main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. var dom = {//许钟文add
  5. getOffset: function(type, element, parent) {
  6. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  7. if (!parent) parent = $("body")[0];
  8. while (element = element.offsetParent) {
  9. if (element == parent) break;
  10. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  11. }
  12. return left;
  13. }
  14. };
  15. hardwareHotList = {}
  16. //热点 设备控制
  17. $("#hotPannel .close").on('click',()=>{
  18. $("#hotPannel>div").css("display","");
  19. window.hotNeedUpdatePannel = null;
  20. })
  21. $("#hotPannel input.mui-switch").on('change',()=>{
  22. var ifOn = $('#hotPannel input.mui-switch').is(':checked');
  23. })
  24. !function() {
  25. "use strict";
  26. function t(t, i) {
  27. return typeof t === i
  28. }
  29. function i(t, i) {
  30. return t instanceof i
  31. }
  32. function n(t) {
  33. return t && t.nodeType
  34. }
  35. function e(t) {
  36. return n(t) ? t : i(t, g) ? t[0] : void 0
  37. }
  38. function o(t, i, n) {
  39. return g.each(t, function(t, e) {
  40. n = i.call(e, n, t, e)
  41. }),
  42. n
  43. }
  44. function r(t, i, n) {
  45. var e, o, r;
  46. if (t === i)
  47. return !0;
  48. if (!t || !i || t.constructor !== i.constructor)
  49. return !1;
  50. for (e = 0,
  51. o = n.length; o > e; e += 1) {
  52. if (r = n[e],
  53. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  54. return !1;
  55. if (t[r] !== i[r])
  56. return !1
  57. }
  58. return !0
  59. }
  60. function s(t, i, n, e) {
  61. this.left = E(t),
  62. this.top = E(i),
  63. this.width = E(n),
  64. this.height = E(e),
  65. this.right = this.left + this.width,
  66. this.bottom = this.top + this.height
  67. }
  68. function h(t, i, n, e) {
  69. this.visible = t || 0,
  70. this.viewport = i || 0,
  71. this.possible = n || 0,
  72. this.rects = e && T({}, e) || null
  73. }
  74. function l(t, i) {
  75. this.els = t,
  76. this.viewport = i
  77. }
  78. function c(t, i, n) {
  79. var e;
  80. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  81. e ? e[n] : 0
  82. }
  83. function u(t, i) {
  84. return t.val - i.val
  85. }
  86. function a(t, i) {
  87. return i.val - t.val
  88. }
  89. function f(t) {
  90. var i = s.ofContent(t, !0)
  91. , n = s.ofViewport(t, !0)
  92. , e = i.width - n.width
  93. , o = i.height - n.height;
  94. this.content = i,
  95. this.viewport = n,
  96. this.width = 0 >= e ? null : n.left / e,
  97. this.height = 0 >= o ? null : n.top / o,
  98. this.left = n.left,
  99. this.top = n.top,
  100. this.right = i.right - n.right,
  101. this.bottom = i.bottom - n.bottom
  102. }
  103. function p(t) {
  104. this.el = t || window
  105. }
  106. function d(t, i) {
  107. this.context = t,
  108. this.viewport = i,
  109. this.init()
  110. }
  111. function v(t, i, n, e) {
  112. this.context = new l(t,i),
  113. this.property = n,
  114. this.descending = e,
  115. this.init()
  116. }
  117. function w(t) {
  118. t && t !== window && t !== document ? (this.context = t,
  119. this.$autoTarget = g(t)) : this.context = window,
  120. this.init()
  121. }
  122. var g = jQuery
  123. , m = g(window)
  124. , b = g(document)
  125. , T = g.extend
  126. , y = g.isFunction
  127. , k = Math.max
  128. , V = Math.min
  129. , E = Math.round
  130. , x = function() {
  131. var t = {}
  132. , i = 1;
  133. return function(n) {
  134. return n ? (t[n] || (t[n] = i,
  135. i += 1),
  136. t[n]) : 0
  137. }
  138. }();
  139. T(s.prototype, {
  140. equals: function(t) {
  141. return r(this, t, ["left", "top", "width", "height"])
  142. },
  143. area: function() {
  144. return this.width * this.height
  145. },
  146. relativeTo: function(t) {
  147. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  148. },
  149. intersection: function(t) {
  150. if (!i(t, s))
  151. return null;
  152. var n = k(this.left, t.left)
  153. , e = V(this.right, t.right)
  154. , o = k(this.top, t.top)
  155. , r = V(this.bottom, t.bottom)
  156. , h = e - n
  157. , l = r - o;
  158. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  159. },
  160. envelope: function(t) {
  161. if (!i(t, s))
  162. return this;
  163. var n = V(this.left, t.left)
  164. , e = k(this.right, t.right)
  165. , o = V(this.top, t.top)
  166. , r = k(this.bottom, t.bottom)
  167. , h = e - n
  168. , l = r - o;
  169. return new s(n,o,h,l)
  170. }
  171. }),
  172. T(s, {
  173. ofContent: function(t, i) {
  174. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  175. },
  176. ofViewport: function(t, i) {
  177. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  178. },
  179. ofElement: function(t) {
  180. var i = g(t);
  181. if (!i.is(":visible"))
  182. return null;
  183. var n = i.offset();
  184. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  185. }
  186. }),
  187. T(h.prototype, {
  188. equals: function(t) {
  189. return this.fracsEqual(t) && this.rectsEqual(t)
  190. },
  191. fracsEqual: function(t) {
  192. return r(this, t, ["visible", "viewport", "possible"])
  193. },
  194. rectsEqual: function(t) {
  195. return r(this.rects, t.rects, ["document", "element", "viewport"])
  196. }
  197. }),
  198. T(h, {
  199. of: function(t, i) {
  200. var e, o, r;
  201. return t = n(t) && s.ofElement(t) || t,
  202. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  203. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  204. r = V(t.width, i.width) * V(t.height, i.height),
  205. new h(o / t.area(),o / i.area(),o / r,{
  206. document: e,
  207. element: e.relativeTo(t),
  208. viewport: e.relativeTo(i)
  209. })) : new h
  210. }
  211. });
  212. var q = ["width", "height", "left", "right", "top", "bottom"]
  213. , S = ["possible", "visible", "viewport"];
  214. T(l.prototype, {
  215. sorted: function(t, i) {
  216. var n = this.viewport;
  217. return g.map(this.els, function(i) {
  218. return {
  219. el: i,
  220. val: c(i, n, t)
  221. }
  222. }).sort(i ? a : u)
  223. },
  224. best: function(t, i) {
  225. return this.els.length ? this.sorted(t, i)[0] : null
  226. }
  227. }),
  228. T(f.prototype, {
  229. equals: function(t) {
  230. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  231. }
  232. }),
  233. T(p.prototype, {
  234. equals: function(t) {
  235. return r(this, t, ["el"])
  236. },
  237. scrollState: function() {
  238. return new f(this.el)
  239. },
  240. scrollTo: function(t, i, n) {
  241. var e = g(this.el === window ? "html,body" : this.el);
  242. t = t || 0,
  243. i = i || 0,
  244. n = isNaN(n) ? 1e3 : n,
  245. e.stop(!0).animate({
  246. scrollLeft: t,
  247. scrollTop: i
  248. }, n)
  249. },
  250. scroll: function(t, i, n) {
  251. var e = this.el === window ? m : g(this.el);
  252. t = t || 0,
  253. i = i || 0,
  254. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  255. },
  256. scrollToRect: function(t, i, n, e) {
  257. i = i || 0,
  258. n = n || 0,
  259. this.scrollTo(t.left - i, t.top - n, e)
  260. },
  261. scrollToElement: function(t, i, n, e) {
  262. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  263. this.scrollToRect(o, i, n, e)
  264. }
  265. });
  266. var C = {
  267. init: function() {
  268. this.callbacks = g.Callbacks("memory unique"),
  269. this.currVal = null,
  270. this.prevVal = null,
  271. this.checkProxy = g.proxy(this.check, this),
  272. this.autoCheck()
  273. },
  274. bind: function(t) {
  275. this.callbacks.add(t)
  276. },
  277. unbind: function(t) {
  278. t ? this.callbacks.remove(t) : this.callbacks.empty()
  279. },
  280. trigger: function() {
  281. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  282. },
  283. check: function(t) {
  284. var i = this.updatedValue(t);
  285. return void 0 !== i && (this.prevVal = this.currVal,
  286. this.currVal = i,
  287. this.trigger(),
  288. !0)
  289. },
  290. $autoTarget: m,
  291. autoEvents: "load resize scroll",
  292. autoCheck: function(t) {
  293. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  294. }
  295. };
  296. T(d.prototype, C, {
  297. updatedValue: function() {
  298. var t = h.of(this.context, this.viewport);
  299. return this.currVal && this.currVal.equals(t) ? void 0 : t
  300. }
  301. }),
  302. T(v.prototype, C, {
  303. updatedValue: function() {
  304. var t = this.context.best(this.property, this.descending);
  305. return t && (t = t.val > 0 ? t.el : null,
  306. this.currVal !== t) ? t : void 0
  307. }
  308. }),
  309. T(w.prototype, C, {
  310. updatedValue: function() {
  311. var t = new f(this.context);
  312. return this.currVal && this.currVal.equals(t) ? void 0 : t
  313. }
  314. });
  315. var L = function(t, i) {
  316. var n = [].slice
  317. , e = jQuery
  318. , o = e.extend
  319. , r = e.isFunction
  320. , s = o({}, i)
  321. , h = function(i, n, o, s) {
  322. return o = r(o) ? o.apply(i, n) : o,
  323. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  324. }
  325. , l = function() {
  326. return h(this, n.call(arguments), s.defaultStatic, l)
  327. }
  328. , c = function(t) {
  329. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  330. }
  331. , u = function(t) {
  332. t && (o(l, t.statics),
  333. o(c, t.methods)),
  334. l.modplug = u
  335. };
  336. u.prev = {
  337. statics: e[t],
  338. methods: e.fn[t]
  339. },
  340. u(i),
  341. e[t] = l,
  342. e.fn[t] = c
  343. }
  344. , M = "fracs";
  345. L(M, {
  346. statics: {
  347. version: "0.15.0",
  348. Rect: s,
  349. Fractions: h,
  350. Group: l,
  351. ScrollState: f,
  352. Viewport: p,
  353. FracsCallbacks: d,
  354. GroupCallbacks: v,
  355. ScrollStateCallbacks: w,
  356. fracs: function(t, i) {
  357. return h.of(t, i)
  358. }
  359. },
  360. methods: {
  361. content: function(t) {
  362. return this.length ? s.ofContent(this[0], t) : null
  363. },
  364. envelope: function() {
  365. return o(this, function(t) {
  366. var i = s.ofElement(this);
  367. return t ? t.envelope(i) : i
  368. })
  369. },
  370. fracs: function(i, n, o) {
  371. t(i, "string") || (o = n,
  372. n = i,
  373. i = null),
  374. y(n) || (o = n,
  375. n = null),
  376. o = e(o);
  377. var r = M + ".fracs." + x(o);
  378. return "unbind" === i ? this.each(function() {
  379. var t = g(this).data(r);
  380. t && t.unbind(n)
  381. }) : "check" === i ? this.each(function() {
  382. var t = g(this).data(r);
  383. t && t.check()
  384. }) : y(n) ? this.each(function() {
  385. var t = g(this)
  386. , i = t.data(r);
  387. i || (i = new d(this,o),
  388. t.data(r, i)),
  389. i.bind(n)
  390. }) : this.length ? h.of(this[0], o) : null
  391. },
  392. intersection: function() {
  393. return o(this, function(t) {
  394. var i = s.ofElement(this);
  395. return t ? t.intersection(i) : i
  396. })
  397. },
  398. max: function(t, i, n) {
  399. return y(i) || (n = i,
  400. i = null),
  401. n = e(n),
  402. i ? (new v(this,n,t,!0).bind(i),
  403. this) : this.pushStack(new l(this,n).best(t, !0).el)
  404. },
  405. min: function(t, i, n) {
  406. return y(i) || (n = i,
  407. i = null),
  408. n = e(n),
  409. i ? (new v(this,n,t).bind(i),
  410. this) : this.pushStack(new l(this,n).best(t).el)
  411. },
  412. rect: function() {
  413. return this.length ? s.ofElement(this[0]) : null
  414. },
  415. scrollState: function(i, n) {
  416. var e = M + ".scrollState";
  417. return t(i, "string") || (n = i,
  418. i = null),
  419. "unbind" === i ? this.each(function() {
  420. var t = g(this).data(e);
  421. t && t.unbind(n)
  422. }) : "check" === i ? this.each(function() {
  423. var t = g(this).data(e);
  424. t && t.check()
  425. }) : y(n) ? this.each(function() {
  426. var t = g(this)
  427. , i = t.data(e);
  428. i || (i = new w(this),
  429. t.data(e, i)),
  430. i.bind(n)
  431. }) : this.length ? new f(this[0]) : null
  432. },
  433. scroll: function(t, i, n) {
  434. return this.each(function() {
  435. new p(this).scroll(t, i, n)
  436. })
  437. },
  438. scrollTo: function(t, i, n, o) {
  439. return g.isNumeric(t) && (o = n,
  440. n = i,
  441. i = t,
  442. t = null),
  443. t = e(t),
  444. this.each(function() {
  445. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  446. })
  447. },
  448. scrollToThis: function(t, i, n, o) {
  449. return o = new p(e(o)),
  450. o.scrollToElement(this[0], t, i, n),
  451. this
  452. },
  453. softLink: function(t, i, n, o) {
  454. return o = new p(e(o)),
  455. this.filter("a[href^=#]").each(function() {
  456. var e = g(this);
  457. e.on("click", function() {
  458. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  459. })
  460. })
  461. },
  462. sort: function(i, n, o) {
  463. return t(n, "boolean") || (o = n,
  464. n = null),
  465. o = e(o),
  466. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  467. return t.el
  468. }))
  469. },
  470. viewport: function(t) {
  471. return this.length ? s.ofViewport(this[0], t) : null
  472. }
  473. },
  474. defaultStatic: "fracs",
  475. defaultMethod: "fracs"
  476. })
  477. }();
  478. if ("undefined" == typeof jQuery)
  479. throw new Error("Bootstrap's JavaScript requires jQuery");
  480. +function(t) {
  481. "use strict";
  482. function e(e) {
  483. return this.each(function() {
  484. var o = t(this)
  485. , s = o.data("bs.tooltip")
  486. , n = "object" == typeof e && e;
  487. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  488. "string" == typeof e && s[e]())
  489. })
  490. }
  491. var i = function(t, e) {
  492. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  493. this.init("tooltip", t, e)
  494. };
  495. i.VERSION = "3.2.0",
  496. i.DEFAULTS = {
  497. animation: !0,
  498. placement: "top",
  499. selector: !1,
  500. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  501. trigger: "hover focus",
  502. title: "",
  503. delay: 0,
  504. html: !1,
  505. container: !1,
  506. viewport: {
  507. selector: "body",
  508. padding: 0
  509. }
  510. },
  511. i.prototype.init = function(e, i, o) {
  512. this.enabled = !0,
  513. this.type = e,
  514. this.$element = t(i),
  515. this.options = this.getOptions(o),
  516. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  517. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  518. var r = s[n];
  519. if ("click" == r)
  520. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  521. else if ("manual" != r) {
  522. var a = "hover" == r ? "mouseenter" : "focusin"
  523. , l = "hover" == r ? "mouseleave" : "focusout";
  524. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  525. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  526. }
  527. }
  528. this.options.selector ? this._options = t.extend({}, this.options, {
  529. trigger: "manual",
  530. selector: ""
  531. }) : this.fixTitle()
  532. }
  533. ,
  534. i.prototype.getDefaults = function() {
  535. return i.DEFAULTS
  536. }
  537. ,
  538. i.prototype.getOptions = function(e) {
  539. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  540. e.delay && "number" == typeof e.delay && (e.delay = {
  541. show: e.delay,
  542. hide: e.delay
  543. }),
  544. e
  545. }
  546. ,
  547. i.prototype.getDelegateOptions = function() {
  548. var e = {}
  549. , i = this.getDefaults();
  550. return this._options && t.each(this._options, function(t, o) {
  551. i[t] != o && (e[t] = o)
  552. }),
  553. e
  554. }
  555. ,
  556. i.prototype.enter = function(e) {
  557. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  558. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  559. t(e.currentTarget).data("bs." + this.type, i)),
  560. clearTimeout(i.timeout),
  561. i.hoverState = "in",
  562. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  563. // "in" == i.hoverState && i.show()
  564. }, i.options.delay.show)) : i.show()
  565. }
  566. ,
  567. i.prototype.leave = function(e) {
  568. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  569. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  570. t(e.currentTarget).data("bs." + this.type, i)),
  571. clearTimeout(i.timeout),
  572. i.hoverState = "out",
  573. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  574. "out" == i.hoverState && i.hide()
  575. }, i.options.delay.hide)) : i.hide()
  576. }
  577. ,
  578. i.prototype.show = function() {
  579. var e = t.Event("show.bs." + this.type);
  580. if (this.hasContent() && this.enabled) {
  581. this.$element.trigger(e);
  582. var i = t.contains(document.documentElement, this.$element[0]);
  583. if (e.isDefaultPrevented() || !i)
  584. return;
  585. var o = this
  586. , s = this.tip()
  587. , n = this.getUID(this.type);
  588. this.setContent(),
  589. s.attr("id", n),
  590. this.$element.attr("aria-describedby", n),
  591. this.options.animation && s.addClass("fade");
  592. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  593. , a = /\s?auto?\s?/i
  594. , l = a.test(r);
  595. l && (r = r.replace(a, "") || "top"),
  596. s.detach().css({
  597. top: 0,
  598. left: 0,
  599. display: "block"
  600. }).addClass(r).data("bs." + this.type, this),
  601. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  602. var p = this.getPosition()
  603. , h = s[0].offsetWidth
  604. , f = s[0].offsetHeight;
  605. if (l) {
  606. var u = r
  607. , c = this.$element.parent()
  608. , d = this.getPosition(c);
  609. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  610. s.removeClass(u).addClass(r)
  611. }
  612. var g = this.getCalculatedOffset(r, p, h, f);
  613. this.applyPlacement(g, r);
  614. var y = function() {
  615. o.$element.trigger("shown.bs." + o.type),
  616. o.hoverState = null
  617. };
  618. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  619. }
  620. }
  621. ,
  622. i.prototype.applyPlacement = function(e, i) {
  623. var o = this.tip()
  624. , s = o[0].offsetWidth
  625. , n = o[0].offsetHeight
  626. , r = parseInt(o.css("margin-top"), 10)
  627. , a = parseInt(o.css("margin-left"), 10);
  628. isNaN(r) && (r = 0),
  629. isNaN(a) && (a = 0),
  630. e.top = e.top + r,
  631. e.left = e.left + a,
  632. t.offset.setOffset(o[0], t.extend({
  633. using: function(t) {
  634. o.css({
  635. top: Math.round(t.top),
  636. left: Math.round(t.left)
  637. })
  638. }
  639. }, e), 0),
  640. o.addClass("in");
  641. var l = o[0].offsetWidth
  642. , p = o[0].offsetHeight;
  643. "top" == i && p != n && (e.top = e.top + n - p);
  644. var h = this.getViewportAdjustedDelta(i, e, l, p);
  645. h.left ? e.left += h.left : e.top += h.top;
  646. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  647. , u = h.left ? "left" : "top"
  648. , c = h.left ? "offsetWidth" : "offsetHeight";
  649. o.offset(e),
  650. this.replaceArrow(f, o[0][c], u)
  651. }
  652. ,
  653. i.prototype.replaceArrow = function(t, e, i) {
  654. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  655. }
  656. ,
  657. i.prototype.setContent = function() {
  658. var t = this.tip()
  659. , e = this.getTitle();
  660. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  661. t.removeClass("fade in top bottom left right")
  662. }
  663. ,
  664. i.prototype.hide = function() {
  665. function e() {
  666. "in" != i.hoverState && o.detach(),
  667. i.$element.trigger("hidden.bs." + i.type)
  668. }
  669. var i = this
  670. , o = this.tip()
  671. , s = t.Event("hide.bs." + this.type);
  672. if (this.$element.removeAttr("aria-describedby"),
  673. this.$element.trigger(s),
  674. !s.isDefaultPrevented())
  675. return o.removeClass("in"),
  676. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  677. this.hoverState = null,
  678. this
  679. }
  680. ,
  681. i.prototype.fixTitle = function() {
  682. var t = this.$element;
  683. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  684. }
  685. ,
  686. i.prototype.hasContent = function() {
  687. return this.getTitle()
  688. }
  689. ,
  690. i.prototype.getPosition = function(e) {
  691. e = e || this.$element;
  692. var i = e[0]
  693. , o = "BODY" == i.tagName;
  694. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  695. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  696. width: o ? t(window).width() : e.outerWidth(),
  697. height: o ? t(window).height() : e.outerHeight()
  698. }, o ? {
  699. top: 0,
  700. left: 0
  701. } : e.offset())
  702. }
  703. ,
  704. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  705. return "bottom" == t ? {
  706. top: e.top + e.height,
  707. left: e.left + e.width / 2 - i / 2
  708. } : "top" == t ? {
  709. top: e.top - o,
  710. left: e.left + e.width / 2 - i / 2
  711. } : "left" == t ? {
  712. top: e.top + e.height / 2 - o / 2,
  713. left: e.left - i
  714. } : {
  715. top: e.top + e.height / 2 - o / 2,
  716. left: e.left + e.width
  717. }
  718. }
  719. ,
  720. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  721. var s = {
  722. top: 0,
  723. left: 0
  724. };
  725. if (!this.$viewport)
  726. return s;
  727. var n = this.options.viewport && this.options.viewport.padding || 0
  728. , r = this.getPosition(this.$viewport);
  729. if (/right|left/.test(t)) {
  730. var a = e.top - n - r.scroll
  731. , l = e.top + n - r.scroll + o;
  732. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  733. } else {
  734. var p = e.left - n
  735. , h = e.left + n + i;
  736. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  737. }
  738. return s
  739. }
  740. ,
  741. i.prototype.getTitle = function() {
  742. var t, e = this.$element, i = this.options;
  743. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  744. }
  745. ,
  746. i.prototype.getUID = function(t) {
  747. do
  748. t += ~~(1e6 * Math.random());
  749. while (document.getElementById(t));return t
  750. }
  751. ,
  752. i.prototype.tip = function() {
  753. return this.$tip = this.$tip || t(this.options.template)
  754. }
  755. ,
  756. i.prototype.arrow = function() {
  757. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  758. }
  759. ,
  760. i.prototype.validate = function() {
  761. this.$element[0].parentNode || (this.hide(),
  762. this.$element = null,
  763. this.options = null)
  764. }
  765. ,
  766. i.prototype.enable = function() {
  767. this.enabled = !0
  768. }
  769. ,
  770. i.prototype.disable = function() {
  771. this.enabled = !1
  772. }
  773. ,
  774. i.prototype.toggleEnabled = function() {
  775. this.enabled = !this.enabled
  776. }
  777. ,
  778. i.prototype.toggle = function(e) {
  779. var i = this;
  780. e && (i = t(e.currentTarget).data("bs." + this.type),
  781. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  782. t(e.currentTarget).data("bs." + this.type, i))),
  783. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  784. }
  785. ,
  786. i.prototype.destroy = function() {
  787. clearTimeout(this.timeout),
  788. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  789. }
  790. ;
  791. var o = t.fn.tooltip;
  792. t.fn.tooltip = e,
  793. t.fn.tooltip.Constructor = i,
  794. t.fn.tooltip.noConflict = function() {
  795. return t.fn.tooltip = o,
  796. this
  797. }
  798. }(jQuery);
  799. !function(e, t, n) {
  800. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  801. }("Keen", this, function() {
  802. "use strict";
  803. function Keen() {
  804. return _init.apply(this, arguments)
  805. }
  806. function _init(e) {
  807. if (_isUndefined(e))
  808. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  809. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  810. throw new Error("Please provide a projectId");
  811. this.configure(e)
  812. }
  813. function _extend(e) {
  814. for (var t = 1; t < arguments.length; t++)
  815. for (var n in arguments[t])
  816. e[n] = arguments[t][n];
  817. return e
  818. }
  819. function _isUndefined(e) {
  820. return void 0 === e
  821. }
  822. function _type(e) {
  823. var t = e && e.constructor ? e.constructor.toString() : void 0;
  824. return t ? t.match(/function (.*)\(/)[1] : "Null"
  825. }
  826. function _each(e, t, n) {
  827. var r;
  828. if (!e)
  829. return 0;
  830. if (n = n ? n : e,
  831. "array" === _type(e)) {
  832. for (r = 0; r < e.length; r++)
  833. if (t.call(n, e[r], r, e) === !1)
  834. return 0
  835. } else
  836. for (r in e)
  837. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  838. return 0;
  839. return 1
  840. }
  841. function _parse_params(e) {
  842. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  843. return decodeURIComponent(e.replace(r, " "))
  844. }, a = e.split("?")[1]; t = i.exec(a); )
  845. n[o(t[1])] = o(t[2]);
  846. return n
  847. }
  848. function _set_protocol(e) {
  849. switch (e) {
  850. case "http":
  851. return "http";
  852. case "auto":
  853. return location.protocol.replace(/:/g, "");
  854. case "https":
  855. case void 0:
  856. default:
  857. return "https"
  858. }
  859. }
  860. function _set_request_type(e) {
  861. var t = e || "jsonp"
  862. , n = !1;
  863. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  864. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  865. }
  866. function _build_url(e) {
  867. return this.client.endpoint + "/projects/" + this.client.projectId + e
  868. }
  869. function _uploadEvent(e, t, n, r, i) {
  870. var o = _build_url.apply(this, ["/events/" + e])
  871. , a = {};
  872. n = n !== !1,
  873. this.client.globalProperties && (a = this.client.globalProperties(e));
  874. for (var c in t)
  875. t.hasOwnProperty(c) && (a[c] = t[c]);
  876. switch (this.client.requestType) {
  877. case "xhr":
  878. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  879. break;
  880. case "jsonp":
  881. var s = JSON.stringify(a)
  882. , l = Keen.Base64.encode(s);
  883. o = o + "?api_key=" + this.client.writeKey,
  884. o = o + "&data=" + l,
  885. o = o + "&modified=" + (new Date).getTime(),
  886. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  887. break;
  888. case "beacon":
  889. var s = JSON.stringify(a)
  890. , l = Keen.Base64.encode(s);
  891. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  892. o = o + "&data=" + encodeURIComponent(l),
  893. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  894. o += "&c=clv1",
  895. _request.beacon.apply(this, [o, null, r, i])
  896. }
  897. }
  898. Keen.prototype.configure = function(e) {
  899. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  900. e.protocol = _set_protocol(e.protocol),
  901. e.requestType = _set_request_type(e.requestType),
  902. this.client = {
  903. projectId: e.projectId,
  904. writeKey: e.writeKey,
  905. readKey: e.readKey,
  906. globalProperties: null,
  907. endpoint: e.protocol + "://" + e.host,
  908. requestType: e.requestType
  909. },
  910. Keen.trigger("client", this, e),
  911. this.trigger("ready"),
  912. this
  913. }
  914. ;
  915. var _request = {
  916. xhr: function(e, t, n, r, i, o, a, c) {
  917. if (!i)
  918. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  919. var s = new XMLHttpRequest;
  920. if (s.onreadystatechange = function() {
  921. if (4 == s.readyState)
  922. if (s.status >= 200 && s.status < 300) {
  923. var e;
  924. try {
  925. e = JSON.parse(s.responseText)
  926. } catch (e) {
  927. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  928. c && c(s, e)
  929. }
  930. a && e && a(e)
  931. } else
  932. Keen.log("HTTP request failed."),
  933. c && c(s, null)
  934. }
  935. ,
  936. s.open(e, t, o),
  937. i && s.setRequestHeader("Authorization", i),
  938. r && s.setRequestHeader("Content-Type", "application/json"),
  939. n)
  940. for (var l in n)
  941. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  942. var u = r ? JSON.stringify(r) : null;
  943. s.send(u)
  944. },
  945. jsonp: function(e, t, n, r) {
  946. if (!t)
  947. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  948. if (t && e.indexOf("api_key") < 0) {
  949. var i = e.indexOf("?") > 0 ? "&" : "?";
  950. e = e + i + "api_key=" + t
  951. }
  952. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  953. o += "a";
  954. var a = !1;
  955. window[o] = function(e) {
  956. a = !0,
  957. n && e && n(e),
  958. window[o] = void 0
  959. }
  960. ,
  961. e = e + "&jsonp=" + o;
  962. var c = document.createElement("script");
  963. c.id = "keen-jsonp",
  964. c.src = e,
  965. document.getElementsByTagName("head")[0].appendChild(c),
  966. c.onreadystatechange = function() {
  967. a === !1 && "loaded" === this.readyState && (a = !0,
  968. r && r())
  969. }
  970. ,
  971. c.onerror = function() {
  972. a === !1 && (a = !0,
  973. r && r())
  974. }
  975. },
  976. beacon: function(e, t, n, r) {
  977. if (t && e.indexOf("api_key") < 0) {
  978. var i = e.indexOf("?") > 0 ? "&" : "?";
  979. e = e + i + "api_key=" + t
  980. }
  981. var o = !1
  982. , a = document.createElement("img");
  983. a.onload = function() {
  984. if (o = !0,
  985. "naturalHeight"in this) {
  986. if (this.naturalHeight + this.naturalWidth === 0)
  987. return void this.onerror()
  988. } else if (this.width + this.height === 0)
  989. return void this.onerror();
  990. n && n({
  991. created: !0
  992. })
  993. }
  994. ,
  995. a.onerror = function() {
  996. o = !0,
  997. r && r()
  998. }
  999. ,
  1000. a.src = e
  1001. }
  1002. }
  1003. , Events = Keen.Events = {
  1004. on: function(e, t) {
  1005. this.listeners || (this.listeners = {});
  1006. var n = this.listeners[e] || (this.listeners[e] = []);
  1007. return n.push({
  1008. callback: t
  1009. }),
  1010. this
  1011. },
  1012. off: function(e, t) {
  1013. if (!e && !t)
  1014. return this.listeners = void 0,
  1015. delete this.listeners,
  1016. this;
  1017. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1018. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1019. t && 0 != n.length || (this.listeners[e] = void 0,
  1020. delete this.listeners[e]);
  1021. return this
  1022. },
  1023. trigger: function(e) {
  1024. if (!this.listeners)
  1025. return this;
  1026. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1027. n[r].callback.apply(this, t);
  1028. return this
  1029. }
  1030. };
  1031. _extend(Keen.prototype, Events),
  1032. _extend(Keen, Events),
  1033. Keen.loaded = !0,
  1034. Keen.utils = {
  1035. each: _each,
  1036. extend: _extend,
  1037. parseParams: _parse_params
  1038. },
  1039. Keen.ready = function(e) {
  1040. Keen.loaded ? e() : Keen.on("ready", e)
  1041. }
  1042. ,
  1043. Keen.log = function(e) {
  1044. "object" == typeof console && console.log("[Keen IO]", e)
  1045. }
  1046. ;
  1047. var Plugins = Keen.Plugins = {};
  1048. Keen.prototype.addEvent = function() {
  1049. _uploadEvent.apply(this, arguments)
  1050. }
  1051. ,
  1052. Keen.prototype.addEventSync = function(e, t, n, r) {
  1053. _uploadEvent.apply(this, [e, t, !1, n, r])
  1054. }
  1055. ,
  1056. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1057. var o = e
  1058. , a = o.metaKey
  1059. , c = o.target
  1060. , s = !1
  1061. , l = function() {};
  1062. return void 0 === r && (r = 500),
  1063. "A" === c.nodeName ? l = function() {
  1064. a || s || (s = !0,
  1065. window.location = c.href)
  1066. }
  1067. : "FORM" === c.nodeName && (l = function() {
  1068. s || (s = !0,
  1069. c.submit())
  1070. }
  1071. ),
  1072. i && (l = function() {
  1073. s || (s = !0,
  1074. i())
  1075. }
  1076. ),
  1077. _uploadEvent.call(this, t, n, l, l),
  1078. setTimeout(function() {
  1079. l()
  1080. }, r),
  1081. !!a && void 0
  1082. }
  1083. ,
  1084. Keen.prototype.setGlobalProperties = function(e) {
  1085. if (!this.client)
  1086. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1087. if (!e || "function" != typeof e)
  1088. throw new Error("Invalid value for global properties: " + e);
  1089. this.client.globalProperties = e
  1090. }
  1091. ,
  1092. Keen.Base64 = {
  1093. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1094. encode: function(e) {
  1095. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1096. for (e = this.utf8.encode(e); l < e.length; )
  1097. t = e.charCodeAt(l++),
  1098. n = e.charCodeAt(l++),
  1099. r = e.charCodeAt(l++),
  1100. i = t >> 2,
  1101. o = (3 & t) << 4 | n >> 4,
  1102. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1103. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1104. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1105. return s
  1106. },
  1107. decode: function(e) {
  1108. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1109. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1110. t = u.indexOf(e.charAt(l++)),
  1111. n = u.indexOf(e.charAt(l++)),
  1112. r = u.indexOf(e.charAt(l++)),
  1113. i = u.indexOf(e.charAt(l++)),
  1114. o = t << 2 | n >> 4,
  1115. a = (15 & n) << 4 | r >> 2,
  1116. c = (3 & r) << 6 | i,
  1117. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1118. return this.utf8.decode(s)
  1119. },
  1120. utf8: {
  1121. encode: function(e) {
  1122. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1123. t = e.charCodeAt(r++),
  1124. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1125. return n
  1126. },
  1127. decode: function(e) {
  1128. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1129. n = e.charCodeAt(i),
  1130. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1131. return r
  1132. }
  1133. }
  1134. },
  1135. "object" != typeof JSON && (JSON = {}),
  1136. function() {
  1137. function f(e) {
  1138. return 10 > e ? "0" + e : e
  1139. }
  1140. function quote(e) {
  1141. return escapable.lastIndex = 0,
  1142. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1143. var t = meta[e];
  1144. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1145. }) + '"' : '"' + e + '"'
  1146. }
  1147. function str(e, t) {
  1148. var n, r, i, o, a, c = gap, s = t[e];
  1149. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1150. "function" == typeof rep && (s = rep.call(t, e, s)),
  1151. typeof s) {
  1152. case "string":
  1153. return quote(s);
  1154. case "number":
  1155. return isFinite(s) ? String(s) : "null";
  1156. case "boolean":
  1157. case "null":
  1158. return String(s);
  1159. case "object":
  1160. if (!s)
  1161. return "null";
  1162. if (gap += indent,
  1163. a = [],
  1164. "[object Array]" === Object.prototype.toString.apply(s)) {
  1165. for (o = s.length,
  1166. n = 0; o > n; n += 1)
  1167. a[n] = str(n, s) || "null";
  1168. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1169. gap = c,
  1170. i
  1171. }
  1172. if (rep && "object" == typeof rep)
  1173. for (o = rep.length,
  1174. n = 0; o > n; n += 1)
  1175. "string" == typeof rep[n] && (r = rep[n],
  1176. i = str(r, s),
  1177. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1178. else
  1179. for (r in s)
  1180. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1181. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1182. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1183. gap = c,
  1184. i
  1185. }
  1186. }
  1187. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1188. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1189. }
  1190. ,
  1191. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1192. return this.valueOf()
  1193. }
  1194. );
  1195. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1196. "\b": "\\b",
  1197. "\t": "\\t",
  1198. "\n": "\\n",
  1199. "\f": "\\f",
  1200. "\r": "\\r",
  1201. '"': '\\"',
  1202. "\\": "\\\\"
  1203. }, rep;
  1204. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1205. var r;
  1206. if (gap = "",
  1207. indent = "",
  1208. "number" == typeof n)
  1209. for (r = 0; n > r; r += 1)
  1210. indent += " ";
  1211. else
  1212. "string" == typeof n && (indent = n);
  1213. if (rep = t,
  1214. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1215. throw new Error("JSON.stringify");
  1216. return str("", {
  1217. "": e
  1218. })
  1219. }
  1220. ),
  1221. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1222. function walk(e, t) {
  1223. var n, r, i = e[t];
  1224. if (i && "object" == typeof i)
  1225. for (n in i)
  1226. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1227. void 0 !== r ? i[n] = r : delete i[n]);
  1228. return reviver.call(e, t, i)
  1229. }
  1230. var j;
  1231. if (text = String(text),
  1232. cx.lastIndex = 0,
  1233. cx.test(text) && (text = text.replace(cx, function(e) {
  1234. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1235. })),
  1236. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1237. return j = eval("(" + text + ")"),
  1238. "function" == typeof reviver ? walk({
  1239. "": j
  1240. }, "") : j;
  1241. throw new SyntaxError("JSON.parse")
  1242. }
  1243. )
  1244. }(),
  1245. !function(e, t, n) {
  1246. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1247. }("domready", Keen.utils, function(e) {
  1248. function t(e) {
  1249. for (d = 1; e = r.shift(); )
  1250. e()
  1251. }
  1252. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1253. return o[l] && o[l](s, n = function() {
  1254. o.removeEventListener(s, n, i),
  1255. t()
  1256. }
  1257. , i),
  1258. c && o.attachEvent(u, n = function() {
  1259. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1260. t())
  1261. }
  1262. ),
  1263. e = c ? function(t) {
  1264. self != top ? d ? t() : r.push(t) : function() {
  1265. try {
  1266. a.doScroll("left")
  1267. } catch (n) {
  1268. return setTimeout(function() {
  1269. e(t)
  1270. }, 50)
  1271. }
  1272. t()
  1273. }()
  1274. }
  1275. : function(e) {
  1276. d ? e() : r.push(e)
  1277. }
  1278. });
  1279. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1280. if (loaded && cached) {
  1281. clients = cached.clients || {},
  1282. ready = cached.ready || [];
  1283. for (var instance in clients)
  1284. if (clients.hasOwnProperty(instance)) {
  1285. var client = clients[instance];
  1286. for (var method in Keen.prototype)
  1287. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1288. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1289. ,
  1290. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1291. ,
  1292. client._config && (client.configure.call(client, client._config),
  1293. delete client._config),
  1294. client._setGlobalProperties) {
  1295. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1296. client.setGlobalProperties.apply(client, globals[i]);
  1297. delete client._setGlobalProperties
  1298. }
  1299. if (client._addEvent) {
  1300. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1301. client.addEvent.apply(client, queue[i]);
  1302. delete client._addEvent
  1303. }
  1304. var callback = client._on || [];
  1305. if (client._on) {
  1306. for (var i = 0; i < callback.length; i++)
  1307. client.on.apply(client, callback[i]);
  1308. client.trigger("ready"),
  1309. delete client._on
  1310. }
  1311. }
  1312. for (var i = 0; i < ready.length; i++) {
  1313. var callback = ready[i];
  1314. Keen.on("ready", function() {
  1315. callback()
  1316. })
  1317. }
  1318. }
  1319. return Keen.loaded && setTimeout(function() {
  1320. Keen.utils.domready(function() {
  1321. Keen.trigger("ready")
  1322. })
  1323. }, 0),
  1324. Keen
  1325. });
  1326. !function() {
  1327. var t = window.analytics = window.analytics || [];
  1328. if (!t.initialize) {
  1329. if (t.invoked)
  1330. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1331. t.invoked = !0,
  1332. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1333. t.factory = function(e) {
  1334. return function() {
  1335. var n = Array.prototype.slice.call(arguments);
  1336. return n.unshift(e),
  1337. t.push(n),
  1338. t
  1339. }
  1340. }
  1341. ;
  1342. for (var e = 0; e < t.methods.length; e++) {
  1343. var n = t.methods[e];
  1344. t[n] = t.factory(n)
  1345. }
  1346. t.load = function(t) {
  1347. var e = document.createElement("script");
  1348. e.type = "text/javascript",
  1349. e.async = !0,
  1350. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1351. var n = document.getElementsByTagName("script")[0];
  1352. n.parentNode.insertBefore(e, n)
  1353. }
  1354. ,
  1355. t.SNIPPET_VERSION = "4.0.0"
  1356. }
  1357. }();
  1358. !function(i, e) {
  1359. "use strict";
  1360. var s = ""
  1361. , r = "?"
  1362. , o = "function"
  1363. , a = "undefined"
  1364. , n = "object"
  1365. , t = "major"
  1366. , d = "model"
  1367. , w = "name"
  1368. , l = "type"
  1369. , p = "vendor"
  1370. , m = "version"
  1371. , c = "architecture"
  1372. , u = "console"
  1373. , g = "mobile"
  1374. , f = "tablet"
  1375. , h = "smarttv"
  1376. , b = {
  1377. has: function(i, e) {
  1378. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1379. },
  1380. lowerize: function(i) {
  1381. return i.toLowerCase()
  1382. }
  1383. }
  1384. , y = {
  1385. rgx: function() {
  1386. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1387. var c = m[p]
  1388. , u = m[p + 1];
  1389. if (typeof i === a) {
  1390. i = {};
  1391. for (t in u)
  1392. d = u[t],
  1393. typeof d === n ? i[d[0]] = e : i[d] = e
  1394. }
  1395. for (s = r = 0; s < c.length; s++)
  1396. if (w = c[s].exec(this.getUA())) {
  1397. for (t = 0; t < u.length; t++)
  1398. l = w[++r],
  1399. d = u[t],
  1400. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1401. break
  1402. }
  1403. if (w)
  1404. break
  1405. }
  1406. return i
  1407. },
  1408. str: function(i, s) {
  1409. for (var o in s)
  1410. if (typeof s[o] === n && s[o].length > 0) {
  1411. for (var a = 0; a < s[o].length; a++)
  1412. if (b.has(s[o][a], i))
  1413. return o === r ? e : o
  1414. } else if (b.has(s[o], i))
  1415. return o === r ? e : o;
  1416. return i
  1417. }
  1418. }
  1419. , v = {
  1420. browser: {
  1421. oldsafari: {
  1422. major: {
  1423. 1: ["/8", "/1", "/3"],
  1424. 2: "/4",
  1425. "?": "/"
  1426. },
  1427. version: {
  1428. "1.0": "/8",
  1429. 1.2: "/1",
  1430. 1.3: "/3",
  1431. "2.0": "/412",
  1432. "2.0.2": "/416",
  1433. "2.0.3": "/417",
  1434. "2.0.4": "/419",
  1435. "?": "/"
  1436. }
  1437. }
  1438. },
  1439. device: {
  1440. sprint: {
  1441. model: {
  1442. "Evo Shift 4G": "7373KT"
  1443. },
  1444. vendor: {
  1445. HTC: "APA",
  1446. Sprint: "Sprint"
  1447. }
  1448. }
  1449. },
  1450. os: {
  1451. windows: {
  1452. version: {
  1453. ME: "4.90",
  1454. "NT 3.11": "NT3.51",
  1455. "NT 4.0": "NT4.0",
  1456. 2e3: "NT 5.0",
  1457. XP: ["NT 5.1", "NT 5.2"],
  1458. Vista: "NT 6.0",
  1459. 7: "NT 6.1",
  1460. 8: "NT 6.2",
  1461. 8.1: "NT 6.3",
  1462. RT: "ARM"
  1463. }
  1464. }
  1465. }
  1466. }
  1467. , k = {
  1468. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1469. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1470. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1471. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1472. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1473. }
  1474. , x = function(e) {
  1475. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1476. return this instanceof x ? (this.getBrowser = function() {
  1477. return y.rgx.apply(this, k.browser)
  1478. }
  1479. ,
  1480. this.getCPU = function() {
  1481. return y.rgx.apply(this, k.cpu)
  1482. }
  1483. ,
  1484. this.getDevice = function() {
  1485. return y.rgx.apply(this, k.device)
  1486. }
  1487. ,
  1488. this.getEngine = function() {
  1489. return y.rgx.apply(this, k.engine)
  1490. }
  1491. ,
  1492. this.getOS = function() {
  1493. return y.rgx.apply(this, k.os)
  1494. }
  1495. ,
  1496. this.getResult = function() {
  1497. return {
  1498. ua: this.getUA(),
  1499. browser: this.getBrowser(),
  1500. engine: this.getEngine(),
  1501. os: this.getOS(),
  1502. device: this.getDevice(),
  1503. cpu: this.getCPU()
  1504. }
  1505. }
  1506. ,
  1507. this.getUA = function() {
  1508. return r
  1509. }
  1510. ,
  1511. this.setUA = function(i) {
  1512. return r = i,
  1513. this
  1514. }
  1515. ,
  1516. void this.setUA(r)) : new x(e).getResult()
  1517. };
  1518. if (typeof exports !== a)
  1519. typeof module !== a && module.exports && (exports = module.exports = x),
  1520. exports.UAParser = x;
  1521. else if (i.UAParser = x,
  1522. typeof define === o && define.amd && define(function() {
  1523. return x
  1524. }),
  1525. typeof i.jQuery !== a) {
  1526. var A = i.jQuery
  1527. , _ = new x;
  1528. A.ua = _.getResult(),
  1529. A.ua.get = function() {
  1530. return _.getUA()
  1531. }
  1532. ,
  1533. A.ua.set = function(i) {
  1534. _.setUA(i);
  1535. var e = _.getResult();
  1536. for (var s in e)
  1537. A.ua[s] = e[s]
  1538. }
  1539. }
  1540. }(this);
  1541. window.Modernizr = function(n, e, t) {
  1542. function o(n) {
  1543. d.cssText = n
  1544. }
  1545. function r(n, e) {
  1546. return typeof n === e
  1547. }
  1548. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1549. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1550. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1551. return e in n && r(n.constructor.prototype[e], "undefined")
  1552. }
  1553. : function(n, e) {
  1554. return v.call(n, e)
  1555. }
  1556. ,
  1557. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1558. var e = this;
  1559. if ("function" != typeof e)
  1560. throw new TypeError;
  1561. var t = b.call(arguments, 1)
  1562. , o = function() {
  1563. if (this instanceof o) {
  1564. var r = function() {};
  1565. r.prototype = e.prototype;
  1566. var i = new r
  1567. , c = e.apply(i, t.concat(b.call(arguments)));
  1568. return Object(c) === c ? c : i
  1569. }
  1570. return e.apply(n, t.concat(b.call(arguments)))
  1571. };
  1572. return o
  1573. }
  1574. ),
  1575. y.webgl = function() {
  1576. return !!n.WebGLRenderingContext
  1577. }
  1578. ;
  1579. for (var h in y)
  1580. u(y, h) && (c = h.toLowerCase(),
  1581. f[c] = y[h](),
  1582. w.push((f[c] ? "" : "no-") + c));
  1583. return f.addTest = function(n, e) {
  1584. if ("object" == typeof n)
  1585. for (var o in n)
  1586. u(n, o) && f.addTest(o, n[o]);
  1587. else {
  1588. if (n = n.toLowerCase(),
  1589. f[n] !== t)
  1590. return f;
  1591. e = "function" == typeof e ? e() : e,
  1592. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1593. f[n] = e
  1594. }
  1595. return f
  1596. }
  1597. ,
  1598. o(""),
  1599. p = i = null,
  1600. f._version = a,
  1601. f
  1602. }(this, this.document);
  1603. !function(e, t, a) {
  1604. "use strict";
  1605. function n(t, h, m) {
  1606. function H(a) {
  1607. var n = 0
  1608. , i = Ee.length;
  1609. if (Ce.old = e.extend({}, Ce),
  1610. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1611. ke = Be[ge.horizontal ? "width" : "height"](),
  1612. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1613. Ee.length = 0,
  1614. Ce.start = 0,
  1615. Ce.end = q(ze - Ie, 0),
  1616. Re) {
  1617. n = Ne.length,
  1618. qe = Pe.children(ge.itemSelector),
  1619. Ne.length = 0;
  1620. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1621. ze = 0,
  1622. qe.each(function(t, a) {
  1623. var n = e(a)
  1624. , i = a.getBoundingClientRect()
  1625. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1626. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1627. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1628. , h = l + d + p
  1629. , m = !d || !p
  1630. , g = {};
  1631. g.el = a,
  1632. g.size = m ? l : h,
  1633. g.half = g.size / 2,
  1634. g.start = ze + (m ? d : 0),
  1635. g.center = g.start - E(Ie / 2 - g.size / 2),
  1636. g.end = g.start - Ie + g.size,
  1637. t || (ze += s),
  1638. ze += h,
  1639. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1640. t === v && (g.end += o,
  1641. ze += o,
  1642. f = m ? p : 0),
  1643. Ne.push(g),
  1644. r = g
  1645. }),
  1646. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1647. ze -= f,
  1648. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1649. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1650. }
  1651. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1652. Q(),
  1653. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1654. Te = d(Te, ge.minHandleSize, ke),
  1655. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1656. xe.end = ke - Te,
  1657. it || j()),
  1658. !we && Ie > 0) {
  1659. var p = Ce.start
  1660. , h = "";
  1661. if (Re)
  1662. e.each(Ne, function(e, t) {
  1663. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1664. Ee.push(p),
  1665. p += Ie,
  1666. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1667. });
  1668. else
  1669. for (; p - Ie < Ce.end; )
  1670. Ee.push(p),
  1671. p += Ie;
  1672. if (De[0] && i !== Ee.length) {
  1673. for (var m = 0; m < Ee.length; m++)
  1674. h += ge.pageBuilder.call(ye, m);
  1675. Ae = De.html(h).children(),
  1676. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1677. }
  1678. }
  1679. if (Oe.slideeSize = ze,
  1680. Oe.frameSize = Ie,
  1681. Oe.sbSize = ke,
  1682. Oe.handleSize = Te,
  1683. Re) {
  1684. a && null != ge.startAt && (W(ge.startAt),
  1685. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1686. var g = Ne[Oe.activeItem];
  1687. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1688. } else
  1689. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1690. pe("load")
  1691. }
  1692. function X(e, t, a) {
  1693. if (Re && at.released && !a) {
  1694. var n = $(e)
  1695. , i = e > Ce.start && e < Ce.end;
  1696. Le ? (i && (e = Ne[n.centerItem].center),
  1697. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1698. }
  1699. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1700. et.start = +new Date,
  1701. et.time = 0,
  1702. et.from = Ce.cur,
  1703. et.to = e,
  1704. et.delta = e - Ce.cur,
  1705. et.tweesing = at.tweese || at.init && !at.slidee,
  1706. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1707. at.tweese = 0,
  1708. e !== Ce.dest && (Ce.dest = e,
  1709. pe("change"),
  1710. it || Y()),
  1711. K(),
  1712. Q(),
  1713. Z(),
  1714. F()
  1715. }
  1716. function Y() {
  1717. if (ye.initialized) {
  1718. if (!it)
  1719. return it = w(Y),
  1720. void (at.released && pe("moveStart"));
  1721. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1722. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1723. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1724. et.to === Ce.cur ? (Ce.cur = et.to,
  1725. at.tweese = it = 0) : it = w(Y),
  1726. pe("move"),
  1727. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1728. !it && at.released && pe("moveEnd"),
  1729. j()
  1730. }
  1731. }
  1732. function j() {
  1733. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1734. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1735. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1736. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1737. }
  1738. function F() {
  1739. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1740. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1741. pe("activePage", _e.page))
  1742. }
  1743. function M() {
  1744. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1745. ot = at.init ? w(M) : 0,
  1746. tt.now = +new Date,
  1747. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1748. X(at.init ? tt.pos : E(tt.pos)),
  1749. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1750. tt.lastTime = tt.now
  1751. }
  1752. function L(e, t, n) {
  1753. if ("boolean" === i(t) && (n = t,
  1754. t = a),
  1755. t === a)
  1756. X(Ce[e], n);
  1757. else {
  1758. if (Le && "center" !== e)
  1759. return;
  1760. var r = ye.getPos(t);
  1761. r && X(r[e], n, !Le)
  1762. }
  1763. }
  1764. function R(e) {
  1765. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1766. }
  1767. function U(e) {
  1768. return R(l(e) && 0 > e ? e + Ne.length : e)
  1769. }
  1770. function W(e, t) {
  1771. var a = R(e);
  1772. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1773. qe.eq(a).addClass(ge.activeClass),
  1774. _e.active = Oe.activeItem = a,
  1775. Z(),
  1776. pe("active", a)),
  1777. a)
  1778. }
  1779. function $(e) {
  1780. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1781. var t = {}
  1782. , a = Me ? 0 : Ie / 2;
  1783. if (!we)
  1784. for (var n = 0, i = Ee.length; i > n; n++) {
  1785. if (e >= Ce.end || n === Ee.length - 1) {
  1786. t.activePage = Ee.length - 1;
  1787. break
  1788. }
  1789. if (e <= Ee[n] + a) {
  1790. t.activePage = n;
  1791. break
  1792. }
  1793. }
  1794. if (Re) {
  1795. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1796. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1797. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1798. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1799. s = c;
  1800. break
  1801. }
  1802. t.firstItem = l(r) ? r : 0,
  1803. t.centerItem = l(o) ? o : t.firstItem,
  1804. t.lastItem = l(s) ? s : t.centerItem
  1805. }
  1806. return t
  1807. }
  1808. function Q(t) {
  1809. e.extend(Oe, $(t))
  1810. }
  1811. function Z() {
  1812. var e = Ce.dest <= Ce.start
  1813. , t = Ce.dest >= Ce.end
  1814. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1815. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1816. Je.is("button,input") && Je.prop("disabled", e),
  1817. Ke.is("button,input") && Ke.prop("disabled", t),
  1818. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1819. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1820. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1821. Qe.is("button,input") && Qe.prop("disabled", e),
  1822. $e.is("button,input") && $e.prop("disabled", t)),
  1823. Re && null != Oe.activeItem) {
  1824. var n = 0 === Oe.activeItem
  1825. , i = Oe.activeItem >= Ne.length - 1
  1826. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1827. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1828. Ze.is("button,input") && Ze.prop("disabled", n),
  1829. Ge.is("button,input") && Ge.prop("disabled", i),
  1830. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1831. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1832. }
  1833. }
  1834. function G(e, t, a) {
  1835. if (e = U(e),
  1836. t = U(t),
  1837. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1838. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1839. var n = t > e ? e : a ? t : t - 1
  1840. , i = e > t ? e : a ? t + 1 : t
  1841. , r = e > t;
  1842. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1843. H()
  1844. }
  1845. }
  1846. function J(e, t) {
  1847. for (var a = 0, n = Ve[e].length; n > a; a++)
  1848. if (Ve[e][a] === t)
  1849. return a;
  1850. return -1
  1851. }
  1852. function K() {
  1853. at.released && !ye.isPaused && ye.resume()
  1854. }
  1855. function V(e) {
  1856. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1857. }
  1858. function _() {
  1859. at.history[0] = at.history[1],
  1860. at.history[1] = at.history[2],
  1861. at.history[2] = at.history[3],
  1862. at.history[3] = at.delta
  1863. }
  1864. function ee(e) {
  1865. at.released = 0,
  1866. at.source = e,
  1867. at.slidee = "slidee" === e
  1868. }
  1869. function te(t) {
  1870. var a = "touchstart" === t.type
  1871. , n = t.data.source
  1872. , i = "slidee" === n;
  1873. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1874. ee(n),
  1875. at.init = 0,
  1876. at.$source = e(t.target),
  1877. at.touch = a,
  1878. at.pointer = a ? t.originalEvent.touches[0] : t,
  1879. at.initX = at.pointer.pageX,
  1880. at.initY = at.pointer.pageY,
  1881. at.initPos = i ? Ce.cur : xe.cur,
  1882. at.start = +new Date,
  1883. at.time = 0,
  1884. at.path = 0,
  1885. at.delta = 0,
  1886. at.locked = 0,
  1887. at.history = [0, 0, 0, 0],
  1888. at.pathToLock = i ? a ? 30 : 10 : 0,
  1889. b.on(a ? z : I, ae),
  1890. ye.pause(1),
  1891. (i ? Pe : Se).addClass(ge.draggedClass),
  1892. pe("moveStart"),
  1893. i && (rt = setInterval(_, 10)))
  1894. }
  1895. function ae(e) {
  1896. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1897. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1898. at.pathX = at.pointer.pageX - at.initX,
  1899. at.pathY = at.pointer.pageY - at.initY,
  1900. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1901. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1902. at.released || !(at.path < 1)) {
  1903. if (!at.init) {
  1904. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1905. return ne();
  1906. at.init = 1
  1907. }
  1908. r(e),
  1909. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1910. at.$source.on(B, s)),
  1911. at.released && (ne(),
  1912. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1913. at.delta += at.swing,
  1914. at.tweese = x(at.swing) > 10)),
  1915. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1916. }
  1917. }
  1918. function ne() {
  1919. clearInterval(rt),
  1920. at.released = !0,
  1921. b.off(at.touch ? z : I, ae),
  1922. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1923. setTimeout(function() {
  1924. at.$source.off(B, s)
  1925. }),
  1926. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1927. ye.resume(1),
  1928. at.init = 0
  1929. }
  1930. function ie(t) {
  1931. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1932. }
  1933. function re() {
  1934. ye.stop(),
  1935. b.off("mouseup", re)
  1936. }
  1937. function se(e) {
  1938. switch (r(e),
  1939. this) {
  1940. case $e[0]:
  1941. case Qe[0]:
  1942. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1943. b.on("mouseup", re);
  1944. break;
  1945. case Ze[0]:
  1946. ye.prev();
  1947. break;
  1948. case Ge[0]:
  1949. ye.next();
  1950. break;
  1951. case Je[0]:
  1952. ye.prevPage();
  1953. break;
  1954. case Ke[0]:
  1955. ye.nextPage()
  1956. }
  1957. }
  1958. function oe(e) {
  1959. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1960. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1961. Re ? (p = +new Date,
  1962. nt.last < p - nt.resetTime && (nt.delta = 0),
  1963. nt.last = p,
  1964. nt.delta += nt.curDelta,
  1965. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1966. nt.delta %= 1),
  1967. nt.finalDelta) : nt.curDelta
  1968. }
  1969. function le(e) {
  1970. e.originalEvent[g] = ye;
  1971. var t = +new Date;
  1972. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1973. return void (O = t);
  1974. if (ge.scrollBy && Ce.start !== Ce.end) {
  1975. var a = oe(e.originalEvent);
  1976. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  1977. ye.slideBy(ge.scrollBy * a)
  1978. }
  1979. }
  1980. function ce(e) {
  1981. ge.clickBar && e.target === Be[0] && (r(e),
  1982. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  1983. }
  1984. function de(e) {
  1985. if (ge.keyboardNavBy)
  1986. switch (e.which) {
  1987. case ge.horizontal ? 37 : 38:
  1988. r(e),
  1989. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  1990. break;
  1991. case ge.horizontal ? 39 : 40:
  1992. r(e),
  1993. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  1994. }
  1995. }
  1996. function ue(e) {
  1997. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  1998. }
  1999. function fe() {
  2000. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2001. }
  2002. function ve(e) {
  2003. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2004. }
  2005. function pe(e, t) {
  2006. if (Ve[e]) {
  2007. for (me = Ve[e].length,
  2008. T.length = 0,
  2009. he = 0; me > he; he++)
  2010. T.push(Ve[e][he]);
  2011. for (he = 0; me > he; he++)
  2012. T[he].call(ye, e, t)
  2013. }
  2014. }
  2015. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2016. start: 0,
  2017. center: 0,
  2018. end: 0,
  2019. cur: 0,
  2020. dest: 0
  2021. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2022. start: 0,
  2023. end: 0,
  2024. cur: 0
  2025. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2026. firstItem: 0,
  2027. lastItem: 0,
  2028. centerItem: 0,
  2029. activeItem: null,
  2030. activePage: 0
  2031. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2032. released: 1
  2033. }, nt = {
  2034. last: 0,
  2035. delta: 0,
  2036. resetTime: 200
  2037. }, it = 0, rt = 0, st = 0, ot = 0;
  2038. we || (t = be[0]),
  2039. ye.initialized = 0,
  2040. ye.frame = t,
  2041. ye.slidee = Pe[0],
  2042. ye.pos = Ce,
  2043. ye.rel = Oe,
  2044. ye.items = Ne,
  2045. ye.pages = Ee,
  2046. ye.isPaused = 0,
  2047. ye.options = ge,
  2048. ye.dragging = at,
  2049. ye.reload = function() {
  2050. H()
  2051. }
  2052. ,
  2053. ye.getPos = function(e) {
  2054. if (Re) {
  2055. var t = R(e);
  2056. return -1 !== t && Ne[t]
  2057. }
  2058. var a = Pe.find(e).eq(0);
  2059. if (a[0]) {
  2060. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2061. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2062. return {
  2063. start: n,
  2064. center: n - Ie / 2 + i / 2,
  2065. end: n - Ie + i,
  2066. size: i
  2067. }
  2068. }
  2069. return !1
  2070. }
  2071. ,
  2072. ye.moveBy = function(e) {
  2073. tt.speed = e,
  2074. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2075. tt.startPos = Ce.cur,
  2076. ee("button"),
  2077. at.init = 1,
  2078. pe("moveStart"),
  2079. y(ot),
  2080. M())
  2081. }
  2082. ,
  2083. ye.stop = function() {
  2084. "button" === at.source && (at.init = 0,
  2085. at.released = 1)
  2086. }
  2087. ,
  2088. ye.prev = function() {
  2089. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2090. }
  2091. ,
  2092. ye.next = function() {
  2093. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2094. }
  2095. ,
  2096. ye.prevPage = function() {
  2097. ye.activatePage(Oe.activePage - 1)
  2098. }
  2099. ,
  2100. ye.nextPage = function() {
  2101. ye.activatePage(Oe.activePage + 1)
  2102. }
  2103. ,
  2104. ye.slideBy = function(e, t) {
  2105. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2106. }
  2107. ,
  2108. ye.slideTo = function(e, t) {
  2109. X(e, t)
  2110. }
  2111. ,
  2112. ye.toStart = function(e, t) {
  2113. L("start", e, t)
  2114. }
  2115. ,
  2116. ye.toEnd = function(e, t) {
  2117. L("end", e, t)
  2118. }
  2119. ,
  2120. ye.toCenter = function(e, t) {
  2121. L("center", e, t)
  2122. }
  2123. ,
  2124. ye.getIndex = R,
  2125. ye.activate = function(e, t) {
  2126. var a = W(e);
  2127. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2128. }
  2129. ,
  2130. ye.activatePage = function(e, t) {
  2131. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2132. }
  2133. ,
  2134. ye.resume = function(e) {
  2135. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2136. st ? st = clearTimeout(st) : pe("resume"),
  2137. st = setTimeout(function() {
  2138. switch (pe("cycle"),
  2139. ge.cycleBy) {
  2140. case "items":
  2141. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2142. break;
  2143. case "pages":
  2144. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2145. }
  2146. }, ge.cycleInterval))
  2147. }
  2148. ,
  2149. ye.pause = function(e) {
  2150. e < ye.isPaused || (ye.isPaused = e || 100,
  2151. st && (st = clearTimeout(st),
  2152. pe("pause")))
  2153. }
  2154. ,
  2155. ye.toggle = function() {
  2156. ye[st ? "pause" : "resume"]()
  2157. }
  2158. ,
  2159. ye.set = function(t, a) {
  2160. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2161. }
  2162. ,
  2163. ye.add = function(t, a) {
  2164. var n = e(t);
  2165. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2166. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2167. H()
  2168. }
  2169. ,
  2170. ye.remove = function(t) {
  2171. if (Re) {
  2172. var a = U(t);
  2173. if (a > -1) {
  2174. qe.eq(a).remove();
  2175. var n = a === Oe.activeItem;
  2176. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2177. H(),
  2178. n && (_e.active = null,
  2179. ye.activate(Oe.activeItem))
  2180. }
  2181. } else
  2182. e(t).remove(),
  2183. H()
  2184. }
  2185. ,
  2186. ye.moveAfter = function(e, t) {
  2187. G(e, t, 1)
  2188. }
  2189. ,
  2190. ye.moveBefore = function(e, t) {
  2191. G(e, t)
  2192. }
  2193. ,
  2194. ye.on = function(e, t) {
  2195. if ("object" === i(e))
  2196. for (var a in e)
  2197. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2198. else if ("function" === i(t))
  2199. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2200. Ve[n[r]] = Ve[n[r]] || [],
  2201. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2202. else if ("array" === i(t))
  2203. for (var o = 0, l = t.length; l > o; o++)
  2204. ye.on(e, t[o])
  2205. }
  2206. ,
  2207. ye.one = function(e, t) {
  2208. function a() {
  2209. t.apply(ye, arguments),
  2210. ye.off(e, a)
  2211. }
  2212. ye.on(e, a)
  2213. }
  2214. ,
  2215. ye.off = function(e, t) {
  2216. if (t instanceof Array)
  2217. for (var a = 0, n = t.length; n > a; a++)
  2218. ye.off(e, t[a]);
  2219. else
  2220. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2221. if (Ve[i[r]] = Ve[i[r]] || [],
  2222. null == t)
  2223. Ve[i[r]].length = 0;
  2224. else {
  2225. var o = J(i[r], t);
  2226. -1 !== o && Ve[i[r]].splice(o, 1)
  2227. }
  2228. }
  2229. ,
  2230. ye.destroy = function() {
  2231. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2232. b.off("keydown", de),
  2233. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2234. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2235. De.empty(),
  2236. we || (be.off("." + g),
  2237. He.restore(),
  2238. Xe.restore(),
  2239. Ye.restore(),
  2240. je.restore(),
  2241. e.removeData(t, g)),
  2242. Ne.length = Ee.length = 0,
  2243. _e = {},
  2244. ye.initialized = 0,
  2245. ye
  2246. }
  2247. ,
  2248. ye.init = function() {
  2249. if (!ye.initialized) {
  2250. ye.on(m);
  2251. var e = ["overflow", "position"]
  2252. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2253. He.save.apply(He, e),
  2254. Ye.save.apply(Ye, e),
  2255. Xe.save.apply(Xe, t),
  2256. je.save.apply(je, t);
  2257. var a = Se;
  2258. return we || (a = a.add(Pe),
  2259. be.css("overflow", "hidden"),
  2260. f || "static" !== be.css("position") || be.css("position", "relative")),
  2261. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2262. a.css({
  2263. position: "absolute"
  2264. })),
  2265. ge.forward && $e.on(S, se),
  2266. ge.backward && Qe.on(S, se),
  2267. ge.prev && Ze.on(B, se),
  2268. ge.next && Ge.on(B, se),
  2269. ge.prevPage && Je.on(B, se),
  2270. ge.nextPage && Ke.on(B, se),
  2271. Ue.on(C, le),
  2272. Be[0] && Be.on(B, ce),
  2273. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2274. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2275. We.on(P, {
  2276. source: "slidee"
  2277. }, te),
  2278. Se && Se.on(P, {
  2279. source: "handle"
  2280. }, te),
  2281. b.on("keydown", de),
  2282. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2283. be.on("scroll." + g, o)),
  2284. ye.initialized = 1,
  2285. H(!0),
  2286. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2287. ye
  2288. }
  2289. }
  2290. }
  2291. function i(e) {
  2292. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2293. }
  2294. function r(e, t) {
  2295. e.preventDefault(),
  2296. t && e.stopPropagation()
  2297. }
  2298. function s(t) {
  2299. r(t, 1),
  2300. e(this).off(t.type, s)
  2301. }
  2302. function o() {
  2303. this.scrollLeft = 0,
  2304. this.scrollTop = 0
  2305. }
  2306. function l(e) {
  2307. return !isNaN(parseFloat(e)) && isFinite(e)
  2308. }
  2309. function c(e, t) {
  2310. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2311. }
  2312. function d(e, t, a) {
  2313. return t > e ? t : e > a ? a : e
  2314. }
  2315. function u(e) {
  2316. var t = {};
  2317. return t.style = {},
  2318. t.save = function() {
  2319. if (e && e.nodeType) {
  2320. for (var a = 0; a < arguments.length; a++)
  2321. t.style[arguments[a]] = e.style[arguments[a]];
  2322. return t
  2323. }
  2324. }
  2325. ,
  2326. t.restore = function() {
  2327. if (e && e.nodeType) {
  2328. for (var a in t.style)
  2329. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2330. return t
  2331. }
  2332. }
  2333. ,
  2334. t
  2335. }
  2336. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2337. b.on(C, function(e) {
  2338. var t = e.originalEvent[g]
  2339. , a = +new Date;
  2340. (!t || t.options.scrollHijack < a - O) && (O = a)
  2341. }),
  2342. function(e) {
  2343. function t(e) {
  2344. var t = (new Date).getTime()
  2345. , n = Math.max(0, 16 - (t - a))
  2346. , i = setTimeout(e, n);
  2347. return a = t,
  2348. i
  2349. }
  2350. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2351. var a = (new Date).getTime()
  2352. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2353. y = function(t) {
  2354. n.call(e, t)
  2355. }
  2356. }(window),
  2357. function() {
  2358. function e(e) {
  2359. for (var n = 0, i = t.length; i > n; n++) {
  2360. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2361. if (null != a.style[r])
  2362. return r
  2363. }
  2364. }
  2365. var t = ["", "webkit", "moz", "ms", "o"]
  2366. , a = document.createElement("div");
  2367. f = e("transform"),
  2368. v = e("perspective") ? "translateZ(0) " : ""
  2369. }(),
  2370. t[m] = n,
  2371. e.fn[h] = function(t, a) {
  2372. var r, s;
  2373. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2374. s = Array.prototype.slice.call(arguments, 1)),
  2375. t = {}),
  2376. this.each(function(i, o) {
  2377. var l = e.data(o, g);
  2378. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2379. })
  2380. }
  2381. ,
  2382. n.defaults = {
  2383. slidee: null,
  2384. horizontal: !1,
  2385. itemNav: null,
  2386. itemSelector: null,
  2387. smart: !1,
  2388. activateOn: null,
  2389. activateMiddle: !1,
  2390. scrollSource: null,
  2391. scrollBy: 0,
  2392. scrollHijack: 300,
  2393. scrollTrap: !1,
  2394. dragSource: null,
  2395. mouseDragging: !1,
  2396. touchDragging: !1,
  2397. releaseSwing: !1,
  2398. swingSpeed: .2,
  2399. elasticBounds: !1,
  2400. interactive: null,
  2401. scrollBar: null,
  2402. dragHandle: !1,
  2403. dynamicHandle: !1,
  2404. minHandleSize: 50,
  2405. clickBar: !1,
  2406. syncSpeed: .5,
  2407. pagesBar: null,
  2408. activatePageOn: null,
  2409. pageBuilder: function(e) {
  2410. return "<li>" + (e + 1) + "</li>"
  2411. },
  2412. forward: null,
  2413. backward: null,
  2414. prev: null,
  2415. next: null,
  2416. prevPage: null,
  2417. nextPage: null,
  2418. cycleBy: null,
  2419. cycleInterval: 5e3,
  2420. pauseOnHover: !1,
  2421. startPaused: !1,
  2422. moveBy: 300,
  2423. speed: 0,
  2424. easing: "swing",
  2425. startAt: null,
  2426. keyboardNavBy: null,
  2427. draggedClass: "dragged",
  2428. activeClass: "active",
  2429. disabledClass: "disabled"
  2430. }
  2431. }(jQuery, window);
  2432. !function e(t, i, n) {
  2433. function r(a, s) {
  2434. if (!i[a]) {
  2435. if (!t[a]) {
  2436. var l = "function" == typeof require && require;
  2437. if (!s && l)
  2438. return l(a, !0);
  2439. if (o)
  2440. return o(a, !0);
  2441. var c = new Error("Cannot find module '" + a + "'");
  2442. throw c.code = "MODULE_NOT_FOUND",
  2443. c
  2444. }
  2445. var h = i[a] = {
  2446. exports: {}
  2447. };
  2448. t[a][0].call(h.exports, function(e) {
  2449. var i = t[a][1][e];
  2450. return r(i ? i : e)
  2451. }, h, h.exports, e, t, i, n)
  2452. }
  2453. return i[a].exports
  2454. }
  2455. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2456. r(n[a]);
  2457. return r
  2458. }({
  2459. 1: [function(e, t, i) {
  2460. (function(i) {
  2461. "use strict";
  2462. function n(e) {
  2463. this.player = null,
  2464. this.director = null,
  2465. this.modelManager = null,
  2466. this.container = null,
  2467. this.tagManager = null,
  2468. this.fadeInSpeed = e,
  2469. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2470. }
  2471. var r = e("three")
  2472. , o = e("./util/logger")
  2473. , a = (e("./util/common"),
  2474. e("./enum/PlayerEvents"))
  2475. , s = e("./enum/DirectorEvents")
  2476. , l = e("./settings")
  2477. , c = e("./enum/Viewmode")
  2478. , h = (e("./enum/WarpStyle"),
  2479. e("./enum/BlackoutStyle"),
  2480. e("./enum/ModelManagerEvents"))
  2481. , u = e("./enum/tagEvents")
  2482. , d = e("./util/transitions")
  2483. , p = e("./util/lerp")
  2484. , f = new o(i);
  2485. window.THREE = r;
  2486. n.prototype.init = function(e, t, i, n, r) {
  2487. window.app = this;
  2488. this.player = t,
  2489. this.director = e,
  2490. this.modelManager = i,
  2491. this.tagManager = n,
  2492. this.container = r,
  2493. this.updateModel(),
  2494. this.bindEvents()
  2495. }
  2496. ,
  2497. n.prototype.bindEvents = function() {
  2498. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2499. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2500. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2501. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2502. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2503. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2504. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2505. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2506. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2507. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2508. }
  2509. ,
  2510. n.prototype.updateModel = function() {
  2511. //模型this.model
  2512. this.model = this.modelManager.getActiveModel()
  2513. }
  2514. ,
  2515. n.prototype.handleWarpStarted = function() {
  2516. this.hidePlayerReticule()
  2517. }
  2518. ,
  2519. n.prototype.ontagActivated = function() {
  2520. this.hidePlayerReticule()
  2521. }
  2522. ,
  2523. n.prototype.onNavigationTotag = function() {
  2524. this.hidePlayerReticule()
  2525. }
  2526. ,
  2527. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2528. var n = this.modelManager.getActiveModel()
  2529. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2530. n.fadePanoMarkers(r),
  2531. n.setMode(t)
  2532. }
  2533. ,
  2534. n.prototype.handlePlayerModeChanged = function(e, t) {
  2535. var i = this.modelManager.getActiveModel()
  2536. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2537. i.setSide(n),
  2538. i.setMode(t)
  2539. }
  2540. ,
  2541. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2542. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2543. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2544. }
  2545. ,
  2546. n.prototype.handleActionInterruption = function() {}
  2547. ,
  2548. n.prototype.handleStartInside = function(e) {
  2549. var t = l[this.player.mode]
  2550. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2551. this.fadeIn(this.fadeInSpeed),
  2552. this.model.alpha = 0,
  2553. this.model.skybox.material.uniforms.opacity.value = 1,
  2554. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2555. var n = this.player.reticule;
  2556. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2557. }
  2558. ,
  2559. n.prototype.handleStartOutside = function(e) {
  2560. this.fadeIn(e)
  2561. }
  2562. ,
  2563. n.prototype.fadeIn = function(e) {
  2564. null !== e && void 0 !== e || (e = 2e3,
  2565. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2566. $(this.container).fadeIn(e)
  2567. }
  2568. ,
  2569. n.prototype.hidePlayerReticule = function() {
  2570. this.player.reticule.hide()
  2571. }
  2572. ,
  2573. t.exports = n
  2574. }
  2575. ).call(this, "/js/DisplayController.js")
  2576. }
  2577. , {
  2578. "./enum/BlackoutStyle": 18,
  2579. "./enum/DirectorEvents": 23,
  2580. "./enum/tagEvents": 32,
  2581. "./enum/ModelManagerEvents": 33,
  2582. "./enum/PlayerEvents": 40,
  2583. "./enum/Viewmode": 51,
  2584. "./enum/WarpStyle": 52,
  2585. "./settings": 166,
  2586. "./util/common": 185,
  2587. "./util/lerp": 188,
  2588. "./util/logger": 189,
  2589. "./util/transitions": 195,
  2590. three: 217
  2591. }],
  2592. 2: [function(e, t, i) {
  2593. "use strict";
  2594. function n() {
  2595. this.baseStartTime = performance.timing.navigationStart,
  2596. this.loadingStartTime = null,
  2597. this.waitingStartTime = null,
  2598. this.appReadyTime = null
  2599. }
  2600. n.prototype.setBaseStartTime = function(e) {
  2601. this.baseStartTime = e || Date.now()
  2602. }
  2603. ,
  2604. n.prototype.setWaitingStartTime = function(e) {
  2605. this.waitingStartTime = e || Date.now()
  2606. }
  2607. ,
  2608. n.prototype.setLoadingStartTime = function(e) {
  2609. this.loadingStartTime = e || Date.now()
  2610. }
  2611. ,
  2612. n.prototype.setAppReadyTime = function(e) {
  2613. this.appReadyTime = e || Date.now()
  2614. }
  2615. ,
  2616. n.prototype.calcFullLoadingTime = function() {
  2617. var e = this.appReadyTime - this.baseStartTime;
  2618. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2619. e
  2620. }
  2621. ,
  2622. t.exports = n
  2623. }
  2624. , {}],
  2625. 3: [function(e, t, i) {
  2626. (function(i) {
  2627. "use strict";
  2628. function n() {
  2629. return 100 * Math.random()
  2630. }
  2631. var r = e("./util/logger")
  2632. , o = e("./util/browser")
  2633. , a = new r(i)
  2634. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2635. initialized: !1,
  2636. init: function(e, t) {
  2637. if (t = t || {},
  2638. !this.initialized) {
  2639. this.initialized = !0,
  2640. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2641. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2642. for (var i in e) {
  2643. var r = i.match("^sc_tilegen_([0-9]+)$");
  2644. r && (s.tilegen = n() < parseInt(r[1]));
  2645. var l = i.match("^sc_imgopt_([0-9]+)$");
  2646. l && (s.imgopt = n() < parseInt(l[1]))
  2647. }
  2648. for (var c in t)
  2649. s[c] = t[c],
  2650. a.debug("A/B override:", c, s[c])
  2651. }
  2652. },
  2653. changeIfTileGenerating: function(e) {
  2654. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2655. e += ""),
  2656. e
  2657. },
  2658. changeIfImageOptimzing: function(e) {
  2659. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2660. e += ""),
  2661. e
  2662. },
  2663. tilegen: !1,
  2664. imgopt: !1
  2665. };
  2666. t.exports = s
  2667. }
  2668. ).call(this, "/js/ab.js")
  2669. }
  2670. , {
  2671. "./util/browser": 182,
  2672. "./util/logger": 189
  2673. }],
  2674. 4: [function(e, t, i) {
  2675. (function(i) {
  2676. "use strict";
  2677. function n() {
  2678. return {
  2679. addons: [{
  2680. name: "keen:ua_parser",
  2681. input: {
  2682. ua_string: "user_agent"
  2683. },
  2684. output: "parsed_user_agent"
  2685. }]
  2686. }
  2687. }
  2688. function r(e, t, i, n) {
  2689. function r(t) {
  2690. l[t.sid] = !0;
  2691. var i = t.billboard.media && t.billboard.media.type
  2692. , n = {
  2693. tag_id: t.sid,
  2694. tags_visited: Object.keys(l).length,
  2695. tag_count: Object.keys(e.tags).length,
  2696. tag_view_count: ++E,
  2697. has_media: !!i
  2698. };
  2699. i && (n.media_type = i),
  2700. u("tag_opened", n)
  2701. }
  2702. var l = {}
  2703. , h = Date.now() - N
  2704. , f = null;
  2705. n && (f = Date.now() - window.navigationStart);
  2706. var g;
  2707. try {
  2708. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2709. } catch (e) {
  2710. g = !1
  2711. }
  2712. var v, A = e.supportsVR;
  2713. A || (v = "VR disabled at the model/account level",
  2714. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2715. u("model_loaded", {
  2716. duration: h,
  2717. duration_from_navigation_start: f,
  2718. has_hlr: g,
  2719. has_vr: A,
  2720. vr_reason: v
  2721. });
  2722. var I = 0;
  2723. e.panos.forEach(function(e) {
  2724. e.on("enter", function() {
  2725. c("pano_viewed", {
  2726. pano_id: e.id,
  2727. pano_view_count: ++I,
  2728. alignment_type: e.alignmentType,
  2729. interaction_source: O,
  2730. navigation_source: p
  2731. })
  2732. })
  2733. });
  2734. var E = 0;
  2735. for (var T in e.tags)
  2736. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2737. t.on("tour_auto", function(e) {
  2738. p = "tour_" + e
  2739. }),
  2740. t.on("tour_manual", function(e) {
  2741. O = "gui-" + e,
  2742. p = "tour_manual"
  2743. }),
  2744. i.on(C.InteractionKey, function() {
  2745. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2746. }),
  2747. i.on(C.InteractionDirect, function() {
  2748. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2749. }),
  2750. o(t),
  2751. a(),
  2752. s()
  2753. }
  2754. function o(e) {
  2755. I.on(T.OPENED, function() {
  2756. c("showcase_share_intent", {
  2757. pano_id: e.currentPano && e.currentPano.id
  2758. })
  2759. }),
  2760. I.on(T.LINK_CLICKED, function(t) {
  2761. c("showcase_share_action", {
  2762. channel: t.channel,
  2763. pano_id: e.currentPano && e.currentPano.id
  2764. })
  2765. }),
  2766. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2767. c("showcase_share_origin_link_clicked")
  2768. })
  2769. }
  2770. function a() {}
  2771. function s() {
  2772. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2773. gui_action: "click_vr_button"
  2774. })),
  2775. b.on(S.LAUNCH, function(e) {
  2776. c("showcase_gui", {
  2777. gui_action: "launch_vr",
  2778. vr_platform: e.vr_platform,
  2779. vr_app: e.vr_app
  2780. })
  2781. }),
  2782. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2783. gui_action: "vr_modal_prev"
  2784. })),
  2785. b.on(S.NEXT, function(e) {
  2786. c("showcase_gui", {
  2787. gui_action: e.nextAction
  2788. })
  2789. }),
  2790. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2791. gui_action: "vr_modal_close"
  2792. })),
  2793. b.on(S.falseICECHOSEN, function(e) {
  2794. c("showcase_gui", {
  2795. gui_action: e.name + " "
  2796. })
  2797. }),
  2798. b.on(S.STORE, function(e) {
  2799. c("showcase_gui", {
  2800. gui_action: "launch_store",
  2801. store: e
  2802. })
  2803. })
  2804. }
  2805. function l(e, t) {
  2806. if (f)
  2807. try {
  2808. f.addEvent(e, v.extendObject({
  2809. host: window.location.host,
  2810. keen: n(),
  2811. user_agent: "${keen.user_agent}",
  2812. referrer: {
  2813. url: v.normalizeUrl(document.referrer),
  2814. domain: v.domainFromUrl(document.referrer),
  2815. url_original: document.referrer
  2816. },
  2817. embedded: m.inIframe(),
  2818. is_mobile: m.isMobile(),
  2819. version: "2.25.6-0-gd87e5b1"
  2820. }, t))
  2821. } catch (e) {
  2822. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2823. }
  2824. }
  2825. function c(e, t) {
  2826. if (t = t || {},
  2827. L)
  2828. try {
  2829. window.analytics.track(e, v.extendObject(t, B), {
  2830. context: {
  2831. app: {
  2832. name: "showcase",
  2833. version: "2.25.6-0-gd87e5b1"
  2834. },
  2835. screen: {
  2836. width: window.screen.width,
  2837. height: window.screen.height,
  2838. density: window.devicePixelRatio
  2839. }
  2840. }
  2841. })
  2842. } catch (t) {
  2843. console.warn("Failed to send data to segment for " + e)
  2844. }
  2845. }
  2846. function h(e, t) {
  2847. if (t = t || {},
  2848. navigator.sendBeacon && L)
  2849. try {
  2850. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2851. event: e,
  2852. anonymousId: window.analytics.user().anonymousId(),
  2853. properties: v.extendObject(t, B),
  2854. writeKey: L,
  2855. sentAt: Date.now(),
  2856. type: "track",
  2857. context: {
  2858. userAgent: m.userAgent(),
  2859. library: {
  2860. name: "showcase-beacon",
  2861. version: "2.25.6-0-gd87e5b1"
  2862. },
  2863. app: {
  2864. name: "showcase",
  2865. version: "2.25.6-0-gd87e5b1"
  2866. }
  2867. }
  2868. }))
  2869. } catch (e) {
  2870. console.warn("Failed to send async segment request")
  2871. }
  2872. }
  2873. function u(e, t) {
  2874. t = t || {},
  2875. c(e, t)
  2876. }
  2877. function d(e, t) {
  2878. O = e === C.InteractionGui ? "gui-" + t : e,
  2879. p = "self_guided"
  2880. }
  2881. var p, f, g = (e("three"),
  2882. e("./util/ajax"),
  2883. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2884. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2885. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2886. t.exports = {
  2887. report: function(e, t, i, n) {
  2888. l("Session starts", {
  2889. model: e,
  2890. status: t,
  2891. loadtime: Date.now() - (N || Date.now()),
  2892. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2893. autoplay: i,
  2894. quickstart: n,
  2895. ab_tilegen: g.tilegen,
  2896. ab_imgopt: g.imgopt
  2897. })
  2898. },
  2899. impression: function(e) {
  2900. e = e || {};
  2901. var t = void 0 === e.isVisible || e.isVisible
  2902. , i = (void 0 !== e.immediate && e.immediate,
  2903. window.location.search.substr(1).split("&"));
  2904. u("impression", {
  2905. visible: t,
  2906. url_params: i
  2907. })
  2908. },
  2909. initKeen: function(e) {
  2910. return e.token && e.appId ? void (f = new Keen({
  2911. projectId: e.appId,
  2912. writeKey: e.token,
  2913. readKey: "",
  2914. requestType: "xhr"
  2915. })) : void P.warn("no keen token/appId")
  2916. },
  2917. initSegment: function(e) {
  2918. return e.token ? (L = e.token,
  2919. window.analytics.load(e.token),
  2920. B = {
  2921. model_id: e.model,
  2922. start_source: e.startSource,
  2923. autoplay: e.autoplay,
  2924. quickstart: e.quickstart,
  2925. language_tag: A.languageTag,
  2926. is_mobile: m.isMobile(),
  2927. iframe: m.inIframe(),
  2928. aspect_ratio: m.aspectRatio(),
  2929. session_id: F,
  2930. window: {
  2931. width: $("#player").width(),
  2932. height: $("#player").height()
  2933. },
  2934. platform: {
  2935. browser: {
  2936. name: $.ua.browser.name,
  2937. major: $.ua.browser.major,
  2938. version: $.ua.browser.version
  2939. },
  2940. os: {
  2941. name: $.ua.os.name,
  2942. version: $.ua.os.version
  2943. },
  2944. device: {
  2945. vendor: $.ua.device.vendor,
  2946. model: $.ua.device.model,
  2947. type: $.ua.device.type
  2948. }
  2949. }
  2950. },
  2951. D = Math.random() < A.analytics.sessionTrackingRate,
  2952. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2953. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2954. },
  2955. sessionStart: function(e) {
  2956. P.debug("analytics user_session_start"),
  2957. c("session_started"),
  2958. N = Date.now(),
  2959. window.addEventListener("unload", function() {
  2960. h("session_ended", {
  2961. duration: Date.now() - N
  2962. })
  2963. })
  2964. },
  2965. modelLoaded: function(e, t, i, n) {
  2966. r(e, t, i, n)
  2967. },
  2968. loadComplete: function(e) {
  2969. var t = {
  2970. time_to_app_start: e
  2971. };
  2972. c("load_times", t)
  2973. },
  2974. track: function(e, t) {
  2975. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2976. c(e, t))
  2977. },
  2978. trackAlways: function(e, t) {
  2979. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2980. c(e, t)
  2981. },
  2982. getSessionId: function() {
  2983. return F
  2984. },
  2985. updateInteraction: d
  2986. }
  2987. }
  2988. ).call(this, "/js/analytics.js")
  2989. }
  2990. , {
  2991. "./ab": 3,
  2992. "./enum/ControlEvents": 21,
  2993. "./enum/PlayerEvents": 40,
  2994. "./enum/VROption": 47,
  2995. "./enum/VRPlatforms": 49,
  2996. "./enum/Viewmode": 51,
  2997. "./gui/sharing/ShareEvents": 76,
  2998. "./gui/sharing/modal": 77,
  2999. "./gui/title/TitleEvents": 80,
  3000. "./gui/title/titleBar": 82,
  3001. "./gui/vr/vrEvent": 85,
  3002. "./gui/vr/vrModal": 87,
  3003. "./localization/localize": 108,
  3004. "./tag/Billboard/BillboardEvent": 120,
  3005. "./settings": 166,
  3006. "./util/ajax": 181,
  3007. "./util/browser": 182,
  3008. "./util/common": 185,
  3009. "./util/logger": 189,
  3010. three: 217
  3011. }],
  3012. 5: [function(e, t, i) {
  3013. "use strict";
  3014. function n() {
  3015. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3016. this.controls = null
  3017. }
  3018. var r = e("three")
  3019. , o = e("../constants")
  3020. , a = e("../util/cameraLight");
  3021. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3022. n.prototype.updateAspect = function(e) {
  3023. this.aspect = e,
  3024. this.updateProjectionMatrix()
  3025. }
  3026. ,
  3027. t.exports = n
  3028. }
  3029. , {
  3030. "../constants": 8,
  3031. "../util/cameraLight": 184,
  3032. three: 217
  3033. }],
  3034. 6: [function(e, t, i) {
  3035. "use strict";
  3036. function n() {
  3037. var e = $("#player").width() / $("#player").height();
  3038. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3039. this.controls = null,
  3040. this.updateAspect(e)
  3041. }
  3042. var r = e("three")
  3043. , o = e("../constants");
  3044. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3045. n.prototype.updateAspect = function(e) {
  3046. this.aspect = e,
  3047. this.top = o.orthoBase / e,
  3048. this.bottom = -o.orthoBase / e,
  3049. this.updateProjectionMatrix()
  3050. }
  3051. ,
  3052. t.exports = n
  3053. }
  3054. , {
  3055. "../constants": 8,
  3056. three: 217
  3057. }],
  3058. 7: [function(e, t, i) {
  3059. "use strict";
  3060. function n() {
  3061. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3062. this.controls = null
  3063. }
  3064. var r = e("three")
  3065. , o = e("../settings")
  3066. , a = e("../util/cameraLight");
  3067. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3068. n.prototype.updateAspect = function(e) {
  3069. this.aspect = e,
  3070. this.updateProjectionMatrix()
  3071. }
  3072. ,
  3073. t.exports = n
  3074. }
  3075. , {
  3076. "../settings": 166,
  3077. "../util/cameraLight": 184,
  3078. three: 217
  3079. }],
  3080. 8: [function(e, t, i) {
  3081. "use strict";
  3082. t.exports = {
  3083. signedUrlDefaultExpireTime: 24e4,
  3084. signedUrlCheckInterval: 1e4,
  3085. signedUrlRefreshBuffer: 15e3,
  3086. dollhouseFOV: 70,
  3087. dollhouseNear: 1,
  3088. dollhouseFar: 5e3,
  3089. insideFOV: 70,
  3090. insideFOVMax: 120,
  3091. insideNear: .1,
  3092. insideFar: 5e3,
  3093. insideLookSpeed: .12,
  3094. insideLookLimitUp: 40,
  3095. insideLookLimitDown: -40,
  3096. orthoNear: 1,
  3097. orthoFar: 5e3,
  3098. orthoBase: 10,
  3099. narrowLandscapeHeight: 290,
  3100. reallyNarrowLandscapeHeight: 250,
  3101. visionTilingStartDate: new Date("8/26/2016"),
  3102. visionTilingStartVersion: "1.1.407.13667",
  3103. windowHeightHighQualityThreshold: 900,
  3104. tourStepDelayDefault: 3500,
  3105. tourStepDelaySlideShow: 5e3,
  3106. workshopApsect: 9 / 16,
  3107. highQualityMaxZoom: 2,
  3108. ultraHighQualityMaxZoom: 3
  3109. }
  3110. }
  3111. , {}],
  3112. 9: [function(e, t, i) {
  3113. "use strict";
  3114. function n() {
  3115. this.activeControl = null,
  3116. this.controls = {},
  3117. this.cameras = {}
  3118. }
  3119. var r = e("./PanoramaControls")
  3120. , o = e("./DollhouseControls")
  3121. , a = e("./FloorplanControls")
  3122. , s = e("../cameras/PanoramaCamera")
  3123. , l = e("../cameras/DollhouseCamera")
  3124. , c = e("../cameras/FloorplanCamera")
  3125. , h = e("events").EventEmitter
  3126. , u = e("../enum/ControlEvents")
  3127. , d = e("../enum/ModelManagerEvents")
  3128. , p = e("../enum/Viewmode")
  3129. , f = e("../settings");
  3130. n.prototype = Object.create(h.prototype),
  3131. n.prototype.init = function(e, t) {
  3132. this.setUpControls(),
  3133. this.bindEvents(e, t)
  3134. }
  3135. ,
  3136. n.prototype.activateControls = function(e) {
  3137. this.activeControl && (this.activeControl.reset(),
  3138. this.activeControl.enabled = !1),
  3139. this.controls[e] && (this.controls[e].enabled = !0),
  3140. this.activeControl = this.controls[e]
  3141. }
  3142. ,
  3143. n.prototype.setUpControls = function() {
  3144. var e = {}
  3145. , t = {}
  3146. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3147. , n = [s, l, c]
  3148. , h = [r, o, a];
  3149. i.forEach(function(i, r) {
  3150. e[i] = new n[r],
  3151. t[i] = new h[r](e[i]),
  3152. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3153. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3154. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3155. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3156. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3157. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3158. }
