main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. hardwareTypes = null
  5. hardwareHotList = {}
  6. //热点 设备控制
  7. $("#hotPannel .close, #hotPannel .iconquxiao").on('click',()=>{//关闭
  8. $("#hotPannel>div").css("display","");
  9. window.hotNeedUpdatePannel = null;
  10. })
  11. $("#hotPannel input.mui-switch").on('change',(e)=>{//灯
  12. var ifOn = $('#hotPannel input.mui-switch').is(':checked');
  13. window.changeDeviceStatus(window.hotNeedUpdatePannel, '02', ifOn?'1':'0', null, (a)=>{
  14. $("#hotPannel input.mui-switch").prop("checked", !ifOn) //error
  15. })
  16. })
  17. var deviceBtnBind = function($elem, paramCode, paramValue){
  18. $elem.on('click',(e)=>{
  19. paramValue_ = paramValue instanceof Function ? paramValue() : paramValue
  20. if(paramCode == '05'){
  21. if(paramValue_ > 30 || paramValue_ < 16)return;
  22. }
  23. window.changeDeviceStatus(window.hotNeedUpdatePannel, paramCode, paramValue_, (a)=>{
  24. hotNeedUpdatePannel.showPannel() //success update
  25. })
  26. })
  27. }
  28. //空调
  29. deviceBtnBind($("#hotPannel .ac-con .iconfengsu31"), '04', '3')// windSpeed
  30. deviceBtnBind($("#hotPannel .ac-con .iconfengsu2"), '04', '2')// windSpeed
  31. deviceBtnBind($("#hotPannel .ac-con .iconfengsu11"), '04', '1')// windSpeed
  32. deviceBtnBind($("#hotPannel .ac-con .minbtn .ac-btn").eq(0), '05', ()=>{return hotNeedUpdatePannel.temperature - 1 + ''})// temperature
  33. deviceBtnBind($("#hotPannel .ac-con .minbtn .ac-btn").eq(1), '05', ()=>{return hotNeedUpdatePannel.temperature + 1 + ''})// temperature
  34. deviceBtnBind($("#hotPannel .ac-con .ac-close"), '02', '0')// close
  35. deviceBtnBind($("#hotPannel .ac-con .ac-switch .ac-btn"), '02', '1')// open
  36. //{"0":"自动","1":"除湿","2":"冷风","3":"送风","4":"暖风"}
  37. deviceBtnBind($('#hotPannel .ac-con #airmode .ac-btn[data-name="自动"]'), '03', '0')//mode
  38. deviceBtnBind($('#hotPannel .ac-con #airmode .ac-btn[data-name="除湿"]'), '03', '1')//mode
  39. deviceBtnBind($('#hotPannel .ac-con #airmode .ac-btn[data-name="冷风"]'), '03', '2')//mode
  40. deviceBtnBind($('#hotPannel .ac-con #airmode .ac-btn[data-name="送风"]'), '03', '3')//mode
  41. deviceBtnBind($('#hotPannel .ac-con #airmode .ac-btn[data-name="暖风"]'), '03', '4')//mode
  42. //风向 {"1":"上","2":"下","3":"左","4":"右"}
  43. deviceBtnBind($('#hotPannel .ac-con .air-con .ac-btn.up'), '06', '1')//fanPos
  44. deviceBtnBind($('#hotPannel .ac-con .air-con .ac-btn.down'), '06', '2')//fanPos
  45. deviceBtnBind($('#hotPannel .ac-con .air-con .ac-btn.left'), '06', '3')//fanPos
  46. deviceBtnBind($('#hotPannel .ac-con .air-con .ac-btn.right'), '06', '4')//fanPos
  47. deviceBtnBind($('#hotPannel .ac-con .air-con [name="onoff"] .ac-btn').eq(0), '07', '1')//fanState
  48. deviceBtnBind($('#hotPannel .ac-con .air-con [name="onoff"] .ac-btn').eq(1), '07', '0')//fanState
  49. var getAjax = function(url, success, errorString){
  50. $(".waiting").addClass('showloading')
  51. $.ajax({//获取设备状态
  52. method: "GET",
  53. headers: {
  54. "Content-Type": "application/json",
  55. },
  56. dataType: "json",
  57. contentType: "application/json",
  58. url: url,
  59. success: (data)=> {
  60. success(data)
  61. $(".waiting").removeClass('showloading')
  62. },
  63. error:(e)=>{
  64. alert(errorString)
  65. $(".waiting").removeClass('showloading')
  66. }
  67. })
  68. }
  69. getAjax(g_Prefix+`/api/device/getType`, (data)=>{
  70. if (data.code === 0) {
  71. hardwareTypes = data.data
  72. } else {
  73. console.error('设备类型列表获取失败')
  74. }
  75. },'设备类型列表获取失败')
  76. window.getDeviceInfo = function(deviceId, callback){
  77. var userId = '77547f7af360c5d8e14932866b844d53'
  78. var url = `/api/device/list/${userId}` + (deviceId ? `?deviceId=${deviceId}` : '')
  79. getAjax(url, (data)=>{
  80. if(data.code == 0){
  81. callback(data.data)
  82. }
  83. },'设备列表获取失败')
  84. }
  85. //----------------------------------
  86. var dom = {//许钟文add
  87. getOffset: function(type, element, parent) {
  88. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  89. if (!parent) parent = $("body")[0];
  90. while (element = element.offsetParent) {
  91. if (element == parent) break;
  92. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  93. }
  94. return left;
  95. }
  96. };
  97. !function() {
  98. "use strict";
  99. function t(t, i) {
  100. return typeof t === i
  101. }
  102. function i(t, i) {
  103. return t instanceof i
  104. }
  105. function n(t) {
  106. return t && t.nodeType
  107. }
  108. function e(t) {
  109. return n(t) ? t : i(t, g) ? t[0] : void 0
  110. }
  111. function o(t, i, n) {
  112. return g.each(t, function(t, e) {
  113. n = i.call(e, n, t, e)
  114. }),
  115. n
  116. }
  117. function r(t, i, n) {
  118. var e, o, r;
  119. if (t === i)
  120. return !0;
  121. if (!t || !i || t.constructor !== i.constructor)
  122. return !1;
  123. for (e = 0,
  124. o = n.length; o > e; e += 1) {
  125. if (r = n[e],
  126. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  127. return !1;
  128. if (t[r] !== i[r])
  129. return !1
  130. }
  131. return !0
  132. }
  133. function s(t, i, n, e) {
  134. this.left = E(t),
  135. this.top = E(i),
  136. this.width = E(n),
  137. this.height = E(e),
  138. this.right = this.left + this.width,
  139. this.bottom = this.top + this.height
  140. }
  141. function h(t, i, n, e) {
  142. this.visible = t || 0,
  143. this.viewport = i || 0,
  144. this.possible = n || 0,
  145. this.rects = e && T({}, e) || null
  146. }
  147. function l(t, i) {
  148. this.els = t,
  149. this.viewport = i
  150. }
  151. function c(t, i, n) {
  152. var e;
  153. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  154. e ? e[n] : 0
  155. }
  156. function u(t, i) {
  157. return t.val - i.val
  158. }
  159. function a(t, i) {
  160. return i.val - t.val
  161. }
  162. function f(t) {
  163. var i = s.ofContent(t, !0)
  164. , n = s.ofViewport(t, !0)
  165. , e = i.width - n.width
  166. , o = i.height - n.height;
  167. this.content = i,
  168. this.viewport = n,
  169. this.width = 0 >= e ? null : n.left / e,
  170. this.height = 0 >= o ? null : n.top / o,
  171. this.left = n.left,
  172. this.top = n.top,
  173. this.right = i.right - n.right,
  174. this.bottom = i.bottom - n.bottom
  175. }
  176. function p(t) {
  177. this.el = t || window
  178. }
  179. function d(t, i) {
  180. this.context = t,
  181. this.viewport = i,
  182. this.init()
  183. }
  184. function v(t, i, n, e) {
  185. this.context = new l(t,i),
  186. this.property = n,
  187. this.descending = e,
  188. this.init()
  189. }
  190. function w(t) {
  191. t && t !== window && t !== document ? (this.context = t,
  192. this.$autoTarget = g(t)) : this.context = window,
  193. this.init()
  194. }
  195. var g = jQuery
  196. , m = g(window)
  197. , b = g(document)
  198. , T = g.extend
  199. , y = g.isFunction
  200. , k = Math.max
  201. , V = Math.min
  202. , E = Math.round
  203. , x = function() {
  204. var t = {}
  205. , i = 1;
  206. return function(n) {
  207. return n ? (t[n] || (t[n] = i,
  208. i += 1),
  209. t[n]) : 0
  210. }
  211. }();
  212. T(s.prototype, {
  213. equals: function(t) {
  214. return r(this, t, ["left", "top", "width", "height"])
  215. },
  216. area: function() {
  217. return this.width * this.height
  218. },
  219. relativeTo: function(t) {
  220. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  221. },
  222. intersection: function(t) {
  223. if (!i(t, s))
  224. return null;
  225. var n = k(this.left, t.left)
  226. , e = V(this.right, t.right)
  227. , o = k(this.top, t.top)
  228. , r = V(this.bottom, t.bottom)
  229. , h = e - n
  230. , l = r - o;
  231. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  232. },
  233. envelope: function(t) {
  234. if (!i(t, s))
  235. return this;
  236. var n = V(this.left, t.left)
  237. , e = k(this.right, t.right)
  238. , o = V(this.top, t.top)
  239. , r = k(this.bottom, t.bottom)
  240. , h = e - n
  241. , l = r - o;
  242. return new s(n,o,h,l)
  243. }
  244. }),
  245. T(s, {
  246. ofContent: function(t, i) {
  247. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  248. },
  249. ofViewport: function(t, i) {
  250. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  251. },
  252. ofElement: function(t) {
  253. var i = g(t);
  254. if (!i.is(":visible"))
  255. return null;
  256. var n = i.offset();
  257. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  258. }
  259. }),
  260. T(h.prototype, {
  261. equals: function(t) {
  262. return this.fracsEqual(t) && this.rectsEqual(t)
  263. },
  264. fracsEqual: function(t) {
  265. return r(this, t, ["visible", "viewport", "possible"])
  266. },
  267. rectsEqual: function(t) {
  268. return r(this.rects, t.rects, ["document", "element", "viewport"])
  269. }
  270. }),
  271. T(h, {
  272. of: function(t, i) {
  273. var e, o, r;
  274. return t = n(t) && s.ofElement(t) || t,
  275. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  276. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  277. r = V(t.width, i.width) * V(t.height, i.height),
  278. new h(o / t.area(),o / i.area(),o / r,{
  279. document: e,
  280. element: e.relativeTo(t),
  281. viewport: e.relativeTo(i)
  282. })) : new h
  283. }
  284. });
  285. var q = ["width", "height", "left", "right", "top", "bottom"]
  286. , S = ["possible", "visible", "viewport"];
  287. T(l.prototype, {
  288. sorted: function(t, i) {
  289. var n = this.viewport;
  290. return g.map(this.els, function(i) {
  291. return {
  292. el: i,
  293. val: c(i, n, t)
  294. }
  295. }).sort(i ? a : u)
  296. },
  297. best: function(t, i) {
  298. return this.els.length ? this.sorted(t, i)[0] : null
  299. }
  300. }),
  301. T(f.prototype, {
  302. equals: function(t) {
  303. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  304. }
  305. }),
  306. T(p.prototype, {
  307. equals: function(t) {
  308. return r(this, t, ["el"])
  309. },
  310. scrollState: function() {
  311. return new f(this.el)
  312. },
  313. scrollTo: function(t, i, n) {
  314. var e = g(this.el === window ? "html,body" : this.el);
  315. t = t || 0,
  316. i = i || 0,
  317. n = isNaN(n) ? 1e3 : n,
  318. e.stop(!0).animate({
  319. scrollLeft: t,
  320. scrollTop: i
  321. }, n)
  322. },
  323. scroll: function(t, i, n) {
  324. var e = this.el === window ? m : g(this.el);
  325. t = t || 0,
  326. i = i || 0,
  327. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  328. },
  329. scrollToRect: function(t, i, n, e) {
  330. i = i || 0,
  331. n = n || 0,
  332. this.scrollTo(t.left - i, t.top - n, e)
  333. },
  334. scrollToElement: function(t, i, n, e) {
  335. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  336. this.scrollToRect(o, i, n, e)
  337. }
  338. });
  339. var C = {
  340. init: function() {
  341. this.callbacks = g.Callbacks("memory unique"),
  342. this.currVal = null,
  343. this.prevVal = null,
  344. this.checkProxy = g.proxy(this.check, this),
  345. this.autoCheck()
  346. },
  347. bind: function(t) {
  348. this.callbacks.add(t)
  349. },
  350. unbind: function(t) {
  351. t ? this.callbacks.remove(t) : this.callbacks.empty()
  352. },
  353. trigger: function() {
  354. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  355. },
  356. check: function(t) {
  357. var i = this.updatedValue(t);
  358. return void 0 !== i && (this.prevVal = this.currVal,
  359. this.currVal = i,
  360. this.trigger(),
  361. !0)
  362. },
  363. $autoTarget: m,
  364. autoEvents: "load resize scroll",
  365. autoCheck: function(t) {
  366. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  367. }
  368. };
  369. T(d.prototype, C, {
  370. updatedValue: function() {
  371. var t = h.of(this.context, this.viewport);
  372. return this.currVal && this.currVal.equals(t) ? void 0 : t
  373. }
  374. }),
  375. T(v.prototype, C, {
  376. updatedValue: function() {
  377. var t = this.context.best(this.property, this.descending);
  378. return t && (t = t.val > 0 ? t.el : null,
  379. this.currVal !== t) ? t : void 0
  380. }
  381. }),
  382. T(w.prototype, C, {
  383. updatedValue: function() {
  384. var t = new f(this.context);
  385. return this.currVal && this.currVal.equals(t) ? void 0 : t
  386. }
  387. });
  388. var L = function(t, i) {
  389. var n = [].slice
  390. , e = jQuery
  391. , o = e.extend
  392. , r = e.isFunction
  393. , s = o({}, i)
  394. , h = function(i, n, o, s) {
  395. return o = r(o) ? o.apply(i, n) : o,
  396. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  397. }
  398. , l = function() {
  399. return h(this, n.call(arguments), s.defaultStatic, l)
  400. }
  401. , c = function(t) {
  402. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  403. }
  404. , u = function(t) {
  405. t && (o(l, t.statics),
  406. o(c, t.methods)),
  407. l.modplug = u
  408. };
  409. u.prev = {
  410. statics: e[t],
  411. methods: e.fn[t]
  412. },
  413. u(i),
  414. e[t] = l,
  415. e.fn[t] = c
  416. }
  417. , M = "fracs";
  418. L(M, {
  419. statics: {
  420. version: "0.15.0",
  421. Rect: s,
  422. Fractions: h,
  423. Group: l,
  424. ScrollState: f,
  425. Viewport: p,
  426. FracsCallbacks: d,
  427. GroupCallbacks: v,
  428. ScrollStateCallbacks: w,
  429. fracs: function(t, i) {
  430. return h.of(t, i)
  431. }
  432. },
  433. methods: {
  434. content: function(t) {
  435. return this.length ? s.ofContent(this[0], t) : null
  436. },
  437. envelope: function() {
  438. return o(this, function(t) {
  439. var i = s.ofElement(this);
  440. return t ? t.envelope(i) : i
  441. })
  442. },
  443. fracs: function(i, n, o) {
  444. t(i, "string") || (o = n,
  445. n = i,
  446. i = null),
  447. y(n) || (o = n,
  448. n = null),
  449. o = e(o);
  450. var r = M + ".fracs." + x(o);
  451. return "unbind" === i ? this.each(function() {
  452. var t = g(this).data(r);
  453. t && t.unbind(n)
  454. }) : "check" === i ? this.each(function() {
  455. var t = g(this).data(r);
  456. t && t.check()
  457. }) : y(n) ? this.each(function() {
  458. var t = g(this)
  459. , i = t.data(r);
  460. i || (i = new d(this,o),
  461. t.data(r, i)),
  462. i.bind(n)
  463. }) : this.length ? h.of(this[0], o) : null
  464. },
  465. intersection: function() {
  466. return o(this, function(t) {
  467. var i = s.ofElement(this);
  468. return t ? t.intersection(i) : i
  469. })
  470. },
  471. max: function(t, i, n) {
  472. return y(i) || (n = i,
  473. i = null),
  474. n = e(n),
  475. i ? (new v(this,n,t,!0).bind(i),
  476. this) : this.pushStack(new l(this,n).best(t, !0).el)
  477. },
  478. min: function(t, i, n) {
  479. return y(i) || (n = i,
  480. i = null),
  481. n = e(n),
  482. i ? (new v(this,n,t).bind(i),
  483. this) : this.pushStack(new l(this,n).best(t).el)
  484. },
  485. rect: function() {
  486. return this.length ? s.ofElement(this[0]) : null
  487. },
  488. scrollState: function(i, n) {
  489. var e = M + ".scrollState";
  490. return t(i, "string") || (n = i,
  491. i = null),
  492. "unbind" === i ? this.each(function() {
  493. var t = g(this).data(e);
  494. t && t.unbind(n)
  495. }) : "check" === i ? this.each(function() {
  496. var t = g(this).data(e);
  497. t && t.check()
  498. }) : y(n) ? this.each(function() {
  499. var t = g(this)
  500. , i = t.data(e);
  501. i || (i = new w(this),
  502. t.data(e, i)),
  503. i.bind(n)
  504. }) : this.length ? new f(this[0]) : null
  505. },
  506. scroll: function(t, i, n) {
  507. return this.each(function() {
  508. new p(this).scroll(t, i, n)
  509. })
  510. },
  511. scrollTo: function(t, i, n, o) {
  512. return g.isNumeric(t) && (o = n,
  513. n = i,
  514. i = t,
  515. t = null),
  516. t = e(t),
  517. this.each(function() {
  518. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  519. })
  520. },
  521. scrollToThis: function(t, i, n, o) {
  522. return o = new p(e(o)),
  523. o.scrollToElement(this[0], t, i, n),
  524. this
  525. },
  526. softLink: function(t, i, n, o) {
  527. return o = new p(e(o)),
  528. this.filter("a[href^=#]").each(function() {
  529. var e = g(this);
  530. e.on("click", function() {
  531. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  532. })
  533. })
  534. },
  535. sort: function(i, n, o) {
  536. return t(n, "boolean") || (o = n,
  537. n = null),
  538. o = e(o),
  539. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  540. return t.el
  541. }))
  542. },
  543. viewport: function(t) {
  544. return this.length ? s.ofViewport(this[0], t) : null
  545. }
  546. },
  547. defaultStatic: "fracs",
  548. defaultMethod: "fracs"
  549. })
  550. }();
  551. if ("undefined" == typeof jQuery)
  552. throw new Error("Bootstrap's JavaScript requires jQuery");
  553. +function(t) {
  554. "use strict";
  555. function e(e) {
  556. return this.each(function() {
  557. var o = t(this)
  558. , s = o.data("bs.tooltip")
  559. , n = "object" == typeof e && e;
  560. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  561. "string" == typeof e && s[e]())
  562. })
  563. }
  564. var i = function(t, e) {
  565. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  566. this.init("tooltip", t, e)
  567. };
  568. i.VERSION = "3.2.0",
  569. i.DEFAULTS = {
  570. animation: !0,
  571. placement: "top",
  572. selector: !1,
  573. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  574. trigger: "hover focus",
  575. title: "",
  576. delay: 0,
  577. html: !1,
  578. container: !1,
  579. viewport: {
  580. selector: "body",
  581. padding: 0
  582. }
  583. },
  584. i.prototype.init = function(e, i, o) {
  585. this.enabled = !0,
  586. this.type = e,
  587. this.$element = t(i),
  588. this.options = this.getOptions(o),
  589. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  590. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  591. var r = s[n];
  592. if ("click" == r)
  593. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  594. else if ("manual" != r) {
  595. var a = "hover" == r ? "mouseenter" : "focusin"
  596. , l = "hover" == r ? "mouseleave" : "focusout";
  597. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  598. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  599. }
  600. }
  601. this.options.selector ? this._options = t.extend({}, this.options, {
  602. trigger: "manual",
  603. selector: ""
  604. }) : this.fixTitle()
  605. }
  606. ,
  607. i.prototype.getDefaults = function() {
  608. return i.DEFAULTS
  609. }
  610. ,
  611. i.prototype.getOptions = function(e) {
  612. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  613. e.delay && "number" == typeof e.delay && (e.delay = {
  614. show: e.delay,
  615. hide: e.delay
  616. }),
  617. e
  618. }
  619. ,
  620. i.prototype.getDelegateOptions = function() {
  621. var e = {}
  622. , i = this.getDefaults();
  623. return this._options && t.each(this._options, function(t, o) {
  624. i[t] != o && (e[t] = o)
  625. }),
  626. e
  627. }
  628. ,
  629. i.prototype.enter = function(e) {
  630. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  631. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  632. t(e.currentTarget).data("bs." + this.type, i)),
  633. clearTimeout(i.timeout),
  634. i.hoverState = "in",
  635. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  636. // "in" == i.hoverState && i.show()
  637. }, i.options.delay.show)) : i.show()
  638. }
  639. ,
  640. i.prototype.leave = function(e) {
  641. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  642. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  643. t(e.currentTarget).data("bs." + this.type, i)),
  644. clearTimeout(i.timeout),
  645. i.hoverState = "out",
  646. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  647. "out" == i.hoverState && i.hide()
  648. }, i.options.delay.hide)) : i.hide()
  649. }
  650. ,
  651. i.prototype.show = function() {
  652. var e = t.Event("show.bs." + this.type);
  653. if (this.hasContent() && this.enabled) {
  654. this.$element.trigger(e);
  655. var i = t.contains(document.documentElement, this.$element[0]);
  656. if (e.isDefaultPrevented() || !i)
  657. return;
  658. var o = this
  659. , s = this.tip()
  660. , n = this.getUID(this.type);
  661. this.setContent(),
  662. s.attr("id", n),
  663. this.$element.attr("aria-describedby", n),
  664. this.options.animation && s.addClass("fade");
  665. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  666. , a = /\s?auto?\s?/i
  667. , l = a.test(r);
  668. l && (r = r.replace(a, "") || "top"),
  669. s.detach().css({
  670. top: 0,
  671. left: 0,
  672. display: "block"
  673. }).addClass(r).data("bs." + this.type, this),
  674. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  675. var p = this.getPosition()
  676. , h = s[0].offsetWidth
  677. , f = s[0].offsetHeight;
  678. if (l) {
  679. var u = r
  680. , c = this.$element.parent()
  681. , d = this.getPosition(c);
  682. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  683. s.removeClass(u).addClass(r)
  684. }
  685. var g = this.getCalculatedOffset(r, p, h, f);
  686. this.applyPlacement(g, r);
  687. var y = function() {
  688. o.$element.trigger("shown.bs." + o.type),
  689. o.hoverState = null
  690. };
  691. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  692. }
  693. }
  694. ,
  695. i.prototype.applyPlacement = function(e, i) {
  696. var o = this.tip()
  697. , s = o[0].offsetWidth
  698. , n = o[0].offsetHeight
  699. , r = parseInt(o.css("margin-top"), 10)
  700. , a = parseInt(o.css("margin-left"), 10);
  701. isNaN(r) && (r = 0),
  702. isNaN(a) && (a = 0),
  703. e.top = e.top + r,
  704. e.left = e.left + a,
  705. t.offset.setOffset(o[0], t.extend({
  706. using: function(t) {
  707. o.css({
  708. top: Math.round(t.top),
  709. left: Math.round(t.left)
  710. })
  711. }
  712. }, e), 0),
  713. o.addClass("in");
  714. var l = o[0].offsetWidth
  715. , p = o[0].offsetHeight;
  716. "top" == i && p != n && (e.top = e.top + n - p);
  717. var h = this.getViewportAdjustedDelta(i, e, l, p);
  718. h.left ? e.left += h.left : e.top += h.top;
  719. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  720. , u = h.left ? "left" : "top"
  721. , c = h.left ? "offsetWidth" : "offsetHeight";
  722. o.offset(e),
  723. this.replaceArrow(f, o[0][c], u)
  724. }
  725. ,
  726. i.prototype.replaceArrow = function(t, e, i) {
  727. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  728. }
  729. ,
  730. i.prototype.setContent = function() {
  731. var t = this.tip()
  732. , e = this.getTitle();
  733. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  734. t.removeClass("fade in top bottom left right")
  735. }
  736. ,
  737. i.prototype.hide = function() {
  738. function e() {
  739. "in" != i.hoverState && o.detach(),
  740. i.$element.trigger("hidden.bs." + i.type)
  741. }
  742. var i = this
  743. , o = this.tip()
  744. , s = t.Event("hide.bs." + this.type);
  745. if (this.$element.removeAttr("aria-describedby"),
  746. this.$element.trigger(s),
  747. !s.isDefaultPrevented())
  748. return o.removeClass("in"),
  749. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  750. this.hoverState = null,
  751. this
  752. }
  753. ,
  754. i.prototype.fixTitle = function() {
  755. var t = this.$element;
  756. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  757. }
  758. ,
  759. i.prototype.hasContent = function() {
  760. return this.getTitle()
  761. }
  762. ,
  763. i.prototype.getPosition = function(e) {
  764. e = e || this.$element;
  765. var i = e[0]
  766. , o = "BODY" == i.tagName;
  767. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  768. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  769. width: o ? t(window).width() : e.outerWidth(),
  770. height: o ? t(window).height() : e.outerHeight()
  771. }, o ? {
  772. top: 0,
  773. left: 0
  774. } : e.offset())
  775. }
  776. ,
  777. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  778. return "bottom" == t ? {
  779. top: e.top + e.height,
  780. left: e.left + e.width / 2 - i / 2
  781. } : "top" == t ? {
  782. top: e.top - o,
  783. left: e.left + e.width / 2 - i / 2
  784. } : "left" == t ? {
  785. top: e.top + e.height / 2 - o / 2,
  786. left: e.left - i
  787. } : {
  788. top: e.top + e.height / 2 - o / 2,
  789. left: e.left + e.width
  790. }
  791. }
  792. ,
  793. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  794. var s = {
  795. top: 0,
  796. left: 0
  797. };
  798. if (!this.$viewport)
  799. return s;
  800. var n = this.options.viewport && this.options.viewport.padding || 0
  801. , r = this.getPosition(this.$viewport);
  802. if (/right|left/.test(t)) {
  803. var a = e.top - n - r.scroll
  804. , l = e.top + n - r.scroll + o;
  805. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  806. } else {
  807. var p = e.left - n
  808. , h = e.left + n + i;
  809. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  810. }
  811. return s
  812. }
  813. ,
  814. i.prototype.getTitle = function() {
  815. var t, e = this.$element, i = this.options;
  816. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  817. }
  818. ,
  819. i.prototype.getUID = function(t) {
  820. do
  821. t += ~~(1e6 * Math.random());
  822. while (document.getElementById(t));return t
  823. }
  824. ,
  825. i.prototype.tip = function() {
  826. return this.$tip = this.$tip || t(this.options.template)
  827. }
  828. ,
  829. i.prototype.arrow = function() {
  830. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  831. }
  832. ,
  833. i.prototype.validate = function() {
  834. this.$element[0].parentNode || (this.hide(),
  835. this.$element = null,
  836. this.options = null)
  837. }
  838. ,
  839. i.prototype.enable = function() {
  840. this.enabled = !0
  841. }
  842. ,
  843. i.prototype.disable = function() {
  844. this.enabled = !1
  845. }
  846. ,
  847. i.prototype.toggleEnabled = function() {
  848. this.enabled = !this.enabled
  849. }
  850. ,
  851. i.prototype.toggle = function(e) {
  852. var i = this;
  853. e && (i = t(e.currentTarget).data("bs." + this.type),
  854. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  855. t(e.currentTarget).data("bs." + this.type, i))),
  856. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  857. }
  858. ,
  859. i.prototype.destroy = function() {
  860. clearTimeout(this.timeout),
  861. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  862. }
  863. ;
  864. var o = t.fn.tooltip;
  865. t.fn.tooltip = e,
  866. t.fn.tooltip.Constructor = i,
  867. t.fn.tooltip.noConflict = function() {
  868. return t.fn.tooltip = o,
  869. this
  870. }
  871. }(jQuery);
  872. !function(e, t, n) {
  873. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  874. }("Keen", this, function() {
  875. "use strict";
  876. function Keen() {
  877. return _init.apply(this, arguments)
  878. }
  879. function _init(e) {
  880. if (_isUndefined(e))
  881. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  882. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  883. throw new Error("Please provide a projectId");
  884. this.configure(e)
  885. }
  886. function _extend(e) {
  887. for (var t = 1; t < arguments.length; t++)
  888. for (var n in arguments[t])
  889. e[n] = arguments[t][n];
  890. return e
  891. }
  892. function _isUndefined(e) {
  893. return void 0 === e
  894. }
  895. function _type(e) {
  896. var t = e && e.constructor ? e.constructor.toString() : void 0;
  897. return t ? t.match(/function (.*)\(/)[1] : "Null"
  898. }
  899. function _each(e, t, n) {
  900. var r;
  901. if (!e)
  902. return 0;
  903. if (n = n ? n : e,
  904. "array" === _type(e)) {
  905. for (r = 0; r < e.length; r++)
  906. if (t.call(n, e[r], r, e) === !1)
  907. return 0
  908. } else
  909. for (r in e)
  910. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  911. return 0;
  912. return 1
  913. }
  914. function _parse_params(e) {
  915. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  916. return decodeURIComponent(e.replace(r, " "))
  917. }, a = e.split("?")[1]; t = i.exec(a); )
  918. n[o(t[1])] = o(t[2]);
  919. return n
  920. }
  921. function _set_protocol(e) {
  922. switch (e) {
  923. case "http":
  924. return "http";
  925. case "auto":
  926. return location.protocol.replace(/:/g, "");
  927. case "https":
  928. case void 0:
  929. default:
  930. return "https"
  931. }
  932. }
  933. function _set_request_type(e) {
  934. var t = e || "jsonp"
  935. , n = !1;
  936. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  937. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  938. }
  939. function _build_url(e) {
  940. return this.client.endpoint + "/projects/" + this.client.projectId + e
  941. }
  942. function _uploadEvent(e, t, n, r, i) {
  943. var o = _build_url.apply(this, ["/events/" + e])
  944. , a = {};
  945. n = n !== !1,
  946. this.client.globalProperties && (a = this.client.globalProperties(e));
  947. for (var c in t)
  948. t.hasOwnProperty(c) && (a[c] = t[c]);
  949. switch (this.client.requestType) {
  950. case "xhr":
  951. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  952. break;
  953. case "jsonp":
  954. var s = JSON.stringify(a)
  955. , l = Keen.Base64.encode(s);
  956. o = o + "?api_key=" + this.client.writeKey,
  957. o = o + "&data=" + l,
  958. o = o + "&modified=" + (new Date).getTime(),
  959. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  960. break;
  961. case "beacon":
  962. var s = JSON.stringify(a)
  963. , l = Keen.Base64.encode(s);
  964. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  965. o = o + "&data=" + encodeURIComponent(l),
  966. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  967. o += "&c=clv1",
  968. _request.beacon.apply(this, [o, null, r, i])
  969. }
  970. }
  971. Keen.prototype.configure = function(e) {
  972. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  973. e.protocol = _set_protocol(e.protocol),
  974. e.requestType = _set_request_type(e.requestType),
  975. this.client = {
  976. projectId: e.projectId,
  977. writeKey: e.writeKey,
  978. readKey: e.readKey,
  979. globalProperties: null,
  980. endpoint: e.protocol + "://" + e.host,
  981. requestType: e.requestType
  982. },
  983. Keen.trigger("client", this, e),
  984. this.trigger("ready"),
  985. this
  986. }
  987. ;
  988. var _request = {
  989. xhr: function(e, t, n, r, i, o, a, c) {
  990. if (!i)
  991. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  992. var s = new XMLHttpRequest;
  993. if (s.onreadystatechange = function() {
  994. if (4 == s.readyState)
  995. if (s.status >= 200 && s.status < 300) {
  996. var e;
  997. try {
  998. e = JSON.parse(s.responseText)
  999. } catch (e) {
  1000. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1001. c && c(s, e)
  1002. }
  1003. a && e && a(e)
  1004. } else
  1005. Keen.log("HTTP request failed."),
  1006. c && c(s, null)
  1007. }
  1008. ,
  1009. s.open(e, t, o),
  1010. i && s.setRequestHeader("Authorization", i),
  1011. r && s.setRequestHeader("Content-Type", "application/json"),
  1012. n)
  1013. for (var l in n)
  1014. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1015. var u = r ? JSON.stringify(r) : null;
  1016. s.send(u)
  1017. },
  1018. jsonp: function(e, t, n, r) {
  1019. if (!t)
  1020. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1021. if (t && e.indexOf("api_key") < 0) {
  1022. var i = e.indexOf("?") > 0 ? "&" : "?";
  1023. e = e + i + "api_key=" + t
  1024. }
  1025. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1026. o += "a";
  1027. var a = !1;
  1028. window[o] = function(e) {
  1029. a = !0,
  1030. n && e && n(e),
  1031. window[o] = void 0
  1032. }
  1033. ,
  1034. e = e + "&jsonp=" + o;
  1035. var c = document.createElement("script");
  1036. c.id = "keen-jsonp",
  1037. c.src = e,
  1038. document.getElementsByTagName("head")[0].appendChild(c),
  1039. c.onreadystatechange = function() {
  1040. a === !1 && "loaded" === this.readyState && (a = !0,
  1041. r && r())
  1042. }
  1043. ,
  1044. c.onerror = function() {
  1045. a === !1 && (a = !0,
  1046. r && r())
  1047. }
  1048. },
  1049. beacon: function(e, t, n, r) {
  1050. if (t && e.indexOf("api_key") < 0) {
  1051. var i = e.indexOf("?") > 0 ? "&" : "?";
  1052. e = e + i + "api_key=" + t
  1053. }
  1054. var o = !1
  1055. , a = document.createElement("img");
  1056. a.onload = function() {
  1057. if (o = !0,
  1058. "naturalHeight"in this) {
  1059. if (this.naturalHeight + this.naturalWidth === 0)
  1060. return void this.onerror()
  1061. } else if (this.width + this.height === 0)
  1062. return void this.onerror();
  1063. n && n({
  1064. created: !0
  1065. })
  1066. }
  1067. ,
  1068. a.onerror = function() {
  1069. o = !0,
  1070. r && r()
  1071. }
  1072. ,
  1073. a.src = e
  1074. }
  1075. }
  1076. , Events = Keen.Events = {
  1077. on: function(e, t) {
  1078. this.listeners || (this.listeners = {});
  1079. var n = this.listeners[e] || (this.listeners[e] = []);
  1080. return n.push({
  1081. callback: t
  1082. }),
  1083. this
  1084. },
  1085. off: function(e, t) {
  1086. if (!e && !t)
  1087. return this.listeners = void 0,
  1088. delete this.listeners,
  1089. this;
  1090. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1091. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1092. t && 0 != n.length || (this.listeners[e] = void 0,
  1093. delete this.listeners[e]);
  1094. return this
  1095. },
  1096. trigger: function(e) {
  1097. if (!this.listeners)
  1098. return this;
  1099. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1100. n[r].callback.apply(this, t);
  1101. return this
  1102. }
  1103. };
  1104. _extend(Keen.prototype, Events),
  1105. _extend(Keen, Events),
  1106. Keen.loaded = !0,
  1107. Keen.utils = {
  1108. each: _each,
  1109. extend: _extend,
  1110. parseParams: _parse_params
  1111. },
  1112. Keen.ready = function(e) {
  1113. Keen.loaded ? e() : Keen.on("ready", e)
  1114. }
  1115. ,
  1116. Keen.log = function(e) {
  1117. "object" == typeof console && console.log("[Keen IO]", e)
  1118. }
  1119. ;
  1120. var Plugins = Keen.Plugins = {};
  1121. Keen.prototype.addEvent = function() {
  1122. _uploadEvent.apply(this, arguments)
  1123. }
  1124. ,
  1125. Keen.prototype.addEventSync = function(e, t, n, r) {
  1126. _uploadEvent.apply(this, [e, t, !1, n, r])
  1127. }
  1128. ,
  1129. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1130. var o = e
  1131. , a = o.metaKey
  1132. , c = o.target
  1133. , s = !1
  1134. , l = function() {};
  1135. return void 0 === r && (r = 500),
  1136. "A" === c.nodeName ? l = function() {
  1137. a || s || (s = !0,
  1138. window.location = c.href)
  1139. }
  1140. : "FORM" === c.nodeName && (l = function() {
  1141. s || (s = !0,
  1142. c.submit())
  1143. }
  1144. ),
  1145. i && (l = function() {
  1146. s || (s = !0,
  1147. i())
  1148. }
  1149. ),
  1150. _uploadEvent.call(this, t, n, l, l),
  1151. setTimeout(function() {
  1152. l()
  1153. }, r),
  1154. !!a && void 0
  1155. }
  1156. ,
  1157. Keen.prototype.setGlobalProperties = function(e) {
  1158. if (!this.client)
  1159. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1160. if (!e || "function" != typeof e)
  1161. throw new Error("Invalid value for global properties: " + e);
  1162. this.client.globalProperties = e
  1163. }
  1164. ,
  1165. Keen.Base64 = {
  1166. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1167. encode: function(e) {
  1168. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1169. for (e = this.utf8.encode(e); l < e.length; )
  1170. t = e.charCodeAt(l++),
  1171. n = e.charCodeAt(l++),
  1172. r = e.charCodeAt(l++),
  1173. i = t >> 2,
  1174. o = (3 & t) << 4 | n >> 4,
  1175. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1176. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1177. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1178. return s
  1179. },
  1180. decode: function(e) {
  1181. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1182. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1183. t = u.indexOf(e.charAt(l++)),
  1184. n = u.indexOf(e.charAt(l++)),
  1185. r = u.indexOf(e.charAt(l++)),
  1186. i = u.indexOf(e.charAt(l++)),
  1187. o = t << 2 | n >> 4,
  1188. a = (15 & n) << 4 | r >> 2,
  1189. c = (3 & r) << 6 | i,
  1190. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1191. return this.utf8.decode(s)
  1192. },
  1193. utf8: {
  1194. encode: function(e) {
  1195. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1196. t = e.charCodeAt(r++),
  1197. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1198. return n
  1199. },
  1200. decode: function(e) {
  1201. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1202. n = e.charCodeAt(i),
  1203. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1204. return r
  1205. }
  1206. }
  1207. },
  1208. "object" != typeof JSON && (JSON = {}),
  1209. function() {
  1210. function f(e) {
  1211. return 10 > e ? "0" + e : e
  1212. }
  1213. function quote(e) {
  1214. return escapable.lastIndex = 0,
  1215. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1216. var t = meta[e];
  1217. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1218. }) + '"' : '"' + e + '"'
  1219. }
  1220. function str(e, t) {
  1221. var n, r, i, o, a, c = gap, s = t[e];
  1222. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1223. "function" == typeof rep && (s = rep.call(t, e, s)),
  1224. typeof s) {
  1225. case "string":
  1226. return quote(s);
  1227. case "number":
  1228. return isFinite(s) ? String(s) : "null";
  1229. case "boolean":
  1230. case "null":
  1231. return String(s);
  1232. case "object":
  1233. if (!s)
  1234. return "null";
  1235. if (gap += indent,
  1236. a = [],
  1237. "[object Array]" === Object.prototype.toString.apply(s)) {
  1238. for (o = s.length,
  1239. n = 0; o > n; n += 1)
  1240. a[n] = str(n, s) || "null";
  1241. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1242. gap = c,
  1243. i
  1244. }
  1245. if (rep && "object" == typeof rep)
  1246. for (o = rep.length,
  1247. n = 0; o > n; n += 1)
  1248. "string" == typeof rep[n] && (r = rep[n],
  1249. i = str(r, s),
  1250. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1251. else
  1252. for (r in s)
  1253. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1254. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1255. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1256. gap = c,
  1257. i
  1258. }
  1259. }
  1260. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1261. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1262. }
  1263. ,
  1264. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1265. return this.valueOf()
  1266. }
  1267. );
  1268. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1269. "\b": "\\b",
  1270. "\t": "\\t",
  1271. "\n": "\\n",
  1272. "\f": "\\f",
  1273. "\r": "\\r",
  1274. '"': '\\"',
  1275. "\\": "\\\\"
  1276. }, rep;
  1277. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1278. var r;
  1279. if (gap = "",
  1280. indent = "",
  1281. "number" == typeof n)
  1282. for (r = 0; n > r; r += 1)
  1283. indent += " ";
  1284. else
  1285. "string" == typeof n && (indent = n);
  1286. if (rep = t,
  1287. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1288. throw new Error("JSON.stringify");
  1289. return str("", {
  1290. "": e
  1291. })
  1292. }
  1293. ),
  1294. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1295. function walk(e, t) {
  1296. var n, r, i = e[t];
  1297. if (i && "object" == typeof i)
  1298. for (n in i)
  1299. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1300. void 0 !== r ? i[n] = r : delete i[n]);
  1301. return reviver.call(e, t, i)
  1302. }
  1303. var j;
  1304. if (text = String(text),
  1305. cx.lastIndex = 0,
  1306. cx.test(text) && (text = text.replace(cx, function(e) {
  1307. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1308. })),
  1309. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1310. return j = eval("(" + text + ")"),
  1311. "function" == typeof reviver ? walk({
  1312. "": j
  1313. }, "") : j;
  1314. throw new SyntaxError("JSON.parse")
  1315. }
  1316. )
  1317. }(),
  1318. !function(e, t, n) {
  1319. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1320. }("domready", Keen.utils, function(e) {
  1321. function t(e) {
  1322. for (d = 1; e = r.shift(); )
  1323. e()
  1324. }
  1325. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1326. return o[l] && o[l](s, n = function() {
  1327. o.removeEventListener(s, n, i),
  1328. t()
  1329. }
  1330. , i),
  1331. c && o.attachEvent(u, n = function() {
  1332. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1333. t())
  1334. }
  1335. ),
  1336. e = c ? function(t) {
  1337. self != top ? d ? t() : r.push(t) : function() {
  1338. try {
  1339. a.doScroll("left")
  1340. } catch (n) {
  1341. return setTimeout(function() {
  1342. e(t)
  1343. }, 50)
  1344. }
  1345. t()
  1346. }()
  1347. }
  1348. : function(e) {
  1349. d ? e() : r.push(e)
  1350. }
  1351. });
  1352. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1353. if (loaded && cached) {
  1354. clients = cached.clients || {},
  1355. ready = cached.ready || [];
  1356. for (var instance in clients)
  1357. if (clients.hasOwnProperty(instance)) {
  1358. var client = clients[instance];
  1359. for (var method in Keen.prototype)
  1360. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1361. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1362. ,
  1363. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1364. ,
  1365. client._config && (client.configure.call(client, client._config),
  1366. delete client._config),
  1367. client._setGlobalProperties) {
  1368. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1369. client.setGlobalProperties.apply(client, globals[i]);
  1370. delete client._setGlobalProperties
  1371. }
  1372. if (client._addEvent) {
  1373. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1374. client.addEvent.apply(client, queue[i]);
  1375. delete client._addEvent
  1376. }
  1377. var callback = client._on || [];
  1378. if (client._on) {
  1379. for (var i = 0; i < callback.length; i++)
  1380. client.on.apply(client, callback[i]);
  1381. client.trigger("ready"),
  1382. delete client._on
  1383. }
  1384. }
  1385. for (var i = 0; i < ready.length; i++) {
  1386. var callback = ready[i];
  1387. Keen.on("ready", function() {
  1388. callback()
  1389. })
  1390. }
  1391. }
  1392. return Keen.loaded && setTimeout(function() {
  1393. Keen.utils.domready(function() {
  1394. Keen.trigger("ready")
  1395. })
  1396. }, 0),
  1397. Keen
  1398. });
  1399. !function() {
  1400. var t = window.analytics = window.analytics || [];
  1401. if (!t.initialize) {
  1402. if (t.invoked)
  1403. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1404. t.invoked = !0,
  1405. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1406. t.factory = function(e) {
  1407. return function() {
  1408. var n = Array.prototype.slice.call(arguments);
  1409. return n.unshift(e),
  1410. t.push(n),
  1411. t
  1412. }
  1413. }
  1414. ;
  1415. for (var e = 0; e < t.methods.length; e++) {
  1416. var n = t.methods[e];
  1417. t[n] = t.factory(n)
  1418. }
  1419. t.load = function(t) {
  1420. var e = document.createElement("script");
  1421. e.type = "text/javascript",
  1422. e.async = !0,
  1423. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1424. var n = document.getElementsByTagName("script")[0];
  1425. n.parentNode.insertBefore(e, n)
  1426. }
  1427. ,
  1428. t.SNIPPET_VERSION = "4.0.0"
  1429. }
  1430. }();
  1431. !function(i, e) {
  1432. "use strict";
  1433. var s = ""
  1434. , r = "?"
  1435. , o = "function"
  1436. , a = "undefined"
  1437. , n = "object"
  1438. , t = "major"
  1439. , d = "model"
  1440. , w = "name"
  1441. , l = "type"
  1442. , p = "vendor"
  1443. , m = "version"
  1444. , c = "architecture"
  1445. , u = "console"
  1446. , g = "mobile"
  1447. , f = "tablet"
  1448. , h = "smarttv"
  1449. , b = {
  1450. has: function(i, e) {
  1451. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1452. },
  1453. lowerize: function(i) {
  1454. return i.toLowerCase()
  1455. }
  1456. }
  1457. , y = {
  1458. rgx: function() {
  1459. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1460. var c = m[p]
  1461. , u = m[p + 1];
  1462. if (typeof i === a) {
  1463. i = {};
  1464. for (t in u)
  1465. d = u[t],
  1466. typeof d === n ? i[d[0]] = e : i[d] = e
  1467. }
  1468. for (s = r = 0; s < c.length; s++)
  1469. if (w = c[s].exec(this.getUA())) {
  1470. for (t = 0; t < u.length; t++)
  1471. l = w[++r],
  1472. d = u[t],
  1473. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1474. break
  1475. }
  1476. if (w)
  1477. break
  1478. }
  1479. return i
  1480. },
  1481. str: function(i, s) {
  1482. for (var o in s)
  1483. if (typeof s[o] === n && s[o].length > 0) {
  1484. for (var a = 0; a < s[o].length; a++)
  1485. if (b.has(s[o][a], i))
  1486. return o === r ? e : o
  1487. } else if (b.has(s[o], i))
  1488. return o === r ? e : o;
  1489. return i
  1490. }
  1491. }
  1492. , v = {
  1493. browser: {
  1494. oldsafari: {
  1495. major: {
  1496. 1: ["/8", "/1", "/3"],
  1497. 2: "/4",
  1498. "?": "/"
  1499. },
  1500. version: {
  1501. "1.0": "/8",
  1502. 1.2: "/1",
  1503. 1.3: "/3",
  1504. "2.0": "/412",
  1505. "2.0.2": "/416",
  1506. "2.0.3": "/417",
  1507. "2.0.4": "/419",
  1508. "?": "/"
  1509. }
  1510. }
  1511. },
  1512. device: {
  1513. sprint: {
  1514. model: {
  1515. "Evo Shift 4G": "7373KT"
  1516. },
  1517. vendor: {
  1518. HTC: "APA",
  1519. Sprint: "Sprint"
  1520. }
  1521. }
  1522. },
  1523. os: {
  1524. windows: {
  1525. version: {
  1526. ME: "4.90",
  1527. "NT 3.11": "NT3.51",
  1528. "NT 4.0": "NT4.0",
  1529. 2e3: "NT 5.0",
  1530. XP: ["NT 5.1", "NT 5.2"],
  1531. Vista: "NT 6.0",
  1532. 7: "NT 6.1",
  1533. 8: "NT 6.2",
  1534. 8.1: "NT 6.3",
  1535. RT: "ARM"
  1536. }
  1537. }
  1538. }
  1539. }
  1540. , k = {
  1541. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1542. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1543. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1544. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1545. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1546. }
  1547. , x = function(e) {
  1548. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1549. return this instanceof x ? (this.getBrowser = function() {
  1550. return y.rgx.apply(this, k.browser)
  1551. }
  1552. ,
  1553. this.getCPU = function() {
  1554. return y.rgx.apply(this, k.cpu)
  1555. }
  1556. ,
  1557. this.getDevice = function() {
  1558. return y.rgx.apply(this, k.device)
  1559. }
  1560. ,
  1561. this.getEngine = function() {
  1562. return y.rgx.apply(this, k.engine)
  1563. }
  1564. ,
  1565. this.getOS = function() {
  1566. return y.rgx.apply(this, k.os)
  1567. }
  1568. ,
  1569. this.getResult = function() {
  1570. return {
  1571. ua: this.getUA(),
  1572. browser: this.getBrowser(),
  1573. engine: this.getEngine(),
  1574. os: this.getOS(),
  1575. device: this.getDevice(),
  1576. cpu: this.getCPU()
  1577. }
  1578. }
  1579. ,
  1580. this.getUA = function() {
  1581. return r
  1582. }
  1583. ,
  1584. this.setUA = function(i) {
  1585. return r = i,
  1586. this
  1587. }
  1588. ,
  1589. void this.setUA(r)) : new x(e).getResult()
  1590. };
  1591. if (typeof exports !== a)
  1592. typeof module !== a && module.exports && (exports = module.exports = x),
  1593. exports.UAParser = x;
  1594. else if (i.UAParser = x,
  1595. typeof define === o && define.amd && define(function() {
  1596. return x
  1597. }),
  1598. typeof i.jQuery !== a) {
  1599. var A = i.jQuery
  1600. , _ = new x;
  1601. A.ua = _.getResult(),
  1602. A.ua.get = function() {
  1603. return _.getUA()
  1604. }
  1605. ,
  1606. A.ua.set = function(i) {
  1607. _.setUA(i);
  1608. var e = _.getResult();
  1609. for (var s in e)
  1610. A.ua[s] = e[s]
  1611. }
  1612. }
  1613. }(this);
  1614. window.Modernizr = function(n, e, t) {
  1615. function o(n) {
  1616. d.cssText = n
  1617. }
  1618. function r(n, e) {
  1619. return typeof n === e
  1620. }
  1621. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1622. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1623. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1624. return e in n && r(n.constructor.prototype[e], "undefined")
  1625. }
  1626. : function(n, e) {
  1627. return v.call(n, e)
  1628. }
  1629. ,
  1630. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1631. var e = this;
  1632. if ("function" != typeof e)
  1633. throw new TypeError;
  1634. var t = b.call(arguments, 1)
  1635. , o = function() {
  1636. if (this instanceof o) {
  1637. var r = function() {};
  1638. r.prototype = e.prototype;
  1639. var i = new r
  1640. , c = e.apply(i, t.concat(b.call(arguments)));
  1641. return Object(c) === c ? c : i
  1642. }
  1643. return e.apply(n, t.concat(b.call(arguments)))
  1644. };
  1645. return o
  1646. }
  1647. ),
  1648. y.webgl = function() {
  1649. return !!n.WebGLRenderingContext
  1650. }
  1651. ;
  1652. for (var h in y)
  1653. u(y, h) && (c = h.toLowerCase(),
  1654. f[c] = y[h](),
  1655. w.push((f[c] ? "" : "no-") + c));
  1656. return f.addTest = function(n, e) {
  1657. if ("object" == typeof n)
  1658. for (var o in n)
  1659. u(n, o) && f.addTest(o, n[o]);
  1660. else {
  1661. if (n = n.toLowerCase(),
  1662. f[n] !== t)
  1663. return f;
  1664. e = "function" == typeof e ? e() : e,
  1665. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1666. f[n] = e
  1667. }
  1668. return f
  1669. }
  1670. ,
  1671. o(""),
  1672. p = i = null,
  1673. f._version = a,
  1674. f
  1675. }(this, this.document);
  1676. !function(e, t, a) {
  1677. "use strict";
  1678. function n(t, h, m) {
  1679. function H(a) {
  1680. var n = 0
  1681. , i = Ee.length;
  1682. if (Ce.old = e.extend({}, Ce),
  1683. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1684. ke = Be[ge.horizontal ? "width" : "height"](),
  1685. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1686. Ee.length = 0,
  1687. Ce.start = 0,
  1688. Ce.end = q(ze - Ie, 0),
  1689. Re) {
  1690. n = Ne.length,
  1691. qe = Pe.children(ge.itemSelector),
  1692. Ne.length = 0;
  1693. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1694. ze = 0,
  1695. qe.each(function(t, a) {
  1696. var n = e(a)
  1697. , i = a.getBoundingClientRect()
  1698. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1699. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1700. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1701. , h = l + d + p
  1702. , m = !d || !p
  1703. , g = {};
  1704. g.el = a,
  1705. g.size = m ? l : h,
  1706. g.half = g.size / 2,
  1707. g.start = ze + (m ? d : 0),
  1708. g.center = g.start - E(Ie / 2 - g.size / 2),
  1709. g.end = g.start - Ie + g.size,
  1710. t || (ze += s),
  1711. ze += h,
  1712. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1713. t === v && (g.end += o,
  1714. ze += o,
  1715. f = m ? p : 0),
  1716. Ne.push(g),
  1717. r = g
  1718. }),
  1719. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1720. ze -= f,
  1721. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1722. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1723. }
  1724. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1725. Q(),
  1726. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1727. Te = d(Te, ge.minHandleSize, ke),
  1728. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1729. xe.end = ke - Te,
  1730. it || j()),
  1731. !we && Ie > 0) {
  1732. var p = Ce.start
  1733. , h = "";
  1734. if (Re)
  1735. e.each(Ne, function(e, t) {
  1736. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1737. Ee.push(p),
  1738. p += Ie,
  1739. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1740. });
  1741. else
  1742. for (; p - Ie < Ce.end; )
  1743. Ee.push(p),
  1744. p += Ie;
  1745. if (De[0] && i !== Ee.length) {
  1746. for (var m = 0; m < Ee.length; m++)
  1747. h += ge.pageBuilder.call(ye, m);
  1748. Ae = De.html(h).children(),
  1749. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1750. }
  1751. }
  1752. if (Oe.slideeSize = ze,
  1753. Oe.frameSize = Ie,
  1754. Oe.sbSize = ke,
  1755. Oe.handleSize = Te,
  1756. Re) {
  1757. a && null != ge.startAt && (W(ge.startAt),
  1758. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1759. var g = Ne[Oe.activeItem];
  1760. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1761. } else
  1762. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1763. pe("load")
  1764. }
  1765. function X(e, t, a) {
  1766. if (Re && at.released && !a) {
  1767. var n = $(e)
  1768. , i = e > Ce.start && e < Ce.end;
  1769. Le ? (i && (e = Ne[n.centerItem].center),
  1770. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1771. }
  1772. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1773. et.start = +new Date,
  1774. et.time = 0,
  1775. et.from = Ce.cur,
  1776. et.to = e,
  1777. et.delta = e - Ce.cur,
  1778. et.tweesing = at.tweese || at.init && !at.slidee,
  1779. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1780. at.tweese = 0,
  1781. e !== Ce.dest && (Ce.dest = e,
  1782. pe("change"),
  1783. it || Y()),
  1784. K(),
  1785. Q(),
  1786. Z(),
  1787. F()
  1788. }
  1789. function Y() {
  1790. if (ye.initialized) {
  1791. if (!it)
  1792. return it = w(Y),
  1793. void (at.released && pe("moveStart"));
  1794. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1795. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1796. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1797. et.to === Ce.cur ? (Ce.cur = et.to,
  1798. at.tweese = it = 0) : it = w(Y),
  1799. pe("move"),
  1800. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1801. !it && at.released && pe("moveEnd"),
  1802. j()
  1803. }
  1804. }
  1805. function j() {
  1806. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1807. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1808. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1809. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1810. }
  1811. function F() {
  1812. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1813. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1814. pe("activePage", _e.page))
  1815. }
  1816. function M() {
  1817. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1818. ot = at.init ? w(M) : 0,
  1819. tt.now = +new Date,
  1820. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1821. X(at.init ? tt.pos : E(tt.pos)),
  1822. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1823. tt.lastTime = tt.now
  1824. }
  1825. function L(e, t, n) {
  1826. if ("boolean" === i(t) && (n = t,
  1827. t = a),
  1828. t === a)
  1829. X(Ce[e], n);
  1830. else {
  1831. if (Le && "center" !== e)
  1832. return;
  1833. var r = ye.getPos(t);
  1834. r && X(r[e], n, !Le)
  1835. }
  1836. }
  1837. function R(e) {
  1838. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1839. }
  1840. function U(e) {
  1841. return R(l(e) && 0 > e ? e + Ne.length : e)
  1842. }
  1843. function W(e, t) {
  1844. var a = R(e);
  1845. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1846. qe.eq(a).addClass(ge.activeClass),
  1847. _e.active = Oe.activeItem = a,
  1848. Z(),
  1849. pe("active", a)),
  1850. a)
  1851. }
  1852. function $(e) {
  1853. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1854. var t = {}
  1855. , a = Me ? 0 : Ie / 2;
  1856. if (!we)
  1857. for (var n = 0, i = Ee.length; i > n; n++) {
  1858. if (e >= Ce.end || n === Ee.length - 1) {
  1859. t.activePage = Ee.length - 1;
  1860. break
  1861. }
  1862. if (e <= Ee[n] + a) {
  1863. t.activePage = n;
  1864. break
  1865. }
  1866. }
  1867. if (Re) {
  1868. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1869. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1870. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1871. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1872. s = c;
  1873. break
  1874. }
  1875. t.firstItem = l(r) ? r : 0,
  1876. t.centerItem = l(o) ? o : t.firstItem,
  1877. t.lastItem = l(s) ? s : t.centerItem
  1878. }
  1879. return t
  1880. }
  1881. function Q(t) {
  1882. e.extend(Oe, $(t))
  1883. }
  1884. function Z() {
  1885. var e = Ce.dest <= Ce.start
  1886. , t = Ce.dest >= Ce.end
  1887. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1888. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1889. Je.is("button,input") && Je.prop("disabled", e),
  1890. Ke.is("button,input") && Ke.prop("disabled", t),
  1891. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1892. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1893. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1894. Qe.is("button,input") && Qe.prop("disabled", e),
  1895. $e.is("button,input") && $e.prop("disabled", t)),
  1896. Re && null != Oe.activeItem) {
  1897. var n = 0 === Oe.activeItem
  1898. , i = Oe.activeItem >= Ne.length - 1
  1899. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1900. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1901. Ze.is("button,input") && Ze.prop("disabled", n),
  1902. Ge.is("button,input") && Ge.prop("disabled", i),
  1903. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1904. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1905. }
  1906. }
  1907. function G(e, t, a) {
  1908. if (e = U(e),
  1909. t = U(t),
  1910. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1911. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1912. var n = t > e ? e : a ? t : t - 1
  1913. , i = e > t ? e : a ? t + 1 : t
  1914. , r = e > t;
  1915. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1916. H()
  1917. }
  1918. }
  1919. function J(e, t) {
  1920. for (var a = 0, n = Ve[e].length; n > a; a++)
  1921. if (Ve[e][a] === t)
  1922. return a;
  1923. return -1
  1924. }
  1925. function K() {
  1926. at.released && !ye.isPaused && ye.resume()
  1927. }
  1928. function V(e) {
  1929. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1930. }
  1931. function _() {
  1932. at.history[0] = at.history[1],
  1933. at.history[1] = at.history[2],
  1934. at.history[2] = at.history[3],
  1935. at.history[3] = at.delta
  1936. }
  1937. function ee(e) {
  1938. at.released = 0,
  1939. at.source = e,
  1940. at.slidee = "slidee" === e
  1941. }
  1942. function te(t) {
  1943. var a = "touchstart" === t.type
  1944. , n = t.data.source
  1945. , i = "slidee" === n;
  1946. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1947. ee(n),
  1948. at.init = 0,
  1949. at.$source = e(t.target),
  1950. at.touch = a,
  1951. at.pointer = a ? t.originalEvent.touches[0] : t,
  1952. at.initX = at.pointer.pageX,
  1953. at.initY = at.pointer.pageY,
  1954. at.initPos = i ? Ce.cur : xe.cur,
  1955. at.start = +new Date,
  1956. at.time = 0,
  1957. at.path = 0,
  1958. at.delta = 0,
  1959. at.locked = 0,
  1960. at.history = [0, 0, 0, 0],
  1961. at.pathToLock = i ? a ? 30 : 10 : 0,
  1962. b.on(a ? z : I, ae),
  1963. ye.pause(1),
  1964. (i ? Pe : Se).addClass(ge.draggedClass),
  1965. pe("moveStart"),
  1966. i && (rt = setInterval(_, 10)))
  1967. }
  1968. function ae(e) {
  1969. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1970. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1971. at.pathX = at.pointer.pageX - at.initX,
  1972. at.pathY = at.pointer.pageY - at.initY,
  1973. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1974. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1975. at.released || !(at.path < 1)) {
  1976. if (!at.init) {
  1977. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1978. return ne();
  1979. at.init = 1
  1980. }
  1981. r(e),
  1982. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1983. at.$source.on(B, s)),
  1984. at.released && (ne(),
  1985. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1986. at.delta += at.swing,
  1987. at.tweese = x(at.swing) > 10)),
  1988. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1989. }
  1990. }
  1991. function ne() {
  1992. clearInterval(rt),
  1993. at.released = !0,
  1994. b.off(at.touch ? z : I, ae),
  1995. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1996. setTimeout(function() {
  1997. at.$source.off(B, s)
  1998. }),
  1999. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2000. ye.resume(1),
  2001. at.init = 0
  2002. }
  2003. function ie(t) {
  2004. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2005. }
  2006. function re() {
  2007. ye.stop(),
  2008. b.off("mouseup", re)
  2009. }
  2010. function se(e) {
  2011. switch (r(e),
  2012. this) {
  2013. case $e[0]:
  2014. case Qe[0]:
  2015. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2016. b.on("mouseup", re);
  2017. break;
  2018. case Ze[0]:
  2019. ye.prev();
  2020. break;
  2021. case Ge[0]:
  2022. ye.next();
  2023. break;
  2024. case Je[0]:
  2025. ye.prevPage();
  2026. break;
  2027. case Ke[0]:
  2028. ye.nextPage()
  2029. }
  2030. }
  2031. function oe(e) {
  2032. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2033. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2034. Re ? (p = +new Date,
  2035. nt.last < p - nt.resetTime && (nt.delta = 0),
  2036. nt.last = p,
  2037. nt.delta += nt.curDelta,
  2038. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2039. nt.delta %= 1),
  2040. nt.finalDelta) : nt.curDelta
  2041. }
  2042. function le(e) {
  2043. e.originalEvent[g] = ye;
  2044. var t = +new Date;
  2045. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2046. return void (O = t);
  2047. if (ge.scrollBy && Ce.start !== Ce.end) {
  2048. var a = oe(e.originalEvent);
  2049. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2050. ye.slideBy(ge.scrollBy * a)
  2051. }
  2052. }
  2053. function ce(e) {
  2054. ge.clickBar && e.target === Be[0] && (r(e),
  2055. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2056. }
  2057. function de(e) {
  2058. if (ge.keyboardNavBy)
  2059. switch (e.which) {
  2060. case ge.horizontal ? 37 : 38:
  2061. r(e),
  2062. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2063. break;
  2064. case ge.horizontal ? 39 : 40:
  2065. r(e),
  2066. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2067. }
  2068. }
  2069. function ue(e) {
  2070. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2071. }
  2072. function fe() {
  2073. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2074. }
  2075. function ve(e) {
  2076. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2077. }
  2078. function pe(e, t) {
  2079. if (Ve[e]) {
  2080. for (me = Ve[e].length,
  2081. T.length = 0,
  2082. he = 0; me > he; he++)
  2083. T.push(Ve[e][he]);
  2084. for (he = 0; me > he; he++)
  2085. T[he].call(ye, e, t)
  2086. }
  2087. }
  2088. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2089. start: 0,
  2090. center: 0,
  2091. end: 0,
  2092. cur: 0,
  2093. dest: 0
  2094. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2095. start: 0,
  2096. end: 0,
  2097. cur: 0
  2098. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2099. firstItem: 0,
  2100. lastItem: 0,
  2101. centerItem: 0,
  2102. activeItem: null,
  2103. activePage: 0
  2104. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2105. released: 1
  2106. }, nt = {
  2107. last: 0,
  2108. delta: 0,
  2109. resetTime: 200
  2110. }, it = 0, rt = 0, st = 0, ot = 0;
  2111. we || (t = be[0]),
  2112. ye.initialized = 0,
  2113. ye.frame = t,
  2114. ye.slidee = Pe[0],
  2115. ye.pos = Ce,
  2116. ye.rel = Oe,
  2117. ye.items = Ne,
  2118. ye.pages = Ee,
  2119. ye.isPaused = 0,
  2120. ye.options = ge,
  2121. ye.dragging = at,
  2122. ye.reload = function() {
  2123. H()
  2124. }
  2125. ,
  2126. ye.getPos = function(e) {
  2127. if (Re) {
  2128. var t = R(e);
  2129. return -1 !== t && Ne[t]
  2130. }
  2131. var a = Pe.find(e).eq(0);
  2132. if (a[0]) {
  2133. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2134. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2135. return {
  2136. start: n,
  2137. center: n - Ie / 2 + i / 2,
  2138. end: n - Ie + i,
  2139. size: i
  2140. }
  2141. }
  2142. return !1
  2143. }
  2144. ,
  2145. ye.moveBy = function(e) {
  2146. tt.speed = e,
  2147. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2148. tt.startPos = Ce.cur,
  2149. ee("button"),
  2150. at.init = 1,
  2151. pe("moveStart"),
  2152. y(ot),
  2153. M())
  2154. }
  2155. ,
  2156. ye.stop = function() {
  2157. "button" === at.source && (at.init = 0,
  2158. at.released = 1)
  2159. }
  2160. ,
  2161. ye.prev = function() {
  2162. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2163. }
  2164. ,
  2165. ye.next = function() {
  2166. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2167. }
  2168. ,
  2169. ye.prevPage = function() {
  2170. ye.activatePage(Oe.activePage - 1)
  2171. }
  2172. ,
  2173. ye.nextPage = function() {
  2174. ye.activatePage(Oe.activePage + 1)
  2175. }
  2176. ,
  2177. ye.slideBy = function(e, t) {
  2178. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2179. }
  2180. ,
  2181. ye.slideTo = function(e, t) {
  2182. X(e, t)
  2183. }
  2184. ,
  2185. ye.toStart = function(e, t) {
  2186. L("start", e, t)
  2187. }
  2188. ,
  2189. ye.toEnd = function(e, t) {
  2190. L("end", e, t)
  2191. }
  2192. ,
  2193. ye.toCenter = function(e, t) {
  2194. L("center", e, t)
  2195. }
  2196. ,
  2197. ye.getIndex = R,
  2198. ye.activate = function(e, t) {
  2199. var a = W(e);
  2200. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2201. }
  2202. ,
  2203. ye.activatePage = function(e, t) {
  2204. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2205. }
  2206. ,
  2207. ye.resume = function(e) {
  2208. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2209. st ? st = clearTimeout(st) : pe("resume"),
  2210. st = setTimeout(function() {
  2211. switch (pe("cycle"),
  2212. ge.cycleBy) {
  2213. case "items":
  2214. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2215. break;
  2216. case "pages":
  2217. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2218. }
  2219. }, ge.cycleInterval))
  2220. }
  2221. ,
  2222. ye.pause = function(e) {
  2223. e < ye.isPaused || (ye.isPaused = e || 100,
  2224. st && (st = clearTimeout(st),
  2225. pe("pause")))
  2226. }
  2227. ,
  2228. ye.toggle = function() {
  2229. ye[st ? "pause" : "resume"]()
  2230. }
  2231. ,
  2232. ye.set = function(t, a) {
  2233. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2234. }
  2235. ,
  2236. ye.add = function(t, a) {
  2237. var n = e(t);
  2238. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2239. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2240. H()
  2241. }
  2242. ,
  2243. ye.remove = function(t) {
  2244. if (Re) {
  2245. var a = U(t);
  2246. if (a > -1) {
  2247. qe.eq(a).remove();
  2248. var n = a === Oe.activeItem;
  2249. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2250. H(),
  2251. n && (_e.active = null,
  2252. ye.activate(Oe.activeItem))
  2253. }
  2254. } else
  2255. e(t).remove(),
  2256. H()
  2257. }
  2258. ,
  2259. ye.moveAfter = function(e, t) {
  2260. G(e, t, 1)
  2261. }
  2262. ,
  2263. ye.moveBefore = function(e, t) {
  2264. G(e, t)
  2265. }
  2266. ,
  2267. ye.on = function(e, t) {
  2268. if ("object" === i(e))
  2269. for (var a in e)
  2270. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2271. else if ("function" === i(t))
  2272. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2273. Ve[n[r]] = Ve[n[r]] || [],
  2274. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2275. else if ("array" === i(t))
  2276. for (var o = 0, l = t.length; l > o; o++)
  2277. ye.on(e, t[o])
  2278. }
  2279. ,
  2280. ye.one = function(e, t) {
  2281. function a() {
  2282. t.apply(ye, arguments),
  2283. ye.off(e, a)
  2284. }
  2285. ye.on(e, a)
  2286. }
  2287. ,
  2288. ye.off = function(e, t) {
  2289. if (t instanceof Array)
  2290. for (var a = 0, n = t.length; n > a; a++)
  2291. ye.off(e, t[a]);
  2292. else
  2293. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2294. if (Ve[i[r]] = Ve[i[r]] || [],
  2295. null == t)
  2296. Ve[i[r]].length = 0;
  2297. else {
  2298. var o = J(i[r], t);
  2299. -1 !== o && Ve[i[r]].splice(o, 1)
  2300. }
  2301. }
  2302. ,
  2303. ye.destroy = function() {
  2304. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2305. b.off("keydown", de),
  2306. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2307. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2308. De.empty(),
  2309. we || (be.off("." + g),
  2310. He.restore(),
  2311. Xe.restore(),
  2312. Ye.restore(),
  2313. je.restore(),
  2314. e.removeData(t, g)),
  2315. Ne.length = Ee.length = 0,
  2316. _e = {},
  2317. ye.initialized = 0,
  2318. ye
  2319. }
  2320. ,
  2321. ye.init = function() {
  2322. if (!ye.initialized) {
  2323. ye.on(m);
  2324. var e = ["overflow", "position"]
  2325. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2326. He.save.apply(He, e),
  2327. Ye.save.apply(Ye, e),
  2328. Xe.save.apply(Xe, t),
  2329. je.save.apply(je, t);
  2330. var a = Se;
  2331. return we || (a = a.add(Pe),
  2332. be.css("overflow", "hidden"),
  2333. f || "static" !== be.css("position") || be.css("position", "relative")),
  2334. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2335. a.css({
  2336. position: "absolute"
  2337. })),
  2338. ge.forward && $e.on(S, se),
  2339. ge.backward && Qe.on(S, se),
  2340. ge.prev && Ze.on(B, se),
  2341. ge.next && Ge.on(B, se),
  2342. ge.prevPage && Je.on(B, se),
  2343. ge.nextPage && Ke.on(B, se),
  2344. Ue.on(C, le),
  2345. Be[0] && Be.on(B, ce),
  2346. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2347. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2348. We.on(P, {
  2349. source: "slidee"
  2350. }, te),
  2351. Se && Se.on(P, {
  2352. source: "handle"
  2353. }, te),
  2354. b.on("keydown", de),
  2355. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2356. be.on("scroll." + g, o)),
  2357. ye.initialized = 1,
  2358. H(!0),
  2359. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2360. ye
  2361. }
  2362. }
  2363. }
  2364. function i(e) {
  2365. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2366. }
  2367. function r(e, t) {
  2368. e.preventDefault(),
  2369. t && e.stopPropagation()
  2370. }
  2371. function s(t) {
  2372. r(t, 1),
  2373. e(this).off(t.type, s)
  2374. }
  2375. function o() {
  2376. this.scrollLeft = 0,
  2377. this.scrollTop = 0
  2378. }
  2379. function l(e) {
  2380. return !isNaN(parseFloat(e)) && isFinite(e)
  2381. }
  2382. function c(e, t) {
  2383. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2384. }
  2385. function d(e, t, a) {
  2386. return t > e ? t : e > a ? a : e
  2387. }
  2388. function u(e) {
  2389. var t = {};
  2390. return t.style = {},
  2391. t.save = function() {
  2392. if (e && e.nodeType) {
  2393. for (var a = 0; a < arguments.length; a++)
  2394. t.style[arguments[a]] = e.style[arguments[a]];
  2395. return t
  2396. }
  2397. }
  2398. ,
  2399. t.restore = function() {
  2400. if (e && e.nodeType) {
  2401. for (var a in t.style)
  2402. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2403. return t
  2404. }
  2405. }
  2406. ,
  2407. t
  2408. }
  2409. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2410. b.on(C, function(e) {
  2411. var t = e.originalEvent[g]
  2412. , a = +new Date;
  2413. (!t || t.options.scrollHijack < a - O) && (O = a)
  2414. }),
  2415. function(e) {
  2416. function t(e) {
  2417. var t = (new Date).getTime()
  2418. , n = Math.max(0, 16 - (t - a))
  2419. , i = setTimeout(e, n);
  2420. return a = t,
  2421. i
  2422. }
  2423. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2424. var a = (new Date).getTime()
  2425. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2426. y = function(t) {
  2427. n.call(e, t)
  2428. }
  2429. }(window),
  2430. function() {
  2431. function e(e) {
  2432. for (var n = 0, i = t.length; i > n; n++) {
  2433. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2434. if (null != a.style[r])
  2435. return r
  2436. }
  2437. }
  2438. var t = ["", "webkit", "moz", "ms", "o"]
  2439. , a = document.createElement("div");
  2440. f = e("transform"),
  2441. v = e("perspective") ? "translateZ(0) " : ""
  2442. }(),
  2443. t[m] = n,
  2444. e.fn[h] = function(t, a) {
  2445. var r, s;
  2446. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2447. s = Array.prototype.slice.call(arguments, 1)),
  2448. t = {}),
  2449. this.each(function(i, o) {
  2450. var l = e.data(o, g);
  2451. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2452. })
  2453. }
  2454. ,
  2455. n.defaults = {
  2456. slidee: null,
  2457. horizontal: !1,
  2458. itemNav: null,
  2459. itemSelector: null,
  2460. smart: !1,
  2461. activateOn: null,
  2462. activateMiddle: !1,
  2463. scrollSource: null,
  2464. scrollBy: 0,
  2465. scrollHijack: 300,
  2466. scrollTrap: !1,
  2467. dragSource: null,
  2468. mouseDragging: !1,
  2469. touchDragging: !1,
  2470. releaseSwing: !1,
  2471. swingSpeed: .2,
  2472. elasticBounds: !1,
  2473. interactive: null,
  2474. scrollBar: null,
  2475. dragHandle: !1,
  2476. dynamicHandle: !1,
  2477. minHandleSize: 50,
  2478. clickBar: !1,
  2479. syncSpeed: .5,
  2480. pagesBar: null,
  2481. activatePageOn: null,
  2482. pageBuilder: function(e) {
  2483. return "<li>" + (e + 1) + "</li>"
  2484. },
  2485. forward: null,
  2486. backward: null,
  2487. prev: null,
  2488. next: null,
  2489. prevPage: null,
  2490. nextPage: null,
  2491. cycleBy: null,
  2492. cycleInterval: 5e3,
  2493. pauseOnHover: !1,
  2494. startPaused: !1,
  2495. moveBy: 300,
  2496. speed: 0,
  2497. easing: "swing",
  2498. startAt: null,
  2499. keyboardNavBy: null,
  2500. draggedClass: "dragged",
  2501. activeClass: "active",
  2502. disabledClass: "disabled"
  2503. }
  2504. }(jQuery, window);
  2505. !function e(t, i, n) {
  2506. function r(a, s) {
  2507. if (!i[a]) {
  2508. if (!t[a]) {
  2509. var l = "function" == typeof require && require;
  2510. if (!s && l)
  2511. return l(a, !0);
  2512. if (o)
  2513. return o(a, !0);
  2514. var c = new Error("Cannot find module '" + a + "'");
  2515. throw c.code = "MODULE_NOT_FOUND",
  2516. c
  2517. }
  2518. var h = i[a] = {
  2519. exports: {}
  2520. };
  2521. t[a][0].call(h.exports, function(e) {
  2522. var i = t[a][1][e];
  2523. return r(i ? i : e)
  2524. }, h, h.exports, e, t, i, n)
  2525. }
  2526. return i[a].exports
  2527. }
  2528. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2529. r(n[a]);
  2530. return r
  2531. }({
  2532. 1: [function(e, t, i) {
  2533. (function(i) {
  2534. "use strict";
  2535. function n(e) {
  2536. this.player = null,
  2537. this.director = null,
  2538. this.modelManager = null,
  2539. this.container = null,
  2540. this.tagManager = null,
  2541. this.fadeInSpeed = e,
  2542. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2543. }
  2544. var r = e("three")
  2545. , o = e("./util/logger")
  2546. , a = (e("./util/common"),
  2547. e("./enum/PlayerEvents"))
  2548. , s = e("./enum/DirectorEvents")
  2549. , l = e("./settings")
  2550. , c = e("./enum/Viewmode")
  2551. , h = (e("./enum/WarpStyle"),
  2552. e("./enum/BlackoutStyle"),
  2553. e("./enum/ModelManagerEvents"))
  2554. , u = e("./enum/tagEvents")
  2555. , d = e("./util/transitions")
  2556. , p = e("./util/lerp")
  2557. , f = new o(i);
  2558. window.THREE = r;
  2559. n.prototype.init = function(e, t, i, n, r) {
  2560. window.app = this;
  2561. this.player = t,
  2562. this.director = e,
  2563. this.modelManager = i,
  2564. this.tagManager = n,
  2565. this.container = r,
  2566. this.updateModel(),
  2567. this.bindEvents()
  2568. }
  2569. ,
  2570. n.prototype.bindEvents = function() {
  2571. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2572. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2573. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2574. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2575. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2576. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2577. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2578. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2579. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2580. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2581. }
  2582. ,
  2583. n.prototype.updateModel = function() {
  2584. //模型this.model
  2585. this.model = this.modelManager.getActiveModel()
  2586. }
  2587. ,
  2588. n.prototype.handleWarpStarted = function() {
  2589. this.hidePlayerReticule()
  2590. }
  2591. ,
  2592. n.prototype.ontagActivated = function() {
  2593. this.hidePlayerReticule()
  2594. }
  2595. ,
  2596. n.prototype.onNavigationTotag = function() {
  2597. this.hidePlayerReticule()
  2598. }
  2599. ,
  2600. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2601. var n = this.modelManager.getActiveModel()
  2602. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2603. n.fadePanoMarkers(r),
  2604. n.setMode(t)
  2605. }
  2606. ,
  2607. n.prototype.handlePlayerModeChanged = function(e, t) {
  2608. var i = this.modelManager.getActiveModel()
  2609. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2610. i.setSide(n),
  2611. i.setMode(t)
  2612. }
  2613. ,
  2614. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2615. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2616. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2617. }
  2618. ,
  2619. n.prototype.handleActionInterruption = function() {}
  2620. ,
  2621. n.prototype.handleStartInside = function(e) {
  2622. var t = l[this.player.mode]
  2623. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2624. this.fadeIn(this.fadeInSpeed),
  2625. this.model.alpha = 0,
  2626. this.model.skybox.material.uniforms.opacity.value = 1,
  2627. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2628. var n = this.player.reticule;
  2629. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2630. }
  2631. ,
  2632. n.prototype.handleStartOutside = function(e) {
  2633. this.fadeIn(e)
  2634. }
  2635. ,
  2636. n.prototype.fadeIn = function(e) {
  2637. null !== e && void 0 !== e || (e = 2e3,
  2638. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2639. $(this.container).fadeIn(e)
  2640. }
  2641. ,
  2642. n.prototype.hidePlayerReticule = function() {
  2643. this.player.reticule.hide()
  2644. }
  2645. ,
  2646. t.exports = n
  2647. }
  2648. ).call(this, "/js/DisplayController.js")
  2649. }
  2650. , {
  2651. "./enum/BlackoutStyle": 18,
  2652. "./enum/DirectorEvents": 23,
  2653. "./enum/tagEvents": 32,
  2654. "./enum/ModelManagerEvents": 33,
  2655. "./enum/PlayerEvents": 40,
  2656. "./enum/Viewmode": 51,
  2657. "./enum/WarpStyle": 52,
  2658. "./settings": 166,
  2659. "./util/common": 185,
  2660. "./util/lerp": 188,
  2661. "./util/logger": 189,
  2662. "./util/transitions": 195,
  2663. three: 217
  2664. }],
  2665. 2: [function(e, t, i) {
  2666. "use strict";
  2667. function n() {
  2668. this.baseStartTime = performance.timing.navigationStart,
  2669. this.loadingStartTime = null,
  2670. this.waitingStartTime = null,
  2671. this.appReadyTime = null
  2672. }
  2673. n.prototype.setBaseStartTime = function(e) {
  2674. this.baseStartTime = e || Date.now()
  2675. }
  2676. ,
  2677. n.prototype.setWaitingStartTime = function(e) {
  2678. this.waitingStartTime = e || Date.now()
  2679. }
  2680. ,
  2681. n.prototype.setLoadingStartTime = function(e) {
  2682. this.loadingStartTime = e || Date.now()
  2683. }
  2684. ,
  2685. n.prototype.setAppReadyTime = function(e) {
  2686. this.appReadyTime = e || Date.now()
  2687. }
  2688. ,
  2689. n.prototype.calcFullLoadingTime = function() {
  2690. var e = this.appReadyTime - this.baseStartTime;
  2691. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2692. e
  2693. }
  2694. ,
  2695. t.exports = n
  2696. }
  2697. , {}],
  2698. 3: [function(e, t, i) {
  2699. (function(i) {
  2700. "use strict";
  2701. function n() {
  2702. return 100 * Math.random()
  2703. }
  2704. var r = e("./util/logger")
  2705. , o = e("./util/browser")
  2706. , a = new r(i)
  2707. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2708. initialized: !1,
  2709. init: function(e, t) {
  2710. if (t = t || {},
  2711. !this.initialized) {
  2712. this.initialized = !0,
  2713. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2714. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2715. for (var i in e) {
  2716. var r = i.match("^sc_tilegen_([0-9]+)$");
  2717. r && (s.tilegen = n() < parseInt(r[1]));
  2718. var l = i.match("^sc_imgopt_([0-9]+)$");
  2719. l && (s.imgopt = n() < parseInt(l[1]))
  2720. }
  2721. for (var c in t)
  2722. s[c] = t[c],
  2723. a.debug("A/B override:", c, s[c])
  2724. }
  2725. },
  2726. changeIfTileGenerating: function(e) {
  2727. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2728. e += ""),
  2729. e
  2730. },
  2731. changeIfImageOptimzing: function(e) {
  2732. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2733. e += ""),
  2734. e
  2735. },
  2736. tilegen: !1,
  2737. imgopt: !1
  2738. };
  2739. t.exports = s
  2740. }
  2741. ).call(this, "/js/ab.js")
  2742. }
  2743. , {
  2744. "./util/browser": 182,
  2745. "./util/logger": 189
  2746. }],
  2747. 4: [function(e, t, i) {
  2748. (function(i) {
  2749. "use strict";
  2750. function n() {
  2751. return {
  2752. addons: [{
  2753. name: "keen:ua_parser",
  2754. input: {
  2755. ua_string: "user_agent"
  2756. },
  2757. output: "parsed_user_agent"
  2758. }]
  2759. }
  2760. }
  2761. function r(e, t, i, n) {
  2762. function r(t) {
  2763. l[t.sid] = !0;
  2764. var i = t.billboard.media && t.billboard.media.type
  2765. , n = {
  2766. tag_id: t.sid,
  2767. tags_visited: Object.keys(l).length,
  2768. tag_count: Object.keys(e.tags).length,
  2769. tag_view_count: ++E,
  2770. has_media: !!i
  2771. };
  2772. i && (n.media_type = i),
  2773. u("tag_opened", n)
  2774. }
  2775. var l = {}
  2776. , h = Date.now() - N
  2777. , f = null;
  2778. n && (f = Date.now() - window.navigationStart);
  2779. var g;
  2780. try {
  2781. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2782. } catch (e) {
  2783. g = !1
  2784. }
  2785. var v, A = e.supportsVR;
  2786. A || (v = "VR disabled at the model/account level",
  2787. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2788. u("model_loaded", {
  2789. duration: h,
  2790. duration_from_navigation_start: f,
  2791. has_hlr: g,
  2792. has_vr: A,
  2793. vr_reason: v
  2794. });
  2795. var I = 0;
  2796. e.panos.forEach(function(e) {
  2797. e.on("enter", function() {
  2798. c("pano_viewed", {
  2799. pano_id: e.id,
  2800. pano_view_count: ++I,
  2801. alignment_type: e.alignmentType,
  2802. interaction_source: O,
  2803. navigation_source: p
  2804. })
  2805. })
  2806. });
  2807. var E = 0;
  2808. for (var T in e.tags)
  2809. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2810. t.on("tour_auto", function(e) {
  2811. p = "tour_" + e
  2812. }),
  2813. t.on("tour_manual", function(e) {
  2814. O = "gui-" + e,
  2815. p = "tour_manual"
  2816. }),
  2817. i.on(C.InteractionKey, function() {
  2818. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2819. }),
  2820. i.on(C.InteractionDirect, function() {
  2821. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2822. }),
  2823. o(t),
  2824. a(),
  2825. s()
  2826. }
  2827. function o(e) {
  2828. I.on(T.OPENED, function() {
  2829. c("showcase_share_intent", {
  2830. pano_id: e.currentPano && e.currentPano.id
  2831. })
  2832. }),
  2833. I.on(T.LINK_CLICKED, function(t) {
  2834. c("showcase_share_action", {
  2835. channel: t.channel,
  2836. pano_id: e.currentPano && e.currentPano.id
  2837. })
  2838. }),
  2839. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2840. c("showcase_share_origin_link_clicked")
  2841. })
  2842. }
  2843. function a() {}
  2844. function s() {
  2845. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2846. gui_action: "click_vr_button"
  2847. })),
  2848. b.on(S.LAUNCH, function(e) {
  2849. c("showcase_gui", {
  2850. gui_action: "launch_vr",
  2851. vr_platform: e.vr_platform,
  2852. vr_app: e.vr_app
  2853. })
  2854. }),
  2855. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2856. gui_action: "vr_modal_prev"
  2857. })),
  2858. b.on(S.NEXT, function(e) {
  2859. c("showcase_gui", {
  2860. gui_action: e.nextAction
  2861. })
  2862. }),
  2863. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2864. gui_action: "vr_modal_close"
  2865. })),
  2866. b.on(S.falseICECHOSEN, function(e) {
  2867. c("showcase_gui", {
  2868. gui_action: e.name + " "
  2869. })
  2870. }),
  2871. b.on(S.STORE, function(e) {
  2872. c("showcase_gui", {
  2873. gui_action: "launch_store",
  2874. store: e
  2875. })
  2876. })
  2877. }
  2878. function l(e, t) {
  2879. if (f)
  2880. try {
  2881. f.addEvent(e, v.extendObject({
  2882. host: window.location.host,
  2883. keen: n(),
  2884. user_agent: "${keen.user_agent}",
  2885. referrer: {
  2886. url: v.normalizeUrl(document.referrer),
  2887. domain: v.domainFromUrl(document.referrer),
  2888. url_original: document.referrer
  2889. },
  2890. embedded: m.inIframe(),
  2891. is_mobile: m.isMobile(),
  2892. version: "2.25.6-0-gd87e5b1"
  2893. }, t))
  2894. } catch (e) {
  2895. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2896. }
  2897. }
  2898. function c(e, t) {
  2899. if (t = t || {},
  2900. L)
  2901. try {
  2902. window.analytics.track(e, v.extendObject(t, B), {
  2903. context: {
  2904. app: {
  2905. name: "showcase",
  2906. version: "2.25.6-0-gd87e5b1"
  2907. },
  2908. screen: {
  2909. width: window.screen.width,
  2910. height: window.screen.height,
  2911. density: window.devicePixelRatio
  2912. }
  2913. }
  2914. })
  2915. } catch (t) {
  2916. console.warn("Failed to send data to segment for " + e)
  2917. }
  2918. }
  2919. function h(e, t) {
  2920. if (t = t || {},
  2921. navigator.sendBeacon && L)
  2922. try {
  2923. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2924. event: e,
  2925. anonymousId: window.analytics.user().anonymousId(),
  2926. properties: v.extendObject(t, B),
  2927. writeKey: L,
  2928. sentAt: Date.now(),
  2929. type: "track",
  2930. context: {
  2931. userAgent: m.userAgent(),
  2932. library: {
  2933. name: "showcase-beacon",
  2934. version: "2.25.6-0-gd87e5b1"
  2935. },
  2936. app: {
  2937. name: "showcase",
  2938. version: "2.25.6-0-gd87e5b1"
  2939. }
  2940. }
  2941. }))
  2942. } catch (e) {
  2943. console.warn("Failed to send async segment request")
  2944. }
  2945. }
  2946. function u(e, t) {
  2947. t = t || {},
  2948. c(e, t)
  2949. }
  2950. function d(e, t) {
  2951. O = e === C.InteractionGui ? "gui-" + t : e,
  2952. p = "self_guided"
  2953. }
  2954. var p, f, g = (e("three"),
  2955. e("./util/ajax"),
  2956. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2957. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2958. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2959. t.exports = {
  2960. report: function(e, t, i, n) {
  2961. l("Session starts", {
  2962. model: e,
  2963. status: t,
  2964. loadtime: Date.now() - (N || Date.now()),
  2965. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2966. autoplay: i,
  2967. quickstart: n,
  2968. ab_tilegen: g.tilegen,
  2969. ab_imgopt: g.imgopt
  2970. })
  2971. },
  2972. impression: function(e) {
  2973. e = e || {};
  2974. var t = void 0 === e.isVisible || e.isVisible
  2975. , i = (void 0 !== e.immediate && e.immediate,
  2976. window.location.search.substr(1).split("&"));
  2977. u("impression", {
  2978. visible: t,
  2979. url_params: i
  2980. })
  2981. },
  2982. initKeen: function(e) {
  2983. return e.token && e.appId ? void (f = new Keen({
  2984. projectId: e.appId,
  2985. writeKey: e.token,
  2986. readKey: "",
  2987. requestType: "xhr"
  2988. })) : void P.warn("no keen token/appId")
  2989. },
  2990. initSegment: function(e) {
  2991. return e.token ? (L = e.token,
  2992. window.analytics.load(e.token),
  2993. B = {
  2994. model_id: e.model,
  2995. start_source: e.startSource,
  2996. autoplay: e.autoplay,
  2997. quickstart: e.quickstart,
  2998. language_tag: A.languageTag,
  2999. is_mobile: m.isMobile(),
  3000. iframe: m.inIframe(),
  3001. aspect_ratio: m.aspectRatio(),
  3002. session_id: F,
  3003. window: {
  3004. width: $("#player").width(),
  3005. height: $("#player").height()
  3006. },
  3007. platform: {
  3008. browser: {
  3009. name: $.ua.browser.name,
  3010. major: $.ua.browser.major,
  3011. version: $.ua.browser.version
  3012. },
  3013. os: {
  3014. name: $.ua.os.name,
  3015. version: $.ua.os.version
  3016. },
  3017. device: {
  3018. vendor: $.ua.device.vendor,
  3019. model: $.ua.device.model,
  3020. type: $.ua.device.type
  3021. }
  3022. }
  3023. },
  3024. D = Math.random() < A.analytics.sessionTrackingRate,
  3025. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3026. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3027. },
  3028. sessionStart: function(e) {
  3029. P.debug("analytics user_session_start"),
  3030. c("session_started"),
  3031. N = Date.now(),
  3032. window.addEventListener("unload", function() {
  3033. h("session_ended", {
  3034. duration: Date.now() - N
  3035. })
  3036. })
  3037. },
  3038. modelLoaded: function(e, t, i, n) {
  3039. r(e, t, i, n)
  3040. },
  3041. loadComplete: function(e) {
  3042. var t = {
  3043. time_to_app_start: e
  3044. };
  3045. c("load_times", t)
  3046. },
  3047. track: function(e, t) {
  3048. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3049. c(e, t))
  3050. },
  3051. trackAlways: function(e, t) {
  3052. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3053. c(e, t)
  3054. },
  3055. getSessionId: function() {
  3056. return F
  3057. },
  3058. updateInteraction: d
  3059. }
  3060. }
  3061. ).call(this, "/js/analytics.js")
  3062. }
  3063. , {
  3064. "./ab": 3,
  3065. "./enum/ControlEvents": 21,
  3066. "./enum/PlayerEvents": 40,
  3067. "./enum/VROption": 47,
  3068. "./enum/VRPlatforms": 49,
  3069. "./enum/Viewmode": 51,
  3070. "./gui/sharing/ShareEvents": 76,
  3071. "./gui/sharing/modal": 77,
  3072. "./gui/title/TitleEvents": 80,
  3073. "./gui/title/titleBar": 82,
  3074. "./gui/vr/vrEvent": 85,
  3075. "./gui/vr/vrModal": 87,
  3076. "./localization/localize": 108,
  3077. "./tag/Billboard/BillboardEvent": 120,
  3078. "./settings": 166,
  3079. "./util/ajax": 181,
  3080. "./util/browser": 182,
  3081. "./util/common": 185,
  3082. "./util/logger": 189,
  3083. three: 217
  3084. }],
  3085. 5: [function(e, t, i) {
  3086. "use strict";
  3087. function n() {
  3088. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3089. this.controls = null
  3090. }
  3091. var r = e("three")
  3092. , o = e("../constants")
  3093. , a = e("../util/cameraLight");
  3094. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3095. n.prototype.updateAspect = function(e) {
  3096. this.aspect = e,
  3097. this.updateProjectionMatrix()
  3098. }
  3099. ,
  3100. t.exports = n
  3101. }
  3102. , {
  3103. "../constants": 8,
  3104. "../util/cameraLight": 184,
  3105. three: 217
  3106. }],
  3107. 6: [function(e, t, i) {
  3108. "use strict";
  3109. function n() {
  3110. var e = $("#player").width() / $("#player").height();
  3111. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3112. this.controls = null,
  3113. this.updateAspect(e)
  3114. }
  3115. var r = e("three")
  3116. , o = e("../constants");
  3117. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3118. n.prototype.updateAspect = function(e) {
  3119. this.aspect = e,
  3120. this.top = o.orthoBase / e,
  3121. this.bottom = -o.orthoBase / e,
  3122. this.updateProjectionMatrix()
  3123. }
  3124. ,
  3125. t.exports = n
  3126. }
  3127. , {
  3128. "../constants": 8,
  3129. three: 217
  3130. }],
  3131. 7: [function(e, t, i) {
  3132. "use strict";
  3133. function n() {
  3134. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3135. this.controls = null
  3136. }
  3137. var r = e("three")
  3138. , o = e("../settings")
  3139. , a = e("../util/cameraLight");
  3140. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3141. n.prototype.updateAspect = function(e) {
  3142. this.aspect = e,
  3143. this.updateProjectionMatrix()
  3144. }
  3145. ,
  3146. t.exports = n
  3147. }
  3148. , {
  3149. "../settings": 166,
  3150. "../util/cameraLight": 184,
  3151. three: 217
  3152. }],
  3153. 8: [function(e, t, i) {
  3154. "use strict";
  3155. t.exports = {
  3156. signedUrlDefaultExpireTime: 24e4,
  3157. signedUrlCheckInterval: 1e4,
  3158. signedUrlRefreshBuffer: 15e3,
  3159. dollhouseFOV: 70,
  3160. dollhouseNear: 1,
  3161. dollhouseFar: 5e3,
  3162. insideFOV: 70,
  3163. insideFOVMax: 120,
  3164. insideNear: .1,
  3165. insideFar: 5e3,
  3166. insideLookSpeed: .12,
  3167. insideLookLimitUp: 40,
  3168. insideLookLimitDown: -40,
  3169. orthoNear: 1,
  3170. orthoFar: 5e3,
  3171. orthoBase: 10,
  3172. narrowLandscapeHeight: 290,
  3173. reallyNarrowLandscapeHeight: 250,
  3174. visionTilingStartDate: new Date("8/26/2016"),
  3175. visionTilingStartVersion: "1.1.407.13667",
  3176. windowHeightHighQualityThreshold: 900,
  3177. tourStepDelayDefault: 3500,
  3178. tourStepDelaySlideShow: 5e3,
  3179. workshopApsect: 9 / 16,
  3180. highQualityMaxZoom: 2,
  3181. ultraHighQualityMaxZoom: 3
  3182. }
  3183. }
  3184. , {}],
  3185. 9: [function(e, t, i) {
  3186. "use strict";
  3187. function n() {
  3188. this.activeControl = null,
  3189. this.controls = {},
  3190. this.cameras = {}
  3191. }
  3192. var r = e("./PanoramaControls")
  3193. , o = e("./DollhouseControls")
  3194. , a = e("./FloorplanControls")
  3195. , s = e("../cameras/PanoramaCamera")
  3196. , l = e("../cameras/DollhouseCamera")
  3197. , c = e("../cameras/FloorplanCamera")
  3198. , h = e("events").EventEmitter
  3199. , u = e("../enum/ControlEvents")
  3200. , d = e("../enum/ModelManagerEvents")
  3201. , p = e("../enum/Viewmode")
  3202. , f = e("../settings");
  3203. n.prototype = Object.create(h.prototype),
  3204. n.prototype.init = function(e, t) {
  3205. this.setUpControls(),
  3206. this.bindEvents(e, t)
  3207. }
  3208. ,
  3209. n.prototype.activateControls = function(e) {
  3210. this.activeControl && (this.activeControl.reset(),
  3211. this.activeControl.enabled = !1),
  3212. this.controls[e] && (this.controls[e].enabled = !0),
  3213. this.activeControl = this.controls[e]
  3214. }
  3215. ,
  3216. n.prototype.setUpControls = function() {
  3217. var e = {}
  3218. , t = {}
  3219. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3220. , n = [s, l, c]
  3221. , h = [r, o, a];
  3222. i.forEach(function(i, r) {
  3223. e[i] = new n[r],
  3224. t[i] = new h[r](e[i]),
  3225. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3226. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3227. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3228. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3229. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3230. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3231. }
  3232. .bind(this)),
  3233. this.controls = t,
  3234. this.cameras = e
  3235. }
  3236. ,
  3237. n.prototype.bindEvents = function(e, t) {
  3238. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3239. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3240. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3241. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3242. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3243. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3244. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3245. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3246. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3247. e.addEventListener("contextmenu", function(e) {
  3248. e.preventDefault()
  3249. }),
  3250. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3251. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3252. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3253. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3254. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3255. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3256. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3257. t.on(d.ActiveModelChanged, function(e) {
  3258. this.setModelForControls(e.model)
  3259. }
  3260. .bind(this))
  3261. }
  3262. ,
  3263. n.prototype.setModelForControls = function(e) {
  3264. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3265. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3266. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3267. this.controls[e].setBounds(t)
  3268. }
  3269. .bind(this))
  3270. }
  3271. ,
  3272. n.prototype.onMouseDown = function(e) {
  3273. e.preventDefault(),
  3274. this.activeControl && this.activeControl.onMouseDown(e)
  3275. }
  3276. ,
  3277. n.prototype.onMouseMove = function(e) {
  3278. e.preventDefault(),
  3279. this.activeControl && this.activeControl.onMouseMove(e)
  3280. }
  3281. ,
  3282. n.prototype.onMouseUp = function(e) {
  3283. e.preventDefault(),
  3284. this.activeControl && this.activeControl.onMouseUp(e)
  3285. }
  3286. ,
  3287. n.prototype.onMouseOver = function(e) {
  3288. e.preventDefault(),
  3289. this.activeControl && this.activeControl.onMouseOver(e)
  3290. }
  3291. ,
  3292. n.prototype.onMouseWheel = function(e) {
  3293. e.preventDefault(),
  3294. this.activeControl && this.activeControl.onMouseWheel(e)
  3295. }
  3296. ,
  3297. n.prototype.onTouchStart = function(e) {
  3298. e.preventDefault(),
  3299. this.activeControl && this.activeControl.onTouchStart(e);
  3300. var hotList = $('#hotListWrap')[0];
  3301. hotList.classList.remove('hotListActive');
  3302. $('#hotListContent ul .active').removeClass('active');
  3303. $('#hotList')[0].classList.remove('active')
  3304. }
  3305. ,
  3306. n.prototype.onTouchMove = function(e) {
  3307. e.preventDefault(),
  3308. this.activeControl && this.activeControl.onTouchMove(e)
  3309. }
  3310. ,
  3311. n.prototype.onTouchEnd = function(e) {
  3312. e.preventDefault(),
  3313. this.activeControl && this.activeControl.onTouchEnd(e)
  3314. }
  3315. ,
  3316. n.prototype.onPointerDown = function(e) {
  3317. if (e.preventDefault(),
  3318. this.activeControl)
  3319. switch (e.pointerType) {
  3320. case "mouse":
  3321. this.activeControl.onMouseDown(e);
  3322. break;
  3323. default:
  3324. this.activeControl.onPointerDown(e)
  3325. }
  3326. }
  3327. ,
  3328. n.prototype.onPointerMove = function(e) {
  3329. if (e.preventDefault(),
  3330. this.activeControl)
  3331. switch (e.pointerType) {
  3332. case "mouse":
  3333. this.activeControl.onMouseMove(e);
  3334. break;
  3335. default:
  3336. this.activeControl.onPointerMove(e)
  3337. }
  3338. }
  3339. ,
  3340. n.prototype.onPointerUp = function(e) {
  3341. if (e.preventDefault(),
  3342. this.activeControl)
  3343. switch (e.pointerType) {
  3344. case "mouse":
  3345. this.activeControl.onMouseUp(e);
  3346. break;
  3347. default:
  3348. this.activeControl.onPointerUp(e)
  3349. }
  3350. }
  3351. ,
  3352. n.prototype.onPointerCancel = function(e) {
  3353. e.preventDefault(),
  3354. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3355. }
  3356. ,
  3357. n.prototype.onKeyDown = function(e) {
  3358. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3359. this.activeControl && this.activeControl.onKeyDown(e))
  3360. }
  3361. ,
  3362. n.prototype.onKeyUp = function(e) {
  3363. e.preventDefault(),
  3364. this.activeControl && this.activeControl.onKeyUp(e)
  3365. }
  3366. ,
  3367. t.exports = n
  3368. }
  3369. , {
  3370. "../cameras/DollhouseCamera": 5,
  3371. "../cameras/FloorplanCamera": 6,
  3372. "../cameras/PanoramaCamera": 7,
  3373. "../enum/ControlEvents": 21,
  3374. "../enum/ModelManagerEvents": 33,
  3375. "../enum/Viewmode": 51,
  3376. "../settings": 166,
  3377. "./DollhouseControls": 10,
  3378. "./FloorplanControls": 11,
  3379. "./PanoramaControls": 13,
  3380. events: 202
  3381. }],
  3382. 10: [function(e, t, i) {
  3383. "use strict";
  3384. function n(e) {
  3385. a.call(this, e),
  3386. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3387. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3388. this.minDistance = o.dollhouseDefault.minDistance,
  3389. this.maxDistance = o.dollhouseDefault.maxDistance,
  3390. this.adjustedMinDistance = this.minDistance,
  3391. this.adjustedMaxDistance = this.maxDistance
  3392. }
  3393. var r = e("three")
  3394. , o = e("../settings")
  3395. , a = e("./OutsideControls");
  3396. n.prototype = Object.create(a.prototype),
  3397. n.prototype.pan = function(e, t) {
  3398. this.camera.updateMatrix();
  3399. var i = this.camera.position.clone().sub(this.target).length();
  3400. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3401. this.panLeft(2 * e * i / $("#player").height()),
  3402. this.panUp(-2 * t * i / $("#player").height())
  3403. }
  3404. ,
  3405. n.prototype.updateZoom = function() {
  3406. var e = this.offset.length();
  3407. return e * this.scale
  3408. }
  3409. ,
  3410. n.prototype.setZoomBounds = function(e) {
  3411. var t = e.min.distanceTo(e.max);
  3412. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3413. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3414. this.minDistance = this.adjustedMinDistance,
  3415. this.maxDistance = this.adjustedMaxDistance
  3416. }
  3417. ,
  3418. n.prototype.resetRanges = function(e, t) {
  3419. e ? (this.minDistance = Math.min(e, this.minDistance),
  3420. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3421. this.maxDistance = this.adjustedMaxDistance),
  3422. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3423. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3424. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3425. }
  3426. ,
  3427. n.prototype.toJSON = function() {
  3428. return a.prototype.toJSON.call(this)
  3429. }
  3430. ,
  3431. t.exports = n
  3432. }
  3433. , {
  3434. "../settings": 166,
  3435. "./OutsideControls": 12,
  3436. three: 217
  3437. }],
  3438. 11: [function(e, t, i) {
  3439. "use strict";
  3440. function n(e) {
  3441. a.call(this, e),
  3442. this.minDistance = 15,
  3443. this.maxDistance = 50,
  3444. this.noRotateUpDown = !0,
  3445. this.minPolarAngle = 0,
  3446. this.maxPolarAngle = 0,
  3447. this.mouseActions[l.LEFT] = s.PAN,
  3448. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3449. this.mouseActions[l.RIGHT] = s.ROTATE,
  3450. this.touchActions[1] = s.PAN,
  3451. this.touchActions[2] = s.ROTATE_DOLLY,
  3452. this.absoluteScale = 1,
  3453. this.currentScale = 1
  3454. }
  3455. var r = e("three")
  3456. , o = e("../settings")
  3457. , a = e("./OutsideControls")
  3458. , s = e("../enum/ControlActions")
  3459. , l = e("../enum/MouseButton")
  3460. , c = e("../util/math")
  3461. , h = e("../util/browser");
  3462. n.prototype = Object.create(a.prototype),
  3463. n.prototype.zoomToContain = function(e) {
  3464. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3465. this.currentScale = this.absoluteScale
  3466. }
  3467. ,
  3468. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3469. var t = Math.max(modelSize.x, modelSize.z)
  3470. , i = Math.min(modelSize.x, modelSize.z)
  3471. , n = Math.max(t, i * this.camera.aspect)
  3472. , r = Math.max(i, t * this.camera.aspect);
  3473. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3474. return absoluteScale
  3475. },
  3476. n.prototype.rotateToView = function(e, t) {
  3477. var i = 0
  3478. , n = h.aspectRatio() < 1
  3479. , r = e.x < e.z;
  3480. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3481. this.rotateLeft(i),
  3482. this.update(0)
  3483. }
  3484. ,
  3485. n.prototype.pan = function(e, t) {
  3486. this.camera.updateMatrix(),
  3487. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3488. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3489. }
  3490. ,
  3491. n.prototype.updateZoom = function() {
  3492. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3493. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3494. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3495. this.camera.left = -o.orthoBase * this.currentScale,
  3496. this.camera.right = o.orthoBase * this.currentScale,
  3497. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3498. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3499. this.camera.updateProjectionMatrix(),
  3500. this.offset.length()
  3501. }
  3502. ,
  3503. n.prototype.toJSON = function() {
  3504. var e = new r.Quaternion
  3505. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3506. , i = new r.Quaternion;
  3507. return function() {
  3508. var n = a.prototype.toJSON.call(this);
  3509. return e.copy(n.camera_quaternion),
  3510. i.copy(t),
  3511. i.multiply(e),
  3512. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3513. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3514. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3515. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3516. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3517. n
  3518. }
  3519. }(),
  3520. t.exports = n
  3521. }
  3522. , {
  3523. "../enum/ControlActions": 20,
  3524. "../enum/MouseButton": 34,
  3525. "../settings": 166,
  3526. "../util/browser": 182,
  3527. "../util/math": 190,
  3528. "./OutsideControls": 12,
  3529. three: 217
  3530. }],
  3531. 12: [function(e, t, i) {
  3532. "use strict";
  3533. function n(e) {
  3534. this.camera = e,
  3535. this.camera.controls = this,
  3536. this.enabled = !1,
  3537. this.target = new r.Vector3,
  3538. this.targetBounds = new r.Box3,
  3539. this.zoomSpeed = 1,
  3540. this.minDistance = 0,
  3541. this.maxDistance = 1 / 0,
  3542. this.noRotateUpDown = !1,
  3543. this.rotateSpeed = 1,
  3544. this.keyboardZoomSpeed = 0,
  3545. this.keyPanSpeed = 7,
  3546. this.autoRotate = !1,
  3547. this.autoRotateSpeed = 2,
  3548. this.autoPan = !1,
  3549. this.autoPanPosition = new r.Vector3,
  3550. this.minPolarAngle = r.Math.degToRad(25),
  3551. this.maxPolarAngle = r.Math.degToRad(65),
  3552. this.rotationAcceleration = new r.Vector2,
  3553. this.rotationSpeed = new r.Vector2,
  3554. this.panAcceleration = new r.Vector2,
  3555. this.panSpeed = new r.Vector2,
  3556. this.rotateStart = new r.Vector2,
  3557. this.rotateEnd = new r.Vector2,
  3558. this.rotateDelta = new r.Vector2,
  3559. this.panStart = new r.Vector2,
  3560. this.panEnd = new r.Vector2,
  3561. this.panDelta = new r.Vector2,
  3562. this.panOffset = new r.Vector3,
  3563. this.offset = new r.Vector3,
  3564. this.dollyStart = new r.Vector2,
  3565. this.dollyEnd = new r.Vector2,
  3566. this.dollyDelta = new r.Vector2,
  3567. this.phiDelta = 0,
  3568. this.thetaDelta = 0,
  3569. this.scale = 1,
  3570. this.panVector = new r.Vector3,
  3571. this.lastPosition = new r.Vector3,
  3572. this.state = c.NONE,
  3573. this.mouseActions = {},
  3574. this.mouseActions[h.LEFT] = c.ROTATE,
  3575. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3576. this.mouseActions[h.RIGHT] = c.PAN,
  3577. this.touchActions = {},
  3578. this.touchActions[1] = c.ROTATE,
  3579. this.touchActions[2] = c.PAN_DOLLY,
  3580. this.lastMoveTime = 0,
  3581. this.pointersLimit = 2,
  3582. this.pointers = []
  3583. }
  3584. var r = e("three")
  3585. , o = e("../settings")
  3586. , a = e("../util/common")
  3587. , s = e("../util/math")
  3588. , l = e("../enum/Vectors")
  3589. , c = e("../enum/ControlActions")
  3590. , h = e("../enum/MouseButton")
  3591. , u = e("../enum/Keys")
  3592. , d = e("../enum/ControlEvents")
  3593. , p = e("events").EventEmitter
  3594. , f = 1e-6;
  3595. n.prototype = Object.create(p.prototype),
  3596. n.prototype.setBounds = function(e) {
  3597. this.targetBounds = e
  3598. }
  3599. ,
  3600. n.prototype.isEngaged = function() {
  3601. return this.state !== c.NONE
  3602. }
  3603. ,
  3604. n.prototype.rotateLeft = function(e) {
  3605. void 0 === e && (e = this.getAutoRotationAngle()),
  3606. this.thetaDelta -= e
  3607. }
  3608. ,
  3609. n.prototype.rotateUp = function(e) {
  3610. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3611. this.phiDelta -= e)
  3612. }
  3613. ,
  3614. n.prototype.panLeft = function(e) {
  3615. var t = this.camera.matrix.elements;
  3616. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3617. this.panOffset.multiplyScalar(-e),
  3618. this.panVector.add(this.panOffset)
  3619. }
  3620. ,
  3621. n.prototype.panUp = function(e) {
  3622. var t = this.camera.matrix.elements;
  3623. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3624. this.panOffset.multiplyScalar(-e),
  3625. this.panVector.add(this.panOffset)
  3626. }
  3627. ,
  3628. n.prototype.startRotating = function(e, t) {
  3629. e && this.navRotationAcc("x", e),
  3630. t && this.navRotationAcc("y", t)
  3631. }
  3632. ,
  3633. n.prototype.stopRotating = function(e) {
  3634. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3635. this.navRotationAcc("x", 0),
  3636. this.navRotationAcc("y", 0)
  3637. }
  3638. ,
  3639. n.prototype.setAutoPanPosition = function(e, t) {
  3640. var i = new r.Vector3
  3641. , n = new r.Vector3;
  3642. return function(e, t) {
  3643. i.copy(this.camera.position),
  3644. void 0 === e && null === e || i.setX(e),
  3645. void 0 === t && null === t || i.setZ(t);
  3646. var r = this.camera.position.distanceTo(this.target)
  3647. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3648. this.targetClamped = !1,
  3649. n.copy(i).addScaledVector(o, r),
  3650. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3651. i.copy(n).addScaledVector(o, -r),
  3652. this.targetClamped = !0),
  3653. this.autoPanPosition.x = i.x,
  3654. this.autoPanPosition.z = i.z,
  3655. this.autoPan && this.stopAutoPanning()
  3656. }
  3657. }(),
  3658. n.prototype.stopAutoPanning = function() {
  3659. var e = this.autoPan;
  3660. this.autoPan = !1,
  3661. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3662. }
  3663. ,
  3664. n.prototype.dollyIn = function(e) {
  3665. void 0 === e && (e = this.getZoomScale()),
  3666. this.scale /= e
  3667. }
  3668. ,
  3669. n.prototype.dollyOut = function(e) {
  3670. void 0 === e && (e = this.getZoomScale()),
  3671. this.scale *= e
  3672. }
  3673. ,
  3674. n.prototype.updatePan = function(e) {
  3675. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3676. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3677. this.autoPan) {
  3678. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3679. t.setY(0).clampLength(0, 50 * e),
  3680. this.target.add(t),
  3681. this.camera.position.add(t),
  3682. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3683. this.stopAutoPanning())
  3684. }
  3685. }
  3686. ,
  3687. n.prototype.update = function(e) {
  3688. e || (e = 1 / 60),
  3689. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3690. this.rotateLeft(-this.rotationSpeed.x),
  3691. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3692. this.updatePan(e);
  3693. var t = this.camera.position;
  3694. this.offset.copy(t).sub(this.target);
  3695. var i = Math.atan2(this.offset.x, this.offset.z)
  3696. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3697. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3698. i += this.thetaDelta,
  3699. n += this.phiDelta,
  3700. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3701. n = Math.max(f, Math.min(Math.PI - f, n));
  3702. var r = this.updateZoom();
  3703. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3704. this.target.add(this.panVector),
  3705. this.targetBounds.clampPoint(this.target, this.target),
  3706. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3707. this.offset.y = r * Math.cos(n),
  3708. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3709. t.copy(this.target).add(this.offset),
  3710. this.camera.lookAt(this.target),
  3711. this.thetaDelta = 0,
  3712. this.phiDelta = 0,
  3713. this.scale = 1,
  3714. this.panVector.set(0, 0, 0),
  3715. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3716. }
  3717. ,
  3718. n.prototype.getAutoRotationAngle = function() {
  3719. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3720. }
  3721. ,
  3722. n.prototype.getZoomScale = function() {
  3723. return Math.pow(.95, this.zoomSpeed)
  3724. }
  3725. ,
  3726. n.prototype.onMouseDown = function(e) {
  3727. if (this.enabled) {
  3728. switch (e.preventDefault(),
  3729. this.stopAutoPanning(),
  3730. this.mouseDown = !0,
  3731. this.state = this.mouseActions[e.button],
  3732. this.state) {
  3733. case c.ROTATE:
  3734. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3735. this.rotationSpeed.set(0, 0);
  3736. break;
  3737. case c.DOLLY:
  3738. this.dollyStart.set(e.clientX, e.clientY);
  3739. break;
  3740. case c.PAN:
  3741. this.panStart.set(e.clientX, e.clientY)
  3742. }
  3743. this.emit(d.InputStart, "mouse")
  3744. }
  3745. }
  3746. ,
  3747. n.prototype.onMouseMove = function(e) {
  3748. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3749. switch (e.preventDefault(),
  3750. this.state) {
  3751. case c.ROTATE:
  3752. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3753. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3754. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3755. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3756. this.rotateStart.copy(this.rotateEnd);
  3757. break;
  3758. case c.DOLLY:
  3759. this.dollyEnd.set(e.clientX, e.clientY),
  3760. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3761. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3762. t.call(this),
  3763. this.dollyStart.copy(this.dollyEnd);
  3764. break;
  3765. case c.PAN:
  3766. this.panEnd.set(e.clientX, e.clientY),
  3767. this.panDelta.subVectors(this.panEnd, this.panStart),
  3768. this.pan(this.panDelta.x, this.panDelta.y),
  3769. this.panStart.copy(this.panEnd)
  3770. }
  3771. this.emit(d.Move, "mouse"),
  3772. this.lastMoveTime = e.timeStamp,
  3773. this.update()
  3774. }
  3775. }
  3776. ,
  3777. n.prototype.onMouseUp = function(e) {
  3778. this.enabled && (this.mouseDown = !1,
  3779. this.state = c.NONE,
  3780. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3781. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3782. this.update(),
  3783. this.rotationAcceleration.set(0, 0),
  3784. this.rotateDelta.set(0, 0)))
  3785. }
  3786. ,
  3787. n.prototype.onMouseOver = function(e) {
  3788. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3789. }
  3790. ,
  3791. n.prototype.onMouseWheel = function(e) {
  3792. if (this.enabled && o.useWheel) {
  3793. this.emit(d.Move, "wheel");
  3794. var t = e.wheelDelta || -e.detail
  3795. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3796. i.call(this),
  3797. this.update()
  3798. }
  3799. }
  3800. ,
  3801. n.prototype.onKeyDown = function(e) {
  3802. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3803. this.handleKeyDown(e.which)))
  3804. }
  3805. ,
  3806. n.prototype.navRotationAcc = function(e, t) {
  3807. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3808. }
  3809. ,
  3810. n.prototype.navPanAcc = function(e, t) {
  3811. this.stopAutoPanning(),
  3812. this.panAcceleration[e] = t
  3813. }
  3814. ,
  3815. n.prototype.handleKeyDown = function(e) {
  3816. var t = !0;
  3817. switch (e) {
  3818. case u.UPARROW:
  3819. case u.I:
  3820. this.navRotationAcc("y", 1);
  3821. break;
  3822. case u.DOWNARROW:
  3823. case u.K:
  3824. this.navRotationAcc("y", -1);
  3825. break;
  3826. case u.LEFTARROW:
  3827. case u.J:
  3828. this.navRotationAcc("x", -1);
  3829. break;
  3830. case u.RIGHTARROW:
  3831. case u.L:
  3832. this.navRotationAcc("x", 1);
  3833. break;
  3834. case u.W:
  3835. this.navPanAcc("y", 1);
  3836. break;
  3837. case u.S:
  3838. this.navPanAcc("y", -1);
  3839. break;
  3840. case u.A:
  3841. this.navPanAcc("x", -1);
  3842. break;
  3843. case u.D:
  3844. this.navPanAcc("x", 1);
  3845. break;
  3846. default:
  3847. t = !1
  3848. }
  3849. t && this.emit(d.Move, "key")
  3850. }
  3851. ,
  3852. n.prototype.onKeyUp = function(e) {
  3853. this.enabled && (e.preventDefault(),
  3854. e.stopPropagation(),
  3855. this.handleKeyUp(e.which))
  3856. }
  3857. ,
  3858. n.prototype.handleKeyUp = function(e) {
  3859. switch (e) {
  3860. case u.I:
  3861. case u.K:
  3862. case u.UPARROW:
  3863. case u.DOWNARROW:
  3864. this.keyboardZoomSpeed = 0,
  3865. this.rotationAcceleration.y = 0;
  3866. break;
  3867. case u.J:
  3868. case u.L:
  3869. case u.LEFTARROW:
  3870. case u.RIGHTARROW:
  3871. this.rotationAcceleration.x = 0;
  3872. break;
  3873. case u.S:
  3874. case u.W:
  3875. this.panAcceleration.y = 0;
  3876. break;
  3877. case u.A:
  3878. case u.D:
  3879. this.panAcceleration.x = 0
  3880. }
  3881. }
  3882. ,
  3883. n.prototype.onTouchStart = function(e) {
  3884. if (this.enabled || this.state === c.NONE) {
  3885. e.preventDefault(),
  3886. e.stopPropagation(),
  3887. this.stopAutoPanning();
  3888. var t = function() {
  3889. if (2 === e.touches.length) {
  3890. var t = e.touches[0].pageX - e.touches[1].pageX
  3891. , i = e.touches[0].pageY - e.touches[1].pageY;
  3892. this.dollyStart.set(t, i)
  3893. }
  3894. }
  3895. .bind(this)
  3896. , i = function() {
  3897. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3898. }
  3899. .bind(this)
  3900. , n = function() {
  3901. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3902. }
  3903. .bind(this);
  3904. switch (this.state = this.touchActions[e.touches.length],
  3905. this.state) {
  3906. case c.PAN_DOLLY:
  3907. t();
  3908. case c.PAN:
  3909. i();
  3910. break;
  3911. case c.ROTATE_DOLLY:
  3912. t();
  3913. case c.ROTATE:
  3914. n()
  3915. }
  3916. this.rotationSpeed.set(0, 0),
  3917. this.emit(d.InputStart, "touch")
  3918. }
  3919. }
  3920. ,
  3921. n.prototype.onTouchMove = function(e) {
  3922. if (this.enabled && this.state !== c.NONE) {
  3923. e.preventDefault(),
  3924. e.stopPropagation();
  3925. var t = function() {
  3926. var t = e.touches[0].pageX - e.touches[1].pageX
  3927. , i = e.touches[0].pageY - e.touches[1].pageY;
  3928. this.dollyEnd.set(t, i);
  3929. var n = this.dollyStart.length() - this.dollyEnd.length();
  3930. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3931. this.dollyStart.copy(this.dollyEnd)
  3932. }
  3933. .bind(this)
  3934. , i = function() {
  3935. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3936. this.panDelta.subVectors(this.panEnd, this.panStart),
  3937. this.pan(this.panDelta.x, this.panDelta.y),
  3938. this.panStart.copy(this.panEnd),
  3939. this.rotateDelta.set(0, 0)
  3940. }
  3941. .bind(this)
  3942. , n = function() {
  3943. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3944. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3945. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3946. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3947. this.rotateStart.copy(this.rotateEnd)
  3948. }
  3949. .bind(this)
  3950. , r = function() {
  3951. if (2 === e.touches.length) {
  3952. var i = window.devicePixelRatio || 1
  3953. , r = e.touches[1].pageX - e.touches[0].pageX
  3954. , s = e.touches[1].pageY - e.touches[0].pageY
  3955. , l = Math.sqrt(r * r + s * s)
  3956. , h = Math.abs(this.dollyStart.length() - l);
  3957. if (h > o.input.touchMoveThreshold * i)
  3958. this.state = c.DOLLY,
  3959. t();
  3960. else {
  3961. var u = a.average(e.touches, "pageX")
  3962. , d = a.average(e.touches, "pageY")
  3963. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3964. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3965. this.rotateStart.set(u, d),
  3966. n())
  3967. }
  3968. }
  3969. }
  3970. .bind(this);
  3971. switch (this.state) {
  3972. case c.PAN_DOLLY:
  3973. t();
  3974. case c.PAN:
  3975. i();
  3976. break;
  3977. case c.ROTATE_DOLLY:
  3978. r();
  3979. break;
  3980. case c.DOLLY:
  3981. t();
  3982. break;
  3983. case c.ROTATE:
  3984. n();
  3985. break;
  3986. default:
  3987. this.state = c.NONE
  3988. }
  3989. this.lastMoveTime = e.timeStamp,
  3990. this.emit(d.Move, "touch")
  3991. }
  3992. }
  3993. ,
  3994. n.prototype.onTouchEnd = function(e) {
  3995. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3996. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3997. this.state = c.NONE,
  3998. this.update(),
  3999. this.rotationAcceleration.set(0, 0),
  4000. this.rotateDelta.set(0, 0))
  4001. }
  4002. ,
  4003. n.prototype.onPointerDown = function(e) {
  4004. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4005. id: e.pointerId,
  4006. pageX: e.pageX,
  4007. pageY: e.pageY
  4008. }),
  4009. e.touches = this.pointers,
  4010. this.onTouchStart(e)),
  4011. this.emit(d.InputStart, "pointer"))
  4012. }
  4013. ,
  4014. n.prototype.onPointerMove = function(e) {
  4015. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4016. e.pointerId === t.id && (t.pageX = e.pageX,
  4017. t.pageY = e.pageY)
  4018. }),
  4019. e.touches = this.pointers,
  4020. this.onTouchMove(e))
  4021. }
  4022. ,
  4023. n.prototype.onPointerUp = function(e) {
  4024. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4025. e.pointerId === t.id && this.pointers.splice(i, 1)
  4026. }
  4027. .bind(this)),
  4028. e.touches = this.pointers,
  4029. this.onTouchEnd(e))
  4030. }
  4031. ,
  4032. n.prototype.reset = function() {
  4033. this.state = c.NONE,
  4034. this.stopAutoPanning(),
  4035. this.rotationSpeed.set(0, 0),
  4036. this.rotationAcceleration.set(0, 0),
  4037. this.panSpeed.set(0, 0),
  4038. this.panAcceleration.set(0, 0)
  4039. }
  4040. ,
  4041. n.prototype.toJSON = function() {
  4042. var e = {
  4043. camera_position: {
  4044. x: s.toPrecision(this.camera.position.x, 4),
  4045. y: s.toPrecision(this.camera.position.y, 4),
  4046. z: s.toPrecision(this.camera.position.z, 4)
  4047. },
  4048. camera_quaternion: {
  4049. x: s.toPrecision(this.camera.quaternion.x, 4),
  4050. y: s.toPrecision(this.camera.quaternion.y, 4),
  4051. z: s.toPrecision(this.camera.quaternion.z, 4),
  4052. w: s.toPrecision(this.camera.quaternion.w, 4)
  4053. }
  4054. };
  4055. return e
  4056. }
  4057. ,
  4058. t.exports = n
  4059. }
  4060. , {
  4061. "../enum/ControlActions": 20,
  4062. "../enum/ControlEvents": 21,
  4063. "../enum/Keys": 30,
  4064. "../enum/MouseButton": 34,
  4065. "../enum/Vectors": 50,
  4066. "../settings": 166,
  4067. "../util/common": 185,
  4068. "../util/math": 190,
  4069. events: 202,
  4070. three: 217
  4071. }],
  4072. 13: [function(e, t, i) {
  4073. (function(i) {
  4074. "use strict";
  4075. function n(e) {
  4076. this.camera = e,
  4077. this.camera.controls = this,
  4078. this.target = new r.Vector3(0,0,0),
  4079. this.lookVector = new r.Vector3,
  4080. this.lookSpeed = .05,
  4081. this.rotationAcc = new r.Vector2,
  4082. this.rotationSpeed = new r.Vector2,
  4083. this.lat = 0,
  4084. this.lon = 0,
  4085. this.phi = 0,
  4086. this.theta = 0,
  4087. this.enabled = !1,
  4088. this.locked = !1,
  4089. this.pointer = new r.Vector2(0,0),
  4090. this.rotationHistory = [],
  4091. this.rotationDifference = new r.Vector2,
  4092. this.pointerDragOn = !1,
  4093. this.pointerDragStart = new r.Vector2(0,0),
  4094. this.pinchDistance = 0,
  4095. this.moveStart = new r.Vector2,
  4096. this.moveTolerance = .01,
  4097. this.pointersLimit = 2,
  4098. this.pointers = []
  4099. }
  4100. var r = e("three")
  4101. , o = e("../util/logger")
  4102. , a = e("../settings")
  4103. , s = e("../util/common")
  4104. , l = e("../util/math")
  4105. , c = (e("../enum/Vectors"),
  4106. e("../enum/MouseButton"))
  4107. , h = e("../enum/Keys")
  4108. , u = e("../enum/ControlEvents")
  4109. , d = e("events").EventEmitter;
  4110. new o(i);
  4111. n.prototype = Object.create(d.prototype),
  4112. n.prototype.usable = function() {
  4113. return this.enabled && !this.locked
  4114. }
  4115. ,
  4116. n.prototype.lookAt = function(e) {
  4117. var t = this.camera.position.clone().sub(e)
  4118. , i = Math.atan(t.z / t.x);
  4119. i += t.x < 0 ? Math.PI : 0,
  4120. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4121. this.lon = r.Math.radToDeg(i) + 180;
  4122. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4123. , o = Math.atan(t.y / n);
  4124. this.lat = -r.Math.radToDeg(o)
  4125. }
  4126. ,
  4127. n.prototype.startRotationFrom = function(e, t) {
  4128. l.convertScreenPositionToNDC(e, t, this.pointer),
  4129. this.pointerDragOn = !0,
  4130. this.pointerDragStart.copy(this.pointer),
  4131. this.moveStart.copy(this.pointer),
  4132. this.rotationHistory = [],
  4133. this.rotationSpeed.set(0, 0)
  4134. }
  4135. ,
  4136. n.prototype.onMouseOver = function(e) {
  4137. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4138. }
  4139. ,
  4140. n.prototype.onTouchStart = function(e) {
  4141. if (this.usable()) {
  4142. switch (e.preventDefault(),
  4143. e.stopPropagation(),
  4144. e.touches.length) {
  4145. case 1:
  4146. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4147. break;
  4148. case 2:
  4149. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4150. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4151. this.pinchDistance = Math.sqrt(t * t + i * i)
  4152. }
  4153. this.emit(u.InputStart, "touch")
  4154. }
  4155. }
  4156. ,
  4157. n.prototype.onPointerDown = function(e) {
  4158. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4159. id: e.pointerId,
  4160. clientX: e.clientX,
  4161. clientY: e.clientY
  4162. }),
  4163. e.touches = this.pointers,
  4164. this.onTouchStart(e),
  4165. this.emit(u.InputStart, "pointer"))
  4166. }
  4167. ,
  4168. n.prototype.onMouseDown = function(e) {
  4169. if (this.usable()) {
  4170. switch (e.preventDefault(),
  4171. e.stopPropagation(),
  4172. e.button) {
  4173. case c.LEFT:
  4174. this.startRotationFrom(e.clientX, e.clientY)
  4175. }
  4176. this.emit(u.InputStart, "mouse")
  4177. }
  4178. }
  4179. ,
  4180. n.prototype.updateRotation = function() {
  4181. if (this.usable() && this.pointerDragOn) {
  4182. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4183. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4184. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4185. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4186. , o = Math.atan2(e.y, i)
  4187. , a = Math.atan2(t.y, n);
  4188. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4189. e.y = 0,
  4190. t.y = 0;
  4191. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4192. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4193. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4194. this.pointerDragStart.copy(this.pointer)
  4195. }
  4196. }
  4197. ,
  4198. n.prototype.onMouseMove = function(e) {
  4199. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4200. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4201. }
  4202. ,
  4203. n.prototype.onTouchMove = function(e) {
  4204. if (this.usable())
  4205. switch (this.emit(u.Move, "touch"),
  4206. e.touches.length) {
  4207. case 1:
  4208. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4209. break;
  4210. case 2:
  4211. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4212. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4213. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4214. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4215. this.emit(u.Pinch, n),
  4216. this.pinchDistance -= n)
  4217. }
  4218. }
  4219. ,
  4220. n.prototype.onPointerMove = function(e) {
  4221. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4222. e.pointerId === t.id && (t.clientX = e.clientX,
  4223. t.clientY = e.clientY)
  4224. }),
  4225. e.touches = this.pointers,
  4226. this.onTouchMove(e))
  4227. }
  4228. ,
  4229. n.prototype.endRotation = function() {
  4230. this.pointerDragOn = !1;
  4231. var e = s.averageVectors(this.rotationHistory);
  4232. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4233. }
  4234. ,
  4235. n.prototype.onTouchEnd = function(e) {
  4236. this.usable() && (e.preventDefault(),
  4237. e.stopPropagation(),
  4238. this.endRotation())
  4239. }
  4240. ,
  4241. n.prototype.onMouseUp = function(e) {
  4242. this.usable() && (e.preventDefault(),
  4243. e.stopPropagation(),
  4244. this.endRotation())
  4245. }
  4246. ,
  4247. n.prototype.onPointerUp = function(e) {
  4248. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4249. e.pointerId === t.id && this.pointers.splice(i, 1)
  4250. }
  4251. .bind(this)),
  4252. e.touches = this.pointers,
  4253. this.onTouchEnd(e))
  4254. }
  4255. ,
  4256. n.prototype.update = function(e) {
  4257. this.lon,
  4258. this.lat;
  4259. for (this.updateRotation(),
  4260. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4261. this.rotationHistory.shift();
  4262. this.lon += this.rotationDifference.x,
  4263. this.lat += this.rotationDifference.y,
  4264. this.rotationDifference.set(0, 0),
  4265. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4266. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4267. this.lon += this.rotationSpeed.x * e,
  4268. this.lat += this.rotationSpeed.y * e,
  4269. this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4270. this.phi = r.Math.degToRad(90 - this.lat),
  4271. this.theta = r.Math.degToRad(this.lon),
  4272. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4273. this.lookVector.y = Math.cos(this.phi),
  4274. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4275. this.target.copy(this.lookVector).add(this.camera.position),
  4276. this.camera.lookAt(this.target)
  4277. }
  4278. ,
  4279. n.prototype.onMouseWheel = function(e) {
  4280. if (this.usable()) {
  4281. var t = e.wheelDelta || -e.detail;
  4282. this.emit(u.InteractionDirect),
  4283. this.emit(u.Scroll, t)
  4284. }
  4285. }
  4286. ,
  4287. n.prototype.onKeyDown = function(e) {
  4288. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4289. this.handleKeyDown(e.which)))
  4290. }
  4291. ,
  4292. n.prototype.handleKeyDown = function(e) {
  4293. var t = function(e, t) {
  4294. this.rotationAcc[e] = t
  4295. }
  4296. .bind(this);
  4297. this.emit(u.InteractionKey);
  4298. var i = !0;
  4299. switch (e) {
  4300. case h.LEFTARROW:
  4301. case h.J:
  4302. t("x", -1);
  4303. break;
  4304. case h.RIGHTARROW:
  4305. case h.L:
  4306. t("x", 1);
  4307. break;
  4308. case h.I:
  4309. t("y", 1);
  4310. break;
  4311. case h.K:
  4312. t("y", -1);
  4313. break;
  4314. default:
  4315. i = !1
  4316. }
  4317. i && this.emit(u.Move, "key")
  4318. }
  4319. ,
  4320. n.prototype.onKeyUp = function(e) {
  4321. this.usable() && (e.preventDefault(),
  4322. e.stopPropagation(),
  4323. this.handleKeyUp(e.which))
  4324. }
  4325. ,
  4326. n.prototype.handleKeyUp = function(e) {
  4327. switch (e) {
  4328. case h.LEFTARROW:
  4329. case h.J:
  4330. case h.RIGHTARROW:
  4331. case h.L:
  4332. this.rotationAcc.x = 0;
  4333. break;
  4334. case h.I:
  4335. case h.K:
  4336. this.rotationAcc.y = 0
  4337. }
  4338. }
  4339. ,
  4340. n.prototype.startRotating = function(e, t) {
  4341. e && (this.rotationAcc.x = e),
  4342. t && (this.rotationAcc.y = t)
  4343. }
  4344. ,
  4345. n.prototype.stopRotating = function(e) {
  4346. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4347. this.rotationAcc.set(0, 0)
  4348. }
  4349. ,
  4350. n.prototype.reset = function() {
  4351. this.pointerDragOn = !1,
  4352. this.rotationAcc.set(0, 0),
  4353. this.rotationSpeed.set(0, 0),
  4354. this.pointers = []
  4355. }
  4356. ,
  4357. n.prototype.toJSON = function() {
  4358. var e = {
  4359. camera_position: {
  4360. x: l.toPrecision(this.camera.position.x, 4),
  4361. y: l.toPrecision(this.camera.position.y, 4),
  4362. z: l.toPrecision(this.camera.position.z, 4)
  4363. },
  4364. camera_quaternion: {
  4365. x: l.toPrecision(this.camera.quaternion.x, 4),
  4366. y: l.toPrecision(this.camera.quaternion.y, 4),
  4367. z: l.toPrecision(this.camera.quaternion.z, 4),
  4368. w: l.toPrecision(this.camera.quaternion.w, 4)
  4369. }
  4370. };
  4371. return e
  4372. }
  4373. ,
  4374. n.prototype.setStateFromJSON = function(e) {
  4375. this.camera.position.copy(e.camera_position),
  4376. this.camera.quaternion.copy(e.camera_quaternion)
  4377. }
  4378. ,
  4379. t.exports = n
  4380. }
  4381. ).call(this, "/js/controls/PanoramaControls.js")
  4382. }
  4383. , {
  4384. "../enum/ControlEvents": 21,
  4385. "../enum/Keys": 30,
  4386. "../enum/MouseButton": 34,
  4387. "../enum/Vectors": 50,
  4388. "../settings": 166,
  4389. "../util/common": 185,
  4390. "../util/logger": 189,
  4391. "../util/math": 190,
  4392. events: 202,
  4393. three: 217
  4394. }],
  4395. 14: [function(e, t, i) {
  4396. (function(i) {
  4397. "use strict";
  4398. var n = e("three")
  4399. , r = e("../enum/Viewmode")
  4400. , o = e("../util/logger")
  4401. , a = new o(i);
  4402. t.exports = {
  4403. serialize: function(e) {
  4404. return encodeURI(JSON.stringify(e))
  4405. },
  4406. deserialize: function(e) {
  4407. function t(e) {
  4408. function t(e, t) {
  4409. return e && "number" == typeof t && !isNaN(t)
  4410. }
  4411. return e.reduce(t, !0)
  4412. }
  4413. try {
  4414. var i = JSON.parse(decodeURI(e))
  4415. , o = {
  4416. mode: r.fromInt(i.camera_mode),
  4417. panoId: i.scan_id,
  4418. position: (new n.Vector3).copy(i.camera_position),
  4419. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4420. zoom: i.ortho_zoom,
  4421. floorVisibility: i.floor_visibility
  4422. }
  4423. , s = o.position;
  4424. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4425. var l = o.quaternion;
  4426. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4427. o
  4428. } catch (i) {
  4429. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4430. try {
  4431. var c = e.split(",")
  4432. , h = {
  4433. x: parseFloat(c[2]),
  4434. y: parseFloat(c[3]),
  4435. z: parseFloat(c[4])
  4436. }
  4437. , u = {
  4438. x: parseFloat(c[5]),
  4439. y: parseFloat(c[6]),
  4440. z: parseFloat(c[7]),
  4441. w: parseFloat(c[8])
  4442. };
  4443. return t([h.x, h.y, h.z]) || (h.x = 0,
  4444. h.y = 0,
  4445. h.z = 0),
  4446. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4447. u.y = 0,
  4448. u.z = 0,
  4449. u.w = 1),
  4450. {
  4451. mode: r.fromInt(c[0]),
  4452. panoId: c[1],
  4453. position: (new n.Vector3).copy(h),
  4454. quaternion: (new n.Quaternion).copy(u)
  4455. }
  4456. } catch (t) {
  4457. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4458. }
  4459. }
  4460. return null
  4461. }
  4462. }
  4463. }
  4464. ).call(this, "/js/controls/serializer.js")
  4465. }
  4466. , {
  4467. "../enum/Viewmode": 51,
  4468. "../util/logger": 189,
  4469. three: 217
  4470. }],
  4471. 15: [function(e, t, i) {
  4472. (function(i) {
  4473. "use strict";
  4474. function n() {
  4475. this.endlessLoop = a.warp.loop,
  4476. this.clock = new r.Clock(!0),
  4477. this.model = null,
  4478. this.player = null,
  4479. this.currentItem = null,
  4480. this.destinationItem = null,
  4481. this.tourIsPlaying = !1,
  4482. this.transitionStage = y.None,
  4483. this.nextFunc = null,
  4484. this.onTheBus = !1,
  4485. this.tourInProgress = !1,
  4486. this.reachSource = null,
  4487. this.interrupted = !1,
  4488. this.nItems = 0,
  4489. this.walkingSectionPaused = !1
  4490. }
  4491. var r = e("three")
  4492. , o = e("./util/logger")
  4493. , a = e("./settings")
  4494. , s = e("./util/transitions")
  4495. , l = e("events").EventEmitter
  4496. , c = e("./enum/Viewmode")
  4497. , h = e("./analytics")
  4498. , u = e("./enum/WarpStyle")
  4499. , s = e("./util/transitions")
  4500. , d = (e("./model/ModelManager"),
  4501. e("./enum/ModelManagerEvents"))
  4502. , p = e("./enum/DirectorEvents")
  4503. , f = e("./enum/PlayerEvents")
  4504. , g = (e("./enum/ControlEvents"),
  4505. e("./enum/BlackoutStyle"))
  4506. , m = e("./enum/PathDiscardMode")
  4507. , v = e("./enum/PathDisplayMode")
  4508. , A = (e("./player"),
  4509. new o(i))
  4510. , y = Object.freeze({
  4511. None: 0,
  4512. Moving: 1,
  4513. Aiming: 2,
  4514. Interlude: 3
  4515. })
  4516. , C = Object.freeze({
  4517. Forward: 1,
  4518. NoChange: 0,
  4519. Backwards: -1
  4520. })
  4521. , I = s.getUniqueId();
  4522. n.prototype = Object.create(l.prototype),
  4523. n.prototype.init = function(e, t) {
  4524. this.player = e,
  4525. this.modelManager = t,
  4526. this.updateModel(),
  4527. this.resetAll(),
  4528. this.bindEvents()
  4529. }
  4530. ,
  4531. n.prototype.resetAll = function() {
  4532. if (this.currentItem = null,
  4533. this.destinationItem = null,
  4534. this.tourIsPlaying = !1,
  4535. this.bgmReplay(),//xzw
  4536. this.transitionStage = y.None,
  4537. this.nextFunc = null,
  4538. this.onTheBus = !1,
  4539. this.reachSource = null,
  4540. this.interrupted = !1,
  4541. this.model) {
  4542. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4543. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4544. } else
  4545. this.defaultWarpStyle = u.BLACK,
  4546. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4547. this.resetSpecialTransition()
  4548. }
  4549. ,
  4550. n.prototype.updateModel = function() {
  4551. this.model = this.modelManager.getActiveModel(),
  4552. this.nItems = this.model.heroLocations.length
  4553. }
  4554. ,
  4555. n.prototype.bindEvents = function() {
  4556. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4557. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4558. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4559. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4560. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4561. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4562. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4563. this.player.once(f.Move, function() {
  4564. s.cancelById(I)
  4565. })
  4566. }
  4567. ,
  4568. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4569. return e === u.WALK && (this.interrupt(g.NONE),
  4570. this.pauseWalkingSection(),
  4571. this.player.fastForwardActivePanoFlight(),
  4572. !0)
  4573. }
  4574. ,
  4575. n.prototype.handlePlayerMove = function(e) {
  4576. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4577. this.emit("update.controls")
  4578. }
  4579. ,
  4580. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4581. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4582. this.emit("update.controls"))
  4583. }
  4584. ,
  4585. n.prototype.handlePlayerModeChanged = function(e, t) {
  4586. this.intermediateState() || e === t || (this.onTheBus = !1,
  4587. this.emit("update.controls"))
  4588. }
  4589. ,
  4590. n.prototype.handlePlayerInputStart = function(e) {
  4591. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4592. }
  4593. ,
  4594. n.prototype.handlePlayerFlyingStarted = function() {
  4595. this.clearWalkingSectionPaused()
  4596. }
  4597. ,
  4598. n.prototype.describe = function() {
  4599. return {
  4600. nItems: this.nItems,
  4601. currentItem: this.currentItem,
  4602. destinationItem: this.destinationItem,
  4603. tourIsPlaying: this.tourIsPlaying,
  4604. onTheBus: this.onTheBus,
  4605. endlessLoop: this.endlessLoop,
  4606. viewMode: this.player.mode,
  4607. inTransition: this._inTransition(),
  4608. transitionStage: this.transitionStage,
  4609. tourInProgress: this.tourInProgress
  4610. }
  4611. }
  4612. ,
  4613. n.prototype._inTransition = function() {
  4614. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4615. }
  4616. ,
  4617. n.prototype.bounceable = function() {
  4618. var e = this.clock.getDelta();
  4619. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4620. }
  4621. ,
  4622. n.prototype.currentMoveDirection = function() {
  4623. return null === this.currentItem || void 0 === this.currentItem ? C.Forward : this.destinationItem === this.currentItem ? C.NoChange : this.destinationItem > this.currentItem ? C.Forward : C.Backwards
  4624. }
  4625. ,
  4626. n.prototype.clearPath = function() {
  4627. this._inTransition() || this.player.path.discardPathObject()
  4628. }
  4629. ,
  4630. n.prototype.allFloors = function() {
  4631. this.model.toggleAllFloors()
  4632. }
  4633. ,
  4634. n.prototype.actionComplete = function(e) {
  4635. if (this.interrupted = !1,
  4636. this.transitionStage = y.None,
  4637. this.resetSpecialTransition(),
  4638. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4639. this.tourIsPlaying || (this.player.disablePreRendering(),
  4640. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4641. this.emit("update.controls"),
  4642. this.nextFunc) {
  4643. var t = this.nextFunc;
  4644. this.nextFunc = null,
  4645. t()
  4646. }
  4647. }
  4648. ,
  4649. n.prototype.awaitCompletion = function(e, t) {
  4650. this.nextFunc = t,
  4651. e()
  4652. }
  4653. ,
  4654. n.prototype.updateSuccessFunction = function(e) {
  4655. this.nextFunc = e
  4656. }
  4657. ,
  4658. n.prototype.interrupt = function(e, t) {
  4659. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4660. this.tourIsPlaying = !1,
  4661. this.bgmReplay(),//xzw
  4662. this.interrupted = !0,
  4663. this.nextFunc = null,
  4664. this.emit(p.ActionInterrupted),
  4665. null !== e && void 0 !== e || (e = g.BEGINNING),
  4666. this.player.interruptAndFastForward(e, t),
  4667. !0)
  4668. }
  4669. ,
  4670. n.prototype.wouldInterrupt = function() {
  4671. return this.transitionStage !== y.None
  4672. }
  4673. ,
  4674. n.prototype.intermediateState = function() {
  4675. return this.transitionStage !== y.None
  4676. }
  4677. ,
  4678. n.prototype.isInterrupted = function() {
  4679. return this.interrupted
  4680. }
  4681. ,
  4682. n.prototype.pauseWalkingSection = function() {
  4683. this.walkingSectionPaused = !0
  4684. }
  4685. ,
  4686. n.prototype.clearWalkingSectionPaused = function() {
  4687. this.walkingSectionPaused = !1
  4688. }
  4689. ,
  4690. n.prototype.autoTour = function() {
  4691. var e = Date.now();
  4692. this.model.auxDataPromise.then(function() {
  4693. e = Date.now() - e;
  4694. var t = a.warp.auto
  4695. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4696. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4697. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4698. done: function() {
  4699. this.playTour()
  4700. }
  4701. .bind(this),
  4702. name: "_atr",
  4703. id: I
  4704. })
  4705. }
  4706. .bind(this))
  4707. }
  4708. ,
  4709. n.prototype.atDestinationPano = function() {
  4710. if (!this.player.currentPano || null === this.destinationItem)
  4711. return !1;
  4712. var e = this.player.currentPano.id;
  4713. if (void 0 === e)
  4714. return !1;
  4715. var t = this.model.heroLocations;
  4716. return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4717. }
  4718. ,
  4719. n.prototype.redirectToItem = function(e, t) {
  4720. if (null === e || void 0 === e)
  4721. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4722. if (!this.wouldInterrupt())
  4723. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4724. if (this.player.mode === c.TRANSITIONING)
  4725. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4726. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4727. var i = function() {
  4728. s.setTimeout(function() {
  4729. this.setDestinationItem(e),
  4730. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4731. }
  4732. .bind(this), 0)
  4733. }
  4734. .bind(this);
  4735. this.interrupt(g.END, 0),
  4736. this.updateSuccessFunction(i)
  4737. }
  4738. ,
  4739. n.prototype.useSpecialTransition = function(e) {
  4740. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4741. this.nextWarpStyle = u.BLACK
  4742. }
  4743. ,
  4744. n.prototype.resetSpecialTransition = function() {
  4745. this.nextWarpStyle = this.defaultWarpStyle
  4746. }
  4747. ,
  4748. n.prototype.arrivedAtDestination = function(e) {
  4749. if (this.player.flying || this.player.isWarping())
  4750. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4751. else {
  4752. this.transitionStage = y.Aiming;
  4753. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4754. this.player.model.fadePanoMarkers(0),
  4755. this.awaitCompletion(function() {
  4756. this.resetSpecialTransition(),
  4757. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4758. }
  4759. .bind(this), t)
  4760. }
  4761. }
  4762. ,
  4763. n.prototype.goToDestination = function(e, t, i, n) {
  4764. if(typeof g_data2.tourAudio !== 'undefined' && g_data2.tourAudio !== null){
  4765. var tM = g_data2.tourAudio[this.model.heroLocations[this.destinationItem].sid];
  4766. if(tM && tM.music.length > 0){
  4767. var s = tM.music.includes(g_Prefix.slice(-10)) ? tM.music : g_Prefix + tM.music;
  4768. g_tourAudio.src = manage.dealURL(s);
  4769. g_tourAudio.load();
  4770. g_tourAudio.crossOrigin = "anonymous"
  4771. g_tourAudio.oncanplaythrough = function() {
  4772. g_tourAudio.play();
  4773. //$("#volume").addClass("unable")
  4774. if(g_bgAudio && !g_bgAudio.paused){
  4775. manage.switchBgmState(false);
  4776. g_bgAudio.pauseByTour = true
  4777. }
  4778. g_playAudio = g_tourAudio;
  4779. }
  4780. }
  4781. };
  4782. if (this.onTheBus = !0,
  4783. this.emit("update.controls"),
  4784. this.player.updateLastView(),
  4785. !n && this.atDestinationPano())
  4786. return void this.arrivedAtDestination(!0);
  4787. if (this.player.flying || this.player.isWarping())
  4788. A.warn("Cannot go to new destination while player is flying or warping.");
  4789. else {
  4790. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4791. , o = null
  4792. , a = null;
  4793. if (r.isPano()) {
  4794. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4795. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  4796. var s = window.MP_PREFETCHED_MODELDATA.momentTour || 'walk';
  4797. a = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4798. o = this.arrivedAtDestination.bind(this, !0)
  4799. } else
  4800. a = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4801. o = this.arrivedAtDestination.bind(this, !1);
  4802. this.transitionStage = y.Moving,
  4803. this.model.fadePanoMarkers(0),
  4804. this.awaitCompletion(function() {
  4805. a();
  4806. }
  4807. .bind(this), o),
  4808. this.emit("update.controls")
  4809. }
  4810. }
  4811. ,
  4812. n.prototype.tourInterlude = function() {
  4813. if (h.trackAlways("reach_highlight", {
  4814. reach_source: this.reachSource
  4815. }),
  4816. this.model.fadePanoMarkers(0),
  4817. this.emit("update.controls"),
  4818. this.tourIsPlaying)
  4819. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4820. this.stopTour(true),
  4821. this.emit(p.TourEnd),
  4822. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4823. this.transitionStage = y.Interlude,
  4824. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4825. }
  4826. .bind(this), this.goNext.bind(this))
  4827. }
  4828. ,
  4829. n.prototype.playTour = function() {
  4830. if (!this.bounceable())
  4831. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4832. this.tourInProgress = !0,
  4833. this.reachSource = "play",
  4834. this.tourIsPlaying = !0,
  4835. this.wasZoomEnabled = this.player.zoomEnabled,
  4836. this.player.zoomEnabled = !1,
  4837. this.resetSpecialTransition(),
  4838. this.emit("update.controls"),
  4839. this.emit(p.TourStart),
  4840. this.player.enablePreRendering(),
  4841. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4842. this.goToDestination()) : this.goNext()))
  4843. }
  4844. ,
  4845. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4846. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  4847. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  4848. g_playAudio = g_bgAudio;
  4849. g_tourAudio && g_tourAudio.pause();
  4850. //window.tourAudio && window.tourAudio.pause();
  4851. manage.switchBgmState(true);
  4852. }
  4853. }
  4854. ,
  4855. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4856. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4857. this.tourIsPlaying = !1,
  4858. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  4859. this.interrupt(),
  4860. this.clearWalkingSectionPaused(),
  4861. this.resetSpecialTransition(),
  4862. this.emit("update.controls"))
  4863. //window.tourAudio && window.tourAudio.pause();
  4864. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  4865. {
  4866. g_tourAudio.pause();
  4867. g_tourAudio.src = ""
  4868. }
  4869. }
  4870. ,
  4871. n.prototype.endTourProgress = function() {
  4872. this.tourInProgress = !1,
  4873. this.emit("update.controls"),
  4874. this.emit(p.TourEnd)
  4875. }
  4876. ,
  4877. n.prototype.goToHighlight = function(e) {
  4878. if (this.wouldInterrupt())
  4879. e === this.destinationItem ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4880. else {
  4881. if (A.debug("<tour.goto " + e + ">"),
  4882. this.isInterrupted())
  4883. return;
  4884. this.clearWalkingSectionPaused(),
  4885. this.setDestinationItem(e),
  4886. this.useSpecialTransition("Hilight"),
  4887. this.goToDestination(),
  4888. h.trackAlways("reach_highlight", {
  4889. reach_source: "thumb"
  4890. })
  4891. }
  4892. }
  4893. ,
  4894. n.prototype.prevHighlight = function() {
  4895. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4896. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4897. this.reachSource = "prev",
  4898. this.goPrev()))
  4899. }
  4900. ,
  4901. n.prototype.nextHighlight = function() {
  4902. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4903. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4904. this.reachSource = "next",
  4905. this.goNext()))
  4906. }
  4907. ,
  4908. n.prototype.changeMode = function(e) {
  4909. var t = $.Deferred()
  4910. , i = t.resolve.bind(t)
  4911. , n = t.reject.bind(t);
  4912. this.emit(p.StartModeChange);
  4913. var r = function() {
  4914. return this.clearWalkingSectionPaused(),
  4915. !!this.wouldInterrupt() && (this.interrupt(),
  4916. !0)
  4917. }
  4918. .bind(this);
  4919. if (!r()) {
  4920. switch (e) {
  4921. case c.PANORAMA:
  4922. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4923. break;
  4924. case c.DOLLHOUSE:
  4925. case c.FLOORPLAN:
  4926. this.player.flyToNewMode({
  4927. mode: e
  4928. }).done(i).fail(n);
  4929. break;
  4930. case c.OUTDOOR:
  4931. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4932. }
  4933. return t.promise()
  4934. }
  4935. }
  4936. ,
  4937. n.prototype.atEndOfTour = function() {
  4938. var e = this.currentItem >= this.nItems - 1;
  4939. return e
  4940. }
  4941. ,
  4942. n.prototype.firstDestination = function() {
  4943. return this.nItems > 0 ? 0 : null
  4944. }
  4945. ,
  4946. n.prototype.finalDestination = function() {
  4947. return this.nItems > 0 ? this.nItems - 1 : null
  4948. }
  4949. ,
  4950. n.prototype.goPrev = function() {
  4951. this.tourAdvance(-1)
  4952. }
  4953. ,
  4954. n.prototype.goNext = function() {
  4955. this.tourAdvance(1)
  4956. }
  4957. ,
  4958. n.prototype.setDestinationItem = function(e) {
  4959. this.destinationItem = e,
  4960. this.emit("update.controls")
  4961. }
  4962. ,
  4963. n.prototype.setCurrentItem = function(e) {
  4964. this.currentItem = e,
  4965. this.emit("update.controls")
  4966. }
  4967. ,
  4968. n.prototype.nextItem = function(e) {
  4969. return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4970. }
  4971. ,
  4972. n.prototype.prevItem = function(e) {
  4973. return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4974. }
  4975. ,
  4976. n.prototype.tourAdvance = function(e) {
  4977. A.debug("tourAdvance(" + e + ")"),
  4978. null === this.currentItem || void 0 === this.currentItem ? this.setDestinationItem(this.firstDestination()) : this.setDestinationItem(this.currentItem + e),
  4979. this.destinationItem < 0 ? (this.setDestinationItem(this.finalDestination()),
  4980. this.useSpecialTransition("reverse-looping to end")) : this.destinationItem >= this.nItems && (this.setDestinationItem(this.firstDestination()),
  4981. this.useSpecialTransition("looping back to start"));
  4982. // 方奕卓 瞬间过渡, 相机缩放至1
  4983. if(window.MP_PREFETCHED_MODELDATA.momentTour === 'black') {
  4984. var zoomLevel = this.player.zoomLevel;
  4985. this.player.zoomEnabled = true;
  4986. var zoom = function(e, d) {
  4987. this.player.zoomTo((1-e)*zoomLevel, true)
  4988. }.bind(this)
  4989. s.start(zoom, 1500, function(){
  4990. }, 0, d.easeOutQuad, "zoom")
  4991. }
  4992. this.goToDestination()
  4993. }
  4994. ,
  4995. t.exports = n
  4996. }
  4997. ).call(this, "/js/director.js")
  4998. }
  4999. , {
  5000. "./analytics": 4,
  5001. "./enum/BlackoutStyle": 18,
  5002. "./enum/ControlEvents": 21,
  5003. "./enum/DirectorEvents": 23,
  5004. "./enum/ModelManagerEvents": 33,
  5005. "./enum/PathDiscardMode": 38,
  5006. "./enum/PathDisplayMode": 39,
  5007. "./enum/PlayerEvents": 40,
  5008. "./enum/Viewmode": 51,
  5009. "./enum/WarpStyle": 52,
  5010. "./model/ModelManager": 140,
  5011. "./player": 155,
  5012. "./settings": 166,
  5013. "./util/logger": 189,
  5014. "./util/transitions": 195,
  5015. events: 202,
  5016. three: 217
  5017. }],
  5018. 16: [function(e, t, i) {
  5019. "use strict";
  5020. var n = e("three")
  5021. , r = e("./enum/Viewmode")
  5022. , o = (e("./settings"),
  5023. e("./util/transitions"))
  5024. , a = e("./enum/PlayerEvents")
  5025. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5026. , l = new n.ShaderPass(n.VerticalBlurShader);
  5027. l.renderToScreen = !0;
  5028. var c = $("#player").width() / $("#player").height();
  5029. isNaN(c) && (c = 1);
  5030. var h = {
  5031. currentBlur: 0,
  5032. aspect: c,
  5033. blurStrength: 1,
  5034. hblurPass: s,
  5035. vblurPass: l,
  5036. bindEvents: function(e) {
  5037. e.on(a.ModeChanged, function(e, t) {
  5038. e === r.PANORAMA && (o.cancel(h.blur),
  5039. o.cancel(h.addBlur),
  5040. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5041. })
  5042. },
  5043. blur: function(e) {
  5044. h.currentBlur = e;
  5045. var t = e * h.blurStrength;
  5046. l.uniforms.v.value = t / 512 * h.aspect,
  5047. s.uniforms.h.value = t / 512
  5048. },
  5049. addBlur: function(e) {
  5050. e = Math.max(e, h.currentBlur),
  5051. h.blur(e)
  5052. },
  5053. removeBlur: function(e) {
  5054. e = Math.min(1 - e, h.currentBlur),
  5055. h.blur(e)
  5056. }
  5057. };
  5058. h.blur(0),
  5059. t.exports = h
  5060. }
  5061. , {
  5062. "./enum/PlayerEvents": 40,
  5063. "./enum/Viewmode": 51,
  5064. "./settings": 166,
  5065. "./util/transitions": 195,
  5066. three: 217
  5067. }],
  5068. 17: [function(e, t, i) {
  5069. "use strict";
  5070. t.exports = {
  5071. UNKNOWN: 0,
  5072. ALIGNED: 1,
  5073. UNALIGNED: 2,
  5074. PLACED: 3
  5075. }
  5076. }
  5077. , {}],
  5078. 18: [function(e, t, i) {
  5079. "use strict";
  5080. t.exports = {
  5081. NONE: 0,
  5082. MIDDLE: 1,
  5083. END: 2,
  5084. BEGINNING: 3,
  5085. FADEIN: 4
  5086. }
  5087. }
  5088. , {}],
  5089. 19: [function(e, t, i) {
  5090. "use strict";
  5091. var n = e("three");
  5092. t.exports = {
  5093. newBlue: new n.Color(4967932),
  5094. altBlue: new n.Color(47355),
  5095. tagDefault: new n.Color(223357),
  5096. classicBlue: new n.Color(53759),
  5097. mpYellow: new n.Color(16502016),
  5098. mpOrange: new n.Color(16428055),
  5099. mpBlue: new n.Color(12096),
  5100. mpLtGrey: new n.Color(13751252),
  5101. mpDkGrey: new n.Color(10000019),
  5102. mpRed: new n.Color(12525854),
  5103. mpOrangeDesat: new n.Color(16764529),
  5104. mpBlueDesat: new n.Color(4034734),
  5105. mpRedDesat: new n.Color(14705505),
  5106. white: new n.Color(16777215),
  5107. black: new n.Color(0),
  5108. _desat: function(e, t) {
  5109. var i = t || .3
  5110. , r = (new n.Color).copy(e).getHSL();
  5111. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5112. },
  5113. _darken: function(e, t) {
  5114. var i = t || .2
  5115. , r = e.getHSL();
  5116. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5117. }
  5118. }
  5119. }
  5120. , {
  5121. three: 217
  5122. }],
  5123. 20: [function(e, t, i) {
  5124. "use strict";
  5125. t.exports = {
  5126. NONE: -1,
  5127. ROTATE: 0,
  5128. DOLLY: 1,
  5129. PAN: 2,
  5130. ROTATE_DOLLY: 3,
  5131. PAN_DOLLY: 4
  5132. }
  5133. }
  5134. , {}],
  5135. 21: [function(e, t, i) {
  5136. "use strict";
  5137. t.exports = {
  5138. Move: "move",
  5139. InteractionDirect: "interaction.direct",
  5140. InteractionKey: "interaction.key",
  5141. InteractionGui: "interaction.gui",
  5142. FlyInDirection: "fly.direction",
  5143. InputStart: "input.start",
  5144. Pinch: "input.pinch",
  5145. Scroll: "input.scroll",
  5146. AutoPanInterrupt: "autopan.interrupt",
  5147. AutoPanComplete: "autopan.complete",
  5148. AutoPanClamped: "autopan.clamped",
  5149. LongTap: "longtap"
  5150. }
  5151. }
  5152. , {}],
  5153. 22: [function(e, t, i) {
  5154. "use strict";
  5155. t.exports = Object.freeze({
  5156. FORWARD: "FORWARD",
  5157. LEFT: "LEFT",
  5158. RIGHT: "RIGHT",
  5159. BACK: "BACK",
  5160. UP: "UP",
  5161. DOWN: "DOWN"
  5162. })
  5163. }
  5164. , {}],
  5165. 23: [function(e, t, i) {
  5166. "use strict";
  5167. t.exports = {
  5168. ActionInterrupted: "action.interrupted",
  5169. TourStart: "tour.start",
  5170. TourEnd: "tour.end",
  5171. StartModeChange: "mode.startChange"
  5172. }
  5173. }
  5174. , {}],
  5175. 24: [function(e, t, i) {
  5176. "use strict";
  5177. t.exports = Object.freeze({
  5178. None: 0,
  5179. Queued: 1,
  5180. ForceQueued: 2,
  5181. Downloading: 3,
  5182. Downloaded: 4,
  5183. DownloadFailed: 5
  5184. })
  5185. }
  5186. , {}],
  5187. 25: [function(e, t, i) {
  5188. "use strict";
  5189. t.exports = {
  5190. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5191. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5192. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5193. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5194. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5195. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5196. }
  5197. }
  5198. , {}],
  5199. 26: [function(e, t, i) {
  5200. "use strict";
  5201. t.exports = {
  5202. Texture2D: 0,
  5203. TextureCube: 1
  5204. }
  5205. }
  5206. , {}],
  5207. 27: [function(e, t, i) {
  5208. "use strict";
  5209. t.exports = {
  5210. SMALL: "small",
  5211. LARGE: "large"
  5212. }
  5213. }
  5214. , {}],
  5215. 28: [function(e, t, i) {
  5216. "use strict";
  5217. var n = e("./Viewmode")
  5218. , r = {
  5219. LANDING: {},
  5220. NAVIGATION: "navigation",
  5221. MORE_HELP: "moreHelp",
  5222. TOUR_INTERACTION: {}
  5223. };
  5224. r.LANDING[n.PANORAMA] = "panorama.landing",
  5225. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5226. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5227. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5228. r.TOUR_INTERACTION.standard = "standard.tour",
  5229. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5230. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5231. t.exports = r
  5232. }
  5233. , {
  5234. "./Viewmode": 51
  5235. }],
  5236. 29: [function(e, t, i) {
  5237. "use strict";
  5238. var n = {
  5239. UP: 1,
  5240. DOWN: -1,
  5241. LEFT: "L",
  5242. RIGHT: "R",
  5243. FORWARD: "F",
  5244. BACK: "B",
  5245. reverse: {},
  5246. opposite: function(e) {
  5247. return this.reverse[e.toString()]
  5248. }
  5249. };
  5250. !function() {
  5251. n.reverse[n.UP] = n.DOWN,
  5252. n.reverse[n.DOWN] = n.UP,
  5253. n.reverse[n.LEFT] = n.RIGHT,
  5254. n.reverse[n.RIGHT] = n.LEFT,
  5255. n.reverse[n.FORWARD] = n.BACK,
  5256. n.reverse[n.BACK] = n.FORWARD
  5257. }(),
  5258. t.exports = n
  5259. }
  5260. , {}],
  5261. 30: [function(e, t, i) {
  5262. "use strict";
  5263. var n = e("../util/browser")
  5264. , r = {
  5265. ZERO: 48,
  5266. ONE: 49,
  5267. TWO: 50,
  5268. THREE: 51,
  5269. FOUR: 52,
  5270. FIVE: 53,
  5271. SIX: 54,
  5272. SEVEN: 55,
  5273. EIGHT: 56,
  5274. NINE: 57,
  5275. LEFTARROW: 37,
  5276. UPARROW: 38,
  5277. RIGHTARROW: 39,
  5278. DOWNARROW: 40,
  5279. A: 65,
  5280. B: 66,
  5281. C: 67,
  5282. D: 68,
  5283. E: 69,
  5284. F: 70,
  5285. G: 71,
  5286. H: 72,
  5287. I: 73,
  5288. J: 74,
  5289. K: 75,
  5290. L: 76,
  5291. M: 77,
  5292. N: 78,
  5293. O: 79,
  5294. P: 80,
  5295. Q: 81,
  5296. R: 82,
  5297. S: 83,
  5298. T: 84,
  5299. U: 85,
  5300. V: 86,
  5301. W: 87,
  5302. X: 88,
  5303. Y: 89,
  5304. Z: 90,
  5305. SPACE: 32,
  5306. RETURN: 13,
  5307. SEMICOLON: 186,
  5308. PLUSEQUALS: 187,
  5309. DASHUNDERSCORE: 189,
  5310. OPENBRACKET: 219
  5311. };
  5312. n.detectFirefox() && (r.SEMICOLON = 59,
  5313. r.PLUSEQUALS = 61,
  5314. r.DASHUNDERSCORE = 173),
  5315. t.exports = r
  5316. }
  5317. , {
  5318. "../util/browser": 182
  5319. }],
  5320. 31: [function(e, t, i) {
  5321. "use strict";
  5322. t.exports = {
  5323. EN_US: "en-US",
  5324. ES_MX: "es-MX",
  5325. FR_FR: "fr-FR",
  5326. DE_DE: "de-DE",
  5327. RU_RU: "ru-RU",
  5328. CN_CN: "cn-CN",
  5329. JP_JP: "jp-JP"
  5330. }
  5331. }
  5332. , {}],
  5333. 32: [function(e, t, i) {
  5334. "use strict";
  5335. t.exports = {
  5336. TagActivated: "tag.activated",
  5337. TagDismissed: "tag.dismissed",
  5338. TagNavigation: "tag.navigation"
  5339. }
  5340. }
  5341. , {}],
  5342. 33: [function(e, t, i) {
  5343. "use strict";
  5344. t.exports = {
  5345. ModelAdded: "model-added",
  5346. ActiveModelChanged: "active-model-changed"
  5347. }
  5348. }
  5349. , {}],
  5350. 34: [function(e, t, i) {
  5351. "use strict";
  5352. t.exports = {
  5353. LEFT: 0,
  5354. MIDDLE: 1,
  5355. RIGHT: 2
  5356. }
  5357. }
  5358. , {}],
  5359. 35: [function(e, t, i) {
  5360. "use strict";
  5361. t.exports = {
  5362. PanoRenderComplete: "panorama.render.complete",
  5363. TileRenderFailure: "panorama.tile.render.failed",
  5364. TileRenderSuccess: "panorama.tile.render.success",
  5365. TileUploadAttempted: "panorama.tile.upload.attempted",
  5366. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5367. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5368. }
  5369. }
  5370. , {}],
  5371. 36: [function(e, t, i) {
  5372. "use strict";
  5373. t.exports = {
  5374. BASE: 1,
  5375. STANDARD: 2,
  5376. HIGH: 3,
  5377. ULTRAHIGH: 4
  5378. }
  5379. }
  5380. , {}],
  5381. 37: [function(e, t, i) {
  5382. "use strict";
  5383. t.exports = {
  5384. LoadComplete: "panorama.load.complete",
  5385. LoadFailed: "panorama.load.failed",
  5386. TileLoaded: "panorama.tile.loaded"
  5387. }
  5388. }
  5389. , {}],
  5390. 38: [function(e, t, i) {
  5391. "use strict";
  5392. t.exports = Object.freeze({
  5393. Standard: 0,
  5394. Slow: 1,
  5395. Retain: 2
  5396. })
  5397. }
  5398. , {}],
  5399. 39: [function(e, t, i) {
  5400. "use strict";
  5401. t.exports = Object.freeze({
  5402. Show: 0,
  5403. Hide: 1,
  5404. Retain: 2
  5405. })
  5406. }
  5407. , {}],
  5408. 40: [function(e, t, i) {
  5409. "use strict";
  5410. t.exports = {
  5411. Move: "move",
  5412. MoveComplete: "move.complete",
  5413. ModeChanged: "mode.changed",
  5414. ModeChanging: "mode.changing",
  5415. PanoChosen: "pano.chosen",
  5416. ClosestPanoChanging: "closest.pano.changing",
  5417. WarpStarted: "warp.started",
  5418. WarpInterrupted: "warp.interrupted",
  5419. WarpEnded: "warp.ended",
  5420. FlyinFinished: "flyin.finished",
  5421. FlyingStarted: "flying.started",
  5422. FlyingInterrupted: "flying.interrupted",
  5423. FlyingEnded: "flying.ended",
  5424. Ready: "ready",
  5425. StartInside: "start.inside",
  5426. StartOutside: "start.outside",
  5427. ViewChanged: "view.changed",
  5428. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5429. InputStart: "input.start"
  5430. }
  5431. }
  5432. , {}],
  5433. 41: [function(e, t, i) {
  5434. "use strict";
  5435. t.exports = Object.freeze({
  5436. DEFAULT: 0,
  5437. PANOMARKERS: 1,
  5438. RETICULE: 2,
  5439. TAG: 3
  5440. })
  5441. }
  5442. , {}],
  5443. 42: [function(e, t, i) {
  5444. "use strict";
  5445. t.exports = {
  5446. visibleFloor: 1,
  5447. ghostFloor: 3,
  5448. boundingSkybox: 1,
  5449. panoMarker: 2,
  5450. reticule: 3,
  5451. tagStem: 4,
  5452. tagDisc: 5,
  5453. ribbon: 100
  5454. }
  5455. }
  5456. , {}],
  5457. 43: [function(e, t, i) {
  5458. "use strict";
  5459. t.exports = {
  5460. ContextCreated: "scene-renderer-context-created",
  5461. AfterRender: "after-render",
  5462. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5463. }
  5464. }
  5465. , {}],
  5466. 44: [function(e, t, i) {
  5467. "use strict";
  5468. t.exports = {
  5469. IDLE: "idle",
  5470. BROWSE: "browse",
  5471. EXAMINE: "examine"
  5472. }
  5473. }
  5474. , {}],
  5475. 45: [function(e, t, i) {
  5476. "use strict";
  5477. t.exports = {
  5478. TileDownloadSuccess: "tiledownloader.download.success",
  5479. TileDownloadFailure: "tiledownloader.download.failure",
  5480. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5481. }
  5482. }
  5483. , {}],
  5484. 46: [function(e, t, i) {
  5485. "use strict";
  5486. t.exports = {
  5487. CardboardAndroid: "googlevr",
  5488. GearVR: "gearvr",
  5489. CardboardIOS: "googlevrios",
  5490. Cardboard: "googlevr"
  5491. }
  5492. }
  5493. , {}],
  5494. 47: [function(e, t, i) {
  5495. "use strict";
  5496. t.exports = {
  5497. NONE: 0,
  5498. CONTEXTUAL: 1,
  5499. ANDROID: 2
  5500. }
  5501. }
  5502. , {}],
  5503. 48: [function(e, t, i) {
  5504. "use strict";
  5505. var n = {
  5506. Title: 0,
  5507. Cardboard: 1
  5508. }
  5509. , r = {
  5510. Title: 0,
  5511. Cardboard: 1,
  5512. Gear: 2
  5513. };
  5514. !function() {
  5515. [n, r].forEach(function(e) {
  5516. e.pageCount = Object.keys(e).length
  5517. })
  5518. }(),
  5519. t.exports.ios = n,
  5520. t.exports.standard = r
  5521. }
  5522. , {}],
  5523. 49: [function(e, t, i) {
  5524. "use strict";
  5525. t.exports = {
  5526. Android: "android",
  5527. IOS: "ios",
  5528. Desktop: "desktop",
  5529. UnsupportedAndroid: "android-unsupported"
  5530. }
  5531. }
  5532. , {}],
  5533. 50: [function(e, t, i) {
  5534. "use strict";
  5535. var n = e("three");
  5536. t.exports = {
  5537. UP: new n.Vector3(0,1,0),
  5538. DOWN: new n.Vector3(0,-1,0),
  5539. LEFT: new n.Vector3(-1,0,0),
  5540. RIGHT: new n.Vector3(1,0,0),
  5541. FORWARD: new n.Vector3(0,0,-1),
  5542. BACK: new n.Vector3(0,0,1)
  5543. }
  5544. }
  5545. , {
  5546. three: 217
  5547. }],
  5548. 51: [function(e, t, i) {
  5549. "use strict";
  5550. var n = e("../exception/ViewmodeConvertException")
  5551. , r = e("./coreViewmodes")
  5552. , o = e("../util/common")
  5553. , a = {
  5554. MESH: "mesh",
  5555. OUTDOOR: "outdoor",
  5556. TRANSITIONING: "transitioning",
  5557. toInt: function(e) {
  5558. switch (e) {
  5559. case this.PANORAMA:
  5560. return 1;
  5561. case this.DOLLHOUSE:
  5562. return 2;
  5563. case this.FLOORPLAN:
  5564. return 3;
  5565. case this.OUTDOOR:
  5566. return 4;
  5567. case this.TRANSITIONING:
  5568. return -1
  5569. }
  5570. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5571. },
  5572. fromInt: function(e) {
  5573. switch (e) {
  5574. case "1":
  5575. case 1:
  5576. return this.PANORAMA;
  5577. case "2":
  5578. case 2:
  5579. return this.DOLLHOUSE;
  5580. case "3":
  5581. case 3:
  5582. return this.FLOORPLAN;
  5583. case "4":
  5584. case 4:
  5585. return this.OUTDOOR
  5586. }
  5587. throw new n("No known conversion for int to viewmode for int: " + e)
  5588. },
  5589. convertWorkshopModeInt: function(e) {
  5590. switch (e) {
  5591. case "0":
  5592. case 0:
  5593. case undefined: //xzw add
  5594. return this.PANORAMA;
  5595. case "1":
  5596. case 1:
  5597. return this.FLOORPLAN;
  5598. case "2":
  5599. case 2:
  5600. return this.DOLLHOUSE;
  5601. case "3":
  5602. case 3:
  5603. return this.MESH
  5604. }
  5605. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5606. }
  5607. };
  5608. o.extendObject(a, r),
  5609. t.exports = a
  5610. }
  5611. , {
  5612. "../exception/ViewmodeConvertException": 58,
  5613. "../util/common": 185,
  5614. "./coreViewmodes": 54
  5615. }],
  5616. 52: [function(e, t, i) {
  5617. "use strict";
  5618. t.exports = {
  5619. BLACK: "black",
  5620. STD: "std",
  5621. WALK: "walk"
  5622. }
  5623. }
  5624. , {}],
  5625. 53: [function(e, t, i) {
  5626. "use strict";
  5627. t.exports = {
  5628. ZoomIn: "zoom.in",
  5629. ZoomOut: "zoom.out",
  5630. ZoomMax: "zoom.max",
  5631. ZoomMin: "zoom.min"
  5632. }
  5633. }
  5634. , {}],
  5635. 54: [function(e, t, i) {
  5636. "use strict";
  5637. t.exports = {
  5638. PANORAMA: "panorama",
  5639. DOLLHOUSE: "dollhouse",
  5640. FLOORPLAN: "floorplan"
  5641. }
  5642. }
  5643. , {}],
  5644. 55: [function(e, t, i) {
  5645. "use strict";
  5646. function n(e) {
  5647. this.message = e
  5648. }
  5649. t.exports = n
  5650. }
  5651. , {}],
  5652. 56: [function(e, t, i) {
  5653. "use strict";
  5654. function n(e) {
  5655. r.call(this, e)
  5656. }
  5657. var r = e("./BasicException");
  5658. n.prototype = Object.create(r.prototype),
  5659. t.exports = n
  5660. }
  5661. , {
  5662. "./BasicException": 55
  5663. }],
  5664. 57: [function(e, t, i) {
  5665. "use strict";
  5666. function n(e) {
  5667. r.call(this, e)
  5668. }
  5669. var r = e("./BasicException");
  5670. n.prototype = Object.create(r.prototype),
  5671. t.exports = n
  5672. }
  5673. , {
  5674. "./BasicException": 55
  5675. }],
  5676. 58: [function(e, t, i) {
  5677. "use strict";
  5678. function n(e) {
  5679. r.call(this, e)
  5680. }
  5681. var r = e("./BasicException");
  5682. n.prototype = Object.create(r.prototype),
  5683. t.exports = n
  5684. }
  5685. , {
  5686. "./BasicException": 55
  5687. }],
  5688. 59: [function(e, t, i) {
  5689. (function(i) {
  5690. "use strict";
  5691. function n(e) {
  5692. var t = {};
  5693. if (e) {
  5694. var i = e.flags;
  5695. if (i)
  5696. for (var n in i)
  5697. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5698. return t
  5699. }
  5700. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5701. null
  5702. }
  5703. var r = e("./util/ajax")
  5704. , o = e("./util/showcase")
  5705. , a = e("./util/logger")
  5706. , s = ""
  5707. , l = new a(i)
  5708. , c = {};
  5709. t.exports = {
  5710. loadFeatureFlags: function(e) {
  5711. var t = $.Deferred();
  5712. return r.get(e.urlBase + s, {
  5713. responseType: "json",
  5714. prefetchFrom: "user",
  5715. auth: o.getAuthorizationHeader()
  5716. }).done(function(e) {
  5717. c = n(e),
  5718. c ? t.resolve(c) : t.reject("loading-failed")
  5719. }).fail(function() {
  5720. l.debug("Retrieval of feature flags failed."),
  5721. t.reject("loading-failed")
  5722. }),
  5723. t.promise()
  5724. },
  5725. getFlags: function() {
  5726. return c
  5727. },
  5728. updateDependentSettings: function(e, t) {
  5729. e = e || c,
  5730. e.labels && (t.labels.enabled = !0),
  5731. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5732. e.showcase_sdk && (t.sdkInit = !0),
  5733. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5734. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5735. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5736. e.hide_sc_sharing && (t.share.enabled = !1)
  5737. }
  5738. }
  5739. }
  5740. ).call(this, "/js/featureflags.js")
  5741. }
  5742. , {
  5743. "./util/ajax": 181,
  5744. "./util/logger": 189,
  5745. "./util/showcase": 193
  5746. }],
  5747. 60: [function(e, t, i) {
  5748. "use strict";
  5749. var n = (e("../util/common"),
  5750. {
  5751. status: 0,
  5752. set: function(e) {
  5753. if (isNaN(e))
  5754. return !1;
  5755. var t = $('.progressbar');
  5756. 0 > e && (e = 0);
  5757. e > 100 && (e = 100);
  5758. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5759. var barperc = e*width;
  5760. var perc = Math.round(e);
  5761. var labelpos = (parseInt(barperc)-15);
  5762. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5763. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5764. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5765. this.status = e
  5766. },
  5767. done: function(e) {
  5768. return e || this.status ? (this.status = null,
  5769. this.set(100)) : this
  5770. }
  5771. });
  5772. t.exports.circleLoader = n
  5773. }
  5774. , {
  5775. "../util/common": 185
  5776. }],
  5777. 61: [function(e, t, i) {
  5778. "use strict";
  5779. t.exports = Object.freeze({
  5780. CLOSE: "modal.closer.close"
  5781. })
  5782. }
  5783. , {}],
  5784. 62: [function(e, t, i) {
  5785. "use strict";
  5786. function n(e, t) {
  5787. t && (t.stopPropagation(),
  5788. t.preventDefault()),
  5789. e && this.emit(l.CLOSE, e),
  5790. g.reset()
  5791. }
  5792. function r(e, t) {
  5793. function i() {
  5794. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5795. t !== f && (f = t,
  5796. t ? (e.classList.add("closeByFooter"),
  5797. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5798. h.classList.remove("closeByFooter")))
  5799. }
  5800. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5801. }
  5802. var o = e("../../settings")
  5803. , a = (e("../../tag/Media/MediaEvent"),
  5804. e("../../util/browser"))
  5805. , s = e("../../util/common")
  5806. , l = e("./ModalCloserEvent")
  5807. , c = e("events").EventEmitter
  5808. , h = document.getElementsByClassName("footer")[0]
  5809. , u = h.querySelectorAll(".close")[0]
  5810. , d = null
  5811. , p = null
  5812. , f = null
  5813. , g = (a.isMobile(),
  5814. {
  5815. open: function(e) {
  5816. e && (r(e),
  5817. d && u.removeEventListener("click", d, !0),
  5818. d = n.bind(this, e.id),
  5819. u.addEventListener("click", d, !0),
  5820. p && window.removeEventListener("resize", p, !0),
  5821. p = r.bind(this, e),
  5822. window.addEventListener("resize", p, !0))
  5823. },
  5824. reset: function() {
  5825. h.classList.remove("closeByFooter"),
  5826. u.removeEventListener("click", d, !0),
  5827. window.removeEventListener("resize", p, !0),
  5828. d = p = f = null
  5829. }
  5830. });
  5831. s.extendObject(g, c.prototype),
  5832. t.exports = g
  5833. }
  5834. , {
  5835. "../../tag/Media/MediaEvent": 131,
  5836. "../../settings": 166,
  5837. "../../util/browser": 182,
  5838. "../../util/common": 185,
  5839. "./ModalCloserEvent": 61,
  5840. events: 202
  5841. }],
  5842. 63: [function(e, t, i) {
  5843. "use strict";
  5844. function n(e, t, i) {
  5845. var n = new r.GUI({
  5846. width: 400
  5847. })
  5848. , u = n.addFolder("Flydown from Dollhouse");
  5849. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5850. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5851. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5852. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5853. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5854. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5855. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5856. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5857. var d = n.addFolder("Transition between panos");
  5858. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5859. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5860. h.transition.flyTime = 0,
  5861. d.__controllers.forEach(function(e) {
  5862. e.updateDisplay()
  5863. })
  5864. }),
  5865. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5866. h.transition.flySpeed = 0,
  5867. d.__controllers.forEach(function(e) {
  5868. e.updateDisplay()
  5869. })
  5870. }),
  5871. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5872. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5873. d.add(h.transition, "movementEasing", Object.keys(a));
  5874. var p = n.addFolder("Path Display");
  5875. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5876. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5877. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5878. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5879. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5880. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5881. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5882. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5883. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5884. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5885. h.path.color = l[h.path.color],
  5886. h.path.colorUp = l._desat(h.path.color),
  5887. h.path.colorDown = l.darken(h.path.color)
  5888. }),
  5889. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5890. h.reticuleColor = l[h.reticuleColor]
  5891. });
  5892. var f = n.addFolder("Warping")
  5893. , g = f.addFolder("Warp/Teleport");
  5894. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5895. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5896. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5897. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5898. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5899. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5900. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5901. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5902. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5903. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5904. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  5905. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5906. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5907. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  5908. h.path.typ = c[h.path.typ]
  5909. }),
  5910. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5911. t.endlessLoop = h.warp.loop
  5912. }),
  5913. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5914. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5915. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5916. var m = f.addFolder("Long Warp Only");
  5917. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5918. h.warp.flySpeed = 0,
  5919. m.__controllers.forEach(function(e) {
  5920. e.updateDisplay()
  5921. })
  5922. }),
  5923. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  5924. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  5925. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  5926. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5927. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5928. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  5929. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  5930. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  5931. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  5932. var v = n.addFolder("Warp Esoterica");
  5933. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  5934. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  5935. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5936. h.warp.minWarpTime = 0,
  5937. v.__controllers.forEach(function(e) {
  5938. e.updateDisplay()
  5939. })
  5940. }),
  5941. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  5942. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  5943. v.add(h.warp, "movementEasing", Object.keys(a));
  5944. var A = n.addFolder("Misc");
  5945. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  5946. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  5947. }),
  5948. A.add(h, "insideFOV", 10, 180).onChange(function() {
  5949. i.cameras[s.PANORAMA].fov = h.insideFOV
  5950. }),
  5951. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  5952. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  5953. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  5954. var y = n.addFolder("Navigation");
  5955. y.add(h.navigation, "panoScores").onFinishChange(function() {
  5956. h.navigation.panoScores || e.panos.forEach(function(e) {
  5957. e.floor.remove(e.text3d),
  5958. e.text3d = null
  5959. })
  5960. }),
  5961. y.add(h.navigation, "mouseDirection"),
  5962. y.add(h.navigation, "filterStrictness", 0, 1),
  5963. y.add(h.navigation, "angleFactor", -60, 0),
  5964. y.add(h.navigation, "directionFactor", 1, 20),
  5965. y.add(h.navigation, "distanceFactor", -5, 5),
  5966. y.add(h.navigation, "optionalityFactor", .1, 10);
  5967. var C = n.addFolder("tags")
  5968. , I = C.addFolder("Tag Creation");
  5969. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  5970. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  5971. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  5972. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  5973. var E = C.addFolder("Visibility");
  5974. E.add(h.tags.visibility, "anyDistance"),
  5975. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  5976. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  5977. E.add(h.tags.visibility, "hideViaFloor"),
  5978. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  5979. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  5980. var b = C.addFolder("Disc Parameters");
  5981. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  5982. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  5983. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  5984. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  5985. }),
  5986. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  5987. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  5988. }),
  5989. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  5990. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  5991. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  5992. var w = C.addFolder("Navigate");
  5993. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  5994. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  5995. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  5996. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  5997. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  5998. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  5999. var _ = n.addFolder("Debug");
  6000. _.add(h, "wireframe").onFinishChange(function() {
  6001. e.chunks.forEach(function(t) {
  6002. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6003. t.wireframeTwin.material.depthWrite = !1,
  6004. t.wireframeTwin.material.depthTest = !1,
  6005. t.wireframeTwin.material.opacity = .5,
  6006. t.wireframeTwin.material.transparent = !0),
  6007. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6008. })
  6009. }),
  6010. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6011. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6012. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6013. e.skybox.wireframe = null)
  6014. }),
  6015. _.add(h, "showSweeps").onFinishChange(function() {
  6016. e.setSweepVisibility(h.showSweeps)
  6017. }),
  6018. _.add(h, "showMesh").onFinishChange(function() {
  6019. e.chunks.forEach(function(e) {
  6020. e.visible = h.showMesh
  6021. })
  6022. }),
  6023. _.add(h, "showFloors").onFinishChange(function() {
  6024. e.floors.forEach(function(e) {
  6025. e.collider.children.forEach(function(e) {
  6026. e.material.visible = h.showFloors
  6027. })
  6028. })
  6029. }),
  6030. _.add(h, "showSkyboxes").onFinishChange(function() {
  6031. e.panos.forEach(function(e) {
  6032. e.skyboxMesh.visible = h.showSkyboxes
  6033. })
  6034. }),
  6035. _.add(h, "showNeighbors").onChange(function() {}),
  6036. _.add(e, "alpha", 0, 1)
  6037. }
  6038. var r = e("../lib/dat.gui")
  6039. , o = e("three")
  6040. , a = e("../util/easing")
  6041. , s = e("../enum/Viewmode")
  6042. , l = e("../enum/Colors")
  6043. , c = e("../enum/WarpStyle")
  6044. , h = e("../settings");
  6045. e("../tag/tag");
  6046. r.GUI.prototype.removeFolder = function(e) {
  6047. var t = this.__folders[e];
  6048. t && (t.close(),
  6049. this.__ul.removeChild(t.domElement.parentNode),
  6050. delete this.__folders[e],
  6051. this.onResize())
  6052. }
  6053. ,
  6054. t.exports.toggle = n
  6055. }
  6056. , {
  6057. "../enum/Colors": 19,
  6058. "../enum/Viewmode": 51,
  6059. "../enum/WarpStyle": 52,
  6060. "../lib/dat.gui": 93,
  6061. "../tag/tag": 123,
  6062. "../settings": 166,
  6063. "../util/easing": 186,
  6064. three: 217
  6065. }],
  6066. 64: [function(e, t, i) {
  6067. (function(i) {
  6068. "use strict";
  6069. function n(e, t, i, n) {
  6070. $(".gui-error .error-problem-text").text(e),
  6071. $(".gui-error .error-solution-text").text(t),
  6072. $(".gui-error .error-explanation").text(i),
  6073. $(".gui-error .error-actions").html(n),
  6074. $(window).resize(),
  6075. $(".gui-error").fadeIn(),
  6076. $("#bottom-logo").fadeIn()
  6077. }
  6078. function r(e) {
  6079. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6080. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6081. s.isMobile() || $("[rel=tiletip]").tooltip({
  6082. placement: "bottom",
  6083. delay: {
  6084. show: 50,
  6085. hide: 0
  6086. },
  6087. trigger: "hover",
  6088. viewport: {
  6089. selector: "body",
  6090. padding: 10
  6091. }
  6092. })
  6093. }
  6094. function o() {
  6095. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6096. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6097. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6098. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6099. e.preventDefault(),
  6100. e.stopPropagation(),
  6101. r(" ")
  6102. })
  6103. }
  6104. function a(e) {
  6105. if ($("head title").text(c.pageTitle),
  6106. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6107. $("#gui-loading").fadeOut(250),
  6108. $("#quick-blackout").hide(),
  6109. l.track("showcase_error", {
  6110. error_key: e
  6111. }),
  6112. h.locale || h.init(),
  6113. "webgl-unsupported" === e)
  6114. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6115. else if ("webgl-ios" === e)
  6116. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6117. else if ("webgl-safari" === e)
  6118. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6119. else if ("webgl-generic" === e)
  6120. o();
  6121. else if ("missing-urls" === e)
  6122. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6123. else if ("loading-failed" === e)
  6124. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6125. else {
  6126. if ("loading-failed-maintenance" !== e)
  6127. return void d.error("Unhandled error: " + e);
  6128. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6129. }
  6130. }
  6131. var s = e("./../util/browser")
  6132. , l = e("./../analytics")
  6133. , c = e("./../settings")
  6134. , h = e("../localization/localize")
  6135. , u = e("./../util/logger")
  6136. , d = new u(i)
  6137. , p = '"https://support.port.com/hc/articles/208220058"';
  6138. t.exports.error = a
  6139. }
  6140. ).call(this, "/js/gui/error.js")
  6141. }
  6142. , {
  6143. "../localization/localize": 108,
  6144. "./../analytics": 4,
  6145. "./../settings": 166,
  6146. "./../util/browser": 182,
  6147. "./../util/logger": 189
  6148. }],
  6149. 65: [function(e, t, i) {
  6150. (function(i) {
  6151. "use strict";
  6152. function n() {
  6153. Ue = [],
  6154. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6155. Ue.push(".hideTarget", ".pinTop.right")
  6156. }
  6157. function r() {
  6158. for (var e in je)
  6159. if (je.hasOwnProperty(e)) {
  6160. var t = je[e];
  6161. if (!t.visible)
  6162. for (var i = 0; i < t.elements.length; i++)
  6163. $(t.elements[i]).hide()
  6164. }
  6165. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6166. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6167. n()
  6168. }
  6169. function o(e, t) {
  6170. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6171. $("#gui-zoomin").toggle(i),
  6172. $("#gui-zoomout").toggle(i)
  6173. }
  6174. function a() {
  6175. c(),
  6176. $(".pinBottom").toggleClass("open"),
  6177. $("#drawer").toggleClass("open"),
  6178. $(".footer").toggleClass("open"),
  6179. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6180. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6181. ie.resetDrawer()),
  6182. setTimeout(function() {
  6183. $("#pullTab").toggleClass("opened");
  6184. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6185. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6186. }
  6187. function s(e) {
  6188. var t;
  6189. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6190. t = e.position().top + e.outerHeight(),
  6191. e.attr("style", "display: none"));
  6192. var i = $("#player").outerHeight()
  6193. , n = i - 130;
  6194. return n < t + 25
  6195. }
  6196. function l(e) {
  6197. "touchstart" === e.type && e.preventDefault(),
  6198. e.stopPropagation()
  6199. }
  6200. function c() {
  6201. W && (W.reload(),
  6202. W.init())
  6203. }
  6204. function h(e) {
  6205. ne.show(e),
  6206. r()
  6207. }
  6208. function u(e) {
  6209. ne.progress(e)
  6210. }
  6211. function d(e, t, i) {
  6212. var n = t.player;
  6213. $("#gui-thumb").fadeOut(2500),
  6214. ne.hide(function() {
  6215. Ge = !1
  6216. }),
  6217. me.init(e, i),
  6218. de.finishSetup(Object.keys(e.tags).length),
  6219. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6220. var s = function() {
  6221. i.dismissExaminedTag(),
  6222. i.disableHovering()
  6223. };
  6224. Ae.on(ye.OPENED, s),
  6225. Ce.on(Me.OPENED, s),
  6226. he.on(ue.OPENED, s),
  6227. fe.on(ge.OPENED, s);
  6228. var l = i.enableHovering.bind(i);
  6229. if (Ae.on(ye.CLOSED, l),
  6230. Ce.on(Me.CLOSED, l),
  6231. he.on(ue.CLOSED, l),
  6232. fe.on(ge.CLOSED, l),
  6233. Q.labels.enabled && Object.keys(e.labels).length,
  6234. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6235. C(e.currentFloor, n.mode)),
  6236. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6237. r(),
  6238. o(t, t.player),
  6239. $("#gui").fadeIn(1500),
  6240. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6241. a(),
  6242. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6243. }, 2e3),
  6244. !K.isMobile())
  6245. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6246. $(c[h]).addClass("hasHover");
  6247. O(e),
  6248. de.setupToggling();
  6249. //xzw:
  6250. window.editHotPanel && editHotPanel();
  6251. //czj
  6252. navBorderRadius(e);
  6253. //czj 编辑界面
  6254. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6255. window.EditTools && new EditTools(n.sceneRenderer);
  6256. }
  6257. function navBorderRadius(e){
  6258. var pullTab = $("#pullTab"),
  6259. mobileRadius = {
  6260. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6261. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6262. },
  6263. topRadius = {
  6264. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6265. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6266. };
  6267. function BorderRadius(bottom,top){
  6268. $("#gui-modes-map > div:visible:last").css(bottom);
  6269. if(pullTab.is(':visible')){
  6270. $(".viewContainer > div:visible:first").css(top);
  6271. }else{
  6272. $("#gui-modes-map > div:visible:first").css(top);
  6273. }
  6274. }
  6275. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6276. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6277. }else{
  6278. BorderRadius(topRadius.bottom,topRadius.top);
  6279. }
  6280. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6281. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6282. window.specialScene && specialScene.special().afterImplement();
  6283. }
  6284. }
  6285. function p(e) {
  6286. e || (e = 0),
  6287. We = !1,
  6288. window.setTimeout(function() {
  6289. We || (ze = !0,
  6290. $("#gui-spinner").stop(!0, !0).show())
  6291. }
  6292. .bind(this), e)
  6293. }
  6294. function f() {
  6295. $("#gui-spinner").stop(!0, !0),
  6296. $("#gui-spinner").fadeOut(1e3),
  6297. We = !0,
  6298. ze = !1
  6299. }
  6300. function g(e, t) {
  6301. var i = e.mode
  6302. , n = t || e.currentPano;
  6303. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6304. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6305. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6306. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6307. Q.show360Views.enabled && !n.isAligned() ? (
  6308. $(".gui-floor").addClass("hidden"),
  6309. $("#gui-modes-outside").addClass("desktop-only")) : (
  6310. $(".gui-floor").removeClass("hidden"),
  6311. $("#gui-modes-outside").removeClass("desktop-only")),
  6312. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6313. Be = i,
  6314. $("#gui-modes-outside").addClass("hidden"),
  6315. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6316. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6317. }
  6318. function m(e, t) {
  6319. var i = t.player;
  6320. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6321. l(e),
  6322. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6323. J.track("USER", {
  6324. event_type: "showcase_gui",
  6325. gui_action: "click_inside_mode_button"
  6326. }),
  6327. t.changeMode(_e.PANORAMA);
  6328. }),
  6329. $("#gui-modes-outside").find("a").on("click", function(e) {
  6330. l(e),
  6331. J.track("showcase_gui", {
  6332. gui_action: "click_outside_mode_button"
  6333. }),
  6334. t.changeMode(Be)
  6335. }),
  6336. $("#gui-modes-floorplan").on("click", function(e) {
  6337. l(e),
  6338. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6339. gui_action: "click_floorplan_mode_button"
  6340. }),
  6341. t.changeMode(_e.FLOORPLAN));
  6342. }),
  6343. $("#gui-modes-dollhouse").on("click", function(e) {
  6344. l(e),
  6345. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6346. gui_action: "click_dollhouse_mode_button"
  6347. }),
  6348. t.changeMode(_e.DOLLHOUSE));
  6349. })
  6350. }
  6351. function v(e, t) {
  6352. function i() {
  6353. document.getElementById("vr").classList.remove("hidden"),
  6354. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6355. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6356. $(".improper-embed").toggleClass("hidden", !1),
  6357. r())
  6358. }, function(e) {
  6359. r()
  6360. }) : r()
  6361. }
  6362. function n(i) {
  6363. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6364. Ie.init(e.data, t, i, q),
  6365. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6366. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6367. }
  6368. function r() {
  6369. De.info("WebVR support not found, VR button activates native app VR modal"),
  6370. Ae.init(e.data, q),
  6371. Ae.on(ye.OPENED, function() {
  6372. var e = document.getElementById("vr-modal");
  6373. return function() {
  6374. Ze("vr"),
  6375. le.open(e)
  6376. }
  6377. }()),
  6378. Ae.on(ye.CLOSED, le.reset)
  6379. }
  6380. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6381. /*********************** 方奕卓 VR功能事件监听 ********************/
  6382. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6383. switch (Q.vr.option) {
  6384. case Pe.CONTEXTUAL:
  6385. i();
  6386. break;
  6387. case Pe.ANDROID:
  6388. K.detectAndroid() && i();
  6389. break;
  6390. case Pe.NONE:
  6391. }
  6392. }
  6393. }
  6394. function A(e, t) {
  6395. $("#play").on("mousedown touchstart", function(e) {
  6396. l(e);
  6397. Ze("tour");
  6398. ve.play();
  6399. J.trackAlways("showcase_gui", {
  6400. gui_action: "play_highlights"
  6401. })
  6402. }),
  6403. window.startAndPlay = function(e) {
  6404. // l(e);
  6405. Ze("tour");
  6406. ve.play();
  6407. J.trackAlways("showcase_gui", {
  6408. gui_action: "play_highlights"
  6409. })
  6410. };
  6411. $("#pause").on("mousedown touchstart", function(e) {
  6412. l(e),
  6413. ve.pause(),
  6414. J.trackAlways("showcase_gui", {
  6415. gui_action: "pause_highlights"
  6416. })
  6417. }),
  6418. $("#gui-zoomin").find("a").on("click", function(e) {
  6419. l(e),
  6420. t.player.zoomInIncrementally()
  6421. }),
  6422. $("#gui-zoomout").find("a").on("click", function(e) {
  6423. l(e),
  6424. t.player.zoomOutIncrementally()
  6425. })
  6426. }
  6427. function y(e, t) {
  6428. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6429. if(getQueryVariable('m') === '372') continue;
  6430. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6431. $(".gui-floor").find(".container").prepend(r)
  6432. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6433. }
  6434. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6435. i.on("click", function(e) {
  6436. l(e),
  6437. Ze("floor"),
  6438. i.toggleClass("open")
  6439. }),
  6440. $(".floorChoice").on("click", function(e) {
  6441. l(e);
  6442. var n = $(this).data("index");
  6443. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6444. t.player.gotoFloor(n),
  6445. J.track("showcase_gui", {
  6446. gui_action: "click_floor_select_button",
  6447. interaction_source: "gui"
  6448. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6449. Ze("move"),
  6450. t.allFloors(),
  6451. J.track("showcase_gui", {
  6452. gui_action: "click_toggle_all_floors_button",
  6453. interaction_source: "gui"
  6454. })),
  6455. i.removeClass("open")
  6456. })
  6457. }
  6458. function C(e, t) {
  6459. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6460. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6461. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6462. $(".floorChoice").removeClass("active"),
  6463. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6464. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6465. $(".floorChoice").removeClass("active"),
  6466. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6467. }
  6468. function I(e) {
  6469. return e.describe().inTransition
  6470. }
  6471. function b(e, t, i) {
  6472. Fe = e.heroLocations.length;
  6473. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6474. , r = 100 / Fe + "%"
  6475. , o = $("#thumb-container")
  6476. , a = $("#progressBar");
  6477. $("#status").find(".totalSteps").text(Fe);
  6478. for (var s = 0; s < Fe; s++) {
  6479. var c = e.heroLocations[s]
  6480. , h = $(n);
  6481. if (h.attr("data-index", s),
  6482. je.highlight.visible && h.find("img").attr("src", c.thumbUrl),
  6483. c.name) {
  6484. var u = $('<div class="overlay"></div>').text(c.name);
  6485. h.prepend(u)
  6486. }
  6487. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6488. var d = e.panos.get(c.panoId)
  6489. , p = d && !d.isAligned()
  6490. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6491. h.prepend(f)
  6492. }
  6493. o.append(h),
  6494. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6495. }
  6496. j = 144 * Fe,
  6497. Y = 111 * Fe,
  6498. $(".thumbImg").on("mouseover", function() {
  6499. I(t) || i.showPathToHeroLocation($(this).data("index"))
  6500. }),
  6501. $(".thumbImg").on("mouseout", function() {
  6502. t.clearPath()
  6503. }),
  6504. $(".thumbImg").on("click", function(e) {
  6505. l(e);
  6506. var i = $(this);
  6507. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6508. J.trackAlways("showcase_gui", {
  6509. gui_action: "click_highlight"
  6510. }),
  6511. t.goToHighlight(i.data("index"))
  6512. }),
  6513. $(".previous").find("a").on("click", function(e) {
  6514. l(e),
  6515. J.trackAlways("showcase_gui", {
  6516. gui_action: "prev_highlight"
  6517. }),
  6518. t.prevHighlight()
  6519. }),
  6520. $(".next").find("a").on("click", function(e) {
  6521. l(e),
  6522. J.trackAlways("showcase_gui", {
  6523. gui_action: "next_highlight"
  6524. }),
  6525. t.nextHighlight()
  6526. }),
  6527. $("#drawer").on("mouseleave", function(e) {
  6528. l(e);
  6529. var t;
  6530. try {
  6531. t = new MouseEvent("mouseup",{
  6532. clientX: e.clientX,
  6533. clientY: e.clientY,
  6534. screenX: e.screenX,
  6535. screenY: e.screenY
  6536. })
  6537. } catch (i) {
  6538. t = document.createEvent("MouseEvents"),
  6539. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6540. }
  6541. document.dispatchEvent(t)
  6542. }),
  6543. W = new Sly($("#scrollFrame"),{
  6544. horizontal: !0,
  6545. itemNav: "centered",
  6546. smart: !0,
  6547. scrollTrap: !0,
  6548. scrollBy: 1,
  6549. mouseDragging: !0,
  6550. touchDragging: !0,
  6551. speed: 300,
  6552. dragHandle: !0,
  6553. dynamicHandle: !0,
  6554. clickBar: !0,
  6555. scrollBar: $("#scroller"),
  6556. activateOn: null
  6557. }).init(),
  6558. W.on("active", function(e, t) {
  6559. Ve = t,
  6560. Ze("tour"),
  6561. $(".step").removeClass("active"),
  6562. $("#status").find(".curIdx").text(t + 1);
  6563. for (var i = 0; i <= t; i++)
  6564. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6565. }),
  6566. w()
  6567. }
  6568. function w() {
  6569. var e = $("#player").width() - 20
  6570. , t = $("#scroller")
  6571. , i = $("#drawer")
  6572. , n = $(".pinBottom");
  6573. if ($("#player").width() < 488 || $("#player").height() < 488)
  6574. t.addClass("hidden"),
  6575. i.addClass("noScroll"),
  6576. n.addClass("noScroll");
  6577. else {
  6578. var r = j > e
  6579. , o = !i.hasClass("noScroll")
  6580. , a = r !== o;
  6581. a && (t.toggleClass("hidden"),
  6582. i.toggleClass("noScroll"),
  6583. n.toggleClass("noScroll"))
  6584. }
  6585. }
  6586. function _(e) {
  6587. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6588. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6589. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6590. }
  6591. function T(e) {
  6592. function t(t, i) {
  6593. return !!e.player_options[t] && e[i || t]
  6594. }
  6595. $(".model-title").text(e.name);
  6596. var i = Q.pageTitle;
  6597. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6598. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6599. document.title = i ,
  6600. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6601. delay: {
  6602. show: 50,
  6603. hide: 0
  6604. },
  6605. trigger: "hover",
  6606. html: !1,
  6607. viewport: {
  6608. selector: "body",
  6609. padding: 10
  6610. }
  6611. }),
  6612. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6613. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6614. de.populate({
  6615. name: t("model_name", "name"),
  6616. coBrand: t("presented_by"),
  6617. description: t("model_summary", "summary") || "暂无内容",
  6618. contactName: t("contact_name"),
  6619. address: t("address"),
  6620. phone: t("contact_phone"),
  6621. formattedPhone: e.formatted_contact_phone,
  6622. email: t("contact_email"),
  6623. url: t("external_url"),
  6624. socialSharing: e.enable_social_sharing && e.is_public
  6625. })
  6626. }
  6627. function x(e, t, i, n, r, o) {
  6628. function a() {
  6629. o.setLoadingStartTime(),
  6630. H(),
  6631. r ? (re.showMessage(t, i, je.coBrand.visible),
  6632. l()) : h(l)
  6633. }
  6634. var s = $.Deferred()
  6635. , l = s.resolve.bind(s);
  6636. return Ge = !0,
  6637. O(e),
  6638. e.data.player_options && _(e.data.player_options),
  6639. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6640. Re.localizeGUI(),
  6641. T(e.data),
  6642. r || $(".quick").addClass("hidden"),
  6643. //e.data.image && !r && E(e.data.image),
  6644. n ? (J.impression(),
  6645. a()) : (o.setWaitingStartTime(),
  6646. oe.show(r, a)),
  6647. s
  6648. }
  6649. function S(e, t, i, n, r, a, s) {
  6650. q = s,
  6651. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6652. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6653. ae.init(),
  6654. re.init(e, a),
  6655. Oe.init(e, t, n),
  6656. $(".icon").on("mouseover", function() {
  6657. t.player && t.player.reticule.hide()
  6658. }),
  6659. m(e, t),
  6660. A(e, t),
  6661. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  6662. Ce.on(Me.OPENED, function() {
  6663. var e = document.getElementById("share-modal");
  6664. return function() {
  6665. Ze("share"),
  6666. le.open(e)
  6667. }
  6668. }()),
  6669. Ce.on(Me.CLOSED, le.reset)),
  6670. e.heroLocations.length > 1 ? b(e, t, i) : (je.highlight.visible = !1,
  6671. je.tourControls.visible = !1),
  6672. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6673. z(),
  6674. g(i),
  6675. v(e, r),
  6676. e.on("floor.changed", C),
  6677. e.on("waiting", R.bind(this, e)),
  6678. e.on("waiting-done", P.bind(this, e)),
  6679. i.on(xe.ModeChanged, function(e, n) {
  6680. g(i),
  6681. o(t, i),
  6682. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6683. he.updateMode(n)
  6684. }),
  6685. n.on(Se.Move, Ze.bind(this, "move")),
  6686. i.on(xe.Ready, function() {
  6687. ie.init(n, i, i.tagManager, t),
  6688. i.on(xe.ModeChanged, function(e, t) {
  6689. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6690. })
  6691. }),
  6692. i.on(xe.PanoChosen, function(e, t) {
  6693. g(i, t),
  6694. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6695. }),
  6696. le.on(ce.CLOSE, function(e) {
  6697. switch (e) {
  6698. case "vr-modal":
  6699. Ae.dismiss();
  6700. break;
  6701. case "share-modal":
  6702. Ce.hide();
  6703. break;
  6704. case "terms-modal":
  6705. fe.hide()
  6706. }
  6707. });
  6708. var l = $("#play").eq(0)
  6709. , c = $("#pause").eq(0)
  6710. , h = $(".pinBottom").toArray()
  6711. , u = $("#drawer").eq(0)
  6712. , d = $("#playHead").eq(0)
  6713. , p = $("#progressBar").eq(0)
  6714. , f = $("#thumb-container").eq(0)
  6715. , y = f.children()
  6716. , I = p.children();
  6717. t.on("update.controls", function() {
  6718. var n = t.describe();
  6719. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6720. c.show()),
  6721. n.tourInProgress && (h.forEach(function(e) {
  6722. e.classList.add("playing")
  6723. }),
  6724. u.addClass("playing"),
  6725. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6726. c.hide()),
  6727. n.tourInProgress || (ve.stopTour(),
  6728. h.forEach(function(e) {
  6729. e.classList.remove("playing")
  6730. }),
  6731. u.removeClass("playing"),
  6732. d.removeClass("playing")));
  6733. var r, a, s;
  6734. if (null !== n.currentItem) {
  6735. var p, f;
  6736. $("#status").find(".curIdx").text(n.currentItem + 1),
  6737. n.onTheBus ? (p = "active",
  6738. f = "recent") : (f = "active",
  6739. p = "recent");
  6740. var g = null === n.destinationItem || n.currentItem === n.destinationItem;
  6741. for (r = 0; r < e.heroLocations.length; r += 1)
  6742. s = y.eq(r),
  6743. a = I.eq(r),
  6744. s.removeClass(f),
  6745. a.removeClass(f),
  6746. n.onTheBus && r === n.destinationItem ? (s.addClass(p),
  6747. a.addClass(p),
  6748. W.activate(r)) : n.onTheBus && g && r === n.currentItem ? (s.addClass(p),
  6749. a.addClass(p)) : (s.removeClass(p),
  6750. a.removeClass(p))
  6751. } else
  6752. for (r = 0; r < e.heroLocations.length; r += 1)
  6753. s = y.eq(r),
  6754. a = I.eq(r),
  6755. s.removeClass("active recent"),
  6756. a.removeClass("active recent");
  6757. o(t, i)
  6758. }),
  6759. document.addEventListener("keydown", function(n) {
  6760. switch (J.updateInteraction(Se.InteractionKey),
  6761. n.which) {
  6762. case we.ZERO:
  6763. Q.debug && e.toggleAlpha();
  6764. break;
  6765. case we.NINE:
  6766. Q.debug && se.toggle();
  6767. break;
  6768. case we.ONE:
  6769. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6770. break;
  6771. case we.TWO:
  6772. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6773. break;
  6774. case we.THREE:
  6775. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6776. break;
  6777. case we.FOUR:
  6778. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6779. break;
  6780. case we.SPACE:
  6781. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6782. break;
  6783. case we.RETURN:
  6784. Q.debug && e.toggleExplodeUp();
  6785. break;
  6786. case we.P:
  6787. k();
  6788. break;
  6789. case we.U:
  6790. B();
  6791. break;
  6792. case we.X:
  6793. Q.debug && e.toggleExplode();
  6794. break;
  6795. case we.PLUSEQUALS:
  6796. t.player.activatePersistentZooming(!0),
  6797. ie.hideUi();
  6798. break;
  6799. case we.DASHUNDERSCORE:
  6800. t.player.activatePersistentZooming(!1),
  6801. ie.hideUi();
  6802. break;
  6803. case we.SEVEN:
  6804. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6805. break;
  6806. case we.EIGHT:
  6807. t.player.decreaseZoomSpeed();
  6808. break;
  6809. case we.NINE:
  6810. t.player.increaseZoomSpeed()
  6811. }
  6812. return i && i.reticule.hide(),
  6813. !0
  6814. }
  6815. .bind(this)),
  6816. document.addEventListener("keyup", function(e) {
  6817. switch (e.which) {
  6818. case we.PLUSEQUALS:
  6819. t.player.deactivatePersistentZooming();
  6820. break;
  6821. case we.DASHUNDERSCORE:
  6822. t.player.deactivatePersistentZooming()
  6823. }
  6824. }
  6825. .bind(this)),
  6826. F(e),
  6827. L(e, t.player),
  6828. M(i),
  6829. te.setAutoPlay(e.heroCount()),
  6830. he.init(i, a.mode),
  6831. he.on(ue.OPENED, Ze.bind(this, "help")),
  6832. fe.init(),
  6833. fe.on(ge.OPENED, function() {
  6834. var e = document.getElementById("terms-modal");
  6835. return function() {
  6836. Ze("terms"),
  6837. le.open(e)
  6838. }
  6839. }()),
  6840. fe.on(ge.CLOSED, le.reset),
  6841. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6842. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6843. Q.profiling.enabled && se.show(),
  6844. ve.init(t)
  6845. }
  6846. function M(e) {
  6847. var t = function(e, t) {
  6848. $(e).find("a").each(function(e, i) {
  6849. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6850. i.style.pointerEvents = t ? "auto" : "none"
  6851. })
  6852. }
  6853. , i = function() {
  6854. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6855. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6856. };
  6857. e.on(Ne.ZoomMax, function() {
  6858. t("#gui-zoomin", !1),
  6859. t("#gui-zoomout", !0)
  6860. }),
  6861. e.on(Ne.ZoomMin, function() {
  6862. t("#gui-zoomin", !0),
  6863. t("#gui-zoomout", !1)
  6864. }),
  6865. e.on(Ne.ZoomIn, function() {
  6866. t("#gui-zoomout", !0)
  6867. }),
  6868. e.on(Ne.ZoomOut, function() {
  6869. t("#gui-zoomin", !0)
  6870. }),
  6871. i()
  6872. }
  6873. function R(e) {
  6874. O(e)
  6875. }
  6876. function P(e) {
  6877. O(e)
  6878. }
  6879. function O(e) {
  6880. var t = e.waitQueue.length;
  6881. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  6882. }
  6883. function L(e, t) {
  6884. He = {
  6885. gui: null,
  6886. visible: !1,
  6887. model: e,
  6888. player: t
  6889. }
  6890. }
  6891. function D(e, t) {
  6892. function i() {
  6893. var i = t.toJSON();
  6894. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  6895. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  6896. }
  6897. var n = {}
  6898. , r = new Le.GUI({
  6899. autoPlace: !0,
  6900. width: "60%"
  6901. });
  6902. i(),
  6903. t.on(xe.ViewChanged, i),
  6904. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  6905. r.domElement.id = "datLinks";
  6906. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  6907. return o.forEach(function(e) {
  6908. if (!K.detectSafari()) {
  6909. var t = document.createElement("button");
  6910. t.classList.add("btn-deep-link"),
  6911. t.innerText = Re.MENU_COPY,
  6912. e.nextSibling.appendChild(t);
  6913. var i = function() {
  6914. alert(Re.LINK_ALERT_COPY),
  6915. t.hide()
  6916. };
  6917. t.addEventListener("click", function(e) {
  6918. try {
  6919. var t = e.target.parentNode.childNodes[0];
  6920. t.select();
  6921. var n = document.execCommand("copy");
  6922. t.blur(),
  6923. n || i()
  6924. } catch (e) {
  6925. i()
  6926. }
  6927. })
  6928. }
  6929. }),
  6930. $(r.__closeButton).hide(),
  6931. r
  6932. }
  6933. function N(e) {
  6934. He.gui || (He.gui = D(He.model, He.player)),
  6935. He.visible = e,
  6936. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  6937. }
  6938. function B() {
  6939. N(!He.visible)
  6940. }
  6941. function F(e) {
  6942. ke = {
  6943. gui: null,
  6944. visible: !1,
  6945. model: e
  6946. }
  6947. }
  6948. function V(e) {
  6949. var t = new Le.GUI;
  6950. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  6951. e.setSweepVisibility(Q.showSweeps)
  6952. }),
  6953. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  6954. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  6955. Q.transition.flySpeed = 0,
  6956. t.__controllers.forEach(function(e) {
  6957. e.updateDisplay()
  6958. })
  6959. }),
  6960. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  6961. $(t.__closeButton).hide(),
  6962. t
  6963. }
  6964. function U(e) {
  6965. ke.gui || (ke.gui = V(ke.model)),
  6966. ke.visible = e,
  6967. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  6968. }
  6969. function k() {
  6970. U(!ke.visible)
  6971. }
  6972. function H() {
  6973. function e(e) {
  6974. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  6975. }
  6976. $("body").css("touch-action", "none"),
  6977. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  6978. // e.preventDefault()
  6979. });
  6980. var t = document.getElementById("terms-text")
  6981. , i = document.getElementById("more-help-wrapper")
  6982. , n = (document.getElementById("navigation-help-wrapper"),
  6983. document.getElementById("help-dialog"),
  6984. document.getElementById("tag-billboards"));
  6985. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  6986. document.body.addEventListener("DOMMouseScroll", e)),
  6987. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  6988. e.stopPropagation()
  6989. })
  6990. }
  6991. function G(e, t) {
  6992. for (var i = []; e; )
  6993. i.push(e),
  6994. e = e.parentNode;
  6995. for (; t && i.indexOf(t) === -1; )
  6996. t = t.parentNode;
  6997. return t
  6998. }
  6999. function z() {
  7000. var e, t = function(t) {
  7001. e = 0 === t.button || 1 === t.which ? t.target : null
  7002. }, i = function(t) {
  7003. e !== t.target && (e = G(e, t.target));
  7004. var i = document.getElementById("gui-parent");
  7005. if (G(i, e) !== i && (e = null),
  7006. e) {
  7007. var n;
  7008. try {
  7009. n = new MouseEvent("click",t)
  7010. } catch (e) {
  7011. n = document.createEvent("MouseEvents"),
  7012. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7013. }
  7014. n.syntheticClick = !0,
  7015. e.dispatchEvent(n),
  7016. e = null
  7017. }
  7018. };
  7019. document.body.addEventListener("mousedown", t, !0),
  7020. document.body.addEventListener("mouseup", i, !0),
  7021. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7022. e.syntheticClick || (e.stopPropagation(),
  7023. "A" === e.target.nodeName && e.preventDefault())
  7024. }, !0)
  7025. }
  7026. var W, j, Y, X, Z, q, K = (e("three"),
  7027. e("../util/ajax"),
  7028. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7029. e("../util/camera"),
  7030. e("../util/logger")), te = (e("../objects/Snapshot"),
  7031. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7032. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7033. e("../enum/PathDisplayMode"),
  7034. e("../enum/DirectorEvents"),
  7035. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7036. e("../enum/WarpStyle"),
  7037. e("../enum/AlignmentType"),
  7038. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7039. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7040. coBrand: {
  7041. visible: !0,
  7042. elements: [".co-brand", "#loaderCoBrand"]
  7043. },
  7044. help: {
  7045. visible: !0,
  7046. elements: [".nav-help", "#nav-help"]
  7047. },
  7048. tourControls: {
  7049. visible: !0,
  7050. elements: [".next", ".previous", "#play"]
  7051. },
  7052. highlight: {
  7053. visible: !0,
  7054. elements: ["#drawer", "#pullTab"]
  7055. },
  7056. share: {
  7057. visible: !0,
  7058. elements: [".socialButton", "#share"]
  7059. },
  7060. fullScreen: {
  7061. visible: !0,
  7062. elements: ["#gui-fullscreen"]
  7063. },
  7064. floors: {
  7065. visible: !0,
  7066. elements: [".gui-floor"]
  7067. }
  7068. }, Ye = function() {
  7069. var e = document.getElementById("drawer");
  7070. return function() {
  7071. $("#player").height() < 400 && e.classList.contains("open") && a()
  7072. }
  7073. }(), Xe = function() {
  7074. var e = document.getElementById("meta-info");
  7075. return function() {
  7076. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7077. }
  7078. }(), Ze = function(e) {
  7079. function t() {
  7080. u.classList.contains("expand") && de.toggleMeta(!0)
  7081. }
  7082. function i() {
  7083. fe.hide()
  7084. }
  7085. function n() {
  7086. he.close()
  7087. }
  7088. function r() {
  7089. Ae.dismiss()
  7090. }
  7091. function o() {
  7092. p.hasClass("open") && a(!0)
  7093. }
  7094. function l() {
  7095. Ce.hide()
  7096. }
  7097. function c() {
  7098. f.hasClass("open") && f.removeClass("open")
  7099. }
  7100. function h() {
  7101. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7102. }
  7103. var u = document.getElementById("meta-info")
  7104. , d = document.getElementById("interaction-modal")
  7105. , p = $("#drawer").eq(0)
  7106. , f = $(".gui-floor").eq(0)
  7107. , g = $(".vr-popup").eq(0);
  7108. return function(e) {
  7109. switch (e) {
  7110. case "info":
  7111. i(),
  7112. n(),
  7113. Ye(),
  7114. l(),
  7115. c(),
  7116. r(),
  7117. h();
  7118. break;
  7119. case "terms":
  7120. t(),
  7121. n(),
  7122. o(),
  7123. l(),
  7124. c(),
  7125. r(),
  7126. h();
  7127. break;
  7128. case "help":
  7129. t(),
  7130. i(),
  7131. l(),
  7132. c(),
  7133. r(),
  7134. h();
  7135. break;
  7136. case "vr":
  7137. t(),
  7138. i(),
  7139. l(),
  7140. c(),
  7141. n(),
  7142. h(),
  7143. s(g) && o();
  7144. break;
  7145. case "highlights":
  7146. Xe(),
  7147. i(),
  7148. l(),
  7149. c();
  7150. break;
  7151. case "share":
  7152. t(),
  7153. i(),
  7154. n(),
  7155. c(),
  7156. r(),
  7157. h();
  7158. break;
  7159. case "floor":
  7160. i(),
  7161. l(),
  7162. r();
  7163. break;
  7164. case "view":
  7165. c(),
  7166. l(),
  7167. i(),
  7168. r();
  7169. break;
  7170. case "tour":
  7171. i(),
  7172. l(),
  7173. c(),
  7174. r();
  7175. break;
  7176. case "move":
  7177. i(),
  7178. l(),
  7179. c(),
  7180. r();
  7181. break;
  7182. case "resize":
  7183. t(),
  7184. Ye(),
  7185. c();
  7186. break;
  7187. case "tag":
  7188. i(),
  7189. n(),
  7190. l(),
  7191. c(),
  7192. r()
  7193. }
  7194. }
  7195. }();
  7196. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7197. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7198. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7199. setTimeout(function() {
  7200. $(".icon:visible").hide().show(0)
  7201. }, 100)
  7202. }),
  7203. $("#gui-fullscreen").find("a").on("click", function(e) {
  7204. l(e),
  7205. K.requestFullscreen($("body")[0]),
  7206. J.track("showcase_gui", {
  7207. gui_action: "click_enter_fullscreen",
  7208. interaction_source: "gui"
  7209. })
  7210. //czj
  7211. //W.reload()
  7212. }),
  7213. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7214. l(e),
  7215. K.exitFullscreen(),
  7216. J.track("showcase_gui", {
  7217. gui_action: "click_exit_fullscreen",
  7218. interaction_source: "gui"
  7219. })
  7220. })
  7221. $(window).on("resize", function(e) {
  7222. var t = e.target.innerHeight
  7223. , i = e.target.innerWidth;
  7224. t === X && i === Z || (je.highlight.visible && w(),
  7225. Ze("resize"),
  7226. $(".pinTop.right").removeClass("hideUnderMeta"),
  7227. c(),
  7228. X = t,
  7229. Z = i)
  7230. }).resize(),
  7231. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7232. $("#pullTab").on("click", function(e) {
  7233. l(e),
  7234. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7235. gui_action: "hide_highlight_reel"
  7236. }),
  7237. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7238. gui_action: "show_highlight_reel"
  7239. }),
  7240. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7241. a()
  7242. });
  7243. /***********************方奕卓 热点列表事件监听 ************************/
  7244. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7245. $('#hotList').css('display', '');
  7246. $('#hotList').on('click',function(e){
  7247. l(e);
  7248. var hotList = $('#hotListWrap')[0];
  7249. var isActive = hotList.classList.contains('hotListActive');
  7250. if(isActive){
  7251. hotList.classList.remove('hotListActive');
  7252. this.classList.remove('active')
  7253. }else{
  7254. hotList.classList.add('hotListActive');
  7255. this.classList.add('active')
  7256. }
  7257. }),
  7258. $('#hotListContent ul').on('mouseover', function(e){
  7259. l(e);
  7260. var target = e.target;
  7261. var hotList = document.getElementById('hotListWrap');
  7262. if(target.tagName === 'SPAN'){
  7263. var targetParent = target.parentElement.parentElement;
  7264. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7265. hotList.style.width = target.offsetWidth + 116 + 'px';
  7266. }else{
  7267. hotList.style.width = '';
  7268. }
  7269. }else if(target.tagName === 'LI'){
  7270. var targetParent = target.parentElement;
  7271. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7272. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7273. }else{
  7274. hotList.style.width = ''
  7275. }
  7276. }else {
  7277. hotList.style.width = '';
  7278. }
  7279. });
  7280. $('#hotListContent ul').on('click', function(e){
  7281. l(e);
  7282. this.preElem && this.preElem.classList.remove('active');
  7283. if(e.target.tagName === 'SPAN'){
  7284. e.target.parentElement.classList.add('active');
  7285. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7286. this.preElem = e.target.parentElement;
  7287. }else{
  7288. e.target.classList.add('active');
  7289. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7290. this.preElem = e.target;
  7291. }
  7292. })
  7293. $('#hotListClose').on('click', function(e){
  7294. l(e);
  7295. var hotList = $('#hotListWrap')[0];
  7296. hotList.classList.remove('hotListActive');
  7297. $('#hotListContent ul .active').removeClass('active');
  7298. $('#hotList')[0].classList.remove('active')
  7299. })
  7300. }
  7301. /*****************************************************************/
  7302. $("#more-menu-button").on("click", function(e) {
  7303. l(e);
  7304. var t = $("#more-menu");
  7305. t.toggleClass("open")
  7306. }),
  7307. t.exports.init = S,
  7308. t.exports.startLoading = x,
  7309. t.exports.endLoading = d,
  7310. t.exports.onProgress = u
  7311. }
  7312. ).call(this, "/js/gui/gui.js")
  7313. }
  7314. , {
  7315. "../analytics": 4,
  7316. "../controls/serializer": 14,
  7317. "../enum/AlignmentType": 17,
  7318. "../enum/BlackoutStyle": 18,
  7319. "../enum/ControlEvents": 21,
  7320. "../enum/DirectorEvents": 23,
  7321. "../enum/Keys": 30,
  7322. "../enum/PathDiscardMode": 38,
  7323. "../enum/PathDisplayMode": 39,
  7324. "../enum/PlayerEvents": 40,
  7325. "../enum/VROption": 47,
  7326. "../enum/Vectors": 50,
  7327. "../enum/Viewmode": 51,
  7328. "../enum/WarpStyle": 52,
  7329. "../enum/ZoomEvents": 53,
  7330. "../lib/dat.gui": 93,
  7331. "../localization/localize": 108,
  7332. "../tag/Media/MediaEvent": 131,
  7333. "../objects/Snapshot": 153,
  7334. "../settings": 166,
  7335. "../util/ajax": 181,
  7336. "../util/browser": 182,
  7337. "../util/camera": 183,
  7338. "../util/logger": 189,
  7339. "../util/showcase": 193,
  7340. "../util/transitions": 195,
  7341. "./closer/ModalCloserEvent": 61,
  7342. "./closer/modalCloser": 62,
  7343. "./help/HelpEvent": 66,
  7344. "./help/help": 67,
  7345. "./helpManager": 68,
  7346. "./immersiveMode": 69,
  7347. "./konami": 70,
  7348. "./landingScreen": 71,
  7349. "./loadingScreen": 72,
  7350. "./memoryUsage": 73,
  7351. "./playButton": 74,
  7352. "./populateModal": 75,
  7353. "./sharing/ShareEvents": 76,
  7354. "./sharing/modal": 77,
  7355. "./terms/TermsEvent": 78,
  7356. "./terms/terms": 79,
  7357. "./title/TitleEvents": 80,
  7358. "./title/tagToggle": 81,
  7359. "./title/titleBar": 82,
  7360. "./tourInteraction": 84,
  7361. "./vr/vrEvent": 85,
  7362. "./vr/vrModal": 87,
  7363. "./webvr/WebVrEvent": 88,
  7364. "./webvr/webVRgui": 89,
  7365. three: 217
  7366. }],
  7367. 66: [function(e, t, i) {
  7368. "use strict";
  7369. t.exports = Object.freeze({
  7370. OPENED: "help.opened",
  7371. CLOSED: "help.closed"
  7372. })
  7373. }
  7374. , {}],
  7375. 67: [function(e, t, i) {
  7376. "use strict";
  7377. function n() {
  7378. g.on("click", function(e) {
  7379. if (S && S !== l.TRANSITIONING) {
  7380. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7381. t && !M ? R.close() : r()
  7382. }
  7383. }),
  7384. w.on("click", function(e) {
  7385. R.close()
  7386. }),
  7387. E.on("click", function(e) {
  7388. S && S !== l.TRANSITIONING && (s(),
  7389. o())
  7390. }),
  7391. b.on("click", function(e) {
  7392. s(),
  7393. a()
  7394. })
  7395. }
  7396. function r() {
  7397. S && S !== l.TRANSITIONING && (M = !0,
  7398. setTimeout(function() {
  7399. M = !1
  7400. }, d.help.modalStayDuration),
  7401. R.emit(h.OPENED),
  7402. m.addClass("open " + S),
  7403. g.addClass("open"),
  7404. s(),
  7405. o(),
  7406. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7407. y.classList.add("fadeIn"))
  7408. }
  7409. function o() {
  7410. E.addClass("underline-tab"),
  7411. u.fill(_, c.NAVIGATION, S),
  7412. m.addClass(S)
  7413. }
  7414. function a() {
  7415. b.addClass("underline-tab"),
  7416. u.fill(T, c.MORE_HELP),
  7417. m.addClass("more-help")
  7418. }
  7419. function s(e, t) {
  7420. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7421. I.forEach(function(e) {
  7422. e.classList.remove("underline-tab")
  7423. })
  7424. }
  7425. var l = e("../../enum/Viewmode")
  7426. , c = e("../../enum/HelpModalType")
  7427. , h = e("./HelpEvent")
  7428. , u = (e("../helpManager"),
  7429. e("./../populateModal"))
  7430. , d = e("../../settings")
  7431. , p = e("../../util/common")
  7432. , f = e("events").EventEmitter
  7433. , g = $(".footer-help").eq(0)
  7434. , m = $("#help-dialog").eq(0)
  7435. , v = document.querySelector("#quick-logo")
  7436. , A = document.querySelector("#loaderCoBrand")
  7437. , y = document.querySelector("#help-dialog")
  7438. , C = document.querySelector(".footer")
  7439. , I = $(".help-tabs").children().toArray()
  7440. , E = $(".navigation-tab").eq(0)
  7441. , b = $(".more-help-tab").eq(0)
  7442. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7443. m.find(".close").eq(0))
  7444. , _ = m.find(".interactions").toArray()
  7445. , T = m.find(".ui-instructions").toArray()
  7446. , x = l.PANORAMA
  7447. , S = l.PANORAMA
  7448. , M = !1
  7449. , R = {
  7450. init: function(e, t) {
  7451. S = t,
  7452. x = t,
  7453. [y, A, v, C].forEach(function(e) {
  7454. e.classList.add(u.deviceType)
  7455. }),
  7456. n()
  7457. },
  7458. close: function() {
  7459. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7460. g.removeClass("open"),
  7461. m.removeClass("open"),
  7462. y.classList.contains("fadeIn"))) {
  7463. y.classList.remove("fadeIn");
  7464. var e = S === l.TRANSITIONING ? x : S;
  7465. u.clear(_, c.NAVIGATION, e)
  7466. }
  7467. },
  7468. updateMode: function(e) {
  7469. x = S,
  7470. S = e
  7471. }
  7472. };
  7473. p.extendObject(R, f.prototype),
  7474. t.exports = R
  7475. }
  7476. , {
  7477. "../../enum/HelpModalType": 28,
  7478. "../../enum/Viewmode": 51,
  7479. "../../settings": 166,
  7480. "../../util/common": 185,
  7481. "../helpManager": 68,
  7482. "./../populateModal": 75,
  7483. "./HelpEvent": 66,
  7484. events: 202
  7485. }],
  7486. 68: [function(e, t, i) {
  7487. (function(i) {
  7488. "use strict";
  7489. var n = e("../util/browser")
  7490. , r = e("./../util/logger")
  7491. , o = e("./../settings")
  7492. , a = new r(i)
  7493. , s = function() {
  7494. var e;
  7495. try {
  7496. return e = window.localStorage.getItem("visitCount") || "0",
  7497. e = (parseFloat(e) + 1).toString(),
  7498. window.localStorage.setItem("visitCount", e),
  7499. a.debug("visitCount = " + e),
  7500. e
  7501. } catch (t) {
  7502. e = "1",
  7503. a.debug("couldn't set local storage")
  7504. }
  7505. }()
  7506. , l = !1;
  7507. t.exports = {
  7508. isHelpDisabled: function() {
  7509. return "0" === n.valueFromHash("help", null) || l
  7510. },
  7511. isLargeHelpEnabled: function() {
  7512. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7513. },
  7514. isSmallHelpEnabled: function() {
  7515. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7516. },
  7517. isHelpEnabled: function() {
  7518. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7519. },
  7520. setAutoPlay: function(e) {
  7521. l = o.warp.auto >= 0 && e > 1
  7522. }
  7523. }
  7524. }
  7525. ).call(this, "/js/gui/helpManager.js")
  7526. }
  7527. , {
  7528. "../util/browser": 182,
  7529. "./../settings": 166,
  7530. "./../util/logger": 189
  7531. }],
  7532. 69: [function(e, t, i) {
  7533. "use strict";
  7534. function n(e, t, i, n) {
  7535. F = n,
  7536. r(e, t, i, F),
  7537. o(),
  7538. N = t.mode
  7539. }
  7540. function r(e, t, i, n) {
  7541. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7542. e.controls[t].on(v.Move, a),
  7543. e.controls[t].on(v.LongTap, c)
  7544. }),
  7545. M.on("mousewheel DOMMouseScroll", a),
  7546. i.on(m.TagActivated, a),
  7547. i.on(m.TagNavigation, a),
  7548. t.on(A.FlyingEnded, s),
  7549. t.on(A.ModeChanging, function(e, t) {
  7550. B = t !== C.PANORAMA && e !== C.PANORAMA
  7551. }),
  7552. t.on(A.ModeChanged, function(e, i) {
  7553. N = t.mode,
  7554. i !== C.TRANSITIONING ? l() : a("modeChange")
  7555. }),
  7556. n.on(y.TourStart, function() {
  7557. L = !0,
  7558. a()
  7559. }),
  7560. n.on(y.TourEnd, function() {
  7561. L = !1,
  7562. l()
  7563. }),
  7564. n.on(y.ActionInterrupted, function() {
  7565. L = !1
  7566. }),
  7567. R.addEventListener("touchend", function() {
  7568. $("#pullTab").hasClass("opened") && !L && l()
  7569. }, !0)
  7570. }
  7571. function o() {
  7572. p.isMobile() ? (b.forEach(function(e) {
  7573. e.classList.add("mobile")
  7574. }),
  7575. w.click(l)) : (b.forEach(function(e) {
  7576. e.addEventListener("mouseleave", function() {
  7577. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7578. }, !0)
  7579. }),
  7580. M.mouseleave(function() {
  7581. b[0].classList.contains("detectHover") && l()
  7582. }))
  7583. }
  7584. function a(e) {
  7585. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7586. P = !0,
  7587. g.close(),
  7588. h(e),
  7589. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7590. _.hasClass("playing") || (b.forEach(function(e) {
  7591. e.classList.add("detectHover")
  7592. }),
  7593. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7594. }
  7595. function s() {
  7596. _.hasClass("playing") || (clearTimeout(O),
  7597. O = setTimeout(l, f.immersive.timeToShowAgain))
  7598. }
  7599. function l() {
  7600. clearTimeout(O),
  7601. P = !1,
  7602. I.forEach(function(e) {
  7603. e.classList.remove("drawerOpen")
  7604. }),
  7605. L || E.forEach(function(e) {
  7606. e.classList.remove("duringTour")
  7607. }),
  7608. b.forEach(function(e) {
  7609. e.classList.remove("detectHover")
  7610. })
  7611. }
  7612. function c() {
  7613. P ? l() : a(),
