  37418. ,
  37419. a.writeIString = function(e, i) {
  37420. var n = "undefined" == typeof i;
  37421. if (n && (i = this.offset),
  37422. !this.noAssert) {
  37423. if ("string" != typeof e)
  37424. throw TypeError("Illegal str: Not a string");
  37425. if ("number" != typeof i || i % 1 !== 0)
  37426. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37427. if (i >>>= 0,
  37428. i < 0 || i + 0 > this.buffer.byteLength)
  37429. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37430. }
  37431. var r, o = i;
  37432. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37433. i += 4 + r;
  37434. var a = this.buffer.byteLength;
  37435. if (i > a && this.resize((a *= 2) > i ? a : i),
  37436. i -= 4 + r,
  37437. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37438. this.view[i + 2] = r >>> 16 & 255,
  37439. this.view[i + 1] = r >>> 8 & 255,
  37440. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37441. this.view[i + 1] = r >>> 16 & 255,
  37442. this.view[i + 2] = r >>> 8 & 255,
  37443. this.view[i + 3] = 255 & r),
  37444. i += 4,
  37445. h.encodeUTF16toUTF8(t(e), function(e) {
  37446. this.view[i++] = e
  37447. }
  37448. .bind(this)),
  37449. i !== o + 4 + r)
  37450. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37451. return n ? (this.offset = i,
  37452. this) : i - o
  37453. }
  37454. ,
  37455. a.readIString = function(e) {
  37456. var t = "undefined" == typeof e;
  37457. if (t && (e = this.offset),
  37458. !this.noAssert) {
  37459. if ("number" != typeof e || e % 1 !== 0)
  37460. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37461. if (e >>>= 0,
  37462. e < 0 || e + 4 > this.buffer.byteLength)
  37463. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37464. }
  37465. var i = e
  37466. , n = this.readUint32(e)
  37467. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37468. return e += r.length,
  37469. t ? (this.offset = e,
  37470. r.string) : {
  37471. string: r.string,
  37472. length: e - i
  37473. }
  37474. }
  37475. ,
  37476. o.METRICS_CHARS = "c",
  37477. o.METRICS_BYTES = "b",
  37478. a.writeUTF8String = function(e, i) {
  37479. var n = "undefined" == typeof i;
  37480. if (n && (i = this.offset),
  37481. !this.noAssert) {
  37482. if ("number" != typeof i || i % 1 !== 0)
  37483. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37484. if (i >>>= 0,
  37485. i < 0 || i + 0 > this.buffer.byteLength)
  37486. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37487. }
  37488. var r, o = i;
  37489. r = h.calculateUTF16asUTF8(t(e))[1],
  37490. i += r;
  37491. var a = this.buffer.byteLength;
  37492. return i > a && this.resize((a *= 2) > i ? a : i),
  37493. i -= r,
  37494. h.encodeUTF16toUTF8(t(e), function(e) {
  37495. this.view[i++] = e
  37496. }
  37497. .bind(this)),
  37498. n ? (this.offset = i,
  37499. this) : i - o
  37500. }
  37501. ,
  37502. a.writeString = a.writeUTF8String,
  37503. o.calculateUTF8Chars = function(e) {
  37504. return h.calculateUTF16asUTF8(t(e))[0]
  37505. }
  37506. ,
  37507. o.calculateUTF8Bytes = function(e) {
  37508. return h.calculateUTF16asUTF8(t(e))[1]
  37509. }
  37510. ,
  37511. o.calculateString = o.calculateUTF8Bytes,
  37512. a.readUTF8String = function(e, t, n) {
  37513. "number" == typeof t && (n = t,
  37514. t = void 0);
  37515. var r = "undefined" == typeof n;
  37516. if (r && (n = this.offset),
  37517. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37518. !this.noAssert) {
  37519. if ("number" != typeof e || e % 1 !== 0)
  37520. throw TypeError("Illegal length: " + e + " (not an integer)");
  37521. if (e |= 0,
  37522. "number" != typeof n || n % 1 !== 0)
  37523. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37524. if (n >>>= 0,
  37525. n < 0 || n + 0 > this.buffer.byteLength)
  37526. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37527. }
  37528. var a, s = 0, l = n;
  37529. if (t === o.METRICS_CHARS) {
  37530. if (a = i(),
  37531. h.decodeUTF8(function() {
  37532. return s < e && n < this.limit ? this.view[n++] : null
  37533. }
  37534. .bind(this), function(e) {
  37535. ++s,
  37536. h.UTF8toUTF16(e, a)
  37537. }),
  37538. s !== e)
  37539. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37540. return r ? (this.offset = n,
  37541. a()) : {
  37542. string: a(),
  37543. length: n - l
  37544. }
  37545. }
  37546. if (t === o.METRICS_BYTES) {
  37547. if (!this.noAssert) {
  37548. if ("number" != typeof n || n % 1 !== 0)
  37549. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37550. if (n >>>= 0,
  37551. n < 0 || n + e > this.buffer.byteLength)
  37552. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37553. }
  37554. var c = n + e;
  37555. if (h.decodeUTF8toUTF16(function() {
  37556. return n < c ? this.view[n++] : null
  37557. }
  37558. .bind(this), a = i(), this.noAssert),
  37559. n !== c)
  37560. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37561. return r ? (this.offset = n,
  37562. a()) : {
  37563. string: a(),
  37564. length: n - l
  37565. }
  37566. }
  37567. throw TypeError("Unsupported metrics: " + t)
  37568. }
  37569. ,
  37570. a.readString = a.readUTF8String,
  37571. a.writeVString = function(e, i) {
  37572. var n = "undefined" == typeof i;
  37573. if (n && (i = this.offset),
  37574. !this.noAssert) {
  37575. if ("string" != typeof e)
  37576. throw TypeError("Illegal str: Not a string");
  37577. if ("number" != typeof i || i % 1 !== 0)
  37578. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37579. if (i >>>= 0,
  37580. i < 0 || i + 0 > this.buffer.byteLength)
  37581. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37582. }
  37583. var r, a, s = i;
  37584. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37585. a = o.calculateVarint32(r),
  37586. i += a + r;
  37587. var l = this.buffer.byteLength;
  37588. if (i > l && this.resize((l *= 2) > i ? l : i),
  37589. i -= a + r,
  37590. i += this.writeVarint32(r, i),
  37591. h.encodeUTF16toUTF8(t(e), function(e) {
  37592. this.view[i++] = e
  37593. }
  37594. .bind(this)),
  37595. i !== s + r + a)
  37596. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37597. return n ? (this.offset = i,
  37598. this) : i - s
  37599. }
  37600. ,
  37601. a.readVString = function(e) {
  37602. var t = "undefined" == typeof e;
  37603. if (t && (e = this.offset),
  37604. !this.noAssert) {
  37605. if ("number" != typeof e || e % 1 !== 0)
  37606. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37607. if (e >>>= 0,
  37608. e < 0 || e + 1 > this.buffer.byteLength)
  37609. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37610. }
  37611. var i = e
  37612. , n = this.readVarint32(e)
  37613. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37614. return e += r.length,
  37615. t ? (this.offset = e,
  37616. r.string) : {
  37617. string: r.string,
  37618. length: e - i
  37619. }
  37620. }
  37621. ,
  37622. a.append = function(e, t, i) {
  37623. "number" != typeof t && "string" == typeof t || (i = t,
  37624. t = void 0);
  37625. var n = "undefined" == typeof i;
  37626. if (n && (i = this.offset),
  37627. !this.noAssert) {
  37628. if ("number" != typeof i || i % 1 !== 0)
  37629. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37630. if (i >>>= 0,
  37631. i < 0 || i + 0 > this.buffer.byteLength)
  37632. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37633. }
  37634. e instanceof o || (e = o.wrap(e, t));
  37635. var r = e.limit - e.offset;
  37636. if (r <= 0)
  37637. return this;
  37638. i += r;
  37639. var a = this.buffer.byteLength;
  37640. return i > a && this.resize((a *= 2) > i ? a : i),
  37641. i -= r,
  37642. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37643. e.offset += r,
  37644. n && (this.offset += r),
  37645. this
  37646. }
  37647. ,
  37648. a.appendTo = function(e, t) {
  37649. return e.append(this, t),
  37650. this
  37651. }
  37652. ,
  37653. a.assert = function(e) {
  37654. return this.noAssert = !e,
  37655. this
  37656. }
  37657. ,
  37658. a.capacity = function() {
  37659. return this.buffer.byteLength
  37660. }
  37661. ,
  37662. a.clear = function() {
  37663. return this.offset = 0,
  37664. this.limit = this.buffer.byteLength,
  37665. this.markedOffset = -1,
  37666. this
  37667. }
  37668. ,
  37669. a.clone = function(e) {
  37670. var t = new o(0,this.littleEndian,this.noAssert);
  37671. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37672. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37673. t.view = this.view),
  37674. t.offset = this.offset,
  37675. t.markedOffset = this.markedOffset,
  37676. t.limit = this.limit,
  37677. t
  37678. }
  37679. ,
  37680. a.compact = function(e, t) {
  37681. if ("undefined" == typeof e && (e = this.offset),
  37682. "undefined" == typeof t && (t = this.limit),
  37683. !this.noAssert) {
  37684. if ("number" != typeof e || e % 1 !== 0)
  37685. throw TypeError("Illegal begin: Not an integer");
  37686. if (e >>>= 0,
  37687. "number" != typeof t || t % 1 !== 0)
  37688. throw TypeError("Illegal end: Not an integer");
  37689. if (t >>>= 0,
  37690. e < 0 || e > t || t > this.buffer.byteLength)
  37691. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37692. }
  37693. if (0 === e && t === this.buffer.byteLength)
  37694. return this;
  37695. var i = t - e;
  37696. if (0 === i)
  37697. return this.buffer = s,
  37698. this.view = null,
  37699. this.markedOffset >= 0 && (this.markedOffset -= e),
  37700. this.offset = 0,
  37701. this.limit = 0,
  37702. this;
  37703. var n = new ArrayBuffer(i)
  37704. , r = new Uint8Array(n);
  37705. return r.set(this.view.subarray(e, t)),
  37706. this.buffer = n,
  37707. this.view = r,
  37708. this.markedOffset >= 0 && (this.markedOffset -= e),
  37709. this.offset = 0,
  37710. this.limit = i,
  37711. this
  37712. }
  37713. ,
  37714. a.copy = function(e, t) {
  37715. if ("undefined" == typeof e && (e = this.offset),
  37716. "undefined" == typeof t && (t = this.limit),
  37717. !this.noAssert) {
  37718. if ("number" != typeof e || e % 1 !== 0)
  37719. throw TypeError("Illegal begin: Not an integer");
  37720. if (e >>>= 0,
  37721. "number" != typeof t || t % 1 !== 0)
  37722. throw TypeError("Illegal end: Not an integer");
  37723. if (t >>>= 0,
  37724. e < 0 || e > t || t > this.buffer.byteLength)
  37725. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37726. }
  37727. if (e === t)
  37728. return new o(0,this.littleEndian,this.noAssert);
  37729. var i = t - e
  37730. , n = new o(i,this.littleEndian,this.noAssert);
  37731. return n.offset = 0,
  37732. n.limit = i,
  37733. n.markedOffset >= 0 && (n.markedOffset -= e),
  37734. this.copyTo(n, 0, e, t),
  37735. n
  37736. }
  37737. ,
  37738. a.copyTo = function(e, t, i, n) {
  37739. var r, a;
  37740. if (!this.noAssert && !o.isByteBuffer(e))
  37741. throw TypeError("Illegal target: Not a ByteBuffer");
  37742. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37743. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37744. n = "undefined" == typeof n ? this.limit : 0 | n,
  37745. t < 0 || t > e.buffer.byteLength)
  37746. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37747. if (i < 0 || n > this.buffer.byteLength)
  37748. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37749. var s = n - i;
  37750. return 0 === s ? e : (e.ensureCapacity(t + s),
  37751. e.view.set(this.view.subarray(i, n), t),
  37752. r && (this.offset += s),
  37753. a && (e.offset += s),
  37754. this)
  37755. }
  37756. ,
  37757. a.ensureCapacity = function(e) {
  37758. var t = this.buffer.byteLength;
  37759. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37760. }
  37761. ,
  37762. a.fill = function(e, t, i) {
  37763. var n = "undefined" == typeof t;
  37764. if (n && (t = this.offset),
  37765. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37766. "undefined" == typeof t && (t = this.offset),
  37767. "undefined" == typeof i && (i = this.limit),
  37768. !this.noAssert) {
  37769. if ("number" != typeof e || e % 1 !== 0)
  37770. throw TypeError("Illegal value: " + e + " (not an integer)");
  37771. if (e |= 0,
  37772. "number" != typeof t || t % 1 !== 0)
  37773. throw TypeError("Illegal begin: Not an integer");
  37774. if (t >>>= 0,
  37775. "number" != typeof i || i % 1 !== 0)
  37776. throw TypeError("Illegal end: Not an integer");
  37777. if (i >>>= 0,
  37778. t < 0 || t > i || i > this.buffer.byteLength)
  37779. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37780. }
  37781. if (t >= i)
  37782. return this;
  37783. for (; t < i; )
  37784. this.view[t++] = e;
  37785. return n && (this.offset = t),
  37786. this
  37787. }
  37788. ,
  37789. a.flip = function() {
  37790. return this.limit = this.offset,
  37791. this.offset = 0,
  37792. this
  37793. }
  37794. ,
  37795. a.mark = function(e) {
  37796. if (e = "undefined" == typeof e ? this.offset : e,
  37797. !this.noAssert) {
  37798. if ("number" != typeof e || e % 1 !== 0)
  37799. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37800. if (e >>>= 0,
  37801. e < 0 || e + 0 > this.buffer.byteLength)
  37802. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37803. }
  37804. return this.markedOffset = e,
  37805. this
  37806. }
  37807. ,
  37808. a.order = function(e) {
  37809. if (!this.noAssert && "boolean" != typeof e)
  37810. throw TypeError("Illegal littleEndian: Not a boolean");
  37811. return this.littleEndian = !!e,
  37812. this
  37813. }
  37814. ,
  37815. a.LE = function(e) {
  37816. return this.littleEndian = "undefined" == typeof e || !!e,
  37817. this
  37818. }
  37819. ,
  37820. a.BE = function(e) {
  37821. return this.littleEndian = "undefined" != typeof e && !e,
  37822. this
  37823. }
  37824. ,
  37825. a.prepend = function(e, t, i) {
  37826. "number" != typeof t && "string" == typeof t || (i = t,
  37827. t = void 0);
  37828. var n = "undefined" == typeof i;
  37829. if (n && (i = this.offset),
  37830. !this.noAssert) {
  37831. if ("number" != typeof i || i % 1 !== 0)
  37832. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37833. if (i >>>= 0,
  37834. i < 0 || i + 0 > this.buffer.byteLength)
  37835. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37836. }
  37837. e instanceof o || (e = o.wrap(e, t));
  37838. var r = e.limit - e.offset;
  37839. if (r <= 0)
  37840. return this;
  37841. var a = r - i;
  37842. if (a > 0) {
  37843. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37844. , l = new Uint8Array(s);
  37845. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37846. this.buffer = s,
  37847. this.view = l,
  37848. this.offset += a,
  37849. this.markedOffset >= 0 && (this.markedOffset += a),
  37850. this.limit += a,
  37851. i += a
  37852. } else {
  37853. new Uint8Array(this.buffer)
  37854. }
  37855. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37856. e.offset = e.limit,
  37857. n && (this.offset -= r),
  37858. this
  37859. }
  37860. ,
  37861. a.prependTo = function(e, t) {
  37862. return e.prepend(this, t),
  37863. this
  37864. }
  37865. ,
  37866. a.printDebug = function(e) {
  37867. "function" != typeof e && (e = console.log.bind(console)),
  37868. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37869. }
  37870. ,
  37871. a.remaining = function() {
  37872. return this.limit - this.offset
  37873. }
  37874. ,
  37875. a.reset = function() {
  37876. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37877. this.markedOffset = -1) : this.offset = 0,
  37878. this
  37879. }
  37880. ,
  37881. a.resize = function(e) {
  37882. if (!this.noAssert) {
  37883. if ("number" != typeof e || e % 1 !== 0)
  37884. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37885. if (e |= 0,
  37886. e < 0)
  37887. throw RangeError("Illegal capacity: 0 <= " + e)
  37888. }
  37889. if (this.buffer.byteLength < e) {
  37890. var t = new ArrayBuffer(e)
  37891. , i = new Uint8Array(t);
  37892. i.set(this.view),
  37893. this.buffer = t,
  37894. this.view = i
  37895. }
  37896. return this
  37897. }
  37898. ,
  37899. a.reverse = function(e, t) {
  37900. if ("undefined" == typeof e && (e = this.offset),
  37901. "undefined" == typeof t && (t = this.limit),
  37902. !this.noAssert) {
  37903. if ("number" != typeof e || e % 1 !== 0)
  37904. throw TypeError("Illegal begin: Not an integer");
  37905. if (e >>>= 0,
  37906. "number" != typeof t || t % 1 !== 0)
  37907. throw TypeError("Illegal end: Not an integer");
  37908. if (t >>>= 0,
  37909. e < 0 || e > t || t > this.buffer.byteLength)
  37910. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37911. }
  37912. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37913. this)
  37914. }
  37915. ,
  37916. a.skip = function(e) {
  37917. if (!this.noAssert) {
  37918. if ("number" != typeof e || e % 1 !== 0)
  37919. throw TypeError("Illegal length: " + e + " (not an integer)");
  37920. e |= 0
  37921. }
  37922. var t = this.offset + e;
  37923. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37924. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37925. return this.offset = t,
  37926. this
  37927. }
  37928. ,
  37929. a.slice = function(e, t) {
  37930. if ("undefined" == typeof e && (e = this.offset),
  37931. "undefined" == typeof t && (t = this.limit),
  37932. !this.noAssert) {
  37933. if ("number" != typeof e || e % 1 !== 0)
  37934. throw TypeError("Illegal begin: Not an integer");
  37935. if (e >>>= 0,
  37936. "number" != typeof t || t % 1 !== 0)
  37937. throw TypeError("Illegal end: Not an integer");
  37938. if (t >>>= 0,
  37939. e < 0 || e > t || t > this.buffer.byteLength)
  37940. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37941. }
  37942. var i = this.clone();
  37943. return i.offset = e,
  37944. i.limit = t,
  37945. i
  37946. }
  37947. ,
  37948. a.toBuffer = function(e) {
  37949. var t = this.offset
  37950. , i = this.limit;
  37951. if (!this.noAssert) {
  37952. if ("number" != typeof t || t % 1 !== 0)
  37953. throw TypeError("Illegal offset: Not an integer");
  37954. if (t >>>= 0,
  37955. "number" != typeof i || i % 1 !== 0)
  37956. throw TypeError("Illegal limit: Not an integer");
  37957. if (i >>>= 0,
  37958. t < 0 || t > i || i > this.buffer.byteLength)
  37959. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37960. }
  37961. if (!e && 0 === t && i === this.buffer.byteLength)
  37962. return this.buffer;
  37963. if (t === i)
  37964. return s;
  37965. var n = new ArrayBuffer(i - t);
  37966. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37967. n
  37968. }
  37969. ,
  37970. a.toArrayBuffer = a.toBuffer,
  37971. a.toString = function(e, t, i) {
  37972. if ("undefined" == typeof e)
  37973. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37974. switch ("number" == typeof e && (e = "utf8",
  37975. t = e,
  37976. i = t),
  37977. e) {
  37978. case "utf8":
  37979. return this.toUTF8(t, i);
  37980. case "base64":
  37981. return this.toBase64(t, i);
  37982. case "hex":
  37983. return this.toHex(t, i);
  37984. case "binary":
  37985. return this.toBinary(t, i);
  37986. case "debug":
  37987. return this.toDebug();
  37988. case "columns":
  37989. return this.toColumns();
  37990. default:
  37991. throw Error("Unsupported encoding: " + e)
  37992. }
  37993. }
  37994. ;
  37995. var c = function() {
  37996. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37997. i[t[n]] = n;
  37998. return e.encode = function(e, i) {
  37999. for (var n, r; null !== (n = e()); )
  38000. i(t[n >> 2 & 63]),
  38001. r = (3 & n) << 4,
  38002. null !== (n = e()) ? (r |= n >> 4 & 15,
  38003. i(t[63 & (r | n >> 4 & 15)]),
  38004. r = (15 & n) << 2,
  38005. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38006. i(t[63 & n])) : (i(t[63 & r]),
  38007. i(61))) : (i(t[63 & r]),
  38008. i(61),
  38009. i(61))
  38010. }
  38011. ,
  38012. e.decode = function(e, t) {
  38013. function n(e) {
  38014. throw Error("Illegal character code: " + e)
  38015. }
  38016. for (var r, o, a; null !== (r = e()); )
  38017. if (o = i[r],
  38018. "undefined" == typeof o && n(r),
  38019. null !== (r = e()) && (a = i[r],
  38020. "undefined" == typeof a && n(r),
  38021. t(o << 2 >>> 0 | (48 & a) >> 4),
  38022. null !== (r = e()))) {
  38023. if (o = i[r],
  38024. "undefined" == typeof o) {
  38025. if (61 === r)
  38026. break;
  38027. n(r)
  38028. }
  38029. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38030. null !== (r = e())) {
  38031. if (a = i[r],
  38032. "undefined" == typeof a) {
  38033. if (61 === r)
  38034. break;
  38035. n(r)
  38036. }
  38037. t((3 & o) << 6 >>> 0 | a)
  38038. }
  38039. }
  38040. }
  38041. ,
  38042. e.test = function(e) {
  38043. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38044. }
  38045. ,
  38046. e
  38047. }();
  38048. a.toBase64 = function(e, t) {
  38049. if ("undefined" == typeof e && (e = this.offset),
  38050. "undefined" == typeof t && (t = this.limit),
  38051. e |= 0,
  38052. t |= 0,
  38053. e < 0 || t > this.capacity || e > t)
  38054. throw RangeError("begin, end");
  38055. var n;
  38056. return c.encode(function() {
  38057. return e < t ? this.view[e++] : null
  38058. }
  38059. .bind(this), n = i()),
  38060. n()
  38061. }
  38062. ,
  38063. o.fromBase64 = function(e, i) {
  38064. if ("string" != typeof e)
  38065. throw TypeError("str");
  38066. var n = new o(e.length / 4 * 3,i)
  38067. , r = 0;
  38068. return c.decode(t(e), function(e) {
  38069. n.view[r++] = e
  38070. }),
  38071. n.limit = r,
  38072. n
  38073. }
  38074. ,
  38075. o.btoa = function(e) {
  38076. return o.fromBinary(e).toBase64()
  38077. }
  38078. ,
  38079. o.atob = function(e) {
  38080. return o.fromBase64(e).toBinary()
  38081. }
  38082. ,
  38083. a.toBinary = function(e, t) {
  38084. if ("undefined" == typeof e && (e = this.offset),
  38085. "undefined" == typeof t && (t = this.limit),
  38086. e |= 0,
  38087. t |= 0,
  38088. e < 0 || t > this.capacity() || e > t)
  38089. throw RangeError("begin, end");
  38090. if (e === t)
  38091. return "";
  38092. for (var i = [], n = []; e < t; )
  38093. i.push(this.view[e++]),
  38094. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38095. i = []);
  38096. return n.join("") + String.fromCharCode.apply(String, i)
  38097. }
  38098. ,
  38099. o.fromBinary = function(e, t) {
  38100. if ("string" != typeof e)
  38101. throw TypeError("str");
  38102. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38103. if (i = e.charCodeAt(n),
  38104. i > 255)
  38105. throw RangeError("illegal char code: " + i);
  38106. a.view[n++] = i
  38107. }
  38108. return a.limit = r,
  38109. a
  38110. }
  38111. ,
  38112. a.toDebug = function(e) {
  38113. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38114. if (i !== -1 && (t = this.view[i],
  38115. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38116. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38117. ++i,
  38118. e && i > 0 && i % 16 === 0 && i !== n) {
  38119. for (; r.length < 51; )
  38120. r += " ";
  38121. a += r + o + "\n",
  38122. r = o = ""
  38123. }
  38124. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38125. }
  38126. if (e && " " !== r) {
  38127. for (; r.length < 51; )
  38128. r += " ";
  38129. a += r + o + "\n"
  38130. }
  38131. return e ? a : r
  38132. }
  38133. ,
  38134. o.fromDebug = function(e, t, i) {
  38135. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38136. switch (n = e.charAt(l++)) {
  38137. case "!":
  38138. if (!i) {
  38139. if (u || d || p) {
  38140. f = !0;
  38141. break
  38142. }
  38143. u = d = p = !0
  38144. }
  38145. s.offset = s.markedOffset = s.limit = c,
  38146. h = !1;
  38147. break;
  38148. case "|":
  38149. if (!i) {
  38150. if (u || p) {
  38151. f = !0;
  38152. break
  38153. }
  38154. u = p = !0
  38155. }
  38156. s.offset = s.limit = c,
  38157. h = !1;
  38158. break;
  38159. case "[":
  38160. if (!i) {
  38161. if (u || d) {
  38162. f = !0;
  38163. break
  38164. }
  38165. u = d = !0
  38166. }
  38167. s.offset = s.markedOffset = c,
  38168. h = !1;
  38169. break;
  38170. case "<":
  38171. if (!i) {
  38172. if (u) {
  38173. f = !0;
  38174. break
  38175. }
  38176. u = !0
  38177. }
  38178. s.offset = c,
  38179. h = !1;
  38180. break;
  38181. case "]":
  38182. if (!i) {
  38183. if (p || d) {
  38184. f = !0;
  38185. break
  38186. }
  38187. p = d = !0
  38188. }
  38189. s.limit = s.markedOffset = c,
  38190. h = !1;
  38191. break;
  38192. case ">":
  38193. if (!i) {
  38194. if (p) {
  38195. f = !0;
  38196. break
  38197. }
  38198. p = !0
  38199. }
  38200. s.limit = c,
  38201. h = !1;
  38202. break;
  38203. case "'":
  38204. if (!i) {
  38205. if (d) {
  38206. f = !0;
  38207. break
  38208. }
  38209. d = !0
  38210. }
  38211. s.markedOffset = c,
  38212. h = !1;
  38213. break;
  38214. case " ":
  38215. h = !1;
  38216. break;
  38217. default:
  38218. if (!i && h) {
  38219. f = !0;
  38220. break
  38221. }
  38222. if (r = parseInt(n + e.charAt(l++), 16),
  38223. !i && (isNaN(r) || r < 0 || r > 255))
  38224. throw TypeError("Illegal str: Not a debug encoded string");
  38225. s.view[c++] = r,
  38226. h = !0
  38227. }
  38228. if (f)
  38229. throw TypeError("Illegal str: Invalid symbol at " + l)
  38230. }
  38231. if (!i) {
  38232. if (!u || !p)
  38233. throw TypeError("Illegal str: Missing offset or limit");
  38234. if (c < s.buffer.byteLength)
  38235. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38236. }
  38237. return s
  38238. }
  38239. ,
  38240. a.toHex = function(e, t) {
  38241. if (e = "undefined" == typeof e ? this.offset : e,
  38242. t = "undefined" == typeof t ? this.limit : t,
  38243. !this.noAssert) {
  38244. if ("number" != typeof e || e % 1 !== 0)
  38245. throw TypeError("Illegal begin: Not an integer");
  38246. if (e >>>= 0,
  38247. "number" != typeof t || t % 1 !== 0)
  38248. throw TypeError("Illegal end: Not an integer");
  38249. if (t >>>= 0,
  38250. e < 0 || e > t || t > this.buffer.byteLength)
  38251. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38252. }
  38253. for (var i, n = new Array(t - e); e < t; )
  38254. i = this.view[e++],
  38255. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38256. return n.join("")
  38257. }
  38258. ,
  38259. o.fromHex = function(e, t, i) {
  38260. if (!i) {
  38261. if ("string" != typeof e)
  38262. throw TypeError("Illegal str: Not a string");
  38263. if (e.length % 2 !== 0)
  38264. throw TypeError("Illegal str: Length not a multiple of 2")
  38265. }
  38266. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38267. if (n = parseInt(e.substring(s, s + 2), 16),
  38268. !i && (!isFinite(n) || n < 0 || n > 255))
  38269. throw TypeError("Illegal str: Contains non-hex characters");
  38270. a.view[l++] = n
  38271. }
  38272. return a.limit = l,
  38273. a
  38274. }
  38275. ;
  38276. var h = function() {
  38277. var e = {};
  38278. return e.MAX_CODEPOINT = 1114111,
  38279. e.encodeUTF8 = function(e, t) {
  38280. var i = null;
  38281. for ("number" == typeof e && (i = e,
  38282. e = function() {
  38283. return null
  38284. }
  38285. ); null !== i || null !== (i = e()); )
  38286. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38287. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38288. t(i >> 6 & 63 | 128),
  38289. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38290. t(i >> 12 & 63 | 128),
  38291. t(i >> 6 & 63 | 128),
  38292. t(63 & i | 128)),
  38293. i = null
  38294. }
  38295. ,
  38296. e.decodeUTF8 = function(e, t) {
  38297. for (var i, n, r, o, a = function(e) {
  38298. e = e.slice(0, e.indexOf(null));
  38299. var t = Error(e.toString());
  38300. throw t.name = "TruncatedError",
  38301. t.bytes = e,
  38302. t
  38303. }; null !== (i = e()); )
  38304. if (0 === (128 & i))
  38305. t(i);
  38306. else if (192 === (224 & i))
  38307. null === (n = e()) && a([i, n]),
  38308. t((31 & i) << 6 | 63 & n);
  38309. else if (224 === (240 & i))
  38310. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38311. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38312. else {
  38313. if (240 !== (248 & i))
  38314. throw RangeError("Illegal starting byte: " + i);
  38315. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38316. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38317. }
  38318. }
  38319. ,
  38320. e.UTF16toUTF8 = function(e, t) {
  38321. for (var i, n = null; ; ) {
  38322. if (null === (i = null !== n ? n : e()))
  38323. break;
  38324. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38325. n = null) : t(i)
  38326. }
  38327. null !== n && t(n)
  38328. }
  38329. ,
  38330. e.UTF8toUTF16 = function(e, t) {
  38331. var i = null;
  38332. for ("number" == typeof e && (i = e,
  38333. e = function() {
  38334. return null
  38335. }
  38336. ); null !== i || null !== (i = e()); )
  38337. i <= 65535 ? t(i) : (i -= 65536,
  38338. t((i >> 10) + 55296),
  38339. t(i % 1024 + 56320)),
  38340. i = null
  38341. }
  38342. ,
  38343. e.encodeUTF16toUTF8 = function(t, i) {
  38344. e.UTF16toUTF8(t, function(t) {
  38345. e.encodeUTF8(t, i)
  38346. })
  38347. }
  38348. ,
  38349. e.decodeUTF8toUTF16 = function(t, i) {
  38350. e.decodeUTF8(t, function(t) {
  38351. e.UTF8toUTF16(t, i)
  38352. })
  38353. }
  38354. ,
  38355. e.calculateCodePoint = function(e) {
  38356. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38357. }
  38358. ,
  38359. e.calculateUTF8 = function(e) {
  38360. for (var t, i = 0; null !== (t = e()); )
  38361. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38362. return i
  38363. }
  38364. ,
  38365. e.calculateUTF16asUTF8 = function(t) {
  38366. var i = 0
  38367. , n = 0;
  38368. return e.UTF16toUTF8(t, function(e) {
  38369. ++i,
  38370. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38371. }),
  38372. [i, n]
  38373. }
  38374. ,
  38375. e
  38376. }();
  38377. return a.toUTF8 = function(e, t) {
  38378. if ("undefined" == typeof e && (e = this.offset),
  38379. "undefined" == typeof t && (t = this.limit),
  38380. !this.noAssert) {
  38381. if ("number" != typeof e || e % 1 !== 0)
  38382. throw TypeError("Illegal begin: Not an integer");
  38383. if (e >>>= 0,
  38384. "number" != typeof t || t % 1 !== 0)
  38385. throw TypeError("Illegal end: Not an integer");
  38386. if (t >>>= 0,
  38387. e < 0 || e > t || t > this.buffer.byteLength)
  38388. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38389. }
  38390. var n;
  38391. try {
  38392. h.decodeUTF8toUTF16(function() {
  38393. return e < t ? this.view[e++] : null
  38394. }
  38395. .bind(this), n = i())
  38396. } catch (i) {
  38397. if (e !== t)
  38398. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38399. }
  38400. return n()
  38401. }
  38402. ,
  38403. o.fromUTF8 = function(e, i, n) {
  38404. if (!n && "string" != typeof e)
  38405. throw TypeError("Illegal str: Not a string");
  38406. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38407. , a = 0;
  38408. return h.encodeUTF16toUTF8(t(e), function(e) {
  38409. r.view[a++] = e
  38410. }),
  38411. r.limit = a,
  38412. r
  38413. }
  38414. ,
  38415. o
  38416. })
  38417. }
  38418. , {
  38419. long: 216
  38420. }],
  38421. 216: [function(e, t, i) {
  38422. !function(i, n) {
  38423. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38424. }(this, function() {
  38425. "use strict";
  38426. function e(e, t, i) {
  38427. this.low = 0 | e,
  38428. this.high = 0 | t,
  38429. this.unsigned = !!i
  38430. }
  38431. function t(e) {
  38432. return (e && e.__isLong__) === !0
  38433. }
  38434. function i(e, t) {
  38435. var i, n, o;
  38436. return t ? (e >>>= 0,
  38437. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38438. o && (l[e] = i),
  38439. i)) : (e |= 0,
  38440. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38441. o && (s[e] = i),
  38442. i))
  38443. }
  38444. function n(e, t) {
  38445. if (isNaN(e) || !isFinite(e))
  38446. return t ? m : g;
  38447. if (t) {
  38448. if (e < 0)
  38449. return m;
  38450. if (e >= d)
  38451. return I
  38452. } else {
  38453. if (e <= -p)
  38454. return E;
  38455. if (e + 1 >= p)
  38456. return C
  38457. }
  38458. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38459. }
  38460. function r(t, i, n) {
  38461. return new e(t,i,n)
  38462. }
  38463. function o(e, t, i) {
  38464. if (0 === e.length)
  38465. throw Error("empty string");
  38466. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38467. return g;
  38468. if ("number" == typeof t ? (i = t,
  38469. t = !1) : t = !!t,
  38470. i = i || 10,
  38471. i < 2 || 36 < i)
  38472. throw RangeError("radix");
  38473. var r;
  38474. if ((r = e.indexOf("-")) > 0)
  38475. throw Error("interior hyphen");
  38476. if (0 === r)
  38477. return o(e.substring(1), t, i).neg();
  38478. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38479. var h = Math.min(8, e.length - l)
  38480. , u = parseInt(e.substring(l, l + h), i);
  38481. if (h < 8) {
  38482. var d = n(c(i, h));
  38483. s = s.mul(d).add(n(u))
  38484. } else
  38485. s = s.mul(a),
  38486. s = s.add(n(u))
  38487. }
  38488. return s.unsigned = t,
  38489. s
  38490. }
  38491. function a(t) {
  38492. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38493. }
  38494. e.prototype.__isLong__,
  38495. Object.defineProperty(e.prototype, "__isLong__", {
  38496. value: !0,
  38497. enumerable: !1,
  38498. configurable: !1
  38499. }),
  38500. e.isLong = t;
  38501. var s = {}
  38502. , l = {};
  38503. e.fromInt = i,
  38504. e.fromNumber = n,
  38505. e.fromBits = r;
  38506. var c = Math.pow;
  38507. e.fromString = o,
  38508. e.fromValue = a;
  38509. var h = 1 << 24
  38510. , u = 4294967296
  38511. , d = 0x10000000000000000
  38512. , p = d / 2
  38513. , f = i(h)
  38514. , g = i(0);
  38515. e.ZERO = g;
  38516. var m = i(0, !0);
  38517. e.UZERO = m;
  38518. var v = i(1);
  38519. e.ONE = v;
  38520. var A = i(1, !0);
  38521. e.UONE = A;
  38522. var y = i(-1);
  38523. e.NEG_ONE = y;
  38524. var C = r(-1, 2147483647, !1);
  38525. e.MAX_VALUE = C;
  38526. var I = r(-1, -1, !0);
  38527. e.MAX_UNSIGNED_VALUE = I;
  38528. var E = r(0, -2147483648, !1);
  38529. e.MIN_VALUE = E;
  38530. var b = e.prototype;
  38531. return b.toInt = function() {
  38532. return this.unsigned ? this.low >>> 0 : this.low
  38533. }
  38534. ,
  38535. b.toNumber = function() {
  38536. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38537. }
  38538. ,
  38539. b.toString = function(e) {
  38540. if (e = e || 10,
  38541. e < 2 || 36 < e)
  38542. throw RangeError("radix");
  38543. if (this.isZero())
  38544. return "0";
  38545. if (this.isNegative()) {
  38546. if (this.eq(E)) {
  38547. var t = n(e)
  38548. , i = this.div(t)
  38549. , r = i.mul(t).sub(this);
  38550. return i.toString(e) + r.toInt().toString(e)
  38551. }
  38552. return "-" + this.neg().toString(e)
  38553. }
  38554. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38555. var l = a.div(o)
  38556. , h = a.sub(l.mul(o)).toInt() >>> 0
  38557. , u = h.toString(e);
  38558. if (a = l,
  38559. a.isZero())
  38560. return u + s;
  38561. for (; u.length < 6; )
  38562. u = "0" + u;
  38563. s = "" + u + s
  38564. }
  38565. }
  38566. ,
  38567. b.getHighBits = function() {
  38568. return this.high
  38569. }
  38570. ,
  38571. b.getHighBitsUnsigned = function() {
  38572. return this.high >>> 0
  38573. }
  38574. ,
  38575. b.getLowBits = function() {
  38576. return this.low
  38577. }
  38578. ,
  38579. b.getLowBitsUnsigned = function() {
  38580. return this.low >>> 0
  38581. }
  38582. ,
  38583. b.getNumBitsAbs = function() {
  38584. if (this.isNegative())
  38585. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38586. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38587. ;
  38588. return 0 != this.high ? t + 33 : t + 1
  38589. }
  38590. ,
  38591. b.isZero = function() {
  38592. return 0 === this.high && 0 === this.low
  38593. }
  38594. ,
  38595. b.isNegative = function() {
  38596. return !this.unsigned && this.high < 0
  38597. }
  38598. ,
  38599. b.isPositive = function() {
  38600. return this.unsigned || this.high >= 0
  38601. }
  38602. ,
  38603. b.isOdd = function() {
  38604. return 1 === (1 & this.low)
  38605. }
  38606. ,
  38607. b.isEven = function() {
  38608. return 0 === (1 & this.low)
  38609. }
  38610. ,
  38611. b.equals = function(e) {
  38612. return t(e) || (e = a(e)),
  38613. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38614. }
  38615. ,
  38616. b.eq = b.equals,
  38617. b.notEquals = function(e) {
  38618. return !this.eq(e)
  38619. }
  38620. ,
  38621. b.neq = b.notEquals,
  38622. b.lessThan = function(e) {
  38623. return this.comp(e) < 0
  38624. }
  38625. ,
  38626. b.lt = b.lessThan,
  38627. b.lessThanOrEqual = function(e) {
  38628. return this.comp(e) <= 0
  38629. }
  38630. ,
  38631. b.lte = b.lessThanOrEqual,
  38632. b.greaterThan = function(e) {
  38633. return this.comp(e) > 0
  38634. }
  38635. ,
  38636. b.gt = b.greaterThan,
  38637. b.greaterThanOrEqual = function(e) {
  38638. return this.comp(e) >= 0
  38639. }
  38640. ,
  38641. b.gte = b.greaterThanOrEqual,
  38642. b.compare = function(e) {
  38643. if (t(e) || (e = a(e)),
  38644. this.eq(e))
  38645. return 0;
  38646. var i = this.isNegative()
  38647. , n = e.isNegative();
  38648. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38649. }
  38650. ,
  38651. b.comp = b.compare,
  38652. b.negate = function() {
  38653. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38654. }
  38655. ,
  38656. b.neg = b.negate,
  38657. b.add = function(e) {
  38658. t(e) || (e = a(e));
  38659. var i = this.high >>> 16
  38660. , n = 65535 & this.high
  38661. , o = this.low >>> 16
  38662. , s = 65535 & this.low
  38663. , l = e.high >>> 16
  38664. , c = 65535 & e.high
  38665. , h = e.low >>> 16
  38666. , u = 65535 & e.low
  38667. , d = 0
  38668. , p = 0
  38669. , f = 0
  38670. , g = 0;
  38671. return g += s + u,
  38672. f += g >>> 16,
  38673. g &= 65535,
  38674. f += o + h,
  38675. p += f >>> 16,
  38676. f &= 65535,
  38677. p += n + c,
  38678. d += p >>> 16,
  38679. p &= 65535,
  38680. d += i + l,
  38681. d &= 65535,
  38682. r(f << 16 | g, d << 16 | p, this.unsigned)
  38683. }
  38684. ,
  38685. b.subtract = function(e) {
  38686. return t(e) || (e = a(e)),
  38687. this.add(e.neg())
  38688. }
  38689. ,
  38690. b.sub = b.subtract,
  38691. b.multiply = function(e) {
  38692. if (this.isZero())
  38693. return g;
  38694. if (t(e) || (e = a(e)),
  38695. e.isZero())
  38696. return g;
  38697. if (this.eq(E))
  38698. return e.isOdd() ? E : g;
  38699. if (e.eq(E))
  38700. return this.isOdd() ? E : g;
  38701. if (this.isNegative())
  38702. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38703. if (e.isNegative())
  38704. return this.mul(e.neg()).neg();
  38705. if (this.lt(f) && e.lt(f))
  38706. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38707. var i = this.high >>> 16
  38708. , o = 65535 & this.high
  38709. , s = this.low >>> 16
  38710. , l = 65535 & this.low
  38711. , c = e.high >>> 16
  38712. , h = 65535 & e.high
  38713. , u = e.low >>> 16
  38714. , d = 65535 & e.low
  38715. , p = 0
  38716. , m = 0
  38717. , v = 0
  38718. , A = 0;
  38719. return A += l * d,
  38720. v += A >>> 16,
  38721. A &= 65535,
  38722. v += s * d,
  38723. m += v >>> 16,
  38724. v &= 65535,
  38725. v += l * u,
  38726. m += v >>> 16,
  38727. v &= 65535,
  38728. m += o * d,
  38729. p += m >>> 16,
  38730. m &= 65535,
  38731. m += s * u,
  38732. p += m >>> 16,
  38733. m &= 65535,
  38734. m += l * h,
  38735. p += m >>> 16,
  38736. m &= 65535,
  38737. p += i * d + o * u + s * h + l * c,
  38738. p &= 65535,
  38739. r(v << 16 | A, p << 16 | m, this.unsigned)
  38740. }
  38741. ,
  38742. b.mul = b.multiply,
  38743. b.divide = function(e) {
  38744. if (t(e) || (e = a(e)),
  38745. e.isZero())
  38746. throw Error("division by zero");
  38747. if (this.isZero())
  38748. return this.unsigned ? m : g;
  38749. var i, r, o;
  38750. if (this.unsigned) {
  38751. if (e.unsigned || (e = e.toUnsigned()),
  38752. e.gt(this))
  38753. return m;
  38754. if (e.gt(this.shru(1)))
  38755. return A;
  38756. o = m
  38757. } else {
  38758. if (this.eq(E)) {
  38759. if (e.eq(v) || e.eq(y))
  38760. return E;
  38761. if (e.eq(E))
  38762. return v;
  38763. var s = this.shr(1);
  38764. return i = s.div(e).shl(1),
  38765. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38766. o = i.add(r.div(e)))
  38767. }
  38768. if (e.eq(E))
  38769. return this.unsigned ? m : g;
  38770. if (this.isNegative())
  38771. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38772. if (e.isNegative())
  38773. return this.div(e.neg()).neg();
  38774. o = g
  38775. }
  38776. for (r = this; r.gte(e); ) {
  38777. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38778. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38779. i -= h,
  38780. u = n(i, this.unsigned),
  38781. d = u.mul(e);
  38782. u.isZero() && (u = v),
  38783. o = o.add(u),
  38784. r = r.sub(d)
  38785. }
  38786. return o
  38787. }
  38788. ,
  38789. b.div = b.divide,
  38790. b.modulo = function(e) {
  38791. return t(e) || (e = a(e)),
  38792. this.sub(this.div(e).mul(e))
  38793. }
  38794. ,
  38795. b.mod = b.modulo,
  38796. b.not = function() {
  38797. return r(~this.low, ~this.high, this.unsigned)
  38798. }
  38799. ,
  38800. b.and = function(e) {
  38801. return t(e) || (e = a(e)),
  38802. r(this.low & e.low, this.high & e.high, this.unsigned)
  38803. }
  38804. ,
  38805. b.or = function(e) {
  38806. return t(e) || (e = a(e)),
  38807. r(this.low | e.low, this.high | e.high, this.unsigned)
  38808. }
  38809. ,
  38810. b.xor = function(e) {
  38811. return t(e) || (e = a(e)),
  38812. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38813. }
  38814. ,
  38815. b.shiftLeft = function(e) {
  38816. return t(e) && (e = e.toInt()),
  38817. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38818. }
  38819. ,
  38820. b.shl = b.shiftLeft,
  38821. b.shiftRight = function(e) {
  38822. return t(e) && (e = e.toInt()),
  38823. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38824. }
  38825. ,
  38826. b.shr = b.shiftRight,
  38827. b.shiftRightUnsigned = function(e) {
  38828. if (t(e) && (e = e.toInt()),
  38829. e &= 63,
  38830. 0 === e)
  38831. return this;
  38832. var i = this.high;
  38833. if (e < 32) {
  38834. var n = this.low;
  38835. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38836. }
  38837. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38838. }
  38839. ,
  38840. b.shru = b.shiftRightUnsigned,
  38841. b.toSigned = function() {
  38842. return this.unsigned ? r(this.low, this.high, !1) : this
  38843. }
  38844. ,
  38845. b.toUnsigned = function() {
  38846. return this.unsigned ? this : r(this.low, this.high, !0)
  38847. }
  38848. ,
  38849. b.toBytes = function(e) {
  38850. return e ? this.toBytesLE() : this.toBytesBE()
  38851. }
  38852. ,
  38853. b.toBytesLE = function() {
  38854. var e = this.high
  38855. , t = this.low;
  38856. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38857. }
  38858. ,
  38859. b.toBytesBE = function() {
  38860. var e = this.high
  38861. , t = this.low;
  38862. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38863. }
  38864. ,
  38865. e
  38866. })
  38867. }
  38868. , {}],
  38869. 217: [function(e, t, i) {
  38870. var n = {
  38871. REVISION: "75"
  38872. };
  38873. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38874. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38875. void 0 === Math.sign && (Math.sign = function(e) {
  38876. return e < 0 ? -1 : e > 0 ? 1 : +e
  38877. }
  38878. ),
  38879. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38880. get: function() {
  38881. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38882. }
  38883. }),
  38884. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38885. writable: !0,
  38886. configurable: !0,
  38887. value: function(e) {
  38888. "use strict";
  38889. if (void 0 === e || null === e)
  38890. throw new TypeError("Cannot convert first argument to object");
  38891. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38892. var r = arguments[i];
  38893. if (void 0 !== r && null !== r) {
  38894. r = Object(r);
  38895. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38896. var l = o[a]
  38897. , c = Object.getOwnPropertyDescriptor(r, l);
  38898. void 0 !== c && c.enumerable && (t[l] = r[l])
  38899. }
  38900. }
  38901. }
  38902. return t
  38903. }
  38904. }),
  38905. n.MOUSE = {
  38906. LEFT: 0,
  38907. MIDDLE: 1,
  38908. RIGHT: 2
  38909. },
  38910. n.CullFaceNone = 0,
  38911. n.CullFaceBack = 1,
  38912. n.CullFaceFront = 2,
  38913. n.CullFaceFrontBack = 3,
  38914. n.FrontFaceDirectionCW = 0,
  38915. n.FrontFaceDirectionCCW = 1,
  38916. n.BasicShadowMap = 0,
  38917. n.PCFShadowMap = 1,
  38918. n.PCFSoftShadowMap = 2,
  38919. n.FrontSide = 0,
  38920. n.BackSide = 1,
  38921. n.DoubleSide = 2,
  38922. n.FlatShading = 1,
  38923. n.SmoothShading = 2,
  38924. n.NoColors = 0,
  38925. n.FaceColors = 1,
  38926. n.VertexColors = 2,
  38927. n.NoBlending = 0,
  38928. n.NormalBlending = 1,
  38929. n.AdditiveBlending = 2,
  38930. n.SubtractiveBlending = 3,
  38931. n.MultiplyBlending = 4,
  38932. n.CustomBlending = 5,
  38933. n.AddEquation = 100,
  38934. n.SubtractEquation = 101,
  38935. n.ReverseSubtractEquation = 102,
  38936. n.MinEquation = 103,
  38937. n.MaxEquation = 104,
  38938. n.ZeroFactor = 200,
  38939. n.OneFactor = 201,
  38940. n.SrcColorFactor = 202,
  38941. n.OneMinusSrcColorFactor = 203,
  38942. n.SrcAlphaFactor = 204,
  38943. n.OneMinusSrcAlphaFactor = 205,
  38944. n.DstAlphaFactor = 206,
  38945. n.OneMinusDstAlphaFactor = 207,
  38946. n.DstColorFactor = 208,
  38947. n.OneMinusDstColorFactor = 209,
  38948. n.SrcAlphaSaturateFactor = 210,
  38949. n.NeverDepth = 0,
  38950. n.AlwaysDepth = 1,
  38951. n.LessDepth = 2,
  38952. n.LessEqualDepth = 3,
  38953. n.EqualDepth = 4,
  38954. n.GreaterEqualDepth = 5,
  38955. n.GreaterDepth = 6,
  38956. n.NotEqualDepth = 7,
  38957. n.MultiplyOperation = 0,
  38958. n.MixOperation = 1,
  38959. n.AddOperation = 2,
  38960. n.NoToneMapping = 0,
  38961. n.LinearToneMapping = 1,
  38962. n.ReinhardToneMapping = 2,
  38963. n.Uncharted2ToneMapping = 3,
  38964. n.CineonToneMapping = 4,
  38965. n.UVMapping = 300,
  38966. n.CubeReflectionMapping = 301,
  38967. n.CubeRefractionMapping = 302,
  38968. n.EquirectangularReflectionMapping = 303,
  38969. n.EquirectangularRefractionMapping = 304,
  38970. n.SphericalReflectionMapping = 305,
  38971. n.CubeUVReflectionMapping = 306,
  38972. n.CubeUVRefractionMapping = 307,
  38973. n.RepeatWrapping = 1e3,
  38974. n.ClampToEdgeWrapping = 1001,
  38975. n.MirroredRepeatWrapping = 1002,
  38976. n.NearestFilter = 1003,
  38977. n.NearestMipMapNearestFilter = 1004,
  38978. n.NearestMipMapLinearFilter = 1005,
  38979. n.LinearFilter = 1006,
  38980. n.LinearMipMapNearestFilter = 1007,
  38981. n.LinearMipMapLinearFilter = 1008,
  38982. n.UnsignedByteType = 1009,
  38983. n.ByteType = 1010,
  38984. n.ShortType = 1011,
  38985. n.UnsignedShortType = 1012,
  38986. n.IntType = 1013,
  38987. n.UnsignedIntType = 1014,
  38988. n.FloatType = 1015,
  38989. n.HalfFloatType = 1025,
  38990. n.UnsignedShort4444Type = 1016,
  38991. n.UnsignedShort5551Type = 1017,
  38992. n.UnsignedShort565Type = 1018,
  38993. n.AlphaFormat = 1019,
  38994. n.RGBFormat = 1020,
  38995. n.RGBAFormat = 1021,
  38996. n.LuminanceFormat = 1022,
  38997. n.LuminanceAlphaFormat = 1023,
  38998. n.RGBEFormat = n.RGBAFormat,
  38999. n.RGB_S3TC_DXT1_Format = 2001,
  39000. n.RGBA_S3TC_DXT1_Format = 2002,
  39001. n.RGBA_S3TC_DXT3_Format = 2003,
  39002. n.RGBA_S3TC_DXT5_Format = 2004,
  39003. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39004. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39005. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39006. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39007. n.RGB_ETC1_Format = 2151,
  39008. n.LoopOnce = 2200,
  39009. n.LoopRepeat = 2201,
  39010. n.LoopPingPong = 2202,
  39011. n.InterpolateDiscrete = 2300,
  39012. n.InterpolateLinear = 2301,
  39013. n.InterpolateSmooth = 2302,
  39014. n.ZeroCurvatureEnding = 2400,
  39015. n.ZeroSlopeEnding = 2401,
  39016. n.WrapAroundEnding = 2402,
  39017. n.TrianglesDrawMode = 0,
  39018. n.TriangleStripDrawMode = 1,
  39019. n.TriangleFanDrawMode = 2,
  39020. n.LinearEncoding = 3e3,
  39021. n.sRGBEncoding = 3001,
  39022. n.GammaEncoding = 3007,
  39023. n.RGBEEncoding = 3002,
  39024. n.LogLuvEncoding = 3003,
  39025. n.RGBM7Encoding = 3004,
  39026. n.RGBM16Encoding = 3005,
  39027. n.RGBDEncoding = 3006,
  39028. n.Color = function(e) {
  39029. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39030. }
  39031. ,
  39032. n.Color.prototype = {
  39033. constructor: n.Color,
  39034. r: 1,
  39035. g: 1,
  39036. b: 1,
  39037. set: function(e) {
  39038. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39039. this
  39040. },
  39041. setScalar: function(e) {
  39042. this.r = e,
  39043. this.g = e,
  39044. this.b = e
  39045. },
  39046. setHex: function(e) {
  39047. return e = Math.floor(e),
  39048. this.r = (e >> 16 & 255) / 255,
  39049. this.g = (e >> 8 & 255) / 255,
  39050. this.b = (255 & e) / 255,
  39051. this
  39052. },
  39053. setRGB: function(e, t, i) {
  39054. return this.r = e,
  39055. this.g = t,
  39056. this.b = i,
  39057. this
  39058. },
  39059. setHSL: function() {
  39060. function e(e, t, i) {
  39061. return i < 0 && (i += 1),
  39062. i > 1 && (i -= 1),
  39063. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39064. }
  39065. return function(t, i, r) {
  39066. if (t = n.Math.euclideanModulo(t, 1),
  39067. i = n.Math.clamp(i, 0, 1),
  39068. r = n.Math.clamp(r, 0, 1),
  39069. 0 === i)
  39070. this.r = this.g = this.b = r;
  39071. else {
  39072. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39073. , a = 2 * r - o;
  39074. this.r = e(a, o, t + 1 / 3),
  39075. this.g = e(a, o, t),
  39076. this.b = e(a, o, t - 1 / 3)
  39077. }
  39078. return this
  39079. }
  39080. }(),
  39081. setStyle: function(e) {
  39082. function t(t) {
  39083. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39084. }
  39085. var i;
  39086. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39087. var r, o = i[1], a = i[2];
  39088. switch (o) {
  39089. case "rgb":
  39090. case "rgba":
  39091. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39092. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39093. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39094. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39095. t(r[5]),
  39096. this;
  39097. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39098. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39099. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39100. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39101. t(r[5]),
  39102. this;
  39103. break;
  39104. case "hsl":
  39105. case "hsla":
  39106. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39107. var s = parseFloat(r[1]) / 360
  39108. , l = parseInt(r[2], 10) / 100
  39109. , c = parseInt(r[3], 10) / 100;
  39110. return t(r[5]),
  39111. this.setHSL(s, l, c)
  39112. }
  39113. }
  39114. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39115. var h = i[1]
  39116. , u = h.length;
  39117. if (3 === u)
  39118. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39119. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39120. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39121. this;
  39122. if (6 === u)
  39123. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39124. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39125. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39126. this
  39127. }
  39128. if (e && e.length > 0) {
  39129. var h = n.ColorKeywords[e];
  39130. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39131. }
  39132. return this
  39133. },
  39134. clone: function() {
  39135. return new this.constructor(this.r,this.g,this.b)
  39136. },
  39137. copy: function(e) {
  39138. return this.r = e.r,
  39139. this.g = e.g,
  39140. this.b = e.b,
  39141. this
  39142. },
  39143. copyGammaToLinear: function(e, t) {
  39144. return void 0 === t && (t = 2),
  39145. this.r = Math.pow(e.r, t),
  39146. this.g = Math.pow(e.g, t),
  39147. this.b = Math.pow(e.b, t),
  39148. this
  39149. },
  39150. copyLinearToGamma: function(e, t) {
  39151. void 0 === t && (t = 2);
  39152. var i = t > 0 ? 1 / t : 1;
  39153. return this.r = Math.pow(e.r, i),
  39154. this.g = Math.pow(e.g, i),
  39155. this.b = Math.pow(e.b, i),
  39156. this
  39157. },
  39158. convertGammaToLinear: function() {
  39159. var e = this.r
  39160. , t = this.g
  39161. , i = this.b;
  39162. return this.r = e * e,
  39163. this.g = t * t,
  39164. this.b = i * i,
  39165. this
  39166. },
  39167. convertLinearToGamma: function() {
  39168. return this.r = Math.sqrt(this.r),
  39169. this.g = Math.sqrt(this.g),
  39170. this.b = Math.sqrt(this.b),
  39171. this
  39172. },
  39173. getHex: function() {
  39174. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39175. },
  39176. getHexString: function() {
  39177. return ("000000" + this.getHex().toString(16)).slice(-6)
  39178. },
  39179. getHSL: function(e) {
  39180. var t, i, n = e || {
  39181. h: 0,
  39182. s: 0,
  39183. l: 0
  39184. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39185. if (l === s)
  39186. t = 0,
  39187. i = 0;
  39188. else {
  39189. var h = s - l;
  39190. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39191. s) {
  39192. case r:
  39193. t = (o - a) / h + (o < a ? 6 : 0);
  39194. break;
  39195. case o:
  39196. t = (a - r) / h + 2;
  39197. break;
  39198. case a:
  39199. t = (r - o) / h + 4
  39200. }
  39201. t /= 6
  39202. }
  39203. return n.h = t,
  39204. n.s = i,
  39205. n.l = c,
  39206. n
  39207. },
  39208. getStyle: function() {
  39209. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39210. },
  39211. offsetHSL: function(e, t, i) {
  39212. var n = this.getHSL();
  39213. return n.h += e,
  39214. n.s += t,
  39215. n.l += i,
  39216. this.setHSL(n.h, n.s, n.l),
  39217. this
  39218. },
  39219. add: function(e) {
  39220. return this.r += e.r,
  39221. this.g += e.g,
  39222. this.b += e.b,
  39223. this
  39224. },
  39225. addColors: function(e, t) {
  39226. return this.r = e.r + t.r,
  39227. this.g = e.g + t.g,
  39228. this.b = e.b + t.b,
  39229. this
  39230. },
  39231. addScalar: function(e) {
  39232. return this.r += e,
  39233. this.g += e,
  39234. this.b += e,
  39235. this
  39236. },
  39237. multiply: function(e) {
  39238. return this.r *= e.r,
  39239. this.g *= e.g,
  39240. this.b *= e.b,
  39241. this
  39242. },
  39243. multiplyScalar: function(e) {
  39244. return this.r *= e,
  39245. this.g *= e,
  39246. this.b *= e,
  39247. this
  39248. },
  39249. lerp: function(e, t) {
  39250. return this.r += (e.r - this.r) * t,
  39251. this.g += (e.g - this.g) * t,
  39252. this.b += (e.b - this.b) * t,
  39253. this
  39254. },
  39255. equals: function(e) {
  39256. return e.r === this.r && e.g === this.g && e.b === this.b
  39257. },
  39258. fromArray: function(e, t) {
  39259. return void 0 === t && (t = 0),
  39260. this.r = e[t],
  39261. this.g = e[t + 1],
  39262. this.b = e[t + 2],
  39263. this
  39264. },
  39265. toArray: function(e, t) {
  39266. return void 0 === e && (e = []),
  39267. void 0 === t && (t = 0),
  39268. e[t] = this.r,
  39269. e[t + 1] = this.g,
  39270. e[t + 2] = this.b,
  39271. e
  39272. }
  39273. },
  39274. n.ColorKeywords = {
  39275. aliceblue: 15792383,
  39276. antiquewhite: 16444375,
  39277. aqua: 65535,
  39278. aquamarine: 8388564,
  39279. azure: 15794175,
  39280. beige: 16119260,
  39281. bisque: 16770244,
  39282. black: 0,
  39283. blanchedalmond: 16772045,
  39284. blue: 255,
  39285. blueviolet: 9055202,
  39286. brown: 10824234,
  39287. burlywood: 14596231,
  39288. cadetblue: 6266528,
  39289. chartreuse: 8388352,
  39290. chocolate: 13789470,
  39291. coral: 16744272,
  39292. cornflowerblue: 6591981,
  39293. cornsilk: 16775388,
  39294. crimson: 14423100,
  39295. cyan: 65535,
  39296. darkblue: 139,
  39297. darkcyan: 35723,
  39298. darkgoldenrod: 12092939,
  39299. darkgray: 11119017,
  39300. darkgreen: 25600,
  39301. darkgrey: 11119017,
  39302. darkkhaki: 12433259,
  39303. darkmagenta: 9109643,
  39304. darkolivegreen: 5597999,
  39305. darkorange: 16747520,
  39306. darkorchid: 10040012,
  39307. darkred: 9109504,
  39308. darksalmon: 15308410,
  39309. darkseagreen: 9419919,
  39310. darkslateblue: 4734347,
  39311. darkslategray: 3100495,
  39312. darkslategrey: 3100495,
  39313. darkturquoise: 52945,
  39314. darkviolet: 9699539,
  39315. deeppink: 16716947,
  39316. deepskyblue: 49151,
  39317. dimgray: 6908265,
  39318. dimgrey: 6908265,
  39319. dodgerblue: 2003199,
  39320. firebrick: 11674146,
  39321. floralwhite: 16775920,
  39322. forestgreen: 2263842,
  39323. fuchsia: 16711935,
  39324. gainsboro: 14474460,
  39325. ghostwhite: 16316671,
  39326. gold: 16766720,
  39327. goldenrod: 14329120,
  39328. gray: 8421504,
  39329. green: 32768,
  39330. greenyellow: 11403055,
  39331. grey: 8421504,
  39332. honeydew: 15794160,
  39333. hotpink: 16738740,
  39334. indianred: 13458524,
  39335. indigo: 4915330,
  39336. ivory: 16777200,
  39337. khaki: 15787660,
  39338. lavender: 15132410,
  39339. lavenderblush: 16773365,
  39340. lawngreen: 8190976,
  39341. lemonchiffon: 16775885,
  39342. lightblue: 11393254,
  39343. lightcoral: 15761536,
  39344. lightcyan: 14745599,
  39345. lightgoldenrodyellow: 16448210,
  39346. lightgray: 13882323,
  39347. lightgreen: 9498256,
  39348. lightgrey: 13882323,
  39349. lightpink: 16758465,
  39350. lightsalmon: 16752762,
  39351. lightseagreen: 2142890,
  39352. lightskyblue: 8900346,
  39353. lightslategray: 7833753,
  39354. lightslategrey: 7833753,
  39355. lightsteelblue: 11584734,
  39356. lightyellow: 16777184,
  39357. lime: 65280,
  39358. limegreen: 3329330,
  39359. linen: 16445670,
  39360. magenta: 16711935,
  39361. maroon: 8388608,
  39362. mediumaquamarine: 6737322,
  39363. mediumblue: 205,
  39364. mediumorchid: 12211667,
  39365. mediumpurple: 9662683,
  39366. mediumseagreen: 3978097,
  39367. mediumslateblue: 8087790,
  39368. mediumspringgreen: 64154,
  39369. mediumturquoise: 4772300,
  39370. mediumvioletred: 13047173,
  39371. midnightblue: 1644912,
  39372. mintcream: 16121850,
  39373. mistyrose: 16770273,
  39374. moccasin: 16770229,
  39375. navajowhite: 16768685,
  39376. navy: 128,
  39377. oldlace: 16643558,
  39378. olive: 8421376,
  39379. olivedrab: 7048739,
  39380. orange: 16753920,
  39381. orangered: 16729344,
  39382. orchid: 14315734,
  39383. palegoldenrod: 15657130,
  39384. palegreen: 10025880,
  39385. paleturquoise: 11529966,
  39386. palevioletred: 14381203,
  39387. papayawhip: 16773077,
  39388. peachpuff: 16767673,
  39389. peru: 13468991,
  39390. pink: 16761035,
  39391. plum: 14524637,
  39392. powderblue: 11591910,
  39393. purple: 8388736,
  39394. red: 16711680,
  39395. rosybrown: 12357519,
  39396. royalblue: 4286945,
  39397. saddlebrown: 9127187,
  39398. salmon: 16416882,
  39399. sandybrown: 16032864,
  39400. seagreen: 3050327,
  39401. seashell: 16774638,
  39402. sienna: 10506797,
  39403. silver: 12632256,
  39404. skyblue: 8900331,
  39405. slateblue: 6970061,
  39406. slategray: 7372944,
  39407. slategrey: 7372944,
  39408. snow: 16775930,
  39409. springgreen: 65407,
  39410. steelblue: 4620980,
  39411. tan: 13808780,
  39412. teal: 32896,
  39413. thistle: 14204888,
  39414. tomato: 16737095,
  39415. turquoise: 4251856,
  39416. violet: 15631086,
  39417. wheat: 16113331,
  39418. white: 16777215,
  39419. whitesmoke: 16119285,
  39420. yellow: 16776960,
  39421. yellowgreen: 10145074
  39422. },
  39423. n.Quaternion = function(e, t, i, n) {
  39424. this._x = e || 0,
  39425. this._y = t || 0,
  39426. this._z = i || 0,
  39427. this._w = void 0 !== n ? n : 1
  39428. }
  39429. ,
  39430. n.Quaternion.prototype = {
  39431. constructor: n.Quaternion,
  39432. get x() {
  39433. return this._x
  39434. },
  39435. set x(e) {
  39436. this._x = e,
  39437. this.onChangeCallback()
  39438. },
  39439. get y() {
  39440. return this._y
  39441. },
  39442. set y(e) {
  39443. this._y = e,
  39444. this.onChangeCallback()
  39445. },
  39446. get z() {
  39447. return this._z
  39448. },
  39449. set z(e) {
  39450. this._z = e,
  39451. this.onChangeCallback()
  39452. },
  39453. get w() {
  39454. return this._w
  39455. },
  39456. set w(e) {
  39457. this._w = e,
  39458. this.onChangeCallback()
  39459. },
  39460. set: function(e, t, i, n) {
  39461. return this._x = e,
  39462. this._y = t,
  39463. this._z = i,
  39464. this._w = n,
  39465. this.onChangeCallback(),
  39466. this
  39467. },
  39468. clone: function() {
  39469. return new this.constructor(this._x,this._y,this._z,this._w)
  39470. },
  39471. copy: function(e) {
  39472. return this._x = e.x,
  39473. this._y = e.y,
  39474. this._z = e.z,
  39475. this._w = e.w,
  39476. this.onChangeCallback(),
  39477. this
  39478. },
  39479. setFromEuler: function(e, t) {
  39480. if (e instanceof n.Euler == !1)
  39481. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39482. var i = Math.cos(e._x / 2)
  39483. , r = Math.cos(e._y / 2)
  39484. , o = Math.cos(e._z / 2)
  39485. , a = Math.sin(e._x / 2)
  39486. , s = Math.sin(e._y / 2)
  39487. , l = Math.sin(e._z / 2)
  39488. , c = e.order;
  39489. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39490. this._y = i * s * o - a * r * l,
  39491. this._z = i * r * l + a * s * o,
  39492. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39493. this._y = i * s * o - a * r * l,
  39494. this._z = i * r * l - a * s * o,
  39495. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39496. this._y = i * s * o + a * r * l,
  39497. this._z = i * r * l + a * s * o,
  39498. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39499. this._y = i * s * o + a * r * l,
  39500. this._z = i * r * l - a * s * o,
  39501. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39502. this._y = i * s * o + a * r * l,
  39503. this._z = i * r * l - a * s * o,
  39504. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39505. this._y = i * s * o - a * r * l,
  39506. this._z = i * r * l + a * s * o,
  39507. this._w = i * r * o + a * s * l),
  39508. t !== !1 && this.onChangeCallback(),
  39509. this
  39510. },
  39511. setFromAxisAngle: function(e, t) {
  39512. var i = t / 2
  39513. , n = Math.sin(i);
  39514. return this._x = e.x * n,
  39515. this._y = e.y * n,
  39516. this._z = e.z * n,
  39517. this._w = Math.cos(i),
  39518. this.onChangeCallback(),
  39519. this
  39520. },
  39521. setFromRotationMatrix: function(e) {
  39522. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39523. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39524. this._w = .25 / t,
  39525. this._x = (h - l) * t,
  39526. this._y = (o - c) * t,
  39527. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39528. this._w = (h - l) / t,
  39529. this._x = .25 * t,
  39530. this._y = (r + a) / t,
  39531. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39532. this._w = (o - c) / t,
  39533. this._x = (r + a) / t,
  39534. this._y = .25 * t,
  39535. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39536. this._w = (a - r) / t,
  39537. this._x = (o + c) / t,
  39538. this._y = (l + h) / t,
  39539. this._z = .25 * t),
  39540. this.onChangeCallback(),
  39541. this
  39542. },
  39543. setFromUnitVectors: function() {
  39544. var e, t, i = 1e-6;
  39545. return function(r, o) {
  39546. return void 0 === e && (e = new n.Vector3),
  39547. t = r.dot(o) + 1,
  39548. t < i ? (t = 0,
  39549. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39550. this._x = e.x,
  39551. this._y = e.y,
  39552. this._z = e.z,
  39553. this._w = t,
  39554. this.normalize(),
  39555. this
  39556. }
  39557. }(),
  39558. inverse: function() {
  39559. return this.conjugate().normalize(),
  39560. this
  39561. },
  39562. conjugate: function() {
  39563. return this._x *= -1,
  39564. this._y *= -1,
  39565. this._z *= -1,
  39566. this.onChangeCallback(),
  39567. this
  39568. },
  39569. dot: function(e) {
  39570. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39571. },
  39572. lengthSq: function() {
  39573. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39574. },
  39575. length: function() {
  39576. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39577. },
  39578. normalize: function() {
  39579. var e = this.length();
  39580. return 0 === e ? (this._x = 0,
  39581. this._y = 0,
  39582. this._z = 0,
  39583. this._w = 1) : (e = 1 / e,
  39584. this._x = this._x * e,
  39585. this._y = this._y * e,
  39586. this._z = this._z * e,
  39587. this._w = this._w * e),
  39588. this.onChangeCallback(),
  39589. this
  39590. },
  39591. multiply: function(e, t) {
  39592. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39593. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39594. },
  39595. multiplyQuaternions: function(e, t) {
  39596. var i = e._x
  39597. , n = e._y
  39598. , r = e._z
  39599. , o = e._w
  39600. , a = t._x
  39601. , s = t._y
  39602. , l = t._z
  39603. , c = t._w;
  39604. return this._x = i * c + o * a + n * l - r * s,
  39605. this._y = n * c + o * s + r * a - i * l,
  39606. this._z = r * c + o * l + i * s - n * a,
  39607. this._w = o * c - i * a - n * s - r * l,
  39608. this.onChangeCallback(),
  39609. this
  39610. },
  39611. slerp: function(e, t) {
  39612. if (0 === t)
  39613. return this;
  39614. if (1 === t)
  39615. return this.copy(e);
  39616. var i = this._x
  39617. , n = this._y
  39618. , r = this._z
  39619. , o = this._w
  39620. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39621. if (a < 0 ? (this._w = -e._w,
  39622. this._x = -e._x,
  39623. this._y = -e._y,
  39624. this._z = -e._z,
  39625. a = -a) : this.copy(e),
  39626. a >= 1)
  39627. return this._w = o,
  39628. this._x = i,
  39629. this._y = n,
  39630. this._z = r,
  39631. this;
  39632. var s = Math.sqrt(1 - a * a);
  39633. if (Math.abs(s) < .001)
  39634. return this._w = .5 * (o + this._w),
  39635. this._x = .5 * (i + this._x),
  39636. this._y = .5 * (n + this._y),
  39637. this._z = .5 * (r + this._z),
  39638. this;
  39639. var l = Math.atan2(s, a)
  39640. , c = Math.sin((1 - t) * l) / s
  39641. , h = Math.sin(t * l) / s;
  39642. return this._w = o * c + this._w * h,
  39643. this._x = i * c + this._x * h,
  39644. this._y = n * c + this._y * h,
  39645. this._z = r * c + this._z * h,
  39646. this.onChangeCallback(),
  39647. this
  39648. },
  39649. equals: function(e) {
  39650. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39651. },
  39652. fromArray: function(e, t) {
  39653. return void 0 === t && (t = 0),
  39654. this._x = e[t],
  39655. this._y = e[t + 1],
  39656. this._z = e[t + 2],
  39657. this._w = e[t + 3],
  39658. this.onChangeCallback(),
  39659. this
  39660. },
  39661. toArray: function(e, t) {
  39662. return void 0 === e && (e = []),
  39663. void 0 === t && (t = 0),
  39664. e[t] = this._x,
  39665. e[t + 1] = this._y,
  39666. e[t + 2] = this._z,
  39667. e[t + 3] = this._w,
  39668. e
  39669. },
  39670. onChange: function(e) {
  39671. return this.onChangeCallback = e,
  39672. this
  39673. },
  39674. onChangeCallback: function() {}
  39675. },
  39676. Object.assign(n.Quaternion, {
  39677. slerp: function(e, t, i, n) {
  39678. return i.copy(e).slerp(t, n)
  39679. },
  39680. slerpFlat: function(e, t, i, n, r, o, a) {
  39681. var s = i[n + 0]
  39682. , l = i[n + 1]
  39683. , c = i[n + 2]
  39684. , h = i[n + 3]
  39685. , u = r[o + 0]
  39686. , d = r[o + 1]
  39687. , p = r[o + 2]
  39688. , f = r[o + 3];
  39689. if (h !== f || s !== u || l !== d || c !== p) {
  39690. var g = 1 - a
  39691. , m = s * u + l * d + c * p + h * f
  39692. , v = m >= 0 ? 1 : -1
  39693. , A = 1 - m * m;
  39694. if (A > Number.EPSILON) {
  39695. var y = Math.sqrt(A)
  39696. , C = Math.atan2(y, m * v);
  39697. g = Math.sin(g * C) / y,
  39698. a = Math.sin(a * C) / y
  39699. }
  39700. var I = a * v;
  39701. if (s = s * g + u * I,
  39702. l = l * g + d * I,
  39703. c = c * g + p * I,
  39704. h = h * g + f * I,
  39705. g === 1 - a) {
  39706. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39707. s *= E,
  39708. l *= E,
  39709. c *= E,
  39710. h *= E
  39711. }
  39712. }
  39713. e[t] = s,
  39714. e[t + 1] = l,
  39715. e[t + 2] = c,
  39716. e[t + 3] = h
  39717. }
  39718. }),
  39719. n.Vector2 = function(e, t) {
  39720. this.x = e || 0,
  39721. this.y = t || 0
  39722. }
  39723. ,
  39724. n.Vector2.prototype = {
  39725. constructor: n.Vector2,
  39726. get width() {
  39727. return this.x
  39728. },
  39729. set width(e) {
  39730. this.x = e
  39731. },
  39732. get height() {
  39733. return this.y
  39734. },
  39735. set height(e) {
  39736. this.y = e
  39737. },
  39738. set: function(e, t) {
  39739. return this.x = e,
  39740. this.y = t,
  39741. this
  39742. },
  39743. setScalar: function(e) {
  39744. return this.x = e,
  39745. this.y = e,
  39746. this
  39747. },
  39748. setX: function(e) {
  39749. return this.x = e,
  39750. this
  39751. },
  39752. setY: function(e) {
  39753. return this.y = e,
  39754. this
  39755. },
  39756. setComponent: function(e, t) {
  39757. switch (e) {
  39758. case 0:
  39759. this.x = t;
  39760. break;
  39761. case 1:
  39762. this.y = t;
  39763. break;
  39764. default:
  39765. throw new Error("index is out of range: " + e)
  39766. }
  39767. },
  39768. getComponent: function(e) {
  39769. switch (e) {
  39770. case 0:
  39771. return this.x;
  39772. case 1:
  39773. return this.y;
  39774. default:
  39775. throw new Error("index is out of range: " + e)
  39776. }
  39777. },
  39778. clone: function() {
  39779. return new this.constructor(this.x,this.y)
  39780. },
  39781. copy: function(e) {
  39782. return this.x = e.x,
  39783. this.y = e.y,
  39784. this
  39785. },
  39786. add: function(e, t) {
  39787. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39788. this.addVectors(e, t)) : (this.x += e.x,
  39789. this.y += e.y,
  39790. this)
  39791. },
  39792. addScalar: function(e) {
  39793. return this.x += e,
  39794. this.y += e,
  39795. this
  39796. },
  39797. addVectors: function(e, t) {
  39798. return this.x = e.x + t.x,
  39799. this.y = e.y + t.y,
  39800. this
  39801. },
  39802. addScaledVector: function(e, t) {
  39803. return this.x += e.x * t,
  39804. this.y += e.y * t,
  39805. this
  39806. },
  39807. sub: function(e, t) {
  39808. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39809. this.subVectors(e, t)) : (this.x -= e.x,
  39810. this.y -= e.y,
  39811. this)
  39812. },
  39813. subScalar: function(e) {
  39814. return this.x -= e,
  39815. this.y -= e,
  39816. this
  39817. },
  39818. subVectors: function(e, t) {
  39819. return this.x = e.x - t.x,
  39820. this.y = e.y - t.y,
  39821. this
  39822. },
  39823. multiply: function(e) {
  39824. return this.x *= e.x,
  39825. this.y *= e.y,
  39826. this
  39827. },
  39828. multiplyScalar: function(e) {
  39829. return isFinite(e) ? (this.x *= e,
  39830. this.y *= e) : (this.x = 0,
  39831. this.y = 0),
  39832. this
  39833. },
  39834. divide: function(e) {
  39835. return this.x /= e.x,
  39836. this.y /= e.y,
  39837. this
  39838. },
  39839. divideScalar: function(e) {
  39840. return this.multiplyScalar(1 / e)
  39841. },
  39842. min: function(e) {
  39843. return this.x = Math.min(this.x, e.x),
  39844. this.y = Math.min(this.y, e.y),
  39845. this
  39846. },
  39847. max: function(e) {
  39848. return this.x = Math.max(this.x, e.x),
  39849. this.y = Math.max(this.y, e.y),
  39850. this
  39851. },
  39852. clamp: function(e, t) {
  39853. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39854. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39855. this
  39856. },
  39857. clampScalar: function() {
  39858. var e, t;
  39859. return function(i, r) {
  39860. return void 0 === e && (e = new n.Vector2,
  39861. t = new n.Vector2),
  39862. e.set(i, i),
  39863. t.set(r, r),
  39864. this.clamp(e, t)
  39865. }
  39866. }(),
  39867. clampLength: function(e, t) {
  39868. var i = this.length();
  39869. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39870. this
  39871. },
  39872. floor: function() {
  39873. return this.x = Math.floor(this.x),
  39874. this.y = Math.floor(this.y),
  39875. this
  39876. },
  39877. ceil: function() {
  39878. return this.x = Math.ceil(this.x),
  39879. this.y = Math.ceil(this.y),
  39880. this
  39881. },
  39882. round: function() {
  39883. return this.x = Math.round(this.x),
  39884. this.y = Math.round(this.y),
  39885. this
  39886. },
  39887. roundToZero: function() {
  39888. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39889. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39890. this
  39891. },
  39892. negate: function() {
  39893. return this.x = -this.x,
  39894. this.y = -this.y,
  39895. this
  39896. },
  39897. dot: function(e) {
  39898. return this.x * e.x + this.y * e.y
  39899. },
  39900. lengthSq: function() {
  39901. return this.x * this.x + this.y * this.y
  39902. },
  39903. length: function() {
  39904. return Math.sqrt(this.x * this.x + this.y * this.y)
  39905. },
  39906. lengthManhattan: function() {
  39907. return Math.abs(this.x) + Math.abs(this.y)
  39908. },
  39909. normalize: function() {
  39910. return this.divideScalar(this.length())
  39911. },
  39912. angle: function() {
  39913. var e = Math.atan2(this.y, this.x);
  39914. return e < 0 && (e += 2 * Math.PI),
  39915. e
  39916. },
  39917. distanceTo: function(e) {
  39918. return Math.sqrt(this.distanceToSquared(e))
  39919. },
  39920. distanceToSquared: function(e) {
  39921. var t = this.x - e.x
  39922. , i = this.y - e.y;
  39923. return t * t + i * i
  39924. },
  39925. setLength: function(e) {
  39926. return this.multiplyScalar(e / this.length())
  39927. },
  39928. lerp: function(e, t) {
  39929. return this.x += (e.x - this.x) * t,
  39930. this.y += (e.y - this.y) * t,
  39931. this
  39932. },
  39933. lerpVectors: function(e, t, i) {
  39934. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39935. this
  39936. },
  39937. equals: function(e) {
  39938. return e.x === this.x && e.y === this.y
  39939. },
  39940. fromArray: function(e, t) {
  39941. return void 0 === t && (t = 0),
  39942. this.x = e[t],
  39943. this.y = e[t + 1],
  39944. this
  39945. },
  39946. toArray: function(e, t) {
  39947. return void 0 === e && (e = []),
  39948. void 0 === t && (t = 0),
  39949. e[t] = this.x,
  39950. e[t + 1] = this.y,
  39951. e
  39952. },
  39953. fromAttribute: function(e, t, i) {
  39954. return void 0 === i && (i = 0),
  39955. t = t * e.itemSize + i,
  39956. this.x = e.array[t],
  39957. this.y = e.array[t + 1],
  39958. this
  39959. },
  39960. rotateAround: function(e, t) {
  39961. var i = Math.cos(t)
  39962. , n = Math.sin(t)
  39963. , r = this.x - e.x
  39964. , o = this.y - e.y;
  39965. return this.x = r * i - o * n + e.x,
  39966. this.y = r * n + o * i + e.y,
  39967. this
  39968. }
  39969. },
  39970. n.Vector3 = function(e, t, i) {
  39971. this.x = e || 0,
  39972. this.y = t || 0,
  39973. this.z = i || 0
  39974. }
  39975. ,
  39976. n.Vector3.prototype = {
  39977. constructor: n.Vector3,
  39978. set: function(e, t, i) {
  39979. return this.x = e,
  39980. this.y = t,
  39981. this.z = i,
  39982. this
  39983. },
  39984. setScalar: function(e) {
  39985. return this.x = e,
  39986. this.y = e,
  39987. this.z = e,
  39988. this
  39989. },
  39990. setX: function(e) {
  39991. return this.x = e,
  39992. this
  39993. },
  39994. setY: function(e) {
  39995. return this.y = e,
  39996. this
  39997. },
  39998. setZ: function(e) {
  39999. return this.z = e,
  40000. this
  40001. },
  40002. setComponent: function(e, t) {
  40003. switch (e) {
  40004. case 0:
  40005. this.x = t;
  40006. break;
  40007. case 1:
  40008. this.y = t;
  40009. break;
  40010. case 2:
  40011. this.z = t;
  40012. break;
  40013. default:
  40014. throw new Error("index is out of range: " + e)
  40015. }
  40016. },
  40017. getComponent: function(e) {
  40018. switch (e) {
  40019. case 0:
  40020. return this.x;
  40021. case 1:
  40022. return this.y;
  40023. case 2:
  40024. return this.z;
  40025. default:
  40026. throw new Error("index is out of range: " + e)
  40027. }
  40028. },
  40029. clone: function() {
  40030. return new this.constructor(this.x,this.y,this.z)
  40031. },
  40032. copy: function(e) {
  40033. return this.x = e.x,
  40034. this.y = e.y,
  40035. this.z = e.z,
  40036. this
  40037. },
  40038. add: function(e, t) {
  40039. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40040. this.addVectors(e, t)) : (this.x += e.x,
  40041. this.y += e.y,
  40042. this.z += e.z,
  40043. this)
  40044. },
  40045. addScalar: function(e) {
  40046. return this.x += e,
  40047. this.y += e,
  40048. this.z += e,
  40049. this
  40050. },
  40051. addVectors: function(e, t) {
  40052. return this.x = e.x + t.x,
  40053. this.y = e.y + t.y,
  40054. this.z = e.z + t.z,
  40055. this
  40056. },
  40057. addScaledVector: function(e, t) {
  40058. return this.x += e.x * t,
  40059. this.y += e.y * t,
  40060. this.z += e.z * t,
  40061. this
  40062. },
  40063. sub: function(e, t) {