  3159. .bind(this)),
  3160. this.controls = t,
  3161. this.cameras = e
  3162. }
  3163. ,
  3164. n.prototype.bindEvents = function(e, t) {
  3165. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3166. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3167. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3168. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3169. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3170. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3171. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3172. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3173. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3174. e.addEventListener("contextmenu", function(e) {
  3175. e.preventDefault()
  3176. }),
  3177. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3178. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3179. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3180. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3181. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3182. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3183. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3184. t.on(d.ActiveModelChanged, function(e) {
  3185. this.setModelForControls(e.model)
  3186. }
  3187. .bind(this))
  3188. }
  3189. ,
  3190. n.prototype.setModelForControls = function(e) {
  3191. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3192. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3193. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3194. this.controls[e].setBounds(t)
  3195. }
  3196. .bind(this))
  3197. }
  3198. ,
  3199. n.prototype.onMouseDown = function(e) {
  3200. e.preventDefault(),
  3201. this.activeControl && this.activeControl.onMouseDown(e)
  3202. }
  3203. ,
  3204. n.prototype.onMouseMove = function(e) {
  3205. e.preventDefault(),
  3206. this.activeControl && this.activeControl.onMouseMove(e)
  3207. }
  3208. ,
  3209. n.prototype.onMouseUp = function(e) {
  3210. e.preventDefault(),
  3211. this.activeControl && this.activeControl.onMouseUp(e)
  3212. }
  3213. ,
  3214. n.prototype.onMouseOver = function(e) {
  3215. e.preventDefault(),
  3216. this.activeControl && this.activeControl.onMouseOver(e)
  3217. }
  3218. ,
  3219. n.prototype.onMouseWheel = function(e) {
  3220. e.preventDefault(),
  3221. this.activeControl && this.activeControl.onMouseWheel(e)
  3222. }
  3223. ,
  3224. n.prototype.onTouchStart = function(e) {
  3225. e.preventDefault(),
  3226. this.activeControl && this.activeControl.onTouchStart(e);
  3227. var hotList = $('#hotListWrap')[0];
  3228. hotList.classList.remove('hotListActive');
  3229. $('#hotListContent ul .active').removeClass('active');
  3230. $('#hotList')[0].classList.remove('active')
  3231. }
  3232. ,
  3233. n.prototype.onTouchMove = function(e) {
  3234. e.preventDefault(),
  3235. this.activeControl && this.activeControl.onTouchMove(e)
  3236. }
  3237. ,
  3238. n.prototype.onTouchEnd = function(e) {
  3239. e.preventDefault(),
  3240. this.activeControl && this.activeControl.onTouchEnd(e)
  3241. }
  3242. ,
  3243. n.prototype.onPointerDown = function(e) {
  3244. if (e.preventDefault(),
  3245. this.activeControl)
  3246. switch (e.pointerType) {
  3247. case "mouse":
  3248. this.activeControl.onMouseDown(e);
  3249. break;
  3250. default:
  3251. this.activeControl.onPointerDown(e)
  3252. }
  3253. }
  3254. ,
  3255. n.prototype.onPointerMove = function(e) {
  3256. if (e.preventDefault(),
  3257. this.activeControl)
  3258. switch (e.pointerType) {
  3259. case "mouse":
  3260. this.activeControl.onMouseMove(e);
  3261. break;
  3262. default:
  3263. this.activeControl.onPointerMove(e)
  3264. }
  3265. }
  3266. ,
  3267. n.prototype.onPointerUp = function(e) {
  3268. if (e.preventDefault(),
  3269. this.activeControl)
  3270. switch (e.pointerType) {
  3271. case "mouse":
  3272. this.activeControl.onMouseUp(e);
  3273. break;
  3274. default:
  3275. this.activeControl.onPointerUp(e)
  3276. }
  3277. }
  3278. ,
  3279. n.prototype.onPointerCancel = function(e) {
  3280. e.preventDefault(),
  3281. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3282. }
  3283. ,
  3284. n.prototype.onKeyDown = function(e) {
  3285. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3286. this.activeControl && this.activeControl.onKeyDown(e))
  3287. }
  3288. ,
  3289. n.prototype.onKeyUp = function(e) {
  3290. e.preventDefault(),
  3291. this.activeControl && this.activeControl.onKeyUp(e)
  3292. }
  3293. ,
  3294. t.exports = n
  3295. }
  3296. , {
  3297. "../cameras/DollhouseCamera": 5,
  3298. "../cameras/FloorplanCamera": 6,
  3299. "../cameras/PanoramaCamera": 7,
  3300. "../enum/ControlEvents": 21,
  3301. "../enum/ModelManagerEvents": 33,
  3302. "../enum/Viewmode": 51,
  3303. "../settings": 166,
  3304. "./DollhouseControls": 10,
  3305. "./FloorplanControls": 11,
  3306. "./PanoramaControls": 13,
  3307. events: 202
  3308. }],
  3309. 10: [function(e, t, i) {
  3310. "use strict";
  3311. function n(e) {
  3312. a.call(this, e),
  3313. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3314. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3315. this.minDistance = o.dollhouseDefault.minDistance,
  3316. this.maxDistance = o.dollhouseDefault.maxDistance,
  3317. this.adjustedMinDistance = this.minDistance,
  3318. this.adjustedMaxDistance = this.maxDistance
  3319. }
  3320. var r = e("three")
  3321. , o = e("../settings")
  3322. , a = e("./OutsideControls");
  3323. n.prototype = Object.create(a.prototype),
  3324. n.prototype.pan = function(e, t) {
  3325. this.camera.updateMatrix();
  3326. var i = this.camera.position.clone().sub(this.target).length();
  3327. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3328. this.panLeft(2 * e * i / $("#player").height()),
  3329. this.panUp(-2 * t * i / $("#player").height())
  3330. }
  3331. ,
  3332. n.prototype.updateZoom = function() {
  3333. var e = this.offset.length();
  3334. return e * this.scale
  3335. }
  3336. ,
  3337. n.prototype.setZoomBounds = function(e) {
  3338. var t = e.min.distanceTo(e.max);
  3339. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3340. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3341. this.minDistance = this.adjustedMinDistance,
  3342. this.maxDistance = this.adjustedMaxDistance
  3343. }
  3344. ,
  3345. n.prototype.resetRanges = function(e, t) {
  3346. e ? (this.minDistance = Math.min(e, this.minDistance),
  3347. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3348. this.maxDistance = this.adjustedMaxDistance),
  3349. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3350. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3351. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3352. }
  3353. ,
  3354. n.prototype.toJSON = function() {
  3355. return a.prototype.toJSON.call(this)
  3356. }
  3357. ,
  3358. t.exports = n
  3359. }
  3360. , {
  3361. "../settings": 166,
  3362. "./OutsideControls": 12,
  3363. three: 217
  3364. }],
  3365. 11: [function(e, t, i) {
  3366. "use strict";
  3367. function n(e) {
  3368. a.call(this, e),
  3369. this.minDistance = 15,
  3370. this.maxDistance = 50,
  3371. this.noRotateUpDown = !0,
  3372. this.minPolarAngle = 0,
  3373. this.maxPolarAngle = 0,
  3374. this.mouseActions[l.LEFT] = s.PAN,
  3375. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3376. this.mouseActions[l.RIGHT] = s.ROTATE,
  3377. this.touchActions[1] = s.PAN,
  3378. this.touchActions[2] = s.ROTATE_DOLLY,
  3379. this.absoluteScale = 1,
  3380. this.currentScale = 1
  3381. }
  3382. var r = e("three")
  3383. , o = e("../settings")
  3384. , a = e("./OutsideControls")
  3385. , s = e("../enum/ControlActions")
  3386. , l = e("../enum/MouseButton")
  3387. , c = e("../util/math")
  3388. , h = e("../util/browser");
  3389. n.prototype = Object.create(a.prototype),
  3390. n.prototype.zoomToContain = function(e) {
  3391. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3392. this.currentScale = this.absoluteScale
  3393. }
  3394. ,
  3395. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3396. var t = Math.max(modelSize.x, modelSize.z)
  3397. , i = Math.min(modelSize.x, modelSize.z)
  3398. , n = Math.max(t, i * this.camera.aspect)
  3399. , r = Math.max(i, t * this.camera.aspect);
  3400. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3401. return absoluteScale
  3402. },
  3403. n.prototype.rotateToView = function(e, t) {
  3404. var i = 0
  3405. , n = h.aspectRatio() < 1
  3406. , r = e.x < e.z;
  3407. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3408. this.rotateLeft(i),
  3409. this.update(0)
  3410. }
  3411. ,
  3412. n.prototype.pan = function(e, t) {
  3413. this.camera.updateMatrix(),
  3414. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3415. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3416. }
  3417. ,
  3418. n.prototype.updateZoom = function() {
  3419. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3420. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3421. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3422. this.camera.left = -o.orthoBase * this.currentScale,
  3423. this.camera.right = o.orthoBase * this.currentScale,
  3424. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3425. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3426. this.camera.updateProjectionMatrix(),
  3427. this.offset.length()
  3428. }
  3429. ,
  3430. n.prototype.toJSON = function() {
  3431. var e = new r.Quaternion
  3432. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3433. , i = new r.Quaternion;
  3434. return function() {
  3435. var n = a.prototype.toJSON.call(this);
  3436. return e.copy(n.camera_quaternion),
  3437. i.copy(t),
  3438. i.multiply(e),
  3439. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3440. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3441. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3442. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3443. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3444. n
  3445. }
  3446. }(),
  3447. t.exports = n
  3448. }
  3449. , {
  3450. "../enum/ControlActions": 20,
  3451. "../enum/MouseButton": 34,
  3452. "../settings": 166,
  3453. "../util/browser": 182,
  3454. "../util/math": 190,
  3455. "./OutsideControls": 12,
  3456. three: 217
  3457. }],
  3458. 12: [function(e, t, i) {
  3459. "use strict";
  3460. function n(e) {
  3461. this.camera = e,
  3462. this.camera.controls = this,
  3463. this.enabled = !1,
  3464. this.target = new r.Vector3,
  3465. this.targetBounds = new r.Box3,
  3466. this.zoomSpeed = 1,
  3467. this.minDistance = 0,
  3468. this.maxDistance = 1 / 0,
  3469. this.noRotateUpDown = !1,
  3470. this.rotateSpeed = 1,
  3471. this.keyboardZoomSpeed = 0,
  3472. this.keyPanSpeed = 7,
  3473. this.autoRotate = !1,
  3474. this.autoRotateSpeed = 2,
  3475. this.autoPan = !1,
  3476. this.autoPanPosition = new r.Vector3,
  3477. this.minPolarAngle = r.Math.degToRad(25),
  3478. this.maxPolarAngle = r.Math.degToRad(65),
  3479. this.rotationAcceleration = new r.Vector2,
  3480. this.rotationSpeed = new r.Vector2,
  3481. this.panAcceleration = new r.Vector2,
  3482. this.panSpeed = new r.Vector2,
  3483. this.rotateStart = new r.Vector2,
  3484. this.rotateEnd = new r.Vector2,
  3485. this.rotateDelta = new r.Vector2,
  3486. this.panStart = new r.Vector2,
  3487. this.panEnd = new r.Vector2,
  3488. this.panDelta = new r.Vector2,
  3489. this.panOffset = new r.Vector3,
  3490. this.offset = new r.Vector3,
  3491. this.dollyStart = new r.Vector2,
  3492. this.dollyEnd = new r.Vector2,
  3493. this.dollyDelta = new r.Vector2,
  3494. this.phiDelta = 0,
  3495. this.thetaDelta = 0,
  3496. this.scale = 1,
  3497. this.panVector = new r.Vector3,
  3498. this.lastPosition = new r.Vector3,
  3499. this.state = c.NONE,
  3500. this.mouseActions = {},
  3501. this.mouseActions[h.LEFT] = c.ROTATE,
  3502. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3503. this.mouseActions[h.RIGHT] = c.PAN,
  3504. this.touchActions = {},
  3505. this.touchActions[1] = c.ROTATE,
  3506. this.touchActions[2] = c.PAN_DOLLY,
  3507. this.lastMoveTime = 0,
  3508. this.pointersLimit = 2,
  3509. this.pointers = []
  3510. }
  3511. var r = e("three")
  3512. , o = e("../settings")
  3513. , a = e("../util/common")
  3514. , s = e("../util/math")
  3515. , l = e("../enum/Vectors")
  3516. , c = e("../enum/ControlActions")
  3517. , h = e("../enum/MouseButton")
  3518. , u = e("../enum/Keys")
  3519. , d = e("../enum/ControlEvents")
  3520. , p = e("events").EventEmitter
  3521. , f = 1e-6;
  3522. n.prototype = Object.create(p.prototype),
  3523. n.prototype.setBounds = function(e) {
  3524. this.targetBounds = e
  3525. }
  3526. ,
  3527. n.prototype.isEngaged = function() {
  3528. return this.state !== c.NONE
  3529. }
  3530. ,
  3531. n.prototype.rotateLeft = function(e) {
  3532. void 0 === e && (e = this.getAutoRotationAngle()),
  3533. this.thetaDelta -= e
  3534. }
  3535. ,
  3536. n.prototype.rotateUp = function(e) {
  3537. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3538. this.phiDelta -= e)
  3539. }
  3540. ,
  3541. n.prototype.panLeft = function(e) {
  3542. var t = this.camera.matrix.elements;
  3543. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3544. this.panOffset.multiplyScalar(-e),
  3545. this.panVector.add(this.panOffset)
  3546. }
  3547. ,
  3548. n.prototype.panUp = function(e) {
  3549. var t = this.camera.matrix.elements;
  3550. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3551. this.panOffset.multiplyScalar(-e),
  3552. this.panVector.add(this.panOffset)
  3553. }
  3554. ,
  3555. n.prototype.startRotating = function(e, t) {
  3556. e && this.navRotationAcc("x", e),
  3557. t && this.navRotationAcc("y", t)
  3558. }
  3559. ,
  3560. n.prototype.stopRotating = function(e) {
  3561. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3562. this.navRotationAcc("x", 0),
  3563. this.navRotationAcc("y", 0)
  3564. }
  3565. ,
  3566. n.prototype.setAutoPanPosition = function(e, t) {
  3567. var i = new r.Vector3
  3568. , n = new r.Vector3;
  3569. return function(e, t) {
  3570. i.copy(this.camera.position),
  3571. void 0 === e && null === e || i.setX(e),
  3572. void 0 === t && null === t || i.setZ(t);
  3573. var r = this.camera.position.distanceTo(this.target)
  3574. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3575. this.targetClamped = !1,
  3576. n.copy(i).addScaledVector(o, r),
  3577. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3578. i.copy(n).addScaledVector(o, -r),
  3579. this.targetClamped = !0),
  3580. this.autoPanPosition.x = i.x,
  3581. this.autoPanPosition.z = i.z,
  3582. this.autoPan && this.stopAutoPanning()
  3583. }
  3584. }(),
  3585. n.prototype.stopAutoPanning = function() {
  3586. var e = this.autoPan;
  3587. this.autoPan = !1,
  3588. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3589. }
  3590. ,
  3591. n.prototype.dollyIn = function(e) {
  3592. void 0 === e && (e = this.getZoomScale()),
  3593. this.scale /= e
  3594. }
  3595. ,
  3596. n.prototype.dollyOut = function(e) {
  3597. void 0 === e && (e = this.getZoomScale()),
  3598. this.scale *= e
  3599. }
  3600. ,
  3601. n.prototype.updatePan = function(e) {
  3602. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3603. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3604. this.autoPan) {
  3605. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3606. t.setY(0).clampLength(0, 50 * e),
  3607. this.target.add(t),
  3608. this.camera.position.add(t),
  3609. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3610. this.stopAutoPanning())
  3611. }
  3612. }
  3613. ,
  3614. n.prototype.update = function(e) {
  3615. e || (e = 1 / 60),
  3616. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3617. this.rotateLeft(-this.rotationSpeed.x),
  3618. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3619. this.updatePan(e);
  3620. var t = this.camera.position;
  3621. this.offset.copy(t).sub(this.target);
  3622. var i = Math.atan2(this.offset.x, this.offset.z)
  3623. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3624. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3625. i += this.thetaDelta,
  3626. n += this.phiDelta,
  3627. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3628. n = Math.max(f, Math.min(Math.PI - f, n));
  3629. var r = this.updateZoom();
  3630. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3631. this.target.add(this.panVector),
  3632. this.targetBounds.clampPoint(this.target, this.target),
  3633. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3634. this.offset.y = r * Math.cos(n),
  3635. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3636. t.copy(this.target).add(this.offset),
  3637. this.camera.lookAt(this.target),
  3638. this.thetaDelta = 0,
  3639. this.phiDelta = 0,
  3640. this.scale = 1,
  3641. this.panVector.set(0, 0, 0),
  3642. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3643. }
  3644. ,
  3645. n.prototype.getAutoRotationAngle = function() {
  3646. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3647. }
  3648. ,
  3649. n.prototype.getZoomScale = function() {
  3650. return Math.pow(.95, this.zoomSpeed)
  3651. }
  3652. ,
  3653. n.prototype.onMouseDown = function(e) {
  3654. if (this.enabled) {
  3655. switch (e.preventDefault(),
  3656. this.stopAutoPanning(),
  3657. this.mouseDown = !0,
  3658. this.state = this.mouseActions[e.button],
  3659. this.state) {
  3660. case c.ROTATE:
  3661. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3662. this.rotationSpeed.set(0, 0);
  3663. break;
  3664. case c.DOLLY:
  3665. this.dollyStart.set(e.clientX, e.clientY);
  3666. break;
  3667. case c.PAN:
  3668. this.panStart.set(e.clientX, e.clientY)
  3669. }
  3670. this.emit(d.InputStart, "mouse")
  3671. }
  3672. }
  3673. ,
  3674. n.prototype.onMouseMove = function(e) {
  3675. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3676. switch (e.preventDefault(),
  3677. this.state) {
  3678. case c.ROTATE:
  3679. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3680. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3681. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3682. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3683. this.rotateStart.copy(this.rotateEnd);
  3684. break;
  3685. case c.DOLLY:
  3686. this.dollyEnd.set(e.clientX, e.clientY),
  3687. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3688. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3689. t.call(this),
  3690. this.dollyStart.copy(this.dollyEnd);
  3691. break;
  3692. case c.PAN:
  3693. this.panEnd.set(e.clientX, e.clientY),
  3694. this.panDelta.subVectors(this.panEnd, this.panStart),
  3695. this.pan(this.panDelta.x, this.panDelta.y),
  3696. this.panStart.copy(this.panEnd)
  3697. }
  3698. this.emit(d.Move, "mouse"),
  3699. this.lastMoveTime = e.timeStamp,
  3700. this.update()
  3701. }
  3702. }
  3703. ,
  3704. n.prototype.onMouseUp = function(e) {
  3705. this.enabled && (this.mouseDown = !1,
  3706. this.state = c.NONE,
  3707. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3708. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3709. this.update(),
  3710. this.rotationAcceleration.set(0, 0),
  3711. this.rotateDelta.set(0, 0)))
  3712. }
  3713. ,
  3714. n.prototype.onMouseOver = function(e) {
  3715. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3716. }
  3717. ,
  3718. n.prototype.onMouseWheel = function(e) {
  3719. if (this.enabled && o.useWheel) {
  3720. this.emit(d.Move, "wheel");
  3721. var t = e.wheelDelta || -e.detail
  3722. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3723. i.call(this),
  3724. this.update()
  3725. }
  3726. }
  3727. ,
  3728. n.prototype.onKeyDown = function(e) {
  3729. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3730. this.handleKeyDown(e.which)))
  3731. }
  3732. ,
  3733. n.prototype.navRotationAcc = function(e, t) {
  3734. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3735. }
  3736. ,
  3737. n.prototype.navPanAcc = function(e, t) {
  3738. this.stopAutoPanning(),
  3739. this.panAcceleration[e] = t
  3740. }
  3741. ,
  3742. n.prototype.handleKeyDown = function(e) {
  3743. var t = !0;
  3744. switch (e) {
  3745. case u.UPARROW:
  3746. case u.I:
  3747. this.navRotationAcc("y", 1);
  3748. break;
  3749. case u.DOWNARROW:
  3750. case u.K:
  3751. this.navRotationAcc("y", -1);
  3752. break;
  3753. case u.LEFTARROW:
  3754. case u.J:
  3755. this.navRotationAcc("x", -1);
  3756. break;
  3757. case u.RIGHTARROW:
  3758. case u.L:
  3759. this.navRotationAcc("x", 1);
  3760. break;
  3761. case u.W:
  3762. this.navPanAcc("y", 1);
  3763. break;
  3764. case u.S:
  3765. this.navPanAcc("y", -1);
  3766. break;
  3767. case u.A:
  3768. this.navPanAcc("x", -1);
  3769. break;
  3770. case u.D:
  3771. this.navPanAcc("x", 1);
  3772. break;
  3773. default:
  3774. t = !1
  3775. }
  3776. t && this.emit(d.Move, "key")
  3777. }
  3778. ,
  3779. n.prototype.onKeyUp = function(e) {
  3780. this.enabled && (e.preventDefault(),
  3781. e.stopPropagation(),
  3782. this.handleKeyUp(e.which))
  3783. }
  3784. ,
  3785. n.prototype.handleKeyUp = function(e) {
  3786. switch (e) {
  3787. case u.I:
  3788. case u.K:
  3789. case u.UPARROW:
  3790. case u.DOWNARROW:
  3791. this.keyboardZoomSpeed = 0,
  3792. this.rotationAcceleration.y = 0;
  3793. break;
  3794. case u.J:
  3795. case u.L:
  3796. case u.LEFTARROW:
  3797. case u.RIGHTARROW:
  3798. this.rotationAcceleration.x = 0;
  3799. break;
  3800. case u.S:
  3801. case u.W:
  3802. this.panAcceleration.y = 0;
  3803. break;
  3804. case u.A:
  3805. case u.D:
  3806. this.panAcceleration.x = 0
  3807. }
  3808. }
  3809. ,
  3810. n.prototype.onTouchStart = function(e) {
  3811. if (this.enabled || this.state === c.NONE) {
  3812. e.preventDefault(),
  3813. e.stopPropagation(),
  3814. this.stopAutoPanning();
  3815. var t = function() {
  3816. if (2 === e.touches.length) {
  3817. var t = e.touches[0].pageX - e.touches[1].pageX
  3818. , i = e.touches[0].pageY - e.touches[1].pageY;
  3819. this.dollyStart.set(t, i)
  3820. }
  3821. }
  3822. .bind(this)
  3823. , i = function() {
  3824. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3825. }
  3826. .bind(this)
  3827. , n = function() {
  3828. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3829. }
  3830. .bind(this);
  3831. switch (this.state = this.touchActions[e.touches.length],
  3832. this.state) {
  3833. case c.PAN_DOLLY:
  3834. t();
  3835. case c.PAN:
  3836. i();
  3837. break;
  3838. case c.ROTATE_DOLLY:
  3839. t();
  3840. case c.ROTATE:
  3841. n()
  3842. }
  3843. this.rotationSpeed.set(0, 0),
  3844. this.emit(d.InputStart, "touch")
  3845. }
  3846. }
  3847. ,
  3848. n.prototype.onTouchMove = function(e) {
  3849. if (this.enabled && this.state !== c.NONE) {
  3850. e.preventDefault(),
  3851. e.stopPropagation();
  3852. var t = function() {
  3853. var t = e.touches[0].pageX - e.touches[1].pageX
  3854. , i = e.touches[0].pageY - e.touches[1].pageY;
  3855. this.dollyEnd.set(t, i);
  3856. var n = this.dollyStart.length() - this.dollyEnd.length();
  3857. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3858. this.dollyStart.copy(this.dollyEnd)
  3859. }
  3860. .bind(this)
  3861. , i = function() {
  3862. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3863. this.panDelta.subVectors(this.panEnd, this.panStart),
  3864. this.pan(this.panDelta.x, this.panDelta.y),
  3865. this.panStart.copy(this.panEnd),
  3866. this.rotateDelta.set(0, 0)
  3867. }
  3868. .bind(this)
  3869. , n = function() {
  3870. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3871. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3872. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3873. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3874. this.rotateStart.copy(this.rotateEnd)
  3875. }
  3876. .bind(this)
  3877. , r = function() {
  3878. if (2 === e.touches.length) {
  3879. var i = window.devicePixelRatio || 1
  3880. , r = e.touches[1].pageX - e.touches[0].pageX
  3881. , s = e.touches[1].pageY - e.touches[0].pageY
  3882. , l = Math.sqrt(r * r + s * s)
  3883. , h = Math.abs(this.dollyStart.length() - l);
  3884. if (h > o.input.touchMoveThreshold * i)
  3885. this.state = c.DOLLY,
  3886. t();
  3887. else {
  3888. var u = a.average(e.touches, "pageX")
  3889. , d = a.average(e.touches, "pageY")
  3890. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3891. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3892. this.rotateStart.set(u, d),
  3893. n())
  3894. }
  3895. }
  3896. }
  3897. .bind(this);
  3898. switch (this.state) {
  3899. case c.PAN_DOLLY:
  3900. t();
  3901. case c.PAN:
  3902. i();
  3903. break;
  3904. case c.ROTATE_DOLLY:
  3905. r();
  3906. break;
  3907. case c.DOLLY:
  3908. t();
  3909. break;
  3910. case c.ROTATE:
  3911. n();
  3912. break;
  3913. default:
  3914. this.state = c.NONE
  3915. }
  3916. this.lastMoveTime = e.timeStamp,
  3917. this.emit(d.Move, "touch")
  3918. }
  3919. }
  3920. ,
  3921. n.prototype.onTouchEnd = function(e) {
  3922. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3923. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3924. this.state = c.NONE,
  3925. this.update(),
  3926. this.rotationAcceleration.set(0, 0),
  3927. this.rotateDelta.set(0, 0))
  3928. }
  3929. ,
  3930. n.prototype.onPointerDown = function(e) {
  3931. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3932. id: e.pointerId,
  3933. pageX: e.pageX,
  3934. pageY: e.pageY
  3935. }),
  3936. e.touches = this.pointers,
  3937. this.onTouchStart(e)),
  3938. this.emit(d.InputStart, "pointer"))
  3939. }
  3940. ,
  3941. n.prototype.onPointerMove = function(e) {
  3942. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3943. e.pointerId === t.id && (t.pageX = e.pageX,
  3944. t.pageY = e.pageY)
  3945. }),
  3946. e.touches = this.pointers,
  3947. this.onTouchMove(e))
  3948. }
  3949. ,
  3950. n.prototype.onPointerUp = function(e) {
  3951. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3952. e.pointerId === t.id && this.pointers.splice(i, 1)
  3953. }
  3954. .bind(this)),
  3955. e.touches = this.pointers,
  3956. this.onTouchEnd(e))
  3957. }
  3958. ,
  3959. n.prototype.reset = function() {
  3960. this.state = c.NONE,
  3961. this.stopAutoPanning(),
  3962. this.rotationSpeed.set(0, 0),
  3963. this.rotationAcceleration.set(0, 0),
  3964. this.panSpeed.set(0, 0),
  3965. this.panAcceleration.set(0, 0)
  3966. }
  3967. ,
  3968. n.prototype.toJSON = function() {
  3969. var e = {
  3970. camera_position: {
  3971. x: s.toPrecision(this.camera.position.x, 4),
  3972. y: s.toPrecision(this.camera.position.y, 4),
  3973. z: s.toPrecision(this.camera.position.z, 4)
  3974. },
  3975. camera_quaternion: {
  3976. x: s.toPrecision(this.camera.quaternion.x, 4),
  3977. y: s.toPrecision(this.camera.quaternion.y, 4),
  3978. z: s.toPrecision(this.camera.quaternion.z, 4),
  3979. w: s.toPrecision(this.camera.quaternion.w, 4)
  3980. }
  3981. };
  3982. return e
  3983. }
  3984. ,
  3985. t.exports = n
  3986. }
  3987. , {
  3988. "../enum/ControlActions": 20,
  3989. "../enum/ControlEvents": 21,
  3990. "../enum/Keys": 30,
  3991. "../enum/MouseButton": 34,
  3992. "../enum/Vectors": 50,
  3993. "../settings": 166,
  3994. "../util/common": 185,
  3995. "../util/math": 190,
  3996. events: 202,
  3997. three: 217
  3998. }],
  3999. 13: [function(e, t, i) {
  4000. (function(i) {
  4001. "use strict";
  4002. function n(e) {
  4003. this.camera = e,
  4004. this.camera.controls = this,
  4005. this.target = new r.Vector3(0,0,0),
  4006. this.lookVector = new r.Vector3,
  4007. this.lookSpeed = .05,
  4008. this.rotationAcc = new r.Vector2,
  4009. this.rotationSpeed = new r.Vector2,
  4010. this.lat = 0,
  4011. this.lon = 0,
  4012. this.phi = 0,
  4013. this.theta = 0,
  4014. this.enabled = !1,
  4015. this.locked = !1,
  4016. this.pointer = new r.Vector2(0,0),
  4017. this.rotationHistory = [],
  4018. this.rotationDifference = new r.Vector2,
  4019. this.pointerDragOn = !1,
  4020. this.pointerDragStart = new r.Vector2(0,0),
  4021. this.pinchDistance = 0,
  4022. this.moveStart = new r.Vector2,
  4023. this.moveTolerance = .01,
  4024. this.pointersLimit = 2,
  4025. this.pointers = []
  4026. }
  4027. var r = e("three")
  4028. , o = e("../util/logger")
  4029. , a = e("../settings")
  4030. , s = e("../util/common")
  4031. , l = e("../util/math")
  4032. , c = (e("../enum/Vectors"),
  4033. e("../enum/MouseButton"))
  4034. , h = e("../enum/Keys")
  4035. , u = e("../enum/ControlEvents")
  4036. , d = e("events").EventEmitter;
  4037. new o(i);
  4038. n.prototype = Object.create(d.prototype),
  4039. n.prototype.usable = function() {
  4040. return this.enabled && !this.locked
  4041. }
  4042. ,
  4043. n.prototype.lookAt = function(e) {
  4044. var t = this.camera.position.clone().sub(e)
  4045. , i = Math.atan(t.z / t.x);
  4046. i += t.x < 0 ? Math.PI : 0,
  4047. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4048. this.lon = r.Math.radToDeg(i) + 180;
  4049. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4050. , o = Math.atan(t.y / n);
  4051. this.lat = -r.Math.radToDeg(o)
  4052. }
  4053. ,
  4054. n.prototype.startRotationFrom = function(e, t) {
  4055. l.convertScreenPositionToNDC(e, t, this.pointer),
  4056. this.pointerDragOn = !0,
  4057. this.pointerDragStart.copy(this.pointer),
  4058. this.moveStart.copy(this.pointer),
  4059. this.rotationHistory = [],
  4060. this.rotationSpeed.set(0, 0)
  4061. }
  4062. ,
  4063. n.prototype.onMouseOver = function(e) {
  4064. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4065. }
  4066. ,
  4067. n.prototype.onTouchStart = function(e) {
  4068. if (this.usable()) {
  4069. switch (e.preventDefault(),
  4070. e.stopPropagation(),
  4071. e.touches.length) {
  4072. case 1:
  4073. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4074. break;
  4075. case 2:
  4076. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4077. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4078. this.pinchDistance = Math.sqrt(t * t + i * i)
  4079. }
  4080. this.emit(u.InputStart, "touch")
  4081. }
  4082. }
  4083. ,
  4084. n.prototype.onPointerDown = function(e) {
  4085. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4086. id: e.pointerId,
  4087. clientX: e.clientX,
  4088. clientY: e.clientY
  4089. }),
  4090. e.touches = this.pointers,
  4091. this.onTouchStart(e),
  4092. this.emit(u.InputStart, "pointer"))
  4093. }
  4094. ,
  4095. n.prototype.onMouseDown = function(e) {
  4096. if (this.usable()) {
  4097. switch (e.preventDefault(),
  4098. e.stopPropagation(),
  4099. e.button) {
  4100. case c.LEFT:
  4101. this.startRotationFrom(e.clientX, e.clientY)
  4102. }
  4103. this.emit(u.InputStart, "mouse")
  4104. }
  4105. }
  4106. ,
  4107. n.prototype.updateRotation = function() {
  4108. if (this.usable() && this.pointerDragOn) {
  4109. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4110. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4111. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4112. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4113. , o = Math.atan2(e.y, i)
  4114. , a = Math.atan2(t.y, n);
  4115. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4116. e.y = 0,
  4117. t.y = 0;
  4118. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4119. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4120. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4121. this.pointerDragStart.copy(this.pointer)
  4122. }
  4123. }
  4124. ,
  4125. n.prototype.onMouseMove = function(e) {
  4126. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4127. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4128. }
  4129. ,
  4130. n.prototype.onTouchMove = function(e) {
  4131. if (this.usable())
  4132. switch (this.emit(u.Move, "touch"),
  4133. e.touches.length) {
  4134. case 1:
  4135. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4136. break;
  4137. case 2:
  4138. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4139. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4140. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4141. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4142. this.emit(u.Pinch, n),
  4143. this.pinchDistance -= n)
  4144. }
  4145. }
  4146. ,
  4147. n.prototype.onPointerMove = function(e) {
  4148. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4149. e.pointerId === t.id && (t.clientX = e.clientX,
  4150. t.clientY = e.clientY)
  4151. }),
  4152. e.touches = this.pointers,
  4153. this.onTouchMove(e))
  4154. }
  4155. ,
  4156. n.prototype.endRotation = function() {
  4157. this.pointerDragOn = !1;
  4158. var e = s.averageVectors(this.rotationHistory);
  4159. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4160. }
  4161. ,
  4162. n.prototype.onTouchEnd = function(e) {
  4163. this.usable() && (e.preventDefault(),
  4164. e.stopPropagation(),
  4165. this.endRotation())
  4166. }
  4167. ,
  4168. n.prototype.onMouseUp = function(e) {
  4169. this.usable() && (e.preventDefault(),
  4170. e.stopPropagation(),
  4171. this.endRotation())
  4172. }
  4173. ,
  4174. n.prototype.onPointerUp = function(e) {
  4175. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4176. e.pointerId === t.id && this.pointers.splice(i, 1)
  4177. }
  4178. .bind(this)),
  4179. e.touches = this.pointers,
  4180. this.onTouchEnd(e))
  4181. }
  4182. ,
  4183. n.prototype.update = function(e) {
  4184. this.lon,
  4185. this.lat;
  4186. for (this.updateRotation(),
  4187. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4188. this.rotationHistory.shift();
  4189. this.lon += this.rotationDifference.x,
  4190. this.lat += this.rotationDifference.y,
  4191. this.rotationDifference.set(0, 0),
  4192. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4193. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4194. this.lon += this.rotationSpeed.x * e,
  4195. this.lat += this.rotationSpeed.y * e,
  4196. this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4197. this.phi = r.Math.degToRad(90 - this.lat),
  4198. this.theta = r.Math.degToRad(this.lon),
  4199. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4200. this.lookVector.y = Math.cos(this.phi),
  4201. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4202. this.target.copy(this.lookVector).add(this.camera.position),
  4203. this.camera.lookAt(this.target)
  4204. }
  4205. ,
  4206. n.prototype.onMouseWheel = function(e) {
  4207. if (this.usable()) {
  4208. var t = e.wheelDelta || -e.detail;
  4209. this.emit(u.InteractionDirect),
  4210. this.emit(u.Scroll, t)
  4211. }
  4212. }
  4213. ,
  4214. n.prototype.onKeyDown = function(e) {
  4215. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4216. this.handleKeyDown(e.which)))
  4217. }
  4218. ,
  4219. n.prototype.handleKeyDown = function(e) {
  4220. var t = function(e, t) {
  4221. this.rotationAcc[e] = t
  4222. }
  4223. .bind(this);
  4224. this.emit(u.InteractionKey);
  4225. var i = !0;
  4226. switch (e) {
  4227. case h.LEFTARROW:
  4228. case h.J:
  4229. t("x", -1);
  4230. break;
  4231. case h.RIGHTARROW:
  4232. case h.L:
  4233. t("x", 1);
  4234. break;
  4235. case h.I:
  4236. t("y", 1);
  4237. break;
  4238. case h.K:
  4239. t("y", -1);
  4240. break;
  4241. default:
  4242. i = !1
  4243. }
  4244. i && this.emit(u.Move, "key")
  4245. }
  4246. ,
  4247. n.prototype.onKeyUp = function(e) {
  4248. this.usable() && (e.preventDefault(),
  4249. e.stopPropagation(),
  4250. this.handleKeyUp(e.which))
  4251. }
  4252. ,
  4253. n.prototype.handleKeyUp = function(e) {
  4254. switch (e) {
  4255. case h.LEFTARROW:
  4256. case h.J:
  4257. case h.RIGHTARROW:
  4258. case h.L:
  4259. this.rotationAcc.x = 0;
  4260. break;
  4261. case h.I:
  4262. case h.K:
  4263. this.rotationAcc.y = 0
  4264. }
  4265. }
  4266. ,
  4267. n.prototype.startRotating = function(e, t) {
  4268. e && (this.rotationAcc.x = e),
  4269. t && (this.rotationAcc.y = t)
  4270. }
  4271. ,
  4272. n.prototype.stopRotating = function(e) {
  4273. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4274. this.rotationAcc.set(0, 0)
  4275. }
  4276. ,
  4277. n.prototype.reset = function() {
  4278. this.pointerDragOn = !1,
  4279. this.rotationAcc.set(0, 0),
  4280. this.rotationSpeed.set(0, 0),
  4281. this.pointers = []
  4282. }
  4283. ,
  4284. n.prototype.toJSON = function() {
  4285. var e = {
  4286. camera_position: {
  4287. x: l.toPrecision(this.camera.position.x, 4),
  4288. y: l.toPrecision(this.camera.position.y, 4),
  4289. z: l.toPrecision(this.camera.position.z, 4)
  4290. },
  4291. camera_quaternion: {
  4292. x: l.toPrecision(this.camera.quaternion.x, 4),
  4293. y: l.toPrecision(this.camera.quaternion.y, 4),
  4294. z: l.toPrecision(this.camera.quaternion.z, 4),
  4295. w: l.toPrecision(this.camera.quaternion.w, 4)
  4296. }
  4297. };
  4298. return e
  4299. }
  4300. ,
  4301. n.prototype.setStateFromJSON = function(e) {
  4302. this.camera.position.copy(e.camera_position),
  4303. this.camera.quaternion.copy(e.camera_quaternion)
  4304. }
  4305. ,
  4306. t.exports = n
  4307. }
  4308. ).call(this, "/js/controls/PanoramaControls.js")
  4309. }
  4310. , {
  4311. "../enum/ControlEvents": 21,
  4312. "../enum/Keys": 30,
  4313. "../enum/MouseButton": 34,
  4314. "../enum/Vectors": 50,
  4315. "../settings": 166,
  4316. "../util/common": 185,
  4317. "../util/logger": 189,
  4318. "../util/math": 190,
  4319. events: 202,
  4320. three: 217
  4321. }],
  4322. 14: [function(e, t, i) {
  4323. (function(i) {
  4324. "use strict";
  4325. var n = e("three")
  4326. , r = e("../enum/Viewmode")
  4327. , o = e("../util/logger")
  4328. , a = new o(i);
  4329. t.exports = {
  4330. serialize: function(e) {
  4331. return encodeURI(JSON.stringify(e))
  4332. },
  4333. deserialize: function(e) {
  4334. function t(e) {
  4335. function t(e, t) {
  4336. return e && "number" == typeof t && !isNaN(t)
  4337. }
  4338. return e.reduce(t, !0)
  4339. }
  4340. try {
  4341. var i = JSON.parse(decodeURI(e))
  4342. , o = {
  4343. mode: r.fromInt(i.camera_mode),
  4344. panoId: i.scan_id,
  4345. position: (new n.Vector3).copy(i.camera_position),
  4346. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4347. zoom: i.ortho_zoom,
  4348. floorVisibility: i.floor_visibility
  4349. }
  4350. , s = o.position;
  4351. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4352. var l = o.quaternion;
  4353. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4354. o
  4355. } catch (i) {
  4356. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4357. try {
  4358. var c = e.split(",")
  4359. , h = {
  4360. x: parseFloat(c[2]),
  4361. y: parseFloat(c[3]),
  4362. z: parseFloat(c[4])
  4363. }
  4364. , u = {
  4365. x: parseFloat(c[5]),
  4366. y: parseFloat(c[6]),
  4367. z: parseFloat(c[7]),
  4368. w: parseFloat(c[8])
  4369. };
  4370. return t([h.x, h.y, h.z]) || (h.x = 0,
  4371. h.y = 0,
  4372. h.z = 0),
  4373. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4374. u.y = 0,
  4375. u.z = 0,
  4376. u.w = 1),
  4377. {
  4378. mode: r.fromInt(c[0]),
  4379. panoId: c[1],
  4380. position: (new n.Vector3).copy(h),
  4381. quaternion: (new n.Quaternion).copy(u)
  4382. }
  4383. } catch (t) {
  4384. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4385. }
  4386. }
  4387. return null
  4388. }
  4389. }
  4390. }
  4391. ).call(this, "/js/controls/serializer.js")
  4392. }
  4393. , {
  4394. "../enum/Viewmode": 51,
  4395. "../util/logger": 189,
  4396. three: 217
  4397. }],
  4398. 15: [function(e, t, i) {
  4399. (function(i) {
  4400. "use strict";
  4401. function n() {
  4402. this.endlessLoop = a.warp.loop,
  4403. this.clock = new r.Clock(!0),
  4404. this.model = null,
  4405. this.player = null,
  4406. this.currentItem = null,
  4407. this.destinationItem = null,
  4408. this.tourIsPlaying = !1,
  4409. this.transitionStage = y.None,
  4410. this.nextFunc = null,
  4411. this.onTheBus = !1,
  4412. this.tourInProgress = !1,
  4413. this.reachSource = null,
  4414. this.interrupted = !1,
  4415. this.nItems = 0,
  4416. this.walkingSectionPaused = !1
  4417. }
  4418. var r = e("three")
  4419. , o = e("./util/logger")
  4420. , a = e("./settings")
  4421. , s = e("./util/transitions")
  4422. , l = e("events").EventEmitter
  4423. , c = e("./enum/Viewmode")
  4424. , h = e("./analytics")
  4425. , u = e("./enum/WarpStyle")
  4426. , s = e("./util/transitions")
  4427. , d = (e("./model/ModelManager"),
  4428. e("./enum/ModelManagerEvents"))
  4429. , p = e("./enum/DirectorEvents")
  4430. , f = e("./enum/PlayerEvents")
  4431. , g = (e("./enum/ControlEvents"),
  4432. e("./enum/BlackoutStyle"))
  4433. , m = e("./enum/PathDiscardMode")
  4434. , v = e("./enum/PathDisplayMode")
  4435. , A = (e("./player"),
  4436. new o(i))
  4437. , y = Object.freeze({
  4438. None: 0,
  4439. Moving: 1,
  4440. Aiming: 2,
  4441. Interlude: 3
  4442. })
  4443. , C = Object.freeze({
  4444. Forward: 1,
  4445. NoChange: 0,
  4446. Backwards: -1
  4447. })
  4448. , I = s.getUniqueId();
  4449. n.prototype = Object.create(l.prototype),
  4450. n.prototype.init = function(e, t) {
  4451. this.player = e,
  4452. this.modelManager = t,
  4453. this.updateModel(),
  4454. this.resetAll(),
  4455. this.bindEvents()
  4456. }
  4457. ,
  4458. n.prototype.resetAll = function() {
  4459. if (this.currentItem = null,
  4460. this.destinationItem = null,
  4461. this.tourIsPlaying = !1,
  4462. this.bgmReplay(),//xzw
  4463. this.transitionStage = y.None,
  4464. this.nextFunc = null,
  4465. this.onTheBus = !1,
  4466. this.reachSource = null,
  4467. this.interrupted = !1,
  4468. this.model) {
  4469. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4470. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4471. } else
  4472. this.defaultWarpStyle = u.BLACK,
  4473. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4474. this.resetSpecialTransition()
  4475. }
  4476. ,
  4477. n.prototype.updateModel = function() {
  4478. this.model = this.modelManager.getActiveModel(),
  4479. this.nItems = this.model.heroLocations.length
  4480. }
  4481. ,
  4482. n.prototype.bindEvents = function() {
  4483. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4484. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4485. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4486. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4487. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4488. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4489. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4490. this.player.once(f.Move, function() {
  4491. s.cancelById(I)
  4492. })
  4493. }
  4494. ,
  4495. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4496. return e === u.WALK && (this.interrupt(g.NONE),
  4497. this.pauseWalkingSection(),
  4498. this.player.fastForwardActivePanoFlight(),
  4499. !0)
  4500. }
  4501. ,
  4502. n.prototype.handlePlayerMove = function(e) {
  4503. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4504. this.emit("update.controls")
  4505. }
  4506. ,
  4507. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4508. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4509. this.emit("update.controls"))
  4510. }
  4511. ,
  4512. n.prototype.handlePlayerModeChanged = function(e, t) {
  4513. this.intermediateState() || e === t || (this.onTheBus = !1,
  4514. this.emit("update.controls"))
  4515. }
  4516. ,
  4517. n.prototype.handlePlayerInputStart = function(e) {
  4518. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4519. }
  4520. ,
  4521. n.prototype.handlePlayerFlyingStarted = function() {
  4522. this.clearWalkingSectionPaused()
  4523. }
  4524. ,
  4525. n.prototype.describe = function() {
  4526. return {
  4527. nItems: this.nItems,
  4528. currentItem: this.currentItem,
  4529. destinationItem: this.destinationItem,
  4530. tourIsPlaying: this.tourIsPlaying,
  4531. onTheBus: this.onTheBus,
  4532. endlessLoop: this.endlessLoop,
  4533. viewMode: this.player.mode,
  4534. inTransition: this._inTransition(),
  4535. transitionStage: this.transitionStage,
  4536. tourInProgress: this.tourInProgress
  4537. }
  4538. }
  4539. ,
  4540. n.prototype._inTransition = function() {
  4541. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4542. }
  4543. ,
  4544. n.prototype.bounceable = function() {
  4545. var e = this.clock.getDelta();
  4546. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4547. }
  4548. ,
  4549. n.prototype.currentMoveDirection = function() {
  4550. return null === this.currentItem || void 0 === this.currentItem ? C.Forward : this.destinationItem === this.currentItem ? C.NoChange : this.destinationItem > this.currentItem ? C.Forward : C.Backwards
  4551. }
  4552. ,
  4553. n.prototype.clearPath = function() {
  4554. this._inTransition() || this.player.path.discardPathObject()
  4555. }
  4556. ,
  4557. n.prototype.allFloors = function() {
  4558. this.model.toggleAllFloors()
  4559. }
  4560. ,
  4561. n.prototype.actionComplete = function(e) {
  4562. if (this.interrupted = !1,
  4563. this.transitionStage = y.None,
  4564. this.resetSpecialTransition(),
  4565. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4566. this.tourIsPlaying || (this.player.disablePreRendering(),
  4567. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4568. this.emit("update.controls"),
  4569. this.nextFunc) {
  4570. var t = this.nextFunc;
  4571. this.nextFunc = null,
  4572. t()
  4573. }
  4574. }
  4575. ,
  4576. n.prototype.awaitCompletion = function(e, t) {
  4577. this.nextFunc = t,
  4578. e()
  4579. }
  4580. ,
  4581. n.prototype.updateSuccessFunction = function(e) {
  4582. this.nextFunc = e
  4583. }
  4584. ,
  4585. n.prototype.interrupt = function(e, t) {
  4586. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4587. this.tourIsPlaying = !1,
  4588. this.bgmReplay(),//xzw
  4589. this.interrupted = !0,
  4590. this.nextFunc = null,
  4591. this.emit(p.ActionInterrupted),
  4592. null !== e && void 0 !== e || (e = g.BEGINNING),
  4593. this.player.interruptAndFastForward(e, t),
  4594. !0)
  4595. }
  4596. ,
  4597. n.prototype.wouldInterrupt = function() {
  4598. return this.transitionStage !== y.None
  4599. }
  4600. ,
  4601. n.prototype.intermediateState = function() {
  4602. return this.transitionStage !== y.None
  4603. }
  4604. ,
  4605. n.prototype.isInterrupted = function() {
  4606. return this.interrupted
  4607. }
  4608. ,
  4609. n.prototype.pauseWalkingSection = function() {
  4610. this.walkingSectionPaused = !0
  4611. }
  4612. ,
  4613. n.prototype.clearWalkingSectionPaused = function() {
  4614. this.walkingSectionPaused = !1
  4615. }
  4616. ,
  4617. n.prototype.autoTour = function() {
  4618. var e = Date.now();
  4619. this.model.auxDataPromise.then(function() {
  4620. e = Date.now() - e;
  4621. var t = a.warp.auto
  4622. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4623. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4624. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4625. done: function() {
  4626. this.playTour()
  4627. }
  4628. .bind(this),
  4629. name: "_atr",
  4630. id: I
  4631. })
  4632. }
  4633. .bind(this))
  4634. }
  4635. ,
  4636. n.prototype.atDestinationPano = function() {
  4637. if (!this.player.currentPano || null === this.destinationItem)
  4638. return !1;
  4639. var e = this.player.currentPano.id;
  4640. if (void 0 === e)
  4641. return !1;
  4642. var t = this.model.heroLocations;
  4643. return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4644. }
  4645. ,
  4646. n.prototype.redirectToItem = function(e, t) {
  4647. if (null === e || void 0 === e)
  4648. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4649. if (!this.wouldInterrupt())
  4650. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4651. if (this.player.mode === c.TRANSITIONING)
  4652. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4653. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4654. var i = function() {
  4655. s.setTimeout(function() {
  4656. this.setDestinationItem(e),
  4657. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4658. }
  4659. .bind(this), 0)
  4660. }
  4661. .bind(this);
  4662. this.interrupt(g.END, 0),
  4663. this.updateSuccessFunction(i)
  4664. }
  4665. ,
  4666. n.prototype.useSpecialTransition = function(e) {
  4667. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4668. this.nextWarpStyle = u.BLACK
  4669. }
  4670. ,
  4671. n.prototype.resetSpecialTransition = function() {
  4672. this.nextWarpStyle = this.defaultWarpStyle
  4673. }
  4674. ,
  4675. n.prototype.arrivedAtDestination = function(e) {
  4676. if (this.player.flying || this.player.isWarping())
  4677. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4678. else {
  4679. this.transitionStage = y.Aiming;
  4680. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4681. this.player.model.fadePanoMarkers(0),
  4682. this.awaitCompletion(function() {
  4683. this.resetSpecialTransition(),
  4684. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4685. }
  4686. .bind(this), t)
  4687. }
  4688. }
  4689. ,
  4690. n.prototype.goToDestination = function(e, t, i, n) {
  4691. if(typeof g_data2.tourAudio !== 'undefined' && g_data2.tourAudio !== null){
  4692. var tM = g_data2.tourAudio[this.model.heroLocations[this.destinationItem].sid];
  4693. if(tM && tM.music.length > 0){
  4694. var s = tM.music.includes(g_Prefix.slice(-10)) ? tM.music : g_Prefix + tM.music;
  4695. g_tourAudio.src = manage.dealURL(s);
  4696. g_tourAudio.load();
  4697. g_tourAudio.crossOrigin = "anonymous"
  4698. g_tourAudio.oncanplaythrough = function() {
  4699. g_tourAudio.play();
  4700. //$("#volume").addClass("unable")
  4701. if(g_bgAudio && !g_bgAudio.paused){
  4702. manage.switchBgmState(false);
  4703. g_bgAudio.pauseByTour = true
  4704. }
  4705. g_playAudio = g_tourAudio;
  4706. }
  4707. }
  4708. };
  4709. if (this.onTheBus = !0,
  4710. this.emit("update.controls"),
  4711. this.player.updateLastView(),
  4712. !n && this.atDestinationPano())
  4713. return void this.arrivedAtDestination(!0);
  4714. if (this.player.flying || this.player.isWarping())
  4715. A.warn("Cannot go to new destination while player is flying or warping.");
  4716. else {
  4717. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4718. , o = null
  4719. , a = null;
  4720. if (r.isPano()) {
  4721. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4722. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  4723. var s = window.MP_PREFETCHED_MODELDATA.momentTour || 'walk';
  4724. a = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4725. o = this.arrivedAtDestination.bind(this, !0)
  4726. } else
  4727. a = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4728. o = this.arrivedAtDestination.bind(this, !1);
  4729. this.transitionStage = y.Moving,
  4730. this.model.fadePanoMarkers(0),
  4731. this.awaitCompletion(function() {
  4732. a();
  4733. }
  4734. .bind(this), o),
  4735. this.emit("update.controls")
  4736. }
  4737. }
  4738. ,
  4739. n.prototype.tourInterlude = function() {
  4740. if (h.trackAlways("reach_highlight", {
  4741. reach_source: this.reachSource
  4742. }),
  4743. this.model.fadePanoMarkers(0),
  4744. this.emit("update.controls"),
  4745. this.tourIsPlaying)
  4746. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4747. this.stopTour(true),
  4748. this.emit(p.TourEnd),
  4749. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4750. this.transitionStage = y.Interlude,
  4751. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4752. }
  4753. .bind(this), this.goNext.bind(this))
  4754. }
  4755. ,
  4756. n.prototype.playTour = function() {
  4757. if (!this.bounceable())
  4758. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4759. this.tourInProgress = !0,
  4760. this.reachSource = "play",
  4761. this.tourIsPlaying = !0,
  4762. this.wasZoomEnabled = this.player.zoomEnabled,
  4763. this.player.zoomEnabled = !1,
  4764. this.resetSpecialTransition(),
  4765. this.emit("update.controls"),
  4766. this.emit(p.TourStart),
  4767. this.player.enablePreRendering(),
  4768. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4769. this.goToDestination()) : this.goNext()))
  4770. }
  4771. ,
  4772. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4773. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  4774. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  4775. g_playAudio = g_bgAudio;
  4776. g_tourAudio && g_tourAudio.pause();
  4777. //window.tourAudio && window.tourAudio.pause();
  4778. manage.switchBgmState(true);
  4779. }
  4780. }
  4781. ,
  4782. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4783. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4784. this.tourIsPlaying = !1,
  4785. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  4786. this.interrupt(),
  4787. this.clearWalkingSectionPaused(),
  4788. this.resetSpecialTransition(),
  4789. this.emit("update.controls"))
  4790. //window.tourAudio && window.tourAudio.pause();
  4791. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  4792. {
  4793. g_tourAudio.pause();
  4794. g_tourAudio.src = ""
  4795. }
  4796. }
  4797. ,
  4798. n.prototype.endTourProgress = function() {
  4799. this.tourInProgress = !1,
  4800. this.emit("update.controls"),
  4801. this.emit(p.TourEnd)
  4802. }
  4803. ,
  4804. n.prototype.goToHighlight = function(e) {
  4805. if (this.wouldInterrupt())
  4806. e === this.destinationItem ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4807. else {
  4808. if (A.debug("<tour.goto " + e + ">"),
  4809. this.isInterrupted())
  4810. return;
  4811. this.clearWalkingSectionPaused(),
  4812. this.setDestinationItem(e),
  4813. this.useSpecialTransition("Hilight"),
  4814. this.goToDestination(),
  4815. h.trackAlways("reach_highlight", {
  4816. reach_source: "thumb"
  4817. })
  4818. }
  4819. }
  4820. ,
  4821. n.prototype.prevHighlight = function() {
  4822. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4823. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4824. this.reachSource = "prev",
  4825. this.goPrev()))
  4826. }
  4827. ,
  4828. n.prototype.nextHighlight = function() {
  4829. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4830. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4831. this.reachSource = "next",
  4832. this.goNext()))
  4833. }
  4834. ,
  4835. n.prototype.changeMode = function(e) {
  4836. var t = $.Deferred()
  4837. , i = t.resolve.bind(t)
  4838. , n = t.reject.bind(t);
  4839. this.emit(p.StartModeChange);
  4840. var r = function() {
  4841. return this.clearWalkingSectionPaused(),
  4842. !!this.wouldInterrupt() && (this.interrupt(),
  4843. !0)
  4844. }
  4845. .bind(this);
  4846. if (!r()) {
  4847. switch (e) {
  4848. case c.PANORAMA:
  4849. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4850. break;
  4851. case c.DOLLHOUSE:
  4852. case c.FLOORPLAN:
  4853. this.player.flyToNewMode({
  4854. mode: e
  4855. }).done(i).fail(n);
  4856. break;
  4857. case c.OUTDOOR:
  4858. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4859. }
  4860. return t.promise()
  4861. }
  4862. }
  4863. ,
  4864. n.prototype.atEndOfTour = function() {
  4865. var e = this.currentItem >= this.nItems - 1;
  4866. return e
  4867. }
  4868. ,
  4869. n.prototype.firstDestination = function() {
  4870. return this.nItems > 0 ? 0 : null
  4871. }
  4872. ,
  4873. n.prototype.finalDestination = function() {
  4874. return this.nItems > 0 ? this.nItems - 1 : null
  4875. }
  4876. ,
  4877. n.prototype.goPrev = function() {
  4878. this.tourAdvance(-1)
  4879. }
  4880. ,
  4881. n.prototype.goNext = function() {
  4882. this.tourAdvance(1)
  4883. }
  4884. ,
  4885. n.prototype.setDestinationItem = function(e) {
  4886. this.destinationItem = e,
  4887. this.emit("update.controls")
  4888. }
  4889. ,
  4890. n.prototype.setCurrentItem = function(e) {
  4891. this.currentItem = e,
  4892. this.emit("update.controls")
  4893. }
  4894. ,
  4895. n.prototype.nextItem = function(e) {
  4896. return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4897. }
  4898. ,
  4899. n.prototype.prevItem = function(e) {
  4900. return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4901. }
  4902. ,
  4903. n.prototype.tourAdvance = function(e) {
  4904. A.debug("tourAdvance(" + e + ")"),
  4905. null === this.currentItem || void 0 === this.currentItem ? this.setDestinationItem(this.firstDestination()) : this.setDestinationItem(this.currentItem + e),
  4906. this.destinationItem < 0 ? (this.setDestinationItem(this.finalDestination()),
  4907. this.useSpecialTransition("reverse-looping to end")) : this.destinationItem >= this.nItems && (this.setDestinationItem(this.firstDestination()),
  4908. this.useSpecialTransition("looping back to start"));
  4909. // 方奕卓 瞬间过渡, 相机缩放至1
  4910. if(window.MP_PREFETCHED_MODELDATA.momentTour === 'black') {
  4911. var zoomLevel = this.player.zoomLevel;
  4912. this.player.zoomEnabled = true;
  4913. var zoom = function(e, d) {
  4914. this.player.zoomTo((1-e)*zoomLevel, true)
  4915. }.bind(this)
  4916. s.start(zoom, 1500, function(){
  4917. }, 0, d.easeOutQuad, "zoom")
  4918. }
  4919. this.goToDestination()
  4920. }
  4921. ,
  4922. t.exports = n
  4923. }
  4924. ).call(this, "/js/director.js")
  4925. }
  4926. , {
  4927. "./analytics": 4,
  4928. "./enum/BlackoutStyle": 18,
  4929. "./enum/ControlEvents": 21,
  4930. "./enum/DirectorEvents": 23,
  4931. "./enum/ModelManagerEvents": 33,
  4932. "./enum/PathDiscardMode": 38,
  4933. "./enum/PathDisplayMode": 39,
  4934. "./enum/PlayerEvents": 40,
  4935. "./enum/Viewmode": 51,
  4936. "./enum/WarpStyle": 52,
  4937. "./model/ModelManager": 140,
  4938. "./player": 155,
  4939. "./settings": 166,
  4940. "./util/logger": 189,
  4941. "./util/transitions": 195,
  4942. events: 202,
  4943. three: 217
  4944. }],
  4945. 16: [function(e, t, i) {
  4946. "use strict";
  4947. var n = e("three")
  4948. , r = e("./enum/Viewmode")
  4949. , o = (e("./settings"),
  4950. e("./util/transitions"))
  4951. , a = e("./enum/PlayerEvents")
  4952. , s = new n.ShaderPass(n.HorizontalBlurShader)
  4953. , l = new n.ShaderPass(n.VerticalBlurShader);
  4954. l.renderToScreen = !0;
  4955. var c = $("#player").width() / $("#player").height();
  4956. isNaN(c) && (c = 1);
  4957. var h = {
  4958. currentBlur: 0,
  4959. aspect: c,
  4960. blurStrength: 1,
  4961. hblurPass: s,
  4962. vblurPass: l,
  4963. bindEvents: function(e) {
  4964. e.on(a.ModeChanged, function(e, t) {
  4965. e === r.PANORAMA && (o.cancel(h.blur),
  4966. o.cancel(h.addBlur),
  4967. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  4968. })
  4969. },
  4970. blur: function(e) {
  4971. h.currentBlur = e;
  4972. var t = e * h.blurStrength;
  4973. l.uniforms.v.value = t / 512 * h.aspect,
  4974. s.uniforms.h.value = t / 512
  4975. },
  4976. addBlur: function(e) {
  4977. e = Math.max(e, h.currentBlur),
  4978. h.blur(e)
  4979. },
  4980. removeBlur: function(e) {
  4981. e = Math.min(1 - e, h.currentBlur),
  4982. h.blur(e)
  4983. }
  4984. };
  4985. h.blur(0),
  4986. t.exports = h
  4987. }
  4988. , {
  4989. "./enum/PlayerEvents": 40,
  4990. "./enum/Viewmode": 51,
  4991. "./settings": 166,
  4992. "./util/transitions": 195,
  4993. three: 217
  4994. }],
  4995. 17: [function(e, t, i) {
  4996. "use strict";
  4997. t.exports = {
  4998. UNKNOWN: 0,
  4999. ALIGNED: 1,
  5000. UNALIGNED: 2,
  5001. PLACED: 3
  5002. }
  5003. }
  5004. , {}],
  5005. 18: [function(e, t, i) {
  5006. "use strict";
  5007. t.exports = {
  5008. NONE: 0,
  5009. MIDDLE: 1,
  5010. END: 2,
  5011. BEGINNING: 3,
  5012. FADEIN: 4
  5013. }
  5014. }
  5015. , {}],
  5016. 19: [function(e, t, i) {
  5017. "use strict";
  5018. var n = e("three");
  5019. t.exports = {
  5020. newBlue: new n.Color(4967932),
  5021. altBlue: new n.Color(47355),
  5022. tagDefault: new n.Color(223357),
  5023. classicBlue: new n.Color(53759),
  5024. mpYellow: new n.Color(16502016),
  5025. mpOrange: new n.Color(16428055),
  5026. mpBlue: new n.Color(12096),
  5027. mpLtGrey: new n.Color(13751252),
  5028. mpDkGrey: new n.Color(10000019),
  5029. mpRed: new n.Color(12525854),
  5030. mpOrangeDesat: new n.Color(16764529),
  5031. mpBlueDesat: new n.Color(4034734),
  5032. mpRedDesat: new n.Color(14705505),
  5033. white: new n.Color(16777215),
  5034. black: new n.Color(0),
  5035. _desat: function(e, t) {
  5036. var i = t || .3
  5037. , r = (new n.Color).copy(e).getHSL();
  5038. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5039. },
  5040. _darken: function(e, t) {
  5041. var i = t || .2
  5042. , r = e.getHSL();
  5043. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5044. }
  5045. }
  5046. }
  5047. , {
  5048. three: 217
  5049. }],
  5050. 20: [function(e, t, i) {
  5051. "use strict";
  5052. t.exports = {
  5053. NONE: -1,
  5054. ROTATE: 0,
  5055. DOLLY: 1,
  5056. PAN: 2,
  5057. ROTATE_DOLLY: 3,
  5058. PAN_DOLLY: 4
  5059. }
  5060. }
  5061. , {}],
  5062. 21: [function(e, t, i) {
  5063. "use strict";
  5064. t.exports = {
  5065. Move: "move",
  5066. InteractionDirect: "interaction.direct",
  5067. InteractionKey: "interaction.key",
  5068. InteractionGui: "interaction.gui",
  5069. FlyInDirection: "fly.direction",
  5070. InputStart: "input.start",
  5071. Pinch: "input.pinch",
  5072. Scroll: "input.scroll",
  5073. AutoPanInterrupt: "autopan.interrupt",
  5074. AutoPanComplete: "autopan.complete",
  5075. AutoPanClamped: "autopan.clamped",
  5076. LongTap: "longtap"
  5077. }
  5078. }
  5079. , {}],
  5080. 22: [function(e, t, i) {
  5081. "use strict";
  5082. t.exports = Object.freeze({
  5083. FORWARD: "FORWARD",
  5084. LEFT: "LEFT",
  5085. RIGHT: "RIGHT",
  5086. BACK: "BACK",
  5087. UP: "UP",
  5088. DOWN: "DOWN"
  5089. })
  5090. }
  5091. , {}],
  5092. 23: [function(e, t, i) {
  5093. "use strict";
  5094. t.exports = {
  5095. ActionInterrupted: "action.interrupted",
  5096. TourStart: "tour.start",
  5097. TourEnd: "tour.end",
  5098. StartModeChange: "mode.startChange"
  5099. }
  5100. }
  5101. , {}],
  5102. 24: [function(e, t, i) {
  5103. "use strict";
  5104. t.exports = Object.freeze({
  5105. None: 0,
  5106. Queued: 1,
  5107. ForceQueued: 2,
  5108. Downloading: 3,
  5109. Downloaded: 4,
  5110. DownloadFailed: 5
  5111. })
  5112. }
  5113. , {}],
  5114. 25: [function(e, t, i) {
  5115. "use strict";
  5116. t.exports = {
  5117. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5118. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5119. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5120. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5121. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5122. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5123. }
  5124. }
  5125. , {}],
  5126. 26: [function(e, t, i) {
  5127. "use strict";
  5128. t.exports = {
  5129. Texture2D: 0,
  5130. TextureCube: 1
  5131. }
  5132. }
  5133. , {}],
  5134. 27: [function(e, t, i) {
  5135. "use strict";
  5136. t.exports = {
  5137. SMALL: "small",
  5138. LARGE: "large"
  5139. }
  5140. }
  5141. , {}],
  5142. 28: [function(e, t, i) {
  5143. "use strict";
  5144. var n = e("./Viewmode")
  5145. , r = {
  5146. LANDING: {},
  5147. NAVIGATION: "navigation",
  5148. MORE_HELP: "moreHelp",
  5149. TOUR_INTERACTION: {}
  5150. };
  5151. r.LANDING[n.PANORAMA] = "panorama.landing",
  5152. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5153. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5154. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5155. r.TOUR_INTERACTION.standard = "standard.tour",
  5156. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5157. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5158. t.exports = r
  5159. }
  5160. , {
  5161. "./Viewmode": 51
  5162. }],
  5163. 29: [function(e, t, i) {
  5164. "use strict";
  5165. var n = {
  5166. UP: 1,
  5167. DOWN: -1,
  5168. LEFT: "L",
  5169. RIGHT: "R",
  5170. FORWARD: "F",
  5171. BACK: "B",
  5172. reverse: {},
  5173. opposite: function(e) {
  5174. return this.reverse[e.toString()]
  5175. }
  5176. };
  5177. !function() {
  5178. n.reverse[n.UP] = n.DOWN,
  5179. n.reverse[n.DOWN] = n.UP,
  5180. n.reverse[n.LEFT] = n.RIGHT,
  5181. n.reverse[n.RIGHT] = n.LEFT,
  5182. n.reverse[n.FORWARD] = n.BACK,
  5183. n.reverse[n.BACK] = n.FORWARD
  5184. }(),
  5185. t.exports = n
  5186. }
  5187. , {}],
  5188. 30: [function(e, t, i) {
  5189. "use strict";
  5190. var n = e("../util/browser")
  5191. , r = {
  5192. ZERO: 48,
  5193. ONE: 49,
  5194. TWO: 50,
  5195. THREE: 51,
  5196. FOUR: 52,
  5197. FIVE: 53,
  5198. SIX: 54,
  5199. SEVEN: 55,
  5200. EIGHT: 56,
  5201. NINE: 57,
  5202. LEFTARROW: 37,
  5203. UPARROW: 38,
  5204. RIGHTARROW: 39,
  5205. DOWNARROW: 40,
  5206. A: 65,
  5207. B: 66,
  5208. C: 67,
  5209. D: 68,
  5210. E: 69,
  5211. F: 70,
  5212. G: 71,
  5213. H: 72,
  5214. I: 73,
  5215. J: 74,
  5216. K: 75,
  5217. L: 76,
  5218. M: 77,
  5219. N: 78,
  5220. O: 79,
  5221. P: 80,
  5222. Q: 81,
  5223. R: 82,
  5224. S: 83,
  5225. T: 84,
  5226. U: 85,
  5227. V: 86,
  5228. W: 87,
  5229. X: 88,
  5230. Y: 89,
  5231. Z: 90,
  5232. SPACE: 32,
  5233. RETURN: 13,
  5234. SEMICOLON: 186,
  5235. PLUSEQUALS: 187,
  5236. DASHUNDERSCORE: 189,
  5237. OPENBRACKET: 219
  5238. };
  5239. n.detectFirefox() && (r.SEMICOLON = 59,
  5240. r.PLUSEQUALS = 61,
  5241. r.DASHUNDERSCORE = 173),
  5242. t.exports = r
  5243. }
  5244. , {
  5245. "../util/browser": 182
  5246. }],
  5247. 31: [function(e, t, i) {
  5248. "use strict";
  5249. t.exports = {
  5250. EN_US: "en-US",
  5251. ES_MX: "es-MX",
  5252. FR_FR: "fr-FR",
  5253. DE_DE: "de-DE",
  5254. RU_RU: "ru-RU",
  5255. CN_CN: "cn-CN",
  5256. JP_JP: "jp-JP"
  5257. }
  5258. }
  5259. , {}],
  5260. 32: [function(e, t, i) {
  5261. "use strict";
  5262. t.exports = {
  5263. TagActivated: "tag.activated",
  5264. TagDismissed: "tag.dismissed",
  5265. TagNavigation: "tag.navigation"
  5266. }
  5267. }
  5268. , {}],
  5269. 33: [function(e, t, i) {
  5270. "use strict";
  5271. t.exports = {
  5272. ModelAdded: "model-added",
  5273. ActiveModelChanged: "active-model-changed"
  5274. }
  5275. }
  5276. , {}],
  5277. 34: [function(e, t, i) {
  5278. "use strict";
  5279. t.exports = {
  5280. LEFT: 0,
  5281. MIDDLE: 1,
  5282. RIGHT: 2
  5283. }
  5284. }
  5285. , {}],
  5286. 35: [function(e, t, i) {
  5287. "use strict";
  5288. t.exports = {
  5289. PanoRenderComplete: "panorama.render.complete",
  5290. TileRenderFailure: "panorama.tile.render.failed",
  5291. TileRenderSuccess: "panorama.tile.render.success",
  5292. TileUploadAttempted: "panorama.tile.upload.attempted",
  5293. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5294. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5295. }
  5296. }
  5297. , {}],
  5298. 36: [function(e, t, i) {
  5299. "use strict";
  5300. t.exports = {
  5301. BASE: 1,
  5302. STANDARD: 2,
  5303. HIGH: 3,
  5304. ULTRAHIGH: 4
  5305. }
  5306. }
  5307. , {}],
  5308. 37: [function(e, t, i) {
  5309. "use strict";
  5310. t.exports = {
  5311. LoadComplete: "panorama.load.complete",
  5312. LoadFailed: "panorama.load.failed",
  5313. TileLoaded: "panorama.tile.loaded"
  5314. }
  5315. }
  5316. , {}],
  5317. 38: [function(e, t, i) {
  5318. "use strict";
  5319. t.exports = Object.freeze({
  5320. Standard: 0,
  5321. Slow: 1,
  5322. Retain: 2
  5323. })
  5324. }
  5325. , {}],
  5326. 39: [function(e, t, i) {
  5327. "use strict";
  5328. t.exports = Object.freeze({
  5329. Show: 0,
  5330. Hide: 1,
  5331. Retain: 2
  5332. })
  5333. }
  5334. , {}],
  5335. 40: [function(e, t, i) {
  5336. "use strict";
  5337. t.exports = {
  5338. Move: "move",
  5339. MoveComplete: "move.complete",
  5340. ModeChanged: "mode.changed",
  5341. ModeChanging: "mode.changing",
  5342. PanoChosen: "pano.chosen",
  5343. ClosestPanoChanging: "closest.pano.changing",
  5344. WarpStarted: "warp.started",
  5345. WarpInterrupted: "warp.interrupted",
  5346. WarpEnded: "warp.ended",
  5347. FlyinFinished: "flyin.finished",
  5348. FlyingStarted: "flying.started",
  5349. FlyingInterrupted: "flying.interrupted",
  5350. FlyingEnded: "flying.ended",
  5351. Ready: "ready",
  5352. StartInside: "start.inside",
  5353. StartOutside: "start.outside",
  5354. ViewChanged: "view.changed",
  5355. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5356. InputStart: "input.start"
  5357. }
  5358. }
  5359. , {}],
  5360. 41: [function(e, t, i) {
  5361. "use strict";
  5362. t.exports = Object.freeze({
  5363. DEFAULT: 0,
  5364. PANOMARKERS: 1,
  5365. RETICULE: 2,
  5366. TAG: 3
  5367. })
  5368. }
  5369. , {}],
  5370. 42: [function(e, t, i) {
  5371. "use strict";
  5372. t.exports = {
  5373. visibleFloor: 1,
  5374. ghostFloor: 3,
  5375. boundingSkybox: 1,
  5376. panoMarker: 2,
  5377. reticule: 3,
  5378. tagStem: 4,
  5379. tagDisc: 5,
  5380. ribbon: 100
  5381. }
  5382. }
  5383. , {}],
  5384. 43: [function(e, t, i) {
  5385. "use strict";
  5386. t.exports = {
  5387. ContextCreated: "scene-renderer-context-created",
  5388. AfterRender: "after-render",
  5389. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5390. }
  5391. }
  5392. , {}],
  5393. 44: [function(e, t, i) {
  5394. "use strict";
  5395. t.exports = {
  5396. IDLE: "idle",
  5397. BROWSE: "browse",
  5398. EXAMINE: "examine"
  5399. }
  5400. }
  5401. , {}],
  5402. 45: [function(e, t, i) {
  5403. "use strict";
  5404. t.exports = {
  5405. TileDownloadSuccess: "tiledownloader.download.success",
  5406. TileDownloadFailure: "tiledownloader.download.failure",
  5407. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5408. }
  5409. }
  5410. , {}],
  5411. 46: [function(e, t, i) {
  5412. "use strict";
  5413. t.exports = {
  5414. CardboardAndroid: "googlevr",
  5415. GearVR: "gearvr",
  5416. CardboardIOS: "googlevrios",
  5417. Cardboard: "googlevr"
  5418. }
  5419. }
  5420. , {}],
  5421. 47: [function(e, t, i) {
  5422. "use strict";
  5423. t.exports = {
  5424. NONE: 0,
  5425. CONTEXTUAL: 1,
  5426. ANDROID: 2
  5427. }
  5428. }
  5429. , {}],
  5430. 48: [function(e, t, i) {
  5431. "use strict";
  5432. var n = {
  5433. Title: 0,
  5434. Cardboard: 1
  5435. }
  5436. , r = {
  5437. Title: 0,
  5438. Cardboard: 1,
  5439. Gear: 2
  5440. };
  5441. !function() {
  5442. [n, r].forEach(function(e) {
  5443. e.pageCount = Object.keys(e).length
  5444. })
  5445. }(),
  5446. t.exports.ios = n,
  5447. t.exports.standard = r
  5448. }
  5449. , {}],
  5450. 49: [function(e, t, i) {
  5451. "use strict";
  5452. t.exports = {
  5453. Android: "android",
  5454. IOS: "ios",
  5455. Desktop: "desktop",
  5456. UnsupportedAndroid: "android-unsupported"
  5457. }
  5458. }
  5459. , {}],
  5460. 50: [function(e, t, i) {
  5461. "use strict";
  5462. var n = e("three");
  5463. t.exports = {
  5464. UP: new n.Vector3(0,1,0),
  5465. DOWN: new n.Vector3(0,-1,0),
  5466. LEFT: new n.Vector3(-1,0,0),
  5467. RIGHT: new n.Vector3(1,0,0),
  5468. FORWARD: new n.Vector3(0,0,-1),
  5469. BACK: new n.Vector3(0,0,1)
  5470. }
  5471. }
  5472. , {
  5473. three: 217
  5474. }],
  5475. 51: [function(e, t, i) {
  5476. "use strict";
  5477. var n = e("../exception/ViewmodeConvertException")
  5478. , r = e("./coreViewmodes")
  5479. , o = e("../util/common")
  5480. , a = {
  5481. MESH: "mesh",
  5482. OUTDOOR: "outdoor",
  5483. TRANSITIONING: "transitioning",
  5484. toInt: function(e) {
  5485. switch (e) {
  5486. case this.PANORAMA:
  5487. return 1;
  5488. case this.DOLLHOUSE:
  5489. return 2;
  5490. case this.FLOORPLAN:
  5491. return 3;
  5492. case this.OUTDOOR:
  5493. return 4;
  5494. case this.TRANSITIONING:
  5495. return -1
  5496. }
  5497. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5498. },
  5499. fromInt: function(e) {
  5500. switch (e) {
  5501. case "1":
  5502. case 1:
  5503. return this.PANORAMA;
  5504. case "2":
  5505. case 2:
  5506. return this.DOLLHOUSE;
  5507. case "3":
  5508. case 3:
  5509. return this.FLOORPLAN;
  5510. case "4":
  5511. case 4:
  5512. return this.OUTDOOR
  5513. }
  5514. throw new n("No known conversion for int to viewmode for int: " + e)
  5515. },
  5516. convertWorkshopModeInt: function(e) {
  5517. switch (e) {
  5518. case "0":
  5519. case 0:
  5520. case undefined: //xzw add
  5521. return this.PANORAMA;
  5522. case "1":
  5523. case 1:
  5524. return this.FLOORPLAN;
  5525. case "2":
  5526. case 2:
  5527. return this.DOLLHOUSE;
  5528. case "3":
  5529. case 3:
  5530. return this.MESH
  5531. }
  5532. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5533. }
  5534. };
  5535. o.extendObject(a, r),
  5536. t.exports = a
  5537. }
  5538. , {
  5539. "../exception/ViewmodeConvertException": 58,
  5540. "../util/common": 185,
  5541. "./coreViewmodes": 54
  5542. }],
  5543. 52: [function(e, t, i) {
  5544. "use strict";
  5545. t.exports = {
  5546. BLACK: "black",
  5547. STD: "std",
  5548. WALK: "walk"
  5549. }
  5550. }
  5551. , {}],
  5552. 53: [function(e, t, i) {
  5553. "use strict";
  5554. t.exports = {
  5555. ZoomIn: "zoom.in",
  5556. ZoomOut: "zoom.out",
  5557. ZoomMax: "zoom.max",
  5558. ZoomMin: "zoom.min"
  5559. }
  5560. }
  5561. , {}],
  5562. 54: [function(e, t, i) {
  5563. "use strict";
  5564. t.exports = {
  5565. PANORAMA: "panorama",
  5566. DOLLHOUSE: "dollhouse",
  5567. FLOORPLAN: "floorplan"
  5568. }
  5569. }
  5570. , {}],
  5571. 55: [function(e, t, i) {
  5572. "use strict";
  5573. function n(e) {
  5574. this.message = e
  5575. }
  5576. t.exports = n
  5577. }
  5578. , {}],
  5579. 56: [function(e, t, i) {
  5580. "use strict";
  5581. function n(e) {
  5582. r.call(this, e)
  5583. }
  5584. var r = e("./BasicException");
  5585. n.prototype = Object.create(r.prototype),
  5586. t.exports = n
  5587. }
  5588. , {
  5589. "./BasicException": 55
  5590. }],
  5591. 57: [function(e, t, i) {
  5592. "use strict";
  5593. function n(e) {
  5594. r.call(this, e)
  5595. }
  5596. var r = e("./BasicException");
  5597. n.prototype = Object.create(r.prototype),
  5598. t.exports = n
  5599. }
  5600. , {
  5601. "./BasicException": 55
  5602. }],
  5603. 58: [function(e, t, i) {
  5604. "use strict";
  5605. function n(e) {
  5606. r.call(this, e)
  5607. }
  5608. var r = e("./BasicException");
  5609. n.prototype = Object.create(r.prototype),
  5610. t.exports = n
  5611. }
  5612. , {
  5613. "./BasicException": 55
  5614. }],
  5615. 59: [function(e, t, i) {
  5616. (function(i) {
  5617. "use strict";
  5618. function n(e) {
  5619. var t = {};
  5620. if (e) {
  5621. var i = e.flags;
  5622. if (i)
  5623. for (var n in i)
  5624. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5625. return t
  5626. }
  5627. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5628. null
  5629. }
  5630. var r = e("./util/ajax")
  5631. , o = e("./util/showcase")
  5632. , a = e("./util/logger")
  5633. , s = ""
  5634. , l = new a(i)
  5635. , c = {};
  5636. t.exports = {
  5637. loadFeatureFlags: function(e) {
  5638. var t = $.Deferred();
  5639. return r.get(e.urlBase + s, {
  5640. responseType: "json",
  5641. prefetchFrom: "user",
  5642. auth: o.getAuthorizationHeader()
  5643. }).done(function(e) {
  5644. c = n(e),
  5645. c ? t.resolve(c) : t.reject("loading-failed")
  5646. }).fail(function() {
  5647. l.debug("Retrieval of feature flags failed."),
  5648. t.reject("loading-failed")
  5649. }),
  5650. t.promise()
  5651. },
  5652. getFlags: function() {
  5653. return c
  5654. },
  5655. updateDependentSettings: function(e, t) {
  5656. e = e || c,
  5657. e.labels && (t.labels.enabled = !0),
  5658. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5659. e.showcase_sdk && (t.sdkInit = !0),
  5660. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5661. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5662. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5663. e.hide_sc_sharing && (t.share.enabled = !1)
  5664. }
  5665. }
  5666. }
  5667. ).call(this, "/js/featureflags.js")
  5668. }
  5669. , {
  5670. "./util/ajax": 181,
  5671. "./util/logger": 189,
  5672. "./util/showcase": 193
  5673. }],
  5674. 60: [function(e, t, i) {
  5675. "use strict";
  5676. var n = (e("../util/common"),
  5677. {
  5678. status: 0,
  5679. set: function(e) {
  5680. if (isNaN(e))
  5681. return !1;
  5682. var t = $('.progressbar');
  5683. 0 > e && (e = 0);
  5684. e > 100 && (e = 100);
  5685. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5686. var barperc = e*width;
  5687. var perc = Math.round(e);
  5688. var labelpos = (parseInt(barperc)-15);
  5689. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5690. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5691. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5692. this.status = e
  5693. },
  5694. done: function(e) {
  5695. return e || this.status ? (this.status = null,
  5696. this.set(100)) : this
  5697. }
  5698. });
  5699. t.exports.circleLoader = n
  5700. }
  5701. , {
  5702. "../util/common": 185
  5703. }],
  5704. 61: [function(e, t, i) {
  5705. "use strict";
  5706. t.exports = Object.freeze({
  5707. CLOSE: "modal.closer.close"
  5708. })
  5709. }
  5710. , {}],
  5711. 62: [function(e, t, i) {
  5712. "use strict";
  5713. function n(e, t) {
  5714. t && (t.stopPropagation(),
  5715. t.preventDefault()),
  5716. e && this.emit(l.CLOSE, e),
  5717. g.reset()
  5718. }
  5719. function r(e, t) {
  5720. function i() {
  5721. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5722. t !== f && (f = t,
  5723. t ? (e.classList.add("closeByFooter"),
  5724. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5725. h.classList.remove("closeByFooter")))
  5726. }
  5727. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5728. }
  5729. var o = e("../../settings")
  5730. , a = (e("../../tag/Media/MediaEvent"),
  5731. e("../../util/browser"))
  5732. , s = e("../../util/common")
  5733. , l = e("./ModalCloserEvent")
  5734. , c = e("events").EventEmitter
  5735. , h = document.getElementsByClassName("footer")[0]
  5736. , u = h.querySelectorAll(".close")[0]
  5737. , d = null
  5738. , p = null
  5739. , f = null
  5740. , g = (a.isMobile(),
  5741. {
  5742. open: function(e) {
  5743. e && (r(e),
  5744. d && u.removeEventListener("click", d, !0),
  5745. d = n.bind(this, e.id),
  5746. u.addEventListener("click", d, !0),
  5747. p && window.removeEventListener("resize", p, !0),
  5748. p = r.bind(this, e),
  5749. window.addEventListener("resize", p, !0))
  5750. },
  5751. reset: function() {
  5752. h.classList.remove("closeByFooter"),
  5753. u.removeEventListener("click", d, !0),
  5754. window.removeEventListener("resize", p, !0),
  5755. d = p = f = null
  5756. }
  5757. });
  5758. s.extendObject(g, c.prototype),
  5759. t.exports = g
  5760. }
  5761. , {
  5762. "../../tag/Media/MediaEvent": 131,
  5763. "../../settings": 166,
  5764. "../../util/browser": 182,
  5765. "../../util/common": 185,
  5766. "./ModalCloserEvent": 61,
  5767. events: 202
  5768. }],
  5769. 63: [function(e, t, i) {
  5770. "use strict";
  5771. function n(e, t, i) {
  5772. var n = new r.GUI({
  5773. width: 400
  5774. })
  5775. , u = n.addFolder("Flydown from Dollhouse");
  5776. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5777. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5778. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5779. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5780. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5781. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5782. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5783. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5784. var d = n.addFolder("Transition between panos");
  5785. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5786. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5787. h.transition.flyTime = 0,
  5788. d.__controllers.forEach(function(e) {
  5789. e.updateDisplay()
  5790. })
  5791. }),
  5792. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5793. h.transition.flySpeed = 0,
  5794. d.__controllers.forEach(function(e) {
  5795. e.updateDisplay()
  5796. })
  5797. }),
  5798. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5799. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5800. d.add(h.transition, "movementEasing", Object.keys(a));
  5801. var p = n.addFolder("Path Display");
  5802. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5803. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5804. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5805. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5806. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5807. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5808. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5809. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5810. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5811. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5812. h.path.color = l[h.path.color],
  5813. h.path.colorUp = l._desat(h.path.color),
  5814. h.path.colorDown = l.darken(h.path.color)
  5815. }),
  5816. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5817. h.reticuleColor = l[h.reticuleColor]
  5818. });
  5819. var f = n.addFolder("Warping")
  5820. , g = f.addFolder("Warp/Teleport");
  5821. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5822. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5823. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5824. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5825. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5826. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5827. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5828. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5829. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5830. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5831. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  5832. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5833. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5834. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  5835. h.path.typ = c[h.path.typ]
  5836. }),
  5837. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5838. t.endlessLoop = h.warp.loop
  5839. }),
  5840. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5841. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5842. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5843. var m = f.addFolder("Long Warp Only");
  5844. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5845. h.warp.flySpeed = 0,
  5846. m.__controllers.forEach(function(e) {
  5847. e.updateDisplay()
  5848. })
  5849. }),
  5850. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  5851. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  5852. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  5853. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5854. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5855. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  5856. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  5857. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  5858. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  5859. var v = n.addFolder("Warp Esoterica");
  5860. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  5861. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  5862. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5863. h.warp.minWarpTime = 0,
  5864. v.__controllers.forEach(function(e) {
  5865. e.updateDisplay()
  5866. })
  5867. }),
  5868. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  5869. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  5870. v.add(h.warp, "movementEasing", Object.keys(a));
  5871. var A = n.addFolder("Misc");
  5872. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  5873. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  5874. }),
  5875. A.add(h, "insideFOV", 10, 180).onChange(function() {
  5876. i.cameras[s.PANORAMA].fov = h.insideFOV
  5877. }),
  5878. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  5879. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  5880. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  5881. var y = n.addFolder("Navigation");
  5882. y.add(h.navigation, "panoScores").onFinishChange(function() {
  5883. h.navigation.panoScores || e.panos.forEach(function(e) {
  5884. e.floor.remove(e.text3d),
  5885. e.text3d = null
  5886. })
  5887. }),
  5888. y.add(h.navigation, "mouseDirection"),
  5889. y.add(h.navigation, "filterStrictness", 0, 1),
  5890. y.add(h.navigation, "angleFactor", -60, 0),
  5891. y.add(h.navigation, "directionFactor", 1, 20),
  5892. y.add(h.navigation, "distanceFactor", -5, 5),
  5893. y.add(h.navigation, "optionalityFactor", .1, 10);
  5894. var C = n.addFolder("tags")
  5895. , I = C.addFolder("Tag Creation");
  5896. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  5897. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  5898. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  5899. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  5900. var E = C.addFolder("Visibility");
  5901. E.add(h.tags.visibility, "anyDistance"),
  5902. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  5903. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  5904. E.add(h.tags.visibility, "hideViaFloor"),
  5905. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  5906. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  5907. var b = C.addFolder("Disc Parameters");
  5908. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  5909. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  5910. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  5911. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  5912. }),
  5913. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  5914. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  5915. }),
  5916. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  5917. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  5918. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  5919. var w = C.addFolder("Navigate");
  5920. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  5921. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  5922. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  5923. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  5924. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  5925. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  5926. var _ = n.addFolder("Debug");
  5927. _.add(h, "wireframe").onFinishChange(function() {
  5928. e.chunks.forEach(function(t) {
  5929. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  5930. t.wireframeTwin.material.depthWrite = !1,
  5931. t.wireframeTwin.material.depthTest = !1,
  5932. t.wireframeTwin.material.opacity = .5,
  5933. t.wireframeTwin.material.transparent = !0),
  5934. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  5935. })
  5936. }),
  5937. _.add(h, "skyboxWireframe").onFinishChange(function() {
  5938. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  5939. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  5940. e.skybox.wireframe = null)
  5941. }),
  5942. _.add(h, "showSweeps").onFinishChange(function() {
  5943. e.setSweepVisibility(h.showSweeps)
  5944. }),
  5945. _.add(h, "showMesh").onFinishChange(function() {
  5946. e.chunks.forEach(function(e) {
  5947. e.visible = h.showMesh
  5948. })
  5949. }),
  5950. _.add(h, "showFloors").onFinishChange(function() {
  5951. e.floors.forEach(function(e) {
  5952. e.collider.children.forEach(function(e) {
  5953. e.material.visible = h.showFloors
  5954. })
  5955. })
  5956. }),
  5957. _.add(h, "showSkyboxes").onFinishChange(function() {
  5958. e.panos.forEach(function(e) {
  5959. e.skyboxMesh.visible = h.showSkyboxes
  5960. })
  5961. }),
  5962. _.add(h, "showNeighbors").onChange(function() {}),
  5963. _.add(e, "alpha", 0, 1)
  5964. }
  5965. var r = e("../lib/dat.gui")
  5966. , o = e("three")
  5967. , a = e("../util/easing")
  5968. , s = e("../enum/Viewmode")
  5969. , l = e("../enum/Colors")
  5970. , c = e("../enum/WarpStyle")
  5971. , h = e("../settings");
  5972. e("../tag/tag");
  5973. r.GUI.prototype.removeFolder = function(e) {
  5974. var t = this.__folders[e];
  5975. t && (t.close(),
  5976. this.__ul.removeChild(t.domElement.parentNode),
  5977. delete this.__folders[e],
  5978. this.onResize())
  5979. }
  5980. ,
  5981. t.exports.toggle = n
  5982. }
  5983. , {
  5984. "../enum/Colors": 19,
  5985. "../enum/Viewmode": 51,
  5986. "../enum/WarpStyle": 52,
  5987. "../lib/dat.gui": 93,
  5988. "../tag/tag": 123,
  5989. "../settings": 166,
  5990. "../util/easing": 186,
  5991. three: 217
  5992. }],
  5993. 64: [function(e, t, i) {
  5994. (function(i) {
  5995. "use strict";
  5996. function n(e, t, i, n) {
  5997. $(".gui-error .error-problem-text").text(e),
  5998. $(".gui-error .error-solution-text").text(t),
  5999. $(".gui-error .error-explanation").text(i),
  6000. $(".gui-error .error-actions").html(n),
  6001. $(window).resize(),
  6002. $(".gui-error").fadeIn(),
  6003. $("#bottom-logo").fadeIn()
  6004. }
  6005. function r(e) {
  6006. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6007. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6008. s.isMobile() || $("[rel=tiletip]").tooltip({
  6009. placement: "bottom",
  6010. delay: {
  6011. show: 50,
  6012. hide: 0
  6013. },
  6014. trigger: "hover",
  6015. viewport: {
  6016. selector: "body",
  6017. padding: 10
  6018. }
  6019. })
  6020. }
  6021. function o() {
  6022. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6023. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6024. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6025. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6026. e.preventDefault(),
  6027. e.stopPropagation(),
  6028. r(" ")
  6029. })
  6030. }
  6031. function a(e) {
  6032. if ($("head title").text(c.pageTitle),
  6033. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6034. $("#gui-loading").fadeOut(250),
  6035. $("#quick-blackout").hide(),
  6036. l.track("showcase_error", {
  6037. error_key: e
  6038. }),
  6039. h.locale || h.init(),
  6040. "webgl-unsupported" === e)
  6041. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6042. else if ("webgl-ios" === e)
  6043. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6044. else if ("webgl-safari" === e)
  6045. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6046. else if ("webgl-generic" === e)
  6047. o();
  6048. else if ("missing-urls" === e)
  6049. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6050. else if ("loading-failed" === e)
  6051. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6052. else {
  6053. if ("loading-failed-maintenance" !== e)
  6054. return void d.error("Unhandled error: " + e);
  6055. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6056. }
  6057. }
  6058. var s = e("./../util/browser")
  6059. , l = e("./../analytics")
  6060. , c = e("./../settings")