  7614. D = !0,
  7615. setTimeout(function() {
  7616. D = !1
  7617. }, f.immersive.uiStayDuration)
  7618. }
  7619. function h(e) {
  7620. !d(e) && L ? E.forEach(function(e) {
  7621. e.classList.remove("drawerOpen"),
  7622. e.classList.add("duringTour")
  7623. }) : _.hasClass("open") ? E.forEach(function(e) {
  7624. e.classList.remove("duringTour"),
  7625. e.classList.add("drawerOpen")
  7626. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7627. e.classList.add("fadeOut")
  7628. })
  7629. }
  7630. function u() {
  7631. T.hasClass("duringTour") || (L = !1,
  7632. a("gui"),
  7633. l())
  7634. }
  7635. function d(e) {
  7636. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7637. }
  7638. var p = e("../util/browser")
  7639. , f = e("../settings")
  7640. , g = e("./help/help")
  7641. , m = e("../enum/tagEvents")
  7642. , v = e("../enum/ControlEvents")
  7643. , A = e("../enum/PlayerEvents")
  7644. , y = e("../enum/DirectorEvents")
  7645. , A = e("../enum/PlayerEvents")
  7646. , C = e("../enum/Viewmode")
  7647. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7648. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7649. , b = $("#hover-bottom, #hover-top").toArray()
  7650. , w = ($("#pullTab").eq(0),
  7651. $("#playHead").eq(0),
  7652. $(".pinBottom-container").eq(0))
  7653. , _ = $("#drawer").eq(0)
  7654. , T = $("#drawer-container").eq(0)
  7655. , x = $("#meta-info").eq(0)
  7656. , S = $(".pinTop.left").eq(0)
  7657. , M = $("#player").eq(0)
  7658. , R = document.getElementById("pullTab")
  7659. , P = !1
  7660. , O = null
  7661. , L = !1
  7662. , D = !1
  7663. , N = null
  7664. , B = !1
  7665. , F = null;
  7666. t.exports.init = n,
  7667. t.exports.hideUi = a,
  7668. t.exports.resetDrawer = u
  7669. }
  7670. , {
  7671. "../enum/ControlEvents": 21,
  7672. "../enum/DirectorEvents": 23,
  7673. "../enum/tagEvents": 32,
  7674. "../enum/PlayerEvents": 40,
  7675. "../enum/Viewmode": 51,
  7676. "../settings": 166,
  7677. "../util/browser": 182,
  7678. "./help/help": 67
  7679. }],
  7680. 70: [function(e, t, i) {
  7681. (function(i) {
  7682. "use strict";
  7683. function n(e, t, i) {
  7684. l.debug("konami has the modelInstance");
  7685. var n = [];
  7686. $(window).on("keydown", function(e) {
  7687. n.push(e.which),
  7688. n.length > o.secretPanelWord.length && n.shift(),
  7689. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7690. o.debug = !0)
  7691. }),
  7692. $(window).on("keydown", function n(r) {
  7693. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7694. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7695. })
  7696. }
  7697. var r = e("./../util/logger")
  7698. , o = e("./../settings")
  7699. , a = e("./debug")
  7700. , s = e("./../util/common")
  7701. , l = (e("./gui"),
  7702. new r(i));
  7703. o.console && $("body").append('<div id="debug-console"></div>'),
  7704. t.exports.init = n
  7705. }
  7706. ).call(this, "/js/gui/konami.js")
  7707. }
  7708. , {
  7709. "./../settings": 166,
  7710. "./../util/common": 185,
  7711. "./../util/logger": 189,
  7712. "./debug": 63,
  7713. "./gui": 65
  7714. }],
  7715. 71: [function(e, t, i) {
  7716. "use strict";
  7717. function n(e, t) {
  7718. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7719. }
  7720. function r(e) {
  7721. var t = $.Deferred();
  7722. e || t.resolve();
  7723. var i = c.startupFlyinDelay;
  7724. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7725. setTimeout(t.resolve.bind(t), i),
  7726. t
  7727. }
  7728. function o(e, t, i) {
  7729. var n = 0;
  7730. c.quickstart.enabled && (a(i),
  7731. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7732. var r = function() {
  7733. e.once(g.Move, l),
  7734. t.once(f.TourStart, l)
  7735. };
  7736. s(n, r)
  7737. }
  7738. function a(e) {
  7739. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7740. v.before(y),
  7741. A = $(".quick-brand").toArray()),*/
  7742. m.addClass("fadeOut"),
  7743. setTimeout(function() {
  7744. A.forEach(function(e) {
  7745. e.classList.add("fadeIn")
  7746. })
  7747. }, c.quickstart.showTextDelay),
  7748. setTimeout(function() {
  7749. A.forEach(function(e) {
  7750. e.classList.add("fadeOut")
  7751. })
  7752. }, c.quickstart.fadeOutDelay),
  7753. !0
  7754. }
  7755. function s(e, t) {
  7756. setTimeout(function() {
  7757. if (h.isHelpEnabled()) {
  7758. if (t(),
  7759. u.init(),
  7760. C.addClass("fadeIn landing " + u.deviceType),
  7761. h.isSmallHelpEnabled())
  7762. return void C.addClass("small");
  7763. u.fill(I, d.LANDING[E]),
  7764. C.addClass(E)
  7765. }
  7766. }, e)
  7767. //csz 用户引导界面
  7768. var helpData = {
  7769. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  7770. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  7771. }
  7772. var navIcon = $(".nav-icon .icon");
  7773. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7774. function paging(id){
  7775. id.on("click",function(){
  7776. var navPage = null;
  7777. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7778. if(navPage > helpData.length || navPage < 1) return false
  7779. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7780. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7781. }else{
  7782. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7783. }
  7784. })
  7785. };
  7786. paging($(".next-button"));
  7787. paging($(".prev-button"));
  7788. }
  7789. function l() {
  7790. u.clear(I, d.LANDING[E]),
  7791. C.removeClass("fadeIn")
  7792. }
  7793. var c = e("../settings")
  7794. , h = (e("./help/help"),
  7795. e("./helpManager"))
  7796. , u = e("./populateModal")
  7797. , d = e("../enum/HelpModalType")
  7798. , p = e("../enum/Viewmode")
  7799. , f = e("../enum/DirectorEvents")
  7800. , g = e("../enum/PlayerEvents")
  7801. , m = $("#quick-blackout").eq(0)
  7802. , v = $("#quick-logo").eq(0)
  7803. , A = $(".quick-brand").toArray()
  7804. , y = $("#loaderCoBrand").eq(0)
  7805. , C = $("#interaction-modal").eq(0)
  7806. , I = C.find(".interaction").toArray()
  7807. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7808. "");
  7809. t.exports.delayLanding = r,
  7810. t.exports.showMessage = o,
  7811. t.exports.init = n,
  7812. t.exports.dismissModal = l
  7813. }
  7814. , {
  7815. "../enum/DirectorEvents": 23,
  7816. "../enum/HelpModalType": 28,
  7817. "../enum/PlayerEvents": 40,
  7818. "../enum/Viewmode": 51,
  7819. "../settings": 166,
  7820. "./help/help": 67,
  7821. "./helpManager": 68,
  7822. "./populateModal": 75
  7823. }],
  7824. 72: [function(e, t, i) {
  7825. "use strict";
  7826. var n = e("./circleLoader").circleLoader;
  7827. t.exports = {
  7828. element: $("#gui-loading"),
  7829. hide: function(e) {
  7830. n.done(),
  7831. this.element.fadeOut(1500, e)
  7832. },
  7833. show: function(e) {
  7834. this.element.fadeIn(500, function() {
  7835. this.element.css("display", "table"),
  7836. e && e()
  7837. }
  7838. .bind(this))
  7839. },
  7840. progress: function(e) {
  7841. n.set(e)
  7842. }
  7843. }
  7844. }
  7845. , {
  7846. "./circleLoader": 60
  7847. }],
  7848. 73: [function(e, t, i) {
  7849. "use strict";
  7850. var n = e("../settings")
  7851. , r = $("#memory-info")
  7852. , o = r.find("#memory-gpu")
  7853. , a = !1;
  7854. t.exports = {
  7855. show: function() {
  7856. n.profiling.enabled && (r.show(),
  7857. a = !0)
  7858. },
  7859. hide: function() {
  7860. r.hide(),
  7861. a = !1
  7862. },
  7863. toggle: function() {
  7864. a ? this.hide() : this.show()
  7865. },
  7866. update: function(e) {
  7867. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7868. }
  7869. }
  7870. }
  7871. , {
  7872. "../settings": 166
  7873. }],
  7874. 74: [function(e, t, i) {
  7875. "use strict";
  7876. var n = e("../util/browser")
  7877. , r = e("../analytics");
  7878. e("../settings");
  7879. t.exports = {
  7880. show: function(e, t) {
  7881. $("#gui-message").fadeOut(500, function() {
  7882. t()
  7883. })
  7884. }
  7885. }
  7886. }
  7887. , {
  7888. "../analytics": 4,
  7889. "../settings": 166,
  7890. "../util/browser": 182
  7891. }],
  7892. 75: [function(e, t, i) {
  7893. "use strict";
  7894. function n(e, t, i, n) {
  7895. function r(e) {
  7896. return e.classList.contains(a)
  7897. }
  7898. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  7899. //for (var a in o) {
  7900. //var s = e.find(r);
  7901. //for (var l in o[a]) {
  7902. //var c = o[a][l];
  7903. //if ("top-info" === l || "bottom-info" === l) {
  7904. //var h = n ? c : "";
  7905. //czj 注释掉第一次打开的用户引导
  7906. //s.querySelector("." + l).textContent = h
  7907. //} else {
  7908. //var u = n ? c : "";
  7909. //, d = s.querySelector("." + l);
  7910. //d.src = u,
  7911. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  7912. //}
  7913. //}
  7914. //}
  7915. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  7916. // p.forEach(function(e) {
  7917. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  7918. // })
  7919. }
  7920. var r = e("../util/browser")
  7921. , o = e("../localization/localize")
  7922. , a = e("../enum/HelpModalType")
  7923. , s = (e("../enum/HelpModalSize"),
  7924. e("../enum/Viewmode"));
  7925. t.exports = {
  7926. init: function() {
  7927. if (!this.hasInitialized) {
  7928. this.hasInitialized = !0,
  7929. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  7930. this.assets = {},
  7931. this.assets[a.LANDING[s.PANORAMA]] = {
  7932. desktop: {
  7933. left: {
  7934. "top-info": o.ROTATE,
  7935. "big-image": "images/nav_help_mouse_drag_left.png",
  7936. keyboard: "images/nav_help_keyboard_left_right.png"
  7937. },
  7938. middle: {
  7939. "top-info": o.MOVE,
  7940. "big-image": "images/nav_help_mouse_click.png",
  7941. keyboard: "images/nav_help_keyboard_up_down.png"
  7942. },
  7943. right: {
  7944. "top-info": o.ZOOM,
  7945. "big-image": "images/nav_help_mouse_zoom.png",
  7946. keyboard: "images/nav_help_zoom_keys.png"
  7947. }
  7948. },
  7949. mobile: {
  7950. left: {
  7951. "top-info": o.ROTATE,
  7952. "big-image": "images/nav_help_gesture_drag.png"
  7953. },
  7954. middle: {
  7955. "top-info": o.MOVE,
  7956. "big-image": "images/nav_help_gesture_tap.png"
  7957. },
  7958. right: {
  7959. "top-info": o.ZOOM,
  7960. "big-image": "images/nav_help_gesture_pinch.png"
  7961. }
  7962. }
  7963. },
  7964. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  7965. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  7966. desktop: {
  7967. left: {
  7968. "top-info": o.ROTATE,
  7969. "big-image": "images/nav_help_mouse_drag_left.png",
  7970. keyboard: "images/nav_help_keyboard_left_right.png"
  7971. },
  7972. middle: {
  7973. "top-info": o.MOVE,
  7974. "big-image": "images/nav_help_mouse_position_right.png"
  7975. }
  7976. },
  7977. mobile: {
  7978. left: {
  7979. "top-info": o.ROTATE,
  7980. "big-image": "images/nav_help_gesture_drag.png"
  7981. },
  7982. middle: {
  7983. "top-info": o.MOVE,
  7984. "big-image": "images/nav_help_gesture_position_two_finger.png"
  7985. }
  7986. }
  7987. },
  7988. this.assets[a.LANDING[s.FLOORPLAN]] = {
  7989. desktop: {
  7990. left: {
  7991. "top-info": o.MOVE,
  7992. "big-image": "images/nav_help_mouse_position_left.png"
  7993. },
  7994. middle: {
  7995. "top-info": o.ROTATE,
  7996. "big-image": "images/nav_help_mouse_drag_right.png",
  7997. keyboard: "images/nav_help_keyboard_left_right.png"
  7998. }
  7999. },
  8000. mobile: {
  8001. left: {
  8002. "top-info": o.MOVE,
  8003. "big-image": "images/nav_help_gesture_position.png"
  8004. },
  8005. middle: {
  8006. "top-info": o.ROTATE,
  8007. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8008. }
  8009. }
  8010. };
  8011. var e = {
  8012. "top-info": o.INSIDE,
  8013. "big-image": "images/nav_help_click_inside.png",
  8014. keyboard: "images/nav_help_inside_key.png"
  8015. };
  8016. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8017. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8018. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8019. var t = {
  8020. "top-info": o.INSIDE,
  8021. "big-image": "images/nav_help_tap_inside.png"
  8022. };
  8023. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8024. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8025. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8026. this.assets[a.NAVIGATION] = {},
  8027. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8028. desktop: {
  8029. left: {
  8030. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8031. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8032. "big-image": "images/nav_help_mouse_drag_left.png",
  8033. keyboard: "images/nav_help_keyboard_left_right.png"
  8034. },
  8035. middle: {
  8036. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8037. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8038. "big-image": "images/nav_help_mouse_click.png",
  8039. keyboard: "images/nav_help_keyboard_up_down.png"
  8040. },
  8041. right: {
  8042. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8043. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8044. "big-image": "images/nav_help_mouse_zoom.png",
  8045. keyboard: "images/nav_help_zoom_keys.png"
  8046. }
  8047. },
  8048. mobile: {
  8049. left: {
  8050. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8051. "big-image": "images/nav_help_gesture_drag.png"
  8052. },
  8053. middle: {
  8054. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8055. "big-image": "images/nav_help_gesture_tap.png"
  8056. },
  8057. right: {
  8058. "top-info": o.HELP_MOBILE_3,
  8059. "big-image": "images/nav_help_gesture_pinch.png"
  8060. }
  8061. }
  8062. },
  8063. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8064. desktop: {
  8065. left: {
  8066. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8067. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8068. "big-image": "images/nav_help_mouse_drag_left.png",
  8069. keyboard: "images/nav_help_keyboard_all.png"
  8070. },
  8071. middle: {
  8072. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8073. "big-image": "images/nav_help_mouse_position_right.png"
  8074. },
  8075. right: {
  8076. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8077. "big-image": "images/nav_help_mouse_zoom.png"
  8078. }
  8079. },
  8080. mobile: {
  8081. left: {
  8082. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8083. "big-image": "images/nav_help_gesture_drag.png"
  8084. },
  8085. middle: {
  8086. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8087. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8088. },
  8089. right: {
  8090. "top-info": o.HELP_MOBILE_3,
  8091. "big-image": "images/nav_help_gesture_pinch.png"
  8092. }
  8093. }
  8094. },
  8095. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8096. desktop: {
  8097. left: {
  8098. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8099. "big-image": "images/nav_help_mouse_position_left.png"
  8100. },
  8101. middle: {
  8102. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8103. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8104. "big-image": "images/nav_help_mouse_drag_right.png",
  8105. keyboard: "images/nav_help_keyboard_left_right.png"
  8106. },
  8107. right: {
  8108. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8109. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8110. "big-image": "images/nav_help_mouse_zoom.png",
  8111. keyboard: "images/nav_help_keyboard_up_down.png"
  8112. }
  8113. },
  8114. mobile: {
  8115. left: {
  8116. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8117. "big-image": "images/nav_help_gesture_position.png"
  8118. },
  8119. middle: {
  8120. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8121. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8122. },
  8123. right: {
  8124. "top-info": o.HELP_MOBILE_3,
  8125. "big-image": "images/nav_help_gesture_pinch.png"
  8126. }
  8127. }
  8128. },
  8129. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8130. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8131. "top-info": o.HELP_DESKTOP_360_2A,
  8132. "bottom-info": o.HELP_DESKTOP_360_2B,
  8133. "big-image": "images/nav_help_click_inside.png",
  8134. keyboard: "images/nav_help_inside_key.png"
  8135. },
  8136. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8137. "top-info": o.HELP_MOBILE_360_2,
  8138. "big-image": "images/nav_help_tap_inside.png"
  8139. },
  8140. this.assets[a.MORE_HELP] = {
  8141. desktop: {
  8142. "more-help-hlr": {
  8143. "top-info": o.HELP_MORE_HLR_A,
  8144. "big-image": "images/nav_help_expand.svg",
  8145. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8146. },
  8147. "more-help-dollhouse": {
  8148. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8149. "big-image": "images/nav_help_dollhouse.svg",
  8150. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8151. },
  8152. "more-help-floors": {
  8153. "top-info": o.HELP_MORE_FLOORS_A,
  8154. "big-image": "images/nav_help_floor picker.svg",
  8155. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8156. },
  8157. "more-help-tag": {
  8158. "top-info": o.HELP_MORE_TAG_A,
  8159. "big-image": "images/nav_help_tag.svg",
  8160. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8161. },
  8162. "more-help-zoom": {
  8163. "top-info": o.HELP_MORE_ZOOM_A,
  8164. "big-image": "images/nav_help_zoom.svg",
  8165. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8166. },
  8167. "more-help-tour": {
  8168. "top-info": o.HELP_MORE_TOUR_A,
  8169. "big-image": "images/nav_help_play.png",
  8170. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8171. },
  8172. "more-help-inside": {
  8173. "top-info": o.HELP_MORE_INSIDE_A,
  8174. "big-image": "images/nav_help_inside.svg",
  8175. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8176. },
  8177. "more-help-vr": {
  8178. "top-info": o.HELP_MORE_VR_A,
  8179. "big-image": "images/nav_help_vr.svg",
  8180. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8181. },
  8182. "more-help-360": {
  8183. "top-info": o.HELP_MORE_360_A,
  8184. "big-image": "images/nav_help_360.svg",
  8185. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8186. },
  8187. "more-help-fullscreen": {
  8188. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8189. "big-image": "images/nav_help_fullscreen.svg",
  8190. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8191. }
  8192. },
  8193. mobile: {
  8194. "more-help-hlr": {
  8195. "top-info": o.HELP_MORE_HLR_A,
  8196. "big-image": "images/nav_help_expand.svg",
  8197. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8198. },
  8199. "more-help-dollhouse": {
  8200. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8201. "big-image": "images/nav_help_dollhouse.svg",
  8202. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8203. },
  8204. "more-help-floors": {
  8205. "top-info": o.HELP_MORE_FLOORS_A,
  8206. "big-image": "images/nav_help_floor picker.svg",
  8207. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8208. },
  8209. "more-help-tag": {
  8210. "top-info": o.HELP_MORE_TAG_A,
  8211. "big-image": "images/nav_help_tag.svg",
  8212. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8213. },
  8214. "more-help-tour": {
  8215. "top-info": o.HELP_MORE_TOUR_A,
  8216. "big-image": "images/nav_help_play.png",
  8217. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8218. },
  8219. "more-help-inside": {
  8220. "top-info": o.HELP_MORE_INSIDE_A,
  8221. "big-image": "images/nav_help_inside.svg",
  8222. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8223. },
  8224. "more-help-vr": {
  8225. "top-info": o.HELP_MORE_VR_A,
  8226. "big-image": "images/webvr.svg",
  8227. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8228. },
  8229. "more-help-360": {
  8230. "top-info": o.HELP_MORE_360_A,
  8231. "big-image": "images/nav_help_360.svg",
  8232. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8233. }
  8234. }
  8235. },
  8236. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8237. desktop: {
  8238. left: {
  8239. "top-info": o.ROTATE,
  8240. "big-image": "images/nav_help_mouse_drag_left.png",
  8241. keyboard: "images/nav_help_keyboard_left_right.png"
  8242. },
  8243. middle: {
  8244. "top-info": o.MOVE,
  8245. "big-image": "images/nav_help_mouse_click.png",
  8246. keyboard: "images/nav_help_keyboard_up_down.png"
  8247. },
  8248. right: {
  8249. "top-info": o.PLAY,
  8250. "big-image": "images/Desktop-help-play-button.svg",
  8251. keyboard: "images/Desktop-help-spacebar-2.svg"
  8252. }
  8253. },
  8254. mobile: {
  8255. left: {
  8256. "top-info": o.ROTATE,
  8257. "big-image": "images/nav_help_gesture_drag.png"
  8258. },
  8259. middle: {
  8260. "top-info": o.MOVE,
  8261. "big-image": "images/nav_help_gesture_tap.png"
  8262. },
  8263. right: {
  8264. "top-info": o.PLAY,
  8265. "big-image": "images/mobile-help-play-button.svg"
  8266. }
  8267. }
  8268. },
  8269. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8270. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8271. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8272. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8273. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8274. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8275. }
  8276. },
  8277. fill: function(e, t, i) {
  8278. n.call(this, e, t, i, !0)
  8279. },
  8280. clear: function(e, t, i) {
  8281. n.call(this, e, t, i, !1)
  8282. }
  8283. }
  8284. }
  8285. , {
  8286. "../enum/HelpModalSize": 27,
  8287. "../enum/HelpModalType": 28,
  8288. "../enum/Viewmode": 51,
  8289. "../localization/localize": 108,
  8290. "../util/browser": 182
  8291. }],
  8292. 76: [function(e, t, i) {
  8293. "use strict";
  8294. t.exports = Object.freeze({
  8295. OPENED: "share.open",
  8296. CLOSED: "share.closed",
  8297. LINK_CLICKED: "share.linked"
  8298. })
  8299. }
  8300. , {}],
  8301. 77: [function(e, t, i) {
  8302. "use strict";
  8303. function n(e) {
  8304. function t(t, i) {
  8305. var n = window.screenY + ($("#player").height() - i) / 2
  8306. , r = window.screenX + ($("#player").width() - t) / 2
  8307. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8308. I.emit(l.LINK_CLICKED, {
  8309. channel: e
  8310. }),
  8311. window.open(C[e], "shareWindow", o)
  8312. }
  8313. switch (e) {
  8314. case y.FACEBOOK:
  8315. t(580, 420);
  8316. break;
  8317. case y.TWITTER:
  8318. t(550, 440);
  8319. break;
  8320. case y.MAIL:
  8321. I.emit(l.LINK_CLICKED, {
  8322. channel: "email"
  8323. }),
  8324. window.open(C[e], "_blank");
  8325. break;
  8326. case y.LINKEDIN:
  8327. }
  8328. }
  8329. function r(e) {
  8330. I.emit(l.LINK_CLICKED, {
  8331. channel: "copylink"
  8332. });
  8333. var t = document.createRange();
  8334. t.selectNodeContents(v);
  8335. var i = window.getSelection();
  8336. i.removeAllRanges(),
  8337. i.addRange(t),
  8338. document.execCommand("copy"),
  8339. A.classList.remove("hidden"),
  8340. v.classList.add("highlighted")
  8341. }
  8342. function o(e) {
  8343. e && (e.stopPropagation(),
  8344. e.target === v) || (window.getSelection().removeAllRanges(),
  8345. v.classList.remove("highlighted"),
  8346. A.classList.add("hidden"))
  8347. }
  8348. var a = e("../../util/browser")
  8349. , s = e("../../localization/localize")
  8350. , l = e("./ShareEvents")
  8351. , c = e("../../util/common")
  8352. , h = e("events").EventEmitter
  8353. , u = document.getElementById("sharing")
  8354. , d = document.getElementById("share-modal")
  8355. , p = document.getElementById("share-close")
  8356. , f = document.getElementById("facebook-share")
  8357. , g = document.getElementById("twitter-share")
  8358. , m = document.getElementById("mail-share")
  8359. , v = document.getElementById("share-url-text")
  8360. , A = document.getElementById("copy-success")
  8361. , y = Object.freeze({
  8362. FACEBOOK: "facebook",
  8363. TWITTER: "twitter",
  8364. MAIL: "mail",
  8365. LINKEDIN: "linkedin"
  8366. })
  8367. , C = {};
  8368. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8369. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8370. C[y.MAIL] = "mailto:?subject=";
  8371. var I = {
  8372. init: function(e) {
  8373. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8374. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8375. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8376. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8377. u.addEventListener("click", this.toggle.bind(this)),
  8378. p.addEventListener("click", this.hide.bind(this)),
  8379. v.addEventListener("click", r),
  8380. d.addEventListener("click", o),
  8381. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8382. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8383. m.addEventListener("click", n.bind(this, y.MAIL)),
  8384. v.textContent = window.location.href + "&utm_source=4",
  8385. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8386. u.classList.remove("hidden")
  8387. },
  8388. show: function() {
  8389. this.emit(l.OPENED),
  8390. d.classList.add("fadeIn")
  8391. },
  8392. hide: function() {
  8393. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8394. document.selection && document.selection.empty(),
  8395. window.getSelection().removeAllRanges(),
  8396. o(),
  8397. d.classList.remove("fadeIn"))
  8398. },
  8399. toggle: function() {
  8400. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8401. }
  8402. };
  8403. c.extendObject(I, h.prototype),
  8404. t.exports = I
  8405. }
  8406. , {
  8407. "../../localization/localize": 108,
  8408. "../../util/browser": 182,
  8409. "../../util/common": 185,
  8410. "./ShareEvents": 76,
  8411. events: 202
  8412. }],
  8413. 78: [function(e, t, i) {
  8414. "use strict";
  8415. t.exports = Object.freeze({
  8416. OPENED: "terms.opened",
  8417. CLOSED: "terms.closed"
  8418. })
  8419. }
  8420. , {}],
  8421. 79: [function(e, t, i) {
  8422. "use strict";
  8423. var n = e("./TermsEvent")
  8424. , r = e("../../localization/localize")
  8425. , o = e("../../analytics")
  8426. , a = e("../../util/ajax")
  8427. , s = e("../../util/common")
  8428. , l = e("events").EventEmitter
  8429. , c = document.getElementById("terms-modal")
  8430. , h = {
  8431. init: function() {
  8432. $(".footer-terms").on("click", function(e) {
  8433. e.preventDefault(),
  8434. this.show()
  8435. }
  8436. .bind(this)),
  8437. $("#terms-modal .close").on("click", this.hide.bind(this))
  8438. },
  8439. show: function() {
  8440. this.emit(n.OPENED),
  8441. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8442. var t = $("#terms-text").html(e);
  8443. o.track("showcase_gui", {
  8444. gui_action: "click_terms_button",
  8445. interaction_source: "gui"
  8446. }),
  8447. t.find("a").attr("target", "_blank")
  8448. }).fail(function() {
  8449. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8450. }),
  8451. c.classList.add("fadeIn")
  8452. },
  8453. hide: function(e) {
  8454. e && e.preventDefault(),
  8455. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8456. c.classList.remove("fadeIn")
  8457. }
  8458. };
  8459. s.extendObject(h, l.prototype),
  8460. t.exports = h
  8461. }
  8462. , {
  8463. "../../analytics": 4,
  8464. "../../localization/localize": 108,
  8465. "../../util/ajax": 181,
  8466. "../../util/common": 185,
  8467. "./TermsEvent": 78,
  8468. events: 202
  8469. }],
  8470. 80: [function(e, t, i) {
  8471. "use strict";
  8472. t.exports = Object.freeze({
  8473. OPEN_INFO: "title.open.info",
  8474. CLOSE_INFO: "title.close.info",
  8475. SHOW_INFO: "title.show.info",
  8476. HIDE_INFO: "title.hide.info",
  8477. LINK_CLICKED: "title.link.click",
  8478. CONTACT_LINK_CLICKED: "title.contact.click",
  8479. ORIGIN_LINK_CLICKED: "title.origin.click"
  8480. })
  8481. }
  8482. , {}],
  8483. 81: [function(e, t, i) {
  8484. "use strict";
  8485. function n(e, t) {
  8486. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8487. }
  8488. function r(e, t) {
  8489. function i(i) {
  8490. e.shouldShowtags = "show" === this.value,
  8491. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8492. }
  8493. document.getElementById("tag-toggles").classList.remove("hidden"),
  8494. document.getElementById("radio-tag-show").checked = !0;
  8495. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8496. n[r].addEventListener("change", i)
  8497. }
  8498. var o = e("../../settings");
  8499. t.exports.init = n
  8500. }
  8501. , {
  8502. "../../settings": 166
  8503. }],
  8504. 82: [function(e, t, i) {
  8505. (function(i) {
  8506. "use strict";
  8507. function n(e, t) {
  8508. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8509. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8510. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8511. document.getElementById("gui-name").classList.add("noCoBrand"),
  8512. document.getElementById("cobrandTitle").classList.add("hidden")),
  8513. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8514. !1)
  8515. }
  8516. function r(e) {
  8517. return e ? (L = !0,
  8518. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8519. }
  8520. function o(e, t, i, n) {
  8521. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8522. return void T.classList.add("hidden");
  8523. L = !0;
  8524. var r = []
  8525. , o = c(r, "<br>");
  8526. if (e && o('<span id="contactName">' + e + "</span>"),
  8527. t) {
  8528. var a = n || t
  8529. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8530. o(s)
  8531. }
  8532. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8533. r[0] = "",
  8534. x.innerHTML = r.join("")
  8535. }
  8536. function a(e) {
  8537. if ("string" == typeof e)
  8538. try {
  8539. e = JSON.parse(e)
  8540. } catch (e) {
  8541. return y.warn("Unable to parse address data"),
  8542. void S.parentElement.classList.add("hidden")
  8543. }
  8544. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8545. return void S.parentElement.classList.add("hidden");
  8546. L = !0;
  8547. var t = []
  8548. , i = c(t, " ");
  8549. e.address_1 && i(e.address_1),
  8550. e.address_2 && i(e.address_2),
  8551. e.city && i(e.city, ", "),
  8552. e.state && i(e.state, ", "),
  8553. e.zip && i(e.zip, e.state ? " " : ", "),
  8554. t[0] = "",
  8555. S.innerText = t.join("")
  8556. }
  8557. function s(e) {
  8558. var t = document.createElement("a");
  8559. return t.id = "url",
  8560. t.target = "_blank",
  8561. t.href = e,
  8562. t.innerText = e,
  8563. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8564. t
  8565. }
  8566. function l(e) {
  8567. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8568. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8569. P.appendChild(s(e)),
  8570. O.forEach(function(e) {
  8571. e.classList.add("share-link")
  8572. }),
  8573. !0)
  8574. }
  8575. function c(e, t) {
  8576. var i = e
  8577. , n = t;
  8578. return function(e, t) {
  8579. i.push(t || n, e)
  8580. }
  8581. }
  8582. function h() {
  8583. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8584. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8585. var e = [].slice.call(_.querySelectorAll("a"));
  8586. e.forEach(function(e) {
  8587. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8588. });
  8589. var t = [].slice.call(T.querySelectorAll("a"));
  8590. t.forEach(function(e) {
  8591. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8592. contact_type: e.getAttribute("id")
  8593. }))
  8594. })
  8595. }
  8596. var u = e("../../util/browser")
  8597. , d = e("../../util/common")
  8598. , p = e("../../util/logger")
  8599. , f = e("../../localization/localize")
  8600. , g = e("./titleBarSettings")
  8601. , m = e("../../settings")
  8602. , v = e("./TitleEvents")
  8603. , A = e("events").EventEmitter
  8604. , y = new p(i)
  8605. , C = document.querySelector(".pinTop.left")
  8606. , I = document.getElementsByClassName("title-container")[0]
  8607. , E = document.getElementById("title-toggle").querySelector("i")
  8608. , b = document.getElementById("meta-info-wrapper")
  8609. , w = document.getElementById("meta-info")
  8610. , _ = document.getElementById("meta-description")
  8611. , T = document.getElementsByClassName("contact-info")[0]
  8612. , x = document.getElementById("contact-data")
  8613. , S = document.getElementById("addressTxt")
  8614. , M = document.getElementById("tag-toggles")
  8615. , R = document.getElementById("share-origin")
  8616. , P = document.getElementById("share-link-wrapper")
  8617. , O = [w, b, I]
  8618. , L = !1
  8619. , D = !1
  8620. , N = {
  8621. populate: function(e) {
  8622. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8623. if (r(e.description),
  8624. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8625. a(e.address),
  8626. L) {
  8627. var t = document.createElement("br");
  8628. M.insertBefore(t, M.firstElementChild)
  8629. }
  8630. e.socialSharing && m.share.enabled && (D = l(e.url))
  8631. }
  8632. },
  8633. finishSetup: function(e) {
  8634. L = L || !!e,
  8635. h(),
  8636. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8637. },
  8638. toggleMeta: function(e, t) {
  8639. var title = document.getElementById("model-title");
  8640. t && t.preventDefault();
  8641. var i = w.classList.contains("expand");
  8642. e && !i || (i ? (O.forEach(function(e) {
  8643. e.classList.remove("expand")
  8644. }),
  8645. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8646. e.classList.add("expand");
  8647. }),
  8648. title.classList.add("expand"),
  8649. this.emit(v.OPEN_INFO)))
  8650. },
  8651. setupToggling: function() {
  8652. b.style.height = w.offsetHeight + "px",
  8653. w.addEventListener("transitionend", function() {
  8654. b.style.height = w.offsetHeight + "px"
  8655. })
  8656. },
  8657. toggleTitle: function(e) {
  8658. e && e.preventDefault(),
  8659. C.classList.contains("closed") ? (C.classList.add("open"),
  8660. E.classList.remove("icon-dpad-right"),
  8661. E.classList.add("icon-dpad-left"),
  8662. this.emit(v.SHOW_INFO),
  8663. setTimeout(function() {
  8664. C.classList.remove("closed"),
  8665. C.classList.remove("open")
  8666. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8667. E.classList.remove("icon-dpad-left"),
  8668. E.classList.add("icon-dpad-right"),
  8669. this.emit(v.HIDE_INFO))
  8670. }
  8671. };
  8672. d.extendObject(N, A.prototype),
  8673. t.exports = N
  8674. }
  8675. ).call(this, "/js/gui/title/titleBar.js")
  8676. }
  8677. , {
  8678. "../../localization/localize": 108,
  8679. "../../settings": 166,
  8680. "../../util/browser": 182,
  8681. "../../util/common": 185,
  8682. "../../util/logger": 189,
  8683. "./TitleEvents": 80,
  8684. "./titleBarSettings": 83,
  8685. events: 202
  8686. }],
  8687. 83: [function(e, t, i) {
  8688. "use strict";
  8689. t.exports = Object.freeze({
  8690. minTooltipCharacters: 19,
  8691. removeAnimationClasses: 500
  8692. })
  8693. }
  8694. , {}],
  8695. 84: [function(e, t, i) {
  8696. "use strict";
  8697. function n(e) {
  8698. C = e,
  8699. P.forEach(function(e) {
  8700. b.addEventListener(e, u.bind(this, !1), !0),
  8701. w.addEventListener(e, u.bind(this, !0), !0),
  8702. E.addEventListener(e, o, !0),
  8703. S.forEach(function(t) {
  8704. t.addEventListener(e, a, !0)
  8705. }),
  8706. $("#drawer img").on(e, a)
  8707. }),
  8708. document.addEventListener("keydown", u.bind(this, !1), !0),
  8709. C.on(v.TourStart, function() {
  8710. E.classList.add("playing")
  8711. })
  8712. }
  8713. function r() {
  8714. C.playTour(),
  8715. I && clearTimeout(I),
  8716. d(),
  8717. _.removeClass("fadeIn")
  8718. }
  8719. function o() {
  8720. E.classList.contains("playing") && (C.stopTour(),
  8721. _.addClass("fadeIn"),
  8722. setTimeout(function() {
  8723. _.removeClass("fadeIn")
  8724. }, p.tourInteraction.showPauseButton),
  8725. O || (clearTimeout(I),
  8726. I = setTimeout(h, p.tourInteraction.showModal)),
  8727. setTimeout(function() {
  8728. E.classList.remove("playing")
  8729. }, p.tourInteraction.allowNextClick))
  8730. }
  8731. function a() {
  8732. C.tourInProgress && (C.stopTour(),
  8733. C.endTourProgress(),
  8734. E.classList.remove("playing"))
  8735. }
  8736. function s() {
  8737. T.is(":visible") ? r() : o()
  8738. }
  8739. function l() {
  8740. x.hasClass("playing") && (clearTimeout(I),
  8741. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8742. }
  8743. function c() {
  8744. E.classList.remove("playing"),
  8745. h()
  8746. }
  8747. function h() {//去掉导览结束时的提示
  8748. /* if (!p.tourInteraction.disabled) {
  8749. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8750. M.addClass("fadeIn tour " + m.deviceType);
  8751. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8752. if (!p.tourInteraction.smallModal) {
  8753. var t;
  8754. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8755. m.fill(R, A.TOUR_INTERACTION[t]),
  8756. M.addClass(t)
  8757. }
  8758. M.addClass(e)
  8759. } */
  8760. }
  8761. function u(e, t) {
  8762. if (t) {
  8763. var i = "keydown" === t.type
  8764. , n = t.which === f.SPACE || C.tourIsPlaying;
  8765. i && n || e || (O = !0),
  8766. C.atEndOfTour() && d(),
  8767. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8768. d(),
  8769. t.which !== f.SPACE && a()),
  8770. i && n && s()
  8771. }
  8772. }
  8773. function d() {
  8774. M.removeClass("fadeIn")
  8775. }
  8776. var p = (e("../util/browser"),
  8777. e("../settings"))
  8778. , f = e("../enum/Keys")
  8779. , g = e("../enum/Viewmode")
  8780. , m = (e("./helpManager"),
  8781. e("./populateModal"))
  8782. , v = e("../enum/DirectorEvents")
  8783. , A = e("../enum/HelpModalType")
  8784. , y = e("../enum/HelpModalSize")
  8785. , C = null
  8786. , I = null
  8787. , E = document.getElementById("pause-overlay")
  8788. , b = document.getElementById("player")
  8789. , w = document.getElementById("gui")
  8790. , _ = $("#pause-icon").eq(0)
  8791. , T = $("#play").eq(0)
  8792. , x = $("#playHead").eq(0)
  8793. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8794. , M = $("#interaction-modal").eq(0)
  8795. , R = $("#interaction-modal .interaction").toArray()
  8796. , P = ["touchstart", "mousedown", "pointerdown"]
  8797. , O = !1;
  8798. t.exports.init = n,
  8799. t.exports.play = r,
  8800. t.exports.pause = o,
  8801. t.exports.pauseWithoutCTA = a,
  8802. t.exports.togglePlay = s,
  8803. t.exports.stopTour = l,
  8804. t.exports.dismissModal = d
  8805. }
  8806. , {
  8807. "../enum/DirectorEvents": 23,
  8808. "../enum/HelpModalSize": 27,
  8809. "../enum/HelpModalType": 28,
  8810. "../enum/Keys": 30,
  8811. "../enum/Viewmode": 51,
  8812. "../settings": 166,
  8813. "../util/browser": 182,
  8814. "./helpManager": 68,
  8815. "./populateModal": 75
  8816. }],
  8817. 85: [function(e, t, i) {
  8818. "use strict";
  8819. t.exports = Object.freeze({
  8820. OPENED: "vr.modal.opened",
  8821. LAUNCH: "vr.modal.launch",
  8822. CLOSED: "vr.modal.closed",
  8823. NEXT: "vr.modal.next",
  8824. PREV: "vr.modal.prev",
  8825. STORE: "vr.modal.store",
  8826. falseICECHOSEN: "vr.modal.device"
  8827. })
  8828. }
  8829. , {}],
  8830. 86: [function(e, t, i) {
  8831. "use strict";
  8832. function n(e, t, i) {
  8833. function n(e, t, n, r) {
  8834. function o() {
  8835. return p + "&m=" + t + "&display=" + e
  8836. }
  8837. function s() {
  8838. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8839. , t = "&utm_source=" + u
  8840. , n = "&utm_showcase_session_id=" + i;
  8841. return e + t + n
  8842. }
  8843. function l() {
  8844. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8845. }
  8846. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8847. }
  8848. function r(e, t, i, r) {
  8849. var o = "https://api.branch.io/v1/url"
  8850. , a = n(e, t, i, r)
  8851. , s = {
  8852. responseType: "json",
  8853. data: {
  8854. branch_key: h.appConfig.branch_key,
  8855. data: {
  8856. m: t,
  8857. full_url: a,
  8858. $desktop_url: m,
  8859. $og_app_id: "331853976762864119",
  8860. $og_title: i,
  8861. $og_description: r,
  8862. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8863. $canonical_url: window.location.href
  8864. }
  8865. }
  8866. };
  8867. c.post(o, s).done(function(t) {
  8868. f[e] = t.url
  8869. }).fail(function(t) {
  8870. f[e] = t
  8871. }
  8872. .bind(this, a))
  8873. }
  8874. function o(e, t, i) {
  8875. for (var r in s) {
  8876. var o = s[r]
  8877. , a = n(o, e, t, i);
  8878. f[o] = a
  8879. }
  8880. }
  8881. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8882. , d = g + "/vr/dlist/?ret=" + u
  8883. , p = g + "/vr/show/?ret=" + u
  8884. , m = "";
  8885. switch (e) {
  8886. case l.IOS:
  8887. r(s.CardboardIOS, t.sid, t.name, t.summary);
  8888. break;
  8889. default:
  8890. o(t.sid, t.name, t.summary)
  8891. }
  8892. }
  8893. function r(e) {
  8894. var t = f[e];
  8895. window.open(t, "_blank")
  8896. }
  8897. function o(e) {
  8898. var t = u[e];
  8899. window.open(t, "_blank")
  8900. }
  8901. var a = e("../../util/browser")
  8902. , s = e("../../enum/VRApps")
  8903. , l = e("../../enum/VRPlatforms")
  8904. , c = e("../../util/ajax")
  8905. , h = e("../../settings")
  8906. , u = {};
  8907. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  8908. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  8909. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  8910. for (var d in s) {
  8911. var p = s[d];
  8912. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  8913. }
  8914. var f = {}
  8915. , g = function() {
  8916. var e = window.location.host;
  8917. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  8918. "https://" + e
  8919. }();
  8920. t.exports.init = n,
  8921. t.exports.launch = r,
  8922. t.exports.launchStore = o
  8923. }
  8924. , {
  8925. "../../enum/VRApps": 46,
  8926. "../../enum/VRPlatforms": 49,
  8927. "../../settings": 166,
  8928. "../../util/ajax": 181,
  8929. "../../util/browser": 182
  8930. }],
  8931. 87: [function(e, t, i) {
  8932. "use strict";
  8933. function n(e) {
  8934. var t;
  8935. switch (e) {
  8936. case m.IOS:
  8937. return t = p.iosVersion(),
  8938. t.major > 9 || 9 === t.major && t.minor >= 1;
  8939. case m.Android:
  8940. return t = p.androidVersion(),
  8941. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  8942. }
  8943. return !1
  8944. }
  8945. function r(e, t) {
  8946. function i(e) {
  8947. K.emit(A.STORE, {
  8948. type: e
  8949. }),
  8950. f.launchStore(e)
  8951. }
  8952. function r(e) {
  8953. switch (e !== _.pageCount && (a(e),
  8954. N.text(e + 1 + " / " + _.pageCount)),
  8955. e) {
  8956. case _.Title:
  8957. O.css("display", "none"),
  8958. L.text(u[e]),
  8959. o(s);
  8960. break;
  8961. case _.Cardboard:
  8962. O.css("display", "block"),
  8963. L.text(u[e]),
  8964. M.filter(".cardboard").off(),
  8965. M.filter(".gearvr").off(),
  8966. c(e, s),
  8967. h(H, X, Z);
  8968. break;
  8969. case _.Gear:
  8970. L.text(u[e]),
  8971. c(e, s),
  8972. T.addClass("lastPage"),
  8973. h(G, X, Z);
  8974. break;
  8975. case _.pageCount:
  8976. T.removeClass("fadeIn"),
  8977. K.emit(A.CLOSED)
  8978. }
  8979. B.filter("[src='']").hide()
  8980. }
  8981. var s = function() {
  8982. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  8983. w = ".show-supported",
  8984. m.Android) : (T.addClass("unsupported"),
  8985. w = ".show-unsupported",
  8986. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  8987. w = ".show-ios",
  8988. _ = v.ios,
  8989. m.IOS) : (T.addClass("desktop"),
  8990. w = ".show-desktop",
  8991. m.Desktop)
  8992. }();
  8993. f.init(s, e, t),
  8994. s !== m.Desktop && T.addClass("mobile");
  8995. var l = function(e) {
  8996. K.emit(A.LAUNCH, {
  8997. vr_platform: s,
  8998. vr_app: e
  8999. }),
  9000. f.launch(e)
  9001. };
  9002. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9003. q.gear = l.bind(this, g.GearVR),
  9004. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9005. d(),
  9006. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9007. $(w).show();
  9008. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9009. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9010. s === m.IOS && (u.splice(1, 1),
  9011. y.splice(1, 1)),
  9012. $("#vr").on("click", function(e) {
  9013. e.preventDefault();
  9014. if(!window.vrEnabled) { // 开启VR
  9015. window.vrEnabled = true;
  9016. this.classList.add('active');
  9017. $('#gui div').not('#vrOff').addClass('vrHide');
  9018. $('#vrOffImg').css({'display':'inline-block'});
  9019. }else{
  9020. }
  9021. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9022. // r(b),
  9023. // T.addClass("fadeIn"),
  9024. // K.emit(A.OPENED))
  9025. });
  9026. $('#vrOff').on('click', function(){
  9027. window.vrEnabled = false;
  9028. $('#gui div').not('#vrOff').removeClass('vrHide');
  9029. $('#vrOffImg').css({'display':'none'});
  9030. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9031. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9032. })
  9033. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9034. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9035. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9036. $("span.modelLink").text(I),
  9037. O.on("click", function(e) {
  9038. K.emit(A.PREV),
  9039. b--,
  9040. r(b)
  9041. }),
  9042. L.on("click", function(e) {
  9043. L.text();
  9044. K.emit(A.NEXT, {
  9045. nextAction: y[b]
  9046. }),
  9047. b++,
  9048. r(b)
  9049. }),
  9050. T.find(".close").on("click", K.dismiss)
  9051. }
  9052. function o(e) {
  9053. switch (e) {
  9054. case m.Android:
  9055. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9056. M.filter(".gearvr").off().on("click", q.gear),
  9057. s(H, G, "logo-button", "same-line");
  9058. break;
  9059. case m.UnsupportedAndroid:
  9060. s("", z, "", "");
  9061. break;
  9062. case m.IOS:
  9063. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9064. s(H, "", "logo-button", "");
  9065. break;
  9066. case m.Desktop:
  9067. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9068. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9069. s(H, G, "logo-button", "same-line"),
  9070. Q.cardboard()
  9071. }
  9072. }
  9073. function a(e) {
  9074. $(".p1, .p2, .p3").hide(),
  9075. x.insertAfter(S),
  9076. T.removeClass("front-page"),
  9077. T.removeClass("details-page"),
  9078. T.removeClass("lastPage"),
  9079. M.removeClass("logo-button"),
  9080. M.removeClass("same-line"),
  9081. S.removeClass("headsetOptions"),
  9082. R.attr("src", ""),
  9083. R.filter(".second").removeClass("gear"),
  9084. R.css("display", "inline-block"),
  9085. R.off(),
  9086. P.filter(".second").css("display", ""),
  9087. D.css("display", "none"),
  9088. $(".p" + (e + 1) + w).show(),
  9089. R.filter(".third").insertBefore(P.filter(".third"))
  9090. }
  9091. function s(e, t, i, n) {
  9092. T.addClass("front-page"),
  9093. R.filter(".first").attr("src", e),
  9094. R.filter(".second").attr("src", t),
  9095. M.filter(".first").addClass(i),
  9096. M.filter(".second").addClass(i),
  9097. M.addClass(n),
  9098. ".show-desktop" === w && S.insertAfter(x)
  9099. }
  9100. function l(e, t, i) {
  9101. S.addClass("headsetOptions"),
  9102. M.off(),
  9103. R.filter(".second").attr("src", t),
  9104. D.css("display", "block"),
  9105. P.filter(".second").css("display", "none"),
  9106. D.on("click", function() {
  9107. a(_.Title),
  9108. o(m.Desktop)
  9109. }),
  9110. e && (K.emit(A.falseICECHOSEN, {
  9111. name: g.GearVR
  9112. }),
  9113. R.filter(".first").attr("src", e),
  9114. R.filter(".second").addClass("gear"),
  9115. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9116. Q.gearvr()),
  9117. i && (K.emit(A.falseICECHOSEN, {
  9118. name: g.Cardboard
  9119. }),
  9120. R.filter(".third").attr("src", i),
  9121. R.filter(".third").show(),
  9122. R.filter(".third").insertAfter(R.filter(".second")),
  9123. R.filter(".third").addClass("link"),
  9124. R.filter(".second").addClass("link"),
  9125. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9126. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9127. Q.cardboard())
  9128. }
  9129. function c(e, t) {
  9130. switch (t) {
  9131. case m.IOS:
  9132. X = Y,
  9133. Z = j;
  9134. break;
  9135. case m.Desktop:
  9136. e === _.Cardboard ? (X = F,
  9137. Z = U,
  9138. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9139. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9140. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9141. Z = "");
  9142. break;
  9143. default:
  9144. e === _.Cardboard ? (X = z,
  9145. Z = j) : (X = k,
  9146. Z = W)
  9147. }
  9148. }
  9149. function h(e, t, i) {
  9150. T.find(".inner").addClass("details-page"),
  9151. T.addClass("details-page"),
  9152. R.filter(".first").attr("src", e),
  9153. R.filter(".second").attr("src", t),
  9154. R.filter(".third").attr("src", i)
  9155. }
  9156. function u() {
  9157. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9158. K.emit(A.CLOSED))
  9159. }
  9160. function d() {
  9161. var e = p.aspectRatio() > 1 && p.isMobile();
  9162. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9163. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9164. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9165. }
  9166. var p = e("../../util/browser")
  9167. , f = e("./vrLink")
  9168. , g = e("../../enum/VRApps")
  9169. , m = e("../../enum/VRPlatforms")
  9170. , v = e("../../enum/VRPages")
  9171. , A = e("./vrEvent")
  9172. , y = (e("../../settings"),
  9173. e("../../constants"))
  9174. , C = e("../../localization/localize")
  9175. , I = e("../../util/common")
  9176. , E = e("events").EventEmitter
  9177. , b = 0
  9178. , w = null
  9179. , _ = v.standard
  9180. , T = $(".vr-popup")
  9181. , x = T.find(".vr-popup-body")
  9182. , S = T.find(".vr-images")
  9183. , M = T.find(".img-container")
  9184. , R = T.find(".vr-sm-image")
  9185. , P = M.find(".vr-img-caption")
  9186. , O = $(".vr-buttons").find(".prev-button")
  9187. , L = $(".vr-buttons").find(".next-button")
  9188. , D = S.find(".front-close")
  9189. , N = $(".vr-page")
  9190. , B = T.find("img")
  9191. , F = "images/apple-store.png"
  9192. , V = "images/badge-oculus.png"
  9193. , U = "images/badge-cardboard.png"
  9194. , k = "images/logo-samsung.png"
  9195. , H = "images/headset-cardboard.png"
  9196. , G = "images/headset-gearvr.png"
  9197. , z = "images/ico-android-robot.png"
  9198. , W = "images/ico-gearvr.png"
  9199. , j = "images/ico-vr.png"
  9200. , Y = "images/apple-logo-white.svg"
  9201. , X = null
  9202. , Z = null
  9203. , q = {}
  9204. , K = {
  9205. init: r,
  9206. dismiss: u,
  9207. isDeviceSupported: n
  9208. };
  9209. I.extendObject(K, E.prototype),
  9210. $(window).resize(d);
  9211. var Q = function() {
  9212. var e = P.filter(".first").find(".cardboard")
  9213. , t = P.filter(".first").find(".gearvr");
  9214. return {
  9215. cardboard: function() {
  9216. t.addClass("hidden"),
  9217. e.removeClass("hidden")
  9218. },
  9219. gearvr: function() {
  9220. e.addClass("hidden"),
  9221. t.removeClass("hidden")
  9222. }
  9223. }
  9224. }();
  9225. t.exports = K
  9226. }
  9227. , {
  9228. "../../constants": 8,
  9229. "../../enum/VRApps": 46,
  9230. "../../enum/VRPages": 48,
  9231. "../../enum/VRPlatforms": 49,
  9232. "../../localization/localize": 108,
  9233. "../../settings": 166,
  9234. "../../util/browser": 182,
  9235. "../../util/common": 185,
  9236. "./vrEvent": 85,
  9237. "./vrLink": 86,
  9238. events: 202
  9239. }],
  9240. 88: [function(e, t, i) {
  9241. "use strict";
  9242. t.exports = Object.freeze({
  9243. OPENED: "webvr.modal.opened",
  9244. SHOW_TERMS: "webvr.footer.show.terms"
  9245. })
  9246. }
  9247. , {}],
  9248. 89: [function(e, t, i) {
  9249. (function(i) {
  9250. "use strict";
  9251. function n(e, t, i, n) {
  9252. function r(e) {
  9253. e.preventDefault(),
  9254. a(e.currentTarget.id)
  9255. }
  9256. function a(e) {
  9257. ne[e](),
  9258. Object.keys(ne).map(function(t, i) {
  9259. $("#" + t).toggleClass("tabs-underlined", t === e)
  9260. })
  9261. }
  9262. y = i,
  9263. v = t,
  9264. w.init(E.Android, e, n),
  9265. m();
  9266. var l = new RegExp("daydream","i")
  9267. , c = l.test(y.displayName);
  9268. c ? (a("tabdaydream"),
  9269. B.filter(".device-headset-side").attr("src", H),
  9270. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9271. B.filter(".device-headset-side").attr("src", Y),
  9272. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9273. $("#vr").on("click", function(e) {
  9274. e.preventDefault(),
  9275. g("click_webvr_button"),
  9276. L.is(":hidden") && (ie.emit(_.OPENED),
  9277. o())
  9278. }),
  9279. $(".webvr-popup .close").on("click", function(e) {
  9280. e.preventDefault(),
  9281. D.hasClass("hidden") ? (g("webvr_help_close"),
  9282. p()) : s()
  9283. }),
  9284. $("#tabcardboard").on("click", r),
  9285. $("#tabdaydream").on("click", r),
  9286. $("#tabnative").on("click", r),
  9287. $(".webvr-popup .open-with-app").on("click", function(e) {
  9288. e.preventDefault(),
  9289. g("webvr_learn_more"),
  9290. a("tabnative"),
  9291. p()
  9292. }),
  9293. $(".webvr-popup .help").on("click", function(e) {
  9294. e.preventDefault(),
  9295. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9296. p()
  9297. }),
  9298. $(".webvr-popup .terms").on("click", function(e) {
  9299. e.preventDefault(),
  9300. g("webvr_click_terms"),
  9301. s(),
  9302. ie.emit(_.SHOW_TERMS)
  9303. }),
  9304. F.on("click", function(e) {
  9305. e.preventDefault(),
  9306. g(ee),
  9307. window.open(J, "_blank")
  9308. }),
  9309. V.on("click", function(e) {
  9310. e.preventDefault(),
  9311. g("webvr_phone_link"),
  9312. window.open(te, "_blank")
  9313. }),
  9314. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9315. e.preventDefault(),
  9316. g("webvr_cardboard_link"),
  9317. w.launch(b.CardboardAndroid)
  9318. }),
  9319. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9320. e.preventDefault(),
  9321. g("webvr_oculus_link"),
  9322. w.launch(b.GearVR)
  9323. })
  9324. }
  9325. function r() {
  9326. function e() {
  9327. y.isPresenting || (f(),
  9328. window.removeEventListener("vrdisplaypresentchange", e))
  9329. }
  9330. R.info("Headset mounted"),
  9331. v.suspend();
  9332. var t = document.createElement("canvas");
  9333. for (t.getContext("webgl"),
  9334. t.className = "webvr-canvas",
  9335. document.bgColor = "#000",
  9336. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9337. document.body.removeChild(document.body.firstChild);
  9338. document.body.appendChild(t),
  9339. g("webvr_enter_app"),
  9340. y.requestPresent([{
  9341. source: t,
  9342. predistorted: !0
  9343. }]).catch(function(t) {
  9344. R.error("Failed to present: " + t),
  9345. g("webvr_exit_calibrate"),
  9346. e()
  9347. }),
  9348. A.then(function() {
  9349. window.dispatchEvent(new Event("vrapp-start"))
  9350. }),
  9351. window.addEventListener("vrdisplaypresentchange", e)
  9352. }
  9353. function o() {
  9354. O.fadeOut(I.guiAnimationSpeed),
  9355. L.fadeIn(I.guiAnimationSpeed),
  9356. a()
  9357. }
  9358. function a() {
  9359. if (!A) {
  9360. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9361. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9362. A = new Promise(function(e, i) {
  9363. var n = document.createElement("script");
  9364. n.type = "text/javascript",
  9365. n.src = t,
  9366. n.onload = e,
  9367. document.head.appendChild(n)
  9368. }
  9369. )
  9370. }
  9371. D.find(".enter-button").on("click", r)
  9372. }
  9373. function s() {
  9374. g("webvr_modal_close"),
  9375. D.find(".enter-button").off("click", r),
  9376. L.fadeOut(I.guiAnimationSpeed, function() {
  9377. D.toggleClass("hidden", !1),
  9378. N.toggleClass("hidden", !0),
  9379. C.exitFullscreen()
  9380. }),
  9381. O.fadeIn(I.guiAnimationSpeed)
  9382. }
  9383. function l() {
  9384. k.toggleClass("hidden", !1),
  9385. U.toggleClass("hidden", !0)
  9386. }
  9387. function c() {
  9388. k.toggleClass("hidden", !0),
  9389. U.toggleClass("hidden", !1)
  9390. }
  9391. function h() {
  9392. B.filter(".device-headset").attr("src", G),
  9393. B.filter(".device-phone").attr("src", z),
  9394. J = Z,
  9395. ee = K,
  9396. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9397. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9398. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9399. c()
  9400. }
  9401. function u() {
  9402. B.filter(".badge-cardboard").attr("src", j),
  9403. B.filter(".badge-oculus").attr("src", X),
  9404. l()
  9405. }
  9406. function d() {
  9407. B.filter(".device-headset").attr("src", Y),
  9408. B.filter(".device-phone").attr("src", W),
  9409. J = q,
  9410. ee = Q,
  9411. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9412. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9413. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9414. c()
  9415. }
  9416. function p() {
  9417. D.toggleClass("hidden"),
  9418. N.toggleClass("hidden")
  9419. }
  9420. function f() {
  9421. R.info("exiting webVR"),
  9422. g("webvr_exit_app"),
  9423. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9424. }
  9425. function g(e) {
  9426. var t = C.isLandscape() ? "landscape" : "portrait";
  9427. T.trackAlways("showcase_gui", {
  9428. gui_action: e,
  9429. orientation: t
  9430. })
  9431. }
  9432. function m() {
  9433. var e = C.isLandscape();
  9434. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9435. }
  9436. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9437. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9438. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9439. init: n
  9440. }, ne = {
  9441. tabcardboard: d,
  9442. tabdaydream: h,
  9443. tabnative: u
  9444. };
  9445. S.extendObject(ie, P.prototype),
  9446. $(window).resize(m),
  9447. t.exports = ie
  9448. }
  9449. ).call(this, "/js/gui/webvr/webVRgui.js")
  9450. }
  9451. , {
  9452. "../../analytics": 4,
  9453. "../../constants": 8,
  9454. "../../enum/VRApps": 46,
  9455. "../../enum/VRPlatforms": 49,
  9456. "../../localization/localize": 108,
  9457. "../../settings": 166,
  9458. "../../util/browser": 182,
  9459. "../../util/common": 185,
  9460. "../../util/logger": 189,
  9461. "./../gui": 65,
  9462. "./../vr/vrLink": 86,
  9463. "./WebVrEvent": 88,
  9464. events: 202
  9465. }],
  9466. 90: [function(e, t, i) {
  9467. "use strict";
  9468. function n(e, t, i, n, o) {
  9469. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9470. this.roomId = o || "",
  9471. this.labelId = e,
  9472. this.position = (new r.Vector3).copy(t),
  9473. this.text = i
  9474. }
  9475. var r = e("three")
  9476. , o = e("../util/browser");
  9477. n.prototype.build = function() {
  9478. var e = window.document.createElement("div");
  9479. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9480. var t = window.document.createElement("div");
  9481. t.setAttribute("class", "gui-floorplan-label-text");
  9482. var i = window.document.createTextNode(this.text);
  9483. t.appendChild(i),
  9484. e.appendChild(t),
  9485. window.document.body.appendChild(e),
  9486. this.labelGui = e,
  9487. this.textBlock = t,
  9488. $(this.labelGui).hide();
  9489. var n = window.getComputedStyle(this.labelGui);
  9490. this.initialTransform = n.transform || n.webkitTransform
  9491. }
  9492. ,
  9493. t.exports = n
  9494. }
  9495. , {
  9496. "../util/browser": 182,
  9497. three: 217
  9498. }],
  9499. 91: [function(e, t, i) {
  9500. "use strict";
  9501. function n() {
  9502. this.player = null,
  9503. this.modelManager = null,
  9504. this.container = null
  9505. }
  9506. var r = e("three")
  9507. , o = (e("../util/common"),
  9508. e("../enum/PlayerEvents"))
  9509. , a = (e("../enum/DirectorEvents"),
  9510. e("../enum/ModelManagerEvents"))
  9511. , s = e("../settings")
  9512. , l = e("../enum/Viewmode")
  9513. , c = (e("../enum/WarpStyle"),
  9514. e("../util/transitions"),
  9515. e("../util/lerp"),
  9516. e("../util/browser"));
  9517. //场景初始化
  9518. n.prototype.init = function(e, t, i) {
  9519. this.player = e,
  9520. this.modelManager = t,
  9521. this.container = i,
  9522. this.updateModel(),
  9523. this.bindEvents()
  9524. }
  9525. ,
  9526. n.prototype.bindEvents = function() {
  9527. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9528. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9529. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9530. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9531. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9532. }
  9533. ,
  9534. n.prototype.updateModel = function() {
  9535. this.model = this.modelManager.getActiveModel()
  9536. }
  9537. ,
  9538. n.prototype.handlePlayerViewChanged = function() {
  9539. this.updateLabelVisibility(),
  9540. this.updateLabelDisplay()
  9541. }
  9542. ,
  9543. n.prototype.getLabelsForFloor = function(e, t) {
  9544. return t = t || [],
  9545. t.length = 0,
  9546. this.model.labels.forEach(function(i) {
  9547. this.labelVisibleForFloor(i, e) && t.push(i)
  9548. }
  9549. .bind(this)),
  9550. t
  9551. }
  9552. ,
  9553. n.prototype.getLabelsForCurrentFloor = function(e) {
  9554. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9555. }
  9556. ,
  9557. n.prototype.labelVisibleForFloor = function(e, t) {
  9558. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9559. if (!this.model.showingLabels || !e.labelGui || !i)
  9560. return !1;
  9561. var n = e.floorId === this.model.floors.size() - 1;
  9562. return this.model.allFloorsVisible ? n : e.floorId === t
  9563. }
  9564. ,
  9565. n.prototype.updateLabelVisibility = function(e) {
  9566. this.model.labels.forEach(function(e) {
  9567. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9568. }
  9569. .bind(this))
  9570. }
  9571. ,
  9572. n.prototype.showAllLabels = function(e, t) {
  9573. this.model.labels.forEach(function(i) {
  9574. this.showLabel(i, e, t)
  9575. }
  9576. .bind(this))
  9577. }
  9578. ,
  9579. n.prototype.hideAllLabels = function(e, t) {
  9580. this.model.labels.forEach(function(i) {
  9581. this.hideLabel(i, e, t)
  9582. }
  9583. .bind(this))
  9584. }
  9585. ,
  9586. n.prototype.showLabel = function(e, t, i) {
  9587. this.model.showingLabels && (e.visible || (e.visible = !0,
  9588. e.labelGui.style.display = "block",
  9589. e.labelGui.style.opacity = 0,
  9590. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9591. }
  9592. ,
  9593. n.prototype.hideLabel = function(e, t, i) {
  9594. e.visible && (e.visible = !1,
  9595. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9596. }
  9597. ,
  9598. n.prototype.supportedMode = function() {
  9599. return this.player.mode === l.FLOORPLAN
  9600. }
  9601. ,
  9602. n.prototype.updateLabelDisplay = function() {
  9603. var e = (new r.Vector3,
  9604. new r.Vector3,
  9605. []);
  9606. return function() {
  9607. var t = this.player.getLabelScaleFactor()
  9608. , i = .6
  9609. , n = 1.2
  9610. , r = (1 - t) * n + i
  9611. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9612. this.getLabelsForCurrentFloor(e);
  9613. for (var a = 0; a < e.length; a++) {
  9614. var l = e[a];
  9615. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9616. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9617. }
  9618. }
  9619. }(),
  9620. n.prototype.updateProjectedGuiElement = function() {
  9621. var e = new r.Vector3;
  9622. new r.Vector3;
  9623. return function(t, i, n, r, o) {
  9624. i.style.fontSize = 100 * o + "%";
  9625. var a = $("#player").width()
  9626. , s = $("#player").height()
  9627. , l = .5 * a
  9628. , c = .5 * s;
  9629. e.copy(n),
  9630. e.project(this.player.camera);
  9631. var h = e.x * l + l
  9632. , u = -(e.y * c) + c;
  9633. h -= t.offsetWidth / 2,
  9634. u -= t.offsetHeight / 2,
  9635. t.style.left = h + "px",
  9636. t.style.top = u + "px"
  9637. }
  9638. }(),
  9639. n.prototype.handleStartInside = function(e) {
  9640. this.updateLabelVisibility()
  9641. }
  9642. ,
  9643. n.prototype.handleStartOutside = function() {
  9644. this.updateLabelVisibility()
  9645. }
  9646. ,
  9647. t.exports = n
  9648. }
  9649. , {
  9650. "../enum/DirectorEvents": 23,
  9651. "../enum/ModelManagerEvents": 33,
  9652. "../enum/PlayerEvents": 40,
  9653. "../enum/Viewmode": 51,
  9654. "../enum/WarpStyle": 52,
  9655. "../settings": 166,
  9656. "../util/browser": 182,
  9657. "../util/common": 185,
  9658. "../util/lerp": 188,
  9659. "../util/transitions": 195,
  9660. three: 217
  9661. }],
  9662. 92: [function(e, t, i) {
  9663. "use strict";
  9664. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9665. if (null == this)
  9666. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9667. if ("function" != typeof e)
  9668. throw new TypeError("predicate must be a function");
  9669. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9670. if (t = i[o],
  9671. e.call(r, t, o, i))
  9672. return o;
  9673. return -1
  9674. }
  9675. ),
  9676. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9677. value: function(e) {
  9678. if (null == this)
  9679. throw new TypeError('"this" is null or not defined');
  9680. var t = Object(this)
  9681. , i = t.length >>> 0;
  9682. if ("function" != typeof e)
  9683. throw new TypeError("predicate must be a function");
  9684. for (var n = arguments[1], r = 0; r < i; ) {
  9685. var o = t[r];
  9686. if (e.call(n, o, r, t))
  9687. return o;
  9688. r++
  9689. }
  9690. }
  9691. })
  9692. }
  9693. , {}],
  9694. 93: [function(e, t, i) {
  9695. "use strict";
  9696. var n = n || {};
  9697. t.exports = n,
  9698. n.gui = n.gui || {},
  9699. n.utils = n.utils || {},
  9700. n.controllers = n.controllers || {},
  9701. n.dom = n.dom || {},
  9702. n.color = n.color || {},
  9703. n.utils.css = function() {
  9704. return {
  9705. load: function(e, t) {
  9706. t = t || document;
  9707. var i = t.createElement("link");
  9708. i.type = "text/css",
  9709. i.rel = "stylesheet",
  9710. i.href = e,
  9711. t.getElementsByTagName("head")[0].appendChild(i)
  9712. },
  9713. inject: function(e, t) {
  9714. t = t || document;
  9715. var i = document.createElement("style");
  9716. i.type = "text/css",
  9717. i.innerHTML = e,
  9718. t.getElementsByTagName("head")[0].appendChild(i)
  9719. }
  9720. }
  9721. }(),
  9722. n.utils.common = function() {
  9723. var e = Array.prototype.forEach
  9724. , t = Array.prototype.slice;
  9725. return {
  9726. BREAK: {},
  9727. extend: function(e) {
  9728. return this.each(t.call(arguments, 1), function(t) {
  9729. for (var i in t)
  9730. this.isUndefined(t[i]) || (e[i] = t[i])
  9731. }, this),
  9732. e
  9733. },
  9734. defaults: function(e) {
  9735. return this.each(t.call(arguments, 1), function(t) {
  9736. for (var i in t)
  9737. this.isUndefined(e[i]) && (e[i] = t[i])
  9738. }, this),
  9739. e
  9740. },
  9741. compose: function() {
  9742. var e = t.call(arguments);
  9743. return function() {
  9744. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9745. i = [e[n].apply(this, i)];
  9746. return i[0]
  9747. }
  9748. },
  9749. each: function(t, i, n) {
  9750. if (t)
  9751. if (e && t.forEach && t.forEach === e)
  9752. t.forEach(i, n);
  9753. else if (t.length === t.length + 0) {
  9754. for (var r = 0, o = t.length; r < o; r++)
  9755. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9756. return
  9757. } else
  9758. for (var r in t)
  9759. if (i.call(n, t[r], r) === this.BREAK)
  9760. return
  9761. },
  9762. defer: function(e) {
  9763. setTimeout(e, 0)
  9764. },
  9765. toArray: function(e) {
  9766. return e.toArray ? e.toArray() : t.call(e)
  9767. },
  9768. isUndefined: function(e) {
  9769. return void 0 === e
  9770. },
  9771. isNull: function(e) {
  9772. return null === e
  9773. },
  9774. isNaN: function(e) {
  9775. return e !== e
  9776. },
  9777. isArray: Array.isArray || function(e) {
  9778. return e.constructor === Array
  9779. }
  9780. ,
  9781. isObject: function(e) {
  9782. return e === Object(e)
  9783. },
  9784. isNumber: function(e) {
  9785. return e === e + 0
  9786. },
  9787. isString: function(e) {
  9788. return e === e + ""
  9789. },
  9790. isBoolean: function(e) {
  9791. return e === !1 || e === !0
  9792. },
  9793. isFunction: function(e) {
  9794. return "[object Function]" === Object.prototype.toString.call(e)
  9795. }
  9796. }
  9797. }(),
  9798. n.controllers.Controller = function(e) {
  9799. var t = function(e, t) {
  9800. this.initialValue = e[t],
  9801. this.domElement = document.createElement("div"),
  9802. this.object = e,
  9803. this.property = t,
  9804. this.__onChange = void 0,
  9805. this.__onFinishChange = void 0
  9806. };
  9807. return e.extend(t.prototype, {
  9808. onChange: function(e) {
  9809. return this.__onChange = e,
  9810. this
  9811. },
  9812. onFinishChange: function(e) {
  9813. return this.__onFinishChange = e,
  9814. this
  9815. },
  9816. setValue: function(e) {
  9817. return this.object[this.property] = e,
  9818. this.__onChange && this.__onChange.call(this, e),
  9819. this.updateDisplay(),
  9820. this
  9821. },
  9822. getValue: function() {
  9823. return this.object[this.property]
  9824. },
  9825. updateDisplay: function() {
  9826. return this
  9827. },
  9828. isModified: function() {
  9829. return this.initialValue !== this.getValue()
  9830. }
  9831. }),
  9832. t
  9833. }(n.utils.common),
  9834. n.dom.dom = function(e) {
  9835. function t(t) {
  9836. if ("0" === t || e.isUndefined(t))
  9837. return 0;
  9838. var i = t.match(r);
  9839. return e.isNull(i) ? 0 : parseFloat(i[1])
  9840. }
  9841. var i = {
  9842. HTMLEvents: ["change"],
  9843. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9844. KeyboardEvents: ["keydown"]
  9845. }
  9846. , n = {};
  9847. e.each(i, function(t, i) {
  9848. e.each(t, function(e) {
  9849. n[e] = i
  9850. })
  9851. });
  9852. var r = /(\d+(\.\d+)?)px/
  9853. , o = {
  9854. makeSelectable: function(e, t) {
  9855. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9856. return !1
  9857. }
  9858. : function() {}
  9859. ,
  9860. e.style.MozUserSelect = t ? "auto" : "none",
  9861. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9862. e.unselectable = t ? "on" : "off")
  9863. },
  9864. makeFullscreen: function(t, i, n) {
  9865. e.isUndefined(i) && (i = !0),
  9866. e.isUndefined(n) && (n = !0),
  9867. t.style.position = "absolute",
  9868. i && (t.style.left = 0,
  9869. t.style.right = 0),
  9870. n && (t.style.top = 0,
  9871. t.style.bottom = 0)
  9872. },
  9873. fakeEvent: function(t, i, r, o) {
  9874. r = r || {};
  9875. var a = n[i];
  9876. if (!a)
  9877. throw new Error("Event type " + i + " not supported.");
  9878. var s = document.createEvent(a);
  9879. switch (a) {
  9880. case "MouseEvents":
  9881. var l = r.x || r.clientX || 0
  9882. , c = r.y || r.clientY || 0;
  9883. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  9884. break;
  9885. case "KeyboardEvents":
  9886. var h = s.initKeyboardEvent || s.initKeyEvent;
  9887. e.defaults(r, {
  9888. cancelable: !0,
  9889. ctrlKey: !1,
  9890. altKey: !1,
  9891. shiftKey: !1,
  9892. metaKey: !1,
  9893. keyCode: void 0,
  9894. charCode: void 0
  9895. }),
  9896. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  9897. break;
  9898. default:
  9899. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  9900. }
  9901. e.defaults(s, o),
  9902. t.dispatchEvent(s)
  9903. },
  9904. bind: function(e, t, i, n) {
  9905. return n = n || !1,
  9906. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9907. o
  9908. },
  9909. unbind: function(e, t, i, n) {
  9910. return n = n || !1,
  9911. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  9912. o
  9913. },
  9914. addClass: function(e, t) {
  9915. if (void 0 === e.className)
  9916. e.className = t;
  9917. else if (e.className !== t) {
  9918. var i = e.className.split(/ +/);
  9919. i.indexOf(t) == -1 && (i.push(t),
  9920. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  9921. }
  9922. return o
  9923. },
  9924. removeClass: function(e, t) {
  9925. if (t)
  9926. if (void 0 === e.className)
  9927. ;
  9928. else if (e.className === t)
  9929. e.removeAttribute("class");
  9930. else {
  9931. var i = e.className.split(/ +/)
  9932. , n = i.indexOf(t);
  9933. n != -1 && (i.splice(n, 1),
  9934. e.className = i.join(" "))
  9935. }
  9936. else
  9937. e.className = void 0;
  9938. return o
  9939. },
  9940. hasClass: function(e, t) {
  9941. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  9942. },
  9943. getWidth: function(e) {
  9944. var i = getComputedStyle(e);
  9945. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  9946. },
  9947. getHeight: function(e) {
  9948. var i = getComputedStyle(e);
  9949. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  9950. },
  9951. getOffset: function(e) {
  9952. var t = {
  9953. left: 0,
  9954. top: 0
  9955. };
  9956. if (e.offsetParent)
  9957. do
  9958. t.left += e.offsetLeft,
  9959. t.top += e.offsetTop;
  9960. while (e = e.offsetParent);return t
  9961. },
  9962. isActive: function(e) {
  9963. return e === document.activeElement && (e.type || e.href)
  9964. }
  9965. };
  9966. return o
  9967. }(n.utils.common),
  9968. n.controllers.OptionController = function(e, t, i) {
  9969. var n = function(e, r, o) {
  9970. n.superclass.call(this, e, r);
  9971. var a = this;
  9972. if (this.__select = document.createElement("select"),
  9973. i.isArray(o)) {
  9974. var s = {};
  9975. i.each(o, function(e) {
  9976. s[e] = e
  9977. }),
  9978. o = s
  9979. }
  9980. i.each(o, function(e, t) {
  9981. var i = document.createElement("option");
  9982. i.innerHTML = t,
  9983. i.setAttribute("value", e),
  9984. a.__select.appendChild(i)
  9985. }),
  9986. this.updateDisplay(),
  9987. t.bind(this.__select, "change", function() {
  9988. var e = this.options[this.selectedIndex].value;
  9989. a.setValue(e)
  9990. }),
  9991. this.domElement.appendChild(this.__select)
  9992. };
  9993. return n.superclass = e,
  9994. i.extend(n.prototype, e.prototype, {
  9995. setValue: function(e) {
  9996. var t = n.superclass.prototype.setValue.call(this, e);
  9997. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  9998. t
  9999. },
  10000. updateDisplay: function() {
  10001. return this.__select.value = this.getValue(),
  10002. n.superclass.prototype.updateDisplay.call(this)
  10003. }
  10004. }),
  10005. n
  10006. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10007. n.controllers.NumberController = function(e, t) {
  10008. function i(e) {
  10009. return e = e.toString(),
  10010. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10011. }
  10012. var n = function(e, r, o) {
  10013. n.superclass.call(this, e, r),
  10014. o = o || {},
  10015. this.__min = o.min,
  10016. this.__max = o.max,
  10017. this.__step = o.step,
  10018. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10019. this.__precision = i(this.__impliedStep)
  10020. };
  10021. return n.superclass = e,
  10022. t.extend(n.prototype, e.prototype, {
  10023. setValue: function(e) {
  10024. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10025. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10026. n.superclass.prototype.setValue.call(this, e)
  10027. },
  10028. min: function(e) {
  10029. return this.__min = e,
  10030. this
  10031. },
  10032. max: function(e) {
  10033. return this.__max = e,
  10034. this
  10035. },
  10036. step: function(e) {
  10037. return this.__step = e,
  10038. this.__impliedStep = e,
  10039. this.__precision = i(e),
  10040. this
  10041. }
  10042. }),
  10043. n
  10044. }(n.controllers.Controller, n.utils.common),
  10045. n.controllers.NumberControllerBox = function(e, t, i) {
  10046. function n(e, t) {
  10047. var i = Math.pow(10, t);
  10048. return Math.round(e * i) / i
  10049. }
  10050. var r = function(e, n, o) {
  10051. function a() {
  10052. var e = parseFloat(d.__input.value);
  10053. i.isNaN(e) || d.setValue(e)
  10054. }
  10055. function s() {
  10056. a(),
  10057. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10058. }
  10059. function l(e) {
  10060. t.bind(window, "mousemove", c),
  10061. t.bind(window, "mouseup", h),
  10062. u = e.clientY
  10063. }
  10064. function c(e) {
  10065. var t = u - e.clientY;
  10066. d.setValue(d.getValue() + t * d.__impliedStep),
  10067. u = e.clientY
  10068. }
  10069. function h() {
  10070. t.unbind(window, "mousemove", c),
  10071. t.unbind(window, "mouseup", h)
  10072. }
  10073. this.__truncationSuspended = !1,
  10074. r.superclass.call(this, e, n, o);
  10075. var u, d = this;
  10076. this.__input = document.createElement("input"),
  10077. this.__input.setAttribute("type", "text"),
  10078. t.bind(this.__input, "change", a),
  10079. t.bind(this.__input, "blur", s),
  10080. t.bind(this.__input, "mousedown", l),
  10081. t.bind(this.__input, "keydown", function(e) {
  10082. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10083. this.blur(),
  10084. d.__truncationSuspended = !1)
  10085. }),
  10086. this.updateDisplay(),
  10087. this.domElement.appendChild(this.__input)
  10088. };
  10089. return r.superclass = e,
  10090. i.extend(r.prototype, e.prototype, {
  10091. updateDisplay: function() {
  10092. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10093. r.superclass.prototype.updateDisplay.call(this)
  10094. }
  10095. }),
  10096. r
  10097. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10098. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10099. function o(e, t, i, n, r) {
  10100. return n + (r - n) * ((e - t) / (i - t))
  10101. }
  10102. var a = function(e, i, n, r, s) {
  10103. function l(e) {
  10104. t.bind(window, "mousemove", c),
  10105. t.bind(window, "mouseup", h),
  10106. c(e)
  10107. }
  10108. function c(e) {
  10109. e.preventDefault();
  10110. var i = t.getOffset(u.__background)
  10111. , n = t.getWidth(u.__background);
  10112. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10113. !1
  10114. }
  10115. function h() {
  10116. t.unbind(window, "mousemove", c),
  10117. t.unbind(window, "mouseup", h),
  10118. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10119. }
  10120. a.superclass.call(this, e, i, {
  10121. min: n,
  10122. max: r,
  10123. step: s
  10124. });
  10125. var u = this;
  10126. this.__background = document.createElement("div"),
  10127. this.__foreground = document.createElement("div"),
  10128. t.bind(this.__background, "mousedown", l),
  10129. t.addClass(this.__background, "slider"),
  10130. t.addClass(this.__foreground, "slider-fg"),
  10131. this.updateDisplay(),
  10132. this.__background.appendChild(this.__foreground),
  10133. this.domElement.appendChild(this.__background)
  10134. };
  10135. return a.superclass = e,
  10136. a.useDefaultStyles = function() {
  10137. i.inject(r)
  10138. }
  10139. ,
  10140. n.extend(a.prototype, e.prototype, {
  10141. updateDisplay: function() {
  10142. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10143. return this.__foreground.style.width = 100 * e + "%",
  10144. a.superclass.prototype.updateDisplay.call(this)
  10145. }
  10146. }),
  10147. a
  10148. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10149. n.controllers.FunctionController = function(e, t, i) {
  10150. var n = function(e, i, r) {
  10151. n.superclass.call(this, e, i);
  10152. var o = this;
  10153. this.__button = document.createElement("div"),
  10154. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10155. t.bind(this.__button, "click", function(e) {
  10156. return e.preventDefault(),
  10157. o.fire(),
  10158. !1
  10159. }),
  10160. t.addClass(this.__button, "button"),
  10161. this.domElement.appendChild(this.__button)
  10162. };
  10163. return n.superclass = e,
  10164. i.extend(n.prototype, e.prototype, {
  10165. fire: function() {
  10166. this.__onChange && this.__onChange.call(this),
  10167. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10168. this.getValue().call(this.object)
  10169. }
  10170. }),
  10171. n
  10172. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10173. n.controllers.BooleanController = function(e, t, i) {
  10174. var n = function(e, i) {
  10175. function r() {
  10176. o.setValue(!o.__prev)
  10177. }
  10178. n.superclass.call(this, e, i);
  10179. var o = this;
  10180. this.__prev = this.getValue(),
  10181. this.__checkbox = document.createElement("input"),
  10182. this.__checkbox.setAttribute("type", "checkbox"),
  10183. t.bind(this.__checkbox, "change", r, !1),
  10184. this.domElement.appendChild(this.__checkbox),
  10185. this.updateDisplay()
  10186. };
  10187. return n.superclass = e,
  10188. i.extend(n.prototype, e.prototype, {
  10189. setValue: function(e) {
  10190. var t = n.superclass.prototype.setValue.call(this, e);
  10191. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10192. this.__prev = this.getValue(),
  10193. t
  10194. },
  10195. updateDisplay: function() {
  10196. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10197. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10198. n.superclass.prototype.updateDisplay.call(this)
  10199. }
  10200. }),
  10201. n
  10202. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10203. n.color.toString = function(e) {
  10204. return function(t) {
  10205. if (1 == t.a || e.isUndefined(t.a)) {
  10206. for (var i = t.hex.toString(16); i.length < 6; )
  10207. i = "0" + i;
  10208. return "#" + i
  10209. }
  10210. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10211. }
  10212. }(n.utils.common),
  10213. n.color.interpret = function(e, t) {
  10214. var i, n, r = function() {
  10215. n = !1;
  10216. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10217. return t.each(o, function(r) {
  10218. if (r.litmus(e))
  10219. return t.each(r.conversions, function(r, o) {
  10220. if (i = r.read(e),
  10221. n === !1 && i !== !1)
  10222. return n = i,
  10223. i.conversionName = o,
  10224. i.conversion = r,
  10225. t.BREAK
  10226. }),
  10227. t.BREAK
  10228. }),
  10229. n
  10230. }, o = [{
  10231. litmus: t.isString,
  10232. conversions: {
  10233. THREE_CHAR_HEX: {
  10234. read: function(e) {
  10235. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10236. return null !== t && {
  10237. space: "HEX",
  10238. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10239. }
  10240. },
  10241. write: e
  10242. },
  10243. SIX_CHAR_HEX: {
  10244. read: function(e) {
  10245. var t = e.match(/^#([A-F0-9]{6})$/i);
  10246. return null !== t && {
  10247. space: "HEX",
  10248. hex: parseInt("0x" + t[1].toString())
  10249. }
  10250. },
  10251. write: e
  10252. },
  10253. CSS_RGB: {
  10254. read: function(e) {
  10255. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10256. return null !== t && {
  10257. space: "RGB",
  10258. r: parseFloat(t[1]),
  10259. g: parseFloat(t[2]),
  10260. b: parseFloat(t[3])
  10261. }
  10262. },
  10263. write: e
  10264. },
  10265. CSS_RGBA: {
  10266. read: function(e) {
  10267. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10268. return null !== t && {
  10269. space: "RGB",
  10270. r: parseFloat(t[1]),
  10271. g: parseFloat(t[2]),
  10272. b: parseFloat(t[3]),
  10273. a: parseFloat(t[4])
  10274. }
  10275. },
  10276. write: e
  10277. }
  10278. }
  10279. }, {
  10280. litmus: t.isNumber,
  10281. conversions: {
  10282. HEX: {
  10283. read: function(e) {
  10284. return {
  10285. space: "HEX",
  10286. hex: e,
  10287. conversionName: "HEX"
  10288. }
  10289. },
  10290. write: function(e) {
  10291. return e.hex
  10292. }
  10293. }
  10294. }
  10295. }, {
  10296. litmus: t.isArray,
  10297. conversions: {
  10298. RGB_ARRAY: {
  10299. read: function(e) {
  10300. return 3 == e.length && {
  10301. space: "RGB",
  10302. r: e[0],
  10303. g: e[1],
  10304. b: e[2]
  10305. }
  10306. },
  10307. write: function(e) {
  10308. return [e.r, e.g, e.b]
  10309. }
  10310. },
  10311. RGBA_ARRAY: {
  10312. read: function(e) {
  10313. return 4 == e.length && {
  10314. space: "RGB",
  10315. r: e[0],
  10316. g: e[1],
  10317. b: e[2],
  10318. a: e[3]
  10319. }
  10320. },
  10321. write: function(e) {
  10322. return [e.r, e.g, e.b, e.a]
  10323. }
  10324. }
  10325. }
  10326. }, {
  10327. litmus: t.isObject,
  10328. conversions: {
  10329. RGBA_OBJ: {
  10330. read: function(e) {
  10331. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10332. space: "RGB",
  10333. r: e.r,
  10334. g: e.g,
  10335. b: e.b,
  10336. a: e.a
  10337. }
  10338. },
  10339. write: function(e) {
  10340. return {
  10341. r: e.r,
  10342. g: e.g,
  10343. b: e.b,
  10344. a: e.a
  10345. }
  10346. }
  10347. },
  10348. RGB_OBJ: {
  10349. read: function(e) {
  10350. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10351. space: "RGB",
  10352. r: e.r,
  10353. g: e.g,
  10354. b: e.b
  10355. }
  10356. },
  10357. write: function(e) {
  10358. return {
  10359. r: e.r,
  10360. g: e.g,
  10361. b: e.b
  10362. }
  10363. }
  10364. },
  10365. HSVA_OBJ: {
  10366. read: function(e) {
  10367. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10368. space: "HSV",
  10369. h: e.h,
  10370. s: e.s,
  10371. v: e.v,
  10372. a: e.a
  10373. }
  10374. },
  10375. write: function(e) {
  10376. return {
  10377. h: e.h,
  10378. s: e.s,
  10379. v: e.v,
  10380. a: e.a
  10381. }
  10382. }
  10383. },
  10384. HSV_OBJ: {
  10385. read: function(e) {
  10386. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10387. space: "HSV",
  10388. h: e.h,
  10389. s: e.s,
  10390. v: e.v
  10391. }
  10392. },
  10393. write: function(e) {
  10394. return {
  10395. h: e.h,
  10396. s: e.s,
  10397. v: e.v
  10398. }
  10399. }
  10400. }
  10401. }
  10402. }];
  10403. return r
  10404. }(n.color.toString, n.utils.common),
  10405. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10406. function g(e, t, i, o) {
  10407. if (void 0 === t[i])
  10408. throw new Error("Object " + t + ' has no property "' + i + '"');
  10409. var a;
  10410. if (o.color)
  10411. a = new h(t,i);
  10412. else {
  10413. var s = [t, i].concat(o.factoryArgs);
  10414. a = n.apply(e, s)
  10415. }
  10416. o.before instanceof r && (o.before = o.before.__li),
  10417. A(e, a),
  10418. p.addClass(a.domElement, "c");
  10419. var l = document.createElement("span");
  10420. p.addClass(l, "property-name"),
  10421. l.innerHTML = a.property;
  10422. var c = document.createElement("div");
  10423. c.appendChild(l),
  10424. c.appendChild(a.domElement);
  10425. var u = m(e, c, o.before);
  10426. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10427. p.addClass(u, typeof a.getValue()),
  10428. v(e, u, a),
  10429. e.__controllers.push(a),
  10430. a
  10431. }
  10432. function m(e, t, i) {
  10433. var n = document.createElement("li");
  10434. return t && n.appendChild(t),
  10435. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10436. e.onResize(),
  10437. n
  10438. }
  10439. function v(e, t, i) {
  10440. if (i.__li = t,
  10441. i.__gui = e,
  10442. f.extend(i, {
  10443. options: function(t) {
  10444. return arguments.length > 1 ? (i.remove(),
  10445. g(e, i.object, i.property, {
  10446. before: i.__li.nextElementSibling,
  10447. factoryArgs: [f.toArray(arguments)]
  10448. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10449. g(e, i.object, i.property, {
  10450. before: i.__li.nextElementSibling,
  10451. factoryArgs: [t]
  10452. })) : void 0
  10453. },
  10454. name: function(e) {
  10455. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10456. i
  10457. },
  10458. listen: function() {
  10459. return i.__gui.listen(i),
  10460. i
  10461. },
  10462. remove: function() {
  10463. return i.__gui.remove(i),
  10464. i
  10465. }
  10466. }),
  10467. i instanceof l) {
  10468. var n = new s(i.object,i.property,{
  10469. min: i.__min,
  10470. max: i.__max,
  10471. step: i.__step
  10472. });
  10473. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10474. var t = i[e]
  10475. , r = n[e];
  10476. i[e] = n[e] = function() {
  10477. var e = Array.prototype.slice.call(arguments);
  10478. return t.apply(i, e),
  10479. r.apply(n, e)
  10480. }
  10481. }),
  10482. p.addClass(t, "has-slider"),
  10483. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10484. } else if (i instanceof s) {
  10485. var r = function(t) {
  10486. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10487. g(e, i.object, i.property, {
  10488. before: i.__li.nextElementSibling,
  10489. factoryArgs: [i.__min, i.__max, i.__step]
  10490. })) : t
  10491. };
  10492. i.min = f.compose(r, i.min),
  10493. i.max = f.compose(r, i.max)
  10494. } else
  10495. i instanceof o ? (p.bind(t, "click", function() {
  10496. p.fakeEvent(i.__checkbox, "click")
  10497. }),
  10498. p.bind(i.__checkbox, "click", function(e) {
  10499. e.stopPropagation()
  10500. })) : i instanceof a ? (p.bind(t, "click", function() {
  10501. p.fakeEvent(i.__button, "click")
  10502. }),
  10503. p.bind(t, "mouseover", function() {
  10504. p.addClass(i.__button, "hover")
  10505. }),
  10506. p.bind(t, "mouseout", function() {
  10507. p.removeClass(i.__button, "hover")
  10508. })) : i instanceof h && (p.addClass(t, "color"),
  10509. i.updateDisplay = f.compose(function(e) {
  10510. return t.style.borderLeftColor = i.__color.toString(),
  10511. e
  10512. }, i.updateDisplay),
  10513. i.updateDisplay());
  10514. i.setValue = f.compose(function(t) {
  10515. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10516. t
  10517. }, i.setValue)
  10518. }
  10519. function A(e, t) {
  10520. var i = e.getRoot()
  10521. , n = i.__rememberedObjects.indexOf(t.object);
  10522. if (n != -1) {
  10523. var r = i.__rememberedObjectIndecesToControllers[n];
  10524. if (void 0 === r && (r = {},
  10525. i.__rememberedObjectIndecesToControllers[n] = r),
  10526. r[t.property] = t,
  10527. i.load && i.load.remembered) {
  10528. var o, a = i.load.remembered;
  10529. if (a[e.preset])
  10530. o = a[e.preset];
  10531. else {
  10532. if (!a[L])
  10533. return;
  10534. o = a[L]
  10535. }
  10536. if (o[n] && void 0 !== o[n][t.property]) {
  10537. var s = o[n][t.property];
  10538. t.initialValue = s,
  10539. t.setValue(s)
  10540. }
  10541. }
  10542. }
  10543. }
  10544. function y(e, t) {
  10545. return document.location.href + "." + t
  10546. }
  10547. function C(e) {
  10548. var t = e.__save_row = document.createElement("li");
  10549. p.addClass(e.domElement, "has-save"),
  10550. e.__ul.insertBefore(t, e.__ul.firstChild),
  10551. p.addClass(t, "save-row");
  10552. var i = document.createElement("span");
  10553. i.innerHTML = "&nbsp;",
  10554. p.addClass(i, "button gears");
  10555. var n = document.createElement("span");
  10556. n.innerHTML = "Save",
  10557. p.addClass(n, "button"),
  10558. p.addClass(n, "save");
  10559. var r = document.createElement("span");
  10560. r.innerHTML = "New",
  10561. p.addClass(r, "button"),
  10562. p.addClass(r, "save-as");
  10563. var o = document.createElement("span");
  10564. o.innerHTML = "Revert",
  10565. p.addClass(o, "button"),
  10566. p.addClass(o, "revert");
  10567. var a = e.__preset_select = document.createElement("select");
  10568. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10569. w(e, i, i == e.preset)
  10570. }) : w(e, L, !1),
  10571. p.bind(a, "change", function() {
  10572. for (var t = 0; t < e.__preset_select.length; t++)
  10573. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10574. e.preset = this.value
  10575. }),
  10576. t.appendChild(a),
  10577. t.appendChild(i),
  10578. t.appendChild(n),
  10579. t.appendChild(r),
  10580. t.appendChild(o),
  10581. D) {
  10582. var s = document.getElementById("dg-save-locally")
  10583. , l = document.getElementById("dg-local-explain");
  10584. s.style.display = "block";
  10585. var c = document.getElementById("dg-local-storage");
  10586. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10587. var h = function() {
  10588. l.style.display = e.useLocalStorage ? "block" : "none"
  10589. };
  10590. h(),
  10591. p.bind(c, "change", function() {
  10592. e.useLocalStorage = !e.useLocalStorage,
  10593. h()
  10594. })
  10595. }
  10596. var u = document.getElementById("dg-new-constructor");
  10597. p.bind(u, "keydown", function(e) {
  10598. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10599. }),
  10600. p.bind(i, "click", function() {
  10601. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10602. S.show(),
  10603. u.focus(),
  10604. u.select()
  10605. }),
  10606. p.bind(n, "click", function() {
  10607. e.save()
  10608. }),
  10609. p.bind(r, "click", function() {
  10610. var t = prompt("Enter a new preset name.");
  10611. t && e.saveAs(t)
  10612. }),
  10613. p.bind(o, "click", function() {
  10614. e.revert()
  10615. })
  10616. }
  10617. function I(e) {
  10618. function t(t) {
  10619. return t.preventDefault(),
  10620. r = t.clientX,
  10621. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10622. p.bind(window, "mousemove", i),
  10623. p.bind(window, "mouseup", n),
  10624. !1
  10625. }
  10626. function i(t) {
  10627. return t.preventDefault(),
  10628. e.width += r - t.clientX,
  10629. e.onResize(),
  10630. r = t.clientX,
  10631. !1
  10632. }
  10633. function n() {
  10634. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10635. p.unbind(window, "mousemove", i),
  10636. p.unbind(window, "mouseup", n)
  10637. }
  10638. e.__resize_handle = document.createElement("div"),
  10639. f.extend(e.__resize_handle.style, {
  10640. width: "6px",
  10641. marginLeft: "-3px",
  10642. height: "200px",
  10643. cursor: "ew-resize",
  10644. position: "absolute"
  10645. });
  10646. var r;
  10647. p.bind(e.__resize_handle, "mousedown", t),
  10648. p.bind(e.__closeButton, "mousedown", t),
  10649. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10650. }
  10651. function E(e, t) {
  10652. e.domElement.style.width = t + "px",
  10653. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10654. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10655. }
  10656. function b(e, t) {
  10657. var i = {};
  10658. return f.each(e.__rememberedObjects, function(n, r) {
  10659. var o = {}
  10660. , a = e.__rememberedObjectIndecesToControllers[r];
  10661. f.each(a, function(e, i) {
  10662. o[i] = t ? e.initialValue : e.getValue()
  10663. }),
  10664. i[r] = o
  10665. }),
  10666. i
  10667. }
  10668. function w(e, t, i) {
  10669. var n = document.createElement("option");
  10670. n.innerHTML = t,
  10671. n.value = t,
  10672. e.__preset_select.appendChild(n),
  10673. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10674. }
  10675. function _(e) {
  10676. for (var t = 0; t < e.__preset_select.length; t++)
  10677. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10678. }
  10679. function T(e, t) {
  10680. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10681. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10682. }
  10683. function x(e) {
  10684. 0 != e.length && u(function() {
  10685. x(e)
  10686. }),
  10687. f.each(e, function(e) {
  10688. e.updateDisplay()
  10689. })
  10690. }
  10691. e.inject(i);
  10692. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10693. try {
  10694. return "localStorage"in window && null !== window.localStorage
  10695. } catch (e) {
  10696. return !1
  10697. }
  10698. }(), N = !0, B = !1, F = [], V = function(e) {
  10699. function t() {
  10700. var e = i.getRoot();
  10701. e.width += 1,
  10702. f.defer(function() {
  10703. e.width -= 1
  10704. })
  10705. }
  10706. var i = this;
  10707. this.domElement = document.createElement("div"),
  10708. this.__ul = document.createElement("ul"),
  10709. this.domElement.appendChild(this.__ul),
  10710. p.addClass(this.domElement, R),
  10711. this.__folders = {},
  10712. this.__controllers = [],
  10713. this.__rememberedObjects = [],
  10714. this.__rememberedObjectIndecesToControllers = [],
  10715. this.__listening = [],
  10716. e = e || {},
  10717. e = f.defaults(e, {
  10718. autoPlace: !0,
  10719. width: V.DEFAULT_WIDTH
  10720. }),
  10721. e = f.defaults(e, {
  10722. resizable: e.autoPlace,
  10723. hideable: e.autoPlace
  10724. }),
  10725. f.isUndefined(e.load) ? e.load = {
  10726. preset: L
  10727. } : e.preset && (e.load.preset = e.preset),
  10728. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10729. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10730. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10731. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10732. if (Object.defineProperties(this, {
  10733. parent: {
  10734. get: function() {
  10735. return e.parent
  10736. }
  10737. },
  10738. scrollable: {
  10739. get: function() {
  10740. return e.scrollable
  10741. }
  10742. },
  10743. autoPlace: {
  10744. get: function() {
  10745. return e.autoPlace
  10746. }
  10747. },
  10748. preset: {
  10749. get: function() {
  10750. return i.parent ? i.getRoot().preset : e.load.preset
  10751. },
  10752. set: function(t) {
  10753. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10754. _(this),
  10755. i.revert()
  10756. }
  10757. },
  10758. width: {
  10759. get: function() {
  10760. return e.width
  10761. },
  10762. set: function(t) {
  10763. e.width = t,
  10764. E(i, t)
  10765. }
  10766. },
  10767. name: {
  10768. get: function() {
  10769. return e.name
  10770. },
  10771. set: function(t) {
  10772. e.name = t,
  10773. a && (a.innerHTML = e.name)
  10774. }
  10775. },
  10776. closed: {
  10777. get: function() {
  10778. return e.closed
  10779. },
  10780. set: function(t) {
  10781. e.closed = t,
  10782. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10783. this.onResize(),
  10784. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10785. }
  10786. },
  10787. load: {
  10788. get: function() {
  10789. return e.load
  10790. }
  10791. },
  10792. useLocalStorage: {
  10793. get: function() {
  10794. return r
  10795. },
  10796. set: function(e) {
  10797. D && (r = e,
  10798. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10799. localStorage.setItem(y(i, "isLocal"), e))
  10800. }
  10801. }
  10802. }),
  10803. f.isUndefined(e.parent)) {
  10804. if (e.closed = !1,
  10805. p.addClass(this.domElement, V.CLASS_MAIN),
  10806. p.makeSelectable(this.domElement, !1),
  10807. D && r) {
  10808. i.useLocalStorage = !0;
  10809. var o = localStorage.getItem(y(this, "gui"));
  10810. o && (e.load = JSON.parse(o))
  10811. }
  10812. this.__closeButton = document.createElement("div"),
  10813. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10814. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10815. this.domElement.appendChild(this.__closeButton),
  10816. p.bind(this.__closeButton, "click", function() {
  10817. i.closed = !i.closed
  10818. })
  10819. } else {
  10820. void 0 === e.closed && (e.closed = !0);
  10821. var a = document.createTextNode(e.name);
  10822. p.addClass(a, "controller-name");
  10823. var s = m(i, a)
  10824. , l = function(e) {
  10825. return e.preventDefault(),
  10826. i.closed = !i.closed,
  10827. !1
  10828. };
  10829. p.addClass(this.__ul, V.CLASS_CLOSED),
  10830. p.addClass(s, "title"),
  10831. p.bind(s, "click", l),
  10832. e.closed || (this.closed = !1)
  10833. }
  10834. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10835. p.addClass(M, R),
  10836. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10837. document.body.appendChild(M),
  10838. N = !1),
  10839. M.appendChild(this.domElement),
  10840. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10841. this.parent || E(i, e.width)),
  10842. p.bind(window, "resize", function() {
  10843. i.onResize()
  10844. }),
  10845. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10846. i.onResize()
  10847. }),
  10848. p.bind(this.__ul, "transitionend", function() {
  10849. i.onResize()
  10850. }),
  10851. p.bind(this.__ul, "oTransitionEnd", function() {
  10852. i.onResize()
  10853. }),
  10854. this.onResize(),
  10855. e.resizable && I(this),
  10856. n = function() {
  10857. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10858. }
  10859. ,
  10860. this.saveToLocalStorageIfPossible = n;
  10861. i.getRoot();
  10862. e.parent || t()
  10863. };
  10864. return V.toggleHide = function() {
  10865. B = !B,
  10866. f.each(F, function(e) {
  10867. e.domElement.style.zIndex = B ? -999 : 999,
  10868. e.domElement.style.opacity = B ? 0 : 1
  10869. })
  10870. }
  10871. ,
  10872. V.CLASS_AUTO_PLACE = "a",
  10873. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10874. V.CLASS_MAIN = "main",
  10875. V.CLASS_CONTROLLER_ROW = "cr",
  10876. V.CLASS_TOO_TALL = "taller-than-window",
  10877. V.CLASS_CLOSED = "closed",
  10878. V.CLASS_CLOSE_BUTTON = "close-button",
  10879. V.CLASS_DRAG = "drag",
  10880. V.DEFAULT_WIDTH = 245,
  10881. V.TEXT_CLOSED = "Close Controls",
  10882. V.TEXT_OPEN = "Open Controls",
  10883. p.bind(window, "keydown", function(e) {
  10884. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  10885. }, !1),
  10886. f.extend(V.prototype, {
  10887. add: function(e, t) {
  10888. return g(this, e, t, {
  10889. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10890. })
  10891. },
  10892. addColor: function(e, t) {
  10893. return g(this, e, t, {
  10894. color: !0
  10895. })
  10896. },
  10897. remove: function(e) {
  10898. this.__ul.removeChild(e.__li),
  10899. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10900. var t = this;
  10901. f.defer(function() {
  10902. t.onResize()
  10903. })
  10904. },
  10905. destroy: function() {
  10906. this.autoPlace && M.removeChild(this.domElement)
  10907. },
  10908. addFolder: function(e) {
  10909. if (void 0 !== this.__folders[e])
  10910. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  10911. var t = {
  10912. name: e,
  10913. parent: this
  10914. };
  10915. t.autoPlace = this.autoPlace,
  10916. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  10917. t.load = this.load.folders[e]);
  10918. var i = new V(t);
  10919. this.__folders[e] = i;
  10920. var n = m(this, i.domElement);
  10921. return p.addClass(n, "folder"),
  10922. i
  10923. },
  10924. open: function() {
  10925. this.closed = !1
  10926. },
  10927. close: function() {
  10928. this.closed = !0
  10929. },
  10930. onResize: function() {
  10931. var e = this.getRoot();
  10932. if (e.scrollable) {
  10933. var t = p.getOffset(e.__ul).top
  10934. , i = 0;
  10935. f.each(e.__ul.childNodes, function(t) {
  10936. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  10937. }),
  10938. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  10939. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  10940. e.__ul.style.height = "auto")
  10941. }
  10942. e.__resize_handle && f.defer(function() {
  10943. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  10944. }),
  10945. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  10946. },
  10947. remember: function() {
  10948. if (f.isUndefined(S) && (S = new d,
  10949. S.domElement.innerHTML = t),
  10950. this.parent)
  10951. throw new Error("You can only call remember on a top level GUI.");
  10952. var e = this;
  10953. f.each(Array.prototype.slice.call(arguments), function(t) {
  10954. 0 == e.__rememberedObjects.length && C(e),
  10955. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  10956. }),
  10957. this.autoPlace && E(this, this.width)
  10958. },
  10959. getRoot: function() {
  10960. for (var e = this; e.parent; )
  10961. e = e.parent;
  10962. return e
  10963. },
  10964. getSaveObject: function() {
  10965. var e = this.load;
  10966. return e.closed = this.closed,
  10967. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  10968. e.remembered || (e.remembered = {}),
  10969. e.remembered[this.preset] = b(this)),
  10970. e.folders = {},
  10971. f.each(this.__folders, function(t, i) {
  10972. e.folders[i] = t.getSaveObject()
  10973. }),
  10974. e
  10975. },
  10976. save: function() {
  10977. this.load.remembered || (this.load.remembered = {}),
  10978. this.load.remembered[this.preset] = b(this),
  10979. T(this, !1),
  10980. this.saveToLocalStorageIfPossible()
  10981. },
  10982. saveAs: function(e) {
  10983. this.load.remembered || (this.load.remembered = {},
  10984. this.load.remembered[L] = b(this, !0)),
  10985. this.load.remembered[e] = b(this),
  10986. this.preset = e,
  10987. w(this, e, !0),
  10988. this.saveToLocalStorageIfPossible()
  10989. },
  10990. revert: function(e) {
  10991. f.each(this.__controllers, function(t) {
  10992. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  10993. }, this),
  10994. f.each(this.__folders, function(e) {
  10995. e.revert(e)
  10996. }),
  10997. e || T(this.getRoot(), !1)
  10998. },
  10999. listen: function(e) {
  11000. var t = 0 == this.__listening.length;
  11001. this.__listening.push(e),
  11002. t && x(this.__listening)
  11003. }
  11004. }),
  11005. V
  11006. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11007. return function(s, l) {
  11008. var c = s[l];
  11009. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11010. min: arguments[2],
  11011. max: arguments[3]
  11012. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11013. }
  11014. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11015. var n = function(e, i) {
  11016. function r() {
  11017. a.setValue(a.__input.value)
  11018. }
  11019. function o() {
  11020. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11021. }
  11022. n.superclass.call(this, e, i);
  11023. var a = this;
  11024. this.__input = document.createElement("input"),
  11025. this.__input.setAttribute("type", "text"),
  11026. t.bind(this.__input, "keyup", r),
  11027. t.bind(this.__input, "change", r),
  11028. t.bind(this.__input, "blur", o),
  11029. t.bind(this.__input, "keydown", function(e) {
  11030. 13 === e.keyCode && this.blur()
  11031. }),
  11032. this.updateDisplay(),
  11033. this.domElement.appendChild(this.__input)
  11034. };
  11035. return n.superclass = e,
  11036. i.extend(n.prototype, e.prototype, {
  11037. updateDisplay: function() {
  11038. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11039. n.superclass.prototype.updateDisplay.call(this)
  11040. }
  11041. }),
  11042. n
  11043. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11044. function o(e, t, i, n) {
  11045. e.style.background = "",
  11046. r.each(l, function(r) {
  11047. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11048. })
  11049. }
  11050. function a(e) {
  11051. e.style.background = "",
  11052. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11053. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11054. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11055. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11056. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11057. }
  11058. var s = function(e, l) {
  11059. function c(e) {
  11060. p(e),
  11061. t.bind(window, "mousemove", p),
  11062. t.bind(window, "mouseup", h)
  11063. }
  11064. function h() {
  11065. t.unbind(window, "mousemove", p),
  11066. t.unbind(window, "mouseup", h)
  11067. }
  11068. function u() {
  11069. var e = n(this.value);
  11070. e !== !1 ? (g.__color.__state = e,
  11071. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11072. }
  11073. function d() {
  11074. t.unbind(window, "mousemove", f),
  11075. t.unbind(window, "mouseup", d)
  11076. }
  11077. function p(e) {
  11078. e.preventDefault();
  11079. var i = t.getWidth(g.__saturation_field)
  11080. , n = t.getOffset(g.__saturation_field)
  11081. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11082. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11083. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11084. r > 1 ? r = 1 : r < 0 && (r = 0),
  11085. g.__color.v = o,
  11086. g.__color.s = r,
  11087. g.setValue(g.__color.toOriginal()),
  11088. !1
  11089. }
  11090. function f(e) {
  11091. e.preventDefault();
  11092. var i = t.getHeight(g.__hue_field)
  11093. , n = t.getOffset(g.__hue_field)
  11094. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11095. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11096. g.__color.h = 360 * r,
  11097. g.setValue(g.__color.toOriginal()),
  11098. !1
  11099. }
  11100. s.superclass.call(this, e, l),
  11101. this.__color = new i(this.getValue()),
  11102. this.__temp = new i(0);
  11103. var g = this;
  11104. this.domElement = document.createElement("div"),
  11105. t.makeSelectable(this.domElement, !1),
  11106. this.__selector = document.createElement("div"),
  11107. this.__selector.className = "selector",
  11108. this.__saturation_field = document.createElement("div"),
  11109. this.__saturation_field.className = "saturation-field",
  11110. this.__field_knob = document.createElement("div"),
  11111. this.__field_knob.className = "field-knob",
  11112. this.__field_knob_border = "2px solid ",
  11113. this.__hue_knob = document.createElement("div"),
  11114. this.__hue_knob.className = "hue-knob",
  11115. this.__hue_field = document.createElement("div"),
  11116. this.__hue_field.className = "hue-field",
  11117. this.__input = document.createElement("input"),
  11118. this.__input.type = "text",
  11119. this.__input_textShadow = "0 1px 1px ",
  11120. t.bind(this.__input, "keydown", function(e) {
  11121. 13 === e.keyCode && u.call(this)
  11122. }),
  11123. t.bind(this.__input, "blur", u),
  11124. t.bind(this.__selector, "mousedown", function(e) {
  11125. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11126. t.removeClass(g.__selector, "drag")
  11127. })
  11128. });
  11129. var m = document.createElement("div");
  11130. r.extend(this.__selector.style, {
  11131. width: "122px",
  11132. height: "102px",
  11133. padding: "3px",
  11134. backgroundColor: "#222",
  11135. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11136. }),
  11137. r.extend(this.__field_knob.style, {
  11138. position: "absolute",
  11139. width: "12px",
  11140. height: "12px",
  11141. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11142. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11143. borderRadius: "12px",
  11144. zIndex: 1
  11145. }),
  11146. r.extend(this.__hue_knob.style, {
  11147. position: "absolute",
  11148. width: "15px",
  11149. height: "2px",
  11150. borderRight: "4px solid #fff",
  11151. zIndex: 1
  11152. }),
  11153. r.extend(this.__saturation_field.style, {
  11154. width: "100px",
  11155. height: "100px",
  11156. border: "1px solid #555",
  11157. marginRight: "3px",
  11158. display: "inline-block",
  11159. cursor: "pointer"
  11160. }),
  11161. r.extend(m.style, {
  11162. width: "100%",
  11163. height: "100%",
  11164. background: "none"
  11165. }),
  11166. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11167. r.extend(this.__hue_field.style, {
  11168. width: "15px",
  11169. height: "100px",
  11170. display: "inline-block",
  11171. border: "1px solid #555",
  11172. cursor: "ns-resize"
  11173. }),
  11174. a(this.__hue_field),
  11175. r.extend(this.__input.style, {
  11176. outline: "none",
  11177. textAlign: "center",
  11178. color: "#fff",
  11179. border: 0,
  11180. fontWeight: "bold",
  11181. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11182. }),
  11183. t.bind(this.__saturation_field, "mousedown", c),
  11184. t.bind(this.__field_knob, "mousedown", c),
  11185. t.bind(this.__hue_field, "mousedown", function(e) {
  11186. f(e),
  11187. t.bind(window, "mousemove", f),
  11188. t.bind(window, "mouseup", d)
  11189. }),
  11190. this.__saturation_field.appendChild(m),
  11191. this.__selector.appendChild(this.__field_knob),
  11192. this.__selector.appendChild(this.__saturation_field),
  11193. this.__selector.appendChild(this.__hue_field),
  11194. this.__hue_field.appendChild(this.__hue_knob),
  11195. this.domElement.appendChild(this.__input),
  11196. this.domElement.appendChild(this.__selector),
  11197. this.updateDisplay()
  11198. };
  11199. s.superclass = e,
  11200. r.extend(s.prototype, e.prototype, {
  11201. updateDisplay: function() {
  11202. var e = n(this.getValue());
  11203. if (e !== !1) {
  11204. var t = !1;
  11205. r.each(i.COMPONENTS, function(i) {
  11206. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11207. return t = !0,
  11208. {}
  11209. }, this),
  11210. t && r.extend(this.__color.__state, e)
  11211. }
  11212. r.extend(this.__temp.__state, this.__color.__state),
  11213. this.__temp.a = 1;
  11214. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11215. , s = 255 - a;
  11216. r.extend(this.__field_knob.style, {
  11217. marginLeft: 100 * this.__color.s - 7 + "px",
  11218. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11219. backgroundColor: this.__temp.toString(),
  11220. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11221. }),
  11222. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11223. this.__temp.s = 1,
  11224. this.__temp.v = 1,
  11225. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11226. r.extend(this.__input.style, {
  11227. backgroundColor: this.__input.value = this.__color.toString(),
  11228. color: "rgb(" + a + "," + a + "," + a + ")",
  11229. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11230. })
  11231. }
  11232. });
  11233. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11234. return s
  11235. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11236. function r(e, t, i) {
  11237. Object.defineProperty(e, t, {
  11238. get: function() {
  11239. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11240. this.__state[t])
  11241. },
  11242. set: function(e) {
  11243. "RGB" !== this.__state.space && (a(this, t, i),
  11244. this.__state.space = "RGB"),
  11245. this.__state[t] = e
  11246. }
  11247. })
  11248. }
  11249. function o(e, t) {
  11250. Object.defineProperty(e, t, {
  11251. get: function() {
  11252. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11253. this.__state[t])
  11254. },
  11255. set: function(e) {
  11256. "HSV" !== this.__state.space && (s(this),
  11257. this.__state.space = "HSV"),
  11258. this.__state[t] = e
  11259. }
  11260. })
  11261. }
  11262. function a(e, i, r) {
  11263. if ("HEX" === e.__state.space)
  11264. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11265. else {
  11266. if ("HSV" !== e.__state.space)
  11267. throw "Corrupted color state";
  11268. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11269. }
  11270. }
  11271. function s(e) {
  11272. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11273. n.extend(e.__state, {
  11274. s: i.s,
  11275. v: i.v
  11276. }),
  11277. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11278. }
  11279. var l = function() {
  11280. if (this.__state = e.apply(this, arguments),
  11281. this.__state === !1)
  11282. throw "Failed to interpret color arguments";
  11283. this.__state.a = this.__state.a || 1
  11284. };
  11285. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11286. n.extend(l.prototype, {
  11287. toString: function() {
  11288. return i(this)
  11289. },
  11290. toOriginal: function() {
  11291. return this.__state.conversion.write(this)
  11292. }
  11293. }),
  11294. r(l.prototype, "r", 2),
  11295. r(l.prototype, "g", 1),
  11296. r(l.prototype, "b", 0),
  11297. o(l.prototype, "h"),
  11298. o(l.prototype, "s"),
  11299. o(l.prototype, "v"),
  11300. Object.defineProperty(l.prototype, "a", {
  11301. get: function() {
  11302. return this.__state.a
  11303. },
  11304. set: function(e) {
  11305. this.__state.a = e
  11306. }
  11307. }),
  11308. Object.defineProperty(l.prototype, "hex", {
  11309. get: function() {
  11310. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11311. this.__state.hex
  11312. },
  11313. set: function(e) {
  11314. this.__state.space = "HEX",
  11315. this.__state.hex = e
  11316. }
  11317. }),
  11318. l
  11319. }(n.color.interpret, n.color.math = function() {
  11320. var e;
  11321. return {
  11322. hsv_to_rgb: function(e, t, i) {
  11323. var n = Math.floor(e / 60) % 6
  11324. , r = e / 60 - Math.floor(e / 60)
  11325. , o = i * (1 - t)
  11326. , a = i * (1 - r * t)
  11327. , s = i * (1 - (1 - r) * t)
  11328. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11329. return {
  11330. r: 255 * l[0],
  11331. g: 255 * l[1],
  11332. b: 255 * l[2]
  11333. }
  11334. },
  11335. rgb_to_hsv: function(e, t, i) {
  11336. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11337. return 0 == a ? {
  11338. h: NaN,
  11339. s: 0,
  11340. v: 0
  11341. } : (r = s / a,
  11342. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11343. n /= 6,
  11344. n < 0 && (n += 1),
  11345. {
  11346. h: 360 * n,
  11347. s: r,
  11348. v: a / 255
  11349. })
  11350. },
  11351. rgb_to_hex: function(e, t, i) {
  11352. var n = this.hex_with_component(0, 2, e);
  11353. return n = this.hex_with_component(n, 1, t),
  11354. n = this.hex_with_component(n, 0, i)
  11355. },
  11356. component_from_hex: function(e, t) {
  11357. return e >> 8 * t & 255
  11358. },
  11359. hex_with_component: function(t, i, n) {
  11360. return n << (e = 8 * i) | t & ~(255 << e)
  11361. }
  11362. }
  11363. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11364. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11365. window.setTimeout(e, 1e3 / 60)
  11366. }
  11367. }(), n.dom.CenteredDiv = function(e, t) {
  11368. var i = function() {
  11369. this.backgroundElement = document.createElement("div"),
  11370. t.extend(this.backgroundElement.style, {
  11371. backgroundColor: "rgba(0,0,0,0.8)",
  11372. top: 0,
  11373. left: 0,
  11374. display: "none",
  11375. zIndex: "1000",
  11376. opacity: 0,
  11377. WebkitTransition: "opacity 0.2s linear"
  11378. }),
  11379. e.makeFullscreen(this.backgroundElement),
  11380. this.backgroundElement.style.position = "fixed",
  11381. this.domElement = document.createElement("div"),
  11382. t.extend(this.domElement.style, {
  11383. position: "fixed",
  11384. display: "none",
  11385. zIndex: "1001",
  11386. opacity: 0,
  11387. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11388. }),
  11389. document.body.appendChild(this.backgroundElement),
  11390. document.body.appendChild(this.domElement);
  11391. var i = this;
  11392. e.bind(this.backgroundElement, "click", function() {
  11393. i.hide()
  11394. })
  11395. };
  11396. return i.prototype.show = function() {
  11397. var e = this;
  11398. this.backgroundElement.style.display = "block",
  11399. this.domElement.style.display = "block",
  11400. this.domElement.style.opacity = 0,
  11401. this.domElement.style.webkitTransform = "scale(1.1)",
  11402. this.layout(),
  11403. t.defer(function() {
  11404. e.backgroundElement.style.opacity = 1,
  11405. e.domElement.style.opacity = 1,
  11406. e.domElement.style.webkitTransform = "scale(1)"
  11407. })
  11408. }
  11409. ,
  11410. i.prototype.hide = function() {
  11411. var t = this
  11412. , i = function() {
  11413. t.domElement.style.display = "none",
  11414. t.backgroundElement.style.display = "none",
  11415. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11416. e.unbind(t.domElement, "transitionend", i),
  11417. e.unbind(t.domElement, "oTransitionEnd", i)
  11418. };
  11419. e.bind(this.domElement, "webkitTransitionEnd", i),
  11420. e.bind(this.domElement, "transitionend", i),
  11421. e.bind(this.domElement, "oTransitionEnd", i),
  11422. this.backgroundElement.style.opacity = 0,
  11423. this.domElement.style.opacity = 0,
  11424. this.domElement.style.webkitTransform = "scale(1.1)"
  11425. }
  11426. ,
  11427. i.prototype.layout = function() {
  11428. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11429. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11430. }
  11431. ,
  11432. i
  11433. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11434. }
  11435. , {}],
  11436. 94: [function(e, t, i) {
  11437. (function(e) {
  11438. "use strict";
  11439. function i(t) {
  11440. function i(e) {
  11441. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11442. var n = _((t[i] * e + 50) / 100);
  11443. n < 1 ? n = 1 : n > 255 && (n = 255),
  11444. T[G[i]] = n
  11445. }
  11446. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11447. var a = _((r[o] * e + 50) / 100);
  11448. a < 1 ? a = 1 : a > 255 && (a = 255),
  11449. x[G[o]] = a
  11450. }
  11451. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11452. for (var h = 0; h < 8; h++)
  11453. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11454. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11455. l++
  11456. }
  11457. function n(e, t) {
  11458. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11459. for (var a = 1; a <= e[o]; a++)
  11460. r[t[n]] = [],
  11461. r[t[n]][0] = i,
  11462. r[t[n]][1] = o,
  11463. n++,
  11464. i++;
  11465. i *= 2
  11466. }
  11467. return r
  11468. }
  11469. function r() {
  11470. C = n(z, W),
  11471. I = n(X, Z),
  11472. E = n(j, Y),
  11473. b = n(q, K)
  11474. }
  11475. function o() {
  11476. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11477. for (var n = e; n < t; n++)
  11478. P[32767 + n] = i,
  11479. R[32767 + n] = [],
  11480. R[32767 + n][1] = i,
  11481. R[32767 + n][0] = n;
  11482. for (var r = -(t - 1); r <= -e; r++)
  11483. P[32767 + r] = i,
  11484. R[32767 + r] = [],
  11485. R[32767 + r][1] = i,
  11486. R[32767 + r][0] = t - 1 + r;
  11487. e <<= 1,
  11488. t <<= 1
  11489. }
  11490. }
  11491. function a() {
  11492. for (var e = 0; e < 256; e++)
  11493. H[e] = 19595 * e,
  11494. H[e + 256 >> 0] = 38470 * e,
  11495. H[e + 512 >> 0] = 7471 * e + 32768,
  11496. H[e + 768 >> 0] = -11059 * e,
  11497. H[e + 1024 >> 0] = -21709 * e,
  11498. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11499. H[e + 1536 >> 0] = -27439 * e,
  11500. H[e + 1792 >> 0] = -5329 * e
  11501. }
  11502. function s(e) {
  11503. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11504. t & 1 << i && (N |= 1 << B),
  11505. i--,
  11506. B--,
  11507. B < 0 && (255 == N ? (l(255),
  11508. l(0)) : l(N),
  11509. B = 7,
  11510. N = 0)
  11511. }
  11512. function l(e) {
  11513. D.push(e)
  11514. }
  11515. function c(e) {
  11516. l(e >> 8 & 255),
  11517. l(255 & e)
  11518. }
  11519. function h(e, t) {
  11520. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11521. for (h = 0; h < d; ++h) {
  11522. i = e[u],
  11523. n = e[u + 1],
  11524. r = e[u + 2],
  11525. o = e[u + 3],
  11526. a = e[u + 4],
  11527. s = e[u + 5],
  11528. l = e[u + 6],
  11529. c = e[u + 7];
  11530. var f = i + c
  11531. , g = i - c
  11532. , m = n + l
  11533. , v = n - l
  11534. , A = r + s
  11535. , y = r - s
  11536. , C = o + a
  11537. , I = o - a
  11538. , E = f + C
  11539. , b = f - C
  11540. , w = m + A
  11541. , _ = m - A;
  11542. e[u] = E + w,
  11543. e[u + 4] = E - w;
  11544. var T = .707106781 * (_ + b);
  11545. e[u + 2] = b + T,
  11546. e[u + 6] = b - T,
  11547. E = I + y,
  11548. w = y + v,
  11549. _ = v + g;
  11550. var x = .382683433 * (E - _)
  11551. , S = .5411961 * E + x
  11552. , M = 1.306562965 * _ + x
  11553. , R = .707106781 * w
  11554. , P = g + R
  11555. , L = g - R;
  11556. e[u + 5] = L + S,
  11557. e[u + 3] = L - S,
  11558. e[u + 1] = P + M,
  11559. e[u + 7] = P - M,
  11560. u += 8
  11561. }
  11562. for (u = 0,
  11563. h = 0; h < d; ++h) {
  11564. i = e[u],
  11565. n = e[u + 8],
  11566. r = e[u + 16],
  11567. o = e[u + 24],
  11568. a = e[u + 32],
  11569. s = e[u + 40],
  11570. l = e[u + 48],
  11571. c = e[u + 56];
  11572. var D = i + c
  11573. , N = i - c
  11574. , B = n + l
  11575. , F = n - l
  11576. , V = r + s
  11577. , U = r - s
  11578. , k = o + a
  11579. , H = o - a
  11580. , G = D + k
  11581. , z = D - k
  11582. , W = B + V
  11583. , j = B - V;
  11584. e[u] = G + W,
  11585. e[u + 32] = G - W;
  11586. var Y = .707106781 * (j + z);
  11587. e[u + 16] = z + Y,
  11588. e[u + 48] = z - Y,
  11589. G = H + U,
  11590. W = U + F,
  11591. j = F + N;
  11592. var X = .382683433 * (G - j)
  11593. , Z = .5411961 * G + X
  11594. , q = 1.306562965 * j + X
  11595. , K = .707106781 * W
  11596. , Q = N + K
  11597. , J = N - K;
  11598. e[u + 40] = J + Z,
  11599. e[u + 24] = J - Z,
  11600. e[u + 8] = Q + q,
  11601. e[u + 56] = Q - q,
  11602. u++
  11603. }
  11604. var $;
  11605. for (h = 0; h < p; ++h)
  11606. $ = e[h] * t[h],
  11607. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11608. return O
  11609. }
  11610. function u() {
  11611. c(65504),
  11612. c(16),
  11613. l(74),
  11614. l(70),
  11615. l(73),
  11616. l(70),
  11617. l(0),
  11618. l(1),
  11619. l(1),
  11620. l(0),
  11621. c(1),
  11622. c(1),
  11623. l(0),
  11624. l(0)
  11625. }
  11626. function d(e, t) {
  11627. c(65472),
  11628. c(17),
  11629. l(8),
  11630. c(t),
  11631. c(e),
  11632. l(3),
  11633. l(1),
  11634. l(17),
  11635. l(0),
  11636. l(2),
  11637. l(17),
  11638. l(1),
  11639. l(3),
  11640. l(17),
  11641. l(1)
  11642. }
  11643. function p() {
  11644. c(65499),
  11645. c(132),
  11646. l(0);
  11647. for (var e = 0; e < 64; e++)
  11648. l(T[e]);
  11649. l(1);
  11650. for (var t = 0; t < 64; t++)
  11651. l(x[t])
  11652. }
  11653. function f() {
  11654. c(65476),
  11655. c(418),
  11656. l(0);
  11657. for (var e = 0; e < 16; e++)
  11658. l(z[e + 1]);
  11659. for (var t = 0; t <= 11; t++)
  11660. l(W[t]);
  11661. l(16);
  11662. for (var i = 0; i < 16; i++)
  11663. l(j[i + 1]);
  11664. for (var n = 0; n <= 161; n++)
  11665. l(Y[n]);
  11666. l(1);
  11667. for (var r = 0; r < 16; r++)
  11668. l(X[r + 1]);
  11669. for (var o = 0; o <= 11; o++)
  11670. l(Z[o]);
  11671. l(17);
  11672. for (var a = 0; a < 16; a++)
  11673. l(q[a + 1]);
  11674. for (var s = 0; s <= 161; s++)
  11675. l(K[s])
  11676. }
  11677. function g() {
  11678. c(65498),
  11679. c(12),
  11680. l(3),
  11681. l(1),
  11682. l(0),
  11683. l(2),
  11684. l(17),
  11685. l(3),
  11686. l(17),
  11687. l(0),
  11688. l(63),
  11689. l(0)
  11690. }
  11691. function m(e, t, i, n, r) {
  11692. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11693. L[G[f]] = p[f];
  11694. var g = L[0] - i;
  11695. i = L[0],
  11696. 0 == g ? s(n[0]) : (o = 32767 + g,
  11697. s(n[P[o]]),
  11698. s(R[o]));
  11699. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11700. ;
  11701. if (0 == m)
  11702. return s(a),
  11703. i;
  11704. for (var v, A = 1; A <= m; ) {
  11705. for (var y = A; 0 == L[A] && A <= m; ++A)
  11706. ;
  11707. var C = A - y;
  11708. if (C >= c) {
  11709. v = C >> 4;
  11710. for (var I = 1; I <= v; ++I)
  11711. s(l);
  11712. C &= 15
  11713. }
  11714. o = 32767 + L[A],
  11715. s(r[(C << 4) + P[o]]),
  11716. s(R[o]),
  11717. A++
  11718. }
  11719. return m != u && s(a),
  11720. i
  11721. }
  11722. function v() {
  11723. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11724. k[t] = e(t)
  11725. }
  11726. function A(e) {
  11727. if (e <= 0 && (e = 1),
  11728. e > 100 && (e = 100),
  11729. w != e) {
  11730. var t = 0;
  11731. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11732. i(t),
  11733. w = e
  11734. }
  11735. }
  11736. function y() {
  11737. var e = (new Date).getTime();
  11738. t || (t = 50),
  11739. v(),
  11740. r(),
  11741. o(),
  11742. a(),
  11743. A(t);
  11744. (new Date).getTime() - e
  11745. }
  11746. var C, I, E, b, w, _ = (Math.round,
  11747. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11748. this.encode = function(t, i) {
  11749. var n = ((new Date).getTime(),
  11750. i.quality);
  11751. n && A(n),
  11752. D = new Array,
  11753. N = 0,
  11754. B = 7,
  11755. c(65496),
  11756. u(),
  11757. p(),
  11758. d(t.width, t.height),
  11759. f(),
  11760. g();
  11761. var r = 0
  11762. , o = 0
  11763. , a = 0;
  11764. N = 0,
  11765. B = 7,
  11766. this.encode.displayName = "_encode_";
  11767. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11768. for (l = 0; l < G; ) {
  11769. for (w = G * z + l,
  11770. _ = w,
  11771. T = -1,
  11772. x = 0,
  11773. R = 0; R < 64; R++)
  11774. x = (k ? 63 - R : R) >> 3,
  11775. T = 4 * (7 & R),
  11776. _ = w + x * G + T,
  11777. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11778. l + T >= G && (_ -= l + T - G + 4),
  11779. h = P[_++],
  11780. v = P[_++],
  11781. y = P[_++],
  11782. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11783. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11784. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11785. r = m(F, S, r, C, E),
  11786. o = m(V, M, o, I, b),
  11787. a = m(U, M, a, I, b),
  11788. l += 32
  11789. }
  11790. z += W
  11791. }
  11792. if (B >= 0) {
  11793. var j = [];
  11794. j[1] = B + 1,
  11795. j[0] = (1 << B + 1) - 1,
  11796. s(j)
  11797. }
  11798. return c(65497),
  11799. new e(D)
  11800. }
  11801. ,
  11802. y()
  11803. }
  11804. function n(e, t) {
  11805. t = t || {},
  11806. t.quality = t.quality || 50;
  11807. var n = t.quality
  11808. , r = new i(n)
  11809. , o = r.encode(e, t);
  11810. return {
  11811. data: o,
  11812. width: e.width,
  11813. height: e.height
  11814. }
  11815. }
  11816. t.exports.encode = n
  11817. }
  11818. ).call(this, e("buffer").Buffer)
  11819. }
  11820. , {
  11821. buffer: 198
  11822. }],
  11823. 95: [function(e, t, i) {
  11824. "use strict";
  11825. !function() {
  11826. if ("performance"in window == !1 && (window.performance = {}),
  11827. Date.now = Date.now || function() {
  11828. return (new Date).getTime()
  11829. }
  11830. ,
  11831. "now"in window.performance == !1) {
  11832. var e = Date.now();
  11833. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11834. window.performance.now = function() {
  11835. return Date.now() - e
  11836. }
  11837. }
  11838. }()
  11839. }
  11840. , {}],
  11841. 96: [function(e, t, i) {
  11842. "use strict";
  11843. var n = e("three");
  11844. n.EffectComposer = function(e, t) {
  11845. if (this.renderer = e,
  11846. void 0 === t) {
  11847. var i = {
  11848. minFilter: n.LinearFilter,
  11849. magFilter: n.LinearFilter,
  11850. format: n.RGBAFormat,
  11851. stencilBuffer: !1
  11852. }
  11853. , r = e.getSize();
  11854. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11855. }
  11856. this.renderTarget1 = t,
  11857. this.renderTarget2 = t.clone(),
  11858. this.writeBuffer = this.renderTarget1,
  11859. this.readBuffer = this.renderTarget2,
  11860. this.passes = [],
  11861. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11862. this.copyPass = new n.ShaderPass(n.CopyShader)
  11863. }
  11864. ,
  11865. n.EffectComposer.prototype = {
  11866. swapBuffers: function() {
  11867. var e = this.readBuffer;
  11868. this.readBuffer = this.writeBuffer,
  11869. this.writeBuffer = e
  11870. },
  11871. addPass: function(e) {
  11872. this.passes.push(e)
  11873. },
  11874. insertPass: function(e, t) {
  11875. this.passes.splice(t, 0, e)
  11876. },
  11877. render: function(e) {
  11878. this.writeBuffer = this.renderTarget1,
  11879. this.readBuffer = this.renderTarget2;
  11880. var t, i, r = !1, o = this.passes.length;
  11881. for (i = 0; i < o; i++)
  11882. if (t = this.passes[i],
  11883. t.enabled) {
  11884. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  11885. t.needsSwap) {
  11886. if (r) {
  11887. var a = this.renderer.context;
  11888. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  11889. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11890. a.stencilFunc(a.EQUAL, 1, 4294967295)
  11891. }
  11892. this.swapBuffers()
  11893. }
  11894. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  11895. }
  11896. },
  11897. reset: function(e) {
  11898. if (void 0 === e) {
  11899. var t = this.renderer.getSize();
  11900. e = this.renderTarget1.clone(),
  11901. e.setSize(t.width, t.height)
  11902. }
  11903. this.renderTarget1.dispose(),
  11904. this.renderTarget2.dispose(),
  11905. this.renderTarget1 = e,
  11906. this.renderTarget2 = e.clone(),
  11907. this.writeBuffer = this.renderTarget1,
  11908. this.readBuffer = this.renderTarget2
  11909. },
  11910. setSize: function(e, t) {
  11911. this.renderTarget1.setSize(e, t),
  11912. this.renderTarget2.setSize(e, t)
  11913. }
  11914. }
  11915. }
  11916. , {
  11917. three: 217
  11918. }],
  11919. 97: [function(e, t, i) {
  11920. "use strict";
  11921. var n = e("three");
  11922. n.MaskPass = function(e, t) {
  11923. this.scene = e,
  11924. this.camera = t,
  11925. this.enabled = !0,
  11926. this.clear = !0,
  11927. this.needsSwap = !1,
  11928. this.inverse = !1
  11929. }
  11930. ,
  11931. n.MaskPass.prototype = {
  11932. render: function(e, t, i, n) {
  11933. var r = e.context;
  11934. r.colorMask(!1, !1, !1, !1),
  11935. r.depthMask(!1);
  11936. var o, a;
  11937. this.inverse ? (o = 0,
  11938. a = 1) : (o = 1,
  11939. a = 0),
  11940. r.enable(r.STENCIL_TEST),
  11941. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  11942. r.stencilFunc(r.ALWAYS, o, 4294967295),
  11943. r.clearStencil(a),
  11944. e.render(this.scene, this.camera, i, this.clear),
  11945. e.render(this.scene, this.camera, t, this.clear),
  11946. r.colorMask(!0, !0, !0, !0),
  11947. r.depthMask(!0),
  11948. r.stencilFunc(r.EQUAL, 1, 4294967295),
  11949. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  11950. }
  11951. },
  11952. n.ClearMaskPass = function() {
  11953. this.enabled = !0
  11954. }
  11955. ,
  11956. n.ClearMaskPass.prototype = {
  11957. render: function(e, t, i, n) {
  11958. var r = e.context;
  11959. r.disable(r.STENCIL_TEST)
  11960. }
  11961. }
  11962. }
  11963. , {
  11964. three: 217
  11965. }],
  11966. 98: [function(e, t, i) {
  11967. "use strict";
  11968. var n = e("three");
  11969. n.RenderPass = function(e, t, i, r, o) {
  11970. this.scene = e,
  11971. this.camera = t,
  11972. this.overrideMaterial = i,
  11973. this.clearColor = r,
  11974. this.clearAlpha = void 0 !== o ? o : 1,
  11975. this.oldClearColor = new n.Color,
  11976. this.oldClearAlpha = 1,
  11977. this.enabled = !0,
  11978. this.clear = !0,
  11979. this.needsSwap = !1
  11980. }
  11981. ,
  11982. n.RenderPass.prototype = {
  11983. render: function(e, t, i, n) {
  11984. this.scene.overrideMaterial = this.overrideMaterial,
  11985. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  11986. this.oldClearAlpha = e.getClearAlpha(),
  11987. e.setClearColor(this.clearColor, this.clearAlpha)),
  11988. e.render(this.scene, this.camera, i, this.clear),
  11989. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  11990. this.scene.overrideMaterial = null
  11991. }
  11992. }
  11993. }
  11994. , {
  11995. three: 217
  11996. }],
  11997. 99: [function(e, t, i) {
  11998. "use strict";
  11999. var n = e("three");
  12000. n.ShaderPass = function(e, t) {
  12001. this.textureID = void 0 !== t ? t : "tDiffuse",
  12002. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12003. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12004. this.material = new n.ShaderMaterial({
  12005. defines: e.defines || {},
  12006. uniforms: this.uniforms,
  12007. vertexShader: e.vertexShader,
  12008. fragmentShader: e.fragmentShader
  12009. })),
  12010. this.renderToScreen = !1,
  12011. this.enabled = !0,
  12012. this.needsSwap = !0,
  12013. this.clear = !1,
  12014. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12015. this.scene = new n.Scene,
  12016. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12017. this.scene.add(this.quad)
  12018. }
  12019. ,
  12020. n.ShaderPass.prototype = {
  12021. render: function(e, t, i, n) {
  12022. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12023. this.quad.material = this.material,
  12024. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12025. }
  12026. }
  12027. }
  12028. , {
  12029. three: 217
  12030. }],
  12031. 100: [function(e, t, i) {
  12032. "use strict";
  12033. var n = e("three");
  12034. n.CopyShader = {
  12035. uniforms: {
  12036. tDiffuse: {
  12037. type: "t",
  12038. value: null
  12039. },
  12040. opacity: {
  12041. type: "f",
  12042. value: 1
  12043. }
  12044. },
  12045. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12046. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12047. }
  12048. }
  12049. , {
  12050. three: 217
  12051. }],
  12052. 101: [function(e, t, i) {
  12053. "use strict";
  12054. var n = e("three");
  12055. n.HorizontalBlurShader = {
  12056. uniforms: {
  12057. tDiffuse: {
  12058. type: "t",
  12059. value: null
  12060. },
  12061. h: {
  12062. type: "f",
  12063. value: 1 / 512
  12064. }
  12065. },
  12066. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12067. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12068. }
  12069. }
  12070. , {
  12071. three: 217
  12072. }],
  12073. 102: [function(e, t, i) {
  12074. "use strict";
  12075. var n = e("three");
  12076. n.VerticalBlurShader = {
  12077. uniforms: {
  12078. tDiffuse: {
  12079. type: "t",
  12080. value: null
  12081. },
  12082. v: {
  12083. type: "f",
  12084. value: 1 / 512
  12085. }
  12086. },
  12087. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12088. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12089. }
  12090. }
  12091. , {
  12092. three: 217
  12093. }],
  12094. 103: [function(e, t, i) {
  12095. "use strict";
  12096. var n = e("three");
  12097. !function() {
  12098. if ("performance"in window == 0 && (window.performance = {}),
  12099. "now"in window.performance == 0) {
  12100. var e = Date.now();
  12101. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12102. window.performance.now = function() {
  12103. return Date.now() - e
  12104. }
  12105. }
  12106. }(),
  12107. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12108. var t, i = this.extensions, r = this.context;
  12109. if (e === n.RepeatWrapping)
  12110. return r.REPEAT;
  12111. if (e === n.ClampToEdgeWrapping)
  12112. return r.CLAMP_TO_EDGE;
  12113. if (e === n.MirroredRepeatWrapping)
  12114. return r.MIRRORED_REPEAT;
  12115. if (e === n.NearestFilter)
  12116. return r.NEAREST;
  12117. if (e === n.NearestMipMapNearestFilter)
  12118. return r.NEAREST_MIPMAP_NEAREST;
  12119. if (e === n.NearestMipMapLinearFilter)
  12120. return r.NEAREST_MIPMAP_LINEAR;
  12121. if (e === n.LinearFilter)
  12122. return r.LINEAR;
  12123. if (e === n.LinearMipMapNearestFilter)
  12124. return r.LINEAR_MIPMAP_NEAREST;
  12125. if (e === n.LinearMipMapLinearFilter)
  12126. return r.LINEAR_MIPMAP_LINEAR;
  12127. if (e === n.UnsignedByteType)
  12128. return r.UNSIGNED_BYTE;
  12129. if (e === n.UnsignedShort4444Type)
  12130. return r.UNSIGNED_SHORT_4_4_4_4;
  12131. if (e === n.UnsignedShort5551Type)
  12132. return r.UNSIGNED_SHORT_5_5_5_1;
  12133. if (e === n.UnsignedShort565Type)
  12134. return r.UNSIGNED_SHORT_5_6_5;
  12135. if (e === n.ByteType)
  12136. return r.BYTE;
  12137. if (e === n.ShortType)
  12138. return r.SHORT;
  12139. if (e === n.UnsignedShortType)
  12140. return r.UNSIGNED_SHORT;
  12141. if (e === n.IntType)
  12142. return r.INT;
  12143. if (e === n.UnsignedIntType)
  12144. return r.UNSIGNED_INT;
  12145. if (e === n.FloatType)
  12146. return r.FLOAT;
  12147. if (t = i.get("OES_texture_half_float"),
  12148. null !== t && e === n.HalfFloatType)
  12149. return t.HALF_FLOAT_OES;
  12150. if (e === n.AlphaFormat)
  12151. return r.ALPHA;
  12152. if (e === n.RGBFormat)
  12153. return r.RGB;
  12154. if (e === n.RGBAFormat)
  12155. return r.RGBA;
  12156. if (e === n.LuminanceFormat)
  12157. return r.LUMINANCE;
  12158. if (e === n.LuminanceAlphaFormat)
  12159. return r.LUMINANCE_ALPHA;
  12160. if (e === n.AddEquation)
  12161. return r.FUNC_ADD;
  12162. if (e === n.SubtractEquation)
  12163. return r.FUNC_SUBTRACT;
  12164. if (e === n.ReverseSubtractEquation)
  12165. return r.FUNC_REVERSE_SUBTRACT;
  12166. if (e === n.ZeroFactor)
  12167. return r.ZERO;
  12168. if (e === n.OneFactor)
  12169. return r.ONE;
  12170. if (e === n.SrcColorFactor)
  12171. return r.SRC_COLOR;
  12172. if (e === n.OneMinusSrcColorFactor)
  12173. return r.ONE_MINUS_SRC_COLOR;
  12174. if (e === n.SrcAlphaFactor)
  12175. return r.SRC_ALPHA;
  12176. if (e === n.OneMinusSrcAlphaFactor)
  12177. return r.ONE_MINUS_SRC_ALPHA;
  12178. if (e === n.DstAlphaFactor)
  12179. return r.DST_ALPHA;
  12180. if (e === n.OneMinusDstAlphaFactor)
  12181. return r.ONE_MINUS_DST_ALPHA;
  12182. if (e === n.DstColorFactor)
  12183. return r.DST_COLOR;
  12184. if (e === n.OneMinusDstColorFactor)
  12185. return r.ONE_MINUS_DST_COLOR;
  12186. if (e === n.SrcAlphaSaturateFactor)
  12187. return r.SRC_ALPHA_SATURATE;
  12188. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12189. null !== t) {
  12190. if (e === n.RGB_S3TC_DXT1_Format)
  12191. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12192. if (e === n.RGBA_S3TC_DXT1_Format)
  12193. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12194. if (e === n.RGBA_S3TC_DXT3_Format)
  12195. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12196. if (e === n.RGBA_S3TC_DXT5_Format)
  12197. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12198. }
  12199. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12200. null !== t) {
  12201. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12202. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12203. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12204. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12205. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12206. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12207. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12208. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12209. }
  12210. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12211. null !== t && e === n.RGB_ETC1_Format)
  12212. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12213. if (t = i.get("EXT_blend_minmax"),
  12214. null !== t) {
  12215. if (e === n.MinEquation)
  12216. return t.MIN_EXT;
  12217. if (e === n.MaxEquation)
  12218. return t.MAX_EXT
  12219. }
  12220. return 0
  12221. }
  12222. ,
  12223. n.WebGLState = function(e, t, i) {
  12224. var r = this
  12225. , o = new n.Vector4
  12226. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12227. , s = new Uint8Array(a)
  12228. , l = new Uint8Array(a)
  12229. , c = new Uint8Array(a)
  12230. , h = {}
  12231. , u = null
  12232. , d = null
  12233. , p = null
  12234. , f = null
  12235. , g = null
  12236. , m = null
  12237. , v = null
  12238. , A = null
  12239. , y = !1
  12240. , C = null
  12241. , I = null
  12242. , E = null
  12243. , b = null
  12244. , w = null
  12245. , _ = null
  12246. , T = null
  12247. , x = null
  12248. , S = null
  12249. , M = null
  12250. , R = null
  12251. , P = null
  12252. , O = null
  12253. , L = null
  12254. , D = null
  12255. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12256. , B = void 0
  12257. , F = {}
  12258. , V = new n.Vector4
  12259. , U = null
  12260. , k = null
  12261. , H = new n.Vector4
  12262. , G = new n.Vector4;
  12263. this.init = function() {
  12264. this.clearColor(0, 0, 0, 1),
  12265. this.clearDepth(1),
  12266. this.clearStencil(0),
  12267. this.enable(e.DEPTH_TEST),
  12268. e.depthFunc(e.LEQUAL),
  12269. e.frontFace(e.CCW),
  12270. e.cullFace(e.BACK),
  12271. this.enable(e.CULL_FACE),
  12272. this.enable(e.BLEND),
  12273. e.blendEquation(e.FUNC_ADD),
  12274. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12275. }
  12276. ,
  12277. this.initAttributes = function() {
  12278. for (var e = 0, t = s.length; e < t; e++)
  12279. s[e] = 0
  12280. }
  12281. ,
  12282. this.enableAttribute = function(i) {
  12283. if (s[i] = 1,
  12284. 0 === l[i] && (e.enableVertexAttribArray(i),
  12285. l[i] = 1),
  12286. 0 !== c[i]) {
  12287. var n = t.get("ANGLE_instanced_arrays");
  12288. n.vertexAttribDivisorANGLE(i, 0),
  12289. c[i] = 0
  12290. }
  12291. }
  12292. ,
  12293. this.enableAttributeAndDivisor = function(t, i, n) {
  12294. s[t] = 1,
  12295. 0 === l[t] && (e.enableVertexAttribArray(t),
  12296. l[t] = 1),
  12297. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12298. c[t] = i)
  12299. }
  12300. ,
  12301. this.disableUnusedAttributes = function() {
  12302. for (var t = 0, i = l.length; t < i; t++)
  12303. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12304. l[t] = 0)
  12305. }
  12306. ,
  12307. this.enable = function(t) {
  12308. h[t] !== !0 && (e.enable(t),
  12309. h[t] = !0)
  12310. }
  12311. ,
  12312. this.disable = function(t) {
  12313. h[t] !== !1 && (e.disable(t),
  12314. h[t] = !1)
  12315. }
  12316. ,
  12317. this.getCompressedTextureFormats = function() {
  12318. if (null === u && (u = [],
  12319. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12320. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12321. u.push(i[n]);
  12322. return u
  12323. }
  12324. ,
  12325. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12326. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12327. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12328. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12329. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12330. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12331. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12332. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12333. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12334. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12335. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12336. d = t,
  12337. y = h),
  12338. t === n.CustomBlending ? (s = s || r,
  12339. l = l || o,
  12340. c = c || a,
  12341. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12342. p = r,
  12343. m = s),
  12344. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12345. f = o,
  12346. g = a,
  12347. v = l,
  12348. A = c)) : (p = null,
  12349. f = null,
  12350. g = null,
  12351. m = null,
  12352. v = null,
  12353. A = null)
  12354. }
  12355. ,
  12356. this.setDepthFunc = function(t) {
  12357. if (C !== t) {
  12358. if (t)
  12359. switch (t) {
  12360. case n.NeverDepth:
  12361. e.depthFunc(e.NEVER);
  12362. break;
  12363. case n.AlwaysDepth:
  12364. e.depthFunc(e.ALWAYS);
  12365. break;
  12366. case n.LessDepth:
  12367. e.depthFunc(e.LESS);
  12368. break;
  12369. case n.LessEqualDepth:
  12370. e.depthFunc(e.LEQUAL);
  12371. break;
  12372. case n.EqualDepth:
  12373. e.depthFunc(e.EQUAL);
  12374. break;
  12375. case n.GreaterEqualDepth:
  12376. e.depthFunc(e.GEQUAL);
  12377. break;
  12378. case n.GreaterDepth:
  12379. e.depthFunc(e.GREATER);
  12380. break;
  12381. case n.NotEqualDepth:
  12382. e.depthFunc(e.NOTEQUAL);
  12383. break;
  12384. default:
  12385. e.depthFunc(e.LEQUAL)
  12386. }
  12387. else
  12388. e.depthFunc(e.LEQUAL);
  12389. C = t
  12390. }
  12391. }
  12392. ,
  12393. this.setDepthTest = function(t) {
  12394. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12395. }
  12396. ,
  12397. this.setDepthWrite = function(t) {
  12398. I !== t && (e.depthMask(t),
  12399. I = t)
  12400. }
  12401. ,
  12402. this.setColorWrite = function(t) {
  12403. E !== t && (e.colorMask(t, t, t, t),
  12404. E = t)
  12405. }
  12406. ,
  12407. this.setStencilFunc = function(t, i, n) {
  12408. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12409. w = t,
  12410. _ = i,
  12411. T = n)
  12412. }
  12413. ,
  12414. this.setStencilOp = function(t, i, n) {
  12415. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12416. x = t,
  12417. S = i,
  12418. M = n)
  12419. }
  12420. ,
  12421. this.setStencilTest = function(t) {
  12422. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12423. }
  12424. ,
  12425. this.setStencilWrite = function(t) {
  12426. b !== t && (e.stencilMask(t),
  12427. b = t)
  12428. }
  12429. ,
  12430. this.setFlipSided = function(t) {
  12431. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12432. R = t)
  12433. }
  12434. ,
  12435. this.setLineWidth = function(t) {
  12436. t !== P && (e.lineWidth(t),
  12437. P = t)
  12438. }
  12439. ,
  12440. this.setPolygonOffset = function(t, i, n) {
  12441. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12442. !t || O === i && L === n || (e.polygonOffset(i, n),
  12443. O = i,
  12444. L = n)
  12445. }
  12446. ,
  12447. this.getScissorTest = function() {
  12448. return D
  12449. }
  12450. ,
  12451. this.setScissorTest = function(t) {
  12452. D = t,
  12453. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12454. }
  12455. ,
  12456. this.activeTexture = function(t) {
  12457. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12458. B !== t && (e.activeTexture(t),
  12459. B = t)
  12460. }
  12461. ,
  12462. this.bindTexture = function(t, i) {
  12463. void 0 === B && r.activeTexture();
  12464. var n = F[B];
  12465. void 0 === n && (n = {
  12466. type: void 0,
  12467. texture: void 0
  12468. },
  12469. F[B] = n),
  12470. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12471. n.type = t,
  12472. n.texture = i)
  12473. }
  12474. ,
  12475. this.compressedTexImage2D = function() {
  12476. try {
  12477. e.compressedTexImage2D.apply(e, arguments)
  12478. } catch (e) {
  12479. console.error(e)
  12480. }
  12481. }
  12482. ,
  12483. this.texImage2D = function() {
  12484. try {
  12485. e.texImage2D.apply(e, arguments)
  12486. } catch (e) {
  12487. console.error(e)
  12488. }
  12489. }
  12490. ,
  12491. this.clearColor = function(t, i, n, r) {
  12492. o.set(t, i, n, r),
  12493. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12494. V.copy(o))
  12495. }
  12496. ,
  12497. this.clearDepth = function(t) {
  12498. U !== t && (e.clearDepth(t),
  12499. U = t)
  12500. }
  12501. ,
  12502. this.clearStencil = function(t) {
  12503. k !== t && (e.clearStencil(t),
  12504. k = t)
  12505. }
  12506. ,
  12507. this.scissor = function(t) {
  12508. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12509. H.copy(t))
  12510. }
  12511. ,
  12512. this.viewport = function(t) {
  12513. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12514. G.copy(t))
  12515. }
  12516. ,
  12517. this.reset = function() {
  12518. for (var t = 0; t < l.length; t++)
  12519. 1 === l[t] && (e.disableVertexAttribArray(t),
  12520. l[t] = 0);
  12521. h = {},
  12522. u = null,
  12523. B = void 0,
  12524. F = {},
  12525. d = null,
  12526. E = null,
  12527. I = null,
  12528. b = null,
  12529. R = null
  12530. }
  12531. }
  12532. }
  12533. , {
  12534. three: 217
  12535. }],
  12536. 104: [function(e, t, i) {
  12537. (function(i, n) {
  12538. "use strict";
  12539. function r(e) {
  12540. this.urls = e;
  12541. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12542. this.builder = a.loadProto(t),
  12543. this.decoder = this.builder.build("binary_mesh")
  12544. }
  12545. var o = e("three")
  12546. , a = e("protobufjs")
  12547. , s = e("../util/logger")
  12548. , l = (e("../util/common"),
  12549. e("../util/ajax"))
  12550. , c = e("../objects/Chunk")
  12551. , h = new s(n);
  12552. r.prototype = {
  12553. constructor: r,
  12554. load: function(e, t, i, n) {
  12555. return h.time("download"),
  12556. l.get(e, {
  12557. responseType: "arraybuffer"
  12558. }).done(function(r) {
  12559. h.timeEnd("download"),
  12560. this.parse(r, e, t, i, n)
  12561. }
  12562. .bind(this)).fail(n)
  12563. },
  12564. parse: function(e, t, i, n, r) {
  12565. var o = this.readProtobuf(e);
  12566. if (!o)
  12567. return r();
  12568. try {
  12569. h.time("convert to webgl"),
  12570. this.convertProtobufToSceneObject(o, t, i, n, r),
  12571. h.timeEnd("convert to webgl")
  12572. } catch (e) {
  12573. return h.error("failed parsing .dam"),
  12574. h.error(e.message),
  12575. r()
  12576. }
  12577. },
  12578. readProtobuf: function(e) {
  12579. var t;
  12580. try {
  12581. h.time("parse proto"),
  12582. t = this.decoder.decode(e),
  12583. h.timeEnd("parse proto")
  12584. } catch (e) {
  12585. return h.error("failed parsing proto for .dam"),
  12586. h.error(e.message),
  12587. null
  12588. }
  12589. return t
  12590. },
  12591. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12592. function a(e) {
  12593. var i = new o.BufferGeometry;
  12594. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12595. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12596. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12597. i.applyMatrix(s),
  12598. i.computeBoundingBox(),
  12599. new c({
  12600. geometry: i,
  12601. textureName: e.material_name,
  12602. name: e.chunk_name,
  12603. meshUrl: t
  12604. })
  12605. }
  12606. if (0 === e.chunk.length)
  12607. return h.warn("No chunks in damfile..."),
  12608. i([]);
  12609. var s = new o.Matrix4;
  12610. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12611. var l = e.chunk.map(a);
  12612. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12613. r())
  12614. }
  12615. },
  12616. t.exports = r
  12617. }
  12618. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12619. }
  12620. , {
  12621. "../objects/Chunk": 144,
  12622. "../util/ajax": 181,
  12623. "../util/common": 185,
  12624. "../util/logger": 189,
  12625. buffer: 198,
  12626. protobufjs: 214,
  12627. three: 217
  12628. }],
  12629. 105: [function(e, t, i) {
  12630. (function(i) {
  12631. "use strict";
  12632. var n = (e("three"),
  12633. e("../settings"),
  12634. e("../util/browser"),
  12635. e("./DamLoader"))
  12636. , r = e("../util/logger")
  12637. , o = (e("../ab"),
  12638. new r(i));
  12639. t.exports = {
  12640. getLoaders: function() {
  12641. return [["_50k", ".dam", n], ["", ".dam", n]]
  12642. },
  12643. load: function(e, t, i, n, r, a) {
  12644. var s = this.getLoaders();
  12645. a = a || 0;
  12646. var l = s[a];
  12647. if (!l)
  12648. return void (r && r("No suitable model file found..."));
  12649. var c = l[0]
  12650. , h = l[1]
  12651. , u = new l[2](t)
  12652. , d = t.get(e + c + h);
  12653. d ? (o.debug("Trying " + c + h),
  12654. u.load(d, i, n, function() {
  12655. this.load(e, t, i, n, r, ++a)
  12656. }
  12657. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12658. this.load(e, t, i, n, r, ++a))
  12659. }
  12660. }
  12661. }
  12662. ).call(this, "/js/loaders/ModelLoader.js")
  12663. }
  12664. , {
  12665. "../ab": 3,
  12666. "../settings": 166,
  12667. "../util/browser": 182,
  12668. "../util/logger": 189,
  12669. "./DamLoader": 104,
  12670. three: 217
  12671. }],
  12672. 106: [function(e, t, i) {
  12673. (function(i) {
  12674. "use strict";
  12675. var n = e("../util/common")
  12676. , r = e("../util/texture")
  12677. , o = e("../util/browser")
  12678. , a = e("../util/logger")
  12679. , s = e("../settings")
  12680. , l = new a(i);
  12681. t.exports = {
  12682. load: function(e, t) {
  12683. function i(e, i) {
  12684. e || (t.push(i),
  12685. p++,
  12686. d.notify(p, a),
  12687. p === a && d.resolve())
  12688. }
  12689. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12690. return $.when();
  12691. var a = n.countUnique(e.chunks.map(function(e) {
  12692. return e.textureName
  12693. }))
  12694. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12695. , h = "_50k" === c ? "high" : "low";
  12696. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12697. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12698. h = "low"));
  12699. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12700. , d = $.Deferred()
  12701. , p = 0;
  12702. return e.chunks.forEach(function(t) {
  12703. if (!t.material.map && t.textureName) {
  12704. var n = e.urls.get(u + t.textureName);
  12705. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12706. }
  12707. }),
  12708. d.promise()
  12709. }
  12710. }
  12711. }
  12712. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12713. }
  12714. , {
  12715. "../settings": 166,
  12716. "../util/browser": 182,
  12717. "../util/common": 185,
  12718. "../util/logger": 189,
  12719. "../util/texture": 194
  12720. }],
  12721. 107: [function(e, t, i) {
  12722. (function(i, n) {
  12723. "use strict";
  12724. function r(e) {
  12725. this.model = e,
  12726. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12727. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12728. var t = i("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", "base64")
  12729. , n = o.loadProto(t);
  12730. this.decoder = n.build("VisionModeldata")
  12731. }
  12732. var o = e("protobufjs")
  12733. , a = e("../util/ajax")
  12734. , s = (e("../util/common"),
  12735. e("../util/math"))
  12736. , l = e("../util/logger")
  12737. , c = new l(n);
  12738. r.prototype.load = function() {
  12739. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12740. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12741. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12742. $.when([]))
  12743. }
  12744. ,
  12745. r.prototype.loadVisionModelData = function() {
  12746. return a.get(this.modelDataPath, {
  12747. responseType: "arraybuffer"
  12748. }).then(function(e) {
  12749. var t;
  12750. try {
  12751. t = this.decoder.decode(e)
  12752. } catch (e) {
  12753. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12754. this.loadSweepLocationsCSV()
  12755. }
  12756. var i = t.sweepLocations.map(function(e) {
  12757. return {
  12758. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12759. position: {
  12760. x: e.pose.translation.x,
  12761. y: e.pose.translation.y,
  12762. z: e.pose.translation.z
  12763. },
  12764. quaternion: {
  12765. x: e.pose.rotation.x,
  12766. y: e.pose.rotation.y,
  12767. z: e.pose.rotation.z,
  12768. w: e.pose.rotation.w
  12769. },
  12770. puck: {
  12771. x: e.puck.x,
  12772. y: e.puck.y,
  12773. z: e.puck.z
  12774. },
  12775. floor: e.group,
  12776. neighbours: e.visibles,
  12777. alignmentType: e.alignment_type
  12778. }
  12779. }).map(function(e) {
  12780. return e.position = s.convertVisionVector(e.position),
  12781. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12782. e.puck = s.convertVisionVector(e.puck),
  12783. e
  12784. });
  12785. return i.forEach(function(e) {
  12786. e.neighbours = e.neighbours.map(function(e) {
  12787. return i[e].uuid
  12788. })
  12789. }),
  12790. i
  12791. }
  12792. .bind(this), function() {
  12793. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12794. this.loadSweepLocationsCSV()
  12795. }
  12796. .bind(this))
  12797. }
  12798. ,
  12799. r.prototype.loadSweepLocationsCSV = function() {
  12800. return a.get(this.sweepLocationsPath).then(function(e) {
  12801. var t = e.split("\n").map(function(e) {
  12802. return e.split(", ")
  12803. }).filter(function(e) {
  12804. return e.length > 1
  12805. }).map(function(e) {
  12806. return {
  12807. uuid: e[0],
  12808. position: {
  12809. x: parseFloat(e[1]),
  12810. y: parseFloat(e[2]),
  12811. z: parseFloat(e[3])
  12812. },
  12813. quaternion: {
  12814. x: parseFloat(e[4]),
  12815. y: parseFloat(e[5]),
  12816. z: parseFloat(e[6]),
  12817. w: parseFloat(e[7])
  12818. }
  12819. }
  12820. }).map(function(e) {
  12821. return e.position = s.convertVisionVector(e.position),
  12822. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12823. e
  12824. });
  12825. return t
  12826. }).fail(function() {
  12827. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12828. })
  12829. }
  12830. ,
  12831. t.exports = r
  12832. }
  12833. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12834. }
  12835. , {
  12836. "../util/ajax": 181,
  12837. "../util/common": 185,
  12838. "../util/logger": 189,
  12839. "../util/math": 190,
  12840. buffer: 198,
  12841. protobufjs: 214
  12842. }],
  12843. 108: [function(e, t, i) {
  12844. (function(i) {
  12845. "use strict";
  12846. function n() {
  12847. this.locale = null
  12848. }
  12849. var r = e("../settings")
  12850. , o = e("../util/common")
  12851. , a = e("../util/logger")
  12852. , s = e("../enum/Locale")
  12853. , l = new a(i);
  12854. n.prototype.init = function() {
  12855. var t;
  12856. switch (r.languageTag) {
  12857. case null:
  12858. case "en":
  12859. case s.EN_US:
  12860. this.locale = s.EN_US,
  12861. t = e("./strings-en-US");
  12862. break;
  12863. case "es":
  12864. case s.ES_MX:
  12865. this.locale = s.ES_MX,
  12866. t = e("./strings-es-MX");
  12867. break;
  12868. case "fr":
  12869. case s.FR_FR:
  12870. this.locale = s.FR_FR,
  12871. t = e("./strings-fr-FR");
  12872. break;
  12873. case "de":
  12874. case s.DE_DE:
  12875. this.locale = s.DE_DE,
  12876. t = e("./strings-de-DE");
  12877. break;
  12878. case "ru":
  12879. case s.RU_RU:
  12880. this.locale = s.RU_RU,
  12881. t = e("./strings-ru-RU");
  12882. break;
  12883. case "cn":
  12884. case s.CN_CN:
  12885. this.locale = s.CN_CN,
  12886. t = e("./strings-cn-CN");
  12887. break;
  12888. case "jp":
  12889. case s.JP_JP:
  12890. this.locale = s.JP_JP,
  12891. t = e("./strings-jp-JP");
  12892. break;
  12893. default:
  12894. l.info("Unsupported language tag, defaulting to 'en-US'"),
  12895. this.locale = s.EN_US,
  12896. t = e("./strings-en-US")
  12897. }
  12898. l.info("Using locale '" + this.locale + "'"),
  12899. o.extendObject(this, t)
  12900. }
  12901. ,
  12902. n.prototype.localizeGUI = function() {
  12903. var e = document.querySelector("#gui-parent");
  12904. this.localizeTree(e),
  12905. this.localizeLoadingText()
  12906. }
  12907. ,
  12908. n.prototype.localizeLoadingText = function() {
  12909. // var e = document.querySelector("#loader-cont")
  12910. // , t = e.getAttribute("title");
  12911. // e.removeAttribute("title"),
  12912. // e.setAttribute("data-status", t),
  12913. // e.classList.add(this.locale),
  12914. document.querySelector("#help-dialog").classList.add(this.locale),
  12915. document.querySelector("#interaction-modal").classList.add(this.locale),
  12916. document.querySelector("#gui").classList.add(this.locale);
  12917. }
  12918. ,
  12919. n.prototype.localizeTree = function(e) {
  12920. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  12921. if (e.nodeType === Node.TEXT_NODE)
  12922. t = e.data.match(n),
  12923. t && (i = t[1],
  12924. e.data = this.localizeText(i) || i);
  12925. else if (e.nodeType === Node.ELEMENT_NODE) {
  12926. var r = e.getAttribute("title");
  12927. r && (t = r.match(n),
  12928. t && (i = t[1],
  12929. e.setAttribute("title", this.localizeText(i) || i)))
  12930. }
  12931. for (e = e.firstChild; e; )
  12932. this.localizeTree(e),
  12933. e = e.nextSibling
  12934. }
  12935. ,
  12936. n.prototype.localizeText = function(t) {
  12937. var i = this[t];
  12938. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  12939. i = e("./strings-en-US")[t]),
  12940. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  12941. i
  12942. }
  12943. ,
  12944. t.exports = new n
  12945. }
  12946. ).call(this, "/js/localization/localize.js")
  12947. }
  12948. , {
  12949. "../enum/Locale": 31,
  12950. "../settings": 166,
  12951. "../util/common": 185,
  12952. "../util/logger": 189,
  12953. "./strings-cn-CN": 109,
  12954. "./strings-de-DE": 110,
  12955. "./strings-en-US": 111,
  12956. "./strings-es-MX": 112,
  12957. "./strings-fr-FR": 113,
  12958. "./strings-jp-JP": 114,
  12959. "./strings-ru-RU": 115
  12960. }],
  12961. 109: [function(e, t, i) {
  12962. "use strict";
  12963. t.exports = {
  12964. PAGE_TITLE: "",
  12965. LOADING: "正在加载",
  12966. PRESENTED_BY_CAPS: "呈现者:",
  12967. POWERED_BY: "技术支持:",
  12968. POWERED_BY_CAPS: "技术支持:",
  12969. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12970. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12971. PRESENTED_BY: "呈现者:",
  12972. MORE: "更多 ",
  12973. LESS: "更少 ",
  12974. TAG_CONTENT: "tag™ 内容",
  12975. SHOW: "显示",
  12976. HIDE: "隐藏",
  12977. DOLLHOUSE: "场景屋",
  12978. FLOOR_PLAN: "楼层平面图",
  12979. OPEN_HIGHLIGHTS: "打开精彩片段",
  12980. CLOSE_HIGHLIGHTS: "关闭",
  12981. PREVIOUS: "上一个",
  12982. PLAY: "播放",
  12983. PAUSE: "暂停",
  12984. NEXT: "下一个",
  12985. EXPLORE_3D_SPACE: "探索 3D 空间",
  12986. VIEW_DOLLHOUSE: "观看场景屋",
  12987. SOCIAL_SHARING: "分享这个空间",
  12988. VIEW_IN_VR: "以 VR 观看",
  12989. VIEW_FULLSCREEN: "全屏观看",
  12990. EXIT_FULLSCREEN: " 退出全屏",
  12991. ZOOM_IN: "放大",
  12992. ZOOM_OUT: "缩小",
  12993. FLOOR_NAME: "楼层",
  12994. FLOOR_ALL: "ALL",
  12995. FLOOR_Lang: ["Floor",""],
  12996. TERMS: "条款",
  12997. PORT_TERMS: "port 条款",
  12998. TERMS_OF_USE: "使用条款",
  12999. CLOSE_TERMS: "关闭",
  13000. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13001. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13002. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13003. WEBVR_ENTER_WEBVR: "进入 VR",
  13004. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13005. WEBVR_LEARN_MORE: "了解更多",
  13006. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13007. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13008. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13009. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13010. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13011. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13012. VR_LEARN_MORE_CAPS: "了解更多",
  13013. VR_PREVIOUS_CAPS: "上一个’,",
  13014. VR_NEXT_CAPS: "下一个",
  13015. VR_GOT_IT_CAPS: "明白了",
  13016. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13017. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13018. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13019. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13020. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13021. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13022. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13023. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13024. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13025. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13026. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13027. VR_APP: "port VR 应用程序",
  13028. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13029. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13030. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13031. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13032. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13033. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13034. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13035. VR_ANDROID_DVICES: "Android 设备",
  13036. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13037. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13038. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13039. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13040. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13041. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13042. VR_DOWNLOAD_HERE: "在此下载",
  13043. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13044. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13045. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13046. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13047. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13048. SHARE_TO: "分享到",
  13049. SHARE_LINK: "直接链接",
  13050. SHARE_EXPLORE: "探索",
  13051. SHARE_AT: "在",
  13052. SHARE_WITH: "使用",
  13053. SHARE_3D: "以 3D",
  13054. SHARE_COPIED: "已复制!",
  13055. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13056. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13057. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13058. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13059. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13060. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13061. ERROR_GENERIC_ACTIONS_3: " 或",
  13062. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13063. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13064. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13065. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13066. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13067. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13068. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13069. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13070. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13071. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13072. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13073. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13074. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13075. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13076. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13077. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13078. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13079. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13080. LINK_TO_LOCATION: "地点链接",
  13081. MENU_COPY: "复制",
  13082. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13083. ROTATE: "旋转",
  13084. MOVE: "移动",
  13085. INSIDE: "内部",
  13086. ZOOM: "缩放",
  13087. HELP: "小帮手",
  13088. HELP_NAVIGATION_TAB: "导航",
  13089. HELP_MORE_HELP_TAB: "更多帮助",
  13090. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13091. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13092. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13093. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13094. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13095. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13096. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13097. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13098. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13099. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13100. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13101. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13102. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13103. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13104. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13105. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13106. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13107. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13108. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13109. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13110. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13111. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13112. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13113. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13114. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13115. HELP_MORE_HLR_A: "精彩片段集锦",
  13116. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13117. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13118. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13119. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13120. HELP_MORE_FLOORS_A: "楼层选择器",
  13121. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13122. HELP_MORE_TAG_A: "tag™ 贴文",
  13123. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13124. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13125. HELP_MORE_ZOOM_A: "缩放控件",
  13126. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13127. HELP_MORE_TOUR_A: "导览控件",
  13128. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13129. HELP_MORE_INSIDE_A: "内部视图",
  13130. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13131. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13132. HELP_MORE_VR_A: "VR 模式",
  13133. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13134. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13135. HELP_MORE_360_A: "360° 视图",
  13136. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13137. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13138. HELP_MORE_FULLSCREEN_A: "全屏",
  13139. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13140. CLOSE: "关闭"
  13141. }
  13142. }
  13143. , {}],
  13144. 110: [function(e, t, i) {
  13145. "use strict";
  13146. t.exports = {
  13147. PAGE_TITLE: "",
  13148. LOADING: "Lädt",
  13149. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13150. POWERED_BY: "Angetrieben von",
  13151. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13152. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13153. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13154. PRESENTED_BY: "Präsentiert von ",
  13155. MORE: "Mehr ",
  13156. LESS: "Weniger ",
  13157. TAG_CONTENT: "tag™ Inhalt",
  13158. SHOW: "Anzeigen",
  13159. HIDE: "Verbergen",
  13160. DOLLHOUSE: "Puppenhaus",
  13161. FLOOR_PLAN: "Grundriss",
  13162. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13163. CLOSE_HIGHLIGHTS: "Schließen",
  13164. PREVIOUS: "Vorheriges",
  13165. PLAY: "Abspielen",
  13166. PAUSE: "Pausieren",
  13167. NEXT: "Nächstes",
  13168. EXPLORE_3D_SPACE: "Innenraum betreten",
  13169. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13170. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13171. VIEW_IN_VR: "In VR ansehen",
  13172. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13173. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13174. ZOOM_IN: "Vergrößern",
  13175. ZOOM_OUT: "Verkleinern",
  13176. FLOOR_NAME: "Etage ",
  13177. FLOOR_ALL: "Alle",
  13178. TERMS: "Bedingungen",
  13179. PORT_TERMS: "port Bedingungen",
  13180. TERMS_OF_USE: "Nutzungsbedingungen",
  13181. TERMS_TEXT_FILE: "terms-de-DE.html",
  13182. CLOSE_TERMS: "Schließen",
  13183. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13184. HELP: "Hilfe",
  13185. HELP_NAVIGATION_TAB: "Navigation",
  13186. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13187. CLOSE: "Schließen",
  13188. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13189. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13190. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13191. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13192. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13193. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13194. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13195. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13196. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13197. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13198. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13199. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13200. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13201. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13202. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13203. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13204. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13205. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13206. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13207. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13208. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13209. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13210. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13211. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13212. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13213. HELP_MORE_HLR_A: "Liste das Highlight",
  13214. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13215. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13216. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13217. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13218. HELP_MORE_FLOORS_A: "Etage auswählen",
  13219. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13220. HELP_MORE_TAG_A: "tag™ Posts",
  13221. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13222. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13223. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13224. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13225. HELP_MORE_TOUR_A: "Tour Steuerung",
  13226. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13227. HELP_MORE_INSIDE_A: "Innenansicht",
  13228. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13229. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13230. HELP_MORE_VR_A: "VR Modus",
  13231. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13232. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13233. HELP_MORE_360_A: "360° Views Ansicht ",
  13234. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13235. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13236. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13237. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13238. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13239. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13240. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13241. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13242. WEBVR_LEARN_MORE: "Mehr Infos",
  13243. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13244. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13245. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13246. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13247. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13248. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13249. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13250. VR_APP: "port VR App",
  13251. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13252. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13253. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13254. VR_APP_FOR_ANDROID: "port VR app für Android",
  13255. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13256. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13257. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13258. VR_PREVIOUS_CAPS: "ZURÜCK",
  13259. VR_NEXT_CAPS: "WEITER",
  13260. VR_GOT_IT_CAPS: "VERSTANDEN",
  13261. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13262. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13263. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13264. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13265. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13266. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13267. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13268. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13269. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13270. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13271. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13272. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13273. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13274. VR_ANDROID_DVICES: "Android Geräte",
  13275. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13276. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13277. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13278. VR_DOWNLOAD_HERE: "Hier runterladen",
  13279. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13280. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13281. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13282. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13283. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13284. SHARE_TO: "Teilen auf",
  13285. SHARE_LINK: "Direkter Link",
  13286. SHARE_EXPLORE: "Umsehen",
  13287. SHARE_AT: "auf",
  13288. SHARE_WITH: "mit",
  13289. SHARE_3D: "in 3D",
  13290. SHARE_COPIED: "Kopiert!",
  13291. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13292. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13293. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13294. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13295. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13296. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13297. ERROR_GENERIC_ACTIONS_3: " oder ",
  13298. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13299. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13300. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13301. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13302. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13303. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13304. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13305. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13306. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13307. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13308. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13309. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13310. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13311. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13312. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13313. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13314. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13315. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13316. LINK_TO_LOCATION: "Link zu",
  13317. MENU_COPY: "Kopieren",
  13318. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13319. ROTATE: "Drehen",
  13320. INSIDE: "Drinnen",
  13321. MOVE: "Bewegen",
  13322. ZOOM: "Vergrößern"
  13323. }
  13324. }
  13325. , {}],
  13326. 111: [function(e, t, i) {
  13327. "use strict";
  13328. t.exports = {
  13329. PAGE_TITLE: "",
  13330. LOADING: "Loading",
  13331. PRESENTED_BY_CAPS: "PRESENTED BY",
  13332. POWERED_BY: "powered by ",
  13333. POWERED_BY_CAPS: "POWERED BY",
  13334. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13335. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13336. PRESENTED_BY: "Presented by ",
  13337. MORE: "More ",
  13338. LESS: "Less ",
  13339. TAG_CONTENT: "tag™ Content",
  13340. SHOW: "Show",
  13341. HIDE: "Hide",
  13342. DOLLHOUSE: "Dollhouse",
  13343. FLOOR_PLAN: "Floor plan",
  13344. OPEN_HIGHLIGHTS: "Open Highlights",
  13345. CLOSE_HIGHLIGHTS: "Close",
  13346. PREVIOUS: "Previous",
  13347. PLAY: "Play",
  13348. PAUSE: "Pause",
  13349. NEXT: "Next",
  13350. EXPLORE_3D_SPACE: "Explore 3D Space",
  13351. VIEW_DOLLHOUSE: "View dollhouse",
  13352. SOCIAL_SHARING: "Share this Space",
  13353. VIEW_IN_VR: "View in VR",
  13354. VIEW_FULLSCREEN: "全屏",
  13355. EXIT_FULLSCREEN: "退出全屏",
  13356. ZOOM_IN: "Zoom in",
  13357. ZOOM_OUT: "Zoom out",
  13358. FLOOR_NAME: "Floor ",
  13359. FLOOR_ALL: "全部",
  13360. TERMS: "Terms",
  13361. PORT_TERMS: "port terms",
  13362. TERMS_OF_USE: "Terms of Use",
  13363. TERMS_TEXT_FILE: "terms-en-US.html",
  13364. CLOSE_TERMS: "Close",
  13365. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13366. HELP: "Help",
  13367. HELP_NAVIGATION_TAB: "Navigation",
  13368. HELP_MORE_HELP_TAB: "More Help",
  13369. CLOSE: "Close",
  13370. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13371. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13372. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13373. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13374. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13375. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13376. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13377. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13378. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13379. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13380. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13381. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13382. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13383. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13384. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13385. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13386. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13387. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13388. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13389. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13390. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13391. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13392. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13393. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13394. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13395. HELP_MORE_HLR_A: "Highlight Reel",
  13396. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13397. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13398. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13399. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13400. HELP_MORE_FLOORS_A: "Floor Selector",
  13401. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13402. HELP_MORE_TAG_A: "tag™ Posts",
  13403. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13404. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13405. HELP_MORE_ZOOM_A: "Zoom Controls",
  13406. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13407. HELP_MORE_TOUR_A: "Tour Controls",
  13408. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13409. HELP_MORE_INSIDE_A: "Inside View",
  13410. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13411. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13412. HELP_MORE_VR_A: "VR Mode",
  13413. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13414. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13415. HELP_MORE_360_A: "360° Views",
  13416. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13417. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13418. HELP_MORE_FULLSCREEN_A: "Full screen",
  13419. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13420. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13421. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13422. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13423. WEBVR_ENTER_WEBVR: "ENTER VR",
  13424. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13425. WEBVR_LEARN_MORE: "Learn more",
  13426. WEBVR_VIEW_SPACE: "View Space in VR",
  13427. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13428. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13429. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13430. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13431. VR_PREVIOUS_CAPS: "PREVIOUS",
  13432. VR_NEXT_CAPS: "NEXT",
  13433. VR_GOT_IT_CAPS: "GOT IT",
  13434. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13435. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13436. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13437. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13438. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13439. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13440. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13441. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13442. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13443. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13444. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13445. VR_APP: "port VR App",
  13446. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13447. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13448. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13449. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13450. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13451. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13452. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13453. VR_ANDROID_DVICES: "Android Devices",
  13454. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13455. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13456. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13457. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13458. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13459. VR_APP_OPEN: "Open with the port VR app instead",
  13460. VR_DOWNLOAD_HERE: "Download here",
  13461. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13462. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13463. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13464. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13465. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13466. SHARE_TO: "Share to",
  13467. SHARE_LINK: "Direct Link",
  13468. SHARE_EXPLORE: "Explore ",
  13469. SHARE_AT: "at",
  13470. SHARE_WITH: "with",
  13471. SHARE_3D: " in 3D",
  13472. SHARE_COPIED: "Copied!",
  13473. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13474. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13475. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13476. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13477. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13478. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13479. ERROR_GENERIC_ACTIONS_3: " or ",
  13480. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13481. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13482. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13483. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13484. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13485. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13486. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13487. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13488. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13489. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13490. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13491. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13492. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13493. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13494. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13495. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13496. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13497. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13498. LINK_TO_LOCATION: "Link to location",
  13499. MENU_COPY: "Copy",
  13500. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13501. ROTATE: "Rotate",
  13502. INSIDE: "Inside",
  13503. MOVE: "Move",
  13504. ZOOM: "Zoom"
  13505. }
  13506. }
  13507. , {}],
  13508. 112: [function(e, t, i) {
  13509. "use strict";
  13510. t.exports = {
  13511. PAGE_TITLE: "",
  13512. LOADING: "Cargando",
  13513. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13514. POWERED_BY: "potenciando por ",
  13515. POWERED_BY_CAPS: "POTENCIADO POR ",
  13516. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13517. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13518. PRESENTED_BY: "Presentado por ",
  13519. MORE: "Más ",
  13520. LESS: "Menos ",
  13521. TAG_CONTENT: "Contenido de tag™",
  13522. SHOW: "Mostrar",
  13523. HIDE: "Ocultar",
  13524. DOLLHOUSE: "Dollhouse",
  13525. FLOOR_PLAN: "Planos",
  13526. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13527. CLOSE_HIGHLIGHTS: "Cerrar",
  13528. PREVIOUS: "Anterior",
  13529. PLAY: "Play",
  13530. PAUSE: "Pausa",
  13531. NEXT: "Siguiente",
  13532. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13533. VIEW_DOLLHOUSE: "Ver dollhouse",
  13534. SOCIAL_SHARING: "Compartir este espacio",
  13535. VIEW_IN_VR: "Ver en realidad virtual",
  13536. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13537. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13538. ZOOM_IN: "Acercar",
  13539. ZOOM_OUT: "Alejar",
  13540. FLOOR_NAME: "Piso ",
  13541. FLOOR_ALL: "Todas",
  13542. TERMS: "Condiciones",
  13543. PORT_TERMS: "port términos de uso",
  13544. TERMS_OF_USE: "Términos de uso",
  13545. TERMS_TEXT_FILE: "terms-es-MX.html",
  13546. CLOSE_TERMS: "Cerrar",
  13547. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13548. HELP: "Ayuda",
  13549. HELP_NAVIGATION_TAB: "Navegación",
  13550. HELP_MORE_HELP_TAB: "Más Ayuda",
  13551. CLOSE: "Cerrar",
  13552. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13553. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13554. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13555. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13556. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13557. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13558. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13559. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13560. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13561. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13562. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13563. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13564. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13565. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13566. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13567. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13568. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13569. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13570. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13571. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13572. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13573. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13574. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13575. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13576. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13577. HELP_MORE_HLR_A: "Galería destacada",
  13578. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13579. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13580. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13581. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13582. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13583. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13584. HELP_MORE_TAG_A: "tag™ Posts",
  13585. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13586. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13587. HELP_MORE_ZOOM_A: "Controles de zoom",
  13588. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13589. HELP_MORE_TOUR_A: "Controles de recorrido",
  13590. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13591. HELP_MORE_INSIDE_A: "Vista interior",
  13592. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13593. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13594. HELP_MORE_VR_A: "Modo de realidad virtual",
  13595. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13596. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13597. HELP_MORE_360_A: "360° Views",
  13598. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13599. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13600. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13601. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13602. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13603. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13604. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13605. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13606. WEBVR_LEARN_MORE: "Más información",
  13607. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13608. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13609. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13610. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13611. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13612. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13613. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13614. VR_APP: "port VR App",
  13615. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13616. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13617. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13618. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13619. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13620. VR_PREVIOUS_CAPS: "ANTERIOR",
  13621. VR_NEXT_CAPS: "SIGUIENTE",
  13622. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13623. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13624. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13625. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13626. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13627. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13628. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13629. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13630. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13631. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13632. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13633. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13634. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13635. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13636. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13637. VR_ANDROID_DVICES: "Dispositivos Android",
  13638. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13639. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13640. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13641. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13642. VR_DOWNLOAD_HERE: "Descargar aquí",
  13643. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13644. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13645. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13646. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13647. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13648. SHARE_TO: "Compartir en",
  13649. SHARE_LINK: "Enlace directo",
  13650. SHARE_EXPLORE: "Explorar ",
  13651. SHARE_AT: "en",
  13652. SHARE_WITH: "con",
  13653. SHARE_3D: " en 3D",
  13654. SHARE_COPIED: "¡Copiado!",
  13655. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13656. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13657. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13658. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13659. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13660. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13661. ERROR_GENERIC_ACTIONS_3: " o ",
  13662. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13663. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13664. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13665. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13666. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13667. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13668. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13669. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13670. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13671. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13672. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13673. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13674. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13675. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13676. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13677. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13678. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13679. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13680. LINK_TO_LOCATION: "Enlace a la ubicación",
  13681. MENU_COPY: "Copiar",
  13682. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13683. ROTATE: "Girar",
  13684. INSIDE: "Interior",
  13685. MOVE: "Moverse",
  13686. ZOOM: "Acercar o alejar"
  13687. }
  13688. }
  13689. , {}],
  13690. 113: [function(e, t, i) {
  13691. "use strict";
  13692. t.exports = {
  13693. PAGE_TITLE: "",
  13694. LOADING: "Chargement",
  13695. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13696. POWERED_BY: "alimenté par ",
  13697. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13698. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13699. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13700. PRESENTED_BY: "Présenté par ",
  13701. MORE: "Plus ",
  13702. LESS: "Moins ",
  13703. TAG_CONTENT: "Contenu tag™",
  13704. SHOW: "Montrer",
  13705. HIDE: "Cacher",
  13706. DOLLHOUSE: "Dollhouse",
  13707. FLOOR_PLAN: "Plan de sol",
  13708. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13709. CLOSE_HIGHLIGHTS: "Fermer",
  13710. PREVIOUS: "Précédent",
  13711. PLAY: "Lecture",
  13712. PAUSE: "Pause",
  13713. NEXT: "Suivant",
  13714. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13715. VIEW_DOLLHOUSE: "Voir dollhouse",
  13716. SOCIAL_SHARING: "Partager cet espace",
  13717. VIEW_IN_VR: "Voir en VR",
  13718. VIEW_FULLSCREEN: "Plein écran",
  13719. EXIT_FULLSCREEN: "Fermer plein écran",
  13720. ZOOM_IN: "Zoom avant",
  13721. ZOOM_OUT: "Zoom arrière",
  13722. FLOOR_NAME: "Étage ",
  13723. FLOOR_ALL: "Tous",
  13724. TERMS: "Mentions légales",
  13725. PORT_TERMS: "port mentions légales",
  13726. TERMS_OF_USE: "Conditions d'utilisation",
  13727. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13728. CLOSE_TERMS: "Fermer",
  13729. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13730. HELP: "Aide",
  13731. HELP_NAVIGATION_TAB: "Navigation",
  13732. HELP_MORE_HELP_TAB: "Aide",
  13733. CLOSE: "Fermer",
  13734. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13735. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13736. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13737. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13738. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13739. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13740. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13741. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13742. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13743. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13744. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13745. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13746. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13747. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13748. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13749. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13750. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13751. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13752. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13753. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13754. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13755. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13756. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13757. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13758. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13759. HELP_MORE_HLR_A: "Carrousel",
  13760. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13761. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13762. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13763. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13764. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13765. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13766. HELP_MORE_TAG_A: "tag™ Posts",
  13767. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13768. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13769. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13770. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13771. HELP_MORE_TOUR_A: "Commandes de la visite",
  13772. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13773. HELP_MORE_INSIDE_A: "Vue intérieure",
  13774. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13775. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13776. HELP_MORE_VR_A: "Mode RV",
  13777. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13778. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13779. HELP_MORE_360_A: "Vues 360°",
  13780. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13781. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13782. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13783. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13784. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13785. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13786. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13787. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13788. WEBVR_LEARN_MORE: "En savoir plus",
  13789. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13790. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13791. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13792. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13793. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13794. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13795. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13796. VR_NEXT_CAPS: "SUIVANT",
  13797. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13798. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13799. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13800. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13801. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13802. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13803. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13804. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13805. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13806. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13807. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13808. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13809. VR_APP: "port VR App",
  13810. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13811. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13812. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13813. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13814. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13815. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13816. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13817. VR_ANDROID_DVICES: "Appareils Android",
  13818. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13819. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13820. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13821. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13822. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13823. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13824. VR_DOWNLOAD_HERE: "Télécharger ici",
  13825. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13826. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13827. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13828. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13829. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13830. SHARE_TO: "Partager sur",
  13831. SHARE_LINK: "Lien direct",
  13832. SHARE_EXPLORE: "Explorer ",
  13833. SHARE_AT: "à",
  13834. SHARE_WITH: "avec",
  13835. SHARE_3D: " en 3D",
  13836. SHARE_COPIED: "Copié!",
  13837. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13838. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13839. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13840. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13841. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13842. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13843. ERROR_GENERIC_ACTIONS_3: " ou ",
  13844. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13845. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13846. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13847. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13848. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13849. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13850. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13851. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13852. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13853. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13854. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13855. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13856. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13857. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13858. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13859. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13860. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13861. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13862. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13863. MENU_COPY: "Copie",
  13864. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13865. ROTATE: "Faire pivoter",
  13866. INSIDE: "Intérieure",
  13867. MOVE: "Se déplacer",
  13868. ZOOM: "Zoom"
  13869. }
  13870. }
  13871. , {}],
  13872. 114: [function(e, t, i) {
  13873. "use strict";
  13874. t.exports = {
  13875. PAGE_TITLE: "",
  13876. LOADING: "読み込み中",
  13877. PRESENTED_BY_CAPS: "PRESENTED BY",
  13878. POWERED_BY: "powered by",
  13879. POWERED_BY_CAPS: "POWERED BY",
  13880. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13881. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13882. PRESENTED_BY: "Presented by ",
  13883. MORE: "全て表示 ",
  13884. LESS: "閉じる ",
  13885. TAG_CONTENT: "tag™コンテンツ ",
  13886. SHOW: "表示",
  13887. HIDE: "非表示",
  13888. DOLLHOUSE: "ドールハウス",
  13889. FLOOR_PLAN: "フロアプラン",
  13890. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13891. CLOSE_HIGHLIGHTS: "閉じる",
  13892. PREVIOUS: "前へ",
  13893. PLAY: "再生",
  13894. PAUSE: "一時停止",
  13895. NEXT: "次へ",
  13896. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13897. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13898. SOCIAL_SHARING: "このSpaceを共有する",
  13899. VIEW_IN_VR: "VRで表示",
  13900. VIEW_FULLSCREEN: "フルスクリーン表示",
  13901. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13902. ZOOM_IN: "ズームイン",
  13903. ZOOM_OUT: "ズームアウト",
  13904. FLOOR_NAME: "フロア ",
  13905. FLOOR_ALL: "すべて",
  13906. TERMS: "規約",
  13907. PORT_TERMS: "port規約",
  13908. TERMS_OF_USE: "利用規約",
  13909. CLOSE_TERMS: "閉じる",
  13910. TERMS_TEXT_FILE: "terms-jp-JP.html",
  13911. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  13912. WEBVR_FOR_DAYDREAM: "Daydream View用",
  13913. WEBVR_ENTER_WEBVR: "VRに入る",
  13914. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  13915. WEBVR_LEARN_MORE: "もっと詳しく",
  13916. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  13917. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13918. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  13919. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  13920. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  13921. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  13922. VR_LEARN_MORE_CAPS: "もっと詳しく",
  13923. VR_PREVIOUS_CAPS: "前へ",
  13924. VR_NEXT_CAPS: "次へ",
  13925. VR_GOT_IT_CAPS: "了解",
  13926. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  13927. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  13928. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  13929. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  13930. VR_WHAT_YOU_NEED: "必要なもの",
  13931. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  13932. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  13933. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  13934. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  13935. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13936. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13937. VR_APP: "port VRアプリ",
  13938. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13939. VR_COMPATIBLE_IPHONES_1: "iPhone",
  13940. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  13941. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  13942. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  13943. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  13944. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  13945. VR_ANDROID_DVICES: "Androidデバイス",
  13946. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  13947. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  13948. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  13949. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  13950. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  13951. VR_APP_OPEN: "port VRアプリで開く",
  13952. VR_DOWNLOAD_HERE: "ここからダウンロード",
  13953. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  13954. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  13955. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  13956. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  13957. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  13958. SHARE_TO: "共有先",
  13959. SHARE_LINK: "ダイレクトリンク",
  13960. SHARE_EXPLORE: "探索",
  13961. SHARE_AT: "場所",
  13962. SHARE_WITH: "使用アプリ",
  13963. SHARE_3D: "3Dで",
  13964. SHARE_COPIED: "コピーされました!",
  13965. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  13966. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  13967. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  13968. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  13969. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  13970. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  13971. ERROR_GENERIC_ACTIONS_3: "または",
  13972. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  13973. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  13974. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  13975. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  13976. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  13977. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  13978. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  13979. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  13980. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  13981. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  13982. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  13983. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  13984. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  13985. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  13986. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  13987. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  13988. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  13989. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  13990. LINK_TO_LOCATION: "ロケーションへのリンク",
  13991. MENU_COPY: "コピー",
  13992. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  13993. ROTATE: "回転",
  13994. MOVE: "移動",
  13995. INSIDE: "内側",
  13996. ZOOM: "ズーム",
  13997. HELP: "ヘルプ",
  13998. HELP_NAVIGATION_TAB: "ナビゲーション",
  13999. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14000. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14001. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14002. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14003. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14004. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14005. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14006. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14007. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14008. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14009. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14010. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14011. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14012. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14013. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14014. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14015. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14016. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14017. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14018. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14019. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14020. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14021. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14022. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14023. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14024. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14025. HELP_MORE_HLR_A: "ハイライト",
  14026. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14027. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14028. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14029. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14030. HELP_MORE_FLOORS_A: "フロアセレクター",
  14031. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14032. HELP_MORE_TAG_A: "tag™ Posts",
  14033. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14034. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14035. HELP_MORE_ZOOM_A: "ズームコントロール",
  14036. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14037. HELP_MORE_TOUR_A: "ツアーコントロール",
  14038. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14039. HELP_MORE_INSIDE_A: "内側ビュー",
  14040. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14041. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14042. HELP_MORE_VR_A: "VRモード",
  14043. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14044. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14045. HELP_MORE_360_A: "360° Views",
  14046. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14047. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14048. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14049. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14050. CLOSE: "閉じる"
  14051. }
  14052. }
  14053. , {}],
  14054. 115: [function(e, t, i) {
  14055. "use strict";
  14056. t.exports = {
  14057. PAGE_TITLE: "",
  14058. LOADING: "Загрузка",
  14059. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14060. POWERED_BY: "разработано на платформе ",
  14061. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14062. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14063. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14064. PRESENTED_BY: "Представлено ",
  14065. MORE: "Больше ",
  14066. LESS: "Меньше ",
  14067. TAG_CONTENT: "tag™ Контент",
  14068. SHOW: "Показать",
  14069. HIDE: "Скрыть",
  14070. DOLLHOUSE: "Dollhouse",
  14071. FLOOR_PLAN: "Планировка",
  14072. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14073. CLOSE_HIGHLIGHTS: "Закрыть",
  14074. PREVIOUS: "Предыдущий",
  14075. PLAY: "Воспроизвести",
  14076. PAUSE: "Пауза",
  14077. NEXT: "Следующий",
  14078. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14079. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14080. SOCIAL_SHARING: "Поделиться этой моделью",
  14081. VIEW_IN_VR: "Посмотреть в VR",
  14082. VIEW_FULLSCREEN: "Полный экран",
  14083. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14084. ZOOM_IN: "Увеличить",
  14085. ZOOM_OUT: "Уменьшить",
  14086. FLOOR_NAME: "Этаж ",
  14087. FLOOR_ALL: "Все",
  14088. TERMS: "Условия",
  14089. PORT_TERMS: "Правила пользования",
  14090. TERMS_OF_USE: "Условия использования",
  14091. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14092. CLOSE_TERMS: "Закрыть",
  14093. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14094. HELP: "Помощь",
  14095. HELP_NAVIGATION_TAB: "Навигация",
  14096. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14097. CLOSE: "Закрыть",
  14098. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14099. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14100. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14101. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14102. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14103. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14104. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14105. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14106. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14107. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14108. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14109. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14110. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14111. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14112. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14113. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14114. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14115. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14116. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14117. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14118. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14119. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14120. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14121. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14122. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14123. HELP_MORE_HLR_A: "Фотоколлаж",
  14124. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14125. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14126. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14127. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14128. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14129. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14130. HELP_MORE_TAG_A: "tag™ Posts",
  14131. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14132. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14133. HELP_MORE_ZOOM_A: "Масштаб",
  14134. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14135. HELP_MORE_TOUR_A: "Управление Туром",
  14136. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14137. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14138. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14139. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14140. HELP_MORE_VR_A: "Режим VR",
  14141. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14142. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14143. HELP_MORE_360_A: "360° Views",
  14144. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14145. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14146. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14147. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14148. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14149. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14150. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14151. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14152. WEBVR_LEARN_MORE: "Узнать больше",
  14153. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14154. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14155. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14156. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14157. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14158. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14159. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14160. VR_APP: "port VR App",
  14161. VR_APP_OPEN: "Или открыть через приложение port VR",
  14162. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14163. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14164. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14165. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14166. VR_VIEW_SPACE: "Запустить модель в VR",
  14167. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14168. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14169. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14170. VR_GOT_IT_CAPS: "ЯСНО",
  14171. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14172. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14173. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14174. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14175. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14176. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14177. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14178. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14179. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14180. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14181. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14182. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14183. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14184. VR_ANDROID_DVICES: "Android устройства",
  14185. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14186. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14187. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14188. VR_DOWNLOAD_HERE: "Скачать здесь",
  14189. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14190. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14191. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14192. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14193. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14194. SHARE_TO: "Поделиться",
  14195. SHARE_LINK: "Прямая ссылка",
  14196. SHARE_EXPLORE: "просмотреть",
  14197. SHARE_AT: "на",
  14198. SHARE_WITH: "с",
  14199. SHARE_3D: "в 3D",
  14200. SHARE_COPIED: "Скопировано!",
  14201. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14202. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14203. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14204. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14205. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14206. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14207. ERROR_GENERIC_ACTIONS_3: " или ",
  14208. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14209. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14210. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14211. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14212. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14213. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14214. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14215. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14216. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14217. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14218. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14219. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14220. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14221. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14222. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14223. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14224. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14225. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14226. LINK_TO_LOCATION: "Ссылка на местоположение",
  14227. MENU_COPY: "Копировать",
  14228. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14229. ROTATE: "Вращать",
  14230. MOVE: "Передвигаться",
  14231. INSIDE: "Вид изнутри",
  14232. ZOOM: "Масштаб"
  14233. }
  14234. }
  14235. , {}],
  14236. 116: [function(e, t, i) {//main.js
  14237. (function(t) {
  14238. "use strict";
  14239. var modelProgressBase = 0.4;
  14240. var progressUpdate = function(e){ // 0 <= e <= 1
  14241. console.log('e1:'+e)
  14242. e = Math.round(modelProgressBase * e * 100);
  14243. console.log('e2:'+e)
  14244. var t = $('.progressbar');
  14245. t.find('.bar').css('width',e+'%');
  14246. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14247. t.find('.perc').text(e +'%'); //具体数字的百分比
  14248. }
  14249. $('#gui-loading').fadeIn(200);
  14250. progressUpdate(0.1)
  14251. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14252. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14253. var data = matcher(e);
  14254. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14255. data.user = {
  14256. "is_authenticated": false,
  14257. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14258. }
  14259. try{//处理一下导览数据,旧的曾有导览数据是错误的,将它删除
  14260. var newImages = [];
  14261. data.model.images.forEach((tourImg)=>{tourImg.thumbnail_signed_src && newImages.push(tourImg)})
  14262. data.model.images = newImages
  14263. }catch(e){console.log(e) }
  14264. //data.flyInOnlyBySwitch = true
  14265. window.MP_PREFETCHED_MODELDATA = data;
  14266. data.model.summary = data.summary
  14267. data.model.name = data.name
  14268. for(let i in data){
  14269. data[i] == "false" && (data[i] = false)
  14270. }
  14271. progressUpdate(0.7);
  14272. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14273. if(data.weixinDesc){
  14274. g_weixinObj.desc = data.weixinDesc;
  14275. }
  14276. if(data.shareImgUrl){
  14277. g_weixinObj.imgUrl = data.shareImgUrl
  14278. }
  14279. window.wx && manage.weixinShare();
  14280. //初始画面
  14281. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14282. function E(e) {
  14283. $("<img/>").attr("src", e).on("load", function() {
  14284. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14285. $(this).remove()
  14286. })
  14287. }
  14288. })
  14289. function StartLoad(){//当加载完data后
  14290. function i() {
  14291. var e = Y.getModelIDFromQueryString();
  14292. if (!e)
  14293. return b(null, "loading-failed");
  14294. var t = Y.parseSidUrl(e)
  14295. , i = l()
  14296. , a = c()
  14297. , s = o()
  14298. , u = V.quickstart.enabled
  14299. , g = null
  14300. , m = null
  14301. , v = null
  14302. , w = null
  14303. , T = null
  14304. , x = null
  14305. , S = null
  14306. , M = null
  14307. , R = null
  14308. , P = null
  14309. , O = null
  14310. , L = null
  14311. , N = new ue;
  14312. r(s);
  14313. h({ //MP开头写法
  14314. urlBase: t.urlBase
  14315. }).then(function() {
  14316. return re.init(),
  14317. d(t, e) //getModel and load
  14318. }).then(function(e) {
  14319. progressUpdate(0.9)
  14320. return P = e,
  14321. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14322. startSource: i,
  14323. autoplay: V.autoplay,
  14324. quickstart: u
  14325. }),
  14326. P.urls.init()
  14327. }).then(function() {
  14328. return P.loadPanos()
  14329. }).then(function() {
  14330. m = X.getStartCameraOptions(P, P.panos),
  14331. S = A(P),
  14332. O = y(u, m.mode),
  14333. v = O.controls,
  14334. w = O.player,
  14335. T = O.director,
  14336. x = O.tagManager,
  14337. M = O.tileDownloader,
  14338. R = O.qualityManager,
  14339. L = O.panoRenderer,
  14340. C(P, S, O, s),
  14341. w.director = T,//xzw add
  14342. P.supportsTiles && M.start(),
  14343. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14344. u = !1);
  14345. var e = null;
  14346. if (u) {
  14347. de.warn("Quickstart engaged. Hold on to your knickers.");
  14348. var t = v.controls[D.PANORAMA];
  14349. g = new ie(R,S.scene,S.camera,t,s),
  14350. _(S, s, P),
  14351. e = g.load(m).then(function() {
  14352. S.addComponent(g),
  14353. S.once(le.AfterRender, function() {
  14354. de.warn("First render after quickstart load finished.")
  14355. })
  14356. })
  14357. }
  14358. window.flyToFirst = function(){//xzw add
  14359. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14360. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14361. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14362. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14363. };
  14364. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14365. }).then(function() {
  14366. return f(P, U.onProgress, i, !u, a)
  14367. }).then(function() {
  14368. if (m.quickstart = u,
  14369. I(P, S, O, s),
  14370. S.started || _(S, s, P),
  14371. H.modelLoaded(P, w, v, V.autoplay),
  14372. E(w, P, m, V.autoplay).done(function() {
  14373. T.autoTour()
  14374. }),
  14375. !P.supportsTiles) {
  14376. var e = new Z(P,w);
  14377. e.start()
  14378. }
  14379. u && (S.removeComponent(g),
  14380. g.destroy(),
  14381. m.pano.enter()),
  14382. U.init(P, T, w, v, S, m, H.getSessionId()),
  14383. U.endLoading(P, T, x),
  14384. S.once(le.AfterRender, function() {
  14385. N.setAppReadyTime();
  14386. var e = N.calcFullLoadingTime();
  14387. de.warn("Total load time: " + e / 1e3),
  14388. H.loadComplete(e),
  14389. de.warn("First render after model load finished.")