  40064. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40065. this.subVectors(e, t)) : (this.x -= e.x,
  40066. this.y -= e.y,
  40067. this.z -= e.z,
  40068. this)
  40069. },
  40070. subScalar: function(e) {
  40071. return this.x -= e,
  40072. this.y -= e,
  40073. this.z -= e,
  40074. this
  40075. },
  40076. subVectors: function(e, t) {
  40077. return this.x = e.x - t.x,
  40078. this.y = e.y - t.y,
  40079. this.z = e.z - t.z,
  40080. this
  40081. },
  40082. multiply: function(e, t) {
  40083. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40084. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40085. this.y *= e.y,
  40086. this.z *= e.z,
  40087. this)
  40088. },
  40089. multiplyScalar: function(e) {
  40090. return isFinite(e) ? (this.x *= e,
  40091. this.y *= e,
  40092. this.z *= e) : (this.x = 0,
  40093. this.y = 0,
  40094. this.z = 0),
  40095. this
  40096. },
  40097. multiplyVectors: function(e, t) {
  40098. return this.x = e.x * t.x,
  40099. this.y = e.y * t.y,
  40100. this.z = e.z * t.z,
  40101. this
  40102. },
  40103. applyEuler: function() {
  40104. var e;
  40105. return function(t) {
  40106. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40107. void 0 === e && (e = new n.Quaternion),
  40108. this.applyQuaternion(e.setFromEuler(t)),
  40109. this
  40110. }
  40111. }(),
  40112. applyAxisAngle: function() {
  40113. var e;
  40114. return function(t, i) {
  40115. return void 0 === e && (e = new n.Quaternion),
  40116. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40117. this
  40118. }
  40119. }(),
  40120. applyMatrix3: function(e) {
  40121. var t = this.x
  40122. , i = this.y
  40123. , n = this.z
  40124. , r = e.elements;
  40125. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40126. this.y = r[1] * t + r[4] * i + r[7] * n,
  40127. this.z = r[2] * t + r[5] * i + r[8] * n,
  40128. this
  40129. },
  40130. applyMatrix4: function(e) {
  40131. var t = this.x
  40132. , i = this.y
  40133. , n = this.z
  40134. , r = e.elements;
  40135. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40136. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40137. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40138. this
  40139. },
  40140. applyProjection: function(e) {
  40141. var t = this.x
  40142. , i = this.y
  40143. , n = this.z
  40144. , r = e.elements
  40145. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40146. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40147. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40148. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40149. this
  40150. },
  40151. applyQuaternion: function(e) {
  40152. var t = this.x
  40153. , i = this.y
  40154. , n = this.z
  40155. , r = e.x
  40156. , o = e.y
  40157. , a = e.z
  40158. , s = e.w
  40159. , l = s * t + o * n - a * i
  40160. , c = s * i + a * t - r * n
  40161. , h = s * n + r * i - o * t
  40162. , u = -r * t - o * i - a * n;
  40163. return this.x = l * s + u * -r + c * -a - h * -o,
  40164. this.y = c * s + u * -o + h * -r - l * -a,
  40165. this.z = h * s + u * -a + l * -o - c * -r,
  40166. this
  40167. },
  40168. project: function() {
  40169. var e;
  40170. return function(t) {
  40171. return void 0 === e && (e = new n.Matrix4),
  40172. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40173. this.applyProjection(e)
  40174. }
  40175. }(),
  40176. unproject: function() {
  40177. var e;
  40178. return function(t) {
  40179. return void 0 === e && (e = new n.Matrix4),
  40180. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40181. this.applyProjection(e)
  40182. }
  40183. }(),
  40184. transformDirection: function(e) {
  40185. var t = this.x
  40186. , i = this.y
  40187. , n = this.z
  40188. , r = e.elements;
  40189. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40190. this.y = r[1] * t + r[5] * i + r[9] * n,
  40191. this.z = r[2] * t + r[6] * i + r[10] * n,
  40192. this.normalize(),
  40193. this
  40194. },
  40195. divide: function(e) {
  40196. return this.x /= e.x,
  40197. this.y /= e.y,
  40198. this.z /= e.z,
  40199. this
  40200. },
  40201. divideScalar: function(e) {
  40202. return this.multiplyScalar(1 / e)
  40203. },
  40204. min: function(e) {
  40205. return this.x = Math.min(this.x, e.x),
  40206. this.y = Math.min(this.y, e.y),
  40207. this.z = Math.min(this.z, e.z),
  40208. this
  40209. },
  40210. max: function(e) {
  40211. return this.x = Math.max(this.x, e.x),
  40212. this.y = Math.max(this.y, e.y),
  40213. this.z = Math.max(this.z, e.z),
  40214. this
  40215. },
  40216. clamp: function(e, t) {
  40217. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40218. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40219. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40220. this
  40221. },
  40222. clampScalar: function() {
  40223. var e, t;
  40224. return function(i, r) {
  40225. return void 0 === e && (e = new n.Vector3,
  40226. t = new n.Vector3),
  40227. e.set(i, i, i),
  40228. t.set(r, r, r),
  40229. this.clamp(e, t)
  40230. }
  40231. }(),
  40232. clampLength: function(e, t) {
  40233. var i = this.length();
  40234. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40235. this
  40236. },
  40237. floor: function() {
  40238. return this.x = Math.floor(this.x),
  40239. this.y = Math.floor(this.y),
  40240. this.z = Math.floor(this.z),
  40241. this
  40242. },
  40243. ceil: function() {
  40244. return this.x = Math.ceil(this.x),
  40245. this.y = Math.ceil(this.y),
  40246. this.z = Math.ceil(this.z),
  40247. this
  40248. },
  40249. round: function() {
  40250. return this.x = Math.round(this.x),
  40251. this.y = Math.round(this.y),
  40252. this.z = Math.round(this.z),
  40253. this
  40254. },
  40255. roundToZero: function() {
  40256. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40257. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40258. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40259. this
  40260. },
  40261. negate: function() {
  40262. return this.x = -this.x,
  40263. this.y = -this.y,
  40264. this.z = -this.z,
  40265. this
  40266. },
  40267. dot: function(e) {
  40268. return this.x * e.x + this.y * e.y + this.z * e.z
  40269. },
  40270. lengthSq: function() {
  40271. return this.x * this.x + this.y * this.y + this.z * this.z
  40272. },
  40273. length: function() {
  40274. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40275. },
  40276. lengthManhattan: function() {
  40277. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40278. },
  40279. normalize: function() {
  40280. return this.divideScalar(this.length())
  40281. },
  40282. setLength: function(e) {
  40283. return this.multiplyScalar(e / this.length())
  40284. },
  40285. lerp: function(e, t) {
  40286. return this.x += (e.x - this.x) * t,
  40287. this.y += (e.y - this.y) * t,
  40288. this.z += (e.z - this.z) * t,
  40289. this
  40290. },
  40291. lerpVectors: function(e, t, i) {
  40292. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40293. this
  40294. },
  40295. cross: function(e, t) {
  40296. if (void 0 !== t)
  40297. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40298. this.crossVectors(e, t);
  40299. var i = this.x
  40300. , n = this.y
  40301. , r = this.z;
  40302. return this.x = n * e.z - r * e.y,
  40303. this.y = r * e.x - i * e.z,
  40304. this.z = i * e.y - n * e.x,
  40305. this
  40306. },
  40307. crossVectors: function(e, t) {
  40308. var i = e.x
  40309. , n = e.y
  40310. , r = e.z
  40311. , o = t.x
  40312. , a = t.y
  40313. , s = t.z;
  40314. return this.x = n * s - r * a,
  40315. this.y = r * o - i * s,
  40316. this.z = i * a - n * o,
  40317. this
  40318. },
  40319. projectOnVector: function() {
  40320. var e, t;
  40321. return function(i) {
  40322. return void 0 === e && (e = new n.Vector3),
  40323. e.copy(i).normalize(),
  40324. t = this.dot(e),
  40325. this.copy(e).multiplyScalar(t)
  40326. }
  40327. }(),
  40328. projectOnPlane: function() {
  40329. var e;
  40330. return function(t) {
  40331. return void 0 === e && (e = new n.Vector3),
  40332. e.copy(this).projectOnVector(t),
  40333. this.sub(e)
  40334. }
  40335. }(),
  40336. reflect: function() {
  40337. var e;
  40338. return function(t) {
  40339. return void 0 === e && (e = new n.Vector3),
  40340. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40341. }
  40342. }(),
  40343. angleTo: function(e) {
  40344. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40345. return Math.acos(n.Math.clamp(t, -1, 1))
  40346. },
  40347. distanceTo: function(e) {
  40348. return Math.sqrt(this.distanceToSquared(e))
  40349. },
  40350. distanceToSquared: function(e) {
  40351. var t = this.x - e.x
  40352. , i = this.y - e.y
  40353. , n = this.z - e.z;
  40354. return t * t + i * i + n * n
  40355. },
  40356. setFromSpherical: function(e) {
  40357. var t = Math.sin(e.phi) * e.radius;
  40358. return this.x = t * Math.sin(e.theta),
  40359. this.y = Math.cos(e.phi) * e.radius,
  40360. this.z = t * Math.cos(e.theta),
  40361. this
  40362. },
  40363. setFromMatrixPosition: function(e) {
  40364. return this.setFromMatrixColumn(e, 3)
  40365. },
  40366. setFromMatrixScale: function(e) {
  40367. var t = this.setFromMatrixColumn(e, 0).length()
  40368. , i = this.setFromMatrixColumn(e, 1).length()
  40369. , n = this.setFromMatrixColumn(e, 2).length();
  40370. return this.x = t,
  40371. this.y = i,
  40372. this.z = n,
  40373. this
  40374. },
  40375. setFromMatrixColumn: function(e, t) {
  40376. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40377. e = arguments[1],
  40378. t = arguments[0]),
  40379. this.fromArray(e.elements, 4 * t)
  40380. },
  40381. equals: function(e) {
  40382. return e.x === this.x && e.y === this.y && e.z === this.z
  40383. },
  40384. fromArray: function(e, t) {
  40385. return void 0 === t && (t = 0),
  40386. this.x = e[t],
  40387. this.y = e[t + 1],
  40388. this.z = e[t + 2],
  40389. this
  40390. },
  40391. toArray: function(e, t) {
  40392. return void 0 === e && (e = []),
  40393. void 0 === t && (t = 0),
  40394. e[t] = this.x,
  40395. e[t + 1] = this.y,
  40396. e[t + 2] = this.z,
  40397. e
  40398. },
  40399. fromAttribute: function(e, t, i) {
  40400. return void 0 === i && (i = 0),
  40401. t = t * e.itemSize + i,
  40402. this.x = e.array[t],
  40403. this.y = e.array[t + 1],
  40404. this.z = e.array[t + 2],
  40405. this
  40406. }
  40407. },
  40408. n.Vector4 = function(e, t, i, n) {
  40409. this.x = e || 0,
  40410. this.y = t || 0,
  40411. this.z = i || 0,
  40412. this.w = void 0 !== n ? n : 1
  40413. }
  40414. ,
  40415. n.Vector4.prototype = {
  40416. constructor: n.Vector4,
  40417. set: function(e, t, i, n) {
  40418. return this.x = e,
  40419. this.y = t,
  40420. this.z = i,
  40421. this.w = n,
  40422. this
  40423. },
  40424. setScalar: function(e) {
  40425. return this.x = e,
  40426. this.y = e,
  40427. this.z = e,
  40428. this.w = e,
  40429. this
  40430. },
  40431. setX: function(e) {
  40432. return this.x = e,
  40433. this
  40434. },
  40435. setY: function(e) {
  40436. return this.y = e,
  40437. this
  40438. },
  40439. setZ: function(e) {
  40440. return this.z = e,
  40441. this
  40442. },
  40443. setW: function(e) {
  40444. return this.w = e,
  40445. this
  40446. },
  40447. setComponent: function(e, t) {
  40448. switch (e) {
  40449. case 0:
  40450. this.x = t;
  40451. break;
  40452. case 1:
  40453. this.y = t;
  40454. break;
  40455. case 2:
  40456. this.z = t;
  40457. break;
  40458. case 3:
  40459. this.w = t;
  40460. break;
  40461. default:
  40462. throw new Error("index is out of range: " + e)
  40463. }
  40464. },
  40465. getComponent: function(e) {
  40466. switch (e) {
  40467. case 0:
  40468. return this.x;
  40469. case 1:
  40470. return this.y;
  40471. case 2:
  40472. return this.z;
  40473. case 3:
  40474. return this.w;
  40475. default:
  40476. throw new Error("index is out of range: " + e)
  40477. }
  40478. },
  40479. clone: function() {
  40480. return new this.constructor(this.x,this.y,this.z,this.w)
  40481. },
  40482. copy: function(e) {
  40483. return this.x = e.x,
  40484. this.y = e.y,
  40485. this.z = e.z,
  40486. this.w = void 0 !== e.w ? e.w : 1,
  40487. this
  40488. },
  40489. add: function(e, t) {
  40490. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40491. this.addVectors(e, t)) : (this.x += e.x,
  40492. this.y += e.y,
  40493. this.z += e.z,
  40494. this.w += e.w,
  40495. this)
  40496. },
  40497. addScalar: function(e) {
  40498. return this.x += e,
  40499. this.y += e,
  40500. this.z += e,
  40501. this.w += e,
  40502. this
  40503. },
  40504. addVectors: function(e, t) {
  40505. return this.x = e.x + t.x,
  40506. this.y = e.y + t.y,
  40507. this.z = e.z + t.z,
  40508. this.w = e.w + t.w,
  40509. this
  40510. },
  40511. addScaledVector: function(e, t) {
  40512. return this.x += e.x * t,
  40513. this.y += e.y * t,
  40514. this.z += e.z * t,
  40515. this.w += e.w * t,
  40516. this
  40517. },
  40518. sub: function(e, t) {
  40519. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40520. this.subVectors(e, t)) : (this.x -= e.x,
  40521. this.y -= e.y,
  40522. this.z -= e.z,
  40523. this.w -= e.w,
  40524. this)
  40525. },
  40526. subScalar: function(e) {
  40527. return this.x -= e,
  40528. this.y -= e,
  40529. this.z -= e,
  40530. this.w -= e,
  40531. this
  40532. },
  40533. subVectors: function(e, t) {
  40534. return this.x = e.x - t.x,
  40535. this.y = e.y - t.y,
  40536. this.z = e.z - t.z,
  40537. this.w = e.w - t.w,
  40538. this
  40539. },
  40540. multiplyScalar: function(e) {
  40541. return isFinite(e) ? (this.x *= e,
  40542. this.y *= e,
  40543. this.z *= e,
  40544. this.w *= e) : (this.x = 0,
  40545. this.y = 0,
  40546. this.z = 0,
  40547. this.w = 0),
  40548. this
  40549. },
  40550. applyMatrix4: function(e) {
  40551. var t = this.x
  40552. , i = this.y
  40553. , n = this.z
  40554. , r = this.w
  40555. , o = e.elements;
  40556. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40557. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40558. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40559. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40560. this
  40561. },
  40562. divideScalar: function(e) {
  40563. return this.multiplyScalar(1 / e)
  40564. },
  40565. setAxisAngleFromQuaternion: function(e) {
  40566. this.w = 2 * Math.acos(e.w);
  40567. var t = Math.sqrt(1 - e.w * e.w);
  40568. return t < 1e-4 ? (this.x = 1,
  40569. this.y = 0,
  40570. this.z = 0) : (this.x = e.x / t,
  40571. this.y = e.y / t,
  40572. this.z = e.z / t),
  40573. this
  40574. },
  40575. setAxisAngleFromRotationMatrix: function(e) {
  40576. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40577. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40578. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40579. return this.set(1, 0, 0, 0),
  40580. this;
  40581. t = Math.PI;
  40582. var v = (l + 1) / 2
  40583. , A = (d + 1) / 2
  40584. , y = (m + 1) / 2
  40585. , C = (c + u) / 4
  40586. , I = (h + f) / 4
  40587. , E = (p + g) / 4;
  40588. return v > A && v > y ? v < o ? (i = 0,
  40589. n = .707106781,
  40590. r = .707106781) : (i = Math.sqrt(v),
  40591. n = C / i,
  40592. r = I / i) : A > y ? A < o ? (i = .707106781,
  40593. n = 0,
  40594. r = .707106781) : (n = Math.sqrt(A),
  40595. i = C / n,
  40596. r = E / n) : y < o ? (i = .707106781,
  40597. n = .707106781,
  40598. r = 0) : (r = Math.sqrt(y),
  40599. i = I / r,
  40600. n = E / r),
  40601. this.set(i, n, r, t),
  40602. this
  40603. }
  40604. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40605. return Math.abs(b) < .001 && (b = 1),
  40606. this.x = (g - p) / b,
  40607. this.y = (h - f) / b,
  40608. this.z = (u - c) / b,
  40609. this.w = Math.acos((l + d + m - 1) / 2),
  40610. this
  40611. },
  40612. min: function(e) {
  40613. return this.x = Math.min(this.x, e.x),
  40614. this.y = Math.min(this.y, e.y),
  40615. this.z = Math.min(this.z, e.z),
  40616. this.w = Math.min(this.w, e.w),
  40617. this
  40618. },
  40619. max: function(e) {
  40620. return this.x = Math.max(this.x, e.x),
  40621. this.y = Math.max(this.y, e.y),
  40622. this.z = Math.max(this.z, e.z),
  40623. this.w = Math.max(this.w, e.w),
  40624. this
  40625. },
  40626. clamp: function(e, t) {
  40627. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40628. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40629. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40630. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40631. this
  40632. },
  40633. clampScalar: function() {
  40634. var e, t;
  40635. return function(i, r) {
  40636. return void 0 === e && (e = new n.Vector4,
  40637. t = new n.Vector4),
  40638. e.set(i, i, i, i),
  40639. t.set(r, r, r, r),
  40640. this.clamp(e, t)
  40641. }
  40642. }(),
  40643. floor: function() {
  40644. return this.x = Math.floor(this.x),
  40645. this.y = Math.floor(this.y),
  40646. this.z = Math.floor(this.z),
  40647. this.w = Math.floor(this.w),
  40648. this
  40649. },
  40650. ceil: function() {
  40651. return this.x = Math.ceil(this.x),
  40652. this.y = Math.ceil(this.y),
  40653. this.z = Math.ceil(this.z),
  40654. this.w = Math.ceil(this.w),
  40655. this
  40656. },
  40657. round: function() {
  40658. return this.x = Math.round(this.x),
  40659. this.y = Math.round(this.y),
  40660. this.z = Math.round(this.z),
  40661. this.w = Math.round(this.w),
  40662. this
  40663. },
  40664. roundToZero: function() {
  40665. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40666. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40667. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40668. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40669. this
  40670. },
  40671. negate: function() {
  40672. return this.x = -this.x,
  40673. this.y = -this.y,
  40674. this.z = -this.z,
  40675. this.w = -this.w,
  40676. this
  40677. },
  40678. dot: function(e) {
  40679. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40680. },
  40681. lengthSq: function() {
  40682. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40683. },
  40684. length: function() {
  40685. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40686. },
  40687. lengthManhattan: function() {
  40688. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40689. },
  40690. normalize: function() {
  40691. return this.divideScalar(this.length())
  40692. },
  40693. setLength: function(e) {
  40694. return this.multiplyScalar(e / this.length())
  40695. },
  40696. lerp: function(e, t) {
  40697. return this.x += (e.x - this.x) * t,
  40698. this.y += (e.y - this.y) * t,
  40699. this.z += (e.z - this.z) * t,
  40700. this.w += (e.w - this.w) * t,
  40701. this
  40702. },
  40703. lerpVectors: function(e, t, i) {
  40704. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40705. this
  40706. },
  40707. equals: function(e) {
  40708. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40709. },
  40710. fromArray: function(e, t) {
  40711. return void 0 === t && (t = 0),
  40712. this.x = e[t],
  40713. this.y = e[t + 1],
  40714. this.z = e[t + 2],
  40715. this.w = e[t + 3],
  40716. this
  40717. },
  40718. toArray: function(e, t) {
  40719. return void 0 === e && (e = []),
  40720. void 0 === t && (t = 0),
  40721. e[t] = this.x,
  40722. e[t + 1] = this.y,
  40723. e[t + 2] = this.z,
  40724. e[t + 3] = this.w,
  40725. e
  40726. },
  40727. fromAttribute: function(e, t, i) {
  40728. return void 0 === i && (i = 0),
  40729. t = t * e.itemSize + i,
  40730. this.x = e.array[t],
  40731. this.y = e.array[t + 1],
  40732. this.z = e.array[t + 2],
  40733. this.w = e.array[t + 3],
  40734. this
  40735. }
  40736. },
  40737. n.Euler = function(e, t, i, r) {
  40738. this._x = e || 0,
  40739. this._y = t || 0,
  40740. this._z = i || 0,
  40741. this._order = r || n.Euler.DefaultOrder
  40742. }
  40743. ,
  40744. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40745. n.Euler.DefaultOrder = "XYZ",
  40746. n.Euler.prototype = {
  40747. constructor: n.Euler,
  40748. get x() {
  40749. return this._x
  40750. },
  40751. set x(e) {
  40752. this._x = e,
  40753. this.onChangeCallback()
  40754. },
  40755. get y() {
  40756. return this._y
  40757. },
  40758. set y(e) {
  40759. this._y = e,
  40760. this.onChangeCallback()
  40761. },
  40762. get z() {
  40763. return this._z
  40764. },
  40765. set z(e) {
  40766. this._z = e,
  40767. this.onChangeCallback()
  40768. },
  40769. get order() {
  40770. return this._order
  40771. },
  40772. set order(e) {
  40773. this._order = e,
  40774. this.onChangeCallback()
  40775. },
  40776. set: function(e, t, i, n) {
  40777. return this._x = e,
  40778. this._y = t,
  40779. this._z = i,
  40780. this._order = n || this._order,
  40781. this.onChangeCallback(),
  40782. this
  40783. },
  40784. clone: function() {
  40785. return new this.constructor(this._x,this._y,this._z,this._order)
  40786. },
  40787. copy: function(e) {
  40788. return this._x = e._x,
  40789. this._y = e._y,
  40790. this._z = e._z,
  40791. this._order = e._order,
  40792. this.onChangeCallback(),
  40793. this
  40794. },
  40795. setFromRotationMatrix: function(e, t, i) {
  40796. var r = n.Math.clamp
  40797. , o = e.elements
  40798. , a = o[0]
  40799. , s = o[4]
  40800. , l = o[8]
  40801. , c = o[1]
  40802. , h = o[5]
  40803. , u = o[9]
  40804. , d = o[2]
  40805. , p = o[6]
  40806. , f = o[10];
  40807. return t = t || this._order,
  40808. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40809. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40810. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40811. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40812. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40813. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40814. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40815. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40816. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40817. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40818. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40819. this._z = Math.atan2(c, a)) : (this._x = 0,
  40820. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40821. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40822. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40823. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40824. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40825. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40826. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40827. this._order = t,
  40828. i !== !1 && this.onChangeCallback(),
  40829. this
  40830. },
  40831. setFromQuaternion: function() {
  40832. var e;
  40833. return function(t, i, r) {
  40834. return void 0 === e && (e = new n.Matrix4),
  40835. e.makeRotationFromQuaternion(t),
  40836. this.setFromRotationMatrix(e, i, r),
  40837. this
  40838. }
  40839. }(),
  40840. setFromVector3: function(e, t) {
  40841. return this.set(e.x, e.y, e.z, t || this._order)
  40842. },
  40843. reorder: function() {
  40844. var e = new n.Quaternion;
  40845. return function(t) {
  40846. e.setFromEuler(this),
  40847. this.setFromQuaternion(e, t)
  40848. }
  40849. }(),
  40850. equals: function(e) {
  40851. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40852. },
  40853. fromArray: function(e) {
  40854. return this._x = e[0],
  40855. this._y = e[1],
  40856. this._z = e[2],
  40857. void 0 !== e[3] && (this._order = e[3]),
  40858. this.onChangeCallback(),
  40859. this
  40860. },
  40861. toArray: function(e, t) {
  40862. return void 0 === e && (e = []),
  40863. void 0 === t && (t = 0),
  40864. e[t] = this._x,
  40865. e[t + 1] = this._y,
  40866. e[t + 2] = this._z,
  40867. e[t + 3] = this._order,
  40868. e
  40869. },
  40870. toVector3: function(e) {
  40871. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40872. },
  40873. onChange: function(e) {
  40874. return this.onChangeCallback = e,
  40875. this
  40876. },
  40877. onChangeCallback: function() {}
  40878. },
  40879. n.Line3 = function(e, t) {
  40880. this.start = void 0 !== e ? e : new n.Vector3,
  40881. this.end = void 0 !== t ? t : new n.Vector3
  40882. }
  40883. ,
  40884. n.Line3.prototype = {
  40885. constructor: n.Line3,
  40886. set: function(e, t) {
  40887. return this.start.copy(e),
  40888. this.end.copy(t),
  40889. this
  40890. },
  40891. clone: function() {
  40892. return (new this.constructor).copy(this)
  40893. },
  40894. copy: function(e) {
  40895. return this.start.copy(e.start),
  40896. this.end.copy(e.end),
  40897. this
  40898. },
  40899. center: function(e) {
  40900. var t = e || new n.Vector3;
  40901. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40902. },
  40903. delta: function(e) {
  40904. var t = e || new n.Vector3;
  40905. return t.subVectors(this.end, this.start)
  40906. },
  40907. distanceSq: function() {
  40908. return this.start.distanceToSquared(this.end)
  40909. },
  40910. distance: function() {
  40911. return this.start.distanceTo(this.end)
  40912. },
  40913. at: function(e, t) {
  40914. var i = t || new n.Vector3;
  40915. return this.delta(i).multiplyScalar(e).add(this.start)
  40916. },
  40917. closestPointToPointParameter: function() {
  40918. var e = new n.Vector3
  40919. , t = new n.Vector3;
  40920. return function(i, r) {
  40921. e.subVectors(i, this.start),
  40922. t.subVectors(this.end, this.start);
  40923. var o = t.dot(t)
  40924. , a = t.dot(e)
  40925. , s = a / o;
  40926. return r && (s = n.Math.clamp(s, 0, 1)),
  40927. s
  40928. }
  40929. }(),
  40930. closestPointToPoint: function(e, t, i) {
  40931. var r = this.closestPointToPointParameter(e, t)
  40932. , o = i || new n.Vector3;
  40933. return this.delta(o).multiplyScalar(r).add(this.start)
  40934. },
  40935. applyMatrix4: function(e) {
  40936. return this.start.applyMatrix4(e),
  40937. this.end.applyMatrix4(e),
  40938. this
  40939. },
  40940. equals: function(e) {
  40941. return e.start.equals(this.start) && e.end.equals(this.end)
  40942. }
  40943. },
  40944. n.Box2 = function(e, t) {
  40945. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40946. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40947. }
  40948. ,
  40949. n.Box2.prototype = {
  40950. constructor: n.Box2,
  40951. set: function(e, t) {
  40952. return this.min.copy(e),
  40953. this.max.copy(t),
  40954. this
  40955. },
  40956. setFromPoints: function(e) {
  40957. this.makeEmpty();
  40958. for (var t = 0, i = e.length; t < i; t++)
  40959. this.expandByPoint(e[t]);
  40960. return this
  40961. },
  40962. setFromCenterAndSize: function() {
  40963. var e = new n.Vector2;
  40964. return function(t, i) {
  40965. var n = e.copy(i).multiplyScalar(.5);
  40966. return this.min.copy(t).sub(n),
  40967. this.max.copy(t).add(n),
  40968. this
  40969. }
  40970. }(),
  40971. clone: function() {
  40972. return (new this.constructor).copy(this)
  40973. },
  40974. copy: function(e) {
  40975. return this.min.copy(e.min),
  40976. this.max.copy(e.max),
  40977. this
  40978. },
  40979. makeEmpty: function() {
  40980. return this.min.x = this.min.y = +(1 / 0),
  40981. this.max.x = this.max.y = -(1 / 0),
  40982. this
  40983. },
  40984. isEmpty: function() {
  40985. return this.max.x < this.min.x || this.max.y < this.min.y
  40986. },
  40987. center: function(e) {
  40988. var t = e || new n.Vector2;
  40989. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40990. },
  40991. size: function(e) {
  40992. var t = e || new n.Vector2;
  40993. return t.subVectors(this.max, this.min)
  40994. },
  40995. expandByPoint: function(e) {
  40996. return this.min.min(e),
  40997. this.max.max(e),
  40998. this
  40999. },
  41000. expandByVector: function(e) {
  41001. return this.min.sub(e),
  41002. this.max.add(e),
  41003. this
  41004. },
  41005. expandByScalar: function(e) {
  41006. return this.min.addScalar(-e),
  41007. this.max.addScalar(e),
  41008. this
  41009. },
  41010. containsPoint: function(e) {
  41011. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41012. },
  41013. containsBox: function(e) {
  41014. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41015. },
  41016. getParameter: function(e, t) {
  41017. var i = t || new n.Vector2;
  41018. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41019. },
  41020. intersectsBox: function(e) {
  41021. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41022. },
  41023. clampPoint: function(e, t) {
  41024. var i = t || new n.Vector2;
  41025. return i.copy(e).clamp(this.min, this.max)
  41026. },
  41027. distanceToPoint: function() {
  41028. var e = new n.Vector2;
  41029. return function(t) {
  41030. var i = e.copy(t).clamp(this.min, this.max);
  41031. return i.sub(t).length()
  41032. }
  41033. }(),
  41034. intersect: function(e) {
  41035. return this.min.max(e.min),
  41036. this.max.min(e.max),
  41037. this
  41038. },
  41039. union: function(e) {
  41040. return this.min.min(e.min),
  41041. this.max.max(e.max),
  41042. this
  41043. },
  41044. translate: function(e) {
  41045. return this.min.add(e),
  41046. this.max.add(e),
  41047. this
  41048. },
  41049. equals: function(e) {
  41050. return e.min.equals(this.min) && e.max.equals(this.max)
  41051. }
  41052. },
  41053. n.Box3 = function(e, t) {
  41054. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41055. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41056. }
  41057. ,
  41058. n.Box3.prototype = {
  41059. constructor: n.Box3,
  41060. set: function(e, t) {
  41061. return this.min.copy(e),
  41062. this.max.copy(t),
  41063. this
  41064. },
  41065. setFromArray: function(e) {
  41066. this.makeEmpty();
  41067. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41068. var c = e[s]
  41069. , h = e[s + 1]
  41070. , u = e[s + 2];
  41071. c < t && (t = c),
  41072. h < i && (i = h),
  41073. u < n && (n = u),
  41074. c > r && (r = c),
  41075. h > o && (o = h),
  41076. u > a && (a = u)
  41077. }
  41078. this.min.set(t, i, n),
  41079. this.max.set(r, o, a)
  41080. },
  41081. setFromPoints: function(e) {
  41082. this.makeEmpty();
  41083. for (var t = 0, i = e.length; t < i; t++)
  41084. this.expandByPoint(e[t]);
  41085. return this
  41086. },
  41087. setFromCenterAndSize: function() {
  41088. var e = new n.Vector3;
  41089. return function(t, i) {
  41090. var n = e.copy(i).multiplyScalar(.5);
  41091. return this.min.copy(t).sub(n),
  41092. this.max.copy(t).add(n),
  41093. this
  41094. }
  41095. }(),
  41096. setFromObject: function() {
  41097. var e;
  41098. return function(t) {
  41099. void 0 === e && (e = new n.Box3);
  41100. var i = this;
  41101. return this.makeEmpty(),
  41102. t.updateMatrixWorld(!0),
  41103. t.traverse(function(t) {
  41104. var n = t.geometry;
  41105. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41106. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41107. e.applyMatrix4(t.matrixWorld),
  41108. i.union(e)))
  41109. }),
  41110. this
  41111. }
  41112. }(),
  41113. clone: function() {
  41114. return (new this.constructor).copy(this)
  41115. },
  41116. copy: function(e) {
  41117. return this.min.copy(e.min),
  41118. this.max.copy(e.max),
  41119. this
  41120. },
  41121. makeEmpty: function() {
  41122. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41123. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41124. this
  41125. },
  41126. isEmpty: function() {
  41127. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41128. },
  41129. center: function(e) {
  41130. var t = e || new n.Vector3;
  41131. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41132. },
  41133. size: function(e) {
  41134. var t = e || new n.Vector3;
  41135. return t.subVectors(this.max, this.min)
  41136. },
  41137. expandByPoint: function(e) {
  41138. return this.min.min(e),
  41139. this.max.max(e),
  41140. this
  41141. },
  41142. expandByVector: function(e) {
  41143. return this.min.sub(e),
  41144. this.max.add(e),
  41145. this
  41146. },
  41147. expandByScalar: function(e) {
  41148. return this.min.addScalar(-e),
  41149. this.max.addScalar(e),
  41150. this
  41151. },
  41152. containsPoint: function(e) {
  41153. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41154. },
  41155. containsBox: function(e) {
  41156. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41157. },
  41158. getParameter: function(e, t) {
  41159. var i = t || new n.Vector3;
  41160. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41161. },
  41162. intersectsBox: function(e) {
  41163. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41164. },
  41165. intersectsSphere: function() {
  41166. var e;
  41167. return function(t) {
  41168. return void 0 === e && (e = new n.Vector3),
  41169. this.clampPoint(t.center, e),
  41170. e.distanceToSquared(t.center) <= t.radius * t.radius
  41171. }
  41172. }(),
  41173. intersectsPlane: function(e) {
  41174. var t, i;
  41175. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41176. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41177. i = e.normal.x * this.min.x),
  41178. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41179. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41180. i += e.normal.y * this.min.y),
  41181. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41182. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41183. i += e.normal.z * this.min.z),
  41184. t <= e.constant && i >= e.constant
  41185. },
  41186. clampPoint: function(e, t) {
  41187. var i = t || new n.Vector3;
  41188. return i.copy(e).clamp(this.min, this.max)
  41189. },
  41190. distanceToPoint: function() {
  41191. var e = new n.Vector3;
  41192. return function(t) {
  41193. var i = e.copy(t).clamp(this.min, this.max);
  41194. return i.sub(t).length()
  41195. }
  41196. }(),
  41197. getBoundingSphere: function() {
  41198. var e = new n.Vector3;
  41199. return function(t) {
  41200. var i = t || new n.Sphere;
  41201. return i.center = this.center(),
  41202. i.radius = .5 * this.size(e).length(),
  41203. i
  41204. }
  41205. }(),
  41206. intersect: function(e) {
  41207. return this.min.max(e.min),
  41208. this.max.min(e.max),
  41209. this
  41210. },
  41211. union: function(e) {
  41212. return this.min.min(e.min),
  41213. this.max.max(e.max),
  41214. this
  41215. },
  41216. applyMatrix4: function() {
  41217. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41218. return function(t) {
  41219. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41220. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41221. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41222. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41223. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41224. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41225. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41226. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41227. this.makeEmpty(),
  41228. this.setFromPoints(e),
  41229. this
  41230. }
  41231. }(),
  41232. translate: function(e) {
  41233. return this.min.add(e),
  41234. this.max.add(e),
  41235. this
  41236. },
  41237. equals: function(e) {
  41238. return e.min.equals(this.min) && e.max.equals(this.max)
  41239. }
  41240. },
  41241. n.Matrix3 = function() {
  41242. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41243. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41244. }
  41245. ,
  41246. n.Matrix3.prototype = {
  41247. constructor: n.Matrix3,
  41248. set: function(e, t, i, n, r, o, a, s, l) {
  41249. var c = this.elements;
  41250. return c[0] = e,
  41251. c[1] = n,
  41252. c[2] = a,
  41253. c[3] = t,
  41254. c[4] = r,
  41255. c[5] = s,
  41256. c[6] = i,
  41257. c[7] = o,
  41258. c[8] = l,
  41259. this
  41260. },
  41261. identity: function() {
  41262. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41263. this
  41264. },
  41265. clone: function() {
  41266. return (new this.constructor).fromArray(this.elements)
  41267. },
  41268. copy: function(e) {
  41269. var t = e.elements;
  41270. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41271. this
  41272. },
  41273. setFromMatrix4: function(e) {
  41274. var t = e.elements;
  41275. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41276. this
  41277. },
  41278. applyToVector3Array: function() {
  41279. var e;
  41280. return function(t, i, r) {
  41281. void 0 === e && (e = new n.Vector3),
  41282. void 0 === i && (i = 0),
  41283. void 0 === r && (r = t.length);
  41284. for (var o = 0, a = i; o < r; o += 3,
  41285. a += 3)
  41286. e.fromArray(t, a),
  41287. e.applyMatrix3(this),
  41288. e.toArray(t, a);
  41289. return t
  41290. }
  41291. }(),
  41292. applyToBuffer: function() {
  41293. var e;
  41294. return function(t, i, r) {
  41295. void 0 === e && (e = new n.Vector3),
  41296. void 0 === i && (i = 0),
  41297. void 0 === r && (r = t.length / t.itemSize);
  41298. for (var o = 0, a = i; o < r; o++,
  41299. a++)
  41300. e.x = t.getX(a),
  41301. e.y = t.getY(a),
  41302. e.z = t.getZ(a),
  41303. e.applyMatrix3(this),
  41304. t.setXYZ(e.x, e.y, e.z);
  41305. return t
  41306. }
  41307. }(),
  41308. multiplyScalar: function(e) {
  41309. var t = this.elements;
  41310. return t[0] *= e,
  41311. t[3] *= e,
  41312. t[6] *= e,
  41313. t[1] *= e,
  41314. t[4] *= e,
  41315. t[7] *= e,
  41316. t[2] *= e,
  41317. t[5] *= e,
  41318. t[8] *= e,
  41319. this
  41320. },
  41321. determinant: function() {
  41322. var e = this.elements
  41323. , t = e[0]
  41324. , i = e[1]
  41325. , n = e[2]
  41326. , r = e[3]
  41327. , o = e[4]
  41328. , a = e[5]
  41329. , s = e[6]
  41330. , l = e[7]
  41331. , c = e[8];
  41332. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41333. },
  41334. getInverse: function(e, t) {
  41335. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41336. var i = e.elements
  41337. , r = this.elements
  41338. , o = i[0]
  41339. , a = i[1]
  41340. , s = i[2]
  41341. , l = i[3]
  41342. , c = i[4]
  41343. , h = i[5]
  41344. , u = i[6]
  41345. , d = i[7]
  41346. , p = i[8]
  41347. , f = p * c - h * d
  41348. , g = h * u - p * l
  41349. , m = d * l - c * u
  41350. , v = o * f + a * g + s * m;
  41351. if (0 === v) {
  41352. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41353. if (t)
  41354. throw new Error(A);
  41355. return console.warn(A),
  41356. this.identity()
  41357. }
  41358. return r[0] = f,
  41359. r[1] = s * d - p * a,
  41360. r[2] = h * a - s * c,
  41361. r[3] = g,
  41362. r[4] = p * o - s * u,
  41363. r[5] = s * l - h * o,
  41364. r[6] = m,
  41365. r[7] = a * u - d * o,
  41366. r[8] = c * o - a * l,
  41367. this.multiplyScalar(1 / v)
  41368. },
  41369. transpose: function() {
  41370. var e, t = this.elements;
  41371. return e = t[1],
  41372. t[1] = t[3],
  41373. t[3] = e,
  41374. e = t[2],
  41375. t[2] = t[6],
  41376. t[6] = e,
  41377. e = t[5],
  41378. t[5] = t[7],
  41379. t[7] = e,
  41380. this
  41381. },
  41382. flattenToArrayOffset: function(e, t) {
  41383. var i = this.elements;
  41384. return e[t] = i[0],
  41385. e[t + 1] = i[1],
  41386. e[t + 2] = i[2],
  41387. e[t + 3] = i[3],
  41388. e[t + 4] = i[4],
  41389. e[t + 5] = i[5],
  41390. e[t + 6] = i[6],
  41391. e[t + 7] = i[7],
  41392. e[t + 8] = i[8],
  41393. e
  41394. },
  41395. getNormalMatrix: function(e) {
  41396. return this.setFromMatrix4(e).getInverse(this).transpose()
  41397. },
  41398. transposeIntoArray: function(e) {
  41399. var t = this.elements;
  41400. return e[0] = t[0],
  41401. e[1] = t[3],
  41402. e[2] = t[6],
  41403. e[3] = t[1],
  41404. e[4] = t[4],
  41405. e[5] = t[7],
  41406. e[6] = t[2],
  41407. e[7] = t[5],
  41408. e[8] = t[8],
  41409. this
  41410. },
  41411. fromArray: function(e) {
  41412. return this.elements.set(e),
  41413. this
  41414. },
  41415. toArray: function() {
  41416. var e = this.elements;
  41417. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41418. }
  41419. },
  41420. n.Matrix4 = function() {
  41421. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41422. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41423. }
  41424. ,
  41425. n.Matrix4.prototype = {
  41426. constructor: n.Matrix4,
  41427. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41428. var m = this.elements;
  41429. return m[0] = e,
  41430. m[4] = t,
  41431. m[8] = i,
  41432. m[12] = n,
  41433. m[1] = r,
  41434. m[5] = o,
  41435. m[9] = a,
  41436. m[13] = s,
  41437. m[2] = l,
  41438. m[6] = c,
  41439. m[10] = h,
  41440. m[14] = u,
  41441. m[3] = d,
  41442. m[7] = p,
  41443. m[11] = f,
  41444. m[15] = g,
  41445. this
  41446. },
  41447. identity: function() {
  41448. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41449. this
  41450. },
  41451. clone: function() {
  41452. return (new n.Matrix4).fromArray(this.elements)
  41453. },
  41454. copy: function(e) {
  41455. return this.elements.set(e.elements),
  41456. this
  41457. },
  41458. copyPosition: function(e) {
  41459. var t = this.elements
  41460. , i = e.elements;
  41461. return t[12] = i[12],
  41462. t[13] = i[13],
  41463. t[14] = i[14],
  41464. this
  41465. },
  41466. extractBasis: function(e, t, i) {
  41467. return e.setFromMatrixColumn(this, 0),
  41468. t.setFromMatrixColumn(this, 1),
  41469. i.setFromMatrixColumn(this, 2),
  41470. this
  41471. },
  41472. makeBasis: function(e, t, i) {
  41473. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41474. this
  41475. },
  41476. extractRotation: function() {
  41477. var e;
  41478. return function(t) {
  41479. void 0 === e && (e = new n.Vector3);
  41480. var i = this.elements
  41481. , r = t.elements
  41482. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41483. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41484. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41485. return i[0] = r[0] * o,
  41486. i[1] = r[1] * o,
  41487. i[2] = r[2] * o,
  41488. i[4] = r[4] * a,
  41489. i[5] = r[5] * a,
  41490. i[6] = r[6] * a,
  41491. i[8] = r[8] * s,
  41492. i[9] = r[9] * s,
  41493. i[10] = r[10] * s,
  41494. this
  41495. }
  41496. }(),
  41497. makeRotationFromEuler: function(e) {
  41498. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41499. var t = this.elements
  41500. , i = e.x
  41501. , r = e.y
  41502. , o = e.z
  41503. , a = Math.cos(i)
  41504. , s = Math.sin(i)
  41505. , l = Math.cos(r)
  41506. , c = Math.sin(r)
  41507. , h = Math.cos(o)
  41508. , u = Math.sin(o);
  41509. if ("XYZ" === e.order) {
  41510. var d = a * h
  41511. , p = a * u
  41512. , f = s * h
  41513. , g = s * u;
  41514. t[0] = l * h,
  41515. t[4] = -l * u,
  41516. t[8] = c,
  41517. t[1] = p + f * c,
  41518. t[5] = d - g * c,
  41519. t[9] = -s * l,
  41520. t[2] = g - d * c,
  41521. t[6] = f + p * c,
  41522. t[10] = a * l
  41523. } else if ("YXZ" === e.order) {
  41524. var m = l * h
  41525. , v = l * u
  41526. , A = c * h
  41527. , y = c * u;
  41528. t[0] = m + y * s,
  41529. t[4] = A * s - v,
  41530. t[8] = a * c,
  41531. t[1] = a * u,
  41532. t[5] = a * h,
  41533. t[9] = -s,
  41534. t[2] = v * s - A,
  41535. t[6] = y + m * s,
  41536. t[10] = a * l
  41537. } else if ("ZXY" === e.order) {
  41538. var m = l * h
  41539. , v = l * u
  41540. , A = c * h
  41541. , y = c * u;
  41542. t[0] = m - y * s,
  41543. t[4] = -a * u,
  41544. t[8] = A + v * s,
  41545. t[1] = v + A * s,
  41546. t[5] = a * h,
  41547. t[9] = y - m * s,
  41548. t[2] = -a * c,
  41549. t[6] = s,
  41550. t[10] = a * l
  41551. } else if ("ZYX" === e.order) {
  41552. var d = a * h
  41553. , p = a * u
  41554. , f = s * h
  41555. , g = s * u;
  41556. t[0] = l * h,
  41557. t[4] = f * c - p,
  41558. t[8] = d * c + g,
  41559. t[1] = l * u,
  41560. t[5] = g * c + d,
  41561. t[9] = p * c - f,
  41562. t[2] = -c,
  41563. t[6] = s * l,
  41564. t[10] = a * l
  41565. } else if ("YZX" === e.order) {
  41566. var C = a * l
  41567. , I = a * c
  41568. , E = s * l
  41569. , b = s * c;
  41570. t[0] = l * h,
  41571. t[4] = b - C * u,
  41572. t[8] = E * u + I,
  41573. t[1] = u,
  41574. t[5] = a * h,
  41575. t[9] = -s * h,
  41576. t[2] = -c * h,
  41577. t[6] = I * u + E,
  41578. t[10] = C - b * u
  41579. } else if ("XZY" === e.order) {
  41580. var C = a * l
  41581. , I = a * c
  41582. , E = s * l
  41583. , b = s * c;
  41584. t[0] = l * h,
  41585. t[4] = -u,
  41586. t[8] = c * h,
  41587. t[1] = C * u + b,
  41588. t[5] = a * h,
  41589. t[9] = I * u - E,
  41590. t[2] = E * u - I,
  41591. t[6] = s * h,
  41592. t[10] = b * u + C
  41593. }
  41594. return t[3] = 0,
  41595. t[7] = 0,
  41596. t[11] = 0,
  41597. t[12] = 0,
  41598. t[13] = 0,
  41599. t[14] = 0,
  41600. t[15] = 1,
  41601. this
  41602. },
  41603. makeRotationFromQuaternion: function(e) {
  41604. var t = this.elements
  41605. , i = e.x
  41606. , n = e.y
  41607. , r = e.z
  41608. , o = e.w
  41609. , a = i + i
  41610. , s = n + n
  41611. , l = r + r
  41612. , c = i * a
  41613. , h = i * s
  41614. , u = i * l
  41615. , d = n * s
  41616. , p = n * l
  41617. , f = r * l
  41618. , g = o * a
  41619. , m = o * s
  41620. , v = o * l;
  41621. return t[0] = 1 - (d + f),
  41622. t[4] = h - v,
  41623. t[8] = u + m,
  41624. t[1] = h + v,
  41625. t[5] = 1 - (c + f),
  41626. t[9] = p - g,
  41627. t[2] = u - m,
  41628. t[6] = p + g,
  41629. t[10] = 1 - (c + d),
  41630. t[3] = 0,
  41631. t[7] = 0,
  41632. t[11] = 0,
  41633. t[12] = 0,
  41634. t[13] = 0,
  41635. t[14] = 0,
  41636. t[15] = 1,
  41637. this
  41638. },
  41639. lookAt: function() {
  41640. var e, t, i;
  41641. return function(r, o, a) {
  41642. void 0 === e && (e = new n.Vector3),
  41643. void 0 === t && (t = new n.Vector3),
  41644. void 0 === i && (i = new n.Vector3);
  41645. var s = this.elements;
  41646. return i.subVectors(r, o).normalize(),
  41647. 0 === i.lengthSq() && (i.z = 1),
  41648. e.crossVectors(a, i).normalize(),
  41649. 0 === e.lengthSq() && (i.x += 1e-4,
  41650. e.crossVectors(a, i).normalize()),
  41651. t.crossVectors(i, e),
  41652. s[0] = e.x,
  41653. s[4] = t.x,
  41654. s[8] = i.x,
  41655. s[1] = e.y,
  41656. s[5] = t.y,
  41657. s[9] = i.y,
  41658. s[2] = e.z,
  41659. s[6] = t.z,
  41660. s[10] = i.z,
  41661. this
  41662. }
  41663. }(),
  41664. multiply: function(e, t) {
  41665. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41666. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41667. },
  41668. multiplyMatrices: function(e, t) {
  41669. var i = e.elements
  41670. , n = t.elements
  41671. , r = this.elements
  41672. , o = i[0]
  41673. , a = i[4]
  41674. , s = i[8]
  41675. , l = i[12]
  41676. , c = i[1]
  41677. , h = i[5]
  41678. , u = i[9]
  41679. , d = i[13]
  41680. , p = i[2]
  41681. , f = i[6]
  41682. , g = i[10]
  41683. , m = i[14]
  41684. , v = i[3]
  41685. , A = i[7]
  41686. , y = i[11]
  41687. , C = i[15]
  41688. , I = n[0]
  41689. , E = n[4]
  41690. , b = n[8]
  41691. , w = n[12]
  41692. , _ = n[1]
  41693. , T = n[5]
  41694. , x = n[9]
  41695. , S = n[13]
  41696. , M = n[2]
  41697. , R = n[6]
  41698. , P = n[10]
  41699. , O = n[14]
  41700. , L = n[3]
  41701. , D = n[7]
  41702. , N = n[11]
  41703. , B = n[15];
  41704. return r[0] = o * I + a * _ + s * M + l * L,
  41705. r[4] = o * E + a * T + s * R + l * D,
  41706. r[8] = o * b + a * x + s * P + l * N,
  41707. r[12] = o * w + a * S + s * O + l * B,
  41708. r[1] = c * I + h * _ + u * M + d * L,
  41709. r[5] = c * E + h * T + u * R + d * D,
  41710. r[9] = c * b + h * x + u * P + d * N,
  41711. r[13] = c * w + h * S + u * O + d * B,
  41712. r[2] = p * I + f * _ + g * M + m * L,
  41713. r[6] = p * E + f * T + g * R + m * D,
  41714. r[10] = p * b + f * x + g * P + m * N,
  41715. r[14] = p * w + f * S + g * O + m * B,
  41716. r[3] = v * I + A * _ + y * M + C * L,
  41717. r[7] = v * E + A * T + y * R + C * D,
  41718. r[11] = v * b + A * x + y * P + C * N,
  41719. r[15] = v * w + A * S + y * O + C * B,
  41720. this
  41721. },
  41722. multiplyToArray: function(e, t, i) {
  41723. var n = this.elements;
  41724. return this.multiplyMatrices(e, t),
  41725. i[0] = n[0],
  41726. i[1] = n[1],
  41727. i[2] = n[2],
  41728. i[3] = n[3],
  41729. i[4] = n[4],
  41730. i[5] = n[5],
  41731. i[6] = n[6],
  41732. i[7] = n[7],
  41733. i[8] = n[8],
  41734. i[9] = n[9],
  41735. i[10] = n[10],
  41736. i[11] = n[11],
  41737. i[12] = n[12],
  41738. i[13] = n[13],
  41739. i[14] = n[14],
  41740. i[15] = n[15],
  41741. this
  41742. },
  41743. multiplyScalar: function(e) {
  41744. var t = this.elements;
  41745. return t[0] *= e,
  41746. t[4] *= e,
  41747. t[8] *= e,
  41748. t[12] *= e,
  41749. t[1] *= e,
  41750. t[5] *= e,
  41751. t[9] *= e,
  41752. t[13] *= e,
  41753. t[2] *= e,
  41754. t[6] *= e,
  41755. t[10] *= e,
  41756. t[14] *= e,
  41757. t[3] *= e,
  41758. t[7] *= e,
  41759. t[11] *= e,
  41760. t[15] *= e,
  41761. this
  41762. },
  41763. applyToVector3Array: function() {
  41764. var e;
  41765. return function(t, i, r) {
  41766. void 0 === e && (e = new n.Vector3),
  41767. void 0 === i && (i = 0),
  41768. void 0 === r && (r = t.length);
  41769. for (var o = 0, a = i; o < r; o += 3,
  41770. a += 3)
  41771. e.fromArray(t, a),
  41772. e.applyMatrix4(this),
  41773. e.toArray(t, a);
  41774. return t
  41775. }
  41776. }(),
  41777. applyToBuffer: function() {
  41778. var e;
  41779. return function(t, i, r) {
  41780. void 0 === e && (e = new n.Vector3),
  41781. void 0 === i && (i = 0),
  41782. void 0 === r && (r = t.length / t.itemSize);
  41783. for (var o = 0, a = i; o < r; o++,
  41784. a++)
  41785. e.x = t.getX(a),
  41786. e.y = t.getY(a),
  41787. e.z = t.getZ(a),
  41788. e.applyMatrix4(this),
  41789. t.setXYZ(e.x, e.y, e.z);
  41790. return t
  41791. }
  41792. }(),
  41793. determinant: function() {
  41794. var e = this.elements
  41795. , t = e[0]
  41796. , i = e[4]
  41797. , n = e[8]
  41798. , r = e[12]
  41799. , o = e[1]
  41800. , a = e[5]
  41801. , s = e[9]
  41802. , l = e[13]
  41803. , c = e[2]
  41804. , h = e[6]
  41805. , u = e[10]
  41806. , d = e[14]
  41807. , p = e[3]
  41808. , f = e[7]
  41809. , g = e[11]
  41810. , m = e[15];
  41811. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41812. },
  41813. transpose: function() {
  41814. var e, t = this.elements;
  41815. return e = t[1],
  41816. t[1] = t[4],
  41817. t[4] = e,
  41818. e = t[2],
  41819. t[2] = t[8],
  41820. t[8] = e,
  41821. e = t[6],
  41822. t[6] = t[9],
  41823. t[9] = e,
  41824. e = t[3],
  41825. t[3] = t[12],
  41826. t[12] = e,
  41827. e = t[7],
  41828. t[7] = t[13],
  41829. t[13] = e,
  41830. e = t[11],
  41831. t[11] = t[14],
  41832. t[14] = e,
  41833. this
  41834. },
  41835. flattenToArrayOffset: function(e, t) {
  41836. var i = this.elements;
  41837. return e[t] = i[0],
  41838. e[t + 1] = i[1],
  41839. e[t + 2] = i[2],
  41840. e[t + 3] = i[3],
  41841. e[t + 4] = i[4],
  41842. e[t + 5] = i[5],
  41843. e[t + 6] = i[6],
  41844. e[t + 7] = i[7],
  41845. e[t + 8] = i[8],
  41846. e[t + 9] = i[9],
  41847. e[t + 10] = i[10],
  41848. e[t + 11] = i[11],
  41849. e[t + 12] = i[12],
  41850. e[t + 13] = i[13],
  41851. e[t + 14] = i[14],
  41852. e[t + 15] = i[15],
  41853. e
  41854. },
  41855. getPosition: function() {
  41856. var e;
  41857. return function() {
  41858. return void 0 === e && (e = new n.Vector3),
  41859. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41860. e.setFromMatrixColumn(this, 3)
  41861. }
  41862. }(),
  41863. setPosition: function(e) {
  41864. var t = this.elements;
  41865. return t[12] = e.x,
  41866. t[13] = e.y,
  41867. t[14] = e.z,
  41868. this
  41869. },
  41870. getInverse: function(e, t) {
  41871. var i = this.elements
  41872. , n = e.elements
  41873. , r = n[0]
  41874. , o = n[1]
  41875. , a = n[2]
  41876. , s = n[3]
  41877. , l = n[4]
  41878. , c = n[5]
  41879. , h = n[6]
  41880. , u = n[7]
  41881. , d = n[8]
  41882. , p = n[9]
  41883. , f = n[10]
  41884. , g = n[11]
  41885. , m = n[12]
  41886. , v = n[13]
  41887. , A = n[14]
  41888. , y = n[15]
  41889. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41890. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41891. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41892. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41893. , w = r * C + o * I + a * E + s * b;
  41894. if (0 === w) {
  41895. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41896. if (t)
  41897. throw new Error(_);
  41898. return console.warn(_),
  41899. this.identity()
  41900. }
  41901. return i[0] = C,
  41902. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41903. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41904. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41905. i[4] = I,
  41906. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41907. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41908. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41909. i[8] = E,
  41910. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41911. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41912. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41913. i[12] = b,
  41914. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41915. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41916. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41917. this.multiplyScalar(1 / w)
  41918. },
  41919. scale: function(e) {
  41920. var t = this.elements
  41921. , i = e.x
  41922. , n = e.y
  41923. , r = e.z;
  41924. return t[0] *= i,
  41925. t[4] *= n,
  41926. t[8] *= r,
  41927. t[1] *= i,
  41928. t[5] *= n,
  41929. t[9] *= r,
  41930. t[2] *= i,
  41931. t[6] *= n,
  41932. t[10] *= r,
  41933. t[3] *= i,
  41934. t[7] *= n,
  41935. t[11] *= r,
  41936. this
  41937. },
  41938. getMaxScaleOnAxis: function() {
  41939. var e = this.elements
  41940. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41941. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41942. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41943. return Math.sqrt(Math.max(t, i, n))
  41944. },
  41945. makeTranslation: function(e, t, i) {
  41946. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41947. this
  41948. },
  41949. makeRotationX: function(e) {
  41950. var t = Math.cos(e)
  41951. , i = Math.sin(e);
  41952. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41953. this
  41954. },
  41955. makeRotationY: function(e) {
  41956. var t = Math.cos(e)
  41957. , i = Math.sin(e);
  41958. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41959. this
  41960. },
  41961. makeRotationZ: function(e) {
  41962. var t = Math.cos(e)
  41963. , i = Math.sin(e);
  41964. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41965. this
  41966. },
  41967. makeRotationAxis: function(e, t) {
  41968. var i = Math.cos(t)
  41969. , n = Math.sin(t)
  41970. , r = 1 - i
  41971. , o = e.x
  41972. , a = e.y
  41973. , s = e.z
  41974. , l = r * o
  41975. , c = r * a;
  41976. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41977. this
  41978. },
  41979. makeScale: function(e, t, i) {
  41980. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41981. this
  41982. },
  41983. compose: function(e, t, i) {
  41984. return this.makeRotationFromQuaternion(t),
  41985. this.scale(i),
  41986. this.setPosition(e),
  41987. this
  41988. },
  41989. decompose: function() {
  41990. var e, t;
  41991. return function(i, r, o) {
  41992. void 0 === e && (e = new n.Vector3),
  41993. void 0 === t && (t = new n.Matrix4);
  41994. var a = this.elements
  41995. , s = e.set(a[0], a[1], a[2]).length()
  41996. , l = e.set(a[4], a[5], a[6]).length()
  41997. , c = e.set(a[8], a[9], a[10]).length()
  41998. , h = this.determinant();
  41999. h < 0 && (s = -s),
  42000. i.x = a[12],
  42001. i.y = a[13],
  42002. i.z = a[14],
  42003. t.elements.set(this.elements);
  42004. var u = 1 / s
  42005. , d = 1 / l
  42006. , p = 1 / c;
  42007. return t.elements[0] *= u,
  42008. t.elements[1] *= u,
  42009. t.elements[2] *= u,
  42010. t.elements[4] *= d,
  42011. t.elements[5] *= d,
  42012. t.elements[6] *= d,
  42013. t.elements[8] *= p,
  42014. t.elements[9] *= p,
  42015. t.elements[10] *= p,
  42016. r.setFromRotationMatrix(t),
  42017. o.x = s,
  42018. o.y = l,
  42019. o.z = c,
  42020. this
  42021. }
  42022. }(),
  42023. makeFrustum: function(e, t, i, n, r, o) {
  42024. var a = this.elements
  42025. , s = 2 * r / (t - e)
  42026. , l = 2 * r / (n - i)
  42027. , c = (t + e) / (t - e)
  42028. , h = (n + i) / (n - i)
  42029. , u = -(o + r) / (o - r)
  42030. , d = -2 * o * r / (o - r);
  42031. return a[0] = s,
  42032. a[4] = 0,
  42033. a[8] = c,
  42034. a[12] = 0,
  42035. a[1] = 0,
  42036. a[5] = l,
  42037. a[9] = h,
  42038. a[13] = 0,
  42039. a[2] = 0,
  42040. a[6] = 0,
  42041. a[10] = u,
  42042. a[14] = d,
  42043. a[3] = 0,
  42044. a[7] = 0,
  42045. a[11] = -1,
  42046. a[15] = 0,
  42047. this
  42048. },
  42049. makePerspective: function(e, t, i, r) {
  42050. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42051. , a = -o
  42052. , s = a * t
  42053. , l = o * t;
  42054. return this.makeFrustum(s, l, a, o, i, r)
  42055. },
  42056. makeOrthographic: function(e, t, i, n, r, o) {
  42057. var a = this.elements
  42058. , s = 1 / (t - e)
  42059. , l = 1 / (i - n)
  42060. , c = 1 / (o - r)
  42061. , h = (t + e) * s
  42062. , u = (i + n) * l
  42063. , d = (o + r) * c;
  42064. return a[0] = 2 * s,
  42065. a[4] = 0,
  42066. a[8] = 0,
  42067. a[12] = -h,
  42068. a[1] = 0,
  42069. a[5] = 2 * l,
  42070. a[9] = 0,
  42071. a[13] = -u,
  42072. a[2] = 0,
  42073. a[6] = 0,
  42074. a[10] = -2 * c,
  42075. a[14] = -d,
  42076. a[3] = 0,
  42077. a[7] = 0,
  42078. a[11] = 0,
  42079. a[15] = 1,
  42080. this
  42081. },
  42082. equals: function(e) {
  42083. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42084. if (t[n] !== i[n])
  42085. return !1;
  42086. return !0
  42087. },
  42088. fromArray: function(e) {
  42089. return this.elements.set(e),
  42090. this
  42091. },
  42092. toArray: function() {
  42093. var e = this.elements;
  42094. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42095. }
  42096. },
  42097. n.Ray = function(e, t) {
  42098. this.origin = void 0 !== e ? e : new n.Vector3,
  42099. this.direction = void 0 !== t ? t : new n.Vector3
  42100. }
  42101. ,
  42102. n.Ray.prototype = {
  42103. constructor: n.Ray,
  42104. set: function(e, t) {
  42105. return this.origin.copy(e),
  42106. this.direction.copy(t),
  42107. this
  42108. },
  42109. clone: function() {
  42110. return (new this.constructor).copy(this)
  42111. },
  42112. copy: function(e) {
  42113. return this.origin.copy(e.origin),
  42114. this.direction.copy(e.direction),
  42115. this
  42116. },
  42117. at: function(e, t) {
  42118. var i = t || new n.Vector3;
  42119. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42120. },
  42121. lookAt: function(e) {
  42122. this.direction.copy(e).sub(this.origin).normalize()
  42123. },
  42124. recast: function() {
  42125. var e = new n.Vector3;
  42126. return function(t) {
  42127. return this.origin.copy(this.at(t, e)),
  42128. this
  42129. }
  42130. }(),
  42131. closestPointToPoint: function(e, t) {
  42132. var i = t || new n.Vector3;
  42133. i.subVectors(e, this.origin);
  42134. var r = i.dot(this.direction);
  42135. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42136. },
  42137. distanceToPoint: function(e) {
  42138. return Math.sqrt(this.distanceSqToPoint(e))
  42139. },
  42140. distanceSqToPoint: function() {
  42141. var e = new n.Vector3;
  42142. return function(t) {
  42143. var i = e.subVectors(t, this.origin).dot(this.direction);
  42144. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42145. e.distanceToSquared(t))
  42146. }
  42147. }(),
  42148. distanceSqToSegment: function() {
  42149. var e = new n.Vector3
  42150. , t = new n.Vector3
  42151. , i = new n.Vector3;
  42152. return function(n, r, o, a) {
  42153. e.copy(n).add(r).multiplyScalar(.5),
  42154. t.copy(r).sub(n).normalize(),
  42155. i.copy(this.origin).sub(e);
  42156. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42157. if (m > 0)
  42158. if (s = d * f - p,
  42159. l = d * p - f,
  42160. h = u * m,
  42161. s >= 0)
  42162. if (l >= -h)
  42163. if (l <= h) {
  42164. var v = 1 / m;
  42165. s *= v,
  42166. l *= v,
  42167. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42168. } else
  42169. l = u,
  42170. s = Math.max(0, -(d * l + p)),
  42171. c = -s * s + l * (l + 2 * f) + g;
  42172. else
  42173. l = -u,
  42174. s = Math.max(0, -(d * l + p)),
  42175. c = -s * s + l * (l + 2 * f) + g;
  42176. else
  42177. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42178. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42179. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42180. l = Math.min(Math.max(-u, -f), u),
  42181. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42182. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42183. c = -s * s + l * (l + 2 * f) + g);
  42184. else
  42185. l = d > 0 ? -u : u,
  42186. s = Math.max(0, -(d * l + p)),
  42187. c = -s * s + l * (l + 2 * f) + g;
  42188. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42189. a && a.copy(t).multiplyScalar(l).add(e),
  42190. c
  42191. }
  42192. }(),
  42193. intersectSphere: function() {
  42194. var e = new n.Vector3;
  42195. return function(t, i) {
  42196. e.subVectors(t.center, this.origin);
  42197. var n = e.dot(this.direction)
  42198. , r = e.dot(e) - n * n
  42199. , o = t.radius * t.radius;
  42200. if (r > o)
  42201. return null;
  42202. var a = Math.sqrt(o - r)
  42203. , s = n - a
  42204. , l = n + a;
  42205. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42206. }
  42207. }(),
  42208. intersectsSphere: function(e) {
  42209. return this.distanceToPoint(e.center) <= e.radius
  42210. },
  42211. distanceToPlane: function(e) {
  42212. var t = e.normal.dot(this.direction);
  42213. if (0 === t)
  42214. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42215. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42216. return i >= 0 ? i : null
  42217. },
  42218. intersectPlane: function(e, t) {
  42219. var i = this.distanceToPlane(e);
  42220. return null === i ? null : this.at(i, t)
  42221. },
  42222. intersectsPlane: function(e) {
  42223. var t = e.distanceToPoint(this.origin);
  42224. if (0 === t)
  42225. return !0;
  42226. var i = e.normal.dot(this.direction);
  42227. return i * t < 0
  42228. },
  42229. intersectBox: function(e, t) {
  42230. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42231. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42232. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42233. n = (e.min.x - u.x) * l),
  42234. c >= 0 ? (r = (e.min.y - u.y) * c,
  42235. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42236. o = (e.min.y - u.y) * c),
  42237. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42238. (o < n || n !== n) && (n = o),
  42239. h >= 0 ? (a = (e.min.z - u.z) * h,
  42240. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42241. s = (e.min.z - u.z) * h),
  42242. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42243. (s < n || n !== n) && (n = s),
  42244. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42245. },
  42246. intersectsBox: function() {
  42247. var e = new n.Vector3;
  42248. return function(t) {
  42249. return null !== this.intersectBox(t, e)
  42250. }
  42251. }(),
  42252. intersectTriangle: function() {
  42253. var e = new n.Vector3
  42254. , t = new n.Vector3
  42255. , i = new n.Vector3
  42256. , r = new n.Vector3;
  42257. return function(n, o, a, s, l) {
  42258. t.subVectors(o, n),
  42259. i.subVectors(a, n),
  42260. r.crossVectors(t, i);
  42261. var c, h = this.direction.dot(r);
  42262. if (h > 0) {
  42263. if (s)
  42264. return null;
  42265. c = 1
  42266. } else {
  42267. if (!(h < 0))
  42268. return null;
  42269. c = -1,
  42270. h = -h
  42271. }
  42272. e.subVectors(this.origin, n);
  42273. var u = c * this.direction.dot(i.crossVectors(e, i));
  42274. if (u < 0)
  42275. return null;
  42276. var d = c * this.direction.dot(t.cross(e));
  42277. if (d < 0)
  42278. return null;
  42279. if (u + d > h)
  42280. return null;
  42281. var p = -c * e.dot(r);
  42282. return p < 0 ? null : this.at(p / h, l)
  42283. }
  42284. }(),
  42285. applyMatrix4: function(e) {
  42286. return this.direction.add(this.origin).applyMatrix4(e),
  42287. this.origin.applyMatrix4(e),
  42288. this.direction.sub(this.origin),
  42289. this.direction.normalize(),
  42290. this
  42291. },
  42292. equals: function(e) {
  42293. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42294. }
  42295. },
  42296. n.Sphere = function(e, t) {
  42297. this.center = void 0 !== e ? e : new n.Vector3,
  42298. this.radius = void 0 !== t ? t : 0
  42299. }
  42300. ,
  42301. n.Sphere.prototype = {
  42302. constructor: n.Sphere,
  42303. set: function(e, t) {
  42304. return this.center.copy(e),
  42305. this.radius = t,
  42306. this
  42307. },
  42308. setFromPoints: function() {
  42309. var e = new n.Box3;
  42310. return function(t, i) {
  42311. var n = this.center;
  42312. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42313. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42314. r = Math.max(r, n.distanceToSquared(t[o]));
  42315. return this.radius = Math.sqrt(r),
  42316. this
  42317. }
  42318. }(),
  42319. clone: function() {
  42320. return (new this.constructor).copy(this)
  42321. },
  42322. copy: function(e) {
  42323. return this.center.copy(e.center),
  42324. this.radius = e.radius,
  42325. this
  42326. },
  42327. empty: function() {
  42328. return this.radius <= 0
  42329. },
  42330. containsPoint: function(e) {
  42331. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42332. },
  42333. distanceToPoint: function(e) {
  42334. return e.distanceTo(this.center) - this.radius
  42335. },
  42336. intersectsSphere: function(e) {
  42337. var t = this.radius + e.radius;
  42338. return e.center.distanceToSquared(this.center) <= t * t
  42339. },
  42340. intersectsBox: function(e) {
  42341. return e.intersectsSphere(this)
  42342. },
  42343. intersectsPlane: function(e) {
  42344. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42345. },
  42346. clampPoint: function(e, t) {
  42347. var i = this.center.distanceToSquared(e)
  42348. , r = t || new n.Vector3;
  42349. return r.copy(e),
  42350. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42351. r.multiplyScalar(this.radius).add(this.center)),
  42352. r
  42353. },
  42354. getBoundingBox: function(e) {
  42355. var t = e || new n.Box3;
  42356. return t.set(this.center, this.center),
  42357. t.expandByScalar(this.radius),
  42358. t
  42359. },
  42360. applyMatrix4: function(e) {
  42361. return this.center.applyMatrix4(e),
  42362. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42363. this
  42364. },
  42365. translate: function(e) {
  42366. return this.center.add(e),
  42367. this
  42368. },
  42369. equals: function(e) {
  42370. return e.center.equals(this.center) && e.radius === this.radius
  42371. }
  42372. },
  42373. n.Frustum = function(e, t, i, r, o, a) {
  42374. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42375. }
  42376. ,
  42377. n.Frustum.prototype = {
  42378. constructor: n.Frustum,
  42379. set: function(e, t, i, n, r, o) {
  42380. var a = this.planes;
  42381. return a[0].copy(e),
  42382. a[1].copy(t),
  42383. a[2].copy(i),
  42384. a[3].copy(n),
  42385. a[4].copy(r),
  42386. a[5].copy(o),
  42387. this
  42388. },
  42389. clone: function() {
  42390. return (new this.constructor).copy(this)
  42391. },
  42392. copy: function(e) {
  42393. for (var t = this.planes, i = 0; i < 6; i++)
  42394. t[i].copy(e.planes[i]);
  42395. return this
  42396. },
  42397. setFromMatrix: function(e) {
  42398. var t = this.planes
  42399. , i = e.elements
  42400. , n = i[0]
  42401. , r = i[1]
  42402. , o = i[2]
  42403. , a = i[3]
  42404. , s = i[4]
  42405. , l = i[5]
  42406. , c = i[6]
  42407. , h = i[7]
  42408. , u = i[8]
  42409. , d = i[9]
  42410. , p = i[10]
  42411. , f = i[11]
  42412. , g = i[12]
  42413. , m = i[13]
  42414. , v = i[14]
  42415. , A = i[15];
  42416. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42417. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42418. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42419. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42420. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42421. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42422. this
  42423. },
  42424. intersectsObject: function() {
  42425. var e = new n.Sphere;
  42426. return function(t) {
  42427. var i = t.geometry;
  42428. return null === i.boundingSphere && i.computeBoundingSphere(),
  42429. e.copy(i.boundingSphere),
  42430. e.applyMatrix4(t.matrixWorld),
  42431. this.intersectsSphere(e)
  42432. }
  42433. }(),
  42434. intersectsSphere: function(e) {
  42435. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42436. var o = t[r].distanceToPoint(i);
  42437. if (o < n)
  42438. return !1
  42439. }
  42440. return !0
  42441. },
  42442. intersectsBox: function() {
  42443. var e = new n.Vector3
  42444. , t = new n.Vector3;
  42445. return function(i) {
  42446. for (var n = this.planes, r = 0; r < 6; r++) {
  42447. var o = n[r];
  42448. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42449. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42450. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42451. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42452. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42453. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42454. var a = o.distanceToPoint(e)
  42455. , s = o.distanceToPoint(t);
  42456. if (a < 0 && s < 0)
  42457. return !1
  42458. }
  42459. return !0
  42460. }
  42461. }(),
  42462. containsPoint: function(e) {
  42463. for (var t = this.planes, i = 0; i < 6; i++)
  42464. if (t[i].distanceToPoint(e) < 0)
  42465. return !1;
  42466. return !0
  42467. }
  42468. },
  42469. n.Plane = function(e, t) {
  42470. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42471. this.constant = void 0 !== t ? t : 0
  42472. }
  42473. ,
  42474. n.Plane.prototype = {
  42475. constructor: n.Plane,
  42476. set: function(e, t) {
  42477. return this.normal.copy(e),
  42478. this.constant = t,
  42479. this
  42480. },
  42481. setComponents: function(e, t, i, n) {
  42482. return this.normal.set(e, t, i),
  42483. this.constant = n,
  42484. this
  42485. },
  42486. setFromNormalAndCoplanarPoint: function(e, t) {
  42487. return this.normal.copy(e),
  42488. this.constant = -t.dot(this.normal),
  42489. this
  42490. },
  42491. setFromCoplanarPoints: function() {
  42492. var e = new n.Vector3
  42493. , t = new n.Vector3;
  42494. return function(i, n, r) {
  42495. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42496. return this.setFromNormalAndCoplanarPoint(o, i),
  42497. this
  42498. }
  42499. }(),
  42500. clone: function() {
  42501. return (new this.constructor).copy(this)
  42502. },
  42503. copy: function(e) {
  42504. return this.normal.copy(e.normal),
  42505. this.constant = e.constant,
  42506. this
  42507. },
  42508. normalize: function() {
  42509. var e = 1 / this.normal.length();
  42510. return this.normal.multiplyScalar(e),
  42511. this.constant *= e,
  42512. this
  42513. },
  42514. negate: function() {
  42515. return this.constant *= -1,
  42516. this.normal.negate(),
  42517. this
  42518. },
  42519. distanceToPoint: function(e) {
  42520. return this.normal.dot(e) + this.constant
  42521. },
  42522. distanceToSphere: function(e) {
  42523. return this.distanceToPoint(e.center) - e.radius
  42524. },
  42525. projectPoint: function(e, t) {
  42526. return this.orthoPoint(e, t).sub(e).negate()
  42527. },
  42528. orthoPoint: function(e, t) {
  42529. var i = this.distanceToPoint(e)
  42530. , r = t || new n.Vector3;
  42531. return r.copy(this.normal).multiplyScalar(i)
  42532. },
  42533. intersectLine: function() {
  42534. var e = new n.Vector3;
  42535. return function(t, i) {
  42536. var r = i || new n.Vector3
  42537. , o = t.delta(e)
  42538. , a = this.normal.dot(o);
  42539. if (0 !== a) {
  42540. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42541. if (!(s < 0 || s > 1))
  42542. return r.copy(o).multiplyScalar(s).add(t.start)
  42543. } else if (0 === this.distanceToPoint(t.start))
  42544. return r.copy(t.start)
  42545. }
  42546. }(),
  42547. intersectsLine: function(e) {
  42548. var t = this.distanceToPoint(e.start)
  42549. , i = this.distanceToPoint(e.end);
  42550. return t < 0 && i > 0 || i < 0 && t > 0
  42551. },
  42552. intersectsBox: function(e) {
  42553. return e.intersectsPlane(this)
  42554. },
  42555. intersectsSphere: function(e) {
  42556. return e.intersectsPlane(this)
  42557. },
  42558. coplanarPoint: function(e) {
  42559. var t = e || new n.Vector3;
  42560. return t.copy(this.normal).multiplyScalar(-this.constant)
  42561. },
  42562. applyMatrix4: function() {
  42563. var e = new n.Vector3
  42564. , t = new n.Vector3
  42565. , i = new n.Matrix3;
  42566. return function(n, r) {
  42567. var o = r || i.getNormalMatrix(n)
  42568. , a = e.copy(this.normal).applyMatrix3(o)
  42569. , s = this.coplanarPoint(t);
  42570. return s.applyMatrix4(n),
  42571. this.setFromNormalAndCoplanarPoint(a, s),
  42572. this
  42573. }
  42574. }(),
  42575. translate: function(e) {
  42576. return this.constant = this.constant - e.dot(this.normal),
  42577. this
  42578. },
  42579. equals: function(e) {
  42580. return e.normal.equals(this.normal) && e.constant === this.constant
  42581. }
  42582. },
  42583. n.Spherical = function(e, t, i) {
  42584. return this.radius = void 0 !== e ? e : 1,
  42585. this.phi = void 0 !== t ? t : 0,
  42586. this.theta = void 0 !== i ? i : 0,
  42587. this
  42588. }
  42589. ,
  42590. n.Spherical.prototype = {
  42591. constructor: n.Spherical,
  42592. set: function(e, t, i) {
  42593. this.radius = e,
  42594. this.phi = t,
  42595. this.theta = i
  42596. },
  42597. clone: function() {
  42598. return (new this.constructor).copy(this)
  42599. },
  42600. copy: function(e) {
  42601. return this.radius.copy(e.radius),
  42602. this.phi.copy(e.phi),
  42603. this.theta.copy(e.theta),
  42604. this
  42605. },
  42606. makeSafe: function() {
  42607. var e = 1e-6;
  42608. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42609. },
  42610. setFromVector3: function(e) {
  42611. return this.radius = e.length(),
  42612. 0 === this.radius ? (this.theta = 0,
  42613. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42614. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42615. this
  42616. }
  42617. },
  42618. n.Math = {
  42619. generateUUID: function() {
  42620. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42621. return function() {
  42622. for (var r = 0; r < 36; r++)
  42623. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42624. e = 15 & n,
  42625. n >>= 4,
  42626. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42627. return i.join("")
  42628. }
  42629. }(),
  42630. clamp: function(e, t, i) {
  42631. return Math.max(t, Math.min(i, e))
  42632. },
  42633. euclideanModulo: function(e, t) {
  42634. return (e % t + t) % t
  42635. },
  42636. mapLinear: function(e, t, i, n, r) {
  42637. return n + (e - t) * (r - n) / (i - t)
  42638. },
  42639. smoothstep: function(e, t, i) {
  42640. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42641. e * e * (3 - 2 * e))
  42642. },
  42643. smootherstep: function(e, t, i) {
  42644. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42645. e * e * e * (e * (6 * e - 15) + 10))
  42646. },
  42647. random16: function() {
  42648. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42649. Math.random()
  42650. },
  42651. randInt: function(e, t) {
  42652. return e + Math.floor(Math.random() * (t - e + 1))
  42653. },
  42654. randFloat: function(e, t) {
  42655. return e + Math.random() * (t - e)
  42656. },
  42657. randFloatSpread: function(e) {
  42658. return e * (.5 - Math.random())
  42659. },
  42660. degToRad: function() {
  42661. var e = Math.PI / 180;
  42662. return function(t) {
  42663. return t * e
  42664. }
  42665. }(),
  42666. radToDeg: function() {
  42667. var e = 180 / Math.PI;
  42668. return function(t) {
  42669. return t * e
  42670. }
  42671. }(),
  42672. isPowerOfTwo: function(e) {
  42673. return 0 === (e & e - 1) && 0 !== e
  42674. },
  42675. nearestPowerOfTwo: function(e) {
  42676. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42677. },
  42678. nextPowerOfTwo: function(e) {
  42679. return e--,
  42680. e |= e >> 1,
  42681. e |= e >> 2,
  42682. e |= e >> 4,
  42683. e |= e >> 8,
  42684. e |= e >> 16,
  42685. e++,
  42686. e
  42687. }
  42688. },
  42689. n.Spline = function(e) {
  42690. function t(e, t, i, n, r, o, a) {
  42691. var s = .5 * (i - e)
  42692. , l = .5 * (n - t);
  42693. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42694. }
  42695. this.points = e;
  42696. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42697. x: 0,
  42698. y: 0,
  42699. z: 0
  42700. };
  42701. this.initFromArray = function(e) {
  42702. this.points = [];
  42703. for (var t = 0; t < e.length; t++)
  42704. this.points[t] = {
  42705. x: e[t][0],
  42706. y: e[t][1],
  42707. z: e[t][2]
  42708. }
  42709. }
  42710. ,
  42711. this.getPoint = function(e) {