  6061. , h = e("../localization/localize")
  6062. , u = e("./../util/logger")
  6063. , d = new u(i)
  6064. , p = '"https://support.port.com/hc/articles/208220058"';
  6065. t.exports.error = a
  6066. }
  6067. ).call(this, "/js/gui/error.js")
  6068. }
  6069. , {
  6070. "../localization/localize": 108,
  6071. "./../analytics": 4,
  6072. "./../settings": 166,
  6073. "./../util/browser": 182,
  6074. "./../util/logger": 189
  6075. }],
  6076. 65: [function(e, t, i) {
  6077. (function(i) {
  6078. "use strict";
  6079. function n() {
  6080. Ue = [],
  6081. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6082. Ue.push(".hideTarget", ".pinTop.right")
  6083. }
  6084. function r() {
  6085. for (var e in je)
  6086. if (je.hasOwnProperty(e)) {
  6087. var t = je[e];
  6088. if (!t.visible)
  6089. for (var i = 0; i < t.elements.length; i++)
  6090. $(t.elements[i]).hide()
  6091. }
  6092. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6093. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6094. n()
  6095. }
  6096. function o(e, t) {
  6097. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6098. $("#gui-zoomin").toggle(i),
  6099. $("#gui-zoomout").toggle(i)
  6100. }
  6101. function a() {
  6102. c(),
  6103. $(".pinBottom").toggleClass("open"),
  6104. $("#drawer").toggleClass("open"),
  6105. $(".footer").toggleClass("open"),
  6106. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6107. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6108. ie.resetDrawer()),
  6109. setTimeout(function() {
  6110. $("#pullTab").toggleClass("opened");
  6111. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6112. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6113. }
  6114. function s(e) {
  6115. var t;
  6116. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6117. t = e.position().top + e.outerHeight(),
  6118. e.attr("style", "display: none"));
  6119. var i = $("#player").outerHeight()
  6120. , n = i - 130;
  6121. return n < t + 25
  6122. }
  6123. function l(e) {
  6124. "touchstart" === e.type && e.preventDefault(),
  6125. e.stopPropagation()
  6126. }
  6127. function c() {
  6128. W && (W.reload(),
  6129. W.init())
  6130. }
  6131. function h(e) {
  6132. ne.show(e),
  6133. r()
  6134. }
  6135. function u(e) {
  6136. ne.progress(e)
  6137. }
  6138. function d(e, t, i) {
  6139. var n = t.player;
  6140. $("#gui-thumb").fadeOut(2500),
  6141. ne.hide(function() {
  6142. Ge = !1
  6143. }),
  6144. me.init(e, i),
  6145. de.finishSetup(Object.keys(e.tags).length),
  6146. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6147. var s = function() {
  6148. i.dismissExaminedTag(),
  6149. i.disableHovering()
  6150. };
  6151. Ae.on(ye.OPENED, s),
  6152. Ce.on(Me.OPENED, s),
  6153. he.on(ue.OPENED, s),
  6154. fe.on(ge.OPENED, s);
  6155. var l = i.enableHovering.bind(i);
  6156. if (Ae.on(ye.CLOSED, l),
  6157. Ce.on(Me.CLOSED, l),
  6158. he.on(ue.CLOSED, l),
  6159. fe.on(ge.CLOSED, l),
  6160. Q.labels.enabled && Object.keys(e.labels).length,
  6161. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6162. C(e.currentFloor, n.mode)),
  6163. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6164. r(),
  6165. o(t, t.player),
  6166. $("#gui").fadeIn(1500),
  6167. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6168. a(),
  6169. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6170. }, 2e3),
  6171. !K.isMobile())
  6172. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6173. $(c[h]).addClass("hasHover");
  6174. O(e),
  6175. de.setupToggling();
  6176. //xzw:
  6177. window.editHotPanel && editHotPanel();
  6178. //czj
  6179. navBorderRadius(e);
  6180. //czj 编辑界面
  6181. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6182. window.EditTools && new EditTools(n.sceneRenderer);
  6183. }
  6184. function navBorderRadius(e){
  6185. var pullTab = $("#pullTab"),
  6186. mobileRadius = {
  6187. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6188. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6189. },
  6190. topRadius = {
  6191. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6192. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6193. };
  6194. function BorderRadius(bottom,top){
  6195. $("#gui-modes-map > div:visible:last").css(bottom);
  6196. if(pullTab.is(':visible')){
  6197. $(".viewContainer > div:visible:first").css(top);
  6198. }else{
  6199. $("#gui-modes-map > div:visible:first").css(top);
  6200. }
  6201. }
  6202. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6203. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6204. }else{
  6205. BorderRadius(topRadius.bottom,topRadius.top);
  6206. }
  6207. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6208. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6209. window.specialScene && specialScene.special().afterImplement();
  6210. }
  6211. }
  6212. function p(e) {
  6213. e || (e = 0),
  6214. We = !1,
  6215. window.setTimeout(function() {
  6216. We || (ze = !0,
  6217. $("#gui-spinner").stop(!0, !0).show())
  6218. }
  6219. .bind(this), e)
  6220. }
  6221. function f() {
  6222. $("#gui-spinner").stop(!0, !0),
  6223. $("#gui-spinner").fadeOut(1e3),
  6224. We = !0,
  6225. ze = !1
  6226. }
  6227. function g(e, t) {
  6228. var i = e.mode
  6229. , n = t || e.currentPano;
  6230. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6231. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6232. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6233. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6234. Q.show360Views.enabled && !n.isAligned() ? (
  6235. $(".gui-floor").addClass("hidden"),
  6236. $("#gui-modes-outside").addClass("desktop-only")) : (
  6237. $(".gui-floor").removeClass("hidden"),
  6238. $("#gui-modes-outside").removeClass("desktop-only")),
  6239. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6240. Be = i,
  6241. $("#gui-modes-outside").addClass("hidden"),
  6242. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6243. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6244. }
  6245. function m(e, t) {
  6246. var i = t.player;
  6247. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6248. l(e),
  6249. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6250. J.track("USER", {
  6251. event_type: "showcase_gui",
  6252. gui_action: "click_inside_mode_button"
  6253. }),
  6254. t.changeMode(_e.PANORAMA);
  6255. }),
  6256. $("#gui-modes-outside").find("a").on("click", function(e) {
  6257. l(e),
  6258. J.track("showcase_gui", {
  6259. gui_action: "click_outside_mode_button"
  6260. }),
  6261. t.changeMode(Be)
  6262. }),
  6263. $("#gui-modes-floorplan").on("click", function(e) {
  6264. l(e),
  6265. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6266. gui_action: "click_floorplan_mode_button"
  6267. }),
  6268. t.changeMode(_e.FLOORPLAN));
  6269. }),
  6270. $("#gui-modes-dollhouse").on("click", function(e) {
  6271. l(e),
  6272. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6273. gui_action: "click_dollhouse_mode_button"
  6274. }),
  6275. t.changeMode(_e.DOLLHOUSE));
  6276. })
  6277. }
  6278. function v(e, t) {
  6279. function i() {
  6280. document.getElementById("vr").classList.remove("hidden"),
  6281. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6282. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6283. $(".improper-embed").toggleClass("hidden", !1),
  6284. r())
  6285. }, function(e) {
  6286. r()
  6287. }) : r()
  6288. }
  6289. function n(i) {
  6290. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6291. Ie.init(e.data, t, i, q),
  6292. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6293. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6294. }
  6295. function r() {
  6296. De.info("WebVR support not found, VR button activates native app VR modal"),
  6297. Ae.init(e.data, q),
  6298. Ae.on(ye.OPENED, function() {
  6299. var e = document.getElementById("vr-modal");
  6300. return function() {
  6301. Ze("vr"),
  6302. le.open(e)
  6303. }
  6304. }()),
  6305. Ae.on(ye.CLOSED, le.reset)
  6306. }
  6307. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6308. /*********************** 方奕卓 VR功能事件监听 ********************/
  6309. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6310. switch (Q.vr.option) {
  6311. case Pe.CONTEXTUAL:
  6312. i();
  6313. break;
  6314. case Pe.ANDROID:
  6315. K.detectAndroid() && i();
  6316. break;
  6317. case Pe.NONE:
  6318. }
  6319. }
  6320. }
  6321. function A(e, t) {
  6322. $("#play").on("mousedown touchstart", function(e) {
  6323. l(e);
  6324. Ze("tour");
  6325. ve.play();
  6326. J.trackAlways("showcase_gui", {
  6327. gui_action: "play_highlights"
  6328. })
  6329. }),
  6330. window.startAndPlay = function(e) {
  6331. // l(e);
  6332. Ze("tour");
  6333. ve.play();
  6334. J.trackAlways("showcase_gui", {
  6335. gui_action: "play_highlights"
  6336. })
  6337. };
  6338. $("#pause").on("mousedown touchstart", function(e) {
  6339. l(e),
  6340. ve.pause(),
  6341. J.trackAlways("showcase_gui", {
  6342. gui_action: "pause_highlights"
  6343. })
  6344. }),
  6345. $("#gui-zoomin").find("a").on("click", function(e) {
  6346. l(e),
  6347. t.player.zoomInIncrementally()
  6348. }),
  6349. $("#gui-zoomout").find("a").on("click", function(e) {
  6350. l(e),
  6351. t.player.zoomOutIncrementally()
  6352. })
  6353. }
  6354. function y(e, t) {
  6355. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6356. if(getQueryVariable('m') === '372') continue;
  6357. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6358. $(".gui-floor").find(".container").prepend(r)
  6359. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6360. }
  6361. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6362. i.on("click", function(e) {
  6363. l(e),
  6364. Ze("floor"),
  6365. i.toggleClass("open")
  6366. }),
  6367. $(".floorChoice").on("click", function(e) {
  6368. l(e);
  6369. var n = $(this).data("index");
  6370. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6371. t.player.gotoFloor(n),
  6372. J.track("showcase_gui", {
  6373. gui_action: "click_floor_select_button",
  6374. interaction_source: "gui"
  6375. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6376. Ze("move"),
  6377. t.allFloors(),
  6378. J.track("showcase_gui", {
  6379. gui_action: "click_toggle_all_floors_button",
  6380. interaction_source: "gui"
  6381. })),
  6382. i.removeClass("open")
  6383. })
  6384. }
  6385. function C(e, t) {
  6386. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6387. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6388. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6389. $(".floorChoice").removeClass("active"),
  6390. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6391. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6392. $(".floorChoice").removeClass("active"),
  6393. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6394. }
  6395. function I(e) {
  6396. return e.describe().inTransition
  6397. }
  6398. function b(e, t, i) {
  6399. Fe = e.heroLocations.length;
  6400. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6401. , r = 100 / Fe + "%"
  6402. , o = $("#thumb-container")
  6403. , a = $("#progressBar");
  6404. $("#status").find(".totalSteps").text(Fe);
  6405. for (var s = 0; s < Fe; s++) {
  6406. var c = e.heroLocations[s]
  6407. , h = $(n);
  6408. if (h.attr("data-index", s),
  6409. je.highlight.visible && h.find("img").attr("src", c.thumbUrl),
  6410. c.name) {
  6411. var u = $('<div class="overlay"></div>').text(c.name);
  6412. h.prepend(u)
  6413. }
  6414. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6415. var d = e.panos.get(c.panoId)
  6416. , p = d && !d.isAligned()
  6417. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6418. h.prepend(f)
  6419. }
  6420. o.append(h),
  6421. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6422. }
  6423. j = 144 * Fe,
  6424. Y = 111 * Fe,
  6425. $(".thumbImg").on("mouseover", function() {
  6426. I(t) || i.showPathToHeroLocation($(this).data("index"))
  6427. }),
  6428. $(".thumbImg").on("mouseout", function() {
  6429. t.clearPath()
  6430. }),
  6431. $(".thumbImg").on("click", function(e) {
  6432. l(e);
  6433. var i = $(this);
  6434. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6435. J.trackAlways("showcase_gui", {
  6436. gui_action: "click_highlight"
  6437. }),
  6438. t.goToHighlight(i.data("index"))
  6439. }),
  6440. $(".previous").find("a").on("click", function(e) {
  6441. l(e),
  6442. J.trackAlways("showcase_gui", {
  6443. gui_action: "prev_highlight"
  6444. }),
  6445. t.prevHighlight()
  6446. }),
  6447. $(".next").find("a").on("click", function(e) {
  6448. l(e),
  6449. J.trackAlways("showcase_gui", {
  6450. gui_action: "next_highlight"
  6451. }),
  6452. t.nextHighlight()
  6453. }),
  6454. $("#drawer").on("mouseleave", function(e) {
  6455. l(e);
  6456. var t;
  6457. try {
  6458. t = new MouseEvent("mouseup",{
  6459. clientX: e.clientX,
  6460. clientY: e.clientY,
  6461. screenX: e.screenX,
  6462. screenY: e.screenY
  6463. })
  6464. } catch (i) {
  6465. t = document.createEvent("MouseEvents"),
  6466. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6467. }
  6468. document.dispatchEvent(t)
  6469. }),
  6470. W = new Sly($("#scrollFrame"),{
  6471. horizontal: !0,
  6472. itemNav: "centered",
  6473. smart: !0,
  6474. scrollTrap: !0,
  6475. scrollBy: 1,
  6476. mouseDragging: !0,
  6477. touchDragging: !0,
  6478. speed: 300,
  6479. dragHandle: !0,
  6480. dynamicHandle: !0,
  6481. clickBar: !0,
  6482. scrollBar: $("#scroller"),
  6483. activateOn: null
  6484. }).init(),
  6485. W.on("active", function(e, t) {
  6486. Ve = t,
  6487. Ze("tour"),
  6488. $(".step").removeClass("active"),
  6489. $("#status").find(".curIdx").text(t + 1);
  6490. for (var i = 0; i <= t; i++)
  6491. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6492. }),
  6493. w()
  6494. }
  6495. function w() {
  6496. var e = $("#player").width() - 20
  6497. , t = $("#scroller")
  6498. , i = $("#drawer")
  6499. , n = $(".pinBottom");
  6500. if ($("#player").width() < 488 || $("#player").height() < 488)
  6501. t.addClass("hidden"),
  6502. i.addClass("noScroll"),
  6503. n.addClass("noScroll");
  6504. else {
  6505. var r = j > e
  6506. , o = !i.hasClass("noScroll")
  6507. , a = r !== o;
  6508. a && (t.toggleClass("hidden"),
  6509. i.toggleClass("noScroll"),
  6510. n.toggleClass("noScroll"))
  6511. }
  6512. }
  6513. function _(e) {
  6514. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6515. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6516. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6517. }
  6518. function T(e) {
  6519. function t(t, i) {
  6520. return !!e.player_options[t] && e[i || t]
  6521. }
  6522. $(".model-title").text(e.name);
  6523. var i = Q.pageTitle;
  6524. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6525. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6526. document.title = i ,
  6527. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6528. delay: {
  6529. show: 50,
  6530. hide: 0
  6531. },
  6532. trigger: "hover",
  6533. html: !1,
  6534. viewport: {
  6535. selector: "body",
  6536. padding: 10
  6537. }
  6538. }),
  6539. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6540. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6541. de.populate({
  6542. name: t("model_name", "name"),
  6543. coBrand: t("presented_by"),
  6544. description: t("model_summary", "summary") || "暂无内容",
  6545. contactName: t("contact_name"),
  6546. address: t("address"),
  6547. phone: t("contact_phone"),
  6548. formattedPhone: e.formatted_contact_phone,
  6549. email: t("contact_email"),
  6550. url: t("external_url"),
  6551. socialSharing: e.enable_social_sharing && e.is_public
  6552. })
  6553. }
  6554. function x(e, t, i, n, r, o) {
  6555. function a() {
  6556. o.setLoadingStartTime(),
  6557. H(),
  6558. r ? (re.showMessage(t, i, je.coBrand.visible),
  6559. l()) : h(l)
  6560. }
  6561. var s = $.Deferred()
  6562. , l = s.resolve.bind(s);
  6563. return Ge = !0,
  6564. O(e),
  6565. e.data.player_options && _(e.data.player_options),
  6566. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6567. Re.localizeGUI(),
  6568. T(e.data),
  6569. r || $(".quick").addClass("hidden"),
  6570. //e.data.image && !r && E(e.data.image),
  6571. n ? (J.impression(),
  6572. a()) : (o.setWaitingStartTime(),
  6573. oe.show(r, a)),
  6574. s
  6575. }
  6576. function S(e, t, i, n, r, a, s) {
  6577. q = s,
  6578. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6579. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6580. ae.init(),
  6581. re.init(e, a),
  6582. Oe.init(e, t, n),
  6583. $(".icon").on("mouseover", function() {
  6584. t.player && t.player.reticule.hide()
  6585. }),
  6586. m(e, t),
  6587. A(e, t),
  6588. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  6589. Ce.on(Me.OPENED, function() {
  6590. var e = document.getElementById("share-modal");
  6591. return function() {
  6592. Ze("share"),
  6593. le.open(e)
  6594. }
  6595. }()),
  6596. Ce.on(Me.CLOSED, le.reset)),
  6597. e.heroLocations.length > 1 ? b(e, t, i) : (je.highlight.visible = !1,
  6598. je.tourControls.visible = !1),
  6599. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6600. z(),
  6601. g(i),
  6602. v(e, r),
  6603. e.on("floor.changed", C),
  6604. e.on("waiting", R.bind(this, e)),
  6605. e.on("waiting-done", P.bind(this, e)),
  6606. i.on(xe.ModeChanged, function(e, n) {
  6607. g(i),
  6608. o(t, i),
  6609. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6610. he.updateMode(n)
  6611. }),
  6612. n.on(Se.Move, Ze.bind(this, "move")),
  6613. i.on(xe.Ready, function() {
  6614. ie.init(n, i, i.tagManager, t),
  6615. i.on(xe.ModeChanged, function(e, t) {
  6616. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6617. })
  6618. }),
  6619. i.on(xe.PanoChosen, function(e, t) {
  6620. g(i, t),
  6621. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6622. }),
  6623. le.on(ce.CLOSE, function(e) {
  6624. switch (e) {
  6625. case "vr-modal":
  6626. Ae.dismiss();
  6627. break;
  6628. case "share-modal":
  6629. Ce.hide();
  6630. break;
  6631. case "terms-modal":
  6632. fe.hide()
  6633. }
  6634. });
  6635. var l = $("#play").eq(0)
  6636. , c = $("#pause").eq(0)
  6637. , h = $(".pinBottom").toArray()
  6638. , u = $("#drawer").eq(0)
  6639. , d = $("#playHead").eq(0)
  6640. , p = $("#progressBar").eq(0)
  6641. , f = $("#thumb-container").eq(0)
  6642. , y = f.children()
  6643. , I = p.children();
  6644. t.on("update.controls", function() {
  6645. var n = t.describe();
  6646. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6647. c.show()),
  6648. n.tourInProgress && (h.forEach(function(e) {
  6649. e.classList.add("playing")
  6650. }),
  6651. u.addClass("playing"),
  6652. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6653. c.hide()),
  6654. n.tourInProgress || (ve.stopTour(),
  6655. h.forEach(function(e) {
  6656. e.classList.remove("playing")
  6657. }),
  6658. u.removeClass("playing"),
  6659. d.removeClass("playing")));
  6660. var r, a, s;
  6661. if (null !== n.currentItem) {
  6662. var p, f;
  6663. $("#status").find(".curIdx").text(n.currentItem + 1),
  6664. n.onTheBus ? (p = "active",
  6665. f = "recent") : (f = "active",
  6666. p = "recent");
  6667. var g = null === n.destinationItem || n.currentItem === n.destinationItem;
  6668. for (r = 0; r < e.heroLocations.length; r += 1)
  6669. s = y.eq(r),
  6670. a = I.eq(r),
  6671. s.removeClass(f),
  6672. a.removeClass(f),
  6673. n.onTheBus && r === n.destinationItem ? (s.addClass(p),
  6674. a.addClass(p),
  6675. W.activate(r)) : n.onTheBus && g && r === n.currentItem ? (s.addClass(p),
  6676. a.addClass(p)) : (s.removeClass(p),
  6677. a.removeClass(p))
  6678. } else
  6679. for (r = 0; r < e.heroLocations.length; r += 1)
  6680. s = y.eq(r),
  6681. a = I.eq(r),
  6682. s.removeClass("active recent"),
  6683. a.removeClass("active recent");
  6684. o(t, i)
  6685. }),
  6686. document.addEventListener("keydown", function(n) {
  6687. switch (J.updateInteraction(Se.InteractionKey),
  6688. n.which) {
  6689. case we.ZERO:
  6690. Q.debug && e.toggleAlpha();
  6691. break;
  6692. case we.NINE:
  6693. Q.debug && se.toggle();
  6694. break;
  6695. case we.ONE:
  6696. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6697. break;
  6698. case we.TWO:
  6699. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6700. break;
  6701. case we.THREE:
  6702. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6703. break;
  6704. case we.FOUR:
  6705. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6706. break;
  6707. case we.SPACE:
  6708. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6709. break;
  6710. case we.RETURN:
  6711. Q.debug && e.toggleExplodeUp();
  6712. break;
  6713. case we.P:
  6714. k();
  6715. break;
  6716. case we.U:
  6717. B();
  6718. break;
  6719. case we.X:
  6720. Q.debug && e.toggleExplode();
  6721. break;
  6722. case we.PLUSEQUALS:
  6723. t.player.activatePersistentZooming(!0),
  6724. ie.hideUi();
  6725. break;
  6726. case we.DASHUNDERSCORE:
  6727. t.player.activatePersistentZooming(!1),
  6728. ie.hideUi();
  6729. break;
  6730. case we.SEVEN:
  6731. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6732. break;
  6733. case we.EIGHT:
  6734. t.player.decreaseZoomSpeed();
  6735. break;
  6736. case we.NINE:
  6737. t.player.increaseZoomSpeed()
  6738. }
  6739. return i && i.reticule.hide(),
  6740. !0
  6741. }
  6742. .bind(this)),
  6743. document.addEventListener("keyup", function(e) {
  6744. switch (e.which) {
  6745. case we.PLUSEQUALS:
  6746. t.player.deactivatePersistentZooming();
  6747. break;
  6748. case we.DASHUNDERSCORE:
  6749. t.player.deactivatePersistentZooming()
  6750. }
  6751. }
  6752. .bind(this)),
  6753. F(e),
  6754. L(e, t.player),
  6755. M(i),
  6756. te.setAutoPlay(e.heroCount()),
  6757. he.init(i, a.mode),
  6758. he.on(ue.OPENED, Ze.bind(this, "help")),
  6759. fe.init(),
  6760. fe.on(ge.OPENED, function() {
  6761. var e = document.getElementById("terms-modal");
  6762. return function() {
  6763. Ze("terms"),
  6764. le.open(e)
  6765. }
  6766. }()),
  6767. fe.on(ge.CLOSED, le.reset),
  6768. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6769. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6770. Q.profiling.enabled && se.show(),
  6771. ve.init(t)
  6772. }
  6773. function M(e) {
  6774. var t = function(e, t) {
  6775. $(e).find("a").each(function(e, i) {
  6776. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6777. i.style.pointerEvents = t ? "auto" : "none"
  6778. })
  6779. }
  6780. , i = function() {
  6781. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6782. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6783. };
  6784. e.on(Ne.ZoomMax, function() {
  6785. t("#gui-zoomin", !1),
  6786. t("#gui-zoomout", !0)
  6787. }),
  6788. e.on(Ne.ZoomMin, function() {
  6789. t("#gui-zoomin", !0),
  6790. t("#gui-zoomout", !1)
  6791. }),
  6792. e.on(Ne.ZoomIn, function() {
  6793. t("#gui-zoomout", !0)
  6794. }),
  6795. e.on(Ne.ZoomOut, function() {
  6796. t("#gui-zoomin", !0)
  6797. }),
  6798. i()
  6799. }
  6800. function R(e) {
  6801. O(e)
  6802. }
  6803. function P(e) {
  6804. O(e)
  6805. }
  6806. function O(e) {
  6807. var t = e.waitQueue.length;
  6808. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  6809. }
  6810. function L(e, t) {
  6811. He = {
  6812. gui: null,
  6813. visible: !1,
  6814. model: e,
  6815. player: t
  6816. }
  6817. }
  6818. function D(e, t) {
  6819. function i() {
  6820. var i = t.toJSON();
  6821. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  6822. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  6823. }
  6824. var n = {}
  6825. , r = new Le.GUI({
  6826. autoPlace: !0,
  6827. width: "60%"
  6828. });
  6829. i(),
  6830. t.on(xe.ViewChanged, i),
  6831. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  6832. r.domElement.id = "datLinks";
  6833. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  6834. return o.forEach(function(e) {
  6835. if (!K.detectSafari()) {
  6836. var t = document.createElement("button");
  6837. t.classList.add("btn-deep-link"),
  6838. t.innerText = Re.MENU_COPY,
  6839. e.nextSibling.appendChild(t);
  6840. var i = function() {
  6841. alert(Re.LINK_ALERT_COPY),
  6842. t.hide()
  6843. };
  6844. t.addEventListener("click", function(e) {
  6845. try {
  6846. var t = e.target.parentNode.childNodes[0];
  6847. t.select();
  6848. var n = document.execCommand("copy");
  6849. t.blur(),
  6850. n || i()
  6851. } catch (e) {
  6852. i()
  6853. }
  6854. })
  6855. }
  6856. }),
  6857. $(r.__closeButton).hide(),
  6858. r
  6859. }
  6860. function N(e) {
  6861. He.gui || (He.gui = D(He.model, He.player)),
  6862. He.visible = e,
  6863. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  6864. }
  6865. function B() {
  6866. N(!He.visible)
  6867. }
  6868. function F(e) {
  6869. ke = {
  6870. gui: null,
  6871. visible: !1,
  6872. model: e
  6873. }
  6874. }
  6875. function V(e) {
  6876. var t = new Le.GUI;
  6877. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  6878. e.setSweepVisibility(Q.showSweeps)
  6879. }),
  6880. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  6881. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  6882. Q.transition.flySpeed = 0,
  6883. t.__controllers.forEach(function(e) {
  6884. e.updateDisplay()
  6885. })
  6886. }),
  6887. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  6888. $(t.__closeButton).hide(),
  6889. t
  6890. }
  6891. function U(e) {
  6892. ke.gui || (ke.gui = V(ke.model)),
  6893. ke.visible = e,
  6894. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  6895. }
  6896. function k() {
  6897. U(!ke.visible)
  6898. }
  6899. function H() {
  6900. function e(e) {
  6901. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  6902. }
  6903. $("body").css("touch-action", "none"),
  6904. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  6905. // e.preventDefault()
  6906. });
  6907. var t = document.getElementById("terms-text")
  6908. , i = document.getElementById("more-help-wrapper")
  6909. , n = (document.getElementById("navigation-help-wrapper"),
  6910. document.getElementById("help-dialog"),
  6911. document.getElementById("tag-billboards"));
  6912. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  6913. document.body.addEventListener("DOMMouseScroll", e)),
  6914. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  6915. e.stopPropagation()
  6916. })
  6917. }
  6918. function G(e, t) {
  6919. for (var i = []; e; )
  6920. i.push(e),
  6921. e = e.parentNode;
  6922. for (; t && i.indexOf(t) === -1; )
  6923. t = t.parentNode;
  6924. return t
  6925. }
  6926. function z() {
  6927. var e, t = function(t) {
  6928. e = 0 === t.button || 1 === t.which ? t.target : null
  6929. }, i = function(t) {
  6930. e !== t.target && (e = G(e, t.target));
  6931. var i = document.getElementById("gui-parent");
  6932. if (G(i, e) !== i && (e = null),
  6933. e) {
  6934. var n;
  6935. try {
  6936. n = new MouseEvent("click",t)
  6937. } catch (e) {
  6938. n = document.createEvent("MouseEvents"),
  6939. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  6940. }
  6941. n.syntheticClick = !0,
  6942. e.dispatchEvent(n),
  6943. e = null
  6944. }
  6945. };
  6946. document.body.addEventListener("mousedown", t, !0),
  6947. document.body.addEventListener("mouseup", i, !0),
  6948. document.getElementById("gui-parent").addEventListener("click", function(e) {
  6949. e.syntheticClick || (e.stopPropagation(),
  6950. "A" === e.target.nodeName && e.preventDefault())
  6951. }, !0)
  6952. }
  6953. var W, j, Y, X, Z, q, K = (e("three"),
  6954. e("../util/ajax"),
  6955. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  6956. e("../util/camera"),
  6957. e("../util/logger")), te = (e("../objects/Snapshot"),
  6958. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  6959. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  6960. e("../enum/PathDisplayMode"),
  6961. e("../enum/DirectorEvents"),
  6962. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  6963. e("../enum/WarpStyle"),
  6964. e("../enum/AlignmentType"),
  6965. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  6966. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  6967. coBrand: {
  6968. visible: !0,
  6969. elements: [".co-brand", "#loaderCoBrand"]
  6970. },
  6971. help: {
  6972. visible: !0,
  6973. elements: [".nav-help", "#nav-help"]
  6974. },
  6975. tourControls: {
  6976. visible: !0,
  6977. elements: [".next", ".previous", "#play"]
  6978. },
  6979. highlight: {
  6980. visible: !0,
  6981. elements: ["#drawer", "#pullTab"]
  6982. },
  6983. share: {
  6984. visible: !0,
  6985. elements: [".socialButton", "#share"]
  6986. },
  6987. fullScreen: {
  6988. visible: !0,
  6989. elements: ["#gui-fullscreen"]
  6990. },
  6991. floors: {
  6992. visible: !0,
  6993. elements: [".gui-floor"]
  6994. }
  6995. }, Ye = function() {
  6996. var e = document.getElementById("drawer");
  6997. return function() {
  6998. $("#player").height() < 400 && e.classList.contains("open") && a()
  6999. }
  7000. }(), Xe = function() {
  7001. var e = document.getElementById("meta-info");
  7002. return function() {
  7003. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7004. }
  7005. }(), Ze = function(e) {
  7006. function t() {
  7007. u.classList.contains("expand") && de.toggleMeta(!0)
  7008. }
  7009. function i() {
  7010. fe.hide()
  7011. }
  7012. function n() {
  7013. he.close()
  7014. }
  7015. function r() {
  7016. Ae.dismiss()
  7017. }
  7018. function o() {
  7019. p.hasClass("open") && a(!0)
  7020. }
  7021. function l() {
  7022. Ce.hide()
  7023. }
  7024. function c() {
  7025. f.hasClass("open") && f.removeClass("open")
  7026. }
  7027. function h() {
  7028. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7029. }
  7030. var u = document.getElementById("meta-info")
  7031. , d = document.getElementById("interaction-modal")
  7032. , p = $("#drawer").eq(0)
  7033. , f = $(".gui-floor").eq(0)
  7034. , g = $(".vr-popup").eq(0);
  7035. return function(e) {
  7036. switch (e) {
  7037. case "info":
  7038. i(),
  7039. n(),
  7040. Ye(),
  7041. l(),
  7042. c(),
  7043. r(),
  7044. h();
  7045. break;
  7046. case "terms":
  7047. t(),
  7048. n(),
  7049. o(),
  7050. l(),
  7051. c(),
  7052. r(),
  7053. h();
  7054. break;
  7055. case "help":
  7056. t(),
  7057. i(),
  7058. l(),
  7059. c(),
  7060. r(),
  7061. h();
  7062. break;
  7063. case "vr":
  7064. t(),
  7065. i(),
  7066. l(),
  7067. c(),
  7068. n(),
  7069. h(),
  7070. s(g) && o();
  7071. break;
  7072. case "highlights":
  7073. Xe(),
  7074. i(),
  7075. l(),
  7076. c();
  7077. break;
  7078. case "share":
  7079. t(),
  7080. i(),
  7081. n(),
  7082. c(),
  7083. r(),
  7084. h();
  7085. break;
  7086. case "floor":
  7087. i(),
  7088. l(),
  7089. r();
  7090. break;
  7091. case "view":
  7092. c(),
  7093. l(),
  7094. i(),
  7095. r();
  7096. break;
  7097. case "tour":
  7098. i(),
  7099. l(),
  7100. c(),
  7101. r();
  7102. break;
  7103. case "move":
  7104. i(),
  7105. l(),
  7106. c(),
  7107. r();
  7108. break;
  7109. case "resize":
  7110. t(),
  7111. Ye(),
  7112. c();
  7113. break;
  7114. case "tag":
  7115. i(),
  7116. n(),
  7117. l(),
  7118. c(),
  7119. r()
  7120. }
  7121. }
  7122. }();
  7123. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7124. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7125. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7126. setTimeout(function() {
  7127. $(".icon:visible").hide().show(0)
  7128. }, 100)
  7129. }),
  7130. $("#gui-fullscreen").find("a").on("click", function(e) {
  7131. l(e),
  7132. K.requestFullscreen($("body")[0]),
  7133. J.track("showcase_gui", {
  7134. gui_action: "click_enter_fullscreen",
  7135. interaction_source: "gui"
  7136. })
  7137. //czj
  7138. //W.reload()
  7139. }),
  7140. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7141. l(e),
  7142. K.exitFullscreen(),
  7143. J.track("showcase_gui", {
  7144. gui_action: "click_exit_fullscreen",
  7145. interaction_source: "gui"
  7146. })
  7147. })
  7148. $(window).on("resize", function(e) {
  7149. var t = e.target.innerHeight
  7150. , i = e.target.innerWidth;
  7151. t === X && i === Z || (je.highlight.visible && w(),
  7152. Ze("resize"),
  7153. $(".pinTop.right").removeClass("hideUnderMeta"),
  7154. c(),
  7155. X = t,
  7156. Z = i)
  7157. }).resize(),
  7158. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7159. $("#pullTab").on("click", function(e) {
  7160. l(e),
  7161. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7162. gui_action: "hide_highlight_reel"
  7163. }),
  7164. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7165. gui_action: "show_highlight_reel"
  7166. }),
  7167. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7168. a()
  7169. });
  7170. /***********************方奕卓 热点列表事件监听 ************************/
  7171. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7172. $('#hotList').css('display', '');
  7173. $('#hotList').on('click',function(e){
  7174. l(e);
  7175. var hotList = $('#hotListWrap')[0];
  7176. var isActive = hotList.classList.contains('hotListActive');
  7177. if(isActive){
  7178. hotList.classList.remove('hotListActive');
  7179. this.classList.remove('active')
  7180. }else{
  7181. hotList.classList.add('hotListActive');
  7182. this.classList.add('active')
  7183. }
  7184. }),
  7185. $('#hotListContent ul').on('mouseover', function(e){
  7186. l(e);
  7187. var target = e.target;
  7188. var hotList = document.getElementById('hotListWrap');
  7189. if(target.tagName === 'SPAN'){
  7190. var targetParent = target.parentElement.parentElement;
  7191. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7192. hotList.style.width = target.offsetWidth + 116 + 'px';
  7193. }else{
  7194. hotList.style.width = '';
  7195. }
  7196. }else if(target.tagName === 'LI'){
  7197. var targetParent = target.parentElement;
  7198. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7199. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7200. }else{
  7201. hotList.style.width = ''
  7202. }
  7203. }else {
  7204. hotList.style.width = '';
  7205. }
  7206. });
  7207. $('#hotListContent ul').on('click', function(e){
  7208. l(e);
  7209. this.preElem && this.preElem.classList.remove('active');
  7210. if(e.target.tagName === 'SPAN'){
  7211. e.target.parentElement.classList.add('active');
  7212. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7213. this.preElem = e.target.parentElement;
  7214. }else{
  7215. e.target.classList.add('active');
  7216. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7217. this.preElem = e.target;
  7218. }
  7219. })
  7220. $('#hotListClose').on('click', function(e){
  7221. l(e);
  7222. var hotList = $('#hotListWrap')[0];
  7223. hotList.classList.remove('hotListActive');
  7224. $('#hotListContent ul .active').removeClass('active');
  7225. $('#hotList')[0].classList.remove('active')
  7226. })
  7227. }
  7228. /*****************************************************************/
  7229. $("#more-menu-button").on("click", function(e) {
  7230. l(e);
  7231. var t = $("#more-menu");
  7232. t.toggleClass("open")
  7233. }),
  7234. t.exports.init = S,
  7235. t.exports.startLoading = x,
  7236. t.exports.endLoading = d,
  7237. t.exports.onProgress = u
  7238. }
  7239. ).call(this, "/js/gui/gui.js")
  7240. }
  7241. , {
  7242. "../analytics": 4,
  7243. "../controls/serializer": 14,
  7244. "../enum/AlignmentType": 17,
  7245. "../enum/BlackoutStyle": 18,
  7246. "../enum/ControlEvents": 21,
  7247. "../enum/DirectorEvents": 23,
  7248. "../enum/Keys": 30,
  7249. "../enum/PathDiscardMode": 38,
  7250. "../enum/PathDisplayMode": 39,
  7251. "../enum/PlayerEvents": 40,
  7252. "../enum/VROption": 47,
  7253. "../enum/Vectors": 50,
  7254. "../enum/Viewmode": 51,
  7255. "../enum/WarpStyle": 52,
  7256. "../enum/ZoomEvents": 53,
  7257. "../lib/dat.gui": 93,
  7258. "../localization/localize": 108,
  7259. "../tag/Media/MediaEvent": 131,
  7260. "../objects/Snapshot": 153,
  7261. "../settings": 166,
  7262. "../util/ajax": 181,
  7263. "../util/browser": 182,
  7264. "../util/camera": 183,
  7265. "../util/logger": 189,
  7266. "../util/showcase": 193,
  7267. "../util/transitions": 195,
  7268. "./closer/ModalCloserEvent": 61,
  7269. "./closer/modalCloser": 62,
  7270. "./help/HelpEvent": 66,
  7271. "./help/help": 67,
  7272. "./helpManager": 68,
  7273. "./immersiveMode": 69,
  7274. "./konami": 70,
  7275. "./landingScreen": 71,
  7276. "./loadingScreen": 72,
  7277. "./memoryUsage": 73,
  7278. "./playButton": 74,
  7279. "./populateModal": 75,
  7280. "./sharing/ShareEvents": 76,
  7281. "./sharing/modal": 77,
  7282. "./terms/TermsEvent": 78,
  7283. "./terms/terms": 79,
  7284. "./title/TitleEvents": 80,
  7285. "./title/tagToggle": 81,
  7286. "./title/titleBar": 82,
  7287. "./tourInteraction": 84,
  7288. "./vr/vrEvent": 85,
  7289. "./vr/vrModal": 87,
  7290. "./webvr/WebVrEvent": 88,
  7291. "./webvr/webVRgui": 89,
  7292. three: 217
  7293. }],
  7294. 66: [function(e, t, i) {
  7295. "use strict";
  7296. t.exports = Object.freeze({
  7297. OPENED: "help.opened",
  7298. CLOSED: "help.closed"
  7299. })
  7300. }
  7301. , {}],
  7302. 67: [function(e, t, i) {
  7303. "use strict";
  7304. function n() {
  7305. g.on("click", function(e) {
  7306. if (S && S !== l.TRANSITIONING) {
  7307. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7308. t && !M ? R.close() : r()
  7309. }
  7310. }),
  7311. w.on("click", function(e) {
  7312. R.close()
  7313. }),
  7314. E.on("click", function(e) {
  7315. S && S !== l.TRANSITIONING && (s(),
  7316. o())
  7317. }),
  7318. b.on("click", function(e) {
  7319. s(),
  7320. a()
  7321. })
  7322. }
  7323. function r() {
  7324. S && S !== l.TRANSITIONING && (M = !0,
  7325. setTimeout(function() {
  7326. M = !1
  7327. }, d.help.modalStayDuration),
  7328. R.emit(h.OPENED),
  7329. m.addClass("open " + S),
  7330. g.addClass("open"),
  7331. s(),
  7332. o(),
  7333. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7334. y.classList.add("fadeIn"))
  7335. }
  7336. function o() {
  7337. E.addClass("underline-tab"),
  7338. u.fill(_, c.NAVIGATION, S),
  7339. m.addClass(S)
  7340. }
  7341. function a() {
  7342. b.addClass("underline-tab"),
  7343. u.fill(T, c.MORE_HELP),
  7344. m.addClass("more-help")
  7345. }
  7346. function s(e, t) {
  7347. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7348. I.forEach(function(e) {
  7349. e.classList.remove("underline-tab")
  7350. })
  7351. }
  7352. var l = e("../../enum/Viewmode")
  7353. , c = e("../../enum/HelpModalType")
  7354. , h = e("./HelpEvent")
  7355. , u = (e("../helpManager"),
  7356. e("./../populateModal"))
  7357. , d = e("../../settings")
  7358. , p = e("../../util/common")
  7359. , f = e("events").EventEmitter
  7360. , g = $(".footer-help").eq(0)
  7361. , m = $("#help-dialog").eq(0)
  7362. , v = document.querySelector("#quick-logo")
  7363. , A = document.querySelector("#loaderCoBrand")
  7364. , y = document.querySelector("#help-dialog")
  7365. , C = document.querySelector(".footer")
  7366. , I = $(".help-tabs").children().toArray()
  7367. , E = $(".navigation-tab").eq(0)
  7368. , b = $(".more-help-tab").eq(0)
  7369. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7370. m.find(".close").eq(0))
  7371. , _ = m.find(".interactions").toArray()
  7372. , T = m.find(".ui-instructions").toArray()
  7373. , x = l.PANORAMA
  7374. , S = l.PANORAMA
  7375. , M = !1
  7376. , R = {
  7377. init: function(e, t) {
  7378. S = t,
  7379. x = t,
  7380. [y, A, v, C].forEach(function(e) {
  7381. e.classList.add(u.deviceType)
  7382. }),
  7383. n()
  7384. },
  7385. close: function() {
  7386. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7387. g.removeClass("open"),
  7388. m.removeClass("open"),
  7389. y.classList.contains("fadeIn"))) {
  7390. y.classList.remove("fadeIn");
  7391. var e = S === l.TRANSITIONING ? x : S;
  7392. u.clear(_, c.NAVIGATION, e)
  7393. }
  7394. },
  7395. updateMode: function(e) {
  7396. x = S,
  7397. S = e
  7398. }
  7399. };
  7400. p.extendObject(R, f.prototype),
  7401. t.exports = R
  7402. }
  7403. , {
  7404. "../../enum/HelpModalType": 28,
  7405. "../../enum/Viewmode": 51,
  7406. "../../settings": 166,
  7407. "../../util/common": 185,
  7408. "../helpManager": 68,
  7409. "./../populateModal": 75,
  7410. "./HelpEvent": 66,
  7411. events: 202
  7412. }],
  7413. 68: [function(e, t, i) {
  7414. (function(i) {
  7415. "use strict";
  7416. var n = e("../util/browser")
  7417. , r = e("./../util/logger")
  7418. , o = e("./../settings")
  7419. , a = new r(i)
  7420. , s = function() {
  7421. var e;
  7422. try {
  7423. return e = window.localStorage.getItem("visitCount") || "0",
  7424. e = (parseFloat(e) + 1).toString(),
  7425. window.localStorage.setItem("visitCount", e),
  7426. a.debug("visitCount = " + e),
  7427. e
  7428. } catch (t) {
  7429. e = "1",
  7430. a.debug("couldn't set local storage")
  7431. }
  7432. }()
  7433. , l = !1;
  7434. t.exports = {
  7435. isHelpDisabled: function() {
  7436. return "0" === n.valueFromHash("help", null) || l
  7437. },
  7438. isLargeHelpEnabled: function() {
  7439. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7440. },
  7441. isSmallHelpEnabled: function() {
  7442. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7443. },
  7444. isHelpEnabled: function() {
  7445. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7446. },
  7447. setAutoPlay: function(e) {
  7448. l = o.warp.auto >= 0 && e > 1
  7449. }
  7450. }
  7451. }
  7452. ).call(this, "/js/gui/helpManager.js")
  7453. }
  7454. , {
  7455. "../util/browser": 182,
  7456. "./../settings": 166,
  7457. "./../util/logger": 189
  7458. }],
  7459. 69: [function(e, t, i) {
  7460. "use strict";
  7461. function n(e, t, i, n) {
  7462. F = n,
  7463. r(e, t, i, F),
  7464. o(),
  7465. N = t.mode
  7466. }
  7467. function r(e, t, i, n) {
  7468. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7469. e.controls[t].on(v.Move, a),
  7470. e.controls[t].on(v.LongTap, c)
  7471. }),
  7472. M.on("mousewheel DOMMouseScroll", a),
  7473. i.on(m.TagActivated, a),
  7474. i.on(m.TagNavigation, a),
  7475. t.on(A.FlyingEnded, s),
  7476. t.on(A.ModeChanging, function(e, t) {
  7477. B = t !== C.PANORAMA && e !== C.PANORAMA
  7478. }),
  7479. t.on(A.ModeChanged, function(e, i) {
  7480. N = t.mode,
  7481. i !== C.TRANSITIONING ? l() : a("modeChange")
  7482. }),
  7483. n.on(y.TourStart, function() {
  7484. L = !0,
  7485. a()
  7486. }),
  7487. n.on(y.TourEnd, function() {
  7488. L = !1,
  7489. l()
  7490. }),
  7491. n.on(y.ActionInterrupted, function() {
  7492. L = !1
  7493. }),
  7494. R.addEventListener("touchend", function() {
  7495. $("#pullTab").hasClass("opened") && !L && l()
  7496. }, !0)
  7497. }
  7498. function o() {
  7499. p.isMobile() ? (b.forEach(function(e) {
  7500. e.classList.add("mobile")
  7501. }),
  7502. w.click(l)) : (b.forEach(function(e) {
  7503. e.addEventListener("mouseleave", function() {
  7504. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7505. }, !0)
  7506. }),
  7507. M.mouseleave(function() {
  7508. b[0].classList.contains("detectHover") && l()
  7509. }))
  7510. }
  7511. function a(e) {
  7512. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7513. P = !0,
  7514. g.close(),
  7515. h(e),
  7516. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7517. _.hasClass("playing") || (b.forEach(function(e) {
  7518. e.classList.add("detectHover")
  7519. }),
  7520. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7521. }
  7522. function s() {
  7523. _.hasClass("playing") || (clearTimeout(O),
  7524. O = setTimeout(l, f.immersive.timeToShowAgain))
  7525. }
  7526. function l() {
  7527. clearTimeout(O),
  7528. P = !1,
  7529. I.forEach(function(e) {
  7530. e.classList.remove("drawerOpen")
  7531. }),
  7532. L || E.forEach(function(e) {
  7533. e.classList.remove("duringTour")
  7534. }),
  7535. b.forEach(function(e) {
  7536. e.classList.remove("detectHover")
  7537. })
  7538. }
  7539. function c() {
  7540. P ? l() : a(),
  7541. D = !0,
  7542. setTimeout(function() {
  7543. D = !1
  7544. }, f.immersive.uiStayDuration)
  7545. }
  7546. function h(e) {
  7547. !d(e) && L ? E.forEach(function(e) {
  7548. e.classList.remove("drawerOpen"),
  7549. e.classList.add("duringTour")
  7550. }) : _.hasClass("open") ? E.forEach(function(e) {
  7551. e.classList.remove("duringTour"),
  7552. e.classList.add("drawerOpen")
  7553. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7554. e.classList.add("fadeOut")
  7555. })
  7556. }
  7557. function u() {
  7558. T.hasClass("duringTour") || (L = !1,
  7559. a("gui"),
  7560. l())
  7561. }
  7562. function d(e) {
  7563. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7564. }
  7565. var p = e("../util/browser")
  7566. , f = e("../settings")
  7567. , g = e("./help/help")
  7568. , m = e("../enum/tagEvents")
  7569. , v = e("../enum/ControlEvents")
  7570. , A = e("../enum/PlayerEvents")
  7571. , y = e("../enum/DirectorEvents")
  7572. , A = e("../enum/PlayerEvents")
  7573. , C = e("../enum/Viewmode")
  7574. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7575. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7576. , b = $("#hover-bottom, #hover-top").toArray()
  7577. , w = ($("#pullTab").eq(0),
  7578. $("#playHead").eq(0),
  7579. $(".pinBottom-container").eq(0))
  7580. , _ = $("#drawer").eq(0)
  7581. , T = $("#drawer-container").eq(0)
  7582. , x = $("#meta-info").eq(0)
  7583. , S = $(".pinTop.left").eq(0)
  7584. , M = $("#player").eq(0)
  7585. , R = document.getElementById("pullTab")
  7586. , P = !1
  7587. , O = null
  7588. , L = !1
  7589. , D = !1
  7590. , N = null
  7591. , B = !1
  7592. , F = null;
  7593. t.exports.init = n,
  7594. t.exports.hideUi = a,
  7595. t.exports.resetDrawer = u
  7596. }
  7597. , {
  7598. "../enum/ControlEvents": 21,
  7599. "../enum/DirectorEvents": 23,
  7600. "../enum/tagEvents": 32,
  7601. "../enum/PlayerEvents": 40,
  7602. "../enum/Viewmode": 51,
  7603. "../settings": 166,
  7604. "../util/browser": 182,
  7605. "./help/help": 67
  7606. }],
  7607. 70: [function(e, t, i) {
  7608. (function(i) {
  7609. "use strict";
  7610. function n(e, t, i) {
  7611. l.debug("konami has the modelInstance");
  7612. var n = [];
  7613. $(window).on("keydown", function(e) {
  7614. n.push(e.which),
  7615. n.length > o.secretPanelWord.length && n.shift(),
  7616. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7617. o.debug = !0)
  7618. }),
  7619. $(window).on("keydown", function n(r) {
  7620. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7621. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7622. })
  7623. }
  7624. var r = e("./../util/logger")
  7625. , o = e("./../settings")
  7626. , a = e("./debug")
  7627. , s = e("./../util/common")
  7628. , l = (e("./gui"),
  7629. new r(i));
  7630. o.console && $("body").append('<div id="debug-console"></div>'),
  7631. t.exports.init = n
  7632. }
  7633. ).call(this, "/js/gui/konami.js")
  7634. }
  7635. , {
  7636. "./../settings": 166,
  7637. "./../util/common": 185,
  7638. "./../util/logger": 189,
  7639. "./debug": 63,
  7640. "./gui": 65
  7641. }],
  7642. 71: [function(e, t, i) {
  7643. "use strict";
  7644. function n(e, t) {
  7645. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7646. }
  7647. function r(e) {
  7648. var t = $.Deferred();
  7649. e || t.resolve();
  7650. var i = c.startupFlyinDelay;
  7651. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7652. setTimeout(t.resolve.bind(t), i),
  7653. t
  7654. }
  7655. function o(e, t, i) {
  7656. var n = 0;
  7657. c.quickstart.enabled && (a(i),
  7658. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7659. var r = function() {
  7660. e.once(g.Move, l),
  7661. t.once(f.TourStart, l)
  7662. };
  7663. s(n, r)
  7664. }
  7665. function a(e) {
  7666. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7667. v.before(y),
  7668. A = $(".quick-brand").toArray()),*/
  7669. m.addClass("fadeOut"),
  7670. setTimeout(function() {
  7671. A.forEach(function(e) {
  7672. e.classList.add("fadeIn")
  7673. })
  7674. }, c.quickstart.showTextDelay),
  7675. setTimeout(function() {
  7676. A.forEach(function(e) {
  7677. e.classList.add("fadeOut")
  7678. })
  7679. }, c.quickstart.fadeOutDelay),
  7680. !0
  7681. }
  7682. function s(e, t) {
  7683. setTimeout(function() {
  7684. if (h.isHelpEnabled()) {
  7685. if (t(),
  7686. u.init(),
  7687. C.addClass("fadeIn landing " + u.deviceType),
  7688. h.isSmallHelpEnabled())
  7689. return void C.addClass("small");
  7690. u.fill(I, d.LANDING[E]),
  7691. C.addClass(E)
  7692. }
  7693. }, e)
  7694. //csz 用户引导界面
  7695. var helpData = {
  7696. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  7697. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  7698. }
  7699. var navIcon = $(".nav-icon .icon");
  7700. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7701. function paging(id){
  7702. id.on("click",function(){
  7703. var navPage = null;
  7704. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7705. if(navPage > helpData.length || navPage < 1) return false
  7706. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7707. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7708. }else{
  7709. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7710. }
  7711. })
  7712. };
  7713. paging($(".next-button"));
  7714. paging($(".prev-button"));
  7715. }
  7716. function l() {
  7717. u.clear(I, d.LANDING[E]),
  7718. C.removeClass("fadeIn")
  7719. }
  7720. var c = e("../settings")
  7721. , h = (e("./help/help"),
  7722. e("./helpManager"))
  7723. , u = e("./populateModal")
  7724. , d = e("../enum/HelpModalType")
  7725. , p = e("../enum/Viewmode")
  7726. , f = e("../enum/DirectorEvents")
  7727. , g = e("../enum/PlayerEvents")
  7728. , m = $("#quick-blackout").eq(0)
  7729. , v = $("#quick-logo").eq(0)
  7730. , A = $(".quick-brand").toArray()
  7731. , y = $("#loaderCoBrand").eq(0)
  7732. , C = $("#interaction-modal").eq(0)
  7733. , I = C.find(".interaction").toArray()
  7734. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7735. "");
  7736. t.exports.delayLanding = r,
  7737. t.exports.showMessage = o,
  7738. t.exports.init = n,
  7739. t.exports.dismissModal = l
  7740. }
  7741. , {
  7742. "../enum/DirectorEvents": 23,
  7743. "../enum/HelpModalType": 28,
  7744. "../enum/PlayerEvents": 40,
  7745. "../enum/Viewmode": 51,
  7746. "../settings": 166,
  7747. "./help/help": 67,
  7748. "./helpManager": 68,
  7749. "./populateModal": 75
  7750. }],
  7751. 72: [function(e, t, i) {
  7752. "use strict";
  7753. var n = e("./circleLoader").circleLoader;
  7754. t.exports = {
  7755. element: $("#gui-loading"),
  7756. hide: function(e) {
  7757. n.done(),
  7758. this.element.fadeOut(1500, e)
  7759. },
  7760. show: function(e) {
  7761. this.element.fadeIn(500, function() {
  7762. this.element.css("display", "table"),
  7763. e && e()
  7764. }
  7765. .bind(this))
  7766. },
  7767. progress: function(e) {
  7768. n.set(e)
  7769. }
  7770. }
  7771. }
  7772. , {
  7773. "./circleLoader": 60
  7774. }],
  7775. 73: [function(e, t, i) {
  7776. "use strict";
  7777. var n = e("../settings")
  7778. , r = $("#memory-info")
  7779. , o = r.find("#memory-gpu")
  7780. , a = !1;
  7781. t.exports = {
  7782. show: function() {
  7783. n.profiling.enabled && (r.show(),
  7784. a = !0)
  7785. },
  7786. hide: function() {
  7787. r.hide(),
  7788. a = !1
  7789. },
  7790. toggle: function() {
  7791. a ? this.hide() : this.show()
  7792. },
  7793. update: function(e) {
  7794. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7795. }
  7796. }
  7797. }
  7798. , {
  7799. "../settings": 166
  7800. }],
  7801. 74: [function(e, t, i) {
  7802. "use strict";
  7803. var n = e("../util/browser")
  7804. , r = e("../analytics");
  7805. e("../settings");
  7806. t.exports = {
  7807. show: function(e, t) {
  7808. $("#gui-message").fadeOut(500, function() {
  7809. t()
  7810. })
  7811. }
  7812. }
  7813. }
  7814. , {
  7815. "../analytics": 4,
  7816. "../settings": 166,
  7817. "../util/browser": 182
  7818. }],
  7819. 75: [function(e, t, i) {
  7820. "use strict";
  7821. function n(e, t, i, n) {
  7822. function r(e) {
  7823. return e.classList.contains(a)
  7824. }
  7825. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  7826. //for (var a in o) {
  7827. //var s = e.find(r);
  7828. //for (var l in o[a]) {
  7829. //var c = o[a][l];
  7830. //if ("top-info" === l || "bottom-info" === l) {
  7831. //var h = n ? c : "";
  7832. //czj 注释掉第一次打开的用户引导
  7833. //s.querySelector("." + l).textContent = h
  7834. //} else {
  7835. //var u = n ? c : "";
  7836. //, d = s.querySelector("." + l);
  7837. //d.src = u,
  7838. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  7839. //}
  7840. //}
  7841. //}
  7842. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  7843. // p.forEach(function(e) {
  7844. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  7845. // })
  7846. }
  7847. var r = e("../util/browser")
  7848. , o = e("../localization/localize")
  7849. , a = e("../enum/HelpModalType")
  7850. , s = (e("../enum/HelpModalSize"),
  7851. e("../enum/Viewmode"));
  7852. t.exports = {
  7853. init: function() {
  7854. if (!this.hasInitialized) {
  7855. this.hasInitialized = !0,
  7856. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  7857. this.assets = {},
  7858. this.assets[a.LANDING[s.PANORAMA]] = {
  7859. desktop: {
  7860. left: {
  7861. "top-info": o.ROTATE,
  7862. "big-image": "images/nav_help_mouse_drag_left.png",
  7863. keyboard: "images/nav_help_keyboard_left_right.png"
  7864. },
  7865. middle: {
  7866. "top-info": o.MOVE,
  7867. "big-image": "images/nav_help_mouse_click.png",
  7868. keyboard: "images/nav_help_keyboard_up_down.png"
  7869. },
  7870. right: {
  7871. "top-info": o.ZOOM,
  7872. "big-image": "images/nav_help_mouse_zoom.png",
  7873. keyboard: "images/nav_help_zoom_keys.png"
  7874. }
  7875. },
  7876. mobile: {
  7877. left: {
  7878. "top-info": o.ROTATE,
  7879. "big-image": "images/nav_help_gesture_drag.png"
  7880. },
  7881. middle: {
  7882. "top-info": o.MOVE,
  7883. "big-image": "images/nav_help_gesture_tap.png"
  7884. },
  7885. right: {
  7886. "top-info": o.ZOOM,
  7887. "big-image": "images/nav_help_gesture_pinch.png"
  7888. }
  7889. }
  7890. },
  7891. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  7892. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  7893. desktop: {
  7894. left: {
  7895. "top-info": o.ROTATE,
  7896. "big-image": "images/nav_help_mouse_drag_left.png",
  7897. keyboard: "images/nav_help_keyboard_left_right.png"
  7898. },
  7899. middle: {
  7900. "top-info": o.MOVE,
  7901. "big-image": "images/nav_help_mouse_position_right.png"
  7902. }
  7903. },
  7904. mobile: {
  7905. left: {
  7906. "top-info": o.ROTATE,
  7907. "big-image": "images/nav_help_gesture_drag.png"
  7908. },
  7909. middle: {
  7910. "top-info": o.MOVE,
  7911. "big-image": "images/nav_help_gesture_position_two_finger.png"
  7912. }
  7913. }
  7914. },
  7915. this.assets[a.LANDING[s.FLOORPLAN]] = {
  7916. desktop: {
  7917. left: {
  7918. "top-info": o.MOVE,
  7919. "big-image": "images/nav_help_mouse_position_left.png"
  7920. },
  7921. middle: {
  7922. "top-info": o.ROTATE,
  7923. "big-image": "images/nav_help_mouse_drag_right.png",
  7924. keyboard: "images/nav_help_keyboard_left_right.png"
  7925. }
  7926. },
  7927. mobile: {
  7928. left: {
  7929. "top-info": o.MOVE,
  7930. "big-image": "images/nav_help_gesture_position.png"
  7931. },
  7932. middle: {
  7933. "top-info": o.ROTATE,
  7934. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  7935. }
  7936. }
  7937. };
  7938. var e = {
  7939. "top-info": o.INSIDE,
  7940. "big-image": "images/nav_help_click_inside.png",
  7941. keyboard: "images/nav_help_inside_key.png"
  7942. };
  7943. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  7944. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  7945. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  7946. var t = {
  7947. "top-info": o.INSIDE,
  7948. "big-image": "images/nav_help_tap_inside.png"
  7949. };
  7950. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  7951. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  7952. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  7953. this.assets[a.NAVIGATION] = {},
  7954. this.assets[a.NAVIGATION][s.PANORAMA] = {
  7955. desktop: {
  7956. left: {
  7957. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  7958. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  7959. "big-image": "images/nav_help_mouse_drag_left.png",
  7960. keyboard: "images/nav_help_keyboard_left_right.png"
  7961. },
  7962. middle: {
  7963. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  7964. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  7965. "big-image": "images/nav_help_mouse_click.png",
  7966. keyboard: "images/nav_help_keyboard_up_down.png"
  7967. },
  7968. right: {
  7969. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  7970. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  7971. "big-image": "images/nav_help_mouse_zoom.png",
  7972. keyboard: "images/nav_help_zoom_keys.png"
  7973. }
  7974. },
  7975. mobile: {
  7976. left: {
  7977. "top-info": o.HELP_MOBILE_PANORAMA_1,
  7978. "big-image": "images/nav_help_gesture_drag.png"
  7979. },
  7980. middle: {
  7981. "top-info": o.HELP_MOBILE_PANORAMA_2,
  7982. "big-image": "images/nav_help_gesture_tap.png"
  7983. },
  7984. right: {
  7985. "top-info": o.HELP_MOBILE_3,
  7986. "big-image": "images/nav_help_gesture_pinch.png"
  7987. }
  7988. }
  7989. },
  7990. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  7991. desktop: {
  7992. left: {
  7993. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  7994. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  7995. "big-image": "images/nav_help_mouse_drag_left.png",
  7996. keyboard: "images/nav_help_keyboard_all.png"
  7997. },
  7998. middle: {
  7999. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8000. "big-image": "images/nav_help_mouse_position_right.png"
  8001. },
  8002. right: {
  8003. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8004. "big-image": "images/nav_help_mouse_zoom.png"
  8005. }
  8006. },
  8007. mobile: {
  8008. left: {
  8009. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8010. "big-image": "images/nav_help_gesture_drag.png"
  8011. },
  8012. middle: {
  8013. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8014. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8015. },
  8016. right: {
  8017. "top-info": o.HELP_MOBILE_3,
  8018. "big-image": "images/nav_help_gesture_pinch.png"
  8019. }
  8020. }
  8021. },
  8022. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8023. desktop: {
  8024. left: {
  8025. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8026. "big-image": "images/nav_help_mouse_position_left.png"
  8027. },
  8028. middle: {
  8029. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8030. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8031. "big-image": "images/nav_help_mouse_drag_right.png",
  8032. keyboard: "images/nav_help_keyboard_left_right.png"
  8033. },
  8034. right: {
  8035. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8036. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8037. "big-image": "images/nav_help_mouse_zoom.png",
  8038. keyboard: "images/nav_help_keyboard_up_down.png"
  8039. }
  8040. },
  8041. mobile: {
  8042. left: {
  8043. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8044. "big-image": "images/nav_help_gesture_position.png"
  8045. },
  8046. middle: {
  8047. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8048. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8049. },
  8050. right: {
  8051. "top-info": o.HELP_MOBILE_3,
  8052. "big-image": "images/nav_help_gesture_pinch.png"
  8053. }
  8054. }
  8055. },
  8056. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8057. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8058. "top-info": o.HELP_DESKTOP_360_2A,
  8059. "bottom-info": o.HELP_DESKTOP_360_2B,
  8060. "big-image": "images/nav_help_click_inside.png",
  8061. keyboard: "images/nav_help_inside_key.png"
  8062. },
  8063. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8064. "top-info": o.HELP_MOBILE_360_2,
  8065. "big-image": "images/nav_help_tap_inside.png"
  8066. },
  8067. this.assets[a.MORE_HELP] = {
  8068. desktop: {
  8069. "more-help-hlr": {
  8070. "top-info": o.HELP_MORE_HLR_A,
  8071. "big-image": "images/nav_help_expand.svg",
  8072. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8073. },
  8074. "more-help-dollhouse": {
  8075. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8076. "big-image": "images/nav_help_dollhouse.svg",
  8077. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8078. },
  8079. "more-help-floors": {
  8080. "top-info": o.HELP_MORE_FLOORS_A,
  8081. "big-image": "images/nav_help_floor picker.svg",
  8082. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8083. },
  8084. "more-help-tag": {
  8085. "top-info": o.HELP_MORE_TAG_A,
  8086. "big-image": "images/nav_help_tag.svg",
  8087. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8088. },
  8089. "more-help-zoom": {
  8090. "top-info": o.HELP_MORE_ZOOM_A,
  8091. "big-image": "images/nav_help_zoom.svg",
  8092. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8093. },
  8094. "more-help-tour": {
  8095. "top-info": o.HELP_MORE_TOUR_A,
  8096. "big-image": "images/nav_help_play.png",
  8097. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8098. },
  8099. "more-help-inside": {
  8100. "top-info": o.HELP_MORE_INSIDE_A,
  8101. "big-image": "images/nav_help_inside.svg",
  8102. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8103. },
  8104. "more-help-vr": {
  8105. "top-info": o.HELP_MORE_VR_A,
  8106. "big-image": "images/nav_help_vr.svg",
  8107. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8108. },
  8109. "more-help-360": {
  8110. "top-info": o.HELP_MORE_360_A,
  8111. "big-image": "images/nav_help_360.svg",
  8112. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8113. },
  8114. "more-help-fullscreen": {
  8115. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8116. "big-image": "images/nav_help_fullscreen.svg",
  8117. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8118. }
  8119. },
  8120. mobile: {
  8121. "more-help-hlr": {
  8122. "top-info": o.HELP_MORE_HLR_A,
  8123. "big-image": "images/nav_help_expand.svg",
  8124. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8125. },
  8126. "more-help-dollhouse": {
  8127. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8128. "big-image": "images/nav_help_dollhouse.svg",
  8129. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8130. },
  8131. "more-help-floors": {
  8132. "top-info": o.HELP_MORE_FLOORS_A,
  8133. "big-image": "images/nav_help_floor picker.svg",
  8134. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8135. },
  8136. "more-help-tag": {
  8137. "top-info": o.HELP_MORE_TAG_A,
  8138. "big-image": "images/nav_help_tag.svg",
  8139. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8140. },
  8141. "more-help-tour": {
  8142. "top-info": o.HELP_MORE_TOUR_A,
  8143. "big-image": "images/nav_help_play.png",
  8144. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8145. },
  8146. "more-help-inside": {
  8147. "top-info": o.HELP_MORE_INSIDE_A,
  8148. "big-image": "images/nav_help_inside.svg",
  8149. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8150. },
  8151. "more-help-vr": {
  8152. "top-info": o.HELP_MORE_VR_A,
  8153. "big-image": "images/webvr.svg",
  8154. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8155. },
  8156. "more-help-360": {
  8157. "top-info": o.HELP_MORE_360_A,
  8158. "big-image": "images/nav_help_360.svg",
  8159. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8160. }
  8161. }
  8162. },
  8163. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8164. desktop: {
  8165. left: {
  8166. "top-info": o.ROTATE,
  8167. "big-image": "images/nav_help_mouse_drag_left.png",
  8168. keyboard: "images/nav_help_keyboard_left_right.png"
  8169. },
  8170. middle: {
  8171. "top-info": o.MOVE,
  8172. "big-image": "images/nav_help_mouse_click.png",
  8173. keyboard: "images/nav_help_keyboard_up_down.png"
  8174. },
  8175. right: {
  8176. "top-info": o.PLAY,
  8177. "big-image": "images/Desktop-help-play-button.svg",
  8178. keyboard: "images/Desktop-help-spacebar-2.svg"
  8179. }
  8180. },
  8181. mobile: {
  8182. left: {
  8183. "top-info": o.ROTATE,
  8184. "big-image": "images/nav_help_gesture_drag.png"
  8185. },
  8186. middle: {
  8187. "top-info": o.MOVE,
  8188. "big-image": "images/nav_help_gesture_tap.png"
  8189. },
  8190. right: {
  8191. "top-info": o.PLAY,
  8192. "big-image": "images/mobile-help-play-button.svg"
  8193. }
  8194. }
  8195. },
  8196. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8197. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8198. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8199. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8200. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8201. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8202. }
  8203. },
  8204. fill: function(e, t, i) {
  8205. n.call(this, e, t, i, !0)
  8206. },
  8207. clear: function(e, t, i) {
  8208. n.call(this, e, t, i, !1)
  8209. }
  8210. }
  8211. }
  8212. , {
  8213. "../enum/HelpModalSize": 27,
  8214. "../enum/HelpModalType": 28,
  8215. "../enum/Viewmode": 51,
  8216. "../localization/localize": 108,
  8217. "../util/browser": 182
  8218. }],
  8219. 76: [function(e, t, i) {
  8220. "use strict";
  8221. t.exports = Object.freeze({
  8222. OPENED: "share.open",
  8223. CLOSED: "share.closed",
  8224. LINK_CLICKED: "share.linked"
  8225. })
  8226. }
  8227. , {}],
  8228. 77: [function(e, t, i) {
  8229. "use strict";
  8230. function n(e) {
  8231. function t(t, i) {
  8232. var n = window.screenY + ($("#player").height() - i) / 2
  8233. , r = window.screenX + ($("#player").width() - t) / 2
  8234. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8235. I.emit(l.LINK_CLICKED, {
  8236. channel: e
  8237. }),
  8238. window.open(C[e], "shareWindow", o)
  8239. }
  8240. switch (e) {
  8241. case y.FACEBOOK:
  8242. t(580, 420);
  8243. break;
  8244. case y.TWITTER:
  8245. t(550, 440);
  8246. break;
  8247. case y.MAIL:
  8248. I.emit(l.LINK_CLICKED, {
  8249. channel: "email"
  8250. }),
  8251. window.open(C[e], "_blank");
  8252. break;
  8253. case y.LINKEDIN:
  8254. }
  8255. }
  8256. function r(e) {
  8257. I.emit(l.LINK_CLICKED, {
  8258. channel: "copylink"
  8259. });
  8260. var t = document.createRange();
  8261. t.selectNodeContents(v);
  8262. var i = window.getSelection();
  8263. i.removeAllRanges(),
  8264. i.addRange(t),
  8265. document.execCommand("copy"),
  8266. A.classList.remove("hidden"),
  8267. v.classList.add("highlighted")
  8268. }
  8269. function o(e) {
  8270. e && (e.stopPropagation(),
  8271. e.target === v) || (window.getSelection().removeAllRanges(),
  8272. v.classList.remove("highlighted"),
  8273. A.classList.add("hidden"))
  8274. }
  8275. var a = e("../../util/browser")
  8276. , s = e("../../localization/localize")
  8277. , l = e("./ShareEvents")
  8278. , c = e("../../util/common")
  8279. , h = e("events").EventEmitter
  8280. , u = document.getElementById("sharing")
  8281. , d = document.getElementById("share-modal")
  8282. , p = document.getElementById("share-close")
  8283. , f = document.getElementById("facebook-share")
  8284. , g = document.getElementById("twitter-share")
  8285. , m = document.getElementById("mail-share")
  8286. , v = document.getElementById("share-url-text")
  8287. , A = document.getElementById("copy-success")
  8288. , y = Object.freeze({
  8289. FACEBOOK: "facebook",
  8290. TWITTER: "twitter",
  8291. MAIL: "mail",
  8292. LINKEDIN: "linkedin"
  8293. })
  8294. , C = {};
  8295. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8296. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8297. C[y.MAIL] = "mailto:?subject=";
  8298. var I = {
  8299. init: function(e) {
  8300. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8301. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8302. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8303. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8304. u.addEventListener("click", this.toggle.bind(this)),
  8305. p.addEventListener("click", this.hide.bind(this)),
  8306. v.addEventListener("click", r),
  8307. d.addEventListener("click", o),
  8308. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8309. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8310. m.addEventListener("click", n.bind(this, y.MAIL)),
  8311. v.textContent = window.location.href + "&utm_source=4",
  8312. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8313. u.classList.remove("hidden")
  8314. },
  8315. show: function() {
  8316. this.emit(l.OPENED),
  8317. d.classList.add("fadeIn")
  8318. },
  8319. hide: function() {
  8320. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8321. document.selection && document.selection.empty(),
  8322. window.getSelection().removeAllRanges(),
  8323. o(),
  8324. d.classList.remove("fadeIn"))
  8325. },
  8326. toggle: function() {
  8327. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8328. }
  8329. };
  8330. c.extendObject(I, h.prototype),
  8331. t.exports = I
  8332. }
  8333. , {
  8334. "../../localization/localize": 108,
  8335. "../../util/browser": 182,
  8336. "../../util/common": 185,
  8337. "./ShareEvents": 76,
  8338. events: 202
  8339. }],
  8340. 78: [function(e, t, i) {
  8341. "use strict";
  8342. t.exports = Object.freeze({
  8343. OPENED: "terms.opened",
  8344. CLOSED: "terms.closed"
  8345. })
  8346. }
  8347. , {}],
  8348. 79: [function(e, t, i) {
  8349. "use strict";
  8350. var n = e("./TermsEvent")
  8351. , r = e("../../localization/localize")
  8352. , o = e("../../analytics")
  8353. , a = e("../../util/ajax")
  8354. , s = e("../../util/common")
  8355. , l = e("events").EventEmitter
  8356. , c = document.getElementById("terms-modal")
  8357. , h = {
  8358. init: function() {
  8359. $(".footer-terms").on("click", function(e) {
  8360. e.preventDefault(),
  8361. this.show()
  8362. }
  8363. .bind(this)),
  8364. $("#terms-modal .close").on("click", this.hide.bind(this))
  8365. },
  8366. show: function() {
  8367. this.emit(n.OPENED),
  8368. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8369. var t = $("#terms-text").html(e);
  8370. o.track("showcase_gui", {
  8371. gui_action: "click_terms_button",
  8372. interaction_source: "gui"
  8373. }),
  8374. t.find("a").attr("target", "_blank")
  8375. }).fail(function() {
  8376. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8377. }),
  8378. c.classList.add("fadeIn")
  8379. },
  8380. hide: function(e) {
  8381. e && e.preventDefault(),
  8382. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8383. c.classList.remove("fadeIn")
  8384. }
  8385. };
  8386. s.extendObject(h, l.prototype),
  8387. t.exports = h
  8388. }
  8389. , {
  8390. "../../analytics": 4,
  8391. "../../localization/localize": 108,
  8392. "../../util/ajax": 181,
  8393. "../../util/common": 185,
  8394. "./TermsEvent": 78,
  8395. events: 202
  8396. }],
  8397. 80: [function(e, t, i) {
  8398. "use strict";
  8399. t.exports = Object.freeze({
  8400. OPEN_INFO: "title.open.info",
  8401. CLOSE_INFO: "title.close.info",
  8402. SHOW_INFO: "title.show.info",
  8403. HIDE_INFO: "title.hide.info",
  8404. LINK_CLICKED: "title.link.click",
  8405. CONTACT_LINK_CLICKED: "title.contact.click",
  8406. ORIGIN_LINK_CLICKED: "title.origin.click"
  8407. })
  8408. }
  8409. , {}],
  8410. 81: [function(e, t, i) {
  8411. "use strict";
  8412. function n(e, t) {
  8413. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8414. }
  8415. function r(e, t) {
  8416. function i(i) {
  8417. e.shouldShowtags = "show" === this.value,
  8418. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8419. }
  8420. document.getElementById("tag-toggles").classList.remove("hidden"),
  8421. document.getElementById("radio-tag-show").checked = !0;
  8422. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8423. n[r].addEventListener("change", i)
  8424. }
  8425. var o = e("../../settings");
  8426. t.exports.init = n
  8427. }
  8428. , {
  8429. "../../settings": 166
  8430. }],
  8431. 82: [function(e, t, i) {
  8432. (function(i) {
  8433. "use strict";
  8434. function n(e, t) {
  8435. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8436. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8437. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8438. document.getElementById("gui-name").classList.add("noCoBrand"),
  8439. document.getElementById("cobrandTitle").classList.add("hidden")),
  8440. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8441. !1)
  8442. }
  8443. function r(e) {
  8444. return e ? (L = !0,
  8445. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8446. }
  8447. function o(e, t, i, n) {
  8448. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8449. return void T.classList.add("hidden");
  8450. L = !0;
  8451. var r = []
  8452. , o = c(r, "<br>");
  8453. if (e && o('<span id="contactName">' + e + "</span>"),
  8454. t) {
  8455. var a = n || t
  8456. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8457. o(s)
  8458. }
  8459. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8460. r[0] = "",
  8461. x.innerHTML = r.join("")
  8462. }
  8463. function a(e) {
  8464. if ("string" == typeof e)
  8465. try {
  8466. e = JSON.parse(e)
  8467. } catch (e) {
  8468. return y.warn("Unable to parse address data"),
  8469. void S.parentElement.classList.add("hidden")
  8470. }
  8471. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8472. return void S.parentElement.classList.add("hidden");
  8473. L = !0;
  8474. var t = []
  8475. , i = c(t, " ");
  8476. e.address_1 && i(e.address_1),
  8477. e.address_2 && i(e.address_2),
  8478. e.city && i(e.city, ", "),
  8479. e.state && i(e.state, ", "),
  8480. e.zip && i(e.zip, e.state ? " " : ", "),
  8481. t[0] = "",
  8482. S.innerText = t.join("")
  8483. }
  8484. function s(e) {
  8485. var t = document.createElement("a");
  8486. return t.id = "url",
  8487. t.target = "_blank",
  8488. t.href = e,
  8489. t.innerText = e,
  8490. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8491. t
  8492. }
  8493. function l(e) {
  8494. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8495. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8496. P.appendChild(s(e)),
  8497. O.forEach(function(e) {
  8498. e.classList.add("share-link")
  8499. }),
  8500. !0)
  8501. }
  8502. function c(e, t) {
  8503. var i = e
  8504. , n = t;
  8505. return function(e, t) {
  8506. i.push(t || n, e)
  8507. }
  8508. }
  8509. function h() {
  8510. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8511. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8512. var e = [].slice.call(_.querySelectorAll("a"));
  8513. e.forEach(function(e) {
  8514. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8515. });
  8516. var t = [].slice.call(T.querySelectorAll("a"));
  8517. t.forEach(function(e) {
  8518. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8519. contact_type: e.getAttribute("id")
  8520. }))
  8521. })
  8522. }
  8523. var u = e("../../util/browser")
  8524. , d = e("../../util/common")
  8525. , p = e("../../util/logger")
  8526. , f = e("../../localization/localize")
  8527. , g = e("./titleBarSettings")
  8528. , m = e("../../settings")
  8529. , v = e("./TitleEvents")
  8530. , A = e("events").EventEmitter
  8531. , y = new p(i)
  8532. , C = document.querySelector(".pinTop.left")
  8533. , I = document.getElementsByClassName("title-container")[0]
  8534. , E = document.getElementById("title-toggle").querySelector("i")
  8535. , b = document.getElementById("meta-info-wrapper")
  8536. , w = document.getElementById("meta-info")
  8537. , _ = document.getElementById("meta-description")
  8538. , T = document.getElementsByClassName("contact-info")[0]
  8539. , x = document.getElementById("contact-data")
  8540. , S = document.getElementById("addressTxt")
  8541. , M = document.getElementById("tag-toggles")
  8542. , R = document.getElementById("share-origin")
  8543. , P = document.getElementById("share-link-wrapper")
  8544. , O = [w, b, I]
  8545. , L = !1
  8546. , D = !1
  8547. , N = {
  8548. populate: function(e) {
  8549. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8550. if (r(e.description),
  8551. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8552. a(e.address),
  8553. L) {
  8554. var t = document.createElement("br");
  8555. M.insertBefore(t, M.firstElementChild)
  8556. }
  8557. e.socialSharing && m.share.enabled && (D = l(e.url))
  8558. }
  8559. },
  8560. finishSetup: function(e) {
  8561. L = L || !!e,
  8562. h(),
  8563. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8564. },
  8565. toggleMeta: function(e, t) {
  8566. var title = document.getElementById("model-title");
  8567. t && t.preventDefault();
  8568. var i = w.classList.contains("expand");
  8569. e && !i || (i ? (O.forEach(function(e) {
  8570. e.classList.remove("expand")
  8571. }),
  8572. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8573. e.classList.add("expand");
  8574. }),
  8575. title.classList.add("expand"),
  8576. this.emit(v.OPEN_INFO)))
  8577. },
  8578. setupToggling: function() {
  8579. b.style.height = w.offsetHeight + "px",
  8580. w.addEventListener("transitionend", function() {
  8581. b.style.height = w.offsetHeight + "px"
  8582. })
  8583. },
  8584. toggleTitle: function(e) {
  8585. e && e.preventDefault(),
  8586. C.classList.contains("closed") ? (C.classList.add("open"),
  8587. E.classList.remove("icon-dpad-right"),
  8588. E.classList.add("icon-dpad-left"),
  8589. this.emit(v.SHOW_INFO),
  8590. setTimeout(function() {
  8591. C.classList.remove("closed"),
  8592. C.classList.remove("open")
  8593. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8594. E.classList.remove("icon-dpad-left"),
  8595. E.classList.add("icon-dpad-right"),
  8596. this.emit(v.HIDE_INFO))
  8597. }
  8598. };
  8599. d.extendObject(N, A.prototype),
  8600. t.exports = N
  8601. }
  8602. ).call(this, "/js/gui/title/titleBar.js")
  8603. }
  8604. , {
  8605. "../../localization/localize": 108,
  8606. "../../settings": 166,
  8607. "../../util/browser": 182,
  8608. "../../util/common": 185,
  8609. "../../util/logger": 189,
  8610. "./TitleEvents": 80,
  8611. "./titleBarSettings": 83,
  8612. events: 202
  8613. }],
  8614. 83: [function(e, t, i) {
  8615. "use strict";
  8616. t.exports = Object.freeze({
  8617. minTooltipCharacters: 19,
  8618. removeAnimationClasses: 500
  8619. })
  8620. }
  8621. , {}],
  8622. 84: [function(e, t, i) {
  8623. "use strict";
  8624. function n(e) {
  8625. C = e,
  8626. P.forEach(function(e) {
  8627. b.addEventListener(e, u.bind(this, !1), !0),
  8628. w.addEventListener(e, u.bind(this, !0), !0),
  8629. E.addEventListener(e, o, !0),
  8630. S.forEach(function(t) {
  8631. t.addEventListener(e, a, !0)
  8632. }),
  8633. $("#drawer img").on(e, a)
  8634. }),
  8635. document.addEventListener("keydown", u.bind(this, !1), !0),
  8636. C.on(v.TourStart, function() {
  8637. E.classList.add("playing")
  8638. })
  8639. }
  8640. function r() {
  8641. C.playTour(),
  8642. I && clearTimeout(I),
  8643. d(),
  8644. _.removeClass("fadeIn")
  8645. }
  8646. function o() {
  8647. E.classList.contains("playing") && (C.stopTour(),
  8648. _.addClass("fadeIn"),
  8649. setTimeout(function() {
  8650. _.removeClass("fadeIn")
  8651. }, p.tourInteraction.showPauseButton),
  8652. O || (clearTimeout(I),
  8653. I = setTimeout(h, p.tourInteraction.showModal)),
  8654. setTimeout(function() {
  8655. E.classList.remove("playing")
  8656. }, p.tourInteraction.allowNextClick))
  8657. }
  8658. function a() {
  8659. C.tourInProgress && (C.stopTour(),
  8660. C.endTourProgress(),
  8661. E.classList.remove("playing"))
  8662. }
  8663. function s() {
  8664. T.is(":visible") ? r() : o()
  8665. }
  8666. function l() {
  8667. x.hasClass("playing") && (clearTimeout(I),
  8668. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8669. }
  8670. function c() {
  8671. E.classList.remove("playing"),
  8672. h()
  8673. }
  8674. function h() {//去掉导览结束时的提示
  8675. /* if (!p.tourInteraction.disabled) {
  8676. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8677. M.addClass("fadeIn tour " + m.deviceType);
  8678. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8679. if (!p.tourInteraction.smallModal) {
  8680. var t;
  8681. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8682. m.fill(R, A.TOUR_INTERACTION[t]),
  8683. M.addClass(t)
  8684. }
  8685. M.addClass(e)
  8686. } */
  8687. }
  8688. function u(e, t) {
  8689. if (t) {
  8690. var i = "keydown" === t.type
  8691. , n = t.which === f.SPACE || C.tourIsPlaying;
  8692. i && n || e || (O = !0),
  8693. C.atEndOfTour() && d(),
  8694. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8695. d(),
  8696. t.which !== f.SPACE && a()),
  8697. i && n && s()
  8698. }
  8699. }
  8700. function d() {
  8701. M.removeClass("fadeIn")
  8702. }
  8703. var p = (e("../util/browser"),
  8704. e("../settings"))
  8705. , f = e("../enum/Keys")
  8706. , g = e("../enum/Viewmode")
  8707. , m = (e("./helpManager"),
  8708. e("./populateModal"))
  8709. , v = e("../enum/DirectorEvents")
  8710. , A = e("../enum/HelpModalType")
  8711. , y = e("../enum/HelpModalSize")
  8712. , C = null
  8713. , I = null
  8714. , E = document.getElementById("pause-overlay")
  8715. , b = document.getElementById("player")
  8716. , w = document.getElementById("gui")
  8717. , _ = $("#pause-icon").eq(0)
  8718. , T = $("#play").eq(0)
  8719. , x = $("#playHead").eq(0)
  8720. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8721. , M = $("#interaction-modal").eq(0)
  8722. , R = $("#interaction-modal .interaction").toArray()
  8723. , P = ["touchstart", "mousedown", "pointerdown"]
  8724. , O = !1;
  8725. t.exports.init = n,
  8726. t.exports.play = r,
  8727. t.exports.pause = o,
  8728. t.exports.pauseWithoutCTA = a,
  8729. t.exports.togglePlay = s,
  8730. t.exports.stopTour = l,
  8731. t.exports.dismissModal = d
  8732. }
  8733. , {
  8734. "../enum/DirectorEvents": 23,
  8735. "../enum/HelpModalSize": 27,
  8736. "../enum/HelpModalType": 28,
  8737. "../enum/Keys": 30,
  8738. "../enum/Viewmode": 51,
  8739. "../settings": 166,
  8740. "../util/browser": 182,
  8741. "./helpManager": 68,
  8742. "./populateModal": 75
  8743. }],
  8744. 85: [function(e, t, i) {
  8745. "use strict";
  8746. t.exports = Object.freeze({
  8747. OPENED: "vr.modal.opened",
  8748. LAUNCH: "vr.modal.launch",
  8749. CLOSED: "vr.modal.closed",
  8750. NEXT: "vr.modal.next",
  8751. PREV: "vr.modal.prev",
  8752. STORE: "vr.modal.store",
  8753. falseICECHOSEN: "vr.modal.device"
  8754. })
  8755. }
  8756. , {}],
  8757. 86: [function(e, t, i) {
  8758. "use strict";
  8759. function n(e, t, i) {
  8760. function n(e, t, n, r) {
  8761. function o() {
  8762. return p + "&m=" + t + "&display=" + e
  8763. }
  8764. function s() {
  8765. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8766. , t = "&utm_source=" + u
  8767. , n = "&utm_showcase_session_id=" + i;
  8768. return e + t + n
  8769. }
  8770. function l() {
  8771. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8772. }
  8773. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8774. }
  8775. function r(e, t, i, r) {
  8776. var o = "https://api.branch.io/v1/url"
  8777. , a = n(e, t, i, r)
  8778. , s = {
  8779. responseType: "json",
  8780. data: {
  8781. branch_key: h.appConfig.branch_key,
  8782. data: {
  8783. m: t,
  8784. full_url: a,
  8785. $desktop_url: m,
  8786. $og_app_id: "331853976762864119",
  8787. $og_title: i,
  8788. $og_description: r,
  8789. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8790. $canonical_url: window.location.href
  8791. }
  8792. }
  8793. };
  8794. c.post(o, s).done(function(t) {
  8795. f[e] = t.url
  8796. }).fail(function(t) {
  8797. f[e] = t
  8798. }
  8799. .bind(this, a))
  8800. }
  8801. function o(e, t, i) {
  8802. for (var r in s) {
  8803. var o = s[r]
  8804. , a = n(o, e, t, i);
  8805. f[o] = a
  8806. }
  8807. }
  8808. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8809. , d = g + "/vr/dlist/?ret=" + u
  8810. , p = g + "/vr/show/?ret=" + u
  8811. , m = "";
  8812. switch (e) {
  8813. case l.IOS:
  8814. r(s.CardboardIOS, t.sid, t.name, t.summary);
  8815. break;
  8816. default:
  8817. o(t.sid, t.name, t.summary)
  8818. }
  8819. }
  8820. function r(e) {
  8821. var t = f[e];
  8822. window.open(t, "_blank")
  8823. }
  8824. function o(e) {
  8825. var t = u[e];
  8826. window.open(t, "_blank")
  8827. }
  8828. var a = e("../../util/browser")
  8829. , s = e("../../enum/VRApps")
  8830. , l = e("../../enum/VRPlatforms")
  8831. , c = e("../../util/ajax")
  8832. , h = e("../../settings")
  8833. , u = {};
  8834. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  8835. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  8836. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  8837. for (var d in s) {
  8838. var p = s[d];
  8839. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  8840. }
  8841. var f = {}
  8842. , g = function() {
  8843. var e = window.location.host;
  8844. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  8845. "https://" + e
  8846. }();
  8847. t.exports.init = n,
  8848. t.exports.launch = r,
  8849. t.exports.launchStore = o
  8850. }
  8851. , {
  8852. "../../enum/VRApps": 46,
  8853. "../../enum/VRPlatforms": 49,
  8854. "../../settings": 166,
  8855. "../../util/ajax": 181,
  8856. "../../util/browser": 182
  8857. }],
  8858. 87: [function(e, t, i) {
  8859. "use strict";
  8860. function n(e) {
  8861. var t;
  8862. switch (e) {
  8863. case m.IOS:
  8864. return t = p.iosVersion(),
  8865. t.major > 9 || 9 === t.major && t.minor >= 1;
  8866. case m.Android:
  8867. return t = p.androidVersion(),
  8868. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  8869. }
  8870. return !1
  8871. }
  8872. function r(e, t) {
  8873. function i(e) {
  8874. K.emit(A.STORE, {
  8875. type: e
  8876. }),
  8877. f.launchStore(e)
  8878. }
  8879. function r(e) {
  8880. switch (e !== _.pageCount && (a(e),
  8881. N.text(e + 1 + " / " + _.pageCount)),
  8882. e) {
  8883. case _.Title:
  8884. O.css("display", "none"),
  8885. L.text(u[e]),
  8886. o(s);
  8887. break;
  8888. case _.Cardboard:
  8889. O.css("display", "block"),
  8890. L.text(u[e]),
  8891. M.filter(".cardboard").off(),
  8892. M.filter(".gearvr").off(),
  8893. c(e, s),
  8894. h(H, X, Z);
  8895. break;
  8896. case _.Gear:
  8897. L.text(u[e]),
  8898. c(e, s),
  8899. T.addClass("lastPage"),
  8900. h(G, X, Z);
  8901. break;
  8902. case _.pageCount:
  8903. T.removeClass("fadeIn"),
  8904. K.emit(A.CLOSED)
  8905. }
  8906. B.filter("[src='']").hide()
  8907. }
  8908. var s = function() {
  8909. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  8910. w = ".show-supported",
  8911. m.Android) : (T.addClass("unsupported"),
  8912. w = ".show-unsupported",
  8913. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  8914. w = ".show-ios",
  8915. _ = v.ios,
  8916. m.IOS) : (T.addClass("desktop"),
  8917. w = ".show-desktop",
  8918. m.Desktop)
  8919. }();
  8920. f.init(s, e, t),
  8921. s !== m.Desktop && T.addClass("mobile");
  8922. var l = function(e) {
  8923. K.emit(A.LAUNCH, {
  8924. vr_platform: s,
  8925. vr_app: e
  8926. }),
  8927. f.launch(e)
  8928. };
  8929. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  8930. q.gear = l.bind(this, g.GearVR),
  8931. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  8932. d(),
  8933. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  8934. $(w).show();
  8935. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  8936. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  8937. s === m.IOS && (u.splice(1, 1),
  8938. y.splice(1, 1)),
  8939. $("#vr").on("click", function(e) {
  8940. e.preventDefault();
  8941. if(!window.vrEnabled) { // 开启VR
  8942. window.vrEnabled = true;
  8943. this.classList.add('active');
  8944. $('#gui div').not('#vrOff').addClass('vrHide');
  8945. $('#vrOffImg').css({'display':'inline-block'});
  8946. }else{
  8947. }
  8948. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  8949. // r(b),
  8950. // T.addClass("fadeIn"),
  8951. // K.emit(A.OPENED))
  8952. });
  8953. $('#vrOff').on('click', function(){
  8954. window.vrEnabled = false;
  8955. $('#gui div').not('#vrOff').removeClass('vrHide');
  8956. $('#vrOffImg').css({'display':'none'});
  8957. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  8958. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  8959. })
  8960. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  8961. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  8962. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  8963. $("span.modelLink").text(I),
  8964. O.on("click", function(e) {
  8965. K.emit(A.PREV),
  8966. b--,
  8967. r(b)
  8968. }),
  8969. L.on("click", function(e) {
  8970. L.text();
  8971. K.emit(A.NEXT, {
  8972. nextAction: y[b]
  8973. }),
  8974. b++,
  8975. r(b)
  8976. }),
  8977. T.find(".close").on("click", K.dismiss)
  8978. }
  8979. function o(e) {
  8980. switch (e) {
  8981. case m.Android:
  8982. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  8983. M.filter(".gearvr").off().on("click", q.gear),
  8984. s(H, G, "logo-button", "same-line");
  8985. break;
  8986. case m.UnsupportedAndroid:
  8987. s("", z, "", "");
  8988. break;
  8989. case m.IOS:
  8990. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  8991. s(H, "", "logo-button", "");
  8992. break;
  8993. case m.Desktop:
  8994. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  8995. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  8996. s(H, G, "logo-button", "same-line"),
  8997. Q.cardboard()
  8998. }
  8999. }
  9000. function a(e) {
  9001. $(".p1, .p2, .p3").hide(),
  9002. x.insertAfter(S),
  9003. T.removeClass("front-page"),
  9004. T.removeClass("details-page"),
  9005. T.removeClass("lastPage"),
  9006. M.removeClass("logo-button"),
  9007. M.removeClass("same-line"),
  9008. S.removeClass("headsetOptions"),
  9009. R.attr("src", ""),
  9010. R.filter(".second").removeClass("gear"),
  9011. R.css("display", "inline-block"),
  9012. R.off(),
  9013. P.filter(".second").css("display", ""),
  9014. D.css("display", "none"),
  9015. $(".p" + (e + 1) + w).show(),
  9016. R.filter(".third").insertBefore(P.filter(".third"))
  9017. }
  9018. function s(e, t, i, n) {
  9019. T.addClass("front-page"),