  14390. }),
  14391. S.on(le.MemoryUsageUpdated, n)
  14392. }).fail(b.bind(this, e))
  14393. }
  14394. function n(e) {
  14395. ce.update(e)
  14396. }
  14397. function r(e) {
  14398. de.info("Version", "2.25.6-0-gd87e5b1"),
  14399. q.defaultMaxListeners = 1e3,
  14400. a(e),
  14401. s()
  14402. }
  14403. function o() {
  14404. return document.getElementById("player")
  14405. }
  14406. function a(e) {
  14407. e.addEventListener("dragenter", T, !1),
  14408. e.addEventListener("dragover", T, !1)
  14409. }
  14410. function s() {
  14411. F.valueFromHash("title", !0) || $(document).ready(function() {
  14412. var e = $(".model-title");
  14413. e.hide()
  14414. })
  14415. }
  14416. function l() {
  14417. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14418. }
  14419. function c() {
  14420. return {
  14421. panoElementsToLoad: 6,
  14422. modelElementsToLoad: 0,
  14423. totalElementsLoaded: 0,
  14424. totalElementsToLoad: 0,
  14425. totalPercentageLoaded: 0,
  14426. progressCallback: null
  14427. }
  14428. }
  14429. function h(e) {
  14430. return K.loadFeatureFlags(e).done(function(e) {
  14431. K.updateDependentSettings(e, V)
  14432. })
  14433. }
  14434. // function u(e) {
  14435. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14436. // responseType: "json",
  14437. // prefetchFrom: "config"
  14438. // }).then(function(e) {
  14439. // return e ? void j.extendObject(V.appConfig, e) : {}
  14440. // }, function(e) {
  14441. // return de.warn("Failed loading runtime config, using defaults."),
  14442. // $.when({})
  14443. // })
  14444. // }
  14445. function d(e, t) {
  14446. var i = B.getModel({
  14447. url: t,
  14448. floors: F.valueFromHash("f", !0),
  14449. autoload: !1
  14450. })
  14451. ;
  14452. return $.when(i, n).then(null, function(e) {
  14453. return this
  14454. })
  14455. }
  14456. function p(e, t, i, n, r) {
  14457. de.info("Model data loaded"),
  14458. de.debug("UUID: " + e.data.job.uuid),
  14459. J.init(K.getFlags()),
  14460. i && H.initKeen({
  14461. token: i,
  14462. appId: n
  14463. }),
  14464. H.initSegment({
  14465. model: e.sid,
  14466. version: "2.25.6-0-gd87e5b1",
  14467. startSource: r.startSource,
  14468. token: t,
  14469. autoplay: r.autoplay,
  14470. quickstart: r.quickstart
  14471. })
  14472. }
  14473. function f(e, t, i, n, r) {
  14474. return r.progressCallback = t,
  14475. H.sessionStart(),
  14476. e.load(n).progress(g.bind(this, r))
  14477. }
  14478. function g(e, t) {
  14479. e.modelElementsToLoad = t[1],
  14480. v(e),
  14481. m(e)
  14482. }
  14483. function m(e) {
  14484. e.totalElementsLoaded++,
  14485. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14486. //----许钟文-----------------模型进度条向后调整
  14487. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14488. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14489. console.log('pro:'+e.totalPercentageLoaded)
  14490. //---------------------------
  14491. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14492. }
  14493. function v(e) {
  14494. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14495. }
  14496. function A(e) {
  14497. var t = new x.PerspectiveCamera;
  14498. t.layers.enable(he.PANOMARKERS),
  14499. t.layers.enable(he.RETICULE),
  14500. t.layers.enable(he.TAG);
  14501. var i = new x.Scene
  14502. , n = new x.AmbientLight(16777215);
  14503. i.add(n),
  14504. i.skybox = new W,
  14505. i.add(i.skybox),
  14506. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14507. side: x.DoubleSide
  14508. })),
  14509. i.plane.position.y = 0,
  14510. i.plane.rotateX(-Math.PI / 2),
  14511. i.plane.material.visible = !1,
  14512. i.add(i.plane),
  14513. i.updateMatrixWorld(),
  14514. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14515. if (e.metadata && e.metadata.camera_position) {
  14516. var t = e.metadata.camera_position
  14517. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14518. n.position = t.clone(),
  14519. i.add(n);
  14520. var r = e.metadata.camera_quaternion
  14521. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14522. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14523. }
  14524. }),
  14525. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14526. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14527. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14528. var r = new te(i,t,z);
  14529. return r
  14530. }
  14531. function y(e, t) {
  14532. var i = e ? 1 : 1e3
  14533. , n = J.tilegen || J.imgopt ? 6 : 2;
  14534. n = F.valueFromHash("tileconc", n);
  14535. var r = new ne
  14536. , o = new ae({
  14537. concurrentDownloads: n
  14538. })
  14539. , a = new se
  14540. , s = new P
  14541. , l = new M
  14542. , c = new S(t)
  14543. , h = new R
  14544. , u = new O(i)
  14545. , d = new L
  14546. , p = new oe;
  14547. return {
  14548. qualityManager: r,
  14549. panoRenderer: a,
  14550. tileDownloader: o,
  14551. player: c,
  14552. director: l,
  14553. modelManager: s,
  14554. tagManager: p,
  14555. displayController: u,
  14556. labelDisplayController: d,
  14557. controls: h
  14558. }
  14559. }
  14560. function C(e, t, i, n) {
  14561. var r = i.controls
  14562. , o = i.qualityManager
  14563. , a = i.panoRenderer
  14564. , s = i.tileDownloader
  14565. , l = i.modelManager;
  14566. r.init(n, l),
  14567. ee.init(i.director, r, i.player, l, t),
  14568. o.init(l),
  14569. s.init(o),
  14570. a.init(t, s, o),
  14571. l.init(s, a, o),
  14572. l.addModel(e),
  14573. t.addComponent(G)
  14574. }
  14575. function I(e, t, i, n) {
  14576. var r = i.qualityManager
  14577. , o = i.panoRenderer
  14578. , a = i.tileDownloader
  14579. , s = i.modelManager
  14580. , l = i.player
  14581. , c = i.director
  14582. , h = i.tagManager
  14583. , u = i.displayController
  14584. , d = i.labelDisplayController
  14585. , p = i.controls;
  14586. t.scene.add(e),
  14587. t.qualityManager = r;
  14588. var f = {
  14589. camera: t.camera,
  14590. director: c,
  14591. modelManager: s,
  14592. tileDownloader: a,
  14593. panoRenderer: o,
  14594. qualityManager: r,
  14595. tagManager: h,
  14596. container: n,
  14597. controls: p
  14598. };
  14599. l.init(f),
  14600. l.setScene(t.scene),
  14601. h.init(s, l),
  14602. c.init(l, s),
  14603. u.init(c, l, s, h, n),
  14604. d.init(l, s, n),
  14605. z.bindEvents(l),
  14606. t.addComponent(h),
  14607. t.addComponent(l),
  14608. t.addComponent(o),
  14609. l.sceneRenderer = t; //xzw add 方便resize
  14610. }
  14611. function E(e, t, i, n) {
  14612. return de.info("Starting player in " + i.mode),
  14613. H.report(t.sid, "started-playing", n, i.quickstart),
  14614. e.start(i)
  14615. }
  14616. function b(e, t) {
  14617. de.error(t),
  14618. k.error(t),
  14619. H.report(e, "error-" + t)
  14620. }
  14621. function w(e) {
  14622. var t = F.details();
  14623. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14624. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14625. H.report(e, "error-webgl-generic"))
  14626. }
  14627. function _(e, t, i) {
  14628. try {
  14629. e.start(t)
  14630. } catch (e) {
  14631. throw de.warn(e.message),
  14632. w(i.sid),
  14633. e
  14634. }
  14635. }
  14636. function T(e) {
  14637. e.stopPropagation(),
  14638. e.preventDefault()
  14639. }
  14640. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14641. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  14642. g_HotImage = {
  14643. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14644. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14645. } ;
  14646. }
  14647. //czj 判断someData 有没有backgroundMusic 添加音乐
  14648. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14649. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14650. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  14651. $("#volume").show();
  14652. }else if (g_version === "one"){
  14653. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14654. //g_bgAudio.src = manage.dealURL(src) ;
  14655. }
  14656. //隐藏公司logo
  14657. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  14658. showLogo();
  14659. }
  14660. e("./lib/three75-shim"),
  14661. e("./lib/array-polyfill"),
  14662. e("./lib/performance-polyfill"),
  14663. e("./lib/shaders/CopyShader.js"),
  14664. e("./lib/shaders/HorizontalBlurShader.js"),
  14665. e("./lib/shaders/VerticalBlurShader.js"),
  14666. e("./lib/postprocessing/EffectComposer.js"),
  14667. e("./lib/postprocessing/RenderPass.js"),
  14668. e("./lib/postprocessing/MaskPass.js"),
  14669. e("./lib/postprocessing/ShaderPass.js"),
  14670. window.Promise || (window.Promise = e("promise-polyfill"));
  14671. var x = e("three")
  14672. , _x = e("three")
  14673. , S = (e("./util/sentry"),
  14674. e("./player"))
  14675. , M = e("./director")
  14676. , R = e("./controls/CameraControls")
  14677. , P = e("./model/ModelManager")
  14678. , O = e("./DisplayController")
  14679. , L = e("./label/LabelDisplayController")
  14680. , D = e("./enum/Viewmode")
  14681. , N = e("./util/logger")
  14682. , B = e("./showcase")
  14683. , F = e("./util/browser")
  14684. , V = e("./settings")
  14685. , U = e("./gui/gui")
  14686. , k = e("./gui/error")
  14687. , H = e("./analytics")
  14688. , G = e("./util/transitions")
  14689. , z = e("./effects")
  14690. , W = e("./objects/Skybox")
  14691. , j = e("./util/common")
  14692. , Y = (e("./util/PanoramaCollection"),
  14693. e("./util/math"),
  14694. e("./util/showcase"))
  14695. , X = e("./util/camera")
  14696. , Z = (e("./objects/Panorama"),
  14697. e("./cameras/PanoramaCamera"),
  14698. e("./preloaders"))
  14699. , q = e("events").EventEmitter
  14700. , K = e("./featureflags")
  14701. , Q = (e("./util/lerp"),
  14702. e("./util/ajax"))
  14703. , J = e("./ab")
  14704. , ee = e("./sdk/automation.js")
  14705. , te = e("./scene/SceneRenderer")
  14706. , ie = e("./scene/QuickstartManager")
  14707. , ne = e("./tile/QualityManager.js")
  14708. , re = e("./localization/localize")
  14709. , oe = e("./tag/tagManager")
  14710. , ae = e("./tile/TileDownloader")
  14711. , se = e("./tile/PanoRenderer")
  14712. , le = (e("./enum/PanoSizeClass"),
  14713. e("./enum/PanoramaEvents"),
  14714. e("./enum/SceneRendererEvents"))
  14715. , ce = e("./gui/memoryUsage")
  14716. , he = e("./enum/RenderLayers")
  14717. , ue = e("./TimingData")
  14718. , de = new N(t);
  14719. N.level = V.logLevel,
  14720. N.consoleEnabled = V.console,
  14721. i()
  14722. }
  14723. }
  14724. ).call(this, "/js/main.js")
  14725. }
  14726. , {
  14727. "./DisplayController": 1,
  14728. "./TimingData": 2,
  14729. "./ab": 3,
  14730. "./analytics": 4,
  14731. "./cameras/PanoramaCamera": 7,
  14732. "./controls/CameraControls": 9,
  14733. "./director": 15,
  14734. "./effects": 16,
  14735. "./enum/PanoSizeClass": 36,
  14736. "./enum/PanoramaEvents": 37,
  14737. "./enum/RenderLayers": 41,
  14738. "./enum/SceneRendererEvents": 43,
  14739. "./enum/Viewmode": 51,
  14740. "./featureflags": 59,
  14741. "./gui/error": 64,
  14742. "./gui/gui": 65,
  14743. "./gui/memoryUsage": 73,
  14744. "./label/LabelDisplayController": 91,
  14745. "./lib/array-polyfill": 92,
  14746. "./lib/performance-polyfill": 95,
  14747. "./lib/postprocessing/EffectComposer.js": 96,
  14748. "./lib/postprocessing/MaskPass.js": 97,
  14749. "./lib/postprocessing/RenderPass.js": 98,
  14750. "./lib/postprocessing/ShaderPass.js": 99,
  14751. "./lib/shaders/CopyShader.js": 100,
  14752. "./lib/shaders/HorizontalBlurShader.js": 101,
  14753. "./lib/shaders/VerticalBlurShader.js": 102,
  14754. "./lib/three75-shim": 103,
  14755. "./localization/localize": 108,
  14756. "./tag/tagManager": 124,
  14757. "./model/ModelManager": 140,
  14758. "./objects/Panorama": 148,
  14759. "./objects/Skybox": 152,
  14760. "./player": 155,
  14761. "./preloaders": 156,
  14762. "./scene/QuickstartManager": 157,
  14763. "./scene/SceneRenderer": 158,
  14764. "./sdk/automation.js": 164,
  14765. "./settings": 166,
  14766. "./showcase": 168,
  14767. "./tile/PanoRenderer": 169,
  14768. "./tile/QualityManager.js": 170,
  14769. "./tile/TileDownloader": 171,
  14770. "./util/PanoramaCollection": 178,
  14771. "./util/ajax": 181,
  14772. "./util/browser": 182,
  14773. "./util/camera": 183,
  14774. "./util/common": 185,
  14775. "./util/lerp": 188,
  14776. "./util/logger": 189,
  14777. "./util/math": 190,
  14778. "./util/sentry": 192,
  14779. "./util/showcase": 193,
  14780. "./util/transitions": 195,
  14781. events: 202,
  14782. "promise-polyfill": 213,
  14783. three: 217
  14784. }],
  14785. 117: [function(e, t, i) {
  14786. "use strict";
  14787. function n(e) {
  14788. e = e || {},
  14789. r.RawShaderMaterial.call(this, a.extendObject({
  14790. fragmentShader: o.cube.fragmentShader,
  14791. vertexShader: o.cube.vertexShader,
  14792. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14793. name: "CubemapMaterial"
  14794. }, e))
  14795. }
  14796. var r = e("three")
  14797. , o = e("../shaders")
  14798. , a = e("../util/common");
  14799. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14800. n.prototype.constructor = n,
  14801. t.exports = n
  14802. }
  14803. , {
  14804. "../shaders": 167,
  14805. "../util/common": 185,
  14806. three: 217
  14807. }],
  14808. 118: [function(e, t, i) {
  14809. "use strict";
  14810. function n(e) {
  14811. e = e || {},
  14812. r.RawShaderMaterial.call(this, a.extendObject({
  14813. fragmentShader: o.model.fragmentShader,
  14814. vertexShader: o.model.vertexShader,
  14815. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14816. name: "ModelTextureMaterial"
  14817. }, e))
  14818. }
  14819. var r = e("three")
  14820. , o = e("../shaders")
  14821. , a = e("../util/common");
  14822. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14823. n.prototype.constructor = n,
  14824. n.prototype.setProjectedPanos = function(e, t, i) {
  14825. i && (this.uniforms.progress.value = 0),
  14826. e.ensureSkyboxReadyForRender(),
  14827. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14828. this.uniforms.pano0Position.value.copy(e.position),
  14829. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14830. t.ensureSkyboxReadyForRender(),
  14831. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14832. this.uniforms.pano1Position.value.copy(t.position),
  14833. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14834. }
  14835. ,
  14836. t.exports = n
  14837. }
  14838. , {
  14839. "../shaders": 167,
  14840. "../util/common": 185,
  14841. three: 217
  14842. }],
  14843. 119: [function(e, t, i) {
  14844. (function(i) {
  14845. "use strict";
  14846. function n(e, t, i, n) {
  14847. this.div = null,
  14848. this.body = null,
  14849. this.label = e,
  14850. this.description = t,
  14851. this.parsedDescription = [],
  14852. this.media = i || {
  14853. type: null
  14854. },
  14855. this.loadingSpinner = null,
  14856. this.parser = new r({
  14857. supportLinks: !u.valueFromHash("mls"),
  14858. keepLinkLabels: !0
  14859. }),
  14860. this.state = I.CLOSED,
  14861. this.orientation = "",
  14862. this.initialTransform = "",
  14863. this.hovering = !1,
  14864. this.openTransition = null,
  14865. this.closeTransition = null,
  14866. this.openPromise = null,
  14867. this.closePromise = null,
  14868. this.animationTransition = null,
  14869. this.animationScale = 0
  14870. }
  14871. var r = e("../Parser/DescriptionParser")
  14872. , o = e("../Media/Link")
  14873. , a = e("../Media/Image")
  14874. , s = e("../Media/EmbedlyPlayer")
  14875. , l = e("../Media/EmbedlyEmbed")
  14876. , c = e("../../util/transitions")
  14877. , h = e("../../util/lerp")
  14878. , u = e("../../util/browser")
  14879. , d = e("./BillboardEvent")
  14880. , p = e("../Media/MediaEvent")
  14881. , f = e("../Parser/DescriptionChunkType")
  14882. , g = e("events").EventEmitter
  14883. , m = e("./billboardSettings")
  14884. , v = e("./overlaySettings")
  14885. , A = e("../../util/logger")
  14886. , y = new A(i)
  14887. , C = document.getElementById("tag-billboards");
  14888. C.addEventListener("touchend", function(e) {
  14889. C.style.pointerEvents = "none"
  14890. }),
  14891. C.addEventListener("touchcancel", function(e) {
  14892. C.style.pointerEvents = "none"
  14893. });
  14894. var I = {
  14895. CLOSED: "closed",
  14896. OPENING: "opening",
  14897. OPEN: "open",
  14898. CLOSING: "closing",
  14899. ACTIVE: "active"
  14900. };
  14901. n.prototype = Object.create(g.prototype),
  14902. n.prototype.build = function(e) {
  14903. this.parsedDescription = this.parser.parse(this.description);
  14904. var t = document.createElement("div");
  14905. t.className = "tag-container has-hotzone",
  14906. this.div = t,
  14907. this.body = document.createElement("div"),
  14908. this.body.className = "tag-body";
  14909. var i = document.createElement("div");
  14910. i.classList.add("tag-content");
  14911. var n = document.createElement("div");
  14912. n.classList.add("tag-text-content");
  14913. var r = document.createElement("div");
  14914. r.className = "tag-label",
  14915. r.textContent = this.label,
  14916. n.appendChild(r);
  14917. var o = document.createElement("div");
  14918. o.className = "tag-desc",
  14919. n.appendChild(o),
  14920. i.appendChild(n),
  14921. this.body.appendChild(i),
  14922. this.appendDescriptionElements(this.parsedDescription, o),
  14923. this.appendMedia(),
  14924. t.appendChild(this.body),
  14925. C.appendChild(t),
  14926. this.bindEvents(t, this.body)
  14927. }
  14928. ,
  14929. n.prototype.bindEvents = function(e, t) {
  14930. var i = function(e) {
  14931. return function(t) {
  14932. if (!this.div.classList.contains("overlay")) {
  14933. var i, n = document.getElementById("player");
  14934. try {
  14935. i = new MouseEvent(e,t)
  14936. } catch (n) {
  14937. i = document.createEvent("MouseEvents"),
  14938. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  14939. }
  14940. n.dispatchEvent(i)
  14941. }
  14942. }
  14943. };
  14944. t.addEventListener("mousedown", function(e) {
  14945. e.stopPropagation()
  14946. }),
  14947. t.addEventListener("mouseup", function(e) {
  14948. e.stopPropagation()
  14949. }),
  14950. e.addEventListener("touchstart", function(e) {
  14951. C.style.pointerEvents = "auto"
  14952. }),
  14953. e.addEventListener("mousedown", i("mousedown").bind(this)),
  14954. e.addEventListener("mouseup", i("mouseup").bind(this)),
  14955. t.addEventListener("mouseover", function(t) {
  14956. this.state === I.OPEN && e.classList.remove("has-hotzone")
  14957. }
  14958. .bind(this)),
  14959. e.addEventListener("mouseenter", function(e) {
  14960. this.state !== I.CLOSING && (this.hovering = !0,
  14961. this.emit(d.ENTER))
  14962. }
  14963. .bind(this)),
  14964. e.addEventListener("mouseleave", function(e) {
  14965. this.hovering = !1,
  14966. this.emit(d.LEAVE)
  14967. }
  14968. .bind(this)),
  14969. e.addEventListener("gesturestart", function(e) {
  14970. e.preventDefault()
  14971. });
  14972. var n = e.querySelector(".tag-text-content")
  14973. , r = 0;
  14974. n.addEventListener("touchstart", function(e) {
  14975. r = e.changedTouches[0].clientY
  14976. }),
  14977. n.addEventListener("touchmove", function(t) {
  14978. function i(e) {
  14979. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  14980. }
  14981. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  14982. }),
  14983. e.addEventListener("touchmove", function(e) {
  14984. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  14985. })
  14986. }
  14987. ,
  14988. n.prototype.appendDescriptionElements = function(e, t) {
  14989. e.length > 0 && this.div.classList.add("has-text"),
  14990. e.forEach(function(e, i) {
  14991. switch (e.type) {
  14992. case f.TEXT:
  14993. t.appendChild(this.createTextElement(e.text));
  14994. break;
  14995. case f.LINK:
  14996. t.appendChild(this.createLinkElement(e.link))
  14997. }
  14998. }
  14999. .bind(this))
  15000. }
  15001. ,
  15002. n.prototype.appendLoadingSpinner = function() {
  15003. this.loadingSpinner = document.createElement("div"),
  15004. this.loadingSpinner.classList.add("loading-spinner");
  15005. var e = document.createElement("div");
  15006. e.classList.add("gui-spinner-icon"),
  15007. this.loadingSpinner.appendChild(e),
  15008. this.body.appendChild(this.loadingSpinner)
  15009. }
  15010. ,
  15011. n.prototype.onMediaLoadFinished = function() {
  15012. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15013. this.applyOrientation(this.orientation),
  15014. this.loadingSpinner = null)
  15015. }
  15016. ,
  15017. n.prototype.appendMedia = function() {
  15018. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15019. this.appendLoadingSpinner();
  15020. var e = document.createElement("div");
  15021. e.classList.add("tag-media-content");
  15022. var t = document.createElement("i");
  15023. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15024. t.classList.add(e)
  15025. }),
  15026. this.body.appendChild(t),
  15027. this.body.appendChild(e),
  15028. this.media.type) {
  15029. case f.IMAGE:
  15030. e.appendChild(this.createImageElement(this.media, this.body));
  15031. break;
  15032. case f.VIDEO:
  15033. e.appendChild(this.createVideoElement(this.media, this.body));
  15034. break;
  15035. case f.RICH:
  15036. e.appendChild(this.createEmbedElement(this.media, this.body))
  15037. }
  15038. }
  15039. }
  15040. ,
  15041. n.prototype.createTextElement = function(e) {
  15042. var t = document.createElement("span");
  15043. return t.textContent = e,
  15044. t
  15045. }
  15046. ;
  15047. n.prototype.createLinkElement = function(e) {
  15048. var t = new o(e);
  15049. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15050. t.createDomElement()
  15051. }
  15052. ,
  15053. n.prototype.createImageElement = function(e, t) {
  15054. function i() {
  15055. function e() {
  15056. m || (r.classList.remove("view-image"),
  15057. c.classList.add("overlay"),
  15058. i(),
  15059. window.addEventListener("resize", b),
  15060. c.addEventListener("click", a),
  15061. g.addEventListener("click", l),
  15062. f.addEventListener("click", s),
  15063. m = !0,
  15064. o.emit(p.IMAGE_OPENED))
  15065. }
  15066. function i() {
  15067. t.classList.add("show-info"),
  15068. h.classList.remove("collapsible"),
  15069. h.style.height = "";
  15070. var e = parseFloat(getComputedStyle(I).lineHeight)
  15071. , i = y + e
  15072. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15073. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15074. , s = a
  15075. , l = s * n.aspect;
  15076. l > r && (l = r,
  15077. s = l / n.aspect),
  15078. s > a && (s = a,
  15079. l = s * n.aspect),
  15080. l += C,
  15081. s += C + i,
  15082. t.style.width = l + "px",
  15083. t.style.height = s + "px",
  15084. u.style.paddingTop = e + C + "px",
  15085. o.description.length > 0 && (h.classList.add("collapsible"),
  15086. h.style.height = h.clientHeight + 12 + "px",
  15087. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15088. }
  15089. function a(e) {
  15090. e.target === c && s()
  15091. }
  15092. function s() {
  15093. m && (m = !1,
  15094. r.classList.add("view-image"),
  15095. c.classList.remove("overlay"),
  15096. h.style.height = "",
  15097. u.style.paddingTop = "",
  15098. t.style.width = "",
  15099. t.style.height = "",
  15100. window.removeEventListener("resize", b),
  15101. c.removeEventListener("click", a),
  15102. g.removeEventListener("click", l),
  15103. f.removeEventListener("click", s),
  15104. o.emit(p.IMAGE_CLOSED),
  15105. o.close(!0))
  15106. }
  15107. function l(e) {
  15108. t.classList.toggle("show-info")
  15109. }
  15110. var c = o.div
  15111. , h = c.getElementsByClassName("tag-content")[0]
  15112. , u = c.getElementsByClassName("tag-media-content")[0]
  15113. , f = t.getElementsByClassName("close")[0]
  15114. , g = h.getElementsByClassName("tag-label")[0];
  15115. c.classList.add("has-image"),
  15116. r.classList.add("view-image"),
  15117. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15118. o.applyOrientation(o.orientation);
  15119. var m = !1
  15120. , A = getComputedStyle(h)
  15121. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15122. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15123. , I = h.querySelector(".tag-label")
  15124. , E = h.querySelector(".tag-desc")
  15125. , b = function() {
  15126. var e, t, n = 0;
  15127. return function() {
  15128. clearInterval(e),
  15129. clearTimeout(t),
  15130. e = setInterval(function() {
  15131. var e = c.clientHeight;
  15132. n !== e && (i(),
  15133. n = e)
  15134. }, 100),
  15135. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15136. }
  15137. }();
  15138. n.on(p.IMAGE_OPENING, e),
  15139. o.on(d.ACTIVATE, e),
  15140. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15141. o.on(d.CLOSING, s)
  15142. }
  15143. var n = new a
  15144. , r = n.createDomElement();
  15145. this.once(d.OPENED, function() {
  15146. n.load(e.src).then(i).catch(function(t) {
  15147. y.warn("Failed to load image:", e.src),
  15148. y.warn("with error:", t)
  15149. }).then(this.onMediaLoadFinished.bind(this))
  15150. });
  15151. var o = this;
  15152. return r
  15153. }
  15154. ,
  15155. n.prototype.createVideoElement = function(e, t) {
  15156. var i = new s({
  15157. autoPlay: !0,
  15158. autoResume: !0,
  15159. startMuted: !1,
  15160. loop: !1
  15161. })
  15162. , n = i.createDomElement();
  15163. return this.once(d.OPENED, function() {
  15164. i.load(e.src).then(function() {
  15165. this.div.classList.add("has-video"),
  15166. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15167. i.play()),
  15168. this.on(d.OPENING, i.show.bind(i)),
  15169. this.on(d.OPENED, i.play.bind(i)),
  15170. this.on(d.CLOSING, i.pause.bind(i)),
  15171. this.on(d.CLOSED, i.hide.bind(i))
  15172. }
  15173. .bind(this)).catch(function(t) {
  15174. y.warn("Failed to embed video:", e.src),
  15175. y.warn("with error:", t)
  15176. }).then(this.onMediaLoadFinished.bind(this))
  15177. }
  15178. .bind(this)),
  15179. n
  15180. }
  15181. ,
  15182. n.prototype.createEmbedElement = function(e, t) {
  15183. var i = new l
  15184. , n = i.createDomElement();
  15185. return this.once(d.OPENED, function() {
  15186. i.load(e.src).then(function() {
  15187. this.div.classList.add("has-embed"),
  15188. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15189. this.applyOrientation(this.orientation),
  15190. this.on(d.OPENING, i.show.bind(i)),
  15191. this.on(d.CLOSED, i.hide.bind(i))
  15192. }
  15193. .bind(this)).catch(function(t) {
  15194. y.warn("Failed to embed:", e.src),
  15195. y.warn("with error:", t)
  15196. }).then(this.onMediaLoadFinished.bind(this))
  15197. }
  15198. .bind(this)),
  15199. n
  15200. }
  15201. ,
  15202. n.prototype.open = function(e) {
  15203. return this.openPromise = $.Deferred(),
  15204. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15205. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15206. this.state !== I.OPEN && (this.emit(d.OPENING),
  15207. e && this.emit(d.ACTIVATING),
  15208. this.state = I.OPENING,
  15209. this.animateOpen(function() {
  15210. e && this.setActiveState(),
  15211. this.openPromise.resolve()
  15212. }
  15213. .bind(this)))
  15214. }
  15215. .bind(this), m.animation.openDelay),
  15216. c.cancel(this.closeTransition),
  15217. this.closePromise && this.closePromise.reject(),
  15218. this.closeTransition = void 0,
  15219. this.openPromise.promise())
  15220. }
  15221. ,
  15222. n.prototype.close = function(e) {
  15223. return this.closePromise = $.Deferred(),
  15224. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15225. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15226. this.state = I.CLOSING,
  15227. this.animateClose())
  15228. }
  15229. .bind(this), m.animation.closeDelay)),
  15230. c.cancel(this.openTransition),
  15231. this.openPromise && this.openPromise.reject(),
  15232. this.openTransition = void 0,
  15233. this.closePromise.resolve(),
  15234. this.closePromise.promise())
  15235. }
  15236. ,
  15237. n.prototype.setActiveState = function() {
  15238. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15239. this.emit(d.ACTIVATE),
  15240. this.div.classList.remove("has-hotzone"))
  15241. }
  15242. ,
  15243. n.prototype.animateOpen = function(e) {
  15244. if (this.state === I.OPENING) {
  15245. if (c.cancel(this.animationTransition),
  15246. u.detectSamsungNative())
  15247. return this.boardOrientation = null,
  15248. this.div.style.visibility = "visible",
  15249. this.emit(d.OPENED),
  15250. this.state = I.OPEN,
  15251. void (e && e());
  15252. this.div.style.webkitTransform = "scale(0)",
  15253. this.div.style.transform = "scale(0)",
  15254. this.div.style.visibility = "visible",
  15255. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15256. this.emit(d.OPENED),
  15257. this.state = I.OPEN,
  15258. e && e()
  15259. }
  15260. .bind(this))
  15261. }
  15262. }
  15263. ,
  15264. n.prototype.animateClose = function(e) {
  15265. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15266. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15267. this.emit(d.CLOSED),
  15268. this.state = I.CLOSED,
  15269. this.div.style.visibility = "hidden",
  15270. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15271. e && e()
  15272. }
  15273. .bind(this)))
  15274. }
  15275. ,
  15276. n.prototype.needsUpdate = function() {
  15277. return this.state !== I.CLOSED
  15278. }
  15279. ,
  15280. n.prototype.update = function(e, t) {
  15281. if (this.needsUpdate()) {
  15282. var i = (this.updateOrientation(e),
  15283. this.calcScale(t))
  15284. , n = {
  15285. x: (e.x + 1) * $("#player").width() / 2,
  15286. y: (e.y + 1) * $("#player").height() / 2
  15287. };
  15288. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15289. this.div.style.webkitTransform = this.div.screenTransform,
  15290. this.div.style.transform = this.div.screenTransform
  15291. }
  15292. }
  15293. ,
  15294. n.prototype.getDimensions = function() {
  15295. return this.div.getBoundingClientRect()
  15296. }
  15297. ,
  15298. n.prototype.calcScale = function(e) {
  15299. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15300. }
  15301. ,
  15302. n.prototype.updateOrientation = function(e) {
  15303. if (this.state !== I.ACTIVE) {
  15304. var t = 1 / 3
  15305. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15306. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15307. , r = "";
  15308. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15309. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15310. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15311. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15312. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15313. }
  15314. }
  15315. ,
  15316. n.prototype.applyOrientation = function(e) {
  15317. this.div.style.transform = this.div.style.webkitTransform = "",
  15318. this.div.classList.remove("tag-container-" + this.orientation),
  15319. this.div.classList.add("tag-container-" + e);
  15320. var t = window.getComputedStyle(this.div);
  15321. this.initialTransform = t.transform || t.webkitTransform,
  15322. "none" === this.initialTransform && (this.initialTransform = "");
  15323. var i = t.transform.slice(7, -1).split(",")
  15324. , n = -i[4]
  15325. , r = -i[5];
  15326. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15327. this.div.style.transformOrigin = n + "px " + r + "px",
  15328. this.orientation = e
  15329. }
  15330. ,
  15331. t.exports = n
  15332. }
  15333. ).call(this, "/js/tag/Billboard/Billboard.js")
  15334. }
  15335. , {
  15336. "../../util/browser": 182,
  15337. "../../util/lerp": 188,
  15338. "../../util/logger": 189,
  15339. "../../util/transitions": 195,
  15340. "../Media/EmbedlyEmbed": 125,
  15341. "../Media/EmbedlyPlayer": 126,
  15342. "../Media/Image": 128,
  15343. "../Media/Link": 129,
  15344. "../Media/MediaEvent": 131,
  15345. "../Parser/DescriptionChunkType": 133,
  15346. "../Parser/DescriptionParser": 134,
  15347. "./BillboardEvent": 120,
  15348. "./billboardSettings": 121,
  15349. "./overlaySettings": 122,
  15350. events: 202
  15351. }],
  15352. 120: [function(e, t, i) {
  15353. "use strict";
  15354. t.exports = Object.freeze({
  15355. ENTER: "billboard.enter",
  15356. LEAVE: "billboard.leave",
  15357. OPENING: "billboard.opening",
  15358. OPENED: "billboard.open",
  15359. CLOSING: "billboard.closing",
  15360. CLOSED: "billboard.closed",
  15361. ACTIVATING: "billboard.activating",
  15362. ACTIVATE: "billboard.activate"
  15363. })
  15364. }
  15365. , {}],
  15366. 121: [function(e, t, i) {
  15367. "use strict";
  15368. t.exports = Object.freeze({
  15369. animation: Object.freeze({
  15370. hoverOnClosing: !1,
  15371. openDelay: 100,
  15372. closeDelay: 50,
  15373. openDuration: 200,
  15374. closeDuration: 100
  15375. }),
  15376. boardToDiscRatio: 1.2
  15377. })
  15378. }
  15379. , {}],
  15380. 122: [function(e, t, i) {
  15381. "use strict";
  15382. t.exports = Object.freeze({
  15383. boundaryWidth: 30,
  15384. boundaryHeight: 0
  15385. })
  15386. }
  15387. , {}],
  15388. /*********************************创建热点模型************************************************** */
  15389. "hot": [function(e, t, i) {//热点
  15390. "use strict";
  15391. function hot(sid,d,model){
  15392. this.sid = sid;
  15393. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15394. if(d.quaternion){
  15395. this.quaternion = d.quaternion;
  15396. }else{
  15397. this.rotation = this.conversionArray(d.rotation)
  15398. } */
  15399. this.position = this.convertValue(d.position, r.Vector3)
  15400. if(d.quaternion){
  15401. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15402. }else{
  15403. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15404. }
  15405. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15406. this.isSprite = d.isSprite
  15407. this.noAction = d.noAction
  15408. this.linkType = d.linkType || "common"
  15409. this.link = d.link;
  15410. this.model = model;
  15411. this.size = d.size;
  15412. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15413. this.build();
  15414. if(d.infoAttribute.hardware){
  15415. var id = d.infoAttribute.hardware.id;
  15416. if(id!= void 0){
  15417. window.hardwareHotList[id] = this//硬件列表
  15418. }
  15419. //得先获取最新的status 是否在线
  15420. }
  15421. if(d.infoAttribute){
  15422. /* if(window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch){
  15423. }else{ */
  15424. this.createTitleElem(d.infoAttribute.hardware ? d.infoAttribute.hardware.name : d.infoAttribute.title )
  15425. //}
  15426. }
  15427. this.changeTex()
  15428. this.setVisiblePanos(d.visiblePanos);
  15429. this.infoAttribute = d.infoAttribute;
  15430. }
  15431. var r = e("three")
  15432. , f = e("../shaders")
  15433. , a = e("../settings")
  15434. , s = e("../enum/Viewmode")
  15435. , p = e("../objects/Panorama")
  15436. , math = e("../util/math")
  15437. , te = e("../util/texture");
  15438. var raycaster = new r.Raycaster;
  15439. //热点大小
  15440. var geometry = new r.PlaneBufferGeometry( 1,1,/* g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight */ 1,1);
  15441. var defaultTex1 = te.load(g_HotImage.point);
  15442. var defaultTex2 = te.load(g_HotImage.point2);
  15443. hot.prototype.changeTex = function(){
  15444. var u = this.mesh.material.uniforms
  15445. if(this.styleTex.length){
  15446. u.texture1.value = te.load(this.styleTex[0].src);
  15447. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15448. }else{
  15449. u.texture1.value = defaultTex1;
  15450. u.texture2.value = defaultTex2;
  15451. console.log(this.sid)
  15452. }
  15453. }
  15454. hot.prototype.initStyleImg = function(t){
  15455. this.styleTex = []
  15456. t.styleImg = t.styleImg || [];
  15457. t.styleImg.forEach((src)=>{
  15458. this.styleTex.push({src:manage.dealURL(src)})
  15459. })
  15460. this.changeTex()
  15461. }
  15462. hot.prototype.update = function() {
  15463. var i = new r.Vector3
  15464. , o = new r.Vector3
  15465. , l = new r.Vector3
  15466. , c = new r.Vector3
  15467. , h = new r.Vector3;
  15468. return function(e, camera){
  15469. if(this.isSprite){
  15470. this.mesh.quaternion.copy(camera.quaternion)
  15471. }
  15472. if(window.hotNeedUpdatePannel == this){
  15473. this.updatePannel()
  15474. }
  15475. var p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : camera.position.distanceTo(this.mesh.position);
  15476. var d = a.hot.scale
  15477. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15478. i.copy(this.mesh.position).project(camera),
  15479. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15480. l.set(f / 2, 0, 0).add(o),
  15481. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15482. h.copy(c).unproject(camera);
  15483. var g = h.distanceTo(this.mesh.position)
  15484. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (hot.viewportScale() - 1);
  15485. this.discScale = g * m,
  15486. this.mesh.scale.set(this.discScale, this.discScale, this.discScale)
  15487. }
  15488. }()
  15489. hot.viewportScale = function() {
  15490. return hot.viewportWidth === $("#player").width() && hot.viewportHeight === $("#player").height() || (hot.viewportWidth = $("#player").width(),
  15491. hot.viewportHeight = $("#player").height(),
  15492. hot.currentViewportScale = Math.sqrt(Math.min(hot.viewportWidth, hot.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  15493. hot.currentViewportScale
  15494. }
  15495. hot.prototype.setVisiblePanos = function(visibleData){
  15496. if (visibleData) {
  15497. this.visiblePanos = visibleData;
  15498. }
  15499. }
  15500. //绘制热点
  15501. hot.prototype.build = function(){
  15502. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15503. var shaderMaterial = new r.ShaderMaterial({
  15504. uniforms: t,
  15505. vertexShader: f.hot.vertexShader,
  15506. fragmentShader: f.hot.fragmentShader,
  15507. transparent: !0,
  15508. side:2
  15509. })
  15510. var sprite = new r.Mesh( geometry, shaderMaterial );
  15511. var hotIconScale = parseFloat(window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15512. sprite.dynamic = true;
  15513. sprite.position.copy(this.position);
  15514. sprite.quaternion.copy(this.quaternion)
  15515. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15516. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15517. sprite.name = this.sid;
  15518. sprite.type = "hotSprite";
  15519. sprite.belongHot = this;
  15520. if(this.link) sprite.hotLink = this.link;
  15521. this.mesh = sprite;
  15522. this.model.add(sprite);
  15523. g_HotMeshes.push(sprite);
  15524. }
  15525. hot.prototype.createTitleElem = function(title){
  15526. if(!title)return;
  15527. var root = $("#hot");
  15528. var elem = $(`<div> ${title}</div>`)
  15529. root.append(elem);
  15530. this.titleElem = elem;
  15531. }
  15532. //在线状态
  15533. hot.prototype.setDeviceStatus = function(status){
  15534. if(status){
  15535. this.mesh.material.uniforms.opacity.value = 1
  15536. this.dontShine = false
  15537. }else{
  15538. this.mesh.material.uniforms.opacity.value = 0.5
  15539. this.dontShine = true
  15540. }
  15541. this.deviceStatus = status
  15542. }
  15543. hot.prototype.showPannel = function(o={}){
  15544. var hardware = this.infoAttribute.hardware
  15545. if(hardware && hardware.id!=void 0){
  15546. //获取设备状态
  15547. $(".waiting").addClass('showloading')
  15548. getDeviceInfo(hardware.id, (data)=>{
  15549. this.setDeviceStatus(data[0].status == 2)
  15550. if(this.deviceStatus){//在线
  15551. getAjax(`/api/device/getStatus/${hardware.code}`, (data)=> {
  15552. console.log(data)
  15553. if (data.code === 0) {
  15554. data = data.data;
  15555. var devType = hardwareTypes.find(type=>type.id == hardware.devTypeId).name
  15556. $("#hotPannel>div").addClass("hide")
  15557. if(devType == "灯控"){
  15558. $("#hotPannel>div[name='light']").removeClass("hide")
  15559. var ifOn = data.find(e=>e.paramCode == '02').paramValue == '1'
  15560. $("#hotPannel>div[name='light'] input").prop('checked', ifOn);
  15561. }else if(devType == "温湿度"){
  15562. $("#hotPannel>#temperature").removeClass("hide")
  15563. this.temperature = parseInt(temperature)
  15564. loadTemperature({
  15565. id:"temperature",//dom Id
  15566. val:70 //度数
  15567. })
  15568. }else if(devType == "摄像头"){
  15569. $("#hotPannel>.m-con").removeClass("hide")
  15570. /* "result": [
  15571. {
  15572. "id": "97347887d0dbad459bca30118fe9fae2",
  15573. "devtypeId": "ab073575c1628d2b42e2e915f1bee384",
  15574. "deviceCode": "34020000001320010058",
  15575. "paramCode": "12",
  15576. "paramValue": "0",
  15577. "createBy": "admin",
  15578. "createTime": "2021-03-19",
  15579. "updateBy": null,
  15580. "updateTime": "2021-03-19",
  15581. "paramName": null,
  15582. "devTypeParam": null
  15583. },
  15584. {
  15585. "id": "c8cc2ea0ad2a86c4fa267325caf69c1c",
  15586. "devtypeId": "ab073575c1628d2b42e2e915f1bee384",
  15587. "deviceCode": "34020000001320010058",
  15588. "paramCode": "11",
  15589. "paramValue": "1",
  15590. "createBy": "admin",
  15591. "createTime": "2021-03-19",
  15592. "updateBy": null,
  15593. "updateTime": "2021-03-19",
  15594. "paramName": null,
  15595. "devTypeParam": null
  15596. },
  15597. {
  15598. "id": "e6bc35c5c9ce26509091ca34e21bf237",
  15599. "devtypeId": "ab073575c1628d2b42e2e915f1bee384",
  15600. "deviceCode": "34020000001320010058",
  15601. "paramCode": "10",
  15602. "paramValue": "2",
  15603. "createBy": "admin",
  15604. "createTime": "2021-03-19",
  15605. "updateBy": null,
  15606. "updateTime": "2021-03-19",
  15607. "paramName": null,
  15608. "devTypeParam": null
  15609. }
  15610. {
  15611. "paramCode": "12",
  15612. "name": "类型",
  15613. "paramValue": "{\"0\":\"枪机\",\"1\":\"球机\"}"
  15614. },
  15615. {
  15616. "paramCode": "01",
  15617. "name": "通道号",
  15618. "paramValue": "34020000001320010058"
  15619. },
  15620. {
  15621. "paramCode": "10",
  15622. "name": "云台控制",
  15623. "paramValue": "{\"1\":\"支持\",\"2\":\"不支持\"}"
  15624. },
  15625. {
  15626. "paramCode": "11",
  15627. "name": "方向",
  15628. "paramValue": "{\"1\":\"左\",\"2\":\"右\",\"3\":\"上\",\"4\":\"下\"}"
  15629. }
  15630. ],
  15631. "msg": "操作成功"
  15632. */
  15633. /* "code": 0,
  15634. "data": {
  15635. "external": {
  15636. "rtmp": "rtmp://14.215.216.123:18080/rtp/00A1537C",
  15637. "flv": "http://14.215.216.123:18080/rtp/00A1537C.flv",
  15638. "wsFlv": "ws://14.215.216.123:18080/rtp/00A1537C.flv",
  15639. "rtsp": "rtsp://14.215.216.123:18080/rtp/00A1537C",
  15640. "hls": "http://14.215.216.123:18080/rtp/00A1537C/hls.m3u8"
  15641. },
  15642. "id": "34020000001320010058",
  15643. "interiorIp": "192.168.6.11",
  15644. "interior": {
  15645. "rtmp": "rtmp://192.168.6.11:18080/rtp/00A1537C",
  15646. "flv": "http://192.168.6.11:18080/rtp/00A1537C.flv",
  15647. "wsFlv": "ws://192.168.6.11:18080/rtp/00A1537C.flv",
  15648. "rtsp": "rtsp://192.168.6.11:18080/rtp/00A1537C",
  15649. "hls": "http://192.168.6.11:18080/rtp/00A1537C/hls.m3u8"
  15650. }
  15651. },
  15652. "msg": "操作成功" */
  15653. getAjax(`/api/device/getLive/${hardware.code}`, (data2)=> {
  15654. if(data2.code == 0){
  15655. loadMonitor({
  15656. id:"monitor",
  15657. url: data2.data.external.wsFlv //'http://14.215.216.123:18080/rtp/00A153DF/hls.m3u8'
  15658. })
  15659. }
  15660. },"获取视频地址失败" )
  15661. }else if(devType == "空调"){
  15662. $("#hotPannel>.ac-con").removeClass("hide")
  15663. /* 摆叶位置 06 可读写 下拉框 {"1":"上","2":"下","3":"左","4":"右"} - 编辑删除
  15664. 3 温度 05 可读写 文本框 - 编辑删除
  15665. 4 开关机 02 可读写 下拉框 {"0":"关","1":"开"} - 编辑删除
  15666. 5 风速 04 可读写 下拉框 {"1":"低风","2":"中风","3":"高风"} - 编辑删除
  15667. 6 摆叶状态 07 可读写 下拉框 {"0":"关","1":"开"} - 编辑删除
  15668. 7 模式 03 可读写 下拉框 {"0":"自动","1":"除湿","2":"冷风","3":"送风","4":"暖风"} -
  15669. */
  15670. var ifOn = data.find(e=>e.paramCode == '02').paramValue == '1'
  15671. var mode = data.find(e=>e.paramCode == '03').paramValue
  15672. var windSpeed = data.find(e=>e.paramCode == '04').paramValue
  15673. var temperature = data.find(e=>e.paramCode == '05').paramValue
  15674. var fanPos = data.find(e=>e.paramCode == '06').paramValue
  15675. var fanState = data.find(e=>e.paramCode == '07').paramValue == '1'
  15676. this.temperature = parseInt(temperature)
  15677. loadAirConditioner({
  15678. id:"air-conditioner",
  15679. name : hardware.name,
  15680. val:parseInt(temperature),
  15681. min:16,
  15682. max:30,
  15683. type: mode == 0 ? '自动': mode == 1 ? '除湿': mode == 2 ? '冷风': mode == 3 ? '送风' : '暖风',//模式
  15684. ifOn,//开关机
  15685. windSpeed : windSpeed == 1 ? "低风" : windSpeed == 2 ? "中风" : "高风",//风速
  15686. fanPos : fanPos == 1 ? "上" : fanPos == 2 ? "下" : fanPos == 3 ? "左" : "右",//摆叶位置
  15687. fanState,//摆叶状态,
  15688. })
  15689. }
  15690. $("#hotPannel>div").css("display","block");
  15691. $("#hotPannel .title").text(hardware.name);
  15692. this.updatePannel()
  15693. window.hotNeedUpdatePannel = this
  15694. if(o.focus){
  15695. if(player.mode == 'panorama'){
  15696. this.examine(player)
  15697. }else if(player.mode != 'transitioning'){
  15698. player.focusPoint({/* modelSize: size, */aim: this.mesh.position})
  15699. }
  15700. }
  15701. } else {
  15702. }
  15703. }, '获取数据失败')
  15704. }else{
  15705. $(".waiting").removeClass('showloading')
  15706. alert('该设备不在线')
  15707. }
  15708. })
  15709. return true
  15710. }else{
  15711. $("#hotPannel>div").css("display","");
  15712. }
  15713. }
  15714. hot.prototype.updatePannel = function(){
  15715. var pos = math.getPos2d(this.position, player.camera, $("#player")[0]);
  15716. if(pos.trueSide){
  15717. $("#hotPannel>div").css( {display:'block', "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15718. }else{
  15719. $("#hotPannel>div").css({display:'none'})
  15720. }
  15721. }
  15722. hot.prototype.showTitle = function(){
  15723. if(!this.titleElem)return;
  15724. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15725. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15726. this.titleElem.css("display","block");
  15727. }
  15728. hot.prototype.hideTitle = function(){
  15729. if(!this.titleElem)return;
  15730. this.titleElem.css("display","none");
  15731. }
  15732. hot.prototype.closestPanoTowardTag = function(e, t) {
  15733. var i = []
  15734. , o = []
  15735. , l = this.mesh.position;
  15736. if (e === s.PANORAMA) {
  15737. var c = .5
  15738. , h = t.position.clone().sub(l).normalize();
  15739. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15740. // i.push(p.filters.isPanoAligned()),
  15741. // i.push(p.filters.inPanoDirection(l, h, c)),
  15742. // i.push(p.filters.isNeighbourPanoTo(t)),
  15743. o.push(p.scoreFunctions.direction(l, h))
  15744. }
  15745. var u = new r.Vector3
  15746. , d = function(e) {
  15747. u.copy(l).sub(e.position);
  15748. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15749. , i = a.tags.navigate.tiltTolerance;
  15750. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15751. }
  15752. , f = function(e) {
  15753. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15754. };
  15755. i.push(f, d, (pano)=>{ // add
  15756. return player.checkHasNeighbor(pano)
  15757. }),
  15758. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15759. var g = t.model.panos.sortByScore(i, o);
  15760. if (g && a.tags.navigate.lineOfSight) {
  15761. for (var m = 0; m < g.length; m++) {
  15762. var v = g[m].pano
  15763. , A = v.position.distanceTo(l);
  15764. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15765. var y = raycaster.intersectObjects(t.model.colliders);
  15766. // return g[0].pano;
  15767. if (0 === y.length || y[0].distance > A) {
  15768. console.log(m);
  15769. return v
  15770. }
  15771. }
  15772. return null
  15773. }
  15774. return g && g.length > 0 && g[0].pano
  15775. }
  15776. var getLink = function(link){
  15777. var src = '';
  15778. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15779. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15780. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15781. return src
  15782. }
  15783. hot.prototype.examine = function(e, options) {
  15784. options = options || {}
  15785. var hotPop = document.getElementById('popup');
  15786. var hasHardware;
  15787. if(window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch){
  15788. hasHardware = this.showPannel();
  15789. if(player.mode != 'panorama' || !player.currentPano)return;
  15790. }else{
  15791. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  15792. var src = getLink(this.infoAttribute.iframe[0]);
  15793. if(this.linkType=="jumpLink"){
  15794. /* var newPage = window.open(src, "_blank" );
  15795. newPage.focus(); */
  15796. var href = window.location.href
  15797. var index = href.indexOf("&")
  15798. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  15799. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  15800. window.location.href = src
  15801. }else if(this.linkType=="iframeDiv"){
  15802. var div = document.createElement("div");
  15803. $("body").append(div);
  15804. div.style.position = 'fixed';
  15805. div.style.width = div.style.height = "100%";
  15806. div.style.left = div.style.top = '0';
  15807. div.style["z-index"] = "999"
  15808. var exit = document.createElement("div");
  15809. exit.style["background-image"] = "url(images/vrOffImg.png)";
  15810. exit.style.position = 'absolute';
  15811. exit.style.width = exit.style.height = "50px";
  15812. exit.style.left = '17px'; exit.style.top = "20px"
  15813. exit.style.cursor = "pointer";
  15814. exit.style["background-repeat"] = "no-repeat";
  15815. exit.style["background-size"] = "25%";
  15816. exit.style["background-position"] = "center center";
  15817. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  15818. exit.style["border-radius"] = "50%";
  15819. exit.style["z-index"] = "3"
  15820. exit.onclick = ()=>{
  15821. $(div).remove()
  15822. if(g_bgAudio && g_bgAudio.pauseByHot){
  15823. manage.switchBgmState(true)
  15824. }
  15825. }
  15826. var myElement = document.createElement("iframe");
  15827. myElement.style.position = 'absolute';
  15828. myElement.style.width = myElement.style.height = "100%";
  15829. myElement.style.left = myElement.style.top = '0';
  15830. myElement.src = src
  15831. div.appendChild(exit);
  15832. div.appendChild(myElement)
  15833. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15834. //g_bgAudio && g_bgAudio.pause();
  15835. if(g_bgAudio && !g_bgAudio.paused){
  15836. manage.switchBgmState(false);
  15837. g_bgAudio.pauseByHot = true
  15838. }
  15839. if(g_tourAudio)g_tourAudio.pause()
  15840. }
  15841. return;
  15842. }
  15843. if(!player.currentPano)return;
  15844. //获取那个热点的链接
  15845. if(this.link && !hasHardware){
  15846. g_currentHot = this;
  15847. hotPop.style.display = "block";
  15848. hotPop.classList.add("wait");
  15849. var myElement = document.createElement("iframe");
  15850. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15851. //g_bgAudio && g_bgAudio.pause();
  15852. if(g_bgAudio && !g_bgAudio.paused){
  15853. manage.switchBgmState(false);
  15854. g_bgAudio.pauseByHot = true
  15855. }
  15856. if(g_tourAudio)g_tourAudio.pause()
  15857. var src = getLink(this.link )
  15858. myElement.src = src;
  15859. myElement.id = "id1";
  15860. myElement.allowTransparency = "true";
  15861. // myElement.scrolling = "no";
  15862. var element=document.getElementById("id1"); //判断页面是否有iframe
  15863. if (typeof(element)== "undefined" || element == null){
  15864. document.querySelector(".popup-content").appendChild(myElement);
  15865. //移动端自动播放
  15866. var videoLoaddingResult = false
  15867. window.loaddingSuccess = function() {
  15868. videoLoaddingResult = true
  15869. }
  15870. setTimeout(function func() {
  15871. if (videoLoaddingResult) {
  15872. var $iframe = document.querySelector('#id1').contentWindow.document;
  15873. if($iframe.querySelector('video')){
  15874. $iframe.querySelector('video').play();
  15875. // alert($iframe.querySelector('video'));
  15876. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  15877. $iframe.querySelector('.playPause').classList.add("fa-pause");
  15878. }
  15879. }
  15880. if($iframe.querySelector('audio')){
  15881. $iframe.querySelector('audio').play();
  15882. }
  15883. } else {
  15884. setTimeout(func, 300)
  15885. }
  15886. }, 800);
  15887. }
  15888. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  15889. }
  15890. }
  15891. // if(hotListSta) {
  15892. // hotPop.classList.remove("wait");
  15893. // return;
  15894. // }
  15895. var t = e.mode
  15896. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15897. , n = this.mesh.position;
  15898. e.flyingToTag = true;
  15899. var o = function() {
  15900. e.flyingToTag = false;
  15901. if(this.link){
  15902. hotPop && hotPop.classList.remove("wait");
  15903. }
  15904. }.bind(this);
  15905. if(settings.dontExamHot){
  15906. o();
  15907. return;
  15908. }
  15909. if (t === s.PANORAMA){
  15910. var l = {
  15911. pano: i,
  15912. lookAtPoint: n,
  15913. duration: null,
  15914. maxDistanceOverride: null,
  15915. skipWarpingCheck: !1
  15916. };
  15917. e.flyToPano(l, o)
  15918. }else {
  15919. var c = {
  15920. pano: i
  15921. };
  15922. if (n) {
  15923. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15924. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15925. }
  15926. c.callback = o,
  15927. c.duration = 1500,
  15928. c.mode = s.PANORAMA,
  15929. e.flyToNewMode(c)
  15930. }
  15931. },
  15932. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  15933. // if(window.MP_PREFETCHED_MODELDATA.special){
  15934. // specialScene.special().beforeImplement();
  15935. // }
  15936. //czj 判断是否是数组 如果不是将对象转换为数组
  15937. /* hot.prototype.conversionArray = function(obj){
  15938. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  15939. var arr = []
  15940. for (var i in obj) {
  15941. arr.push(obj[i]); //属性
  15942. }
  15943. return arr
  15944. } */
  15945. hot.prototype.convertValue = function(v ,Type){
  15946. var value;
  15947. if(v instanceof Array){
  15948. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15949. value = new Type().fromArray(v);
  15950. }else{
  15951. for(let i in v){v[i] = parseFloat(v[i])}
  15952. value = new Type().copy(v);
  15953. }
  15954. return value
  15955. }
  15956. t.exports = hot;
  15957. }
  15958. , {
  15959. three: 217,
  15960. "../shaders":167,
  15961. "../enum/Viewmode":51,
  15962. "../objects/Panorama":148,
  15963. "../util/texture":194,
  15964. "../settings":166,
  15965. "../util/math": 190,
  15966. }],
  15967. /************************************创建热点模型************************************ */
  15968. 123: [function(e, t, i) {//tag
  15969. (function(i) {
  15970. "use strict";
  15971. function n(e, t, i) {
  15972. var n = i.version || "0";
  15973. "0" !== n && I.info("tag defined using version " + n),
  15974. this.model = e,
  15975. this.sid = t,
  15976. this.color = (new r.Color).set(i.color || l.tagDefault),
  15977. this.hoverColor = l._darken(this.color, .2),
  15978. this.floor = null,
  15979. this.floorIndex = i.floor,
  15980. this.mode = s.PANORAMA,
  15981. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15982. this.obj3d = null,
  15983. this.disc = null,
  15984. this.materials = {
  15985. disc: null,
  15986. pole: null
  15987. },
  15988. this.position = (new r.Vector3).copy(i.position),
  15989. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15990. this.discWorldPosition = null,
  15991. this.discScale = .05,
  15992. this.poleEnabled = i.stem.enabled,
  15993. this.billboard = new o(i.label,i.description,i.media,this),
  15994. this.visibleTransition = null,
  15995. this.hoveringDisc = !1
  15996. }
  15997. var r = e("three")
  15998. , o = e("./Billboard/Billboard")
  15999. , a = e("../settings")
  16000. , s = e("../enum/Viewmode")
  16001. , l = e("../enum/Colors")
  16002. , c = e("../enum/RenderLayers")
  16003. , h = e("../enum/RenderOrder")
  16004. , u = (e("../util/common"),
  16005. e("../util/math"))
  16006. , d = e("../util/texture")
  16007. , p = e("../objects/Panorama")
  16008. , f = e("../shaders")
  16009. , g = e("../util/transitions")
  16010. , m = e("../util/lerp")
  16011. , v = e("../util/easing")
  16012. , A = e("./Billboard/BillboardEvent")
  16013. , y = e("events").EventEmitter
  16014. , C = e("../util/logger")
  16015. , I = new C(i)
  16016. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16017. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16018. , w = new r.PlaneBufferGeometry(1,1);
  16019. n.prototype = Object.create(y.prototype),
  16020. n.raycaster = new r.Raycaster,
  16021. n.prototype.bindEvents = function() {
  16022. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16023. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16024. }
  16025. ,
  16026. n.prototype.build = function() {
  16027. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16028. this.floor && (this.billboard.build(this.model.sid),
  16029. this.obj3d = this.buildObject3D(),
  16030. this.floor.add(this.obj3d)),
  16031. this
  16032. }
  16033. ,
  16034. n.prototype.buildObject3D = function() {
  16035. var e = new r.Object3D;
  16036. e.position.copy(this.position);
  16037. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16038. t.bg.value = b,
  16039. t.mask.value = E,
  16040. t.color.value.copy(this.color),
  16041. this.materials.disc = new r.RawShaderMaterial({
  16042. transparent: !0,
  16043. vertexShader: f.tagDisc.vertexShader,
  16044. fragmentShader: f.tagDisc.fragmentShader,
  16045. uniforms: t
  16046. }),
  16047. this.disc = new r.Mesh(w,this.materials.disc),
  16048. this.disc.layers.set(c.TAG),
  16049. this.disc.position.copy(this.discPosition),
  16050. this.disc.renderOrder = h.tagDisc,
  16051. this.disc.tag = this;
  16052. var i = this.buildPole();
  16053. return i.layers.set(c.TAG),
  16054. i.renderOrder = h.tagStem,
  16055. e.add(i),
  16056. e.layers.set(c.TAG),
  16057. e.add(this.disc)
  16058. }
  16059. ,
  16060. n.prototype.buildPole = function() {
  16061. var e = new r.BufferGeometry
  16062. , t = new Float32Array(6);
  16063. return t[0] = t[1] = t[2] = 0,
  16064. t[3] = this.discPosition.x,
  16065. t[4] = this.discPosition.y,
  16066. t[5] = this.discPosition.z,
  16067. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16068. this.materials.pole = new r.LineBasicMaterial({
  16069. linewidth: a.tags.pole.width,
  16070. color: a.tags.pole.color,
  16071. opacity: 0,
  16072. visible: this.poleEnabled,
  16073. transparent: !0,
  16074. depthWrite: !1
  16075. }),
  16076. new r.Line(e,this.materials.pole)
  16077. }
  16078. ,
  16079. n.prototype.setFreeState = function(e) {
  16080. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16081. this.materials.disc.uniforms.color.value = this.color
  16082. }
  16083. .bind(this))
  16084. }
  16085. ,
  16086. n.prototype.setHoverState = function(e) {
  16087. this.billboard.open(e),
  16088. this.materials.disc.uniforms.color.value = this.hoverColor
  16089. }
  16090. ,
  16091. n.prototype.hide = function(e, t) {
  16092. var i = $.Deferred();
  16093. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16094. return i.resolve().promise();
  16095. e = e || 0,
  16096. t = t || 0,
  16097. g.cancel(this.visibleTransition);
  16098. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16099. , r = t + e
  16100. , o = t / r;
  16101. return this.visibleTransition = g.start(function(e) {
  16102. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16103. , i = m.property(e.materials.pole, "opacity", 0);
  16104. return function(n) {
  16105. t(n),
  16106. e.materials.pole && i(n)
  16107. }
  16108. }(this), r * n, function() {
  16109. i.resolve()
  16110. }, o, v[a.warp.blendEasing]),
  16111. i.promise()
  16112. }
  16113. ,
  16114. n.prototype.show = function(e, t) {
  16115. var i = $.Deferred();
  16116. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16117. return i.resolve().promise();
  16118. e = e || 0,
  16119. t = t || 0,
  16120. g.cancel(this.visibleTransition);
  16121. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16122. , r = t + e
  16123. , o = t / r;
  16124. return this.visibleTransition = g.start(function(e) {
  16125. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16126. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16127. return function(n) {
  16128. t(n),
  16129. e.materials.pole && i(n)
  16130. }
  16131. }(this), r * n, function() {
  16132. i.resolve()
  16133. }, o, v[a.warp.blendEasing]),
  16134. i.promise()
  16135. }
  16136. ,
  16137. n.prototype.closestPanoTowardTag = function(e, t) {
  16138. var i = []
  16139. , o = []
  16140. , l = this.disc.getWorldPosition();
  16141. if (e === s.PANORAMA) {
  16142. var c = .5
  16143. , h = t.position.clone().sub(l).normalize();
  16144. i.push(p.filters.isPanoAligned()),
  16145. i.push(p.filters.inPanoDirection(l, h, c)),
  16146. i.push(p.filters.isNeighbourPanoTo(t)),
  16147. o.push(p.scoreFunctions.direction(l, h))
  16148. }
  16149. var u = new r.Vector3
  16150. , d = function(e) {
  16151. u.copy(l).sub(e.position);
  16152. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16153. , i = a.tags.navigate.tiltTolerance;
  16154. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16155. }
  16156. , f = function(e) {
  16157. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16158. };
  16159. i.push(f, d),
  16160. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16161. var g = this.model.panos.sortByScore(i, o);
  16162. if (a.tags.navigate.lineOfSight) {
  16163. for (var m = 0; m < g.length; m++) {
  16164. var v = g[m].pano
  16165. , A = v.position.distanceTo(l);
  16166. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16167. return null;
  16168. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16169. var y = n.raycaster.intersectObjects(this.model.colliders);
  16170. if (0 === y.length || y[0].distance > A)
  16171. return v
  16172. }
  16173. return null
  16174. }
  16175. return g.length > 0 && g[0].pano
  16176. }
  16177. ,
  16178. n.prototype.examine = function(e) {
  16179. var t = e.mode
  16180. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16181. , n = this.disc.getWorldPosition();
  16182. this.billboard.setActiveState();
  16183. var o = function() {
  16184. var t = this.billboard.getDimensions()
  16185. , n = new r.Vector3;
  16186. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16187. n.unproject(e.camera),
  16188. e.flyToPano({
  16189. pano: i,
  16190. lookAtPoint: n
  16191. })
  16192. }
  16193. .bind(this);
  16194. if (t === s.PANORAMA)
  16195. if (i !== e.currentPano) {
  16196. var l = {
  16197. pano: i,
  16198. lookAtPoint: n,
  16199. duration: null,
  16200. maxDistanceOverride: null,
  16201. skipWarpingCheck: !1
  16202. };
  16203. e.flyToPano(l, o)
  16204. } else
  16205. setTimeout(function() {
  16206. this.billboard.open().then(function() {
  16207. o()
  16208. })
  16209. }
  16210. .bind(this), 0);
  16211. else {
  16212. var c = {
  16213. pano: i
  16214. };
  16215. if (n) {
  16216. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16217. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16218. }
  16219. c.callback = o,
  16220. c.duration = 1500,
  16221. c.mode = s.PANORAMA,
  16222. e.flyToNewMode(c)
  16223. }
  16224. }
  16225. ,
  16226. n.prototype.update = function(e, t) {
  16227. var i = new r.Vector3;
  16228. return function(e, t) {
  16229. this.discWorldPosition = this.disc.getWorldPosition(),
  16230. this.updateDisc(e, t),
  16231. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16232. i.z < 1 && (i.y *= -1,
  16233. this.billboard.update(i, this.getDiscRadius(i, t))))
  16234. }
  16235. }(),
  16236. n.prototype.updateDisc = function(e, t) {
  16237. var i = new r.Vector3
  16238. , o = new r.Vector3
  16239. , l = new r.Vector3
  16240. , c = new r.Vector3
  16241. , h = new r.Vector3;
  16242. return function(e, t) {
  16243. var u = a.tags.visibility
  16244. , d = a.tags.disc.scale
  16245. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16246. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16247. this.obj3d.visible) {
  16248. this.disc.quaternion.copy(t.quaternion);
  16249. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16250. i.copy(this.discWorldPosition).project(t),
  16251. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16252. l.set(f / 2, 0, 0).add(o),
  16253. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16254. h.copy(c).unproject(t);
  16255. var g = h.distanceTo(this.discWorldPosition)
  16256. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16257. this.discScale = g * m,
  16258. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16259. }
  16260. }
  16261. }(),
  16262. n.prototype.getDiscRadius = function(e, t) {
  16263. var i = new r.Vector3;
  16264. return function(e, t) {
  16265. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16266. Math.abs(e.x - i.x) * $("#player").width()
  16267. }
  16268. }(),
  16269. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16270. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16271. }
  16272. ,
  16273. n.prototype.offScreen = function(e, t) {
  16274. var i = e.getWorldPosition().project(t);
  16275. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16276. }
  16277. ,
  16278. n.viewportScale = function() {
  16279. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16280. n.viewportHeight = $("#player").height(),
  16281. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16282. n.currentViewportScale
  16283. }
  16284. ,
  16285. t.exports = n
  16286. }
  16287. ).call(this, "/js/tag/tag.js")
  16288. }
  16289. , {
  16290. "../enum/Colors": 19,
  16291. "../enum/RenderLayers": 41,
  16292. "../enum/RenderOrder": 42,
  16293. "../enum/Viewmode": 51,
  16294. "../objects/Panorama": 148,
  16295. "../settings": 166,
  16296. "../shaders": 167,
  16297. "../util/common": 185,
  16298. "../util/easing": 186,
  16299. "../util/lerp": 188,
  16300. "../util/logger": 189,
  16301. "../util/math": 190,
  16302. "../util/texture": 194,
  16303. "../util/transitions": 195,
  16304. "./Billboard/Billboard": 119,
  16305. "./Billboard/BillboardEvent": 120,
  16306. events: 202,
  16307. three: 217
  16308. }],
  16309. 124: [function(e, t, i) {
  16310. (function(i) {
  16311. "use strict";
  16312. function n() {
  16313. this.tagState = y.IDLE,
  16314. this.intersectTag = null,
  16315. this.hoveredTag = null,
  16316. this.activeTag = null,
  16317. this.tagDiscs = [],
  16318. this.raycaster = new r.Raycaster,
  16319. this.modelManager = null,
  16320. this.player = null,
  16321. this.totaltags = 0,
  16322. this.navigatingViaTag = !1,
  16323. this.enabled = !1
  16324. }
  16325. var r = e("three")
  16326. , o = e("../util/logger")
  16327. , a = e("../util/common")
  16328. , s = e("../controls/serializer")
  16329. , l = e("../objects/Snapshot")
  16330. , c = e("../settings")
  16331. , h = e("./Billboard/BillboardEvent")
  16332. , u = e("./Media/MediaEvent")
  16333. , d = e("./Media/LinkType")
  16334. , p = e("../enum/Viewmode")
  16335. , f = e("../enum/WarpStyle")
  16336. , g = e("../enum/BlackoutStyle")
  16337. , m = e("../enum/ModelManagerEvents")
  16338. , v = e("../enum/tagEvents")
  16339. , A = e("../enum/PlayerEvents")
  16340. , y = (e("../util/lerp"),
  16341. e("../enum/TagStates"))
  16342. , C = e("events").EventEmitter
  16343. , I = new o(i);
  16344. a.extend(n, C),
  16345. n.prototype.init = function(e, t) {
  16346. this.modelManager = e,
  16347. this.player = t,
  16348. this.updateModel(),
  16349. this.bindEvents()
  16350. }
  16351. ,
  16352. n.prototype.update = function(e) {
  16353. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16354. }
  16355. ,
  16356. n.prototype.updateTags = function(e, t, i, n) {
  16357. for (var r in this.model.tags)
  16358. this.model.tags[r].update(e, t, i, n)
  16359. }
  16360. ,
  16361. n.prototype.updateModel = function() {
  16362. this.model = this.modelManager.getActiveModel(),
  16363. this.gettagsFromModel(),
  16364. this.totaltags = Object.keys(this.model.tags).length
  16365. }
  16366. ,
  16367. n.prototype.gettagsFromModel = function() {
  16368. this.tagDiscs = [];
  16369. for (var e in this.model.tags) {
  16370. var t = this.model.tags[e].disc;
  16371. t && this.tagDiscs.push(t)
  16372. }
  16373. }
  16374. ,
  16375. n.prototype.bindEvents = function() {
  16376. function e() {
  16377. Object.keys(this.model.tags).forEach(function(e) {
  16378. var t = this.model.tags[e];
  16379. t.bindEvents(),
  16380. t.billboard.on(u.LINK_CLICK, function(e) {
  16381. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16382. }
  16383. .bind(this)),
  16384. t.billboard.on(u.IMAGE_OPENED, function() {
  16385. this.tagState = y.EXAMINE,
  16386. this.emit(u.IMAGE_OPENED)
  16387. }
  16388. .bind(this)),
  16389. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16390. }
  16391. .bind(this))
  16392. }
  16393. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16394. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16395. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16396. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16397. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16398. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16399. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16400. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16401. e.call(this)
  16402. }
  16403. ,
  16404. n.prototype.navigateViaLink = function(e) {
  16405. var t = s.deserialize(e);
  16406. if (t)
  16407. if (t.mode === p.PANORAMA) {
  16408. try {
  16409. this.player.model.panos.get(t.panoId)
  16410. } catch (e) {
  16411. return void I.warn("Unable to find panorama location", t.panoId)
  16412. }
  16413. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16414. } else {
  16415. var i = {
  16416. cameraMode: t.mode,
  16417. position: t.position,
  16418. quaternion: t.quaternion,
  16419. scanId: t.panoId,
  16420. orthoZoom: t.zoom,
  16421. floorVisibility: t.floorVisibility,
  16422. thumbUrl: null,
  16423. name: null
  16424. };
  16425. this.player.flyToNewMode({
  16426. mode: t.mode,
  16427. duration: c.warp.outsideTime,
  16428. warpDest: new l(i),
  16429. force: !0
  16430. })
  16431. }
  16432. }
  16433. ,
  16434. n.prototype.handleWarpStart = function(e, t, i, n) {
  16435. this.dismissExaminedTag(),
  16436. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16437. e && (i = g.END),
  16438. this.hideShowTagsForBlackoutStyle(i, n))
  16439. }
  16440. ,
  16441. n.prototype.handleWarpInterruption = function(e, t, i) {
  16442. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16443. this.hideShowTagsForBlackoutStyle(t, i)
  16444. }
  16445. ,
  16446. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16447. var i = 0
  16448. , n = 0
  16449. , r = t / 2;
  16450. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16451. e) {
  16452. case g.END:
  16453. this.hideAlltags(r);
  16454. break;
  16455. case g.BEGINNING:
  16456. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16457. break;
  16458. case g.NONE:
  16459. break;
  16460. case g.MIDDLE:
  16461. i = r,
  16462. n = r,
  16463. this.hideAlltags(n),
  16464. setTimeout(function() {
  16465. this.showAlltags(i)
  16466. }
  16467. .bind(this), n);
  16468. break;
  16469. case g.FADEIN:
  16470. setTimeout(function() {
  16471. this.showAlltags(r)
  16472. }
  16473. .bind(this), r)
  16474. }
  16475. }
  16476. ,
  16477. n.prototype.onPlayerModeChanging = function(e, t) {
  16478. t !== p.PANORAMA && this.dismissExaminedTag(),
  16479. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16480. var i = t !== p.OUTDOOR;
  16481. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16482. }
  16483. ,
  16484. n.prototype.onPanoChange = function(e, t) {
  16485. var i = this.navigatingViaTag;
  16486. if (this.navigatingViaTag = !1,
  16487. !i) {
  16488. this.dismissExaminedTag();
  16489. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16490. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16491. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16492. }
  16493. }
  16494. ,
  16495. n.prototype.onPlayerReady = function(e, t, i) {
  16496. this.startAlltags(e, t ? i : null)
  16497. }
  16498. ,
  16499. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16500. this.updateClosestTags(e)
  16501. }
  16502. ,
  16503. n.prototype.dismissExaminedTag = function() {
  16504. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16505. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16506. this.hoveredTag = null)
  16507. }
  16508. ,
  16509. n.prototype.startAlltags = function(e, t) {
  16510. this.model.shouldShowtags = c.tags.enabled,
  16511. this.enabled = !0,
  16512. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16513. t && setTimeout(function() {
  16514. this.activateTag(this.model.getTagBySid(t))
  16515. }
  16516. .bind(this), c.tags.startup.fadeInDuration / 2))
  16517. }
  16518. ,
  16519. n.prototype.showAlltags = function(e, t, i) {
  16520. function n() {
  16521. o++,
  16522. o === this.totaltags && (this.model.tagsShown = !0,
  16523. r.resolve())
  16524. }
  16525. var r = $.Deferred();
  16526. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16527. return r.resolve().promise();
  16528. var o = 0;
  16529. for (var a in this.model.tags) {
  16530. var s = this.model.tags[a];
  16531. s.show(e, t).done(n.bind(this))
  16532. }
  16533. return r.promise()
  16534. }
  16535. ,
  16536. n.prototype.hideAlltags = function(e, t) {
  16537. function i() {
  16538. r++,
  16539. r === this.totaltags && (this.model.tagsShown = !1,
  16540. n.resolve())
  16541. }
  16542. var n = $.Deferred()
  16543. , r = 0;
  16544. for (var o in this.model.tags) {
  16545. var a = this.model.tags[o];
  16546. a.hide(e, t).done(i.bind(this)),
  16547. a === this.activeTag && this.dismissActiveTag()
  16548. }
  16549. return n.promise()
  16550. }
  16551. ,
  16552. n.prototype.enableHovering = function() {
  16553. this.enabled = !0
  16554. }
  16555. ,
  16556. n.prototype.disableHovering = function() {
  16557. this.enabled = !1
  16558. }
  16559. ,
  16560. n.prototype.activateTag = function(e, t) {
  16561. t = t || y.EXAMINE,
  16562. this.activeTag = e,
  16563. this.activeTag.hoveringDisc = !0,
  16564. this.activeTag.setHoverState(t === y.EXAMINE),
  16565. this.tagState = t,
  16566. this.emit(v.TagActivated, e)
  16567. }
  16568. ,
  16569. n.prototype.dismissActiveTag = function() {
  16570. this.activeTag.hoveringDisc = !1,
  16571. this.activeTag.setFreeState(!0);
  16572. var e = this.activeTag;
  16573. this.activeTag = null,
  16574. this.tagState = y.IDLE,
  16575. this.emit(v.TagDismissed, e)
  16576. }
  16577. ,
  16578. n.prototype.clickedOnTag = function(e) {
  16579. var t = function() {
  16580. this.navigatingViaTag = !0,
  16581. this.activeTag.examine(this.player),
  16582. this.emit(v.TagNavigation, this.activeTag)
  16583. }
  16584. .bind(this);
  16585. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16586. this.activeTag = this.intersectTag,
  16587. t(),
  16588. !0) : (this.dismissActiveTag(),
  16589. !1)
  16590. }
  16591. ,
  16592. n.prototype.intersecttag = function() {
  16593. var e = new r.Vector3
  16594. , t = new r.Vector3
  16595. , i = new r.Vector3;
  16596. return function(n, r, o) {
  16597. if (!this.enabled)
  16598. return null;
  16599. var a = null
  16600. , s = this.tagDiscs.filter(function(e) {
  16601. return e.parent.visible
  16602. });
  16603. if (s.length > 0) {
  16604. var l = this.model.floors.reduce(function(e, t) {
  16605. return t.hidden ? e : e.concat(t.collider.children)
  16606. }, s);
  16607. e.set(n.x, n.y, -1).unproject(o),
  16608. t.set(n.x, n.y, 1).unproject(o),
  16609. i.copy(t).sub(e).normalize(),
  16610. this.raycaster.set(e, i);
  16611. var c = this.raycaster.intersectObjects(l);
  16612. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16613. }
  16614. return this.intersectTag = a,
  16615. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16616. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16617. this.hoveredTag = a
  16618. }
  16619. .bind(this)),
  16620. a.billboard.on(h.LEAVE, function() {
  16621. this.hoveredTag = null
  16622. }
  16623. .bind(this))),
  16624. this.activateTag(a, y.BROWSE))),
  16625. a
  16626. }
  16627. }(),
  16628. n.prototype.rankedtagInDirection = function() {
  16629. var e = []
  16630. , t = []
  16631. , i = new r.Vector3
  16632. , n = new r.Vector3
  16633. , o = new r.Vector3;
  16634. return function(r, a, s, l) {
  16635. var c = 0;
  16636. t.length = 0;
  16637. for (var h = 0; h < this.closesttags.length; h++) {
  16638. var u = this.closesttags[h];
  16639. n.copy(u.position),
  16640. n.add(u.discPosition),
  16641. i.copy(a),
  16642. i.sub(n).negate(),
  16643. i.normalize();
  16644. var d = i.dot(l);
  16645. if (d >= 0) {
  16646. o.copy(n),
  16647. o.project(s);
  16648. var p = this.intersecttag(o, !1, s);
  16649. if (p) {
  16650. if (c >= e.length)
  16651. for (var f = 0; f < 64; f++)
  16652. e.push({
  16653. tag: u,
  16654. dot: d
  16655. });
  16656. var g = e[c];
  16657. g.tag = u,
  16658. g.dot = d,
  16659. g.position = math.projectPositionToCanvas(n, s),
  16660. t.push(g),
  16661. c++
  16662. }
  16663. }
  16664. }
  16665. return t.sort(function(e, t) {
  16666. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16667. }),
  16668. r < t.length ? t[r].tag : null
  16669. }
  16670. }(),
  16671. n.prototype.updateClosestTags = function() {
  16672. var e = new r.Vector3
  16673. , t = 30;
  16674. return function(i) {
  16675. this.closesttags || (this.closesttags = []),
  16676. this.closesttags.length = 0;
  16677. var n = this.model.tags;
  16678. if (n)
  16679. for (var r in n)
  16680. if (n.hasOwnProperty(r)) {
  16681. var o = n[r]
  16682. , a = o.position;
  16683. e.copy(i),
  16684. e.sub(a).negate();
  16685. var s = e.lengthSq();
  16686. s < t && this.closesttags.push(o)
  16687. }
  16688. }
  16689. }(),
  16690. t.exports = n
  16691. }
  16692. ).call(this, "/js/tag/tagManager.js")
  16693. }
  16694. , {
  16695. "../controls/serializer": 14,
  16696. "../enum/BlackoutStyle": 18,
  16697. "../enum/tagEvents": 32,
  16698. "../enum/ModelManagerEvents": 33,
  16699. "../enum/PlayerEvents": 40,
  16700. "../enum/TagStates": 44,
  16701. "../enum/Viewmode": 51,
  16702. "../enum/WarpStyle": 52,
  16703. "../objects/Snapshot": 153,
  16704. "../settings": 166,
  16705. "../util/common": 185,
  16706. "../util/lerp": 188,
  16707. "../util/logger": 189,
  16708. "./Billboard/BillboardEvent": 120,
  16709. "./Media/LinkType": 130,
  16710. "./Media/MediaEvent": 131,
  16711. events: 202,
  16712. three: 217
  16713. }],
  16714. 125: [function(e, t, i) {
  16715. (function(i) {
  16716. "use strict";
  16717. function n() {
  16718. this.embedWrapper = null,
  16719. this.embedElement = null
  16720. }
  16721. var r = e("../../util/ajax")
  16722. , o = e("./mediaSettings")
  16723. , a = e("../../settings")
  16724. , s = e("../../util/logger")
  16725. , l = new s(i);
  16726. n.prototype.createDomElement = function() {
  16727. return this.embedWrapper = document.createElement("div"),
  16728. this.embedWrapper.classList.add("tag-embed"),
  16729. this.embedWrapper.classList.add("hidden"),
  16730. this.embedWrapper
  16731. }
  16732. ,
  16733. n.prototype.load = function(e) {
  16734. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16735. return new Promise(function(e, i) {
  16736. r.get(t).then(function(t) {
  16737. if (t = JSON.parse(t),
  16738. t.html && t.html.indexOf("<script") === -1) {
  16739. this.embedWrapper.innerHTML = t.html;
  16740. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16741. if (this.embedWrapper.style.width = n + "px",
  16742. t.height) {
  16743. var r = t.height / t.width;
  16744. this.embedWrapper.style.height = n * r + "px"
  16745. }
  16746. this.embedElement = this.embedWrapper.firstChild;
  16747. var a = [];
  16748. try {
  16749. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16750. } catch (e) {
  16751. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16752. }
  16753. a.forEach(function(e) {
  16754. e.setAttribute("target", "_blank")
  16755. }),
  16756. this.embedElement.classList.add("hidden"),
  16757. this.embedWrapper.classList.remove("hidden"),
  16758. e()
  16759. } else
  16760. i("Not a valid embed")
  16761. }
  16762. .bind(this), function(e) {
  16763. i(e.response)
  16764. })
  16765. }
  16766. .bind(this))
  16767. }
  16768. ,
  16769. n.prototype.show = function() {
  16770. this.embedElement && this.embedElement.classList.remove("hidden")
  16771. }
  16772. ,
  16773. n.prototype.hide = function() {
  16774. this.embedElement && this.embedElement.classList.add("hidden")
  16775. }
  16776. ,
  16777. t.exports = n
  16778. }
  16779. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16780. }
  16781. , {
  16782. "../../settings": 166,
  16783. "../../util/ajax": 181,
  16784. "../../util/logger": 189,
  16785. "./mediaSettings": 132
  16786. }],
  16787. 126: [function(e, t, i) {
  16788. (function(i) {
  16789. "use strict";
  16790. function n(e) {
  16791. o.call(this),
  16792. this.options = e,
  16793. this.playerControls = null,
  16794. this.state = s.NOT_READY
  16795. }
  16796. var r = e("../../util/browser")
  16797. , o = e("./EmbedlyEmbed")
  16798. , a = e("../../util/logger")
  16799. , s = (new a(i),
  16800. Object.freeze({
  16801. NOT_READY: "player.not.ready",
  16802. CUED: "player.cued",
  16803. PLAYING: "player.playing",
  16804. PAUSED: "player.paused"
  16805. }));
  16806. n.prototype = Object.create(o.prototype),
  16807. n.prototype.createDomElement = function() {
  16808. return this.embedWrapper = document.createElement("div"),
  16809. this.embedWrapper.classList.add("tag-video"),
  16810. this.embedWrapper.classList.add("hidden"),
  16811. this.embedWrapper
  16812. }
  16813. ,
  16814. n.prototype.load = function(e) {
  16815. var t = function() {
  16816. function e(e) {
  16817. this.playerState = s.CUED,
  16818. this.options.startMuted && this.playerControls.mute()
  16819. }
  16820. function t(e) {
  16821. this.playerState = e
  16822. }
  16823. function i(e) {
  16824. this.playerControls.setCurrentTime(0),
  16825. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16826. }
  16827. this.playerControls = new playerjs.Player(this.embedElement),
  16828. this.playerControls.on("ready", e.bind(this)),
  16829. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16830. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16831. this.playerControls.on("ended", i.bind(this))
  16832. }
  16833. .bind(this);
  16834. return o.prototype.load.call(this, e).then(t.bind(this))
  16835. }
  16836. ,
  16837. n.prototype.play = function() {
  16838. var e = r.isMobile();
  16839. return function() {
  16840. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16841. }
  16842. }(),
  16843. n.prototype.pause = function() {
  16844. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16845. }
  16846. ,
  16847. t.exports = n
  16848. }
  16849. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16850. }
  16851. , {
  16852. "../../util/browser": 182,
  16853. "../../util/logger": 189,
  16854. "./EmbedlyEmbed": 125
  16855. }],
  16856. 127: [function(e, t, i) {
  16857. (function(i) {
  16858. "use strict";
  16859. function n(e) {
  16860. function t() {
  16861. return a.debug("requesting file from embedly:", e.href),
  16862. r.get(e.href, {
  16863. responseType: e.responseType
  16864. }).then(function(t) {
  16865. return a.debug("requesting file finished:", e.href),
  16866. t
  16867. })
  16868. }
  16869. function i() {}
  16870. return s = new Promise(function(e, n) {
  16871. s.catch(i).then(function() {
  16872. t().then(e, n)
  16873. })
  16874. }
  16875. )
  16876. }
  16877. var r = e("../../util/ajax")
  16878. , o = (e("./mediaSettings"),
  16879. e("../../util/logger"))
  16880. , a = new o(i)
  16881. , s = Promise.resolve();
  16882. t.exports.enqueue = n
  16883. }
  16884. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16885. }
  16886. , {
  16887. "../../util/ajax": 181,
  16888. "../../util/logger": 189,
  16889. "./mediaSettings": 132
  16890. }],
  16891. 128: [function(e, t, i) {
  16892. (function(i) {
  16893. "use strict";
  16894. function n() {
  16895. this.imageWrapper = null,
  16896. this.width = 0,
  16897. this.height = 0,
  16898. this.aspect = 1
  16899. }
  16900. var r = e("./MediaEvent")
  16901. , o = e("./EmbedlyQueue")
  16902. , a = e("events").EventEmitter
  16903. , s = e("../../util/logger")
  16904. , l = e("../../settings");
  16905. new s(i);
  16906. n.prototype = Object.create(a.prototype),
  16907. n.prototype.createDomElement = function() {
  16908. return this.imageWrapper = document.createElement("div"),
  16909. this.imageWrapper.classList.add("tag-image"),
  16910. this.imageWrapper.classList.add("hidden"),
  16911. this.imageWrapper.addEventListener("click", function(e) {
  16912. e.stopPropagation(),
  16913. this.emit(r.IMAGE_OPENING),
  16914. this.imageWrapper.style.pointerEvents = "none"
  16915. }
  16916. .bind(this)),
  16917. this.imageWrapper
  16918. }
  16919. ,
  16920. n.prototype.onClosed = function() {
  16921. this.imageWrapper.style.pointerEvents = "auto"
  16922. }
  16923. ,
  16924. n.prototype.load = function(e) {
  16925. var t = Math.max(window.screen.height, window.screen.width)
  16926. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16927. return new Promise(function(e, t) {
  16928. function n(t) {
  16929. var i = t.target;
  16930. this.width = i.naturalWidth,
  16931. this.height = i.naturalHeight,
  16932. this.aspect = this.width / this.height;
  16933. var n = t.target.src;
  16934. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16935. this.imageWrapper.style.width = this.width + "px",
  16936. this.imageWrapper.style.height = this.height + "px",
  16937. this.imageWrapper.classList.remove("hidden"),
  16938. e()
  16939. }
  16940. o.enqueue({
  16941. href: i,
  16942. responseType: "arraybuffer"
  16943. }).then(function(e) {
  16944. var t = new Uint8Array(e)
  16945. , i = new Blob([t])
  16946. , r = new window.Image;
  16947. r.addEventListener("load", n.bind(this));
  16948. var o = URL.createObjectURL(i);
  16949. r.src = o
  16950. }
  16951. .bind(this), t)
  16952. }
  16953. .bind(this))
  16954. }
  16955. ,
  16956. t.exports = n
  16957. }
  16958. ).call(this, "/js/tag/Media/Image.js")
  16959. }
  16960. , {
  16961. "../../settings": 166,
  16962. "../../util/logger": 189,
  16963. "./EmbedlyQueue": 127,
  16964. "./MediaEvent": 131,
  16965. events: 202
  16966. }],
  16967. 129: [function(e, t, i) {
  16968. "use strict";
  16969. function n(e) {
  16970. this.label = e.label,
  16971. this.href = e.url,
  16972. this.type = this.updateLinkForType(),
  16973. this.domElement = null,
  16974. this.id = c++
  16975. }
  16976. var r = e("./LinkType")
  16977. , o = e("./MediaEvent")
  16978. , a = e("../../util/browser")
  16979. , s = e("../../analytics")
  16980. , l = e("events").EventEmitter
  16981. , c = 0;
  16982. n.prototype = Object.create(l.prototype),
  16983. n.prototype.updateLinkForType = function() {
  16984. function e(e) {
  16985. var t = new RegExp("[#&?]start=([^#&?]*)")
  16986. , i = t.exec(e);
  16987. return i[1]
  16988. }
  16989. function t(e) {
  16990. return e + "&play=1"
  16991. }
  16992. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16993. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16994. r.NAVIGATION) : (this.href = t(this.href),
  16995. r.MODEL) : r.EXT_LINK
  16996. }
  16997. ;
  16998. var h = {};
  16999. n.prototype.createDomElement = function() {
  17000. function e(e) {
  17001. switch (e.stopPropagation(),
  17002. h[this.id] = !0,
  17003. s.trackAlways("click_tag_link", {
  17004. link_type: this.type,
  17005. link_count: c,
  17006. links_clicked: Object.keys(h).length
  17007. }),
  17008. this.type) {
  17009. case r.MODEL:
  17010. window.location.replace(this.href);
  17011. break;
  17012. case r.EXT_LINK:
  17013. window.open(this.href, "_blank")
  17014. }
  17015. this.emit(o.LINK_CLICK, {
  17016. type: this.type,
  17017. url: this.href
  17018. })
  17019. }
  17020. if (this.domElement = document.createElement("a"),
  17021. this.domElement.classList.add("tag-link"),
  17022. this.domElement.textContent = this.label,
  17023. this.type === r.EXT_LINK) {
  17024. this.domElement.textContent += " ";
  17025. var t = document.createElement("i");
  17026. t.classList.add("icon-ext-link"),
  17027. t.title = "Link to external web site",
  17028. this.domElement.appendChild(t)
  17029. }
  17030. return this.domElement.addEventListener("click", e.bind(this)),
  17031. this.domElement
  17032. }
  17033. ,
  17034. t.exports = n
  17035. }
  17036. , {
  17037. "../../analytics": 4,
  17038. "../../util/browser": 182,
  17039. "./LinkType": 130,
  17040. "./MediaEvent": 131,
  17041. events: 202
  17042. }],
  17043. 130: [function(e, t, i) {
  17044. "use strict";
  17045. t.exports = {
  17046. NAVIGATION: "navigation",
  17047. MODEL: "model",
  17048. EXT_LINK: "ext-link"
  17049. }
  17050. }
  17051. , {}],
  17052. 131: [function(e, t, i) {
  17053. "use strict";
  17054. t.exports = Object.freeze({
  17055. LINK_CLICK: "mtmedia.link",
  17056. IMAGE_LOADED: "mtmedia.image.loaded",
  17057. IMAGE_OPENING: "mtmedia.image.opening",
  17058. IMAGE_OPENED: "mtmedia.image.opened",
  17059. IMAGE_CLOSING: "mtmedia.image.closing",
  17060. IMAGE_CLOSED: "mtmedia.image.closed",
  17061. VIDEO_START: "mtmedia.video.start",
  17062. VIDEO_PAUSE: "mtmedia.video.pause",
  17063. VIDEO_ENDED: "mtmedia.video.end"
  17064. })
  17065. }
  17066. , {}],
  17067. 132: [function(e, t, i) {
  17068. "use strict";
  17069. t.exports = Object.freeze({
  17070. maxEmbedWidth: 350,
  17071. defaultAspectRatio: .75
  17072. })
  17073. }
  17074. , {}],
  17075. 133: [function(e, t, i) {
  17076. "use strict";
  17077. t.exports = Object.freeze({
  17078. TEXT: "text",
  17079. LINK: "link",
  17080. IMAGE: "photo",
  17081. VIDEO: "video",
  17082. RICH: "rich"
  17083. })
  17084. }
  17085. , {}],
  17086. 134: [function(e, t, i) {
  17087. "use strict";
  17088. function n(e) {
  17089. this.capabilities = {
  17090. links: {
  17091. enable: e.supportLinks,
  17092. keepLabels: e.keepLinkLabels
  17093. }
  17094. }
  17095. }
  17096. var r = e("./DescriptionChunkType");
  17097. n.prototype.parse = function(e, t) {
  17098. var i = []
  17099. , n = e.split("[").map(function(e, t) {
  17100. return 0 === t ? e : "[" + e
  17101. });
  17102. return n.forEach(function(e) {
  17103. var n = this.findMarkdown(e);
  17104. if (n) {
  17105. if (n.url.indexOf("javascript:") !== -1)
  17106. return;
  17107. this.addLinkChunk(i, n, t),
  17108. this.addTextChunk(i, e.slice(n.markdown.length))
  17109. } else
  17110. this.addTextChunk(i, e)
  17111. }
  17112. .bind(this)),
  17113. i
  17114. }
  17115. ,
  17116. n.prototype.findMarkdown = function(e) {
  17117. var t = /\[([^\]]*)\]\((.*)\)/
  17118. , i = e.match(t);
  17119. if (i) {
  17120. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17121. 0 !== r); )
  17122. o++;
  17123. var a = n.length - o;
  17124. return {
  17125. markdown: i[0].substring(0, i[0].length - a),
  17126. label: i[1],
  17127. url: i[2].substring(0, o)
  17128. }
  17129. }
  17130. }
  17131. ,
  17132. n.prototype.addTextChunk = function(e, t) {
  17133. 0 !== t.length && e.push({
  17134. type: r.TEXT,
  17135. text: t
  17136. })
  17137. }
  17138. ,
  17139. n.prototype.addLinkChunk = function(e, t) {
  17140. if (!this.capabilities.links.enable)
  17141. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17142. var i = {
  17143. label: t.label,
  17144. url: t.url
  17145. };
  17146. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17147. e.push({
  17148. type: r.LINK,
  17149. link: i
  17150. })
  17151. }
  17152. ,
  17153. t.exports = n
  17154. }
  17155. , {
  17156. "./DescriptionChunkType": 133
  17157. }],
  17158. 135: [function(e, t, i) {
  17159. (function(i) {
  17160. "use strict";
  17161. var n = e("../util/logger")
  17162. , r = new n(i)
  17163. , o = {
  17164. parseIdsFromChunkName: function(e, t) {
  17165. t.floorId = o.parseFloor(e),
  17166. t.roomId = o.parseRoom(e)
  17167. },
  17168. parseFloor: function(e) {
  17169. var t = e.match(/_group([0-9]+)/);
  17170. if (!t)
  17171. return 0;
  17172. try {
  17173. return parseInt(t[1], 10)
  17174. } catch (e) {
  17175. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17176. 0
  17177. }
  17178. },
  17179. parseRoom: function(e) {
  17180. var t = e.match(/_sub([0-9]+)/);
  17181. if (!t)
  17182. return -1;
  17183. try {
  17184. return parseInt(t[1], 10)
  17185. } catch (e) {
  17186. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17187. 0
  17188. }
  17189. }
  17190. };
  17191. t.exports = o
  17192. }
  17193. ).call(this, "/js/model/Chunks.js")
  17194. }
  17195. , {
  17196. "../util/logger": 189
  17197. }],
  17198. 136: [function(e, t, i) {
  17199. (function(i) {
  17200. "use strict";
  17201. function n(e) {
  17202. s.call(this),
  17203. this.model = e,
  17204. this.exploded = !1
  17205. }
  17206. var r = e("../objects/Floor")
  17207. , o = (e("../settings"),
  17208. e("../util/logger"))
  17209. , a = e("../util/transitions")
  17210. , s = e("../util/IndexedCollection")
  17211. , l = e("../util/common")
  17212. , c = e("../util/easing");
  17213. new o(i);
  17214. l.inherit(n, s),
  17215. n.prototype.add = function(e) {
  17216. s.prototype.add.call(this, e),
  17217. this.model.add(e)
  17218. }
  17219. ,
  17220. n.prototype.getIndex = function(e) {
  17221. return e.floorIndex
  17222. }
  17223. ,
  17224. n.prototype.build = function() {
  17225. this.list.forEach(function(e) {
  17226. e.build()
  17227. })
  17228. }
  17229. ,
  17230. n.prototype.size = function() {
  17231. return this.length
  17232. }
  17233. ,
  17234. n.prototype.sort = function() {
  17235. s.prototype.sort.call(this, function(e, t) {
  17236. return e.floorIndex - t.floorIndex
  17237. })
  17238. }
  17239. ,
  17240. n.prototype.nextFloor = function(e, t) {
  17241. return this.index[e.floorIndex + t] || null
  17242. }
  17243. ,
  17244. n.prototype.getFloorAtPoint = function(e) {
  17245. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17246. var r = this.list[n]
  17247. , o = r.distanceToPoint(e);
  17248. (!t || i > o) && (i = o,
  17249. t = r)
  17250. }
  17251. return t
  17252. }
  17253. ,
  17254. n.prototype.getOrMakeFloor = function(e) {
  17255. var t = this.index[e];
  17256. return t || (t = new r(this.model,e),
  17257. this.add(t)),
  17258. t
  17259. }
  17260. ,
  17261. n.prototype.hide = function() {
  17262. this.list.forEach(function(e) {
  17263. e.hide()
  17264. })
  17265. }
  17266. ,
  17267. n.prototype.show = function() {
  17268. this.list.forEach(function(e) {
  17269. e.show()
  17270. })
  17271. }
  17272. ,
  17273. n.prototype.names = function() {
  17274. return this.list.reduce(function(e, t) {
  17275. return e.concat(t.name)
  17276. }, [])
  17277. }
  17278. ,
  17279. n.prototype.toggleExplodeHorizontal = function() {
  17280. function e(e, t) {
  17281. r.copy(e.position),
  17282. e.position.x = i[e.floorIndex] * t,
  17283. e.position.y = 1 * e.floorIndex * t,
  17284. r.sub(e.position).multiplyScalar(-1),
  17285. e.panos.forEach(function(e) {
  17286. e.translate(r)
  17287. })
  17288. }
  17289. var t, i = [], n = 0;
  17290. this.list.forEach(function(e, r, o) {
  17291. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17292. n += t,
  17293. i[r] = n
  17294. }),
  17295. i = i.map(function(e) {
  17296. return e - n / 2
  17297. });
  17298. var r = this.list[0].position.clone();
  17299. this.exploded ? this.list.forEach(function(t) {
  17300. a.start(function(i) {
  17301. e(t, 1 - i)
  17302. }, 1500, null, 0, c.easeOutExpo)
  17303. }) : this.list.forEach(function(t) {
  17304. a.start(function(i) {
  17305. e(t, i)
  17306. }, 1500, null, 0, c.easeOutExpo)
  17307. }),
  17308. this.exploded = !this.exploded
  17309. }
  17310. ,
  17311. n.prototype.toggleExplodeVertical = function() {
  17312. function e(e, i) {
  17313. var n = n.copy(e.position);
  17314. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17315. n.sub(e.position).multiplyScalar(-1),
  17316. e.panos.forEach(function(e) {
  17317. e.translate(n)
  17318. })
  17319. }
  17320. var t = this.model.size;
  17321. this.list[0].position.clone();
  17322. this.exploded ? this.list.forEach(function(t) {
  17323. a.start(function(i) {
  17324. e(t, 1 - i)
  17325. }, 1500, null, 0, c.easeOutExpo)
  17326. }) : this.list.forEach(function(t) {
  17327. a.start(function(i) {
  17328. e(t, i)
  17329. }, 1500, null, 0, c.easeOutExpo)
  17330. }),
  17331. this.exploded = !this.exploded
  17332. }
  17333. ,
  17334. t.exports = n
  17335. }
  17336. ).call(this, "/js/model/FloorCollection.js")
  17337. }
  17338. , {
  17339. "../objects/Floor": 146,
  17340. "../settings": 166,
  17341. "../util/IndexedCollection": 175,
  17342. "../util/common": 185,
  17343. "../util/easing": 186,
  17344. "../util/logger": 189,
  17345. "../util/transitions": 195
  17346. }],
  17347. 137: [function(e, t, i) {
  17348. (function(i) {
  17349. "use strict";
  17350. function n() {
  17351. c.call(this)
  17352. }
  17353. var r = e("../settings")
  17354. , o = e("../util/logger")
  17355. , a = e("../enum/Viewmode")
  17356. , s = e("../objects/Snapshot")
  17357. , l = (e("../util/math"),
  17358. e("../util/common"))
  17359. , c = e("../util/IndexedCollection")
  17360. , h = new o(i);
  17361. l.inherit(n, c),
  17362. n.prototype.getImage = function(e) {
  17363. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17364. }
  17365. ,
  17366. n.prototype.filterByModesAndReel = function(e, t) {
  17367. for (var i = [], n = 0; n < t.length; n += 1) {
  17368. var r = t[n]
  17369. , o = this.index[r.sid];
  17370. o && i.push(o)
  17371. }
  17372. var s = e[a.DOLLHOUSE]
  17373. , l = e[a.FLOORPLAN];
  17374. i = i.filter(function(e) {
  17375. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17376. return !0;
  17377. var t;
  17378. try {
  17379. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17380. } catch (e) {
  17381. return h.debug(e.message),
  17382. !1
  17383. }
  17384. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17385. }),
  17386. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17387. this.list = i,
  17388. this.reIndex()
  17389. }
  17390. ,
  17391. n.prototype.getHeroLocations = function(e) {
  17392. if (0 === this.list.length)
  17393. return [];
  17394. for (var t = [], i = 0; i < this.list.length; ++i) {
  17395. var o = this.list[i]
  17396. , l = o.thumbnail_signed_src
  17397. , c = o.name || '';
  17398. if (o.metadata && void 0 !== o.metadata.camera_quaternion) {
  17399. if (!r.show360Views.enabled && o.metadata.scan_id) {
  17400. var h = e.get(o.metadata.scan_id);
  17401. if (h && !h.isAligned())
  17402. continue
  17403. }
  17404. var u = a.convertWorkshopModeInt(o.metadata.camera_mode);
  17405. if (u === a.MESH)
  17406. continue;
  17407. if(window.isLocal)var src = manage.dealURL(l)
  17408. else var src = g_version === "one" ? g_Prefix + l + "?"+ randomTime().getTime() : (l.substr(0,4)=="http" ? l + "?"+ randomTime().getTime() : '//' + l + "?"+ randomTime().getTime())
  17409. var d = {
  17410. cameraMode: u,
  17411. position: o.metadata.camera_position,
  17412. quaternion: o.metadata.camera_quaternion,
  17413. zoom: o.metadata.zoom,
  17414. panoId: o.metadata.scan_id,
  17415. orthoZoom: o.metadata.ortho_zoom,
  17416. floorVisibility: void 0 !== o.metadata.floor_visibility ? o.metadata.floor_visibility.slice(0) : [],
  17417. thumbUrl: src,
  17418. name: n.filterImageName(c),
  17419. sid: o.sid //xzw add g_tourAudio要用,
  17420. }
  17421. , p = new s(d);
  17422. t.push(p)
  17423. }
  17424. }
  17425. return t
  17426. }
  17427. ,
  17428. n.prototype.getIndex = function(e) {
  17429. return e.sid
  17430. }
  17431. ,
  17432. n.filterImageName = function(e) {
  17433. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17434. }
  17435. ,
  17436. t.exports = n
  17437. }
  17438. ).call(this, "/js/model/ImageCollection.js")
  17439. }
  17440. , {
  17441. "../enum/Viewmode": 51,
  17442. "../objects/Snapshot": 153,
  17443. "../settings": 166,
  17444. "../util/IndexedCollection": 175,
  17445. "../util/common": 185,
  17446. "../util/logger": 189,
  17447. "../util/math": 190
  17448. }],
  17449. 138: [function(e, t, i) {
  17450. (function(i) {
  17451. "use strict";
  17452. function n() {
  17453. u.call(this)
  17454. }
  17455. var r = e("../label/Label")
  17456. , o = e("../settings")
  17457. , a = e("../util/logger")
  17458. , s = e("../util/math")
  17459. , l = e("../util/ajax")
  17460. , c = e("./RoomCollection")
  17461. , h = e("../util/common")
  17462. , u = e("../util/IndexedCollection");
  17463. new a(i);
  17464. h.inherit(n, u),
  17465. n.prototype.getIndex = function(e) {
  17466. return e.labelId
  17467. }
  17468. ,
  17469. n.prototype.associateWithRooms = function(e) {
  17470. this.forEach(function(t) {
  17471. e.forEach(function(e) {
  17472. e.roomId === t.roomId && (t.room = e)
  17473. })
  17474. })
  17475. }
  17476. ,
  17477. n.prototype.createFromLabelData = function(e) {
  17478. e.forEach(function(e) {
  17479. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17480. t = c.generateRoomId(e.floorId, t);
  17481. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17482. i.position = s.convertWorkshopVector(i.position),
  17483. this.add(i),
  17484. i.build()
  17485. }
  17486. .bind(this))
  17487. }
  17488. ,
  17489. n.prototype.load = function(e, t) {
  17490. return l.get(e, {
  17491. responseType: "json",
  17492. auth: t ? o.authorizationHeader : null
  17493. }).done(function(e) {
  17494. var t = [];
  17495. for (var i in e) {
  17496. var n = e[i];
  17497. t.push(n)
  17498. }
  17499. this.createFromLabelData(t)
  17500. }
  17501. .bind(this))
  17502. }
  17503. ,
  17504. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17505. var t = -1;
  17506. if (e) {
  17507. var i = e.split("_");
  17508. t = parseInt(i[0])
  17509. }
  17510. return t
  17511. }
  17512. ,
  17513. t.exports = n
  17514. }
  17515. ).call(this, "/js/model/LabelCollection.js")
  17516. }
  17517. , {
  17518. "../label/Label": 90,
  17519. "../settings": 166,
  17520. "../util/IndexedCollection": 175,
  17521. "../util/ajax": 181,
  17522. "../util/common": 185,
  17523. "../util/logger": 189,
  17524. "../util/math": 190,
  17525. "./RoomCollection": 141
  17526. }],
  17527. 139: [function(e, t, i) {
  17528. (function(i) {
  17529. "use strict";
  17530. function n(e, t) {
  17531. o.Object3D.call(this)
  17532. this.sid = window.number;//t.sid,
  17533. this.data = t,
  17534. this.options = e,
  17535. this.urls = new s(e.urlFiles),
  17536. this.isPublic = void 0 !== t.is_public && t.is_public,
  17537. this.images = new _(this),
  17538. this.images.extend(t.images),
  17539. this.heroImage = this.images.getImage(t.icon),
  17540. this.heroLocations = [],
  17541. this.outdoorPanoLocations = [],
  17542. this.floors = new d(this),
  17543. this.floorsEnabled = void 0 === e.floors || e.floors,
  17544. this.changingFloor = !1,
  17545. this.chunks = [],
  17546. this.panos = new A,
  17547. this.colliders = [],
  17548. this.loadPanosPromise = null,
  17549. this.loadMeshTexturesPromise = null,
  17550. this.auxDataPromise = null,
  17551. this.meshTexturesLoaded = !1,
  17552. this.meshTextures = [],
  17553. this.tags = {},
  17554. this.tagsShown = !1,
  17555. this.shouldShowtags = !1,
  17556. this.has360Views = !1,
  17557. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17558. this.supportedModes = {},
  17559. this.supportedModes[c.PANORAMA] = !0,
  17560. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17561. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17562. this.supportedModes[c.TRANSITIONING] = !0,
  17563. this.supportsTiles = this.configureTiling(),
  17564. // this.supportsVR = t.is_vr,
  17565. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17566. this.mode = c.DOLLHOUSE,
  17567. this.size = null,
  17568. this.center = null,
  17569. this.boundingBox = new o.Box3,
  17570. this.currentFloor = null,
  17571. this.allFloorsVisible = !0,
  17572. this.projectedPano0 = null,
  17573. this.projectedPano1 = null,
  17574. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17575. this.addFloor(new u(this,t,e.trim()))
  17576. }
  17577. .bind(this)),
  17578. this.waitQueue = [],
  17579. this.on("load", function(e) {
  17580. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17581. return !e.isLoadedCallback()
  17582. }),
  17583. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17584. }
  17585. .bind(this)),
  17586. this.setupCustomProperties()
  17587. this.hots = {};
  17588. }
  17589. function r() {
  17590. try {
  17591. var e = document.createElement("canvas")
  17592. , t = e.getContext("webgl");
  17593. t || (t = e.getContext("experimental-webgl"));
  17594. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17595. return i
  17596. } catch (e) {
  17597. return 0
  17598. }
  17599. }
  17600. var o = e("three")
  17601. , a = e("../util/ajax")
  17602. , s = e("../util/ModelUrls")
  17603. , l = e("../objects/BoundingTextureSkybox")
  17604. , c = e("../enum/Viewmode")
  17605. , h = e("../enum/RenderOrder")
  17606. , u = (e("../enum/AlignmentType"),
  17607. e("../objects/Floor"))
  17608. , d = e("./FloorCollection")
  17609. , p = e("../objects/Chunk")
  17610. , f = (e("../objects/Room"),
  17611. e("../objects/Snapshot"),
  17612. e("../label/Label"),
  17613. e("../util/math"),
  17614. e("../settings"))
  17615. ,ss = e("../shaders")
  17616. , g = e("../util/logger")
  17617. , m = e("../tag/tag")
  17618. , v = (e("../tag/tagManager"),
  17619. e("../objects/Panorama"))
  17620. , A = e("../util/PanoramaCollection")
  17621. , y = e("../loaders/ModelLoader")
  17622. , C = e("../loaders/ModelTextureLoader")
  17623. , I = e("../loaders/SweepDataLoader")
  17624. , E = e("../util/transitions")
  17625. , b = e("../util/common")
  17626. , es = e("../util/easing")
  17627. ,lerp = e("../util/lerp")
  17628. ,tex = e("../util/texture")
  17629. , w = e("./../util/browser")
  17630. , _ = e("./ImageCollection")
  17631. , T = e("./RoomCollection")
  17632. , x = e("./LabelCollection")
  17633. , S = e("./Chunks")
  17634. , M = e("./../util/showcase")
  17635. , R = e("../exception/BasicException")
  17636. , P = (e("../constants")
  17637. ,e("events").EventEmitter)
  17638. ,Hot = e("hot")
  17639. , O = new g(i);
  17640. n.prototype = Object.create(o.Object3D.prototype),
  17641. b.extend(n, P),
  17642. n.prototype.setupCustomProperties = function() {
  17643. var e = f.modelAlpha;
  17644. Object.defineProperty(this, "alpha", {
  17645. get: function() {
  17646. return e
  17647. },
  17648. set: function(t) {
  17649. e = t,
  17650. this.chunks.forEach(function(t) {
  17651. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17652. })
  17653. }
  17654. })
  17655. }
  17656. ,
  17657. n.prototype.configureTiling = function() {
  17658. var e = r();
  17659. if (e < 2048)
  17660. return !1;
  17661. O.warn("Max cube texture size: " + e);
  17662. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17663. var i = f.tiling.tilingFlagNames[t];
  17664. if ("1" === w.valueFromHash(i, null))
  17665. return !0;
  17666. if ("0" === w.valueFromHash(i, null))
  17667. return !1
  17668. }
  17669. //--------------------------------------------许钟文-------------------------------------------
  17670. //return true;
  17671. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17672. //--------------------------------------------e n d -------------------------------------------
  17673. }
  17674. ,
  17675. n.prototype.toggleAlpha = function() {
  17676. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17677. }
  17678. ,
  17679. n.prototype.load = function(e) {
  17680. var t = function() {
  17681. return $.when(this.loadPanos(), this.loadMesh())
  17682. }
  17683. , i = this.urls.init().then(t.bind(this));
  17684. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17685. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17686. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17687. }
  17688. ,
  17689. n.prototype.loadMesh = function() {
  17690. function e(e) {
  17691. O.error(e),
  17692. n.reject("loading-failed")
  17693. }
  17694. function t(e, t) {
  17695. n.notify(e, t)
  17696. }
  17697. function i(e, t) {
  17698. if (0 === e.length) {
  17699. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17700. r.supportedModes[c.DOLLHOUSE] = !1,
  17701. r.supportedModes[c.FLOORPLAN] = !1;
  17702. var i = new p({
  17703. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17704. });
  17705. i.material.visible = !1,
  17706. i.rotateX(-Math.PI / 2),
  17707. i.geometry.computeBoundingBox(),
  17708. e = [i]
  17709. }
  17710. e.forEach(function(e) {
  17711. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17712. r.addChunk(t, e)
  17713. }),
  17714. r.floors.sort(),
  17715. n.resolve(r)
  17716. }
  17717. var n = $.Deferred()
  17718. , r = this;
  17719. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17720. n.promise()
  17721. }
  17722. ,
  17723. n.prototype.loadMeshTextures = function() {
  17724. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17725. this.meshTexturesLoaded = !0
  17726. }
  17727. .bind(this)),
  17728. this.loadTexturesPromise)
  17729. }
  17730. ,
  17731. /* n.prototype.loadtags = function() {//xzw改
  17732. var e = $.Deferred();
  17733. if (!f.tags.enabled)
  17734. return e.resolve();
  17735. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17736. t = "data/" + this.sid + "/tags.json"
  17737. return a.get(t, {
  17738. responseType: "json",
  17739. auth: this.isPublic ? null : f.authorizationHeader
  17740. }).done(function(t) {
  17741. var i = 0
  17742. , n = 0;
  17743. for (var r in t) {
  17744. var o = t[r];
  17745. o.enabled && (n++,
  17746. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17747. i++))
  17748. }
  17749. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17750. e.resolve()
  17751. }
  17752. .bind(this)).fail(function() {
  17753. O.warn("Getting tags failed, not displaying tags."),
  17754. e.resolve()
  17755. }),
  17756. e
  17757. } */
  17758. n.prototype.shineHots = function(){ //xzw
  17759. E.trigger({
  17760. func: function(e) {
  17761. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17762. for(var i in this.hots){
  17763. this.hots[i].dontShine || (this.hots[i].mesh.material.uniforms.opac.value = opa);
  17764. }
  17765. }.bind(this),
  17766. cycling: true,
  17767. duration: 3000,
  17768. //easing: "easeInOutQuad",
  17769. name: "hotShine"
  17770. })
  17771. },
  17772. n.prototype.createHotItem = function(data, hots) {
  17773. var docFragment = document.createDocumentFragment();
  17774. var keyAry = Object.keys(data);
  17775. for(var i = 0; i < keyAry.length; i++){
  17776. var li = document.createElement('li');
  17777. var span = document.createElement('span');
  17778. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17779. // console.log(span.innerHTML);
  17780. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17781. li.appendChild(span);
  17782. docFragment.appendChild(li);
  17783. }
  17784. var ul = document.querySelector('#hotListContent ul');
  17785. ul.appendChild(docFragment);
  17786. console.log(docFragment);
  17787. }
  17788. n.prototype.loadOverlays = function(overlays){
  17789. var overlays = window.data2 && window.data2.overlays
  17790. overlays && overlays.forEach((info)=>{
  17791. new Overlay(info)
  17792. })
  17793. }
  17794. n.prototype.loadhots = function() {//xzw
  17795. var e = $.Deferred();
  17796. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17797. return a.get(t, {
  17798. responseType: "json",
  17799. auth: this.isPublic ? null : f.authorizationHeader
  17800. }).done(function(t) {
  17801. window.data2 = t;
  17802. if(!t){
  17803. console.error("data2 is null")
  17804. }else{
  17805. g_data2 = hotMatcher(t);
  17806. this.hotsCount = 0;
  17807. /* for(var i in t.hots){
  17808. this.hotsCount ++;
  17809. this.hots[i] = new Hot(i, t.hots[i], this);
  17810. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17811. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17812. };
  17813. window.hotData = t.hots
  17814. t.hots && this.createHotItem(t.hots, this.hots); */
  17815. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17816. window.hotData = {}
  17817. if(t.hots){
  17818. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17819. sids.forEach((sid)=>{
  17820. this.hotsCount++,
  17821. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  17822. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  17823. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  17824. window.hotData[sid] = t.hots[sid];
  17825. })
  17826. }
  17827. this.createHotItem(window.hotData, this.hots);
  17828. /* {
  17829. "code": "34020000001320010024",
  17830. "name": "鹰眼",
  17831. "devTypeName": "摄像头",
  17832. "id": "2855ab1ed6e7a9d3b35467673796bfa9",
  17833. "devTypeId": "ab073575c1628d2b42e2e915f1bee384",
  17834. "status": "2"
  17835. },
  17836. {
  17837. "code": "34020000001320010025",
  17838. "name": "鹰眼广角",
  17839. "devTypeName": "摄像头",
  17840. "id": "bd6eca7d285ee120b9f5e59f259d7bc5",
  17841. "devTypeId": "ab073575c1628d2b42e2e915f1bee384",
  17842. "status": "2"
  17843. }, */
  17844. getDeviceInfo(null,(data)=>{//更新状态
  17845. for(var id in hardwareHotList){
  17846. var hot = hardwareHotList[id];
  17847. var info = data.find(item=>item.id == id)
  17848. if(info){
  17849. hot.setDeviceStatus(info.status == 2)
  17850. }
  17851. }
  17852. })
  17853. g_index = w.valueFromHash("m");
  17854. if(t.tourAudio){
  17855. g_tourAudio = new Audio;
  17856. g_tourAudio.loop = false;
  17857. g_tourAudio.addEventListener('ended', function () {
  17858. var ev = document.createEvent("MouseEvent");
  17859. ev.initEvent("tourAudioEnded",true,true);
  17860. window.dispatchEvent(ev);
  17861. });
  17862. };
  17863. }
  17864. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17865. /* var dataJsPromise = $.Deferred();
  17866. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17867. a.get(dataJsUrl,{
  17868. responseType: "json",
  17869. auth: this.isPublic ? null : f.authorizationHeader
  17870. }).done(function(data) {
  17871. window.hotData = data;
  17872. this.createHotItem(data, this.hots);
  17873. for(let i in this.hots){//add
  17874. data[i] && this.hots[i].initStyleImg(data[i]);
  17875. }
  17876. dataJsPromise.resolve();
  17877. }.bind(this)).fail(function(){
  17878. console.log('Data.js is empty');
  17879. dataJsPromise.resolve();
  17880. }) */
  17881. e.resolve();
  17882. }.bind(this)).fail(function() {
  17883. console.log('没有热点');
  17884. e.resolve()
  17885. }),
  17886. e
  17887. }
  17888. ,
  17889. n.prototype.loadPanos = function() {
  17890. if (this.loadPanosPromise)
  17891. return this.loadPanosPromise;
  17892. var e = new I(this);
  17893. return this.loadPanosPromise = e.load().then(function(e) {
  17894. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17895. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17896. else console.log(e.uuid)
  17897. }
  17898. .bind(this))),
  17899. this.panos.extend(e.map(function(e) {
  17900. return new v(this,e.uuid,e,this.supportsTiles)
  17901. }
  17902. .bind(this))),
  17903. this.panos.forEach(function(e) {
  17904. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17905. var i = this.panos.get(t);
  17906. i && this.panos.setNeighbour(e, i, !0)
  17907. }
  17908. .bind(this)),
  17909. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17910. }
  17911. .bind(this)),
  17912. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17913. this.supportedModes[c.PANORAMA] = !1),
  17914. $.when(this)
  17915. }
  17916. .bind(this)),
  17917. this.loadPanosPromise
  17918. }
  17919. ,
  17920. n.prototype.loadHighlightReel = function() {//xzw
  17921. var e = $.Deferred()
  17922. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17923. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17924. return a.get(t, {
  17925. responseType: "json",
  17926. auth: this.isPublic ? null : f.authorizationHeader
  17927. }).done(function(t) {
  17928. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17929. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17930. e.resolve()
  17931. }
  17932. .bind(this)).fail(function() {
  17933. O.warn("Getting highlight reel failed, no highlights available"),
  17934. e.resolve()
  17935. }),
  17936. e
  17937. }
  17938. ,
  17939. n.prototype.waitForLoad = function(e, t) {
  17940. t() || (this.waitQueue.push({
  17941. object: e,
  17942. isLoadedCallback: t
  17943. }),
  17944. 1 === this.waitQueue.length && this.emit("waiting"))
  17945. }
  17946. ,
  17947. n.prototype.hide = function() {
  17948. this.floors.hide()
  17949. }
  17950. ,
  17951. n.prototype.show = function() {
  17952. this.floors.show()
  17953. }
  17954. ,
  17955. n.prototype.floorNames = function() {
  17956. return this.floors.names()
  17957. }
  17958. ,
  17959. n.prototype.warpDestFloors = function(e, t) {
  17960. if (!e || this.floors.length !== e.length)
  17961. return void this.toggleAllFloors(!0);
  17962. var i = e.findIndex(function(e) {
  17963. return e
  17964. }
  17965. .bind(this));
  17966. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17967. }
  17968. ,
  17969. n.prototype.setFloor = function(e, t, i) {
  17970. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17971. this.allFloorsVisible = !1,
  17972. this._setFloor(e, t, i)
  17973. }
  17974. ,
  17975. n.prototype.toggleAllFloors = function(e) {
  17976. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17977. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17978. this._setFloor(this.currentFloor)
  17979. }
  17980. ,
  17981. n.prototype._setFloor = function(e, t, i) {
  17982. t = t || this.mode,
  17983. this.emit("floor.changed", e, t, this.currentFloor),
  17984. this.currentFloor = e;
  17985. var n;
  17986. if (t === c.PANORAMA) {
  17987. if (this.show(),
  17988. this.shouldShowtags && this.tagsShown)
  17989. for (n in this.tags)
  17990. this.tags[n].show(f.showFloorDuration)
  17991. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17992. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17993. }
  17994. .bind(this)),
  17995. this.shouldShowtags && this.tagsShown))
  17996. for (n in this.tags) {
  17997. var r = this.tags[n];
  17998. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17999. }
  18000. var o = this
  18001. , a = e;
  18002. E.start(function() {}, f.showFloorDelay, function() {
  18003. o.floors.forEach(function(e) {
  18004. e.chunks.forEach(function(t) {
  18005. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18006. })
  18007. })
  18008. }
  18009. .bind(this))
  18010. }
  18011. ,
  18012. n.prototype.toggleExplode = function() {
  18013. this.floors.toggleExplodeHorizontal()
  18014. }
  18015. ,
  18016. n.prototype.toggleExplodeUp = function() {
  18017. this.floors.toggleExplodeVertical()
  18018. }
  18019. ,
  18020. n.prototype.nextFloor = function(e) {
  18021. return this.floors.nextFloor(this.currentFloor, e)
  18022. }
  18023. ,
  18024. n.prototype.addFloor = function(e) {
  18025. this.floors.add(e)
  18026. }
  18027. ,
  18028. n.prototype.getFloorAtPoint = function(e) {
  18029. return this.floors.getFloorAtPoint(e)
  18030. }
  18031. ,
  18032. n.prototype.getTagBySid = function(e) {
  18033. return this.tags[e]
  18034. }
  18035. ,
  18036. n.prototype.addChunk = function(e, t) {
  18037. this.floors.getOrMakeFloor(e).addChunk(t),
  18038. this.chunks.push(t)
  18039. }
  18040. ,
  18041. n.prototype.setMode = function(e) {
  18042. if (!this.supportedModes[e])
  18043. throw new R("Mode not supported for this model: " + e);
  18044. this.mode = e;
  18045. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18046. this.chunks.forEach(function(t) {
  18047. t.setMode(e)
  18048. })
  18049. }
  18050. ,
  18051. n.prototype.build = function() {
  18052. this.heroLocations = this.images.getHeroLocations(this.panos);
  18053. var e = function() {
  18054. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18055. }
  18056. .bind(this)();
  18057. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18058. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18059. }
  18060. .bind(this)) || e,
  18061. null === this.heroImage && O.warn("No hero image defined."),
  18062. this.currentFloor = this.floors.last(),
  18063. this.floors.build(),
  18064. this.colliders = this.floors.reduce(function(e, t) {
  18065. return e.concat(t.collider.children)
  18066. }, []),
  18067. this.panos.forEach(function(e) {
  18068. e.build1(),
  18069. e.on("enter", function() {
  18070. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18071. }
  18072. .bind(this))
  18073. }
  18074. .bind(this)),
  18075. this.panos.forEach(function(e) {
  18076. e.build2()
  18077. }),
  18078. this.floors.forEach(function(e) {
  18079. this.boundingBox.union(e.boundingBox)
  18080. }
  18081. .bind(this)),
  18082. this.size = this.boundingBox.size(),
  18083. this.center = this.boundingBox.center(),
  18084. this.floors.forEach(function(e) {
  18085. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18086. }
  18087. .bind(this)),
  18088. this.panos.populate_path_graph(),
  18089. this.skybox = new l(this.boundingBox),
  18090. this.skybox.matrixWorldNeedsUpdate = !0,
  18091. this.add(this.skybox);
  18092. setTimeout(function(){
  18093. this.hotsCount && this.shineHots();
  18094. }.bind(this),1300);//xzw 热点开始闪烁
  18095. for (var t in this.tags)
  18096. this.tags[t].build();
  18097. this.createFloorLogo()
  18098. return O.debug("Done building model"),
  18099. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18100. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18101. this.buildRooms(),
  18102. this.labels.associateWithRooms(this.rooms),
  18103. $.when(this)
  18104. }
  18105. ,
  18106. n.prototype.createFloorLogo = function(){
  18107. console.log('createFloorLogo')
  18108. if(this.floorLogos || !settings.floorlogoURL)return;
  18109. var url = settings.floorlogoURL
  18110. var map = tex.load(url);//可以追加done
  18111. this.floorLogos = [];
  18112. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18113. var material = new o.MeshBasicMaterial({
  18114. opacity:0,
  18115. map:map,
  18116. side: o.DoubleSide,
  18117. transparent: !0,
  18118. depthWrite: !1,
  18119. depthTest:false//改 在chunk\skybox外也可看到
  18120. });
  18121. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18122. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18123. //logo.scale.set(s,s,s);
  18124. logo.position.set(0,-1.5,0);
  18125. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18126. logo.renderOrder = 100;//cover the videoSkybox
  18127. //logo.layers.set(0)
  18128. this.add(logo);
  18129. this.floorLogos.push(logo);
  18130. }
  18131. this.floorLogos[1].visible = false;
  18132. }
  18133. n.prototype.adjustfloorLogoHeight = function(o){
  18134. var h = player.currentPano.floorPosition.y + 0.01;
  18135. this.floorLogos[1].position.setY(h);
  18136. this.floorLogos[0].position.setY(h);
  18137. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18138. },
  18139. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18140. if(!this.floorLogos) return;
  18141. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18142. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18143. if(!o.dur){//立刻
  18144. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18145. this.floorLogos[o.index].material.opacity = o.opa;
  18146. }else{
  18147. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18148. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18149. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18150. }
  18151. },
  18152. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18153. var lastQ, lastP;
  18154. var equals = function(v1, v2, min){
  18155. return Math.abs(v1-v2) < min
  18156. }
  18157. var isSame = function(now, last, k){//如果和上次相同就不改变
  18158. if(!last)return false;
  18159. var R = k.sceneRenderer;
  18160. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18161. //暂时:
  18162. var min = 0.0008
  18163. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18164. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18165. return same;
  18166. }
  18167. return function(Q, k){
  18168. if(!Q)return;
  18169. /* if(Config.ifFish && window.lowFPS){
  18170. this.fLCompute++;
  18171. if(R.AFPS < 38){
  18172. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18173. else if(k.flying && k.fLCompute%2 !=1) return;
  18174. k.fLCompute %= 4;
  18175. }else if(R.AFPS < 45){
  18176. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18177. else if(k.flying && k.fLCompute%2 !=1) return;
  18178. k.fLCompute %= 6;
  18179. }else{
  18180. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18181. //else if(k.flying && k.fLCompute%2 !=1) return;
  18182. k.fLCompute %= 2;
  18183. }
  18184. } */
  18185. var sameQ, sameP, quaternion, visible;
  18186. for(var i=0;i<2;i++){
  18187. var logo = this.floorLogos[i];
  18188. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18189. visible = true;
  18190. }
  18191. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18192. var c = k.cameraControls.activeControl;
  18193. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18194. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18195. for(var i=0;i<2;i++){
  18196. var logo = this.floorLogos[i];
  18197. if(!sameQ){
  18198. if(!quaternion){
  18199. var a = new THREE.Vector3(0,0,-1);
  18200. a.applyQuaternion(Q);
  18201. a.setY(0);
  18202. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18203. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18204. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18205. quaternion.multiply(a);
  18206. }
  18207. logo.quaternion.copy(quaternion);
  18208. }
  18209. }
  18210. }
  18211. }()
  18212. n.prototype.loadLabels = function() {//xzw
  18213. this.labels = new x(this);
  18214. var e = $.Deferred();
  18215. //加载俯视图的标签 注释这个备注就会加载
  18216. /* window.MP_PREFETCHED_MODELDATA.model.player_options.labels ? this.showingLabels = true : '';
  18217. if (!this.showingLabels) */
  18218. return e.resolve();
  18219. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18220. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18221. console.log(t);
  18222. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18223. O.warn("Getting labels failed, not displaying labels."),
  18224. e.resolve()
  18225. }),
  18226. e
  18227. }
  18228. ,
  18229. n.prototype.buildRooms = function() {
  18230. this.rooms = new T(this),
  18231. this.rooms.createFromChunks(this.chunks),
  18232. this.rooms.calcRoomBoundaries()
  18233. }
  18234. ,
  18235. n.prototype.updateProjectedPanos = function() {
  18236. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18237. }
  18238. ,
  18239. n.prototype.setProjectedPanos = function(e, t, i) {
  18240. void 0 !== i && null !== i || (i = !0),
  18241. i = !!i,
  18242. this.projectedPano0 = e,
  18243. this.projectedPano1 = t,
  18244. this.skybox.material.setProjectedPanos(e, t, i),
  18245. this.chunks.forEach(function(n) {
  18246. n.materialInside.setProjectedPanos(e, t, i)
  18247. })
  18248. }
  18249. ,
  18250. n.prototype.setSide = function(e) {
  18251. this.floors.forEach(function(t) {
  18252. t.collider.material.side = e
  18253. })
  18254. }
  18255. ,
  18256. n.prototype.heroCount = function() {
  18257. return this.heroLocations ? this.heroLocations.length : 0
  18258. }
  18259. ,
  18260. n.prototype.getHeroDescriptorByIndex = function(e) {
  18261. if (e < 0)
  18262. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18263. null;
  18264. var t = this.heroCount();
  18265. if (t < 1)
  18266. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18267. null;
  18268. var i = this.heroLocations[e];
  18269. return void 0 === i ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18270. null) : i
  18271. }
  18272. ,
  18273. n.prototype.findPanoramicHero = function() {
  18274. for (var e in this.heroLocations)
  18275. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18276. return this.heroLocations[e];
  18277. return null
  18278. }
  18279. ,
  18280. n.prototype.listImagePanos = function() {
  18281. var e = []
  18282. , t = this;
  18283. return this.images.forEach(function(i) {
  18284. if (i.metadata && i.metadata.scan_id) {
  18285. var n = t.panos.get(i.metadata.scan_id);
  18286. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18287. }
  18288. }),
  18289. e
  18290. }
  18291. ,
  18292. n.prototype.fadePanoMarkers = function(e, t) {
  18293. this.panos.fadeMarkerOpacity(e, t)
  18294. }
  18295. ,
  18296. n.prototype.setSweepVisibility = function(e) {
  18297. this.panos.forEach(function(t) {
  18298. t.marker && (t.marker.visible = e)
  18299. })
  18300. }
  18301. ,
  18302. n.prototype.outsideAllowed = function() {
  18303. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18304. }
  18305. ,
  18306. t.exports = n
  18307. }
  18308. ).call(this, "/js/model/Model.js")
  18309. }
  18310. , {
  18311. "../constants": 8,
  18312. "../enum/AlignmentType": 17,
  18313. "../enum/RenderOrder": 42,
  18314. "../enum/Viewmode": 51,
  18315. "../exception/BasicException": 55,
  18316. "../label/Label": 90,
  18317. "../loaders/ModelLoader": 105,
  18318. "../loaders/ModelTextureLoader": 106,
  18319. "../loaders/SweepDataLoader": 107,
  18320. "../tag/tag": 123,
  18321. "../tag/tagManager": 124,
  18322. "../objects/BoundingTextureSkybox": 143,
  18323. "../objects/Chunk": 144,
  18324. "../objects/Floor": 146,
  18325. "../objects/Panorama": 148,
  18326. "../objects/Room": 150,
  18327. "../objects/Snapshot": 153,
  18328. "../settings": 166,
  18329. "../shaders": 167,
  18330. "../util/ModelUrls": 177,
  18331. "../util/PanoramaCollection": 178,
  18332. "../util/ajax": 181,
  18333. "../util/common": 185,
  18334. "../util/easing": 186,
  18335. "../util/lerp": 188,
  18336. "../util/logger": 189,
  18337. "../util/math": 190,
  18338. "../util/texture": 194,
  18339. "../util/transitions": 195,
  18340. "./../util/browser": 182,
  18341. "./../util/showcase": 193,
  18342. "./Chunks": 135,
  18343. "./FloorCollection": 136,
  18344. "./ImageCollection": 137,
  18345. "./LabelCollection": 138,
  18346. "./RoomCollection": 141,
  18347. events: 202,
  18348. three: 217,
  18349. "hot": "hot"
  18350. }],
  18351. 140: [function(e, t, i) {
  18352. "use strict";
  18353. function n() {
  18354. this.modelMap = {},
  18355. this.activeModel = null,
  18356. this.modelCount = 0,
  18357. this.tileDownloader = null,
  18358. this.panoRenderer = null
  18359. }
  18360. var r = (e("three"),
  18361. e("../util/common"))
  18362. , o = e("../exception/BasicException")
  18363. , a = e("../enum/ModelManagerEvents")
  18364. , s = e("../enum/PanoRendererEvents")
  18365. , l = e("events").EventEmitter;
  18366. n.prototype.init = function(e, t, i) {
  18367. this.tileDownloader = e,
  18368. this.panoRenderer = t,
  18369. this.qualityManager = i,
  18370. this.bindEvents()
  18371. }
  18372. ,
  18373. n.prototype.bindEvents = function() {
  18374. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18375. }
  18376. ,
  18377. n.prototype.onTileRendered = function(e, t, i, n) {}
  18378. ,
  18379. n.prototype.addModel = function(e) {
  18380. this.modelMap[e.sid] = e,
  18381. 0 === this.modelCount && this.activateModel(e.sid),
  18382. this.modelCount++,
  18383. this.emit(a.ModelAdded)
  18384. }
  18385. ,
  18386. n.prototype.getModel = function(e) {
  18387. return this.modelMap[e]
  18388. }
  18389. ,
  18390. n.prototype.activateModel = function(e) {
  18391. var t = this.modelMap[e];
  18392. if (!t)
  18393. throw new o("Tried to activate invalid model!");
  18394. var i = this.activeModel;
  18395. this.activeModel = t,
  18396. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18397. this.tileDownloader.setUrls(t.urls),
  18398. t.panos.forEach(function(e) {
  18399. e.attachToPanoRenderer(this.panoRenderer),
  18400. e.tileDownloader = this.tileDownloader,
  18401. e.qualityManager = this.qualityManager
  18402. }
  18403. .bind(this)),
  18404. this.emit(a.ActiveModelChanged, {
  18405. oldModel: i,
  18406. model: t
  18407. })
  18408. }
  18409. ,
  18410. n.prototype.getActiveModel = function() {
  18411. return this.activeModel
  18412. }
  18413. ,
  18414. r.extend(n, l),
  18415. t.exports = n
  18416. }
  18417. , {
  18418. "../enum/ModelManagerEvents": 33,
  18419. "../enum/PanoRendererEvents": 35,
  18420. "../exception/BasicException": 55,
  18421. "../util/common": 185,
  18422. events: 202,
  18423. three: 217
  18424. }],
  18425. 141: [function(e, t, i) {
  18426. (function(i) {
  18427. "use strict";
  18428. function n() {
  18429. s.call(this)
  18430. }
  18431. var r = e("../objects/Room")
  18432. , o = (e("../settings"),
  18433. e("../util/logger"))
  18434. , a = (e("../util/transitions"),
  18435. e("../util/easing"),
  18436. e("../util/common"))
  18437. , s = e("../util/IndexedCollection")
  18438. , l = e("./Chunks");
  18439. new o(i);
  18440. a.inherit(n, s),
  18441. n.prototype.getIndex = function(e) {
  18442. return e.roomId
  18443. }
  18444. ,
  18445. n.prototype.calcRoomBoundaries = function() {
  18446. this.forEach(function(e) {
  18447. e.calcBoundaries()
  18448. })
  18449. }
  18450. ,
  18451. n.prototype.createFromChunks = function(e) {
  18452. var t = {
  18453. floorId: -1,
  18454. roomId: -1
  18455. }
  18456. , i = {};
  18457. e.forEach(function(e) {
  18458. l.parseIdsFromChunkName(e.name, t);
  18459. var o = i[t.roomId];
  18460. if (!o) {
  18461. var a = n.generateRoomId(t.floorId, t.roomId);
  18462. o = new r(t.floorId,a),
  18463. this.add(o),
  18464. i[t.roomId] = o
  18465. }
  18466. o.addChunk(e)
  18467. }
  18468. .bind(this)),
  18469. this.calcRoomBoundaries()
  18470. }
  18471. ,
  18472. n.generateRoomId = function(e, t) {
  18473. return e + "_" + t
  18474. }
  18475. ,
  18476. t.exports = n
  18477. }
  18478. ).call(this, "/js/model/RoomCollection.js")
  18479. }
  18480. , {
  18481. "../objects/Room": 150,
  18482. "../settings": 166,
  18483. "../util/IndexedCollection": 175,
  18484. "../util/common": 185,
  18485. "../util/easing": 186,
  18486. "../util/logger": 189,
  18487. "../util/transitions": 195,
  18488. "./Chunks": 135
  18489. }],
  18490. 142: [function(e, t, i) {
  18491. "use strict";
  18492. function n(e, t, i) {
  18493. e = e.clone().expandByScalar(0.01);//改
  18494. var n = e.size()
  18495. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18496. o.boundingBox = e,
  18497. r.Mesh.call(this, o, t),
  18498. this.position.copy(e.center()),
  18499. this.frustumCulled = !1,
  18500. i && this.add(new r.WireframeHelper(this))
  18501. }
  18502. var r = e("three");
  18503. n.prototype = Object.create(r.Mesh.prototype),
  18504. n.prototype.constructor = n,
  18505. t.exports = n
  18506. }
  18507. , {
  18508. three: 217
  18509. }],
  18510. 143: [function(e, t, i) {
  18511. (function(i) {
  18512. "use strict";
  18513. function n(e) {
  18514. h.time("Computing a nice bounding cubemap");
  18515. var t = new a({
  18516. side: r.BackSide,
  18517. transparent: !0
  18518. });
  18519. t.uniforms.modelAlpha.value = 0,
  18520. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18521. this.renderOrder = l.boundingSkybox,
  18522. o.call(this, e, t),
  18523. h.timeEnd("Computing a nice bounding cubemap")
  18524. }
  18525. var r = e("three")
  18526. , o = (e("../enum/Viewmode"),
  18527. e("../shaders"),
  18528. e("./BoundingMesh"))
  18529. , a = e("../materials/ModelTextureMaterial")
  18530. , s = e("../settings")
  18531. , l = e("../enum/RenderOrder")
  18532. , c = e("../util/logger")
  18533. , h = new c(i);
  18534. n.prototype = Object.create(o.prototype),
  18535. n.prototype.constructor = n,
  18536. t.exports = n
  18537. }
  18538. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18539. }
  18540. , {
  18541. "../enum/RenderOrder": 42,
  18542. "../enum/Viewmode": 51,
  18543. "../materials/ModelTextureMaterial": 118,
  18544. "../settings": 166,
  18545. "../shaders": 167,
  18546. "../util/logger": 189,
  18547. "./BoundingMesh": 142,
  18548. three: 217
  18549. }],
  18550. 144: [function(e, t, i) {
  18551. "use strict";
  18552. function n(e) {
  18553. this.materialInside = new s({
  18554. side: r.DoubleSide
  18555. });
  18556. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18557. this.materialOutside = new r.RawShaderMaterial({
  18558. fragmentShader: o.modelOutside.fragmentShader,
  18559. vertexShader: o.modelOutside.vertexShader,
  18560. uniforms: t,
  18561. side: r.FrontSide,
  18562. name: "chunkOut"
  18563. }),
  18564. r.Mesh.call(this, e.geometry, this.materialInside),
  18565. this.name = e.name || "",
  18566. this.textureName = e.textureName,
  18567. this.meshUrl = e.meshUrl
  18568. }
  18569. var r = e("three")
  18570. , o = e("../shaders")
  18571. , a = e("../enum/Viewmode")
  18572. , s = e("../materials/ModelTextureMaterial");
  18573. n.prototype = Object.create(r.Mesh.prototype),
  18574. n.prototype.setTextureMap = function(e) {
  18575. this.materialInside.uniforms.map.value = e,
  18576. this.materialOutside.uniforms.map.value = e
  18577. }
  18578. ,
  18579. n.prototype.setMode = function(e) {
  18580. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18581. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18582. t.transparent = this.material.transparent,
  18583. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18584. this.material = t
  18585. }
  18586. ,
  18587. t.exports = n
  18588. }
  18589. , {
  18590. "../enum/Viewmode": 51,
  18591. "../materials/ModelTextureMaterial": 118,
  18592. "../shaders": 167,
  18593. three: 217
  18594. }],
  18595. 145: [function(e, t, i) {
  18596. "use strict";
  18597. function n(e) {
  18598. this.chunksize = e || 10,
  18599. this.chunks = {},
  18600. this.boundingBoxes = {},
  18601. this.children = [],
  18602. this.offset = new r.Vector3(0,.5,0),
  18603. this.material = new r.MeshBasicMaterial({
  18604. color: 16777215 * Math.random(),
  18605. side: r.DoubleSide
  18606. })
  18607. }
  18608. var r = e("three");
  18609. e("../enum/Viewmode");
  18610. n.prototype.add = function(e) {
  18611. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18612. m ? (t = m.position.array,
  18613. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18614. n = e.faces);
  18615. var v = new r.Vector3;
  18616. if (i)
  18617. for (o = 0,
  18618. a = i.length; o < a; o += 3) {
  18619. var A = 3 * i[o]
  18620. , y = 3 * i[o + 1]
  18621. , C = 3 * i[o + 2];
  18622. s = (t[A] + t[y] + t[C]) / 3,
  18623. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18624. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18625. h = Math.floor(s / this.chunksize),
  18626. u = Math.floor(l / this.chunksize),
  18627. d = Math.floor(c / this.chunksize),
  18628. p = h + "." + u + "." + d,
  18629. p in this.chunks ? (g = this.chunks[p],
  18630. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18631. f = this.boundingBoxes[p] = new r.Box3),
  18632. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18633. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18634. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18635. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18636. }
  18637. else
  18638. for (o = 0,
  18639. a = t.length; o < a; o += 9)
  18640. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18641. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18642. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18643. h = Math.floor(s / this.chunksize),
  18644. u = Math.floor(l / this.chunksize),
  18645. d = Math.floor(c / this.chunksize),
  18646. p = h + "." + u + "." + d,
  18647. p in this.chunks ? (g = this.chunks[p],
  18648. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18649. f = this.boundingBoxes[p] = new r.Box3),
  18650. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18651. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18652. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18653. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18654. }
  18655. ,
  18656. n.prototype.build = function() {
  18657. var e = new r.Object3D;
  18658. e.material = this.material;
  18659. for (var t in this.chunks) {
  18660. var i = this.chunks[t]
  18661. , n = new r.BufferGeometry;
  18662. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18663. n.boundingBox = this.boundingBoxes[t];
  18664. var o = new r.Mesh(n,this.material);
  18665. o.material.visible = !1,
  18666. e.add(o),
  18667. this.chunks[t] = []
  18668. }
  18669. return e
  18670. }
  18671. ,
  18672. t.exports = n
  18673. }
  18674. , {
  18675. "../enum/Viewmode": 51,
  18676. three: 217
  18677. }],
  18678. 146: [function(e, t, i) {
  18679. "use strict";
  18680. var r = e("three")
  18681. , o = e("../settings")
  18682. , a = e("../util/common")
  18683. , s = e("../util/lerp")
  18684. , l = e("./ChunkedCollider")
  18685. , c = e("../util/transitions")
  18686. , h = e("../util/easing")
  18687. , u = (e("../objects/Panorama"),
  18688. e("../enum/RenderOrder"))
  18689. , d = e("../localization/localize");
  18690. function n(e, t, i) {
  18691. r.Object3D.call(this),
  18692. this.model = e,
  18693. this.floorIndex = t,
  18694. this.lang = o.languageTag,
  18695. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18696. this.panos = [],
  18697. this.chunks = [],
  18698. this.colliderBuilder = new l(3),
  18699. this.collider = null,
  18700. this.center = null,
  18701. this.boundingBox = new r.Box3,
  18702. this.size = null,
  18703. this.hidden = !1,
  18704. this.conservativeBoundingBox = new r.Box3,
  18705. this.debugColor = 16777215 * Math.random(),
  18706. this.transition = null
  18707. }
  18708. n.prototype = Object.create(r.Object3D.prototype),
  18709. n.prototype.enter = function(e) {
  18710. this.model.setFloor(this, e)
  18711. }
  18712. ,
  18713. n.prototype.hide = function(e) {
  18714. if (!this.hidden || this.transition) {
  18715. this.chunks.forEach(function(e) {
  18716. e.material.transparent = !0
  18717. }),
  18718. c.cancel(this.transition);
  18719. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18720. , i = e ? 0 : o.hideFloorDelay / t;
  18721. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18722. this.hidden = !0
  18723. }
  18724. .bind(this), i, h.easeInOutQuad)
  18725. }
  18726. }
  18727. ,
  18728. n.prototype.show = function(e) {
  18729. if (this.hidden || this.transition) {
  18730. this.hidden = !1,
  18731. c.cancel(this.transition);
  18732. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18733. , i = e ? 0 : o.showFloorDelay / t;
  18734. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18735. this.hidden || this.chunks.forEach(function(e) {
  18736. e.material.transparent = !1
  18737. })
  18738. }
  18739. .bind(this), i, h.easeInOutQuad)
  18740. }
  18741. }
  18742. ,
  18743. n.prototype.toggle = function(e, t) {
  18744. e = void 0 === e ? this.hidden : e,
  18745. e ? this.show(t) : this.hide(t)
  18746. }
  18747. ,
  18748. n.prototype.containsPoint = function(e) {
  18749. return this.collider.children.some(function(t) {
  18750. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18751. t.geometry.boundingBox.containsPoint(e)
  18752. })
  18753. }
  18754. ,
  18755. n.prototype.distanceToPoint = function(e) {
  18756. var t = null
  18757. , i = 1 / 0;
  18758. return this.collider.children.forEach(function(n) {
  18759. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18760. var r = n.geometry.boundingBox.distanceToPoint(e);
  18761. (!t || i > r) && (i = r,
  18762. t = n)
  18763. }),
  18764. i
  18765. }
  18766. ,
  18767. n.prototype.addChunk = function(e) {
  18768. e.renderOrder = u.ghostFloor,
  18769. this.add(e),
  18770. this.chunks.push(e),
  18771. this.boundingBox.union(e.geometry.boundingBox),
  18772. this.size = this.boundingBox.size(),
  18773. this.colliderBuilder.add(e.geometry)
  18774. }
  18775. ,
  18776. n.prototype.addPano = function(e) {
  18777. this.panos.push(e),
  18778. this.add(e.skyboxMesh),
  18779. e.marker && this.add(e.marker);
  18780. var t = new r.Vector3(1,1,1)
  18781. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18782. this.boundingBox.union(i)
  18783. }
  18784. ,
  18785. n.prototype.build = function() {
  18786. this.collider = this.colliderBuilder.build(!0),
  18787. this.add(this.collider),
  18788. this.center = this.boundingBox.center(),
  18789. this.conservativeBoundingBox.copy(this.boundingBox),
  18790. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18791. return e.geometry.boundingBox.min.y
  18792. }), 5),
  18793. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18794. return e.geometry.boundingBox.max.y
  18795. }), 5),
  18796. this.colliderBuilder = null
  18797. }
  18798. ,
  18799. n.prototype.toShortString = function() {
  18800. return a.nth(this.floorIndex + 1)
  18801. }
  18802. ,
  18803. n.prototype.toString = function() {
  18804. return this.name
  18805. }
  18806. ,
  18807. t.exports = n
  18808. }
  18809. , {
  18810. "../enum/RenderOrder": 42,
  18811. "../localization/localize": 108,
  18812. "./strings-cn-CN": 109,
  18813. "../objects/Panorama": 148,
  18814. "../settings": 166,
  18815. "../util/common": 185,
  18816. "../util/easing": 186,
  18817. "../util/lerp": 188,
  18818. "../util/transitions": 195,
  18819. "./ChunkedCollider": 145,
  18820. three: 217
  18821. }],
  18822. 147: [function(e, t, i) {
  18823. "use strict";
  18824. function n(e) {
  18825. this.player = e,
  18826. this.obj3d = null,
  18827. this.UP = new r.Vector3(0,1,0)
  18828. }
  18829. var r = e("three")
  18830. , o = e("../settings");
  18831. n.prototype.prefs = {
  18832. linewidth: 3,
  18833. height: .07,
  18834. opacity: .45,
  18835. endScale: .05
  18836. },
  18837. n.prototype.discard = function() {
  18838. if (this.obj3d) {
  18839. var e = this.obj3d.parent;
  18840. e && e.remove(this.obj3d)
  18841. }
  18842. this.obj3d = null
  18843. }
  18844. ,
  18845. n.prototype.draw = function() {
  18846. if (this.discard(),
  18847. o.showNeighbors) {
  18848. var e = this.player.currentPano.floor;
  18849. this.obj3d = new r.Object3D;
  18850. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18851. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18852. i.y += this.prefs.height;
  18853. var n = .1525
  18854. , a = .127
  18855. , s = .0127
  18856. , l = .1
  18857. , c = .19
  18858. , h = .2032
  18859. , u = .2286
  18860. , d = .255
  18861. , p = new r.Matrix4;
  18862. for (var f in t)
  18863. if (t[f]) {
  18864. var g = this.player.model.panos.get(f)
  18865. , m = (g.position.clone().sub(this.player.model.position),
  18866. g.position.clone().sub(g.floorPosition))
  18867. , v = g.floorPosition.clone().sub(this.player.model.position);
  18868. v.y += this.prefs.height;
  18869. var A = new r.Geometry;
  18870. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18871. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18872. p.identity().setPosition(m),
  18873. A.applyMatrix(p),
  18874. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18875. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18876. p.lookAt(v, i, this.UP).setPosition(v),
  18877. A.applyMatrix(p),
  18878. A.vertices.push(v, i);
  18879. var y = new r.Line(A,new r.LineBasicMaterial({
  18880. color: g.debugColor.getHex(),
  18881. transparent: !0,
  18882. opacity: this.prefs.opacity,
  18883. depthWrite: !1,
  18884. name: "sLine" + f,
  18885. linewidth: this.prefs.linewidth
  18886. }));
  18887. this.obj3d.add(y)
  18888. }
  18889. e.add(this.obj3d)
  18890. }
  18891. }
  18892. ,
  18893. n.prototype.update = function() {
  18894. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18895. }
  18896. ,
  18897. t.exports = n
  18898. }
  18899. , {
  18900. "../settings": 166,
  18901. three: 217
  18902. }],
  18903. 148: [function(e, t, i) {
  18904. (function(i) {
  18905. "use strict";
  18906. function n(e, t, i, n) {
  18907. this.model = e,
  18908. this.id = t,
  18909. this.alignmentType = i.alignmentType || l.ALIGNED,
  18910. this.neighbourUUIDs = i.neighbours || null,
  18911. this.neighbourPanos = null,
  18912. this.floor = null,
  18913. this.floorIndex = i.floor,
  18914. this.failedLoadingAt = 0,
  18915. this.maxLoadRetries = 4,
  18916. this.origin = i.position.clone(),
  18917. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18918. this.quaternion = i.quaternion.clone(),
  18919. this.skyboxMesh = new r.Mesh(E),
  18920. this.skyboxMesh.position.copy(this.position),
  18921. this.skyboxMesh.quaternion.copy(this.quaternion),
  18922. this.skyboxMesh.name = "skybox",
  18923. this.skyboxMesh.visible = !1,
  18924. this.skyboxMesh.updateMatrix(),
  18925. this.skyboxMesh.updateMatrixWorld(),
  18926. this.marker = null,
  18927. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  18928. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18929. map: w,
  18930. side: r.DoubleSide,
  18931. opacity: 0,
  18932. transparent: !0,
  18933. depthWrite: !1
  18934. })),
  18935. this.marker.visible = this.showFloorMarker,
  18936. this.marker.renderOrder = s.panoMarker,
  18937. this.marker.name = "marker",
  18938. this.marker.pano = this,
  18939. this.marker.layers.set(v.PANOMARKERS),
  18940. this.marker.updateMatrixWorld(),
  18941. a.colorMarkerOnLoad && this.on("load", function() {
  18942. this.marker.material.color.set(65280)
  18943. })),
  18944. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18945. this.floorPosition = i.puck ? i.puck.clone() : null,
  18946. this.tiled = n,
  18947. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18948. this.solidSkybox.flipY = !1,
  18949. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18950. this.solidSkybox.magFilter = r.LinearFilter,
  18951. this.solidSkybox.generateMipmaps = !1)),
  18952. this.zoomed = !1,
  18953. this.panoRenderer = null,
  18954. this.qualityManager = null,
  18955. this.tileDownloader = null,
  18956. this.tiledPanoRenderTarget = null,
  18957. this.minimumTiledPanoLoaded = !1,
  18958. this.highestPartialTileRenderOpCompleted = 0,
  18959. this.highestFullTileRenderOpCompleted = 0,
  18960. this.shouldRedrawOnBaseLoaded = !1,
  18961. this.lockUntilRenderingComplete = !1,
  18962. a.colorMarkerOnLoad && this.on("load", function() {
  18963. this.marker.material.color.set(65280)
  18964. });
  18965. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18966. var e = new r.TextureLoader;
  18967. e.setCrossOrigin(!0);
  18968. var g = e.load("images/texture.jpg");
  18969. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18970. color: 16777215,
  18971. transparent: !0,
  18972. opacity: .75,
  18973. map: g
  18974. })),
  18975. this.vrMarker.boluoType = "vr",
  18976. this.vrMarker.position.z = 1,
  18977. this.vrMarker.enabled = !0,
  18978. this.vrMarker.visible = !1,
  18979. window.vrMarkers = window.vrMarkers || [],
  18980. window.vrMarkers.push(this.vrMarker),
  18981. this.marker && this.marker.add(this.vrMarker),
  18982. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18983. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18984. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18985. this.adjustAngleEnable) {
  18986. var i = new r.Quaternion;
  18987. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18988. this.skyboxMesh.quaternion.multiply(i);
  18989. var m = new r.Quaternion;
  18990. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18991. this.skyboxMesh.quaternion.multiply(m);
  18992. var n = new r.Quaternion;
  18993. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18994. this.skyboxMesh.quaternion.multiply(n),
  18995. this.skyboxMesh.updateMatrix(),
  18996. this.skyboxMesh.updateMatrixWorld(),
  18997. this.model.updateProjectedPanos()
  18998. }
  18999. /**************************************************************************************************************************************/
  19000. }
  19001. var r = e("three")
  19002. , o = e("../util/logger")
  19003. , a = e("../settings")
  19004. , s = (e("../enum/Viewmode"),
  19005. e("../enum/RenderOrder"))
  19006. , l = e("../enum/AlignmentType")
  19007. , c = (e("../util/common"),
  19008. e("../util/transitions"))
  19009. , h = e("../util/lerp")
  19010. , u = e("../util/ajax")
  19011. , d = e("../util/texture")
  19012. , p = e("../util/panorama")
  19013. , f = (e("../enum/TileDownloaderEvents"),
  19014. e("../enum/PanoramaEvents"))
  19015. , g = e("../enum/PanoRendererEvents")
  19016. , m = e("../enum/PanoSizeClass")
  19017. , v = e("../enum/RenderLayers")
  19018. , A = (e("../scene/SceneRenderer"),
  19019. e("../enum/GLCubeFaces"),
  19020. e("../exception/BasicException"))
  19021. , y = e("../tile/TileUtils")
  19022. , C = e("events").EventEmitter
  19023. , I = new o(i)
  19024. , E = new r.SphereBufferGeometry(.1)
  19025. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19026. , w = d.load("images/marker-256x256.png");
  19027. n.prototype = Object.create(C.prototype),
  19028. n.prototype.enter = function() {
  19029. var e = null;
  19030. return function() {
  19031. this.setZoomed(!1),
  19032. this.emit("enter", {
  19033. oldPano: e,
  19034. newPano: this
  19035. }),
  19036. e = this
  19037. }
  19038. }(),
  19039. n.prototype.exit = function() {
  19040. this.tiled ? (this.clearWaitDeferreds(),
  19041. this.minimumTiledPanoLoaded = !1,
  19042. this.tiledPanoRenderTarget = null,
  19043. this.setZoomed(!1),
  19044. this.panoRenderer.deactivateTiledPano(this),
  19045. this.highestPartialTileRenderOpCompleted = 0,
  19046. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19047. this.solidSkybox.loaded = !1,
  19048. this.solidSkybox.version = 0),
  19049. this.emit("exit")
  19050. }
  19051. ,
  19052. n.prototype.hoverOn = function(e) {
  19053. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19054. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19055. }
  19056. ,
  19057. n.prototype.hoverOff = function(e) {
  19058. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19059. }
  19060. ,
  19061. n.prototype.build1 = function() {
  19062. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19063. this.floor.addPano(this),
  19064. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19065. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19066. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19067. }
  19068. ,
  19069. n.prototype.build2 = function() {
  19070. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19071. this.height = this.position.distanceTo(this.floorPosition),
  19072. this.placeMarker()
  19073. }
  19074. ,
  19075. n.prototype.interpolateFloorPosition = function() {
  19076. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19077. return !!e.floorPosition
  19078. }).sort(function(e, t) {
  19079. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19080. }
  19081. .bind(this))
  19082. , t = this.position.clone();
  19083. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19084. t
  19085. }
  19086. ,
  19087. n.prototype.raycastFloorPosition = function() {
  19088. I.warn("Performance warning: Raycasting to find floor position");
  19089. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19090. , t = e.intersectObjects(this.model.colliders);
  19091. return t.length ? t[0].point : null
  19092. }
  19093. ,
  19094. n.prototype.raycastToFindFloor = function() {
  19095. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19096. return function() {
  19097. // I.warn("Performance warning: Raycasting to find floor index");
  19098. for (var t = 0; t < e.length; t++) {
  19099. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19100. , n = i.intersectObjects(this.model.colliders);
  19101. if (n.length)
  19102. return n[0].object.parent.parent
  19103. }
  19104. return null
  19105. }
  19106. }(),
  19107. n.prototype.placeMarker = function() {
  19108. this.marker && (this.marker.position.copy(this.floorPosition),
  19109. this.marker.position.y += .05,
  19110. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19111. }
  19112. ,
  19113. n.prototype.translate = function(e) {
  19114. this.position.add(e),
  19115. this.floorPosition.add(e)
  19116. }
  19117. ,
  19118. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19119. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19120. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19121. }
  19122. ,
  19123. n.prototype.attachToPanoRenderer = function(e) {
  19124. this.panoRenderer = e,
  19125. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19126. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19127. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19128. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19129. }
  19130. ;
  19131. var _ = {};
  19132. n.prototype.getWaitDeferred = function(e) {
  19133. var t = _[this.id];
  19134. t || (t = {},
  19135. _[this.id] = t);
  19136. var i = t[e];
  19137. return i || (i = {
  19138. deferred: $.Deferred(),
  19139. active: !1
  19140. },
  19141. t[e] = i),
  19142. i
  19143. }
  19144. ,
  19145. n.prototype.resetWaitDeferred = function(e) {
  19146. var t = this.getWaitDeferred(e);
  19147. t.active = !1,
  19148. t.deferred = $.Deferred()
  19149. }
  19150. ,
  19151. n.prototype.clearWaitDeferreds = function() {
  19152. var e = _[this.id];
  19153. e || (e = {},
  19154. _[this.id] = e);
  19155. for (var t in e)
  19156. if (e.hasOwnProperty(t)) {
  19157. var i = e[t];
  19158. i.active = !1,
  19159. i.deferred = $.Deferred()
  19160. }
  19161. }
  19162. ,
  19163. n.prototype.loadTiledPano = function() {
  19164. var e = (new r.Vector3,
  19165. [])
  19166. , t = [];
  19167. return function(i, n, r, o, a, s) {
  19168. null !== o && void 0 !== o || (o = !0),
  19169. null !== a && void 0 !== a || (a = !0);
  19170. var l = this.getWaitDeferred(i)
  19171. , c = l.deferred
  19172. , h = null
  19173. , u = null;
  19174. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19175. u = r.vFov)),
  19176. !this.isLoaded(i)) {
  19177. if (!l.active) {
  19178. if (l.active = !0,
  19179. r) {
  19180. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19181. e[this.id + ":" + i] = {
  19182. tileCount: 0,
  19183. targetTileCount: d
  19184. },
  19185. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19186. }
  19187. t[this.id] || (t[this.id] = !0,
  19188. this.on(f.LoadComplete, function(e, t) {
  19189. var i = this.getWaitDeferred(e).deferred;
  19190. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19191. this.resetWaitDeferred(e))
  19192. }
  19193. .bind(this)),
  19194. this.on(f.LoadFailed, function(e) {
  19195. var t = this.getWaitDeferred(e).deferred;
  19196. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19197. this.resetWaitDeferred(e))
  19198. }
  19199. .bind(this)),
  19200. this.on(f.TileLoaded, function(t, i, n) {
  19201. var r = this.getWaitDeferred(t).deferred;
  19202. if (r && "pending" === r.state()) {
  19203. r.notify(t, i, n);
  19204. var o = e[this.id + ":" + t];
  19205. o && (o.tileCount++,
  19206. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19207. r.resolve(t, n),
  19208. this.resetWaitDeferred(t)))
  19209. }
  19210. }
  19211. .bind(this)))
  19212. }
  19213. this.tileDownloader.clearForceQueue(),
  19214. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19215. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19216. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19217. }
  19218. return c.promise()
  19219. }
  19220. }(),
  19221. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19222. if (e === this.id) {
  19223. var n = this.qualityManager.getPanoSize(m.BASE);
  19224. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19225. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19226. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19227. }
  19228. }
  19229. ,
  19230. n.prototype.onTileRendered = function(e, t, i, n) {
  19231. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19232. }
  19233. ,
  19234. n.prototype.onPanoRendered = function(e, t, i, n) {
  19235. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19236. this.updateSkyboxForZoomLevel(),
  19237. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19238. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19239. this.emit("load", t),
  19240. this.model.emit("load", this),
  19241. this.emit(f.LoadComplete, t, i))
  19242. }
  19243. ,
  19244. n.prototype.setZoomed = function(e) {
  19245. this.zoomed = e,
  19246. this.updateSkyboxForZoomLevel()
  19247. }
  19248. ,
  19249. n.prototype.ensureSkyboxReadyForRender = function() {
  19250. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19251. this.solidSkybox.loaded = !0)
  19252. }
  19253. ,
  19254. n.prototype.updateSkyboxForZoomLevel = function() {
  19255. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19256. }
  19257. ,
  19258. n.prototype.getSkyboxTexture = function() {
  19259. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19260. }
  19261. ,
  19262. n.prototype.onTileRenderFail = function(e, t, i) {
  19263. e === this.id && this.emit(f.LoadFailed, t)
  19264. }
  19265. ,
  19266. n.prototype.isLoaded = function(e) {
  19267. if (this.tiled) {
  19268. if (e && "string" == typeof e)
  19269. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19270. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19271. }
  19272. if (e && "number" == typeof e)
  19273. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19274. return !!this.solidSkybox.high || e in this.solidSkybox
  19275. }
  19276. ,
  19277. n.prototype.loadCube = function(e) {
  19278. if (this.isLoaded(e))
  19279. return I.info("Skipping load of pano, already loaded"),
  19280. $.when();
  19281. this.emit("loading", e),
  19282. this.model.emit("loading", this);
  19283. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19284. , i = t.filter(function(e) {
  19285. return !e
  19286. });
  19287. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19288. e = "high",
  19289. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19290. var n = 0
  19291. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19292. return u.getImage(t[i])
  19293. }
  19294. .bind(this));
  19295. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19296. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19297. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19298. this.solidSkybox.low = null),
  19299. this.solidSkybox.needsUpdate = !0,
  19300. this.emit("load", e),
  19301. this.model.emit("load", this),
  19302. this
  19303. }
  19304. .bind(this), function() {
  19305. I.error("Downloading cubemap for pano", this.id, "failed"),
  19306. this.failedLoadingAt = Date.now()
  19307. }
  19308. .bind(this), function() {
  19309. return $.when(++n, 6)
  19310. })
  19311. }
  19312. ,
  19313. n.raycastsSkipped = 0,
  19314. n.raycastsDone = 0,
  19315. n.prototype.findNeighourPanos = function() {
  19316. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19317. this.model.panos.forEach(function(e) {
  19318. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19319. var t = this.position.distanceTo(e.position);
  19320. if (t > a.panoramaNeighbourMaxDistance)
  19321. return this.model.panos.setNeighbour(this, e, !1),
  19322. void n.raycastsSkipped++;
  19323. var i = e.position.clone().sub(this.position).normalize()
  19324. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19325. , s = o.intersectObjects(this.model.colliders);
  19326. n.raycastsDone++,
  19327. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19328. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19329. }
  19330. }
  19331. .bind(this)),
  19332. this.model.panos.neighbourMap[this.id]
  19333. }
  19334. ,
  19335. n.prototype.worldPosition = function() {
  19336. return this.position
  19337. }
  19338. ,
  19339. n.prototype.addTextSprite = function(e, t) {
  19340. this.removeTextSprite();
  19341. var i = document.createElement("canvas")
  19342. , n = i.getContext("2d");
  19343. i.width = 256,
  19344. i.height = 256;
  19345. var o = "Arial"
  19346. , a = 60;
  19347. n.font = "bold " + a + "px " + o,
  19348. n.fillStyle = "white";
  19349. var s = n.measureText(e).width;
  19350. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19351. var l = new r.Texture(i);
  19352. l.needsUpdate = !0;
  19353. var c = new r.SpriteMaterial({
  19354. map: l,
  19355. color: t || 16428055
  19356. });
  19357. this.text3d = new r.Sprite(c),
  19358. this.text3d.position.copy(this.skyboxMesh.position),
  19359. this.floor.add(this.text3d)
  19360. }
  19361. ,
  19362. n.prototype.removeTextSprite = function() {
  19363. this.text3d && (this.floor.remove(this.text3d),
  19364. this.text3d = null)
  19365. }
  19366. ,
  19367. n.prototype.isAligned = function() {
  19368. return this.alignmentType === l.ALIGNED
  19369. }
  19370. ,
  19371. n.filters = {
  19372. inDirection: function(e, t, i) {
  19373. return function(n) {
  19374. var r = n.position.clone().sub(e).normalize();
  19375. return r.dot(t) > i
  19376. }
  19377. },
  19378. inFloorDirection: function(e, t, i) {
  19379. return function(n) {
  19380. var r = n.floorPosition.clone().sub(e).normalize();
  19381. return r.dot(t) > i
  19382. }
  19383. },
  19384. inPanoDirection: function(e, t, i) {
  19385. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19386. function(n) {
  19387. var r = n.floorPosition.clone().sub(e).normalize()
  19388. , o = n.position.clone().sub(e).normalize();
  19389. return r.dot(t) > i || o.dot(t) > i
  19390. }
  19391. },
  19392. atFloor: function(e) {
  19393. return function(t) {
  19394. return !e || t.floor === e
  19395. }
  19396. },
  19397. not: function(e) {
  19398. return function(t) {
  19399. return t !== e
  19400. }
  19401. },
  19402. notIn: function(e) {
  19403. return function(t) {
  19404. return e.indexOf(t) === -1
  19405. }
  19406. },
  19407. isLoaded: function() {
  19408. return function(e) {
  19409. return e.isLoaded()
  19410. }
  19411. },
  19412. isNotLoaded: function() {
  19413. return function(e) {
  19414. return !e.isLoaded()
  19415. }
  19416. },
  19417. isCloseEnoughTo: function(e, t) {
  19418. return function(i) {
  19419. return e.distanceTo(i.floorPosition) < t
  19420. }
  19421. },
  19422. hasMinimumHeightDifferenceTo: function(e, t) {
  19423. return function(i) {
  19424. return Math.abs(i.position.y - e.y) > t
  19425. }
  19426. },
  19427. isNotBehindNormal: function(e, t) {
  19428. var i = new r.Vector3;
  19429. return t = t.clone(),
  19430. function(n) {
  19431. var r = i.copy(n.position).sub(e).normalize();
  19432. return r.dot(t) > 0
  19433. }
  19434. },
  19435. isNeighbourPanoTo: function(e) {
  19436. return function(t) {
  19437. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19438. }
  19439. },
  19440. isNeighbourOfNeighbourTo: function(e) {
  19441. return function(t) {
  19442. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19443. var n = e.model.panos.get(i);
  19444. return !!n && n.neighbourPanos[t.id]
  19445. })
  19446. }
  19447. },
  19448. isNotRecentlyFailed: function(e) {
  19449. return function(t) {
  19450. return Date.now() - t.failedLoadingAt > e
  19451. }
  19452. },
  19453. isOnVisibleFloor: function() {
  19454. return function(e) {
  19455. return !e.floor.hidden
  19456. }
  19457. },
  19458. isPanoAligned: function() {
  19459. return function(e) {
  19460. return e.isAligned()
  19461. }
  19462. }
  19463. },
  19464. n.sortFunctions = {
  19465. distanceToPoint: function(e) {
  19466. return function(t, i) {
  19467. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19468. }
  19469. },
  19470. floorDistanceToPoint: function(e) {
  19471. return function(t, i) {
  19472. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19473. }
  19474. },
  19475. choose: function(e) {
  19476. return function(t, i) {
  19477. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19478. }
  19479. }
  19480. },
  19481. n.scoreFunctions = {
  19482. distance: function(e, t) {
  19483. return t = t || a.navigation.distanceFactor,
  19484. function(i) {
  19485. return e ? e.position.distanceTo(i.position) * t : 0
  19486. }
  19487. },
  19488. distanceSquared: function(e, t) {
  19489. return t = t || a.navigation.distanceFactor,
  19490. function(i) {
  19491. return e ? e.position.distanceToSquared(i.position) * t : 0
  19492. }
  19493. },
  19494. direction: function(e, t) {
  19495. return function(i) {
  19496. var n = i.position.clone().sub(e).normalize();
  19497. return n.dot(t) * a.navigation.directionFactor
  19498. }
  19499. },
  19500. angle: function(e, t) {
  19501. return function(i) {
  19502. var n = i.position.clone().sub(e).normalize();
  19503. return n.angleTo(t) * a.navigation.angleFactor
  19504. }
  19505. },
  19506. inFieldOfView: function(e, t) {
  19507. return function(i) {
  19508. var n = i.position.clone().sub(e).normalize();
  19509. return n.dot(t) > .75 ? 10 : -1
  19510. }
  19511. },
  19512. optionality: function(e) {
  19513. return function(t) {
  19514. var i = t.neighbourUUIDs.filter(function(t) {
  19515. return !(t in e.neighbourUUIDs) && t !== e.id
  19516. });
  19517. return i.length * a.navigation.optionalityFactor
  19518. }
  19519. },
  19520. penalizeHeightDifferenceUnder: function(e, t) {
  19521. return function(i) {
  19522. return e.y - i.position.y < t ? -20 : 0
  19523. }
  19524. }
  19525. },
  19526. t.exports = n
  19527. }
  19528. ).call(this, "/js/objects/Panorama.js")
  19529. }
  19530. , {
  19531. "../enum/AlignmentType": 17,
  19532. "../enum/GLCubeFaces": 25,
  19533. "../enum/PanoRendererEvents": 35,
  19534. "../enum/PanoSizeClass": 36,
  19535. "../enum/PanoramaEvents": 37,
  19536. "../enum/RenderLayers": 41,
  19537. "../enum/RenderOrder": 42,
  19538. "../enum/TileDownloaderEvents": 45,
  19539. "../enum/Viewmode": 51,
  19540. "../exception/BasicException": 55,
  19541. "../scene/SceneRenderer": 158,
  19542. "../settings": 166,
  19543. "../tile/TileUtils": 174,
  19544. "../util/ajax": 181,
  19545. "../util/common": 185,
  19546. "../util/lerp": 188,
  19547. "../util/logger": 189,
  19548. "../util/panorama": 191,
  19549. "../util/texture": 194,
  19550. "../util/transitions": 195,
  19551. events: 202,
  19552. three: 217
  19553. }],
  19554. 149: [function(e, t, i) {
  19555. "use strict";
  19556. function n(e) {
  19557. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19558. t.map.value = d,
  19559. t.opacity.value = 0,
  19560. t.color.value.set(o.reticuleColor),
  19561. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19562. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19563. side: r.DoubleSide,
  19564. depthWrite: !1,
  19565. depthTest: !1,
  19566. transparent: !0,
  19567. vertexShader: c.waypoint.vertexShader,
  19568. fragmentShader: c.waypoint.fragmentShader,
  19569. uniforms: t,
  19570. name: "waypoint",
  19571. opacity: 0,
  19572. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19573. })),
  19574. this.layers.set(h.RETICULE),
  19575. this.renderOrder = u.reticule,
  19576. this.player = e,
  19577. this.direction = new r.Vector3,
  19578. this.hidden = !0,
  19579. this.mouseLastMoveTime = Date.now()
  19580. }
  19581. var r = e("three")
  19582. , o = e("../settings")
  19583. , a = e("../util/transitions")
  19584. , s = e("../util/texture")
  19585. , l = e("../util/lerp")
  19586. , c = e("../shaders")
  19587. , h = e("../enum/RenderLayers")
  19588. , u = e("../enum/RenderOrder")
  19589. , d = s.load("images/reticule-256x256.png");
  19590. n.prototype = Object.create(r.Mesh.prototype),
  19591. n.prototype.move = function(e, t, i) {
  19592. this.hidden = i,
  19593. this.mouseLastMoveTime = Date.now()
  19594. }
  19595. ,
  19596. n.prototype.hide = function() {
  19597. this.hidden || (this.hidden = !0,
  19598. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19599. }
  19600. ,
  19601. n.prototype.show = function() {
  19602. this.hidden = !1,
  19603. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19604. }
  19605. ,
  19606. n.prototype.update = function() {
  19607. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19608. }
  19609. ,
  19610. n.prototype.updatePosition = function(e, t) {
  19611. if (!this.hidden) {
  19612. if (!t)
  19613. return this.hide();
  19614. var i = t.point
  19615. , n = e.distanceTo(i)
  19616. , r = 1 + .01 * n;
  19617. n < 1 && (r -= 1 - n),
  19618. this.show(),
  19619. this.scale.set(r, r, r),
  19620. this.direction = this.direction.multiplyScalar(.8),
  19621. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19622. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19623. this.lookAt(this.position.clone().add(this.direction))
  19624. }
  19625. }
  19626. ,
  19627. n.prototype.writeAstag = function() {
  19628. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19629. , t = new Date;
  19630. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19631. var i = {
  19632. enabled: !0,
  19633. version: "0",
  19634. created: t.toISOString(),
  19635. created_by: "APITest",
  19636. position: this.position.clone(),
  19637. stem: {
  19638. enabled: o.tags.pole.enabled,
  19639. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19640. },
  19641. label: "tag " + this.tagCount,
  19642. description: "Description " + e,
  19643. floor: function(e) {
  19644. if (e.currentFloor) {
  19645. var t = e.floors.indexOf(e.currentFloor);
  19646. return t > -1 ? t : void 0
  19647. }
  19648. }(this.player.model),
  19649. type: "info",
  19650. metadata: {
  19651. preferred_camera: {
  19652. mode: this.player.mode
  19653. }
  19654. }
  19655. };
  19656. console.log("--------------------------"),
  19657. console.log(JSON.stringify(i));
  19658. var n = this.player.model.addtag(e, i).build();
  19659. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19660. n.visible || n.show(o.tags.startup.fadeInDuration))
  19661. }
  19662. ,
  19663. t.exports = n
  19664. }
  19665. , {
  19666. "../enum/RenderLayers": 41,
  19667. "../enum/RenderOrder": 42,
  19668. "../settings": 166,
  19669. "../shaders": 167,
  19670. "../util/lerp": 188,
  19671. "../util/texture": 194,
  19672. "../util/transitions": 195,
  19673. three: 217
  19674. }],
  19675. 150: [function(e, t, i) {
  19676. "use strict";
  19677. function n(e, t) {
  19678. this.chunks = [],
  19679. this.floorId = e,
  19680. this.roomId = t,
  19681. this.position = new r.Vector3
  19682. }
  19683. var r = e("three");
  19684. n.prototype.addChunk = function(e) {
  19685. this.chunks.push(e)
  19686. }
  19687. ,
  19688. n.prototype.calcBoundaries = function() {
  19689. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19690. var s = this.chunks[a]
  19691. , l = s.geometry.attributes.position;
  19692. if (l)
  19693. for (var c = 0; c < l.array.length; c += 3)
  19694. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19695. t.add(e),
  19696. 0 === c ? (i.copy(e),
  19697. n.copy(e)) : (i.max(e),
  19698. n.min(e)),
  19699. o++
  19700. }
  19701. o > 0 ? (t.multiplyScalar(1 / o),
  19702. this.average = t) : this.average = null,
  19703. this.boundsMax = i,
  19704. this.boundsMin = n,
  19705. this.center = new r.Vector3,
  19706. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19707. }
  19708. ,
  19709. t.exports = n
  19710. }
  19711. , {
  19712. three: 217
  19713. }],
  19714. 151: [function(e, t, i) {
  19715. (function(i) {
  19716. "use strict";
  19717. function n(e, t, i) {
  19718. this.obj3d = null,
  19719. this.nodes = [],
  19720. this.colorHull = [],
  19721. this.shortPaths = {},
  19722. this.floorHull = null,
  19723. this.cameraHull = null,
  19724. this.floorPathDistance = 0,
  19725. this.floorCurvePoints = null,
  19726. this.floorCurveColors = null,
  19727. this.camCurvePoints = null,
  19728. this.warpDestHeroLoc = null,
  19729. this.warpDestPano = null,
  19730. this.warpPathPoints = null,
  19731. this.warpPathLengths = [0],
  19732. this.warpLength = 0,
  19733. this.closeWarpDistance = 4,
  19734. this.UP = A.UP.clone(),
  19735. this.longestStep = 0,
  19736. this.upcomingTransType = null,
  19737. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19738. this.prevNextDist = 0,
  19739. this.nextI = 0,
  19740. this.activeTransType = null,
  19741. this.lastTransType = null,
  19742. this.bunnyObj = null,
  19743. this.director = e,
  19744. this.player = t,
  19745. this.playerControls = i,
  19746. this.modelManager = t.modelManager,
  19747. this.updateModel(),
  19748. this.updateDefaultsFromModelData(),
  19749. this.bindEvents(),
  19750. this.warping = !1,
  19751. this.waitingToWarp = !1,
  19752. this.warpInterrupted = !1,
  19753. this.warpInterruptionBlackoutStyle = null,
  19754. this.warpInterruptionTravelTime = null
  19755. }
  19756. var r = e("three")
  19757. , o = e("../util/logger")
  19758. , a = e("../enum/Viewmode")
  19759. , s = e("../enum/RenderOrder")
  19760. , l = e("../enum/WarpStyle")
  19761. , c = e("../settings")
  19762. , h = e("../util/math")
  19763. , u = e("../util/lerp")
  19764. , d = e("../util/easing")
  19765. , p = e("../util/transitions")
  19766. , f = e("../objects/Snapshot")
  19767. , g = e("../effects")
  19768. , m = e("../shaders")
  19769. , v = (e("../gui/gui"),
  19770. e("../util/texture"))
  19771. , A = e("../enum/Vectors")
  19772. , y = (e("../model/ModelManager"),
  19773. new o(i))
  19774. , C = e("../enum/PlayerEvents")
  19775. , I = e("../enum/BlackoutStyle")
  19776. , E = e("../enum/ModelManagerEvents")
  19777. , b = e("../constants")
  19778. , w = {
  19779. path: 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")
  19782. };
  19783. n.prototype.setScene = function(e) {
  19784. this.createCpm(e),
  19785. this.createBunnyObj(e)
  19786. }
  19787. ,
  19788. n.prototype.updateModel = function() {
  19789. this.model = this.modelManager.getActiveModel()
  19790. }
  19791. ,
  19792. n.prototype.bindEvents = function() {
  19793. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19794. }
  19795. ,
  19796. n.prototype.updateDefaultsFromModelData = function() {
  19797. this.model.data
  19798. }
  19799. ,
  19800. n.prototype.pointPathDistance = function(e) {
  19801. for (var t = 0, i = 1; i < e.length; i += 1)
  19802. t += e[i - 1].distanceTo(e[i]);
  19803. return t
  19804. }
  19805. ,
  19806. n.prototype.pointPathLengths = function(e) {
  19807. for (var t = [0], i = 1; i < e.length; i += 1)
  19808. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19809. return t
  19810. }
  19811. ,
  19812. n.prototype.interpAlongPath = function(e, t, i) {
  19813. var n, o = new r.Vector3, a = t[t.length - 1];
  19814. if (i < 1) {
  19815. n = i * a;
  19816. for (var s = 1; s < t.length; s += 1)
  19817. if (t[s] > n) {
  19818. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19819. return o.copy(e[s]),
  19820. o.sub(e[s - 1]),
  19821. o.multiplyScalar(l),
  19822. o.add(e[s - 1]),
  19823. o
  19824. }
  19825. } else
  19826. o.copy(e[e.length - 1]);
  19827. return o
  19828. }
  19829. ,
  19830. n.prototype.pathHeight = function() {
  19831. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19832. }
  19833. ,
  19834. n.prototype.createBunnyObj = function(e) {
  19835. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19836. this.bunnyObj.visible = c.warp.showBunny),
  19837. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19838. e.add(this.bunnyObj)
  19839. }
  19840. ,
  19841. n.prototype.createCpm = function(e) {
  19842. if (!this.currentPanoMarker) {
  19843. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19844. t.material.uniforms.opacity.value = 0,
  19845. this.currentPanoMarker = {
  19846. mesh: t,
  19847. placed: !1
  19848. }
  19849. }
  19850. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19851. this.placeCpm(),
  19852. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19853. }
  19854. ,
  19855. n.prototype.placeCpm = function() {
  19856. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19857. var e = this.player.currentPano.floor;
  19858. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19859. e.add(this.currentPanoMarker.mesh)),
  19860. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19861. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19862. this.currentPanoMarker.placed = !0
  19863. } else
  19864. this.popOutCpm()
  19865. }
  19866. ,
  19867. n.prototype.fadeInCpm = function(e) {
  19868. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19869. }
  19870. ,
  19871. n.prototype.fadeOutCpm = function(e) {
  19872. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19873. }
  19874. ,
  19875. n.prototype.popInCpm = function() {
  19876. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19877. }
  19878. ,
  19879. n.prototype.popOutCpm = function() {
  19880. this.fadeOutCpm(2)
  19881. }
  19882. ,
  19883. n.prototype.brushPrefs = {
  19884. linewidth: 7,
  19885. strokeWidth: 15,
  19886. cvSegments: 48,
  19887. paveStep: .1,
  19888. paveWidth: .2,
  19889. lookBlendDist: 3,
  19890. maxTurn: r.Math.degToRad(2)
  19891. },
  19892. n.prototype.panoPathDistance = function(e) {
  19893. var t = this.model.panos;
  19894. if (!e || e.length < 2)
  19895. return 0;
  19896. for (var i = [], n = 0; n < e.length; n += 1)
  19897. i.push(t.get(e[n]).floorPosition);
  19898. return this.pointPathDistance(i)
  19899. }
  19900. ,
  19901. n.prototype.loadTileTexture = function(e) {
  19902. var t = v.load(e, function(t) {
  19903. t.wrapS = r.RepeatWrapping,
  19904. t.wrapT = r.RepeatWrapping,
  19905. t.needsUpdate = !0,
  19906. y.debug('path texture "' + e + '" is ready')
  19907. }, function() {
  19908. y.error('path texture "' + e + '" failed')
  19909. });
  19910. return t.mapping = r.UVMapping,
  19911. t
  19912. }
  19913. ,
  19914. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19915. var a = {
  19916. cameraMode: n,
  19917. position: e,
  19918. quaternion: t,
  19919. panoId: i,
  19920. orthoZoom: o,
  19921. floorVisibility: r,
  19922. thumbUrl: null,
  19923. name: null
  19924. };
  19925. return new f(a)
  19926. }
  19927. ,
  19928. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19929. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19930. }
  19931. ,
  19932. n.prototype.setWarpDestination = function(e) {
  19933. this.warpDestHeroLoc = e
  19934. }
  19935. ,
  19936. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19937. var t = this.getHeroDescriptorByHeroIndex(e);
  19938. return null !== t && (this.setWarpDestination(t),
  19939. !0)
  19940. }
  19941. ,
  19942. n.prototype.setWarpDestinationByPano = function(e, t) {
  19943. var i = this.model.panos.get(e.id);
  19944. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19945. }
  19946. ,
  19947. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19948. var i = this.model.panos.get(e);
  19949. if (i) {
  19950. t = t || new r.Quaternion;
  19951. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19952. return this.setWarpDestination(n),
  19953. !0
  19954. }
  19955. return !1
  19956. }
  19957. ,
  19958. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19959. var t = this.model.heroCount();
  19960. if (null !== this.warpDestHeroLoc && t < 2)
  19961. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19962. this.model.getHeroDescriptorByIndex(0);
  19963. var i = this.model.getHeroDescriptorByIndex(e);
  19964. if (i) {
  19965. var n = i.isPano() ? i.panoId : i.cameraMode;
  19966. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19967. }
  19968. return i
  19969. }
  19970. ,
  19971. n.prototype.getHeroDescriptorByPano = function(e) {
  19972. var t = this.model.panos.get(e.id);
  19973. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19974. }
  19975. ,
  19976. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19977. var t = this.getHeroIndexFromPanoId(e);
  19978. return this.getHeroDescriptorByHeroIndex(t)
  19979. }
  19980. ,
  19981. n.prototype.getHeroIndexFromPanoId = function(e) {
  19982. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19983. var i = this.model.heroLocations[t]
  19984. , n = this.getHeroId(i);
  19985. if (n && n === e)
  19986. return t
  19987. }
  19988. return -1
  19989. }
  19990. ,
  19991. n.prototype.getHeroPano = function(e) {
  19992. if (null === e)
  19993. return y.warn("getHeroPano(): no destination"),
  19994. null;
  19995. var t = this.getHeroId(e)
  19996. , i = this.model.panos.get(t);
  19997. return void 0 === i && (i = null,
  19998. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19999. i
  20000. }
  20001. ,
  20002. n.prototype.getHeroId = function(e) {
  20003. return e.panoId
  20004. }
  20005. ,
  20006. n.prototype.setWarpDestPano = function() {
  20007. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20008. this.warpDestPano
  20009. }
  20010. ,
  20011. n.prototype.brushToWarpPano = function(e, t) {
  20012. if (this.discardPathObject(),
  20013. !this.setWarpDestPano())
  20014. return !1;
  20015. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20016. !this.warpDestPano)
  20017. return y.info("No brush"),
  20018. !1;
  20019. if (!this.player.currentPano)
  20020. return y.debug("No current pano, visibility undefined"),
  20021. !1;
  20022. if (!this.warpDestPano)
  20023. return y.info("No wPano, visibility undefined"),
  20024. !1;
  20025. if (!this.warpDestPano.isAligned())
  20026. return y.debug("Cannot brush to unaligned pano"),
  20027. !1;
  20028. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20029. , n = !0;
  20030. if (this.player.currentPano.id === this.warpDestPano.id)
  20031. y.debug("Already at destination pano");
  20032. else {
  20033. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20034. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20035. this.obj3d = new r.Object3D,
  20036. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20037. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20038. e = t) : (this.setPathHulls(this.nodes),
  20039. this.setFloorCurves(),
  20040. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20041. this.player.currentPano.floor.add(this.obj3d);
  20042. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20043. , s = e === l.STD;
  20044. if (!n && (i || s)) {
  20045. if (o) {
  20046. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20047. this.obj3d.add(h)
  20048. }
  20049. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20050. this.obj3d.add(u)
  20051. }
  20052. this.appearSlow()
  20053. }
  20054. return this.upcomingTransType = e,
  20055. !n
  20056. }
  20057. ,
  20058. n.prototype.findShortestPath = function(e, t) {
  20059. if (!e || !t)
  20060. return null;
  20061. var i = c.warp.walkExtraPanosDistance
  20062. , n = e.id + ":" + t.id + ":" + i;
  20063. if (this.shortPaths.hasOwnProperty(n))
  20064. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20065. var r = t.id + ":" + e.id + ":" + i;
  20066. if (this.shortPaths.hasOwnProperty(r))
  20067. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20068. var o = this.model.panos.aStarSearch(e, t);
  20069. return this.model.panos.includeNodesNearPath(o, i),
  20070. this.shortPaths[n] = o ? o.slice() : null,
  20071. o
  20072. }
  20073. ,
  20074. n.prototype.makePathHulls = function(e) {
  20075. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20076. t = u.get(e[0]),
  20077. r = t.floor.floorIndex;
  20078. for (var d = 0; d < e.length; d += 1)
  20079. t = u.get(e[d]),
  20080. i = t.floorPosition.clone().sub(this.model.position),
  20081. i.y += this.pathHeight(),
  20082. s.push(i),
  20083. l.push(t.position.clone()),
  20084. n = t.floor.floorIndex,
  20085. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20086. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20087. o > a && (a = o));
  20088. return a > this.longestStep && (this.longestStep = a,
  20089. y.debug("path contains " + a + " meter segment")),
  20090. {
  20091. floor: s,
  20092. camera: l,
  20093. color: h
  20094. }
  20095. }
  20096. ,
  20097. n.prototype.makeFloorCurves = function(e, t, i) {
  20098. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20099. , o = this.pointPathDistance(e) - 2 * n
  20100. , s = e.slice(0)
  20101. , l = s[1].clone().sub(s[0]);
  20102. l.y = 0,
  20103. l.normalize().multiplyScalar(n),
  20104. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20105. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20106. l.y = 0,
  20107. l.normalize().multiplyScalar(n),
  20108. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20109. var h = new r.CatmullRomCurve3(s)
  20110. , u = Math.floor(o / i);
  20111. u = 4 * Math.floor(u / 4),
  20112. u = Math.max(4, u);
  20113. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20114. f = 0,
  20115. d = g[A].distanceTo(e[0]);
  20116. for (var y = 1; y < e.length; y += 1)
  20117. v.copy(g[A]).sub(e[y]),
  20118. v.y *= 4,
  20119. p = v.length(),
  20120. p < d && (f = y);
  20121. m.push(t[f])
  20122. }
  20123. return {
  20124. distance: o,
  20125. points: g,
  20126. colors: m
  20127. }
  20128. }
  20129. ,
  20130. n.prototype.makeCameraCurvePoints = function(e, t) {
  20131. var i = this.pointPathDistance(e)
  20132. , n = new r.CatmullRomCurve3(e);
  20133. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20134. }
  20135. ,
  20136. n.prototype.makeCameraCurveTangents = function(e, t) {
  20137. var i = this.pointPathDistance(e)
  20138. , n = new r.CatmullRomCurve3(e)
  20139. , o = Math.max(2, Math.floor(i / t));
  20140. o || (o = 5);
  20141. for (var a = [], s = 0; s <= o; s++)
  20142. a.push(n.getTangentAt(s / o));
  20143. return a
  20144. }
  20145. ,
  20146. n.prototype.setPathHulls = function(e) {
  20147. var t = this.makePathHulls(e);
  20148. this.floorHull = t.floor,
  20149. this.cameraHull = t.camera,
  20150. this.colorHull = t.color
  20151. }
  20152. ,
  20153. n.prototype.setFloorCurves = function() {
  20154. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20155. this.floorPathDistance = e.distance,
  20156. this.floorCurvePoints = e.points,
  20157. this.floorCurveColors = e.colors
  20158. }
  20159. ,
  20160. n.prototype.setCameraCurvePoints = function() {
  20161. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20162. }
  20163. ,
  20164. n.prototype.chooseWarpPath = function(e) {
  20165. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20166. if (this.player.currentPano === this.warpDestPano || !e)
  20167. return this.warpPathPoints = null,
  20168. this.warpLength = 0,
  20169. !1;
  20170. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20171. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20172. t = this.warpDestPano.position.clone().sub(o.position),
  20173. i = t.clone().negate(),
  20174. t.multiplyScalar(.15).add(o.position),
  20175. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20176. t.y = o.position.y,
  20177. i.y = this.warpDestPano.position.y,
  20178. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20179. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20180. this.setCameraCurvePoints(),
  20181. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20182. this.warpLength = 0,
  20183. this.warpPathLengths = [0];
  20184. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20185. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20186. var p = s.length();
  20187. s.y *= c.warp.climbEffort;
  20188. var f = s.length() / p;
  20189. if (d > 1) {
  20190. s.setY(0).normalize(),
  20191. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20192. var g = Math.min(1, s.dot(l))
  20193. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20194. f = Math.max(m, f)
  20195. }
  20196. this.warpLength += p * f,
  20197. this.warpPathLengths[d] = this.warpLength
  20198. }
  20199. return !0
  20200. }
  20201. ,
  20202. n.prototype.drawPathRibbon = function(e, t) {
  20203. this.bunnyObj.visible = c.warp.showBunny;
  20204. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20205. h.copy(e[u]),
  20206. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20207. h.normalize(),
  20208. n.crossVectors(h, A.UP),
  20209. n.multiplyScalar(i);
  20210. var d = (new r.Vector3).copy(e[u]).add(o);
  20211. d.sub(n),
  20212. l.vertices.push(d),
  20213. d = (new r.Vector3).copy(e[u]).add(o),
  20214. d.add(n),
  20215. l.vertices.push(d)
  20216. }
  20217. var p, f = 0;
  20218. for (u = 0; u < e.length - 1; u += 1) {
  20219. var g = 2 * u
  20220. , v = f;
  20221. f += e[u + 1].distanceTo(e[u]);
  20222. var y = f
  20223. , C = t[u]
  20224. , I = t[u + 1];
  20225. p = new r.Face3(g,g + 1,g + 2),
  20226. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20227. l.faces.push(p),
  20228. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20229. p = new r.Face3(g + 2,g + 1,g + 3),
  20230. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20231. l.faces.push(p),
  20232. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20233. }
  20234. l.computeFaceNormals(),
  20235. l.computeVertexNormals();
  20236. var E, b;
  20237. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20238. b.map.value = w.path,
  20239. b.opacity.value = 0,
  20240. b.color.value.set(c.path.color),
  20241. E = new r.RawShaderMaterial({
  20242. side: r.DoubleSide,
  20243. depthWrite: !1,
  20244. transparent: !0,
  20245. vertexShader: m.ribbon.vertexShader,
  20246. fragmentShader: m.ribbon.fragmentShader,
  20247. uniforms: b,
  20248. name: "ribbonT",
  20249. opacity: 0
  20250. })) : E = new r.MeshBasicMaterial({
  20251. color: 16777215,
  20252. side: r.DoubleSide,
  20253. name: "ribbonOut",
  20254. vertexColors: r.VertexColors
  20255. });
  20256. var _ = new r.Mesh(l,E);
  20257. return _.name = "ribbon",
  20258. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20259. _
  20260. }
  20261. ,
  20262. n.prototype.drawPathPavement = function(e) {
  20263. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20264. s.copy(e[l]),
  20265. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20266. s.normalize(),
  20267. n.crossVectors(s, A.UP),
  20268. n.multiplyScalar(this.brushPrefs.paveWidth),
  20269. t = (new r.Vector3).copy(e[l]),
  20270. t.sub(n),
  20271. o.vertices.push(t),
  20272. o.vertices.push((new r.Vector3).copy(e[l])),
  20273. t = (new r.Vector3).copy(e[l]),
  20274. t.add(n),
  20275. o.vertices.push(t);
  20276. var h, u, d;
  20277. for (l = 0; l < e.length - 1; l += 1)
  20278. h = 3 * l + 1,
  20279. u = l * i,
  20280. d = u + i,
  20281. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20282. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20283. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20284. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20285. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20286. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20287. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20288. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20289. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20290. color: c.path.color,
  20291. side: r.DoubleSide,
  20292. transparent: !0,
  20293. depthWrite: !1,
  20294. opacity: 0,
  20295. name: "paveT",
  20296. map: w.path
  20297. }) : new r.MeshBasicMaterial({
  20298. color: c.path.color,
  20299. side: r.DoubleSide,
  20300. transparent: !0,
  20301. depthWrite: !1,
  20302. opacity: 1,
  20303. name: "paveO",
  20304. map: w.path
  20305. });
  20306. return new r.Mesh(o,p)
  20307. }
  20308. ,
  20309. n.prototype.hintPrefs = {
  20310. rad: .18,
  20311. width: .0125,
  20312. depth: .0625,
  20313. setBack: -.04,
  20314. markRad: .25,
  20315. markInnerRad: .16
  20316. },
  20317. n.prototype.makeWaypointObj = function(e, t) {
  20318. var i = new r.Geometry
  20319. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20320. , o = this.pathHeight();
  20321. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20322. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20323. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20324. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20325. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20326. s.map.value = e,
  20327. s.opacity.value = 0,
  20328. s.color.value.set(c.path.color);
  20329. var l = {
  20330. side: r.DoubleSide,
  20331. depthWrite: !1,
  20332. transparent: !0,
  20333. vertexShader: m.waypoint.vertexShader,
  20334. fragmentShader: m.waypoint.fragmentShader,
  20335. uniforms: s,
  20336. name: "waypoint",
  20337. opacity: 0
  20338. };
  20339. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20340. l.name = "wayPtOut");
  20341. var h = new r.RawShaderMaterial(l)
  20342. , u = new r.Mesh(i,h);
  20343. return u.name = t,
  20344. u
  20345. }
  20346. ,
  20347. n.prototype.makeStartMarker = function(e, t) {
  20348. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20349. i.y = 0,
  20350. i.normalize();
  20351. var n = Math.acos(i.x)
  20352. , o = this.makeWaypointObj(w.pathStart, "Start");
  20353. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20354. o.position.copy(e),
  20355. o
  20356. }
  20357. ,
  20358. n.prototype.makeEndMarker = function(e) {
  20359. var t = this.makeWaypointObj(w.pathEnd, "End")
  20360. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20361. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20362. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20363. t.position.copy(e),
  20364. t
  20365. }
  20366. ,
  20367. n.prototype.pathClean = function(e) {
  20368. if (e) {
  20369. for (var t in e.children)
  20370. this.pathClean(e.children[t]);
  20371. e.geometry && e.geometry.dispose(),
  20372. e.material && e.material.dispose()
  20373. }
  20374. }
  20375. ,
  20376. n.prototype.discardPathObject = function() {
  20377. if (this.obj3d) {
  20378. var e = this.obj3d.parent;
  20379. e && e.remove(this.obj3d),
  20380. this.pathClean(this.obj3d)
  20381. }
  20382. this.obj3d = null,
  20383. this.popInCpm()
  20384. }
  20385. ,
  20386. n.prototype.discardSlow = function() {
  20387. if (this.obj3d) {
  20388. if (this.player.mode !== a.PANORAMA)
  20389. return void this.discardPathObject();
  20390. for (var e, t = this, i = 0, n = function() {
  20391. this.discardPathObject()
  20392. }
  20393. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20394. e = t.obj3d.children[r],
  20395. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20396. i += 1,
  20397. n = null);
  20398. 0 === i && this.discardPathObject(),
  20399. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20400. }
  20401. }
  20402. ,
  20403. n.prototype.appearSlow = function() {
  20404. var e, t = this;
  20405. this.fadeOutCpm(c.path.fadeInTime);
  20406. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20407. e = t.obj3d.children[n],
  20408. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20409. }
  20410. ,
  20411. n.prototype.update = function() {
  20412. this.obj3d && this.obj3d.updateMatrixWorld()
  20413. }
  20414. ,
  20415. n.prototype.calcBurnsAmount = function(e) {
  20416. var t = r.Math.degToRad(c.warp.burnsAngle);
  20417. if (this.player.mode === a.PANORAMA) {
  20418. var i = this.burnsDir * t;
  20419. if (this.upcomingTransType === l.BLACK)
  20420. return i;
  20421. var n = e;
  20422. if (null === n)
  20423. return y.warn("Transition request for non-highlight"),
  20424. i;
  20425. var o = this.getHeroDescriptorByHeroIndex(n);
  20426. if (null === o)
  20427. return i;
  20428. if (!o.isPano())
  20429. return i;
  20430. var s = this.getHeroPano(o)
  20431. , h = this.playerControls.cameras[a.PANORAMA]
  20432. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20433. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20434. , p = function(e) {
  20435. var i = Math.acos(Math.min(1, e.dot(u)))
  20436. , n = (new r.Vector3).crossVectors(u, e);
  20437. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20438. };
  20439. if (s === this.player.currentPano)
  20440. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20441. var f = this.findShortestPath(this.player.currentPano, s);
  20442. if (void 0 === f || null === f || f.length < 1)
  20443. return y.debug("Empty path ahead..."),
  20444. i;
  20445. var g = this.makePathHulls(f)
  20446. , m = new r.CatmullRomCurve3(g.camera)
  20447. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20448. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20449. }
  20450. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20451. }
  20452. ,
  20453. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20454. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20455. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20456. var n = new r.Euler
  20457. , o = new r.Vector3;
  20458. y.debug("Starting wait: " + (void 0 !== t));
  20459. var s = this.calcBurnsAmount(e)
  20460. , h = function() {
  20461. this.endWarpState(),
  20462. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20463. t && t()
  20464. }
  20465. .bind(this)
  20466. , u = function(e, t) {
  20467. if (this.warpInterrupted)
  20468. return h(),
  20469. !0;
  20470. var r = t || 1e3 / 60;
  20471. if (c.warp.doBurns)
  20472. if (this.player.mode === a.PANORAMA) {
  20473. var l = this.playerControls.cameras[a.PANORAMA];
  20474. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20475. var u = r * s / i;
  20476. n.y += u,
  20477. o.set(0, 0, -1),
  20478. o.applyEuler(n),
  20479. o.add(l.position),
  20480. l.controls.lookAt(o),
  20481. l.controls.lookVector.copy(o)
  20482. ,l.lookAt(o)
  20483. } else
  20484. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20485. }
  20486. .bind(this);
  20487. this.startWarpState(),
  20488. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20489. //zoom动画
  20490. //这是啥?
  20491. var currentGuide = player.model.heroLocations[app.director.currentItem];
  20492. if(currentGuide.zoom){
  20493. this.player.zoomEnabled = true;
  20494. var zoom = function(e, d) {
  20495. this.player.zoomTo(e * currentGuide.zoom.toFixed(2), true)
  20496. }.bind(this)
  20497. p.start(zoom, 2000, null, 0, d.easeOutQuad, "zoom")
  20498. }
  20499. }
  20500. ,
  20501. n.prototype.warpToNonPano = function(e) {
  20502. if (this.discardPathObject(),
  20503. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20504. var t = function() {
  20505. e && e()
  20506. }
  20507. .bind(this);
  20508. this.player.flyToNewMode({
  20509. mode: this.warpDestHeroLoc.cameraMode,
  20510. duration: c.warp.outsideTime,
  20511. warpDest: this.warpDestHeroLoc,
  20512. callback: t,
  20513. force: !0
  20514. })
  20515. } else
  20516. y.warn("no warp destination!!!"),
  20517. e && e()
  20518. }
  20519. ,
  20520. n.prototype._resetWarpShaderParams = function(e) {
  20521. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20522. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20523. }
  20524. ,
  20525. n.prototype._clearWarpShading = function() {
  20526. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20527. this._resetWarpShaderParams(e[t]),
  20528. e[t].visible = !0;
  20529. this._resetWarpShaderParams(this.model.skybox)
  20530. }
  20531. ,
  20532. n.prototype._warpStopFlying = function() {
  20533. this.activeTransType = null,
  20534. this.placeCpm()
  20535. }
  20536. ,
  20537. n.prototype._wrapupTravelOnlyBits = function() {
  20538. this._warpStopFlying(),
  20539. this.warpPathPoints && (this.player.currentPano.exit(),
  20540. this.warpDestPano.enter(),
  20541. this.player.currentPano = this.warpDestPano),
  20542. this.player.spider.draw(),
  20543. this.placeCpm()
  20544. }
  20545. ,
  20546. n.prototype._wrapupTravel = function(e) {
  20547. this._wrapupTravelOnlyBits(),
  20548. this.warpCameraAim(e)
  20549. }
  20550. ,
  20551. n.prototype._wrapupWarpShading = function(e) {
  20552. this._clearWarpShading(),
  20553. this._wrapupTravel(e)
  20554. }
  20555. ,
  20556. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20557. t !== I.END && this._clearWarpShading(),
  20558. this._wrapupTravelOnlyBits(),
  20559. this.upcomingTransType = null,
  20560. e && e()
  20561. }
  20562. ,
  20563. n.prototype._warpCameraAim = function(e, t) {
  20564. var i = this.warpDestHeroLoc.quaternion
  20565. , n = this.playerControls.cameras[a.PANORAMA]
  20566. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20567. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20568. , l = s.dot(o)
  20569. , u = r.Math.radToDeg(Math.acos(l))
  20570. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20571. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20572. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20573. m.y = h.constrainedTurn(m.y),
  20574. this.burnsDir = Math.sign(m.y);
  20575. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20576. , A = new r.Vector3
  20577. , C = function(e, t) {
  20578. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20579. v.y = g.y + e * m.y,
  20580. v.z = g.z + e * m.z,
  20581. A.set(0, 0, -1),
  20582. A.applyEuler(v),
  20583. A.add(n.position),
  20584. n.controls.lookAt(A),
  20585. n.controls.lookVector.copy(A),
  20586. void n.lookAt(A))
  20587. }
  20588. .bind(this);
  20589. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) : (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20590. ,void (t && t())
  20591. )
  20592. }
  20593. ,
  20594. n.prototype._warpBendAim = function(e, t, i, n) {
  20595. var o = n || 0
  20596. , s = this.playerControls.cameras[a.PANORAMA]
  20597. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20598. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20599. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20600. f.y = h.constrainedTurn(f.y);
  20601. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20602. f.x = g * Math.sign(f.x),
  20603. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20604. this.burnsDir = Math.sign(f.y),
  20605. g *= Math.sign(f.y),
  20606. f.y = g;
  20607. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20608. , v = new r.Vector3
  20609. , A = function(e, t) {
  20610. if (e < .5)
  20611. m.x = u.x + e * f.x,
  20612. m.y = u.y + e * f.y,
  20613. m.z = u.z + e * f.z;
  20614. else {
  20615. var i = (1 - e) * c.warp.softBendEnd;
  20616. m.x = l.x - i * f.x,
  20617. m.y = l.y - i * f.y,
  20618. m.z = l.z - i * f.z
  20619. }
  20620. v.set(0, 0, -1),
  20621. v.applyEuler(m),
  20622. v.add(s.position);
  20623. s.controls.lookAt(v),
  20624. s.controls.lookVector.copy(v),
  20625. s.lookAt(v);
  20626. }
  20627. .bind(this);
  20628. return p.start(A, t, i, o, d[c.warp.movementEasing])
  20629. }
  20630. ,
  20631. n.prototype._warpStepCameraAim = function(e, t, i) {
  20632. var n = this.playerControls.cameras[a.PANORAMA]
  20633. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20634. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20635. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20636. l.y = h.constrainedTurn(l.y),
  20637. this.burnsDir = Math.sign(l.y);
  20638. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20639. , f = new r.Vector3
  20640. , g = function(e, t) {
  20641. e < .5 ? u.copy(s) : u.copy(o),
  20642. f.set(0, 0, -1),
  20643. f.applyEuler(u),
  20644. f.add(n.position),
  20645. n.controls.lookAt(f),
  20646. n.controls.lookVector.copy(f),
  20647. n.lookAt(f)
  20648. }
  20649. .bind(this);
  20650. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20651. }
  20652. ,
  20653. n.prototype.setBurnsDir = function() {
  20654. var e = this.playerControls.cameras[a.PANORAMA]
  20655. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20656. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20657. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20658. n.y = h.constrainedTurn(n.y),
  20659. this.burnsDir = Math.sign(n.y)
  20660. }
  20661. ,
  20662. n.prototype.stepWarpPath = function(e, t) {
  20663. var i = this.playerControls.cameras[a.PANORAMA];
  20664. if (!this.warpPathPoints)
  20665. return i.position.copy(this.warpDestPano.position),
  20666. !0;
  20667. var n = this.warpPathPoints[0]
  20668. , o = this.warpDestPano.position;
  20669. if (null !== this.nodes && this.cameraHull.length > 1) {
  20670. var s = new r.Vector3;
  20671. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20672. i.position.copy(s)
  20673. } else
  20674. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20675. }
  20676. ,
  20677. n.prototype.interruptAndFastForward = function(e, t) {
  20678. this.warping && (this.warpInterrupted = !0,
  20679. this.warpInterruptionBlackoutStyle = e,
  20680. this.warpInterruptionTravelTime = t,
  20681. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20682. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20683. }
  20684. ,
  20685. n.prototype.warpCameraAim = function(e) {
  20686. var t = c.warp.minWarpTime;
  20687. if (this.upcomingTransType === l.BLACK)
  20688. t = c.warp.teleportTime;
  20689. else {
  20690. var i = this.playerControls.cameras[a.PANORAMA]
  20691. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20692. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20693. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20694. s.y = h.constrainedTurn(s.y);
  20695. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20696. t = Math.max(t, u)
  20697. }
  20698. var d = function() {
  20699. this._warpStopFlying(),
  20700. this.discardSlow(),
  20701. e && e()
  20702. }
  20703. .bind(this);
  20704. this._warpCameraAim(t, d)
  20705. }
  20706. ,
  20707. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20708. this.model.skybox.material.uniforms.blackout.value = n;
  20709. var r = u.uniform(this.model.skybox, "progress", 1)
  20710. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20711. , a = !1
  20712. , s = function() {
  20713. if (this.warpInterrupted)
  20714. return a = !0,
  20715. !0
  20716. }
  20717. .bind(this)
  20718. , l = function(e, t) {
  20719. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20720. !0) : void r(e, t)
  20721. }
  20722. .bind(this)
  20723. , h = function(e, t) {
  20724. return i && a ? (o(0),
  20725. !0) : void o(e, t)
  20726. }
  20727. .bind(this);
  20728. p.start(s, e, null, t, null, "safeHaltWatch"),
  20729. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20730. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20731. }
  20732. ,
  20733. n.prototype.warpTravel_STD = function(e) {
  20734. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20735. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20736. w += this.warpLength * c.warp.timePerMeter,
  20737. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20738. var _ = !1
  20739. , T = this.warpDestHeroLoc.quaternion
  20740. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20741. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20742. , M = S.dot(x)
  20743. , R = r.Math.radToDeg(Math.acos(M))
  20744. , P = function(e) {
  20745. var t = o
  20746. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20747. return i
  20748. }
  20749. , O = function() {
  20750. return E.lookAt(C, t, A.UP),
  20751. s.setFromRotationMatrix(E, c.warp.eOrder),
  20752. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20753. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20754. h.constrainedTurn(b.y)
  20755. }
  20756. .bind(this)
  20757. , L = function(e, t) {
  20758. if (this.warpInterrupted)
  20759. return _ = !0,
  20760. !0
  20761. }
  20762. .bind(this)
  20763. , D = function(e, t) {
  20764. return _ || !this.warpPathPoints ? (g.blur(0),
  20765. !0) : void g.blur(e)
  20766. }
  20767. .bind(this)
  20768. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20769. , B = function(e, t) {
  20770. return _ || !this.warpPathPoints ? (N(0),
  20771. !0) : void N(e, t)
  20772. }
  20773. .bind(this)
  20774. , F = function(e, t) {
  20775. if (!this.warpPathPoints)
  20776. return n.position.copy(this.warpDestPano.position),
  20777. !0;
  20778. if (_)
  20779. return !0;
  20780. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20781. n.position.copy(i),
  20782. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20783. }
  20784. .bind(this)
  20785. , V = function(e, n) {
  20786. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20787. !0)
  20788. }
  20789. .bind(this)
  20790. , U = function(e, o) {
  20791. if (_)
  20792. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20793. !0;
  20794. if (!this.warpPathPoints)
  20795. return !0;
  20796. var a = this.warpLength * e
  20797. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20798. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20799. c.warp.matchCam && (l *= 1 - u),
  20800. E.lookAt(C, t, A.UP),
  20801. s.setFromRotationMatrix(E, c.warp.eOrder),
  20802. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20803. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20804. b.y = h.constrainedTurn(b.y),
  20805. s.x = m.x + l * b.x,
  20806. s.y = m.y + l * b.y,
  20807. s.z = m.z + l * b.z,
  20808. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20809. b.y = h.constrainedTurn(b.y);
  20810. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20811. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20812. v.x = v.x + b.x * c.warp.turnFriction,
  20813. v.y = v.y + b.y * c.warp.turnFriction,
  20814. v.z = v.z + b.z * c.warp.turnFriction,
  20815. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20816. var p = t.clone().sub(C).normalize();
  20817. if (R < c.warp.maxAimRotation && u > 0) {
  20818. var g = 1 - u;
  20819. p.x = p.x * g + u * S.x,
  20820. p.y = p.y * g + u * S.y,
  20821. p.z = p.z * g + u * S.z,
  20822. p.normalize()
  20823. }
  20824. this.bunnyObj.position.copy(n.position).add(p),
  20825. f.set(0, 0, -1).applyEuler(v).normalize(),
  20826. f.multiplyScalar(8),
  20827. f.add(n.position),
  20828. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20829. n.controls.lookVector.copy(f),
  20830. n.lookAt(f))
  20831. }
  20832. .bind(this)
  20833. , k = function() {
  20834. _ ? (this.discardSlow(),
  20835. this.upcomingTransType = l.BLACK,
  20836. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20837. }
  20838. .bind(this);
  20839. V(0);
  20840. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20841. w += H;
  20842. var G = H / w;
  20843. this.warpCommonParameters(w, G, !0, I.NONE),
  20844. p.start(L, w, null, 0, null, "_haltWatcher"),
  20845. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20846. p.start(D, w, null, G, P, "blurring")),
  20847. p.start(B, w, null, G, P, "modelAlpha"),
  20848. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20849. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20850. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20851. }
  20852. ,
  20853. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20854. var r = e || 0;
  20855. void 0 !== t && null !== t || (t = c.warp.teleportTime),
  20856. this.warpCommonParameters(t, r, !1, i),
  20857. this.model.chunks.forEach(function(e) {
  20858. e.material.uniforms.blackout.value = i
  20859. }),
  20860. this._warpBendAim(null, t, null, r);
  20861. var o = function() {
  20862. this.wrapupWarpShadingOnly(n, i);
  20863. }
  20864. .bind(this);
  20865. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20866. }
  20867. ,
  20868. n.prototype.flightStepWalk = function(e, t, i) {
  20869. var n = .001
  20870. , o = 1
  20871. , a = 1.2
  20872. , s = new r.Vector3
  20873. , h = new r.Vector3
  20874. , u = function(e, t) {
  20875. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20876. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20877. h.copy(A.FORWARD),
  20878. this.player.getDirection(h),
  20879. s.copy(t).sub(e.position).normalize();
  20880. var l = s.dot(h)
  20881. , u = Math.acos(l)
  20882. , d = u / r;
  20883. return d > n && (r *= d / n,
  20884. u < o && (r *= a)),
  20885. r
  20886. };
  20887. return function(e, t, i) {
  20888. if (this.warpInterrupted)
  20889. i && i();
  20890. else if (this.activeTransType !== l.WALK)
  20891. this._clearWarpShading(),
  20892. this._warpStopFlying(),
  20893. this.player.spider.draw(),
  20894. this.placeCpm(),
  20895. i && i();
  20896. else if (this.player.currentPano !== e) {
  20897. var n = {
  20898. pano: e,
  20899. lookAtPoint: t,
  20900. duration: null,
  20901. maxDistanceOverride: c.warp.walkMaxDist,
  20902. skipWarpingCheck: !1,
  20903. constantMoveSpeed: !0
  20904. };
  20905. n.duration = u.call(this, e, t),
  20906. this.player.nonInterruptingFlyToPano(n, i)
  20907. } else
  20908. i && i()
  20909. }
  20910. }(),
  20911. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20912. return this.flightStepWalk.bind(this, e, t, i)
  20913. }
  20914. ,
  20915. n.prototype.warpTravel_WALK = function() {
  20916. var e = [];
  20917. return function(t) {
  20918. var i = this.player.model.panos;
  20919. e.length = 0;
  20920. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20921. var s = this.nodes[a]
  20922. , l = i.get(s);
  20923. a === this.nodes.length - 1;
  20924. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20925. n && o || (e.push(s),
  20926. n = l)
  20927. }
  20928. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20929. var h = e.length
  20930. , u = i.get(e[h - 1])
  20931. , d = new Array(h + 1);
  20932. d[d.length - 1] = function() {
  20933. t && t()
  20934. }
  20935. .bind(this);
  20936. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20937. var g = e[p];
  20938. u = i.get(g);
  20939. var m = new r.Vector3;
  20940. this.getLookAtForWalkingTourNode(e, p, m),
  20941. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20942. p--
  20943. }
  20944. d[0]()
  20945. }
  20946. }(),
  20947. n.prototype.getLookAtForWalkingTourNode = function() {
  20948. var e = new r.Vector3
  20949. , t = new r.Vector3
  20950. , i = new r.Vector3
  20951. , n = new r.Vector3
  20952. , o = new r.Vector3
  20953. , a = .65
  20954. , s = .75
  20955. , l = .2
  20956. , c = .4
  20957. , h = .2
  20958. , u = 3;
  20959. return function(r, d, p) {
  20960. var f = r.length;
  20961. if (d >= f)
  20962. return !1;
  20963. var g = 1
  20964. , m = 1;
  20965. t.set(0, 0, 0),
  20966. o.set(0, 0, 0);
  20967. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20968. if (v = this.player.model.panos.get(r[A]),
  20969. this.getOrientationForWalkingTourNode(r, A, i),
  20970. A === d && e.copy(i),
  20971. n.copy(i),
  20972. A > d) {
  20973. var y = n.dot(e) < a;
  20974. g *= y ? l : s,
  20975. m *= y ? h : c
  20976. }
  20977. i.multiplyScalar(g),
  20978. t.add(i),
  20979. o.lerp(v.position, m)
  20980. }
  20981. return t.normalize(),
  20982. p.copy(o),
  20983. p.add(t),
  20984. !0
  20985. }
  20986. }(),
  20987. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20988. var n = e.length;
  20989. if (t >= n)
  20990. return !1;
  20991. if (t === n - 1)
  20992. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20993. else {
  20994. var r = this.player.model.panos.get(e[t])
  20995. , o = this.player.model.panos.get(e[t + 1]);
  20996. i.copy(o.position).sub(r.position)
  20997. }
  20998. return i.normalize(),
  20999. !0
  21000. }
  21001. ,
  21002. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21003. if (this.activeTransType = this.upcomingTransType,
  21004. this.lastTransType = this.activeTransType,
  21005. this.upcomingTransType = null,
  21006. !e) {
  21007. var r = function() {
  21008. this._wrapupTravel(n)
  21009. }
  21010. .bind(this)
  21011. , o = {
  21012. pano: this.warpDestPano,
  21013. lookAtPoint: null,
  21014. duration: null,
  21015. maxDistanceOverride: null,
  21016. skipWarpingCheck: !1
  21017. };
  21018. return void this.player.flyToPano(o, r)
  21019. }
  21020. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21021. this._clearWarpShading(),
  21022. this._warpStopFlying(),
  21023. this.player.spider.draw(),
  21024. this.placeCpm(),
  21025. n && n()
  21026. }
  21027. .bind(this)) : this.warpTravel_STD(n)
  21028. }
  21029. ,
  21030. n.prototype.startWarpState = function() {
  21031. this.warping = !0,
  21032. this.warpInterrupted = !1,
  21033. this.warpInterruptionBlackoutStyle = null,
  21034. this.warpInterruptionTravelTime = null
  21035. }
  21036. ,
  21037. n.prototype.endWarpState = function() {
  21038. this.warping = !1
  21039. }
  21040. ,
  21041. n.prototype.warpToPano = function(e, t, i, n) {
  21042. if (this.warping)
  21043. return void y.warn("Cannot warp when already warping");
  21044. if (this.upcomingTransType = e,
  21045. this.activeTransType = null,
  21046. !this.setWarpDestPano())
  21047. return this.upcomingTransType = null,
  21048. void this.warpToNonPano(n);
  21049. if (this.player.mode !== a.PANORAMA)
  21050. return this.upcomingTransType = null,
  21051. this.discardSlow(),
  21052. void this.player.flyToNewMode({
  21053. mode: a.PANORAMA,
  21054. pano: this.warpDestPano,
  21055. duration: c.warp.outsideTime,
  21056. warpDest: this.warpDestHeroLoc,
  21057. callback: n,
  21058. force: !0
  21059. });
  21060. if (!this.warpDestPano)
  21061. return y.warn("no warp destination, callback dropped"),
  21062. void (this.upcomingTransType = null);
  21063. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21064. , o = this.chooseWarpPath(r);
  21065. if (o && this.upcomingTransType !== l.WALK) {
  21066. var s = function() {
  21067. this.waitingToWarp = !1,
  21068. this.warpToPano(e, t, i, n)
  21069. }
  21070. .bind(this);
  21071. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21072. return void (this.waitingToWarp = !0)
  21073. }
  21074. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21075. this.player.currentPano = this.warpDestPano,
  21076. this.placeCpm(),
  21077. this.fadeOutCpm(c.path.fadeOutTime),
  21078. this.player.spider.draw()),
  21079. y.debug("Warping to pano ", this.warpDestPano.position),
  21080. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21081. this.startWarpState();
  21082. var h = function() {
  21083. this.endWarpState(),
  21084. n && n()
  21085. }
  21086. .bind(this);
  21087. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21088. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21089. }
  21090. ,
  21091. t.exports = n
  21092. }
  21093. ).call(this, "/js/objects/ShowPath.js")
  21094. }
  21095. , {
  21096. "../constants": 8,
  21097. "../effects": 16,
  21098. "../enum/BlackoutStyle": 18,
  21099. "../enum/ModelManagerEvents": 33,
  21100. "../enum/PlayerEvents": 40,
  21101. "../enum/RenderOrder": 42,
  21102. "../enum/Vectors": 50,
  21103. "../enum/Viewmode": 51,
  21104. "../enum/WarpStyle": 52,
  21105. "../gui/gui": 65,
  21106. "../model/ModelManager": 140,
  21107. "../objects/Snapshot": 153,
  21108. "../settings": 166,
  21109. "../shaders": 167,
  21110. "../util/easing": 186,
  21111. "../util/lerp": 188,
  21112. "../util/logger": 189,
  21113. "../util/math": 190,
  21114. "../util/texture": 194,
  21115. "../util/transitions": 195,
  21116. three: 217
  21117. }],
  21118. 152: [function(e, t, i) {
  21119. "use strict";
  21120. function n() {
  21121. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21122. , t = new r.RawShaderMaterial({
  21123. fragmentShader: o.skysphere.fragmentShader,
  21124. vertexShader: o.skysphere.vertexShader,
  21125. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21126. side: r.BackSide,
  21127. name: "skysphere"
  21128. });
  21129. t.uniforms.radius.value = e.parameters.radius,
  21130. r.Mesh.call(this, e, t)
  21131. }
  21132. var r = e("three")
  21133. , o = e("../shaders")
  21134. , a = e("../settings");
  21135. n.prototype = Object.create(r.Mesh.prototype),
  21136. n.prototype.constructor = n,
  21137. t.exports = n
  21138. }
  21139. , {
  21140. "../settings": 166,
  21141. "../shaders": 167,
  21142. three: 217
  21143. }],
  21144. 153: [function(e, t, i) {
  21145. (function(i) {
  21146. "use strict";
  21147. function n(e) {
  21148. o.call(this, e),
  21149. this.sid = e.sid,//xzw add
  21150. this.panoId = e.panoId,
  21151. this.orthoZoom = e.orthoZoom,
  21152. this.floorVisibility = e.floorVisibility,
  21153. this.thumbUrl = e.thumbUrl,
  21154. this.name = e.name,
  21155. this.zoom = e.zoom
  21156. }
  21157. var r = (e("three"),
  21158. e("../util/logger"))
  21159. , o = (e("../settings"),
  21160. e("../enum/Viewmode"),
  21161. e("../util/common"),
  21162. e("../util/transitions"),
  21163. e("../util/lerp"),
  21164. e("../util/ajax"),
  21165. e("../util/texture"),
  21166. e("./View"));
  21167. e("events").EventEmitter,
  21168. new r(i);
  21169. n.prototype = Object.create(o.prototype),
  21170. n.prototype.isPano = function() {
  21171. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21172. }
  21173. ,
  21174. t.exports = n
  21175. }
  21176. ).call(this, "/js/objects/Snapshot.js")
  21177. }
  21178. , {
  21179. "../enum/Viewmode": 51,
  21180. "../settings": 166,
  21181. "../util/ajax": 181,
  21182. "../util/common": 185,
  21183. "../util/lerp": 188,
  21184. "../util/logger": 189,
  21185. "../util/texture": 194,
  21186. "../util/transitions": 195,
  21187. "./View": 154,
  21188. events: 202,
  21189. three: 217
  21190. }],
  21191. 154: [function(e, t, i) {
  21192. (function(i) {
  21193. "use strict";
  21194. function n(e) {
  21195. e = e || {},
  21196. this.position = new r.Vector3,
  21197. this.quaternion = new r.Quaternion,
  21198. this.update(e)
  21199. }
  21200. var r = e("three")
  21201. , o = e("../util/logger")
  21202. , a = (e("../settings"),
  21203. e("../enum/Viewmode"),
  21204. e("../util/common"),
  21205. e("../util/transitions"),
  21206. e("../util/lerp"),
  21207. e("../util/ajax"),
  21208. e("../util/texture"),
  21209. e("events").EventEmitter);
  21210. new o(i);
  21211. n.prototype = Object.create(a.prototype),
  21212. n.prototype.isValid = function() {
  21213. return !!this.cameraMode
  21214. }
  21215. ,
  21216. n.prototype.update = function(e) {
  21217. return this.cameraMode = e.cameraMode || this.cameraMode,
  21218. this.pano = e.pano || this.pano,
  21219. e.position && this.position.copy(e.position),
  21220. e.quaternion && this.quaternion.copy(e.quaternion),
  21221. this
  21222. }
  21223. ,
  21224. t.exports = n
  21225. }
  21226. ).call(this, "/js/objects/View.js")
  21227. }
  21228. , {
  21229. "../enum/Viewmode": 51,
  21230. "../settings": 166,
  21231. "../util/ajax": 181,
  21232. "../util/common": 185,
  21233. "../util/lerp": 188,
  21234. "../util/logger": 189,
  21235. "../util/texture": 194,
  21236. "../util/transitions": 195,
  21237. events: 202,
  21238. three: 217
  21239. }],
  21240. 155: [function(e, t, i) {//player.js
  21241. (function(i) {
  21242. "use strict";
  21243. function n(e) {
  21244. this.currentPano = null,
  21245. this.nextPano = null,
  21246. this.camera = null,
  21247. this.paused = !1,
  21248. this.flying = !1,
  21249. this.sceneIntersectionPlane = null,
  21250. this.target = new r.Vector3,
  21251. this.mouse = new r.Vector3(1.1,1.1,.5),
  21252. this.mouseAtMouseDown = new r.Vector2,
  21253. this.mouseCouldBeClickToMove = !1,
  21254. this.mouseLastMoveTime = Date.now(),
  21255. this.mouseDown = !1,
  21256. this.mouseDownTimer = null,
  21257. this.couldBeLongTap = !1,
  21258. this.containsMouse = !0,
  21259. this.isTouchEvent = !1,
  21260. this.isPanoHover = !1,
  21261. this.reticule = new a(this),
  21262. this.panoMarkers = [],
  21263. this.spider = new h(this),
  21264. this.quaternion = new r.Quaternion,
  21265. this.position = new r.Vector3(15,10,15),
  21266. this.previousState = null,
  21267. this.lastInsideView = new c,
  21268. this.last360View = new c,
  21269. this.raycaster = new r.Raycaster,
  21270. this.intersect = null,
  21271. this.lastChangeTime = Date.now(),
  21272. this.history = new I,
  21273. this.cameraControls = null,
  21274. this.path = null,
  21275. this.model = null,
  21276. this.domElement = null,
  21277. this.cachedPanoCandidates = null,
  21278. this.basePanoSize = 0,
  21279. this.standardPanoSize = 0,
  21280. this.highPanoSize = 0,
  21281. this.ultraHighPanoSize = 0,
  21282. this.zoomLevel = 1,
  21283. this.zooming = 0,
  21284. this.zoomSpeed = .5,
  21285. this.scrollZoomSpeed = .06,
  21286. this.zoomSpeedAdjust = .05,
  21287. this.defaultZoomIncrement = .2,
  21288. this.baseFov = f.insideFOV,
  21289. this.zoomFov = this.baseFov,
  21290. this.zoomEnabled = !0,
  21291. this.preRenderingEnabled = !1,
  21292. this.setupCustomProperties(e),
  21293. this.zoomStats = new L
  21294. }
  21295. var r = e("three")
  21296. , o = e("./util/logger")
  21297. , a = e("./objects/Reticule")
  21298. , s = e("./objects/Panorama")
  21299. , l = e("./objects/ShowPath")
  21300. , c = e("./objects/View")
  21301. , h = (e("./objects/Snapshot"),
  21302. e("./objects/NSpider"))
  21303. , u = e("./enum/Viewmode")
  21304. , d = (e("./enum/TagStates"),
  21305. e("./enum/Vectors"))
  21306. , p = e("./enum/Keys")
  21307. , f = (e("./enum/AlignmentType"),
  21308. e("./settings"))
  21309. , g = e("./util/common")
  21310. , m = (e("./util/browser"),
  21311. e("./util/math"))
  21312. , v = e("./util/lerp")
  21313. , A = e("./util/easing")
  21314. , y = e("./util/transitions")
  21315. , C = e("events").EventEmitter
  21316. , I = (e("./shaders"),
  21317. e("./util/history"))
  21318. , E = (e("./util/camera"),
  21319. e("./model/ModelManager"),
  21320. e("./enum/PathDiscardMode"))
  21321. , b = e("./enum/PathDisplayMode")
  21322. , w = e("./enum/PlayerEvents")
  21323. , _ = e("./enum/ControlEvents")
  21324. , T = e("./enum/ModelManagerEvents")
  21325. , x = e("./enum/WarpStyle")
  21326. , S = e("./enum/BlackoutStyle")
  21327. , M = e("./exception/BasicException")
  21328. , R = e("./enum/PanoSizeClass")
  21329. , P = (e("./tile/TileDownloader"),
  21330. e("./tile/TilePrioritizer"))
  21331. , O = (e("./enum/PanoramaEvents"),
  21332. e("./enum/ZoomEvents"))
  21333. , L = e("./util/ZoomStats")
  21334. , D = e("./constants")
  21335. , N = e("./util/common")
  21336. , B = e("./util/cameraLight")
  21337. , Hot = e('hot')
  21338. , F = new o(i)
  21339. , V = Object.freeze({
  21340. FlyToPano: y.getUniqueId(),
  21341. FlyToNewMode: y.getUniqueId(),
  21342. FlyToSameMode: y.getUniqueId(),
  21343. FlyToViewFloor: y.getUniqueId(),
  21344. LookTransition: y.getUniqueId(),
  21345. ZoomTransition: y.getUniqueId()
  21346. });
  21347. n.prototype = Object.create(C.prototype),
  21348. n.prototype.init = function(e) {
  21349. window.player = this
  21350. this.modelManager = e.modelManager,
  21351. this.tileDownloader = e.tileDownloader,
  21352. this.panoRenderer = e.panoRenderer,
  21353. this.qualityManager = e.qualityManager,
  21354. this.domElement = e.container,
  21355. this.camera = e.camera,
  21356. this.tagManager = e.tagManager,
  21357. this.cameraControls = e.controls,
  21358. this.path = new l(e.director,this,e.controls),
  21359. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21360. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21361. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21362. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21363. this.tileDownloader.processPriorityQueue = !1,
  21364. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21365. this.bindEvents(e.container),
  21366. this.updateModel()
  21367. }
  21368. //xzw add: 截图
  21369. function dataURLtoBlob(dataurl) {
  21370. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21371. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21372. while(n--){
  21373. u8arr[n] = bstr.charCodeAt(n);
  21374. };
  21375. return new Blob([u8arr], {type:mime});
  21376. }
  21377. n.prototype.screenShot = function(o){
  21378. if(this.flying || this.flyingToTag) return;
  21379. var R = this.sceneRenderer;
  21380. R.updateScreenSize(o);
  21381. for(var i in this.model.panos.index){
  21382. if(!this.model.panos.index[i].marker) continue;
  21383. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21384. this.model.panos.index[i].marker.visible = false;
  21385. }
  21386. for(var i in this.model.hots){
  21387. this.model.hots[i].mesh.visible = false;
  21388. }
  21389. this.reticule.visible = false;
  21390. this.reticule.forceUnvisible = true;
  21391. this.path.currentPanoMarker.mesh.visible = false;
  21392. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21393. R.renderer.clear(true,true,true);
  21394. R.renderer.render(R.scene, R.camera);
  21395. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21396. o.f && o.f(imgData)
  21397. R.updateScreenSize({resize:true});
  21398. this.reticule.visible = true;
  21399. for(var i in this.model.hots){
  21400. this.model.hots[i].mesh.visible = true;
  21401. }
  21402. for(var i in this.model.panos.index){
  21403. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21404. }
  21405. this.path.currentPanoMarker.mesh.visible = true;
  21406. R.renderer.render(R.scene, R.camera);
  21407. }.bind(this),30) //这个数字不能太小
  21408. }
  21409. var scaleImg = e("scaleImg");
  21410. var ResizeImg = function(img, option){
  21411. var img2; //不能直接改img 否则可能触发第二次img.onload
  21412. var compress = function(ratio,type){
  21413. var image = img2 || img;
  21414. var c = document.createElement('canvas');
  21415. c.width = image.width; c.height = image.height;
  21416. var ctx = c.getContext('2d');
  21417. ctx.drawImage(image,0,0,image.width,image.height);
  21418. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21419. }
  21420. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21421. var image = img2 || img;
  21422. var blob = dataURLtoBlob(image.src);
  21423. if(option.maxWeight && blob.size > option.maxWeight){
  21424. compress(option.maxWeight/blob.size, "jpeg")
  21425. blob = dataURLtoBlob(image.src);
  21426. }
  21427. if(!img2){
  21428. img2 = new Image();
  21429. }
  21430. img2.base64Src = image.src;
  21431. img2.src = window.URL.createObjectURL(blob);
  21432. }
  21433. var oldSize = Math.max(img.width, img.height);
  21434. if(option.toType != "png"){//不是非要png的话
  21435. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21436. if(oldSize > option.maxSize){
  21437. compress(option.maxSize/oldSize, "jpeg");
  21438. }
  21439. reCom();
  21440. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21441. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21442. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21443. reCom();
  21444. }
  21445. }
  21446. }else{
  21447. //?貌似png会越压缩越大?