  42712. return i = (this.points.length - 1) * e,
  42713. r = Math.floor(i),
  42714. o = i - r,
  42715. d[0] = 0 === r ? r : r - 1,
  42716. d[1] = r,
  42717. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42718. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42719. l = this.points[d[0]],
  42720. c = this.points[d[1]],
  42721. h = this.points[d[2]],
  42722. u = this.points[d[3]],
  42723. a = o * o,
  42724. s = o * a,
  42725. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42726. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42727. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42728. p
  42729. }
  42730. ,
  42731. this.getControlPointsArray = function() {
  42732. var e, t, i = this.points.length, n = [];
  42733. for (e = 0; e < i; e++)
  42734. t = this.points[e],
  42735. n[e] = [t.x, t.y, t.z];
  42736. return n
  42737. }
  42738. ,
  42739. this.getLength = function(e) {
  42740. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42741. for (u[0] = 0,
  42742. e || (e = 100),
  42743. r = this.points.length * e,
  42744. c.copy(this.points[0]),
  42745. t = 1; t < r; t++)
  42746. i = t / r,
  42747. o = this.getPoint(i),
  42748. h.copy(o),
  42749. d += h.distanceTo(c),
  42750. c.copy(o),
  42751. a = (this.points.length - 1) * i,
  42752. s = Math.floor(a),
  42753. s !== l && (u[s] = d,
  42754. l = s);
  42755. return u[u.length] = d,
  42756. {
  42757. chunks: u,
  42758. total: d
  42759. }
  42760. }
  42761. ,
  42762. this.reparametrizeByArcLength = function(e) {
  42763. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42764. for (h.push(u.copy(this.points[0]).clone()),
  42765. t = 1; t < this.points.length; t++) {
  42766. for (s = d.chunks[t] - d.chunks[t - 1],
  42767. l = Math.ceil(e * s / d.total),
  42768. o = (t - 1) / (this.points.length - 1),
  42769. a = t / (this.points.length - 1),
  42770. i = 1; i < l - 1; i++)
  42771. r = o + i * (1 / l) * (a - o),
  42772. c = this.getPoint(r),
  42773. h.push(u.copy(c).clone());
  42774. h.push(u.copy(this.points[t]).clone())
  42775. }
  42776. this.points = h
  42777. }
  42778. }
  42779. ,
  42780. n.Triangle = function(e, t, i) {
  42781. this.a = void 0 !== e ? e : new n.Vector3,
  42782. this.b = void 0 !== t ? t : new n.Vector3,
  42783. this.c = void 0 !== i ? i : new n.Vector3
  42784. }
  42785. ,
  42786. n.Triangle.normal = function() {
  42787. var e = new n.Vector3;
  42788. return function(t, i, r, o) {
  42789. var a = o || new n.Vector3;
  42790. a.subVectors(r, i),
  42791. e.subVectors(t, i),
  42792. a.cross(e);
  42793. var s = a.lengthSq();
  42794. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42795. }
  42796. }(),
  42797. n.Triangle.barycoordFromPoint = function() {
  42798. var e = new n.Vector3
  42799. , t = new n.Vector3
  42800. , i = new n.Vector3;
  42801. return function(r, o, a, s, l) {
  42802. e.subVectors(s, o),
  42803. t.subVectors(a, o),
  42804. i.subVectors(r, o);
  42805. var c = e.dot(e)
  42806. , h = e.dot(t)
  42807. , u = e.dot(i)
  42808. , d = t.dot(t)
  42809. , p = t.dot(i)
  42810. , f = c * d - h * h
  42811. , g = l || new n.Vector3;
  42812. if (0 === f)
  42813. return g.set(-2, -1, -1);
  42814. var m = 1 / f
  42815. , v = (d * u - h * p) * m
  42816. , A = (c * p - h * u) * m;
  42817. return g.set(1 - v - A, A, v)
  42818. }
  42819. }(),
  42820. n.Triangle.containsPoint = function() {
  42821. var e = new n.Vector3;
  42822. return function(t, i, r, o) {
  42823. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42824. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42825. }
  42826. }(),
  42827. n.Triangle.prototype = {
  42828. constructor: n.Triangle,
  42829. set: function(e, t, i) {
  42830. return this.a.copy(e),
  42831. this.b.copy(t),
  42832. this.c.copy(i),
  42833. this
  42834. },
  42835. setFromPointsAndIndices: function(e, t, i, n) {
  42836. return this.a.copy(e[t]),
  42837. this.b.copy(e[i]),
  42838. this.c.copy(e[n]),
  42839. this
  42840. },
  42841. clone: function() {
  42842. return (new this.constructor).copy(this)
  42843. },
  42844. copy: function(e) {
  42845. return this.a.copy(e.a),
  42846. this.b.copy(e.b),
  42847. this.c.copy(e.c),
  42848. this
  42849. },
  42850. area: function() {
  42851. var e = new n.Vector3
  42852. , t = new n.Vector3;
  42853. return function() {
  42854. return e.subVectors(this.c, this.b),
  42855. t.subVectors(this.a, this.b),
  42856. .5 * e.cross(t).length()
  42857. }
  42858. }(),
  42859. midpoint: function(e) {
  42860. var t = e || new n.Vector3;
  42861. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42862. },
  42863. normal: function(e) {
  42864. return n.Triangle.normal(this.a, this.b, this.c, e)
  42865. },
  42866. plane: function(e) {
  42867. var t = e || new n.Plane;
  42868. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42869. },
  42870. barycoordFromPoint: function(e, t) {
  42871. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42872. },
  42873. containsPoint: function(e) {
  42874. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42875. },
  42876. equals: function(e) {
  42877. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42878. }
  42879. },
  42880. n.Interpolant = function(e, t, i, n) {
  42881. this.parameterPositions = e,
  42882. this._cachedIndex = 0,
  42883. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42884. this.sampleValues = t,
  42885. this.valueSize = i
  42886. }
  42887. ,
  42888. n.Interpolant.prototype = {
  42889. constructor: n.Interpolant,
  42890. evaluate: function(e) {
  42891. var t = this.parameterPositions
  42892. , i = this._cachedIndex
  42893. , n = t[i]
  42894. , r = t[i - 1];
  42895. e: {
  42896. t: {
  42897. var o;
  42898. i: {
  42899. n: if (!(e < n)) {
  42900. for (var a = i + 2; ; ) {
  42901. if (void 0 === n) {
  42902. if (e < r)
  42903. break n;
  42904. return i = t.length,
  42905. this._cachedIndex = i,
  42906. this.afterEnd_(i - 1, e, r)
  42907. }
  42908. if (i === a)
  42909. break;
  42910. if (r = n,
  42911. n = t[++i],
  42912. e < n)
  42913. break t
  42914. }
  42915. o = t.length;
  42916. break i
  42917. }
  42918. {
  42919. if (e >= r)
  42920. break e;
  42921. var s = t[1];
  42922. e < s && (i = 2,
  42923. r = s);
  42924. for (var a = i - 2; ; ) {
  42925. if (void 0 === r)
  42926. return this._cachedIndex = 0,
  42927. this.beforeStart_(0, e, n);
  42928. if (i === a)
  42929. break;
  42930. if (n = r,
  42931. r = t[--i - 1],
  42932. e >= r)
  42933. break t
  42934. }
  42935. o = i,
  42936. i = 0
  42937. }
  42938. }
  42939. for (; i < o; ) {
  42940. var l = i + o >>> 1;
  42941. e < t[l] ? o = l : i = l + 1
  42942. }
  42943. if (n = t[i],
  42944. r = t[i - 1],
  42945. void 0 === r)
  42946. return this._cachedIndex = 0,
  42947. this.beforeStart_(0, e, n);
  42948. if (void 0 === n)
  42949. return i = t.length,
  42950. this._cachedIndex = i,
  42951. this.afterEnd_(i - 1, r, e)
  42952. }
  42953. this._cachedIndex = i,
  42954. this.intervalChanged_(i, r, n)
  42955. }
  42956. return this.interpolate_(i, r, e, n)
  42957. },
  42958. settings: null,
  42959. DefaultSettings_: {},
  42960. getSettings_: function() {
  42961. return this.settings || this.DefaultSettings_
  42962. },
  42963. copySampleValue_: function(e) {
  42964. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42965. t[o] = i[r + o];
  42966. return t
  42967. },
  42968. interpolate_: function(e, t, i, n) {
  42969. throw new Error("call to abstract method")
  42970. },
  42971. intervalChanged_: function(e, t, i) {}
  42972. },
  42973. Object.assign(n.Interpolant.prototype, {
  42974. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42975. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42976. }),
  42977. n.CubicInterpolant = function(e, t, i, r) {
  42978. n.Interpolant.call(this, e, t, i, r),
  42979. this._weightPrev = -0,
  42980. this._offsetPrev = -0,
  42981. this._weightNext = -0,
  42982. this._offsetNext = -0
  42983. }
  42984. ,
  42985. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42986. constructor: n.CubicInterpolant,
  42987. DefaultSettings_: {
  42988. endingStart: n.ZeroCurvatureEnding,
  42989. endingEnd: n.ZeroCurvatureEnding
  42990. },
  42991. intervalChanged_: function(e, t, i) {
  42992. var r = this.parameterPositions
  42993. , o = e - 2
  42994. , a = e + 1
  42995. , s = r[o]
  42996. , l = r[a];
  42997. if (void 0 === s)
  42998. switch (this.getSettings_().endingStart) {
  42999. case n.ZeroSlopeEnding:
  43000. o = e,
  43001. s = 2 * t - i;
  43002. break;
  43003. case n.WrapAroundEnding:
  43004. o = r.length - 2,
  43005. s = t + r[o] - r[o + 1];
  43006. break;
  43007. default:
  43008. o = e,
  43009. s = i
  43010. }
  43011. if (void 0 === l)
  43012. switch (this.getSettings_().endingEnd) {
  43013. case n.ZeroSlopeEnding:
  43014. a = e,
  43015. l = 2 * i - t;
  43016. break;
  43017. case n.WrapAroundEnding:
  43018. a = 1,
  43019. l = i + r[1] - r[0];
  43020. break;
  43021. default:
  43022. a = e - 1,
  43023. l = t
  43024. }
  43025. var c = .5 * (i - t)
  43026. , h = this.valueSize;
  43027. this._weightPrev = c / (t - s),
  43028. this._weightNext = c / (l - i),
  43029. this._offsetPrev = o * h,
  43030. this._offsetNext = a * h
  43031. },
  43032. interpolate_: function(e, t, i, n) {
  43033. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43034. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43035. return r
  43036. }
  43037. }),
  43038. n.DiscreteInterpolant = function(e, t, i, r) {
  43039. n.Interpolant.call(this, e, t, i, r)
  43040. }
  43041. ,
  43042. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43043. constructor: n.DiscreteInterpolant,
  43044. interpolate_: function(e, t, i, n) {
  43045. return this.copySampleValue_(e - 1)
  43046. }
  43047. }),
  43048. n.LinearInterpolant = function(e, t, i, r) {
  43049. n.Interpolant.call(this, e, t, i, r)
  43050. }
  43051. ,
  43052. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43053. constructor: n.LinearInterpolant,
  43054. interpolate_: function(e, t, i, n) {
  43055. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43056. r[u] = o[l + u] * h + o[s + u] * c;
  43057. return r
  43058. }
  43059. }),
  43060. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43061. n.Interpolant.call(this, e, t, i, r)
  43062. }
  43063. ,
  43064. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43065. constructor: n.QuaternionLinearInterpolant,
  43066. interpolate_: function(e, t, i, r) {
  43067. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43068. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43069. return o
  43070. }
  43071. }),
  43072. n.Clock = function(e) {
  43073. this.autoStart = void 0 === e || e,
  43074. this.startTime = 0,
  43075. this.oldTime = 0,
  43076. this.elapsedTime = 0,
  43077. this.running = !1
  43078. }
  43079. ,
  43080. n.Clock.prototype = {
  43081. constructor: n.Clock,
  43082. start: function() {
  43083. this.startTime = performance.now(),
  43084. this.oldTime = this.startTime,
  43085. this.running = !0
  43086. },
  43087. stop: function() {
  43088. this.getElapsedTime(),
  43089. this.running = !1
  43090. },
  43091. getElapsedTime: function() {
  43092. return this.getDelta(),
  43093. this.elapsedTime
  43094. },
  43095. getDelta: function() {
  43096. var e = 0;
  43097. if (this.autoStart && !this.running && this.start(),
  43098. this.running) {
  43099. var t = performance.now();
  43100. e = .001 * (t - this.oldTime),
  43101. this.oldTime = t,
  43102. this.elapsedTime += e
  43103. }
  43104. return e
  43105. }
  43106. },
  43107. n.EventDispatcher = function() {}
  43108. ,
  43109. n.EventDispatcher.prototype = {
  43110. constructor: n.EventDispatcher,
  43111. apply: function(e) {
  43112. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43113. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43114. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43115. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43116. },
  43117. addEventListener: function(e, t) {
  43118. void 0 === this._listeners && (this._listeners = {});
  43119. var i = this._listeners;
  43120. void 0 === i[e] && (i[e] = []),
  43121. i[e].indexOf(t) === -1 && i[e].push(t)
  43122. },
  43123. hasEventListener: function(e, t) {
  43124. if (void 0 === this._listeners)
  43125. return !1;
  43126. var i = this._listeners;
  43127. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43128. },
  43129. removeEventListener: function(e, t) {
  43130. if (void 0 !== this._listeners) {
  43131. var i = this._listeners
  43132. , n = i[e];
  43133. if (void 0 !== n) {
  43134. var r = n.indexOf(t);
  43135. r !== -1 && n.splice(r, 1)
  43136. }
  43137. }
  43138. },
  43139. dispatchEvent: function(e) {
  43140. if (void 0 !== this._listeners) {
  43141. var t = this._listeners
  43142. , i = t[e.type];
  43143. if (void 0 !== i) {
  43144. e.target = this;
  43145. for (var n = [], r = i.length, o = 0; o < r; o++)
  43146. n[o] = i[o];
  43147. for (var o = 0; o < r; o++)
  43148. n[o].call(this, e)
  43149. }
  43150. }
  43151. }
  43152. },
  43153. n.Layers = function() {
  43154. this.mask = 1
  43155. }
  43156. ,
  43157. n.Layers.prototype = {
  43158. constructor: n.Layers,
  43159. set: function(e) {
  43160. this.mask = 1 << e
  43161. },
  43162. enable: function(e) {
  43163. this.mask |= 1 << e
  43164. },
  43165. toggle: function(e) {
  43166. this.mask ^= 1 << e
  43167. },
  43168. disable: function(e) {
  43169. this.mask &= ~(1 << e)
  43170. },
  43171. test: function(e) {
  43172. return 0 !== (this.mask & e.mask)
  43173. }
  43174. },
  43175. function(e) {
  43176. function t(e, t) {
  43177. return e.distance - t.distance
  43178. }
  43179. function i(e, t, n, r) {
  43180. if (e.visible !== !1 && (e.raycast(t, n),
  43181. r === !0))
  43182. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43183. i(o[a], t, n, !0)
  43184. }
  43185. e.Raycaster = function(t, i, n, r) {
  43186. this.ray = new e.Ray(t,i),
  43187. this.near = n || 0,
  43188. this.far = r || 1 / 0,
  43189. this.params = {
  43190. Mesh: {},
  43191. Line: {},
  43192. LOD: {},
  43193. Points: {
  43194. threshold: 1
  43195. },
  43196. Sprite: {}
  43197. },
  43198. Object.defineProperties(this.params, {
  43199. PointCloud: {
  43200. get: function() {
  43201. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43202. this.Points
  43203. }
  43204. }
  43205. })
  43206. }
  43207. ,
  43208. e.Raycaster.prototype = {
  43209. constructor: e.Raycaster,
  43210. linePrecision: 1,
  43211. set: function(e, t) {
  43212. this.ray.set(e, t)
  43213. },
  43214. setFromCamera: function(t, i) {
  43215. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43216. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43217. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43218. },
  43219. intersectObject: function(e, n) {
  43220. var r = [];
  43221. return i(e, this, r, n),
  43222. r.sort(t),
  43223. r
  43224. },
  43225. intersectObjects: function(e, n) {
  43226. var r = [];
  43227. if (Array.isArray(e) === !1)
  43228. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43229. r;
  43230. for (var o = 0, a = e.length; o < a; o++)
  43231. i(e[o], this, r, n);
  43232. return r.sort(t),
  43233. r
  43234. }
  43235. }
  43236. }(n),
  43237. n.Object3D = function() {
  43238. function e() {
  43239. o.setFromEuler(r, !1)
  43240. }
  43241. function t() {
  43242. r.setFromQuaternion(o, void 0, !1)
  43243. }
  43244. Object.defineProperty(this, "id", {
  43245. value: n.Object3DIdCount++
  43246. }),
  43247. this.uuid = n.Math.generateUUID(),
  43248. this.name = "",
  43249. this.type = "Object3D",
  43250. this.parent = null,
  43251. this.children = [],
  43252. this.up = n.Object3D.DefaultUp.clone();
  43253. var i = new n.Vector3
  43254. , r = new n.Euler
  43255. , o = new n.Quaternion
  43256. , a = new n.Vector3(1,1,1);
  43257. r.onChange(e),
  43258. o.onChange(t),
  43259. Object.defineProperties(this, {
  43260. position: {
  43261. enumerable: !0,
  43262. value: i
  43263. },
  43264. rotation: {
  43265. enumerable: !0,
  43266. value: r
  43267. },
  43268. quaternion: {
  43269. enumerable: !0,
  43270. value: o
  43271. },
  43272. scale: {
  43273. enumerable: !0,
  43274. value: a
  43275. },
  43276. modelViewMatrix: {
  43277. value: new n.Matrix4
  43278. },
  43279. normalMatrix: {
  43280. value: new n.Matrix3
  43281. }
  43282. }),
  43283. this.rotationAutoUpdate = !0,
  43284. this.matrix = new n.Matrix4,
  43285. this.matrixWorld = new n.Matrix4,
  43286. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43287. this.matrixWorldNeedsUpdate = !1,
  43288. this.layers = new n.Layers,
  43289. this.visible = !0,
  43290. this.castShadow = !1,
  43291. this.receiveShadow = !1,
  43292. this.frustumCulled = !0,
  43293. this.renderOrder = 0,
  43294. this.userData = {}
  43295. }
  43296. ,
  43297. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43298. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43299. n.Object3D.prototype = {
  43300. constructor: n.Object3D,
  43301. applyMatrix: function(e) {
  43302. this.matrix.multiplyMatrices(e, this.matrix),
  43303. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43304. },
  43305. setRotationFromAxisAngle: function(e, t) {
  43306. this.quaternion.setFromAxisAngle(e, t)
  43307. },
  43308. setRotationFromEuler: function(e) {
  43309. this.quaternion.setFromEuler(e, !0)
  43310. },
  43311. setRotationFromMatrix: function(e) {
  43312. this.quaternion.setFromRotationMatrix(e)
  43313. },
  43314. setRotationFromQuaternion: function(e) {
  43315. this.quaternion.copy(e)
  43316. },
  43317. rotateOnAxis: function() {
  43318. var e = new n.Quaternion;
  43319. return function(t, i) {
  43320. return e.setFromAxisAngle(t, i),
  43321. this.quaternion.multiply(e),
  43322. this
  43323. }
  43324. }(),
  43325. rotateX: function() {
  43326. var e = new n.Vector3(1,0,0);
  43327. return function(t) {
  43328. return this.rotateOnAxis(e, t)
  43329. }
  43330. }(),
  43331. rotateY: function() {
  43332. var e = new n.Vector3(0,1,0);
  43333. return function(t) {
  43334. return this.rotateOnAxis(e, t)
  43335. }
  43336. }(),
  43337. rotateZ: function() {
  43338. var e = new n.Vector3(0,0,1);
  43339. return function(t) {
  43340. return this.rotateOnAxis(e, t)
  43341. }
  43342. }(),
  43343. translateOnAxis: function() {
  43344. var e = new n.Vector3;
  43345. return function(t, i) {
  43346. return e.copy(t).applyQuaternion(this.quaternion),
  43347. this.position.add(e.multiplyScalar(i)),
  43348. this
  43349. }
  43350. }(),
  43351. translateX: function() {
  43352. var e = new n.Vector3(1,0,0);
  43353. return function(t) {
  43354. return this.translateOnAxis(e, t)
  43355. }
  43356. }(),
  43357. translateY: function() {
  43358. var e = new n.Vector3(0,1,0);
  43359. return function(t) {
  43360. return this.translateOnAxis(e, t)
  43361. }
  43362. }(),
  43363. translateZ: function() {
  43364. var e = new n.Vector3(0,0,1);
  43365. return function(t) {
  43366. return this.translateOnAxis(e, t)
  43367. }
  43368. }(),
  43369. localToWorld: function(e) {
  43370. return e.applyMatrix4(this.matrixWorld)
  43371. },
  43372. worldToLocal: function() {
  43373. var e = new n.Matrix4;
  43374. return function(t) {
  43375. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43376. }
  43377. }(),
  43378. lookAt: function() {
  43379. var e = new n.Matrix4;
  43380. return function(t) {
  43381. e.lookAt(t, this.position, this.up),
  43382. this.quaternion.setFromRotationMatrix(e)
  43383. }
  43384. }(),
  43385. add: function(e) {
  43386. if (arguments.length > 1) {
  43387. for (var t = 0; t < arguments.length; t++)
  43388. this.add(arguments[t]);
  43389. return this
  43390. }
  43391. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43392. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43393. e.parent = this,
  43394. e.dispatchEvent({
  43395. type: "added"
  43396. }),
  43397. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43398. this)
  43399. },
  43400. remove: function(e) {
  43401. if (arguments.length > 1)
  43402. for (var t = 0; t < arguments.length; t++)
  43403. this.remove(arguments[t]);
  43404. var i = this.children.indexOf(e);
  43405. i !== -1 && (e.parent = null,
  43406. e.dispatchEvent({
  43407. type: "removed"
  43408. }),
  43409. this.children.splice(i, 1))
  43410. },
  43411. getObjectById: function(e) {
  43412. return this.getObjectByProperty("id", e)
  43413. },
  43414. getObjectByName: function(e) {
  43415. return this.getObjectByProperty("name", e)
  43416. },
  43417. getObjectByProperty: function(e, t) {
  43418. if (this[e] === t)
  43419. return this;
  43420. for (var i = 0, n = this.children.length; i < n; i++) {
  43421. var r = this.children[i]
  43422. , o = r.getObjectByProperty(e, t);
  43423. if (void 0 !== o)
  43424. return o
  43425. }
  43426. },
  43427. getWorldPosition: function(e) {
  43428. var t = e || new n.Vector3;
  43429. return this.updateMatrixWorld(!0),
  43430. t.setFromMatrixPosition(this.matrixWorld)
  43431. },
  43432. getWorldQuaternion: function() {
  43433. var e = new n.Vector3
  43434. , t = new n.Vector3;
  43435. return function(i) {
  43436. var r = i || new n.Quaternion;
  43437. return this.updateMatrixWorld(!0),
  43438. this.matrixWorld.decompose(e, r, t),
  43439. r
  43440. }
  43441. }(),
  43442. getWorldRotation: function() {
  43443. var e = new n.Quaternion;
  43444. return function(t) {
  43445. var i = t || new n.Euler;
  43446. return this.getWorldQuaternion(e),
  43447. i.setFromQuaternion(e, this.rotation.order, !1)
  43448. }
  43449. }(),
  43450. getWorldScale: function() {
  43451. var e = new n.Vector3
  43452. , t = new n.Quaternion;
  43453. return function(i) {
  43454. var r = i || new n.Vector3;
  43455. return this.updateMatrixWorld(!0),
  43456. this.matrixWorld.decompose(e, t, r),
  43457. r
  43458. }
  43459. }(),
  43460. getWorldDirection: function() {
  43461. var e = new n.Quaternion;
  43462. return function(t) {
  43463. var i = t || new n.Vector3;
  43464. return this.getWorldQuaternion(e),
  43465. i.set(0, 0, 1).applyQuaternion(e)
  43466. }
  43467. }(),
  43468. raycast: function() {},
  43469. traverse: function(e) {
  43470. e(this);
  43471. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43472. t[i].traverse(e)
  43473. },
  43474. traverseVisible: function(e) {
  43475. if (this.visible !== !1) {
  43476. e(this);
  43477. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43478. t[i].traverseVisible(e)
  43479. }
  43480. },
  43481. traverseAncestors: function(e) {
  43482. var t = this.parent;
  43483. null !== t && (e(t),
  43484. t.traverseAncestors(e))
  43485. },
  43486. updateMatrix: function() {
  43487. this.matrix.compose(this.position, this.quaternion, this.scale),
  43488. this.matrixWorldNeedsUpdate = !0
  43489. },
  43490. updateMatrixWorld: function(e) {
  43491. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43492. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43493. this.matrixWorldNeedsUpdate = !1,
  43494. e = !0);
  43495. for (var t = 0, i = this.children.length; t < i; t++)
  43496. this.children[t].updateMatrixWorld(e)
  43497. },
  43498. toJSON: function(e) {
  43499. function t(e) {
  43500. var t = [];
  43501. for (var i in e) {
  43502. var n = e[i];
  43503. delete n.metadata,
  43504. t.push(n)
  43505. }
  43506. return t
  43507. }
  43508. var i = void 0 === e
  43509. , n = {};
  43510. i && (e = {
  43511. geometries: {},
  43512. materials: {},
  43513. textures: {},
  43514. images: {}
  43515. },
  43516. n.metadata = {
  43517. version: 4.4,
  43518. type: "Object",
  43519. generator: "Object3D.toJSON"
  43520. });
  43521. var r = {};
  43522. if (r.uuid = this.uuid,
  43523. r.type = this.type,
  43524. "" !== this.name && (r.name = this.name),
  43525. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43526. this.castShadow === !0 && (r.castShadow = !0),
  43527. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43528. this.visible === !1 && (r.visible = !1),
  43529. r.matrix = this.matrix.toArray(),
  43530. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43531. r.geometry = this.geometry.uuid),
  43532. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43533. r.material = this.material.uuid),
  43534. this.children.length > 0) {
  43535. r.children = [];
  43536. for (var o = 0; o < this.children.length; o++)
  43537. r.children.push(this.children[o].toJSON(e).object)
  43538. }
  43539. if (i) {
  43540. var a = t(e.geometries)
  43541. , s = t(e.materials)
  43542. , l = t(e.textures)
  43543. , c = t(e.images);
  43544. a.length > 0 && (n.geometries = a),
  43545. s.length > 0 && (n.materials = s),
  43546. l.length > 0 && (n.textures = l),
  43547. c.length > 0 && (n.images = c)
  43548. }
  43549. return n.object = r,
  43550. n
  43551. },
  43552. clone: function(e) {
  43553. return (new this.constructor).copy(this, e)
  43554. },
  43555. copy: function(e, t) {
  43556. if (void 0 === t && (t = !0),
  43557. this.name = e.name,
  43558. this.up.copy(e.up),
  43559. this.position.copy(e.position),
  43560. this.quaternion.copy(e.quaternion),
  43561. this.scale.copy(e.scale),
  43562. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43563. this.matrix.copy(e.matrix),
  43564. this.matrixWorld.copy(e.matrixWorld),
  43565. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43566. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43567. this.visible = e.visible,
  43568. this.castShadow = e.castShadow,
  43569. this.receiveShadow = e.receiveShadow,
  43570. this.frustumCulled = e.frustumCulled,
  43571. this.renderOrder = e.renderOrder,
  43572. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43573. t === !0)
  43574. for (var i = 0; i < e.children.length; i++) {
  43575. var n = e.children[i];
  43576. this.add(n.clone())
  43577. }
  43578. return this
  43579. }
  43580. },
  43581. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43582. n.Object3DIdCount = 0,
  43583. n.Face3 = function(e, t, i, r, o, a) {
  43584. this.a = e,
  43585. this.b = t,
  43586. this.c = i,
  43587. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43588. this.vertexNormals = Array.isArray(r) ? r : [],
  43589. this.color = o instanceof n.Color ? o : new n.Color,
  43590. this.vertexColors = Array.isArray(o) ? o : [],
  43591. this.materialIndex = void 0 !== a ? a : 0
  43592. }
  43593. ,
  43594. n.Face3.prototype = {
  43595. constructor: n.Face3,
  43596. clone: function() {
  43597. return (new this.constructor).copy(this)
  43598. },
  43599. copy: function(e) {
  43600. this.a = e.a,
  43601. this.b = e.b,
  43602. this.c = e.c,
  43603. this.normal.copy(e.normal),
  43604. this.color.copy(e.color),
  43605. this.materialIndex = e.materialIndex;
  43606. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43607. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43608. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43609. this.vertexColors[t] = e.vertexColors[t].clone();
  43610. return this
  43611. }
  43612. },
  43613. n.BufferAttribute = function(e, t) {
  43614. this.uuid = n.Math.generateUUID(),
  43615. this.array = e,
  43616. this.itemSize = t,
  43617. this.dynamic = !1,
  43618. this.updateRange = {
  43619. offset: 0,
  43620. count: -1
  43621. },
  43622. this.version = 0
  43623. }
  43624. ,
  43625. n.BufferAttribute.prototype = {
  43626. constructor: n.BufferAttribute,
  43627. get count() {
  43628. return this.array.length / this.itemSize
  43629. },
  43630. set needsUpdate(e) {
  43631. e === !0 && this.version++
  43632. },
  43633. setDynamic: function(e) {
  43634. return this.dynamic = e,
  43635. this
  43636. },
  43637. copy: function(e) {
  43638. return this.array = new e.array.constructor(e.array),
  43639. this.itemSize = e.itemSize,
  43640. this.dynamic = e.dynamic,
  43641. this
  43642. },
  43643. copyAt: function(e, t, i) {
  43644. e *= this.itemSize,
  43645. i *= t.itemSize;
  43646. for (var n = 0, r = this.itemSize; n < r; n++)
  43647. this.array[e + n] = t.array[i + n];
  43648. return this
  43649. },
  43650. copyArray: function(e) {
  43651. return this.array.set(e),
  43652. this
  43653. },
  43654. copyColorsArray: function(e) {
  43655. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43656. var a = e[r];
  43657. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43658. a = new n.Color),
  43659. t[i++] = a.r,
  43660. t[i++] = a.g,
  43661. t[i++] = a.b
  43662. }
  43663. return this
  43664. },
  43665. copyIndicesArray: function(e) {
  43666. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43667. var o = e[n];
  43668. t[i++] = o.a,
  43669. t[i++] = o.b,
  43670. t[i++] = o.c
  43671. }
  43672. return this
  43673. },
  43674. copyVector2sArray: function(e) {
  43675. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43676. var a = e[r];
  43677. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43678. a = new n.Vector2),
  43679. t[i++] = a.x,
  43680. t[i++] = a.y
  43681. }
  43682. return this
  43683. },
  43684. copyVector3sArray: function(e) {
  43685. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43686. var a = e[r];
  43687. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43688. a = new n.Vector3),
  43689. t[i++] = a.x,
  43690. t[i++] = a.y,
  43691. t[i++] = a.z
  43692. }
  43693. return this
  43694. },
  43695. copyVector4sArray: function(e) {
  43696. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43697. var a = e[r];
  43698. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43699. a = new n.Vector4),
  43700. t[i++] = a.x,
  43701. t[i++] = a.y,
  43702. t[i++] = a.z,
  43703. t[i++] = a.w
  43704. }
  43705. return this
  43706. },
  43707. set: function(e, t) {
  43708. return void 0 === t && (t = 0),
  43709. this.array.set(e, t),
  43710. this
  43711. },
  43712. getX: function(e) {
  43713. return this.array[e * this.itemSize]
  43714. },
  43715. setX: function(e, t) {
  43716. return this.array[e * this.itemSize] = t,
  43717. this
  43718. },
  43719. getY: function(e) {
  43720. return this.array[e * this.itemSize + 1]
  43721. },
  43722. setY: function(e, t) {
  43723. return this.array[e * this.itemSize + 1] = t,
  43724. this
  43725. },
  43726. getZ: function(e) {
  43727. return this.array[e * this.itemSize + 2]
  43728. },
  43729. setZ: function(e, t) {
  43730. return this.array[e * this.itemSize + 2] = t,
  43731. this
  43732. },
  43733. getW: function(e) {
  43734. return this.array[e * this.itemSize + 3]
  43735. },
  43736. setW: function(e, t) {
  43737. return this.array[e * this.itemSize + 3] = t,
  43738. this
  43739. },
  43740. setXY: function(e, t, i) {
  43741. return e *= this.itemSize,
  43742. this.array[e + 0] = t,
  43743. this.array[e + 1] = i,
  43744. this
  43745. },
  43746. setXYZ: function(e, t, i, n) {
  43747. return e *= this.itemSize,
  43748. this.array[e + 0] = t,
  43749. this.array[e + 1] = i,
  43750. this.array[e + 2] = n,
  43751. this
  43752. },
  43753. setXYZW: function(e, t, i, n, r) {
  43754. return e *= this.itemSize,
  43755. this.array[e + 0] = t,
  43756. this.array[e + 1] = i,
  43757. this.array[e + 2] = n,
  43758. this.array[e + 3] = r,
  43759. this
  43760. },
  43761. clone: function() {
  43762. return (new this.constructor).copy(this)
  43763. }
  43764. },
  43765. n.Int8Attribute = function(e, t) {
  43766. return new n.BufferAttribute(new Int8Array(e),t)
  43767. }
  43768. ,
  43769. n.Uint8Attribute = function(e, t) {
  43770. return new n.BufferAttribute(new Uint8Array(e),t)
  43771. }
  43772. ,
  43773. n.Uint8ClampedAttribute = function(e, t) {
  43774. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43775. }
  43776. ,
  43777. n.Int16Attribute = function(e, t) {
  43778. return new n.BufferAttribute(new Int16Array(e),t)
  43779. }
  43780. ,
  43781. n.Uint16Attribute = function(e, t) {
  43782. return new n.BufferAttribute(new Uint16Array(e),t)
  43783. }
  43784. ;
  43785. n.Int32Attribute = function(e, t) {
  43786. return new n.BufferAttribute(new Int32Array(e),t)
  43787. }
  43788. ;
  43789. n.Uint32Attribute = function(e, t) {
  43790. return new n.BufferAttribute(new Uint32Array(e),t)
  43791. }
  43792. ,
  43793. n.Float32Attribute = function(e, t) {
  43794. return new n.BufferAttribute(new Float32Array(e),t)
  43795. }
  43796. ,
  43797. n.Float64Attribute = function(e, t) {
  43798. return new n.BufferAttribute(new Float64Array(e),t)
  43799. }
  43800. ,
  43801. n.DynamicBufferAttribute = function(e, t) {
  43802. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43803. new n.BufferAttribute(e,t).setDynamic(!0)
  43804. }
  43805. ,
  43806. n.InstancedBufferAttribute = function(e, t, i) {
  43807. n.BufferAttribute.call(this, e, t),
  43808. this.meshPerAttribute = i || 1
  43809. }
  43810. ,
  43811. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43812. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43813. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43814. return n.BufferAttribute.prototype.copy.call(this, e),
  43815. this.meshPerAttribute = e.meshPerAttribute,
  43816. this
  43817. }
  43818. ,
  43819. n.InterleavedBuffer = function(e, t) {
  43820. this.uuid = n.Math.generateUUID(),
  43821. this.array = e,
  43822. this.stride = t,
  43823. this.dynamic = !1,
  43824. this.updateRange = {
  43825. offset: 0,
  43826. count: -1
  43827. },
  43828. this.version = 0
  43829. }
  43830. ,
  43831. n.InterleavedBuffer.prototype = {
  43832. constructor: n.InterleavedBuffer,
  43833. get length() {
  43834. return this.array.length
  43835. },
  43836. get count() {
  43837. return this.array.length / this.stride
  43838. },
  43839. set needsUpdate(e) {
  43840. e === !0 && this.version++
  43841. },
  43842. setDynamic: function(e) {
  43843. return this.dynamic = e,
  43844. this
  43845. },
  43846. copy: function(e) {
  43847. return this.array = new e.array.constructor(e.array),
  43848. this.stride = e.stride,
  43849. this.dynamic = e.dynamic,
  43850. this
  43851. },
  43852. copyAt: function(e, t, i) {
  43853. e *= this.stride,
  43854. i *= t.stride;
  43855. for (var n = 0, r = this.stride; n < r; n++)
  43856. this.array[e + n] = t.array[i + n];
  43857. return this
  43858. },
  43859. set: function(e, t) {
  43860. return void 0 === t && (t = 0),
  43861. this.array.set(e, t),
  43862. this
  43863. },
  43864. clone: function() {
  43865. return (new this.constructor).copy(this)
  43866. }
  43867. },
  43868. n.InstancedInterleavedBuffer = function(e, t, i) {
  43869. n.InterleavedBuffer.call(this, e, t),
  43870. this.meshPerAttribute = i || 1
  43871. }
  43872. ,
  43873. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43874. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43875. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43876. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43877. this.meshPerAttribute = e.meshPerAttribute,
  43878. this
  43879. }
  43880. ,
  43881. n.InterleavedBufferAttribute = function(e, t, i) {
  43882. this.uuid = n.Math.generateUUID(),
  43883. this.data = e,
  43884. this.itemSize = t,
  43885. this.offset = i
  43886. }
  43887. ,
  43888. n.InterleavedBufferAttribute.prototype = {
  43889. constructor: n.InterleavedBufferAttribute,
  43890. get length() {
  43891. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43892. this.array.length
  43893. },
  43894. get count() {
  43895. return this.data.count
  43896. },
  43897. setX: function(e, t) {
  43898. return this.data.array[e * this.data.stride + this.offset] = t,
  43899. this
  43900. },
  43901. setY: function(e, t) {
  43902. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43903. this
  43904. },
  43905. setZ: function(e, t) {
  43906. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43907. this
  43908. },
  43909. setW: function(e, t) {
  43910. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43911. this
  43912. },
  43913. getX: function(e) {
  43914. return this.data.array[e * this.data.stride + this.offset]
  43915. },
  43916. getY: function(e) {
  43917. return this.data.array[e * this.data.stride + this.offset + 1]
  43918. },
  43919. getZ: function(e) {
  43920. return this.data.array[e * this.data.stride + this.offset + 2]
  43921. },
  43922. getW: function(e) {
  43923. return this.data.array[e * this.data.stride + this.offset + 3]
  43924. },
  43925. setXY: function(e, t, i) {
  43926. return e = e * this.data.stride + this.offset,
  43927. this.data.array[e + 0] = t,
  43928. this.data.array[e + 1] = i,
  43929. this
  43930. },
  43931. setXYZ: function(e, t, i, n) {
  43932. return e = e * this.data.stride + this.offset,
  43933. this.data.array[e + 0] = t,
  43934. this.data.array[e + 1] = i,
  43935. this.data.array[e + 2] = n,
  43936. this
  43937. },
  43938. setXYZW: function(e, t, i, n, r) {
  43939. return e = e * this.data.stride + this.offset,
  43940. this.data.array[e + 0] = t,
  43941. this.data.array[e + 1] = i,
  43942. this.data.array[e + 2] = n,
  43943. this.data.array[e + 3] = r,
  43944. this
  43945. }
  43946. },
  43947. n.Geometry = function() {
  43948. Object.defineProperty(this, "id", {
  43949. value: n.GeometryIdCount++
  43950. }),
  43951. this.uuid = n.Math.generateUUID(),
  43952. this.name = "",
  43953. this.type = "Geometry",
  43954. this.vertices = [],
  43955. this.colors = [],
  43956. this.faces = [],
  43957. this.faceVertexUvs = [[]],
  43958. this.morphTargets = [],
  43959. this.morphNormals = [],
  43960. this.skinWeights = [],
  43961. this.skinIndices = [],
  43962. this.lineDistances = [],
  43963. this.boundingBox = null,
  43964. this.boundingSphere = null,
  43965. this.verticesNeedUpdate = !1,
  43966. this.elementsNeedUpdate = !1,
  43967. this.uvsNeedUpdate = !1,
  43968. this.normalsNeedUpdate = !1,
  43969. this.colorsNeedUpdate = !1,
  43970. this.lineDistancesNeedUpdate = !1,
  43971. this.groupsNeedUpdate = !1
  43972. }
  43973. ,
  43974. n.Geometry.prototype = {
  43975. constructor: n.Geometry,
  43976. applyMatrix: function(e) {
  43977. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43978. var o = this.vertices[i];
  43979. o.applyMatrix4(e)
  43980. }
  43981. for (var i = 0, r = this.faces.length; i < r; i++) {
  43982. var a = this.faces[i];
  43983. a.normal.applyMatrix3(t).normalize();
  43984. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43985. a.vertexNormals[s].applyMatrix3(t).normalize()
  43986. }
  43987. return null !== this.boundingBox && this.computeBoundingBox(),
  43988. null !== this.boundingSphere && this.computeBoundingSphere(),
  43989. this.verticesNeedUpdate = !0,
  43990. this.normalsNeedUpdate = !0,
  43991. this
  43992. },
  43993. rotateX: function() {
  43994. var e;
  43995. return function(t) {
  43996. return void 0 === e && (e = new n.Matrix4),
  43997. e.makeRotationX(t),
  43998. this.applyMatrix(e),
  43999. this
  44000. }
  44001. }(),
  44002. rotateY: function() {
  44003. var e;
  44004. return function(t) {
  44005. return void 0 === e && (e = new n.Matrix4),
  44006. e.makeRotationY(t),
  44007. this.applyMatrix(e),
  44008. this
  44009. }
  44010. }(),
  44011. rotateZ: function() {
  44012. var e;
  44013. return function(t) {
  44014. return void 0 === e && (e = new n.Matrix4),
  44015. e.makeRotationZ(t),
  44016. this.applyMatrix(e),
  44017. this
  44018. }
  44019. }(),
  44020. translate: function() {
  44021. var e;
  44022. return function(t, i, r) {
  44023. return void 0 === e && (e = new n.Matrix4),
  44024. e.makeTranslation(t, i, r),
  44025. this.applyMatrix(e),
  44026. this
  44027. }
  44028. }(),
  44029. scale: function() {
  44030. var e;
  44031. return function(t, i, r) {
  44032. return void 0 === e && (e = new n.Matrix4),
  44033. e.makeScale(t, i, r),
  44034. this.applyMatrix(e),
  44035. this
  44036. }
  44037. }(),
  44038. lookAt: function() {
  44039. var e;
  44040. return function(t) {
  44041. void 0 === e && (e = new n.Object3D),
  44042. e.lookAt(t),
  44043. e.updateMatrix(),
  44044. this.applyMatrix(e.matrix)
  44045. }
  44046. }(),
  44047. fromBufferGeometry: function(e) {
  44048. function t(e, t, r, o) {
  44049. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44050. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44051. , g = new n.Face3(e,t,r,a,f,o);
  44052. i.faces.push(g),
  44053. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44054. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44055. }
  44056. var i = this
  44057. , r = null !== e.index ? e.index.array : void 0
  44058. , o = e.attributes
  44059. , a = o.position.array
  44060. , s = void 0 !== o.normal ? o.normal.array : void 0
  44061. , l = void 0 !== o.color ? o.color.array : void 0
  44062. , c = void 0 !== o.uv ? o.uv.array : void 0
  44063. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44064. void 0 !== h && (this.faceVertexUvs[1] = []);
  44065. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44066. g += 2)
  44067. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44068. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44069. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44070. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44071. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44072. if (void 0 !== r) {
  44073. var m = e.groups;
  44074. if (m.length > 0)
  44075. for (var f = 0; f < m.length; f++)
  44076. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44077. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44078. else
  44079. for (var f = 0; f < r.length; f += 3)
  44080. t(r[f], r[f + 1], r[f + 2])
  44081. } else
  44082. for (var f = 0; f < a.length / 3; f += 3)
  44083. t(f, f + 1, f + 2);
  44084. return this.computeFaceNormals(),
  44085. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44086. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44087. this
  44088. },
  44089. center: function() {
  44090. this.computeBoundingBox();
  44091. var e = this.boundingBox.center().negate();
  44092. return this.translate(e.x, e.y, e.z),
  44093. e
  44094. },
  44095. normalize: function() {
  44096. this.computeBoundingSphere();
  44097. var e = this.boundingSphere.center
  44098. , t = this.boundingSphere.radius
  44099. , i = 0 === t ? 1 : 1 / t
  44100. , r = new n.Matrix4;
  44101. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44102. this.applyMatrix(r),
  44103. this
  44104. },
  44105. computeFaceNormals: function() {
  44106. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44107. var o = this.faces[i]
  44108. , a = this.vertices[o.a]
  44109. , s = this.vertices[o.b]
  44110. , l = this.vertices[o.c];
  44111. e.subVectors(l, s),
  44112. t.subVectors(a, s),
  44113. e.cross(t),
  44114. e.normalize(),
  44115. o.normal.copy(e)
  44116. }
  44117. },
  44118. computeVertexNormals: function(e) {
  44119. void 0 === e && (e = !0);
  44120. var t, i, r, o, a, s;
  44121. for (s = new Array(this.vertices.length),
  44122. t = 0,
  44123. i = this.vertices.length; t < i; t++)
  44124. s[t] = new n.Vector3;
  44125. if (e) {
  44126. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44127. for (r = 0,
  44128. o = this.faces.length; r < o; r++)
  44129. a = this.faces[r],
  44130. l = this.vertices[a.a],
  44131. c = this.vertices[a.b],
  44132. h = this.vertices[a.c],
  44133. u.subVectors(h, c),
  44134. d.subVectors(l, c),
  44135. u.cross(d),
  44136. s[a.a].add(u),
  44137. s[a.b].add(u),
  44138. s[a.c].add(u)
  44139. } else
  44140. for (r = 0,
  44141. o = this.faces.length; r < o; r++)
  44142. a = this.faces[r],
  44143. s[a.a].add(a.normal),
  44144. s[a.b].add(a.normal),
  44145. s[a.c].add(a.normal);
  44146. for (t = 0,
  44147. i = this.vertices.length; t < i; t++)
  44148. s[t].normalize();
  44149. for (r = 0,
  44150. o = this.faces.length; r < o; r++) {
  44151. a = this.faces[r];
  44152. var p = a.vertexNormals;
  44153. 3 === p.length ? (p[0].copy(s[a.a]),
  44154. p[1].copy(s[a.b]),
  44155. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44156. p[1] = s[a.b].clone(),
  44157. p[2] = s[a.c].clone())
  44158. }
  44159. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44160. },
  44161. computeMorphNormals: function() {
  44162. var e, t, i, r, o;
  44163. for (i = 0,
  44164. r = this.faces.length; i < r; i++)
  44165. for (o = this.faces[i],
  44166. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44167. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44168. e = 0,
  44169. t = o.vertexNormals.length; e < t; e++)
  44170. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44171. var a = new n.Geometry;
  44172. for (a.faces = this.faces,
  44173. e = 0,
  44174. t = this.morphTargets.length; e < t; e++) {
  44175. if (!this.morphNormals[e]) {
  44176. this.morphNormals[e] = {},
  44177. this.morphNormals[e].faceNormals = [],
  44178. this.morphNormals[e].vertexNormals = [];
  44179. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44180. for (i = 0,
  44181. r = this.faces.length; i < r; i++)
  44182. s = new n.Vector3,
  44183. l = {
  44184. a: new n.Vector3,
  44185. b: new n.Vector3,
  44186. c: new n.Vector3
  44187. },
  44188. c.push(s),
  44189. h.push(l)
  44190. }
  44191. var u = this.morphNormals[e];
  44192. a.vertices = this.morphTargets[e].vertices,
  44193. a.computeFaceNormals(),
  44194. a.computeVertexNormals();
  44195. var s, l;
  44196. for (i = 0,
  44197. r = this.faces.length; i < r; i++)
  44198. o = this.faces[i],
  44199. s = u.faceNormals[i],
  44200. l = u.vertexNormals[i],
  44201. s.copy(o.normal),
  44202. l.a.copy(o.vertexNormals[0]),
  44203. l.b.copy(o.vertexNormals[1]),
  44204. l.c.copy(o.vertexNormals[2])
  44205. }
  44206. for (i = 0,
  44207. r = this.faces.length; i < r; i++)
  44208. o = this.faces[i],
  44209. o.normal = o.__originalFaceNormal,
  44210. o.vertexNormals = o.__originalVertexNormals
  44211. },
  44212. computeTangents: function() {
  44213. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44214. },
  44215. computeLineDistances: function() {
  44216. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44217. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44218. this.lineDistances[i] = e
  44219. },
  44220. computeBoundingBox: function() {
  44221. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44222. this.boundingBox.setFromPoints(this.vertices)
  44223. },
  44224. computeBoundingSphere: function() {
  44225. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44226. this.boundingSphere.setFromPoints(this.vertices)
  44227. },
  44228. merge: function(e, t, i) {
  44229. if (e instanceof n.Geometry == !1)
  44230. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44231. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44232. void 0 === i && (i = 0),
  44233. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44234. for (var d = 0, p = s.length; d < p; d++) {
  44235. var f = s[d]
  44236. , g = f.clone();
  44237. void 0 !== t && g.applyMatrix4(t),
  44238. a.push(g)
  44239. }
  44240. for (d = 0,
  44241. p = c.length; d < p; d++) {
  44242. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44243. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44244. m.normal.copy(y.normal),
  44245. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44246. for (var E = 0, b = C.length; E < b; E++)
  44247. v = C[E].clone(),
  44248. void 0 !== r && v.applyMatrix3(r).normalize(),
  44249. m.vertexNormals.push(v);
  44250. m.color.copy(y.color);
  44251. for (var E = 0, b = I.length; E < b; E++)
  44252. A = I[E],
  44253. m.vertexColors.push(A.clone());
  44254. m.materialIndex = y.materialIndex + i,
  44255. l.push(m)
  44256. }
  44257. for (d = 0,
  44258. p = u.length; d < p; d++) {
  44259. var w = u[d]
  44260. , _ = [];
  44261. if (void 0 !== w) {
  44262. for (var E = 0, b = w.length; E < b; E++)
  44263. _.push(w[E].clone());
  44264. h.push(_)
  44265. }
  44266. }
  44267. },
  44268. mergeMesh: function(e) {
  44269. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44270. void this.merge(e.geometry, e.matrix))
  44271. },
  44272. mergeVertices: function() {
  44273. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44274. for (i = 0,
  44275. n = this.vertices.length; i < n; i++)
  44276. e = this.vertices[i],
  44277. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44278. void 0 === l[t] ? (l[t] = i,
  44279. c.push(this.vertices[i]),
  44280. h[i] = c.length - 1) : h[i] = h[l[t]];
  44281. var p = [];
  44282. for (i = 0,
  44283. n = this.faces.length; i < n; i++) {
  44284. r = this.faces[i],
  44285. r.a = h[r.a],
  44286. r.b = h[r.b],
  44287. r.c = h[r.c],
  44288. o = [r.a, r.b, r.c];
  44289. for (var f = -1, g = 0; g < 3; g++)
  44290. if (o[g] === o[(g + 1) % 3]) {
  44291. f = g,
  44292. p.push(i);
  44293. break
  44294. }
  44295. }
  44296. for (i = p.length - 1; i >= 0; i--) {
  44297. var m = p[i];
  44298. for (this.faces.splice(m, 1),
  44299. a = 0,
  44300. s = this.faceVertexUvs.length; a < s; a++)
  44301. this.faceVertexUvs[a].splice(m, 1)
  44302. }
  44303. var v = this.vertices.length - c.length;
  44304. return this.vertices = c,
  44305. v
  44306. },
  44307. sortFacesByMaterialIndex: function() {
  44308. function e(e, t) {
  44309. return e.materialIndex - t.materialIndex
  44310. }
  44311. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44312. t[n]._id = n;
  44313. t.sort(e);
  44314. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44315. a && a.length === i && (r = []),
  44316. s && s.length === i && (o = []);
  44317. for (var n = 0; n < i; n++) {
  44318. var l = t[n]._id;
  44319. r && r.push(a[l]),
  44320. o && o.push(s[l])
  44321. }
  44322. r && (this.faceVertexUvs[0] = r),
  44323. o && (this.faceVertexUvs[1] = o)
  44324. },
  44325. toJSON: function() {
  44326. function e(e, t, i) {
  44327. return i ? e | 1 << t : e & ~(1 << t)
  44328. }
  44329. function t(e) {
  44330. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44331. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44332. u.push(e.x, e.y, e.z),
  44333. d[t])
  44334. }
  44335. function i(e) {
  44336. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44337. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44338. p.push(e.getHex()),
  44339. f[t])
  44340. }
  44341. function n(e) {
  44342. var t = e.x.toString() + e.y.toString();
  44343. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44344. g.push(e.x, e.y),
  44345. m[t])
  44346. }
  44347. var r = {
  44348. metadata: {
  44349. version: 4.4,
  44350. type: "Geometry",
  44351. generator: "Geometry.toJSON"
  44352. }
  44353. };
  44354. if (r.uuid = this.uuid,
  44355. r.type = this.type,
  44356. "" !== this.name && (r.name = this.name),
  44357. void 0 !== this.parameters) {
  44358. var o = this.parameters;
  44359. for (var a in o)
  44360. void 0 !== o[a] && (r[a] = o[a]);
  44361. return r
  44362. }
  44363. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44364. var c = this.vertices[l];
  44365. s.push(c.x, c.y, c.z)
  44366. }
  44367. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44368. var v = this.faces[l]
  44369. , A = !0
  44370. , y = !1
  44371. , C = void 0 !== this.faceVertexUvs[0][l]
  44372. , I = v.normal.length() > 0
  44373. , E = v.vertexNormals.length > 0
  44374. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44375. , w = v.vertexColors.length > 0
  44376. , _ = 0;
  44377. if (_ = e(_, 0, 0),
  44378. _ = e(_, 1, A),
  44379. _ = e(_, 2, y),
  44380. _ = e(_, 3, C),
  44381. _ = e(_, 4, I),
  44382. _ = e(_, 5, E),
  44383. _ = e(_, 6, b),
  44384. _ = e(_, 7, w),
  44385. h.push(_),
  44386. h.push(v.a, v.b, v.c),
  44387. h.push(v.materialIndex),
  44388. C) {
  44389. var T = this.faceVertexUvs[0][l];
  44390. h.push(n(T[0]), n(T[1]), n(T[2]))
  44391. }
  44392. if (I && h.push(t(v.normal)),
  44393. E) {
  44394. var x = v.vertexNormals;
  44395. h.push(t(x[0]), t(x[1]), t(x[2]))
  44396. }
  44397. if (b && h.push(i(v.color)),
  44398. w) {
  44399. var S = v.vertexColors;
  44400. h.push(i(S[0]), i(S[1]), i(S[2]))
  44401. }
  44402. }
  44403. return r.data = {},
  44404. r.data.vertices = s,
  44405. r.data.normals = u,
  44406. p.length > 0 && (r.data.colors = p),
  44407. g.length > 0 && (r.data.uvs = [g]),
  44408. r.data.faces = h,
  44409. r
  44410. },
  44411. clone: function() {
  44412. return (new n.Geometry).copy(this)
  44413. },
  44414. copy: function(e) {
  44415. this.vertices = [],
  44416. this.faces = [],
  44417. this.faceVertexUvs = [[]];
  44418. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44419. this.vertices.push(t[i].clone());
  44420. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44421. this.faces.push(r[i].clone());
  44422. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44423. var o = e.faceVertexUvs[i];
  44424. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44425. for (var a = 0, s = o.length; a < s; a++) {
  44426. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44427. var d = l[h];
  44428. c.push(d.clone())
  44429. }
  44430. this.faceVertexUvs[i].push(c)
  44431. }
  44432. }
  44433. return this
  44434. },
  44435. dispose: function() {
  44436. this.dispatchEvent({
  44437. type: "dispose"
  44438. })
  44439. }
  44440. },
  44441. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44442. n.GeometryIdCount = 0,
  44443. n.DirectGeometry = function() {
  44444. Object.defineProperty(this, "id", {
  44445. value: n.GeometryIdCount++
  44446. }),
  44447. this.uuid = n.Math.generateUUID(),
  44448. this.name = "",
  44449. this.type = "DirectGeometry",
  44450. this.indices = [],
  44451. this.vertices = [],
  44452. this.normals = [],
  44453. this.colors = [],
  44454. this.uvs = [],
  44455. this.uvs2 = [],
  44456. this.groups = [],
  44457. this.morphTargets = {},
  44458. this.skinWeights = [],
  44459. this.skinIndices = [],
  44460. this.boundingBox = null,
  44461. this.boundingSphere = null,
  44462. this.verticesNeedUpdate = !1,
  44463. this.normalsNeedUpdate = !1,
  44464. this.colorsNeedUpdate = !1,
  44465. this.uvsNeedUpdate = !1,
  44466. this.groupsNeedUpdate = !1
  44467. }
  44468. ,
  44469. n.DirectGeometry.prototype = {
  44470. constructor: n.DirectGeometry,
  44471. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44472. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44473. computeFaceNormals: function() {
  44474. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44475. },
  44476. computeVertexNormals: function() {
  44477. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44478. },
  44479. computeGroups: function(e) {
  44480. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44481. var a = r[o];
  44482. a.materialIndex !== i && (i = a.materialIndex,
  44483. void 0 !== t && (t.count = 3 * o - t.start,
  44484. n.push(t)),
  44485. t = {
  44486. start: 3 * o,
  44487. materialIndex: i
  44488. })
  44489. }
  44490. void 0 !== t && (t.count = 3 * o - t.start,
  44491. n.push(t)),
  44492. this.groups = n
  44493. },
  44494. fromGeometry: function(e) {
  44495. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44496. if (c > 0) {
  44497. t = [];
  44498. for (var h = 0; h < c; h++)
  44499. t[h] = [];
  44500. this.morphTargets.position = t
  44501. }
  44502. var u, d = e.morphNormals, p = d.length;
  44503. if (p > 0) {
  44504. u = [];
  44505. for (var h = 0; h < p; h++)
  44506. u[h] = [];
  44507. this.morphTargets.normal = u
  44508. }
  44509. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44510. var A = i[h];
  44511. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44512. var y = A.vertexNormals;
  44513. if (3 === y.length)
  44514. this.normals.push(y[0], y[1], y[2]);
  44515. else {
  44516. var C = A.normal;
  44517. this.normals.push(C, C, C)
  44518. }
  44519. var I = A.vertexColors;
  44520. if (3 === I.length)
  44521. this.colors.push(I[0], I[1], I[2]);
  44522. else {
  44523. var E = A.color;
  44524. this.colors.push(E, E, E)
  44525. }
  44526. if (a === !0) {
  44527. var b = o[0][h];
  44528. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44529. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44530. }
  44531. if (s === !0) {
  44532. var b = o[1][h];
  44533. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44534. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44535. }
  44536. for (var w = 0; w < c; w++) {
  44537. var _ = l[w].vertices;
  44538. t[w].push(_[A.a], _[A.b], _[A.c])
  44539. }
  44540. for (var w = 0; w < p; w++) {
  44541. var T = d[w].vertexNormals[h];
  44542. u[w].push(T.a, T.b, T.c)
  44543. }
  44544. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44545. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44546. }
  44547. return this.computeGroups(e),
  44548. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44549. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44550. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44551. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44552. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44553. this
  44554. },
  44555. dispose: function() {
  44556. this.dispatchEvent({
  44557. type: "dispose"
  44558. })
  44559. }
  44560. },
  44561. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44562. n.BufferGeometry = function() {
  44563. Object.defineProperty(this, "id", {
  44564. value: n.GeometryIdCount++
  44565. }),
  44566. this.uuid = n.Math.generateUUID(),
  44567. this.name = "",
  44568. this.type = "BufferGeometry",
  44569. this.index = null,
  44570. this.attributes = {},
  44571. this.morphAttributes = {},
  44572. this.groups = [],
  44573. this.boundingBox = null,
  44574. this.boundingSphere = null,
  44575. this.drawRange = {
  44576. start: 0,
  44577. count: 1 / 0
  44578. }
  44579. }
  44580. ,
  44581. n.BufferGeometry.prototype = {
  44582. constructor: n.BufferGeometry,
  44583. getIndex: function() {
  44584. return this.index
  44585. },
  44586. setIndex: function(e) {
  44587. this.index = e
  44588. },
  44589. addAttribute: function(e, t) {
  44590. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44591. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44592. void this.setIndex(t)) : (this.attributes[e] = t,
  44593. this)
  44594. },
  44595. getAttribute: function(e) {
  44596. return this.attributes[e]
  44597. },
  44598. removeAttribute: function(e) {
  44599. return delete this.attributes[e],
  44600. this
  44601. },
  44602. addGroup: function(e, t, i) {
  44603. this.groups.push({
  44604. start: e,
  44605. count: t,
  44606. materialIndex: void 0 !== i ? i : 0
  44607. })
  44608. },
  44609. clearGroups: function() {
  44610. this.groups = []
  44611. },
  44612. setDrawRange: function(e, t) {
  44613. this.drawRange.start = e,
  44614. this.drawRange.count = t
  44615. },
  44616. applyMatrix: function(e) {
  44617. var t = this.attributes.position;
  44618. void 0 !== t && (e.applyToVector3Array(t.array),
  44619. t.needsUpdate = !0);
  44620. var i = this.attributes.normal;
  44621. if (void 0 !== i) {
  44622. var r = (new n.Matrix3).getNormalMatrix(e);
  44623. r.applyToVector3Array(i.array),
  44624. i.needsUpdate = !0
  44625. }
  44626. return null !== this.boundingBox && this.computeBoundingBox(),
  44627. null !== this.boundingSphere && this.computeBoundingSphere(),
  44628. this
  44629. },
  44630. rotateX: function() {
  44631. var e;
  44632. return function(t) {
  44633. return void 0 === e && (e = new n.Matrix4),
  44634. e.makeRotationX(t),
  44635. this.applyMatrix(e),
  44636. this
  44637. }
  44638. }(),
  44639. rotateY: function() {
  44640. var e;
  44641. return function(t) {
  44642. return void 0 === e && (e = new n.Matrix4),
  44643. e.makeRotationY(t),
  44644. this.applyMatrix(e),
  44645. this
  44646. }
  44647. }(),
  44648. rotateZ: function() {
  44649. var e;
  44650. return function(t) {
  44651. return void 0 === e && (e = new n.Matrix4),
  44652. e.makeRotationZ(t),
  44653. this.applyMatrix(e),
  44654. this
  44655. }
  44656. }(),
  44657. translate: function() {
  44658. var e;
  44659. return function(t, i, r) {
  44660. return void 0 === e && (e = new n.Matrix4),
  44661. e.makeTranslation(t, i, r),
  44662. this.applyMatrix(e),
  44663. this
  44664. }
  44665. }(),
  44666. scale: function() {
  44667. var e;
  44668. return function(t, i, r) {
  44669. return void 0 === e && (e = new n.Matrix4),
  44670. e.makeScale(t, i, r),
  44671. this.applyMatrix(e),
  44672. this
  44673. }
  44674. }(),
  44675. lookAt: function() {
  44676. var e;
  44677. return function(t) {
  44678. void 0 === e && (e = new n.Object3D),
  44679. e.lookAt(t),
  44680. e.updateMatrix(),
  44681. this.applyMatrix(e.matrix)
  44682. }
  44683. }(),
  44684. center: function() {
  44685. this.computeBoundingBox();
  44686. var e = this.boundingBox.center().negate();
  44687. return this.translate(e.x, e.y, e.z),
  44688. e
  44689. },
  44690. setFromObject: function(e) {
  44691. var t = e.geometry;
  44692. if (e instanceof n.Points || e instanceof n.Line) {
  44693. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44694. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44695. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44696. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44697. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44698. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44699. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44700. }
  44701. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44702. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44703. } else
  44704. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44705. return this
  44706. },
  44707. updateFromObject: function(e) {
  44708. var t = e.geometry;
  44709. if (e instanceof n.Mesh) {
  44710. var i = t.__directGeometry;
  44711. if (void 0 === i)
  44712. return this.fromGeometry(t);
  44713. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44714. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44715. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44716. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44717. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44718. t.verticesNeedUpdate = !1,
  44719. t.normalsNeedUpdate = !1,
  44720. t.colorsNeedUpdate = !1,
  44721. t.uvsNeedUpdate = !1,
  44722. t.groupsNeedUpdate = !1,
  44723. t = i
  44724. }
  44725. if (t.verticesNeedUpdate === !0) {
  44726. var r = this.attributes.position;
  44727. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44728. r.needsUpdate = !0),
  44729. t.verticesNeedUpdate = !1
  44730. }
  44731. if (t.normalsNeedUpdate === !0) {
  44732. var r = this.attributes.normal;
  44733. void 0 !== r && (r.copyVector3sArray(t.normals),
  44734. r.needsUpdate = !0),
  44735. t.normalsNeedUpdate = !1
  44736. }
  44737. if (t.colorsNeedUpdate === !0) {
  44738. var r = this.attributes.color;
  44739. void 0 !== r && (r.copyColorsArray(t.colors),
  44740. r.needsUpdate = !0),
  44741. t.colorsNeedUpdate = !1
  44742. }
  44743. if (t.uvsNeedUpdate) {
  44744. var r = this.attributes.uv;
  44745. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44746. r.needsUpdate = !0),
  44747. t.uvsNeedUpdate = !1
  44748. }
  44749. if (t.lineDistancesNeedUpdate) {
  44750. var r = this.attributes.lineDistance;
  44751. void 0 !== r && (r.copyArray(t.lineDistances),
  44752. r.needsUpdate = !0),
  44753. t.lineDistancesNeedUpdate = !1
  44754. }
  44755. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44756. this.groups = t.groups,
  44757. t.groupsNeedUpdate = !1),
  44758. this
  44759. },
  44760. fromGeometry: function(e) {
  44761. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44762. this.fromDirectGeometry(e.__directGeometry)
  44763. },
  44764. fromDirectGeometry: function(e) {
  44765. var t = new Float32Array(3 * e.vertices.length);
  44766. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44767. e.normals.length > 0) {
  44768. var i = new Float32Array(3 * e.normals.length);
  44769. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44770. }
  44771. if (e.colors.length > 0) {
  44772. var r = new Float32Array(3 * e.colors.length);
  44773. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44774. }
  44775. if (e.uvs.length > 0) {
  44776. var o = new Float32Array(2 * e.uvs.length);
  44777. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44778. }
  44779. if (e.uvs2.length > 0) {
  44780. var a = new Float32Array(2 * e.uvs2.length);
  44781. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44782. }
  44783. if (e.indices.length > 0) {
  44784. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44785. , l = new s(3 * e.indices.length);
  44786. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44787. }
  44788. this.groups = e.groups;
  44789. for (var c in e.morphTargets) {
  44790. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44791. var f = u[d]
  44792. , g = new n.Float32Attribute(3 * f.length,3);
  44793. h.push(g.copyVector3sArray(f))
  44794. }
  44795. this.morphAttributes[c] = h
  44796. }
  44797. if (e.skinIndices.length > 0) {
  44798. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44799. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44800. }
  44801. if (e.skinWeights.length > 0) {
  44802. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44803. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44804. }
  44805. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44806. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44807. this
  44808. },
  44809. computeBoundingBox: function() {
  44810. new n.Vector3;
  44811. return function() {
  44812. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44813. var e = this.attributes.position.array;
  44814. e && this.boundingBox.setFromArray(e),
  44815. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44816. this.boundingBox.max.set(0, 0, 0)),
  44817. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44818. }
  44819. }(),
  44820. computeBoundingSphere: function() {
  44821. var e = new n.Box3
  44822. , t = new n.Vector3;
  44823. return function() {
  44824. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44825. var i = this.attributes.position.array;
  44826. if (i) {
  44827. var r = this.boundingSphere.center;
  44828. e.setFromArray(i),
  44829. e.center(r);
  44830. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44831. t.fromArray(i, a),
  44832. o = Math.max(o, r.distanceToSquared(t));
  44833. this.boundingSphere.radius = Math.sqrt(o),
  44834. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44835. }
  44836. }
  44837. }(),
  44838. computeFaceNormals: function() {},
  44839. computeVertexNormals: function() {
  44840. var e = this.index
  44841. , t = this.attributes
  44842. , i = this.groups;
  44843. if (t.position) {
  44844. var r = t.position.array;
  44845. if (void 0 === t.normal)
  44846. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44847. else
  44848. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44849. o[a] = 0;
  44850. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44851. if (e) {
  44852. var v = e.array;
  44853. 0 === i.length && this.addGroup(0, v.length);
  44854. for (var A = 0, y = i.length; A < y; ++A)
  44855. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44856. l = 3 * v[a + 0],
  44857. c = 3 * v[a + 1],
  44858. h = 3 * v[a + 2],
  44859. d.fromArray(r, l),
  44860. p.fromArray(r, c),
  44861. f.fromArray(r, h),
  44862. g.subVectors(f, p),
  44863. m.subVectors(d, p),
  44864. g.cross(m),
  44865. u[l] += g.x,
  44866. u[l + 1] += g.y,
  44867. u[l + 2] += g.z,
  44868. u[c] += g.x,
  44869. u[c + 1] += g.y,
  44870. u[c + 2] += g.z,
  44871. u[h] += g.x,
  44872. u[h + 1] += g.y,
  44873. u[h + 2] += g.z
  44874. } else
  44875. for (var a = 0, s = r.length; a < s; a += 9)
  44876. d.fromArray(r, a),
  44877. p.fromArray(r, a + 3),
  44878. f.fromArray(r, a + 6),
  44879. g.subVectors(f, p),
  44880. m.subVectors(d, p),
  44881. g.cross(m),
  44882. u[a] = g.x,
  44883. u[a + 1] = g.y,
  44884. u[a + 2] = g.z,
  44885. u[a + 3] = g.x,
  44886. u[a + 4] = g.y,
  44887. u[a + 5] = g.z,
  44888. u[a + 6] = g.x,
  44889. u[a + 7] = g.y,
  44890. u[a + 8] = g.z;
  44891. this.normalizeNormals(),
  44892. t.normal.needsUpdate = !0
  44893. }
  44894. },
  44895. merge: function(e, t) {
  44896. if (e instanceof n.BufferGeometry == !1)
  44897. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44898. void 0 === t && (t = 0);
  44899. var i = this.attributes;
  44900. for (var r in i)
  44901. if (void 0 !== e.attributes[r])
  44902. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44903. u++)
  44904. a[u] = l[h];
  44905. return this
  44906. },
  44907. normalizeNormals: function() {
  44908. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44909. e = r[o],
  44910. t = r[o + 1],
  44911. i = r[o + 2],
  44912. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44913. r[o] *= n,
  44914. r[o + 1] *= n,
  44915. r[o + 2] *= n
  44916. },
  44917. toNonIndexed: function() {
  44918. if (null === this.index)
  44919. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44920. this;
  44921. var e = new n.BufferGeometry
  44922. , t = this.index.array
  44923. , i = this.attributes;
  44924. for (var r in i) {
  44925. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44926. c = t[u] * s;
  44927. for (var p = 0; p < s; p++)
  44928. l[h++] = a[c++]
  44929. }
  44930. e.addAttribute(r, new n.BufferAttribute(l,s))
  44931. }
  44932. return e
  44933. },
  44934. toJSON: function() {
  44935. var e = {
  44936. metadata: {
  44937. version: 4.4,
  44938. type: "BufferGeometry",
  44939. generator: "BufferGeometry.toJSON"
  44940. }
  44941. };
  44942. if (e.uuid = this.uuid,
  44943. e.type = this.type,
  44944. "" !== this.name && (e.name = this.name),
  44945. void 0 !== this.parameters) {
  44946. var t = this.parameters;
  44947. for (var i in t)
  44948. void 0 !== t[i] && (e[i] = t[i]);
  44949. return e
  44950. }
  44951. e.data = {
  44952. attributes: {}
  44953. };
  44954. var n = this.index;
  44955. if (null !== n) {
  44956. var r = Array.prototype.slice.call(n.array);
  44957. e.data.index = {
  44958. type: n.array.constructor.name,
  44959. array: r
  44960. }
  44961. }
  44962. var o = this.attributes;
  44963. for (var i in o) {
  44964. var a = o[i]
  44965. , r = Array.prototype.slice.call(a.array);
  44966. e.data.attributes[i] = {
  44967. itemSize: a.itemSize,
  44968. type: a.array.constructor.name,
  44969. array: r
  44970. }
  44971. }
  44972. var s = this.groups;
  44973. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44974. var l = this.boundingSphere;
  44975. return null !== l && (e.data.boundingSphere = {
  44976. center: l.center.toArray(),
  44977. radius: l.radius
  44978. }),
  44979. e
  44980. },
  44981. clone: function() {
  44982. return (new n.BufferGeometry).copy(this)
  44983. },
  44984. copy: function(e) {
  44985. var t = e.index;
  44986. null !== t && this.setIndex(t.clone());
  44987. var i = e.attributes;
  44988. for (var n in i) {
  44989. var r = i[n];
  44990. this.addAttribute(n, r.clone())
  44991. }
  44992. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44993. var l = o[a];
  44994. this.addGroup(l.start, l.count)
  44995. }
  44996. return this
  44997. },
  44998. dispose: function() {
  44999. this.dispatchEvent({
  45000. type: "dispose"
  45001. })
  45002. }
  45003. },
  45004. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45005. n.BufferGeometry.MaxIndex = 65535,
  45006. n.InstancedBufferGeometry = function() {
  45007. n.BufferGeometry.call(this),
  45008. this.type = "InstancedBufferGeometry",
  45009. this.maxInstancedCount = void 0
  45010. }
  45011. ,
  45012. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45013. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45014. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45015. this.groups.push({
  45016. start: e,
  45017. count: t,
  45018. instances: i
  45019. })
  45020. }
  45021. ,
  45022. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45023. var t = e.index;
  45024. null !== t && this.setIndex(t.clone());
  45025. var i = e.attributes;
  45026. for (var n in i) {
  45027. var r = i[n];
  45028. this.addAttribute(n, r.clone())
  45029. }
  45030. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45031. var l = o[a];
  45032. this.addGroup(l.start, l.count, l.instances)
  45033. }
  45034. return this
  45035. }
  45036. ,
  45037. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45038. n.Uniform = function(e, t) {
  45039. this.type = e,
  45040. this.value = t,
  45041. this.dynamic = !1
  45042. }
  45043. ,
  45044. n.Uniform.prototype = {
  45045. constructor: n.Uniform,
  45046. onUpdate: function(e) {
  45047. return this.dynamic = !0,
  45048. this.onUpdateCallback = e,
  45049. this
  45050. }
  45051. },
  45052. n.AnimationClip = function(e, t, i) {
  45053. this.name = e || n.Math.generateUUID(),
  45054. this.tracks = i,
  45055. this.duration = void 0 !== t ? t : -1,
  45056. this.duration < 0 && this.resetDuration(),
  45057. this.trim(),
  45058. this.optimize()
  45059. }
  45060. ,
  45061. n.AnimationClip.prototype = {
  45062. constructor: n.AnimationClip,
  45063. resetDuration: function() {
  45064. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45065. var r = this.tracks[i];
  45066. t = Math.max(t, r.times[r.times.length - 1])
  45067. }
  45068. this.duration = t
  45069. },
  45070. trim: function() {
  45071. for (var e = 0; e < this.tracks.length; e++)
  45072. this.tracks[e].trim(0, this.duration);
  45073. return this
  45074. },
  45075. optimize: function() {
  45076. for (var e = 0; e < this.tracks.length; e++)
  45077. this.tracks[e].optimize();
  45078. return this
  45079. }
  45080. },
  45081. Object.assign(n.AnimationClip, {
  45082. parse: function(e) {
  45083. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45084. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45085. return new n.AnimationClip(e.name,e.duration,t)
  45086. },
  45087. toJSON: function(e) {
  45088. for (var t = [], i = e.tracks, r = {
  45089. name: e.name,
  45090. duration: e.duration,
  45091. tracks: t
  45092. }, o = 0, a = i.length; o !== a; ++o)
  45093. t.push(n.KeyframeTrack.toJSON(i[o]));
  45094. return r
  45095. },
  45096. CreateFromMorphTargetSequence: function(e, t, i) {
  45097. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45098. var s = []
  45099. , l = [];
  45100. s.push((a + r - 1) % r, a, (a + 1) % r),
  45101. l.push(0, 1, 0);
  45102. var c = n.AnimationUtils.getKeyframeOrder(s);
  45103. s = n.AnimationUtils.sortedArray(s, 1, c),
  45104. l = n.AnimationUtils.sortedArray(l, 1, c),
  45105. 0 === s[0] && (s.push(r),
  45106. l.push(l[0])),
  45107. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45108. }
  45109. return new n.AnimationClip(e,-1,o)
  45110. },
  45111. findByName: function(e, t) {
  45112. for (var i = 0; i < e.length; i++)
  45113. if (e[i].name === t)
  45114. return e[i];
  45115. return null
  45116. },
  45117. CreateClipsFromMorphTargetSequences: function(e, t) {
  45118. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45119. var s = e[o]
  45120. , l = s.name.match(r);
  45121. if (l && l.length > 1) {
  45122. var c = l[1]
  45123. , h = i[c];
  45124. h || (i[c] = h = []),
  45125. h.push(s)
  45126. }
  45127. }
  45128. var u = [];
  45129. for (var c in i)
  45130. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45131. return u
  45132. },
  45133. parseAnimation: function(e, t, i) {
  45134. if (!e)
  45135. return console.error(" no animation in JSONLoader data"),
  45136. null;
  45137. for (var r = function(e, t, i, r, o) {
  45138. if (0 !== i.length) {
  45139. var a = []
  45140. , s = [];
  45141. n.AnimationUtils.flattenJSON(i, a, s, r),
  45142. 0 !== a.length && o.push(new e(t,a,s))
  45143. }
  45144. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45145. var u = c[h].keys;
  45146. if (u && 0 != u.length)
  45147. if (u[0].morphTargets) {
  45148. for (var d = {}, p = 0; p < u.length; p++)
  45149. if (u[p].morphTargets)
  45150. for (var f = 0; f < u[p].morphTargets.length; f++)
  45151. d[u[p].morphTargets[f]] = -1;
  45152. for (var g in d) {
  45153. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45154. var A = u[p];
  45155. m.push(A.time),
  45156. v.push(A.morphTarget === g ? 1 : 0)
  45157. }
  45158. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45159. }
  45160. s = d.length * (l || 1)
  45161. } else {
  45162. var y = ".bones[" + t[h].name + "]";
  45163. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45164. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45165. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45166. }
  45167. }
  45168. if (0 === o.length)
  45169. return null;
  45170. var C = new n.AnimationClip(a,s,o);
  45171. return C
  45172. }
  45173. }),
  45174. n.AnimationMixer = function(e) {
  45175. this._root = e,
  45176. this._initMemoryManager(),
  45177. this._accuIndex = 0,
  45178. this.time = 0,
  45179. this.timeScale = 1
  45180. }
  45181. ,
  45182. n.AnimationMixer.prototype = {
  45183. constructor: n.AnimationMixer,
  45184. clipAction: function(e, t) {
  45185. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45186. if (void 0 !== l) {
  45187. var c = l.actionByRoot[o];
  45188. if (void 0 !== c)
  45189. return c;
  45190. if (i = l.knownActions[0],
  45191. s = i._clip,
  45192. e !== a && e !== s)
  45193. throw new Error("Different clips with the same name detected!")