  9020. R.filter(".first").attr("src", e),
  9021. R.filter(".second").attr("src", t),
  9022. M.filter(".first").addClass(i),
  9023. M.filter(".second").addClass(i),
  9024. M.addClass(n),
  9025. ".show-desktop" === w && S.insertAfter(x)
  9026. }
  9027. function l(e, t, i) {
  9028. S.addClass("headsetOptions"),
  9029. M.off(),
  9030. R.filter(".second").attr("src", t),
  9031. D.css("display", "block"),
  9032. P.filter(".second").css("display", "none"),
  9033. D.on("click", function() {
  9034. a(_.Title),
  9035. o(m.Desktop)
  9036. }),
  9037. e && (K.emit(A.falseICECHOSEN, {
  9038. name: g.GearVR
  9039. }),
  9040. R.filter(".first").attr("src", e),
  9041. R.filter(".second").addClass("gear"),
  9042. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9043. Q.gearvr()),
  9044. i && (K.emit(A.falseICECHOSEN, {
  9045. name: g.Cardboard
  9046. }),
  9047. R.filter(".third").attr("src", i),
  9048. R.filter(".third").show(),
  9049. R.filter(".third").insertAfter(R.filter(".second")),
  9050. R.filter(".third").addClass("link"),
  9051. R.filter(".second").addClass("link"),
  9052. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9053. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9054. Q.cardboard())
  9055. }
  9056. function c(e, t) {
  9057. switch (t) {
  9058. case m.IOS:
  9059. X = Y,
  9060. Z = j;
  9061. break;
  9062. case m.Desktop:
  9063. e === _.Cardboard ? (X = F,
  9064. Z = U,
  9065. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9066. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9067. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9068. Z = "");
  9069. break;
  9070. default:
  9071. e === _.Cardboard ? (X = z,
  9072. Z = j) : (X = k,
  9073. Z = W)
  9074. }
  9075. }
  9076. function h(e, t, i) {
  9077. T.find(".inner").addClass("details-page"),
  9078. T.addClass("details-page"),
  9079. R.filter(".first").attr("src", e),
  9080. R.filter(".second").attr("src", t),
  9081. R.filter(".third").attr("src", i)
  9082. }
  9083. function u() {
  9084. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9085. K.emit(A.CLOSED))
  9086. }
  9087. function d() {
  9088. var e = p.aspectRatio() > 1 && p.isMobile();
  9089. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9090. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9091. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9092. }
  9093. var p = e("../../util/browser")
  9094. , f = e("./vrLink")
  9095. , g = e("../../enum/VRApps")
  9096. , m = e("../../enum/VRPlatforms")
  9097. , v = e("../../enum/VRPages")
  9098. , A = e("./vrEvent")
  9099. , y = (e("../../settings"),
  9100. e("../../constants"))
  9101. , C = e("../../localization/localize")
  9102. , I = e("../../util/common")
  9103. , E = e("events").EventEmitter
  9104. , b = 0
  9105. , w = null
  9106. , _ = v.standard
  9107. , T = $(".vr-popup")
  9108. , x = T.find(".vr-popup-body")
  9109. , S = T.find(".vr-images")
  9110. , M = T.find(".img-container")
  9111. , R = T.find(".vr-sm-image")
  9112. , P = M.find(".vr-img-caption")
  9113. , O = $(".vr-buttons").find(".prev-button")
  9114. , L = $(".vr-buttons").find(".next-button")
  9115. , D = S.find(".front-close")
  9116. , N = $(".vr-page")
  9117. , B = T.find("img")
  9118. , F = "images/apple-store.png"
  9119. , V = "images/badge-oculus.png"
  9120. , U = "images/badge-cardboard.png"
  9121. , k = "images/logo-samsung.png"
  9122. , H = "images/headset-cardboard.png"
  9123. , G = "images/headset-gearvr.png"
  9124. , z = "images/ico-android-robot.png"
  9125. , W = "images/ico-gearvr.png"
  9126. , j = "images/ico-vr.png"
  9127. , Y = "images/apple-logo-white.svg"
  9128. , X = null
  9129. , Z = null
  9130. , q = {}
  9131. , K = {
  9132. init: r,
  9133. dismiss: u,
  9134. isDeviceSupported: n
  9135. };
  9136. I.extendObject(K, E.prototype),
  9137. $(window).resize(d);
  9138. var Q = function() {
  9139. var e = P.filter(".first").find(".cardboard")
  9140. , t = P.filter(".first").find(".gearvr");
  9141. return {
  9142. cardboard: function() {
  9143. t.addClass("hidden"),
  9144. e.removeClass("hidden")
  9145. },
  9146. gearvr: function() {
  9147. e.addClass("hidden"),
  9148. t.removeClass("hidden")
  9149. }
  9150. }
  9151. }();
  9152. t.exports = K
  9153. }
  9154. , {
  9155. "../../constants": 8,
  9156. "../../enum/VRApps": 46,
  9157. "../../enum/VRPages": 48,
  9158. "../../enum/VRPlatforms": 49,
  9159. "../../localization/localize": 108,
  9160. "../../settings": 166,
  9161. "../../util/browser": 182,
  9162. "../../util/common": 185,
  9163. "./vrEvent": 85,
  9164. "./vrLink": 86,
  9165. events: 202
  9166. }],
  9167. 88: [function(e, t, i) {
  9168. "use strict";
  9169. t.exports = Object.freeze({
  9170. OPENED: "webvr.modal.opened",
  9171. SHOW_TERMS: "webvr.footer.show.terms"
  9172. })
  9173. }
  9174. , {}],
  9175. 89: [function(e, t, i) {
  9176. (function(i) {
  9177. "use strict";
  9178. function n(e, t, i, n) {
  9179. function r(e) {
  9180. e.preventDefault(),
  9181. a(e.currentTarget.id)
  9182. }
  9183. function a(e) {
  9184. ne[e](),
  9185. Object.keys(ne).map(function(t, i) {
  9186. $("#" + t).toggleClass("tabs-underlined", t === e)
  9187. })
  9188. }
  9189. y = i,
  9190. v = t,
  9191. w.init(E.Android, e, n),
  9192. m();
  9193. var l = new RegExp("daydream","i")
  9194. , c = l.test(y.displayName);
  9195. c ? (a("tabdaydream"),
  9196. B.filter(".device-headset-side").attr("src", H),
  9197. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9198. B.filter(".device-headset-side").attr("src", Y),
  9199. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9200. $("#vr").on("click", function(e) {
  9201. e.preventDefault(),
  9202. g("click_webvr_button"),
  9203. L.is(":hidden") && (ie.emit(_.OPENED),
  9204. o())
  9205. }),
  9206. $(".webvr-popup .close").on("click", function(e) {
  9207. e.preventDefault(),
  9208. D.hasClass("hidden") ? (g("webvr_help_close"),
  9209. p()) : s()
  9210. }),
  9211. $("#tabcardboard").on("click", r),
  9212. $("#tabdaydream").on("click", r),
  9213. $("#tabnative").on("click", r),
  9214. $(".webvr-popup .open-with-app").on("click", function(e) {
  9215. e.preventDefault(),
  9216. g("webvr_learn_more"),
  9217. a("tabnative"),
  9218. p()
  9219. }),
  9220. $(".webvr-popup .help").on("click", function(e) {
  9221. e.preventDefault(),
  9222. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9223. p()
  9224. }),
  9225. $(".webvr-popup .terms").on("click", function(e) {
  9226. e.preventDefault(),
  9227. g("webvr_click_terms"),
  9228. s(),
  9229. ie.emit(_.SHOW_TERMS)
  9230. }),
  9231. F.on("click", function(e) {
  9232. e.preventDefault(),
  9233. g(ee),
  9234. window.open(J, "_blank")
  9235. }),
  9236. V.on("click", function(e) {
  9237. e.preventDefault(),
  9238. g("webvr_phone_link"),
  9239. window.open(te, "_blank")
  9240. }),
  9241. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9242. e.preventDefault(),
  9243. g("webvr_cardboard_link"),
  9244. w.launch(b.CardboardAndroid)
  9245. }),
  9246. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9247. e.preventDefault(),
  9248. g("webvr_oculus_link"),
  9249. w.launch(b.GearVR)
  9250. })
  9251. }
  9252. function r() {
  9253. function e() {
  9254. y.isPresenting || (f(),
  9255. window.removeEventListener("vrdisplaypresentchange", e))
  9256. }
  9257. R.info("Headset mounted"),
  9258. v.suspend();
  9259. var t = document.createElement("canvas");
  9260. for (t.getContext("webgl"),
  9261. t.className = "webvr-canvas",
  9262. document.bgColor = "#000",
  9263. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9264. document.body.removeChild(document.body.firstChild);
  9265. document.body.appendChild(t),
  9266. g("webvr_enter_app"),
  9267. y.requestPresent([{
  9268. source: t,
  9269. predistorted: !0
  9270. }]).catch(function(t) {
  9271. R.error("Failed to present: " + t),
  9272. g("webvr_exit_calibrate"),
  9273. e()
  9274. }),
  9275. A.then(function() {
  9276. window.dispatchEvent(new Event("vrapp-start"))
  9277. }),
  9278. window.addEventListener("vrdisplaypresentchange", e)
  9279. }
  9280. function o() {
  9281. O.fadeOut(I.guiAnimationSpeed),
  9282. L.fadeIn(I.guiAnimationSpeed),
  9283. a()
  9284. }
  9285. function a() {
  9286. if (!A) {
  9287. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9288. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9289. A = new Promise(function(e, i) {
  9290. var n = document.createElement("script");
  9291. n.type = "text/javascript",
  9292. n.src = t,
  9293. n.onload = e,
  9294. document.head.appendChild(n)
  9295. }
  9296. )
  9297. }
  9298. D.find(".enter-button").on("click", r)
  9299. }
  9300. function s() {
  9301. g("webvr_modal_close"),
  9302. D.find(".enter-button").off("click", r),
  9303. L.fadeOut(I.guiAnimationSpeed, function() {
  9304. D.toggleClass("hidden", !1),
  9305. N.toggleClass("hidden", !0),
  9306. C.exitFullscreen()
  9307. }),
  9308. O.fadeIn(I.guiAnimationSpeed)
  9309. }
  9310. function l() {
  9311. k.toggleClass("hidden", !1),
  9312. U.toggleClass("hidden", !0)
  9313. }
  9314. function c() {
  9315. k.toggleClass("hidden", !0),
  9316. U.toggleClass("hidden", !1)
  9317. }
  9318. function h() {
  9319. B.filter(".device-headset").attr("src", G),
  9320. B.filter(".device-phone").attr("src", z),
  9321. J = Z,
  9322. ee = K,
  9323. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9324. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9325. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9326. c()
  9327. }
  9328. function u() {
  9329. B.filter(".badge-cardboard").attr("src", j),
  9330. B.filter(".badge-oculus").attr("src", X),
  9331. l()
  9332. }
  9333. function d() {
  9334. B.filter(".device-headset").attr("src", Y),
  9335. B.filter(".device-phone").attr("src", W),
  9336. J = q,
  9337. ee = Q,
  9338. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9339. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9340. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9341. c()
  9342. }
  9343. function p() {
  9344. D.toggleClass("hidden"),
  9345. N.toggleClass("hidden")
  9346. }
  9347. function f() {
  9348. R.info("exiting webVR"),
  9349. g("webvr_exit_app"),
  9350. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9351. }
  9352. function g(e) {
  9353. var t = C.isLandscape() ? "landscape" : "portrait";
  9354. T.trackAlways("showcase_gui", {
  9355. gui_action: e,
  9356. orientation: t
  9357. })
  9358. }
  9359. function m() {
  9360. var e = C.isLandscape();
  9361. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9362. }
  9363. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9364. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9365. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9366. init: n
  9367. }, ne = {
  9368. tabcardboard: d,
  9369. tabdaydream: h,
  9370. tabnative: u
  9371. };
  9372. S.extendObject(ie, P.prototype),
  9373. $(window).resize(m),
  9374. t.exports = ie
  9375. }
  9376. ).call(this, "/js/gui/webvr/webVRgui.js")
  9377. }
  9378. , {
  9379. "../../analytics": 4,
  9380. "../../constants": 8,
  9381. "../../enum/VRApps": 46,
  9382. "../../enum/VRPlatforms": 49,
  9383. "../../localization/localize": 108,
  9384. "../../settings": 166,
  9385. "../../util/browser": 182,
  9386. "../../util/common": 185,
  9387. "../../util/logger": 189,
  9388. "./../gui": 65,
  9389. "./../vr/vrLink": 86,
  9390. "./WebVrEvent": 88,
  9391. events: 202
  9392. }],
  9393. 90: [function(e, t, i) {
  9394. "use strict";
  9395. function n(e, t, i, n, o) {
  9396. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9397. this.roomId = o || "",
  9398. this.labelId = e,
  9399. this.position = (new r.Vector3).copy(t),
  9400. this.text = i
  9401. }
  9402. var r = e("three")
  9403. , o = e("../util/browser");
  9404. n.prototype.build = function() {
  9405. var e = window.document.createElement("div");
  9406. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9407. var t = window.document.createElement("div");
  9408. t.setAttribute("class", "gui-floorplan-label-text");
  9409. var i = window.document.createTextNode(this.text);
  9410. t.appendChild(i),
  9411. e.appendChild(t),
  9412. window.document.body.appendChild(e),
  9413. this.labelGui = e,
  9414. this.textBlock = t,
  9415. $(this.labelGui).hide();
  9416. var n = window.getComputedStyle(this.labelGui);
  9417. this.initialTransform = n.transform || n.webkitTransform
  9418. }
  9419. ,
  9420. t.exports = n
  9421. }
  9422. , {
  9423. "../util/browser": 182,
  9424. three: 217
  9425. }],
  9426. 91: [function(e, t, i) {
  9427. "use strict";
  9428. function n() {
  9429. this.player = null,
  9430. this.modelManager = null,
  9431. this.container = null
  9432. }
  9433. var r = e("three")
  9434. , o = (e("../util/common"),
  9435. e("../enum/PlayerEvents"))
  9436. , a = (e("../enum/DirectorEvents"),
  9437. e("../enum/ModelManagerEvents"))
  9438. , s = e("../settings")
  9439. , l = e("../enum/Viewmode")
  9440. , c = (e("../enum/WarpStyle"),
  9441. e("../util/transitions"),
  9442. e("../util/lerp"),
  9443. e("../util/browser"));
  9444. //场景初始化
  9445. n.prototype.init = function(e, t, i) {
  9446. this.player = e,
  9447. this.modelManager = t,
  9448. this.container = i,
  9449. this.updateModel(),
  9450. this.bindEvents()
  9451. }
  9452. ,
  9453. n.prototype.bindEvents = function() {
  9454. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9455. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9456. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9457. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9458. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9459. }
  9460. ,
  9461. n.prototype.updateModel = function() {
  9462. this.model = this.modelManager.getActiveModel()
  9463. }
  9464. ,
  9465. n.prototype.handlePlayerViewChanged = function() {
  9466. this.updateLabelVisibility(),
  9467. this.updateLabelDisplay()
  9468. }
  9469. ,
  9470. n.prototype.getLabelsForFloor = function(e, t) {
  9471. return t = t || [],
  9472. t.length = 0,
  9473. this.model.labels.forEach(function(i) {
  9474. this.labelVisibleForFloor(i, e) && t.push(i)
  9475. }
  9476. .bind(this)),
  9477. t
  9478. }
  9479. ,
  9480. n.prototype.getLabelsForCurrentFloor = function(e) {
  9481. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9482. }
  9483. ,
  9484. n.prototype.labelVisibleForFloor = function(e, t) {
  9485. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9486. if (!this.model.showingLabels || !e.labelGui || !i)
  9487. return !1;
  9488. var n = e.floorId === this.model.floors.size() - 1;
  9489. return this.model.allFloorsVisible ? n : e.floorId === t
  9490. }
  9491. ,
  9492. n.prototype.updateLabelVisibility = function(e) {
  9493. this.model.labels.forEach(function(e) {
  9494. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9495. }
  9496. .bind(this))
  9497. }
  9498. ,
  9499. n.prototype.showAllLabels = function(e, t) {
  9500. this.model.labels.forEach(function(i) {
  9501. this.showLabel(i, e, t)
  9502. }
  9503. .bind(this))
  9504. }
  9505. ,
  9506. n.prototype.hideAllLabels = function(e, t) {
  9507. this.model.labels.forEach(function(i) {
  9508. this.hideLabel(i, e, t)
  9509. }
  9510. .bind(this))
  9511. }
  9512. ,
  9513. n.prototype.showLabel = function(e, t, i) {
  9514. this.model.showingLabels && (e.visible || (e.visible = !0,
  9515. e.labelGui.style.display = "block",
  9516. e.labelGui.style.opacity = 0,
  9517. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9518. }
  9519. ,
  9520. n.prototype.hideLabel = function(e, t, i) {
  9521. e.visible && (e.visible = !1,
  9522. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9523. }
  9524. ,
  9525. n.prototype.supportedMode = function() {
  9526. return this.player.mode === l.FLOORPLAN
  9527. }
  9528. ,
  9529. n.prototype.updateLabelDisplay = function() {
  9530. var e = (new r.Vector3,
  9531. new r.Vector3,
  9532. []);
  9533. return function() {
  9534. var t = this.player.getLabelScaleFactor()
  9535. , i = .6
  9536. , n = 1.2
  9537. , r = (1 - t) * n + i
  9538. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9539. this.getLabelsForCurrentFloor(e);
  9540. for (var a = 0; a < e.length; a++) {
  9541. var l = e[a];
  9542. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9543. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9544. }
  9545. }
  9546. }(),
  9547. n.prototype.updateProjectedGuiElement = function() {
  9548. var e = new r.Vector3;
  9549. new r.Vector3;
  9550. return function(t, i, n, r, o) {
  9551. i.style.fontSize = 100 * o + "%";
  9552. var a = $("#player").width()
  9553. , s = $("#player").height()
  9554. , l = .5 * a
  9555. , c = .5 * s;
  9556. e.copy(n),
  9557. e.project(this.player.camera);
  9558. var h = e.x * l + l
  9559. , u = -(e.y * c) + c;
  9560. h -= t.offsetWidth / 2,
  9561. u -= t.offsetHeight / 2,
  9562. t.style.left = h + "px",
  9563. t.style.top = u + "px"
  9564. }
  9565. }(),
  9566. n.prototype.handleStartInside = function(e) {
  9567. this.updateLabelVisibility()
  9568. }
  9569. ,
  9570. n.prototype.handleStartOutside = function() {
  9571. this.updateLabelVisibility()
  9572. }
  9573. ,
  9574. t.exports = n
  9575. }
  9576. , {
  9577. "../enum/DirectorEvents": 23,
  9578. "../enum/ModelManagerEvents": 33,
  9579. "../enum/PlayerEvents": 40,
  9580. "../enum/Viewmode": 51,
  9581. "../enum/WarpStyle": 52,
  9582. "../settings": 166,
  9583. "../util/browser": 182,
  9584. "../util/common": 185,
  9585. "../util/lerp": 188,
  9586. "../util/transitions": 195,
  9587. three: 217
  9588. }],
  9589. 92: [function(e, t, i) {
  9590. "use strict";
  9591. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9592. if (null == this)
  9593. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9594. if ("function" != typeof e)
  9595. throw new TypeError("predicate must be a function");
  9596. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9597. if (t = i[o],
  9598. e.call(r, t, o, i))
  9599. return o;
  9600. return -1
  9601. }
  9602. ),
  9603. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9604. value: function(e) {
  9605. if (null == this)
  9606. throw new TypeError('"this" is null or not defined');
  9607. var t = Object(this)
  9608. , i = t.length >>> 0;
  9609. if ("function" != typeof e)
  9610. throw new TypeError("predicate must be a function");
  9611. for (var n = arguments[1], r = 0; r < i; ) {
  9612. var o = t[r];
  9613. if (e.call(n, o, r, t))
  9614. return o;
  9615. r++
  9616. }
  9617. }
  9618. })
  9619. }
  9620. , {}],
  9621. 93: [function(e, t, i) {
  9622. "use strict";
  9623. var n = n || {};
  9624. t.exports = n,
  9625. n.gui = n.gui || {},
  9626. n.utils = n.utils || {},
  9627. n.controllers = n.controllers || {},
  9628. n.dom = n.dom || {},
  9629. n.color = n.color || {},
  9630. n.utils.css = function() {
  9631. return {
  9632. load: function(e, t) {
  9633. t = t || document;
  9634. var i = t.createElement("link");
  9635. i.type = "text/css",
  9636. i.rel = "stylesheet",
  9637. i.href = e,
  9638. t.getElementsByTagName("head")[0].appendChild(i)
  9639. },
  9640. inject: function(e, t) {
  9641. t = t || document;
  9642. var i = document.createElement("style");
  9643. i.type = "text/css",
  9644. i.innerHTML = e,
  9645. t.getElementsByTagName("head")[0].appendChild(i)
  9646. }
  9647. }
  9648. }(),
  9649. n.utils.common = function() {
  9650. var e = Array.prototype.forEach
  9651. , t = Array.prototype.slice;
  9652. return {
  9653. BREAK: {},
  9654. extend: function(e) {
  9655. return this.each(t.call(arguments, 1), function(t) {
  9656. for (var i in t)
  9657. this.isUndefined(t[i]) || (e[i] = t[i])
  9658. }, this),
  9659. e
  9660. },
  9661. defaults: function(e) {
  9662. return this.each(t.call(arguments, 1), function(t) {
  9663. for (var i in t)
  9664. this.isUndefined(e[i]) && (e[i] = t[i])
  9665. }, this),
  9666. e
  9667. },
  9668. compose: function() {
  9669. var e = t.call(arguments);
  9670. return function() {
  9671. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9672. i = [e[n].apply(this, i)];
  9673. return i[0]
  9674. }
  9675. },
  9676. each: function(t, i, n) {
  9677. if (t)
  9678. if (e && t.forEach && t.forEach === e)
  9679. t.forEach(i, n);
  9680. else if (t.length === t.length + 0) {
  9681. for (var r = 0, o = t.length; r < o; r++)
  9682. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9683. return
  9684. } else
  9685. for (var r in t)
  9686. if (i.call(n, t[r], r) === this.BREAK)
  9687. return
  9688. },
  9689. defer: function(e) {
  9690. setTimeout(e, 0)
  9691. },
  9692. toArray: function(e) {
  9693. return e.toArray ? e.toArray() : t.call(e)
  9694. },
  9695. isUndefined: function(e) {
  9696. return void 0 === e
  9697. },
  9698. isNull: function(e) {
  9699. return null === e
  9700. },
  9701. isNaN: function(e) {
  9702. return e !== e
  9703. },
  9704. isArray: Array.isArray || function(e) {
  9705. return e.constructor === Array
  9706. }
  9707. ,
  9708. isObject: function(e) {
  9709. return e === Object(e)
  9710. },
  9711. isNumber: function(e) {
  9712. return e === e + 0
  9713. },
  9714. isString: function(e) {
  9715. return e === e + ""
  9716. },
  9717. isBoolean: function(e) {
  9718. return e === !1 || e === !0
  9719. },
  9720. isFunction: function(e) {
  9721. return "[object Function]" === Object.prototype.toString.call(e)
  9722. }
  9723. }
  9724. }(),
  9725. n.controllers.Controller = function(e) {
  9726. var t = function(e, t) {
  9727. this.initialValue = e[t],
  9728. this.domElement = document.createElement("div"),
  9729. this.object = e,
  9730. this.property = t,
  9731. this.__onChange = void 0,
  9732. this.__onFinishChange = void 0
  9733. };
  9734. return e.extend(t.prototype, {
  9735. onChange: function(e) {
  9736. return this.__onChange = e,
  9737. this
  9738. },
  9739. onFinishChange: function(e) {
  9740. return this.__onFinishChange = e,
  9741. this
  9742. },
  9743. setValue: function(e) {
  9744. return this.object[this.property] = e,
  9745. this.__onChange && this.__onChange.call(this, e),
  9746. this.updateDisplay(),
  9747. this
  9748. },
  9749. getValue: function() {
  9750. return this.object[this.property]
  9751. },
  9752. updateDisplay: function() {
  9753. return this
  9754. },
  9755. isModified: function() {
  9756. return this.initialValue !== this.getValue()
  9757. }
  9758. }),
  9759. t
  9760. }(n.utils.common),
  9761. n.dom.dom = function(e) {
  9762. function t(t) {
  9763. if ("0" === t || e.isUndefined(t))
  9764. return 0;
  9765. var i = t.match(r);
  9766. return e.isNull(i) ? 0 : parseFloat(i[1])
  9767. }
  9768. var i = {
  9769. HTMLEvents: ["change"],
  9770. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9771. KeyboardEvents: ["keydown"]
  9772. }
  9773. , n = {};
  9774. e.each(i, function(t, i) {
  9775. e.each(t, function(e) {
  9776. n[e] = i
  9777. })
  9778. });
  9779. var r = /(\d+(\.\d+)?)px/
  9780. , o = {
  9781. makeSelectable: function(e, t) {
  9782. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9783. return !1
  9784. }
  9785. : function() {}
  9786. ,
  9787. e.style.MozUserSelect = t ? "auto" : "none",
  9788. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9789. e.unselectable = t ? "on" : "off")
  9790. },
  9791. makeFullscreen: function(t, i, n) {
  9792. e.isUndefined(i) && (i = !0),
  9793. e.isUndefined(n) && (n = !0),
  9794. t.style.position = "absolute",
  9795. i && (t.style.left = 0,
  9796. t.style.right = 0),
  9797. n && (t.style.top = 0,
  9798. t.style.bottom = 0)
  9799. },
  9800. fakeEvent: function(t, i, r, o) {
  9801. r = r || {};
  9802. var a = n[i];
  9803. if (!a)
  9804. throw new Error("Event type " + i + " not supported.");
  9805. var s = document.createEvent(a);
  9806. switch (a) {
  9807. case "MouseEvents":
  9808. var l = r.x || r.clientX || 0
  9809. , c = r.y || r.clientY || 0;
  9810. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  9811. break;
  9812. case "KeyboardEvents":
  9813. var h = s.initKeyboardEvent || s.initKeyEvent;
  9814. e.defaults(r, {
  9815. cancelable: !0,
  9816. ctrlKey: !1,
  9817. altKey: !1,
  9818. shiftKey: !1,
  9819. metaKey: !1,
  9820. keyCode: void 0,
  9821. charCode: void 0
  9822. }),
  9823. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  9824. break;
  9825. default:
  9826. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  9827. }
  9828. e.defaults(s, o),
  9829. t.dispatchEvent(s)
  9830. },
  9831. bind: function(e, t, i, n) {
  9832. return n = n || !1,
  9833. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9834. o
  9835. },
  9836. unbind: function(e, t, i, n) {
  9837. return n = n || !1,
  9838. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  9839. o
  9840. },
  9841. addClass: function(e, t) {
  9842. if (void 0 === e.className)
  9843. e.className = t;
  9844. else if (e.className !== t) {
  9845. var i = e.className.split(/ +/);
  9846. i.indexOf(t) == -1 && (i.push(t),
  9847. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  9848. }
  9849. return o
  9850. },
  9851. removeClass: function(e, t) {
  9852. if (t)
  9853. if (void 0 === e.className)
  9854. ;
  9855. else if (e.className === t)
  9856. e.removeAttribute("class");
  9857. else {
  9858. var i = e.className.split(/ +/)
  9859. , n = i.indexOf(t);
  9860. n != -1 && (i.splice(n, 1),
  9861. e.className = i.join(" "))
  9862. }
  9863. else
  9864. e.className = void 0;
  9865. return o
  9866. },
  9867. hasClass: function(e, t) {
  9868. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  9869. },
  9870. getWidth: function(e) {
  9871. var i = getComputedStyle(e);
  9872. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  9873. },
  9874. getHeight: function(e) {
  9875. var i = getComputedStyle(e);
  9876. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  9877. },
  9878. getOffset: function(e) {
  9879. var t = {
  9880. left: 0,
  9881. top: 0
  9882. };
  9883. if (e.offsetParent)
  9884. do
  9885. t.left += e.offsetLeft,
  9886. t.top += e.offsetTop;
  9887. while (e = e.offsetParent);return t
  9888. },
  9889. isActive: function(e) {
  9890. return e === document.activeElement && (e.type || e.href)
  9891. }
  9892. };
  9893. return o
  9894. }(n.utils.common),
  9895. n.controllers.OptionController = function(e, t, i) {
  9896. var n = function(e, r, o) {
  9897. n.superclass.call(this, e, r);
  9898. var a = this;
  9899. if (this.__select = document.createElement("select"),
  9900. i.isArray(o)) {
  9901. var s = {};
  9902. i.each(o, function(e) {
  9903. s[e] = e
  9904. }),
  9905. o = s
  9906. }
  9907. i.each(o, function(e, t) {
  9908. var i = document.createElement("option");
  9909. i.innerHTML = t,
  9910. i.setAttribute("value", e),
  9911. a.__select.appendChild(i)
  9912. }),
  9913. this.updateDisplay(),
  9914. t.bind(this.__select, "change", function() {
  9915. var e = this.options[this.selectedIndex].value;
  9916. a.setValue(e)
  9917. }),
  9918. this.domElement.appendChild(this.__select)
  9919. };
  9920. return n.superclass = e,
  9921. i.extend(n.prototype, e.prototype, {
  9922. setValue: function(e) {
  9923. var t = n.superclass.prototype.setValue.call(this, e);
  9924. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  9925. t
  9926. },
  9927. updateDisplay: function() {
  9928. return this.__select.value = this.getValue(),
  9929. n.superclass.prototype.updateDisplay.call(this)
  9930. }
  9931. }),
  9932. n
  9933. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  9934. n.controllers.NumberController = function(e, t) {
  9935. function i(e) {
  9936. return e = e.toString(),
  9937. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  9938. }
  9939. var n = function(e, r, o) {
  9940. n.superclass.call(this, e, r),
  9941. o = o || {},
  9942. this.__min = o.min,
  9943. this.__max = o.max,
  9944. this.__step = o.step,
  9945. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  9946. this.__precision = i(this.__impliedStep)
  9947. };
  9948. return n.superclass = e,
  9949. t.extend(n.prototype, e.prototype, {
  9950. setValue: function(e) {
  9951. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  9952. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  9953. n.superclass.prototype.setValue.call(this, e)
  9954. },
  9955. min: function(e) {
  9956. return this.__min = e,
  9957. this
  9958. },
  9959. max: function(e) {
  9960. return this.__max = e,
  9961. this
  9962. },
  9963. step: function(e) {
  9964. return this.__step = e,
  9965. this.__impliedStep = e,
  9966. this.__precision = i(e),
  9967. this
  9968. }
  9969. }),
  9970. n
  9971. }(n.controllers.Controller, n.utils.common),
  9972. n.controllers.NumberControllerBox = function(e, t, i) {
  9973. function n(e, t) {
  9974. var i = Math.pow(10, t);
  9975. return Math.round(e * i) / i
  9976. }
  9977. var r = function(e, n, o) {
  9978. function a() {
  9979. var e = parseFloat(d.__input.value);
  9980. i.isNaN(e) || d.setValue(e)
  9981. }
  9982. function s() {
  9983. a(),
  9984. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  9985. }
  9986. function l(e) {
  9987. t.bind(window, "mousemove", c),
  9988. t.bind(window, "mouseup", h),
  9989. u = e.clientY
  9990. }
  9991. function c(e) {
  9992. var t = u - e.clientY;
  9993. d.setValue(d.getValue() + t * d.__impliedStep),
  9994. u = e.clientY
  9995. }
  9996. function h() {
  9997. t.unbind(window, "mousemove", c),
  9998. t.unbind(window, "mouseup", h)
  9999. }
  10000. this.__truncationSuspended = !1,
  10001. r.superclass.call(this, e, n, o);
  10002. var u, d = this;
  10003. this.__input = document.createElement("input"),
  10004. this.__input.setAttribute("type", "text"),
  10005. t.bind(this.__input, "change", a),
  10006. t.bind(this.__input, "blur", s),
  10007. t.bind(this.__input, "mousedown", l),
  10008. t.bind(this.__input, "keydown", function(e) {
  10009. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10010. this.blur(),
  10011. d.__truncationSuspended = !1)
  10012. }),
  10013. this.updateDisplay(),
  10014. this.domElement.appendChild(this.__input)
  10015. };
  10016. return r.superclass = e,
  10017. i.extend(r.prototype, e.prototype, {
  10018. updateDisplay: function() {
  10019. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10020. r.superclass.prototype.updateDisplay.call(this)
  10021. }
  10022. }),
  10023. r
  10024. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10025. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10026. function o(e, t, i, n, r) {
  10027. return n + (r - n) * ((e - t) / (i - t))
  10028. }
  10029. var a = function(e, i, n, r, s) {
  10030. function l(e) {
  10031. t.bind(window, "mousemove", c),
  10032. t.bind(window, "mouseup", h),
  10033. c(e)
  10034. }
  10035. function c(e) {
  10036. e.preventDefault();
  10037. var i = t.getOffset(u.__background)
  10038. , n = t.getWidth(u.__background);
  10039. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10040. !1
  10041. }
  10042. function h() {
  10043. t.unbind(window, "mousemove", c),
  10044. t.unbind(window, "mouseup", h),
  10045. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10046. }
  10047. a.superclass.call(this, e, i, {
  10048. min: n,
  10049. max: r,
  10050. step: s
  10051. });
  10052. var u = this;
  10053. this.__background = document.createElement("div"),
  10054. this.__foreground = document.createElement("div"),
  10055. t.bind(this.__background, "mousedown", l),
  10056. t.addClass(this.__background, "slider"),
  10057. t.addClass(this.__foreground, "slider-fg"),
  10058. this.updateDisplay(),
  10059. this.__background.appendChild(this.__foreground),
  10060. this.domElement.appendChild(this.__background)
  10061. };
  10062. return a.superclass = e,
  10063. a.useDefaultStyles = function() {
  10064. i.inject(r)
  10065. }
  10066. ,
  10067. n.extend(a.prototype, e.prototype, {
  10068. updateDisplay: function() {
  10069. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10070. return this.__foreground.style.width = 100 * e + "%",
  10071. a.superclass.prototype.updateDisplay.call(this)
  10072. }
  10073. }),
  10074. a
  10075. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10076. n.controllers.FunctionController = function(e, t, i) {
  10077. var n = function(e, i, r) {
  10078. n.superclass.call(this, e, i);
  10079. var o = this;
  10080. this.__button = document.createElement("div"),
  10081. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10082. t.bind(this.__button, "click", function(e) {
  10083. return e.preventDefault(),
  10084. o.fire(),
  10085. !1
  10086. }),
  10087. t.addClass(this.__button, "button"),
  10088. this.domElement.appendChild(this.__button)
  10089. };
  10090. return n.superclass = e,
  10091. i.extend(n.prototype, e.prototype, {
  10092. fire: function() {
  10093. this.__onChange && this.__onChange.call(this),
  10094. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10095. this.getValue().call(this.object)
  10096. }
  10097. }),
  10098. n
  10099. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10100. n.controllers.BooleanController = function(e, t, i) {
  10101. var n = function(e, i) {
  10102. function r() {
  10103. o.setValue(!o.__prev)
  10104. }
  10105. n.superclass.call(this, e, i);
  10106. var o = this;
  10107. this.__prev = this.getValue(),
  10108. this.__checkbox = document.createElement("input"),
  10109. this.__checkbox.setAttribute("type", "checkbox"),
  10110. t.bind(this.__checkbox, "change", r, !1),
  10111. this.domElement.appendChild(this.__checkbox),
  10112. this.updateDisplay()
  10113. };
  10114. return n.superclass = e,
  10115. i.extend(n.prototype, e.prototype, {
  10116. setValue: function(e) {
  10117. var t = n.superclass.prototype.setValue.call(this, e);
  10118. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10119. this.__prev = this.getValue(),
  10120. t
  10121. },
  10122. updateDisplay: function() {
  10123. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10124. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10125. n.superclass.prototype.updateDisplay.call(this)
  10126. }
  10127. }),
  10128. n
  10129. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10130. n.color.toString = function(e) {
  10131. return function(t) {
  10132. if (1 == t.a || e.isUndefined(t.a)) {
  10133. for (var i = t.hex.toString(16); i.length < 6; )
  10134. i = "0" + i;
  10135. return "#" + i
  10136. }
  10137. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10138. }
  10139. }(n.utils.common),
  10140. n.color.interpret = function(e, t) {
  10141. var i, n, r = function() {
  10142. n = !1;
  10143. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10144. return t.each(o, function(r) {
  10145. if (r.litmus(e))
  10146. return t.each(r.conversions, function(r, o) {
  10147. if (i = r.read(e),
  10148. n === !1 && i !== !1)
  10149. return n = i,
  10150. i.conversionName = o,
  10151. i.conversion = r,
  10152. t.BREAK
  10153. }),
  10154. t.BREAK
  10155. }),
  10156. n
  10157. }, o = [{
  10158. litmus: t.isString,
  10159. conversions: {
  10160. THREE_CHAR_HEX: {
  10161. read: function(e) {
  10162. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10163. return null !== t && {
  10164. space: "HEX",
  10165. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10166. }
  10167. },
  10168. write: e
  10169. },
  10170. SIX_CHAR_HEX: {
  10171. read: function(e) {
  10172. var t = e.match(/^#([A-F0-9]{6})$/i);
  10173. return null !== t && {
  10174. space: "HEX",
  10175. hex: parseInt("0x" + t[1].toString())
  10176. }
  10177. },
  10178. write: e
  10179. },
  10180. CSS_RGB: {
  10181. read: function(e) {
  10182. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10183. return null !== t && {
  10184. space: "RGB",
  10185. r: parseFloat(t[1]),
  10186. g: parseFloat(t[2]),
  10187. b: parseFloat(t[3])
  10188. }
  10189. },
  10190. write: e
  10191. },
  10192. CSS_RGBA: {
  10193. read: function(e) {
  10194. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10195. return null !== t && {
  10196. space: "RGB",
  10197. r: parseFloat(t[1]),
  10198. g: parseFloat(t[2]),
  10199. b: parseFloat(t[3]),
  10200. a: parseFloat(t[4])
  10201. }
  10202. },
  10203. write: e
  10204. }
  10205. }
  10206. }, {
  10207. litmus: t.isNumber,
  10208. conversions: {
  10209. HEX: {
  10210. read: function(e) {
  10211. return {
  10212. space: "HEX",
  10213. hex: e,
  10214. conversionName: "HEX"
  10215. }
  10216. },
  10217. write: function(e) {
  10218. return e.hex
  10219. }
  10220. }
  10221. }
  10222. }, {
  10223. litmus: t.isArray,
  10224. conversions: {
  10225. RGB_ARRAY: {
  10226. read: function(e) {
  10227. return 3 == e.length && {
  10228. space: "RGB",
  10229. r: e[0],
  10230. g: e[1],
  10231. b: e[2]
  10232. }
  10233. },
  10234. write: function(e) {
  10235. return [e.r, e.g, e.b]
  10236. }
  10237. },
  10238. RGBA_ARRAY: {
  10239. read: function(e) {
  10240. return 4 == e.length && {
  10241. space: "RGB",
  10242. r: e[0],
  10243. g: e[1],
  10244. b: e[2],
  10245. a: e[3]
  10246. }
  10247. },
  10248. write: function(e) {
  10249. return [e.r, e.g, e.b, e.a]
  10250. }
  10251. }
  10252. }
  10253. }, {
  10254. litmus: t.isObject,
  10255. conversions: {
  10256. RGBA_OBJ: {
  10257. read: function(e) {
  10258. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10259. space: "RGB",
  10260. r: e.r,
  10261. g: e.g,
  10262. b: e.b,
  10263. a: e.a
  10264. }
  10265. },
  10266. write: function(e) {
  10267. return {
  10268. r: e.r,
  10269. g: e.g,
  10270. b: e.b,
  10271. a: e.a
  10272. }
  10273. }
  10274. },
  10275. RGB_OBJ: {
  10276. read: function(e) {
  10277. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10278. space: "RGB",
  10279. r: e.r,
  10280. g: e.g,
  10281. b: e.b
  10282. }
  10283. },
  10284. write: function(e) {
  10285. return {
  10286. r: e.r,
  10287. g: e.g,
  10288. b: e.b
  10289. }
  10290. }
  10291. },
  10292. HSVA_OBJ: {
  10293. read: function(e) {
  10294. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10295. space: "HSV",
  10296. h: e.h,
  10297. s: e.s,
  10298. v: e.v,
  10299. a: e.a
  10300. }
  10301. },
  10302. write: function(e) {
  10303. return {
  10304. h: e.h,
  10305. s: e.s,
  10306. v: e.v,
  10307. a: e.a
  10308. }
  10309. }
  10310. },
  10311. HSV_OBJ: {
  10312. read: function(e) {
  10313. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10314. space: "HSV",
  10315. h: e.h,
  10316. s: e.s,
  10317. v: e.v
  10318. }
  10319. },
  10320. write: function(e) {
  10321. return {
  10322. h: e.h,
  10323. s: e.s,
  10324. v: e.v
  10325. }
  10326. }
  10327. }
  10328. }
  10329. }];
  10330. return r
  10331. }(n.color.toString, n.utils.common),
  10332. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10333. function g(e, t, i, o) {
  10334. if (void 0 === t[i])
  10335. throw new Error("Object " + t + ' has no property "' + i + '"');
  10336. var a;
  10337. if (o.color)
  10338. a = new h(t,i);
  10339. else {
  10340. var s = [t, i].concat(o.factoryArgs);
  10341. a = n.apply(e, s)
  10342. }
  10343. o.before instanceof r && (o.before = o.before.__li),
  10344. A(e, a),
  10345. p.addClass(a.domElement, "c");
  10346. var l = document.createElement("span");
  10347. p.addClass(l, "property-name"),
  10348. l.innerHTML = a.property;
  10349. var c = document.createElement("div");
  10350. c.appendChild(l),
  10351. c.appendChild(a.domElement);
  10352. var u = m(e, c, o.before);
  10353. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10354. p.addClass(u, typeof a.getValue()),
  10355. v(e, u, a),
  10356. e.__controllers.push(a),
  10357. a
  10358. }
  10359. function m(e, t, i) {
  10360. var n = document.createElement("li");
  10361. return t && n.appendChild(t),
  10362. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10363. e.onResize(),
  10364. n
  10365. }
  10366. function v(e, t, i) {
  10367. if (i.__li = t,
  10368. i.__gui = e,
  10369. f.extend(i, {
  10370. options: function(t) {
  10371. return arguments.length > 1 ? (i.remove(),
  10372. g(e, i.object, i.property, {
  10373. before: i.__li.nextElementSibling,
  10374. factoryArgs: [f.toArray(arguments)]
  10375. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10376. g(e, i.object, i.property, {
  10377. before: i.__li.nextElementSibling,
  10378. factoryArgs: [t]
  10379. })) : void 0
  10380. },
  10381. name: function(e) {
  10382. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10383. i
  10384. },
  10385. listen: function() {
  10386. return i.__gui.listen(i),
  10387. i
  10388. },
  10389. remove: function() {
  10390. return i.__gui.remove(i),
  10391. i
  10392. }
  10393. }),
  10394. i instanceof l) {
  10395. var n = new s(i.object,i.property,{
  10396. min: i.__min,
  10397. max: i.__max,
  10398. step: i.__step
  10399. });
  10400. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10401. var t = i[e]
  10402. , r = n[e];
  10403. i[e] = n[e] = function() {
  10404. var e = Array.prototype.slice.call(arguments);
  10405. return t.apply(i, e),
  10406. r.apply(n, e)
  10407. }
  10408. }),
  10409. p.addClass(t, "has-slider"),
  10410. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10411. } else if (i instanceof s) {
  10412. var r = function(t) {
  10413. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10414. g(e, i.object, i.property, {
  10415. before: i.__li.nextElementSibling,
  10416. factoryArgs: [i.__min, i.__max, i.__step]
  10417. })) : t
  10418. };
  10419. i.min = f.compose(r, i.min),
  10420. i.max = f.compose(r, i.max)
  10421. } else
  10422. i instanceof o ? (p.bind(t, "click", function() {
  10423. p.fakeEvent(i.__checkbox, "click")
  10424. }),
  10425. p.bind(i.__checkbox, "click", function(e) {
  10426. e.stopPropagation()
  10427. })) : i instanceof a ? (p.bind(t, "click", function() {
  10428. p.fakeEvent(i.__button, "click")
  10429. }),
  10430. p.bind(t, "mouseover", function() {
  10431. p.addClass(i.__button, "hover")
  10432. }),
  10433. p.bind(t, "mouseout", function() {
  10434. p.removeClass(i.__button, "hover")
  10435. })) : i instanceof h && (p.addClass(t, "color"),
  10436. i.updateDisplay = f.compose(function(e) {
  10437. return t.style.borderLeftColor = i.__color.toString(),
  10438. e
  10439. }, i.updateDisplay),
  10440. i.updateDisplay());
  10441. i.setValue = f.compose(function(t) {
  10442. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10443. t
  10444. }, i.setValue)
  10445. }
  10446. function A(e, t) {
  10447. var i = e.getRoot()
  10448. , n = i.__rememberedObjects.indexOf(t.object);
  10449. if (n != -1) {
  10450. var r = i.__rememberedObjectIndecesToControllers[n];
  10451. if (void 0 === r && (r = {},
  10452. i.__rememberedObjectIndecesToControllers[n] = r),
  10453. r[t.property] = t,
  10454. i.load && i.load.remembered) {
  10455. var o, a = i.load.remembered;
  10456. if (a[e.preset])
  10457. o = a[e.preset];
  10458. else {
  10459. if (!a[L])
  10460. return;
  10461. o = a[L]
  10462. }
  10463. if (o[n] && void 0 !== o[n][t.property]) {
  10464. var s = o[n][t.property];
  10465. t.initialValue = s,
  10466. t.setValue(s)
  10467. }
  10468. }
  10469. }
  10470. }
  10471. function y(e, t) {
  10472. return document.location.href + "." + t
  10473. }
  10474. function C(e) {
  10475. var t = e.__save_row = document.createElement("li");
  10476. p.addClass(e.domElement, "has-save"),
  10477. e.__ul.insertBefore(t, e.__ul.firstChild),
  10478. p.addClass(t, "save-row");
  10479. var i = document.createElement("span");
  10480. i.innerHTML = "&nbsp;",
  10481. p.addClass(i, "button gears");
  10482. var n = document.createElement("span");
  10483. n.innerHTML = "Save",
  10484. p.addClass(n, "button"),
  10485. p.addClass(n, "save");
  10486. var r = document.createElement("span");
  10487. r.innerHTML = "New",
  10488. p.addClass(r, "button"),
  10489. p.addClass(r, "save-as");
  10490. var o = document.createElement("span");
  10491. o.innerHTML = "Revert",
  10492. p.addClass(o, "button"),
  10493. p.addClass(o, "revert");
  10494. var a = e.__preset_select = document.createElement("select");
  10495. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10496. w(e, i, i == e.preset)
  10497. }) : w(e, L, !1),
  10498. p.bind(a, "change", function() {
  10499. for (var t = 0; t < e.__preset_select.length; t++)
  10500. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10501. e.preset = this.value
  10502. }),
  10503. t.appendChild(a),
  10504. t.appendChild(i),
  10505. t.appendChild(n),
  10506. t.appendChild(r),
  10507. t.appendChild(o),
  10508. D) {
  10509. var s = document.getElementById("dg-save-locally")
  10510. , l = document.getElementById("dg-local-explain");
  10511. s.style.display = "block";
  10512. var c = document.getElementById("dg-local-storage");
  10513. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10514. var h = function() {
  10515. l.style.display = e.useLocalStorage ? "block" : "none"
  10516. };
  10517. h(),
  10518. p.bind(c, "change", function() {
  10519. e.useLocalStorage = !e.useLocalStorage,
  10520. h()
  10521. })
  10522. }
  10523. var u = document.getElementById("dg-new-constructor");
  10524. p.bind(u, "keydown", function(e) {
  10525. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10526. }),
  10527. p.bind(i, "click", function() {
  10528. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10529. S.show(),
  10530. u.focus(),
  10531. u.select()
  10532. }),
  10533. p.bind(n, "click", function() {
  10534. e.save()
  10535. }),
  10536. p.bind(r, "click", function() {
  10537. var t = prompt("Enter a new preset name.");
  10538. t && e.saveAs(t)
  10539. }),
  10540. p.bind(o, "click", function() {
  10541. e.revert()
  10542. })
  10543. }
  10544. function I(e) {
  10545. function t(t) {
  10546. return t.preventDefault(),
  10547. r = t.clientX,
  10548. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10549. p.bind(window, "mousemove", i),
  10550. p.bind(window, "mouseup", n),
  10551. !1
  10552. }
  10553. function i(t) {
  10554. return t.preventDefault(),
  10555. e.width += r - t.clientX,
  10556. e.onResize(),
  10557. r = t.clientX,
  10558. !1
  10559. }
  10560. function n() {
  10561. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10562. p.unbind(window, "mousemove", i),
  10563. p.unbind(window, "mouseup", n)
  10564. }
  10565. e.__resize_handle = document.createElement("div"),
  10566. f.extend(e.__resize_handle.style, {
  10567. width: "6px",
  10568. marginLeft: "-3px",
  10569. height: "200px",
  10570. cursor: "ew-resize",
  10571. position: "absolute"
  10572. });
  10573. var r;
  10574. p.bind(e.__resize_handle, "mousedown", t),
  10575. p.bind(e.__closeButton, "mousedown", t),
  10576. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10577. }
  10578. function E(e, t) {
  10579. e.domElement.style.width = t + "px",
  10580. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10581. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10582. }
  10583. function b(e, t) {
  10584. var i = {};
  10585. return f.each(e.__rememberedObjects, function(n, r) {
  10586. var o = {}
  10587. , a = e.__rememberedObjectIndecesToControllers[r];
  10588. f.each(a, function(e, i) {
  10589. o[i] = t ? e.initialValue : e.getValue()
  10590. }),
  10591. i[r] = o
  10592. }),
  10593. i
  10594. }
  10595. function w(e, t, i) {
  10596. var n = document.createElement("option");
  10597. n.innerHTML = t,
  10598. n.value = t,
  10599. e.__preset_select.appendChild(n),
  10600. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10601. }
  10602. function _(e) {
  10603. for (var t = 0; t < e.__preset_select.length; t++)
  10604. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10605. }
  10606. function T(e, t) {
  10607. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10608. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10609. }
  10610. function x(e) {
  10611. 0 != e.length && u(function() {
  10612. x(e)
  10613. }),
  10614. f.each(e, function(e) {
  10615. e.updateDisplay()
  10616. })
  10617. }
  10618. e.inject(i);
  10619. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10620. try {
  10621. return "localStorage"in window && null !== window.localStorage
  10622. } catch (e) {
  10623. return !1
  10624. }
  10625. }(), N = !0, B = !1, F = [], V = function(e) {
  10626. function t() {
  10627. var e = i.getRoot();
  10628. e.width += 1,
  10629. f.defer(function() {
  10630. e.width -= 1
  10631. })
  10632. }
  10633. var i = this;
  10634. this.domElement = document.createElement("div"),
  10635. this.__ul = document.createElement("ul"),
  10636. this.domElement.appendChild(this.__ul),
  10637. p.addClass(this.domElement, R),
  10638. this.__folders = {},
  10639. this.__controllers = [],
  10640. this.__rememberedObjects = [],
  10641. this.__rememberedObjectIndecesToControllers = [],
  10642. this.__listening = [],
  10643. e = e || {},
  10644. e = f.defaults(e, {
  10645. autoPlace: !0,
  10646. width: V.DEFAULT_WIDTH
  10647. }),
  10648. e = f.defaults(e, {
  10649. resizable: e.autoPlace,
  10650. hideable: e.autoPlace
  10651. }),
  10652. f.isUndefined(e.load) ? e.load = {
  10653. preset: L
  10654. } : e.preset && (e.load.preset = e.preset),
  10655. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10656. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10657. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10658. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10659. if (Object.defineProperties(this, {
  10660. parent: {
  10661. get: function() {
  10662. return e.parent
  10663. }
  10664. },
  10665. scrollable: {
  10666. get: function() {
  10667. return e.scrollable
  10668. }
  10669. },
  10670. autoPlace: {
  10671. get: function() {
  10672. return e.autoPlace
  10673. }
  10674. },
  10675. preset: {
  10676. get: function() {
  10677. return i.parent ? i.getRoot().preset : e.load.preset
  10678. },
  10679. set: function(t) {
  10680. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10681. _(this),
  10682. i.revert()
  10683. }
  10684. },
  10685. width: {
  10686. get: function() {
  10687. return e.width
  10688. },
  10689. set: function(t) {
  10690. e.width = t,
  10691. E(i, t)
  10692. }
  10693. },
  10694. name: {
  10695. get: function() {
  10696. return e.name
  10697. },
  10698. set: function(t) {
  10699. e.name = t,
  10700. a && (a.innerHTML = e.name)
  10701. }
  10702. },
  10703. closed: {
  10704. get: function() {
  10705. return e.closed
  10706. },
  10707. set: function(t) {
  10708. e.closed = t,
  10709. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10710. this.onResize(),
  10711. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10712. }
  10713. },
  10714. load: {
  10715. get: function() {
  10716. return e.load
  10717. }
  10718. },
  10719. useLocalStorage: {
  10720. get: function() {
  10721. return r
  10722. },
  10723. set: function(e) {
  10724. D && (r = e,
  10725. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10726. localStorage.setItem(y(i, "isLocal"), e))
  10727. }
  10728. }
  10729. }),
  10730. f.isUndefined(e.parent)) {
  10731. if (e.closed = !1,
  10732. p.addClass(this.domElement, V.CLASS_MAIN),
  10733. p.makeSelectable(this.domElement, !1),
  10734. D && r) {
  10735. i.useLocalStorage = !0;
  10736. var o = localStorage.getItem(y(this, "gui"));
  10737. o && (e.load = JSON.parse(o))
  10738. }
  10739. this.__closeButton = document.createElement("div"),
  10740. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10741. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10742. this.domElement.appendChild(this.__closeButton),
  10743. p.bind(this.__closeButton, "click", function() {
  10744. i.closed = !i.closed
  10745. })
  10746. } else {
  10747. void 0 === e.closed && (e.closed = !0);
  10748. var a = document.createTextNode(e.name);
  10749. p.addClass(a, "controller-name");
  10750. var s = m(i, a)
  10751. , l = function(e) {
  10752. return e.preventDefault(),
  10753. i.closed = !i.closed,
  10754. !1
  10755. };
  10756. p.addClass(this.__ul, V.CLASS_CLOSED),
  10757. p.addClass(s, "title"),
  10758. p.bind(s, "click", l),
  10759. e.closed || (this.closed = !1)
  10760. }
  10761. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10762. p.addClass(M, R),
  10763. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10764. document.body.appendChild(M),
  10765. N = !1),
  10766. M.appendChild(this.domElement),
  10767. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10768. this.parent || E(i, e.width)),
  10769. p.bind(window, "resize", function() {
  10770. i.onResize()
  10771. }),
  10772. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10773. i.onResize()
  10774. }),
  10775. p.bind(this.__ul, "transitionend", function() {
  10776. i.onResize()
  10777. }),
  10778. p.bind(this.__ul, "oTransitionEnd", function() {
  10779. i.onResize()
  10780. }),
  10781. this.onResize(),
  10782. e.resizable && I(this),
  10783. n = function() {
  10784. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10785. }
  10786. ,
  10787. this.saveToLocalStorageIfPossible = n;
  10788. i.getRoot();
  10789. e.parent || t()
  10790. };
  10791. return V.toggleHide = function() {
  10792. B = !B,
  10793. f.each(F, function(e) {
  10794. e.domElement.style.zIndex = B ? -999 : 999,
  10795. e.domElement.style.opacity = B ? 0 : 1
  10796. })
  10797. }
  10798. ,
  10799. V.CLASS_AUTO_PLACE = "a",
  10800. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10801. V.CLASS_MAIN = "main",
  10802. V.CLASS_CONTROLLER_ROW = "cr",
  10803. V.CLASS_TOO_TALL = "taller-than-window",
  10804. V.CLASS_CLOSED = "closed",
  10805. V.CLASS_CLOSE_BUTTON = "close-button",
  10806. V.CLASS_DRAG = "drag",
  10807. V.DEFAULT_WIDTH = 245,
  10808. V.TEXT_CLOSED = "Close Controls",
  10809. V.TEXT_OPEN = "Open Controls",
  10810. p.bind(window, "keydown", function(e) {
  10811. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  10812. }, !1),
  10813. f.extend(V.prototype, {
  10814. add: function(e, t) {
  10815. return g(this, e, t, {
  10816. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10817. })
  10818. },
  10819. addColor: function(e, t) {
  10820. return g(this, e, t, {
  10821. color: !0
  10822. })
  10823. },
  10824. remove: function(e) {
  10825. this.__ul.removeChild(e.__li),
  10826. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10827. var t = this;
  10828. f.defer(function() {
  10829. t.onResize()
  10830. })
  10831. },
  10832. destroy: function() {
  10833. this.autoPlace && M.removeChild(this.domElement)
  10834. },
  10835. addFolder: function(e) {
  10836. if (void 0 !== this.__folders[e])
  10837. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  10838. var t = {
  10839. name: e,
  10840. parent: this
  10841. };
  10842. t.autoPlace = this.autoPlace,
  10843. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  10844. t.load = this.load.folders[e]);
  10845. var i = new V(t);
  10846. this.__folders[e] = i;
  10847. var n = m(this, i.domElement);
  10848. return p.addClass(n, "folder"),
  10849. i
  10850. },
  10851. open: function() {
  10852. this.closed = !1
  10853. },
  10854. close: function() {
  10855. this.closed = !0
  10856. },
  10857. onResize: function() {
  10858. var e = this.getRoot();
  10859. if (e.scrollable) {
  10860. var t = p.getOffset(e.__ul).top
  10861. , i = 0;
  10862. f.each(e.__ul.childNodes, function(t) {
  10863. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  10864. }),
  10865. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  10866. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  10867. e.__ul.style.height = "auto")
  10868. }
  10869. e.__resize_handle && f.defer(function() {
  10870. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  10871. }),
  10872. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  10873. },
  10874. remember: function() {
  10875. if (f.isUndefined(S) && (S = new d,
  10876. S.domElement.innerHTML = t),
  10877. this.parent)
  10878. throw new Error("You can only call remember on a top level GUI.");
  10879. var e = this;
  10880. f.each(Array.prototype.slice.call(arguments), function(t) {
  10881. 0 == e.__rememberedObjects.length && C(e),
  10882. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  10883. }),
  10884. this.autoPlace && E(this, this.width)
  10885. },
  10886. getRoot: function() {
  10887. for (var e = this; e.parent; )
  10888. e = e.parent;
  10889. return e
  10890. },
  10891. getSaveObject: function() {
  10892. var e = this.load;
  10893. return e.closed = this.closed,
  10894. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  10895. e.remembered || (e.remembered = {}),
  10896. e.remembered[this.preset] = b(this)),
  10897. e.folders = {},
  10898. f.each(this.__folders, function(t, i) {
  10899. e.folders[i] = t.getSaveObject()
  10900. }),
  10901. e
  10902. },
  10903. save: function() {
  10904. this.load.remembered || (this.load.remembered = {}),
  10905. this.load.remembered[this.preset] = b(this),
  10906. T(this, !1),
  10907. this.saveToLocalStorageIfPossible()
  10908. },
  10909. saveAs: function(e) {
  10910. this.load.remembered || (this.load.remembered = {},
  10911. this.load.remembered[L] = b(this, !0)),
  10912. this.load.remembered[e] = b(this),
  10913. this.preset = e,
  10914. w(this, e, !0),
  10915. this.saveToLocalStorageIfPossible()
  10916. },
  10917. revert: function(e) {
  10918. f.each(this.__controllers, function(t) {
  10919. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  10920. }, this),
  10921. f.each(this.__folders, function(e) {
  10922. e.revert(e)
  10923. }),
  10924. e || T(this.getRoot(), !1)
  10925. },
  10926. listen: function(e) {
  10927. var t = 0 == this.__listening.length;
  10928. this.__listening.push(e),
  10929. t && x(this.__listening)
  10930. }
  10931. }),
  10932. V
  10933. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  10934. return function(s, l) {
  10935. var c = s[l];
  10936. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  10937. min: arguments[2],
  10938. max: arguments[3]
  10939. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  10940. }
  10941. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  10942. var n = function(e, i) {
  10943. function r() {
  10944. a.setValue(a.__input.value)
  10945. }
  10946. function o() {
  10947. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  10948. }
  10949. n.superclass.call(this, e, i);
  10950. var a = this;
  10951. this.__input = document.createElement("input"),
  10952. this.__input.setAttribute("type", "text"),
  10953. t.bind(this.__input, "keyup", r),
  10954. t.bind(this.__input, "change", r),
  10955. t.bind(this.__input, "blur", o),
  10956. t.bind(this.__input, "keydown", function(e) {
  10957. 13 === e.keyCode && this.blur()
  10958. }),
  10959. this.updateDisplay(),
  10960. this.domElement.appendChild(this.__input)
  10961. };
  10962. return n.superclass = e,
  10963. i.extend(n.prototype, e.prototype, {
  10964. updateDisplay: function() {
  10965. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  10966. n.superclass.prototype.updateDisplay.call(this)
  10967. }
  10968. }),
  10969. n
  10970. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  10971. function o(e, t, i, n) {
  10972. e.style.background = "",
  10973. r.each(l, function(r) {
  10974. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  10975. })
  10976. }
  10977. function a(e) {
  10978. e.style.background = "",
  10979. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  10980. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  10981. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  10982. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  10983. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  10984. }
  10985. var s = function(e, l) {
  10986. function c(e) {
  10987. p(e),
  10988. t.bind(window, "mousemove", p),
  10989. t.bind(window, "mouseup", h)
  10990. }
  10991. function h() {
  10992. t.unbind(window, "mousemove", p),
  10993. t.unbind(window, "mouseup", h)
  10994. }
  10995. function u() {
  10996. var e = n(this.value);
  10997. e !== !1 ? (g.__color.__state = e,
  10998. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  10999. }
  11000. function d() {
  11001. t.unbind(window, "mousemove", f),
  11002. t.unbind(window, "mouseup", d)
  11003. }
  11004. function p(e) {
  11005. e.preventDefault();
  11006. var i = t.getWidth(g.__saturation_field)
  11007. , n = t.getOffset(g.__saturation_field)
  11008. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11009. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11010. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11011. r > 1 ? r = 1 : r < 0 && (r = 0),
  11012. g.__color.v = o,
  11013. g.__color.s = r,
  11014. g.setValue(g.__color.toOriginal()),
  11015. !1
  11016. }
  11017. function f(e) {
  11018. e.preventDefault();
  11019. var i = t.getHeight(g.__hue_field)
  11020. , n = t.getOffset(g.__hue_field)
  11021. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11022. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11023. g.__color.h = 360 * r,
  11024. g.setValue(g.__color.toOriginal()),
  11025. !1
  11026. }
  11027. s.superclass.call(this, e, l),
  11028. this.__color = new i(this.getValue()),
  11029. this.__temp = new i(0);
  11030. var g = this;
  11031. this.domElement = document.createElement("div"),
  11032. t.makeSelectable(this.domElement, !1),
  11033. this.__selector = document.createElement("div"),
  11034. this.__selector.className = "selector",
  11035. this.__saturation_field = document.createElement("div"),
  11036. this.__saturation_field.className = "saturation-field",
  11037. this.__field_knob = document.createElement("div"),
  11038. this.__field_knob.className = "field-knob",
  11039. this.__field_knob_border = "2px solid ",
  11040. this.__hue_knob = document.createElement("div"),
  11041. this.__hue_knob.className = "hue-knob",
  11042. this.__hue_field = document.createElement("div"),
  11043. this.__hue_field.className = "hue-field",
  11044. this.__input = document.createElement("input"),
  11045. this.__input.type = "text",
  11046. this.__input_textShadow = "0 1px 1px ",
  11047. t.bind(this.__input, "keydown", function(e) {
  11048. 13 === e.keyCode && u.call(this)
  11049. }),
  11050. t.bind(this.__input, "blur", u),
  11051. t.bind(this.__selector, "mousedown", function(e) {
  11052. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11053. t.removeClass(g.__selector, "drag")
  11054. })
  11055. });
  11056. var m = document.createElement("div");
  11057. r.extend(this.__selector.style, {
  11058. width: "122px",
  11059. height: "102px",
  11060. padding: "3px",
  11061. backgroundColor: "#222",
  11062. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11063. }),
  11064. r.extend(this.__field_knob.style, {
  11065. position: "absolute",
  11066. width: "12px",
  11067. height: "12px",
  11068. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11069. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11070. borderRadius: "12px",
  11071. zIndex: 1
  11072. }),
  11073. r.extend(this.__hue_knob.style, {
  11074. position: "absolute",
  11075. width: "15px",
  11076. height: "2px",
  11077. borderRight: "4px solid #fff",
  11078. zIndex: 1
  11079. }),
  11080. r.extend(this.__saturation_field.style, {
  11081. width: "100px",
  11082. height: "100px",
  11083. border: "1px solid #555",
  11084. marginRight: "3px",
  11085. display: "inline-block",
  11086. cursor: "pointer"
  11087. }),
  11088. r.extend(m.style, {
  11089. width: "100%",
  11090. height: "100%",
  11091. background: "none"
  11092. }),
  11093. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11094. r.extend(this.__hue_field.style, {
  11095. width: "15px",
  11096. height: "100px",
  11097. display: "inline-block",
  11098. border: "1px solid #555",
  11099. cursor: "ns-resize"
  11100. }),
  11101. a(this.__hue_field),
  11102. r.extend(this.__input.style, {
  11103. outline: "none",
  11104. textAlign: "center",
  11105. color: "#fff",
  11106. border: 0,
  11107. fontWeight: "bold",
  11108. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11109. }),
  11110. t.bind(this.__saturation_field, "mousedown", c),
  11111. t.bind(this.__field_knob, "mousedown", c),
  11112. t.bind(this.__hue_field, "mousedown", function(e) {
  11113. f(e),
  11114. t.bind(window, "mousemove", f),
  11115. t.bind(window, "mouseup", d)
  11116. }),
  11117. this.__saturation_field.appendChild(m),
  11118. this.__selector.appendChild(this.__field_knob),
  11119. this.__selector.appendChild(this.__saturation_field),
  11120. this.__selector.appendChild(this.__hue_field),
  11121. this.__hue_field.appendChild(this.__hue_knob),
  11122. this.domElement.appendChild(this.__input),
  11123. this.domElement.appendChild(this.__selector),
  11124. this.updateDisplay()
  11125. };
  11126. s.superclass = e,
  11127. r.extend(s.prototype, e.prototype, {
  11128. updateDisplay: function() {
  11129. var e = n(this.getValue());
  11130. if (e !== !1) {
  11131. var t = !1;
  11132. r.each(i.COMPONENTS, function(i) {
  11133. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11134. return t = !0,
  11135. {}
  11136. }, this),
  11137. t && r.extend(this.__color.__state, e)
  11138. }
  11139. r.extend(this.__temp.__state, this.__color.__state),
  11140. this.__temp.a = 1;
  11141. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11142. , s = 255 - a;
  11143. r.extend(this.__field_knob.style, {
  11144. marginLeft: 100 * this.__color.s - 7 + "px",
  11145. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11146. backgroundColor: this.__temp.toString(),
  11147. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11148. }),
  11149. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11150. this.__temp.s = 1,
  11151. this.__temp.v = 1,
  11152. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11153. r.extend(this.__input.style, {
  11154. backgroundColor: this.__input.value = this.__color.toString(),
  11155. color: "rgb(" + a + "," + a + "," + a + ")",
  11156. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11157. })
  11158. }
  11159. });
  11160. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11161. return s
  11162. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11163. function r(e, t, i) {
  11164. Object.defineProperty(e, t, {
  11165. get: function() {
  11166. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11167. this.__state[t])
  11168. },
  11169. set: function(e) {
  11170. "RGB" !== this.__state.space && (a(this, t, i),
  11171. this.__state.space = "RGB"),
  11172. this.__state[t] = e
  11173. }
  11174. })
  11175. }
  11176. function o(e, t) {
  11177. Object.defineProperty(e, t, {
  11178. get: function() {
  11179. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11180. this.__state[t])
  11181. },
  11182. set: function(e) {
  11183. "HSV" !== this.__state.space && (s(this),
  11184. this.__state.space = "HSV"),
  11185. this.__state[t] = e
  11186. }
  11187. })
  11188. }
  11189. function a(e, i, r) {
  11190. if ("HEX" === e.__state.space)
  11191. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11192. else {
  11193. if ("HSV" !== e.__state.space)
  11194. throw "Corrupted color state";
  11195. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11196. }
  11197. }
  11198. function s(e) {
  11199. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11200. n.extend(e.__state, {
  11201. s: i.s,
  11202. v: i.v
  11203. }),
  11204. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11205. }
  11206. var l = function() {
  11207. if (this.__state = e.apply(this, arguments),
  11208. this.__state === !1)
  11209. throw "Failed to interpret color arguments";
  11210. this.__state.a = this.__state.a || 1
  11211. };
  11212. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11213. n.extend(l.prototype, {
  11214. toString: function() {
  11215. return i(this)
  11216. },
  11217. toOriginal: function() {
  11218. return this.__state.conversion.write(this)
  11219. }
  11220. }),
  11221. r(l.prototype, "r", 2),
  11222. r(l.prototype, "g", 1),
  11223. r(l.prototype, "b", 0),
  11224. o(l.prototype, "h"),
  11225. o(l.prototype, "s"),
  11226. o(l.prototype, "v"),
  11227. Object.defineProperty(l.prototype, "a", {
  11228. get: function() {
  11229. return this.__state.a
  11230. },
  11231. set: function(e) {
  11232. this.__state.a = e
  11233. }
  11234. }),
  11235. Object.defineProperty(l.prototype, "hex", {
  11236. get: function() {
  11237. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11238. this.__state.hex
  11239. },
  11240. set: function(e) {
  11241. this.__state.space = "HEX",
  11242. this.__state.hex = e
  11243. }
  11244. }),
  11245. l
  11246. }(n.color.interpret, n.color.math = function() {
  11247. var e;
  11248. return {
  11249. hsv_to_rgb: function(e, t, i) {
  11250. var n = Math.floor(e / 60) % 6
  11251. , r = e / 60 - Math.floor(e / 60)
  11252. , o = i * (1 - t)
  11253. , a = i * (1 - r * t)
  11254. , s = i * (1 - (1 - r) * t)
  11255. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11256. return {
  11257. r: 255 * l[0],
  11258. g: 255 * l[1],
  11259. b: 255 * l[2]
  11260. }
  11261. },
  11262. rgb_to_hsv: function(e, t, i) {
  11263. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11264. return 0 == a ? {
  11265. h: NaN,
  11266. s: 0,
  11267. v: 0
  11268. } : (r = s / a,
  11269. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11270. n /= 6,
  11271. n < 0 && (n += 1),
  11272. {
  11273. h: 360 * n,
  11274. s: r,
  11275. v: a / 255
  11276. })
  11277. },
  11278. rgb_to_hex: function(e, t, i) {
  11279. var n = this.hex_with_component(0, 2, e);
  11280. return n = this.hex_with_component(n, 1, t),
  11281. n = this.hex_with_component(n, 0, i)
  11282. },
  11283. component_from_hex: function(e, t) {
  11284. return e >> 8 * t & 255
  11285. },
  11286. hex_with_component: function(t, i, n) {
  11287. return n << (e = 8 * i) | t & ~(255 << e)
  11288. }
  11289. }
  11290. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11291. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11292. window.setTimeout(e, 1e3 / 60)
  11293. }
  11294. }(), n.dom.CenteredDiv = function(e, t) {
  11295. var i = function() {
  11296. this.backgroundElement = document.createElement("div"),
  11297. t.extend(this.backgroundElement.style, {
  11298. backgroundColor: "rgba(0,0,0,0.8)",
  11299. top: 0,
  11300. left: 0,
  11301. display: "none",
  11302. zIndex: "1000",
  11303. opacity: 0,
  11304. WebkitTransition: "opacity 0.2s linear"
  11305. }),
  11306. e.makeFullscreen(this.backgroundElement),
  11307. this.backgroundElement.style.position = "fixed",
  11308. this.domElement = document.createElement("div"),
  11309. t.extend(this.domElement.style, {
  11310. position: "fixed",
  11311. display: "none",
  11312. zIndex: "1001",
  11313. opacity: 0,
  11314. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11315. }),
  11316. document.body.appendChild(this.backgroundElement),
  11317. document.body.appendChild(this.domElement);
  11318. var i = this;
  11319. e.bind(this.backgroundElement, "click", function() {
  11320. i.hide()
  11321. })
  11322. };
  11323. return i.prototype.show = function() {
  11324. var e = this;
  11325. this.backgroundElement.style.display = "block",
  11326. this.domElement.style.display = "block",
  11327. this.domElement.style.opacity = 0,
  11328. this.domElement.style.webkitTransform = "scale(1.1)",
  11329. this.layout(),
  11330. t.defer(function() {
  11331. e.backgroundElement.style.opacity = 1,
  11332. e.domElement.style.opacity = 1,
  11333. e.domElement.style.webkitTransform = "scale(1)"
  11334. })
  11335. }
  11336. ,
  11337. i.prototype.hide = function() {
  11338. var t = this
  11339. , i = function() {
  11340. t.domElement.style.display = "none",
  11341. t.backgroundElement.style.display = "none",
  11342. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11343. e.unbind(t.domElement, "transitionend", i),
  11344. e.unbind(t.domElement, "oTransitionEnd", i)
  11345. };
  11346. e.bind(this.domElement, "webkitTransitionEnd", i),
  11347. e.bind(this.domElement, "transitionend", i),
  11348. e.bind(this.domElement, "oTransitionEnd", i),
  11349. this.backgroundElement.style.opacity = 0,
  11350. this.domElement.style.opacity = 0,
  11351. this.domElement.style.webkitTransform = "scale(1.1)"
  11352. }
  11353. ,
  11354. i.prototype.layout = function() {
  11355. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11356. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11357. }
  11358. ,
  11359. i
  11360. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11361. }
  11362. , {}],
  11363. 94: [function(e, t, i) {
  11364. (function(e) {
  11365. "use strict";
  11366. function i(t) {
  11367. function i(e) {
  11368. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11369. var n = _((t[i] * e + 50) / 100);
  11370. n < 1 ? n = 1 : n > 255 && (n = 255),
  11371. T[G[i]] = n
  11372. }
  11373. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11374. var a = _((r[o] * e + 50) / 100);
  11375. a < 1 ? a = 1 : a > 255 && (a = 255),
  11376. x[G[o]] = a
  11377. }
  11378. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11379. for (var h = 0; h < 8; h++)
  11380. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11381. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11382. l++
  11383. }
  11384. function n(e, t) {
  11385. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11386. for (var a = 1; a <= e[o]; a++)
  11387. r[t[n]] = [],
  11388. r[t[n]][0] = i,
  11389. r[t[n]][1] = o,
  11390. n++,
  11391. i++;
  11392. i *= 2
  11393. }
  11394. return r
  11395. }
  11396. function r() {
  11397. C = n(z, W),
  11398. I = n(X, Z),
  11399. E = n(j, Y),
  11400. b = n(q, K)
  11401. }
  11402. function o() {
  11403. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11404. for (var n = e; n < t; n++)
  11405. P[32767 + n] = i,
  11406. R[32767 + n] = [],
  11407. R[32767 + n][1] = i,
  11408. R[32767 + n][0] = n;
  11409. for (var r = -(t - 1); r <= -e; r++)
  11410. P[32767 + r] = i,
  11411. R[32767 + r] = [],
  11412. R[32767 + r][1] = i,
  11413. R[32767 + r][0] = t - 1 + r;
  11414. e <<= 1,
  11415. t <<= 1
  11416. }
  11417. }
  11418. function a() {
  11419. for (var e = 0; e < 256; e++)
  11420. H[e] = 19595 * e,
  11421. H[e + 256 >> 0] = 38470 * e,
  11422. H[e + 512 >> 0] = 7471 * e + 32768,
  11423. H[e + 768 >> 0] = -11059 * e,
  11424. H[e + 1024 >> 0] = -21709 * e,
  11425. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11426. H[e + 1536 >> 0] = -27439 * e,
  11427. H[e + 1792 >> 0] = -5329 * e
  11428. }
  11429. function s(e) {
  11430. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11431. t & 1 << i && (N |= 1 << B),
  11432. i--,
  11433. B--,
  11434. B < 0 && (255 == N ? (l(255),
  11435. l(0)) : l(N),
  11436. B = 7,
  11437. N = 0)
  11438. }
  11439. function l(e) {
  11440. D.push(e)
  11441. }
  11442. function c(e) {
  11443. l(e >> 8 & 255),
  11444. l(255 & e)
  11445. }
  11446. function h(e, t) {
  11447. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11448. for (h = 0; h < d; ++h) {
  11449. i = e[u],
  11450. n = e[u + 1],
  11451. r = e[u + 2],
  11452. o = e[u + 3],
  11453. a = e[u + 4],
  11454. s = e[u + 5],
  11455. l = e[u + 6],
  11456. c = e[u + 7];
  11457. var f = i + c
  11458. , g = i - c
  11459. , m = n + l
  11460. , v = n - l
  11461. , A = r + s
  11462. , y = r - s
  11463. , C = o + a
  11464. , I = o - a
  11465. , E = f + C
  11466. , b = f - C
  11467. , w = m + A
  11468. , _ = m - A;
  11469. e[u] = E + w,
  11470. e[u + 4] = E - w;
  11471. var T = .707106781 * (_ + b);
  11472. e[u + 2] = b + T,
  11473. e[u + 6] = b - T,
  11474. E = I + y,
  11475. w = y + v,
  11476. _ = v + g;
  11477. var x = .382683433 * (E - _)
  11478. , S = .5411961 * E + x
  11479. , M = 1.306562965 * _ + x
  11480. , R = .707106781 * w
  11481. , P = g + R
  11482. , L = g - R;
  11483. e[u + 5] = L + S,
  11484. e[u + 3] = L - S,
  11485. e[u + 1] = P + M,
  11486. e[u + 7] = P - M,
  11487. u += 8
  11488. }
  11489. for (u = 0,
  11490. h = 0; h < d; ++h) {
  11491. i = e[u],
  11492. n = e[u + 8],
  11493. r = e[u + 16],
  11494. o = e[u + 24],
  11495. a = e[u + 32],
  11496. s = e[u + 40],
  11497. l = e[u + 48],
  11498. c = e[u + 56];
  11499. var D = i + c
  11500. , N = i - c
  11501. , B = n + l
  11502. , F = n - l
  11503. , V = r + s
  11504. , U = r - s
  11505. , k = o + a
  11506. , H = o - a
  11507. , G = D + k
  11508. , z = D - k
  11509. , W = B + V
  11510. , j = B - V;
  11511. e[u] = G + W,
  11512. e[u + 32] = G - W;
  11513. var Y = .707106781 * (j + z);
  11514. e[u + 16] = z + Y,
  11515. e[u + 48] = z - Y,
  11516. G = H + U,
  11517. W = U + F,
  11518. j = F + N;
  11519. var X = .382683433 * (G - j)
  11520. , Z = .5411961 * G + X
  11521. , q = 1.306562965 * j + X
  11522. , K = .707106781 * W
  11523. , Q = N + K
  11524. , J = N - K;
  11525. e[u + 40] = J + Z,
  11526. e[u + 24] = J - Z,
  11527. e[u + 8] = Q + q,
  11528. e[u + 56] = Q - q,
  11529. u++
  11530. }
  11531. var $;
  11532. for (h = 0; h < p; ++h)
  11533. $ = e[h] * t[h],
  11534. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11535. return O
  11536. }
  11537. function u() {
  11538. c(65504),
  11539. c(16),
  11540. l(74),
  11541. l(70),
  11542. l(73),
  11543. l(70),
  11544. l(0),
  11545. l(1),
  11546. l(1),
  11547. l(0),
  11548. c(1),
  11549. c(1),
  11550. l(0),
  11551. l(0)
  11552. }
  11553. function d(e, t) {
  11554. c(65472),
  11555. c(17),
  11556. l(8),
  11557. c(t),
  11558. c(e),
  11559. l(3),
  11560. l(1),
  11561. l(17),
  11562. l(0),
  11563. l(2),
  11564. l(17),
  11565. l(1),
  11566. l(3),
  11567. l(17),
  11568. l(1)
  11569. }
  11570. function p() {
  11571. c(65499),
  11572. c(132),
  11573. l(0);
  11574. for (var e = 0; e < 64; e++)
  11575. l(T[e]);
  11576. l(1);
  11577. for (var t = 0; t < 64; t++)
  11578. l(x[t])
  11579. }
  11580. function f() {
  11581. c(65476),
  11582. c(418),
  11583. l(0);
  11584. for (var e = 0; e < 16; e++)
  11585. l(z[e + 1]);
  11586. for (var t = 0; t <= 11; t++)
  11587. l(W[t]);
  11588. l(16);
  11589. for (var i = 0; i < 16; i++)
  11590. l(j[i + 1]);
  11591. for (var n = 0; n <= 161; n++)
  11592. l(Y[n]);
  11593. l(1);
  11594. for (var r = 0; r < 16; r++)
  11595. l(X[r + 1]);
  11596. for (var o = 0; o <= 11; o++)
  11597. l(Z[o]);
  11598. l(17);
  11599. for (var a = 0; a < 16; a++)
  11600. l(q[a + 1]);
  11601. for (var s = 0; s <= 161; s++)
  11602. l(K[s])
  11603. }
  11604. function g() {
  11605. c(65498),
  11606. c(12),
  11607. l(3),
  11608. l(1),
  11609. l(0),
  11610. l(2),
  11611. l(17),
  11612. l(3),
  11613. l(17),
  11614. l(0),
  11615. l(63),
  11616. l(0)
  11617. }
  11618. function m(e, t, i, n, r) {
  11619. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11620. L[G[f]] = p[f];
  11621. var g = L[0] - i;
  11622. i = L[0],
  11623. 0 == g ? s(n[0]) : (o = 32767 + g,
  11624. s(n[P[o]]),
  11625. s(R[o]));
  11626. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11627. ;
  11628. if (0 == m)
  11629. return s(a),
  11630. i;
  11631. for (var v, A = 1; A <= m; ) {
  11632. for (var y = A; 0 == L[A] && A <= m; ++A)
  11633. ;
  11634. var C = A - y;
  11635. if (C >= c) {
  11636. v = C >> 4;
  11637. for (var I = 1; I <= v; ++I)
  11638. s(l);
  11639. C &= 15
  11640. }
  11641. o = 32767 + L[A],
  11642. s(r[(C << 4) + P[o]]),
  11643. s(R[o]),
  11644. A++
  11645. }
  11646. return m != u && s(a),
  11647. i
  11648. }
  11649. function v() {
  11650. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11651. k[t] = e(t)
  11652. }
  11653. function A(e) {
  11654. if (e <= 0 && (e = 1),
  11655. e > 100 && (e = 100),
  11656. w != e) {
  11657. var t = 0;
  11658. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11659. i(t),
  11660. w = e
  11661. }
  11662. }
  11663. function y() {
  11664. var e = (new Date).getTime();
  11665. t || (t = 50),
  11666. v(),
  11667. r(),
  11668. o(),
  11669. a(),
  11670. A(t);
  11671. (new Date).getTime() - e
  11672. }
  11673. var C, I, E, b, w, _ = (Math.round,
  11674. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11675. this.encode = function(t, i) {
  11676. var n = ((new Date).getTime(),
  11677. i.quality);
  11678. n && A(n),
  11679. D = new Array,
  11680. N = 0,
  11681. B = 7,
  11682. c(65496),
  11683. u(),
  11684. p(),
  11685. d(t.width, t.height),
  11686. f(),
  11687. g();
  11688. var r = 0
  11689. , o = 0
  11690. , a = 0;
  11691. N = 0,
  11692. B = 7,
  11693. this.encode.displayName = "_encode_";
  11694. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11695. for (l = 0; l < G; ) {
  11696. for (w = G * z + l,
  11697. _ = w,
  11698. T = -1,
  11699. x = 0,
  11700. R = 0; R < 64; R++)
  11701. x = (k ? 63 - R : R) >> 3,
  11702. T = 4 * (7 & R),
  11703. _ = w + x * G + T,
  11704. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11705. l + T >= G && (_ -= l + T - G + 4),
  11706. h = P[_++],
  11707. v = P[_++],
  11708. y = P[_++],
  11709. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11710. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11711. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11712. r = m(F, S, r, C, E),
  11713. o = m(V, M, o, I, b),
  11714. a = m(U, M, a, I, b),
  11715. l += 32
  11716. }
  11717. z += W
  11718. }
  11719. if (B >= 0) {
  11720. var j = [];
  11721. j[1] = B + 1,
  11722. j[0] = (1 << B + 1) - 1,
  11723. s(j)
  11724. }
  11725. return c(65497),
  11726. new e(D)
  11727. }
  11728. ,
  11729. y()
  11730. }
  11731. function n(e, t) {
  11732. t = t || {},
  11733. t.quality = t.quality || 50;
  11734. var n = t.quality
  11735. , r = new i(n)
  11736. , o = r.encode(e, t);
  11737. return {
  11738. data: o,
  11739. width: e.width,
  11740. height: e.height
  11741. }
  11742. }
  11743. t.exports.encode = n
  11744. }
  11745. ).call(this, e("buffer").Buffer)
  11746. }
  11747. , {
  11748. buffer: 198
  11749. }],
  11750. 95: [function(e, t, i) {
  11751. "use strict";
  11752. !function() {
  11753. if ("performance"in window == !1 && (window.performance = {}),
  11754. Date.now = Date.now || function() {
  11755. return (new Date).getTime()
  11756. }
  11757. ,
  11758. "now"in window.performance == !1) {
  11759. var e = Date.now();
  11760. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11761. window.performance.now = function() {
  11762. return Date.now() - e
  11763. }
  11764. }
  11765. }()
  11766. }
  11767. , {}],
  11768. 96: [function(e, t, i) {
  11769. "use strict";
  11770. var n = e("three");
  11771. n.EffectComposer = function(e, t) {
  11772. if (this.renderer = e,
  11773. void 0 === t) {
  11774. var i = {
  11775. minFilter: n.LinearFilter,
  11776. magFilter: n.LinearFilter,
  11777. format: n.RGBAFormat,
  11778. stencilBuffer: !1
  11779. }
  11780. , r = e.getSize();
  11781. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11782. }
  11783. this.renderTarget1 = t,
  11784. this.renderTarget2 = t.clone(),
  11785. this.writeBuffer = this.renderTarget1,
  11786. this.readBuffer = this.renderTarget2,
  11787. this.passes = [],
  11788. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11789. this.copyPass = new n.ShaderPass(n.CopyShader)
  11790. }
  11791. ,
  11792. n.EffectComposer.prototype = {
  11793. swapBuffers: function() {
  11794. var e = this.readBuffer;
  11795. this.readBuffer = this.writeBuffer,
  11796. this.writeBuffer = e
  11797. },
  11798. addPass: function(e) {
  11799. this.passes.push(e)
  11800. },
  11801. insertPass: function(e, t) {
  11802. this.passes.splice(t, 0, e)
  11803. },
  11804. render: function(e) {
  11805. this.writeBuffer = this.renderTarget1,
  11806. this.readBuffer = this.renderTarget2;
  11807. var t, i, r = !1, o = this.passes.length;
  11808. for (i = 0; i < o; i++)
  11809. if (t = this.passes[i],
  11810. t.enabled) {
  11811. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  11812. t.needsSwap) {
  11813. if (r) {
  11814. var a = this.renderer.context;
  11815. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  11816. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11817. a.stencilFunc(a.EQUAL, 1, 4294967295)
  11818. }
  11819. this.swapBuffers()
  11820. }
  11821. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  11822. }
  11823. },
  11824. reset: function(e) {
  11825. if (void 0 === e) {
  11826. var t = this.renderer.getSize();
  11827. e = this.renderTarget1.clone(),
  11828. e.setSize(t.width, t.height)
  11829. }
  11830. this.renderTarget1.dispose(),
  11831. this.renderTarget2.dispose(),
  11832. this.renderTarget1 = e,
  11833. this.renderTarget2 = e.clone(),
  11834. this.writeBuffer = this.renderTarget1,
  11835. this.readBuffer = this.renderTarget2
  11836. },
  11837. setSize: function(e, t) {
  11838. this.renderTarget1.setSize(e, t),
  11839. this.renderTarget2.setSize(e, t)
  11840. }
  11841. }
  11842. }
  11843. , {
  11844. three: 217
  11845. }],
  11846. 97: [function(e, t, i) {
  11847. "use strict";
  11848. var n = e("three");
  11849. n.MaskPass = function(e, t) {
  11850. this.scene = e,
  11851. this.camera = t,
  11852. this.enabled = !0,
  11853. this.clear = !0,
  11854. this.needsSwap = !1,
  11855. this.inverse = !1
  11856. }
  11857. ,
  11858. n.MaskPass.prototype = {
  11859. render: function(e, t, i, n) {
  11860. var r = e.context;
  11861. r.colorMask(!1, !1, !1, !1),
  11862. r.depthMask(!1);
  11863. var o, a;
  11864. this.inverse ? (o = 0,
  11865. a = 1) : (o = 1,
  11866. a = 0),
  11867. r.enable(r.STENCIL_TEST),
  11868. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  11869. r.stencilFunc(r.ALWAYS, o, 4294967295),
  11870. r.clearStencil(a),
  11871. e.render(this.scene, this.camera, i, this.clear),
  11872. e.render(this.scene, this.camera, t, this.clear),
  11873. r.colorMask(!0, !0, !0, !0),
  11874. r.depthMask(!0),
  11875. r.stencilFunc(r.EQUAL, 1, 4294967295),
  11876. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  11877. }
  11878. },
  11879. n.ClearMaskPass = function() {
  11880. this.enabled = !0
  11881. }
  11882. ,
  11883. n.ClearMaskPass.prototype = {
  11884. render: function(e, t, i, n) {
  11885. var r = e.context;
  11886. r.disable(r.STENCIL_TEST)
  11887. }
  11888. }
  11889. }
  11890. , {
  11891. three: 217
  11892. }],
  11893. 98: [function(e, t, i) {
  11894. "use strict";
  11895. var n = e("three");
  11896. n.RenderPass = function(e, t, i, r, o) {
  11897. this.scene = e,
  11898. this.camera = t,
  11899. this.overrideMaterial = i,
  11900. this.clearColor = r,
  11901. this.clearAlpha = void 0 !== o ? o : 1,
  11902. this.oldClearColor = new n.Color,
  11903. this.oldClearAlpha = 1,
  11904. this.enabled = !0,
  11905. this.clear = !0,
  11906. this.needsSwap = !1
  11907. }
  11908. ,
  11909. n.RenderPass.prototype = {
  11910. render: function(e, t, i, n) {
  11911. this.scene.overrideMaterial = this.overrideMaterial,
  11912. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  11913. this.oldClearAlpha = e.getClearAlpha(),
  11914. e.setClearColor(this.clearColor, this.clearAlpha)),
  11915. e.render(this.scene, this.camera, i, this.clear),
  11916. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  11917. this.scene.overrideMaterial = null
  11918. }
  11919. }
  11920. }
  11921. , {
  11922. three: 217
  11923. }],
  11924. 99: [function(e, t, i) {
  11925. "use strict";
  11926. var n = e("three");
  11927. n.ShaderPass = function(e, t) {
  11928. this.textureID = void 0 !== t ? t : "tDiffuse",
  11929. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  11930. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  11931. this.material = new n.ShaderMaterial({
  11932. defines: e.defines || {},
  11933. uniforms: this.uniforms,
  11934. vertexShader: e.vertexShader,
  11935. fragmentShader: e.fragmentShader
  11936. })),
  11937. this.renderToScreen = !1,
  11938. this.enabled = !0,
  11939. this.needsSwap = !0,
  11940. this.clear = !1,
  11941. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  11942. this.scene = new n.Scene,
  11943. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  11944. this.scene.add(this.quad)
  11945. }
  11946. ,
  11947. n.ShaderPass.prototype = {
  11948. render: function(e, t, i, n) {
  11949. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  11950. this.quad.material = this.material,
  11951. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  11952. }
  11953. }
  11954. }
  11955. , {
  11956. three: 217
  11957. }],
  11958. 100: [function(e, t, i) {
  11959. "use strict";
  11960. var n = e("three");
  11961. n.CopyShader = {
  11962. uniforms: {
  11963. tDiffuse: {
  11964. type: "t",
  11965. value: null
  11966. },
  11967. opacity: {
  11968. type: "f",
  11969. value: 1
  11970. }
  11971. },
  11972. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  11973. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  11974. }
  11975. }
  11976. , {
  11977. three: 217
  11978. }],
  11979. 101: [function(e, t, i) {
  11980. "use strict";
  11981. var n = e("three");
  11982. n.HorizontalBlurShader = {
  11983. uniforms: {
  11984. tDiffuse: {
  11985. type: "t",
  11986. value: null
  11987. },
  11988. h: {
  11989. type: "f",
  11990. value: 1 / 512
  11991. }
  11992. },
  11993. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  11994. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  11995. }
  11996. }
  11997. , {
  11998. three: 217
  11999. }],
  12000. 102: [function(e, t, i) {
  12001. "use strict";
  12002. var n = e("three");
  12003. n.VerticalBlurShader = {
  12004. uniforms: {
  12005. tDiffuse: {
  12006. type: "t",
  12007. value: null
  12008. },
  12009. v: {
  12010. type: "f",
  12011. value: 1 / 512
  12012. }
  12013. },
  12014. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12015. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12016. }
  12017. }
  12018. , {
  12019. three: 217
  12020. }],
  12021. 103: [function(e, t, i) {
  12022. "use strict";
  12023. var n = e("three");
  12024. !function() {
  12025. if ("performance"in window == 0 && (window.performance = {}),
  12026. "now"in window.performance == 0) {
  12027. var e = Date.now();
  12028. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12029. window.performance.now = function() {
  12030. return Date.now() - e
  12031. }
  12032. }
  12033. }(),
  12034. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12035. var t, i = this.extensions, r = this.context;
  12036. if (e === n.RepeatWrapping)
  12037. return r.REPEAT;
  12038. if (e === n.ClampToEdgeWrapping)
  12039. return r.CLAMP_TO_EDGE;
  12040. if (e === n.MirroredRepeatWrapping)
  12041. return r.MIRRORED_REPEAT;
  12042. if (e === n.NearestFilter)
  12043. return r.NEAREST;
  12044. if (e === n.NearestMipMapNearestFilter)
  12045. return r.NEAREST_MIPMAP_NEAREST;
  12046. if (e === n.NearestMipMapLinearFilter)
  12047. return r.NEAREST_MIPMAP_LINEAR;