  21448. }
  21449. return img2 || img;
  21450. }
  21451. var _fixType=function(type) {
  21452. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21453. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21454. return 'image/' + r;
  21455. };
  21456. var saveFile=function(data, filename){
  21457. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21458. save_link.href = data;
  21459. save_link.download = filename;
  21460. var event = document.createEvent('MouseEvents');
  21461. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21462. save_link.dispatchEvent(event);
  21463. };
  21464. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21465. var info = this.getSnapAngleInfo();
  21466. var str = ',{\r\t' + info;
  21467. var arg = arguments[0];
  21468. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21469. if (arg && arg.__callback) {
  21470. return arg.__callback(imgData, info)
  21471. }
  21472. var img = new Image();
  21473. img.src = imgData;
  21474. img.onload = function(){
  21475. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21476. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21477. var filename = "snap" + (new Date()).getTime();
  21478. saveFile(img2.src,filename + ".jpg");
  21479. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21480. str +=('\r\t"sid":"'+filename+'",');
  21481. str +=('\r\t"name":"'+filename+'"\r}');
  21482. logData(str)
  21483. }
  21484. }});
  21485. }
  21486. ,
  21487. n.prototype.getSnapAngleInfo = function(){
  21488. var info = {};
  21489. var str = '"metadata":{';
  21490. var q = this.camera.quaternion.clone();
  21491. switch (this.mode) {
  21492. case "panorama":
  21493. info.scan_id = this.currentPano.id;
  21494. str += ('"scan_id":"'+this.currentPano.id+'",');
  21495. break;
  21496. case "floorplan":
  21497. info.camera_mode = 1;
  21498. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21499. q.multiply(this.camera.quaternion);
  21500. str += ('"camera_mode":1,');
  21501. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21502. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21503. break;
  21504. case "dollhouse":
  21505. info.camera_mode = 2;
  21506. str += ('"camera_mode":2,');
  21507. break;
  21508. }
  21509. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21510. console.log(info.camera_position)
  21511. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21512. /**fyz 对相机截屏的角度进行校对 */
  21513. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21514. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21515. out.x *= -1;
  21516. out.w *= -1;
  21517. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21518. }else{
  21519. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21520. }
  21521. info.zoom = this.zoomLevel;
  21522. console.log(info.camera_quaternion)
  21523. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21524. // fyz 扩展编辑页面, 加上导览点缩放值
  21525. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21526. return str;
  21527. }
  21528. //------end
  21529. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21530. if(!g_currentHot) return;
  21531. g_currentHot = null;
  21532. var hotPop = document.getElementById('popup');
  21533. hotPop.style.display = "none";
  21534. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21535. $("#popup iframe:last").remove();
  21536. var _bgaudio = document.getElementById("bgaudio");
  21537. //判断音乐是否暂停或者是否存在
  21538. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21539. {
  21540. //g_bgAudio.play();
  21541. manage.switchBgmState(true)
  21542. }; */
  21543. if(g_bgAudio && g_bgAudio.pauseByHot){
  21544. manage.switchBgmState(true)
  21545. }
  21546. //$('#player').off("click",this.closePopup);
  21547. return false
  21548. }
  21549. n.prototype.setupCustomProperties = function(e) {
  21550. var t = e || u.PANORAMA;
  21551. Object.defineProperty(this, "mode", {
  21552. get: function() {
  21553. return t
  21554. },
  21555. set: function(e) {
  21556. var i = t;
  21557. t = e,
  21558. this.onModeUpdated(i, t)
  21559. }
  21560. })
  21561. }
  21562. ,
  21563. n.prototype.isInMode = function() {
  21564. for (var e = 0; e < arguments.length; e++)
  21565. if (this.mode === arguments[e])
  21566. return !0;
  21567. return !1
  21568. }
  21569. ,
  21570. n.prototype.isOutsideMode = function(e) {
  21571. return e = e || this.mode,
  21572. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21573. }
  21574. ,
  21575. n.prototype.is360View = function(e, t) {
  21576. return e === u.PANORAMA && t && !t.isAligned()
  21577. }
  21578. ,
  21579. n.prototype.setScene = function(e) {
  21580. this.sceneIntersectionPlane = e.plane,
  21581. this.path.setScene(e),
  21582. this.moveReticuleToScene(e)
  21583. }
  21584. ,
  21585. n.prototype.moveReticuleToScene = function(e) {
  21586. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21587. e.add(this.reticule)
  21588. }
  21589. ,
  21590. n.prototype.updateModel = function() {
  21591. function e(e, t, n) {
  21592. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21593. }
  21594. function t(e, t) {
  21595. if (this.mode === u.DOLLHOUSE) {
  21596. var n = e ? this.model.center.y : n = t.center.y;
  21597. i.call(this, n)
  21598. }
  21599. }
  21600. function i(e) {
  21601. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21602. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21603. , n = t.position.y + (e - i.target.y)
  21604. , r = f.showFloorDuration + f.showFloorDelay;
  21605. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21606. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21607. }
  21608. this.model = this.modelManager.getActiveModel(),
  21609. this.model.on("floor.changed", e.bind(this)),
  21610. this.model.on("allfloors.toggled", t.bind(this)),
  21611. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21612. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21613. var e2 = this;
  21614. this.model.panos.list.forEach(function(a) {
  21615. a.vrMarker.addEventListener("click", function() {
  21616. e2.flyToPano({
  21617. pano: a
  21618. })
  21619. })
  21620. })
  21621. /********************************************************************************************************************************************/
  21622. }
  21623. ,
  21624. n.prototype.updateModelDependentData = function() {
  21625. this.cameraControls.setModelForControls(this.model),
  21626. this.getPanoMarkersFromModel(this.model)
  21627. }
  21628. ,
  21629. n.prototype.onModelChanged = function() {
  21630. this.updateModel(),
  21631. this.updateModelDependentData()
  21632. }
  21633. ,
  21634. n.prototype.getPanoMarkersFromModel = function(e) {
  21635. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21636. return t.marker ? e.concat(t.marker) : e
  21637. }, [])
  21638. }
  21639. ,
  21640. n.prototype.handleControlMove = function(e) {
  21641. this.emit(w.Move, e)
  21642. }
  21643. ,
  21644. n.prototype.handleControlInputStart = function(e) {
  21645. this.emit(w.InputStart, e)
  21646. }
  21647. ,
  21648. n.prototype.onModeUpdated = function(e, t) {
  21649. this.cameraControls.activateControls(t),
  21650. this.emit(w.ModeChanged, e, t)
  21651. }
  21652. ,
  21653. n.prototype.isWarping = function() {
  21654. return this.path.warping
  21655. }
  21656. ,
  21657. n.prototype.isWaitingToWarp = function() {
  21658. return this.path.waitingToWarp
  21659. }
  21660. ,
  21661. n.prototype.getLabelScaleFactor = function() {
  21662. if (this.isOutsideMode()) {
  21663. var e = 10
  21664. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21665. return t
  21666. }
  21667. return .5
  21668. }
  21669. ,
  21670. n.prototype.changeMusic = function() {//xzw add
  21671. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21672. g_playAudio = g_bgAudio;
  21673. //g_bgAudio.play();
  21674. manage.switchBgmState(true)
  21675. }else{
  21676. if(!g_play){
  21677. g_playAudio = g_bgAudio;
  21678. }else{//防止再次播放时重播一遍
  21679. g_playAudio = null;
  21680. }
  21681. } */
  21682. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21683. manage.switchBgmState(true)
  21684. } */
  21685. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21686. }
  21687. ,
  21688. n.prototype.bindEvents = function(e) {
  21689. e !== document && e.setAttribute("tabindex", -1),
  21690. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21691. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21692. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21693. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21694. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21695. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21696. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21697. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21698. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21699. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21700. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21701. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21702. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21703. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21704. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21705. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21706. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21707. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21708. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21709. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21710. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21711. // lzb
  21712. window.getSeft && getSeft(this);
  21713. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21714. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21715. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21716. }else{
  21717. $('#closepop').on("click",this.closePopup.bind(this));
  21718. }
  21719. }
  21720. ,
  21721. n.prototype.onMouseDown = function(e) {
  21722. e.currentTarget !== document && e.currentTarget.focus(),
  21723. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21724. this.updateIntersect())
  21725. }
  21726. ,
  21727. n.prototype.onMouseMove = function(e) {
  21728. this.isTouchEvent = !1,
  21729. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21730. }
  21731. ,
  21732. n.prototype.onMouseOver = function(e) {
  21733. this.containsMouse = !0,
  21734. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21735. }
  21736. ,
  21737. n.prototype.onMouseOut = function(e) {
  21738. this.containsMouse = !1
  21739. }
  21740. ,
  21741. n.prototype.onMouseUp = function(e) {
  21742. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21743. }
  21744. ,
  21745. n.prototype.onTouchStart = function(e) {
  21746. if (e.currentTarget !== document && e.currentTarget.focus(),
  21747. !this.mouseDown) {
  21748. this.couldBeLongTap = !0;
  21749. var t = g.average(e.changedTouches, "clientX")
  21750. , i = g.average(e.changedTouches, "clientY");
  21751. this.handleInputStart.call(this, t, i, !0),
  21752. this.mouseDownTimer = setTimeout(function() {
  21753. this.updateIntersect(),
  21754. this.handleInputEnd.call(this, t, i, !0)
  21755. }
  21756. .bind(this), f.input.longTapThreshold)
  21757. }
  21758. }
  21759. ,
  21760. n.prototype.onTouchMove = function(e) {
  21761. var t = g.average(e.changedTouches, "clientX")
  21762. , i = g.average(e.changedTouches, "clientY");
  21763. this.handleInputMove.call(this, t, i, !0)
  21764. }
  21765. ,
  21766. n.prototype.onTouchEnd = function(e) {
  21767. if (clearTimeout(this.mouseDownTimer),
  21768. this.mouseDown) {
  21769. this.couldBeLongTap = !1,
  21770. this.updateIntersect();
  21771. var t = g.average(e.changedTouches, "clientX")
  21772. , i = g.average(e.changedTouches, "clientY");
  21773. this.handleInputEnd.call(this, t, i, !0)
  21774. }
  21775. }
  21776. ,
  21777. n.prototype.onPointerDown = function(e) {
  21778. return e.currentTarget !== document && e.currentTarget.focus(),
  21779. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21780. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21781. void (this.mouseDownTimer = setTimeout(function() {
  21782. this.updateIntersect(),
  21783. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21784. }
  21785. .bind(this), f.input.longTapThreshold)))
  21786. }
  21787. ,
  21788. n.prototype.onPointerMove = function(e) {
  21789. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21790. }
  21791. ,
  21792. n.prototype.onPointerUp = function(e) {
  21793. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21794. this.couldBeLongTap = !1,
  21795. this.updateIntersect(),
  21796. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21797. }
  21798. ,
  21799. n.prototype.onPointerOut = function(e) {
  21800. this.mouseDown = !1
  21801. }
  21802. ,
  21803. n.prototype.onPointerCancel = function(e) {
  21804. this.mouseDown = !1
  21805. }
  21806. ,
  21807. n.prototype.onKeyDown = function(e) {
  21808. var t = function() {
  21809. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21810. }
  21811. .bind(this)
  21812. , i = e.which;
  21813. switch (i) {
  21814. case p.F:
  21815. t(),
  21816. this.changeFloor(-1);
  21817. break;
  21818. case p.R:
  21819. t(),
  21820. this.changeFloor(1)
  21821. }
  21822. if (this.mode === u.PANORAMA)
  21823. switch (i) {
  21824. case p.UPARROW:
  21825. case p.W:
  21826. this.flyLocalDirection(d.FORWARD.clone());
  21827. break;
  21828. case p.DOWNARROW:
  21829. case p.S:
  21830. this.flyLocalDirection(d.BACK.clone());
  21831. break;
  21832. case p.A:
  21833. this.flyLocalDirection(d.LEFT.clone());
  21834. break;
  21835. case p.D:
  21836. this.flyLocalDirection(d.RIGHT.clone())
  21837. }
  21838. }
  21839. ,
  21840. n.prototype.handleScrollPinchZoom = function() {
  21841. return function(e) {
  21842. var t = e
  21843. , i = this.zoomLevel;
  21844. this.zoomBy(t),
  21845. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21846. }
  21847. }(),
  21848. n.prototype.handleControlPinch = function(e) {
  21849. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21850. }
  21851. ,
  21852. n.prototype.handleControlScroll = function(e) {
  21853. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21854. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21855. }
  21856. ,
  21857. n.prototype.handleInputStart = function(e, t, i) {
  21858. //许钟文加
  21859. var pad = this.handelPadding(e, t);
  21860. e = pad.x;
  21861. t = pad.y;
  21862. this.isTouchEvent = i,
  21863. m.convertScreenPositionToNDC(e, t, this.mouse),
  21864. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21865. this.mouseCouldBeClickToMove = !0,
  21866. this.mouseDown = !0;
  21867. if (this.mouseCouldBeClickToMove) {
  21868. //window.DownInterface && new DownInterface().state(this,Hot);
  21869. window.Hotpoint && new Hotpoint().state(this,Hot);
  21870. }
  21871. if( this.overlayGroup.children.length){
  21872. this.overlayGroup.children.forEach((overlay)=>{
  21873. overlay.overlayType == "video" /* && overlay.inSight */&& overlay.plane.material.map.image.play()
  21874. })
  21875. //this.overlayInitedPlay = true
  21876. }
  21877. }
  21878. ,
  21879. n.prototype.handelPadding = function(x, y) {
  21880. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21881. if (!this.pad)
  21882. this.pad = {
  21883. x: dom.getOffset("left", $("#player")[0]),
  21884. y: dom.getOffset("top", $("#player")[0])
  21885. }
  21886. return {
  21887. x: x - this.pad.x,
  21888. y: y - this.pad.y
  21889. }
  21890. }
  21891. n.prototype.handleInputMove = function(e, t, i) {
  21892. //许钟文加
  21893. var pad = this.handelPadding(e, t);
  21894. e = pad.x;
  21895. t = pad.y;
  21896. this.isTouchEvent = i,
  21897. m.convertScreenPositionToNDC(e, t, this.mouse),
  21898. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21899. this.couldBeLongTap = !1,
  21900. clearTimeout(this.mouseDownTimer)),
  21901. this.mouseLastMoveTime = Date.now(),
  21902. this.reticule.move(e, t, i)
  21903. }
  21904. ,
  21905. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21906. if (this.isTouchEvent = i,
  21907. this.mouseDown = !1,
  21908. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21909. !i && this.couldBeLongTap)
  21910. return !0;
  21911. if (this.handleLongTap())
  21912. return !0;
  21913. if (this.mouseCouldBeClickToMove) {
  21914. if (this.flying)
  21915. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21916. !0;
  21917. //add----
  21918. if(this.checkHotClick())//add
  21919. return !0;
  21920. if(this.hoveringPlane){
  21921. this.clickOverlay(this.hoveringPlane)
  21922. return;
  21923. }
  21924. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21925. this.history.invalidate(),
  21926. this.intersect && (this.mode == "panorama" || !window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch))// 改
  21927. return this.flyToPanoClosestToMouse();
  21928. if (this.mode === u.PANORAMA) {
  21929. var n = this.closestPanoInDirection(this.getMouseDirection());
  21930. return n ? this.flyToPano({
  21931. pano: n
  21932. }) : this.bump(this.getMouseDirection())
  21933. }
  21934. }
  21935. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21936. }
  21937. ,
  21938. n.prototype.handleLongTap = function() {
  21939. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21940. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21941. !0
  21942. }
  21943. ,
  21944. n.prototype.checktagClick = function() {
  21945. if (this.tagManager.intersectTag) {
  21946. var e = this.isTouchEvent
  21947. , t = this.tagManager.clickedOnTag(e, this);
  21948. return e || t || y.cancelById(V.LookTransition),
  21949. !0
  21950. }
  21951. if (this.tagManager.activeTag)
  21952. return this.tagManager.dismissActiveTag(),
  21953. !1
  21954. }
  21955. ,
  21956. n.prototype.rankedtagInDirection = function(e, t) {
  21957. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21958. }
  21959. ,
  21960. n.prototype.start = function(e) {
  21961. //-------------------
  21962. window.initOverlay(r)
  21963. this.model.loadOverlays()
  21964. $('.hardware-list').removeClass('unable')
  21965. //-------------------
  21966. var t = e.mode
  21967. , i = e.pano
  21968. , n = e.position
  21969. , rr = e.quaternion
  21970. , o = e.tag
  21971. , a = e.quickstart
  21972. , s = $.Deferred();
  21973. this.updateModelDependentData(),
  21974. this.updateFromControls(),
  21975. this.findDefaultViews();
  21976. var l = this.is360View(t, i);
  21977. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21978. s.done(function(e) {
  21979. this.emit(w.Ready, l, e, o)
  21980. }
  21981. .bind(this)),
  21982. s.promise()
  21983. }
  21984. ,
  21985. n.prototype.startOutside = function(e, t) {
  21986. var i = e.mode
  21987. , n = e.pano
  21988. , r = e.position
  21989. , o = e.quaternion
  21990. , a = e.zoom
  21991. , s = e.floorVisibility
  21992. , l = e.tag;
  21993. this.emit(w.StartOutside, f[i].transitionTime),
  21994. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21995. y.cancelById(V.FlyToViewFloor),
  21996. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21997. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21998. }
  21999. ,
  22000. n.prototype.startInside = function(e, t, i, n, r) {
  22001. r = r || $.Deferred(),
  22002. this.currentPano = e;
  22003. var o = e && !e.isAligned();
  22004. if (t = o ? e.position : t || e.position,
  22005. i = i || e.quaternion,
  22006. e) {
  22007. var a = this.startInside.bind(this, e, t, i, n, r);
  22008. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22009. return
  22010. }
  22011. //add
  22012. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22013. return this.mode = u.PANORAMA,
  22014. e.floor.enter(this.mode),
  22015. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22016. this.switchCameraMode(this.mode, i),
  22017. this.emit(w.StartInside, o),
  22018. r.resolve(!0),
  22019. r
  22020. }
  22021. ,
  22022. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22023. if (r = r || $.Deferred(),
  22024. this.dollhouseMode(),
  22025. !e)
  22026. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22027. r.resolve(!1),
  22028. r;
  22029. t = t || e.position;
  22030. var o = i || this.cameraControls.activeControl.camera.quaternion
  22031. , a = e.position;
  22032. return this.fitDollhouse(a, t, o),
  22033. setTimeout(function(t) {
  22034. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22035. var n = {
  22036. mode: u.PANORAMA,
  22037. pano: e,
  22038. quaternion: i,
  22039. callback: function() {
  22040. this.emit(w.FlyinFinished),
  22041. r.resolve(!0)
  22042. }
  22043. .bind(this)
  22044. };
  22045. this.flyToNewMode(n)
  22046. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22047. r
  22048. }
  22049. ,
  22050. n.prototype.checkAndWaitForPanoLoad = function() {
  22051. var e = {}
  22052. , t = {}
  22053. , i = 5e3
  22054. , n = function() {
  22055. for (var n in e)
  22056. if (e.hasOwnProperty(n) && e[n]) {
  22057. var r = performance.now() - t[n];
  22058. if (r < i)
  22059. return !0
  22060. }
  22061. return !1
  22062. };
  22063. return function(r, o, a, s, l, c, h, u, d, p) {
  22064. if (n())
  22065. return !0;
  22066. var f = function(t, i, n) {
  22067. N.delayOneFrame(function() {
  22068. e[t] = !1,
  22069. l && l(i, n)
  22070. }
  22071. .bind(this))
  22072. }
  22073. .bind(this, r.id)
  22074. , g = function(t, i) {
  22075. N.delayOneFrame(function() {
  22076. e[t] = !1,
  22077. c && c(i)
  22078. }
  22079. .bind(this))
  22080. }
  22081. .bind(this, r.id);
  22082. try {
  22083. return null !== u && void 0 !== u || (u = !0),
  22084. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22085. e[r.id] && (t[r.id] = performance.now()),
  22086. e[r.id]
  22087. } catch (n) {
  22088. throw e[r.id] = !1,
  22089. t[r.id] = performance.now() - i,
  22090. n
  22091. }
  22092. }
  22093. }(),
  22094. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22095. if (!e)
  22096. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22097. return r && this.model.waitForLoad(e, function() {
  22098. return e.isLoaded(i)
  22099. }),
  22100. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22101. !0)
  22102. }
  22103. ,
  22104. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22105. var e = new r.Vector3;
  22106. return function(t, i, n, r, o, a, s, l) {
  22107. if (!t)
  22108. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22109. return e.copy(d.FORWARD),
  22110. this.getDirection(e),
  22111. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22112. return t.isLoaded(i)
  22113. }),
  22114. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22115. n && n(e, t)
  22116. }
  22117. .bind(this)).fail(function(e) {
  22118. r && r(e)
  22119. }
  22120. .bind(this)).progress(function(e, t, i) {
  22121. o && o(e, t, i)
  22122. }
  22123. .bind(this)),
  22124. !0)
  22125. }
  22126. }(),
  22127. n.prototype.switchCameraMode = function(e, t) {
  22128. var i = this.cameraControls.controls[e]
  22129. , n = i.camera;
  22130. switch (e) {
  22131. case u.PANORAMA:
  22132. n.position.copy(this.currentPano.position);
  22133. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22134. i.lookAt(o.add(n.position));
  22135. break;
  22136. case u.DOLLHOUSE:
  22137. /* var a = this.position.clone();
  22138. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22139. n.position.copy(a),
  22140. i.target.copy(this.target.clone().setY(this.model.center.y));
  22141. break; */
  22142. //for多楼层 且 让模型刚好适应屏幕
  22143. var box = this.model.boundingBox.clone();
  22144. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22145. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22146. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22147. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22148. console.log(boxSize.x,distance, boxSize.length() / 2)
  22149. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22150. if(this.mode === u.PANORAMA){
  22151. i.target.copy(this.model.center);
  22152. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22153. }else{
  22154. i.target.copy(this.target.clone().setY(this.model.center.y))
  22155. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22156. }
  22157. vec.multiplyScalar(distance )
  22158. n.position.copy(i.target.clone().add(vec))
  22159. break
  22160. case u.FLOORPLAN:
  22161. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22162. i.target.copy(this.model.center).setY(0),
  22163. i.zoomToContain(this.model.size),
  22164. i.rotateToView(this.model.size, this.getDirection())
  22165. }
  22166. i.update(0)
  22167. }
  22168. ,
  22169. n.prototype.update = function() {
  22170. var e = (new r.Vector3,
  22171. {})
  22172. , t = [];
  22173. return function(i) {
  22174. this.updatePersistentZooming(i),
  22175. this.updateFromControls(i),
  22176. this.getCurrentNodePanos(t)
  22177. if(this.hasChanged(e) ) {
  22178. this.lastChangeTime = Date.now(),
  22179. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22180. this.emit(w.ViewChanged),
  22181. this.intersectHot && this.intersectHot.showTitle()
  22182. for(var i in this.model.hots){
  22183. this.model.hots[i].update(this.mode,this.camera)
  22184. }
  22185. }
  22186. /* if(e.cameraChanged){
  22187. this.controlVideosPlay()
  22188. } */
  22189. this.model.supportsTiles && (this.updateTileDownloader(t),
  22190. this.updatePanoRenderer(t)),
  22191. this.updatePreRendering(t),
  22192. this.reticule.update(),
  22193. this.path.update(),
  22194. this.spider.update(),
  22195. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22196. this.updateControlLocks(),
  22197. this.model.supportsTiles && this.updateZoomPano()
  22198. }
  22199. }(),
  22200. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22201. var lastMode, lastPano;
  22202. return function(){
  22203. var mode = this.mode;
  22204. var pano = mode == "panorama" ? this.currentPano : "";
  22205. if(mode != "panorama" || pano != lastPano){
  22206. overlay.noBlock = null
  22207. }
  22208. this.overlayGroup.children.forEach((overlay)=>{
  22209. if(overlay.overlayType == "video" ){
  22210. var matrix = overlay.plane.matrixWorld;
  22211. var inSight = false;
  22212. var cameraDir = this.getDirection();
  22213. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22214. var vertexes = []
  22215. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22216. for(let i=0; i<4; i++){
  22217. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22218. vertexes.push(vertex)
  22219. if(overlay.noBlock == null){
  22220. if(!m.ifShelter(vertex)){
  22221. overlay.noBlock = true
  22222. }
  22223. inSight = true; break;
  22224. }else{
  22225. overlay.noBlock = true
  22226. }
  22227. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22228. inSight = true; break;
  22229. }
  22230. }
  22231. }
  22232. overlay.inSight = inSight
  22233. if(!inSight)overlay.plane.material.map.image.pause()
  22234. else overlay.plane.material.map.image.play()//maybe fail
  22235. }
  22236. })
  22237. lastMode = mode, lastPano = pano
  22238. }
  22239. }() */
  22240. n.prototype.updatePersistentZooming = function(e) {
  22241. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22242. }
  22243. ,
  22244. n.prototype.updateControlLocks = function() {
  22245. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22246. }
  22247. ,
  22248. n.prototype.updatePanoRenderer = function() {
  22249. var e = new r.Vector3;
  22250. return function(t) {
  22251. var i = this.nextPano || this.currentPano;
  22252. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22253. this.getDirection(e),
  22254. this.panoRenderer.updateDirection(e))
  22255. }
  22256. }(),
  22257. n.prototype.cleanupInactivePanos = function() {
  22258. var e = []
  22259. , t = [];
  22260. return function() {
  22261. e.length = 0,
  22262. e.push(this.currentPano),
  22263. this.nextPano && e.push(this.nextPano),
  22264. t.length = 0;
  22265. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22266. t.push(this.panoRenderer.activePanos[i]);
  22267. for (var n = 0; n < t.length; n++) {
  22268. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22269. r.id === e[a].id && (o = !1);
  22270. o && r.exit()
  22271. }
  22272. }
  22273. }(),
  22274. n.prototype.updatePreRendering = function() {
  22275. var e = {};
  22276. return function(t) {
  22277. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22278. var i = this.nextPano || this.currentPano;
  22279. if (i && t && t.length > 1) {
  22280. var n = t.findIndex(function(e) {
  22281. if (e.id === i.id)
  22282. return !0
  22283. });
  22284. if (n >= 0 && n + 1 < t.length) {
  22285. var r = t[n + 1];
  22286. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22287. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22288. window.setTimeout(function(t) {
  22289. e[t.id] = !1
  22290. }
  22291. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22292. }
  22293. .bind(this, r), f.tiling.panoPreRenderDelay),
  22294. e[r.id] = !0)
  22295. }
  22296. }
  22297. }
  22298. }
  22299. }(),
  22300. n.prototype.enablePreRendering = function() {
  22301. this.preRenderingEnabled = !0
  22302. }
  22303. ,
  22304. n.prototype.disablePreRendering = function() {
  22305. this.preRenderingEnabled = !1,
  22306. this.cleanupInactivePanos()
  22307. }
  22308. ,
  22309. n.prototype.updateTileDownloader = function() {
  22310. var e = new r.Vector3;
  22311. return function(t) {
  22312. var i = this.nextPano || this.currentPano;
  22313. i && (e.copy(d.FORWARD),
  22314. this.getDirection(e),
  22315. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22316. this.tileDownloader.processPriorityQueue = !0)
  22317. }
  22318. }(),
  22319. n.prototype.updateFromControls = function(e) {
  22320. null !== e && void 0 !== e || (e = 0),
  22321. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22322. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22323. this.position.copy(this.cameraControls.activeControl.camera.position),
  22324. this.target.copy(this.cameraControls.activeControl.target),
  22325. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22326. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22327. this.camera.position.copy(this.position),
  22328. this.camera.quaternion.copy(this.quaternion),
  22329. this.camera.updateMatrix(),
  22330. this.camera.updateMatrixWorld()
  22331. }
  22332. ,
  22333. n.prototype.hasChanged = function(e) {
  22334. /* if (!this.previousState)
  22335. return this.previousState = {
  22336. allFloorsVisible: this.model.allFloorsVisible,
  22337. position: this.position.clone(),
  22338. quaternion: this.quaternion.clone(),
  22339. mouse: this.mouse.clone(),
  22340. labelScaleFactor: this.getLabelScaleFactor(),
  22341. currentFloor: this.model.currentFloor,
  22342. projectionMatrix: this.camera.projectionMatrix.clone(),
  22343. worldMatrix: this.camera.matrixWorld.clone(),
  22344. mode: this.mode,
  22345. modelPosition: this.model.position.clone(),
  22346. modelCenter: this.model.center.clone(),
  22347. zoomLevel: this.zoomLevel
  22348. },
  22349. !0;
  22350. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22351. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22352. e.moved = !this.position.equals(this.previousState.position),
  22353. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22354. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22355. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22356. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22357. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22358. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22359. e.modeChanged = this.mode !== this.previousState.mode,
  22360. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22361. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22362. e.nextPanoActive = null !== this.nextPano,
  22363. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22364. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22365. this.previousState.position.copy(this.position),
  22366. this.previousState.quaternion.copy(this.quaternion),
  22367. this.previousState.mouse.copy(this.mouse),
  22368. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22369. this.previousState.currentFloor = this.model.currentFloor,
  22370. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22371. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22372. this.previousState.mode = this.mode,
  22373. this.previousState.modelPosition.copy(this.model.position),
  22374. this.previousState.modelCenter.copy(this.model.center),
  22375. this.previousState.zoomLevel = this.zoomLevel,
  22376. !t */
  22377. if (!this.previousState)
  22378. {
  22379. this.previousState = {
  22380. allFloorsVisible: this.model.allFloorsVisible,
  22381. position: this.position.clone(),
  22382. quaternion: this.quaternion.clone(),
  22383. mouse: this.mouse.clone(),
  22384. //labelScaleFactor: this.getLabelScaleFactor(),
  22385. currentFloor: this.model.currentFloor,
  22386. projectionMatrix: this.camera.projectionMatrix.clone(),
  22387. worldMatrix: this.camera.matrixWorld.clone(),
  22388. mode: this.mode,
  22389. modelPosition: this.model.position.clone(),
  22390. modelCenter: this.model.center.clone(),
  22391. zoomLevel: this.zoomLevel
  22392. };
  22393. return !0;
  22394. }
  22395. //许钟文改 分成相机是否改变cameraChanged 和其他
  22396. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22397. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22398. e.cameraChanged = !a;
  22399. /* if(!t){//主要判断相机是否旋转
  22400. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22401. }else e.cameraChanged2 = false */
  22402. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22403. e.moved = !this.position.equals(this.previousState.position),
  22404. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22405. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22406. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22407. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22408. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22409. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22410. e.modeChanged = this.mode !== this.previousState.mode,
  22411. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22412. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22413. e.nextPanoActive = null !== this.nextPano,
  22414. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22415. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22416. this.previousState.position.copy(this.position),
  22417. this.previousState.quaternion.copy(this.quaternion),
  22418. this.previousState.mouse.copy(this.mouse),
  22419. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22420. this.previousState.currentFloor = this.model.currentFloor,
  22421. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22422. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22423. this.previousState.mode = this.mode,
  22424. this.previousState.modelPosition.copy(this.model.position),
  22425. this.previousState.modelCenter.copy(this.model.center),
  22426. this.previousState.zoomLevel = this.zoomLevel;
  22427. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22428. return !t
  22429. }
  22430. ,
  22431. n.prototype.updateIntersect = function() {
  22432. var e = this.flying || this.isWarping()
  22433. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22434. , i = y.getById(V.LookTransition)
  22435. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22436. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22437. this.intersect = this.getMouseIntersect(); //xzw change
  22438. this.intersect && this.updateClosestPano(this.intersect),
  22439. // this.intersect && console.log(this.intersect.point),
  22440. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22441. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22442. }
  22443. ,
  22444. n.prototype.checkHotClick = function() {
  22445. if(this.intersectHot){
  22446. this.intersectHot.noAction || this.intersectHot.examine(this)
  22447. /* g_touraudio.pause();
  22448. g_bgaudio = false;
  22449. document.getElementById("bgaudio").pause();
  22450. var sWidth = document.body.scrollWidth;
  22451. var sHeight = document.body.scrollHeight;
  22452. var pop1 = document.getElementById('popup');
  22453. pop1.style.display = "block";
  22454. var myElement = document.createElement("iframe");
  22455. myElement.src = g_HotMeshes[i].hotLink;
  22456. myElement.id = "id1";
  22457. myElement.allowTransparency = "true";
  22458. myElement.style.width = "100%";
  22459. myElement.style.height = "100%";
  22460. myElement.scrolling = "no";
  22461. var element=document.getElementById("id1");
  22462. if (typeof(element)== "undefined" || element == null){
  22463. document.getElementById("popup").appendChild(myElement);
  22464. }
  22465. var oClose = document.getElementById("closepop");
  22466. oClose.onclick = function() {
  22467. pop1.style.display = "none";
  22468. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22469. $("#popup iframe:last").remove();
  22470. document.getElementById("bgaudio").play();
  22471. } */
  22472. return true;
  22473. }
  22474. },
  22475. n.prototype.getMouseDirection = function(e) {
  22476. e = e || this.mouse;
  22477. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22478. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22479. return i.sub(t).normalize()
  22480. }
  22481. ,
  22482. n.prototype.hoverOverlay = function(mesh){
  22483. if(!mesh){
  22484. this.hoveringPlane = null;
  22485. $("#player").css("cursor",this.currentCursor || "" );
  22486. }else{
  22487. var overlay = mesh.parent;
  22488. $("#player").css("cursor","pointer");
  22489. this.hoveringPlane = overlay;
  22490. return true;
  22491. }
  22492. },
  22493. n.prototype.clickOverlay = function(overlay){
  22494. if(this.openOverlay && !overlay)return;
  22495. var plane = overlay.plane;
  22496. if(overlay.overlayType == "video"){
  22497. if(plane.material.map.image.paused)plane.material.map.image.play()
  22498. else plane.material.map.image.pause();
  22499. }
  22500. /* if(window.EditOverlay &&EditOverlay.editing){
  22501. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22502. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22503. EditOverlay.endAddPlane();
  22504. EditOverlay.updateOverlayPanel(overlay)
  22505. EditOverlay.controlSelectOverlay(overlay)
  22506. return;
  22507. } */
  22508. },
  22509. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22510. e = e || this.mouse.clone(),
  22511. t = t || this.model.floors.reduce(function(e, t) {
  22512. return t.hidden ? e : e.concat(t.collider.children)
  22513. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22514. for(var i in this.model.hots){
  22515. t.push(this.model.hots[i].mesh);
  22516. }
  22517. this.overlayGroup && (t = t.concat(this.overlayGroup.children));
  22518. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22519. this.raycaster.set(i, this.getMouseDirection(e));
  22520. var n = this.raycaster.intersectObjects(t, true);//add true
  22521. // n[0] && console.log(n[0].point);
  22522. if(g_HotStatus=="add"){
  22523. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22524. console.log(points[0]);
  22525. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22526. }
  22527. this.intersectHot && this.intersectHot.hideTitle()
  22528. if (0 === n.length){
  22529. this.intersectHot = null; //add
  22530. if(g_HotStatus!="add") $("#player").css("cursor","");
  22531. return null;
  22532. }
  22533. var o = n[0];
  22534. if(o.object.type == "hotSprite"){ //add
  22535. this.intersectHot = o.object.belongHot;
  22536. this.intersectHot.showTitle()
  22537. this.intersectHot.noAction || $("#player").css("cursor","pointer");
  22538. return;
  22539. }
  22540. this.intersectHot = null;
  22541. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22542. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22543. if (o.face) {
  22544. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22545. var a = this.position.clone().sub(o.point);
  22546. a.dot(o.normal) < 0 && o.normal.negate(),
  22547. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22548. o.horizontal = o.normal.y > .8
  22549. }
  22550. // console.log(o.point);
  22551. return o
  22552. }
  22553. ,
  22554. n.prototype.updateClosestPano = function(e) {
  22555. var t = [s.filters.isPanoAligned()];
  22556. if (this.mode === u.PANORAMA) {
  22557. if (!this.currentPano)
  22558. return;
  22559. t.push(s.filters.not(this.currentPano)),
  22560. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22561. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22562. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22563. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22564. } else{
  22565. t.push((pano)=>{ // add
  22566. return this.checkHasNeighbor(pano)
  22567. })
  22568. t.push(s.filters.isOnVisibleFloor()),
  22569. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22570. }
  22571. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22572. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22573. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22574. this.closestPano = i) : this.isPanoHover = !1
  22575. }
  22576. ,
  22577. n.prototype.dollhouseMode = function(e, t) {
  22578. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22579. this.mode = u.DOLLHOUSE,
  22580. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22581. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22582. , n = new r.Vector3(15,10,15);
  22583. if (e && t) {
  22584. var o = d.FORWARD.clone().applyQuaternion(t)
  22585. , a = this.model.center.clone().sub(e)
  22586. , s = a.dot(o);
  22587. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22588. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22589. }
  22590. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22591. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22592. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22593. this.updateFromControls(),
  22594. this.model.alpha = 1,
  22595. this.model.skybox.material.uniforms.opacity.value = 0
  22596. }
  22597. ,
  22598. n.prototype.insideMode = function(e, t) {
  22599. var i = $.Deferred()
  22600. , n = t || null;
  22601. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22602. var r = [s.filters.isPanoAligned()];
  22603. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22604. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22605. this.flyToNewMode({
  22606. mode: u.PANORAMA,
  22607. pano: e,
  22608. callback: n
  22609. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22610. } else {
  22611. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22612. i.reject(o)
  22613. }
  22614. return i.promise()
  22615. }
  22616. ,
  22617. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22618. //if(urlHasValue('oldEntry')){
  22619. //搬自一代。
  22620. var maxY = this.model.boundingBox.max.y;
  22621. var n = d.FORWARD.clone().applyQuaternion(i)
  22622. , i = n.clone().add(e);
  22623. this.cameraControls.activeControl.target.copy(i),
  22624. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22625. //return;
  22626. /* //this.camera.position.copy(this.model.center);
  22627. //this.camera.updateMatrixWorld()
  22628. this.switchCameraMode("dollhouse", i) */
  22629. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22630. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22631. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22632. this.cameraControls.activeControl.target.copy(n).add(e);
  22633. var o = d.RIGHT.clone().applyQuaternion(i)
  22634. , a = d.UP.clone()
  22635. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22636. , l = this.model.boundingBox.max.clone()
  22637. , c = this.model.boundingBox.min.clone()
  22638. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22639. , u = 0
  22640. , p = 0
  22641. , g = 0;
  22642. h.forEach(function(e, t, i) {
  22643. var n = Math.abs(e.dot(o))
  22644. , r = e.dot(s);
  22645. n > u && (u = n,
  22646. p = r),
  22647. r > g && (g = r)
  22648. });
  22649. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22650. , v = s.clone().multiplyScalar(p).add(t)
  22651. , A = s.clone().multiplyScalar(g).add(t);
  22652. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22653. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22654. p = Math.max(p, 10),
  22655. g = Math.max(g, 10);
  22656. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22657. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22658. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22659. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22660. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22661. */
  22662. }
  22663. ,
  22664. n.prototype.floorplanMode = function(e, t, i) {
  22665. this.mode = u.FLOORPLAN;
  22666. var n = this.cameraControls.controls[u.FLOORPLAN];
  22667. n.reset();
  22668. var r = e ? e : this.model.center;
  22669. if (n.target.copy(r).setY(0),
  22670. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22671. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22672. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22673. t) {
  22674. var o = d.LEFT.clone().applyQuaternion(t);
  22675. n.rotateLeft(-Math.atan2(o.x, o.z))
  22676. } else
  22677. n.rotateToView(this.model.size, this.getDirection());
  22678. n.update(0)
  22679. }
  22680. ,
  22681. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22682. return e.skipWarpingCheck = !0,
  22683. this.flyToPano(e, t)
  22684. }
  22685. ,
  22686. n.prototype.updateMarkerVisi = function() {//加
  22687. if(this.mode != "panorama")return;
  22688. this.model.panos.list.forEach((pano)=>{
  22689. if(!pano.marker)return;
  22690. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22691. })
  22692. }
  22693. ,
  22694. n.prototype.updateHotVisible = function(pano){
  22695. var hots = this.model.hots;
  22696. pano = pano || this.currentPano;
  22697. for (var index in hots){
  22698. var visible;
  22699. if(this.mode != "panorama"){
  22700. visible = true;
  22701. }else{
  22702. //hots[index].mesh.material.depthTest = false;
  22703. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22704. }
  22705. hots[index].mesh.visible = visible;
  22706. }
  22707. },
  22708. n.prototype.flyToPano = function(e, t) {
  22709. var i = e.pano
  22710. , n = e.lookAtPoint
  22711. , o = e.duration
  22712. , a = e.aimDuration
  22713. , s = e.maxDistanceOverride
  22714. , l = e.skipWarpingCheck
  22715. , c = e.constantMoveSpeed
  22716. , h = null
  22717. , p = null;
  22718. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22719. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22720. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22721. t && t(),
  22722. !1;
  22723. if (this.updateLastView(),
  22724. this.mode !== u.PANORAMA) {
  22725. var m;
  22726. return n && (m = (new r.Quaternion).setFromUnitVectors(d.FORWARD, n.sub(i.position).normalize())),
  22727. void this.flyToNewMode({
  22728. mode: u.PANORAMA,
  22729. pano: i,
  22730. duration: o,
  22731. quaternion: m,
  22732. callback: t
  22733. })
  22734. }
  22735. if (!i || (h = g.deepExtend(e),
  22736. p = function() {
  22737. N.delayOneFrame(function() {
  22738. this.flyToPano(h, t)
  22739. }
  22740. .bind(this))
  22741. }
  22742. .bind(this),
  22743. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22744. var C = function(e) {
  22745. t && t(e)
  22746. }
  22747. .bind(this);
  22748. this.currentPano || (this.currentPano = i,
  22749. this.path.placeCpm(),
  22750. this.path.fadeOutCpm(f.path.fadeOutTime),
  22751. this.spider.draw());
  22752. var I = o;
  22753. if ("number" != typeof o) {
  22754. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22755. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22756. }
  22757. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22758. 1 !== this.zoomLevel)
  22759. switch (f.zoom.transitionStyle) {
  22760. case 1:
  22761. this.smoothZoomToDefault(I / 2);
  22762. break;
  22763. case 2:
  22764. return h = g.deepExtend(e),
  22765. p = this.flyToPano.bind(this, h, t),
  22766. void this.smoothZoomToDefault(f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22767. }
  22768. if (n) {
  22769. y.cancelById(V.LookTransition),
  22770. I *= f.transition.aimSlowFactor;
  22771. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22772. , _ = (new r.Matrix4).lookAt(i.position, n, d.UP)
  22773. , T = (new r.Quaternion).setFromRotationMatrix(_)
  22774. , S = b.clone()
  22775. , M = new r.Vector3;
  22776. if (i === this.currentPano) {
  22777. var R = d.FORWARD.clone().applyQuaternion(b)
  22778. , P = d.FORWARD.clone().applyQuaternion(T)
  22779. , O = R.angleTo(P);
  22780. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22781. void y.start(function(e) {
  22782. S.copy(b),
  22783. v.quaternion(S, T)(e),
  22784. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22785. this.cameraControls.activeControl.lookAt(M)
  22786. }
  22787. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22788. }
  22789. }
  22790. if (i === this.currentPano || this.flying)
  22791. return void C();
  22792. this.flying = !0;
  22793. var L = this.position.clone()
  22794. , D = this.currentPano;
  22795. F.debug("Flying to pano ", i.position),
  22796. this.emit(w.PanoChosen, this.currentPano, i),
  22797. this.emit(w.FlyingStarted, i.position, L, i, D)
  22798. //---------before fly--------------- add
  22799. this.updateHotVisible(i); //更新热点显示
  22800. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22801. //地标变化
  22802. if(this.model.floorLogos){
  22803. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22804. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22805. //this.model.adjustfloorLogoHeight();
  22806. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22807. this.model.floorLogos[1].visible = true;
  22808. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22809. }
  22810. //=======================================
  22811. n && y.start(function(e) {
  22812. S.copy(b),
  22813. v.quaternion(S, T)(e),
  22814. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22815. this.cameraControls.activeControl.lookAt(M)
  22816. }
  22817. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22818. var B = c ? null : A[f.transition.movementEasing];
  22819. this.nextPano = i,
  22820. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22821. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22822. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22823. this.flying = !1,
  22824. this.currentPano !== i && this.currentPano.exit(),
  22825. i.enter(),
  22826. this.currentPano = i,
  22827. this.nextPano = null,
  22828. this.path.placeCpm(),
  22829. this.path.fadeOutCpm(f.path.fadeOutTime),
  22830. this.spider.draw(),
  22831. this.emit(w.FlyingEnded, i.position, L, i, D),
  22832. this.updateMarkerVisi(),//add
  22833. C(e)
  22834. //add:
  22835. if(this.mode == "panorama" && this.model.floorLogos){
  22836. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22837. //this.model.adjustfloorLogoHeight()
  22838. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22839. this.model.floorLogos[1].visible = false;
  22840. }
  22841. }
  22842. .bind(this), 0, B, "camFly", V.FlyToPano)
  22843. }
  22844. }
  22845. ,
  22846. window._tranOutsideFocus = 4399
  22847. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22848. console.log("focusPoint")
  22849. if(this.mode == "floorplan"){
  22850. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22851. var control = player.cameraControls.controls.floorplan;
  22852. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22853. var currentScale = control.absoluteScale;
  22854. var currentTarget = control.target.clone()
  22855. y.cancelById(window._tranOutsideFocus, true);
  22856. y.start(function(progress){
  22857. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22858. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22859. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22860. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22861. }else if(player.mode == "dollhouse"){
  22862. var control = player.cameraControls.controls.dollhouse;
  22863. var radius = o.radius || 8;
  22864. var currentTarget = control.target.clone()
  22865. var dir = control.offset.clone().normalize()
  22866. var currentRadius = control.offset.length();
  22867. y.cancelById(window._tranOutsideFocus, true);
  22868. y.start(function(progress){
  22869. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22870. let radius_ = radius*progress+currentRadius*(1-progress)
  22871. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22872. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22873. }
  22874. }
  22875. window._transitionPosId = 9999
  22876. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22877. y.cancelById(_transitionPosId)
  22878. var begin = function(object, pos, qua, scale){
  22879. if(pos){
  22880. if(!same(object.position, pos, 0.01)){
  22881. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22882. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22883. }
  22884. if(!same(object.quaternion, qua, 1e-6)){
  22885. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22886. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22887. }
  22888. if(!same(object.scale, scale, 0.001)){
  22889. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22890. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22891. }
  22892. }
  22893. }
  22894. var same = function(vec1, vec2, diff){
  22895. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22896. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22897. return s
  22898. }
  22899. this.overlayGroup.children.forEach(overlay=>{
  22900. var panoData = o.pano != void 0 && overlay.transformAtPanos[o.pano.id]
  22901. var useCustom = o.type == "beforeFlyOut" || !panoData
  22902. var pos = useCustom ? overlay.posCustom : panoData.pos;
  22903. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  22904. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  22905. overlay.getScaleBySize(panoData.width , panoData.height)
  22906. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  22907. begin(overlay, pos, qua, scale )
  22908. })
  22909. }
  22910. n.prototype.fastForwardActivePanoFlight = function(e) {
  22911. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  22912. y.adjustSpeed(V.FlyToPano, e),
  22913. y.adjustSpeed(V.LookTransition, e)
  22914. }
  22915. ,
  22916. n.prototype.flyToPanoClosestToMouse = function() {
  22917. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22918. this.intersect && this.updateClosestPano(this.intersect)),
  22919. this.closestPano)
  22920. return this.flyToPano({
  22921. pano: this.closestPano
  22922. });
  22923. var e = this.getMouseDirection();
  22924. this.flyDirection(e) || this.flyToPano({
  22925. pano: this.currentPano
  22926. })
  22927. }
  22928. ,
  22929. n.prototype.flyLocalDirection = function(e) {
  22930. var t = this.getDirection(e)
  22931. , i = 1 === e.z ? .4 : .75
  22932. , n = 1 === Math.abs(e.x);
  22933. return this.flyDirection(t, i, n)
  22934. }
  22935. ,
  22936. n.prototype.flyDirection = function(e, t, i) {
  22937. this.closePopup();//xzw add
  22938. var n = $.Deferred();
  22939. this.history.invalidate();
  22940. var r = this.closestPanoInDirection(e, t, i);
  22941. return r ? this.flyToPano({
  22942. pano: r
  22943. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22944. n.resolve(!1)),
  22945. n.promise()
  22946. }
  22947. ,
  22948. n.prototype.closestPanoInDirection = function(e, t, i) {
  22949. return this.rankedPanoInDirection(0, e, t, i)
  22950. }
  22951. ,
  22952. n.prototype.rankedPanoInDirection = function() {
  22953. var e = {
  22954. pano: null,
  22955. candidates: []
  22956. };
  22957. return function(t, i, n, r) {
  22958. t || (t = 0),
  22959. n = void 0 !== n ? n : .75;
  22960. var o = r ? "angle" : "direction";
  22961. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22962. this.cachedPanoCandidates = e.candidates,
  22963. e.pano
  22964. }
  22965. }(),
  22966. n.prototype.bump = function(e) {
  22967. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22968. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22969. if (s)
  22970. t = function() {
  22971. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22972. }
  22973. .bind(this),
  22974. i = function() {
  22975. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22976. }
  22977. .bind(this);
  22978. else {
  22979. var l = this.camera.position.clone()
  22980. , c = e.clone();
  22981. this.raycaster.set(l, c);
  22982. var h = this.model.floors.reduce(function(e, t) {
  22983. return e.concat(t.collider.children)
  22984. }, [])
  22985. , d = this.raycaster.intersectObjects(h)
  22986. , p = d.length > 0 ? d[0].distance / 25 : .04
  22987. , g = l.clone().add(c.multiplyScalar(p));
  22988. t = function() {
  22989. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22990. }
  22991. .bind(this),
  22992. i = function() {
  22993. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22994. }
  22995. .bind(this)
  22996. }
  22997. n = function() {
  22998. this.flying = !1
  22999. }
  23000. .bind(this),
  23001. this.flying = !0,
  23002. t()
  23003. }
  23004. }
  23005. ,
  23006. n.prototype.changeFloor = function(e) {
  23007. if (!this.is360View(this.mode, this.currentPano))
  23008. if (this.mode === u.PANORAMA) {
  23009. var t = this.history.reversePano(e);
  23010. t && t.isAligned() ? this.flyToPano({
  23011. pano: t
  23012. }) : this.changeFloorByScore(e)
  23013. } else
  23014. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23015. }
  23016. ,
  23017. n.prototype.changeFloorByScore = function() {
  23018. var e = {
  23019. pano: null,
  23020. candidates: []
  23021. };
  23022. return function(t) {
  23023. var i = this.model.nextFloor(t);
  23024. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23025. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23026. this.history.push(t, this.currentPano),
  23027. this.flyToPano({
  23028. pano: e.pano
  23029. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23030. }
  23031. }(),
  23032. n.prototype.gotoFloor = function(e) {
  23033. var t = e - this.model.currentFloor.floorIndex;
  23034. this.changeFloor(t)
  23035. }
  23036. ,
  23037. n.prototype.getDirection = function(e) {
  23038. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23039. e.applyQuaternion(this.camera.quaternion)
  23040. }
  23041. ,
  23042. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23043. if (o = o || $.Deferred(),
  23044. this.mode === u.TRANSITIONING)
  23045. return F.warn("should not be transitioning here"),
  23046. n && n(!1),
  23047. o.reject().promise();
  23048. var a = i || !1
  23049. , s = i ? i.position : this.position
  23050. , l = this.position.clone()
  23051. , c = this.currentPano;
  23052. if (F.debug("New pose in mode " + this.mode),
  23053. !e || (retryCallback = function() {
  23054. N.delayOneFrame(function() {
  23055. this.flyToSameMode(e, t, i, n, o)
  23056. }
  23057. .bind(this))
  23058. }
  23059. .bind(this),
  23060. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23061. var h = function() {
  23062. this.emit(w.FlyingEnded, s, l, e, c),
  23063. n && n(!0)
  23064. }
  23065. .bind(this)
  23066. , d = f[this.mode]
  23067. , p = void 0 !== t ? t : d.transitionTime
  23068. , g = new r.Vector3
  23069. , C = new r.Vector3;
  23070. if (this.emit(w.FlyingStarted, s, l, e, c),
  23071. this.mode === u.PANORAMA)
  23072. F.warn("we should not be here for panorama views");
  23073. else if (this.mode === u.DOLLHOUSE)
  23074. if (a) {
  23075. var I = new r.Vector3(0,1,0);
  23076. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23077. this.model.warpDestFloors(i.floorVisibility),
  23078. C.copy(i.position);
  23079. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23080. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23081. , _ = b.intersectObjects(this.model.colliders)
  23082. , T = 3;
  23083. _.length ? (g.copy(_[0].point),
  23084. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23085. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23086. var x = (new r.Matrix4).lookAt(C, g, I)
  23087. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23088. , M = g.distanceTo(C)
  23089. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23090. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23091. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23092. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23093. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23094. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23095. this.path.burnsDir = Math.sign(L.y);
  23096. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23097. , B = new r.Vector3;
  23098. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23099. y.start(function(e, t) {
  23100. D.x = P.x + e * L.x,
  23101. D.y = P.y + e * L.y,
  23102. D.z = P.z + e * L.z;
  23103. var i = O + e * (M - O);
  23104. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23105. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23106. }
  23107. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23108. y.start(function(e, t) {
  23109. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23110. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23111. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23112. }
  23113. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23114. } else
  23115. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23116. else if (this.path.placeCpm(),
  23117. this.path.fadeInCpm(f.path.fadeInTime),
  23118. i) {
  23119. this.model.warpDestFloors(i.floorVisibility);
  23120. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23121. , k = this.cameraControls.controls[u.FLOORPLAN]
  23122. , H = k.target.clone()
  23123. , G = i.position.clone().sub(H)
  23124. , z = U.position.clone().sub(k.target)
  23125. , W = z.length()
  23126. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23127. , Y = Math.atan2(k.offset.x, k.offset.z)
  23128. , X = Math.atan2(j.x, j.z)
  23129. , Z = k.absoluteScale
  23130. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23131. y.start(function(e, t) {
  23132. k.target.copy(G).multiplyScalar(e).add(H);
  23133. var i = Y + (X - Y) * e;
  23134. k.offset.x = W * Math.sin(i),
  23135. k.offset.z = W * Math.cos(i),
  23136. U.position.copy(k.target).add(k.offset),
  23137. k.absoluteScale = Z + e * (q - Z),
  23138. k.update(),
  23139. this.quaternion.copy(U.quaternion),
  23140. this.position.copy(U.position),
  23141. this.target.copy(k.target),
  23142. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23143. }
  23144. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23145. } else
  23146. F.info("flyToSameMode() funny floorplan view? skipping");
  23147. return y.setTimeout(function(e) {
  23148. this.mode = e,
  23149. h(),
  23150. o.resolve(!0)
  23151. }
  23152. .bind(this, this.mode), p, V.FlyToSameMode),
  23153. this.mode = u.TRANSITIONING,
  23154. o.promise()
  23155. }
  23156. }
  23157. ,
  23158. n.prototype.flyToNewMode = function(e, t) {
  23159. e = e || {};
  23160. var i = e.mode
  23161. , n = e.pano
  23162. , o = e.duration
  23163. , a = e.warpDest
  23164. , s = e.callback
  23165. , l = e.force
  23166. , c = e.quaternion;
  23167. if (t = t || $.Deferred(),
  23168. this.isWarping())
  23169. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23170. s && s(!1),
  23171. t.reject("Cannot change mode during tour transition").promise();
  23172. if (this.mode === u.TRANSITIONING)
  23173. return s && s(!1),
  23174. t.reject("Cannot change mode during mode transition").promise();
  23175. if (i === this.mode)
  23176. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23177. t.promise()) : (s && s(!1),
  23178. t.reject("Already in " + i + " mode").promise());
  23179. var h = a || !1;
  23180. F.debug("Switching mode to " + i);
  23181. var d = function() {
  23182. N.delayOneFrame(function() {
  23183. this.flyToNewMode(e, t)
  23184. }
  23185. .bind(this))
  23186. }
  23187. .bind(this);
  23188. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23189. return t.promise();
  23190. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23191. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23192. this.model.waitForLoad(this.model, function() {
  23193. return this.model.meshTexturesLoaded;
  23194. }
  23195. .bind(this)),
  23196. this.model.loadMeshTextures().done(d),
  23197. t.promise();
  23198. this.history.invalidate(),
  23199. this.updateLastView();
  23200. var p = this.mode
  23201. , C = this.cameraControls.cameras[i];
  23202. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23203. var I = void 0 !== o ? o : e.transitionTime;
  23204. this.emit(w.ModeChanging, p, i, n),
  23205. n && (this.currentPano = n),
  23206. this.switchCameraMode(i, c),
  23207. y.cancelById(V.LookTransition);
  23208. //before fly---------------------
  23209. if(this.mode == "panorama"){
  23210. if(this.model.floorLogos){
  23211. this.model.floorLogos[0].visible = false;
  23212. this.model.floorLogos[1].visible = false;
  23213. }
  23214. }
  23215. if(i == "panorama"){
  23216. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23217. }else{
  23218. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23219. }
  23220. //------------------------------------
  23221. var _ = (new r.Vector3).copy(this.position);
  23222. if (i === u.PANORAMA){
  23223. this.emit(w.PanoChosen, n, n),
  23224. setTimeout(function() {
  23225. n.floor.enter(i)
  23226. }
  23227. .bind(this), I / 2),
  23228. this.path.fadeOutCpm(f.path.fadeOutTime);
  23229. if(this.model.floorLogos){
  23230. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23231. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23232. }
  23233. }else if (i === u.DOLLHOUSE) {
  23234. if (h && (this.model.stayPut = !0),
  23235. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23236. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23237. this.path.placeCpm(),
  23238. this.path.fadeInCpm(f.path.fadeInTime),
  23239. h) {
  23240. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23241. _.set(15, 10, 15);
  23242. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23243. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23244. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23245. P.length ? (T.copy(P[0].point),
  23246. _.copy(a.position),
  23247. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23248. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23249. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23250. _.add(this.model.position),
  23251. C.position.copy(_),
  23252. this.cameraControls.controls[u.DOLLHOUSE].update()
  23253. }
  23254. } else if (this.path.placeCpm(),
  23255. this.path.fadeInCpm(f.path.fadeInTime),
  23256. a) {
  23257. this.model.warpDestFloors(a.floorVisibility);
  23258. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23259. , L = this.cameraControls.controls[u.FLOORPLAN]
  23260. , D = O.position.clone().sub(L.target)
  23261. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23262. , U = Math.atan2(B.x, B.z);
  23263. L.target.copy(a.position);
  23264. var k = D.length();
  23265. L.offset.x = k * Math.sin(U),
  23266. L.offset.y = 0,
  23267. L.offset.z = k * Math.cos(U),
  23268. O.position.copy(L.target).add(L.offset);
  23269. L.target.clone().sub(C.position);
  23270. C.quaternion.copy(a.quaternion),
  23271. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23272. L.absoluteScale = L.currentScale,
  23273. L.update()
  23274. } else
  23275. this.model.currentFloor.enter(i);
  23276. var H = this.currentPano
  23277. , G = this.position.clone();
  23278. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23279. this.flying = !0,
  23280. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23281. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23282. C.controls.update()),
  23283. e.blackoutStyle = S.FADEIN,
  23284. I = f.show360Views.transitionTime,
  23285. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23286. this.mode = i,
  23287. this.path && this.path.popOutCpm(),
  23288. e.blackoutStyle = S.END,
  23289. I = f.show360Views.transitionTime,
  23290. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23291. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23292. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23293. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23294. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23295. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23296. y.setTimeout(function() {
  23297. this.flying = !1,
  23298. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23299. this.currentPano.enter(),
  23300. this.path.placeCpm(),
  23301. this.path.fadeOutCpm(f.path.fadeOutTime),
  23302. this.spider.draw()),
  23303. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23304. this.mode = i,
  23305. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23306. //add:
  23307. this.updateMarkerVisi(),
  23308. (p === u.PANORAMA || i == u.PANORAMA) && this.updateHotVisible(),
  23309. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23310. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23311. this.model.floorLogos[0].visible = true
  23312. )
  23313. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23314. t.resolve())
  23315. }
  23316. .bind(this), I, V.FlyToNewMode),
  23317. this.mode = u.TRANSITIONING,
  23318. t.promise()
  23319. }
  23320. ,
  23321. n.prototype.fade360View = function(e, t, i) {
  23322. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23323. $(this.domElement).fadeOut(.5 * e, function() {
  23324. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23325. this.model.alpha = i.modelAlpha,
  23326. this.position.copy(t.position),
  23327. this.quaternion.copy(t.quaternion),
  23328. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23329. $(this.domElement).fadeIn(.5 * e)
  23330. }
  23331. .bind(this))
  23332. }
  23333. ,
  23334. n.prototype.findDefaultViews = function() {
  23335. this.findDefaultView(this.lastInsideView, !0),
  23336. this.findDefaultView(this.last360View, !1)
  23337. }
  23338. ,
  23339. n.prototype.findDefaultView = function(e, t) {
  23340. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23341. if (e.cameraMode !== u.PANORAMA)
  23342. return !1;
  23343. var i = r.get(e.panoId);
  23344. return i && i.isAligned() === t
  23345. });
  23346. o >= 0 ? (i = r.get(n[o].panoId),
  23347. e.update({
  23348. cameraMode: u.PANORAMA,
  23349. pano: i,
  23350. position: n[o].position,
  23351. quaternion: n[o].quaternion
  23352. })) : (o = r.list.findIndex(function(e) {
  23353. return e.isAligned() === t
  23354. }),
  23355. o >= 0 ? (i = r.list[o],
  23356. e.update({
  23357. cameraMode: u.PANORAMA,
  23358. pano: i,
  23359. position: i.position
  23360. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23361. }
  23362. ,
  23363. n.prototype.updateLastView = function() {
  23364. if (this.mode === u.PANORAMA) {
  23365. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23366. e.update({
  23367. pano: this.currentPano,
  23368. position: this.position,
  23369. quaternion: this.quaternion
  23370. })
  23371. }
  23372. }
  23373. ,
  23374. n.prototype.goToLastView = function(e, t) {
  23375. var i = $.Deferred()
  23376. , n = i.resolve.bind(i)
  23377. , r = i.reject.bind(i)
  23378. , o = e ? this.lastInsideView : this.last360View;
  23379. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23380. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23381. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23382. mode: o.cameraMode,
  23383. pano: o.pano,
  23384. quaternion: o.quaternion,
  23385. callback: t
  23386. }).done(n).fail(r),
  23387. i.promise()
  23388. }
  23389. ,
  23390. n.prototype.fadeToView = function(e, t, i, n) {
  23391. var r = $.Deferred()
  23392. , o = r.resolve.bind(r)
  23393. , a = r.reject.bind(r);
  23394. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23395. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23396. a("Cannot go to illegal view"),
  23397. r.promise();
  23398. var s = (f[t.cameraMode],
  23399. function() {
  23400. $(this.domElement).fadeIn(.5 * i),
  23401. n && n(),
  23402. o()
  23403. }
  23404. .bind(this))
  23405. , l = e ? S.FADEIN : S.END;
  23406. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23407. $(this.domElement).fadeOut(.5 * i, function() {
  23408. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23409. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23410. pano: t.pano,
  23411. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23412. duration: 0
  23413. }, s) : this.flyToNewMode({
  23414. mode: t.cameraMode,
  23415. quaternion: t.quaternion,
  23416. duration: 0,
  23417. callback: s
  23418. })
  23419. }
  23420. .bind(this)),
  23421. r.promise()
  23422. }
  23423. ,
  23424. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23425. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23426. this.flying)
  23427. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23428. o && o(),
  23429. !1;
  23430. null !== e && void 0 !== e || (e = b.Show),
  23431. this.history.invalidate()
  23432. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23433. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23434. return this.emit(w.WarpStarted, a, i, n, r),
  23435. n = n || S.MIDDLE,
  23436. this.path.warpToPano(i, n, r, function() {
  23437. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23438. this.emit(w.WarpEnded, i),
  23439. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23440. o && o()
  23441. }
  23442. .bind(this)),
  23443. e === b.Hide && this.path.discardPathObject(),
  23444. !0
  23445. }
  23446. ,
  23447. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23448. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23449. s && s(),
  23450. !1)
  23451. }
  23452. ,
  23453. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23454. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23455. a && a(),
  23456. !1)
  23457. }
  23458. ,
  23459. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23460. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23461. }
  23462. ,
  23463. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23464. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23465. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23466. t && t(),
  23467. !1)
  23468. }
  23469. ,
  23470. n.prototype.aimTourCamera = function(e, t, i, n) {
  23471. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23472. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23473. }
  23474. ,
  23475. n.prototype.showPathToHeroLocation = function(e) {
  23476. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23477. }
  23478. ,
  23479. n.prototype.tourInterlude = function(e, t) {
  23480. this.history.invalidate();
  23481. this.path.discardSlow();
  23482. //xzw:
  23483. var a = g_data2.tourAudio && g_data2.tourAudio[this.model.heroLocations[this.director.currentItem].sid];
  23484. var currTime = g_tourAudio ? g_tourAudio.currentTime * 1000 : 0;
  23485. var rotTime = (a && a.music) ? a.time - currTime : 2000;
  23486. this.path.waitNextStep(e, function() {
  23487. t && t()
  23488. }.bind(this), rotTime)
  23489. }
  23490. ,
  23491. n.prototype.stopInterlude = function() {
  23492. this.interruptAndFastForward(null, 0)
  23493. }
  23494. ,
  23495. n.prototype.interruptAndFastForward = function(e, t) {
  23496. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23497. this.flying && this.emit(w.FlyingInterrupted),
  23498. this.path.interruptAndFastForward(e, t)
  23499. }
  23500. ,
  23501. n.prototype.setSize = function(e, t) {
  23502. var i = e / t;
  23503. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23504. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23505. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23506. for (var r in this.cameraControls.cameras) {
  23507. var o = this.cameraControls.cameras[r];
  23508. o.fov = this.baseFov * (1 / this.zoomLevel),
  23509. o.updateAspect(i)
  23510. }
  23511. }
  23512. ,
  23513. n.prototype.toJSON = function() {
  23514. var e = {};
  23515. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23516. e.camera_mode = u.toInt(this.mode),
  23517. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23518. return e.hidden ? 0 : 1
  23519. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23520. e) : e
  23521. }
  23522. ,
  23523. n.prototype.getCurrentNodePanos = function(e) {
  23524. this.model.panos.map;
  23525. if (e.length = 0,
  23526. this.path.nodes)
  23527. for (var t = 0; t < this.path.nodes.length; t++) {
  23528. var i = this.path.nodes[t];
  23529. e.push(this.model.panos.get(i))
  23530. }
  23531. }
  23532. ,
  23533. n.prototype.zoomIncrementally = function(e) {
  23534. var t = this.zoomLevel;
  23535. this.zoomTo(this.zoomLevel + e),
  23536. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23537. }
  23538. ,
  23539. n.prototype.zoomInIncrementally = function(e) {
  23540. e = e || this.defaultZoomIncrement,
  23541. this.zoomIncrementally(e)
  23542. }
  23543. ,
  23544. n.prototype.zoomOutIncrementally = function(e) {
  23545. e = e || -this.defaultZoomIncrement,
  23546. this.zoomIncrementally(e)
  23547. }
  23548. ,
  23549. n.prototype.zoomBy = function(e) {
  23550. this.zoomTo(this.zoomLevel * e)
  23551. }
  23552. ,
  23553. n.prototype.zoomIn = function() {
  23554. this.zoomBy(1 + this.zoomSpeed)
  23555. }
  23556. ,
  23557. n.prototype.zoomOut = function() {
  23558. this.zoomBy(1 - this.zoomSpeed)
  23559. }
  23560. ,
  23561. n.prototype.zoomTo = function(e, t) {
  23562. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23563. if (e < f.zoom.min && (e = f.zoom.min),
  23564. e > f.zoom.max && (e = f.zoom.max),
  23565. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23566. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23567. e === f.zoom.min && this.emit(O.ZoomMin)),
  23568. this.cameraControls.activeControl) {
  23569. var i = this.cameraControls.activeControl.camera;
  23570. this.zoomLevel = e,
  23571. i.fov = this.baseFov * (1 / this.zoomLevel),
  23572. i.updateProjectionMatrix(),
  23573. this.zoomFov = i.fov
  23574. }
  23575. }
  23576. }
  23577. ,
  23578. n.prototype.increaseZoomSpeed = function() {
  23579. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23580. }
  23581. ,
  23582. n.prototype.decreaseZoomSpeed = function() {
  23583. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23584. }
  23585. ,
  23586. n.prototype.clampZoomSpeed = function(e) {
  23587. return e < 0 ? 0 : e
  23588. }
  23589. ,
  23590. n.prototype.activatePersistentZooming = function(e) {
  23591. this.zooming = e ? 1 : -1
  23592. }
  23593. ,
  23594. n.prototype.deactivatePersistentZooming = function() {
  23595. this.zooming = 0
  23596. }
  23597. ,
  23598. n.prototype.zoomDefault = function() {
  23599. this.zoomTo(1, !0)
  23600. }
  23601. ,
  23602. n.prototype.smoothZoomToDefault = function(e, t) {
  23603. var i, n = this.zoomLevel,
  23604. r = function(e) {
  23605. e > 1 && (e = 1),
  23606. i = n * (1 - e) + e,
  23607. this.zoomTo(i, !0)
  23608. }.bind(this),
  23609. o = function() {
  23610. this.zoomDefault(),
  23611. t && window.setTimeout(t, 50)
  23612. }.bind(this);
  23613. y.start(r, e, o, null, 0, A[f.transition.blendEasing])
  23614. }
  23615. ,
  23616. n.prototype.updateZoomPano = function() {
  23617. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23618. var e = this.currentPano;
  23619. if (e) {
  23620. var t = this.zoomLevel > f.zoom.activationThreshold
  23621. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23622. , n = !i && !this.isWarping()
  23623. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23624. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23625. this.panoRenderer.setZoomingActive(r, e, !0);
  23626. var o = function(e, t) {
  23627. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23628. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23629. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23630. e.setZoomed(t)
  23631. }
  23632. .bind(this);
  23633. r && !e.zoomed ? (o(e, !0),
  23634. this.panoRenderer.enableUltraHighQualityMode(function() {
  23635. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23636. r && o(e, !0)
  23637. }
  23638. .bind(this))) : !t && e.zoomed && o(e, !1)
  23639. }
  23640. }
  23641. },
  23642. n.prototype.checkHasNeighbor = function(pano){//add
  23643. for(var i in pano.neighbourPanos ){
  23644. if(i == pano.id)continue;
  23645. if(pano.neighbourPanos[i]){
  23646. return true;
  23647. }
  23648. }
  23649. }
  23650. ,
  23651. t.exports = n
  23652. }
  23653. ).call(this, "/js/player.js")
  23654. }
  23655. , {
  23656. "./constants": 8,
  23657. "./enum/AlignmentType": 17,
  23658. "./enum/BlackoutStyle": 18,
  23659. "./enum/ControlEvents": 21,
  23660. "./enum/Keys": 30,
  23661. "./enum/ModelManagerEvents": 33,
  23662. "./enum/PanoSizeClass": 36,
  23663. "./enum/PanoramaEvents": 37,
  23664. "./enum/PathDiscardMode": 38,
  23665. "./enum/PathDisplayMode": 39,
  23666. "./enum/PlayerEvents": 40,
  23667. "./enum/TagStates": 44,
  23668. "./enum/Vectors": 50,
  23669. "./enum/Viewmode": 51,
  23670. "./enum/WarpStyle": 52,
  23671. "./enum/ZoomEvents": 53,
  23672. "./exception/BasicException": 55,
  23673. "./model/ModelManager": 140,
  23674. "./objects/NSpider": 147,
  23675. "./objects/Panorama": 148,
  23676. "./objects/Reticule": 149,
  23677. "./objects/ShowPath": 151,
  23678. "./objects/Snapshot": 153,
  23679. "./objects/View": 154,
  23680. "./settings": 166,
  23681. "./shaders": 167,
  23682. "./tile/TileDownloader": 171,
  23683. "./tile/TilePrioritizer": 172,
  23684. "./util/ZoomStats": 179,
  23685. "./util/browser": 182,
  23686. "./util/camera": 183,
  23687. "./util/cameraLight": 184,
  23688. "./util/common": 185,
  23689. "./util/easing": 186,
  23690. "./util/history": 187,
  23691. "./util/lerp": 188,
  23692. "./util/logger": 189,
  23693. "./util/math": 190,
  23694. "./util/transitions": 195,
  23695. "hot":"hot",
  23696. "scaleImg":"scaleImg",
  23697. events: 202,
  23698. three: 217
  23699. }],
  23700. "scaleImg":[function(t, e){// xzw
  23701. var OUTPUT = e;
  23702. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23703. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23704. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23705. return G.getImageData(0,0,s,f)}
  23706. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23707. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23708. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23709. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23710. else
  23711. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23712. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23713. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23714. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23715. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23716. W=new Float32Array(at);else
  23717. for(W=[],et=0;at>et;++et)
  23718. W[et]=0;for(b=0;w>b;b++)
  23719. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23720. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23721. delete p,h(),J=n(W)}
  23722. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23723. if("png-src"===i||"jpeg-src"===i)
  23724. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23725. return B}
  23726. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23727. OUTPUT.exports = c;
  23728. }, {}
  23729. ],
  23730. 156: [function(e, t, i) {
  23731. (function(i) {
  23732. "use strict";
  23733. function n(e, t) {
  23734. this.model = e,
  23735. this.panos = e.panos,
  23736. this.player = t,
  23737. this.imagePanos = this.listImagePanos(),
  23738. this.retryMinimumTime = 1e4
  23739. }
  23740. var r = (e("three"),
  23741. e("./enum/Viewmode"))
  23742. , o = (e("./settings"),
  23743. e("./objects/Panorama"))
  23744. , a = e("./util/logger")
  23745. , s = new a(i);
  23746. n.prototype.start = function() {
  23747. this.loadNextPano(function(e) {
  23748. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23749. setTimeout(function() {
  23750. this.start()
  23751. }
  23752. .bind(this), 1e3))
  23753. }
  23754. .bind(this))
  23755. }
  23756. ,
  23757. n.prototype.validLoadTarget = function(e) {
  23758. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23759. }
  23760. ,
  23761. n.prototype.listImagePanos = function() {
  23762. var e = []
  23763. , t = this;
  23764. return this.model.images.forEach(function(i) {
  23765. if (i.metadata && i.metadata.scan_id) {
  23766. var n = t.model.panos.get(i.metadata.scan_id);
  23767. n && !n.isLoaded("high") && e.push(n)
  23768. }
  23769. }),
  23770. e
  23771. }
  23772. ,
  23773. n.prototype.nextNotLoadedImage = function() {
  23774. for (; this.imagePanos.length > 0; ) {
  23775. var e = this.imagePanos[0];
  23776. if (!e.isLoaded("high"))
  23777. return e;
  23778. this.imagePanos.shift()
  23779. }
  23780. return null
  23781. }
  23782. ,
  23783. n.prototype.loadNextPano = function(e) {
  23784. var t, i, n = this.model.waitQueue.filter(function(e) {
  23785. return e.object instanceof o
  23786. });
  23787. n.length > 0 ? (t = n[0].object,
  23788. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23789. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23790. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23791. t = this.imagePanos[0],
  23792. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23793. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23794. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23795. s.debug("Preloading " + i + "-res pano " + t.id),
  23796. t.loadCube(i).done(e).fail(function() {
  23797. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23798. e()
  23799. })) : e && e(null)
  23800. }
  23801. ,
  23802. t.exports = n
  23803. }
  23804. ).call(this, "/js/preloaders.js")
  23805. }
  23806. , {
  23807. "./enum/Viewmode": 51,
  23808. "./objects/Panorama": 148,
  23809. "./settings": 166,
  23810. "./util/logger": 189,
  23811. three: 217
  23812. }],
  23813. 157: [function(e, t, i) {
  23814. (function(i) {
  23815. "use strict";
  23816. function n(e, t, i, n, r) {
  23817. this.qualityManager = e,
  23818. this.scene = t,
  23819. this.camera = i,
  23820. this.container = r,
  23821. this.controls = n,
  23822. this.controls.enabled = !0,
  23823. this.controls.locked = !0,
  23824. this.quickstartCamera = n.camera,
  23825. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23826. this.skybox = null
  23827. }
  23828. var r = e("three")
  23829. , o = e("../util/logger")
  23830. , a = e("../constants")
  23831. , s = (e("../util/transitions"),
  23832. e("../util/lerp"),
  23833. e("../util/easing"),
  23834. e("../enum/Vectors"))
  23835. , l = e("../enum/PanoSizeClass")
  23836. , c = (e("../materials/ModelTextureMaterial"),
  23837. e("../materials/CubemapMaterial"))
  23838. , h = (e("../cameras/PanoramaCamera"),
  23839. e("../controls/PanoramaControls"),
  23840. e("../tile/TileUtils"),
  23841. e("../util/camera"),
  23842. e("../util/cameraLight"))
  23843. , u = (e("../util/browser"),
  23844. e("../settings"),
  23845. e("../gui/helpManager"),
  23846. new o(i));
  23847. n.prototype.load = function(e) {
  23848. e.pano.shouldRedrawOnBaseLoaded = !0;
  23849. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23850. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23851. var a = this.qualityManager.getPanoSize(l.BASE)
  23852. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23853. if (e.pano.tiled) {
  23854. u.warn("Loading startPano, TILED", e.pano.id);
  23855. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23856. , p = this.quickstartCamera.fov;
  23857. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23858. t = e.pano.loadTiledPano(c, r, {
  23859. hFov: d,
  23860. vFov: p
  23861. }, !1, !1, !0),
  23862. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23863. } else
  23864. u.warn("Loading startPano", e.pano.id),
  23865. t = e.pano.loadCube("high");
  23866. return $.when(t).then(function() {
  23867. n.init(e.pano, e.quaternion),
  23868. e.pano.tiled ? i.done(function() {
  23869. e.pano.lockUntilRenderingComplete = !1,
  23870. this.controls.locked = !1
  23871. }
  23872. .bind(this)) : this.controls.locked = !1
  23873. }
  23874. .bind(this))
  23875. }
  23876. ,
  23877. n.prototype.init = function(e, t) {
  23878. u.info("Quickstart done loading, adding scene objects"),
  23879. e.lockUntilRenderingComplete = !0,
  23880. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23881. side: r.BackSide
  23882. })),
  23883. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23884. this.skybox.quaternion.copy(e.quaternion),
  23885. this.scene.add(this.skybox),
  23886. $(this.container).show()
  23887. }
  23888. ,
  23889. n.prototype.update = function(e) {
  23890. this.controls.update(e),
  23891. this.camera.copy(this.quickstartCamera)
  23892. }
  23893. ,
  23894. n.prototype.setSize = function(e, t) {
  23895. this.quickstartCamera.updateAspect(e / t)
  23896. }
  23897. ,
  23898. n.prototype.destroy = function() {
  23899. this.scene.remove(this.skybox)
  23900. }
  23901. ,
  23902. t.exports = n
  23903. }
  23904. ).call(this, "/js/scene/QuickstartManager.js")
  23905. }
  23906. , {
  23907. "../cameras/PanoramaCamera": 7,
  23908. "../constants": 8,
  23909. "../controls/PanoramaControls": 13,
  23910. "../enum/PanoSizeClass": 36,
  23911. "../enum/Vectors": 50,
  23912. "../gui/helpManager": 68,
  23913. "../materials/CubemapMaterial": 117,
  23914. "../materials/ModelTextureMaterial": 118,
  23915. "../settings": 166,
  23916. "../tile/TileUtils": 174,
  23917. "../util/browser": 182,
  23918. "../util/camera": 183,
  23919. "../util/cameraLight": 184,
  23920. "../util/easing": 186,
  23921. "../util/lerp": 188,
  23922. "../util/logger": 189,
  23923. "../util/transitions": 195,
  23924. three: 217
  23925. }],
  23926. 158: [function(e, t, i) {
  23927. "use strict";
  23928. function n(e, t, i) {
  23929. this.scene = e,
  23930. this.camera = t,
  23931. this.renderer = null,
  23932. this.effects = i,
  23933. this.animateCallback = null,
  23934. this.composer = null,
  23935. this.qualityManager = null,
  23936. e.renderWidth = 0,
  23937. e.renderHeight = 0,
  23938. this.updateClock = new r.Clock,
  23939. this.components = [],
  23940. this.updateListeners = [],
  23941. this.resizeListeners = [],
  23942. this.forceUpdateSize = !1,
  23943. this.started = !1,
  23944. this.textures = {},
  23945. this.suspendedObjects = []
  23946. }
  23947. var r = e("three")
  23948. , o = e("../shaders")
  23949. , a = e("../enum/SceneRendererEvents")
  23950. , s = e("../enum/GLTextureType")
  23951. , l = e("../enum/GLCubeFaces")
  23952. , c = e("../exception/BasicException")
  23953. , h = e("../exception/RendererCreationException")
  23954. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23955. , m = e("../util/browser")
  23956. /**************************************************************************************************************************************************/
  23957. , u = e("../settings")
  23958. , d = e("events").EventEmitter;
  23959. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23960. n.prototype = Object.create(d.prototype),
  23961. n.prototype.addComponent = function(e) {
  23962. this.components.push(e),
  23963. e.update && this.updateListeners.push(e),
  23964. e.setSize && (this.resizeListeners.push(e),
  23965. this.forceUpdateSize = !0)
  23966. }
  23967. ,
  23968. n.prototype.removeComponent = function(e) {
  23969. var t = function(t) {
  23970. return t !== e
  23971. };
  23972. this.components = this.components.filter(t),
  23973. this.updateListeners = this.updateListeners.filter(t),
  23974. this.resizeListeners = this.resizeListeners.filter(t)
  23975. }
  23976. ,
  23977. n.prototype.start = function(e) {
  23978. if (this.started)
  23979. throw new c("Can't start SceneRenderer, already started");
  23980. this.createContext(e),
  23981. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23982. m.isMobile() && this.boluoVrInit(),
  23983. /*******************************************************************************************************************************/
  23984. this.initComposer(),
  23985. this.started = !0,
  23986. (p = p.bind(this))()
  23987. }
  23988. ,
  23989. n.prototype.createContext = function(e) {
  23990. try {
  23991. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile()}),
  23992. this.renderer.autoClear = !0,
  23993. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23994. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23995. this.emit(a.ContextCreated)
  23996. } catch (e) {
  23997. throw new h("Unable to create a WebGL rendering context")
  23998. }
  23999. u.profiling.enabled && this.overrideTextures(),
  24000. e.appendChild(this.renderer.domElement)
  24001. }
  24002. ,
  24003. n.prototype.overrideTextures = function() {
  24004. var e = this.renderer.context
  24005. , t = 0
  24006. , i = e.createTexture;
  24007. e.createTexture = function() {
  24008. var n = i.call(e);
  24009. return n.id = t++,
  24010. this.textures[n.id] = n,
  24011. n
  24012. }
  24013. .bind(this);
  24014. var n = e.texImage2D;
  24015. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24016. var d, p = this.getTextureTypeFromTarget(e, t);
  24017. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24018. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24019. h = a,
  24020. u = l,
  24021. o = u.naturalWidth,
  24022. a = u.naturalHeight,
  24023. n.call(e, t, i, r, c, h, u));
  24024. var f = this.textures[d.id];
  24025. f.width = p === s.TextureCube ? 6 * o : o,
  24026. f.height = a
  24027. }
  24028. .bind(this);
  24029. var r = e.deleteTexture;
  24030. e.deleteTexture = function(t) {
  24031. delete this.textures[t.id],
  24032. r.call(e, t)
  24033. }
  24034. .bind(this)
  24035. }
  24036. ,
  24037. n.prototype.updateTextureMemory = function() {
  24038. var e = null;
  24039. return function() {
  24040. var t = 0;
  24041. for (var i in this.textures) {
  24042. var n = this.textures[i];
  24043. n.width && n.height && (t += n.width * n.height * 4)
  24044. }
  24045. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24046. e = t
  24047. }
  24048. }(),
  24049. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24050. switch (t) {
  24051. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24052. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24053. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24054. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24055. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24056. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24057. return s.TextureCube;
  24058. case e.TEXTURE_2D:
  24059. return s.Texture2D;
  24060. default:
  24061. return null
  24062. }
  24063. }
  24064. ,
  24065. n.prototype.initComposer = function() {
  24066. this.composer = new r.EffectComposer(this.renderer),
  24067. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24068. this.composer.addPass(this.effects.hblurPass),
  24069. this.composer.addPass(this.effects.vblurPass)
  24070. }
  24071. ,
  24072. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24073. this.renderWidth = e,
  24074. this.renderHeight = t,
  24075. this.effects.aspect = e / t,
  24076. /* this.renderer.setSize(e, t), -----MP */
  24077. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24078. this.composer.setSize(e, t);
  24079. for (var i = 0; i < this.resizeListeners.length; i++)
  24080. this.resizeListeners[i].setSize(e, t)
  24081. }
  24082. ,
  24083. n.prototype.render = function() {
  24084. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24085. }
  24086. /******************************************************************************************************徐世廷**********************************************************************/
  24087. var vrPermission = {};
  24088. var vrPermissionCallBack = function(info1,info2){
  24089. if(info1 == "reset"){
  24090. vrPermission = {};
  24091. }else{
  24092. vrPermission[info1] = info2
  24093. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24094. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24095. }
  24096. }
  24097. }
  24098. n.prototype.boluoVrInit = function() {
  24099. console.log("boluoVrInit")
  24100. this.isHuawei5X = m.detectHUAWEI5X(),
  24101. this.oldRenderer = this.renderer,
  24102. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24103. window.panoCamera = this.camera;
  24104. var a = this;
  24105. window._vrEnabled = !1,
  24106. Object.defineProperty(window, "vrEnabled", {
  24107. get: function() {
  24108. return window._vrEnabled
  24109. },
  24110. set: function(b) {
  24111. b = !!b,
  24112. b ? (a.renderer = a.newRenderer,
  24113. window.vrMarkers.forEach(function(a) {
  24114. a.visible = !0
  24115. })) : (a.renderer = a.oldRenderer,
  24116. window.vrMarkers.forEach(function(a) {
  24117. a.visible = !1
  24118. })),
  24119. a.cursor.visible = b,
  24120. a.setSize(window.innerWidth, window.innerHeight),
  24121. window._vrEnabled = b
  24122. if(b){
  24123. setTimeout(function(){
  24124. console.log("orientEnable"+window.orientEnable)
  24125. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24126. if(m.detectIOS()/* && m.detectSafari() */){
  24127. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24128. console.log("开始获取权限 major"+b.major)
  24129. if(b.major == 12 && b.minor>=2){
  24130. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24131. else{//app??
  24132. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24133. }
  24134. }else if(b.major >= 13){
  24135. if(!window.location.href.includes("https://")){
  24136. console.log("需要https");
  24137. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24138. return;
  24139. }
  24140. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24141. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24142. if(!window.vrEnabled || window.orientEnable)return;
  24143. vrPermissionCallBack("reset")
  24144. console.log(window.DeviceMotionEvent)
  24145. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24146. console.log("开始获取权限1")
  24147. ///注意:需要https 本地服务器permissionState会得到denied
  24148. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24149. console.log("permissionState1: "+permissionState)
  24150. vrPermissionCallBack("deviceMotion", permissionState)
  24151. }).catch(function(e){
  24152. vrPermissionCallBack("deviceMotion", false)
  24153. console.log(e)
  24154. })
  24155. }else{
  24156. console.log("window.DeviceMotionEvent undefined")
  24157. vrPermissionCallBack("deviceMotion", false)
  24158. }
  24159. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24160. console.log("开始获取权限2")
  24161. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24162. console.log("permissionState2: "+permissionState)
  24163. vrPermissionCallBack("deviceOrientation", permissionState)
  24164. }).catch(function(e){
  24165. vrPermissionCallBack("deviceOrientation", false)
  24166. console.log(e)
  24167. })
  24168. }else{
  24169. console.log("window.DeviceOrientationEvent undefined")
  24170. vrPermissionCallBack("deviceOrientation", false)
  24171. }
  24172. },hasFailed ? 0 : 150)
  24173. /* /* setTimeout(function(){
  24174. if(settings.vrEnabled && !window.orientEnable){
  24175. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24176. }
  24177. },4000) */
  24178. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24179. }else{
  24180. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24181. }
  24182. }else{
  24183. //已经触发了
  24184. }
  24185. },200);
  24186. }
  24187. }
  24188. }),
  24189. this.createCursor(.5, !1, 1, 16777215, 0);
  24190. var b = {
  24191. setSize: function(b, c) {
  24192. a.camera.aspect = b / c
  24193. }
  24194. };
  24195. this.resizeListeners.push(b),
  24196. this.vrLoadingInit()
  24197. }
  24198. ,
  24199. n.prototype.vrLoadingInit = function() {
  24200. var a = function(camera) {
  24201. var a = this
  24202. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24203. , c = new r.MeshBasicMaterial({
  24204. color: 4967932,
  24205. side: r.DoubleSide
  24206. })
  24207. , d = new r.Mesh(b,c);
  24208. this.mesh = d,
  24209. d.position.z = -2,
  24210. d.scale.set(.08, .08, .08),
  24211. d.visible = !1,
  24212. camera.add(d),
  24213. //window.player.camera.add(d),
  24214. a.enabled = !1,
  24215. this.update = function(b) {
  24216. 1 == a.enabled && (d.rotation.z += 15 * b)
  24217. }
  24218. }
  24219. , a = new a(this.camera);
  24220. window.Loading = a,
  24221. this.updateListeners.push(a)
  24222. }
  24223. ,
  24224. n.prototype.createCursor = function(a, b, c, d, e) {
  24225. var g, h = new r.SpriteMaterial({
  24226. opacity: c,
  24227. color: d,
  24228. transparent: b,
  24229. map: this.boluoGetTexture("images/cursor.png"),
  24230. needsUpdate: !0,
  24231. side: r.DoubleSide
  24232. });
  24233. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24234. h.map.repeat = new r.Vector2(1 / 17,1),
  24235. h.depthTest = !1,
  24236. h.blending = r.AdditiveBlending,
  24237. g = new r.Sprite(h),
  24238. // g.scale.set(a, a, a),
  24239. g.scale.set(.3,.3,.3)
  24240. g.position.z = -2,
  24241. g.visible = !1,
  24242. g.name = "cursor",
  24243. this.camera.add(g),
  24244. this.scene.add(this.camera),
  24245. this.cursor = g;
  24246. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24247. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24248. this.updateListeners.push(i)
  24249. }
  24250. ,
  24251. window.orientEnable = 0; //是否能触发deviceorientation
  24252. n.prototype.CursorAnimation = function(a, b, c) {
  24253. function d() {
  24254. g.orient = r.Math.degToRad(window.orientation || 0)
  24255. }
  24256. function e(a) {
  24257. if(!window.vrEnabled && window.orientEnable) return;
  24258. window.orientEnable || (window.orientEnable = 1);
  24259. var b = r.Math.degToRad(a.alpha)
  24260. , c = r.Math.degToRad(a.beta)
  24261. , d = r.Math.degToRad(a.gamma);
  24262. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24263. -1e3 === g.beta && (g.beta = c),
  24264. -1e3 === g.gamma && (g.gamma = d),
  24265. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24266. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24267. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24268. g.beta = c,
  24269. g.gamma = d),
  24270. n.vrDebug) {
  24271. $("#info-device-orientation").css("display", "block");
  24272. var e = "";
  24273. e += "alpha=(" + g.alpha + ")<BR/>",
  24274. e += "beta=(" + g.beta + ")<BR/>",
  24275. e += "gamma=" + g.gamma + "<BR/>",
  24276. document.getElementById("info-device-orientation").innerHTML = e
  24277. }
  24278. }
  24279. this.cursor = b,
  24280. this.raycaster = new r.Raycaster,
  24281. this.targetEventObj = {},
  24282. this.type = 1,
  24283. this.tweenFlag = !0;
  24284. var g = this;
  24285. this.target = c,
  24286. console.log(c.uuid),
  24287. this.euler = new r.Euler,
  24288. this.q0 = new r.Quaternion,
  24289. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24290. this.zee = new r.Vector3(0,0,1),
  24291. this.alpha = -1e3,
  24292. this.beta = -1e3,
  24293. this.gamma = -1e3,
  24294. this.orient = r.Math.degToRad(window.orientation || 0),
  24295. window.addEventListener("orientationchange", d),
  24296. window.addEventListener("deviceorientation", e),
  24297. this.setObjectQuaternion = function(a, b, d, e, f) {
  24298. g.euler.set(d, b, -e, "YXZ"),
  24299. a.setFromEuler(g.euler),
  24300. a.multiply(g.q1),
  24301. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24302. c.updateMatrixWorld()
  24303. }
  24304. ,
  24305. parent !== window && window.addEventListener("message", function(a) {
  24306. var b = JSON.parse(a.data)
  24307. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24308. b && b.alpha && b.beta && b.gamma && function(a) {
  24309. var c = r.Math.degToRad(b.alpha)
  24310. , d = r.Math.degToRad(b.beta)
  24311. , e = r.Math.degToRad(b.gamma);
  24312. a ? (-1e3 === g.alpha && (g.alpha = c),
  24313. -1e3 === g.beta && (g.beta = d),
  24314. -1e3 === g.gamma && (g.gamma = e),
  24315. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24316. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24317. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24318. g.beta = d,
  24319. g.gamma = e)
  24320. }(c)
  24321. }),
  24322. this.update = function(a) {
  24323. TWEEN.update();
  24324. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24325. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24326. this.triggerTargetEvent())
  24327. }
  24328. ,
  24329. this.triggerTargetEvent = function() {
  24330. var a = this.choseObj()
  24331. , b = a ? a.object : void 0;
  24332. this.targetEventObj.currentObj = b,
  24333. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24334. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24335. b && b.enabled && this.startAnimate(function() {
  24336. this.clickCallback(b)
  24337. }
  24338. .bind(this))) : this.type,
  24339. this.targetEventObj.lastObj = b)
  24340. }
  24341. ,
  24342. this.choseObj = function() {
  24343. this.raycaster.setFromCamera({
  24344. x: 0,
  24345. y: 0
  24346. }, c);
  24347. var a = (this.raycaster.ray,
  24348. window.vrMarkers)
  24349. , b = this.raycaster.intersectObjects(a);
  24350. if (b.length > 0)
  24351. return b[0]
  24352. }
  24353. ,
  24354. this.clickCallback = function(a) {
  24355. this.runTHREEAction(a, "onclick")
  24356. }
  24357. ,
  24358. this.runTHREEAction = function(a, b) {
  24359. switch (b) {
  24360. case "onclick":
  24361. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24362. a()
  24363. });
  24364. break;
  24365. case "onhover":
  24366. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24367. a()
  24368. });
  24369. break;
  24370. case "onout":
  24371. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24372. a()
  24373. })
  24374. }
  24375. }
  24376. ,
  24377. this.startAnimate = function(a) {
  24378. this.tweenFlag && this.initAnimation(a)
  24379. }
  24380. ,
  24381. this.initAnimation = function(a) {
  24382. var b = this
  24383. , c = this.cursor.material.map.offset
  24384. , d = function(a) {
  24385. return Math.floor(17 * a) / 17
  24386. };
  24387. b.tweenFlag = !1,
  24388. this.cursorAnimate = new TWEEN.Tween(c).to({
  24389. x: 1
  24390. }, 1e3).onStart(function() {
  24391. b.tweenFlag = !1
  24392. }).onStop(function() {
  24393. b.tweenFlag = !0,
  24394. this.x = 0,
  24395. c.x = 0
  24396. }).onUpdate(function() {}).onComplete(function() {
  24397. a(),
  24398. c.x = 0,
  24399. setTimeout(function() {
  24400. b.tweenFlag = !0
  24401. }, 1500)
  24402. }),
  24403. this.cursorAnimate.easing(d),
  24404. this.cursorAnimate.start()
  24405. }
  24406. ,
  24407. this.autoCursorPosition = function(a) {
  24408. // var b = Math.abs(a.distance - 10);
  24409. // this.cursor.position.z = -b,
  24410. // b /= 10;
  24411. // alert(b);
  24412. // this.cursor.scale.set(b, b, b)
  24413. this.cursor.scale.set(.3,.3,.3)
  24414. }
  24415. }
  24416. ,
  24417. n.prototype.vrRenderer = function(a, b, c) {
  24418. var d = new b.vrCamera(c);
  24419. d.bananaAspect = .8,
  24420. this.width,
  24421. this.height;
  24422. var b = this;
  24423. this.setSize = function(c, d) {
  24424. a.setSize.call(this, c, d),
  24425. b.width = c,
  24426. b.height = d
  24427. }
  24428. ,
  24429. this.render = function(b, c, e, f) {
  24430. window.cameraQua = c.quaternion.clone();
  24431. var g, h;
  24432. if (c.__RESS__SKIP__STEREO__)
  24433. return a.render(b, c, e, f);
  24434. if ("PerspectiveCamera" === c.type)
  24435. g = d.cameraL,
  24436. h = d.cameraR,
  24437. b.updateMatrixWorld(),
  24438. null === c.parent && c.updateMatrixWorld(),
  24439. d.vrCameraUpdate(c);
  24440. else {
  24441. if ("OrthographicCamera" !== c.type)
  24442. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24443. g = h = c
  24444. }
  24445. a.setScissorTest(!0),
  24446. a.setScissor(0, 0, this.width / 2, this.height),
  24447. a.setViewport(0, 0, this.width / 2, this.height),
  24448. a.render.call(this, b, g, e, f),
  24449. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24450. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24451. a.render.call(this, b, h, e, f),
  24452. a.setScissorTest(!1)
  24453. }
  24454. ,
  24455. this.__proto__ = {
  24456. __proto__: a
  24457. }
  24458. }
  24459. ,
  24460. n.prototype.vrCamera = function(a) {
  24461. this.type = "StereoCamera",
  24462. this._aspect = 1,
  24463. this._overlap = .064,
  24464. this.cameraL = new r.PerspectiveCamera,
  24465. this.cameraL.layers.enable(1),
  24466. this.cameraL.near = 0.01,//xzw add
  24467. this.cameraL.matrixAutoUpdate = !1,
  24468. this.cameraR = new r.PerspectiveCamera,
  24469. this.cameraR.layers.enable(2),
  24470. this.cameraR.near = 0.01,//xzw add
  24471. this.cameraR.matrixAutoUpdate = !1,
  24472. this.eyeRight = new r.Matrix4,
  24473. this.eyeLeft = new r.Matrix4,
  24474. this.vrCameraNeedsUpdate = !0,
  24475. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24476. Object.defineProperty(this, "bananaAspect", {
  24477. get: function() {
  24478. return this._aspect
  24479. },
  24480. set: function(a) {
  24481. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24482. this._aspect = a
  24483. }
  24484. }),
  24485. Object.defineProperty(this, "overlap", {
  24486. get: function() {
  24487. return this._overlap
  24488. },
  24489. set: function(a) {
  24490. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24491. this._overlap = a
  24492. }
  24493. }),
  24494. this.vrCameraUpdate = function(a) {
  24495. this.vrCameraNeedsUpdate = true;
  24496. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24497. this.vrCameraNeedsUpdate) {
  24498. this.vrCameraNeedsUpdate = !1,
  24499. //console.debug("vrCameraUpdate"),
  24500. this.bananaFocus = a.focus,
  24501. this.bananaFov = a.fov,
  24502. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24503. this.bananaNear = a.near,
  24504. this.bananaFar = a.far,
  24505. //console.debug(a.aspect),
  24506. this.bananaFocus = 10;
  24507. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24508. this.eyeLeft.elements[12] = -e,
  24509. this.eyeRight.elements[12] = e,
  24510. b = -g * this.bananaReal_aspect + f,
  24511. c = g * this.bananaReal_aspect + f,
  24512. d.elements[0] = 2 * this.bananaNear / (c - b),
  24513. d.elements[8] = (c + b) / (c - b),
  24514. this.cameraL.projectionMatrix.copy(d),
  24515. b = -g * this.bananaReal_aspect - f,
  24516. c = g * this.bananaReal_aspect - f,
  24517. d.elements[0] = 2 * this.bananaNear / (c - b),
  24518. d.elements[8] = (c + b) / (c - b),
  24519. this.cameraR.projectionMatrix.copy(d)
  24520. }
  24521. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24522. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24523. }
  24524. }
  24525. ,
  24526. n.prototype.boluoGetTexture = function(a) {
  24527. var b = new r.TextureLoader;
  24528. return b.crossOrigin = "anonymous",
  24529. b.load(a)
  24530. }
  24531. ,
  24532. /***********************************************************************************************************************************************************************************/
  24533. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24534. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24535. return function(o){
  24536. var render = false;
  24537. var ratio;
  24538. var w, h; //记录应当render的大小
  24539. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24540. w = o.width, h = o.height, render = true, ratio=1;
  24541. }else{
  24542. w = $('#player').width();
  24543. h = $('#player').height();
  24544. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24545. (w !== W || h !== H || this.forceUpdateSize) &&
  24546. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24547. }
  24548. if(render){
  24549. this.setSize(w, h, ratio);
  24550. this.forceUpdateSize = !1
  24551. }
  24552. }
  24553. }()
  24554. ,
  24555. n.prototype.updateComponents = function() {
  24556. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24557. this.updateListeners[t].update(e)
  24558. }
  24559. ,
  24560. n.prototype.suspend = function() {
  24561. this.started = !1,
  24562. this.suspendedObjects = this.scene.children.map(function(e) {
  24563. return this.scene.remove(e),
  24564. e
  24565. }
  24566. .bind(this)),
  24567. this.render()
  24568. }
  24569. ,
  24570. n.prototype.resume = function() {
  24571. this.suspendedObjects.forEach(function(e) {
  24572. this.scene.add(e)
  24573. }
  24574. .bind(this)),
  24575. this.suspendedObjects = [],
  24576. this.started = !0,
  24577. p()
  24578. }
  24579. ;
  24580. var p = function() {
  24581. this.started && (window.requestAnimationFrame(p),
  24582. this.updateScreenSize(), // fyz resize
  24583. this.updateComponents(),
  24584. this.updateTextureMemory(),
  24585. this.render(),
  24586. this.emit(a.AfterRender))
  24587. };
  24588. n.prototype.getImageData = function() {
  24589. var e = document.createElement("canvas")
  24590. , t = e.getContext("2d");
  24591. return function(i, n, r) {
  24592. return e.width === n && e.height === r || (e.width = n,
  24593. e.height = r),
  24594. t.drawImage(i, 0, 0, n, r),
  24595. t.getImageData(0, 0, n, r)
  24596. }
  24597. }(),
  24598. n.prototype.initSizedTexture2D = function(e, t, i) {
  24599. var n = this.renderer
  24600. , o = n.context
  24601. , a = n.state
  24602. , s = new r.Texture(null);
  24603. s.flipY = !1,
  24604. i !== !0 && (i = !1),
  24605. s.generateMipmaps = i;
  24606. var l = n.paramThreeToGL(s.format)
  24607. , c = n.paramThreeToGL(s.type)
  24608. , h = n.properties.get(s)
  24609. , u = o.createTexture();
  24610. a.bindTexture(o.TEXTURE_2D, u),
  24611. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24612. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24613. s.wrapS = t,
  24614. s.wrapT = t;
  24615. var d = n.paramThreeToGL(t);
  24616. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24617. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24618. i ? (s.magFilter = r.LinearFilter,
  24619. s.minFilter = r.LinearMipMapLinearFilter,
  24620. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24621. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24622. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24623. s.minFilter = r.LinearFilter,
  24624. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24625. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24626. a.bindTexture(o.TEXTURE_2D, null),
  24627. h.__webglTexture = u,
  24628. s
  24629. }
  24630. ,
  24631. n.prototype.initSizedCubeMap = function(e, t) {
  24632. var i = this.renderer
  24633. , n = i.context
  24634. , o = i.state
  24635. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24636. a.flipY = !1,
  24637. a.generateMipmaps = t;
  24638. var s = i.paramThreeToGL(a.format)
  24639. , l = i.paramThreeToGL(a.type)
  24640. , c = i.properties.get(a)
  24641. , h = n.createTexture();
  24642. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24643. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24644. for (var u = 0; u < 6; u++)
  24645. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24646. return t ? (a.magFilter = r.LinearFilter,
  24647. a.minFilter = r.LinearMipMapLinearFilter,
  24648. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24649. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24650. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24651. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24652. a.minFilter = r.LinearFilter,
  24653. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24654. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24655. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24656. c.__image__webglTextureCube = h,
  24657. a
  24658. }
  24659. ,
  24660. n.prototype.deallocateCubeTexture = function(e) {
  24661. var t = this.renderer
  24662. , i = t.context
  24663. , n = t.properties.get(e);
  24664. i.deleteTexture(n.__image__webglTextureCube)
  24665. }
  24666. ,
  24667. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24668. var a = this.renderer
  24669. , s = a.context
  24670. , l = a.state
  24671. , c = a.properties.get(t);
  24672. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24673. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24674. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24675. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24676. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24677. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24678. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24679. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24680. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24681. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24682. l.bindTexture(s.TEXTURE_2D, null)
  24683. }
  24684. ,
  24685. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24686. var s = this.renderer
  24687. , l = s.context
  24688. , c = s.state
  24689. , h = s.properties.get(t);
  24690. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24691. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24692. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24693. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24694. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24695. }
  24696. ,
  24697. n.prototype.rebuildMipMaps2D = function(e) {
  24698. var t = this.renderer
  24699. , i = t.context
  24700. , n = t.state;
  24701. t.properties.get(e);
  24702. i.generateMipmap(i.TEXTURE_2D),
  24703. n.bindTexture(i.TEXTURE_2D, null)
  24704. }
  24705. ,
  24706. n.prototype.rebuildMipMaps3D = function(e) {
  24707. var t = this.renderer
  24708. , i = t.context
  24709. , n = t.state
  24710. , r = t.properties.get(e);
  24711. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24712. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24713. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24714. }
  24715. ,
  24716. n.prototype.renderToCubeMap = function() {
  24717. var e = !1
  24718. , t = null
  24719. , i = null
  24720. , n = null
  24721. , a = null
  24722. , s = null
  24723. , l = 1;
  24724. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24725. var _ = this.renderer;
  24726. _.context;
  24727. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24728. i.position.z = 150,
  24729. t = new r.Scene,
  24730. t.add(i),
  24731. n = new r.ShaderMaterial({
  24732. uniforms: {
  24733. tDiffuse: {
  24734. type: "t",
  24735. value: null
  24736. },
  24737. alpha: {
  24738. type: "f",
  24739. value: 1
  24740. }
  24741. },
  24742. vertexShader: o.basicTextured.vertexShader,
  24743. fragmentShader: o.basicTextured.fragmentShader,
  24744. depthWrite: !1,
  24745. depthTest: !1,
  24746. side: r.DoubleSide
  24747. }),
  24748. a = new r.PlaneBufferGeometry(l,l),
  24749. s = new r.Mesh(a,n),
  24750. s.position.z = 0,
  24751. t.add(s),
  24752. e = !0);
  24753. var T = a.getAttribute("uv");
  24754. T.setDynamic(!0),
  24755. T.needsUpdate = !0;
  24756. var x = T.array
  24757. , S = p / u
  24758. , M = f / d
  24759. , R = g / u
  24760. , P = m / d;
  24761. x[0] = S,
  24762. x[1] = M + P,
  24763. x[2] = S + R,
  24764. x[3] = M + P,
  24765. x[4] = S,
  24766. x[5] = M,
  24767. x[6] = S + R,
  24768. x[7] = M;
  24769. var O = a.getAttribute("position");
  24770. O.setDynamic(!0),
  24771. O.needsUpdate = !0;
  24772. var L = O.array
  24773. , D = v / h.width - l / 2
  24774. , N = A / h.height - l / 2
  24775. , B = y / h.width
  24776. , F = C / h.height;
  24777. L[0] = D,
  24778. L[1] = N + F,
  24779. L[3] = D + B,
  24780. L[4] = N + F,
  24781. L[6] = D,
  24782. L[7] = N,
  24783. L[9] = D + B,
  24784. L[10] = N;
  24785. this.renderer.properties.get(c);
  24786. n.uniforms.tDiffuse.value = c,
  24787. n.blending = E || r.NoBlending,
  24788. n.transparent = !!b,
  24789. void 0 !== w && null !== w || (w = 1),
  24790. n.uniforms.alpha.value = w,
  24791. n.needUpdate = !0,
  24792. h.activeCubeFace = I,
  24793. h.viewport.set(0, 0, h.width, h.height);
  24794. var V = this.renderer.autoClear;
  24795. this.renderer.autoClear = !1,
  24796. this.renderer.render(t, i, h, !1),
  24797. this.renderer.autoClear = V
  24798. }
  24799. }(),
  24800. n.prototype.copyCubeMap = function() {
  24801. var e = !1
  24802. , t = null
  24803. , i = null
  24804. , a = null
  24805. , s = null
  24806. , l = null
  24807. , c = new r.Euler;
  24808. new r.Vector3;
  24809. return function(h, u, d, p, f, g, m, v, A) {
  24810. this.renderer;
  24811. if (!e) {
  24812. var y = 2;
  24813. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24814. i.position.set(0, 0, 0),
  24815. t = new r.Scene,
  24816. t.add(i),
  24817. a = new r.ShaderMaterial({
  24818. uniforms: {
  24819. tDiffuse: {
  24820. type: "t",
  24821. value: null
  24822. },
  24823. alpha: {
  24824. type: "f",
  24825. value: 1
  24826. }
  24827. },
  24828. vertexShader: o.copyCubeMap.vertexShader,
  24829. fragmentShader: o.copyCubeMap.fragmentShader,
  24830. depthWrite: !1,
  24831. depthTest: !1,
  24832. side: r.DoubleSide
  24833. }),
  24834. s = new r.BoxGeometry(y,y,y),
  24835. l = new r.Mesh(s,a),
  24836. t.add(l),
  24837. e = !0
  24838. }
  24839. for (var C = 0; C < 6; C++)
  24840. n.getCubeOrientationForCubeFace(C, c),
  24841. l.rotation.copy(c),
  24842. l.matrixWorldNeedsUpdate = !0,
  24843. l.updateMatrixWorld(),
  24844. a.uniforms.tDiffuse.value = h,
  24845. a.blending = m || r.NoBlending,
  24846. a.transparent = !!v,
  24847. void 0 !== A && null !== A || (A = 1),
  24848. a.uniforms.alpha.value = A,
  24849. a.needUpdate = !0,
  24850. u.activeCubeFace = C,
  24851. u.viewport.set(0, 0, f, g),
  24852. this.renderer.render(t, i, u, !1)
  24853. }
  24854. }(),
  24855. n.getLookAtForCubeFace = function(e, t) {
  24856. switch (e) {
  24857. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24858. t.set(1, 0, 0);
  24859. break;
  24860. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24861. t.set(-1, 0, 0);
  24862. break;
  24863. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24864. t.set(0, 1, 0);
  24865. break;
  24866. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24867. t.set(0, -1, 0);
  24868. break;
  24869. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24870. t.set(0, 0, 1);
  24871. break;
  24872. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24873. t.set(0, 0, -1)
  24874. }
  24875. }
  24876. ,
  24877. n.getCubeOrientationForCubeFace = function(e, t) {
  24878. switch (e) {
  24879. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24880. t.set(0, -Math.PI / 2, 0);
  24881. break;
  24882. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24883. t.set(0, Math.PI / 2, 0);
  24884. break;
  24885. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24886. t.set(Math.PI / 2, Math.PI, 0);
  24887. break;
  24888. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24889. t.set(-Math.PI / 2, Math.PI, 0);
  24890. break;
  24891. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24892. t.set(0, -Math.PI, 0);
  24893. break;
  24894. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24895. t.set(0, 0, 0)
  24896. }
  24897. }
  24898. ,
  24899. t.exports = n
  24900. }
  24901. , {
  24902. "../enum/GLCubeFaces": 25,
  24903. "../enum/GLTextureType": 26,
  24904. "../enum/SceneRendererEvents": 43,
  24905. "../exception/BasicException": 55,
  24906. "../exception/RendererCreationException": 57,
  24907. "../settings": 166,
  24908. "../shaders": 167,
  24909. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24910. "../util/browser": 182,
  24911. /************************************************************************************************************************************************/
  24912. events: 202,
  24913. three: 217
  24914. }],
  24915. 159: [function(e, t, i) {
  24916. "use strict";
  24917. function n(e) {
  24918. this.messenger = new a(e),
  24919. this.clientKey = null
  24920. }
  24921. var r = e("../util/ajax")
  24922. , o = e("./PostMessageType")
  24923. , a = e("./postmessage")
  24924. , s = e("./VersionInfo")
  24925. , l = e("events").EventEmitter
  24926. , c = window.location.origin + "/api/v1/user/";
  24927. n.prototype = Object.create(l.prototype),
  24928. n.prototype.bindEvents = function() {
  24929. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24930. }
  24931. ,
  24932. n.prototype.waitForConnection = function() {
  24933. var e = new Promise(function(e, t) {
  24934. this.messenger.on(o.CONNECT, function(i) {
  24935. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24936. }
  24937. .bind(this))
  24938. }
  24939. .bind(this));
  24940. return e
  24941. }
  24942. ,
  24943. n.prototype.onConnectionReceived = function(e) {
  24944. return this.messenger.setTarget(e.source, e.origin),
  24945. this.verifyConnection(e).then(function(t, i) {
  24946. this.messenger.send({
  24947. type: o.ACCEPT,
  24948. toId: e.fromId,
  24949. warning: i
  24950. }),
  24951. this.clientKey = t,
  24952. this.messenger.removeAllListeners(o.CONNECT),
  24953. this.bindEvents()
  24954. }
  24955. .bind(this), function(t) {
  24956. this.messenger.send({
  24957. type: o.REJECT,
  24958. toId: e.fromId,
  24959. reason: t
  24960. }),
  24961. this.messenger.setTarget()
  24962. }
  24963. .bind(this))
  24964. }
  24965. ,
  24966. n.prototype.verifyConnection = function(e) {
  24967. return new Promise(function(t, i) {
  24968. var n;
  24969. if (s.isDeprecated(e.sdkVersion))
  24970. n = "这个版本正在被弃用";
  24971. else if (!s.isSupported(e.sdkVersion))
  24972. return i("不支持此版本的SDK");
  24973. var o = {
  24974. cache: !1,
  24975. headers: {
  24976. "X-port-Application-Key": e.applicationKey,
  24977. "X-port-Referrer": e.origin
  24978. }
  24979. };
  24980. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24981. }
  24982. )
  24983. }
  24984. ,
  24985. n.prototype.onMessageReceived = function(e) {
  24986. if (this.validateClientApplicationKey(e.applicationKey)) {
  24987. var t = this;
  24988. e.onDone = function(i) {
  24989. i.toId = e.fromId,
  24990. i.uid = e.uid,
  24991. i.type = o.RESPONSE,
  24992. t.messenger.send(i)
  24993. }
  24994. ,
  24995. this.emit(o.ACTION, e)
  24996. }
  24997. }
  24998. ,
  24999. n.prototype.validateClientApplicationKey = function(e) {
  25000. return this.clientKey === e
  25001. }
  25002. ,
  25003. n.prototype.sendEvent = function(e, t) {
  25004. this.messenger.send({
  25005. type: o.EVENT,
  25006. eventType: e,
  25007. eventData: t
  25008. })
  25009. }
  25010. ,
  25011. t.exports = n
  25012. }
  25013. , {
  25014. "../util/ajax": 181,
  25015. "./PostMessageType": 160,
  25016. "./VersionInfo": 163,
  25017. "./postmessage": 165,
  25018. events: 202
  25019. }],
  25020. 160: [function(e, t, i) {
  25021. "use strict";
  25022. t.exports = Object.freeze({
  25023. CONNECT: "postmessage.connect",
  25024. ACCEPT: "postmessage.accept",
  25025. REJECT: "postmessage.reject",
  25026. ACTION: "postmessage.action",
  25027. RESPONSE: "postmessage.response",
  25028. EVENT: "postmessage.event"
  25029. })
  25030. }
  25031. , {}],
  25032. 161: [function(e, t, i) {
  25033. "use strict";
  25034. t.exports = Object.freeze({
  25035. MOVE: "sdk.move",
  25036. ENTER_PANO: "sdk.enterpano",
  25037. MODEL_LOADED: "sdk.modelloaded"
  25038. })
  25039. }
  25040. , {}],
  25041. 162: [function(e, t, i) {
  25042. "use strict";
  25043. t.exports = Object.freeze({
  25044. FLY: "transition.fly",
  25045. FADEOUT: "transition.fade",
  25046. INSTANT: "transition.instant"
  25047. })
  25048. }
  25049. , {}],
  25050. 163: [function(e, t, i) {
  25051. "use strict";
  25052. t.exports = {
  25053. current: "1.0",
  25054. supported: ["1.0"],
  25055. deprecated: [],
  25056. isSupported: function(e) {
  25057. return this.supported.indexOf(e) !== -1
  25058. },
  25059. isDeprecated: function(e) {
  25060. return this.deprecated.indexOf(e) !== -1
  25061. },
  25062. isValid: function(e) {
  25063. return this.isSupported(e) || this.isDeprecated(e)
  25064. }
  25065. }
  25066. }
  25067. , {}],
  25068. 164: [function(e, t, i) {
  25069. (function(i) {
  25070. "use strict";
  25071. function n(e, t, i) {
  25072. e && (e = e.toLowerCase().trim());
  25073. var n = new I.UP.clone
  25074. , r = Math.PI / 3
  25075. , o = Math.PI / 2;
  25076. switch (e) {
  25077. case "left":
  25078. i.copy(t),
  25079. i.applyAxisAngle(n, o);
  25080. break;
  25081. case "right":
  25082. i.copy(t),
  25083. i.applyAxisAngle(n, -o);
  25084. break;
  25085. case "forwardleft":
  25086. i.copy(t),
  25087. i.applyAxisAngle(n, r);
  25088. break;
  25089. case "forwardright":
  25090. i.copy(t),
  25091. i.applyAxisAngle(n, -r);
  25092. break;
  25093. case "forward":
  25094. default:
  25095. i.copy(t)
  25096. }
  25097. return i
  25098. }
  25099. function r(e, t) {
  25100. if (e) {
  25101. var i = {
  25102. pano: e,
  25103. lookAtPoint: null,
  25104. duration: null,
  25105. maxDistanceOverride: null,
  25106. skipWarpingCheck: !1
  25107. };
  25108. this.player.flyToPano(i, function() {
  25109. t && t({
  25110. success: !0,
  25111. message: "Transition complete."
  25112. })
  25113. })
  25114. } else
  25115. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25116. t && t({
  25117. success: !1,
  25118. error: "Unable to find pano."
  25119. })
  25120. }
  25121. function o(e, t) {
  25122. var i = this.findRankedPano(e, t);
  25123. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25124. null)
  25125. }
  25126. function a(e, t) {
  25127. var i = this.findRankedtag(e, t);
  25128. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25129. null)
  25130. }
  25131. function s(e, t) {
  25132. t.copy(I.FORWARD),
  25133. e.getDirection(t)
  25134. }
  25135. function l(e) {
  25136. function t(e) {
  25137. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25138. return {
  25139. x: c.Math.radToDeg(t._x),
  25140. y: c.Math.radToDeg(t._y),
  25141. z: c.Math.radToDeg(t._z)
  25142. }
  25143. }
  25144. var i = function(e) {
  25145. return e.alignmentType !== m.ALIGNED ? null : {
  25146. x: e.position.x,
  25147. y: e.position.y,
  25148. z: e.position.z
  25149. }
  25150. };
  25151. return {
  25152. panos: e.panos.list.map(function(n) {
  25153. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25154. return {
  25155. uuid: n.id,
  25156. aligned: n.alignmentType === m.ALIGNED,
  25157. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25158. position: i(n),
  25159. rotation: t(n),
  25160. thumbnail: r
  25161. }
  25162. })
  25163. }
  25164. }
  25165. var c = e("three")
  25166. , h = e("./ApiHost")
  25167. , u = e("../util/logger")
  25168. , d = e("../util/common")
  25169. , p = e("../util/math")
  25170. , f = e("../enum/ModelManagerEvents")
  25171. , g = e("./PostMessageType")
  25172. , m = e("../enum/AlignmentType")
  25173. , v = e("../enum/Direction")
  25174. , A = e("./TransitionStyles")
  25175. , y = e("../util/panorama")
  25176. , C = e("../enum/GLCubeFaces")
  25177. , I = e("../enum/Vectors")
  25178. , E = e("../enum/Viewmode")
  25179. , b = e("../enum/WarpStyle")
  25180. , w = (e("../enum/Keys"),
  25181. e("../enum/PlayerEvents"))
  25182. , _ = e("../sdk/SdkEvents")
  25183. , I = e("../enum/Vectors")
  25184. , T = e("../enum/ControlEvents")
  25185. , x = e("../enum/RenderLayers")
  25186. , S = (e("../constants"),
  25187. e("../settings"))
  25188. , M = e("../lib/jpeg_encoder")
  25189. , R = new u(i)
  25190. , P = function() {
  25191. var e = function e() {
  25192. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25193. e.player.getDirection(e.playerDirection),
  25194. e.projectVectors();
  25195. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25196. if (e.angleTravelled += Math.abs(t),
  25197. e.angleTravelled >= Math.abs(e.angle)) {
  25198. if (e.active = !1,
  25199. e.onDone) {
  25200. var i = e.onDone;
  25201. i()
  25202. }
  25203. } else
  25204. e.lastFacingDirection.copy(e.playerDirection),
  25205. window.setTimeout(e, 4)
  25206. };
  25207. return e.active = !1,
  25208. e.angle = 0,
  25209. e.angleTravelled = 0,
  25210. e.playerDirection = new c.Vector3,
  25211. e.lastFacingDirection = new c.Vector3,
  25212. e.onDone = null,
  25213. e.player = null,
  25214. e.start = function(t, i, n, r) {
  25215. e.active = !0,
  25216. t && i && (i = 0),
  25217. e.angle = t || i,
  25218. e.xAngle = t,
  25219. e.yAngle = i,
  25220. e.angleTravelled = 0,
  25221. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25222. n.getDirection(e.playerDirection),
  25223. e.lastFacingDirection.copy(e.playerDirection),
  25224. e.projectVectors(),
  25225. e.onDone = r,
  25226. e.player = n,
  25227. e()
  25228. }
  25229. ,
  25230. e.projectVectors = function() {
  25231. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25232. e.lastFacingDirection.projectOnPlane(I.UP))
  25233. }
  25234. ,
  25235. e
  25236. }()
  25237. , O = function() {
  25238. var e = new c.Vector3;
  25239. return function(t) {
  25240. t ? (e.copy(t.position),
  25241. e.add(t.discPosition),
  25242. p.projectPositionToCanvas(e, this.player.camera, e),
  25243. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25244. }
  25245. }()
  25246. , L = function() {
  25247. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25248. }
  25249. , D = function() {
  25250. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25251. }
  25252. , N = function(e) {
  25253. var t = new c.Vector3;
  25254. return function(e) {
  25255. var i = this.player.getDirection();
  25256. t.copy(i);
  25257. var n = t.y;
  25258. t.y = 0,
  25259. t.normalize();
  25260. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25261. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25262. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25263. 0;
  25264. this.player.mode === E.DOLLHOUSE && (r = -r);
  25265. var o = L.call(this) - .1
  25266. , a = D.call(this) + .1
  25267. , s = r + e;
  25268. s > o ? s = o : s < a && (s = a);
  25269. var l = s - r;
  25270. return e > 0 && l < .01 && (l = 0),
  25271. e < 0 && l > -.01 && (l = 0),
  25272. l
  25273. }
  25274. }()
  25275. , B = function() {
  25276. var e = new c.Euler;
  25277. return function(t) {
  25278. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25279. {
  25280. position: {
  25281. x: t.position.x,
  25282. y: t.position.y,
  25283. z: t.position.z
  25284. },
  25285. rotation: {
  25286. x: c.Math.radToDeg(e.x),
  25287. y: c.Math.radToDeg(e.y),
  25288. z: 0
  25289. },
  25290. pano: t.currentPano ? t.currentPano.id : null,
  25291. mode: t.mode
  25292. }
  25293. }
  25294. }()
  25295. , F = null;
  25296. t.exports = {
  25297. init: function(e, t, i, n, r) {
  25298. V.init(e, t, i, r),
  25299. F = new Promise(function(e, t) {
  25300. i.on(w.Ready, function() {
  25301. e()
  25302. })
  25303. }
  25304. .bind(this));
  25305. var o = new h(window)
  25306. , a = o.waitForConnection();
  25307. a.then(function(e) {
  25308. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25309. });
  25310. var s = function() {
  25311. var e = Date.now();
  25312. return function() {
  25313. if (!(Date.now() - e < 100)) {
  25314. var t = B(i);
  25315. o.sendEvent(_.MOVE, {
  25316. state: t
  25317. }),
  25318. e = Date.now()
  25319. }
  25320. }
  25321. }();
  25322. i.on(w.Move, s),
  25323. i.on(w.ViewChanged, s),
  25324. n.on(f.ActiveModelChanged, function(e) {
  25325. function t(e) {
  25326. var t, i = e.newPano.id;
  25327. e.oldPano && (t = e.oldPano.id),
  25328. i !== t && o.sendEvent(_.ENTER_PANO, {
  25329. oldPano: t,
  25330. newPano: i
  25331. })
  25332. }
  25333. var i = e.model
  25334. , n = e.oldModel;
  25335. V.model = i,
  25336. a.then(function() {
  25337. o.sendEvent(_.MODEL_LOADED, {
  25338. metadata: l(i)
  25339. })
  25340. }),
  25341. n && n.panos.forEach(function(e) {
  25342. e.removeEventListener("enter", t)
  25343. }),
  25344. i.panos.forEach(function(e) {
  25345. e.on("enter", t)
  25346. })
  25347. })
  25348. }
  25349. };
  25350. var V = {
  25351. director: null,
  25352. player: null,
  25353. controls: null,
  25354. sceneRenderer: null,
  25355. model: null,
  25356. init: function(e, t, i, n) {
  25357. this.director = e,
  25358. this.player = i,
  25359. this.controls = t,
  25360. this.sceneRenderer = n
  25361. },
  25362. handleToObject: {},
  25363. objectToHandle: {},
  25364. handleCount: 0,
  25365. onMessageReceive: function(e) {
  25366. if (e) {
  25367. var t = e.targetFunction
  25368. , i = e.params
  25369. , n = e.onDone;
  25370. t && this[t] && this[t](i, n)
  25371. }
  25372. },
  25373. waitForInit: function(e, t) {
  25374. F.then(t.bind({
  25375. success: !0,
  25376. message: "Init complete."
  25377. }))
  25378. },
  25379. moveToPano: function(e, t) {
  25380. var i = new c.Euler(0,0,0,"YXZ")
  25381. , n = new c.Quaternion;
  25382. return function(e, t) {
  25383. var r = e.pano
  25384. , o = e.rotation
  25385. , a = e.transition;
  25386. if (!this.model)
  25387. return t({
  25388. success: !1,
  25389. error: "The model has not been loaded yet"
  25390. });
  25391. var s = this.model.panos.get(r);
  25392. if (!s)
  25393. return t({
  25394. success: !1,
  25395. error: r + " does not exist in this model"
  25396. });
  25397. if (!o)
  25398. return t({
  25399. sucess: !1,
  25400. erorr: o + " is not a valid rotation"
  25401. });
  25402. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25403. console.log(o.z);
  25404. var l = {
  25405. success: !0,
  25406. message: r
  25407. };
  25408. if (a === A.FADEOUT)
  25409. n.setFromEuler(i),
  25410. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25411. else {
  25412. var h, u;
  25413. a === A.INSTANT && (h = 0,
  25414. u = 0);
  25415. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25416. this.player.flyToPano({
  25417. pano: s,
  25418. lookAtPoint: d,
  25419. duration: h,
  25420. aimDuration: u
  25421. }, t.bind(this, l))
  25422. }
  25423. }
  25424. }(),
  25425. moveInDirection: function(e, t) {
  25426. var i = e.direction;
  25427. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25428. void (t && t({
  25429. success: !1,
  25430. error: "Invalid direction."
  25431. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25432. t(e ? {
  25433. success: !0,
  25434. message: "moved " + i
  25435. } : {
  25436. success: !1,
  25437. error: "Cannot move in direction: " + i
  25438. })
  25439. })
  25440. },
  25441. getPose: function(e, t) {
  25442. this.player.camera.position,
  25443. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25444. return t({
  25445. success: !0,
  25446. message: B(this.player)
  25447. })
  25448. },
  25449. takeScreenShot: function() {
  25450. var e = new c.PerspectiveCamera
  25451. , t = new c.WebGLRenderTarget;
  25452. return function(i, n) {
  25453. if (!i.resolution)
  25454. return n({
  25455. success: !1,
  25456. error: "An invalid resolution was specified"
  25457. });
  25458. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25459. var r = this.sceneRenderer.renderer.getSize();
  25460. i.resolution.width = r.width,
  25461. i.resolution.height = r.height
  25462. }
  25463. e.layers.set(x.DEFAULT),
  25464. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25465. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25466. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25467. var o = i.resolution.width
  25468. , a = i.resolution.height
  25469. , s = o / a;
  25470. e.position.copy(this.sceneRenderer.camera.position),
  25471. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25472. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25473. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25474. t.setSize(o, a),
  25475. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25476. var l = new Uint8Array(o * a * 4);
  25477. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25478. var c = M.encode({
  25479. data: l,
  25480. width: o,
  25481. height: a,
  25482. heading: 180,
  25483. pitch: 0
  25484. }, {
  25485. quality: 75,
  25486. flipY: !0
  25487. })
  25488. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25489. n({
  25490. success: !0,
  25491. message: h
  25492. })
  25493. }
  25494. }(),
  25495. findRankedPano: function(e, t) {
  25496. var i = new c.Vector3
  25497. , r = new c.Vector3;
  25498. return function(e, t) {
  25499. s(this.player, r),
  25500. n(t, r, i);
  25501. var o = this.player.rankedPanoInDirection(e, i);
  25502. if (o) {
  25503. var a = this.objectToHandle[o.id];
  25504. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25505. this.handleToObject[a] = o),
  25506. a
  25507. }
  25508. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25509. -1
  25510. }
  25511. }(),
  25512. findRankedtag: function(e, t) {
  25513. var i = new c.Vector3
  25514. , r = new c.Vector3;
  25515. return function(e, t) {
  25516. s(this.player, r),
  25517. n(t, r, i);
  25518. var o = this.player.rankedtagInDirection(e, i);
  25519. if (o) {
  25520. var a = this.objectToHandle[o.sid];
  25521. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25522. this.handleToObject[a] = o),
  25523. a
  25524. }
  25525. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25526. -1
  25527. }
  25528. }(),
  25529. clickNearesttag: function(e) {
  25530. this.clickRankedtag(0, e)
  25531. },
  25532. clickRankedtag: function(e, t) {
  25533. var i = a.call(this, e, t);
  25534. i && O.call(this, i)
  25535. },
  25536. clickNearestPano: function(e, t) {
  25537. this.clickRankedPano(0, e, t)
  25538. },
  25539. clickRankedPano: function(e, t, i) {
  25540. var n = o.call(this, e, t);
  25541. n ? r.call(this, n, i) : i(null)
  25542. },
  25543. clickPano: function(e, t) {
  25544. var i = this.handleTable[e];
  25545. i ? r.call(this, i, t) : t(null)
  25546. },
  25547. rotateDirection: function() {
  25548. return function(e, t) {
  25549. var i = e.direction
  25550. , n = e.angle;
  25551. if (!P.active) {
  25552. var r = 0
  25553. , o = 0
  25554. , a = 0
  25555. , s = 0;
  25556. if (!n || isNaN(n))
  25557. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25558. void (t && t({
  25559. success: !1,
  25560. error: "Invalid rotation angle."
  25561. }));
  25562. if (this.player.mode === E.TRANSITIONING)
  25563. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25564. void (t && t({
  25565. success: !1,
  25566. error: "Cannot rotate while transitioning"
  25567. }));
  25568. if (i === v.RIGHT || i === v.LEFT)
  25569. i === v.RIGHT && (n = -n),
  25570. r = n > 0 ? -1 : 1,
  25571. a = n;
  25572. else {
  25573. if (i !== v.UP && i !== v.DOWN)
  25574. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25575. void (t && t({
  25576. success: !1,
  25577. error: "Invalid direction for rotation."
  25578. }));
  25579. if (this.player.mode === E.FLOORPLAN)
  25580. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25581. void (t && t({
  25582. success: !1,
  25583. error: "Cannot rotate " + i + " in floorplan mode"
  25584. }));
  25585. if (i === v.DOWN && (n = -n),
  25586. n = N.call(this, n),
  25587. 0 === n)
  25588. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25589. void (t && t({
  25590. success: !1,
  25591. error: "Already at maximum rotation in direction: " + i
  25592. }));
  25593. o = n > 0 ? 1 : -1,
  25594. s = n
  25595. }
  25596. var l = n;
  25597. n = c.Math.degToRad(n),
  25598. a = c.Math.degToRad(a),
  25599. s = c.Math.degToRad(s);
  25600. var h = this.controls.activeControl
  25601. , u = function() {
  25602. h.stopRotating(!0),
  25603. t && t({
  25604. success: !0,
  25605. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25606. })
  25607. };
  25608. h.startRotating(r, o),
  25609. P.start(a, s, this.player, u)
  25610. }
  25611. }
  25612. }(),
  25613. rotate: function() {
  25614. var e = new c.Vector3
  25615. , t = new c.Vector3;
  25616. return function(i, n) {
  25617. var r = i.xAngle
  25618. , o = i.yAngle;
  25619. if (!P.active) {
  25620. if (r = r || 0,
  25621. o = o || 0,
  25622. isNaN(r) || isNaN(o))
  25623. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25624. void (n && n({
  25625. success: !1,
  25626. error: "Invalid rotation angle."
  25627. }));
  25628. if (this.player.mode === E.TRANSITIONING)
  25629. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25630. void (n && n({
  25631. success: !1,
  25632. error: "Cannot rotate while transitioning"
  25633. }));
  25634. Math.abs(r) < .01 && (r = 0),
  25635. Math.abs(o) < .01 && (o = 0);
  25636. var a = o;
  25637. o = N.call(this, o),
  25638. r = -r;
  25639. var s = a > 0 ? "UP" : "DOWN";
  25640. if (!r && a && !o)
  25641. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25642. void (n && n({
  25643. success: !1,
  25644. error: "Already at maximum rotation in direction: " + s
  25645. }));
  25646. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25647. var l = o;
  25648. o = c.Math.degToRad(o),
  25649. r = c.Math.degToRad(r),
  25650. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25651. this.player.getDirection(e),
  25652. t.copy(e).applyAxisAngle(I.UP, r),
  25653. t.applyAxisAngle(I.RIGHT, o);
  25654. var h = (e.angleTo(t),
  25655. r > 0 ? -1 : r < 0 ? 1 : 0)
  25656. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25657. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25658. var d = this.controls.activeControl
  25659. , p = function() {
  25660. d.stopRotating(!0),
  25661. n && n({
  25662. success: !0,
  25663. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25664. })
  25665. };
  25666. d.startRotating(h, u),
  25667. P.start(r, o, this.player, p)
  25668. }
  25669. }
  25670. }(),
  25671. panCamera: function(e, t) {
  25672. function i(e) {
  25673. switch (r.removeAllListeners(T.AutoPanComplete),
  25674. r.removeAllListeners(T.AutoPanInterrupt),
  25675. r.removeAllListeners(T.AutoPanClamped),
  25676. e) {
  25677. case T.AutoPanInterrupt:
  25678. t({
  25679. success: !0,
  25680. message: "Camera panning interrupted."
  25681. });
  25682. break;
  25683. case T.AutoPanClamped:
  25684. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25685. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25686. return void t({
  25687. success: !1,
  25688. error: "Already at edge of current model bounds."
  25689. });
  25690. var i = "The view point is outside the bounds for the current model. ";
  25691. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25692. console.warn(i)
  25693. }
  25694. case T.AutoPanComplete:
  25695. t({
  25696. success: !0,
  25697. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25698. })
  25699. }
  25700. }
  25701. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25702. return t({
  25703. success: !1,
  25704. error: "Camera panning is not available in the current mode: " + this.player.mode
  25705. });
  25706. var n = e.position
  25707. , r = this.player.control;
  25708. r.setAutoPanPosition(n.x, n.z),
  25709. r.autoPan = !0;
  25710. var o = function(e, t) {
  25711. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25712. };
  25713. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25714. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25715. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25716. },
  25717. click: function(e, t) {
  25718. var i = e.x
  25719. , n = e.y
  25720. , r = e.percentage;
  25721. r === !0 && (i = i / 100 * $("#player").width(),
  25722. n = n / 100 * $("#player").height()),
  25723. this.player.handleInputStart(i, n),
  25724. this.player.updateIntersect(),
  25725. this.player.handleInputEnd(i, n)
  25726. },
  25727. mouseOver: function(e, t) {
  25728. var i = e.x
  25729. , n = e.y
  25730. , r = e.percentage;
  25731. r === !0 && (i = i / 100 * $("#player").width(),
  25732. n = n / 100 * $("#player").height()),
  25733. this.player.handleInputMove(i, n),
  25734. this.player.updateIntersect()
  25735. },
  25736. moveToMode: function(e, t) {
  25737. function i(e) {
  25738. t(e ? {
  25739. success: !1,
  25740. error: "Failed to load new mode: " + e
  25741. } : {
  25742. success: !0,
  25743. message: "Moved to new mode: " + n
  25744. })
  25745. }
  25746. var n = e.mode;
  25747. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25748. i()
  25749. }, function(e) {
  25750. i(e)
  25751. }) : t({
  25752. success: !1,
  25753. error: "Invalid mode selection"
  25754. })
  25755. }
  25756. }
  25757. }
  25758. ).call(this, "/js/sdk/automation.js")
  25759. }
  25760. , {
  25761. "../constants": 8,
  25762. "../enum/AlignmentType": 17,
  25763. "../enum/ControlEvents": 21,
  25764. "../enum/Direction": 22,
  25765. "../enum/GLCubeFaces": 25,
  25766. "../enum/Keys": 30,
  25767. "../enum/ModelManagerEvents": 33,
  25768. "../enum/PlayerEvents": 40,
  25769. "../enum/RenderLayers": 41,
  25770. "../enum/Vectors": 50,
  25771. "../enum/Viewmode": 51,
  25772. "../enum/WarpStyle": 52,
  25773. "../lib/jpeg_encoder": 94,
  25774. "../sdk/SdkEvents": 161,
  25775. "../settings": 166,
  25776. "../util/common": 185,
  25777. "../util/logger": 189,
  25778. "../util/math": 190,
  25779. "../util/panorama": 191,
  25780. "./ApiHost": 159,
  25781. "./PostMessageType": 160,
  25782. "./TransitionStyles": 162,
  25783. three: 217
  25784. }],
  25785. 165: [function(e, t, i) {
  25786. "use strict";
  25787. function n(e) {
  25788. this.sourceWindow = e,
  25789. this.targetWindow = null,
  25790. this.targetOrigin = null,
  25791. this.id = Math.floor(1e5 * Math.random()),
  25792. this.bindEvents()
  25793. }
  25794. var r = e("./PostMessageType")
  25795. , o = e("events").EventEmitter;
  25796. n.prototype = Object.create(o.prototype),
  25797. n.prototype.bindEvents = function() {
  25798. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25799. }
  25800. ,
  25801. n.prototype.setTarget = function(e, t) {
  25802. this.targetWindow = e,
  25803. this.targetOrigin = t
  25804. }
  25805. ,
  25806. n.prototype.onPostmessageReceived = function(e) {
  25807. var t = e.origin || e.originalEvent.origin
  25808. , i = e.source;
  25809. switch (e.data.type) {
  25810. case r.CONNECT:
  25811. break;
  25812. case r.RESPONSE:
  25813. if (this.id !== e.data.toId)
  25814. return;
  25815. default:
  25816. if (!this.validateMessageOrigin(t))
  25817. return
  25818. }
  25819. var n = e.data;
  25820. n.source = i,
  25821. n.origin = t,
  25822. n.timestamp = Date.now(),
  25823. this.emit(e.data.type, n)
  25824. }
  25825. ,
  25826. n.prototype.validateMessageOrigin = function(e) {
  25827. return "*" === this.targetOrigin || e === this.targetOrigin
  25828. }
  25829. ,
  25830. n.prototype.send = function(e) {
  25831. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25832. this.targetWindow.postMessage(e, this.targetOrigin))
  25833. }
  25834. ,
  25835. t.exports = n
  25836. }
  25837. , {
  25838. "./PostMessageType": 160,
  25839. events: 202
  25840. }],
  25841. 166: [function(e, t, i) {
  25842. "use strict";
  25843. var n = e("three")
  25844. , r = e("./util/browser")
  25845. , o = e("./enum/Viewmode")
  25846. , a = e("./enum/VROption")
  25847. , s = e("./enum/Colors")
  25848. , l = e("./enum/WarpStyle")
  25849. , c = e("./util/easing")
  25850. , h = e("./util/common")
  25851. , u = e("./util/showcase")
  25852. , d = e("./constants")
  25853. , p = {
  25854. debug: !1,
  25855. version: "2.25.6-0-gd87e5b1",
  25856. languageTag: r.valueFromHash("lang", null),
  25857. pageTitle: "四维虚拟漫游",
  25858. authorizationHeader: u.getAuthorizationHeader(),
  25859. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25860. logLevel: r.valueFromHash("log", 2),
  25861. skyboxRadius: 2500,
  25862. modelBoundsPadding: 5,
  25863. showNeighbors: !1,
  25864. brand: r.valueFromHash("brand", !0),
  25865. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25866. startHighlights: r.valueFromHash("hl", -1),
  25867. specialEdition: r.valueFromHash("bn", 0),
  25868. useWheel: r.valueFromHash("wh", !0),
  25869. crossOrigin: "anonymous",
  25870. fancierTransition: !1,
  25871. wireframe: !1,
  25872. skyboxWireframe: !1,
  25873. modelAlpha: 1,
  25874. highlightPanoSelection: !1,
  25875. showSweeps: !0,
  25876. showSkyboxes: !1,
  25877. showMesh: !0,
  25878. showFloors: !1,
  25879. showFloorDuration: 300,
  25880. showFloorDelay: 300,
  25881. hideFloorDuration: 300,
  25882. hideFloorDelay: 0,
  25883. reticuleOpacityTransitionTime: 250,
  25884. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25885. markerOpacityTransitionTime: 500,
  25886. guiAnimationSpeed: 250,
  25887. highlightAnimationDuration: 500,
  25888. modelComponentLoadSpinnerDelay: 150,
  25889. captureErrors: !1,
  25890. maxMobileTextures: 6,
  25891. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25892. startupFlyinDelay: 3e3,
  25893. dollhouseDefault: {
  25894. minDistance: 8,
  25895. maxDistance: 50,
  25896. minPolarAngle: n.Math.degToRad(10),
  25897. maxPolarAngle: n.Math.degToRad(90)
  25898. },
  25899. hideReticuleTimeout: 1e3,
  25900. analytics: {
  25901. inactivityThreshold: 30,
  25902. sessionTrackingRate: .15,
  25903. maxTrackedErrors: 20,
  25904. sessionDurationPingFrequency: 10,
  25905. sessionDurationTimeout: 15
  25906. },
  25907. flydown: {
  25908. movementEasing: "easeInOutQuad",
  25909. movementDelay: .001,
  25910. rotationEasing: "easeInOutQuad",
  25911. rotationDelay: .5,
  25912. modelTextureDelay: .75,
  25913. skyboxDelay: .75
  25914. },
  25915. transition: {
  25916. flySpeed: .001,
  25917. flyTime: 750,
  25918. flytimeMaxDistanceThreshold: 5,
  25919. flytimeDistanceMultiplier: 150,
  25920. aimTime: 1500,
  25921. aimSlowFactor: 1.5,
  25922. blur: 0.8,
  25923. movementEasing: "easeInOutQuad",
  25924. blendEasing: "easeInOutQuad",
  25925. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  25926. },
  25927. show360Views: {
  25928. enabled: !0,
  25929. transitionTime: 1e3
  25930. },
  25931. quickstart: {
  25932. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25933. animation: 1400,
  25934. showTextDelay: 500,
  25935. fadeOutDelay: 3e3,
  25936. fovChange: 10
  25937. },
  25938. appConfig: {
  25939. webvr_version: null,
  25940. segment_key: null,
  25941. embedly_key: null,
  25942. branch_key: null,
  25943. keen_write_key: null,
  25944. keen_project_id: null
  25945. },
  25946. vr: {
  25947. enabled: !0,
  25948. allowWebVR: !1,
  25949. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25950. },
  25951. share: {
  25952. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25953. },
  25954. input: {
  25955. longTapThreshold: 200,
  25956. moveToleranceNDC: .08,
  25957. touchMoveThreshold: 25
  25958. },
  25959. help: {
  25960. modalStayDuration: 600
  25961. },
  25962. immersive: {
  25963. timeToShowAgain: 1250,
  25964. uiStayDuration: 600
  25965. },
  25966. tourInteraction: {
  25967. disabled: "0" === r.valueFromHash("tourcta", null),
  25968. showPauseButton: 1e3,
  25969. showModal: 1500,
  25970. allowNextClick: 200,
  25971. largeModal: "1" === r.valueFromHash("tourcta", null),
  25972. smallModal: "2" === r.valueFromHash("tourcta", null)
  25973. },
  25974. labels: {
  25975. enabled: !1,
  25976. hideUntilStart: !0,
  25977. fadeInDuration: 250,
  25978. fadeInDelay: 250,
  25979. fadeOutDuration: 250,
  25980. fadeOutDelay: 0,
  25981. zoomHideThreshhold: {
  25982. mobile: r.isSmallScreen() ? .45 : .6,
  25983. desktop: 2
  25984. },
  25985. zoomTruncateThreshhold: {
  25986. mobile: r.isSmallScreen() ? .35 : .45,
  25987. desktop: .85
  25988. },
  25989. minLengthForTruncate: 16,
  25990. truncateLength: 12,
  25991. truncateSuffix: "..."
  25992. },
  25993. hot:{
  25994. scale:{
  25995. nearBound: 1.5,
  25996. farBound: 4.8,
  25997. linkFarBound: !1,
  25998. linkPercent: 40,
  25999. maxSize: 120,
  26000. minSize: 60,
  26001. baseViewportSize: 800,
  26002. responsiveness: 100
  26003. }
  26004. },
  26005. tags: {
  26006. enabled: r.valueFromHash("mt", 1),
  26007. startup: {
  26008. hideUntilStart: !0,
  26009. fadeInDuration: 500,
  26010. fadeInDelay: 100
  26011. },
  26012. visibility: {
  26013. anyDistance: !0,
  26014. visibleDistance: 8,
  26015. cameraClearance: .1,
  26016. alphaTestLevel: .05,
  26017. hideViaFloor: !0,
  26018. hideOffScreenDisc: !1,
  26019. hideOffScreenObject: !1
  26020. },
  26021. disc: {
  26022. opacity: 1,
  26023. disabledOpacity: .5,
  26024. scale: {
  26025. nearBound: 1.5,
  26026. farBound: 4.8,
  26027. linkFarBound: !1,
  26028. linkPercent: 40,
  26029. maxSize: 80,
  26030. minSize: 40,
  26031. baseViewportSize: 800,
  26032. responsiveness: 100
  26033. }
  26034. },
  26035. pole: {
  26036. enabled: !0,
  26037. height: .5,
  26038. width: 2,
  26039. opacity: .5,
  26040. color: "white"
  26041. },
  26042. navigate: {
  26043. nearestPano: !0,
  26044. lineOfSight: !0,
  26045. reactivate: !0,
  26046. aimAt: "disc",
  26047. tiltTolerance: 25,
  26048. rotateSpeedFactor: .6
  26049. }
  26050. },
  26051. path: {
  26052. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26053. colorUp: s._desat(s.newBlue, .5),
  26054. colorDown: s._darken(s.newBlue, .35),
  26055. opacity: .5,
  26056. style: "ribbon",
  26057. height: .025,
  26058. ribbonWidth: .24,
  26059. outsideHeight: .5,
  26060. waypointRadius: .5,
  26061. waypointIndoorRadius: .24,
  26062. waypointPulse: 1e3,
  26063. typ: l.BLACK,
  26064. meshFree: r.valueFromHash("mf", 1),
  26065. mapGuides: r.valueFromHash("guides", !0),
  26066. fadeInTime: 400,
  26067. fadeOutTime: 300
  26068. },
  26069. warp: {
  26070. nearPanoDist: .1,
  26071. matchCam: !1,
  26072. blur: .33,
  26073. fastTime: 1500,
  26074. teleportTime: 1500,
  26075. outsideTime: 2e3,
  26076. lookAheadMax: .3,
  26077. lookAheadDist: 2.5,
  26078. softPushDist: .37,
  26079. softPushEnd: .3,
  26080. softBendAngle: 8,
  26081. softBendTilt: 4,
  26082. softBendEnd: .3,
  26083. doBurns: true, //r.valueFromHash("kb", !0),
  26084. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26085. minBurnsAngle: 35,
  26086. minDownAngle: -35,
  26087. maxTurnPerSec: 280,
  26088. maxAimPerSec: 35,
  26089. minRotation: 12,
  26090. maxAimRotation: 33.2,
  26091. turnFriction: .2,
  26092. flySpeed: .01,
  26093. minWarpTime: 1200,
  26094. warpInterruptionRedirectTime: 500,
  26095. tourStepDelay: r.valueFromHash("st", 0),
  26096. walkDelay: 0,
  26097. walkMaxDist: 50,
  26098. walkMinDist: .8,
  26099. walkSlideShowThreshhold: 3000,
  26100. walkExtraPanosDistance: .4,
  26101. timePerMeter: 1200,
  26102. motionLeadTime: 5000,
  26103. movementEasing: "easeInOutQuad",
  26104. blendEasing: "easeInOutQuad",
  26105. showBunny: !1,
  26106. loop: r.valueFromHash("lp", !1),
  26107. auto: r.valueFromHash("ts", -1),
  26108. eOrder: 'YXZ', //"YXZ",
  26109. stepFactor: .25,
  26110. brakeStrength: 2,
  26111. minBrakeAngle: .1,
  26112. maxBrakeAngle: 1.8,
  26113. climbEffort: 4
  26114. },
  26115. rotationFriction: .05,
  26116. rotationAccelerationInside: 4.5,
  26117. rotationAccelerationOutside: .15,
  26118. rotationAfterMoveMultiplier: 40,
  26119. rotationAfterMoveHistoryCount: 5,
  26120. panFriction: .09,
  26121. panAccelerationOutside: 60,
  26122. onload: r.valueFromHash("onload", o.PANORAMA),
  26123. zoomNearLimit: .1,
  26124. zoomFarLimit: 10,
  26125. navigation: {
  26126. panoScores: !1,
  26127. mouseDirection: !0,
  26128. filterStrictness: .75,
  26129. angleFactor: -30,
  26130. directionFactor: 10,
  26131. distanceFactor: -1,
  26132. optionalityFactor: 3
  26133. },
  26134. sdkInit: !1,
  26135. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26136. console: r.valueFromHash("console", !1),
  26137. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26138. panoramaNeighbourMaxDistance: 5,
  26139. panoFloorClickRadius: .35,
  26140. showScreenshotLocations: !1,
  26141. showAxis: !1,
  26142. showNeighbourRaycasts: !1,
  26143. colorMarkerOnLoad: !1,
  26144. colorMarkerByFloor: !1,
  26145. tiling: {
  26146. panoPreRenderRepeatDelay: 2500,
  26147. panoPreRenderDelay: 500,
  26148. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26149. tilingFlagNames: ["usetiles", "tiles"],
  26150. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26151. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26152. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26153. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26154. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26155. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26156. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26157. customCompression: r.valueFromHash("tilecustcomp", 0),
  26158. // mobileHighQualityOverride: !1,
  26159. mobileHighQualityOverride: 1,
  26160. allowUltraHighResolution: true
  26161. },
  26162. zoom: {
  26163. enabled: true,
  26164. forceOff: r.valueFromHash("nozoom", 0),
  26165. overridemax: r.valueFromHash("maxzoom", null),
  26166. overridemin: r.valueFromHash("minzoom", null),
  26167. max: d.highQualityMaxZoom,
  26168. min: 1,
  26169. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26170. activationThreshold: 1.1,
  26171. restoreTime: 500
  26172. },
  26173. profiling: {
  26174. enabled: r.valueFromHash("mem", !1)
  26175. }
  26176. };
  26177. p = h.deepExtend(p, d, {
  26178. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26179. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26180. panorama: {
  26181. transitionTime: 1e3,
  26182. modelAlpha: 0,
  26183. modelAlphaDelay: p.flydown.modelTextureDelay,
  26184. modelAlphaLength: 1,
  26185. skyboxOpacity: 1,
  26186. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26187. skyboxOpacityLength: .9,
  26188. fovLength: 1,
  26189. fovDelay: 0,
  26190. cameraMatrixDuration: .8,
  26191. cameraMatrixDelay: 0,
  26192. cameraMatrixEase: c.easeInCubic,
  26193. reticuleOpacity: 1,
  26194. markerOpacity: .3,
  26195. markerOpacityOnHover: 1
  26196. },
  26197. dollhouse: {
  26198. transitionTime: 1e3,
  26199. modelAlpha: 1,
  26200. modelAlphaDelay: 0,
  26201. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26202. skyboxOpacity: 0,
  26203. skyboxOpacityDelay: 0,
  26204. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26205. fovLength: 1,
  26206. fovDelay: 0,
  26207. cameraMatrixDuration: .8,
  26208. cameraMatrixDelay: .3,
  26209. cameraMatrixEase: c.easeInCubic,
  26210. reticuleOpacity: 1,
  26211. markerOpacity: 0,
  26212. markerOpacityOnHover: 0
  26213. },
  26214. floorplan: {
  26215. transitionTime: 1e3,
  26216. modelAlpha: 1,
  26217. modelAlphaDelay: 0,
  26218. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26219. skyboxOpacity: 0,
  26220. skyboxOpacityDelay: 0,
  26221. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26222. fovLength: 1,
  26223. fovDelay: 0,
  26224. cameraMatrixDuration: .5,
  26225. cameraMatrixDelay: 0,
  26226. cameraMatrixEase: c.easeOutCubic,
  26227. reticuleOpacity: 1,
  26228. markerOpacity: 0,
  26229. markerOpacityOnHover: 0,
  26230. cameraHeight: 50
  26231. },
  26232. transitioning: {
  26233. reticuleOpacity: 0,
  26234. markerOpacity: .3,
  26235. markerOpacityOnHover: 1
  26236. },
  26237. "floorplan-dollhouse": {
  26238. rotationDelay: 0,
  26239. rotationDuration: 1
  26240. },
  26241. "floorplan-panorama": {
  26242. rotationDelay: .5,
  26243. rotationDuration: 1
  26244. },
  26245. "dollhouse-panorama": {
  26246. rotationDelay: .5,
  26247. rotationDuration: 1
  26248. },
  26249. "dollhouse-floorplan": {
  26250. rotationDelay: 0,
  26251. rotationDuration: 1,
  26252. cameraMatrixDuration: 1.05,
  26253. cameraMatrixDelay: .5
  26254. },
  26255. "panorama-dollhouse": {
  26256. rotationDelay: 0,
  26257. rotationDuration: .5
  26258. },
  26259. "panorama-floorplan": {
  26260. transitionTime: 1500,
  26261. rotationDelay: 0,
  26262. rotationDuration: .5
  26263. }
  26264. }),
  26265. p.path.meshFree && (p.path.typ = l.WALK),
  26266. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26267. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26268. t.exports = p
  26269. }
  26270. , {
  26271. "./constants": 8,
  26272. "./enum/Colors": 19,
  26273. "./enum/VROption": 47,
  26274. "./enum/Viewmode": 51,
  26275. "./enum/WarpStyle": 52,
  26276. "./util/browser": 182,
  26277. "./util/common": 185,
  26278. "./util/easing": 186,
  26279. "./util/showcase": 193,
  26280. three: 217
  26281. }],
  26282. 167: [function(e, t, i) {
  26283. "use strict";
  26284. var n = e("three")
  26285. , r = e("./settings")
  26286. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26287. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26288. t.exports = {
  26289. basicTextured: {
  26290. uniforms: {
  26291. tDiffuse: {
  26292. type: "t",
  26293. value: null
  26294. },
  26295. alpha: {
  26296. type: "f",
  26297. value: 1
  26298. }
  26299. },
  26300. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26301. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26302. },
  26303. copyCubeMap: {
  26304. uniforms: {
  26305. tDiffuse: {
  26306. type: "t",
  26307. value: null
  26308. },
  26309. alpha: {
  26310. type: "f",
  26311. value: 1
  26312. }
  26313. },
  26314. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26315. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26316. },
  26317. cube: {
  26318. uniforms: {
  26319. map: {
  26320. type: "t",
  26321. value: null
  26322. },
  26323. opacity: {
  26324. type: "f",
  26325. value: 1
  26326. }
  26327. },
  26328. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26329. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26330. },
  26331. model: {
  26332. uniforms: {
  26333. map: {
  26334. type: "t",
  26335. value: null
  26336. },
  26337. modelAlpha: {
  26338. type: "f",
  26339. value: r.modelAlpha
  26340. },
  26341. opacity: {
  26342. type: "f",
  26343. value: 1
  26344. },
  26345. progress: {
  26346. type: "f",
  26347. value: 0
  26348. },
  26349. blackout: {
  26350. type: "i",
  26351. value: 0
  26352. },
  26353. pano0Map: {
  26354. type: "t",
  26355. value: null
  26356. },
  26357. pano0Position: {
  26358. type: "v3",
  26359. value: new n.Vector3
  26360. },
  26361. pano0Matrix: {
  26362. type: "m4",
  26363. value: new n.Matrix4
  26364. },
  26365. pano1Map: {
  26366. type: "t",
  26367. value: null
  26368. },
  26369. pano1Position: {
  26370. type: "v3",
  26371. value: new n.Vector3
  26372. },
  26373. pano1Matrix: {
  26374. type: "m4",
  26375. value: new n.Matrix4
  26376. }
  26377. },
  26378. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\n vUv = uv;\n vec4 worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26379. fragmentShader: a + "uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\tconst vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);\n\tconst vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);\n\n\tvec4 colorFromPanos;\n\tvec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);\n\tvec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);\n\n\tif (blackout == 0) {\n\t\tcolorFromPanos = mix(colorFromPano0, colorFromPano1, progress);\n\t} else if (blackout == 1) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));\n\t\tcolorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} else if (blackout == 2) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, progress);\n\t} else if (blackout == 3) {\n\t\tcolorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} \n\n\tvec4 colorFromTexture = texture2D( map, vUv );\n\tcolorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n\tfloat whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n\tcolorFromPanos = mix(colorFromPanos, GREY, whiteness);\n\tgl_FragColor = vec4(colorFromPanos.rgb, opacity);\n}\n"
  26380. },
  26381. hot:{
  26382. uniforms:{
  26383. color:{
  26384. type: "c",
  26385. value: new n.Color( 0xff2200 )
  26386. },
  26387. opac:{
  26388. type: "f",
  26389. value: 0
  26390. },
  26391. texture1:{
  26392. type: "t",
  26393. value: null
  26394. },
  26395. texture2:{
  26396. type: "t",
  26397. value: null
  26398. },
  26399. opacity:{
  26400. type: "f",
  26401. value: 1
  26402. },
  26403. },
  26404. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26405. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac; uniform float opacity;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\n gl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; gl_FragColor.w *= opacity; }\n"
  26406. },
  26407. modelOutside: {
  26408. uniforms: {
  26409. map: {
  26410. type: "t",
  26411. value: null
  26412. },
  26413. opacity: {
  26414. type: "f",
  26415. value: 1
  26416. }
  26417. },
  26418. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26419. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26420. },
  26421. ribbon: {
  26422. uniforms: {
  26423. map: {
  26424. type: "t",
  26425. value: null
  26426. },
  26427. opacity: {
  26428. type: "f",
  26429. value: 1
  26430. },
  26431. color: {
  26432. type: "c",
  26433. value: new n.Color(r.path.color)
  26434. }
  26435. },
  26436. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26437. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26438. },
  26439. waypoint: {
  26440. uniforms: {
  26441. map: {
  26442. type: "t",
  26443. value: null
  26444. },
  26445. opacity: {
  26446. type: "f",
  26447. value: 1
  26448. },
  26449. pulse: {
  26450. type: "f",
  26451. value: 1
  26452. },
  26453. nearFade: {
  26454. type: "v2",
  26455. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26456. },
  26457. color: {
  26458. type: "c",
  26459. value: new n.Color(r.reticuleColor)
  26460. }
  26461. },
  26462. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26463. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26464. },
  26465. modelDebug: {
  26466. uniforms: {
  26467. map: {
  26468. type: "t",
  26469. value: null
  26470. },
  26471. modelAlpha: {
  26472. type: "f",
  26473. value: r.modelAlpha
  26474. },
  26475. depthmapRatio: {
  26476. type: "f",
  26477. value: 0
  26478. },
  26479. opacity: {
  26480. type: "f",
  26481. value: 1
  26482. },
  26483. progress: {
  26484. type: "f",
  26485. value: 0
  26486. },
  26487. considerOcclusion: {
  26488. type: "i",
  26489. value: r.fancierTransition
  26490. },
  26491. highlightPanoSelection: {
  26492. type: "i",
  26493. value: 0
  26494. },
  26495. useThirdPano: {
  26496. type: "i",
  26497. value: r.useThirdPano
  26498. },
  26499. pano0Map: {
  26500. type: "t",
  26501. value: null
  26502. },
  26503. pano0Depth: {
  26504. type: "t",
  26505. value: null
  26506. },
  26507. pano0Position: {
  26508. type: "v3",
  26509. value: new n.Vector3
  26510. },
  26511. pano0Matrix: {
  26512. type: "m4",
  26513. value: new n.Matrix4
  26514. },
  26515. pano0Weight: {
  26516. type: "f",
  26517. value: r.transition.pano0Weight
  26518. },
  26519. pano1Map: {
  26520. type: "t",
  26521. value: null
  26522. },
  26523. pano1Depth: {
  26524. type: "t",
  26525. value: null
  26526. },
  26527. pano1Position: {
  26528. type: "v3",
  26529. value: new n.Vector3
  26530. },
  26531. pano1Matrix: {
  26532. type: "m4",
  26533. value: new n.Matrix4
  26534. },
  26535. pano1Weight: {
  26536. type: "f",
  26537. value: r.transition.pano1Weight
  26538. },
  26539. pano2Map: {
  26540. type: "t",
  26541. value: null
  26542. },
  26543. pano2Depth: {
  26544. type: "t",
  26545. value: null
  26546. },
  26547. pano2Position: {
  26548. type: "v3",
  26549. value: new n.Vector3
  26550. },
  26551. pano2Matrix: {
  26552. type: "m4",
  26553. value: new n.Matrix4
  26554. },
  26555. pano2Weight: {
  26556. type: "f",
  26557. value: r.transition.pano2Weight
  26558. }
  26559. },
  26560. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26561. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26562. },
  26563. customDepth: {
  26564. uniforms: {
  26565. panoPosition: {
  26566. type: "v3",
  26567. value: new n.Vector3
  26568. }
  26569. },
  26570. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26571. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26572. },
  26573. skysphere: {
  26574. uniforms: {
  26575. radius: {
  26576. type: "f",
  26577. value: 0
  26578. }
  26579. },
  26580. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26581. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26582. },
  26583. tagDisc: {
  26584. uniforms: {
  26585. opacity: {
  26586. type: "f",
  26587. value: 0
  26588. },
  26589. color: {
  26590. type: "c",
  26591. value: new n.Color
  26592. },
  26593. bg: {
  26594. type: "t",
  26595. value: null
  26596. },
  26597. mask: {
  26598. type: "t",
  26599. value: null
  26600. }
  26601. },
  26602. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26603. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26604. }
  26605. }
  26606. }
  26607. , {
  26608. "./settings": 166,
  26609. three: 217
  26610. }],
  26611. 168: [function(e, t, i) {
  26612. (function(i) {
  26613. "use strict";
  26614. var n = e("three")
  26615. , r = (e("url"),
  26616. e("./util/ajax"))
  26617. , o = e("./settings")
  26618. , a = e("./util/logger")
  26619. , s = e("./util/math")
  26620. , l = e("./util/showcase")
  26621. , c = e("./objects/Panorama")
  26622. , h = new a(i)
  26623. , u = e("./model/Model")
  26624. , d = e("./shaders")
  26625. , p = e("./util/transitions")
  26626. , f = e("./objects/Chunk")
  26627. , g = e("./objects/Reticule")
  26628. , m = e("./objects/Skybox")
  26629. , v = e("./objects/Floor")
  26630. , A = e("./cameras/DollhouseCamera")
  26631. , y = e("./cameras/FloorplanCamera")
  26632. , C = e("./cameras/PanoramaCamera")
  26633. , I = e("./controls/DollhouseControls")
  26634. , E = e("./controls/FloorplanControls")
  26635. , b = e("./controls/PanoramaControls");
  26636. n.ImageUtils.crossOrigin = o.crossOrigin,
  26637. t.exports = {
  26638. shaders: d,
  26639. transitions: p,
  26640. Model: u,
  26641. Chunk: f,
  26642. Floor: v,
  26643. Skybox: m,
  26644. Reticule: g,
  26645. Panorama: c,
  26646. DollhouseCamera: A,
  26647. FloorplanCamera: y,
  26648. PanoramaCamera: C,
  26649. DollhouseControls: I,
  26650. FloorplanControls: E,
  26651. PanoramaControls: b,
  26652. getModel: function(e) {
  26653. if (!e.url)
  26654. throw 'getModel(): missing parameter "url"';
  26655. e.autoload = void 0 === e.autoload || e.autoload;
  26656. var t = l.parseSidUrl(e.url);
  26657. e.urlBase = t.urlBase,
  26658. e.urlModel = t.urlModel,
  26659. e.urlFiles = t.urlFiles;
  26660. var i = this._getPlatformError();
  26661. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26662. this._loadModel().then(this._buildModel.bind(this)))
  26663. },
  26664. _getPlatformError: function() {
  26665. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26666. },
  26667. _loadModel: function() {
  26668. return r.get(this.options.urlModel, {
  26669. responseType: "json",
  26670. prefetchFrom: "model",
  26671. auth: l.getAuthorizationHeader()
  26672. }).then(null, function() {
  26673. return h.warn("Model loading failed at initial metadata load"),
  26674. "loading-failed"
  26675. })
  26676. },
  26677. _buildModel: function(e) {
  26678. e = l.normalizeModeldata(e, s);
  26679. var t = new u(this.options,e);
  26680. return this.options.autoload ? t.load(!0) : $.when(t)
  26681. }
  26682. }
  26683. }
  26684. ).call(this, "/js/showcase.js")
  26685. }
  26686. , {
  26687. "./cameras/DollhouseCamera": 5,
  26688. "./cameras/FloorplanCamera": 6,
  26689. "./cameras/PanoramaCamera": 7,
  26690. "./controls/DollhouseControls": 10,
  26691. "./controls/FloorplanControls": 11,
  26692. "./controls/PanoramaControls": 13,
  26693. "./model/Model": 139,
  26694. "./objects/Chunk": 144,
  26695. "./objects/Floor": 146,
  26696. "./objects/Panorama": 148,
  26697. "./objects/Reticule": 149,
  26698. "./objects/Skybox": 152,
  26699. "./settings": 166,
  26700. "./shaders": 167,
  26701. "./util/ajax": 181,
  26702. "./util/logger": 189,
  26703. "./util/math": 190,
  26704. "./util/showcase": 193,
  26705. "./util/transitions": 195,
  26706. three: 217,
  26707. url: 208
  26708. }],
  26709. 169: [function(e, t, i) {
  26710. "use strict";
  26711. function n() {
  26712. var e = {
  26713. renderTarget: null,
  26714. inUse: !1,
  26715. size: -1,
  26716. pano: null
  26717. };
  26718. return e
  26719. }
  26720. function r(e) {
  26721. M.push(e)
  26722. }
  26723. function o(e) {
  26724. var t = n();
  26725. return t.inUse = !0,
  26726. t.size = e,
  26727. r(t),
  26728. t
  26729. }
  26730. function a(e) {
  26731. for (var t = 0; t < M.length; t++) {
  26732. var i = M[t];
  26733. if (!i.inUse && i.size === e)
  26734. return i.inUse = !0,
  26735. i
  26736. }
  26737. return null
  26738. }
  26739. function s(e) {
  26740. for (var t = 0; t < M.length; t++) {
  26741. var i = M[t];
  26742. if (i.renderTarget === e)
  26743. return i.inUse = !1,
  26744. !0
  26745. }
  26746. return !1
  26747. }
  26748. function l() {
  26749. this.tileDirectory = {},
  26750. this.activeRenderTargetDescriptors = {},
  26751. this.activePanos = [],
  26752. this.panoLODDescriptors = {},
  26753. this.panoDescriptors = {},
  26754. this.tileTrees = {},
  26755. this.sceneRenderer = null,
  26756. this.tileDownloader = null,
  26757. this.forceQueue = [],
  26758. this.uploadQueues = {},
  26759. this.uploadInterval = null,
  26760. this.uploadIntervalCancelled = !1,
  26761. this.usingTileOverlay = !1,
  26762. this.overlayTilesLoaded = !1,
  26763. this.overlayTileBase = null,
  26764. this.overlayTilesBasic = {},
  26765. this.overlayTilesEnhanced = {},
  26766. this.zoomRenderTarget = null,
  26767. this.zoomPano = null,
  26768. this.zoomingActive = !1,
  26769. this.zoomPanoId = null,
  26770. this.zoomPanoRenderingDisabled = !1,
  26771. this.direction = new h.Vector3,
  26772. this.initTime = -1,
  26773. this.maxBaseUploadsPerFrame = x,
  26774. this.maxNonBaseUploadsPerFrame = T
  26775. }
  26776. function c() {
  26777. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26778. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26779. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26780. }
  26781. var h = e("three")
  26782. , u = e("../exception/BasicException")
  26783. , d = e("../settings")
  26784. , p = e("../enum/PanoSizeClass")
  26785. , f = (e("../objects/Panorama"),
  26786. e("../enum/PanoRendererEvents"))
  26787. , g = e("../enum/SceneRendererEvents")
  26788. , m = e("../enum/TileDownloaderEvents")
  26789. , v = e("../enum/Vectors")
  26790. , A = (e("../enum/GLCubeFaces"),
  26791. e("../objects/Panorama"),
  26792. e("./TileTree"))
  26793. , y = (e("./TileDownloader"),
  26794. e("./TilePrioritizer"))
  26795. , C = e("./TileUtils")
  26796. , p = e("../enum/PanoSizeClass")
  26797. , I = (e("../util/browser"),
  26798. e("../util/panorama"))
  26799. , E = e("events").EventEmitter
  26800. , b = !1
  26801. , w = d.tiling.uploadIntervalDelay
  26802. , _ = d.tiling.initialIntervalDelay
  26803. , T = d.tiling.maxNonBaseUploadsPerFrame
  26804. , x = d.tiling.maxBaseUploadsPerFrame
  26805. , S = {
  26806. Base: 0,
  26807. Remaining: 1
  26808. }
  26809. , M = [];
  26810. l.prototype = Object.create(E.prototype),
  26811. l.prototype.init = function(e, t, i) {
  26812. this.sceneRenderer = e,
  26813. this.tileDownloader = t,
  26814. this.qualityManager = i,
  26815. this.bindEvents(),
  26816. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26817. this.initTime = performance.now()
  26818. }
  26819. ,
  26820. l.prototype.getActivePanoTextures = function(e) {
  26821. e = e || [];
  26822. for (var t = 0; t < M.length; t++) {
  26823. var i = M[t];
  26824. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26825. }
  26826. }
  26827. ,
  26828. l.prototype.hasQueuedTiles = function() {
  26829. var e = this.peekNextFromUploadQueue();
  26830. return null !== e && void 0 !== e
  26831. }
  26832. ,
  26833. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26834. return this.activeRenderTargetDescriptors[e]
  26835. }
  26836. ,
  26837. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26838. this.activeRenderTargetDescriptors[e] = t
  26839. }
  26840. ,
  26841. l.prototype.loadOverlayTiles = function() {
  26842. if (0 !== d.tiling.overlayStyle) {
  26843. var e = 0
  26844. , t = function(t, n, r) {
  26845. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26846. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26847. e++,
  26848. e === i.length && (this.overlayTilesLoaded = !0)
  26849. }
  26850. .bind(this)
  26851. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26852. i.forEach(function(e) {
  26853. this.tileDownloader.loadImage(e[0], 0, e[1])
  26854. }
  26855. .bind(this)),
  26856. this.usingTileOverlay = !0
  26857. } else
  26858. this.usingTileOverlay = !1
  26859. }
  26860. ,
  26861. l.prototype.bindEvents = function() {
  26862. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26863. }
  26864. ,
  26865. l.prototype.setupZoomRenderTarget = function() {
  26866. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26867. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26868. return;
  26869. var e = this.zoomRenderTarget;
  26870. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26871. e) {
  26872. var t = e.width
  26873. , i = this.zoomRenderTarget.width;
  26874. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26875. e.texture.dispose(),
  26876. e.texture.loaded = !1,
  26877. e.texture.version = 0,
  26878. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26879. e.texture = null
  26880. }
  26881. this.zoomPanoRenderingDisabled = !1
  26882. } else
  26883. this.zoomPanoRenderingDisabled = !0
  26884. }
  26885. ,
  26886. l.prototype.enableUltraHighQualityMode = function(e) {
  26887. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26888. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26889. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26890. t && (this.qualityManager.enableUltraHighQualityMode(),
  26891. this.setupZoomRenderTarget(),
  26892. e())
  26893. }
  26894. .bind(this))
  26895. }
  26896. }
  26897. ,
  26898. l.prototype.activateTiledPano = function(e, t, i) {
  26899. i && this.clearAllQueuedUploads();
  26900. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26901. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26902. this.linkAllTilesAndNodes(e);
  26903. var r = this.getActiveRenderTargetDescriptor(e.id)
  26904. , l = t;
  26905. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26906. !r || l !== r.size) {
  26907. if (r && s(r.renderTarget),
  26908. r = a(l),
  26909. !r) {
  26910. var c = this.initTiledPano(l, !1);
  26911. r = o(c.width),
  26912. r.renderTarget = c
  26913. }
  26914. r.pano = e,
  26915. this.resetPanoDescriptor(e.id),
  26916. this.resetPanoLODDescriptors(e.id),
  26917. this.resetRenderStatus(e.id, !0, !0)
  26918. }
  26919. this.setActiveRenderTargetDescriptor(e.id, r);
  26920. var h = i ? 0 : 1;
  26921. return this.updateActivePanos(e, h),
  26922. r.renderTarget
  26923. }
  26924. ,
  26925. l.prototype.deactivateTiledPano = function(e) {
  26926. var t = this.getActiveRenderTargetDescriptor(e.id);
  26927. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26928. this.setActiveRenderTargetDescriptor(e.id, null);
  26929. var i = this.getUploadQueueForPano(e.id);
  26930. this.clearUploadQueue(i),
  26931. this.updateActivePanos()
  26932. }
  26933. ,
  26934. l.prototype.updateActivePanos = function() {
  26935. var e = [];
  26936. return function(t, i) {
  26937. e.length = 0;
  26938. for (var n = 0; n < this.activePanos.length; n++) {
  26939. t && e.length === i && e.push(t);
  26940. var r = this.activePanos[n]
  26941. , o = this.getActiveRenderTargetDescriptor(r.id);
  26942. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26943. }
  26944. t && i >= e.length && e.push(t),
  26945. this.activePanos.length = 0,
  26946. this.activePanos.push.apply(this.activePanos, e)
  26947. }
  26948. }(),
  26949. l.prototype.getActivePanoCount = function() {
  26950. return this.activePanos.length
  26951. }
  26952. ,
  26953. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26954. var r = null;
  26955. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26956. for (var o = function(e, n, r, o) {
  26957. i && (n.tile.zoomUploaded = !1),
  26958. t && (n.tile.uploaded = !1)
  26959. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26960. var s = this.getTileTree(e, a);
  26961. s.breadthFirst({
  26962. callback: o.bind(this, a),
  26963. minLevel: r
  26964. })
  26965. }
  26966. }
  26967. ,
  26968. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26969. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26970. t.tile.zoomUploaded = t.tile.uploaded,
  26971. t.zoomCovered = t.covered
  26972. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26973. var r = this.getTileTree(e, n);
  26974. r.breadthFirst({
  26975. callback: i.bind(this, n),
  26976. maxLevel: t
  26977. })
  26978. }
  26979. }
  26980. ,
  26981. l.prototype.renderPanoTiles = function() {
  26982. var e = [];
  26983. return function(t, i, n, r) {
  26984. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26985. i = i || this.direction || v.FORWARD;
  26986. var o = this.getActiveRenderTargetDescriptor(t);
  26987. if (!this.isRenderTargetDescriptorValid(o))
  26988. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  26989. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26990. var s = this.getTileTree(t, a);
  26991. e.length = 0,
  26992. s.breadthFirst({
  26993. saveVisited: e
  26994. });
  26995. for (var l = 0; l < e.length; l++) {
  26996. var c = e[l];
  26997. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26998. }
  26999. }
  27000. this.updateDirection(i)
  27001. }
  27002. }(),
  27003. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27004. return e && e.renderTarget
  27005. }
  27006. ,
  27007. l.prototype.isPanoActive = function(e) {
  27008. var t = this.getActiveRenderTargetDescriptor(e);
  27009. return this.isRenderTargetDescriptorValid(t)
  27010. }
  27011. ,
  27012. l.prototype.isPanoZoomed = function(e) {
  27013. return this.zoomingActive && this.zoomPanoId === e
  27014. }
  27015. ,
  27016. l.prototype.initTileTree = function(e, t, i) {
  27017. var n = this.tileTrees[e];
  27018. n || (n = [],
  27019. this.tileTrees[e] = n);
  27020. var r = n[t];
  27021. if (!r) {
  27022. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27023. r = new A(C.TILE_SIZE,o),
  27024. n[t] = r
  27025. }
  27026. }
  27027. ,
  27028. l.prototype.getTileTree = function(e, t) {
  27029. var i = this.tileTrees[e];
  27030. if (!i)
  27031. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27032. var n = i[t];
  27033. if (!n)
  27034. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27035. return n
  27036. }
  27037. ,
  27038. l.prototype.initTiledPano = function(e, t) {
  27039. var i = this.sceneRenderer.renderer
  27040. , n = (i.context,
  27041. new h.WebGLRenderTargetCube(e,e,{
  27042. stencilBuffer: !1
  27043. }))
  27044. , r = new h.CubeTexture([]);
  27045. n.texture = r,
  27046. r.image = [null, null, null, null, null, null],
  27047. r.flipY = !0,
  27048. t ? (r.generateMipmaps = !0,
  27049. r.magFilter = h.LinearFilter,
  27050. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27051. r.magFilter = h.LinearFilter,
  27052. r.minFilter = h.LinearFilter),
  27053. r.format = h.RGBAFormat,
  27054. i.setRenderTarget(n),
  27055. i.setRenderTarget(null);
  27056. var o = i.properties.get(r);
  27057. return o.__image__webglTextureCube = o.__webglTexture,
  27058. n
  27059. }
  27060. ,
  27061. l.prototype.getUploadQueueForPano = function(e) {
  27062. var t = this.uploadQueues[e];
  27063. return t || (t = [],
  27064. this.uploadQueues[e] = t),
  27065. t
  27066. }
  27067. ,
  27068. l.prototype.isTileUploaded = function(e) {
  27069. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27070. }
  27071. ,
  27072. l.prototype.setUploaded = function(e, t) {
  27073. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27074. }
  27075. ,
  27076. l.prototype.queueTileUpload = function(e, t, i) {
  27077. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27078. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27079. var r = this.getUploadQueueForPano(e.panoId);
  27080. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27081. e.uploadQueued = !0,
  27082. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27083. }
  27084. }
  27085. ,
  27086. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27087. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27088. }
  27089. ,
  27090. l.prototype.getTopUploadQueue = function() {
  27091. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27092. for (var n = 0; n < this.activePanos.length; n++)
  27093. if (e = this.activePanos[n],
  27094. t = this.getUploadQueueForPano(e.id),
  27095. t.length > 0)
  27096. switch (i) {
  27097. case S.Base:
  27098. if (0 === t[0].level)
  27099. return t;
  27100. break;
  27101. case S.Remaining:
  27102. return t
  27103. }
  27104. return null
  27105. }
  27106. ,
  27107. l.prototype.getNextFromUploadQueue = function() {
  27108. var e = function(e) {
  27109. var t = e.shift();
  27110. return t.uploadQueued = !1,
  27111. t
  27112. };
  27113. return function() {
  27114. if (this.forceQueue.length > 0)
  27115. return e(this.forceQueue);
  27116. var t = this.getTopUploadQueue();
  27117. return t && t.length > 0 ? e(t) : null
  27118. }
  27119. }(),
  27120. l.prototype.peekNextFromUploadQueue = function() {
  27121. if (this.forceQueue.length > 0)
  27122. return this.forceQueue[0];
  27123. var e = this.getTopUploadQueue();
  27124. return e && e.length > 0 ? e[0] : null
  27125. }
  27126. ,
  27127. l.prototype.clearAllQueuedUploads = function() {
  27128. this.clearAllUploadQueues(null, 0)
  27129. }
  27130. ,
  27131. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27132. this.clearAllUploadQueues(e, 0)
  27133. }
  27134. ,
  27135. l.prototype.clearAllUploadQueues = function(e, t) {
  27136. if (e)
  27137. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27138. this.clearUploadQueue(this.forceQueue, t, e);
  27139. else {
  27140. for (var i = 0; i < this.activePanos.length; i++) {
  27141. var n = this.activePanos[i];
  27142. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27143. }
  27144. this.clearUploadQueue(this.forceQueue, t)
  27145. }
  27146. }
  27147. ,
  27148. l.prototype.clearUploadQueue = function(e, t, i) {
  27149. void 0 !== t && null !== t || (t = 0);
  27150. for (var n = 0; n < e.length; ) {
  27151. var r = e[n];
  27152. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27153. e.splice(n, 1)) : n++
  27154. }
  27155. }
  27156. ,
  27157. l.prototype.refreshUploadInterval = function() {
  27158. var e = null;
  27159. return function(t) {
  27160. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27161. null !== t && void 0 !== t || (t = w),
  27162. b || (t = _),
  27163. this.uploadInterval = window.setTimeout(e, t),
  27164. this.uploadIntervalDelay = t)
  27165. }
  27166. }(),
  27167. l.prototype.update = function() {
  27168. var e = performance.now()
  27169. , t = 0;
  27170. return function() {
  27171. this.uploadIntervalCancelled = !0,
  27172. window.clearTimeout(this.uploadInterval),
  27173. this.uploadInterval = null;
  27174. var i = performance.now() - e;
  27175. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27176. e = performance.now()),
  27177. t++
  27178. }
  27179. }(),
  27180. l.prototype.updateUploadQueue = function(e, t) {
  27181. e || (e = 1);
  27182. for (var i = 0, n = 0; ; ) {
  27183. if (n >= t || i >= e)
  27184. break;
  27185. var r = this.getNextFromUploadQueue();
  27186. if (!r)
  27187. break;
  27188. if (0 !== r.level ? i++ : n++,
  27189. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27190. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27191. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27192. }
  27193. }
  27194. }
  27195. ,
  27196. l.prototype.updateDirection = function(e) {
  27197. if (e = e || this.direction) {
  27198. this.direction = e;
  27199. for (var t = 0; t < this.activePanos.length; t++) {
  27200. var i = this.activePanos[t]
  27201. , n = this.getUploadQueueForPano(i.id);
  27202. y.sortPanoTiles(n, i, this.direction)
  27203. }
  27204. }
  27205. }
  27206. ,
  27207. l.prototype.uploadTile = function() {
  27208. var e = {}
  27209. , t = (new h.Vector4,
  27210. d.tiling.overlayStyle);
  27211. return function(i, n) {
  27212. var r = i.panoId
  27213. , o = i.image
  27214. , a = i.tileSize
  27215. , s = i.panoSize
  27216. , l = i.tileIndex
  27217. , c = (i.faceTileIndex,
  27218. i.totalTiles)
  27219. , u = (i.face,
  27220. i.tileX)
  27221. , d = i.tileY
  27222. , p = !0
  27223. , g = !1
  27224. , m = (this.getPanoDescriptor(r),
  27225. this.getPanoLODDescriptor(r, s))
  27226. , v = this.getActiveRenderTargetDescriptor(r)
  27227. , A = v.renderTarget
  27228. , y = v.size;
  27229. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27230. y = this.qualityManager.getMaxZoomPanoSize()),
  27231. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27232. g = !1),
  27233. n || (this.anyUploaded(i.node) && (p = !1,
  27234. g = !0),
  27235. this.isTileUploaded(i) && (p = !1,
  27236. g = !1)),
  27237. p) {
  27238. var C = u * a
  27239. , I = d * a
  27240. , E = a / s * y
  27241. , b = C / s * y
  27242. , w = I / s * y;
  27243. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27244. var _ = e[a];
  27245. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27246. 1 === t || 2 === t) {
  27247. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27248. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27249. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27250. } else
  27251. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27252. m.uploadCount++,
  27253. this.emit(f.TileRenderSuccess, r, s, l, c),
  27254. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27255. this.setUploaded(i, !0),
  27256. this.addCoverageForNode(i.node)
  27257. } else
  27258. this.setUploaded(i, !1);
  27259. return i.uploadAttempted || (m.uploadAttempts++,
  27260. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27261. i.uploadAttempted = !0,
  27262. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27263. g
  27264. }
  27265. }(),
  27266. l.prototype.linkTileAndNode = function(e, t) {
  27267. t.tile = e,
  27268. e.node = t
  27269. }
  27270. ,
  27271. l.prototype.linkAllTilesAndNodes = function(e) {
  27272. for (var t = function(t, i, n, r, o) {
  27273. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27274. this.linkTileAndNode(a, n)
  27275. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27276. var n = this.getTileTree(e.id, i);
  27277. n.breadthFirst({
  27278. callback: t.bind(this, n, i)
  27279. })
  27280. }
  27281. }
  27282. ,
  27283. l.prototype.anyUploaded = function(e) {
  27284. if (!e)
  27285. return !1;
  27286. if (e.tile && this.isTileUploaded(e.tile))
  27287. return !0;
  27288. if (e.children)
  27289. for (var t = 0; t < e.children.length; t++) {
  27290. var i = e.children[t];
  27291. if (this.anyUploaded(i))
  27292. return !0
  27293. }
  27294. return !1
  27295. }
  27296. ,
  27297. l.prototype.setNodeCovered = function(e, t) {
  27298. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27299. }
  27300. ,
  27301. l.prototype.isNodeCovered = function(e) {
  27302. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27303. }
  27304. ,
  27305. l.prototype.addCoverageForNode = function(e) {
  27306. if (this.setNodeCovered(e, !0),
  27307. e.parent && e.covered) {
  27308. var t = e.parent;
  27309. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27310. }
  27311. }
  27312. ,
  27313. l.prototype.calcFullCoverage = function(e) {
  27314. var t = !1;
  27315. if (e.children)
  27316. for (var i = 0; i < e.children.length; i++) {
  27317. var n = e.children[i];
  27318. t = t || this.calcFullCoverage(n)
  27319. }
  27320. e.covered = e.tile.uploaded || t
  27321. }
  27322. ,
  27323. l.prototype.nodeSubcovered = function(e) {
  27324. if (!e.children)
  27325. return !1;
  27326. for (var t = 0; t < e.children.length; t++)
  27327. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27328. return !1;
  27329. return !0
  27330. }
  27331. ,
  27332. l.prototype.resetPanoDescriptor = function(e) {
  27333. this.getPanoDescriptor(e)
  27334. }
  27335. ,
  27336. l.prototype.getPanoDescriptor = function(e) {
  27337. var t = this.panoDescriptors[e];
  27338. return t || (t = {},
  27339. this.panoDescriptors[e] = t),
  27340. t
  27341. }
  27342. ,
  27343. l.prototype.resetPanoLODDescriptors = function(e) {
  27344. var t = this.getPanoLODDescriptors(e);
  27345. for (var i in t)
  27346. if (t.hasOwnProperty(i)) {
  27347. var n = t[i];
  27348. n.uploadCount = 0,
  27349. n.uploadAttempts = 0
  27350. }
  27351. }
  27352. ,
  27353. l.prototype.getPanoLODDescriptor = function(e, t) {
  27354. var i = this.getPanoLODDescriptors(e)
  27355. , n = i[t];
  27356. return n || (n = {
  27357. uploadCount: 0,
  27358. uploadAttempts: 0
  27359. },
  27360. i[t] = n),
  27361. n
  27362. }
  27363. ,
  27364. l.prototype.getPanoLODDescriptors = function(e) {
  27365. var t = this.panoLODDescriptors[e];
  27366. return t || (t = {},
  27367. this.panoLODDescriptors[e] = t),
  27368. t
  27369. }
  27370. ,
  27371. l.prototype.onTileDownloaded = function(e) {
  27372. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27373. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27374. if (i.downloaded = !0,
  27375. i.image = e.image,
  27376. i.panoSize = e.panoSize,
  27377. i.tileX = e.tileX,
  27378. i.tileY = e.tileY,
  27379. i.totalTiles = e.totalTiles,
  27380. i.tileIndex = e.tileIndex,
  27381. i.faceTileIndex = e.faceTileIndex,
  27382. i.face = e.face,
  27383. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27384. i.panoId = e.panoId,
  27385. i.tileSize = e.tileSize,
  27386. i.direction = (new h.Vector3).copy(e.direction),
  27387. i.node = null,
  27388. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27389. this.isPanoActive(i.panoId)) {
  27390. var n = this.getTileTree(i.panoId, i.face)
  27391. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27392. this.linkTileAndNode(i, r),
  27393. this.queueTileUpload(i, !0)
  27394. }
  27395. }
  27396. ,
  27397. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27398. var r = this.tileDirectory[e];
  27399. r || (r = {},
  27400. this.tileDirectory[e] = r);
  27401. var o = 16384 * t + 1024 * i + n
  27402. , a = r[o];
  27403. return a || (a = {
  27404. downloaded: !1,
  27405. uploaded: !1,
  27406. zoomUploaded: !1
  27407. },
  27408. r[o] = a),
  27409. a._key = e + ":" + t + ":" + i + ":" + n,
  27410. a._tileKey = o,
  27411. a
  27412. }
  27413. ,
  27414. l.prototype.setZoomingActive = function(e, t, i) {
  27415. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27416. this.zoomPanoId = t.id,
  27417. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27418. }
  27419. ,
  27420. l.prototype.updateZoomedPanoFromBase = function(e) {
  27421. if (!this.zoomPanoRenderingDisabled) {
  27422. var t = this.getActiveRenderTargetDescriptor(e.id);
  27423. if (t && t.renderTarget) {
  27424. var i = this.qualityManager.getMaxZoomPanoSize()
  27425. , n = t.renderTarget
  27426. , r = t.size;
  27427. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27428. this.copyBaseRenderStatusToZoomed(e.id)
  27429. }
  27430. }
  27431. }
  27432. ,
  27433. t.exports = l
  27434. }
  27435. , {
  27436. "../enum/GLCubeFaces": 25,
  27437. "../enum/PanoRendererEvents": 35,
  27438. "../enum/PanoSizeClass": 36,
  27439. "../enum/SceneRendererEvents": 43,
  27440. "../enum/TileDownloaderEvents": 45,
  27441. "../enum/Vectors": 50,
  27442. "../exception/BasicException": 55,
  27443. "../objects/Panorama": 148,
  27444. "../settings": 166,
  27445. "../util/browser": 182,
  27446. "../util/panorama": 191,
  27447. "./TileDownloader": 171,
  27448. "./TilePrioritizer": 172,
  27449. "./TileTree": 173,
  27450. "./TileUtils": 174,
  27451. events: 202,
  27452. three: 217
  27453. }],
  27454. 170: [function(e, t, i) {
  27455. "use strict";
  27456. function n(e, t, i) {
  27457. this.maxNavPanoSize = -1,
  27458. this.maxZoomPanoSize = -1,
  27459. this.devicePixelDensity = e,
  27460. this.deviceScreenSize = t,
  27461. this.clientBandwidth = i,
  27462. this.panoSizeClassMap = {},
  27463. this.useHighResolutionPanos = !0,
  27464. this.useUltraHighResolutionPanos = !1,
  27465. this.modelHasUltraHighPanos = !1
  27466. }
  27467. var r = e("../enum/PanoSizeClass")
  27468. , o = e("../settings")
  27469. , a = e("../util/browser")
  27470. , s = e("../constants")
  27471. , l = e("../util/showcase")
  27472. , c = e("../enum/ModelManagerEvents");
  27473. n.prototype.init = function(e) {
  27474. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27475. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27476. this.highSize = this.getPanoSize(r.HIGH),
  27477. this.standardSize = this.getPanoSize(r.STANDARD),
  27478. this.baseSize = this.getPanoSize(r.BASE),
  27479. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27480. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27481. this.updateMaximums(),
  27482. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27483. }
  27484. ,
  27485. n.prototype.updateFromModel = function(e) {
  27486. this.updateHighResolutionSettings(e),
  27487. this.updateUltraHighResolutionSettings(e)
  27488. }
  27489. ,
  27490. n.prototype.updateHighResolutionSettings = function(e) {
  27491. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27492. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27493. //this.useHighResolutionPanos = !0;
  27494. //----------------------e n d -----------------------------------------------------------------
  27495. this.updateMaximums()
  27496. }
  27497. ,
  27498. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27499. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27500. this.updateMaximums()
  27501. }
  27502. ,
  27503. n.prototype.enableUltraHighQualityMode = function() {
  27504. this.modelHasUltraHighPanos = !0,
  27505. this.updateUltraHighResolutionSettings(null)
  27506. }
  27507. ,
  27508. n.prototype.ultraHighQualityModeEnabled = function() {
  27509. return this.modelHasUltraHighPanos
  27510. }
  27511. ,
  27512. n.prototype.onModelChanged = function(e) {
  27513. this.updateFromModel(e.model),
  27514. this.updateMaximums()
  27515. }
  27516. ,
  27517. n.prototype.updateMaximums = function() {
  27518. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27519. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27520. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27521. }
  27522. ,
  27523. n.prototype.buildPanoSizeClassMap = function() {
  27524. this.panoSizeClassMap[r.BASE] = 512,
  27525. this.panoSizeClassMap[r.STANDARD] = 1024,
  27526. this.panoSizeClassMap[r.HIGH] = 2048,
  27527. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27528. }
  27529. ,
  27530. n.prototype.getPanoSize = function(e) {
  27531. return this.panoSizeClassMap[e]
  27532. }
  27533. ,
  27534. n.prototype.getMaxPossiblePanoSize = function() {
  27535. return this.getPanoSize(r.ULTRAHIGH)
  27536. }
  27537. ,
  27538. n.prototype.getMaxPanoSize = function() {
  27539. return this.maxZoomPanoSize
  27540. }
  27541. ,
  27542. n.prototype.getMaxNavPanoSize = function() {
  27543. return this.maxNavPanoSize
  27544. }
  27545. ,
  27546. n.prototype.getMaxZoomPanoSize = function() {
  27547. return this.maxZoomPanoSize
  27548. }
  27549. ,
  27550. n.prototype.detectMaxNavPanoSizeClass = function() {
  27551. if(settings.mobileNavHigh)return r.HIGH //改
  27552. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27553. }
  27554. ,
  27555. n.prototype.detectMaxNavPanoSize = function() {
  27556. var e = this.detectMaxNavPanoSizeClass();
  27557. return this.getPanoSize(e)
  27558. }
  27559. ,
  27560. n.prototype.detectMaxZoomPanoSize = function() {
  27561. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27562. }
  27563. ,
  27564. t.exports = n
  27565. }
  27566. , {
  27567. "../constants": 8,
  27568. "../enum/ModelManagerEvents": 33,
  27569. "../enum/PanoSizeClass": 36,
  27570. "../settings": 166,
  27571. "../util/browser": 182,
  27572. "../util/showcase": 193
  27573. }],
  27574. 171: [function(e, t, i) {
  27575. (function(i) {
  27576. "use strict";
  27577. function n(e) {
  27578. this.panos = null,
  27579. this.retryMinimumTime = 1e4,
  27580. this.urls = null,
  27581. this.panoLoadCallbacks = {},
  27582. this.downloadDescriptors = {},
  27583. this.priorityQueue = [],
  27584. this.forceQueue = [],
  27585. this.activeDownloads = [],
  27586. this.qualityManager = null,
  27587. this.tilePrioritizer = null,
  27588. this.refreshInterval = null,
  27589. this.processPriorityQueue = !1,
  27590. this.concurrentDownloads = e.concurrentDownloads || 1,
  27591. this.downloadTestResults = {}
  27592. }
  27593. var r = e("three")
  27594. , o = (e("../enum/Viewmode"),
  27595. e("../settings"))
  27596. , a = (e("../objects/Panorama"),
  27597. e("../util/logger"))
  27598. , s = (e("../enum/Vectors"),
  27599. e("../enum/PanoSizeClass"),
  27600. e("../enum/TileDownloaderEvents"))
  27601. , l = e("./TilePrioritizer")
  27602. , c = e("./TileUtils")
  27603. , h = (e("../enum/GLCubeFaces"),
  27604. e("../enum/DownloadStatus"))
  27605. , u = e("../util/panorama")
  27606. , d = e("../util/ajax")
  27607. , p = e("../ab")
  27608. , f = e("events").EventEmitter
  27609. , g = (new a(i),
  27610. Object.freeze({
  27611. Testing: 1,
  27612. Success: 2,
  27613. Fail: 3
  27614. }));
  27615. n.prototype = Object.create(f.prototype),
  27616. n.IDLE_REFRESH_DELAY = 500,
  27617. n.ACTIVE_REFRESH_DELAY = 16,
  27618. n.DOWNLOAD_RETRIES = 4,
  27619. n.prototype.init = function(e) {
  27620. this.qualityManager = e
  27621. }
  27622. ,
  27623. n.prototype.setUrls = function(e) {
  27624. this.urls = e
  27625. }
  27626. ,
  27627. n.prototype.setPanoData = function(e, t, i) {
  27628. this.panos = e,
  27629. this.imagePanos = t,
  27630. this.panoGroupId = i
  27631. }
  27632. ,
  27633. n.prototype.start = function() {
  27634. this.refreshUpdateInterval(0)
  27635. }
  27636. ,
  27637. n.prototype.stop = function() {
  27638. window.cancel(this.refreshInterval)
  27639. }
  27640. ,
  27641. n.prototype.refreshUpdateInterval = function(e) {
  27642. e || (e = 0),
  27643. this.refreshInterval = window.setTimeout(function() {
  27644. var e = this.update();
  27645. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27646. }
  27647. .bind(this), e)
  27648. }
  27649. ,
  27650. n.prototype.update = function() {
  27651. var e = this.forceQueue.length > 0;
  27652. return this.processQueueForDownloading(this.forceQueue),
  27653. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27654. this.priorityQueue.length > 0 && (e = !0),
  27655. this.processQueueForDownloading(this.priorityQueue)),
  27656. e
  27657. }
  27658. ,
  27659. n.prototype.forceQueueTilesForPano = function() {
  27660. var e = []
  27661. , t = [];
  27662. return function(i, n, r, o, a, s) {
  27663. e.length = 0;
  27664. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27665. var p = u[d];
  27666. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27667. }
  27668. if (r && e.length > 0) {
  27669. l.sortPanoTiles(e, i, r),
  27670. t.length = 0,
  27671. c.matchingTilesInDirection(i, n, r, o, a, t);
  27672. for (var f = 0, g = function(e) {
  27673. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27674. }; f < e.length; ) {
  27675. var m = e[f]
  27676. , v = t.findIndex(g);
  27677. v < 0 ? e.splice(f, 1) : f++
  27678. }
  27679. }
  27680. for (var A = 0; A < e.length; A++)
  27681. this.forceQueue.push(e[A]);
  27682. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27683. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27684. s && this.processQueueForDownloading(this.forceQueue, !0)
  27685. }
  27686. }(),
  27687. n.prototype.clearForceQueue = function() {