  45194. }
  45195. if (null === s)
  45196. return null;
  45197. var h = new n.AnimationMixer._Action(this,s,t);
  45198. return this._bindAction(h, i),
  45199. this._addInactiveAction(h, a, o),
  45200. h
  45201. },
  45202. existingAction: function(e, t) {
  45203. var i = t || this._root
  45204. , n = i.uuid
  45205. , r = "string" == typeof e ? e : e.name
  45206. , o = this._actionsByClip[r];
  45207. return void 0 !== o ? o.actionByRoot[n] || null : null
  45208. },
  45209. stopAllAction: function() {
  45210. var e = this._actions
  45211. , t = this._nActiveActions
  45212. , i = this._bindings
  45213. , n = this._nActiveBindings;
  45214. this._nActiveActions = 0,
  45215. this._nActiveBindings = 0;
  45216. for (var r = 0; r !== t; ++r)
  45217. e[r].reset();
  45218. for (var r = 0; r !== n; ++r)
  45219. i[r].useCount = 0;
  45220. return this
  45221. },
  45222. update: function(e) {
  45223. e *= this.timeScale;
  45224. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45225. var s = t[a];
  45226. s.enabled && s._update(n, e, r, o)
  45227. }
  45228. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45229. l[a].apply(o);
  45230. return this
  45231. },
  45232. getRoot: function() {
  45233. return this._root
  45234. },
  45235. uncacheClip: function(e) {
  45236. var t = this._actions
  45237. , i = e.name
  45238. , n = this._actionsByClip
  45239. , r = n[i];
  45240. if (void 0 !== r) {
  45241. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45242. var l = o[a];
  45243. this._deactivateAction(l);
  45244. var c = l._cacheIndex
  45245. , h = t[t.length - 1];
  45246. l._cacheIndex = null,
  45247. l._byClipCacheIndex = null,
  45248. h._cacheIndex = c,
  45249. t[c] = h,
  45250. t.pop(),
  45251. this._removeInactiveBindingsForAction(l)
  45252. }
  45253. delete n[i]
  45254. }
  45255. },
  45256. uncacheRoot: function(e) {
  45257. var t = e.uuid
  45258. , i = this._actionsByClip;
  45259. for (var n in i) {
  45260. var r = i[n].actionByRoot
  45261. , o = r[t];
  45262. void 0 !== o && (this._deactivateAction(o),
  45263. this._removeInactiveAction(o))
  45264. }
  45265. var a = this._bindingsByRootAndName
  45266. , s = a[t];
  45267. if (void 0 !== s)
  45268. for (var l in s) {
  45269. var c = s[l];
  45270. c.restoreOriginalState(),
  45271. this._removeInactiveBinding(c)
  45272. }
  45273. },
  45274. uncacheAction: function(e, t) {
  45275. var i = this.existingAction(e, t);
  45276. null !== i && (this._deactivateAction(i),
  45277. this._removeInactiveAction(i))
  45278. }
  45279. },
  45280. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45281. n.AnimationMixer._Action = function(e, t, i) {
  45282. this._mixer = e,
  45283. this._clip = t,
  45284. this._localRoot = i || null;
  45285. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45286. endingStart: n.ZeroCurvatureEnding,
  45287. endingEnd: n.ZeroCurvatureEnding
  45288. }, l = 0; l !== o; ++l) {
  45289. var c = r[l].createInterpolant(null);
  45290. a[l] = c,
  45291. c.settings = s
  45292. }
  45293. this._interpolantSettings = s,
  45294. this._interpolants = a,
  45295. this._propertyBindings = new Array(o),
  45296. this._cacheIndex = null,
  45297. this._byClipCacheIndex = null,
  45298. this._timeScaleInterpolant = null,
  45299. this._weightInterpolant = null,
  45300. this.loop = n.LoopRepeat,
  45301. this._loopCount = -1,
  45302. this._startTime = null,
  45303. this.time = 0,
  45304. this.timeScale = 1,
  45305. this._effectiveTimeScale = 1,
  45306. this.weight = 1,
  45307. this._effectiveWeight = 1,
  45308. this.repetitions = 1 / 0,
  45309. this.paused = !1,
  45310. this.enabled = !0,
  45311. this.clampWhenFinished = !1,
  45312. this.zeroSlopeAtStart = !0,
  45313. this.zeroSlopeAtEnd = !0
  45314. }
  45315. ,
  45316. n.AnimationMixer._Action.prototype = {
  45317. constructor: n.AnimationMixer._Action,
  45318. play: function() {
  45319. return this._mixer._activateAction(this),
  45320. this
  45321. },
  45322. stop: function() {
  45323. return this._mixer._deactivateAction(this),
  45324. this.reset()
  45325. },
  45326. reset: function() {
  45327. return this.paused = !1,
  45328. this.enabled = !0,
  45329. this.time = 0,
  45330. this._loopCount = -1,
  45331. this._startTime = null,
  45332. this.stopFading().stopWarping()
  45333. },
  45334. isRunning: function() {
  45335. this._startTime;
  45336. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45337. },
  45338. isScheduled: function() {
  45339. return this._mixer._isActiveAction(this)
  45340. },
  45341. startAt: function(e) {
  45342. return this._startTime = e,
  45343. this
  45344. },
  45345. setLoop: function(e, t) {
  45346. return this.loop = e,
  45347. this.repetitions = t,
  45348. this
  45349. },
  45350. setEffectiveWeight: function(e) {
  45351. return this.weight = e,
  45352. this._effectiveWeight = this.enabled ? e : 0,
  45353. this.stopFading()
  45354. },
  45355. getEffectiveWeight: function() {
  45356. return this._effectiveWeight
  45357. },
  45358. fadeIn: function(e) {
  45359. return this._scheduleFading(e, 0, 1)
  45360. },
  45361. fadeOut: function(e) {
  45362. return this._scheduleFading(e, 1, 0)
  45363. },
  45364. crossFadeFrom: function(e, t, i) {
  45365. this._mixer;
  45366. if (e.fadeOut(t),
  45367. this.fadeIn(t),
  45368. i) {
  45369. var n = this._clip.duration
  45370. , r = e._clip.duration
  45371. , o = r / n
  45372. , a = n / r;
  45373. e.warp(1, o, t),
  45374. this.warp(a, 1, t)
  45375. }
  45376. return this
  45377. },
  45378. crossFadeTo: function(e, t, i) {
  45379. return e.crossFadeFrom(this, t, i)
  45380. },
  45381. stopFading: function() {
  45382. var e = this._weightInterpolant;
  45383. return null !== e && (this._weightInterpolant = null,
  45384. this._mixer._takeBackControlInterpolant(e)),
  45385. this
  45386. },
  45387. setEffectiveTimeScale: function(e) {
  45388. return this.timeScale = e,
  45389. this._effectiveTimeScale = this.paused ? 0 : e,
  45390. this.stopWarping()
  45391. },
  45392. getEffectiveTimeScale: function() {
  45393. return this._effectiveTimeScale
  45394. },
  45395. setDuration: function(e) {
  45396. return this.timeScale = this._clip.duration / e,
  45397. this.stopWarping()
  45398. },
  45399. syncWith: function(e) {
  45400. return this.time = e.time,
  45401. this.timeScale = e.timeScale,
  45402. this.stopWarping()
  45403. },
  45404. halt: function(e) {
  45405. return this.warp(this._currentTimeScale, 0, e)
  45406. },
  45407. warp: function(e, t, i) {
  45408. var n = this._mixer
  45409. , r = n.time
  45410. , o = this._timeScaleInterpolant
  45411. , a = this.timeScale;
  45412. null === o && (o = n._lendControlInterpolant(),
  45413. this._timeScaleInterpolant = o);
  45414. var s = o.parameterPositions
  45415. , l = o.sampleValues;
  45416. return s[0] = r,
  45417. s[1] = r + i,
  45418. l[0] = e / a,
  45419. l[1] = t / a,
  45420. this
  45421. },
  45422. stopWarping: function() {
  45423. var e = this._timeScaleInterpolant;
  45424. return null !== e && (this._timeScaleInterpolant = null,
  45425. this._mixer._takeBackControlInterpolant(e)),
  45426. this
  45427. },
  45428. getMixer: function() {
  45429. return this._mixer
  45430. },
  45431. getClip: function() {
  45432. return this._clip
  45433. },
  45434. getRoot: function() {
  45435. return this._localRoot || this._mixer._root
  45436. },
  45437. _update: function(e, t, i, n) {
  45438. var r = this._startTime;
  45439. if (null !== r) {
  45440. var o = (e - r) * i;
  45441. if (o < 0 || 0 === i)
  45442. return;
  45443. this._startTime = null,
  45444. t = i * o
  45445. }
  45446. t *= this._updateTimeScale(e);
  45447. var a = this._updateTime(t)
  45448. , s = this._updateWeight(e);
  45449. if (s > 0)
  45450. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45451. l[h].evaluate(a),
  45452. c[h].accumulate(n, s)
  45453. },
  45454. _updateWeight: function(e) {
  45455. var t = 0;
  45456. if (this.enabled) {
  45457. t = this.weight;
  45458. var i = this._weightInterpolant;
  45459. if (null !== i) {
  45460. var n = i.evaluate(e)[0];
  45461. t *= n,
  45462. e > i.parameterPositions[1] && (this.stopFading(),
  45463. 0 === n && (this.enabled = !1))
  45464. }
  45465. }
  45466. return this._effectiveWeight = t,
  45467. t
  45468. },
  45469. _updateTimeScale: function(e) {
  45470. var t = 0;
  45471. if (!this.paused) {
  45472. t = this.timeScale;
  45473. var i = this._timeScaleInterpolant;
  45474. if (null !== i) {
  45475. var n = i.evaluate(e)[0];
  45476. t *= n,
  45477. e > i.parameterPositions[1] && (this.stopWarping(),
  45478. 0 === t ? this.pause = !0 : this.timeScale = t)
  45479. }
  45480. }
  45481. return this._effectiveTimeScale = t,
  45482. t
  45483. },
  45484. _updateTime: function(e) {
  45485. var t = this.time + e;
  45486. if (0 === e)
  45487. return t;
  45488. var i = this._clip.duration
  45489. , r = this.loop
  45490. , o = this._loopCount
  45491. , a = !1;
  45492. switch (r) {
  45493. case n.LoopOnce:
  45494. if (o === -1 && (this.loopCount = 0,
  45495. this._setEndings(!0, !0, !1)),
  45496. t >= i)
  45497. t = i;
  45498. else {
  45499. if (!(t < 0))
  45500. break;
  45501. t = 0
  45502. }
  45503. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45504. this._mixer.dispatchEvent({
  45505. type: "finished",
  45506. action: this,
  45507. direction: e < 0 ? -1 : 1
  45508. });
  45509. break;
  45510. case n.LoopPingPong:
  45511. a = !0;
  45512. case n.LoopRepeat:
  45513. if (o === -1 && (e > 0 ? (o = 0,
  45514. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45515. t >= i || t < 0) {
  45516. var s = Math.floor(t / i);
  45517. t -= i * s,
  45518. o += Math.abs(s);
  45519. var l = this.repetitions - o;
  45520. if (l < 0) {
  45521. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45522. t = e > 0 ? i : 0,
  45523. this._mixer.dispatchEvent({
  45524. type: "finished",
  45525. action: this,
  45526. direction: e > 0 ? 1 : -1
  45527. });
  45528. break
  45529. }
  45530. if (0 === l) {
  45531. var c = e < 0;
  45532. this._setEndings(c, !c, a)
  45533. } else
  45534. this._setEndings(!1, !1, a);
  45535. this._loopCount = o,
  45536. this._mixer.dispatchEvent({
  45537. type: "loop",
  45538. action: this,
  45539. loopDelta: s
  45540. })
  45541. }
  45542. if (r === n.LoopPingPong && 1 === (1 & o))
  45543. return this.time = t,
  45544. i - t
  45545. }
  45546. return this.time = t,
  45547. t
  45548. },
  45549. _setEndings: function(e, t, i) {
  45550. var r = this._interpolantSettings;
  45551. i ? (r.endingStart = n.ZeroSlopeEnding,
  45552. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45553. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45554. },
  45555. _scheduleFading: function(e, t, i) {
  45556. var n = this._mixer
  45557. , r = n.time
  45558. , o = this._weightInterpolant;
  45559. null === o && (o = n._lendControlInterpolant(),
  45560. this._weightInterpolant = o);
  45561. var a = o.parameterPositions
  45562. , s = o.sampleValues;
  45563. return a[0] = r,
  45564. s[0] = t,
  45565. a[1] = r + e,
  45566. s[1] = i,
  45567. this
  45568. }
  45569. },
  45570. Object.assign(n.AnimationMixer.prototype, {
  45571. _bindAction: function(e, t) {
  45572. var i = e._localRoot || this._root
  45573. , r = e._clip.tracks
  45574. , o = r.length
  45575. , a = e._propertyBindings
  45576. , s = e._interpolants
  45577. , l = i.uuid
  45578. , c = this._bindingsByRootAndName
  45579. , h = c[l];
  45580. void 0 === h && (h = {},
  45581. c[l] = h);
  45582. for (var u = 0; u !== o; ++u) {
  45583. var d = r[u]
  45584. , p = d.name
  45585. , f = h[p];
  45586. if (void 0 !== f)
  45587. a[u] = f;
  45588. else {
  45589. if (f = a[u],
  45590. void 0 !== f) {
  45591. null === f._cacheIndex && (++f.referenceCount,
  45592. this._addInactiveBinding(f, l, p));
  45593. continue
  45594. }
  45595. var g = t && t._propertyBindings[u].binding.parsedPath;
  45596. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45597. ++f.referenceCount,
  45598. this._addInactiveBinding(f, l, p),
  45599. a[u] = f
  45600. }
  45601. s[u].resultBuffer = f.buffer
  45602. }
  45603. },
  45604. _activateAction: function(e) {
  45605. if (!this._isActiveAction(e)) {
  45606. if (null === e._cacheIndex) {
  45607. var t = (e._localRoot || this._root).uuid
  45608. , i = e._clip.name
  45609. , n = this._actionsByClip[i];
  45610. this._bindAction(e, n && n.knownActions[0]),
  45611. this._addInactiveAction(e, i, t)
  45612. }
  45613. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45614. var s = r[o];
  45615. 0 === s.useCount++ && (this._lendBinding(s),
  45616. s.saveOriginalState())
  45617. }
  45618. this._lendAction(e)
  45619. }
  45620. },
  45621. _deactivateAction: function(e) {
  45622. if (this._isActiveAction(e)) {
  45623. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45624. var r = t[i];
  45625. 0 === --r.useCount && (r.restoreOriginalState(),
  45626. this._takeBackBinding(r))
  45627. }
  45628. this._takeBackAction(e)
  45629. }
  45630. },
  45631. _initMemoryManager: function() {
  45632. this._actions = [],
  45633. this._nActiveActions = 0,
  45634. this._actionsByClip = {},
  45635. this._bindings = [],
  45636. this._nActiveBindings = 0,
  45637. this._bindingsByRootAndName = {},
  45638. this._controlInterpolants = [],
  45639. this._nActiveControlInterpolants = 0;
  45640. var e = this;
  45641. this.stats = {
  45642. actions: {
  45643. get total() {
  45644. return e._actions.length
  45645. },
  45646. get inUse() {
  45647. return e._nActiveActions
  45648. }
  45649. },
  45650. bindings: {
  45651. get total() {
  45652. return e._bindings.length
  45653. },
  45654. get inUse() {
  45655. return e._nActiveBindings
  45656. }
  45657. },
  45658. controlInterpolants: {
  45659. get total() {
  45660. return e._controlInterpolants.length
  45661. },
  45662. get inUse() {
  45663. return e._nActiveControlInterpolants
  45664. }
  45665. }
  45666. }
  45667. },
  45668. _isActiveAction: function(e) {
  45669. var t = e._cacheIndex;
  45670. return null !== t && t < this._nActiveActions
  45671. },
  45672. _addInactiveAction: function(e, t, i) {
  45673. var n = this._actions
  45674. , r = this._actionsByClip
  45675. , o = r[t];
  45676. if (void 0 === o)
  45677. o = {
  45678. knownActions: [e],
  45679. actionByRoot: {}
  45680. },
  45681. e._byClipCacheIndex = 0,
  45682. r[t] = o;
  45683. else {
  45684. var a = o.knownActions;
  45685. e._byClipCacheIndex = a.length,
  45686. a.push(e)
  45687. }
  45688. e._cacheIndex = n.length,
  45689. n.push(e),
  45690. o.actionByRoot[i] = e
  45691. },
  45692. _removeInactiveAction: function(e) {
  45693. var t = this._actions
  45694. , i = t[t.length - 1]
  45695. , n = e._cacheIndex;
  45696. i._cacheIndex = n,
  45697. t[n] = i,
  45698. t.pop(),
  45699. e._cacheIndex = null;
  45700. var r = e._clip.name
  45701. , o = this._actionsByClip
  45702. , a = o[r]
  45703. , s = a.knownActions
  45704. , l = s[s.length - 1]
  45705. , c = e._byClipCacheIndex;
  45706. l._byClipCacheIndex = c,
  45707. s[c] = l,
  45708. s.pop(),
  45709. e._byClipCacheIndex = null;
  45710. var h = a.actionByRoot
  45711. , u = (t._localRoot || this._root).uuid;
  45712. delete h[u],
  45713. 0 === s.length && delete o[r],
  45714. this._removeInactiveBindingsForAction(e)
  45715. },
  45716. _removeInactiveBindingsForAction: function(e) {
  45717. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45718. var r = t[i];
  45719. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45720. }
  45721. },
  45722. _lendAction: function(e) {
  45723. var t = this._actions
  45724. , i = e._cacheIndex
  45725. , n = this._nActiveActions++
  45726. , r = t[n];
  45727. e._cacheIndex = n,
  45728. t[n] = e,
  45729. r._cacheIndex = i,
  45730. t[i] = r
  45731. },
  45732. _takeBackAction: function(e) {
  45733. var t = this._actions
  45734. , i = e._cacheIndex
  45735. , n = --this._nActiveActions
  45736. , r = t[n];
  45737. e._cacheIndex = n,
  45738. t[n] = e,
  45739. r._cacheIndex = i,
  45740. t[i] = r
  45741. },
  45742. _addInactiveBinding: function(e, t, i) {
  45743. var n = this._bindingsByRootAndName
  45744. , r = n[t]
  45745. , o = this._bindings;
  45746. void 0 === r && (r = {},
  45747. n[t] = r),
  45748. r[i] = e,
  45749. e._cacheIndex = o.length,
  45750. o.push(e)
  45751. },
  45752. _removeInactiveBinding: function(e) {
  45753. var t = this._bindings
  45754. , i = e.binding
  45755. , n = i.rootNode.uuid
  45756. , r = i.path
  45757. , o = this._bindingsByRootAndName
  45758. , a = o[n]
  45759. , s = t[t.length - 1]
  45760. , l = e._cacheIndex;
  45761. s._cacheIndex = l,
  45762. t[l] = s,
  45763. t.pop(),
  45764. delete a[r];
  45765. e: {
  45766. for (var c in a)
  45767. break e;
  45768. delete o[n]
  45769. }
  45770. },
  45771. _lendBinding: function(e) {
  45772. var t = this._bindings
  45773. , i = e._cacheIndex
  45774. , n = this._nActiveBindings++
  45775. , r = t[n];
  45776. e._cacheIndex = n,
  45777. t[n] = e,
  45778. r._cacheIndex = i,
  45779. t[i] = r
  45780. },
  45781. _takeBackBinding: function(e) {
  45782. var t = this._bindings
  45783. , i = e._cacheIndex
  45784. , n = --this._nActiveBindings
  45785. , r = t[n];
  45786. e._cacheIndex = n,
  45787. t[n] = e,
  45788. r._cacheIndex = i,
  45789. t[i] = r
  45790. },
  45791. _lendControlInterpolant: function() {
  45792. var e = this._controlInterpolants
  45793. , t = this._nActiveControlInterpolants++
  45794. , i = e[t];
  45795. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45796. i.__cacheIndex = t,
  45797. e[t] = i),
  45798. i
  45799. },
  45800. _takeBackControlInterpolant: function(e) {
  45801. var t = this._controlInterpolants
  45802. , i = e.__cacheIndex
  45803. , n = --this._nActiveControlInterpolants
  45804. , r = t[n];
  45805. e.__cacheIndex = n,
  45806. t[n] = e,
  45807. r.__cacheIndex = i,
  45808. t[i] = r
  45809. },
  45810. _controlInterpolantsResultBuffer: new Float32Array(1)
  45811. }),
  45812. n.AnimationObjectGroup = function(e) {
  45813. this.uuid = n.Math.generateUUID(),
  45814. this._objects = Array.prototype.slice.call(arguments),
  45815. this.nCachedObjects_ = 0;
  45816. var t = {};
  45817. this._indicesByUUID = t;
  45818. for (var i = 0, r = arguments.length; i !== r; ++i)
  45819. t[arguments[i].uuid] = i;
  45820. this._paths = [],
  45821. this._parsedPaths = [],
  45822. this._bindings = [],
  45823. this._bindingsIndicesByPath = {};
  45824. var o = this;
  45825. this.stats = {
  45826. objects: {
  45827. get total() {
  45828. return o._objects.length
  45829. },
  45830. get inUse() {
  45831. return this.total - o.nCachedObjects_
  45832. }
  45833. },
  45834. get bindingsPerObject() {
  45835. return o._bindings.length
  45836. }
  45837. }
  45838. }
  45839. ,
  45840. n.AnimationObjectGroup.prototype = {
  45841. constructor: n.AnimationObjectGroup,
  45842. add: function(e) {
  45843. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45844. var d = arguments[h]
  45845. , p = d.uuid
  45846. , f = o[p];
  45847. if (void 0 === f) {
  45848. f = i++,
  45849. o[p] = f,
  45850. t.push(d);
  45851. for (var g = 0, m = c; g !== m; ++g)
  45852. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45853. } else if (f < r) {
  45854. var v = t[f]
  45855. , A = --r
  45856. , y = t[A];
  45857. o[y.uuid] = f,
  45858. t[f] = y,
  45859. o[p] = A,
  45860. t[A] = d;
  45861. for (var g = 0, m = c; g !== m; ++g) {
  45862. var C = l[g]
  45863. , I = C[A]
  45864. , E = C[f];
  45865. C[f] = I,
  45866. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45867. C[A] = E
  45868. }
  45869. } else
  45870. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45871. }
  45872. this.nCachedObjects_ = r
  45873. },
  45874. remove: function(e) {
  45875. for (var t = this._objects, i = (t.length,
  45876. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45877. var l = arguments[a]
  45878. , c = l.uuid
  45879. , h = n[c];
  45880. if (void 0 !== h && h >= i) {
  45881. var u = i++
  45882. , d = t[u];
  45883. n[d.uuid] = h,
  45884. t[h] = d,
  45885. n[c] = u,
  45886. t[u] = l;
  45887. for (var p = 0, f = o; p !== f; ++p) {
  45888. var g = r[p]
  45889. , m = g[u]
  45890. , v = g[h];
  45891. g[h] = m,
  45892. g[u] = v
  45893. }
  45894. }
  45895. }
  45896. this.nCachedObjects_ = i
  45897. },
  45898. uncache: function(e) {
  45899. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45900. var c = arguments[s]
  45901. , h = c.uuid
  45902. , u = r[h];
  45903. if (void 0 !== u)
  45904. if (delete r[h],
  45905. u < n) {
  45906. var d = --n
  45907. , p = t[d]
  45908. , f = --i
  45909. , g = t[f];
  45910. r[p.uuid] = u,
  45911. t[u] = p,
  45912. r[g.uuid] = d,
  45913. t[d] = g,
  45914. t.pop();
  45915. for (var m = 0, v = a; m !== v; ++m) {
  45916. var A = o[m]
  45917. , y = A[d]
  45918. , C = A[f];
  45919. A[u] = y,
  45920. A[d] = C,
  45921. A.pop()
  45922. }
  45923. } else {
  45924. var f = --i
  45925. , g = t[f];
  45926. r[g.uuid] = u,
  45927. t[u] = g,
  45928. t.pop();
  45929. for (var m = 0, v = a; m !== v; ++m) {
  45930. var A = o[m];
  45931. A[u] = A[f],
  45932. A.pop()
  45933. }
  45934. }
  45935. }
  45936. this.nCachedObjects_ = n
  45937. },
  45938. subscribe_: function(e, t) {
  45939. var i = this._bindingsIndicesByPath
  45940. , r = i[e]
  45941. , o = this._bindings;
  45942. if (void 0 !== r)
  45943. return o[r];
  45944. var a = this._paths
  45945. , s = this._parsedPaths
  45946. , l = this._objects
  45947. , c = l.length
  45948. , h = this.nCachedObjects_
  45949. , u = new Array(c);
  45950. r = o.length,
  45951. i[e] = r,
  45952. a.push(e),
  45953. s.push(t),
  45954. o.push(u);
  45955. for (var d = h, p = l.length; d !== p; ++d) {
  45956. var f = l[d];
  45957. u[d] = new n.PropertyBinding(f,e,t)
  45958. }
  45959. return u
  45960. },
  45961. unsubscribe_: function(e) {
  45962. var t = this._bindingsIndicesByPath
  45963. , i = t[e];
  45964. if (void 0 !== i) {
  45965. var n = this._paths
  45966. , r = this._parsedPaths
  45967. , o = this._bindings
  45968. , a = o.length - 1
  45969. , s = o[a]
  45970. , l = e[a];
  45971. t[l] = i,
  45972. o[i] = s,
  45973. o.pop(),
  45974. r[i] = r[a],
  45975. r.pop(),
  45976. n[i] = n[a],
  45977. n.pop()
  45978. }
  45979. }
  45980. },
  45981. n.AnimationUtils = {
  45982. arraySlice: function(e, t, i) {
  45983. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45984. },
  45985. convertArray: function(e, t, i) {
  45986. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45987. },
  45988. isTypedArray: function(e) {
  45989. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45990. },
  45991. getKeyframeOrder: function(e) {
  45992. function t(t, i) {
  45993. return e[t] - e[i]
  45994. }
  45995. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45996. n[r] = r;
  45997. return n.sort(t),
  45998. n
  45999. },
  46000. sortedArray: function(e, t, i) {
  46001. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46002. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46003. r[a++] = e[s + l];
  46004. return r
  46005. },
  46006. flattenJSON: function(e, t, i, n) {
  46007. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46008. o = e[r++];
  46009. if (void 0 !== o) {
  46010. var a = o[n];
  46011. if (void 0 !== a)
  46012. if (Array.isArray(a)) {
  46013. do
  46014. a = o[n],
  46015. void 0 !== a && (t.push(o.time),
  46016. i.push.apply(i, a)),
  46017. o = e[r++];
  46018. while (void 0 !== o)
  46019. } else if (void 0 !== a.toArray) {
  46020. do
  46021. a = o[n],
  46022. void 0 !== a && (t.push(o.time),
  46023. a.toArray(i, i.length)),
  46024. o = e[r++];
  46025. while (void 0 !== o)
  46026. } else
  46027. do
  46028. a = o[n],
  46029. void 0 !== a && (t.push(o.time),
  46030. i.push(a)),
  46031. o = e[r++];
  46032. while (void 0 !== o)
  46033. }
  46034. }
  46035. },
  46036. n.KeyframeTrack = function(e, t, i, r) {
  46037. if (void 0 === e)
  46038. throw new Error("track name is undefined");
  46039. if (void 0 === t || 0 === t.length)
  46040. throw new Error("no keyframes in track named " + e);
  46041. this.name = e,
  46042. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46043. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46044. this.setInterpolation(r || this.DefaultInterpolation),
  46045. this.validate(),
  46046. this.optimize()
  46047. }
  46048. ,
  46049. n.KeyframeTrack.prototype = {
  46050. constructor: n.KeyframeTrack,
  46051. TimeBufferType: Float32Array,
  46052. ValueBufferType: Float32Array,
  46053. DefaultInterpolation: n.InterpolateLinear,
  46054. InterpolantFactoryMethodDiscrete: function(e) {
  46055. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46056. },
  46057. InterpolantFactoryMethodLinear: function(e) {
  46058. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46059. },
  46060. InterpolantFactoryMethodSmooth: function(e) {
  46061. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46062. },
  46063. setInterpolation: function(e) {
  46064. var t = void 0;
  46065. switch (e) {
  46066. case n.InterpolateDiscrete:
  46067. t = this.InterpolantFactoryMethodDiscrete;
  46068. break;
  46069. case n.InterpolateLinear:
  46070. t = this.InterpolantFactoryMethodLinear;
  46071. break;
  46072. case n.InterpolateSmooth:
  46073. t = this.InterpolantFactoryMethodSmooth
  46074. }
  46075. if (void 0 === t) {
  46076. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46077. if (void 0 === this.createInterpolant) {
  46078. if (e === this.DefaultInterpolation)
  46079. throw new Error(i);
  46080. this.setInterpolation(this.DefaultInterpolation)
  46081. }
  46082. return void console.warn(i)
  46083. }
  46084. this.createInterpolant = t
  46085. },
  46086. getInterpolation: function() {
  46087. switch (this.createInterpolant) {
  46088. case this.InterpolantFactoryMethodDiscrete:
  46089. return n.InterpolateDiscrete;
  46090. case this.InterpolantFactoryMethodLinear:
  46091. return n.InterpolateLinear;
  46092. case this.InterpolantFactoryMethodSmooth:
  46093. return n.InterpolateSmooth
  46094. }
  46095. },
  46096. getValueSize: function() {
  46097. return this.values.length / this.times.length
  46098. },
  46099. shift: function(e) {
  46100. if (0 !== e)
  46101. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46102. t[i] += e;
  46103. return this
  46104. },
  46105. scale: function(e) {
  46106. if (1 !== e)
  46107. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46108. t[i] *= e;
  46109. return this
  46110. },
  46111. trim: function(e, t) {
  46112. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46113. ++o;
  46114. for (; a !== -1 && i[a] > t; )
  46115. --a;
  46116. if (++a,
  46117. 0 !== o || a !== r) {
  46118. o >= a && (a = Math.max(a, 1),
  46119. o = a - 1);
  46120. var s = this.getValueSize();
  46121. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46122. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46123. }
  46124. return this
  46125. },
  46126. validate: function() {
  46127. var e = !0
  46128. , t = this.getValueSize();
  46129. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46130. e = !1);
  46131. var i = this.times
  46132. , r = this.values
  46133. , o = i.length;
  46134. 0 === o && (console.error("track is empty", this),
  46135. e = !1);
  46136. for (var a = null, s = 0; s !== o; s++) {
  46137. var l = i[s];
  46138. if ("number" == typeof l && isNaN(l)) {
  46139. console.error("time is not a valid number", this, s, l),
  46140. e = !1;
  46141. break
  46142. }
  46143. if (null !== a && a > l) {
  46144. console.error("out of order keys", this, s, l, a),
  46145. e = !1;
  46146. break
  46147. }
  46148. a = l
  46149. }
  46150. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46151. for (var s = 0, c = r.length; s !== c; ++s) {
  46152. var h = r[s];
  46153. if (isNaN(h)) {
  46154. console.error("value is not a valid number", this, s, h),
  46155. e = !1;
  46156. break
  46157. }
  46158. }
  46159. return e
  46160. },
  46161. optimize: function() {
  46162. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46163. var s = !1
  46164. , l = e[o]
  46165. , c = e[o + 1];
  46166. if (l !== c && (1 !== o || l !== l[0]))
  46167. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46168. var f = t[h + p];
  46169. if (f !== t[u + p] || f !== t[d + p]) {
  46170. s = !0;
  46171. break
  46172. }
  46173. }
  46174. if (s) {
  46175. if (o !== r) {
  46176. e[r] = e[o];
  46177. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46178. t[m + p] = t[g + p]
  46179. }
  46180. ++r
  46181. }
  46182. }
  46183. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46184. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46185. this
  46186. }
  46187. },
  46188. Object.assign(n.KeyframeTrack, {
  46189. parse: function(e) {
  46190. if (void 0 === e.type)
  46191. throw new Error("track type undefined, can not parse");
  46192. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46193. if (void 0 === e.times) {
  46194. console.warn("legacy JSON format detected, converting");
  46195. var i = []
  46196. , r = [];
  46197. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46198. e.times = i,
  46199. e.values = r
  46200. }
  46201. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46202. },
  46203. toJSON: function(e) {
  46204. var t, i = e.constructor;
  46205. if (void 0 !== i.toJSON)
  46206. t = i.toJSON(e);
  46207. else {
  46208. t = {
  46209. name: e.name,
  46210. times: n.AnimationUtils.convertArray(e.times, Array),
  46211. values: n.AnimationUtils.convertArray(e.values, Array)
  46212. };
  46213. var r = e.getInterpolation();
  46214. r !== e.DefaultInterpolation && (t.interpolation = r)
  46215. }
  46216. return t.type = e.ValueTypeName,
  46217. t
  46218. },
  46219. _getTrackTypeForValueTypeName: function(e) {
  46220. switch (e.toLowerCase()) {
  46221. case "scalar":
  46222. case "double":
  46223. case "float":
  46224. case "number":
  46225. case "integer":
  46226. return n.NumberKeyframeTrack;
  46227. case "vector":
  46228. case "vector2":
  46229. case "vector3":
  46230. case "vector4":
  46231. return n.VectorKeyframeTrack;
  46232. case "color":
  46233. return n.ColorKeyframeTrack;
  46234. case "quaternion":
  46235. return n.QuaternionKeyframeTrack;
  46236. case "bool":
  46237. case "boolean":
  46238. return n.BooleanKeyframeTrack;
  46239. case "string":
  46240. return n.StringKeyframeTrack
  46241. }
  46242. throw new Error("Unsupported typeName: " + e)
  46243. }
  46244. }),
  46245. n.PropertyBinding = function(e, t, i) {
  46246. this.path = t,
  46247. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46248. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46249. this.rootNode = e
  46250. }
  46251. ,
  46252. n.PropertyBinding.prototype = {
  46253. constructor: n.PropertyBinding,
  46254. getValue: function(e, t) {
  46255. this.bind(),
  46256. this.getValue(e, t)
  46257. },
  46258. setValue: function(e, t) {
  46259. this.bind(),
  46260. this.setValue(e, t)
  46261. },
  46262. bind: function() {
  46263. var e = this.node
  46264. , t = this.parsedPath
  46265. , i = t.objectName
  46266. , r = t.propertyName
  46267. , o = t.propertyIndex;
  46268. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46269. this.node = e),
  46270. this.getValue = this._getValue_unavailable,
  46271. this.setValue = this._setValue_unavailable,
  46272. !e)
  46273. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46274. if (i) {
  46275. var a = t.objectIndex;
  46276. switch (i) {
  46277. case "materials":
  46278. if (!e.material)
  46279. return void console.error(" can not bind to material as node does not have a material", this);
  46280. if (!e.material.materials)
  46281. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46282. e = e.material.materials;
  46283. break;
  46284. case "bones":
  46285. if (!e.skeleton)
  46286. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46287. e = e.skeleton.bones;
  46288. for (var s = 0; s < e.length; s++)
  46289. if (e[s].name === a) {
  46290. a = s;
  46291. break
  46292. }
  46293. break;
  46294. default:
  46295. if (void 0 === e[i])
  46296. return void console.error(" can not bind to objectName of node, undefined", this);
  46297. e = e[i]
  46298. }
  46299. if (void 0 !== a) {
  46300. if (void 0 === e[a])
  46301. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46302. e = e[a]
  46303. }
  46304. }
  46305. var l = e[r];
  46306. if (!l) {
  46307. var c = t.nodeName;
  46308. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46309. }
  46310. var h = this.Versioning.None;
  46311. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46312. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46313. this.targetObject = e);
  46314. var u = this.BindingType.Direct;
  46315. if (void 0 !== o) {
  46316. if ("morphTargetInfluences" === r) {
  46317. if (!e.geometry)
  46318. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46319. if (!e.geometry.morphTargets)
  46320. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46321. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46322. if (e.geometry.morphTargets[s].name === o) {
  46323. o = s;
  46324. break
  46325. }
  46326. }
  46327. u = this.BindingType.ArrayElement,
  46328. this.resolvedProperty = l,
  46329. this.propertyIndex = o
  46330. } else
  46331. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46332. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46333. this.resolvedProperty = l) : this.propertyName = r;
  46334. this.getValue = this.GetterByBindingType[u],
  46335. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46336. },
  46337. unbind: function() {
  46338. this.node = null,
  46339. this.getValue = this._getValue_unbound,
  46340. this.setValue = this._setValue_unbound
  46341. }
  46342. },
  46343. Object.assign(n.PropertyBinding.prototype, {
  46344. _getValue_unavailable: function() {},
  46345. _setValue_unavailable: function() {},
  46346. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46347. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46348. BindingType: {
  46349. Direct: 0,
  46350. EntireArray: 1,
  46351. ArrayElement: 2,
  46352. HasFromToArray: 3
  46353. },
  46354. Versioning: {
  46355. None: 0,
  46356. NeedsUpdate: 1,
  46357. MatrixWorldNeedsUpdate: 2
  46358. },
  46359. GetterByBindingType: [function(e, t) {
  46360. e[t] = this.node[this.propertyName]
  46361. }
  46362. , function(e, t) {
  46363. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46364. e[t++] = i[n]
  46365. }
  46366. , function(e, t) {
  46367. e[t] = this.resolvedProperty[this.propertyIndex]
  46368. }
  46369. , function(e, t) {
  46370. this.resolvedProperty.toArray(e, t)
  46371. }
  46372. ],
  46373. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46374. this.node[this.propertyName] = e[t]
  46375. }
  46376. , function(e, t) {
  46377. this.node[this.propertyName] = e[t],
  46378. this.targetObject.needsUpdate = !0
  46379. }
  46380. , function(e, t) {
  46381. this.node[this.propertyName] = e[t],
  46382. this.targetObject.matrixWorldNeedsUpdate = !0
  46383. }
  46384. ], [function(e, t) {
  46385. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46386. i[n] = e[t++]
  46387. }
  46388. , function(e, t) {
  46389. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46390. i[n] = e[t++];
  46391. this.targetObject.needsUpdate = !0
  46392. }
  46393. , function(e, t) {
  46394. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46395. i[n] = e[t++];
  46396. this.targetObject.matrixWorldNeedsUpdate = !0
  46397. }
  46398. ], [function(e, t) {
  46399. this.resolvedProperty[this.propertyIndex] = e[t]
  46400. }
  46401. , function(e, t) {
  46402. this.resolvedProperty[this.propertyIndex] = e[t],
  46403. this.targetObject.needsUpdate = !0
  46404. }
  46405. , function(e, t) {
  46406. this.resolvedProperty[this.propertyIndex] = e[t],
  46407. this.targetObject.matrixWorldNeedsUpdate = !0
  46408. }
  46409. ], [function(e, t) {
  46410. this.resolvedProperty.fromArray(e, t)
  46411. }
  46412. , function(e, t) {
  46413. this.resolvedProperty.fromArray(e, t),
  46414. this.targetObject.needsUpdate = !0
  46415. }
  46416. , function(e, t) {
  46417. this.resolvedProperty.fromArray(e, t),
  46418. this.targetObject.matrixWorldNeedsUpdate = !0
  46419. }
  46420. ]]
  46421. }),
  46422. n.PropertyBinding.Composite = function(e, t, i) {
  46423. var r = i || n.PropertyBinding.parseTrackName(t);
  46424. this._targetGroup = e,
  46425. this._bindings = e.subscribe_(t, r)
  46426. }
  46427. ,
  46428. n.PropertyBinding.Composite.prototype = {
  46429. constructor: n.PropertyBinding.Composite,
  46430. getValue: function(e, t) {
  46431. this.bind();
  46432. var i = this._targetGroup.nCachedObjects_
  46433. , n = this._bindings[i];
  46434. void 0 !== n && n.getValue(e, t)
  46435. },
  46436. setValue: function(e, t) {
  46437. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46438. i[n].setValue(e, t)
  46439. },
  46440. bind: function() {
  46441. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46442. e[t].bind()
  46443. },
  46444. unbind: function() {
  46445. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46446. e[t].unbind()
  46447. }
  46448. },
  46449. n.PropertyBinding.create = function(e, t, i) {
  46450. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46451. }
  46452. ,
  46453. n.PropertyBinding.parseTrackName = function(e) {
  46454. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46455. , i = t.exec(e);
  46456. if (!i)
  46457. throw new Error("cannot parse trackName at all: " + e);
  46458. i.index === t.lastIndex && t.lastIndex++;
  46459. var n = {
  46460. nodeName: i[3],
  46461. objectName: i[5],
  46462. objectIndex: i[7],
  46463. propertyName: i[9],
  46464. propertyIndex: i[11]
  46465. };
  46466. if (null === n.propertyName || 0 === n.propertyName.length)
  46467. throw new Error("can not parse propertyName from trackName: " + e);
  46468. return n
  46469. }
  46470. ,
  46471. n.PropertyBinding.findNode = function(e, t) {
  46472. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46473. return e;
  46474. if (e.skeleton) {
  46475. var i = function(e) {
  46476. for (var i = 0; i < e.bones.length; i++) {
  46477. var n = e.bones[i];
  46478. if (n.name === t)
  46479. return n
  46480. }
  46481. return null
  46482. }
  46483. , n = i(e.skeleton);
  46484. if (n)
  46485. return n
  46486. }
  46487. if (e.children) {
  46488. var r = function(e) {
  46489. for (var i = 0; i < e.length; i++) {
  46490. var n = e[i];
  46491. if (n.name === t || n.uuid === t)
  46492. return n;
  46493. var o = r(n.children);
  46494. if (o)
  46495. return o
  46496. }
  46497. return null
  46498. }
  46499. , o = r(e.children);
  46500. if (o)
  46501. return o
  46502. }
  46503. return null
  46504. }
  46505. ,
  46506. n.PropertyMixer = function(e, t, i) {
  46507. this.binding = e,
  46508. this.valueSize = i;
  46509. var n, r = Float64Array;
  46510. switch (t) {
  46511. case "quaternion":
  46512. n = this._slerp;
  46513. break;
  46514. case "string":
  46515. case "bool":
  46516. r = Array,
  46517. n = this._select;
  46518. break;
  46519. default:
  46520. n = this._lerp
  46521. }
  46522. this.buffer = new r(4 * i),
  46523. this._mixBufferRegion = n,
  46524. this.cumulativeWeight = 0,
  46525. this.useCount = 0,
  46526. this.referenceCount = 0
  46527. }
  46528. ,
  46529. n.PropertyMixer.prototype = {
  46530. constructor: n.PropertyMixer,
  46531. accumulate: function(e, t) {
  46532. var i = this.buffer
  46533. , n = this.valueSize
  46534. , r = e * n + n
  46535. , o = this.cumulativeWeight;
  46536. if (0 === o) {
  46537. for (var a = 0; a !== n; ++a)
  46538. i[r + a] = i[a];
  46539. o = t
  46540. } else {
  46541. o += t;
  46542. var s = t / o;
  46543. this._mixBufferRegion(i, r, 0, s, n)
  46544. }
  46545. this.cumulativeWeight = o
  46546. },
  46547. apply: function(e) {
  46548. var t = this.valueSize
  46549. , i = this.buffer
  46550. , n = e * t + t
  46551. , r = this.cumulativeWeight
  46552. , o = this.binding;
  46553. if (this.cumulativeWeight = 0,
  46554. r < 1) {
  46555. var a = 3 * t;
  46556. this._mixBufferRegion(i, n, a, 1 - r, t)
  46557. }
  46558. for (var s = t, l = t + t; s !== l; ++s)
  46559. if (i[s] !== i[s + t]) {
  46560. o.setValue(i, n);
  46561. break
  46562. }
  46563. },
  46564. saveOriginalState: function() {
  46565. var e = this.binding
  46566. , t = this.buffer
  46567. , i = this.valueSize
  46568. , n = 3 * i;
  46569. e.getValue(t, n);
  46570. for (var r = i, o = n; r !== o; ++r)
  46571. t[r] = t[n + r % i];
  46572. this.cumulativeWeight = 0
  46573. },
  46574. restoreOriginalState: function() {
  46575. var e = 3 * this.valueSize;
  46576. this.binding.setValue(this.buffer, e)
  46577. },
  46578. _select: function(e, t, i, n, r) {
  46579. if (n >= .5)
  46580. for (var o = 0; o !== r; ++o)
  46581. e[t + o] = e[i + o]
  46582. },
  46583. _slerp: function(e, t, i, r, o) {
  46584. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46585. },
  46586. _lerp: function(e, t, i, n, r) {
  46587. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46588. var s = t + a;
  46589. e[s] = e[s] * o + e[i + a] * n
  46590. }
  46591. }
  46592. },
  46593. n.BooleanKeyframeTrack = function(e, t, i) {
  46594. n.KeyframeTrack.call(this, e, t, i)
  46595. }
  46596. ,
  46597. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46598. constructor: n.BooleanKeyframeTrack,
  46599. ValueTypeName: "bool",
  46600. ValueBufferType: Array,
  46601. DefaultInterpolation: n.IntepolateDiscrete,
  46602. InterpolantFactoryMethodLinear: void 0,
  46603. InterpolantFactoryMethodSmooth: void 0
  46604. }),
  46605. n.NumberKeyframeTrack = function(e, t, i, r) {
  46606. n.KeyframeTrack.call(this, e, t, i, r)
  46607. }
  46608. ,
  46609. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46610. constructor: n.NumberKeyframeTrack,
  46611. ValueTypeName: "number"
  46612. }),
  46613. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46614. n.KeyframeTrack.call(this, e, t, i, r)
  46615. }
  46616. ,
  46617. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46618. constructor: n.QuaternionKeyframeTrack,
  46619. ValueTypeName: "quaternion",
  46620. DefaultInterpolation: n.InterpolateLinear,
  46621. InterpolantFactoryMethodLinear: function(e) {
  46622. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46623. },
  46624. InterpolantFactoryMethodSmooth: void 0
  46625. }),
  46626. n.StringKeyframeTrack = function(e, t, i, r) {
  46627. n.KeyframeTrack.call(this, e, t, i, r)
  46628. }
  46629. ,
  46630. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46631. constructor: n.StringKeyframeTrack,
  46632. ValueTypeName: "string",
  46633. ValueBufferType: Array,
  46634. DefaultInterpolation: n.IntepolateDiscrete,
  46635. InterpolantFactoryMethodLinear: void 0,
  46636. InterpolantFactoryMethodSmooth: void 0
  46637. }),
  46638. n.VectorKeyframeTrack = function(e, t, i, r) {
  46639. n.KeyframeTrack.call(this, e, t, i, r)
  46640. }
  46641. ,
  46642. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46643. constructor: n.VectorKeyframeTrack,
  46644. ValueTypeName: "vector"
  46645. }),
  46646. n.Audio = function(e) {
  46647. n.Object3D.call(this),
  46648. this.type = "Audio",
  46649. this.context = e.context,
  46650. this.source = this.context.createBufferSource(),
  46651. this.source.onended = this.onEnded.bind(this),
  46652. this.gain = this.context.createGain(),
  46653. this.gain.connect(e.getInput()),
  46654. this.autoplay = !1,
  46655. this.startTime = 0,
  46656. this.playbackRate = 1,
  46657. this.isPlaying = !1,
  46658. this.hasPlaybackControl = !0,
  46659. this.sourceType = "empty",
  46660. this.filter = null
  46661. }
  46662. ,
  46663. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46664. n.Audio.prototype.constructor = n.Audio,
  46665. n.Audio.prototype.getOutput = function() {
  46666. return this.gain
  46667. }
  46668. ,
  46669. n.Audio.prototype.load = function(e) {
  46670. var t = new n.AudioBuffer(this.context);
  46671. return t.load(e),
  46672. this.setBuffer(t),
  46673. this
  46674. }
  46675. ,
  46676. n.Audio.prototype.setNodeSource = function(e) {
  46677. return this.hasPlaybackControl = !1,
  46678. this.sourceType = "audioNode",
  46679. this.source = e,
  46680. this.connect(),
  46681. this
  46682. }
  46683. ,
  46684. n.Audio.prototype.setBuffer = function(e) {
  46685. var t = this;
  46686. return e.onReady(function(e) {
  46687. t.source.buffer = e,
  46688. t.sourceType = "buffer",
  46689. t.autoplay && t.play()
  46690. }),
  46691. this
  46692. }
  46693. ,
  46694. n.Audio.prototype.play = function() {
  46695. if (this.isPlaying === !0)
  46696. return void console.warn("THREE.Audio: Audio is already playing.");
  46697. if (this.hasPlaybackControl === !1)
  46698. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46699. var e = this.context.createBufferSource();
  46700. e.buffer = this.source.buffer,
  46701. e.loop = this.source.loop,
  46702. e.onended = this.source.onended,
  46703. e.start(0, this.startTime),
  46704. e.playbackRate.value = this.playbackRate,
  46705. this.isPlaying = !0,
  46706. this.source = e,
  46707. this.connect()
  46708. }
  46709. ,
  46710. n.Audio.prototype.pause = function() {
  46711. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46712. void (this.startTime = this.context.currentTime))
  46713. }
  46714. ,
  46715. n.Audio.prototype.stop = function() {
  46716. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46717. void (this.startTime = 0))
  46718. }
  46719. ,
  46720. n.Audio.prototype.connect = function() {
  46721. null !== this.filter ? (this.source.connect(this.filter),
  46722. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46723. }
  46724. ,
  46725. n.Audio.prototype.disconnect = function() {
  46726. null !== this.filter ? (this.source.disconnect(this.filter),
  46727. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46728. }
  46729. ,
  46730. n.Audio.prototype.getFilter = function() {
  46731. return this.filter
  46732. }
  46733. ,
  46734. n.Audio.prototype.setFilter = function(e) {
  46735. void 0 === e && (e = null),
  46736. this.isPlaying === !0 ? (this.disconnect(),
  46737. this.filter = e,
  46738. this.connect()) : this.filter = e
  46739. }
  46740. ,
  46741. n.Audio.prototype.setPlaybackRate = function(e) {
  46742. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46743. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46744. }
  46745. ,
  46746. n.Audio.prototype.getPlaybackRate = function() {
  46747. return this.playbackRate
  46748. }
  46749. ,
  46750. n.Audio.prototype.onEnded = function() {
  46751. this.isPlaying = !1
  46752. }
  46753. ,
  46754. n.Audio.prototype.setLoop = function(e) {
  46755. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46756. }
  46757. ,
  46758. n.Audio.prototype.getLoop = function() {
  46759. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46760. !1) : this.source.loop
  46761. }
  46762. ,
  46763. n.Audio.prototype.setVolume = function(e) {
  46764. this.gain.gain.value = e
  46765. }
  46766. ,
  46767. n.Audio.prototype.getVolume = function() {
  46768. return this.gain.gain.value
  46769. }
  46770. ,
  46771. n.AudioAnalyser = function(e, t) {
  46772. this.analyser = e.context.createAnalyser(),
  46773. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46774. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46775. e.getOutput().connect(this.analyser)
  46776. }
  46777. ,
  46778. n.AudioAnalyser.prototype = {
  46779. constructor: n.AudioAnalyser,
  46780. getData: function() {
  46781. return this.analyser.getByteFrequencyData(this.data),
  46782. this.data
  46783. }
  46784. },
  46785. n.AudioBuffer = function(e) {
  46786. this.context = e,
  46787. this.ready = !1,
  46788. this.readyCallbacks = []
  46789. }
  46790. ,
  46791. n.AudioBuffer.prototype.load = function(e) {
  46792. var t = this
  46793. , i = new XMLHttpRequest;
  46794. return i.open("GET", e, !0),
  46795. i.responseType = "arraybuffer",
  46796. i.onload = function(e) {
  46797. t.context.decodeAudioData(this.response, function(e) {
  46798. t.buffer = e,
  46799. t.ready = !0;
  46800. for (var i = 0; i < t.readyCallbacks.length; i++)
  46801. t.readyCallbacks[i](t.buffer);
  46802. t.readyCallbacks = []
  46803. })
  46804. }
  46805. ,
  46806. i.send(),
  46807. this
  46808. }
  46809. ,
  46810. n.AudioBuffer.prototype.onReady = function(e) {
  46811. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46812. }
  46813. ,
  46814. n.PositionalAudio = function(e) {
  46815. n.Audio.call(this, e),
  46816. this.panner = this.context.createPanner(),
  46817. this.panner.connect(this.gain)
  46818. }
  46819. ,
  46820. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46821. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46822. n.PositionalAudio.prototype.getOutput = function() {
  46823. return this.panner
  46824. }
  46825. ,
  46826. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46827. this.panner.refDistance = e
  46828. }
  46829. ,
  46830. n.PositionalAudio.prototype.getRefDistance = function() {
  46831. return this.panner.refDistance
  46832. }
  46833. ,
  46834. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46835. this.panner.rolloffFactor = e
  46836. }
  46837. ,
  46838. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46839. return this.panner.rolloffFactor
  46840. }
  46841. ,
  46842. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46843. this.panner.distanceModel = e
  46844. }
  46845. ,
  46846. n.PositionalAudio.prototype.getDistanceModel = function() {
  46847. return this.panner.distanceModel
  46848. }
  46849. ,
  46850. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46851. this.panner.maxDistance = e
  46852. }
  46853. ,
  46854. n.PositionalAudio.prototype.getMaxDistance = function() {
  46855. return this.panner.maxDistance
  46856. }
  46857. ,
  46858. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46859. var e = new n.Vector3;
  46860. return function(t) {
  46861. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46862. e.setFromMatrixPosition(this.matrixWorld),
  46863. this.panner.setPosition(e.x, e.y, e.z)
  46864. }
  46865. }(),
  46866. n.AudioListener = function() {
  46867. n.Object3D.call(this),
  46868. this.type = "AudioListener",
  46869. this.context = new (window.AudioContext || window.webkitAudioContext),
  46870. this.gain = this.context.createGain(),
  46871. this.gain.connect(this.context.destination),
  46872. this.filter = null
  46873. }
  46874. ,
  46875. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46876. n.AudioListener.prototype.constructor = n.AudioListener,
  46877. n.AudioListener.prototype.getInput = function() {
  46878. return this.gain
  46879. }
  46880. ,
  46881. n.AudioListener.prototype.removeFilter = function() {
  46882. null !== this.filter && (this.gain.disconnect(this.filter),
  46883. this.filter.disconnect(this.context.destination),
  46884. this.gain.connect(this.context.destination),
  46885. this.filter = null)
  46886. }
  46887. ,
  46888. n.AudioListener.prototype.setFilter = function(e) {
  46889. null !== this.filter ? (this.gain.disconnect(this.filter),
  46890. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46891. this.filter = e,
  46892. this.gain.connect(this.filter),
  46893. this.filter.connect(this.context.destination)
  46894. }
  46895. ,
  46896. n.AudioListener.prototype.getFilter = function() {
  46897. return this.filter
  46898. }
  46899. ,
  46900. n.AudioListener.prototype.setMasterVolume = function(e) {
  46901. this.gain.gain.value = e
  46902. }
  46903. ,
  46904. n.AudioListener.prototype.getMasterVolume = function() {
  46905. return this.gain.gain.value
  46906. }
  46907. ,
  46908. n.AudioListener.prototype.updateMatrixWorld = function() {
  46909. var e = new n.Vector3
  46910. , t = new n.Quaternion
  46911. , i = new n.Vector3
  46912. , r = new n.Vector3;
  46913. return function(o) {
  46914. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46915. var a = this.context.listener
  46916. , s = this.up;
  46917. this.matrixWorld.decompose(e, t, i),
  46918. r.set(0, 0, -1).applyQuaternion(t),
  46919. a.setPosition(e.x, e.y, e.z),
  46920. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46921. }
  46922. }(),
  46923. n.Camera = function() {
  46924. n.Object3D.call(this),
  46925. this.type = "Camera",
  46926. this.matrixWorldInverse = new n.Matrix4,
  46927. this.projectionMatrix = new n.Matrix4
  46928. }
  46929. ,
  46930. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46931. n.Camera.prototype.constructor = n.Camera,
  46932. n.Camera.prototype.getWorldDirection = function() {
  46933. var e = new n.Quaternion;
  46934. return function(t) {
  46935. var i = t || new n.Vector3;
  46936. return this.getWorldQuaternion(e),
  46937. i.set(0, 0, -1).applyQuaternion(e)
  46938. }
  46939. }(),
  46940. n.Camera.prototype.lookAt = function() {
  46941. var e = new n.Matrix4;
  46942. return function(t) {
  46943. e.lookAt(this.position, t, this.up),
  46944. this.quaternion.setFromRotationMatrix(e)
  46945. }
  46946. }(),
  46947. n.Camera.prototype.clone = function() {
  46948. return (new this.constructor).copy(this)
  46949. }
  46950. ,
  46951. n.Camera.prototype.copy = function(e) {
  46952. return n.Object3D.prototype.copy.call(this, e),
  46953. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46954. this.projectionMatrix.copy(e.projectionMatrix),
  46955. this
  46956. }
  46957. ,
  46958. n.CubeCamera = function(e, t, i) {
  46959. n.Object3D.call(this),
  46960. this.type = "CubeCamera";
  46961. var r = 90
  46962. , o = 1
  46963. , a = new n.PerspectiveCamera(r,o,e,t);
  46964. a.up.set(0, -1, 0),
  46965. a.lookAt(new n.Vector3(1,0,0)),
  46966. this.add(a);
  46967. var s = new n.PerspectiveCamera(r,o,e,t);
  46968. s.up.set(0, -1, 0),
  46969. s.lookAt(new n.Vector3(-1,0,0)),
  46970. this.add(s);
  46971. var l = new n.PerspectiveCamera(r,o,e,t);
  46972. l.up.set(0, 0, 1),
  46973. l.lookAt(new n.Vector3(0,1,0)),
  46974. this.add(l);
  46975. var c = new n.PerspectiveCamera(r,o,e,t);
  46976. c.up.set(0, 0, -1),
  46977. c.lookAt(new n.Vector3(0,-1,0)),
  46978. this.add(c);
  46979. var h = new n.PerspectiveCamera(r,o,e,t);
  46980. h.up.set(0, -1, 0),
  46981. h.lookAt(new n.Vector3(0,0,1)),
  46982. this.add(h);
  46983. var u = new n.PerspectiveCamera(r,o,e,t);
  46984. u.up.set(0, -1, 0),
  46985. u.lookAt(new n.Vector3(0,0,-1)),
  46986. this.add(u);
  46987. var d = {
  46988. format: n.RGBFormat,
  46989. magFilter: n.LinearFilter,
  46990. minFilter: n.LinearFilter
  46991. };
  46992. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46993. this.updateCubeMap = function(e, t) {
  46994. null === this.parent && this.updateMatrixWorld();
  46995. var i = this.renderTarget
  46996. , n = i.texture.generateMipmaps;
  46997. i.texture.generateMipmaps = !1,
  46998. i.activeCubeFace = 0,
  46999. e.render(t, a, i),
  47000. i.activeCubeFace = 1,
  47001. e.render(t, s, i),
  47002. i.activeCubeFace = 2,
  47003. e.render(t, l, i),
  47004. i.activeCubeFace = 3,
  47005. e.render(t, c, i),
  47006. i.activeCubeFace = 4,
  47007. e.render(t, h, i),
  47008. i.texture.generateMipmaps = n,
  47009. i.activeCubeFace = 5,
  47010. e.render(t, u, i),
  47011. e.setRenderTarget(null)
  47012. }
  47013. }
  47014. ,
  47015. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47016. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47017. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47018. n.Camera.call(this),
  47019. this.type = "OrthographicCamera",
  47020. this.zoom = 1,
  47021. this.left = e,
  47022. this.right = t,
  47023. this.top = i,
  47024. this.bottom = r,
  47025. this.near = void 0 !== o ? o : .1,
  47026. this.far = void 0 !== a ? a : 2e3,
  47027. this.updateProjectionMatrix()
  47028. }
  47029. ,
  47030. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47031. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47032. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47033. var e = (this.right - this.left) / (2 * this.zoom)
  47034. , t = (this.top - this.bottom) / (2 * this.zoom)
  47035. , i = (this.right + this.left) / 2
  47036. , n = (this.top + this.bottom) / 2;
  47037. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47038. }
  47039. ,
  47040. n.OrthographicCamera.prototype.copy = function(e) {
  47041. return n.Camera.prototype.copy.call(this, e),
  47042. this.left = e.left,
  47043. this.right = e.right,
  47044. this.top = e.top,
  47045. this.bottom = e.bottom,
  47046. this.near = e.near,
  47047. this.far = e.far,
  47048. this.zoom = e.zoom,
  47049. this
  47050. }
  47051. ,
  47052. n.OrthographicCamera.prototype.toJSON = function(e) {
  47053. var t = n.Object3D.prototype.toJSON.call(this, e);
  47054. return t.object.zoom = this.zoom,
  47055. t.object.left = this.left,
  47056. t.object.right = this.right,
  47057. t.object.top = this.top,
  47058. t.object.bottom = this.bottom,
  47059. t.object.near = this.near,
  47060. t.object.far = this.far,
  47061. t
  47062. }
  47063. ,
  47064. n.PerspectiveCamera = function(e, t, i, r) {
  47065. n.Camera.call(this),
  47066. this.type = "PerspectiveCamera",
  47067. this.focalLength = 10,
  47068. this.zoom = 1,
  47069. this.fov = void 0 !== e ? e : 50,
  47070. this.aspect = void 0 !== t ? t : 1,
  47071. this.near = void 0 !== i ? i : .1,
  47072. this.far = void 0 !== r ? r : 2e3,
  47073. this.updateProjectionMatrix()
  47074. }
  47075. ,
  47076. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47077. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47078. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47079. void 0 === t && (t = 24),
  47080. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47081. this.updateProjectionMatrix()
  47082. }
  47083. ,
  47084. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47085. this.fullWidth = e,
  47086. this.fullHeight = t,
  47087. this.x = i,
  47088. this.y = n,
  47089. this.width = r,
  47090. this.height = o,
  47091. this.updateProjectionMatrix()
  47092. }
  47093. ,
  47094. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47095. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47096. if (this.fullWidth) {
  47097. var t = this.fullWidth / this.fullHeight
  47098. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47099. , r = -i
  47100. , o = t * r
  47101. , a = t * i
  47102. , s = Math.abs(a - o)
  47103. , l = Math.abs(i - r);
  47104. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47105. } else
  47106. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47107. }
  47108. ,
  47109. n.PerspectiveCamera.prototype.copy = function(e) {
  47110. return n.Camera.prototype.copy.call(this, e),
  47111. this.focalLength = e.focalLength,
  47112. this.zoom = e.zoom,
  47113. this.fov = e.fov,
  47114. this.aspect = e.aspect,
  47115. this.near = e.near,
  47116. this.far = e.far,
  47117. this
  47118. }
  47119. ,
  47120. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47121. var t = n.Object3D.prototype.toJSON.call(this, e);
  47122. return t.object.focalLength = this.focalLength,
  47123. t.object.zoom = this.zoom,
  47124. t.object.fov = this.fov,
  47125. t.object.aspect = this.aspect,
  47126. t.object.near = this.near,
  47127. t.object.far = this.far,
  47128. t
  47129. }
  47130. ,
  47131. n.StereoCamera = function() {
  47132. this.type = "StereoCamera",
  47133. this.aspect = 1,
  47134. this.cameraL = new n.PerspectiveCamera,
  47135. this.cameraL.layers.enable(1),
  47136. this.cameraL.matrixAutoUpdate = !1,
  47137. this.cameraR = new n.PerspectiveCamera,
  47138. this.cameraR.layers.enable(2),
  47139. this.cameraR.matrixAutoUpdate = !1
  47140. }
  47141. ,
  47142. n.StereoCamera.prototype = {
  47143. constructor: n.StereoCamera,
  47144. update: function() {
  47145. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47146. return function(l) {
  47147. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47148. if (c) {
  47149. e = l.focalLength,
  47150. t = l.fov,
  47151. i = l.aspect * this.aspect,
  47152. r = l.near,
  47153. o = l.far;
  47154. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47155. s.elements[12] = -p,
  47156. a.elements[12] = p,
  47157. h = -g * i + f,
  47158. u = g * i + f,
  47159. d.elements[0] = 2 * r / (u - h),
  47160. d.elements[8] = (u + h) / (u - h),
  47161. this.cameraL.projectionMatrix.copy(d),
  47162. h = -g * i - f,
  47163. u = g * i - f,
  47164. d.elements[0] = 2 * r / (u - h),
  47165. d.elements[8] = (u + h) / (u - h),
  47166. this.cameraR.projectionMatrix.copy(d)
  47167. }
  47168. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47169. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47170. }
  47171. }()
  47172. },
  47173. n.Light = function(e, t) {
  47174. n.Object3D.call(this),
  47175. this.type = "Light",
  47176. this.color = new n.Color(e),
  47177. this.intensity = void 0 !== t ? t : 1,
  47178. this.receiveShadow = void 0
  47179. }
  47180. ,
  47181. n.Light.prototype = Object.create(n.Object3D.prototype),
  47182. n.Light.prototype.constructor = n.Light,
  47183. n.Light.prototype.copy = function(e) {
  47184. return n.Object3D.prototype.copy.call(this, e),
  47185. this.color.copy(e.color),
  47186. this.intensity = e.intensity,
  47187. this
  47188. }
  47189. ,
  47190. n.Light.prototype.toJSON = function(e) {
  47191. var t = n.Object3D.prototype.toJSON.call(this, e);
  47192. return t.object.color = this.color.getHex(),
  47193. t.object.intensity = this.intensity,
  47194. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47195. void 0 !== this.distance && (t.object.distance = this.distance),
  47196. void 0 !== this.angle && (t.object.angle = this.angle),
  47197. void 0 !== this.decay && (t.object.decay = this.decay),
  47198. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47199. t
  47200. }
  47201. ,
  47202. n.LightShadow = function(e) {
  47203. this.camera = e,
  47204. this.bias = 0,
  47205. this.radius = 1,
  47206. this.mapSize = new n.Vector2(512,512),
  47207. this.map = null,
  47208. this.matrix = new n.Matrix4
  47209. }
  47210. ,
  47211. n.LightShadow.prototype = {
  47212. constructor: n.LightShadow,
  47213. copy: function(e) {
  47214. return this.camera = e.camera.clone(),
  47215. this.bias = e.bias,
  47216. this.radius = e.radius,
  47217. this.mapSize.copy(e.mapSize),
  47218. this
  47219. },
  47220. clone: function() {
  47221. return (new this.constructor).copy(this)
  47222. }
  47223. },
  47224. n.AmbientLight = function(e, t) {
  47225. n.Light.call(this, e, t),
  47226. this.type = "AmbientLight",
  47227. this.castShadow = void 0
  47228. }
  47229. ,
  47230. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47231. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47232. n.DirectionalLight = function(e, t) {
  47233. n.Light.call(this, e, t),
  47234. this.type = "DirectionalLight",
  47235. this.position.set(0, 1, 0),
  47236. this.updateMatrix(),
  47237. this.target = new n.Object3D,
  47238. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47239. }
  47240. ,
  47241. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47242. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47243. n.DirectionalLight.prototype.copy = function(e) {
  47244. return n.Light.prototype.copy.call(this, e),
  47245. this.target = e.target.clone(),
  47246. this.shadow = e.shadow.clone(),
  47247. this
  47248. }
  47249. ,
  47250. n.HemisphereLight = function(e, t, i) {
  47251. n.Light.call(this, e, i),
  47252. this.type = "HemisphereLight",
  47253. this.castShadow = void 0,
  47254. this.position.set(0, 1, 0),
  47255. this.updateMatrix(),
  47256. this.groundColor = new n.Color(t)
  47257. }
  47258. ,
  47259. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47260. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47261. n.HemisphereLight.prototype.copy = function(e) {
  47262. return n.Light.prototype.copy.call(this, e),
  47263. this.groundColor.copy(e.groundColor),
  47264. this
  47265. }
  47266. ,
  47267. n.PointLight = function(e, t, i, r) {
  47268. n.Light.call(this, e, t),
  47269. this.type = "PointLight",
  47270. this.distance = void 0 !== i ? i : 0,
  47271. this.decay = void 0 !== r ? r : 1,
  47272. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47273. }
  47274. ,
  47275. n.PointLight.prototype = Object.create(n.Light.prototype),
  47276. n.PointLight.prototype.constructor = n.PointLight,
  47277. Object.defineProperty(n.PointLight.prototype, "power", {
  47278. get: function() {
  47279. return 4 * this.intensity * Math.PI
  47280. },
  47281. set: function(e) {
  47282. this.intensity = e / (4 * Math.PI)
  47283. }
  47284. }),
  47285. n.PointLight.prototype.copy = function(e) {
  47286. return n.Light.prototype.copy.call(this, e),
  47287. this.distance = e.distance,
  47288. this.decay = e.decay,
  47289. this.shadow = e.shadow.clone(),
  47290. this
  47291. }
  47292. ,
  47293. n.SpotLight = function(e, t, i, r, o, a) {
  47294. n.Light.call(this, e, t),
  47295. this.type = "SpotLight",
  47296. this.position.set(0, 1, 0),
  47297. this.updateMatrix(),
  47298. this.target = new n.Object3D,
  47299. this.distance = void 0 !== i ? i : 0,
  47300. this.angle = void 0 !== r ? r : Math.PI / 3,
  47301. this.penumbra = void 0 !== o ? o : 0,
  47302. this.decay = void 0 !== a ? a : 1,
  47303. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47304. }
  47305. ,
  47306. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47307. n.SpotLight.prototype.constructor = n.SpotLight,
  47308. Object.defineProperty(n.SpotLight.prototype, "power", {
  47309. get: function() {
  47310. return this.intensity * Math.PI
  47311. },
  47312. set: function(e) {
  47313. this.intensity = e / Math.PI
  47314. }
  47315. }),
  47316. n.SpotLight.prototype.copy = function(e) {
  47317. return n.Light.prototype.copy.call(this, e),
  47318. this.distance = e.distance,
  47319. this.angle = e.angle,
  47320. this.penumbra = e.penumbra,
  47321. this.decay = e.decay,
  47322. this.target = e.target.clone(),
  47323. this.shadow = e.shadow.clone(),
  47324. this
  47325. }
  47326. ,
  47327. n.Cache = {
  47328. enabled: !1,
  47329. files: {},
  47330. add: function(e, t) {
  47331. this.enabled !== !1 && (this.files[e] = t)
  47332. },
  47333. get: function(e) {
  47334. if (this.enabled !== !1)
  47335. return this.files[e]
  47336. },
  47337. remove: function(e) {
  47338. delete this.files[e]
  47339. },
  47340. clear: function() {
  47341. this.files = {}
  47342. }
  47343. },
  47344. n.Loader = function() {
  47345. this.onLoadStart = function() {}
  47346. ,
  47347. this.onLoadProgress = function() {}
  47348. ,
  47349. this.onLoadComplete = function() {}
  47350. }
  47351. ,
  47352. n.Loader.prototype = {
  47353. constructor: n.Loader,
  47354. crossOrigin: void 0,
  47355. extractUrlBase: function(e) {
  47356. var t = e.split("/");
  47357. return 1 === t.length ? "./" : (t.pop(),
  47358. t.join("/") + "/")
  47359. },
  47360. initMaterials: function(e, t, i) {
  47361. for (var n = [], r = 0; r < e.length; ++r)
  47362. n[r] = this.createMaterial(e[r], t, i);
  47363. return n
  47364. },
  47365. createMaterial: function() {
  47366. var e, t, i;
  47367. return function(r, o, a) {
  47368. function s(e, i, r, s, c) {
  47369. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47370. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47371. h = t.load(u)),
  47372. void 0 !== i && (h.repeat.fromArray(i),
  47373. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47374. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47375. void 0 !== r && h.offset.fromArray(r),
  47376. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47377. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47378. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47379. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47380. void 0 !== c && (h.anisotropy = c);
  47381. var p = n.Math.generateUUID();
  47382. return l[p] = h,
  47383. p
  47384. }
  47385. void 0 === e && (e = new n.Color),
  47386. void 0 === t && (t = new n.TextureLoader),
  47387. void 0 === i && (i = new n.MaterialLoader);
  47388. var l = {}
  47389. , c = {
  47390. uuid: n.Math.generateUUID(),
  47391. type: "MeshLambertMaterial"
  47392. };
  47393. for (var h in r) {
  47394. var u = r[h];
  47395. switch (h) {
  47396. case "DbgColor":
  47397. case "DbgIndex":
  47398. case "opticalDensity":
  47399. case "illumination":
  47400. break;
  47401. case "DbgName":
  47402. c.name = u;
  47403. break;
  47404. case "blending":
  47405. c.blending = n[u];
  47406. break;
  47407. case "colorAmbient":
  47408. case "mapAmbient":
  47409. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47410. break;
  47411. case "colorDiffuse":
  47412. c.color = e.fromArray(u).getHex();
  47413. break;
  47414. case "colorSpecular":
  47415. c.specular = e.fromArray(u).getHex();
  47416. break;
  47417. case "colorEmissive":
  47418. c.emissive = e.fromArray(u).getHex();
  47419. break;
  47420. case "specularCoef":
  47421. c.shininess = u;
  47422. break;
  47423. case "shading":
  47424. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47425. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47426. break;
  47427. case "mapDiffuse":
  47428. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47429. break;
  47430. case "mapDiffuseRepeat":
  47431. case "mapDiffuseOffset":
  47432. case "mapDiffuseWrap":
  47433. case "mapDiffuseAnisotropy":
  47434. break;
  47435. case "mapLight":
  47436. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47437. break;
  47438. case "mapLightRepeat":
  47439. case "mapLightOffset":
  47440. case "mapLightWrap":
  47441. case "mapLightAnisotropy":
  47442. break;
  47443. case "mapAO":
  47444. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47445. break;
  47446. case "mapAORepeat":
  47447. case "mapAOOffset":
  47448. case "mapAOWrap":
  47449. case "mapAOAnisotropy":
  47450. break;
  47451. case "mapBump":
  47452. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47453. break;
  47454. case "mapBumpScale":
  47455. c.bumpScale = u;
  47456. break;
  47457. case "mapBumpRepeat":
  47458. case "mapBumpOffset":
  47459. case "mapBumpWrap":
  47460. case "mapBumpAnisotropy":
  47461. break;
  47462. case "mapNormal":
  47463. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47464. break;
  47465. case "mapNormalFactor":
  47466. c.normalScale = [u, u];
  47467. break;
  47468. case "mapNormalRepeat":
  47469. case "mapNormalOffset":
  47470. case "mapNormalWrap":
  47471. case "mapNormalAnisotropy":
  47472. break;
  47473. case "mapSpecular":
  47474. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47475. break;
  47476. case "mapSpecularRepeat":
  47477. case "mapSpecularOffset":
  47478. case "mapSpecularWrap":
  47479. case "mapSpecularAnisotropy":
  47480. break;
  47481. case "mapAlpha":
  47482. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47483. break;
  47484. case "mapAlphaRepeat":
  47485. case "mapAlphaOffset":
  47486. case "mapAlphaWrap":
  47487. case "mapAlphaAnisotropy":
  47488. break;
  47489. case "flipSided":
  47490. c.side = n.BackSide;
  47491. break;
  47492. case "doubleSided":
  47493. c.side = n.DoubleSide;
  47494. break;
  47495. case "transparency":
  47496. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47497. c.opacity = u;
  47498. break;
  47499. case "depthTest":
  47500. case "depthWrite":
  47501. case "colorWrite":
  47502. case "opacity":
  47503. case "reflectivity":
  47504. case "transparent":
  47505. case "visible":
  47506. case "wireframe":
  47507. c[h] = u;
  47508. break;
  47509. case "vertexColors":
  47510. u === !0 && (c.vertexColors = n.VertexColors),
  47511. "face" === u && (c.vertexColors = n.FaceColors);
  47512. break;
  47513. default:
  47514. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47515. }
  47516. }
  47517. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47518. "MeshPhongMaterial" !== c.type && delete c.specular,
  47519. c.opacity < 1 && (c.transparent = !0),
  47520. i.setTextures(l),
  47521. i.parse(c)
  47522. }
  47523. }()
  47524. },
  47525. n.Loader.Handlers = {
  47526. handlers: [],
  47527. add: function(e, t) {
  47528. this.handlers.push(e, t)
  47529. },
  47530. get: function(e) {
  47531. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47532. var r = t[i]
  47533. , o = t[i + 1];
  47534. if (r.test(e))
  47535. return o
  47536. }
  47537. return null
  47538. }
  47539. },
  47540. n.XHRLoader = function(e) {
  47541. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47542. }
  47543. ,
  47544. n.XHRLoader.prototype = {
  47545. constructor: n.XHRLoader,
  47546. load: function(e, t, i, r) {
  47547. void 0 !== this.path && (e = this.path + e);
  47548. var o = this
  47549. , a = n.Cache.get(e);
  47550. if (void 0 !== a)
  47551. return t && setTimeout(function() {
  47552. t(a)
  47553. }, 0),
  47554. a;
  47555. var s = new XMLHttpRequest;
  47556. return s.overrideMimeType("text/plain"),
  47557. s.open("GET", e, !0),
  47558. s.addEventListener("load", function(i) {
  47559. var a = i.target.response;
  47560. n.Cache.add(e, a),
  47561. 200 === this.status ? (t && t(a),
  47562. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47563. t && t(a),
  47564. o.manager.itemEnd(e)) : (r && r(i),
  47565. o.manager.itemError(e))
  47566. }, !1),
  47567. void 0 !== i && s.addEventListener("progress", function(e) {
  47568. i(e)
  47569. }, !1),
  47570. s.addEventListener("error", function(t) {
  47571. r && r(t),
  47572. o.manager.itemError(e)
  47573. }, !1),
  47574. void 0 !== this.responseType && (s.responseType = this.responseType),
  47575. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47576. s.send(null),
  47577. o.manager.itemStart(e),
  47578. s
  47579. },
  47580. setPath: function(e) {
  47581. this.path = e
  47582. },
  47583. setResponseType: function(e) {
  47584. this.responseType = e
  47585. },
  47586. setWithCredentials: function(e) {
  47587. this.withCredentials = e
  47588. }
  47589. },
  47590. n.FontLoader = function(e) {
  47591. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47592. }
  47593. ,
  47594. n.FontLoader.prototype = {
  47595. constructor: n.FontLoader,
  47596. load: function(e, t, i, r) {
  47597. var o = new n.XHRLoader(this.manager);
  47598. o.load(e, function(e) {
  47599. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47600. }, i, r)
  47601. }
  47602. },
  47603. n.ImageLoader = function(e) {
  47604. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47605. }
  47606. ,
  47607. n.ImageLoader.prototype = {
  47608. constructor: n.ImageLoader,
  47609. load: function(e, t, i, r) {
  47610. void 0 !== this.path && (e = this.path + e);
  47611. var o = this
  47612. , a = n.Cache.get(e);
  47613. if (void 0 !== a)
  47614. return o.manager.itemStart(e),
  47615. t ? setTimeout(function() {
  47616. t(a),
  47617. o.manager.itemEnd(e)
  47618. }, 0) : o.manager.itemEnd(e),
  47619. a;
  47620. var s = document.createElement("img");
  47621. return s.addEventListener("load", function(i) {
  47622. n.Cache.add(e, this),
  47623. t && t(this),
  47624. o.manager.itemEnd(e)
  47625. }, !1),
  47626. void 0 !== i && s.addEventListener("progress", function(e) {
  47627. i(e)
  47628. }, !1),
  47629. s.addEventListener("error", function(t) {
  47630. r && r(t),
  47631. o.manager.itemError(e)
  47632. }, !1),
  47633. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47634. o.manager.itemStart(e),
  47635. s.src = e,
  47636. s
  47637. },
  47638. setCrossOrigin: function(e) {
  47639. this.crossOrigin = e
  47640. },
  47641. setPath: function(e) {
  47642. this.path = e
  47643. }
  47644. },
  47645. n.JSONLoader = function(e) {
  47646. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47647. e = void 0),
  47648. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47649. this.withCredentials = !1
  47650. }
  47651. ,
  47652. n.JSONLoader.prototype = {
  47653. constructor: n.JSONLoader,
  47654. get statusDomElement() {
  47655. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47656. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47657. this._statusDomElement
  47658. },
  47659. load: function(e, t, i, r) {
  47660. var o = this
  47661. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47662. , s = new n.XHRLoader(this.manager);
  47663. s.setWithCredentials(this.withCredentials),
  47664. s.load(e, function(i) {
  47665. var n = JSON.parse(i)
  47666. , r = n.metadata;
  47667. if (void 0 !== r) {
  47668. var s = r.type;
  47669. if (void 0 !== s) {
  47670. if ("object" === s.toLowerCase())
  47671. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47672. if ("scene" === s.toLowerCase())
  47673. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47674. }
  47675. }
  47676. var l = o.parse(n, a);
  47677. t(l.geometry, l.materials)
  47678. }, i, r)
  47679. },
  47680. setTexturePath: function(e) {
  47681. this.texturePath = e
  47682. },
  47683. parse: function(e, t) {
  47684. function i(t) {
  47685. function i(e, t) {
  47686. return e & 1 << t
  47687. }
  47688. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47689. if (void 0 !== e.uvs) {
  47690. for (r = 0; r < e.uvs.length; r++)
  47691. e.uvs[r].length && B++;
  47692. for (r = 0; r < B; r++)
  47693. s.faceVertexUvs[r] = []
  47694. }
  47695. for (l = 0,
  47696. c = L.length; l < c; )
  47697. E = new n.Vector3,
  47698. E.x = L[l++] * t,
  47699. E.y = L[l++] * t,
  47700. E.z = L[l++] * t,
  47701. s.vertices.push(E);
  47702. for (l = 0,
  47703. c = O.length; l < c; )
  47704. if (f = O[l++],
  47705. g = i(f, 0),
  47706. m = i(f, 1),
  47707. v = i(f, 3),
  47708. A = i(f, 4),
  47709. y = i(f, 5),
  47710. C = i(f, 6),
  47711. I = i(f, 7),
  47712. g) {
  47713. if (w = new n.Face3,
  47714. w.a = O[l],
  47715. w.b = O[l + 1],
  47716. w.c = O[l + 3],
  47717. _ = new n.Face3,
  47718. _.a = O[l + 1],
  47719. _.b = O[l + 2],
  47720. _.c = O[l + 3],
  47721. l += 4,
  47722. m && (p = O[l++],
  47723. w.materialIndex = p,
  47724. _.materialIndex = p),
  47725. a = s.faces.length,
  47726. v)
  47727. for (r = 0; r < B; r++)
  47728. for (S = e.uvs[r],
  47729. s.faceVertexUvs[r][a] = [],
  47730. s.faceVertexUvs[r][a + 1] = [],
  47731. o = 0; o < 4; o++)
  47732. d = O[l++],
  47733. R = S[2 * d],
  47734. P = S[2 * d + 1],
  47735. M = new n.Vector2(R,P),
  47736. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47737. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47738. if (A && (u = 3 * O[l++],
  47739. w.normal.set(D[u++], D[u++], D[u]),
  47740. _.normal.copy(w.normal)),
  47741. y)
  47742. for (r = 0; r < 4; r++)
  47743. u = 3 * O[l++],
  47744. x = new n.Vector3(D[u++],D[u++],D[u]),
  47745. 2 !== r && w.vertexNormals.push(x),
  47746. 0 !== r && _.vertexNormals.push(x);
  47747. if (C && (h = O[l++],
  47748. T = N[h],
  47749. w.color.setHex(T),
  47750. _.color.setHex(T)),
  47751. I)
  47752. for (r = 0; r < 4; r++)
  47753. h = O[l++],
  47754. T = N[h],
  47755. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47756. 0 !== r && _.vertexColors.push(new n.Color(T));