  12048. if (e === n.LinearFilter)
  12049. return r.LINEAR;
  12050. if (e === n.LinearMipMapNearestFilter)
  12051. return r.LINEAR_MIPMAP_NEAREST;
  12052. if (e === n.LinearMipMapLinearFilter)
  12053. return r.LINEAR_MIPMAP_LINEAR;
  12054. if (e === n.UnsignedByteType)
  12055. return r.UNSIGNED_BYTE;
  12056. if (e === n.UnsignedShort4444Type)
  12057. return r.UNSIGNED_SHORT_4_4_4_4;
  12058. if (e === n.UnsignedShort5551Type)
  12059. return r.UNSIGNED_SHORT_5_5_5_1;
  12060. if (e === n.UnsignedShort565Type)
  12061. return r.UNSIGNED_SHORT_5_6_5;
  12062. if (e === n.ByteType)
  12063. return r.BYTE;
  12064. if (e === n.ShortType)
  12065. return r.SHORT;
  12066. if (e === n.UnsignedShortType)
  12067. return r.UNSIGNED_SHORT;
  12068. if (e === n.IntType)
  12069. return r.INT;
  12070. if (e === n.UnsignedIntType)
  12071. return r.UNSIGNED_INT;
  12072. if (e === n.FloatType)
  12073. return r.FLOAT;
  12074. if (t = i.get("OES_texture_half_float"),
  12075. null !== t && e === n.HalfFloatType)
  12076. return t.HALF_FLOAT_OES;
  12077. if (e === n.AlphaFormat)
  12078. return r.ALPHA;
  12079. if (e === n.RGBFormat)
  12080. return r.RGB;
  12081. if (e === n.RGBAFormat)
  12082. return r.RGBA;
  12083. if (e === n.LuminanceFormat)
  12084. return r.LUMINANCE;
  12085. if (e === n.LuminanceAlphaFormat)
  12086. return r.LUMINANCE_ALPHA;
  12087. if (e === n.AddEquation)
  12088. return r.FUNC_ADD;
  12089. if (e === n.SubtractEquation)
  12090. return r.FUNC_SUBTRACT;
  12091. if (e === n.ReverseSubtractEquation)
  12092. return r.FUNC_REVERSE_SUBTRACT;
  12093. if (e === n.ZeroFactor)
  12094. return r.ZERO;
  12095. if (e === n.OneFactor)
  12096. return r.ONE;
  12097. if (e === n.SrcColorFactor)
  12098. return r.SRC_COLOR;
  12099. if (e === n.OneMinusSrcColorFactor)
  12100. return r.ONE_MINUS_SRC_COLOR;
  12101. if (e === n.SrcAlphaFactor)
  12102. return r.SRC_ALPHA;
  12103. if (e === n.OneMinusSrcAlphaFactor)
  12104. return r.ONE_MINUS_SRC_ALPHA;
  12105. if (e === n.DstAlphaFactor)
  12106. return r.DST_ALPHA;
  12107. if (e === n.OneMinusDstAlphaFactor)
  12108. return r.ONE_MINUS_DST_ALPHA;
  12109. if (e === n.DstColorFactor)
  12110. return r.DST_COLOR;
  12111. if (e === n.OneMinusDstColorFactor)
  12112. return r.ONE_MINUS_DST_COLOR;
  12113. if (e === n.SrcAlphaSaturateFactor)
  12114. return r.SRC_ALPHA_SATURATE;
  12115. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12116. null !== t) {
  12117. if (e === n.RGB_S3TC_DXT1_Format)
  12118. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12119. if (e === n.RGBA_S3TC_DXT1_Format)
  12120. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12121. if (e === n.RGBA_S3TC_DXT3_Format)
  12122. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12123. if (e === n.RGBA_S3TC_DXT5_Format)
  12124. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12125. }
  12126. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12127. null !== t) {
  12128. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12129. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12130. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12131. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12132. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12133. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12134. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12135. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12136. }
  12137. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12138. null !== t && e === n.RGB_ETC1_Format)
  12139. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12140. if (t = i.get("EXT_blend_minmax"),
  12141. null !== t) {
  12142. if (e === n.MinEquation)
  12143. return t.MIN_EXT;
  12144. if (e === n.MaxEquation)
  12145. return t.MAX_EXT
  12146. }
  12147. return 0
  12148. }
  12149. ,
  12150. n.WebGLState = function(e, t, i) {
  12151. var r = this
  12152. , o = new n.Vector4
  12153. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12154. , s = new Uint8Array(a)
  12155. , l = new Uint8Array(a)
  12156. , c = new Uint8Array(a)
  12157. , h = {}
  12158. , u = null
  12159. , d = null
  12160. , p = null
  12161. , f = null
  12162. , g = null
  12163. , m = null
  12164. , v = null
  12165. , A = null
  12166. , y = !1
  12167. , C = null
  12168. , I = null
  12169. , E = null
  12170. , b = null
  12171. , w = null
  12172. , _ = null
  12173. , T = null
  12174. , x = null
  12175. , S = null
  12176. , M = null
  12177. , R = null
  12178. , P = null
  12179. , O = null
  12180. , L = null
  12181. , D = null
  12182. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12183. , B = void 0
  12184. , F = {}
  12185. , V = new n.Vector4
  12186. , U = null
  12187. , k = null
  12188. , H = new n.Vector4
  12189. , G = new n.Vector4;
  12190. this.init = function() {
  12191. this.clearColor(0, 0, 0, 1),
  12192. this.clearDepth(1),
  12193. this.clearStencil(0),
  12194. this.enable(e.DEPTH_TEST),
  12195. e.depthFunc(e.LEQUAL),
  12196. e.frontFace(e.CCW),
  12197. e.cullFace(e.BACK),
  12198. this.enable(e.CULL_FACE),
  12199. this.enable(e.BLEND),
  12200. e.blendEquation(e.FUNC_ADD),
  12201. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12202. }
  12203. ,
  12204. this.initAttributes = function() {
  12205. for (var e = 0, t = s.length; e < t; e++)
  12206. s[e] = 0
  12207. }
  12208. ,
  12209. this.enableAttribute = function(i) {
  12210. if (s[i] = 1,
  12211. 0 === l[i] && (e.enableVertexAttribArray(i),
  12212. l[i] = 1),
  12213. 0 !== c[i]) {
  12214. var n = t.get("ANGLE_instanced_arrays");
  12215. n.vertexAttribDivisorANGLE(i, 0),
  12216. c[i] = 0
  12217. }
  12218. }
  12219. ,
  12220. this.enableAttributeAndDivisor = function(t, i, n) {
  12221. s[t] = 1,
  12222. 0 === l[t] && (e.enableVertexAttribArray(t),
  12223. l[t] = 1),
  12224. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12225. c[t] = i)
  12226. }
  12227. ,
  12228. this.disableUnusedAttributes = function() {
  12229. for (var t = 0, i = l.length; t < i; t++)
  12230. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12231. l[t] = 0)
  12232. }
  12233. ,
  12234. this.enable = function(t) {
  12235. h[t] !== !0 && (e.enable(t),
  12236. h[t] = !0)
  12237. }
  12238. ,
  12239. this.disable = function(t) {
  12240. h[t] !== !1 && (e.disable(t),
  12241. h[t] = !1)
  12242. }
  12243. ,
  12244. this.getCompressedTextureFormats = function() {
  12245. if (null === u && (u = [],
  12246. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12247. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12248. u.push(i[n]);
  12249. return u
  12250. }
  12251. ,
  12252. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12253. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12254. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12255. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12256. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12257. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12258. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12259. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12260. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12261. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12262. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12263. d = t,
  12264. y = h),
  12265. t === n.CustomBlending ? (s = s || r,
  12266. l = l || o,
  12267. c = c || a,
  12268. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12269. p = r,
  12270. m = s),
  12271. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12272. f = o,
  12273. g = a,
  12274. v = l,
  12275. A = c)) : (p = null,
  12276. f = null,
  12277. g = null,
  12278. m = null,
  12279. v = null,
  12280. A = null)
  12281. }
  12282. ,
  12283. this.setDepthFunc = function(t) {
  12284. if (C !== t) {
  12285. if (t)
  12286. switch (t) {
  12287. case n.NeverDepth:
  12288. e.depthFunc(e.NEVER);
  12289. break;
  12290. case n.AlwaysDepth:
  12291. e.depthFunc(e.ALWAYS);
  12292. break;
  12293. case n.LessDepth:
  12294. e.depthFunc(e.LESS);
  12295. break;
  12296. case n.LessEqualDepth:
  12297. e.depthFunc(e.LEQUAL);
  12298. break;
  12299. case n.EqualDepth:
  12300. e.depthFunc(e.EQUAL);
  12301. break;
  12302. case n.GreaterEqualDepth:
  12303. e.depthFunc(e.GEQUAL);
  12304. break;
  12305. case n.GreaterDepth:
  12306. e.depthFunc(e.GREATER);
  12307. break;
  12308. case n.NotEqualDepth:
  12309. e.depthFunc(e.NOTEQUAL);
  12310. break;
  12311. default:
  12312. e.depthFunc(e.LEQUAL)
  12313. }
  12314. else
  12315. e.depthFunc(e.LEQUAL);
  12316. C = t
  12317. }
  12318. }
  12319. ,
  12320. this.setDepthTest = function(t) {
  12321. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12322. }
  12323. ,
  12324. this.setDepthWrite = function(t) {
  12325. I !== t && (e.depthMask(t),
  12326. I = t)
  12327. }
  12328. ,
  12329. this.setColorWrite = function(t) {
  12330. E !== t && (e.colorMask(t, t, t, t),
  12331. E = t)
  12332. }
  12333. ,
  12334. this.setStencilFunc = function(t, i, n) {
  12335. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12336. w = t,
  12337. _ = i,
  12338. T = n)
  12339. }
  12340. ,
  12341. this.setStencilOp = function(t, i, n) {
  12342. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12343. x = t,
  12344. S = i,
  12345. M = n)
  12346. }
  12347. ,
  12348. this.setStencilTest = function(t) {
  12349. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12350. }
  12351. ,
  12352. this.setStencilWrite = function(t) {
  12353. b !== t && (e.stencilMask(t),
  12354. b = t)
  12355. }
  12356. ,
  12357. this.setFlipSided = function(t) {
  12358. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12359. R = t)
  12360. }
  12361. ,
  12362. this.setLineWidth = function(t) {
  12363. t !== P && (e.lineWidth(t),
  12364. P = t)
  12365. }
  12366. ,
  12367. this.setPolygonOffset = function(t, i, n) {
  12368. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12369. !t || O === i && L === n || (e.polygonOffset(i, n),
  12370. O = i,
  12371. L = n)
  12372. }
  12373. ,
  12374. this.getScissorTest = function() {
  12375. return D
  12376. }
  12377. ,
  12378. this.setScissorTest = function(t) {
  12379. D = t,
  12380. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12381. }
  12382. ,
  12383. this.activeTexture = function(t) {
  12384. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12385. B !== t && (e.activeTexture(t),
  12386. B = t)
  12387. }
  12388. ,
  12389. this.bindTexture = function(t, i) {
  12390. void 0 === B && r.activeTexture();
  12391. var n = F[B];
  12392. void 0 === n && (n = {
  12393. type: void 0,
  12394. texture: void 0
  12395. },
  12396. F[B] = n),
  12397. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12398. n.type = t,
  12399. n.texture = i)
  12400. }
  12401. ,
  12402. this.compressedTexImage2D = function() {
  12403. try {
  12404. e.compressedTexImage2D.apply(e, arguments)
  12405. } catch (e) {
  12406. console.error(e)
  12407. }
  12408. }
  12409. ,
  12410. this.texImage2D = function() {
  12411. try {
  12412. e.texImage2D.apply(e, arguments)
  12413. } catch (e) {
  12414. console.error(e)
  12415. }
  12416. }
  12417. ,
  12418. this.clearColor = function(t, i, n, r) {
  12419. o.set(t, i, n, r),
  12420. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12421. V.copy(o))
  12422. }
  12423. ,
  12424. this.clearDepth = function(t) {
  12425. U !== t && (e.clearDepth(t),
  12426. U = t)
  12427. }
  12428. ,
  12429. this.clearStencil = function(t) {
  12430. k !== t && (e.clearStencil(t),
  12431. k = t)
  12432. }
  12433. ,
  12434. this.scissor = function(t) {
  12435. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12436. H.copy(t))
  12437. }
  12438. ,
  12439. this.viewport = function(t) {
  12440. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12441. G.copy(t))
  12442. }
  12443. ,
  12444. this.reset = function() {
  12445. for (var t = 0; t < l.length; t++)
  12446. 1 === l[t] && (e.disableVertexAttribArray(t),
  12447. l[t] = 0);
  12448. h = {},
  12449. u = null,
  12450. B = void 0,
  12451. F = {},
  12452. d = null,
  12453. E = null,
  12454. I = null,
  12455. b = null,
  12456. R = null
  12457. }
  12458. }
  12459. }
  12460. , {
  12461. three: 217
  12462. }],
  12463. 104: [function(e, t, i) {
  12464. (function(i, n) {
  12465. "use strict";
  12466. function r(e) {
  12467. this.urls = e;
  12468. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12469. this.builder = a.loadProto(t),
  12470. this.decoder = this.builder.build("binary_mesh")
  12471. }
  12472. var o = e("three")
  12473. , a = e("protobufjs")
  12474. , s = e("../util/logger")
  12475. , l = (e("../util/common"),
  12476. e("../util/ajax"))
  12477. , c = e("../objects/Chunk")
  12478. , h = new s(n);
  12479. r.prototype = {
  12480. constructor: r,
  12481. load: function(e, t, i, n) {
  12482. return h.time("download"),
  12483. l.get(e, {
  12484. responseType: "arraybuffer"
  12485. }).done(function(r) {
  12486. h.timeEnd("download"),
  12487. this.parse(r, e, t, i, n)
  12488. }
  12489. .bind(this)).fail(n)
  12490. },
  12491. parse: function(e, t, i, n, r) {
  12492. var o = this.readProtobuf(e);
  12493. if (!o)
  12494. return r();
  12495. try {
  12496. h.time("convert to webgl"),
  12497. this.convertProtobufToSceneObject(o, t, i, n, r),
  12498. h.timeEnd("convert to webgl")
  12499. } catch (e) {
  12500. return h.error("failed parsing .dam"),
  12501. h.error(e.message),
  12502. r()
  12503. }
  12504. },
  12505. readProtobuf: function(e) {
  12506. var t;
  12507. try {
  12508. h.time("parse proto"),
  12509. t = this.decoder.decode(e),
  12510. h.timeEnd("parse proto")
  12511. } catch (e) {
  12512. return h.error("failed parsing proto for .dam"),
  12513. h.error(e.message),
  12514. null
  12515. }
  12516. return t
  12517. },
  12518. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12519. function a(e) {
  12520. var i = new o.BufferGeometry;
  12521. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12522. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12523. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12524. i.applyMatrix(s),
  12525. i.computeBoundingBox(),
  12526. new c({
  12527. geometry: i,
  12528. textureName: e.material_name,
  12529. name: e.chunk_name,
  12530. meshUrl: t
  12531. })
  12532. }
  12533. if (0 === e.chunk.length)
  12534. return h.warn("No chunks in damfile..."),
  12535. i([]);
  12536. var s = new o.Matrix4;
  12537. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12538. var l = e.chunk.map(a);
  12539. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12540. r())
  12541. }
  12542. },
  12543. t.exports = r
  12544. }
  12545. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12546. }
  12547. , {
  12548. "../objects/Chunk": 144,
  12549. "../util/ajax": 181,
  12550. "../util/common": 185,
  12551. "../util/logger": 189,
  12552. buffer: 198,
  12553. protobufjs: 214,
  12554. three: 217
  12555. }],
  12556. 105: [function(e, t, i) {
  12557. (function(i) {
  12558. "use strict";
  12559. var n = (e("three"),
  12560. e("../settings"),
  12561. e("../util/browser"),
  12562. e("./DamLoader"))
  12563. , r = e("../util/logger")
  12564. , o = (e("../ab"),
  12565. new r(i));
  12566. t.exports = {
  12567. getLoaders: function() {
  12568. return [["_50k", ".dam", n], ["", ".dam", n]]
  12569. },
  12570. load: function(e, t, i, n, r, a) {
  12571. var s = this.getLoaders();
  12572. a = a || 0;
  12573. var l = s[a];
  12574. if (!l)
  12575. return void (r && r("No suitable model file found..."));
  12576. var c = l[0]
  12577. , h = l[1]
  12578. , u = new l[2](t)
  12579. , d = t.get(e + c + h);
  12580. d ? (o.debug("Trying " + c + h),
  12581. u.load(d, i, n, function() {
  12582. this.load(e, t, i, n, r, ++a)
  12583. }
  12584. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12585. this.load(e, t, i, n, r, ++a))
  12586. }
  12587. }
  12588. }
  12589. ).call(this, "/js/loaders/ModelLoader.js")
  12590. }
  12591. , {
  12592. "../ab": 3,
  12593. "../settings": 166,
  12594. "../util/browser": 182,
  12595. "../util/logger": 189,
  12596. "./DamLoader": 104,
  12597. three: 217
  12598. }],
  12599. 106: [function(e, t, i) {
  12600. (function(i) {
  12601. "use strict";
  12602. var n = e("../util/common")
  12603. , r = e("../util/texture")
  12604. , o = e("../util/browser")
  12605. , a = e("../util/logger")
  12606. , s = e("../settings")
  12607. , l = new a(i);
  12608. t.exports = {
  12609. load: function(e, t) {
  12610. function i(e, i) {
  12611. e || (t.push(i),
  12612. p++,
  12613. d.notify(p, a),
  12614. p === a && d.resolve())
  12615. }
  12616. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12617. return $.when();
  12618. var a = n.countUnique(e.chunks.map(function(e) {
  12619. return e.textureName
  12620. }))
  12621. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12622. , h = "_50k" === c ? "high" : "low";
  12623. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12624. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12625. h = "low"));
  12626. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12627. , d = $.Deferred()
  12628. , p = 0;
  12629. return e.chunks.forEach(function(t) {
  12630. if (!t.material.map && t.textureName) {
  12631. var n = e.urls.get(u + t.textureName);
  12632. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12633. }
  12634. }),
  12635. d.promise()
  12636. }
  12637. }
  12638. }
  12639. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12640. }
  12641. , {
  12642. "../settings": 166,
  12643. "../util/browser": 182,
  12644. "../util/common": 185,
  12645. "../util/logger": 189,
  12646. "../util/texture": 194
  12647. }],
  12648. 107: [function(e, t, i) {
  12649. (function(i, n) {
  12650. "use strict";
  12651. function r(e) {
  12652. this.model = e,
  12653. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12654. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12655. var t = i("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", "base64")
  12656. , n = o.loadProto(t);
  12657. this.decoder = n.build("VisionModeldata")
  12658. }
  12659. var o = e("protobufjs")
  12660. , a = e("../util/ajax")
  12661. , s = (e("../util/common"),
  12662. e("../util/math"))
  12663. , l = e("../util/logger")
  12664. , c = new l(n);
  12665. r.prototype.load = function() {
  12666. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12667. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12668. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12669. $.when([]))
  12670. }
  12671. ,
  12672. r.prototype.loadVisionModelData = function() {
  12673. return a.get(this.modelDataPath, {
  12674. responseType: "arraybuffer"
  12675. }).then(function(e) {
  12676. var t;
  12677. try {
  12678. t = this.decoder.decode(e)
  12679. } catch (e) {
  12680. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12681. this.loadSweepLocationsCSV()
  12682. }
  12683. var i = t.sweepLocations.map(function(e) {
  12684. return {
  12685. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12686. position: {
  12687. x: e.pose.translation.x,
  12688. y: e.pose.translation.y,
  12689. z: e.pose.translation.z
  12690. },
  12691. quaternion: {
  12692. x: e.pose.rotation.x,
  12693. y: e.pose.rotation.y,
  12694. z: e.pose.rotation.z,
  12695. w: e.pose.rotation.w
  12696. },
  12697. puck: {
  12698. x: e.puck.x,
  12699. y: e.puck.y,
  12700. z: e.puck.z
  12701. },
  12702. floor: e.group,
  12703. neighbours: e.visibles,
  12704. alignmentType: e.alignment_type
  12705. }
  12706. }).map(function(e) {
  12707. return e.position = s.convertVisionVector(e.position),
  12708. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12709. e.puck = s.convertVisionVector(e.puck),
  12710. e
  12711. });
  12712. return i.forEach(function(e) {
  12713. e.neighbours = e.neighbours.map(function(e) {
  12714. return i[e].uuid
  12715. })
  12716. }),
  12717. i
  12718. }
  12719. .bind(this), function() {
  12720. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12721. this.loadSweepLocationsCSV()
  12722. }
  12723. .bind(this))
  12724. }
  12725. ,
  12726. r.prototype.loadSweepLocationsCSV = function() {
  12727. return a.get(this.sweepLocationsPath).then(function(e) {
  12728. var t = e.split("\n").map(function(e) {
  12729. return e.split(", ")
  12730. }).filter(function(e) {
  12731. return e.length > 1
  12732. }).map(function(e) {
  12733. return {
  12734. uuid: e[0],
  12735. position: {
  12736. x: parseFloat(e[1]),
  12737. y: parseFloat(e[2]),
  12738. z: parseFloat(e[3])
  12739. },
  12740. quaternion: {
  12741. x: parseFloat(e[4]),
  12742. y: parseFloat(e[5]),
  12743. z: parseFloat(e[6]),
  12744. w: parseFloat(e[7])
  12745. }
  12746. }
  12747. }).map(function(e) {
  12748. return e.position = s.convertVisionVector(e.position),
  12749. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12750. e
  12751. });
  12752. return t
  12753. }).fail(function() {
  12754. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12755. })
  12756. }
  12757. ,
  12758. t.exports = r
  12759. }
  12760. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12761. }
  12762. , {
  12763. "../util/ajax": 181,
  12764. "../util/common": 185,
  12765. "../util/logger": 189,
  12766. "../util/math": 190,
  12767. buffer: 198,
  12768. protobufjs: 214
  12769. }],
  12770. 108: [function(e, t, i) {
  12771. (function(i) {
  12772. "use strict";
  12773. function n() {
  12774. this.locale = null
  12775. }
  12776. var r = e("../settings")
  12777. , o = e("../util/common")
  12778. , a = e("../util/logger")
  12779. , s = e("../enum/Locale")
  12780. , l = new a(i);
  12781. n.prototype.init = function() {
  12782. var t;
  12783. switch (r.languageTag) {
  12784. case null:
  12785. case "en":
  12786. case s.EN_US:
  12787. this.locale = s.EN_US,
  12788. t = e("./strings-en-US");
  12789. break;
  12790. case "es":
  12791. case s.ES_MX:
  12792. this.locale = s.ES_MX,
  12793. t = e("./strings-es-MX");
  12794. break;
  12795. case "fr":
  12796. case s.FR_FR:
  12797. this.locale = s.FR_FR,
  12798. t = e("./strings-fr-FR");
  12799. break;
  12800. case "de":
  12801. case s.DE_DE:
  12802. this.locale = s.DE_DE,
  12803. t = e("./strings-de-DE");
  12804. break;
  12805. case "ru":
  12806. case s.RU_RU:
  12807. this.locale = s.RU_RU,
  12808. t = e("./strings-ru-RU");
  12809. break;
  12810. case "cn":
  12811. case s.CN_CN:
  12812. this.locale = s.CN_CN,
  12813. t = e("./strings-cn-CN");
  12814. break;
  12815. case "jp":
  12816. case s.JP_JP:
  12817. this.locale = s.JP_JP,
  12818. t = e("./strings-jp-JP");
  12819. break;
  12820. default:
  12821. l.info("Unsupported language tag, defaulting to 'en-US'"),
  12822. this.locale = s.EN_US,
  12823. t = e("./strings-en-US")
  12824. }
  12825. l.info("Using locale '" + this.locale + "'"),
  12826. o.extendObject(this, t)
  12827. }
  12828. ,
  12829. n.prototype.localizeGUI = function() {
  12830. var e = document.querySelector("#gui-parent");
  12831. this.localizeTree(e),
  12832. this.localizeLoadingText()
  12833. }
  12834. ,
  12835. n.prototype.localizeLoadingText = function() {
  12836. // var e = document.querySelector("#loader-cont")
  12837. // , t = e.getAttribute("title");
  12838. // e.removeAttribute("title"),
  12839. // e.setAttribute("data-status", t),
  12840. // e.classList.add(this.locale),
  12841. document.querySelector("#help-dialog").classList.add(this.locale),
  12842. document.querySelector("#interaction-modal").classList.add(this.locale),
  12843. document.querySelector("#gui").classList.add(this.locale);
  12844. }
  12845. ,
  12846. n.prototype.localizeTree = function(e) {
  12847. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  12848. if (e.nodeType === Node.TEXT_NODE)
  12849. t = e.data.match(n),
  12850. t && (i = t[1],
  12851. e.data = this.localizeText(i) || i);
  12852. else if (e.nodeType === Node.ELEMENT_NODE) {
  12853. var r = e.getAttribute("title");
  12854. r && (t = r.match(n),
  12855. t && (i = t[1],
  12856. e.setAttribute("title", this.localizeText(i) || i)))
  12857. }
  12858. for (e = e.firstChild; e; )
  12859. this.localizeTree(e),
  12860. e = e.nextSibling
  12861. }
  12862. ,
  12863. n.prototype.localizeText = function(t) {
  12864. var i = this[t];
  12865. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  12866. i = e("./strings-en-US")[t]),
  12867. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  12868. i
  12869. }
  12870. ,
  12871. t.exports = new n
  12872. }
  12873. ).call(this, "/js/localization/localize.js")
  12874. }
  12875. , {
  12876. "../enum/Locale": 31,
  12877. "../settings": 166,
  12878. "../util/common": 185,
  12879. "../util/logger": 189,
  12880. "./strings-cn-CN": 109,
  12881. "./strings-de-DE": 110,
  12882. "./strings-en-US": 111,
  12883. "./strings-es-MX": 112,
  12884. "./strings-fr-FR": 113,
  12885. "./strings-jp-JP": 114,
  12886. "./strings-ru-RU": 115
  12887. }],
  12888. 109: [function(e, t, i) {
  12889. "use strict";
  12890. t.exports = {
  12891. PAGE_TITLE: "",
  12892. LOADING: "正在加载",
  12893. PRESENTED_BY_CAPS: "呈现者:",
  12894. POWERED_BY: "技术支持:",
  12895. POWERED_BY_CAPS: "技术支持:",
  12896. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12897. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12898. PRESENTED_BY: "呈现者:",
  12899. MORE: "更多 ",
  12900. LESS: "更少 ",
  12901. TAG_CONTENT: "tag™ 内容",
  12902. SHOW: "显示",
  12903. HIDE: "隐藏",
  12904. DOLLHOUSE: "场景屋",
  12905. FLOOR_PLAN: "楼层平面图",
  12906. OPEN_HIGHLIGHTS: "打开精彩片段",
  12907. CLOSE_HIGHLIGHTS: "关闭",
  12908. PREVIOUS: "上一个",
  12909. PLAY: "播放",
  12910. PAUSE: "暂停",
  12911. NEXT: "下一个",
  12912. EXPLORE_3D_SPACE: "探索 3D 空间",
  12913. VIEW_DOLLHOUSE: "观看场景屋",
  12914. SOCIAL_SHARING: "分享这个空间",
  12915. VIEW_IN_VR: "以 VR 观看",
  12916. VIEW_FULLSCREEN: "全屏观看",
  12917. EXIT_FULLSCREEN: " 退出全屏",
  12918. ZOOM_IN: "放大",
  12919. ZOOM_OUT: "缩小",
  12920. FLOOR_NAME: "楼层",
  12921. FLOOR_ALL: "ALL",
  12922. FLOOR_Lang: ["Floor",""],
  12923. TERMS: "条款",
  12924. PORT_TERMS: "port 条款",
  12925. TERMS_OF_USE: "使用条款",
  12926. CLOSE_TERMS: "关闭",
  12927. TERMS_TEXT_FILE: "terms-cn-CN.html",
  12928. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  12929. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  12930. WEBVR_ENTER_WEBVR: "进入 VR",
  12931. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  12932. WEBVR_LEARN_MORE: "了解更多",
  12933. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  12934. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  12935. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  12936. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  12937. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  12938. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  12939. VR_LEARN_MORE_CAPS: "了解更多",
  12940. VR_PREVIOUS_CAPS: "上一个’,",
  12941. VR_NEXT_CAPS: "下一个",
  12942. VR_GOT_IT_CAPS: "明白了",
  12943. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  12944. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  12945. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  12946. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  12947. VR_WHAT_YOU_NEED: "关于...您需要什么",
  12948. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  12949. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  12950. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  12951. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  12952. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  12953. VR_GOOGLE_DAYDREAM: "Google Daydream",
  12954. VR_APP: "port VR 应用程序",
  12955. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  12956. VR_COMPATIBLE_IPHONES_1: "iPhones",
  12957. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  12958. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  12959. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  12960. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  12961. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  12962. VR_ANDROID_DVICES: "Android 设备",
  12963. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  12964. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  12965. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  12966. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  12967. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  12968. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  12969. VR_DOWNLOAD_HERE: "在此下载",
  12970. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  12971. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  12972. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  12973. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  12974. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  12975. SHARE_TO: "分享到",
  12976. SHARE_LINK: "直接链接",
  12977. SHARE_EXPLORE: "探索",
  12978. SHARE_AT: "在",
  12979. SHARE_WITH: "使用",
  12980. SHARE_3D: "以 3D",
  12981. SHARE_COPIED: "已复制!",
  12982. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  12983. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  12984. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  12985. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  12986. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  12987. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  12988. ERROR_GENERIC_ACTIONS_3: " 或",
  12989. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  12990. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  12991. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  12992. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  12993. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  12994. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  12995. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  12996. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  12997. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  12998. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  12999. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13000. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13001. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13002. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13003. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13004. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13005. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13006. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13007. LINK_TO_LOCATION: "地点链接",
  13008. MENU_COPY: "复制",
  13009. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13010. ROTATE: "旋转",
  13011. MOVE: "移动",
  13012. INSIDE: "内部",
  13013. ZOOM: "缩放",
  13014. HELP: "小帮手",
  13015. HELP_NAVIGATION_TAB: "导航",
  13016. HELP_MORE_HELP_TAB: "更多帮助",
  13017. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13018. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13019. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13020. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13021. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13022. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13023. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13024. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13025. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13026. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13027. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13028. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13029. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13030. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13031. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13032. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13033. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13034. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13035. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13036. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13037. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13038. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13039. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13040. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13041. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13042. HELP_MORE_HLR_A: "精彩片段集锦",
  13043. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13044. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13045. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13046. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13047. HELP_MORE_FLOORS_A: "楼层选择器",
  13048. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13049. HELP_MORE_TAG_A: "tag™ 贴文",
  13050. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13051. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13052. HELP_MORE_ZOOM_A: "缩放控件",
  13053. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13054. HELP_MORE_TOUR_A: "导览控件",
  13055. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13056. HELP_MORE_INSIDE_A: "内部视图",
  13057. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13058. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13059. HELP_MORE_VR_A: "VR 模式",
  13060. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13061. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13062. HELP_MORE_360_A: "360° 视图",
  13063. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13064. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13065. HELP_MORE_FULLSCREEN_A: "全屏",
  13066. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13067. CLOSE: "关闭"
  13068. }
  13069. }
  13070. , {}],
  13071. 110: [function(e, t, i) {
  13072. "use strict";
  13073. t.exports = {
  13074. PAGE_TITLE: "",
  13075. LOADING: "Lädt",
  13076. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13077. POWERED_BY: "Angetrieben von",
  13078. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13079. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13080. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13081. PRESENTED_BY: "Präsentiert von ",
  13082. MORE: "Mehr ",
  13083. LESS: "Weniger ",
  13084. TAG_CONTENT: "tag™ Inhalt",
  13085. SHOW: "Anzeigen",
  13086. HIDE: "Verbergen",
  13087. DOLLHOUSE: "Puppenhaus",
  13088. FLOOR_PLAN: "Grundriss",
  13089. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13090. CLOSE_HIGHLIGHTS: "Schließen",
  13091. PREVIOUS: "Vorheriges",
  13092. PLAY: "Abspielen",
  13093. PAUSE: "Pausieren",
  13094. NEXT: "Nächstes",
  13095. EXPLORE_3D_SPACE: "Innenraum betreten",
  13096. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13097. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13098. VIEW_IN_VR: "In VR ansehen",
  13099. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13100. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13101. ZOOM_IN: "Vergrößern",
  13102. ZOOM_OUT: "Verkleinern",
  13103. FLOOR_NAME: "Etage ",
  13104. FLOOR_ALL: "Alle",
  13105. TERMS: "Bedingungen",
  13106. PORT_TERMS: "port Bedingungen",
  13107. TERMS_OF_USE: "Nutzungsbedingungen",
  13108. TERMS_TEXT_FILE: "terms-de-DE.html",
  13109. CLOSE_TERMS: "Schließen",
  13110. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13111. HELP: "Hilfe",
  13112. HELP_NAVIGATION_TAB: "Navigation",
  13113. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13114. CLOSE: "Schließen",
  13115. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13116. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13117. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13118. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13119. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13120. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13121. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13122. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13123. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13124. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13125. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13126. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13127. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13128. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13129. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13130. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13131. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13132. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13133. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13134. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13135. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13136. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13137. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13138. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13139. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13140. HELP_MORE_HLR_A: "Liste das Highlight",
  13141. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13142. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13143. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13144. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13145. HELP_MORE_FLOORS_A: "Etage auswählen",
  13146. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13147. HELP_MORE_TAG_A: "tag™ Posts",
  13148. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13149. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13150. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13151. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13152. HELP_MORE_TOUR_A: "Tour Steuerung",
  13153. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13154. HELP_MORE_INSIDE_A: "Innenansicht",
  13155. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13156. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13157. HELP_MORE_VR_A: "VR Modus",
  13158. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13159. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13160. HELP_MORE_360_A: "360° Views Ansicht ",
  13161. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13162. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13163. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13164. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13165. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13166. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13167. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13168. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13169. WEBVR_LEARN_MORE: "Mehr Infos",
  13170. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13171. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13172. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13173. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13174. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13175. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13176. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13177. VR_APP: "port VR App",
  13178. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13179. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13180. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13181. VR_APP_FOR_ANDROID: "port VR app für Android",
  13182. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13183. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13184. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13185. VR_PREVIOUS_CAPS: "ZURÜCK",
  13186. VR_NEXT_CAPS: "WEITER",
  13187. VR_GOT_IT_CAPS: "VERSTANDEN",
  13188. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13189. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13190. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13191. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13192. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13193. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13194. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13195. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13196. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13197. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13198. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13199. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13200. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13201. VR_ANDROID_DVICES: "Android Geräte",
  13202. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13203. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13204. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13205. VR_DOWNLOAD_HERE: "Hier runterladen",
  13206. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13207. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13208. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13209. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13210. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13211. SHARE_TO: "Teilen auf",
  13212. SHARE_LINK: "Direkter Link",
  13213. SHARE_EXPLORE: "Umsehen",
  13214. SHARE_AT: "auf",
  13215. SHARE_WITH: "mit",
  13216. SHARE_3D: "in 3D",
  13217. SHARE_COPIED: "Kopiert!",
  13218. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13219. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13220. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13221. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13222. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13223. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13224. ERROR_GENERIC_ACTIONS_3: " oder ",
  13225. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13226. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13227. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13228. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13229. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13230. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13231. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13232. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13233. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13234. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13235. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13236. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13237. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13238. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13239. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13240. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13241. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13242. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13243. LINK_TO_LOCATION: "Link zu",
  13244. MENU_COPY: "Kopieren",
  13245. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13246. ROTATE: "Drehen",
  13247. INSIDE: "Drinnen",
  13248. MOVE: "Bewegen",
  13249. ZOOM: "Vergrößern"
  13250. }
  13251. }
  13252. , {}],
  13253. 111: [function(e, t, i) {
  13254. "use strict";
  13255. t.exports = {
  13256. PAGE_TITLE: "",
  13257. LOADING: "Loading",
  13258. PRESENTED_BY_CAPS: "PRESENTED BY",
  13259. POWERED_BY: "powered by ",
  13260. POWERED_BY_CAPS: "POWERED BY",
  13261. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13262. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13263. PRESENTED_BY: "Presented by ",
  13264. MORE: "More ",
  13265. LESS: "Less ",
  13266. TAG_CONTENT: "tag™ Content",
  13267. SHOW: "Show",
  13268. HIDE: "Hide",
  13269. DOLLHOUSE: "Dollhouse",
  13270. FLOOR_PLAN: "Floor plan",
  13271. OPEN_HIGHLIGHTS: "Open Highlights",
  13272. CLOSE_HIGHLIGHTS: "Close",
  13273. PREVIOUS: "Previous",
  13274. PLAY: "Play",
  13275. PAUSE: "Pause",
  13276. NEXT: "Next",
  13277. EXPLORE_3D_SPACE: "Explore 3D Space",
  13278. VIEW_DOLLHOUSE: "View dollhouse",
  13279. SOCIAL_SHARING: "Share this Space",
  13280. VIEW_IN_VR: "View in VR",
  13281. VIEW_FULLSCREEN: "全屏",
  13282. EXIT_FULLSCREEN: "退出全屏",
  13283. ZOOM_IN: "Zoom in",
  13284. ZOOM_OUT: "Zoom out",
  13285. FLOOR_NAME: "Floor ",
  13286. FLOOR_ALL: "全部",
  13287. TERMS: "Terms",
  13288. PORT_TERMS: "port terms",
  13289. TERMS_OF_USE: "Terms of Use",
  13290. TERMS_TEXT_FILE: "terms-en-US.html",
  13291. CLOSE_TERMS: "Close",
  13292. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13293. HELP: "Help",
  13294. HELP_NAVIGATION_TAB: "Navigation",
  13295. HELP_MORE_HELP_TAB: "More Help",
  13296. CLOSE: "Close",
  13297. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13298. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13299. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13300. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13301. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13302. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13303. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13304. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13305. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13306. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13307. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13308. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13309. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13310. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13311. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13312. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13313. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13314. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13315. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13316. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13317. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13318. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13319. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13320. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13321. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13322. HELP_MORE_HLR_A: "Highlight Reel",
  13323. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13324. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13325. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13326. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13327. HELP_MORE_FLOORS_A: "Floor Selector",
  13328. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13329. HELP_MORE_TAG_A: "tag™ Posts",
  13330. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13331. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13332. HELP_MORE_ZOOM_A: "Zoom Controls",
  13333. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13334. HELP_MORE_TOUR_A: "Tour Controls",
  13335. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13336. HELP_MORE_INSIDE_A: "Inside View",
  13337. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13338. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13339. HELP_MORE_VR_A: "VR Mode",
  13340. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13341. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13342. HELP_MORE_360_A: "360° Views",
  13343. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13344. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13345. HELP_MORE_FULLSCREEN_A: "Full screen",
  13346. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13347. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13348. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13349. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13350. WEBVR_ENTER_WEBVR: "ENTER VR",
  13351. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13352. WEBVR_LEARN_MORE: "Learn more",
  13353. WEBVR_VIEW_SPACE: "View Space in VR",
  13354. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13355. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13356. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13357. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13358. VR_PREVIOUS_CAPS: "PREVIOUS",
  13359. VR_NEXT_CAPS: "NEXT",
  13360. VR_GOT_IT_CAPS: "GOT IT",
  13361. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13362. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13363. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13364. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13365. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13366. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13367. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13368. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13369. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13370. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13371. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13372. VR_APP: "port VR App",
  13373. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13374. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13375. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13376. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13377. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13378. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13379. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13380. VR_ANDROID_DVICES: "Android Devices",
  13381. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13382. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13383. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13384. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13385. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13386. VR_APP_OPEN: "Open with the port VR app instead",
  13387. VR_DOWNLOAD_HERE: "Download here",
  13388. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13389. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13390. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13391. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13392. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13393. SHARE_TO: "Share to",
  13394. SHARE_LINK: "Direct Link",
  13395. SHARE_EXPLORE: "Explore ",
  13396. SHARE_AT: "at",
  13397. SHARE_WITH: "with",
  13398. SHARE_3D: " in 3D",
  13399. SHARE_COPIED: "Copied!",
  13400. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13401. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13402. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13403. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13404. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13405. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13406. ERROR_GENERIC_ACTIONS_3: " or ",
  13407. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13408. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13409. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13410. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13411. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13412. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13413. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13414. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13415. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13416. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13417. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13418. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13419. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13420. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13421. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13422. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13423. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13424. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13425. LINK_TO_LOCATION: "Link to location",
  13426. MENU_COPY: "Copy",
  13427. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13428. ROTATE: "Rotate",
  13429. INSIDE: "Inside",
  13430. MOVE: "Move",
  13431. ZOOM: "Zoom"
  13432. }
  13433. }
  13434. , {}],
  13435. 112: [function(e, t, i) {
  13436. "use strict";
  13437. t.exports = {
  13438. PAGE_TITLE: "",
  13439. LOADING: "Cargando",
  13440. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13441. POWERED_BY: "potenciando por ",
  13442. POWERED_BY_CAPS: "POTENCIADO POR ",
  13443. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13444. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13445. PRESENTED_BY: "Presentado por ",
  13446. MORE: "Más ",
  13447. LESS: "Menos ",
  13448. TAG_CONTENT: "Contenido de tag™",
  13449. SHOW: "Mostrar",
  13450. HIDE: "Ocultar",
  13451. DOLLHOUSE: "Dollhouse",
  13452. FLOOR_PLAN: "Planos",
  13453. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13454. CLOSE_HIGHLIGHTS: "Cerrar",
  13455. PREVIOUS: "Anterior",
  13456. PLAY: "Play",
  13457. PAUSE: "Pausa",
  13458. NEXT: "Siguiente",
  13459. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13460. VIEW_DOLLHOUSE: "Ver dollhouse",
  13461. SOCIAL_SHARING: "Compartir este espacio",
  13462. VIEW_IN_VR: "Ver en realidad virtual",
  13463. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13464. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13465. ZOOM_IN: "Acercar",
  13466. ZOOM_OUT: "Alejar",
  13467. FLOOR_NAME: "Piso ",
  13468. FLOOR_ALL: "Todas",
  13469. TERMS: "Condiciones",
  13470. PORT_TERMS: "port términos de uso",
  13471. TERMS_OF_USE: "Términos de uso",
  13472. TERMS_TEXT_FILE: "terms-es-MX.html",
  13473. CLOSE_TERMS: "Cerrar",
  13474. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13475. HELP: "Ayuda",
  13476. HELP_NAVIGATION_TAB: "Navegación",
  13477. HELP_MORE_HELP_TAB: "Más Ayuda",
  13478. CLOSE: "Cerrar",
  13479. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13480. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13481. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13482. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13483. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13484. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13485. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13486. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13487. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13488. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13489. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13490. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13491. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13492. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13493. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13494. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13495. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13496. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13497. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13498. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13499. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13500. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13501. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13502. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13503. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13504. HELP_MORE_HLR_A: "Galería destacada",
  13505. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13506. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13507. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13508. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13509. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13510. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13511. HELP_MORE_TAG_A: "tag™ Posts",
  13512. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13513. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13514. HELP_MORE_ZOOM_A: "Controles de zoom",
  13515. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13516. HELP_MORE_TOUR_A: "Controles de recorrido",
  13517. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13518. HELP_MORE_INSIDE_A: "Vista interior",
  13519. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13520. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13521. HELP_MORE_VR_A: "Modo de realidad virtual",
  13522. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13523. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13524. HELP_MORE_360_A: "360° Views",
  13525. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13526. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13527. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13528. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13529. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13530. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13531. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13532. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13533. WEBVR_LEARN_MORE: "Más información",
  13534. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13535. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13536. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13537. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13538. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13539. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13540. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13541. VR_APP: "port VR App",
  13542. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13543. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13544. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13545. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13546. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13547. VR_PREVIOUS_CAPS: "ANTERIOR",
  13548. VR_NEXT_CAPS: "SIGUIENTE",
  13549. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13550. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13551. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13552. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13553. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13554. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13555. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13556. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13557. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13558. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13559. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13560. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13561. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13562. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13563. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13564. VR_ANDROID_DVICES: "Dispositivos Android",
  13565. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13566. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13567. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13568. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13569. VR_DOWNLOAD_HERE: "Descargar aquí",
  13570. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13571. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13572. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13573. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13574. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13575. SHARE_TO: "Compartir en",
  13576. SHARE_LINK: "Enlace directo",
  13577. SHARE_EXPLORE: "Explorar ",
  13578. SHARE_AT: "en",
  13579. SHARE_WITH: "con",
  13580. SHARE_3D: " en 3D",
  13581. SHARE_COPIED: "¡Copiado!",
  13582. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13583. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13584. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13585. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13586. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13587. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13588. ERROR_GENERIC_ACTIONS_3: " o ",
  13589. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13590. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13591. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13592. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13593. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13594. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13595. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13596. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13597. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13598. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13599. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13600. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13601. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13602. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13603. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13604. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13605. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13606. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13607. LINK_TO_LOCATION: "Enlace a la ubicación",
  13608. MENU_COPY: "Copiar",
  13609. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13610. ROTATE: "Girar",
  13611. INSIDE: "Interior",
  13612. MOVE: "Moverse",
  13613. ZOOM: "Acercar o alejar"
  13614. }
  13615. }
  13616. , {}],
  13617. 113: [function(e, t, i) {
  13618. "use strict";
  13619. t.exports = {
  13620. PAGE_TITLE: "",
  13621. LOADING: "Chargement",
  13622. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13623. POWERED_BY: "alimenté par ",
  13624. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13625. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13626. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13627. PRESENTED_BY: "Présenté par ",
  13628. MORE: "Plus ",
  13629. LESS: "Moins ",
  13630. TAG_CONTENT: "Contenu tag™",
  13631. SHOW: "Montrer",
  13632. HIDE: "Cacher",
  13633. DOLLHOUSE: "Dollhouse",
  13634. FLOOR_PLAN: "Plan de sol",
  13635. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13636. CLOSE_HIGHLIGHTS: "Fermer",
  13637. PREVIOUS: "Précédent",
  13638. PLAY: "Lecture",
  13639. PAUSE: "Pause",
  13640. NEXT: "Suivant",
  13641. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13642. VIEW_DOLLHOUSE: "Voir dollhouse",
  13643. SOCIAL_SHARING: "Partager cet espace",
  13644. VIEW_IN_VR: "Voir en VR",
  13645. VIEW_FULLSCREEN: "Plein écran",
  13646. EXIT_FULLSCREEN: "Fermer plein écran",
  13647. ZOOM_IN: "Zoom avant",
  13648. ZOOM_OUT: "Zoom arrière",
  13649. FLOOR_NAME: "Étage ",
  13650. FLOOR_ALL: "Tous",
  13651. TERMS: "Mentions légales",
  13652. PORT_TERMS: "port mentions légales",
  13653. TERMS_OF_USE: "Conditions d'utilisation",
  13654. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13655. CLOSE_TERMS: "Fermer",
  13656. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13657. HELP: "Aide",
  13658. HELP_NAVIGATION_TAB: "Navigation",
  13659. HELP_MORE_HELP_TAB: "Aide",
  13660. CLOSE: "Fermer",
  13661. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13662. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13663. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13664. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13665. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13666. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13667. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13668. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13669. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13670. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13671. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13672. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13673. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13674. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13675. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13676. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13677. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13678. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13679. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13680. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13681. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13682. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13683. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13684. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13685. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13686. HELP_MORE_HLR_A: "Carrousel",
  13687. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13688. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13689. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13690. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13691. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13692. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13693. HELP_MORE_TAG_A: "tag™ Posts",
  13694. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13695. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13696. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13697. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13698. HELP_MORE_TOUR_A: "Commandes de la visite",
  13699. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13700. HELP_MORE_INSIDE_A: "Vue intérieure",
  13701. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13702. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13703. HELP_MORE_VR_A: "Mode RV",
  13704. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13705. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13706. HELP_MORE_360_A: "Vues 360°",
  13707. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13708. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13709. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13710. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13711. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13712. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13713. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13714. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13715. WEBVR_LEARN_MORE: "En savoir plus",
  13716. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13717. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13718. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13719. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13720. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13721. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13722. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13723. VR_NEXT_CAPS: "SUIVANT",
  13724. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13725. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13726. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13727. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13728. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13729. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13730. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13731. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13732. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13733. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13734. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13735. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13736. VR_APP: "port VR App",
  13737. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13738. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13739. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13740. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13741. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13742. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13743. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13744. VR_ANDROID_DVICES: "Appareils Android",
  13745. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13746. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13747. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13748. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13749. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13750. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13751. VR_DOWNLOAD_HERE: "Télécharger ici",
  13752. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13753. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13754. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13755. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13756. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13757. SHARE_TO: "Partager sur",
  13758. SHARE_LINK: "Lien direct",
  13759. SHARE_EXPLORE: "Explorer ",
  13760. SHARE_AT: "à",
  13761. SHARE_WITH: "avec",
  13762. SHARE_3D: " en 3D",
  13763. SHARE_COPIED: "Copié!",
  13764. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13765. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13766. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13767. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13768. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13769. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13770. ERROR_GENERIC_ACTIONS_3: " ou ",
  13771. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13772. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13773. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13774. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13775. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13776. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13777. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13778. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13779. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13780. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13781. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13782. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13783. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13784. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13785. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13786. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13787. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13788. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13789. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13790. MENU_COPY: "Copie",
  13791. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13792. ROTATE: "Faire pivoter",
  13793. INSIDE: "Intérieure",
  13794. MOVE: "Se déplacer",
  13795. ZOOM: "Zoom"
  13796. }
  13797. }
  13798. , {}],
  13799. 114: [function(e, t, i) {
  13800. "use strict";
  13801. t.exports = {
  13802. PAGE_TITLE: "",
  13803. LOADING: "読み込み中",
  13804. PRESENTED_BY_CAPS: "PRESENTED BY",
  13805. POWERED_BY: "powered by",
  13806. POWERED_BY_CAPS: "POWERED BY",
  13807. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13808. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13809. PRESENTED_BY: "Presented by ",
  13810. MORE: "全て表示 ",
  13811. LESS: "閉じる ",
  13812. TAG_CONTENT: "tag™コンテンツ ",
  13813. SHOW: "表示",
  13814. HIDE: "非表示",
  13815. DOLLHOUSE: "ドールハウス",
  13816. FLOOR_PLAN: "フロアプラン",
  13817. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13818. CLOSE_HIGHLIGHTS: "閉じる",
  13819. PREVIOUS: "前へ",
  13820. PLAY: "再生",
  13821. PAUSE: "一時停止",
  13822. NEXT: "次へ",
  13823. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13824. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13825. SOCIAL_SHARING: "このSpaceを共有する",
  13826. VIEW_IN_VR: "VRで表示",
  13827. VIEW_FULLSCREEN: "フルスクリーン表示",
  13828. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13829. ZOOM_IN: "ズームイン",
  13830. ZOOM_OUT: "ズームアウト",
  13831. FLOOR_NAME: "フロア ",
  13832. FLOOR_ALL: "すべて",
  13833. TERMS: "規約",
  13834. PORT_TERMS: "port規約",
  13835. TERMS_OF_USE: "利用規約",
  13836. CLOSE_TERMS: "閉じる",
  13837. TERMS_TEXT_FILE: "terms-jp-JP.html",
  13838. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  13839. WEBVR_FOR_DAYDREAM: "Daydream View用",
  13840. WEBVR_ENTER_WEBVR: "VRに入る",
  13841. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  13842. WEBVR_LEARN_MORE: "もっと詳しく",
  13843. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  13844. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13845. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  13846. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  13847. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  13848. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  13849. VR_LEARN_MORE_CAPS: "もっと詳しく",
  13850. VR_PREVIOUS_CAPS: "前へ",
  13851. VR_NEXT_CAPS: "次へ",
  13852. VR_GOT_IT_CAPS: "了解",
  13853. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  13854. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  13855. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  13856. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  13857. VR_WHAT_YOU_NEED: "必要なもの",
  13858. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  13859. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  13860. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  13861. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  13862. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13863. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13864. VR_APP: "port VRアプリ",
  13865. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13866. VR_COMPATIBLE_IPHONES_1: "iPhone",
  13867. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  13868. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  13869. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  13870. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  13871. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  13872. VR_ANDROID_DVICES: "Androidデバイス",
  13873. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  13874. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  13875. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  13876. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  13877. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  13878. VR_APP_OPEN: "port VRアプリで開く",
  13879. VR_DOWNLOAD_HERE: "ここからダウンロード",
  13880. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  13881. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  13882. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  13883. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  13884. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  13885. SHARE_TO: "共有先",
  13886. SHARE_LINK: "ダイレクトリンク",
  13887. SHARE_EXPLORE: "探索",
  13888. SHARE_AT: "場所",
  13889. SHARE_WITH: "使用アプリ",
  13890. SHARE_3D: "3Dで",
  13891. SHARE_COPIED: "コピーされました!",
  13892. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  13893. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  13894. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  13895. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  13896. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  13897. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  13898. ERROR_GENERIC_ACTIONS_3: "または",
  13899. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  13900. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  13901. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  13902. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  13903. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  13904. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  13905. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  13906. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  13907. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  13908. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  13909. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  13910. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  13911. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  13912. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  13913. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  13914. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  13915. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  13916. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  13917. LINK_TO_LOCATION: "ロケーションへのリンク",
  13918. MENU_COPY: "コピー",
  13919. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  13920. ROTATE: "回転",
  13921. MOVE: "移動",
  13922. INSIDE: "内側",
  13923. ZOOM: "ズーム",
  13924. HELP: "ヘルプ",
  13925. HELP_NAVIGATION_TAB: "ナビゲーション",
  13926. HELP_MORE_HELP_TAB: "その他のヘルプ",
  13927. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  13928. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  13929. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13930. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  13931. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  13932. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  13933. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  13934. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  13935. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  13936. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  13937. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13938. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  13939. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  13940. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  13941. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13942. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  13943. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  13944. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  13945. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  13946. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  13947. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  13948. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  13949. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  13950. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  13951. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  13952. HELP_MORE_HLR_A: "ハイライト",
  13953. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  13954. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  13955. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  13956. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  13957. HELP_MORE_FLOORS_A: "フロアセレクター",
  13958. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  13959. HELP_MORE_TAG_A: "tag™ Posts",
  13960. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  13961. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  13962. HELP_MORE_ZOOM_A: "ズームコントロール",
  13963. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  13964. HELP_MORE_TOUR_A: "ツアーコントロール",
  13965. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  13966. HELP_MORE_INSIDE_A: "内側ビュー",
  13967. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  13968. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  13969. HELP_MORE_VR_A: "VRモード",
  13970. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  13971. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  13972. HELP_MORE_360_A: "360° Views",
  13973. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  13974. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  13975. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  13976. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  13977. CLOSE: "閉じる"
  13978. }
  13979. }
  13980. , {}],
  13981. 115: [function(e, t, i) {
  13982. "use strict";
  13983. t.exports = {
  13984. PAGE_TITLE: "",
  13985. LOADING: "Загрузка",
  13986. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  13987. POWERED_BY: "разработано на платформе ",
  13988. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  13989. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  13990. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  13991. PRESENTED_BY: "Представлено ",
  13992. MORE: "Больше ",
  13993. LESS: "Меньше ",
  13994. TAG_CONTENT: "tag™ Контент",
  13995. SHOW: "Показать",
  13996. HIDE: "Скрыть",
  13997. DOLLHOUSE: "Dollhouse",
  13998. FLOOR_PLAN: "Планировка",
  13999. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14000. CLOSE_HIGHLIGHTS: "Закрыть",
  14001. PREVIOUS: "Предыдущий",
  14002. PLAY: "Воспроизвести",
  14003. PAUSE: "Пауза",
  14004. NEXT: "Следующий",
  14005. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14006. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14007. SOCIAL_SHARING: "Поделиться этой моделью",
  14008. VIEW_IN_VR: "Посмотреть в VR",
  14009. VIEW_FULLSCREEN: "Полный экран",
  14010. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14011. ZOOM_IN: "Увеличить",
  14012. ZOOM_OUT: "Уменьшить",
  14013. FLOOR_NAME: "Этаж ",
  14014. FLOOR_ALL: "Все",
  14015. TERMS: "Условия",
  14016. PORT_TERMS: "Правила пользования",
  14017. TERMS_OF_USE: "Условия использования",
  14018. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14019. CLOSE_TERMS: "Закрыть",
  14020. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14021. HELP: "Помощь",
  14022. HELP_NAVIGATION_TAB: "Навигация",
  14023. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14024. CLOSE: "Закрыть",
  14025. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14026. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14027. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14028. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14029. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14030. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14031. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14032. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14033. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14034. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14035. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14036. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14037. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14038. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14039. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14040. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14041. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14042. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14043. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14044. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14045. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14046. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14047. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14048. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14049. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14050. HELP_MORE_HLR_A: "Фотоколлаж",
  14051. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14052. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14053. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14054. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14055. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14056. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14057. HELP_MORE_TAG_A: "tag™ Posts",
  14058. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14059. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14060. HELP_MORE_ZOOM_A: "Масштаб",
  14061. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14062. HELP_MORE_TOUR_A: "Управление Туром",
  14063. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14064. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14065. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14066. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14067. HELP_MORE_VR_A: "Режим VR",
  14068. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14069. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14070. HELP_MORE_360_A: "360° Views",
  14071. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14072. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14073. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14074. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14075. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14076. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14077. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14078. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14079. WEBVR_LEARN_MORE: "Узнать больше",
  14080. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14081. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14082. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14083. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14084. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14085. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14086. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14087. VR_APP: "port VR App",
  14088. VR_APP_OPEN: "Или открыть через приложение port VR",
  14089. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14090. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14091. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14092. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14093. VR_VIEW_SPACE: "Запустить модель в VR",
  14094. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14095. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14096. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14097. VR_GOT_IT_CAPS: "ЯСНО",
  14098. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14099. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14100. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14101. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14102. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14103. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14104. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14105. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14106. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14107. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14108. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14109. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14110. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14111. VR_ANDROID_DVICES: "Android устройства",
  14112. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14113. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14114. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14115. VR_DOWNLOAD_HERE: "Скачать здесь",
  14116. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14117. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14118. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14119. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14120. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14121. SHARE_TO: "Поделиться",
  14122. SHARE_LINK: "Прямая ссылка",
  14123. SHARE_EXPLORE: "просмотреть",
  14124. SHARE_AT: "на",
  14125. SHARE_WITH: "с",
  14126. SHARE_3D: "в 3D",
  14127. SHARE_COPIED: "Скопировано!",
  14128. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14129. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14130. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14131. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14132. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14133. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14134. ERROR_GENERIC_ACTIONS_3: " или ",
  14135. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14136. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14137. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14138. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14139. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14140. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14141. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14142. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14143. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14144. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14145. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14146. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14147. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14148. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14149. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14150. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14151. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14152. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14153. LINK_TO_LOCATION: "Ссылка на местоположение",
  14154. MENU_COPY: "Копировать",
  14155. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14156. ROTATE: "Вращать",
  14157. MOVE: "Передвигаться",
  14158. INSIDE: "Вид изнутри",
  14159. ZOOM: "Масштаб"
  14160. }
  14161. }
  14162. , {}],
  14163. 116: [function(e, t, i) {//main.js
  14164. (function(t) {
  14165. "use strict";
  14166. var modelProgressBase = 0.4;
  14167. var progressUpdate = function(e){ // 0 <= e <= 1
  14168. console.log('e1:'+e)
  14169. e = Math.round(modelProgressBase * e * 100);
  14170. console.log('e2:'+e)
  14171. var t = $('.progressbar');
  14172. t.find('.bar').css('width',e+'%');
  14173. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14174. t.find('.perc').text(e +'%'); //具体数字的百分比
  14175. }
  14176. $('#gui-loading').fadeIn(200);
  14177. progressUpdate(0.1)
  14178. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14179. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14180. var data = matcher(e);
  14181. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14182. data.user = {
  14183. "is_authenticated": false,
  14184. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14185. }
  14186. try{//处理一下导览数据,旧的曾有导览数据是错误的,将它删除
  14187. var newImages = [];
  14188. data.model.images.forEach((tourImg)=>{tourImg.thumbnail_signed_src && newImages.push(tourImg)})
  14189. data.model.images = newImages
  14190. }catch(e){console.log(e) }
  14191. //data.flyInOnlyBySwitch = true
  14192. window.MP_PREFETCHED_MODELDATA = data;
  14193. data.model.summary = data.summary
  14194. data.model.name = data.name
  14195. for(let i in data){
  14196. data[i] == "false" && (data[i] = false)
  14197. }
  14198. progressUpdate(0.7);
  14199. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14200. if(data.weixinDesc){
  14201. g_weixinObj.desc = data.weixinDesc;
  14202. }
  14203. if(data.shareImgUrl){
  14204. g_weixinObj.imgUrl = data.shareImgUrl
  14205. }
  14206. window.wx && manage.weixinShare();
  14207. //初始画面
  14208. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14209. function E(e) {
  14210. $("<img/>").attr("src", e).on("load", function() {
  14211. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14212. $(this).remove()
  14213. })
  14214. }
  14215. })
  14216. function StartLoad(){//当加载完data后
  14217. function i() {
  14218. var e = Y.getModelIDFromQueryString();
  14219. if (!e)
  14220. return b(null, "loading-failed");
  14221. var t = Y.parseSidUrl(e)
  14222. , i = l()
  14223. , a = c()
  14224. , s = o()
  14225. , u = V.quickstart.enabled
  14226. , g = null
  14227. , m = null
  14228. , v = null
  14229. , w = null
  14230. , T = null
  14231. , x = null
  14232. , S = null
  14233. , M = null
  14234. , R = null
  14235. , P = null
  14236. , O = null
  14237. , L = null
  14238. , N = new ue;
  14239. r(s);
  14240. h({ //MP开头写法
  14241. urlBase: t.urlBase
  14242. }).then(function() {
  14243. return re.init(),
  14244. d(t, e) //getModel and load
  14245. }).then(function(e) {
  14246. progressUpdate(0.9)
  14247. return P = e,
  14248. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14249. startSource: i,
  14250. autoplay: V.autoplay,
  14251. quickstart: u
  14252. }),
  14253. P.urls.init()
  14254. }).then(function() {
  14255. return P.loadPanos()
  14256. }).then(function() {
  14257. m = X.getStartCameraOptions(P, P.panos),
  14258. S = A(P),
  14259. O = y(u, m.mode),
  14260. v = O.controls,
  14261. w = O.player,
  14262. T = O.director,
  14263. x = O.tagManager,
  14264. M = O.tileDownloader,
  14265. R = O.qualityManager,
  14266. L = O.panoRenderer,
  14267. C(P, S, O, s),
  14268. w.director = T,//xzw add
  14269. P.supportsTiles && M.start(),
  14270. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14271. u = !1);
  14272. var e = null;
  14273. if (u) {
  14274. de.warn("Quickstart engaged. Hold on to your knickers.");
  14275. var t = v.controls[D.PANORAMA];
  14276. g = new ie(R,S.scene,S.camera,t,s),
  14277. _(S, s, P),
  14278. e = g.load(m).then(function() {
  14279. S.addComponent(g),
  14280. S.once(le.AfterRender, function() {
  14281. de.warn("First render after quickstart load finished.")