  27688. this.clearQueue(this.forceQueue)
  27689. }
  27690. ,
  27691. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27692. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27693. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27694. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27695. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27696. }
  27697. ,
  27698. n.prototype.clearQueue = function(e) {
  27699. this.setStatusForAllDescriptors(e, h.None),
  27700. e.length = 0
  27701. }
  27702. ,
  27703. n.prototype.clearFromQueue = function(e, t, i) {
  27704. for (var n = 0; n < e.length; n++) {
  27705. var r = e[n];
  27706. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27707. }
  27708. }
  27709. ,
  27710. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27711. for (var i = 0; i < e.length; i++) {
  27712. var n = e[i];
  27713. n && (n.status = t)
  27714. }
  27715. }
  27716. ,
  27717. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27718. for (var i = 0; i < e.length; i++) {
  27719. var n = e[i];
  27720. n && (n.status !== t ? n.status = t : e[i] = null)
  27721. }
  27722. }
  27723. ,
  27724. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27725. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27726. , n = i[t];
  27727. return n || (n = this.buildDownloadDescriptorArray(t),
  27728. i[t] = n,
  27729. this.initTileDownloadDescriptors(n, e, t)),
  27730. n
  27731. }
  27732. ,
  27733. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27734. var t = this.downloadDescriptors[e.id];
  27735. return t || (t = {},
  27736. this.downloadDescriptors[e.id] = t),
  27737. t
  27738. }
  27739. ,
  27740. n.prototype.processQueueForDownloading = function(e, t) {
  27741. if (this.cleanupActiveDownloads(),
  27742. this.activeDownloads.length < this.concurrentDownloads || t)
  27743. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27744. var o = e.shift();
  27745. o && (this.startDownload(o),
  27746. n++)
  27747. }
  27748. }
  27749. ,
  27750. n.prototype.testDownload = function(e, t, i) {
  27751. var n = this.downloadTestResults[e];
  27752. if (n)
  27753. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27754. this.downloadTestResults[e] = g.Testing;
  27755. var r = this.panos.list[0]
  27756. , o = this.getTileUrl(r.id, e, t, 0)
  27757. , a = function(t) {
  27758. this.downloadTestResults[e] = g.Success,
  27759. i(!0)
  27760. }
  27761. .bind(this)
  27762. , s = function() {
  27763. this.downloadTestResults[e] = g.Fail,
  27764. i(!1)
  27765. }
  27766. .bind(this);
  27767. this.loadImage(o, 0, a, s)
  27768. }
  27769. ,
  27770. n.prototype.startDownload = function(e) {
  27771. e.status = h.Downloading;
  27772. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27773. this.activeDownloads.push(e),
  27774. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27775. }
  27776. ,
  27777. n.prototype.downloadFailed = function(e, t) {}
  27778. ,
  27779. n.prototype.downloadComplete = function(e, t) {
  27780. if (e.panoGroupId === this.panoGroupId) {
  27781. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27782. e.status = h.Downloaded,
  27783. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27784. var n = {
  27785. panoId: e.pano.id,
  27786. image: t,
  27787. tileSize: e.tileSize,
  27788. panoSize: e.panoSize,
  27789. tileIndex: e.tileIndex,
  27790. faceTileIndex: e.faceTileIndex,
  27791. totalTiles: e.totalTiles,
  27792. face: e.face,
  27793. tileX: e.tileX,
  27794. tileY: e.tileY,
  27795. direction: e.direction
  27796. };
  27797. e.image = t,
  27798. this.emit(s.TileDownloadSuccess, n),
  27799. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27800. panoId: e.pano.id,
  27801. tileSize: e.tileSize,
  27802. panoSize: e.panoSize
  27803. },
  27804. this.emit(s.PanoDownloadComplete, n),
  27805. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27806. }
  27807. }
  27808. ,
  27809. n.prototype.cleanupActiveDownloads = function() {
  27810. var e = [];
  27811. return function() {
  27812. e.length = 0;
  27813. for (var t = 0; t < this.activeDownloads.length; t++) {
  27814. var i = this.activeDownloads[t];
  27815. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27816. }
  27817. this.activeDownloads.length = 0,
  27818. this.activeDownloads.push.apply(this.activeDownloads, e)
  27819. }
  27820. }(),
  27821. n.prototype.isPanoDownloaded = function(e, t) {
  27822. var i = this.getTileDownloadDescriptors(e, t);
  27823. if (i.length <= 0)
  27824. return !1;
  27825. for (var n = 0; n < i.length; n++) {
  27826. var r = i[n];
  27827. if (r.status !== h.Downloaded)
  27828. return !1
  27829. }
  27830. return !0
  27831. }
  27832. ,
  27833. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27834. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27835. this.panoLoadCallbacks[o] = {
  27836. onLoad: i,
  27837. onFail: n,
  27838. onProgress: r
  27839. }
  27840. }
  27841. ,
  27842. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27843. var i = e.id + ":" + t;
  27844. return this.panoLoadCallbacks[i]
  27845. }
  27846. ,
  27847. n.prototype.buildDownloadDescriptorArray = function(e) {
  27848. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27849. var r = this.buildDownloadDescriptor();
  27850. i.push(r)
  27851. }
  27852. return i
  27853. }
  27854. ,
  27855. n.prototype.buildDownloadDescriptor = function() {
  27856. var e = {
  27857. panoGroupId: null,
  27858. pano: null,
  27859. panoSize: -1,
  27860. tileSize: -1,
  27861. tileIndex: -1,
  27862. totalTiles: -1,
  27863. faceTileIndex: -1,
  27864. status: h.None,
  27865. url: null,
  27866. image: null,
  27867. direction: new r.Vector3,
  27868. face: -1,
  27869. cubeFace: -1,
  27870. tileX: -1,
  27871. tileY: -1
  27872. };
  27873. return e
  27874. }
  27875. ,
  27876. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27877. for (var n = 0; n < e.length; n++) {
  27878. var r = e[n];
  27879. this.initTileDownloadDescriptor(r, t, i, n)
  27880. }
  27881. }
  27882. ,
  27883. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27884. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27885. e.face = c.getFaceForTile(i, n),
  27886. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27887. e.panoGroupId = this.panoGroupId,
  27888. e.pano = t,
  27889. e.panoSize = i,
  27890. e.tileSize = r,
  27891. e.tileIndex = n,
  27892. e.totalTiles = c.getTileCountForSize(i),
  27893. e.status = h.None,
  27894. e.image = null,
  27895. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27896. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27897. }
  27898. ,
  27899. n.prototype.getTileUrl = function() {
  27900. var e = {
  27901. 256: "256",
  27902. 512: "512",
  27903. 1024: "1k",
  27904. 2048: "2k",
  27905. 4096: "4k"
  27906. }
  27907. , t = {
  27908. face: -1,
  27909. faceTileIndex: -1,
  27910. tileX: -1,
  27911. tileY: -1
  27912. };
  27913. return function(i, n, r, a) {
  27914. c.getTileLocation(n, a, t);
  27915. var s = Math.floor(n / r)
  27916. , l = s * s
  27917. , h = Math.floor(a / l)
  27918. , u = "";
  27919. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27920. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27921. return d = p.changeIfTileGenerating(d)
  27922. }
  27923. }(),
  27924. n.prototype.loadImage = function(e, t, i, n) {
  27925. d.getImage(e, t).then(function(e) {
  27926. i(e)
  27927. }).fail(n)
  27928. }
  27929. ,
  27930. t.exports = n
  27931. }
  27932. ).call(this, "/js/tile/TileDownloader.js")
  27933. }
  27934. , {
  27935. "../ab": 3,
  27936. "../enum/DownloadStatus": 24,
  27937. "../enum/GLCubeFaces": 25,
  27938. "../enum/PanoSizeClass": 36,
  27939. "../enum/TileDownloaderEvents": 45,
  27940. "../enum/Vectors": 50,
  27941. "../enum/Viewmode": 51,
  27942. "../objects/Panorama": 148,
  27943. "../settings": 166,
  27944. "../util/ajax": 181,
  27945. "../util/logger": 189,
  27946. "../util/panorama": 191,
  27947. "./TilePrioritizer": 172,
  27948. "./TileUtils": 174,
  27949. events: 202,
  27950. three: 217
  27951. }],
  27952. 172: [function(e, t, i) {
  27953. (function(i) {
  27954. "use strict";
  27955. function n(e, t, i, o, a) {
  27956. this.qualityManager = e,
  27957. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27958. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27959. this.baseSize = t,
  27960. this.standardSize = i,
  27961. this.highSize = o,
  27962. this.ultraHighSize = a,
  27963. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27964. }
  27965. var r = e("three")
  27966. , o = (e("../enum/Viewmode"),
  27967. e("../settings"),
  27968. e("../settings"),
  27969. e("../objects/Panorama"))
  27970. , a = e("../util/logger")
  27971. , s = (e("../enum/Vectors"),
  27972. e("../enum/PanoSizeClass"),
  27973. e("../enum/ModelManagerEvents"),
  27974. e("../enum/GLCubeFaces"),
  27975. e("../enum/DownloadStatus"))
  27976. , l = (e("../util/browser"),
  27977. e("./TileUtils"))
  27978. , c = e("../util/math")
  27979. , h = (e("events").EventEmitter,
  27980. new a(i),
  27981. Object.freeze({
  27982. None: 0,
  27983. DirectionalFOV: 1
  27984. }));
  27985. n.PriorityCriteria = function(e, t, i, n, o) {
  27986. this.pano = e,
  27987. this.cameraPosition = (new r.Vector3).copy(t),
  27988. this.cameraDir = (new r.Vector3).copy(i),
  27989. this.panoSpaceDir = (new r.Vector3).copy(n),
  27990. this.upcomingPanos = o,
  27991. this.copy = function(e) {
  27992. this.pano = e.pano,
  27993. this.cameraPosition.copy(e.cameraPosition),
  27994. this.cameraDir.copy(e.cameraDir),
  27995. this.panoSpaceDir.copy(e.panoSpaceDir),
  27996. this.upcomingPanos = o
  27997. }
  27998. ,
  27999. this.zoomingActive = !1
  28000. }
  28001. ,
  28002. n.DIRECTIONAL_FOV = 180,
  28003. n.DIRECTIONAL_FOV_NARROW = 120,
  28004. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28005. n.MAX_SCORED_PANOS_TOADD = 2,
  28006. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28007. n.DIRECTION_SCORE_STRICTNESS = .75,
  28008. n.appendQueue = function(e, t) {
  28009. if (e && t)
  28010. for (var i = 0; i < t.length; i++)
  28011. e.push(t[i])
  28012. }
  28013. ,
  28014. n.prototype.updateCriteria = function(e, t, i, n) {
  28015. this.priorityCriteria.pano = e,
  28016. this.priorityCriteria.cameraPosition.copy(t),
  28017. this.priorityCriteria.cameraDir.copy(i),
  28018. this.priorityCriteria.upcomingPanos = n,
  28019. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28020. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28021. }
  28022. ,
  28023. n.prototype.filterAndPrioritize = function() {
  28024. var e = []
  28025. , t = []
  28026. , i = [];
  28027. return function(r, o, a) {
  28028. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28029. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28030. var s = this.baseSize
  28031. , l = this.standardSize
  28032. , c = this.highSize
  28033. , h = this.ultraHighSize;
  28034. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28035. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28036. i.length = 0,
  28037. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28038. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28039. n.appendQueue(r, i),
  28040. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28041. i.length = 0,
  28042. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28043. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28044. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28045. n.appendQueue(r, i),
  28046. i.length = 0,
  28047. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28048. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28049. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28050. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28051. n.appendQueue(r, i),
  28052. this.queueTilesForPanos(r, e, a, s)
  28053. }
  28054. }(),
  28055. n.prototype.canDownloadSize = function(e) {
  28056. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28057. }
  28058. ,
  28059. n.prototype.populateNeighborPanos = function(e, t, i) {
  28060. i = i || [],
  28061. i.length = 0;
  28062. var n = t.getNeighbours(e);
  28063. for (var r in n)
  28064. if (n.hasOwnProperty(r)) {
  28065. var o = t.get(r);
  28066. i.push(o)
  28067. }
  28068. return i
  28069. }
  28070. ,
  28071. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28072. i = i || [],
  28073. i.length = 0;
  28074. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28075. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28076. , c = t.sortByScore(s, l);
  28077. if (c)
  28078. for (var h = 0; h < c.length && h < a; h++) {
  28079. var u = c[h].pano;
  28080. i.push(u)
  28081. }
  28082. return i
  28083. }
  28084. ,
  28085. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28086. for (var o = 0, a = 0; a < t.length; a++) {
  28087. var s = t[a]
  28088. , l = this.queueTilesForPano(e, i, s, n);
  28089. if (o += l > 0 ? 1 : 0,
  28090. r && o >= r)
  28091. break
  28092. }
  28093. return o
  28094. }
  28095. ,
  28096. n.prototype.queueTilesForPano = function() {
  28097. var e = {
  28098. filter: h.None
  28099. };
  28100. return function(t, i, n, r) {
  28101. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28102. }
  28103. }(),
  28104. n.prototype.queueTilesForPanosInDirection = function() {
  28105. var e = new r.Vector3;
  28106. return function(t, i, n, r, o, a, s, l) {
  28107. for (var h = 0, u = 0; u < n.length; u++) {
  28108. var d = n[u];
  28109. e.copy(d.position),
  28110. e.sub(o),
  28111. e.normalize();
  28112. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28113. , f = c.getFOVDotThreshold(s);
  28114. if (p >= f) {
  28115. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28116. if (h += g > 0 ? 1 : 0,
  28117. l && h >= l)
  28118. break
  28119. }
  28120. }
  28121. return h
  28122. }
  28123. }(),
  28124. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28125. for (var l = 0, c = 0; c < i.length; c++) {
  28126. var h = i[c]
  28127. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28128. if (l += u > 0 ? 1 : 0,
  28129. s && l >= s)
  28130. break
  28131. }
  28132. return l
  28133. }
  28134. ,
  28135. n.prototype.queueTilesInDirectionForPano = function() {
  28136. var e = {
  28137. filter: h.DirectionalFOV,
  28138. direction: new r.Vector3,
  28139. fov: 60
  28140. }
  28141. , t = new r.Vector3;
  28142. return function(i, n, r, o, a, s, c) {
  28143. return t.copy(s),
  28144. l.getRelativeDirection(r.quaternion, t),
  28145. e.direction.copy(t),
  28146. e.fov = c,
  28147. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28148. }
  28149. }(),
  28150. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28151. var e = [];
  28152. return function(t, i, n, r, o) {
  28153. var a = i.getTileDownloadDescriptors(n, r);
  28154. e.length = 0,
  28155. this.filterTileDownloadDescriptors(n, a, e, o);
  28156. for (var s = 0, l = 0; l < e.length; l++) {
  28157. var c = e[l];
  28158. c && (t.push(c),
  28159. s++)
  28160. }
  28161. return s
  28162. }
  28163. }(),
  28164. n.prototype.filterTileDownloadDescriptors = function() {
  28165. new r.Vector3;
  28166. return function(e, t, i, n) {
  28167. var r, o;
  28168. switch (n.filter) {
  28169. case h.DirectionalFOV:
  28170. for (r = 0; r < t.length; r++)
  28171. o = t[r],
  28172. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28173. break;
  28174. default:
  28175. for (r = 0; r < t.length; r++)
  28176. o = t[r],
  28177. i.push(o)
  28178. }
  28179. for (r = 0; r < i.length; r++)
  28180. o = i[r],
  28181. this.canIncludeDescriptor(o) || (i[r] = null)
  28182. }
  28183. }(),
  28184. n.prototype.canIncludeDescriptor = function(e) {
  28185. return e.status !== s.Downloading && e.status !== s.Downloaded
  28186. }
  28187. ,
  28188. n.prototype.canIncludePano = function(e, t) {
  28189. return !e.isLoaded(t)
  28190. }
  28191. ,
  28192. n.getFOVDotThreshold = function(e) {
  28193. return Math.cos(r.Math.degToRad(e / 2))
  28194. }
  28195. ;
  28196. var u = function() {
  28197. var e = function e(t, i) {
  28198. var n = e._panoSpaceDir
  28199. , r = e._fovThreshold
  28200. , o = e._fovThresholdNarrow
  28201. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28202. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28203. return t._dot = a,
  28204. i._dot = s,
  28205. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28206. };
  28207. return e._panoSpaceDir = new r.Vector3,
  28208. e._fovThreshold = -1,
  28209. e._fovThresholdNarrow = -1,
  28210. e
  28211. }();
  28212. n.sortPanoTiles = function(e, t, i) {
  28213. u._panoSpaceDir.copy(i),
  28214. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28215. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28216. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28217. e.sort(u)
  28218. }
  28219. ,
  28220. n.insertSortedPanoTile = function(e, t, i, r) {
  28221. u._panoSpaceDir.copy(r),
  28222. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28223. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28224. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28225. for (var o = -1, a = 0; a < e.length; a++) {
  28226. var s = u(t, e[a]);
  28227. if (s <= 0) {
  28228. o = a;
  28229. break
  28230. }
  28231. }
  28232. if (o === -1)
  28233. e[e.length] = t;
  28234. else {
  28235. for (var h = e.length; h > o; h--)
  28236. e[h] = e[h - 1];
  28237. e[o] = t
  28238. }
  28239. }
  28240. ,
  28241. n.prototype.setZoomingActive = function(e) {
  28242. e !== this.zoomingActive && (this.zoomingActive = e)
  28243. }
  28244. ,
  28245. t.exports = n
  28246. }
  28247. ).call(this, "/js/tile/TilePrioritizer.js")
  28248. }
  28249. , {
  28250. "../enum/DownloadStatus": 24,
  28251. "../enum/GLCubeFaces": 25,
  28252. "../enum/ModelManagerEvents": 33,
  28253. "../enum/PanoSizeClass": 36,
  28254. "../enum/Vectors": 50,
  28255. "../enum/Viewmode": 51,
  28256. "../objects/Panorama": 148,
  28257. "../settings": 166,
  28258. "../util/browser": 182,
  28259. "../util/logger": 189,
  28260. "../util/math": 190,
  28261. "./TileUtils": 174,
  28262. events: 202,
  28263. three: 217
  28264. }],
  28265. 173: [function(e, t, i) {
  28266. "use strict";
  28267. function n(e, t) {
  28268. this.levels = t,
  28269. this.tileSize = e,
  28270. this.root = null,
  28271. this.allNodes = [],
  28272. a(this)
  28273. }
  28274. function r(e, t) {
  28275. this.tree = e,
  28276. this.parent = t,
  28277. this.children = [],
  28278. this.id = ++u
  28279. }
  28280. function o(e, t, i, r, a, s, l, h) {
  28281. if (e) {
  28282. l = l || n.TraversalType.PreOrder;
  28283. var u = r * c + i;
  28284. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28285. s && s.push(e)),
  28286. e.children && 0 !== e.children.length) {
  28287. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28288. for (var g = 0; g < c; g++)
  28289. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28290. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28291. s && s.push(e))
  28292. }
  28293. }
  28294. }
  28295. function a(e) {
  28296. e.root = s(e, null, 0)
  28297. }
  28298. function s(e, t, i) {
  28299. if (i > e.levels)
  28300. return null;
  28301. var n = new r(e,t);
  28302. e.allNodes.push(n);
  28303. for (var o = 0; o < h; o++)
  28304. n.children[o] = s(e, n, i + 1);
  28305. return n
  28306. }
  28307. function l(e, t, i, n, r) {
  28308. if (!e)
  28309. return null;
  28310. if (0 === i)
  28311. return e;
  28312. if (!e.children || 0 === e.children.length)
  28313. return null;
  28314. var o = Math.pow(c, i)
  28315. , a = o / c
  28316. , s = n % a
  28317. , h = r % a
  28318. , u = Math.floor(r / a)
  28319. , d = Math.floor(n / a)
  28320. , p = u * c + d
  28321. , f = e.children[p];
  28322. return l(f, t + 1, i - 1, s, h)
  28323. }
  28324. var c = (e("three"),
  28325. e("./TileUtils"),
  28326. e("../objects/Panorama"),
  28327. e("../util/panorama"),
  28328. e("events").EventEmitter,
  28329. 2)
  28330. , h = c * c;
  28331. n.TraversalType = Object.freeze({
  28332. PreOrder: 0,
  28333. PostOrder: 1
  28334. });
  28335. var u = 0;
  28336. n.getLevelCountForSize = function(e, t) {
  28337. var i = 0;
  28338. for (t < e && (t = e); ; ) {
  28339. if (t /= c,
  28340. t < e)
  28341. break;
  28342. i++
  28343. }
  28344. return i
  28345. }
  28346. ,
  28347. n.getSizeForLevel = function(e, t) {
  28348. return Math.pow(c, t) * e
  28349. }
  28350. ,
  28351. n.prototype.getSubNode = function(e, t, i) {
  28352. (!t || e < this.tileSize) && (t = 0),
  28353. (!i || e < this.tileSize) && (i = 0),
  28354. e < this.tileSize && (e = this.tileSize);
  28355. var r = n.getLevelCountForSize(this.tileSize, e)
  28356. , o = l(this.root, 0, r, t, i);
  28357. return o
  28358. }
  28359. ,
  28360. n.prototype.breadthFirst = function(e) {
  28361. e = e || {};
  28362. var t = !!e.nullLevelEnd
  28363. , i = e.maxLevel
  28364. , n = e.minLevel
  28365. , r = e.callback
  28366. , o = e.saveVisited
  28367. , a = []
  28368. , s = {}
  28369. , l = 0
  28370. , c = 0;
  28371. for (a.push(this.root),
  28372. a.push(s); a.length > 0 && !(i && l > i); ) {
  28373. var h = a.shift();
  28374. if (h === s)
  28375. (!n || l >= n) && (r && t && r(null),
  28376. o && t && o.push(null)),
  28377. a.length > 0 && a.push(s),
  28378. l++,
  28379. c = 0;
  28380. else {
  28381. if (h.children)
  28382. for (var u = 0; u < h.children.length; u++) {
  28383. var d = h.children[u];
  28384. d && a.push(h.children[u])
  28385. }
  28386. var p = this.getFaceIndexFromNode(h);
  28387. (!n || l >= n) && (r && r(h, l, p),
  28388. o && o.push(h)),
  28389. c++
  28390. }
  28391. }
  28392. }
  28393. ,
  28394. n.prototype.getFaceIndexFromNode = function(e) {
  28395. if (!e)
  28396. return -1;
  28397. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28398. var o = i.parent;
  28399. if (!o)
  28400. break;
  28401. for (var a = -1, s = 0; s < o.children.length; s++)
  28402. o.children[s] === i && (a = s);
  28403. var l = a % c
  28404. , h = Math.floor(a / c);
  28405. n = l * t + n,
  28406. r = h * t + r,
  28407. t *= c,
  28408. i = o
  28409. }
  28410. return r * t + n
  28411. }
  28412. ,
  28413. n.prototype.depthFirst = function(e, t, i) {
  28414. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28415. }
  28416. ,
  28417. t.exports = n
  28418. }
  28419. , {
  28420. "../objects/Panorama": 148,
  28421. "../util/panorama": 191,
  28422. "./TileUtils": 174,
  28423. events: 202,
  28424. three: 217
  28425. }],
  28426. 174: [function(e, t, i) {
  28427. "use strict";
  28428. var n = e("../enum/GLCubeFaces")
  28429. , r = e("../util/MathLight")
  28430. , o = {};
  28431. o.TILE_SIZE = 512,
  28432. o.FACES_PER_PANO = 6,
  28433. o.LocationOnTile = {
  28434. Center: 0,
  28435. UpperLeft: 1,
  28436. UpperRight: 2,
  28437. LowerRight: 3,
  28438. LowerLeft: 4
  28439. },
  28440. o.getTileVector = function() {
  28441. return function(e, t, i, a, s, l, c, h) {
  28442. l = l || o.LocationOnTile.Center;
  28443. var u = e / t
  28444. , d = a / u;
  28445. s = -s + (u - 1);
  28446. var p = s / u
  28447. , f = t / e
  28448. , g = 2 * f
  28449. , m = g / 2
  28450. , v = 2 * d - 1 + m
  28451. , A = 2 * p - 1 + m;
  28452. switch (l) {
  28453. case o.LocationOnTile.UpperLeft:
  28454. v -= m,
  28455. A += m,
  28456. v += c * g;
  28457. break;
  28458. case o.LocationOnTile.UpperRight:
  28459. v += m,
  28460. A += m,
  28461. A -= c * g;
  28462. break;
  28463. case o.LocationOnTile.LowerRight:
  28464. v += m,
  28465. A -= m,
  28466. v -= c * g;
  28467. break;
  28468. case o.LocationOnTile.LowerLeft:
  28469. v -= m,
  28470. A -= m,
  28471. A += c * g;
  28472. break;
  28473. case o.LocationOnTile.Center:
  28474. }
  28475. switch (i) {
  28476. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28477. r.setVector(h, -1, A, -v);
  28478. break;
  28479. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28480. r.setVector(h, 1, A, v);
  28481. break;
  28482. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28483. r.setVector(h, -v, 1, -A);
  28484. break;
  28485. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28486. r.setVector(h, -v, -1, A);
  28487. break;
  28488. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28489. r.setVector(h, -v, A, 1);
  28490. break;
  28491. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28492. r.setVector(h, v, A, -1)
  28493. }
  28494. r.normalize(h)
  28495. }
  28496. }(),
  28497. o.getFaceForTile = function(e, t) {
  28498. var i = o.TILE_SIZE;
  28499. e < o.TILE_SIZE && (i = e);
  28500. var n = Math.floor(e / i)
  28501. , r = n * n;
  28502. return Math.floor(t / r)
  28503. }
  28504. ,
  28505. o.getTileLocation = function(e, t, i) {
  28506. var n = o.TILE_SIZE;
  28507. e < o.TILE_SIZE && (n = e);
  28508. var r = o.getFaceForTile(e, t)
  28509. , a = Math.floor(e / n)
  28510. , s = a * a
  28511. , l = t - r * s;
  28512. i.tileX = l % a,
  28513. i.tileY = Math.floor(l / a),
  28514. i.face = r,
  28515. i.faceTileIndex = l
  28516. }
  28517. ,
  28518. o.getTileCountForSize = function(e) {
  28519. if (e <= o.TILE_SIZE)
  28520. return o.FACES_PER_PANO;
  28521. var t = Math.floor(e / o.TILE_SIZE)
  28522. , i = t * t
  28523. , n = i * o.FACES_PER_PANO;
  28524. return n
  28525. }
  28526. ,
  28527. o.getRelativeDirection = function() {
  28528. var e = new r.Matrix4
  28529. , t = new r.Quaternion;
  28530. return function(i, n) {
  28531. t.copy(i),
  28532. t.inverse(),
  28533. e.makeRotationFromQuaternion(t),
  28534. e.applyToVector3(n),
  28535. r.normalize(n)
  28536. }
  28537. }(),
  28538. o.matchingTilesInDirection = function() {
  28539. var e = new r.Vector3
  28540. , t = new r.Vector3(0,0,-1)
  28541. , i = new r.Quaternion
  28542. , n = function(e, t) {
  28543. e.push({
  28544. face: t.face,
  28545. faceTileIndex: t.faceTileIndex,
  28546. tileX: t.tileX,
  28547. tileY: t.tileY
  28548. })
  28549. }
  28550. , a = function() {
  28551. var e = {
  28552. face: -1,
  28553. faceTileIndex: -1,
  28554. tileX: -1,
  28555. tileY: -1
  28556. };
  28557. return function(t, i, r) {
  28558. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28559. o.getTileLocation(t, l, e),
  28560. i && !i(e) || (s++,
  28561. r && n(r, e));
  28562. return s
  28563. }
  28564. }();
  28565. return function(n, s, l, c, h, u) {
  28566. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28567. o.getTileCountForSize(s);
  28568. if (!c && !h)
  28569. return a(s, null, u);
  28570. var p = !!h;
  28571. if (h = h || c,
  28572. h = Math.max(0, Math.min(h, 360)),
  28573. c = Math.max(0, Math.min(c, 360)),
  28574. r.copyVector(l, e),
  28575. o.getRelativeDirection(n.quaternion, e),
  28576. p) {
  28577. i.setFromUnitVectors(e, t);
  28578. var f = function(e) {
  28579. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28580. };
  28581. return a(s, f, u)
  28582. }
  28583. var g = function(t) {
  28584. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28585. };
  28586. return a(s, g, u)
  28587. }
  28588. }(),
  28589. o.isTileWithinFrustum = function() {
  28590. var e = new r.Vector3
  28591. , t = 1e-5;
  28592. return function(i, n, a, s, l, c, h, u) {
  28593. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28594. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28595. r.applyQuaternionToVector(c, e),
  28596. e.z >= -t)
  28597. I++;
  28598. else {
  28599. var w = -1 / e.z
  28600. , _ = e.x * w
  28601. , T = e.y * w;
  28602. T > d ? v++ : T < p && A++,
  28603. _ > f ? y++ : _ < g && C++,
  28604. E++
  28605. }
  28606. return A !== E && v !== E && y !== E && C !== E
  28607. }
  28608. }(),
  28609. o.isTileWithinFOV = function() {
  28610. var e = new r.Vector3
  28611. , t = new r.Vector3(0,1,0)
  28612. , i = new r.Vector3(1,0,0);
  28613. return function(n, a, s, l, c, h, u) {
  28614. var d = o.mapFaceToCubemapFace(s);
  28615. if (r.cross(h, t, i),
  28616. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28617. o.isWithinFOV(e, h, u, null))
  28618. return !0;
  28619. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28620. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28621. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28622. o.isWithinFOV(e, h, u, null))
  28623. return !0;
  28624. g += p
  28625. }
  28626. return !1
  28627. }
  28628. }(),
  28629. o.isWithinFOV = function() {
  28630. var e = new r.Vector3
  28631. , t = new r.Vector3;
  28632. return function(i, n, o, a) {
  28633. if (r.copyVector(i, t),
  28634. a) {
  28635. r.copyVector(a, e),
  28636. r.normalize(e);
  28637. var s = r.dot(e, i);
  28638. e.x *= s,
  28639. e.y *= s,
  28640. e.z *= s,
  28641. r.subVector(t, e)
  28642. }
  28643. var l = o / 2 * r.RADIANS_PER_DEGREE
  28644. , c = Math.cos(l)
  28645. , h = r.dot(t, n);
  28646. return h >= c
  28647. }
  28648. }(),
  28649. o.mapFaceToCubemapFace = function() {
  28650. var e = {
  28651. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28652. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28653. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28654. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28655. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28656. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28657. };
  28658. return function(t) {
  28659. return e[t]
  28660. }
  28661. }(),
  28662. t.exports = o
  28663. }
  28664. , {
  28665. "../enum/GLCubeFaces": 25,
  28666. "../util/MathLight": 176
  28667. }],
  28668. 175: [function(e, t, i) {
  28669. (function(i) {
  28670. "use strict";
  28671. function n() {
  28672. this.list = [],
  28673. this.index = {},
  28674. Object.defineProperty(this, "length", {
  28675. get: function() {
  28676. return this.list.length
  28677. }
  28678. })
  28679. }
  28680. var r = (e("./common"),
  28681. e("./logger"));
  28682. new r(i);
  28683. n.prototype.forEach = function(e) {
  28684. this.list.forEach(e)
  28685. }
  28686. ,
  28687. n.prototype.add = function(e) {
  28688. this.list.push(e),
  28689. this.index[this.getIndex(e)] = e
  28690. }
  28691. ,
  28692. n.prototype.getIndex = function(e) {
  28693. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28694. }
  28695. ,
  28696. n.prototype.extend = function(e) {
  28697. for (var t = 0; t < e.length; t++)
  28698. this.add(e[t])
  28699. }
  28700. ,
  28701. n.prototype.get = function(e) {
  28702. return this.index[e]
  28703. }
  28704. ,
  28705. n.prototype.first = function() {
  28706. return this.list[0]
  28707. }
  28708. ,
  28709. n.prototype.last = function() {
  28710. return this.list[this.list.length - 1]
  28711. }
  28712. ,
  28713. n.prototype.reIndex = function() {
  28714. this.index = {};
  28715. var e = this;
  28716. this.forEach(function(t) {
  28717. e.index[e.getIndex(t)] = t
  28718. })
  28719. }
  28720. ,
  28721. n.prototype.filter = function(e) {
  28722. var t = this.list.filter(e);
  28723. return this.reIndex(),
  28724. t
  28725. }
  28726. ,
  28727. n.prototype.reduce = function(e, t) {
  28728. return this.list.reduce(e, t)
  28729. }
  28730. ,
  28731. n.prototype.sort = function(e) {
  28732. return this.list.sort(e)
  28733. }
  28734. ,
  28735. n.prototype.indexOf = function(e) {
  28736. for (var t = 0; t < this.list.length; ++t)
  28737. if (this.list[t] === e)
  28738. return t;
  28739. return -1
  28740. }
  28741. ,
  28742. t.exports = n
  28743. }
  28744. ).call(this, "/js/util/IndexedCollection.js")
  28745. }
  28746. , {
  28747. "./common": 185,
  28748. "./logger": 189
  28749. }],
  28750. 176: [function(e, t, i) {
  28751. "use strict";
  28752. var n = e("../constants")
  28753. , r = {};
  28754. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28755. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28756. r.Vector3 = function(e, t, i) {
  28757. this.x = e || 0,
  28758. this.y = t || 0,
  28759. this.z = i || 0
  28760. }
  28761. ,
  28762. r.Matrix4 = function() {
  28763. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28764. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28765. }
  28766. ,
  28767. r.Matrix4.prototype = {
  28768. identity: function() {
  28769. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28770. this
  28771. },
  28772. copy: function(e) {
  28773. return this.elements.set(e.elements),
  28774. this
  28775. },
  28776. applyToVector3: function(e) {
  28777. var t = e.x
  28778. , i = e.y
  28779. , n = e.z
  28780. , r = this.elements;
  28781. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28782. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28783. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28784. this
  28785. },
  28786. getInverse: function(e, t) {
  28787. var i = this.elements
  28788. , n = e.elements
  28789. , r = n[0]
  28790. , o = n[1]
  28791. , a = n[2]
  28792. , s = n[3]
  28793. , l = n[4]
  28794. , c = n[5]
  28795. , h = n[6]
  28796. , u = n[7]
  28797. , d = n[8]
  28798. , p = n[9]
  28799. , f = n[10]
  28800. , g = n[11]
  28801. , m = n[12]
  28802. , v = n[13]
  28803. , A = n[14]
  28804. , y = n[15]
  28805. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28806. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28807. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28808. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28809. , w = r * C + o * I + a * E + s * b;
  28810. if (0 === w) {
  28811. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28812. if (t)
  28813. throw new Error(_);
  28814. return console.warn(_),
  28815. this.identity()
  28816. }
  28817. var T = 1 / w;
  28818. return i[0] = C * T,
  28819. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28820. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28821. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28822. i[4] = I * T,
  28823. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28824. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28825. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28826. i[8] = E * T,
  28827. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28828. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28829. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28830. i[12] = b * T,
  28831. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28832. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28833. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28834. this
  28835. },
  28836. makeRotationFromQuaternion: function(e) {
  28837. var t = this.elements
  28838. , i = e.x
  28839. , n = e.y
  28840. , r = e.z
  28841. , o = e.w
  28842. , a = i + i
  28843. , s = n + n
  28844. , l = r + r
  28845. , c = i * a
  28846. , h = i * s
  28847. , u = i * l
  28848. , d = n * s
  28849. , p = n * l
  28850. , f = r * l
  28851. , g = o * a
  28852. , m = o * s
  28853. , v = o * l;
  28854. return t[0] = 1 - (d + f),
  28855. t[4] = h - v,
  28856. t[8] = u + m,
  28857. t[1] = h + v,
  28858. t[5] = 1 - (c + f),
  28859. t[9] = p - g,
  28860. t[2] = u - m,
  28861. t[6] = p + g,
  28862. t[10] = 1 - (c + d),
  28863. t[3] = 0,
  28864. t[7] = 0,
  28865. t[11] = 0,
  28866. t[12] = 0,
  28867. t[13] = 0,
  28868. t[14] = 0,
  28869. t[15] = 1,
  28870. this
  28871. }
  28872. },
  28873. r.Quaternion = function(e, t, i, n) {
  28874. this._x = e || 0,
  28875. this._y = t || 0,
  28876. this._z = i || 0,
  28877. this._w = void 0 !== n ? n : 1
  28878. }
  28879. ,
  28880. r.Quaternion.prototype = {
  28881. get x() {
  28882. return this._x
  28883. },
  28884. set x(e) {
  28885. this._x = e
  28886. },
  28887. get y() {
  28888. return this._y
  28889. },
  28890. set y(e) {
  28891. this._y = e
  28892. },
  28893. get z() {
  28894. return this._z
  28895. },
  28896. set z(e) {
  28897. this._z = e
  28898. },
  28899. get w() {
  28900. return this._w
  28901. },
  28902. set w(e) {
  28903. this._w = e
  28904. },
  28905. copy: function(e) {
  28906. this._x = e.x,
  28907. this._y = e.y,
  28908. this._z = e.z,
  28909. this._w = e.w
  28910. },
  28911. inverse: function() {
  28912. return this.conjugate().normalize()
  28913. },
  28914. conjugate: function() {
  28915. return this._x *= -1,
  28916. this._y *= -1,
  28917. this._z *= -1,
  28918. this
  28919. },
  28920. length: function() {
  28921. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28922. },
  28923. normalize: function() {
  28924. var e = this.length();
  28925. return 0 === e ? (this._x = 0,
  28926. this._y = 0,
  28927. this._z = 0,
  28928. this._w = 1) : (e = 1 / e,
  28929. this._x = this._x * e,
  28930. this._y = this._y * e,
  28931. this._z = this._z * e,
  28932. this._w = this._w * e),
  28933. this
  28934. },
  28935. setFromAxisAngle: function(e, t) {
  28936. var i = t / 2
  28937. , n = Math.sin(i);
  28938. return this._x = e.x * n,
  28939. this._y = e.y * n,
  28940. this._z = e.z * n,
  28941. this._w = Math.cos(i),
  28942. this
  28943. },
  28944. setFromUnitVectors: function() {
  28945. var e, t, i = 1e-6;
  28946. return function(n, o) {
  28947. return void 0 === e && (e = new r.Vector3),
  28948. t = r.dot(n, o) + 1,
  28949. t < i ? (t = 0,
  28950. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28951. this._x = e.x,
  28952. this._y = e.y,
  28953. this._z = e.z,
  28954. this._w = t,
  28955. this.normalize()
  28956. }
  28957. }(),
  28958. multiply: function(e) {
  28959. return this.multiplyQuaternions(this, e)
  28960. },
  28961. premultiply: function(e) {
  28962. return this.multiplyQuaternions(e, this)
  28963. },
  28964. multiplyQuaternions: function(e, t) {
  28965. var i = e._x
  28966. , n = e._y
  28967. , r = e._z
  28968. , o = e._w
  28969. , a = t._x
  28970. , s = t._y
  28971. , l = t._z
  28972. , c = t._w;
  28973. return this._x = i * c + o * a + n * l - r * s,
  28974. this._y = n * c + o * s + r * a - i * l,
  28975. this._z = r * c + o * l + i * s - n * a,
  28976. this._w = o * c - i * a - n * s - r * l,
  28977. this
  28978. }
  28979. },
  28980. r.convertWorkshopVector = function(e) {
  28981. return new r.Vector3(-e.x,e.y,e.z)
  28982. }
  28983. ,
  28984. r.convertWorkshopQuaternion = function(e) {
  28985. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28986. }
  28987. ;
  28988. r.convertWorkshopOrthoZoom = function(e) {//xzw
  28989. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28990. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  28991. }
  28992. ,
  28993. r.convertWorkshopPanoramaQuaternion = function(e) {
  28994. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  28995. }
  28996. ,
  28997. r.normalize = function(e) {
  28998. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28999. , i = Math.sqrt(t);
  29000. e.x /= i,
  29001. e.y /= i,
  29002. e.z /= i
  29003. }
  29004. ,
  29005. r.dot = function(e, t) {
  29006. return e.x * t.x + e.y * t.y + e.z * t.z
  29007. }
  29008. ,
  29009. r.cross = function(e, t, i) {
  29010. var n = e.x
  29011. , r = e.y
  29012. , o = e.z;
  29013. i.x = r * t.z - o * t.y,
  29014. i.y = o * t.x - n * t.z,
  29015. i.z = n * t.y - r * t.x
  29016. }
  29017. ,
  29018. r.setVector = function(e, t, i, n) {
  29019. e.x = t,
  29020. e.y = i,
  29021. e.z = n
  29022. }
  29023. ,
  29024. r.copyVector = function(e, t) {
  29025. t.x = e.x,
  29026. t.y = e.y,
  29027. t.z = e.z
  29028. }
  29029. ,
  29030. r.addVector = function(e, t) {
  29031. e.x += t.x,
  29032. e.y += t.y,
  29033. e.z += t.z
  29034. }
  29035. ,
  29036. r.subVector = function(e, t) {
  29037. e.x -= t.x,
  29038. e.y -= t.y,
  29039. e.z -= t.z
  29040. }
  29041. ,
  29042. r.applyQuaternionToVector = function(e, t) {
  29043. var i = t.x
  29044. , n = t.y
  29045. , r = t.z
  29046. , o = e.x
  29047. , a = e.y
  29048. , s = e.z
  29049. , l = e.w
  29050. , c = l * i + a * r - s * n
  29051. , h = l * n + s * i - o * r
  29052. , u = l * r + o * n - a * i
  29053. , d = -o * i - a * n - s * r;
  29054. t.x = c * l + d * -o + h * -s - u * -a,
  29055. t.y = h * l + d * -a + u * -o - c * -s,
  29056. t.z = u * l + d * -s + c * -a - h * -o
  29057. }
  29058. ,
  29059. r.angleBetweenVectors = function(e, t) {
  29060. return Math.acos(r.dot(e, t))
  29061. }
  29062. ,
  29063. t.exports = r
  29064. }
  29065. , {
  29066. "../constants": 8
  29067. }],
  29068. 177: [function(e, t, i) {
  29069. (function(i) {
  29070. "use strict";
  29071. function n(e) {
  29072. this.cache = null,
  29073. this.expires = 0
  29074. }
  29075. function r() {
  29076. this.baseUrl = null,
  29077. this.cache = null,
  29078. this.expires = 0
  29079. }
  29080. function o() {
  29081. this.baseUrl = null,
  29082. this.expires = 0
  29083. }
  29084. function a(e) {
  29085. this.initialLoadingPromise = null,
  29086. this.endpoint = e + "?type=3",
  29087. this.urlContainer = null,
  29088. this.authorizationHeader = h.getAuthorizationHeader(),
  29089. this.containerClasses = [o, r, n]
  29090. }
  29091. var s = e("./ajax")
  29092. , l = e("./logger")
  29093. , c = e("../constants")
  29094. , h = e("./showcase")
  29095. , u = (e("../ab"),
  29096. new l(i));
  29097. n.prototype = {
  29098. version: 1,
  29099. validate: function(e) {
  29100. return "catalog.json"in e && Object.keys(e).length > 0
  29101. },
  29102. update: function(e) {
  29103. return this.cache = e,
  29104. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29105. $.when()
  29106. },
  29107. get: function(e) {
  29108. return this.cache[e]
  29109. }
  29110. },
  29111. r.prototype = {
  29112. version: 2,
  29113. validate: function(e) {
  29114. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29115. },
  29116. update: function(e) {
  29117. return this.baseUrl = e["base.url"],
  29118. this.cache = e,
  29119. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29120. $.when()
  29121. },
  29122. get: function(e) {
  29123. var t = this.cache[e];
  29124. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29125. }
  29126. },
  29127. o.prototype = {
  29128. version: 3,
  29129. validate: function(e) {
  29130. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29131. },
  29132. update: function(e) {
  29133. return this.baseUrl = e.templates[0],
  29134. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29135. $.when()
  29136. },
  29137. get: function(e) {
  29138. return this.baseUrl.replace("{{filename}}", e)
  29139. }
  29140. },
  29141. a.prototype = {
  29142. init: function() {
  29143. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29144. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29145. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29146. this.refresh().done(function() {
  29147. u.debug("Refreshed")
  29148. }).fail(function() {
  29149. u.error("Failed url refresh, urls might go stale soon")
  29150. }))
  29151. }
  29152. .bind(this), c.signedUrlCheckInterval),
  29153. this.initialLoadingPromise = this.refresh(),
  29154. this.initialLoadingPromise)
  29155. },
  29156. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29157. e = e || {};
  29158. /*var t = void 0 === e.cache || e.cache;
  29159. return s.get( this.endpoint , { //file
  29160. responseType: "json",
  29161. prefetchFrom: t ? "files" : null,
  29162. cache: t,
  29163. auth: this.authorizationHeader
  29164. }).then(function(e) {
  29165. if (this.urlContainer && this.urlContainer.validate(e))
  29166. return this.urlContainer.update(e);
  29167. for (var i = 0; i < this.containerClasses.length; i++) {
  29168. var n = this.containerClasses[i]
  29169. , r = new n;
  29170. if (r.validate(e))
  29171. return u.info("Using urls version " + r.version),
  29172. this.urlContainer = r,
  29173. this.urlContainer.update(e)
  29174. }
  29175. return t ? this.refresh({
  29176. cache: !1
  29177. }) : $.Deferred().reject("missing-urls")
  29178. }
  29179. .bind(this), function(e) {
  29180. return "loading-failed"
  29181. }) */
  29182. return $.Deferred().resolve();
  29183. },
  29184. get: function(e) {
  29185. //return this.urlContainer.get(e)
  29186. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29187. }
  29188. },
  29189. t.exports = a
  29190. }
  29191. ).call(this, "/js/util/ModelUrls.js")
  29192. }
  29193. , {
  29194. "../ab": 3,
  29195. "../constants": 8,
  29196. "./ajax": 181,
  29197. "./logger": 189,
  29198. "./showcase": 193
  29199. }],
  29200. 178: [function(e, t, i) {
  29201. (function(i) {
  29202. "use strict";
  29203. function n() {
  29204. u.call(this),
  29205. this.neighbourMap = {},
  29206. this.map = null
  29207. }
  29208. var r = e("three")
  29209. , o = e("./common")
  29210. , a = e("../settings")
  29211. , s = e("../objects/Panorama")
  29212. , a = e("../settings")
  29213. , l = e("./aStar")
  29214. , c = e("./logger")
  29215. , h = new c(i)
  29216. , u = e("./IndexedCollection")
  29217. , d = e("./transitions");
  29218. o.inherit(n, u),
  29219. n.prototype.getIndex = function(e) {
  29220. return e.id
  29221. }
  29222. ,
  29223. n.prototype.find = function(e, t) {
  29224. var i = o.filterAll(this.list, e);
  29225. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29226. i = o.stableSort(i, e)
  29227. }),
  29228. i[0])
  29229. }
  29230. ,
  29231. n.prototype.sortByScore = function(e, t) {
  29232. var i = o.filterAll(this.list, e);
  29233. return 0 === i.length ? null : i = i.map(function(e) {
  29234. return {
  29235. pano: e,
  29236. score: t.reduce(function(t, i) {
  29237. return t + i(e)
  29238. }, 0)
  29239. }
  29240. }).sort(function(e, t) {
  29241. return t.score - e.score;
  29242. })
  29243. }
  29244. ,
  29245. n.prototype.lowestByScore = function(e, t, i) {
  29246. return this.findRankedByScore(0, e, t, i)
  29247. }
  29248. ,
  29249. n.prototype.findRankedByScore = function(e, t, i, n) {
  29250. n && (n.candidates = null,
  29251. n.pano = null),
  29252. e || (e = 0);
  29253. var r = this.sortByScore(t, i);
  29254. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29255. n.pano = r[e].pano),
  29256. r[e].pano)
  29257. }
  29258. ,
  29259. n.prototype.showPanoScores = function(e) {
  29260. this.list.forEach(function(e) {
  29261. e.removeTextSprite()
  29262. });
  29263. var t = 6344768;
  29264. e.forEach(function(e) {
  29265. e.pano.addTextSprite(e.score.toFixed(2), t),
  29266. t = 16428055
  29267. })
  29268. }
  29269. ,
  29270. n.prototype.isNeighbour = function(e, t) {
  29271. return this.neighbourMap[e.id][t.id]
  29272. }
  29273. ,
  29274. n.prototype.getNeighbours = function(e) {
  29275. return this.neighbourMap[e.id]
  29276. }
  29277. ,
  29278. n.prototype.setNeighbour = function(e, t, i) {
  29279. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29280. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29281. this.neighbourMap[e.id][e.id] = !0,
  29282. this.neighbourMap[t.id][t.id] = !0,
  29283. this.neighbourMap[e.id][t.id] = i,
  29284. this.neighbourMap[t.id][e.id] = i,
  29285. this.neighbourMap[e.id]
  29286. }
  29287. ,
  29288. n.prototype.findClosest = function(e, t) {
  29289. var i = [s.filters.isPanoAligned()];
  29290. return t && i.push(s.filters.inDirection(e, t, .75)),
  29291. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29292. }
  29293. ,
  29294. n.prototype.dualNeighbors = function(e, t) {
  29295. var i, n = [];
  29296. for (i in this.neighbourMap[e.id])
  29297. this.neighbourMap[t.id][i] && n.push(i);
  29298. return n
  29299. }
  29300. ,
  29301. n.prototype.populate_path_graph = function() {
  29302. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29303. for (e = 0; e < this.list.length; e += 1) {
  29304. o = this.list[e],
  29305. s = {},
  29306. l = !1,
  29307. i = o.neighbourPanos || o.findNeighourPanos();
  29308. for (t in i)
  29309. if (i[t]) {
  29310. a = this.index[t],
  29311. p.copy(o.floorPosition),
  29312. p.sub(a.floorPosition);
  29313. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29314. , v = (Math.abs(p.y) / Math.max(m, .01),
  29315. Math.max(0, Math.abs(p.y) - .2));
  29316. v > 0 ? (f += 1,
  29317. v = Math.pow(4 * v, 2),
  29318. m = Math.pow(m, 2),
  29319. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29320. n = p.length()),
  29321. s[a.id] = n,
  29322. l = !0
  29323. }
  29324. l ? u[o.id] = s : d += 1
  29325. }
  29326. this.map = u,
  29327. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29328. }
  29329. ,
  29330. n.prototype.aStarSearch = function(e, t) {
  29331. var i = Date.now()
  29332. , n = new l({
  29333. start: e,
  29334. isEnd: function(e) {
  29335. return e === t
  29336. },
  29337. neighbor: function(e) {
  29338. var t = e.neighbourPanos || e.findNeighourPanos()
  29339. , i = [];
  29340. for (var n in t)
  29341. i.push(this.index[n]);
  29342. return i
  29343. }
  29344. .bind(this),
  29345. distance: function(e, t) {
  29346. var i = this.map[e.id]
  29347. , n = i[t.id];
  29348. return n
  29349. }
  29350. .bind(this),
  29351. heuristic: function(e, t) {
  29352. return 1
  29353. }
  29354. .bind(this),
  29355. hash: function(e) {
  29356. return e.id
  29357. },
  29358. timeout: 5e3
  29359. });
  29360. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29361. "success" !== n.status)
  29362. return h.debug("Did not find A* path from " + e + " to " + t),
  29363. null;
  29364. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29365. var r = [];
  29366. return n.path.forEach(function(e) {
  29367. r.push(e.id)
  29368. }),
  29369. r
  29370. }
  29371. ,
  29372. n.prototype.includeNodesNearPath = function() {
  29373. var e = new r.Vector3
  29374. , t = new r.Vector3
  29375. , i = new r.Vector3
  29376. , n = new r.Vector3
  29377. , o = new r.Vector3
  29378. , a = new r.Vector3
  29379. , s = new r.Vector3
  29380. , l = new r.Vector3
  29381. , c = []
  29382. , h = new r.Vector3
  29383. , u = new r.Vector3;
  29384. return function(r, d) {
  29385. if (r)
  29386. for (var p = function(e, t, i) {
  29387. return o.copy(t).sub(e),
  29388. o.dot(i)
  29389. }, f = function(e, t) {
  29390. return p(h, e.position, i) - p(h, t.position, i)
  29391. }, g = 0; g < r.length - 1; ) {
  29392. var m = r[g]
  29393. , v = r[g + 1]
  29394. , A = this.index[m]
  29395. , y = this.index[v];
  29396. h.copy(A.position),
  29397. u.copy(y.position),
  29398. c.length = 0,
  29399. e.copy(u).sub(h),
  29400. i.copy(e).normalize();
  29401. for (var C = 0; C < this.list.length; C++) {
  29402. var I = this.list[C];
  29403. o.copy(I.position).sub(h);
  29404. var E = o.dot(i);
  29405. if (E > 0) {
  29406. s.copy(i),
  29407. s.multiplyScalar(E),
  29408. a.copy(o),
  29409. a.sub(s);
  29410. var b = a.length();
  29411. if (b < d) {
  29412. t.copy(e).negate(),
  29413. n.copy(t).normalize(),
  29414. l.copy(I.position).sub(u);
  29415. var w = l.dot(n);
  29416. w > 0 && c.push(I)
  29417. }
  29418. }
  29419. }
  29420. if (c.length > 0) {
  29421. c.sort(f);
  29422. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29423. r[_] = r[_ - c.length];
  29424. for (var T = 0; T < c.length; T++)
  29425. r[T + g + 1] = c[T].id
  29426. }
  29427. g += c.length + 1
  29428. }
  29429. }
  29430. }(),
  29431. n.prototype.fadeMarkerOpacity = function(e, t) {
  29432. var i = void 0 === e ? a.panorama.markerOpacity : e
  29433. , n = this.list.findIndex(function(e) {
  29434. return e.marker
  29435. });
  29436. if (!(n < 0)) {
  29437. var r = this.list[n].marker.material.opacity;
  29438. if (r !== e) {
  29439. var o = i - r;
  29440. d.trigger({
  29441. func: function(e, t) {
  29442. var i = r + e * o;
  29443. this.forEach(function(e) {
  29444. e.marker && (e.marker.material.opacity = i)
  29445. })
  29446. }
  29447. .bind(this),
  29448. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29449. name: "_fpm"
  29450. })
  29451. }
  29452. }
  29453. }
  29454. ,
  29455. t.exports = n
  29456. }
  29457. ).call(this, "/js/util/PanoramaCollection.js")
  29458. }
  29459. , {
  29460. "../objects/Panorama": 148,
  29461. "../settings": 166,
  29462. "./IndexedCollection": 175,
  29463. "./aStar": 180,
  29464. "./common": 185,
  29465. "./logger": 189,
  29466. "./transitions": 195,
  29467. three: 217
  29468. }],
  29469. 179: [function(e, t, i) {
  29470. "use strict";
  29471. function n() {
  29472. this.actionSequence = [],
  29473. this.actionSequenceInProgress = !1
  29474. }
  29475. function r(e, t, i, n) {
  29476. s.trackAlways("zoom_" + e, {
  29477. from: t,
  29478. to: i,
  29479. pano: n
  29480. })
  29481. }
  29482. function o(e, t) {
  29483. r("initial", 1, e, t)
  29484. }
  29485. function a(e, t, i) {
  29486. r("followup", e, t, i)
  29487. }
  29488. var s = e("../analytics");
  29489. n.prototype.reset = function(e) {
  29490. this.actionSequenceInProgress = !1,
  29491. this.actionSequence.length = 0
  29492. }
  29493. ,
  29494. n.prototype.addZoomAction = function() {
  29495. var e = null
  29496. , t = null
  29497. , i = !1
  29498. , n = function() {
  29499. if (e = null,
  29500. this.actionSequence.length > 0) {
  29501. var i = this.actionSequence[0].start
  29502. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29503. 1 === i ? o(n, t) : a(i, n, t)
  29504. }
  29505. this.reset()
  29506. };
  29507. return function(r, o, a) {
  29508. if (r !== o) {
  29509. i || (n = n.bind(this),
  29510. i = !0),
  29511. e && (window.clearTimeout(e),
  29512. e = null),
  29513. a === t && this.actionSequenceInProgress || (this.reset(),
  29514. t = a),
  29515. this.actionSequenceInProgress = !0;
  29516. var s = {
  29517. start: r,
  29518. end: o
  29519. };
  29520. this.actionSequence.push(s),
  29521. e = window.setTimeout(n, 150)
  29522. }
  29523. }
  29524. }(),
  29525. t.exports = n
  29526. }
  29527. , {
  29528. "../analytics": 4
  29529. }],
  29530. 180: [function(e, t, i) {
  29531. "use strict";
  29532. function n(e) {
  29533. void 0 === e.timeout && (e.timeout = 1 / 0);
  29534. var t = e.hash || o
  29535. , i = {
  29536. data: e.start,
  29537. g: 0,
  29538. h: e.heuristic(e.start)
  29539. }
  29540. , n = i;
  29541. i.f = i.h;
  29542. var h = new s
  29543. , u = new l(a)
  29544. , d = c();
  29545. u.push(i),
  29546. d.set(t(i.data), i);
  29547. for (var p = new Date; u.size(); ) {
  29548. if (new Date - p > e.timeout)
  29549. return {
  29550. status: "timeout",
  29551. cost: n.g,
  29552. path: r(n)
  29553. };
  29554. var f = u.pop();
  29555. if (d.delete(t(f.data)),
  29556. e.isEnd(f.data))
  29557. return {
  29558. status: "success",
  29559. cost: f.g,
  29560. path: r(f)
  29561. };
  29562. h.add(t(f.data));
  29563. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29564. var v = g[m];
  29565. if (!h.contains(t(v))) {
  29566. var A = f.g + e.distance(f.data, v)
  29567. , y = d.get(t(v))
  29568. , C = !1;
  29569. if (void 0 === y)
  29570. y = {
  29571. data: v
  29572. },
  29573. d.set(t(v), y);
  29574. else {
  29575. if (y.g < A)
  29576. continue;
  29577. C = !0
  29578. }
  29579. y.parent = f,
  29580. y.g = A,
  29581. y.h = e.heuristic(v),
  29582. y.f = A + y.h,
  29583. y.h < n.h && (n = y),
  29584. C ? u.heapify() : u.push(y)
  29585. }
  29586. }
  29587. }
  29588. return {
  29589. status: "noPath",
  29590. cost: n.g,
  29591. path: r(n)
  29592. }
  29593. }
  29594. function r(e) {
  29595. if (void 0 !== e.parent) {
  29596. var t = r(e.parent);
  29597. return t.push(e.data),
  29598. t
  29599. }
  29600. return [e.data]
  29601. }
  29602. function o(e) {
  29603. return e.toString()
  29604. }
  29605. function a(e, t) {
  29606. return e.f - t.f
  29607. }
  29608. var s = e("Set")
  29609. , l = e("heap")
  29610. , c = e("dict");
  29611. t.exports = n
  29612. }
  29613. , {
  29614. Set: 196,
  29615. dict: 210,
  29616. heap: 211
  29617. }],
  29618. 181: [function(e, t, i) {
  29619. (function(i) {
  29620. "use strict";
  29621. function n(e, t, i) {
  29622. var n = new XMLHttpRequest;
  29623. if (i && "withCredentials"in n)
  29624. n.open(e, t, i);
  29625. else if ("undefined" != typeof XDomainRequest)
  29626. n = new XDomainRequest,
  29627. n.open(e, t);
  29628. else {
  29629. if (i)
  29630. throw "Browser does not support CORS!";
  29631. n.open(e, t)
  29632. }
  29633. return n
  29634. }
  29635. function r(e, t, i) {
  29636. function o() {
  29637. u.warn("Retrying ", t),
  29638. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29639. }
  29640. function a(e, t) {
  29641. var i = e.response;
  29642. if ("json" === t && "object" != typeof i)
  29643. try {
  29644. i = JSON.parse(e.responseText)
  29645. } catch (e) {
  29646. return void c.reject({
  29647. error: "Failed parsing JSON"
  29648. })
  29649. }
  29650. else if ("image/jpeg" === t) {
  29651. var n = new Uint8Array(e.response)
  29652. , r = new Blob([n],{
  29653. type: "image/jpeg"
  29654. })
  29655. , o = URL.createObjectURL(r);
  29656. i = new Image,
  29657. i.src = o,
  29658. i.crossOrigin = "Anonymous",
  29659. i.onload = function() {
  29660. URL.revokeObjectURL(o)
  29661. }
  29662. }
  29663. return i
  29664. }
  29665. var s = n(e, t, !1);
  29666. if (i = i || {},
  29667. i.retries = void 0 !== i.retries ? i.retries : 0,
  29668. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29669. i.responseType)
  29670. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29671. s.responseType = i.responseType;
  29672. else {
  29673. if ("image/jpeg" !== i.responseType)
  29674. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29675. s.responseType = "arraybuffer"
  29676. }
  29677. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29678. i.auth && s.setRequestHeader("Authorization", i.auth),
  29679. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29680. s.setRequestHeader("Content-Type", "application/json")),
  29681. "object" == typeof i.headers)
  29682. for (var l in i.headers)
  29683. s.setRequestHeader(l, i.headers[l]);
  29684. var c = $.Deferred();
  29685. return s.onreadystatechange = function(e) {
  29686. if (4 === this.readyState)
  29687. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29688. i.retries++,
  29689. setTimeout(o, 1e3);
  29690. else if (200 === this.status) {
  29691. var t = a(this, i.responseType);
  29692. c.resolve(t)
  29693. } else
  29694. c.reject(this)
  29695. }
  29696. ,
  29697. s.onprogress = function(e) {
  29698. c.notify(e)
  29699. }
  29700. ,
  29701. s.send(i.data),
  29702. c.promise()
  29703. }
  29704. function o(e) {
  29705. return Object.keys(e).sort().map(function(t) {
  29706. return {
  29707. key: t,
  29708. value: e[t]
  29709. }
  29710. })
  29711. }
  29712. function a(e, t) {
  29713. var i = t.responseType || null
  29714. , n = t.auth || null
  29715. , r = t.prefetchFrom || null
  29716. , a = e + "__" + i + "__" + n + "__" + r;
  29717. return t.headers && o(t.headers).forEach(function(e) {
  29718. a += "__" + e.key + ":" + e.value
  29719. }),
  29720. a
  29721. }
  29722. function s(e, t) {
  29723. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29724. }
  29725. function l(e, t, i) {
  29726. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29727. }
  29728. var c = e("./logger")
  29729. , h = e("../ab")
  29730. , u = new c(i);
  29731. window.URL = window.URL || window.webkitURL,
  29732. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29733. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  29734. /* setTimeout(function() {//MP-- xzw delete
  29735. window.MP_REQUEST_CACHE = null,
  29736. window.MP_PREFETCHED_MODELDATA = {}
  29737. }, 6e4),
  29738. window.onpageshow = function(e) {
  29739. e.persisted && (window.MP_REQUEST_CACHE = null,
  29740. window.MP_PREFETCHED_MODELDATA = {})
  29741. } */
  29742. ,
  29743. t.exports = {
  29744. get: function(e, t) {
  29745. t = t || {};
  29746. var i = void 0 === t.cache || t.cache;
  29747. if (i) {
  29748. var n = s(e, t);
  29749. if (n)
  29750. return n
  29751. }
  29752. var o;
  29753. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  29754. i && l(e, t, o),
  29755. o
  29756. },
  29757. post: function(e, t) {
  29758. return r("POST", e, t)
  29759. },
  29760. patch: function(e, t) {
  29761. return r("PATCH", e, t)
  29762. },
  29763. getImage: function(e, t) {
  29764. function i() {
  29765. u.warn("Retrying ", e),
  29766. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29767. }
  29768. var n = $.Deferred()
  29769. , r = new Image
  29770. , o = this;
  29771. return e = h.changeIfImageOptimzing(e),
  29772. null !== t && void 0 !== t || (t = 3),
  29773. r.onerror = function() {
  29774. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29775. }
  29776. ,
  29777. r.onload = function() {
  29778. n.resolve(r)
  29779. }
  29780. ,
  29781. r.crossOrigin = "anonymous",
  29782. r.src = e,
  29783. n
  29784. }
  29785. }
  29786. }
  29787. ).call(this, "/js/util/ajax.js")
  29788. }
  29789. , {
  29790. "../ab": 3,
  29791. "./logger": 189
  29792. }],
  29793. 182: [function(e, t, i) {
  29794. "use strict";
  29795. function n(e, t) {
  29796. var i = window.navigator.userAgent
  29797. , n = i.match(e);
  29798. return n = n ? n[1].split(t) : [],
  29799. {
  29800. major: parseInt(n[0]) || 0,
  29801. minor: parseInt(n[1]) || 0,
  29802. patch: parseInt(n[2]) || 0
  29803. }
  29804. }
  29805. var r = e("../exception/DeviceMismatchException");
  29806. t.exports = {
  29807. isFullscreen: function() {
  29808. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29809. },
  29810. supportsFullscreen: function() {
  29811. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29812. },
  29813. isPointerLocked: function() {
  29814. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29815. },
  29816. requestFullscreen: function(e, t) {
  29817. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29818. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29819. },
  29820. requestPointerLock: function() {
  29821. var e;
  29822. if (document.fullscreenElement)
  29823. e = document.fullscreenElement();
  29824. else if (document.mozFullscreenElement)
  29825. e = document.mozFullscreenElement();
  29826. else if (document.mozFullScreenElement)
  29827. e = document.mozFullScreenElement();
  29828. else {
  29829. if (!document.webkitFullscreenElement)
  29830. return;
  29831. e = document.webkitFullscreenElement()
  29832. }
  29833. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29834. e.requestPointerLock(),
  29835. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29836. },
  29837. exitPointerLock: function() {
  29838. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29839. document.exitPointerLock()
  29840. },
  29841. exitFullscreen: function() {
  29842. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29843. },
  29844. details: function() {
  29845. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29846. return e ? {
  29847. name: e[1],
  29848. version: parseInt(e[2]),
  29849. platform: navigator.platform
  29850. } : {}
  29851. },
  29852. is: function(e) {
  29853. return this.details() && this.details().name === e
  29854. },
  29855. inIframe: function() {
  29856. return window.parent !== window
  29857. },
  29858. aspectRatio: function() {
  29859. var e = $("#player").width() / $("#player").height();
  29860. return isFinite(e) ? e : 0
  29861. },
  29862. userAgent: function() {
  29863. return window.navigator.userAgent
  29864. },
  29865. isMobile: function() {
  29866. var e = navigator.userAgent || navigator.vendor || window.opera;
  29867. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29868. },
  29869. isLandscape: function() {
  29870. return this.isMobile && this.aspectRatio() > 1
  29871. },
  29872. isSmallScreen: function() {
  29873. var e = screen.width / window.devicePixelRatio;
  29874. return e < 240
  29875. },
  29876. detectIE: function() {
  29877. var e = window.navigator.userAgent
  29878. , t = e.indexOf("MSIE ");
  29879. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29880. },
  29881. detectSafari: function() {
  29882. var e = window.navigator.userAgent
  29883. , t = e.indexOf("Safari");
  29884. return t !== -1 && !this.detectChrome()
  29885. },
  29886. detectFirefox: function() {
  29887. var e = window.navigator.userAgent;
  29888. return e.indexOf("Firefox") !== -1
  29889. },
  29890. detectChrome: function() {
  29891. var e = window.navigator.userAgent;
  29892. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29893. },
  29894. detectOpera: function() {
  29895. var e = window.navigator.userAgent;
  29896. return e.indexOf("OPR") !== -1
  29897. },
  29898. detectIOS: function() {
  29899. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29900. },
  29901. detectIPad: function() {
  29902. var e = window.navigator.userAgent
  29903. , t = /iPad/;
  29904. return t.test(e)
  29905. },
  29906. detectIPod: function() {
  29907. var e = window.navigator.userAgent
  29908. , t = /iPod/;
  29909. return t.test(e)
  29910. },
  29911. detectIPhone: function() {
  29912. var e = window.navigator.userAgent
  29913. , t = /iPhone/;
  29914. return t.test(e)
  29915. },
  29916. detectAndroid: function() {
  29917. var e = window.navigator.userAgent;
  29918. return e.indexOf("Android") !== -1
  29919. },
  29920. detectAndroidMobile: function() {
  29921. var e = window.navigator.userAgent;
  29922. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29923. },
  29924. detectSamsungNative: function() {
  29925. var e = window.navigator.userAgent;
  29926. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29927. },
  29928. detectSamsungS6: function() {
  29929. var e = window.navigator.userAgent;
  29930. return e.indexOf("SM-G92") !== -1
  29931. },
  29932. /************************************************************fyz改from徐世廷*************************************************************/
  29933. detectHUAWEI5X: function() {
  29934. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29935. },
  29936. /*******************************************************************************************************************************/
  29937. detectWebVR: function() {
  29938. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29939. },
  29940. getVRDisplay: function() {
  29941. var e = $.Deferred();
  29942. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29943. t.length >= 1 && e.resolve(t[0]),
  29944. e.reject(null)
  29945. }),
  29946. e) : e.reject(null)
  29947. },
  29948. iosVersion: function() {
  29949. if (!this.detectIOS())
  29950. throw new r("Did not detect an iDevice");
  29951. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29952. , t = "_";
  29953. return n(e, t)
  29954. },
  29955. androidVersion: function() {
  29956. if (!this.detectAndroid())
  29957. throw new r("Did not detect an Android based device");
  29958. var e = /Android ((?:\d+\.?){1,3})/
  29959. , t = ".";
  29960. return n(e, t)
  29961. },
  29962. valueFromCookie: function(e, t) {
  29963. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29964. if (!i)
  29965. return t;
  29966. var n = i[1];
  29967. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29968. },
  29969. valueFromHash: function(e, t) {
  29970. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29971. , n = i.exec(window.location.href);
  29972. if (!n)
  29973. return t;
  29974. var r = n[1];
  29975. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29976. }
  29977. }
  29978. }
  29979. , {
  29980. "../exception/DeviceMismatchException": 56
  29981. }],
  29982. 183: [function(e, t, i) {
  29983. (function(i) {
  29984. "use strict";
  29985. function n(e, t) {
  29986. var i = r(t);
  29987. var replaceAll = function (str, f, e) {
  29988. //f全部替换成e
  29989. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  29990. return str.replace(reg, e);
  29991. };
  29992. var urlFirstView = c.valueFromHash('firstView');
  29993. if(urlFirstView){
  29994. try{
  29995. urlFirstView = replaceAll(urlFirstView, "pano", '"pano"')
  29996. urlFirstView = replaceAll(urlFirstView, "qua:", '"qua":[')
  29997. urlFirstView = "{"+urlFirstView+"]}"
  29998. let info = JSON.parse(urlFirstView);
  29999. i.pano = t.list[info.pano] //panos.get(info.pano)
  30000. if(!i.pano){
  30001. urlFirstView = false
  30002. console.error('检测到firstView但是 找不到该pano')
  30003. }else{
  30004. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30005. i.zoom = -1;
  30006. i.mode = "panorama"
  30007. i.setByUrl = true
  30008. }
  30009. }catch(e){
  30010. urlFirstView = false
  30011. console.error('检测到firstView但是解析出错'+e)
  30012. }
  30013. }
  30014. if (Object.keys(i).length > 0)
  30015. return i;
  30016. if (e.heroImage)
  30017. i = o(e, t);
  30018. else if(window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch){
  30019. i.mode = "dollhouse"
  30020. }else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30021. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30022. try {
  30023. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30024. i.position = n.camera.position,
  30025. //i.quaternion = n.camera.quaternion,
  30026. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30027. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30028. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30029. d.debug("Using camera_start"),
  30030. d.debug("Modeldata pano: ", i.pano.quaternion),
  30031. d.debug("Camera start pano: ", n.pano.quaternion)),
  30032. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30033. } catch (e) {
  30034. d.warn(e.message)
  30035. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30036. }
  30037. }
  30038. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30039. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30040. i.pano = t.findClosest(i.position),
  30041. i.quaternion = i.pano.quaternion),
  30042. 0 === Object.keys(i).length) {
  30043. var a = t.list[0];
  30044. a && (i.mode = h.PANORAMA,
  30045. i.pano = a,
  30046. i.position = a.position,
  30047. i.quaternion = a.quaternion,
  30048. d.info("Starting at 1st pano " + a.id))
  30049. }
  30050. return i.mode = i.mode || h.DOLLHOUSE,
  30051. i
  30052. }
  30053. function r(e) {
  30054. var t = c.valueFromHash("start", "")
  30055. , i = {};
  30056. if ("" !== t) {
  30057. d.debug("Start override found in parameters, trying to parse..."),
  30058. i = a(t) || {};
  30059. var n = c.valueFromHash("tag", null);
  30060. n && (i.tag = n),
  30061. i.panoId && (i.pano = e.get(i.panoId))
  30062. }
  30063. return i
  30064. }
  30065. function o(e, t) {
  30066. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30067. return {};
  30068. var i = {}
  30069. , n = e.heroImage.metadata;
  30070. d.debug("Using start position from thumbnail image"),
  30071. i.position = n.camera_position,
  30072. i.quaternion = n.camera_quaternion;
  30073. try {
  30074. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30075. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30076. } catch (e) {
  30077. d.debug(e.message)
  30078. }
  30079. return i
  30080. }
  30081. function a(e) {
  30082. return s.deserialize(e)
  30083. }
  30084. var s = e("../controls/serializer")
  30085. , l = e("../util/math")
  30086. , c = e("./browser")
  30087. , h = e("../enum/Viewmode")
  30088. , u = e("../util/logger")
  30089. , th = e("three")//xzw
  30090. , d = new u(i);
  30091. t.exports = {
  30092. getStartCameraOptions: n
  30093. }
  30094. }
  30095. ).call(this, "/js/util/camera.js")
  30096. }
  30097. , {
  30098. "../controls/serializer": 14,
  30099. "../enum/Viewmode": 51,
  30100. "../util/logger": 189,
  30101. "../util/math": 190,
  30102. "./browser": 182,
  30103. "three": 217
  30104. }],
  30105. 184: [function(e, t, i) {
  30106. "use strict";
  30107. function n(e, t, i) {
  30108. return o(e.fov, t, i)
  30109. }
  30110. var r = e("./MathLight")
  30111. , o = function(e, t, i) {
  30112. var n = t
  30113. , o = i
  30114. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30115. return a
  30116. }
  30117. , a = function(e, t, i) {
  30118. var n = t
  30119. , o = i
  30120. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30121. return a
  30122. }
  30123. , s = function(e, t, i, n) {
  30124. var r = o(e, i, n);
  30125. return r > t ? a(t, i, n) : e
  30126. };
  30127. t.exports = {
  30128. clampVFOV: s,
  30129. getHFOVForCamera: n,
  30130. getHFOVFromVFOV: o,
  30131. getVFOVFromHFOV: a
  30132. }
  30133. }
  30134. , {
  30135. "./MathLight": 176
  30136. }],
  30137. 185: [function(e, t, i) {
  30138. "use strict";
  30139. var n = e("three");
  30140. t.exports = {
  30141. delayOneFrame: function(e) {
  30142. window.setTimeout(e, 1)
  30143. },
  30144. normalizeUrl: function(e) {
  30145. return e.replace("https://", "http://")
  30146. },
  30147. domainFromUrl: function(e) {
  30148. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30149. return t ? t[3] : e
  30150. },
  30151. average: function(e, t) {
  30152. if (0 === e.length)
  30153. return null;
  30154. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30155. var o = t ? e[r][t] : e[r];
  30156. i += o,
  30157. n++
  30158. }
  30159. return i / n
  30160. },
  30161. countUnique: function(e) {
  30162. for (var t = {}, i = 0; i < e.length; i++)
  30163. t[e[i]] = 1 + (t[e[i]] || 0);
  30164. return Object.keys(t).length
  30165. },
  30166. averageVectors: function(e, t) {
  30167. var i = new n.Vector3;
  30168. if (0 === e.length)
  30169. return i;
  30170. for (var r = 0, o = 0; o < e.length; o++) {
  30171. var a = t ? e[o][t] : e[o];
  30172. i.add(a),
  30173. r++
  30174. }
  30175. return i.divideScalar(r)
  30176. },
  30177. equalLists: function(e, t) {
  30178. if (e.length !== t.length)
  30179. return !1;
  30180. for (var i = 0; i < e.length; i++)
  30181. if (e[i] !== t[i])
  30182. return !1;
  30183. return !0
  30184. },
  30185. lowerMedian: function(e, t) {
  30186. if (0 === e.length)
  30187. return null;
  30188. t = t || 2,
  30189. e.sort(function(e, t) {
  30190. return e - t
  30191. });
  30192. var i = Math.floor(e.length / t);
  30193. return e[i]
  30194. },
  30195. stableSort: function(e, t) {
  30196. return e.map(function(e, t) {
  30197. return {
  30198. value: e,
  30199. index: t
  30200. }
  30201. }).sort(function(e, i) {
  30202. var n = t(e.value, i.value);
  30203. return 0 !== n ? n : e.index - i.index
  30204. }).map(function(e) {
  30205. return e.value
  30206. })
  30207. },
  30208. filterAll: function(e, t) {
  30209. return e.filter(function(e) {
  30210. return t.every(function(t) {
  30211. return t(e)
  30212. })
  30213. })
  30214. },
  30215. formatDate: function(e) {
  30216. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30217. },
  30218. formatDatetime: function(e) {
  30219. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30220. },
  30221. randomString: function(e) {
  30222. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30223. t += i.charAt(Math.floor(Math.random() * i.length));
  30224. return t
  30225. },
  30226. uint8ToBase64: function(e, t) {
  30227. t && "number" == typeof t || (t = 8192);
  30228. for (var i = [], n = 0; n < e.length; n += t)
  30229. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30230. return btoa(i.join(""))
  30231. },
  30232. uuid4: function e(t) {
  30233. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30234. },
  30235. nth: function(e) {
  30236. return e %= 10,
  30237. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30238. },
  30239. extendObject: function(e, t) {
  30240. return Object.keys(t).forEach(function(i) {
  30241. e[i] = t[i]
  30242. }),
  30243. e
  30244. },
  30245. deepExtend: function e(t) {
  30246. t = t || {};
  30247. for (var i = 1; i < arguments.length; i++) {
  30248. var n = arguments[i];
  30249. if (n)
  30250. for (var r in n)
  30251. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30252. }
  30253. return t
  30254. },
  30255. inherit: function(e, t) {
  30256. e.prototype = Object.create(t.prototype),
  30257. e.prototype.constructor = e
  30258. },
  30259. extend: function(e, t) {
  30260. for (var i in t.prototype)
  30261. e.prototype[i] = t.prototype[i]
  30262. }
  30263. },
  30264. Math.sign = function(e) {
  30265. return e < 0 ? -1 : 1
  30266. }
  30267. }
  30268. , {
  30269. three: 217
  30270. }],
  30271. 186: [function(e, t, i) {
  30272. "use strict";
  30273. var n = {};
  30274. n.linearTween = function(e, t, i, n) {
  30275. return i * e / n + t
  30276. }
  30277. ,
  30278. n.easeInQuad = function(e, t, i, n) {
  30279. return e /= n,
  30280. i * e * e + t
  30281. }
  30282. ,
  30283. n.easeOutQuad = function(e, t, i, n) {
  30284. return e /= n,
  30285. -i * e * (e - 2) + t
  30286. }
  30287. ,
  30288. n.easeInOutQuad = function(e, t, i, n) {
  30289. return e /= n / 2,
  30290. e < 1 ? i / 2 * e * e + t : (e--,
  30291. -i / 2 * (e * (e - 2) - 1) + t)
  30292. }
  30293. ,
  30294. n.easeInCubic = function(e, t, i, n) {
  30295. return e /= n,
  30296. i * e * e * e + t
  30297. }
  30298. ,
  30299. n.easeOutCubic = function(e, t, i, n) {
  30300. return e /= n,
  30301. e--,
  30302. i * (e * e * e + 1) + t
  30303. }
  30304. ,
  30305. n.easeInOutCubic = function(e, t, i, n) {
  30306. return e /= n / 2,
  30307. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30308. i / 2 * (e * e * e + 2) + t)
  30309. }
  30310. ,
  30311. n.easeInQuart = function(e, t, i, n) {
  30312. return e /= n,
  30313. i * e * e * e * e + t
  30314. }
  30315. ,
  30316. n.easeOutQuart = function(e, t, i, n) {
  30317. return e /= n,
  30318. e--,
  30319. -i * (e * e * e * e - 1) + t
  30320. }
  30321. ,
  30322. n.easeInOutQuart = function(e, t, i, n) {
  30323. return e /= n / 2,
  30324. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30325. -i / 2 * (e * e * e * e - 2) + t)
  30326. }
  30327. ,
  30328. n.easeInQuint = function(e, t, i, n) {
  30329. return e /= n,
  30330. i * e * e * e * e * e + t
  30331. }
  30332. ,
  30333. n.easeOutQuint = function(e, t, i, n) {
  30334. return e /= n,
  30335. e--,
  30336. i * (e * e * e * e * e + 1) + t
  30337. }
  30338. ,
  30339. n.easeInOutQuint = function(e, t, i, n) {
  30340. return e /= n / 2,
  30341. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30342. i / 2 * (e * e * e * e * e + 2) + t)
  30343. }
  30344. ,
  30345. n.easeInSine = function(e, t, i, n) {
  30346. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30347. }
  30348. ,
  30349. n.easeOutSine = function(e, t, i, n) {
  30350. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30351. }
  30352. ,
  30353. n.easeInOutSine = function(e, t, i, n) {
  30354. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30355. }
  30356. ,
  30357. n.easeInExpo = function(e, t, i, n) {
  30358. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30359. }
  30360. ,
  30361. n.easeOutExpo = function(e, t, i, n) {
  30362. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30363. }
  30364. ,
  30365. n.easeInOutExpo = function(e, t, i, n) {
  30366. return e /= n / 2,
  30367. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30368. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30369. }
  30370. ,
  30371. n.easeInCirc = function(e, t, i, n) {
  30372. return e /= n,
  30373. -i * (Math.sqrt(1 - e * e) - 1) + t
  30374. }
  30375. ,
  30376. n.easeOutCirc = function(e, t, i, n) {
  30377. return e /= n,
  30378. e--,
  30379. i * Math.sqrt(1 - e * e) + t
  30380. }
  30381. ,
  30382. n.easeInOutCirc = function(e, t, i, n) {
  30383. return e /= n / 2,
  30384. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30385. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30386. }
  30387. ,
  30388. n.easeInElastic = function(e, t, i, n) {
  30389. var r = 1.70158
  30390. , o = 0
  30391. , a = i;
  30392. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30393. a < Math.abs(i) ? (a = i,
  30394. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30395. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30396. }
  30397. ,
  30398. n.easeOutElastic = function(e, t, i, n) {
  30399. var r = 1.70158
  30400. , o = 0
  30401. , a = i;
  30402. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30403. a < Math.abs(i) ? (a = i,
  30404. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30405. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30406. }
  30407. ,
  30408. n.easeInOutElastic = function(e, t, i, n) {
  30409. var r = 1.70158
  30410. , o = 0
  30411. , a = i;
  30412. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30413. a < Math.abs(i) ? (a = i,
  30414. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30415. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30416. }
  30417. ,
  30418. n.easeInBack = function(e, t, i, n, r) {
  30419. return void 0 === r && (r = 1.70158),
  30420. i * (e /= n) * e * ((r + 1) * e - r) + t
  30421. }
  30422. ,
  30423. n.easeOutBack = function(e, t, i, n, r) {
  30424. return void 0 === r && (r = 1.70158),
  30425. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30426. }
  30427. ,
  30428. n.easeInOutBack = function(e, t, i, n, r) {
  30429. return void 0 === r && (r = 1.70158),
  30430. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30431. }
  30432. ,
  30433. n.easeOutBounce = function(e, t, i, n) {
  30434. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30435. }
  30436. ,
  30437. n.easeInBounce = function(e, t, i, r) {
  30438. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30439. }
  30440. ,
  30441. n.easeInOutBounce = function(e, t, i, r) {
  30442. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30443. }
  30444. ,
  30445. t.exports = n
  30446. }
  30447. , {}],
  30448. 187: [function(e, t, i) {
  30449. "use strict";
  30450. function n() {
  30451. this.events = [],
  30452. this.valid = !1
  30453. }
  30454. var r = e("../enum/Joystick");
  30455. n.prototype.push = function(e, t) {
  30456. this.events.push({
  30457. direction: e,
  30458. pano: t
  30459. }),
  30460. this.valid = !0
  30461. }
  30462. ,
  30463. n.prototype.pop = function(e) {
  30464. var t = this.events.pop();
  30465. return this.events.length < 1 && (this.valid = !1),
  30466. t
  30467. }
  30468. ,
  30469. n.prototype.peek = function() {
  30470. return this.events.length ? this.events[this.events.length - 1] : {
  30471. direction: null,
  30472. pano: null
  30473. }
  30474. }
  30475. ,
  30476. n.prototype.invalidate = function() {
  30477. this.events = [],
  30478. this.valid = !1
  30479. }
  30480. ,
  30481. n.prototype.reversePano = function(e) {
  30482. if (!this.valid)
  30483. return null;
  30484. var t = this.peek();
  30485. return r.opposite(e) === t.direction ? (this.pop(),
  30486. t.pano) : null
  30487. }
  30488. ,
  30489. t.exports = n
  30490. }
  30491. , {
  30492. "../enum/Joystick": 29
  30493. }],
  30494. 188: [function(e, t, i) {
  30495. "use strict";
  30496. t.exports = {
  30497. vector: function(e, t) {
  30498. var i = e.clone();
  30499. return t = t.clone(),
  30500. function(n) {
  30501. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30502. }
  30503. },
  30504. quaternion: function(e, t) {
  30505. var i = e.clone();
  30506. return function(n) {
  30507. e.copy(i).slerp(t, n)
  30508. }
  30509. },
  30510. property: function(e, t, i, n) {
  30511. var r = e[t];
  30512. return function(o) {
  30513. e[t] = r * (1 - o) + i * o,
  30514. n && n(e[t])
  30515. }
  30516. },
  30517. uniform: function(e, t, i) {
  30518. var n = e.material.uniforms[t].value;
  30519. return function(r) {
  30520. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30521. }
  30522. },
  30523. matrix4: function(e, t) {
  30524. var i = e.clone();
  30525. return function(n) {
  30526. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30527. r[s] = o[s] * (1 - n) + a[s] * n
  30528. }
  30529. },
  30530. allUniforms: function(e, t, i) {
  30531. var n = e.map(function(e) {
  30532. return this.uniform(e, t, i)
  30533. }
  30534. .bind(this));
  30535. return function(e) {
  30536. n.forEach(function(t) {
  30537. t(e)
  30538. })
  30539. }
  30540. }
  30541. }
  30542. }
  30543. , {}],
  30544. 189: [function(e, t, i) {
  30545. "use strict";
  30546. function n(e) {
  30547. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30548. if (n.consoleEnabled) {
  30549. var h = function(e) {
  30550. $("#debug-console").append("<p>" + e + "</p>"),
  30551. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30552. };
  30553. t = function(e) {
  30554. h(Array.prototype.slice.call(arguments).join(" "))
  30555. }
  30556. ,
  30557. i = function(e) {
  30558. h(Array.prototype.slice.call(arguments).join(" "))
  30559. }
  30560. ,
  30561. o = function(e) {
  30562. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30563. }
  30564. ,
  30565. a = function(e) {
  30566. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30567. }
  30568. } else
  30569. console.log ? (t = console.log,
  30570. i = console.info ? console.info : console.log,
  30571. o = console.warn ? console.warn : console.log,
  30572. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30573. ;
  30574. var u = function(e) {
  30575. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30576. }
  30577. , d = function(t, i) {
  30578. if (r) {
  30579. var o = Array.prototype.slice.call(t).join(" ");
  30580. r.captureMessage(o, {
  30581. level: i,
  30582. path: e,
  30583. timestamp: n.timestamp()
  30584. })
  30585. }
  30586. }
  30587. , p = function(t, i) {
  30588. if (r) {
  30589. var o = Array.prototype.slice.call(t).join(" ");
  30590. r.captureException(new Error(o), {
  30591. level: i,
  30592. path: e,
  30593. timestamp: n.timestamp()
  30594. })
  30595. }
  30596. };
  30597. return {
  30598. debug: function() {
  30599. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30600. },
  30601. info: function() {
  30602. n.level >= n.levels.info && i.apply(console, u(arguments))
  30603. },
  30604. warn: function() {
  30605. d(arguments, "warn"),
  30606. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30607. },
  30608. error: function() {
  30609. p(arguments, "error"),
  30610. n.level >= n.levels.error && a.apply(console, u(arguments))
  30611. },
  30612. v3str: function(e, t) {
  30613. var i = void 0 === t ? 2 : t;
  30614. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30615. },
  30616. eulstr: function(e, t) {
  30617. var i = void 0 === t ? 2 : t;
  30618. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30619. },
  30620. time: function(e) {
  30621. n.level >= n.levels.debug && (c[e] = Date.now())
  30622. },
  30623. timeEnd: function(e) {
  30624. if (n.level >= n.levels.debug) {
  30625. var t = c[e];
  30626. if (!t)
  30627. return;
  30628. var i = (Date.now() - t) / 1e3;
  30629. this.debug(e, i + "s")
  30630. }
  30631. }
  30632. }
  30633. }
  30634. var r = window.Raven;
  30635. n.timestamp = function() {
  30636. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30637. }
  30638. ,
  30639. n.levels = {
  30640. debug: 3,
  30641. info: 2,
  30642. warn: 1,
  30643. error: 0
  30644. },
  30645. n.level = n.levels.info,
  30646. t.exports = n
  30647. }
  30648. , {}],
  30649. 190: [function(e, t, i) {
  30650. "use strict";
  30651. var n = e("three")
  30652. , r = e("../enum/GLCubeFaces")
  30653. , o = e("../constants");
  30654. t.exports = {
  30655. convertVisionVector: function(e) {
  30656. return new n.Vector3(e.x,e.z,-e.y)
  30657. },
  30658. convertVisionQuaternion: function(e) {
  30659. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30660. },
  30661. convertWorkshopVector: function(e) {
  30662. return new n.Vector3(-e.x,e.y,e.z)
  30663. },
  30664. convertWorkshopQuaternion: function(e) {
  30665. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30666. },
  30667. convertWorkshopPanoramaQuaternion: function(e) {
  30668. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30669. },
  30670. convertWorkshopOrthoZoom: function(e) {// xzw
  30671. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30672. //return e;
  30673. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30674. },
  30675. toPrecision: function(e, t) {//xzw change
  30676. var f = function(e, t){
  30677. var i = Math.pow(10, t);
  30678. return Math.round(e * i) / i
  30679. }
  30680. if(e instanceof Array){
  30681. for(var s=0; s<e.length; s++){
  30682. e[s] = f(e[s],t);
  30683. }
  30684. return e;
  30685. }
  30686. else return f(e,t)
  30687. },
  30688. isEmptyQuaternion: function(e) {
  30689. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30690. },
  30691. projectPositionToCanvas: function(e, t, i) {
  30692. i = i || new n.Vector3,
  30693. i.copy(e);
  30694. var r = .5 * $("#player").width()
  30695. , o = .5 * $("#player").height();
  30696. return i.project(t),
  30697. i.x = i.x * r + r,
  30698. i.y = -(i.y * o) + o,
  30699. i
  30700. },
  30701. convertScreenPositionToNDC: function(e, t, i) {
  30702. return i = i || new n.Vector2,
  30703. i.x = e / $("#player").width() * 2 - 1,
  30704. i.y = 2 * -(t / $("#player").height()) + 1,
  30705. i
  30706. },
  30707. constrainedTurn: function(e) {
  30708. var t = e % (2 * Math.PI);
  30709. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30710. },
  30711. getFOVDotThreshold: function(e) {
  30712. return Math.cos(n.Math.degToRad(e / 2))
  30713. },
  30714. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30715. switch (e) {
  30716. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30717. i.set(1, t.y, t.x);
  30718. break;
  30719. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30720. i.set(-1, t.y, -t.x);
  30721. break;
  30722. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30723. i.set(-t.x, 1, -t.y);
  30724. break;
  30725. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30726. i.set(-t.x, -1, t.y);
  30727. break;
  30728. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30729. i.set(-t.x, t.y, 1);
  30730. break;
  30731. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30732. i.set(t.x, t.y, -1)
  30733. }
  30734. n && i.normalize()
  30735. },
  30736. //add:
  30737. getPos2d : function(point, camera, dom){
  30738. var camera = camera ;
  30739. var dom = dom;
  30740. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30741. var x,y;
  30742. x = (pos.x + 1) / 2 * dom.clientWidth;
  30743. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30744. var inSight = x <= dom.clientWidth && x >= 0
  30745. && y <= dom.clientHeight && y >= 0
  30746. return {
  30747. pos: new THREE.Vector2(x,y),
  30748. vector: pos,
  30749. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30750. inSight : inSight //在屏幕范围内可见
  30751. };
  30752. }
  30753. }
  30754. }
  30755. , {
  30756. "../constants": 8,
  30757. "../enum/GLCubeFaces": 25,
  30758. three: 217
  30759. }],
  30760. 191: [function(e, t, i) {
  30761. "use strict";
  30762. function n(e, t, i) {
  30763. return a.map(function(n, o) {
  30764. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30765. }
  30766. .bind(this))
  30767. }
  30768. function r(e) {
  30769. return s[e]
  30770. }
  30771. var o = e("../enum/GLCubeFaces")
  30772. , a = [0, 1, 2, 3, 4, 5]
  30773. , s = {
  30774. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30775. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30776. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30777. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30778. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30779. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30780. };
  30781. t.exports = {
  30782. mapFaceToCubemapFace: r,
  30783. getCubemapUrls: n
  30784. }
  30785. }
  30786. , {
  30787. "../enum/GLCubeFaces": 25
  30788. }],
  30789. 192: [function(e, t, i) {
  30790. "use strict";
  30791. t.exports = {
  30792. captureErrors: function(e, t, i) {
  30793. if ("Raven"in window) {
  30794. Raven.config(e, t).install(),
  30795. i && Raven.setTagsContext(i);
  30796. var n = console.warn
  30797. , r = console.error;
  30798. console.warn = function() {
  30799. var e = Array.prototype.slice.call(arguments);
  30800. Raven.captureMessage(e.join(" "), {
  30801. level: "warning"
  30802. }),
  30803. n.apply(console, e)
  30804. }
  30805. ,
  30806. console.error = function() {
  30807. var e = Array.prototype.slice.call(arguments);
  30808. Raven.captureException(new Error(e.join(" ")), {
  30809. level: "error"
  30810. }),
  30811. r.apply(console, e)
  30812. }
  30813. } else
  30814. console.error("Raven not found, not capturing errors.")
  30815. }
  30816. }
  30817. }
  30818. , {}],
  30819. 193: [function(e, t, i) {
  30820. (function(i) {
  30821. "use strict";
  30822. var n = e("./browser")
  30823. , r = e("../constants")
  30824. , o = e("url")
  30825. , a = e("./logger")
  30826. , ss = e('three')
  30827. , s = new a(i)
  30828. , l = {
  30829. getAuthorizationHeader: function() {
  30830. var e = n.valueFromHash("auth");
  30831. if (e)
  30832. return e.replace(",", " ");
  30833. var t = n.valueFromCookie("token");
  30834. return t ? "Token " + t : null
  30835. },
  30836. parseSidUrl: function(e) {
  30837. var t, i;
  30838. t=g_Prefix;
  30839. if (e = e || "",
  30840. e.match(/^https?/)) {
  30841. var n = o.parse(e);
  30842. t = g_Prefix,
  30843. i = e
  30844. } else{
  30845. //xzw 原先的不能用
  30846. //t = window.location.protocol + "//" + window.location.host, //MP
  30847. t = g_Prefix
  30848. //i = t + "/api/player/models/" + e; //MP
  30849. i = t + "data/" + e;
  30850. }
  30851. return {
  30852. urlBase: t,
  30853. urlModel: i,
  30854. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30855. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30856. }
  30857. },
  30858. getModelIDFromQueryString: function() {
  30859. return n.valueFromHash("model") || n.valueFromHash("m")
  30860. },
  30861. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30862. e = JSON.parse(JSON.stringify(e));
  30863. var i = null;
  30864. if (e.images.forEach(function(n) {
  30865. if(!n.metadata) return;
  30866. if ("string" == typeof n.metadata)
  30867. try {
  30868. n.metadata = JSON.parse(n.metadata)
  30869. } catch (e) {
  30870. s.warn("Unable to parse image metadata"),
  30871. n.metadata = null
  30872. }
  30873. else{
  30874. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30875. }
  30876. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30877. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30878. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30879. }else{
  30880. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30881. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30882. n.metadata.zoom = n.metadata.zoom || 1;
  30883. }
  30884. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30885. }),
  30886. //icon初始视角的:
  30887. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30888. var n = {};
  30889. n.pano = {
  30890. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30891. position: t.convertWorkshopVector(i.scan_position),
  30892. uuid: i.scan_id
  30893. },
  30894. n.camera = {
  30895. quaternion: i.camera_quaternion,
  30896. position: i.camera_position
  30897. },
  30898. e.startPano = n
  30899. }
  30900. return e
  30901. },
  30902. */
  30903. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30904. e = JSON.parse(JSON.stringify(e));
  30905. var i = null;
  30906. if (e.images.forEach(function(n) {
  30907. if(!n.metadata) return;
  30908. if ("string" == typeof n.metadata)
  30909. try {
  30910. n.metadata = JSON.parse(n.metadata)
  30911. } catch (e) {
  30912. s.warn("Unable to parse image metadata"),
  30913. n.metadata = null
  30914. }
  30915. else{
  30916. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30917. }
  30918. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30919. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30920. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30921. }else{
  30922. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30923. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30924. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30925. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position)) */
  30926. }
  30927. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30928. }),
  30929. //icon初始视角的:
  30930. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30931. var n = {};
  30932. n.pano = {
  30933. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30934. position: t.convertWorkshopVector(i.scan_position),
  30935. uuid: i.scan_id
  30936. },
  30937. n.camera = {
  30938. quaternion: i.camera_quaternion,
  30939. position: i.camera_position
  30940. },
  30941. e.startPano = n
  30942. }
  30943. return e
  30944. },
  30945. visionVersionToInt: function() {
  30946. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30947. return function(t) {
  30948. if (!t)
  30949. throw new Error("Vision version is required");
  30950. var i = e.exec(t);
  30951. if (null === i)
  30952. throw new Error("String is not a vision version: " + t);
  30953. return parseInt(i[1])
  30954. }
  30955. }(),
  30956. modelDataPromisesTiles: function(e) {
  30957. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  30958. if (vision_version)
  30959. try {
  30960. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30961. } catch (t) {
  30962. s.warn("Invalid vision version: " + vision_version)
  30963. }
  30964. // var t = e.created ? new Date(e.created) : null;
  30965. // return t && t >= r.visionTilingStartDate
  30966. return false
  30967. }
  30968. };
  30969. t.exports = l
  30970. }
  30971. ).call(this, "/js/util/showcase.js")
  30972. }
  30973. , {
  30974. "../constants": 8,
  30975. "./browser": 182,
  30976. "./logger": 189,
  30977. three:217,
  30978. url: 208
  30979. }],
  30980. 194: [function(e, t, i) {
  30981. "use strict";
  30982. var n = e("../util/ajax")
  30983. , r = e("three")
  30984. , o = e("../settings")
  30985. , a = {};
  30986. t.exports = {
  30987. load: function(e, t, i) {
  30988. var s = a[e];
  30989. return s ? (t && setTimeout(function() {
  30990. t(s)
  30991. }, 1),
  30992. s) : (s = new r.Texture,
  30993. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30994. s.magFilter = r.LinearFilter,
  30995. s.generateMipmaps = !1),
  30996. s.sourceFile = e,
  30997. a[e] = s,
  30998. n.getImage(e).then(function(e) {
  30999. s.image = e,
  31000. s.needsUpdate = !0,
  31001. t && t(s)
  31002. }).fail(i),
  31003. s)
  31004. },
  31005. loadBase64: function(e, t) {
  31006. t = t || "png";
  31007. var i = new r.Texture;
  31008. return i.image = document.createElement("img"),
  31009. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31010. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31011. i.magFilter = r.LinearFilter,
  31012. i.generateMipmaps = !1),
  31013. i.needsUpdate = !0,
  31014. i
  31015. },
  31016. isLoaded: function(e) {
  31017. return !!a[e]
  31018. }
  31019. }
  31020. window.Texture = t.exports
  31021. }
  31022. , {
  31023. "../settings": 166,
  31024. "../util/ajax": 181,
  31025. three: 217
  31026. }],
  31027. 195: [function(e, t, i) {
  31028. "use strict";
  31029. var n = e("./easing");
  31030. t.exports = {
  31031. globalDone: null,
  31032. funcs: [],
  31033. counter: 0,
  31034. uniqueID: 0,
  31035. start: function(e, t, i, r, o, a, s) {
  31036. return r = r || 0,
  31037. this.funcs.push({
  31038. func: e,
  31039. current: -r * Math.abs(t),
  31040. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31041. done: i,
  31042. easing: o || n.linearTween,
  31043. cycling: t < 0,
  31044. running: !0,
  31045. debug: r < 0,
  31046. name: a || "T" + this.counter,
  31047. id: void 0 === s ? this.counter : s,
  31048. paused: !1
  31049. }),
  31050. e(0, 16),
  31051. this.counter += 1,
  31052. e
  31053. },
  31054. trigger: function(e) {
  31055. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31056. , i = e.func || function() {}
  31057. , r = void 0 === e.duration ? 0 : e.duration;
  31058. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31059. var o = e.done || null
  31060. , a = e.easing || n.linearTween
  31061. , s = e.name || "R" + this.counter
  31062. , l = void 0 === e.id ? this.counter : e.id;
  31063. return this.start(i, r, o, t, a, s, l)
  31064. },
  31065. setTimeout: function(e, t, i) {
  31066. var n = void 0 === i ? this.counter : i;
  31067. return this.trigger({
  31068. done: e,
  31069. duration: void 0 === t ? 0 : t,
  31070. name: "O" + this.counter,
  31071. id: n
  31072. })
  31073. },
  31074. pause: function() {
  31075. this.paused = !0
  31076. },
  31077. resume: function() {
  31078. this.paused = !1
  31079. },
  31080. update: function(e) {
  31081. this.funcs.forEach(function(t) {
  31082. if (!(t.paused || (t.current += 1e3 * e,
  31083. t.current < 0)))
  31084. if (t.current >= t.duration && !t.cycling) {
  31085. var i = t.easing(1, 0, 1, 1);
  31086. t.func(i, 1e3 * e),
  31087. t.done && t.done(),
  31088. t.running = !1
  31089. } else {
  31090. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31091. , r = t.func(n, 1e3 * e) || !1;
  31092. r && (t.done && t.done(),
  31093. t.running = !1)
  31094. }
  31095. });
  31096. var t = this.funcs.length;
  31097. this.funcs = this.funcs.filter(function(e) {
  31098. return e.running
  31099. });
  31100. var i = this.funcs.length;
  31101. if (t > 0 && 0 === i && this.globalDone) {
  31102. var n = this.globalDone;
  31103. this.globalDone = null,
  31104. n()
  31105. }
  31106. },
  31107. adjustSpeed: function(e, t) {
  31108. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31109. var r = i[n];
  31110. r.duration /= t,
  31111. r.current /= t
  31112. }
  31113. },
  31114. getById: function(e) {
  31115. return this.funcs.filter(function(t) {
  31116. return e === t.id
  31117. })
  31118. },
  31119. get: function(e) {
  31120. for (var t = 0; t < this.funcs.length; t += 1)
  31121. if (this.funcs[t].func === e)
  31122. return this.funcs[t];
  31123. return null
  31124. },
  31125. isRunning: function(e) {
  31126. var t = this.get(e);
  31127. return null !== t && t.running
  31128. },
  31129. countActive: function() {
  31130. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31131. e += this.funcs[t].running;
  31132. return e
  31133. },
  31134. listActive: function() {
  31135. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31136. this.funcs[t].running && e.push(this.funcs[t].name);
  31137. return e
  31138. },
  31139. done: function(e) {
  31140. this.globalDone = e
  31141. },
  31142. cancelById: function(e) {
  31143. var t = void 0 === e ? 0 : e;
  31144. this.funcs = this.funcs.filter(function(e) {
  31145. return e.id !== t
  31146. })
  31147. },
  31148. cancel: function(e) {
  31149. this.funcs = this.funcs.filter(function(t) {
  31150. return t.func !== e
  31151. })
  31152. },
  31153. getUniqueId: function() {
  31154. return this.uniqueID -= 1,
  31155. this.uniqueID
  31156. }
  31157. }
  31158. }
  31159. , {
  31160. "./easing": 186
  31161. }],
  31162. 196: [function(e, t, i) {
  31163. function n(e) {
  31164. if (this.set = {},
  31165. this.infContains = function() {
  31166. return !0
  31167. }
  31168. ,
  31169. "object" == typeof e)
  31170. if (e instanceof Array)
  31171. for (var t = 0; t < e.length; t++)
  31172. this.set[e[t]] = !0;
  31173. else
  31174. this.set = e;
  31175. else if ("function" == typeof e)
  31176. this.infContains = e;
  31177. else if ("undefined" != typeof e)
  31178. throw new Error("set must be either an array or an object.")
  31179. }
  31180. t.exports = n,
  31181. n.prototype.contains = function(e) {
  31182. return !!this.set[e]
  31183. }
  31184. ,
  31185. n.prototype.has = n.prototype.contains,
  31186. n.prototype.add = function(e) {
  31187. if (1 == arguments.length)
  31188. this.set[e] = !0;
  31189. else
  31190. for (var t = 0; t < arguments.length; t++)
  31191. this.set[arguments[t]] = !0
  31192. }
  31193. ,
  31194. n.prototype.addAll = function(e) {
  31195. if ("object" != typeof e && !(e instanceof Array))
  31196. throw new Error("arr must be an array.");
  31197. for (var t = 0; t < e.length; t++)
  31198. this.add(e[t])
  31199. }
  31200. ,
  31201. n.prototype.remove = function(e) {
  31202. if (1 == arguments.length)
  31203. delete this.set[e];
  31204. else
  31205. for (var t = 0; t < arguments.length; t++)
  31206. delete this.set[arguments[t]]
  31207. }
  31208. ,
  31209. n.prototype.delete = n.prototype.remove,
  31210. n.prototype.clear = function() {
  31211. this.set = {}
  31212. }
  31213. ,
  31214. n.prototype.size = function() {
  31215. return Object.keys(this.set).length
  31216. }
  31217. ,
  31218. n.prototype.toString = function() {
  31219. return "{" + Object.keys(this.set).toString() + "}"
  31220. }
  31221. ,
  31222. n.prototype.toArray = function() {
  31223. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31224. }
  31225. ,
  31226. n.prototype["*values"] = n.prototype.toArray
  31227. }
  31228. , {}],
  31229. 197: [function(e, t, i) {}
  31230. , {}],
  31231. 198: [function(e, t, i) {
  31232. (function(t) {
  31233. "use strict";
  31234. function n() {
  31235. try {
  31236. var e = new Uint8Array(1);
  31237. return e.__proto__ = {
  31238. __proto__: Uint8Array.prototype,
  31239. foo: function() {
  31240. return 42
  31241. }
  31242. },
  31243. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31244. } catch (e) {
  31245. return !1
  31246. }
  31247. }
  31248. function r() {
  31249. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31250. }
  31251. function o(e, t) {
  31252. if (r() < t)
  31253. throw new RangeError("Invalid typed array length");
  31254. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31255. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31256. e.length = t),
  31257. e
  31258. }
  31259. function a(e, t, i) {
  31260. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31261. return new a(e,t,i);
  31262. if ("number" == typeof e) {
  31263. if ("string" == typeof t)
  31264. throw new Error("If encoding is specified then the first argument must be a string");
  31265. return h(this, e)
  31266. }
  31267. return s(this, e, t, i)
  31268. }
  31269. function s(e, t, i, n) {
  31270. if ("number" == typeof t)
  31271. throw new TypeError('"value" argument must not be a number');
  31272. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31273. }
  31274. function l(e) {
  31275. if ("number" != typeof e)
  31276. throw new TypeError('"size" argument must be a number');
  31277. if (e < 0)
  31278. throw new RangeError('"size" argument must not be negative')
  31279. }
  31280. function c(e, t, i, n) {
  31281. return l(t),
  31282. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31283. }
  31284. function h(e, t) {
  31285. if (l(t),
  31286. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31287. !a.TYPED_ARRAY_SUPPORT)
  31288. for (var i = 0; i < t; ++i)
  31289. e[i] = 0;
  31290. return e
  31291. }
  31292. function u(e, t, i) {
  31293. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31294. !a.isEncoding(i))
  31295. throw new TypeError('"encoding" must be a valid string encoding');
  31296. var n = 0 | v(t, i);
  31297. e = o(e, n);
  31298. var r = e.write(t, i);
  31299. return r !== n && (e = e.slice(0, r)),
  31300. e
  31301. }
  31302. function d(e, t) {
  31303. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31304. e = o(e, i);
  31305. for (var n = 0; n < i; n += 1)
  31306. e[n] = 255 & t[n];
  31307. return e
  31308. }
  31309. function p(e, t, i, n) {
  31310. if (t.byteLength,
  31311. i < 0 || t.byteLength < i)
  31312. throw new RangeError("'offset' is out of bounds");
  31313. if (t.byteLength < i + (n || 0))
  31314. throw new RangeError("'length' is out of bounds");
  31315. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31316. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31317. e.__proto__ = a.prototype) : e = d(e, t),
  31318. e
  31319. }
  31320. function f(e, t) {
  31321. if (a.isBuffer(t)) {
  31322. var i = 0 | g(t.length);
  31323. return e = o(e, i),
  31324. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31325. e)
  31326. }
  31327. if (t) {
  31328. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31329. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31330. if ("Buffer" === t.type && $(t.data))
  31331. return d(e, t.data)
  31332. }
  31333. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31334. }
  31335. function g(e) {
  31336. if (e >= r())
  31337. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31338. return 0 | e
  31339. }
  31340. function m(e) {
  31341. return +e != e && (e = 0),
  31342. a.alloc(+e)
  31343. }
  31344. function v(e, t) {
  31345. if (a.isBuffer(e))
  31346. return e.length;
  31347. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31348. return e.byteLength;
  31349. "string" != typeof e && (e = "" + e);
  31350. var i = e.length;
  31351. if (0 === i)
  31352. return 0;
  31353. for (var n = !1; ; )
  31354. switch (t) {
  31355. case "ascii":
  31356. case "latin1":
  31357. case "binary":
  31358. return i;
  31359. case "utf8":
  31360. case "utf-8":
  31361. case void 0:
  31362. return j(e).length;
  31363. case "ucs2":
  31364. case "ucs-2":
  31365. case "utf16le":
  31366. case "utf-16le":
  31367. return 2 * i;
  31368. case "hex":
  31369. return i >>> 1;
  31370. case "base64":
  31371. return Z(e).length;
  31372. default:
  31373. if (n)
  31374. return j(e).length;
  31375. t = ("" + t).toLowerCase(),
  31376. n = !0
  31377. }
  31378. }
  31379. function A(e, t, i) {
  31380. var n = !1;
  31381. if ((void 0 === t || t < 0) && (t = 0),
  31382. t > this.length)
  31383. return "";
  31384. if ((void 0 === i || i > this.length) && (i = this.length),
  31385. i <= 0)
  31386. return "";
  31387. if (i >>>= 0,
  31388. t >>>= 0,
  31389. i <= t)
  31390. return "";
  31391. for (e || (e = "utf8"); ; )
  31392. switch (e) {
  31393. case "hex":
  31394. return L(this, t, i);
  31395. case "utf8":
  31396. case "utf-8":
  31397. return M(this, t, i);
  31398. case "ascii":
  31399. return P(this, t, i);
  31400. case "latin1":
  31401. case "binary":
  31402. return O(this, t, i);
  31403. case "base64":
  31404. return S(this, t, i);
  31405. case "ucs2":
  31406. case "ucs-2":
  31407. case "utf16le":
  31408. case "utf-16le":
  31409. return D(this, t, i);
  31410. default:
  31411. if (n)
  31412. throw new TypeError("Unknown encoding: " + e);
  31413. e = (e + "").toLowerCase(),
  31414. n = !0
  31415. }
  31416. }
  31417. function y(e, t, i) {
  31418. var n = e[t];
  31419. e[t] = e[i],
  31420. e[i] = n
  31421. }
  31422. function C(e, t, i, n, r) {
  31423. if (0 === e.length)
  31424. return -1;
  31425. if ("string" == typeof i ? (n = i,
  31426. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31427. i = +i,
  31428. isNaN(i) && (i = r ? 0 : e.length - 1),
  31429. i < 0 && (i = e.length + i),
  31430. i >= e.length) {
  31431. if (r)
  31432. return -1;
  31433. i = e.length - 1
  31434. } else if (i < 0) {
  31435. if (!r)
  31436. return -1;
  31437. i = 0
  31438. }
  31439. if ("string" == typeof t && (t = a.from(t, n)),
  31440. a.isBuffer(t))
  31441. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31442. if ("number" == typeof t)
  31443. return t &= 255,
  31444. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31445. throw new TypeError("val must be string, number or Buffer")
  31446. }
  31447. function I(e, t, i, n, r) {
  31448. function o(e, t) {
  31449. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31450. }
  31451. var a = 1
  31452. , s = e.length
  31453. , l = t.length;
  31454. if (void 0 !== n && (n = String(n).toLowerCase(),
  31455. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31456. if (e.length < 2 || t.length < 2)
  31457. return -1;
  31458. a = 2,
  31459. s /= 2,
  31460. l /= 2,
  31461. i /= 2
  31462. }
  31463. var c;
  31464. if (r) {
  31465. var h = -1;
  31466. for (c = i; c < s; c++)
  31467. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31468. if (h === -1 && (h = c),
  31469. c - h + 1 === l)
  31470. return h * a
  31471. } else
  31472. h !== -1 && (c -= c - h),
  31473. h = -1
  31474. } else
  31475. for (i + l > s && (i = s - l),
  31476. c = i; c >= 0; c--) {
  31477. for (var u = !0, d = 0; d < l; d++)
  31478. if (o(e, c + d) !== o(t, d)) {
  31479. u = !1;
  31480. break
  31481. }
  31482. if (u)
  31483. return c
  31484. }
  31485. return -1
  31486. }
  31487. function E(e, t, i, n) {
  31488. i = Number(i) || 0;
  31489. var r = e.length - i;
  31490. n ? (n = Number(n),
  31491. n > r && (n = r)) : n = r;
  31492. var o = t.length;
  31493. if (o % 2 !== 0)
  31494. throw new TypeError("Invalid hex string");
  31495. n > o / 2 && (n = o / 2);
  31496. for (var a = 0; a < n; ++a) {
  31497. var s = parseInt(t.substr(2 * a, 2), 16);
  31498. if (isNaN(s))
  31499. return a;
  31500. e[i + a] = s
  31501. }
  31502. return a
  31503. }
  31504. function b(e, t, i, n) {
  31505. return q(j(t, e.length - i), e, i, n)
  31506. }
  31507. function w(e, t, i, n) {
  31508. return q(Y(t), e, i, n)
  31509. }
  31510. function _(e, t, i, n) {
  31511. return w(e, t, i, n)
  31512. }
  31513. function T(e, t, i, n) {
  31514. return q(Z(t), e, i, n)
  31515. }
  31516. function x(e, t, i, n) {
  31517. return q(X(t, e.length - i), e, i, n)
  31518. }
  31519. function S(e, t, i) {
  31520. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31521. }
  31522. function M(e, t, i) {
  31523. i = Math.min(e.length, i);
  31524. for (var n = [], r = t; r < i; ) {
  31525. var o = e[r]
  31526. , a = null
  31527. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31528. if (r + s <= i) {
  31529. var l, c, h, u;
  31530. switch (s) {
  31531. case 1:
  31532. o < 128 && (a = o);
  31533. break;
  31534. case 2:
  31535. l = e[r + 1],
  31536. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31537. u > 127 && (a = u));
  31538. break;
  31539. case 3:
  31540. l = e[r + 1],
  31541. c = e[r + 2],
  31542. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31543. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31544. break;
  31545. case 4:
  31546. l = e[r + 1],
  31547. c = e[r + 2],
  31548. h = e[r + 3],
  31549. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31550. u > 65535 && u < 1114112 && (a = u))
  31551. }
  31552. }
  31553. null === a ? (a = 65533,
  31554. s = 1) : a > 65535 && (a -= 65536,
  31555. n.push(a >>> 10 & 1023 | 55296),
  31556. a = 56320 | 1023 & a),
  31557. n.push(a),
  31558. r += s
  31559. }
  31560. return R(n)
  31561. }
  31562. function R(e) {
  31563. var t = e.length;
  31564. if (t <= ee)
  31565. return String.fromCharCode.apply(String, e);
  31566. for (var i = "", n = 0; n < t; )
  31567. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31568. return i
  31569. }
  31570. function P(e, t, i) {
  31571. var n = "";
  31572. i = Math.min(e.length, i);
  31573. for (var r = t; r < i; ++r)
  31574. n += String.fromCharCode(127 & e[r]);
  31575. return n
  31576. }
  31577. function O(e, t, i) {
  31578. var n = "";
  31579. i = Math.min(e.length, i);
  31580. for (var r = t; r < i; ++r)
  31581. n += String.fromCharCode(e[r]);
  31582. return n
  31583. }
  31584. function L(e, t, i) {
  31585. var n = e.length;
  31586. (!t || t < 0) && (t = 0),
  31587. (!i || i < 0 || i > n) && (i = n);
  31588. for (var r = "", o = t; o < i; ++o)
  31589. r += W(e[o]);
  31590. return r
  31591. }
  31592. function D(e, t, i) {
  31593. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31594. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31595. return r
  31596. }
  31597. function N(e, t, i) {
  31598. if (e % 1 !== 0 || e < 0)
  31599. throw new RangeError("offset is not uint");
  31600. if (e + t > i)
  31601. throw new RangeError("Trying to access beyond buffer length")
  31602. }
  31603. function B(e, t, i, n, r, o) {
  31604. if (!a.isBuffer(e))
  31605. throw new TypeError('"buffer" argument must be a Buffer instance');
  31606. if (t > r || t < o)
  31607. throw new RangeError('"value" argument is out of bounds');
  31608. if (i + n > e.length)
  31609. throw new RangeError("Index out of range")
  31610. }
  31611. function F(e, t, i, n) {
  31612. t < 0 && (t = 65535 + t + 1);
  31613. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31614. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31615. }
  31616. function V(e, t, i, n) {
  31617. t < 0 && (t = 4294967295 + t + 1);
  31618. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31619. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31620. }
  31621. function U(e, t, i, n, r, o) {
  31622. if (i + n > e.length)
  31623. throw new RangeError("Index out of range");
  31624. if (i < 0)
  31625. throw new RangeError("Index out of range")
  31626. }
  31627. function k(e, t, i, n, r) {
  31628. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31629. J.write(e, t, i, n, 23, 4),
  31630. i + 4
  31631. }
  31632. function H(e, t, i, n, r) {
  31633. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31634. J.write(e, t, i, n, 52, 8),
  31635. i + 8
  31636. }
  31637. function G(e) {
  31638. if (e = z(e).replace(te, ""),
  31639. e.length < 2)
  31640. return "";
  31641. for (; e.length % 4 !== 0; )
  31642. e += "=";
  31643. return e
  31644. }
  31645. function z(e) {
  31646. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31647. }
  31648. function W(e) {
  31649. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31650. }
  31651. function j(e, t) {
  31652. t = t || 1 / 0;
  31653. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31654. if (i = e.charCodeAt(a),
  31655. i > 55295 && i < 57344) {
  31656. if (!r) {
  31657. if (i > 56319) {
  31658. (t -= 3) > -1 && o.push(239, 191, 189);
  31659. continue
  31660. }
  31661. if (a + 1 === n) {
  31662. (t -= 3) > -1 && o.push(239, 191, 189);
  31663. continue
  31664. }
  31665. r = i;
  31666. continue
  31667. }
  31668. if (i < 56320) {
  31669. (t -= 3) > -1 && o.push(239, 191, 189),
  31670. r = i;
  31671. continue
  31672. }
  31673. i = (r - 55296 << 10 | i - 56320) + 65536
  31674. } else
  31675. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31676. if (r = null,
  31677. i < 128) {
  31678. if ((t -= 1) < 0)
  31679. break;
  31680. o.push(i)
  31681. } else if (i < 2048) {
  31682. if ((t -= 2) < 0)
  31683. break;
  31684. o.push(i >> 6 | 192, 63 & i | 128)
  31685. } else if (i < 65536) {
  31686. if ((t -= 3) < 0)
  31687. break;
  31688. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31689. } else {
  31690. if (!(i < 1114112))
  31691. throw new Error("Invalid code point");
  31692. if ((t -= 4) < 0)
  31693. break;
  31694. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31695. }
  31696. }
  31697. return o
  31698. }
  31699. function Y(e) {
  31700. for (var t = [], i = 0; i < e.length; ++i)
  31701. t.push(255 & e.charCodeAt(i));
  31702. return t
  31703. }
  31704. function X(e, t) {
  31705. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31706. i = e.charCodeAt(a),
  31707. n = i >> 8,
  31708. r = i % 256,
  31709. o.push(r),
  31710. o.push(n);
  31711. return o
  31712. }
  31713. function Z(e) {
  31714. return Q.toByteArray(G(e))
  31715. }
  31716. function q(e, t, i, n) {
  31717. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31718. t[r + i] = e[r];
  31719. return r
  31720. }
  31721. function K(e) {
  31722. return e !== e
  31723. }
  31724. var Q = e("base64-js")
  31725. , J = e("ieee754")
  31726. , $ = e("isarray");
  31727. i.Buffer = a,
  31728. i.SlowBuffer = m,
  31729. i.INSPECT_MAX_BYTES = 50,
  31730. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31731. i.kMaxLength = r(),
  31732. a.poolSize = 8192,
  31733. a._augment = function(e) {
  31734. return e.__proto__ = a.prototype,
  31735. e
  31736. }
  31737. ,
  31738. a.from = function(e, t, i) {
  31739. return s(null, e, t, i)
  31740. }
  31741. ,
  31742. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31743. a.__proto__ = Uint8Array,
  31744. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31745. value: null,
  31746. configurable: !0
  31747. })),
  31748. a.alloc = function(e, t, i) {
  31749. return c(null, e, t, i)
  31750. }
  31751. ,
  31752. a.allocUnsafe = function(e) {
  31753. return h(null, e)
  31754. }
  31755. ,
  31756. a.allocUnsafeSlow = function(e) {
  31757. return h(null, e)
  31758. }
  31759. ,
  31760. a.isBuffer = function(e) {
  31761. return !(null == e || !e._isBuffer)
  31762. }
  31763. ,
  31764. a.compare = function(e, t) {
  31765. if (!a.isBuffer(e) || !a.isBuffer(t))
  31766. throw new TypeError("Arguments must be Buffers");
  31767. if (e === t)
  31768. return 0;
  31769. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31770. if (e[r] !== t[r]) {
  31771. i = e[r],
  31772. n = t[r];
  31773. break
  31774. }
  31775. return i < n ? -1 : n < i ? 1 : 0
  31776. }
  31777. ,
  31778. a.isEncoding = function(e) {
  31779. switch (String(e).toLowerCase()) {
  31780. case "hex":
  31781. case "utf8":
  31782. case "utf-8":
  31783. case "ascii":
  31784. case "latin1":
  31785. case "binary":
  31786. case "base64":
  31787. case "ucs2":
  31788. case "ucs-2":
  31789. case "utf16le":
  31790. case "utf-16le":
  31791. return !0;
  31792. default:
  31793. return !1
  31794. }
  31795. }
  31796. ,
  31797. a.concat = function(e, t) {
  31798. if (!$(e))
  31799. throw new TypeError('"list" argument must be an Array of Buffers');
  31800. if (0 === e.length)
  31801. return a.alloc(0);
  31802. var i;
  31803. if (void 0 === t)
  31804. for (t = 0,
  31805. i = 0; i < e.length; ++i)
  31806. t += e[i].length;
  31807. var n = a.allocUnsafe(t)
  31808. , r = 0;
  31809. for (i = 0; i < e.length; ++i) {
  31810. var o = e[i];
  31811. if (!a.isBuffer(o))
  31812. throw new TypeError('"list" argument must be an Array of Buffers');
  31813. o.copy(n, r),
  31814. r += o.length
  31815. }
  31816. return n
  31817. }
  31818. ,
  31819. a.byteLength = v,
  31820. a.prototype._isBuffer = !0,
  31821. a.prototype.swap16 = function() {
  31822. var e = this.length;
  31823. if (e % 2 !== 0)
  31824. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31825. for (var t = 0; t < e; t += 2)
  31826. y(this, t, t + 1);
  31827. return this
  31828. }
  31829. ,
  31830. a.prototype.swap32 = function() {
  31831. var e = this.length;
  31832. if (e % 4 !== 0)
  31833. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31834. for (var t = 0; t < e; t += 4)
  31835. y(this, t, t + 3),
  31836. y(this, t + 1, t + 2);
  31837. return this
  31838. }
  31839. ,
  31840. a.prototype.swap64 = function() {
  31841. var e = this.length;
  31842. if (e % 8 !== 0)
  31843. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31844. for (var t = 0; t < e; t += 8)
  31845. y(this, t, t + 7),
  31846. y(this, t + 1, t + 6),
  31847. y(this, t + 2, t + 5),
  31848. y(this, t + 3, t + 4);
  31849. return this
  31850. }
  31851. ,
  31852. a.prototype.toString = function() {
  31853. var e = 0 | this.length;
  31854. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31855. }
  31856. ,
  31857. a.prototype.equals = function(e) {
  31858. if (!a.isBuffer(e))
  31859. throw new TypeError("Argument must be a Buffer");
  31860. return this === e || 0 === a.compare(this, e)
  31861. }
  31862. ,
  31863. a.prototype.inspect = function() {
  31864. var e = ""
  31865. , t = i.INSPECT_MAX_BYTES;
  31866. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31867. this.length > t && (e += " ... ")),
  31868. "<Buffer " + e + ">"
  31869. }
  31870. ,
  31871. a.prototype.compare = function(e, t, i, n, r) {
  31872. if (!a.isBuffer(e))
  31873. throw new TypeError("Argument must be a Buffer");
  31874. if (void 0 === t && (t = 0),
  31875. void 0 === i && (i = e ? e.length : 0),
  31876. void 0 === n && (n = 0),
  31877. void 0 === r && (r = this.length),
  31878. t < 0 || i > e.length || n < 0 || r > this.length)
  31879. throw new RangeError("out of range index");
  31880. if (n >= r && t >= i)
  31881. return 0;
  31882. if (n >= r)
  31883. return -1;
  31884. if (t >= i)
  31885. return 1;
  31886. if (t >>>= 0,
  31887. i >>>= 0,
  31888. n >>>= 0,
  31889. r >>>= 0,
  31890. this === e)
  31891. return 0;
  31892. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31893. if (c[u] !== h[u]) {
  31894. o = c[u],
  31895. s = h[u];
  31896. break
  31897. }
  31898. return o < s ? -1 : s < o ? 1 : 0
  31899. }
  31900. ,
  31901. a.prototype.includes = function(e, t, i) {
  31902. return this.indexOf(e, t, i) !== -1
  31903. }
  31904. ,
  31905. a.prototype.indexOf = function(e, t, i) {
  31906. return C(this, e, t, i, !0)
  31907. }
  31908. ,
  31909. a.prototype.lastIndexOf = function(e, t, i) {
  31910. return C(this, e, t, i, !1)
  31911. }
  31912. ,
  31913. a.prototype.write = function(e, t, i, n) {
  31914. if (void 0 === t)
  31915. n = "utf8",
  31916. i = this.length,
  31917. t = 0;
  31918. else if (void 0 === i && "string" == typeof t)
  31919. n = t,
  31920. i = this.length,
  31921. t = 0;
  31922. else {
  31923. if (!isFinite(t))
  31924. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31925. t |= 0,
  31926. isFinite(i) ? (i |= 0,
  31927. void 0 === n && (n = "utf8")) : (n = i,
  31928. i = void 0)
  31929. }
  31930. var r = this.length - t;
  31931. if ((void 0 === i || i > r) && (i = r),
  31932. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31933. throw new RangeError("Attempt to write outside buffer bounds");
  31934. n || (n = "utf8");
  31935. for (var o = !1; ; )
  31936. switch (n) {
  31937. case "hex":
  31938. return E(this, e, t, i);
  31939. case "utf8":
  31940. case "utf-8":
  31941. return b(this, e, t, i);
  31942. case "ascii":
  31943. return w(this, e, t, i);
  31944. case "latin1":
  31945. case "binary":
  31946. return _(this, e, t, i);
  31947. case "base64":
  31948. return T(this, e, t, i);
  31949. case "ucs2":
  31950. case "ucs-2":
  31951. case "utf16le":
  31952. case "utf-16le":
  31953. return x(this, e, t, i);
  31954. default:
  31955. if (o)
  31956. throw new TypeError("Unknown encoding: " + n);
  31957. n = ("" + n).toLowerCase(),
  31958. o = !0
  31959. }
  31960. }
  31961. ,
  31962. a.prototype.toJSON = function() {
  31963. return {
  31964. type: "Buffer",
  31965. data: Array.prototype.slice.call(this._arr || this, 0)
  31966. }
  31967. }
  31968. ;
  31969. var ee = 4096;
  31970. a.prototype.slice = function(e, t) {
  31971. var i = this.length;
  31972. e = ~~e,
  31973. t = void 0 === t ? i : ~~t,
  31974. e < 0 ? (e += i,
  31975. e < 0 && (e = 0)) : e > i && (e = i),
  31976. t < 0 ? (t += i,
  31977. t < 0 && (t = 0)) : t > i && (t = i),
  31978. t < e && (t = e);
  31979. var n;
  31980. if (a.TYPED_ARRAY_SUPPORT)
  31981. n = this.subarray(e, t),
  31982. n.__proto__ = a.prototype;
  31983. else {
  31984. var r = t - e;
  31985. n = new a(r,void 0);
  31986. for (var o = 0; o < r; ++o)
  31987. n[o] = this[o + e]
  31988. }
  31989. return n
  31990. }
  31991. ,
  31992. a.prototype.readUIntLE = function(e, t, i) {
  31993. e |= 0,
  31994. t |= 0,
  31995. i || N(e, t, this.length);
  31996. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31997. n += this[e + o] * r;
  31998. return n
  31999. }
  32000. ,
  32001. a.prototype.readUIntBE = function(e, t, i) {
  32002. e |= 0,
  32003. t |= 0,
  32004. i || N(e, t, this.length);
  32005. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32006. n += this[e + --t] * r;
  32007. return n
  32008. }
  32009. ,
  32010. a.prototype.readUInt8 = function(e, t) {
  32011. return t || N(e, 1, this.length),
  32012. this[e]
  32013. }
  32014. ,
  32015. a.prototype.readUInt16LE = function(e, t) {
  32016. return t || N(e, 2, this.length),
  32017. this[e] | this[e + 1] << 8
  32018. }
  32019. ,
  32020. a.prototype.readUInt16BE = function(e, t) {
  32021. return t || N(e, 2, this.length),
  32022. this[e] << 8 | this[e + 1]
  32023. }
  32024. ,
  32025. a.prototype.readUInt32LE = function(e, t) {
  32026. return t || N(e, 4, this.length),
  32027. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32028. }
  32029. ,
  32030. a.prototype.readUInt32BE = function(e, t) {
  32031. return t || N(e, 4, this.length),
  32032. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32033. }
  32034. ,
  32035. a.prototype.readIntLE = function(e, t, i) {
  32036. e |= 0,
  32037. t |= 0,
  32038. i || N(e, t, this.length);
  32039. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32040. n += this[e + o] * r;
  32041. return r *= 128,
  32042. n >= r && (n -= Math.pow(2, 8 * t)),
  32043. n
  32044. }
  32045. ,
  32046. a.prototype.readIntBE = function(e, t, i) {
  32047. e |= 0,
  32048. t |= 0,
  32049. i || N(e, t, this.length);
  32050. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32051. o += this[e + --n] * r;
  32052. return r *= 128,
  32053. o >= r && (o -= Math.pow(2, 8 * t)),
  32054. o
  32055. }
  32056. ,
  32057. a.prototype.readInt8 = function(e, t) {
  32058. return t || N(e, 1, this.length),
  32059. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32060. }
  32061. ,
  32062. a.prototype.readInt16LE = function(e, t) {
  32063. t || N(e, 2, this.length);
  32064. var i = this[e] | this[e + 1] << 8;
  32065. return 32768 & i ? 4294901760 | i : i
  32066. }
  32067. ,
  32068. a.prototype.readInt16BE = function(e, t) {
  32069. t || N(e, 2, this.length);
  32070. var i = this[e + 1] | this[e] << 8;
  32071. return 32768 & i ? 4294901760 | i : i
  32072. }
  32073. ,
  32074. a.prototype.readInt32LE = function(e, t) {
  32075. return t || N(e, 4, this.length),
  32076. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32077. }
  32078. ,
  32079. a.prototype.readInt32BE = function(e, t) {
  32080. return t || N(e, 4, this.length),
  32081. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32082. }
  32083. ,
  32084. a.prototype.readFloatLE = function(e, t) {
  32085. return t || N(e, 4, this.length),
  32086. J.read(this, e, !0, 23, 4)
  32087. }
  32088. ,
  32089. a.prototype.readFloatBE = function(e, t) {
  32090. return t || N(e, 4, this.length),
  32091. J.read(this, e, !1, 23, 4)
  32092. }
  32093. ,
  32094. a.prototype.readDoubleLE = function(e, t) {
  32095. return t || N(e, 8, this.length),
  32096. J.read(this, e, !0, 52, 8)
  32097. }
  32098. ,
  32099. a.prototype.readDoubleBE = function(e, t) {
  32100. return t || N(e, 8, this.length),
  32101. J.read(this, e, !1, 52, 8)
  32102. }
  32103. ,
  32104. a.prototype.writeUIntLE = function(e, t, i, n) {
  32105. if (e = +e,
  32106. t |= 0,
  32107. i |= 0,
  32108. !n) {
  32109. var r = Math.pow(2, 8 * i) - 1;
  32110. B(this, e, t, i, r, 0)
  32111. }
  32112. var o = 1
  32113. , a = 0;
  32114. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32115. this[t + a] = e / o & 255;
  32116. return t + i
  32117. }
  32118. ,
  32119. a.prototype.writeUIntBE = function(e, t, i, n) {
  32120. if (e = +e,
  32121. t |= 0,
  32122. i |= 0,
  32123. !n) {
  32124. var r = Math.pow(2, 8 * i) - 1;
  32125. B(this, e, t, i, r, 0)
  32126. }
  32127. var o = i - 1
  32128. , a = 1;
  32129. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32130. this[t + o] = e / a & 255;
  32131. return t + i
  32132. }
  32133. ,
  32134. a.prototype.writeUInt8 = function(e, t, i) {
  32135. return e = +e,
  32136. t |= 0,
  32137. i || B(this, e, t, 1, 255, 0),
  32138. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32139. this[t] = 255 & e,
  32140. t + 1
  32141. }
  32142. ,
  32143. a.prototype.writeUInt16LE = function(e, t, i) {
  32144. return e = +e,
  32145. t |= 0,
  32146. i || B(this, e, t, 2, 65535, 0),
  32147. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32148. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32149. t + 2
  32150. }
  32151. ,
  32152. a.prototype.writeUInt16BE = function(e, t, i) {
  32153. return e = +e,
  32154. t |= 0,
  32155. i || B(this, e, t, 2, 65535, 0),
  32156. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32157. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32158. t + 2
  32159. }
  32160. ,
  32161. a.prototype.writeUInt32LE = function(e, t, i) {
  32162. return e = +e,
  32163. t |= 0,
  32164. i || B(this, e, t, 4, 4294967295, 0),
  32165. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32166. this[t + 2] = e >>> 16,
  32167. this[t + 1] = e >>> 8,
  32168. this[t] = 255 & e) : V(this, e, t, !0),
  32169. t + 4
  32170. }
  32171. ,
  32172. a.prototype.writeUInt32BE = function(e, t, i) {
  32173. return e = +e,
  32174. t |= 0,
  32175. i || B(this, e, t, 4, 4294967295, 0),
  32176. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32177. this[t + 1] = e >>> 16,
  32178. this[t + 2] = e >>> 8,
  32179. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32180. t + 4
  32181. }
  32182. ,
  32183. a.prototype.writeIntLE = function(e, t, i, n) {
  32184. if (e = +e,
  32185. t |= 0,
  32186. !n) {
  32187. var r = Math.pow(2, 8 * i - 1);
  32188. B(this, e, t, i, r - 1, -r)
  32189. }
  32190. var o = 0
  32191. , a = 1
  32192. , s = 0;
  32193. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32194. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32195. this[t + o] = (e / a >> 0) - s & 255;
  32196. return t + i
  32197. }
  32198. ,
  32199. a.prototype.writeIntBE = function(e, t, i, n) {
  32200. if (e = +e,
  32201. t |= 0,
  32202. !n) {
  32203. var r = Math.pow(2, 8 * i - 1);
  32204. B(this, e, t, i, r - 1, -r)
  32205. }
  32206. var o = i - 1
  32207. , a = 1
  32208. , s = 0;
  32209. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32210. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32211. this[t + o] = (e / a >> 0) - s & 255;
  32212. return t + i
  32213. }
  32214. ,
  32215. a.prototype.writeInt8 = function(e, t, i) {
  32216. return e = +e,
  32217. t |= 0,
  32218. i || B(this, e, t, 1, 127, -128),
  32219. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32220. e < 0 && (e = 255 + e + 1),
  32221. this[t] = 255 & e,
  32222. t + 1
  32223. }
  32224. ,
  32225. a.prototype.writeInt16LE = function(e, t, i) {
  32226. return e = +e,
  32227. t |= 0,
  32228. i || B(this, e, t, 2, 32767, -32768),
  32229. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32230. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32231. t + 2
  32232. }
  32233. ,
  32234. a.prototype.writeInt16BE = function(e, t, i) {
  32235. return e = +e,
  32236. t |= 0,
  32237. i || B(this, e, t, 2, 32767, -32768),
  32238. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32239. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32240. t + 2
  32241. }
  32242. ,
  32243. a.prototype.writeInt32LE = function(e, t, i) {
  32244. return e = +e,
  32245. t |= 0,
  32246. i || B(this, e, t, 4, 2147483647, -2147483648),
  32247. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32248. this[t + 1] = e >>> 8,
  32249. this[t + 2] = e >>> 16,
  32250. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32251. t + 4
  32252. }
  32253. ,
  32254. a.prototype.writeInt32BE = function(e, t, i) {
  32255. return e = +e,
  32256. t |= 0,
  32257. i || B(this, e, t, 4, 2147483647, -2147483648),
  32258. e < 0 && (e = 4294967295 + e + 1),
  32259. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32260. this[t + 1] = e >>> 16,
  32261. this[t + 2] = e >>> 8,
  32262. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32263. t + 4
  32264. }
  32265. ,
  32266. a.prototype.writeFloatLE = function(e, t, i) {
  32267. return k(this, e, t, !0, i)
  32268. }
  32269. ,
  32270. a.prototype.writeFloatBE = function(e, t, i) {
  32271. return k(this, e, t, !1, i)
  32272. }
  32273. ,
  32274. a.prototype.writeDoubleLE = function(e, t, i) {
  32275. return H(this, e, t, !0, i)
  32276. }
  32277. ,
  32278. a.prototype.writeDoubleBE = function(e, t, i) {
  32279. return H(this, e, t, !1, i)
  32280. }
  32281. ,
  32282. a.prototype.copy = function(e, t, i, n) {
  32283. if (i || (i = 0),
  32284. n || 0 === n || (n = this.length),
  32285. t >= e.length && (t = e.length),
  32286. t || (t = 0),
  32287. n > 0 && n < i && (n = i),
  32288. n === i)
  32289. return 0;
  32290. if (0 === e.length || 0 === this.length)
  32291. return 0;
  32292. if (t < 0)
  32293. throw new RangeError("targetStart out of bounds");
  32294. if (i < 0 || i >= this.length)
  32295. throw new RangeError("sourceStart out of bounds");
  32296. if (n < 0)
  32297. throw new RangeError("sourceEnd out of bounds");
  32298. n > this.length && (n = this.length),
  32299. e.length - t < n - i && (n = e.length - t + i);
  32300. var r, o = n - i;
  32301. if (this === e && i < t && t < n)
  32302. for (r = o - 1; r >= 0; --r)
  32303. e[r + t] = this[r + i];
  32304. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32305. for (r = 0; r < o; ++r)
  32306. e[r + t] = this[r + i];
  32307. else
  32308. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32309. return o
  32310. }
  32311. ,
  32312. a.prototype.fill = function(e, t, i, n) {
  32313. if ("string" == typeof e) {
  32314. if ("string" == typeof t ? (n = t,
  32315. t = 0,
  32316. i = this.length) : "string" == typeof i && (n = i,
  32317. i = this.length),
  32318. 1 === e.length) {
  32319. var r = e.charCodeAt(0);
  32320. r < 256 && (e = r)
  32321. }
  32322. if (void 0 !== n && "string" != typeof n)
  32323. throw new TypeError("encoding must be a string");
  32324. if ("string" == typeof n && !a.isEncoding(n))
  32325. throw new TypeError("Unknown encoding: " + n)
  32326. } else
  32327. "number" == typeof e && (e &= 255);
  32328. if (t < 0 || this.length < t || this.length < i)
  32329. throw new RangeError("Out of range index");
  32330. if (i <= t)
  32331. return this;
  32332. t >>>= 0,
  32333. i = void 0 === i ? this.length : i >>> 0,
  32334. e || (e = 0);
  32335. var o;
  32336. if ("number" == typeof e)
  32337. for (o = t; o < i; ++o)
  32338. this[o] = e;
  32339. else {
  32340. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32341. , l = s.length;
  32342. for (o = 0; o < i - t; ++o)
  32343. this[o + t] = s[o % l]
  32344. }
  32345. return this
  32346. }
  32347. ;
  32348. var te = /[^+\/0-9A-Za-z-_]/g
  32349. }
  32350. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32351. }
  32352. , {
  32353. "base64-js": 199,
  32354. ieee754: 200,
  32355. isarray: 201
  32356. }],
  32357. 199: [function(e, t, i) {
  32358. "use strict";
  32359. function n(e) {
  32360. var t = e.length;
  32361. if (t % 4 > 0)
  32362. throw new Error("Invalid string. Length must be a multiple of 4");
  32363. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32364. }
  32365. function r(e) {
  32366. return 3 * e.length / 4 - n(e)
  32367. }
  32368. function o(e) {
  32369. var t, i, r, o, a, s, l = e.length;
  32370. a = n(e),
  32371. s = new u(3 * l / 4 - a),
  32372. r = a > 0 ? l - 4 : l;
  32373. var c = 0;
  32374. for (t = 0,
  32375. i = 0; t < r; t += 4,
  32376. i += 3)
  32377. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32378. s[c++] = o >> 16 & 255,
  32379. s[c++] = o >> 8 & 255,
  32380. s[c++] = 255 & o;
  32381. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32382. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32383. s[c++] = o >> 8 & 255,
  32384. s[c++] = 255 & o),
  32385. s
  32386. }
  32387. function a(e) {
  32388. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32389. }
  32390. function s(e, t, i) {
  32391. for (var n, r = [], o = t; o < i; o += 3)
  32392. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32393. r.push(a(n));
  32394. return r.join("")
  32395. }
  32396. function l(e) {
  32397. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32398. o.push(s(e, l, l + a > h ? h : l + a));
  32399. return 1 === n ? (t = e[i - 1],
  32400. r += c[t >> 2],
  32401. r += c[t << 4 & 63],
  32402. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32403. r += c[t >> 10],
  32404. r += c[t >> 4 & 63],
  32405. r += c[t << 2 & 63],
  32406. r += "="),
  32407. o.push(r),
  32408. o.join("")
  32409. }
  32410. i.byteLength = r,
  32411. i.toByteArray = o,
  32412. i.fromByteArray = l;
  32413. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32414. c[p] = d[p],
  32415. h[d.charCodeAt(p)] = p;
  32416. h["-".charCodeAt(0)] = 62,
  32417. h["_".charCodeAt(0)] = 63
  32418. }
  32419. , {}],
  32420. 200: [function(e, t, i) {
  32421. i.read = function(e, t, i, n, r) {
  32422. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32423. for (u += d,
  32424. o = p & (1 << -h) - 1,
  32425. p >>= -h,
  32426. h += s; h > 0; o = 256 * o + e[t + u],
  32427. u += d,
  32428. h -= 8)
  32429. ;
  32430. for (a = o & (1 << -h) - 1,
  32431. o >>= -h,
  32432. h += n; h > 0; a = 256 * a + e[t + u],
  32433. u += d,
  32434. h -= 8)
  32435. ;
  32436. if (0 === o)
  32437. o = 1 - c;
  32438. else {
  32439. if (o === l)
  32440. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32441. a += Math.pow(2, n),
  32442. o -= c
  32443. }
  32444. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32445. }
  32446. ,
  32447. i.write = function(e, t, i, n, r, o) {
  32448. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32449. for (t = Math.abs(t),
  32450. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32451. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32452. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32453. l *= 2),
  32454. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32455. t * l >= 2 && (a++,
  32456. l /= 2),
  32457. a + u >= h ? (s = 0,
  32458. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32459. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32460. a = 0)); r >= 8; e[i + p] = 255 & s,
  32461. p += f,
  32462. s /= 256,
  32463. r -= 8)
  32464. ;
  32465. for (a = a << r | s,
  32466. c += r; c > 0; e[i + p] = 255 & a,
  32467. p += f,
  32468. a /= 256,
  32469. c -= 8)
  32470. ;
  32471. e[i + p - f] |= 128 * g
  32472. }
  32473. }
  32474. , {}],
  32475. 201: [function(e, t, i) {
  32476. var n = {}.toString;
  32477. t.exports = Array.isArray || function(e) {
  32478. return "[object Array]" == n.call(e)
  32479. }
  32480. }
  32481. , {}],
  32482. 202: [function(e, t, i) {
  32483. function n() {
  32484. this._events = this._events || {},
  32485. this._maxListeners = this._maxListeners || void 0
  32486. }
  32487. function r(e) {
  32488. return "function" == typeof e
  32489. }
  32490. function o(e) {
  32491. return "number" == typeof e
  32492. }
  32493. function a(e) {
  32494. return "object" == typeof e && null !== e
  32495. }
  32496. function s(e) {
  32497. return void 0 === e
  32498. }
  32499. t.exports = n,
  32500. n.EventEmitter = n,
  32501. n.prototype._events = void 0,
  32502. n.prototype._maxListeners = void 0,
  32503. n.defaultMaxListeners = 10,
  32504. n.prototype.setMaxListeners = function(e) {
  32505. if (!o(e) || e < 0 || isNaN(e))
  32506. throw TypeError("n must be a positive number");
  32507. return this._maxListeners = e,
  32508. this
  32509. }
  32510. ,
  32511. n.prototype.emit = function(e) {
  32512. var t, i, n, o, l, c;
  32513. if (this._events || (this._events = {}),
  32514. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32515. if (t = arguments[1],
  32516. t instanceof Error)
  32517. throw t;
  32518. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32519. throw h.context = t,
  32520. h
  32521. }
  32522. if (i = this._events[e],
  32523. s(i))
  32524. return !1;
  32525. if (r(i))
  32526. switch (arguments.length) {
  32527. case 1:
  32528. i.call(this);
  32529. break;
  32530. case 2:
  32531. i.call(this, arguments[1]);
  32532. break;
  32533. case 3:
  32534. i.call(this, arguments[1], arguments[2]);
  32535. break;
  32536. default:
  32537. o = Array.prototype.slice.call(arguments, 1),
  32538. i.apply(this, o)
  32539. }
  32540. else if (a(i))
  32541. for (o = Array.prototype.slice.call(arguments, 1),
  32542. c = i.slice(),
  32543. n = c.length,
  32544. l = 0; l < n; l++)
  32545. c[l].apply(this, o);
  32546. return !0
  32547. }
  32548. ,
  32549. n.prototype.addListener = function(e, t) {
  32550. var i;
  32551. if (!r(t))
  32552. throw TypeError("listener must be a function");
  32553. return this._events || (this._events = {}),
  32554. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32555. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32556. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32557. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32558. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32559. "function" == typeof console.trace && console.trace())),
  32560. this
  32561. }
  32562. ,
  32563. n.prototype.on = n.prototype.addListener,
  32564. n.prototype.once = function(e, t) {
  32565. function i() {
  32566. this.removeListener(e, i),
  32567. n || (n = !0,
  32568. t.apply(this, arguments))
  32569. }
  32570. if (!r(t))
  32571. throw TypeError("listener must be a function");
  32572. var n = !1;
  32573. return i.listener = t,
  32574. this.on(e, i),
  32575. this
  32576. }
  32577. ,
  32578. n.prototype.removeListener = function(e, t) {
  32579. var i, n, o, s;
  32580. if (!r(t))
  32581. throw TypeError("listener must be a function");
  32582. if (!this._events || !this._events[e])
  32583. return this;
  32584. if (i = this._events[e],
  32585. o = i.length,
  32586. n = -1,
  32587. i === t || r(i.listener) && i.listener === t)
  32588. delete this._events[e],
  32589. this._events.removeListener && this.emit("removeListener", e, t);
  32590. else if (a(i)) {
  32591. for (s = o; s-- > 0; )
  32592. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32593. n = s;
  32594. break
  32595. }
  32596. if (n < 0)
  32597. return this;
  32598. 1 === i.length ? (i.length = 0,
  32599. delete this._events[e]) : i.splice(n, 1),
  32600. this._events.removeListener && this.emit("removeListener", e, t)
  32601. }
  32602. return this
  32603. }
  32604. ,
  32605. n.prototype.removeAllListeners = function(e) {
  32606. var t, i;
  32607. if (!this._events)
  32608. return this;
  32609. if (!this._events.removeListener)
  32610. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32611. this;
  32612. if (0 === arguments.length) {
  32613. for (t in this._events)
  32614. "removeListener" !== t && this.removeAllListeners(t);
  32615. return this.removeAllListeners("removeListener"),
  32616. this._events = {},
  32617. this
  32618. }
  32619. if (i = this._events[e],
  32620. r(i))
  32621. this.removeListener(e, i);
  32622. else if (i)
  32623. for (; i.length; )
  32624. this.removeListener(e, i[i.length - 1]);
  32625. return delete this._events[e],
  32626. this
  32627. }
  32628. ,
  32629. n.prototype.listeners = function(e) {
  32630. var t;
  32631. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32632. }
  32633. ,
  32634. n.prototype.listenerCount = function(e) {
  32635. if (this._events) {
  32636. var t = this._events[e];
  32637. if (r(t))
  32638. return 1;
  32639. if (t)
  32640. return t.length
  32641. }
  32642. return 0
  32643. }
  32644. ,
  32645. n.listenerCount = function(e, t) {
  32646. return e.listenerCount(t)
  32647. }
  32648. }
  32649. , {}],
  32650. 203: [function(e, t, i) {
  32651. function n() {
  32652. throw new Error("setTimeout has not been defined")
  32653. }
  32654. function r() {
  32655. throw new Error("clearTimeout has not been defined")
  32656. }
  32657. function o(e) {
  32658. if (u === setTimeout)
  32659. return setTimeout(e, 0);
  32660. if ((u === n || !u) && setTimeout)
  32661. return u = setTimeout,
  32662. setTimeout(e, 0);
  32663. try {
  32664. return u(e, 0)
  32665. } catch (t) {
  32666. try {
  32667. return u.call(null, e, 0)
  32668. } catch (t) {
  32669. return u.call(this, e, 0)
  32670. }
  32671. }
  32672. }
  32673. function a(e) {
  32674. if (d === clearTimeout)
  32675. return clearTimeout(e);
  32676. if ((d === r || !d) && clearTimeout)
  32677. return d = clearTimeout,
  32678. clearTimeout(e);
  32679. try {
  32680. return d(e)
  32681. } catch (t) {
  32682. try {
  32683. return d.call(null, e)
  32684. } catch (t) {
  32685. return d.call(this, e)
  32686. }
  32687. }
  32688. }
  32689. function s() {
  32690. m && f && (m = !1,
  32691. f.length ? g = f.concat(g) : v = -1,
  32692. g.length && l())
  32693. }
  32694. function l() {
  32695. if (!m) {
  32696. var e = o(s);
  32697. m = !0;
  32698. for (var t = g.length; t; ) {
  32699. for (f = g,
  32700. g = []; ++v < t; )
  32701. f && f[v].run();
  32702. v = -1,
  32703. t = g.length
  32704. }
  32705. f = null,
  32706. m = !1,
  32707. a(e)
  32708. }
  32709. }
  32710. function c(e, t) {
  32711. this.fun = e,
  32712. this.array = t
  32713. }
  32714. function h() {}
  32715. var u, d, p = t.exports = {};
  32716. !function() {
  32717. try {
  32718. u = "function" == typeof setTimeout ? setTimeout : n
  32719. } catch (e) {
  32720. u = n
  32721. }
  32722. try {
  32723. d = "function" == typeof clearTimeout ? clearTimeout : r
  32724. } catch (e) {
  32725. d = r
  32726. }
  32727. }();
  32728. var f, g = [], m = !1, v = -1;
  32729. p.nextTick = function(e) {
  32730. var t = new Array(arguments.length - 1);
  32731. if (arguments.length > 1)
  32732. for (var i = 1; i < arguments.length; i++)
  32733. t[i - 1] = arguments[i];
  32734. g.push(new c(e,t)),
  32735. 1 !== g.length || m || o(l)
  32736. }
  32737. ,
  32738. c.prototype.run = function() {
  32739. this.fun.apply(null, this.array)
  32740. }
  32741. ,
  32742. p.title = "browser",
  32743. p.browser = !0,
  32744. p.env = {},
  32745. p.argv = [],
  32746. p.version = "",
  32747. p.versions = {},
  32748. p.on = h,
  32749. p.addListener = h,
  32750. p.once = h,
  32751. p.off = h,
  32752. p.removeListener = h,
  32753. p.removeAllListeners = h,
  32754. p.emit = h,
  32755. p.binding = function(e) {
  32756. throw new Error("process.binding is not supported")
  32757. }
  32758. ,
  32759. p.cwd = function() {
  32760. return "/"
  32761. }
  32762. ,
  32763. p.chdir = function(e) {
  32764. throw new Error("process.chdir is not supported")
  32765. }
  32766. ,
  32767. p.umask = function() {
  32768. return 0
  32769. }
  32770. }
  32771. , {}],
  32772. 204: [function(e, t, i) {
  32773. (function(e) {
  32774. !function(n) {
  32775. function r(e) {
  32776. throw new RangeError(L[e])
  32777. }
  32778. function o(e, t) {
  32779. for (var i = e.length, n = []; i--; )
  32780. n[i] = t(e[i]);
  32781. return n
  32782. }
  32783. function a(e, t) {
  32784. var i = e.split("@")
  32785. , n = "";
  32786. i.length > 1 && (n = i[0] + "@",
  32787. e = i[1]),
  32788. e = e.replace(O, ".");
  32789. var r = e.split(".")
  32790. , a = o(r, t).join(".");
  32791. return n + a
  32792. }
  32793. function s(e) {
  32794. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32795. t = e.charCodeAt(r++),
  32796. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32797. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32798. r--)) : n.push(t);
  32799. return n
  32800. }
  32801. function l(e) {
  32802. return o(e, function(e) {
  32803. var t = "";
  32804. return e > 65535 && (e -= 65536,
  32805. t += B(e >>> 10 & 1023 | 55296),
  32806. e = 56320 | 1023 & e),
  32807. t += B(e)
  32808. }).join("")
  32809. }
  32810. function c(e) {
  32811. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32812. }
  32813. function h(e, t) {
  32814. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32815. }
  32816. function u(e, t, i) {
  32817. var n = 0;
  32818. for (e = i ? N(e / T) : e >> 1,
  32819. e += N(e / t); e > D * w >> 1; n += E)
  32820. e = N(e / D);
  32821. return N(n + (D + 1) * e / (e + _))
  32822. }
  32823. function d(e) {
  32824. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32825. for (i = e.lastIndexOf(M),
  32826. i < 0 && (i = 0),
  32827. n = 0; n < i; ++n)
  32828. e.charCodeAt(n) >= 128 && r("not-basic"),
  32829. g.push(e.charCodeAt(n));
  32830. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32831. for (a = v,
  32832. s = 1,
  32833. h = E; o >= m && r("invalid-input"),
  32834. d = c(e.charCodeAt(o++)),
  32835. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32836. v += d * s,
  32837. p = h <= y ? b : h >= y + w ? w : h - y,
  32838. !(d < p); h += E)
  32839. f = E - p,
  32840. s > N(I / f) && r("overflow"),
  32841. s *= f;
  32842. t = g.length + 1,
  32843. y = u(v - a, t, 0 == a),
  32844. N(v / t) > I - A && r("overflow"),
  32845. A += N(v / t),
  32846. v %= t,
  32847. g.splice(v++, 0, A)
  32848. }
  32849. return l(g)
  32850. }
  32851. function p(e) {
  32852. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32853. for (e = s(e),
  32854. m = e.length,
  32855. t = S,
  32856. i = 0,
  32857. a = x,
  32858. l = 0; l < m; ++l)
  32859. g = e[l],
  32860. g < 128 && C.push(B(g));
  32861. for (n = o = C.length,
  32862. o && C.push(M); n < m; ) {
  32863. for (c = I,
  32864. l = 0; l < m; ++l)
  32865. g = e[l],
  32866. g >= t && g < c && (c = g);
  32867. for (v = n + 1,
  32868. c - t > N((I - i) / v) && r("overflow"),
  32869. i += (c - t) * v,
  32870. t = c,
  32871. l = 0; l < m; ++l)
  32872. if (g = e[l],
  32873. g < t && ++i > I && r("overflow"),
  32874. g == t) {
  32875. for (d = i,
  32876. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32877. !(d < f); p += E)
  32878. y = d - f,
  32879. A = E - f,
  32880. C.push(B(h(f + y % A, 0))),
  32881. d = N(y / A);
  32882. C.push(B(h(d, 0))),
  32883. a = u(i, v, n == o),
  32884. i = 0,
  32885. ++n
  32886. }
  32887. ++i,
  32888. ++t
  32889. }
  32890. return C.join("")
  32891. }
  32892. function f(e) {
  32893. return a(e, function(e) {
  32894. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32895. })
  32896. }
  32897. function g(e) {
  32898. return a(e, function(e) {
  32899. return P.test(e) ? "xn--" + p(e) : e
  32900. })
  32901. }
  32902. var m = "object" == typeof i && i && !i.nodeType && i
  32903. , v = "object" == typeof t && t && !t.nodeType && t
  32904. , A = "object" == typeof e && e;
  32905. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32906. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32907. overflow: "Overflow: input needs wider integers to process",
  32908. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32909. "invalid-input": "Invalid input"
  32910. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32911. if (y = {
  32912. version: "1.4.1",
  32913. ucs2: {
  32914. decode: s,
  32915. encode: l
  32916. },
  32917. decode: d,
  32918. encode: p,
  32919. toASCII: g,
  32920. toUnicode: f
  32921. },
  32922. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32923. define("punycode", function() {
  32924. return y
  32925. });
  32926. else if (m && v)
  32927. if (t.exports == m)
  32928. v.exports = y;
  32929. else
  32930. for (C in y)
  32931. y.hasOwnProperty(C) && (m[C] = y[C]);
  32932. else
  32933. n.punycode = y
  32934. }(this)
  32935. }
  32936. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32937. }
  32938. , {}],
  32939. 205: [function(e, t, i) {
  32940. "use strict";
  32941. function n(e, t) {
  32942. return Object.prototype.hasOwnProperty.call(e, t)
  32943. }
  32944. t.exports = function(e, t, i, o) {
  32945. t = t || "&",
  32946. i = i || "=";
  32947. var a = {};
  32948. if ("string" != typeof e || 0 === e.length)
  32949. return a;
  32950. var s = /\+/g;
  32951. e = e.split(t);
  32952. var l = 1e3;
  32953. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32954. var c = e.length;
  32955. l > 0 && c > l && (c = l);
  32956. for (var h = 0; h < c; ++h) {
  32957. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32958. m >= 0 ? (u = g.substr(0, m),
  32959. d = g.substr(m + 1)) : (u = g,
  32960. d = ""),
  32961. p = decodeURIComponent(u),
  32962. f = decodeURIComponent(d),
  32963. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32964. }
  32965. return a
  32966. }
  32967. ;
  32968. var r = Array.isArray || function(e) {
  32969. return "[object Array]" === Object.prototype.toString.call(e)
  32970. }
  32971. }
  32972. , {}],
  32973. 206: [function(e, t, i) {
  32974. "use strict";
  32975. function n(e, t) {
  32976. if (e.map)
  32977. return e.map(t);
  32978. for (var i = [], n = 0; n < e.length; n++)
  32979. i.push(t(e[n], n));
  32980. return i
  32981. }
  32982. var r = function(e) {
  32983. switch (typeof e) {
  32984. case "string":
  32985. return e;
  32986. case "boolean":
  32987. return e ? "true" : "false";
  32988. case "number":
  32989. return isFinite(e) ? e : "";
  32990. default:
  32991. return ""
  32992. }
  32993. };
  32994. t.exports = function(e, t, i, s) {
  32995. return t = t || "&",
  32996. i = i || "=",
  32997. null === e && (e = void 0),
  32998. "object" == typeof e ? n(a(e), function(a) {
  32999. var s = encodeURIComponent(r(a)) + i;
  33000. return o(e[a]) ? n(e[a], function(e) {
  33001. return s + encodeURIComponent(r(e))
  33002. }).join(t) : s + encodeURIComponent(r(e[a]))
  33003. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33004. }
  33005. ;
  33006. var o = Array.isArray || function(e) {
  33007. return "[object Array]" === Object.prototype.toString.call(e)
  33008. }
  33009. , a = Object.keys || function(e) {
  33010. var t = [];
  33011. for (var i in e)
  33012. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33013. return t
  33014. }
  33015. }
  33016. , {}],
  33017. 207: [function(e, t, i) {
  33018. "use strict";
  33019. i.decode = i.parse = e("./decode"),
  33020. i.encode = i.stringify = e("./encode")
  33021. }
  33022. , {
  33023. "./decode": 205,
  33024. "./encode": 206
  33025. }],
  33026. 208: [function(e, t, i) {
  33027. "use strict";
  33028. function n() {
  33029. this.protocol = null,
  33030. this.slashes = null,
  33031. this.auth = null,
  33032. this.host = null,
  33033. this.port = null,
  33034. this.hostname = null,
  33035. this.hash = null,
  33036. this.search = null,
  33037. this.query = null,
  33038. this.pathname = null,
  33039. this.path = null,
  33040. this.href = null
  33041. }
  33042. function r(e, t, i) {
  33043. if (e && c.isObject(e) && e instanceof n)
  33044. return e;
  33045. var r = new n;
  33046. return r.parse(e, t, i),
  33047. r
  33048. }
  33049. function o(e) {
  33050. return c.isString(e) && (e = r(e)),
  33051. e instanceof n ? e.format() : n.prototype.format.call(e)
  33052. }
  33053. function a(e, t) {
  33054. return r(e, !1, !0).resolve(t)
  33055. }
  33056. function s(e, t) {
  33057. return e ? r(e, !1, !0).resolveObject(t) : t
  33058. }
  33059. var l = e("punycode")
  33060. , c = e("./util");
  33061. i.parse = r,
  33062. i.resolve = a,
  33063. i.resolveObject = s,
  33064. i.format = o,
  33065. i.Url = n;
  33066. var h = /^([a-z0-9.+-]+:)/i
  33067. , u = /:[0-9]*$/
  33068. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33069. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33070. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33071. , g = ["'"].concat(f)
  33072. , m = ["%", "/", "?", ";", "#"].concat(g)
  33073. , v = ["/", "?", "#"]
  33074. , A = 255
  33075. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33076. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33077. , I = {
  33078. javascript: !0,
  33079. "javascript:": !0
  33080. }
  33081. , E = {
  33082. javascript: !0,
  33083. "javascript:": !0
  33084. }
  33085. , b = {
  33086. http: !0,
  33087. https: !0,
  33088. ftp: !0,
  33089. gopher: !0,
  33090. file: !0,
  33091. "http:": !0,
  33092. "https:": !0,
  33093. "ftp:": !0,
  33094. "gopher:": !0,
  33095. "file:": !0
  33096. }
  33097. , w = e("querystring");
  33098. n.prototype.parse = function(e, t, i) {
  33099. if (!c.isString(e))
  33100. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33101. var n = e.indexOf("?")
  33102. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33103. , o = e.split(r)
  33104. , a = /\\/g;
  33105. o[0] = o[0].replace(a, "/"),
  33106. e = o.join(r);
  33107. var s = e;
  33108. if (s = s.trim(),
  33109. !i && 1 === e.split("#").length) {
  33110. var u = d.exec(s);
  33111. if (u)
  33112. return this.path = s,
  33113. this.href = s,
  33114. this.pathname = u[1],
  33115. u[2] ? (this.search = u[2],
  33116. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33117. this.query = {}),
  33118. this
  33119. }
  33120. var p = h.exec(s);
  33121. if (p) {
  33122. p = p[0];
  33123. var f = p.toLowerCase();
  33124. this.protocol = f,
  33125. s = s.substr(p.length)
  33126. }
  33127. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33128. var _ = "//" === s.substr(0, 2);
  33129. !_ || p && E[p] || (s = s.substr(2),
  33130. this.slashes = !0)
  33131. }
  33132. if (!E[p] && (_ || p && !b[p])) {
  33133. for (var T = -1, x = 0; x < v.length; x++) {
  33134. var S = s.indexOf(v[x]);
  33135. S !== -1 && (T === -1 || S < T) && (T = S)
  33136. }
  33137. var M, R;
  33138. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33139. R !== -1 && (M = s.slice(0, R),
  33140. s = s.slice(R + 1),
  33141. this.auth = decodeURIComponent(M)),
  33142. T = -1;
  33143. for (var x = 0; x < m.length; x++) {
  33144. var S = s.indexOf(m[x]);
  33145. S !== -1 && (T === -1 || S < T) && (T = S)
  33146. }
  33147. T === -1 && (T = s.length),
  33148. this.host = s.slice(0, T),
  33149. s = s.slice(T),
  33150. this.parseHost(),
  33151. this.hostname = this.hostname || "";
  33152. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33153. if (!P)
  33154. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33155. var D = O[x];
  33156. if (D && !D.match(y)) {
  33157. for (var N = "", B = 0, F = D.length; B < F; B++)
  33158. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33159. if (!N.match(y)) {
  33160. var V = O.slice(0, x)
  33161. , U = O.slice(x + 1)
  33162. , k = D.match(C);
  33163. k && (V.push(k[1]),
  33164. U.unshift(k[2])),
  33165. U.length && (s = "/" + U.join(".") + s),
  33166. this.hostname = V.join(".");
  33167. break
  33168. }
  33169. }
  33170. }
  33171. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33172. P || (this.hostname = l.toASCII(this.hostname));
  33173. var H = this.port ? ":" + this.port : ""
  33174. , G = this.hostname || "";
  33175. this.host = G + H,
  33176. this.href += this.host,
  33177. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33178. "/" !== s[0] && (s = "/" + s))
  33179. }
  33180. if (!I[f])
  33181. for (var x = 0, L = g.length; x < L; x++) {
  33182. var z = g[x];
  33183. if (s.indexOf(z) !== -1) {
  33184. var W = encodeURIComponent(z);
  33185. W === z && (W = escape(z)),
  33186. s = s.split(z).join(W)
  33187. }
  33188. }
  33189. var j = s.indexOf("#");
  33190. j !== -1 && (this.hash = s.substr(j),
  33191. s = s.slice(0, j));
  33192. var Y = s.indexOf("?");
  33193. if (Y !== -1 ? (this.search = s.substr(Y),
  33194. this.query = s.substr(Y + 1),
  33195. t && (this.query = w.parse(this.query)),
  33196. s = s.slice(0, Y)) : t && (this.search = "",
  33197. this.query = {}),
  33198. s && (this.pathname = s),
  33199. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33200. this.pathname || this.search) {
  33201. var H = this.pathname || ""
  33202. , X = this.search || "";
  33203. this.path = H + X
  33204. }
  33205. return this.href = this.format(),
  33206. this
  33207. }
  33208. ,
  33209. n.prototype.format = function() {
  33210. var e = this.auth || "";
  33211. e && (e = encodeURIComponent(e),
  33212. e = e.replace(/%3A/i, ":"),
  33213. e += "@");
  33214. var t = this.protocol || ""
  33215. , i = this.pathname || ""
  33216. , n = this.hash || ""
  33217. , r = !1
  33218. , o = "";
  33219. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33220. this.port && (r += ":" + this.port)),
  33221. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33222. var a = this.search || o && "?" + o || "";
  33223. return t && ":" !== t.substr(-1) && (t += ":"),
  33224. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33225. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33226. n && "#" !== n.charAt(0) && (n = "#" + n),
  33227. a && "?" !== a.charAt(0) && (a = "?" + a),
  33228. i = i.replace(/[?#]/g, function(e) {
  33229. return encodeURIComponent(e)
  33230. }),
  33231. a = a.replace("#", "%23"),
  33232. t + r + i + a + n
  33233. }
  33234. ,
  33235. n.prototype.resolve = function(e) {
  33236. return this.resolveObject(r(e, !1, !0)).format()
  33237. }
  33238. ,
  33239. n.prototype.resolveObject = function(e) {
  33240. if (c.isString(e)) {
  33241. var t = new n;
  33242. t.parse(e, !1, !0),
  33243. e = t
  33244. }
  33245. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33246. var a = r[o];
  33247. i[a] = this[a]
  33248. }
  33249. if (i.hash = e.hash,
  33250. "" === e.href)
  33251. return i.href = i.format(),
  33252. i;
  33253. if (e.slashes && !e.protocol) {
  33254. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33255. var h = s[l];
  33256. "protocol" !== h && (i[h] = e[h])
  33257. }
  33258. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33259. i.href = i.format(),
  33260. i
  33261. }
  33262. if (e.protocol && e.protocol !== i.protocol) {
  33263. if (!b[e.protocol]) {
  33264. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33265. var p = u[d];
  33266. i[p] = e[p]
  33267. }
  33268. return i.href = i.format(),
  33269. i
  33270. }
  33271. if (i.protocol = e.protocol,
  33272. e.host || E[e.protocol])
  33273. i.pathname = e.pathname;
  33274. else {
  33275. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33276. ;
  33277. e.host || (e.host = ""),
  33278. e.hostname || (e.hostname = ""),
  33279. "" !== f[0] && f.unshift(""),
  33280. f.length < 2 && f.unshift(""),
  33281. i.pathname = f.join("/")
  33282. }
  33283. if (i.search = e.search,
  33284. i.query = e.query,
  33285. i.host = e.host || "",
  33286. i.auth = e.auth,
  33287. i.hostname = e.hostname || e.host,
  33288. i.port = e.port,
  33289. i.pathname || i.search) {
  33290. var g = i.pathname || ""
  33291. , m = i.search || "";
  33292. i.path = g + m
  33293. }
  33294. return i.slashes = i.slashes || e.slashes,
  33295. i.href = i.format(),
  33296. i
  33297. }
  33298. var v = i.pathname && "/" === i.pathname.charAt(0)
  33299. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33300. , y = A || v || i.host && e.pathname
  33301. , C = y
  33302. , I = i.pathname && i.pathname.split("/") || []
  33303. , f = e.pathname && e.pathname.split("/") || []
  33304. , w = i.protocol && !b[i.protocol];
  33305. if (w && (i.hostname = "",
  33306. i.port = null,
  33307. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33308. i.host = "",
  33309. e.protocol && (e.hostname = null,
  33310. e.port = null,
  33311. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33312. e.host = null),
  33313. y = y && ("" === f[0] || "" === I[0])),
  33314. A)
  33315. i.host = e.host || "" === e.host ? e.host : i.host,
  33316. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33317. i.search = e.search,
  33318. i.query = e.query,
  33319. I = f;
  33320. else if (f.length)
  33321. I || (I = []),
  33322. I.pop(),
  33323. I = I.concat(f),
  33324. i.search = e.search,
  33325. i.query = e.query;
  33326. else if (!c.isNullOrUndefined(e.search)) {
  33327. if (w) {
  33328. i.hostname = i.host = I.shift();
  33329. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33330. _ && (i.auth = _.shift(),
  33331. i.host = i.hostname = _.shift())
  33332. }
  33333. return i.search = e.search,
  33334. i.query = e.query,
  33335. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33336. i.href = i.format(),
  33337. i
  33338. }
  33339. if (!I.length)
  33340. return i.pathname = null,
  33341. i.search ? i.path = "/" + i.search : i.path = null,
  33342. i.href = i.format(),
  33343. i;
  33344. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33345. T = I[M],
  33346. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33347. S++) : S && (I.splice(M, 1),
  33348. S--);
  33349. if (!y && !C)
  33350. for (; S--; S)
  33351. I.unshift("..");
  33352. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33353. x && "/" !== I.join("/").substr(-1) && I.push("");
  33354. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33355. if (w) {
  33356. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33357. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33358. _ && (i.auth = _.shift(),
  33359. i.host = i.hostname = _.shift())
  33360. }
  33361. return y = y || i.host && I.length,
  33362. y && !R && I.unshift(""),
  33363. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33364. i.path = null),
  33365. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33366. i.auth = e.auth || i.auth,
  33367. i.slashes = i.slashes || e.slashes,
  33368. i.href = i.format(),
  33369. i
  33370. }
  33371. ,
  33372. n.prototype.parseHost = function() {
  33373. var e = this.host
  33374. , t = u.exec(e);
  33375. t && (t = t[0],
  33376. ":" !== t && (this.port = t.substr(1)),
  33377. e = e.substr(0, e.length - t.length)),
  33378. e && (this.hostname = e)
  33379. }
  33380. }
  33381. , {
  33382. "./util": 209,
  33383. punycode: 204,
  33384. querystring: 207
  33385. }],
  33386. 209: [function(e, t, i) {
  33387. "use strict";
  33388. t.exports = {
  33389. isString: function(e) {
  33390. return "string" == typeof e
  33391. },
  33392. isObject: function(e) {
  33393. return "object" == typeof e && null !== e
  33394. },
  33395. isNull: function(e) {
  33396. return null === e
  33397. },
  33398. isNullOrUndefined: function(e) {
  33399. return null == e
  33400. }
  33401. }
  33402. }
  33403. , {}],
  33404. 210: [function(e, t, i) {
  33405. "use strict";
  33406. function n(e) {
  33407. return l + e
  33408. }
  33409. function r(e) {
  33410. return e.substring(l.length)
  33411. }
  33412. function o(e, t) {
  33413. for (var i in t)
  33414. Object.defineProperty(e, i, {
  33415. value: t[i],
  33416. configurable: !0,
  33417. writable: !0
  33418. })
  33419. }
  33420. function a(e) {
  33421. if ("string" != typeof e)
  33422. throw new TypeError("key must be a string.")
  33423. }
  33424. var s = Object.prototype.hasOwnProperty
  33425. , l = "~";
  33426. t.exports = function(e) {
  33427. var t = Object.create(null)
  33428. , i = 0
  33429. , l = {};
  33430. return o(l, {
  33431. get: function(e, i) {
  33432. a(e);
  33433. var r = n(e);
  33434. return r in t ? t[r] : i
  33435. },
  33436. set: function(e, r) {
  33437. a(e);
  33438. var o = n(e);
  33439. return o in t || ++i,
  33440. t[o] = r
  33441. },
  33442. has: function(e) {
  33443. return a(e),
  33444. n(e)in t
  33445. },
  33446. delete: function(e) {
  33447. a(e);
  33448. var r = n(e);
  33449. return r in t && (--i,
  33450. delete t[r],
  33451. !0)
  33452. },
  33453. clear: function() {
  33454. t = Object.create(null),
  33455. i = 0
  33456. },
  33457. forEach: function(e, i) {
  33458. if ("function" != typeof e)
  33459. throw new TypeError("`callback` must be a function");
  33460. for (var n in t)
  33461. if (s.call(t, n)) {
  33462. var o = r(n)
  33463. , a = t[n];
  33464. e.call(i, a, o, l)
  33465. }
  33466. }
  33467. }),
  33468. Object.defineProperty(l, "size", {
  33469. get: function() {
  33470. return i
  33471. },
  33472. configurable: !0
  33473. }),
  33474. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33475. l.set(t, e[t])
  33476. }),
  33477. l
  33478. }
  33479. }
  33480. , {}],
  33481. 211: [function(e, t, i) {
  33482. t.exports = e("./lib/heap")
  33483. }
  33484. , {
  33485. "./lib/heap": 212
  33486. }],
  33487. 212: [function(e, t, i) {
  33488. (function() {
  33489. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33490. r = Math.floor,
  33491. u = Math.min,
  33492. n = function(e, t) {
  33493. return e < t ? -1 : e > t ? 1 : 0
  33494. }
  33495. ,
  33496. h = function(e, t, i, o, a) {
  33497. var s;
  33498. if (null == i && (i = 0),
  33499. null == a && (a = n),
  33500. i < 0)
  33501. throw new Error("lo must be non-negative");
  33502. for (null == o && (o = e.length); i < o; )
  33503. s = r((i + o) / 2),
  33504. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33505. return [].splice.apply(e, [i, i - i].concat(t)),
  33506. t
  33507. }
  33508. ,
  33509. s = function(e, t, i) {
  33510. return null == i && (i = n),
  33511. e.push(t),
  33512. g(e, 0, e.length - 1, i)
  33513. }
  33514. ,
  33515. a = function(e, t) {
  33516. var i, r;
  33517. return null == t && (t = n),
  33518. i = e.pop(),
  33519. e.length ? (r = e[0],
  33520. e[0] = i,
  33521. m(e, 0, t)) : r = i,
  33522. r
  33523. }
  33524. ,
  33525. c = function(e, t, i) {
  33526. var r;
  33527. return null == i && (i = n),
  33528. r = e[0],
  33529. e[0] = t,
  33530. m(e, 0, i),
  33531. r
  33532. }
  33533. ,
  33534. l = function(e, t, i) {
  33535. var r;
  33536. return null == i && (i = n),
  33537. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33538. t = r[0],
  33539. e[0] = r[1],
  33540. m(e, 0, i)),
  33541. t
  33542. }
  33543. ,
  33544. o = function(e, t) {
  33545. var i, o, a, s, l, c;
  33546. for (null == t && (t = n),
  33547. s = function() {
  33548. c = [];
  33549. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33550. c.push(t);
  33551. return c
  33552. }
  33553. .apply(this).reverse(),
  33554. l = [],
  33555. o = 0,
  33556. a = s.length; o < a; o++)
  33557. i = s[o],
  33558. l.push(m(e, i, t));
  33559. return l
  33560. }
  33561. ,
  33562. f = function(e, t, i) {
  33563. var r;
  33564. if (null == i && (i = n),
  33565. r = e.indexOf(t),
  33566. r !== -1)
  33567. return g(e, 0, r, i),
  33568. m(e, r, i)
  33569. }
  33570. ,
  33571. d = function(e, t, i) {
  33572. var r, a, s, c, h;
  33573. if (null == i && (i = n),
  33574. a = e.slice(0, t),
  33575. !a.length)
  33576. return a;
  33577. for (o(a, i),
  33578. h = e.slice(t),
  33579. s = 0,
  33580. c = h.length; s < c; s++)
  33581. r = h[s],
  33582. l(a, r, i);
  33583. return a.sort(i).reverse()
  33584. }
  33585. ,
  33586. p = function(e, t, i) {
  33587. var r, s, l, c, d, p, f, g, m, v;
  33588. if (null == i && (i = n),
  33589. 10 * t <= e.length) {
  33590. if (c = e.slice(0, t).sort(i),
  33591. !c.length)
  33592. return c;
  33593. for (l = c[c.length - 1],
  33594. g = e.slice(t),
  33595. d = 0,
  33596. f = g.length; d < f; d++)
  33597. r = g[d],
  33598. i(r, l) < 0 && (h(c, r, 0, null, i),
  33599. c.pop(),
  33600. l = c[c.length - 1]);
  33601. return c
  33602. }
  33603. for (o(e, i),
  33604. v = [],
  33605. s = p = 0,
  33606. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33607. v.push(a(e, i));
  33608. return v
  33609. }
  33610. ,
  33611. g = function(e, t, i, r) {
  33612. var o, a, s;
  33613. for (null == r && (r = n),
  33614. o = e[i]; i > t && (s = i - 1 >> 1,
  33615. a = e[s],
  33616. r(o, a) < 0); )
  33617. e[i] = a,
  33618. i = s;
  33619. return e[i] = o
  33620. }
  33621. ,
  33622. m = function(e, t, i) {
  33623. var r, o, a, s, l;
  33624. for (null == i && (i = n),
  33625. o = e.length,
  33626. l = t,
  33627. a = e[t],
  33628. r = 2 * t + 1; r < o; )
  33629. s = r + 1,
  33630. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33631. e[t] = e[r],
  33632. t = r,
  33633. r = 2 * t + 1;
  33634. return e[t] = a,
  33635. g(e, l, t, i)
  33636. }
  33637. ,
  33638. e = function() {
  33639. function e(e) {
  33640. this.cmp = null != e ? e : n,
  33641. this.nodes = []
  33642. }
  33643. return e.push = s,
  33644. e.pop = a,
  33645. e.replace = c,
  33646. e.pushpop = l,
  33647. e.heapify = o,
  33648. e.updateItem = f,
  33649. e.nlargest = d,
  33650. e.nsmallest = p,
  33651. e.prototype.push = function(e) {
  33652. return s(this.nodes, e, this.cmp)
  33653. }
  33654. ,
  33655. e.prototype.pop = function() {
  33656. return a(this.nodes, this.cmp)
  33657. }
  33658. ,
  33659. e.prototype.peek = function() {
  33660. return this.nodes[0]
  33661. }
  33662. ,
  33663. e.prototype.contains = function(e) {
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  33666. ,
  33667. e.prototype.replace = function(e) {
  33668. return c(this.nodes, e, this.cmp)
  33669. }
  33670. ,
  33671. e.prototype.pushpop = function(e) {
  33672. return l(this.nodes, e, this.cmp)
  33673. }
  33674. ,
  33675. e.prototype.heapify = function() {
  33676. return o(this.nodes, this.cmp)
  33677. }
  33678. ,
  33679. e.prototype.updateItem = function(e) {
  33680. return f(this.nodes, e, this.cmp)
  33681. }
  33682. ,
  33683. e.prototype.clear = function() {
  33684. return this.nodes = []
  33685. }
  33686. ,
  33687. e.prototype.empty = function() {
  33688. return 0 === this.nodes.length
  33689. }
  33690. ,
  33691. e.prototype.size = function() {
  33692. return this.nodes.length
  33693. }
  33694. ,
  33695. e.prototype.clone = function() {
  33696. var t;
  33697. return t = new e,
  33698. t.nodes = this.nodes.slice(0),
  33699. t
  33700. }
  33701. ,
  33702. e.prototype.toArray = function() {
  33703. return this.nodes.slice(0)
  33704. }
  33705. ,
  33706. e.prototype.insert = e.prototype.push,
  33707. e.prototype.top = e.prototype.peek,
  33708. e.prototype.front = e.prototype.peek,
  33709. e.prototype.has = e.prototype.contains,
  33710. e.prototype.copy = e.prototype.clone,
  33711. e
  33712. }(),
  33713. function(e, n) {
  33714. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33715. }(this, function() {
  33716. return e
  33717. })
  33718. }
  33719. ).call(this)
  33720. }
  33721. , {}],
  33722. 213: [function(e, t, i) {
  33723. !function(e) {
  33724. function i() {}
  33725. function n(e, t) {
  33726. return function() {
  33727. e.apply(t, arguments)
  33728. }
  33729. }
  33730. function r(e) {
  33731. if ("object" != typeof this)
  33732. throw new TypeError("Promises must be constructed via new");
  33733. if ("function" != typeof e)
  33734. throw new TypeError("not a function");
  33735. this._state = 0,
  33736. this._handled = !1,
  33737. this._value = void 0,
  33738. this._deferreds = [],
  33739. h(e, this)
  33740. }
  33741. function o(e, t) {
  33742. for (; 3 === e._state; )
  33743. e = e._value;
  33744. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33745. void r._immediateFn(function() {
  33746. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33747. if (null === i)
  33748. return void (1 === e._state ? a : s)(t.promise, e._value);
  33749. var n;
  33750. try {
  33751. n = i(e._value)
  33752. } catch (e) {
  33753. return void s(t.promise, e)
  33754. }
  33755. a(t.promise, n)
  33756. }))
  33757. }
  33758. function a(e, t) {
  33759. try {
  33760. if (t === e)
  33761. throw new TypeError("A promise cannot be resolved with itself.");
  33762. if (t && ("object" == typeof t || "function" == typeof t)) {
  33763. var i = t.then;
  33764. if (t instanceof r)
  33765. return e._state = 3,
  33766. e._value = t,
  33767. void l(e);
  33768. if ("function" == typeof i)
  33769. return void h(n(i, t), e)
  33770. }
  33771. e._state = 1,
  33772. e._value = t,
  33773. l(e)
  33774. } catch (t) {
  33775. s(e, t)
  33776. }
  33777. }
  33778. function s(e, t) {
  33779. e._state = 2,
  33780. e._value = t,
  33781. l(e)
  33782. }
  33783. function l(e) {
  33784. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33785. e._handled || r._unhandledRejectionFn(e._value)
  33786. });
  33787. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33788. o(e, e._deferreds[t]);
  33789. e._deferreds = null
  33790. }
  33791. function c(e, t, i) {
  33792. this.onFulfilled = "function" == typeof e ? e : null,
  33793. this.onRejected = "function" == typeof t ? t : null,
  33794. this.promise = i
  33795. }
  33796. function h(e, t) {
  33797. var i = !1;
  33798. try {
  33799. e(function(e) {
  33800. i || (i = !0,
  33801. a(t, e))
  33802. }, function(e) {
  33803. i || (i = !0,
  33804. s(t, e))
  33805. })
  33806. } catch (e) {
  33807. if (i)
  33808. return;
  33809. i = !0,
  33810. s(t, e)
  33811. }
  33812. }
  33813. var u = setTimeout;
  33814. r.prototype.catch = function(e) {
  33815. return this.then(null, e)
  33816. }
  33817. ,
  33818. r.prototype.then = function(e, t) {
  33819. var n = new this.constructor(i);
  33820. return o(this, new c(e,t,n)),
  33821. n
  33822. }
  33823. ,
  33824. r.all = function(e) {
  33825. var t = Array.prototype.slice.call(e);
  33826. return new r(function(e, i) {
  33827. function n(o, a) {
  33828. try {
  33829. if (a && ("object" == typeof a || "function" == typeof a)) {
  33830. var s = a.then;
  33831. if ("function" == typeof s)
  33832. return void s.call(a, function(e) {
  33833. n(o, e)
  33834. }, i)
  33835. }
  33836. t[o] = a,
  33837. 0 === --r && e(t)
  33838. } catch (e) {
  33839. i(e)
  33840. }
  33841. }
  33842. if (0 === t.length)
  33843. return e([]);
  33844. for (var r = t.length, o = 0; o < t.length; o++)
  33845. n(o, t[o])
  33846. }
  33847. )
  33848. }
  33849. ,
  33850. r.resolve = function(e) {
  33851. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33852. t(e)
  33853. }
  33854. )
  33855. }
  33856. ,
  33857. r.reject = function(e) {
  33858. return new r(function(t, i) {
  33859. i(e)
  33860. }
  33861. )
  33862. }
  33863. ,
  33864. r.race = function(e) {
  33865. return new r(function(t, i) {
  33866. for (var n = 0, r = e.length; n < r; n++)
  33867. e[n].then(t, i)
  33868. }
  33869. )
  33870. }
  33871. ,
  33872. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33873. setImmediate(e)
  33874. }
  33875. || function(e) {
  33876. u(e, 0)
  33877. }
  33878. ,
  33879. r._unhandledRejectionFn = function(e) {
  33880. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33881. }
  33882. ,
  33883. r._setImmediateFn = function(e) {
  33884. r._immediateFn = e
  33885. }
  33886. ,
  33887. r._setUnhandledRejectionFn = function(e) {
  33888. r._unhandledRejectionFn = e
  33889. }
  33890. ,
  33891. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
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  33893. }
  33894. , {}],
  33895. 214: [function(e, t, i) {
  33896. (function(i) {
  33897. !function(i, n) {
  33898. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33899. }(this, function(t, n) {
  33900. "use strict";
  33901. var r = {};
  33902. return r.ByteBuffer = t,
  33903. r.Long = t.Long || null,
  33904. r.VERSION = "5.0.1",
  33905. r.WIRE_TYPES = {},
  33906. r.WIRE_TYPES.VARINT = 0,
  33907. r.WIRE_TYPES.BITS64 = 1,
  33908. r.WIRE_TYPES.LDELIM = 2,
  33909. r.WIRE_TYPES.STARTGROUP = 3,
  33910. r.WIRE_TYPES.ENDGROUP = 4,
  33911. r.WIRE_TYPES.BITS32 = 5,
  33912. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  33913. r.TYPES = {
  33914. int32: {
  33915. name: "int32",
  33916. wireType: r.WIRE_TYPES.VARINT,
  33917. defaultValue: 0
  33918. },
  33919. uint32: {
  33920. name: "uint32",
  33921. wireType: r.WIRE_TYPES.VARINT,
  33922. defaultValue: 0
  33923. },
  33924. sint32: {
  33925. name: "sint32",
  33926. wireType: r.WIRE_TYPES.VARINT,
  33927. defaultValue: 0
  33928. },
  33929. int64: {
  33930. name: "int64",
  33931. wireType: r.WIRE_TYPES.VARINT,
  33932. defaultValue: r.Long ? r.Long.ZERO : void 0
  33933. },
  33934. uint64: {
  33935. name: "uint64",
  33936. wireType: r.WIRE_TYPES.VARINT,
  33937. defaultValue: r.Long ? r.Long.UZERO : void 0
  33938. },
  33939. sint64: {
  33940. name: "sint64",
  33941. wireType: r.WIRE_TYPES.VARINT,
  33942. defaultValue: r.Long ? r.Long.ZERO : void 0
  33943. },
  33944. bool: {
  33945. name: "bool",
  33946. wireType: r.WIRE_TYPES.VARINT,
  33947. defaultValue: !1
  33948. },
  33949. double: {
  33950. name: "double",
  33951. wireType: r.WIRE_TYPES.BITS64,
  33952. defaultValue: 0
  33953. },
  33954. string: {
  33955. name: "string",
  33956. wireType: r.WIRE_TYPES.LDELIM,
  33957. defaultValue: ""
  33958. },
  33959. bytes: {
  33960. name: "bytes",
  33961. wireType: r.WIRE_TYPES.LDELIM,
  33962. defaultValue: null
  33963. },
  33964. fixed32: {
  33965. name: "fixed32",
  33966. wireType: r.WIRE_TYPES.BITS32,
  33967. defaultValue: 0
  33968. },
  33969. sfixed32: {
  33970. name: "sfixed32",
  33971. wireType: r.WIRE_TYPES.BITS32,
  33972. defaultValue: 0
  33973. },
  33974. fixed64: {
  33975. name: "fixed64",
  33976. wireType: r.WIRE_TYPES.BITS64,
  33977. defaultValue: r.Long ? r.Long.UZERO : void 0
  33978. },
  33979. sfixed64: {
  33980. name: "sfixed64",
  33981. wireType: r.WIRE_TYPES.BITS64,
  33982. defaultValue: r.Long ? r.Long.ZERO : void 0
  33983. },
  33984. float: {
  33985. name: "float",
  33986. wireType: r.WIRE_TYPES.BITS32,
  33987. defaultValue: 0
  33988. },
  33989. enum: {
  33990. name: "enum",
  33991. wireType: r.WIRE_TYPES.VARINT,
  33992. defaultValue: 0
  33993. },
  33994. message: {
  33995. name: "message",
  33996. wireType: r.WIRE_TYPES.LDELIM,
  33997. defaultValue: null
  33998. },
  33999. group: {
  34000. name: "group",
  34001. wireType: r.WIRE_TYPES.STARTGROUP,
  34002. defaultValue: null
  34003. }
  34004. },
  34005. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34006. r.ID_MIN = 1,
  34007. r.ID_MAX = 536870911,
  34008. r.convertFieldsToCamelCase = !1,
  34009. r.populateAccessors = !0,
  34010. r.populateDefaults = !0,
  34011. r.Util = function() {
  34012. var t = {};
  34013. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34014. t.XHR = function() {
  34015. for (var e = [function() {
  34016. return new XMLHttpRequest
  34017. }
  34018. , function() {
  34019. return new ActiveXObject("Msxml2.XMLHTTP")
  34020. }
  34021. , function() {
  34022. return new ActiveXObject("Msxml3.XMLHTTP")
  34023. }
  34024. , function() {
  34025. return new ActiveXObject("Microsoft.XMLHTTP")
  34026. }
  34027. ], t = null, i = 0; i < e.length; i++) {
  34028. try {
  34029. t = e[i]()
  34030. } catch (e) {
  34031. continue
  34032. }
  34033. break
  34034. }
  34035. if (!t)
  34036. throw Error("XMLHttpRequest is not supported");
  34037. return t
  34038. }
  34039. ,
  34040. t.fetch = function(i, n) {
  34041. if (n && "function" != typeof n && (n = null),
  34042. t.IS_NODE) {
  34043. var r = e("fs");
  34044. if (n)
  34045. r.readFile(i, function(e, t) {
  34046. n(e ? null : "" + t)
  34047. });
  34048. else
  34049. try {
  34050. return r.readFileSync(i)
  34051. } catch (e) {
  34052. return null
  34053. }
  34054. } else {
  34055. var o = t.XHR();
  34056. if (o.open("GET", i, !!n),
  34057. o.setRequestHeader("Accept", "text/plain"),
  34058. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34059. !n)
  34060. return o.send(null),
  34061. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34062. if (o.onreadystatechange = function() {
  34063. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34064. }
  34065. ,
  34066. 4 == o.readyState)
  34067. return;
  34068. o.send(null)
  34069. }
  34070. }
  34071. ,
  34072. t.toCamelCase = function(e) {
  34073. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34074. return t.toUpperCase()
  34075. })
  34076. }
  34077. ,
  34078. t
  34079. }(),
  34080. r.Lang = {
  34081. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34082. RULE: /^(?:required|optional|repeated|map)$/,
  34083. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34084. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34085. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34086. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34087. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34088. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34089. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34090. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34091. NUMBER_OCT: /^0[0-7]+$/,
  34092. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34093. BOOL: /^(?:true|false)$/i,
  34094. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34095. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34096. WHITESPACE: /\s/,
  34097. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34098. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34099. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34100. },
  34101. r.DotProto = function(e, t) {
  34102. function i(e, i) {
  34103. var n = -1
  34104. , r = 1;
  34105. if ("-" == e.charAt(0) && (r = -1,
  34106. e = e.substring(1)),
  34107. t.NUMBER_DEC.test(e))
  34108. n = parseInt(e);
  34109. else if (t.NUMBER_HEX.test(e))
  34110. n = parseInt(e.substring(2), 16);
  34111. else {
  34112. if (!t.NUMBER_OCT.test(e))
  34113. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34114. n = parseInt(e.substring(1), 8)
  34115. }
  34116. if (n = r * n | 0,
  34117. !i && n < 0)
  34118. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34119. return n
  34120. }
  34121. function n(e) {
  34122. var i = 1;
  34123. if ("-" == e.charAt(0) && (i = -1,
  34124. e = e.substring(1)),
  34125. t.NUMBER_DEC.test(e))
  34126. return i * parseInt(e, 10);
  34127. if (t.NUMBER_HEX.test(e))
  34128. return i * parseInt(e.substring(2), 16);
  34129. if (t.NUMBER_OCT.test(e))
  34130. return i * parseInt(e.substring(1), 8);
  34131. if ("inf" === e)
  34132. return i * (1 / 0);
  34133. if ("nan" === e)
  34134. return NaN;
  34135. if (t.NUMBER_FLT.test(e))
  34136. return i * parseFloat(e);
  34137. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34138. }
  34139. function r(e, t, i) {
  34140. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34141. e[t].push(i))
  34142. }
  34143. var o = {}
  34144. , a = function(e) {
  34145. this.source = e + "",
  34146. this.index = 0,
  34147. this.line = 1,
  34148. this.stack = [],
  34149. this._stringOpen = null
  34150. }
  34151. , s = a.prototype;
  34152. s._readString = function() {
  34153. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34154. e.lastIndex = this.index - 1;
  34155. var i = e.exec(this.source);
  34156. if (!i)
  34157. throw Error("unterminated string");
  34158. return this.index = e.lastIndex,
  34159. this.stack.push(this._stringOpen),
  34160. this._stringOpen = null,
  34161. i[1]
  34162. }
  34163. ,
  34164. s.next = function() {
  34165. if (this.stack.length > 0)
  34166. return this.stack.shift();
  34167. if (this.index >= this.source.length)
  34168. return null;
  34169. if (null !== this._stringOpen)
  34170. return this._readString();
  34171. var e, i, n;
  34172. do {
  34173. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34174. if ("\n" === n && ++this.line,
  34175. ++this.index === this.source.length)
  34176. return null;
  34177. if ("/" === this.source.charAt(this.index))
  34178. if (++this.index,
  34179. "/" === this.source.charAt(this.index)) {
  34180. for (; "\n" !== this.source.charAt(++this.index); )
  34181. if (this.index == this.source.length)
  34182. return null;
  34183. ++this.index,
  34184. ++this.line,
  34185. e = !0
  34186. } else {
  34187. if ("*" !== (n = this.source.charAt(this.index)))
  34188. return "/";
  34189. do {
  34190. if ("\n" === n && ++this.line,
  34191. ++this.index === this.source.length)
  34192. return null;
  34193. i = n,
  34194. n = this.source.charAt(this.index)
  34195. } while ("*" !== i || "/" !== n);++this.index,
  34196. e = !0
  34197. }
  34198. } while (e);if (this.index === this.source.length)
  34199. return null;
  34200. var r = this.index;
  34201. t.DELIM.lastIndex = 0;
  34202. var o = t.DELIM.test(this.source.charAt(r++));
  34203. if (!o)
  34204. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34205. ++r;
  34206. var a = this.source.substring(this.index, this.index = r);
  34207. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34208. a
  34209. }
  34210. ,
  34211. s.peek = function() {
  34212. if (0 === this.stack.length) {
  34213. var e = this.next();
  34214. if (null === e)
  34215. return null;
  34216. this.stack.push(e)
  34217. }
  34218. return this.stack[0]
  34219. }
  34220. ,
  34221. s.skip = function(e) {
  34222. var t = this.next();
  34223. if (t !== e)
  34224. throw Error("illegal '" + t + "', '" + e + "' expected")
  34225. }
  34226. ,
  34227. s.omit = function(e) {
  34228. return this.peek() === e && (this.next(),
  34229. !0)
  34230. }
  34231. ,
  34232. s.toString = function() {
  34233. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34234. }
  34235. ,
  34236. o.Tokenizer = a;
  34237. var l = function(e) {
  34238. this.tn = new a(e),
  34239. this.proto3 = !1
  34240. }
  34241. , c = l.prototype;
  34242. return c.parse = function() {
  34243. var e, i, n = {
  34244. name: "[ROOT]",
  34245. package: null,
  34246. messages: [],
  34247. enums: [],
  34248. imports: [],
  34249. options: {},
  34250. services: []
  34251. }, r = !0;
  34252. try {
  34253. for (; e = this.tn.next(); )
  34254. switch (e) {
  34255. case "package":
  34256. if (!r || null !== n.package)
  34257. throw Error("unexpected 'package'");
  34258. if (e = this.tn.next(),
  34259. !t.TYPEREF.test(e))
  34260. throw Error("illegal package name: " + e);
  34261. this.tn.skip(";"),
  34262. n.package = e;
  34263. break;
  34264. case "import":
  34265. if (!r)
  34266. throw Error("unexpected 'import'");
  34267. e = this.tn.peek(),
  34268. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34269. e = this._readString(),
  34270. this.tn.skip(";"),
  34271. i || n.imports.push(e);
  34272. break;
  34273. case "syntax":
  34274. if (!r)
  34275. throw Error("unexpected 'syntax'");
  34276. this.tn.skip("="),
  34277. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34278. this.tn.skip(";");
  34279. break;
  34280. case "message":
  34281. this._parseMessage(n, null),
  34282. r = !1;
  34283. break;
  34284. case "enum":
  34285. this._parseEnum(n),
  34286. r = !1;
  34287. break;
  34288. case "option":
  34289. this._parseOption(n);
  34290. break;
  34291. case "service":
  34292. this._parseService(n);
  34293. break;
  34294. case "extend":
  34295. this._parseExtend(n);
  34296. break;
  34297. default:
  34298. throw Error("unexpected '" + e + "'")
  34299. }
  34300. } catch (e) {
  34301. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34302. e
  34303. }
  34304. return delete n.name,
  34305. n
  34306. }
  34307. ,
  34308. l.parse = function(e) {
  34309. return new l(e).parse()
  34310. }
  34311. ,
  34312. c._readString = function() {
  34313. var e, t, i = "";
  34314. do {
  34315. if (t = this.tn.next(),
  34316. "'" !== t && '"' !== t)
  34317. throw Error("illegal string delimiter: " + t);
  34318. i += this.tn.next(),
  34319. this.tn.skip(t),
  34320. e = this.tn.peek()
  34321. } while ('"' === e || '"' === e);return i
  34322. }
  34323. ,
  34324. c._readValue = function(e) {
  34325. var i = this.tn.peek();
  34326. if ('"' === i || "'" === i)
  34327. return this._readString();
  34328. if (this.tn.next(),
  34329. t.NUMBER.test(i))
  34330. return n(i);
  34331. if (t.BOOL.test(i))
  34332. return "true" === i.toLowerCase();
  34333. if (e && t.TYPEREF.test(i))
  34334. return i;
  34335. throw Error("illegal value: " + i)
  34336. }
  34337. ,
  34338. c._parseOption = function(e, i) {
  34339. var n = this.tn.next()
  34340. , r = !1;
  34341. if ("(" === n && (r = !0,
  34342. n = this.tn.next()),
  34343. !t.TYPEREF.test(n))
  34344. throw Error("illegal option name: " + n);
  34345. var o = n;
  34346. r && (this.tn.skip(")"),
  34347. o = "(" + o + ")",
  34348. n = this.tn.peek(),
  34349. t.FQTYPEREF.test(n) && (o += n,
  34350. this.tn.next())),
  34351. this.tn.skip("="),
  34352. this._parseOptionValue(e, o),
  34353. i || this.tn.skip(";")
  34354. }
  34355. ,
  34356. c._parseOptionValue = function(e, i) {
  34357. var n = this.tn.peek();
  34358. if ("{" !== n)
  34359. r(e.options, i, this._readValue(!0));
  34360. else
  34361. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34362. if (!t.NAME.test(n))
  34363. throw Error("illegal option name: " + i + "." + n);
  34364. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34365. }
  34366. }
  34367. ,
  34368. c._parseService = function(e) {
  34369. var i = this.tn.next();
  34370. if (!t.NAME.test(i))
  34371. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34372. var n = i
  34373. , r = {
  34374. name: n,
  34375. rpc: {},
  34376. options: {}
  34377. };
  34378. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34379. if ("option" === i)
  34380. this._parseOption(r);
  34381. else {
  34382. if ("rpc" !== i)
  34383. throw Error("illegal service token: " + i);
  34384. this._parseServiceRPC(r)
  34385. }
  34386. this.tn.omit(";"),
  34387. e.services.push(r)
  34388. }
  34389. ,
  34390. c._parseServiceRPC = function(e) {
  34391. var i = "rpc"
  34392. , n = this.tn.next();
  34393. if (!t.NAME.test(n))
  34394. throw Error("illegal rpc service method name: " + n);
  34395. var r = n
  34396. , o = {
  34397. request: null,
  34398. response: null,
  34399. request_stream: !1,
  34400. response_stream: !1,
  34401. options: {}
  34402. };
  34403. if (this.tn.skip("("),
  34404. n = this.tn.next(),
  34405. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34406. n = this.tn.next()),
  34407. !t.TYPEREF.test(n))
  34408. throw Error("illegal rpc service request type: " + n);
  34409. if (o.request = n,
  34410. this.tn.skip(")"),
  34411. n = this.tn.next(),
  34412. "returns" !== n.toLowerCase())
  34413. throw Error("illegal rpc service request type delimiter: " + n);
  34414. if (this.tn.skip("("),
  34415. n = this.tn.next(),
  34416. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34417. n = this.tn.next()),
  34418. o.response = n,
  34419. this.tn.skip(")"),
  34420. n = this.tn.peek(),
  34421. "{" === n) {
  34422. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34423. if ("option" !== n)
  34424. throw Error("illegal rpc service token: " + n);
  34425. this._parseOption(o)
  34426. }
  34427. this.tn.omit(";")
  34428. } else
  34429. this.tn.skip(";");
  34430. "undefined" == typeof e[i] && (e[i] = {}),
  34431. e[i][r] = o
  34432. }
  34433. ,
  34434. c._parseMessage = function(e, n) {
  34435. var r = !!n
  34436. , o = this.tn.next()
  34437. , a = {
  34438. name: "",
  34439. fields: [],
  34440. enums: [],
  34441. messages: [],
  34442. options: {},
  34443. services: [],
  34444. oneofs: {}
  34445. };
  34446. if (!t.NAME.test(o))
  34447. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34448. for (a.name = o,
  34449. r && (this.tn.skip("="),
  34450. n.id = i(this.tn.next()),
  34451. a.isGroup = !0),
  34452. o = this.tn.peek(),
  34453. "[" === o && n && this._parseFieldOptions(n),
  34454. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34455. if (t.RULE.test(o))
  34456. this._parseMessageField(a, o);
  34457. else if ("oneof" === o)
  34458. this._parseMessageOneOf(a);
  34459. else if ("enum" === o)
  34460. this._parseEnum(a);
  34461. else if ("message" === o)
  34462. this._parseMessage(a);
  34463. else if ("option" === o)
  34464. this._parseOption(a);
  34465. else if ("service" === o)
  34466. this._parseService(a);
  34467. else if ("extensions" === o)
  34468. a.extensions = this._parseExtensionRanges();
  34469. else if ("reserved" === o)
  34470. this._parseIgnored();
  34471. else if ("extend" === o)
  34472. this._parseExtend(a);
  34473. else {
  34474. if (!t.TYPEREF.test(o))
  34475. throw Error("illegal message token: " + o);
  34476. if (!this.proto3)
  34477. throw Error("illegal field rule: " + o);
  34478. this._parseMessageField(a, "optional", o)
  34479. }
  34480. return this.tn.omit(";"),
  34481. e.messages.push(a),
  34482. a
  34483. }
  34484. ,
  34485. c._parseIgnored = function() {
  34486. for (; ";" !== this.tn.peek(); )
  34487. this.tn.next();
  34488. this.tn.skip(";")
  34489. }
  34490. ,
  34491. c._parseMessageField = function(e, n, r) {
  34492. if (!t.RULE.test(n))
  34493. throw Error("illegal message field rule: " + n);
  34494. var o, a = {
  34495. rule: n,
  34496. type: "",
  34497. name: "",
  34498. options: {},
  34499. id: 0
  34500. };
  34501. if ("map" === n) {
  34502. if (r)
  34503. throw Error("illegal type: " + r);
  34504. if (this.tn.skip("<"),
  34505. o = this.tn.next(),
  34506. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34507. throw Error("illegal message field type: " + o);
  34508. if (a.keytype = o,
  34509. this.tn.skip(","),
  34510. o = this.tn.next(),
  34511. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34512. throw Error("illegal message field: " + o);
  34513. if (a.type = o,
  34514. this.tn.skip(">"),
  34515. o = this.tn.next(),
  34516. !t.NAME.test(o))
  34517. throw Error("illegal message field name: " + o);
  34518. a.name = o,
  34519. this.tn.skip("="),
  34520. a.id = i(this.tn.next()),
  34521. o = this.tn.peek(),
  34522. "[" === o && this._parseFieldOptions(a),
  34523. this.tn.skip(";")
  34524. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34525. "group" === r) {
  34526. var s = this._parseMessage(e, a);
  34527. if (!/^[A-Z]/.test(s.name))
  34528. throw Error("illegal group name: " + s.name);
  34529. a.type = s.name,
  34530. a.name = s.name.toLowerCase(),
  34531. this.tn.omit(";")
  34532. } else {
  34533. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34534. throw Error("illegal message field type: " + r);
  34535. if (a.type = r,
  34536. o = this.tn.next(),
  34537. !t.NAME.test(o))
  34538. throw Error("illegal message field name: " + o);
  34539. a.name = o,
  34540. this.tn.skip("="),
  34541. a.id = i(this.tn.next()),
  34542. o = this.tn.peek(),
  34543. "[" === o && this._parseFieldOptions(a),
  34544. this.tn.skip(";")
  34545. }
  34546. return e.fields.push(a),
  34547. a
  34548. }
  34549. ,
  34550. c._parseMessageOneOf = function(e) {
  34551. var i = this.tn.next();
  34552. if (!t.NAME.test(i))
  34553. throw Error("illegal oneof name: " + i);
  34554. var n, r = i, o = [];
  34555. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34556. n = this._parseMessageField(e, "optional", i),
  34557. n.oneof = r,
  34558. o.push(n.id);
  34559. this.tn.omit(";"),
  34560. e.oneofs[r] = o
  34561. }
  34562. ,
  34563. c._parseFieldOptions = function(e) {
  34564. this.tn.skip("[");
  34565. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34566. i || this.tn.skip(","),
  34567. this._parseOption(e, !0),
  34568. i = !1;
  34569. this.tn.next()
  34570. }
  34571. ,
  34572. c._parseEnum = function(e) {
  34573. var n = {
  34574. name: "",
  34575. values: [],
  34576. options: {}
  34577. }
  34578. , r = this.tn.next();
  34579. if (!t.NAME.test(r))
  34580. throw Error("illegal name: " + r);
  34581. for (n.name = r,
  34582. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34583. if ("option" === r)
  34584. this._parseOption(n);
  34585. else {
  34586. if (!t.NAME.test(r))
  34587. throw Error("illegal name: " + r);
  34588. this.tn.skip("=");
  34589. var o = {
  34590. name: r,
  34591. id: i(this.tn.next(), !0)
  34592. };
  34593. r = this.tn.peek(),
  34594. "[" === r && this._parseFieldOptions({
  34595. options: {}
  34596. }),
  34597. this.tn.skip(";"),
  34598. n.values.push(o)
  34599. }
  34600. this.tn.omit(";"),
  34601. e.enums.push(n)
  34602. }
  34603. ,
  34604. c._parseExtensionRanges = function() {
  34605. var t, i, r, o = [];
  34606. do {
  34607. for (i = []; ; ) {
  34608. switch (t = this.tn.next()) {
  34609. case "min":
  34610. r = e.ID_MIN;
  34611. break;
  34612. case "max":
  34613. r = e.ID_MAX;
  34614. break;
  34615. default:
  34616. r = n(t)
  34617. }
  34618. if (i.push(r),
  34619. 2 === i.length)
  34620. break;
  34621. if ("to" !== this.tn.peek()) {
  34622. i.push(r);
  34623. break
  34624. }
  34625. this.tn.next()
  34626. }
  34627. o.push(i)
  34628. } while (this.tn.omit(","));return this.tn.skip(";"),
  34629. o
  34630. }
  34631. ,
  34632. c._parseExtend = function(e) {
  34633. var i = this.tn.next();
  34634. if (!t.TYPEREF.test(i))
  34635. throw Error("illegal extend reference: " + i);
  34636. var n = {
  34637. ref: i,
  34638. fields: []
  34639. };
  34640. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34641. if (t.RULE.test(i))
  34642. this._parseMessageField(n, i);
  34643. else {
  34644. if (!t.TYPEREF.test(i))
  34645. throw Error("illegal extend token: " + i);
  34646. if (!this.proto3)
  34647. throw Error("illegal field rule: " + i);
  34648. this._parseMessageField(n, "optional", i)
  34649. }
  34650. return this.tn.omit(";"),
  34651. e.messages.push(n),
  34652. n
  34653. }
  34654. ,
  34655. c.toString = function() {
  34656. return "Parser at line " + this.tn.line
  34657. }
  34658. ,
  34659. o.Parser = l,
  34660. o
  34661. }(r, r.Lang),
  34662. r.Reflect = function(e) {
  34663. function i(i) {
  34664. if ("string" == typeof i && (i = e.TYPES[i]),
  34665. "undefined" == typeof i.defaultValue)
  34666. throw Error("default value for type " + i.name + " is not supported");
  34667. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34668. }
  34669. function n(t, i) {
  34670. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34671. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34672. if ("string" == typeof t)
  34673. return e.Long.fromString(t, i || !1, 10);
  34674. if ("number" == typeof t)
  34675. return e.Long.fromNumber(t, i || !1);
  34676. throw Error("not convertible to Long")
  34677. }
  34678. function r(t, i) {
  34679. var n = i.readVarint32()
  34680. , o = 7 & n
  34681. , a = n >>> 3;
  34682. switch (o) {
  34683. case e.WIRE_TYPES.VARINT:
  34684. do
  34685. n = i.readUint8();
  34686. while (128 === (128 & n));break;
  34687. case e.WIRE_TYPES.BITS64:
  34688. i.offset += 8;
  34689. break;
  34690. case e.WIRE_TYPES.LDELIM:
  34691. n = i.readVarint32(),
  34692. i.offset += n;
  34693. break;
  34694. case e.WIRE_TYPES.STARTGROUP:
  34695. r(a, i);
  34696. break;
  34697. case e.WIRE_TYPES.ENDGROUP:
  34698. if (a === t)
  34699. return !1;
  34700. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34701. case e.WIRE_TYPES.BITS32:
  34702. i.offset += 4;
  34703. break;
  34704. default:
  34705. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34706. }
  34707. return !0
  34708. }
  34709. var o = {}
  34710. , a = function(e, t, i) {
  34711. this.builder = e,
  34712. this.parent = t,
  34713. this.name = i,
  34714. this.className
  34715. }
  34716. , s = a.prototype;
  34717. s.fqn = function() {
  34718. for (var e = this.name, t = this; ; ) {
  34719. if (t = t.parent,
  34720. null == t)
  34721. break;
  34722. e = t.name + "." + e
  34723. }
  34724. return e
  34725. }
  34726. ,
  34727. s.toString = function(e) {
  34728. return (e ? this.className + " " : "") + this.fqn()
  34729. }
  34730. ,
  34731. s.build = function() {
  34732. throw Error(this.toString(!0) + " cannot be built directly")
  34733. }
  34734. ,
  34735. o.T = a;
  34736. var l = function(e, t, i, n, r) {
  34737. a.call(this, e, t, i),
  34738. this.className = "Namespace",
  34739. this.children = [],
  34740. this.options = n || {},
  34741. this.syntax = r || "proto2"
  34742. }
  34743. , c = l.prototype = Object.create(a.prototype);
  34744. c.getChildren = function(e) {
  34745. if (e = e || null,
  34746. null == e)
  34747. return this.children.slice();
  34748. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34749. this.children[i]instanceof e && t.push(this.children[i]);
  34750. return t
  34751. }
  34752. ,
  34753. c.addChild = function(e) {
  34754. var t;
  34755. if (t = this.getChild(e.name))
  34756. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34757. t.name = t.originalName;
  34758. else {
  34759. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34760. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34761. e.name = e.originalName
  34762. }
  34763. this.children.push(e)
  34764. }
  34765. ,
  34766. c.getChild = function(e) {
  34767. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34768. if (this.children[i][t] === e)
  34769. return this.children[i];
  34770. return null
  34771. }
  34772. ,
  34773. c.resolve = function(e, t) {
  34774. var i = "string" == typeof e ? e.split(".") : e
  34775. , n = this
  34776. , r = 0;
  34777. if ("" === i[r]) {
  34778. for (; null !== n.parent; )
  34779. n = n.parent;
  34780. r++
  34781. }
  34782. var a;
  34783. do {
  34784. do {
  34785. if (!(n instanceof o.Namespace)) {
  34786. n = null;
  34787. break
  34788. }
  34789. if (a = n.getChild(i[r]),
  34790. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34791. n = null;
  34792. break
  34793. }
  34794. n = a,
  34795. r++
  34796. } while (r < i.length);if (null != n)
  34797. break;
  34798. if (null !== this.parent)
  34799. return this.parent.resolve(e, t)
  34800. } while (null != n);return n
  34801. }
  34802. ,
  34803. c.qn = function(e) {
  34804. var t = []
  34805. , i = e;
  34806. do
  34807. t.unshift(i.name),
  34808. i = i.parent;
  34809. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34810. var r = t.slice(t.length - n);
  34811. if (e === this.resolve(r, e instanceof o.Namespace))
  34812. return r.join(".")