  47757. s.faces.push(w),
  47758. s.faces.push(_)
  47759. } else {
  47760. if (b = new n.Face3,
  47761. b.a = O[l++],
  47762. b.b = O[l++],
  47763. b.c = O[l++],
  47764. m && (p = O[l++],
  47765. b.materialIndex = p),
  47766. a = s.faces.length,
  47767. v)
  47768. for (r = 0; r < B; r++)
  47769. for (S = e.uvs[r],
  47770. s.faceVertexUvs[r][a] = [],
  47771. o = 0; o < 3; o++)
  47772. d = O[l++],
  47773. R = S[2 * d],
  47774. P = S[2 * d + 1],
  47775. M = new n.Vector2(R,P),
  47776. s.faceVertexUvs[r][a].push(M);
  47777. if (A && (u = 3 * O[l++],
  47778. b.normal.set(D[u++], D[u++], D[u])),
  47779. y)
  47780. for (r = 0; r < 3; r++)
  47781. u = 3 * O[l++],
  47782. x = new n.Vector3(D[u++],D[u++],D[u]),
  47783. b.vertexNormals.push(x);
  47784. if (C && (h = O[l++],
  47785. b.color.setHex(N[h])),
  47786. I)
  47787. for (r = 0; r < 3; r++)
  47788. h = O[l++],
  47789. b.vertexColors.push(new n.Color(N[h]));
  47790. s.faces.push(b)
  47791. }
  47792. }
  47793. function r() {
  47794. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47795. if (e.skinWeights)
  47796. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47797. var o = e.skinWeights[i]
  47798. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47799. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47800. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47801. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47802. }
  47803. if (e.skinIndices)
  47804. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47805. var h = e.skinIndices[i]
  47806. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47807. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47808. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47809. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47810. }
  47811. s.bones = e.bones,
  47812. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47813. }
  47814. function o(t) {
  47815. if (void 0 !== e.morphTargets)
  47816. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47817. s.morphTargets[i] = {},
  47818. s.morphTargets[i].name = e.morphTargets[i].name,
  47819. s.morphTargets[i].vertices = [];
  47820. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47821. var h = new n.Vector3;
  47822. h.x = a[l] * t,
  47823. h.y = a[l + 1] * t,
  47824. h.z = a[l + 2] * t,
  47825. o.push(h)
  47826. }
  47827. }
  47828. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47829. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47830. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47831. u[i].color.fromArray(d, 3 * i)
  47832. }
  47833. }
  47834. function a() {
  47835. var t = []
  47836. , i = [];
  47837. void 0 !== e.animation && i.push(e.animation),
  47838. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47839. for (var r = 0; r < i.length; r++) {
  47840. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47841. o && t.push(o)
  47842. }
  47843. if (s.morphTargets) {
  47844. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47845. t = t.concat(a)
  47846. }
  47847. t.length > 0 && (s.animations = t)
  47848. }
  47849. var s = new n.Geometry
  47850. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47851. if (i(l),
  47852. r(),
  47853. o(l),
  47854. a(),
  47855. s.computeFaceNormals(),
  47856. s.computeBoundingSphere(),
  47857. void 0 === e.materials || 0 === e.materials.length)
  47858. return {
  47859. geometry: s
  47860. };
  47861. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47862. return {
  47863. geometry: s,
  47864. materials: c
  47865. }
  47866. }
  47867. },
  47868. n.LoadingManager = function(e, t, i) {
  47869. var n = this
  47870. , r = !1
  47871. , o = 0
  47872. , a = 0;
  47873. this.onStart = void 0,
  47874. this.onLoad = e,
  47875. this.onProgress = t,
  47876. this.onError = i,
  47877. this.itemStart = function(e) {
  47878. a++,
  47879. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47880. r = !0
  47881. }
  47882. ,
  47883. this.itemEnd = function(e) {
  47884. o++,
  47885. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47886. o === a && (r = !1,
  47887. void 0 !== n.onLoad && n.onLoad())
  47888. }
  47889. ,
  47890. this.itemError = function(e) {
  47891. void 0 !== n.onError && n.onError(e)
  47892. }
  47893. }
  47894. ,
  47895. n.DefaultLoadingManager = new n.LoadingManager,
  47896. n.BufferGeometryLoader = function(e) {
  47897. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47898. }
  47899. ,
  47900. n.BufferGeometryLoader.prototype = {
  47901. constructor: n.BufferGeometryLoader,
  47902. load: function(e, t, i, r) {
  47903. var o = this
  47904. , a = new n.XHRLoader(o.manager);
  47905. a.load(e, function(e) {
  47906. t(o.parse(JSON.parse(e)))
  47907. }, i, r)
  47908. },
  47909. parse: function(e) {
  47910. var t = new n.BufferGeometry
  47911. , i = e.data.index
  47912. , r = {
  47913. Int8Array: Int8Array,
  47914. Uint8Array: Uint8Array,
  47915. Uint8ClampedArray: Uint8ClampedArray,
  47916. Int16Array: Int16Array,
  47917. Uint16Array: Uint16Array,
  47918. Int32Array: Int32Array,
  47919. Uint32Array: Uint32Array,
  47920. Float32Array: Float32Array,
  47921. Float64Array: Float64Array
  47922. };
  47923. if (void 0 !== i) {
  47924. var o = new r[i.type](i.array);
  47925. t.setIndex(new n.BufferAttribute(o,1))
  47926. }
  47927. var a = e.data.attributes;
  47928. for (var s in a) {
  47929. var l = a[s]
  47930. , o = new r[l.type](l.array);
  47931. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47932. }
  47933. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47934. if (void 0 !== c)
  47935. for (var h = 0, u = c.length; h !== u; ++h) {
  47936. var d = c[h];
  47937. t.addGroup(d.start, d.count, d.materialIndex)
  47938. }
  47939. var p = e.data.boundingSphere;
  47940. if (void 0 !== p) {
  47941. var f = new n.Vector3;
  47942. void 0 !== p.center && f.fromArray(p.center),
  47943. t.boundingSphere = new n.Sphere(f,p.radius)
  47944. }
  47945. return t
  47946. }
  47947. },
  47948. n.MaterialLoader = function(e) {
  47949. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47950. this.textures = {}
  47951. }
  47952. ,
  47953. n.MaterialLoader.prototype = {
  47954. constructor: n.MaterialLoader,
  47955. load: function(e, t, i, r) {
  47956. var o = this
  47957. , a = new n.XHRLoader(o.manager);
  47958. a.load(e, function(e) {
  47959. t(o.parse(JSON.parse(e)))
  47960. }, i, r)
  47961. },
  47962. setTextures: function(e) {
  47963. this.textures = e
  47964. },
  47965. getTexture: function(e) {
  47966. var t = this.textures;
  47967. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47968. t[e]
  47969. },
  47970. parse: function(e) {
  47971. var t = new n[e.type];
  47972. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47973. void 0 !== e.name && (t.name = e.name),
  47974. void 0 !== e.color && t.color.setHex(e.color),
  47975. void 0 !== e.roughness && (t.roughness = e.roughness),
  47976. void 0 !== e.metalness && (t.metalness = e.metalness),
  47977. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47978. void 0 !== e.specular && t.specular.setHex(e.specular),
  47979. void 0 !== e.shininess && (t.shininess = e.shininess),
  47980. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47981. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47982. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47983. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47984. void 0 !== e.shading && (t.shading = e.shading),
  47985. void 0 !== e.blending && (t.blending = e.blending),
  47986. void 0 !== e.side && (t.side = e.side),
  47987. void 0 !== e.opacity && (t.opacity = e.opacity),
  47988. void 0 !== e.transparent && (t.transparent = e.transparent),
  47989. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47990. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47991. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47992. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47993. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47994. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47995. void 0 !== e.size && (t.size = e.size),
  47996. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47997. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47998. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47999. t.transparent = !0),
  48000. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48001. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48002. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48003. void 0 !== e.normalScale) {
  48004. var i = e.normalScale;
  48005. Array.isArray(i) === !1 && (i = [i, i]),
  48006. t.normalScale = (new n.Vector2).fromArray(i)
  48007. }
  48008. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48009. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48010. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48011. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48012. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48013. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48014. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48015. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48016. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48017. t.combine = n.MultiplyOperation),
  48018. e.reflectivity && (t.reflectivity = e.reflectivity),
  48019. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48020. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48021. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48022. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48023. void 0 !== e.materials)
  48024. for (var r = 0, o = e.materials.length; r < o; r++)
  48025. t.materials.push(this.parse(e.materials[r]));
  48026. return t
  48027. }
  48028. },
  48029. n.ObjectLoader = function(e) {
  48030. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48031. this.texturePath = ""
  48032. }
  48033. ,
  48034. n.ObjectLoader.prototype = {
  48035. constructor: n.ObjectLoader,
  48036. load: function(e, t, i, r) {
  48037. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48038. var o = this
  48039. , a = new n.XHRLoader(o.manager);
  48040. a.load(e, function(e) {
  48041. o.parse(JSON.parse(e), t)
  48042. }, i, r)
  48043. },
  48044. setTexturePath: function(e) {
  48045. this.texturePath = e
  48046. },
  48047. setCrossOrigin: function(e) {
  48048. this.crossOrigin = e
  48049. },
  48050. parse: function(e, t) {
  48051. var i = this.parseGeometries(e.geometries)
  48052. , n = this.parseImages(e.images, function() {
  48053. void 0 !== t && t(a)
  48054. })
  48055. , r = this.parseTextures(e.textures, n)
  48056. , o = this.parseMaterials(e.materials, r)
  48057. , a = this.parseObject(e.object, i, o);
  48058. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48059. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48060. a
  48061. },
  48062. parseGeometries: function(e) {
  48063. var t = {};
  48064. if (void 0 !== e)
  48065. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48066. var s, l = e[o];
  48067. switch (l.type) {
  48068. case "PlaneGeometry":
  48069. case "PlaneBufferGeometry":
  48070. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48071. break;
  48072. case "BoxGeometry":
  48073. case "BoxBufferGeometry":
  48074. case "CubeGeometry":
  48075. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48076. break;
  48077. case "CircleGeometry":
  48078. case "CircleBufferGeometry":
  48079. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48080. break;
  48081. case "CylinderGeometry":
  48082. case "CylinderBufferGeometry":
  48083. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48084. break;
  48085. case "SphereGeometry":
  48086. case "SphereBufferGeometry":
  48087. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48088. break;
  48089. case "DodecahedronGeometry":
  48090. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48091. break;
  48092. case "IcosahedronGeometry":
  48093. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48094. break;
  48095. case "OctahedronGeometry":
  48096. s = new n.OctahedronGeometry(l.radius,l.detail);
  48097. break;
  48098. case "TetrahedronGeometry":
  48099. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48100. break;
  48101. case "RingGeometry":
  48102. case "RingBufferGeometry":
  48103. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48104. break;
  48105. case "TorusGeometry":
  48106. case "TorusBufferGeometry":
  48107. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48108. break;
  48109. case "TorusKnotGeometry":
  48110. case "TorusKnotBufferGeometry":
  48111. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48112. break;
  48113. case "LatheGeometry":
  48114. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48115. break;
  48116. case "BufferGeometry":
  48117. s = r.parse(l);
  48118. break;
  48119. case "Geometry":
  48120. s = i.parse(l.data, this.texturePath).geometry;
  48121. break;
  48122. default:
  48123. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48124. continue
  48125. }
  48126. s.uuid = l.uuid,
  48127. void 0 !== l.name && (s.name = l.name),
  48128. t[l.uuid] = s
  48129. }
  48130. return t
  48131. },
  48132. parseMaterials: function(e, t) {
  48133. var i = {};
  48134. if (void 0 !== e) {
  48135. var r = new n.MaterialLoader;
  48136. r.setTextures(t);
  48137. for (var o = 0, a = e.length; o < a; o++) {
  48138. var s = r.parse(e[o]);
  48139. i[s.uuid] = s
  48140. }
  48141. }
  48142. return i
  48143. },
  48144. parseAnimations: function(e) {
  48145. for (var t = [], i = 0; i < e.length; i++) {
  48146. var r = n.AnimationClip.parse(e[i]);
  48147. t.push(r)
  48148. }
  48149. return t
  48150. },
  48151. parseImages: function(e, t) {
  48152. function i(e) {
  48153. return r.manager.itemStart(e),
  48154. s.load(e, function() {
  48155. r.manager.itemEnd(e)
  48156. })
  48157. }
  48158. var r = this
  48159. , o = {};
  48160. if (void 0 !== e && e.length > 0) {
  48161. var a = new n.LoadingManager(t)
  48162. , s = new n.ImageLoader(a);
  48163. s.setCrossOrigin(this.crossOrigin);
  48164. for (var l = 0, c = e.length; l < c; l++) {
  48165. var h = e[l]
  48166. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48167. o[h.uuid] = i(u)
  48168. }
  48169. }
  48170. return o
  48171. },
  48172. parseTextures: function(e, t) {
  48173. function i(e) {
  48174. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48175. n[e])
  48176. }
  48177. var r = {};
  48178. if (void 0 !== e)
  48179. for (var o = 0, a = e.length; o < a; o++) {
  48180. var s = e[o];
  48181. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48182. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48183. var l = new n.Texture(t[s.image]);
  48184. l.needsUpdate = !0,
  48185. l.uuid = s.uuid,
  48186. void 0 !== s.name && (l.name = s.name),
  48187. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48188. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48189. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48190. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48191. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48192. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48193. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48194. l.wrapT = i(s.wrap[1])),
  48195. r[s.uuid] = l
  48196. }
  48197. return r
  48198. },
  48199. parseObject: function() {
  48200. var e = new n.Matrix4;
  48201. return function(t, i, r) {
  48202. function o(e) {
  48203. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48204. i[e]
  48205. }
  48206. function a(e) {
  48207. if (void 0 !== e)
  48208. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48209. r[e]
  48210. }
  48211. var s;
  48212. switch (t.type) {
  48213. case "Scene":
  48214. s = new n.Scene;
  48215. break;
  48216. case "PerspectiveCamera":
  48217. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48218. break;
  48219. case "OrthographicCamera":
  48220. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48221. break;
  48222. case "AmbientLight":
  48223. s = new n.AmbientLight(t.color,t.intensity);
  48224. break;
  48225. case "DirectionalLight":
  48226. s = new n.DirectionalLight(t.color,t.intensity);
  48227. break;
  48228. case "PointLight":
  48229. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48230. break;
  48231. case "SpotLight":
  48232. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48233. break;
  48234. case "HemisphereLight":
  48235. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48236. break;
  48237. case "Mesh":
  48238. var l = o(t.geometry)
  48239. , c = a(t.material);
  48240. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48241. break;
  48242. case "LOD":
  48243. s = new n.LOD;
  48244. break;
  48245. case "Line":
  48246. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48247. break;
  48248. case "PointCloud":
  48249. case "Points":
  48250. s = new n.Points(o(t.geometry),a(t.material));
  48251. break;
  48252. case "Sprite":
  48253. s = new n.Sprite(a(t.material));
  48254. break;
  48255. case "Group":
  48256. s = new n.Group;
  48257. break;
  48258. default:
  48259. s = new n.Object3D
  48260. }
  48261. if (s.uuid = t.uuid,
  48262. void 0 !== t.name && (s.name = t.name),
  48263. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48264. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48265. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48266. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48267. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48268. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48269. void 0 !== t.visible && (s.visible = t.visible),
  48270. void 0 !== t.userData && (s.userData = t.userData),
  48271. void 0 !== t.children)
  48272. for (var h in t.children)
  48273. s.add(this.parseObject(t.children[h], i, r));
  48274. if ("LOD" === t.type)
  48275. for (var u = t.levels, d = 0; d < u.length; d++) {
  48276. var p = u[d]
  48277. , h = s.getObjectByProperty("uuid", p.object);
  48278. void 0 !== h && s.addLevel(h, p.distance)
  48279. }
  48280. return s
  48281. }
  48282. }()
  48283. },
  48284. n.TextureLoader = function(e) {
  48285. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48286. }
  48287. ,
  48288. n.TextureLoader.prototype = {
  48289. constructor: n.TextureLoader,
  48290. load: function(e, t, i, r) {
  48291. var o = new n.Texture
  48292. , a = new n.ImageLoader(this.manager);
  48293. return a.setCrossOrigin(this.crossOrigin),
  48294. a.setPath(this.path),
  48295. a.load(e, function(e) {
  48296. o.image = e,
  48297. o.needsUpdate = !0,
  48298. void 0 !== t && t(o)
  48299. }, i, r),
  48300. o
  48301. },
  48302. setCrossOrigin: function(e) {
  48303. this.crossOrigin = e
  48304. },
  48305. setPath: function(e) {
  48306. this.path = e
  48307. }
  48308. },
  48309. n.CubeTextureLoader = function(e) {
  48310. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48311. }
  48312. ,
  48313. n.CubeTextureLoader.prototype = {
  48314. constructor: n.CubeTextureLoader,
  48315. load: function(e, t, i, r) {
  48316. function o(i) {
  48317. s.load(e[i], function(e) {
  48318. a.images[i] = e,
  48319. l++,
  48320. 6 === l && (a.needsUpdate = !0,
  48321. t && t(a))
  48322. }, void 0, r)
  48323. }
  48324. var a = new n.CubeTexture
  48325. , s = new n.ImageLoader(this.manager);
  48326. s.setCrossOrigin(this.crossOrigin),
  48327. s.setPath(this.path);
  48328. for (var l = 0, c = 0; c < e.length; ++c)
  48329. o(c);
  48330. return a
  48331. },
  48332. setCrossOrigin: function(e) {
  48333. this.crossOrigin = e
  48334. },
  48335. setPath: function(e) {
  48336. this.path = e
  48337. }
  48338. },
  48339. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48340. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48341. this._parser = null
  48342. }
  48343. ,
  48344. n.BinaryTextureLoader.prototype = {
  48345. constructor: n.BinaryTextureLoader,
  48346. load: function(e, t, i, r) {
  48347. var o = this
  48348. , a = new n.DataTexture
  48349. , s = new n.XHRLoader(this.manager);
  48350. return s.setResponseType("arraybuffer"),
  48351. s.load(e, function(e) {
  48352. var i = o._parser(e);
  48353. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48354. a.image.height = i.height,
  48355. a.image.data = i.data),
  48356. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48357. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48358. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48359. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48360. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48361. void 0 !== i.format && (a.format = i.format),
  48362. void 0 !== i.type && (a.type = i.type),
  48363. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48364. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48365. a.needsUpdate = !0,
  48366. t && t(a, i))
  48367. }, i, r),
  48368. a
  48369. }
  48370. },
  48371. n.CompressedTextureLoader = function(e) {
  48372. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48373. this._parser = null
  48374. }
  48375. ;
  48376. n.CompressedTextureLoader.prototype = {
  48377. constructor: n.CompressedTextureLoader,
  48378. load: function(e, t, i, r) {
  48379. function o(o) {
  48380. c.load(e[o], function(e) {
  48381. var i = a._parser(e, !0);
  48382. s[o] = {
  48383. width: i.width,
  48384. height: i.height,
  48385. format: i.format,
  48386. mipmaps: i.mipmaps
  48387. },
  48388. h += 1,
  48389. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48390. l.format = i.format,
  48391. l.needsUpdate = !0,
  48392. t && t(l))
  48393. }, i, r)
  48394. }
  48395. var a = this
  48396. , s = []
  48397. , l = new n.CompressedTexture;
  48398. l.image = s;
  48399. var c = new n.XHRLoader(this.manager);
  48400. if (c.setPath(this.path),
  48401. c.setResponseType("arraybuffer"),
  48402. Array.isArray(e))
  48403. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48404. o(u);
  48405. else
  48406. c.load(e, function(e) {
  48407. var i = a._parser(e, !0);
  48408. if (i.isCubemap)
  48409. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48410. s[o] = {
  48411. mipmaps: []
  48412. };
  48413. for (var c = 0; c < i.mipmapCount; c++)
  48414. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48415. s[o].format = i.format,
  48416. s[o].width = i.width,
  48417. s[o].height = i.height
  48418. }
  48419. else
  48420. l.image.width = i.width,
  48421. l.image.height = i.height,
  48422. l.mipmaps = i.mipmaps;
  48423. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48424. l.format = i.format,
  48425. l.needsUpdate = !0,
  48426. t && t(l)
  48427. }, i, r);
  48428. return l
  48429. },
  48430. setPath: function(e) {
  48431. this.path = e
  48432. }
  48433. };
  48434. n.Material = function() {
  48435. Object.defineProperty(this, "id", {
  48436. value: n.MaterialIdCount++
  48437. }),
  48438. this.uuid = n.Math.generateUUID(),
  48439. this.name = "",
  48440. this.type = "Material",
  48441. this.side = n.FrontSide,
  48442. this.opacity = 1,
  48443. this.transparent = !1,
  48444. this.blending = n.NormalBlending,
  48445. this.blendSrc = n.SrcAlphaFactor,
  48446. this.blendDst = n.OneMinusSrcAlphaFactor,
  48447. this.blendEquation = n.AddEquation,
  48448. this.blendSrcAlpha = null,
  48449. this.blendDstAlpha = null,
  48450. this.blendEquationAlpha = null,
  48451. this.depthFunc = n.LessEqualDepth,
  48452. this.depthTest = !0,
  48453. this.depthWrite = !0,
  48454. this.colorWrite = !0,
  48455. this.precision = null,
  48456. this.polygonOffset = !1,
  48457. this.polygonOffsetFactor = 0,
  48458. this.polygonOffsetUnits = 0,
  48459. this.alphaTest = 0,
  48460. this.premultipliedAlpha = !1,
  48461. this.overdraw = 0,
  48462. this.visible = !0,
  48463. this._needsUpdate = !0
  48464. }
  48465. ,
  48466. n.Material.prototype = {
  48467. constructor: n.Material,
  48468. get needsUpdate() {
  48469. return this._needsUpdate
  48470. },
  48471. set needsUpdate(e) {
  48472. e === !0 && this.update(),
  48473. this._needsUpdate = e
  48474. },
  48475. setValues: function(e) {
  48476. if (void 0 !== e)
  48477. for (var t in e) {
  48478. var i = e[t];
  48479. if (void 0 !== i) {
  48480. var r = this[t];
  48481. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48482. } else
  48483. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48484. }
  48485. },
  48486. toJSON: function(e) {
  48487. function t(e) {
  48488. var t = [];
  48489. for (var i in e) {
  48490. var n = e[i];
  48491. delete n.metadata,
  48492. t.push(n)
  48493. }
  48494. return t
  48495. }
  48496. var i = void 0 === e;
  48497. i && (e = {
  48498. textures: {},
  48499. images: {}
  48500. });
  48501. var r = {
  48502. metadata: {
  48503. version: 4.4,
  48504. type: "Material",
  48505. generator: "Material.toJSON"
  48506. }
  48507. };
  48508. if (r.uuid = this.uuid,
  48509. r.type = this.type,
  48510. "" !== this.name && (r.name = this.name),
  48511. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48512. .5 !== this.roughness && (r.roughness = this.roughness),
  48513. .5 !== this.metalness && (r.metalness = this.metalness),
  48514. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48515. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48516. void 0 !== this.shininess && (r.shininess = this.shininess),
  48517. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48518. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48519. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48520. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48521. r.bumpScale = this.bumpScale),
  48522. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48523. r.normalScale = this.normalScale.toArray()),
  48524. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48525. r.displacementScale = this.displacementScale,
  48526. r.displacementBias = this.displacementBias),
  48527. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48528. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48529. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48530. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48531. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48532. r.reflectivity = this.reflectivity),
  48533. void 0 !== this.size && (r.size = this.size),
  48534. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48535. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48536. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48537. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48538. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48539. this.opacity < 1 && (r.opacity = this.opacity),
  48540. this.transparent === !0 && (r.transparent = this.transparent),
  48541. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48542. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48543. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48544. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48545. i) {
  48546. var o = t(e.textures)
  48547. , a = t(e.images);
  48548. o.length > 0 && (r.textures = o),
  48549. a.length > 0 && (r.images = a)
  48550. }
  48551. return r
  48552. },
  48553. clone: function() {
  48554. return (new this.constructor).copy(this)
  48555. },
  48556. copy: function(e) {
  48557. return this.name = e.name,
  48558. this.side = e.side,
  48559. this.opacity = e.opacity,
  48560. this.transparent = e.transparent,
  48561. this.blending = e.blending,
  48562. this.blendSrc = e.blendSrc,
  48563. this.blendDst = e.blendDst,
  48564. this.blendEquation = e.blendEquation,
  48565. this.blendSrcAlpha = e.blendSrcAlpha,
  48566. this.blendDstAlpha = e.blendDstAlpha,
  48567. this.blendEquationAlpha = e.blendEquationAlpha,
  48568. this.depthFunc = e.depthFunc,
  48569. this.depthTest = e.depthTest,
  48570. this.depthWrite = e.depthWrite,
  48571. this.colorWrite = e.colorWrite,
  48572. this.precision = e.precision,
  48573. this.polygonOffset = e.polygonOffset,
  48574. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48575. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48576. this.alphaTest = e.alphaTest,
  48577. this.premultipliedAlpha = e.premultipliedAlpha,
  48578. this.overdraw = e.overdraw,
  48579. this.visible = e.visible,
  48580. this
  48581. },
  48582. update: function() {
  48583. this.dispatchEvent({
  48584. type: "update"
  48585. })
  48586. },
  48587. dispose: function() {
  48588. this.dispatchEvent({
  48589. type: "dispose"
  48590. })
  48591. }
  48592. },
  48593. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48594. n.MaterialIdCount = 0,
  48595. n.LineBasicMaterial = function(e) {
  48596. n.Material.call(this),
  48597. this.type = "LineBasicMaterial",
  48598. this.color = new n.Color(16777215),
  48599. this.linewidth = 1,
  48600. this.linecap = "round",
  48601. this.linejoin = "round",
  48602. this.blending = n.NormalBlending,
  48603. this.vertexColors = n.NoColors,
  48604. this.fog = !0,
  48605. this.setValues(e)
  48606. }
  48607. ,
  48608. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48609. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48610. n.LineBasicMaterial.prototype.copy = function(e) {
  48611. return n.Material.prototype.copy.call(this, e),
  48612. this.color.copy(e.color),
  48613. this.linewidth = e.linewidth,
  48614. this.linecap = e.linecap,
  48615. this.linejoin = e.linejoin,
  48616. this.vertexColors = e.vertexColors,
  48617. this.fog = e.fog,
  48618. this
  48619. }
  48620. ,
  48621. n.LineDashedMaterial = function(e) {
  48622. n.Material.call(this),
  48623. this.type = "LineDashedMaterial",
  48624. this.color = new n.Color(16777215),
  48625. this.linewidth = 1,
  48626. this.scale = 1,
  48627. this.dashSize = 3,
  48628. this.gapSize = 1,
  48629. this.blending = n.NormalBlending,
  48630. this.vertexColors = n.NoColors,
  48631. this.fog = !0,
  48632. this.setValues(e)
  48633. }
  48634. ,
  48635. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48636. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48637. n.LineDashedMaterial.prototype.copy = function(e) {
  48638. return n.Material.prototype.copy.call(this, e),
  48639. this.color.copy(e.color),
  48640. this.linewidth = e.linewidth,
  48641. this.scale = e.scale,
  48642. this.dashSize = e.dashSize,
  48643. this.gapSize = e.gapSize,
  48644. this.vertexColors = e.vertexColors,
  48645. this.fog = e.fog,
  48646. this
  48647. }
  48648. ,
  48649. n.MeshBasicMaterial = function(e) {
  48650. n.Material.call(this),
  48651. this.type = "MeshBasicMaterial",
  48652. this.color = new n.Color(16777215),
  48653. this.map = null,
  48654. this.aoMap = null,
  48655. this.aoMapIntensity = 1,
  48656. this.specularMap = null,
  48657. this.alphaMap = null,
  48658. this.envMap = null,
  48659. this.combine = n.MultiplyOperation,
  48660. this.reflectivity = 1,
  48661. this.refractionRatio = .98,
  48662. this.fog = !0,
  48663. this.shading = n.SmoothShading,
  48664. this.blending = n.NormalBlending,
  48665. this.wireframe = !1,
  48666. this.wireframeLinewidth = 1,
  48667. this.wireframeLinecap = "round",
  48668. this.wireframeLinejoin = "round",
  48669. this.vertexColors = n.NoColors,
  48670. this.skinning = !1,
  48671. this.morphTargets = !1,
  48672. this.setValues(e)
  48673. }
  48674. ,
  48675. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48676. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48677. n.MeshBasicMaterial.prototype.copy = function(e) {
  48678. return n.Material.prototype.copy.call(this, e),
  48679. this.color.copy(e.color),
  48680. this.map = e.map,
  48681. this.aoMap = e.aoMap,
  48682. this.aoMapIntensity = e.aoMapIntensity,
  48683. this.specularMap = e.specularMap,
  48684. this.alphaMap = e.alphaMap,
  48685. this.envMap = e.envMap,
  48686. this.combine = e.combine,
  48687. this.reflectivity = e.reflectivity,
  48688. this.refractionRatio = e.refractionRatio,
  48689. this.fog = e.fog,
  48690. this.shading = e.shading,
  48691. this.wireframe = e.wireframe,
  48692. this.wireframeLinewidth = e.wireframeLinewidth,
  48693. this.wireframeLinecap = e.wireframeLinecap,
  48694. this.wireframeLinejoin = e.wireframeLinejoin,
  48695. this.vertexColors = e.vertexColors,
  48696. this.skinning = e.skinning,
  48697. this.morphTargets = e.morphTargets,
  48698. this
  48699. }
  48700. ,
  48701. n.MeshLambertMaterial = function(e) {
  48702. n.Material.call(this),
  48703. this.type = "MeshLambertMaterial",
  48704. this.color = new n.Color(16777215),
  48705. this.map = null,
  48706. this.lightMap = null,
  48707. this.lightMapIntensity = 1,
  48708. this.aoMap = null,
  48709. this.aoMapIntensity = 1,
  48710. this.emissive = new n.Color(0),
  48711. this.emissiveIntensity = 1,
  48712. this.emissiveMap = null,
  48713. this.specularMap = null,
  48714. this.alphaMap = null,
  48715. this.envMap = null,
  48716. this.combine = n.MultiplyOperation,
  48717. this.reflectivity = 1,
  48718. this.refractionRatio = .98,
  48719. this.fog = !0,
  48720. this.blending = n.NormalBlending,
  48721. this.wireframe = !1,
  48722. this.wireframeLinewidth = 1,
  48723. this.wireframeLinecap = "round",
  48724. this.wireframeLinejoin = "round",
  48725. this.vertexColors = n.NoColors,
  48726. this.skinning = !1,
  48727. this.morphTargets = !1,
  48728. this.morphNormals = !1,
  48729. this.setValues(e)
  48730. }
  48731. ,
  48732. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48733. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48734. n.MeshLambertMaterial.prototype.copy = function(e) {
  48735. return n.Material.prototype.copy.call(this, e),
  48736. this.color.copy(e.color),
  48737. this.map = e.map,
  48738. this.lightMap = e.lightMap,
  48739. this.lightMapIntensity = e.lightMapIntensity,
  48740. this.aoMap = e.aoMap,
  48741. this.aoMapIntensity = e.aoMapIntensity,
  48742. this.emissive.copy(e.emissive),
  48743. this.emissiveMap = e.emissiveMap,
  48744. this.emissiveIntensity = e.emissiveIntensity,
  48745. this.specularMap = e.specularMap,
  48746. this.alphaMap = e.alphaMap,
  48747. this.envMap = e.envMap,
  48748. this.combine = e.combine,
  48749. this.reflectivity = e.reflectivity,
  48750. this.refractionRatio = e.refractionRatio,
  48751. this.fog = e.fog,
  48752. this.wireframe = e.wireframe,
  48753. this.wireframeLinewidth = e.wireframeLinewidth,
  48754. this.wireframeLinecap = e.wireframeLinecap,
  48755. this.wireframeLinejoin = e.wireframeLinejoin,
  48756. this.vertexColors = e.vertexColors,
  48757. this.skinning = e.skinning,
  48758. this.morphTargets = e.morphTargets,
  48759. this.morphNormals = e.morphNormals,
  48760. this
  48761. }
  48762. ,
  48763. n.MeshPhongMaterial = function(e) {
  48764. n.Material.call(this),
  48765. this.type = "MeshPhongMaterial",
  48766. this.color = new n.Color(16777215),
  48767. this.specular = new n.Color(1118481),
  48768. this.shininess = 30,
  48769. this.map = null,
  48770. this.lightMap = null,
  48771. this.lightMapIntensity = 1,
  48772. this.aoMap = null,
  48773. this.aoMapIntensity = 1,
  48774. this.emissive = new n.Color(0),
  48775. this.emissiveIntensity = 1,
  48776. this.emissiveMap = null,
  48777. this.bumpMap = null,
  48778. this.bumpScale = 1,
  48779. this.normalMap = null,
  48780. this.normalScale = new n.Vector2(1,1),
  48781. this.displacementMap = null,
  48782. this.displacementScale = 1,
  48783. this.displacementBias = 0,
  48784. this.specularMap = null,
  48785. this.alphaMap = null,
  48786. this.envMap = null,
  48787. this.combine = n.MultiplyOperation,
  48788. this.reflectivity = 1,
  48789. this.refractionRatio = .98,
  48790. this.fog = !0,
  48791. this.shading = n.SmoothShading,
  48792. this.blending = n.NormalBlending,
  48793. this.wireframe = !1,
  48794. this.wireframeLinewidth = 1,
  48795. this.wireframeLinecap = "round",
  48796. this.wireframeLinejoin = "round",
  48797. this.vertexColors = n.NoColors,
  48798. this.skinning = !1,
  48799. this.morphTargets = !1,
  48800. this.morphNormals = !1,
  48801. this.setValues(e)
  48802. }
  48803. ,
  48804. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48805. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48806. n.MeshPhongMaterial.prototype.copy = function(e) {
  48807. return n.Material.prototype.copy.call(this, e),
  48808. this.color.copy(e.color),
  48809. this.specular.copy(e.specular),
  48810. this.shininess = e.shininess,
  48811. this.map = e.map,
  48812. this.lightMap = e.lightMap,
  48813. this.lightMapIntensity = e.lightMapIntensity,
  48814. this.aoMap = e.aoMap,
  48815. this.aoMapIntensity = e.aoMapIntensity,
  48816. this.emissive.copy(e.emissive),
  48817. this.emissiveMap = e.emissiveMap,
  48818. this.emissiveIntensity = e.emissiveIntensity,
  48819. this.bumpMap = e.bumpMap,
  48820. this.bumpScale = e.bumpScale,
  48821. this.normalMap = e.normalMap,
  48822. this.normalScale.copy(e.normalScale),
  48823. this.displacementMap = e.displacementMap,
  48824. this.displacementScale = e.displacementScale,
  48825. this.displacementBias = e.displacementBias,
  48826. this.specularMap = e.specularMap,
  48827. this.alphaMap = e.alphaMap,
  48828. this.envMap = e.envMap,
  48829. this.combine = e.combine,
  48830. this.reflectivity = e.reflectivity,
  48831. this.refractionRatio = e.refractionRatio,
  48832. this.fog = e.fog,
  48833. this.shading = e.shading,
  48834. this.wireframe = e.wireframe,
  48835. this.wireframeLinewidth = e.wireframeLinewidth,
  48836. this.wireframeLinecap = e.wireframeLinecap,
  48837. this.wireframeLinejoin = e.wireframeLinejoin,
  48838. this.vertexColors = e.vertexColors,
  48839. this.skinning = e.skinning,
  48840. this.morphTargets = e.morphTargets,
  48841. this.morphNormals = e.morphNormals,
  48842. this
  48843. }
  48844. ,
  48845. n.MeshStandardMaterial = function(e) {
  48846. n.Material.call(this),
  48847. this.type = "MeshStandardMaterial",
  48848. this.color = new n.Color(16777215),
  48849. this.roughness = .5,
  48850. this.metalness = .5,
  48851. this.map = null,
  48852. this.lightMap = null,
  48853. this.lightMapIntensity = 1,
  48854. this.aoMap = null,
  48855. this.aoMapIntensity = 1,
  48856. this.emissive = new n.Color(0),
  48857. this.emissiveIntensity = 1,
  48858. this.emissiveMap = null,
  48859. this.bumpMap = null,
  48860. this.bumpScale = 1,
  48861. this.normalMap = null,
  48862. this.normalScale = new n.Vector2(1,1),
  48863. this.displacementMap = null,
  48864. this.displacementScale = 1,
  48865. this.displacementBias = 0,
  48866. this.roughnessMap = null,
  48867. this.metalnessMap = null,
  48868. this.alphaMap = null,
  48869. this.envMap = null,
  48870. this.envMapIntensity = 1,
  48871. this.refractionRatio = .98,
  48872. this.fog = !0,
  48873. this.shading = n.SmoothShading,
  48874. this.blending = n.NormalBlending,
  48875. this.wireframe = !1,
  48876. this.wireframeLinewidth = 1,
  48877. this.wireframeLinecap = "round",
  48878. this.wireframeLinejoin = "round",
  48879. this.vertexColors = n.NoColors,
  48880. this.skinning = !1,
  48881. this.morphTargets = !1,
  48882. this.morphNormals = !1,
  48883. this.setValues(e)
  48884. }
  48885. ,
  48886. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48887. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48888. n.MeshStandardMaterial.prototype.copy = function(e) {
  48889. return n.Material.prototype.copy.call(this, e),
  48890. this.color.copy(e.color),
  48891. this.roughness = e.roughness,
  48892. this.metalness = e.metalness,
  48893. this.map = e.map,
  48894. this.lightMap = e.lightMap,
  48895. this.lightMapIntensity = e.lightMapIntensity,
  48896. this.aoMap = e.aoMap,
  48897. this.aoMapIntensity = e.aoMapIntensity,
  48898. this.emissive.copy(e.emissive),
  48899. this.emissiveMap = e.emissiveMap,
  48900. this.emissiveIntensity = e.emissiveIntensity,
  48901. this.bumpMap = e.bumpMap,
  48902. this.bumpScale = e.bumpScale,
  48903. this.normalMap = e.normalMap,
  48904. this.normalScale.copy(e.normalScale),
  48905. this.displacementMap = e.displacementMap,
  48906. this.displacementScale = e.displacementScale,
  48907. this.displacementBias = e.displacementBias,
  48908. this.roughnessMap = e.roughnessMap,
  48909. this.metalnessMap = e.metalnessMap,
  48910. this.alphaMap = e.alphaMap,
  48911. this.envMap = e.envMap,
  48912. this.envMapIntensity = e.envMapIntensity,
  48913. this.refractionRatio = e.refractionRatio,
  48914. this.fog = e.fog,
  48915. this.shading = e.shading,
  48916. this.wireframe = e.wireframe,
  48917. this.wireframeLinewidth = e.wireframeLinewidth,
  48918. this.wireframeLinecap = e.wireframeLinecap,
  48919. this.wireframeLinejoin = e.wireframeLinejoin,
  48920. this.vertexColors = e.vertexColors,
  48921. this.skinning = e.skinning,
  48922. this.morphTargets = e.morphTargets,
  48923. this.morphNormals = e.morphNormals,
  48924. this
  48925. }
  48926. ,
  48927. n.MeshDepthMaterial = function(e) {
  48928. n.Material.call(this),
  48929. this.type = "MeshDepthMaterial",
  48930. this.morphTargets = !1,
  48931. this.wireframe = !1,
  48932. this.wireframeLinewidth = 1,
  48933. this.setValues(e)
  48934. }
  48935. ,
  48936. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48937. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48938. n.MeshDepthMaterial.prototype.copy = function(e) {
  48939. return n.Material.prototype.copy.call(this, e),
  48940. this.wireframe = e.wireframe,
  48941. this.wireframeLinewidth = e.wireframeLinewidth,
  48942. this
  48943. }
  48944. ,
  48945. n.MeshNormalMaterial = function(e) {
  48946. n.Material.call(this, e),
  48947. this.type = "MeshNormalMaterial",
  48948. this.wireframe = !1,
  48949. this.wireframeLinewidth = 1,
  48950. this.morphTargets = !1,
  48951. this.setValues(e)
  48952. }
  48953. ,
  48954. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48955. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48956. n.MeshNormalMaterial.prototype.copy = function(e) {
  48957. return n.Material.prototype.copy.call(this, e),
  48958. this.wireframe = e.wireframe,
  48959. this.wireframeLinewidth = e.wireframeLinewidth,
  48960. this
  48961. }
  48962. ,
  48963. n.MultiMaterial = function(e) {
  48964. this.uuid = n.Math.generateUUID(),
  48965. this.type = "MultiMaterial",
  48966. this.materials = e instanceof Array ? e : [],
  48967. this.visible = !0
  48968. }
  48969. ,
  48970. n.MultiMaterial.prototype = {
  48971. constructor: n.MultiMaterial,
  48972. toJSON: function(e) {
  48973. for (var t = {
  48974. metadata: {
  48975. version: 4.2,
  48976. type: "material",
  48977. generator: "MaterialExporter"
  48978. },
  48979. uuid: this.uuid,
  48980. type: this.type,
  48981. materials: []
  48982. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48983. var o = i[n].toJSON(e);
  48984. delete o.metadata,
  48985. t.materials.push(o)
  48986. }
  48987. return t.visible = this.visible,
  48988. t
  48989. },
  48990. clone: function() {
  48991. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48992. e.materials.push(this.materials[t].clone());
  48993. return e.visible = this.visible,
  48994. e
  48995. }
  48996. },
  48997. n.PointsMaterial = function(e) {
  48998. n.Material.call(this),
  48999. this.type = "PointsMaterial",
  49000. this.color = new n.Color(16777215),
  49001. this.map = null,
  49002. this.size = 1,
  49003. this.sizeAttenuation = !0,
  49004. this.blending = n.NormalBlending,
  49005. this.vertexColors = n.NoColors,
  49006. this.fog = !0,
  49007. this.setValues(e)
  49008. }
  49009. ,
  49010. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49011. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49012. n.PointsMaterial.prototype.copy = function(e) {
  49013. return n.Material.prototype.copy.call(this, e),
  49014. this.color.copy(e.color),
  49015. this.map = e.map,
  49016. this.size = e.size,
  49017. this.sizeAttenuation = e.sizeAttenuation,
  49018. this.vertexColors = e.vertexColors,
  49019. this.fog = e.fog,
  49020. this
  49021. }
  49022. ,
  49023. n.ShaderMaterial = function(e) {
  49024. n.Material.call(this),
  49025. this.type = "ShaderMaterial",
  49026. this.defines = {},
  49027. this.uniforms = {},
  49028. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49029. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49030. this.shading = n.SmoothShading,
  49031. this.linewidth = 1,
  49032. this.wireframe = !1,
  49033. this.wireframeLinewidth = 1,
  49034. this.fog = !1,
  49035. this.lights = !1,
  49036. this.vertexColors = n.NoColors,
  49037. this.skinning = !1,
  49038. this.morphTargets = !1,
  49039. this.morphNormals = !1,
  49040. this.extensions = {
  49041. derivatives: !1,
  49042. fragDepth: !1,
  49043. drawBuffers: !1,
  49044. shaderTextureLOD: !1
  49045. },
  49046. this.defaultAttributeValues = {
  49047. color: [1, 1, 1],
  49048. uv: [0, 0],
  49049. uv2: [0, 0]
  49050. },
  49051. this.index0AttributeName = void 0,
  49052. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49053. this.setValues(e))
  49054. }
  49055. ,
  49056. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49057. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49058. n.ShaderMaterial.prototype.copy = function(e) {
  49059. return n.Material.prototype.copy.call(this, e),
  49060. this.fragmentShader = e.fragmentShader,
  49061. this.vertexShader = e.vertexShader,
  49062. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49063. this.defines = e.defines,
  49064. this.shading = e.shading,
  49065. this.wireframe = e.wireframe,
  49066. this.wireframeLinewidth = e.wireframeLinewidth,
  49067. this.fog = e.fog,
  49068. this.lights = e.lights,
  49069. this.vertexColors = e.vertexColors,
  49070. this.skinning = e.skinning,
  49071. this.morphTargets = e.morphTargets,
  49072. this.morphNormals = e.morphNormals,
  49073. this.extensions = e.extensions,
  49074. this
  49075. }
  49076. ,
  49077. n.ShaderMaterial.prototype.toJSON = function(e) {
  49078. var t = n.Material.prototype.toJSON.call(this, e);
  49079. return t.uniforms = this.uniforms,
  49080. t.vertexShader = this.vertexShader,
  49081. t.fragmentShader = this.fragmentShader,
  49082. t
  49083. }
  49084. ,
  49085. n.RawShaderMaterial = function(e) {
  49086. n.ShaderMaterial.call(this, e),
  49087. this.type = "RawShaderMaterial"
  49088. }
  49089. ,
  49090. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49091. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49092. n.SpriteMaterial = function(e) {
  49093. n.Material.call(this),
  49094. this.type = "SpriteMaterial",
  49095. this.color = new n.Color(16777215),
  49096. this.map = null,
  49097. this.rotation = 0,
  49098. this.fog = !1,
  49099. this.setValues(e)
  49100. }
  49101. ,
  49102. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49103. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49104. n.SpriteMaterial.prototype.copy = function(e) {
  49105. return n.Material.prototype.copy.call(this, e),
  49106. this.color.copy(e.color),
  49107. this.map = e.map,
  49108. this.rotation = e.rotation,
  49109. this.fog = e.fog,
  49110. this
  49111. }
  49112. ,
  49113. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49114. Object.defineProperty(this, "id", {
  49115. value: n.TextureIdCount++
  49116. }),
  49117. this.uuid = n.Math.generateUUID(),
  49118. this.name = "",
  49119. this.sourceFile = "",
  49120. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49121. this.mipmaps = [],
  49122. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49123. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49124. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49125. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49126. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49127. this.anisotropy = void 0 !== c ? c : 1,
  49128. this.format = void 0 !== s ? s : n.RGBAFormat,
  49129. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49130. this.offset = new n.Vector2(0,0),
  49131. this.repeat = new n.Vector2(1,1),
  49132. this.generateMipmaps = !0,
  49133. this.premultiplyAlpha = !1,
  49134. this.flipY = !0,
  49135. this.unpackAlignment = 4,
  49136. this.encoding = n.LinearEncoding,
  49137. this.version = 0,
  49138. this.onUpdate = null
  49139. }
  49140. ,
  49141. n.Texture.DEFAULT_IMAGE = void 0,
  49142. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49143. n.Texture.prototype = {
  49144. constructor: n.Texture,
  49145. set needsUpdate(e) {
  49146. e === !0 && this.version++
  49147. },
  49148. clone: function() {
  49149. return (new this.constructor).copy(this)
  49150. },
  49151. copy: function(e) {
  49152. return this.image = e.image,
  49153. this.mipmaps = e.mipmaps.slice(0),
  49154. this.mapping = e.mapping,
  49155. this.wrapS = e.wrapS,
  49156. this.wrapT = e.wrapT,
  49157. this.magFilter = e.magFilter,
  49158. this.minFilter = e.minFilter,
  49159. this.anisotropy = e.anisotropy,
  49160. this.format = e.format,
  49161. this.type = e.type,
  49162. this.offset.copy(e.offset),
  49163. this.repeat.copy(e.repeat),
  49164. this.generateMipmaps = e.generateMipmaps,
  49165. this.premultiplyAlpha = e.premultiplyAlpha,
  49166. this.flipY = e.flipY,
  49167. this.unpackAlignment = e.unpackAlignment,
  49168. this.encoding = e.encoding,
  49169. this
  49170. },
  49171. toJSON: function(e) {
  49172. function t(e) {
  49173. var t;
  49174. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49175. t.width = e.width,
  49176. t.height = e.height,
  49177. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49178. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49179. }
  49180. if (void 0 !== e.textures[this.uuid])
  49181. return e.textures[this.uuid];
  49182. var i = {
  49183. metadata: {
  49184. version: 4.4,
  49185. type: "Texture",
  49186. generator: "Texture.toJSON"
  49187. },
  49188. uuid: this.uuid,
  49189. name: this.name,
  49190. mapping: this.mapping,
  49191. repeat: [this.repeat.x, this.repeat.y],
  49192. offset: [this.offset.x, this.offset.y],
  49193. wrap: [this.wrapS, this.wrapT],
  49194. minFilter: this.minFilter,
  49195. magFilter: this.magFilter,
  49196. anisotropy: this.anisotropy
  49197. };
  49198. if (void 0 !== this.image) {
  49199. var r = this.image;
  49200. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49201. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49202. uuid: r.uuid,
  49203. url: t(r)
  49204. }),
  49205. i.image = r.uuid
  49206. }
  49207. return e.textures[this.uuid] = i,
  49208. i
  49209. },
  49210. dispose: function() {
  49211. this.dispatchEvent({
  49212. type: "dispose"
  49213. })
  49214. },
  49215. transformUv: function(e) {
  49216. if (this.mapping === n.UVMapping) {
  49217. if (e.multiply(this.repeat),
  49218. e.add(this.offset),
  49219. e.x < 0 || e.x > 1)
  49220. switch (this.wrapS) {
  49221. case n.RepeatWrapping:
  49222. e.x = e.x - Math.floor(e.x);
  49223. break;
  49224. case n.ClampToEdgeWrapping:
  49225. e.x = e.x < 0 ? 0 : 1;
  49226. break;
  49227. case n.MirroredRepeatWrapping:
  49228. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49229. }
  49230. if (e.y < 0 || e.y > 1)
  49231. switch (this.wrapT) {
  49232. case n.RepeatWrapping:
  49233. e.y = e.y - Math.floor(e.y);
  49234. break;
  49235. case n.ClampToEdgeWrapping:
  49236. e.y = e.y < 0 ? 0 : 1;
  49237. break;
  49238. case n.MirroredRepeatWrapping:
  49239. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49240. }
  49241. this.flipY && (e.y = 1 - e.y)
  49242. }
  49243. }
  49244. },
  49245. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49246. n.TextureIdCount = 0,
  49247. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49248. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49249. this.needsUpdate = !0
  49250. }
  49251. ,
  49252. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49253. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49254. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49255. e = void 0 !== e ? e : [],
  49256. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49257. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49258. this.flipY = !1
  49259. }
  49260. ,
  49261. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49262. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49263. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49264. get: function() {
  49265. return this.image
  49266. },
  49267. set: function(e) {
  49268. this.image = e
  49269. }
  49270. }),
  49271. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49272. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49273. this.image = {
  49274. width: t,
  49275. height: i
  49276. },
  49277. this.mipmaps = e,
  49278. this.flipY = !1,
  49279. this.generateMipmaps = !1
  49280. }
  49281. ,
  49282. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49283. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49284. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49285. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49286. this.image = {
  49287. data: e,
  49288. width: t,
  49289. height: i
  49290. },
  49291. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49292. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49293. this.flipY = !1,
  49294. this.generateMipmaps = !1
  49295. }
  49296. ,
  49297. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49298. n.DataTexture.prototype.constructor = n.DataTexture,
  49299. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49300. function h() {
  49301. requestAnimationFrame(h),
  49302. e.readyState === e.HAVE_ENOUGH_DATA && (u.needsUpdate = !0)
  49303. }
  49304. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49305. this.generateMipmaps = !1;
  49306. var u = this;
  49307. h()
  49308. }
  49309. ,
  49310. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49311. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49312. n.Group = function() {
  49313. n.Object3D.call(this),
  49314. this.type = "Group"
  49315. }
  49316. ,
  49317. n.Group.prototype = Object.create(n.Object3D.prototype),
  49318. n.Group.prototype.constructor = n.Group,
  49319. n.Points = function(e, t) {
  49320. n.Object3D.call(this),
  49321. this.type = "Points",
  49322. this.geometry = void 0 !== e ? e : new n.Geometry,
  49323. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49324. color: 16777215 * Math.random()
  49325. })
  49326. }
  49327. ,
  49328. n.Points.prototype = Object.create(n.Object3D.prototype),
  49329. n.Points.prototype.constructor = n.Points,
  49330. n.Points.prototype.raycast = function() {
  49331. var e = new n.Matrix4
  49332. , t = new n.Ray
  49333. , i = new n.Sphere;
  49334. return function(r, o) {
  49335. function a(e, i) {
  49336. var n = t.distanceSqToPoint(e);
  49337. if (n < d) {
  49338. var a = t.closestPointToPoint(e);
  49339. a.applyMatrix4(c);
  49340. var l = r.ray.origin.distanceTo(a);
  49341. if (l < r.near || l > r.far)
  49342. return;
  49343. o.push({
  49344. distance: l,
  49345. distanceToRay: Math.sqrt(n),
  49346. point: a.clone(),
  49347. index: i,
  49348. face: null,
  49349. object: s
  49350. })
  49351. }
  49352. }
  49353. var s = this
  49354. , l = this.geometry
  49355. , c = this.matrixWorld
  49356. , h = r.params.Points.threshold;
  49357. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49358. i.copy(l.boundingSphere),
  49359. i.applyMatrix4(c),
  49360. r.ray.intersectsSphere(i) !== !1) {
  49361. e.getInverse(c),
  49362. t.copy(r.ray).applyMatrix4(e);
  49363. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49364. , d = u * u
  49365. , p = new n.Vector3;
  49366. if (l instanceof n.BufferGeometry) {
  49367. var f = l.index
  49368. , g = l.attributes
  49369. , m = g.position.array;
  49370. if (null !== f)
  49371. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49372. var C = v[A];
  49373. p.fromArray(m, 3 * C),
  49374. a(p, C)
  49375. }
  49376. else
  49377. for (var A = 0, I = m.length / 3; A < I; A++)
  49378. p.fromArray(m, 3 * A),
  49379. a(p, A)
  49380. } else
  49381. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49382. a(E[A], A)
  49383. }
  49384. }
  49385. }(),
  49386. n.Points.prototype.clone = function() {
  49387. return new this.constructor(this.geometry,this.material).copy(this)
  49388. }
  49389. ,
  49390. n.Line = function(e, t, i) {
  49391. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49392. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49393. this.type = "Line",
  49394. this.geometry = void 0 !== e ? e : new n.Geometry,
  49395. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49396. color: 16777215 * Math.random()
  49397. })))
  49398. }
  49399. ,
  49400. n.Line.prototype = Object.create(n.Object3D.prototype),
  49401. n.Line.prototype.constructor = n.Line,
  49402. n.Line.prototype.raycast = function() {
  49403. var e = new n.Matrix4
  49404. , t = new n.Ray
  49405. , i = new n.Sphere;
  49406. return function(r, o) {
  49407. var a = r.linePrecision
  49408. , s = a * a
  49409. , l = this.geometry
  49410. , c = this.matrixWorld;
  49411. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49412. i.copy(l.boundingSphere),
  49413. i.applyMatrix4(c),
  49414. r.ray.intersectsSphere(i) !== !1) {
  49415. e.getInverse(c),
  49416. t.copy(r.ray).applyMatrix4(e);
  49417. var h = new n.Vector3
  49418. , u = new n.Vector3
  49419. , d = new n.Vector3
  49420. , p = new n.Vector3
  49421. , f = this instanceof n.LineSegments ? 2 : 1;
  49422. if (l instanceof n.BufferGeometry) {
  49423. var g = l.index
  49424. , m = l.attributes
  49425. , v = m.position.array;
  49426. if (null !== g)
  49427. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49428. var I = A[y]
  49429. , E = A[y + 1];
  49430. h.fromArray(v, 3 * I),
  49431. u.fromArray(v, 3 * E);
  49432. var b = t.distanceSqToSegment(h, u, p, d);
  49433. if (!(b > s)) {
  49434. p.applyMatrix4(this.matrixWorld);
  49435. var w = r.ray.origin.distanceTo(p);
  49436. w < r.near || w > r.far || o.push({
  49437. distance: w,
  49438. point: d.clone().applyMatrix4(this.matrixWorld),
  49439. index: y,
  49440. face: null,
  49441. faceIndex: null,
  49442. object: this
  49443. })
  49444. }
  49445. }
  49446. else
  49447. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49448. h.fromArray(v, 3 * y),
  49449. u.fromArray(v, 3 * y + 3);
  49450. var b = t.distanceSqToSegment(h, u, p, d);
  49451. if (!(b > s)) {
  49452. p.applyMatrix4(this.matrixWorld);
  49453. var w = r.ray.origin.distanceTo(p);
  49454. w < r.near || w > r.far || o.push({
  49455. distance: w,
  49456. point: d.clone().applyMatrix4(this.matrixWorld),
  49457. index: y,
  49458. face: null,
  49459. faceIndex: null,
  49460. object: this
  49461. })
  49462. }
  49463. }
  49464. } else if (l instanceof n.Geometry)
  49465. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49466. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49467. if (!(b > s)) {
  49468. p.applyMatrix4(this.matrixWorld);
  49469. var w = r.ray.origin.distanceTo(p);
  49470. w < r.near || w > r.far || o.push({
  49471. distance: w,
  49472. point: d.clone().applyMatrix4(this.matrixWorld),
  49473. index: y,
  49474. face: null,
  49475. faceIndex: null,
  49476. object: this
  49477. })
  49478. }
  49479. }
  49480. }
  49481. }
  49482. }(),
  49483. n.Line.prototype.clone = function() {
  49484. return new this.constructor(this.geometry,this.material).copy(this)
  49485. }
  49486. ,
  49487. n.LineStrip = 0,
  49488. n.LinePieces = 1,
  49489. n.LineSegments = function(e, t) {
  49490. n.Line.call(this, e, t),
  49491. this.type = "LineSegments"
  49492. }
  49493. ,
  49494. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49495. n.LineSegments.prototype.constructor = n.LineSegments,
  49496. n.Mesh = function(e, t) {
  49497. n.Object3D.call(this),
  49498. this.type = "Mesh",
  49499. this.geometry = void 0 !== e ? e : new n.Geometry,
  49500. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49501. color: 16777215 * Math.random()
  49502. }),
  49503. this.drawMode = n.TrianglesDrawMode,
  49504. this.updateMorphTargets()
  49505. }
  49506. ,
  49507. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49508. n.Mesh.prototype.constructor = n.Mesh,
  49509. n.Mesh.prototype.setDrawMode = function(e) {
  49510. this.drawMode = e
  49511. }
  49512. ,
  49513. n.Mesh.prototype.updateMorphTargets = function() {
  49514. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49515. this.morphTargetBase = -1,
  49516. this.morphTargetInfluences = [],
  49517. this.morphTargetDictionary = {};
  49518. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49519. this.morphTargetInfluences.push(0),
  49520. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49521. }
  49522. }
  49523. ,
  49524. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49525. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49526. 0)
  49527. }
  49528. ,
  49529. n.Mesh.prototype.raycast = function() {
  49530. function e(e, t, i, r, o, a, s) {
  49531. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49532. o.multiplyScalar(m.x),
  49533. a.multiplyScalar(m.y),
  49534. s.multiplyScalar(m.z),
  49535. o.add(a).add(s),
  49536. o.clone()
  49537. }
  49538. function t(e, t, i, r, o, a, s) {
  49539. var l, c = e.material;
  49540. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49541. null === l)
  49542. return null;
  49543. A.copy(s),
  49544. A.applyMatrix4(e.matrixWorld);
  49545. var h = t.ray.origin.distanceTo(A);
  49546. return h < t.near || h > t.far ? null : {
  49547. distance: h,
  49548. point: A.clone(),
  49549. object: e
  49550. }
  49551. }
  49552. function i(i, r, o, a, h, u, d, m) {
  49553. s.fromArray(a, 3 * u),
  49554. l.fromArray(a, 3 * d),
  49555. c.fromArray(a, 3 * m);
  49556. var A = t(i, r, o, s, l, c, v);
  49557. return A && (h && (p.fromArray(h, 2 * u),
  49558. f.fromArray(h, 2 * d),
  49559. g.fromArray(h, 2 * m),
  49560. A.uv = e(v, s, l, c, p, f, g)),
  49561. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49562. A.faceIndex = u),
  49563. A
  49564. }
  49565. var r = new n.Matrix4
  49566. , o = new n.Ray
  49567. , a = new n.Sphere
  49568. , s = new n.Vector3
  49569. , l = new n.Vector3
  49570. , c = new n.Vector3
  49571. , h = new n.Vector3
  49572. , u = new n.Vector3
  49573. , d = new n.Vector3
  49574. , p = new n.Vector2
  49575. , f = new n.Vector2
  49576. , g = new n.Vector2
  49577. , m = new n.Vector3
  49578. , v = new n.Vector3
  49579. , A = new n.Vector3;
  49580. return function(m, A) {
  49581. var y = this.geometry
  49582. , C = this.material
  49583. , I = this.matrixWorld;
  49584. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49585. a.copy(y.boundingSphere),
  49586. a.applyMatrix4(I),
  49587. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49588. o.copy(m.ray).applyMatrix4(r),
  49589. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49590. var E, b;
  49591. if (y instanceof n.BufferGeometry) {
  49592. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49593. if (void 0 !== S.uv && (E = S.uv.array),
  49594. null !== x)
  49595. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49596. w = R[P],
  49597. _ = R[P + 1],
  49598. T = R[P + 2],
  49599. b = i(this, m, o, M, E, w, _, T),
  49600. b && (b.faceIndex = Math.floor(P / 3),
  49601. A.push(b));
  49602. else
  49603. for (var P = 0, O = M.length; P < O; P += 9)
  49604. w = P / 3,
  49605. _ = w + 1,
  49606. T = w + 2,
  49607. b = i(this, m, o, M, E, w, _, T),
  49608. b && (b.index = w,
  49609. A.push(b))
  49610. } else if (y instanceof n.Geometry) {
  49611. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49612. k.length > 0 && (E = k);
  49613. for (var H = 0, G = U.length; H < G; H++) {
  49614. var z = U[H]
  49615. , W = B === !0 ? F[z.materialIndex] : C;
  49616. if (void 0 !== W) {
  49617. if (L = V[z.a],
  49618. D = V[z.b],
  49619. N = V[z.c],
  49620. W.morphTargets === !0) {
  49621. var j = y.morphTargets
  49622. , Y = this.morphTargetInfluences;
  49623. s.set(0, 0, 0),
  49624. l.set(0, 0, 0),
  49625. c.set(0, 0, 0);
  49626. for (var X = 0, Z = j.length; X < Z; X++) {
  49627. var q = Y[X];
  49628. if (0 !== q) {
  49629. var K = j[X].vertices;
  49630. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49631. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49632. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49633. }
  49634. }
  49635. s.add(L),
  49636. l.add(D),
  49637. c.add(N),
  49638. L = s,
  49639. D = l,
  49640. N = c
  49641. }
  49642. if (b = t(this, m, o, L, D, N, v)) {
  49643. if (E) {
  49644. var Q = E[H];
  49645. p.copy(Q[0]),
  49646. f.copy(Q[1]),
  49647. g.copy(Q[2]),
  49648. b.uv = e(v, L, D, N, p, f, g)
  49649. }
  49650. b.face = z,
  49651. b.faceIndex = H,
  49652. A.push(b)
  49653. }
  49654. }
  49655. }
  49656. }
  49657. }
  49658. }
  49659. }(),
  49660. n.Mesh.prototype.clone = function() {
  49661. return new this.constructor(this.geometry,this.material).copy(this)
  49662. }
  49663. ,
  49664. n.Bone = function(e) {
  49665. n.Object3D.call(this),
  49666. this.type = "Bone",
  49667. this.skin = e
  49668. }
  49669. ,
  49670. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49671. n.Bone.prototype.constructor = n.Bone,
  49672. n.Bone.prototype.copy = function(e) {
  49673. return n.Object3D.prototype.copy.call(this, e),
  49674. this.skin = e.skin,
  49675. this
  49676. }
  49677. ,
  49678. n.Skeleton = function(e, t, i) {
  49679. if (this.useVertexTexture = void 0 === i || i,
  49680. this.identityMatrix = new n.Matrix4,
  49681. e = e || [],
  49682. this.bones = e.slice(0),
  49683. this.useVertexTexture) {
  49684. var r = Math.sqrt(4 * this.bones.length);
  49685. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49686. r = Math.max(r, 4),
  49687. this.boneTextureWidth = r,
  49688. this.boneTextureHeight = r,
  49689. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49690. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49691. } else
  49692. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49693. if (void 0 === t)
  49694. this.calculateInverses();
  49695. else if (this.bones.length === t.length)
  49696. this.boneInverses = t.slice(0);
  49697. else {
  49698. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49699. this.boneInverses = [];
  49700. for (var o = 0, a = this.bones.length; o < a; o++)
  49701. this.boneInverses.push(new n.Matrix4)
  49702. }
  49703. }
  49704. ,
  49705. n.Skeleton.prototype.calculateInverses = function() {
  49706. this.boneInverses = [];
  49707. for (var e = 0, t = this.bones.length; e < t; e++) {
  49708. var i = new n.Matrix4;
  49709. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49710. this.boneInverses.push(i)
  49711. }
  49712. }
  49713. ,
  49714. n.Skeleton.prototype.pose = function() {
  49715. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49716. e = this.bones[t],
  49717. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49718. for (var t = 0, i = this.bones.length; t < i; t++)
  49719. e = this.bones[t],
  49720. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49721. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49722. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49723. }
  49724. ,
  49725. n.Skeleton.prototype.update = function() {
  49726. var e = new n.Matrix4;
  49727. return function() {
  49728. for (var t = 0, i = this.bones.length; t < i; t++) {
  49729. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49730. e.multiplyMatrices(n, this.boneInverses[t]),
  49731. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49732. }
  49733. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49734. }
  49735. }(),
  49736. n.Skeleton.prototype.clone = function() {
  49737. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49738. }
  49739. ,
  49740. n.SkinnedMesh = function(e, t, i) {
  49741. n.Mesh.call(this, e, t),
  49742. this.type = "SkinnedMesh",
  49743. this.bindMode = "attached",
  49744. this.bindMatrix = new n.Matrix4,
  49745. this.bindMatrixInverse = new n.Matrix4;
  49746. var r = [];
  49747. if (this.geometry && void 0 !== this.geometry.bones) {
  49748. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49749. a = this.geometry.bones[s],
  49750. o = new n.Bone(this),
  49751. r.push(o),
  49752. o.name = a.name,
  49753. o.position.fromArray(a.pos),
  49754. o.quaternion.fromArray(a.rotq),
  49755. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49756. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49757. a = this.geometry.bones[s],
  49758. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49759. }
  49760. this.normalizeSkinWeights(),
  49761. this.updateMatrixWorld(!0),
  49762. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49763. }
  49764. ,
  49765. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49766. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49767. n.SkinnedMesh.prototype.bind = function(e, t) {
  49768. this.skeleton = e,
  49769. void 0 === t && (this.updateMatrixWorld(!0),
  49770. this.skeleton.calculateInverses(),
  49771. t = this.matrixWorld),
  49772. this.bindMatrix.copy(t),
  49773. this.bindMatrixInverse.getInverse(t)
  49774. }
  49775. ,
  49776. n.SkinnedMesh.prototype.pose = function() {
  49777. this.skeleton.pose()
  49778. }
  49779. ,
  49780. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49781. if (this.geometry instanceof n.Geometry)
  49782. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49783. var t = this.geometry.skinWeights[e]
  49784. , i = 1 / t.lengthManhattan();
  49785. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49786. }
  49787. else if (this.geometry instanceof n.BufferGeometry)
  49788. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49789. r.x = o.getX(e),
  49790. r.y = o.getY(e),
  49791. r.z = o.getZ(e),
  49792. r.w = o.getW(e);
  49793. var i = 1 / r.lengthManhattan();
  49794. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49795. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49796. }
  49797. }
  49798. ,
  49799. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49800. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49801. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49802. }
  49803. ,
  49804. n.SkinnedMesh.prototype.clone = function() {
  49805. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49806. }
  49807. ,
  49808. n.LOD = function() {
  49809. n.Object3D.call(this),
  49810. this.type = "LOD",
  49811. Object.defineProperties(this, {
  49812. levels: {
  49813. enumerable: !0,
  49814. value: []
  49815. },
  49816. objects: {
  49817. get: function() {
  49818. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49819. this.levels
  49820. }
  49821. }
  49822. })
  49823. }
  49824. ,
  49825. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49826. n.LOD.prototype.constructor = n.LOD,
  49827. n.LOD.prototype.addLevel = function(e, t) {
  49828. void 0 === t && (t = 0),
  49829. t = Math.abs(t);
  49830. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49831. ;
  49832. i.splice(n, 0, {
  49833. distance: t,
  49834. object: e
  49835. }),
  49836. this.add(e)
  49837. }
  49838. ,
  49839. n.LOD.prototype.getObjectForDistance = function(e) {
  49840. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49841. ;
  49842. return t[i - 1].object
  49843. }
  49844. ,
  49845. n.LOD.prototype.raycast = function() {
  49846. var e = new n.Vector3;
  49847. return function(t, i) {
  49848. e.setFromMatrixPosition(this.matrixWorld);
  49849. var n = t.ray.origin.distanceTo(e);
  49850. this.getObjectForDistance(n).raycast(t, i)
  49851. }
  49852. }(),
  49853. n.LOD.prototype.update = function() {
  49854. var e = new n.Vector3
  49855. , t = new n.Vector3;
  49856. return function(i) {
  49857. var n = this.levels;
  49858. if (n.length > 1) {
  49859. e.setFromMatrixPosition(i.matrixWorld),
  49860. t.setFromMatrixPosition(this.matrixWorld);
  49861. var r = e.distanceTo(t);
  49862. n[0].object.visible = !0;
  49863. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49864. n[o - 1].object.visible = !1,
  49865. n[o].object.visible = !0;
  49866. for (; o < a; o++)
  49867. n[o].object.visible = !1
  49868. }
  49869. }
  49870. }(),
  49871. n.LOD.prototype.copy = function(e) {
  49872. n.Object3D.prototype.copy.call(this, e, !1);
  49873. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49874. var o = t[i];
  49875. this.addLevel(o.object.clone(), o.distance)
  49876. }
  49877. return this
  49878. }
  49879. ,
  49880. n.LOD.prototype.toJSON = function(e) {
  49881. var t = n.Object3D.prototype.toJSON.call(this, e);
  49882. t.object.levels = [];
  49883. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49884. var a = i[r];
  49885. t.object.levels.push({
  49886. object: a.object.uuid,
  49887. distance: a.distance
  49888. })
  49889. }
  49890. return t
  49891. }
  49892. ,
  49893. n.Sprite = function() {
  49894. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49895. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49896. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49897. , r = new n.BufferGeometry;
  49898. return r.setIndex(new n.BufferAttribute(e,1)),
  49899. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49900. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49901. function(e) {
  49902. n.Object3D.call(this),
  49903. this.type = "Sprite",
  49904. this.geometry = r,
  49905. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49906. }
  49907. }(),
  49908. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49909. n.Sprite.prototype.constructor = n.Sprite,
  49910. n.Sprite.prototype.raycast = function() {
  49911. var e = new n.Vector3;
  49912. return function(t, i) {
  49913. e.setFromMatrixPosition(this.matrixWorld);
  49914. var n = t.ray.distanceSqToPoint(e)
  49915. , r = this.scale.x * this.scale.y;
  49916. n > r || i.push({
  49917. distance: Math.sqrt(n),
  49918. point: this.position,
  49919. face: null,
  49920. object: this
  49921. })
  49922. }
  49923. }(),
  49924. n.Sprite.prototype.clone = function() {
  49925. return new this.constructor(this.material).copy(this)
  49926. }
  49927. ,
  49928. n.Particle = n.Sprite,
  49929. n.LensFlare = function(e, t, i, r, o) {
  49930. n.Object3D.call(this),
  49931. this.lensFlares = [],
  49932. this.positionScreen = new n.Vector3,
  49933. this.customUpdateCallback = void 0,
  49934. void 0 !== e && this.add(e, t, i, r, o)
  49935. }
  49936. ,
  49937. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49938. n.LensFlare.prototype.constructor = n.LensFlare,
  49939. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49940. void 0 === t && (t = -1),
  49941. void 0 === i && (i = 0),
  49942. void 0 === a && (a = 1),
  49943. void 0 === o && (o = new n.Color(16777215)),
  49944. void 0 === r && (r = n.NormalBlending),
  49945. i = Math.min(i, Math.max(0, i)),
  49946. this.lensFlares.push({
  49947. texture: e,
  49948. size: t,
  49949. distance: i,
  49950. x: 0,
  49951. y: 0,
  49952. z: 0,
  49953. scale: 1,
  49954. rotation: 0,
  49955. opacity: a,
  49956. color: o,
  49957. blending: r
  49958. })
  49959. }
  49960. ,
  49961. n.LensFlare.prototype.updateLensFlares = function() {
  49962. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49963. for (e = 0; e < i; e++)
  49964. t = this.lensFlares[e],
  49965. t.x = this.positionScreen.x + n * t.distance,
  49966. t.y = this.positionScreen.y + r * t.distance,
  49967. t.wantedRotation = t.x * Math.PI * .25,
  49968. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49969. }
  49970. ,
  49971. n.LensFlare.prototype.copy = function(e) {
  49972. n.Object3D.prototype.copy.call(this, e),
  49973. this.positionScreen.copy(e.positionScreen),
  49974. this.customUpdateCallback = e.customUpdateCallback;
  49975. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49976. this.lensFlares.push(e.lensFlares[t]);
  49977. return this
  49978. }
  49979. ,
  49980. n.Scene = function() {
  49981. n.Object3D.call(this),
  49982. this.type = "Scene",
  49983. this.fog = null,
  49984. this.overrideMaterial = null,
  49985. this.autoUpdate = !0
  49986. }
  49987. ,
  49988. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49989. n.Scene.prototype.constructor = n.Scene,
  49990. n.Scene.prototype.copy = function(e, t) {
  49991. return n.Object3D.prototype.copy.call(this, e, t),
  49992. null !== e.fog && (this.fog = e.fog.clone()),
  49993. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49994. this.autoUpdate = e.autoUpdate,
  49995. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49996. this
  49997. }
  49998. ,
  49999. n.Fog = function(e, t, i) {
  50000. this.name = "",
  50001. this.color = new n.Color(e),
  50002. this.near = void 0 !== t ? t : 1,
  50003. this.far = void 0 !== i ? i : 1e3
  50004. }
  50005. ,
  50006. n.Fog.prototype.clone = function() {
  50007. return new n.Fog(this.color.getHex(),this.near,this.far)
  50008. }
  50009. ,
  50010. n.FogExp2 = function(e, t) {
  50011. this.name = "",
  50012. this.color = new n.Color(e),
  50013. this.density = void 0 !== t ? t : 25e-5
  50014. }
  50015. ,
  50016. n.FogExp2.prototype.clone = function() {
  50017. return new n.FogExp2(this.color.getHex(),this.density)
  50018. }
  50019. ,
  50020. n.ShaderChunk = {},