  14282. })
  14283. })
  14284. }
  14285. window.flyToFirst = function(){//xzw add
  14286. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14287. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14288. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14289. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14290. };
  14291. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14292. }).then(function() {
  14293. return f(P, U.onProgress, i, !u, a)
  14294. }).then(function() {
  14295. if (m.quickstart = u,
  14296. I(P, S, O, s),
  14297. S.started || _(S, s, P),
  14298. H.modelLoaded(P, w, v, V.autoplay),
  14299. E(w, P, m, V.autoplay).done(function() {
  14300. T.autoTour()
  14301. }),
  14302. !P.supportsTiles) {
  14303. var e = new Z(P,w);
  14304. e.start()
  14305. }
  14306. u && (S.removeComponent(g),
  14307. g.destroy(),
  14308. m.pano.enter()),
  14309. U.init(P, T, w, v, S, m, H.getSessionId()),
  14310. U.endLoading(P, T, x),
  14311. S.once(le.AfterRender, function() {
  14312. N.setAppReadyTime();
  14313. var e = N.calcFullLoadingTime();
  14314. de.warn("Total load time: " + e / 1e3),
  14315. H.loadComplete(e),
  14316. de.warn("First render after model load finished.")
  14317. }),
  14318. S.on(le.MemoryUsageUpdated, n)
  14319. }).fail(b.bind(this, e))
  14320. }
  14321. function n(e) {
  14322. ce.update(e)
  14323. }
  14324. function r(e) {
  14325. de.info("Version", "2.25.6-0-gd87e5b1"),
  14326. q.defaultMaxListeners = 1e3,
  14327. a(e),
  14328. s()
  14329. }
  14330. function o() {
  14331. return document.getElementById("player")
  14332. }
  14333. function a(e) {
  14334. e.addEventListener("dragenter", T, !1),
  14335. e.addEventListener("dragover", T, !1)
  14336. }
  14337. function s() {
  14338. F.valueFromHash("title", !0) || $(document).ready(function() {
  14339. var e = $(".model-title");
  14340. e.hide()
  14341. })
  14342. }
  14343. function l() {
  14344. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14345. }
  14346. function c() {
  14347. return {
  14348. panoElementsToLoad: 6,
  14349. modelElementsToLoad: 0,
  14350. totalElementsLoaded: 0,
  14351. totalElementsToLoad: 0,
  14352. totalPercentageLoaded: 0,
  14353. progressCallback: null
  14354. }
  14355. }
  14356. function h(e) {
  14357. return K.loadFeatureFlags(e).done(function(e) {
  14358. K.updateDependentSettings(e, V)
  14359. })
  14360. }
  14361. // function u(e) {
  14362. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14363. // responseType: "json",
  14364. // prefetchFrom: "config"
  14365. // }).then(function(e) {
  14366. // return e ? void j.extendObject(V.appConfig, e) : {}
  14367. // }, function(e) {
  14368. // return de.warn("Failed loading runtime config, using defaults."),
  14369. // $.when({})
  14370. // })
  14371. // }
  14372. function d(e, t) {
  14373. var i = B.getModel({
  14374. url: t,
  14375. floors: F.valueFromHash("f", !0),
  14376. autoload: !1
  14377. })
  14378. ;
  14379. return $.when(i, n).then(null, function(e) {
  14380. return this
  14381. })
  14382. }
  14383. function p(e, t, i, n, r) {
  14384. de.info("Model data loaded"),
  14385. de.debug("UUID: " + e.data.job.uuid),
  14386. J.init(K.getFlags()),
  14387. i && H.initKeen({
  14388. token: i,
  14389. appId: n
  14390. }),
  14391. H.initSegment({
  14392. model: e.sid,
  14393. version: "2.25.6-0-gd87e5b1",
  14394. startSource: r.startSource,
  14395. token: t,
  14396. autoplay: r.autoplay,
  14397. quickstart: r.quickstart
  14398. })
  14399. }
  14400. function f(e, t, i, n, r) {
  14401. return r.progressCallback = t,
  14402. H.sessionStart(),
  14403. e.load(n).progress(g.bind(this, r))
  14404. }
  14405. function g(e, t) {
  14406. e.modelElementsToLoad = t[1],
  14407. v(e),
  14408. m(e)
  14409. }
  14410. function m(e) {
  14411. e.totalElementsLoaded++,
  14412. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14413. //----许钟文-----------------模型进度条向后调整
  14414. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14415. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14416. console.log('pro:'+e.totalPercentageLoaded)
  14417. //---------------------------
  14418. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14419. }
  14420. function v(e) {
  14421. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14422. }
  14423. function A(e) {
  14424. var t = new x.PerspectiveCamera;
  14425. t.layers.enable(he.PANOMARKERS),
  14426. t.layers.enable(he.RETICULE),
  14427. t.layers.enable(he.TAG);
  14428. var i = new x.Scene
  14429. , n = new x.AmbientLight(16777215);
  14430. i.add(n),
  14431. i.skybox = new W,
  14432. i.add(i.skybox),
  14433. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14434. side: x.DoubleSide
  14435. })),
  14436. i.plane.position.y = 0,
  14437. i.plane.rotateX(-Math.PI / 2),
  14438. i.plane.material.visible = !1,
  14439. i.add(i.plane),
  14440. i.updateMatrixWorld(),
  14441. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14442. if (e.metadata && e.metadata.camera_position) {
  14443. var t = e.metadata.camera_position
  14444. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14445. n.position = t.clone(),
  14446. i.add(n);
  14447. var r = e.metadata.camera_quaternion
  14448. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14449. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14450. }
  14451. }),
  14452. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14453. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14454. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14455. var r = new te(i,t,z);
  14456. return r
  14457. }
  14458. function y(e, t) {
  14459. var i = e ? 1 : 1e3
  14460. , n = J.tilegen || J.imgopt ? 6 : 2;
  14461. n = F.valueFromHash("tileconc", n);
  14462. var r = new ne
  14463. , o = new ae({
  14464. concurrentDownloads: n
  14465. })
  14466. , a = new se
  14467. , s = new P
  14468. , l = new M
  14469. , c = new S(t)
  14470. , h = new R
  14471. , u = new O(i)
  14472. , d = new L
  14473. , p = new oe;
  14474. return {
  14475. qualityManager: r,
  14476. panoRenderer: a,
  14477. tileDownloader: o,
  14478. player: c,
  14479. director: l,
  14480. modelManager: s,
  14481. tagManager: p,
  14482. displayController: u,
  14483. labelDisplayController: d,
  14484. controls: h
  14485. }
  14486. }
  14487. function C(e, t, i, n) {
  14488. var r = i.controls
  14489. , o = i.qualityManager
  14490. , a = i.panoRenderer
  14491. , s = i.tileDownloader
  14492. , l = i.modelManager;
  14493. r.init(n, l),
  14494. ee.init(i.director, r, i.player, l, t),
  14495. o.init(l),
  14496. s.init(o),
  14497. a.init(t, s, o),
  14498. l.init(s, a, o),
  14499. l.addModel(e),
  14500. t.addComponent(G)
  14501. }
  14502. function I(e, t, i, n) {
  14503. var r = i.qualityManager
  14504. , o = i.panoRenderer
  14505. , a = i.tileDownloader
  14506. , s = i.modelManager
  14507. , l = i.player
  14508. , c = i.director
  14509. , h = i.tagManager
  14510. , u = i.displayController
  14511. , d = i.labelDisplayController
  14512. , p = i.controls;
  14513. t.scene.add(e),
  14514. t.qualityManager = r;
  14515. var f = {
  14516. camera: t.camera,
  14517. director: c,
  14518. modelManager: s,
  14519. tileDownloader: a,
  14520. panoRenderer: o,
  14521. qualityManager: r,
  14522. tagManager: h,
  14523. container: n,
  14524. controls: p
  14525. };
  14526. l.init(f),
  14527. l.setScene(t.scene),
  14528. h.init(s, l),
  14529. c.init(l, s),
  14530. u.init(c, l, s, h, n),
  14531. d.init(l, s, n),
  14532. z.bindEvents(l),
  14533. t.addComponent(h),
  14534. t.addComponent(l),
  14535. t.addComponent(o),
  14536. l.sceneRenderer = t; //xzw add 方便resize
  14537. }
  14538. function E(e, t, i, n) {
  14539. return de.info("Starting player in " + i.mode),
  14540. H.report(t.sid, "started-playing", n, i.quickstart),
  14541. e.start(i)
  14542. }
  14543. function b(e, t) {
  14544. de.error(t),
  14545. k.error(t),
  14546. H.report(e, "error-" + t)
  14547. }
  14548. function w(e) {
  14549. var t = F.details();
  14550. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14551. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14552. H.report(e, "error-webgl-generic"))
  14553. }
  14554. function _(e, t, i) {
  14555. try {
  14556. e.start(t)
  14557. } catch (e) {
  14558. throw de.warn(e.message),
  14559. w(i.sid),
  14560. e
  14561. }
  14562. }
  14563. function T(e) {
  14564. e.stopPropagation(),
  14565. e.preventDefault()
  14566. }
  14567. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14568. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  14569. g_HotImage = {
  14570. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14571. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14572. } ;
  14573. }
  14574. //czj 判断someData 有没有backgroundMusic 添加音乐
  14575. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14576. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14577. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  14578. $("#volume").show();
  14579. }else if (g_version === "one"){
  14580. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14581. //g_bgAudio.src = manage.dealURL(src) ;
  14582. }
  14583. //隐藏公司logo
  14584. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  14585. showLogo();
  14586. }
  14587. e("./lib/three75-shim"),
  14588. e("./lib/array-polyfill"),
  14589. e("./lib/performance-polyfill"),
  14590. e("./lib/shaders/CopyShader.js"),
  14591. e("./lib/shaders/HorizontalBlurShader.js"),
  14592. e("./lib/shaders/VerticalBlurShader.js"),
  14593. e("./lib/postprocessing/EffectComposer.js"),
  14594. e("./lib/postprocessing/RenderPass.js"),
  14595. e("./lib/postprocessing/MaskPass.js"),
  14596. e("./lib/postprocessing/ShaderPass.js"),
  14597. window.Promise || (window.Promise = e("promise-polyfill"));
  14598. var x = e("three")
  14599. , _x = e("three")
  14600. , S = (e("./util/sentry"),
  14601. e("./player"))
  14602. , M = e("./director")
  14603. , R = e("./controls/CameraControls")
  14604. , P = e("./model/ModelManager")
  14605. , O = e("./DisplayController")
  14606. , L = e("./label/LabelDisplayController")
  14607. , D = e("./enum/Viewmode")
  14608. , N = e("./util/logger")
  14609. , B = e("./showcase")
  14610. , F = e("./util/browser")
  14611. , V = e("./settings")
  14612. , U = e("./gui/gui")
  14613. , k = e("./gui/error")
  14614. , H = e("./analytics")
  14615. , G = e("./util/transitions")
  14616. , z = e("./effects")
  14617. , W = e("./objects/Skybox")
  14618. , j = e("./util/common")
  14619. , Y = (e("./util/PanoramaCollection"),
  14620. e("./util/math"),
  14621. e("./util/showcase"))
  14622. , X = e("./util/camera")
  14623. , Z = (e("./objects/Panorama"),
  14624. e("./cameras/PanoramaCamera"),
  14625. e("./preloaders"))
  14626. , q = e("events").EventEmitter
  14627. , K = e("./featureflags")
  14628. , Q = (e("./util/lerp"),
  14629. e("./util/ajax"))
  14630. , J = e("./ab")
  14631. , ee = e("./sdk/automation.js")
  14632. , te = e("./scene/SceneRenderer")
  14633. , ie = e("./scene/QuickstartManager")
  14634. , ne = e("./tile/QualityManager.js")
  14635. , re = e("./localization/localize")
  14636. , oe = e("./tag/tagManager")
  14637. , ae = e("./tile/TileDownloader")
  14638. , se = e("./tile/PanoRenderer")
  14639. , le = (e("./enum/PanoSizeClass"),
  14640. e("./enum/PanoramaEvents"),
  14641. e("./enum/SceneRendererEvents"))
  14642. , ce = e("./gui/memoryUsage")
  14643. , he = e("./enum/RenderLayers")
  14644. , ue = e("./TimingData")
  14645. , de = new N(t);
  14646. N.level = V.logLevel,
  14647. N.consoleEnabled = V.console,
  14648. i()
  14649. }
  14650. }
  14651. ).call(this, "/js/main.js")
  14652. }
  14653. , {
  14654. "./DisplayController": 1,
  14655. "./TimingData": 2,
  14656. "./ab": 3,
  14657. "./analytics": 4,
  14658. "./cameras/PanoramaCamera": 7,
  14659. "./controls/CameraControls": 9,
  14660. "./director": 15,
  14661. "./effects": 16,
  14662. "./enum/PanoSizeClass": 36,
  14663. "./enum/PanoramaEvents": 37,
  14664. "./enum/RenderLayers": 41,
  14665. "./enum/SceneRendererEvents": 43,
  14666. "./enum/Viewmode": 51,
  14667. "./featureflags": 59,
  14668. "./gui/error": 64,
  14669. "./gui/gui": 65,
  14670. "./gui/memoryUsage": 73,
  14671. "./label/LabelDisplayController": 91,
  14672. "./lib/array-polyfill": 92,
  14673. "./lib/performance-polyfill": 95,
  14674. "./lib/postprocessing/EffectComposer.js": 96,
  14675. "./lib/postprocessing/MaskPass.js": 97,
  14676. "./lib/postprocessing/RenderPass.js": 98,
  14677. "./lib/postprocessing/ShaderPass.js": 99,
  14678. "./lib/shaders/CopyShader.js": 100,
  14679. "./lib/shaders/HorizontalBlurShader.js": 101,
  14680. "./lib/shaders/VerticalBlurShader.js": 102,
  14681. "./lib/three75-shim": 103,
  14682. "./localization/localize": 108,
  14683. "./tag/tagManager": 124,
  14684. "./model/ModelManager": 140,
  14685. "./objects/Panorama": 148,
  14686. "./objects/Skybox": 152,
  14687. "./player": 155,
  14688. "./preloaders": 156,
  14689. "./scene/QuickstartManager": 157,
  14690. "./scene/SceneRenderer": 158,
  14691. "./sdk/automation.js": 164,
  14692. "./settings": 166,
  14693. "./showcase": 168,
  14694. "./tile/PanoRenderer": 169,
  14695. "./tile/QualityManager.js": 170,
  14696. "./tile/TileDownloader": 171,
  14697. "./util/PanoramaCollection": 178,
  14698. "./util/ajax": 181,
  14699. "./util/browser": 182,
  14700. "./util/camera": 183,
  14701. "./util/common": 185,
  14702. "./util/lerp": 188,
  14703. "./util/logger": 189,
  14704. "./util/math": 190,
  14705. "./util/sentry": 192,
  14706. "./util/showcase": 193,
  14707. "./util/transitions": 195,
  14708. events: 202,
  14709. "promise-polyfill": 213,
  14710. three: 217
  14711. }],
  14712. 117: [function(e, t, i) {
  14713. "use strict";
  14714. function n(e) {
  14715. e = e || {},
  14716. r.RawShaderMaterial.call(this, a.extendObject({
  14717. fragmentShader: o.cube.fragmentShader,
  14718. vertexShader: o.cube.vertexShader,
  14719. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14720. name: "CubemapMaterial"
  14721. }, e))
  14722. }
  14723. var r = e("three")
  14724. , o = e("../shaders")
  14725. , a = e("../util/common");
  14726. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14727. n.prototype.constructor = n,
  14728. t.exports = n
  14729. }
  14730. , {
  14731. "../shaders": 167,
  14732. "../util/common": 185,
  14733. three: 217
  14734. }],
  14735. 118: [function(e, t, i) {
  14736. "use strict";
  14737. function n(e) {
  14738. e = e || {},
  14739. r.RawShaderMaterial.call(this, a.extendObject({
  14740. fragmentShader: o.model.fragmentShader,
  14741. vertexShader: o.model.vertexShader,
  14742. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14743. name: "ModelTextureMaterial"
  14744. }, e))
  14745. }
  14746. var r = e("three")
  14747. , o = e("../shaders")
  14748. , a = e("../util/common");
  14749. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14750. n.prototype.constructor = n,
  14751. n.prototype.setProjectedPanos = function(e, t, i) {
  14752. i && (this.uniforms.progress.value = 0),
  14753. e.ensureSkyboxReadyForRender(),
  14754. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14755. this.uniforms.pano0Position.value.copy(e.position),
  14756. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14757. t.ensureSkyboxReadyForRender(),
  14758. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14759. this.uniforms.pano1Position.value.copy(t.position),
  14760. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14761. }
  14762. ,
  14763. t.exports = n
  14764. }
  14765. , {
  14766. "../shaders": 167,
  14767. "../util/common": 185,
  14768. three: 217
  14769. }],
  14770. 119: [function(e, t, i) {
  14771. (function(i) {
  14772. "use strict";
  14773. function n(e, t, i, n) {
  14774. this.div = null,
  14775. this.body = null,
  14776. this.label = e,
  14777. this.description = t,
  14778. this.parsedDescription = [],
  14779. this.media = i || {
  14780. type: null
  14781. },
  14782. this.loadingSpinner = null,
  14783. this.parser = new r({
  14784. supportLinks: !u.valueFromHash("mls"),
  14785. keepLinkLabels: !0
  14786. }),
  14787. this.state = I.CLOSED,
  14788. this.orientation = "",
  14789. this.initialTransform = "",
  14790. this.hovering = !1,
  14791. this.openTransition = null,
  14792. this.closeTransition = null,
  14793. this.openPromise = null,
  14794. this.closePromise = null,
  14795. this.animationTransition = null,
  14796. this.animationScale = 0
  14797. }
  14798. var r = e("../Parser/DescriptionParser")
  14799. , o = e("../Media/Link")
  14800. , a = e("../Media/Image")
  14801. , s = e("../Media/EmbedlyPlayer")
  14802. , l = e("../Media/EmbedlyEmbed")
  14803. , c = e("../../util/transitions")
  14804. , h = e("../../util/lerp")
  14805. , u = e("../../util/browser")
  14806. , d = e("./BillboardEvent")
  14807. , p = e("../Media/MediaEvent")
  14808. , f = e("../Parser/DescriptionChunkType")
  14809. , g = e("events").EventEmitter
  14810. , m = e("./billboardSettings")
  14811. , v = e("./overlaySettings")
  14812. , A = e("../../util/logger")
  14813. , y = new A(i)
  14814. , C = document.getElementById("tag-billboards");
  14815. C.addEventListener("touchend", function(e) {
  14816. C.style.pointerEvents = "none"
  14817. }),
  14818. C.addEventListener("touchcancel", function(e) {
  14819. C.style.pointerEvents = "none"
  14820. });
  14821. var I = {
  14822. CLOSED: "closed",
  14823. OPENING: "opening",
  14824. OPEN: "open",
  14825. CLOSING: "closing",
  14826. ACTIVE: "active"
  14827. };
  14828. n.prototype = Object.create(g.prototype),
  14829. n.prototype.build = function(e) {
  14830. this.parsedDescription = this.parser.parse(this.description);
  14831. var t = document.createElement("div");
  14832. t.className = "tag-container has-hotzone",
  14833. this.div = t,
  14834. this.body = document.createElement("div"),
  14835. this.body.className = "tag-body";
  14836. var i = document.createElement("div");
  14837. i.classList.add("tag-content");
  14838. var n = document.createElement("div");
  14839. n.classList.add("tag-text-content");
  14840. var r = document.createElement("div");
  14841. r.className = "tag-label",
  14842. r.textContent = this.label,
  14843. n.appendChild(r);
  14844. var o = document.createElement("div");
  14845. o.className = "tag-desc",
  14846. n.appendChild(o),
  14847. i.appendChild(n),
  14848. this.body.appendChild(i),
  14849. this.appendDescriptionElements(this.parsedDescription, o),
  14850. this.appendMedia(),
  14851. t.appendChild(this.body),
  14852. C.appendChild(t),
  14853. this.bindEvents(t, this.body)
  14854. }
  14855. ,
  14856. n.prototype.bindEvents = function(e, t) {
  14857. var i = function(e) {
  14858. return function(t) {
  14859. if (!this.div.classList.contains("overlay")) {
  14860. var i, n = document.getElementById("player");
  14861. try {
  14862. i = new MouseEvent(e,t)
  14863. } catch (n) {
  14864. i = document.createEvent("MouseEvents"),
  14865. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  14866. }
  14867. n.dispatchEvent(i)
  14868. }
  14869. }
  14870. };
  14871. t.addEventListener("mousedown", function(e) {
  14872. e.stopPropagation()
  14873. }),
  14874. t.addEventListener("mouseup", function(e) {
  14875. e.stopPropagation()
  14876. }),
  14877. e.addEventListener("touchstart", function(e) {
  14878. C.style.pointerEvents = "auto"
  14879. }),
  14880. e.addEventListener("mousedown", i("mousedown").bind(this)),
  14881. e.addEventListener("mouseup", i("mouseup").bind(this)),
  14882. t.addEventListener("mouseover", function(t) {
  14883. this.state === I.OPEN && e.classList.remove("has-hotzone")
  14884. }
  14885. .bind(this)),
  14886. e.addEventListener("mouseenter", function(e) {
  14887. this.state !== I.CLOSING && (this.hovering = !0,
  14888. this.emit(d.ENTER))
  14889. }
  14890. .bind(this)),
  14891. e.addEventListener("mouseleave", function(e) {
  14892. this.hovering = !1,
  14893. this.emit(d.LEAVE)
  14894. }
  14895. .bind(this)),
  14896. e.addEventListener("gesturestart", function(e) {
  14897. e.preventDefault()
  14898. });
  14899. var n = e.querySelector(".tag-text-content")
  14900. , r = 0;
  14901. n.addEventListener("touchstart", function(e) {
  14902. r = e.changedTouches[0].clientY
  14903. }),
  14904. n.addEventListener("touchmove", function(t) {
  14905. function i(e) {
  14906. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  14907. }
  14908. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  14909. }),
  14910. e.addEventListener("touchmove", function(e) {
  14911. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  14912. })
  14913. }
  14914. ,
  14915. n.prototype.appendDescriptionElements = function(e, t) {
  14916. e.length > 0 && this.div.classList.add("has-text"),
  14917. e.forEach(function(e, i) {
  14918. switch (e.type) {
  14919. case f.TEXT:
  14920. t.appendChild(this.createTextElement(e.text));
  14921. break;
  14922. case f.LINK:
  14923. t.appendChild(this.createLinkElement(e.link))
  14924. }
  14925. }
  14926. .bind(this))
  14927. }
  14928. ,
  14929. n.prototype.appendLoadingSpinner = function() {
  14930. this.loadingSpinner = document.createElement("div"),
  14931. this.loadingSpinner.classList.add("loading-spinner");
  14932. var e = document.createElement("div");
  14933. e.classList.add("gui-spinner-icon"),
  14934. this.loadingSpinner.appendChild(e),
  14935. this.body.appendChild(this.loadingSpinner)
  14936. }
  14937. ,
  14938. n.prototype.onMediaLoadFinished = function() {
  14939. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  14940. this.applyOrientation(this.orientation),
  14941. this.loadingSpinner = null)
  14942. }
  14943. ,
  14944. n.prototype.appendMedia = function() {
  14945. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  14946. this.appendLoadingSpinner();
  14947. var e = document.createElement("div");
  14948. e.classList.add("tag-media-content");
  14949. var t = document.createElement("i");
  14950. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  14951. t.classList.add(e)
  14952. }),
  14953. this.body.appendChild(t),
  14954. this.body.appendChild(e),
  14955. this.media.type) {
  14956. case f.IMAGE:
  14957. e.appendChild(this.createImageElement(this.media, this.body));
  14958. break;
  14959. case f.VIDEO:
  14960. e.appendChild(this.createVideoElement(this.media, this.body));
  14961. break;
  14962. case f.RICH:
  14963. e.appendChild(this.createEmbedElement(this.media, this.body))
  14964. }
  14965. }
  14966. }
  14967. ,
  14968. n.prototype.createTextElement = function(e) {
  14969. var t = document.createElement("span");
  14970. return t.textContent = e,
  14971. t
  14972. }
  14973. ;
  14974. n.prototype.createLinkElement = function(e) {
  14975. var t = new o(e);
  14976. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  14977. t.createDomElement()
  14978. }
  14979. ,
  14980. n.prototype.createImageElement = function(e, t) {
  14981. function i() {
  14982. function e() {
  14983. m || (r.classList.remove("view-image"),
  14984. c.classList.add("overlay"),
  14985. i(),
  14986. window.addEventListener("resize", b),
  14987. c.addEventListener("click", a),
  14988. g.addEventListener("click", l),
  14989. f.addEventListener("click", s),
  14990. m = !0,
  14991. o.emit(p.IMAGE_OPENED))
  14992. }
  14993. function i() {
  14994. t.classList.add("show-info"),
  14995. h.classList.remove("collapsible"),
  14996. h.style.height = "";
  14997. var e = parseFloat(getComputedStyle(I).lineHeight)
  14998. , i = y + e
  14999. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15000. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15001. , s = a
  15002. , l = s * n.aspect;
  15003. l > r && (l = r,
  15004. s = l / n.aspect),
  15005. s > a && (s = a,
  15006. l = s * n.aspect),
  15007. l += C,
  15008. s += C + i,
  15009. t.style.width = l + "px",
  15010. t.style.height = s + "px",
  15011. u.style.paddingTop = e + C + "px",
  15012. o.description.length > 0 && (h.classList.add("collapsible"),
  15013. h.style.height = h.clientHeight + 12 + "px",
  15014. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15015. }
  15016. function a(e) {
  15017. e.target === c && s()
  15018. }
  15019. function s() {
  15020. m && (m = !1,
  15021. r.classList.add("view-image"),
  15022. c.classList.remove("overlay"),
  15023. h.style.height = "",
  15024. u.style.paddingTop = "",
  15025. t.style.width = "",
  15026. t.style.height = "",
  15027. window.removeEventListener("resize", b),
  15028. c.removeEventListener("click", a),
  15029. g.removeEventListener("click", l),
  15030. f.removeEventListener("click", s),
  15031. o.emit(p.IMAGE_CLOSED),
  15032. o.close(!0))
  15033. }
  15034. function l(e) {
  15035. t.classList.toggle("show-info")
  15036. }
  15037. var c = o.div
  15038. , h = c.getElementsByClassName("tag-content")[0]
  15039. , u = c.getElementsByClassName("tag-media-content")[0]
  15040. , f = t.getElementsByClassName("close")[0]
  15041. , g = h.getElementsByClassName("tag-label")[0];
  15042. c.classList.add("has-image"),
  15043. r.classList.add("view-image"),
  15044. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15045. o.applyOrientation(o.orientation);
  15046. var m = !1
  15047. , A = getComputedStyle(h)
  15048. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15049. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15050. , I = h.querySelector(".tag-label")
  15051. , E = h.querySelector(".tag-desc")
  15052. , b = function() {
  15053. var e, t, n = 0;
  15054. return function() {
  15055. clearInterval(e),
  15056. clearTimeout(t),
  15057. e = setInterval(function() {
  15058. var e = c.clientHeight;
  15059. n !== e && (i(),
  15060. n = e)
  15061. }, 100),
  15062. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15063. }
  15064. }();
  15065. n.on(p.IMAGE_OPENING, e),
  15066. o.on(d.ACTIVATE, e),
  15067. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15068. o.on(d.CLOSING, s)
  15069. }
  15070. var n = new a
  15071. , r = n.createDomElement();
  15072. this.once(d.OPENED, function() {
  15073. n.load(e.src).then(i).catch(function(t) {
  15074. y.warn("Failed to load image:", e.src),
  15075. y.warn("with error:", t)
  15076. }).then(this.onMediaLoadFinished.bind(this))
  15077. });
  15078. var o = this;
  15079. return r
  15080. }
  15081. ,
  15082. n.prototype.createVideoElement = function(e, t) {
  15083. var i = new s({
  15084. autoPlay: !0,
  15085. autoResume: !0,
  15086. startMuted: !1,
  15087. loop: !1
  15088. })
  15089. , n = i.createDomElement();
  15090. return this.once(d.OPENED, function() {
  15091. i.load(e.src).then(function() {
  15092. this.div.classList.add("has-video"),
  15093. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15094. i.play()),
  15095. this.on(d.OPENING, i.show.bind(i)),
  15096. this.on(d.OPENED, i.play.bind(i)),
  15097. this.on(d.CLOSING, i.pause.bind(i)),
  15098. this.on(d.CLOSED, i.hide.bind(i))
  15099. }
  15100. .bind(this)).catch(function(t) {
  15101. y.warn("Failed to embed video:", e.src),
  15102. y.warn("with error:", t)
  15103. }).then(this.onMediaLoadFinished.bind(this))
  15104. }
  15105. .bind(this)),
  15106. n
  15107. }
  15108. ,
  15109. n.prototype.createEmbedElement = function(e, t) {
  15110. var i = new l
  15111. , n = i.createDomElement();
  15112. return this.once(d.OPENED, function() {
  15113. i.load(e.src).then(function() {
  15114. this.div.classList.add("has-embed"),
  15115. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15116. this.applyOrientation(this.orientation),
  15117. this.on(d.OPENING, i.show.bind(i)),
  15118. this.on(d.CLOSED, i.hide.bind(i))
  15119. }
  15120. .bind(this)).catch(function(t) {
  15121. y.warn("Failed to embed:", e.src),
  15122. y.warn("with error:", t)
  15123. }).then(this.onMediaLoadFinished.bind(this))
  15124. }
  15125. .bind(this)),
  15126. n
  15127. }
  15128. ,
  15129. n.prototype.open = function(e) {
  15130. return this.openPromise = $.Deferred(),
  15131. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15132. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15133. this.state !== I.OPEN && (this.emit(d.OPENING),
  15134. e && this.emit(d.ACTIVATING),
  15135. this.state = I.OPENING,
  15136. this.animateOpen(function() {
  15137. e && this.setActiveState(),
  15138. this.openPromise.resolve()
  15139. }
  15140. .bind(this)))
  15141. }
  15142. .bind(this), m.animation.openDelay),
  15143. c.cancel(this.closeTransition),
  15144. this.closePromise && this.closePromise.reject(),
  15145. this.closeTransition = void 0,
  15146. this.openPromise.promise())
  15147. }
  15148. ,
  15149. n.prototype.close = function(e) {
  15150. return this.closePromise = $.Deferred(),
  15151. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15152. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15153. this.state = I.CLOSING,
  15154. this.animateClose())
  15155. }
  15156. .bind(this), m.animation.closeDelay)),
  15157. c.cancel(this.openTransition),
  15158. this.openPromise && this.openPromise.reject(),
  15159. this.openTransition = void 0,
  15160. this.closePromise.resolve(),
  15161. this.closePromise.promise())
  15162. }
  15163. ,
  15164. n.prototype.setActiveState = function() {
  15165. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15166. this.emit(d.ACTIVATE),
  15167. this.div.classList.remove("has-hotzone"))
  15168. }
  15169. ,
  15170. n.prototype.animateOpen = function(e) {
  15171. if (this.state === I.OPENING) {
  15172. if (c.cancel(this.animationTransition),
  15173. u.detectSamsungNative())
  15174. return this.boardOrientation = null,
  15175. this.div.style.visibility = "visible",
  15176. this.emit(d.OPENED),
  15177. this.state = I.OPEN,
  15178. void (e && e());
  15179. this.div.style.webkitTransform = "scale(0)",
  15180. this.div.style.transform = "scale(0)",
  15181. this.div.style.visibility = "visible",
  15182. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15183. this.emit(d.OPENED),
  15184. this.state = I.OPEN,
  15185. e && e()
  15186. }
  15187. .bind(this))
  15188. }
  15189. }
  15190. ,
  15191. n.prototype.animateClose = function(e) {
  15192. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15193. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15194. this.emit(d.CLOSED),
  15195. this.state = I.CLOSED,
  15196. this.div.style.visibility = "hidden",
  15197. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15198. e && e()
  15199. }
  15200. .bind(this)))
  15201. }
  15202. ,
  15203. n.prototype.needsUpdate = function() {
  15204. return this.state !== I.CLOSED
  15205. }
  15206. ,
  15207. n.prototype.update = function(e, t) {
  15208. if (this.needsUpdate()) {
  15209. var i = (this.updateOrientation(e),
  15210. this.calcScale(t))
  15211. , n = {
  15212. x: (e.x + 1) * $("#player").width() / 2,
  15213. y: (e.y + 1) * $("#player").height() / 2
  15214. };
  15215. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15216. this.div.style.webkitTransform = this.div.screenTransform,
  15217. this.div.style.transform = this.div.screenTransform
  15218. }
  15219. }
  15220. ,
  15221. n.prototype.getDimensions = function() {
  15222. return this.div.getBoundingClientRect()
  15223. }
  15224. ,
  15225. n.prototype.calcScale = function(e) {
  15226. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15227. }
  15228. ,
  15229. n.prototype.updateOrientation = function(e) {
  15230. if (this.state !== I.ACTIVE) {
  15231. var t = 1 / 3
  15232. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15233. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15234. , r = "";
  15235. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15236. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15237. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15238. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15239. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15240. }
  15241. }
  15242. ,
  15243. n.prototype.applyOrientation = function(e) {
  15244. this.div.style.transform = this.div.style.webkitTransform = "",
  15245. this.div.classList.remove("tag-container-" + this.orientation),
  15246. this.div.classList.add("tag-container-" + e);
  15247. var t = window.getComputedStyle(this.div);
  15248. this.initialTransform = t.transform || t.webkitTransform,
  15249. "none" === this.initialTransform && (this.initialTransform = "");
  15250. var i = t.transform.slice(7, -1).split(",")
  15251. , n = -i[4]
  15252. , r = -i[5];
  15253. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15254. this.div.style.transformOrigin = n + "px " + r + "px",
  15255. this.orientation = e
  15256. }
  15257. ,
  15258. t.exports = n
  15259. }
  15260. ).call(this, "/js/tag/Billboard/Billboard.js")
  15261. }
  15262. , {
  15263. "../../util/browser": 182,
  15264. "../../util/lerp": 188,
  15265. "../../util/logger": 189,
  15266. "../../util/transitions": 195,
  15267. "../Media/EmbedlyEmbed": 125,
  15268. "../Media/EmbedlyPlayer": 126,
  15269. "../Media/Image": 128,
  15270. "../Media/Link": 129,
  15271. "../Media/MediaEvent": 131,
  15272. "../Parser/DescriptionChunkType": 133,
  15273. "../Parser/DescriptionParser": 134,
  15274. "./BillboardEvent": 120,
  15275. "./billboardSettings": 121,
  15276. "./overlaySettings": 122,
  15277. events: 202
  15278. }],
  15279. 120: [function(e, t, i) {
  15280. "use strict";
  15281. t.exports = Object.freeze({
  15282. ENTER: "billboard.enter",
  15283. LEAVE: "billboard.leave",
  15284. OPENING: "billboard.opening",
  15285. OPENED: "billboard.open",
  15286. CLOSING: "billboard.closing",
  15287. CLOSED: "billboard.closed",
  15288. ACTIVATING: "billboard.activating",
  15289. ACTIVATE: "billboard.activate"
  15290. })
  15291. }
  15292. , {}],
  15293. 121: [function(e, t, i) {
  15294. "use strict";
  15295. t.exports = Object.freeze({
  15296. animation: Object.freeze({
  15297. hoverOnClosing: !1,
  15298. openDelay: 100,
  15299. closeDelay: 50,
  15300. openDuration: 200,
  15301. closeDuration: 100
  15302. }),
  15303. boardToDiscRatio: 1.2
  15304. })
  15305. }
  15306. , {}],
  15307. 122: [function(e, t, i) {
  15308. "use strict";
  15309. t.exports = Object.freeze({
  15310. boundaryWidth: 30,
  15311. boundaryHeight: 0
  15312. })
  15313. }
  15314. , {}],
  15315. /*********************************创建热点模型************************************************** */
  15316. "hot": [function(e, t, i) {//热点
  15317. "use strict";
  15318. function hot(sid,d,model){
  15319. this.sid = sid;
  15320. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15321. if(d.quaternion){
  15322. this.quaternion = d.quaternion;
  15323. }else{
  15324. this.rotation = this.conversionArray(d.rotation)
  15325. } */
  15326. this.position = this.convertValue(d.position, r.Vector3)
  15327. if(d.quaternion){
  15328. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15329. }else{
  15330. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15331. }
  15332. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15333. this.isSprite = d.isSprite
  15334. this.noAction = d.noAction
  15335. this.linkType = d.linkType || "common"
  15336. this.link = d.link;
  15337. this.model = model;
  15338. this.size = d.size;
  15339. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15340. this.build();
  15341. if(d.infoAttribute && d.infoAttribute.title){
  15342. if(window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch){
  15343. }else{
  15344. this.createTitleElem(d.infoAttribute.title)
  15345. }
  15346. }
  15347. if(d.infoAttribute.hardware){
  15348. var Code = d.infoAttribute.hardware.deviceCode;
  15349. if(Code!= void 0){
  15350. window.hardwareHotList[Code] = this
  15351. }
  15352. }
  15353. this.changeTex()
  15354. this.setVisiblePanos(d.visiblePanos);
  15355. this.infoAttribute = d.infoAttribute;
  15356. }
  15357. var r = e("three")
  15358. , f = e("../shaders")
  15359. , a = e("../settings")
  15360. , s = e("../enum/Viewmode")
  15361. , p = e("../objects/Panorama")
  15362. , math = e("../util/math")
  15363. , te = e("../util/texture");
  15364. var raycaster = new r.Raycaster;
  15365. //热点大小
  15366. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15367. var defaultTex1 = te.load(g_HotImage.point);
  15368. var defaultTex2 = te.load(g_HotImage.point2);
  15369. hot.prototype.changeTex = function(){
  15370. var u = this.mesh.material.uniforms
  15371. if(this.styleTex.length){
  15372. u.texture1.value = te.load(this.styleTex[0].src);
  15373. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15374. }else{
  15375. u.texture1.value = defaultTex1;
  15376. u.texture2.value = defaultTex2;
  15377. console.log(this.sid)
  15378. }
  15379. }
  15380. hot.prototype.initStyleImg = function(t){
  15381. this.styleTex = []
  15382. t.styleImg = t.styleImg || [];
  15383. t.styleImg.forEach((src)=>{
  15384. this.styleTex.push({src:manage.dealURL(src)})
  15385. })
  15386. this.changeTex()
  15387. }
  15388. hot.prototype.update = function(camera) {
  15389. if(this.isSprite){
  15390. this.mesh.quaternion.copy(camera.quaternion)
  15391. }
  15392. if(window.hotNeedUpdatePannel == this){
  15393. this.updatePannel()
  15394. }
  15395. }
  15396. hot.prototype.setVisiblePanos = function(visibleData){
  15397. if (visibleData) {
  15398. this.visiblePanos = visibleData;
  15399. }
  15400. }
  15401. //绘制热点
  15402. hot.prototype.build = function(){
  15403. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15404. var shaderMaterial = new r.ShaderMaterial({
  15405. uniforms: t,
  15406. vertexShader: f.hot.vertexShader,
  15407. fragmentShader: f.hot.fragmentShader,
  15408. transparent: !0
  15409. })
  15410. var sprite = new r.Mesh( geometry, shaderMaterial );
  15411. var hotIconScale = parseFloat(window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15412. sprite.dynamic = true;
  15413. sprite.position.copy(this.position);
  15414. sprite.quaternion.copy(this.quaternion)
  15415. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15416. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15417. sprite.name = this.sid;
  15418. sprite.type = "hotSprite";
  15419. sprite.belongHot = this;
  15420. if(this.link) sprite.hotLink = this.link;
  15421. this.mesh = sprite;
  15422. this.model.add(sprite);
  15423. g_HotMeshes.push(sprite);
  15424. }
  15425. hot.prototype.createTitleElem = function(title){
  15426. var root = $("#hot");
  15427. var elem = $(`<div> ${title}</div>`)
  15428. root.append(elem);
  15429. this.titleElem = elem;
  15430. }
  15431. hot.prototype.showPannel = function(o={}){
  15432. var hardware = this.infoAttribute.hardware
  15433. if(hardware && hardware.id!=void 0){
  15434. $("#hotPannel>div").css("display","block");
  15435. $("#hotPannel .title").text(hardware.name);
  15436. this.updatePannel()
  15437. window.hotNeedUpdatePannel = this
  15438. if(o.focus){
  15439. if(player.mode == 'panorama'){
  15440. this.examine(player)
  15441. }else if(player.mode != 'transitioning'){
  15442. player.focusPoint({/* modelSize: size, */aim: this.mesh.position})
  15443. }
  15444. }
  15445. }else{
  15446. $("#hotPannel>div").css("display","");
  15447. }
  15448. }
  15449. hot.prototype.updatePannel = function(){
  15450. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15451. $("#hotPannel>div").css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15452. }
  15453. hot.prototype.showTitle = function(){
  15454. if(!this.titleElem)return;
  15455. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15456. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15457. this.titleElem.css("display","block");
  15458. }
  15459. hot.prototype.hideTitle = function(){
  15460. if(!this.titleElem)return;
  15461. this.titleElem.css("display","none");
  15462. }
  15463. hot.prototype.closestPanoTowardTag = function(e, t) {
  15464. var i = []
  15465. , o = []
  15466. , l = this.mesh.position;
  15467. if (e === s.PANORAMA) {
  15468. var c = .5
  15469. , h = t.position.clone().sub(l).normalize();
  15470. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15471. // i.push(p.filters.isPanoAligned()),
  15472. // i.push(p.filters.inPanoDirection(l, h, c)),
  15473. // i.push(p.filters.isNeighbourPanoTo(t)),
  15474. o.push(p.scoreFunctions.direction(l, h))
  15475. }
  15476. var u = new r.Vector3
  15477. , d = function(e) {
  15478. u.copy(l).sub(e.position);
  15479. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15480. , i = a.tags.navigate.tiltTolerance;
  15481. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15482. }
  15483. , f = function(e) {
  15484. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15485. };
  15486. i.push(f, d, (pano)=>{ // add
  15487. return player.checkHasNeighbor(pano)
  15488. }),
  15489. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15490. var g = t.model.panos.sortByScore(i, o);
  15491. if (g && a.tags.navigate.lineOfSight) {
  15492. for (var m = 0; m < g.length; m++) {
  15493. var v = g[m].pano
  15494. , A = v.position.distanceTo(l);
  15495. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15496. var y = raycaster.intersectObjects(t.model.colliders);
  15497. // return g[0].pano;
  15498. if (0 === y.length || y[0].distance > A) {
  15499. console.log(m);
  15500. return v
  15501. }
  15502. }
  15503. return null
  15504. }
  15505. return g && g.length > 0 && g[0].pano
  15506. }
  15507. var getLink = function(link){
  15508. var src = '';
  15509. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15510. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15511. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15512. return src
  15513. }
  15514. hot.prototype.examine = function(e, options) {
  15515. options = options || {}
  15516. var hotPop = document.getElementById('popup');
  15517. if(window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch){
  15518. this.showPannel();
  15519. if(player.mode != 'panorama' || !player.currentPano)return;
  15520. }else{
  15521. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  15522. var src = getLink(this.infoAttribute.iframe[0]);
  15523. if(this.linkType=="jumpLink"){
  15524. /* var newPage = window.open(src, "_blank" );
  15525. newPage.focus(); */
  15526. var href = window.location.href
  15527. var index = href.indexOf("&")
  15528. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  15529. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  15530. window.location.href = src
  15531. }else if(this.linkType=="iframeDiv"){
  15532. var div = document.createElement("div");
  15533. $("body").append(div);
  15534. div.style.position = 'fixed';
  15535. div.style.width = div.style.height = "100%";
  15536. div.style.left = div.style.top = '0';
  15537. div.style["z-index"] = "999"
  15538. var exit = document.createElement("div");
  15539. exit.style["background-image"] = "url(images/vrOffImg.png)";
  15540. exit.style.position = 'absolute';
  15541. exit.style.width = exit.style.height = "50px";
  15542. exit.style.left = '17px'; exit.style.top = "20px"
  15543. exit.style.cursor = "pointer";
  15544. exit.style["background-repeat"] = "no-repeat";
  15545. exit.style["background-size"] = "25%";
  15546. exit.style["background-position"] = "center center";
  15547. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  15548. exit.style["border-radius"] = "50%";
  15549. exit.style["z-index"] = "3"
  15550. exit.onclick = ()=>{
  15551. $(div).remove()
  15552. if(g_bgAudio && g_bgAudio.pauseByHot){
  15553. manage.switchBgmState(true)
  15554. }
  15555. }
  15556. var myElement = document.createElement("iframe");
  15557. myElement.style.position = 'absolute';
  15558. myElement.style.width = myElement.style.height = "100%";
  15559. myElement.style.left = myElement.style.top = '0';
  15560. myElement.src = src
  15561. div.appendChild(exit);
  15562. div.appendChild(myElement)
  15563. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15564. //g_bgAudio && g_bgAudio.pause();
  15565. if(g_bgAudio && !g_bgAudio.paused){
  15566. manage.switchBgmState(false);
  15567. g_bgAudio.pauseByHot = true
  15568. }
  15569. if(g_tourAudio)g_tourAudio.pause()
  15570. }
  15571. return;
  15572. }
  15573. if(!player.currentPano)return;
  15574. //获取那个热点的链接
  15575. if(this.link){
  15576. g_currentHot = this;
  15577. hotPop.style.display = "block";
  15578. hotPop.classList.add("wait");
  15579. var myElement = document.createElement("iframe");
  15580. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15581. //g_bgAudio && g_bgAudio.pause();
  15582. if(g_bgAudio && !g_bgAudio.paused){
  15583. manage.switchBgmState(false);
  15584. g_bgAudio.pauseByHot = true
  15585. }
  15586. if(g_tourAudio)g_tourAudio.pause()
  15587. var src = getLink(this.link )
  15588. myElement.src = src;
  15589. myElement.id = "id1";
  15590. myElement.allowTransparency = "true";
  15591. // myElement.scrolling = "no";
  15592. var element=document.getElementById("id1"); //判断页面是否有iframe
  15593. if (typeof(element)== "undefined" || element == null){
  15594. document.querySelector(".popup-content").appendChild(myElement);
  15595. //移动端自动播放
  15596. var videoLoaddingResult = false
  15597. window.loaddingSuccess = function() {
  15598. videoLoaddingResult = true
  15599. }
  15600. setTimeout(function func() {
  15601. if (videoLoaddingResult) {
  15602. var $iframe = document.querySelector('#id1').contentWindow.document;
  15603. if($iframe.querySelector('video')){
  15604. $iframe.querySelector('video').play();
  15605. // alert($iframe.querySelector('video'));
  15606. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  15607. $iframe.querySelector('.playPause').classList.add("fa-pause");
  15608. }
  15609. }
  15610. if($iframe.querySelector('audio')){
  15611. $iframe.querySelector('audio').play();
  15612. }
  15613. } else {
  15614. setTimeout(func, 300)
  15615. }
  15616. }, 800);
  15617. }
  15618. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  15619. }
  15620. }
  15621. // if(hotListSta) {
  15622. // hotPop.classList.remove("wait");
  15623. // return;
  15624. // }
  15625. var t = e.mode
  15626. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15627. , n = this.mesh.position;
  15628. e.flyingToTag = true;
  15629. var o = function() {
  15630. e.flyingToTag = false;
  15631. if(this.link){
  15632. hotPop && hotPop.classList.remove("wait");
  15633. }
  15634. }.bind(this);
  15635. if(settings.dontExamHot){
  15636. o();
  15637. return;
  15638. }
  15639. if (t === s.PANORAMA){
  15640. var l = {
  15641. pano: i,
  15642. lookAtPoint: n,
  15643. duration: null,
  15644. maxDistanceOverride: null,
  15645. skipWarpingCheck: !1
  15646. };
  15647. e.flyToPano(l, o)
  15648. }else {
  15649. var c = {
  15650. pano: i
  15651. };
  15652. if (n) {
  15653. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15654. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15655. }
  15656. c.callback = o,
  15657. c.duration = 1500,
  15658. c.mode = s.PANORAMA,
  15659. e.flyToNewMode(c)
  15660. }
  15661. },
  15662. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  15663. // if(window.MP_PREFETCHED_MODELDATA.special){
  15664. // specialScene.special().beforeImplement();
  15665. // }
  15666. //czj 判断是否是数组 如果不是将对象转换为数组
  15667. /* hot.prototype.conversionArray = function(obj){
  15668. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  15669. var arr = []
  15670. for (var i in obj) {
  15671. arr.push(obj[i]); //属性
  15672. }
  15673. return arr
  15674. } */
  15675. hot.prototype.convertValue = function(v ,Type){
  15676. var value;
  15677. if(v instanceof Array){
  15678. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15679. value = new Type().fromArray(v);
  15680. }else{
  15681. for(let i in v){v[i] = parseFloat(v[i])}
  15682. value = new Type().copy(v);
  15683. }
  15684. return value
  15685. }
  15686. t.exports = hot;
  15687. }
  15688. , {
  15689. three: 217,
  15690. "../shaders":167,
  15691. "../enum/Viewmode":51,
  15692. "../objects/Panorama":148,
  15693. "../util/texture":194,
  15694. "../settings":166,
  15695. "../util/math": 190,
  15696. }],
  15697. /************************************创建热点模型************************************ */
  15698. 123: [function(e, t, i) {//tag
  15699. (function(i) {
  15700. "use strict";
  15701. function n(e, t, i) {
  15702. var n = i.version || "0";
  15703. "0" !== n && I.info("tag defined using version " + n),
  15704. this.model = e,
  15705. this.sid = t,
  15706. this.color = (new r.Color).set(i.color || l.tagDefault),
  15707. this.hoverColor = l._darken(this.color, .2),
  15708. this.floor = null,
  15709. this.floorIndex = i.floor,
  15710. this.mode = s.PANORAMA,
  15711. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15712. this.obj3d = null,
  15713. this.disc = null,
  15714. this.materials = {
  15715. disc: null,
  15716. pole: null
  15717. },
  15718. this.position = (new r.Vector3).copy(i.position),
  15719. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15720. this.discWorldPosition = null,
  15721. this.discScale = .05,
  15722. this.poleEnabled = i.stem.enabled,
  15723. this.billboard = new o(i.label,i.description,i.media,this),
  15724. this.visibleTransition = null,
  15725. this.hoveringDisc = !1
  15726. }
  15727. var r = e("three")
  15728. , o = e("./Billboard/Billboard")
  15729. , a = e("../settings")
  15730. , s = e("../enum/Viewmode")
  15731. , l = e("../enum/Colors")
  15732. , c = e("../enum/RenderLayers")
  15733. , h = e("../enum/RenderOrder")
  15734. , u = (e("../util/common"),
  15735. e("../util/math"))
  15736. , d = e("../util/texture")
  15737. , p = e("../objects/Panorama")
  15738. , f = e("../shaders")
  15739. , g = e("../util/transitions")
  15740. , m = e("../util/lerp")
  15741. , v = e("../util/easing")
  15742. , A = e("./Billboard/BillboardEvent")
  15743. , y = e("events").EventEmitter
  15744. , C = e("../util/logger")
  15745. , I = new C(i)
  15746. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15747. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15748. , w = new r.PlaneBufferGeometry(1,1);
  15749. n.prototype = Object.create(y.prototype),
  15750. n.raycaster = new r.Raycaster,
  15751. n.prototype.bindEvents = function() {
  15752. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15753. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15754. }
  15755. ,
  15756. n.prototype.build = function() {
  15757. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15758. this.floor && (this.billboard.build(this.model.sid),
  15759. this.obj3d = this.buildObject3D(),
  15760. this.floor.add(this.obj3d)),
  15761. this
  15762. }
  15763. ,
  15764. n.prototype.buildObject3D = function() {
  15765. var e = new r.Object3D;
  15766. e.position.copy(this.position);
  15767. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15768. t.bg.value = b,
  15769. t.mask.value = E,
  15770. t.color.value.copy(this.color),
  15771. this.materials.disc = new r.RawShaderMaterial({
  15772. transparent: !0,
  15773. vertexShader: f.tagDisc.vertexShader,
  15774. fragmentShader: f.tagDisc.fragmentShader,
  15775. uniforms: t
  15776. }),
  15777. this.disc = new r.Mesh(w,this.materials.disc),
  15778. this.disc.layers.set(c.TAG),
  15779. this.disc.position.copy(this.discPosition),
  15780. this.disc.renderOrder = h.tagDisc,
  15781. this.disc.tag = this;
  15782. var i = this.buildPole();
  15783. return i.layers.set(c.TAG),
  15784. i.renderOrder = h.tagStem,
  15785. e.add(i),
  15786. e.layers.set(c.TAG),
  15787. e.add(this.disc)
  15788. }
  15789. ,
  15790. n.prototype.buildPole = function() {
  15791. var e = new r.BufferGeometry
  15792. , t = new Float32Array(6);
  15793. return t[0] = t[1] = t[2] = 0,
  15794. t[3] = this.discPosition.x,
  15795. t[4] = this.discPosition.y,
  15796. t[5] = this.discPosition.z,
  15797. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15798. this.materials.pole = new r.LineBasicMaterial({
  15799. linewidth: a.tags.pole.width,
  15800. color: a.tags.pole.color,
  15801. opacity: 0,
  15802. visible: this.poleEnabled,
  15803. transparent: !0,
  15804. depthWrite: !1
  15805. }),
  15806. new r.Line(e,this.materials.pole)
  15807. }
  15808. ,
  15809. n.prototype.setFreeState = function(e) {
  15810. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15811. this.materials.disc.uniforms.color.value = this.color
  15812. }
  15813. .bind(this))
  15814. }
  15815. ,
  15816. n.prototype.setHoverState = function(e) {
  15817. this.billboard.open(e),
  15818. this.materials.disc.uniforms.color.value = this.hoverColor
  15819. }
  15820. ,
  15821. n.prototype.hide = function(e, t) {
  15822. var i = $.Deferred();
  15823. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15824. return i.resolve().promise();
  15825. e = e || 0,
  15826. t = t || 0,
  15827. g.cancel(this.visibleTransition);
  15828. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15829. , r = t + e
  15830. , o = t / r;
  15831. return this.visibleTransition = g.start(function(e) {
  15832. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15833. , i = m.property(e.materials.pole, "opacity", 0);
  15834. return function(n) {
  15835. t(n),
  15836. e.materials.pole && i(n)
  15837. }
  15838. }(this), r * n, function() {
  15839. i.resolve()
  15840. }, o, v[a.warp.blendEasing]),
  15841. i.promise()
  15842. }
  15843. ,
  15844. n.prototype.show = function(e, t) {
  15845. var i = $.Deferred();
  15846. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15847. return i.resolve().promise();
  15848. e = e || 0,
  15849. t = t || 0,
  15850. g.cancel(this.visibleTransition);
  15851. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15852. , r = t + e
  15853. , o = t / r;
  15854. return this.visibleTransition = g.start(function(e) {
  15855. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15856. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15857. return function(n) {
  15858. t(n),
  15859. e.materials.pole && i(n)
  15860. }
  15861. }(this), r * n, function() {
  15862. i.resolve()
  15863. }, o, v[a.warp.blendEasing]),
  15864. i.promise()
  15865. }
  15866. ,
  15867. n.prototype.closestPanoTowardTag = function(e, t) {
  15868. var i = []
  15869. , o = []
  15870. , l = this.disc.getWorldPosition();
  15871. if (e === s.PANORAMA) {
  15872. var c = .5
  15873. , h = t.position.clone().sub(l).normalize();
  15874. i.push(p.filters.isPanoAligned()),
  15875. i.push(p.filters.inPanoDirection(l, h, c)),
  15876. i.push(p.filters.isNeighbourPanoTo(t)),
  15877. o.push(p.scoreFunctions.direction(l, h))
  15878. }
  15879. var u = new r.Vector3
  15880. , d = function(e) {
  15881. u.copy(l).sub(e.position);
  15882. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15883. , i = a.tags.navigate.tiltTolerance;
  15884. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15885. }
  15886. , f = function(e) {
  15887. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15888. };
  15889. i.push(f, d),
  15890. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15891. var g = this.model.panos.sortByScore(i, o);
  15892. if (a.tags.navigate.lineOfSight) {
  15893. for (var m = 0; m < g.length; m++) {
  15894. var v = g[m].pano
  15895. , A = v.position.distanceTo(l);
  15896. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15897. return null;
  15898. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15899. var y = n.raycaster.intersectObjects(this.model.colliders);
  15900. if (0 === y.length || y[0].distance > A)
  15901. return v
  15902. }
  15903. return null
  15904. }
  15905. return g.length > 0 && g[0].pano
  15906. }
  15907. ,
  15908. n.prototype.examine = function(e) {
  15909. var t = e.mode
  15910. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15911. , n = this.disc.getWorldPosition();
  15912. this.billboard.setActiveState();
  15913. var o = function() {
  15914. var t = this.billboard.getDimensions()
  15915. , n = new r.Vector3;
  15916. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15917. n.unproject(e.camera),
  15918. e.flyToPano({
  15919. pano: i,
  15920. lookAtPoint: n
  15921. })
  15922. }
  15923. .bind(this);
  15924. if (t === s.PANORAMA)
  15925. if (i !== e.currentPano) {
  15926. var l = {
  15927. pano: i,
  15928. lookAtPoint: n,
  15929. duration: null,
  15930. maxDistanceOverride: null,
  15931. skipWarpingCheck: !1
  15932. };
  15933. e.flyToPano(l, o)
  15934. } else
  15935. setTimeout(function() {
  15936. this.billboard.open().then(function() {
  15937. o()
  15938. })
  15939. }
  15940. .bind(this), 0);
  15941. else {
  15942. var c = {
  15943. pano: i
  15944. };
  15945. if (n) {
  15946. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15947. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15948. }
  15949. c.callback = o,
  15950. c.duration = 1500,
  15951. c.mode = s.PANORAMA,
  15952. e.flyToNewMode(c)
  15953. }
  15954. }
  15955. ,
  15956. n.prototype.update = function(e, t) {
  15957. var i = new r.Vector3;
  15958. return function(e, t) {
  15959. this.discWorldPosition = this.disc.getWorldPosition(),
  15960. this.updateDisc(e, t),
  15961. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15962. i.z < 1 && (i.y *= -1,
  15963. this.billboard.update(i, this.getDiscRadius(i, t))))
  15964. }
  15965. }(),
  15966. n.prototype.updateDisc = function(e, t) {
  15967. var i = new r.Vector3
  15968. , o = new r.Vector3
  15969. , l = new r.Vector3
  15970. , c = new r.Vector3
  15971. , h = new r.Vector3;
  15972. return function(e, t) {
  15973. var u = a.tags.visibility
  15974. , d = a.tags.disc.scale
  15975. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15976. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15977. this.obj3d.visible) {
  15978. this.disc.quaternion.copy(t.quaternion);
  15979. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15980. i.copy(this.discWorldPosition).project(t),
  15981. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15982. l.set(f / 2, 0, 0).add(o),
  15983. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15984. h.copy(c).unproject(t);
  15985. var g = h.distanceTo(this.discWorldPosition)
  15986. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  15987. this.discScale = g * m,
  15988. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15989. }
  15990. }
  15991. }(),
  15992. n.prototype.getDiscRadius = function(e, t) {
  15993. var i = new r.Vector3;
  15994. return function(e, t) {
  15995. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15996. Math.abs(e.x - i.x) * $("#player").width()
  15997. }
  15998. }(),
  15999. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16000. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16001. }
  16002. ,
  16003. n.prototype.offScreen = function(e, t) {
  16004. var i = e.getWorldPosition().project(t);
  16005. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16006. }
  16007. ,
  16008. n.viewportScale = function() {
  16009. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16010. n.viewportHeight = $("#player").height(),
  16011. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16012. n.currentViewportScale
  16013. }
  16014. ,
  16015. t.exports = n
  16016. }
  16017. ).call(this, "/js/tag/tag.js")
  16018. }
  16019. , {
  16020. "../enum/Colors": 19,
  16021. "../enum/RenderLayers": 41,
  16022. "../enum/RenderOrder": 42,
  16023. "../enum/Viewmode": 51,
  16024. "../objects/Panorama": 148,
  16025. "../settings": 166,
  16026. "../shaders": 167,
  16027. "../util/common": 185,
  16028. "../util/easing": 186,
  16029. "../util/lerp": 188,
  16030. "../util/logger": 189,
  16031. "../util/math": 190,
  16032. "../util/texture": 194,
  16033. "../util/transitions": 195,
  16034. "./Billboard/Billboard": 119,
  16035. "./Billboard/BillboardEvent": 120,
  16036. events: 202,
  16037. three: 217
  16038. }],
  16039. 124: [function(e, t, i) {
  16040. (function(i) {
  16041. "use strict";
  16042. function n() {
  16043. this.tagState = y.IDLE,
  16044. this.intersectTag = null,
  16045. this.hoveredTag = null,
  16046. this.activeTag = null,
  16047. this.tagDiscs = [],
  16048. this.raycaster = new r.Raycaster,
  16049. this.modelManager = null,
  16050. this.player = null,
  16051. this.totaltags = 0,
  16052. this.navigatingViaTag = !1,
  16053. this.enabled = !1
  16054. }
  16055. var r = e("three")
  16056. , o = e("../util/logger")
  16057. , a = e("../util/common")
  16058. , s = e("../controls/serializer")
  16059. , l = e("../objects/Snapshot")
  16060. , c = e("../settings")
  16061. , h = e("./Billboard/BillboardEvent")
  16062. , u = e("./Media/MediaEvent")
  16063. , d = e("./Media/LinkType")
  16064. , p = e("../enum/Viewmode")
  16065. , f = e("../enum/WarpStyle")
  16066. , g = e("../enum/BlackoutStyle")
  16067. , m = e("../enum/ModelManagerEvents")
  16068. , v = e("../enum/tagEvents")
  16069. , A = e("../enum/PlayerEvents")
  16070. , y = (e("../util/lerp"),
  16071. e("../enum/TagStates"))
  16072. , C = e("events").EventEmitter
  16073. , I = new o(i);
  16074. a.extend(n, C),
  16075. n.prototype.init = function(e, t) {
  16076. this.modelManager = e,
  16077. this.player = t,
  16078. this.updateModel(),
  16079. this.bindEvents()
  16080. }
  16081. ,
  16082. n.prototype.update = function(e) {
  16083. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16084. }
  16085. ,
  16086. n.prototype.updateTags = function(e, t, i, n) {
  16087. for (var r in this.model.tags)
  16088. this.model.tags[r].update(e, t, i, n)
  16089. }
  16090. ,
  16091. n.prototype.updateModel = function() {
  16092. this.model = this.modelManager.getActiveModel(),
  16093. this.gettagsFromModel(),
  16094. this.totaltags = Object.keys(this.model.tags).length
  16095. }
  16096. ,
  16097. n.prototype.gettagsFromModel = function() {
  16098. this.tagDiscs = [];
  16099. for (var e in this.model.tags) {
  16100. var t = this.model.tags[e].disc;
  16101. t && this.tagDiscs.push(t)
  16102. }
  16103. }
  16104. ,
  16105. n.prototype.bindEvents = function() {
  16106. function e() {
  16107. Object.keys(this.model.tags).forEach(function(e) {
  16108. var t = this.model.tags[e];
  16109. t.bindEvents(),
  16110. t.billboard.on(u.LINK_CLICK, function(e) {
  16111. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16112. }
  16113. .bind(this)),
  16114. t.billboard.on(u.IMAGE_OPENED, function() {
  16115. this.tagState = y.EXAMINE,
  16116. this.emit(u.IMAGE_OPENED)
  16117. }
  16118. .bind(this)),
  16119. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16120. }
  16121. .bind(this))
  16122. }
  16123. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16124. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16125. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16126. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16127. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16128. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16129. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16130. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16131. e.call(this)
  16132. }
  16133. ,
  16134. n.prototype.navigateViaLink = function(e) {
  16135. var t = s.deserialize(e);
  16136. if (t)
  16137. if (t.mode === p.PANORAMA) {
  16138. try {
  16139. this.player.model.panos.get(t.panoId)
  16140. } catch (e) {
  16141. return void I.warn("Unable to find panorama location", t.panoId)
  16142. }
  16143. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16144. } else {
  16145. var i = {
  16146. cameraMode: t.mode,
  16147. position: t.position,
  16148. quaternion: t.quaternion,
  16149. scanId: t.panoId,
  16150. orthoZoom: t.zoom,
  16151. floorVisibility: t.floorVisibility,
  16152. thumbUrl: null,
  16153. name: null
  16154. };
  16155. this.player.flyToNewMode({
  16156. mode: t.mode,
  16157. duration: c.warp.outsideTime,
  16158. warpDest: new l(i),
  16159. force: !0
  16160. })
  16161. }
  16162. }
  16163. ,
  16164. n.prototype.handleWarpStart = function(e, t, i, n) {
  16165. this.dismissExaminedTag(),
  16166. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16167. e && (i = g.END),
  16168. this.hideShowTagsForBlackoutStyle(i, n))
  16169. }
  16170. ,
  16171. n.prototype.handleWarpInterruption = function(e, t, i) {
  16172. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16173. this.hideShowTagsForBlackoutStyle(t, i)
  16174. }
  16175. ,
  16176. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16177. var i = 0
  16178. , n = 0
  16179. , r = t / 2;
  16180. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16181. e) {
  16182. case g.END:
  16183. this.hideAlltags(r);
  16184. break;
  16185. case g.BEGINNING:
  16186. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16187. break;
  16188. case g.NONE:
  16189. break;
  16190. case g.MIDDLE:
  16191. i = r,
  16192. n = r,
  16193. this.hideAlltags(n),
  16194. setTimeout(function() {
  16195. this.showAlltags(i)
  16196. }
  16197. .bind(this), n);
  16198. break;
  16199. case g.FADEIN:
  16200. setTimeout(function() {
  16201. this.showAlltags(r)
  16202. }
  16203. .bind(this), r)
  16204. }
  16205. }
  16206. ,
  16207. n.prototype.onPlayerModeChanging = function(e, t) {
  16208. t !== p.PANORAMA && this.dismissExaminedTag(),
  16209. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16210. var i = t !== p.OUTDOOR;
  16211. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16212. }
  16213. ,
  16214. n.prototype.onPanoChange = function(e, t) {
  16215. var i = this.navigatingViaTag;
  16216. if (this.navigatingViaTag = !1,
  16217. !i) {
  16218. this.dismissExaminedTag();
  16219. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16220. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16221. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16222. }
  16223. }
  16224. ,
  16225. n.prototype.onPlayerReady = function(e, t, i) {
  16226. this.startAlltags(e, t ? i : null)
  16227. }
  16228. ,
  16229. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16230. this.updateClosestTags(e)
  16231. }
  16232. ,
  16233. n.prototype.dismissExaminedTag = function() {
  16234. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16235. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16236. this.hoveredTag = null)
  16237. }
  16238. ,
  16239. n.prototype.startAlltags = function(e, t) {
  16240. this.model.shouldShowtags = c.tags.enabled,
  16241. this.enabled = !0,
  16242. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16243. t && setTimeout(function() {
  16244. this.activateTag(this.model.getTagBySid(t))
  16245. }
  16246. .bind(this), c.tags.startup.fadeInDuration / 2))
  16247. }
  16248. ,
  16249. n.prototype.showAlltags = function(e, t, i) {
  16250. function n() {
  16251. o++,
  16252. o === this.totaltags && (this.model.tagsShown = !0,
  16253. r.resolve())
  16254. }
  16255. var r = $.Deferred();
  16256. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16257. return r.resolve().promise();
  16258. var o = 0;
  16259. for (var a in this.model.tags) {
  16260. var s = this.model.tags[a];
  16261. s.show(e, t).done(n.bind(this))
  16262. }
  16263. return r.promise()
  16264. }
  16265. ,
  16266. n.prototype.hideAlltags = function(e, t) {
  16267. function i() {
  16268. r++,
  16269. r === this.totaltags && (this.model.tagsShown = !1,
  16270. n.resolve())
  16271. }
  16272. var n = $.Deferred()
  16273. , r = 0;
  16274. for (var o in this.model.tags) {
  16275. var a = this.model.tags[o];
  16276. a.hide(e, t).done(i.bind(this)),
  16277. a === this.activeTag && this.dismissActiveTag()
  16278. }
  16279. return n.promise()
  16280. }
  16281. ,
  16282. n.prototype.enableHovering = function() {
  16283. this.enabled = !0
  16284. }
  16285. ,
  16286. n.prototype.disableHovering = function() {
  16287. this.enabled = !1
  16288. }
  16289. ,
  16290. n.prototype.activateTag = function(e, t) {
  16291. t = t || y.EXAMINE,
  16292. this.activeTag = e,
  16293. this.activeTag.hoveringDisc = !0,
  16294. this.activeTag.setHoverState(t === y.EXAMINE),
  16295. this.tagState = t,
  16296. this.emit(v.TagActivated, e)
  16297. }
  16298. ,
  16299. n.prototype.dismissActiveTag = function() {
  16300. this.activeTag.hoveringDisc = !1,
  16301. this.activeTag.setFreeState(!0);
  16302. var e = this.activeTag;
  16303. this.activeTag = null,
  16304. this.tagState = y.IDLE,
  16305. this.emit(v.TagDismissed, e)
  16306. }
  16307. ,
  16308. n.prototype.clickedOnTag = function(e) {
  16309. var t = function() {
  16310. this.navigatingViaTag = !0,
  16311. this.activeTag.examine(this.player),
  16312. this.emit(v.TagNavigation, this.activeTag)
  16313. }
  16314. .bind(this);
  16315. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16316. this.activeTag = this.intersectTag,
  16317. t(),
  16318. !0) : (this.dismissActiveTag(),
  16319. !1)
  16320. }
  16321. ,
  16322. n.prototype.intersecttag = function() {
  16323. var e = new r.Vector3
  16324. , t = new r.Vector3
  16325. , i = new r.Vector3;
  16326. return function(n, r, o) {
  16327. if (!this.enabled)
  16328. return null;
  16329. var a = null
  16330. , s = this.tagDiscs.filter(function(e) {
  16331. return e.parent.visible
  16332. });
  16333. if (s.length > 0) {
  16334. var l = this.model.floors.reduce(function(e, t) {
  16335. return t.hidden ? e : e.concat(t.collider.children)
  16336. }, s);
  16337. e.set(n.x, n.y, -1).unproject(o),
  16338. t.set(n.x, n.y, 1).unproject(o),
  16339. i.copy(t).sub(e).normalize(),
  16340. this.raycaster.set(e, i);
  16341. var c = this.raycaster.intersectObjects(l);
  16342. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16343. }
  16344. return this.intersectTag = a,
  16345. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16346. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16347. this.hoveredTag = a
  16348. }
  16349. .bind(this)),
  16350. a.billboard.on(h.LEAVE, function() {
  16351. this.hoveredTag = null
  16352. }
  16353. .bind(this))),
  16354. this.activateTag(a, y.BROWSE))),
  16355. a
  16356. }
  16357. }(),
  16358. n.prototype.rankedtagInDirection = function() {
  16359. var e = []
  16360. , t = []
  16361. , i = new r.Vector3
  16362. , n = new r.Vector3
  16363. , o = new r.Vector3;
  16364. return function(r, a, s, l) {
  16365. var c = 0;
  16366. t.length = 0;
  16367. for (var h = 0; h < this.closesttags.length; h++) {
  16368. var u = this.closesttags[h];
  16369. n.copy(u.position),
  16370. n.add(u.discPosition),
  16371. i.copy(a),
  16372. i.sub(n).negate(),
  16373. i.normalize();
  16374. var d = i.dot(l);
  16375. if (d >= 0) {
  16376. o.copy(n),
  16377. o.project(s);
  16378. var p = this.intersecttag(o, !1, s);
  16379. if (p) {
  16380. if (c >= e.length)
  16381. for (var f = 0; f < 64; f++)
  16382. e.push({
  16383. tag: u,
  16384. dot: d
  16385. });
  16386. var g = e[c];
  16387. g.tag = u,
  16388. g.dot = d,
  16389. g.position = math.projectPositionToCanvas(n, s),
  16390. t.push(g),
  16391. c++
  16392. }
  16393. }
  16394. }
  16395. return t.sort(function(e, t) {
  16396. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16397. }),
  16398. r < t.length ? t[r].tag : null
  16399. }
  16400. }(),
  16401. n.prototype.updateClosestTags = function() {
  16402. var e = new r.Vector3
  16403. , t = 30;
  16404. return function(i) {
  16405. this.closesttags || (this.closesttags = []),
  16406. this.closesttags.length = 0;
  16407. var n = this.model.tags;
  16408. if (n)
  16409. for (var r in n)
  16410. if (n.hasOwnProperty(r)) {
  16411. var o = n[r]
  16412. , a = o.position;
  16413. e.copy(i),
  16414. e.sub(a).negate();
  16415. var s = e.lengthSq();
  16416. s < t && this.closesttags.push(o)
  16417. }
  16418. }
  16419. }(),
  16420. t.exports = n
  16421. }
  16422. ).call(this, "/js/tag/tagManager.js")
  16423. }
  16424. , {
  16425. "../controls/serializer": 14,
  16426. "../enum/BlackoutStyle": 18,
  16427. "../enum/tagEvents": 32,
  16428. "../enum/ModelManagerEvents": 33,
  16429. "../enum/PlayerEvents": 40,
  16430. "../enum/TagStates": 44,
  16431. "../enum/Viewmode": 51,
  16432. "../enum/WarpStyle": 52,
  16433. "../objects/Snapshot": 153,
  16434. "../settings": 166,
  16435. "../util/common": 185,
  16436. "../util/lerp": 188,
  16437. "../util/logger": 189,
  16438. "./Billboard/BillboardEvent": 120,
  16439. "./Media/LinkType": 130,
  16440. "./Media/MediaEvent": 131,
  16441. events: 202,
  16442. three: 217
  16443. }],
  16444. 125: [function(e, t, i) {
  16445. (function(i) {
  16446. "use strict";
  16447. function n() {
  16448. this.embedWrapper = null,
  16449. this.embedElement = null
  16450. }
  16451. var r = e("../../util/ajax")
  16452. , o = e("./mediaSettings")
  16453. , a = e("../../settings")
  16454. , s = e("../../util/logger")
  16455. , l = new s(i);
  16456. n.prototype.createDomElement = function() {
  16457. return this.embedWrapper = document.createElement("div"),
  16458. this.embedWrapper.classList.add("tag-embed"),
  16459. this.embedWrapper.classList.add("hidden"),
  16460. this.embedWrapper
  16461. }
  16462. ,
  16463. n.prototype.load = function(e) {
  16464. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16465. return new Promise(function(e, i) {
  16466. r.get(t).then(function(t) {
  16467. if (t = JSON.parse(t),
  16468. t.html && t.html.indexOf("<script") === -1) {
  16469. this.embedWrapper.innerHTML = t.html;
  16470. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16471. if (this.embedWrapper.style.width = n + "px",
  16472. t.height) {
  16473. var r = t.height / t.width;
  16474. this.embedWrapper.style.height = n * r + "px"
  16475. }
  16476. this.embedElement = this.embedWrapper.firstChild;
  16477. var a = [];
  16478. try {
  16479. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16480. } catch (e) {
  16481. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16482. }
  16483. a.forEach(function(e) {
  16484. e.setAttribute("target", "_blank")
  16485. }),
  16486. this.embedElement.classList.add("hidden"),
  16487. this.embedWrapper.classList.remove("hidden"),
  16488. e()
  16489. } else
  16490. i("Not a valid embed")
  16491. }
  16492. .bind(this), function(e) {
  16493. i(e.response)
  16494. })
  16495. }
  16496. .bind(this))
  16497. }
  16498. ,
  16499. n.prototype.show = function() {
  16500. this.embedElement && this.embedElement.classList.remove("hidden")
  16501. }
  16502. ,
  16503. n.prototype.hide = function() {
  16504. this.embedElement && this.embedElement.classList.add("hidden")
  16505. }
  16506. ,
  16507. t.exports = n
  16508. }
  16509. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16510. }
  16511. , {
  16512. "../../settings": 166,
  16513. "../../util/ajax": 181,
  16514. "../../util/logger": 189,
  16515. "./mediaSettings": 132
  16516. }],
  16517. 126: [function(e, t, i) {
  16518. (function(i) {
  16519. "use strict";
  16520. function n(e) {
  16521. o.call(this),
  16522. this.options = e,
  16523. this.playerControls = null,
  16524. this.state = s.NOT_READY
  16525. }
  16526. var r = e("../../util/browser")
  16527. , o = e("./EmbedlyEmbed")
  16528. , a = e("../../util/logger")
  16529. , s = (new a(i),
  16530. Object.freeze({
  16531. NOT_READY: "player.not.ready",
  16532. CUED: "player.cued",
  16533. PLAYING: "player.playing",
  16534. PAUSED: "player.paused"
  16535. }));
  16536. n.prototype = Object.create(o.prototype),
  16537. n.prototype.createDomElement = function() {
  16538. return this.embedWrapper = document.createElement("div"),
  16539. this.embedWrapper.classList.add("tag-video"),
  16540. this.embedWrapper.classList.add("hidden"),
  16541. this.embedWrapper
  16542. }
  16543. ,
  16544. n.prototype.load = function(e) {
  16545. var t = function() {
  16546. function e(e) {
  16547. this.playerState = s.CUED,
  16548. this.options.startMuted && this.playerControls.mute()
  16549. }
  16550. function t(e) {
  16551. this.playerState = e
  16552. }
  16553. function i(e) {
  16554. this.playerControls.setCurrentTime(0),
  16555. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16556. }
  16557. this.playerControls = new playerjs.Player(this.embedElement),
  16558. this.playerControls.on("ready", e.bind(this)),
  16559. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16560. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16561. this.playerControls.on("ended", i.bind(this))
  16562. }
  16563. .bind(this);
  16564. return o.prototype.load.call(this, e).then(t.bind(this))
  16565. }
  16566. ,
  16567. n.prototype.play = function() {
  16568. var e = r.isMobile();
  16569. return function() {
  16570. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16571. }
  16572. }(),
  16573. n.prototype.pause = function() {
  16574. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16575. }
  16576. ,
  16577. t.exports = n
  16578. }
  16579. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16580. }
  16581. , {
  16582. "../../util/browser": 182,
  16583. "../../util/logger": 189,
  16584. "./EmbedlyEmbed": 125
  16585. }],
  16586. 127: [function(e, t, i) {
  16587. (function(i) {
  16588. "use strict";
  16589. function n(e) {
  16590. function t() {
  16591. return a.debug("requesting file from embedly:", e.href),
  16592. r.get(e.href, {
  16593. responseType: e.responseType
  16594. }).then(function(t) {
  16595. return a.debug("requesting file finished:", e.href),
  16596. t
  16597. })
  16598. }
  16599. function i() {}
  16600. return s = new Promise(function(e, n) {
  16601. s.catch(i).then(function() {
  16602. t().then(e, n)
  16603. })
  16604. }
  16605. )
  16606. }
  16607. var r = e("../../util/ajax")
  16608. , o = (e("./mediaSettings"),
  16609. e("../../util/logger"))
  16610. , a = new o(i)
  16611. , s = Promise.resolve();
  16612. t.exports.enqueue = n
  16613. }
  16614. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16615. }
  16616. , {
  16617. "../../util/ajax": 181,
  16618. "../../util/logger": 189,
  16619. "./mediaSettings": 132
  16620. }],
  16621. 128: [function(e, t, i) {
  16622. (function(i) {
  16623. "use strict";
  16624. function n() {
  16625. this.imageWrapper = null,
  16626. this.width = 0,
  16627. this.height = 0,
  16628. this.aspect = 1
  16629. }
  16630. var r = e("./MediaEvent")
  16631. , o = e("./EmbedlyQueue")
  16632. , a = e("events").EventEmitter
  16633. , s = e("../../util/logger")
  16634. , l = e("../../settings");
  16635. new s(i);
  16636. n.prototype = Object.create(a.prototype),
  16637. n.prototype.createDomElement = function() {
  16638. return this.imageWrapper = document.createElement("div"),
  16639. this.imageWrapper.classList.add("tag-image"),
  16640. this.imageWrapper.classList.add("hidden"),
  16641. this.imageWrapper.addEventListener("click", function(e) {
  16642. e.stopPropagation(),
  16643. this.emit(r.IMAGE_OPENING),
  16644. this.imageWrapper.style.pointerEvents = "none"
  16645. }
  16646. .bind(this)),
  16647. this.imageWrapper
  16648. }
  16649. ,
  16650. n.prototype.onClosed = function() {
  16651. this.imageWrapper.style.pointerEvents = "auto"
  16652. }
  16653. ,
  16654. n.prototype.load = function(e) {
  16655. var t = Math.max(window.screen.height, window.screen.width)
  16656. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16657. return new Promise(function(e, t) {
  16658. function n(t) {
  16659. var i = t.target;
  16660. this.width = i.naturalWidth,
  16661. this.height = i.naturalHeight,
  16662. this.aspect = this.width / this.height;
  16663. var n = t.target.src;
  16664. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16665. this.imageWrapper.style.width = this.width + "px",
  16666. this.imageWrapper.style.height = this.height + "px",
  16667. this.imageWrapper.classList.remove("hidden"),
  16668. e()
  16669. }
  16670. o.enqueue({
  16671. href: i,
  16672. responseType: "arraybuffer"
  16673. }).then(function(e) {
  16674. var t = new Uint8Array(e)
  16675. , i = new Blob([t])
  16676. , r = new window.Image;
  16677. r.addEventListener("load", n.bind(this));
  16678. var o = URL.createObjectURL(i);
  16679. r.src = o
  16680. }
  16681. .bind(this), t)
  16682. }
  16683. .bind(this))
  16684. }
  16685. ,
  16686. t.exports = n
  16687. }
  16688. ).call(this, "/js/tag/Media/Image.js")
  16689. }
  16690. , {
  16691. "../../settings": 166,
  16692. "../../util/logger": 189,
  16693. "./EmbedlyQueue": 127,
  16694. "./MediaEvent": 131,
  16695. events: 202
  16696. }],
  16697. 129: [function(e, t, i) {
  16698. "use strict";
  16699. function n(e) {
  16700. this.label = e.label,
  16701. this.href = e.url,
  16702. this.type = this.updateLinkForType(),
  16703. this.domElement = null,
  16704. this.id = c++
  16705. }
  16706. var r = e("./LinkType")
  16707. , o = e("./MediaEvent")
  16708. , a = e("../../util/browser")
  16709. , s = e("../../analytics")
  16710. , l = e("events").EventEmitter
  16711. , c = 0;
  16712. n.prototype = Object.create(l.prototype),
  16713. n.prototype.updateLinkForType = function() {
  16714. function e(e) {
  16715. var t = new RegExp("[#&?]start=([^#&?]*)")
  16716. , i = t.exec(e);
  16717. return i[1]
  16718. }
  16719. function t(e) {
  16720. return e + "&play=1"
  16721. }
  16722. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16723. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16724. r.NAVIGATION) : (this.href = t(this.href),
  16725. r.MODEL) : r.EXT_LINK
  16726. }
  16727. ;
  16728. var h = {};
  16729. n.prototype.createDomElement = function() {
  16730. function e(e) {
  16731. switch (e.stopPropagation(),
  16732. h[this.id] = !0,
  16733. s.trackAlways("click_tag_link", {
  16734. link_type: this.type,
  16735. link_count: c,
  16736. links_clicked: Object.keys(h).length
  16737. }),
  16738. this.type) {
  16739. case r.MODEL:
  16740. window.location.replace(this.href);
  16741. break;
  16742. case r.EXT_LINK:
  16743. window.open(this.href, "_blank")
  16744. }
  16745. this.emit(o.LINK_CLICK, {
  16746. type: this.type,
  16747. url: this.href
  16748. })
  16749. }
  16750. if (this.domElement = document.createElement("a"),
  16751. this.domElement.classList.add("tag-link"),
  16752. this.domElement.textContent = this.label,
  16753. this.type === r.EXT_LINK) {
  16754. this.domElement.textContent += " ";
  16755. var t = document.createElement("i");
  16756. t.classList.add("icon-ext-link"),
  16757. t.title = "Link to external web site",
  16758. this.domElement.appendChild(t)
  16759. }
  16760. return this.domElement.addEventListener("click", e.bind(this)),
  16761. this.domElement
  16762. }
  16763. ,
  16764. t.exports = n
  16765. }
  16766. , {
  16767. "../../analytics": 4,
  16768. "../../util/browser": 182,
  16769. "./LinkType": 130,
  16770. "./MediaEvent": 131,
  16771. events: 202
  16772. }],
  16773. 130: [function(e, t, i) {
  16774. "use strict";
  16775. t.exports = {
  16776. NAVIGATION: "navigation",
  16777. MODEL: "model",
  16778. EXT_LINK: "ext-link"
  16779. }
  16780. }
  16781. , {}],
  16782. 131: [function(e, t, i) {
  16783. "use strict";
  16784. t.exports = Object.freeze({
  16785. LINK_CLICK: "mtmedia.link",
  16786. IMAGE_LOADED: "mtmedia.image.loaded",
  16787. IMAGE_OPENING: "mtmedia.image.opening",
  16788. IMAGE_OPENED: "mtmedia.image.opened",
  16789. IMAGE_CLOSING: "mtmedia.image.closing",
  16790. IMAGE_CLOSED: "mtmedia.image.closed",
  16791. VIDEO_START: "mtmedia.video.start",
  16792. VIDEO_PAUSE: "mtmedia.video.pause",
  16793. VIDEO_ENDED: "mtmedia.video.end"
  16794. })
  16795. }
  16796. , {}],
  16797. 132: [function(e, t, i) {
  16798. "use strict";
  16799. t.exports = Object.freeze({
  16800. maxEmbedWidth: 350,
  16801. defaultAspectRatio: .75
  16802. })
  16803. }
  16804. , {}],
  16805. 133: [function(e, t, i) {
  16806. "use strict";
  16807. t.exports = Object.freeze({
  16808. TEXT: "text",
  16809. LINK: "link",
  16810. IMAGE: "photo",
  16811. VIDEO: "video",
  16812. RICH: "rich"
  16813. })
  16814. }
  16815. , {}],
  16816. 134: [function(e, t, i) {
  16817. "use strict";
  16818. function n(e) {
  16819. this.capabilities = {
  16820. links: {
  16821. enable: e.supportLinks,
  16822. keepLabels: e.keepLinkLabels
  16823. }
  16824. }
  16825. }
  16826. var r = e("./DescriptionChunkType");
  16827. n.prototype.parse = function(e, t) {
  16828. var i = []
  16829. , n = e.split("[").map(function(e, t) {
  16830. return 0 === t ? e : "[" + e
  16831. });
  16832. return n.forEach(function(e) {
  16833. var n = this.findMarkdown(e);
  16834. if (n) {
  16835. if (n.url.indexOf("javascript:") !== -1)
  16836. return;
  16837. this.addLinkChunk(i, n, t),
  16838. this.addTextChunk(i, e.slice(n.markdown.length))
  16839. } else
  16840. this.addTextChunk(i, e)
  16841. }
  16842. .bind(this)),
  16843. i
  16844. }
  16845. ,
  16846. n.prototype.findMarkdown = function(e) {
  16847. var t = /\[([^\]]*)\]\((.*)\)/
  16848. , i = e.match(t);
  16849. if (i) {
  16850. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16851. 0 !== r); )
  16852. o++;
  16853. var a = n.length - o;
  16854. return {
  16855. markdown: i[0].substring(0, i[0].length - a),
  16856. label: i[1],
  16857. url: i[2].substring(0, o)
  16858. }
  16859. }
  16860. }
  16861. ,
  16862. n.prototype.addTextChunk = function(e, t) {
  16863. 0 !== t.length && e.push({
  16864. type: r.TEXT,
  16865. text: t
  16866. })
  16867. }
  16868. ,
  16869. n.prototype.addLinkChunk = function(e, t) {
  16870. if (!this.capabilities.links.enable)
  16871. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16872. var i = {
  16873. label: t.label,
  16874. url: t.url
  16875. };
  16876. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16877. e.push({
  16878. type: r.LINK,
  16879. link: i
  16880. })
  16881. }
  16882. ,
  16883. t.exports = n
  16884. }
  16885. , {
  16886. "./DescriptionChunkType": 133
  16887. }],
  16888. 135: [function(e, t, i) {
  16889. (function(i) {
  16890. "use strict";
  16891. var n = e("../util/logger")
  16892. , r = new n(i)
  16893. , o = {
  16894. parseIdsFromChunkName: function(e, t) {
  16895. t.floorId = o.parseFloor(e),
  16896. t.roomId = o.parseRoom(e)
  16897. },
  16898. parseFloor: function(e) {
  16899. var t = e.match(/_group([0-9]+)/);
  16900. if (!t)
  16901. return 0;
  16902. try {
  16903. return parseInt(t[1], 10)
  16904. } catch (e) {
  16905. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16906. 0
  16907. }
  16908. },
  16909. parseRoom: function(e) {
  16910. var t = e.match(/_sub([0-9]+)/);
  16911. if (!t)
  16912. return -1;
  16913. try {
  16914. return parseInt(t[1], 10)
  16915. } catch (e) {
  16916. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16917. 0
  16918. }
  16919. }
  16920. };
  16921. t.exports = o
  16922. }
  16923. ).call(this, "/js/model/Chunks.js")
  16924. }
  16925. , {
  16926. "../util/logger": 189
  16927. }],
  16928. 136: [function(e, t, i) {
  16929. (function(i) {
  16930. "use strict";
  16931. function n(e) {
  16932. s.call(this),
  16933. this.model = e,
  16934. this.exploded = !1
  16935. }
  16936. var r = e("../objects/Floor")
  16937. , o = (e("../settings"),
  16938. e("../util/logger"))
  16939. , a = e("../util/transitions")
  16940. , s = e("../util/IndexedCollection")
  16941. , l = e("../util/common")
  16942. , c = e("../util/easing");
  16943. new o(i);
  16944. l.inherit(n, s),
  16945. n.prototype.add = function(e) {
  16946. s.prototype.add.call(this, e),
  16947. this.model.add(e)
  16948. }
  16949. ,
  16950. n.prototype.getIndex = function(e) {
  16951. return e.floorIndex
  16952. }
  16953. ,
  16954. n.prototype.build = function() {
  16955. this.list.forEach(function(e) {
  16956. e.build()
  16957. })
  16958. }
  16959. ,
  16960. n.prototype.size = function() {
  16961. return this.length
  16962. }
  16963. ,
  16964. n.prototype.sort = function() {
  16965. s.prototype.sort.call(this, function(e, t) {
  16966. return e.floorIndex - t.floorIndex
  16967. })
  16968. }
  16969. ,
  16970. n.prototype.nextFloor = function(e, t) {
  16971. return this.index[e.floorIndex + t] || null
  16972. }
  16973. ,
  16974. n.prototype.getFloorAtPoint = function(e) {
  16975. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16976. var r = this.list[n]
  16977. , o = r.distanceToPoint(e);
  16978. (!t || i > o) && (i = o,
  16979. t = r)
  16980. }
  16981. return t
  16982. }
  16983. ,
  16984. n.prototype.getOrMakeFloor = function(e) {
  16985. var t = this.index[e];
  16986. return t || (t = new r(this.model,e),
  16987. this.add(t)),
  16988. t
  16989. }
  16990. ,
  16991. n.prototype.hide = function() {
  16992. this.list.forEach(function(e) {
  16993. e.hide()
  16994. })
  16995. }
  16996. ,
  16997. n.prototype.show = function() {
  16998. this.list.forEach(function(e) {
  16999. e.show()
  17000. })
  17001. }
  17002. ,
  17003. n.prototype.names = function() {
  17004. return this.list.reduce(function(e, t) {
  17005. return e.concat(t.name)
  17006. }, [])
  17007. }
  17008. ,
  17009. n.prototype.toggleExplodeHorizontal = function() {
  17010. function e(e, t) {
  17011. r.copy(e.position),
  17012. e.position.x = i[e.floorIndex] * t,
  17013. e.position.y = 1 * e.floorIndex * t,
  17014. r.sub(e.position).multiplyScalar(-1),
  17015. e.panos.forEach(function(e) {
  17016. e.translate(r)
  17017. })
  17018. }
  17019. var t, i = [], n = 0;
  17020. this.list.forEach(function(e, r, o) {
  17021. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17022. n += t,
  17023. i[r] = n
  17024. }),
  17025. i = i.map(function(e) {
  17026. return e - n / 2
  17027. });
  17028. var r = this.list[0].position.clone();
  17029. this.exploded ? this.list.forEach(function(t) {
  17030. a.start(function(i) {
  17031. e(t, 1 - i)
  17032. }, 1500, null, 0, c.easeOutExpo)
  17033. }) : this.list.forEach(function(t) {
  17034. a.start(function(i) {
  17035. e(t, i)
  17036. }, 1500, null, 0, c.easeOutExpo)
  17037. }),
  17038. this.exploded = !this.exploded
  17039. }
  17040. ,
  17041. n.prototype.toggleExplodeVertical = function() {
  17042. function e(e, i) {
  17043. var n = n.copy(e.position);
  17044. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17045. n.sub(e.position).multiplyScalar(-1),
  17046. e.panos.forEach(function(e) {
  17047. e.translate(n)
  17048. })
  17049. }
  17050. var t = this.model.size;
  17051. this.list[0].position.clone();
  17052. this.exploded ? this.list.forEach(function(t) {
  17053. a.start(function(i) {
  17054. e(t, 1 - i)
  17055. }, 1500, null, 0, c.easeOutExpo)
  17056. }) : this.list.forEach(function(t) {
  17057. a.start(function(i) {
  17058. e(t, i)
  17059. }, 1500, null, 0, c.easeOutExpo)
  17060. }),
  17061. this.exploded = !this.exploded
  17062. }
  17063. ,
  17064. t.exports = n
  17065. }
  17066. ).call(this, "/js/model/FloorCollection.js")
  17067. }
  17068. , {
  17069. "../objects/Floor": 146,
  17070. "../settings": 166,
  17071. "../util/IndexedCollection": 175,
  17072. "../util/common": 185,
  17073. "../util/easing": 186,
  17074. "../util/logger": 189,
  17075. "../util/transitions": 195
  17076. }],
  17077. 137: [function(e, t, i) {
  17078. (function(i) {
  17079. "use strict";
  17080. function n() {
  17081. c.call(this)
  17082. }
  17083. var r = e("../settings")
  17084. , o = e("../util/logger")
  17085. , a = e("../enum/Viewmode")
  17086. , s = e("../objects/Snapshot")
  17087. , l = (e("../util/math"),
  17088. e("../util/common"))
  17089. , c = e("../util/IndexedCollection")
  17090. , h = new o(i);
  17091. l.inherit(n, c),
  17092. n.prototype.getImage = function(e) {
  17093. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17094. }
  17095. ,
  17096. n.prototype.filterByModesAndReel = function(e, t) {
  17097. for (var i = [], n = 0; n < t.length; n += 1) {
  17098. var r = t[n]
  17099. , o = this.index[r.sid];
  17100. o && i.push(o)
  17101. }
  17102. var s = e[a.DOLLHOUSE]
  17103. , l = e[a.FLOORPLAN];
  17104. i = i.filter(function(e) {
  17105. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17106. return !0;
  17107. var t;
  17108. try {
  17109. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17110. } catch (e) {
  17111. return h.debug(e.message),
  17112. !1
  17113. }
  17114. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17115. }),
  17116. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17117. this.list = i,
  17118. this.reIndex()
  17119. }
  17120. ,
  17121. n.prototype.getHeroLocations = function(e) {
  17122. if (0 === this.list.length)
  17123. return [];
  17124. for (var t = [], i = 0; i < this.list.length; ++i) {
  17125. var o = this.list[i]
  17126. , l = o.thumbnail_signed_src
  17127. , c = o.name || '';
  17128. if (o.metadata && void 0 !== o.metadata.camera_quaternion) {
  17129. if (!r.show360Views.enabled && o.metadata.scan_id) {
  17130. var h = e.get(o.metadata.scan_id);
  17131. if (h && !h.isAligned())
  17132. continue
  17133. }
  17134. var u = a.convertWorkshopModeInt(o.metadata.camera_mode);
  17135. if (u === a.MESH)
  17136. continue;
  17137. if(window.isLocal)var src = manage.dealURL(l)
  17138. else var src = g_version === "one" ? g_Prefix + l + "?"+ randomTime().getTime() : (l.substr(0,4)=="http" ? l + "?"+ randomTime().getTime() : '//' + l + "?"+ randomTime().getTime())
  17139. var d = {
  17140. cameraMode: u,
  17141. position: o.metadata.camera_position,
  17142. quaternion: o.metadata.camera_quaternion,
  17143. zoom: o.metadata.zoom,
  17144. panoId: o.metadata.scan_id,
  17145. orthoZoom: o.metadata.ortho_zoom,
  17146. floorVisibility: void 0 !== o.metadata.floor_visibility ? o.metadata.floor_visibility.slice(0) : [],
  17147. thumbUrl: src,
  17148. name: n.filterImageName(c),
  17149. sid: o.sid //xzw add g_tourAudio要用,
  17150. }
  17151. , p = new s(d);
  17152. t.push(p)
  17153. }
  17154. }
  17155. return t
  17156. }
  17157. ,
  17158. n.prototype.getIndex = function(e) {
  17159. return e.sid
  17160. }
  17161. ,
  17162. n.filterImageName = function(e) {
  17163. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17164. }
  17165. ,
  17166. t.exports = n
  17167. }
  17168. ).call(this, "/js/model/ImageCollection.js")
  17169. }
  17170. , {
  17171. "../enum/Viewmode": 51,
  17172. "../objects/Snapshot": 153,
  17173. "../settings": 166,
  17174. "../util/IndexedCollection": 175,
  17175. "../util/common": 185,
  17176. "../util/logger": 189,
  17177. "../util/math": 190
  17178. }],
  17179. 138: [function(e, t, i) {
  17180. (function(i) {
  17181. "use strict";
  17182. function n() {
  17183. u.call(this)
  17184. }
  17185. var r = e("../label/Label")
  17186. , o = e("../settings")
  17187. , a = e("../util/logger")
  17188. , s = e("../util/math")
  17189. , l = e("../util/ajax")
  17190. , c = e("./RoomCollection")
  17191. , h = e("../util/common")
  17192. , u = e("../util/IndexedCollection");
  17193. new a(i);
  17194. h.inherit(n, u),
  17195. n.prototype.getIndex = function(e) {
  17196. return e.labelId
  17197. }
  17198. ,
  17199. n.prototype.associateWithRooms = function(e) {
  17200. this.forEach(function(t) {
  17201. e.forEach(function(e) {
  17202. e.roomId === t.roomId && (t.room = e)
  17203. })
  17204. })
  17205. }
  17206. ,
  17207. n.prototype.createFromLabelData = function(e) {
  17208. e.forEach(function(e) {
  17209. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17210. t = c.generateRoomId(e.floorId, t);
  17211. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17212. i.position = s.convertWorkshopVector(i.position),
  17213. this.add(i),
  17214. i.build()
  17215. }
  17216. .bind(this))
  17217. }
  17218. ,
  17219. n.prototype.load = function(e, t) {
  17220. return l.get(e, {
  17221. responseType: "json",
  17222. auth: t ? o.authorizationHeader : null
  17223. }).done(function(e) {
  17224. var t = [];
  17225. for (var i in e) {
  17226. var n = e[i];
  17227. t.push(n)
  17228. }
  17229. this.createFromLabelData(t)
  17230. }
  17231. .bind(this))
  17232. }
  17233. ,
  17234. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17235. var t = -1;
  17236. if (e) {
  17237. var i = e.split("_");
  17238. t = parseInt(i[0])
  17239. }
  17240. return t
  17241. }
  17242. ,
  17243. t.exports = n
  17244. }
  17245. ).call(this, "/js/model/LabelCollection.js")
  17246. }
  17247. , {
  17248. "../label/Label": 90,
  17249. "../settings": 166,
  17250. "../util/IndexedCollection": 175,
  17251. "../util/ajax": 181,
  17252. "../util/common": 185,
  17253. "../util/logger": 189,
  17254. "../util/math": 190,
  17255. "./RoomCollection": 141
  17256. }],
  17257. 139: [function(e, t, i) {
  17258. (function(i) {
  17259. "use strict";
  17260. function n(e, t) {
  17261. o.Object3D.call(this)
  17262. this.sid = window.number;//t.sid,
  17263. this.data = t,
  17264. this.options = e,
  17265. this.urls = new s(e.urlFiles),
  17266. this.isPublic = void 0 !== t.is_public && t.is_public,
  17267. this.images = new _(this),
  17268. this.images.extend(t.images),
  17269. this.heroImage = this.images.getImage(t.icon),
  17270. this.heroLocations = [],
  17271. this.outdoorPanoLocations = [],
  17272. this.floors = new d(this),
  17273. this.floorsEnabled = void 0 === e.floors || e.floors,
  17274. this.changingFloor = !1,
  17275. this.chunks = [],
  17276. this.panos = new A,
  17277. this.colliders = [],
  17278. this.loadPanosPromise = null,
  17279. this.loadMeshTexturesPromise = null,
  17280. this.auxDataPromise = null,
  17281. this.meshTexturesLoaded = !1,
  17282. this.meshTextures = [],
  17283. this.tags = {},
  17284. this.tagsShown = !1,
  17285. this.shouldShowtags = !1,
  17286. this.has360Views = !1,
  17287. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17288. this.supportedModes = {},
  17289. this.supportedModes[c.PANORAMA] = !0,