  34813. }
  34814. return e.fqn()
  34815. }
  34816. ,
  34817. c.build = function() {
  34818. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34819. e = i[n],
  34820. e instanceof l && (t[e.name] = e.build());
  34821. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34822. value: this.buildOpt()
  34823. }),
  34824. t
  34825. }
  34826. ,
  34827. c.buildOpt = function() {
  34828. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34829. var r = t[i]
  34830. , o = this.options[t[i]];
  34831. e[r] = o
  34832. }
  34833. return e
  34834. }
  34835. ,
  34836. c.getOption = function(e) {
  34837. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34838. }
  34839. ,
  34840. o.Namespace = l;
  34841. var h = function(t, i, n, r) {
  34842. if (this.type = t,
  34843. this.resolvedType = i,
  34844. this.isMapKey = n,
  34845. this.syntax = r,
  34846. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34847. throw Error("Invalid map key type: " + t.name)
  34848. }
  34849. , u = h.prototype;
  34850. h.defaultFieldValue = i,
  34851. u.verifyValue = function(i) {
  34852. function r(e, t) {
  34853. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34854. }
  34855. var o = this;
  34856. switch (this.type) {
  34857. case e.TYPES.int32:
  34858. case e.TYPES.sint32:
  34859. case e.TYPES.sfixed32:
  34860. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34861. i > 4294967295 ? 0 | i : i;
  34862. case e.TYPES.uint32:
  34863. case e.TYPES.fixed32:
  34864. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34865. i < 0 ? i >>> 0 : i;
  34866. case e.TYPES.int64:
  34867. case e.TYPES.sint64:
  34868. case e.TYPES.sfixed64:
  34869. if (e.Long)
  34870. try {
  34871. return n(i, !1)
  34872. } catch (e) {
  34873. r(typeof i, e.message)
  34874. }
  34875. else
  34876. r(typeof i, "requires Long.js");
  34877. case e.TYPES.uint64:
  34878. case e.TYPES.fixed64:
  34879. if (e.Long)
  34880. try {
  34881. return n(i, !0)
  34882. } catch (e) {
  34883. r(typeof i, e.message)
  34884. }
  34885. else
  34886. r(typeof i, "requires Long.js");
  34887. case e.TYPES.bool:
  34888. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34889. i;
  34890. case e.TYPES.float:
  34891. case e.TYPES.double:
  34892. return "number" != typeof i && r(typeof i, "not a number"),
  34893. i;
  34894. case e.TYPES.string:
  34895. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34896. "" + i;
  34897. case e.TYPES.bytes:
  34898. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34899. case e.TYPES.enum:
  34900. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34901. for (l = 0; l < a.length; l++) {
  34902. if (a[l].name == i)
  34903. return a[l].id;
  34904. if (a[l].id == i)
  34905. return a[l].id
  34906. }
  34907. if ("proto3" === this.syntax)
  34908. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34909. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34910. i;
  34911. r(i, "not a valid enum value");
  34912. case e.TYPES.group:
  34913. case e.TYPES.message:
  34914. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34915. i instanceof this.resolvedType.clazz)
  34916. return i;
  34917. if (i instanceof e.Builder.Message) {
  34918. var s = {};
  34919. for (var l in i)
  34920. i.hasOwnProperty(l) && (s[l] = i[l]);
  34921. i = s
  34922. }
  34923. return new this.resolvedType.clazz(i)
  34924. }
  34925. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34926. }
  34927. ,
  34928. u.calculateLength = function(i, n) {
  34929. if (null === n)
  34930. return 0;
  34931. var r;
  34932. switch (this.type) {
  34933. case e.TYPES.int32:
  34934. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34935. case e.TYPES.uint32:
  34936. return t.calculateVarint32(n);
  34937. case e.TYPES.sint32:
  34938. return t.calculateVarint32(t.zigZagEncode32(n));
  34939. case e.TYPES.fixed32:
  34940. case e.TYPES.sfixed32:
  34941. case e.TYPES.float:
  34942. return 4;
  34943. case e.TYPES.int64:
  34944. case e.TYPES.uint64:
  34945. return t.calculateVarint64(n);
  34946. case e.TYPES.sint64:
  34947. return t.calculateVarint64(t.zigZagEncode64(n));
  34948. case e.TYPES.fixed64:
  34949. case e.TYPES.sfixed64:
  34950. return 8;
  34951. case e.TYPES.bool:
  34952. return 1;
  34953. case e.TYPES.enum:
  34954. return t.calculateVarint32(n);
  34955. case e.TYPES.double:
  34956. return 8;
  34957. case e.TYPES.string:
  34958. return r = t.calculateUTF8Bytes(n),
  34959. t.calculateVarint32(r) + r;
  34960. case e.TYPES.bytes:
  34961. if (n.remaining() < 0)
  34962. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34963. return t.calculateVarint32(n.remaining()) + n.remaining();
  34964. case e.TYPES.message:
  34965. return r = this.resolvedType.calculate(n),
  34966. t.calculateVarint32(r) + r;
  34967. case e.TYPES.group:
  34968. return r = this.resolvedType.calculate(n),
  34969. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34970. }
  34971. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34972. }
  34973. ,
  34974. u.encodeValue = function(i, n, r) {
  34975. if (null === n)
  34976. return r;
  34977. switch (this.type) {
  34978. case e.TYPES.int32:
  34979. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34980. break;
  34981. case e.TYPES.uint32:
  34982. r.writeVarint32(n);
  34983. break;
  34984. case e.TYPES.sint32:
  34985. r.writeVarint32ZigZag(n);
  34986. break;
  34987. case e.TYPES.fixed32:
  34988. r.writeUint32(n);
  34989. break;
  34990. case e.TYPES.sfixed32:
  34991. r.writeInt32(n);
  34992. break;
  34993. case e.TYPES.int64:
  34994. case e.TYPES.uint64:
  34995. r.writeVarint64(n);
  34996. break;
  34997. case e.TYPES.sint64:
  34998. r.writeVarint64ZigZag(n);
  34999. break;
  35000. case e.TYPES.fixed64:
  35001. r.writeUint64(n);
  35002. break;
  35003. case e.TYPES.sfixed64:
  35004. r.writeInt64(n);
  35005. break;
  35006. case e.TYPES.bool:
  35007. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35008. break;
  35009. case e.TYPES.enum:
  35010. r.writeVarint32(n);
  35011. break;
  35012. case e.TYPES.float:
  35013. r.writeFloat32(n);
  35014. break;
  35015. case e.TYPES.double:
  35016. r.writeFloat64(n);
  35017. break;
  35018. case e.TYPES.string:
  35019. r.writeVString(n);
  35020. break;
  35021. case e.TYPES.bytes:
  35022. if (n.remaining() < 0)
  35023. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35024. var o = n.offset;
  35025. r.writeVarint32(n.remaining()),
  35026. r.append(n),
  35027. n.offset = o;
  35028. break;
  35029. case e.TYPES.message:
  35030. var a = (new t).LE();
  35031. this.resolvedType.encode(n, a),
  35032. r.writeVarint32(a.offset),
  35033. r.append(a.flip());
  35034. break;
  35035. case e.TYPES.group:
  35036. this.resolvedType.encode(n, r),
  35037. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35038. break;
  35039. default:
  35040. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35041. }
  35042. return r
  35043. }
  35044. ,
  35045. u.decode = function(t, i, n) {
  35046. if (i != this.type.wireType)
  35047. throw Error("Unexpected wire type for element");
  35048. var r, o;
  35049. switch (this.type) {
  35050. case e.TYPES.int32:
  35051. return 0 | t.readVarint32();
  35052. case e.TYPES.uint32:
  35053. return t.readVarint32() >>> 0;
  35054. case e.TYPES.sint32:
  35055. return 0 | t.readVarint32ZigZag();
  35056. case e.TYPES.fixed32:
  35057. return t.readUint32() >>> 0;
  35058. case e.TYPES.sfixed32:
  35059. return 0 | t.readInt32();
  35060. case e.TYPES.int64:
  35061. return t.readVarint64();
  35062. case e.TYPES.uint64:
  35063. return t.readVarint64().toUnsigned();
  35064. case e.TYPES.sint64:
  35065. return t.readVarint64ZigZag();
  35066. case e.TYPES.fixed64:
  35067. return t.readUint64();
  35068. case e.TYPES.sfixed64:
  35069. return t.readInt64();
  35070. case e.TYPES.bool:
  35071. return !!t.readVarint32();
  35072. case e.TYPES.enum:
  35073. return t.readVarint32();
  35074. case e.TYPES.float:
  35075. return t.readFloat();
  35076. case e.TYPES.double:
  35077. return t.readDouble();
  35078. case e.TYPES.string:
  35079. return t.readVString();
  35080. case e.TYPES.bytes:
  35081. if (o = t.readVarint32(),
  35082. t.remaining() < o)
  35083. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35084. return r = t.clone(),
  35085. r.limit = r.offset + o,
  35086. t.offset += o,
  35087. r;
  35088. case e.TYPES.message:
  35089. return o = t.readVarint32(),
  35090. this.resolvedType.decode(t, o);
  35091. case e.TYPES.group:
  35092. return this.resolvedType.decode(t, -1, n)
  35093. }
  35094. throw Error("[INTERNAL] Illegal decode type")
  35095. }
  35096. ,
  35097. u.valueFromString = function(i) {
  35098. if (!this.isMapKey)
  35099. throw Error("valueFromString() called on non-map-key element");
  35100. switch (this.type) {
  35101. case e.TYPES.int32:
  35102. case e.TYPES.sint32:
  35103. case e.TYPES.sfixed32:
  35104. case e.TYPES.uint32:
  35105. case e.TYPES.fixed32:
  35106. return this.verifyValue(parseInt(i));
  35107. case e.TYPES.int64:
  35108. case e.TYPES.sint64:
  35109. case e.TYPES.sfixed64:
  35110. case e.TYPES.uint64:
  35111. case e.TYPES.fixed64:
  35112. return this.verifyValue(i);
  35113. case e.TYPES.bool:
  35114. return "true" === i;
  35115. case e.TYPES.string:
  35116. return this.verifyValue(i);
  35117. case e.TYPES.bytes:
  35118. return t.fromBinary(i)
  35119. }
  35120. }
  35121. ,
  35122. u.valueToString = function(t) {
  35123. if (!this.isMapKey)
  35124. throw Error("valueToString() called on non-map-key element");
  35125. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35126. }
  35127. ,
  35128. o.Element = h;
  35129. var d = function(e, t, i, n, r, o) {
  35130. l.call(this, e, t, i, n, o),
  35131. this.className = "Message",
  35132. this.extensions = void 0,
  35133. this.clazz = null,
  35134. this.isGroup = !!r,
  35135. this._fields = null,
  35136. this._fieldsById = null,
  35137. this._fieldsByName = null
  35138. }
  35139. , p = d.prototype = Object.create(l.prototype);
  35140. p.build = function(i) {
  35141. if (this.clazz && !i)
  35142. return this.clazz;
  35143. var n = function(e, i) {
  35144. function n(i, r, o, a) {
  35145. if (null === i || "object" != typeof i) {
  35146. if (a && a instanceof e.Reflect.Enum) {
  35147. var s = e.Reflect.Enum.getName(a.object, i);
  35148. if (null !== s)
  35149. return s
  35150. }
  35151. return i
  35152. }
  35153. if (t.isByteBuffer(i))
  35154. return r ? i.toBase64() : i.toBuffer();
  35155. if (e.Long.isLong(i))
  35156. return o ? i.toString() : e.Long.fromValue(i);
  35157. var l;
  35158. if (Array.isArray(i))
  35159. return l = [],
  35160. i.forEach(function(e, t) {
  35161. l[t] = n(e, r, o, a)
  35162. }),
  35163. l;
  35164. if (l = {},
  35165. i instanceof e.Map) {
  35166. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35167. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35168. return l
  35169. }
  35170. var u = i.$type
  35171. , d = void 0;
  35172. for (var p in i)
  35173. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35174. return l
  35175. }
  35176. var r = i.getChildren(e.Reflect.Message.Field)
  35177. , o = i.getChildren(e.Reflect.Message.OneOf)
  35178. , a = function(n, s) {
  35179. e.Builder.Message.call(this);
  35180. for (var l = 0, c = o.length; l < c; ++l)
  35181. this[o[l].name] = null;
  35182. for (l = 0,
  35183. c = r.length; l < c; ++l) {
  35184. var h = r[l];
  35185. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35186. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35187. }
  35188. if (arguments.length > 0) {
  35189. var u;
  35190. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35191. for (l = 0,
  35192. c = arguments.length; l < c; ++l)
  35193. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35194. else
  35195. this.$set(n)
  35196. }
  35197. }
  35198. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35199. s.add = function(t, n, r) {
  35200. var o = i._fieldsByName[t];
  35201. if (!r) {
  35202. if (!o)
  35203. throw Error(this + "#" + t + " is undefined");
  35204. if (!(o instanceof e.Reflect.Message.Field))
  35205. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35206. if (!o.repeated)
  35207. throw Error(this + "#" + t + " is not a repeated field");
  35208. n = o.verifyValue(n, !0)
  35209. }
  35210. return null === this[t] && (this[t] = []),
  35211. this[t].push(n),
  35212. this
  35213. }
  35214. ,
  35215. s.$add = s.add,
  35216. s.set = function(t, n, r) {
  35217. if (t && "object" == typeof t) {
  35218. r = n;
  35219. for (var o in t)
  35220. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35221. return this
  35222. }
  35223. var a = i._fieldsByName[t];
  35224. if (r)
  35225. this[t] = n;
  35226. else {
  35227. if (!a)
  35228. throw Error(this + "#" + t + " is not a field: undefined");
  35229. if (!(a instanceof e.Reflect.Message.Field))
  35230. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35231. this[a.name] = n = a.verifyValue(n)
  35232. }
  35233. if (a && a.oneof) {
  35234. var s = this[a.oneof.name];
  35235. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35236. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35237. }
  35238. return this
  35239. }
  35240. ,
  35241. s.$set = s.set,
  35242. s.get = function(t, n) {
  35243. if (n)
  35244. return this[t];
  35245. var r = i._fieldsByName[t];
  35246. if (!(r && r instanceof e.Reflect.Message.Field))
  35247. throw Error(this + "#" + t + " is not a field: undefined");
  35248. if (!(r instanceof e.Reflect.Message.Field))
  35249. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35250. return this[r.name]
  35251. }
  35252. ,
  35253. s.$get = s.get;
  35254. for (var l = 0; l < r.length; l++) {
  35255. var c = r[l];
  35256. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35257. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35258. return e.toUpperCase().replace("_", "")
  35259. });
  35260. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35261. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35262. return "_" + e
  35263. })
  35264. , r = function(t, i) {
  35265. return this[e.name] = i ? t : e.verifyValue(t),
  35266. this
  35267. }
  35268. , o = function() {
  35269. return this[e.name]
  35270. };
  35271. null === i.getChild("set" + t) && (s["set" + t] = r),
  35272. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35273. null === i.getChild("get" + t) && (s["get" + t] = o),
  35274. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35275. }(c)
  35276. }
  35277. s.encode = function(e, n) {
  35278. "boolean" == typeof e && (n = e,
  35279. e = void 0);
  35280. var r = !1;
  35281. e || (e = new t,
  35282. r = !0);
  35283. var o = e.littleEndian;
  35284. try {
  35285. return i.encode(this, e.LE(), n),
  35286. (r ? e.flip() : e).LE(o)
  35287. } catch (t) {
  35288. throw e.LE(o),
  35289. t
  35290. }
  35291. }
  35292. ,
  35293. a.encode = function(e, t, i) {
  35294. return new a(e).encode(t, i)
  35295. }
  35296. ,
  35297. s.calculate = function() {
  35298. return i.calculate(this)
  35299. }
  35300. ,
  35301. s.encodeDelimited = function(e, n) {
  35302. var r = !1;
  35303. e || (e = new t,
  35304. r = !0);
  35305. var o = (new t).LE();
  35306. return i.encode(this, o, n).flip(),
  35307. e.writeVarint32(o.remaining()),
  35308. e.append(o),
  35309. r ? e.flip() : e
  35310. }
  35311. ,
  35312. s.encodeAB = function() {
  35313. try {
  35314. return this.encode().toArrayBuffer()
  35315. } catch (e) {
  35316. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35317. e
  35318. }
  35319. }
  35320. ,
  35321. s.toArrayBuffer = s.encodeAB,
  35322. s.encodeNB = function() {
  35323. try {
  35324. return this.encode().toBuffer()
  35325. } catch (e) {
  35326. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35327. e
  35328. }
  35329. }
  35330. ,
  35331. s.toBuffer = s.encodeNB,
  35332. s.encode64 = function() {
  35333. try {
  35334. return this.encode().toBase64()
  35335. } catch (e) {
  35336. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35337. e
  35338. }
  35339. }
  35340. ,
  35341. s.toBase64 = s.encode64,
  35342. s.encodeHex = function() {
  35343. try {
  35344. return this.encode().toHex()
  35345. } catch (e) {
  35346. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35347. e
  35348. }
  35349. }
  35350. ,
  35351. s.toHex = s.encodeHex,
  35352. s.toRaw = function(e, t) {
  35353. return n(this, !!e, !!t, this.$type)
  35354. }
  35355. ,
  35356. s.encodeJSON = function() {
  35357. return JSON.stringify(n(this, !0, !0, this.$type))
  35358. }
  35359. ,
  35360. a.decode = function(e, n, r) {
  35361. "string" == typeof n && (r = n,
  35362. n = -1),
  35363. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35364. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35365. var o = e.littleEndian;
  35366. try {
  35367. var a = i.decode(e.LE());
  35368. return e.LE(o),
  35369. a
  35370. } catch (t) {
  35371. throw e.LE(o),
  35372. t
  35373. }
  35374. }
  35375. ,
  35376. a.decodeDelimited = function(e, n) {
  35377. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35378. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35379. e.remaining() < 1)
  35380. return null;
  35381. var r = e.offset
  35382. , o = e.readVarint32();
  35383. if (e.remaining() < o)
  35384. return e.offset = r,
  35385. null;
  35386. try {
  35387. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35388. return e.offset += o,
  35389. a
  35390. } catch (t) {
  35391. throw e.offset += o,
  35392. t
  35393. }
  35394. }
  35395. ,
  35396. a.decode64 = function(e) {
  35397. return a.decode(e, "base64")
  35398. }
  35399. ,
  35400. a.decodeHex = function(e) {
  35401. return a.decode(e, "hex")
  35402. }
  35403. ,
  35404. a.decodeJSON = function(e) {
  35405. return new a(JSON.parse(e))
  35406. }
  35407. ,
  35408. s.toString = function() {
  35409. return i.toString()
  35410. }
  35411. ;
  35412. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35413. value: i.buildOpt()
  35414. }),
  35415. Object.defineProperty(s, "$options", {
  35416. value: a.$options
  35417. }),
  35418. Object.defineProperty(a, "$type", {
  35419. value: i
  35420. }),
  35421. Object.defineProperty(s, "$type", {
  35422. value: i
  35423. })),
  35424. a
  35425. }(e, this);
  35426. this._fields = [],
  35427. this._fieldsById = {},
  35428. this._fieldsByName = {};
  35429. for (var r, o = 0, a = this.children.length; o < a; o++)
  35430. if (r = this.children[o],
  35431. r instanceof A || r instanceof d || r instanceof E) {
  35432. if (n.hasOwnProperty(r.name))
  35433. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35434. n[r.name] = r.build()
  35435. } else if (r instanceof d.Field)
  35436. r.build(),
  35437. this._fields.push(r),
  35438. this._fieldsById[r.id] = r,
  35439. this._fieldsByName[r.name] = r;
  35440. else if (!(r instanceof d.OneOf || r instanceof I))
  35441. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35442. return this.clazz = n
  35443. }
  35444. ,
  35445. p.encode = function(e, t, i) {
  35446. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35447. n = this._fields[a],
  35448. r = e[n.name],
  35449. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35450. if (null !== o) {
  35451. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35452. throw l.encoded = t,
  35453. l
  35454. }
  35455. return t
  35456. }
  35457. ,
  35458. p.calculate = function(e) {
  35459. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35460. if (t = this._fields[r],
  35461. i = e[t.name],
  35462. t.required && null === i)
  35463. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35464. n += t.calculate(i, e)
  35465. }
  35466. return n
  35467. }
  35468. ,
  35469. p.decode = function(t, i, n) {
  35470. i = "number" == typeof i ? i : -1;
  35471. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35472. if (o = t.readVarint32(),
  35473. a = 7 & o,
  35474. s = o >>> 3,
  35475. a === e.WIRE_TYPES.ENDGROUP) {
  35476. if (s !== n)
  35477. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35478. break
  35479. }
  35480. if (l = this._fieldsById[s]) {
  35481. if (l.repeated && !l.options.packed)
  35482. h[l.name].push(l.decode(a, t));
  35483. else if (l.map) {
  35484. var u = l.decode(a, t);
  35485. h[l.name].set(u[0], u[1])
  35486. } else if (h[l.name] = l.decode(a, t),
  35487. l.oneof) {
  35488. var d = h[l.oneof.name];
  35489. null !== d && d !== l.name && (h[d] = null),
  35490. h[l.oneof.name] = l.name
  35491. }
  35492. } else
  35493. switch (a) {
  35494. case e.WIRE_TYPES.VARINT:
  35495. t.readVarint32();
  35496. break;
  35497. case e.WIRE_TYPES.BITS32:
  35498. t.offset += 4;
  35499. break;
  35500. case e.WIRE_TYPES.BITS64:
  35501. t.offset += 8;
  35502. break;
  35503. case e.WIRE_TYPES.LDELIM:
  35504. var p = t.readVarint32();
  35505. t.offset += p;
  35506. break;
  35507. case e.WIRE_TYPES.STARTGROUP:
  35508. for (; r(s, t); )
  35509. ;
  35510. break;
  35511. default:
  35512. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35513. }
  35514. }
  35515. for (var f = 0, g = this._fields.length; f < g; ++f)
  35516. if (l = this._fields[f],
  35517. null === h[l.name])
  35518. if ("proto3" === this.syntax)
  35519. h[l.name] = l.defaultValue;
  35520. else {
  35521. if (l.required) {
  35522. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35523. throw m.decoded = h,
  35524. m
  35525. }
  35526. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35527. }
  35528. return h
  35529. }
  35530. ,
  35531. o.Message = d;
  35532. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35533. a.call(this, t, i, s),
  35534. this.className = "Message.Field",
  35535. this.required = "required" === n,
  35536. this.repeated = "repeated" === n,
  35537. this.map = "map" === n,
  35538. this.keyType = r || null,
  35539. this.type = o,
  35540. this.resolvedType = null,
  35541. this.id = l,
  35542. this.options = c || {},
  35543. this.defaultValue = null,
  35544. this.oneof = h || null,
  35545. this.syntax = u || "proto2",
  35546. this.originalName = this.name,
  35547. this.element = null,
  35548. this.keyElement = null,
  35549. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35550. }
  35551. , g = f.prototype = Object.create(a.prototype);
  35552. g.build = function() {
  35553. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35554. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35555. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35556. }
  35557. ,
  35558. g.verifyValue = function(t, i) {
  35559. function n(e, t) {
  35560. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35561. }
  35562. i = i || !1;
  35563. var r = this;
  35564. if (null === t)
  35565. return this.required && n(typeof t, "required"),
  35566. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35567. null;
  35568. var o;
  35569. if (this.repeated && !i) {
  35570. Array.isArray(t) || (t = [t]);
  35571. var a = [];
  35572. for (o = 0; o < t.length; o++)
  35573. a.push(this.element.verifyValue(t[o]));
  35574. return a
  35575. }
  35576. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35577. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35578. this.element.verifyValue(t))
  35579. }
  35580. ,
  35581. g.hasWirePresence = function(t, i) {
  35582. if ("proto3" !== this.syntax)
  35583. return null !== t;
  35584. if (this.oneof && i[this.oneof.name] === this.name)
  35585. return !0;
  35586. switch (this.type) {
  35587. case e.TYPES.int32:
  35588. case e.TYPES.sint32:
  35589. case e.TYPES.sfixed32:
  35590. case e.TYPES.uint32:
  35591. case e.TYPES.fixed32:
  35592. return 0 !== t;
  35593. case e.TYPES.int64:
  35594. case e.TYPES.sint64:
  35595. case e.TYPES.sfixed64:
  35596. case e.TYPES.uint64:
  35597. case e.TYPES.fixed64:
  35598. return 0 !== t.low || 0 !== t.high;
  35599. case e.TYPES.bool:
  35600. return t;
  35601. case e.TYPES.float:
  35602. case e.TYPES.double:
  35603. return 0 !== t;
  35604. case e.TYPES.string:
  35605. return t.length > 0;
  35606. case e.TYPES.bytes:
  35607. return t.remaining() > 0;
  35608. case e.TYPES.enum:
  35609. return 0 !== t;
  35610. case e.TYPES.message:
  35611. return null !== t;
  35612. default:
  35613. return !0
  35614. }
  35615. }
  35616. ,
  35617. g.encode = function(i, n, r) {
  35618. if (null === this.type || "object" != typeof this.type)
  35619. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35620. if (null === i || this.repeated && 0 == i.length)
  35621. return n;
  35622. try {
  35623. if (this.repeated) {
  35624. var o;
  35625. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35626. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35627. n.ensureCapacity(n.offset += 1);
  35628. var a = n.offset;
  35629. for (o = 0; o < i.length; o++)
  35630. this.element.encodeValue(this.id, i[o], n);
  35631. var s = n.offset - a
  35632. , l = t.calculateVarint32(s);
  35633. if (l > 1) {
  35634. var c = n.slice(a, n.offset);
  35635. a += l - 1,
  35636. n.offset = a,
  35637. n.append(c)
  35638. }
  35639. n.writeVarint32(s, a - l)
  35640. } else
  35641. for (o = 0; o < i.length; o++)
  35642. n.writeVarint32(this.id << 3 | this.type.wireType),
  35643. this.element.encodeValue(this.id, i[o], n)
  35644. } else
  35645. this.map ? i.forEach(function(i, r, o) {
  35646. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35647. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35648. n.writeVarint32(a),
  35649. n.writeVarint32(8 | this.keyType.wireType),
  35650. this.keyElement.encodeValue(1, r, n),
  35651. n.writeVarint32(16 | this.type.wireType),
  35652. this.element.encodeValue(2, i, n)
  35653. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35654. this.element.encodeValue(this.id, i, n))
  35655. } catch (e) {
  35656. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35657. }
  35658. return n
  35659. }
  35660. ,
  35661. g.calculate = function(i, n) {
  35662. if (i = this.verifyValue(i),
  35663. null === this.type || "object" != typeof this.type)
  35664. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35665. if (null === i || this.repeated && 0 == i.length)
  35666. return 0;
  35667. var r = 0;
  35668. try {
  35669. if (this.repeated) {
  35670. var o, a;
  35671. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35672. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35673. a = 0,
  35674. o = 0; o < i.length; o++)
  35675. a += this.element.calculateLength(this.id, i[o]);
  35676. r += t.calculateVarint32(a),
  35677. r += a
  35678. } else
  35679. for (o = 0; o < i.length; o++)
  35680. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35681. r += this.element.calculateLength(this.id, i[o])
  35682. } else
  35683. this.map ? i.forEach(function(i, n, o) {
  35684. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35685. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35686. r += t.calculateVarint32(a),
  35687. r += a
  35688. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35689. r += this.element.calculateLength(this.id, i))
  35690. } catch (e) {
  35691. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35692. }
  35693. return r
  35694. }
  35695. ,
  35696. g.decode = function(t, i, n) {
  35697. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35698. if (!a)
  35699. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35700. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35701. o = i.readVarint32(),
  35702. o = i.offset + o;
  35703. for (var s = []; i.offset < o; )
  35704. s.push(this.decode(this.type.wireType, i, !0));
  35705. return s
  35706. }
  35707. if (this.map) {
  35708. var l = h.defaultFieldValue(this.keyType);
  35709. if (r = h.defaultFieldValue(this.type),
  35710. o = i.readVarint32(),
  35711. i.remaining() < o)
  35712. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35713. var c = i.clone();
  35714. for (c.limit = c.offset + o,
  35715. i.offset += o; c.remaining() > 0; ) {
  35716. var u = c.readVarint32();
  35717. t = 7 & u;
  35718. var d = u >>> 3;
  35719. if (1 === d)
  35720. l = this.keyElement.decode(c, t, d);
  35721. else {
  35722. if (2 !== d)
  35723. throw Error("Unexpected tag in map field key/value submessage");
  35724. r = this.element.decode(c, t, d)
  35725. }
  35726. }
  35727. return [l, r]
  35728. }
  35729. return this.element.decode(i, t, this.id)
  35730. }
  35731. ,
  35732. o.Message.Field = f;
  35733. var m = function(e, t, i, n, r, o, a) {
  35734. f.call(this, e, t, i, null, n, r, o, a),
  35735. this.extension
  35736. };
  35737. m.prototype = Object.create(f.prototype),
  35738. o.Message.ExtensionField = m;
  35739. var v = function(e, t, i) {
  35740. a.call(this, e, t, i),
  35741. this.fields = []
  35742. };
  35743. o.Message.OneOf = v;
  35744. var A = function(e, t, i, n, r) {
  35745. l.call(this, e, t, i, n, r),
  35746. this.className = "Enum",
  35747. this.object = null
  35748. };
  35749. A.getName = function(e, t) {
  35750. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35751. if (e[i = n[r]] === t)
  35752. return i;
  35753. return null
  35754. }
  35755. ;
  35756. var y = A.prototype = Object.create(l.prototype);
  35757. y.build = function(t) {
  35758. if (this.object && !t)
  35759. return this.object;
  35760. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35761. i[n[r].name] = n[r].id;
  35762. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35763. value: this.buildOpt(),
  35764. enumerable: !1
  35765. }),
  35766. this.object = i
  35767. }
  35768. ,
  35769. o.Enum = A;
  35770. var C = function(e, t, i, n) {
  35771. a.call(this, e, t, i),
  35772. this.className = "Enum.Value",
  35773. this.id = n
  35774. };
  35775. C.prototype = Object.create(a.prototype),
  35776. o.Enum.Value = C;
  35777. var I = function(e, t, i, n) {
  35778. a.call(this, e, t, i),
  35779. this.field = n
  35780. };
  35781. I.prototype = Object.create(a.prototype),
  35782. o.Extension = I;
  35783. var E = function(e, t, i, n) {
  35784. l.call(this, e, t, i, n),
  35785. this.className = "Service",
  35786. this.clazz = null
  35787. }
  35788. , b = E.prototype = Object.create(l.prototype);
  35789. b.build = function(i) {
  35790. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35791. for (var n = function(t) {
  35792. e.Builder.Service.call(this),
  35793. this.rpcImpl = t || function(e, t, i) {
  35794. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35795. }
  35796. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35797. !function(e) {
  35798. r[e.name] = function(n, r) {
  35799. try {
  35800. try {
  35801. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35802. } catch (e) {
  35803. if (!(e instanceof TypeError))
  35804. throw e
  35805. }
  35806. if (null === n || "object" != typeof n)
  35807. throw Error("Illegal arguments");
  35808. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35809. this.rpcImpl(e.fqn(), n, function(t, n) {
  35810. if (t)
  35811. return void r(t);
  35812. null === n && (n = "");
  35813. try {
  35814. n = e.resolvedResponseType.clazz.decode(n)
  35815. } catch (e) {}
  35816. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35817. })
  35818. } catch (e) {
  35819. setTimeout(r.bind(this, e), 0)
  35820. }
  35821. }
  35822. ,
  35823. n[e.name] = function(t, i, r) {
  35824. new n(t)[e.name](i, r)
  35825. }
  35826. ,
  35827. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35828. value: e.buildOpt()
  35829. }),
  35830. Object.defineProperty(r[e.name], "$options", {
  35831. value: n[e.name].$options
  35832. }))
  35833. }(o[a]);
  35834. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35835. value: i.buildOpt()
  35836. }),
  35837. Object.defineProperty(r, "$options", {
  35838. value: n.$options
  35839. }),
  35840. Object.defineProperty(n, "$type", {
  35841. value: i
  35842. }),
  35843. Object.defineProperty(r, "$type", {
  35844. value: i
  35845. })),
  35846. n
  35847. }(e, this)
  35848. }
  35849. ,
  35850. o.Service = E;
  35851. var w = function(e, t, i, n) {
  35852. a.call(this, e, t, i),
  35853. this.className = "Service.Method",
  35854. this.options = n || {}
  35855. }
  35856. , _ = w.prototype = Object.create(a.prototype);
  35857. _.buildOpt = c.buildOpt,
  35858. o.Service.Method = w;
  35859. var T = function(e, t, i, n, r, o, a, s) {
  35860. w.call(this, e, t, i, s),
  35861. this.className = "Service.RPCMethod",
  35862. this.requestName = n,
  35863. this.responseName = r,
  35864. this.requestStream = o,
  35865. this.responseStream = a,
  35866. this.resolvedRequestType = null,
  35867. this.resolvedResponseType = null
  35868. };
  35869. return T.prototype = Object.create(w.prototype),
  35870. o.Service.RPCMethod = T,
  35871. o
  35872. }(r),
  35873. r.Builder = function(t, i, n) {
  35874. function r(e) {
  35875. e.messages && e.messages.forEach(function(t) {
  35876. t.syntax = e.syntax,
  35877. r(t)
  35878. }),
  35879. e.enums && e.enums.forEach(function(t) {
  35880. t.syntax = e.syntax
  35881. })
  35882. }
  35883. var o = function(e) {
  35884. this.ns = new n.Namespace(this,null,""),
  35885. this.ptr = this.ns,
  35886. this.resolved = !1,
  35887. this.result = null,
  35888. this.files = {},
  35889. this.importRoot = null,
  35890. this.options = e || {}
  35891. }
  35892. , a = o.prototype;
  35893. return o.isMessage = function(e) {
  35894. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35895. }
  35896. ,
  35897. o.isMessageField = function(e) {
  35898. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35899. }
  35900. ,
  35901. o.isEnum = function(e) {
  35902. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35903. }
  35904. ,
  35905. o.isService = function(e) {
  35906. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35907. }
  35908. ,
  35909. o.isExtend = function(e) {
  35910. return "string" == typeof e.ref
  35911. }
  35912. ,
  35913. a.reset = function() {
  35914. return this.ptr = this.ns,
  35915. this
  35916. }
  35917. ,
  35918. a.define = function(e) {
  35919. if ("string" != typeof e || !i.TYPEREF.test(e))
  35920. throw Error("illegal namespace: " + e);
  35921. return e.split(".").forEach(function(e) {
  35922. var t = this.ptr.getChild(e);
  35923. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35924. this.ptr = t
  35925. }, this),
  35926. this
  35927. }
  35928. ,
  35929. a.create = function(e) {
  35930. if (!e)
  35931. return this;
  35932. if (Array.isArray(e)) {
  35933. if (0 === e.length)
  35934. return this;
  35935. e = e.slice()
  35936. } else
  35937. e = [e];
  35938. for (var i = [e]; i.length > 0; ) {
  35939. if (e = i.pop(),
  35940. !Array.isArray(e))
  35941. throw Error("not a valid namespace: " + JSON.stringify(e));
  35942. for (; e.length > 0; ) {
  35943. var r = e.shift();
  35944. if (o.isMessage(r)) {
  35945. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35946. , s = {};
  35947. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35948. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35949. }, this),
  35950. r.fields && r.fields.forEach(function(e) {
  35951. if (null !== a.getChild(0 | e.id))
  35952. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35953. if (e.options && "object" != typeof e.options)
  35954. throw Error("illegal field options in " + a.name + "#" + e.name);
  35955. var t = null;
  35956. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35957. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35958. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35959. t && t.fields.push(e),
  35960. a.addChild(e)
  35961. }, this);
  35962. var l = [];
  35963. if (r.enums && r.enums.forEach(function(e) {
  35964. l.push(e)
  35965. }),
  35966. r.messages && r.messages.forEach(function(e) {
  35967. l.push(e)
  35968. }),
  35969. r.services && r.services.forEach(function(e) {
  35970. l.push(e)
  35971. }),
  35972. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35973. this.ptr.addChild(a),
  35974. l.length > 0) {
  35975. i.push(e),
  35976. e = l,
  35977. l = null,
  35978. this.ptr = a,
  35979. a = null;
  35980. continue
  35981. }
  35982. l = null
  35983. } else if (o.isEnum(r))
  35984. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  35985. r.values.forEach(function(e) {
  35986. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  35987. }, this),
  35988. this.ptr.addChild(a);
  35989. else if (o.isService(r))
  35990. a = new n.Service(this,this.ptr,r.name,r.options),
  35991. Object.keys(r.rpc).forEach(function(e) {
  35992. var t = r.rpc[e];
  35993. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  35994. }, this),
  35995. this.ptr.addChild(a);
  35996. else {
  35997. if (!o.isExtend(r))
  35998. throw Error("not a valid definition: " + JSON.stringify(r));
  35999. if (a = this.ptr.resolve(r.ref, !0))
  36000. r.fields.forEach(function(e) {
  36001. if (null !== a.getChild(0 | e.id))
  36002. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36003. if (a.extensions) {
  36004. var i = !1;
  36005. if (a.extensions.forEach(function(t) {
  36006. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36007. }),
  36008. !i)
  36009. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36010. }
  36011. var r = e.name;
  36012. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36013. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36014. , s = new n.Extension(this,this.ptr,e.name,o);
  36015. o.extension = s,
  36016. this.ptr.addChild(s),
  36017. a.addChild(o)
  36018. }, this);
  36019. else if (!/\.?google\.protobuf\./.test(r.ref))
  36020. throw Error("extended message " + r.ref + " is not defined")
  36021. }
  36022. r = null,
  36023. a = null
  36024. }
  36025. e = null,
  36026. this.ptr = this.ptr.parent
  36027. }
  36028. return this.resolved = !1,
  36029. this.result = null,
  36030. this
  36031. }
  36032. ,
  36033. a.import = function(i, n) {
  36034. var o = "/";
  36035. if ("string" == typeof n) {
  36036. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36037. this.files[n] === !0)
  36038. return this.reset();
  36039. this.files[n] = !0
  36040. } else if ("object" == typeof n) {
  36041. var a = n.root;
  36042. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36043. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36044. var s = a + o + n.file;
  36045. if (this.files[s] === !0)
  36046. return this.reset();
  36047. this.files[s] = !0
  36048. }
  36049. if (i.imports && i.imports.length > 0) {
  36050. var l, c = !1;
  36051. "object" == typeof n ? (this.importRoot = n.root,
  36052. c = !0,
  36053. l = this.importRoot,
  36054. n = n.file,
  36055. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36056. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36057. o = "\\") : l = "." : l = null;
  36058. for (var h = 0; h < i.imports.length; h++)
  36059. if ("string" == typeof i.imports[h]) {
  36060. if (!l)
  36061. throw Error("cannot determine import root");
  36062. var u = i.imports[h];
  36063. if ("google/protobuf/descriptor.proto" === u)
  36064. continue;
  36065. if (u = l + o + u,
  36066. this.files[u] === !0)
  36067. continue;
  36068. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36069. var d = t.Util.fetch(u);
  36070. if (null === d)
  36071. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36072. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36073. } else
  36074. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36075. return t + "_import" + h + "." + i
  36076. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36077. c && (this.importRoot = null)
  36078. }
  36079. i.package && this.define(i.package),
  36080. i.syntax && r(i);
  36081. var p = this.ptr;
  36082. return i.options && Object.keys(i.options).forEach(function(e) {
  36083. p.options[e] = i.options[e]
  36084. }),
  36085. i.messages && (this.create(i.messages),
  36086. this.ptr = p),
  36087. i.enums && (this.create(i.enums),
  36088. this.ptr = p),
  36089. i.services && (this.create(i.services),
  36090. this.ptr = p),
  36091. i.extends && this.create(i.extends),
  36092. this.reset()
  36093. }
  36094. ,
  36095. a.resolveAll = function() {
  36096. var e;
  36097. if (null == this.ptr || "object" == typeof this.ptr.type)
  36098. return this;
  36099. if (this.ptr instanceof n.Namespace)
  36100. this.ptr.children.forEach(function(e) {
  36101. this.ptr = e,
  36102. this.resolveAll()
  36103. }, this);
  36104. else if (this.ptr instanceof n.Message.Field) {
  36105. if (i.TYPE.test(this.ptr.type))
  36106. this.ptr.type = t.TYPES[this.ptr.type];
  36107. else {
  36108. if (!i.TYPEREF.test(this.ptr.type))
  36109. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36110. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36111. !e)
  36112. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36113. if (this.ptr.resolvedType = e,
  36114. e instanceof n.Enum) {
  36115. if (this.ptr.type = t.TYPES.enum,
  36116. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36117. throw Error("proto3 message cannot reference proto2 enum")
  36118. } else {
  36119. if (!(e instanceof n.Message))
  36120. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36121. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36122. }
  36123. }
  36124. if (this.ptr.map) {
  36125. if (!i.TYPE.test(this.ptr.keyType))
  36126. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36127. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36128. }
  36129. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36130. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36131. throw Error("illegal service type in " + this.ptr.toString(!0));
  36132. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36133. !(e && e instanceof t.Reflect.Message))
  36134. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36135. if (this.ptr.resolvedRequestType = e,
  36136. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36137. !(e && e instanceof t.Reflect.Message))
  36138. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36139. this.ptr.resolvedResponseType = e
  36140. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36141. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36142. return this.reset()
  36143. }
  36144. ,
  36145. a.build = function(e) {
  36146. if (this.reset(),
  36147. this.resolved || (this.resolveAll(),
  36148. this.resolved = !0,
  36149. this.result = null),
  36150. null === this.result && (this.result = this.ns.build()),
  36151. !e)
  36152. return this.result;
  36153. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36154. if (!i[t[n]]) {
  36155. i = null;
  36156. break
  36157. }
  36158. i = i[t[n]]
  36159. }
  36160. return i
  36161. }
  36162. ,
  36163. a.lookup = function(e, t) {
  36164. return e ? this.ns.resolve(e, t) : this.ns
  36165. }
  36166. ,
  36167. a.toString = function() {
  36168. return "Builder"
  36169. }
  36170. ,
  36171. o.Message = function() {}
  36172. ,
  36173. o.Enum = function() {}
  36174. ,
  36175. o.Service = function() {}
  36176. ,
  36177. o
  36178. }(r, r.Lang, r.Reflect),
  36179. r.Map = function(e, t) {
  36180. function i(e) {
  36181. var t = 0;
  36182. return {
  36183. next: function() {
  36184. return t < e.length ? {
  36185. done: !1,
  36186. value: e[t++]
  36187. } : {
  36188. done: !0
  36189. }
  36190. }
  36191. }
  36192. }
  36193. var n = function(e, i) {
  36194. if (!e.map)
  36195. throw Error("field is not a map");
  36196. if (this.field = e,
  36197. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36198. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36199. this.map = {},
  36200. Object.defineProperty(this, "size", {
  36201. get: function() {
  36202. return Object.keys(this.map).length
  36203. }
  36204. }),
  36205. i)
  36206. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36207. var o = this.keyElem.valueFromString(n[r])
  36208. , a = this.valueElem.verifyValue(i[n[r]]);
  36209. this.map[this.keyElem.valueToString(o)] = {
  36210. key: o,
  36211. value: a
  36212. }
  36213. }
  36214. }
  36215. , r = n.prototype;
  36216. return r.clear = function() {
  36217. this.map = {}
  36218. }
  36219. ,
  36220. r.delete = function(e) {
  36221. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36222. , i = t in this.map;
  36223. return delete this.map[t],
  36224. i
  36225. }
  36226. ,
  36227. r.entries = function() {
  36228. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36229. t.push([(e = this.map[n[r]]).key, e.value]);
  36230. return i(t)
  36231. }
  36232. ,
  36233. r.keys = function() {
  36234. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36235. e.push(this.map[t[n]].key);
  36236. return i(e)
  36237. }
  36238. ,
  36239. r.values = function() {
  36240. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36241. e.push(this.map[t[n]].value);
  36242. return i(e)
  36243. }
  36244. ,
  36245. r.forEach = function(e, t) {
  36246. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36247. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36248. }
  36249. ,
  36250. r.set = function(e, t) {
  36251. var i = this.keyElem.verifyValue(e)
  36252. , n = this.valueElem.verifyValue(t);
  36253. return this.map[this.keyElem.valueToString(i)] = {
  36254. key: i,
  36255. value: n
  36256. },
  36257. this
  36258. }
  36259. ,
  36260. r.get = function(e) {
  36261. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36262. if (t in this.map)
  36263. return this.map[t].value
  36264. }
  36265. ,
  36266. r.has = function(e) {
  36267. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36268. return t in this.map
  36269. }
  36270. ,
  36271. n
  36272. }(r, r.Reflect),
  36273. r.loadProto = function(e, t, i) {
  36274. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36275. t = void 0),
  36276. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36277. }
  36278. ,
  36279. r.protoFromString = r.loadProto,
  36280. r.loadProtoFile = function(e, t, i) {
  36281. if (t && "object" == typeof t ? (i = t,
  36282. t = null) : t && "function" == typeof t || (t = null),
  36283. t)
  36284. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36285. if (null === n)
  36286. return void t(Error("Failed to fetch file"));
  36287. try {
  36288. t(null, r.loadProto(n, i, e))
  36289. } catch (e) {
  36290. t(e)
  36291. }
  36292. });
  36293. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36294. return null === n ? null : r.loadProto(n, i, e)
  36295. }
  36296. ,
  36297. r.protoFromFile = r.loadProtoFile,
  36298. r.newBuilder = function(e) {
  36299. return e = e || {},
  36300. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36301. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36302. new r.Builder(e)
  36303. }
  36304. ,
  36305. r.loadJson = function(e, t, i) {
  36306. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36307. t = null),
  36308. t && "object" == typeof t || (t = r.newBuilder()),
  36309. "string" == typeof e && (e = JSON.parse(e)),
  36310. t.import(e, i),
  36311. t.resolveAll(),
  36312. t
  36313. }
  36314. ,
  36315. r.loadJsonFile = function(e, t, i) {
  36316. if (t && "object" == typeof t ? (i = t,
  36317. t = null) : t && "function" == typeof t || (t = null),
  36318. t)
  36319. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36320. if (null === n)
  36321. return void t(Error("Failed to fetch file"));
  36322. try {
  36323. t(null, r.loadJson(JSON.parse(n), i, e))
  36324. } catch (e) {
  36325. t(e)
  36326. }
  36327. });
  36328. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36329. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36330. }
  36331. ,
  36332. r
  36333. })
  36334. }
  36335. ).call(this, e("_process"))
  36336. }
  36337. , {
  36338. _process: 203,
  36339. bytebuffer: 215,
  36340. fs: 197,
  36341. path: 197
  36342. }],
  36343. 215: [function(e, t, i) {
  36344. !function(i, n) {
  36345. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36346. var t;
  36347. try {
  36348. t = e("long")
  36349. } catch (e) {}
  36350. return n(t)
  36351. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36352. }(this, function(e) {
  36353. "use strict";
  36354. function t(e) {
  36355. var t = 0;
  36356. return function() {
  36357. return t < e.length ? e.charCodeAt(t++) : null
  36358. }
  36359. }
  36360. function i() {
  36361. var e = []
  36362. , t = [];
  36363. return function() {
  36364. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36365. e.length = 0),
  36366. void Array.prototype.push.apply(e, arguments))
  36367. }
  36368. }
  36369. function n(e, t, i, n, r) {
  36370. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36371. for (u += d,
  36372. o = p & (1 << -h) - 1,
  36373. p >>= -h,
  36374. h += s; h > 0; o = 256 * o + e[t + u],
  36375. u += d,
  36376. h -= 8)
  36377. ;
  36378. for (a = o & (1 << -h) - 1,
  36379. o >>= -h,
  36380. h += n; h > 0; a = 256 * a + e[t + u],
  36381. u += d,
  36382. h -= 8)
  36383. ;
  36384. if (0 === o)
  36385. o = 1 - c;
  36386. else {
  36387. if (o === l)
  36388. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36389. a += Math.pow(2, n),
  36390. o -= c
  36391. }
  36392. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36393. }
  36394. function r(e, t, i, n, r, o) {
  36395. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36396. for (t = Math.abs(t),
  36397. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36398. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36399. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36400. l *= 2),
  36401. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36402. t * l >= 2 && (a++,
  36403. l /= 2),
  36404. a + u >= h ? (s = 0,
  36405. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36406. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36407. a = 0)); r >= 8; e[i + p] = 255 & s,
  36408. p += f,
  36409. s /= 256,
  36410. r -= 8)
  36411. ;
  36412. for (a = a << r | s,
  36413. c += r; c > 0; e[i + p] = 255 & a,
  36414. p += f,
  36415. a /= 256,
  36416. c -= 8)
  36417. ;
  36418. e[i + p - f] |= 128 * g
  36419. }
  36420. var o = function(e, t, i) {
  36421. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36422. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36423. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36424. !i) {
  36425. if (e |= 0,
  36426. e < 0)
  36427. throw RangeError("Illegal capacity");
  36428. t = !!t,
  36429. i = !!i
  36430. }
  36431. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36432. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36433. this.offset = 0,
  36434. this.markedOffset = -1,
  36435. this.limit = e,
  36436. this.littleEndian = t,
  36437. this.noAssert = i
  36438. };
  36439. o.VERSION = "5.0.1",
  36440. o.LITTLE_ENDIAN = !0,
  36441. o.BIG_ENDIAN = !1,
  36442. o.DEFAULT_CAPACITY = 16,
  36443. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36444. o.DEFAULT_NOASSERT = !1,
  36445. o.Long = e || null;
  36446. var a = o.prototype;
  36447. a.__isByteBuffer__,
  36448. Object.defineProperty(a, "__isByteBuffer__", {
  36449. value: !0,
  36450. enumerable: !1,
  36451. configurable: !1
  36452. });
  36453. var s = new ArrayBuffer(0)
  36454. , l = String.fromCharCode;
  36455. o.accessor = function() {
  36456. return Uint8Array
  36457. }
  36458. ,
  36459. o.allocate = function(e, t, i) {
  36460. return new o(e,t,i)
  36461. }
  36462. ,
  36463. o.concat = function(e, t, i, n) {
  36464. "boolean" != typeof t && "string" == typeof t || (n = i,
  36465. i = t,
  36466. t = void 0);
  36467. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36468. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36469. r = e[s].limit - e[s].offset,
  36470. r > 0 && (a += r);
  36471. if (0 === a)
  36472. return new o(0,i,n);
  36473. var c, h = new o(a,i,n);
  36474. for (s = 0; s < l; )
  36475. c = e[s++],
  36476. r = c.limit - c.offset,
  36477. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36478. h.offset += r);
  36479. return h.limit = h.offset,
  36480. h.offset = 0,
  36481. h
  36482. }
  36483. ,
  36484. o.isByteBuffer = function(e) {
  36485. return (e && e.__isByteBuffer__) === !0
  36486. }
  36487. ,
  36488. o.type = function() {
  36489. return ArrayBuffer
  36490. }
  36491. ,
  36492. o.wrap = function(e, t, i, n) {
  36493. if ("string" != typeof t && (n = i,
  36494. i = t,
  36495. t = void 0),
  36496. "string" == typeof e)
  36497. switch ("undefined" == typeof t && (t = "utf8"),
  36498. t) {
  36499. case "base64":
  36500. return o.fromBase64(e, i);
  36501. case "hex":
  36502. return o.fromHex(e, i);
  36503. case "binary":
  36504. return o.fromBinary(e, i);
  36505. case "utf8":
  36506. return o.fromUTF8(e, i);
  36507. case "debug":
  36508. return o.fromDebug(e, i);
  36509. default:
  36510. throw Error("Unsupported encoding: " + t)
  36511. }
  36512. if (null === e || "object" != typeof e)
  36513. throw TypeError("Illegal buffer");
  36514. var r;
  36515. if (o.isByteBuffer(e))
  36516. return r = a.clone.call(e),
  36517. r.markedOffset = -1,
  36518. r;
  36519. if (e instanceof Uint8Array)
  36520. r = new o(0,i,n),
  36521. e.length > 0 && (r.buffer = e.buffer,
  36522. r.offset = e.byteOffset,
  36523. r.limit = e.byteOffset + e.byteLength,
  36524. r.view = new Uint8Array(e.buffer));
  36525. else if (e instanceof ArrayBuffer)
  36526. r = new o(0,i,n),
  36527. e.byteLength > 0 && (r.buffer = e,
  36528. r.offset = 0,
  36529. r.limit = e.byteLength,
  36530. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36531. else {
  36532. if ("[object Array]" !== Object.prototype.toString.call(e))
  36533. throw TypeError("Illegal buffer");
  36534. r = new o(e.length,i,n),
  36535. r.limit = e.length;
  36536. for (var s = 0; s < e.length; ++s)
  36537. r.view[s] = e[s]
  36538. }
  36539. return r
  36540. }
  36541. ,
  36542. a.writeBitSet = function(e, t) {
  36543. var i = "undefined" == typeof t;
  36544. if (i && (t = this.offset),
  36545. !this.noAssert) {
  36546. if (!(e instanceof Array))
  36547. throw TypeError("Illegal BitSet: Not an array");
  36548. if ("number" != typeof t || t % 1 !== 0)
  36549. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36550. if (t >>>= 0,
  36551. t < 0 || t + 0 > this.buffer.byteLength)
  36552. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36553. }
  36554. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36555. for (t += this.writeVarint32(o, t); a--; )
  36556. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36557. this.writeByte(n, t++);
  36558. if (s < o) {
  36559. var l = 0;
  36560. for (n = 0; s < o; )
  36561. n |= (1 & !!e[s++]) << l++;
  36562. this.writeByte(n, t++)
  36563. }
  36564. return i ? (this.offset = t,
  36565. this) : t - r
  36566. }
  36567. ,
  36568. a.readBitSet = function(e) {
  36569. var t = "undefined" == typeof e;
  36570. t && (e = this.offset);
  36571. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36572. for (e += n.length; o--; )
  36573. i = this.readByte(e++),
  36574. s[a++] = !!(1 & i),
  36575. s[a++] = !!(2 & i),
  36576. s[a++] = !!(4 & i),
  36577. s[a++] = !!(8 & i),
  36578. s[a++] = !!(16 & i),
  36579. s[a++] = !!(32 & i),
  36580. s[a++] = !!(64 & i),
  36581. s[a++] = !!(128 & i);
  36582. if (a < r) {
  36583. var l = 0;
  36584. for (i = this.readByte(e++); a < r; )
  36585. s[a++] = !!(i >> l++ & 1)
  36586. }
  36587. return t && (this.offset = e),
  36588. s
  36589. }
  36590. ,
  36591. a.readBytes = function(e, t) {
  36592. var i = "undefined" == typeof t;
  36593. if (i && (t = this.offset),
  36594. !this.noAssert) {
  36595. if ("number" != typeof t || t % 1 !== 0)
  36596. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36597. if (t >>>= 0,
  36598. t < 0 || t + e > this.buffer.byteLength)
  36599. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36600. }
  36601. var n = this.slice(t, t + e);
  36602. return i && (this.offset += e),
  36603. n
  36604. }
  36605. ,
  36606. a.writeBytes = a.append,
  36607. a.writeInt8 = function(e, t) {
  36608. var i = "undefined" == typeof t;
  36609. if (i && (t = this.offset),
  36610. !this.noAssert) {
  36611. if ("number" != typeof e || e % 1 !== 0)
  36612. throw TypeError("Illegal value: " + e + " (not an integer)");
  36613. if (e |= 0,
  36614. "number" != typeof t || t % 1 !== 0)
  36615. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36616. if (t >>>= 0,
  36617. t < 0 || t + 0 > this.buffer.byteLength)
  36618. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36619. }
  36620. t += 1;
  36621. var n = this.buffer.byteLength;
  36622. return t > n && this.resize((n *= 2) > t ? n : t),
  36623. t -= 1,
  36624. this.view[t] = e,
  36625. i && (this.offset += 1),
  36626. this
  36627. }
  36628. ,
  36629. a.writeByte = a.writeInt8,
  36630. a.readInt8 = function(e) {
  36631. var t = "undefined" == typeof e;
  36632. if (t && (e = this.offset),
  36633. !this.noAssert) {
  36634. if ("number" != typeof e || e % 1 !== 0)
  36635. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36636. if (e >>>= 0,
  36637. e < 0 || e + 1 > this.buffer.byteLength)
  36638. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36639. }
  36640. var i = this.view[e];
  36641. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36642. t && (this.offset += 1),
  36643. i
  36644. }
  36645. ,
  36646. a.readByte = a.readInt8,
  36647. a.writeUint8 = function(e, t) {
  36648. var i = "undefined" == typeof t;
  36649. if (i && (t = this.offset),
  36650. !this.noAssert) {
  36651. if ("number" != typeof e || e % 1 !== 0)
  36652. throw TypeError("Illegal value: " + e + " (not an integer)");
  36653. if (e >>>= 0,
  36654. "number" != typeof t || t % 1 !== 0)
  36655. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36656. if (t >>>= 0,
  36657. t < 0 || t + 0 > this.buffer.byteLength)
  36658. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36659. }
  36660. t += 1;
  36661. var n = this.buffer.byteLength;
  36662. return t > n && this.resize((n *= 2) > t ? n : t),
  36663. t -= 1,
  36664. this.view[t] = e,
  36665. i && (this.offset += 1),
  36666. this
  36667. }
  36668. ,
  36669. a.writeUInt8 = a.writeUint8,
  36670. a.readUint8 = function(e) {
  36671. var t = "undefined" == typeof e;
  36672. if (t && (e = this.offset),
  36673. !this.noAssert) {
  36674. if ("number" != typeof e || e % 1 !== 0)
  36675. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36676. if (e >>>= 0,
  36677. e < 0 || e + 1 > this.buffer.byteLength)
  36678. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36679. }
  36680. var i = this.view[e];
  36681. return t && (this.offset += 1),
  36682. i
  36683. }
  36684. ,
  36685. a.readUInt8 = a.readUint8,
  36686. a.writeInt16 = function(e, t) {
  36687. var i = "undefined" == typeof t;
  36688. if (i && (t = this.offset),
  36689. !this.noAssert) {
  36690. if ("number" != typeof e || e % 1 !== 0)
  36691. throw TypeError("Illegal value: " + e + " (not an integer)");
  36692. if (e |= 0,
  36693. "number" != typeof t || t % 1 !== 0)
  36694. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36695. if (t >>>= 0,
  36696. t < 0 || t + 0 > this.buffer.byteLength)
  36697. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36698. }
  36699. t += 2;
  36700. var n = this.buffer.byteLength;
  36701. return t > n && this.resize((n *= 2) > t ? n : t),
  36702. t -= 2,
  36703. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36704. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36705. this.view[t + 1] = 255 & e),
  36706. i && (this.offset += 2),
  36707. this
  36708. }
  36709. ,
  36710. a.writeShort = a.writeInt16,
  36711. a.readInt16 = function(e) {
  36712. var t = "undefined" == typeof e;
  36713. if (t && (e = this.offset),
  36714. !this.noAssert) {
  36715. if ("number" != typeof e || e % 1 !== 0)
  36716. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36717. if (e >>>= 0,
  36718. e < 0 || e + 2 > this.buffer.byteLength)
  36719. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36720. }
  36721. var i = 0;
  36722. return this.littleEndian ? (i = this.view[e],
  36723. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36724. i |= this.view[e + 1]),
  36725. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36726. t && (this.offset += 2),
  36727. i
  36728. }
  36729. ,
  36730. a.readShort = a.readInt16,
  36731. a.writeUint16 = function(e, t) {
  36732. var i = "undefined" == typeof t;
  36733. if (i && (t = this.offset),
  36734. !this.noAssert) {
  36735. if ("number" != typeof e || e % 1 !== 0)
  36736. throw TypeError("Illegal value: " + e + " (not an integer)");
  36737. if (e >>>= 0,
  36738. "number" != typeof t || t % 1 !== 0)
  36739. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36740. if (t >>>= 0,
  36741. t < 0 || t + 0 > this.buffer.byteLength)
  36742. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36743. }
  36744. t += 2;
  36745. var n = this.buffer.byteLength;
  36746. return t > n && this.resize((n *= 2) > t ? n : t),
  36747. t -= 2,
  36748. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36749. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36750. this.view[t + 1] = 255 & e),
  36751. i && (this.offset += 2),
  36752. this
  36753. }
  36754. ,
  36755. a.writeUInt16 = a.writeUint16,
  36756. a.readUint16 = function(e) {
  36757. var t = "undefined" == typeof e;
  36758. if (t && (e = this.offset),
  36759. !this.noAssert) {
  36760. if ("number" != typeof e || e % 1 !== 0)
  36761. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36762. if (e >>>= 0,
  36763. e < 0 || e + 2 > this.buffer.byteLength)
  36764. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36765. }
  36766. var i = 0;
  36767. return this.littleEndian ? (i = this.view[e],
  36768. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36769. i |= this.view[e + 1]),
  36770. t && (this.offset += 2),
  36771. i
  36772. }
  36773. ,
  36774. a.readUInt16 = a.readUint16,
  36775. a.writeInt32 = function(e, t) {
  36776. var i = "undefined" == typeof t;
  36777. if (i && (t = this.offset),
  36778. !this.noAssert) {
  36779. if ("number" != typeof e || e % 1 !== 0)
  36780. throw TypeError("Illegal value: " + e + " (not an integer)");
  36781. if (e |= 0,
  36782. "number" != typeof t || t % 1 !== 0)
  36783. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36784. if (t >>>= 0,
  36785. t < 0 || t + 0 > this.buffer.byteLength)
  36786. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36787. }
  36788. t += 4;
  36789. var n = this.buffer.byteLength;
  36790. return t > n && this.resize((n *= 2) > t ? n : t),
  36791. t -= 4,
  36792. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36793. this.view[t + 2] = e >>> 16 & 255,
  36794. this.view[t + 1] = e >>> 8 & 255,
  36795. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36796. this.view[t + 1] = e >>> 16 & 255,
  36797. this.view[t + 2] = e >>> 8 & 255,
  36798. this.view[t + 3] = 255 & e),
  36799. i && (this.offset += 4),
  36800. this
  36801. }
  36802. ,
  36803. a.writeInt = a.writeInt32,
  36804. a.readInt32 = function(e) {
  36805. var t = "undefined" == typeof e;
  36806. if (t && (e = this.offset),
  36807. !this.noAssert) {
  36808. if ("number" != typeof e || e % 1 !== 0)
  36809. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36810. if (e >>>= 0,
  36811. e < 0 || e + 4 > this.buffer.byteLength)
  36812. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36813. }
  36814. var i = 0;
  36815. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36816. i |= this.view[e + 1] << 8,
  36817. i |= this.view[e],
  36818. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36819. i |= this.view[e + 2] << 8,
  36820. i |= this.view[e + 3],
  36821. i += this.view[e] << 24 >>> 0),
  36822. i |= 0,
  36823. t && (this.offset += 4),
  36824. i
  36825. }
  36826. ,
  36827. a.readInt = a.readInt32,
  36828. a.writeUint32 = function(e, t) {
  36829. var i = "undefined" == typeof t;
  36830. if (i && (t = this.offset),
  36831. !this.noAssert) {
  36832. if ("number" != typeof e || e % 1 !== 0)
  36833. throw TypeError("Illegal value: " + e + " (not an integer)");
  36834. if (e >>>= 0,
  36835. "number" != typeof t || t % 1 !== 0)
  36836. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36837. if (t >>>= 0,
  36838. t < 0 || t + 0 > this.buffer.byteLength)
  36839. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36840. }
  36841. t += 4;
  36842. var n = this.buffer.byteLength;
  36843. return t > n && this.resize((n *= 2) > t ? n : t),
  36844. t -= 4,
  36845. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36846. this.view[t + 2] = e >>> 16 & 255,
  36847. this.view[t + 1] = e >>> 8 & 255,
  36848. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36849. this.view[t + 1] = e >>> 16 & 255,
  36850. this.view[t + 2] = e >>> 8 & 255,
  36851. this.view[t + 3] = 255 & e),
  36852. i && (this.offset += 4),
  36853. this
  36854. }
  36855. ,
  36856. a.writeUInt32 = a.writeUint32,
  36857. a.readUint32 = function(e) {
  36858. var t = "undefined" == typeof e;
  36859. if (t && (e = this.offset),
  36860. !this.noAssert) {
  36861. if ("number" != typeof e || e % 1 !== 0)
  36862. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36863. if (e >>>= 0,
  36864. e < 0 || e + 4 > this.buffer.byteLength)
  36865. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36866. }
  36867. var i = 0;
  36868. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36869. i |= this.view[e + 1] << 8,
  36870. i |= this.view[e],
  36871. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36872. i |= this.view[e + 2] << 8,
  36873. i |= this.view[e + 3],
  36874. i += this.view[e] << 24 >>> 0),
  36875. t && (this.offset += 4),
  36876. i
  36877. }
  36878. ,
  36879. a.readUInt32 = a.readUint32,
  36880. e && (a.writeInt64 = function(t, i) {
  36881. var n = "undefined" == typeof i;
  36882. if (n && (i = this.offset),
  36883. !this.noAssert) {
  36884. if ("number" == typeof t)
  36885. t = e.fromNumber(t);
  36886. else if ("string" == typeof t)
  36887. t = e.fromString(t);
  36888. else if (!(t && t instanceof e))
  36889. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36890. if ("number" != typeof i || i % 1 !== 0)
  36891. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36892. if (i >>>= 0,
  36893. i < 0 || i + 0 > this.buffer.byteLength)
  36894. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36895. }
  36896. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36897. i += 8;
  36898. var r = this.buffer.byteLength;
  36899. i > r && this.resize((r *= 2) > i ? r : i),
  36900. i -= 8;
  36901. var o = t.low
  36902. , a = t.high;
  36903. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36904. this.view[i + 2] = o >>> 16 & 255,
  36905. this.view[i + 1] = o >>> 8 & 255,
  36906. this.view[i] = 255 & o,
  36907. i += 4,
  36908. this.view[i + 3] = a >>> 24 & 255,
  36909. this.view[i + 2] = a >>> 16 & 255,
  36910. this.view[i + 1] = a >>> 8 & 255,
  36911. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36912. this.view[i + 1] = a >>> 16 & 255,
  36913. this.view[i + 2] = a >>> 8 & 255,
  36914. this.view[i + 3] = 255 & a,
  36915. i += 4,
  36916. this.view[i] = o >>> 24 & 255,
  36917. this.view[i + 1] = o >>> 16 & 255,
  36918. this.view[i + 2] = o >>> 8 & 255,
  36919. this.view[i + 3] = 255 & o),
  36920. n && (this.offset += 8),
  36921. this
  36922. }
  36923. ,
  36924. a.writeLong = a.writeInt64,
  36925. a.readInt64 = function(t) {
  36926. var i = "undefined" == typeof t;
  36927. if (i && (t = this.offset),
  36928. !this.noAssert) {
  36929. if ("number" != typeof t || t % 1 !== 0)
  36930. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36931. if (t >>>= 0,
  36932. t < 0 || t + 8 > this.buffer.byteLength)
  36933. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36934. }
  36935. var n = 0
  36936. , r = 0;
  36937. this.littleEndian ? (n = this.view[t + 2] << 16,
  36938. n |= this.view[t + 1] << 8,
  36939. n |= this.view[t],
  36940. n += this.view[t + 3] << 24 >>> 0,
  36941. t += 4,
  36942. r = this.view[t + 2] << 16,
  36943. r |= this.view[t + 1] << 8,
  36944. r |= this.view[t],
  36945. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36946. r |= this.view[t + 2] << 8,
  36947. r |= this.view[t + 3],
  36948. r += this.view[t] << 24 >>> 0,
  36949. t += 4,
  36950. n = this.view[t + 1] << 16,
  36951. n |= this.view[t + 2] << 8,
  36952. n |= this.view[t + 3],
  36953. n += this.view[t] << 24 >>> 0);
  36954. var o = new e(n,r,!1);
  36955. return i && (this.offset += 8),
  36956. o
  36957. }
  36958. ,
  36959. a.readLong = a.readInt64,
  36960. a.writeUint64 = function(t, i) {
  36961. var n = "undefined" == typeof i;
  36962. if (n && (i = this.offset),
  36963. !this.noAssert) {
  36964. if ("number" == typeof t)
  36965. t = e.fromNumber(t);
  36966. else if ("string" == typeof t)
  36967. t = e.fromString(t);
  36968. else if (!(t && t instanceof e))
  36969. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36970. if ("number" != typeof i || i % 1 !== 0)
  36971. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36972. if (i >>>= 0,
  36973. i < 0 || i + 0 > this.buffer.byteLength)
  36974. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36975. }
  36976. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36977. i += 8;
  36978. var r = this.buffer.byteLength;
  36979. i > r && this.resize((r *= 2) > i ? r : i),
  36980. i -= 8;
  36981. var o = t.low
  36982. , a = t.high;
  36983. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36984. this.view[i + 2] = o >>> 16 & 255,
  36985. this.view[i + 1] = o >>> 8 & 255,
  36986. this.view[i] = 255 & o,
  36987. i += 4,
  36988. this.view[i + 3] = a >>> 24 & 255,
  36989. this.view[i + 2] = a >>> 16 & 255,
  36990. this.view[i + 1] = a >>> 8 & 255,
  36991. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36992. this.view[i + 1] = a >>> 16 & 255,
  36993. this.view[i + 2] = a >>> 8 & 255,
  36994. this.view[i + 3] = 255 & a,
  36995. i += 4,
  36996. this.view[i] = o >>> 24 & 255,
  36997. this.view[i + 1] = o >>> 16 & 255,
  36998. this.view[i + 2] = o >>> 8 & 255,
  36999. this.view[i + 3] = 255 & o),
  37000. n && (this.offset += 8),
  37001. this
  37002. }
  37003. ,
  37004. a.writeUInt64 = a.writeUint64,
  37005. a.readUint64 = function(t) {
  37006. var i = "undefined" == typeof t;
  37007. if (i && (t = this.offset),
  37008. !this.noAssert) {
  37009. if ("number" != typeof t || t % 1 !== 0)
  37010. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37011. if (t >>>= 0,
  37012. t < 0 || t + 8 > this.buffer.byteLength)
  37013. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37014. }
  37015. var n = 0
  37016. , r = 0;
  37017. this.littleEndian ? (n = this.view[t + 2] << 16,
  37018. n |= this.view[t + 1] << 8,
  37019. n |= this.view[t],
  37020. n += this.view[t + 3] << 24 >>> 0,
  37021. t += 4,
  37022. r = this.view[t + 2] << 16,
  37023. r |= this.view[t + 1] << 8,
  37024. r |= this.view[t],
  37025. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37026. r |= this.view[t + 2] << 8,
  37027. r |= this.view[t + 3],
  37028. r += this.view[t] << 24 >>> 0,
  37029. t += 4,
  37030. n = this.view[t + 1] << 16,
  37031. n |= this.view[t + 2] << 8,
  37032. n |= this.view[t + 3],
  37033. n += this.view[t] << 24 >>> 0);
  37034. var o = new e(n,r,!0);
  37035. return i && (this.offset += 8),
  37036. o
  37037. }
  37038. ,
  37039. a.readUInt64 = a.readUint64),
  37040. a.writeFloat32 = function(e, t) {
  37041. var i = "undefined" == typeof t;
  37042. if (i && (t = this.offset),
  37043. !this.noAssert) {
  37044. if ("number" != typeof e)
  37045. throw TypeError("Illegal value: " + e + " (not a number)");
  37046. if ("number" != typeof t || t % 1 !== 0)
  37047. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37048. if (t >>>= 0,
  37049. t < 0 || t + 0 > this.buffer.byteLength)
  37050. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37051. }
  37052. t += 4;
  37053. var n = this.buffer.byteLength;
  37054. return t > n && this.resize((n *= 2) > t ? n : t),
  37055. t -= 4,
  37056. r(this.view, e, t, this.littleEndian, 23, 4),
  37057. i && (this.offset += 4),
  37058. this
  37059. }
  37060. ,
  37061. a.writeFloat = a.writeFloat32,
  37062. a.readFloat32 = function(e) {
  37063. var t = "undefined" == typeof e;
  37064. if (t && (e = this.offset),
  37065. !this.noAssert) {
  37066. if ("number" != typeof e || e % 1 !== 0)
  37067. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37068. if (e >>>= 0,
  37069. e < 0 || e + 4 > this.buffer.byteLength)
  37070. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37071. }
  37072. var i = n(this.view, e, this.littleEndian, 23, 4);
  37073. return t && (this.offset += 4),
  37074. i
  37075. }
  37076. ,
  37077. a.readFloat = a.readFloat32,
  37078. a.writeFloat64 = function(e, t) {
  37079. var i = "undefined" == typeof t;
  37080. if (i && (t = this.offset),
  37081. !this.noAssert) {
  37082. if ("number" != typeof e)
  37083. throw TypeError("Illegal value: " + e + " (not a number)");
  37084. if ("number" != typeof t || t % 1 !== 0)
  37085. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37086. if (t >>>= 0,
  37087. t < 0 || t + 0 > this.buffer.byteLength)
  37088. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37089. }
  37090. t += 8;
  37091. var n = this.buffer.byteLength;
  37092. return t > n && this.resize((n *= 2) > t ? n : t),
  37093. t -= 8,
  37094. r(this.view, e, t, this.littleEndian, 52, 8),
  37095. i && (this.offset += 8),
  37096. this
  37097. }
  37098. ,
  37099. a.writeDouble = a.writeFloat64,
  37100. a.readFloat64 = function(e) {
  37101. var t = "undefined" == typeof e;
  37102. if (t && (e = this.offset),
  37103. !this.noAssert) {
  37104. if ("number" != typeof e || e % 1 !== 0)
  37105. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37106. if (e >>>= 0,
  37107. e < 0 || e + 8 > this.buffer.byteLength)
  37108. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37109. }
  37110. var i = n(this.view, e, this.littleEndian, 52, 8);
  37111. return t && (this.offset += 8),
  37112. i
  37113. }
  37114. ,
  37115. a.readDouble = a.readFloat64,
  37116. o.MAX_VARINT32_BYTES = 5,
  37117. o.calculateVarint32 = function(e) {
  37118. return e >>>= 0,
  37119. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37120. }
  37121. ,
  37122. o.zigZagEncode32 = function(e) {
  37123. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37124. }
  37125. ,
  37126. o.zigZagDecode32 = function(e) {
  37127. return e >>> 1 ^ -(1 & e) | 0
  37128. }
  37129. ,
  37130. a.writeVarint32 = function(e, t) {
  37131. var i = "undefined" == typeof t;
  37132. if (i && (t = this.offset),
  37133. !this.noAssert) {
  37134. if ("number" != typeof e || e % 1 !== 0)
  37135. throw TypeError("Illegal value: " + e + " (not an integer)");
  37136. if (e |= 0,
  37137. "number" != typeof t || t % 1 !== 0)
  37138. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37139. if (t >>>= 0,
  37140. t < 0 || t + 0 > this.buffer.byteLength)
  37141. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37142. }
  37143. var n, r = o.calculateVarint32(e);
  37144. t += r;
  37145. var a = this.buffer.byteLength;
  37146. for (t > a && this.resize((a *= 2) > t ? a : t),
  37147. t -= r,
  37148. e >>>= 0; e >= 128; )
  37149. n = 127 & e | 128,
  37150. this.view[t++] = n,
  37151. e >>>= 7;
  37152. return this.view[t++] = e,
  37153. i ? (this.offset = t,
  37154. this) : r
  37155. }
  37156. ,
  37157. a.writeVarint32ZigZag = function(e, t) {
  37158. return this.writeVarint32(o.zigZagEncode32(e), t)
  37159. }
  37160. ,
  37161. a.readVarint32 = function(e) {
  37162. var t = "undefined" == typeof e;
  37163. if (t && (e = this.offset),
  37164. !this.noAssert) {
  37165. if ("number" != typeof e || e % 1 !== 0)
  37166. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37167. if (e >>>= 0,
  37168. e < 0 || e + 1 > this.buffer.byteLength)
  37169. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37170. }
  37171. var i, n = 0, r = 0;
  37172. do {
  37173. if (!this.noAssert && e > this.limit) {
  37174. var o = Error("Truncated");
  37175. throw o.truncated = !0,
  37176. o
  37177. }
  37178. i = this.view[e++],
  37179. n < 5 && (r |= (127 & i) << 7 * n),
  37180. ++n
  37181. } while (0 !== (128 & i));return r |= 0,
  37182. t ? (this.offset = e,
  37183. r) : {
  37184. value: r,
  37185. length: n
  37186. }
  37187. }
  37188. ,
  37189. a.readVarint32ZigZag = function(e) {
  37190. var t = this.readVarint32(e);
  37191. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37192. t
  37193. }
  37194. ,
  37195. e && (o.MAX_VARINT64_BYTES = 10,
  37196. o.calculateVarint64 = function(t) {
  37197. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37198. var i = t.toInt() >>> 0
  37199. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37200. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37201. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37202. }
  37203. ,
  37204. o.zigZagEncode64 = function(t) {
  37205. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37206. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37207. }
  37208. ,
  37209. o.zigZagDecode64 = function(t) {
  37210. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37211. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37212. }
  37213. ,
  37214. a.writeVarint64 = function(t, i) {
  37215. var n = "undefined" == typeof i;
  37216. if (n && (i = this.offset),
  37217. !this.noAssert) {
  37218. if ("number" == typeof t)
  37219. t = e.fromNumber(t);
  37220. else if ("string" == typeof t)
  37221. t = e.fromString(t);
  37222. else if (!(t && t instanceof e))
  37223. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37224. if ("number" != typeof i || i % 1 !== 0)
  37225. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37226. if (i >>>= 0,
  37227. i < 0 || i + 0 > this.buffer.byteLength)
  37228. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37229. }
  37230. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37231. var r = o.calculateVarint64(t)
  37232. , a = t.toInt() >>> 0
  37233. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37234. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37235. i += r;
  37236. var c = this.buffer.byteLength;
  37237. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37238. i -= r,
  37239. r) {
  37240. case 10:
  37241. this.view[i + 9] = l >>> 7 & 1;
  37242. case 9:
  37243. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37244. case 8:
  37245. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37246. case 7:
  37247. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37248. case 6:
  37249. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37250. case 5:
  37251. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37252. case 4:
  37253. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37254. case 3:
  37255. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37256. case 2:
  37257. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37258. case 1:
  37259. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37260. }
  37261. return n ? (this.offset += r,
  37262. this) : r
  37263. }
  37264. ,
  37265. a.writeVarint64ZigZag = function(e, t) {
  37266. return this.writeVarint64(o.zigZagEncode64(e), t)
  37267. }
  37268. ,
  37269. a.readVarint64 = function(t) {
  37270. var i = "undefined" == typeof t;
  37271. if (i && (t = this.offset),
  37272. !this.noAssert) {
  37273. if ("number" != typeof t || t % 1 !== 0)
  37274. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37275. if (t >>>= 0,
  37276. t < 0 || t + 1 > this.buffer.byteLength)
  37277. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37278. }
  37279. var n = t
  37280. , r = 0
  37281. , o = 0
  37282. , a = 0
  37283. , s = 0;
  37284. if (s = this.view[t++],
  37285. r = 127 & s,
  37286. 128 & s && (s = this.view[t++],
  37287. r |= (127 & s) << 7,
  37288. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37289. r |= (127 & s) << 14,
  37290. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37291. r |= (127 & s) << 21,
  37292. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37293. o = 127 & s,
  37294. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37295. o |= (127 & s) << 7,
  37296. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37297. o |= (127 & s) << 14,
  37298. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37299. o |= (127 & s) << 21,
  37300. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37301. a = 127 & s,
  37302. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37303. a |= (127 & s) << 7,
  37304. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37305. throw Error("Buffer overrun");
  37306. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37307. return i ? (this.offset = t,
  37308. l) : {
  37309. value: l,
  37310. length: t - n
  37311. }
  37312. }
  37313. ,
  37314. a.readVarint64ZigZag = function(t) {
  37315. var i = this.readVarint64(t);
  37316. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37317. i
  37318. }
  37319. ),
  37320. a.writeCString = function(e, i) {
  37321. var n = "undefined" == typeof i;
  37322. n && (i = this.offset);
  37323. var r, o = e.length;
  37324. if (!this.noAssert) {
  37325. if ("string" != typeof e)
  37326. throw TypeError("Illegal str: Not a string");
  37327. for (r = 0; r < o; ++r)
  37328. if (0 === e.charCodeAt(r))
  37329. throw RangeError("Illegal str: Contains NULL-characters");
  37330. if ("number" != typeof i || i % 1 !== 0)
  37331. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37332. if (i >>>= 0,
  37333. i < 0 || i + 0 > this.buffer.byteLength)
  37334. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37335. }
  37336. o = h.calculateUTF16asUTF8(t(e))[1],
  37337. i += o + 1;
  37338. var a = this.buffer.byteLength;
  37339. return i > a && this.resize((a *= 2) > i ? a : i),
  37340. i -= o + 1,
  37341. h.encodeUTF16toUTF8(t(e), function(e) {
  37342. this.view[i++] = e
  37343. }
  37344. .bind(this)),
  37345. this.view[i++] = 0,
  37346. n ? (this.offset = i,
  37347. this) : o
  37348. }
  37349. ,
  37350. a.readCString = function(e) {
  37351. var t = "undefined" == typeof e;
  37352. if (t && (e = this.offset),
  37353. !this.noAssert) {
  37354. if ("number" != typeof e || e % 1 !== 0)
  37355. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37356. if (e >>>= 0,
  37357. e < 0 || e + 1 > this.buffer.byteLength)
  37358. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37359. }
  37360. var n, r = e, o = -1;
  37361. return h.decodeUTF8toUTF16(function() {
  37362. if (0 === o)
  37363. return null;
  37364. if (e >= this.limit)
  37365. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37366. return o = this.view[e++],
  37367. 0 === o ? null : o
  37368. }
  37369. .bind(this), n = i(), !0),
  37370. t ? (this.offset = e,
  37371. n()) : {
  37372. string: n(),
  37373. length: e - r
  37374. }
  37375. }
  37376. ,
  37377. a.writeIString = function(e, i) {
  37378. var n = "undefined" == typeof i;
  37379. if (n && (i = this.offset),
  37380. !this.noAssert) {
  37381. if ("string" != typeof e)
  37382. throw TypeError("Illegal str: Not a string");
  37383. if ("number" != typeof i || i % 1 !== 0)
  37384. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37385. if (i >>>= 0,
  37386. i < 0 || i + 0 > this.buffer.byteLength)
  37387. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37388. }
  37389. var r, o = i;
  37390. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37391. i += 4 + r;
  37392. var a = this.buffer.byteLength;
  37393. if (i > a && this.resize((a *= 2) > i ? a : i),
  37394. i -= 4 + r,
  37395. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37396. this.view[i + 2] = r >>> 16 & 255,
  37397. this.view[i + 1] = r >>> 8 & 255,
  37398. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37399. this.view[i + 1] = r >>> 16 & 255,
  37400. this.view[i + 2] = r >>> 8 & 255,
  37401. this.view[i + 3] = 255 & r),
  37402. i += 4,
  37403. h.encodeUTF16toUTF8(t(e), function(e) {
  37404. this.view[i++] = e
  37405. }
  37406. .bind(this)),
  37407. i !== o + 4 + r)
  37408. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37409. return n ? (this.offset = i,
  37410. this) : i - o
  37411. }
  37412. ,
  37413. a.readIString = function(e) {
  37414. var t = "undefined" == typeof e;
  37415. if (t && (e = this.offset),
  37416. !this.noAssert) {
  37417. if ("number" != typeof e || e % 1 !== 0)
  37418. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37419. if (e >>>= 0,
  37420. e < 0 || e + 4 > this.buffer.byteLength)
  37421. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37422. }
  37423. var i = e
  37424. , n = this.readUint32(e)
  37425. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37426. return e += r.length,
  37427. t ? (this.offset = e,
  37428. r.string) : {
  37429. string: r.string,
  37430. length: e - i
  37431. }
  37432. }
  37433. ,
  37434. o.METRICS_CHARS = "c",
  37435. o.METRICS_BYTES = "b",
  37436. a.writeUTF8String = function(e, i) {
  37437. var n = "undefined" == typeof i;
  37438. if (n && (i = this.offset),
  37439. !this.noAssert) {
  37440. if ("number" != typeof i || i % 1 !== 0)
  37441. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37442. if (i >>>= 0,
  37443. i < 0 || i + 0 > this.buffer.byteLength)
  37444. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37445. }
  37446. var r, o = i;
  37447. r = h.calculateUTF16asUTF8(t(e))[1],
  37448. i += r;
  37449. var a = this.buffer.byteLength;
  37450. return i > a && this.resize((a *= 2) > i ? a : i),
  37451. i -= r,
  37452. h.encodeUTF16toUTF8(t(e), function(e) {
  37453. this.view[i++] = e
  37454. }
  37455. .bind(this)),
  37456. n ? (this.offset = i,
  37457. this) : i - o
  37458. }
  37459. ,
  37460. a.writeString = a.writeUTF8String,
  37461. o.calculateUTF8Chars = function(e) {
  37462. return h.calculateUTF16asUTF8(t(e))[0]
  37463. }
  37464. ,
  37465. o.calculateUTF8Bytes = function(e) {
  37466. return h.calculateUTF16asUTF8(t(e))[1]
  37467. }
  37468. ,
  37469. o.calculateString = o.calculateUTF8Bytes,
  37470. a.readUTF8String = function(e, t, n) {
  37471. "number" == typeof t && (n = t,
  37472. t = void 0);
  37473. var r = "undefined" == typeof n;
  37474. if (r && (n = this.offset),
  37475. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37476. !this.noAssert) {
  37477. if ("number" != typeof e || e % 1 !== 0)
  37478. throw TypeError("Illegal length: " + e + " (not an integer)");
  37479. if (e |= 0,
  37480. "number" != typeof n || n % 1 !== 0)
  37481. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37482. if (n >>>= 0,
  37483. n < 0 || n + 0 > this.buffer.byteLength)
  37484. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37485. }
  37486. var a, s = 0, l = n;
  37487. if (t === o.METRICS_CHARS) {
  37488. if (a = i(),
  37489. h.decodeUTF8(function() {
  37490. return s < e && n < this.limit ? this.view[n++] : null
  37491. }
  37492. .bind(this), function(e) {
  37493. ++s,
  37494. h.UTF8toUTF16(e, a)
  37495. }),
  37496. s !== e)
  37497. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37498. return r ? (this.offset = n,
  37499. a()) : {
  37500. string: a(),
  37501. length: n - l
  37502. }
  37503. }
  37504. if (t === o.METRICS_BYTES) {
  37505. if (!this.noAssert) {
  37506. if ("number" != typeof n || n % 1 !== 0)
  37507. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37508. if (n >>>= 0,
  37509. n < 0 || n + e > this.buffer.byteLength)
  37510. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37511. }
  37512. var c = n + e;
  37513. if (h.decodeUTF8toUTF16(function() {
  37514. return n < c ? this.view[n++] : null
  37515. }
  37516. .bind(this), a = i(), this.noAssert),
  37517. n !== c)
  37518. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37519. return r ? (this.offset = n,
  37520. a()) : {
  37521. string: a(),
  37522. length: n - l
  37523. }
  37524. }
  37525. throw TypeError("Unsupported metrics: " + t)
  37526. }
  37527. ,
  37528. a.readString = a.readUTF8String,
  37529. a.writeVString = function(e, i) {
  37530. var n = "undefined" == typeof i;
  37531. if (n && (i = this.offset),
  37532. !this.noAssert) {
  37533. if ("string" != typeof e)
  37534. throw TypeError("Illegal str: Not a string");
  37535. if ("number" != typeof i || i % 1 !== 0)
  37536. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37537. if (i >>>= 0,
  37538. i < 0 || i + 0 > this.buffer.byteLength)
  37539. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37540. }
  37541. var r, a, s = i;
  37542. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37543. a = o.calculateVarint32(r),
  37544. i += a + r;
  37545. var l = this.buffer.byteLength;
  37546. if (i > l && this.resize((l *= 2) > i ? l : i),
  37547. i -= a + r,
  37548. i += this.writeVarint32(r, i),
  37549. h.encodeUTF16toUTF8(t(e), function(e) {
  37550. this.view[i++] = e
  37551. }
  37552. .bind(this)),
  37553. i !== s + r + a)
  37554. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37555. return n ? (this.offset = i,
  37556. this) : i - s
  37557. }
  37558. ,
  37559. a.readVString = function(e) {
  37560. var t = "undefined" == typeof e;
  37561. if (t && (e = this.offset),
  37562. !this.noAssert) {
  37563. if ("number" != typeof e || e % 1 !== 0)
  37564. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37565. if (e >>>= 0,
  37566. e < 0 || e + 1 > this.buffer.byteLength)
  37567. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37568. }
  37569. var i = e
  37570. , n = this.readVarint32(e)
  37571. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37572. return e += r.length,
  37573. t ? (this.offset = e,
  37574. r.string) : {
  37575. string: r.string,
  37576. length: e - i
  37577. }
  37578. }
  37579. ,
  37580. a.append = function(e, t, i) {
  37581. "number" != typeof t && "string" == typeof t || (i = t,
  37582. t = void 0);
  37583. var n = "undefined" == typeof i;
  37584. if (n && (i = this.offset),
  37585. !this.noAssert) {
  37586. if ("number" != typeof i || i % 1 !== 0)
  37587. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37588. if (i >>>= 0,
  37589. i < 0 || i + 0 > this.buffer.byteLength)
  37590. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37591. }
  37592. e instanceof o || (e = o.wrap(e, t));
  37593. var r = e.limit - e.offset;
  37594. if (r <= 0)
  37595. return this;
  37596. i += r;
  37597. var a = this.buffer.byteLength;
  37598. return i > a && this.resize((a *= 2) > i ? a : i),
  37599. i -= r,
  37600. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37601. e.offset += r,
  37602. n && (this.offset += r),
  37603. this
  37604. }
  37605. ,
  37606. a.appendTo = function(e, t) {
  37607. return e.append(this, t),
  37608. this
  37609. }
  37610. ,
  37611. a.assert = function(e) {
  37612. return this.noAssert = !e,
  37613. this
  37614. }
  37615. ,
  37616. a.capacity = function() {
  37617. return this.buffer.byteLength
  37618. }
  37619. ,
  37620. a.clear = function() {
  37621. return this.offset = 0,
  37622. this.limit = this.buffer.byteLength,
  37623. this.markedOffset = -1,
  37624. this
  37625. }
  37626. ,
  37627. a.clone = function(e) {
  37628. var t = new o(0,this.littleEndian,this.noAssert);
  37629. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37630. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37631. t.view = this.view),
  37632. t.offset = this.offset,
  37633. t.markedOffset = this.markedOffset,
  37634. t.limit = this.limit,
  37635. t
  37636. }
  37637. ,
  37638. a.compact = function(e, t) {
  37639. if ("undefined" == typeof e && (e = this.offset),
  37640. "undefined" == typeof t && (t = this.limit),
  37641. !this.noAssert) {
  37642. if ("number" != typeof e || e % 1 !== 0)
  37643. throw TypeError("Illegal begin: Not an integer");
  37644. if (e >>>= 0,
  37645. "number" != typeof t || t % 1 !== 0)
  37646. throw TypeError("Illegal end: Not an integer");
  37647. if (t >>>= 0,
  37648. e < 0 || e > t || t > this.buffer.byteLength)
  37649. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37650. }
  37651. if (0 === e && t === this.buffer.byteLength)
  37652. return this;
  37653. var i = t - e;
  37654. if (0 === i)
  37655. return this.buffer = s,
  37656. this.view = null,
  37657. this.markedOffset >= 0 && (this.markedOffset -= e),
  37658. this.offset = 0,
  37659. this.limit = 0,
  37660. this;
  37661. var n = new ArrayBuffer(i)
  37662. , r = new Uint8Array(n);
  37663. return r.set(this.view.subarray(e, t)),
  37664. this.buffer = n,
  37665. this.view = r,
  37666. this.markedOffset >= 0 && (this.markedOffset -= e),
  37667. this.offset = 0,
  37668. this.limit = i,
  37669. this
  37670. }
  37671. ,
  37672. a.copy = function(e, t) {
  37673. if ("undefined" == typeof e && (e = this.offset),
  37674. "undefined" == typeof t && (t = this.limit),
  37675. !this.noAssert) {
  37676. if ("number" != typeof e || e % 1 !== 0)
  37677. throw TypeError("Illegal begin: Not an integer");
  37678. if (e >>>= 0,
  37679. "number" != typeof t || t % 1 !== 0)
  37680. throw TypeError("Illegal end: Not an integer");
  37681. if (t >>>= 0,
  37682. e < 0 || e > t || t > this.buffer.byteLength)
  37683. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37684. }
  37685. if (e === t)
  37686. return new o(0,this.littleEndian,this.noAssert);
  37687. var i = t - e
  37688. , n = new o(i,this.littleEndian,this.noAssert);
  37689. return n.offset = 0,
  37690. n.limit = i,
  37691. n.markedOffset >= 0 && (n.markedOffset -= e),
  37692. this.copyTo(n, 0, e, t),
  37693. n
  37694. }
  37695. ,
  37696. a.copyTo = function(e, t, i, n) {
  37697. var r, a;
  37698. if (!this.noAssert && !o.isByteBuffer(e))
  37699. throw TypeError("Illegal target: Not a ByteBuffer");
  37700. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37701. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37702. n = "undefined" == typeof n ? this.limit : 0 | n,
  37703. t < 0 || t > e.buffer.byteLength)
  37704. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37705. if (i < 0 || n > this.buffer.byteLength)
  37706. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37707. var s = n - i;
  37708. return 0 === s ? e : (e.ensureCapacity(t + s),
  37709. e.view.set(this.view.subarray(i, n), t),
  37710. r && (this.offset += s),
  37711. a && (e.offset += s),
  37712. this)
  37713. }
  37714. ,
  37715. a.ensureCapacity = function(e) {
  37716. var t = this.buffer.byteLength;
  37717. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37718. }
  37719. ,
  37720. a.fill = function(e, t, i) {
  37721. var n = "undefined" == typeof t;
  37722. if (n && (t = this.offset),
  37723. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37724. "undefined" == typeof t && (t = this.offset),
  37725. "undefined" == typeof i && (i = this.limit),
  37726. !this.noAssert) {
  37727. if ("number" != typeof e || e % 1 !== 0)
  37728. throw TypeError("Illegal value: " + e + " (not an integer)");
  37729. if (e |= 0,
  37730. "number" != typeof t || t % 1 !== 0)
  37731. throw TypeError("Illegal begin: Not an integer");
  37732. if (t >>>= 0,
  37733. "number" != typeof i || i % 1 !== 0)
  37734. throw TypeError("Illegal end: Not an integer");
  37735. if (i >>>= 0,
  37736. t < 0 || t > i || i > this.buffer.byteLength)
  37737. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37738. }
  37739. if (t >= i)
  37740. return this;
  37741. for (; t < i; )
  37742. this.view[t++] = e;
  37743. return n && (this.offset = t),
  37744. this
  37745. }
  37746. ,
  37747. a.flip = function() {
  37748. return this.limit = this.offset,
  37749. this.offset = 0,
  37750. this
  37751. }
  37752. ,
  37753. a.mark = function(e) {
  37754. if (e = "undefined" == typeof e ? this.offset : e,
  37755. !this.noAssert) {
  37756. if ("number" != typeof e || e % 1 !== 0)
  37757. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37758. if (e >>>= 0,
  37759. e < 0 || e + 0 > this.buffer.byteLength)
  37760. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37761. }
  37762. return this.markedOffset = e,
  37763. this
  37764. }
  37765. ,
  37766. a.order = function(e) {
  37767. if (!this.noAssert && "boolean" != typeof e)
  37768. throw TypeError("Illegal littleEndian: Not a boolean");
  37769. return this.littleEndian = !!e,
  37770. this
  37771. }
  37772. ,
  37773. a.LE = function(e) {
  37774. return this.littleEndian = "undefined" == typeof e || !!e,
  37775. this
  37776. }
  37777. ,
  37778. a.BE = function(e) {
  37779. return this.littleEndian = "undefined" != typeof e && !e,
  37780. this
  37781. }
  37782. ,
  37783. a.prepend = function(e, t, i) {
  37784. "number" != typeof t && "string" == typeof t || (i = t,
  37785. t = void 0);
  37786. var n = "undefined" == typeof i;
  37787. if (n && (i = this.offset),
  37788. !this.noAssert) {
  37789. if ("number" != typeof i || i % 1 !== 0)
  37790. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37791. if (i >>>= 0,
  37792. i < 0 || i + 0 > this.buffer.byteLength)
  37793. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37794. }
  37795. e instanceof o || (e = o.wrap(e, t));
  37796. var r = e.limit - e.offset;
  37797. if (r <= 0)
  37798. return this;
  37799. var a = r - i;
  37800. if (a > 0) {
  37801. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37802. , l = new Uint8Array(s);
  37803. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37804. this.buffer = s,
  37805. this.view = l,
  37806. this.offset += a,
  37807. this.markedOffset >= 0 && (this.markedOffset += a),
  37808. this.limit += a,
  37809. i += a
  37810. } else {
  37811. new Uint8Array(this.buffer)
  37812. }
  37813. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37814. e.offset = e.limit,
  37815. n && (this.offset -= r),
  37816. this
  37817. }
  37818. ,
  37819. a.prependTo = function(e, t) {
  37820. return e.prepend(this, t),
  37821. this
  37822. }
  37823. ,
  37824. a.printDebug = function(e) {
  37825. "function" != typeof e && (e = console.log.bind(console)),
  37826. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37827. }
  37828. ,
  37829. a.remaining = function() {
  37830. return this.limit - this.offset
  37831. }
  37832. ,
  37833. a.reset = function() {
  37834. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37835. this.markedOffset = -1) : this.offset = 0,
  37836. this
  37837. }
  37838. ,
  37839. a.resize = function(e) {
  37840. if (!this.noAssert) {
  37841. if ("number" != typeof e || e % 1 !== 0)
  37842. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37843. if (e |= 0,
  37844. e < 0)
  37845. throw RangeError("Illegal capacity: 0 <= " + e)
  37846. }
  37847. if (this.buffer.byteLength < e) {
  37848. var t = new ArrayBuffer(e)
  37849. , i = new Uint8Array(t);
  37850. i.set(this.view),
  37851. this.buffer = t,
  37852. this.view = i
  37853. }
  37854. return this
  37855. }
  37856. ,
  37857. a.reverse = function(e, t) {
  37858. if ("undefined" == typeof e && (e = this.offset),
  37859. "undefined" == typeof t && (t = this.limit),
  37860. !this.noAssert) {
  37861. if ("number" != typeof e || e % 1 !== 0)
  37862. throw TypeError("Illegal begin: Not an integer");
  37863. if (e >>>= 0,
  37864. "number" != typeof t || t % 1 !== 0)
  37865. throw TypeError("Illegal end: Not an integer");
  37866. if (t >>>= 0,
  37867. e < 0 || e > t || t > this.buffer.byteLength)
  37868. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37869. }
  37870. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37871. this)
  37872. }
  37873. ,
  37874. a.skip = function(e) {
  37875. if (!this.noAssert) {
  37876. if ("number" != typeof e || e % 1 !== 0)
  37877. throw TypeError("Illegal length: " + e + " (not an integer)");
  37878. e |= 0
  37879. }
  37880. var t = this.offset + e;
  37881. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37882. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37883. return this.offset = t,
  37884. this
  37885. }
  37886. ,
  37887. a.slice = function(e, t) {
  37888. if ("undefined" == typeof e && (e = this.offset),
  37889. "undefined" == typeof t && (t = this.limit),
  37890. !this.noAssert) {
  37891. if ("number" != typeof e || e % 1 !== 0)
  37892. throw TypeError("Illegal begin: Not an integer");
  37893. if (e >>>= 0,
  37894. "number" != typeof t || t % 1 !== 0)
  37895. throw TypeError("Illegal end: Not an integer");
  37896. if (t >>>= 0,
  37897. e < 0 || e > t || t > this.buffer.byteLength)
  37898. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37899. }
  37900. var i = this.clone();
  37901. return i.offset = e,
  37902. i.limit = t,
  37903. i
  37904. }
  37905. ,
  37906. a.toBuffer = function(e) {
  37907. var t = this.offset
  37908. , i = this.limit;
  37909. if (!this.noAssert) {
  37910. if ("number" != typeof t || t % 1 !== 0)
  37911. throw TypeError("Illegal offset: Not an integer");
  37912. if (t >>>= 0,
  37913. "number" != typeof i || i % 1 !== 0)
  37914. throw TypeError("Illegal limit: Not an integer");
  37915. if (i >>>= 0,
  37916. t < 0 || t > i || i > this.buffer.byteLength)
  37917. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37918. }
  37919. if (!e && 0 === t && i === this.buffer.byteLength)
  37920. return this.buffer;
  37921. if (t === i)
  37922. return s;
  37923. var n = new ArrayBuffer(i - t);
  37924. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37925. n
  37926. }
  37927. ,
  37928. a.toArrayBuffer = a.toBuffer,
  37929. a.toString = function(e, t, i) {
  37930. if ("undefined" == typeof e)
  37931. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37932. switch ("number" == typeof e && (e = "utf8",
  37933. t = e,
  37934. i = t),
  37935. e) {
  37936. case "utf8":
  37937. return this.toUTF8(t, i);
  37938. case "base64":
  37939. return this.toBase64(t, i);
  37940. case "hex":
  37941. return this.toHex(t, i);
  37942. case "binary":
  37943. return this.toBinary(t, i);
  37944. case "debug":
  37945. return this.toDebug();
  37946. case "columns":
  37947. return this.toColumns();
  37948. default:
  37949. throw Error("Unsupported encoding: " + e)
  37950. }
  37951. }
  37952. ;
  37953. var c = function() {
  37954. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37955. i[t[n]] = n;
  37956. return e.encode = function(e, i) {
  37957. for (var n, r; null !== (n = e()); )
  37958. i(t[n >> 2 & 63]),
  37959. r = (3 & n) << 4,
  37960. null !== (n = e()) ? (r |= n >> 4 & 15,
  37961. i(t[63 & (r | n >> 4 & 15)]),
  37962. r = (15 & n) << 2,
  37963. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37964. i(t[63 & n])) : (i(t[63 & r]),
  37965. i(61))) : (i(t[63 & r]),
  37966. i(61),
  37967. i(61))
  37968. }
  37969. ,
  37970. e.decode = function(e, t) {
  37971. function n(e) {
  37972. throw Error("Illegal character code: " + e)
  37973. }
  37974. for (var r, o, a; null !== (r = e()); )
  37975. if (o = i[r],
  37976. "undefined" == typeof o && n(r),
  37977. null !== (r = e()) && (a = i[r],
  37978. "undefined" == typeof a && n(r),
  37979. t(o << 2 >>> 0 | (48 & a) >> 4),
  37980. null !== (r = e()))) {
  37981. if (o = i[r],
  37982. "undefined" == typeof o) {
  37983. if (61 === r)
  37984. break;
  37985. n(r)
  37986. }
  37987. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37988. null !== (r = e())) {
  37989. if (a = i[r],
  37990. "undefined" == typeof a) {
  37991. if (61 === r)
  37992. break;
  37993. n(r)
  37994. }
  37995. t((3 & o) << 6 >>> 0 | a)
  37996. }
  37997. }
  37998. }
  37999. ,
  38000. e.test = function(e) {
  38001. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38002. }
  38003. ,
  38004. e
  38005. }();
  38006. a.toBase64 = function(e, t) {
  38007. if ("undefined" == typeof e && (e = this.offset),
  38008. "undefined" == typeof t && (t = this.limit),
  38009. e |= 0,
  38010. t |= 0,
  38011. e < 0 || t > this.capacity || e > t)
  38012. throw RangeError("begin, end");
  38013. var n;
  38014. return c.encode(function() {
  38015. return e < t ? this.view[e++] : null
  38016. }
  38017. .bind(this), n = i()),
  38018. n()
  38019. }
  38020. ,
  38021. o.fromBase64 = function(e, i) {
  38022. if ("string" != typeof e)
  38023. throw TypeError("str");
  38024. var n = new o(e.length / 4 * 3,i)
  38025. , r = 0;
  38026. return c.decode(t(e), function(e) {
  38027. n.view[r++] = e
  38028. }),
  38029. n.limit = r,
  38030. n
  38031. }
  38032. ,
  38033. o.btoa = function(e) {
  38034. return o.fromBinary(e).toBase64()
  38035. }
  38036. ,
  38037. o.atob = function(e) {
  38038. return o.fromBase64(e).toBinary()
  38039. }
  38040. ,
  38041. a.toBinary = function(e, t) {
  38042. if ("undefined" == typeof e && (e = this.offset),
  38043. "undefined" == typeof t && (t = this.limit),
  38044. e |= 0,
  38045. t |= 0,
  38046. e < 0 || t > this.capacity() || e > t)
  38047. throw RangeError("begin, end");
  38048. if (e === t)
  38049. return "";
  38050. for (var i = [], n = []; e < t; )
  38051. i.push(this.view[e++]),
  38052. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38053. i = []);
  38054. return n.join("") + String.fromCharCode.apply(String, i)
  38055. }
  38056. ,
  38057. o.fromBinary = function(e, t) {
  38058. if ("string" != typeof e)
  38059. throw TypeError("str");
  38060. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38061. if (i = e.charCodeAt(n),
  38062. i > 255)
  38063. throw RangeError("illegal char code: " + i);
  38064. a.view[n++] = i
  38065. }
  38066. return a.limit = r,
  38067. a
  38068. }
  38069. ,
  38070. a.toDebug = function(e) {
  38071. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38072. if (i !== -1 && (t = this.view[i],
  38073. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38074. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38075. ++i,
  38076. e && i > 0 && i % 16 === 0 && i !== n) {
  38077. for (; r.length < 51; )
  38078. r += " ";
  38079. a += r + o + "\n",
  38080. r = o = ""
  38081. }
  38082. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38083. }
  38084. if (e && " " !== r) {
  38085. for (; r.length < 51; )
  38086. r += " ";
  38087. a += r + o + "\n"
  38088. }
  38089. return e ? a : r
  38090. }
  38091. ,
  38092. o.fromDebug = function(e, t, i) {
  38093. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38094. switch (n = e.charAt(l++)) {
  38095. case "!":
  38096. if (!i) {
  38097. if (u || d || p) {
  38098. f = !0;
  38099. break
  38100. }
  38101. u = d = p = !0
  38102. }
  38103. s.offset = s.markedOffset = s.limit = c,
  38104. h = !1;
  38105. break;
  38106. case "|":
  38107. if (!i) {
  38108. if (u || p) {
  38109. f = !0;
  38110. break
  38111. }
  38112. u = p = !0
  38113. }
  38114. s.offset = s.limit = c,
  38115. h = !1;
  38116. break;
  38117. case "[":
  38118. if (!i) {
  38119. if (u || d) {
  38120. f = !0;
  38121. break
  38122. }
  38123. u = d = !0
  38124. }
  38125. s.offset = s.markedOffset = c,
  38126. h = !1;
  38127. break;
  38128. case "<":
  38129. if (!i) {
  38130. if (u) {
  38131. f = !0;
  38132. break
  38133. }
  38134. u = !0
  38135. }
  38136. s.offset = c,
  38137. h = !1;
  38138. break;
  38139. case "]":
  38140. if (!i) {
  38141. if (p || d) {
  38142. f = !0;
  38143. break
  38144. }
  38145. p = d = !0
  38146. }
  38147. s.limit = s.markedOffset = c,
  38148. h = !1;
  38149. break;
  38150. case ">":
  38151. if (!i) {
  38152. if (p) {
  38153. f = !0;
  38154. break
  38155. }
  38156. p = !0
  38157. }
  38158. s.limit = c,
  38159. h = !1;
  38160. break;
  38161. case "'":
  38162. if (!i) {
  38163. if (d) {
  38164. f = !0;
  38165. break
  38166. }
  38167. d = !0
  38168. }
  38169. s.markedOffset = c,
  38170. h = !1;
  38171. break;
  38172. case " ":
  38173. h = !1;
  38174. break;
  38175. default:
  38176. if (!i && h) {
  38177. f = !0;
  38178. break
  38179. }
  38180. if (r = parseInt(n + e.charAt(l++), 16),
  38181. !i && (isNaN(r) || r < 0 || r > 255))
  38182. throw TypeError("Illegal str: Not a debug encoded string");
  38183. s.view[c++] = r,
  38184. h = !0
  38185. }
  38186. if (f)
  38187. throw TypeError("Illegal str: Invalid symbol at " + l)
  38188. }
  38189. if (!i) {
  38190. if (!u || !p)
  38191. throw TypeError("Illegal str: Missing offset or limit");
  38192. if (c < s.buffer.byteLength)
  38193. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38194. }
  38195. return s
  38196. }
  38197. ,
  38198. a.toHex = function(e, t) {
  38199. if (e = "undefined" == typeof e ? this.offset : e,
  38200. t = "undefined" == typeof t ? this.limit : t,
  38201. !this.noAssert) {
  38202. if ("number" != typeof e || e % 1 !== 0)
  38203. throw TypeError("Illegal begin: Not an integer");
  38204. if (e >>>= 0,
  38205. "number" != typeof t || t % 1 !== 0)
  38206. throw TypeError("Illegal end: Not an integer");
  38207. if (t >>>= 0,
  38208. e < 0 || e > t || t > this.buffer.byteLength)
  38209. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38210. }
  38211. for (var i, n = new Array(t - e); e < t; )
  38212. i = this.view[e++],
  38213. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38214. return n.join("")
  38215. }
  38216. ,
  38217. o.fromHex = function(e, t, i) {
  38218. if (!i) {
  38219. if ("string" != typeof e)
  38220. throw TypeError("Illegal str: Not a string");
  38221. if (e.length % 2 !== 0)
  38222. throw TypeError("Illegal str: Length not a multiple of 2")
  38223. }
  38224. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38225. if (n = parseInt(e.substring(s, s + 2), 16),
  38226. !i && (!isFinite(n) || n < 0 || n > 255))
  38227. throw TypeError("Illegal str: Contains non-hex characters");
  38228. a.view[l++] = n
  38229. }
  38230. return a.limit = l,
  38231. a
  38232. }
  38233. ;
  38234. var h = function() {
  38235. var e = {};
  38236. return e.MAX_CODEPOINT = 1114111,
  38237. e.encodeUTF8 = function(e, t) {
  38238. var i = null;
  38239. for ("number" == typeof e && (i = e,
  38240. e = function() {
  38241. return null
  38242. }
  38243. ); null !== i || null !== (i = e()); )
  38244. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38245. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38246. t(i >> 6 & 63 | 128),
  38247. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38248. t(i >> 12 & 63 | 128),
  38249. t(i >> 6 & 63 | 128),
  38250. t(63 & i | 128)),
  38251. i = null
  38252. }
  38253. ,
  38254. e.decodeUTF8 = function(e, t) {
  38255. for (var i, n, r, o, a = function(e) {
  38256. e = e.slice(0, e.indexOf(null));
  38257. var t = Error(e.toString());
  38258. throw t.name = "TruncatedError",
  38259. t.bytes = e,
  38260. t
  38261. }; null !== (i = e()); )
  38262. if (0 === (128 & i))
  38263. t(i);
  38264. else if (192 === (224 & i))
  38265. null === (n = e()) && a([i, n]),
  38266. t((31 & i) << 6 | 63 & n);
  38267. else if (224 === (240 & i))
  38268. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38269. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38270. else {
  38271. if (240 !== (248 & i))
  38272. throw RangeError("Illegal starting byte: " + i);
  38273. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38274. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38275. }
  38276. }
  38277. ,
  38278. e.UTF16toUTF8 = function(e, t) {
  38279. for (var i, n = null; ; ) {
  38280. if (null === (i = null !== n ? n : e()))
  38281. break;
  38282. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38283. n = null) : t(i)
  38284. }
  38285. null !== n && t(n)
  38286. }
  38287. ,
  38288. e.UTF8toUTF16 = function(e, t) {
  38289. var i = null;
  38290. for ("number" == typeof e && (i = e,
  38291. e = function() {
  38292. return null
  38293. }
  38294. ); null !== i || null !== (i = e()); )
  38295. i <= 65535 ? t(i) : (i -= 65536,
  38296. t((i >> 10) + 55296),
  38297. t(i % 1024 + 56320)),
  38298. i = null
  38299. }
  38300. ,
  38301. e.encodeUTF16toUTF8 = function(t, i) {
  38302. e.UTF16toUTF8(t, function(t) {
  38303. e.encodeUTF8(t, i)
  38304. })
  38305. }
  38306. ,
  38307. e.decodeUTF8toUTF16 = function(t, i) {
  38308. e.decodeUTF8(t, function(t) {
  38309. e.UTF8toUTF16(t, i)
  38310. })
  38311. }
  38312. ,
  38313. e.calculateCodePoint = function(e) {
  38314. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38315. }
  38316. ,
  38317. e.calculateUTF8 = function(e) {
  38318. for (var t, i = 0; null !== (t = e()); )
  38319. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38320. return i
  38321. }
  38322. ,
  38323. e.calculateUTF16asUTF8 = function(t) {
  38324. var i = 0
  38325. , n = 0;
  38326. return e.UTF16toUTF8(t, function(e) {
  38327. ++i,
  38328. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38329. }),
  38330. [i, n]
  38331. }
  38332. ,
  38333. e
  38334. }();
  38335. return a.toUTF8 = function(e, t) {
  38336. if ("undefined" == typeof e && (e = this.offset),
  38337. "undefined" == typeof t && (t = this.limit),
  38338. !this.noAssert) {
  38339. if ("number" != typeof e || e % 1 !== 0)
  38340. throw TypeError("Illegal begin: Not an integer");
  38341. if (e >>>= 0,
  38342. "number" != typeof t || t % 1 !== 0)
  38343. throw TypeError("Illegal end: Not an integer");
  38344. if (t >>>= 0,
  38345. e < 0 || e > t || t > this.buffer.byteLength)
  38346. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38347. }
  38348. var n;
  38349. try {
  38350. h.decodeUTF8toUTF16(function() {
  38351. return e < t ? this.view[e++] : null
  38352. }
  38353. .bind(this), n = i())
  38354. } catch (i) {
  38355. if (e !== t)
  38356. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38357. }
  38358. return n()
  38359. }
  38360. ,
  38361. o.fromUTF8 = function(e, i, n) {
  38362. if (!n && "string" != typeof e)
  38363. throw TypeError("Illegal str: Not a string");
  38364. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38365. , a = 0;
  38366. return h.encodeUTF16toUTF8(t(e), function(e) {
  38367. r.view[a++] = e
  38368. }),
  38369. r.limit = a,
  38370. r
  38371. }
  38372. ,
  38373. o
  38374. })
  38375. }
  38376. , {
  38377. long: 216
  38378. }],
  38379. 216: [function(e, t, i) {
  38380. !function(i, n) {
  38381. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38382. }(this, function() {
  38383. "use strict";
  38384. function e(e, t, i) {
  38385. this.low = 0 | e,
  38386. this.high = 0 | t,
  38387. this.unsigned = !!i
  38388. }
  38389. function t(e) {
  38390. return (e && e.__isLong__) === !0
  38391. }
  38392. function i(e, t) {
  38393. var i, n, o;
  38394. return t ? (e >>>= 0,
  38395. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38396. o && (l[e] = i),
  38397. i)) : (e |= 0,
  38398. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38399. o && (s[e] = i),
  38400. i))
  38401. }
  38402. function n(e, t) {
  38403. if (isNaN(e) || !isFinite(e))
  38404. return t ? m : g;
  38405. if (t) {
  38406. if (e < 0)
  38407. return m;
  38408. if (e >= d)
  38409. return I
  38410. } else {
  38411. if (e <= -p)
  38412. return E;
  38413. if (e + 1 >= p)
  38414. return C
  38415. }
  38416. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38417. }
  38418. function r(t, i, n) {
  38419. return new e(t,i,n)
  38420. }
  38421. function o(e, t, i) {
  38422. if (0 === e.length)
  38423. throw Error("empty string");
  38424. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38425. return g;
  38426. if ("number" == typeof t ? (i = t,
  38427. t = !1) : t = !!t,
  38428. i = i || 10,
  38429. i < 2 || 36 < i)
  38430. throw RangeError("radix");
  38431. var r;
  38432. if ((r = e.indexOf("-")) > 0)
  38433. throw Error("interior hyphen");
  38434. if (0 === r)
  38435. return o(e.substring(1), t, i).neg();
  38436. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38437. var h = Math.min(8, e.length - l)
  38438. , u = parseInt(e.substring(l, l + h), i);
  38439. if (h < 8) {
  38440. var d = n(c(i, h));
  38441. s = s.mul(d).add(n(u))
  38442. } else
  38443. s = s.mul(a),
  38444. s = s.add(n(u))
  38445. }
  38446. return s.unsigned = t,
  38447. s
  38448. }
  38449. function a(t) {
  38450. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38451. }
  38452. e.prototype.__isLong__,
  38453. Object.defineProperty(e.prototype, "__isLong__", {
  38454. value: !0,
  38455. enumerable: !1,
  38456. configurable: !1
  38457. }),
  38458. e.isLong = t;
  38459. var s = {}
  38460. , l = {};
  38461. e.fromInt = i,
  38462. e.fromNumber = n,
  38463. e.fromBits = r;
  38464. var c = Math.pow;
  38465. e.fromString = o,
  38466. e.fromValue = a;
  38467. var h = 1 << 24
  38468. , u = 4294967296
  38469. , d = 0x10000000000000000
  38470. , p = d / 2
  38471. , f = i(h)
  38472. , g = i(0);
  38473. e.ZERO = g;
  38474. var m = i(0, !0);
  38475. e.UZERO = m;
  38476. var v = i(1);
  38477. e.ONE = v;
  38478. var A = i(1, !0);
  38479. e.UONE = A;
  38480. var y = i(-1);
  38481. e.NEG_ONE = y;
  38482. var C = r(-1, 2147483647, !1);
  38483. e.MAX_VALUE = C;
  38484. var I = r(-1, -1, !0);
  38485. e.MAX_UNSIGNED_VALUE = I;
  38486. var E = r(0, -2147483648, !1);
  38487. e.MIN_VALUE = E;
  38488. var b = e.prototype;
  38489. return b.toInt = function() {
  38490. return this.unsigned ? this.low >>> 0 : this.low
  38491. }
  38492. ,
  38493. b.toNumber = function() {
  38494. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38495. }
  38496. ,
  38497. b.toString = function(e) {
  38498. if (e = e || 10,
  38499. e < 2 || 36 < e)
  38500. throw RangeError("radix");
  38501. if (this.isZero())
  38502. return "0";
  38503. if (this.isNegative()) {
  38504. if (this.eq(E)) {
  38505. var t = n(e)
  38506. , i = this.div(t)
  38507. , r = i.mul(t).sub(this);
  38508. return i.toString(e) + r.toInt().toString(e)
  38509. }
  38510. return "-" + this.neg().toString(e)
  38511. }
  38512. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38513. var l = a.div(o)
  38514. , h = a.sub(l.mul(o)).toInt() >>> 0
  38515. , u = h.toString(e);
  38516. if (a = l,
  38517. a.isZero())
  38518. return u + s;
  38519. for (; u.length < 6; )
  38520. u = "0" + u;
  38521. s = "" + u + s
  38522. }
  38523. }
  38524. ,
  38525. b.getHighBits = function() {
  38526. return this.high
  38527. }
  38528. ,
  38529. b.getHighBitsUnsigned = function() {
  38530. return this.high >>> 0
  38531. }
  38532. ,
  38533. b.getLowBits = function() {
  38534. return this.low
  38535. }
  38536. ,
  38537. b.getLowBitsUnsigned = function() {
  38538. return this.low >>> 0
  38539. }
  38540. ,
  38541. b.getNumBitsAbs = function() {
  38542. if (this.isNegative())
  38543. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38544. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38545. ;
  38546. return 0 != this.high ? t + 33 : t + 1
  38547. }
  38548. ,
  38549. b.isZero = function() {
  38550. return 0 === this.high && 0 === this.low
  38551. }
  38552. ,
  38553. b.isNegative = function() {
  38554. return !this.unsigned && this.high < 0
  38555. }
  38556. ,
  38557. b.isPositive = function() {
  38558. return this.unsigned || this.high >= 0
  38559. }
  38560. ,
  38561. b.isOdd = function() {
  38562. return 1 === (1 & this.low)
  38563. }
  38564. ,
  38565. b.isEven = function() {
  38566. return 0 === (1 & this.low)
  38567. }
  38568. ,
  38569. b.equals = function(e) {
  38570. return t(e) || (e = a(e)),
  38571. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38572. }
  38573. ,
  38574. b.eq = b.equals,
  38575. b.notEquals = function(e) {
  38576. return !this.eq(e)
  38577. }
  38578. ,
  38579. b.neq = b.notEquals,
  38580. b.lessThan = function(e) {
  38581. return this.comp(e) < 0
  38582. }
  38583. ,
  38584. b.lt = b.lessThan,
  38585. b.lessThanOrEqual = function(e) {
  38586. return this.comp(e) <= 0
  38587. }
  38588. ,
  38589. b.lte = b.lessThanOrEqual,
  38590. b.greaterThan = function(e) {
  38591. return this.comp(e) > 0
  38592. }
  38593. ,
  38594. b.gt = b.greaterThan,
  38595. b.greaterThanOrEqual = function(e) {
  38596. return this.comp(e) >= 0
  38597. }
  38598. ,
  38599. b.gte = b.greaterThanOrEqual,
  38600. b.compare = function(e) {
  38601. if (t(e) || (e = a(e)),
  38602. this.eq(e))
  38603. return 0;
  38604. var i = this.isNegative()
  38605. , n = e.isNegative();
  38606. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38607. }
  38608. ,
  38609. b.comp = b.compare,
  38610. b.negate = function() {
  38611. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38612. }
  38613. ,
  38614. b.neg = b.negate,
  38615. b.add = function(e) {
  38616. t(e) || (e = a(e));
  38617. var i = this.high >>> 16
  38618. , n = 65535 & this.high
  38619. , o = this.low >>> 16
  38620. , s = 65535 & this.low
  38621. , l = e.high >>> 16
  38622. , c = 65535 & e.high
  38623. , h = e.low >>> 16
  38624. , u = 65535 & e.low
  38625. , d = 0
  38626. , p = 0
  38627. , f = 0
  38628. , g = 0;
  38629. return g += s + u,
  38630. f += g >>> 16,
  38631. g &= 65535,
  38632. f += o + h,
  38633. p += f >>> 16,
  38634. f &= 65535,
  38635. p += n + c,
  38636. d += p >>> 16,
  38637. p &= 65535,
  38638. d += i + l,
  38639. d &= 65535,
  38640. r(f << 16 | g, d << 16 | p, this.unsigned)
  38641. }
  38642. ,
  38643. b.subtract = function(e) {
  38644. return t(e) || (e = a(e)),
  38645. this.add(e.neg())
  38646. }
  38647. ,
  38648. b.sub = b.subtract,
  38649. b.multiply = function(e) {
  38650. if (this.isZero())
  38651. return g;
  38652. if (t(e) || (e = a(e)),
  38653. e.isZero())
  38654. return g;
  38655. if (this.eq(E))
  38656. return e.isOdd() ? E : g;
  38657. if (e.eq(E))
  38658. return this.isOdd() ? E : g;
  38659. if (this.isNegative())
  38660. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38661. if (e.isNegative())
  38662. return this.mul(e.neg()).neg();
  38663. if (this.lt(f) && e.lt(f))
  38664. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38665. var i = this.high >>> 16
  38666. , o = 65535 & this.high
  38667. , s = this.low >>> 16
  38668. , l = 65535 & this.low
  38669. , c = e.high >>> 16
  38670. , h = 65535 & e.high
  38671. , u = e.low >>> 16
  38672. , d = 65535 & e.low
  38673. , p = 0
  38674. , m = 0
  38675. , v = 0
  38676. , A = 0;
  38677. return A += l * d,
  38678. v += A >>> 16,
  38679. A &= 65535,
  38680. v += s * d,
  38681. m += v >>> 16,
  38682. v &= 65535,
  38683. v += l * u,
  38684. m += v >>> 16,
  38685. v &= 65535,
  38686. m += o * d,
  38687. p += m >>> 16,
  38688. m &= 65535,
  38689. m += s * u,
  38690. p += m >>> 16,
  38691. m &= 65535,
  38692. m += l * h,
  38693. p += m >>> 16,
  38694. m &= 65535,
  38695. p += i * d + o * u + s * h + l * c,
  38696. p &= 65535,
  38697. r(v << 16 | A, p << 16 | m, this.unsigned)
  38698. }
  38699. ,
  38700. b.mul = b.multiply,
  38701. b.divide = function(e) {
  38702. if (t(e) || (e = a(e)),
  38703. e.isZero())
  38704. throw Error("division by zero");
  38705. if (this.isZero())
  38706. return this.unsigned ? m : g;
  38707. var i, r, o;
  38708. if (this.unsigned) {
  38709. if (e.unsigned || (e = e.toUnsigned()),
  38710. e.gt(this))
  38711. return m;
  38712. if (e.gt(this.shru(1)))
  38713. return A;
  38714. o = m
  38715. } else {
  38716. if (this.eq(E)) {
  38717. if (e.eq(v) || e.eq(y))
  38718. return E;
  38719. if (e.eq(E))
  38720. return v;
  38721. var s = this.shr(1);
  38722. return i = s.div(e).shl(1),
  38723. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38724. o = i.add(r.div(e)))
  38725. }
  38726. if (e.eq(E))
  38727. return this.unsigned ? m : g;
  38728. if (this.isNegative())
  38729. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38730. if (e.isNegative())
  38731. return this.div(e.neg()).neg();
  38732. o = g
  38733. }
  38734. for (r = this; r.gte(e); ) {
  38735. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38736. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38737. i -= h,
  38738. u = n(i, this.unsigned),
  38739. d = u.mul(e);
  38740. u.isZero() && (u = v),
  38741. o = o.add(u),
  38742. r = r.sub(d)
  38743. }
  38744. return o
  38745. }
  38746. ,
  38747. b.div = b.divide,
  38748. b.modulo = function(e) {
  38749. return t(e) || (e = a(e)),
  38750. this.sub(this.div(e).mul(e))
  38751. }
  38752. ,
  38753. b.mod = b.modulo,
  38754. b.not = function() {
  38755. return r(~this.low, ~this.high, this.unsigned)
  38756. }
  38757. ,
  38758. b.and = function(e) {
  38759. return t(e) || (e = a(e)),
  38760. r(this.low & e.low, this.high & e.high, this.unsigned)
  38761. }
  38762. ,
  38763. b.or = function(e) {
  38764. return t(e) || (e = a(e)),
  38765. r(this.low | e.low, this.high | e.high, this.unsigned)
  38766. }
  38767. ,
  38768. b.xor = function(e) {
  38769. return t(e) || (e = a(e)),
  38770. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38771. }
  38772. ,
  38773. b.shiftLeft = function(e) {
  38774. return t(e) && (e = e.toInt()),
  38775. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38776. }
  38777. ,
  38778. b.shl = b.shiftLeft,
  38779. b.shiftRight = function(e) {
  38780. return t(e) && (e = e.toInt()),
  38781. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38782. }
  38783. ,
  38784. b.shr = b.shiftRight,
  38785. b.shiftRightUnsigned = function(e) {
  38786. if (t(e) && (e = e.toInt()),
  38787. e &= 63,
  38788. 0 === e)
  38789. return this;
  38790. var i = this.high;
  38791. if (e < 32) {
  38792. var n = this.low;
  38793. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38794. }
  38795. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38796. }
  38797. ,
  38798. b.shru = b.shiftRightUnsigned,
  38799. b.toSigned = function() {
  38800. return this.unsigned ? r(this.low, this.high, !1) : this
  38801. }
  38802. ,
  38803. b.toUnsigned = function() {
  38804. return this.unsigned ? this : r(this.low, this.high, !0)
  38805. }
  38806. ,
  38807. b.toBytes = function(e) {
  38808. return e ? this.toBytesLE() : this.toBytesBE()
  38809. }
  38810. ,
  38811. b.toBytesLE = function() {
  38812. var e = this.high
  38813. , t = this.low;
  38814. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38815. }
  38816. ,
  38817. b.toBytesBE = function() {
  38818. var e = this.high
  38819. , t = this.low;
  38820. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38821. }
  38822. ,
  38823. e
  38824. })
  38825. }
  38826. , {}],
  38827. 217: [function(e, t, i) {
  38828. var n = {
  38829. REVISION: "75"
  38830. };
  38831. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38832. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38833. void 0 === Math.sign && (Math.sign = function(e) {
  38834. return e < 0 ? -1 : e > 0 ? 1 : +e
  38835. }
  38836. ),
  38837. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38838. get: function() {
  38839. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38840. }
  38841. }),
  38842. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38843. writable: !0,
  38844. configurable: !0,
  38845. value: function(e) {
  38846. "use strict";
  38847. if (void 0 === e || null === e)
  38848. throw new TypeError("Cannot convert first argument to object");
  38849. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38850. var r = arguments[i];
  38851. if (void 0 !== r && null !== r) {
  38852. r = Object(r);
  38853. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38854. var l = o[a]
  38855. , c = Object.getOwnPropertyDescriptor(r, l);
  38856. void 0 !== c && c.enumerable && (t[l] = r[l])
  38857. }
  38858. }
  38859. }
  38860. return t
  38861. }
  38862. }),
  38863. n.MOUSE = {
  38864. LEFT: 0,
  38865. MIDDLE: 1,
  38866. RIGHT: 2
  38867. },
  38868. n.CullFaceNone = 0,
  38869. n.CullFaceBack = 1,
  38870. n.CullFaceFront = 2,
  38871. n.CullFaceFrontBack = 3,
  38872. n.FrontFaceDirectionCW = 0,
  38873. n.FrontFaceDirectionCCW = 1,
  38874. n.BasicShadowMap = 0,
  38875. n.PCFShadowMap = 1,
  38876. n.PCFSoftShadowMap = 2,
  38877. n.FrontSide = 0,
  38878. n.BackSide = 1,
  38879. n.DoubleSide = 2,
  38880. n.FlatShading = 1,
  38881. n.SmoothShading = 2,
  38882. n.NoColors = 0,
  38883. n.FaceColors = 1,
  38884. n.VertexColors = 2,
  38885. n.NoBlending = 0,
  38886. n.NormalBlending = 1,
  38887. n.AdditiveBlending = 2,
  38888. n.SubtractiveBlending = 3,
  38889. n.MultiplyBlending = 4,
  38890. n.CustomBlending = 5,
  38891. n.AddEquation = 100,
  38892. n.SubtractEquation = 101,
  38893. n.ReverseSubtractEquation = 102,
  38894. n.MinEquation = 103,
  38895. n.MaxEquation = 104,
  38896. n.ZeroFactor = 200,
  38897. n.OneFactor = 201,
  38898. n.SrcColorFactor = 202,
  38899. n.OneMinusSrcColorFactor = 203,
  38900. n.SrcAlphaFactor = 204,
  38901. n.OneMinusSrcAlphaFactor = 205,
  38902. n.DstAlphaFactor = 206,
  38903. n.OneMinusDstAlphaFactor = 207,
  38904. n.DstColorFactor = 208,
  38905. n.OneMinusDstColorFactor = 209,
  38906. n.SrcAlphaSaturateFactor = 210,
  38907. n.NeverDepth = 0,
  38908. n.AlwaysDepth = 1,
  38909. n.LessDepth = 2,
  38910. n.LessEqualDepth = 3,
  38911. n.EqualDepth = 4,
  38912. n.GreaterEqualDepth = 5,
  38913. n.GreaterDepth = 6,
  38914. n.NotEqualDepth = 7,
  38915. n.MultiplyOperation = 0,
  38916. n.MixOperation = 1,
  38917. n.AddOperation = 2,
  38918. n.NoToneMapping = 0,
  38919. n.LinearToneMapping = 1,
  38920. n.ReinhardToneMapping = 2,
  38921. n.Uncharted2ToneMapping = 3,
  38922. n.CineonToneMapping = 4,
  38923. n.UVMapping = 300,
  38924. n.CubeReflectionMapping = 301,
  38925. n.CubeRefractionMapping = 302,
  38926. n.EquirectangularReflectionMapping = 303,
  38927. n.EquirectangularRefractionMapping = 304,
  38928. n.SphericalReflectionMapping = 305,
  38929. n.CubeUVReflectionMapping = 306,
  38930. n.CubeUVRefractionMapping = 307,
  38931. n.RepeatWrapping = 1e3,
  38932. n.ClampToEdgeWrapping = 1001,
  38933. n.MirroredRepeatWrapping = 1002,
  38934. n.NearestFilter = 1003,
  38935. n.NearestMipMapNearestFilter = 1004,
  38936. n.NearestMipMapLinearFilter = 1005,
  38937. n.LinearFilter = 1006,
  38938. n.LinearMipMapNearestFilter = 1007,
  38939. n.LinearMipMapLinearFilter = 1008,
  38940. n.UnsignedByteType = 1009,
  38941. n.ByteType = 1010,
  38942. n.ShortType = 1011,
  38943. n.UnsignedShortType = 1012,
  38944. n.IntType = 1013,
  38945. n.UnsignedIntType = 1014,
  38946. n.FloatType = 1015,
  38947. n.HalfFloatType = 1025,
  38948. n.UnsignedShort4444Type = 1016,
  38949. n.UnsignedShort5551Type = 1017,
  38950. n.UnsignedShort565Type = 1018,
  38951. n.AlphaFormat = 1019,
  38952. n.RGBFormat = 1020,
  38953. n.RGBAFormat = 1021,
  38954. n.LuminanceFormat = 1022,
  38955. n.LuminanceAlphaFormat = 1023,
  38956. n.RGBEFormat = n.RGBAFormat,
  38957. n.RGB_S3TC_DXT1_Format = 2001,
  38958. n.RGBA_S3TC_DXT1_Format = 2002,
  38959. n.RGBA_S3TC_DXT3_Format = 2003,
  38960. n.RGBA_S3TC_DXT5_Format = 2004,
  38961. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38962. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38963. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38964. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38965. n.RGB_ETC1_Format = 2151,
  38966. n.LoopOnce = 2200,
  38967. n.LoopRepeat = 2201,
  38968. n.LoopPingPong = 2202,
  38969. n.InterpolateDiscrete = 2300,
  38970. n.InterpolateLinear = 2301,
  38971. n.InterpolateSmooth = 2302,
  38972. n.ZeroCurvatureEnding = 2400,
  38973. n.ZeroSlopeEnding = 2401,
  38974. n.WrapAroundEnding = 2402,
  38975. n.TrianglesDrawMode = 0,
  38976. n.TriangleStripDrawMode = 1,
  38977. n.TriangleFanDrawMode = 2,
  38978. n.LinearEncoding = 3e3,
  38979. n.sRGBEncoding = 3001,
  38980. n.GammaEncoding = 3007,
  38981. n.RGBEEncoding = 3002,
  38982. n.LogLuvEncoding = 3003,
  38983. n.RGBM7Encoding = 3004,
  38984. n.RGBM16Encoding = 3005,
  38985. n.RGBDEncoding = 3006,
  38986. n.Color = function(e) {
  38987. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38988. }
  38989. ,
  38990. n.Color.prototype = {
  38991. constructor: n.Color,
  38992. r: 1,
  38993. g: 1,
  38994. b: 1,
  38995. set: function(e) {
  38996. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38997. this
  38998. },
  38999. setScalar: function(e) {
  39000. this.r = e,
  39001. this.g = e,
  39002. this.b = e
  39003. },
  39004. setHex: function(e) {
  39005. return e = Math.floor(e),
  39006. this.r = (e >> 16 & 255) / 255,
  39007. this.g = (e >> 8 & 255) / 255,
  39008. this.b = (255 & e) / 255,
  39009. this
  39010. },
  39011. setRGB: function(e, t, i) {
  39012. return this.r = e,
  39013. this.g = t,
  39014. this.b = i,
  39015. this
  39016. },
  39017. setHSL: function() {
  39018. function e(e, t, i) {
  39019. return i < 0 && (i += 1),
  39020. i > 1 && (i -= 1),
  39021. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39022. }
  39023. return function(t, i, r) {
  39024. if (t = n.Math.euclideanModulo(t, 1),
  39025. i = n.Math.clamp(i, 0, 1),
  39026. r = n.Math.clamp(r, 0, 1),
  39027. 0 === i)
  39028. this.r = this.g = this.b = r;
  39029. else {
  39030. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39031. , a = 2 * r - o;
  39032. this.r = e(a, o, t + 1 / 3),
  39033. this.g = e(a, o, t),
  39034. this.b = e(a, o, t - 1 / 3)
  39035. }
  39036. return this
  39037. }
  39038. }(),
  39039. setStyle: function(e) {
  39040. function t(t) {
  39041. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39042. }
  39043. var i;
  39044. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39045. var r, o = i[1], a = i[2];
  39046. switch (o) {
  39047. case "rgb":
  39048. case "rgba":
  39049. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39050. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39051. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39052. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39053. t(r[5]),
  39054. this;
  39055. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39056. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39057. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39058. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39059. t(r[5]),
  39060. this;
  39061. break;
  39062. case "hsl":
  39063. case "hsla":
  39064. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39065. var s = parseFloat(r[1]) / 360
  39066. , l = parseInt(r[2], 10) / 100
  39067. , c = parseInt(r[3], 10) / 100;
  39068. return t(r[5]),
  39069. this.setHSL(s, l, c)
  39070. }
  39071. }
  39072. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39073. var h = i[1]
  39074. , u = h.length;
  39075. if (3 === u)
  39076. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39077. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39078. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39079. this;
  39080. if (6 === u)
  39081. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39082. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39083. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39084. this
  39085. }
  39086. if (e && e.length > 0) {
  39087. var h = n.ColorKeywords[e];
  39088. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39089. }
  39090. return this
  39091. },
  39092. clone: function() {
  39093. return new this.constructor(this.r,this.g,this.b)
  39094. },
  39095. copy: function(e) {
  39096. return this.r = e.r,
  39097. this.g = e.g,
  39098. this.b = e.b,
  39099. this
  39100. },
  39101. copyGammaToLinear: function(e, t) {
  39102. return void 0 === t && (t = 2),
  39103. this.r = Math.pow(e.r, t),
  39104. this.g = Math.pow(e.g, t),
  39105. this.b = Math.pow(e.b, t),
  39106. this
  39107. },
  39108. copyLinearToGamma: function(e, t) {
  39109. void 0 === t && (t = 2);
  39110. var i = t > 0 ? 1 / t : 1;
  39111. return this.r = Math.pow(e.r, i),
  39112. this.g = Math.pow(e.g, i),
  39113. this.b = Math.pow(e.b, i),
  39114. this
  39115. },
  39116. convertGammaToLinear: function() {
  39117. var e = this.r
  39118. , t = this.g
  39119. , i = this.b;
  39120. return this.r = e * e,
  39121. this.g = t * t,
  39122. this.b = i * i,
  39123. this
  39124. },
  39125. convertLinearToGamma: function() {
  39126. return this.r = Math.sqrt(this.r),
  39127. this.g = Math.sqrt(this.g),
  39128. this.b = Math.sqrt(this.b),
  39129. this
  39130. },
  39131. getHex: function() {
  39132. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39133. },
  39134. getHexString: function() {
  39135. return ("000000" + this.getHex().toString(16)).slice(-6)
  39136. },
  39137. getHSL: function(e) {
  39138. var t, i, n = e || {
  39139. h: 0,
  39140. s: 0,
  39141. l: 0
  39142. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39143. if (l === s)
  39144. t = 0,
  39145. i = 0;
  39146. else {
  39147. var h = s - l;
  39148. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39149. s) {
  39150. case r:
  39151. t = (o - a) / h + (o < a ? 6 : 0);
  39152. break;
  39153. case o:
  39154. t = (a - r) / h + 2;
  39155. break;
  39156. case a:
  39157. t = (r - o) / h + 4
  39158. }
  39159. t /= 6
  39160. }
  39161. return n.h = t,
  39162. n.s = i,
  39163. n.l = c,
  39164. n
  39165. },
  39166. getStyle: function() {
  39167. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39168. },
  39169. offsetHSL: function(e, t, i) {
  39170. var n = this.getHSL();
  39171. return n.h += e,
  39172. n.s += t,
  39173. n.l += i,
  39174. this.setHSL(n.h, n.s, n.l),
  39175. this
  39176. },
  39177. add: function(e) {
  39178. return this.r += e.r,
  39179. this.g += e.g,
  39180. this.b += e.b,
  39181. this
  39182. },
  39183. addColors: function(e, t) {
  39184. return this.r = e.r + t.r,
  39185. this.g = e.g + t.g,
  39186. this.b = e.b + t.b,
  39187. this
  39188. },
  39189. addScalar: function(e) {
  39190. return this.r += e,
  39191. this.g += e,
  39192. this.b += e,
  39193. this
  39194. },
  39195. multiply: function(e) {
  39196. return this.r *= e.r,
  39197. this.g *= e.g,
  39198. this.b *= e.b,
  39199. this
  39200. },
  39201. multiplyScalar: function(e) {
  39202. return this.r *= e,
  39203. this.g *= e,
  39204. this.b *= e,
  39205. this
  39206. },
  39207. lerp: function(e, t) {
  39208. return this.r += (e.r - this.r) * t,
  39209. this.g += (e.g - this.g) * t,
  39210. this.b += (e.b - this.b) * t,
  39211. this
  39212. },
  39213. equals: function(e) {
  39214. return e.r === this.r && e.g === this.g && e.b === this.b
  39215. },
  39216. fromArray: function(e, t) {
  39217. return void 0 === t && (t = 0),
  39218. this.r = e[t],
  39219. this.g = e[t + 1],
  39220. this.b = e[t + 2],
  39221. this
  39222. },
  39223. toArray: function(e, t) {
  39224. return void 0 === e && (e = []),
  39225. void 0 === t && (t = 0),
  39226. e[t] = this.r,
  39227. e[t + 1] = this.g,
  39228. e[t + 2] = this.b,
  39229. e
  39230. }
  39231. },
  39232. n.ColorKeywords = {
  39233. aliceblue: 15792383,
  39234. antiquewhite: 16444375,
  39235. aqua: 65535,
  39236. aquamarine: 8388564,
  39237. azure: 15794175,
  39238. beige: 16119260,
  39239. bisque: 16770244,
  39240. black: 0,
  39241. blanchedalmond: 16772045,
  39242. blue: 255,
  39243. blueviolet: 9055202,
  39244. brown: 10824234,
  39245. burlywood: 14596231,
  39246. cadetblue: 6266528,
  39247. chartreuse: 8388352,
  39248. chocolate: 13789470,
  39249. coral: 16744272,
  39250. cornflowerblue: 6591981,
  39251. cornsilk: 16775388,
  39252. crimson: 14423100,
  39253. cyan: 65535,
  39254. darkblue: 139,
  39255. darkcyan: 35723,
  39256. darkgoldenrod: 12092939,
  39257. darkgray: 11119017,
  39258. darkgreen: 25600,
  39259. darkgrey: 11119017,
  39260. darkkhaki: 12433259,
  39261. darkmagenta: 9109643,
  39262. darkolivegreen: 5597999,
  39263. darkorange: 16747520,
  39264. darkorchid: 10040012,
  39265. darkred: 9109504,
  39266. darksalmon: 15308410,
  39267. darkseagreen: 9419919,
  39268. darkslateblue: 4734347,
  39269. darkslategray: 3100495,
  39270. darkslategrey: 3100495,
  39271. darkturquoise: 52945,
  39272. darkviolet: 9699539,
  39273. deeppink: 16716947,
  39274. deepskyblue: 49151,
  39275. dimgray: 6908265,
  39276. dimgrey: 6908265,
  39277. dodgerblue: 2003199,
  39278. firebrick: 11674146,
  39279. floralwhite: 16775920,
  39280. forestgreen: 2263842,
  39281. fuchsia: 16711935,
  39282. gainsboro: 14474460,
  39283. ghostwhite: 16316671,
  39284. gold: 16766720,
  39285. goldenrod: 14329120,
  39286. gray: 8421504,
  39287. green: 32768,
  39288. greenyellow: 11403055,
  39289. grey: 8421504,
  39290. honeydew: 15794160,
  39291. hotpink: 16738740,
  39292. indianred: 13458524,
  39293. indigo: 4915330,
  39294. ivory: 16777200,
  39295. khaki: 15787660,
  39296. lavender: 15132410,
  39297. lavenderblush: 16773365,
  39298. lawngreen: 8190976,
  39299. lemonchiffon: 16775885,
  39300. lightblue: 11393254,
  39301. lightcoral: 15761536,
  39302. lightcyan: 14745599,
  39303. lightgoldenrodyellow: 16448210,
  39304. lightgray: 13882323,
  39305. lightgreen: 9498256,
  39306. lightgrey: 13882323,
  39307. lightpink: 16758465,
  39308. lightsalmon: 16752762,
  39309. lightseagreen: 2142890,
  39310. lightskyblue: 8900346,
  39311. lightslategray: 7833753,
  39312. lightslategrey: 7833753,
  39313. lightsteelblue: 11584734,
  39314. lightyellow: 16777184,
  39315. lime: 65280,
  39316. limegreen: 3329330,
  39317. linen: 16445670,
  39318. magenta: 16711935,
  39319. maroon: 8388608,
  39320. mediumaquamarine: 6737322,
  39321. mediumblue: 205,
  39322. mediumorchid: 12211667,
  39323. mediumpurple: 9662683,
  39324. mediumseagreen: 3978097,
  39325. mediumslateblue: 8087790,
  39326. mediumspringgreen: 64154,
  39327. mediumturquoise: 4772300,
  39328. mediumvioletred: 13047173,
  39329. midnightblue: 1644912,
  39330. mintcream: 16121850,
  39331. mistyrose: 16770273,
  39332. moccasin: 16770229,
  39333. navajowhite: 16768685,
  39334. navy: 128,
  39335. oldlace: 16643558,
  39336. olive: 8421376,
  39337. olivedrab: 7048739,
  39338. orange: 16753920,
  39339. orangered: 16729344,
  39340. orchid: 14315734,
  39341. palegoldenrod: 15657130,
  39342. palegreen: 10025880,
  39343. paleturquoise: 11529966,
  39344. palevioletred: 14381203,
  39345. papayawhip: 16773077,
  39346. peachpuff: 16767673,
  39347. peru: 13468991,
  39348. pink: 16761035,
  39349. plum: 14524637,
  39350. powderblue: 11591910,
  39351. purple: 8388736,
  39352. red: 16711680,
  39353. rosybrown: 12357519,
  39354. royalblue: 4286945,
  39355. saddlebrown: 9127187,
  39356. salmon: 16416882,
  39357. sandybrown: 16032864,
  39358. seagreen: 3050327,
  39359. seashell: 16774638,
  39360. sienna: 10506797,
  39361. silver: 12632256,
  39362. skyblue: 8900331,
  39363. slateblue: 6970061,
  39364. slategray: 7372944,
  39365. slategrey: 7372944,
  39366. snow: 16775930,
  39367. springgreen: 65407,
  39368. steelblue: 4620980,
  39369. tan: 13808780,
  39370. teal: 32896,
  39371. thistle: 14204888,
  39372. tomato: 16737095,
  39373. turquoise: 4251856,
  39374. violet: 15631086,
  39375. wheat: 16113331,
  39376. white: 16777215,
  39377. whitesmoke: 16119285,
  39378. yellow: 16776960,
  39379. yellowgreen: 10145074
  39380. },
  39381. n.Quaternion = function(e, t, i, n) {
  39382. this._x = e || 0,
  39383. this._y = t || 0,
  39384. this._z = i || 0,
  39385. this._w = void 0 !== n ? n : 1
  39386. }
  39387. ,
  39388. n.Quaternion.prototype = {
  39389. constructor: n.Quaternion,
  39390. get x() {
  39391. return this._x
  39392. },
  39393. set x(e) {
  39394. this._x = e,
  39395. this.onChangeCallback()
  39396. },
  39397. get y() {
  39398. return this._y
  39399. },
  39400. set y(e) {
  39401. this._y = e,
  39402. this.onChangeCallback()
  39403. },
  39404. get z() {
  39405. return this._z
  39406. },
  39407. set z(e) {
  39408. this._z = e,
  39409. this.onChangeCallback()
  39410. },
  39411. get w() {
  39412. return this._w
  39413. },
  39414. set w(e) {
  39415. this._w = e,
  39416. this.onChangeCallback()
  39417. },
  39418. set: function(e, t, i, n) {
  39419. return this._x = e,
  39420. this._y = t,
  39421. this._z = i,
  39422. this._w = n,
  39423. this.onChangeCallback(),
  39424. this
  39425. },
  39426. clone: function() {
  39427. return new this.constructor(this._x,this._y,this._z,this._w)
  39428. },
  39429. copy: function(e) {
  39430. return this._x = e.x,
  39431. this._y = e.y,
  39432. this._z = e.z,
  39433. this._w = e.w,
  39434. this.onChangeCallback(),
  39435. this
  39436. },
  39437. setFromEuler: function(e, t) {
  39438. if (e instanceof n.Euler == !1)
  39439. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39440. var i = Math.cos(e._x / 2)
  39441. , r = Math.cos(e._y / 2)
  39442. , o = Math.cos(e._z / 2)
  39443. , a = Math.sin(e._x / 2)
  39444. , s = Math.sin(e._y / 2)
  39445. , l = Math.sin(e._z / 2)
  39446. , c = e.order;
  39447. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39448. this._y = i * s * o - a * r * l,
  39449. this._z = i * r * l + a * s * o,
  39450. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39451. this._y = i * s * o - a * r * l,
  39452. this._z = i * r * l - a * s * o,
  39453. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39454. this._y = i * s * o + a * r * l,
  39455. this._z = i * r * l + a * s * o,
  39456. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39457. this._y = i * s * o + a * r * l,
  39458. this._z = i * r * l - a * s * o,
  39459. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39460. this._y = i * s * o + a * r * l,
  39461. this._z = i * r * l - a * s * o,
  39462. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39463. this._y = i * s * o - a * r * l,
  39464. this._z = i * r * l + a * s * o,
  39465. this._w = i * r * o + a * s * l),
  39466. t !== !1 && this.onChangeCallback(),
  39467. this
  39468. },
  39469. setFromAxisAngle: function(e, t) {
  39470. var i = t / 2
  39471. , n = Math.sin(i);
  39472. return this._x = e.x * n,
  39473. this._y = e.y * n,
  39474. this._z = e.z * n,
  39475. this._w = Math.cos(i),
  39476. this.onChangeCallback(),
  39477. this
  39478. },
  39479. setFromRotationMatrix: function(e) {
  39480. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39481. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39482. this._w = .25 / t,
  39483. this._x = (h - l) * t,
  39484. this._y = (o - c) * t,
  39485. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39486. this._w = (h - l) / t,
  39487. this._x = .25 * t,
  39488. this._y = (r + a) / t,
  39489. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39490. this._w = (o - c) / t,
  39491. this._x = (r + a) / t,
  39492. this._y = .25 * t,
  39493. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39494. this._w = (a - r) / t,
  39495. this._x = (o + c) / t,
  39496. this._y = (l + h) / t,
  39497. this._z = .25 * t),
  39498. this.onChangeCallback(),
  39499. this
  39500. },
  39501. setFromUnitVectors: function() {
  39502. var e, t, i = 1e-6;
  39503. return function(r, o) {
  39504. return void 0 === e && (e = new n.Vector3),
  39505. t = r.dot(o) + 1,
  39506. t < i ? (t = 0,
  39507. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39508. this._x = e.x,
  39509. this._y = e.y,
  39510. this._z = e.z,
  39511. this._w = t,
  39512. this.normalize(),
  39513. this
  39514. }
  39515. }(),
  39516. inverse: function() {
  39517. return this.conjugate().normalize(),
  39518. this
  39519. },
  39520. conjugate: function() {
  39521. return this._x *= -1,
  39522. this._y *= -1,
  39523. this._z *= -1,
  39524. this.onChangeCallback(),
  39525. this
  39526. },
  39527. dot: function(e) {
  39528. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39529. },
  39530. lengthSq: function() {
  39531. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39532. },
  39533. length: function() {
  39534. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39535. },
  39536. normalize: function() {
  39537. var e = this.length();
  39538. return 0 === e ? (this._x = 0,
  39539. this._y = 0,
  39540. this._z = 0,
  39541. this._w = 1) : (e = 1 / e,
  39542. this._x = this._x * e,
  39543. this._y = this._y * e,
  39544. this._z = this._z * e,
  39545. this._w = this._w * e),
  39546. this.onChangeCallback(),
  39547. this
  39548. },
  39549. multiply: function(e, t) {
  39550. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39551. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39552. },
  39553. multiplyQuaternions: function(e, t) {
  39554. var i = e._x
  39555. , n = e._y
  39556. , r = e._z
  39557. , o = e._w
  39558. , a = t._x
  39559. , s = t._y
  39560. , l = t._z
  39561. , c = t._w;
  39562. return this._x = i * c + o * a + n * l - r * s,
  39563. this._y = n * c + o * s + r * a - i * l,
  39564. this._z = r * c + o * l + i * s - n * a,
  39565. this._w = o * c - i * a - n * s - r * l,
  39566. this.onChangeCallback(),
  39567. this
  39568. },
  39569. slerp: function(e, t) {
  39570. if (0 === t)
  39571. return this;
  39572. if (1 === t)
  39573. return this.copy(e);
  39574. var i = this._x
  39575. , n = this._y
  39576. , r = this._z
  39577. , o = this._w
  39578. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39579. if (a < 0 ? (this._w = -e._w,
  39580. this._x = -e._x,
  39581. this._y = -e._y,
  39582. this._z = -e._z,
  39583. a = -a) : this.copy(e),
  39584. a >= 1)
  39585. return this._w = o,
  39586. this._x = i,
  39587. this._y = n,
  39588. this._z = r,
  39589. this;
  39590. var s = Math.sqrt(1 - a * a);
  39591. if (Math.abs(s) < .001)
  39592. return this._w = .5 * (o + this._w),
  39593. this._x = .5 * (i + this._x),
  39594. this._y = .5 * (n + this._y),
  39595. this._z = .5 * (r + this._z),
  39596. this;
  39597. var l = Math.atan2(s, a)
  39598. , c = Math.sin((1 - t) * l) / s
  39599. , h = Math.sin(t * l) / s;
  39600. return this._w = o * c + this._w * h,
  39601. this._x = i * c + this._x * h,
  39602. this._y = n * c + this._y * h,
  39603. this._z = r * c + this._z * h,
  39604. this.onChangeCallback(),
  39605. this
  39606. },
  39607. equals: function(e) {
  39608. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39609. },
  39610. fromArray: function(e, t) {
  39611. return void 0 === t && (t = 0),
  39612. this._x = e[t],
  39613. this._y = e[t + 1],
  39614. this._z = e[t + 2],
  39615. this._w = e[t + 3],
  39616. this.onChangeCallback(),
  39617. this
  39618. },
  39619. toArray: function(e, t) {
  39620. return void 0 === e && (e = []),
  39621. void 0 === t && (t = 0),
  39622. e[t] = this._x,
  39623. e[t + 1] = this._y,
  39624. e[t + 2] = this._z,
  39625. e[t + 3] = this._w,
  39626. e
  39627. },
  39628. onChange: function(e) {
  39629. return this.onChangeCallback = e,
  39630. this
  39631. },
  39632. onChangeCallback: function() {}
  39633. },
  39634. Object.assign(n.Quaternion, {
  39635. slerp: function(e, t, i, n) {
  39636. return i.copy(e).slerp(t, n)
  39637. },
  39638. slerpFlat: function(e, t, i, n, r, o, a) {
  39639. var s = i[n + 0]
  39640. , l = i[n + 1]
  39641. , c = i[n + 2]
  39642. , h = i[n + 3]
  39643. , u = r[o + 0]
  39644. , d = r[o + 1]
  39645. , p = r[o + 2]
  39646. , f = r[o + 3];
  39647. if (h !== f || s !== u || l !== d || c !== p) {
  39648. var g = 1 - a
  39649. , m = s * u + l * d + c * p + h * f
  39650. , v = m >= 0 ? 1 : -1
  39651. , A = 1 - m * m;
  39652. if (A > Number.EPSILON) {
  39653. var y = Math.sqrt(A)
  39654. , C = Math.atan2(y, m * v);
  39655. g = Math.sin(g * C) / y,
  39656. a = Math.sin(a * C) / y
  39657. }
  39658. var I = a * v;
  39659. if (s = s * g + u * I,
  39660. l = l * g + d * I,
  39661. c = c * g + p * I,
  39662. h = h * g + f * I,
  39663. g === 1 - a) {
  39664. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39665. s *= E,
  39666. l *= E,
  39667. c *= E,
  39668. h *= E
  39669. }
  39670. }
  39671. e[t] = s,
  39672. e[t + 1] = l,
  39673. e[t + 2] = c,
  39674. e[t + 3] = h
  39675. }
  39676. }),
  39677. n.Vector2 = function(e, t) {
  39678. this.x = e || 0,
  39679. this.y = t || 0
  39680. }
  39681. ,
  39682. n.Vector2.prototype = {
  39683. constructor: n.Vector2,
  39684. get width() {
  39685. return this.x
  39686. },
  39687. set width(e) {
  39688. this.x = e
  39689. },
  39690. get height() {
  39691. return this.y
  39692. },
  39693. set height(e) {
  39694. this.y = e
  39695. },
  39696. set: function(e, t) {
  39697. return this.x = e,
  39698. this.y = t,
  39699. this
  39700. },
  39701. setScalar: function(e) {
  39702. return this.x = e,
  39703. this.y = e,
  39704. this
  39705. },
  39706. setX: function(e) {
  39707. return this.x = e,
  39708. this
  39709. },
  39710. setY: function(e) {
  39711. return this.y = e,
  39712. this
  39713. },
  39714. setComponent: function(e, t) {
  39715. switch (e) {
  39716. case 0:
  39717. this.x = t;
  39718. break;
  39719. case 1:
  39720. this.y = t;
  39721. break;
  39722. default:
  39723. throw new Error("index is out of range: " + e)
  39724. }
  39725. },
  39726. getComponent: function(e) {
  39727. switch (e) {
  39728. case 0:
  39729. return this.x;
  39730. case 1:
  39731. return this.y;
  39732. default:
  39733. throw new Error("index is out of range: " + e)
  39734. }
  39735. },
  39736. clone: function() {
  39737. return new this.constructor(this.x,this.y)
  39738. },
  39739. copy: function(e) {
  39740. return this.x = e.x,
  39741. this.y = e.y,
  39742. this
  39743. },
  39744. add: function(e, t) {
  39745. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39746. this.addVectors(e, t)) : (this.x += e.x,
  39747. this.y += e.y,
  39748. this)
  39749. },
  39750. addScalar: function(e) {
  39751. return this.x += e,
  39752. this.y += e,
  39753. this
  39754. },
  39755. addVectors: function(e, t) {
  39756. return this.x = e.x + t.x,
  39757. this.y = e.y + t.y,
  39758. this
  39759. },
  39760. addScaledVector: function(e, t) {
  39761. return this.x += e.x * t,
  39762. this.y += e.y * t,
  39763. this
  39764. },
  39765. sub: function(e, t) {
  39766. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39767. this.subVectors(e, t)) : (this.x -= e.x,
  39768. this.y -= e.y,
  39769. this)
  39770. },
  39771. subScalar: function(e) {
  39772. return this.x -= e,
  39773. this.y -= e,
  39774. this
  39775. },
  39776. subVectors: function(e, t) {
  39777. return this.x = e.x - t.x,
  39778. this.y = e.y - t.y,
  39779. this
  39780. },
  39781. multiply: function(e) {
  39782. return this.x *= e.x,
  39783. this.y *= e.y,
  39784. this
  39785. },
  39786. multiplyScalar: function(e) {
  39787. return isFinite(e) ? (this.x *= e,
  39788. this.y *= e) : (this.x = 0,
  39789. this.y = 0),
  39790. this
  39791. },
  39792. divide: function(e) {
  39793. return this.x /= e.x,
  39794. this.y /= e.y,
  39795. this
  39796. },
  39797. divideScalar: function(e) {
  39798. return this.multiplyScalar(1 / e)
  39799. },
  39800. min: function(e) {
  39801. return this.x = Math.min(this.x, e.x),
  39802. this.y = Math.min(this.y, e.y),
  39803. this
  39804. },
  39805. max: function(e) {
  39806. return this.x = Math.max(this.x, e.x),
  39807. this.y = Math.max(this.y, e.y),
  39808. this
  39809. },
  39810. clamp: function(e, t) {
  39811. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39812. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39813. this
  39814. },
  39815. clampScalar: function() {
  39816. var e, t;
  39817. return function(i, r) {
  39818. return void 0 === e && (e = new n.Vector2,
  39819. t = new n.Vector2),
  39820. e.set(i, i),
  39821. t.set(r, r),
  39822. this.clamp(e, t)
  39823. }
  39824. }(),
  39825. clampLength: function(e, t) {
  39826. var i = this.length();
  39827. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39828. this
  39829. },
  39830. floor: function() {
  39831. return this.x = Math.floor(this.x),
  39832. this.y = Math.floor(this.y),
  39833. this
  39834. },
  39835. ceil: function() {
  39836. return this.x = Math.ceil(this.x),
  39837. this.y = Math.ceil(this.y),
  39838. this
  39839. },
  39840. round: function() {
  39841. return this.x = Math.round(this.x),
  39842. this.y = Math.round(this.y),
  39843. this
  39844. },
  39845. roundToZero: function() {
  39846. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39847. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39848. this
  39849. },
  39850. negate: function() {
  39851. return this.x = -this.x,
  39852. this.y = -this.y,
  39853. this
  39854. },
  39855. dot: function(e) {
  39856. return this.x * e.x + this.y * e.y
  39857. },
  39858. lengthSq: function() {
  39859. return this.x * this.x + this.y * this.y
  39860. },
  39861. length: function() {
  39862. return Math.sqrt(this.x * this.x + this.y * this.y)
  39863. },
  39864. lengthManhattan: function() {
  39865. return Math.abs(this.x) + Math.abs(this.y)
  39866. },
  39867. normalize: function() {
  39868. return this.divideScalar(this.length())
  39869. },
  39870. angle: function() {
  39871. var e = Math.atan2(this.y, this.x);
  39872. return e < 0 && (e += 2 * Math.PI),
  39873. e
  39874. },
  39875. distanceTo: function(e) {
  39876. return Math.sqrt(this.distanceToSquared(e))
  39877. },
  39878. distanceToSquared: function(e) {
  39879. var t = this.x - e.x
  39880. , i = this.y - e.y;
  39881. return t * t + i * i
  39882. },
  39883. setLength: function(e) {
  39884. return this.multiplyScalar(e / this.length())
  39885. },
  39886. lerp: function(e, t) {
  39887. return this.x += (e.x - this.x) * t,
  39888. this.y += (e.y - this.y) * t,
  39889. this
  39890. },
  39891. lerpVectors: function(e, t, i) {
  39892. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39893. this
  39894. },
  39895. equals: function(e) {
  39896. return e.x === this.x && e.y === this.y
  39897. },
  39898. fromArray: function(e, t) {
  39899. return void 0 === t && (t = 0),
  39900. this.x = e[t],
  39901. this.y = e[t + 1],
  39902. this
  39903. },
  39904. toArray: function(e, t) {
  39905. return void 0 === e && (e = []),
  39906. void 0 === t && (t = 0),
  39907. e[t] = this.x,
  39908. e[t + 1] = this.y,
  39909. e
  39910. },
  39911. fromAttribute: function(e, t, i) {
  39912. return void 0 === i && (i = 0),
  39913. t = t * e.itemSize + i,
  39914. this.x = e.array[t],
  39915. this.y = e.array[t + 1],
  39916. this
  39917. },
  39918. rotateAround: function(e, t) {
  39919. var i = Math.cos(t)
  39920. , n = Math.sin(t)
  39921. , r = this.x - e.x
  39922. , o = this.y - e.y;
  39923. return this.x = r * i - o * n + e.x,
  39924. this.y = r * n + o * i + e.y,
  39925. this
  39926. }
  39927. },
  39928. n.Vector3 = function(e, t, i) {
  39929. this.x = e || 0,
  39930. this.y = t || 0,
  39931. this.z = i || 0
  39932. }
  39933. ,
  39934. n.Vector3.prototype = {
  39935. constructor: n.Vector3,
  39936. set: function(e, t, i) {
  39937. return this.x = e,
  39938. this.y = t,
  39939. this.z = i,
  39940. this
  39941. },
  39942. setScalar: function(e) {
  39943. return this.x = e,
  39944. this.y = e,
  39945. this.z = e,
  39946. this
  39947. },
  39948. setX: function(e) {
  39949. return this.x = e,
  39950. this
  39951. },
  39952. setY: function(e) {
  39953. return this.y = e,
  39954. this
  39955. },
  39956. setZ: function(e) {
  39957. return this.z = e,
  39958. this
  39959. },
  39960. setComponent: function(e, t) {
  39961. switch (e) {
  39962. case 0:
  39963. this.x = t;
  39964. break;
  39965. case 1:
  39966. this.y = t;
  39967. break;
  39968. case 2:
  39969. this.z = t;
  39970. break;
  39971. default:
  39972. throw new Error("index is out of range: " + e)
  39973. }
  39974. },
  39975. getComponent: function(e) {
  39976. switch (e) {
  39977. case 0:
  39978. return this.x;
  39979. case 1:
  39980. return this.y;
  39981. case 2:
  39982. return this.z;
  39983. default:
  39984. throw new Error("index is out of range: " + e)
  39985. }
  39986. },
  39987. clone: function() {
  39988. return new this.constructor(this.x,this.y,this.z)
  39989. },
  39990. copy: function(e) {
  39991. return this.x = e.x,
  39992. this.y = e.y,
  39993. this.z = e.z,
  39994. this
  39995. },
  39996. add: function(e, t) {
  39997. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39998. this.addVectors(e, t)) : (this.x += e.x,
  39999. this.y += e.y,
  40000. this.z += e.z,
  40001. this)
  40002. },
  40003. addScalar: function(e) {
  40004. return this.x += e,
  40005. this.y += e,
  40006. this.z += e,
  40007. this
  40008. },
  40009. addVectors: function(e, t) {
  40010. return this.x = e.x + t.x,
  40011. this.y = e.y + t.y,
  40012. this.z = e.z + t.z,
  40013. this
  40014. },
  40015. addScaledVector: function(e, t) {
  40016. return this.x += e.x * t,
  40017. this.y += e.y * t,
  40018. this.z += e.z * t,
  40019. this
  40020. },
  40021. sub: function(e, t) {
  40022. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40023. this.subVectors(e, t)) : (this.x -= e.x,
  40024. this.y -= e.y,
  40025. this.z -= e.z,
  40026. this)
  40027. },
  40028. subScalar: function(e) {
  40029. return this.x -= e,
  40030. this.y -= e,
  40031. this.z -= e,
  40032. this
  40033. },
  40034. subVectors: function(e, t) {
  40035. return this.x = e.x - t.x,
  40036. this.y = e.y - t.y,
  40037. this.z = e.z - t.z,
  40038. this
  40039. },
  40040. multiply: function(e, t) {
  40041. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40042. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40043. this.y *= e.y,
  40044. this.z *= e.z,
  40045. this)
  40046. },
  40047. multiplyScalar: function(e) {
  40048. return isFinite(e) ? (this.x *= e,
  40049. this.y *= e,
  40050. this.z *= e) : (this.x = 0,
  40051. this.y = 0,
  40052. this.z = 0),
  40053. this
  40054. },
  40055. multiplyVectors: function(e, t) {
  40056. return this.x = e.x * t.x,
  40057. this.y = e.y * t.y,
  40058. this.z = e.z * t.z,
  40059. this
  40060. },
  40061. applyEuler: function() {
  40062. var e;
  40063. return function(t) {
  40064. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40065. void 0 === e && (e = new n.Quaternion),
  40066. this.applyQuaternion(e.setFromEuler(t)),
  40067. this
  40068. }
  40069. }(),
  40070. applyAxisAngle: function() {
  40071. var e;
  40072. return function(t, i) {
  40073. return void 0 === e && (e = new n.Quaternion),
  40074. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40075. this
  40076. }
  40077. }(),
  40078. applyMatrix3: function(e) {
  40079. var t = this.x
  40080. , i = this.y
  40081. , n = this.z
  40082. , r = e.elements;
  40083. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40084. this.y = r[1] * t + r[4] * i + r[7] * n,
  40085. this.z = r[2] * t + r[5] * i + r[8] * n,
  40086. this
  40087. },
  40088. applyMatrix4: function(e) {
  40089. var t = this.x
  40090. , i = this.y
  40091. , n = this.z
  40092. , r = e.elements;
  40093. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40094. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40095. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40096. this
  40097. },
  40098. applyProjection: function(e) {
  40099. var t = this.x
  40100. , i = this.y
  40101. , n = this.z
  40102. , r = e.elements
  40103. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40104. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40105. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40106. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40107. this
  40108. },
  40109. applyQuaternion: function(e) {
  40110. var t = this.x
  40111. , i = this.y
  40112. , n = this.z
  40113. , r = e.x
  40114. , o = e.y
  40115. , a = e.z
  40116. , s = e.w
  40117. , l = s * t + o * n - a * i
  40118. , c = s * i + a * t - r * n
  40119. , h = s * n + r * i - o * t
  40120. , u = -r * t - o * i - a * n;
  40121. return this.x = l * s + u * -r + c * -a - h * -o,
  40122. this.y = c * s + u * -o + h * -r - l * -a,
  40123. this.z = h * s + u * -a + l * -o - c * -r,
  40124. this
  40125. },
  40126. project: function() {
  40127. var e;
  40128. return function(t) {
  40129. return void 0 === e && (e = new n.Matrix4),
  40130. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40131. this.applyProjection(e)
  40132. }
  40133. }(),
  40134. unproject: function() {
  40135. var e;
  40136. return function(t) {
  40137. return void 0 === e && (e = new n.Matrix4),
  40138. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40139. this.applyProjection(e)
  40140. }
  40141. }(),
  40142. transformDirection: function(e) {
  40143. var t = this.x
  40144. , i = this.y
  40145. , n = this.z
  40146. , r = e.elements;
  40147. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40148. this.y = r[1] * t + r[5] * i + r[9] * n,
  40149. this.z = r[2] * t + r[6] * i + r[10] * n,
  40150. this.normalize(),
  40151. this
  40152. },
  40153. divide: function(e) {
  40154. return this.x /= e.x,
  40155. this.y /= e.y,
  40156. this.z /= e.z,
  40157. this
  40158. },
  40159. divideScalar: function(e) {
  40160. return this.multiplyScalar(1 / e)
  40161. },
  40162. min: function(e) {
  40163. return this.x = Math.min(this.x, e.x),
  40164. this.y = Math.min(this.y, e.y),
  40165. this.z = Math.min(this.z, e.z),
  40166. this
  40167. },
  40168. max: function(e) {
  40169. return this.x = Math.max(this.x, e.x),
  40170. this.y = Math.max(this.y, e.y),
  40171. this.z = Math.max(this.z, e.z),
  40172. this
  40173. },
  40174. clamp: function(e, t) {
  40175. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40176. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40177. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40178. this
  40179. },
  40180. clampScalar: function() {
  40181. var e, t;
  40182. return function(i, r) {
  40183. return void 0 === e && (e = new n.Vector3,
  40184. t = new n.Vector3),
  40185. e.set(i, i, i),
  40186. t.set(r, r, r),
  40187. this.clamp(e, t)
  40188. }
  40189. }(),
  40190. clampLength: function(e, t) {
  40191. var i = this.length();
  40192. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40193. this
  40194. },
  40195. floor: function() {
  40196. return this.x = Math.floor(this.x),
  40197. this.y = Math.floor(this.y),
  40198. this.z = Math.floor(this.z),
  40199. this
  40200. },
  40201. ceil: function() {
  40202. return this.x = Math.ceil(this.x),
  40203. this.y = Math.ceil(this.y),
  40204. this.z = Math.ceil(this.z),
  40205. this
  40206. },
  40207. round: function() {
  40208. return this.x = Math.round(this.x),
  40209. this.y = Math.round(this.y),
  40210. this.z = Math.round(this.z),
  40211. this
  40212. },
  40213. roundToZero: function() {
  40214. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40215. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40216. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40217. this
  40218. },
  40219. negate: function() {
  40220. return this.x = -this.x,
  40221. this.y = -this.y,
  40222. this.z = -this.z,
  40223. this
  40224. },
  40225. dot: function(e) {
  40226. return this.x * e.x + this.y * e.y + this.z * e.z
  40227. },
  40228. lengthSq: function() {
  40229. return this.x * this.x + this.y * this.y + this.z * this.z
  40230. },
  40231. length: function() {
  40232. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40233. },
  40234. lengthManhattan: function() {
  40235. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40236. },
  40237. normalize: function() {
  40238. return this.divideScalar(this.length())
  40239. },
  40240. setLength: function(e) {
  40241. return this.multiplyScalar(e / this.length())
  40242. },
  40243. lerp: function(e, t) {
  40244. return this.x += (e.x - this.x) * t,
  40245. this.y += (e.y - this.y) * t,
  40246. this.z += (e.z - this.z) * t,
  40247. this
  40248. },
  40249. lerpVectors: function(e, t, i) {
  40250. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40251. this
  40252. },
  40253. cross: function(e, t) {
  40254. if (void 0 !== t)
  40255. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40256. this.crossVectors(e, t);
  40257. var i = this.x
  40258. , n = this.y
  40259. , r = this.z;
  40260. return this.x = n * e.z - r * e.y,
  40261. this.y = r * e.x - i * e.z,
  40262. this.z = i * e.y - n * e.x,
  40263. this
  40264. },
  40265. crossVectors: function(e, t) {
  40266. var i = e.x
  40267. , n = e.y
  40268. , r = e.z
  40269. , o = t.x
  40270. , a = t.y
  40271. , s = t.z;
  40272. return this.x = n * s - r * a,
  40273. this.y = r * o - i * s,
  40274. this.z = i * a - n * o,
  40275. this
  40276. },
  40277. projectOnVector: function() {
  40278. var e, t;
  40279. return function(i) {
  40280. return void 0 === e && (e = new n.Vector3),
  40281. e.copy(i).normalize(),
  40282. t = this.dot(e),
  40283. this.copy(e).multiplyScalar(t)
  40284. }
  40285. }(),
  40286. projectOnPlane: function() {
  40287. var e;
  40288. return function(t) {
  40289. return void 0 === e && (e = new n.Vector3),
  40290. e.copy(this).projectOnVector(t),
  40291. this.sub(e)
  40292. }
  40293. }(),
  40294. reflect: function() {
  40295. var e;
  40296. return function(t) {
  40297. return void 0 === e && (e = new n.Vector3),
  40298. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40299. }
  40300. }(),
  40301. angleTo: function(e) {
  40302. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40303. return Math.acos(n.Math.clamp(t, -1, 1))
  40304. },
  40305. distanceTo: function(e) {
  40306. return Math.sqrt(this.distanceToSquared(e))
  40307. },
  40308. distanceToSquared: function(e) {
  40309. var t = this.x - e.x
  40310. , i = this.y - e.y
  40311. , n = this.z - e.z;
  40312. return t * t + i * i + n * n
  40313. },
  40314. setFromSpherical: function(e) {
  40315. var t = Math.sin(e.phi) * e.radius;
  40316. return this.x = t * Math.sin(e.theta),
  40317. this.y = Math.cos(e.phi) * e.radius,
  40318. this.z = t * Math.cos(e.theta),
  40319. this
  40320. },
  40321. setFromMatrixPosition: function(e) {
  40322. return this.setFromMatrixColumn(e, 3)
  40323. },
  40324. setFromMatrixScale: function(e) {
  40325. var t = this.setFromMatrixColumn(e, 0).length()
  40326. , i = this.setFromMatrixColumn(e, 1).length()
  40327. , n = this.setFromMatrixColumn(e, 2).length();
  40328. return this.x = t,
  40329. this.y = i,
  40330. this.z = n,
  40331. this
  40332. },
  40333. setFromMatrixColumn: function(e, t) {
  40334. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40335. e = arguments[1],
  40336. t = arguments[0]),
  40337. this.fromArray(e.elements, 4 * t)
  40338. },
  40339. equals: function(e) {
  40340. return e.x === this.x && e.y === this.y && e.z === this.z
  40341. },
  40342. fromArray: function(e, t) {
  40343. return void 0 === t && (t = 0),
  40344. this.x = e[t],
  40345. this.y = e[t + 1],
  40346. this.z = e[t + 2],
  40347. this
  40348. },
  40349. toArray: function(e, t) {
  40350. return void 0 === e && (e = []),
  40351. void 0 === t && (t = 0),
  40352. e[t] = this.x,
  40353. e[t + 1] = this.y,
  40354. e[t + 2] = this.z,
  40355. e
  40356. },
  40357. fromAttribute: function(e, t, i) {
  40358. return void 0 === i && (i = 0),
  40359. t = t * e.itemSize + i,
  40360. this.x = e.array[t],
  40361. this.y = e.array[t + 1],
  40362. this.z = e.array[t + 2],
  40363. this
  40364. }
  40365. },
  40366. n.Vector4 = function(e, t, i, n) {
  40367. this.x = e || 0,
  40368. this.y = t || 0,
  40369. this.z = i || 0,
  40370. this.w = void 0 !== n ? n : 1
  40371. }
  40372. ,
  40373. n.Vector4.prototype = {
  40374. constructor: n.Vector4,
  40375. set: function(e, t, i, n) {
  40376. return this.x = e,
  40377. this.y = t,
  40378. this.z = i,
  40379. this.w = n,
  40380. this
  40381. },
  40382. setScalar: function(e) {
  40383. return this.x = e,
  40384. this.y = e,
  40385. this.z = e,
  40386. this.w = e,
  40387. this
  40388. },
  40389. setX: function(e) {
  40390. return this.x = e,
  40391. this
  40392. },
  40393. setY: function(e) {
  40394. return this.y = e,
  40395. this
  40396. },
  40397. setZ: function(e) {
  40398. return this.z = e,
  40399. this
  40400. },
  40401. setW: function(e) {
  40402. return this.w = e,
  40403. this
  40404. },
  40405. setComponent: function(e, t) {
  40406. switch (e) {
  40407. case 0:
  40408. this.x = t;
  40409. break;
  40410. case 1:
  40411. this.y = t;
  40412. break;
  40413. case 2:
  40414. this.z = t;
  40415. break;
  40416. case 3:
  40417. this.w = t;
  40418. break;
  40419. default:
  40420. throw new Error("index is out of range: " + e)
  40421. }
  40422. },
  40423. getComponent: function(e) {
  40424. switch (e) {
  40425. case 0:
  40426. return this.x;
  40427. case 1:
  40428. return this.y;
  40429. case 2:
  40430. return this.z;
  40431. case 3:
  40432. return this.w;
  40433. default:
  40434. throw new Error("index is out of range: " + e)
  40435. }
  40436. },
  40437. clone: function() {
  40438. return new this.constructor(this.x,this.y,this.z,this.w)
  40439. },
  40440. copy: function(e) {
  40441. return this.x = e.x,
  40442. this.y = e.y,
  40443. this.z = e.z,
  40444. this.w = void 0 !== e.w ? e.w : 1,
  40445. this
  40446. },
  40447. add: function(e, t) {
  40448. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40449. this.addVectors(e, t)) : (this.x += e.x,
  40450. this.y += e.y,
  40451. this.z += e.z,
  40452. this.w += e.w,
  40453. this)
  40454. },
  40455. addScalar: function(e) {
  40456. return this.x += e,
  40457. this.y += e,
  40458. this.z += e,
  40459. this.w += e,
  40460. this
  40461. },
  40462. addVectors: function(e, t) {
  40463. return this.x = e.x + t.x,
  40464. this.y = e.y + t.y,
  40465. this.z = e.z + t.z,
  40466. this.w = e.w + t.w,
  40467. this
  40468. },
  40469. addScaledVector: function(e, t) {
  40470. return this.x += e.x * t,
  40471. this.y += e.y * t,
  40472. this.z += e.z * t,
  40473. this.w += e.w * t,
  40474. this
  40475. },
  40476. sub: function(e, t) {
  40477. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40478. this.subVectors(e, t)) : (this.x -= e.x,
  40479. this.y -= e.y,
  40480. this.z -= e.z,
  40481. this.w -= e.w,
  40482. this)
  40483. },
  40484. subScalar: function(e) {
  40485. return this.x -= e,
  40486. this.y -= e,
  40487. this.z -= e,
  40488. this.w -= e,
  40489. this
  40490. },
  40491. subVectors: function(e, t) {
  40492. return this.x = e.x - t.x,
  40493. this.y = e.y - t.y,
  40494. this.z = e.z - t.z,
  40495. this.w = e.w - t.w,
  40496. this
  40497. },
  40498. multiplyScalar: function(e) {
  40499. return isFinite(e) ? (this.x *= e,
  40500. this.y *= e,
  40501. this.z *= e,
  40502. this.w *= e) : (this.x = 0,
  40503. this.y = 0,
  40504. this.z = 0,
  40505. this.w = 0),
  40506. this
  40507. },
  40508. applyMatrix4: function(e) {
  40509. var t = this.x
  40510. , i = this.y
  40511. , n = this.z
  40512. , r = this.w
  40513. , o = e.elements;
  40514. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40515. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40516. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40517. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40518. this
  40519. },
  40520. divideScalar: function(e) {
  40521. return this.multiplyScalar(1 / e)
  40522. },
  40523. setAxisAngleFromQuaternion: function(e) {
  40524. this.w = 2 * Math.acos(e.w);
  40525. var t = Math.sqrt(1 - e.w * e.w);
  40526. return t < 1e-4 ? (this.x = 1,
  40527. this.y = 0,
  40528. this.z = 0) : (this.x = e.x / t,
  40529. this.y = e.y / t,
  40530. this.z = e.z / t),
  40531. this
  40532. },
  40533. setAxisAngleFromRotationMatrix: function(e) {
  40534. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40535. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40536. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40537. return this.set(1, 0, 0, 0),
  40538. this;
  40539. t = Math.PI;
  40540. var v = (l + 1) / 2
  40541. , A = (d + 1) / 2
  40542. , y = (m + 1) / 2
  40543. , C = (c + u) / 4
  40544. , I = (h + f) / 4
  40545. , E = (p + g) / 4;
  40546. return v > A && v > y ? v < o ? (i = 0,
  40547. n = .707106781,
  40548. r = .707106781) : (i = Math.sqrt(v),
  40549. n = C / i,
  40550. r = I / i) : A > y ? A < o ? (i = .707106781,
  40551. n = 0,
  40552. r = .707106781) : (n = Math.sqrt(A),
  40553. i = C / n,
  40554. r = E / n) : y < o ? (i = .707106781,
  40555. n = .707106781,
  40556. r = 0) : (r = Math.sqrt(y),
  40557. i = I / r,
  40558. n = E / r),
  40559. this.set(i, n, r, t),
  40560. this
  40561. }
  40562. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40563. return Math.abs(b) < .001 && (b = 1),
  40564. this.x = (g - p) / b,
  40565. this.y = (h - f) / b,
  40566. this.z = (u - c) / b,
  40567. this.w = Math.acos((l + d + m - 1) / 2),
  40568. this
  40569. },
  40570. min: function(e) {
  40571. return this.x = Math.min(this.x, e.x),
  40572. this.y = Math.min(this.y, e.y),
  40573. this.z = Math.min(this.z, e.z),
  40574. this.w = Math.min(this.w, e.w),
  40575. this
  40576. },
  40577. max: function(e) {
  40578. return this.x = Math.max(this.x, e.x),
  40579. this.y = Math.max(this.y, e.y),
  40580. this.z = Math.max(this.z, e.z),
  40581. this.w = Math.max(this.w, e.w),
  40582. this
  40583. },
  40584. clamp: function(e, t) {
  40585. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40586. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40587. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40588. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40589. this
  40590. },
  40591. clampScalar: function() {
  40592. var e, t;
  40593. return function(i, r) {
  40594. return void 0 === e && (e = new n.Vector4,
  40595. t = new n.Vector4),
  40596. e.set(i, i, i, i),
  40597. t.set(r, r, r, r),
  40598. this.clamp(e, t)
  40599. }
  40600. }(),
  40601. floor: function() {
  40602. return this.x = Math.floor(this.x),
  40603. this.y = Math.floor(this.y),
  40604. this.z = Math.floor(this.z),
  40605. this.w = Math.floor(this.w),
  40606. this
  40607. },
  40608. ceil: function() {
  40609. return this.x = Math.ceil(this.x),
  40610. this.y = Math.ceil(this.y),
  40611. this.z = Math.ceil(this.z),
  40612. this.w = Math.ceil(this.w),
  40613. this
  40614. },
  40615. round: function() {
  40616. return this.x = Math.round(this.x),
  40617. this.y = Math.round(this.y),
  40618. this.z = Math.round(this.z),
  40619. this.w = Math.round(this.w),
  40620. this
  40621. },
  40622. roundToZero: function() {
  40623. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40624. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40625. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40626. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40627. this
  40628. },
  40629. negate: function() {
  40630. return this.x = -this.x,
  40631. this.y = -this.y,
  40632. this.z = -this.z,
  40633. this.w = -this.w,
  40634. this
  40635. },
  40636. dot: function(e) {
  40637. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40638. },
  40639. lengthSq: function() {
  40640. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40641. },
  40642. length: function() {
  40643. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40644. },
  40645. lengthManhattan: function() {
  40646. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40647. },
  40648. normalize: function() {
  40649. return this.divideScalar(this.length())
  40650. },
  40651. setLength: function(e) {
  40652. return this.multiplyScalar(e / this.length())
  40653. },
  40654. lerp: function(e, t) {
  40655. return this.x += (e.x - this.x) * t,
  40656. this.y += (e.y - this.y) * t,
  40657. this.z += (e.z - this.z) * t,
  40658. this.w += (e.w - this.w) * t,
  40659. this
  40660. },
  40661. lerpVectors: function(e, t, i) {
  40662. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40663. this
  40664. },
  40665. equals: function(e) {
  40666. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40667. },
  40668. fromArray: function(e, t) {
  40669. return void 0 === t && (t = 0),
  40670. this.x = e[t],
  40671. this.y = e[t + 1],
  40672. this.z = e[t + 2],
  40673. this.w = e[t + 3],
  40674. this
  40675. },
  40676. toArray: function(e, t) {
  40677. return void 0 === e && (e = []),
  40678. void 0 === t && (t = 0),
  40679. e[t] = this.x,
  40680. e[t + 1] = this.y,
  40681. e[t + 2] = this.z,
  40682. e[t + 3] = this.w,
  40683. e
  40684. },
  40685. fromAttribute: function(e, t, i) {
  40686. return void 0 === i && (i = 0),
  40687. t = t * e.itemSize + i,
  40688. this.x = e.array[t],
  40689. this.y = e.array[t + 1],
  40690. this.z = e.array[t + 2],
  40691. this.w = e.array[t + 3],
  40692. this
  40693. }
  40694. },
  40695. n.Euler = function(e, t, i, r) {
  40696. this._x = e || 0,
  40697. this._y = t || 0,
  40698. this._z = i || 0,
  40699. this._order = r || n.Euler.DefaultOrder
  40700. }
  40701. ,
  40702. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40703. n.Euler.DefaultOrder = "XYZ",
  40704. n.Euler.prototype = {
  40705. constructor: n.Euler,
  40706. get x() {
  40707. return this._x
  40708. },
  40709. set x(e) {
  40710. this._x = e,
  40711. this.onChangeCallback()
  40712. },
  40713. get y() {
  40714. return this._y
  40715. },
  40716. set y(e) {
  40717. this._y = e,
  40718. this.onChangeCallback()
  40719. },
  40720. get z() {
  40721. return this._z
  40722. },
  40723. set z(e) {
  40724. this._z = e,
  40725. this.onChangeCallback()
  40726. },
  40727. get order() {
  40728. return this._order
  40729. },
  40730. set order(e) {
  40731. this._order = e,
  40732. this.onChangeCallback()
  40733. },
  40734. set: function(e, t, i, n) {
  40735. return this._x = e,
  40736. this._y = t,
  40737. this._z = i,
  40738. this._order = n || this._order,
  40739. this.onChangeCallback(),
  40740. this
  40741. },
  40742. clone: function() {
  40743. return new this.constructor(this._x,this._y,this._z,this._order)
  40744. },
  40745. copy: function(e) {
  40746. return this._x = e._x,
  40747. this._y = e._y,
  40748. this._z = e._z,
  40749. this._order = e._order,
  40750. this.onChangeCallback(),
  40751. this
  40752. },
  40753. setFromRotationMatrix: function(e, t, i) {
  40754. var r = n.Math.clamp
  40755. , o = e.elements
  40756. , a = o[0]
  40757. , s = o[4]
  40758. , l = o[8]
  40759. , c = o[1]
  40760. , h = o[5]
  40761. , u = o[9]
  40762. , d = o[2]
  40763. , p = o[6]
  40764. , f = o[10];
  40765. return t = t || this._order,
  40766. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40767. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40768. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40769. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40770. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40771. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40772. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40773. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40774. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40775. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40776. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40777. this._z = Math.atan2(c, a)) : (this._x = 0,
  40778. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40779. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40780. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40781. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40782. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40783. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40784. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40785. this._order = t,
  40786. i !== !1 && this.onChangeCallback(),
  40787. this
  40788. },
  40789. setFromQuaternion: function() {
  40790. var e;
  40791. return function(t, i, r) {
  40792. return void 0 === e && (e = new n.Matrix4),
  40793. e.makeRotationFromQuaternion(t),
  40794. this.setFromRotationMatrix(e, i, r),
  40795. this
  40796. }
  40797. }(),
  40798. setFromVector3: function(e, t) {
  40799. return this.set(e.x, e.y, e.z, t || this._order)
  40800. },
  40801. reorder: function() {
  40802. var e = new n.Quaternion;
  40803. return function(t) {
  40804. e.setFromEuler(this),
  40805. this.setFromQuaternion(e, t)
  40806. }
  40807. }(),
  40808. equals: function(e) {
  40809. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40810. },
  40811. fromArray: function(e) {
  40812. return this._x = e[0],
  40813. this._y = e[1],
  40814. this._z = e[2],
  40815. void 0 !== e[3] && (this._order = e[3]),
  40816. this.onChangeCallback(),
  40817. this
  40818. },
  40819. toArray: function(e, t) {
  40820. return void 0 === e && (e = []),
  40821. void 0 === t && (t = 0),
  40822. e[t] = this._x,
  40823. e[t + 1] = this._y,
  40824. e[t + 2] = this._z,
  40825. e[t + 3] = this._order,
  40826. e
  40827. },
  40828. toVector3: function(e) {
  40829. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40830. },
  40831. onChange: function(e) {
  40832. return this.onChangeCallback = e,
  40833. this
  40834. },
  40835. onChangeCallback: function() {}
  40836. },
  40837. n.Line3 = function(e, t) {
  40838. this.start = void 0 !== e ? e : new n.Vector3,
  40839. this.end = void 0 !== t ? t : new n.Vector3
  40840. }
  40841. ,
  40842. n.Line3.prototype = {
  40843. constructor: n.Line3,
  40844. set: function(e, t) {
  40845. return this.start.copy(e),
  40846. this.end.copy(t),
  40847. this
  40848. },
  40849. clone: function() {
  40850. return (new this.constructor).copy(this)
  40851. },
  40852. copy: function(e) {
  40853. return this.start.copy(e.start),
  40854. this.end.copy(e.end),
  40855. this
  40856. },
  40857. center: function(e) {
  40858. var t = e || new n.Vector3;
  40859. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40860. },
  40861. delta: function(e) {
  40862. var t = e || new n.Vector3;
  40863. return t.subVectors(this.end, this.start)
  40864. },
  40865. distanceSq: function() {
  40866. return this.start.distanceToSquared(this.end)
  40867. },
  40868. distance: function() {
  40869. return this.start.distanceTo(this.end)
  40870. },
  40871. at: function(e, t) {
  40872. var i = t || new n.Vector3;
  40873. return this.delta(i).multiplyScalar(e).add(this.start)
  40874. },
  40875. closestPointToPointParameter: function() {
  40876. var e = new n.Vector3
  40877. , t = new n.Vector3;
  40878. return function(i, r) {
  40879. e.subVectors(i, this.start),
  40880. t.subVectors(this.end, this.start);
  40881. var o = t.dot(t)
  40882. , a = t.dot(e)
  40883. , s = a / o;
  40884. return r && (s = n.Math.clamp(s, 0, 1)),
  40885. s
  40886. }
  40887. }(),
  40888. closestPointToPoint: function(e, t, i) {
  40889. var r = this.closestPointToPointParameter(e, t)
  40890. , o = i || new n.Vector3;
  40891. return this.delta(o).multiplyScalar(r).add(this.start)
  40892. },
  40893. applyMatrix4: function(e) {
  40894. return this.start.applyMatrix4(e),
  40895. this.end.applyMatrix4(e),
  40896. this
  40897. },
  40898. equals: function(e) {
  40899. return e.start.equals(this.start) && e.end.equals(this.end)
  40900. }
  40901. },
  40902. n.Box2 = function(e, t) {
  40903. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40904. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40905. }
  40906. ,
  40907. n.Box2.prototype = {
  40908. constructor: n.Box2,
  40909. set: function(e, t) {
  40910. return this.min.copy(e),
  40911. this.max.copy(t),
  40912. this
  40913. },
  40914. setFromPoints: function(e) {
  40915. this.makeEmpty();
  40916. for (var t = 0, i = e.length; t < i; t++)
  40917. this.expandByPoint(e[t]);
  40918. return this
  40919. },
  40920. setFromCenterAndSize: function() {
  40921. var e = new n.Vector2;
  40922. return function(t, i) {
  40923. var n = e.copy(i).multiplyScalar(.5);
  40924. return this.min.copy(t).sub(n),
  40925. this.max.copy(t).add(n),
  40926. this
  40927. }
  40928. }(),
  40929. clone: function() {
  40930. return (new this.constructor).copy(this)
  40931. },
  40932. copy: function(e) {
  40933. return this.min.copy(e.min),
  40934. this.max.copy(e.max),
  40935. this
  40936. },
  40937. makeEmpty: function() {
  40938. return this.min.x = this.min.y = +(1 / 0),
  40939. this.max.x = this.max.y = -(1 / 0),
  40940. this
  40941. },
  40942. isEmpty: function() {
  40943. return this.max.x < this.min.x || this.max.y < this.min.y
  40944. },
  40945. center: function(e) {
  40946. var t = e || new n.Vector2;
  40947. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40948. },
  40949. size: function(e) {
  40950. var t = e || new n.Vector2;
  40951. return t.subVectors(this.max, this.min)
  40952. },
  40953. expandByPoint: function(e) {
  40954. return this.min.min(e),
  40955. this.max.max(e),
  40956. this
  40957. },
  40958. expandByVector: function(e) {
  40959. return this.min.sub(e),
  40960. this.max.add(e),
  40961. this
  40962. },
  40963. expandByScalar: function(e) {
  40964. return this.min.addScalar(-e),
  40965. this.max.addScalar(e),
  40966. this
  40967. },
  40968. containsPoint: function(e) {
  40969. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40970. },
  40971. containsBox: function(e) {
  40972. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40973. },
  40974. getParameter: function(e, t) {
  40975. var i = t || new n.Vector2;
  40976. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40977. },
  40978. intersectsBox: function(e) {
  40979. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40980. },
  40981. clampPoint: function(e, t) {
  40982. var i = t || new n.Vector2;
  40983. return i.copy(e).clamp(this.min, this.max)
  40984. },
  40985. distanceToPoint: function() {
  40986. var e = new n.Vector2;
  40987. return function(t) {
  40988. var i = e.copy(t).clamp(this.min, this.max);
  40989. return i.sub(t).length()
  40990. }
  40991. }(),
  40992. intersect: function(e) {
  40993. return this.min.max(e.min),
  40994. this.max.min(e.max),
  40995. this
  40996. },
  40997. union: function(e) {
  40998. return this.min.min(e.min),
  40999. this.max.max(e.max),
  41000. this
  41001. },
  41002. translate: function(e) {
  41003. return this.min.add(e),
  41004. this.max.add(e),
  41005. this
  41006. },
  41007. equals: function(e) {
  41008. return e.min.equals(this.min) && e.max.equals(this.max)
  41009. }
  41010. },
  41011. n.Box3 = function(e, t) {
  41012. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41013. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41014. }
  41015. ,
  41016. n.Box3.prototype = {
  41017. constructor: n.Box3,
  41018. set: function(e, t) {
  41019. return this.min.copy(e),
  41020. this.max.copy(t),
  41021. this
  41022. },
  41023. setFromArray: function(e) {
  41024. this.makeEmpty();
  41025. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41026. var c = e[s]
  41027. , h = e[s + 1]
  41028. , u = e[s + 2];
  41029. c < t && (t = c),
  41030. h < i && (i = h),
  41031. u < n && (n = u),
  41032. c > r && (r = c),
  41033. h > o && (o = h),
  41034. u > a && (a = u)
  41035. }
  41036. this.min.set(t, i, n),
  41037. this.max.set(r, o, a)
  41038. },
  41039. setFromPoints: function(e) {
  41040. this.makeEmpty();
  41041. for (var t = 0, i = e.length; t < i; t++)
  41042. this.expandByPoint(e[t]);
  41043. return this
  41044. },
  41045. setFromCenterAndSize: function() {
  41046. var e = new n.Vector3;
  41047. return function(t, i) {
  41048. var n = e.copy(i).multiplyScalar(.5);
  41049. return this.min.copy(t).sub(n),
  41050. this.max.copy(t).add(n),
  41051. this
  41052. }
  41053. }(),
  41054. setFromObject: function() {
  41055. var e;
  41056. return function(t) {
  41057. void 0 === e && (e = new n.Box3);
  41058. var i = this;
  41059. return this.makeEmpty(),
  41060. t.updateMatrixWorld(!0),
  41061. t.traverse(function(t) {
  41062. var n = t.geometry;
  41063. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41064. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41065. e.applyMatrix4(t.matrixWorld),
  41066. i.union(e)))
  41067. }),
  41068. this
  41069. }
  41070. }(),
  41071. clone: function() {
  41072. return (new this.constructor).copy(this)
  41073. },
  41074. copy: function(e) {
  41075. return this.min.copy(e.min),
  41076. this.max.copy(e.max),
  41077. this
  41078. },
  41079. makeEmpty: function() {
  41080. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41081. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41082. this
  41083. },
  41084. isEmpty: function() {
  41085. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41086. },
  41087. center: function(e) {
  41088. var t = e || new n.Vector3;
  41089. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41090. },
  41091. size: function(e) {
  41092. var t = e || new n.Vector3;
  41093. return t.subVectors(this.max, this.min)
  41094. },
  41095. expandByPoint: function(e) {
  41096. return this.min.min(e),
  41097. this.max.max(e),
  41098. this
  41099. },
  41100. expandByVector: function(e) {
  41101. return this.min.sub(e),
  41102. this.max.add(e),
  41103. this
  41104. },
  41105. expandByScalar: function(e) {
  41106. return this.min.addScalar(-e),
  41107. this.max.addScalar(e),
  41108. this
  41109. },
  41110. containsPoint: function(e) {
  41111. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41112. },
  41113. containsBox: function(e) {
  41114. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41115. },
  41116. getParameter: function(e, t) {
  41117. var i = t || new n.Vector3;
  41118. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41119. },
  41120. intersectsBox: function(e) {
  41121. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41122. },
  41123. intersectsSphere: function() {
  41124. var e;
  41125. return function(t) {
  41126. return void 0 === e && (e = new n.Vector3),
  41127. this.clampPoint(t.center, e),
  41128. e.distanceToSquared(t.center) <= t.radius * t.radius
  41129. }
  41130. }(),
  41131. intersectsPlane: function(e) {
  41132. var t, i;
  41133. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41134. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41135. i = e.normal.x * this.min.x),
  41136. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41137. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41138. i += e.normal.y * this.min.y),
  41139. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41140. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41141. i += e.normal.z * this.min.z),
  41142. t <= e.constant && i >= e.constant
  41143. },
  41144. clampPoint: function(e, t) {
  41145. var i = t || new n.Vector3;
  41146. return i.copy(e).clamp(this.min, this.max)
  41147. },
  41148. distanceToPoint: function() {
  41149. var e = new n.Vector3;
  41150. return function(t) {
  41151. var i = e.copy(t).clamp(this.min, this.max);
  41152. return i.sub(t).length()
  41153. }
  41154. }(),
  41155. getBoundingSphere: function() {
  41156. var e = new n.Vector3;
  41157. return function(t) {
  41158. var i = t || new n.Sphere;
  41159. return i.center = this.center(),
  41160. i.radius = .5 * this.size(e).length(),
  41161. i
  41162. }
  41163. }(),
  41164. intersect: function(e) {
  41165. return this.min.max(e.min),
  41166. this.max.min(e.max),
  41167. this
  41168. },
  41169. union: function(e) {
  41170. return this.min.min(e.min),
  41171. this.max.max(e.max),
  41172. this
  41173. },
  41174. applyMatrix4: function() {
  41175. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41176. return function(t) {
  41177. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41178. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41179. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41180. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41181. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41182. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41183. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41184. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41185. this.makeEmpty(),
  41186. this.setFromPoints(e),
  41187. this
  41188. }
  41189. }(),
  41190. translate: function(e) {
  41191. return this.min.add(e),
  41192. this.max.add(e),
  41193. this
  41194. },
  41195. equals: function(e) {
  41196. return e.min.equals(this.min) && e.max.equals(this.max)
  41197. }
  41198. },
  41199. n.Matrix3 = function() {
  41200. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41201. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41202. }
  41203. ,
  41204. n.Matrix3.prototype = {
  41205. constructor: n.Matrix3,
  41206. set: function(e, t, i, n, r, o, a, s, l) {
  41207. var c = this.elements;
  41208. return c[0] = e,
  41209. c[1] = n,
  41210. c[2] = a,
  41211. c[3] = t,
  41212. c[4] = r,
  41213. c[5] = s,
  41214. c[6] = i,
  41215. c[7] = o,
  41216. c[8] = l,
  41217. this
  41218. },
  41219. identity: function() {
  41220. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41221. this
  41222. },
  41223. clone: function() {
  41224. return (new this.constructor).fromArray(this.elements)
  41225. },
  41226. copy: function(e) {
  41227. var t = e.elements;
  41228. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41229. this
  41230. },
  41231. setFromMatrix4: function(e) {
  41232. var t = e.elements;
  41233. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41234. this
  41235. },
  41236. applyToVector3Array: function() {
  41237. var e;
  41238. return function(t, i, r) {
  41239. void 0 === e && (e = new n.Vector3),
  41240. void 0 === i && (i = 0),
  41241. void 0 === r && (r = t.length);
  41242. for (var o = 0, a = i; o < r; o += 3,
  41243. a += 3)
  41244. e.fromArray(t, a),
  41245. e.applyMatrix3(this),
  41246. e.toArray(t, a);
  41247. return t
  41248. }
  41249. }(),
  41250. applyToBuffer: function() {
  41251. var e;
  41252. return function(t, i, r) {
  41253. void 0 === e && (e = new n.Vector3),
  41254. void 0 === i && (i = 0),
  41255. void 0 === r && (r = t.length / t.itemSize);
  41256. for (var o = 0, a = i; o < r; o++,
  41257. a++)
  41258. e.x = t.getX(a),
  41259. e.y = t.getY(a),
  41260. e.z = t.getZ(a),
  41261. e.applyMatrix3(this),
  41262. t.setXYZ(e.x, e.y, e.z);
  41263. return t
  41264. }
  41265. }(),
  41266. multiplyScalar: function(e) {
  41267. var t = this.elements;
  41268. return t[0] *= e,
  41269. t[3] *= e,
  41270. t[6] *= e,
  41271. t[1] *= e,
  41272. t[4] *= e,
  41273. t[7] *= e,
  41274. t[2] *= e,
  41275. t[5] *= e,
  41276. t[8] *= e,
  41277. this
  41278. },
  41279. determinant: function() {
  41280. var e = this.elements
  41281. , t = e[0]
  41282. , i = e[1]
  41283. , n = e[2]
  41284. , r = e[3]
  41285. , o = e[4]
  41286. , a = e[5]
  41287. , s = e[6]
  41288. , l = e[7]
  41289. , c = e[8];
  41290. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41291. },
  41292. getInverse: function(e, t) {
  41293. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41294. var i = e.elements
  41295. , r = this.elements
  41296. , o = i[0]
  41297. , a = i[1]
  41298. , s = i[2]
  41299. , l = i[3]
  41300. , c = i[4]
  41301. , h = i[5]
  41302. , u = i[6]
  41303. , d = i[7]
  41304. , p = i[8]
  41305. , f = p * c - h * d
  41306. , g = h * u - p * l
  41307. , m = d * l - c * u
  41308. , v = o * f + a * g + s * m;
  41309. if (0 === v) {
  41310. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41311. if (t)
  41312. throw new Error(A);
  41313. return console.warn(A),
  41314. this.identity()
  41315. }
  41316. return r[0] = f,
  41317. r[1] = s * d - p * a,
  41318. r[2] = h * a - s * c,
  41319. r[3] = g,
  41320. r[4] = p * o - s * u,
  41321. r[5] = s * l - h * o,
  41322. r[6] = m,
  41323. r[7] = a * u - d * o,
  41324. r[8] = c * o - a * l,
  41325. this.multiplyScalar(1 / v)
  41326. },
  41327. transpose: function() {
  41328. var e, t = this.elements;
  41329. return e = t[1],
  41330. t[1] = t[3],
  41331. t[3] = e,
  41332. e = t[2],
  41333. t[2] = t[6],
  41334. t[6] = e,
  41335. e = t[5],
  41336. t[5] = t[7],
  41337. t[7] = e,
  41338. this
  41339. },
  41340. flattenToArrayOffset: function(e, t) {
  41341. var i = this.elements;
  41342. return e[t] = i[0],
  41343. e[t + 1] = i[1],
  41344. e[t + 2] = i[2],
  41345. e[t + 3] = i[3],
  41346. e[t + 4] = i[4],
  41347. e[t + 5] = i[5],
  41348. e[t + 6] = i[6],
  41349. e[t + 7] = i[7],
  41350. e[t + 8] = i[8],
  41351. e
  41352. },
  41353. getNormalMatrix: function(e) {
  41354. return this.setFromMatrix4(e).getInverse(this).transpose()
  41355. },
  41356. transposeIntoArray: function(e) {
  41357. var t = this.elements;
  41358. return e[0] = t[0],
  41359. e[1] = t[3],
  41360. e[2] = t[6],
  41361. e[3] = t[1],
  41362. e[4] = t[4],
  41363. e[5] = t[7],
  41364. e[6] = t[2],
  41365. e[7] = t[5],
  41366. e[8] = t[8],
  41367. this
  41368. },
  41369. fromArray: function(e) {
  41370. return this.elements.set(e),
  41371. this
  41372. },
  41373. toArray: function() {
  41374. var e = this.elements;
  41375. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41376. }
  41377. },
  41378. n.Matrix4 = function() {
  41379. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41380. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41381. }
  41382. ,
  41383. n.Matrix4.prototype = {
  41384. constructor: n.Matrix4,
  41385. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41386. var m = this.elements;
  41387. return m[0] = e,
  41388. m[4] = t,
  41389. m[8] = i,
  41390. m[12] = n,
  41391. m[1] = r,
  41392. m[5] = o,
  41393. m[9] = a,
  41394. m[13] = s,
  41395. m[2] = l,
  41396. m[6] = c,
  41397. m[10] = h,
  41398. m[14] = u,
  41399. m[3] = d,
  41400. m[7] = p,
  41401. m[11] = f,
  41402. m[15] = g,
  41403. this
  41404. },
  41405. identity: function() {
  41406. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41407. this
  41408. },
  41409. clone: function() {
  41410. return (new n.Matrix4).fromArray(this.elements)
  41411. },
  41412. copy: function(e) {
  41413. return this.elements.set(e.elements),
  41414. this
  41415. },
  41416. copyPosition: function(e) {
  41417. var t = this.elements
  41418. , i = e.elements;
  41419. return t[12] = i[12],
  41420. t[13] = i[13],
  41421. t[14] = i[14],
  41422. this
  41423. },
  41424. extractBasis: function(e, t, i) {
  41425. return e.setFromMatrixColumn(this, 0),
  41426. t.setFromMatrixColumn(this, 1),
  41427. i.setFromMatrixColumn(this, 2),
  41428. this
  41429. },
  41430. makeBasis: function(e, t, i) {
  41431. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41432. this
  41433. },
  41434. extractRotation: function() {
  41435. var e;
  41436. return function(t) {
  41437. void 0 === e && (e = new n.Vector3);
  41438. var i = this.elements
  41439. , r = t.elements
  41440. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41441. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41442. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41443. return i[0] = r[0] * o,
  41444. i[1] = r[1] * o,
  41445. i[2] = r[2] * o,
  41446. i[4] = r[4] * a,
  41447. i[5] = r[5] * a,
  41448. i[6] = r[6] * a,
  41449. i[8] = r[8] * s,
  41450. i[9] = r[9] * s,
  41451. i[10] = r[10] * s,
  41452. this
  41453. }
  41454. }(),
  41455. makeRotationFromEuler: function(e) {
  41456. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41457. var t = this.elements
  41458. , i = e.x
  41459. , r = e.y
  41460. , o = e.z
  41461. , a = Math.cos(i)
  41462. , s = Math.sin(i)
  41463. , l = Math.cos(r)
  41464. , c = Math.sin(r)
  41465. , h = Math.cos(o)
  41466. , u = Math.sin(o);
  41467. if ("XYZ" === e.order) {
  41468. var d = a * h
  41469. , p = a * u
  41470. , f = s * h
  41471. , g = s * u;
  41472. t[0] = l * h,
  41473. t[4] = -l * u,
  41474. t[8] = c,
  41475. t[1] = p + f * c,
  41476. t[5] = d - g * c,
  41477. t[9] = -s * l,
  41478. t[2] = g - d * c,
  41479. t[6] = f + p * c,
  41480. t[10] = a * l
  41481. } else if ("YXZ" === e.order) {
  41482. var m = l * h
  41483. , v = l * u
  41484. , A = c * h
  41485. , y = c * u;
  41486. t[0] = m + y * s,
  41487. t[4] = A * s - v,
  41488. t[8] = a * c,
  41489. t[1] = a * u,
  41490. t[5] = a * h,
  41491. t[9] = -s,
  41492. t[2] = v * s - A,
  41493. t[6] = y + m * s,
  41494. t[10] = a * l
  41495. } else if ("ZXY" === e.order) {
  41496. var m = l * h
  41497. , v = l * u
  41498. , A = c * h
  41499. , y = c * u;
  41500. t[0] = m - y * s,
  41501. t[4] = -a * u,
  41502. t[8] = A + v * s,
  41503. t[1] = v + A * s,
  41504. t[5] = a * h,
  41505. t[9] = y - m * s,
  41506. t[2] = -a * c,
  41507. t[6] = s,
  41508. t[10] = a * l
  41509. } else if ("ZYX" === e.order) {
  41510. var d = a * h
  41511. , p = a * u
  41512. , f = s * h
  41513. , g = s * u;
  41514. t[0] = l * h,
  41515. t[4] = f * c - p,
  41516. t[8] = d * c + g,
  41517. t[1] = l * u,
  41518. t[5] = g * c + d,
  41519. t[9] = p * c - f,
  41520. t[2] = -c,
  41521. t[6] = s * l,
  41522. t[10] = a * l
  41523. } else if ("YZX" === e.order) {
  41524. var C = a * l
  41525. , I = a * c
  41526. , E = s * l
  41527. , b = s * c;
  41528. t[0] = l * h,
  41529. t[4] = b - C * u,
  41530. t[8] = E * u + I,
  41531. t[1] = u,
  41532. t[5] = a * h,
  41533. t[9] = -s * h,
  41534. t[2] = -c * h,
  41535. t[6] = I * u + E,
  41536. t[10] = C - b * u
  41537. } else if ("XZY" === e.order) {
  41538. var C = a * l
  41539. , I = a * c
  41540. , E = s * l
  41541. , b = s * c;
  41542. t[0] = l * h,
  41543. t[4] = -u,
  41544. t[8] = c * h,
  41545. t[1] = C * u + b,
  41546. t[5] = a * h,
  41547. t[9] = I * u - E,
  41548. t[2] = E * u - I,
  41549. t[6] = s * h,
  41550. t[10] = b * u + C
  41551. }
  41552. return t[3] = 0,
  41553. t[7] = 0,
  41554. t[11] = 0,
  41555. t[12] = 0,
  41556. t[13] = 0,
  41557. t[14] = 0,
  41558. t[15] = 1,
  41559. this
  41560. },
  41561. makeRotationFromQuaternion: function(e) {
  41562. var t = this.elements
  41563. , i = e.x
  41564. , n = e.y
  41565. , r = e.z
  41566. , o = e.w
  41567. , a = i + i
  41568. , s = n + n
  41569. , l = r + r
  41570. , c = i * a
  41571. , h = i * s
  41572. , u = i * l
  41573. , d = n * s
  41574. , p = n * l
  41575. , f = r * l
  41576. , g = o * a
  41577. , m = o * s
  41578. , v = o * l;
  41579. return t[0] = 1 - (d + f),
  41580. t[4] = h - v,
  41581. t[8] = u + m,
  41582. t[1] = h + v,
  41583. t[5] = 1 - (c + f),
  41584. t[9] = p - g,
  41585. t[2] = u - m,
  41586. t[6] = p + g,
  41587. t[10] = 1 - (c + d),
  41588. t[3] = 0,
  41589. t[7] = 0,
  41590. t[11] = 0,
  41591. t[12] = 0,
  41592. t[13] = 0,
  41593. t[14] = 0,
  41594. t[15] = 1,
  41595. this
  41596. },
  41597. lookAt: function() {
  41598. var e, t, i;
  41599. return function(r, o, a) {
  41600. void 0 === e && (e = new n.Vector3),
  41601. void 0 === t && (t = new n.Vector3),
  41602. void 0 === i && (i = new n.Vector3);
  41603. var s = this.elements;
  41604. return i.subVectors(r, o).normalize(),
  41605. 0 === i.lengthSq() && (i.z = 1),
  41606. e.crossVectors(a, i).normalize(),
  41607. 0 === e.lengthSq() && (i.x += 1e-4,
  41608. e.crossVectors(a, i).normalize()),
  41609. t.crossVectors(i, e),
  41610. s[0] = e.x,
  41611. s[4] = t.x,
  41612. s[8] = i.x,
  41613. s[1] = e.y,
  41614. s[5] = t.y,
  41615. s[9] = i.y,
  41616. s[2] = e.z,
  41617. s[6] = t.z,
  41618. s[10] = i.z,
  41619. this
  41620. }
  41621. }(),
  41622. multiply: function(e, t) {
  41623. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41624. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41625. },
  41626. multiplyMatrices: function(e, t) {
  41627. var i = e.elements
  41628. , n = t.elements
  41629. , r = this.elements
  41630. , o = i[0]
  41631. , a = i[4]
  41632. , s = i[8]
  41633. , l = i[12]
  41634. , c = i[1]
  41635. , h = i[5]
  41636. , u = i[9]
  41637. , d = i[13]
  41638. , p = i[2]
  41639. , f = i[6]
  41640. , g = i[10]
  41641. , m = i[14]
  41642. , v = i[3]
  41643. , A = i[7]
  41644. , y = i[11]
  41645. , C = i[15]
  41646. , I = n[0]
  41647. , E = n[4]
  41648. , b = n[8]
  41649. , w = n[12]
  41650. , _ = n[1]
  41651. , T = n[5]
  41652. , x = n[9]
  41653. , S = n[13]
  41654. , M = n[2]
  41655. , R = n[6]
  41656. , P = n[10]
  41657. , O = n[14]
  41658. , L = n[3]
  41659. , D = n[7]
  41660. , N = n[11]
  41661. , B = n[15];
  41662. return r[0] = o * I + a * _ + s * M + l * L,
  41663. r[4] = o * E + a * T + s * R + l * D,
  41664. r[8] = o * b + a * x + s * P + l * N,
  41665. r[12] = o * w + a * S + s * O + l * B,
  41666. r[1] = c * I + h * _ + u * M + d * L,
  41667. r[5] = c * E + h * T + u * R + d * D,
  41668. r[9] = c * b + h * x + u * P + d * N,
  41669. r[13] = c * w + h * S + u * O + d * B,
  41670. r[2] = p * I + f * _ + g * M + m * L,
  41671. r[6] = p * E + f * T + g * R + m * D,
  41672. r[10] = p * b + f * x + g * P + m * N,
  41673. r[14] = p * w + f * S + g * O + m * B,
  41674. r[3] = v * I + A * _ + y * M + C * L,
  41675. r[7] = v * E + A * T + y * R + C * D,
  41676. r[11] = v * b + A * x + y * P + C * N,
  41677. r[15] = v * w + A * S + y * O + C * B,
  41678. this
  41679. },
  41680. multiplyToArray: function(e, t, i) {
  41681. var n = this.elements;
  41682. return this.multiplyMatrices(e, t),
  41683. i[0] = n[0],
  41684. i[1] = n[1],
  41685. i[2] = n[2],
  41686. i[3] = n[3],
  41687. i[4] = n[4],
  41688. i[5] = n[5],
  41689. i[6] = n[6],
  41690. i[7] = n[7],
  41691. i[8] = n[8],
  41692. i[9] = n[9],
  41693. i[10] = n[10],
  41694. i[11] = n[11],
  41695. i[12] = n[12],
  41696. i[13] = n[13],
  41697. i[14] = n[14],
  41698. i[15] = n[15],
  41699. this
  41700. },
  41701. multiplyScalar: function(e) {
  41702. var t = this.elements;
  41703. return t[0] *= e,
  41704. t[4] *= e,
  41705. t[8] *= e,
  41706. t[12] *= e,
  41707. t[1] *= e,
  41708. t[5] *= e,
  41709. t[9] *= e,
  41710. t[13] *= e,
  41711. t[2] *= e,
  41712. t[6] *= e,
  41713. t[10] *= e,
  41714. t[14] *= e,
  41715. t[3] *= e,
  41716. t[7] *= e,
  41717. t[11] *= e,
  41718. t[15] *= e,
  41719. this
  41720. },
  41721. applyToVector3Array: function() {
  41722. var e;
  41723. return function(t, i, r) {
  41724. void 0 === e && (e = new n.Vector3),
  41725. void 0 === i && (i = 0),
  41726. void 0 === r && (r = t.length);
  41727. for (var o = 0, a = i; o < r; o += 3,
  41728. a += 3)
  41729. e.fromArray(t, a),
  41730. e.applyMatrix4(this),
  41731. e.toArray(t, a);
  41732. return t
  41733. }
  41734. }(),
  41735. applyToBuffer: function() {
  41736. var e;
  41737. return function(t, i, r) {
  41738. void 0 === e && (e = new n.Vector3),
  41739. void 0 === i && (i = 0),
  41740. void 0 === r && (r = t.length / t.itemSize);
  41741. for (var o = 0, a = i; o < r; o++,
  41742. a++)
  41743. e.x = t.getX(a),
  41744. e.y = t.getY(a),
  41745. e.z = t.getZ(a),
  41746. e.applyMatrix4(this),
  41747. t.setXYZ(e.x, e.y, e.z);
  41748. return t
  41749. }
  41750. }(),
  41751. determinant: function() {
  41752. var e = this.elements
  41753. , t = e[0]
  41754. , i = e[4]
  41755. , n = e[8]
  41756. , r = e[12]
  41757. , o = e[1]
  41758. , a = e[5]
  41759. , s = e[9]
  41760. , l = e[13]
  41761. , c = e[2]
  41762. , h = e[6]
  41763. , u = e[10]
  41764. , d = e[14]
  41765. , p = e[3]
  41766. , f = e[7]
  41767. , g = e[11]
  41768. , m = e[15];
  41769. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41770. },
  41771. transpose: function() {
  41772. var e, t = this.elements;
  41773. return e = t[1],
  41774. t[1] = t[4],
  41775. t[4] = e,
  41776. e = t[2],
  41777. t[2] = t[8],
  41778. t[8] = e,
  41779. e = t[6],
  41780. t[6] = t[9],
  41781. t[9] = e,
  41782. e = t[3],
  41783. t[3] = t[12],
  41784. t[12] = e,
  41785. e = t[7],
  41786. t[7] = t[13],
  41787. t[13] = e,
  41788. e = t[11],
  41789. t[11] = t[14],
  41790. t[14] = e,
  41791. this
  41792. },
  41793. flattenToArrayOffset: function(e, t) {
  41794. var i = this.elements;
  41795. return e[t] = i[0],
  41796. e[t + 1] = i[1],
  41797. e[t + 2] = i[2],
  41798. e[t + 3] = i[3],
  41799. e[t + 4] = i[4],
  41800. e[t + 5] = i[5],
  41801. e[t + 6] = i[6],
  41802. e[t + 7] = i[7],
  41803. e[t + 8] = i[8],
  41804. e[t + 9] = i[9],
  41805. e[t + 10] = i[10],
  41806. e[t + 11] = i[11],
  41807. e[t + 12] = i[12],
  41808. e[t + 13] = i[13],
  41809. e[t + 14] = i[14],
  41810. e[t + 15] = i[15],
  41811. e
  41812. },
  41813. getPosition: function() {
  41814. var e;
  41815. return function() {
  41816. return void 0 === e && (e = new n.Vector3),
  41817. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41818. e.setFromMatrixColumn(this, 3)
  41819. }
  41820. }(),
  41821. setPosition: function(e) {
  41822. var t = this.elements;
  41823. return t[12] = e.x,
  41824. t[13] = e.y,
  41825. t[14] = e.z,
  41826. this
  41827. },
  41828. getInverse: function(e, t) {
  41829. var i = this.elements
  41830. , n = e.elements
  41831. , r = n[0]
  41832. , o = n[1]
  41833. , a = n[2]
  41834. , s = n[3]
  41835. , l = n[4]
  41836. , c = n[5]
  41837. , h = n[6]
  41838. , u = n[7]
  41839. , d = n[8]
  41840. , p = n[9]
  41841. , f = n[10]
  41842. , g = n[11]
  41843. , m = n[12]
  41844. , v = n[13]
  41845. , A = n[14]
  41846. , y = n[15]
  41847. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41848. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41849. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41850. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41851. , w = r * C + o * I + a * E + s * b;
  41852. if (0 === w) {
  41853. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41854. if (t)
  41855. throw new Error(_);
  41856. return console.warn(_),
  41857. this.identity()
  41858. }
  41859. return i[0] = C,
  41860. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41861. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41862. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41863. i[4] = I,
  41864. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41865. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41866. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41867. i[8] = E,
  41868. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41869. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41870. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41871. i[12] = b,
  41872. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41873. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41874. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41875. this.multiplyScalar(1 / w)
  41876. },
  41877. scale: function(e) {
  41878. var t = this.elements
  41879. , i = e.x
  41880. , n = e.y
  41881. , r = e.z;
  41882. return t[0] *= i,
  41883. t[4] *= n,
  41884. t[8] *= r,
  41885. t[1] *= i,
  41886. t[5] *= n,
  41887. t[9] *= r,
  41888. t[2] *= i,
  41889. t[6] *= n,
  41890. t[10] *= r,
  41891. t[3] *= i,
  41892. t[7] *= n,
  41893. t[11] *= r,
  41894. this
  41895. },
  41896. getMaxScaleOnAxis: function() {
  41897. var e = this.elements
  41898. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41899. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41900. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41901. return Math.sqrt(Math.max(t, i, n))
  41902. },
  41903. makeTranslation: function(e, t, i) {
  41904. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41905. this
  41906. },
  41907. makeRotationX: function(e) {
  41908. var t = Math.cos(e)
  41909. , i = Math.sin(e);
  41910. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41911. this
  41912. },
  41913. makeRotationY: function(e) {
  41914. var t = Math.cos(e)
  41915. , i = Math.sin(e);
  41916. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41917. this
  41918. },
  41919. makeRotationZ: function(e) {
  41920. var t = Math.cos(e)
  41921. , i = Math.sin(e);
  41922. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41923. this
  41924. },
  41925. makeRotationAxis: function(e, t) {
  41926. var i = Math.cos(t)
  41927. , n = Math.sin(t)
  41928. , r = 1 - i
  41929. , o = e.x
  41930. , a = e.y
  41931. , s = e.z
  41932. , l = r * o
  41933. , c = r * a;
  41934. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41935. this
  41936. },
  41937. makeScale: function(e, t, i) {
  41938. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41939. this
  41940. },
  41941. compose: function(e, t, i) {
  41942. return this.makeRotationFromQuaternion(t),
  41943. this.scale(i),
  41944. this.setPosition(e),
  41945. this
  41946. },
  41947. decompose: function() {
  41948. var e, t;
  41949. return function(i, r, o) {
  41950. void 0 === e && (e = new n.Vector3),
  41951. void 0 === t && (t = new n.Matrix4);
  41952. var a = this.elements
  41953. , s = e.set(a[0], a[1], a[2]).length()
  41954. , l = e.set(a[4], a[5], a[6]).length()
  41955. , c = e.set(a[8], a[9], a[10]).length()
  41956. , h = this.determinant();
  41957. h < 0 && (s = -s),
  41958. i.x = a[12],
  41959. i.y = a[13],
  41960. i.z = a[14],
  41961. t.elements.set(this.elements);
  41962. var u = 1 / s
  41963. , d = 1 / l
  41964. , p = 1 / c;
  41965. return t.elements[0] *= u,
  41966. t.elements[1] *= u,
  41967. t.elements[2] *= u,
  41968. t.elements[4] *= d,
  41969. t.elements[5] *= d,
  41970. t.elements[6] *= d,
  41971. t.elements[8] *= p,
  41972. t.elements[9] *= p,
  41973. t.elements[10] *= p,
  41974. r.setFromRotationMatrix(t),
  41975. o.x = s,
  41976. o.y = l,
  41977. o.z = c,
  41978. this
  41979. }
  41980. }(),
  41981. makeFrustum: function(e, t, i, n, r, o) {
  41982. var a = this.elements
  41983. , s = 2 * r / (t - e)
  41984. , l = 2 * r / (n - i)
  41985. , c = (t + e) / (t - e)
  41986. , h = (n + i) / (n - i)
  41987. , u = -(o + r) / (o - r)
  41988. , d = -2 * o * r / (o - r);
  41989. return a[0] = s,
  41990. a[4] = 0,
  41991. a[8] = c,
  41992. a[12] = 0,
  41993. a[1] = 0,
  41994. a[5] = l,
  41995. a[9] = h,
  41996. a[13] = 0,
  41997. a[2] = 0,
  41998. a[6] = 0,
  41999. a[10] = u,
  42000. a[14] = d,
  42001. a[3] = 0,
  42002. a[7] = 0,
  42003. a[11] = -1,
  42004. a[15] = 0,
  42005. this
  42006. },
  42007. makePerspective: function(e, t, i, r) {
  42008. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42009. , a = -o
  42010. , s = a * t
  42011. , l = o * t;
  42012. return this.makeFrustum(s, l, a, o, i, r)
  42013. },
  42014. makeOrthographic: function(e, t, i, n, r, o) {
  42015. var a = this.elements
  42016. , s = 1 / (t - e)
  42017. , l = 1 / (i - n)
  42018. , c = 1 / (o - r)
  42019. , h = (t + e) * s
  42020. , u = (i + n) * l
  42021. , d = (o + r) * c;
  42022. return a[0] = 2 * s,
  42023. a[4] = 0,
  42024. a[8] = 0,
  42025. a[12] = -h,
  42026. a[1] = 0,
  42027. a[5] = 2 * l,
  42028. a[9] = 0,
  42029. a[13] = -u,
  42030. a[2] = 0,
  42031. a[6] = 0,
  42032. a[10] = -2 * c,
  42033. a[14] = -d,
  42034. a[3] = 0,
  42035. a[7] = 0,
  42036. a[11] = 0,
  42037. a[15] = 1,
  42038. this
  42039. },
  42040. equals: function(e) {
  42041. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42042. if (t[n] !== i[n])
  42043. return !1;
  42044. return !0
  42045. },
  42046. fromArray: function(e) {
  42047. return this.elements.set(e),
  42048. this
  42049. },
  42050. toArray: function() {
  42051. var e = this.elements;
  42052. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42053. }
  42054. },
  42055. n.Ray = function(e, t) {
  42056. this.origin = void 0 !== e ? e : new n.Vector3,
  42057. this.direction = void 0 !== t ? t : new n.Vector3
  42058. }
  42059. ,
  42060. n.Ray.prototype = {
  42061. constructor: n.Ray,
  42062. set: function(e, t) {
  42063. return this.origin.copy(e),
  42064. this.direction.copy(t),
  42065. this
  42066. },
  42067. clone: function() {
  42068. return (new this.constructor).copy(this)
  42069. },
  42070. copy: function(e) {
  42071. return this.origin.copy(e.origin),
  42072. this.direction.copy(e.direction),
  42073. this
  42074. },
  42075. at: function(e, t) {
  42076. var i = t || new n.Vector3;
  42077. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42078. },
  42079. lookAt: function(e) {
  42080. this.direction.copy(e).sub(this.origin).normalize()
  42081. },
  42082. recast: function() {
  42083. var e = new n.Vector3;
  42084. return function(t) {
  42085. return this.origin.copy(this.at(t, e)),
  42086. this
  42087. }
  42088. }(),
  42089. closestPointToPoint: function(e, t) {
  42090. var i = t || new n.Vector3;
  42091. i.subVectors(e, this.origin);
  42092. var r = i.dot(this.direction);
  42093. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42094. },
  42095. distanceToPoint: function(e) {
  42096. return Math.sqrt(this.distanceSqToPoint(e))
  42097. },
  42098. distanceSqToPoint: function() {
  42099. var e = new n.Vector3;
  42100. return function(t) {
  42101. var i = e.subVectors(t, this.origin).dot(this.direction);
  42102. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42103. e.distanceToSquared(t))
  42104. }
  42105. }(),
  42106. distanceSqToSegment: function() {
  42107. var e = new n.Vector3
  42108. , t = new n.Vector3
  42109. , i = new n.Vector3;
  42110. return function(n, r, o, a) {
  42111. e.copy(n).add(r).multiplyScalar(.5),
  42112. t.copy(r).sub(n).normalize(),
  42113. i.copy(this.origin).sub(e);
  42114. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42115. if (m > 0)
  42116. if (s = d * f - p,
  42117. l = d * p - f,
  42118. h = u * m,
  42119. s >= 0)
  42120. if (l >= -h)
  42121. if (l <= h) {
  42122. var v = 1 / m;
  42123. s *= v,
  42124. l *= v,
  42125. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42126. } else
  42127. l = u,
  42128. s = Math.max(0, -(d * l + p)),
  42129. c = -s * s + l * (l + 2 * f) + g;
  42130. else
  42131. l = -u,
  42132. s = Math.max(0, -(d * l + p)),
  42133. c = -s * s + l * (l + 2 * f) + g;
  42134. else
  42135. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42136. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42137. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42138. l = Math.min(Math.max(-u, -f), u),
  42139. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42140. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42141. c = -s * s + l * (l + 2 * f) + g);
  42142. else
  42143. l = d > 0 ? -u : u,
  42144. s = Math.max(0, -(d * l + p)),
  42145. c = -s * s + l * (l + 2 * f) + g;
  42146. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42147. a && a.copy(t).multiplyScalar(l).add(e),
  42148. c
  42149. }
  42150. }(),
  42151. intersectSphere: function() {
  42152. var e = new n.Vector3;
  42153. return function(t, i) {
  42154. e.subVectors(t.center, this.origin);
  42155. var n = e.dot(this.direction)
  42156. , r = e.dot(e) - n * n
  42157. , o = t.radius * t.radius;
  42158. if (r > o)
  42159. return null;
  42160. var a = Math.sqrt(o - r)
  42161. , s = n - a
  42162. , l = n + a;
  42163. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42164. }
  42165. }(),
  42166. intersectsSphere: function(e) {
  42167. return this.distanceToPoint(e.center) <= e.radius
  42168. },
  42169. distanceToPlane: function(e) {
  42170. var t = e.normal.dot(this.direction);
  42171. if (0 === t)
  42172. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42173. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42174. return i >= 0 ? i : null
  42175. },
  42176. intersectPlane: function(e, t) {
  42177. var i = this.distanceToPlane(e);
  42178. return null === i ? null : this.at(i, t)
  42179. },
  42180. intersectsPlane: function(e) {
  42181. var t = e.distanceToPoint(this.origin);
  42182. if (0 === t)
  42183. return !0;
  42184. var i = e.normal.dot(this.direction);
  42185. return i * t < 0
  42186. },
  42187. intersectBox: function(e, t) {
  42188. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42189. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42190. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42191. n = (e.min.x - u.x) * l),
  42192. c >= 0 ? (r = (e.min.y - u.y) * c,
  42193. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42194. o = (e.min.y - u.y) * c),
  42195. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42196. (o < n || n !== n) && (n = o),
  42197. h >= 0 ? (a = (e.min.z - u.z) * h,
  42198. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42199. s = (e.min.z - u.z) * h),
  42200. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42201. (s < n || n !== n) && (n = s),
  42202. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42203. },
  42204. intersectsBox: function() {
  42205. var e = new n.Vector3;
  42206. return function(t) {
  42207. return null !== this.intersectBox(t, e)
  42208. }
  42209. }(),
  42210. intersectTriangle: function() {
  42211. var e = new n.Vector3
  42212. , t = new n.Vector3
  42213. , i = new n.Vector3
  42214. , r = new n.Vector3;
  42215. return function(n, o, a, s, l) {
  42216. t.subVectors(o, n),
  42217. i.subVectors(a, n),
  42218. r.crossVectors(t, i);
  42219. var c, h = this.direction.dot(r);
  42220. if (h > 0) {
  42221. if (s)
  42222. return null;
  42223. c = 1
  42224. } else {
  42225. if (!(h < 0))
  42226. return null;
  42227. c = -1,
  42228. h = -h
  42229. }
  42230. e.subVectors(this.origin, n);
  42231. var u = c * this.direction.dot(i.crossVectors(e, i));
  42232. if (u < 0)
  42233. return null;
  42234. var d = c * this.direction.dot(t.cross(e));
  42235. if (d < 0)
  42236. return null;
  42237. if (u + d > h)
  42238. return null;
  42239. var p = -c * e.dot(r);
  42240. return p < 0 ? null : this.at(p / h, l)
  42241. }
  42242. }(),
  42243. applyMatrix4: function(e) {
  42244. return this.direction.add(this.origin).applyMatrix4(e),
  42245. this.origin.applyMatrix4(e),
  42246. this.direction.sub(this.origin),
  42247. this.direction.normalize(),
  42248. this
  42249. },
  42250. equals: function(e) {
  42251. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42252. }
  42253. },
  42254. n.Sphere = function(e, t) {
  42255. this.center = void 0 !== e ? e : new n.Vector3,
  42256. this.radius = void 0 !== t ? t : 0
  42257. }
  42258. ,
  42259. n.Sphere.prototype = {
  42260. constructor: n.Sphere,
  42261. set: function(e, t) {
  42262. return this.center.copy(e),
  42263. this.radius = t,
  42264. this
  42265. },
  42266. setFromPoints: function() {
  42267. var e = new n.Box3;
  42268. return function(t, i) {
  42269. var n = this.center;
  42270. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42271. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42272. r = Math.max(r, n.distanceToSquared(t[o]));
  42273. return this.radius = Math.sqrt(r),
  42274. this
  42275. }
  42276. }(),
  42277. clone: function() {
  42278. return (new this.constructor).copy(this)
  42279. },
  42280. copy: function(e) {
  42281. return this.center.copy(e.center),
  42282. this.radius = e.radius,
  42283. this
  42284. },
  42285. empty: function() {
  42286. return this.radius <= 0
  42287. },
  42288. containsPoint: function(e) {
  42289. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42290. },
  42291. distanceToPoint: function(e) {
  42292. return e.distanceTo(this.center) - this.radius
  42293. },
  42294. intersectsSphere: function(e) {
  42295. var t = this.radius + e.radius;
  42296. return e.center.distanceToSquared(this.center) <= t * t
  42297. },
  42298. intersectsBox: function(e) {
  42299. return e.intersectsSphere(this)
  42300. },
  42301. intersectsPlane: function(e) {
  42302. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42303. },
  42304. clampPoint: function(e, t) {
  42305. var i = this.center.distanceToSquared(e)
  42306. , r = t || new n.Vector3;
  42307. return r.copy(e),
  42308. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42309. r.multiplyScalar(this.radius).add(this.center)),
  42310. r
  42311. },
  42312. getBoundingBox: function(e) {
  42313. var t = e || new n.Box3;
  42314. return t.set(this.center, this.center),
  42315. t.expandByScalar(this.radius),
  42316. t
  42317. },
  42318. applyMatrix4: function(e) {
  42319. return this.center.applyMatrix4(e),
  42320. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42321. this
  42322. },
  42323. translate: function(e) {
  42324. return this.center.add(e),
  42325. this
  42326. },
  42327. equals: function(e) {
  42328. return e.center.equals(this.center) && e.radius === this.radius
  42329. }
  42330. },
  42331. n.Frustum = function(e, t, i, r, o, a) {
  42332. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42333. }
  42334. ,
  42335. n.Frustum.prototype = {
  42336. constructor: n.Frustum,
  42337. set: function(e, t, i, n, r, o) {
  42338. var a = this.planes;
  42339. return a[0].copy(e),
  42340. a[1].copy(t),
  42341. a[2].copy(i),
  42342. a[3].copy(n),
  42343. a[4].copy(r),
  42344. a[5].copy(o),
  42345. this
  42346. },
  42347. clone: function() {
  42348. return (new this.constructor).copy(this)
  42349. },
  42350. copy: function(e) {
  42351. for (var t = this.planes, i = 0; i < 6; i++)
  42352. t[i].copy(e.planes[i]);
  42353. return this
  42354. },
  42355. setFromMatrix: function(e) {
  42356. var t = this.planes
  42357. , i = e.elements
  42358. , n = i[0]
  42359. , r = i[1]
  42360. , o = i[2]
  42361. , a = i[3]
  42362. , s = i[4]
  42363. , l = i[5]
  42364. , c = i[6]
  42365. , h = i[7]
  42366. , u = i[8]
  42367. , d = i[9]
  42368. , p = i[10]
  42369. , f = i[11]
  42370. , g = i[12]
  42371. , m = i[13]
  42372. , v = i[14]
  42373. , A = i[15];
  42374. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42375. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42376. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42377. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42378. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42379. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42380. this
  42381. },
  42382. intersectsObject: function() {
  42383. var e = new n.Sphere;
  42384. return function(t) {
  42385. var i = t.geometry;
  42386. return null === i.boundingSphere && i.computeBoundingSphere(),
  42387. e.copy(i.boundingSphere),
  42388. e.applyMatrix4(t.matrixWorld),
  42389. this.intersectsSphere(e)
  42390. }
  42391. }(),
  42392. intersectsSphere: function(e) {
  42393. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42394. var o = t[r].distanceToPoint(i);
  42395. if (o < n)
  42396. return !1
  42397. }
  42398. return !0
  42399. },
  42400. intersectsBox: function() {
  42401. var e = new n.Vector3
  42402. , t = new n.Vector3;
  42403. return function(i) {
  42404. for (var n = this.planes, r = 0; r < 6; r++) {
  42405. var o = n[r];
  42406. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42407. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42408. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42409. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42410. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42411. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42412. var a = o.distanceToPoint(e)
  42413. , s = o.distanceToPoint(t);
  42414. if (a < 0 && s < 0)
  42415. return !1
  42416. }
  42417. return !0
  42418. }
  42419. }(),
  42420. containsPoint: function(e) {
  42421. for (var t = this.planes, i = 0; i < 6; i++)
  42422. if (t[i].distanceToPoint(e) < 0)
  42423. return !1;
  42424. return !0
  42425. }
  42426. },
  42427. n.Plane = function(e, t) {
  42428. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42429. this.constant = void 0 !== t ? t : 0
  42430. }
  42431. ,
  42432. n.Plane.prototype = {
  42433. constructor: n.Plane,
  42434. set: function(e, t) {
  42435. return this.normal.copy(e),
  42436. this.constant = t,
  42437. this
  42438. },
  42439. setComponents: function(e, t, i, n) {
  42440. return this.normal.set(e, t, i),
  42441. this.constant = n,
  42442. this
  42443. },
  42444. setFromNormalAndCoplanarPoint: function(e, t) {
  42445. return this.normal.copy(e),
  42446. this.constant = -t.dot(this.normal),
  42447. this
  42448. },
  42449. setFromCoplanarPoints: function() {
  42450. var e = new n.Vector3
  42451. , t = new n.Vector3;
  42452. return function(i, n, r) {
  42453. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42454. return this.setFromNormalAndCoplanarPoint(o, i),
  42455. this
  42456. }
  42457. }(),
  42458. clone: function() {
  42459. return (new this.constructor).copy(this)
  42460. },
  42461. copy: function(e) {
  42462. return this.normal.copy(e.normal),
  42463. this.constant = e.constant,
  42464. this
  42465. },
  42466. normalize: function() {
  42467. var e = 1 / this.normal.length();
  42468. return this.normal.multiplyScalar(e),
  42469. this.constant *= e,
  42470. this
  42471. },
  42472. negate: function() {
  42473. return this.constant *= -1,
  42474. this.normal.negate(),
  42475. this
  42476. },
  42477. distanceToPoint: function(e) {
  42478. return this.normal.dot(e) + this.constant
  42479. },
  42480. distanceToSphere: function(e) {
  42481. return this.distanceToPoint(e.center) - e.radius
  42482. },
  42483. projectPoint: function(e, t) {
  42484. return this.orthoPoint(e, t).sub(e).negate()
  42485. },
  42486. orthoPoint: function(e, t) {
  42487. var i = this.distanceToPoint(e)
  42488. , r = t || new n.Vector3;
  42489. return r.copy(this.normal).multiplyScalar(i)
  42490. },
  42491. intersectLine: function() {
  42492. var e = new n.Vector3;
  42493. return function(t, i) {
  42494. var r = i || new n.Vector3
  42495. , o = t.delta(e)
  42496. , a = this.normal.dot(o);
  42497. if (0 !== a) {
  42498. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42499. if (!(s < 0 || s > 1))
  42500. return r.copy(o).multiplyScalar(s).add(t.start)
  42501. } else if (0 === this.distanceToPoint(t.start))
  42502. return r.copy(t.start)
  42503. }
  42504. }(),
  42505. intersectsLine: function(e) {
  42506. var t = this.distanceToPoint(e.start)
  42507. , i = this.distanceToPoint(e.end);
  42508. return t < 0 && i > 0 || i < 0 && t > 0
  42509. },
  42510. intersectsBox: function(e) {
  42511. return e.intersectsPlane(this)
  42512. },
  42513. intersectsSphere: function(e) {
  42514. return e.intersectsPlane(this)
  42515. },
  42516. coplanarPoint: function(e) {
  42517. var t = e || new n.Vector3;
  42518. return t.copy(this.normal).multiplyScalar(-this.constant)
  42519. },
  42520. applyMatrix4: function() {
  42521. var e = new n.Vector3
  42522. , t = new n.Vector3
  42523. , i = new n.Matrix3;
  42524. return function(n, r) {
  42525. var o = r || i.getNormalMatrix(n)
  42526. , a = e.copy(this.normal).applyMatrix3(o)
  42527. , s = this.coplanarPoint(t);
  42528. return s.applyMatrix4(n),
  42529. this.setFromNormalAndCoplanarPoint(a, s),
  42530. this
  42531. }
  42532. }(),
  42533. translate: function(e) {
  42534. return this.constant = this.constant - e.dot(this.normal),
  42535. this
  42536. },
  42537. equals: function(e) {
  42538. return e.normal.equals(this.normal) && e.constant === this.constant
  42539. }
  42540. },
  42541. n.Spherical = function(e, t, i) {
  42542. return this.radius = void 0 !== e ? e : 1,
  42543. this.phi = void 0 !== t ? t : 0,
  42544. this.theta = void 0 !== i ? i : 0,
  42545. this
  42546. }
  42547. ,
  42548. n.Spherical.prototype = {
  42549. constructor: n.Spherical,
  42550. set: function(e, t, i) {
  42551. this.radius = e,
  42552. this.phi = t,
  42553. this.theta = i
  42554. },
  42555. clone: function() {
  42556. return (new this.constructor).copy(this)
  42557. },
  42558. copy: function(e) {
  42559. return this.radius.copy(e.radius),
  42560. this.phi.copy(e.phi),
  42561. this.theta.copy(e.theta),
  42562. this
  42563. },
  42564. makeSafe: function() {
  42565. var e = 1e-6;
  42566. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42567. },
  42568. setFromVector3: function(e) {
  42569. return this.radius = e.length(),
  42570. 0 === this.radius ? (this.theta = 0,
  42571. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42572. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42573. this
  42574. }
  42575. },
  42576. n.Math = {
  42577. generateUUID: function() {
  42578. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42579. return function() {
  42580. for (var r = 0; r < 36; r++)
  42581. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42582. e = 15 & n,
  42583. n >>= 4,
  42584. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42585. return i.join("")
  42586. }
  42587. }(),
  42588. clamp: function(e, t, i) {
  42589. return Math.max(t, Math.min(i, e))
  42590. },
  42591. euclideanModulo: function(e, t) {
  42592. return (e % t + t) % t
  42593. },
  42594. mapLinear: function(e, t, i, n, r) {
  42595. return n + (e - t) * (r - n) / (i - t)
  42596. },
  42597. smoothstep: function(e, t, i) {
  42598. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42599. e * e * (3 - 2 * e))
  42600. },
  42601. smootherstep: function(e, t, i) {
  42602. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42603. e * e * e * (e * (6 * e - 15) + 10))
  42604. },
  42605. random16: function() {
  42606. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42607. Math.random()
  42608. },
  42609. randInt: function(e, t) {
  42610. return e + Math.floor(Math.random() * (t - e + 1))
  42611. },
  42612. randFloat: function(e, t) {
  42613. return e + Math.random() * (t - e)
  42614. },
  42615. randFloatSpread: function(e) {
  42616. return e * (.5 - Math.random())
  42617. },
  42618. degToRad: function() {
  42619. var e = Math.PI / 180;
  42620. return function(t) {
  42621. return t * e
  42622. }
  42623. }(),
  42624. radToDeg: function() {
  42625. var e = 180 / Math.PI;
  42626. return function(t) {
  42627. return t * e
  42628. }
  42629. }(),
  42630. isPowerOfTwo: function(e) {
  42631. return 0 === (e & e - 1) && 0 !== e
  42632. },
  42633. nearestPowerOfTwo: function(e) {
  42634. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42635. },
  42636. nextPowerOfTwo: function(e) {
  42637. return e--,
  42638. e |= e >> 1,
  42639. e |= e >> 2,
  42640. e |= e >> 4,
  42641. e |= e >> 8,
  42642. e |= e >> 16,
  42643. e++,
  42644. e
  42645. }
  42646. },
  42647. n.Spline = function(e) {
  42648. function t(e, t, i, n, r, o, a) {
  42649. var s = .5 * (i - e)
  42650. , l = .5 * (n - t);
  42651. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42652. }
  42653. this.points = e;
  42654. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42655. x: 0,
  42656. y: 0,
  42657. z: 0
  42658. };
  42659. this.initFromArray = function(e) {
  42660. this.points = [];
  42661. for (var t = 0; t < e.length; t++)
  42662. this.points[t] = {
  42663. x: e[t][0],
  42664. y: e[t][1],
  42665. z: e[t][2]
  42666. }
  42667. }
  42668. ,
  42669. this.getPoint = function(e) {
  42670. return i = (this.points.length - 1) * e,
  42671. r = Math.floor(i),
  42672. o = i - r,
  42673. d[0] = 0 === r ? r : r - 1,
  42674. d[1] = r,
  42675. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42676. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42677. l = this.points[d[0]],
  42678. c = this.points[d[1]],
  42679. h = this.points[d[2]],
  42680. u = this.points[d[3]],
  42681. a = o * o,
  42682. s = o * a,
  42683. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42684. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42685. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42686. p
  42687. }
  42688. ,
  42689. this.getControlPointsArray = function() {
  42690. var e, t, i = this.points.length, n = [];
  42691. for (e = 0; e < i; e++)
  42692. t = this.points[e],
  42693. n[e] = [t.x, t.y, t.z];
  42694. return n
  42695. }
  42696. ,
  42697. this.getLength = function(e) {
  42698. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42699. for (u[0] = 0,
  42700. e || (e = 100),
  42701. r = this.points.length * e,
  42702. c.copy(this.points[0]),
  42703. t = 1; t < r; t++)
  42704. i = t / r,
  42705. o = this.getPoint(i),
  42706. h.copy(o),
  42707. d += h.distanceTo(c),
  42708. c.copy(o),
  42709. a = (this.points.length - 1) * i,
  42710. s = Math.floor(a),
  42711. s !== l && (u[s] = d,
  42712. l = s);
  42713. return u[u.length] = d,
  42714. {
  42715. chunks: u,
  42716. total: d
  42717. }
  42718. }
  42719. ,
  42720. this.reparametrizeByArcLength = function(e) {
  42721. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42722. for (h.push(u.copy(this.points[0]).clone()),
  42723. t = 1; t < this.points.length; t++) {
  42724. for (s = d.chunks[t] - d.chunks[t - 1],
  42725. l = Math.ceil(e * s / d.total),
  42726. o = (t - 1) / (this.points.length - 1),
  42727. a = t / (this.points.length - 1),
  42728. i = 1; i < l - 1; i++)
  42729. r = o + i * (1 / l) * (a - o),
  42730. c = this.getPoint(r),
  42731. h.push(u.copy(c).clone());
  42732. h.push(u.copy(this.points[t]).clone())
  42733. }
  42734. this.points = h
  42735. }
  42736. }
  42737. ,
  42738. n.Triangle = function(e, t, i) {
  42739. this.a = void 0 !== e ? e : new n.Vector3,
  42740. this.b = void 0 !== t ? t : new n.Vector3,
  42741. this.c = void 0 !== i ? i : new n.Vector3
  42742. }
  42743. ,
  42744. n.Triangle.normal = function() {
  42745. var e = new n.Vector3;
  42746. return function(t, i, r, o) {
  42747. var a = o || new n.Vector3;
  42748. a.subVectors(r, i),
  42749. e.subVectors(t, i),
  42750. a.cross(e);
  42751. var s = a.lengthSq();
  42752. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42753. }
  42754. }(),
  42755. n.Triangle.barycoordFromPoint = function() {
  42756. var e = new n.Vector3
  42757. , t = new n.Vector3
  42758. , i = new n.Vector3;
  42759. return function(r, o, a, s, l) {
  42760. e.subVectors(s, o),
  42761. t.subVectors(a, o),
  42762. i.subVectors(r, o);
  42763. var c = e.dot(e)
  42764. , h = e.dot(t)
  42765. , u = e.dot(i)
  42766. , d = t.dot(t)
  42767. , p = t.dot(i)
  42768. , f = c * d - h * h
  42769. , g = l || new n.Vector3;
  42770. if (0 === f)
  42771. return g.set(-2, -1, -1);
  42772. var m = 1 / f
  42773. , v = (d * u - h * p) * m
  42774. , A = (c * p - h * u) * m;
  42775. return g.set(1 - v - A, A, v)
  42776. }
  42777. }(),
  42778. n.Triangle.containsPoint = function() {
  42779. var e = new n.Vector3;
  42780. return function(t, i, r, o) {
  42781. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42782. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42783. }
  42784. }(),
  42785. n.Triangle.prototype = {
  42786. constructor: n.Triangle,
  42787. set: function(e, t, i) {
  42788. return this.a.copy(e),
  42789. this.b.copy(t),
  42790. this.c.copy(i),
  42791. this
  42792. },
  42793. setFromPointsAndIndices: function(e, t, i, n) {
  42794. return this.a.copy(e[t]),
  42795. this.b.copy(e[i]),
  42796. this.c.copy(e[n]),
  42797. this
  42798. },
  42799. clone: function() {
  42800. return (new this.constructor).copy(this)
  42801. },
  42802. copy: function(e) {
  42803. return this.a.copy(e.a),
  42804. this.b.copy(e.b),
  42805. this.c.copy(e.c),
  42806. this
  42807. },
  42808. area: function() {
  42809. var e = new n.Vector3
  42810. , t = new n.Vector3;
  42811. return function() {
  42812. return e.subVectors(this.c, this.b),
  42813. t.subVectors(this.a, this.b),
  42814. .5 * e.cross(t).length()
  42815. }
  42816. }(),
  42817. midpoint: function(e) {
  42818. var t = e || new n.Vector3;
  42819. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42820. },
  42821. normal: function(e) {
  42822. return n.Triangle.normal(this.a, this.b, this.c, e)
  42823. },
  42824. plane: function(e) {
  42825. var t = e || new n.Plane;
  42826. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42827. },
  42828. barycoordFromPoint: function(e, t) {
  42829. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42830. },
  42831. containsPoint: function(e) {
  42832. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42833. },
  42834. equals: function(e) {
  42835. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42836. }
  42837. },
  42838. n.Interpolant = function(e, t, i, n) {
  42839. this.parameterPositions = e,
  42840. this._cachedIndex = 0,
  42841. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42842. this.sampleValues = t,
  42843. this.valueSize = i
  42844. }
  42845. ,
  42846. n.Interpolant.prototype = {
  42847. constructor: n.Interpolant,
  42848. evaluate: function(e) {
  42849. var t = this.parameterPositions
  42850. , i = this._cachedIndex
  42851. , n = t[i]
  42852. , r = t[i - 1];
  42853. e: {
  42854. t: {
  42855. var o;
  42856. i: {
  42857. n: if (!(e < n)) {
  42858. for (var a = i + 2; ; ) {
  42859. if (void 0 === n) {
  42860. if (e < r)
  42861. break n;
  42862. return i = t.length,
  42863. this._cachedIndex = i,
  42864. this.afterEnd_(i - 1, e, r)
  42865. }
  42866. if (i === a)
  42867. break;
  42868. if (r = n,
  42869. n = t[++i],
  42870. e < n)
  42871. break t
  42872. }
  42873. o = t.length;
  42874. break i
  42875. }
  42876. {
  42877. if (e >= r)
  42878. break e;
  42879. var s = t[1];
  42880. e < s && (i = 2,
  42881. r = s);
  42882. for (var a = i - 2; ; ) {
  42883. if (void 0 === r)
  42884. return this._cachedIndex = 0,
  42885. this.beforeStart_(0, e, n);
  42886. if (i === a)
  42887. break;
  42888. if (n = r,
  42889. r = t[--i - 1],
  42890. e >= r)
  42891. break t
  42892. }
  42893. o = i,
  42894. i = 0
  42895. }
  42896. }
  42897. for (; i < o; ) {
  42898. var l = i + o >>> 1;
  42899. e < t[l] ? o = l : i = l + 1
  42900. }
  42901. if (n = t[i],
  42902. r = t[i - 1],
  42903. void 0 === r)
  42904. return this._cachedIndex = 0,
  42905. this.beforeStart_(0, e, n);
  42906. if (void 0 === n)
  42907. return i = t.length,
  42908. this._cachedIndex = i,
  42909. this.afterEnd_(i - 1, r, e)
  42910. }
  42911. this._cachedIndex = i,
  42912. this.intervalChanged_(i, r, n)
  42913. }
  42914. return this.interpolate_(i, r, e, n)
  42915. },
  42916. settings: null,
  42917. DefaultSettings_: {},
  42918. getSettings_: function() {
  42919. return this.settings || this.DefaultSettings_
  42920. },
  42921. copySampleValue_: function(e) {
  42922. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42923. t[o] = i[r + o];
  42924. return t
  42925. },
  42926. interpolate_: function(e, t, i, n) {
  42927. throw new Error("call to abstract method")
  42928. },
  42929. intervalChanged_: function(e, t, i) {}
  42930. },
  42931. Object.assign(n.Interpolant.prototype, {
  42932. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42933. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42934. }),
  42935. n.CubicInterpolant = function(e, t, i, r) {
  42936. n.Interpolant.call(this, e, t, i, r),
  42937. this._weightPrev = -0,
  42938. this._offsetPrev = -0,
  42939. this._weightNext = -0,
  42940. this._offsetNext = -0
  42941. }
  42942. ,
  42943. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42944. constructor: n.CubicInterpolant,
  42945. DefaultSettings_: {
  42946. endingStart: n.ZeroCurvatureEnding,
  42947. endingEnd: n.ZeroCurvatureEnding
  42948. },
  42949. intervalChanged_: function(e, t, i) {
  42950. var r = this.parameterPositions
  42951. , o = e - 2
  42952. , a = e + 1
  42953. , s = r[o]
  42954. , l = r[a];
  42955. if (void 0 === s)
  42956. switch (this.getSettings_().endingStart) {
  42957. case n.ZeroSlopeEnding:
  42958. o = e,
  42959. s = 2 * t - i;
  42960. break;
  42961. case n.WrapAroundEnding:
  42962. o = r.length - 2,
  42963. s = t + r[o] - r[o + 1];
  42964. break;
  42965. default:
  42966. o = e,
  42967. s = i
  42968. }
  42969. if (void 0 === l)
  42970. switch (this.getSettings_().endingEnd) {
  42971. case n.ZeroSlopeEnding:
  42972. a = e,
  42973. l = 2 * i - t;
  42974. break;
  42975. case n.WrapAroundEnding:
  42976. a = 1,
  42977. l = i + r[1] - r[0];
  42978. break;
  42979. default:
  42980. a = e - 1,
  42981. l = t
  42982. }
  42983. var c = .5 * (i - t)
  42984. , h = this.valueSize;
  42985. this._weightPrev = c / (t - s),
  42986. this._weightNext = c / (l - i),
  42987. this._offsetPrev = o * h,
  42988. this._offsetNext = a * h
  42989. },
  42990. interpolate_: function(e, t, i, n) {
  42991. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42992. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  42993. return r
  42994. }
  42995. }),
  42996. n.DiscreteInterpolant = function(e, t, i, r) {
  42997. n.Interpolant.call(this, e, t, i, r)
  42998. }
  42999. ,
  43000. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43001. constructor: n.DiscreteInterpolant,
  43002. interpolate_: function(e, t, i, n) {
  43003. return this.copySampleValue_(e - 1)
  43004. }
  43005. }),
  43006. n.LinearInterpolant = function(e, t, i, r) {
  43007. n.Interpolant.call(this, e, t, i, r)
  43008. }
  43009. ,
  43010. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43011. constructor: n.LinearInterpolant,
  43012. interpolate_: function(e, t, i, n) {
  43013. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43014. r[u] = o[l + u] * h + o[s + u] * c;
  43015. return r
  43016. }
  43017. }),
  43018. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43019. n.Interpolant.call(this, e, t, i, r)
  43020. }
  43021. ,
  43022. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43023. constructor: n.QuaternionLinearInterpolant,
  43024. interpolate_: function(e, t, i, r) {
  43025. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43026. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43027. return o
  43028. }
  43029. }),
  43030. n.Clock = function(e) {
  43031. this.autoStart = void 0 === e || e,
  43032. this.startTime = 0,
  43033. this.oldTime = 0,
  43034. this.elapsedTime = 0,
  43035. this.running = !1
  43036. }
  43037. ,
  43038. n.Clock.prototype = {
  43039. constructor: n.Clock,
  43040. start: function() {
  43041. this.startTime = performance.now(),
  43042. this.oldTime = this.startTime,
  43043. this.running = !0
  43044. },
  43045. stop: function() {
  43046. this.getElapsedTime(),
  43047. this.running = !1
  43048. },
  43049. getElapsedTime: function() {
  43050. return this.getDelta(),
  43051. this.elapsedTime
  43052. },
  43053. getDelta: function() {
  43054. var e = 0;
  43055. if (this.autoStart && !this.running && this.start(),
  43056. this.running) {
  43057. var t = performance.now();
  43058. e = .001 * (t - this.oldTime),
  43059. this.oldTime = t,
  43060. this.elapsedTime += e
  43061. }
  43062. return e
  43063. }
  43064. },
  43065. n.EventDispatcher = function() {}
  43066. ,
  43067. n.EventDispatcher.prototype = {
  43068. constructor: n.EventDispatcher,
  43069. apply: function(e) {
  43070. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43071. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43072. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43073. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43074. },
  43075. addEventListener: function(e, t) {
  43076. void 0 === this._listeners && (this._listeners = {});
  43077. var i = this._listeners;
  43078. void 0 === i[e] && (i[e] = []),
  43079. i[e].indexOf(t) === -1 && i[e].push(t)
  43080. },
  43081. hasEventListener: function(e, t) {
  43082. if (void 0 === this._listeners)
  43083. return !1;
  43084. var i = this._listeners;
  43085. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43086. },
  43087. removeEventListener: function(e, t) {
  43088. if (void 0 !== this._listeners) {
  43089. var i = this._listeners
  43090. , n = i[e];
  43091. if (void 0 !== n) {
  43092. var r = n.indexOf(t);
  43093. r !== -1 && n.splice(r, 1)
  43094. }
  43095. }
  43096. },
  43097. dispatchEvent: function(e) {
  43098. if (void 0 !== this._listeners) {
  43099. var t = this._listeners
  43100. , i = t[e.type];
  43101. if (void 0 !== i) {
  43102. e.target = this;
  43103. for (var n = [], r = i.length, o = 0; o < r; o++)
  43104. n[o] = i[o];
  43105. for (var o = 0; o < r; o++)
  43106. n[o].call(this, e)
  43107. }
  43108. }
  43109. }
  43110. },
  43111. n.Layers = function() {
  43112. this.mask = 1
  43113. }
  43114. ,
  43115. n.Layers.prototype = {
  43116. constructor: n.Layers,
  43117. set: function(e) {
  43118. this.mask = 1 << e
  43119. },
  43120. enable: function(e) {
  43121. this.mask |= 1 << e
  43122. },
  43123. toggle: function(e) {
  43124. this.mask ^= 1 << e
  43125. },
  43126. disable: function(e) {
  43127. this.mask &= ~(1 << e)
  43128. },
  43129. test: function(e) {
  43130. return 0 !== (this.mask & e.mask)
  43131. }
  43132. },
  43133. function(e) {
  43134. function t(e, t) {
  43135. return e.distance - t.distance
  43136. }
  43137. function i(e, t, n, r) {
  43138. if (e.visible !== !1 && (e.raycast(t, n),
  43139. r === !0))
  43140. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43141. i(o[a], t, n, !0)
  43142. }
  43143. e.Raycaster = function(t, i, n, r) {
  43144. this.ray = new e.Ray(t,i),
  43145. this.near = n || 0,
  43146. this.far = r || 1 / 0,
  43147. this.params = {
  43148. Mesh: {},
  43149. Line: {},
  43150. LOD: {},
  43151. Points: {
  43152. threshold: 1
  43153. },
  43154. Sprite: {}
  43155. },
  43156. Object.defineProperties(this.params, {
  43157. PointCloud: {
  43158. get: function() {
  43159. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43160. this.Points
  43161. }
  43162. }
  43163. })
  43164. }
  43165. ,
  43166. e.Raycaster.prototype = {
  43167. constructor: e.Raycaster,
  43168. linePrecision: 1,
  43169. set: function(e, t) {
  43170. this.ray.set(e, t)
  43171. },
  43172. setFromCamera: function(t, i) {
  43173. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43174. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43175. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43176. },
  43177. intersectObject: function(e, n) {
  43178. var r = [];
  43179. return i(e, this, r, n),
  43180. r.sort(t),
  43181. r
  43182. },
  43183. intersectObjects: function(e, n) {
  43184. var r = [];
  43185. if (Array.isArray(e) === !1)
  43186. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43187. r;
  43188. for (var o = 0, a = e.length; o < a; o++)
  43189. i(e[o], this, r, n);
  43190. return r.sort(t),
  43191. r
  43192. }
  43193. }
  43194. }(n),
  43195. n.Object3D = function() {
  43196. function e() {
  43197. o.setFromEuler(r, !1)
  43198. }
  43199. function t() {
  43200. r.setFromQuaternion(o, void 0, !1)
  43201. }
  43202. Object.defineProperty(this, "id", {
  43203. value: n.Object3DIdCount++
  43204. }),
  43205. this.uuid = n.Math.generateUUID(),
  43206. this.name = "",
  43207. this.type = "Object3D",
  43208. this.parent = null,
  43209. this.children = [],
  43210. this.up = n.Object3D.DefaultUp.clone();
  43211. var i = new n.Vector3
  43212. , r = new n.Euler
  43213. , o = new n.Quaternion
  43214. , a = new n.Vector3(1,1,1);
  43215. r.onChange(e),
  43216. o.onChange(t),
  43217. Object.defineProperties(this, {
  43218. position: {
  43219. enumerable: !0,
  43220. value: i
  43221. },
  43222. rotation: {
  43223. enumerable: !0,
  43224. value: r
  43225. },
  43226. quaternion: {
  43227. enumerable: !0,
  43228. value: o
  43229. },
  43230. scale: {
  43231. enumerable: !0,
  43232. value: a
  43233. },
  43234. modelViewMatrix: {
  43235. value: new n.Matrix4
  43236. },
  43237. normalMatrix: {
  43238. value: new n.Matrix3
  43239. }
  43240. }),
  43241. this.rotationAutoUpdate = !0,
  43242. this.matrix = new n.Matrix4,
  43243. this.matrixWorld = new n.Matrix4,
  43244. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43245. this.matrixWorldNeedsUpdate = !1,
  43246. this.layers = new n.Layers,
  43247. this.visible = !0,
  43248. this.castShadow = !1,
  43249. this.receiveShadow = !1,
  43250. this.frustumCulled = !0,
  43251. this.renderOrder = 0,
  43252. this.userData = {}
  43253. }
  43254. ,
  43255. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43256. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43257. n.Object3D.prototype = {
  43258. constructor: n.Object3D,
  43259. applyMatrix: function(e) {
  43260. this.matrix.multiplyMatrices(e, this.matrix),
  43261. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43262. },
  43263. setRotationFromAxisAngle: function(e, t) {
  43264. this.quaternion.setFromAxisAngle(e, t)
  43265. },
  43266. setRotationFromEuler: function(e) {
  43267. this.quaternion.setFromEuler(e, !0)
  43268. },
  43269. setRotationFromMatrix: function(e) {
  43270. this.quaternion.setFromRotationMatrix(e)
  43271. },
  43272. setRotationFromQuaternion: function(e) {
  43273. this.quaternion.copy(e)
  43274. },
  43275. rotateOnAxis: function() {
  43276. var e = new n.Quaternion;
  43277. return function(t, i) {
  43278. return e.setFromAxisAngle(t, i),
  43279. this.quaternion.multiply(e),
  43280. this
  43281. }
  43282. }(),
  43283. rotateX: function() {
  43284. var e = new n.Vector3(1,0,0);
  43285. return function(t) {
  43286. return this.rotateOnAxis(e, t)
  43287. }
  43288. }(),
  43289. rotateY: function() {
  43290. var e = new n.Vector3(0,1,0);
  43291. return function(t) {
  43292. return this.rotateOnAxis(e, t)
  43293. }
  43294. }(),
  43295. rotateZ: function() {
  43296. var e = new n.Vector3(0,0,1);
  43297. return function(t) {
  43298. return this.rotateOnAxis(e, t)
  43299. }
  43300. }(),
  43301. translateOnAxis: function() {
  43302. var e = new n.Vector3;
  43303. return function(t, i) {
  43304. return e.copy(t).applyQuaternion(this.quaternion),
  43305. this.position.add(e.multiplyScalar(i)),
  43306. this
  43307. }
  43308. }(),
  43309. translateX: function() {
  43310. var e = new n.Vector3(1,0,0);
  43311. return function(t) {
  43312. return this.translateOnAxis(e, t)
  43313. }
  43314. }(),
  43315. translateY: function() {
  43316. var e = new n.Vector3(0,1,0);
  43317. return function(t) {
  43318. return this.translateOnAxis(e, t)
  43319. }
  43320. }(),
  43321. translateZ: function() {
  43322. var e = new n.Vector3(0,0,1);
  43323. return function(t) {
  43324. return this.translateOnAxis(e, t)
  43325. }
  43326. }(),
  43327. localToWorld: function(e) {
  43328. return e.applyMatrix4(this.matrixWorld)
  43329. },
  43330. worldToLocal: function() {
  43331. var e = new n.Matrix4;
  43332. return function(t) {
  43333. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43334. }
  43335. }(),
  43336. lookAt: function() {
  43337. var e = new n.Matrix4;
  43338. return function(t) {
  43339. e.lookAt(t, this.position, this.up),
  43340. this.quaternion.setFromRotationMatrix(e)
  43341. }
  43342. }(),
  43343. add: function(e) {
  43344. if (arguments.length > 1) {
  43345. for (var t = 0; t < arguments.length; t++)
  43346. this.add(arguments[t]);
  43347. return this
  43348. }
  43349. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43350. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43351. e.parent = this,
  43352. e.dispatchEvent({
  43353. type: "added"
  43354. }),
  43355. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43356. this)
  43357. },
  43358. remove: function(e) {
  43359. if (arguments.length > 1)
  43360. for (var t = 0; t < arguments.length; t++)
  43361. this.remove(arguments[t]);
  43362. var i = this.children.indexOf(e);
  43363. i !== -1 && (e.parent = null,
  43364. e.dispatchEvent({
  43365. type: "removed"
  43366. }),
  43367. this.children.splice(i, 1))
  43368. },
  43369. getObjectById: function(e) {
  43370. return this.getObjectByProperty("id", e)
  43371. },
  43372. getObjectByName: function(e) {
  43373. return this.getObjectByProperty("name", e)
  43374. },
  43375. getObjectByProperty: function(e, t) {
  43376. if (this[e] === t)
  43377. return this;
  43378. for (var i = 0, n = this.children.length; i < n; i++) {
  43379. var r = this.children[i]
  43380. , o = r.getObjectByProperty(e, t);
  43381. if (void 0 !== o)
  43382. return o
  43383. }
  43384. },
  43385. getWorldPosition: function(e) {
  43386. var t = e || new n.Vector3;
  43387. return this.updateMatrixWorld(!0),
  43388. t.setFromMatrixPosition(this.matrixWorld)
  43389. },
  43390. getWorldQuaternion: function() {
  43391. var e = new n.Vector3
  43392. , t = new n.Vector3;
  43393. return function(i) {
  43394. var r = i || new n.Quaternion;
  43395. return this.updateMatrixWorld(!0),
  43396. this.matrixWorld.decompose(e, r, t),
  43397. r
  43398. }
  43399. }(),
  43400. getWorldRotation: function() {
  43401. var e = new n.Quaternion;
  43402. return function(t) {
  43403. var i = t || new n.Euler;
  43404. return this.getWorldQuaternion(e),
  43405. i.setFromQuaternion(e, this.rotation.order, !1)
  43406. }
  43407. }(),
  43408. getWorldScale: function() {
  43409. var e = new n.Vector3
  43410. , t = new n.Quaternion;
  43411. return function(i) {
  43412. var r = i || new n.Vector3;
  43413. return this.updateMatrixWorld(!0),
  43414. this.matrixWorld.decompose(e, t, r),
  43415. r
  43416. }
  43417. }(),
  43418. getWorldDirection: function() {
  43419. var e = new n.Quaternion;
  43420. return function(t) {
  43421. var i = t || new n.Vector3;
  43422. return this.getWorldQuaternion(e),
  43423. i.set(0, 0, 1).applyQuaternion(e)
  43424. }
  43425. }(),
  43426. raycast: function() {},
  43427. traverse: function(e) {
  43428. e(this);
  43429. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43430. t[i].traverse(e)
  43431. },
  43432. traverseVisible: function(e) {
  43433. if (this.visible !== !1) {
  43434. e(this);
  43435. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43436. t[i].traverseVisible(e)
  43437. }
  43438. },
  43439. traverseAncestors: function(e) {
  43440. var t = this.parent;
  43441. null !== t && (e(t),
  43442. t.traverseAncestors(e))
  43443. },
  43444. updateMatrix: function() {
  43445. this.matrix.compose(this.position, this.quaternion, this.scale),
  43446. this.matrixWorldNeedsUpdate = !0
  43447. },
  43448. updateMatrixWorld: function(e) {
  43449. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43450. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43451. this.matrixWorldNeedsUpdate = !1,
  43452. e = !0);
  43453. for (var t = 0, i = this.children.length; t < i; t++)
  43454. this.children[t].updateMatrixWorld(e)
  43455. },
  43456. toJSON: function(e) {
  43457. function t(e) {
  43458. var t = [];
  43459. for (var i in e) {
  43460. var n = e[i];
  43461. delete n.metadata,
  43462. t.push(n)
  43463. }
  43464. return t
  43465. }
  43466. var i = void 0 === e
  43467. , n = {};
  43468. i && (e = {
  43469. geometries: {},
  43470. materials: {},
  43471. textures: {},
  43472. images: {}
  43473. },
  43474. n.metadata = {
  43475. version: 4.4,
  43476. type: "Object",
  43477. generator: "Object3D.toJSON"
  43478. });
  43479. var r = {};
  43480. if (r.uuid = this.uuid,
  43481. r.type = this.type,
  43482. "" !== this.name && (r.name = this.name),
  43483. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43484. this.castShadow === !0 && (r.castShadow = !0),
  43485. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43486. this.visible === !1 && (r.visible = !1),
  43487. r.matrix = this.matrix.toArray(),
  43488. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43489. r.geometry = this.geometry.uuid),
  43490. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43491. r.material = this.material.uuid),
  43492. this.children.length > 0) {
  43493. r.children = [];
  43494. for (var o = 0; o < this.children.length; o++)
  43495. r.children.push(this.children[o].toJSON(e).object)
  43496. }
  43497. if (i) {
  43498. var a = t(e.geometries)
  43499. , s = t(e.materials)
  43500. , l = t(e.textures)
  43501. , c = t(e.images);
  43502. a.length > 0 && (n.geometries = a),
  43503. s.length > 0 && (n.materials = s),
  43504. l.length > 0 && (n.textures = l),
  43505. c.length > 0 && (n.images = c)
  43506. }
  43507. return n.object = r,
  43508. n
  43509. },
  43510. clone: function(e) {
  43511. return (new this.constructor).copy(this, e)
  43512. },
  43513. copy: function(e, t) {
  43514. if (void 0 === t && (t = !0),
  43515. this.name = e.name,
  43516. this.up.copy(e.up),
  43517. this.position.copy(e.position),
  43518. this.quaternion.copy(e.quaternion),
  43519. this.scale.copy(e.scale),
  43520. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43521. this.matrix.copy(e.matrix),
  43522. this.matrixWorld.copy(e.matrixWorld),
  43523. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43524. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43525. this.visible = e.visible,
  43526. this.castShadow = e.castShadow,
  43527. this.receiveShadow = e.receiveShadow,
  43528. this.frustumCulled = e.frustumCulled,
  43529. this.renderOrder = e.renderOrder,
  43530. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43531. t === !0)
  43532. for (var i = 0; i < e.children.length; i++) {
  43533. var n = e.children[i];
  43534. this.add(n.clone())
  43535. }
  43536. return this
  43537. }
  43538. },
  43539. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43540. n.Object3DIdCount = 0,
  43541. n.Face3 = function(e, t, i, r, o, a) {
  43542. this.a = e,
  43543. this.b = t,
  43544. this.c = i,
  43545. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43546. this.vertexNormals = Array.isArray(r) ? r : [],
  43547. this.color = o instanceof n.Color ? o : new n.Color,
  43548. this.vertexColors = Array.isArray(o) ? o : [],
  43549. this.materialIndex = void 0 !== a ? a : 0
  43550. }
  43551. ,
  43552. n.Face3.prototype = {
  43553. constructor: n.Face3,
  43554. clone: function() {
  43555. return (new this.constructor).copy(this)
  43556. },
  43557. copy: function(e) {
  43558. this.a = e.a,
  43559. this.b = e.b,
  43560. this.c = e.c,
  43561. this.normal.copy(e.normal),
  43562. this.color.copy(e.color),
  43563. this.materialIndex = e.materialIndex;
  43564. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43565. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43566. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43567. this.vertexColors[t] = e.vertexColors[t].clone();
  43568. return this
  43569. }
  43570. },
  43571. n.BufferAttribute = function(e, t) {
  43572. this.uuid = n.Math.generateUUID(),
  43573. this.array = e,
  43574. this.itemSize = t,
  43575. this.dynamic = !1,
  43576. this.updateRange = {
  43577. offset: 0,
  43578. count: -1
  43579. },
  43580. this.version = 0
  43581. }
  43582. ,
  43583. n.BufferAttribute.prototype = {
  43584. constructor: n.BufferAttribute,
  43585. get count() {
  43586. return this.array.length / this.itemSize
  43587. },
  43588. set needsUpdate(e) {
  43589. e === !0 && this.version++
  43590. },
  43591. setDynamic: function(e) {
  43592. return this.dynamic = e,
  43593. this
  43594. },
  43595. copy: function(e) {
  43596. return this.array = new e.array.constructor(e.array),
  43597. this.itemSize = e.itemSize,
  43598. this.dynamic = e.dynamic,
  43599. this
  43600. },
  43601. copyAt: function(e, t, i) {
  43602. e *= this.itemSize,
  43603. i *= t.itemSize;
  43604. for (var n = 0, r = this.itemSize; n < r; n++)
  43605. this.array[e + n] = t.array[i + n];
  43606. return this
  43607. },
  43608. copyArray: function(e) {
  43609. return this.array.set(e),
  43610. this
  43611. },
  43612. copyColorsArray: function(e) {
  43613. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43614. var a = e[r];
  43615. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43616. a = new n.Color),
  43617. t[i++] = a.r,
  43618. t[i++] = a.g,
  43619. t[i++] = a.b
  43620. }
  43621. return this
  43622. },
  43623. copyIndicesArray: function(e) {
  43624. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43625. var o = e[n];
  43626. t[i++] = o.a,
  43627. t[i++] = o.b,
  43628. t[i++] = o.c
  43629. }
  43630. return this
  43631. },
  43632. copyVector2sArray: function(e) {
  43633. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43634. var a = e[r];
  43635. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43636. a = new n.Vector2),
  43637. t[i++] = a.x,
  43638. t[i++] = a.y
  43639. }
  43640. return this
  43641. },
  43642. copyVector3sArray: function(e) {
  43643. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43644. var a = e[r];
  43645. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43646. a = new n.Vector3),
  43647. t[i++] = a.x,
  43648. t[i++] = a.y,
  43649. t[i++] = a.z
  43650. }
  43651. return this
  43652. },
  43653. copyVector4sArray: function(e) {
  43654. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43655. var a = e[r];
  43656. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43657. a = new n.Vector4),
  43658. t[i++] = a.x,
  43659. t[i++] = a.y,
  43660. t[i++] = a.z,
  43661. t[i++] = a.w
  43662. }
  43663. return this
  43664. },
  43665. set: function(e, t) {
  43666. return void 0 === t && (t = 0),
  43667. this.array.set(e, t),
  43668. this
  43669. },
  43670. getX: function(e) {
  43671. return this.array[e * this.itemSize]
  43672. },
  43673. setX: function(e, t) {
  43674. return this.array[e * this.itemSize] = t,
  43675. this
  43676. },
  43677. getY: function(e) {
  43678. return this.array[e * this.itemSize + 1]
  43679. },
  43680. setY: function(e, t) {
  43681. return this.array[e * this.itemSize + 1] = t,
  43682. this
  43683. },
  43684. getZ: function(e) {
  43685. return this.array[e * this.itemSize + 2]
  43686. },
  43687. setZ: function(e, t) {
  43688. return this.array[e * this.itemSize + 2] = t,
  43689. this
  43690. },
  43691. getW: function(e) {
  43692. return this.array[e * this.itemSize + 3]
  43693. },
  43694. setW: function(e, t) {
  43695. return this.array[e * this.itemSize + 3] = t,
  43696. this
  43697. },
  43698. setXY: function(e, t, i) {
  43699. return e *= this.itemSize,
  43700. this.array[e + 0] = t,
  43701. this.array[e + 1] = i,
  43702. this
  43703. },
  43704. setXYZ: function(e, t, i, n) {
  43705. return e *= this.itemSize,
  43706. this.array[e + 0] = t,
  43707. this.array[e + 1] = i,
  43708. this.array[e + 2] = n,
  43709. this
  43710. },
  43711. setXYZW: function(e, t, i, n, r) {
  43712. return e *= this.itemSize,
  43713. this.array[e + 0] = t,
  43714. this.array[e + 1] = i,
  43715. this.array[e + 2] = n,
  43716. this.array[e + 3] = r,
  43717. this
  43718. },
  43719. clone: function() {
  43720. return (new this.constructor).copy(this)
  43721. }
  43722. },
  43723. n.Int8Attribute = function(e, t) {
  43724. return new n.BufferAttribute(new Int8Array(e),t)
  43725. }
  43726. ,
  43727. n.Uint8Attribute = function(e, t) {
  43728. return new n.BufferAttribute(new Uint8Array(e),t)
  43729. }
  43730. ,
  43731. n.Uint8ClampedAttribute = function(e, t) {
  43732. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43733. }
  43734. ,
  43735. n.Int16Attribute = function(e, t) {
  43736. return new n.BufferAttribute(new Int16Array(e),t)
  43737. }
  43738. ,
  43739. n.Uint16Attribute = function(e, t) {
  43740. return new n.BufferAttribute(new Uint16Array(e),t)
  43741. }
  43742. ;
  43743. n.Int32Attribute = function(e, t) {
  43744. return new n.BufferAttribute(new Int32Array(e),t)
  43745. }
  43746. ;
  43747. n.Uint32Attribute = function(e, t) {
  43748. return new n.BufferAttribute(new Uint32Array(e),t)
  43749. }
  43750. ,
  43751. n.Float32Attribute = function(e, t) {
  43752. return new n.BufferAttribute(new Float32Array(e),t)
  43753. }
  43754. ,
  43755. n.Float64Attribute = function(e, t) {
  43756. return new n.BufferAttribute(new Float64Array(e),t)
  43757. }
  43758. ,
  43759. n.DynamicBufferAttribute = function(e, t) {
  43760. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43761. new n.BufferAttribute(e,t).setDynamic(!0)
  43762. }
  43763. ,
  43764. n.InstancedBufferAttribute = function(e, t, i) {
  43765. n.BufferAttribute.call(this, e, t),
  43766. this.meshPerAttribute = i || 1
  43767. }
  43768. ,
  43769. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43770. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43771. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43772. return n.BufferAttribute.prototype.copy.call(this, e),
  43773. this.meshPerAttribute = e.meshPerAttribute,
  43774. this
  43775. }
  43776. ,
  43777. n.InterleavedBuffer = function(e, t) {
  43778. this.uuid = n.Math.generateUUID(),
  43779. this.array = e,
  43780. this.stride = t,
  43781. this.dynamic = !1,
  43782. this.updateRange = {
  43783. offset: 0,
  43784. count: -1
  43785. },
  43786. this.version = 0
  43787. }
  43788. ,
  43789. n.InterleavedBuffer.prototype = {
  43790. constructor: n.InterleavedBuffer,
  43791. get length() {
  43792. return this.array.length
  43793. },
  43794. get count() {
  43795. return this.array.length / this.stride
  43796. },
  43797. set needsUpdate(e) {
  43798. e === !0 && this.version++
  43799. },
  43800. setDynamic: function(e) {
  43801. return this.dynamic = e,
  43802. this
  43803. },
  43804. copy: function(e) {
  43805. return this.array = new e.array.constructor(e.array),
  43806. this.stride = e.stride,
  43807. this.dynamic = e.dynamic,
  43808. this
  43809. },
  43810. copyAt: function(e, t, i) {
  43811. e *= this.stride,
  43812. i *= t.stride;
  43813. for (var n = 0, r = this.stride; n < r; n++)
  43814. this.array[e + n] = t.array[i + n];
  43815. return this
  43816. },
  43817. set: function(e, t) {
  43818. return void 0 === t && (t = 0),
  43819. this.array.set(e, t),
  43820. this
  43821. },
  43822. clone: function() {
  43823. return (new this.constructor).copy(this)
  43824. }
  43825. },
  43826. n.InstancedInterleavedBuffer = function(e, t, i) {
  43827. n.InterleavedBuffer.call(this, e, t),
  43828. this.meshPerAttribute = i || 1
  43829. }
  43830. ,
  43831. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43832. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43833. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43834. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43835. this.meshPerAttribute = e.meshPerAttribute,
  43836. this
  43837. }
  43838. ,
  43839. n.InterleavedBufferAttribute = function(e, t, i) {
  43840. this.uuid = n.Math.generateUUID(),
  43841. this.data = e,
  43842. this.itemSize = t,
  43843. this.offset = i
  43844. }
  43845. ,
  43846. n.InterleavedBufferAttribute.prototype = {
  43847. constructor: n.InterleavedBufferAttribute,
  43848. get length() {
  43849. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43850. this.array.length
  43851. },
  43852. get count() {
  43853. return this.data.count
  43854. },
  43855. setX: function(e, t) {
  43856. return this.data.array[e * this.data.stride + this.offset] = t,
  43857. this
  43858. },
  43859. setY: function(e, t) {
  43860. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43861. this
  43862. },
  43863. setZ: function(e, t) {
  43864. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43865. this
  43866. },
  43867. setW: function(e, t) {
  43868. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43869. this
  43870. },
  43871. getX: function(e) {
  43872. return this.data.array[e * this.data.stride + this.offset]
  43873. },
  43874. getY: function(e) {
  43875. return this.data.array[e * this.data.stride + this.offset + 1]
  43876. },
  43877. getZ: function(e) {
  43878. return this.data.array[e * this.data.stride + this.offset + 2]
  43879. },
  43880. getW: function(e) {
  43881. return this.data.array[e * this.data.stride + this.offset + 3]
  43882. },
  43883. setXY: function(e, t, i) {
  43884. return e = e * this.data.stride + this.offset,
  43885. this.data.array[e + 0] = t,
  43886. this.data.array[e + 1] = i,
  43887. this
  43888. },
  43889. setXYZ: function(e, t, i, n) {
  43890. return e = e * this.data.stride + this.offset,
  43891. this.data.array[e + 0] = t,
  43892. this.data.array[e + 1] = i,
  43893. this.data.array[e + 2] = n,
  43894. this
  43895. },
  43896. setXYZW: function(e, t, i, n, r) {
  43897. return e = e * this.data.stride + this.offset,
  43898. this.data.array[e + 0] = t,
  43899. this.data.array[e + 1] = i,
  43900. this.data.array[e + 2] = n,
  43901. this.data.array[e + 3] = r,
  43902. this
  43903. }
  43904. },
  43905. n.Geometry = function() {
  43906. Object.defineProperty(this, "id", {
  43907. value: n.GeometryIdCount++
  43908. }),
  43909. this.uuid = n.Math.generateUUID(),
  43910. this.name = "",
  43911. this.type = "Geometry",
  43912. this.vertices = [],
  43913. this.colors = [],
  43914. this.faces = [],
  43915. this.faceVertexUvs = [[]],
  43916. this.morphTargets = [],
  43917. this.morphNormals = [],
  43918. this.skinWeights = [],
  43919. this.skinIndices = [],
  43920. this.lineDistances = [],
  43921. this.boundingBox = null,
  43922. this.boundingSphere = null,
  43923. this.verticesNeedUpdate = !1,
  43924. this.elementsNeedUpdate = !1,
  43925. this.uvsNeedUpdate = !1,
  43926. this.normalsNeedUpdate = !1,
  43927. this.colorsNeedUpdate = !1,
  43928. this.lineDistancesNeedUpdate = !1,
  43929. this.groupsNeedUpdate = !1
  43930. }
  43931. ,
  43932. n.Geometry.prototype = {
  43933. constructor: n.Geometry,
  43934. applyMatrix: function(e) {
  43935. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43936. var o = this.vertices[i];
  43937. o.applyMatrix4(e)
  43938. }
  43939. for (var i = 0, r = this.faces.length; i < r; i++) {
  43940. var a = this.faces[i];
  43941. a.normal.applyMatrix3(t).normalize();
  43942. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43943. a.vertexNormals[s].applyMatrix3(t).normalize()
  43944. }
  43945. return null !== this.boundingBox && this.computeBoundingBox(),
  43946. null !== this.boundingSphere && this.computeBoundingSphere(),
  43947. this.verticesNeedUpdate = !0,
  43948. this.normalsNeedUpdate = !0,
  43949. this
  43950. },
  43951. rotateX: function() {
  43952. var e;
  43953. return function(t) {
  43954. return void 0 === e && (e = new n.Matrix4),
  43955. e.makeRotationX(t),
  43956. this.applyMatrix(e),
  43957. this
  43958. }
  43959. }(),
  43960. rotateY: function() {
  43961. var e;
  43962. return function(t) {
  43963. return void 0 === e && (e = new n.Matrix4),
  43964. e.makeRotationY(t),
  43965. this.applyMatrix(e),
  43966. this
  43967. }
  43968. }(),
  43969. rotateZ: function() {
  43970. var e;
  43971. return function(t) {
  43972. return void 0 === e && (e = new n.Matrix4),
  43973. e.makeRotationZ(t),
  43974. this.applyMatrix(e),
  43975. this
  43976. }
  43977. }(),
  43978. translate: function() {
  43979. var e;
  43980. return function(t, i, r) {
  43981. return void 0 === e && (e = new n.Matrix4),
  43982. e.makeTranslation(t, i, r),
  43983. this.applyMatrix(e),
  43984. this
  43985. }
  43986. }(),
  43987. scale: function() {
  43988. var e;
  43989. return function(t, i, r) {
  43990. return void 0 === e && (e = new n.Matrix4),
  43991. e.makeScale(t, i, r),
  43992. this.applyMatrix(e),
  43993. this
  43994. }
  43995. }(),
  43996. lookAt: function() {
  43997. var e;
  43998. return function(t) {
  43999. void 0 === e && (e = new n.Object3D),
  44000. e.lookAt(t),
  44001. e.updateMatrix(),
  44002. this.applyMatrix(e.matrix)
  44003. }
  44004. }(),
  44005. fromBufferGeometry: function(e) {
  44006. function t(e, t, r, o) {
  44007. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44008. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44009. , g = new n.Face3(e,t,r,a,f,o);
  44010. i.faces.push(g),
  44011. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44012. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44013. }
  44014. var i = this
  44015. , r = null !== e.index ? e.index.array : void 0
  44016. , o = e.attributes
  44017. , a = o.position.array
  44018. , s = void 0 !== o.normal ? o.normal.array : void 0
  44019. , l = void 0 !== o.color ? o.color.array : void 0
  44020. , c = void 0 !== o.uv ? o.uv.array : void 0
  44021. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44022. void 0 !== h && (this.faceVertexUvs[1] = []);
  44023. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44024. g += 2)
  44025. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44026. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44027. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44028. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44029. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44030. if (void 0 !== r) {
  44031. var m = e.groups;
  44032. if (m.length > 0)
  44033. for (var f = 0; f < m.length; f++)
  44034. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44035. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44036. else
  44037. for (var f = 0; f < r.length; f += 3)
  44038. t(r[f], r[f + 1], r[f + 2])
  44039. } else
  44040. for (var f = 0; f < a.length / 3; f += 3)
  44041. t(f, f + 1, f + 2);
  44042. return this.computeFaceNormals(),
  44043. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44044. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44045. this
  44046. },
  44047. center: function() {
  44048. this.computeBoundingBox();
  44049. var e = this.boundingBox.center().negate();
  44050. return this.translate(e.x, e.y, e.z),
  44051. e
  44052. },
  44053. normalize: function() {
  44054. this.computeBoundingSphere();
  44055. var e = this.boundingSphere.center
  44056. , t = this.boundingSphere.radius
  44057. , i = 0 === t ? 1 : 1 / t
  44058. , r = new n.Matrix4;
  44059. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44060. this.applyMatrix(r),
  44061. this
  44062. },
  44063. computeFaceNormals: function() {
  44064. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44065. var o = this.faces[i]
  44066. , a = this.vertices[o.a]
  44067. , s = this.vertices[o.b]
  44068. , l = this.vertices[o.c];
  44069. e.subVectors(l, s),
  44070. t.subVectors(a, s),
  44071. e.cross(t),
  44072. e.normalize(),
  44073. o.normal.copy(e)
  44074. }
  44075. },
  44076. computeVertexNormals: function(e) {
  44077. void 0 === e && (e = !0);
  44078. var t, i, r, o, a, s;
  44079. for (s = new Array(this.vertices.length),
  44080. t = 0,
  44081. i = this.vertices.length; t < i; t++)
  44082. s[t] = new n.Vector3;
  44083. if (e) {
  44084. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44085. for (r = 0,
  44086. o = this.faces.length; r < o; r++)
  44087. a = this.faces[r],
  44088. l = this.vertices[a.a],
  44089. c = this.vertices[a.b],
  44090. h = this.vertices[a.c],
  44091. u.subVectors(h, c),
  44092. d.subVectors(l, c),
  44093. u.cross(d),
  44094. s[a.a].add(u),
  44095. s[a.b].add(u),
  44096. s[a.c].add(u)
  44097. } else
  44098. for (r = 0,
  44099. o = this.faces.length; r < o; r++)
  44100. a = this.faces[r],
  44101. s[a.a].add(a.normal),
  44102. s[a.b].add(a.normal),
  44103. s[a.c].add(a.normal);
  44104. for (t = 0,
  44105. i = this.vertices.length; t < i; t++)
  44106. s[t].normalize();
  44107. for (r = 0,
  44108. o = this.faces.length; r < o; r++) {
  44109. a = this.faces[r];
  44110. var p = a.vertexNormals;
  44111. 3 === p.length ? (p[0].copy(s[a.a]),
  44112. p[1].copy(s[a.b]),
  44113. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44114. p[1] = s[a.b].clone(),
  44115. p[2] = s[a.c].clone())
  44116. }
  44117. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44118. },
  44119. computeMorphNormals: function() {
  44120. var e, t, i, r, o;
  44121. for (i = 0,
  44122. r = this.faces.length; i < r; i++)
  44123. for (o = this.faces[i],
  44124. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44125. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44126. e = 0,
  44127. t = o.vertexNormals.length; e < t; e++)
  44128. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44129. var a = new n.Geometry;
  44130. for (a.faces = this.faces,
  44131. e = 0,
  44132. t = this.morphTargets.length; e < t; e++) {
  44133. if (!this.morphNormals[e]) {
  44134. this.morphNormals[e] = {},
  44135. this.morphNormals[e].faceNormals = [],
  44136. this.morphNormals[e].vertexNormals = [];
  44137. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44138. for (i = 0,
  44139. r = this.faces.length; i < r; i++)
  44140. s = new n.Vector3,
  44141. l = {
  44142. a: new n.Vector3,
  44143. b: new n.Vector3,
  44144. c: new n.Vector3
  44145. },
  44146. c.push(s),
  44147. h.push(l)
  44148. }
  44149. var u = this.morphNormals[e];
  44150. a.vertices = this.morphTargets[e].vertices,
  44151. a.computeFaceNormals(),
  44152. a.computeVertexNormals();
  44153. var s, l;
  44154. for (i = 0,
  44155. r = this.faces.length; i < r; i++)
  44156. o = this.faces[i],
  44157. s = u.faceNormals[i],
  44158. l = u.vertexNormals[i],
  44159. s.copy(o.normal),
  44160. l.a.copy(o.vertexNormals[0]),
  44161. l.b.copy(o.vertexNormals[1]),
  44162. l.c.copy(o.vertexNormals[2])
  44163. }
  44164. for (i = 0,
  44165. r = this.faces.length; i < r; i++)
  44166. o = this.faces[i],
  44167. o.normal = o.__originalFaceNormal,
  44168. o.vertexNormals = o.__originalVertexNormals
  44169. },
  44170. computeTangents: function() {
  44171. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44172. },
  44173. computeLineDistances: function() {
  44174. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44175. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44176. this.lineDistances[i] = e
  44177. },
  44178. computeBoundingBox: function() {
  44179. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44180. this.boundingBox.setFromPoints(this.vertices)
  44181. },
  44182. computeBoundingSphere: function() {
  44183. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44184. this.boundingSphere.setFromPoints(this.vertices)
  44185. },
  44186. merge: function(e, t, i) {
  44187. if (e instanceof n.Geometry == !1)
  44188. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44189. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44190. void 0 === i && (i = 0),
  44191. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44192. for (var d = 0, p = s.length; d < p; d++) {
  44193. var f = s[d]
  44194. , g = f.clone();
  44195. void 0 !== t && g.applyMatrix4(t),
  44196. a.push(g)
  44197. }
  44198. for (d = 0,
  44199. p = c.length; d < p; d++) {
  44200. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44201. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44202. m.normal.copy(y.normal),
  44203. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44204. for (var E = 0, b = C.length; E < b; E++)
  44205. v = C[E].clone(),
  44206. void 0 !== r && v.applyMatrix3(r).normalize(),
  44207. m.vertexNormals.push(v);
  44208. m.color.copy(y.color);
  44209. for (var E = 0, b = I.length; E < b; E++)
  44210. A = I[E],
  44211. m.vertexColors.push(A.clone());
  44212. m.materialIndex = y.materialIndex + i,
  44213. l.push(m)
  44214. }
  44215. for (d = 0,
  44216. p = u.length; d < p; d++) {
  44217. var w = u[d]
  44218. , _ = [];
  44219. if (void 0 !== w) {
  44220. for (var E = 0, b = w.length; E < b; E++)
  44221. _.push(w[E].clone());
  44222. h.push(_)
  44223. }
  44224. }
  44225. },
  44226. mergeMesh: function(e) {
  44227. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44228. void this.merge(e.geometry, e.matrix))
  44229. },
  44230. mergeVertices: function() {
  44231. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44232. for (i = 0,
  44233. n = this.vertices.length; i < n; i++)
  44234. e = this.vertices[i],
  44235. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44236. void 0 === l[t] ? (l[t] = i,
  44237. c.push(this.vertices[i]),
  44238. h[i] = c.length - 1) : h[i] = h[l[t]];
  44239. var p = [];
  44240. for (i = 0,
  44241. n = this.faces.length; i < n; i++) {
  44242. r = this.faces[i],
  44243. r.a = h[r.a],
  44244. r.b = h[r.b],
  44245. r.c = h[r.c],
  44246. o = [r.a, r.b, r.c];
  44247. for (var f = -1, g = 0; g < 3; g++)
  44248. if (o[g] === o[(g + 1) % 3]) {
  44249. f = g,
  44250. p.push(i);
  44251. break
  44252. }
  44253. }
  44254. for (i = p.length - 1; i >= 0; i--) {
  44255. var m = p[i];
  44256. for (this.faces.splice(m, 1),
  44257. a = 0,
  44258. s = this.faceVertexUvs.length; a < s; a++)
  44259. this.faceVertexUvs[a].splice(m, 1)
  44260. }
  44261. var v = this.vertices.length - c.length;
  44262. return this.vertices = c,
  44263. v
  44264. },
  44265. sortFacesByMaterialIndex: function() {
  44266. function e(e, t) {
  44267. return e.materialIndex - t.materialIndex
  44268. }
  44269. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44270. t[n]._id = n;
  44271. t.sort(e);
  44272. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44273. a && a.length === i && (r = []),
  44274. s && s.length === i && (o = []);
  44275. for (var n = 0; n < i; n++) {
  44276. var l = t[n]._id;
  44277. r && r.push(a[l]),
  44278. o && o.push(s[l])
  44279. }
  44280. r && (this.faceVertexUvs[0] = r),
  44281. o && (this.faceVertexUvs[1] = o)
  44282. },
  44283. toJSON: function() {
  44284. function e(e, t, i) {
  44285. return i ? e | 1 << t : e & ~(1 << t)
  44286. }
  44287. function t(e) {
  44288. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44289. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44290. u.push(e.x, e.y, e.z),
  44291. d[t])
  44292. }
  44293. function i(e) {
  44294. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44295. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44296. p.push(e.getHex()),
  44297. f[t])
  44298. }
  44299. function n(e) {
  44300. var t = e.x.toString() + e.y.toString();
  44301. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44302. g.push(e.x, e.y),
  44303. m[t])
  44304. }
  44305. var r = {
  44306. metadata: {
  44307. version: 4.4,
  44308. type: "Geometry",
  44309. generator: "Geometry.toJSON"
  44310. }
  44311. };
  44312. if (r.uuid = this.uuid,
  44313. r.type = this.type,
  44314. "" !== this.name && (r.name = this.name),
  44315. void 0 !== this.parameters) {
  44316. var o = this.parameters;
  44317. for (var a in o)
  44318. void 0 !== o[a] && (r[a] = o[a]);
  44319. return r
  44320. }
  44321. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44322. var c = this.vertices[l];
  44323. s.push(c.x, c.y, c.z)
  44324. }
  44325. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44326. var v = this.faces[l]
  44327. , A = !0
  44328. , y = !1
  44329. , C = void 0 !== this.faceVertexUvs[0][l]
  44330. , I = v.normal.length() > 0
  44331. , E = v.vertexNormals.length > 0
  44332. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44333. , w = v.vertexColors.length > 0
  44334. , _ = 0;
  44335. if (_ = e(_, 0, 0),
  44336. _ = e(_, 1, A),
  44337. _ = e(_, 2, y),
  44338. _ = e(_, 3, C),
  44339. _ = e(_, 4, I),
  44340. _ = e(_, 5, E),
  44341. _ = e(_, 6, b),
  44342. _ = e(_, 7, w),
  44343. h.push(_),
  44344. h.push(v.a, v.b, v.c),
  44345. h.push(v.materialIndex),
  44346. C) {
  44347. var T = this.faceVertexUvs[0][l];
  44348. h.push(n(T[0]), n(T[1]), n(T[2]))
  44349. }
  44350. if (I && h.push(t(v.normal)),
  44351. E) {
  44352. var x = v.vertexNormals;
  44353. h.push(t(x[0]), t(x[1]), t(x[2]))
  44354. }
  44355. if (b && h.push(i(v.color)),
  44356. w) {
  44357. var S = v.vertexColors;
  44358. h.push(i(S[0]), i(S[1]), i(S[2]))
  44359. }
  44360. }
  44361. return r.data = {},
  44362. r.data.vertices = s,
  44363. r.data.normals = u,
  44364. p.length > 0 && (r.data.colors = p),
  44365. g.length > 0 && (r.data.uvs = [g]),
  44366. r.data.faces = h,
  44367. r
  44368. },
  44369. clone: function() {
  44370. return (new n.Geometry).copy(this)
  44371. },
  44372. copy: function(e) {
  44373. this.vertices = [],
  44374. this.faces = [],
  44375. this.faceVertexUvs = [[]];
  44376. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44377. this.vertices.push(t[i].clone());
  44378. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44379. this.faces.push(r[i].clone());
  44380. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44381. var o = e.faceVertexUvs[i];
  44382. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44383. for (var a = 0, s = o.length; a < s; a++) {
  44384. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44385. var d = l[h];
  44386. c.push(d.clone())
  44387. }
  44388. this.faceVertexUvs[i].push(c)
  44389. }
  44390. }
  44391. return this
  44392. },
  44393. dispose: function() {
  44394. this.dispatchEvent({
  44395. type: "dispose"
  44396. })
  44397. }
  44398. },
  44399. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44400. n.GeometryIdCount = 0,
  44401. n.DirectGeometry = function() {
  44402. Object.defineProperty(this, "id", {
  44403. value: n.GeometryIdCount++
  44404. }),
  44405. this.uuid = n.Math.generateUUID(),
  44406. this.name = "",
  44407. this.type = "DirectGeometry",
  44408. this.indices = [],
  44409. this.vertices = [],
  44410. this.normals = [],
  44411. this.colors = [],
  44412. this.uvs = [],
  44413. this.uvs2 = [],
  44414. this.groups = [],
  44415. this.morphTargets = {},
  44416. this.skinWeights = [],
  44417. this.skinIndices = [],
  44418. this.boundingBox = null,
  44419. this.boundingSphere = null,
  44420. this.verticesNeedUpdate = !1,
  44421. this.normalsNeedUpdate = !1,
  44422. this.colorsNeedUpdate = !1,
  44423. this.uvsNeedUpdate = !1,
  44424. this.groupsNeedUpdate = !1
  44425. }
  44426. ,
  44427. n.DirectGeometry.prototype = {
  44428. constructor: n.DirectGeometry,
  44429. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44430. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44431. computeFaceNormals: function() {
  44432. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44433. },
  44434. computeVertexNormals: function() {
  44435. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44436. },
  44437. computeGroups: function(e) {
  44438. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44439. var a = r[o];
  44440. a.materialIndex !== i && (i = a.materialIndex,
  44441. void 0 !== t && (t.count = 3 * o - t.start,
  44442. n.push(t)),
  44443. t = {
  44444. start: 3 * o,
  44445. materialIndex: i
  44446. })
  44447. }
  44448. void 0 !== t && (t.count = 3 * o - t.start,
  44449. n.push(t)),
  44450. this.groups = n
  44451. },
  44452. fromGeometry: function(e) {
  44453. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44454. if (c > 0) {
  44455. t = [];
  44456. for (var h = 0; h < c; h++)
  44457. t[h] = [];
  44458. this.morphTargets.position = t
  44459. }
  44460. var u, d = e.morphNormals, p = d.length;
  44461. if (p > 0) {
  44462. u = [];
  44463. for (var h = 0; h < p; h++)
  44464. u[h] = [];
  44465. this.morphTargets.normal = u
  44466. }
  44467. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44468. var A = i[h];
  44469. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44470. var y = A.vertexNormals;
  44471. if (3 === y.length)
  44472. this.normals.push(y[0], y[1], y[2]);
  44473. else {
  44474. var C = A.normal;
  44475. this.normals.push(C, C, C)
  44476. }
  44477. var I = A.vertexColors;
  44478. if (3 === I.length)
  44479. this.colors.push(I[0], I[1], I[2]);
  44480. else {
  44481. var E = A.color;
  44482. this.colors.push(E, E, E)
  44483. }
  44484. if (a === !0) {
  44485. var b = o[0][h];
  44486. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44487. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44488. }
  44489. if (s === !0) {
  44490. var b = o[1][h];
  44491. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44492. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44493. }
  44494. for (var w = 0; w < c; w++) {
  44495. var _ = l[w].vertices;
  44496. t[w].push(_[A.a], _[A.b], _[A.c])
  44497. }
  44498. for (var w = 0; w < p; w++) {
  44499. var T = d[w].vertexNormals[h];
  44500. u[w].push(T.a, T.b, T.c)
  44501. }
  44502. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44503. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44504. }
  44505. return this.computeGroups(e),
  44506. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44507. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44508. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44509. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44510. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44511. this
  44512. },
  44513. dispose: function() {
  44514. this.dispatchEvent({
  44515. type: "dispose"
  44516. })
  44517. }
  44518. },
  44519. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44520. n.BufferGeometry = function() {
  44521. Object.defineProperty(this, "id", {
  44522. value: n.GeometryIdCount++
  44523. }),
  44524. this.uuid = n.Math.generateUUID(),
  44525. this.name = "",
  44526. this.type = "BufferGeometry",
  44527. this.index = null,
  44528. this.attributes = {},
  44529. this.morphAttributes = {},
  44530. this.groups = [],
  44531. this.boundingBox = null,
  44532. this.boundingSphere = null,
  44533. this.drawRange = {
  44534. start: 0,
  44535. count: 1 / 0
  44536. }
  44537. }
  44538. ,
  44539. n.BufferGeometry.prototype = {
  44540. constructor: n.BufferGeometry,
  44541. getIndex: function() {
  44542. return this.index
  44543. },
  44544. setIndex: function(e) {
  44545. this.index = e
  44546. },
  44547. addAttribute: function(e, t) {
  44548. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44549. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44550. void this.setIndex(t)) : (this.attributes[e] = t,
  44551. this)
  44552. },
  44553. getAttribute: function(e) {
  44554. return this.attributes[e]
  44555. },
  44556. removeAttribute: function(e) {
  44557. return delete this.attributes[e],
  44558. this
  44559. },
  44560. addGroup: function(e, t, i) {
  44561. this.groups.push({
  44562. start: e,
  44563. count: t,
  44564. materialIndex: void 0 !== i ? i : 0
  44565. })
  44566. },
  44567. clearGroups: function() {
  44568. this.groups = []
  44569. },
  44570. setDrawRange: function(e, t) {
  44571. this.drawRange.start = e,
  44572. this.drawRange.count = t
  44573. },
  44574. applyMatrix: function(e) {
  44575. var t = this.attributes.position;
  44576. void 0 !== t && (e.applyToVector3Array(t.array),
  44577. t.needsUpdate = !0);
  44578. var i = this.attributes.normal;
  44579. if (void 0 !== i) {
  44580. var r = (new n.Matrix3).getNormalMatrix(e);
  44581. r.applyToVector3Array(i.array),
  44582. i.needsUpdate = !0
  44583. }
  44584. return null !== this.boundingBox && this.computeBoundingBox(),
  44585. null !== this.boundingSphere && this.computeBoundingSphere(),
  44586. this
  44587. },
  44588. rotateX: function() {
  44589. var e;
  44590. return function(t) {
  44591. return void 0 === e && (e = new n.Matrix4),
  44592. e.makeRotationX(t),
  44593. this.applyMatrix(e),
  44594. this
  44595. }
  44596. }(),
  44597. rotateY: function() {
  44598. var e;
  44599. return function(t) {
  44600. return void 0 === e && (e = new n.Matrix4),
  44601. e.makeRotationY(t),
  44602. this.applyMatrix(e),
  44603. this
  44604. }
  44605. }(),
  44606. rotateZ: function() {
  44607. var e;
  44608. return function(t) {
  44609. return void 0 === e && (e = new n.Matrix4),
  44610. e.makeRotationZ(t),
  44611. this.applyMatrix(e),
  44612. this
  44613. }
  44614. }(),
  44615. translate: function() {
  44616. var e;
  44617. return function(t, i, r) {
  44618. return void 0 === e && (e = new n.Matrix4),
  44619. e.makeTranslation(t, i, r),
  44620. this.applyMatrix(e),
  44621. this
  44622. }
  44623. }(),
  44624. scale: function() {
  44625. var e;
  44626. return function(t, i, r) {
  44627. return void 0 === e && (e = new n.Matrix4),
  44628. e.makeScale(t, i, r),
  44629. this.applyMatrix(e),
  44630. this
  44631. }
  44632. }(),
  44633. lookAt: function() {
  44634. var e;
  44635. return function(t) {
  44636. void 0 === e && (e = new n.Object3D),
  44637. e.lookAt(t),
  44638. e.updateMatrix(),
  44639. this.applyMatrix(e.matrix)
  44640. }
  44641. }(),
  44642. center: function() {
  44643. this.computeBoundingBox();
  44644. var e = this.boundingBox.center().negate();
  44645. return this.translate(e.x, e.y, e.z),
  44646. e
  44647. },
  44648. setFromObject: function(e) {
  44649. var t = e.geometry;
  44650. if (e instanceof n.Points || e instanceof n.Line) {
  44651. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44652. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44653. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44654. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44655. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44656. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44657. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44658. }
  44659. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44660. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44661. } else
  44662. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44663. return this
  44664. },
  44665. updateFromObject: function(e) {
  44666. var t = e.geometry;
  44667. if (e instanceof n.Mesh) {
  44668. var i = t.__directGeometry;
  44669. if (void 0 === i)
  44670. return this.fromGeometry(t);
  44671. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44672. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44673. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44674. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44675. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44676. t.verticesNeedUpdate = !1,
  44677. t.normalsNeedUpdate = !1,
  44678. t.colorsNeedUpdate = !1,
  44679. t.uvsNeedUpdate = !1,
  44680. t.groupsNeedUpdate = !1,
  44681. t = i
  44682. }
  44683. if (t.verticesNeedUpdate === !0) {
  44684. var r = this.attributes.position;
  44685. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44686. r.needsUpdate = !0),
  44687. t.verticesNeedUpdate = !1
  44688. }
  44689. if (t.normalsNeedUpdate === !0) {
  44690. var r = this.attributes.normal;
  44691. void 0 !== r && (r.copyVector3sArray(t.normals),
  44692. r.needsUpdate = !0),
  44693. t.normalsNeedUpdate = !1
  44694. }
  44695. if (t.colorsNeedUpdate === !0) {
  44696. var r = this.attributes.color;
  44697. void 0 !== r && (r.copyColorsArray(t.colors),
  44698. r.needsUpdate = !0),
  44699. t.colorsNeedUpdate = !1
  44700. }
  44701. if (t.uvsNeedUpdate) {
  44702. var r = this.attributes.uv;
  44703. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44704. r.needsUpdate = !0),
  44705. t.uvsNeedUpdate = !1
  44706. }
  44707. if (t.lineDistancesNeedUpdate) {
  44708. var r = this.attributes.lineDistance;
  44709. void 0 !== r && (r.copyArray(t.lineDistances),
  44710. r.needsUpdate = !0),
  44711. t.lineDistancesNeedUpdate = !1
  44712. }
  44713. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44714. this.groups = t.groups,
  44715. t.groupsNeedUpdate = !1),
  44716. this
  44717. },
  44718. fromGeometry: function(e) {
  44719. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44720. this.fromDirectGeometry(e.__directGeometry)
  44721. },
  44722. fromDirectGeometry: function(e) {
  44723. var t = new Float32Array(3 * e.vertices.length);
  44724. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44725. e.normals.length > 0) {
  44726. var i = new Float32Array(3 * e.normals.length);
  44727. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44728. }
  44729. if (e.colors.length > 0) {
  44730. var r = new Float32Array(3 * e.colors.length);
  44731. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44732. }
  44733. if (e.uvs.length > 0) {
  44734. var o = new Float32Array(2 * e.uvs.length);
  44735. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44736. }
  44737. if (e.uvs2.length > 0) {
  44738. var a = new Float32Array(2 * e.uvs2.length);
  44739. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44740. }
  44741. if (e.indices.length > 0) {
  44742. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44743. , l = new s(3 * e.indices.length);
  44744. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44745. }
  44746. this.groups = e.groups;
  44747. for (var c in e.morphTargets) {
  44748. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44749. var f = u[d]
  44750. , g = new n.Float32Attribute(3 * f.length,3);
  44751. h.push(g.copyVector3sArray(f))
  44752. }
  44753. this.morphAttributes[c] = h
  44754. }
  44755. if (e.skinIndices.length > 0) {
  44756. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44757. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44758. }
  44759. if (e.skinWeights.length > 0) {
  44760. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44761. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44762. }
  44763. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44764. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44765. this
  44766. },
  44767. computeBoundingBox: function() {
  44768. new n.Vector3;
  44769. return function() {
  44770. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44771. var e = this.attributes.position.array;
  44772. e && this.boundingBox.setFromArray(e),
  44773. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44774. this.boundingBox.max.set(0, 0, 0)),
  44775. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44776. }
  44777. }(),
  44778. computeBoundingSphere: function() {
  44779. var e = new n.Box3
  44780. , t = new n.Vector3;
  44781. return function() {
  44782. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44783. var i = this.attributes.position.array;
  44784. if (i) {
  44785. var r = this.boundingSphere.center;
  44786. e.setFromArray(i),
  44787. e.center(r);
  44788. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44789. t.fromArray(i, a),
  44790. o = Math.max(o, r.distanceToSquared(t));
  44791. this.boundingSphere.radius = Math.sqrt(o),
  44792. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44793. }
  44794. }
  44795. }(),
  44796. computeFaceNormals: function() {},
  44797. computeVertexNormals: function() {
  44798. var e = this.index
  44799. , t = this.attributes
  44800. , i = this.groups;
  44801. if (t.position) {
  44802. var r = t.position.array;
  44803. if (void 0 === t.normal)
  44804. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44805. else
  44806. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44807. o[a] = 0;
  44808. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44809. if (e) {
  44810. var v = e.array;
  44811. 0 === i.length && this.addGroup(0, v.length);
  44812. for (var A = 0, y = i.length; A < y; ++A)
  44813. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44814. l = 3 * v[a + 0],
  44815. c = 3 * v[a + 1],
  44816. h = 3 * v[a + 2],
  44817. d.fromArray(r, l),
  44818. p.fromArray(r, c),
  44819. f.fromArray(r, h),
  44820. g.subVectors(f, p),
  44821. m.subVectors(d, p),
  44822. g.cross(m),
  44823. u[l] += g.x,
  44824. u[l + 1] += g.y,
  44825. u[l + 2] += g.z,
  44826. u[c] += g.x,
  44827. u[c + 1] += g.y,
  44828. u[c + 2] += g.z,
  44829. u[h] += g.x,
  44830. u[h + 1] += g.y,
  44831. u[h + 2] += g.z
  44832. } else
  44833. for (var a = 0, s = r.length; a < s; a += 9)
  44834. d.fromArray(r, a),
  44835. p.fromArray(r, a + 3),
  44836. f.fromArray(r, a + 6),
  44837. g.subVectors(f, p),
  44838. m.subVectors(d, p),
  44839. g.cross(m),
  44840. u[a] = g.x,
  44841. u[a + 1] = g.y,
  44842. u[a + 2] = g.z,
  44843. u[a + 3] = g.x,
  44844. u[a + 4] = g.y,
  44845. u[a + 5] = g.z,
  44846. u[a + 6] = g.x,
  44847. u[a + 7] = g.y,
  44848. u[a + 8] = g.z;
  44849. this.normalizeNormals(),
  44850. t.normal.needsUpdate = !0
  44851. }
  44852. },
  44853. merge: function(e, t) {
  44854. if (e instanceof n.BufferGeometry == !1)
  44855. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44856. void 0 === t && (t = 0);
  44857. var i = this.attributes;
  44858. for (var r in i)
  44859. if (void 0 !== e.attributes[r])
  44860. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44861. u++)
  44862. a[u] = l[h];
  44863. return this
  44864. },
  44865. normalizeNormals: function() {
  44866. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44867. e = r[o],
  44868. t = r[o + 1],
  44869. i = r[o + 2],
  44870. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44871. r[o] *= n,
  44872. r[o + 1] *= n,
  44873. r[o + 2] *= n
  44874. },
  44875. toNonIndexed: function() {
  44876. if (null === this.index)
  44877. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44878. this;
  44879. var e = new n.BufferGeometry
  44880. , t = this.index.array
  44881. , i = this.attributes;
  44882. for (var r in i) {
  44883. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44884. c = t[u] * s;
  44885. for (var p = 0; p < s; p++)
  44886. l[h++] = a[c++]
  44887. }
  44888. e.addAttribute(r, new n.BufferAttribute(l,s))
  44889. }
  44890. return e
  44891. },
  44892. toJSON: function() {
  44893. var e = {
  44894. metadata: {
  44895. version: 4.4,
  44896. type: "BufferGeometry",
  44897. generator: "BufferGeometry.toJSON"
  44898. }
  44899. };
  44900. if (e.uuid = this.uuid,
  44901. e.type = this.type,
  44902. "" !== this.name && (e.name = this.name),
  44903. void 0 !== this.parameters) {
  44904. var t = this.parameters;
  44905. for (var i in t)
  44906. void 0 !== t[i] && (e[i] = t[i]);
  44907. return e
  44908. }
  44909. e.data = {
  44910. attributes: {}
  44911. };
  44912. var n = this.index;
  44913. if (null !== n) {
  44914. var r = Array.prototype.slice.call(n.array);
  44915. e.data.index = {
  44916. type: n.array.constructor.name,
  44917. array: r
  44918. }
  44919. }
  44920. var o = this.attributes;
  44921. for (var i in o) {
  44922. var a = o[i]
  44923. , r = Array.prototype.slice.call(a.array);
  44924. e.data.attributes[i] = {
  44925. itemSize: a.itemSize,
  44926. type: a.array.constructor.name,
  44927. array: r
  44928. }
  44929. }
  44930. var s = this.groups;
  44931. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44932. var l = this.boundingSphere;
  44933. return null !== l && (e.data.boundingSphere = {
  44934. center: l.center.toArray(),
  44935. radius: l.radius
  44936. }),
  44937. e
  44938. },
  44939. clone: function() {
  44940. return (new n.BufferGeometry).copy(this)
  44941. },
  44942. copy: function(e) {
  44943. var t = e.index;
  44944. null !== t && this.setIndex(t.clone());
  44945. var i = e.attributes;
  44946. for (var n in i) {
  44947. var r = i[n];
  44948. this.addAttribute(n, r.clone())
  44949. }
  44950. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44951. var l = o[a];
  44952. this.addGroup(l.start, l.count)
  44953. }
  44954. return this
  44955. },
  44956. dispose: function() {
  44957. this.dispatchEvent({
  44958. type: "dispose"
  44959. })
  44960. }
  44961. },
  44962. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44963. n.BufferGeometry.MaxIndex = 65535,
  44964. n.InstancedBufferGeometry = function() {
  44965. n.BufferGeometry.call(this),
  44966. this.type = "InstancedBufferGeometry",
  44967. this.maxInstancedCount = void 0
  44968. }
  44969. ,
  44970. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44971. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44972. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44973. this.groups.push({
  44974. start: e,
  44975. count: t,
  44976. instances: i
  44977. })
  44978. }
  44979. ,
  44980. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44981. var t = e.index;
  44982. null !== t && this.setIndex(t.clone());
  44983. var i = e.attributes;
  44984. for (var n in i) {
  44985. var r = i[n];
  44986. this.addAttribute(n, r.clone())
  44987. }
  44988. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44989. var l = o[a];
  44990. this.addGroup(l.start, l.count, l.instances)
  44991. }
  44992. return this
  44993. }
  44994. ,
  44995. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44996. n.Uniform = function(e, t) {
  44997. this.type = e,
  44998. this.value = t,
  44999. this.dynamic = !1
  45000. }
  45001. ,
  45002. n.Uniform.prototype = {
  45003. constructor: n.Uniform,
  45004. onUpdate: function(e) {
  45005. return this.dynamic = !0,
  45006. this.onUpdateCallback = e,
  45007. this
  45008. }
  45009. },
  45010. n.AnimationClip = function(e, t, i) {
  45011. this.name = e || n.Math.generateUUID(),
  45012. this.tracks = i,
  45013. this.duration = void 0 !== t ? t : -1,
  45014. this.duration < 0 && this.resetDuration(),
  45015. this.trim(),
  45016. this.optimize()
  45017. }
  45018. ,
  45019. n.AnimationClip.prototype = {
  45020. constructor: n.AnimationClip,
  45021. resetDuration: function() {
  45022. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45023. var r = this.tracks[i];
  45024. t = Math.max(t, r.times[r.times.length - 1])
  45025. }
  45026. this.duration = t
  45027. },
  45028. trim: function() {
  45029. for (var e = 0; e < this.tracks.length; e++)
  45030. this.tracks[e].trim(0, this.duration);
  45031. return this
  45032. },
  45033. optimize: function() {
  45034. for (var e = 0; e < this.tracks.length; e++)
  45035. this.tracks[e].optimize();
  45036. return this
  45037. }
  45038. },
  45039. Object.assign(n.AnimationClip, {
  45040. parse: function(e) {
  45041. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45042. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45043. return new n.AnimationClip(e.name,e.duration,t)
  45044. },
  45045. toJSON: function(e) {
  45046. for (var t = [], i = e.tracks, r = {
  45047. name: e.name,
  45048. duration: e.duration,
  45049. tracks: t
  45050. }, o = 0, a = i.length; o !== a; ++o)
  45051. t.push(n.KeyframeTrack.toJSON(i[o]));
  45052. return r
  45053. },
  45054. CreateFromMorphTargetSequence: function(e, t, i) {
  45055. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45056. var s = []
  45057. , l = [];
  45058. s.push((a + r - 1) % r, a, (a + 1) % r),
  45059. l.push(0, 1, 0);
  45060. var c = n.AnimationUtils.getKeyframeOrder(s);
  45061. s = n.AnimationUtils.sortedArray(s, 1, c),
  45062. l = n.AnimationUtils.sortedArray(l, 1, c),
  45063. 0 === s[0] && (s.push(r),
  45064. l.push(l[0])),
  45065. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45066. }
  45067. return new n.AnimationClip(e,-1,o)
  45068. },
  45069. findByName: function(e, t) {
  45070. for (var i = 0; i < e.length; i++)
  45071. if (e[i].name === t)
  45072. return e[i];
  45073. return null
  45074. },
  45075. CreateClipsFromMorphTargetSequences: function(e, t) {
  45076. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45077. var s = e[o]
  45078. , l = s.name.match(r);
  45079. if (l && l.length > 1) {
  45080. var c = l[1]
  45081. , h = i[c];
  45082. h || (i[c] = h = []),
  45083. h.push(s)
  45084. }
  45085. }
  45086. var u = [];
  45087. for (var c in i)
  45088. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45089. return u
  45090. },
  45091. parseAnimation: function(e, t, i) {
  45092. if (!e)
  45093. return console.error(" no animation in JSONLoader data"),
  45094. null;
  45095. for (var r = function(e, t, i, r, o) {
  45096. if (0 !== i.length) {
  45097. var a = []
  45098. , s = [];
  45099. n.AnimationUtils.flattenJSON(i, a, s, r),
  45100. 0 !== a.length && o.push(new e(t,a,s))
  45101. }
  45102. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45103. var u = c[h].keys;
  45104. if (u && 0 != u.length)
  45105. if (u[0].morphTargets) {
  45106. for (var d = {}, p = 0; p < u.length; p++)
  45107. if (u[p].morphTargets)
  45108. for (var f = 0; f < u[p].morphTargets.length; f++)
  45109. d[u[p].morphTargets[f]] = -1;
  45110. for (var g in d) {
  45111. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45112. var A = u[p];
  45113. m.push(A.time),
  45114. v.push(A.morphTarget === g ? 1 : 0)
  45115. }
  45116. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45117. }
  45118. s = d.length * (l || 1)
  45119. } else {
  45120. var y = ".bones[" + t[h].name + "]";
  45121. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45122. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45123. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45124. }
  45125. }
  45126. if (0 === o.length)
  45127. return null;
  45128. var C = new n.AnimationClip(a,s,o);
  45129. return C
  45130. }
  45131. }),
  45132. n.AnimationMixer = function(e) {
  45133. this._root = e,
  45134. this._initMemoryManager(),
  45135. this._accuIndex = 0,
  45136. this.time = 0,
  45137. this.timeScale = 1
  45138. }
  45139. ,
  45140. n.AnimationMixer.prototype = {
  45141. constructor: n.AnimationMixer,
  45142. clipAction: function(e, t) {
  45143. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45144. if (void 0 !== l) {
  45145. var c = l.actionByRoot[o];
  45146. if (void 0 !== c)
  45147. return c;
  45148. if (i = l.knownActions[0],
  45149. s = i._clip,
  45150. e !== a && e !== s)
  45151. throw new Error("Different clips with the same name detected!")