  50021. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50022. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50023. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50024. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50025. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50026. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50027. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50028. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50029. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50030. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50031. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50032. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50033. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50034. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50035. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50036. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50037. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50038. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50039. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50040. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50041. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50042. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50043. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50044. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50045. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50046. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50047. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50048. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50049. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50050. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50051. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50052. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50053. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50054. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50055. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50056. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50057. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50058. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50059. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50060. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50061. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50062. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50063. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50064. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50065. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50066. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50067. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50068. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50069. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50070. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50071. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50072. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50073. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50074. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50075. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50076. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50077. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50078. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50079. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50080. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50081. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50082. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50083. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50084. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50085. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50086. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50087. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50088. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50089. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50090. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50091. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50092. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50093. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50094. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50095. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50096. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50097. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50098. n.UniformsUtils = {
  50099. merge: function(e) {
  50100. for (var t = {}, i = 0; i < e.length; i++) {
  50101. var n = this.clone(e[i]);
  50102. for (var r in n)
  50103. t[r] = n[r]
  50104. }
  50105. return t
  50106. },
  50107. clone: function(e) {
  50108. var t = {};
  50109. for (var i in e) {
  50110. t[i] = {};
  50111. for (var r in e[i]) {
  50112. var o = e[i][r];
  50113. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50114. }
  50115. }
  50116. return t
  50117. }
  50118. },
  50119. n.UniformsLib = {
  50120. common: {
  50121. diffuse: {
  50122. type: "c",
  50123. value: new n.Color(15658734)
  50124. },
  50125. opacity: {
  50126. type: "f",
  50127. value: 1
  50128. },
  50129. map: {
  50130. type: "t",
  50131. value: null
  50132. },
  50133. offsetRepeat: {
  50134. type: "v4",
  50135. value: new n.Vector4(0,0,1,1)
  50136. },
  50137. specularMap: {
  50138. type: "t",
  50139. value: null
  50140. },
  50141. alphaMap: {
  50142. type: "t",
  50143. value: null
  50144. },
  50145. envMap: {
  50146. type: "t",
  50147. value: null
  50148. },
  50149. flipEnvMap: {
  50150. type: "f",
  50151. value: -1
  50152. },
  50153. reflectivity: {
  50154. type: "f",
  50155. value: 1
  50156. },
  50157. refractionRatio: {
  50158. type: "f",
  50159. value: .98
  50160. }
  50161. },
  50162. aomap: {
  50163. aoMap: {
  50164. type: "t",
  50165. value: null
  50166. },
  50167. aoMapIntensity: {
  50168. type: "f",
  50169. value: 1
  50170. }
  50171. },
  50172. lightmap: {
  50173. lightMap: {
  50174. type: "t",
  50175. value: null
  50176. },
  50177. lightMapIntensity: {
  50178. type: "f",
  50179. value: 1
  50180. }
  50181. },
  50182. emissivemap: {
  50183. emissiveMap: {
  50184. type: "t",
  50185. value: null
  50186. }
  50187. },
  50188. bumpmap: {
  50189. bumpMap: {
  50190. type: "t",
  50191. value: null
  50192. },
  50193. bumpScale: {
  50194. type: "f",
  50195. value: 1
  50196. }
  50197. },
  50198. normalmap: {
  50199. normalMap: {
  50200. type: "t",
  50201. value: null
  50202. },
  50203. normalScale: {
  50204. type: "v2",
  50205. value: new n.Vector2(1,1)
  50206. }
  50207. },
  50208. displacementmap: {
  50209. displacementMap: {
  50210. type: "t",
  50211. value: null
  50212. },
  50213. displacementScale: {
  50214. type: "f",
  50215. value: 1
  50216. },
  50217. displacementBias: {
  50218. type: "f",
  50219. value: 0
  50220. }
  50221. },
  50222. roughnessmap: {
  50223. roughnessMap: {
  50224. type: "t",
  50225. value: null
  50226. }
  50227. },
  50228. metalnessmap: {
  50229. metalnessMap: {
  50230. type: "t",
  50231. value: null
  50232. }
  50233. },
  50234. fog: {
  50235. fogDensity: {
  50236. type: "f",
  50237. value: 25e-5
  50238. },
  50239. fogNear: {
  50240. type: "f",
  50241. value: 1
  50242. },
  50243. fogFar: {
  50244. type: "f",
  50245. value: 2e3
  50246. },
  50247. fogColor: {
  50248. type: "c",
  50249. value: new n.Color(16777215)
  50250. }
  50251. },
  50252. lights: {
  50253. ambientLightColor: {
  50254. type: "fv",
  50255. value: []
  50256. },
  50257. directionalLights: {
  50258. type: "sa",
  50259. value: [],
  50260. properties: {
  50261. direction: {
  50262. type: "v3"
  50263. },
  50264. color: {
  50265. type: "c"
  50266. },
  50267. shadow: {
  50268. type: "i"
  50269. },
  50270. shadowBias: {
  50271. type: "f"
  50272. },
  50273. shadowRadius: {
  50274. type: "f"
  50275. },
  50276. shadowMapSize: {
  50277. type: "v2"
  50278. }
  50279. }
  50280. },
  50281. directionalShadowMap: {
  50282. type: "tv",
  50283. value: []
  50284. },
  50285. directionalShadowMatrix: {
  50286. type: "m4v",
  50287. value: []
  50288. },
  50289. spotLights: {
  50290. type: "sa",
  50291. value: [],
  50292. properties: {
  50293. color: {
  50294. type: "c"
  50295. },
  50296. position: {
  50297. type: "v3"
  50298. },
  50299. direction: {
  50300. type: "v3"
  50301. },
  50302. distance: {
  50303. type: "f"
  50304. },
  50305. coneCos: {
  50306. type: "f"
  50307. },
  50308. penumbraCos: {
  50309. type: "f"
  50310. },
  50311. decay: {
  50312. type: "f"
  50313. },
  50314. shadow: {
  50315. type: "i"
  50316. },
  50317. shadowBias: {
  50318. type: "f"
  50319. },
  50320. shadowRadius: {
  50321. type: "f"
  50322. },
  50323. shadowMapSize: {
  50324. type: "v2"
  50325. }
  50326. }
  50327. },
  50328. spotShadowMap: {
  50329. type: "tv",
  50330. value: []
  50331. },
  50332. spotShadowMatrix: {
  50333. type: "m4v",
  50334. value: []
  50335. },
  50336. pointLights: {
  50337. type: "sa",
  50338. value: [],
  50339. properties: {
  50340. color: {
  50341. type: "c"
  50342. },
  50343. position: {
  50344. type: "v3"
  50345. },
  50346. decay: {
  50347. type: "f"
  50348. },
  50349. distance: {
  50350. type: "f"
  50351. },
  50352. shadow: {
  50353. type: "i"
  50354. },
  50355. shadowBias: {
  50356. type: "f"
  50357. },
  50358. shadowRadius: {
  50359. type: "f"
  50360. },
  50361. shadowMapSize: {
  50362. type: "v2"
  50363. }
  50364. }
  50365. },
  50366. pointShadowMap: {
  50367. type: "tv",
  50368. value: []
  50369. },
  50370. pointShadowMatrix: {
  50371. type: "m4v",
  50372. value: []
  50373. },
  50374. hemisphereLights: {
  50375. type: "sa",
  50376. value: [],
  50377. properties: {
  50378. direction: {
  50379. type: "v3"
  50380. },
  50381. skyColor: {
  50382. type: "c"
  50383. },
  50384. groundColor: {
  50385. type: "c"
  50386. }
  50387. }
  50388. }
  50389. },
  50390. points: {
  50391. diffuse: {
  50392. type: "c",
  50393. value: new n.Color(15658734)
  50394. },
  50395. opacity: {
  50396. type: "f",
  50397. value: 1
  50398. },
  50399. size: {
  50400. type: "f",
  50401. value: 1
  50402. },
  50403. scale: {
  50404. type: "f",
  50405. value: 1
  50406. },
  50407. map: {
  50408. type: "t",
  50409. value: null
  50410. },
  50411. offsetRepeat: {
  50412. type: "v4",
  50413. value: new n.Vector4(0,0,1,1)
  50414. }
  50415. }
  50416. },
  50417. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50418. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50419. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50420. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50421. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50422. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50423. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50424. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50425. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50426. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50427. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50428. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50429. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50430. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50431. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50432. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50433. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50434. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50435. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50436. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50437. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50438. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50439. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50440. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50441. n.ShaderLib = {
  50442. basic: {
  50443. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50444. vertexShader: n.ShaderChunk.meshbasic_vert,
  50445. fragmentShader: n.ShaderChunk.meshbasic_frag
  50446. },
  50447. lambert: {
  50448. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50449. emissive: {
  50450. type: "c",
  50451. value: new n.Color(0)
  50452. }
  50453. }]),
  50454. vertexShader: n.ShaderChunk.meshlambert_vert,
  50455. fragmentShader: n.ShaderChunk.meshlambert_frag
  50456. },
  50457. phong: {
  50458. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50459. emissive: {
  50460. type: "c",
  50461. value: new n.Color(0)
  50462. },
  50463. specular: {
  50464. type: "c",
  50465. value: new n.Color(1118481)
  50466. },
  50467. shininess: {
  50468. type: "f",
  50469. value: 30
  50470. }
  50471. }]),
  50472. vertexShader: n.ShaderChunk.meshphong_vert,
  50473. fragmentShader: n.ShaderChunk.meshphong_frag
  50474. },
  50475. standard: {
  50476. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50477. emissive: {
  50478. type: "c",
  50479. value: new n.Color(0)
  50480. },
  50481. roughness: {
  50482. type: "f",
  50483. value: .5
  50484. },
  50485. metalness: {
  50486. type: "f",
  50487. value: 0
  50488. },
  50489. envMapIntensity: {
  50490. type: "f",
  50491. value: 1
  50492. }
  50493. }]),
  50494. vertexShader: n.ShaderChunk.meshstandard_vert,
  50495. fragmentShader: n.ShaderChunk.meshstandard_frag
  50496. },
  50497. points: {
  50498. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50499. vertexShader: n.ShaderChunk.points_vert,
  50500. fragmentShader: n.ShaderChunk.points_frag
  50501. },
  50502. dashed: {
  50503. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50504. scale: {
  50505. type: "f",
  50506. value: 1
  50507. },
  50508. dashSize: {
  50509. type: "f",
  50510. value: 1
  50511. },
  50512. totalSize: {
  50513. type: "f",
  50514. value: 2
  50515. }
  50516. }]),
  50517. vertexShader: n.ShaderChunk.linedashed_vert,
  50518. fragmentShader: n.ShaderChunk.linedashed_frag
  50519. },
  50520. depth: {
  50521. uniforms: {
  50522. mNear: {
  50523. type: "f",
  50524. value: 1
  50525. },
  50526. mFar: {
  50527. type: "f",
  50528. value: 2e3
  50529. },
  50530. opacity: {
  50531. type: "f",
  50532. value: 1
  50533. }
  50534. },
  50535. vertexShader: n.ShaderChunk.depth_vert,
  50536. fragmentShader: n.ShaderChunk.depth_frag
  50537. },
  50538. normal: {
  50539. uniforms: {
  50540. opacity: {
  50541. type: "f",
  50542. value: 1
  50543. }
  50544. },
  50545. vertexShader: n.ShaderChunk.normal_vert,
  50546. fragmentShader: n.ShaderChunk.normal_frag
  50547. },
  50548. cube: {
  50549. uniforms: {
  50550. tCube: {
  50551. type: "t",
  50552. value: null
  50553. },
  50554. tFlip: {
  50555. type: "f",
  50556. value: -1
  50557. }
  50558. },
  50559. vertexShader: n.ShaderChunk.cube_vert,
  50560. fragmentShader: n.ShaderChunk.cube_frag
  50561. },
  50562. equirect: {
  50563. uniforms: {
  50564. tEquirect: {
  50565. type: "t",
  50566. value: null
  50567. },
  50568. tFlip: {
  50569. type: "f",
  50570. value: -1
  50571. }
  50572. },
  50573. vertexShader: n.ShaderChunk.equirect_vert,
  50574. fragmentShader: n.ShaderChunk.equirect_frag
  50575. },
  50576. depthRGBA: {
  50577. uniforms: {},
  50578. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50579. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50580. },
  50581. distanceRGBA: {
  50582. uniforms: {
  50583. lightPos: {
  50584. type: "v3",
  50585. value: new n.Vector3(0,0,0)
  50586. }
  50587. },
  50588. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50589. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50590. }
  50591. },
  50592. n.WebGLRenderer = function(e) {
  50593. function t() {
  50594. return null === ye ? Oe : 1
  50595. }
  50596. function i(e, t, i, n) {
  50597. se === !0 && (e *= n,
  50598. t *= n,
  50599. i *= n),
  50600. Ye.clearColor(e, t, i, n)
  50601. }
  50602. function r() {
  50603. Ye.init(),
  50604. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50605. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50606. i(Se.r, Se.g, Se.b, Me)
  50607. }
  50608. function o() {
  50609. Ae = null,
  50610. be = null,
  50611. Ee = "",
  50612. Ie = -1,
  50613. Ye.reset()
  50614. }
  50615. function a(e) {
  50616. e.preventDefault(),
  50617. o(),
  50618. r(),
  50619. Xe.clear()
  50620. }
  50621. function s(e) {
  50622. var t = e.target;
  50623. t.removeEventListener("dispose", s),
  50624. h(t),
  50625. ke.textures--
  50626. }
  50627. function l(e) {
  50628. var t = e.target;
  50629. t.removeEventListener("dispose", l),
  50630. u(t),
  50631. ke.textures--
  50632. }
  50633. function c(e) {
  50634. var t = e.target;
  50635. t.removeEventListener("dispose", c),
  50636. d(t)
  50637. }
  50638. function h(e) {
  50639. var t = Xe.get(e);
  50640. if (e.image && t.__image__webglTextureCube)
  50641. Ge.deleteTexture(t.__image__webglTextureCube);
  50642. else {
  50643. if (void 0 === t.__webglInit)
  50644. return;
  50645. Ge.deleteTexture(t.__webglTexture)
  50646. }
  50647. Xe.delete(e)
  50648. }
  50649. function u(e) {
  50650. var t = Xe.get(e)
  50651. , i = Xe.get(e.texture);
  50652. if (e && void 0 !== i.__webglTexture) {
  50653. if (Ge.deleteTexture(i.__webglTexture),
  50654. e instanceof n.WebGLRenderTargetCube)
  50655. for (var r = 0; r < 6; r++)
  50656. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50657. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50658. else
  50659. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50660. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50661. Xe.delete(e.texture),
  50662. Xe.delete(e)
  50663. }
  50664. }
  50665. function d(e) {
  50666. p(e),
  50667. Xe.delete(e)
  50668. }
  50669. function p(e) {
  50670. var t = Xe.get(e).program;
  50671. e.program = void 0,
  50672. void 0 !== t && qe.releaseProgram(t)
  50673. }
  50674. function f(e, t, i, r) {
  50675. var o;
  50676. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50677. null === o))
  50678. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50679. void 0 === r && (r = 0),
  50680. Ye.initAttributes();
  50681. var a = i.attributes
  50682. , s = t.getAttributes()
  50683. , l = e.defaultAttributeValues;
  50684. for (var c in s) {
  50685. var h = s[c];
  50686. if (h >= 0) {
  50687. var u = a[c];
  50688. if (void 0 !== u) {
  50689. var d = u.itemSize
  50690. , p = Ze.getAttributeBuffer(u);
  50691. if (u instanceof n.InterleavedBufferAttribute) {
  50692. var f = u.data
  50693. , g = f.stride
  50694. , m = u.offset;
  50695. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50696. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50697. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50698. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50699. } else
  50700. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50701. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50702. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50703. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50704. } else if (void 0 !== l) {
  50705. var v = l[c];
  50706. if (void 0 !== v)
  50707. switch (v.length) {
  50708. case 2:
  50709. Ge.vertexAttrib2fv(h, v);
  50710. break;
  50711. case 3:
  50712. Ge.vertexAttrib3fv(h, v);
  50713. break;
  50714. case 4:
  50715. Ge.vertexAttrib4fv(h, v);
  50716. break;
  50717. default:
  50718. Ge.vertexAttrib1fv(h, v)
  50719. }
  50720. }
  50721. }
  50722. }
  50723. Ye.disableUnusedAttributes()
  50724. }
  50725. function g(e, t) {
  50726. return Math.abs(t[0]) - Math.abs(e[0])
  50727. }
  50728. function m(e, t) {
  50729. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50730. }
  50731. function v(e, t) {
  50732. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50733. }
  50734. function A(e, t, i, n, r) {
  50735. var o, a;
  50736. i.transparent ? (o = de,
  50737. a = ++pe) : (o = he,
  50738. a = ++ue);
  50739. var s = o[a];
  50740. void 0 !== s ? (s.id = e.id,
  50741. s.object = e,
  50742. s.geometry = t,
  50743. s.material = i,
  50744. s.z = Ve.z,
  50745. s.group = r) : (s = {
  50746. id: e.id,
  50747. object: e,
  50748. geometry: t,
  50749. material: i,
  50750. z: Ve.z,
  50751. group: r
  50752. },
  50753. o.push(s))
  50754. }
  50755. function y(e, t) {
  50756. if (e.visible !== !1) {
  50757. if (e.layers.test(t.layers))
  50758. if (e instanceof n.Light)
  50759. ce.push(e);
  50760. else if (e instanceof n.Sprite)
  50761. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50762. else if (e instanceof n.LensFlare)
  50763. me.push(e);
  50764. else if (e instanceof n.ImmediateRenderObject)
  50765. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50766. Ve.applyProjection(Fe)),
  50767. A(e, null, e.material, Ve.z, null);
  50768. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50769. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50770. var i = e.material;
  50771. if (i.visible === !0) {
  50772. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50773. Ve.applyProjection(Fe));
  50774. var r = Ze.update(e);
  50775. if (i instanceof n.MultiMaterial)
  50776. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50777. var c = o[s]
  50778. , h = a[c.materialIndex];
  50779. h.visible === !0 && A(e, r, h, Ve.z, c)
  50780. }
  50781. else
  50782. A(e, r, i, Ve.z, null)
  50783. }
  50784. }
  50785. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50786. y(u[s], t)
  50787. }
  50788. }
  50789. function C(e, t, i, r) {
  50790. for (var o = 0, a = e.length; o < a; o++) {
  50791. var s = e[o]
  50792. , l = s.object
  50793. , c = s.geometry
  50794. , h = void 0 === r ? s.material : r
  50795. , u = s.group;
  50796. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50797. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50798. l instanceof n.ImmediateRenderObject) {
  50799. E(h);
  50800. var d = w(t, i, h, l);
  50801. Ee = "",
  50802. l.render(function(e) {
  50803. ve.renderBufferImmediate(e, d, h)
  50804. })
  50805. } else
  50806. ve.renderBufferDirect(t, i, c, h, l, u)
  50807. }
  50808. }
  50809. function I(e, t, i) {
  50810. var r = Xe.get(e)
  50811. , o = qe.getParameters(e, Ue, t, i)
  50812. , a = qe.getProgramCode(e, o)
  50813. , s = r.program
  50814. , l = !0;
  50815. if (void 0 === s)
  50816. e.addEventListener("dispose", c);
  50817. else if (s.code !== a)
  50818. p(e);
  50819. else {
  50820. if (void 0 !== o.shaderID)
  50821. return;
  50822. l = !1
  50823. }
  50824. if (l) {
  50825. if (o.shaderID) {
  50826. var h = n.ShaderLib[o.shaderID];
  50827. r.__webglShader = {
  50828. name: e.type,
  50829. uniforms: n.UniformsUtils.clone(h.uniforms),
  50830. vertexShader: h.vertexShader,
  50831. fragmentShader: h.fragmentShader
  50832. }
  50833. } else
  50834. r.__webglShader = {
  50835. name: e.type,
  50836. uniforms: e.uniforms,
  50837. vertexShader: e.vertexShader,
  50838. fragmentShader: e.fragmentShader
  50839. };
  50840. e.__webglShader = r.__webglShader,
  50841. s = qe.acquireProgram(e, o, a),
  50842. r.program = s,
  50843. e.program = s
  50844. }
  50845. var u = s.getAttributes();
  50846. if (e.morphTargets) {
  50847. e.numSupportedMorphTargets = 0;
  50848. for (var d = 0; d < ve.maxMorphTargets; d++)
  50849. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50850. }
  50851. if (e.morphNormals) {
  50852. e.numSupportedMorphNormals = 0;
  50853. for (var d = 0; d < ve.maxMorphNormals; d++)
  50854. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50855. }
  50856. r.uniformsList = [];
  50857. var f = r.__webglShader.uniforms
  50858. , g = r.program.getUniforms();
  50859. for (var m in f) {
  50860. var v = g[m];
  50861. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50862. }
  50863. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50864. f.ambientLightColor.value = Ue.ambient,
  50865. f.directionalLights.value = Ue.directional,
  50866. f.spotLights.value = Ue.spot,
  50867. f.pointLights.value = Ue.point,
  50868. f.hemisphereLights.value = Ue.hemi,
  50869. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50870. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50871. f.spotShadowMap.value = Ue.spotShadowMap,
  50872. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50873. f.pointShadowMap.value = Ue.pointShadowMap,
  50874. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50875. r.hasDynamicUniforms = !1;
  50876. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50877. var C = r.uniformsList[A][0];
  50878. if (C.dynamic === !0) {
  50879. r.hasDynamicUniforms = !0;
  50880. break
  50881. }
  50882. }
  50883. }
  50884. function E(e) {
  50885. b(e),
  50886. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50887. Ye.setDepthFunc(e.depthFunc),
  50888. Ye.setDepthTest(e.depthTest),
  50889. Ye.setDepthWrite(e.depthWrite),
  50890. Ye.setColorWrite(e.colorWrite),
  50891. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50892. }
  50893. function b(e) {
  50894. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50895. Ye.setFlipSided(e.side === n.BackSide)
  50896. }
  50897. function w(e, t, i, r) {
  50898. xe = 0;
  50899. var o = Xe.get(i);
  50900. void 0 === o.program && (i.needsUpdate = !0),
  50901. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50902. i.needsUpdate && (I(i, t, r),
  50903. i.needsUpdate = !1);
  50904. var a = !1
  50905. , s = !1
  50906. , l = !1
  50907. , c = o.program
  50908. , h = c.getUniforms()
  50909. , u = o.__webglShader.uniforms;
  50910. if (c.id !== Ae && (Ge.useProgram(c.program),
  50911. Ae = c.id,
  50912. a = !0,
  50913. s = !0,
  50914. l = !0),
  50915. i.id !== Ie && (Ie = i.id,
  50916. s = !0),
  50917. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50918. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50919. e !== be && (be = e,
  50920. s = !0,
  50921. l = !0),
  50922. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50923. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50924. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50925. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50926. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50927. i.skinning)
  50928. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50929. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50930. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50931. if (void 0 !== h.boneTexture) {
  50932. var d = B();
  50933. Ge.uniform1i(h.boneTexture, d),
  50934. ve.setTexture(r.skeleton.boneTexture, d)
  50935. }
  50936. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50937. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50938. } else
  50939. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50940. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50941. t && i.fog && R(u, t),
  50942. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50943. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50944. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50945. u.mFar.value = e.far,
  50946. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50947. V(o.uniformsList)),
  50948. N(h, r),
  50949. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50950. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50951. c
  50952. }
  50953. function _(e, t, i) {
  50954. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50955. var a = e[r][0]
  50956. , s = a.onUpdateCallback;
  50957. void 0 !== s && (s.bind(a)(t, i),
  50958. n.push(e[r]))
  50959. }
  50960. V(n)
  50961. }
  50962. function T(e, t) {
  50963. e.opacity.value = t.opacity,
  50964. e.diffuse.value = t.color,
  50965. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50966. e.map.value = t.map,
  50967. e.specularMap.value = t.specularMap,
  50968. e.alphaMap.value = t.alphaMap,
  50969. t.aoMap && (e.aoMap.value = t.aoMap,
  50970. e.aoMapIntensity.value = t.aoMapIntensity);
  50971. var i;
  50972. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50973. void 0 !== i) {
  50974. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50975. var r = i.offset
  50976. , o = i.repeat;
  50977. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50978. }
  50979. e.envMap.value = t.envMap,
  50980. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50981. e.reflectivity.value = t.reflectivity,
  50982. e.refractionRatio.value = t.refractionRatio
  50983. }
  50984. function x(e, t) {
  50985. e.diffuse.value = t.color,
  50986. e.opacity.value = t.opacity
  50987. }
  50988. function S(e, t) {
  50989. e.dashSize.value = t.dashSize,
  50990. e.totalSize.value = t.dashSize + t.gapSize,
  50991. e.scale.value = t.scale
  50992. }
  50993. function M(e, t) {
  50994. if (e.diffuse.value = t.color,
  50995. e.opacity.value = t.opacity,
  50996. e.size.value = t.size * Oe,
  50997. e.scale.value = te.clientHeight / 2,
  50998. e.map.value = t.map,
  50999. null !== t.map) {
  51000. var i = t.map.offset
  51001. , n = t.map.repeat;
  51002. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51003. }
  51004. }
  51005. function R(e, t) {
  51006. e.fogColor.value = t.color,
  51007. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51008. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51009. }
  51010. function P(e, t) {
  51011. t.lightMap && (e.lightMap.value = t.lightMap,
  51012. e.lightMapIntensity.value = t.lightMapIntensity),
  51013. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51014. }
  51015. function O(e, t) {
  51016. e.specular.value = t.specular,
  51017. e.shininess.value = Math.max(t.shininess, 1e-4),
  51018. t.lightMap && (e.lightMap.value = t.lightMap,
  51019. e.lightMapIntensity.value = t.lightMapIntensity),
  51020. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51021. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51022. e.bumpScale.value = t.bumpScale),
  51023. t.normalMap && (e.normalMap.value = t.normalMap,
  51024. e.normalScale.value.copy(t.normalScale)),
  51025. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51026. e.displacementScale.value = t.displacementScale,
  51027. e.displacementBias.value = t.displacementBias)
  51028. }
  51029. function L(e, t) {
  51030. e.roughness.value = t.roughness,
  51031. e.metalness.value = t.metalness,
  51032. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51033. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51034. t.lightMap && (e.lightMap.value = t.lightMap,
  51035. e.lightMapIntensity.value = t.lightMapIntensity),
  51036. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51037. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51038. e.bumpScale.value = t.bumpScale),
  51039. t.normalMap && (e.normalMap.value = t.normalMap,
  51040. e.normalScale.value.copy(t.normalScale)),
  51041. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51042. e.displacementScale.value = t.displacementScale,
  51043. e.displacementBias.value = t.displacementBias),
  51044. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51045. }
  51046. function D(e, t) {
  51047. e.ambientLightColor.needsUpdate = t,
  51048. e.directionalLights.needsUpdate = t,
  51049. e.pointLights.needsUpdate = t,
  51050. e.spotLights.needsUpdate = t,
  51051. e.hemisphereLights.needsUpdate = t
  51052. }
  51053. function N(e, t) {
  51054. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51055. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51056. }
  51057. function B() {
  51058. var e = xe;
  51059. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51060. xe += 1,
  51061. e
  51062. }
  51063. function F(e, t, i, r) {
  51064. var o, a;
  51065. if ("1i" === t)
  51066. Ge.uniform1i(i, r);
  51067. else if ("1f" === t)
  51068. Ge.uniform1f(i, r);
  51069. else if ("2f" === t)
  51070. Ge.uniform2f(i, r[0], r[1]);
  51071. else if ("3f" === t)
  51072. Ge.uniform3f(i, r[0], r[1], r[2]);
  51073. else if ("4f" === t)
  51074. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51075. else if ("1iv" === t)
  51076. Ge.uniform1iv(i, r);
  51077. else if ("3iv" === t)
  51078. Ge.uniform3iv(i, r);
  51079. else if ("1fv" === t)
  51080. Ge.uniform1fv(i, r);
  51081. else if ("2fv" === t)
  51082. Ge.uniform2fv(i, r);
  51083. else if ("3fv" === t)
  51084. Ge.uniform3fv(i, r);
  51085. else if ("4fv" === t)
  51086. Ge.uniform4fv(i, r);
  51087. else if ("Matrix2fv" === t)
  51088. Ge.uniformMatrix2fv(i, !1, r);
  51089. else if ("Matrix3fv" === t)
  51090. Ge.uniformMatrix3fv(i, !1, r);
  51091. else if ("Matrix4fv" === t)
  51092. Ge.uniformMatrix4fv(i, !1, r);
  51093. else if ("i" === t)
  51094. Ge.uniform1i(i, r);
  51095. else if ("f" === t)
  51096. Ge.uniform1f(i, r);
  51097. else if ("v2" === t)
  51098. Ge.uniform2f(i, r.x, r.y);
  51099. else if ("v3" === t)
  51100. Ge.uniform3f(i, r.x, r.y, r.z);
  51101. else if ("v4" === t)
  51102. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51103. else if ("c" === t)
  51104. Ge.uniform3f(i, r.r, r.g, r.b);
  51105. else if ("s" === t) {
  51106. var s = e.properties;
  51107. for (var l in s) {
  51108. var c = s[l]
  51109. , h = i[l]
  51110. , u = r[l];
  51111. F(c, c.type, h, u)
  51112. }
  51113. } else if ("sa" === t)
  51114. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51115. for (var l in s) {
  51116. var c = s[l]
  51117. , h = i[d][l]
  51118. , u = r[d][l];
  51119. F(c, c.type, h, u)
  51120. }
  51121. else if ("iv1" === t)
  51122. Ge.uniform1iv(i, r);
  51123. else if ("iv" === t)
  51124. Ge.uniform3iv(i, r);
  51125. else if ("fv1" === t)
  51126. Ge.uniform1fv(i, r);
  51127. else if ("fv" === t)
  51128. Ge.uniform3fv(i, r);
  51129. else if ("v2v" === t) {
  51130. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51131. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51132. f += 2)
  51133. e._array[f + 0] = r[d].x,
  51134. e._array[f + 1] = r[d].y;
  51135. Ge.uniform2fv(i, e._array)
  51136. } else if ("v3v" === t) {
  51137. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51138. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51139. m += 3)
  51140. e._array[m + 0] = r[d].x,
  51141. e._array[m + 1] = r[d].y,
  51142. e._array[m + 2] = r[d].z;
  51143. Ge.uniform3fv(i, e._array)
  51144. } else if ("v4v" === t) {
  51145. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51146. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51147. v += 4)
  51148. e._array[v + 0] = r[d].x,
  51149. e._array[v + 1] = r[d].y,
  51150. e._array[v + 2] = r[d].z,
  51151. e._array[v + 3] = r[d].w;
  51152. Ge.uniform4fv(i, e._array)
  51153. } else if ("m2" === t)
  51154. Ge.uniformMatrix2fv(i, !1, r.elements);
  51155. else if ("m3" === t)
  51156. Ge.uniformMatrix3fv(i, !1, r.elements);
  51157. else if ("m3v" === t) {
  51158. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51159. for (var d = 0, g = r.length; d < g; d++)
  51160. r[d].flattenToArrayOffset(e._array, 9 * d);
  51161. Ge.uniformMatrix3fv(i, !1, e._array)
  51162. } else if ("m4" === t)
  51163. Ge.uniformMatrix4fv(i, !1, r.elements);
  51164. else if ("m4v" === t) {
  51165. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51166. for (var d = 0, g = r.length; d < g; d++)
  51167. r[d].flattenToArrayOffset(e._array, 16 * d);
  51168. Ge.uniformMatrix4fv(i, !1, e._array)
  51169. } else if ("t" === t) {
  51170. if (o = r,
  51171. a = B(),
  51172. Ge.uniform1i(i, a),
  51173. !o)
  51174. return;
  51175. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51176. } else if ("tv" === t) {
  51177. void 0 === e._array && (e._array = []);
  51178. for (var d = 0, g = e.value.length; d < g; d++)
  51179. e._array[d] = B();
  51180. Ge.uniform1iv(i, e._array);
  51181. for (var d = 0, g = e.value.length; d < g; d++)
  51182. o = e.value[d],
  51183. a = e._array[d],
  51184. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51185. } else
  51186. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51187. }
  51188. function V(e) {
  51189. for (var t = 0, i = e.length; t < i; t++) {
  51190. var n = e[t][0];
  51191. if (n.needsUpdate !== !1) {
  51192. var r = n.type
  51193. , o = e[t][1]
  51194. , a = n.value;
  51195. F(n, r, o, a)
  51196. }
  51197. }
  51198. }
  51199. function U(e, t) {
  51200. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51201. for (Ue.shadowsPointLight = 0,
  51202. i = 0,
  51203. r = e.length; i < r; i++)
  51204. if (o = e[i],
  51205. a = o.color,
  51206. s = o.intensity,
  51207. l = o.distance,
  51208. o instanceof n.AmbientLight)
  51209. c += a.r * s,
  51210. h += a.g * s,
  51211. u += a.b * s;
  51212. else if (o instanceof n.DirectionalLight) {
  51213. var A = Ke.get(o);
  51214. A.color.copy(o.color).multiplyScalar(o.intensity),
  51215. A.direction.setFromMatrixPosition(o.matrixWorld),
  51216. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51217. A.direction.sub(Ve),
  51218. A.direction.transformDirection(d),
  51219. A.shadow = o.castShadow,
  51220. o.castShadow && (A.shadowBias = o.shadow.bias,
  51221. A.shadowRadius = o.shadow.radius,
  51222. A.shadowMapSize = o.shadow.mapSize,
  51223. Ue.shadows[v++] = o),
  51224. Ue.directionalShadowMap[p] = o.shadow.map,
  51225. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51226. Ue.directional[p++] = A
  51227. } else if (o instanceof n.SpotLight) {
  51228. var A = Ke.get(o);
  51229. A.position.setFromMatrixPosition(o.matrixWorld),
  51230. A.position.applyMatrix4(d),
  51231. A.color.copy(a).multiplyScalar(s),
  51232. A.distance = l,
  51233. A.direction.setFromMatrixPosition(o.matrixWorld),
  51234. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51235. A.direction.sub(Ve),
  51236. A.direction.transformDirection(d),
  51237. A.coneCos = Math.cos(o.angle),
  51238. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51239. A.decay = 0 === o.distance ? 0 : o.decay,
  51240. A.shadow = o.castShadow,
  51241. o.castShadow && (A.shadowBias = o.shadow.bias,
  51242. A.shadowRadius = o.shadow.radius,
  51243. A.shadowMapSize = o.shadow.mapSize,
  51244. Ue.shadows[v++] = o),
  51245. Ue.spotShadowMap[g] = o.shadow.map,
  51246. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51247. Ue.spot[g++] = A
  51248. } else if (o instanceof n.PointLight) {
  51249. var A = Ke.get(o);
  51250. A.position.setFromMatrixPosition(o.matrixWorld),
  51251. A.position.applyMatrix4(d),
  51252. A.color.copy(o.color).multiplyScalar(o.intensity),
  51253. A.distance = o.distance,
  51254. A.decay = 0 === o.distance ? 0 : o.decay,
  51255. A.shadow = o.castShadow,
  51256. o.castShadow && (A.shadowBias = o.shadow.bias,
  51257. A.shadowRadius = o.shadow.radius,
  51258. A.shadowMapSize = o.shadow.mapSize,
  51259. Ue.shadows[v++] = o),
  51260. Ue.pointShadowMap[f] = o.shadow.map,
  51261. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51262. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51263. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51264. Ue.point[f++] = A
  51265. } else if (o instanceof n.HemisphereLight) {
  51266. var A = Ke.get(o);
  51267. A.direction.setFromMatrixPosition(o.matrixWorld),
  51268. A.direction.transformDirection(d),
  51269. A.direction.normalize(),
  51270. A.skyColor.copy(o.color).multiplyScalar(s),
  51271. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51272. Ue.hemi[m++] = A
  51273. }
  51274. Ue.ambient[0] = c,
  51275. Ue.ambient[1] = h,
  51276. Ue.ambient[2] = u,
  51277. Ue.directional.length = p,
  51278. Ue.spot.length = g,
  51279. Ue.point.length = f,
  51280. Ue.hemi.length = m,
  51281. Ue.shadows.length = v,
  51282. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51283. }
  51284. function k(e, t, i) {
  51285. var r;
  51286. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51287. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51288. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51289. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51290. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51291. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping,
  51292. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51293. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51294. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter),
  51295. r = We.get("EXT_texture_filter_anisotropic")) {
  51296. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51297. return;
  51298. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51299. return;
  51300. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51301. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51302. }
  51303. }
  51304. function H(e, t, i) {
  51305. void 0 === e.__webglInit && (e.__webglInit = !0,
  51306. t.addEventListener("dispose", s),
  51307. e.__webglTexture = Ge.createTexture(),
  51308. ke.textures++),
  51309. Ye.activeTexture(Ge.TEXTURE0 + i),
  51310. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51311. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51312. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51313. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51314. var r = G(t.image, je.maxTextureSize);
  51315. W(t) && z(r) === !1 && (r = j(r));
  51316. var o = z(r)
  51317. , a = ee(t.format)
  51318. , l = ee(t.type);
  51319. k(Ge.TEXTURE_2D, t, o);
  51320. var c, h = t.mipmaps;
  51321. if (t instanceof n.DataTexture)
  51322. if (h.length > 0 && o) {
  51323. for (var u = 0, d = h.length; u < d; u++)
  51324. c = h[u],
  51325. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51326. t.generateMipmaps = !1
  51327. } else
  51328. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51329. else if (t instanceof n.CompressedTexture)
  51330. for (var u = 0, d = h.length; u < d; u++)
  51331. c = h[u],
  51332. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51333. else if (h.length > 0 && o) {
  51334. for (var u = 0, d = h.length; u < d; u++)
  51335. c = h[u],
  51336. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51337. t.generateMipmaps = !1
  51338. } else
  51339. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51340. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51341. e.__version = t.version,
  51342. t.onUpdate && t.onUpdate(t)
  51343. }
  51344. function G(e, t) {
  51345. if (e.width > t || e.height > t) {
  51346. var i = t / Math.max(e.width, e.height)
  51347. , n = document.createElement("canvas");
  51348. n.width = Math.floor(e.width * i),
  51349. n.height = Math.floor(e.height * i);
  51350. var r = n.getContext("2d");
  51351. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51352. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51353. n
  51354. }
  51355. return e
  51356. }
  51357. function z(e) {
  51358. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51359. }
  51360. function W(e) {
  51361. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51362. }
  51363. function j(e) {
  51364. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51365. var t = document.createElement("canvas");
  51366. t.width = n.Math.nearestPowerOfTwo(e.width),
  51367. t.height = n.Math.nearestPowerOfTwo(e.height);
  51368. var i = t.getContext("2d");
  51369. return i.drawImage(e, 0, 0, t.width, t.height),
  51370. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51371. t
  51372. }
  51373. return e
  51374. }
  51375. function Y(e, t) {
  51376. var i = Xe.get(e);
  51377. if (6 === e.image.length)
  51378. if (e.version > 0 && i.__version !== e.version) {
  51379. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51380. i.__image__webglTextureCube = Ge.createTexture(),
  51381. ke.textures++),
  51382. Ye.activeTexture(Ge.TEXTURE0 + t),
  51383. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51384. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51385. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51386. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51387. var c = a[0]
  51388. , h = z(c)
  51389. , u = ee(e.format)
  51390. , d = ee(e.type);
  51391. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51392. for (var l = 0; l < 6; l++)
  51393. if (r)
  51394. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51395. p = f[g],
  51396. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51397. else
  51398. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51399. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51400. i.__version = e.version,
  51401. e.onUpdate && e.onUpdate(e)
  51402. } else
  51403. Ye.activeTexture(Ge.TEXTURE0 + t),
  51404. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51405. }
  51406. function X(e, t) {
  51407. Ye.activeTexture(Ge.TEXTURE0 + t),
  51408. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51409. }
  51410. function Z(e, t, i, n) {
  51411. var r = ee(t.texture.format)
  51412. , o = ee(t.texture.type);
  51413. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51414. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51415. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51416. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51417. }
  51418. function q(e, t) {
  51419. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51420. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51421. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51422. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51423. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51424. }
  51425. function K(e) {
  51426. var t = Xe.get(e)
  51427. , i = e instanceof n.WebGLRenderTargetCube;
  51428. if (i) {
  51429. t.__webglDepthbuffer = [];
  51430. for (var r = 0; r < 6; r++)
  51431. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51432. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51433. q(t.__webglDepthbuffer[r], e)
  51434. } else
  51435. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51436. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51437. q(t.__webglDepthbuffer, e);
  51438. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51439. }
  51440. function Q(e) {
  51441. var t = Xe.get(e)
  51442. , i = Xe.get(e.texture);
  51443. e.addEventListener("dispose", l),
  51444. i.__webglTexture = Ge.createTexture(),
  51445. ke.textures++;
  51446. var r = e instanceof n.WebGLRenderTargetCube
  51447. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51448. if (r) {
  51449. t.__webglFramebuffer = [];
  51450. for (var a = 0; a < 6; a++)
  51451. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51452. } else
  51453. t.__webglFramebuffer = Ge.createFramebuffer();
  51454. if (r) {
  51455. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51456. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51457. for (var a = 0; a < 6; a++)
  51458. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51459. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51460. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51461. } else
  51462. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51463. k(Ge.TEXTURE_2D, e.texture, o),
  51464. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51465. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51466. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51467. e.depthBuffer && K(e)
  51468. }
  51469. function J(e) {
  51470. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51471. , i = Xe.get(e.texture).__webglTexture;
  51472. Ye.bindTexture(t, i),
  51473. Ge.generateMipmap(t),
  51474. Ye.bindTexture(t, null)
  51475. }
  51476. function $(e) {
  51477. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51478. }
  51479. function ee(e) {
  51480. var t;
  51481. if (e === n.RepeatWrapping)
  51482. return Ge.REPEAT;
  51483. if (e === n.ClampToEdgeWrapping)
  51484. return Ge.CLAMP_TO_EDGE;
  51485. if (e === n.MirroredRepeatWrapping)
  51486. return Ge.MIRRORED_REPEAT;
  51487. if (e === n.NearestFilter)
  51488. return Ge.NEAREST;
  51489. if (e === n.NearestMipMapNearestFilter)
  51490. return Ge.NEAREST_MIPMAP_NEAREST;
  51491. if (e === n.NearestMipMapLinearFilter)
  51492. return Ge.NEAREST_MIPMAP_LINEAR;
  51493. if (e === n.LinearFilter)
  51494. return Ge.LINEAR;
  51495. if (e === n.LinearMipMapNearestFilter)
  51496. return Ge.LINEAR_MIPMAP_NEAREST;
  51497. if (e === n.LinearMipMapLinearFilter)
  51498. return Ge.LINEAR_MIPMAP_LINEAR;
  51499. if (e === n.UnsignedByteType)
  51500. return Ge.UNSIGNED_BYTE;
  51501. if (e === n.UnsignedShort4444Type)
  51502. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51503. if (e === n.UnsignedShort5551Type)
  51504. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51505. if (e === n.UnsignedShort565Type)
  51506. return Ge.UNSIGNED_SHORT_5_6_5;
  51507. if (e === n.ByteType)
  51508. return Ge.BYTE;
  51509. if (e === n.ShortType)
  51510. return Ge.SHORT;
  51511. if (e === n.UnsignedShortType)
  51512. return Ge.UNSIGNED_SHORT;
  51513. if (e === n.IntType)
  51514. return Ge.INT;
  51515. if (e === n.UnsignedIntType)
  51516. return Ge.UNSIGNED_INT;
  51517. if (e === n.FloatType)
  51518. return Ge.FLOAT;
  51519. if (t = We.get("OES_texture_half_float"),
  51520. null !== t && e === n.HalfFloatType)
  51521. return t.HALF_FLOAT_OES;
  51522. if (e === n.AlphaFormat)
  51523. return Ge.ALPHA;
  51524. if (e === n.RGBFormat)
  51525. return Ge.RGB;
  51526. if (e === n.RGBAFormat)
  51527. return Ge.RGBA;
  51528. if (e === n.LuminanceFormat)
  51529. return Ge.LUMINANCE;
  51530. if (e === n.LuminanceAlphaFormat)
  51531. return Ge.LUMINANCE_ALPHA;
  51532. if (e === n.AddEquation)
  51533. return Ge.FUNC_ADD;
  51534. if (e === n.SubtractEquation)
  51535. return Ge.FUNC_SUBTRACT;
  51536. if (e === n.ReverseSubtractEquation)
  51537. return Ge.FUNC_REVERSE_SUBTRACT;
  51538. if (e === n.ZeroFactor)
  51539. return Ge.ZERO;
  51540. if (e === n.OneFactor)
  51541. return Ge.ONE;
  51542. if (e === n.SrcColorFactor)
  51543. return Ge.SRC_COLOR;
  51544. if (e === n.OneMinusSrcColorFactor)
  51545. return Ge.ONE_MINUS_SRC_COLOR;
  51546. if (e === n.SrcAlphaFactor)
  51547. return Ge.SRC_ALPHA;
  51548. if (e === n.OneMinusSrcAlphaFactor)
  51549. return Ge.ONE_MINUS_SRC_ALPHA;
  51550. if (e === n.DstAlphaFactor)
  51551. return Ge.DST_ALPHA;
  51552. if (e === n.OneMinusDstAlphaFactor)
  51553. return Ge.ONE_MINUS_DST_ALPHA;
  51554. if (e === n.DstColorFactor)
  51555. return Ge.DST_COLOR;
  51556. if (e === n.OneMinusDstColorFactor)
  51557. return Ge.ONE_MINUS_DST_COLOR;
  51558. if (e === n.SrcAlphaSaturateFactor)
  51559. return Ge.SRC_ALPHA_SATURATE;
  51560. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51561. null !== t) {
  51562. if (e === n.RGB_S3TC_DXT1_Format)
  51563. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51564. if (e === n.RGBA_S3TC_DXT1_Format)
  51565. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51566. if (e === n.RGBA_S3TC_DXT3_Format)
  51567. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51568. if (e === n.RGBA_S3TC_DXT5_Format)
  51569. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51570. }
  51571. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51572. null !== t) {
  51573. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51574. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51575. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51576. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51577. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51578. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51579. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51580. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51581. }
  51582. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51583. null !== t && e === n.RGB_ETC1_Format)
  51584. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51585. if (t = We.get("EXT_blend_minmax"),
  51586. null !== t) {
  51587. if (e === n.MinEquation)
  51588. return t.MIN_EXT;
  51589. if (e === n.MaxEquation)
  51590. return t.MAX_EXT
  51591. }
  51592. return 0
  51593. }
  51594. console.log("THREE.WebGLRenderer", n.REVISION),
  51595. e = e || {};
  51596. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51597. , ie = void 0 !== e.context ? e.context : null
  51598. , ne = void 0 !== e.alpha && e.alpha
  51599. , re = void 0 === e.depth || e.depth
  51600. , oe = void 0 === e.stencil || e.stencil
  51601. , ae = void 0 !== e.antialias && e.antialias
  51602. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51603. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51604. , ce = []
  51605. , he = []
  51606. , ue = -1
  51607. , de = []
  51608. , pe = -1
  51609. , fe = new Float32Array(8)
  51610. , ge = []
  51611. , me = [];
  51612. this.domElement = te,
  51613. this.context = null,
  51614. this.autoClear = !0,
  51615. this.autoClearColor = !0,
  51616. this.autoClearDepth = !0,
  51617. this.autoClearStencil = !0,
  51618. this.sortObjects = !0,
  51619. this.gammaFactor = 2,
  51620. this.gammaInput = !1,
  51621. this.gammaOutput = !1,
  51622. this.physicallyCorrectLights = !1,
  51623. this.toneMapping = n.LinearToneMapping,
  51624. this.toneMappingExposure = 1,
  51625. this.toneMappingWhitePoint = 1,
  51626. this.maxMorphTargets = 8,
  51627. this.maxMorphNormals = 4,
  51628. this.autoScaleCubemaps = !0;
  51629. var ve = this
  51630. , Ae = null
  51631. , ye = null
  51632. , Ce = null
  51633. , Ie = -1
  51634. , Ee = ""
  51635. , be = null
  51636. , we = new n.Vector4
  51637. , _e = null
  51638. , Te = new n.Vector4
  51639. , xe = 0
  51640. , Se = new n.Color(0)
  51641. , Me = 0
  51642. , Re = te.width
  51643. , Pe = te.height
  51644. , Oe = 1
  51645. , Le = new n.Vector4(0,0,Re,Pe)
  51646. , De = !1
  51647. , Ne = new n.Vector4(0,0,Re,Pe)
  51648. , Be = new n.Frustum
  51649. , Fe = new n.Matrix4
  51650. , Ve = new n.Vector3
  51651. , Ue = {
  51652. hash: "",
  51653. ambient: [0, 0, 0],
  51654. directional: [],
  51655. directionalShadowMap: [],
  51656. directionalShadowMatrix: [],
  51657. spot: [],
  51658. spotShadowMap: [],
  51659. spotShadowMatrix: [],
  51660. point: [],
  51661. pointShadowMap: [],
  51662. pointShadowMatrix: [],
  51663. hemi: [],
  51664. shadows: [],
  51665. shadowsPointLight: 0
  51666. }
  51667. , ke = {
  51668. geometries: 0,
  51669. textures: 0
  51670. }
  51671. , He = {
  51672. calls: 0,
  51673. vertices: 0,
  51674. faces: 0,
  51675. points: 0
  51676. };
  51677. this.info = {
  51678. render: He,
  51679. memory: ke,
  51680. programs: null
  51681. };
  51682. var Ge;
  51683. try {
  51684. var ze = {
  51685. alpha: ne,
  51686. depth: re,
  51687. stencil: oe,
  51688. antialias: ae,
  51689. premultipliedAlpha: se,
  51690. preserveDrawingBuffer: le
  51691. };
  51692. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51693. null === Ge)
  51694. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51695. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51696. return {
  51697. rangeMin: 1,
  51698. rangeMax: 1,
  51699. precision: 1
  51700. }
  51701. }
  51702. ),
  51703. te.addEventListener("webglcontextlost", a, !1)
  51704. } catch (e) {
  51705. console.error("THREE.WebGLRenderer: " + e)
  51706. }
  51707. var We = new n.WebGLExtensions(Ge);
  51708. We.get("OES_texture_float"),
  51709. We.get("OES_texture_float_linear"),
  51710. We.get("OES_texture_half_float"),
  51711. We.get("OES_texture_half_float_linear"),
  51712. We.get("OES_standard_derivatives"),
  51713. We.get("ANGLE_instanced_arrays"),
  51714. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51715. var je = new n.WebGLCapabilities(Ge,We,e)
  51716. , Ye = new n.WebGLState(Ge,We,ee)
  51717. , Xe = new n.WebGLProperties
  51718. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51719. , qe = new n.WebGLPrograms(this,je)
  51720. , Ke = new n.WebGLLights;
  51721. this.info.programs = qe.programs;
  51722. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51723. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51724. r(),
  51725. this.context = Ge,
  51726. this.capabilities = je,
  51727. this.extensions = We,
  51728. this.properties = Xe,
  51729. this.state = Ye;
  51730. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51731. this.shadowMap = $e;
  51732. var et = new n.SpritePlugin(this,ge)
  51733. , tt = new n.LensFlarePlugin(this,me);
  51734. this.getContext = function() {
  51735. return Ge
  51736. }
  51737. ,
  51738. this.getContextAttributes = function() {
  51739. return Ge.getContextAttributes()
  51740. }
  51741. ,
  51742. this.forceContextLoss = function() {
  51743. We.get("WEBGL_lose_context").loseContext()
  51744. }
  51745. ,
  51746. this.getMaxAnisotropy = function() {
  51747. var e;
  51748. return function() {
  51749. if (void 0 !== e)
  51750. return e;
  51751. var t = We.get("EXT_texture_filter_anisotropic");
  51752. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51753. }
  51754. }(),
  51755. this.getPrecision = function() {
  51756. return je.precision
  51757. }
  51758. ,
  51759. this.getPixelRatio = function() {
  51760. return Oe
  51761. }
  51762. ,
  51763. this.setPixelRatio = function(e) {
  51764. void 0 !== e && (Oe = e,
  51765. this.setSize(Ne.z, Ne.w, !1))
  51766. }
  51767. ,
  51768. this.getSize = function() {
  51769. return {
  51770. width: Re,
  51771. height: Pe
  51772. }
  51773. }
  51774. ,
  51775. this.setSize = function(e, t, i, devicePixelRatio) {
  51776. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51777. Re = e,
  51778. Pe = t,
  51779. te.width = e * Oe,
  51780. te.height = t * Oe,
  51781. i !== !1 && (te.style.width = e + "px",
  51782. te.style.height = t + "px"),
  51783. this.setViewport(0, 0, e, t)
  51784. }
  51785. ,
  51786. this.setViewport = function(e, t, i, n) {
  51787. Ye.viewport(Ne.set(e, t, i, n))
  51788. }
  51789. ,
  51790. this.setScissor = function(e, t, i, n) {
  51791. Ye.scissor(Le.set(e, t, i, n))
  51792. }
  51793. ,
  51794. this.setScissorTest = function(e) {
  51795. Ye.setScissorTest(De = e)
  51796. }
  51797. ,
  51798. this.getClearColor = function() {
  51799. return Se
  51800. }
  51801. ,
  51802. this.setClearColor = function(e, t) {
  51803. Se.set(e),
  51804. Me = void 0 !== t ? t : 1,
  51805. i(Se.r, Se.g, Se.b, Me)
  51806. }
  51807. ,
  51808. this.getClearAlpha = function() {
  51809. return Me
  51810. }
  51811. ,
  51812. this.setClearAlpha = function(e) {
  51813. Me = e,
  51814. i(Se.r, Se.g, Se.b, Me)
  51815. }
  51816. ,
  51817. this.clear = function(e, t, i) {
  51818. var n = 0;
  51819. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51820. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51821. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51822. Ge.clear(n)
  51823. }
  51824. ,
  51825. this.clearColor = function() {
  51826. this.clear(!0, !1, !1)
  51827. }
  51828. ,
  51829. this.clearDepth = function() {
  51830. this.clear(!1, !0, !1)
  51831. }
  51832. ,
  51833. this.clearStencil = function() {
  51834. this.clear(!1, !1, !0)
  51835. }
  51836. ,
  51837. this.clearTarget = function(e, t, i, n) {
  51838. this.setRenderTarget(e),
  51839. this.clear(t, i, n)
  51840. }
  51841. ,
  51842. this.resetGLState = o,
  51843. this.dispose = function() {
  51844. te.removeEventListener("webglcontextlost", a, !1)
  51845. }
  51846. ,
  51847. this.renderBufferImmediate = function(e, t, i) {
  51848. Ye.initAttributes();
  51849. var r = Xe.get(e);
  51850. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51851. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51852. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51853. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51854. var o = t.getAttributes();
  51855. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51856. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51857. Ye.enableAttribute(o.position),
  51858. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51859. e.hasNormals) {
  51860. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51861. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51862. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51863. var l = e.normalArray
  51864. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51865. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51866. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51867. l[a + 0] = c,
  51868. l[a + 1] = h,
  51869. l[a + 2] = u,
  51870. l[a + 3] = c,
  51871. l[a + 4] = h,
  51872. l[a + 5] = u,
  51873. l[a + 6] = c,
  51874. l[a + 7] = h,
  51875. l[a + 8] = u
  51876. }
  51877. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51878. Ye.enableAttribute(o.normal),
  51879. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51880. }
  51881. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51882. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51883. Ye.enableAttribute(o.uv),
  51884. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51885. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51886. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51887. Ye.enableAttribute(o.color),
  51888. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51889. Ye.disableUnusedAttributes(),
  51890. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51891. e.count = 0
  51892. }
  51893. ,
  51894. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51895. E(o);
  51896. var l = w(e, i, o, a)
  51897. , c = !1
  51898. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51899. h !== Ee && (Ee = h,
  51900. c = !0);
  51901. var u = a.morphTargetInfluences;
  51902. if (void 0 !== u) {
  51903. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51904. var v = u[p];
  51905. d.push([v, p])
  51906. }
  51907. d.sort(g),
  51908. d.length > 8 && (d.length = 8);
  51909. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51910. var v = d[p];
  51911. if (fe[p] = v[0],
  51912. 0 !== v[0]) {
  51913. var y = v[1];
  51914. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51915. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51916. } else
  51917. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51918. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51919. }
  51920. var C = l.getUniforms();
  51921. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51922. c = !0
  51923. }
  51924. var y = r.index
  51925. , I = r.attributes.position;
  51926. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51927. var b;
  51928. null !== y ? (b = Je,
  51929. b.setIndex(y)) : b = Qe,
  51930. c && (f(o, l, r),
  51931. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51932. var _ = 0
  51933. , T = 1 / 0;
  51934. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51935. var x = r.drawRange.start
  51936. , S = r.drawRange.count
  51937. , M = null !== s ? s.start : 0
  51938. , R = null !== s ? s.count : 1 / 0
  51939. , P = Math.max(_, x, M)
  51940. , O = Math.min(_ + T, x + S, M + R) - 1
  51941. , L = Math.max(0, O - P + 1);
  51942. if (a instanceof n.Mesh)
  51943. if (o.wireframe === !0)
  51944. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51945. b.setMode(Ge.LINES);
  51946. else
  51947. switch (a.drawMode) {
  51948. case n.TrianglesDrawMode:
  51949. b.setMode(Ge.TRIANGLES);
  51950. break;
  51951. case n.TriangleStripDrawMode:
  51952. b.setMode(Ge.TRIANGLE_STRIP);
  51953. break;
  51954. case n.TriangleFanDrawMode:
  51955. b.setMode(Ge.TRIANGLE_FAN)
  51956. }
  51957. else if (a instanceof n.Line) {
  51958. var D = o.linewidth;
  51959. void 0 === D && (D = 1),
  51960. Ye.setLineWidth(D * t()),
  51961. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51962. } else
  51963. a instanceof n.Points && b.setMode(Ge.POINTS);
  51964. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51965. }
  51966. ,
  51967. this.render = function(e, t, i, r) {
  51968. if (t instanceof n.Camera == !1)
  51969. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51970. var o = e.fog;
  51971. if (Ee = "",
  51972. Ie = -1,
  51973. be = null,
  51974. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51975. null === t.parent && t.updateMatrixWorld(),
  51976. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51977. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51978. Be.setFromMatrix(Fe),
  51979. ce.length = 0,
  51980. ue = -1,
  51981. pe = -1,
  51982. ge.length = 0,
  51983. me.length = 0,
  51984. y(e, t),
  51985. he.length = ue + 1,
  51986. de.length = pe + 1,
  51987. ve.sortObjects === !0 && (he.sort(m),
  51988. de.sort(v)),
  51989. U(ce, t),
  51990. $e.render(e, t),
  51991. He.calls = 0,
  51992. He.vertices = 0,
  51993. He.faces = 0,
  51994. He.points = 0,
  51995. void 0 === i && (i = null),
  51996. this.setRenderTarget(i),
  51997. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51998. e.overrideMaterial) {
  51999. var a = e.overrideMaterial;
  52000. C(he, t, o, a),
  52001. C(de, t, o, a)
  52002. } else
  52003. Ye.setBlending(n.NoBlending),
  52004. C(he, t, o),
  52005. C(de, t, o);
  52006. if (et.render(e, t),
  52007. tt.render(e, t, Te),
  52008. i) {
  52009. var s = i.texture;
  52010. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52011. }
  52012. Ye.setDepthTest(!0),
  52013. Ye.setDepthWrite(!0),
  52014. Ye.setColorWrite(!0)
  52015. }
  52016. ,
  52017. this.setFaceCulling = function(e, t) {
  52018. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52019. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52020. Ye.enable(Ge.CULL_FACE))
  52021. }
  52022. ,
  52023. this.setTexture = function(e, t) {
  52024. var i = Xe.get(e);
  52025. if (e.version > 0 && i.__version !== e.version) {
  52026. var n = e.image;
  52027. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52028. }
  52029. Ye.activeTexture(Ge.TEXTURE0 + t),
  52030. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52031. }
  52032. ,
  52033. this.getCurrentRenderTarget = function() {
  52034. return ye
  52035. }
  52036. ,
  52037. this.setRenderTarget = function(e) {
  52038. ye = e,
  52039. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52040. var t, i = e instanceof n.WebGLRenderTargetCube;
  52041. if (e) {
  52042. var r = Xe.get(e);
  52043. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52044. we.copy(e.scissor),
  52045. _e = e.scissorTest,
  52046. Te.copy(e.viewport)
  52047. } else
  52048. t = null,
  52049. we.copy(Le).multiplyScalar(Oe),
  52050. _e = De,
  52051. Te.copy(Ne).multiplyScalar(Oe);
  52052. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52053. Ce = t),
  52054. Ye.scissor(we),
  52055. Ye.setScissorTest(_e),
  52056. Ye.viewport(Te),
  52057. i) {
  52058. var o = Xe.get(e.texture);
  52059. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52060. }
  52061. }
  52062. ,
  52063. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52064. if (e instanceof n.WebGLRenderTarget == !1)
  52065. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52066. var s = Xe.get(e).__webglFramebuffer;
  52067. if (s) {
  52068. var l = !1;
  52069. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52070. l = !0);
  52071. try {
  52072. var c = e.texture;
  52073. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52074. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52075. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52076. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52077. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52078. } finally {
  52079. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52080. }
  52081. }
  52082. }
  52083. }
  52084. ,
  52085. n.WebGLRenderTarget = function(e, t, i) {
  52086. this.uuid = n.Math.generateUUID(),
  52087. this.width = e,
  52088. this.height = t,
  52089. this.scissor = new n.Vector4(0,0,e,t),
  52090. this.scissorTest = !1,
  52091. this.viewport = new n.Vector4(0,0,e,t),
  52092. i = i || {},
  52093. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52094. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52095. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52096. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52097. }
  52098. ,
  52099. n.WebGLRenderTarget.prototype = {
  52100. constructor: n.WebGLRenderTarget,
  52101. setSize: function(e, t) {
  52102. this.width === e && this.height === t || (this.width = e,
  52103. this.height = t,
  52104. this.dispose()),
  52105. this.viewport.set(0, 0, e, t),
  52106. this.scissor.set(0, 0, e, t)
  52107. },
  52108. clone: function() {
  52109. return (new this.constructor).copy(this)
  52110. },
  52111. copy: function(e) {
  52112. return this.width = e.width,
  52113. this.height = e.height,
  52114. this.viewport.copy(e.viewport),
  52115. this.texture = e.texture.clone(),
  52116. this.depthBuffer = e.depthBuffer,
  52117. this.stencilBuffer = e.stencilBuffer,
  52118. this
  52119. },
  52120. dispose: function() {
  52121. this.dispatchEvent({
  52122. type: "dispose"
  52123. })
  52124. }
  52125. },
  52126. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52127. n.WebGLRenderTargetCube = function(e, t, i) {
  52128. n.WebGLRenderTarget.call(this, e, t, i),
  52129. this.activeCubeFace = 0,
  52130. this.activeMipMapLevel = 0
  52131. }
  52132. ,
  52133. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52134. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52135. n.WebGLBufferRenderer = function(e, t, i) {
  52136. function r(e) {
  52137. s = e
  52138. }
  52139. function o(t, n) {
  52140. e.drawArrays(s, t, n),
  52141. i.calls++,
  52142. i.vertices += n,
  52143. s === e.TRIANGLES && (i.faces += n / 3)
  52144. }
  52145. function a(r) {
  52146. var o = t.get("ANGLE_instanced_arrays");
  52147. if (null === o)
  52148. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52149. var a = r.attributes.position
  52150. , l = 0;
  52151. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52152. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52153. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52154. i.calls++,
  52155. i.vertices += l * r.maxInstancedCount,
  52156. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52157. }
  52158. var s;
  52159. this.setMode = r,
  52160. this.render = o,
  52161. this.renderInstances = a
  52162. }
  52163. ,
  52164. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52165. function n(e) {
  52166. s = e
  52167. }
  52168. function r(i) {
  52169. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52170. c = 4) : (l = e.UNSIGNED_SHORT,
  52171. c = 2)
  52172. }
  52173. function o(t, n) {
  52174. e.drawElements(s, n, l, t * c),
  52175. i.calls++,
  52176. i.vertices += n,
  52177. s === e.TRIANGLES && (i.faces += n / 3)
  52178. }
  52179. function a(n, r, o) {
  52180. var a = t.get("ANGLE_instanced_arrays");
  52181. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52182. i.calls++,
  52183. i.vertices += o * n.maxInstancedCount,
  52184. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52185. }
  52186. var s, l, c;
  52187. this.setMode = n,
  52188. this.setIndex = r,
  52189. this.render = o,
  52190. this.renderInstances = a
  52191. }
  52192. ,
  52193. n.WebGLExtensions = function(e) {
  52194. var t = {};
  52195. this.get = function(i) {
  52196. if (void 0 !== t[i])
  52197. return t[i];
  52198. var n;
  52199. switch (i) {
  52200. case "EXT_texture_filter_anisotropic":
  52201. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52202. break;
  52203. case "WEBGL_compressed_texture_s3tc":
  52204. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52205. break;
  52206. case "WEBGL_compressed_texture_pvrtc":
  52207. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52208. break;
  52209. case "WEBGL_compressed_texture_etc1":
  52210. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52211. break;
  52212. default:
  52213. n = e.getExtension(i)
  52214. }
  52215. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52216. t[i] = n,
  52217. n
  52218. }
  52219. }
  52220. ,
  52221. n.WebGLCapabilities = function(e, t, i) {
  52222. function n(t) {
  52223. if ("highp" === t) {
  52224. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52225. return "highp";
  52226. t = "mediump"
  52227. }
  52228. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52229. }
  52230. this.getMaxPrecision = n,
  52231. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52232. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52233. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52234. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52235. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52236. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52237. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52238. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52239. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52240. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52241. this.vertexTextures = this.maxVertexTextures > 0,
  52242. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52243. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52244. var r = n(this.precision);
  52245. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52246. this.precision = r),
  52247. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52248. }
  52249. ,
  52250. n.WebGLGeometries = function(e, t, i) {
  52251. function r(e) {
  52252. var t = e.geometry;
  52253. if (void 0 !== h[t.id])
  52254. return h[t.id];
  52255. t.addEventListener("dispose", o);
  52256. var r;
  52257. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52258. r = t._bufferGeometry),
  52259. h[t.id] = r,
  52260. i.memory.geometries++,
  52261. r
  52262. }
  52263. function o(e) {
  52264. var n = e.target
  52265. , r = h[n.id];
  52266. null !== r.index && s(r.index),
  52267. l(r.attributes),
  52268. n.removeEventListener("dispose", o),
  52269. delete h[n.id];
  52270. var a = t.get(n);
  52271. a.wireframe && s(a.wireframe),
  52272. t.delete(n);
  52273. var c = t.get(r);
  52274. c.wireframe && s(c.wireframe),
  52275. t.delete(r),
  52276. i.memory.geometries--
  52277. }
  52278. function a(e) {
  52279. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52280. }
  52281. function s(t) {
  52282. var i = a(t);
  52283. void 0 !== i && (e.deleteBuffer(i),
  52284. c(t))
  52285. }
  52286. function l(e) {
  52287. for (var t in e)
  52288. s(e[t])
  52289. }
  52290. function c(e) {
  52291. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52292. }
  52293. var h = {};
  52294. this.get = r
  52295. }
  52296. ,
  52297. n.WebGLLights = function() {
  52298. var e = {};
  52299. this.get = function(t) {
  52300. if (void 0 !== e[t.id])
  52301. return e[t.id];
  52302. var i;
  52303. switch (t.type) {
  52304. case "DirectionalLight":
  52305. i = {
  52306. direction: new n.Vector3,
  52307. color: new n.Color,
  52308. shadow: !1,
  52309. shadowBias: 0,
  52310. shadowRadius: 1,
  52311. shadowMapSize: new n.Vector2
  52312. };
  52313. break;
  52314. case "SpotLight":
  52315. i = {
  52316. position: new n.Vector3,
  52317. direction: new n.Vector3,
  52318. color: new n.Color,
  52319. distance: 0,
  52320. coneCos: 0,
  52321. penumbraCos: 0,
  52322. decay: 0,
  52323. shadow: !1,
  52324. shadowBias: 0,
  52325. shadowRadius: 1,
  52326. shadowMapSize: new n.Vector2
  52327. };
  52328. break;
  52329. case "PointLight":
  52330. i = {
  52331. position: new n.Vector3,
  52332. color: new n.Color,
  52333. distance: 0,
  52334. decay: 0,
  52335. shadow: !1,
  52336. shadowBias: 0,
  52337. shadowRadius: 1,
  52338. shadowMapSize: new n.Vector2
  52339. };
  52340. break;
  52341. case "HemisphereLight":
  52342. i = {
  52343. direction: new n.Vector3,
  52344. skyColor: new n.Color,
  52345. groundColor: new n.Color
  52346. }
  52347. }
  52348. return e[t.id] = i,
  52349. i
  52350. }
  52351. }
  52352. ,
  52353. n.WebGLObjects = function(e, t, i) {
  52354. function r(t) {
  52355. var i = u.get(t);
  52356. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52357. var r = i.index
  52358. , a = i.attributes;
  52359. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52360. for (var s in a)
  52361. o(a[s], e.ARRAY_BUFFER);
  52362. var l = i.morphAttributes;
  52363. for (var s in l)
  52364. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52365. o(c[h], e.ARRAY_BUFFER);
  52366. return i
  52367. }
  52368. function o(e, i) {
  52369. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52370. , o = t.get(r);
  52371. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52372. }
  52373. function a(t, i, n) {
  52374. t.__webglBuffer = e.createBuffer(),
  52375. e.bindBuffer(n, t.__webglBuffer);
  52376. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52377. e.bufferData(n, i.array, r),
  52378. t.version = i.version
  52379. }
  52380. function s(t, i, n) {
  52381. e.bindBuffer(n, t.__webglBuffer),
  52382. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52383. i.updateRange.count = 0),
  52384. t.version = i.version
  52385. }
  52386. function l(e) {
  52387. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52388. }
  52389. function c(i) {
  52390. var r = t.get(i);
  52391. if (void 0 !== r.wireframe)
  52392. return r.wireframe;
  52393. var a = []
  52394. , s = i.index
  52395. , l = i.attributes
  52396. , c = l.position;
  52397. if (null !== s)
  52398. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52399. var g = d[p + 0]
  52400. , m = d[p + 1]
  52401. , v = d[p + 2];
  52402. h(u, g, m) && a.push(g, m),
  52403. h(u, m, v) && a.push(m, v),
  52404. h(u, v, g) && a.push(v, g)
  52405. }
  52406. else
  52407. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52408. var g = p + 0
  52409. , m = p + 1
  52410. , v = p + 2;
  52411. a.push(g, m, m, v, v, g)
  52412. }
  52413. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52414. , y = new n.BufferAttribute(new A(a),1);
  52415. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52416. r.wireframe = y,
  52417. y
  52418. }
  52419. function h(e, t, i) {
  52420. if (t > i) {
  52421. var n = t;
  52422. t = i,
  52423. i = n
  52424. }
  52425. var r = e[t];
  52426. return void 0 === r ? (e[t] = [i],
  52427. !0) : r.indexOf(i) === -1 && (r.push(i),
  52428. !0)
  52429. }
  52430. var u = new n.WebGLGeometries(e,t,i);
  52431. this.getAttributeBuffer = l,
  52432. this.getWireframeAttribute = c,
  52433. this.update = r
  52434. }
  52435. ,
  52436. n.WebGLProgram = function() {
  52437. function e(e) {
  52438. switch (e) {
  52439. case n.LinearEncoding:
  52440. return ["Linear", "( value )"];
  52441. case n.sRGBEncoding:
  52442. return ["sRGB", "( value )"];
  52443. case n.RGBEEncoding:
  52444. return ["RGBE", "( value )"];
  52445. case n.RGBM7Encoding:
  52446. return ["RGBM", "( value, 7.0 )"];
  52447. case n.RGBM16Encoding:
  52448. return ["RGBM", "( value, 16.0 )"];
  52449. case n.RGBDEncoding:
  52450. return ["RGBD", "( value, 256.0 )"];
  52451. case n.GammaEncoding:
  52452. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52453. default:
  52454. throw new Error("unsupported encoding: " + e)
  52455. }
  52456. }
  52457. function t(t, i) {
  52458. var n = e(i);
  52459. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52460. }
  52461. function i(t, i) {
  52462. var n = e(i);
  52463. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52464. }
  52465. function r(e, t) {
  52466. var i;
  52467. switch (t) {
  52468. case n.LinearToneMapping:
  52469. i = "Linear";
  52470. break;
  52471. case n.ReinhardToneMapping:
  52472. i = "Reinhard";
  52473. break;
  52474. case n.Uncharted2ToneMapping:
  52475. i = "Uncharted2";
  52476. break;
  52477. case n.CineonToneMapping:
  52478. i = "OptimizedCineon";
  52479. break;
  52480. default:
  52481. throw new Error("unsupported toneMapping: " + t)
  52482. }
  52483. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52484. }
  52485. function o(e, t, i) {
  52486. e = e || {};
  52487. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52488. return n.filter(c).join("\n")
  52489. }
  52490. function a(e) {
  52491. var t = [];
  52492. for (var i in e) {
  52493. var n = e[i];
  52494. n !== !1 && t.push("#define " + i + " " + n)
  52495. }
  52496. return t.join("\n")
  52497. }
  52498. function s(e, t, i) {
  52499. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52500. var a = e.getActiveUniform(t, o)
  52501. , s = a.name
  52502. , l = e.getUniformLocation(t, s)
  52503. , c = f.exec(s);
  52504. if (c) {
  52505. var h = c[1]
  52506. , u = c[2]
  52507. , d = n[h];
  52508. d || (d = n[h] = {}),
  52509. d[u] = l
  52510. } else if (c = g.exec(s)) {
  52511. var p = c[1]
  52512. , v = c[2]
  52513. , A = c[3]
  52514. , y = n[p];
  52515. y || (y = n[p] = []);
  52516. var C = y[v];
  52517. C || (C = y[v] = {}),
  52518. C[A] = l
  52519. } else if (c = m.exec(s)) {
  52520. var p = c[1];
  52521. n[p] = l
  52522. } else
  52523. n[s] = l
  52524. }
  52525. return n
  52526. }
  52527. function l(e, t, i) {
  52528. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52529. var a = e.getActiveAttrib(t, o)
  52530. , s = a.name;
  52531. n[s] = e.getAttribLocation(t, s)
  52532. }
  52533. return n
  52534. }
  52535. function c(e) {
  52536. return "" !== e
  52537. }
  52538. function h(e, t) {
  52539. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52540. }
  52541. function u(e) {
  52542. function t(e, t) {
  52543. var i = n.ShaderChunk[t];
  52544. if (void 0 === i)
  52545. throw new Error("Can not resolve #include <" + t + ">");
  52546. return u(i)
  52547. }
  52548. var i = /#include +<([\w\d.]+)>/g;
  52549. return e.replace(i, t)
  52550. }
  52551. function d(e) {
  52552. function t(e, t, i, n) {
  52553. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52554. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52555. return r
  52556. }
  52557. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52558. return e.replace(i, t)
  52559. }
  52560. var p = 0
  52561. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52562. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52563. , m = /^([\w\d_]+)\[0\]$/;
  52564. return function(e, f, g, m) {