  17290. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17291. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17292. this.supportedModes[c.TRANSITIONING] = !0,
  17293. this.supportsTiles = this.configureTiling(),
  17294. // this.supportsVR = t.is_vr,
  17295. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17296. this.mode = c.DOLLHOUSE,
  17297. this.size = null,
  17298. this.center = null,
  17299. this.boundingBox = new o.Box3,
  17300. this.currentFloor = null,
  17301. this.allFloorsVisible = !0,
  17302. this.projectedPano0 = null,
  17303. this.projectedPano1 = null,
  17304. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17305. this.addFloor(new u(this,t,e.trim()))
  17306. }
  17307. .bind(this)),
  17308. this.waitQueue = [],
  17309. this.on("load", function(e) {
  17310. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17311. return !e.isLoadedCallback()
  17312. }),
  17313. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17314. }
  17315. .bind(this)),
  17316. this.setupCustomProperties()
  17317. this.hots = {};
  17318. }
  17319. function r() {
  17320. try {
  17321. var e = document.createElement("canvas")
  17322. , t = e.getContext("webgl");
  17323. t || (t = e.getContext("experimental-webgl"));
  17324. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17325. return i
  17326. } catch (e) {
  17327. return 0
  17328. }
  17329. }
  17330. var o = e("three")
  17331. , a = e("../util/ajax")
  17332. , s = e("../util/ModelUrls")
  17333. , l = e("../objects/BoundingTextureSkybox")
  17334. , c = e("../enum/Viewmode")
  17335. , h = e("../enum/RenderOrder")
  17336. , u = (e("../enum/AlignmentType"),
  17337. e("../objects/Floor"))
  17338. , d = e("./FloorCollection")
  17339. , p = e("../objects/Chunk")
  17340. , f = (e("../objects/Room"),
  17341. e("../objects/Snapshot"),
  17342. e("../label/Label"),
  17343. e("../util/math"),
  17344. e("../settings"))
  17345. ,ss = e("../shaders")
  17346. , g = e("../util/logger")
  17347. , m = e("../tag/tag")
  17348. , v = (e("../tag/tagManager"),
  17349. e("../objects/Panorama"))
  17350. , A = e("../util/PanoramaCollection")
  17351. , y = e("../loaders/ModelLoader")
  17352. , C = e("../loaders/ModelTextureLoader")
  17353. , I = e("../loaders/SweepDataLoader")
  17354. , E = e("../util/transitions")
  17355. , b = e("../util/common")
  17356. , es = e("../util/easing")
  17357. ,lerp = e("../util/lerp")
  17358. ,tex = e("../util/texture")
  17359. , w = e("./../util/browser")
  17360. , _ = e("./ImageCollection")
  17361. , T = e("./RoomCollection")
  17362. , x = e("./LabelCollection")
  17363. , S = e("./Chunks")
  17364. , M = e("./../util/showcase")
  17365. , R = e("../exception/BasicException")
  17366. , P = (e("../constants")
  17367. ,e("events").EventEmitter)
  17368. ,Hot = e("hot")
  17369. , O = new g(i);
  17370. n.prototype = Object.create(o.Object3D.prototype),
  17371. b.extend(n, P),
  17372. n.prototype.setupCustomProperties = function() {
  17373. var e = f.modelAlpha;
  17374. Object.defineProperty(this, "alpha", {
  17375. get: function() {
  17376. return e
  17377. },
  17378. set: function(t) {
  17379. e = t,
  17380. this.chunks.forEach(function(t) {
  17381. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17382. })
  17383. }
  17384. })
  17385. }
  17386. ,
  17387. n.prototype.configureTiling = function() {
  17388. var e = r();
  17389. if (e < 2048)
  17390. return !1;
  17391. O.warn("Max cube texture size: " + e);
  17392. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17393. var i = f.tiling.tilingFlagNames[t];
  17394. if ("1" === w.valueFromHash(i, null))
  17395. return !0;
  17396. if ("0" === w.valueFromHash(i, null))
  17397. return !1
  17398. }
  17399. //--------------------------------------------许钟文-------------------------------------------
  17400. //return true;
  17401. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17402. //--------------------------------------------e n d -------------------------------------------
  17403. }
  17404. ,
  17405. n.prototype.toggleAlpha = function() {
  17406. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17407. }
  17408. ,
  17409. n.prototype.load = function(e) {
  17410. var t = function() {
  17411. return $.when(this.loadPanos(), this.loadMesh())
  17412. }
  17413. , i = this.urls.init().then(t.bind(this));
  17414. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17415. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17416. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17417. }
  17418. ,
  17419. n.prototype.loadMesh = function() {
  17420. function e(e) {
  17421. O.error(e),
  17422. n.reject("loading-failed")
  17423. }
  17424. function t(e, t) {
  17425. n.notify(e, t)
  17426. }
  17427. function i(e, t) {
  17428. if (0 === e.length) {
  17429. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17430. r.supportedModes[c.DOLLHOUSE] = !1,
  17431. r.supportedModes[c.FLOORPLAN] = !1;
  17432. var i = new p({
  17433. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17434. });
  17435. i.material.visible = !1,
  17436. i.rotateX(-Math.PI / 2),
  17437. i.geometry.computeBoundingBox(),
  17438. e = [i]
  17439. }
  17440. e.forEach(function(e) {
  17441. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17442. r.addChunk(t, e)
  17443. }),
  17444. r.floors.sort(),
  17445. n.resolve(r)
  17446. }
  17447. var n = $.Deferred()
  17448. , r = this;
  17449. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17450. n.promise()
  17451. }
  17452. ,
  17453. n.prototype.loadMeshTextures = function() {
  17454. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17455. this.meshTexturesLoaded = !0
  17456. }
  17457. .bind(this)),
  17458. this.loadTexturesPromise)
  17459. }
  17460. ,
  17461. /* n.prototype.loadtags = function() {//xzw改
  17462. var e = $.Deferred();
  17463. if (!f.tags.enabled)
  17464. return e.resolve();
  17465. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17466. t = "data/" + this.sid + "/tags.json"
  17467. return a.get(t, {
  17468. responseType: "json",
  17469. auth: this.isPublic ? null : f.authorizationHeader
  17470. }).done(function(t) {
  17471. var i = 0
  17472. , n = 0;
  17473. for (var r in t) {
  17474. var o = t[r];
  17475. o.enabled && (n++,
  17476. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17477. i++))
  17478. }
  17479. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17480. e.resolve()
  17481. }
  17482. .bind(this)).fail(function() {
  17483. O.warn("Getting tags failed, not displaying tags."),
  17484. e.resolve()
  17485. }),
  17486. e
  17487. } */
  17488. n.prototype.shineHots = function(){ //xzw
  17489. E.trigger({
  17490. func: function(e) {
  17491. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17492. for(var i in this.hots){
  17493. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17494. }
  17495. }.bind(this),
  17496. cycling: true,
  17497. duration: 3000,
  17498. //easing: "easeInOutQuad",
  17499. name: "hotShine"
  17500. })
  17501. },
  17502. n.prototype.createHotItem = function(data, hots) {
  17503. var docFragment = document.createDocumentFragment();
  17504. var keyAry = Object.keys(data);
  17505. for(var i = 0; i < keyAry.length; i++){
  17506. var li = document.createElement('li');
  17507. var span = document.createElement('span');
  17508. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17509. // console.log(span.innerHTML);
  17510. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17511. li.appendChild(span);
  17512. docFragment.appendChild(li);
  17513. }
  17514. var ul = document.querySelector('#hotListContent ul');
  17515. ul.appendChild(docFragment);
  17516. console.log(docFragment);
  17517. }
  17518. n.prototype.loadOverlays = function(overlays){
  17519. var overlays = window.data2 && window.data2.overlays
  17520. overlays && overlays.forEach((info)=>{
  17521. new Overlay(info)
  17522. })
  17523. }
  17524. n.prototype.loadhots = function() {//xzw
  17525. var e = $.Deferred();
  17526. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17527. return a.get(t, {
  17528. responseType: "json",
  17529. auth: this.isPublic ? null : f.authorizationHeader
  17530. }).done(function(t) {
  17531. window.data2 = t;
  17532. if(!t){
  17533. console.error("data2 is null")
  17534. }else{
  17535. g_data2 = hotMatcher(t);
  17536. this.hotsCount = 0;
  17537. /* for(var i in t.hots){
  17538. this.hotsCount ++;
  17539. this.hots[i] = new Hot(i, t.hots[i], this);
  17540. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17541. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17542. };
  17543. window.hotData = t.hots
  17544. t.hots && this.createHotItem(t.hots, this.hots); */
  17545. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17546. window.hotData = {}
  17547. if(t.hots){
  17548. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17549. sids.forEach((sid)=>{
  17550. this.hotsCount++,
  17551. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  17552. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  17553. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  17554. window.hotData[sid] = t.hots[sid];
  17555. })
  17556. }
  17557. this.createHotItem(window.hotData, this.hots);
  17558. g_index = w.valueFromHash("m");
  17559. if(t.tourAudio){
  17560. g_tourAudio = new Audio;
  17561. g_tourAudio.loop = false;
  17562. g_tourAudio.addEventListener('ended', function () {
  17563. var ev = document.createEvent("MouseEvent");
  17564. ev.initEvent("tourAudioEnded",true,true);
  17565. window.dispatchEvent(ev);
  17566. });
  17567. };
  17568. }
  17569. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17570. /* var dataJsPromise = $.Deferred();
  17571. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17572. a.get(dataJsUrl,{
  17573. responseType: "json",
  17574. auth: this.isPublic ? null : f.authorizationHeader
  17575. }).done(function(data) {
  17576. window.hotData = data;
  17577. this.createHotItem(data, this.hots);
  17578. for(let i in this.hots){//add
  17579. data[i] && this.hots[i].initStyleImg(data[i]);
  17580. }
  17581. dataJsPromise.resolve();
  17582. }.bind(this)).fail(function(){
  17583. console.log('Data.js is empty');
  17584. dataJsPromise.resolve();
  17585. }) */
  17586. e.resolve();
  17587. }.bind(this)).fail(function() {
  17588. console.log('没有热点');
  17589. e.resolve()
  17590. }),
  17591. e
  17592. }
  17593. ,
  17594. n.prototype.loadPanos = function() {
  17595. if (this.loadPanosPromise)
  17596. return this.loadPanosPromise;
  17597. var e = new I(this);
  17598. return this.loadPanosPromise = e.load().then(function(e) {
  17599. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17600. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17601. else console.log(e.uuid)
  17602. }
  17603. .bind(this))),
  17604. this.panos.extend(e.map(function(e) {
  17605. return new v(this,e.uuid,e,this.supportsTiles)
  17606. }
  17607. .bind(this))),
  17608. this.panos.forEach(function(e) {
  17609. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17610. var i = this.panos.get(t);
  17611. i && this.panos.setNeighbour(e, i, !0)
  17612. }
  17613. .bind(this)),
  17614. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17615. }
  17616. .bind(this)),
  17617. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17618. this.supportedModes[c.PANORAMA] = !1),
  17619. $.when(this)
  17620. }
  17621. .bind(this)),
  17622. this.loadPanosPromise
  17623. }
  17624. ,
  17625. n.prototype.loadHighlightReel = function() {//xzw
  17626. var e = $.Deferred()
  17627. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17628. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17629. return a.get(t, {
  17630. responseType: "json",
  17631. auth: this.isPublic ? null : f.authorizationHeader
  17632. }).done(function(t) {
  17633. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17634. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17635. e.resolve()
  17636. }
  17637. .bind(this)).fail(function() {
  17638. O.warn("Getting highlight reel failed, no highlights available"),
  17639. e.resolve()
  17640. }),
  17641. e
  17642. }
  17643. ,
  17644. n.prototype.waitForLoad = function(e, t) {
  17645. t() || (this.waitQueue.push({
  17646. object: e,
  17647. isLoadedCallback: t
  17648. }),
  17649. 1 === this.waitQueue.length && this.emit("waiting"))
  17650. }
  17651. ,
  17652. n.prototype.hide = function() {
  17653. this.floors.hide()
  17654. }
  17655. ,
  17656. n.prototype.show = function() {
  17657. this.floors.show()
  17658. }
  17659. ,
  17660. n.prototype.floorNames = function() {
  17661. return this.floors.names()
  17662. }
  17663. ,
  17664. n.prototype.warpDestFloors = function(e, t) {
  17665. if (!e || this.floors.length !== e.length)
  17666. return void this.toggleAllFloors(!0);
  17667. var i = e.findIndex(function(e) {
  17668. return e
  17669. }
  17670. .bind(this));
  17671. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17672. }
  17673. ,
  17674. n.prototype.setFloor = function(e, t, i) {
  17675. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17676. this.allFloorsVisible = !1,
  17677. this._setFloor(e, t, i)
  17678. }
  17679. ,
  17680. n.prototype.toggleAllFloors = function(e) {
  17681. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17682. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17683. this._setFloor(this.currentFloor)
  17684. }
  17685. ,
  17686. n.prototype._setFloor = function(e, t, i) {
  17687. t = t || this.mode,
  17688. this.emit("floor.changed", e, t, this.currentFloor),
  17689. this.currentFloor = e;
  17690. var n;
  17691. if (t === c.PANORAMA) {
  17692. if (this.show(),
  17693. this.shouldShowtags && this.tagsShown)
  17694. for (n in this.tags)
  17695. this.tags[n].show(f.showFloorDuration)
  17696. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17697. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17698. }
  17699. .bind(this)),
  17700. this.shouldShowtags && this.tagsShown))
  17701. for (n in this.tags) {
  17702. var r = this.tags[n];
  17703. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17704. }
  17705. var o = this
  17706. , a = e;
  17707. E.start(function() {}, f.showFloorDelay, function() {
  17708. o.floors.forEach(function(e) {
  17709. e.chunks.forEach(function(t) {
  17710. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17711. })
  17712. })
  17713. }
  17714. .bind(this))
  17715. }
  17716. ,
  17717. n.prototype.toggleExplode = function() {
  17718. this.floors.toggleExplodeHorizontal()
  17719. }
  17720. ,
  17721. n.prototype.toggleExplodeUp = function() {
  17722. this.floors.toggleExplodeVertical()
  17723. }
  17724. ,
  17725. n.prototype.nextFloor = function(e) {
  17726. return this.floors.nextFloor(this.currentFloor, e)
  17727. }
  17728. ,
  17729. n.prototype.addFloor = function(e) {
  17730. this.floors.add(e)
  17731. }
  17732. ,
  17733. n.prototype.getFloorAtPoint = function(e) {
  17734. return this.floors.getFloorAtPoint(e)
  17735. }
  17736. ,
  17737. n.prototype.getTagBySid = function(e) {
  17738. return this.tags[e]
  17739. }
  17740. ,
  17741. n.prototype.addChunk = function(e, t) {
  17742. this.floors.getOrMakeFloor(e).addChunk(t),
  17743. this.chunks.push(t)
  17744. }
  17745. ,
  17746. n.prototype.setMode = function(e) {
  17747. if (!this.supportedModes[e])
  17748. throw new R("Mode not supported for this model: " + e);
  17749. this.mode = e;
  17750. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17751. this.chunks.forEach(function(t) {
  17752. t.setMode(e)
  17753. })
  17754. }
  17755. ,
  17756. n.prototype.build = function() {
  17757. this.heroLocations = this.images.getHeroLocations(this.panos);
  17758. var e = function() {
  17759. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17760. }
  17761. .bind(this)();
  17762. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17763. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17764. }
  17765. .bind(this)) || e,
  17766. null === this.heroImage && O.warn("No hero image defined."),
  17767. this.currentFloor = this.floors.last(),
  17768. this.floors.build(),
  17769. this.colliders = this.floors.reduce(function(e, t) {
  17770. return e.concat(t.collider.children)
  17771. }, []),
  17772. this.panos.forEach(function(e) {
  17773. e.build1(),
  17774. e.on("enter", function() {
  17775. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17776. }
  17777. .bind(this))
  17778. }
  17779. .bind(this)),
  17780. this.panos.forEach(function(e) {
  17781. e.build2()
  17782. }),
  17783. this.floors.forEach(function(e) {
  17784. this.boundingBox.union(e.boundingBox)
  17785. }
  17786. .bind(this)),
  17787. this.size = this.boundingBox.size(),
  17788. this.center = this.boundingBox.center(),
  17789. this.floors.forEach(function(e) {
  17790. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17791. }
  17792. .bind(this)),
  17793. this.panos.populate_path_graph(),
  17794. this.skybox = new l(this.boundingBox),
  17795. this.skybox.matrixWorldNeedsUpdate = !0,
  17796. this.add(this.skybox);
  17797. setTimeout(function(){
  17798. this.hotsCount && this.shineHots();
  17799. }.bind(this),1300);//xzw 热点开始闪烁
  17800. for (var t in this.tags)
  17801. this.tags[t].build();
  17802. this.createFloorLogo()
  17803. return O.debug("Done building model"),
  17804. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17805. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17806. this.buildRooms(),
  17807. this.labels.associateWithRooms(this.rooms),
  17808. $.when(this)
  17809. }
  17810. ,
  17811. n.prototype.createFloorLogo = function(){
  17812. console.log('createFloorLogo')
  17813. if(this.floorLogos || !settings.floorlogoURL)return;
  17814. var url = settings.floorlogoURL
  17815. var map = tex.load(url);//可以追加done
  17816. this.floorLogos = [];
  17817. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17818. var material = new o.MeshBasicMaterial({
  17819. opacity:0,
  17820. map:map,
  17821. side: o.DoubleSide,
  17822. transparent: !0,
  17823. depthWrite: !1,
  17824. depthTest:false//改 在chunk\skybox外也可看到
  17825. });
  17826. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17827. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17828. //logo.scale.set(s,s,s);
  17829. logo.position.set(0,-1.5,0);
  17830. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17831. logo.renderOrder = 100;//cover the videoSkybox
  17832. //logo.layers.set(0)
  17833. this.add(logo);
  17834. this.floorLogos.push(logo);
  17835. }
  17836. this.floorLogos[1].visible = false;
  17837. }
  17838. n.prototype.adjustfloorLogoHeight = function(o){
  17839. var h = player.currentPano.floorPosition.y + 0.01;
  17840. this.floorLogos[1].position.setY(h);
  17841. this.floorLogos[0].position.setY(h);
  17842. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17843. },
  17844. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17845. if(!this.floorLogos) return;
  17846. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17847. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17848. if(!o.dur){//立刻
  17849. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17850. this.floorLogos[o.index].material.opacity = o.opa;
  17851. }else{
  17852. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17853. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17854. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17855. }
  17856. },
  17857. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17858. var lastQ, lastP;
  17859. var equals = function(v1, v2, min){
  17860. return Math.abs(v1-v2) < min
  17861. }
  17862. var isSame = function(now, last, k){//如果和上次相同就不改变
  17863. if(!last)return false;
  17864. var R = k.sceneRenderer;
  17865. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17866. //暂时:
  17867. var min = 0.0008
  17868. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17869. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17870. return same;
  17871. }
  17872. return function(Q, k){
  17873. if(!Q)return;
  17874. /* if(Config.ifFish && window.lowFPS){
  17875. this.fLCompute++;
  17876. if(R.AFPS < 38){
  17877. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17878. else if(k.flying && k.fLCompute%2 !=1) return;
  17879. k.fLCompute %= 4;
  17880. }else if(R.AFPS < 45){
  17881. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17882. else if(k.flying && k.fLCompute%2 !=1) return;
  17883. k.fLCompute %= 6;
  17884. }else{
  17885. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17886. //else if(k.flying && k.fLCompute%2 !=1) return;
  17887. k.fLCompute %= 2;
  17888. }
  17889. } */
  17890. var sameQ, sameP, quaternion, visible;
  17891. for(var i=0;i<2;i++){
  17892. var logo = this.floorLogos[i];
  17893. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17894. visible = true;
  17895. }
  17896. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17897. var c = k.cameraControls.activeControl;
  17898. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17899. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17900. for(var i=0;i<2;i++){
  17901. var logo = this.floorLogos[i];
  17902. if(!sameQ){
  17903. if(!quaternion){
  17904. var a = new THREE.Vector3(0,0,-1);
  17905. a.applyQuaternion(Q);
  17906. a.setY(0);
  17907. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  17908. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  17909. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  17910. quaternion.multiply(a);
  17911. }
  17912. logo.quaternion.copy(quaternion);
  17913. }
  17914. }
  17915. }
  17916. }()
  17917. n.prototype.loadLabels = function() {//xzw
  17918. this.labels = new x(this);
  17919. var e = $.Deferred();
  17920. //加载俯视图的标签 注释这个备注就会加载
  17921. /* window.MP_PREFETCHED_MODELDATA.model.player_options.labels ? this.showingLabels = true : '';
  17922. if (!this.showingLabels) */
  17923. return e.resolve();
  17924. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  17925. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17926. console.log(t);
  17927. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17928. O.warn("Getting labels failed, not displaying labels."),
  17929. e.resolve()
  17930. }),
  17931. e
  17932. }
  17933. ,
  17934. n.prototype.buildRooms = function() {
  17935. this.rooms = new T(this),
  17936. this.rooms.createFromChunks(this.chunks),
  17937. this.rooms.calcRoomBoundaries()
  17938. }
  17939. ,
  17940. n.prototype.updateProjectedPanos = function() {
  17941. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17942. }
  17943. ,
  17944. n.prototype.setProjectedPanos = function(e, t, i) {
  17945. void 0 !== i && null !== i || (i = !0),
  17946. i = !!i,
  17947. this.projectedPano0 = e,
  17948. this.projectedPano1 = t,
  17949. this.skybox.material.setProjectedPanos(e, t, i),
  17950. this.chunks.forEach(function(n) {
  17951. n.materialInside.setProjectedPanos(e, t, i)
  17952. })
  17953. }
  17954. ,
  17955. n.prototype.setSide = function(e) {
  17956. this.floors.forEach(function(t) {
  17957. t.collider.material.side = e
  17958. })
  17959. }
  17960. ,
  17961. n.prototype.heroCount = function() {
  17962. return this.heroLocations ? this.heroLocations.length : 0
  17963. }
  17964. ,
  17965. n.prototype.getHeroDescriptorByIndex = function(e) {
  17966. if (e < 0)
  17967. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17968. null;
  17969. var t = this.heroCount();
  17970. if (t < 1)
  17971. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17972. null;
  17973. var i = this.heroLocations[e];
  17974. return void 0 === i ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17975. null) : i
  17976. }
  17977. ,
  17978. n.prototype.findPanoramicHero = function() {
  17979. for (var e in this.heroLocations)
  17980. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  17981. return this.heroLocations[e];
  17982. return null
  17983. }
  17984. ,
  17985. n.prototype.listImagePanos = function() {
  17986. var e = []
  17987. , t = this;
  17988. return this.images.forEach(function(i) {
  17989. if (i.metadata && i.metadata.scan_id) {
  17990. var n = t.panos.get(i.metadata.scan_id);
  17991. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  17992. }
  17993. }),
  17994. e
  17995. }
  17996. ,
  17997. n.prototype.fadePanoMarkers = function(e, t) {
  17998. this.panos.fadeMarkerOpacity(e, t)
  17999. }
  18000. ,
  18001. n.prototype.setSweepVisibility = function(e) {
  18002. this.panos.forEach(function(t) {
  18003. t.marker && (t.marker.visible = e)
  18004. })
  18005. }
  18006. ,
  18007. n.prototype.outsideAllowed = function() {
  18008. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18009. }
  18010. ,
  18011. t.exports = n
  18012. }
  18013. ).call(this, "/js/model/Model.js")
  18014. }
  18015. , {
  18016. "../constants": 8,
  18017. "../enum/AlignmentType": 17,
  18018. "../enum/RenderOrder": 42,
  18019. "../enum/Viewmode": 51,
  18020. "../exception/BasicException": 55,
  18021. "../label/Label": 90,
  18022. "../loaders/ModelLoader": 105,
  18023. "../loaders/ModelTextureLoader": 106,
  18024. "../loaders/SweepDataLoader": 107,
  18025. "../tag/tag": 123,
  18026. "../tag/tagManager": 124,
  18027. "../objects/BoundingTextureSkybox": 143,
  18028. "../objects/Chunk": 144,
  18029. "../objects/Floor": 146,
  18030. "../objects/Panorama": 148,
  18031. "../objects/Room": 150,
  18032. "../objects/Snapshot": 153,
  18033. "../settings": 166,
  18034. "../shaders": 167,
  18035. "../util/ModelUrls": 177,
  18036. "../util/PanoramaCollection": 178,
  18037. "../util/ajax": 181,
  18038. "../util/common": 185,
  18039. "../util/easing": 186,
  18040. "../util/lerp": 188,
  18041. "../util/logger": 189,
  18042. "../util/math": 190,
  18043. "../util/texture": 194,
  18044. "../util/transitions": 195,
  18045. "./../util/browser": 182,
  18046. "./../util/showcase": 193,
  18047. "./Chunks": 135,
  18048. "./FloorCollection": 136,
  18049. "./ImageCollection": 137,
  18050. "./LabelCollection": 138,
  18051. "./RoomCollection": 141,
  18052. events: 202,
  18053. three: 217,
  18054. "hot": "hot"
  18055. }],
  18056. 140: [function(e, t, i) {
  18057. "use strict";
  18058. function n() {
  18059. this.modelMap = {},
  18060. this.activeModel = null,
  18061. this.modelCount = 0,
  18062. this.tileDownloader = null,
  18063. this.panoRenderer = null
  18064. }
  18065. var r = (e("three"),
  18066. e("../util/common"))
  18067. , o = e("../exception/BasicException")
  18068. , a = e("../enum/ModelManagerEvents")
  18069. , s = e("../enum/PanoRendererEvents")
  18070. , l = e("events").EventEmitter;
  18071. n.prototype.init = function(e, t, i) {
  18072. this.tileDownloader = e,
  18073. this.panoRenderer = t,
  18074. this.qualityManager = i,
  18075. this.bindEvents()
  18076. }
  18077. ,
  18078. n.prototype.bindEvents = function() {
  18079. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18080. }
  18081. ,
  18082. n.prototype.onTileRendered = function(e, t, i, n) {}
  18083. ,
  18084. n.prototype.addModel = function(e) {
  18085. this.modelMap[e.sid] = e,
  18086. 0 === this.modelCount && this.activateModel(e.sid),
  18087. this.modelCount++,
  18088. this.emit(a.ModelAdded)
  18089. }
  18090. ,
  18091. n.prototype.getModel = function(e) {
  18092. return this.modelMap[e]
  18093. }
  18094. ,
  18095. n.prototype.activateModel = function(e) {
  18096. var t = this.modelMap[e];
  18097. if (!t)
  18098. throw new o("Tried to activate invalid model!");
  18099. var i = this.activeModel;
  18100. this.activeModel = t,
  18101. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18102. this.tileDownloader.setUrls(t.urls),
  18103. t.panos.forEach(function(e) {
  18104. e.attachToPanoRenderer(this.panoRenderer),
  18105. e.tileDownloader = this.tileDownloader,
  18106. e.qualityManager = this.qualityManager
  18107. }
  18108. .bind(this)),
  18109. this.emit(a.ActiveModelChanged, {
  18110. oldModel: i,
  18111. model: t
  18112. })
  18113. }
  18114. ,
  18115. n.prototype.getActiveModel = function() {
  18116. return this.activeModel
  18117. }
  18118. ,
  18119. r.extend(n, l),
  18120. t.exports = n
  18121. }
  18122. , {
  18123. "../enum/ModelManagerEvents": 33,
  18124. "../enum/PanoRendererEvents": 35,
  18125. "../exception/BasicException": 55,
  18126. "../util/common": 185,
  18127. events: 202,
  18128. three: 217
  18129. }],
  18130. 141: [function(e, t, i) {
  18131. (function(i) {
  18132. "use strict";
  18133. function n() {
  18134. s.call(this)
  18135. }
  18136. var r = e("../objects/Room")
  18137. , o = (e("../settings"),
  18138. e("../util/logger"))
  18139. , a = (e("../util/transitions"),
  18140. e("../util/easing"),
  18141. e("../util/common"))
  18142. , s = e("../util/IndexedCollection")
  18143. , l = e("./Chunks");
  18144. new o(i);
  18145. a.inherit(n, s),
  18146. n.prototype.getIndex = function(e) {
  18147. return e.roomId
  18148. }
  18149. ,
  18150. n.prototype.calcRoomBoundaries = function() {
  18151. this.forEach(function(e) {
  18152. e.calcBoundaries()
  18153. })
  18154. }
  18155. ,
  18156. n.prototype.createFromChunks = function(e) {
  18157. var t = {
  18158. floorId: -1,
  18159. roomId: -1
  18160. }
  18161. , i = {};
  18162. e.forEach(function(e) {
  18163. l.parseIdsFromChunkName(e.name, t);
  18164. var o = i[t.roomId];
  18165. if (!o) {
  18166. var a = n.generateRoomId(t.floorId, t.roomId);
  18167. o = new r(t.floorId,a),
  18168. this.add(o),
  18169. i[t.roomId] = o
  18170. }
  18171. o.addChunk(e)
  18172. }
  18173. .bind(this)),
  18174. this.calcRoomBoundaries()
  18175. }
  18176. ,
  18177. n.generateRoomId = function(e, t) {
  18178. return e + "_" + t
  18179. }
  18180. ,
  18181. t.exports = n
  18182. }
  18183. ).call(this, "/js/model/RoomCollection.js")
  18184. }
  18185. , {
  18186. "../objects/Room": 150,
  18187. "../settings": 166,
  18188. "../util/IndexedCollection": 175,
  18189. "../util/common": 185,
  18190. "../util/easing": 186,
  18191. "../util/logger": 189,
  18192. "../util/transitions": 195,
  18193. "./Chunks": 135
  18194. }],
  18195. 142: [function(e, t, i) {
  18196. "use strict";
  18197. function n(e, t, i) {
  18198. e = e.clone().expandByScalar(0.01);//改
  18199. var n = e.size()
  18200. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18201. o.boundingBox = e,
  18202. r.Mesh.call(this, o, t),
  18203. this.position.copy(e.center()),
  18204. this.frustumCulled = !1,
  18205. i && this.add(new r.WireframeHelper(this))
  18206. }
  18207. var r = e("three");
  18208. n.prototype = Object.create(r.Mesh.prototype),
  18209. n.prototype.constructor = n,
  18210. t.exports = n
  18211. }
  18212. , {
  18213. three: 217
  18214. }],
  18215. 143: [function(e, t, i) {
  18216. (function(i) {
  18217. "use strict";
  18218. function n(e) {
  18219. h.time("Computing a nice bounding cubemap");
  18220. var t = new a({
  18221. side: r.BackSide,
  18222. transparent: !0
  18223. });
  18224. t.uniforms.modelAlpha.value = 0,
  18225. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18226. this.renderOrder = l.boundingSkybox,
  18227. o.call(this, e, t),
  18228. h.timeEnd("Computing a nice bounding cubemap")
  18229. }
  18230. var r = e("three")
  18231. , o = (e("../enum/Viewmode"),
  18232. e("../shaders"),
  18233. e("./BoundingMesh"))
  18234. , a = e("../materials/ModelTextureMaterial")
  18235. , s = e("../settings")
  18236. , l = e("../enum/RenderOrder")
  18237. , c = e("../util/logger")
  18238. , h = new c(i);
  18239. n.prototype = Object.create(o.prototype),
  18240. n.prototype.constructor = n,
  18241. t.exports = n
  18242. }
  18243. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18244. }
  18245. , {
  18246. "../enum/RenderOrder": 42,
  18247. "../enum/Viewmode": 51,
  18248. "../materials/ModelTextureMaterial": 118,
  18249. "../settings": 166,
  18250. "../shaders": 167,
  18251. "../util/logger": 189,
  18252. "./BoundingMesh": 142,
  18253. three: 217
  18254. }],
  18255. 144: [function(e, t, i) {
  18256. "use strict";
  18257. function n(e) {
  18258. this.materialInside = new s({
  18259. side: r.DoubleSide
  18260. });
  18261. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18262. this.materialOutside = new r.RawShaderMaterial({
  18263. fragmentShader: o.modelOutside.fragmentShader,
  18264. vertexShader: o.modelOutside.vertexShader,
  18265. uniforms: t,
  18266. side: r.FrontSide,
  18267. name: "chunkOut"
  18268. }),
  18269. r.Mesh.call(this, e.geometry, this.materialInside),
  18270. this.name = e.name || "",
  18271. this.textureName = e.textureName,
  18272. this.meshUrl = e.meshUrl
  18273. }
  18274. var r = e("three")
  18275. , o = e("../shaders")
  18276. , a = e("../enum/Viewmode")
  18277. , s = e("../materials/ModelTextureMaterial");
  18278. n.prototype = Object.create(r.Mesh.prototype),
  18279. n.prototype.setTextureMap = function(e) {
  18280. this.materialInside.uniforms.map.value = e,
  18281. this.materialOutside.uniforms.map.value = e
  18282. }
  18283. ,
  18284. n.prototype.setMode = function(e) {
  18285. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18286. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18287. t.transparent = this.material.transparent,
  18288. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18289. this.material = t
  18290. }
  18291. ,
  18292. t.exports = n
  18293. }
  18294. , {
  18295. "../enum/Viewmode": 51,
  18296. "../materials/ModelTextureMaterial": 118,
  18297. "../shaders": 167,
  18298. three: 217
  18299. }],
  18300. 145: [function(e, t, i) {
  18301. "use strict";
  18302. function n(e) {
  18303. this.chunksize = e || 10,
  18304. this.chunks = {},
  18305. this.boundingBoxes = {},
  18306. this.children = [],
  18307. this.offset = new r.Vector3(0,.5,0),
  18308. this.material = new r.MeshBasicMaterial({
  18309. color: 16777215 * Math.random(),
  18310. side: r.DoubleSide
  18311. })
  18312. }
  18313. var r = e("three");
  18314. e("../enum/Viewmode");
  18315. n.prototype.add = function(e) {
  18316. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18317. m ? (t = m.position.array,
  18318. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18319. n = e.faces);
  18320. var v = new r.Vector3;
  18321. if (i)
  18322. for (o = 0,
  18323. a = i.length; o < a; o += 3) {
  18324. var A = 3 * i[o]
  18325. , y = 3 * i[o + 1]
  18326. , C = 3 * i[o + 2];
  18327. s = (t[A] + t[y] + t[C]) / 3,
  18328. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18329. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18330. h = Math.floor(s / this.chunksize),
  18331. u = Math.floor(l / this.chunksize),
  18332. d = Math.floor(c / this.chunksize),
  18333. p = h + "." + u + "." + d,
  18334. p in this.chunks ? (g = this.chunks[p],
  18335. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18336. f = this.boundingBoxes[p] = new r.Box3),
  18337. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18338. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18339. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18340. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18341. }
  18342. else
  18343. for (o = 0,
  18344. a = t.length; o < a; o += 9)
  18345. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18346. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18347. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18348. h = Math.floor(s / this.chunksize),
  18349. u = Math.floor(l / this.chunksize),
  18350. d = Math.floor(c / this.chunksize),
  18351. p = h + "." + u + "." + d,
  18352. p in this.chunks ? (g = this.chunks[p],
  18353. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18354. f = this.boundingBoxes[p] = new r.Box3),
  18355. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18356. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18357. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18358. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18359. }
  18360. ,
  18361. n.prototype.build = function() {
  18362. var e = new r.Object3D;
  18363. e.material = this.material;
  18364. for (var t in this.chunks) {
  18365. var i = this.chunks[t]
  18366. , n = new r.BufferGeometry;
  18367. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18368. n.boundingBox = this.boundingBoxes[t];
  18369. var o = new r.Mesh(n,this.material);
  18370. o.material.visible = !1,
  18371. e.add(o),
  18372. this.chunks[t] = []
  18373. }
  18374. return e
  18375. }
  18376. ,
  18377. t.exports = n
  18378. }
  18379. , {
  18380. "../enum/Viewmode": 51,
  18381. three: 217
  18382. }],
  18383. 146: [function(e, t, i) {
  18384. "use strict";
  18385. var r = e("three")
  18386. , o = e("../settings")
  18387. , a = e("../util/common")
  18388. , s = e("../util/lerp")
  18389. , l = e("./ChunkedCollider")
  18390. , c = e("../util/transitions")
  18391. , h = e("../util/easing")
  18392. , u = (e("../objects/Panorama"),
  18393. e("../enum/RenderOrder"))
  18394. , d = e("../localization/localize");
  18395. function n(e, t, i) {
  18396. r.Object3D.call(this),
  18397. this.model = e,
  18398. this.floorIndex = t,
  18399. this.lang = o.languageTag,
  18400. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18401. this.panos = [],
  18402. this.chunks = [],
  18403. this.colliderBuilder = new l(3),
  18404. this.collider = null,
  18405. this.center = null,
  18406. this.boundingBox = new r.Box3,
  18407. this.size = null,
  18408. this.hidden = !1,
  18409. this.conservativeBoundingBox = new r.Box3,
  18410. this.debugColor = 16777215 * Math.random(),
  18411. this.transition = null
  18412. }
  18413. n.prototype = Object.create(r.Object3D.prototype),
  18414. n.prototype.enter = function(e) {
  18415. this.model.setFloor(this, e)
  18416. }
  18417. ,
  18418. n.prototype.hide = function(e) {
  18419. if (!this.hidden || this.transition) {
  18420. this.chunks.forEach(function(e) {
  18421. e.material.transparent = !0
  18422. }),
  18423. c.cancel(this.transition);
  18424. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18425. , i = e ? 0 : o.hideFloorDelay / t;
  18426. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18427. this.hidden = !0
  18428. }
  18429. .bind(this), i, h.easeInOutQuad)
  18430. }
  18431. }
  18432. ,
  18433. n.prototype.show = function(e) {
  18434. if (this.hidden || this.transition) {
  18435. this.hidden = !1,
  18436. c.cancel(this.transition);
  18437. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18438. , i = e ? 0 : o.showFloorDelay / t;
  18439. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18440. this.hidden || this.chunks.forEach(function(e) {
  18441. e.material.transparent = !1
  18442. })
  18443. }
  18444. .bind(this), i, h.easeInOutQuad)
  18445. }
  18446. }
  18447. ,
  18448. n.prototype.toggle = function(e, t) {
  18449. e = void 0 === e ? this.hidden : e,
  18450. e ? this.show(t) : this.hide(t)
  18451. }
  18452. ,
  18453. n.prototype.containsPoint = function(e) {
  18454. return this.collider.children.some(function(t) {
  18455. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18456. t.geometry.boundingBox.containsPoint(e)
  18457. })
  18458. }
  18459. ,
  18460. n.prototype.distanceToPoint = function(e) {
  18461. var t = null
  18462. , i = 1 / 0;
  18463. return this.collider.children.forEach(function(n) {
  18464. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18465. var r = n.geometry.boundingBox.distanceToPoint(e);
  18466. (!t || i > r) && (i = r,
  18467. t = n)
  18468. }),
  18469. i
  18470. }
  18471. ,
  18472. n.prototype.addChunk = function(e) {
  18473. e.renderOrder = u.ghostFloor,
  18474. this.add(e),
  18475. this.chunks.push(e),
  18476. this.boundingBox.union(e.geometry.boundingBox),
  18477. this.size = this.boundingBox.size(),
  18478. this.colliderBuilder.add(e.geometry)
  18479. }
  18480. ,
  18481. n.prototype.addPano = function(e) {
  18482. this.panos.push(e),
  18483. this.add(e.skyboxMesh),
  18484. e.marker && this.add(e.marker);
  18485. var t = new r.Vector3(1,1,1)
  18486. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18487. this.boundingBox.union(i)
  18488. }
  18489. ,
  18490. n.prototype.build = function() {
  18491. this.collider = this.colliderBuilder.build(!0),
  18492. this.add(this.collider),
  18493. this.center = this.boundingBox.center(),
  18494. this.conservativeBoundingBox.copy(this.boundingBox),
  18495. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18496. return e.geometry.boundingBox.min.y
  18497. }), 5),
  18498. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18499. return e.geometry.boundingBox.max.y
  18500. }), 5),
  18501. this.colliderBuilder = null
  18502. }
  18503. ,
  18504. n.prototype.toShortString = function() {
  18505. return a.nth(this.floorIndex + 1)
  18506. }
  18507. ,
  18508. n.prototype.toString = function() {
  18509. return this.name
  18510. }
  18511. ,
  18512. t.exports = n
  18513. }
  18514. , {
  18515. "../enum/RenderOrder": 42,
  18516. "../localization/localize": 108,
  18517. "./strings-cn-CN": 109,
  18518. "../objects/Panorama": 148,
  18519. "../settings": 166,
  18520. "../util/common": 185,
  18521. "../util/easing": 186,
  18522. "../util/lerp": 188,
  18523. "../util/transitions": 195,
  18524. "./ChunkedCollider": 145,
  18525. three: 217
  18526. }],
  18527. 147: [function(e, t, i) {
  18528. "use strict";
  18529. function n(e) {
  18530. this.player = e,
  18531. this.obj3d = null,
  18532. this.UP = new r.Vector3(0,1,0)
  18533. }
  18534. var r = e("three")
  18535. , o = e("../settings");
  18536. n.prototype.prefs = {
  18537. linewidth: 3,
  18538. height: .07,
  18539. opacity: .45,
  18540. endScale: .05
  18541. },
  18542. n.prototype.discard = function() {
  18543. if (this.obj3d) {
  18544. var e = this.obj3d.parent;
  18545. e && e.remove(this.obj3d)
  18546. }
  18547. this.obj3d = null
  18548. }
  18549. ,
  18550. n.prototype.draw = function() {
  18551. if (this.discard(),
  18552. o.showNeighbors) {
  18553. var e = this.player.currentPano.floor;
  18554. this.obj3d = new r.Object3D;
  18555. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18556. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18557. i.y += this.prefs.height;
  18558. var n = .1525
  18559. , a = .127
  18560. , s = .0127
  18561. , l = .1
  18562. , c = .19
  18563. , h = .2032
  18564. , u = .2286
  18565. , d = .255
  18566. , p = new r.Matrix4;
  18567. for (var f in t)
  18568. if (t[f]) {
  18569. var g = this.player.model.panos.get(f)
  18570. , m = (g.position.clone().sub(this.player.model.position),
  18571. g.position.clone().sub(g.floorPosition))
  18572. , v = g.floorPosition.clone().sub(this.player.model.position);
  18573. v.y += this.prefs.height;
  18574. var A = new r.Geometry;
  18575. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18576. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18577. p.identity().setPosition(m),
  18578. A.applyMatrix(p),
  18579. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18580. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18581. p.lookAt(v, i, this.UP).setPosition(v),
  18582. A.applyMatrix(p),
  18583. A.vertices.push(v, i);
  18584. var y = new r.Line(A,new r.LineBasicMaterial({
  18585. color: g.debugColor.getHex(),
  18586. transparent: !0,
  18587. opacity: this.prefs.opacity,
  18588. depthWrite: !1,
  18589. name: "sLine" + f,
  18590. linewidth: this.prefs.linewidth
  18591. }));
  18592. this.obj3d.add(y)
  18593. }
  18594. e.add(this.obj3d)
  18595. }
  18596. }
  18597. ,
  18598. n.prototype.update = function() {
  18599. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18600. }
  18601. ,
  18602. t.exports = n
  18603. }
  18604. , {
  18605. "../settings": 166,
  18606. three: 217
  18607. }],
  18608. 148: [function(e, t, i) {
  18609. (function(i) {
  18610. "use strict";
  18611. function n(e, t, i, n) {
  18612. this.model = e,
  18613. this.id = t,
  18614. this.alignmentType = i.alignmentType || l.ALIGNED,
  18615. this.neighbourUUIDs = i.neighbours || null,
  18616. this.neighbourPanos = null,
  18617. this.floor = null,
  18618. this.floorIndex = i.floor,
  18619. this.failedLoadingAt = 0,
  18620. this.maxLoadRetries = 4,
  18621. this.origin = i.position.clone(),
  18622. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18623. this.quaternion = i.quaternion.clone(),
  18624. this.skyboxMesh = new r.Mesh(E),
  18625. this.skyboxMesh.position.copy(this.position),
  18626. this.skyboxMesh.quaternion.copy(this.quaternion),
  18627. this.skyboxMesh.name = "skybox",
  18628. this.skyboxMesh.visible = !1,
  18629. this.skyboxMesh.updateMatrix(),
  18630. this.skyboxMesh.updateMatrixWorld(),
  18631. this.marker = null,
  18632. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  18633. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18634. map: w,
  18635. side: r.DoubleSide,
  18636. opacity: 0,
  18637. transparent: !0,
  18638. depthWrite: !1
  18639. })),
  18640. this.marker.visible = this.showFloorMarker,
  18641. this.marker.renderOrder = s.panoMarker,
  18642. this.marker.name = "marker",
  18643. this.marker.pano = this,
  18644. this.marker.layers.set(v.PANOMARKERS),
  18645. this.marker.updateMatrixWorld(),
  18646. a.colorMarkerOnLoad && this.on("load", function() {
  18647. this.marker.material.color.set(65280)
  18648. })),
  18649. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18650. this.floorPosition = i.puck ? i.puck.clone() : null,
  18651. this.tiled = n,
  18652. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18653. this.solidSkybox.flipY = !1,
  18654. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18655. this.solidSkybox.magFilter = r.LinearFilter,
  18656. this.solidSkybox.generateMipmaps = !1)),
  18657. this.zoomed = !1,
  18658. this.panoRenderer = null,
  18659. this.qualityManager = null,
  18660. this.tileDownloader = null,
  18661. this.tiledPanoRenderTarget = null,
  18662. this.minimumTiledPanoLoaded = !1,
  18663. this.highestPartialTileRenderOpCompleted = 0,
  18664. this.highestFullTileRenderOpCompleted = 0,
  18665. this.shouldRedrawOnBaseLoaded = !1,
  18666. this.lockUntilRenderingComplete = !1,
  18667. a.colorMarkerOnLoad && this.on("load", function() {
  18668. this.marker.material.color.set(65280)
  18669. });
  18670. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18671. var e = new r.TextureLoader;
  18672. e.setCrossOrigin(!0);
  18673. var g = e.load("images/texture.jpg");
  18674. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18675. color: 16777215,
  18676. transparent: !0,
  18677. opacity: .75,
  18678. map: g
  18679. })),
  18680. this.vrMarker.boluoType = "vr",
  18681. this.vrMarker.position.z = 1,
  18682. this.vrMarker.enabled = !0,
  18683. this.vrMarker.visible = !1,
  18684. window.vrMarkers = window.vrMarkers || [],
  18685. window.vrMarkers.push(this.vrMarker),
  18686. this.marker && this.marker.add(this.vrMarker),
  18687. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18688. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18689. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18690. this.adjustAngleEnable) {
  18691. var i = new r.Quaternion;
  18692. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18693. this.skyboxMesh.quaternion.multiply(i);
  18694. var m = new r.Quaternion;
  18695. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18696. this.skyboxMesh.quaternion.multiply(m);
  18697. var n = new r.Quaternion;
  18698. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18699. this.skyboxMesh.quaternion.multiply(n),
  18700. this.skyboxMesh.updateMatrix(),
  18701. this.skyboxMesh.updateMatrixWorld(),
  18702. this.model.updateProjectedPanos()
  18703. }
  18704. /**************************************************************************************************************************************/
  18705. }
  18706. var r = e("three")
  18707. , o = e("../util/logger")
  18708. , a = e("../settings")
  18709. , s = (e("../enum/Viewmode"),
  18710. e("../enum/RenderOrder"))
  18711. , l = e("../enum/AlignmentType")
  18712. , c = (e("../util/common"),
  18713. e("../util/transitions"))
  18714. , h = e("../util/lerp")
  18715. , u = e("../util/ajax")
  18716. , d = e("../util/texture")
  18717. , p = e("../util/panorama")
  18718. , f = (e("../enum/TileDownloaderEvents"),
  18719. e("../enum/PanoramaEvents"))
  18720. , g = e("../enum/PanoRendererEvents")
  18721. , m = e("../enum/PanoSizeClass")
  18722. , v = e("../enum/RenderLayers")
  18723. , A = (e("../scene/SceneRenderer"),
  18724. e("../enum/GLCubeFaces"),
  18725. e("../exception/BasicException"))
  18726. , y = e("../tile/TileUtils")
  18727. , C = e("events").EventEmitter
  18728. , I = new o(i)
  18729. , E = new r.SphereBufferGeometry(.1)
  18730. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18731. , w = d.load("images/marker-256x256.png");
  18732. n.prototype = Object.create(C.prototype),
  18733. n.prototype.enter = function() {
  18734. var e = null;
  18735. return function() {
  18736. this.setZoomed(!1),
  18737. this.emit("enter", {
  18738. oldPano: e,
  18739. newPano: this
  18740. }),
  18741. e = this
  18742. }
  18743. }(),
  18744. n.prototype.exit = function() {
  18745. this.tiled ? (this.clearWaitDeferreds(),
  18746. this.minimumTiledPanoLoaded = !1,
  18747. this.tiledPanoRenderTarget = null,
  18748. this.setZoomed(!1),
  18749. this.panoRenderer.deactivateTiledPano(this),
  18750. this.highestPartialTileRenderOpCompleted = 0,
  18751. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18752. this.solidSkybox.loaded = !1,
  18753. this.solidSkybox.version = 0),
  18754. this.emit("exit")
  18755. }
  18756. ,
  18757. n.prototype.hoverOn = function(e) {
  18758. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18759. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18760. }
  18761. ,
  18762. n.prototype.hoverOff = function(e) {
  18763. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18764. }
  18765. ,
  18766. n.prototype.build1 = function() {
  18767. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  18768. this.floor.addPano(this),
  18769. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18770. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18771. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18772. }
  18773. ,
  18774. n.prototype.build2 = function() {
  18775. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18776. this.height = this.position.distanceTo(this.floorPosition),
  18777. this.placeMarker()
  18778. }
  18779. ,
  18780. n.prototype.interpolateFloorPosition = function() {
  18781. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18782. return !!e.floorPosition
  18783. }).sort(function(e, t) {
  18784. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18785. }
  18786. .bind(this))
  18787. , t = this.position.clone();
  18788. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18789. t
  18790. }
  18791. ,
  18792. n.prototype.raycastFloorPosition = function() {
  18793. I.warn("Performance warning: Raycasting to find floor position");
  18794. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  18795. , t = e.intersectObjects(this.model.colliders);
  18796. return t.length ? t[0].point : null
  18797. }
  18798. ,
  18799. n.prototype.raycastToFindFloor = function() {
  18800. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  18801. return function() {
  18802. I.warn("Performance warning: Raycasting to find floor index");
  18803. for (var t = 0; t < e.length; t++) {
  18804. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  18805. , n = i.intersectObjects(this.model.colliders);
  18806. if (n.length)
  18807. return n[0].object.parent.parent
  18808. }
  18809. return null
  18810. }
  18811. }(),
  18812. n.prototype.placeMarker = function() {
  18813. this.marker && (this.marker.position.copy(this.floorPosition),
  18814. this.marker.position.y += .05,
  18815. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  18816. }
  18817. ,
  18818. n.prototype.translate = function(e) {
  18819. this.position.add(e),
  18820. this.floorPosition.add(e)
  18821. }
  18822. ,
  18823. n.prototype.findClosestMidtpointPanoTo = function(e) {
  18824. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  18825. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18826. }
  18827. ,
  18828. n.prototype.attachToPanoRenderer = function(e) {
  18829. this.panoRenderer = e,
  18830. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18831. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18832. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18833. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18834. }
  18835. ;
  18836. var _ = {};
  18837. n.prototype.getWaitDeferred = function(e) {
  18838. var t = _[this.id];
  18839. t || (t = {},
  18840. _[this.id] = t);
  18841. var i = t[e];
  18842. return i || (i = {
  18843. deferred: $.Deferred(),
  18844. active: !1
  18845. },
  18846. t[e] = i),
  18847. i
  18848. }
  18849. ,
  18850. n.prototype.resetWaitDeferred = function(e) {
  18851. var t = this.getWaitDeferred(e);
  18852. t.active = !1,
  18853. t.deferred = $.Deferred()
  18854. }
  18855. ,
  18856. n.prototype.clearWaitDeferreds = function() {
  18857. var e = _[this.id];
  18858. e || (e = {},
  18859. _[this.id] = e);
  18860. for (var t in e)
  18861. if (e.hasOwnProperty(t)) {
  18862. var i = e[t];
  18863. i.active = !1,
  18864. i.deferred = $.Deferred()
  18865. }
  18866. }
  18867. ,
  18868. n.prototype.loadTiledPano = function() {
  18869. var e = (new r.Vector3,
  18870. [])
  18871. , t = [];
  18872. return function(i, n, r, o, a, s) {
  18873. null !== o && void 0 !== o || (o = !0),
  18874. null !== a && void 0 !== a || (a = !0);
  18875. var l = this.getWaitDeferred(i)
  18876. , c = l.deferred
  18877. , h = null
  18878. , u = null;
  18879. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  18880. u = r.vFov)),
  18881. !this.isLoaded(i)) {
  18882. if (!l.active) {
  18883. if (l.active = !0,
  18884. r) {
  18885. var d = y.matchingTilesInDirection(this, i, n, h, u);
  18886. e[this.id + ":" + i] = {
  18887. tileCount: 0,
  18888. targetTileCount: d
  18889. },
  18890. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  18891. }
  18892. t[this.id] || (t[this.id] = !0,
  18893. this.on(f.LoadComplete, function(e, t) {
  18894. var i = this.getWaitDeferred(e).deferred;
  18895. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  18896. this.resetWaitDeferred(e))
  18897. }
  18898. .bind(this)),
  18899. this.on(f.LoadFailed, function(e) {
  18900. var t = this.getWaitDeferred(e).deferred;
  18901. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  18902. this.resetWaitDeferred(e))
  18903. }
  18904. .bind(this)),
  18905. this.on(f.TileLoaded, function(t, i, n) {
  18906. var r = this.getWaitDeferred(t).deferred;
  18907. if (r && "pending" === r.state()) {
  18908. r.notify(t, i, n);
  18909. var o = e[this.id + ":" + t];
  18910. o && (o.tileCount++,
  18911. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  18912. r.resolve(t, n),
  18913. this.resetWaitDeferred(t)))
  18914. }
  18915. }
  18916. .bind(this)))
  18917. }
  18918. this.tileDownloader.clearForceQueue(),
  18919. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  18920. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  18921. this.panoRenderer.renderPanoTiles(this.id, n, a)
  18922. }
  18923. return c.promise()
  18924. }
  18925. }(),
  18926. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  18927. if (e === this.id) {
  18928. var n = this.qualityManager.getPanoSize(m.BASE);
  18929. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  18930. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  18931. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  18932. }
  18933. }
  18934. ,
  18935. n.prototype.onTileRendered = function(e, t, i, n) {
  18936. e === this.id && this.emit(f.TileLoaded, t, i, n)
  18937. }
  18938. ,
  18939. n.prototype.onPanoRendered = function(e, t, i, n) {
  18940. e === this.id && (this.minimumTiledPanoLoaded = !0,
  18941. this.updateSkyboxForZoomLevel(),
  18942. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  18943. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  18944. this.emit("load", t),
  18945. this.model.emit("load", this),
  18946. this.emit(f.LoadComplete, t, i))
  18947. }
  18948. ,
  18949. n.prototype.setZoomed = function(e) {
  18950. this.zoomed = e,
  18951. this.updateSkyboxForZoomLevel()
  18952. }
  18953. ,
  18954. n.prototype.ensureSkyboxReadyForRender = function() {
  18955. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  18956. this.solidSkybox.loaded = !0)
  18957. }
  18958. ,
  18959. n.prototype.updateSkyboxForZoomLevel = function() {
  18960. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  18961. }
  18962. ,
  18963. n.prototype.getSkyboxTexture = function() {
  18964. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  18965. }
  18966. ,
  18967. n.prototype.onTileRenderFail = function(e, t, i) {
  18968. e === this.id && this.emit(f.LoadFailed, t)
  18969. }
  18970. ,
  18971. n.prototype.isLoaded = function(e) {
  18972. if (this.tiled) {
  18973. if (e && "string" == typeof e)
  18974. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  18975. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  18976. }
  18977. if (e && "number" == typeof e)
  18978. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  18979. return !!this.solidSkybox.high || e in this.solidSkybox
  18980. }
  18981. ,
  18982. n.prototype.loadCube = function(e) {
  18983. if (this.isLoaded(e))
  18984. return I.info("Skipping load of pano, already loaded"),
  18985. $.when();
  18986. this.emit("loading", e),
  18987. this.model.emit("loading", this);
  18988. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  18989. , i = t.filter(function(e) {
  18990. return !e
  18991. });
  18992. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  18993. e = "high",
  18994. t = p.getCubemapUrls(this.model.urls, this.id, e));
  18995. var n = 0
  18996. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  18997. return u.getImage(t[i])
  18998. }
  18999. .bind(this));
  19000. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19001. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19002. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19003. this.solidSkybox.low = null),
  19004. this.solidSkybox.needsUpdate = !0,
  19005. this.emit("load", e),
  19006. this.model.emit("load", this),
  19007. this
  19008. }
  19009. .bind(this), function() {
  19010. I.error("Downloading cubemap for pano", this.id, "failed"),
  19011. this.failedLoadingAt = Date.now()
  19012. }
  19013. .bind(this), function() {
  19014. return $.when(++n, 6)
  19015. })
  19016. }
  19017. ,
  19018. n.raycastsSkipped = 0,
  19019. n.raycastsDone = 0,
  19020. n.prototype.findNeighourPanos = function() {
  19021. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19022. this.model.panos.forEach(function(e) {
  19023. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19024. var t = this.position.distanceTo(e.position);
  19025. if (t > a.panoramaNeighbourMaxDistance)
  19026. return this.model.panos.setNeighbour(this, e, !1),
  19027. void n.raycastsSkipped++;
  19028. var i = e.position.clone().sub(this.position).normalize()
  19029. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19030. , s = o.intersectObjects(this.model.colliders);
  19031. n.raycastsDone++,
  19032. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19033. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19034. }
  19035. }
  19036. .bind(this)),
  19037. this.model.panos.neighbourMap[this.id]
  19038. }
  19039. ,
  19040. n.prototype.worldPosition = function() {
  19041. return this.position
  19042. }
  19043. ,
  19044. n.prototype.addTextSprite = function(e, t) {
  19045. this.removeTextSprite();
  19046. var i = document.createElement("canvas")
  19047. , n = i.getContext("2d");
  19048. i.width = 256,
  19049. i.height = 256;
  19050. var o = "Arial"
  19051. , a = 60;
  19052. n.font = "bold " + a + "px " + o,
  19053. n.fillStyle = "white";
  19054. var s = n.measureText(e).width;
  19055. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19056. var l = new r.Texture(i);
  19057. l.needsUpdate = !0;
  19058. var c = new r.SpriteMaterial({
  19059. map: l,
  19060. color: t || 16428055
  19061. });
  19062. this.text3d = new r.Sprite(c),
  19063. this.text3d.position.copy(this.skyboxMesh.position),
  19064. this.floor.add(this.text3d)
  19065. }
  19066. ,
  19067. n.prototype.removeTextSprite = function() {
  19068. this.text3d && (this.floor.remove(this.text3d),
  19069. this.text3d = null)
  19070. }
  19071. ,
  19072. n.prototype.isAligned = function() {
  19073. return this.alignmentType === l.ALIGNED
  19074. }
  19075. ,
  19076. n.filters = {
  19077. inDirection: function(e, t, i) {
  19078. return function(n) {
  19079. var r = n.position.clone().sub(e).normalize();
  19080. return r.dot(t) > i
  19081. }
  19082. },
  19083. inFloorDirection: function(e, t, i) {
  19084. return function(n) {
  19085. var r = n.floorPosition.clone().sub(e).normalize();
  19086. return r.dot(t) > i
  19087. }
  19088. },
  19089. inPanoDirection: function(e, t, i) {
  19090. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19091. function(n) {
  19092. var r = n.floorPosition.clone().sub(e).normalize()
  19093. , o = n.position.clone().sub(e).normalize();
  19094. return r.dot(t) > i || o.dot(t) > i
  19095. }
  19096. },
  19097. atFloor: function(e) {
  19098. return function(t) {
  19099. return !e || t.floor === e
  19100. }
  19101. },
  19102. not: function(e) {
  19103. return function(t) {
  19104. return t !== e
  19105. }
  19106. },
  19107. notIn: function(e) {
  19108. return function(t) {
  19109. return e.indexOf(t) === -1
  19110. }
  19111. },
  19112. isLoaded: function() {
  19113. return function(e) {
  19114. return e.isLoaded()
  19115. }
  19116. },
  19117. isNotLoaded: function() {
  19118. return function(e) {
  19119. return !e.isLoaded()
  19120. }
  19121. },
  19122. isCloseEnoughTo: function(e, t) {
  19123. return function(i) {
  19124. return e.distanceTo(i.floorPosition) < t
  19125. }
  19126. },
  19127. hasMinimumHeightDifferenceTo: function(e, t) {
  19128. return function(i) {
  19129. return Math.abs(i.position.y - e.y) > t
  19130. }
  19131. },
  19132. isNotBehindNormal: function(e, t) {
  19133. var i = new r.Vector3;
  19134. return t = t.clone(),
  19135. function(n) {
  19136. var r = i.copy(n.position).sub(e).normalize();
  19137. return r.dot(t) > 0
  19138. }
  19139. },
  19140. isNeighbourPanoTo: function(e) {
  19141. return function(t) {
  19142. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19143. }
  19144. },
  19145. isNeighbourOfNeighbourTo: function(e) {
  19146. return function(t) {
  19147. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19148. var n = e.model.panos.get(i);
  19149. return !!n && n.neighbourPanos[t.id]
  19150. })
  19151. }
  19152. },
  19153. isNotRecentlyFailed: function(e) {
  19154. return function(t) {
  19155. return Date.now() - t.failedLoadingAt > e
  19156. }
  19157. },
  19158. isOnVisibleFloor: function() {
  19159. return function(e) {
  19160. return !e.floor.hidden
  19161. }
  19162. },
  19163. isPanoAligned: function() {
  19164. return function(e) {
  19165. return e.isAligned()
  19166. }
  19167. }
  19168. },
  19169. n.sortFunctions = {
  19170. distanceToPoint: function(e) {
  19171. return function(t, i) {
  19172. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19173. }
  19174. },
  19175. floorDistanceToPoint: function(e) {
  19176. return function(t, i) {
  19177. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19178. }
  19179. },
  19180. choose: function(e) {
  19181. return function(t, i) {
  19182. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19183. }
  19184. }
  19185. },
  19186. n.scoreFunctions = {
  19187. distance: function(e, t) {
  19188. return t = t || a.navigation.distanceFactor,
  19189. function(i) {
  19190. return e ? e.position.distanceTo(i.position) * t : 0
  19191. }
  19192. },
  19193. distanceSquared: function(e, t) {
  19194. return t = t || a.navigation.distanceFactor,
  19195. function(i) {
  19196. return e ? e.position.distanceToSquared(i.position) * t : 0
  19197. }
  19198. },
  19199. direction: function(e, t) {
  19200. return function(i) {
  19201. var n = i.position.clone().sub(e).normalize();
  19202. return n.dot(t) * a.navigation.directionFactor
  19203. }
  19204. },
  19205. angle: function(e, t) {
  19206. return function(i) {
  19207. var n = i.position.clone().sub(e).normalize();
  19208. return n.angleTo(t) * a.navigation.angleFactor
  19209. }
  19210. },
  19211. inFieldOfView: function(e, t) {
  19212. return function(i) {
  19213. var n = i.position.clone().sub(e).normalize();
  19214. return n.dot(t) > .75 ? 10 : -1
  19215. }
  19216. },
  19217. optionality: function(e) {
  19218. return function(t) {
  19219. var i = t.neighbourUUIDs.filter(function(t) {
  19220. return !(t in e.neighbourUUIDs) && t !== e.id
  19221. });
  19222. return i.length * a.navigation.optionalityFactor
  19223. }
  19224. },
  19225. penalizeHeightDifferenceUnder: function(e, t) {
  19226. return function(i) {
  19227. return e.y - i.position.y < t ? -20 : 0
  19228. }
  19229. }
  19230. },
  19231. t.exports = n
  19232. }
  19233. ).call(this, "/js/objects/Panorama.js")
  19234. }
  19235. , {
  19236. "../enum/AlignmentType": 17,
  19237. "../enum/GLCubeFaces": 25,
  19238. "../enum/PanoRendererEvents": 35,
  19239. "../enum/PanoSizeClass": 36,
  19240. "../enum/PanoramaEvents": 37,
  19241. "../enum/RenderLayers": 41,
  19242. "../enum/RenderOrder": 42,
  19243. "../enum/TileDownloaderEvents": 45,
  19244. "../enum/Viewmode": 51,
  19245. "../exception/BasicException": 55,
  19246. "../scene/SceneRenderer": 158,
  19247. "../settings": 166,
  19248. "../tile/TileUtils": 174,
  19249. "../util/ajax": 181,
  19250. "../util/common": 185,
  19251. "../util/lerp": 188,
  19252. "../util/logger": 189,
  19253. "../util/panorama": 191,
  19254. "../util/texture": 194,
  19255. "../util/transitions": 195,
  19256. events: 202,
  19257. three: 217
  19258. }],
  19259. 149: [function(e, t, i) {
  19260. "use strict";
  19261. function n(e) {
  19262. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19263. t.map.value = d,
  19264. t.opacity.value = 0,
  19265. t.color.value.set(o.reticuleColor),
  19266. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19267. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19268. side: r.DoubleSide,
  19269. depthWrite: !1,
  19270. depthTest: !1,
  19271. transparent: !0,
  19272. vertexShader: c.waypoint.vertexShader,
  19273. fragmentShader: c.waypoint.fragmentShader,
  19274. uniforms: t,
  19275. name: "waypoint",
  19276. opacity: 0,
  19277. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19278. })),
  19279. this.layers.set(h.RETICULE),
  19280. this.renderOrder = u.reticule,
  19281. this.player = e,
  19282. this.direction = new r.Vector3,
  19283. this.hidden = !0,
  19284. this.mouseLastMoveTime = Date.now()
  19285. }
  19286. var r = e("three")
  19287. , o = e("../settings")
  19288. , a = e("../util/transitions")
  19289. , s = e("../util/texture")
  19290. , l = e("../util/lerp")
  19291. , c = e("../shaders")
  19292. , h = e("../enum/RenderLayers")
  19293. , u = e("../enum/RenderOrder")
  19294. , d = s.load("images/reticule-256x256.png");
  19295. n.prototype = Object.create(r.Mesh.prototype),
  19296. n.prototype.move = function(e, t, i) {
  19297. this.hidden = i,
  19298. this.mouseLastMoveTime = Date.now()
  19299. }
  19300. ,
  19301. n.prototype.hide = function() {
  19302. this.hidden || (this.hidden = !0,
  19303. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19304. }
  19305. ,
  19306. n.prototype.show = function() {
  19307. this.hidden = !1,
  19308. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19309. }
  19310. ,
  19311. n.prototype.update = function() {
  19312. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19313. }
  19314. ,
  19315. n.prototype.updatePosition = function(e, t) {
  19316. if (!this.hidden) {
  19317. if (!t)
  19318. return this.hide();
  19319. var i = t.point
  19320. , n = e.distanceTo(i)
  19321. , r = 1 + .01 * n;
  19322. n < 1 && (r -= 1 - n),
  19323. this.show(),
  19324. this.scale.set(r, r, r),
  19325. this.direction = this.direction.multiplyScalar(.8),
  19326. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19327. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19328. this.lookAt(this.position.clone().add(this.direction))
  19329. }
  19330. }
  19331. ,
  19332. n.prototype.writeAstag = function() {
  19333. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19334. , t = new Date;
  19335. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19336. var i = {
  19337. enabled: !0,
  19338. version: "0",
  19339. created: t.toISOString(),
  19340. created_by: "APITest",
  19341. position: this.position.clone(),
  19342. stem: {
  19343. enabled: o.tags.pole.enabled,
  19344. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19345. },
  19346. label: "tag " + this.tagCount,
  19347. description: "Description " + e,
  19348. floor: function(e) {
  19349. if (e.currentFloor) {
  19350. var t = e.floors.indexOf(e.currentFloor);
  19351. return t > -1 ? t : void 0
  19352. }
  19353. }(this.player.model),
  19354. type: "info",
  19355. metadata: {
  19356. preferred_camera: {
  19357. mode: this.player.mode
  19358. }
  19359. }
  19360. };
  19361. console.log("--------------------------"),
  19362. console.log(JSON.stringify(i));
  19363. var n = this.player.model.addtag(e, i).build();
  19364. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19365. n.visible || n.show(o.tags.startup.fadeInDuration))
  19366. }
  19367. ,
  19368. t.exports = n
  19369. }
  19370. , {
  19371. "../enum/RenderLayers": 41,
  19372. "../enum/RenderOrder": 42,
  19373. "../settings": 166,
  19374. "../shaders": 167,
  19375. "../util/lerp": 188,
  19376. "../util/texture": 194,
  19377. "../util/transitions": 195,
  19378. three: 217
  19379. }],
  19380. 150: [function(e, t, i) {
  19381. "use strict";
  19382. function n(e, t) {
  19383. this.chunks = [],
  19384. this.floorId = e,
  19385. this.roomId = t,
  19386. this.position = new r.Vector3
  19387. }
  19388. var r = e("three");
  19389. n.prototype.addChunk = function(e) {
  19390. this.chunks.push(e)
  19391. }
  19392. ,
  19393. n.prototype.calcBoundaries = function() {
  19394. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19395. var s = this.chunks[a]
  19396. , l = s.geometry.attributes.position;
  19397. if (l)
  19398. for (var c = 0; c < l.array.length; c += 3)
  19399. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19400. t.add(e),
  19401. 0 === c ? (i.copy(e),
  19402. n.copy(e)) : (i.max(e),
  19403. n.min(e)),
  19404. o++
  19405. }
  19406. o > 0 ? (t.multiplyScalar(1 / o),
  19407. this.average = t) : this.average = null,
  19408. this.boundsMax = i,
  19409. this.boundsMin = n,
  19410. this.center = new r.Vector3,
  19411. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19412. }
  19413. ,
  19414. t.exports = n
  19415. }
  19416. , {
  19417. three: 217
  19418. }],
  19419. 151: [function(e, t, i) {
  19420. (function(i) {
  19421. "use strict";
  19422. function n(e, t, i) {
  19423. this.obj3d = null,
  19424. this.nodes = [],
  19425. this.colorHull = [],
  19426. this.shortPaths = {},
  19427. this.floorHull = null,
  19428. this.cameraHull = null,
  19429. this.floorPathDistance = 0,
  19430. this.floorCurvePoints = null,
  19431. this.floorCurveColors = null,
  19432. this.camCurvePoints = null,
  19433. this.warpDestHeroLoc = null,
  19434. this.warpDestPano = null,
  19435. this.warpPathPoints = null,
  19436. this.warpPathLengths = [0],
  19437. this.warpLength = 0,
  19438. this.closeWarpDistance = 4,
  19439. this.UP = A.UP.clone(),
  19440. this.longestStep = 0,
  19441. this.upcomingTransType = null,
  19442. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19443. this.prevNextDist = 0,
  19444. this.nextI = 0,
  19445. this.activeTransType = null,
  19446. this.lastTransType = null,
  19447. this.bunnyObj = null,
  19448. this.director = e,
  19449. this.player = t,
  19450. this.playerControls = i,
  19451. this.modelManager = t.modelManager,
  19452. this.updateModel(),
  19453. this.updateDefaultsFromModelData(),
  19454. this.bindEvents(),
  19455. this.warping = !1,
  19456. this.waitingToWarp = !1,
  19457. this.warpInterrupted = !1,
  19458. this.warpInterruptionBlackoutStyle = null,
  19459. this.warpInterruptionTravelTime = null
  19460. }
  19461. var r = e("three")
  19462. , o = e("../util/logger")
  19463. , a = e("../enum/Viewmode")
  19464. , s = e("../enum/RenderOrder")
  19465. , l = e("../enum/WarpStyle")
  19466. , c = e("../settings")
  19467. , h = e("../util/math")
  19468. , u = e("../util/lerp")
  19469. , d = e("../util/easing")
  19470. , p = e("../util/transitions")
  19471. , f = e("../objects/Snapshot")
  19472. , g = e("../effects")
  19473. , m = e("../shaders")
  19474. , v = (e("../gui/gui"),
  19475. e("../util/texture"))
  19476. , A = e("../enum/Vectors")
  19477. , y = (e("../model/ModelManager"),
  19478. new o(i))
  19479. , C = e("../enum/PlayerEvents")
  19480. , I = e("../enum/BlackoutStyle")
  19481. , E = e("../enum/ModelManagerEvents")
  19482. , b = e("../constants")
  19483. , w = {
  19484. path: 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  19486. pathStart: 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")
  19487. };
  19488. n.prototype.setScene = function(e) {
  19489. this.createCpm(e),
  19490. this.createBunnyObj(e)
  19491. }
  19492. ,
  19493. n.prototype.updateModel = function() {
  19494. this.model = this.modelManager.getActiveModel()
  19495. }
  19496. ,
  19497. n.prototype.bindEvents = function() {
  19498. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19499. }
  19500. ,
  19501. n.prototype.updateDefaultsFromModelData = function() {
  19502. this.model.data
  19503. }
  19504. ,
  19505. n.prototype.pointPathDistance = function(e) {
  19506. for (var t = 0, i = 1; i < e.length; i += 1)
  19507. t += e[i - 1].distanceTo(e[i]);
  19508. return t
  19509. }
  19510. ,
  19511. n.prototype.pointPathLengths = function(e) {
  19512. for (var t = [0], i = 1; i < e.length; i += 1)
  19513. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19514. return t
  19515. }
  19516. ,
  19517. n.prototype.interpAlongPath = function(e, t, i) {
  19518. var n, o = new r.Vector3, a = t[t.length - 1];
  19519. if (i < 1) {
  19520. n = i * a;
  19521. for (var s = 1; s < t.length; s += 1)
  19522. if (t[s] > n) {
  19523. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19524. return o.copy(e[s]),
  19525. o.sub(e[s - 1]),
  19526. o.multiplyScalar(l),
  19527. o.add(e[s - 1]),
  19528. o
  19529. }
  19530. } else
  19531. o.copy(e[e.length - 1]);
  19532. return o
  19533. }
  19534. ,
  19535. n.prototype.pathHeight = function() {
  19536. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19537. }
  19538. ,
  19539. n.prototype.createBunnyObj = function(e) {
  19540. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19541. this.bunnyObj.visible = c.warp.showBunny),
  19542. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19543. e.add(this.bunnyObj)
  19544. }
  19545. ,
  19546. n.prototype.createCpm = function(e) {
  19547. if (!this.currentPanoMarker) {
  19548. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19549. t.material.uniforms.opacity.value = 0,
  19550. this.currentPanoMarker = {
  19551. mesh: t,
  19552. placed: !1
  19553. }
  19554. }
  19555. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19556. this.placeCpm(),
  19557. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19558. }
  19559. ,
  19560. n.prototype.placeCpm = function() {
  19561. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19562. var e = this.player.currentPano.floor;
  19563. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19564. e.add(this.currentPanoMarker.mesh)),
  19565. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19566. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19567. this.currentPanoMarker.placed = !0
  19568. } else
  19569. this.popOutCpm()
  19570. }
  19571. ,
  19572. n.prototype.fadeInCpm = function(e) {
  19573. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19574. }
  19575. ,
  19576. n.prototype.fadeOutCpm = function(e) {
  19577. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19578. }
  19579. ,
  19580. n.prototype.popInCpm = function() {
  19581. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19582. }
  19583. ,
  19584. n.prototype.popOutCpm = function() {
  19585. this.fadeOutCpm(2)
  19586. }
  19587. ,
  19588. n.prototype.brushPrefs = {
  19589. linewidth: 7,
  19590. strokeWidth: 15,
  19591. cvSegments: 48,
  19592. paveStep: .1,
  19593. paveWidth: .2,
  19594. lookBlendDist: 3,
  19595. maxTurn: r.Math.degToRad(2)
  19596. },
  19597. n.prototype.panoPathDistance = function(e) {
  19598. var t = this.model.panos;
  19599. if (!e || e.length < 2)
  19600. return 0;
  19601. for (var i = [], n = 0; n < e.length; n += 1)
  19602. i.push(t.get(e[n]).floorPosition);
  19603. return this.pointPathDistance(i)
  19604. }
  19605. ,
  19606. n.prototype.loadTileTexture = function(e) {
  19607. var t = v.load(e, function(t) {
  19608. t.wrapS = r.RepeatWrapping,
  19609. t.wrapT = r.RepeatWrapping,
  19610. t.needsUpdate = !0,
  19611. y.debug('path texture "' + e + '" is ready')
  19612. }, function() {
  19613. y.error('path texture "' + e + '" failed')
  19614. });
  19615. return t.mapping = r.UVMapping,
  19616. t
  19617. }
  19618. ,
  19619. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19620. var a = {
  19621. cameraMode: n,
  19622. position: e,
  19623. quaternion: t,
  19624. panoId: i,
  19625. orthoZoom: o,
  19626. floorVisibility: r,
  19627. thumbUrl: null,
  19628. name: null
  19629. };
  19630. return new f(a)
  19631. }
  19632. ,
  19633. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19634. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19635. }
  19636. ,
  19637. n.prototype.setWarpDestination = function(e) {
  19638. this.warpDestHeroLoc = e
  19639. }
  19640. ,
  19641. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19642. var t = this.getHeroDescriptorByHeroIndex(e);
  19643. return null !== t && (this.setWarpDestination(t),
  19644. !0)
  19645. }
  19646. ,
  19647. n.prototype.setWarpDestinationByPano = function(e, t) {
  19648. var i = this.model.panos.get(e.id);
  19649. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19650. }
  19651. ,
  19652. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19653. var i = this.model.panos.get(e);
  19654. if (i) {
  19655. t = t || new r.Quaternion;
  19656. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19657. return this.setWarpDestination(n),
  19658. !0
  19659. }
  19660. return !1
  19661. }
  19662. ,
  19663. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19664. var t = this.model.heroCount();
  19665. if (null !== this.warpDestHeroLoc && t < 2)
  19666. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19667. this.model.getHeroDescriptorByIndex(0);
  19668. var i = this.model.getHeroDescriptorByIndex(e);
  19669. if (i) {
  19670. var n = i.isPano() ? i.panoId : i.cameraMode;
  19671. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19672. }
  19673. return i
  19674. }
  19675. ,
  19676. n.prototype.getHeroDescriptorByPano = function(e) {
  19677. var t = this.model.panos.get(e.id);
  19678. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19679. }
  19680. ,
  19681. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19682. var t = this.getHeroIndexFromPanoId(e);
  19683. return this.getHeroDescriptorByHeroIndex(t)
  19684. }
  19685. ,
  19686. n.prototype.getHeroIndexFromPanoId = function(e) {
  19687. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19688. var i = this.model.heroLocations[t]
  19689. , n = this.getHeroId(i);
  19690. if (n && n === e)
  19691. return t
  19692. }
  19693. return -1
  19694. }
  19695. ,
  19696. n.prototype.getHeroPano = function(e) {
  19697. if (null === e)
  19698. return y.warn("getHeroPano(): no destination"),
  19699. null;
  19700. var t = this.getHeroId(e)
  19701. , i = this.model.panos.get(t);
  19702. return void 0 === i && (i = null,
  19703. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19704. i
  19705. }
  19706. ,
  19707. n.prototype.getHeroId = function(e) {
  19708. return e.panoId
  19709. }
  19710. ,
  19711. n.prototype.setWarpDestPano = function() {
  19712. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19713. this.warpDestPano
  19714. }
  19715. ,
  19716. n.prototype.brushToWarpPano = function(e, t) {
  19717. if (this.discardPathObject(),
  19718. !this.setWarpDestPano())
  19719. return !1;
  19720. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19721. !this.warpDestPano)
  19722. return y.info("No brush"),
  19723. !1;
  19724. if (!this.player.currentPano)
  19725. return y.debug("No current pano, visibility undefined"),
  19726. !1;
  19727. if (!this.warpDestPano)
  19728. return y.info("No wPano, visibility undefined"),
  19729. !1;
  19730. if (!this.warpDestPano.isAligned())
  19731. return y.debug("Cannot brush to unaligned pano"),
  19732. !1;
  19733. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19734. , n = !0;
  19735. if (this.player.currentPano.id === this.warpDestPano.id)
  19736. y.debug("Already at destination pano");
  19737. else {
  19738. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19739. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19740. this.obj3d = new r.Object3D,
  19741. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19742. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19743. e = t) : (this.setPathHulls(this.nodes),
  19744. this.setFloorCurves(),
  19745. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19746. this.player.currentPano.floor.add(this.obj3d);
  19747. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19748. , s = e === l.STD;
  19749. if (!n && (i || s)) {
  19750. if (o) {
  19751. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19752. this.obj3d.add(h)
  19753. }
  19754. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19755. this.obj3d.add(u)
  19756. }
  19757. this.appearSlow()
  19758. }
  19759. return this.upcomingTransType = e,
  19760. !n
  19761. }
  19762. ,
  19763. n.prototype.findShortestPath = function(e, t) {
  19764. if (!e || !t)
  19765. return null;
  19766. var i = c.warp.walkExtraPanosDistance
  19767. , n = e.id + ":" + t.id + ":" + i;
  19768. if (this.shortPaths.hasOwnProperty(n))
  19769. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19770. var r = t.id + ":" + e.id + ":" + i;
  19771. if (this.shortPaths.hasOwnProperty(r))
  19772. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19773. var o = this.model.panos.aStarSearch(e, t);
  19774. return this.model.panos.includeNodesNearPath(o, i),
  19775. this.shortPaths[n] = o ? o.slice() : null,
  19776. o
  19777. }
  19778. ,
  19779. n.prototype.makePathHulls = function(e) {
  19780. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19781. t = u.get(e[0]),
  19782. r = t.floor.floorIndex;
  19783. for (var d = 0; d < e.length; d += 1)
  19784. t = u.get(e[d]),
  19785. i = t.floorPosition.clone().sub(this.model.position),
  19786. i.y += this.pathHeight(),
  19787. s.push(i),
  19788. l.push(t.position.clone()),
  19789. n = t.floor.floorIndex,
  19790. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19791. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19792. o > a && (a = o));
  19793. return a > this.longestStep && (this.longestStep = a,
  19794. y.debug("path contains " + a + " meter segment")),
  19795. {
  19796. floor: s,
  19797. camera: l,
  19798. color: h
  19799. }
  19800. }
  19801. ,
  19802. n.prototype.makeFloorCurves = function(e, t, i) {
  19803. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19804. , o = this.pointPathDistance(e) - 2 * n
  19805. , s = e.slice(0)
  19806. , l = s[1].clone().sub(s[0]);
  19807. l.y = 0,
  19808. l.normalize().multiplyScalar(n),
  19809. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19810. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19811. l.y = 0,
  19812. l.normalize().multiplyScalar(n),
  19813. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  19814. var h = new r.CatmullRomCurve3(s)
  19815. , u = Math.floor(o / i);
  19816. u = 4 * Math.floor(u / 4),
  19817. u = Math.max(4, u);
  19818. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  19819. f = 0,
  19820. d = g[A].distanceTo(e[0]);
  19821. for (var y = 1; y < e.length; y += 1)
  19822. v.copy(g[A]).sub(e[y]),
  19823. v.y *= 4,
  19824. p = v.length(),
  19825. p < d && (f = y);
  19826. m.push(t[f])
  19827. }
  19828. return {
  19829. distance: o,
  19830. points: g,
  19831. colors: m
  19832. }
  19833. }
  19834. ,
  19835. n.prototype.makeCameraCurvePoints = function(e, t) {
  19836. var i = this.pointPathDistance(e)
  19837. , n = new r.CatmullRomCurve3(e);
  19838. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  19839. }
  19840. ,
  19841. n.prototype.makeCameraCurveTangents = function(e, t) {
  19842. var i = this.pointPathDistance(e)
  19843. , n = new r.CatmullRomCurve3(e)
  19844. , o = Math.max(2, Math.floor(i / t));
  19845. o || (o = 5);
  19846. for (var a = [], s = 0; s <= o; s++)
  19847. a.push(n.getTangentAt(s / o));
  19848. return a
  19849. }
  19850. ,
  19851. n.prototype.setPathHulls = function(e) {
  19852. var t = this.makePathHulls(e);
  19853. this.floorHull = t.floor,
  19854. this.cameraHull = t.camera,
  19855. this.colorHull = t.color
  19856. }
  19857. ,
  19858. n.prototype.setFloorCurves = function() {
  19859. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  19860. this.floorPathDistance = e.distance,
  19861. this.floorCurvePoints = e.points,
  19862. this.floorCurveColors = e.colors
  19863. }
  19864. ,
  19865. n.prototype.setCameraCurvePoints = function() {
  19866. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  19867. }
  19868. ,
  19869. n.prototype.chooseWarpPath = function(e) {
  19870. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  19871. if (this.player.currentPano === this.warpDestPano || !e)
  19872. return this.warpPathPoints = null,
  19873. this.warpLength = 0,
  19874. !1;
  19875. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19876. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  19877. t = this.warpDestPano.position.clone().sub(o.position),
  19878. i = t.clone().negate(),
  19879. t.multiplyScalar(.15).add(o.position),
  19880. i.multiplyScalar(.15).add(this.warpDestPano.position),
  19881. t.y = o.position.y,
  19882. i.y = this.warpDestPano.position.y,
  19883. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  19884. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  19885. this.setCameraCurvePoints(),
  19886. this.warpPathPoints = this.camCurvePoints.slice(0)),
  19887. this.warpLength = 0,
  19888. this.warpPathLengths = [0];
  19889. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  19890. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  19891. var p = s.length();
  19892. s.y *= c.warp.climbEffort;
  19893. var f = s.length() / p;
  19894. if (d > 1) {
  19895. s.setY(0).normalize(),
  19896. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  19897. var g = Math.min(1, s.dot(l))
  19898. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  19899. f = Math.max(m, f)
  19900. }
  19901. this.warpLength += p * f,
  19902. this.warpPathLengths[d] = this.warpLength
  19903. }
  19904. return !0
  19905. }
  19906. ,
  19907. n.prototype.drawPathRibbon = function(e, t) {
  19908. this.bunnyObj.visible = c.warp.showBunny;
  19909. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  19910. h.copy(e[u]),
  19911. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  19912. h.normalize(),
  19913. n.crossVectors(h, A.UP),
  19914. n.multiplyScalar(i);
  19915. var d = (new r.Vector3).copy(e[u]).add(o);
  19916. d.sub(n),
  19917. l.vertices.push(d),
  19918. d = (new r.Vector3).copy(e[u]).add(o),
  19919. d.add(n),
  19920. l.vertices.push(d)
  19921. }
  19922. var p, f = 0;
  19923. for (u = 0; u < e.length - 1; u += 1) {
  19924. var g = 2 * u
  19925. , v = f;
  19926. f += e[u + 1].distanceTo(e[u]);
  19927. var y = f
  19928. , C = t[u]
  19929. , I = t[u + 1];
  19930. p = new r.Face3(g,g + 1,g + 2),
  19931. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  19932. l.faces.push(p),
  19933. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  19934. p = new r.Face3(g + 2,g + 1,g + 3),
  19935. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  19936. l.faces.push(p),
  19937. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  19938. }
  19939. l.computeFaceNormals(),
  19940. l.computeVertexNormals();
  19941. var E, b;
  19942. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  19943. b.map.value = w.path,
  19944. b.opacity.value = 0,
  19945. b.color.value.set(c.path.color),
  19946. E = new r.RawShaderMaterial({
  19947. side: r.DoubleSide,
  19948. depthWrite: !1,
  19949. transparent: !0,
  19950. vertexShader: m.ribbon.vertexShader,
  19951. fragmentShader: m.ribbon.fragmentShader,
  19952. uniforms: b,
  19953. name: "ribbonT",
  19954. opacity: 0
  19955. })) : E = new r.MeshBasicMaterial({
  19956. color: 16777215,
  19957. side: r.DoubleSide,
  19958. name: "ribbonOut",
  19959. vertexColors: r.VertexColors
  19960. });
  19961. var _ = new r.Mesh(l,E);
  19962. return _.name = "ribbon",
  19963. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  19964. _
  19965. }
  19966. ,
  19967. n.prototype.drawPathPavement = function(e) {
  19968. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  19969. s.copy(e[l]),
  19970. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  19971. s.normalize(),
  19972. n.crossVectors(s, A.UP),
  19973. n.multiplyScalar(this.brushPrefs.paveWidth),
  19974. t = (new r.Vector3).copy(e[l]),
  19975. t.sub(n),
  19976. o.vertices.push(t),
  19977. o.vertices.push((new r.Vector3).copy(e[l])),
  19978. t = (new r.Vector3).copy(e[l]),
  19979. t.add(n),
  19980. o.vertices.push(t);
  19981. var h, u, d;
  19982. for (l = 0; l < e.length - 1; l += 1)
  19983. h = 3 * l + 1,
  19984. u = l * i,
  19985. d = u + i,
  19986. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  19987. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  19988. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  19989. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  19990. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  19991. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  19992. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  19993. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  19994. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  19995. color: c.path.color,
  19996. side: r.DoubleSide,
  19997. transparent: !0,
  19998. depthWrite: !1,
  19999. opacity: 0,
  20000. name: "paveT",
  20001. map: w.path
  20002. }) : new r.MeshBasicMaterial({
  20003. color: c.path.color,
  20004. side: r.DoubleSide,
  20005. transparent: !0,
  20006. depthWrite: !1,
  20007. opacity: 1,
  20008. name: "paveO",
  20009. map: w.path
  20010. });
  20011. return new r.Mesh(o,p)
  20012. }
  20013. ,
  20014. n.prototype.hintPrefs = {
  20015. rad: .18,
  20016. width: .0125,
  20017. depth: .0625,
  20018. setBack: -.04,
  20019. markRad: .25,
  20020. markInnerRad: .16
  20021. },
  20022. n.prototype.makeWaypointObj = function(e, t) {
  20023. var i = new r.Geometry
  20024. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20025. , o = this.pathHeight();
  20026. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20027. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20028. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20029. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20030. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20031. s.map.value = e,
  20032. s.opacity.value = 0,
  20033. s.color.value.set(c.path.color);
  20034. var l = {
  20035. side: r.DoubleSide,
  20036. depthWrite: !1,
  20037. transparent: !0,
  20038. vertexShader: m.waypoint.vertexShader,
  20039. fragmentShader: m.waypoint.fragmentShader,
  20040. uniforms: s,
  20041. name: "waypoint",
  20042. opacity: 0
  20043. };
  20044. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20045. l.name = "wayPtOut");
  20046. var h = new r.RawShaderMaterial(l)
  20047. , u = new r.Mesh(i,h);
  20048. return u.name = t,
  20049. u
  20050. }
  20051. ,
  20052. n.prototype.makeStartMarker = function(e, t) {
  20053. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20054. i.y = 0,
  20055. i.normalize();
  20056. var n = Math.acos(i.x)
  20057. , o = this.makeWaypointObj(w.pathStart, "Start");
  20058. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20059. o.position.copy(e),
  20060. o
  20061. }
  20062. ,
  20063. n.prototype.makeEndMarker = function(e) {
  20064. var t = this.makeWaypointObj(w.pathEnd, "End")
  20065. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20066. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20067. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20068. t.position.copy(e),
  20069. t
  20070. }
  20071. ,
  20072. n.prototype.pathClean = function(e) {
  20073. if (e) {
  20074. for (var t in e.children)
  20075. this.pathClean(e.children[t]);
  20076. e.geometry && e.geometry.dispose(),
  20077. e.material && e.material.dispose()
  20078. }
  20079. }
  20080. ,
  20081. n.prototype.discardPathObject = function() {
  20082. if (this.obj3d) {
  20083. var e = this.obj3d.parent;
  20084. e && e.remove(this.obj3d),
  20085. this.pathClean(this.obj3d)
  20086. }
  20087. this.obj3d = null,
  20088. this.popInCpm()
  20089. }
  20090. ,
  20091. n.prototype.discardSlow = function() {
  20092. if (this.obj3d) {
  20093. if (this.player.mode !== a.PANORAMA)
  20094. return void this.discardPathObject();
  20095. for (var e, t = this, i = 0, n = function() {
  20096. this.discardPathObject()
  20097. }
  20098. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20099. e = t.obj3d.children[r],
  20100. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20101. i += 1,
  20102. n = null);
  20103. 0 === i && this.discardPathObject(),
  20104. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20105. }
  20106. }
  20107. ,
  20108. n.prototype.appearSlow = function() {
  20109. var e, t = this;
  20110. this.fadeOutCpm(c.path.fadeInTime);
  20111. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20112. e = t.obj3d.children[n],
  20113. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20114. }
  20115. ,
  20116. n.prototype.update = function() {
  20117. this.obj3d && this.obj3d.updateMatrixWorld()
  20118. }
  20119. ,
  20120. n.prototype.calcBurnsAmount = function(e) {
  20121. var t = r.Math.degToRad(c.warp.burnsAngle);
  20122. if (this.player.mode === a.PANORAMA) {
  20123. var i = this.burnsDir * t;
  20124. if (this.upcomingTransType === l.BLACK)
  20125. return i;
  20126. var n = e;
  20127. if (null === n)
  20128. return y.warn("Transition request for non-highlight"),
  20129. i;
  20130. var o = this.getHeroDescriptorByHeroIndex(n);
  20131. if (null === o)
  20132. return i;
  20133. if (!o.isPano())
  20134. return i;
  20135. var s = this.getHeroPano(o)
  20136. , h = this.playerControls.cameras[a.PANORAMA]
  20137. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20138. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20139. , p = function(e) {
  20140. var i = Math.acos(Math.min(1, e.dot(u)))
  20141. , n = (new r.Vector3).crossVectors(u, e);
  20142. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20143. };
  20144. if (s === this.player.currentPano)
  20145. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20146. var f = this.findShortestPath(this.player.currentPano, s);
  20147. if (void 0 === f || null === f || f.length < 1)
  20148. return y.debug("Empty path ahead..."),
  20149. i;
  20150. var g = this.makePathHulls(f)
  20151. , m = new r.CatmullRomCurve3(g.camera)
  20152. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20153. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20154. }
  20155. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20156. }
  20157. ,
  20158. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20159. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20160. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20161. var n = new r.Euler
  20162. , o = new r.Vector3;
  20163. y.debug("Starting wait: " + (void 0 !== t));
  20164. var s = this.calcBurnsAmount(e)
  20165. , h = function() {
  20166. this.endWarpState(),
  20167. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20168. t && t()
  20169. }
  20170. .bind(this)
  20171. , u = function(e, t) {
  20172. if (this.warpInterrupted)
  20173. return h(),
  20174. !0;
  20175. var r = t || 1e3 / 60;
  20176. if (c.warp.doBurns)
  20177. if (this.player.mode === a.PANORAMA) {
  20178. var l = this.playerControls.cameras[a.PANORAMA];
  20179. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20180. var u = r * s / i;
  20181. n.y += u,
  20182. o.set(0, 0, -1),
  20183. o.applyEuler(n),
  20184. o.add(l.position),
  20185. l.controls.lookAt(o),
  20186. l.controls.lookVector.copy(o)
  20187. ,l.lookAt(o)
  20188. } else
  20189. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20190. }
  20191. .bind(this);
  20192. this.startWarpState(),
  20193. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20194. //zoom动画
  20195. //这是啥?