  45152. }
  45153. if (null === s)
  45154. return null;
  45155. var h = new n.AnimationMixer._Action(this,s,t);
  45156. return this._bindAction(h, i),
  45157. this._addInactiveAction(h, a, o),
  45158. h
  45159. },
  45160. existingAction: function(e, t) {
  45161. var i = t || this._root
  45162. , n = i.uuid
  45163. , r = "string" == typeof e ? e : e.name
  45164. , o = this._actionsByClip[r];
  45165. return void 0 !== o ? o.actionByRoot[n] || null : null
  45166. },
  45167. stopAllAction: function() {
  45168. var e = this._actions
  45169. , t = this._nActiveActions
  45170. , i = this._bindings
  45171. , n = this._nActiveBindings;
  45172. this._nActiveActions = 0,
  45173. this._nActiveBindings = 0;
  45174. for (var r = 0; r !== t; ++r)
  45175. e[r].reset();
  45176. for (var r = 0; r !== n; ++r)
  45177. i[r].useCount = 0;
  45178. return this
  45179. },
  45180. update: function(e) {
  45181. e *= this.timeScale;
  45182. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45183. var s = t[a];
  45184. s.enabled && s._update(n, e, r, o)
  45185. }
  45186. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45187. l[a].apply(o);
  45188. return this
  45189. },
  45190. getRoot: function() {
  45191. return this._root
  45192. },
  45193. uncacheClip: function(e) {
  45194. var t = this._actions
  45195. , i = e.name
  45196. , n = this._actionsByClip
  45197. , r = n[i];
  45198. if (void 0 !== r) {
  45199. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45200. var l = o[a];
  45201. this._deactivateAction(l);
  45202. var c = l._cacheIndex
  45203. , h = t[t.length - 1];
  45204. l._cacheIndex = null,
  45205. l._byClipCacheIndex = null,
  45206. h._cacheIndex = c,
  45207. t[c] = h,
  45208. t.pop(),
  45209. this._removeInactiveBindingsForAction(l)
  45210. }
  45211. delete n[i]
  45212. }
  45213. },
  45214. uncacheRoot: function(e) {
  45215. var t = e.uuid
  45216. , i = this._actionsByClip;
  45217. for (var n in i) {
  45218. var r = i[n].actionByRoot
  45219. , o = r[t];
  45220. void 0 !== o && (this._deactivateAction(o),
  45221. this._removeInactiveAction(o))
  45222. }
  45223. var a = this._bindingsByRootAndName
  45224. , s = a[t];
  45225. if (void 0 !== s)
  45226. for (var l in s) {
  45227. var c = s[l];
  45228. c.restoreOriginalState(),
  45229. this._removeInactiveBinding(c)
  45230. }
  45231. },
  45232. uncacheAction: function(e, t) {
  45233. var i = this.existingAction(e, t);
  45234. null !== i && (this._deactivateAction(i),
  45235. this._removeInactiveAction(i))
  45236. }
  45237. },
  45238. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45239. n.AnimationMixer._Action = function(e, t, i) {
  45240. this._mixer = e,
  45241. this._clip = t,
  45242. this._localRoot = i || null;
  45243. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45244. endingStart: n.ZeroCurvatureEnding,
  45245. endingEnd: n.ZeroCurvatureEnding
  45246. }, l = 0; l !== o; ++l) {
  45247. var c = r[l].createInterpolant(null);
  45248. a[l] = c,
  45249. c.settings = s
  45250. }
  45251. this._interpolantSettings = s,
  45252. this._interpolants = a,
  45253. this._propertyBindings = new Array(o),
  45254. this._cacheIndex = null,
  45255. this._byClipCacheIndex = null,
  45256. this._timeScaleInterpolant = null,
  45257. this._weightInterpolant = null,
  45258. this.loop = n.LoopRepeat,
  45259. this._loopCount = -1,
  45260. this._startTime = null,
  45261. this.time = 0,
  45262. this.timeScale = 1,
  45263. this._effectiveTimeScale = 1,
  45264. this.weight = 1,
  45265. this._effectiveWeight = 1,
  45266. this.repetitions = 1 / 0,
  45267. this.paused = !1,
  45268. this.enabled = !0,
  45269. this.clampWhenFinished = !1,
  45270. this.zeroSlopeAtStart = !0,
  45271. this.zeroSlopeAtEnd = !0
  45272. }
  45273. ,
  45274. n.AnimationMixer._Action.prototype = {
  45275. constructor: n.AnimationMixer._Action,
  45276. play: function() {
  45277. return this._mixer._activateAction(this),
  45278. this
  45279. },
  45280. stop: function() {
  45281. return this._mixer._deactivateAction(this),
  45282. this.reset()
  45283. },
  45284. reset: function() {
  45285. return this.paused = !1,
  45286. this.enabled = !0,
  45287. this.time = 0,
  45288. this._loopCount = -1,
  45289. this._startTime = null,
  45290. this.stopFading().stopWarping()
  45291. },
  45292. isRunning: function() {
  45293. this._startTime;
  45294. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45295. },
  45296. isScheduled: function() {
  45297. return this._mixer._isActiveAction(this)
  45298. },
  45299. startAt: function(e) {
  45300. return this._startTime = e,
  45301. this
  45302. },
  45303. setLoop: function(e, t) {
  45304. return this.loop = e,
  45305. this.repetitions = t,
  45306. this
  45307. },
  45308. setEffectiveWeight: function(e) {
  45309. return this.weight = e,
  45310. this._effectiveWeight = this.enabled ? e : 0,
  45311. this.stopFading()
  45312. },
  45313. getEffectiveWeight: function() {
  45314. return this._effectiveWeight
  45315. },
  45316. fadeIn: function(e) {
  45317. return this._scheduleFading(e, 0, 1)
  45318. },
  45319. fadeOut: function(e) {
  45320. return this._scheduleFading(e, 1, 0)
  45321. },
  45322. crossFadeFrom: function(e, t, i) {
  45323. this._mixer;
  45324. if (e.fadeOut(t),
  45325. this.fadeIn(t),
  45326. i) {
  45327. var n = this._clip.duration
  45328. , r = e._clip.duration
  45329. , o = r / n
  45330. , a = n / r;
  45331. e.warp(1, o, t),
  45332. this.warp(a, 1, t)
  45333. }
  45334. return this
  45335. },
  45336. crossFadeTo: function(e, t, i) {
  45337. return e.crossFadeFrom(this, t, i)
  45338. },
  45339. stopFading: function() {
  45340. var e = this._weightInterpolant;
  45341. return null !== e && (this._weightInterpolant = null,
  45342. this._mixer._takeBackControlInterpolant(e)),
  45343. this
  45344. },
  45345. setEffectiveTimeScale: function(e) {
  45346. return this.timeScale = e,
  45347. this._effectiveTimeScale = this.paused ? 0 : e,
  45348. this.stopWarping()
  45349. },
  45350. getEffectiveTimeScale: function() {
  45351. return this._effectiveTimeScale
  45352. },
  45353. setDuration: function(e) {
  45354. return this.timeScale = this._clip.duration / e,
  45355. this.stopWarping()
  45356. },
  45357. syncWith: function(e) {
  45358. return this.time = e.time,
  45359. this.timeScale = e.timeScale,
  45360. this.stopWarping()
  45361. },
  45362. halt: function(e) {
  45363. return this.warp(this._currentTimeScale, 0, e)
  45364. },
  45365. warp: function(e, t, i) {
  45366. var n = this._mixer
  45367. , r = n.time
  45368. , o = this._timeScaleInterpolant
  45369. , a = this.timeScale;
  45370. null === o && (o = n._lendControlInterpolant(),
  45371. this._timeScaleInterpolant = o);
  45372. var s = o.parameterPositions
  45373. , l = o.sampleValues;
  45374. return s[0] = r,
  45375. s[1] = r + i,
  45376. l[0] = e / a,
  45377. l[1] = t / a,
  45378. this
  45379. },
  45380. stopWarping: function() {
  45381. var e = this._timeScaleInterpolant;
  45382. return null !== e && (this._timeScaleInterpolant = null,
  45383. this._mixer._takeBackControlInterpolant(e)),
  45384. this
  45385. },
  45386. getMixer: function() {
  45387. return this._mixer
  45388. },
  45389. getClip: function() {
  45390. return this._clip
  45391. },
  45392. getRoot: function() {
  45393. return this._localRoot || this._mixer._root
  45394. },
  45395. _update: function(e, t, i, n) {
  45396. var r = this._startTime;
  45397. if (null !== r) {
  45398. var o = (e - r) * i;
  45399. if (o < 0 || 0 === i)
  45400. return;
  45401. this._startTime = null,
  45402. t = i * o
  45403. }
  45404. t *= this._updateTimeScale(e);
  45405. var a = this._updateTime(t)
  45406. , s = this._updateWeight(e);
  45407. if (s > 0)
  45408. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45409. l[h].evaluate(a),
  45410. c[h].accumulate(n, s)
  45411. },
  45412. _updateWeight: function(e) {
  45413. var t = 0;
  45414. if (this.enabled) {
  45415. t = this.weight;
  45416. var i = this._weightInterpolant;
  45417. if (null !== i) {
  45418. var n = i.evaluate(e)[0];
  45419. t *= n,
  45420. e > i.parameterPositions[1] && (this.stopFading(),
  45421. 0 === n && (this.enabled = !1))
  45422. }
  45423. }
  45424. return this._effectiveWeight = t,
  45425. t
  45426. },
  45427. _updateTimeScale: function(e) {
  45428. var t = 0;
  45429. if (!this.paused) {
  45430. t = this.timeScale;
  45431. var i = this._timeScaleInterpolant;
  45432. if (null !== i) {
  45433. var n = i.evaluate(e)[0];
  45434. t *= n,
  45435. e > i.parameterPositions[1] && (this.stopWarping(),
  45436. 0 === t ? this.pause = !0 : this.timeScale = t)
  45437. }
  45438. }
  45439. return this._effectiveTimeScale = t,
  45440. t
  45441. },
  45442. _updateTime: function(e) {
  45443. var t = this.time + e;
  45444. if (0 === e)
  45445. return t;
  45446. var i = this._clip.duration
  45447. , r = this.loop
  45448. , o = this._loopCount
  45449. , a = !1;
  45450. switch (r) {
  45451. case n.LoopOnce:
  45452. if (o === -1 && (this.loopCount = 0,
  45453. this._setEndings(!0, !0, !1)),
  45454. t >= i)
  45455. t = i;
  45456. else {
  45457. if (!(t < 0))
  45458. break;
  45459. t = 0
  45460. }
  45461. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45462. this._mixer.dispatchEvent({
  45463. type: "finished",
  45464. action: this,
  45465. direction: e < 0 ? -1 : 1
  45466. });
  45467. break;
  45468. case n.LoopPingPong:
  45469. a = !0;
  45470. case n.LoopRepeat:
  45471. if (o === -1 && (e > 0 ? (o = 0,
  45472. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45473. t >= i || t < 0) {
  45474. var s = Math.floor(t / i);
  45475. t -= i * s,
  45476. o += Math.abs(s);
  45477. var l = this.repetitions - o;
  45478. if (l < 0) {
  45479. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45480. t = e > 0 ? i : 0,
  45481. this._mixer.dispatchEvent({
  45482. type: "finished",
  45483. action: this,
  45484. direction: e > 0 ? 1 : -1
  45485. });
  45486. break
  45487. }
  45488. if (0 === l) {
  45489. var c = e < 0;
  45490. this._setEndings(c, !c, a)
  45491. } else
  45492. this._setEndings(!1, !1, a);
  45493. this._loopCount = o,
  45494. this._mixer.dispatchEvent({
  45495. type: "loop",
  45496. action: this,
  45497. loopDelta: s
  45498. })
  45499. }
  45500. if (r === n.LoopPingPong && 1 === (1 & o))
  45501. return this.time = t,
  45502. i - t
  45503. }
  45504. return this.time = t,
  45505. t
  45506. },
  45507. _setEndings: function(e, t, i) {
  45508. var r = this._interpolantSettings;
  45509. i ? (r.endingStart = n.ZeroSlopeEnding,
  45510. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45511. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45512. },
  45513. _scheduleFading: function(e, t, i) {
  45514. var n = this._mixer
  45515. , r = n.time
  45516. , o = this._weightInterpolant;
  45517. null === o && (o = n._lendControlInterpolant(),
  45518. this._weightInterpolant = o);
  45519. var a = o.parameterPositions
  45520. , s = o.sampleValues;
  45521. return a[0] = r,
  45522. s[0] = t,
  45523. a[1] = r + e,
  45524. s[1] = i,
  45525. this
  45526. }
  45527. },
  45528. Object.assign(n.AnimationMixer.prototype, {
  45529. _bindAction: function(e, t) {
  45530. var i = e._localRoot || this._root
  45531. , r = e._clip.tracks
  45532. , o = r.length
  45533. , a = e._propertyBindings
  45534. , s = e._interpolants
  45535. , l = i.uuid
  45536. , c = this._bindingsByRootAndName
  45537. , h = c[l];
  45538. void 0 === h && (h = {},
  45539. c[l] = h);
  45540. for (var u = 0; u !== o; ++u) {
  45541. var d = r[u]
  45542. , p = d.name
  45543. , f = h[p];
  45544. if (void 0 !== f)
  45545. a[u] = f;
  45546. else {
  45547. if (f = a[u],
  45548. void 0 !== f) {
  45549. null === f._cacheIndex && (++f.referenceCount,
  45550. this._addInactiveBinding(f, l, p));
  45551. continue
  45552. }
  45553. var g = t && t._propertyBindings[u].binding.parsedPath;
  45554. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45555. ++f.referenceCount,
  45556. this._addInactiveBinding(f, l, p),
  45557. a[u] = f
  45558. }
  45559. s[u].resultBuffer = f.buffer
  45560. }
  45561. },
  45562. _activateAction: function(e) {
  45563. if (!this._isActiveAction(e)) {
  45564. if (null === e._cacheIndex) {
  45565. var t = (e._localRoot || this._root).uuid
  45566. , i = e._clip.name
  45567. , n = this._actionsByClip[i];
  45568. this._bindAction(e, n && n.knownActions[0]),
  45569. this._addInactiveAction(e, i, t)
  45570. }
  45571. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45572. var s = r[o];
  45573. 0 === s.useCount++ && (this._lendBinding(s),
  45574. s.saveOriginalState())
  45575. }
  45576. this._lendAction(e)
  45577. }
  45578. },
  45579. _deactivateAction: function(e) {
  45580. if (this._isActiveAction(e)) {
  45581. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45582. var r = t[i];
  45583. 0 === --r.useCount && (r.restoreOriginalState(),
  45584. this._takeBackBinding(r))
  45585. }
  45586. this._takeBackAction(e)
  45587. }
  45588. },
  45589. _initMemoryManager: function() {
  45590. this._actions = [],
  45591. this._nActiveActions = 0,
  45592. this._actionsByClip = {},
  45593. this._bindings = [],
  45594. this._nActiveBindings = 0,
  45595. this._bindingsByRootAndName = {},
  45596. this._controlInterpolants = [],
  45597. this._nActiveControlInterpolants = 0;
  45598. var e = this;
  45599. this.stats = {
  45600. actions: {
  45601. get total() {
  45602. return e._actions.length
  45603. },
  45604. get inUse() {
  45605. return e._nActiveActions
  45606. }
  45607. },
  45608. bindings: {
  45609. get total() {
  45610. return e._bindings.length
  45611. },
  45612. get inUse() {
  45613. return e._nActiveBindings
  45614. }
  45615. },
  45616. controlInterpolants: {
  45617. get total() {
  45618. return e._controlInterpolants.length
  45619. },
  45620. get inUse() {
  45621. return e._nActiveControlInterpolants
  45622. }
  45623. }
  45624. }
  45625. },
  45626. _isActiveAction: function(e) {
  45627. var t = e._cacheIndex;
  45628. return null !== t && t < this._nActiveActions
  45629. },
  45630. _addInactiveAction: function(e, t, i) {
  45631. var n = this._actions
  45632. , r = this._actionsByClip
  45633. , o = r[t];
  45634. if (void 0 === o)
  45635. o = {
  45636. knownActions: [e],
  45637. actionByRoot: {}
  45638. },
  45639. e._byClipCacheIndex = 0,
  45640. r[t] = o;
  45641. else {
  45642. var a = o.knownActions;
  45643. e._byClipCacheIndex = a.length,
  45644. a.push(e)
  45645. }
  45646. e._cacheIndex = n.length,
  45647. n.push(e),
  45648. o.actionByRoot[i] = e
  45649. },
  45650. _removeInactiveAction: function(e) {
  45651. var t = this._actions
  45652. , i = t[t.length - 1]
  45653. , n = e._cacheIndex;
  45654. i._cacheIndex = n,
  45655. t[n] = i,
  45656. t.pop(),
  45657. e._cacheIndex = null;
  45658. var r = e._clip.name
  45659. , o = this._actionsByClip
  45660. , a = o[r]
  45661. , s = a.knownActions
  45662. , l = s[s.length - 1]
  45663. , c = e._byClipCacheIndex;
  45664. l._byClipCacheIndex = c,
  45665. s[c] = l,
  45666. s.pop(),
  45667. e._byClipCacheIndex = null;
  45668. var h = a.actionByRoot
  45669. , u = (t._localRoot || this._root).uuid;
  45670. delete h[u],
  45671. 0 === s.length && delete o[r],
  45672. this._removeInactiveBindingsForAction(e)
  45673. },
  45674. _removeInactiveBindingsForAction: function(e) {
  45675. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45676. var r = t[i];
  45677. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45678. }
  45679. },
  45680. _lendAction: function(e) {
  45681. var t = this._actions
  45682. , i = e._cacheIndex
  45683. , n = this._nActiveActions++
  45684. , r = t[n];
  45685. e._cacheIndex = n,
  45686. t[n] = e,
  45687. r._cacheIndex = i,
  45688. t[i] = r
  45689. },
  45690. _takeBackAction: function(e) {
  45691. var t = this._actions
  45692. , i = e._cacheIndex
  45693. , n = --this._nActiveActions
  45694. , r = t[n];
  45695. e._cacheIndex = n,
  45696. t[n] = e,
  45697. r._cacheIndex = i,
  45698. t[i] = r
  45699. },
  45700. _addInactiveBinding: function(e, t, i) {
  45701. var n = this._bindingsByRootAndName
  45702. , r = n[t]
  45703. , o = this._bindings;
  45704. void 0 === r && (r = {},
  45705. n[t] = r),
  45706. r[i] = e,
  45707. e._cacheIndex = o.length,
  45708. o.push(e)
  45709. },
  45710. _removeInactiveBinding: function(e) {
  45711. var t = this._bindings
  45712. , i = e.binding
  45713. , n = i.rootNode.uuid
  45714. , r = i.path
  45715. , o = this._bindingsByRootAndName
  45716. , a = o[n]
  45717. , s = t[t.length - 1]
  45718. , l = e._cacheIndex;
  45719. s._cacheIndex = l,
  45720. t[l] = s,
  45721. t.pop(),
  45722. delete a[r];
  45723. e: {
  45724. for (var c in a)
  45725. break e;
  45726. delete o[n]
  45727. }
  45728. },
  45729. _lendBinding: function(e) {
  45730. var t = this._bindings
  45731. , i = e._cacheIndex
  45732. , n = this._nActiveBindings++
  45733. , r = t[n];
  45734. e._cacheIndex = n,
  45735. t[n] = e,
  45736. r._cacheIndex = i,
  45737. t[i] = r
  45738. },
  45739. _takeBackBinding: function(e) {
  45740. var t = this._bindings
  45741. , i = e._cacheIndex
  45742. , n = --this._nActiveBindings
  45743. , r = t[n];
  45744. e._cacheIndex = n,
  45745. t[n] = e,
  45746. r._cacheIndex = i,
  45747. t[i] = r
  45748. },
  45749. _lendControlInterpolant: function() {
  45750. var e = this._controlInterpolants
  45751. , t = this._nActiveControlInterpolants++
  45752. , i = e[t];
  45753. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45754. i.__cacheIndex = t,
  45755. e[t] = i),
  45756. i
  45757. },
  45758. _takeBackControlInterpolant: function(e) {
  45759. var t = this._controlInterpolants
  45760. , i = e.__cacheIndex
  45761. , n = --this._nActiveControlInterpolants
  45762. , r = t[n];
  45763. e.__cacheIndex = n,
  45764. t[n] = e,
  45765. r.__cacheIndex = i,
  45766. t[i] = r
  45767. },
  45768. _controlInterpolantsResultBuffer: new Float32Array(1)
  45769. }),
  45770. n.AnimationObjectGroup = function(e) {
  45771. this.uuid = n.Math.generateUUID(),
  45772. this._objects = Array.prototype.slice.call(arguments),
  45773. this.nCachedObjects_ = 0;
  45774. var t = {};
  45775. this._indicesByUUID = t;
  45776. for (var i = 0, r = arguments.length; i !== r; ++i)
  45777. t[arguments[i].uuid] = i;
  45778. this._paths = [],
  45779. this._parsedPaths = [],
  45780. this._bindings = [],
  45781. this._bindingsIndicesByPath = {};
  45782. var o = this;
  45783. this.stats = {
  45784. objects: {
  45785. get total() {
  45786. return o._objects.length
  45787. },
  45788. get inUse() {
  45789. return this.total - o.nCachedObjects_
  45790. }
  45791. },
  45792. get bindingsPerObject() {
  45793. return o._bindings.length
  45794. }
  45795. }
  45796. }
  45797. ,
  45798. n.AnimationObjectGroup.prototype = {
  45799. constructor: n.AnimationObjectGroup,
  45800. add: function(e) {
  45801. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45802. var d = arguments[h]
  45803. , p = d.uuid
  45804. , f = o[p];
  45805. if (void 0 === f) {
  45806. f = i++,
  45807. o[p] = f,
  45808. t.push(d);
  45809. for (var g = 0, m = c; g !== m; ++g)
  45810. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45811. } else if (f < r) {
  45812. var v = t[f]
  45813. , A = --r
  45814. , y = t[A];
  45815. o[y.uuid] = f,
  45816. t[f] = y,
  45817. o[p] = A,
  45818. t[A] = d;
  45819. for (var g = 0, m = c; g !== m; ++g) {
  45820. var C = l[g]
  45821. , I = C[A]
  45822. , E = C[f];
  45823. C[f] = I,
  45824. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45825. C[A] = E
  45826. }
  45827. } else
  45828. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45829. }
  45830. this.nCachedObjects_ = r
  45831. },
  45832. remove: function(e) {
  45833. for (var t = this._objects, i = (t.length,
  45834. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45835. var l = arguments[a]
  45836. , c = l.uuid
  45837. , h = n[c];
  45838. if (void 0 !== h && h >= i) {
  45839. var u = i++
  45840. , d = t[u];
  45841. n[d.uuid] = h,
  45842. t[h] = d,
  45843. n[c] = u,
  45844. t[u] = l;
  45845. for (var p = 0, f = o; p !== f; ++p) {
  45846. var g = r[p]
  45847. , m = g[u]
  45848. , v = g[h];
  45849. g[h] = m,
  45850. g[u] = v
  45851. }
  45852. }
  45853. }
  45854. this.nCachedObjects_ = i
  45855. },
  45856. uncache: function(e) {
  45857. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45858. var c = arguments[s]
  45859. , h = c.uuid
  45860. , u = r[h];
  45861. if (void 0 !== u)
  45862. if (delete r[h],
  45863. u < n) {
  45864. var d = --n
  45865. , p = t[d]
  45866. , f = --i
  45867. , g = t[f];
  45868. r[p.uuid] = u,
  45869. t[u] = p,
  45870. r[g.uuid] = d,
  45871. t[d] = g,
  45872. t.pop();
  45873. for (var m = 0, v = a; m !== v; ++m) {
  45874. var A = o[m]
  45875. , y = A[d]
  45876. , C = A[f];
  45877. A[u] = y,
  45878. A[d] = C,
  45879. A.pop()
  45880. }
  45881. } else {
  45882. var f = --i
  45883. , g = t[f];
  45884. r[g.uuid] = u,
  45885. t[u] = g,
  45886. t.pop();
  45887. for (var m = 0, v = a; m !== v; ++m) {
  45888. var A = o[m];
  45889. A[u] = A[f],
  45890. A.pop()
  45891. }
  45892. }
  45893. }
  45894. this.nCachedObjects_ = n
  45895. },
  45896. subscribe_: function(e, t) {
  45897. var i = this._bindingsIndicesByPath
  45898. , r = i[e]
  45899. , o = this._bindings;
  45900. if (void 0 !== r)
  45901. return o[r];
  45902. var a = this._paths
  45903. , s = this._parsedPaths
  45904. , l = this._objects
  45905. , c = l.length
  45906. , h = this.nCachedObjects_
  45907. , u = new Array(c);
  45908. r = o.length,
  45909. i[e] = r,
  45910. a.push(e),
  45911. s.push(t),
  45912. o.push(u);
  45913. for (var d = h, p = l.length; d !== p; ++d) {
  45914. var f = l[d];
  45915. u[d] = new n.PropertyBinding(f,e,t)
  45916. }
  45917. return u
  45918. },
  45919. unsubscribe_: function(e) {
  45920. var t = this._bindingsIndicesByPath
  45921. , i = t[e];
  45922. if (void 0 !== i) {
  45923. var n = this._paths
  45924. , r = this._parsedPaths
  45925. , o = this._bindings
  45926. , a = o.length - 1
  45927. , s = o[a]
  45928. , l = e[a];
  45929. t[l] = i,
  45930. o[i] = s,
  45931. o.pop(),
  45932. r[i] = r[a],
  45933. r.pop(),
  45934. n[i] = n[a],
  45935. n.pop()
  45936. }
  45937. }
  45938. },
  45939. n.AnimationUtils = {
  45940. arraySlice: function(e, t, i) {
  45941. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45942. },
  45943. convertArray: function(e, t, i) {
  45944. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45945. },
  45946. isTypedArray: function(e) {
  45947. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45948. },
  45949. getKeyframeOrder: function(e) {
  45950. function t(t, i) {
  45951. return e[t] - e[i]
  45952. }
  45953. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45954. n[r] = r;
  45955. return n.sort(t),
  45956. n
  45957. },
  45958. sortedArray: function(e, t, i) {
  45959. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45960. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45961. r[a++] = e[s + l];
  45962. return r
  45963. },
  45964. flattenJSON: function(e, t, i, n) {
  45965. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45966. o = e[r++];
  45967. if (void 0 !== o) {
  45968. var a = o[n];
  45969. if (void 0 !== a)
  45970. if (Array.isArray(a)) {
  45971. do
  45972. a = o[n],
  45973. void 0 !== a && (t.push(o.time),
  45974. i.push.apply(i, a)),
  45975. o = e[r++];
  45976. while (void 0 !== o)
  45977. } else if (void 0 !== a.toArray) {
  45978. do
  45979. a = o[n],
  45980. void 0 !== a && (t.push(o.time),
  45981. a.toArray(i, i.length)),
  45982. o = e[r++];
  45983. while (void 0 !== o)
  45984. } else
  45985. do
  45986. a = o[n],
  45987. void 0 !== a && (t.push(o.time),
  45988. i.push(a)),
  45989. o = e[r++];
  45990. while (void 0 !== o)
  45991. }
  45992. }
  45993. },
  45994. n.KeyframeTrack = function(e, t, i, r) {
  45995. if (void 0 === e)
  45996. throw new Error("track name is undefined");
  45997. if (void 0 === t || 0 === t.length)
  45998. throw new Error("no keyframes in track named " + e);
  45999. this.name = e,
  46000. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46001. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46002. this.setInterpolation(r || this.DefaultInterpolation),
  46003. this.validate(),
  46004. this.optimize()
  46005. }
  46006. ,
  46007. n.KeyframeTrack.prototype = {
  46008. constructor: n.KeyframeTrack,
  46009. TimeBufferType: Float32Array,
  46010. ValueBufferType: Float32Array,
  46011. DefaultInterpolation: n.InterpolateLinear,
  46012. InterpolantFactoryMethodDiscrete: function(e) {
  46013. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46014. },
  46015. InterpolantFactoryMethodLinear: function(e) {
  46016. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46017. },
  46018. InterpolantFactoryMethodSmooth: function(e) {
  46019. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46020. },
  46021. setInterpolation: function(e) {
  46022. var t = void 0;
  46023. switch (e) {
  46024. case n.InterpolateDiscrete:
  46025. t = this.InterpolantFactoryMethodDiscrete;
  46026. break;
  46027. case n.InterpolateLinear:
  46028. t = this.InterpolantFactoryMethodLinear;
  46029. break;
  46030. case n.InterpolateSmooth:
  46031. t = this.InterpolantFactoryMethodSmooth
  46032. }
  46033. if (void 0 === t) {
  46034. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46035. if (void 0 === this.createInterpolant) {
  46036. if (e === this.DefaultInterpolation)
  46037. throw new Error(i);
  46038. this.setInterpolation(this.DefaultInterpolation)
  46039. }
  46040. return void console.warn(i)
  46041. }
  46042. this.createInterpolant = t
  46043. },
  46044. getInterpolation: function() {
  46045. switch (this.createInterpolant) {
  46046. case this.InterpolantFactoryMethodDiscrete:
  46047. return n.InterpolateDiscrete;
  46048. case this.InterpolantFactoryMethodLinear:
  46049. return n.InterpolateLinear;
  46050. case this.InterpolantFactoryMethodSmooth:
  46051. return n.InterpolateSmooth
  46052. }
  46053. },
  46054. getValueSize: function() {
  46055. return this.values.length / this.times.length
  46056. },
  46057. shift: function(e) {
  46058. if (0 !== e)
  46059. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46060. t[i] += e;
  46061. return this
  46062. },
  46063. scale: function(e) {
  46064. if (1 !== e)
  46065. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46066. t[i] *= e;
  46067. return this
  46068. },
  46069. trim: function(e, t) {
  46070. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46071. ++o;
  46072. for (; a !== -1 && i[a] > t; )
  46073. --a;
  46074. if (++a,
  46075. 0 !== o || a !== r) {
  46076. o >= a && (a = Math.max(a, 1),
  46077. o = a - 1);
  46078. var s = this.getValueSize();
  46079. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46080. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46081. }
  46082. return this
  46083. },
  46084. validate: function() {
  46085. var e = !0
  46086. , t = this.getValueSize();
  46087. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46088. e = !1);
  46089. var i = this.times
  46090. , r = this.values
  46091. , o = i.length;
  46092. 0 === o && (console.error("track is empty", this),
  46093. e = !1);
  46094. for (var a = null, s = 0; s !== o; s++) {
  46095. var l = i[s];
  46096. if ("number" == typeof l && isNaN(l)) {
  46097. console.error("time is not a valid number", this, s, l),
  46098. e = !1;
  46099. break
  46100. }
  46101. if (null !== a && a > l) {
  46102. console.error("out of order keys", this, s, l, a),
  46103. e = !1;
  46104. break
  46105. }
  46106. a = l
  46107. }
  46108. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46109. for (var s = 0, c = r.length; s !== c; ++s) {
  46110. var h = r[s];
  46111. if (isNaN(h)) {
  46112. console.error("value is not a valid number", this, s, h),
  46113. e = !1;
  46114. break
  46115. }
  46116. }
  46117. return e
  46118. },
  46119. optimize: function() {
  46120. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46121. var s = !1
  46122. , l = e[o]
  46123. , c = e[o + 1];
  46124. if (l !== c && (1 !== o || l !== l[0]))
  46125. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46126. var f = t[h + p];
  46127. if (f !== t[u + p] || f !== t[d + p]) {
  46128. s = !0;
  46129. break
  46130. }
  46131. }
  46132. if (s) {
  46133. if (o !== r) {
  46134. e[r] = e[o];
  46135. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46136. t[m + p] = t[g + p]
  46137. }
  46138. ++r
  46139. }
  46140. }
  46141. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46142. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46143. this
  46144. }
  46145. },
  46146. Object.assign(n.KeyframeTrack, {
  46147. parse: function(e) {
  46148. if (void 0 === e.type)
  46149. throw new Error("track type undefined, can not parse");
  46150. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46151. if (void 0 === e.times) {
  46152. console.warn("legacy JSON format detected, converting");
  46153. var i = []
  46154. , r = [];
  46155. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46156. e.times = i,
  46157. e.values = r
  46158. }
  46159. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46160. },
  46161. toJSON: function(e) {
  46162. var t, i = e.constructor;
  46163. if (void 0 !== i.toJSON)
  46164. t = i.toJSON(e);
  46165. else {
  46166. t = {
  46167. name: e.name,
  46168. times: n.AnimationUtils.convertArray(e.times, Array),
  46169. values: n.AnimationUtils.convertArray(e.values, Array)
  46170. };
  46171. var r = e.getInterpolation();
  46172. r !== e.DefaultInterpolation && (t.interpolation = r)
  46173. }
  46174. return t.type = e.ValueTypeName,
  46175. t
  46176. },
  46177. _getTrackTypeForValueTypeName: function(e) {
  46178. switch (e.toLowerCase()) {
  46179. case "scalar":
  46180. case "double":
  46181. case "float":
  46182. case "number":
  46183. case "integer":
  46184. return n.NumberKeyframeTrack;
  46185. case "vector":
  46186. case "vector2":
  46187. case "vector3":
  46188. case "vector4":
  46189. return n.VectorKeyframeTrack;
  46190. case "color":
  46191. return n.ColorKeyframeTrack;
  46192. case "quaternion":
  46193. return n.QuaternionKeyframeTrack;
  46194. case "bool":
  46195. case "boolean":
  46196. return n.BooleanKeyframeTrack;
  46197. case "string":
  46198. return n.StringKeyframeTrack
  46199. }
  46200. throw new Error("Unsupported typeName: " + e)
  46201. }
  46202. }),
  46203. n.PropertyBinding = function(e, t, i) {
  46204. this.path = t,
  46205. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46206. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46207. this.rootNode = e
  46208. }
  46209. ,
  46210. n.PropertyBinding.prototype = {
  46211. constructor: n.PropertyBinding,
  46212. getValue: function(e, t) {
  46213. this.bind(),
  46214. this.getValue(e, t)
  46215. },
  46216. setValue: function(e, t) {
  46217. this.bind(),
  46218. this.setValue(e, t)
  46219. },
  46220. bind: function() {
  46221. var e = this.node
  46222. , t = this.parsedPath
  46223. , i = t.objectName
  46224. , r = t.propertyName
  46225. , o = t.propertyIndex;
  46226. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46227. this.node = e),
  46228. this.getValue = this._getValue_unavailable,
  46229. this.setValue = this._setValue_unavailable,
  46230. !e)
  46231. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46232. if (i) {
  46233. var a = t.objectIndex;
  46234. switch (i) {
  46235. case "materials":
  46236. if (!e.material)
  46237. return void console.error(" can not bind to material as node does not have a material", this);
  46238. if (!e.material.materials)
  46239. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46240. e = e.material.materials;
  46241. break;
  46242. case "bones":
  46243. if (!e.skeleton)
  46244. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46245. e = e.skeleton.bones;
  46246. for (var s = 0; s < e.length; s++)
  46247. if (e[s].name === a) {
  46248. a = s;
  46249. break
  46250. }
  46251. break;
  46252. default:
  46253. if (void 0 === e[i])
  46254. return void console.error(" can not bind to objectName of node, undefined", this);
  46255. e = e[i]
  46256. }
  46257. if (void 0 !== a) {
  46258. if (void 0 === e[a])
  46259. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46260. e = e[a]
  46261. }
  46262. }
  46263. var l = e[r];
  46264. if (!l) {
  46265. var c = t.nodeName;
  46266. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46267. }
  46268. var h = this.Versioning.None;
  46269. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46270. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46271. this.targetObject = e);
  46272. var u = this.BindingType.Direct;
  46273. if (void 0 !== o) {
  46274. if ("morphTargetInfluences" === r) {
  46275. if (!e.geometry)
  46276. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46277. if (!e.geometry.morphTargets)
  46278. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46279. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46280. if (e.geometry.morphTargets[s].name === o) {
  46281. o = s;
  46282. break
  46283. }
  46284. }
  46285. u = this.BindingType.ArrayElement,
  46286. this.resolvedProperty = l,
  46287. this.propertyIndex = o
  46288. } else
  46289. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46290. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46291. this.resolvedProperty = l) : this.propertyName = r;
  46292. this.getValue = this.GetterByBindingType[u],
  46293. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46294. },
  46295. unbind: function() {
  46296. this.node = null,
  46297. this.getValue = this._getValue_unbound,
  46298. this.setValue = this._setValue_unbound
  46299. }
  46300. },
  46301. Object.assign(n.PropertyBinding.prototype, {
  46302. _getValue_unavailable: function() {},
  46303. _setValue_unavailable: function() {},
  46304. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46305. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46306. BindingType: {
  46307. Direct: 0,
  46308. EntireArray: 1,
  46309. ArrayElement: 2,
  46310. HasFromToArray: 3
  46311. },
  46312. Versioning: {
  46313. None: 0,
  46314. NeedsUpdate: 1,
  46315. MatrixWorldNeedsUpdate: 2
  46316. },
  46317. GetterByBindingType: [function(e, t) {
  46318. e[t] = this.node[this.propertyName]
  46319. }
  46320. , function(e, t) {
  46321. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46322. e[t++] = i[n]
  46323. }
  46324. , function(e, t) {
  46325. e[t] = this.resolvedProperty[this.propertyIndex]
  46326. }
  46327. , function(e, t) {
  46328. this.resolvedProperty.toArray(e, t)
  46329. }
  46330. ],
  46331. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46332. this.node[this.propertyName] = e[t]
  46333. }
  46334. , function(e, t) {
  46335. this.node[this.propertyName] = e[t],
  46336. this.targetObject.needsUpdate = !0
  46337. }
  46338. , function(e, t) {
  46339. this.node[this.propertyName] = e[t],
  46340. this.targetObject.matrixWorldNeedsUpdate = !0
  46341. }
  46342. ], [function(e, t) {
  46343. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46344. i[n] = e[t++]
  46345. }
  46346. , function(e, t) {
  46347. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46348. i[n] = e[t++];
  46349. this.targetObject.needsUpdate = !0
  46350. }
  46351. , function(e, t) {
  46352. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46353. i[n] = e[t++];
  46354. this.targetObject.matrixWorldNeedsUpdate = !0
  46355. }
  46356. ], [function(e, t) {
  46357. this.resolvedProperty[this.propertyIndex] = e[t]
  46358. }
  46359. , function(e, t) {
  46360. this.resolvedProperty[this.propertyIndex] = e[t],
  46361. this.targetObject.needsUpdate = !0
  46362. }
  46363. , function(e, t) {
  46364. this.resolvedProperty[this.propertyIndex] = e[t],
  46365. this.targetObject.matrixWorldNeedsUpdate = !0
  46366. }
  46367. ], [function(e, t) {
  46368. this.resolvedProperty.fromArray(e, t)
  46369. }
  46370. , function(e, t) {
  46371. this.resolvedProperty.fromArray(e, t),
  46372. this.targetObject.needsUpdate = !0
  46373. }
  46374. , function(e, t) {
  46375. this.resolvedProperty.fromArray(e, t),
  46376. this.targetObject.matrixWorldNeedsUpdate = !0
  46377. }
  46378. ]]
  46379. }),
  46380. n.PropertyBinding.Composite = function(e, t, i) {
  46381. var r = i || n.PropertyBinding.parseTrackName(t);
  46382. this._targetGroup = e,
  46383. this._bindings = e.subscribe_(t, r)
  46384. }
  46385. ,
  46386. n.PropertyBinding.Composite.prototype = {
  46387. constructor: n.PropertyBinding.Composite,
  46388. getValue: function(e, t) {
  46389. this.bind();
  46390. var i = this._targetGroup.nCachedObjects_
  46391. , n = this._bindings[i];
  46392. void 0 !== n && n.getValue(e, t)
  46393. },
  46394. setValue: function(e, t) {
  46395. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46396. i[n].setValue(e, t)
  46397. },
  46398. bind: function() {
  46399. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46400. e[t].bind()
  46401. },
  46402. unbind: function() {
  46403. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46404. e[t].unbind()
  46405. }
  46406. },
  46407. n.PropertyBinding.create = function(e, t, i) {
  46408. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46409. }
  46410. ,
  46411. n.PropertyBinding.parseTrackName = function(e) {
  46412. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46413. , i = t.exec(e);
  46414. if (!i)
  46415. throw new Error("cannot parse trackName at all: " + e);
  46416. i.index === t.lastIndex && t.lastIndex++;
  46417. var n = {
  46418. nodeName: i[3],
  46419. objectName: i[5],
  46420. objectIndex: i[7],
  46421. propertyName: i[9],
  46422. propertyIndex: i[11]
  46423. };
  46424. if (null === n.propertyName || 0 === n.propertyName.length)
  46425. throw new Error("can not parse propertyName from trackName: " + e);
  46426. return n
  46427. }
  46428. ,
  46429. n.PropertyBinding.findNode = function(e, t) {
  46430. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46431. return e;
  46432. if (e.skeleton) {
  46433. var i = function(e) {
  46434. for (var i = 0; i < e.bones.length; i++) {
  46435. var n = e.bones[i];
  46436. if (n.name === t)
  46437. return n
  46438. }
  46439. return null
  46440. }
  46441. , n = i(e.skeleton);
  46442. if (n)
  46443. return n
  46444. }
  46445. if (e.children) {
  46446. var r = function(e) {
  46447. for (var i = 0; i < e.length; i++) {
  46448. var n = e[i];
  46449. if (n.name === t || n.uuid === t)
  46450. return n;
  46451. var o = r(n.children);
  46452. if (o)
  46453. return o
  46454. }
  46455. return null
  46456. }
  46457. , o = r(e.children);
  46458. if (o)
  46459. return o
  46460. }
  46461. return null
  46462. }
  46463. ,
  46464. n.PropertyMixer = function(e, t, i) {
  46465. this.binding = e,
  46466. this.valueSize = i;
  46467. var n, r = Float64Array;
  46468. switch (t) {
  46469. case "quaternion":
  46470. n = this._slerp;
  46471. break;
  46472. case "string":
  46473. case "bool":
  46474. r = Array,
  46475. n = this._select;
  46476. break;
  46477. default:
  46478. n = this._lerp
  46479. }
  46480. this.buffer = new r(4 * i),
  46481. this._mixBufferRegion = n,
  46482. this.cumulativeWeight = 0,
  46483. this.useCount = 0,
  46484. this.referenceCount = 0
  46485. }
  46486. ,
  46487. n.PropertyMixer.prototype = {
  46488. constructor: n.PropertyMixer,
  46489. accumulate: function(e, t) {
  46490. var i = this.buffer
  46491. , n = this.valueSize
  46492. , r = e * n + n
  46493. , o = this.cumulativeWeight;
  46494. if (0 === o) {
  46495. for (var a = 0; a !== n; ++a)
  46496. i[r + a] = i[a];
  46497. o = t
  46498. } else {
  46499. o += t;
  46500. var s = t / o;
  46501. this._mixBufferRegion(i, r, 0, s, n)
  46502. }
  46503. this.cumulativeWeight = o
  46504. },
  46505. apply: function(e) {
  46506. var t = this.valueSize
  46507. , i = this.buffer
  46508. , n = e * t + t
  46509. , r = this.cumulativeWeight
  46510. , o = this.binding;
  46511. if (this.cumulativeWeight = 0,
  46512. r < 1) {
  46513. var a = 3 * t;
  46514. this._mixBufferRegion(i, n, a, 1 - r, t)
  46515. }
  46516. for (var s = t, l = t + t; s !== l; ++s)
  46517. if (i[s] !== i[s + t]) {
  46518. o.setValue(i, n);
  46519. break
  46520. }
  46521. },
  46522. saveOriginalState: function() {
  46523. var e = this.binding
  46524. , t = this.buffer
  46525. , i = this.valueSize
  46526. , n = 3 * i;
  46527. e.getValue(t, n);
  46528. for (var r = i, o = n; r !== o; ++r)
  46529. t[r] = t[n + r % i];
  46530. this.cumulativeWeight = 0
  46531. },
  46532. restoreOriginalState: function() {
  46533. var e = 3 * this.valueSize;
  46534. this.binding.setValue(this.buffer, e)
  46535. },
  46536. _select: function(e, t, i, n, r) {
  46537. if (n >= .5)
  46538. for (var o = 0; o !== r; ++o)
  46539. e[t + o] = e[i + o]
  46540. },
  46541. _slerp: function(e, t, i, r, o) {
  46542. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46543. },
  46544. _lerp: function(e, t, i, n, r) {
  46545. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46546. var s = t + a;
  46547. e[s] = e[s] * o + e[i + a] * n
  46548. }
  46549. }
  46550. },
  46551. n.BooleanKeyframeTrack = function(e, t, i) {
  46552. n.KeyframeTrack.call(this, e, t, i)
  46553. }
  46554. ,
  46555. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46556. constructor: n.BooleanKeyframeTrack,
  46557. ValueTypeName: "bool",
  46558. ValueBufferType: Array,
  46559. DefaultInterpolation: n.IntepolateDiscrete,
  46560. InterpolantFactoryMethodLinear: void 0,
  46561. InterpolantFactoryMethodSmooth: void 0
  46562. }),
  46563. n.NumberKeyframeTrack = function(e, t, i, r) {
  46564. n.KeyframeTrack.call(this, e, t, i, r)
  46565. }
  46566. ,
  46567. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46568. constructor: n.NumberKeyframeTrack,
  46569. ValueTypeName: "number"
  46570. }),
  46571. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46572. n.KeyframeTrack.call(this, e, t, i, r)
  46573. }
  46574. ,
  46575. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46576. constructor: n.QuaternionKeyframeTrack,
  46577. ValueTypeName: "quaternion",
  46578. DefaultInterpolation: n.InterpolateLinear,
  46579. InterpolantFactoryMethodLinear: function(e) {
  46580. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46581. },
  46582. InterpolantFactoryMethodSmooth: void 0
  46583. }),
  46584. n.StringKeyframeTrack = function(e, t, i, r) {
  46585. n.KeyframeTrack.call(this, e, t, i, r)
  46586. }
  46587. ,
  46588. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46589. constructor: n.StringKeyframeTrack,
  46590. ValueTypeName: "string",
  46591. ValueBufferType: Array,
  46592. DefaultInterpolation: n.IntepolateDiscrete,
  46593. InterpolantFactoryMethodLinear: void 0,
  46594. InterpolantFactoryMethodSmooth: void 0
  46595. }),
  46596. n.VectorKeyframeTrack = function(e, t, i, r) {
  46597. n.KeyframeTrack.call(this, e, t, i, r)
  46598. }
  46599. ,
  46600. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46601. constructor: n.VectorKeyframeTrack,
  46602. ValueTypeName: "vector"
  46603. }),
  46604. n.Audio = function(e) {
  46605. n.Object3D.call(this),
  46606. this.type = "Audio",
  46607. this.context = e.context,
  46608. this.source = this.context.createBufferSource(),
  46609. this.source.onended = this.onEnded.bind(this),
  46610. this.gain = this.context.createGain(),
  46611. this.gain.connect(e.getInput()),
  46612. this.autoplay = !1,
  46613. this.startTime = 0,
  46614. this.playbackRate = 1,
  46615. this.isPlaying = !1,
  46616. this.hasPlaybackControl = !0,
  46617. this.sourceType = "empty",
  46618. this.filter = null
  46619. }
  46620. ,
  46621. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46622. n.Audio.prototype.constructor = n.Audio,
  46623. n.Audio.prototype.getOutput = function() {
  46624. return this.gain
  46625. }
  46626. ,
  46627. n.Audio.prototype.load = function(e) {
  46628. var t = new n.AudioBuffer(this.context);
  46629. return t.load(e),
  46630. this.setBuffer(t),
  46631. this
  46632. }
  46633. ,
  46634. n.Audio.prototype.setNodeSource = function(e) {
  46635. return this.hasPlaybackControl = !1,
  46636. this.sourceType = "audioNode",
  46637. this.source = e,
  46638. this.connect(),
  46639. this
  46640. }
  46641. ,
  46642. n.Audio.prototype.setBuffer = function(e) {
  46643. var t = this;
  46644. return e.onReady(function(e) {
  46645. t.source.buffer = e,
  46646. t.sourceType = "buffer",
  46647. t.autoplay && t.play()
  46648. }),
  46649. this
  46650. }
  46651. ,
  46652. n.Audio.prototype.play = function() {
  46653. if (this.isPlaying === !0)
  46654. return void console.warn("THREE.Audio: Audio is already playing.");
  46655. if (this.hasPlaybackControl === !1)
  46656. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46657. var e = this.context.createBufferSource();
  46658. e.buffer = this.source.buffer,
  46659. e.loop = this.source.loop,
  46660. e.onended = this.source.onended,
  46661. e.start(0, this.startTime),
  46662. e.playbackRate.value = this.playbackRate,
  46663. this.isPlaying = !0,
  46664. this.source = e,
  46665. this.connect()
  46666. }
  46667. ,
  46668. n.Audio.prototype.pause = function() {
  46669. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46670. void (this.startTime = this.context.currentTime))
  46671. }
  46672. ,
  46673. n.Audio.prototype.stop = function() {
  46674. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46675. void (this.startTime = 0))
  46676. }
  46677. ,
  46678. n.Audio.prototype.connect = function() {
  46679. null !== this.filter ? (this.source.connect(this.filter),
  46680. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46681. }
  46682. ,
  46683. n.Audio.prototype.disconnect = function() {
  46684. null !== this.filter ? (this.source.disconnect(this.filter),
  46685. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46686. }
  46687. ,
  46688. n.Audio.prototype.getFilter = function() {
  46689. return this.filter
  46690. }
  46691. ,
  46692. n.Audio.prototype.setFilter = function(e) {
  46693. void 0 === e && (e = null),
  46694. this.isPlaying === !0 ? (this.disconnect(),
  46695. this.filter = e,
  46696. this.connect()) : this.filter = e
  46697. }
  46698. ,
  46699. n.Audio.prototype.setPlaybackRate = function(e) {
  46700. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46701. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46702. }
  46703. ,
  46704. n.Audio.prototype.getPlaybackRate = function() {
  46705. return this.playbackRate
  46706. }
  46707. ,
  46708. n.Audio.prototype.onEnded = function() {
  46709. this.isPlaying = !1
  46710. }
  46711. ,
  46712. n.Audio.prototype.setLoop = function(e) {
  46713. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46714. }
  46715. ,
  46716. n.Audio.prototype.getLoop = function() {
  46717. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46718. !1) : this.source.loop
  46719. }
  46720. ,
  46721. n.Audio.prototype.setVolume = function(e) {
  46722. this.gain.gain.value = e
  46723. }
  46724. ,
  46725. n.Audio.prototype.getVolume = function() {
  46726. return this.gain.gain.value
  46727. }
  46728. ,
  46729. n.AudioAnalyser = function(e, t) {
  46730. this.analyser = e.context.createAnalyser(),
  46731. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46732. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46733. e.getOutput().connect(this.analyser)
  46734. }
  46735. ,
  46736. n.AudioAnalyser.prototype = {
  46737. constructor: n.AudioAnalyser,
  46738. getData: function() {
  46739. return this.analyser.getByteFrequencyData(this.data),
  46740. this.data
  46741. }
  46742. },
  46743. n.AudioBuffer = function(e) {
  46744. this.context = e,
  46745. this.ready = !1,
  46746. this.readyCallbacks = []
  46747. }
  46748. ,
  46749. n.AudioBuffer.prototype.load = function(e) {
  46750. var t = this
  46751. , i = new XMLHttpRequest;
  46752. return i.open("GET", e, !0),
  46753. i.responseType = "arraybuffer",
  46754. i.onload = function(e) {
  46755. t.context.decodeAudioData(this.response, function(e) {
  46756. t.buffer = e,
  46757. t.ready = !0;
  46758. for (var i = 0; i < t.readyCallbacks.length; i++)
  46759. t.readyCallbacks[i](t.buffer);
  46760. t.readyCallbacks = []
  46761. })
  46762. }
  46763. ,
  46764. i.send(),
  46765. this
  46766. }
  46767. ,
  46768. n.AudioBuffer.prototype.onReady = function(e) {
  46769. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46770. }
  46771. ,
  46772. n.PositionalAudio = function(e) {
  46773. n.Audio.call(this, e),
  46774. this.panner = this.context.createPanner(),
  46775. this.panner.connect(this.gain)
  46776. }
  46777. ,
  46778. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46779. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46780. n.PositionalAudio.prototype.getOutput = function() {
  46781. return this.panner
  46782. }
  46783. ,
  46784. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46785. this.panner.refDistance = e
  46786. }
  46787. ,
  46788. n.PositionalAudio.prototype.getRefDistance = function() {
  46789. return this.panner.refDistance
  46790. }
  46791. ,
  46792. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46793. this.panner.rolloffFactor = e
  46794. }
  46795. ,
  46796. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46797. return this.panner.rolloffFactor
  46798. }
  46799. ,
  46800. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46801. this.panner.distanceModel = e
  46802. }
  46803. ,
  46804. n.PositionalAudio.prototype.getDistanceModel = function() {
  46805. return this.panner.distanceModel
  46806. }
  46807. ,
  46808. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46809. this.panner.maxDistance = e
  46810. }
  46811. ,
  46812. n.PositionalAudio.prototype.getMaxDistance = function() {
  46813. return this.panner.maxDistance
  46814. }
  46815. ,
  46816. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46817. var e = new n.Vector3;
  46818. return function(t) {
  46819. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46820. e.setFromMatrixPosition(this.matrixWorld),
  46821. this.panner.setPosition(e.x, e.y, e.z)
  46822. }
  46823. }(),
  46824. n.AudioListener = function() {
  46825. n.Object3D.call(this),
  46826. this.type = "AudioListener",
  46827. this.context = new (window.AudioContext || window.webkitAudioContext),
  46828. this.gain = this.context.createGain(),
  46829. this.gain.connect(this.context.destination),
  46830. this.filter = null
  46831. }
  46832. ,
  46833. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46834. n.AudioListener.prototype.constructor = n.AudioListener,
  46835. n.AudioListener.prototype.getInput = function() {
  46836. return this.gain
  46837. }
  46838. ,
  46839. n.AudioListener.prototype.removeFilter = function() {
  46840. null !== this.filter && (this.gain.disconnect(this.filter),
  46841. this.filter.disconnect(this.context.destination),
  46842. this.gain.connect(this.context.destination),
  46843. this.filter = null)
  46844. }
  46845. ,
  46846. n.AudioListener.prototype.setFilter = function(e) {
  46847. null !== this.filter ? (this.gain.disconnect(this.filter),
  46848. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46849. this.filter = e,
  46850. this.gain.connect(this.filter),
  46851. this.filter.connect(this.context.destination)
  46852. }
  46853. ,
  46854. n.AudioListener.prototype.getFilter = function() {
  46855. return this.filter
  46856. }
  46857. ,
  46858. n.AudioListener.prototype.setMasterVolume = function(e) {
  46859. this.gain.gain.value = e
  46860. }
  46861. ,
  46862. n.AudioListener.prototype.getMasterVolume = function() {
  46863. return this.gain.gain.value
  46864. }
  46865. ,
  46866. n.AudioListener.prototype.updateMatrixWorld = function() {
  46867. var e = new n.Vector3
  46868. , t = new n.Quaternion
  46869. , i = new n.Vector3
  46870. , r = new n.Vector3;
  46871. return function(o) {
  46872. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46873. var a = this.context.listener
  46874. , s = this.up;
  46875. this.matrixWorld.decompose(e, t, i),
  46876. r.set(0, 0, -1).applyQuaternion(t),
  46877. a.setPosition(e.x, e.y, e.z),
  46878. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46879. }
  46880. }(),
  46881. n.Camera = function() {
  46882. n.Object3D.call(this),
  46883. this.type = "Camera",
  46884. this.matrixWorldInverse = new n.Matrix4,
  46885. this.projectionMatrix = new n.Matrix4
  46886. }
  46887. ,
  46888. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46889. n.Camera.prototype.constructor = n.Camera,
  46890. n.Camera.prototype.getWorldDirection = function() {
  46891. var e = new n.Quaternion;
  46892. return function(t) {
  46893. var i = t || new n.Vector3;
  46894. return this.getWorldQuaternion(e),
  46895. i.set(0, 0, -1).applyQuaternion(e)
  46896. }
  46897. }(),
  46898. n.Camera.prototype.lookAt = function() {
  46899. var e = new n.Matrix4;
  46900. return function(t) {
  46901. e.lookAt(this.position, t, this.up),
  46902. this.quaternion.setFromRotationMatrix(e)
  46903. }
  46904. }(),
  46905. n.Camera.prototype.clone = function() {
  46906. return (new this.constructor).copy(this)
  46907. }
  46908. ,
  46909. n.Camera.prototype.copy = function(e) {
  46910. return n.Object3D.prototype.copy.call(this, e),
  46911. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46912. this.projectionMatrix.copy(e.projectionMatrix),
  46913. this
  46914. }
  46915. ,
  46916. n.CubeCamera = function(e, t, i) {
  46917. n.Object3D.call(this),
  46918. this.type = "CubeCamera";
  46919. var r = 90
  46920. , o = 1
  46921. , a = new n.PerspectiveCamera(r,o,e,t);
  46922. a.up.set(0, -1, 0),
  46923. a.lookAt(new n.Vector3(1,0,0)),
  46924. this.add(a);
  46925. var s = new n.PerspectiveCamera(r,o,e,t);
  46926. s.up.set(0, -1, 0),
  46927. s.lookAt(new n.Vector3(-1,0,0)),
  46928. this.add(s);
  46929. var l = new n.PerspectiveCamera(r,o,e,t);
  46930. l.up.set(0, 0, 1),
  46931. l.lookAt(new n.Vector3(0,1,0)),
  46932. this.add(l);
  46933. var c = new n.PerspectiveCamera(r,o,e,t);
  46934. c.up.set(0, 0, -1),
  46935. c.lookAt(new n.Vector3(0,-1,0)),
  46936. this.add(c);
  46937. var h = new n.PerspectiveCamera(r,o,e,t);
  46938. h.up.set(0, -1, 0),
  46939. h.lookAt(new n.Vector3(0,0,1)),
  46940. this.add(h);
  46941. var u = new n.PerspectiveCamera(r,o,e,t);
  46942. u.up.set(0, -1, 0),
  46943. u.lookAt(new n.Vector3(0,0,-1)),
  46944. this.add(u);
  46945. var d = {
  46946. format: n.RGBFormat,
  46947. magFilter: n.LinearFilter,
  46948. minFilter: n.LinearFilter
  46949. };
  46950. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46951. this.updateCubeMap = function(e, t) {
  46952. null === this.parent && this.updateMatrixWorld();
  46953. var i = this.renderTarget
  46954. , n = i.texture.generateMipmaps;
  46955. i.texture.generateMipmaps = !1,
  46956. i.activeCubeFace = 0,
  46957. e.render(t, a, i),
  46958. i.activeCubeFace = 1,
  46959. e.render(t, s, i),
  46960. i.activeCubeFace = 2,
  46961. e.render(t, l, i),
  46962. i.activeCubeFace = 3,
  46963. e.render(t, c, i),
  46964. i.activeCubeFace = 4,
  46965. e.render(t, h, i),
  46966. i.texture.generateMipmaps = n,
  46967. i.activeCubeFace = 5,
  46968. e.render(t, u, i),
  46969. e.setRenderTarget(null)
  46970. }
  46971. }
  46972. ,
  46973. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46974. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46975. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46976. n.Camera.call(this),
  46977. this.type = "OrthographicCamera",
  46978. this.zoom = 1,
  46979. this.left = e,
  46980. this.right = t,
  46981. this.top = i,
  46982. this.bottom = r,
  46983. this.near = void 0 !== o ? o : .1,
  46984. this.far = void 0 !== a ? a : 2e3,
  46985. this.updateProjectionMatrix()
  46986. }
  46987. ,
  46988. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46989. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46990. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  46991. var e = (this.right - this.left) / (2 * this.zoom)
  46992. , t = (this.top - this.bottom) / (2 * this.zoom)
  46993. , i = (this.right + this.left) / 2
  46994. , n = (this.top + this.bottom) / 2;
  46995. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46996. }
  46997. ,
  46998. n.OrthographicCamera.prototype.copy = function(e) {
  46999. return n.Camera.prototype.copy.call(this, e),
  47000. this.left = e.left,
  47001. this.right = e.right,
  47002. this.top = e.top,
  47003. this.bottom = e.bottom,
  47004. this.near = e.near,
  47005. this.far = e.far,
  47006. this.zoom = e.zoom,
  47007. this
  47008. }
  47009. ,
  47010. n.OrthographicCamera.prototype.toJSON = function(e) {
  47011. var t = n.Object3D.prototype.toJSON.call(this, e);
  47012. return t.object.zoom = this.zoom,
  47013. t.object.left = this.left,
  47014. t.object.right = this.right,
  47015. t.object.top = this.top,
  47016. t.object.bottom = this.bottom,
  47017. t.object.near = this.near,
  47018. t.object.far = this.far,
  47019. t
  47020. }
  47021. ,
  47022. n.PerspectiveCamera = function(e, t, i, r) {
  47023. n.Camera.call(this),
  47024. this.type = "PerspectiveCamera",
  47025. this.focalLength = 10,
  47026. this.zoom = 1,
  47027. this.fov = void 0 !== e ? e : 50,
  47028. this.aspect = void 0 !== t ? t : 1,
  47029. this.near = void 0 !== i ? i : .1,
  47030. this.far = void 0 !== r ? r : 2e3,
  47031. this.updateProjectionMatrix()
  47032. }
  47033. ,
  47034. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47035. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47036. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47037. void 0 === t && (t = 24),
  47038. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47039. this.updateProjectionMatrix()
  47040. }
  47041. ,
  47042. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47043. this.fullWidth = e,
  47044. this.fullHeight = t,
  47045. this.x = i,
  47046. this.y = n,
  47047. this.width = r,
  47048. this.height = o,
  47049. this.updateProjectionMatrix()
  47050. }
  47051. ,
  47052. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47053. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47054. if (this.fullWidth) {
  47055. var t = this.fullWidth / this.fullHeight
  47056. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47057. , r = -i
  47058. , o = t * r
  47059. , a = t * i
  47060. , s = Math.abs(a - o)
  47061. , l = Math.abs(i - r);
  47062. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47063. } else
  47064. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47065. }
  47066. ,
  47067. n.PerspectiveCamera.prototype.copy = function(e) {
  47068. return n.Camera.prototype.copy.call(this, e),
  47069. this.focalLength = e.focalLength,
  47070. this.zoom = e.zoom,
  47071. this.fov = e.fov,
  47072. this.aspect = e.aspect,
  47073. this.near = e.near,
  47074. this.far = e.far,
  47075. this
  47076. }
  47077. ,
  47078. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47079. var t = n.Object3D.prototype.toJSON.call(this, e);
  47080. return t.object.focalLength = this.focalLength,
  47081. t.object.zoom = this.zoom,
  47082. t.object.fov = this.fov,
  47083. t.object.aspect = this.aspect,
  47084. t.object.near = this.near,
  47085. t.object.far = this.far,
  47086. t
  47087. }
  47088. ,
  47089. n.StereoCamera = function() {
  47090. this.type = "StereoCamera",
  47091. this.aspect = 1,
  47092. this.cameraL = new n.PerspectiveCamera,
  47093. this.cameraL.layers.enable(1),
  47094. this.cameraL.matrixAutoUpdate = !1,
  47095. this.cameraR = new n.PerspectiveCamera,
  47096. this.cameraR.layers.enable(2),
  47097. this.cameraR.matrixAutoUpdate = !1
  47098. }
  47099. ,
  47100. n.StereoCamera.prototype = {
  47101. constructor: n.StereoCamera,
  47102. update: function() {
  47103. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47104. return function(l) {
  47105. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47106. if (c) {
  47107. e = l.focalLength,
  47108. t = l.fov,
  47109. i = l.aspect * this.aspect,
  47110. r = l.near,
  47111. o = l.far;
  47112. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47113. s.elements[12] = -p,
  47114. a.elements[12] = p,
  47115. h = -g * i + f,
  47116. u = g * i + f,
  47117. d.elements[0] = 2 * r / (u - h),
  47118. d.elements[8] = (u + h) / (u - h),
  47119. this.cameraL.projectionMatrix.copy(d),
  47120. h = -g * i - f,
  47121. u = g * i - f,
  47122. d.elements[0] = 2 * r / (u - h),
  47123. d.elements[8] = (u + h) / (u - h),
  47124. this.cameraR.projectionMatrix.copy(d)
  47125. }
  47126. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47127. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47128. }
  47129. }()
  47130. },
  47131. n.Light = function(e, t) {
  47132. n.Object3D.call(this),
  47133. this.type = "Light",
  47134. this.color = new n.Color(e),
  47135. this.intensity = void 0 !== t ? t : 1,
  47136. this.receiveShadow = void 0
  47137. }
  47138. ,
  47139. n.Light.prototype = Object.create(n.Object3D.prototype),
  47140. n.Light.prototype.constructor = n.Light,
  47141. n.Light.prototype.copy = function(e) {
  47142. return n.Object3D.prototype.copy.call(this, e),
  47143. this.color.copy(e.color),
  47144. this.intensity = e.intensity,
  47145. this
  47146. }
  47147. ,
  47148. n.Light.prototype.toJSON = function(e) {
  47149. var t = n.Object3D.prototype.toJSON.call(this, e);
  47150. return t.object.color = this.color.getHex(),
  47151. t.object.intensity = this.intensity,
  47152. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47153. void 0 !== this.distance && (t.object.distance = this.distance),
  47154. void 0 !== this.angle && (t.object.angle = this.angle),
  47155. void 0 !== this.decay && (t.object.decay = this.decay),
  47156. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47157. t
  47158. }
  47159. ,
  47160. n.LightShadow = function(e) {
  47161. this.camera = e,
  47162. this.bias = 0,
  47163. this.radius = 1,
  47164. this.mapSize = new n.Vector2(512,512),
  47165. this.map = null,
  47166. this.matrix = new n.Matrix4
  47167. }
  47168. ,
  47169. n.LightShadow.prototype = {
  47170. constructor: n.LightShadow,
  47171. copy: function(e) {
  47172. return this.camera = e.camera.clone(),
  47173. this.bias = e.bias,
  47174. this.radius = e.radius,
  47175. this.mapSize.copy(e.mapSize),
  47176. this
  47177. },
  47178. clone: function() {
  47179. return (new this.constructor).copy(this)
  47180. }
  47181. },
  47182. n.AmbientLight = function(e, t) {
  47183. n.Light.call(this, e, t),
  47184. this.type = "AmbientLight",
  47185. this.castShadow = void 0
  47186. }
  47187. ,
  47188. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47189. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47190. n.DirectionalLight = function(e, t) {
  47191. n.Light.call(this, e, t),
  47192. this.type = "DirectionalLight",
  47193. this.position.set(0, 1, 0),
  47194. this.updateMatrix(),
  47195. this.target = new n.Object3D,
  47196. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47197. }
  47198. ,
  47199. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47200. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47201. n.DirectionalLight.prototype.copy = function(e) {
  47202. return n.Light.prototype.copy.call(this, e),
  47203. this.target = e.target.clone(),
  47204. this.shadow = e.shadow.clone(),
  47205. this
  47206. }
  47207. ,
  47208. n.HemisphereLight = function(e, t, i) {
  47209. n.Light.call(this, e, i),
  47210. this.type = "HemisphereLight",
  47211. this.castShadow = void 0,
  47212. this.position.set(0, 1, 0),
  47213. this.updateMatrix(),
  47214. this.groundColor = new n.Color(t)
  47215. }
  47216. ,
  47217. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47218. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47219. n.HemisphereLight.prototype.copy = function(e) {
  47220. return n.Light.prototype.copy.call(this, e),
  47221. this.groundColor.copy(e.groundColor),
  47222. this
  47223. }
  47224. ,
  47225. n.PointLight = function(e, t, i, r) {
  47226. n.Light.call(this, e, t),
  47227. this.type = "PointLight",
  47228. this.distance = void 0 !== i ? i : 0,
  47229. this.decay = void 0 !== r ? r : 1,
  47230. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47231. }
  47232. ,
  47233. n.PointLight.prototype = Object.create(n.Light.prototype),
  47234. n.PointLight.prototype.constructor = n.PointLight,
  47235. Object.defineProperty(n.PointLight.prototype, "power", {
  47236. get: function() {
  47237. return 4 * this.intensity * Math.PI
  47238. },
  47239. set: function(e) {
  47240. this.intensity = e / (4 * Math.PI)
  47241. }
  47242. }),
  47243. n.PointLight.prototype.copy = function(e) {
  47244. return n.Light.prototype.copy.call(this, e),
  47245. this.distance = e.distance,
  47246. this.decay = e.decay,
  47247. this.shadow = e.shadow.clone(),
  47248. this
  47249. }
  47250. ,
  47251. n.SpotLight = function(e, t, i, r, o, a) {
  47252. n.Light.call(this, e, t),
  47253. this.type = "SpotLight",
  47254. this.position.set(0, 1, 0),
  47255. this.updateMatrix(),
  47256. this.target = new n.Object3D,
  47257. this.distance = void 0 !== i ? i : 0,
  47258. this.angle = void 0 !== r ? r : Math.PI / 3,
  47259. this.penumbra = void 0 !== o ? o : 0,
  47260. this.decay = void 0 !== a ? a : 1,
  47261. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47262. }
  47263. ,
  47264. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47265. n.SpotLight.prototype.constructor = n.SpotLight,
  47266. Object.defineProperty(n.SpotLight.prototype, "power", {
  47267. get: function() {
  47268. return this.intensity * Math.PI
  47269. },
  47270. set: function(e) {
  47271. this.intensity = e / Math.PI
  47272. }
  47273. }),
  47274. n.SpotLight.prototype.copy = function(e) {
  47275. return n.Light.prototype.copy.call(this, e),
  47276. this.distance = e.distance,
  47277. this.angle = e.angle,
  47278. this.penumbra = e.penumbra,
  47279. this.decay = e.decay,
  47280. this.target = e.target.clone(),
  47281. this.shadow = e.shadow.clone(),
  47282. this
  47283. }
  47284. ,
  47285. n.Cache = {
  47286. enabled: !1,
  47287. files: {},
  47288. add: function(e, t) {
  47289. this.enabled !== !1 && (this.files[e] = t)
  47290. },
  47291. get: function(e) {
  47292. if (this.enabled !== !1)
  47293. return this.files[e]
  47294. },
  47295. remove: function(e) {
  47296. delete this.files[e]
  47297. },
  47298. clear: function() {
  47299. this.files = {}
  47300. }
  47301. },
  47302. n.Loader = function() {
  47303. this.onLoadStart = function() {}
  47304. ,
  47305. this.onLoadProgress = function() {}
  47306. ,
  47307. this.onLoadComplete = function() {}
  47308. }
  47309. ,
  47310. n.Loader.prototype = {
  47311. constructor: n.Loader,
  47312. crossOrigin: void 0,
  47313. extractUrlBase: function(e) {
  47314. var t = e.split("/");
  47315. return 1 === t.length ? "./" : (t.pop(),
  47316. t.join("/") + "/")
  47317. },
  47318. initMaterials: function(e, t, i) {
  47319. for (var n = [], r = 0; r < e.length; ++r)
  47320. n[r] = this.createMaterial(e[r], t, i);
  47321. return n
  47322. },
  47323. createMaterial: function() {
  47324. var e, t, i;
  47325. return function(r, o, a) {
  47326. function s(e, i, r, s, c) {
  47327. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47328. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47329. h = t.load(u)),
  47330. void 0 !== i && (h.repeat.fromArray(i),
  47331. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47332. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47333. void 0 !== r && h.offset.fromArray(r),
  47334. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47335. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47336. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47337. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47338. void 0 !== c && (h.anisotropy = c);
  47339. var p = n.Math.generateUUID();
  47340. return l[p] = h,
  47341. p
  47342. }
  47343. void 0 === e && (e = new n.Color),
  47344. void 0 === t && (t = new n.TextureLoader),
  47345. void 0 === i && (i = new n.MaterialLoader);
  47346. var l = {}
  47347. , c = {
  47348. uuid: n.Math.generateUUID(),
  47349. type: "MeshLambertMaterial"
  47350. };
  47351. for (var h in r) {
  47352. var u = r[h];
  47353. switch (h) {
  47354. case "DbgColor":
  47355. case "DbgIndex":
  47356. case "opticalDensity":
  47357. case "illumination":
  47358. break;
  47359. case "DbgName":
  47360. c.name = u;
  47361. break;
  47362. case "blending":
  47363. c.blending = n[u];
  47364. break;
  47365. case "colorAmbient":
  47366. case "mapAmbient":
  47367. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47368. break;
  47369. case "colorDiffuse":
  47370. c.color = e.fromArray(u).getHex();
  47371. break;
  47372. case "colorSpecular":
  47373. c.specular = e.fromArray(u).getHex();
  47374. break;
  47375. case "colorEmissive":
  47376. c.emissive = e.fromArray(u).getHex();
  47377. break;
  47378. case "specularCoef":
  47379. c.shininess = u;
  47380. break;
  47381. case "shading":
  47382. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47383. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47384. break;
  47385. case "mapDiffuse":
  47386. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47387. break;
  47388. case "mapDiffuseRepeat":
  47389. case "mapDiffuseOffset":
  47390. case "mapDiffuseWrap":
  47391. case "mapDiffuseAnisotropy":
  47392. break;
  47393. case "mapLight":
  47394. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47395. break;
  47396. case "mapLightRepeat":
  47397. case "mapLightOffset":
  47398. case "mapLightWrap":
  47399. case "mapLightAnisotropy":
  47400. break;
  47401. case "mapAO":
  47402. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47403. break;
  47404. case "mapAORepeat":
  47405. case "mapAOOffset":
  47406. case "mapAOWrap":
  47407. case "mapAOAnisotropy":
  47408. break;
  47409. case "mapBump":
  47410. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47411. break;
  47412. case "mapBumpScale":
  47413. c.bumpScale = u;
  47414. break;
  47415. case "mapBumpRepeat":
  47416. case "mapBumpOffset":
  47417. case "mapBumpWrap":
  47418. case "mapBumpAnisotropy":
  47419. break;
  47420. case "mapNormal":
  47421. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47422. break;
  47423. case "mapNormalFactor":
  47424. c.normalScale = [u, u];
  47425. break;
  47426. case "mapNormalRepeat":
  47427. case "mapNormalOffset":
  47428. case "mapNormalWrap":
  47429. case "mapNormalAnisotropy":
  47430. break;
  47431. case "mapSpecular":
  47432. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47433. break;
  47434. case "mapSpecularRepeat":
  47435. case "mapSpecularOffset":
  47436. case "mapSpecularWrap":
  47437. case "mapSpecularAnisotropy":
  47438. break;
  47439. case "mapAlpha":
  47440. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47441. break;
  47442. case "mapAlphaRepeat":
  47443. case "mapAlphaOffset":
  47444. case "mapAlphaWrap":
  47445. case "mapAlphaAnisotropy":
  47446. break;
  47447. case "flipSided":
  47448. c.side = n.BackSide;
  47449. break;
  47450. case "doubleSided":
  47451. c.side = n.DoubleSide;
  47452. break;
  47453. case "transparency":
  47454. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47455. c.opacity = u;
  47456. break;
  47457. case "depthTest":
  47458. case "depthWrite":
  47459. case "colorWrite":
  47460. case "opacity":
  47461. case "reflectivity":
  47462. case "transparent":
  47463. case "visible":
  47464. case "wireframe":
  47465. c[h] = u;
  47466. break;
  47467. case "vertexColors":
  47468. u === !0 && (c.vertexColors = n.VertexColors),
  47469. "face" === u && (c.vertexColors = n.FaceColors);
  47470. break;
  47471. default:
  47472. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47473. }
  47474. }
  47475. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47476. "MeshPhongMaterial" !== c.type && delete c.specular,
  47477. c.opacity < 1 && (c.transparent = !0),
  47478. i.setTextures(l),
  47479. i.parse(c)
  47480. }
  47481. }()
  47482. },
  47483. n.Loader.Handlers = {
  47484. handlers: [],
  47485. add: function(e, t) {
  47486. this.handlers.push(e, t)
  47487. },
  47488. get: function(e) {
  47489. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47490. var r = t[i]
  47491. , o = t[i + 1];
  47492. if (r.test(e))
  47493. return o
  47494. }
  47495. return null
  47496. }
  47497. },
  47498. n.XHRLoader = function(e) {
  47499. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47500. }
  47501. ,
  47502. n.XHRLoader.prototype = {
  47503. constructor: n.XHRLoader,
  47504. load: function(e, t, i, r) {
  47505. void 0 !== this.path && (e = this.path + e);
  47506. var o = this
  47507. , a = n.Cache.get(e);
  47508. if (void 0 !== a)
  47509. return t && setTimeout(function() {
  47510. t(a)
  47511. }, 0),
  47512. a;
  47513. var s = new XMLHttpRequest;
  47514. return s.overrideMimeType("text/plain"),
  47515. s.open("GET", e, !0),
  47516. s.addEventListener("load", function(i) {
  47517. var a = i.target.response;
  47518. n.Cache.add(e, a),
  47519. 200 === this.status ? (t && t(a),
  47520. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47521. t && t(a),
  47522. o.manager.itemEnd(e)) : (r && r(i),
  47523. o.manager.itemError(e))
  47524. }, !1),
  47525. void 0 !== i && s.addEventListener("progress", function(e) {
  47526. i(e)
  47527. }, !1),
  47528. s.addEventListener("error", function(t) {
  47529. r && r(t),
  47530. o.manager.itemError(e)
  47531. }, !1),
  47532. void 0 !== this.responseType && (s.responseType = this.responseType),
  47533. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47534. s.send(null),
  47535. o.manager.itemStart(e),
  47536. s
  47537. },
  47538. setPath: function(e) {
  47539. this.path = e
  47540. },
  47541. setResponseType: function(e) {
  47542. this.responseType = e
  47543. },
  47544. setWithCredentials: function(e) {
  47545. this.withCredentials = e
  47546. }
  47547. },
  47548. n.FontLoader = function(e) {
  47549. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47550. }
  47551. ,
  47552. n.FontLoader.prototype = {
  47553. constructor: n.FontLoader,
  47554. load: function(e, t, i, r) {
  47555. var o = new n.XHRLoader(this.manager);
  47556. o.load(e, function(e) {
  47557. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47558. }, i, r)
  47559. }
  47560. },
  47561. n.ImageLoader = function(e) {
  47562. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47563. }
  47564. ,
  47565. n.ImageLoader.prototype = {
  47566. constructor: n.ImageLoader,
  47567. load: function(e, t, i, r) {
  47568. void 0 !== this.path && (e = this.path + e);
  47569. var o = this
  47570. , a = n.Cache.get(e);
  47571. if (void 0 !== a)
  47572. return o.manager.itemStart(e),
  47573. t ? setTimeout(function() {
  47574. t(a),
  47575. o.manager.itemEnd(e)
  47576. }, 0) : o.manager.itemEnd(e),
  47577. a;
  47578. var s = document.createElement("img");
  47579. return s.addEventListener("load", function(i) {
  47580. n.Cache.add(e, this),
  47581. t && t(this),
  47582. o.manager.itemEnd(e)
  47583. }, !1),
  47584. void 0 !== i && s.addEventListener("progress", function(e) {
  47585. i(e)
  47586. }, !1),
  47587. s.addEventListener("error", function(t) {
  47588. r && r(t),
  47589. o.manager.itemError(e)
  47590. }, !1),
  47591. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47592. o.manager.itemStart(e),
  47593. s.src = e,
  47594. s
  47595. },
  47596. setCrossOrigin: function(e) {
  47597. this.crossOrigin = e
  47598. },
  47599. setPath: function(e) {
  47600. this.path = e
  47601. }
  47602. },
  47603. n.JSONLoader = function(e) {
  47604. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47605. e = void 0),
  47606. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47607. this.withCredentials = !1
  47608. }
  47609. ,
  47610. n.JSONLoader.prototype = {
  47611. constructor: n.JSONLoader,
  47612. get statusDomElement() {
  47613. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47614. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47615. this._statusDomElement
  47616. },
  47617. load: function(e, t, i, r) {
  47618. var o = this
  47619. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47620. , s = new n.XHRLoader(this.manager);
  47621. s.setWithCredentials(this.withCredentials),
  47622. s.load(e, function(i) {
  47623. var n = JSON.parse(i)
  47624. , r = n.metadata;
  47625. if (void 0 !== r) {
  47626. var s = r.type;
  47627. if (void 0 !== s) {
  47628. if ("object" === s.toLowerCase())
  47629. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47630. if ("scene" === s.toLowerCase())
  47631. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47632. }
  47633. }
  47634. var l = o.parse(n, a);
  47635. t(l.geometry, l.materials)
  47636. }, i, r)
  47637. },
  47638. setTexturePath: function(e) {
  47639. this.texturePath = e
  47640. },
  47641. parse: function(e, t) {
  47642. function i(t) {
  47643. function i(e, t) {
  47644. return e & 1 << t
  47645. }
  47646. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47647. if (void 0 !== e.uvs) {
  47648. for (r = 0; r < e.uvs.length; r++)
  47649. e.uvs[r].length && B++;
  47650. for (r = 0; r < B; r++)
  47651. s.faceVertexUvs[r] = []
  47652. }
  47653. for (l = 0,
  47654. c = L.length; l < c; )
  47655. E = new n.Vector3,
  47656. E.x = L[l++] * t,
  47657. E.y = L[l++] * t,
  47658. E.z = L[l++] * t,
  47659. s.vertices.push(E);
  47660. for (l = 0,
  47661. c = O.length; l < c; )
  47662. if (f = O[l++],
  47663. g = i(f, 0),
  47664. m = i(f, 1),
  47665. v = i(f, 3),
  47666. A = i(f, 4),
  47667. y = i(f, 5),
  47668. C = i(f, 6),
  47669. I = i(f, 7),
  47670. g) {
  47671. if (w = new n.Face3,
  47672. w.a = O[l],
  47673. w.b = O[l + 1],
  47674. w.c = O[l + 3],
  47675. _ = new n.Face3,
  47676. _.a = O[l + 1],
  47677. _.b = O[l + 2],
  47678. _.c = O[l + 3],
  47679. l += 4,
  47680. m && (p = O[l++],
  47681. w.materialIndex = p,
  47682. _.materialIndex = p),
  47683. a = s.faces.length,
  47684. v)
  47685. for (r = 0; r < B; r++)
  47686. for (S = e.uvs[r],
  47687. s.faceVertexUvs[r][a] = [],
  47688. s.faceVertexUvs[r][a + 1] = [],
  47689. o = 0; o < 4; o++)
  47690. d = O[l++],
  47691. R = S[2 * d],
  47692. P = S[2 * d + 1],
  47693. M = new n.Vector2(R,P),
  47694. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47695. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47696. if (A && (u = 3 * O[l++],
  47697. w.normal.set(D[u++], D[u++], D[u]),
  47698. _.normal.copy(w.normal)),
  47699. y)
  47700. for (r = 0; r < 4; r++)
  47701. u = 3 * O[l++],
  47702. x = new n.Vector3(D[u++],D[u++],D[u]),
  47703. 2 !== r && w.vertexNormals.push(x),
  47704. 0 !== r && _.vertexNormals.push(x);
  47705. if (C && (h = O[l++],
  47706. T = N[h],
  47707. w.color.setHex(T),
  47708. _.color.setHex(T)),
  47709. I)
  47710. for (r = 0; r < 4; r++)
  47711. h = O[l++],
  47712. T = N[h],
  47713. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47714. 0 !== r && _.vertexColors.push(new n.Color(T));
  47715. s.faces.push(w),
  47716. s.faces.push(_)
  47717. } else {
  47718. if (b = new n.Face3,
  47719. b.a = O[l++],
  47720. b.b = O[l++],
  47721. b.c = O[l++],
  47722. m && (p = O[l++],
  47723. b.materialIndex = p),
  47724. a = s.faces.length,
  47725. v)
  47726. for (r = 0; r < B; r++)
  47727. for (S = e.uvs[r],
  47728. s.faceVertexUvs[r][a] = [],
  47729. o = 0; o < 3; o++)
  47730. d = O[l++],
  47731. R = S[2 * d],
  47732. P = S[2 * d + 1],
  47733. M = new n.Vector2(R,P),
  47734. s.faceVertexUvs[r][a].push(M);
  47735. if (A && (u = 3 * O[l++],
  47736. b.normal.set(D[u++], D[u++], D[u])),
  47737. y)
  47738. for (r = 0; r < 3; r++)
  47739. u = 3 * O[l++],
  47740. x = new n.Vector3(D[u++],D[u++],D[u]),
  47741. b.vertexNormals.push(x);
  47742. if (C && (h = O[l++],
  47743. b.color.setHex(N[h])),
  47744. I)
  47745. for (r = 0; r < 3; r++)
  47746. h = O[l++],
  47747. b.vertexColors.push(new n.Color(N[h]));
  47748. s.faces.push(b)
  47749. }
  47750. }
  47751. function r() {
  47752. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47753. if (e.skinWeights)
  47754. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47755. var o = e.skinWeights[i]
  47756. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47757. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47758. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47759. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47760. }
  47761. if (e.skinIndices)
  47762. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47763. var h = e.skinIndices[i]
  47764. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47765. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47766. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47767. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47768. }
  47769. s.bones = e.bones,
  47770. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47771. }
  47772. function o(t) {
  47773. if (void 0 !== e.morphTargets)
  47774. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47775. s.morphTargets[i] = {},
  47776. s.morphTargets[i].name = e.morphTargets[i].name,
  47777. s.morphTargets[i].vertices = [];
  47778. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47779. var h = new n.Vector3;
  47780. h.x = a[l] * t,
  47781. h.y = a[l + 1] * t,
  47782. h.z = a[l + 2] * t,
  47783. o.push(h)
  47784. }
  47785. }
  47786. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47787. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47788. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47789. u[i].color.fromArray(d, 3 * i)
  47790. }
  47791. }
  47792. function a() {
  47793. var t = []
  47794. , i = [];
  47795. void 0 !== e.animation && i.push(e.animation),
  47796. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47797. for (var r = 0; r < i.length; r++) {
  47798. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47799. o && t.push(o)
  47800. }
  47801. if (s.morphTargets) {
  47802. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47803. t = t.concat(a)
  47804. }
  47805. t.length > 0 && (s.animations = t)
  47806. }
  47807. var s = new n.Geometry
  47808. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47809. if (i(l),
  47810. r(),
  47811. o(l),
  47812. a(),
  47813. s.computeFaceNormals(),
  47814. s.computeBoundingSphere(),
  47815. void 0 === e.materials || 0 === e.materials.length)
  47816. return {
  47817. geometry: s
  47818. };
  47819. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47820. return {
  47821. geometry: s,
  47822. materials: c
  47823. }
  47824. }
  47825. },
  47826. n.LoadingManager = function(e, t, i) {
  47827. var n = this
  47828. , r = !1
  47829. , o = 0
  47830. , a = 0;
  47831. this.onStart = void 0,
  47832. this.onLoad = e,
  47833. this.onProgress = t,
  47834. this.onError = i,
  47835. this.itemStart = function(e) {
  47836. a++,
  47837. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47838. r = !0
  47839. }
  47840. ,
  47841. this.itemEnd = function(e) {
  47842. o++,
  47843. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47844. o === a && (r = !1,
  47845. void 0 !== n.onLoad && n.onLoad())
  47846. }
  47847. ,
  47848. this.itemError = function(e) {
  47849. void 0 !== n.onError && n.onError(e)
  47850. }
  47851. }
  47852. ,
  47853. n.DefaultLoadingManager = new n.LoadingManager,
  47854. n.BufferGeometryLoader = function(e) {
  47855. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47856. }
  47857. ,
  47858. n.BufferGeometryLoader.prototype = {
  47859. constructor: n.BufferGeometryLoader,
  47860. load: function(e, t, i, r) {
  47861. var o = this
  47862. , a = new n.XHRLoader(o.manager);
  47863. a.load(e, function(e) {
  47864. t(o.parse(JSON.parse(e)))
  47865. }, i, r)
  47866. },
  47867. parse: function(e) {
  47868. var t = new n.BufferGeometry
  47869. , i = e.data.index
  47870. , r = {
  47871. Int8Array: Int8Array,
  47872. Uint8Array: Uint8Array,
  47873. Uint8ClampedArray: Uint8ClampedArray,
  47874. Int16Array: Int16Array,
  47875. Uint16Array: Uint16Array,
  47876. Int32Array: Int32Array,
  47877. Uint32Array: Uint32Array,
  47878. Float32Array: Float32Array,
  47879. Float64Array: Float64Array
  47880. };
  47881. if (void 0 !== i) {
  47882. var o = new r[i.type](i.array);
  47883. t.setIndex(new n.BufferAttribute(o,1))
  47884. }
  47885. var a = e.data.attributes;
  47886. for (var s in a) {
  47887. var l = a[s]
  47888. , o = new r[l.type](l.array);
  47889. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47890. }
  47891. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47892. if (void 0 !== c)
  47893. for (var h = 0, u = c.length; h !== u; ++h) {
  47894. var d = c[h];
  47895. t.addGroup(d.start, d.count, d.materialIndex)
  47896. }
  47897. var p = e.data.boundingSphere;
  47898. if (void 0 !== p) {
  47899. var f = new n.Vector3;
  47900. void 0 !== p.center && f.fromArray(p.center),
  47901. t.boundingSphere = new n.Sphere(f,p.radius)
  47902. }
  47903. return t
  47904. }
  47905. },
  47906. n.MaterialLoader = function(e) {
  47907. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47908. this.textures = {}
  47909. }
  47910. ,
  47911. n.MaterialLoader.prototype = {
  47912. constructor: n.MaterialLoader,
  47913. load: function(e, t, i, r) {
  47914. var o = this
  47915. , a = new n.XHRLoader(o.manager);
  47916. a.load(e, function(e) {
  47917. t(o.parse(JSON.parse(e)))
  47918. }, i, r)
  47919. },
  47920. setTextures: function(e) {
  47921. this.textures = e
  47922. },
  47923. getTexture: function(e) {
  47924. var t = this.textures;
  47925. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47926. t[e]
  47927. },
  47928. parse: function(e) {
  47929. var t = new n[e.type];
  47930. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47931. void 0 !== e.name && (t.name = e.name),
  47932. void 0 !== e.color && t.color.setHex(e.color),
  47933. void 0 !== e.roughness && (t.roughness = e.roughness),
  47934. void 0 !== e.metalness && (t.metalness = e.metalness),
  47935. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47936. void 0 !== e.specular && t.specular.setHex(e.specular),
  47937. void 0 !== e.shininess && (t.shininess = e.shininess),
  47938. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47939. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47940. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47941. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47942. void 0 !== e.shading && (t.shading = e.shading),
  47943. void 0 !== e.blending && (t.blending = e.blending),
  47944. void 0 !== e.side && (t.side = e.side),
  47945. void 0 !== e.opacity && (t.opacity = e.opacity),
  47946. void 0 !== e.transparent && (t.transparent = e.transparent),
  47947. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47948. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47949. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47950. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47951. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47952. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47953. void 0 !== e.size && (t.size = e.size),
  47954. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47955. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47956. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47957. t.transparent = !0),
  47958. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47959. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47960. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47961. void 0 !== e.normalScale) {
  47962. var i = e.normalScale;
  47963. Array.isArray(i) === !1 && (i = [i, i]),
  47964. t.normalScale = (new n.Vector2).fromArray(i)
  47965. }
  47966. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47967. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47968. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47969. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47970. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47971. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47972. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47973. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47974. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47975. t.combine = n.MultiplyOperation),
  47976. e.reflectivity && (t.reflectivity = e.reflectivity),
  47977. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47978. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47979. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47980. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47981. void 0 !== e.materials)
  47982. for (var r = 0, o = e.materials.length; r < o; r++)
  47983. t.materials.push(this.parse(e.materials[r]));
  47984. return t
  47985. }
  47986. },
  47987. n.ObjectLoader = function(e) {
  47988. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47989. this.texturePath = ""
  47990. }
  47991. ,
  47992. n.ObjectLoader.prototype = {
  47993. constructor: n.ObjectLoader,
  47994. load: function(e, t, i, r) {
  47995. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  47996. var o = this
  47997. , a = new n.XHRLoader(o.manager);
  47998. a.load(e, function(e) {
  47999. o.parse(JSON.parse(e), t)
  48000. }, i, r)
  48001. },
  48002. setTexturePath: function(e) {
  48003. this.texturePath = e
  48004. },
  48005. setCrossOrigin: function(e) {
  48006. this.crossOrigin = e
  48007. },
  48008. parse: function(e, t) {
  48009. var i = this.parseGeometries(e.geometries)
  48010. , n = this.parseImages(e.images, function() {
  48011. void 0 !== t && t(a)
  48012. })
  48013. , r = this.parseTextures(e.textures, n)
  48014. , o = this.parseMaterials(e.materials, r)
  48015. , a = this.parseObject(e.object, i, o);
  48016. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48017. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48018. a
  48019. },
  48020. parseGeometries: function(e) {
  48021. var t = {};
  48022. if (void 0 !== e)
  48023. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48024. var s, l = e[o];
  48025. switch (l.type) {
  48026. case "PlaneGeometry":
  48027. case "PlaneBufferGeometry":
  48028. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48029. break;
  48030. case "BoxGeometry":
  48031. case "BoxBufferGeometry":
  48032. case "CubeGeometry":
  48033. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48034. break;
  48035. case "CircleGeometry":
  48036. case "CircleBufferGeometry":
  48037. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48038. break;
  48039. case "CylinderGeometry":
  48040. case "CylinderBufferGeometry":
  48041. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48042. break;
  48043. case "SphereGeometry":
  48044. case "SphereBufferGeometry":
  48045. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48046. break;
  48047. case "DodecahedronGeometry":
  48048. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48049. break;
  48050. case "IcosahedronGeometry":
  48051. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48052. break;
  48053. case "OctahedronGeometry":
  48054. s = new n.OctahedronGeometry(l.radius,l.detail);
  48055. break;
  48056. case "TetrahedronGeometry":
  48057. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48058. break;
  48059. case "RingGeometry":
  48060. case "RingBufferGeometry":
  48061. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48062. break;
  48063. case "TorusGeometry":
  48064. case "TorusBufferGeometry":
  48065. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48066. break;
  48067. case "TorusKnotGeometry":
  48068. case "TorusKnotBufferGeometry":
  48069. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48070. break;
  48071. case "LatheGeometry":
  48072. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48073. break;
  48074. case "BufferGeometry":
  48075. s = r.parse(l);
  48076. break;
  48077. case "Geometry":
  48078. s = i.parse(l.data, this.texturePath).geometry;
  48079. break;
  48080. default:
  48081. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48082. continue
  48083. }
  48084. s.uuid = l.uuid,
  48085. void 0 !== l.name && (s.name = l.name),
  48086. t[l.uuid] = s
  48087. }
  48088. return t
  48089. },
  48090. parseMaterials: function(e, t) {
  48091. var i = {};
  48092. if (void 0 !== e) {
  48093. var r = new n.MaterialLoader;
  48094. r.setTextures(t);
  48095. for (var o = 0, a = e.length; o < a; o++) {
  48096. var s = r.parse(e[o]);
  48097. i[s.uuid] = s
  48098. }
  48099. }
  48100. return i
  48101. },
  48102. parseAnimations: function(e) {
  48103. for (var t = [], i = 0; i < e.length; i++) {
  48104. var r = n.AnimationClip.parse(e[i]);
  48105. t.push(r)
  48106. }
  48107. return t
  48108. },
  48109. parseImages: function(e, t) {
  48110. function i(e) {
  48111. return r.manager.itemStart(e),
  48112. s.load(e, function() {
  48113. r.manager.itemEnd(e)
  48114. })
  48115. }
  48116. var r = this
  48117. , o = {};
  48118. if (void 0 !== e && e.length > 0) {
  48119. var a = new n.LoadingManager(t)
  48120. , s = new n.ImageLoader(a);
  48121. s.setCrossOrigin(this.crossOrigin);
  48122. for (var l = 0, c = e.length; l < c; l++) {
  48123. var h = e[l]
  48124. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48125. o[h.uuid] = i(u)
  48126. }
  48127. }
  48128. return o
  48129. },
  48130. parseTextures: function(e, t) {
  48131. function i(e) {
  48132. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48133. n[e])
  48134. }
  48135. var r = {};
  48136. if (void 0 !== e)
  48137. for (var o = 0, a = e.length; o < a; o++) {
  48138. var s = e[o];
  48139. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48140. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48141. var l = new n.Texture(t[s.image]);
  48142. l.needsUpdate = !0,
  48143. l.uuid = s.uuid,
  48144. void 0 !== s.name && (l.name = s.name),
  48145. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48146. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48147. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48148. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48149. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48150. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48151. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48152. l.wrapT = i(s.wrap[1])),
  48153. r[s.uuid] = l
  48154. }
  48155. return r
  48156. },
  48157. parseObject: function() {
  48158. var e = new n.Matrix4;
  48159. return function(t, i, r) {
  48160. function o(e) {
  48161. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48162. i[e]
  48163. }
  48164. function a(e) {
  48165. if (void 0 !== e)
  48166. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48167. r[e]
  48168. }
  48169. var s;
  48170. switch (t.type) {
  48171. case "Scene":
  48172. s = new n.Scene;
  48173. break;
  48174. case "PerspectiveCamera":
  48175. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48176. break;
  48177. case "OrthographicCamera":
  48178. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48179. break;
  48180. case "AmbientLight":
  48181. s = new n.AmbientLight(t.color,t.intensity);
  48182. break;
  48183. case "DirectionalLight":
  48184. s = new n.DirectionalLight(t.color,t.intensity);
  48185. break;
  48186. case "PointLight":
  48187. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48188. break;
  48189. case "SpotLight":
  48190. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48191. break;
  48192. case "HemisphereLight":
  48193. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48194. break;
  48195. case "Mesh":
  48196. var l = o(t.geometry)
  48197. , c = a(t.material);
  48198. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48199. break;
  48200. case "LOD":
  48201. s = new n.LOD;
  48202. break;
  48203. case "Line":
  48204. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48205. break;
  48206. case "PointCloud":
  48207. case "Points":
  48208. s = new n.Points(o(t.geometry),a(t.material));
  48209. break;
  48210. case "Sprite":
  48211. s = new n.Sprite(a(t.material));
  48212. break;
  48213. case "Group":
  48214. s = new n.Group;
  48215. break;
  48216. default:
  48217. s = new n.Object3D
  48218. }
  48219. if (s.uuid = t.uuid,
  48220. void 0 !== t.name && (s.name = t.name),
  48221. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48222. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48223. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48224. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48225. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48226. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48227. void 0 !== t.visible && (s.visible = t.visible),
  48228. void 0 !== t.userData && (s.userData = t.userData),
  48229. void 0 !== t.children)
  48230. for (var h in t.children)
  48231. s.add(this.parseObject(t.children[h], i, r));
  48232. if ("LOD" === t.type)
  48233. for (var u = t.levels, d = 0; d < u.length; d++) {
  48234. var p = u[d]
  48235. , h = s.getObjectByProperty("uuid", p.object);
  48236. void 0 !== h && s.addLevel(h, p.distance)
  48237. }
  48238. return s
  48239. }
  48240. }()
  48241. },
  48242. n.TextureLoader = function(e) {
  48243. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48244. }
  48245. ,
  48246. n.TextureLoader.prototype = {
  48247. constructor: n.TextureLoader,
  48248. load: function(e, t, i, r) {
  48249. var o = new n.Texture
  48250. , a = new n.ImageLoader(this.manager);
  48251. return a.setCrossOrigin(this.crossOrigin),
  48252. a.setPath(this.path),
  48253. a.load(e, function(e) {
  48254. o.image = e,
  48255. o.needsUpdate = !0,
  48256. void 0 !== t && t(o)
  48257. }, i, r),
  48258. o
  48259. },
  48260. setCrossOrigin: function(e) {
  48261. this.crossOrigin = e
  48262. },
  48263. setPath: function(e) {
  48264. this.path = e
  48265. }
  48266. },
  48267. n.CubeTextureLoader = function(e) {
  48268. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48269. }
  48270. ,
  48271. n.CubeTextureLoader.prototype = {
  48272. constructor: n.CubeTextureLoader,
  48273. load: function(e, t, i, r) {
  48274. function o(i) {
  48275. s.load(e[i], function(e) {
  48276. a.images[i] = e,
  48277. l++,
  48278. 6 === l && (a.needsUpdate = !0,
  48279. t && t(a))
  48280. }, void 0, r)
  48281. }
  48282. var a = new n.CubeTexture
  48283. , s = new n.ImageLoader(this.manager);
  48284. s.setCrossOrigin(this.crossOrigin),
  48285. s.setPath(this.path);
  48286. for (var l = 0, c = 0; c < e.length; ++c)
  48287. o(c);
  48288. return a
  48289. },
  48290. setCrossOrigin: function(e) {
  48291. this.crossOrigin = e
  48292. },
  48293. setPath: function(e) {
  48294. this.path = e
  48295. }
  48296. },
  48297. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48298. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48299. this._parser = null
  48300. }
  48301. ,
  48302. n.BinaryTextureLoader.prototype = {
  48303. constructor: n.BinaryTextureLoader,
  48304. load: function(e, t, i, r) {
  48305. var o = this
  48306. , a = new n.DataTexture
  48307. , s = new n.XHRLoader(this.manager);
  48308. return s.setResponseType("arraybuffer"),
  48309. s.load(e, function(e) {
  48310. var i = o._parser(e);
  48311. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48312. a.image.height = i.height,
  48313. a.image.data = i.data),
  48314. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48315. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48316. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48317. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48318. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48319. void 0 !== i.format && (a.format = i.format),
  48320. void 0 !== i.type && (a.type = i.type),
  48321. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48322. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48323. a.needsUpdate = !0,
  48324. t && t(a, i))
  48325. }, i, r),
  48326. a
  48327. }
  48328. },
  48329. n.CompressedTextureLoader = function(e) {
  48330. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48331. this._parser = null
  48332. }
  48333. ;
  48334. n.CompressedTextureLoader.prototype = {
  48335. constructor: n.CompressedTextureLoader,
  48336. load: function(e, t, i, r) {
  48337. function o(o) {
  48338. c.load(e[o], function(e) {
  48339. var i = a._parser(e, !0);
  48340. s[o] = {
  48341. width: i.width,
  48342. height: i.height,
  48343. format: i.format,
  48344. mipmaps: i.mipmaps
  48345. },
  48346. h += 1,
  48347. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48348. l.format = i.format,
  48349. l.needsUpdate = !0,
  48350. t && t(l))
  48351. }, i, r)
  48352. }
  48353. var a = this
  48354. , s = []
  48355. , l = new n.CompressedTexture;
  48356. l.image = s;
  48357. var c = new n.XHRLoader(this.manager);
  48358. if (c.setPath(this.path),
  48359. c.setResponseType("arraybuffer"),
  48360. Array.isArray(e))
  48361. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48362. o(u);
  48363. else
  48364. c.load(e, function(e) {
  48365. var i = a._parser(e, !0);
  48366. if (i.isCubemap)
  48367. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48368. s[o] = {
  48369. mipmaps: []
  48370. };
  48371. for (var c = 0; c < i.mipmapCount; c++)
  48372. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48373. s[o].format = i.format,
  48374. s[o].width = i.width,
  48375. s[o].height = i.height
  48376. }
  48377. else
  48378. l.image.width = i.width,
  48379. l.image.height = i.height,
  48380. l.mipmaps = i.mipmaps;
  48381. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48382. l.format = i.format,
  48383. l.needsUpdate = !0,
  48384. t && t(l)
  48385. }, i, r);
  48386. return l
  48387. },
  48388. setPath: function(e) {
  48389. this.path = e
  48390. }
  48391. };
  48392. n.Material = function() {
  48393. Object.defineProperty(this, "id", {
  48394. value: n.MaterialIdCount++
  48395. }),
  48396. this.uuid = n.Math.generateUUID(),
  48397. this.name = "",
  48398. this.type = "Material",
  48399. this.side = n.FrontSide,
  48400. this.opacity = 1,
  48401. this.transparent = !1,
  48402. this.blending = n.NormalBlending,
  48403. this.blendSrc = n.SrcAlphaFactor,
  48404. this.blendDst = n.OneMinusSrcAlphaFactor,
  48405. this.blendEquation = n.AddEquation,
  48406. this.blendSrcAlpha = null,
  48407. this.blendDstAlpha = null,
  48408. this.blendEquationAlpha = null,
  48409. this.depthFunc = n.LessEqualDepth,
  48410. this.depthTest = !0,
  48411. this.depthWrite = !0,
  48412. this.colorWrite = !0,
  48413. this.precision = null,
  48414. this.polygonOffset = !1,
  48415. this.polygonOffsetFactor = 0,
  48416. this.polygonOffsetUnits = 0,
  48417. this.alphaTest = 0,
  48418. this.premultipliedAlpha = !1,
  48419. this.overdraw = 0,
  48420. this.visible = !0,
  48421. this._needsUpdate = !0
  48422. }
  48423. ,
  48424. n.Material.prototype = {
  48425. constructor: n.Material,
  48426. get needsUpdate() {
  48427. return this._needsUpdate
  48428. },
  48429. set needsUpdate(e) {
  48430. e === !0 && this.update(),
  48431. this._needsUpdate = e
  48432. },
  48433. setValues: function(e) {
  48434. if (void 0 !== e)
  48435. for (var t in e) {
  48436. var i = e[t];
  48437. if (void 0 !== i) {
  48438. var r = this[t];
  48439. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48440. } else
  48441. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48442. }
  48443. },
  48444. toJSON: function(e) {
  48445. function t(e) {
  48446. var t = [];
  48447. for (var i in e) {
  48448. var n = e[i];
  48449. delete n.metadata,
  48450. t.push(n)
  48451. }
  48452. return t
  48453. }
  48454. var i = void 0 === e;
  48455. i && (e = {
  48456. textures: {},
  48457. images: {}
  48458. });
  48459. var r = {
  48460. metadata: {
  48461. version: 4.4,
  48462. type: "Material",
  48463. generator: "Material.toJSON"
  48464. }
  48465. };
  48466. if (r.uuid = this.uuid,
  48467. r.type = this.type,
  48468. "" !== this.name && (r.name = this.name),
  48469. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48470. .5 !== this.roughness && (r.roughness = this.roughness),
  48471. .5 !== this.metalness && (r.metalness = this.metalness),
  48472. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48473. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48474. void 0 !== this.shininess && (r.shininess = this.shininess),
  48475. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48476. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48477. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48478. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48479. r.bumpScale = this.bumpScale),
  48480. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48481. r.normalScale = this.normalScale.toArray()),
  48482. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48483. r.displacementScale = this.displacementScale,
  48484. r.displacementBias = this.displacementBias),
  48485. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48486. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48487. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48488. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48489. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48490. r.reflectivity = this.reflectivity),
  48491. void 0 !== this.size && (r.size = this.size),
  48492. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48493. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48494. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48495. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48496. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48497. this.opacity < 1 && (r.opacity = this.opacity),
  48498. this.transparent === !0 && (r.transparent = this.transparent),
  48499. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48500. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48501. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48502. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48503. i) {
  48504. var o = t(e.textures)
  48505. , a = t(e.images);
  48506. o.length > 0 && (r.textures = o),
  48507. a.length > 0 && (r.images = a)
  48508. }
  48509. return r
  48510. },
  48511. clone: function() {
  48512. return (new this.constructor).copy(this)
  48513. },
  48514. copy: function(e) {
  48515. return this.name = e.name,
  48516. this.side = e.side,
  48517. this.opacity = e.opacity,
  48518. this.transparent = e.transparent,
  48519. this.blending = e.blending,
  48520. this.blendSrc = e.blendSrc,
  48521. this.blendDst = e.blendDst,
  48522. this.blendEquation = e.blendEquation,
  48523. this.blendSrcAlpha = e.blendSrcAlpha,
  48524. this.blendDstAlpha = e.blendDstAlpha,
  48525. this.blendEquationAlpha = e.blendEquationAlpha,
  48526. this.depthFunc = e.depthFunc,
  48527. this.depthTest = e.depthTest,
  48528. this.depthWrite = e.depthWrite,
  48529. this.colorWrite = e.colorWrite,
  48530. this.precision = e.precision,
  48531. this.polygonOffset = e.polygonOffset,
  48532. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48533. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48534. this.alphaTest = e.alphaTest,
  48535. this.premultipliedAlpha = e.premultipliedAlpha,
  48536. this.overdraw = e.overdraw,
  48537. this.visible = e.visible,
  48538. this
  48539. },
  48540. update: function() {
  48541. this.dispatchEvent({
  48542. type: "update"
  48543. })
  48544. },
  48545. dispose: function() {
  48546. this.dispatchEvent({
  48547. type: "dispose"
  48548. })
  48549. }
  48550. },
  48551. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48552. n.MaterialIdCount = 0,
  48553. n.LineBasicMaterial = function(e) {
  48554. n.Material.call(this),
  48555. this.type = "LineBasicMaterial",
  48556. this.color = new n.Color(16777215),
  48557. this.linewidth = 1,
  48558. this.linecap = "round",
  48559. this.linejoin = "round",
  48560. this.blending = n.NormalBlending,
  48561. this.vertexColors = n.NoColors,
  48562. this.fog = !0,
  48563. this.setValues(e)
  48564. }
  48565. ,
  48566. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48567. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48568. n.LineBasicMaterial.prototype.copy = function(e) {
  48569. return n.Material.prototype.copy.call(this, e),
  48570. this.color.copy(e.color),
  48571. this.linewidth = e.linewidth,
  48572. this.linecap = e.linecap,
  48573. this.linejoin = e.linejoin,
  48574. this.vertexColors = e.vertexColors,
  48575. this.fog = e.fog,
  48576. this
  48577. }
  48578. ,
  48579. n.LineDashedMaterial = function(e) {
  48580. n.Material.call(this),
  48581. this.type = "LineDashedMaterial",
  48582. this.color = new n.Color(16777215),
  48583. this.linewidth = 1,
  48584. this.scale = 1,
  48585. this.dashSize = 3,
  48586. this.gapSize = 1,
  48587. this.blending = n.NormalBlending,
  48588. this.vertexColors = n.NoColors,
  48589. this.fog = !0,
  48590. this.setValues(e)
  48591. }
  48592. ,
  48593. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48594. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48595. n.LineDashedMaterial.prototype.copy = function(e) {
  48596. return n.Material.prototype.copy.call(this, e),
  48597. this.color.copy(e.color),
  48598. this.linewidth = e.linewidth,
  48599. this.scale = e.scale,
  48600. this.dashSize = e.dashSize,
  48601. this.gapSize = e.gapSize,
  48602. this.vertexColors = e.vertexColors,
  48603. this.fog = e.fog,
  48604. this
  48605. }
  48606. ,
  48607. n.MeshBasicMaterial = function(e) {
  48608. n.Material.call(this),
  48609. this.type = "MeshBasicMaterial",
  48610. this.color = new n.Color(16777215),
  48611. this.map = null,
  48612. this.aoMap = null,
  48613. this.aoMapIntensity = 1,
  48614. this.specularMap = null,
  48615. this.alphaMap = null,
  48616. this.envMap = null,
  48617. this.combine = n.MultiplyOperation,
  48618. this.reflectivity = 1,
  48619. this.refractionRatio = .98,
  48620. this.fog = !0,
  48621. this.shading = n.SmoothShading,
  48622. this.blending = n.NormalBlending,
  48623. this.wireframe = !1,
  48624. this.wireframeLinewidth = 1,
  48625. this.wireframeLinecap = "round",
  48626. this.wireframeLinejoin = "round",
  48627. this.vertexColors = n.NoColors,
  48628. this.skinning = !1,
  48629. this.morphTargets = !1,
  48630. this.setValues(e)
  48631. }
  48632. ,
  48633. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48634. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48635. n.MeshBasicMaterial.prototype.copy = function(e) {
  48636. return n.Material.prototype.copy.call(this, e),
  48637. this.color.copy(e.color),
  48638. this.map = e.map,
  48639. this.aoMap = e.aoMap,
  48640. this.aoMapIntensity = e.aoMapIntensity,
  48641. this.specularMap = e.specularMap,
  48642. this.alphaMap = e.alphaMap,
  48643. this.envMap = e.envMap,
  48644. this.combine = e.combine,
  48645. this.reflectivity = e.reflectivity,
  48646. this.refractionRatio = e.refractionRatio,
  48647. this.fog = e.fog,
  48648. this.shading = e.shading,
  48649. this.wireframe = e.wireframe,
  48650. this.wireframeLinewidth = e.wireframeLinewidth,
  48651. this.wireframeLinecap = e.wireframeLinecap,
  48652. this.wireframeLinejoin = e.wireframeLinejoin,
  48653. this.vertexColors = e.vertexColors,
  48654. this.skinning = e.skinning,
  48655. this.morphTargets = e.morphTargets,
  48656. this
  48657. }
  48658. ,
  48659. n.MeshLambertMaterial = function(e) {
  48660. n.Material.call(this),
  48661. this.type = "MeshLambertMaterial",
  48662. this.color = new n.Color(16777215),
  48663. this.map = null,
  48664. this.lightMap = null,
  48665. this.lightMapIntensity = 1,
  48666. this.aoMap = null,
  48667. this.aoMapIntensity = 1,
  48668. this.emissive = new n.Color(0),
  48669. this.emissiveIntensity = 1,
  48670. this.emissiveMap = null,
  48671. this.specularMap = null,
  48672. this.alphaMap = null,
  48673. this.envMap = null,
  48674. this.combine = n.MultiplyOperation,
  48675. this.reflectivity = 1,
  48676. this.refractionRatio = .98,
  48677. this.fog = !0,
  48678. this.blending = n.NormalBlending,
  48679. this.wireframe = !1,
  48680. this.wireframeLinewidth = 1,
  48681. this.wireframeLinecap = "round",
  48682. this.wireframeLinejoin = "round",
  48683. this.vertexColors = n.NoColors,
  48684. this.skinning = !1,
  48685. this.morphTargets = !1,
  48686. this.morphNormals = !1,
  48687. this.setValues(e)
  48688. }
  48689. ,
  48690. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48691. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48692. n.MeshLambertMaterial.prototype.copy = function(e) {
  48693. return n.Material.prototype.copy.call(this, e),
  48694. this.color.copy(e.color),
  48695. this.map = e.map,
  48696. this.lightMap = e.lightMap,
  48697. this.lightMapIntensity = e.lightMapIntensity,
  48698. this.aoMap = e.aoMap,
  48699. this.aoMapIntensity = e.aoMapIntensity,
  48700. this.emissive.copy(e.emissive),
  48701. this.emissiveMap = e.emissiveMap,
  48702. this.emissiveIntensity = e.emissiveIntensity,
  48703. this.specularMap = e.specularMap,
  48704. this.alphaMap = e.alphaMap,
  48705. this.envMap = e.envMap,
  48706. this.combine = e.combine,
  48707. this.reflectivity = e.reflectivity,
  48708. this.refractionRatio = e.refractionRatio,
  48709. this.fog = e.fog,
  48710. this.wireframe = e.wireframe,
  48711. this.wireframeLinewidth = e.wireframeLinewidth,
  48712. this.wireframeLinecap = e.wireframeLinecap,
  48713. this.wireframeLinejoin = e.wireframeLinejoin,
  48714. this.vertexColors = e.vertexColors,
  48715. this.skinning = e.skinning,
  48716. this.morphTargets = e.morphTargets,
  48717. this.morphNormals = e.morphNormals,
  48718. this
  48719. }
  48720. ,
  48721. n.MeshPhongMaterial = function(e) {
  48722. n.Material.call(this),
  48723. this.type = "MeshPhongMaterial",
  48724. this.color = new n.Color(16777215),
  48725. this.specular = new n.Color(1118481),
  48726. this.shininess = 30,
  48727. this.map = null,
  48728. this.lightMap = null,
  48729. this.lightMapIntensity = 1,
  48730. this.aoMap = null,
  48731. this.aoMapIntensity = 1,
  48732. this.emissive = new n.Color(0),
  48733. this.emissiveIntensity = 1,
  48734. this.emissiveMap = null,
  48735. this.bumpMap = null,
  48736. this.bumpScale = 1,
  48737. this.normalMap = null,
  48738. this.normalScale = new n.Vector2(1,1),
  48739. this.displacementMap = null,
  48740. this.displacementScale = 1,
  48741. this.displacementBias = 0,
  48742. this.specularMap = null,
  48743. this.alphaMap = null,
  48744. this.envMap = null,
  48745. this.combine = n.MultiplyOperation,
  48746. this.reflectivity = 1,
  48747. this.refractionRatio = .98,
  48748. this.fog = !0,
  48749. this.shading = n.SmoothShading,
  48750. this.blending = n.NormalBlending,
  48751. this.wireframe = !1,
  48752. this.wireframeLinewidth = 1,
  48753. this.wireframeLinecap = "round",
  48754. this.wireframeLinejoin = "round",
  48755. this.vertexColors = n.NoColors,
  48756. this.skinning = !1,
  48757. this.morphTargets = !1,
  48758. this.morphNormals = !1,
  48759. this.setValues(e)
  48760. }
  48761. ,
  48762. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48763. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48764. n.MeshPhongMaterial.prototype.copy = function(e) {
  48765. return n.Material.prototype.copy.call(this, e),
  48766. this.color.copy(e.color),
  48767. this.specular.copy(e.specular),
  48768. this.shininess = e.shininess,
  48769. this.map = e.map,
  48770. this.lightMap = e.lightMap,
  48771. this.lightMapIntensity = e.lightMapIntensity,
  48772. this.aoMap = e.aoMap,
  48773. this.aoMapIntensity = e.aoMapIntensity,
  48774. this.emissive.copy(e.emissive),
  48775. this.emissiveMap = e.emissiveMap,
  48776. this.emissiveIntensity = e.emissiveIntensity,
  48777. this.bumpMap = e.bumpMap,
  48778. this.bumpScale = e.bumpScale,
  48779. this.normalMap = e.normalMap,
  48780. this.normalScale.copy(e.normalScale),
  48781. this.displacementMap = e.displacementMap,
  48782. this.displacementScale = e.displacementScale,
  48783. this.displacementBias = e.displacementBias,
  48784. this.specularMap = e.specularMap,
  48785. this.alphaMap = e.alphaMap,
  48786. this.envMap = e.envMap,
  48787. this.combine = e.combine,
  48788. this.reflectivity = e.reflectivity,
  48789. this.refractionRatio = e.refractionRatio,
  48790. this.fog = e.fog,
  48791. this.shading = e.shading,
  48792. this.wireframe = e.wireframe,
  48793. this.wireframeLinewidth = e.wireframeLinewidth,
  48794. this.wireframeLinecap = e.wireframeLinecap,
  48795. this.wireframeLinejoin = e.wireframeLinejoin,
  48796. this.vertexColors = e.vertexColors,
  48797. this.skinning = e.skinning,
  48798. this.morphTargets = e.morphTargets,
  48799. this.morphNormals = e.morphNormals,
  48800. this
  48801. }
  48802. ,
  48803. n.MeshStandardMaterial = function(e) {
  48804. n.Material.call(this),
  48805. this.type = "MeshStandardMaterial",
  48806. this.color = new n.Color(16777215),
  48807. this.roughness = .5,
  48808. this.metalness = .5,
  48809. this.map = null,
  48810. this.lightMap = null,
  48811. this.lightMapIntensity = 1,
  48812. this.aoMap = null,
  48813. this.aoMapIntensity = 1,
  48814. this.emissive = new n.Color(0),
  48815. this.emissiveIntensity = 1,
  48816. this.emissiveMap = null,
  48817. this.bumpMap = null,
  48818. this.bumpScale = 1,
  48819. this.normalMap = null,
  48820. this.normalScale = new n.Vector2(1,1),
  48821. this.displacementMap = null,
  48822. this.displacementScale = 1,
  48823. this.displacementBias = 0,
  48824. this.roughnessMap = null,
  48825. this.metalnessMap = null,
  48826. this.alphaMap = null,
  48827. this.envMap = null,
  48828. this.envMapIntensity = 1,
  48829. this.refractionRatio = .98,
  48830. this.fog = !0,
  48831. this.shading = n.SmoothShading,
  48832. this.blending = n.NormalBlending,
  48833. this.wireframe = !1,
  48834. this.wireframeLinewidth = 1,
  48835. this.wireframeLinecap = "round",
  48836. this.wireframeLinejoin = "round",
  48837. this.vertexColors = n.NoColors,
  48838. this.skinning = !1,
  48839. this.morphTargets = !1,
  48840. this.morphNormals = !1,
  48841. this.setValues(e)
  48842. }
  48843. ,
  48844. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48845. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48846. n.MeshStandardMaterial.prototype.copy = function(e) {
  48847. return n.Material.prototype.copy.call(this, e),
  48848. this.color.copy(e.color),
  48849. this.roughness = e.roughness,
  48850. this.metalness = e.metalness,
  48851. this.map = e.map,
  48852. this.lightMap = e.lightMap,
  48853. this.lightMapIntensity = e.lightMapIntensity,
  48854. this.aoMap = e.aoMap,
  48855. this.aoMapIntensity = e.aoMapIntensity,
  48856. this.emissive.copy(e.emissive),
  48857. this.emissiveMap = e.emissiveMap,
  48858. this.emissiveIntensity = e.emissiveIntensity,
  48859. this.bumpMap = e.bumpMap,
  48860. this.bumpScale = e.bumpScale,
  48861. this.normalMap = e.normalMap,
  48862. this.normalScale.copy(e.normalScale),
  48863. this.displacementMap = e.displacementMap,
  48864. this.displacementScale = e.displacementScale,
  48865. this.displacementBias = e.displacementBias,
  48866. this.roughnessMap = e.roughnessMap,
  48867. this.metalnessMap = e.metalnessMap,
  48868. this.alphaMap = e.alphaMap,
  48869. this.envMap = e.envMap,
  48870. this.envMapIntensity = e.envMapIntensity,
  48871. this.refractionRatio = e.refractionRatio,
  48872. this.fog = e.fog,
  48873. this.shading = e.shading,
  48874. this.wireframe = e.wireframe,
  48875. this.wireframeLinewidth = e.wireframeLinewidth,
  48876. this.wireframeLinecap = e.wireframeLinecap,
  48877. this.wireframeLinejoin = e.wireframeLinejoin,
  48878. this.vertexColors = e.vertexColors,
  48879. this.skinning = e.skinning,
  48880. this.morphTargets = e.morphTargets,
  48881. this.morphNormals = e.morphNormals,
  48882. this
  48883. }
  48884. ,
  48885. n.MeshDepthMaterial = function(e) {
  48886. n.Material.call(this),
  48887. this.type = "MeshDepthMaterial",
  48888. this.morphTargets = !1,
  48889. this.wireframe = !1,
  48890. this.wireframeLinewidth = 1,
  48891. this.setValues(e)
  48892. }
  48893. ,
  48894. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48895. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48896. n.MeshDepthMaterial.prototype.copy = function(e) {
  48897. return n.Material.prototype.copy.call(this, e),
  48898. this.wireframe = e.wireframe,
  48899. this.wireframeLinewidth = e.wireframeLinewidth,
  48900. this
  48901. }
  48902. ,
  48903. n.MeshNormalMaterial = function(e) {
  48904. n.Material.call(this, e),
  48905. this.type = "MeshNormalMaterial",
  48906. this.wireframe = !1,
  48907. this.wireframeLinewidth = 1,
  48908. this.morphTargets = !1,
  48909. this.setValues(e)
  48910. }
  48911. ,
  48912. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48913. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48914. n.MeshNormalMaterial.prototype.copy = function(e) {
  48915. return n.Material.prototype.copy.call(this, e),
  48916. this.wireframe = e.wireframe,
  48917. this.wireframeLinewidth = e.wireframeLinewidth,
  48918. this
  48919. }
  48920. ,
  48921. n.MultiMaterial = function(e) {
  48922. this.uuid = n.Math.generateUUID(),
  48923. this.type = "MultiMaterial",
  48924. this.materials = e instanceof Array ? e : [],
  48925. this.visible = !0
  48926. }
  48927. ,
  48928. n.MultiMaterial.prototype = {
  48929. constructor: n.MultiMaterial,
  48930. toJSON: function(e) {
  48931. for (var t = {
  48932. metadata: {
  48933. version: 4.2,
  48934. type: "material",
  48935. generator: "MaterialExporter"
  48936. },
  48937. uuid: this.uuid,
  48938. type: this.type,
  48939. materials: []
  48940. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48941. var o = i[n].toJSON(e);
  48942. delete o.metadata,
  48943. t.materials.push(o)
  48944. }
  48945. return t.visible = this.visible,
  48946. t
  48947. },
  48948. clone: function() {
  48949. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48950. e.materials.push(this.materials[t].clone());
  48951. return e.visible = this.visible,
  48952. e
  48953. }
  48954. },
  48955. n.PointsMaterial = function(e) {
  48956. n.Material.call(this),
  48957. this.type = "PointsMaterial",
  48958. this.color = new n.Color(16777215),
  48959. this.map = null,
  48960. this.size = 1,
  48961. this.sizeAttenuation = !0,
  48962. this.blending = n.NormalBlending,
  48963. this.vertexColors = n.NoColors,
  48964. this.fog = !0,
  48965. this.setValues(e)
  48966. }
  48967. ,
  48968. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48969. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48970. n.PointsMaterial.prototype.copy = function(e) {
  48971. return n.Material.prototype.copy.call(this, e),
  48972. this.color.copy(e.color),
  48973. this.map = e.map,
  48974. this.size = e.size,
  48975. this.sizeAttenuation = e.sizeAttenuation,
  48976. this.vertexColors = e.vertexColors,
  48977. this.fog = e.fog,
  48978. this
  48979. }
  48980. ,
  48981. n.ShaderMaterial = function(e) {
  48982. n.Material.call(this),
  48983. this.type = "ShaderMaterial",
  48984. this.defines = {},
  48985. this.uniforms = {},
  48986. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48987. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48988. this.shading = n.SmoothShading,
  48989. this.linewidth = 1,
  48990. this.wireframe = !1,
  48991. this.wireframeLinewidth = 1,
  48992. this.fog = !1,
  48993. this.lights = !1,
  48994. this.vertexColors = n.NoColors,
  48995. this.skinning = !1,
  48996. this.morphTargets = !1,
  48997. this.morphNormals = !1,
  48998. this.extensions = {
  48999. derivatives: !1,
  49000. fragDepth: !1,
  49001. drawBuffers: !1,
  49002. shaderTextureLOD: !1
  49003. },
  49004. this.defaultAttributeValues = {
  49005. color: [1, 1, 1],
  49006. uv: [0, 0],
  49007. uv2: [0, 0]
  49008. },
  49009. this.index0AttributeName = void 0,
  49010. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49011. this.setValues(e))
  49012. }
  49013. ,
  49014. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49015. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49016. n.ShaderMaterial.prototype.copy = function(e) {
  49017. return n.Material.prototype.copy.call(this, e),
  49018. this.fragmentShader = e.fragmentShader,
  49019. this.vertexShader = e.vertexShader,
  49020. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49021. this.defines = e.defines,
  49022. this.shading = e.shading,
  49023. this.wireframe = e.wireframe,
  49024. this.wireframeLinewidth = e.wireframeLinewidth,
  49025. this.fog = e.fog,
  49026. this.lights = e.lights,
  49027. this.vertexColors = e.vertexColors,
  49028. this.skinning = e.skinning,
  49029. this.morphTargets = e.morphTargets,
  49030. this.morphNormals = e.morphNormals,
  49031. this.extensions = e.extensions,
  49032. this
  49033. }
  49034. ,
  49035. n.ShaderMaterial.prototype.toJSON = function(e) {
  49036. var t = n.Material.prototype.toJSON.call(this, e);
  49037. return t.uniforms = this.uniforms,
  49038. t.vertexShader = this.vertexShader,
  49039. t.fragmentShader = this.fragmentShader,
  49040. t
  49041. }
  49042. ,
  49043. n.RawShaderMaterial = function(e) {
  49044. n.ShaderMaterial.call(this, e),
  49045. this.type = "RawShaderMaterial"
  49046. }
  49047. ,
  49048. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49049. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49050. n.SpriteMaterial = function(e) {
  49051. n.Material.call(this),
  49052. this.type = "SpriteMaterial",
  49053. this.color = new n.Color(16777215),
  49054. this.map = null,
  49055. this.rotation = 0,
  49056. this.fog = !1,
  49057. this.setValues(e)
  49058. }
  49059. ,
  49060. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49061. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49062. n.SpriteMaterial.prototype.copy = function(e) {
  49063. return n.Material.prototype.copy.call(this, e),
  49064. this.color.copy(e.color),
  49065. this.map = e.map,
  49066. this.rotation = e.rotation,
  49067. this.fog = e.fog,
  49068. this
  49069. }
  49070. ,
  49071. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49072. Object.defineProperty(this, "id", {
  49073. value: n.TextureIdCount++
  49074. }),
  49075. this.uuid = n.Math.generateUUID(),
  49076. this.name = "",
  49077. this.sourceFile = "",
  49078. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49079. this.mipmaps = [],
  49080. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49081. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49082. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49083. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49084. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49085. this.anisotropy = void 0 !== c ? c : 1,
  49086. this.format = void 0 !== s ? s : n.RGBAFormat,
  49087. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49088. this.offset = new n.Vector2(0,0),
  49089. this.repeat = new n.Vector2(1,1),
  49090. this.generateMipmaps = !0,
  49091. this.premultiplyAlpha = !1,
  49092. this.flipY = !0,
  49093. this.unpackAlignment = 4,
  49094. this.encoding = n.LinearEncoding,
  49095. this.version = 0,
  49096. this.onUpdate = null
  49097. }
  49098. ,
  49099. n.Texture.DEFAULT_IMAGE = void 0,
  49100. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49101. n.Texture.prototype = {
  49102. constructor: n.Texture,
  49103. set needsUpdate(e) {
  49104. e === !0 && this.version++
  49105. },
  49106. clone: function() {
  49107. return (new this.constructor).copy(this)
  49108. },
  49109. copy: function(e) {
  49110. return this.image = e.image,
  49111. this.mipmaps = e.mipmaps.slice(0),
  49112. this.mapping = e.mapping,
  49113. this.wrapS = e.wrapS,
  49114. this.wrapT = e.wrapT,
  49115. this.magFilter = e.magFilter,
  49116. this.minFilter = e.minFilter,
  49117. this.anisotropy = e.anisotropy,
  49118. this.format = e.format,
  49119. this.type = e.type,
  49120. this.offset.copy(e.offset),
  49121. this.repeat.copy(e.repeat),
  49122. this.generateMipmaps = e.generateMipmaps,
  49123. this.premultiplyAlpha = e.premultiplyAlpha,
  49124. this.flipY = e.flipY,
  49125. this.unpackAlignment = e.unpackAlignment,
  49126. this.encoding = e.encoding,
  49127. this
  49128. },
  49129. toJSON: function(e) {
  49130. function t(e) {
  49131. var t;
  49132. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49133. t.width = e.width,
  49134. t.height = e.height,
  49135. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49136. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49137. }
  49138. if (void 0 !== e.textures[this.uuid])
  49139. return e.textures[this.uuid];
  49140. var i = {
  49141. metadata: {
  49142. version: 4.4,
  49143. type: "Texture",
  49144. generator: "Texture.toJSON"
  49145. },
  49146. uuid: this.uuid,
  49147. name: this.name,
  49148. mapping: this.mapping,
  49149. repeat: [this.repeat.x, this.repeat.y],
  49150. offset: [this.offset.x, this.offset.y],
  49151. wrap: [this.wrapS, this.wrapT],
  49152. minFilter: this.minFilter,
  49153. magFilter: this.magFilter,
  49154. anisotropy: this.anisotropy
  49155. };
  49156. if (void 0 !== this.image) {
  49157. var r = this.image;
  49158. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49159. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49160. uuid: r.uuid,
  49161. url: t(r)
  49162. }),
  49163. i.image = r.uuid
  49164. }
  49165. return e.textures[this.uuid] = i,
  49166. i
  49167. },
  49168. dispose: function() {
  49169. this.dispatchEvent({
  49170. type: "dispose"
  49171. })
  49172. },
  49173. transformUv: function(e) {
  49174. if (this.mapping === n.UVMapping) {
  49175. if (e.multiply(this.repeat),
  49176. e.add(this.offset),
  49177. e.x < 0 || e.x > 1)
  49178. switch (this.wrapS) {
  49179. case n.RepeatWrapping:
  49180. e.x = e.x - Math.floor(e.x);
  49181. break;
  49182. case n.ClampToEdgeWrapping:
  49183. e.x = e.x < 0 ? 0 : 1;
  49184. break;
  49185. case n.MirroredRepeatWrapping:
  49186. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49187. }
  49188. if (e.y < 0 || e.y > 1)
  49189. switch (this.wrapT) {
  49190. case n.RepeatWrapping:
  49191. e.y = e.y - Math.floor(e.y);
  49192. break;
  49193. case n.ClampToEdgeWrapping:
  49194. e.y = e.y < 0 ? 0 : 1;
  49195. break;
  49196. case n.MirroredRepeatWrapping:
  49197. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49198. }
  49199. this.flipY && (e.y = 1 - e.y)
  49200. }
  49201. }
  49202. },
  49203. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49204. n.TextureIdCount = 0,
  49205. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49206. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49207. this.needsUpdate = !0
  49208. }
  49209. ,
  49210. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49211. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49212. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49213. e = void 0 !== e ? e : [],
  49214. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49215. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49216. this.flipY = !1
  49217. }
  49218. ,
  49219. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49220. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49221. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49222. get: function() {
  49223. return this.image
  49224. },
  49225. set: function(e) {
  49226. this.image = e
  49227. }
  49228. }),
  49229. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49230. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49231. this.image = {
  49232. width: t,
  49233. height: i
  49234. },
  49235. this.mipmaps = e,
  49236. this.flipY = !1,
  49237. this.generateMipmaps = !1
  49238. }
  49239. ,
  49240. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49241. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49242. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49243. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49244. this.image = {
  49245. data: e,
  49246. width: t,
  49247. height: i
  49248. },
  49249. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49250. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49251. this.flipY = !1,
  49252. this.generateMipmaps = !1
  49253. }
  49254. ,
  49255. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49256. n.DataTexture.prototype.constructor = n.DataTexture,
  49257. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49258. function h() {
  49259. requestAnimationFrame(h),
  49260. e.readyState === e.HAVE_ENOUGH_DATA && (u.needsUpdate = !0)
  49261. }
  49262. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49263. this.generateMipmaps = !1;
  49264. var u = this;
  49265. h()
  49266. }
  49267. ,
  49268. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49269. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49270. n.Group = function() {
  49271. n.Object3D.call(this),
  49272. this.type = "Group"
  49273. }
  49274. ,
  49275. n.Group.prototype = Object.create(n.Object3D.prototype),
  49276. n.Group.prototype.constructor = n.Group,
  49277. n.Points = function(e, t) {
  49278. n.Object3D.call(this),
  49279. this.type = "Points",
  49280. this.geometry = void 0 !== e ? e : new n.Geometry,
  49281. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49282. color: 16777215 * Math.random()
  49283. })
  49284. }
  49285. ,
  49286. n.Points.prototype = Object.create(n.Object3D.prototype),
  49287. n.Points.prototype.constructor = n.Points,
  49288. n.Points.prototype.raycast = function() {
  49289. var e = new n.Matrix4
  49290. , t = new n.Ray
  49291. , i = new n.Sphere;
  49292. return function(r, o) {
  49293. function a(e, i) {
  49294. var n = t.distanceSqToPoint(e);
  49295. if (n < d) {
  49296. var a = t.closestPointToPoint(e);
  49297. a.applyMatrix4(c);
  49298. var l = r.ray.origin.distanceTo(a);
  49299. if (l < r.near || l > r.far)
  49300. return;
  49301. o.push({
  49302. distance: l,
  49303. distanceToRay: Math.sqrt(n),
  49304. point: a.clone(),
  49305. index: i,
  49306. face: null,
  49307. object: s
  49308. })
  49309. }
  49310. }
  49311. var s = this
  49312. , l = this.geometry
  49313. , c = this.matrixWorld
  49314. , h = r.params.Points.threshold;
  49315. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49316. i.copy(l.boundingSphere),
  49317. i.applyMatrix4(c),
  49318. r.ray.intersectsSphere(i) !== !1) {
  49319. e.getInverse(c),
  49320. t.copy(r.ray).applyMatrix4(e);
  49321. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49322. , d = u * u
  49323. , p = new n.Vector3;
  49324. if (l instanceof n.BufferGeometry) {
  49325. var f = l.index
  49326. , g = l.attributes
  49327. , m = g.position.array;
  49328. if (null !== f)
  49329. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49330. var C = v[A];
  49331. p.fromArray(m, 3 * C),
  49332. a(p, C)
  49333. }
  49334. else
  49335. for (var A = 0, I = m.length / 3; A < I; A++)
  49336. p.fromArray(m, 3 * A),
  49337. a(p, A)
  49338. } else
  49339. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49340. a(E[A], A)
  49341. }
  49342. }
  49343. }(),
  49344. n.Points.prototype.clone = function() {
  49345. return new this.constructor(this.geometry,this.material).copy(this)
  49346. }
  49347. ,
  49348. n.Line = function(e, t, i) {
  49349. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49350. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49351. this.type = "Line",
  49352. this.geometry = void 0 !== e ? e : new n.Geometry,
  49353. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49354. color: 16777215 * Math.random()
  49355. })))
  49356. }
  49357. ,
  49358. n.Line.prototype = Object.create(n.Object3D.prototype),
  49359. n.Line.prototype.constructor = n.Line,
  49360. n.Line.prototype.raycast = function() {
  49361. var e = new n.Matrix4
  49362. , t = new n.Ray
  49363. , i = new n.Sphere;
  49364. return function(r, o) {
  49365. var a = r.linePrecision
  49366. , s = a * a
  49367. , l = this.geometry
  49368. , c = this.matrixWorld;
  49369. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49370. i.copy(l.boundingSphere),
  49371. i.applyMatrix4(c),
  49372. r.ray.intersectsSphere(i) !== !1) {
  49373. e.getInverse(c),
  49374. t.copy(r.ray).applyMatrix4(e);
  49375. var h = new n.Vector3
  49376. , u = new n.Vector3
  49377. , d = new n.Vector3
  49378. , p = new n.Vector3
  49379. , f = this instanceof n.LineSegments ? 2 : 1;
  49380. if (l instanceof n.BufferGeometry) {
  49381. var g = l.index
  49382. , m = l.attributes
  49383. , v = m.position.array;
  49384. if (null !== g)
  49385. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49386. var I = A[y]
  49387. , E = A[y + 1];
  49388. h.fromArray(v, 3 * I),
  49389. u.fromArray(v, 3 * E);
  49390. var b = t.distanceSqToSegment(h, u, p, d);
  49391. if (!(b > s)) {
  49392. p.applyMatrix4(this.matrixWorld);
  49393. var w = r.ray.origin.distanceTo(p);
  49394. w < r.near || w > r.far || o.push({
  49395. distance: w,
  49396. point: d.clone().applyMatrix4(this.matrixWorld),
  49397. index: y,
  49398. face: null,
  49399. faceIndex: null,
  49400. object: this
  49401. })
  49402. }
  49403. }
  49404. else
  49405. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49406. h.fromArray(v, 3 * y),
  49407. u.fromArray(v, 3 * y + 3);
  49408. var b = t.distanceSqToSegment(h, u, p, d);
  49409. if (!(b > s)) {
  49410. p.applyMatrix4(this.matrixWorld);
  49411. var w = r.ray.origin.distanceTo(p);
  49412. w < r.near || w > r.far || o.push({
  49413. distance: w,
  49414. point: d.clone().applyMatrix4(this.matrixWorld),
  49415. index: y,
  49416. face: null,
  49417. faceIndex: null,
  49418. object: this
  49419. })
  49420. }
  49421. }
  49422. } else if (l instanceof n.Geometry)
  49423. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49424. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49425. if (!(b > s)) {
  49426. p.applyMatrix4(this.matrixWorld);
  49427. var w = r.ray.origin.distanceTo(p);
  49428. w < r.near || w > r.far || o.push({
  49429. distance: w,
  49430. point: d.clone().applyMatrix4(this.matrixWorld),
  49431. index: y,
  49432. face: null,
  49433. faceIndex: null,
  49434. object: this
  49435. })
  49436. }
  49437. }
  49438. }
  49439. }
  49440. }(),
  49441. n.Line.prototype.clone = function() {
  49442. return new this.constructor(this.geometry,this.material).copy(this)
  49443. }
  49444. ,
  49445. n.LineStrip = 0,
  49446. n.LinePieces = 1,
  49447. n.LineSegments = function(e, t) {
  49448. n.Line.call(this, e, t),
  49449. this.type = "LineSegments"
  49450. }
  49451. ,
  49452. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49453. n.LineSegments.prototype.constructor = n.LineSegments,
  49454. n.Mesh = function(e, t) {
  49455. n.Object3D.call(this),
  49456. this.type = "Mesh",
  49457. this.geometry = void 0 !== e ? e : new n.Geometry,
  49458. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49459. color: 16777215 * Math.random()
  49460. }),
  49461. this.drawMode = n.TrianglesDrawMode,
  49462. this.updateMorphTargets()
  49463. }
  49464. ,
  49465. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49466. n.Mesh.prototype.constructor = n.Mesh,
  49467. n.Mesh.prototype.setDrawMode = function(e) {
  49468. this.drawMode = e
  49469. }
  49470. ,
  49471. n.Mesh.prototype.updateMorphTargets = function() {
  49472. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49473. this.morphTargetBase = -1,
  49474. this.morphTargetInfluences = [],
  49475. this.morphTargetDictionary = {};
  49476. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49477. this.morphTargetInfluences.push(0),
  49478. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49479. }
  49480. }
  49481. ,
  49482. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49483. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49484. 0)
  49485. }
  49486. ,
  49487. n.Mesh.prototype.raycast = function() {
  49488. function e(e, t, i, r, o, a, s) {
  49489. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49490. o.multiplyScalar(m.x),
  49491. a.multiplyScalar(m.y),
  49492. s.multiplyScalar(m.z),
  49493. o.add(a).add(s),
  49494. o.clone()
  49495. }
  49496. function t(e, t, i, r, o, a, s) {
  49497. var l, c = e.material;
  49498. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49499. null === l)
  49500. return null;
  49501. A.copy(s),
  49502. A.applyMatrix4(e.matrixWorld);
  49503. var h = t.ray.origin.distanceTo(A);
  49504. return h < t.near || h > t.far ? null : {
  49505. distance: h,
  49506. point: A.clone(),
  49507. object: e
  49508. }
  49509. }
  49510. function i(i, r, o, a, h, u, d, m) {
  49511. s.fromArray(a, 3 * u),
  49512. l.fromArray(a, 3 * d),
  49513. c.fromArray(a, 3 * m);
  49514. var A = t(i, r, o, s, l, c, v);
  49515. return A && (h && (p.fromArray(h, 2 * u),
  49516. f.fromArray(h, 2 * d),
  49517. g.fromArray(h, 2 * m),
  49518. A.uv = e(v, s, l, c, p, f, g)),
  49519. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49520. A.faceIndex = u),
  49521. A
  49522. }
  49523. var r = new n.Matrix4
  49524. , o = new n.Ray
  49525. , a = new n.Sphere
  49526. , s = new n.Vector3
  49527. , l = new n.Vector3
  49528. , c = new n.Vector3
  49529. , h = new n.Vector3
  49530. , u = new n.Vector3
  49531. , d = new n.Vector3
  49532. , p = new n.Vector2
  49533. , f = new n.Vector2
  49534. , g = new n.Vector2
  49535. , m = new n.Vector3
  49536. , v = new n.Vector3
  49537. , A = new n.Vector3;
  49538. return function(m, A) {
  49539. var y = this.geometry
  49540. , C = this.material
  49541. , I = this.matrixWorld;
  49542. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49543. a.copy(y.boundingSphere),
  49544. a.applyMatrix4(I),
  49545. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49546. o.copy(m.ray).applyMatrix4(r),
  49547. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49548. var E, b;
  49549. if (y instanceof n.BufferGeometry) {
  49550. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49551. if (void 0 !== S.uv && (E = S.uv.array),
  49552. null !== x)
  49553. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49554. w = R[P],
  49555. _ = R[P + 1],
  49556. T = R[P + 2],
  49557. b = i(this, m, o, M, E, w, _, T),
  49558. b && (b.faceIndex = Math.floor(P / 3),
  49559. A.push(b));
  49560. else
  49561. for (var P = 0, O = M.length; P < O; P += 9)
  49562. w = P / 3,
  49563. _ = w + 1,
  49564. T = w + 2,
  49565. b = i(this, m, o, M, E, w, _, T),
  49566. b && (b.index = w,
  49567. A.push(b))
  49568. } else if (y instanceof n.Geometry) {
  49569. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49570. k.length > 0 && (E = k);
  49571. for (var H = 0, G = U.length; H < G; H++) {
  49572. var z = U[H]
  49573. , W = B === !0 ? F[z.materialIndex] : C;
  49574. if (void 0 !== W) {
  49575. if (L = V[z.a],
  49576. D = V[z.b],
  49577. N = V[z.c],
  49578. W.morphTargets === !0) {
  49579. var j = y.morphTargets
  49580. , Y = this.morphTargetInfluences;
  49581. s.set(0, 0, 0),
  49582. l.set(0, 0, 0),
  49583. c.set(0, 0, 0);
  49584. for (var X = 0, Z = j.length; X < Z; X++) {
  49585. var q = Y[X];
  49586. if (0 !== q) {
  49587. var K = j[X].vertices;
  49588. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49589. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49590. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49591. }
  49592. }
  49593. s.add(L),
  49594. l.add(D),
  49595. c.add(N),
  49596. L = s,
  49597. D = l,
  49598. N = c
  49599. }
  49600. if (b = t(this, m, o, L, D, N, v)) {
  49601. if (E) {
  49602. var Q = E[H];
  49603. p.copy(Q[0]),
  49604. f.copy(Q[1]),
  49605. g.copy(Q[2]),
  49606. b.uv = e(v, L, D, N, p, f, g)
  49607. }
  49608. b.face = z,
  49609. b.faceIndex = H,
  49610. A.push(b)
  49611. }
  49612. }
  49613. }
  49614. }
  49615. }
  49616. }
  49617. }(),
  49618. n.Mesh.prototype.clone = function() {
  49619. return new this.constructor(this.geometry,this.material).copy(this)
  49620. }
  49621. ,
  49622. n.Bone = function(e) {
  49623. n.Object3D.call(this),
  49624. this.type = "Bone",
  49625. this.skin = e
  49626. }
  49627. ,
  49628. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49629. n.Bone.prototype.constructor = n.Bone,
  49630. n.Bone.prototype.copy = function(e) {
  49631. return n.Object3D.prototype.copy.call(this, e),
  49632. this.skin = e.skin,
  49633. this
  49634. }
  49635. ,
  49636. n.Skeleton = function(e, t, i) {
  49637. if (this.useVertexTexture = void 0 === i || i,
  49638. this.identityMatrix = new n.Matrix4,
  49639. e = e || [],
  49640. this.bones = e.slice(0),
  49641. this.useVertexTexture) {
  49642. var r = Math.sqrt(4 * this.bones.length);
  49643. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49644. r = Math.max(r, 4),
  49645. this.boneTextureWidth = r,
  49646. this.boneTextureHeight = r,
  49647. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49648. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49649. } else
  49650. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49651. if (void 0 === t)
  49652. this.calculateInverses();
  49653. else if (this.bones.length === t.length)
  49654. this.boneInverses = t.slice(0);
  49655. else {
  49656. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49657. this.boneInverses = [];
  49658. for (var o = 0, a = this.bones.length; o < a; o++)
  49659. this.boneInverses.push(new n.Matrix4)
  49660. }
  49661. }
  49662. ,
  49663. n.Skeleton.prototype.calculateInverses = function() {
  49664. this.boneInverses = [];
  49665. for (var e = 0, t = this.bones.length; e < t; e++) {
  49666. var i = new n.Matrix4;
  49667. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49668. this.boneInverses.push(i)
  49669. }
  49670. }
  49671. ,
  49672. n.Skeleton.prototype.pose = function() {
  49673. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49674. e = this.bones[t],
  49675. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49676. for (var t = 0, i = this.bones.length; t < i; t++)
  49677. e = this.bones[t],
  49678. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49679. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49680. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49681. }
  49682. ,
  49683. n.Skeleton.prototype.update = function() {
  49684. var e = new n.Matrix4;
  49685. return function() {
  49686. for (var t = 0, i = this.bones.length; t < i; t++) {
  49687. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49688. e.multiplyMatrices(n, this.boneInverses[t]),
  49689. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49690. }
  49691. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49692. }
  49693. }(),
  49694. n.Skeleton.prototype.clone = function() {
  49695. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49696. }
  49697. ,
  49698. n.SkinnedMesh = function(e, t, i) {
  49699. n.Mesh.call(this, e, t),
  49700. this.type = "SkinnedMesh",
  49701. this.bindMode = "attached",
  49702. this.bindMatrix = new n.Matrix4,
  49703. this.bindMatrixInverse = new n.Matrix4;
  49704. var r = [];
  49705. if (this.geometry && void 0 !== this.geometry.bones) {
  49706. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49707. a = this.geometry.bones[s],
  49708. o = new n.Bone(this),
  49709. r.push(o),
  49710. o.name = a.name,
  49711. o.position.fromArray(a.pos),
  49712. o.quaternion.fromArray(a.rotq),
  49713. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49714. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49715. a = this.geometry.bones[s],
  49716. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49717. }
  49718. this.normalizeSkinWeights(),
  49719. this.updateMatrixWorld(!0),
  49720. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49721. }
  49722. ,
  49723. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49724. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49725. n.SkinnedMesh.prototype.bind = function(e, t) {
  49726. this.skeleton = e,
  49727. void 0 === t && (this.updateMatrixWorld(!0),
  49728. this.skeleton.calculateInverses(),
  49729. t = this.matrixWorld),
  49730. this.bindMatrix.copy(t),
  49731. this.bindMatrixInverse.getInverse(t)
  49732. }
  49733. ,
  49734. n.SkinnedMesh.prototype.pose = function() {
  49735. this.skeleton.pose()
  49736. }
  49737. ,
  49738. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49739. if (this.geometry instanceof n.Geometry)
  49740. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49741. var t = this.geometry.skinWeights[e]
  49742. , i = 1 / t.lengthManhattan();
  49743. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49744. }
  49745. else if (this.geometry instanceof n.BufferGeometry)
  49746. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49747. r.x = o.getX(e),
  49748. r.y = o.getY(e),
  49749. r.z = o.getZ(e),
  49750. r.w = o.getW(e);
  49751. var i = 1 / r.lengthManhattan();
  49752. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49753. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49754. }
  49755. }
  49756. ,
  49757. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49758. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49759. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49760. }
  49761. ,
  49762. n.SkinnedMesh.prototype.clone = function() {
  49763. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49764. }
  49765. ,
  49766. n.LOD = function() {
  49767. n.Object3D.call(this),
  49768. this.type = "LOD",
  49769. Object.defineProperties(this, {
  49770. levels: {
  49771. enumerable: !0,
  49772. value: []
  49773. },
  49774. objects: {
  49775. get: function() {
  49776. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49777. this.levels
  49778. }
  49779. }
  49780. })
  49781. }
  49782. ,
  49783. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49784. n.LOD.prototype.constructor = n.LOD,
  49785. n.LOD.prototype.addLevel = function(e, t) {
  49786. void 0 === t && (t = 0),
  49787. t = Math.abs(t);
  49788. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49789. ;
  49790. i.splice(n, 0, {
  49791. distance: t,
  49792. object: e
  49793. }),
  49794. this.add(e)
  49795. }
  49796. ,
  49797. n.LOD.prototype.getObjectForDistance = function(e) {
  49798. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49799. ;
  49800. return t[i - 1].object
  49801. }
  49802. ,
  49803. n.LOD.prototype.raycast = function() {
  49804. var e = new n.Vector3;
  49805. return function(t, i) {
  49806. e.setFromMatrixPosition(this.matrixWorld);
  49807. var n = t.ray.origin.distanceTo(e);
  49808. this.getObjectForDistance(n).raycast(t, i)
  49809. }
  49810. }(),
  49811. n.LOD.prototype.update = function() {
  49812. var e = new n.Vector3
  49813. , t = new n.Vector3;
  49814. return function(i) {
  49815. var n = this.levels;
  49816. if (n.length > 1) {
  49817. e.setFromMatrixPosition(i.matrixWorld),
  49818. t.setFromMatrixPosition(this.matrixWorld);
  49819. var r = e.distanceTo(t);
  49820. n[0].object.visible = !0;
  49821. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49822. n[o - 1].object.visible = !1,
  49823. n[o].object.visible = !0;
  49824. for (; o < a; o++)
  49825. n[o].object.visible = !1
  49826. }
  49827. }
  49828. }(),
  49829. n.LOD.prototype.copy = function(e) {
  49830. n.Object3D.prototype.copy.call(this, e, !1);
  49831. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49832. var o = t[i];
  49833. this.addLevel(o.object.clone(), o.distance)
  49834. }
  49835. return this
  49836. }
  49837. ,
  49838. n.LOD.prototype.toJSON = function(e) {
  49839. var t = n.Object3D.prototype.toJSON.call(this, e);
  49840. t.object.levels = [];
  49841. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49842. var a = i[r];
  49843. t.object.levels.push({
  49844. object: a.object.uuid,
  49845. distance: a.distance
  49846. })
  49847. }
  49848. return t
  49849. }
  49850. ,
  49851. n.Sprite = function() {
  49852. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49853. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49854. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49855. , r = new n.BufferGeometry;
  49856. return r.setIndex(new n.BufferAttribute(e,1)),
  49857. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49858. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49859. function(e) {
  49860. n.Object3D.call(this),
  49861. this.type = "Sprite",
  49862. this.geometry = r,
  49863. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49864. }
  49865. }(),
  49866. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49867. n.Sprite.prototype.constructor = n.Sprite,
  49868. n.Sprite.prototype.raycast = function() {
  49869. var e = new n.Vector3;
  49870. return function(t, i) {
  49871. e.setFromMatrixPosition(this.matrixWorld);
  49872. var n = t.ray.distanceSqToPoint(e)
  49873. , r = this.scale.x * this.scale.y;
  49874. n > r || i.push({
  49875. distance: Math.sqrt(n),
  49876. point: this.position,
  49877. face: null,
  49878. object: this
  49879. })
  49880. }
  49881. }(),
  49882. n.Sprite.prototype.clone = function() {
  49883. return new this.constructor(this.material).copy(this)
  49884. }
  49885. ,
  49886. n.Particle = n.Sprite,
  49887. n.LensFlare = function(e, t, i, r, o) {
  49888. n.Object3D.call(this),
  49889. this.lensFlares = [],
  49890. this.positionScreen = new n.Vector3,
  49891. this.customUpdateCallback = void 0,
  49892. void 0 !== e && this.add(e, t, i, r, o)
  49893. }
  49894. ,
  49895. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49896. n.LensFlare.prototype.constructor = n.LensFlare,
  49897. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49898. void 0 === t && (t = -1),
  49899. void 0 === i && (i = 0),
  49900. void 0 === a && (a = 1),
  49901. void 0 === o && (o = new n.Color(16777215)),
  49902. void 0 === r && (r = n.NormalBlending),
  49903. i = Math.min(i, Math.max(0, i)),
  49904. this.lensFlares.push({
  49905. texture: e,
  49906. size: t,
  49907. distance: i,
  49908. x: 0,
  49909. y: 0,
  49910. z: 0,
  49911. scale: 1,
  49912. rotation: 0,
  49913. opacity: a,
  49914. color: o,
  49915. blending: r
  49916. })
  49917. }
  49918. ,
  49919. n.LensFlare.prototype.updateLensFlares = function() {
  49920. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49921. for (e = 0; e < i; e++)
  49922. t = this.lensFlares[e],
  49923. t.x = this.positionScreen.x + n * t.distance,
  49924. t.y = this.positionScreen.y + r * t.distance,
  49925. t.wantedRotation = t.x * Math.PI * .25,
  49926. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49927. }
  49928. ,
  49929. n.LensFlare.prototype.copy = function(e) {
  49930. n.Object3D.prototype.copy.call(this, e),
  49931. this.positionScreen.copy(e.positionScreen),
  49932. this.customUpdateCallback = e.customUpdateCallback;
  49933. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49934. this.lensFlares.push(e.lensFlares[t]);
  49935. return this
  49936. }
  49937. ,
  49938. n.Scene = function() {
  49939. n.Object3D.call(this),
  49940. this.type = "Scene",
  49941. this.fog = null,
  49942. this.overrideMaterial = null,
  49943. this.autoUpdate = !0
  49944. }
  49945. ,
  49946. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49947. n.Scene.prototype.constructor = n.Scene,
  49948. n.Scene.prototype.copy = function(e, t) {
  49949. return n.Object3D.prototype.copy.call(this, e, t),
  49950. null !== e.fog && (this.fog = e.fog.clone()),
  49951. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49952. this.autoUpdate = e.autoUpdate,
  49953. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49954. this
  49955. }
  49956. ,
  49957. n.Fog = function(e, t, i) {
  49958. this.name = "",
  49959. this.color = new n.Color(e),
  49960. this.near = void 0 !== t ? t : 1,
  49961. this.far = void 0 !== i ? i : 1e3
  49962. }
  49963. ,
  49964. n.Fog.prototype.clone = function() {
  49965. return new n.Fog(this.color.getHex(),this.near,this.far)
  49966. }
  49967. ,
  49968. n.FogExp2 = function(e, t) {
  49969. this.name = "",
  49970. this.color = new n.Color(e),
  49971. this.density = void 0 !== t ? t : 25e-5
  49972. }
  49973. ,
  49974. n.FogExp2.prototype.clone = function() {
  49975. return new n.FogExp2(this.color.getHex(),this.density)
  49976. }
  49977. ,
  49978. n.ShaderChunk = {},
  49979. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49980. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49981. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49982. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49983. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49984. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49985. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49986. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49987. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49988. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49989. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49990. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49991. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49992. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49993. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49994. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49995. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49996. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49997. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49998. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49999. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50000. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50001. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50002. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50003. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50004. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50005. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50006. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50007. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50008. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50009. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50010. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50011. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50012. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50013. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50014. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50015. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50016. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50017. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50018. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50019. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50020. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50021. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50022. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50023. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50024. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50025. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50026. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50027. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50028. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50029. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50030. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50031. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50032. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50033. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50034. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50035. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50036. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50037. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50038. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50039. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50040. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50041. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50042. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50043. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50044. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50045. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50046. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50047. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50048. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50049. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50050. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50051. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50052. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50053. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50054. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50055. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50056. n.UniformsUtils = {
  50057. merge: function(e) {
  50058. for (var t = {}, i = 0; i < e.length; i++) {
  50059. var n = this.clone(e[i]);
  50060. for (var r in n)
  50061. t[r] = n[r]
  50062. }
  50063. return t
  50064. },
  50065. clone: function(e) {
  50066. var t = {};
  50067. for (var i in e) {
  50068. t[i] = {};
  50069. for (var r in e[i]) {
  50070. var o = e[i][r];
  50071. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50072. }
  50073. }
  50074. return t
  50075. }
  50076. },
  50077. n.UniformsLib = {
  50078. common: {
  50079. diffuse: {
  50080. type: "c",
  50081. value: new n.Color(15658734)
  50082. },
  50083. opacity: {
  50084. type: "f",
  50085. value: 1
  50086. },
  50087. map: {
  50088. type: "t",
  50089. value: null
  50090. },
  50091. offsetRepeat: {
  50092. type: "v4",
  50093. value: new n.Vector4(0,0,1,1)
  50094. },
  50095. specularMap: {
  50096. type: "t",
  50097. value: null
  50098. },
  50099. alphaMap: {
  50100. type: "t",
  50101. value: null
  50102. },
  50103. envMap: {
  50104. type: "t",
  50105. value: null
  50106. },
  50107. flipEnvMap: {
  50108. type: "f",
  50109. value: -1
  50110. },
  50111. reflectivity: {
  50112. type: "f",
  50113. value: 1
  50114. },
  50115. refractionRatio: {
  50116. type: "f",
  50117. value: .98
  50118. }
  50119. },
  50120. aomap: {
  50121. aoMap: {
  50122. type: "t",
  50123. value: null
  50124. },
  50125. aoMapIntensity: {
  50126. type: "f",
  50127. value: 1
  50128. }
  50129. },
  50130. lightmap: {
  50131. lightMap: {
  50132. type: "t",
  50133. value: null
  50134. },
  50135. lightMapIntensity: {
  50136. type: "f",
  50137. value: 1
  50138. }
  50139. },
  50140. emissivemap: {
  50141. emissiveMap: {
  50142. type: "t",
  50143. value: null
  50144. }
  50145. },
  50146. bumpmap: {
  50147. bumpMap: {
  50148. type: "t",
  50149. value: null
  50150. },
  50151. bumpScale: {
  50152. type: "f",
  50153. value: 1
  50154. }
  50155. },
  50156. normalmap: {
  50157. normalMap: {
  50158. type: "t",
  50159. value: null
  50160. },
  50161. normalScale: {
  50162. type: "v2",
  50163. value: new n.Vector2(1,1)
  50164. }
  50165. },
  50166. displacementmap: {
  50167. displacementMap: {
  50168. type: "t",
  50169. value: null
  50170. },
  50171. displacementScale: {
  50172. type: "f",
  50173. value: 1
  50174. },
  50175. displacementBias: {
  50176. type: "f",
  50177. value: 0
  50178. }
  50179. },
  50180. roughnessmap: {
  50181. roughnessMap: {
  50182. type: "t",
  50183. value: null
  50184. }
  50185. },
  50186. metalnessmap: {
  50187. metalnessMap: {
  50188. type: "t",
  50189. value: null
  50190. }
  50191. },
  50192. fog: {
  50193. fogDensity: {
  50194. type: "f",
  50195. value: 25e-5
  50196. },
  50197. fogNear: {
  50198. type: "f",
  50199. value: 1
  50200. },
  50201. fogFar: {
  50202. type: "f",
  50203. value: 2e3
  50204. },
  50205. fogColor: {
  50206. type: "c",
  50207. value: new n.Color(16777215)
  50208. }
  50209. },
  50210. lights: {
  50211. ambientLightColor: {
  50212. type: "fv",
  50213. value: []
  50214. },
  50215. directionalLights: {
  50216. type: "sa",
  50217. value: [],
  50218. properties: {
  50219. direction: {
  50220. type: "v3"
  50221. },
  50222. color: {
  50223. type: "c"
  50224. },
  50225. shadow: {
  50226. type: "i"
  50227. },
  50228. shadowBias: {
  50229. type: "f"
  50230. },
  50231. shadowRadius: {
  50232. type: "f"
  50233. },
  50234. shadowMapSize: {
  50235. type: "v2"
  50236. }
  50237. }
  50238. },
  50239. directionalShadowMap: {
  50240. type: "tv",
  50241. value: []
  50242. },
  50243. directionalShadowMatrix: {
  50244. type: "m4v",
  50245. value: []
  50246. },
  50247. spotLights: {
  50248. type: "sa",
  50249. value: [],
  50250. properties: {
  50251. color: {
  50252. type: "c"
  50253. },
  50254. position: {
  50255. type: "v3"
  50256. },
  50257. direction: {
  50258. type: "v3"
  50259. },
  50260. distance: {
  50261. type: "f"
  50262. },
  50263. coneCos: {
  50264. type: "f"
  50265. },
  50266. penumbraCos: {
  50267. type: "f"
  50268. },
  50269. decay: {
  50270. type: "f"
  50271. },
  50272. shadow: {
  50273. type: "i"
  50274. },
  50275. shadowBias: {
  50276. type: "f"
  50277. },
  50278. shadowRadius: {
  50279. type: "f"
  50280. },
  50281. shadowMapSize: {
  50282. type: "v2"
  50283. }
  50284. }
  50285. },
  50286. spotShadowMap: {
  50287. type: "tv",
  50288. value: []
  50289. },
  50290. spotShadowMatrix: {
  50291. type: "m4v",
  50292. value: []
  50293. },
  50294. pointLights: {
  50295. type: "sa",
  50296. value: [],
  50297. properties: {
  50298. color: {
  50299. type: "c"
  50300. },
  50301. position: {
  50302. type: "v3"
  50303. },
  50304. decay: {
  50305. type: "f"
  50306. },
  50307. distance: {
  50308. type: "f"
  50309. },
  50310. shadow: {
  50311. type: "i"
  50312. },
  50313. shadowBias: {
  50314. type: "f"
  50315. },
  50316. shadowRadius: {
  50317. type: "f"
  50318. },
  50319. shadowMapSize: {
  50320. type: "v2"
  50321. }
  50322. }
  50323. },
  50324. pointShadowMap: {
  50325. type: "tv",
  50326. value: []
  50327. },
  50328. pointShadowMatrix: {
  50329. type: "m4v",
  50330. value: []
  50331. },
  50332. hemisphereLights: {
  50333. type: "sa",
  50334. value: [],
  50335. properties: {
  50336. direction: {
  50337. type: "v3"
  50338. },
  50339. skyColor: {
  50340. type: "c"
  50341. },
  50342. groundColor: {
  50343. type: "c"
  50344. }
  50345. }
  50346. }
  50347. },
  50348. points: {
  50349. diffuse: {
  50350. type: "c",
  50351. value: new n.Color(15658734)
  50352. },
  50353. opacity: {
  50354. type: "f",
  50355. value: 1
  50356. },
  50357. size: {
  50358. type: "f",
  50359. value: 1
  50360. },
  50361. scale: {
  50362. type: "f",
  50363. value: 1
  50364. },
  50365. map: {
  50366. type: "t",
  50367. value: null
  50368. },
  50369. offsetRepeat: {
  50370. type: "v4",
  50371. value: new n.Vector4(0,0,1,1)
  50372. }
  50373. }
  50374. },
  50375. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50376. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50377. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50378. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50379. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50380. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50381. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50382. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50383. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50384. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50385. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50386. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50387. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50388. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50389. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50390. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50391. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50392. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50393. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50394. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50395. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50396. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50397. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50398. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50399. n.ShaderLib = {
  50400. basic: {
  50401. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50402. vertexShader: n.ShaderChunk.meshbasic_vert,
  50403. fragmentShader: n.ShaderChunk.meshbasic_frag
  50404. },
  50405. lambert: {
  50406. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50407. emissive: {
  50408. type: "c",
  50409. value: new n.Color(0)
  50410. }
  50411. }]),
  50412. vertexShader: n.ShaderChunk.meshlambert_vert,
  50413. fragmentShader: n.ShaderChunk.meshlambert_frag
  50414. },
  50415. phong: {
  50416. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50417. emissive: {
  50418. type: "c",
  50419. value: new n.Color(0)
  50420. },
  50421. specular: {
  50422. type: "c",
  50423. value: new n.Color(1118481)
  50424. },
  50425. shininess: {
  50426. type: "f",
  50427. value: 30
  50428. }
  50429. }]),
  50430. vertexShader: n.ShaderChunk.meshphong_vert,
  50431. fragmentShader: n.ShaderChunk.meshphong_frag
  50432. },
  50433. standard: {
  50434. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50435. emissive: {
  50436. type: "c",
  50437. value: new n.Color(0)
  50438. },
  50439. roughness: {
  50440. type: "f",
  50441. value: .5
  50442. },
  50443. metalness: {
  50444. type: "f",
  50445. value: 0
  50446. },
  50447. envMapIntensity: {
  50448. type: "f",
  50449. value: 1
  50450. }
  50451. }]),
  50452. vertexShader: n.ShaderChunk.meshstandard_vert,
  50453. fragmentShader: n.ShaderChunk.meshstandard_frag
  50454. },
  50455. points: {
  50456. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50457. vertexShader: n.ShaderChunk.points_vert,
  50458. fragmentShader: n.ShaderChunk.points_frag
  50459. },
  50460. dashed: {
  50461. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50462. scale: {
  50463. type: "f",
  50464. value: 1
  50465. },
  50466. dashSize: {
  50467. type: "f",
  50468. value: 1
  50469. },
  50470. totalSize: {
  50471. type: "f",
  50472. value: 2
  50473. }
  50474. }]),
  50475. vertexShader: n.ShaderChunk.linedashed_vert,
  50476. fragmentShader: n.ShaderChunk.linedashed_frag
  50477. },
  50478. depth: {
  50479. uniforms: {
  50480. mNear: {
  50481. type: "f",
  50482. value: 1
  50483. },
  50484. mFar: {
  50485. type: "f",
  50486. value: 2e3
  50487. },
  50488. opacity: {
  50489. type: "f",
  50490. value: 1
  50491. }
  50492. },
  50493. vertexShader: n.ShaderChunk.depth_vert,
  50494. fragmentShader: n.ShaderChunk.depth_frag
  50495. },
  50496. normal: {
  50497. uniforms: {
  50498. opacity: {
  50499. type: "f",
  50500. value: 1
  50501. }
  50502. },
  50503. vertexShader: n.ShaderChunk.normal_vert,
  50504. fragmentShader: n.ShaderChunk.normal_frag
  50505. },
  50506. cube: {
  50507. uniforms: {
  50508. tCube: {
  50509. type: "t",
  50510. value: null
  50511. },
  50512. tFlip: {
  50513. type: "f",
  50514. value: -1
  50515. }
  50516. },
  50517. vertexShader: n.ShaderChunk.cube_vert,
  50518. fragmentShader: n.ShaderChunk.cube_frag
  50519. },
  50520. equirect: {
  50521. uniforms: {
  50522. tEquirect: {
  50523. type: "t",
  50524. value: null
  50525. },
  50526. tFlip: {
  50527. type: "f",
  50528. value: -1
  50529. }
  50530. },
  50531. vertexShader: n.ShaderChunk.equirect_vert,
  50532. fragmentShader: n.ShaderChunk.equirect_frag
  50533. },
  50534. depthRGBA: {
  50535. uniforms: {},
  50536. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50537. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50538. },
  50539. distanceRGBA: {
  50540. uniforms: {
  50541. lightPos: {
  50542. type: "v3",
  50543. value: new n.Vector3(0,0,0)
  50544. }
  50545. },
  50546. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50547. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50548. }
  50549. },
  50550. n.WebGLRenderer = function(e) {
  50551. function t() {
  50552. return null === ye ? Oe : 1
  50553. }
  50554. function i(e, t, i, n) {
  50555. se === !0 && (e *= n,
  50556. t *= n,
  50557. i *= n),
  50558. Ye.clearColor(e, t, i, n)
  50559. }
  50560. function r() {
  50561. Ye.init(),
  50562. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50563. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50564. i(Se.r, Se.g, Se.b, Me)
  50565. }
  50566. function o() {
  50567. Ae = null,
  50568. be = null,
  50569. Ee = "",
  50570. Ie = -1,
  50571. Ye.reset()
  50572. }
  50573. function a(e) {
  50574. e.preventDefault(),
  50575. o(),
  50576. r(),
  50577. Xe.clear()
  50578. }
  50579. function s(e) {
  50580. var t = e.target;
  50581. t.removeEventListener("dispose", s),
  50582. h(t),
  50583. ke.textures--
  50584. }
  50585. function l(e) {
  50586. var t = e.target;
  50587. t.removeEventListener("dispose", l),
  50588. u(t),
  50589. ke.textures--
  50590. }
  50591. function c(e) {
  50592. var t = e.target;
  50593. t.removeEventListener("dispose", c),
  50594. d(t)
  50595. }
  50596. function h(e) {
  50597. var t = Xe.get(e);
  50598. if (e.image && t.__image__webglTextureCube)
  50599. Ge.deleteTexture(t.__image__webglTextureCube);
  50600. else {
  50601. if (void 0 === t.__webglInit)
  50602. return;
  50603. Ge.deleteTexture(t.__webglTexture)
  50604. }
  50605. Xe.delete(e)
  50606. }
  50607. function u(e) {
  50608. var t = Xe.get(e)
  50609. , i = Xe.get(e.texture);
  50610. if (e && void 0 !== i.__webglTexture) {
  50611. if (Ge.deleteTexture(i.__webglTexture),
  50612. e instanceof n.WebGLRenderTargetCube)
  50613. for (var r = 0; r < 6; r++)
  50614. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50615. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50616. else
  50617. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50618. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50619. Xe.delete(e.texture),
  50620. Xe.delete(e)
  50621. }
  50622. }
  50623. function d(e) {
  50624. p(e),
  50625. Xe.delete(e)
  50626. }
  50627. function p(e) {
  50628. var t = Xe.get(e).program;
  50629. e.program = void 0,
  50630. void 0 !== t && qe.releaseProgram(t)
  50631. }
  50632. function f(e, t, i, r) {
  50633. var o;
  50634. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50635. null === o))
  50636. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50637. void 0 === r && (r = 0),
  50638. Ye.initAttributes();
  50639. var a = i.attributes
  50640. , s = t.getAttributes()
  50641. , l = e.defaultAttributeValues;
  50642. for (var c in s) {
  50643. var h = s[c];
  50644. if (h >= 0) {
  50645. var u = a[c];
  50646. if (void 0 !== u) {
  50647. var d = u.itemSize
  50648. , p = Ze.getAttributeBuffer(u);
  50649. if (u instanceof n.InterleavedBufferAttribute) {
  50650. var f = u.data
  50651. , g = f.stride
  50652. , m = u.offset;
  50653. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50654. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50655. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50656. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50657. } else
  50658. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50659. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50660. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50661. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50662. } else if (void 0 !== l) {
  50663. var v = l[c];
  50664. if (void 0 !== v)
  50665. switch (v.length) {
  50666. case 2:
  50667. Ge.vertexAttrib2fv(h, v);
  50668. break;
  50669. case 3:
  50670. Ge.vertexAttrib3fv(h, v);
  50671. break;
  50672. case 4:
  50673. Ge.vertexAttrib4fv(h, v);
  50674. break;
  50675. default:
  50676. Ge.vertexAttrib1fv(h, v)
  50677. }
  50678. }
  50679. }
  50680. }
  50681. Ye.disableUnusedAttributes()
  50682. }
  50683. function g(e, t) {
  50684. return Math.abs(t[0]) - Math.abs(e[0])
  50685. }
  50686. function m(e, t) {
  50687. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50688. }
  50689. function v(e, t) {
  50690. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50691. }
  50692. function A(e, t, i, n, r) {
  50693. var o, a;
  50694. i.transparent ? (o = de,
  50695. a = ++pe) : (o = he,
  50696. a = ++ue);
  50697. var s = o[a];
  50698. void 0 !== s ? (s.id = e.id,
  50699. s.object = e,
  50700. s.geometry = t,
  50701. s.material = i,
  50702. s.z = Ve.z,
  50703. s.group = r) : (s = {
  50704. id: e.id,
  50705. object: e,
  50706. geometry: t,
  50707. material: i,
  50708. z: Ve.z,
  50709. group: r
  50710. },
  50711. o.push(s))
  50712. }
  50713. function y(e, t) {
  50714. if (e.visible !== !1) {
  50715. if (e.layers.test(t.layers))
  50716. if (e instanceof n.Light)
  50717. ce.push(e);
  50718. else if (e instanceof n.Sprite)
  50719. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50720. else if (e instanceof n.LensFlare)
  50721. me.push(e);
  50722. else if (e instanceof n.ImmediateRenderObject)
  50723. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50724. Ve.applyProjection(Fe)),
  50725. A(e, null, e.material, Ve.z, null);
  50726. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50727. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50728. var i = e.material;
  50729. if (i.visible === !0) {
  50730. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50731. Ve.applyProjection(Fe));
  50732. var r = Ze.update(e);
  50733. if (i instanceof n.MultiMaterial)
  50734. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50735. var c = o[s]
  50736. , h = a[c.materialIndex];
  50737. h.visible === !0 && A(e, r, h, Ve.z, c)
  50738. }
  50739. else
  50740. A(e, r, i, Ve.z, null)
  50741. }
  50742. }
  50743. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50744. y(u[s], t)
  50745. }
  50746. }
  50747. function C(e, t, i, r) {
  50748. for (var o = 0, a = e.length; o < a; o++) {
  50749. var s = e[o]
  50750. , l = s.object
  50751. , c = s.geometry
  50752. , h = void 0 === r ? s.material : r
  50753. , u = s.group;
  50754. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50755. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50756. l instanceof n.ImmediateRenderObject) {
  50757. E(h);
  50758. var d = w(t, i, h, l);
  50759. Ee = "",
  50760. l.render(function(e) {
  50761. ve.renderBufferImmediate(e, d, h)
  50762. })
  50763. } else
  50764. ve.renderBufferDirect(t, i, c, h, l, u)
  50765. }
  50766. }
  50767. function I(e, t, i) {
  50768. var r = Xe.get(e)
  50769. , o = qe.getParameters(e, Ue, t, i)
  50770. , a = qe.getProgramCode(e, o)
  50771. , s = r.program
  50772. , l = !0;
  50773. if (void 0 === s)
  50774. e.addEventListener("dispose", c);
  50775. else if (s.code !== a)
  50776. p(e);
  50777. else {
  50778. if (void 0 !== o.shaderID)
  50779. return;
  50780. l = !1
  50781. }
  50782. if (l) {
  50783. if (o.shaderID) {
  50784. var h = n.ShaderLib[o.shaderID];
  50785. r.__webglShader = {
  50786. name: e.type,
  50787. uniforms: n.UniformsUtils.clone(h.uniforms),
  50788. vertexShader: h.vertexShader,
  50789. fragmentShader: h.fragmentShader
  50790. }
  50791. } else
  50792. r.__webglShader = {
  50793. name: e.type,
  50794. uniforms: e.uniforms,
  50795. vertexShader: e.vertexShader,
  50796. fragmentShader: e.fragmentShader
  50797. };
  50798. e.__webglShader = r.__webglShader,
  50799. s = qe.acquireProgram(e, o, a),
  50800. r.program = s,
  50801. e.program = s
  50802. }
  50803. var u = s.getAttributes();
  50804. if (e.morphTargets) {
  50805. e.numSupportedMorphTargets = 0;
  50806. for (var d = 0; d < ve.maxMorphTargets; d++)
  50807. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50808. }
  50809. if (e.morphNormals) {
  50810. e.numSupportedMorphNormals = 0;
  50811. for (var d = 0; d < ve.maxMorphNormals; d++)
  50812. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50813. }
  50814. r.uniformsList = [];
  50815. var f = r.__webglShader.uniforms
  50816. , g = r.program.getUniforms();
  50817. for (var m in f) {
  50818. var v = g[m];
  50819. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50820. }
  50821. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50822. f.ambientLightColor.value = Ue.ambient,
  50823. f.directionalLights.value = Ue.directional,
  50824. f.spotLights.value = Ue.spot,
  50825. f.pointLights.value = Ue.point,
  50826. f.hemisphereLights.value = Ue.hemi,
  50827. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50828. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50829. f.spotShadowMap.value = Ue.spotShadowMap,
  50830. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50831. f.pointShadowMap.value = Ue.pointShadowMap,
  50832. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50833. r.hasDynamicUniforms = !1;
  50834. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50835. var C = r.uniformsList[A][0];
  50836. if (C.dynamic === !0) {
  50837. r.hasDynamicUniforms = !0;
  50838. break
  50839. }
  50840. }
  50841. }
  50842. function E(e) {
  50843. b(e),
  50844. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50845. Ye.setDepthFunc(e.depthFunc),
  50846. Ye.setDepthTest(e.depthTest),
  50847. Ye.setDepthWrite(e.depthWrite),
  50848. Ye.setColorWrite(e.colorWrite),
  50849. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50850. }
  50851. function b(e) {
  50852. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50853. Ye.setFlipSided(e.side === n.BackSide)
  50854. }
  50855. function w(e, t, i, r) {
  50856. xe = 0;
  50857. var o = Xe.get(i);
  50858. void 0 === o.program && (i.needsUpdate = !0),
  50859. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50860. i.needsUpdate && (I(i, t, r),
  50861. i.needsUpdate = !1);
  50862. var a = !1
  50863. , s = !1
  50864. , l = !1
  50865. , c = o.program
  50866. , h = c.getUniforms()
  50867. , u = o.__webglShader.uniforms;
  50868. if (c.id !== Ae && (Ge.useProgram(c.program),
  50869. Ae = c.id,
  50870. a = !0,
  50871. s = !0,
  50872. l = !0),
  50873. i.id !== Ie && (Ie = i.id,
  50874. s = !0),
  50875. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50876. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50877. e !== be && (be = e,
  50878. s = !0,
  50879. l = !0),
  50880. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50881. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50882. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50883. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50884. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50885. i.skinning)
  50886. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50887. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50888. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50889. if (void 0 !== h.boneTexture) {
  50890. var d = B();
  50891. Ge.uniform1i(h.boneTexture, d),
  50892. ve.setTexture(r.skeleton.boneTexture, d)
  50893. }
  50894. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50895. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50896. } else
  50897. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50898. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50899. t && i.fog && R(u, t),
  50900. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50901. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50902. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50903. u.mFar.value = e.far,
  50904. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50905. V(o.uniformsList)),
  50906. N(h, r),
  50907. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50908. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50909. c
  50910. }
  50911. function _(e, t, i) {
  50912. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50913. var a = e[r][0]
  50914. , s = a.onUpdateCallback;
  50915. void 0 !== s && (s.bind(a)(t, i),
  50916. n.push(e[r]))
  50917. }
  50918. V(n)
  50919. }
  50920. function T(e, t) {
  50921. e.opacity.value = t.opacity,
  50922. e.diffuse.value = t.color,
  50923. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50924. e.map.value = t.map,
  50925. e.specularMap.value = t.specularMap,
  50926. e.alphaMap.value = t.alphaMap,
  50927. t.aoMap && (e.aoMap.value = t.aoMap,
  50928. e.aoMapIntensity.value = t.aoMapIntensity);
  50929. var i;
  50930. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50931. void 0 !== i) {
  50932. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50933. var r = i.offset
  50934. , o = i.repeat;
  50935. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50936. }
  50937. e.envMap.value = t.envMap,
  50938. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50939. e.reflectivity.value = t.reflectivity,
  50940. e.refractionRatio.value = t.refractionRatio
  50941. }
  50942. function x(e, t) {
  50943. e.diffuse.value = t.color,
  50944. e.opacity.value = t.opacity
  50945. }
  50946. function S(e, t) {
  50947. e.dashSize.value = t.dashSize,
  50948. e.totalSize.value = t.dashSize + t.gapSize,
  50949. e.scale.value = t.scale
  50950. }
  50951. function M(e, t) {
  50952. if (e.diffuse.value = t.color,
  50953. e.opacity.value = t.opacity,
  50954. e.size.value = t.size * Oe,
  50955. e.scale.value = te.clientHeight / 2,
  50956. e.map.value = t.map,
  50957. null !== t.map) {
  50958. var i = t.map.offset
  50959. , n = t.map.repeat;
  50960. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50961. }
  50962. }
  50963. function R(e, t) {
  50964. e.fogColor.value = t.color,
  50965. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50966. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50967. }
  50968. function P(e, t) {
  50969. t.lightMap && (e.lightMap.value = t.lightMap,
  50970. e.lightMapIntensity.value = t.lightMapIntensity),
  50971. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50972. }
  50973. function O(e, t) {
  50974. e.specular.value = t.specular,
  50975. e.shininess.value = Math.max(t.shininess, 1e-4),
  50976. t.lightMap && (e.lightMap.value = t.lightMap,
  50977. e.lightMapIntensity.value = t.lightMapIntensity),
  50978. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50979. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50980. e.bumpScale.value = t.bumpScale),
  50981. t.normalMap && (e.normalMap.value = t.normalMap,
  50982. e.normalScale.value.copy(t.normalScale)),
  50983. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50984. e.displacementScale.value = t.displacementScale,
  50985. e.displacementBias.value = t.displacementBias)
  50986. }
  50987. function L(e, t) {
  50988. e.roughness.value = t.roughness,
  50989. e.metalness.value = t.metalness,
  50990. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50991. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50992. t.lightMap && (e.lightMap.value = t.lightMap,
  50993. e.lightMapIntensity.value = t.lightMapIntensity),
  50994. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50995. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50996. e.bumpScale.value = t.bumpScale),
  50997. t.normalMap && (e.normalMap.value = t.normalMap,
  50998. e.normalScale.value.copy(t.normalScale)),
  50999. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51000. e.displacementScale.value = t.displacementScale,
  51001. e.displacementBias.value = t.displacementBias),
  51002. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51003. }
  51004. function D(e, t) {
  51005. e.ambientLightColor.needsUpdate = t,
  51006. e.directionalLights.needsUpdate = t,
  51007. e.pointLights.needsUpdate = t,
  51008. e.spotLights.needsUpdate = t,
  51009. e.hemisphereLights.needsUpdate = t
  51010. }
  51011. function N(e, t) {
  51012. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51013. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51014. }
  51015. function B() {
  51016. var e = xe;
  51017. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51018. xe += 1,
  51019. e
  51020. }
  51021. function F(e, t, i, r) {
  51022. var o, a;
  51023. if ("1i" === t)
  51024. Ge.uniform1i(i, r);
  51025. else if ("1f" === t)
  51026. Ge.uniform1f(i, r);
  51027. else if ("2f" === t)
  51028. Ge.uniform2f(i, r[0], r[1]);
  51029. else if ("3f" === t)
  51030. Ge.uniform3f(i, r[0], r[1], r[2]);
  51031. else if ("4f" === t)
  51032. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51033. else if ("1iv" === t)
  51034. Ge.uniform1iv(i, r);
  51035. else if ("3iv" === t)
  51036. Ge.uniform3iv(i, r);
  51037. else if ("1fv" === t)
  51038. Ge.uniform1fv(i, r);
  51039. else if ("2fv" === t)
  51040. Ge.uniform2fv(i, r);
  51041. else if ("3fv" === t)
  51042. Ge.uniform3fv(i, r);
  51043. else if ("4fv" === t)
  51044. Ge.uniform4fv(i, r);
  51045. else if ("Matrix2fv" === t)
  51046. Ge.uniformMatrix2fv(i, !1, r);
  51047. else if ("Matrix3fv" === t)
  51048. Ge.uniformMatrix3fv(i, !1, r);
  51049. else if ("Matrix4fv" === t)
  51050. Ge.uniformMatrix4fv(i, !1, r);
  51051. else if ("i" === t)
  51052. Ge.uniform1i(i, r);
  51053. else if ("f" === t)
  51054. Ge.uniform1f(i, r);
  51055. else if ("v2" === t)
  51056. Ge.uniform2f(i, r.x, r.y);
  51057. else if ("v3" === t)
  51058. Ge.uniform3f(i, r.x, r.y, r.z);
  51059. else if ("v4" === t)
  51060. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51061. else if ("c" === t)
  51062. Ge.uniform3f(i, r.r, r.g, r.b);
  51063. else if ("s" === t) {
  51064. var s = e.properties;
  51065. for (var l in s) {
  51066. var c = s[l]
  51067. , h = i[l]
  51068. , u = r[l];
  51069. F(c, c.type, h, u)
  51070. }
  51071. } else if ("sa" === t)
  51072. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51073. for (var l in s) {
  51074. var c = s[l]
  51075. , h = i[d][l]
  51076. , u = r[d][l];
  51077. F(c, c.type, h, u)
  51078. }
  51079. else if ("iv1" === t)
  51080. Ge.uniform1iv(i, r);
  51081. else if ("iv" === t)
  51082. Ge.uniform3iv(i, r);
  51083. else if ("fv1" === t)
  51084. Ge.uniform1fv(i, r);
  51085. else if ("fv" === t)
  51086. Ge.uniform3fv(i, r);
  51087. else if ("v2v" === t) {
  51088. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51089. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51090. f += 2)
  51091. e._array[f + 0] = r[d].x,
  51092. e._array[f + 1] = r[d].y;
  51093. Ge.uniform2fv(i, e._array)
  51094. } else if ("v3v" === t) {
  51095. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51096. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51097. m += 3)
  51098. e._array[m + 0] = r[d].x,
  51099. e._array[m + 1] = r[d].y,
  51100. e._array[m + 2] = r[d].z;
  51101. Ge.uniform3fv(i, e._array)
  51102. } else if ("v4v" === t) {
  51103. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51104. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51105. v += 4)
  51106. e._array[v + 0] = r[d].x,
  51107. e._array[v + 1] = r[d].y,
  51108. e._array[v + 2] = r[d].z,
  51109. e._array[v + 3] = r[d].w;
  51110. Ge.uniform4fv(i, e._array)
  51111. } else if ("m2" === t)
  51112. Ge.uniformMatrix2fv(i, !1, r.elements);
  51113. else if ("m3" === t)
  51114. Ge.uniformMatrix3fv(i, !1, r.elements);
  51115. else if ("m3v" === t) {
  51116. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51117. for (var d = 0, g = r.length; d < g; d++)
  51118. r[d].flattenToArrayOffset(e._array, 9 * d);
  51119. Ge.uniformMatrix3fv(i, !1, e._array)
  51120. } else if ("m4" === t)
  51121. Ge.uniformMatrix4fv(i, !1, r.elements);
  51122. else if ("m4v" === t) {
  51123. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51124. for (var d = 0, g = r.length; d < g; d++)
  51125. r[d].flattenToArrayOffset(e._array, 16 * d);
  51126. Ge.uniformMatrix4fv(i, !1, e._array)
  51127. } else if ("t" === t) {
  51128. if (o = r,
  51129. a = B(),
  51130. Ge.uniform1i(i, a),
  51131. !o)
  51132. return;
  51133. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51134. } else if ("tv" === t) {
  51135. void 0 === e._array && (e._array = []);
  51136. for (var d = 0, g = e.value.length; d < g; d++)
  51137. e._array[d] = B();
  51138. Ge.uniform1iv(i, e._array);
  51139. for (var d = 0, g = e.value.length; d < g; d++)
  51140. o = e.value[d],
  51141. a = e._array[d],
  51142. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51143. } else
  51144. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51145. }
  51146. function V(e) {
  51147. for (var t = 0, i = e.length; t < i; t++) {
  51148. var n = e[t][0];
  51149. if (n.needsUpdate !== !1) {
  51150. var r = n.type
  51151. , o = e[t][1]
  51152. , a = n.value;
  51153. F(n, r, o, a)
  51154. }
  51155. }
  51156. }
  51157. function U(e, t) {
  51158. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51159. for (Ue.shadowsPointLight = 0,
  51160. i = 0,
  51161. r = e.length; i < r; i++)
  51162. if (o = e[i],
  51163. a = o.color,
  51164. s = o.intensity,
  51165. l = o.distance,
  51166. o instanceof n.AmbientLight)
  51167. c += a.r * s,
  51168. h += a.g * s,
  51169. u += a.b * s;
  51170. else if (o instanceof n.DirectionalLight) {
  51171. var A = Ke.get(o);
  51172. A.color.copy(o.color).multiplyScalar(o.intensity),
  51173. A.direction.setFromMatrixPosition(o.matrixWorld),
  51174. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51175. A.direction.sub(Ve),
  51176. A.direction.transformDirection(d),
  51177. A.shadow = o.castShadow,
  51178. o.castShadow && (A.shadowBias = o.shadow.bias,
  51179. A.shadowRadius = o.shadow.radius,
  51180. A.shadowMapSize = o.shadow.mapSize,
  51181. Ue.shadows[v++] = o),
  51182. Ue.directionalShadowMap[p] = o.shadow.map,
  51183. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51184. Ue.directional[p++] = A
  51185. } else if (o instanceof n.SpotLight) {
  51186. var A = Ke.get(o);
  51187. A.position.setFromMatrixPosition(o.matrixWorld),
  51188. A.position.applyMatrix4(d),
  51189. A.color.copy(a).multiplyScalar(s),
  51190. A.distance = l,
  51191. A.direction.setFromMatrixPosition(o.matrixWorld),
  51192. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51193. A.direction.sub(Ve),
  51194. A.direction.transformDirection(d),
  51195. A.coneCos = Math.cos(o.angle),
  51196. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51197. A.decay = 0 === o.distance ? 0 : o.decay,
  51198. A.shadow = o.castShadow,
  51199. o.castShadow && (A.shadowBias = o.shadow.bias,
  51200. A.shadowRadius = o.shadow.radius,
  51201. A.shadowMapSize = o.shadow.mapSize,
  51202. Ue.shadows[v++] = o),
  51203. Ue.spotShadowMap[g] = o.shadow.map,
  51204. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51205. Ue.spot[g++] = A
  51206. } else if (o instanceof n.PointLight) {
  51207. var A = Ke.get(o);
  51208. A.position.setFromMatrixPosition(o.matrixWorld),
  51209. A.position.applyMatrix4(d),
  51210. A.color.copy(o.color).multiplyScalar(o.intensity),
  51211. A.distance = o.distance,
  51212. A.decay = 0 === o.distance ? 0 : o.decay,
  51213. A.shadow = o.castShadow,
  51214. o.castShadow && (A.shadowBias = o.shadow.bias,
  51215. A.shadowRadius = o.shadow.radius,
  51216. A.shadowMapSize = o.shadow.mapSize,
  51217. Ue.shadows[v++] = o),
  51218. Ue.pointShadowMap[f] = o.shadow.map,
  51219. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51220. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51221. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51222. Ue.point[f++] = A
  51223. } else if (o instanceof n.HemisphereLight) {
  51224. var A = Ke.get(o);
  51225. A.direction.setFromMatrixPosition(o.matrixWorld),
  51226. A.direction.transformDirection(d),
  51227. A.direction.normalize(),
  51228. A.skyColor.copy(o.color).multiplyScalar(s),
  51229. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51230. Ue.hemi[m++] = A
  51231. }
  51232. Ue.ambient[0] = c,
  51233. Ue.ambient[1] = h,
  51234. Ue.ambient[2] = u,
  51235. Ue.directional.length = p,
  51236. Ue.spot.length = g,
  51237. Ue.point.length = f,
  51238. Ue.hemi.length = m,
  51239. Ue.shadows.length = v,
  51240. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51241. }
  51242. function k(e, t, i) {
  51243. var r;
  51244. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51245. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51246. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51247. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51248. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51249. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping,
  51250. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51251. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51252. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter),
  51253. r = We.get("EXT_texture_filter_anisotropic")) {
  51254. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51255. return;
  51256. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51257. return;
  51258. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51259. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51260. }
  51261. }
  51262. function H(e, t, i) {
  51263. void 0 === e.__webglInit && (e.__webglInit = !0,
  51264. t.addEventListener("dispose", s),
  51265. e.__webglTexture = Ge.createTexture(),
  51266. ke.textures++),
  51267. Ye.activeTexture(Ge.TEXTURE0 + i),
  51268. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51269. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51270. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51271. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51272. var r = G(t.image, je.maxTextureSize);
  51273. W(t) && z(r) === !1 && (r = j(r));
  51274. var o = z(r)
  51275. , a = ee(t.format)
  51276. , l = ee(t.type);
  51277. k(Ge.TEXTURE_2D, t, o);
  51278. var c, h = t.mipmaps;
  51279. if (t instanceof n.DataTexture)
  51280. if (h.length > 0 && o) {
  51281. for (var u = 0, d = h.length; u < d; u++)
  51282. c = h[u],
  51283. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51284. t.generateMipmaps = !1
  51285. } else
  51286. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51287. else if (t instanceof n.CompressedTexture)
  51288. for (var u = 0, d = h.length; u < d; u++)
  51289. c = h[u],
  51290. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51291. else if (h.length > 0 && o) {
  51292. for (var u = 0, d = h.length; u < d; u++)
  51293. c = h[u],
  51294. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51295. t.generateMipmaps = !1
  51296. } else
  51297. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51298. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51299. e.__version = t.version,