  52565. var v = e.context
  52566. , A = g.extensions
  52567. , y = g.defines
  52568. , C = g.__webglShader.vertexShader
  52569. , I = g.__webglShader.fragmentShader
  52570. , E = "SHADOWMAP_TYPE_BASIC";
  52571. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52572. var b = "ENVMAP_TYPE_CUBE"
  52573. , w = "ENVMAP_MODE_REFLECTION"
  52574. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52575. if (m.envMap) {
  52576. switch (g.envMap.mapping) {
  52577. case n.CubeReflectionMapping:
  52578. case n.CubeRefractionMapping:
  52579. b = "ENVMAP_TYPE_CUBE";
  52580. break;
  52581. case n.CubeUVReflectionMapping:
  52582. case n.CubeUVRefractionMapping:
  52583. b = "ENVMAP_TYPE_CUBE_UV";
  52584. break;
  52585. case n.EquirectangularReflectionMapping:
  52586. case n.EquirectangularRefractionMapping:
  52587. b = "ENVMAP_TYPE_EQUIREC";
  52588. break;
  52589. case n.SphericalReflectionMapping:
  52590. b = "ENVMAP_TYPE_SPHERE"
  52591. }
  52592. switch (g.envMap.mapping) {
  52593. case n.CubeRefractionMapping:
  52594. case n.EquirectangularRefractionMapping:
  52595. w = "ENVMAP_MODE_REFRACTION"
  52596. }
  52597. switch (g.combine) {
  52598. case n.MultiplyOperation:
  52599. _ = "ENVMAP_BLENDING_MULTIPLY";
  52600. break;
  52601. case n.MixOperation:
  52602. _ = "ENVMAP_BLENDING_MIX";
  52603. break;
  52604. case n.AddOperation:
  52605. _ = "ENVMAP_BLENDING_ADD"
  52606. }
  52607. }
  52608. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52609. g instanceof n.RawShaderMaterial ? (T = "",
  52610. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52611. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52612. C = u(C, m),
  52613. C = h(C, m),
  52614. I = u(I, m),
  52615. I = h(I, m),
  52616. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52617. I = d(I));
  52618. var O = T + C
  52619. , L = x + I
  52620. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52621. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52622. v.attachShader(P, D),
  52623. v.attachShader(P, N),
  52624. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52625. v.linkProgram(P);
  52626. var B = v.getProgramInfoLog(P)
  52627. , F = v.getShaderInfoLog(D)
  52628. , V = v.getShaderInfoLog(N)
  52629. , U = !0
  52630. , k = !0;
  52631. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52632. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52633. k && (this.diagnostics = {
  52634. runnable: U,
  52635. material: g,
  52636. programLog: B,
  52637. vertexShader: {
  52638. log: F,
  52639. prefix: T
  52640. },
  52641. fragmentShader: {
  52642. log: V,
  52643. prefix: x
  52644. }
  52645. }),
  52646. v.deleteShader(D),
  52647. v.deleteShader(N);
  52648. var H;
  52649. this.getUniforms = function() {
  52650. return void 0 === H && (H = s(v, P)),
  52651. H
  52652. }
  52653. ;
  52654. var G;
  52655. return this.getAttributes = function() {
  52656. return void 0 === G && (G = l(v, P)),
  52657. G
  52658. }
  52659. ,
  52660. this.destroy = function() {
  52661. v.deleteProgram(P),
  52662. this.program = void 0
  52663. }
  52664. ,
  52665. Object.defineProperties(this, {
  52666. uniforms: {
  52667. get: function() {
  52668. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52669. this.getUniforms()
  52670. }
  52671. },
  52672. attributes: {
  52673. get: function() {
  52674. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52675. this.getAttributes()
  52676. }
  52677. }
  52678. }),
  52679. this.id = p++,
  52680. this.code = f,
  52681. this.usedTimes = 1,
  52682. this.program = P,
  52683. this.vertexShader = D,
  52684. this.fragmentShader = N,
  52685. this
  52686. }
  52687. }(),
  52688. n.WebGLPrograms = function(e, t) {
  52689. function i(e) {
  52690. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52691. return 1024;
  52692. var i = t.maxVertexUniforms
  52693. , r = Math.floor((i - 20) / 4)
  52694. , o = r;
  52695. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52696. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52697. o
  52698. }
  52699. function r(e, t) {
  52700. var i;
  52701. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52702. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52703. i
  52704. }
  52705. var o = []
  52706. , a = {
  52707. MeshDepthMaterial: "depth",
  52708. MeshNormalMaterial: "normal",
  52709. MeshBasicMaterial: "basic",
  52710. MeshLambertMaterial: "lambert",
  52711. MeshPhongMaterial: "phong",
  52712. MeshStandardMaterial: "standard",
  52713. LineBasicMaterial: "basic",
  52714. LineDashedMaterial: "dashed",
  52715. PointsMaterial: "points"
  52716. }
  52717. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52718. this.getParameters = function(o, s, l, c) {
  52719. var h = a[o.type]
  52720. , u = i(c)
  52721. , d = e.getPrecision();
  52722. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52723. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52724. var p = {
  52725. shaderID: h,
  52726. precision: d,
  52727. supportsVertexTextures: t.vertexTextures,
  52728. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52729. map: !!o.map,
  52730. mapEncoding: r(o.map, e.gammaInput),
  52731. envMap: !!o.envMap,
  52732. envMapMode: o.envMap && o.envMap.mapping,
  52733. envMapEncoding: r(o.envMap, e.gammaInput),
  52734. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52735. lightMap: !!o.lightMap,
  52736. aoMap: !!o.aoMap,
  52737. emissiveMap: !!o.emissiveMap,
  52738. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52739. bumpMap: !!o.bumpMap,
  52740. normalMap: !!o.normalMap,
  52741. displacementMap: !!o.displacementMap,
  52742. roughnessMap: !!o.roughnessMap,
  52743. metalnessMap: !!o.metalnessMap,
  52744. specularMap: !!o.specularMap,
  52745. alphaMap: !!o.alphaMap,
  52746. combine: o.combine,
  52747. vertexColors: o.vertexColors,
  52748. fog: l,
  52749. useFog: o.fog,
  52750. fogExp: l instanceof n.FogExp2,
  52751. flatShading: o.shading === n.FlatShading,
  52752. sizeAttenuation: o.sizeAttenuation,
  52753. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52754. skinning: o.skinning,
  52755. maxBones: u,
  52756. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52757. morphTargets: o.morphTargets,
  52758. morphNormals: o.morphNormals,
  52759. maxMorphTargets: e.maxMorphTargets,
  52760. maxMorphNormals: e.maxMorphNormals,
  52761. numDirLights: s.directional.length,
  52762. numPointLights: s.point.length,
  52763. numSpotLights: s.spot.length,
  52764. numHemiLights: s.hemi.length,
  52765. pointLightShadows: s.shadowsPointLight,
  52766. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52767. shadowMapType: e.shadowMap.type,
  52768. toneMapping: e.toneMapping,
  52769. physicallyCorrectLights: e.physicallyCorrectLights,
  52770. premultipliedAlpha: o.premultipliedAlpha,
  52771. alphaTest: o.alphaTest,
  52772. doubleSided: o.side === n.DoubleSide,
  52773. flipSided: o.side === n.BackSide
  52774. };
  52775. return p
  52776. }
  52777. ,
  52778. this.getProgramCode = function(e, t) {
  52779. var i = [];
  52780. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52781. i.push(e.vertexShader)),
  52782. void 0 !== e.defines)
  52783. for (var n in e.defines)
  52784. i.push(n),
  52785. i.push(e.defines[n]);
  52786. for (var r = 0; r < s.length; r++) {
  52787. var o = s[r];
  52788. i.push(o),
  52789. i.push(t[o])
  52790. }
  52791. return i.join()
  52792. }
  52793. ,
  52794. this.acquireProgram = function(t, i, r) {
  52795. for (var a, s = 0, l = o.length; s < l; s++) {
  52796. var c = o[s];
  52797. if (c.code === r) {
  52798. a = c,
  52799. ++a.usedTimes;
  52800. break
  52801. }
  52802. }
  52803. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52804. o.push(a)),
  52805. a
  52806. }
  52807. ,
  52808. this.releaseProgram = function(e) {
  52809. if (0 === --e.usedTimes) {
  52810. var t = o.indexOf(e);
  52811. o[t] = o[o.length - 1],
  52812. o.pop(),
  52813. e.destroy()
  52814. }
  52815. }
  52816. ,
  52817. this.programs = o
  52818. }
  52819. ,
  52820. n.WebGLProperties = function() {
  52821. var e = {};
  52822. this.get = function(t) {
  52823. var i = t.uuid
  52824. , n = e[i];
  52825. return void 0 === n && (n = {},
  52826. e[i] = n),
  52827. n
  52828. }
  52829. ,
  52830. this.delete = function(t) {
  52831. delete e[t.uuid]
  52832. }
  52833. ,
  52834. this.clear = function() {
  52835. e = {}
  52836. }
  52837. }
  52838. ,
  52839. n.WebGLShader = function() {
  52840. function e(e) {
  52841. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52842. t[i] = i + 1 + ": " + t[i];
  52843. return t.join("\n")
  52844. }
  52845. return function(t, i, n) {
  52846. var r = t.createShader(i);
  52847. return t.shaderSource(r, n),
  52848. t.compileShader(r),
  52849. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52850. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52851. r
  52852. }
  52853. }(),
  52854. n.WebGLShadowMap = function(e, t, i) {
  52855. function r(e, t, i, r) {
  52856. var o = e.geometry
  52857. , a = null
  52858. , s = v
  52859. , l = e.customDepthMaterial;
  52860. if (i && (s = A,
  52861. l = e.customDistanceMaterial),
  52862. l)
  52863. a = l;
  52864. else {
  52865. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52866. , h = e instanceof n.SkinnedMesh && t.skinning
  52867. , u = 0;
  52868. c && (u |= f),
  52869. h && (u |= g),
  52870. a = s[u]
  52871. }
  52872. return a.visible = t.visible,
  52873. a.wireframe = t.wireframe,
  52874. a.wireframeLinewidth = t.wireframeLinewidth,
  52875. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52876. a
  52877. }
  52878. function o(e, t, i) {
  52879. if (e.visible !== !1) {
  52880. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52881. var r = e.material;
  52882. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52883. p.push(e))
  52884. }
  52885. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52886. o(a[s], t, i)
  52887. }
  52888. }
  52889. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52890. var x = 0 !== (T & f)
  52891. , S = 0 !== (T & g)
  52892. , M = new n.ShaderMaterial({
  52893. uniforms: b,
  52894. vertexShader: E.vertexShader,
  52895. fragmentShader: E.fragmentShader,
  52896. morphTargets: x,
  52897. skinning: S
  52898. });
  52899. v[T] = M;
  52900. var R = new n.ShaderMaterial({
  52901. defines: {
  52902. USE_SHADOWMAP: ""
  52903. },
  52904. uniforms: _,
  52905. vertexShader: w.vertexShader,
  52906. fragmentShader: w.fragmentShader,
  52907. morphTargets: x,
  52908. skinning: S
  52909. });
  52910. A[T] = R
  52911. }
  52912. var P = this;
  52913. this.enabled = !1,
  52914. this.autoUpdate = !0,
  52915. this.needsUpdate = !1,
  52916. this.type = n.PCFShadowMap,
  52917. this.cullFace = n.CullFaceFront,
  52918. this.render = function(f, g) {
  52919. var m, v, A = t.shadows;
  52920. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52921. s.clearColor(1, 1, 1, 1),
  52922. s.disable(a.BLEND),
  52923. s.enable(a.CULL_FACE),
  52924. a.frontFace(a.CCW),
  52925. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52926. s.setDepthTest(!0),
  52927. s.setScissorTest(!1);
  52928. for (var E = 0, b = A.length; E < b; E++) {
  52929. var w = A[E]
  52930. , _ = w.shadow
  52931. , T = _.camera;
  52932. if (h.copy(_.mapSize),
  52933. w instanceof n.PointLight) {
  52934. m = 6,
  52935. v = !0;
  52936. var x = h.x
  52937. , S = h.y;
  52938. I[0].set(2 * x, S, x, S),
  52939. I[1].set(0, S, x, S),
  52940. I[2].set(3 * x, S, x, S),
  52941. I[3].set(x, S, x, S),
  52942. I[4].set(3 * x, 0, x, S),
  52943. I[5].set(x, 0, x, S),
  52944. h.x *= 4,
  52945. h.y *= 2
  52946. } else
  52947. m = 1,
  52948. v = !1;
  52949. if (null === _.map) {
  52950. var M = {
  52951. minFilter: n.NearestFilter,
  52952. magFilter: n.NearestFilter,
  52953. format: n.RGBAFormat
  52954. };
  52955. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52956. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52957. T.updateProjectionMatrix()
  52958. }
  52959. var R = _.map
  52960. , O = _.matrix;
  52961. d.setFromMatrixPosition(w.matrixWorld),
  52962. T.position.copy(d),
  52963. e.setRenderTarget(R),
  52964. e.clear();
  52965. for (var L = 0; L < m; L++) {
  52966. if (v) {
  52967. u.copy(T.position),
  52968. u.add(y[L]),
  52969. T.up.copy(C[L]),
  52970. T.lookAt(u);
  52971. var D = I[L];
  52972. s.viewport(D)
  52973. } else
  52974. u.setFromMatrixPosition(w.target.matrixWorld),
  52975. T.lookAt(u);
  52976. T.updateMatrixWorld(),
  52977. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52978. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52979. O.multiply(T.projectionMatrix),
  52980. O.multiply(T.matrixWorldInverse),
  52981. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52982. l.setFromMatrix(c),
  52983. p.length = 0,
  52984. o(f, g, T);
  52985. for (var N = 0, B = p.length; N < B; N++) {
  52986. var F = p[N]
  52987. , V = i.update(F)
  52988. , U = F.material;
  52989. if (U instanceof n.MultiMaterial)
  52990. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52991. var W = k[G]
  52992. , j = H[W.materialIndex];
  52993. if (j.visible === !0) {
  52994. var Y = r(F, j, v, d);
  52995. e.renderBufferDirect(T, null, V, Y, F, W)
  52996. }
  52997. }
  52998. else {
  52999. var Y = r(F, U, v, d);
  53000. e.renderBufferDirect(T, null, V, Y, F, null)
  53001. }
  53002. }
  53003. }
  53004. }
  53005. var X = e.getClearColor()
  53006. , Z = e.getClearAlpha();
  53007. e.setClearColor(X, Z),
  53008. s.enable(a.BLEND),
  53009. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53010. P.needsUpdate = !1
  53011. }
  53012. }
  53013. }
  53014. ,
  53015. n.WebGLState = function(e, t, i) {
  53016. var r = this
  53017. , o = new n.Vector4
  53018. , a = new Uint8Array(16)
  53019. , s = new Uint8Array(16)
  53020. , l = new Uint8Array(16)
  53021. , c = {}
  53022. , h = null
  53023. , u = null
  53024. , d = null
  53025. , p = null
  53026. , f = null
  53027. , g = null
  53028. , m = null
  53029. , v = null
  53030. , A = !1
  53031. , y = null
  53032. , C = null
  53033. , I = null
  53034. , E = null
  53035. , b = null
  53036. , w = null
  53037. , _ = null
  53038. , T = null
  53039. , x = null
  53040. , S = null
  53041. , M = null
  53042. , R = null
  53043. , P = null
  53044. , O = null
  53045. , L = null
  53046. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53047. , N = void 0
  53048. , B = {}
  53049. , F = new n.Vector4
  53050. , V = null
  53051. , U = null
  53052. , k = new n.Vector4
  53053. , H = new n.Vector4
  53054. , G = e.createTexture();
  53055. e.bindTexture(e.TEXTURE_2D, G),
  53056. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53057. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53058. this.init = function() {
  53059. this.clearColor(0, 0, 0, 1),
  53060. this.clearDepth(1),
  53061. this.clearStencil(0),
  53062. this.enable(e.DEPTH_TEST),
  53063. e.depthFunc(e.LEQUAL),
  53064. e.frontFace(e.CCW),
  53065. e.cullFace(e.BACK),
  53066. this.enable(e.CULL_FACE),
  53067. this.enable(e.BLEND),
  53068. e.blendEquation(e.FUNC_ADD),
  53069. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53070. }
  53071. ,
  53072. this.initAttributes = function() {
  53073. for (var e = 0, t = a.length; e < t; e++)
  53074. a[e] = 0
  53075. }
  53076. ,
  53077. this.enableAttribute = function(i) {
  53078. if (a[i] = 1,
  53079. 0 === s[i] && (e.enableVertexAttribArray(i),
  53080. s[i] = 1),
  53081. 0 !== l[i]) {
  53082. var n = t.get("ANGLE_instanced_arrays");
  53083. n.vertexAttribDivisorANGLE(i, 0),
  53084. l[i] = 0
  53085. }
  53086. }
  53087. ,
  53088. this.enableAttributeAndDivisor = function(t, i, n) {
  53089. a[t] = 1,
  53090. 0 === s[t] && (e.enableVertexAttribArray(t),
  53091. s[t] = 1),
  53092. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53093. l[t] = i)
  53094. }
  53095. ,
  53096. this.disableUnusedAttributes = function() {
  53097. for (var t = 0, i = s.length; t < i; t++)
  53098. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53099. s[t] = 0)
  53100. }
  53101. ,
  53102. this.enable = function(t) {
  53103. c[t] !== !0 && (e.enable(t),
  53104. c[t] = !0)
  53105. }
  53106. ,
  53107. this.disable = function(t) {
  53108. c[t] !== !1 && (e.disable(t),
  53109. c[t] = !1)
  53110. }
  53111. ,
  53112. this.getCompressedTextureFormats = function() {
  53113. if (null === h && (h = [],
  53114. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53115. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53116. h.push(i[n]);
  53117. return h
  53118. }
  53119. ,
  53120. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53121. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53122. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53123. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53124. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53125. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53126. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53127. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53128. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53129. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53130. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53131. u = t,
  53132. A = h),
  53133. t === n.CustomBlending ? (s = s || r,
  53134. l = l || o,
  53135. c = c || a,
  53136. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53137. d = r,
  53138. g = s),
  53139. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53140. p = o,
  53141. f = a,
  53142. m = l,
  53143. v = c)) : (d = null,
  53144. p = null,
  53145. f = null,
  53146. g = null,
  53147. m = null,
  53148. v = null)
  53149. }
  53150. ,
  53151. this.setDepthFunc = function(t) {
  53152. if (y !== t) {
  53153. if (t)
  53154. switch (t) {
  53155. case n.NeverDepth:
  53156. e.depthFunc(e.NEVER);
  53157. break;
  53158. case n.AlwaysDepth:
  53159. e.depthFunc(e.ALWAYS);
  53160. break;
  53161. case n.LessDepth:
  53162. e.depthFunc(e.LESS);
  53163. break;
  53164. case n.LessEqualDepth:
  53165. e.depthFunc(e.LEQUAL);
  53166. break;
  53167. case n.EqualDepth:
  53168. e.depthFunc(e.EQUAL);
  53169. break;
  53170. case n.GreaterEqualDepth:
  53171. e.depthFunc(e.GEQUAL);
  53172. break;
  53173. case n.GreaterDepth:
  53174. e.depthFunc(e.GREATER);
  53175. break;
  53176. case n.NotEqualDepth:
  53177. e.depthFunc(e.NOTEQUAL);
  53178. break;
  53179. default:
  53180. e.depthFunc(e.LEQUAL)
  53181. }
  53182. else
  53183. e.depthFunc(e.LEQUAL);
  53184. y = t
  53185. }
  53186. }
  53187. ,
  53188. this.setDepthTest = function(t) {
  53189. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53190. }
  53191. ,
  53192. this.setDepthWrite = function(t) {
  53193. C !== t && (e.depthMask(t),
  53194. C = t)
  53195. }
  53196. ,
  53197. this.setColorWrite = function(t) {
  53198. I !== t && (e.colorMask(t, t, t, t),
  53199. I = t)
  53200. }
  53201. ,
  53202. this.setStencilFunc = function(t, i, n) {
  53203. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53204. b = t,
  53205. w = i,
  53206. _ = n)
  53207. }
  53208. ,
  53209. this.setStencilOp = function(t, i, n) {
  53210. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53211. T = t,
  53212. x = i,
  53213. S = n)
  53214. }
  53215. ,
  53216. this.setStencilTest = function(t) {
  53217. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53218. }
  53219. ,
  53220. this.setStencilWrite = function(t) {
  53221. E !== t && (e.stencilMask(t),
  53222. E = t)
  53223. }
  53224. ,
  53225. this.setFlipSided = function(t) {
  53226. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53227. M = t)
  53228. }
  53229. ,
  53230. this.setLineWidth = function(t) {
  53231. t !== R && (e.lineWidth(t),
  53232. R = t)
  53233. }
  53234. ,
  53235. this.setPolygonOffset = function(t, i, n) {
  53236. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53237. !t || P === i && O === n || (e.polygonOffset(i, n),
  53238. P = i,
  53239. O = n)
  53240. }
  53241. ,
  53242. this.getScissorTest = function() {
  53243. return L
  53244. }
  53245. ,
  53246. this.setScissorTest = function(t) {
  53247. L = t,
  53248. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53249. }
  53250. ,
  53251. this.activeTexture = function(t) {
  53252. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53253. N !== t && (e.activeTexture(t),
  53254. N = t)
  53255. }
  53256. ,
  53257. this.bindTexture = function(t, i) {
  53258. void 0 === N && r.activeTexture();
  53259. var n = B[N];
  53260. void 0 === n && (n = {
  53261. type: void 0,
  53262. texture: void 0
  53263. },
  53264. B[N] = n),
  53265. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53266. n.type = t,
  53267. n.texture = i)
  53268. }
  53269. ,
  53270. this.compressedTexImage2D = function() {
  53271. try {
  53272. e.compressedTexImage2D.apply(e, arguments)
  53273. } catch (e) {
  53274. console.error(e)
  53275. }
  53276. }
  53277. ,
  53278. this.texImage2D = function() {
  53279. try {
  53280. e.texImage2D.apply(e, arguments)
  53281. } catch (e) {
  53282. console.error(e)
  53283. }
  53284. }
  53285. ,
  53286. this.clearColor = function(t, i, n, r) {
  53287. o.set(t, i, n, r),
  53288. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53289. F.copy(o))
  53290. }
  53291. ,
  53292. this.clearDepth = function(t) {
  53293. V !== t && (e.clearDepth(t),
  53294. V = t)
  53295. }
  53296. ,
  53297. this.clearStencil = function(t) {
  53298. U !== t && (e.clearStencil(t),
  53299. U = t)
  53300. }
  53301. ,
  53302. this.scissor = function(t) {
  53303. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53304. k.copy(t))
  53305. }
  53306. ,
  53307. this.viewport = function(t) {
  53308. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53309. H.copy(t))
  53310. }
  53311. ,
  53312. this.reset = function() {
  53313. for (var t = 0; t < s.length; t++)
  53314. 1 === s[t] && (e.disableVertexAttribArray(t),
  53315. s[t] = 0);
  53316. c = {},
  53317. h = null,
  53318. N = void 0,
  53319. B = {},
  53320. u = null,
  53321. I = null,
  53322. C = null,
  53323. E = null,
  53324. M = null
  53325. }
  53326. }
  53327. ,
  53328. n.LensFlarePlugin = function(e, t) {
  53329. function i() {
  53330. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53331. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53332. o = p.createBuffer(),
  53333. a = p.createBuffer(),
  53334. p.bindBuffer(p.ARRAY_BUFFER, o),
  53335. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53336. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53337. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53338. u = p.createTexture(),
  53339. d = p.createTexture(),
  53340. f.bindTexture(p.TEXTURE_2D, u),
  53341. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53342. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53343. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53344. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53345. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53346. f.bindTexture(p.TEXTURE_2D, d),
  53347. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53348. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53349. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53350. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53351. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53352. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53353. var i;
  53354. i = h ? {
  53355. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53356. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53357. } : {
  53358. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53359. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53360. },
  53361. s = r(i),
  53362. l = {
  53363. vertex: p.getAttribLocation(s, "position"),
  53364. uv: p.getAttribLocation(s, "uv")
  53365. },
  53366. c = {
  53367. renderType: p.getUniformLocation(s, "renderType"),
  53368. map: p.getUniformLocation(s, "map"),
  53369. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53370. opacity: p.getUniformLocation(s, "opacity"),
  53371. color: p.getUniformLocation(s, "color"),
  53372. scale: p.getUniformLocation(s, "scale"),
  53373. rotation: p.getUniformLocation(s, "rotation"),
  53374. screenPosition: p.getUniformLocation(s, "screenPosition")
  53375. }
  53376. }
  53377. function r(t) {
  53378. var i = p.createProgram()
  53379. , n = p.createShader(p.FRAGMENT_SHADER)
  53380. , r = p.createShader(p.VERTEX_SHADER)
  53381. , o = "precision " + e.getPrecision() + " float;\n";
  53382. return p.shaderSource(n, o + t.fragmentShader),
  53383. p.shaderSource(r, o + t.vertexShader),
  53384. p.compileShader(n),
  53385. p.compileShader(r),
  53386. p.attachShader(i, n),
  53387. p.attachShader(i, r),
  53388. p.linkProgram(i),
  53389. i
  53390. }
  53391. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53392. this.render = function(r, g, m) {
  53393. if (0 !== t.length) {
  53394. var v = new n.Vector3
  53395. , A = m.w / m.z
  53396. , y = .5 * m.z
  53397. , C = .5 * m.w
  53398. , I = 16 / m.w
  53399. , E = new n.Vector2(I * A,I)
  53400. , b = new n.Vector3(1,1,0)
  53401. , w = new n.Vector2(1,1);
  53402. void 0 === s && i(),
  53403. p.useProgram(s),
  53404. f.initAttributes(),
  53405. f.enableAttribute(l.vertex),
  53406. f.enableAttribute(l.uv),
  53407. f.disableUnusedAttributes(),
  53408. p.uniform1i(c.occlusionMap, 0),
  53409. p.uniform1i(c.map, 1),
  53410. p.bindBuffer(p.ARRAY_BUFFER, o),
  53411. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53412. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53413. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53414. f.disable(p.CULL_FACE),
  53415. f.setDepthWrite(!1);
  53416. for (var _ = 0, T = t.length; _ < T; _++) {
  53417. I = 16 / m.w,
  53418. E.set(I * A, I);
  53419. var x = t[_];
  53420. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53421. v.applyMatrix4(g.matrixWorldInverse),
  53422. v.applyProjection(g.projectionMatrix),
  53423. b.copy(v),
  53424. w.x = b.x * y + y,
  53425. w.y = b.y * C + C,
  53426. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53427. f.activeTexture(p.TEXTURE0),
  53428. f.bindTexture(p.TEXTURE_2D, null),
  53429. f.activeTexture(p.TEXTURE1),
  53430. f.bindTexture(p.TEXTURE_2D, u),
  53431. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53432. p.uniform1i(c.renderType, 0),
  53433. p.uniform2f(c.scale, E.x, E.y),
  53434. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53435. f.disable(p.BLEND),
  53436. f.enable(p.DEPTH_TEST),
  53437. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53438. f.activeTexture(p.TEXTURE0),
  53439. f.bindTexture(p.TEXTURE_2D, d),
  53440. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53441. p.uniform1i(c.renderType, 1),
  53442. f.disable(p.DEPTH_TEST),
  53443. f.activeTexture(p.TEXTURE1),
  53444. f.bindTexture(p.TEXTURE_2D, u),
  53445. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53446. x.positionScreen.copy(b),
  53447. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53448. p.uniform1i(c.renderType, 2),
  53449. f.enable(p.BLEND);
  53450. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53451. var R = x.lensFlares[S];
  53452. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53453. b.y = R.y,
  53454. b.z = R.z,
  53455. I = R.size * R.scale / m.w,
  53456. E.x = I * A,
  53457. E.y = I,
  53458. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53459. p.uniform2f(c.scale, E.x, E.y),
  53460. p.uniform1f(c.rotation, R.rotation),
  53461. p.uniform1f(c.opacity, R.opacity),
  53462. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53463. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53464. e.setTexture(R.texture, 1),
  53465. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53466. }
  53467. }
  53468. }
  53469. f.enable(p.CULL_FACE),
  53470. f.enable(p.DEPTH_TEST),
  53471. f.setDepthWrite(!0),
  53472. e.resetGLState()
  53473. }
  53474. }
  53475. }
  53476. ,
  53477. n.SpritePlugin = function(e, t) {
  53478. function i() {
  53479. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53480. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53481. a = d.createBuffer(),
  53482. s = d.createBuffer(),
  53483. d.bindBuffer(d.ARRAY_BUFFER, a),
  53484. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53485. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53486. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53487. l = r(),
  53488. c = {
  53489. position: d.getAttribLocation(l, "position"),
  53490. uv: d.getAttribLocation(l, "uv")
  53491. },
  53492. h = {
  53493. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53494. uvScale: d.getUniformLocation(l, "uvScale"),
  53495. rotation: d.getUniformLocation(l, "rotation"),
  53496. scale: d.getUniformLocation(l, "scale"),
  53497. color: d.getUniformLocation(l, "color"),
  53498. map: d.getUniformLocation(l, "map"),
  53499. opacity: d.getUniformLocation(l, "opacity"),
  53500. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53501. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53502. fogType: d.getUniformLocation(l, "fogType"),
  53503. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53504. fogNear: d.getUniformLocation(l, "fogNear"),
  53505. fogFar: d.getUniformLocation(l, "fogFar"),
  53506. fogColor: d.getUniformLocation(l, "fogColor"),
  53507. alphaTest: d.getUniformLocation(l, "alphaTest")
  53508. };
  53509. var i = document.createElement("canvas");
  53510. i.width = 8,
  53511. i.height = 8;
  53512. var o = i.getContext("2d");
  53513. o.fillStyle = "white",
  53514. o.fillRect(0, 0, 8, 8),
  53515. u = new n.Texture(i),
  53516. u.needsUpdate = !0
  53517. }
  53518. function r() {
  53519. var t = d.createProgram()
  53520. , i = d.createShader(d.VERTEX_SHADER)
  53521. , n = d.createShader(d.FRAGMENT_SHADER);
  53522. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53523. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53524. d.compileShader(i),
  53525. d.compileShader(n),
  53526. d.attachShader(t, i),
  53527. d.attachShader(t, n),
  53528. d.linkProgram(t),
  53529. t
  53530. }
  53531. function o(e, t) {
  53532. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53533. }
  53534. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53535. this.render = function(r, v) {
  53536. if (0 !== t.length) {
  53537. void 0 === l && i(),
  53538. d.useProgram(l),
  53539. p.initAttributes(),
  53540. p.enableAttribute(c.position),
  53541. p.enableAttribute(c.uv),
  53542. p.disableUnusedAttributes(),
  53543. p.disable(d.CULL_FACE),
  53544. p.enable(d.BLEND),
  53545. d.bindBuffer(d.ARRAY_BUFFER, a),
  53546. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53547. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53548. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53549. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53550. p.activeTexture(d.TEXTURE0),
  53551. d.uniform1i(h.map, 0);
  53552. var A = 0
  53553. , y = 0
  53554. , C = r.fog;
  53555. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53556. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53557. d.uniform1f(h.fogFar, C.far),
  53558. d.uniform1i(h.fogType, 1),
  53559. A = 1,
  53560. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53561. d.uniform1i(h.fogType, 2),
  53562. A = 2,
  53563. y = 2)) : (d.uniform1i(h.fogType, 0),
  53564. A = 0,
  53565. y = 0);
  53566. for (var I = 0, E = t.length; I < E; I++) {
  53567. var b = t[I];
  53568. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53569. b.z = -b.modelViewMatrix.elements[14]
  53570. }
  53571. t.sort(o);
  53572. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53573. var b = t[I]
  53574. , _ = b.material;
  53575. d.uniform1f(h.alphaTest, _.alphaTest),
  53576. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53577. b.matrixWorld.decompose(f, g, m),
  53578. w[0] = m.x,
  53579. w[1] = m.y;
  53580. var T = 0;
  53581. r.fog && _.fog && (T = y),
  53582. A !== T && (d.uniform1i(h.fogType, T),
  53583. A = T),
  53584. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53585. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53586. d.uniform2f(h.uvScale, 1, 1)),
  53587. d.uniform1f(h.opacity, _.opacity),
  53588. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53589. d.uniform1f(h.rotation, _.rotation),
  53590. d.uniform2fv(h.scale, w),
  53591. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53592. p.setDepthTest(_.depthTest),
  53593. p.setDepthWrite(_.depthWrite),
  53594. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53595. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53596. }
  53597. p.enable(d.CULL_FACE),
  53598. e.resetGLState()
  53599. }
  53600. }
  53601. }
  53602. ,
  53603. Object.defineProperties(n.Box2.prototype, {
  53604. empty: {
  53605. value: function() {
  53606. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53607. this.isEmpty()
  53608. }
  53609. },
  53610. isIntersectionBox: {
  53611. value: function(e) {
  53612. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53613. this.intersectsBox(e)
  53614. }
  53615. }
  53616. }),
  53617. Object.defineProperties(n.Box3.prototype, {
  53618. empty: {
  53619. value: function() {
  53620. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53621. this.isEmpty()
  53622. }
  53623. },
  53624. isIntersectionBox: {
  53625. value: function(e) {
  53626. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53627. this.intersectsBox(e)
  53628. }
  53629. },
  53630. isIntersectionSphere: {
  53631. value: function(e) {
  53632. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53633. this.intersectsSphere(e)
  53634. }
  53635. }
  53636. }),
  53637. Object.defineProperties(n.Matrix3.prototype, {
  53638. multiplyVector3: {
  53639. value: function(e) {
  53640. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53641. e.applyMatrix3(this)
  53642. }
  53643. },
  53644. multiplyVector3Array: {
  53645. value: function(e) {
  53646. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53647. this.applyToVector3Array(e)
  53648. }
  53649. }
  53650. }),
  53651. Object.defineProperties(n.Matrix4.prototype, {
  53652. extractPosition: {
  53653. value: function(e) {
  53654. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53655. this.copyPosition(e)
  53656. }
  53657. },
  53658. setRotationFromQuaternion: {
  53659. value: function(e) {
  53660. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53661. this.makeRotationFromQuaternion(e)
  53662. }
  53663. },
  53664. multiplyVector3: {
  53665. value: function(e) {
  53666. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53667. e.applyProjection(this)
  53668. }
  53669. },
  53670. multiplyVector4: {
  53671. value: function(e) {
  53672. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53673. e.applyMatrix4(this)
  53674. }
  53675. },
  53676. multiplyVector3Array: {
  53677. value: function(e) {
  53678. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53679. this.applyToVector3Array(e)
  53680. }
  53681. },
  53682. rotateAxis: {
  53683. value: function(e) {
  53684. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53685. e.transformDirection(this)
  53686. }
  53687. },
  53688. crossVector: {
  53689. value: function(e) {
  53690. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53691. e.applyMatrix4(this)
  53692. }
  53693. },
  53694. translate: {
  53695. value: function(e) {
  53696. console.error("THREE.Matrix4: .translate() has been removed.")
  53697. }
  53698. },
  53699. rotateX: {
  53700. value: function(e) {
  53701. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53702. }
  53703. },
  53704. rotateY: {
  53705. value: function(e) {
  53706. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53707. }
  53708. },
  53709. rotateZ: {
  53710. value: function(e) {
  53711. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53712. }
  53713. },
  53714. rotateByAxis: {
  53715. value: function(e, t) {
  53716. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53717. }
  53718. }
  53719. }),
  53720. Object.defineProperties(n.Plane.prototype, {
  53721. isIntersectionLine: {
  53722. value: function(e) {
  53723. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53724. this.intersectsLine(e)
  53725. }
  53726. }
  53727. }),
  53728. Object.defineProperties(n.Quaternion.prototype, {
  53729. multiplyVector3: {
  53730. value: function(e) {
  53731. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53732. e.applyQuaternion(this)
  53733. }
  53734. }
  53735. }),
  53736. Object.defineProperties(n.Ray.prototype, {
  53737. isIntersectionBox: {
  53738. value: function(e) {
  53739. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53740. this.intersectsBox(e)
  53741. }
  53742. },
  53743. isIntersectionPlane: {
  53744. value: function(e) {
  53745. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53746. this.intersectsPlane(e)
  53747. }
  53748. },
  53749. isIntersectionSphere: {
  53750. value: function(e) {
  53751. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53752. this.intersectsSphere(e)
  53753. }
  53754. }
  53755. }),
  53756. Object.defineProperties(n.Vector3.prototype, {
  53757. setEulerFromRotationMatrix: {
  53758. value: function() {
  53759. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53760. }
  53761. },
  53762. setEulerFromQuaternion: {
  53763. value: function() {
  53764. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53765. }
  53766. },
  53767. getPositionFromMatrix: {
  53768. value: function(e) {
  53769. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53770. this.setFromMatrixPosition(e)
  53771. }
  53772. },
  53773. getScaleFromMatrix: {
  53774. value: function(e) {
  53775. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53776. this.setFromMatrixScale(e)
  53777. }
  53778. },
  53779. getColumnFromMatrix: {
  53780. value: function(e, t) {
  53781. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53782. this.setFromMatrixColumn(e, t)
  53783. }
  53784. }
  53785. }),
  53786. n.Face4 = function(e, t, i, r, o, a, s) {
  53787. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53788. new n.Face3(e,t,i,o,a,s)
  53789. }
  53790. ,
  53791. n.Vertex = function(e, t, i) {
  53792. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53793. new n.Vector3(e,t,i)
  53794. }
  53795. ,
  53796. Object.defineProperties(n.Object3D.prototype, {
  53797. eulerOrder: {
  53798. get: function() {
  53799. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53800. this.rotation.order
  53801. },
  53802. set: function(e) {
  53803. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53804. this.rotation.order = e
  53805. }
  53806. },
  53807. getChildByName: {
  53808. value: function(e) {
  53809. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53810. this.getObjectByName(e)
  53811. }
  53812. },
  53813. renderDepth: {
  53814. set: function(e) {
  53815. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53816. }
  53817. },
  53818. translate: {
  53819. value: function(e, t) {
  53820. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53821. this.translateOnAxis(t, e)
  53822. }
  53823. },
  53824. useQuaternion: {
  53825. get: function() {
  53826. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53827. },
  53828. set: function(e) {
  53829. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53830. }
  53831. }
  53832. }),
  53833. Object.defineProperties(n, {
  53834. PointCloud: {
  53835. value: function(e, t) {
  53836. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53837. new n.Points(e,t)
  53838. }
  53839. },
  53840. ParticleSystem: {
  53841. value: function(e, t) {
  53842. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53843. new n.Points(e,t)
  53844. }
  53845. }
  53846. }),
  53847. Object.defineProperties(n.Light.prototype, {
  53848. onlyShadow: {
  53849. set: function(e) {
  53850. console.warn("THREE.Light: .onlyShadow has been removed.")
  53851. }
  53852. },
  53853. shadowCameraFov: {
  53854. set: function(e) {
  53855. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53856. this.shadow.camera.fov = e
  53857. }
  53858. },
  53859. shadowCameraLeft: {
  53860. set: function(e) {
  53861. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53862. this.shadow.camera.left = e
  53863. }
  53864. },
  53865. shadowCameraRight: {
  53866. set: function(e) {
  53867. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53868. this.shadow.camera.right = e
  53869. }
  53870. },
  53871. shadowCameraTop: {
  53872. set: function(e) {
  53873. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53874. this.shadow.camera.top = e
  53875. }
  53876. },
  53877. shadowCameraBottom: {
  53878. set: function(e) {
  53879. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53880. this.shadow.camera.bottom = e
  53881. }
  53882. },
  53883. shadowCameraNear: {
  53884. set: function(e) {
  53885. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53886. this.shadow.camera.near = e
  53887. }
  53888. },
  53889. shadowCameraFar: {
  53890. set: function(e) {
  53891. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53892. this.shadow.camera.far = e
  53893. }
  53894. },
  53895. shadowCameraVisible: {
  53896. set: function(e) {
  53897. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53898. }
  53899. },
  53900. shadowBias: {
  53901. set: function(e) {
  53902. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53903. this.shadow.bias = e
  53904. }
  53905. },
  53906. shadowDarkness: {
  53907. set: function(e) {
  53908. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53909. }
  53910. },
  53911. shadowMapWidth: {
  53912. set: function(e) {
  53913. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53914. this.shadow.mapSize.width = e
  53915. }
  53916. },
  53917. shadowMapHeight: {
  53918. set: function(e) {
  53919. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53920. this.shadow.mapSize.height = e
  53921. }
  53922. }
  53923. }),
  53924. Object.defineProperties(n.BufferAttribute.prototype, {
  53925. length: {
  53926. get: function() {
  53927. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53928. this.array.length
  53929. }
  53930. }
  53931. }),
  53932. Object.defineProperties(n.BufferGeometry.prototype, {
  53933. drawcalls: {
  53934. get: function() {
  53935. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53936. this.groups
  53937. }
  53938. },
  53939. offsets: {
  53940. get: function() {
  53941. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53942. this.groups
  53943. }
  53944. },
  53945. addIndex: {
  53946. value: function(e) {
  53947. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53948. this.setIndex(e)
  53949. }
  53950. },
  53951. addDrawCall: {
  53952. value: function(e, t, i) {
  53953. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53954. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53955. this.addGroup(e, t)
  53956. }
  53957. },
  53958. clearDrawCalls: {
  53959. value: function() {
  53960. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53961. this.clearGroups()
  53962. }
  53963. },
  53964. computeTangents: {
  53965. value: function() {
  53966. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53967. }
  53968. },
  53969. computeOffsets: {
  53970. value: function() {
  53971. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53972. }
  53973. }
  53974. }),
  53975. Object.defineProperties(n.Material.prototype, {
  53976. wrapAround: {
  53977. get: function() {
  53978. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53979. },
  53980. set: function(e) {
  53981. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53982. }
  53983. },
  53984. wrapRGB: {
  53985. get: function() {
  53986. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53987. new n.Color
  53988. }
  53989. }
  53990. }),
  53991. Object.defineProperties(n, {
  53992. PointCloudMaterial: {
  53993. value: function(e) {
  53994. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53995. new n.PointsMaterial(e)
  53996. }
  53997. },
  53998. ParticleBasicMaterial: {
  53999. value: function(e) {
  54000. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54001. new n.PointsMaterial(e)
  54002. }
  54003. },
  54004. ParticleSystemMaterial: {
  54005. value: function(e) {
  54006. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54007. new n.PointsMaterial(e)
  54008. }
  54009. }
  54010. }),
  54011. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54012. metal: {
  54013. get: function() {
  54014. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54015. !1
  54016. },
  54017. set: function(e) {
  54018. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54019. }
  54020. }
  54021. }),
  54022. Object.defineProperties(n.ShaderMaterial.prototype, {
  54023. derivatives: {
  54024. get: function() {
  54025. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54026. this.extensions.derivatives
  54027. },
  54028. set: function(e) {
  54029. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54030. this.extensions.derivatives = e
  54031. }
  54032. }
  54033. }),
  54034. Object.defineProperties(n.WebGLRenderer.prototype, {
  54035. supportsFloatTextures: {
  54036. value: function() {
  54037. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54038. this.extensions.get("OES_texture_float")
  54039. }
  54040. },
  54041. supportsHalfFloatTextures: {
  54042. value: function() {
  54043. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54044. this.extensions.get("OES_texture_half_float")
  54045. }
  54046. },
  54047. supportsStandardDerivatives: {
  54048. value: function() {
  54049. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54050. this.extensions.get("OES_standard_derivatives")
  54051. }
  54052. },
  54053. supportsCompressedTextureS3TC: {
  54054. value: function() {
  54055. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54056. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54057. }
  54058. },
  54059. supportsCompressedTexturePVRTC: {
  54060. value: function() {
  54061. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54062. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54063. }
  54064. },
  54065. supportsBlendMinMax: {
  54066. value: function() {
  54067. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54068. this.extensions.get("EXT_blend_minmax")
  54069. }
  54070. },
  54071. supportsVertexTextures: {
  54072. value: function() {
  54073. return this.capabilities.vertexTextures
  54074. }
  54075. },
  54076. supportsInstancedArrays: {
  54077. value: function() {
  54078. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54079. this.extensions.get("ANGLE_instanced_arrays")
  54080. }
  54081. },
  54082. enableScissorTest: {
  54083. value: function(e) {
  54084. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54085. this.setScissorTest(e)
  54086. }
  54087. },
  54088. initMaterial: {
  54089. value: function() {
  54090. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54091. }
  54092. },
  54093. addPrePlugin: {
  54094. value: function() {
  54095. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54096. }
  54097. },
  54098. addPostPlugin: {
  54099. value: function() {
  54100. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54101. }
  54102. },
  54103. updateShadowMap: {
  54104. value: function() {
  54105. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54106. }
  54107. },
  54108. shadowMapEnabled: {
  54109. get: function() {
  54110. return this.shadowMap.enabled
  54111. },
  54112. set: function(e) {
  54113. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54114. this.shadowMap.enabled = e
  54115. }
  54116. },
  54117. shadowMapType: {
  54118. get: function() {
  54119. return this.shadowMap.type
  54120. },
  54121. set: function(e) {
  54122. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54123. this.shadowMap.type = e
  54124. }
  54125. },
  54126. shadowMapCullFace: {
  54127. get: function() {
  54128. return this.shadowMap.cullFace
  54129. },
  54130. set: function(e) {
  54131. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54132. this.shadowMap.cullFace = e
  54133. }
  54134. }
  54135. }),
  54136. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54137. wrapS: {
  54138. get: function() {
  54139. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54140. this.texture.wrapS
  54141. },
  54142. set: function(e) {
  54143. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54144. this.texture.wrapS = e
  54145. }
  54146. },
  54147. wrapT: {
  54148. get: function() {
  54149. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54150. this.texture.wrapT
  54151. },
  54152. set: function(e) {
  54153. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54154. this.texture.wrapT = e
  54155. }
  54156. },
  54157. magFilter: {
  54158. get: function() {
  54159. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54160. this.texture.magFilter
  54161. },
  54162. set: function(e) {
  54163. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54164. this.texture.magFilter = e
  54165. }
  54166. },
  54167. minFilter: {
  54168. get: function() {
  54169. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54170. this.texture.minFilter
  54171. },
  54172. set: function(e) {
  54173. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54174. this.texture.minFilter = e
  54175. }
  54176. },
  54177. anisotropy: {
  54178. get: function() {
  54179. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54180. this.texture.anisotropy
  54181. },
  54182. set: function(e) {
  54183. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54184. this.texture.anisotropy = e
  54185. }
  54186. },
  54187. offset: {
  54188. get: function() {
  54189. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54190. this.texture.offset
  54191. },
  54192. set: function(e) {
  54193. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54194. this.texture.offset = e
  54195. }
  54196. },
  54197. repeat: {
  54198. get: function() {
  54199. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54200. this.texture.repeat
  54201. },
  54202. set: function(e) {
  54203. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54204. this.texture.repeat = e
  54205. }
  54206. },
  54207. format: {
  54208. get: function() {
  54209. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54210. this.texture.format
  54211. },
  54212. set: function(e) {
  54213. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54214. this.texture.format = e
  54215. }
  54216. },
  54217. type: {
  54218. get: function() {
  54219. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54220. this.texture.type
  54221. },
  54222. set: function(e) {
  54223. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54224. this.texture.type = e
  54225. }
  54226. },
  54227. generateMipmaps: {
  54228. get: function() {
  54229. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54230. this.texture.generateMipmaps
  54231. },
  54232. set: function(e) {
  54233. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54234. this.texture.generateMipmaps = e
  54235. }
  54236. }
  54237. }),
  54238. n.GeometryUtils = {
  54239. merge: function(e, t, i) {
  54240. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54241. var r;
  54242. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54243. r = t.matrix,
  54244. t = t.geometry),
  54245. e.merge(t, r, i)
  54246. },
  54247. center: function(e) {
  54248. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54249. e.center()
  54250. }
  54251. },
  54252. n.ImageUtils = {
  54253. crossOrigin: void 0,
  54254. loadTexture: function(e, t, i, r) {
  54255. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54256. var o = new n.TextureLoader;
  54257. o.setCrossOrigin(this.crossOrigin);
  54258. var a = o.load(e, i, void 0, r);
  54259. return t && (a.mapping = t),
  54260. a
  54261. },
  54262. loadTextureCube: function(e, t, i, r) {
  54263. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54264. var o = new n.CubeTextureLoader;
  54265. o.setCrossOrigin(this.crossOrigin);
  54266. var a = o.load(e, i, void 0, r);
  54267. return t && (a.mapping = t),
  54268. a
  54269. },
  54270. loadCompressedTexture: function() {
  54271. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54272. },
  54273. loadCompressedTextureCube: function() {
  54274. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54275. }
  54276. },
  54277. n.Projector = function() {
  54278. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54279. this.projectVector = function(e, t) {
  54280. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54281. e.project(t)
  54282. }
  54283. ,
  54284. this.unprojectVector = function(e, t) {
  54285. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54286. e.unproject(t)
  54287. }
  54288. ,
  54289. this.pickingRay = function(e, t) {
  54290. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54291. }
  54292. }
  54293. ,
  54294. n.CanvasRenderer = function() {
  54295. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54296. this.domElement = document.createElement("canvas"),
  54297. this.clear = function() {}
  54298. ,
  54299. this.render = function() {}
  54300. ,
  54301. this.setClearColor = function() {}
  54302. ,
  54303. this.setSize = function() {}
  54304. }
  54305. ,
  54306. n.MeshFaceMaterial = n.MultiMaterial,
  54307. n.CurveUtils = {
  54308. tangentQuadraticBezier: function(e, t, i, n) {
  54309. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54310. },
  54311. tangentCubicBezier: function(e, t, i, n, r) {
  54312. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54313. },
  54314. tangentSpline: function(e, t, i, n, r) {
  54315. var o = 6 * e * e - 6 * e
  54316. , a = 3 * e * e - 4 * e + 1
  54317. , s = -6 * e * e + 6 * e
  54318. , l = 3 * e * e - 2 * e;
  54319. return o + a + s + l
  54320. },
  54321. interpolate: function(e, t, i, n, r) {
  54322. var o = .5 * (i - e)
  54323. , a = .5 * (n - t)
  54324. , s = r * r
  54325. , l = r * s;
  54326. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54327. }
  54328. },
  54329. n.SceneUtils = {
  54330. createMultiMaterialObject: function(e, t) {
  54331. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54332. i.add(new n.Mesh(e,t[r]));
  54333. return i
  54334. },
  54335. detach: function(e, t, i) {
  54336. e.applyMatrix(t.matrixWorld),
  54337. t.remove(e),
  54338. i.add(e)
  54339. },
  54340. attach: function(e, t, i) {
  54341. var r = new n.Matrix4;
  54342. r.getInverse(i.matrixWorld),
  54343. e.applyMatrix(r),
  54344. t.remove(e),
  54345. i.add(e)
  54346. }
  54347. },
  54348. n.ShapeUtils = {
  54349. area: function(e) {
  54350. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54351. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54352. return .5 * i
  54353. },
  54354. triangulate: function() {
  54355. function e(e, t, i, n, r, o) {
  54356. var a, s, l, c, h, u, d, p, f;
  54357. if (s = e[o[t]].x,
  54358. l = e[o[t]].y,
  54359. c = e[o[i]].x,
  54360. h = e[o[i]].y,
  54361. u = e[o[n]].x,
  54362. d = e[o[n]].y,
  54363. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54364. return !1;
  54365. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54366. for (g = u - c,
  54367. m = d - h,
  54368. v = s - u,
  54369. A = l - d,
  54370. y = c - s,
  54371. C = h - l,
  54372. a = 0; a < r; a++)
  54373. if (p = e[o[a]].x,
  54374. f = e[o[a]].y,
  54375. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54376. E = f - l,
  54377. b = p - c,
  54378. w = f - h,
  54379. _ = p - u,
  54380. T = f - d,
  54381. M = g * w - m * b,
  54382. x = y * E - C * I,
  54383. S = v * T - A * _,
  54384. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54385. return !1;
  54386. return !0
  54387. }
  54388. return function(t, i) {
  54389. var r = t.length;
  54390. if (r < 3)
  54391. return null;
  54392. var o, a, s, l = [], c = [], h = [];
  54393. if (n.ShapeUtils.area(t) > 0)
  54394. for (a = 0; a < r; a++)
  54395. c[a] = a;
  54396. else
  54397. for (a = 0; a < r; a++)
  54398. c[a] = r - 1 - a;
  54399. var u = r
  54400. , d = 2 * u;
  54401. for (a = u - 1; u > 2; ) {
  54402. if (d-- <= 0)
  54403. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54404. i ? h : l;
  54405. if (o = a,
  54406. u <= o && (o = 0),
  54407. a = o + 1,
  54408. u <= a && (a = 0),
  54409. s = a + 1,
  54410. u <= s && (s = 0),
  54411. e(t, o, a, s, u, c)) {
  54412. var p, f, g, m, v;
  54413. for (p = c[o],
  54414. f = c[a],
  54415. g = c[s],
  54416. l.push([t[p], t[f], t[g]]),
  54417. h.push([c[o], c[a], c[s]]),
  54418. m = a,
  54419. v = a + 1; v < u; m++,
  54420. v++)
  54421. c[m] = c[v];
  54422. u--,
  54423. d = 2 * u
  54424. }
  54425. }
  54426. return i ? h : l
  54427. }
  54428. }(),
  54429. triangulateShape: function(e, t) {
  54430. function i(e, t, i) {
  54431. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54432. }
  54433. function r(e, t, n, r, o) {
  54434. var a = t.x - e.x
  54435. , s = t.y - e.y
  54436. , l = r.x - n.x
  54437. , c = r.y - n.y
  54438. , h = e.x - n.x
  54439. , u = e.y - n.y
  54440. , d = s * l - a * c
  54441. , p = s * h - a * u;
  54442. if (Math.abs(d) > Number.EPSILON) {
  54443. var f;
  54444. if (d > 0) {
  54445. if (p < 0 || p > d)
  54446. return [];
  54447. if (f = c * h - l * u,
  54448. f < 0 || f > d)
  54449. return []
  54450. } else {
  54451. if (p > 0 || p < d)
  54452. return [];
  54453. if (f = c * h - l * u,
  54454. f > 0 || f < d)
  54455. return []
  54456. }
  54457. if (0 === f)
  54458. return !o || 0 !== p && p !== d ? [e] : [];
  54459. if (f === d)
  54460. return !o || 0 !== p && p !== d ? [t] : [];
  54461. if (0 === p)
  54462. return [n];
  54463. if (p === d)
  54464. return [r];
  54465. var g = f / d;
  54466. return [{
  54467. x: e.x + g * a,
  54468. y: e.y + g * s
  54469. }]
  54470. }
  54471. if (0 !== p || c * h !== l * u)
  54472. return [];
  54473. var m = 0 === a && 0 === s
  54474. , v = 0 === l && 0 === c;
  54475. if (m && v)
  54476. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54477. if (m)
  54478. return i(n, r, e) ? [e] : [];
  54479. if (v)
  54480. return i(e, t, n) ? [n] : [];
  54481. var A, y, C, I, E, b, w, _;
  54482. return 0 !== a ? (e.x < t.x ? (A = e,
  54483. C = e.x,
  54484. y = t,
  54485. I = t.x) : (A = t,
  54486. C = t.x,
  54487. y = e,
  54488. I = e.x),
  54489. n.x < r.x ? (E = n,
  54490. w = n.x,
  54491. b = r,
  54492. _ = r.x) : (E = r,
  54493. w = r.x,
  54494. b = n,
  54495. _ = n.x)) : (e.y < t.y ? (A = e,
  54496. C = e.y,
  54497. y = t,
  54498. I = t.y) : (A = t,
  54499. C = t.y,
  54500. y = e,
  54501. I = e.y),
  54502. n.y < r.y ? (E = n,
  54503. w = n.y,
  54504. b = r,
  54505. _ = r.y) : (E = r,
  54506. w = r.y,
  54507. b = n,
  54508. _ = n.y)),
  54509. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54510. }
  54511. function o(e, t, i, n) {
  54512. var r = t.x - e.x
  54513. , o = t.y - e.y
  54514. , a = i.x - e.x
  54515. , s = i.y - e.y
  54516. , l = n.x - e.x
  54517. , c = n.y - e.y
  54518. , h = r * s - o * a
  54519. , u = r * c - o * l;
  54520. if (Math.abs(h) > Number.EPSILON) {
  54521. var d = l * s - c * a;
  54522. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54523. }
  54524. return u > 0
  54525. }
  54526. function a(e, t) {
  54527. function i(e, t) {
  54528. var i = A.length - 1
  54529. , n = e - 1;
  54530. n < 0 && (n = i);
  54531. var r = e + 1;
  54532. r > i && (r = 0);
  54533. var a = o(A[e], A[n], A[r], s[t]);
  54534. if (!a)
  54535. return !1;
  54536. var l = s.length - 1
  54537. , c = t - 1;
  54538. c < 0 && (c = l);
  54539. var h = t + 1;
  54540. return h > l && (h = 0),
  54541. a = o(s[t], s[c], s[h], A[e]),
  54542. !!a
  54543. }
  54544. function n(e, t) {
  54545. var i, n, o;
  54546. for (i = 0; i < A.length; i++)
  54547. if (n = i + 1,
  54548. n %= A.length,
  54549. o = r(e, t, A[i], A[n], !0),
  54550. o.length > 0)
  54551. return !0;
  54552. return !1
  54553. }
  54554. function a(e, i) {
  54555. var n, o, a, s, l;
  54556. for (n = 0; n < y.length; n++)
  54557. for (o = t[y[n]],
  54558. a = 0; a < o.length; a++)
  54559. if (s = a + 1,
  54560. s %= o.length,
  54561. l = r(e, i, o[a], o[s], !0),
  54562. l.length > 0)
  54563. return !0;
  54564. return !1
  54565. }
  54566. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54567. y.push(I);
  54568. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54569. if (w--,
  54570. w < 0) {
  54571. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54572. break
  54573. }
  54574. for (c = b; c < A.length; c++) {
  54575. h = A[c],
  54576. l = -1;
  54577. for (var I = 0; I < y.length; I++)
  54578. if (d = y[I],
  54579. p = h.x + ":" + h.y + ":" + d,
  54580. void 0 === C[p]) {
  54581. s = t[d];
  54582. for (var _ = 0; _ < s.length; _++)
  54583. if (u = s[_],
  54584. i(c, _) && !n(h, u) && !a(h, u)) {
  54585. l = _,
  54586. y.splice(I, 1),
  54587. f = A.slice(0, c + 1),
  54588. g = A.slice(c),
  54589. m = s.slice(l),
  54590. v = s.slice(0, l + 1),
  54591. A = f.concat(m).concat(v).concat(g),
  54592. b = c;
  54593. break
  54594. }
  54595. if (l >= 0)
  54596. break;
  54597. C[p] = !0
  54598. }
  54599. if (l >= 0)
  54600. break
  54601. }
  54602. }
  54603. return A
  54604. }
  54605. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54606. Array.prototype.push.apply(f, t[g]);
  54607. for (s = 0,
  54608. l = f.length; s < l; s++)
  54609. u = f[s].x + ":" + f[s].y,
  54610. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54611. p[u] = s;
  54612. var v = a(e, t)
  54613. , A = n.ShapeUtils.triangulate(v, !1);
  54614. for (s = 0,
  54615. l = A.length; s < l; s++)
  54616. for (h = A[s],
  54617. c = 0; c < 3; c++)
  54618. u = h[c].x + ":" + h[c].y,
  54619. d = p[u],
  54620. void 0 !== d && (h[c] = d);
  54621. return A.concat()
  54622. },
  54623. isClockWise: function(e) {
  54624. return n.ShapeUtils.area(e) < 0
  54625. },
  54626. b2: function() {
  54627. function e(e, t) {
  54628. var i = 1 - e;
  54629. return i * i * t
  54630. }
  54631. function t(e, t) {
  54632. return 2 * (1 - e) * e * t
  54633. }
  54634. function i(e, t) {
  54635. return e * e * t
  54636. }
  54637. return function(n, r, o, a) {
  54638. return e(n, r) + t(n, o) + i(n, a)
  54639. }
  54640. }(),
  54641. b3: function() {
  54642. function e(e, t) {
  54643. var i = 1 - e;
  54644. return i * i * i * t
  54645. }
  54646. function t(e, t) {
  54647. var i = 1 - e;
  54648. return 3 * i * i * e * t
  54649. }
  54650. function i(e, t) {
  54651. var i = 1 - e;
  54652. return 3 * i * e * e * t
  54653. }
  54654. function n(e, t) {
  54655. return e * e * e * t
  54656. }
  54657. return function(r, o, a, s, l) {
  54658. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54659. }
  54660. }()
  54661. },
  54662. n.Curve = function() {}
  54663. ,
  54664. n.Curve.prototype = {
  54665. constructor: n.Curve,
  54666. getPoint: function(e) {
  54667. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54668. null
  54669. },
  54670. getPointAt: function(e) {
  54671. var t = this.getUtoTmapping(e);
  54672. return this.getPoint(t)
  54673. },
  54674. getPoints: function(e) {
  54675. e || (e = 5);
  54676. var t, i = [];
  54677. for (t = 0; t <= e; t++)
  54678. i.push(this.getPoint(t / e));
  54679. return i
  54680. },
  54681. getSpacedPoints: function(e) {
  54682. e || (e = 5);
  54683. var t, i = [];
  54684. for (t = 0; t <= e; t++)
  54685. i.push(this.getPointAt(t / e));
  54686. return i
  54687. },
  54688. getLength: function() {
  54689. var e = this.getLengths();
  54690. return e[e.length - 1]
  54691. },
  54692. getLengths: function(e) {
  54693. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54694. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54695. return this.cacheArcLengths;
  54696. this.needsUpdate = !1;
  54697. var t, i, n = [], r = this.getPoint(0), o = 0;
  54698. for (n.push(0),
  54699. i = 1; i <= e; i++)
  54700. t = this.getPoint(i / e),
  54701. o += t.distanceTo(r),
  54702. n.push(o),
  54703. r = t;
  54704. return this.cacheArcLengths = n,
  54705. n
  54706. },
  54707. updateArcLengths: function() {
  54708. this.needsUpdate = !0,
  54709. this.getLengths()
  54710. },
  54711. getUtoTmapping: function(e, t) {
  54712. var i, n = this.getLengths(), r = 0, o = n.length;
  54713. i = t ? t : e * n[o - 1];
  54714. for (var a, s = 0, l = o - 1; s <= l; )
  54715. if (r = Math.floor(s + (l - s) / 2),
  54716. a = n[r] - i,
  54717. a < 0)
  54718. s = r + 1;
  54719. else {
  54720. if (!(a > 0)) {
  54721. l = r;
  54722. break
  54723. }
  54724. l = r - 1
  54725. }
  54726. if (r = l,
  54727. n[r] === i) {
  54728. var c = r / (o - 1);
  54729. return c
  54730. }
  54731. var h = n[r]
  54732. , u = n[r + 1]
  54733. , d = u - h
  54734. , p = (i - h) / d
  54735. , c = (r + p) / (o - 1);
  54736. return c
  54737. },
  54738. getTangent: function(e) {
  54739. var t = 1e-4
  54740. , i = e - t
  54741. , n = e + t;
  54742. i < 0 && (i = 0),
  54743. n > 1 && (n = 1);
  54744. var r = this.getPoint(i)
  54745. , o = this.getPoint(n)
  54746. , a = o.clone().sub(r);
  54747. return a.normalize()
  54748. },
  54749. getTangentAt: function(e) {
  54750. var t = this.getUtoTmapping(e);
  54751. return this.getTangent(t)
  54752. }
  54753. },
  54754. n.Curve.create = function(e, t) {
  54755. return e.prototype = Object.create(n.Curve.prototype),
  54756. e.prototype.constructor = e,
  54757. e.prototype.getPoint = t,
  54758. e
  54759. }
  54760. ,
  54761. n.CurvePath = function() {
  54762. this.curves = [],
  54763. this.autoClose = !1
  54764. }
  54765. ,
  54766. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54767. n.CurvePath.prototype.constructor = n.CurvePath,
  54768. n.CurvePath.prototype.add = function(e) {
  54769. this.curves.push(e)
  54770. }
  54771. ,
  54772. n.CurvePath.prototype.closePath = function() {
  54773. var e = this.curves[0].getPoint(0)
  54774. , t = this.curves[this.curves.length - 1].getPoint(1);
  54775. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54776. }
  54777. ,
  54778. n.CurvePath.prototype.getPoint = function(e) {
  54779. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54780. if (i[n] >= t) {
  54781. var r = i[n] - t
  54782. , o = this.curves[n]
  54783. , a = 1 - r / o.getLength();
  54784. return o.getPointAt(a)
  54785. }
  54786. n++
  54787. }
  54788. return null
  54789. }
  54790. ,
  54791. n.CurvePath.prototype.getLength = function() {
  54792. var e = this.getCurveLengths();
  54793. return e[e.length - 1]
  54794. }
  54795. ,
  54796. n.CurvePath.prototype.getCurveLengths = function() {
  54797. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54798. return this.cacheLengths;
  54799. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54800. t += this.curves[i].getLength(),
  54801. e.push(t);
  54802. return this.cacheLengths = e,
  54803. e
  54804. }
  54805. ,
  54806. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54807. var t = this.getPoints(e);
  54808. return this.createGeometry(t)
  54809. }
  54810. ,
  54811. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54812. var t = this.getSpacedPoints(e);
  54813. return this.createGeometry(t)
  54814. }
  54815. ,
  54816. n.CurvePath.prototype.createGeometry = function(e) {
  54817. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54818. var o = e[i];
  54819. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54820. }
  54821. return t
  54822. }
  54823. ,
  54824. n.Font = function(e) {
  54825. this.data = e
  54826. }
  54827. ,
  54828. n.Font.prototype = {
  54829. constructor: n.Font,
  54830. generateShapes: function(e, t, i) {
  54831. function r(e) {
  54832. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54833. var c = o(i[l], n, r);
  54834. r += c.offset,
  54835. s.push(c.path)
  54836. }
  54837. return s
  54838. }
  54839. function o(e, t, r) {
  54840. var o = a.glyphs[e] || a.glyphs["?"];
  54841. if (o) {
  54842. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54843. if (o.o)
  54844. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54845. var _ = E[b++];
  54846. switch (_) {
  54847. case "m":
  54848. s = E[b++] * t + r,
  54849. l = E[b++] * t,
  54850. A.moveTo(s, l);
  54851. break;
  54852. case "l":
  54853. s = E[b++] * t + r,
  54854. l = E[b++] * t,
  54855. A.lineTo(s, l);
  54856. break;
  54857. case "q":
  54858. if (c = E[b++] * t + r,
  54859. h = E[b++] * t,
  54860. p = E[b++] * t + r,
  54861. f = E[b++] * t,
  54862. A.quadraticCurveTo(p, f, c, h),
  54863. v = y[y.length - 1]) {
  54864. u = v.x,
  54865. d = v.y;
  54866. for (var T = 1; T <= i; T++) {
  54867. var x = T / i;
  54868. C(x, u, p, c),
  54869. C(x, d, f, h)
  54870. }
  54871. }
  54872. break;
  54873. case "b":
  54874. if (c = E[b++] * t + r,
  54875. h = E[b++] * t,
  54876. p = E[b++] * t + r,
  54877. f = E[b++] * t,
  54878. g = E[b++] * t + r,
  54879. m = E[b++] * t,
  54880. A.bezierCurveTo(p, f, g, m, c, h),
  54881. v = y[y.length - 1]) {
  54882. u = v.x,
  54883. d = v.y;
  54884. for (var T = 1; T <= i; T++) {
  54885. var x = T / i;
  54886. I(x, u, p, g, c),
  54887. I(x, d, f, m, h)
  54888. }
  54889. }
  54890. }
  54891. }
  54892. return {
  54893. offset: o.ha * t,
  54894. path: A
  54895. }
  54896. }
  54897. }
  54898. void 0 === t && (t = 100),
  54899. void 0 === i && (i = 4);
  54900. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54901. Array.prototype.push.apply(l, s[c].toShapes());
  54902. return l
  54903. }
  54904. },
  54905. n.Path = function(e) {
  54906. n.CurvePath.call(this),
  54907. this.actions = [],
  54908. e && this.fromPoints(e)
  54909. }
  54910. ,
  54911. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54912. n.Path.prototype.constructor = n.Path,
  54913. n.Path.prototype.fromPoints = function(e) {
  54914. this.moveTo(e[0].x, e[0].y);
  54915. for (var t = 1, i = e.length; t < i; t++)
  54916. this.lineTo(e[t].x, e[t].y)
  54917. }
  54918. ,
  54919. n.Path.prototype.moveTo = function(e, t) {
  54920. this.actions.push({
  54921. action: "moveTo",
  54922. args: [e, t]
  54923. })
  54924. }
  54925. ,
  54926. n.Path.prototype.lineTo = function(e, t) {
  54927. var i = this.actions[this.actions.length - 1].args
  54928. , r = i[i.length - 2]
  54929. , o = i[i.length - 1]
  54930. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54931. this.curves.push(a),
  54932. this.actions.push({
  54933. action: "lineTo",
  54934. args: [e, t]
  54935. })
  54936. }
  54937. ,
  54938. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54939. var o = this.actions[this.actions.length - 1].args
  54940. , a = o[o.length - 2]
  54941. , s = o[o.length - 1]
  54942. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54943. this.curves.push(l),
  54944. this.actions.push({
  54945. action: "quadraticCurveTo",
  54946. args: [e, t, i, r]
  54947. })
  54948. }
  54949. ,
  54950. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54951. var s = this.actions[this.actions.length - 1].args
  54952. , l = s[s.length - 2]
  54953. , c = s[s.length - 1]
  54954. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54955. this.curves.push(h),
  54956. this.actions.push({
  54957. action: "bezierCurveTo",
  54958. args: [e, t, i, r, o, a]
  54959. })
  54960. }
  54961. ,
  54962. n.Path.prototype.splineThru = function(e) {
  54963. var t = Array.prototype.slice.call(arguments)
  54964. , i = this.actions[this.actions.length - 1].args
  54965. , r = i[i.length - 2]
  54966. , o = i[i.length - 1]
  54967. , a = [new n.Vector2(r,o)];
  54968. Array.prototype.push.apply(a, e);
  54969. var s = new n.SplineCurve(a);
  54970. this.curves.push(s),
  54971. this.actions.push({
  54972. action: "splineThru",
  54973. args: t
  54974. })
  54975. }
  54976. ,
  54977. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54978. var a = this.actions[this.actions.length - 1].args
  54979. , s = a[a.length - 2]
  54980. , l = a[a.length - 1];
  54981. this.absarc(e + s, t + l, i, n, r, o)
  54982. }
  54983. ,
  54984. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54985. this.absellipse(e, t, i, i, n, r, o)
  54986. }
  54987. ,
  54988. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54989. var l = this.actions[this.actions.length - 1].args
  54990. , c = l[l.length - 2]
  54991. , h = l[l.length - 1];
  54992. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54993. }
  54994. ,
  54995. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54996. var c = [e, t, i, r, o, a, s, l || 0]
  54997. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54998. this.curves.push(h);
  54999. var u = h.getPoint(1);
  55000. c.push(u.x),
  55001. c.push(u.y),
  55002. this.actions.push({
  55003. action: "ellipse",
  55004. args: c
  55005. })
  55006. }
  55007. ,
  55008. n.Path.prototype.getSpacedPoints = function(e) {
  55009. e || (e = 40);
  55010. for (var t = [], i = 0; i < e; i++)
  55011. t.push(this.getPoint(i / e));
  55012. return this.autoClose && t.push(t[0]),
  55013. t
  55014. }
  55015. ,
  55016. n.Path.prototype.getPoints = function(e) {
  55017. e = e || 12;
  55018. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55019. var A = this.actions[m]
  55020. , y = A.action
  55021. , C = A.args;
  55022. switch (y) {
  55023. case "moveTo":
  55024. g.push(new n.Vector2(C[0],C[1]));
  55025. break;
  55026. case "lineTo":
  55027. g.push(new n.Vector2(C[0],C[1]));
  55028. break;
  55029. case "quadraticCurveTo":
  55030. t = C[2],
  55031. i = C[3],
  55032. a = C[0],
  55033. s = C[1],
  55034. g.length > 0 ? (h = g[g.length - 1],
  55035. l = h.x,
  55036. c = h.y) : (h = this.actions[m - 1].args,
  55037. l = h[h.length - 2],
  55038. c = h[h.length - 1]);
  55039. for (var I = 1; I <= e; I++) {
  55040. var E = I / e;
  55041. u = p(E, l, a, t),
  55042. d = p(E, c, s, i),
  55043. g.push(new n.Vector2(u,d))
  55044. }
  55045. break;
  55046. case "bezierCurveTo":
  55047. t = C[4],
  55048. i = C[5],
  55049. a = C[0],
  55050. s = C[1],
  55051. r = C[2],
  55052. o = C[3],
  55053. g.length > 0 ? (h = g[g.length - 1],
  55054. l = h.x,
  55055. c = h.y) : (h = this.actions[m - 1].args,
  55056. l = h[h.length - 2],
  55057. c = h[h.length - 1]);
  55058. for (var I = 1; I <= e; I++) {
  55059. var E = I / e;
  55060. u = f(E, l, a, r, t),
  55061. d = f(E, c, s, o, i),
  55062. g.push(new n.Vector2(u,d))
  55063. }
  55064. break;
  55065. case "splineThru":
  55066. h = this.actions[m - 1].args;
  55067. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55068. , w = [b]
  55069. , _ = e * C[0].length;
  55070. w = w.concat(C[0]);
  55071. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55072. g.push(T.getPointAt(I / _));
  55073. break;
  55074. case "arc":
  55075. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55076. var E = I / N;
  55077. L || (E = 1 - E),
  55078. x = P + E * D,
  55079. u = S + R * Math.cos(x),
  55080. d = M + R * Math.sin(x),
  55081. g.push(new n.Vector2(u,d))
  55082. }
  55083. break;
  55084. case "ellipse":
  55085. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55086. 0 !== k && (B = Math.cos(k),
  55087. F = Math.sin(k));
  55088. for (var I = 1; I <= N; I++) {
  55089. var E = I / N;
  55090. if (L || (E = 1 - E),
  55091. x = P + E * D,
  55092. u = S + V * Math.cos(x),
  55093. d = M + U * Math.sin(x),
  55094. 0 !== k) {
  55095. var H = u
  55096. , G = d;
  55097. u = (H - S) * B - (G - M) * F + S,
  55098. d = (H - S) * F + (G - M) * B + M
  55099. }
  55100. g.push(new n.Vector2(u,d))
  55101. }
  55102. }
  55103. }
  55104. var z = g[g.length - 1];
  55105. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55106. this.autoClose && g.push(g[0]),
  55107. g
  55108. }
  55109. ,
  55110. n.Path.prototype.toShapes = function(e, t) {
  55111. function i(e) {
  55112. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55113. var a = e[r]
  55114. , s = a.args
  55115. , l = a.action;
  55116. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55117. i = new n.Path),
  55118. i[l].apply(i, s)
  55119. }
  55120. return 0 !== i.actions.length && t.push(i),
  55121. t
  55122. }
  55123. function r(e) {
  55124. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55125. var o = e[i]
  55126. , a = new n.Shape;
  55127. a.actions = o.actions,
  55128. a.curves = o.curves,
  55129. t.push(a)
  55130. }
  55131. return t
  55132. }
  55133. function o(e, t) {
  55134. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55135. var a = t[r]
  55136. , s = t[o]
  55137. , l = s.x - a.x
  55138. , c = s.y - a.y;
  55139. if (Math.abs(c) > Number.EPSILON) {
  55140. if (c < 0 && (a = t[o],
  55141. l = -l,
  55142. s = t[r],
  55143. c = -c),
  55144. e.y < a.y || e.y > s.y)
  55145. continue;
  55146. if (e.y === a.y) {
  55147. if (e.x === a.x)
  55148. return !0
  55149. } else {
  55150. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55151. if (0 === h)
  55152. return !0;
  55153. if (h < 0)
  55154. continue;
  55155. n = !n
  55156. }
  55157. } else {
  55158. if (e.y !== a.y)
  55159. continue;
  55160. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55161. return !0
  55162. }
  55163. }
  55164. return n
  55165. }
  55166. var a = n.ShapeUtils.isClockWise
  55167. , s = i(this.actions);
  55168. if (0 === s.length)
  55169. return [];
  55170. if (t === !0)
  55171. return r(s);
  55172. var l, c, h, u = [];
  55173. if (1 === s.length)
  55174. return c = s[0],
  55175. h = new n.Shape,
  55176. h.actions = c.actions,
  55177. h.curves = c.curves,
  55178. u.push(h),
  55179. u;
  55180. var d = !a(s[0].getPoints());
  55181. d = e ? !d : d;
  55182. var p, f = [], g = [], m = [], v = 0;
  55183. g[v] = void 0,
  55184. m[v] = [];
  55185. for (var A = 0, y = s.length; A < y; A++)
  55186. c = s[A],
  55187. p = c.getPoints(),
  55188. l = a(p),
  55189. l = e ? !l : l,
  55190. l ? (!d && g[v] && v++,
  55191. g[v] = {
  55192. s: new n.Shape,
  55193. p: p
  55194. },
  55195. g[v].s.actions = c.actions,
  55196. g[v].s.curves = c.curves,
  55197. d && v++,
  55198. m[v] = []) : m[v].push({
  55199. h: c,
  55200. p: p[0]
  55201. });
  55202. if (!g[0])
  55203. return r(s);
  55204. if (g.length > 1) {
  55205. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55206. f[E] = [];
  55207. for (var E = 0, b = g.length; E < b; E++)
  55208. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55209. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55210. o(T.p, g[S].p) && (E !== S && I.push({
  55211. froms: E,
  55212. tos: S,
  55213. hole: _
  55214. }),
  55215. x ? (x = !1,
  55216. f[S].push(T)) : C = !0);
  55217. x && f[E].push(T)
  55218. }
  55219. I.length > 0 && (C || (m = f))
  55220. }
  55221. for (var M, A = 0, R = g.length; A < R; A++) {
  55222. h = g[A].s,
  55223. u.push(h),
  55224. M = m[A];
  55225. for (var P = 0, O = M.length; P < O; P++)
  55226. h.holes.push(M[P].h)
  55227. }
  55228. return u
  55229. }
  55230. ,
  55231. n.Shape = function() {
  55232. n.Path.apply(this, arguments),
  55233. this.holes = []
  55234. }
  55235. ,
  55236. n.Shape.prototype = Object.create(n.Path.prototype),
  55237. n.Shape.prototype.constructor = n.Shape,
  55238. n.Shape.prototype.extrude = function(e) {
  55239. return new n.ExtrudeGeometry(this,e)
  55240. }
  55241. ,