  51300. t.onUpdate && t.onUpdate(t)
  51301. }
  51302. function G(e, t) {
  51303. if (e.width > t || e.height > t) {
  51304. var i = t / Math.max(e.width, e.height)
  51305. , n = document.createElement("canvas");
  51306. n.width = Math.floor(e.width * i),
  51307. n.height = Math.floor(e.height * i);
  51308. var r = n.getContext("2d");
  51309. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51310. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51311. n
  51312. }
  51313. return e
  51314. }
  51315. function z(e) {
  51316. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51317. }
  51318. function W(e) {
  51319. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51320. }
  51321. function j(e) {
  51322. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51323. var t = document.createElement("canvas");
  51324. t.width = n.Math.nearestPowerOfTwo(e.width),
  51325. t.height = n.Math.nearestPowerOfTwo(e.height);
  51326. var i = t.getContext("2d");
  51327. return i.drawImage(e, 0, 0, t.width, t.height),
  51328. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51329. t
  51330. }
  51331. return e
  51332. }
  51333. function Y(e, t) {
  51334. var i = Xe.get(e);
  51335. if (6 === e.image.length)
  51336. if (e.version > 0 && i.__version !== e.version) {
  51337. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51338. i.__image__webglTextureCube = Ge.createTexture(),
  51339. ke.textures++),
  51340. Ye.activeTexture(Ge.TEXTURE0 + t),
  51341. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51342. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51343. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51344. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51345. var c = a[0]
  51346. , h = z(c)
  51347. , u = ee(e.format)
  51348. , d = ee(e.type);
  51349. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51350. for (var l = 0; l < 6; l++)
  51351. if (r)
  51352. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51353. p = f[g],
  51354. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51355. else
  51356. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51357. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51358. i.__version = e.version,
  51359. e.onUpdate && e.onUpdate(e)
  51360. } else
  51361. Ye.activeTexture(Ge.TEXTURE0 + t),
  51362. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51363. }
  51364. function X(e, t) {
  51365. Ye.activeTexture(Ge.TEXTURE0 + t),
  51366. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51367. }
  51368. function Z(e, t, i, n) {
  51369. var r = ee(t.texture.format)
  51370. , o = ee(t.texture.type);
  51371. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51372. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51373. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51374. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51375. }
  51376. function q(e, t) {
  51377. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51378. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51379. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51380. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51381. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51382. }
  51383. function K(e) {
  51384. var t = Xe.get(e)
  51385. , i = e instanceof n.WebGLRenderTargetCube;
  51386. if (i) {
  51387. t.__webglDepthbuffer = [];
  51388. for (var r = 0; r < 6; r++)
  51389. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51390. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51391. q(t.__webglDepthbuffer[r], e)
  51392. } else
  51393. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51394. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51395. q(t.__webglDepthbuffer, e);
  51396. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51397. }
  51398. function Q(e) {
  51399. var t = Xe.get(e)
  51400. , i = Xe.get(e.texture);
  51401. e.addEventListener("dispose", l),
  51402. i.__webglTexture = Ge.createTexture(),
  51403. ke.textures++;
  51404. var r = e instanceof n.WebGLRenderTargetCube
  51405. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51406. if (r) {
  51407. t.__webglFramebuffer = [];
  51408. for (var a = 0; a < 6; a++)
  51409. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51410. } else
  51411. t.__webglFramebuffer = Ge.createFramebuffer();
  51412. if (r) {
  51413. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51414. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51415. for (var a = 0; a < 6; a++)
  51416. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51417. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51418. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51419. } else
  51420. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51421. k(Ge.TEXTURE_2D, e.texture, o),
  51422. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51423. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51424. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51425. e.depthBuffer && K(e)
  51426. }
  51427. function J(e) {
  51428. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51429. , i = Xe.get(e.texture).__webglTexture;
  51430. Ye.bindTexture(t, i),
  51431. Ge.generateMipmap(t),
  51432. Ye.bindTexture(t, null)
  51433. }
  51434. function $(e) {
  51435. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51436. }
  51437. function ee(e) {
  51438. var t;
  51439. if (e === n.RepeatWrapping)
  51440. return Ge.REPEAT;
  51441. if (e === n.ClampToEdgeWrapping)
  51442. return Ge.CLAMP_TO_EDGE;
  51443. if (e === n.MirroredRepeatWrapping)
  51444. return Ge.MIRRORED_REPEAT;
  51445. if (e === n.NearestFilter)
  51446. return Ge.NEAREST;
  51447. if (e === n.NearestMipMapNearestFilter)
  51448. return Ge.NEAREST_MIPMAP_NEAREST;
  51449. if (e === n.NearestMipMapLinearFilter)
  51450. return Ge.NEAREST_MIPMAP_LINEAR;
  51451. if (e === n.LinearFilter)
  51452. return Ge.LINEAR;
  51453. if (e === n.LinearMipMapNearestFilter)
  51454. return Ge.LINEAR_MIPMAP_NEAREST;
  51455. if (e === n.LinearMipMapLinearFilter)
  51456. return Ge.LINEAR_MIPMAP_LINEAR;
  51457. if (e === n.UnsignedByteType)
  51458. return Ge.UNSIGNED_BYTE;
  51459. if (e === n.UnsignedShort4444Type)
  51460. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51461. if (e === n.UnsignedShort5551Type)
  51462. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51463. if (e === n.UnsignedShort565Type)
  51464. return Ge.UNSIGNED_SHORT_5_6_5;
  51465. if (e === n.ByteType)
  51466. return Ge.BYTE;
  51467. if (e === n.ShortType)
  51468. return Ge.SHORT;
  51469. if (e === n.UnsignedShortType)
  51470. return Ge.UNSIGNED_SHORT;
  51471. if (e === n.IntType)
  51472. return Ge.INT;
  51473. if (e === n.UnsignedIntType)
  51474. return Ge.UNSIGNED_INT;
  51475. if (e === n.FloatType)
  51476. return Ge.FLOAT;
  51477. if (t = We.get("OES_texture_half_float"),
  51478. null !== t && e === n.HalfFloatType)
  51479. return t.HALF_FLOAT_OES;
  51480. if (e === n.AlphaFormat)
  51481. return Ge.ALPHA;
  51482. if (e === n.RGBFormat)
  51483. return Ge.RGB;
  51484. if (e === n.RGBAFormat)
  51485. return Ge.RGBA;
  51486. if (e === n.LuminanceFormat)
  51487. return Ge.LUMINANCE;
  51488. if (e === n.LuminanceAlphaFormat)
  51489. return Ge.LUMINANCE_ALPHA;
  51490. if (e === n.AddEquation)
  51491. return Ge.FUNC_ADD;
  51492. if (e === n.SubtractEquation)
  51493. return Ge.FUNC_SUBTRACT;
  51494. if (e === n.ReverseSubtractEquation)
  51495. return Ge.FUNC_REVERSE_SUBTRACT;
  51496. if (e === n.ZeroFactor)
  51497. return Ge.ZERO;
  51498. if (e === n.OneFactor)
  51499. return Ge.ONE;
  51500. if (e === n.SrcColorFactor)
  51501. return Ge.SRC_COLOR;
  51502. if (e === n.OneMinusSrcColorFactor)
  51503. return Ge.ONE_MINUS_SRC_COLOR;
  51504. if (e === n.SrcAlphaFactor)
  51505. return Ge.SRC_ALPHA;
  51506. if (e === n.OneMinusSrcAlphaFactor)
  51507. return Ge.ONE_MINUS_SRC_ALPHA;
  51508. if (e === n.DstAlphaFactor)
  51509. return Ge.DST_ALPHA;
  51510. if (e === n.OneMinusDstAlphaFactor)
  51511. return Ge.ONE_MINUS_DST_ALPHA;
  51512. if (e === n.DstColorFactor)
  51513. return Ge.DST_COLOR;
  51514. if (e === n.OneMinusDstColorFactor)
  51515. return Ge.ONE_MINUS_DST_COLOR;
  51516. if (e === n.SrcAlphaSaturateFactor)
  51517. return Ge.SRC_ALPHA_SATURATE;
  51518. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51519. null !== t) {
  51520. if (e === n.RGB_S3TC_DXT1_Format)
  51521. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51522. if (e === n.RGBA_S3TC_DXT1_Format)
  51523. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51524. if (e === n.RGBA_S3TC_DXT3_Format)
  51525. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51526. if (e === n.RGBA_S3TC_DXT5_Format)
  51527. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51528. }
  51529. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51530. null !== t) {
  51531. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51532. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51533. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51534. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51535. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51536. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51537. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51538. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51539. }
  51540. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51541. null !== t && e === n.RGB_ETC1_Format)
  51542. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51543. if (t = We.get("EXT_blend_minmax"),
  51544. null !== t) {
  51545. if (e === n.MinEquation)
  51546. return t.MIN_EXT;
  51547. if (e === n.MaxEquation)
  51548. return t.MAX_EXT
  51549. }
  51550. return 0
  51551. }
  51552. console.log("THREE.WebGLRenderer", n.REVISION),
  51553. e = e || {};
  51554. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51555. , ie = void 0 !== e.context ? e.context : null
  51556. , ne = void 0 !== e.alpha && e.alpha
  51557. , re = void 0 === e.depth || e.depth
  51558. , oe = void 0 === e.stencil || e.stencil
  51559. , ae = void 0 !== e.antialias && e.antialias
  51560. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51561. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51562. , ce = []
  51563. , he = []
  51564. , ue = -1
  51565. , de = []
  51566. , pe = -1
  51567. , fe = new Float32Array(8)
  51568. , ge = []
  51569. , me = [];
  51570. this.domElement = te,
  51571. this.context = null,
  51572. this.autoClear = !0,
  51573. this.autoClearColor = !0,
  51574. this.autoClearDepth = !0,
  51575. this.autoClearStencil = !0,
  51576. this.sortObjects = !0,
  51577. this.gammaFactor = 2,
  51578. this.gammaInput = !1,
  51579. this.gammaOutput = !1,
  51580. this.physicallyCorrectLights = !1,
  51581. this.toneMapping = n.LinearToneMapping,
  51582. this.toneMappingExposure = 1,
  51583. this.toneMappingWhitePoint = 1,
  51584. this.maxMorphTargets = 8,
  51585. this.maxMorphNormals = 4,
  51586. this.autoScaleCubemaps = !0;
  51587. var ve = this
  51588. , Ae = null
  51589. , ye = null
  51590. , Ce = null
  51591. , Ie = -1
  51592. , Ee = ""
  51593. , be = null
  51594. , we = new n.Vector4
  51595. , _e = null
  51596. , Te = new n.Vector4
  51597. , xe = 0
  51598. , Se = new n.Color(0)
  51599. , Me = 0
  51600. , Re = te.width
  51601. , Pe = te.height
  51602. , Oe = 1
  51603. , Le = new n.Vector4(0,0,Re,Pe)
  51604. , De = !1
  51605. , Ne = new n.Vector4(0,0,Re,Pe)
  51606. , Be = new n.Frustum
  51607. , Fe = new n.Matrix4
  51608. , Ve = new n.Vector3
  51609. , Ue = {
  51610. hash: "",
  51611. ambient: [0, 0, 0],
  51612. directional: [],
  51613. directionalShadowMap: [],
  51614. directionalShadowMatrix: [],
  51615. spot: [],
  51616. spotShadowMap: [],
  51617. spotShadowMatrix: [],
  51618. point: [],
  51619. pointShadowMap: [],
  51620. pointShadowMatrix: [],
  51621. hemi: [],
  51622. shadows: [],
  51623. shadowsPointLight: 0
  51624. }
  51625. , ke = {
  51626. geometries: 0,
  51627. textures: 0
  51628. }
  51629. , He = {
  51630. calls: 0,
  51631. vertices: 0,
  51632. faces: 0,
  51633. points: 0
  51634. };
  51635. this.info = {
  51636. render: He,
  51637. memory: ke,
  51638. programs: null
  51639. };
  51640. var Ge;
  51641. try {
  51642. var ze = {
  51643. alpha: ne,
  51644. depth: re,
  51645. stencil: oe,
  51646. antialias: ae,
  51647. premultipliedAlpha: se,
  51648. preserveDrawingBuffer: le
  51649. };
  51650. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51651. null === Ge)
  51652. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51653. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51654. return {
  51655. rangeMin: 1,
  51656. rangeMax: 1,
  51657. precision: 1
  51658. }
  51659. }
  51660. ),
  51661. te.addEventListener("webglcontextlost", a, !1)
  51662. } catch (e) {
  51663. console.error("THREE.WebGLRenderer: " + e)
  51664. }
  51665. var We = new n.WebGLExtensions(Ge);
  51666. We.get("OES_texture_float"),
  51667. We.get("OES_texture_float_linear"),
  51668. We.get("OES_texture_half_float"),
  51669. We.get("OES_texture_half_float_linear"),
  51670. We.get("OES_standard_derivatives"),
  51671. We.get("ANGLE_instanced_arrays"),
  51672. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51673. var je = new n.WebGLCapabilities(Ge,We,e)
  51674. , Ye = new n.WebGLState(Ge,We,ee)
  51675. , Xe = new n.WebGLProperties
  51676. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51677. , qe = new n.WebGLPrograms(this,je)
  51678. , Ke = new n.WebGLLights;
  51679. this.info.programs = qe.programs;
  51680. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51681. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51682. r(),
  51683. this.context = Ge,
  51684. this.capabilities = je,
  51685. this.extensions = We,
  51686. this.properties = Xe,
  51687. this.state = Ye;
  51688. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51689. this.shadowMap = $e;
  51690. var et = new n.SpritePlugin(this,ge)
  51691. , tt = new n.LensFlarePlugin(this,me);
  51692. this.getContext = function() {
  51693. return Ge
  51694. }
  51695. ,
  51696. this.getContextAttributes = function() {
  51697. return Ge.getContextAttributes()
  51698. }
  51699. ,
  51700. this.forceContextLoss = function() {
  51701. We.get("WEBGL_lose_context").loseContext()
  51702. }
  51703. ,
  51704. this.getMaxAnisotropy = function() {
  51705. var e;
  51706. return function() {
  51707. if (void 0 !== e)
  51708. return e;
  51709. var t = We.get("EXT_texture_filter_anisotropic");
  51710. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51711. }
  51712. }(),
  51713. this.getPrecision = function() {
  51714. return je.precision
  51715. }
  51716. ,
  51717. this.getPixelRatio = function() {
  51718. return Oe
  51719. }
  51720. ,
  51721. this.setPixelRatio = function(e) {
  51722. void 0 !== e && (Oe = e,
  51723. this.setSize(Ne.z, Ne.w, !1))
  51724. }
  51725. ,
  51726. this.getSize = function() {
  51727. return {
  51728. width: Re,
  51729. height: Pe
  51730. }
  51731. }
  51732. ,
  51733. this.setSize = function(e, t, i, devicePixelRatio) {
  51734. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51735. Re = e,
  51736. Pe = t,
  51737. te.width = e * Oe,
  51738. te.height = t * Oe,
  51739. i !== !1 && (te.style.width = e + "px",
  51740. te.style.height = t + "px"),
  51741. this.setViewport(0, 0, e, t)
  51742. }
  51743. ,
  51744. this.setViewport = function(e, t, i, n) {
  51745. Ye.viewport(Ne.set(e, t, i, n))
  51746. }
  51747. ,
  51748. this.setScissor = function(e, t, i, n) {
  51749. Ye.scissor(Le.set(e, t, i, n))
  51750. }
  51751. ,
  51752. this.setScissorTest = function(e) {
  51753. Ye.setScissorTest(De = e)
  51754. }
  51755. ,
  51756. this.getClearColor = function() {
  51757. return Se
  51758. }
  51759. ,
  51760. this.setClearColor = function(e, t) {
  51761. Se.set(e),
  51762. Me = void 0 !== t ? t : 1,
  51763. i(Se.r, Se.g, Se.b, Me)
  51764. }
  51765. ,
  51766. this.getClearAlpha = function() {
  51767. return Me
  51768. }
  51769. ,
  51770. this.setClearAlpha = function(e) {
  51771. Me = e,
  51772. i(Se.r, Se.g, Se.b, Me)
  51773. }
  51774. ,
  51775. this.clear = function(e, t, i) {
  51776. var n = 0;
  51777. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51778. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51779. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51780. Ge.clear(n)
  51781. }
  51782. ,
  51783. this.clearColor = function() {
  51784. this.clear(!0, !1, !1)
  51785. }
  51786. ,
  51787. this.clearDepth = function() {
  51788. this.clear(!1, !0, !1)
  51789. }
  51790. ,
  51791. this.clearStencil = function() {
  51792. this.clear(!1, !1, !0)
  51793. }
  51794. ,
  51795. this.clearTarget = function(e, t, i, n) {
  51796. this.setRenderTarget(e),
  51797. this.clear(t, i, n)
  51798. }
  51799. ,
  51800. this.resetGLState = o,
  51801. this.dispose = function() {
  51802. te.removeEventListener("webglcontextlost", a, !1)
  51803. }
  51804. ,
  51805. this.renderBufferImmediate = function(e, t, i) {
  51806. Ye.initAttributes();
  51807. var r = Xe.get(e);
  51808. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51809. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51810. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51811. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51812. var o = t.getAttributes();
  51813. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51814. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51815. Ye.enableAttribute(o.position),
  51816. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51817. e.hasNormals) {
  51818. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51819. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51820. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51821. var l = e.normalArray
  51822. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51823. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51824. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51825. l[a + 0] = c,
  51826. l[a + 1] = h,
  51827. l[a + 2] = u,
  51828. l[a + 3] = c,
  51829. l[a + 4] = h,
  51830. l[a + 5] = u,
  51831. l[a + 6] = c,
  51832. l[a + 7] = h,
  51833. l[a + 8] = u
  51834. }
  51835. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51836. Ye.enableAttribute(o.normal),
  51837. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51838. }
  51839. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51840. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51841. Ye.enableAttribute(o.uv),
  51842. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51843. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51844. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51845. Ye.enableAttribute(o.color),
  51846. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51847. Ye.disableUnusedAttributes(),
  51848. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51849. e.count = 0
  51850. }
  51851. ,
  51852. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51853. E(o);
  51854. var l = w(e, i, o, a)
  51855. , c = !1
  51856. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51857. h !== Ee && (Ee = h,
  51858. c = !0);
  51859. var u = a.morphTargetInfluences;
  51860. if (void 0 !== u) {
  51861. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51862. var v = u[p];
  51863. d.push([v, p])
  51864. }
  51865. d.sort(g),
  51866. d.length > 8 && (d.length = 8);
  51867. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51868. var v = d[p];
  51869. if (fe[p] = v[0],
  51870. 0 !== v[0]) {
  51871. var y = v[1];
  51872. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51873. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51874. } else
  51875. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51876. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51877. }
  51878. var C = l.getUniforms();
  51879. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51880. c = !0
  51881. }
  51882. var y = r.index
  51883. , I = r.attributes.position;
  51884. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51885. var b;
  51886. null !== y ? (b = Je,
  51887. b.setIndex(y)) : b = Qe,
  51888. c && (f(o, l, r),
  51889. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51890. var _ = 0
  51891. , T = 1 / 0;
  51892. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51893. var x = r.drawRange.start
  51894. , S = r.drawRange.count
  51895. , M = null !== s ? s.start : 0
  51896. , R = null !== s ? s.count : 1 / 0
  51897. , P = Math.max(_, x, M)
  51898. , O = Math.min(_ + T, x + S, M + R) - 1
  51899. , L = Math.max(0, O - P + 1);
  51900. if (a instanceof n.Mesh)
  51901. if (o.wireframe === !0)
  51902. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51903. b.setMode(Ge.LINES);
  51904. else
  51905. switch (a.drawMode) {
  51906. case n.TrianglesDrawMode:
  51907. b.setMode(Ge.TRIANGLES);
  51908. break;
  51909. case n.TriangleStripDrawMode:
  51910. b.setMode(Ge.TRIANGLE_STRIP);
  51911. break;
  51912. case n.TriangleFanDrawMode:
  51913. b.setMode(Ge.TRIANGLE_FAN)
  51914. }
  51915. else if (a instanceof n.Line) {
  51916. var D = o.linewidth;
  51917. void 0 === D && (D = 1),
  51918. Ye.setLineWidth(D * t()),
  51919. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51920. } else
  51921. a instanceof n.Points && b.setMode(Ge.POINTS);
  51922. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51923. }
  51924. ,
  51925. this.render = function(e, t, i, r) {
  51926. if (t instanceof n.Camera == !1)
  51927. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51928. var o = e.fog;
  51929. if (Ee = "",
  51930. Ie = -1,
  51931. be = null,
  51932. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51933. null === t.parent && t.updateMatrixWorld(),
  51934. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51935. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51936. Be.setFromMatrix(Fe),
  51937. ce.length = 0,
  51938. ue = -1,
  51939. pe = -1,
  51940. ge.length = 0,
  51941. me.length = 0,
  51942. y(e, t),
  51943. he.length = ue + 1,
  51944. de.length = pe + 1,
  51945. ve.sortObjects === !0 && (he.sort(m),
  51946. de.sort(v)),
  51947. U(ce, t),
  51948. $e.render(e, t),
  51949. He.calls = 0,
  51950. He.vertices = 0,
  51951. He.faces = 0,
  51952. He.points = 0,
  51953. void 0 === i && (i = null),
  51954. this.setRenderTarget(i),
  51955. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51956. e.overrideMaterial) {
  51957. var a = e.overrideMaterial;
  51958. C(he, t, o, a),
  51959. C(de, t, o, a)
  51960. } else
  51961. Ye.setBlending(n.NoBlending),
  51962. C(he, t, o),
  51963. C(de, t, o);
  51964. if (et.render(e, t),
  51965. tt.render(e, t, Te),
  51966. i) {
  51967. var s = i.texture;
  51968. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51969. }
  51970. Ye.setDepthTest(!0),
  51971. Ye.setDepthWrite(!0),
  51972. Ye.setColorWrite(!0)
  51973. }
  51974. ,
  51975. this.setFaceCulling = function(e, t) {
  51976. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51977. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51978. Ye.enable(Ge.CULL_FACE))
  51979. }
  51980. ,
  51981. this.setTexture = function(e, t) {
  51982. var i = Xe.get(e);
  51983. if (e.version > 0 && i.__version !== e.version) {
  51984. var n = e.image;
  51985. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51986. }
  51987. Ye.activeTexture(Ge.TEXTURE0 + t),
  51988. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51989. }
  51990. ,
  51991. this.getCurrentRenderTarget = function() {
  51992. return ye
  51993. }
  51994. ,
  51995. this.setRenderTarget = function(e) {
  51996. ye = e,
  51997. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  51998. var t, i = e instanceof n.WebGLRenderTargetCube;
  51999. if (e) {
  52000. var r = Xe.get(e);
  52001. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52002. we.copy(e.scissor),
  52003. _e = e.scissorTest,
  52004. Te.copy(e.viewport)
  52005. } else
  52006. t = null,
  52007. we.copy(Le).multiplyScalar(Oe),
  52008. _e = De,
  52009. Te.copy(Ne).multiplyScalar(Oe);
  52010. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52011. Ce = t),
  52012. Ye.scissor(we),
  52013. Ye.setScissorTest(_e),
  52014. Ye.viewport(Te),
  52015. i) {
  52016. var o = Xe.get(e.texture);
  52017. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52018. }
  52019. }
  52020. ,
  52021. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52022. if (e instanceof n.WebGLRenderTarget == !1)
  52023. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52024. var s = Xe.get(e).__webglFramebuffer;
  52025. if (s) {
  52026. var l = !1;
  52027. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52028. l = !0);
  52029. try {
  52030. var c = e.texture;
  52031. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52032. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52033. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52034. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52035. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52036. } finally {
  52037. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52038. }
  52039. }
  52040. }
  52041. }
  52042. ,
  52043. n.WebGLRenderTarget = function(e, t, i) {
  52044. this.uuid = n.Math.generateUUID(),
  52045. this.width = e,
  52046. this.height = t,
  52047. this.scissor = new n.Vector4(0,0,e,t),
  52048. this.scissorTest = !1,
  52049. this.viewport = new n.Vector4(0,0,e,t),
  52050. i = i || {},
  52051. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52052. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52053. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52054. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52055. }
  52056. ,
  52057. n.WebGLRenderTarget.prototype = {
  52058. constructor: n.WebGLRenderTarget,
  52059. setSize: function(e, t) {
  52060. this.width === e && this.height === t || (this.width = e,
  52061. this.height = t,
  52062. this.dispose()),
  52063. this.viewport.set(0, 0, e, t),
  52064. this.scissor.set(0, 0, e, t)
  52065. },
  52066. clone: function() {
  52067. return (new this.constructor).copy(this)
  52068. },
  52069. copy: function(e) {
  52070. return this.width = e.width,
  52071. this.height = e.height,
  52072. this.viewport.copy(e.viewport),
  52073. this.texture = e.texture.clone(),
  52074. this.depthBuffer = e.depthBuffer,
  52075. this.stencilBuffer = e.stencilBuffer,
  52076. this
  52077. },
  52078. dispose: function() {
  52079. this.dispatchEvent({
  52080. type: "dispose"
  52081. })
  52082. }
  52083. },
  52084. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52085. n.WebGLRenderTargetCube = function(e, t, i) {
  52086. n.WebGLRenderTarget.call(this, e, t, i),
  52087. this.activeCubeFace = 0,
  52088. this.activeMipMapLevel = 0
  52089. }
  52090. ,
  52091. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52092. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52093. n.WebGLBufferRenderer = function(e, t, i) {
  52094. function r(e) {
  52095. s = e
  52096. }
  52097. function o(t, n) {
  52098. e.drawArrays(s, t, n),
  52099. i.calls++,
  52100. i.vertices += n,
  52101. s === e.TRIANGLES && (i.faces += n / 3)
  52102. }
  52103. function a(r) {
  52104. var o = t.get("ANGLE_instanced_arrays");
  52105. if (null === o)
  52106. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52107. var a = r.attributes.position
  52108. , l = 0;
  52109. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52110. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52111. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52112. i.calls++,
  52113. i.vertices += l * r.maxInstancedCount,
  52114. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52115. }
  52116. var s;
  52117. this.setMode = r,
  52118. this.render = o,
  52119. this.renderInstances = a
  52120. }
  52121. ,
  52122. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52123. function n(e) {
  52124. s = e
  52125. }
  52126. function r(i) {
  52127. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52128. c = 4) : (l = e.UNSIGNED_SHORT,
  52129. c = 2)
  52130. }
  52131. function o(t, n) {
  52132. e.drawElements(s, n, l, t * c),
  52133. i.calls++,
  52134. i.vertices += n,
  52135. s === e.TRIANGLES && (i.faces += n / 3)
  52136. }
  52137. function a(n, r, o) {
  52138. var a = t.get("ANGLE_instanced_arrays");
  52139. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52140. i.calls++,
  52141. i.vertices += o * n.maxInstancedCount,
  52142. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52143. }
  52144. var s, l, c;
  52145. this.setMode = n,
  52146. this.setIndex = r,
  52147. this.render = o,
  52148. this.renderInstances = a
  52149. }
  52150. ,
  52151. n.WebGLExtensions = function(e) {
  52152. var t = {};
  52153. this.get = function(i) {
  52154. if (void 0 !== t[i])
  52155. return t[i];
  52156. var n;
  52157. switch (i) {
  52158. case "EXT_texture_filter_anisotropic":
  52159. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52160. break;
  52161. case "WEBGL_compressed_texture_s3tc":
  52162. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52163. break;
  52164. case "WEBGL_compressed_texture_pvrtc":
  52165. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52166. break;
  52167. case "WEBGL_compressed_texture_etc1":
  52168. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52169. break;
  52170. default:
  52171. n = e.getExtension(i)
  52172. }
  52173. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52174. t[i] = n,
  52175. n
  52176. }
  52177. }
  52178. ,
  52179. n.WebGLCapabilities = function(e, t, i) {
  52180. function n(t) {
  52181. if ("highp" === t) {
  52182. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52183. return "highp";
  52184. t = "mediump"
  52185. }
  52186. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52187. }
  52188. this.getMaxPrecision = n,
  52189. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52190. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52191. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52192. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52193. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52194. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52195. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52196. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52197. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52198. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52199. this.vertexTextures = this.maxVertexTextures > 0,
  52200. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52201. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52202. var r = n(this.precision);
  52203. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52204. this.precision = r),
  52205. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52206. }
  52207. ,
  52208. n.WebGLGeometries = function(e, t, i) {
  52209. function r(e) {
  52210. var t = e.geometry;
  52211. if (void 0 !== h[t.id])
  52212. return h[t.id];
  52213. t.addEventListener("dispose", o);
  52214. var r;
  52215. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52216. r = t._bufferGeometry),
  52217. h[t.id] = r,
  52218. i.memory.geometries++,
  52219. r
  52220. }
  52221. function o(e) {
  52222. var n = e.target
  52223. , r = h[n.id];
  52224. null !== r.index && s(r.index),
  52225. l(r.attributes),
  52226. n.removeEventListener("dispose", o),
  52227. delete h[n.id];
  52228. var a = t.get(n);
  52229. a.wireframe && s(a.wireframe),
  52230. t.delete(n);
  52231. var c = t.get(r);
  52232. c.wireframe && s(c.wireframe),
  52233. t.delete(r),
  52234. i.memory.geometries--
  52235. }
  52236. function a(e) {
  52237. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52238. }
  52239. function s(t) {
  52240. var i = a(t);
  52241. void 0 !== i && (e.deleteBuffer(i),
  52242. c(t))
  52243. }
  52244. function l(e) {
  52245. for (var t in e)
  52246. s(e[t])
  52247. }
  52248. function c(e) {
  52249. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52250. }
  52251. var h = {};
  52252. this.get = r
  52253. }
  52254. ,
  52255. n.WebGLLights = function() {
  52256. var e = {};
  52257. this.get = function(t) {
  52258. if (void 0 !== e[t.id])
  52259. return e[t.id];
  52260. var i;
  52261. switch (t.type) {
  52262. case "DirectionalLight":
  52263. i = {
  52264. direction: new n.Vector3,
  52265. color: new n.Color,
  52266. shadow: !1,
  52267. shadowBias: 0,
  52268. shadowRadius: 1,
  52269. shadowMapSize: new n.Vector2
  52270. };
  52271. break;
  52272. case "SpotLight":
  52273. i = {
  52274. position: new n.Vector3,
  52275. direction: new n.Vector3,
  52276. color: new n.Color,
  52277. distance: 0,
  52278. coneCos: 0,
  52279. penumbraCos: 0,
  52280. decay: 0,
  52281. shadow: !1,
  52282. shadowBias: 0,
  52283. shadowRadius: 1,
  52284. shadowMapSize: new n.Vector2
  52285. };
  52286. break;
  52287. case "PointLight":
  52288. i = {
  52289. position: new n.Vector3,
  52290. color: new n.Color,
  52291. distance: 0,
  52292. decay: 0,
  52293. shadow: !1,
  52294. shadowBias: 0,
  52295. shadowRadius: 1,
  52296. shadowMapSize: new n.Vector2
  52297. };
  52298. break;
  52299. case "HemisphereLight":
  52300. i = {
  52301. direction: new n.Vector3,
  52302. skyColor: new n.Color,
  52303. groundColor: new n.Color
  52304. }
  52305. }
  52306. return e[t.id] = i,
  52307. i
  52308. }
  52309. }
  52310. ,
  52311. n.WebGLObjects = function(e, t, i) {
  52312. function r(t) {
  52313. var i = u.get(t);
  52314. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52315. var r = i.index
  52316. , a = i.attributes;
  52317. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52318. for (var s in a)
  52319. o(a[s], e.ARRAY_BUFFER);
  52320. var l = i.morphAttributes;
  52321. for (var s in l)
  52322. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52323. o(c[h], e.ARRAY_BUFFER);
  52324. return i
  52325. }
  52326. function o(e, i) {
  52327. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52328. , o = t.get(r);
  52329. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52330. }
  52331. function a(t, i, n) {
  52332. t.__webglBuffer = e.createBuffer(),
  52333. e.bindBuffer(n, t.__webglBuffer);
  52334. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52335. e.bufferData(n, i.array, r),
  52336. t.version = i.version
  52337. }
  52338. function s(t, i, n) {
  52339. e.bindBuffer(n, t.__webglBuffer),
  52340. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52341. i.updateRange.count = 0),
  52342. t.version = i.version
  52343. }
  52344. function l(e) {
  52345. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52346. }
  52347. function c(i) {
  52348. var r = t.get(i);
  52349. if (void 0 !== r.wireframe)
  52350. return r.wireframe;
  52351. var a = []
  52352. , s = i.index
  52353. , l = i.attributes
  52354. , c = l.position;
  52355. if (null !== s)
  52356. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52357. var g = d[p + 0]
  52358. , m = d[p + 1]
  52359. , v = d[p + 2];
  52360. h(u, g, m) && a.push(g, m),
  52361. h(u, m, v) && a.push(m, v),
  52362. h(u, v, g) && a.push(v, g)
  52363. }
  52364. else
  52365. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52366. var g = p + 0
  52367. , m = p + 1
  52368. , v = p + 2;
  52369. a.push(g, m, m, v, v, g)
  52370. }
  52371. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52372. , y = new n.BufferAttribute(new A(a),1);
  52373. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52374. r.wireframe = y,
  52375. y
  52376. }
  52377. function h(e, t, i) {
  52378. if (t > i) {
  52379. var n = t;
  52380. t = i,
  52381. i = n
  52382. }
  52383. var r = e[t];
  52384. return void 0 === r ? (e[t] = [i],
  52385. !0) : r.indexOf(i) === -1 && (r.push(i),
  52386. !0)
  52387. }
  52388. var u = new n.WebGLGeometries(e,t,i);
  52389. this.getAttributeBuffer = l,
  52390. this.getWireframeAttribute = c,
  52391. this.update = r
  52392. }
  52393. ,
  52394. n.WebGLProgram = function() {
  52395. function e(e) {
  52396. switch (e) {
  52397. case n.LinearEncoding:
  52398. return ["Linear", "( value )"];
  52399. case n.sRGBEncoding:
  52400. return ["sRGB", "( value )"];
  52401. case n.RGBEEncoding:
  52402. return ["RGBE", "( value )"];
  52403. case n.RGBM7Encoding:
  52404. return ["RGBM", "( value, 7.0 )"];
  52405. case n.RGBM16Encoding:
  52406. return ["RGBM", "( value, 16.0 )"];
  52407. case n.RGBDEncoding:
  52408. return ["RGBD", "( value, 256.0 )"];
  52409. case n.GammaEncoding:
  52410. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52411. default:
  52412. throw new Error("unsupported encoding: " + e)
  52413. }
  52414. }
  52415. function t(t, i) {
  52416. var n = e(i);
  52417. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52418. }
  52419. function i(t, i) {
  52420. var n = e(i);
  52421. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52422. }
  52423. function r(e, t) {
  52424. var i;
  52425. switch (t) {
  52426. case n.LinearToneMapping:
  52427. i = "Linear";
  52428. break;
  52429. case n.ReinhardToneMapping:
  52430. i = "Reinhard";
  52431. break;
  52432. case n.Uncharted2ToneMapping:
  52433. i = "Uncharted2";
  52434. break;
  52435. case n.CineonToneMapping:
  52436. i = "OptimizedCineon";
  52437. break;
  52438. default:
  52439. throw new Error("unsupported toneMapping: " + t)
  52440. }
  52441. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52442. }
  52443. function o(e, t, i) {
  52444. e = e || {};
  52445. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52446. return n.filter(c).join("\n")
  52447. }
  52448. function a(e) {
  52449. var t = [];
  52450. for (var i in e) {
  52451. var n = e[i];
  52452. n !== !1 && t.push("#define " + i + " " + n)
  52453. }
  52454. return t.join("\n")
  52455. }
  52456. function s(e, t, i) {
  52457. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52458. var a = e.getActiveUniform(t, o)
  52459. , s = a.name
  52460. , l = e.getUniformLocation(t, s)
  52461. , c = f.exec(s);
  52462. if (c) {
  52463. var h = c[1]
  52464. , u = c[2]
  52465. , d = n[h];
  52466. d || (d = n[h] = {}),
  52467. d[u] = l
  52468. } else if (c = g.exec(s)) {
  52469. var p = c[1]
  52470. , v = c[2]
  52471. , A = c[3]
  52472. , y = n[p];
  52473. y || (y = n[p] = []);
  52474. var C = y[v];
  52475. C || (C = y[v] = {}),
  52476. C[A] = l
  52477. } else if (c = m.exec(s)) {
  52478. var p = c[1];
  52479. n[p] = l
  52480. } else
  52481. n[s] = l
  52482. }
  52483. return n
  52484. }
  52485. function l(e, t, i) {
  52486. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52487. var a = e.getActiveAttrib(t, o)
  52488. , s = a.name;
  52489. n[s] = e.getAttribLocation(t, s)
  52490. }
  52491. return n
  52492. }
  52493. function c(e) {
  52494. return "" !== e
  52495. }
  52496. function h(e, t) {
  52497. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52498. }
  52499. function u(e) {
  52500. function t(e, t) {
  52501. var i = n.ShaderChunk[t];
  52502. if (void 0 === i)
  52503. throw new Error("Can not resolve #include <" + t + ">");
  52504. return u(i)
  52505. }
  52506. var i = /#include +<([\w\d.]+)>/g;
  52507. return e.replace(i, t)
  52508. }
  52509. function d(e) {
  52510. function t(e, t, i, n) {
  52511. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52512. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52513. return r
  52514. }
  52515. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52516. return e.replace(i, t)
  52517. }
  52518. var p = 0
  52519. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52520. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52521. , m = /^([\w\d_]+)\[0\]$/;
  52522. return function(e, f, g, m) {
  52523. var v = e.context
  52524. , A = g.extensions
  52525. , y = g.defines
  52526. , C = g.__webglShader.vertexShader
  52527. , I = g.__webglShader.fragmentShader
  52528. , E = "SHADOWMAP_TYPE_BASIC";
  52529. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52530. var b = "ENVMAP_TYPE_CUBE"
  52531. , w = "ENVMAP_MODE_REFLECTION"
  52532. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52533. if (m.envMap) {
  52534. switch (g.envMap.mapping) {
  52535. case n.CubeReflectionMapping:
  52536. case n.CubeRefractionMapping:
  52537. b = "ENVMAP_TYPE_CUBE";
  52538. break;
  52539. case n.CubeUVReflectionMapping:
  52540. case n.CubeUVRefractionMapping:
  52541. b = "ENVMAP_TYPE_CUBE_UV";
  52542. break;
  52543. case n.EquirectangularReflectionMapping:
  52544. case n.EquirectangularRefractionMapping:
  52545. b = "ENVMAP_TYPE_EQUIREC";
  52546. break;
  52547. case n.SphericalReflectionMapping:
  52548. b = "ENVMAP_TYPE_SPHERE"
  52549. }
  52550. switch (g.envMap.mapping) {
  52551. case n.CubeRefractionMapping:
  52552. case n.EquirectangularRefractionMapping:
  52553. w = "ENVMAP_MODE_REFRACTION"
  52554. }
  52555. switch (g.combine) {
  52556. case n.MultiplyOperation:
  52557. _ = "ENVMAP_BLENDING_MULTIPLY";
  52558. break;
  52559. case n.MixOperation:
  52560. _ = "ENVMAP_BLENDING_MIX";
  52561. break;
  52562. case n.AddOperation:
  52563. _ = "ENVMAP_BLENDING_ADD"
  52564. }
  52565. }
  52566. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52567. g instanceof n.RawShaderMaterial ? (T = "",
  52568. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52569. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52570. C = u(C, m),
  52571. C = h(C, m),
  52572. I = u(I, m),
  52573. I = h(I, m),
  52574. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52575. I = d(I));
  52576. var O = T + C
  52577. , L = x + I
  52578. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52579. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52580. v.attachShader(P, D),
  52581. v.attachShader(P, N),
  52582. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52583. v.linkProgram(P);
  52584. var B = v.getProgramInfoLog(P)
  52585. , F = v.getShaderInfoLog(D)
  52586. , V = v.getShaderInfoLog(N)
  52587. , U = !0
  52588. , k = !0;
  52589. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52590. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52591. k && (this.diagnostics = {
  52592. runnable: U,
  52593. material: g,
  52594. programLog: B,
  52595. vertexShader: {
  52596. log: F,
  52597. prefix: T
  52598. },
  52599. fragmentShader: {
  52600. log: V,
  52601. prefix: x
  52602. }
  52603. }),
  52604. v.deleteShader(D),
  52605. v.deleteShader(N);
  52606. var H;
  52607. this.getUniforms = function() {
  52608. return void 0 === H && (H = s(v, P)),
  52609. H
  52610. }
  52611. ;
  52612. var G;
  52613. return this.getAttributes = function() {
  52614. return void 0 === G && (G = l(v, P)),
  52615. G
  52616. }
  52617. ,
  52618. this.destroy = function() {
  52619. v.deleteProgram(P),
  52620. this.program = void 0
  52621. }
  52622. ,
  52623. Object.defineProperties(this, {
  52624. uniforms: {
  52625. get: function() {
  52626. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52627. this.getUniforms()
  52628. }
  52629. },
  52630. attributes: {
  52631. get: function() {
  52632. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52633. this.getAttributes()
  52634. }
  52635. }
  52636. }),
  52637. this.id = p++,
  52638. this.code = f,
  52639. this.usedTimes = 1,
  52640. this.program = P,
  52641. this.vertexShader = D,
  52642. this.fragmentShader = N,
  52643. this
  52644. }
  52645. }(),
  52646. n.WebGLPrograms = function(e, t) {
  52647. function i(e) {
  52648. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52649. return 1024;
  52650. var i = t.maxVertexUniforms
  52651. , r = Math.floor((i - 20) / 4)
  52652. , o = r;
  52653. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52654. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52655. o
  52656. }
  52657. function r(e, t) {
  52658. var i;
  52659. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52660. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52661. i
  52662. }
  52663. var o = []
  52664. , a = {
  52665. MeshDepthMaterial: "depth",
  52666. MeshNormalMaterial: "normal",
  52667. MeshBasicMaterial: "basic",
  52668. MeshLambertMaterial: "lambert",
  52669. MeshPhongMaterial: "phong",
  52670. MeshStandardMaterial: "standard",
  52671. LineBasicMaterial: "basic",
  52672. LineDashedMaterial: "dashed",
  52673. PointsMaterial: "points"
  52674. }
  52675. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52676. this.getParameters = function(o, s, l, c) {
  52677. var h = a[o.type]
  52678. , u = i(c)
  52679. , d = e.getPrecision();
  52680. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52681. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52682. var p = {
  52683. shaderID: h,
  52684. precision: d,
  52685. supportsVertexTextures: t.vertexTextures,
  52686. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52687. map: !!o.map,
  52688. mapEncoding: r(o.map, e.gammaInput),
  52689. envMap: !!o.envMap,
  52690. envMapMode: o.envMap && o.envMap.mapping,
  52691. envMapEncoding: r(o.envMap, e.gammaInput),
  52692. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52693. lightMap: !!o.lightMap,
  52694. aoMap: !!o.aoMap,
  52695. emissiveMap: !!o.emissiveMap,
  52696. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52697. bumpMap: !!o.bumpMap,
  52698. normalMap: !!o.normalMap,
  52699. displacementMap: !!o.displacementMap,
  52700. roughnessMap: !!o.roughnessMap,
  52701. metalnessMap: !!o.metalnessMap,
  52702. specularMap: !!o.specularMap,
  52703. alphaMap: !!o.alphaMap,
  52704. combine: o.combine,
  52705. vertexColors: o.vertexColors,
  52706. fog: l,
  52707. useFog: o.fog,
  52708. fogExp: l instanceof n.FogExp2,
  52709. flatShading: o.shading === n.FlatShading,
  52710. sizeAttenuation: o.sizeAttenuation,
  52711. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52712. skinning: o.skinning,
  52713. maxBones: u,
  52714. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52715. morphTargets: o.morphTargets,
  52716. morphNormals: o.morphNormals,
  52717. maxMorphTargets: e.maxMorphTargets,
  52718. maxMorphNormals: e.maxMorphNormals,
  52719. numDirLights: s.directional.length,
  52720. numPointLights: s.point.length,
  52721. numSpotLights: s.spot.length,
  52722. numHemiLights: s.hemi.length,
  52723. pointLightShadows: s.shadowsPointLight,
  52724. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52725. shadowMapType: e.shadowMap.type,
  52726. toneMapping: e.toneMapping,
  52727. physicallyCorrectLights: e.physicallyCorrectLights,
  52728. premultipliedAlpha: o.premultipliedAlpha,
  52729. alphaTest: o.alphaTest,
  52730. doubleSided: o.side === n.DoubleSide,
  52731. flipSided: o.side === n.BackSide
  52732. };
  52733. return p
  52734. }
  52735. ,
  52736. this.getProgramCode = function(e, t) {
  52737. var i = [];
  52738. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52739. i.push(e.vertexShader)),
  52740. void 0 !== e.defines)
  52741. for (var n in e.defines)
  52742. i.push(n),
  52743. i.push(e.defines[n]);
  52744. for (var r = 0; r < s.length; r++) {
  52745. var o = s[r];
  52746. i.push(o),
  52747. i.push(t[o])
  52748. }
  52749. return i.join()
  52750. }
  52751. ,
  52752. this.acquireProgram = function(t, i, r) {
  52753. for (var a, s = 0, l = o.length; s < l; s++) {
  52754. var c = o[s];
  52755. if (c.code === r) {
  52756. a = c,
  52757. ++a.usedTimes;
  52758. break
  52759. }
  52760. }
  52761. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52762. o.push(a)),
  52763. a
  52764. }
  52765. ,
  52766. this.releaseProgram = function(e) {
  52767. if (0 === --e.usedTimes) {
  52768. var t = o.indexOf(e);
  52769. o[t] = o[o.length - 1],
  52770. o.pop(),
  52771. e.destroy()
  52772. }
  52773. }
  52774. ,
  52775. this.programs = o
  52776. }
  52777. ,
  52778. n.WebGLProperties = function() {
  52779. var e = {};
  52780. this.get = function(t) {
  52781. var i = t.uuid
  52782. , n = e[i];
  52783. return void 0 === n && (n = {},
  52784. e[i] = n),
  52785. n
  52786. }
  52787. ,
  52788. this.delete = function(t) {
  52789. delete e[t.uuid]
  52790. }
  52791. ,
  52792. this.clear = function() {
  52793. e = {}
  52794. }
  52795. }
  52796. ,
  52797. n.WebGLShader = function() {
  52798. function e(e) {
  52799. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52800. t[i] = i + 1 + ": " + t[i];
  52801. return t.join("\n")
  52802. }
  52803. return function(t, i, n) {
  52804. var r = t.createShader(i);
  52805. return t.shaderSource(r, n),
  52806. t.compileShader(r),
  52807. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52808. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52809. r
  52810. }
  52811. }(),
  52812. n.WebGLShadowMap = function(e, t, i) {
  52813. function r(e, t, i, r) {
  52814. var o = e.geometry
  52815. , a = null
  52816. , s = v
  52817. , l = e.customDepthMaterial;
  52818. if (i && (s = A,
  52819. l = e.customDistanceMaterial),
  52820. l)
  52821. a = l;
  52822. else {
  52823. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52824. , h = e instanceof n.SkinnedMesh && t.skinning
  52825. , u = 0;
  52826. c && (u |= f),
  52827. h && (u |= g),
  52828. a = s[u]
  52829. }
  52830. return a.visible = t.visible,
  52831. a.wireframe = t.wireframe,
  52832. a.wireframeLinewidth = t.wireframeLinewidth,
  52833. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52834. a
  52835. }
  52836. function o(e, t, i) {
  52837. if (e.visible !== !1) {
  52838. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52839. var r = e.material;
  52840. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52841. p.push(e))
  52842. }
  52843. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52844. o(a[s], t, i)
  52845. }
  52846. }
  52847. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52848. var x = 0 !== (T & f)
  52849. , S = 0 !== (T & g)
  52850. , M = new n.ShaderMaterial({
  52851. uniforms: b,
  52852. vertexShader: E.vertexShader,
  52853. fragmentShader: E.fragmentShader,
  52854. morphTargets: x,
  52855. skinning: S
  52856. });
  52857. v[T] = M;
  52858. var R = new n.ShaderMaterial({
  52859. defines: {
  52860. USE_SHADOWMAP: ""
  52861. },
  52862. uniforms: _,
  52863. vertexShader: w.vertexShader,
  52864. fragmentShader: w.fragmentShader,
  52865. morphTargets: x,
  52866. skinning: S
  52867. });
  52868. A[T] = R
  52869. }
  52870. var P = this;
  52871. this.enabled = !1,
  52872. this.autoUpdate = !0,
  52873. this.needsUpdate = !1,
  52874. this.type = n.PCFShadowMap,
  52875. this.cullFace = n.CullFaceFront,
  52876. this.render = function(f, g) {
  52877. var m, v, A = t.shadows;
  52878. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52879. s.clearColor(1, 1, 1, 1),
  52880. s.disable(a.BLEND),
  52881. s.enable(a.CULL_FACE),
  52882. a.frontFace(a.CCW),
  52883. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52884. s.setDepthTest(!0),
  52885. s.setScissorTest(!1);
  52886. for (var E = 0, b = A.length; E < b; E++) {
  52887. var w = A[E]
  52888. , _ = w.shadow
  52889. , T = _.camera;
  52890. if (h.copy(_.mapSize),
  52891. w instanceof n.PointLight) {
  52892. m = 6,
  52893. v = !0;
  52894. var x = h.x
  52895. , S = h.y;
  52896. I[0].set(2 * x, S, x, S),
  52897. I[1].set(0, S, x, S),
  52898. I[2].set(3 * x, S, x, S),
  52899. I[3].set(x, S, x, S),
  52900. I[4].set(3 * x, 0, x, S),
  52901. I[5].set(x, 0, x, S),
  52902. h.x *= 4,
  52903. h.y *= 2
  52904. } else
  52905. m = 1,
  52906. v = !1;
  52907. if (null === _.map) {
  52908. var M = {
  52909. minFilter: n.NearestFilter,
  52910. magFilter: n.NearestFilter,
  52911. format: n.RGBAFormat
  52912. };
  52913. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52914. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52915. T.updateProjectionMatrix()
  52916. }
  52917. var R = _.map
  52918. , O = _.matrix;
  52919. d.setFromMatrixPosition(w.matrixWorld),
  52920. T.position.copy(d),
  52921. e.setRenderTarget(R),
  52922. e.clear();
  52923. for (var L = 0; L < m; L++) {
  52924. if (v) {
  52925. u.copy(T.position),
  52926. u.add(y[L]),
  52927. T.up.copy(C[L]),
  52928. T.lookAt(u);
  52929. var D = I[L];
  52930. s.viewport(D)
  52931. } else
  52932. u.setFromMatrixPosition(w.target.matrixWorld),
  52933. T.lookAt(u);
  52934. T.updateMatrixWorld(),
  52935. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52936. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52937. O.multiply(T.projectionMatrix),
  52938. O.multiply(T.matrixWorldInverse),
  52939. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52940. l.setFromMatrix(c),
  52941. p.length = 0,
  52942. o(f, g, T);
  52943. for (var N = 0, B = p.length; N < B; N++) {
  52944. var F = p[N]
  52945. , V = i.update(F)
  52946. , U = F.material;
  52947. if (U instanceof n.MultiMaterial)
  52948. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52949. var W = k[G]
  52950. , j = H[W.materialIndex];
  52951. if (j.visible === !0) {
  52952. var Y = r(F, j, v, d);
  52953. e.renderBufferDirect(T, null, V, Y, F, W)
  52954. }
  52955. }
  52956. else {
  52957. var Y = r(F, U, v, d);
  52958. e.renderBufferDirect(T, null, V, Y, F, null)
  52959. }
  52960. }
  52961. }
  52962. }
  52963. var X = e.getClearColor()
  52964. , Z = e.getClearAlpha();
  52965. e.setClearColor(X, Z),
  52966. s.enable(a.BLEND),
  52967. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52968. P.needsUpdate = !1
  52969. }
  52970. }
  52971. }
  52972. ,
  52973. n.WebGLState = function(e, t, i) {
  52974. var r = this
  52975. , o = new n.Vector4
  52976. , a = new Uint8Array(16)
  52977. , s = new Uint8Array(16)
  52978. , l = new Uint8Array(16)
  52979. , c = {}
  52980. , h = null
  52981. , u = null
  52982. , d = null
  52983. , p = null
  52984. , f = null
  52985. , g = null
  52986. , m = null
  52987. , v = null
  52988. , A = !1
  52989. , y = null
  52990. , C = null
  52991. , I = null
  52992. , E = null
  52993. , b = null
  52994. , w = null
  52995. , _ = null
  52996. , T = null
  52997. , x = null
  52998. , S = null
  52999. , M = null
  53000. , R = null
  53001. , P = null
  53002. , O = null
  53003. , L = null
  53004. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53005. , N = void 0
  53006. , B = {}
  53007. , F = new n.Vector4
  53008. , V = null
  53009. , U = null
  53010. , k = new n.Vector4
  53011. , H = new n.Vector4
  53012. , G = e.createTexture();
  53013. e.bindTexture(e.TEXTURE_2D, G),
  53014. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53015. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53016. this.init = function() {
  53017. this.clearColor(0, 0, 0, 1),
  53018. this.clearDepth(1),
  53019. this.clearStencil(0),
  53020. this.enable(e.DEPTH_TEST),
  53021. e.depthFunc(e.LEQUAL),
  53022. e.frontFace(e.CCW),
  53023. e.cullFace(e.BACK),
  53024. this.enable(e.CULL_FACE),
  53025. this.enable(e.BLEND),
  53026. e.blendEquation(e.FUNC_ADD),
  53027. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53028. }
  53029. ,
  53030. this.initAttributes = function() {
  53031. for (var e = 0, t = a.length; e < t; e++)
  53032. a[e] = 0
  53033. }
  53034. ,
  53035. this.enableAttribute = function(i) {
  53036. if (a[i] = 1,
  53037. 0 === s[i] && (e.enableVertexAttribArray(i),
  53038. s[i] = 1),
  53039. 0 !== l[i]) {
  53040. var n = t.get("ANGLE_instanced_arrays");
  53041. n.vertexAttribDivisorANGLE(i, 0),
  53042. l[i] = 0
  53043. }
  53044. }
  53045. ,
  53046. this.enableAttributeAndDivisor = function(t, i, n) {
  53047. a[t] = 1,
  53048. 0 === s[t] && (e.enableVertexAttribArray(t),
  53049. s[t] = 1),
  53050. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53051. l[t] = i)
  53052. }
  53053. ,
  53054. this.disableUnusedAttributes = function() {
  53055. for (var t = 0, i = s.length; t < i; t++)
  53056. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53057. s[t] = 0)
  53058. }
  53059. ,
  53060. this.enable = function(t) {
  53061. c[t] !== !0 && (e.enable(t),
  53062. c[t] = !0)
  53063. }
  53064. ,
  53065. this.disable = function(t) {
  53066. c[t] !== !1 && (e.disable(t),
  53067. c[t] = !1)
  53068. }
  53069. ,
  53070. this.getCompressedTextureFormats = function() {
  53071. if (null === h && (h = [],
  53072. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53073. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53074. h.push(i[n]);
  53075. return h
  53076. }
  53077. ,
  53078. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53079. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53080. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53081. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53082. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53083. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53084. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53085. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53086. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53087. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53088. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53089. u = t,
  53090. A = h),
  53091. t === n.CustomBlending ? (s = s || r,
  53092. l = l || o,
  53093. c = c || a,
  53094. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53095. d = r,
  53096. g = s),
  53097. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53098. p = o,
  53099. f = a,
  53100. m = l,
  53101. v = c)) : (d = null,
  53102. p = null,
  53103. f = null,
  53104. g = null,
  53105. m = null,
  53106. v = null)
  53107. }
  53108. ,
  53109. this.setDepthFunc = function(t) {
  53110. if (y !== t) {
  53111. if (t)
  53112. switch (t) {
  53113. case n.NeverDepth:
  53114. e.depthFunc(e.NEVER);
  53115. break;
  53116. case n.AlwaysDepth:
  53117. e.depthFunc(e.ALWAYS);
  53118. break;
  53119. case n.LessDepth:
  53120. e.depthFunc(e.LESS);
  53121. break;
  53122. case n.LessEqualDepth:
  53123. e.depthFunc(e.LEQUAL);
  53124. break;
  53125. case n.EqualDepth:
  53126. e.depthFunc(e.EQUAL);
  53127. break;
  53128. case n.GreaterEqualDepth:
  53129. e.depthFunc(e.GEQUAL);
  53130. break;
  53131. case n.GreaterDepth:
  53132. e.depthFunc(e.GREATER);
  53133. break;
  53134. case n.NotEqualDepth:
  53135. e.depthFunc(e.NOTEQUAL);
  53136. break;
  53137. default:
  53138. e.depthFunc(e.LEQUAL)
  53139. }
  53140. else
  53141. e.depthFunc(e.LEQUAL);
  53142. y = t
  53143. }
  53144. }
  53145. ,
  53146. this.setDepthTest = function(t) {
  53147. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53148. }
  53149. ,
  53150. this.setDepthWrite = function(t) {
  53151. C !== t && (e.depthMask(t),
  53152. C = t)
  53153. }
  53154. ,
  53155. this.setColorWrite = function(t) {
  53156. I !== t && (e.colorMask(t, t, t, t),
  53157. I = t)
  53158. }
  53159. ,
  53160. this.setStencilFunc = function(t, i, n) {
  53161. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53162. b = t,
  53163. w = i,
  53164. _ = n)
  53165. }
  53166. ,
  53167. this.setStencilOp = function(t, i, n) {
  53168. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53169. T = t,
  53170. x = i,
  53171. S = n)
  53172. }
  53173. ,
  53174. this.setStencilTest = function(t) {
  53175. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53176. }
  53177. ,
  53178. this.setStencilWrite = function(t) {
  53179. E !== t && (e.stencilMask(t),
  53180. E = t)
  53181. }
  53182. ,
  53183. this.setFlipSided = function(t) {
  53184. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53185. M = t)
  53186. }
  53187. ,
  53188. this.setLineWidth = function(t) {
  53189. t !== R && (e.lineWidth(t),
  53190. R = t)
  53191. }
  53192. ,
  53193. this.setPolygonOffset = function(t, i, n) {
  53194. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53195. !t || P === i && O === n || (e.polygonOffset(i, n),
  53196. P = i,
  53197. O = n)
  53198. }
  53199. ,
  53200. this.getScissorTest = function() {
  53201. return L
  53202. }
  53203. ,
  53204. this.setScissorTest = function(t) {
  53205. L = t,
  53206. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53207. }
  53208. ,
  53209. this.activeTexture = function(t) {
  53210. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53211. N !== t && (e.activeTexture(t),
  53212. N = t)
  53213. }
  53214. ,
  53215. this.bindTexture = function(t, i) {
  53216. void 0 === N && r.activeTexture();
  53217. var n = B[N];
  53218. void 0 === n && (n = {
  53219. type: void 0,
  53220. texture: void 0
  53221. },
  53222. B[N] = n),
  53223. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53224. n.type = t,
  53225. n.texture = i)
  53226. }
  53227. ,
  53228. this.compressedTexImage2D = function() {
  53229. try {
  53230. e.compressedTexImage2D.apply(e, arguments)
  53231. } catch (e) {
  53232. console.error(e)
  53233. }
  53234. }
  53235. ,
  53236. this.texImage2D = function() {
  53237. try {
  53238. e.texImage2D.apply(e, arguments)
  53239. } catch (e) {
  53240. console.error(e)
  53241. }
  53242. }
  53243. ,
  53244. this.clearColor = function(t, i, n, r) {
  53245. o.set(t, i, n, r),
  53246. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53247. F.copy(o))
  53248. }
  53249. ,
  53250. this.clearDepth = function(t) {
  53251. V !== t && (e.clearDepth(t),
  53252. V = t)
  53253. }
  53254. ,
  53255. this.clearStencil = function(t) {
  53256. U !== t && (e.clearStencil(t),
  53257. U = t)
  53258. }
  53259. ,
  53260. this.scissor = function(t) {
  53261. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53262. k.copy(t))
  53263. }
  53264. ,
  53265. this.viewport = function(t) {
  53266. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53267. H.copy(t))
  53268. }
  53269. ,
  53270. this.reset = function() {
  53271. for (var t = 0; t < s.length; t++)
  53272. 1 === s[t] && (e.disableVertexAttribArray(t),
  53273. s[t] = 0);
  53274. c = {},
  53275. h = null,
  53276. N = void 0,
  53277. B = {},
  53278. u = null,
  53279. I = null,
  53280. C = null,
  53281. E = null,
  53282. M = null
  53283. }
  53284. }
  53285. ,
  53286. n.LensFlarePlugin = function(e, t) {
  53287. function i() {
  53288. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53289. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53290. o = p.createBuffer(),
  53291. a = p.createBuffer(),
  53292. p.bindBuffer(p.ARRAY_BUFFER, o),
  53293. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53294. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53295. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53296. u = p.createTexture(),
  53297. d = p.createTexture(),
  53298. f.bindTexture(p.TEXTURE_2D, u),
  53299. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53300. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53301. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53302. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53303. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53304. f.bindTexture(p.TEXTURE_2D, d),
  53305. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53306. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53307. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53308. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53309. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53310. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53311. var i;
  53312. i = h ? {
  53313. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53314. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53315. } : {
  53316. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53317. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53318. },
  53319. s = r(i),
  53320. l = {
  53321. vertex: p.getAttribLocation(s, "position"),
  53322. uv: p.getAttribLocation(s, "uv")
  53323. },
  53324. c = {
  53325. renderType: p.getUniformLocation(s, "renderType"),
  53326. map: p.getUniformLocation(s, "map"),
  53327. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53328. opacity: p.getUniformLocation(s, "opacity"),
  53329. color: p.getUniformLocation(s, "color"),
  53330. scale: p.getUniformLocation(s, "scale"),
  53331. rotation: p.getUniformLocation(s, "rotation"),
  53332. screenPosition: p.getUniformLocation(s, "screenPosition")
  53333. }
  53334. }
  53335. function r(t) {
  53336. var i = p.createProgram()
  53337. , n = p.createShader(p.FRAGMENT_SHADER)
  53338. , r = p.createShader(p.VERTEX_SHADER)
  53339. , o = "precision " + e.getPrecision() + " float;\n";
  53340. return p.shaderSource(n, o + t.fragmentShader),
  53341. p.shaderSource(r, o + t.vertexShader),
  53342. p.compileShader(n),
  53343. p.compileShader(r),
  53344. p.attachShader(i, n),
  53345. p.attachShader(i, r),
  53346. p.linkProgram(i),
  53347. i
  53348. }
  53349. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53350. this.render = function(r, g, m) {
  53351. if (0 !== t.length) {
  53352. var v = new n.Vector3
  53353. , A = m.w / m.z
  53354. , y = .5 * m.z
  53355. , C = .5 * m.w
  53356. , I = 16 / m.w
  53357. , E = new n.Vector2(I * A,I)
  53358. , b = new n.Vector3(1,1,0)
  53359. , w = new n.Vector2(1,1);
  53360. void 0 === s && i(),
  53361. p.useProgram(s),
  53362. f.initAttributes(),
  53363. f.enableAttribute(l.vertex),
  53364. f.enableAttribute(l.uv),
  53365. f.disableUnusedAttributes(),
  53366. p.uniform1i(c.occlusionMap, 0),
  53367. p.uniform1i(c.map, 1),
  53368. p.bindBuffer(p.ARRAY_BUFFER, o),
  53369. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53370. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53371. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53372. f.disable(p.CULL_FACE),
  53373. f.setDepthWrite(!1);
  53374. for (var _ = 0, T = t.length; _ < T; _++) {
  53375. I = 16 / m.w,
  53376. E.set(I * A, I);
  53377. var x = t[_];
  53378. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53379. v.applyMatrix4(g.matrixWorldInverse),
  53380. v.applyProjection(g.projectionMatrix),
  53381. b.copy(v),
  53382. w.x = b.x * y + y,
  53383. w.y = b.y * C + C,
  53384. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53385. f.activeTexture(p.TEXTURE0),
  53386. f.bindTexture(p.TEXTURE_2D, null),
  53387. f.activeTexture(p.TEXTURE1),
  53388. f.bindTexture(p.TEXTURE_2D, u),
  53389. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53390. p.uniform1i(c.renderType, 0),
  53391. p.uniform2f(c.scale, E.x, E.y),
  53392. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53393. f.disable(p.BLEND),
  53394. f.enable(p.DEPTH_TEST),
  53395. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53396. f.activeTexture(p.TEXTURE0),
  53397. f.bindTexture(p.TEXTURE_2D, d),
  53398. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53399. p.uniform1i(c.renderType, 1),
  53400. f.disable(p.DEPTH_TEST),
  53401. f.activeTexture(p.TEXTURE1),
  53402. f.bindTexture(p.TEXTURE_2D, u),
  53403. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53404. x.positionScreen.copy(b),
  53405. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53406. p.uniform1i(c.renderType, 2),
  53407. f.enable(p.BLEND);
  53408. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53409. var R = x.lensFlares[S];
  53410. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53411. b.y = R.y,
  53412. b.z = R.z,
  53413. I = R.size * R.scale / m.w,
  53414. E.x = I * A,
  53415. E.y = I,
  53416. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53417. p.uniform2f(c.scale, E.x, E.y),
  53418. p.uniform1f(c.rotation, R.rotation),
  53419. p.uniform1f(c.opacity, R.opacity),
  53420. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53421. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53422. e.setTexture(R.texture, 1),
  53423. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53424. }
  53425. }
  53426. }
  53427. f.enable(p.CULL_FACE),
  53428. f.enable(p.DEPTH_TEST),
  53429. f.setDepthWrite(!0),
  53430. e.resetGLState()
  53431. }
  53432. }
  53433. }
  53434. ,
  53435. n.SpritePlugin = function(e, t) {
  53436. function i() {
  53437. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53438. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53439. a = d.createBuffer(),
  53440. s = d.createBuffer(),
  53441. d.bindBuffer(d.ARRAY_BUFFER, a),
  53442. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53443. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53444. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53445. l = r(),
  53446. c = {
  53447. position: d.getAttribLocation(l, "position"),
  53448. uv: d.getAttribLocation(l, "uv")
  53449. },
  53450. h = {
  53451. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53452. uvScale: d.getUniformLocation(l, "uvScale"),
  53453. rotation: d.getUniformLocation(l, "rotation"),
  53454. scale: d.getUniformLocation(l, "scale"),
  53455. color: d.getUniformLocation(l, "color"),
  53456. map: d.getUniformLocation(l, "map"),
  53457. opacity: d.getUniformLocation(l, "opacity"),
  53458. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53459. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53460. fogType: d.getUniformLocation(l, "fogType"),
  53461. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53462. fogNear: d.getUniformLocation(l, "fogNear"),
  53463. fogFar: d.getUniformLocation(l, "fogFar"),
  53464. fogColor: d.getUniformLocation(l, "fogColor"),
  53465. alphaTest: d.getUniformLocation(l, "alphaTest")
  53466. };
  53467. var i = document.createElement("canvas");
  53468. i.width = 8,
  53469. i.height = 8;
  53470. var o = i.getContext("2d");
  53471. o.fillStyle = "white",
  53472. o.fillRect(0, 0, 8, 8),
  53473. u = new n.Texture(i),
  53474. u.needsUpdate = !0
  53475. }
  53476. function r() {
  53477. var t = d.createProgram()
  53478. , i = d.createShader(d.VERTEX_SHADER)
  53479. , n = d.createShader(d.FRAGMENT_SHADER);
  53480. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53481. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53482. d.compileShader(i),
  53483. d.compileShader(n),
  53484. d.attachShader(t, i),
  53485. d.attachShader(t, n),
  53486. d.linkProgram(t),
  53487. t
  53488. }
  53489. function o(e, t) {
  53490. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53491. }
  53492. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53493. this.render = function(r, v) {
  53494. if (0 !== t.length) {
  53495. void 0 === l && i(),
  53496. d.useProgram(l),
  53497. p.initAttributes(),
  53498. p.enableAttribute(c.position),
  53499. p.enableAttribute(c.uv),
  53500. p.disableUnusedAttributes(),
  53501. p.disable(d.CULL_FACE),
  53502. p.enable(d.BLEND),
  53503. d.bindBuffer(d.ARRAY_BUFFER, a),
  53504. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53505. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53506. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53507. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53508. p.activeTexture(d.TEXTURE0),
  53509. d.uniform1i(h.map, 0);
  53510. var A = 0
  53511. , y = 0
  53512. , C = r.fog;
  53513. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53514. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53515. d.uniform1f(h.fogFar, C.far),
  53516. d.uniform1i(h.fogType, 1),
  53517. A = 1,
  53518. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53519. d.uniform1i(h.fogType, 2),
  53520. A = 2,
  53521. y = 2)) : (d.uniform1i(h.fogType, 0),
  53522. A = 0,
  53523. y = 0);
  53524. for (var I = 0, E = t.length; I < E; I++) {
  53525. var b = t[I];
  53526. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53527. b.z = -b.modelViewMatrix.elements[14]
  53528. }
  53529. t.sort(o);
  53530. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53531. var b = t[I]
  53532. , _ = b.material;
  53533. d.uniform1f(h.alphaTest, _.alphaTest),
  53534. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53535. b.matrixWorld.decompose(f, g, m),
  53536. w[0] = m.x,
  53537. w[1] = m.y;
  53538. var T = 0;
  53539. r.fog && _.fog && (T = y),
  53540. A !== T && (d.uniform1i(h.fogType, T),
  53541. A = T),
  53542. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53543. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53544. d.uniform2f(h.uvScale, 1, 1)),
  53545. d.uniform1f(h.opacity, _.opacity),
  53546. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53547. d.uniform1f(h.rotation, _.rotation),
  53548. d.uniform2fv(h.scale, w),
  53549. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53550. p.setDepthTest(_.depthTest),
  53551. p.setDepthWrite(_.depthWrite),
  53552. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53553. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53554. }
  53555. p.enable(d.CULL_FACE),
  53556. e.resetGLState()
  53557. }
  53558. }
  53559. }
  53560. ,
  53561. Object.defineProperties(n.Box2.prototype, {
  53562. empty: {
  53563. value: function() {
  53564. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53565. this.isEmpty()
  53566. }
  53567. },
  53568. isIntersectionBox: {
  53569. value: function(e) {
  53570. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53571. this.intersectsBox(e)
  53572. }
  53573. }
  53574. }),
  53575. Object.defineProperties(n.Box3.prototype, {
  53576. empty: {
  53577. value: function() {
  53578. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53579. this.isEmpty()
  53580. }
  53581. },
  53582. isIntersectionBox: {
  53583. value: function(e) {
  53584. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53585. this.intersectsBox(e)
  53586. }
  53587. },
  53588. isIntersectionSphere: {
  53589. value: function(e) {
  53590. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53591. this.intersectsSphere(e)
  53592. }
  53593. }
  53594. }),
  53595. Object.defineProperties(n.Matrix3.prototype, {
  53596. multiplyVector3: {
  53597. value: function(e) {
  53598. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53599. e.applyMatrix3(this)
  53600. }
  53601. },
  53602. multiplyVector3Array: {
  53603. value: function(e) {
  53604. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53605. this.applyToVector3Array(e)
  53606. }
  53607. }
  53608. }),
  53609. Object.defineProperties(n.Matrix4.prototype, {
  53610. extractPosition: {
  53611. value: function(e) {
  53612. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53613. this.copyPosition(e)
  53614. }
  53615. },
  53616. setRotationFromQuaternion: {
  53617. value: function(e) {
  53618. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53619. this.makeRotationFromQuaternion(e)
  53620. }
  53621. },
  53622. multiplyVector3: {
  53623. value: function(e) {
  53624. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53625. e.applyProjection(this)
  53626. }
  53627. },
  53628. multiplyVector4: {
  53629. value: function(e) {
  53630. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53631. e.applyMatrix4(this)
  53632. }
  53633. },
  53634. multiplyVector3Array: {
  53635. value: function(e) {
  53636. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53637. this.applyToVector3Array(e)
  53638. }
  53639. },
  53640. rotateAxis: {
  53641. value: function(e) {
  53642. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53643. e.transformDirection(this)
  53644. }
  53645. },
  53646. crossVector: {
  53647. value: function(e) {
  53648. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53649. e.applyMatrix4(this)
  53650. }
  53651. },
  53652. translate: {
  53653. value: function(e) {
  53654. console.error("THREE.Matrix4: .translate() has been removed.")
  53655. }
  53656. },
  53657. rotateX: {
  53658. value: function(e) {
  53659. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53660. }
  53661. },
  53662. rotateY: {
  53663. value: function(e) {
  53664. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53665. }
  53666. },
  53667. rotateZ: {
  53668. value: function(e) {
  53669. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53670. }
  53671. },
  53672. rotateByAxis: {
  53673. value: function(e, t) {
  53674. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53675. }
  53676. }
  53677. }),
  53678. Object.defineProperties(n.Plane.prototype, {
  53679. isIntersectionLine: {
  53680. value: function(e) {
  53681. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53682. this.intersectsLine(e)
  53683. }
  53684. }
  53685. }),
  53686. Object.defineProperties(n.Quaternion.prototype, {
  53687. multiplyVector3: {
  53688. value: function(e) {
  53689. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53690. e.applyQuaternion(this)
  53691. }
  53692. }
  53693. }),
  53694. Object.defineProperties(n.Ray.prototype, {
  53695. isIntersectionBox: {
  53696. value: function(e) {
  53697. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53698. this.intersectsBox(e)
  53699. }
  53700. },
  53701. isIntersectionPlane: {
  53702. value: function(e) {
  53703. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53704. this.intersectsPlane(e)
  53705. }
  53706. },
  53707. isIntersectionSphere: {
  53708. value: function(e) {
  53709. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53710. this.intersectsSphere(e)
  53711. }
  53712. }
  53713. }),
  53714. Object.defineProperties(n.Vector3.prototype, {
  53715. setEulerFromRotationMatrix: {
  53716. value: function() {
  53717. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53718. }
  53719. },
  53720. setEulerFromQuaternion: {
  53721. value: function() {
  53722. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53723. }
  53724. },
  53725. getPositionFromMatrix: {
  53726. value: function(e) {
  53727. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53728. this.setFromMatrixPosition(e)
  53729. }
  53730. },
  53731. getScaleFromMatrix: {
  53732. value: function(e) {
  53733. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53734. this.setFromMatrixScale(e)
  53735. }
  53736. },
  53737. getColumnFromMatrix: {
  53738. value: function(e, t) {
  53739. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53740. this.setFromMatrixColumn(e, t)
  53741. }
  53742. }
  53743. }),
  53744. n.Face4 = function(e, t, i, r, o, a, s) {
  53745. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53746. new n.Face3(e,t,i,o,a,s)
  53747. }
  53748. ,
  53749. n.Vertex = function(e, t, i) {
  53750. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53751. new n.Vector3(e,t,i)
  53752. }
  53753. ,
  53754. Object.defineProperties(n.Object3D.prototype, {
  53755. eulerOrder: {
  53756. get: function() {
  53757. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53758. this.rotation.order
  53759. },
  53760. set: function(e) {
  53761. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53762. this.rotation.order = e
  53763. }
  53764. },
  53765. getChildByName: {
  53766. value: function(e) {
  53767. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53768. this.getObjectByName(e)
  53769. }
  53770. },
  53771. renderDepth: {
  53772. set: function(e) {
  53773. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53774. }
  53775. },
  53776. translate: {
  53777. value: function(e, t) {
  53778. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53779. this.translateOnAxis(t, e)
  53780. }
  53781. },
  53782. useQuaternion: {
  53783. get: function() {
  53784. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53785. },
  53786. set: function(e) {
  53787. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53788. }
  53789. }
  53790. }),
  53791. Object.defineProperties(n, {
  53792. PointCloud: {
  53793. value: function(e, t) {
  53794. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53795. new n.Points(e,t)
  53796. }
  53797. },
  53798. ParticleSystem: {
  53799. value: function(e, t) {
  53800. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53801. new n.Points(e,t)
  53802. }
  53803. }
  53804. }),
  53805. Object.defineProperties(n.Light.prototype, {
  53806. onlyShadow: {
  53807. set: function(e) {
  53808. console.warn("THREE.Light: .onlyShadow has been removed.")
  53809. }
  53810. },
  53811. shadowCameraFov: {
  53812. set: function(e) {
  53813. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53814. this.shadow.camera.fov = e
  53815. }
  53816. },
  53817. shadowCameraLeft: {
  53818. set: function(e) {
  53819. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53820. this.shadow.camera.left = e
  53821. }
  53822. },
  53823. shadowCameraRight: {
  53824. set: function(e) {
  53825. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53826. this.shadow.camera.right = e
  53827. }
  53828. },
  53829. shadowCameraTop: {
  53830. set: function(e) {
  53831. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53832. this.shadow.camera.top = e
  53833. }
  53834. },
  53835. shadowCameraBottom: {
  53836. set: function(e) {
  53837. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53838. this.shadow.camera.bottom = e
  53839. }
  53840. },
  53841. shadowCameraNear: {
  53842. set: function(e) {
  53843. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53844. this.shadow.camera.near = e
  53845. }
  53846. },
  53847. shadowCameraFar: {
  53848. set: function(e) {
  53849. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53850. this.shadow.camera.far = e
  53851. }
  53852. },
  53853. shadowCameraVisible: {
  53854. set: function(e) {
  53855. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53856. }
  53857. },
  53858. shadowBias: {
  53859. set: function(e) {
  53860. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53861. this.shadow.bias = e
  53862. }
  53863. },
  53864. shadowDarkness: {
  53865. set: function(e) {
  53866. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53867. }
  53868. },
  53869. shadowMapWidth: {
  53870. set: function(e) {
  53871. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53872. this.shadow.mapSize.width = e
  53873. }
  53874. },
  53875. shadowMapHeight: {
  53876. set: function(e) {
  53877. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53878. this.shadow.mapSize.height = e
  53879. }
  53880. }
  53881. }),
  53882. Object.defineProperties(n.BufferAttribute.prototype, {
  53883. length: {
  53884. get: function() {
  53885. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53886. this.array.length
  53887. }
  53888. }
  53889. }),
  53890. Object.defineProperties(n.BufferGeometry.prototype, {
  53891. drawcalls: {
  53892. get: function() {
  53893. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53894. this.groups
  53895. }
  53896. },
  53897. offsets: {
  53898. get: function() {
  53899. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53900. this.groups
  53901. }
  53902. },
  53903. addIndex: {
  53904. value: function(e) {
  53905. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53906. this.setIndex(e)
  53907. }
  53908. },
  53909. addDrawCall: {
  53910. value: function(e, t, i) {
  53911. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53912. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53913. this.addGroup(e, t)
  53914. }
  53915. },
  53916. clearDrawCalls: {
  53917. value: function() {
  53918. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53919. this.clearGroups()
  53920. }
  53921. },
  53922. computeTangents: {
  53923. value: function() {
  53924. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53925. }
  53926. },
  53927. computeOffsets: {
  53928. value: function() {
  53929. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53930. }
  53931. }
  53932. }),
  53933. Object.defineProperties(n.Material.prototype, {
  53934. wrapAround: {
  53935. get: function() {
  53936. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53937. },
  53938. set: function(e) {
  53939. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53940. }
  53941. },
  53942. wrapRGB: {
  53943. get: function() {
  53944. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53945. new n.Color
  53946. }
  53947. }
  53948. }),
  53949. Object.defineProperties(n, {
  53950. PointCloudMaterial: {
  53951. value: function(e) {
  53952. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53953. new n.PointsMaterial(e)
  53954. }
  53955. },
  53956. ParticleBasicMaterial: {
  53957. value: function(e) {
  53958. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53959. new n.PointsMaterial(e)
  53960. }
  53961. },
  53962. ParticleSystemMaterial: {
  53963. value: function(e) {
  53964. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53965. new n.PointsMaterial(e)
  53966. }
  53967. }
  53968. }),
  53969. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53970. metal: {
  53971. get: function() {
  53972. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53973. !1
  53974. },
  53975. set: function(e) {
  53976. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53977. }
  53978. }
  53979. }),
  53980. Object.defineProperties(n.ShaderMaterial.prototype, {
  53981. derivatives: {
  53982. get: function() {
  53983. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53984. this.extensions.derivatives
  53985. },
  53986. set: function(e) {
  53987. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53988. this.extensions.derivatives = e
  53989. }
  53990. }
  53991. }),
  53992. Object.defineProperties(n.WebGLRenderer.prototype, {
  53993. supportsFloatTextures: {
  53994. value: function() {
  53995. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53996. this.extensions.get("OES_texture_float")
  53997. }
  53998. },
  53999. supportsHalfFloatTextures: {
  54000. value: function() {
  54001. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54002. this.extensions.get("OES_texture_half_float")
  54003. }
  54004. },
  54005. supportsStandardDerivatives: {
  54006. value: function() {
  54007. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54008. this.extensions.get("OES_standard_derivatives")
  54009. }
  54010. },
  54011. supportsCompressedTextureS3TC: {
  54012. value: function() {
  54013. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54014. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54015. }
  54016. },
  54017. supportsCompressedTexturePVRTC: {
  54018. value: function() {
  54019. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54020. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54021. }
  54022. },
  54023. supportsBlendMinMax: {
  54024. value: function() {
  54025. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54026. this.extensions.get("EXT_blend_minmax")
  54027. }
  54028. },
  54029. supportsVertexTextures: {
  54030. value: function() {
  54031. return this.capabilities.vertexTextures
  54032. }
  54033. },
  54034. supportsInstancedArrays: {
  54035. value: function() {
  54036. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54037. this.extensions.get("ANGLE_instanced_arrays")
  54038. }
  54039. },
  54040. enableScissorTest: {
  54041. value: function(e) {
  54042. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54043. this.setScissorTest(e)
  54044. }
  54045. },
  54046. initMaterial: {
  54047. value: function() {
  54048. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54049. }
  54050. },
  54051. addPrePlugin: {
  54052. value: function() {
  54053. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54054. }
  54055. },
  54056. addPostPlugin: {
  54057. value: function() {
  54058. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54059. }
  54060. },
  54061. updateShadowMap: {
  54062. value: function() {
  54063. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54064. }
  54065. },
  54066. shadowMapEnabled: {
  54067. get: function() {
  54068. return this.shadowMap.enabled
  54069. },
  54070. set: function(e) {
  54071. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54072. this.shadowMap.enabled = e
  54073. }
  54074. },
  54075. shadowMapType: {
  54076. get: function() {
  54077. return this.shadowMap.type
  54078. },
  54079. set: function(e) {
  54080. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54081. this.shadowMap.type = e
  54082. }
  54083. },
  54084. shadowMapCullFace: {
  54085. get: function() {
  54086. return this.shadowMap.cullFace
  54087. },
  54088. set: function(e) {
  54089. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54090. this.shadowMap.cullFace = e
  54091. }
  54092. }
  54093. }),
  54094. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54095. wrapS: {
  54096. get: function() {
  54097. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54098. this.texture.wrapS
  54099. },
  54100. set: function(e) {
  54101. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54102. this.texture.wrapS = e
  54103. }
  54104. },
  54105. wrapT: {
  54106. get: function() {
  54107. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54108. this.texture.wrapT
  54109. },
  54110. set: function(e) {
  54111. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54112. this.texture.wrapT = e
  54113. }
  54114. },
  54115. magFilter: {
  54116. get: function() {
  54117. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54118. this.texture.magFilter
  54119. },
  54120. set: function(e) {
  54121. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54122. this.texture.magFilter = e
  54123. }
  54124. },
  54125. minFilter: {
  54126. get: function() {
  54127. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54128. this.texture.minFilter
  54129. },
  54130. set: function(e) {
  54131. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54132. this.texture.minFilter = e
  54133. }
  54134. },
  54135. anisotropy: {
  54136. get: function() {
  54137. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54138. this.texture.anisotropy
  54139. },
  54140. set: function(e) {
  54141. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54142. this.texture.anisotropy = e
  54143. }
  54144. },
  54145. offset: {
  54146. get: function() {
  54147. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54148. this.texture.offset
  54149. },
  54150. set: function(e) {
  54151. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54152. this.texture.offset = e
  54153. }
  54154. },
  54155. repeat: {
  54156. get: function() {
  54157. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54158. this.texture.repeat
  54159. },
  54160. set: function(e) {
  54161. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54162. this.texture.repeat = e
  54163. }
  54164. },
  54165. format: {
  54166. get: function() {
  54167. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54168. this.texture.format
  54169. },
  54170. set: function(e) {
  54171. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54172. this.texture.format = e
  54173. }
  54174. },
  54175. type: {
  54176. get: function() {
  54177. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54178. this.texture.type
  54179. },
  54180. set: function(e) {
  54181. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54182. this.texture.type = e
  54183. }
  54184. },
  54185. generateMipmaps: {
  54186. get: function() {
  54187. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54188. this.texture.generateMipmaps
  54189. },
  54190. set: function(e) {
  54191. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54192. this.texture.generateMipmaps = e
  54193. }
  54194. }
  54195. }),
  54196. n.GeometryUtils = {
  54197. merge: function(e, t, i) {
  54198. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54199. var r;
  54200. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54201. r = t.matrix,
  54202. t = t.geometry),
  54203. e.merge(t, r, i)
  54204. },
  54205. center: function(e) {
  54206. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54207. e.center()
  54208. }
  54209. },
  54210. n.ImageUtils = {
  54211. crossOrigin: void 0,
  54212. loadTexture: function(e, t, i, r) {
  54213. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54214. var o = new n.TextureLoader;
  54215. o.setCrossOrigin(this.crossOrigin);
  54216. var a = o.load(e, i, void 0, r);
  54217. return t && (a.mapping = t),
  54218. a
  54219. },
  54220. loadTextureCube: function(e, t, i, r) {
  54221. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54222. var o = new n.CubeTextureLoader;
  54223. o.setCrossOrigin(this.crossOrigin);
  54224. var a = o.load(e, i, void 0, r);
  54225. return t && (a.mapping = t),
  54226. a
  54227. },
  54228. loadCompressedTexture: function() {
  54229. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54230. },
  54231. loadCompressedTextureCube: function() {
  54232. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54233. }
  54234. },
  54235. n.Projector = function() {
  54236. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54237. this.projectVector = function(e, t) {
  54238. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54239. e.project(t)
  54240. }
  54241. ,
  54242. this.unprojectVector = function(e, t) {
  54243. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54244. e.unproject(t)
  54245. }
  54246. ,
  54247. this.pickingRay = function(e, t) {
  54248. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54249. }
  54250. }
  54251. ,
  54252. n.CanvasRenderer = function() {
  54253. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54254. this.domElement = document.createElement("canvas"),
  54255. this.clear = function() {}
  54256. ,
  54257. this.render = function() {}
  54258. ,
  54259. this.setClearColor = function() {}
  54260. ,
  54261. this.setSize = function() {}
  54262. }
  54263. ,
  54264. n.MeshFaceMaterial = n.MultiMaterial,
  54265. n.CurveUtils = {
  54266. tangentQuadraticBezier: function(e, t, i, n) {
  54267. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54268. },
  54269. tangentCubicBezier: function(e, t, i, n, r) {
  54270. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54271. },
  54272. tangentSpline: function(e, t, i, n, r) {
  54273. var o = 6 * e * e - 6 * e
  54274. , a = 3 * e * e - 4 * e + 1
  54275. , s = -6 * e * e + 6 * e
  54276. , l = 3 * e * e - 2 * e;
  54277. return o + a + s + l
  54278. },
  54279. interpolate: function(e, t, i, n, r) {
  54280. var o = .5 * (i - e)
  54281. , a = .5 * (n - t)
  54282. , s = r * r
  54283. , l = r * s;
  54284. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54285. }
  54286. },
  54287. n.SceneUtils = {
  54288. createMultiMaterialObject: function(e, t) {
  54289. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54290. i.add(new n.Mesh(e,t[r]));
  54291. return i
  54292. },
  54293. detach: function(e, t, i) {
  54294. e.applyMatrix(t.matrixWorld),
  54295. t.remove(e),
  54296. i.add(e)
  54297. },
  54298. attach: function(e, t, i) {
  54299. var r = new n.Matrix4;
  54300. r.getInverse(i.matrixWorld),
  54301. e.applyMatrix(r),
  54302. t.remove(e),
  54303. i.add(e)
  54304. }
  54305. },
  54306. n.ShapeUtils = {
  54307. area: function(e) {
  54308. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54309. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54310. return .5 * i
  54311. },
  54312. triangulate: function() {
  54313. function e(e, t, i, n, r, o) {
  54314. var a, s, l, c, h, u, d, p, f;
  54315. if (s = e[o[t]].x,
  54316. l = e[o[t]].y,
  54317. c = e[o[i]].x,
  54318. h = e[o[i]].y,
  54319. u = e[o[n]].x,
  54320. d = e[o[n]].y,
  54321. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54322. return !1;
  54323. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54324. for (g = u - c,
  54325. m = d - h,
  54326. v = s - u,
  54327. A = l - d,
  54328. y = c - s,
  54329. C = h - l,
  54330. a = 0; a < r; a++)
  54331. if (p = e[o[a]].x,
  54332. f = e[o[a]].y,
  54333. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54334. E = f - l,
  54335. b = p - c,
  54336. w = f - h,
  54337. _ = p - u,
  54338. T = f - d,
  54339. M = g * w - m * b,
  54340. x = y * E - C * I,
  54341. S = v * T - A * _,
  54342. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54343. return !1;
  54344. return !0
  54345. }
  54346. return function(t, i) {
  54347. var r = t.length;
  54348. if (r < 3)
  54349. return null;
  54350. var o, a, s, l = [], c = [], h = [];
  54351. if (n.ShapeUtils.area(t) > 0)
  54352. for (a = 0; a < r; a++)
  54353. c[a] = a;
  54354. else
  54355. for (a = 0; a < r; a++)
  54356. c[a] = r - 1 - a;
  54357. var u = r
  54358. , d = 2 * u;
  54359. for (a = u - 1; u > 2; ) {
  54360. if (d-- <= 0)
  54361. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54362. i ? h : l;
  54363. if (o = a,
  54364. u <= o && (o = 0),
  54365. a = o + 1,
  54366. u <= a && (a = 0),
  54367. s = a + 1,
  54368. u <= s && (s = 0),
  54369. e(t, o, a, s, u, c)) {
  54370. var p, f, g, m, v;
  54371. for (p = c[o],
  54372. f = c[a],
  54373. g = c[s],
  54374. l.push([t[p], t[f], t[g]]),
  54375. h.push([c[o], c[a], c[s]]),
  54376. m = a,
  54377. v = a + 1; v < u; m++,
  54378. v++)
  54379. c[m] = c[v];
  54380. u--,
  54381. d = 2 * u
  54382. }
  54383. }
  54384. return i ? h : l
  54385. }
  54386. }(),
  54387. triangulateShape: function(e, t) {
  54388. function i(e, t, i) {
  54389. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54390. }
  54391. function r(e, t, n, r, o) {
  54392. var a = t.x - e.x
  54393. , s = t.y - e.y
  54394. , l = r.x - n.x
  54395. , c = r.y - n.y
  54396. , h = e.x - n.x
  54397. , u = e.y - n.y
  54398. , d = s * l - a * c
  54399. , p = s * h - a * u;
  54400. if (Math.abs(d) > Number.EPSILON) {
  54401. var f;
  54402. if (d > 0) {
  54403. if (p < 0 || p > d)
  54404. return [];
  54405. if (f = c * h - l * u,
  54406. f < 0 || f > d)
  54407. return []
  54408. } else {
  54409. if (p > 0 || p < d)
  54410. return [];
  54411. if (f = c * h - l * u,
  54412. f > 0 || f < d)
  54413. return []
  54414. }
  54415. if (0 === f)
  54416. return !o || 0 !== p && p !== d ? [e] : [];
  54417. if (f === d)
  54418. return !o || 0 !== p && p !== d ? [t] : [];
  54419. if (0 === p)
  54420. return [n];
  54421. if (p === d)
  54422. return [r];
  54423. var g = f / d;
  54424. return [{
  54425. x: e.x + g * a,
  54426. y: e.y + g * s
  54427. }]
  54428. }
  54429. if (0 !== p || c * h !== l * u)
  54430. return [];
  54431. var m = 0 === a && 0 === s
  54432. , v = 0 === l && 0 === c;
  54433. if (m && v)
  54434. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54435. if (m)
  54436. return i(n, r, e) ? [e] : [];
  54437. if (v)
  54438. return i(e, t, n) ? [n] : [];
  54439. var A, y, C, I, E, b, w, _;
  54440. return 0 !== a ? (e.x < t.x ? (A = e,
  54441. C = e.x,
  54442. y = t,
  54443. I = t.x) : (A = t,
  54444. C = t.x,
  54445. y = e,
  54446. I = e.x),
  54447. n.x < r.x ? (E = n,
  54448. w = n.x,
  54449. b = r,
  54450. _ = r.x) : (E = r,
  54451. w = r.x,
  54452. b = n,
  54453. _ = n.x)) : (e.y < t.y ? (A = e,
  54454. C = e.y,
  54455. y = t,
  54456. I = t.y) : (A = t,
  54457. C = t.y,
  54458. y = e,
  54459. I = e.y),
  54460. n.y < r.y ? (E = n,
  54461. w = n.y,
  54462. b = r,
  54463. _ = r.y) : (E = r,
  54464. w = r.y,
  54465. b = n,
  54466. _ = n.y)),
  54467. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54468. }
  54469. function o(e, t, i, n) {
  54470. var r = t.x - e.x
  54471. , o = t.y - e.y
  54472. , a = i.x - e.x
  54473. , s = i.y - e.y
  54474. , l = n.x - e.x
  54475. , c = n.y - e.y
  54476. , h = r * s - o * a
  54477. , u = r * c - o * l;
  54478. if (Math.abs(h) > Number.EPSILON) {
  54479. var d = l * s - c * a;
  54480. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54481. }
  54482. return u > 0
  54483. }
  54484. function a(e, t) {
  54485. function i(e, t) {
  54486. var i = A.length - 1
  54487. , n = e - 1;
  54488. n < 0 && (n = i);
  54489. var r = e + 1;
  54490. r > i && (r = 0);
  54491. var a = o(A[e], A[n], A[r], s[t]);
  54492. if (!a)
  54493. return !1;
  54494. var l = s.length - 1
  54495. , c = t - 1;
  54496. c < 0 && (c = l);
  54497. var h = t + 1;
  54498. return h > l && (h = 0),
  54499. a = o(s[t], s[c], s[h], A[e]),
  54500. !!a
  54501. }
  54502. function n(e, t) {
  54503. var i, n, o;
  54504. for (i = 0; i < A.length; i++)
  54505. if (n = i + 1,
  54506. n %= A.length,
  54507. o = r(e, t, A[i], A[n], !0),
  54508. o.length > 0)
  54509. return !0;
  54510. return !1
  54511. }
  54512. function a(e, i) {
  54513. var n, o, a, s, l;
  54514. for (n = 0; n < y.length; n++)
  54515. for (o = t[y[n]],
  54516. a = 0; a < o.length; a++)
  54517. if (s = a + 1,
  54518. s %= o.length,
  54519. l = r(e, i, o[a], o[s], !0),
  54520. l.length > 0)
  54521. return !0;
  54522. return !1
  54523. }
  54524. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54525. y.push(I);
  54526. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54527. if (w--,
  54528. w < 0) {
  54529. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54530. break
  54531. }
  54532. for (c = b; c < A.length; c++) {
  54533. h = A[c],
  54534. l = -1;
  54535. for (var I = 0; I < y.length; I++)
  54536. if (d = y[I],
  54537. p = h.x + ":" + h.y + ":" + d,
  54538. void 0 === C[p]) {
  54539. s = t[d];
  54540. for (var _ = 0; _ < s.length; _++)
  54541. if (u = s[_],
  54542. i(c, _) && !n(h, u) && !a(h, u)) {
  54543. l = _,
  54544. y.splice(I, 1),
  54545. f = A.slice(0, c + 1),
  54546. g = A.slice(c),
  54547. m = s.slice(l),
  54548. v = s.slice(0, l + 1),
  54549. A = f.concat(m).concat(v).concat(g),
  54550. b = c;
  54551. break
  54552. }
  54553. if (l >= 0)
  54554. break;
  54555. C[p] = !0
  54556. }
  54557. if (l >= 0)
  54558. break
  54559. }
  54560. }
  54561. return A
  54562. }
  54563. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54564. Array.prototype.push.apply(f, t[g]);
  54565. for (s = 0,
  54566. l = f.length; s < l; s++)
  54567. u = f[s].x + ":" + f[s].y,
  54568. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54569. p[u] = s;
  54570. var v = a(e, t)
  54571. , A = n.ShapeUtils.triangulate(v, !1);
  54572. for (s = 0,
  54573. l = A.length; s < l; s++)
  54574. for (h = A[s],
  54575. c = 0; c < 3; c++)
  54576. u = h[c].x + ":" + h[c].y,
  54577. d = p[u],
  54578. void 0 !== d && (h[c] = d);
  54579. return A.concat()
  54580. },
  54581. isClockWise: function(e) {
  54582. return n.ShapeUtils.area(e) < 0
  54583. },
  54584. b2: function() {
  54585. function e(e, t) {
  54586. var i = 1 - e;
  54587. return i * i * t
  54588. }
  54589. function t(e, t) {
  54590. return 2 * (1 - e) * e * t
  54591. }
  54592. function i(e, t) {
  54593. return e * e * t
  54594. }
  54595. return function(n, r, o, a) {
  54596. return e(n, r) + t(n, o) + i(n, a)
  54597. }
  54598. }(),
  54599. b3: function() {
  54600. function e(e, t) {
  54601. var i = 1 - e;
  54602. return i * i * i * t
  54603. }
  54604. function t(e, t) {
  54605. var i = 1 - e;
  54606. return 3 * i * i * e * t
  54607. }
  54608. function i(e, t) {
  54609. var i = 1 - e;
  54610. return 3 * i * e * e * t
  54611. }
  54612. function n(e, t) {
  54613. return e * e * e * t
  54614. }
  54615. return function(r, o, a, s, l) {
  54616. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54617. }
  54618. }()
  54619. },
  54620. n.Curve = function() {}
  54621. ,
  54622. n.Curve.prototype = {
  54623. constructor: n.Curve,
  54624. getPoint: function(e) {
  54625. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54626. null
  54627. },
  54628. getPointAt: function(e) {
  54629. var t = this.getUtoTmapping(e);
  54630. return this.getPoint(t)
  54631. },
  54632. getPoints: function(e) {
  54633. e || (e = 5);
  54634. var t, i = [];
  54635. for (t = 0; t <= e; t++)
  54636. i.push(this.getPoint(t / e));
  54637. return i
  54638. },
  54639. getSpacedPoints: function(e) {
  54640. e || (e = 5);
  54641. var t, i = [];
  54642. for (t = 0; t <= e; t++)
  54643. i.push(this.getPointAt(t / e));
  54644. return i
  54645. },
  54646. getLength: function() {
  54647. var e = this.getLengths();
  54648. return e[e.length - 1]
  54649. },
  54650. getLengths: function(e) {
  54651. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54652. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54653. return this.cacheArcLengths;
  54654. this.needsUpdate = !1;
  54655. var t, i, n = [], r = this.getPoint(0), o = 0;
  54656. for (n.push(0),
  54657. i = 1; i <= e; i++)
  54658. t = this.getPoint(i / e),
  54659. o += t.distanceTo(r),
  54660. n.push(o),
  54661. r = t;
  54662. return this.cacheArcLengths = n,
  54663. n
  54664. },
  54665. updateArcLengths: function() {
  54666. this.needsUpdate = !0,
  54667. this.getLengths()
  54668. },
  54669. getUtoTmapping: function(e, t) {
  54670. var i, n = this.getLengths(), r = 0, o = n.length;
  54671. i = t ? t : e * n[o - 1];
  54672. for (var a, s = 0, l = o - 1; s <= l; )
  54673. if (r = Math.floor(s + (l - s) / 2),
  54674. a = n[r] - i,
  54675. a < 0)
  54676. s = r + 1;
  54677. else {
  54678. if (!(a > 0)) {
  54679. l = r;
  54680. break
  54681. }
  54682. l = r - 1
  54683. }
  54684. if (r = l,
  54685. n[r] === i) {
  54686. var c = r / (o - 1);
  54687. return c
  54688. }
  54689. var h = n[r]
  54690. , u = n[r + 1]
  54691. , d = u - h
  54692. , p = (i - h) / d
  54693. , c = (r + p) / (o - 1);
  54694. return c
  54695. },
  54696. getTangent: function(e) {
  54697. var t = 1e-4
  54698. , i = e - t
  54699. , n = e + t;
  54700. i < 0 && (i = 0),
  54701. n > 1 && (n = 1);
  54702. var r = this.getPoint(i)
  54703. , o = this.getPoint(n)
  54704. , a = o.clone().sub(r);
  54705. return a.normalize()
  54706. },
  54707. getTangentAt: function(e) {
  54708. var t = this.getUtoTmapping(e);
  54709. return this.getTangent(t)
  54710. }
  54711. },
  54712. n.Curve.create = function(e, t) {
  54713. return e.prototype = Object.create(n.Curve.prototype),
  54714. e.prototype.constructor = e,
  54715. e.prototype.getPoint = t,
  54716. e
  54717. }
  54718. ,
  54719. n.CurvePath = function() {
  54720. this.curves = [],
  54721. this.autoClose = !1
  54722. }
  54723. ,
  54724. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54725. n.CurvePath.prototype.constructor = n.CurvePath,
  54726. n.CurvePath.prototype.add = function(e) {
  54727. this.curves.push(e)
  54728. }
  54729. ,
  54730. n.CurvePath.prototype.closePath = function() {
  54731. var e = this.curves[0].getPoint(0)
  54732. , t = this.curves[this.curves.length - 1].getPoint(1);
  54733. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54734. }
  54735. ,
  54736. n.CurvePath.prototype.getPoint = function(e) {
  54737. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54738. if (i[n] >= t) {
  54739. var r = i[n] - t
  54740. , o = this.curves[n]
  54741. , a = 1 - r / o.getLength();
  54742. return o.getPointAt(a)
  54743. }
  54744. n++
  54745. }
  54746. return null
  54747. }
  54748. ,
  54749. n.CurvePath.prototype.getLength = function() {
  54750. var e = this.getCurveLengths();
  54751. return e[e.length - 1]
  54752. }
  54753. ,
  54754. n.CurvePath.prototype.getCurveLengths = function() {
  54755. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54756. return this.cacheLengths;
  54757. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54758. t += this.curves[i].getLength(),
  54759. e.push(t);
  54760. return this.cacheLengths = e,
  54761. e
  54762. }
  54763. ,
  54764. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54765. var t = this.getPoints(e);
  54766. return this.createGeometry(t)
  54767. }
  54768. ,
  54769. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54770. var t = this.getSpacedPoints(e);
  54771. return this.createGeometry(t)
  54772. }
  54773. ,
  54774. n.CurvePath.prototype.createGeometry = function(e) {
  54775. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54776. var o = e[i];
  54777. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54778. }
  54779. return t
  54780. }
  54781. ,
  54782. n.Font = function(e) {
  54783. this.data = e
  54784. }
  54785. ,
  54786. n.Font.prototype = {
  54787. constructor: n.Font,
  54788. generateShapes: function(e, t, i) {
  54789. function r(e) {
  54790. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54791. var c = o(i[l], n, r);
  54792. r += c.offset,
  54793. s.push(c.path)
  54794. }
  54795. return s
  54796. }
  54797. function o(e, t, r) {
  54798. var o = a.glyphs[e] || a.glyphs["?"];
  54799. if (o) {
  54800. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54801. if (o.o)
  54802. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54803. var _ = E[b++];
  54804. switch (_) {
  54805. case "m":
  54806. s = E[b++] * t + r,
  54807. l = E[b++] * t,
  54808. A.moveTo(s, l);
  54809. break;
  54810. case "l":
  54811. s = E[b++] * t + r,
  54812. l = E[b++] * t,
  54813. A.lineTo(s, l);
  54814. break;
  54815. case "q":
  54816. if (c = E[b++] * t + r,
  54817. h = E[b++] * t,
  54818. p = E[b++] * t + r,
  54819. f = E[b++] * t,
  54820. A.quadraticCurveTo(p, f, c, h),
  54821. v = y[y.length - 1]) {
  54822. u = v.x,
  54823. d = v.y;
  54824. for (var T = 1; T <= i; T++) {
  54825. var x = T / i;
  54826. C(x, u, p, c),
  54827. C(x, d, f, h)
  54828. }
  54829. }
  54830. break;
  54831. case "b":
  54832. if (c = E[b++] * t + r,
  54833. h = E[b++] * t,
  54834. p = E[b++] * t + r,
  54835. f = E[b++] * t,
  54836. g = E[b++] * t + r,
  54837. m = E[b++] * t,
  54838. A.bezierCurveTo(p, f, g, m, c, h),
  54839. v = y[y.length - 1]) {
  54840. u = v.x,
  54841. d = v.y;
  54842. for (var T = 1; T <= i; T++) {
  54843. var x = T / i;
  54844. I(x, u, p, g, c),
  54845. I(x, d, f, m, h)
  54846. }
  54847. }
  54848. }
  54849. }
  54850. return {
  54851. offset: o.ha * t,
  54852. path: A
  54853. }
  54854. }
  54855. }
  54856. void 0 === t && (t = 100),
  54857. void 0 === i && (i = 4);
  54858. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54859. Array.prototype.push.apply(l, s[c].toShapes());
  54860. return l
  54861. }
  54862. },
  54863. n.Path = function(e) {
  54864. n.CurvePath.call(this),
  54865. this.actions = [],
  54866. e && this.fromPoints(e)
  54867. }
  54868. ,
  54869. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54870. n.Path.prototype.constructor = n.Path,
  54871. n.Path.prototype.fromPoints = function(e) {
  54872. this.moveTo(e[0].x, e[0].y);
  54873. for (var t = 1, i = e.length; t < i; t++)
  54874. this.lineTo(e[t].x, e[t].y)
  54875. }
  54876. ,
  54877. n.Path.prototype.moveTo = function(e, t) {
  54878. this.actions.push({
  54879. action: "moveTo",
  54880. args: [e, t]
  54881. })
  54882. }
  54883. ,
  54884. n.Path.prototype.lineTo = function(e, t) {
  54885. var i = this.actions[this.actions.length - 1].args
  54886. , r = i[i.length - 2]
  54887. , o = i[i.length - 1]
  54888. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54889. this.curves.push(a),
  54890. this.actions.push({
  54891. action: "lineTo",
  54892. args: [e, t]
  54893. })
  54894. }
  54895. ,
  54896. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54897. var o = this.actions[this.actions.length - 1].args
  54898. , a = o[o.length - 2]
  54899. , s = o[o.length - 1]
  54900. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54901. this.curves.push(l),
  54902. this.actions.push({
  54903. action: "quadraticCurveTo",
  54904. args: [e, t, i, r]
  54905. })
  54906. }
  54907. ,
  54908. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54909. var s = this.actions[this.actions.length - 1].args
  54910. , l = s[s.length - 2]
  54911. , c = s[s.length - 1]
  54912. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54913. this.curves.push(h),
  54914. this.actions.push({
  54915. action: "bezierCurveTo",
  54916. args: [e, t, i, r, o, a]
  54917. })
  54918. }
  54919. ,
  54920. n.Path.prototype.splineThru = function(e) {
  54921. var t = Array.prototype.slice.call(arguments)
  54922. , i = this.actions[this.actions.length - 1].args
  54923. , r = i[i.length - 2]
  54924. , o = i[i.length - 1]
  54925. , a = [new n.Vector2(r,o)];
  54926. Array.prototype.push.apply(a, e);
  54927. var s = new n.SplineCurve(a);
  54928. this.curves.push(s),
  54929. this.actions.push({
  54930. action: "splineThru",
  54931. args: t
  54932. })
  54933. }
  54934. ,
  54935. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54936. var a = this.actions[this.actions.length - 1].args
  54937. , s = a[a.length - 2]
  54938. , l = a[a.length - 1];
  54939. this.absarc(e + s, t + l, i, n, r, o)
  54940. }
  54941. ,
  54942. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54943. this.absellipse(e, t, i, i, n, r, o)
  54944. }
  54945. ,
  54946. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54947. var l = this.actions[this.actions.length - 1].args
  54948. , c = l[l.length - 2]
  54949. , h = l[l.length - 1];
  54950. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54951. }
  54952. ,
  54953. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54954. var c = [e, t, i, r, o, a, s, l || 0]
  54955. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54956. this.curves.push(h);
  54957. var u = h.getPoint(1);
  54958. c.push(u.x),
  54959. c.push(u.y),
  54960. this.actions.push({
  54961. action: "ellipse",
  54962. args: c
  54963. })
  54964. }
  54965. ,
  54966. n.Path.prototype.getSpacedPoints = function(e) {
  54967. e || (e = 40);
  54968. for (var t = [], i = 0; i < e; i++)
  54969. t.push(this.getPoint(i / e));
  54970. return this.autoClose && t.push(t[0]),
  54971. t
  54972. }
  54973. ,
  54974. n.Path.prototype.getPoints = function(e) {
  54975. e = e || 12;
  54976. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54977. var A = this.actions[m]
  54978. , y = A.action
  54979. , C = A.args;
  54980. switch (y) {
  54981. case "moveTo":
  54982. g.push(new n.Vector2(C[0],C[1]));
  54983. break;
  54984. case "lineTo":
  54985. g.push(new n.Vector2(C[0],C[1]));
  54986. break;
  54987. case "quadraticCurveTo":
  54988. t = C[2],
  54989. i = C[3],
  54990. a = C[0],
  54991. s = C[1],
  54992. g.length > 0 ? (h = g[g.length - 1],
  54993. l = h.x,
  54994. c = h.y) : (h = this.actions[m - 1].args,
  54995. l = h[h.length - 2],
  54996. c = h[h.length - 1]);
  54997. for (var I = 1; I <= e; I++) {
  54998. var E = I / e;
  54999. u = p(E, l, a, t),
  55000. d = p(E, c, s, i),
  55001. g.push(new n.Vector2(u,d))
  55002. }
  55003. break;
  55004. case "bezierCurveTo":
  55005. t = C[4],
  55006. i = C[5],
  55007. a = C[0],
  55008. s = C[1],
  55009. r = C[2],
  55010. o = C[3],
  55011. g.length > 0 ? (h = g[g.length - 1],
  55012. l = h.x,
  55013. c = h.y) : (h = this.actions[m - 1].args,
  55014. l = h[h.length - 2],
  55015. c = h[h.length - 1]);
  55016. for (var I = 1; I <= e; I++) {
  55017. var E = I / e;
  55018. u = f(E, l, a, r, t),
  55019. d = f(E, c, s, o, i),
  55020. g.push(new n.Vector2(u,d))
  55021. }
  55022. break;
  55023. case "splineThru":
  55024. h = this.actions[m - 1].args;
  55025. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55026. , w = [b]
  55027. , _ = e * C[0].length;
  55028. w = w.concat(C[0]);
  55029. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55030. g.push(T.getPointAt(I / _));
  55031. break;
  55032. case "arc":
  55033. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55034. var E = I / N;
  55035. L || (E = 1 - E),
  55036. x = P + E * D,
  55037. u = S + R * Math.cos(x),
  55038. d = M + R * Math.sin(x),
  55039. g.push(new n.Vector2(u,d))
  55040. }
  55041. break;
  55042. case "ellipse":
  55043. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55044. 0 !== k && (B = Math.cos(k),
  55045. F = Math.sin(k));
  55046. for (var I = 1; I <= N; I++) {
  55047. var E = I / N;
  55048. if (L || (E = 1 - E),
  55049. x = P + E * D,
  55050. u = S + V * Math.cos(x),
  55051. d = M + U * Math.sin(x),
  55052. 0 !== k) {
  55053. var H = u
  55054. , G = d;
  55055. u = (H - S) * B - (G - M) * F + S,
  55056. d = (H - S) * F + (G - M) * B + M
  55057. }
  55058. g.push(new n.Vector2(u,d))
  55059. }
  55060. }
  55061. }
  55062. var z = g[g.length - 1];
  55063. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55064. this.autoClose && g.push(g[0]),
  55065. g
  55066. }
  55067. ,
  55068. n.Path.prototype.toShapes = function(e, t) {
  55069. function i(e) {
  55070. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55071. var a = e[r]
  55072. , s = a.args
  55073. , l = a.action;
  55074. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55075. i = new n.Path),
  55076. i[l].apply(i, s)
  55077. }
  55078. return 0 !== i.actions.length && t.push(i),
  55079. t
  55080. }
  55081. function r(e) {
  55082. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55083. var o = e[i]
  55084. , a = new n.Shape;
  55085. a.actions = o.actions,
  55086. a.curves = o.curves,
  55087. t.push(a)
  55088. }
  55089. return t
  55090. }
  55091. function o(e, t) {
  55092. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55093. var a = t[r]
  55094. , s = t[o]
  55095. , l = s.x - a.x
  55096. , c = s.y - a.y;
  55097. if (Math.abs(c) > Number.EPSILON) {
  55098. if (c < 0 && (a = t[o],
  55099. l = -l,
  55100. s = t[r],
  55101. c = -c),
  55102. e.y < a.y || e.y > s.y)
  55103. continue;
  55104. if (e.y === a.y) {
  55105. if (e.x === a.x)
  55106. return !0
  55107. } else {
  55108. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55109. if (0 === h)
  55110. return !0;
  55111. if (h < 0)
  55112. continue;
  55113. n = !n
  55114. }
  55115. } else {
  55116. if (e.y !== a.y)
  55117. continue;
  55118. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55119. return !0
  55120. }
  55121. }
  55122. return n
  55123. }
  55124. var a = n.ShapeUtils.isClockWise
  55125. , s = i(this.actions);
  55126. if (0 === s.length)
  55127. return [];
  55128. if (t === !0)
  55129. return r(s);
  55130. var l, c, h, u = [];
  55131. if (1 === s.length)
  55132. return c = s[0],
  55133. h = new n.Shape,
  55134. h.actions = c.actions,
  55135. h.curves = c.curves,
  55136. u.push(h),
  55137. u;
  55138. var d = !a(s[0].getPoints());
  55139. d = e ? !d : d;
  55140. var p, f = [], g = [], m = [], v = 0;
  55141. g[v] = void 0,
  55142. m[v] = [];
  55143. for (var A = 0, y = s.length; A < y; A++)
  55144. c = s[A],
  55145. p = c.getPoints(),
  55146. l = a(p),
  55147. l = e ? !l : l,
  55148. l ? (!d && g[v] && v++,
  55149. g[v] = {
  55150. s: new n.Shape,
  55151. p: p
  55152. },
  55153. g[v].s.actions = c.actions,
  55154. g[v].s.curves = c.curves,
  55155. d && v++,
  55156. m[v] = []) : m[v].push({
  55157. h: c,
  55158. p: p[0]
  55159. });
  55160. if (!g[0])
  55161. return r(s);
  55162. if (g.length > 1) {
  55163. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55164. f[E] = [];
  55165. for (var E = 0, b = g.length; E < b; E++)
  55166. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55167. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55168. o(T.p, g[S].p) && (E !== S && I.push({
  55169. froms: E,
  55170. tos: S,
  55171. hole: _
  55172. }),
  55173. x ? (x = !1,
  55174. f[S].push(T)) : C = !0);
  55175. x && f[E].push(T)
  55176. }
  55177. I.length > 0 && (C || (m = f))
  55178. }
  55179. for (var M, A = 0, R = g.length; A < R; A++) {
  55180. h = g[A].s,
  55181. u.push(h),
  55182. M = m[A];
  55183. for (var P = 0, O = M.length; P < O; P++)
  55184. h.holes.push(M[P].h)
  55185. }
  55186. return u
  55187. }
  55188. ,
  55189. n.Shape = function() {
  55190. n.Path.apply(this, arguments),
  55191. this.holes = []
  55192. }
  55193. ,
  55194. n.Shape.prototype = Object.create(n.Path.prototype),
  55195. n.Shape.prototype.constructor = n.Shape,
  55196. n.Shape.prototype.extrude = function(e) {
  55197. return new n.ExtrudeGeometry(this,e)
  55198. }
  55199. ,
  55200. n.Shape.prototype.makeGeometry = function(e) {
  55201. return new n.ShapeGeometry(this,e)
  55202. }
  55203. ,
  55204. n.Shape.prototype.getPointsHoles = function(e) {
  55205. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55206. t[i] = this.holes[i].getPoints(e);
  55207. return t
  55208. }
  55209. ,
  55210. n.Shape.prototype.extractAllPoints = function(e) {
  55211. return {
  55212. shape: this.getPoints(e),
  55213. holes: this.getPointsHoles(e)
  55214. }
  55215. }
  55216. ,
  55217. n.Shape.prototype.extractPoints = function(e) {
  55218. return this.extractAllPoints(e)
  55219. }
  55220. ,
  55221. n.LineCurve = function(e, t) {
  55222. this.v1 = e,
  55223. this.v2 = t
  55224. }
  55225. ,
  55226. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55227. n.LineCurve.prototype.constructor = n.LineCurve,
  55228. n.LineCurve.prototype.getPoint = function(e) {
  55229. var t = this.v2.clone().sub(this.v1);
  55230. return t.multiplyScalar(e).add(this.v1),
  55231. t
  55232. }
  55233. ,
  55234. n.LineCurve.prototype.getPointAt = function(e) {
  55235. return this.getPoint(e)
  55236. }
  55237. ,
  55238. n.LineCurve.prototype.getTangent = function(e) {
  55239. var t = this.v2.clone().sub(this.v1);
  55240. return t.normalize()
  55241. }
  55242. ,
  55243. n.QuadraticBezierCurve = function(e, t, i) {
  55244. this.v0 = e,
  55245. this.v1 = t,
  55246. this.v2 = i
  55247. }
  55248. ,
  55249. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55250. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55251. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55252. var t = n.ShapeUtils.b2;
  55253. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55254. }
  55255. ,
  55256. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55257. var t = n.CurveUtils.tangentQuadraticBezier;
  55258. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55259. }
  55260. ,
  55261. n.CubicBezierCurve = function(e, t, i, n) {
  55262. this.v0 = e,
  55263. this.v1 = t,
  55264. this.v2 = i,
  55265. this.v3 = n
  55266. }
  55267. ,
  55268. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55269. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55270. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55271. var t = n.ShapeUtils.b3;
  55272. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55273. }
  55274. ,
  55275. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55276. var t = n.CurveUtils.tangentCubicBezier;
  55277. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55278. }
  55279. ,
  55280. n.SplineCurve = function(e) {
  55281. this.points = void 0 == e ? [] : e
  55282. }
  55283. ,
  55284. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55285. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55286. n.SplineCurve.prototype.getPoint = function(e) {
  55287. var t = this.points
  55288. , i = (t.length - 1) * e
  55289. , r = Math.floor(i)
  55290. , o = i - r
  55291. , a = t[0 === r ? r : r - 1]
  55292. , s = t[r]
  55293. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55294. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55295. , h = n.CurveUtils.interpolate;
  55296. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55297. }
  55298. ,
  55299. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55300. this.aX = e,
  55301. this.aY = t,
  55302. this.xRadius = i,
  55303. this.yRadius = n,
  55304. this.aStartAngle = r,
  55305. this.aEndAngle = o,
  55306. this.aClockwise = a,
  55307. this.aRotation = s || 0
  55308. }
  55309. ,
  55310. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55311. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55312. n.EllipseCurve.prototype.getPoint = function(e) {
  55313. var t = this.aEndAngle - this.aStartAngle;
  55314. t < 0 && (t += 2 * Math.PI),
  55315. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55316. var i;
  55317. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55318. var r = this.aX + this.xRadius * Math.cos(i)
  55319. , o = this.aY + this.yRadius * Math.sin(i);
  55320. if (0 !== this.aRotation) {
  55321. var a = Math.cos(this.aRotation)
  55322. , s = Math.sin(this.aRotation)
  55323. , l = r
  55324. , c = o;
  55325. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55326. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55327. }
  55328. return new n.Vector2(r,o)
  55329. }
  55330. ,
  55331. n.ArcCurve = function(e, t, i, r, o, a) {
  55332. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55333. }
  55334. ,
  55335. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55336. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55337. n.LineCurve3 = n.Curve.create(function(e, t) {
  55338. this.v1 = e,
  55339. this.v2 = t
  55340. }, function(e) {
  55341. var t = new n.Vector3;
  55342. return t.subVectors(this.v2, this.v1),
  55343. t.multiplyScalar(e),
  55344. t.add(this.v1),
  55345. t
  55346. }),
  55347. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55348. this.v0 = e,
  55349. this.v1 = t,
  55350. this.v2 = i
  55351. }, function(e) {
  55352. var t = n.ShapeUtils.b2;
  55353. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55354. }),
  55355. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55356. this.v0 = e,
  55357. this.v1 = t,
  55358. this.v2 = i,
  55359. this.v3 = n
  55360. }, function(e) {
  55361. var t = n.ShapeUtils.b3;
  55362. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55363. }),
  55364. n.SplineCurve3 = n.Curve.create(function(e) {
  55365. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55366. this.points = void 0 == e ? [] : e
  55367. }, function(e) {
  55368. var t = this.points
  55369. , i = (t.length - 1) * e
  55370. , r = Math.floor(i)
  55371. , o = i - r
  55372. , a = t[0 == r ? r : r - 1]
  55373. , s = t[r]
  55374. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55375. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55376. , h = n.CurveUtils.interpolate;
  55377. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55378. }),
  55379. n.CatmullRomCurve3 = function() {
  55380. function e() {}
  55381. var t = new n.Vector3
  55382. , i = new e
  55383. , r = new e
  55384. , o = new e;
  55385. return e.prototype.init = function(e, t, i, n) {
  55386. this.c0 = e,
  55387. this.c1 = i,
  55388. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55389. this.c3 = 2 * e - 2 * t + i + n
  55390. }
  55391. ,
  55392. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55393. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55394. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55395. s *= o,
  55396. l *= o,
  55397. this.init(t, i, s, l)
  55398. }
  55399. ,
  55400. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55401. this.init(t, i, r * (i - e), r * (n - t))
  55402. }
  55403. ,
  55404. e.prototype.calc = function(e) {
  55405. var t = e * e
  55406. , i = t * e;
  55407. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55408. }
  55409. ,
  55410. n.Curve.create(function(e) {
  55411. this.points = e || [],
  55412. this.closed = !1
  55413. }, function(e) {
  55414. var a, s, l, c, h = this.points;
  55415. c = h.length,
  55416. c < 2 && console.log("duh, you need at least 2 points"),
  55417. a = (c - (this.closed ? 0 : 1)) * e,
  55418. s = Math.floor(a),
  55419. l = a - s,
  55420. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55421. l = 1);
  55422. var u, d, p, f;
  55423. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55424. u = t),
  55425. d = h[s % c],
  55426. p = h[(s + 1) % c],
  55427. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55428. f = t),
  55429. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55430. var g = "chordal" === this.type ? .5 : .25
  55431. , m = Math.pow(u.distanceToSquared(d), g)
  55432. , v = Math.pow(d.distanceToSquared(p), g)
  55433. , A = Math.pow(p.distanceToSquared(f), g);
  55434. v < 1e-4 && (v = 1),
  55435. m < 1e-4 && (m = v),
  55436. A < 1e-4 && (A = v),
  55437. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55438. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55439. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55440. } else if ("catmullrom" === this.type) {
  55441. var y = void 0 !== this.tension ? this.tension : .5;
  55442. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55443. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55444. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55445. }
  55446. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55447. return C
  55448. })
  55449. }(),
  55450. n.ClosedSplineCurve3 = function(e) {
  55451. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55452. n.CatmullRomCurve3.call(this, e),
  55453. this.type = "catmullrom",
  55454. this.closed = !0
  55455. }
  55456. ,
  55457. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55458. n.BoxGeometry = function(e, t, i, r, o, a) {
  55459. n.Geometry.call(this),
  55460. this.type = "BoxGeometry",
  55461. this.parameters = {
  55462. width: e,
  55463. height: t,
  55464. depth: i,
  55465. widthSegments: r,
  55466. heightSegments: o,
  55467. depthSegments: a
  55468. },
  55469. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55470. this.mergeVertices()
  55471. }
  55472. ,
  55473. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55474. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55475. n.CubeGeometry = n.BoxGeometry,
  55476. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55477. function s(e, t, i) {
  55478. var n = 0;
  55479. return n += e * t * 2,
  55480. n += e * i * 2,
  55481. n += i * t * 2,
  55482. 4 * n
  55483. }
  55484. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55485. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55486. for (var L = O * b - _, D = 0; D < x; D++) {
  55487. var N = D * E - w;
  55488. P[e] = N * r,
  55489. P[t] = L * o,
  55490. P[i] = T,
  55491. p[m] = P.x,
  55492. p[m + 1] = P.y,
  55493. p[m + 2] = P.z,
  55494. P[e] = 0,
  55495. P[t] = 0,
  55496. P[i] = l > 0 ? 1 : -1,
  55497. f[m] = P.x,
  55498. f[m + 1] = P.y,
  55499. f[m + 2] = P.z,
  55500. g[v] = D / h,
  55501. g[v + 1] = 1 - O / u,
  55502. m += 3,
  55503. v += 2,
  55504. M += 1
  55505. }
  55506. for (O = 0; O < u; O++)
  55507. for (D = 0; D < h; D++) {
  55508. var B = y + D + x * O
  55509. , F = y + D + x * (O + 1)
  55510. , V = y + (D + 1) + x * (O + 1)
  55511. , U = y + (D + 1) + x * O;
  55512. d[A] = B,
  55513. d[A + 1] = F,
  55514. d[A + 2] = U,
  55515. d[A + 3] = F,
  55516. d[A + 4] = V,
  55517. d[A + 5] = U,
  55518. A += 6,
  55519. R += 6
  55520. }
  55521. c.addGroup(C, R, I),
  55522. C += R,
  55523. y += M
  55524. }
  55525. n.BufferGeometry.call(this),
  55526. this.type = "BoxBufferGeometry",
  55527. this.parameters = {
  55528. width: e,
  55529. height: t,
  55530. depth: i,
  55531. widthSegments: r,
  55532. heightSegments: o,
  55533. depthSegments: a
  55534. };
  55535. var c = this;
  55536. r = Math.floor(r) || 1,
  55537. o = Math.floor(o) || 1,
  55538. a = Math.floor(a) || 1;
  55539. var h = s(r, o, a)
  55540. , u = h / 4 * 6
  55541. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55542. , p = new Float32Array(3 * h)
  55543. , f = new Float32Array(3 * h)
  55544. , g = new Float32Array(2 * h)
  55545. , m = 0
  55546. , v = 0
  55547. , A = 0
  55548. , y = 0
  55549. , C = 0;
  55550. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55551. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55552. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55553. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55554. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55555. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55556. this.setIndex(new n.BufferAttribute(d,1)),
  55557. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55558. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55559. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55560. }
  55561. ,
  55562. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55563. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55564. n.CircleGeometry = function(e, t, i, r) {
  55565. n.Geometry.call(this),
  55566. this.type = "CircleGeometry",
  55567. this.parameters = {
  55568. radius: e,
  55569. segments: t,
  55570. thetaStart: i,
  55571. thetaLength: r
  55572. },
  55573. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55574. }
  55575. ,
  55576. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55577. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55578. n.CircleBufferGeometry = function(e, t, i, r) {
  55579. n.BufferGeometry.call(this),
  55580. this.type = "CircleBufferGeometry",
  55581. this.parameters = {
  55582. radius: e,
  55583. segments: t,
  55584. thetaStart: i,
  55585. thetaLength: r
  55586. },
  55587. e = e || 50,
  55588. t = void 0 !== t ? Math.max(3, t) : 8,
  55589. i = void 0 !== i ? i : 0,
  55590. r = void 0 !== r ? r : 2 * Math.PI;
  55591. var o = t + 2
  55592. , a = new Float32Array(3 * o)
  55593. , s = new Float32Array(3 * o)
  55594. , l = new Float32Array(2 * o);
  55595. s[2] = 1,
  55596. l[0] = .5,
  55597. l[1] = .5;
  55598. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55599. h += 3,
  55600. u += 2) {
  55601. var d = i + c / t * r;
  55602. a[h] = e * Math.cos(d),
  55603. a[h + 1] = e * Math.sin(d),
  55604. s[h + 2] = 1,
  55605. l[u] = (a[h] / e + 1) / 2,
  55606. l[u + 1] = (a[h + 1] / e + 1) / 2
  55607. }
  55608. for (var p = [], h = 1; h <= t; h++)
  55609. p.push(h, h + 1, 0);
  55610. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55611. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55612. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55613. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55614. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55615. }
  55616. ,
  55617. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55618. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55619. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55620. function c() {
  55621. var e = (r + 1) * (o + 1);
  55622. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55623. e
  55624. }
  55625. function h() {
  55626. var e = r * o * 2 * 3;
  55627. return a === !1 && (e += 2 * r * 3),
  55628. e
  55629. }
  55630. function u() {
  55631. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55632. for (c = 0; c <= o; c++) {
  55633. var p = []
  55634. , f = c / o
  55635. , b = f * (t - e) + e;
  55636. for (a = 0; a <= r; a++) {
  55637. var w = a / r;
  55638. u.x = b * Math.sin(w * l + s),
  55639. u.y = -f * i + E,
  55640. u.z = b * Math.cos(w * l + s),
  55641. m.setXYZ(y, u.x, u.y, u.z),
  55642. h.copy(u),
  55643. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55644. h.z = Math.cos(w * l + s)),
  55645. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55646. v.setXYZ(y, h.x, h.y, h.z),
  55647. A.setXY(y, w, 1 - f),
  55648. p.push(y),
  55649. y++
  55650. }
  55651. I.push(p)
  55652. }
  55653. for (a = 0; a < r; a++)
  55654. for (c = 0; c < o; c++) {
  55655. var _ = I[c][a]
  55656. , T = I[c + 1][a]
  55657. , x = I[c + 1][a + 1]
  55658. , S = I[c][a + 1];
  55659. g.setX(C, _),
  55660. C++,
  55661. g.setX(C, T),
  55662. C++,
  55663. g.setX(C, S),
  55664. C++,
  55665. g.setX(C, T),
  55666. C++,
  55667. g.setX(C, x),
  55668. C++,
  55669. g.setX(C, S),
  55670. C++
  55671. }
  55672. }
  55673. function d(i) {
  55674. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55675. for (a = y,
  55676. o = 1; o <= r; o++)
  55677. m.setXYZ(y, 0, E * p, 0),
  55678. v.setXYZ(y, 0, p, 0),
  55679. i === !0 ? (h.x = o / r,
  55680. h.y = 0) : (h.x = (o - 1) / r,
  55681. h.y = 1),
  55682. A.setXY(y, h.x, h.y),
  55683. y++;
  55684. for (c = y,
  55685. o = 0; o <= r; o++) {
  55686. var f = o / r;
  55687. u.x = d * Math.sin(f * l + s),
  55688. u.y = E * p,
  55689. u.z = d * Math.cos(f * l + s),
  55690. m.setXYZ(y, u.x, u.y, u.z),
  55691. v.setXYZ(y, 0, p, 0),
  55692. A.setXY(y, f, i === !0 ? 1 : 0),
  55693. y++
  55694. }
  55695. for (o = 0; o < r; o++) {
  55696. var I = a + o
  55697. , b = c + o;
  55698. i === !0 ? (g.setX(C, b),
  55699. C++,
  55700. g.setX(C, b + 1),
  55701. C++,
  55702. g.setX(C, I),
  55703. C++) : (g.setX(C, b + 1),
  55704. C++,
  55705. g.setX(C, b),
  55706. C++,
  55707. g.setX(C, I),
  55708. C++)
  55709. }
  55710. }
  55711. n.BufferGeometry.call(this),
  55712. this.type = "CylinderBufferGeometry",
  55713. this.parameters = {
  55714. radiusTop: e,
  55715. radiusBottom: t,
  55716. height: i,
  55717. radialSegments: r,
  55718. heightSegments: o,
  55719. openEnded: a,
  55720. thetaStart: s,
  55721. thetaLength: l
  55722. },
  55723. e = void 0 !== e ? e : 20,
  55724. t = void 0 !== t ? t : 20,
  55725. i = void 0 !== i ? i : 100,
  55726. r = Math.floor(r) || 8,
  55727. o = Math.floor(o) || 1,
  55728. a = void 0 !== a && a,
  55729. s = void 0 !== s ? s : 0,
  55730. l = void 0 !== l ? l : 2 * Math.PI;
  55731. var p = c()
  55732. , f = h()
  55733. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55734. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55735. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55736. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55737. , y = 0
  55738. , C = 0
  55739. , I = []
  55740. , E = i / 2;
  55741. u(),
  55742. a === !1 && (e > 0 && d(!0),
  55743. t > 0 && d(!1)),
  55744. this.setIndex(g),
  55745. this.addAttribute("position", m),
  55746. this.addAttribute("normal", v),
  55747. this.addAttribute("uv", A)
  55748. }
  55749. ,
  55750. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55751. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55752. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55753. n.Geometry.call(this),
  55754. this.type = "CylinderGeometry",
  55755. this.parameters = {
  55756. radiusTop: e,
  55757. radiusBottom: t,
  55758. height: i,
  55759. radialSegments: r,
  55760. heightSegments: o,
  55761. openEnded: a,
  55762. thetaStart: s,
  55763. thetaLength: l
  55764. },
  55765. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55766. this.mergeVertices()
  55767. }
  55768. ,
  55769. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55770. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55771. n.EdgesGeometry = function(e, t) {
  55772. function i(e, t) {
  55773. return e - t
  55774. }
  55775. n.BufferGeometry.call(this),
  55776. t = void 0 !== t ? t : 1;
  55777. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55778. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55779. r.fromBufferGeometry(e)) : r = e.clone(),
  55780. r.mergeVertices(),
  55781. r.computeFaceNormals();
  55782. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55783. for (var p = h[u], f = 0; f < 3; f++) {
  55784. a[0] = p[l[f]],
  55785. a[1] = p[l[(f + 1) % 3]],
  55786. a.sort(i);
  55787. var g = a.toString();
  55788. void 0 === s[g] ? s[g] = {
  55789. vert1: a[0],
  55790. vert2: a[1],
  55791. face1: u,
  55792. face2: void 0
  55793. } : s[g].face2 = u
  55794. }
  55795. var m = [];
  55796. for (var g in s) {
  55797. var v = s[g];
  55798. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55799. var A = c[v.vert1];
  55800. m.push(A.x),
  55801. m.push(A.y),
  55802. m.push(A.z),
  55803. A = c[v.vert2],
  55804. m.push(A.x),
  55805. m.push(A.y),
  55806. m.push(A.z)
  55807. }
  55808. }
  55809. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55810. }
  55811. ,
  55812. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55813. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55814. n.ExtrudeGeometry = function(e, t) {
  55815. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55816. this.type = "ExtrudeGeometry",
  55817. e = Array.isArray(e) ? e : [e],
  55818. this.addShapeList(e, t),
  55819. void this.computeFaceNormals())
  55820. }
  55821. ;
  55822. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55823. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55824. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55825. for (var i = e.length, n = 0; n < i; n++) {
  55826. var r = e[n];
  55827. this.addShape(r, t)
  55828. }
  55829. }
  55830. ,
  55831. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55832. function i(e, t, i) {
  55833. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55834. t.clone().multiplyScalar(i).add(e)
  55835. }
  55836. function r(e, t, i) {
  55837. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55838. if (Math.abs(d) > Number.EPSILON) {
  55839. var p = Math.sqrt(u)
  55840. , f = Math.sqrt(c * c + h * h)
  55841. , g = t.x - l / p
  55842. , m = t.y + s / p
  55843. , v = i.x - h / f
  55844. , A = i.y + c / f
  55845. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55846. r = g + s * y - e.x,
  55847. o = m + l * y - e.y;
  55848. var C = r * r + o * o;
  55849. if (C <= 2)
  55850. return new n.Vector2(r,o);
  55851. a = Math.sqrt(C / 2)
  55852. } else {
  55853. var I = !1;
  55854. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55855. I ? (r = -l,
  55856. o = s,
  55857. a = Math.sqrt(u)) : (r = s,
  55858. o = l,
  55859. a = Math.sqrt(u / 2))
  55860. }
  55861. return new n.Vector2(r / a,o / a)
  55862. }
  55863. function o() {
  55864. if (C) {
  55865. var e = 0
  55866. , t = z * e;
  55867. for (Y = 0; Y < W; Y++)
  55868. G = N[Y],
  55869. c(G[2] + t, G[1] + t, G[0] + t);
  55870. for (e = E + 2 * y,
  55871. t = z * e,
  55872. Y = 0; Y < W; Y++)
  55873. G = N[Y],
  55874. c(G[0] + t, G[1] + t, G[2] + t)
  55875. } else {
  55876. for (Y = 0; Y < W; Y++)
  55877. G = N[Y],
  55878. c(G[2], G[1], G[0]);
  55879. for (Y = 0; Y < W; Y++)
  55880. G = N[Y],
  55881. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55882. }
  55883. }
  55884. function a() {
  55885. var e = 0;
  55886. for (s(B, e),
  55887. e += B.length,
  55888. x = 0,
  55889. S = L.length; x < S; x++)
  55890. T = L[x],
  55891. s(T, e),
  55892. e += T.length
  55893. }
  55894. function s(e, t) {
  55895. var i, n;
  55896. for (Y = e.length; --Y >= 0; ) {
  55897. i = Y,
  55898. n = Y - 1,
  55899. n < 0 && (n = e.length - 1);
  55900. var r = 0
  55901. , o = E + 2 * y;
  55902. for (r = 0; r < o; r++) {
  55903. var a = z * r
  55904. , s = z * (r + 1)
  55905. , l = t + i + a
  55906. , c = t + n + a
  55907. , u = t + n + s
  55908. , d = t + i + s;
  55909. h(l, c, u, d, e, r, o, i, n)
  55910. }
  55911. }
  55912. }
  55913. function l(e, t, i) {
  55914. M.vertices.push(new n.Vector3(e,t,i))
  55915. }
  55916. function c(e, t, i) {
  55917. e += R,
  55918. t += R,
  55919. i += R,
  55920. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55921. var r = _.generateTopUV(M, e, t, i);
  55922. M.faceVertexUvs[0].push(r)
  55923. }
  55924. function h(e, t, i, r, o, a, s, l, c) {
  55925. e += R,
  55926. t += R,
  55927. i += R,
  55928. r += R,
  55929. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55930. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55931. var h = _.generateSideWallUV(M, e, t, i, r);
  55932. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55933. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55934. }
  55935. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55936. b && (u = b.getSpacedPoints(E),
  55937. w = !0,
  55938. C = !1,
  55939. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55940. p = new n.Vector3,
  55941. f = new n.Vector3,
  55942. g = new n.Vector3),
  55943. C || (y = 0,
  55944. v = 0,
  55945. A = 0);
  55946. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55947. if (D) {
  55948. for (O = O.reverse(),
  55949. x = 0,
  55950. S = L.length; x < S; x++)
  55951. T = L[x],
  55952. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55953. D = !1
  55954. }
  55955. var N = n.ShapeUtils.triangulateShape(O, L)
  55956. , B = O;
  55957. for (x = 0,
  55958. S = L.length; x < S; x++)
  55959. T = L[x],
  55960. O = O.concat(T);
  55961. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55962. Z++,
  55963. q++)
  55964. Z === X && (Z = 0),
  55965. q === X && (q = 0),
  55966. j[Y] = r(B[Y], B[Z], B[q]);
  55967. var K, Q = [], J = j.concat();
  55968. for (x = 0,
  55969. S = L.length; x < S; x++) {
  55970. for (T = L[x],
  55971. K = [],
  55972. Y = 0,
  55973. X = T.length,
  55974. Z = X - 1,
  55975. q = Y + 1; Y < X; Y++,
  55976. Z++,
  55977. q++)
  55978. Z === X && (Z = 0),
  55979. q === X && (q = 0),
  55980. K[Y] = r(T[Y], T[Z], T[q]);
  55981. Q.push(K),
  55982. J = J.concat(K)
  55983. }
  55984. for (F = 0; F < y; F++) {
  55985. for (U = F / y,
  55986. k = v * (1 - U),
  55987. V = A * Math.sin(U * Math.PI / 2),
  55988. Y = 0,
  55989. X = B.length; Y < X; Y++)
  55990. H = i(B[Y], j[Y], V),
  55991. l(H.x, H.y, -k);
  55992. for (x = 0,
  55993. S = L.length; x < S; x++)
  55994. for (T = L[x],
  55995. K = Q[x],
  55996. Y = 0,
  55997. X = T.length; Y < X; Y++)
  55998. H = i(T[Y], K[Y], V),
  55999. l(H.x, H.y, -k)
  56000. }
  56001. for (V = A,
  56002. Y = 0; Y < z; Y++)
  56003. H = C ? i(O[Y], J[Y], V) : O[Y],
  56004. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56005. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56006. g.copy(u[0]).add(f).add(p),
  56007. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56008. var $;
  56009. for ($ = 1; $ <= E; $++)
  56010. for (Y = 0; Y < z; Y++)
  56011. H = C ? i(O[Y], J[Y], V) : O[Y],
  56012. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56013. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56014. g.copy(u[$]).add(f).add(p),
  56015. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56016. for (F = y - 1; F >= 0; F--) {
  56017. for (U = F / y,
  56018. k = v * (1 - U),
  56019. V = A * Math.sin(U * Math.PI / 2),
  56020. Y = 0,
  56021. X = B.length; Y < X; Y++)
  56022. H = i(B[Y], j[Y], V),
  56023. l(H.x, H.y, m + k);
  56024. for (x = 0,
  56025. S = L.length; x < S; x++)
  56026. for (T = L[x],
  56027. K = Q[x],
  56028. Y = 0,
  56029. X = T.length; Y < X; Y++)
  56030. H = i(T[Y], K[Y], V),
  56031. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56032. }
  56033. o(),
  56034. a()
  56035. }
  56036. ,
  56037. n.ExtrudeGeometry.WorldUVGenerator = {
  56038. generateTopUV: function(e, t, i, r) {
  56039. var o = e.vertices
  56040. , a = o[t]
  56041. , s = o[i]
  56042. , l = o[r];
  56043. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56044. },
  56045. generateSideWallUV: function(e, t, i, r, o) {
  56046. var a = e.vertices
  56047. , s = a[t]
  56048. , l = a[i]
  56049. , c = a[r]
  56050. , h = a[o];
  56051. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56052. }
  56053. },
  56054. n.ShapeGeometry = function(e, t) {
  56055. n.Geometry.call(this),
  56056. this.type = "ShapeGeometry",
  56057. Array.isArray(e) === !1 && (e = [e]),
  56058. this.addShapeList(e, t),
  56059. this.computeFaceNormals()
  56060. }
  56061. ,
  56062. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56063. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56064. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56065. for (var i = 0, n = e.length; i < n; i++)
  56066. this.addShape(e[i], t);
  56067. return this
  56068. }
  56069. ,
  56070. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56071. void 0 === t && (t = {});
  56072. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56073. if (p) {
  56074. for (u = u.reverse(),
  56075. i = 0,
  56076. r = d.length; i < r; i++)
  56077. o = d[i],
  56078. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56079. p = !1
  56080. }
  56081. var f = n.ShapeUtils.triangulateShape(u, d);
  56082. for (i = 0,
  56083. r = d.length; i < r; i++)
  56084. o = d[i],
  56085. u = u.concat(o);
  56086. var g, m, v = u.length, A = f.length;
  56087. for (i = 0; i < v; i++)
  56088. g = u[i],
  56089. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56090. for (i = 0; i < A; i++) {
  56091. m = f[i];
  56092. var y = m[0] + c
  56093. , C = m[1] + c
  56094. , I = m[2] + c;
  56095. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56096. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56097. }
  56098. }
  56099. ,
  56100. n.LatheBufferGeometry = function(e, t, i, r) {
  56101. n.BufferGeometry.call(this),
  56102. this.type = "LatheBufferGeometry",
  56103. this.parameters = {
  56104. points: e,
  56105. segments: t,
  56106. phiStart: i,
  56107. phiLength: r
  56108. },
  56109. t = Math.floor(t) || 12,
  56110. i = i || 0,
  56111. r = r || 2 * Math.PI,
  56112. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56113. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56114. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56115. for (a = 0; a <= t; a++) {
  56116. var A = i + a * g * r
  56117. , y = Math.sin(A)
  56118. , C = Math.cos(A);
  56119. for (s = 0; s <= e.length - 1; s++)
  56120. m.x = e[s].x * y,
  56121. m.y = e[s].y,
  56122. m.z = e[s].x * C,
  56123. u.setXYZ(p, m.x, m.y, m.z),
  56124. v.x = a / t,
  56125. v.y = s / (e.length - 1),
  56126. d.setXY(p, v.x, v.y),
  56127. p++
  56128. }
  56129. for (a = 0; a < t; a++)
  56130. for (s = 0; s < e.length - 1; s++) {
  56131. o = s + a * e.length;
  56132. var I = o
  56133. , E = o + e.length
  56134. , b = o + e.length + 1
  56135. , w = o + 1;
  56136. h.setX(f, I),
  56137. f++,
  56138. h.setX(f, E),
  56139. f++,
  56140. h.setX(f, w),
  56141. f++,
  56142. h.setX(f, E),
  56143. f++,
  56144. h.setX(f, b),
  56145. f++,
  56146. h.setX(f, w),
  56147. f++
  56148. }
  56149. if (this.setIndex(h),
  56150. this.addAttribute("position", u),
  56151. this.addAttribute("uv", d),
  56152. this.computeVertexNormals(),
  56153. r === 2 * Math.PI) {
  56154. var _ = this.attributes.normal.array
  56155. , T = new n.Vector3
  56156. , x = new n.Vector3
  56157. , S = new n.Vector3;
  56158. for (o = t * e.length * 3,
  56159. a = 0,
  56160. s = 0; a < e.length; a++,
  56161. s += 3)
  56162. T.x = _[s + 0],
  56163. T.y = _[s + 1],
  56164. T.z = _[s + 2],
  56165. x.x = _[o + s + 0],
  56166. x.y = _[o + s + 1],
  56167. x.z = _[o + s + 2],
  56168. S.addVectors(T, x).normalize(),
  56169. _[s + 0] = _[o + s + 0] = S.x,
  56170. _[s + 1] = _[o + s + 1] = S.y,
  56171. _[s + 2] = _[o + s + 2] = S.z
  56172. }
  56173. }
  56174. ,
  56175. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56176. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56177. n.LatheGeometry = function(e, t, i, r) {
  56178. n.Geometry.call(this),
  56179. this.type = "LatheGeometry",
  56180. this.parameters = {
  56181. points: e,
  56182. segments: t,
  56183. phiStart: i,
  56184. phiLength: r
  56185. },
  56186. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56187. this.mergeVertices()
  56188. }
  56189. ,
  56190. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56191. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56192. n.PlaneGeometry = function(e, t, i, r) {
  56193. n.Geometry.call(this),
  56194. this.type = "PlaneGeometry",
  56195. this.parameters = {
  56196. width: e,
  56197. height: t,
  56198. widthSegments: i,
  56199. heightSegments: r
  56200. },
  56201. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56202. }
  56203. ,
  56204. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56205. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56206. n.PlaneBufferGeometry = function(e, t, i, r) {
  56207. n.BufferGeometry.call(this),
  56208. this.type = "PlaneBufferGeometry",
  56209. this.parameters = {
  56210. width: e,
  56211. height: t,
  56212. widthSegments: i,
  56213. heightSegments: r
  56214. };
  56215. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56216. for (var y = A * d - a, C = 0; C < c; C++) {
  56217. var I = C * u - o;
  56218. p[m] = I,
  56219. p[m + 1] = -y,
  56220. f[m + 2] = 1,
  56221. g[v] = C / s,
  56222. g[v + 1] = 1 - A / l,
  56223. m += 3,
  56224. v += 2
  56225. }
  56226. m = 0;
  56227. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56228. for (var C = 0; C < s; C++) {
  56229. var b = C + c * A
  56230. , w = C + c * (A + 1)
  56231. , _ = C + 1 + c * (A + 1)
  56232. , T = C + 1 + c * A;
  56233. E[m] = b,
  56234. E[m + 1] = w,
  56235. E[m + 2] = T,
  56236. E[m + 3] = w,
  56237. E[m + 4] = _,
  56238. E[m + 5] = T,
  56239. m += 6
  56240. }
  56241. this.setIndex(new n.BufferAttribute(E,1)),
  56242. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56243. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56244. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56245. }
  56246. ,
  56247. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56248. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56249. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56250. n.BufferGeometry.call(this),
  56251. this.type = "RingBufferGeometry",
  56252. this.parameters = {
  56253. innerRadius: e,
  56254. outerRadius: t,
  56255. thetaSegments: i,
  56256. phiSegments: r,
  56257. thetaStart: o,
  56258. thetaLength: a
  56259. },
  56260. e = e || 20,
  56261. t = t || 50,
  56262. o = void 0 !== o ? o : 0,
  56263. a = void 0 !== a ? a : 2 * Math.PI,
  56264. i = void 0 !== i ? Math.max(3, i) : 8,
  56265. r = void 0 !== r ? Math.max(1, r) : 1;
  56266. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56267. for (l = 0; l <= r; l++) {
  56268. for (c = 0; c <= i; c++)
  56269. s = o + c / i * a,
  56270. C.x = A * Math.cos(s),
  56271. C.y = A * Math.sin(s),
  56272. p.setXYZ(m, C.x, C.y, C.z),
  56273. f.setXYZ(m, 0, 0, 1),
  56274. I.x = (C.x / t + 1) / 2,
  56275. I.y = (C.y / t + 1) / 2,
  56276. g.setXY(m, I.x, I.y),
  56277. m++;
  56278. A += y
  56279. }
  56280. for (l = 0; l < r; l++) {
  56281. var E = l * (i + 1);
  56282. for (c = 0; c < i; c++) {
  56283. s = c + E;
  56284. var b = s
  56285. , w = s + i + 1
  56286. , _ = s + i + 2
  56287. , T = s + 1;
  56288. d.setX(v, b),
  56289. v++,
  56290. d.setX(v, w),
  56291. v++,
  56292. d.setX(v, _),
  56293. v++,
  56294. d.setX(v, b),
  56295. v++,
  56296. d.setX(v, _),
  56297. v++,
  56298. d.setX(v, T),
  56299. v++
  56300. }
  56301. }
  56302. this.setIndex(d),
  56303. this.addAttribute("position", p),
  56304. this.addAttribute("normal", f),
  56305. this.addAttribute("uv", g)
  56306. }
  56307. ,
  56308. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56309. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56310. n.RingGeometry = function(e, t, i, r, o, a) {
  56311. n.Geometry.call(this),
  56312. this.type = "RingGeometry",
  56313. this.parameters = {
  56314. innerRadius: e,
  56315. outerRadius: t,
  56316. thetaSegments: i,
  56317. phiSegments: r,
  56318. thetaStart: o,
  56319. thetaLength: a
  56320. },
  56321. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56322. }
  56323. ,
  56324. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56325. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56326. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56327. n.Geometry.call(this),
  56328. this.type = "SphereGeometry",
  56329. this.parameters = {
  56330. radius: e,
  56331. widthSegments: t,
  56332. heightSegments: i,
  56333. phiStart: r,
  56334. phiLength: o,
  56335. thetaStart: a,
  56336. thetaLength: s
  56337. },
  56338. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56339. }
  56340. ,
  56341. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56342. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56343. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56344. n.BufferGeometry.call(this),
  56345. this.type = "SphereBufferGeometry",
  56346. this.parameters = {
  56347. radius: e,
  56348. widthSegments: t,
  56349. heightSegments: i,
  56350. phiStart: r,
  56351. phiLength: o,
  56352. thetaStart: a,
  56353. thetaLength: s
  56354. },
  56355. e = e || 50,
  56356. t = Math.max(3, Math.floor(t) || 8),
  56357. i = Math.max(2, Math.floor(i) || 6),
  56358. r = void 0 !== r ? r : 0,
  56359. o = void 0 !== o ? o : 2 * Math.PI,
  56360. a = void 0 !== a ? a : 0,
  56361. s = void 0 !== s ? s : Math.PI;
  56362. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56363. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56364. var C = y / t
  56365. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56366. , E = e * Math.cos(a + A * s)
  56367. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56368. g.set(I, E, b).normalize(),
  56369. h.setXYZ(p, I, E, b),
  56370. u.setXYZ(p, g.x, g.y, g.z),
  56371. d.setXY(p, C, 1 - A),
  56372. v.push(p),
  56373. p++
  56374. }
  56375. f.push(v)
  56376. }
  56377. for (var w = [], m = 0; m < i; m++)
  56378. for (var y = 0; y < t; y++) {
  56379. var _ = f[m][y + 1]
  56380. , T = f[m][y]
  56381. , x = f[m + 1][y]
  56382. , S = f[m + 1][y + 1];
  56383. (0 !== m || a > 0) && w.push(_, T, S),
  56384. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56385. }
  56386. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56387. this.addAttribute("position", h),
  56388. this.addAttribute("normal", u),
  56389. this.addAttribute("uv", d),
  56390. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56391. }
  56392. ,
  56393. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56394. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56395. n.TextGeometry = function(e, t) {
  56396. t = t || {};
  56397. var i = t.font;
  56398. if (i instanceof n.Font == !1)
  56399. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56400. new n.Geometry;
  56401. var r = i.generateShapes(e, t.size, t.curveSegments);
  56402. t.amount = void 0 !== t.height ? t.height : 50,
  56403. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56404. void 0 === t.bevelSize && (t.bevelSize = 8),
  56405. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56406. n.ExtrudeGeometry.call(this, r, t),
  56407. this.type = "TextGeometry"
  56408. }
  56409. ,
  56410. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56411. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56412. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56413. n.BufferGeometry.call(this),
  56414. this.type = "TorusBufferGeometry",
  56415. this.parameters = {
  56416. radius: e,
  56417. tube: t,
  56418. radialSegments: i,
  56419. tubularSegments: r,
  56420. arc: o
  56421. },
  56422. e = e || 100,
  56423. t = t || 40,
  56424. i = Math.floor(i) || 8,
  56425. r = Math.floor(r) || 6,
  56426. o = o || 2 * Math.PI;
  56427. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56428. for (a = 0; a <= i; a++)
  56429. for (s = 0; s <= r; s++) {
  56430. var C = s / r * o
  56431. , I = a / i * Math.PI * 2;
  56432. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56433. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56434. A.z = t * Math.sin(I),
  56435. u[f] = A.x,
  56436. u[f + 1] = A.y,
  56437. u[f + 2] = A.z,
  56438. v.x = e * Math.cos(C),
  56439. v.y = e * Math.sin(C),
  56440. y.subVectors(A, v).normalize(),
  56441. d[f] = y.x,
  56442. d[f + 1] = y.y,
  56443. d[f + 2] = y.z,
  56444. p[g] = s / r,
  56445. p[g + 1] = a / i,
  56446. f += 3,
  56447. g += 2
  56448. }
  56449. for (a = 1; a <= i; a++)
  56450. for (s = 1; s <= r; s++) {
  56451. var E = (r + 1) * a + s - 1
  56452. , b = (r + 1) * (a - 1) + s - 1
  56453. , w = (r + 1) * (a - 1) + s
  56454. , _ = (r + 1) * a + s;
  56455. h[m] = E,
  56456. h[m + 1] = b,
  56457. h[m + 2] = _,
  56458. h[m + 3] = b,
  56459. h[m + 4] = w,
  56460. h[m + 5] = _,
  56461. m += 6
  56462. }
  56463. this.setIndex(new n.BufferAttribute(h,1)),
  56464. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56465. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56466. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56467. }
  56468. ,
  56469. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56470. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56471. n.TorusGeometry = function(e, t, i, r, o) {
  56472. n.Geometry.call(this),
  56473. this.type = "TorusGeometry",
  56474. this.parameters = {
  56475. radius: e,
  56476. tube: t,
  56477. radialSegments: i,
  56478. tubularSegments: r,
  56479. arc: o
  56480. },
  56481. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56482. }
  56483. ,
  56484. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56485. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56486. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56487. function s(e, t, i, n, r) {
  56488. var o = Math.cos(e)
  56489. , a = Math.sin(e)
  56490. , s = i / t * e
  56491. , l = Math.cos(s);
  56492. r.x = n * (2 + l) * .5 * o,
  56493. r.y = n * (2 + l) * a * .5,
  56494. r.z = n * Math.sin(s) * .5
  56495. }
  56496. n.BufferGeometry.call(this),
  56497. this.type = "TorusKnotBufferGeometry",
  56498. this.parameters = {
  56499. radius: e,
  56500. tube: t,
  56501. tubularSegments: i,
  56502. radialSegments: r,
  56503. p: o,
  56504. q: a
  56505. },
  56506. e = e || 100,
  56507. t = t || 40,
  56508. i = Math.floor(i) || 64,
  56509. r = Math.floor(r) || 8,
  56510. o = o || 2,
  56511. a = a || 3;
  56512. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56513. for (l = 0; l <= i; ++l) {
  56514. var T = l / i * o * Math.PI * 2;
  56515. for (s(T, o, a, e, I),
  56516. s(T + .01, o, a, e, E),
  56517. w.subVectors(E, I),
  56518. _.addVectors(E, I),
  56519. b.crossVectors(w, _),
  56520. _.crossVectors(b, w),
  56521. b.normalize(),
  56522. _.normalize(),
  56523. c = 0; c <= r; ++c) {
  56524. var x = c / r * Math.PI * 2
  56525. , S = -t * Math.cos(x)
  56526. , M = t * Math.sin(x);
  56527. A.x = I.x + (S * _.x + M * b.x),
  56528. A.y = I.y + (S * _.y + M * b.y),
  56529. A.z = I.z + (S * _.z + M * b.z),
  56530. p.setXYZ(m, A.x, A.y, A.z),
  56531. y.subVectors(A, I).normalize(),
  56532. f.setXYZ(m, y.x, y.y, y.z),
  56533. C.x = l / i,
  56534. C.y = c / r,
  56535. g.setXY(m, C.x, C.y),
  56536. m++
  56537. }
  56538. }
  56539. for (c = 1; c <= i; c++)
  56540. for (l = 1; l <= r; l++) {
  56541. var R = (r + 1) * (c - 1) + (l - 1)
  56542. , P = (r + 1) * c + (l - 1)
  56543. , O = (r + 1) * c + l
  56544. , L = (r + 1) * (c - 1) + l;
  56545. d.setX(v, R),
  56546. v++,
  56547. d.setX(v, P),
  56548. v++,
  56549. d.setX(v, L),
  56550. v++,
  56551. d.setX(v, P),
  56552. v++,
  56553. d.setX(v, O),
  56554. v++,
  56555. d.setX(v, L),
  56556. v++
  56557. }
  56558. this.setIndex(d),
  56559. this.addAttribute("position", p),
  56560. this.addAttribute("normal", f),
  56561. this.addAttribute("uv", g)
  56562. }
  56563. ,
  56564. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56565. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56566. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56567. n.Geometry.call(this),
  56568. this.type = "TorusKnotGeometry",
  56569. this.parameters = {
  56570. radius: e,
  56571. tube: t,
  56572. tubularSegments: i,
  56573. radialSegments: r,
  56574. p: o,
  56575. q: a
  56576. },
  56577. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56578. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56579. this.mergeVertices()
  56580. }
  56581. ,
  56582. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56583. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56584. n.TubeGeometry = function(e, t, i, r, o, a) {
  56585. function s(e, t, i) {
  56586. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56587. }
  56588. n.Geometry.call(this),
  56589. this.type = "TubeGeometry",
  56590. this.parameters = {
  56591. path: e,
  56592. segments: t,
  56593. radius: i,
  56594. radialSegments: r,
  56595. closed: o,
  56596. taper: a
  56597. },
  56598. t = t || 64,
  56599. i = i || 1,
  56600. r = r || 8,
  56601. o = o || !1,
  56602. a = a || n.TubeGeometry.NoTaper;
  56603. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56604. for (this.tangents = D,
  56605. this.normals = N,
  56606. this.binormals = B,
  56607. v = 0; v < P; v++)
  56608. for (M[v] = [],
  56609. u = v / (P - 1),
  56610. m = e.getPointAt(u),
  56611. l = D[v],
  56612. c = N[v],
  56613. h = B[v],
  56614. p = i * a(u),
  56615. A = 0; A < r; A++)
  56616. d = A / r * 2 * Math.PI,
  56617. f = -p * Math.cos(d),
  56618. g = p * Math.sin(d),
  56619. O.copy(m),
  56620. O.x += f * c.x + g * h.x,
  56621. O.y += f * c.y + g * h.y,
  56622. O.z += f * c.z + g * h.z,
  56623. M[v][A] = s(O.x, O.y, O.z);
  56624. for (v = 0; v < t; v++)
  56625. for (A = 0; A < r; A++)
  56626. y = o ? (v + 1) % t : v + 1,
  56627. C = (A + 1) % r,
  56628. I = M[v][A],
  56629. E = M[y][A],
  56630. b = M[y][C],
  56631. w = M[v][C],
  56632. _ = new n.Vector2(v / t,A / r),
  56633. T = new n.Vector2((v + 1) / t,A / r),
  56634. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56635. S = new n.Vector2(v / t,(A + 1) / r),
  56636. this.faces.push(new n.Face3(I,E,w)),
  56637. this.faceVertexUvs[0].push([_, T, S]),
  56638. this.faces.push(new n.Face3(E,b,w)),
  56639. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56640. this.computeFaceNormals(),
  56641. this.computeVertexNormals()
  56642. }
  56643. ,
  56644. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56645. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56646. n.TubeGeometry.NoTaper = function(e) {
  56647. return 1
  56648. }
  56649. ,
  56650. n.TubeGeometry.SinusoidalTaper = function(e) {
  56651. return Math.sin(Math.PI * e)
  56652. }
  56653. ,
  56654. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56655. function r() {
  56656. f[0] = new n.Vector3,
  56657. g[0] = new n.Vector3,
  56658. a = Number.MAX_VALUE,
  56659. s = Math.abs(p[0].x),
  56660. l = Math.abs(p[0].y),
  56661. c = Math.abs(p[0].z),
  56662. s <= a && (a = s,
  56663. d.set(1, 0, 0)),
  56664. l <= a && (a = l,
  56665. d.set(0, 1, 0)),
  56666. c <= a && d.set(0, 0, 1),
  56667. m.crossVectors(p[0], d).normalize(),
  56668. f[0].crossVectors(p[0], m),
  56669. g[0].crossVectors(p[0], f[0])
  56670. }
  56671. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56672. for (this.tangents = p,
  56673. this.normals = f,
  56674. this.binormals = g,
  56675. h = 0; h < A; h++)
  56676. u = h / (A - 1),
  56677. p[h] = e.getTangentAt(u),
  56678. p[h].normalize();
  56679. for (r(),
  56680. h = 1; h < A; h++)
  56681. f[h] = f[h - 1].clone(),
  56682. g[h] = g[h - 1].clone(),
  56683. m.crossVectors(p[h - 1], p[h]),
  56684. m.length() > Number.EPSILON && (m.normalize(),
  56685. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56686. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56687. g[h].crossVectors(p[h], f[h]);
  56688. if (i)
  56689. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56690. o /= A - 1,
  56691. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56692. h = 1; h < A; h++)
  56693. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56694. g[h].crossVectors(p[h], f[h])
  56695. }
  56696. ,
  56697. n.PolyhedronGeometry = function(e, t, i, r) {
  56698. function o(e) {
  56699. var t = e.normalize().clone();
  56700. t.index = u.vertices.push(t) - 1;
  56701. var i = l(e) / 2 / Math.PI + .5
  56702. , r = c(e) / Math.PI + .5;
  56703. return t.uv = new n.Vector2(i,1 - r),
  56704. t
  56705. }
  56706. function a(e, t, i, r) {
  56707. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56708. u.faces.push(o),
  56709. C.copy(e).add(t).add(i).divideScalar(3);
  56710. var a = l(C);
  56711. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56712. }
  56713. function s(e, t) {
  56714. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56715. l[h] = [];
  56716. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56717. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56718. }
  56719. for (var h = 0; h < i; h++)
  56720. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56721. var m = Math.floor(g / 2);
  56722. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56723. }
  56724. }
  56725. function l(e) {
  56726. return Math.atan2(e.z, -e.x)
  56727. }
  56728. function c(e) {
  56729. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56730. }
  56731. function h(e, t, i) {
  56732. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56733. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56734. e.clone()
  56735. }
  56736. n.Geometry.call(this),
  56737. this.type = "PolyhedronGeometry",
  56738. this.parameters = {
  56739. vertices: e,
  56740. indices: t,
  56741. radius: i,
  56742. detail: r
  56743. },
  56744. i = i || 1,
  56745. r = r || 0;
  56746. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56747. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56748. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56749. m++) {
  56750. var v = f[t[d]]
  56751. , A = f[t[d + 1]]
  56752. , y = f[t[d + 2]];
  56753. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56754. }
  56755. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56756. s(g[d], r);
  56757. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56758. var I = this.faceVertexUvs[0][d]
  56759. , E = I[0].x
  56760. , b = I[1].x
  56761. , w = I[2].x
  56762. , _ = Math.max(E, b, w)
  56763. , T = Math.min(E, b, w);
  56764. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56765. b < .2 && (I[1].x += 1),
  56766. w < .2 && (I[2].x += 1))
  56767. }
  56768. for (var d = 0, p = this.vertices.length; d < p; d++)
  56769. this.vertices[d].multiplyScalar(i);
  56770. this.mergeVertices(),
  56771. this.computeFaceNormals(),
  56772. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56773. }
  56774. ,
  56775. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56776. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56777. n.DodecahedronGeometry = function(e, t) {
  56778. var i = (1 + Math.sqrt(5)) / 2
  56779. , r = 1 / i
  56780. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56781. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56782. n.PolyhedronGeometry.call(this, o, a, e, t),
  56783. this.type = "DodecahedronGeometry",
  56784. this.parameters = {
  56785. radius: e,
  56786. detail: t
  56787. }
  56788. }
  56789. ,
  56790. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56791. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56792. n.IcosahedronGeometry = function(e, t) {
  56793. var i = (1 + Math.sqrt(5)) / 2
  56794. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56795. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56796. n.PolyhedronGeometry.call(this, r, o, e, t),
  56797. this.type = "IcosahedronGeometry",
  56798. this.parameters = {
  56799. radius: e,
  56800. detail: t
  56801. }
  56802. }
  56803. ,
  56804. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56805. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56806. n.OctahedronGeometry = function(e, t) {
  56807. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56808. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56809. n.PolyhedronGeometry.call(this, i, r, e, t),
  56810. this.type = "OctahedronGeometry",
  56811. this.parameters = {
  56812. radius: e,
  56813. detail: t
  56814. }
  56815. }
  56816. ,
  56817. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56818. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56819. n.TetrahedronGeometry = function(e, t) {
  56820. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56821. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56822. n.PolyhedronGeometry.call(this, i, r, e, t),
  56823. this.type = "TetrahedronGeometry",
  56824. this.parameters = {
  56825. radius: e,
  56826. detail: t
  56827. }
  56828. }
  56829. ,
  56830. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56831. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56832. n.ParametricGeometry = function(e, t, i) {
  56833. n.Geometry.call(this),
  56834. this.type = "ParametricGeometry",
  56835. this.parameters = {
  56836. func: e,
  56837. slices: t,
  56838. stacks: i
  56839. };
  56840. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56841. for (r = 0; r <= i; r++)
  56842. for (l = r / i,
  56843. o = 0; o <= t; o++)
  56844. s = o / t,
  56845. a = e(s, l),
  56846. c.push(a);
  56847. var p, f, g, m, v, A, y, C;
  56848. for (r = 0; r < i; r++)
  56849. for (o = 0; o < t; o++)
  56850. p = r * d + o,
  56851. f = r * d + o + 1,
  56852. g = (r + 1) * d + o + 1,
  56853. m = (r + 1) * d + o,
  56854. v = new n.Vector2(o / t,r / i),
  56855. A = new n.Vector2((o + 1) / t,r / i),
  56856. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56857. C = new n.Vector2(o / t,(r + 1) / i),
  56858. h.push(new n.Face3(p,f,m)),
  56859. u.push([v, A, C]),
  56860. h.push(new n.Face3(f,g,m)),
  56861. u.push([A.clone(), y, C.clone()]);
  56862. this.computeFaceNormals(),
  56863. this.computeVertexNormals()
  56864. }
  56865. ,
  56866. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56867. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56868. n.WireframeGeometry = function(e) {
  56869. function t(e, t) {
  56870. return e - t
  56871. }
  56872. n.BufferGeometry.call(this);
  56873. var i = [0, 0]
  56874. , r = {}
  56875. , o = ["a", "b", "c"];
  56876. if (e instanceof n.Geometry) {
  56877. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56878. for (var d = s[h], p = 0; p < 3; p++) {
  56879. i[0] = d[o[p]],
  56880. i[1] = d[o[(p + 1) % 3]],
  56881. i.sort(t);
  56882. var f = i.toString();
  56883. void 0 === r[f] && (c[2 * l] = i[0],
  56884. c[2 * l + 1] = i[1],
  56885. r[f] = !0,
  56886. l++)
  56887. }
  56888. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56889. for (var p = 0; p < 2; p++) {
  56890. var m = a[c[2 * h + p]]
  56891. , v = 6 * h + 3 * p;
  56892. g[v + 0] = m.x,
  56893. g[v + 1] = m.y,
  56894. g[v + 2] = m.z
  56895. }
  56896. this.addAttribute("position", new n.BufferAttribute(g,3))
  56897. } else if (e instanceof n.BufferGeometry)
  56898. if (null !== e.index) {
  56899. var A = e.index.array
  56900. , a = e.attributes.position
  56901. , y = e.groups
  56902. , l = 0;
  56903. 0 === y.length && e.addGroup(0, A.length);
  56904. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56905. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56906. for (var p = 0; p < 3; p++) {
  56907. i[0] = A[h + p],
  56908. i[1] = A[h + (p + 1) % 3],
  56909. i.sort(t);
  56910. var f = i.toString();
  56911. void 0 === r[f] && (c[2 * l] = i[0],
  56912. c[2 * l + 1] = i[1],
  56913. r[f] = !0,
  56914. l++)
  56915. }
  56916. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56917. for (var p = 0; p < 2; p++) {
  56918. var v = 6 * h + 3 * p
  56919. , T = c[2 * h + p];
  56920. g[v + 0] = a.getX(T),
  56921. g[v + 1] = a.getY(T),
  56922. g[v + 2] = a.getZ(T)
  56923. }
  56924. this.addAttribute("position", new n.BufferAttribute(g,3))
  56925. } else {
  56926. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56927. for (var p = 0; p < 3; p++) {
  56928. var v = 18 * h + 6 * p
  56929. , S = 9 * h + 3 * p;
  56930. g[v + 0] = a[S],
  56931. g[v + 1] = a[S + 1],
  56932. g[v + 2] = a[S + 2];
  56933. var T = 9 * h + 3 * ((p + 1) % 3);
  56934. g[v + 3] = a[T],
  56935. g[v + 4] = a[T + 1],
  56936. g[v + 5] = a[T + 2]
  56937. }
  56938. this.addAttribute("position", new n.BufferAttribute(g,3))
  56939. }
  56940. }
  56941. ,
  56942. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56943. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56944. n.AxisHelper = function(e) {
  56945. e = e || 1;
  56946. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56947. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56948. , r = new n.BufferGeometry;
  56949. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56950. r.addAttribute("color", new n.BufferAttribute(i,3));
  56951. var o = new n.LineBasicMaterial({
  56952. vertexColors: n.VertexColors
  56953. });
  56954. n.LineSegments.call(this, r, o)
  56955. }
  56956. ,
  56957. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56958. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56959. n.ArrowHelper = function() {
  56960. var e = new n.Geometry;
  56961. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56962. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56963. return t.translate(0, -.5, 0),
  56964. function(i, r, o, a, s, l) {
  56965. n.Object3D.call(this),
  56966. void 0 === a && (a = 16776960),
  56967. void 0 === o && (o = 1),
  56968. void 0 === s && (s = .2 * o),
  56969. void 0 === l && (l = .2 * s),
  56970. this.position.copy(r),
  56971. this.line = new n.Line(e,new n.LineBasicMaterial({
  56972. color: a
  56973. })),
  56974. this.line.matrixAutoUpdate = !1,
  56975. this.add(this.line),
  56976. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56977. color: a
  56978. })),
  56979. this.cone.matrixAutoUpdate = !1,
  56980. this.add(this.cone),
  56981. this.setDirection(i),
  56982. this.setLength(o, s, l)
  56983. }
  56984. }(),
  56985. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56986. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56987. n.ArrowHelper.prototype.setDirection = function() {
  56988. var e, t = new n.Vector3;
  56989. return function(i) {
  56990. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56991. e = Math.acos(i.y),
  56992. this.quaternion.setFromAxisAngle(t, e))
  56993. }
  56994. }(),
  56995. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  56996. void 0 === t && (t = .2 * e),
  56997. void 0 === i && (i = .2 * t),
  56998. this.line.scale.set(1, Math.max(0, e - t), 1),
  56999. this.line.updateMatrix(),
  57000. this.cone.scale.set(i, t, i),
  57001. this.cone.position.y = e,
  57002. this.cone.updateMatrix()
  57003. }
  57004. ,
  57005. n.ArrowHelper.prototype.setColor = function(e) {
  57006. this.line.material.color.set(e),
  57007. this.cone.material.color.set(e)
  57008. }
  57009. ,
  57010. n.BoxHelper = function(e) {
  57011. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57012. , i = new Float32Array(24)
  57013. , r = new n.BufferGeometry;
  57014. r.setIndex(new n.BufferAttribute(t,1)),
  57015. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57016. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57017. color: 16776960
  57018. })),
  57019. void 0 !== e && this.update(e)
  57020. }
  57021. ,
  57022. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57023. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57024. n.BoxHelper.prototype.update = function() {
  57025. var e = new n.Box3;
  57026. return function(t) {
  57027. if (e.setFromObject(t),
  57028. !e.isEmpty()) {
  57029. var i = e.min
  57030. , n = e.max
  57031. , r = this.geometry.attributes.position
  57032. , o = r.array;
  57033. o[0] = n.x,
  57034. o[1] = n.y,
  57035. o[2] = n.z,
  57036. o[3] = i.x,
  57037. o[4] = n.y,
  57038. o[5] = n.z,
  57039. o[6] = i.x,
  57040. o[7] = i.y,
  57041. o[8] = n.z,
  57042. o[9] = n.x,
  57043. o[10] = i.y,
  57044. o[11] = n.z,
  57045. o[12] = n.x,
  57046. o[13] = n.y,
  57047. o[14] = i.z,
  57048. o[15] = i.x,
  57049. o[16] = n.y,
  57050. o[17] = i.z,
  57051. o[18] = i.x,
  57052. o[19] = i.y,
  57053. o[20] = i.z,
  57054. o[21] = n.x,
  57055. o[22] = i.y,
  57056. o[23] = i.z,
  57057. r.needsUpdate = !0,
  57058. this.geometry.computeBoundingSphere()
  57059. }
  57060. }
  57061. }(),
  57062. n.BoundingBoxHelper = function(e, t) {
  57063. var i = void 0 !== t ? t : 8947848;
  57064. this.object = e,
  57065. this.box = new n.Box3,
  57066. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57067. color: i,
  57068. wireframe: !0
  57069. }))
  57070. }
  57071. ,
  57072. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57073. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57074. n.BoundingBoxHelper.prototype.update = function() {
  57075. this.box.setFromObject(this.object),
  57076. this.box.size(this.scale),
  57077. this.box.center(this.position)
  57078. }
  57079. ,
  57080. n.CameraHelper = function(e) {
  57081. function t(e, t, n) {
  57082. i(e, n),
  57083. i(t, n)
  57084. }
  57085. function i(e, t) {
  57086. r.vertices.push(new n.Vector3),
  57087. r.colors.push(new n.Color(t)),
  57088. void 0 === a[e] && (a[e] = []),
  57089. a[e].push(r.vertices.length - 1)
  57090. }
  57091. var r = new n.Geometry
  57092. , o = new n.LineBasicMaterial({
  57093. color: 16777215,
  57094. vertexColors: n.FaceColors
  57095. })
  57096. , a = {}
  57097. , s = 16755200
  57098. , l = 16711680
  57099. , c = 43775
  57100. , h = 16777215
  57101. , u = 3355443;
  57102. t("n1", "n2", s),
  57103. t("n2", "n4", s),
  57104. t("n4", "n3", s),
  57105. t("n3", "n1", s),
  57106. t("f1", "f2", s),
  57107. t("f2", "f4", s),
  57108. t("f4", "f3", s),
  57109. t("f3", "f1", s),
  57110. t("n1", "f1", s),
  57111. t("n2", "f2", s),
  57112. t("n3", "f3", s),
  57113. t("n4", "f4", s),
  57114. t("p", "n1", l),
  57115. t("p", "n2", l),
  57116. t("p", "n3", l),
  57117. t("p", "n4", l),
  57118. t("u1", "u2", c),
  57119. t("u2", "u3", c),
  57120. t("u3", "u1", c),
  57121. t("c", "t", h),
  57122. t("p", "c", u),
  57123. t("cn1", "cn2", u),
  57124. t("cn3", "cn4", u),
  57125. t("cf1", "cf2", u),
  57126. t("cf3", "cf4", u),
  57127. n.LineSegments.call(this, r, o),
  57128. this.camera = e,
  57129. this.camera.updateProjectionMatrix(),
  57130. this.matrix = e.matrixWorld,
  57131. this.matrixAutoUpdate = !1,
  57132. this.pointMap = a,
  57133. this.update()
  57134. }
  57135. ,
  57136. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57137. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57138. n.CameraHelper.prototype.update = function() {
  57139. function e(e, n, a, s) {
  57140. r.set(n, a, s).unproject(o);
  57141. var l = i[e];
  57142. if (void 0 !== l)
  57143. for (var c = 0, h = l.length; c < h; c++)
  57144. t.vertices[l[c]].copy(r)
  57145. }
  57146. var t, i, r = new n.Vector3, o = new n.Camera;
  57147. return function() {
  57148. t = this.geometry,
  57149. i = this.pointMap;
  57150. var n = 1
  57151. , r = 1;
  57152. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57153. e("c", 0, 0, -1),
  57154. e("t", 0, 0, 1),
  57155. e("n1", -n, -r, -1),
  57156. e("n2", n, -r, -1),
  57157. e("n3", -n, r, -1),
  57158. e("n4", n, r, -1),
  57159. e("f1", -n, -r, 1),
  57160. e("f2", n, -r, 1),
  57161. e("f3", -n, r, 1),
  57162. e("f4", n, r, 1),
  57163. e("u1", .7 * n, 1.1 * r, -1),
  57164. e("u2", .7 * -n, 1.1 * r, -1),
  57165. e("u3", 0, 2 * r, -1),
  57166. e("cf1", -n, 0, 1),
  57167. e("cf2", n, 0, 1),
  57168. e("cf3", 0, -r, 1),
  57169. e("cf4", 0, r, 1),
  57170. e("cn1", -n, 0, -1),
  57171. e("cn2", n, 0, -1),
  57172. e("cn3", 0, -r, -1),
  57173. e("cn4", 0, r, -1),
  57174. t.verticesNeedUpdate = !0
  57175. }
  57176. }(),
  57177. n.DirectionalLightHelper = function(e, t) {
  57178. n.Object3D.call(this),
  57179. this.light = e,
  57180. this.light.updateMatrixWorld(),
  57181. this.matrix = e.matrixWorld,
  57182. this.matrixAutoUpdate = !1,
  57183. t = t || 1;
  57184. var i = new n.Geometry;
  57185. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57186. var r = new n.LineBasicMaterial({
  57187. fog: !1
  57188. });
  57189. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57190. this.lightPlane = new n.Line(i,r),
  57191. this.add(this.lightPlane),
  57192. i = new n.Geometry,
  57193. i.vertices.push(new n.Vector3, new n.Vector3),
  57194. r = new n.LineBasicMaterial({
  57195. fog: !1
  57196. }),
  57197. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57198. this.targetLine = new n.Line(i,r),
  57199. this.add(this.targetLine),
  57200. this.update()
  57201. }
  57202. ,
  57203. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57204. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57205. n.DirectionalLightHelper.prototype.dispose = function() {
  57206. this.lightPlane.geometry.dispose(),
  57207. this.lightPlane.material.dispose(),
  57208. this.targetLine.geometry.dispose(),
  57209. this.targetLine.material.dispose()
  57210. }
  57211. ,
  57212. n.DirectionalLightHelper.prototype.update = function() {
  57213. var e = new n.Vector3
  57214. , t = new n.Vector3
  57215. , i = new n.Vector3;
  57216. return function() {
  57217. e.setFromMatrixPosition(this.light.matrixWorld),
  57218. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57219. i.subVectors(t, e),
  57220. this.lightPlane.lookAt(i),
  57221. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57222. this.targetLine.geometry.vertices[1].copy(i),
  57223. this.targetLine.geometry.verticesNeedUpdate = !0,
  57224. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57225. }
  57226. }(),
  57227. n.EdgesHelper = function(e, t, i) {
  57228. var r = void 0 !== t ? t : 16777215;
  57229. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57230. color: r
  57231. })),
  57232. this.matrix = e.matrixWorld,
  57233. this.matrixAutoUpdate = !1
  57234. }
  57235. ,
  57236. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57237. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57238. n.FaceNormalsHelper = function(e, t, i, r) {
  57239. this.object = e,
  57240. this.size = void 0 !== t ? t : 1;
  57241. var o = void 0 !== i ? i : 16776960
  57242. , a = void 0 !== r ? r : 1
  57243. , s = 0
  57244. , l = this.object.geometry;
  57245. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57246. var c = new n.BufferGeometry
  57247. , h = new n.Float32Attribute(2 * s * 3,3);
  57248. c.addAttribute("position", h),
  57249. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57250. color: o,
  57251. linewidth: a
  57252. })),
  57253. this.matrixAutoUpdate = !1,
  57254. this.update()
  57255. }
  57256. ,
  57257. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57258. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57259. n.FaceNormalsHelper.prototype.update = function() {
  57260. var e = new n.Vector3
  57261. , t = new n.Vector3
  57262. , i = new n.Matrix3;
  57263. return function() {
  57264. this.object.updateMatrixWorld(!0),
  57265. i.getNormalMatrix(this.object.matrixWorld);
  57266. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57267. var u = s[c]
  57268. , d = u.normal;
  57269. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57270. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57271. r.setXYZ(l, e.x, e.y, e.z),
  57272. l += 1,
  57273. r.setXYZ(l, t.x, t.y, t.z),
  57274. l += 1
  57275. }
  57276. return r.needsUpdate = !0,
  57277. this
  57278. }
  57279. }(),
  57280. n.GridHelper = function(e, t) {
  57281. var i = new n.Geometry
  57282. , r = new n.LineBasicMaterial({
  57283. vertexColors: n.VertexColors
  57284. });
  57285. this.color1 = new n.Color(4473924),
  57286. this.color2 = new n.Color(8947848);
  57287. for (var o = -e; o <= e; o += t) {
  57288. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57289. var a = 0 === o ? this.color1 : this.color2;
  57290. i.colors.push(a, a, a, a)
  57291. }
  57292. n.LineSegments.call(this, i, r)
  57293. }
  57294. ,
  57295. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57296. n.GridHelper.prototype.constructor = n.GridHelper,
  57297. n.GridHelper.prototype.setColors = function(e, t) {
  57298. this.color1.set(e),
  57299. this.color2.set(t),
  57300. this.geometry.colorsNeedUpdate = !0
  57301. }
  57302. ,
  57303. n.HemisphereLightHelper = function(e, t) {
  57304. n.Object3D.call(this),
  57305. this.light = e,
  57306. this.light.updateMatrixWorld(),
  57307. this.matrix = e.matrixWorld,
  57308. this.matrixAutoUpdate = !1,
  57309. this.colors = [new n.Color, new n.Color];
  57310. var i = new n.SphereGeometry(t,4,2);
  57311. i.rotateX(-Math.PI / 2);
  57312. for (var r = 0, o = 8; r < o; r++)
  57313. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57314. var a = new n.MeshBasicMaterial({
  57315. vertexColors: n.FaceColors,
  57316. wireframe: !0
  57317. });
  57318. this.lightSphere = new n.Mesh(i,a),
  57319. this.add(this.lightSphere),
  57320. this.update()
  57321. }
  57322. ,
  57323. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57324. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57325. n.HemisphereLightHelper.prototype.dispose = function() {
  57326. this.lightSphere.geometry.dispose(),
  57327. this.lightSphere.material.dispose()
  57328. }
  57329. ,
  57330. n.HemisphereLightHelper.prototype.update = function() {
  57331. var e = new n.Vector3;
  57332. return function() {
  57333. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57334. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57335. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57336. this.lightSphere.geometry.colorsNeedUpdate = !0
  57337. }
  57338. }(),
  57339. n.PointLightHelper = function(e, t) {
  57340. this.light = e,
  57341. this.light.updateMatrixWorld();
  57342. var i = new n.SphereGeometry(t,4,2)
  57343. , r = new n.MeshBasicMaterial({
  57344. wireframe: !0,
  57345. fog: !1
  57346. });
  57347. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57348. n.Mesh.call(this, i, r),
  57349. this.matrix = this.light.matrixWorld,
  57350. this.matrixAutoUpdate = !1
  57351. }
  57352. ,
  57353. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57354. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57355. n.PointLightHelper.prototype.dispose = function() {
  57356. this.geometry.dispose(),
  57357. this.material.dispose()
  57358. }
  57359. ,
  57360. n.PointLightHelper.prototype.update = function() {
  57361. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57362. }
  57363. ,
  57364. n.SkeletonHelper = function(e) {
  57365. this.bones = this.getBoneList(e);
  57366. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57367. var r = this.bones[i];
  57368. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57369. t.vertices.push(new n.Vector3),
  57370. t.colors.push(new n.Color(0,0,1)),
  57371. t.colors.push(new n.Color(0,1,0)))
  57372. }
  57373. t.dynamic = !0;
  57374. var o = new n.LineBasicMaterial({
  57375. vertexColors: n.VertexColors,
  57376. depthTest: !1,
  57377. depthWrite: !1,
  57378. transparent: !0
  57379. });
  57380. n.LineSegments.call(this, t, o),
  57381. this.root = e,
  57382. this.matrix = e.matrixWorld,
  57383. this.matrixAutoUpdate = !1,
  57384. this.update()
  57385. }
  57386. ,
  57387. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57388. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57389. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57390. var t = [];
  57391. e instanceof n.Bone && t.push(e);
  57392. for (var i = 0; i < e.children.length; i++)
  57393. t.push.apply(t, this.getBoneList(e.children[i]));
  57394. return t
  57395. }
  57396. ,
  57397. n.SkeletonHelper.prototype.update = function() {
  57398. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57399. var a = this.bones[o];
  57400. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57401. e.vertices[r].setFromMatrixPosition(i),
  57402. i.multiplyMatrices(t, a.parent.matrixWorld),
  57403. e.vertices[r + 1].setFromMatrixPosition(i),
  57404. r += 2)
  57405. }
  57406. e.verticesNeedUpdate = !0,
  57407. e.computeBoundingSphere()
  57408. }
  57409. ,
  57410. n.SpotLightHelper = function(e) {
  57411. n.Object3D.call(this),
  57412. this.light = e,
  57413. this.light.updateMatrixWorld(),
  57414. this.matrix = e.matrixWorld,
  57415. this.matrixAutoUpdate = !1;
  57416. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57417. t.translate(0, -.5, 0),
  57418. t.rotateX(-Math.PI / 2);
  57419. var i = new n.MeshBasicMaterial({
  57420. wireframe: !0,
  57421. fog: !1
  57422. });
  57423. this.cone = new n.Mesh(t,i),
  57424. this.add(this.cone),
  57425. this.update()
  57426. }
  57427. ,
  57428. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57429. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57430. n.SpotLightHelper.prototype.dispose = function() {
  57431. this.cone.geometry.dispose(),
  57432. this.cone.material.dispose()
  57433. }
  57434. ,
  57435. n.SpotLightHelper.prototype.update = function() {
  57436. var e = new n.Vector3
  57437. , t = new n.Vector3;
  57438. return function() {
  57439. var i = this.light.distance ? this.light.distance : 1e4
  57440. , n = i * Math.tan(this.light.angle);
  57441. this.cone.scale.set(n, n, i),
  57442. e.setFromMatrixPosition(this.light.matrixWorld),
  57443. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57444. this.cone.lookAt(t.sub(e)),
  57445. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57446. }
  57447. }(),
  57448. n.VertexNormalsHelper = function(e, t, i, r) {
  57449. this.object = e,
  57450. this.size = void 0 !== t ? t : 1;
  57451. var o = void 0 !== i ? i : 16711680
  57452. , a = void 0 !== r ? r : 1
  57453. , s = 0
  57454. , l = this.object.geometry;
  57455. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57456. var c = new n.BufferGeometry
  57457. , h = new n.Float32Attribute(2 * s * 3,3);
  57458. c.addAttribute("position", h),
  57459. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57460. color: o,
  57461. linewidth: a
  57462. })),
  57463. this.matrixAutoUpdate = !1,
  57464. this.update()
  57465. }
  57466. ,
  57467. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57468. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57469. n.VertexNormalsHelper.prototype.update = function() {
  57470. var e = new n.Vector3
  57471. , t = new n.Vector3
  57472. , i = new n.Matrix3;
  57473. return function() {
  57474. var r = ["a", "b", "c"];
  57475. this.object.updateMatrixWorld(!0),
  57476. i.getNormalMatrix(this.object.matrixWorld);
  57477. var o = this.object.matrixWorld
  57478. , a = this.geometry.attributes.position
  57479. , s = this.object.geometry;
  57480. if (s instanceof n.Geometry)
  57481. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57482. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57483. var m = l[p[r[f]]]
  57484. , v = p.vertexNormals[f];
  57485. e.copy(m).applyMatrix4(o),
  57486. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57487. a.setXYZ(h, e.x, e.y, e.z),
  57488. h += 1,
  57489. a.setXYZ(h, t.x, t.y, t.z),
  57490. h += 1
  57491. }
  57492. else if (s instanceof n.BufferGeometry)
  57493. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57494. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57495. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57496. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57497. a.setXYZ(h, e.x, e.y, e.z),
  57498. h += 1,
  57499. a.setXYZ(h, t.x, t.y, t.z),
  57500. h += 1;
  57501. return a.needsUpdate = !0,
  57502. this
  57503. }
  57504. }(),
  57505. n.WireframeHelper = function(e, t) {
  57506. var i = void 0 !== t ? t : 16777215;
  57507. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57508. color: i
  57509. })),
  57510. this.matrix = e.matrixWorld,
  57511. this.matrixAutoUpdate = !1
  57512. }
  57513. ,
  57514. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57515. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57516. n.ImmediateRenderObject = function(e) {
  57517. n.Object3D.call(this),
  57518. this.material = e,
  57519. this.render = function(e) {}
  57520. }
  57521. ,
  57522. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57523. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57524. n.MorphBlendMesh = function(e, t) {
  57525. n.Mesh.call(this, e, t),
  57526. this.animationsMap = {},
  57527. this.animationsList = [];
  57528. var i = this.geometry.morphTargets.length
  57529. , r = "__default"
  57530. , o = 0
  57531. , a = i - 1
  57532. , s = i / 1;
  57533. this.createAnimation(r, o, a, s),
  57534. this.setAnimationWeight(r, 1)
  57535. }
  57536. ,
  57537. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57538. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57539. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57540. var r = {
  57541. start: t,
  57542. end: i,
  57543. length: i - t + 1,
  57544. fps: n,
  57545. duration: (i - t) / n,
  57546. lastFrame: 0,
  57547. currentFrame: 0,
  57548. active: !1,
  57549. time: 0,
  57550. direction: 1,
  57551. weight: 1,
  57552. directionBackwards: !1,
  57553. mirroredLoop: !1
  57554. };
  57555. this.animationsMap[e] = r,
  57556. this.animationsList.push(r)
  57557. }
  57558. ,
  57559. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57560. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57561. var s = r.morphTargets[o]
  57562. , l = s.name.match(i);
  57563. if (l && l.length > 1) {
  57564. var c = l[1];
  57565. n[c] || (n[c] = {
  57566. start: 1 / 0,
  57567. end: -(1 / 0)
  57568. });
  57569. var h = n[c];
  57570. o < h.start && (h.start = o),
  57571. o > h.end && (h.end = o),
  57572. t || (t = c)
  57573. }
  57574. }
  57575. for (var c in n) {
  57576. var h = n[c];
  57577. this.createAnimation(c, h.start, h.end, e)
  57578. }
  57579. this.firstAnimation = t
  57580. }
  57581. ,
  57582. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57583. var t = this.animationsMap[e];
  57584. t && (t.direction = 1,
  57585. t.directionBackwards = !1)
  57586. }
  57587. ,
  57588. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57589. var t = this.animationsMap[e];
  57590. t && (t.direction = -1,
  57591. t.directionBackwards = !0)
  57592. }
  57593. ,
  57594. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57595. var i = this.animationsMap[e];
  57596. i && (i.fps = t,
  57597. i.duration = (i.end - i.start) / i.fps)
  57598. }
  57599. ,
  57600. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57601. var i = this.animationsMap[e];
  57602. i && (i.duration = t,
  57603. i.fps = (i.end - i.start) / i.duration)
  57604. }
  57605. ,
  57606. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57607. var i = this.animationsMap[e];
  57608. i && (i.weight = t)
  57609. }
  57610. ,
  57611. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57612. var i = this.animationsMap[e];
  57613. i && (i.time = t)
  57614. }
  57615. ,
  57616. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57617. var t = 0
  57618. , i = this.animationsMap[e];
  57619. return i && (t = i.time),
  57620. t
  57621. }
  57622. ,
  57623. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57624. var t = -1
  57625. , i = this.animationsMap[e];
  57626. return i && (t = i.duration),
  57627. t
  57628. }
  57629. ,
  57630. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57631. var t = this.animationsMap[e];
  57632. t ? (t.time = 0,
  57633. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57634. }
  57635. ,
  57636. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57637. var t = this.animationsMap[e];
  57638. t && (t.active = !1)
  57639. }
  57640. ,
  57641. n.MorphBlendMesh.prototype.update = function(e) {
  57642. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57643. var r = this.animationsList[t];
  57644. if (r.active) {
  57645. var o = r.duration / r.length;
  57646. r.time += r.direction * e,
  57647. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57648. r.time > r.duration && (r.time = r.duration,
  57649. r.directionBackwards = !0),
  57650. r.time < 0 && (r.time = 0,
  57651. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57652. r.time < 0 && (r.time += r.duration));
  57653. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57654. , s = r.weight;
  57655. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57656. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57657. this.morphTargetInfluences[a] = 0,
  57658. r.lastFrame = r.currentFrame,
  57659. r.currentFrame = a);
  57660. var l = r.time % o / o;
  57661. r.directionBackwards && (l = 1 - l),
  57662. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57663. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57664. }
  57665. }
  57666. }
  57667. ,
  57668. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57669. i.THREE = n) : this.THREE = n
  57670. }
  57671. , {}]
  57672. }, {}, [116]);