  55242. n.Shape.prototype.makeGeometry = function(e) {
  55243. return new n.ShapeGeometry(this,e)
  55244. }
  55245. ,
  55246. n.Shape.prototype.getPointsHoles = function(e) {
  55247. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55248. t[i] = this.holes[i].getPoints(e);
  55249. return t
  55250. }
  55251. ,
  55252. n.Shape.prototype.extractAllPoints = function(e) {
  55253. return {
  55254. shape: this.getPoints(e),
  55255. holes: this.getPointsHoles(e)
  55256. }
  55257. }
  55258. ,
  55259. n.Shape.prototype.extractPoints = function(e) {
  55260. return this.extractAllPoints(e)
  55261. }
  55262. ,
  55263. n.LineCurve = function(e, t) {
  55264. this.v1 = e,
  55265. this.v2 = t
  55266. }
  55267. ,
  55268. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55269. n.LineCurve.prototype.constructor = n.LineCurve,
  55270. n.LineCurve.prototype.getPoint = function(e) {
  55271. var t = this.v2.clone().sub(this.v1);
  55272. return t.multiplyScalar(e).add(this.v1),
  55273. t
  55274. }
  55275. ,
  55276. n.LineCurve.prototype.getPointAt = function(e) {
  55277. return this.getPoint(e)
  55278. }
  55279. ,
  55280. n.LineCurve.prototype.getTangent = function(e) {
  55281. var t = this.v2.clone().sub(this.v1);
  55282. return t.normalize()
  55283. }
  55284. ,
  55285. n.QuadraticBezierCurve = function(e, t, i) {
  55286. this.v0 = e,
  55287. this.v1 = t,
  55288. this.v2 = i
  55289. }
  55290. ,
  55291. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55292. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55293. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55294. var t = n.ShapeUtils.b2;
  55295. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55296. }
  55297. ,
  55298. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55299. var t = n.CurveUtils.tangentQuadraticBezier;
  55300. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55301. }
  55302. ,
  55303. n.CubicBezierCurve = function(e, t, i, n) {
  55304. this.v0 = e,
  55305. this.v1 = t,
  55306. this.v2 = i,
  55307. this.v3 = n
  55308. }
  55309. ,
  55310. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55311. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55312. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55313. var t = n.ShapeUtils.b3;
  55314. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55315. }
  55316. ,
  55317. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55318. var t = n.CurveUtils.tangentCubicBezier;
  55319. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55320. }
  55321. ,
  55322. n.SplineCurve = function(e) {
  55323. this.points = void 0 == e ? [] : e
  55324. }
  55325. ,
  55326. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55327. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55328. n.SplineCurve.prototype.getPoint = function(e) {
  55329. var t = this.points
  55330. , i = (t.length - 1) * e
  55331. , r = Math.floor(i)
  55332. , o = i - r
  55333. , a = t[0 === r ? r : r - 1]
  55334. , s = t[r]
  55335. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55336. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55337. , h = n.CurveUtils.interpolate;
  55338. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55339. }
  55340. ,
  55341. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55342. this.aX = e,
  55343. this.aY = t,
  55344. this.xRadius = i,
  55345. this.yRadius = n,
  55346. this.aStartAngle = r,
  55347. this.aEndAngle = o,
  55348. this.aClockwise = a,
  55349. this.aRotation = s || 0
  55350. }
  55351. ,
  55352. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55353. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55354. n.EllipseCurve.prototype.getPoint = function(e) {
  55355. var t = this.aEndAngle - this.aStartAngle;
  55356. t < 0 && (t += 2 * Math.PI),
  55357. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55358. var i;
  55359. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55360. var r = this.aX + this.xRadius * Math.cos(i)
  55361. , o = this.aY + this.yRadius * Math.sin(i);
  55362. if (0 !== this.aRotation) {
  55363. var a = Math.cos(this.aRotation)
  55364. , s = Math.sin(this.aRotation)
  55365. , l = r
  55366. , c = o;
  55367. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55368. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55369. }
  55370. return new n.Vector2(r,o)
  55371. }
  55372. ,
  55373. n.ArcCurve = function(e, t, i, r, o, a) {
  55374. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55375. }
  55376. ,
  55377. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55378. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55379. n.LineCurve3 = n.Curve.create(function(e, t) {
  55380. this.v1 = e,
  55381. this.v2 = t
  55382. }, function(e) {
  55383. var t = new n.Vector3;
  55384. return t.subVectors(this.v2, this.v1),
  55385. t.multiplyScalar(e),
  55386. t.add(this.v1),
  55387. t
  55388. }),
  55389. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55390. this.v0 = e,
  55391. this.v1 = t,
  55392. this.v2 = i
  55393. }, function(e) {
  55394. var t = n.ShapeUtils.b2;
  55395. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55396. }),
  55397. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55398. this.v0 = e,
  55399. this.v1 = t,
  55400. this.v2 = i,
  55401. this.v3 = n
  55402. }, function(e) {
  55403. var t = n.ShapeUtils.b3;
  55404. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55405. }),
  55406. n.SplineCurve3 = n.Curve.create(function(e) {
  55407. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55408. this.points = void 0 == e ? [] : e
  55409. }, function(e) {
  55410. var t = this.points
  55411. , i = (t.length - 1) * e
  55412. , r = Math.floor(i)
  55413. , o = i - r
  55414. , a = t[0 == r ? r : r - 1]
  55415. , s = t[r]
  55416. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55417. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55418. , h = n.CurveUtils.interpolate;
  55419. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55420. }),
  55421. n.CatmullRomCurve3 = function() {
  55422. function e() {}
  55423. var t = new n.Vector3
  55424. , i = new e
  55425. , r = new e
  55426. , o = new e;
  55427. return e.prototype.init = function(e, t, i, n) {
  55428. this.c0 = e,
  55429. this.c1 = i,
  55430. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55431. this.c3 = 2 * e - 2 * t + i + n
  55432. }
  55433. ,
  55434. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55435. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55436. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55437. s *= o,
  55438. l *= o,
  55439. this.init(t, i, s, l)
  55440. }
  55441. ,
  55442. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55443. this.init(t, i, r * (i - e), r * (n - t))
  55444. }
  55445. ,
  55446. e.prototype.calc = function(e) {
  55447. var t = e * e
  55448. , i = t * e;
  55449. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55450. }
  55451. ,
  55452. n.Curve.create(function(e) {
  55453. this.points = e || [],
  55454. this.closed = !1
  55455. }, function(e) {
  55456. var a, s, l, c, h = this.points;
  55457. c = h.length,
  55458. c < 2 && console.log("duh, you need at least 2 points"),
  55459. a = (c - (this.closed ? 0 : 1)) * e,
  55460. s = Math.floor(a),
  55461. l = a - s,
  55462. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55463. l = 1);
  55464. var u, d, p, f;
  55465. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55466. u = t),
  55467. d = h[s % c],
  55468. p = h[(s + 1) % c],
  55469. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55470. f = t),
  55471. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55472. var g = "chordal" === this.type ? .5 : .25
  55473. , m = Math.pow(u.distanceToSquared(d), g)
  55474. , v = Math.pow(d.distanceToSquared(p), g)
  55475. , A = Math.pow(p.distanceToSquared(f), g);
  55476. v < 1e-4 && (v = 1),
  55477. m < 1e-4 && (m = v),
  55478. A < 1e-4 && (A = v),
  55479. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55480. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55481. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55482. } else if ("catmullrom" === this.type) {
  55483. var y = void 0 !== this.tension ? this.tension : .5;
  55484. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55485. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55486. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55487. }
  55488. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55489. return C
  55490. })
  55491. }(),
  55492. n.ClosedSplineCurve3 = function(e) {
  55493. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55494. n.CatmullRomCurve3.call(this, e),
  55495. this.type = "catmullrom",
  55496. this.closed = !0
  55497. }
  55498. ,
  55499. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55500. n.BoxGeometry = function(e, t, i, r, o, a) {
  55501. n.Geometry.call(this),
  55502. this.type = "BoxGeometry",
  55503. this.parameters = {
  55504. width: e,
  55505. height: t,
  55506. depth: i,
  55507. widthSegments: r,
  55508. heightSegments: o,
  55509. depthSegments: a
  55510. },
  55511. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55512. this.mergeVertices()
  55513. }
  55514. ,
  55515. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55516. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55517. n.CubeGeometry = n.BoxGeometry,
  55518. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55519. function s(e, t, i) {
  55520. var n = 0;
  55521. return n += e * t * 2,
  55522. n += e * i * 2,
  55523. n += i * t * 2,
  55524. 4 * n
  55525. }
  55526. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55527. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55528. for (var L = O * b - _, D = 0; D < x; D++) {
  55529. var N = D * E - w;
  55530. P[e] = N * r,
  55531. P[t] = L * o,
  55532. P[i] = T,
  55533. p[m] = P.x,
  55534. p[m + 1] = P.y,
  55535. p[m + 2] = P.z,
  55536. P[e] = 0,
  55537. P[t] = 0,
  55538. P[i] = l > 0 ? 1 : -1,
  55539. f[m] = P.x,
  55540. f[m + 1] = P.y,
  55541. f[m + 2] = P.z,
  55542. g[v] = D / h,
  55543. g[v + 1] = 1 - O / u,
  55544. m += 3,
  55545. v += 2,
  55546. M += 1
  55547. }
  55548. for (O = 0; O < u; O++)
  55549. for (D = 0; D < h; D++) {
  55550. var B = y + D + x * O
  55551. , F = y + D + x * (O + 1)
  55552. , V = y + (D + 1) + x * (O + 1)
  55553. , U = y + (D + 1) + x * O;
  55554. d[A] = B,
  55555. d[A + 1] = F,
  55556. d[A + 2] = U,
  55557. d[A + 3] = F,
  55558. d[A + 4] = V,
  55559. d[A + 5] = U,
  55560. A += 6,
  55561. R += 6
  55562. }
  55563. c.addGroup(C, R, I),
  55564. C += R,
  55565. y += M
  55566. }
  55567. n.BufferGeometry.call(this),
  55568. this.type = "BoxBufferGeometry",
  55569. this.parameters = {
  55570. width: e,
  55571. height: t,
  55572. depth: i,
  55573. widthSegments: r,
  55574. heightSegments: o,
  55575. depthSegments: a
  55576. };
  55577. var c = this;
  55578. r = Math.floor(r) || 1,
  55579. o = Math.floor(o) || 1,
  55580. a = Math.floor(a) || 1;
  55581. var h = s(r, o, a)
  55582. , u = h / 4 * 6
  55583. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55584. , p = new Float32Array(3 * h)
  55585. , f = new Float32Array(3 * h)
  55586. , g = new Float32Array(2 * h)
  55587. , m = 0
  55588. , v = 0
  55589. , A = 0
  55590. , y = 0
  55591. , C = 0;
  55592. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55593. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55594. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55595. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55596. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55597. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55598. this.setIndex(new n.BufferAttribute(d,1)),
  55599. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55600. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55601. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55602. }
  55603. ,
  55604. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55605. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55606. n.CircleGeometry = function(e, t, i, r) {
  55607. n.Geometry.call(this),
  55608. this.type = "CircleGeometry",
  55609. this.parameters = {
  55610. radius: e,
  55611. segments: t,
  55612. thetaStart: i,
  55613. thetaLength: r
  55614. },
  55615. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55616. }
  55617. ,
  55618. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55619. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55620. n.CircleBufferGeometry = function(e, t, i, r) {
  55621. n.BufferGeometry.call(this),
  55622. this.type = "CircleBufferGeometry",
  55623. this.parameters = {
  55624. radius: e,
  55625. segments: t,
  55626. thetaStart: i,
  55627. thetaLength: r
  55628. },
  55629. e = e || 50,
  55630. t = void 0 !== t ? Math.max(3, t) : 8,
  55631. i = void 0 !== i ? i : 0,
  55632. r = void 0 !== r ? r : 2 * Math.PI;
  55633. var o = t + 2
  55634. , a = new Float32Array(3 * o)
  55635. , s = new Float32Array(3 * o)
  55636. , l = new Float32Array(2 * o);
  55637. s[2] = 1,
  55638. l[0] = .5,
  55639. l[1] = .5;
  55640. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55641. h += 3,
  55642. u += 2) {
  55643. var d = i + c / t * r;
  55644. a[h] = e * Math.cos(d),
  55645. a[h + 1] = e * Math.sin(d),
  55646. s[h + 2] = 1,
  55647. l[u] = (a[h] / e + 1) / 2,
  55648. l[u + 1] = (a[h + 1] / e + 1) / 2
  55649. }
  55650. for (var p = [], h = 1; h <= t; h++)
  55651. p.push(h, h + 1, 0);
  55652. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55653. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55654. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55655. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55656. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55657. }
  55658. ,
  55659. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55660. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55661. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55662. function c() {
  55663. var e = (r + 1) * (o + 1);
  55664. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55665. e
  55666. }
  55667. function h() {
  55668. var e = r * o * 2 * 3;
  55669. return a === !1 && (e += 2 * r * 3),
  55670. e
  55671. }
  55672. function u() {
  55673. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55674. for (c = 0; c <= o; c++) {
  55675. var p = []
  55676. , f = c / o
  55677. , b = f * (t - e) + e;
  55678. for (a = 0; a <= r; a++) {
  55679. var w = a / r;
  55680. u.x = b * Math.sin(w * l + s),
  55681. u.y = -f * i + E,
  55682. u.z = b * Math.cos(w * l + s),
  55683. m.setXYZ(y, u.x, u.y, u.z),
  55684. h.copy(u),
  55685. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55686. h.z = Math.cos(w * l + s)),
  55687. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55688. v.setXYZ(y, h.x, h.y, h.z),
  55689. A.setXY(y, w, 1 - f),
  55690. p.push(y),
  55691. y++
  55692. }
  55693. I.push(p)
  55694. }
  55695. for (a = 0; a < r; a++)
  55696. for (c = 0; c < o; c++) {
  55697. var _ = I[c][a]
  55698. , T = I[c + 1][a]
  55699. , x = I[c + 1][a + 1]
  55700. , S = I[c][a + 1];
  55701. g.setX(C, _),
  55702. C++,
  55703. g.setX(C, T),
  55704. C++,
  55705. g.setX(C, S),
  55706. C++,
  55707. g.setX(C, T),
  55708. C++,
  55709. g.setX(C, x),
  55710. C++,
  55711. g.setX(C, S),
  55712. C++
  55713. }
  55714. }
  55715. function d(i) {
  55716. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55717. for (a = y,
  55718. o = 1; o <= r; o++)
  55719. m.setXYZ(y, 0, E * p, 0),
  55720. v.setXYZ(y, 0, p, 0),
  55721. i === !0 ? (h.x = o / r,
  55722. h.y = 0) : (h.x = (o - 1) / r,
  55723. h.y = 1),
  55724. A.setXY(y, h.x, h.y),
  55725. y++;
  55726. for (c = y,
  55727. o = 0; o <= r; o++) {
  55728. var f = o / r;
  55729. u.x = d * Math.sin(f * l + s),
  55730. u.y = E * p,
  55731. u.z = d * Math.cos(f * l + s),
  55732. m.setXYZ(y, u.x, u.y, u.z),
  55733. v.setXYZ(y, 0, p, 0),
  55734. A.setXY(y, f, i === !0 ? 1 : 0),
  55735. y++
  55736. }
  55737. for (o = 0; o < r; o++) {
  55738. var I = a + o
  55739. , b = c + o;
  55740. i === !0 ? (g.setX(C, b),
  55741. C++,
  55742. g.setX(C, b + 1),
  55743. C++,
  55744. g.setX(C, I),
  55745. C++) : (g.setX(C, b + 1),
  55746. C++,
  55747. g.setX(C, b),
  55748. C++,
  55749. g.setX(C, I),
  55750. C++)
  55751. }
  55752. }
  55753. n.BufferGeometry.call(this),
  55754. this.type = "CylinderBufferGeometry",
  55755. this.parameters = {
  55756. radiusTop: e,
  55757. radiusBottom: t,
  55758. height: i,
  55759. radialSegments: r,
  55760. heightSegments: o,
  55761. openEnded: a,
  55762. thetaStart: s,
  55763. thetaLength: l
  55764. },
  55765. e = void 0 !== e ? e : 20,
  55766. t = void 0 !== t ? t : 20,
  55767. i = void 0 !== i ? i : 100,
  55768. r = Math.floor(r) || 8,
  55769. o = Math.floor(o) || 1,
  55770. a = void 0 !== a && a,
  55771. s = void 0 !== s ? s : 0,
  55772. l = void 0 !== l ? l : 2 * Math.PI;
  55773. var p = c()
  55774. , f = h()
  55775. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55776. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55777. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55778. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55779. , y = 0
  55780. , C = 0
  55781. , I = []
  55782. , E = i / 2;
  55783. u(),
  55784. a === !1 && (e > 0 && d(!0),
  55785. t > 0 && d(!1)),
  55786. this.setIndex(g),
  55787. this.addAttribute("position", m),
  55788. this.addAttribute("normal", v),
  55789. this.addAttribute("uv", A)
  55790. }
  55791. ,
  55792. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55793. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55794. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55795. n.Geometry.call(this),
  55796. this.type = "CylinderGeometry",
  55797. this.parameters = {
  55798. radiusTop: e,
  55799. radiusBottom: t,
  55800. height: i,
  55801. radialSegments: r,
  55802. heightSegments: o,
  55803. openEnded: a,
  55804. thetaStart: s,
  55805. thetaLength: l
  55806. },
  55807. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55808. this.mergeVertices()
  55809. }
  55810. ,
  55811. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55812. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55813. n.EdgesGeometry = function(e, t) {
  55814. function i(e, t) {
  55815. return e - t
  55816. }
  55817. n.BufferGeometry.call(this),
  55818. t = void 0 !== t ? t : 1;
  55819. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55820. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55821. r.fromBufferGeometry(e)) : r = e.clone(),
  55822. r.mergeVertices(),
  55823. r.computeFaceNormals();
  55824. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55825. for (var p = h[u], f = 0; f < 3; f++) {
  55826. a[0] = p[l[f]],
  55827. a[1] = p[l[(f + 1) % 3]],
  55828. a.sort(i);
  55829. var g = a.toString();
  55830. void 0 === s[g] ? s[g] = {
  55831. vert1: a[0],
  55832. vert2: a[1],
  55833. face1: u,
  55834. face2: void 0
  55835. } : s[g].face2 = u
  55836. }
  55837. var m = [];
  55838. for (var g in s) {
  55839. var v = s[g];
  55840. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55841. var A = c[v.vert1];
  55842. m.push(A.x),
  55843. m.push(A.y),
  55844. m.push(A.z),
  55845. A = c[v.vert2],
  55846. m.push(A.x),
  55847. m.push(A.y),
  55848. m.push(A.z)
  55849. }
  55850. }
  55851. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55852. }
  55853. ,
  55854. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55855. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55856. n.ExtrudeGeometry = function(e, t) {
  55857. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55858. this.type = "ExtrudeGeometry",
  55859. e = Array.isArray(e) ? e : [e],
  55860. this.addShapeList(e, t),
  55861. void this.computeFaceNormals())
  55862. }
  55863. ;
  55864. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55865. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55866. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55867. for (var i = e.length, n = 0; n < i; n++) {
  55868. var r = e[n];
  55869. this.addShape(r, t)
  55870. }
  55871. }
  55872. ,
  55873. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55874. function i(e, t, i) {
  55875. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55876. t.clone().multiplyScalar(i).add(e)
  55877. }
  55878. function r(e, t, i) {
  55879. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55880. if (Math.abs(d) > Number.EPSILON) {
  55881. var p = Math.sqrt(u)
  55882. , f = Math.sqrt(c * c + h * h)
  55883. , g = t.x - l / p
  55884. , m = t.y + s / p
  55885. , v = i.x - h / f
  55886. , A = i.y + c / f
  55887. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55888. r = g + s * y - e.x,
  55889. o = m + l * y - e.y;
  55890. var C = r * r + o * o;
  55891. if (C <= 2)
  55892. return new n.Vector2(r,o);
  55893. a = Math.sqrt(C / 2)
  55894. } else {
  55895. var I = !1;
  55896. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55897. I ? (r = -l,
  55898. o = s,
  55899. a = Math.sqrt(u)) : (r = s,
  55900. o = l,
  55901. a = Math.sqrt(u / 2))
  55902. }
  55903. return new n.Vector2(r / a,o / a)
  55904. }
  55905. function o() {
  55906. if (C) {
  55907. var e = 0
  55908. , t = z * e;
  55909. for (Y = 0; Y < W; Y++)
  55910. G = N[Y],
  55911. c(G[2] + t, G[1] + t, G[0] + t);
  55912. for (e = E + 2 * y,
  55913. t = z * e,
  55914. Y = 0; Y < W; Y++)
  55915. G = N[Y],
  55916. c(G[0] + t, G[1] + t, G[2] + t)
  55917. } else {
  55918. for (Y = 0; Y < W; Y++)
  55919. G = N[Y],
  55920. c(G[2], G[1], G[0]);
  55921. for (Y = 0; Y < W; Y++)
  55922. G = N[Y],
  55923. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55924. }
  55925. }
  55926. function a() {
  55927. var e = 0;
  55928. for (s(B, e),
  55929. e += B.length,
  55930. x = 0,
  55931. S = L.length; x < S; x++)
  55932. T = L[x],
  55933. s(T, e),
  55934. e += T.length
  55935. }
  55936. function s(e, t) {
  55937. var i, n;
  55938. for (Y = e.length; --Y >= 0; ) {
  55939. i = Y,
  55940. n = Y - 1,
  55941. n < 0 && (n = e.length - 1);
  55942. var r = 0
  55943. , o = E + 2 * y;
  55944. for (r = 0; r < o; r++) {
  55945. var a = z * r
  55946. , s = z * (r + 1)
  55947. , l = t + i + a
  55948. , c = t + n + a
  55949. , u = t + n + s
  55950. , d = t + i + s;
  55951. h(l, c, u, d, e, r, o, i, n)
  55952. }
  55953. }
  55954. }
  55955. function l(e, t, i) {
  55956. M.vertices.push(new n.Vector3(e,t,i))
  55957. }
  55958. function c(e, t, i) {
  55959. e += R,
  55960. t += R,
  55961. i += R,
  55962. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55963. var r = _.generateTopUV(M, e, t, i);
  55964. M.faceVertexUvs[0].push(r)
  55965. }
  55966. function h(e, t, i, r, o, a, s, l, c) {
  55967. e += R,
  55968. t += R,
  55969. i += R,
  55970. r += R,
  55971. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55972. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55973. var h = _.generateSideWallUV(M, e, t, i, r);
  55974. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55975. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55976. }
  55977. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55978. b && (u = b.getSpacedPoints(E),
  55979. w = !0,
  55980. C = !1,
  55981. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55982. p = new n.Vector3,
  55983. f = new n.Vector3,
  55984. g = new n.Vector3),
  55985. C || (y = 0,
  55986. v = 0,
  55987. A = 0);
  55988. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55989. if (D) {
  55990. for (O = O.reverse(),
  55991. x = 0,
  55992. S = L.length; x < S; x++)
  55993. T = L[x],
  55994. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55995. D = !1
  55996. }
  55997. var N = n.ShapeUtils.triangulateShape(O, L)
  55998. , B = O;
  55999. for (x = 0,
  56000. S = L.length; x < S; x++)
  56001. T = L[x],
  56002. O = O.concat(T);
  56003. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56004. Z++,
  56005. q++)
  56006. Z === X && (Z = 0),
  56007. q === X && (q = 0),
  56008. j[Y] = r(B[Y], B[Z], B[q]);
  56009. var K, Q = [], J = j.concat();
  56010. for (x = 0,
  56011. S = L.length; x < S; x++) {
  56012. for (T = L[x],
  56013. K = [],
  56014. Y = 0,
  56015. X = T.length,
  56016. Z = X - 1,
  56017. q = Y + 1; Y < X; Y++,
  56018. Z++,
  56019. q++)
  56020. Z === X && (Z = 0),
  56021. q === X && (q = 0),
  56022. K[Y] = r(T[Y], T[Z], T[q]);
  56023. Q.push(K),
  56024. J = J.concat(K)
  56025. }
  56026. for (F = 0; F < y; F++) {
  56027. for (U = F / y,
  56028. k = v * (1 - U),
  56029. V = A * Math.sin(U * Math.PI / 2),
  56030. Y = 0,
  56031. X = B.length; Y < X; Y++)
  56032. H = i(B[Y], j[Y], V),
  56033. l(H.x, H.y, -k);
  56034. for (x = 0,
  56035. S = L.length; x < S; x++)
  56036. for (T = L[x],
  56037. K = Q[x],
  56038. Y = 0,
  56039. X = T.length; Y < X; Y++)
  56040. H = i(T[Y], K[Y], V),
  56041. l(H.x, H.y, -k)
  56042. }
  56043. for (V = A,
  56044. Y = 0; Y < z; Y++)
  56045. H = C ? i(O[Y], J[Y], V) : O[Y],
  56046. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56047. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56048. g.copy(u[0]).add(f).add(p),
  56049. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56050. var $;
  56051. for ($ = 1; $ <= E; $++)
  56052. for (Y = 0; Y < z; Y++)
  56053. H = C ? i(O[Y], J[Y], V) : O[Y],
  56054. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56055. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56056. g.copy(u[$]).add(f).add(p),
  56057. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56058. for (F = y - 1; F >= 0; F--) {
  56059. for (U = F / y,
  56060. k = v * (1 - U),
  56061. V = A * Math.sin(U * Math.PI / 2),
  56062. Y = 0,
  56063. X = B.length; Y < X; Y++)
  56064. H = i(B[Y], j[Y], V),
  56065. l(H.x, H.y, m + k);
  56066. for (x = 0,
  56067. S = L.length; x < S; x++)
  56068. for (T = L[x],
  56069. K = Q[x],
  56070. Y = 0,
  56071. X = T.length; Y < X; Y++)
  56072. H = i(T[Y], K[Y], V),
  56073. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56074. }
  56075. o(),
  56076. a()
  56077. }
  56078. ,
  56079. n.ExtrudeGeometry.WorldUVGenerator = {
  56080. generateTopUV: function(e, t, i, r) {
  56081. var o = e.vertices
  56082. , a = o[t]
  56083. , s = o[i]
  56084. , l = o[r];
  56085. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56086. },
  56087. generateSideWallUV: function(e, t, i, r, o) {
  56088. var a = e.vertices
  56089. , s = a[t]
  56090. , l = a[i]
  56091. , c = a[r]
  56092. , h = a[o];
  56093. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56094. }
  56095. },
  56096. n.ShapeGeometry = function(e, t) {
  56097. n.Geometry.call(this),
  56098. this.type = "ShapeGeometry",
  56099. Array.isArray(e) === !1 && (e = [e]),
  56100. this.addShapeList(e, t),
  56101. this.computeFaceNormals()
  56102. }
  56103. ,
  56104. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56105. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56106. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56107. for (var i = 0, n = e.length; i < n; i++)
  56108. this.addShape(e[i], t);
  56109. return this
  56110. }
  56111. ,
  56112. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56113. void 0 === t && (t = {});
  56114. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56115. if (p) {
  56116. for (u = u.reverse(),
  56117. i = 0,
  56118. r = d.length; i < r; i++)
  56119. o = d[i],
  56120. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56121. p = !1
  56122. }
  56123. var f = n.ShapeUtils.triangulateShape(u, d);
  56124. for (i = 0,
  56125. r = d.length; i < r; i++)
  56126. o = d[i],
  56127. u = u.concat(o);
  56128. var g, m, v = u.length, A = f.length;
  56129. for (i = 0; i < v; i++)
  56130. g = u[i],
  56131. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56132. for (i = 0; i < A; i++) {
  56133. m = f[i];
  56134. var y = m[0] + c
  56135. , C = m[1] + c
  56136. , I = m[2] + c;
  56137. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56138. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56139. }
  56140. }
  56141. ,
  56142. n.LatheBufferGeometry = function(e, t, i, r) {
  56143. n.BufferGeometry.call(this),
  56144. this.type = "LatheBufferGeometry",
  56145. this.parameters = {
  56146. points: e,
  56147. segments: t,
  56148. phiStart: i,
  56149. phiLength: r
  56150. },
  56151. t = Math.floor(t) || 12,
  56152. i = i || 0,
  56153. r = r || 2 * Math.PI,
  56154. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56155. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56156. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56157. for (a = 0; a <= t; a++) {
  56158. var A = i + a * g * r
  56159. , y = Math.sin(A)
  56160. , C = Math.cos(A);
  56161. for (s = 0; s <= e.length - 1; s++)
  56162. m.x = e[s].x * y,
  56163. m.y = e[s].y,
  56164. m.z = e[s].x * C,
  56165. u.setXYZ(p, m.x, m.y, m.z),
  56166. v.x = a / t,
  56167. v.y = s / (e.length - 1),
  56168. d.setXY(p, v.x, v.y),
  56169. p++
  56170. }
  56171. for (a = 0; a < t; a++)
  56172. for (s = 0; s < e.length - 1; s++) {
  56173. o = s + a * e.length;
  56174. var I = o
  56175. , E = o + e.length
  56176. , b = o + e.length + 1
  56177. , w = o + 1;
  56178. h.setX(f, I),
  56179. f++,
  56180. h.setX(f, E),
  56181. f++,
  56182. h.setX(f, w),
  56183. f++,
  56184. h.setX(f, E),
  56185. f++,
  56186. h.setX(f, b),
  56187. f++,
  56188. h.setX(f, w),
  56189. f++
  56190. }
  56191. if (this.setIndex(h),
  56192. this.addAttribute("position", u),
  56193. this.addAttribute("uv", d),
  56194. this.computeVertexNormals(),
  56195. r === 2 * Math.PI) {
  56196. var _ = this.attributes.normal.array
  56197. , T = new n.Vector3
  56198. , x = new n.Vector3
  56199. , S = new n.Vector3;
  56200. for (o = t * e.length * 3,
  56201. a = 0,
  56202. s = 0; a < e.length; a++,
  56203. s += 3)
  56204. T.x = _[s + 0],
  56205. T.y = _[s + 1],
  56206. T.z = _[s + 2],
  56207. x.x = _[o + s + 0],
  56208. x.y = _[o + s + 1],
  56209. x.z = _[o + s + 2],
  56210. S.addVectors(T, x).normalize(),
  56211. _[s + 0] = _[o + s + 0] = S.x,
  56212. _[s + 1] = _[o + s + 1] = S.y,
  56213. _[s + 2] = _[o + s + 2] = S.z
  56214. }
  56215. }
  56216. ,
  56217. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56218. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56219. n.LatheGeometry = function(e, t, i, r) {
  56220. n.Geometry.call(this),
  56221. this.type = "LatheGeometry",
  56222. this.parameters = {
  56223. points: e,
  56224. segments: t,
  56225. phiStart: i,
  56226. phiLength: r
  56227. },
  56228. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56229. this.mergeVertices()
  56230. }
  56231. ,
  56232. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56233. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56234. n.PlaneGeometry = function(e, t, i, r) {
  56235. n.Geometry.call(this),
  56236. this.type = "PlaneGeometry",
  56237. this.parameters = {
  56238. width: e,
  56239. height: t,
  56240. widthSegments: i,
  56241. heightSegments: r
  56242. },
  56243. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56244. }
  56245. ,
  56246. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56247. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56248. n.PlaneBufferGeometry = function(e, t, i, r) {
  56249. n.BufferGeometry.call(this),
  56250. this.type = "PlaneBufferGeometry",
  56251. this.parameters = {
  56252. width: e,
  56253. height: t,
  56254. widthSegments: i,
  56255. heightSegments: r
  56256. };
  56257. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56258. for (var y = A * d - a, C = 0; C < c; C++) {
  56259. var I = C * u - o;
  56260. p[m] = I,
  56261. p[m + 1] = -y,
  56262. f[m + 2] = 1,
  56263. g[v] = C / s,
  56264. g[v + 1] = 1 - A / l,
  56265. m += 3,
  56266. v += 2
  56267. }
  56268. m = 0;
  56269. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56270. for (var C = 0; C < s; C++) {
  56271. var b = C + c * A
  56272. , w = C + c * (A + 1)
  56273. , _ = C + 1 + c * (A + 1)
  56274. , T = C + 1 + c * A;
  56275. E[m] = b,
  56276. E[m + 1] = w,
  56277. E[m + 2] = T,
  56278. E[m + 3] = w,
  56279. E[m + 4] = _,
  56280. E[m + 5] = T,
  56281. m += 6
  56282. }
  56283. this.setIndex(new n.BufferAttribute(E,1)),
  56284. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56285. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56286. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56287. }
  56288. ,
  56289. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56290. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56291. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56292. n.BufferGeometry.call(this),
  56293. this.type = "RingBufferGeometry",
  56294. this.parameters = {
  56295. innerRadius: e,
  56296. outerRadius: t,
  56297. thetaSegments: i,
  56298. phiSegments: r,
  56299. thetaStart: o,
  56300. thetaLength: a
  56301. },
  56302. e = e || 20,
  56303. t = t || 50,
  56304. o = void 0 !== o ? o : 0,
  56305. a = void 0 !== a ? a : 2 * Math.PI,
  56306. i = void 0 !== i ? Math.max(3, i) : 8,
  56307. r = void 0 !== r ? Math.max(1, r) : 1;
  56308. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56309. for (l = 0; l <= r; l++) {
  56310. for (c = 0; c <= i; c++)
  56311. s = o + c / i * a,
  56312. C.x = A * Math.cos(s),
  56313. C.y = A * Math.sin(s),
  56314. p.setXYZ(m, C.x, C.y, C.z),
  56315. f.setXYZ(m, 0, 0, 1),
  56316. I.x = (C.x / t + 1) / 2,
  56317. I.y = (C.y / t + 1) / 2,
  56318. g.setXY(m, I.x, I.y),
  56319. m++;
  56320. A += y
  56321. }
  56322. for (l = 0; l < r; l++) {
  56323. var E = l * (i + 1);
  56324. for (c = 0; c < i; c++) {
  56325. s = c + E;
  56326. var b = s
  56327. , w = s + i + 1
  56328. , _ = s + i + 2
  56329. , T = s + 1;
  56330. d.setX(v, b),
  56331. v++,
  56332. d.setX(v, w),
  56333. v++,
  56334. d.setX(v, _),
  56335. v++,
  56336. d.setX(v, b),
  56337. v++,
  56338. d.setX(v, _),
  56339. v++,
  56340. d.setX(v, T),
  56341. v++
  56342. }
  56343. }
  56344. this.setIndex(d),
  56345. this.addAttribute("position", p),
  56346. this.addAttribute("normal", f),
  56347. this.addAttribute("uv", g)
  56348. }
  56349. ,
  56350. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56351. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56352. n.RingGeometry = function(e, t, i, r, o, a) {
  56353. n.Geometry.call(this),
  56354. this.type = "RingGeometry",
  56355. this.parameters = {
  56356. innerRadius: e,
  56357. outerRadius: t,
  56358. thetaSegments: i,
  56359. phiSegments: r,
  56360. thetaStart: o,
  56361. thetaLength: a
  56362. },
  56363. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56364. }
  56365. ,
  56366. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56367. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56368. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56369. n.Geometry.call(this),
  56370. this.type = "SphereGeometry",
  56371. this.parameters = {
  56372. radius: e,
  56373. widthSegments: t,
  56374. heightSegments: i,
  56375. phiStart: r,
  56376. phiLength: o,
  56377. thetaStart: a,
  56378. thetaLength: s
  56379. },
  56380. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56381. }
  56382. ,
  56383. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56384. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56385. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56386. n.BufferGeometry.call(this),
  56387. this.type = "SphereBufferGeometry",
  56388. this.parameters = {
  56389. radius: e,
  56390. widthSegments: t,
  56391. heightSegments: i,
  56392. phiStart: r,
  56393. phiLength: o,
  56394. thetaStart: a,
  56395. thetaLength: s
  56396. },
  56397. e = e || 50,
  56398. t = Math.max(3, Math.floor(t) || 8),
  56399. i = Math.max(2, Math.floor(i) || 6),
  56400. r = void 0 !== r ? r : 0,
  56401. o = void 0 !== o ? o : 2 * Math.PI,
  56402. a = void 0 !== a ? a : 0,
  56403. s = void 0 !== s ? s : Math.PI;
  56404. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56405. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56406. var C = y / t
  56407. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56408. , E = e * Math.cos(a + A * s)
  56409. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56410. g.set(I, E, b).normalize(),
  56411. h.setXYZ(p, I, E, b),
  56412. u.setXYZ(p, g.x, g.y, g.z),
  56413. d.setXY(p, C, 1 - A),
  56414. v.push(p),
  56415. p++
  56416. }
  56417. f.push(v)
  56418. }
  56419. for (var w = [], m = 0; m < i; m++)
  56420. for (var y = 0; y < t; y++) {
  56421. var _ = f[m][y + 1]
  56422. , T = f[m][y]
  56423. , x = f[m + 1][y]
  56424. , S = f[m + 1][y + 1];
  56425. (0 !== m || a > 0) && w.push(_, T, S),
  56426. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56427. }
  56428. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56429. this.addAttribute("position", h),
  56430. this.addAttribute("normal", u),
  56431. this.addAttribute("uv", d),
  56432. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56433. }
  56434. ,
  56435. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56436. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56437. n.TextGeometry = function(e, t) {
  56438. t = t || {};
  56439. var i = t.font;
  56440. if (i instanceof n.Font == !1)
  56441. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56442. new n.Geometry;
  56443. var r = i.generateShapes(e, t.size, t.curveSegments);
  56444. t.amount = void 0 !== t.height ? t.height : 50,
  56445. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56446. void 0 === t.bevelSize && (t.bevelSize = 8),
  56447. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56448. n.ExtrudeGeometry.call(this, r, t),
  56449. this.type = "TextGeometry"
  56450. }
  56451. ,
  56452. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56453. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56454. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56455. n.BufferGeometry.call(this),
  56456. this.type = "TorusBufferGeometry",
  56457. this.parameters = {
  56458. radius: e,
  56459. tube: t,
  56460. radialSegments: i,
  56461. tubularSegments: r,
  56462. arc: o
  56463. },
  56464. e = e || 100,
  56465. t = t || 40,
  56466. i = Math.floor(i) || 8,
  56467. r = Math.floor(r) || 6,
  56468. o = o || 2 * Math.PI;
  56469. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56470. for (a = 0; a <= i; a++)
  56471. for (s = 0; s <= r; s++) {
  56472. var C = s / r * o
  56473. , I = a / i * Math.PI * 2;
  56474. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56475. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56476. A.z = t * Math.sin(I),
  56477. u[f] = A.x,
  56478. u[f + 1] = A.y,
  56479. u[f + 2] = A.z,
  56480. v.x = e * Math.cos(C),
  56481. v.y = e * Math.sin(C),
  56482. y.subVectors(A, v).normalize(),
  56483. d[f] = y.x,
  56484. d[f + 1] = y.y,
  56485. d[f + 2] = y.z,
  56486. p[g] = s / r,
  56487. p[g + 1] = a / i,
  56488. f += 3,
  56489. g += 2
  56490. }
  56491. for (a = 1; a <= i; a++)
  56492. for (s = 1; s <= r; s++) {
  56493. var E = (r + 1) * a + s - 1
  56494. , b = (r + 1) * (a - 1) + s - 1
  56495. , w = (r + 1) * (a - 1) + s
  56496. , _ = (r + 1) * a + s;
  56497. h[m] = E,
  56498. h[m + 1] = b,
  56499. h[m + 2] = _,
  56500. h[m + 3] = b,
  56501. h[m + 4] = w,
  56502. h[m + 5] = _,
  56503. m += 6
  56504. }
  56505. this.setIndex(new n.BufferAttribute(h,1)),
  56506. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56507. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56508. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56509. }
  56510. ,
  56511. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56512. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56513. n.TorusGeometry = function(e, t, i, r, o) {
  56514. n.Geometry.call(this),
  56515. this.type = "TorusGeometry",
  56516. this.parameters = {
  56517. radius: e,
  56518. tube: t,
  56519. radialSegments: i,
  56520. tubularSegments: r,
  56521. arc: o
  56522. },
  56523. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56524. }
  56525. ,
  56526. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56527. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56528. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56529. function s(e, t, i, n, r) {
  56530. var o = Math.cos(e)
  56531. , a = Math.sin(e)
  56532. , s = i / t * e
  56533. , l = Math.cos(s);
  56534. r.x = n * (2 + l) * .5 * o,
  56535. r.y = n * (2 + l) * a * .5,
  56536. r.z = n * Math.sin(s) * .5
  56537. }
  56538. n.BufferGeometry.call(this),
  56539. this.type = "TorusKnotBufferGeometry",
  56540. this.parameters = {
  56541. radius: e,
  56542. tube: t,
  56543. tubularSegments: i,
  56544. radialSegments: r,
  56545. p: o,
  56546. q: a
  56547. },
  56548. e = e || 100,
  56549. t = t || 40,
  56550. i = Math.floor(i) || 64,
  56551. r = Math.floor(r) || 8,
  56552. o = o || 2,
  56553. a = a || 3;
  56554. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56555. for (l = 0; l <= i; ++l) {
  56556. var T = l / i * o * Math.PI * 2;
  56557. for (s(T, o, a, e, I),
  56558. s(T + .01, o, a, e, E),
  56559. w.subVectors(E, I),
  56560. _.addVectors(E, I),
  56561. b.crossVectors(w, _),
  56562. _.crossVectors(b, w),
  56563. b.normalize(),
  56564. _.normalize(),
  56565. c = 0; c <= r; ++c) {
  56566. var x = c / r * Math.PI * 2
  56567. , S = -t * Math.cos(x)
  56568. , M = t * Math.sin(x);
  56569. A.x = I.x + (S * _.x + M * b.x),
  56570. A.y = I.y + (S * _.y + M * b.y),
  56571. A.z = I.z + (S * _.z + M * b.z),
  56572. p.setXYZ(m, A.x, A.y, A.z),
  56573. y.subVectors(A, I).normalize(),
  56574. f.setXYZ(m, y.x, y.y, y.z),
  56575. C.x = l / i,
  56576. C.y = c / r,
  56577. g.setXY(m, C.x, C.y),
  56578. m++
  56579. }
  56580. }
  56581. for (c = 1; c <= i; c++)
  56582. for (l = 1; l <= r; l++) {
  56583. var R = (r + 1) * (c - 1) + (l - 1)
  56584. , P = (r + 1) * c + (l - 1)
  56585. , O = (r + 1) * c + l
  56586. , L = (r + 1) * (c - 1) + l;
  56587. d.setX(v, R),
  56588. v++,
  56589. d.setX(v, P),
  56590. v++,
  56591. d.setX(v, L),
  56592. v++,
  56593. d.setX(v, P),
  56594. v++,
  56595. d.setX(v, O),
  56596. v++,
  56597. d.setX(v, L),
  56598. v++
  56599. }
  56600. this.setIndex(d),
  56601. this.addAttribute("position", p),
  56602. this.addAttribute("normal", f),
  56603. this.addAttribute("uv", g)
  56604. }
  56605. ,
  56606. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56607. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56608. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56609. n.Geometry.call(this),
  56610. this.type = "TorusKnotGeometry",
  56611. this.parameters = {
  56612. radius: e,
  56613. tube: t,
  56614. tubularSegments: i,
  56615. radialSegments: r,
  56616. p: o,
  56617. q: a
  56618. },
  56619. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56620. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56621. this.mergeVertices()
  56622. }
  56623. ,
  56624. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56625. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56626. n.TubeGeometry = function(e, t, i, r, o, a) {
  56627. function s(e, t, i) {
  56628. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56629. }
  56630. n.Geometry.call(this),
  56631. this.type = "TubeGeometry",
  56632. this.parameters = {
  56633. path: e,
  56634. segments: t,
  56635. radius: i,
  56636. radialSegments: r,
  56637. closed: o,
  56638. taper: a
  56639. },
  56640. t = t || 64,
  56641. i = i || 1,
  56642. r = r || 8,
  56643. o = o || !1,
  56644. a = a || n.TubeGeometry.NoTaper;
  56645. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56646. for (this.tangents = D,
  56647. this.normals = N,
  56648. this.binormals = B,
  56649. v = 0; v < P; v++)
  56650. for (M[v] = [],
  56651. u = v / (P - 1),
  56652. m = e.getPointAt(u),
  56653. l = D[v],
  56654. c = N[v],
  56655. h = B[v],
  56656. p = i * a(u),
  56657. A = 0; A < r; A++)
  56658. d = A / r * 2 * Math.PI,
  56659. f = -p * Math.cos(d),
  56660. g = p * Math.sin(d),
  56661. O.copy(m),
  56662. O.x += f * c.x + g * h.x,
  56663. O.y += f * c.y + g * h.y,
  56664. O.z += f * c.z + g * h.z,
  56665. M[v][A] = s(O.x, O.y, O.z);
  56666. for (v = 0; v < t; v++)
  56667. for (A = 0; A < r; A++)
  56668. y = o ? (v + 1) % t : v + 1,
  56669. C = (A + 1) % r,
  56670. I = M[v][A],
  56671. E = M[y][A],
  56672. b = M[y][C],
  56673. w = M[v][C],
  56674. _ = new n.Vector2(v / t,A / r),
  56675. T = new n.Vector2((v + 1) / t,A / r),
  56676. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56677. S = new n.Vector2(v / t,(A + 1) / r),
  56678. this.faces.push(new n.Face3(I,E,w)),
  56679. this.faceVertexUvs[0].push([_, T, S]),
  56680. this.faces.push(new n.Face3(E,b,w)),
  56681. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56682. this.computeFaceNormals(),
  56683. this.computeVertexNormals()
  56684. }
  56685. ,
  56686. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56687. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56688. n.TubeGeometry.NoTaper = function(e) {
  56689. return 1
  56690. }
  56691. ,
  56692. n.TubeGeometry.SinusoidalTaper = function(e) {
  56693. return Math.sin(Math.PI * e)
  56694. }
  56695. ,
  56696. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56697. function r() {
  56698. f[0] = new n.Vector3,
  56699. g[0] = new n.Vector3,
  56700. a = Number.MAX_VALUE,
  56701. s = Math.abs(p[0].x),
  56702. l = Math.abs(p[0].y),
  56703. c = Math.abs(p[0].z),
  56704. s <= a && (a = s,
  56705. d.set(1, 0, 0)),
  56706. l <= a && (a = l,
  56707. d.set(0, 1, 0)),
  56708. c <= a && d.set(0, 0, 1),
  56709. m.crossVectors(p[0], d).normalize(),
  56710. f[0].crossVectors(p[0], m),
  56711. g[0].crossVectors(p[0], f[0])
  56712. }
  56713. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56714. for (this.tangents = p,
  56715. this.normals = f,
  56716. this.binormals = g,
  56717. h = 0; h < A; h++)
  56718. u = h / (A - 1),
  56719. p[h] = e.getTangentAt(u),
  56720. p[h].normalize();
  56721. for (r(),
  56722. h = 1; h < A; h++)
  56723. f[h] = f[h - 1].clone(),
  56724. g[h] = g[h - 1].clone(),
  56725. m.crossVectors(p[h - 1], p[h]),
  56726. m.length() > Number.EPSILON && (m.normalize(),
  56727. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56728. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56729. g[h].crossVectors(p[h], f[h]);
  56730. if (i)
  56731. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56732. o /= A - 1,
  56733. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56734. h = 1; h < A; h++)
  56735. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56736. g[h].crossVectors(p[h], f[h])
  56737. }
  56738. ,
  56739. n.PolyhedronGeometry = function(e, t, i, r) {
  56740. function o(e) {
  56741. var t = e.normalize().clone();
  56742. t.index = u.vertices.push(t) - 1;
  56743. var i = l(e) / 2 / Math.PI + .5
  56744. , r = c(e) / Math.PI + .5;
  56745. return t.uv = new n.Vector2(i,1 - r),
  56746. t
  56747. }
  56748. function a(e, t, i, r) {
  56749. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56750. u.faces.push(o),
  56751. C.copy(e).add(t).add(i).divideScalar(3);
  56752. var a = l(C);
  56753. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56754. }
  56755. function s(e, t) {
  56756. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56757. l[h] = [];
  56758. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56759. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56760. }
  56761. for (var h = 0; h < i; h++)
  56762. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56763. var m = Math.floor(g / 2);
  56764. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56765. }
  56766. }
  56767. function l(e) {
  56768. return Math.atan2(e.z, -e.x)
  56769. }
  56770. function c(e) {
  56771. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56772. }
  56773. function h(e, t, i) {
  56774. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56775. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56776. e.clone()
  56777. }
  56778. n.Geometry.call(this),
  56779. this.type = "PolyhedronGeometry",
  56780. this.parameters = {
  56781. vertices: e,
  56782. indices: t,
  56783. radius: i,
  56784. detail: r
  56785. },
  56786. i = i || 1,
  56787. r = r || 0;
  56788. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56789. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56790. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56791. m++) {
  56792. var v = f[t[d]]
  56793. , A = f[t[d + 1]]
  56794. , y = f[t[d + 2]];
  56795. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56796. }
  56797. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56798. s(g[d], r);
  56799. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56800. var I = this.faceVertexUvs[0][d]
  56801. , E = I[0].x
  56802. , b = I[1].x
  56803. , w = I[2].x
  56804. , _ = Math.max(E, b, w)
  56805. , T = Math.min(E, b, w);
  56806. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56807. b < .2 && (I[1].x += 1),
  56808. w < .2 && (I[2].x += 1))
  56809. }
  56810. for (var d = 0, p = this.vertices.length; d < p; d++)
  56811. this.vertices[d].multiplyScalar(i);
  56812. this.mergeVertices(),
  56813. this.computeFaceNormals(),
  56814. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56815. }
  56816. ,
  56817. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56818. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56819. n.DodecahedronGeometry = function(e, t) {
  56820. var i = (1 + Math.sqrt(5)) / 2
  56821. , r = 1 / i
  56822. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56823. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56824. n.PolyhedronGeometry.call(this, o, a, e, t),
  56825. this.type = "DodecahedronGeometry",
  56826. this.parameters = {
  56827. radius: e,
  56828. detail: t
  56829. }
  56830. }
  56831. ,
  56832. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56833. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56834. n.IcosahedronGeometry = function(e, t) {
  56835. var i = (1 + Math.sqrt(5)) / 2
  56836. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56837. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56838. n.PolyhedronGeometry.call(this, r, o, e, t),
  56839. this.type = "IcosahedronGeometry",
  56840. this.parameters = {
  56841. radius: e,
  56842. detail: t
  56843. }
  56844. }
  56845. ,
  56846. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56847. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56848. n.OctahedronGeometry = function(e, t) {
  56849. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56850. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56851. n.PolyhedronGeometry.call(this, i, r, e, t),
  56852. this.type = "OctahedronGeometry",
  56853. this.parameters = {
  56854. radius: e,
  56855. detail: t
  56856. }
  56857. }
  56858. ,
  56859. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56860. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56861. n.TetrahedronGeometry = function(e, t) {
  56862. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56863. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56864. n.PolyhedronGeometry.call(this, i, r, e, t),
  56865. this.type = "TetrahedronGeometry",
  56866. this.parameters = {
  56867. radius: e,
  56868. detail: t
  56869. }
  56870. }
  56871. ,
  56872. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56873. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56874. n.ParametricGeometry = function(e, t, i) {
  56875. n.Geometry.call(this),
  56876. this.type = "ParametricGeometry",
  56877. this.parameters = {
  56878. func: e,
  56879. slices: t,
  56880. stacks: i
  56881. };
  56882. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56883. for (r = 0; r <= i; r++)
  56884. for (l = r / i,
  56885. o = 0; o <= t; o++)
  56886. s = o / t,
  56887. a = e(s, l),
  56888. c.push(a);
  56889. var p, f, g, m, v, A, y, C;
  56890. for (r = 0; r < i; r++)
  56891. for (o = 0; o < t; o++)
  56892. p = r * d + o,
  56893. f = r * d + o + 1,
  56894. g = (r + 1) * d + o + 1,
  56895. m = (r + 1) * d + o,
  56896. v = new n.Vector2(o / t,r / i),
  56897. A = new n.Vector2((o + 1) / t,r / i),
  56898. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56899. C = new n.Vector2(o / t,(r + 1) / i),
  56900. h.push(new n.Face3(p,f,m)),
  56901. u.push([v, A, C]),
  56902. h.push(new n.Face3(f,g,m)),
  56903. u.push([A.clone(), y, C.clone()]);
  56904. this.computeFaceNormals(),
  56905. this.computeVertexNormals()
  56906. }
  56907. ,
  56908. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56909. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56910. n.WireframeGeometry = function(e) {
  56911. function t(e, t) {
  56912. return e - t
  56913. }
  56914. n.BufferGeometry.call(this);
  56915. var i = [0, 0]
  56916. , r = {}
  56917. , o = ["a", "b", "c"];
  56918. if (e instanceof n.Geometry) {
  56919. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56920. for (var d = s[h], p = 0; p < 3; p++) {
  56921. i[0] = d[o[p]],
  56922. i[1] = d[o[(p + 1) % 3]],
  56923. i.sort(t);
  56924. var f = i.toString();
  56925. void 0 === r[f] && (c[2 * l] = i[0],
  56926. c[2 * l + 1] = i[1],
  56927. r[f] = !0,
  56928. l++)
  56929. }
  56930. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56931. for (var p = 0; p < 2; p++) {
  56932. var m = a[c[2 * h + p]]
  56933. , v = 6 * h + 3 * p;
  56934. g[v + 0] = m.x,
  56935. g[v + 1] = m.y,
  56936. g[v + 2] = m.z
  56937. }
  56938. this.addAttribute("position", new n.BufferAttribute(g,3))
  56939. } else if (e instanceof n.BufferGeometry)
  56940. if (null !== e.index) {
  56941. var A = e.index.array
  56942. , a = e.attributes.position
  56943. , y = e.groups
  56944. , l = 0;
  56945. 0 === y.length && e.addGroup(0, A.length);
  56946. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56947. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56948. for (var p = 0; p < 3; p++) {
  56949. i[0] = A[h + p],
  56950. i[1] = A[h + (p + 1) % 3],
  56951. i.sort(t);
  56952. var f = i.toString();
  56953. void 0 === r[f] && (c[2 * l] = i[0],
  56954. c[2 * l + 1] = i[1],
  56955. r[f] = !0,
  56956. l++)
  56957. }
  56958. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56959. for (var p = 0; p < 2; p++) {
  56960. var v = 6 * h + 3 * p
  56961. , T = c[2 * h + p];
  56962. g[v + 0] = a.getX(T),
  56963. g[v + 1] = a.getY(T),
  56964. g[v + 2] = a.getZ(T)
  56965. }
  56966. this.addAttribute("position", new n.BufferAttribute(g,3))
  56967. } else {
  56968. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56969. for (var p = 0; p < 3; p++) {
  56970. var v = 18 * h + 6 * p
  56971. , S = 9 * h + 3 * p;
  56972. g[v + 0] = a[S],
  56973. g[v + 1] = a[S + 1],
  56974. g[v + 2] = a[S + 2];
  56975. var T = 9 * h + 3 * ((p + 1) % 3);
  56976. g[v + 3] = a[T],
  56977. g[v + 4] = a[T + 1],
  56978. g[v + 5] = a[T + 2]
  56979. }
  56980. this.addAttribute("position", new n.BufferAttribute(g,3))
  56981. }
  56982. }
  56983. ,
  56984. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56985. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56986. n.AxisHelper = function(e) {
  56987. e = e || 1;
  56988. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56989. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56990. , r = new n.BufferGeometry;
  56991. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56992. r.addAttribute("color", new n.BufferAttribute(i,3));
  56993. var o = new n.LineBasicMaterial({
  56994. vertexColors: n.VertexColors
  56995. });
  56996. n.LineSegments.call(this, r, o)
  56997. }
  56998. ,
  56999. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57000. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57001. n.ArrowHelper = function() {
  57002. var e = new n.Geometry;
  57003. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57004. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57005. return t.translate(0, -.5, 0),
  57006. function(i, r, o, a, s, l) {
  57007. n.Object3D.call(this),
  57008. void 0 === a && (a = 16776960),
  57009. void 0 === o && (o = 1),
  57010. void 0 === s && (s = .2 * o),
  57011. void 0 === l && (l = .2 * s),
  57012. this.position.copy(r),
  57013. this.line = new n.Line(e,new n.LineBasicMaterial({
  57014. color: a
  57015. })),
  57016. this.line.matrixAutoUpdate = !1,
  57017. this.add(this.line),
  57018. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57019. color: a
  57020. })),
  57021. this.cone.matrixAutoUpdate = !1,
  57022. this.add(this.cone),
  57023. this.setDirection(i),
  57024. this.setLength(o, s, l)
  57025. }
  57026. }(),
  57027. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57028. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57029. n.ArrowHelper.prototype.setDirection = function() {
  57030. var e, t = new n.Vector3;
  57031. return function(i) {
  57032. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57033. e = Math.acos(i.y),
  57034. this.quaternion.setFromAxisAngle(t, e))
  57035. }
  57036. }(),
  57037. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57038. void 0 === t && (t = .2 * e),
  57039. void 0 === i && (i = .2 * t),
  57040. this.line.scale.set(1, Math.max(0, e - t), 1),
  57041. this.line.updateMatrix(),
  57042. this.cone.scale.set(i, t, i),
  57043. this.cone.position.y = e,
  57044. this.cone.updateMatrix()
  57045. }
  57046. ,
  57047. n.ArrowHelper.prototype.setColor = function(e) {
  57048. this.line.material.color.set(e),
  57049. this.cone.material.color.set(e)
  57050. }
  57051. ,
  57052. n.BoxHelper = function(e) {
  57053. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57054. , i = new Float32Array(24)
  57055. , r = new n.BufferGeometry;
  57056. r.setIndex(new n.BufferAttribute(t,1)),
  57057. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57058. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57059. color: 16776960
  57060. })),
  57061. void 0 !== e && this.update(e)
  57062. }
  57063. ,
  57064. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57065. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57066. n.BoxHelper.prototype.update = function() {
  57067. var e = new n.Box3;
  57068. return function(t) {
  57069. if (e.setFromObject(t),
  57070. !e.isEmpty()) {
  57071. var i = e.min
  57072. , n = e.max
  57073. , r = this.geometry.attributes.position
  57074. , o = r.array;
  57075. o[0] = n.x,
  57076. o[1] = n.y,
  57077. o[2] = n.z,
  57078. o[3] = i.x,
  57079. o[4] = n.y,
  57080. o[5] = n.z,
  57081. o[6] = i.x,
  57082. o[7] = i.y,
  57083. o[8] = n.z,
  57084. o[9] = n.x,
  57085. o[10] = i.y,
  57086. o[11] = n.z,
  57087. o[12] = n.x,
  57088. o[13] = n.y,
  57089. o[14] = i.z,
  57090. o[15] = i.x,
  57091. o[16] = n.y,
  57092. o[17] = i.z,
  57093. o[18] = i.x,
  57094. o[19] = i.y,
  57095. o[20] = i.z,
  57096. o[21] = n.x,
  57097. o[22] = i.y,
  57098. o[23] = i.z,
  57099. r.needsUpdate = !0,
  57100. this.geometry.computeBoundingSphere()
  57101. }
  57102. }
  57103. }(),
  57104. n.BoundingBoxHelper = function(e, t) {
  57105. var i = void 0 !== t ? t : 8947848;
  57106. this.object = e,
  57107. this.box = new n.Box3,
  57108. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57109. color: i,
  57110. wireframe: !0
  57111. }))
  57112. }
  57113. ,
  57114. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57115. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57116. n.BoundingBoxHelper.prototype.update = function() {
  57117. this.box.setFromObject(this.object),
  57118. this.box.size(this.scale),
  57119. this.box.center(this.position)
  57120. }
  57121. ,
  57122. n.CameraHelper = function(e) {
  57123. function t(e, t, n) {
  57124. i(e, n),
  57125. i(t, n)
  57126. }
  57127. function i(e, t) {
  57128. r.vertices.push(new n.Vector3),
  57129. r.colors.push(new n.Color(t)),
  57130. void 0 === a[e] && (a[e] = []),
  57131. a[e].push(r.vertices.length - 1)
  57132. }
  57133. var r = new n.Geometry
  57134. , o = new n.LineBasicMaterial({
  57135. color: 16777215,
  57136. vertexColors: n.FaceColors
  57137. })
  57138. , a = {}
  57139. , s = 16755200
  57140. , l = 16711680
  57141. , c = 43775
  57142. , h = 16777215
  57143. , u = 3355443;
  57144. t("n1", "n2", s),
  57145. t("n2", "n4", s),
  57146. t("n4", "n3", s),
  57147. t("n3", "n1", s),
  57148. t("f1", "f2", s),
  57149. t("f2", "f4", s),
  57150. t("f4", "f3", s),
  57151. t("f3", "f1", s),
  57152. t("n1", "f1", s),
  57153. t("n2", "f2", s),
  57154. t("n3", "f3", s),
  57155. t("n4", "f4", s),
  57156. t("p", "n1", l),
  57157. t("p", "n2", l),
  57158. t("p", "n3", l),
  57159. t("p", "n4", l),
  57160. t("u1", "u2", c),
  57161. t("u2", "u3", c),
  57162. t("u3", "u1", c),
  57163. t("c", "t", h),
  57164. t("p", "c", u),
  57165. t("cn1", "cn2", u),
  57166. t("cn3", "cn4", u),
  57167. t("cf1", "cf2", u),
  57168. t("cf3", "cf4", u),
  57169. n.LineSegments.call(this, r, o),
  57170. this.camera = e,
  57171. this.camera.updateProjectionMatrix(),
  57172. this.matrix = e.matrixWorld,
  57173. this.matrixAutoUpdate = !1,
  57174. this.pointMap = a,
  57175. this.update()
  57176. }
  57177. ,
  57178. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57179. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57180. n.CameraHelper.prototype.update = function() {
  57181. function e(e, n, a, s) {
  57182. r.set(n, a, s).unproject(o);
  57183. var l = i[e];
  57184. if (void 0 !== l)
  57185. for (var c = 0, h = l.length; c < h; c++)
  57186. t.vertices[l[c]].copy(r)
  57187. }
  57188. var t, i, r = new n.Vector3, o = new n.Camera;
  57189. return function() {
  57190. t = this.geometry,
  57191. i = this.pointMap;
  57192. var n = 1
  57193. , r = 1;
  57194. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57195. e("c", 0, 0, -1),
  57196. e("t", 0, 0, 1),
  57197. e("n1", -n, -r, -1),
  57198. e("n2", n, -r, -1),
  57199. e("n3", -n, r, -1),
  57200. e("n4", n, r, -1),
  57201. e("f1", -n, -r, 1),
  57202. e("f2", n, -r, 1),
  57203. e("f3", -n, r, 1),
  57204. e("f4", n, r, 1),
  57205. e("u1", .7 * n, 1.1 * r, -1),
  57206. e("u2", .7 * -n, 1.1 * r, -1),
  57207. e("u3", 0, 2 * r, -1),
  57208. e("cf1", -n, 0, 1),
  57209. e("cf2", n, 0, 1),
  57210. e("cf3", 0, -r, 1),
  57211. e("cf4", 0, r, 1),
  57212. e("cn1", -n, 0, -1),
  57213. e("cn2", n, 0, -1),
  57214. e("cn3", 0, -r, -1),
  57215. e("cn4", 0, r, -1),
  57216. t.verticesNeedUpdate = !0
  57217. }
  57218. }(),
  57219. n.DirectionalLightHelper = function(e, t) {
  57220. n.Object3D.call(this),
  57221. this.light = e,
  57222. this.light.updateMatrixWorld(),
  57223. this.matrix = e.matrixWorld,
  57224. this.matrixAutoUpdate = !1,
  57225. t = t || 1;
  57226. var i = new n.Geometry;
  57227. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57228. var r = new n.LineBasicMaterial({
  57229. fog: !1
  57230. });
  57231. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57232. this.lightPlane = new n.Line(i,r),
  57233. this.add(this.lightPlane),
  57234. i = new n.Geometry,
  57235. i.vertices.push(new n.Vector3, new n.Vector3),
  57236. r = new n.LineBasicMaterial({
  57237. fog: !1
  57238. }),
  57239. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57240. this.targetLine = new n.Line(i,r),
  57241. this.add(this.targetLine),
  57242. this.update()
  57243. }
  57244. ,
  57245. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57246. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57247. n.DirectionalLightHelper.prototype.dispose = function() {
  57248. this.lightPlane.geometry.dispose(),
  57249. this.lightPlane.material.dispose(),
  57250. this.targetLine.geometry.dispose(),
  57251. this.targetLine.material.dispose()
  57252. }
  57253. ,
  57254. n.DirectionalLightHelper.prototype.update = function() {
  57255. var e = new n.Vector3
  57256. , t = new n.Vector3
  57257. , i = new n.Vector3;
  57258. return function() {
  57259. e.setFromMatrixPosition(this.light.matrixWorld),
  57260. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57261. i.subVectors(t, e),
  57262. this.lightPlane.lookAt(i),
  57263. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57264. this.targetLine.geometry.vertices[1].copy(i),
  57265. this.targetLine.geometry.verticesNeedUpdate = !0,
  57266. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57267. }
  57268. }(),
  57269. n.EdgesHelper = function(e, t, i) {
  57270. var r = void 0 !== t ? t : 16777215;
  57271. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57272. color: r
  57273. })),
  57274. this.matrix = e.matrixWorld,
  57275. this.matrixAutoUpdate = !1
  57276. }
  57277. ,
  57278. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57279. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57280. n.FaceNormalsHelper = function(e, t, i, r) {
  57281. this.object = e,
  57282. this.size = void 0 !== t ? t : 1;
  57283. var o = void 0 !== i ? i : 16776960
  57284. , a = void 0 !== r ? r : 1
  57285. , s = 0
  57286. , l = this.object.geometry;
  57287. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57288. var c = new n.BufferGeometry
  57289. , h = new n.Float32Attribute(2 * s * 3,3);
  57290. c.addAttribute("position", h),
  57291. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57292. color: o,
  57293. linewidth: a
  57294. })),
  57295. this.matrixAutoUpdate = !1,
  57296. this.update()
  57297. }
  57298. ,
  57299. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57300. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57301. n.FaceNormalsHelper.prototype.update = function() {
  57302. var e = new n.Vector3
  57303. , t = new n.Vector3
  57304. , i = new n.Matrix3;
  57305. return function() {
  57306. this.object.updateMatrixWorld(!0),
  57307. i.getNormalMatrix(this.object.matrixWorld);
  57308. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57309. var u = s[c]
  57310. , d = u.normal;
  57311. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57312. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57313. r.setXYZ(l, e.x, e.y, e.z),
  57314. l += 1,
  57315. r.setXYZ(l, t.x, t.y, t.z),
  57316. l += 1
  57317. }
  57318. return r.needsUpdate = !0,
  57319. this
  57320. }
  57321. }(),
  57322. n.GridHelper = function(e, t) {
  57323. var i = new n.Geometry
  57324. , r = new n.LineBasicMaterial({
  57325. vertexColors: n.VertexColors
  57326. });
  57327. this.color1 = new n.Color(4473924),
  57328. this.color2 = new n.Color(8947848);
  57329. for (var o = -e; o <= e; o += t) {
  57330. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57331. var a = 0 === o ? this.color1 : this.color2;
  57332. i.colors.push(a, a, a, a)
  57333. }
  57334. n.LineSegments.call(this, i, r)
  57335. }
  57336. ,
  57337. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57338. n.GridHelper.prototype.constructor = n.GridHelper,
  57339. n.GridHelper.prototype.setColors = function(e, t) {
  57340. this.color1.set(e),
  57341. this.color2.set(t),
  57342. this.geometry.colorsNeedUpdate = !0
  57343. }
  57344. ,
  57345. n.HemisphereLightHelper = function(e, t) {
  57346. n.Object3D.call(this),
  57347. this.light = e,
  57348. this.light.updateMatrixWorld(),
  57349. this.matrix = e.matrixWorld,
  57350. this.matrixAutoUpdate = !1,
  57351. this.colors = [new n.Color, new n.Color];
  57352. var i = new n.SphereGeometry(t,4,2);
  57353. i.rotateX(-Math.PI / 2);
  57354. for (var r = 0, o = 8; r < o; r++)
  57355. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57356. var a = new n.MeshBasicMaterial({
  57357. vertexColors: n.FaceColors,
  57358. wireframe: !0
  57359. });
  57360. this.lightSphere = new n.Mesh(i,a),
  57361. this.add(this.lightSphere),
  57362. this.update()
  57363. }
  57364. ,
  57365. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57366. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57367. n.HemisphereLightHelper.prototype.dispose = function() {
  57368. this.lightSphere.geometry.dispose(),
  57369. this.lightSphere.material.dispose()
  57370. }
  57371. ,
  57372. n.HemisphereLightHelper.prototype.update = function() {
  57373. var e = new n.Vector3;
  57374. return function() {
  57375. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57376. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57377. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57378. this.lightSphere.geometry.colorsNeedUpdate = !0
  57379. }
  57380. }(),
  57381. n.PointLightHelper = function(e, t) {
  57382. this.light = e,
  57383. this.light.updateMatrixWorld();
  57384. var i = new n.SphereGeometry(t,4,2)
  57385. , r = new n.MeshBasicMaterial({
  57386. wireframe: !0,
  57387. fog: !1
  57388. });
  57389. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57390. n.Mesh.call(this, i, r),
  57391. this.matrix = this.light.matrixWorld,
  57392. this.matrixAutoUpdate = !1
  57393. }
  57394. ,
  57395. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57396. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57397. n.PointLightHelper.prototype.dispose = function() {
  57398. this.geometry.dispose(),
  57399. this.material.dispose()
  57400. }
  57401. ,
  57402. n.PointLightHelper.prototype.update = function() {
  57403. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57404. }
  57405. ,
  57406. n.SkeletonHelper = function(e) {
  57407. this.bones = this.getBoneList(e);
  57408. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57409. var r = this.bones[i];
  57410. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57411. t.vertices.push(new n.Vector3),
  57412. t.colors.push(new n.Color(0,0,1)),
  57413. t.colors.push(new n.Color(0,1,0)))
  57414. }
  57415. t.dynamic = !0;
  57416. var o = new n.LineBasicMaterial({
  57417. vertexColors: n.VertexColors,
  57418. depthTest: !1,
  57419. depthWrite: !1,
  57420. transparent: !0
  57421. });
  57422. n.LineSegments.call(this, t, o),
  57423. this.root = e,
  57424. this.matrix = e.matrixWorld,
  57425. this.matrixAutoUpdate = !1,
  57426. this.update()
  57427. }
  57428. ,
  57429. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57430. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57431. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57432. var t = [];
  57433. e instanceof n.Bone && t.push(e);
  57434. for (var i = 0; i < e.children.length; i++)
  57435. t.push.apply(t, this.getBoneList(e.children[i]));
  57436. return t
  57437. }
  57438. ,
  57439. n.SkeletonHelper.prototype.update = function() {
  57440. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57441. var a = this.bones[o];
  57442. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57443. e.vertices[r].setFromMatrixPosition(i),
  57444. i.multiplyMatrices(t, a.parent.matrixWorld),
  57445. e.vertices[r + 1].setFromMatrixPosition(i),
  57446. r += 2)
  57447. }
  57448. e.verticesNeedUpdate = !0,
  57449. e.computeBoundingSphere()
  57450. }
  57451. ,
  57452. n.SpotLightHelper = function(e) {
  57453. n.Object3D.call(this),
  57454. this.light = e,
  57455. this.light.updateMatrixWorld(),
  57456. this.matrix = e.matrixWorld,
  57457. this.matrixAutoUpdate = !1;
  57458. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57459. t.translate(0, -.5, 0),
  57460. t.rotateX(-Math.PI / 2);
  57461. var i = new n.MeshBasicMaterial({
  57462. wireframe: !0,
  57463. fog: !1
  57464. });
  57465. this.cone = new n.Mesh(t,i),
  57466. this.add(this.cone),
  57467. this.update()
  57468. }
  57469. ,
  57470. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57471. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57472. n.SpotLightHelper.prototype.dispose = function() {
  57473. this.cone.geometry.dispose(),
  57474. this.cone.material.dispose()
  57475. }
  57476. ,
  57477. n.SpotLightHelper.prototype.update = function() {
  57478. var e = new n.Vector3
  57479. , t = new n.Vector3;
  57480. return function() {
  57481. var i = this.light.distance ? this.light.distance : 1e4
  57482. , n = i * Math.tan(this.light.angle);
  57483. this.cone.scale.set(n, n, i),
  57484. e.setFromMatrixPosition(this.light.matrixWorld),
  57485. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57486. this.cone.lookAt(t.sub(e)),
  57487. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57488. }
  57489. }(),
  57490. n.VertexNormalsHelper = function(e, t, i, r) {
  57491. this.object = e,
  57492. this.size = void 0 !== t ? t : 1;
  57493. var o = void 0 !== i ? i : 16711680
  57494. , a = void 0 !== r ? r : 1
  57495. , s = 0
  57496. , l = this.object.geometry;
  57497. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57498. var c = new n.BufferGeometry
  57499. , h = new n.Float32Attribute(2 * s * 3,3);
  57500. c.addAttribute("position", h),
  57501. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57502. color: o,
  57503. linewidth: a
  57504. })),
  57505. this.matrixAutoUpdate = !1,
  57506. this.update()
  57507. }
  57508. ,
  57509. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57510. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57511. n.VertexNormalsHelper.prototype.update = function() {
  57512. var e = new n.Vector3
  57513. , t = new n.Vector3
  57514. , i = new n.Matrix3;
  57515. return function() {
  57516. var r = ["a", "b", "c"];
  57517. this.object.updateMatrixWorld(!0),
  57518. i.getNormalMatrix(this.object.matrixWorld);
  57519. var o = this.object.matrixWorld
  57520. , a = this.geometry.attributes.position
  57521. , s = this.object.geometry;
  57522. if (s instanceof n.Geometry)
  57523. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57524. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57525. var m = l[p[r[f]]]
  57526. , v = p.vertexNormals[f];
  57527. e.copy(m).applyMatrix4(o),
  57528. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57529. a.setXYZ(h, e.x, e.y, e.z),
  57530. h += 1,
  57531. a.setXYZ(h, t.x, t.y, t.z),
  57532. h += 1
  57533. }
  57534. else if (s instanceof n.BufferGeometry)
  57535. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57536. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57537. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57538. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57539. a.setXYZ(h, e.x, e.y, e.z),
  57540. h += 1,
  57541. a.setXYZ(h, t.x, t.y, t.z),
  57542. h += 1;
  57543. return a.needsUpdate = !0,
  57544. this
  57545. }
  57546. }(),
  57547. n.WireframeHelper = function(e, t) {
  57548. var i = void 0 !== t ? t : 16777215;
  57549. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57550. color: i
  57551. })),
  57552. this.matrix = e.matrixWorld,
  57553. this.matrixAutoUpdate = !1
  57554. }
  57555. ,
  57556. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57557. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57558. n.ImmediateRenderObject = function(e) {
  57559. n.Object3D.call(this),
  57560. this.material = e,
  57561. this.render = function(e) {}
  57562. }
  57563. ,
  57564. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57565. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57566. n.MorphBlendMesh = function(e, t) {
  57567. n.Mesh.call(this, e, t),
  57568. this.animationsMap = {},
  57569. this.animationsList = [];
  57570. var i = this.geometry.morphTargets.length
  57571. , r = "__default"
  57572. , o = 0
  57573. , a = i - 1
  57574. , s = i / 1;
  57575. this.createAnimation(r, o, a, s),
  57576. this.setAnimationWeight(r, 1)
  57577. }
  57578. ,
  57579. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57580. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57581. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57582. var r = {
  57583. start: t,
  57584. end: i,
  57585. length: i - t + 1,
  57586. fps: n,
  57587. duration: (i - t) / n,
  57588. lastFrame: 0,
  57589. currentFrame: 0,
  57590. active: !1,
  57591. time: 0,
  57592. direction: 1,
  57593. weight: 1,
  57594. directionBackwards: !1,
  57595. mirroredLoop: !1
  57596. };
  57597. this.animationsMap[e] = r,
  57598. this.animationsList.push(r)
  57599. }
  57600. ,
  57601. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57602. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57603. var s = r.morphTargets[o]
  57604. , l = s.name.match(i);
  57605. if (l && l.length > 1) {
  57606. var c = l[1];
  57607. n[c] || (n[c] = {
  57608. start: 1 / 0,
  57609. end: -(1 / 0)
  57610. });
  57611. var h = n[c];
  57612. o < h.start && (h.start = o),
  57613. o > h.end && (h.end = o),
  57614. t || (t = c)
  57615. }
  57616. }
  57617. for (var c in n) {
  57618. var h = n[c];
  57619. this.createAnimation(c, h.start, h.end, e)
  57620. }
  57621. this.firstAnimation = t
  57622. }
  57623. ,
  57624. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57625. var t = this.animationsMap[e];
  57626. t && (t.direction = 1,
  57627. t.directionBackwards = !1)
  57628. }
  57629. ,
  57630. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57631. var t = this.animationsMap[e];
  57632. t && (t.direction = -1,
  57633. t.directionBackwards = !0)
  57634. }
  57635. ,
  57636. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57637. var i = this.animationsMap[e];
  57638. i && (i.fps = t,
  57639. i.duration = (i.end - i.start) / i.fps)
  57640. }
  57641. ,
  57642. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57643. var i = this.animationsMap[e];
  57644. i && (i.duration = t,
  57645. i.fps = (i.end - i.start) / i.duration)
  57646. }
  57647. ,
  57648. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57649. var i = this.animationsMap[e];
  57650. i && (i.weight = t)
  57651. }
  57652. ,
  57653. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57654. var i = this.animationsMap[e];
  57655. i && (i.time = t)
  57656. }
  57657. ,
  57658. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57659. var t = 0
  57660. , i = this.animationsMap[e];
  57661. return i && (t = i.time),
  57662. t
  57663. }
  57664. ,
  57665. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57666. var t = -1
  57667. , i = this.animationsMap[e];
  57668. return i && (t = i.duration),
  57669. t
  57670. }
  57671. ,
  57672. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57673. var t = this.animationsMap[e];
  57674. t ? (t.time = 0,
  57675. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57676. }
  57677. ,
  57678. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57679. var t = this.animationsMap[e];
  57680. t && (t.active = !1)
  57681. }
  57682. ,
  57683. n.MorphBlendMesh.prototype.update = function(e) {
  57684. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57685. var r = this.animationsList[t];
  57686. if (r.active) {
  57687. var o = r.duration / r.length;
  57688. r.time += r.direction * e,
  57689. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57690. r.time > r.duration && (r.time = r.duration,
  57691. r.directionBackwards = !0),
  57692. r.time < 0 && (r.time = 0,
  57693. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57694. r.time < 0 && (r.time += r.duration));
  57695. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57696. , s = r.weight;
  57697. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57698. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57699. this.morphTargetInfluences[a] = 0,
  57700. r.lastFrame = r.currentFrame,
  57701. r.currentFrame = a);
  57702. var l = r.time % o / o;
  57703. r.directionBackwards && (l = 1 - l),
  57704. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57705. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57706. }
  57707. }
  57708. }
  57709. ,
  57710. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57711. i.THREE = n) : this.THREE = n
  57712. }
  57713. , {}]
  57714. }, {}, [116]);