  20196. var currentGuide = player.model.heroLocations[app.director.currentItem];
  20197. if(currentGuide.zoom){
  20198. this.player.zoomEnabled = true;
  20199. var zoom = function(e, d) {
  20200. this.player.zoomTo(e * currentGuide.zoom.toFixed(2), true)
  20201. }.bind(this)
  20202. p.start(zoom, 2000, null, 0, d.easeOutQuad, "zoom")
  20203. }
  20204. }
  20205. ,
  20206. n.prototype.warpToNonPano = function(e) {
  20207. if (this.discardPathObject(),
  20208. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20209. var t = function() {
  20210. e && e()
  20211. }
  20212. .bind(this);
  20213. this.player.flyToNewMode({
  20214. mode: this.warpDestHeroLoc.cameraMode,
  20215. duration: c.warp.outsideTime,
  20216. warpDest: this.warpDestHeroLoc,
  20217. callback: t,
  20218. force: !0
  20219. })
  20220. } else
  20221. y.warn("no warp destination!!!"),
  20222. e && e()
  20223. }
  20224. ,
  20225. n.prototype._resetWarpShaderParams = function(e) {
  20226. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20227. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20228. }
  20229. ,
  20230. n.prototype._clearWarpShading = function() {
  20231. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20232. this._resetWarpShaderParams(e[t]),
  20233. e[t].visible = !0;
  20234. this._resetWarpShaderParams(this.model.skybox)
  20235. }
  20236. ,
  20237. n.prototype._warpStopFlying = function() {
  20238. this.activeTransType = null,
  20239. this.placeCpm()
  20240. }
  20241. ,
  20242. n.prototype._wrapupTravelOnlyBits = function() {
  20243. this._warpStopFlying(),
  20244. this.warpPathPoints && (this.player.currentPano.exit(),
  20245. this.warpDestPano.enter(),
  20246. this.player.currentPano = this.warpDestPano),
  20247. this.player.spider.draw(),
  20248. this.placeCpm()
  20249. }
  20250. ,
  20251. n.prototype._wrapupTravel = function(e) {
  20252. this._wrapupTravelOnlyBits(),
  20253. this.warpCameraAim(e)
  20254. }
  20255. ,
  20256. n.prototype._wrapupWarpShading = function(e) {
  20257. this._clearWarpShading(),
  20258. this._wrapupTravel(e)
  20259. }
  20260. ,
  20261. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20262. t !== I.END && this._clearWarpShading(),
  20263. this._wrapupTravelOnlyBits(),
  20264. this.upcomingTransType = null,
  20265. e && e()
  20266. }
  20267. ,
  20268. n.prototype._warpCameraAim = function(e, t) {
  20269. var i = this.warpDestHeroLoc.quaternion
  20270. , n = this.playerControls.cameras[a.PANORAMA]
  20271. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20272. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20273. , l = s.dot(o)
  20274. , u = r.Math.radToDeg(Math.acos(l))
  20275. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20276. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20277. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20278. m.y = h.constrainedTurn(m.y),
  20279. this.burnsDir = Math.sign(m.y);
  20280. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20281. , A = new r.Vector3
  20282. , C = function(e, t) {
  20283. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20284. v.y = g.y + e * m.y,
  20285. v.z = g.z + e * m.z,
  20286. A.set(0, 0, -1),
  20287. A.applyEuler(v),
  20288. A.add(n.position),
  20289. n.controls.lookAt(A),
  20290. n.controls.lookVector.copy(A),
  20291. void n.lookAt(A))
  20292. }
  20293. .bind(this);
  20294. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) : (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20295. ,void (t && t())
  20296. )
  20297. }
  20298. ,
  20299. n.prototype._warpBendAim = function(e, t, i, n) {
  20300. var o = n || 0
  20301. , s = this.playerControls.cameras[a.PANORAMA]
  20302. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20303. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20304. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20305. f.y = h.constrainedTurn(f.y);
  20306. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20307. f.x = g * Math.sign(f.x),
  20308. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20309. this.burnsDir = Math.sign(f.y),
  20310. g *= Math.sign(f.y),
  20311. f.y = g;
  20312. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20313. , v = new r.Vector3
  20314. , A = function(e, t) {
  20315. if (e < .5)
  20316. m.x = u.x + e * f.x,
  20317. m.y = u.y + e * f.y,
  20318. m.z = u.z + e * f.z;
  20319. else {
  20320. var i = (1 - e) * c.warp.softBendEnd;
  20321. m.x = l.x - i * f.x,
  20322. m.y = l.y - i * f.y,
  20323. m.z = l.z - i * f.z
  20324. }
  20325. v.set(0, 0, -1),
  20326. v.applyEuler(m),
  20327. v.add(s.position);
  20328. s.controls.lookAt(v),
  20329. s.controls.lookVector.copy(v),
  20330. s.lookAt(v);
  20331. }
  20332. .bind(this);
  20333. return p.start(A, t, i, o, d[c.warp.movementEasing])
  20334. }
  20335. ,
  20336. n.prototype._warpStepCameraAim = function(e, t, i) {
  20337. var n = this.playerControls.cameras[a.PANORAMA]
  20338. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20339. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20340. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20341. l.y = h.constrainedTurn(l.y),
  20342. this.burnsDir = Math.sign(l.y);
  20343. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20344. , f = new r.Vector3
  20345. , g = function(e, t) {
  20346. e < .5 ? u.copy(s) : u.copy(o),
  20347. f.set(0, 0, -1),
  20348. f.applyEuler(u),
  20349. f.add(n.position),
  20350. n.controls.lookAt(f),
  20351. n.controls.lookVector.copy(f),
  20352. n.lookAt(f)
  20353. }
  20354. .bind(this);
  20355. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20356. }
  20357. ,
  20358. n.prototype.setBurnsDir = function() {
  20359. var e = this.playerControls.cameras[a.PANORAMA]
  20360. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20361. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20362. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20363. n.y = h.constrainedTurn(n.y),
  20364. this.burnsDir = Math.sign(n.y)
  20365. }
  20366. ,
  20367. n.prototype.stepWarpPath = function(e, t) {
  20368. var i = this.playerControls.cameras[a.PANORAMA];
  20369. if (!this.warpPathPoints)
  20370. return i.position.copy(this.warpDestPano.position),
  20371. !0;
  20372. var n = this.warpPathPoints[0]
  20373. , o = this.warpDestPano.position;
  20374. if (null !== this.nodes && this.cameraHull.length > 1) {
  20375. var s = new r.Vector3;
  20376. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20377. i.position.copy(s)
  20378. } else
  20379. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20380. }
  20381. ,
  20382. n.prototype.interruptAndFastForward = function(e, t) {
  20383. this.warping && (this.warpInterrupted = !0,
  20384. this.warpInterruptionBlackoutStyle = e,
  20385. this.warpInterruptionTravelTime = t,
  20386. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20387. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20388. }
  20389. ,
  20390. n.prototype.warpCameraAim = function(e) {
  20391. var t = c.warp.minWarpTime;
  20392. if (this.upcomingTransType === l.BLACK)
  20393. t = c.warp.teleportTime;
  20394. else {
  20395. var i = this.playerControls.cameras[a.PANORAMA]
  20396. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20397. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20398. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20399. s.y = h.constrainedTurn(s.y);
  20400. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20401. t = Math.max(t, u)
  20402. }
  20403. var d = function() {
  20404. this._warpStopFlying(),
  20405. this.discardSlow(),
  20406. e && e()
  20407. }
  20408. .bind(this);
  20409. this._warpCameraAim(t, d)
  20410. }
  20411. ,
  20412. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20413. this.model.skybox.material.uniforms.blackout.value = n;
  20414. var r = u.uniform(this.model.skybox, "progress", 1)
  20415. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20416. , a = !1
  20417. , s = function() {
  20418. if (this.warpInterrupted)
  20419. return a = !0,
  20420. !0
  20421. }
  20422. .bind(this)
  20423. , l = function(e, t) {
  20424. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20425. !0) : void r(e, t)
  20426. }
  20427. .bind(this)
  20428. , h = function(e, t) {
  20429. return i && a ? (o(0),
  20430. !0) : void o(e, t)
  20431. }
  20432. .bind(this);
  20433. p.start(s, e, null, t, null, "safeHaltWatch"),
  20434. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20435. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20436. }
  20437. ,
  20438. n.prototype.warpTravel_STD = function(e) {
  20439. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20440. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20441. w += this.warpLength * c.warp.timePerMeter,
  20442. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20443. var _ = !1
  20444. , T = this.warpDestHeroLoc.quaternion
  20445. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20446. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20447. , M = S.dot(x)
  20448. , R = r.Math.radToDeg(Math.acos(M))
  20449. , P = function(e) {
  20450. var t = o
  20451. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20452. return i
  20453. }
  20454. , O = function() {
  20455. return E.lookAt(C, t, A.UP),
  20456. s.setFromRotationMatrix(E, c.warp.eOrder),
  20457. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20458. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20459. h.constrainedTurn(b.y)
  20460. }
  20461. .bind(this)
  20462. , L = function(e, t) {
  20463. if (this.warpInterrupted)
  20464. return _ = !0,
  20465. !0
  20466. }
  20467. .bind(this)
  20468. , D = function(e, t) {
  20469. return _ || !this.warpPathPoints ? (g.blur(0),
  20470. !0) : void g.blur(e)
  20471. }
  20472. .bind(this)
  20473. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20474. , B = function(e, t) {
  20475. return _ || !this.warpPathPoints ? (N(0),
  20476. !0) : void N(e, t)
  20477. }
  20478. .bind(this)
  20479. , F = function(e, t) {
  20480. if (!this.warpPathPoints)
  20481. return n.position.copy(this.warpDestPano.position),
  20482. !0;
  20483. if (_)
  20484. return !0;
  20485. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20486. n.position.copy(i),
  20487. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20488. }
  20489. .bind(this)
  20490. , V = function(e, n) {
  20491. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20492. !0)
  20493. }
  20494. .bind(this)
  20495. , U = function(e, o) {
  20496. if (_)
  20497. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20498. !0;
  20499. if (!this.warpPathPoints)
  20500. return !0;
  20501. var a = this.warpLength * e
  20502. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20503. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20504. c.warp.matchCam && (l *= 1 - u),
  20505. E.lookAt(C, t, A.UP),
  20506. s.setFromRotationMatrix(E, c.warp.eOrder),
  20507. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20508. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20509. b.y = h.constrainedTurn(b.y),
  20510. s.x = m.x + l * b.x,
  20511. s.y = m.y + l * b.y,
  20512. s.z = m.z + l * b.z,
  20513. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20514. b.y = h.constrainedTurn(b.y);
  20515. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20516. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20517. v.x = v.x + b.x * c.warp.turnFriction,
  20518. v.y = v.y + b.y * c.warp.turnFriction,
  20519. v.z = v.z + b.z * c.warp.turnFriction,
  20520. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20521. var p = t.clone().sub(C).normalize();
  20522. if (R < c.warp.maxAimRotation && u > 0) {
  20523. var g = 1 - u;
  20524. p.x = p.x * g + u * S.x,
  20525. p.y = p.y * g + u * S.y,
  20526. p.z = p.z * g + u * S.z,
  20527. p.normalize()
  20528. }
  20529. this.bunnyObj.position.copy(n.position).add(p),
  20530. f.set(0, 0, -1).applyEuler(v).normalize(),
  20531. f.multiplyScalar(8),
  20532. f.add(n.position),
  20533. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20534. n.controls.lookVector.copy(f),
  20535. n.lookAt(f))
  20536. }
  20537. .bind(this)
  20538. , k = function() {
  20539. _ ? (this.discardSlow(),
  20540. this.upcomingTransType = l.BLACK,
  20541. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20542. }
  20543. .bind(this);
  20544. V(0);
  20545. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20546. w += H;
  20547. var G = H / w;
  20548. this.warpCommonParameters(w, G, !0, I.NONE),
  20549. p.start(L, w, null, 0, null, "_haltWatcher"),
  20550. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20551. p.start(D, w, null, G, P, "blurring")),
  20552. p.start(B, w, null, G, P, "modelAlpha"),
  20553. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20554. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20555. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20556. }
  20557. ,
  20558. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20559. var r = e || 0;
  20560. void 0 !== t && null !== t || (t = c.warp.teleportTime),
  20561. this.warpCommonParameters(t, r, !1, i),
  20562. this.model.chunks.forEach(function(e) {
  20563. e.material.uniforms.blackout.value = i
  20564. }),
  20565. this._warpBendAim(null, t, null, r);
  20566. var o = function() {
  20567. this.wrapupWarpShadingOnly(n, i);
  20568. }
  20569. .bind(this);
  20570. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20571. }
  20572. ,
  20573. n.prototype.flightStepWalk = function(e, t, i) {
  20574. var n = .001
  20575. , o = 1
  20576. , a = 1.2
  20577. , s = new r.Vector3
  20578. , h = new r.Vector3
  20579. , u = function(e, t) {
  20580. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20581. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20582. h.copy(A.FORWARD),
  20583. this.player.getDirection(h),
  20584. s.copy(t).sub(e.position).normalize();
  20585. var l = s.dot(h)
  20586. , u = Math.acos(l)
  20587. , d = u / r;
  20588. return d > n && (r *= d / n,
  20589. u < o && (r *= a)),
  20590. r
  20591. };
  20592. return function(e, t, i) {
  20593. if (this.warpInterrupted)
  20594. i && i();
  20595. else if (this.activeTransType !== l.WALK)
  20596. this._clearWarpShading(),
  20597. this._warpStopFlying(),
  20598. this.player.spider.draw(),
  20599. this.placeCpm(),
  20600. i && i();
  20601. else if (this.player.currentPano !== e) {
  20602. var n = {
  20603. pano: e,
  20604. lookAtPoint: t,
  20605. duration: null,
  20606. maxDistanceOverride: c.warp.walkMaxDist,
  20607. skipWarpingCheck: !1,
  20608. constantMoveSpeed: !0
  20609. };
  20610. n.duration = u.call(this, e, t),
  20611. this.player.nonInterruptingFlyToPano(n, i)
  20612. } else
  20613. i && i()
  20614. }
  20615. }(),
  20616. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20617. return this.flightStepWalk.bind(this, e, t, i)
  20618. }
  20619. ,
  20620. n.prototype.warpTravel_WALK = function() {
  20621. var e = [];
  20622. return function(t) {
  20623. var i = this.player.model.panos;
  20624. e.length = 0;
  20625. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20626. var s = this.nodes[a]
  20627. , l = i.get(s);
  20628. a === this.nodes.length - 1;
  20629. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20630. n && o || (e.push(s),
  20631. n = l)
  20632. }
  20633. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20634. var h = e.length
  20635. , u = i.get(e[h - 1])
  20636. , d = new Array(h + 1);
  20637. d[d.length - 1] = function() {
  20638. t && t()
  20639. }
  20640. .bind(this);
  20641. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20642. var g = e[p];
  20643. u = i.get(g);
  20644. var m = new r.Vector3;
  20645. this.getLookAtForWalkingTourNode(e, p, m),
  20646. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20647. p--
  20648. }
  20649. d[0]()
  20650. }
  20651. }(),
  20652. n.prototype.getLookAtForWalkingTourNode = function() {
  20653. var e = new r.Vector3
  20654. , t = new r.Vector3
  20655. , i = new r.Vector3
  20656. , n = new r.Vector3
  20657. , o = new r.Vector3
  20658. , a = .65
  20659. , s = .75
  20660. , l = .2
  20661. , c = .4
  20662. , h = .2
  20663. , u = 3;
  20664. return function(r, d, p) {
  20665. var f = r.length;
  20666. if (d >= f)
  20667. return !1;
  20668. var g = 1
  20669. , m = 1;
  20670. t.set(0, 0, 0),
  20671. o.set(0, 0, 0);
  20672. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20673. if (v = this.player.model.panos.get(r[A]),
  20674. this.getOrientationForWalkingTourNode(r, A, i),
  20675. A === d && e.copy(i),
  20676. n.copy(i),
  20677. A > d) {
  20678. var y = n.dot(e) < a;
  20679. g *= y ? l : s,
  20680. m *= y ? h : c
  20681. }
  20682. i.multiplyScalar(g),
  20683. t.add(i),
  20684. o.lerp(v.position, m)
  20685. }
  20686. return t.normalize(),
  20687. p.copy(o),
  20688. p.add(t),
  20689. !0
  20690. }
  20691. }(),
  20692. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20693. var n = e.length;
  20694. if (t >= n)
  20695. return !1;
  20696. if (t === n - 1)
  20697. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20698. else {
  20699. var r = this.player.model.panos.get(e[t])
  20700. , o = this.player.model.panos.get(e[t + 1]);
  20701. i.copy(o.position).sub(r.position)
  20702. }
  20703. return i.normalize(),
  20704. !0
  20705. }
  20706. ,
  20707. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20708. if (this.activeTransType = this.upcomingTransType,
  20709. this.lastTransType = this.activeTransType,
  20710. this.upcomingTransType = null,
  20711. !e) {
  20712. var r = function() {
  20713. this._wrapupTravel(n)
  20714. }
  20715. .bind(this)
  20716. , o = {
  20717. pano: this.warpDestPano,
  20718. lookAtPoint: null,
  20719. duration: null,
  20720. maxDistanceOverride: null,
  20721. skipWarpingCheck: !1
  20722. };
  20723. return void this.player.flyToPano(o, r)
  20724. }
  20725. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20726. this._clearWarpShading(),
  20727. this._warpStopFlying(),
  20728. this.player.spider.draw(),
  20729. this.placeCpm(),
  20730. n && n()
  20731. }
  20732. .bind(this)) : this.warpTravel_STD(n)
  20733. }
  20734. ,
  20735. n.prototype.startWarpState = function() {
  20736. this.warping = !0,
  20737. this.warpInterrupted = !1,
  20738. this.warpInterruptionBlackoutStyle = null,
  20739. this.warpInterruptionTravelTime = null
  20740. }
  20741. ,
  20742. n.prototype.endWarpState = function() {
  20743. this.warping = !1
  20744. }
  20745. ,
  20746. n.prototype.warpToPano = function(e, t, i, n) {
  20747. if (this.warping)
  20748. return void y.warn("Cannot warp when already warping");
  20749. if (this.upcomingTransType = e,
  20750. this.activeTransType = null,
  20751. !this.setWarpDestPano())
  20752. return this.upcomingTransType = null,
  20753. void this.warpToNonPano(n);
  20754. if (this.player.mode !== a.PANORAMA)
  20755. return this.upcomingTransType = null,
  20756. this.discardSlow(),
  20757. void this.player.flyToNewMode({
  20758. mode: a.PANORAMA,
  20759. pano: this.warpDestPano,
  20760. duration: c.warp.outsideTime,
  20761. warpDest: this.warpDestHeroLoc,
  20762. callback: n,
  20763. force: !0
  20764. });
  20765. if (!this.warpDestPano)
  20766. return y.warn("no warp destination, callback dropped"),
  20767. void (this.upcomingTransType = null);
  20768. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  20769. , o = this.chooseWarpPath(r);
  20770. if (o && this.upcomingTransType !== l.WALK) {
  20771. var s = function() {
  20772. this.waitingToWarp = !1,
  20773. this.warpToPano(e, t, i, n)
  20774. }
  20775. .bind(this);
  20776. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  20777. return void (this.waitingToWarp = !0)
  20778. }
  20779. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  20780. this.player.currentPano = this.warpDestPano,
  20781. this.placeCpm(),
  20782. this.fadeOutCpm(c.path.fadeOutTime),
  20783. this.player.spider.draw()),
  20784. y.debug("Warping to pano ", this.warpDestPano.position),
  20785. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  20786. this.startWarpState();
  20787. var h = function() {
  20788. this.endWarpState(),
  20789. n && n()
  20790. }
  20791. .bind(this);
  20792. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  20793. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  20794. }
  20795. ,
  20796. t.exports = n
  20797. }
  20798. ).call(this, "/js/objects/ShowPath.js")
  20799. }
  20800. , {
  20801. "../constants": 8,
  20802. "../effects": 16,
  20803. "../enum/BlackoutStyle": 18,
  20804. "../enum/ModelManagerEvents": 33,
  20805. "../enum/PlayerEvents": 40,
  20806. "../enum/RenderOrder": 42,
  20807. "../enum/Vectors": 50,
  20808. "../enum/Viewmode": 51,
  20809. "../enum/WarpStyle": 52,
  20810. "../gui/gui": 65,
  20811. "../model/ModelManager": 140,
  20812. "../objects/Snapshot": 153,
  20813. "../settings": 166,
  20814. "../shaders": 167,
  20815. "../util/easing": 186,
  20816. "../util/lerp": 188,
  20817. "../util/logger": 189,
  20818. "../util/math": 190,
  20819. "../util/texture": 194,
  20820. "../util/transitions": 195,
  20821. three: 217
  20822. }],
  20823. 152: [function(e, t, i) {
  20824. "use strict";
  20825. function n() {
  20826. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  20827. , t = new r.RawShaderMaterial({
  20828. fragmentShader: o.skysphere.fragmentShader,
  20829. vertexShader: o.skysphere.vertexShader,
  20830. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  20831. side: r.BackSide,
  20832. name: "skysphere"
  20833. });
  20834. t.uniforms.radius.value = e.parameters.radius,
  20835. r.Mesh.call(this, e, t)
  20836. }
  20837. var r = e("three")
  20838. , o = e("../shaders")
  20839. , a = e("../settings");
  20840. n.prototype = Object.create(r.Mesh.prototype),
  20841. n.prototype.constructor = n,
  20842. t.exports = n
  20843. }
  20844. , {
  20845. "../settings": 166,
  20846. "../shaders": 167,
  20847. three: 217
  20848. }],
  20849. 153: [function(e, t, i) {
  20850. (function(i) {
  20851. "use strict";
  20852. function n(e) {
  20853. o.call(this, e),
  20854. this.sid = e.sid,//xzw add
  20855. this.panoId = e.panoId,
  20856. this.orthoZoom = e.orthoZoom,
  20857. this.floorVisibility = e.floorVisibility,
  20858. this.thumbUrl = e.thumbUrl,
  20859. this.name = e.name,
  20860. this.zoom = e.zoom
  20861. }
  20862. var r = (e("three"),
  20863. e("../util/logger"))
  20864. , o = (e("../settings"),
  20865. e("../enum/Viewmode"),
  20866. e("../util/common"),
  20867. e("../util/transitions"),
  20868. e("../util/lerp"),
  20869. e("../util/ajax"),
  20870. e("../util/texture"),
  20871. e("./View"));
  20872. e("events").EventEmitter,
  20873. new r(i);
  20874. n.prototype = Object.create(o.prototype),
  20875. n.prototype.isPano = function() {
  20876. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  20877. }
  20878. ,
  20879. t.exports = n
  20880. }
  20881. ).call(this, "/js/objects/Snapshot.js")
  20882. }
  20883. , {
  20884. "../enum/Viewmode": 51,
  20885. "../settings": 166,
  20886. "../util/ajax": 181,
  20887. "../util/common": 185,
  20888. "../util/lerp": 188,
  20889. "../util/logger": 189,
  20890. "../util/texture": 194,
  20891. "../util/transitions": 195,
  20892. "./View": 154,
  20893. events: 202,
  20894. three: 217
  20895. }],
  20896. 154: [function(e, t, i) {
  20897. (function(i) {
  20898. "use strict";
  20899. function n(e) {
  20900. e = e || {},
  20901. this.position = new r.Vector3,
  20902. this.quaternion = new r.Quaternion,
  20903. this.update(e)
  20904. }
  20905. var r = e("three")
  20906. , o = e("../util/logger")
  20907. , a = (e("../settings"),
  20908. e("../enum/Viewmode"),
  20909. e("../util/common"),
  20910. e("../util/transitions"),
  20911. e("../util/lerp"),
  20912. e("../util/ajax"),
  20913. e("../util/texture"),
  20914. e("events").EventEmitter);
  20915. new o(i);
  20916. n.prototype = Object.create(a.prototype),
  20917. n.prototype.isValid = function() {
  20918. return !!this.cameraMode
  20919. }
  20920. ,
  20921. n.prototype.update = function(e) {
  20922. return this.cameraMode = e.cameraMode || this.cameraMode,
  20923. this.pano = e.pano || this.pano,
  20924. e.position && this.position.copy(e.position),
  20925. e.quaternion && this.quaternion.copy(e.quaternion),
  20926. this
  20927. }
  20928. ,
  20929. t.exports = n
  20930. }
  20931. ).call(this, "/js/objects/View.js")
  20932. }
  20933. , {
  20934. "../enum/Viewmode": 51,
  20935. "../settings": 166,
  20936. "../util/ajax": 181,
  20937. "../util/common": 185,
  20938. "../util/lerp": 188,
  20939. "../util/logger": 189,
  20940. "../util/texture": 194,
  20941. "../util/transitions": 195,
  20942. events: 202,
  20943. three: 217
  20944. }],
  20945. 155: [function(e, t, i) {//player.js
  20946. (function(i) {
  20947. "use strict";
  20948. function n(e) {
  20949. this.currentPano = null,
  20950. this.nextPano = null,
  20951. this.camera = null,
  20952. this.paused = !1,
  20953. this.flying = !1,
  20954. this.sceneIntersectionPlane = null,
  20955. this.target = new r.Vector3,
  20956. this.mouse = new r.Vector3(1.1,1.1,.5),
  20957. this.mouseAtMouseDown = new r.Vector2,
  20958. this.mouseCouldBeClickToMove = !1,
  20959. this.mouseLastMoveTime = Date.now(),
  20960. this.mouseDown = !1,
  20961. this.mouseDownTimer = null,
  20962. this.couldBeLongTap = !1,
  20963. this.containsMouse = !0,
  20964. this.isTouchEvent = !1,
  20965. this.isPanoHover = !1,
  20966. this.reticule = new a(this),
  20967. this.panoMarkers = [],
  20968. this.spider = new h(this),
  20969. this.quaternion = new r.Quaternion,
  20970. this.position = new r.Vector3(15,10,15),
  20971. this.previousState = null,
  20972. this.lastInsideView = new c,
  20973. this.last360View = new c,
  20974. this.raycaster = new r.Raycaster,
  20975. this.intersect = null,
  20976. this.lastChangeTime = Date.now(),
  20977. this.history = new I,
  20978. this.cameraControls = null,
  20979. this.path = null,
  20980. this.model = null,
  20981. this.domElement = null,
  20982. this.cachedPanoCandidates = null,
  20983. this.basePanoSize = 0,
  20984. this.standardPanoSize = 0,
  20985. this.highPanoSize = 0,
  20986. this.ultraHighPanoSize = 0,
  20987. this.zoomLevel = 1,
  20988. this.zooming = 0,
  20989. this.zoomSpeed = .5,
  20990. this.scrollZoomSpeed = .06,
  20991. this.zoomSpeedAdjust = .05,
  20992. this.defaultZoomIncrement = .2,
  20993. this.baseFov = f.insideFOV,
  20994. this.zoomFov = this.baseFov,
  20995. this.zoomEnabled = !0,
  20996. this.preRenderingEnabled = !1,
  20997. this.setupCustomProperties(e),
  20998. this.zoomStats = new L
  20999. }
  21000. var r = e("three")
  21001. , o = e("./util/logger")
  21002. , a = e("./objects/Reticule")
  21003. , s = e("./objects/Panorama")
  21004. , l = e("./objects/ShowPath")
  21005. , c = e("./objects/View")
  21006. , h = (e("./objects/Snapshot"),
  21007. e("./objects/NSpider"))
  21008. , u = e("./enum/Viewmode")
  21009. , d = (e("./enum/TagStates"),
  21010. e("./enum/Vectors"))
  21011. , p = e("./enum/Keys")
  21012. , f = (e("./enum/AlignmentType"),
  21013. e("./settings"))
  21014. , g = e("./util/common")
  21015. , m = (e("./util/browser"),
  21016. e("./util/math"))
  21017. , v = e("./util/lerp")
  21018. , A = e("./util/easing")
  21019. , y = e("./util/transitions")
  21020. , C = e("events").EventEmitter
  21021. , I = (e("./shaders"),
  21022. e("./util/history"))
  21023. , E = (e("./util/camera"),
  21024. e("./model/ModelManager"),
  21025. e("./enum/PathDiscardMode"))
  21026. , b = e("./enum/PathDisplayMode")
  21027. , w = e("./enum/PlayerEvents")
  21028. , _ = e("./enum/ControlEvents")
  21029. , T = e("./enum/ModelManagerEvents")
  21030. , x = e("./enum/WarpStyle")
  21031. , S = e("./enum/BlackoutStyle")
  21032. , M = e("./exception/BasicException")
  21033. , R = e("./enum/PanoSizeClass")
  21034. , P = (e("./tile/TileDownloader"),
  21035. e("./tile/TilePrioritizer"))
  21036. , O = (e("./enum/PanoramaEvents"),
  21037. e("./enum/ZoomEvents"))
  21038. , L = e("./util/ZoomStats")
  21039. , D = e("./constants")
  21040. , N = e("./util/common")
  21041. , B = e("./util/cameraLight")
  21042. , Hot = e('hot')
  21043. , F = new o(i)
  21044. , V = Object.freeze({
  21045. FlyToPano: y.getUniqueId(),
  21046. FlyToNewMode: y.getUniqueId(),
  21047. FlyToSameMode: y.getUniqueId(),
  21048. FlyToViewFloor: y.getUniqueId(),
  21049. LookTransition: y.getUniqueId(),
  21050. ZoomTransition: y.getUniqueId()
  21051. });
  21052. n.prototype = Object.create(C.prototype),
  21053. n.prototype.init = function(e) {
  21054. window.player = this
  21055. this.modelManager = e.modelManager,
  21056. this.tileDownloader = e.tileDownloader,
  21057. this.panoRenderer = e.panoRenderer,
  21058. this.qualityManager = e.qualityManager,
  21059. this.domElement = e.container,
  21060. this.camera = e.camera,
  21061. this.tagManager = e.tagManager,
  21062. this.cameraControls = e.controls,
  21063. this.path = new l(e.director,this,e.controls),
  21064. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21065. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21066. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21067. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21068. this.tileDownloader.processPriorityQueue = !1,
  21069. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21070. this.bindEvents(e.container),
  21071. this.updateModel()
  21072. }
  21073. //xzw add: 截图
  21074. function dataURLtoBlob(dataurl) {
  21075. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21076. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21077. while(n--){
  21078. u8arr[n] = bstr.charCodeAt(n);
  21079. };
  21080. return new Blob([u8arr], {type:mime});
  21081. }
  21082. n.prototype.screenShot = function(o){
  21083. if(this.flying || this.flyingToTag) return;
  21084. var R = this.sceneRenderer;
  21085. R.updateScreenSize(o);
  21086. for(var i in this.model.panos.index){
  21087. if(!this.model.panos.index[i].marker) continue;
  21088. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21089. this.model.panos.index[i].marker.visible = false;
  21090. }
  21091. for(var i in this.model.hots){
  21092. this.model.hots[i].mesh.visible = false;
  21093. }
  21094. this.reticule.visible = false;
  21095. this.reticule.forceUnvisible = true;
  21096. this.path.currentPanoMarker.mesh.visible = false;
  21097. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21098. R.renderer.clear(true,true,true);
  21099. R.renderer.render(R.scene, R.camera);
  21100. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21101. o.f && o.f(imgData)
  21102. R.updateScreenSize({resize:true});
  21103. this.reticule.visible = true;
  21104. for(var i in this.model.hots){
  21105. this.model.hots[i].mesh.visible = true;
  21106. }
  21107. for(var i in this.model.panos.index){
  21108. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21109. }
  21110. this.path.currentPanoMarker.mesh.visible = true;
  21111. R.renderer.render(R.scene, R.camera);
  21112. }.bind(this),30) //这个数字不能太小
  21113. }
  21114. var scaleImg = e("scaleImg");
  21115. var ResizeImg = function(img, option){
  21116. var img2; //不能直接改img 否则可能触发第二次img.onload
  21117. var compress = function(ratio,type){
  21118. var image = img2 || img;
  21119. var c = document.createElement('canvas');
  21120. c.width = image.width; c.height = image.height;
  21121. var ctx = c.getContext('2d');
  21122. ctx.drawImage(image,0,0,image.width,image.height);
  21123. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21124. }
  21125. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21126. var image = img2 || img;
  21127. var blob = dataURLtoBlob(image.src);
  21128. if(option.maxWeight && blob.size > option.maxWeight){
  21129. compress(option.maxWeight/blob.size, "jpeg")
  21130. blob = dataURLtoBlob(image.src);
  21131. }
  21132. if(!img2){
  21133. img2 = new Image();
  21134. }
  21135. img2.base64Src = image.src;
  21136. img2.src = window.URL.createObjectURL(blob);
  21137. }
  21138. var oldSize = Math.max(img.width, img.height);
  21139. if(option.toType != "png"){//不是非要png的话
  21140. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21141. if(oldSize > option.maxSize){
  21142. compress(option.maxSize/oldSize, "jpeg");
  21143. }
  21144. reCom();
  21145. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21146. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21147. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21148. reCom();
  21149. }
  21150. }
  21151. }else{
  21152. //?貌似png会越压缩越大?
  21153. }
  21154. return img2 || img;
  21155. }
  21156. var _fixType=function(type) {
  21157. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21158. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21159. return 'image/' + r;
  21160. };
  21161. var saveFile=function(data, filename){
  21162. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21163. save_link.href = data;
  21164. save_link.download = filename;
  21165. var event = document.createEvent('MouseEvents');
  21166. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21167. save_link.dispatchEvent(event);
  21168. };
  21169. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21170. var info = this.getSnapAngleInfo();
  21171. var str = ',{\r\t' + info;
  21172. var arg = arguments[0];
  21173. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21174. if (arg && arg.__callback) {
  21175. return arg.__callback(imgData, info)
  21176. }
  21177. var img = new Image();
  21178. img.src = imgData;
  21179. img.onload = function(){
  21180. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21181. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21182. var filename = "snap" + (new Date()).getTime();
  21183. saveFile(img2.src,filename + ".jpg");
  21184. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21185. str +=('\r\t"sid":"'+filename+'",');
  21186. str +=('\r\t"name":"'+filename+'"\r}');
  21187. logData(str)
  21188. }
  21189. }});
  21190. }
  21191. ,
  21192. n.prototype.getSnapAngleInfo = function(){
  21193. var info = {};
  21194. var str = '"metadata":{';
  21195. var q = this.camera.quaternion.clone();
  21196. switch (this.mode) {
  21197. case "panorama":
  21198. info.scan_id = this.currentPano.id;
  21199. str += ('"scan_id":"'+this.currentPano.id+'",');
  21200. break;
  21201. case "floorplan":
  21202. info.camera_mode = 1;
  21203. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21204. q.multiply(this.camera.quaternion);
  21205. str += ('"camera_mode":1,');
  21206. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21207. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21208. break;
  21209. case "dollhouse":
  21210. info.camera_mode = 2;
  21211. str += ('"camera_mode":2,');
  21212. break;
  21213. }
  21214. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21215. console.log(info.camera_position)
  21216. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21217. /**fyz 对相机截屏的角度进行校对 */
  21218. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21219. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21220. out.x *= -1;
  21221. out.w *= -1;
  21222. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21223. }else{
  21224. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21225. }
  21226. info.zoom = this.zoomLevel;
  21227. console.log(info.camera_quaternion)
  21228. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21229. // fyz 扩展编辑页面, 加上导览点缩放值
  21230. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21231. return str;
  21232. }
  21233. //------end
  21234. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21235. if(!g_currentHot) return;
  21236. g_currentHot = null;
  21237. var hotPop = document.getElementById('popup');
  21238. hotPop.style.display = "none";
  21239. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21240. $("#popup iframe:last").remove();
  21241. var _bgaudio = document.getElementById("bgaudio");
  21242. //判断音乐是否暂停或者是否存在
  21243. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21244. {
  21245. //g_bgAudio.play();
  21246. manage.switchBgmState(true)
  21247. }; */
  21248. if(g_bgAudio && g_bgAudio.pauseByHot){
  21249. manage.switchBgmState(true)
  21250. }
  21251. //$('#player').off("click",this.closePopup);
  21252. return false
  21253. }
  21254. n.prototype.setupCustomProperties = function(e) {
  21255. var t = e || u.PANORAMA;
  21256. Object.defineProperty(this, "mode", {
  21257. get: function() {
  21258. return t
  21259. },
  21260. set: function(e) {
  21261. var i = t;
  21262. t = e,
  21263. this.onModeUpdated(i, t)
  21264. }
  21265. })
  21266. }
  21267. ,
  21268. n.prototype.isInMode = function() {
  21269. for (var e = 0; e < arguments.length; e++)
  21270. if (this.mode === arguments[e])
  21271. return !0;
  21272. return !1
  21273. }
  21274. ,
  21275. n.prototype.isOutsideMode = function(e) {
  21276. return e = e || this.mode,
  21277. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21278. }
  21279. ,
  21280. n.prototype.is360View = function(e, t) {
  21281. return e === u.PANORAMA && t && !t.isAligned()
  21282. }
  21283. ,
  21284. n.prototype.setScene = function(e) {
  21285. this.sceneIntersectionPlane = e.plane,
  21286. this.path.setScene(e),
  21287. this.moveReticuleToScene(e)
  21288. }
  21289. ,
  21290. n.prototype.moveReticuleToScene = function(e) {
  21291. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21292. e.add(this.reticule)
  21293. }
  21294. ,
  21295. n.prototype.updateModel = function() {
  21296. function e(e, t, n) {
  21297. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21298. }
  21299. function t(e, t) {
  21300. if (this.mode === u.DOLLHOUSE) {
  21301. var n = e ? this.model.center.y : n = t.center.y;
  21302. i.call(this, n)
  21303. }
  21304. }
  21305. function i(e) {
  21306. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21307. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21308. , n = t.position.y + (e - i.target.y)
  21309. , r = f.showFloorDuration + f.showFloorDelay;
  21310. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21311. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21312. }
  21313. this.model = this.modelManager.getActiveModel(),
  21314. this.model.on("floor.changed", e.bind(this)),
  21315. this.model.on("allfloors.toggled", t.bind(this)),
  21316. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21317. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21318. var e2 = this;
  21319. this.model.panos.list.forEach(function(a) {
  21320. a.vrMarker.addEventListener("click", function() {
  21321. e2.flyToPano({
  21322. pano: a
  21323. })
  21324. })
  21325. })
  21326. /********************************************************************************************************************************************/
  21327. }
  21328. ,
  21329. n.prototype.updateModelDependentData = function() {
  21330. this.cameraControls.setModelForControls(this.model),
  21331. this.getPanoMarkersFromModel(this.model)
  21332. }
  21333. ,
  21334. n.prototype.onModelChanged = function() {
  21335. this.updateModel(),
  21336. this.updateModelDependentData()
  21337. }
  21338. ,
  21339. n.prototype.getPanoMarkersFromModel = function(e) {
  21340. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21341. return t.marker ? e.concat(t.marker) : e
  21342. }, [])
  21343. }
  21344. ,
  21345. n.prototype.handleControlMove = function(e) {
  21346. this.emit(w.Move, e)
  21347. }
  21348. ,
  21349. n.prototype.handleControlInputStart = function(e) {
  21350. this.emit(w.InputStart, e)
  21351. }
  21352. ,
  21353. n.prototype.onModeUpdated = function(e, t) {
  21354. this.cameraControls.activateControls(t),
  21355. this.emit(w.ModeChanged, e, t)
  21356. }
  21357. ,
  21358. n.prototype.isWarping = function() {
  21359. return this.path.warping
  21360. }
  21361. ,
  21362. n.prototype.isWaitingToWarp = function() {
  21363. return this.path.waitingToWarp
  21364. }
  21365. ,
  21366. n.prototype.getLabelScaleFactor = function() {
  21367. if (this.isOutsideMode()) {
  21368. var e = 10
  21369. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21370. return t
  21371. }
  21372. return .5
  21373. }
  21374. ,
  21375. n.prototype.changeMusic = function() {//xzw add
  21376. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21377. g_playAudio = g_bgAudio;
  21378. //g_bgAudio.play();
  21379. manage.switchBgmState(true)
  21380. }else{
  21381. if(!g_play){
  21382. g_playAudio = g_bgAudio;
  21383. }else{//防止再次播放时重播一遍
  21384. g_playAudio = null;
  21385. }
  21386. } */
  21387. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21388. manage.switchBgmState(true)
  21389. } */
  21390. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21391. }
  21392. ,
  21393. n.prototype.bindEvents = function(e) {
  21394. e !== document && e.setAttribute("tabindex", -1),
  21395. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21396. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21397. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21398. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21399. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21400. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21401. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21402. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21403. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21404. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21405. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21406. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21407. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21408. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21409. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21410. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21411. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21412. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21413. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21414. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21415. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21416. // lzb
  21417. window.getSeft && getSeft(this);
  21418. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21419. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21420. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21421. }else{
  21422. $('#closepop').on("click",this.closePopup.bind(this));
  21423. }
  21424. }
  21425. ,
  21426. n.prototype.onMouseDown = function(e) {
  21427. e.currentTarget !== document && e.currentTarget.focus(),
  21428. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21429. this.updateIntersect())
  21430. }
  21431. ,
  21432. n.prototype.onMouseMove = function(e) {
  21433. this.isTouchEvent = !1,
  21434. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21435. }
  21436. ,
  21437. n.prototype.onMouseOver = function(e) {
  21438. this.containsMouse = !0,
  21439. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21440. }
  21441. ,
  21442. n.prototype.onMouseOut = function(e) {
  21443. this.containsMouse = !1
  21444. }
  21445. ,
  21446. n.prototype.onMouseUp = function(e) {
  21447. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21448. }
  21449. ,
  21450. n.prototype.onTouchStart = function(e) {
  21451. if (e.currentTarget !== document && e.currentTarget.focus(),
  21452. !this.mouseDown) {
  21453. this.couldBeLongTap = !0;
  21454. var t = g.average(e.changedTouches, "clientX")
  21455. , i = g.average(e.changedTouches, "clientY");
  21456. this.handleInputStart.call(this, t, i, !0),
  21457. this.mouseDownTimer = setTimeout(function() {
  21458. this.updateIntersect(),
  21459. this.handleInputEnd.call(this, t, i, !0)
  21460. }
  21461. .bind(this), f.input.longTapThreshold)
  21462. }
  21463. }
  21464. ,
  21465. n.prototype.onTouchMove = function(e) {
  21466. var t = g.average(e.changedTouches, "clientX")
  21467. , i = g.average(e.changedTouches, "clientY");
  21468. this.handleInputMove.call(this, t, i, !0)
  21469. }
  21470. ,
  21471. n.prototype.onTouchEnd = function(e) {
  21472. if (clearTimeout(this.mouseDownTimer),
  21473. this.mouseDown) {
  21474. this.couldBeLongTap = !1,
  21475. this.updateIntersect();
  21476. var t = g.average(e.changedTouches, "clientX")
  21477. , i = g.average(e.changedTouches, "clientY");
  21478. this.handleInputEnd.call(this, t, i, !0)
  21479. }
  21480. }
  21481. ,
  21482. n.prototype.onPointerDown = function(e) {
  21483. return e.currentTarget !== document && e.currentTarget.focus(),
  21484. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21485. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21486. void (this.mouseDownTimer = setTimeout(function() {
  21487. this.updateIntersect(),
  21488. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21489. }
  21490. .bind(this), f.input.longTapThreshold)))
  21491. }
  21492. ,
  21493. n.prototype.onPointerMove = function(e) {
  21494. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21495. }
  21496. ,
  21497. n.prototype.onPointerUp = function(e) {
  21498. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21499. this.couldBeLongTap = !1,
  21500. this.updateIntersect(),
  21501. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21502. }
  21503. ,
  21504. n.prototype.onPointerOut = function(e) {
  21505. this.mouseDown = !1
  21506. }
  21507. ,
  21508. n.prototype.onPointerCancel = function(e) {
  21509. this.mouseDown = !1
  21510. }
  21511. ,
  21512. n.prototype.onKeyDown = function(e) {
  21513. var t = function() {
  21514. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21515. }
  21516. .bind(this)
  21517. , i = e.which;
  21518. switch (i) {
  21519. case p.F:
  21520. t(),
  21521. this.changeFloor(-1);
  21522. break;
  21523. case p.R:
  21524. t(),
  21525. this.changeFloor(1)
  21526. }
  21527. if (this.mode === u.PANORAMA)
  21528. switch (i) {
  21529. case p.UPARROW:
  21530. case p.W:
  21531. this.flyLocalDirection(d.FORWARD.clone());
  21532. break;
  21533. case p.DOWNARROW:
  21534. case p.S:
  21535. this.flyLocalDirection(d.BACK.clone());
  21536. break;
  21537. case p.A:
  21538. this.flyLocalDirection(d.LEFT.clone());
  21539. break;
  21540. case p.D:
  21541. this.flyLocalDirection(d.RIGHT.clone())
  21542. }
  21543. }
  21544. ,
  21545. n.prototype.handleScrollPinchZoom = function() {
  21546. return function(e) {
  21547. var t = e
  21548. , i = this.zoomLevel;
  21549. this.zoomBy(t),
  21550. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21551. }
  21552. }(),
  21553. n.prototype.handleControlPinch = function(e) {
  21554. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21555. }
  21556. ,
  21557. n.prototype.handleControlScroll = function(e) {
  21558. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21559. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21560. }
  21561. ,
  21562. n.prototype.handleInputStart = function(e, t, i) {
  21563. //许钟文加
  21564. var pad = this.handelPadding(e, t);
  21565. e = pad.x;
  21566. t = pad.y;
  21567. this.isTouchEvent = i,
  21568. m.convertScreenPositionToNDC(e, t, this.mouse),
  21569. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21570. this.mouseCouldBeClickToMove = !0,
  21571. this.mouseDown = !0;
  21572. if (this.mouseCouldBeClickToMove) {
  21573. //window.DownInterface && new DownInterface().state(this,Hot);
  21574. window.Hotpoint && new Hotpoint().state(this,Hot);
  21575. }
  21576. if( this.overlayGroup.children.length){
  21577. this.overlayGroup.children.forEach((overlay)=>{
  21578. overlay.overlayType == "video" /* && overlay.inSight */&& overlay.plane.material.map.image.play()
  21579. })
  21580. //this.overlayInitedPlay = true
  21581. }
  21582. }
  21583. ,
  21584. n.prototype.handelPadding = function(x, y) {
  21585. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21586. if (!this.pad)
  21587. this.pad = {
  21588. x: dom.getOffset("left", $("#player")[0]),
  21589. y: dom.getOffset("top", $("#player")[0])
  21590. }
  21591. return {
  21592. x: x - this.pad.x,
  21593. y: y - this.pad.y
  21594. }
  21595. }
  21596. n.prototype.handleInputMove = function(e, t, i) {
  21597. //许钟文加
  21598. var pad = this.handelPadding(e, t);
  21599. e = pad.x;
  21600. t = pad.y;
  21601. this.isTouchEvent = i,
  21602. m.convertScreenPositionToNDC(e, t, this.mouse),
  21603. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21604. this.couldBeLongTap = !1,
  21605. clearTimeout(this.mouseDownTimer)),
  21606. this.mouseLastMoveTime = Date.now(),
  21607. this.reticule.move(e, t, i)
  21608. }
  21609. ,
  21610. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21611. if (this.isTouchEvent = i,
  21612. this.mouseDown = !1,
  21613. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21614. !i && this.couldBeLongTap)
  21615. return !0;
  21616. if (this.handleLongTap())
  21617. return !0;
  21618. if (this.mouseCouldBeClickToMove) {
  21619. if (this.flying)
  21620. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21621. !0;
  21622. //add----
  21623. if(this.checkHotClick())//add
  21624. return !0;
  21625. if(this.hoveringPlane){
  21626. this.clickOverlay(this.hoveringPlane)
  21627. return;
  21628. }
  21629. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21630. this.history.invalidate(),
  21631. this.intersect && (this.mode == "panorama" || !window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch))// 改
  21632. return this.flyToPanoClosestToMouse();
  21633. if (this.mode === u.PANORAMA) {
  21634. var n = this.closestPanoInDirection(this.getMouseDirection());
  21635. return n ? this.flyToPano({
  21636. pano: n
  21637. }) : this.bump(this.getMouseDirection())
  21638. }
  21639. }
  21640. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21641. }
  21642. ,
  21643. n.prototype.handleLongTap = function() {
  21644. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21645. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21646. !0
  21647. }
  21648. ,
  21649. n.prototype.checktagClick = function() {
  21650. if (this.tagManager.intersectTag) {
  21651. var e = this.isTouchEvent
  21652. , t = this.tagManager.clickedOnTag(e, this);
  21653. return e || t || y.cancelById(V.LookTransition),
  21654. !0
  21655. }
  21656. if (this.tagManager.activeTag)
  21657. return this.tagManager.dismissActiveTag(),
  21658. !1
  21659. }
  21660. ,
  21661. n.prototype.rankedtagInDirection = function(e, t) {
  21662. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21663. }
  21664. ,
  21665. n.prototype.start = function(e) {
  21666. //-------------------
  21667. window.initOverlay(r)
  21668. this.model.loadOverlays()
  21669. //-------------------
  21670. var t = e.mode
  21671. , i = e.pano
  21672. , n = e.position
  21673. , rr = e.quaternion
  21674. , o = e.tag
  21675. , a = e.quickstart
  21676. , s = $.Deferred();
  21677. this.updateModelDependentData(),
  21678. this.updateFromControls(),
  21679. this.findDefaultViews();
  21680. var l = this.is360View(t, i);
  21681. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21682. s.done(function(e) {
  21683. this.emit(w.Ready, l, e, o)
  21684. }
  21685. .bind(this)),
  21686. s.promise()
  21687. }
  21688. ,
  21689. n.prototype.startOutside = function(e, t) {
  21690. var i = e.mode
  21691. , n = e.pano
  21692. , r = e.position
  21693. , o = e.quaternion
  21694. , a = e.zoom
  21695. , s = e.floorVisibility
  21696. , l = e.tag;
  21697. this.emit(w.StartOutside, f[i].transitionTime),
  21698. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21699. y.cancelById(V.FlyToViewFloor),
  21700. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21701. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21702. }
  21703. ,
  21704. n.prototype.startInside = function(e, t, i, n, r) {
  21705. r = r || $.Deferred(),
  21706. this.currentPano = e;
  21707. var o = e && !e.isAligned();
  21708. if (t = o ? e.position : t || e.position,
  21709. i = i || e.quaternion,
  21710. e) {
  21711. var a = this.startInside.bind(this, e, t, i, n, r);
  21712. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21713. return
  21714. }
  21715. //add
  21716. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21717. return this.mode = u.PANORAMA,
  21718. e.floor.enter(this.mode),
  21719. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21720. this.switchCameraMode(this.mode, i),
  21721. this.emit(w.StartInside, o),
  21722. r.resolve(!0),
  21723. r
  21724. }
  21725. ,
  21726. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21727. if (r = r || $.Deferred(),
  21728. this.dollhouseMode(),
  21729. !e)
  21730. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21731. r.resolve(!1),
  21732. r;
  21733. t = t || e.position;
  21734. var o = i || this.cameraControls.activeControl.camera.quaternion
  21735. , a = e.position;
  21736. return this.fitDollhouse(a, t, o),
  21737. setTimeout(function(t) {
  21738. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21739. var n = {
  21740. mode: u.PANORAMA,
  21741. pano: e,
  21742. quaternion: i,
  21743. callback: function() {
  21744. this.emit(w.FlyinFinished),
  21745. r.resolve(!0)
  21746. }
  21747. .bind(this)
  21748. };
  21749. this.flyToNewMode(n)
  21750. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21751. r
  21752. }
  21753. ,
  21754. n.prototype.checkAndWaitForPanoLoad = function() {
  21755. var e = {}
  21756. , t = {}
  21757. , i = 5e3
  21758. , n = function() {
  21759. for (var n in e)
  21760. if (e.hasOwnProperty(n) && e[n]) {
  21761. var r = performance.now() - t[n];
  21762. if (r < i)
  21763. return !0
  21764. }
  21765. return !1
  21766. };
  21767. return function(r, o, a, s, l, c, h, u, d, p) {
  21768. if (n())
  21769. return !0;
  21770. var f = function(t, i, n) {
  21771. N.delayOneFrame(function() {
  21772. e[t] = !1,
  21773. l && l(i, n)
  21774. }
  21775. .bind(this))
  21776. }
  21777. .bind(this, r.id)
  21778. , g = function(t, i) {
  21779. N.delayOneFrame(function() {
  21780. e[t] = !1,
  21781. c && c(i)
  21782. }
  21783. .bind(this))
  21784. }
  21785. .bind(this, r.id);
  21786. try {
  21787. return null !== u && void 0 !== u || (u = !0),
  21788. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21789. e[r.id] && (t[r.id] = performance.now()),
  21790. e[r.id]
  21791. } catch (n) {
  21792. throw e[r.id] = !1,
  21793. t[r.id] = performance.now() - i,
  21794. n
  21795. }
  21796. }
  21797. }(),
  21798. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21799. if (!e)
  21800. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21801. return r && this.model.waitForLoad(e, function() {
  21802. return e.isLoaded(i)
  21803. }),
  21804. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21805. !0)
  21806. }
  21807. ,
  21808. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  21809. var e = new r.Vector3;
  21810. return function(t, i, n, r, o, a, s, l) {
  21811. if (!t)
  21812. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21813. return e.copy(d.FORWARD),
  21814. this.getDirection(e),
  21815. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  21816. return t.isLoaded(i)
  21817. }),
  21818. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  21819. n && n(e, t)
  21820. }
  21821. .bind(this)).fail(function(e) {
  21822. r && r(e)
  21823. }
  21824. .bind(this)).progress(function(e, t, i) {
  21825. o && o(e, t, i)
  21826. }
  21827. .bind(this)),
  21828. !0)
  21829. }
  21830. }(),
  21831. n.prototype.switchCameraMode = function(e, t) {
  21832. var i = this.cameraControls.controls[e]
  21833. , n = i.camera;
  21834. switch (e) {
  21835. case u.PANORAMA:
  21836. n.position.copy(this.currentPano.position);
  21837. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  21838. i.lookAt(o.add(n.position));
  21839. break;
  21840. case u.DOLLHOUSE:
  21841. /* var a = this.position.clone();
  21842. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  21843. n.position.copy(a),
  21844. i.target.copy(this.target.clone().setY(this.model.center.y));
  21845. break; */
  21846. //for多楼层 且 让模型刚好适应屏幕
  21847. var box = this.model.boundingBox.clone();
  21848. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  21849. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  21850. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  21851. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  21852. console.log(boxSize.x,distance, boxSize.length() / 2)
  21853. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  21854. if(this.mode === u.PANORAMA){
  21855. i.target.copy(this.model.center);
  21856. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  21857. }else{
  21858. i.target.copy(this.target.clone().setY(this.model.center.y))
  21859. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  21860. }
  21861. vec.multiplyScalar(distance )
  21862. n.position.copy(i.target.clone().add(vec))
  21863. break
  21864. case u.FLOORPLAN:
  21865. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  21866. i.target.copy(this.model.center).setY(0),
  21867. i.zoomToContain(this.model.size),
  21868. i.rotateToView(this.model.size, this.getDirection())
  21869. }
  21870. i.update(0)
  21871. }
  21872. ,
  21873. n.prototype.update = function() {
  21874. var e = (new r.Vector3,
  21875. {})
  21876. , t = [];
  21877. return function(i) {
  21878. this.updatePersistentZooming(i),
  21879. this.updateFromControls(i),
  21880. this.getCurrentNodePanos(t)
  21881. if(this.hasChanged(e) ) {
  21882. this.lastChangeTime = Date.now(),
  21883. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  21884. this.emit(w.ViewChanged),
  21885. this.intersectHot && this.intersectHot.showTitle()
  21886. for(var i in this.model.hots){
  21887. this.model.hots[i].update(this.camera)
  21888. }
  21889. }
  21890. /* if(e.cameraChanged){
  21891. this.controlVideosPlay()
  21892. } */
  21893. this.model.supportsTiles && (this.updateTileDownloader(t),
  21894. this.updatePanoRenderer(t)),
  21895. this.updatePreRendering(t),
  21896. this.reticule.update(),
  21897. this.path.update(),
  21898. this.spider.update(),
  21899. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  21900. this.updateControlLocks(),
  21901. this.model.supportsTiles && this.updateZoomPano()
  21902. }
  21903. }(),
  21904. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  21905. var lastMode, lastPano;
  21906. return function(){
  21907. var mode = this.mode;
  21908. var pano = mode == "panorama" ? this.currentPano : "";
  21909. if(mode != "panorama" || pano != lastPano){
  21910. overlay.noBlock = null
  21911. }
  21912. this.overlayGroup.children.forEach((overlay)=>{
  21913. if(overlay.overlayType == "video" ){
  21914. var matrix = overlay.plane.matrixWorld;
  21915. var inSight = false;
  21916. var cameraDir = this.getDirection();
  21917. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  21918. var vertexes = []
  21919. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  21920. for(let i=0; i<4; i++){
  21921. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  21922. vertexes.push(vertex)
  21923. if(overlay.noBlock == null){
  21924. if(!m.ifShelter(vertex)){
  21925. overlay.noBlock = true
  21926. }
  21927. inSight = true; break;
  21928. }else{
  21929. overlay.noBlock = true
  21930. }
  21931. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  21932. inSight = true; break;
  21933. }
  21934. }
  21935. }
  21936. overlay.inSight = inSight
  21937. if(!inSight)overlay.plane.material.map.image.pause()
  21938. else overlay.plane.material.map.image.play()//maybe fail
  21939. }
  21940. })
  21941. lastMode = mode, lastPano = pano
  21942. }
  21943. }() */
  21944. n.prototype.updatePersistentZooming = function(e) {
  21945. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  21946. }
  21947. ,
  21948. n.prototype.updateControlLocks = function() {
  21949. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  21950. }
  21951. ,
  21952. n.prototype.updatePanoRenderer = function() {
  21953. var e = new r.Vector3;
  21954. return function(t) {
  21955. var i = this.nextPano || this.currentPano;
  21956. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  21957. this.getDirection(e),
  21958. this.panoRenderer.updateDirection(e))
  21959. }
  21960. }(),
  21961. n.prototype.cleanupInactivePanos = function() {
  21962. var e = []
  21963. , t = [];
  21964. return function() {
  21965. e.length = 0,
  21966. e.push(this.currentPano),
  21967. this.nextPano && e.push(this.nextPano),
  21968. t.length = 0;
  21969. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  21970. t.push(this.panoRenderer.activePanos[i]);
  21971. for (var n = 0; n < t.length; n++) {
  21972. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  21973. r.id === e[a].id && (o = !1);
  21974. o && r.exit()
  21975. }
  21976. }
  21977. }(),
  21978. n.prototype.updatePreRendering = function() {
  21979. var e = {};
  21980. return function(t) {
  21981. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  21982. var i = this.nextPano || this.currentPano;
  21983. if (i && t && t.length > 1) {
  21984. var n = t.findIndex(function(e) {
  21985. if (e.id === i.id)
  21986. return !0
  21987. });
  21988. if (n >= 0 && n + 1 < t.length) {
  21989. var r = t[n + 1];
  21990. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  21991. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  21992. window.setTimeout(function(t) {
  21993. e[t.id] = !1
  21994. }
  21995. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  21996. }
  21997. .bind(this, r), f.tiling.panoPreRenderDelay),
  21998. e[r.id] = !0)
  21999. }
  22000. }
  22001. }
  22002. }
  22003. }(),
  22004. n.prototype.enablePreRendering = function() {
  22005. this.preRenderingEnabled = !0
  22006. }
  22007. ,
  22008. n.prototype.disablePreRendering = function() {
  22009. this.preRenderingEnabled = !1,
  22010. this.cleanupInactivePanos()
  22011. }
  22012. ,
  22013. n.prototype.updateTileDownloader = function() {
  22014. var e = new r.Vector3;
  22015. return function(t) {
  22016. var i = this.nextPano || this.currentPano;
  22017. i && (e.copy(d.FORWARD),
  22018. this.getDirection(e),
  22019. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22020. this.tileDownloader.processPriorityQueue = !0)
  22021. }
  22022. }(),
  22023. n.prototype.updateFromControls = function(e) {
  22024. null !== e && void 0 !== e || (e = 0),
  22025. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22026. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22027. this.position.copy(this.cameraControls.activeControl.camera.position),
  22028. this.target.copy(this.cameraControls.activeControl.target),
  22029. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22030. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22031. this.camera.position.copy(this.position),
  22032. this.camera.quaternion.copy(this.quaternion),
  22033. this.camera.updateMatrix(),
  22034. this.camera.updateMatrixWorld()
  22035. }
  22036. ,
  22037. n.prototype.hasChanged = function(e) {
  22038. /* if (!this.previousState)
  22039. return this.previousState = {
  22040. allFloorsVisible: this.model.allFloorsVisible,
  22041. position: this.position.clone(),
  22042. quaternion: this.quaternion.clone(),
  22043. mouse: this.mouse.clone(),
  22044. labelScaleFactor: this.getLabelScaleFactor(),
  22045. currentFloor: this.model.currentFloor,
  22046. projectionMatrix: this.camera.projectionMatrix.clone(),
  22047. worldMatrix: this.camera.matrixWorld.clone(),
  22048. mode: this.mode,
  22049. modelPosition: this.model.position.clone(),
  22050. modelCenter: this.model.center.clone(),
  22051. zoomLevel: this.zoomLevel
  22052. },
  22053. !0;
  22054. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22055. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22056. e.moved = !this.position.equals(this.previousState.position),
  22057. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22058. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22059. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22060. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22061. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22062. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22063. e.modeChanged = this.mode !== this.previousState.mode,
  22064. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22065. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22066. e.nextPanoActive = null !== this.nextPano,
  22067. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22068. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22069. this.previousState.position.copy(this.position),
  22070. this.previousState.quaternion.copy(this.quaternion),
  22071. this.previousState.mouse.copy(this.mouse),
  22072. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22073. this.previousState.currentFloor = this.model.currentFloor,
  22074. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22075. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22076. this.previousState.mode = this.mode,
  22077. this.previousState.modelPosition.copy(this.model.position),
  22078. this.previousState.modelCenter.copy(this.model.center),
  22079. this.previousState.zoomLevel = this.zoomLevel,
  22080. !t */
  22081. if (!this.previousState)
  22082. {
  22083. this.previousState = {
  22084. allFloorsVisible: this.model.allFloorsVisible,
  22085. position: this.position.clone(),
  22086. quaternion: this.quaternion.clone(),
  22087. mouse: this.mouse.clone(),
  22088. //labelScaleFactor: this.getLabelScaleFactor(),
  22089. currentFloor: this.model.currentFloor,
  22090. projectionMatrix: this.camera.projectionMatrix.clone(),
  22091. worldMatrix: this.camera.matrixWorld.clone(),
  22092. mode: this.mode,
  22093. modelPosition: this.model.position.clone(),
  22094. modelCenter: this.model.center.clone(),
  22095. zoomLevel: this.zoomLevel
  22096. };
  22097. return !0;
  22098. }
  22099. //许钟文改 分成相机是否改变cameraChanged 和其他
  22100. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22101. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22102. e.cameraChanged = !a;
  22103. /* if(!t){//主要判断相机是否旋转
  22104. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22105. }else e.cameraChanged2 = false */
  22106. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22107. e.moved = !this.position.equals(this.previousState.position),
  22108. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22109. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22110. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22111. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22112. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22113. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22114. e.modeChanged = this.mode !== this.previousState.mode,
  22115. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22116. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22117. e.nextPanoActive = null !== this.nextPano,
  22118. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22119. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22120. this.previousState.position.copy(this.position),
  22121. this.previousState.quaternion.copy(this.quaternion),
  22122. this.previousState.mouse.copy(this.mouse),
  22123. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22124. this.previousState.currentFloor = this.model.currentFloor,
  22125. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22126. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22127. this.previousState.mode = this.mode,
  22128. this.previousState.modelPosition.copy(this.model.position),
  22129. this.previousState.modelCenter.copy(this.model.center),
  22130. this.previousState.zoomLevel = this.zoomLevel;
  22131. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22132. return !t
  22133. }
  22134. ,
  22135. n.prototype.updateIntersect = function() {
  22136. var e = this.flying || this.isWarping()
  22137. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22138. , i = y.getById(V.LookTransition)
  22139. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22140. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22141. this.intersect = this.getMouseIntersect(); //xzw change
  22142. this.intersect && this.updateClosestPano(this.intersect),
  22143. // this.intersect && console.log(this.intersect.point),
  22144. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22145. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22146. }
  22147. ,
  22148. n.prototype.checkHotClick = function() {
  22149. if(this.intersectHot){
  22150. this.intersectHot.noAction || this.intersectHot.examine(this)
  22151. /* g_touraudio.pause();
  22152. g_bgaudio = false;
  22153. document.getElementById("bgaudio").pause();
  22154. var sWidth = document.body.scrollWidth;
  22155. var sHeight = document.body.scrollHeight;
  22156. var pop1 = document.getElementById('popup');
  22157. pop1.style.display = "block";
  22158. var myElement = document.createElement("iframe");
  22159. myElement.src = g_HotMeshes[i].hotLink;
  22160. myElement.id = "id1";
  22161. myElement.allowTransparency = "true";
  22162. myElement.style.width = "100%";
  22163. myElement.style.height = "100%";
  22164. myElement.scrolling = "no";
  22165. var element=document.getElementById("id1");
  22166. if (typeof(element)== "undefined" || element == null){
  22167. document.getElementById("popup").appendChild(myElement);
  22168. }
  22169. var oClose = document.getElementById("closepop");
  22170. oClose.onclick = function() {
  22171. pop1.style.display = "none";
  22172. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22173. $("#popup iframe:last").remove();
  22174. document.getElementById("bgaudio").play();
  22175. } */
  22176. return true;
  22177. }
  22178. },
  22179. n.prototype.getMouseDirection = function(e) {
  22180. e = e || this.mouse;
  22181. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22182. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22183. return i.sub(t).normalize()
  22184. }
  22185. ,
  22186. n.prototype.hoverOverlay = function(mesh){
  22187. if(!mesh){
  22188. this.hoveringPlane = null;
  22189. $("#player").css("cursor",this.currentCursor || "" );
  22190. }else{
  22191. var overlay = mesh.parent;
  22192. $("#player").css("cursor","pointer");
  22193. this.hoveringPlane = overlay;
  22194. return true;
  22195. }
  22196. },
  22197. n.prototype.clickOverlay = function(overlay){
  22198. if(this.openOverlay && !overlay)return;
  22199. var plane = overlay.plane;
  22200. if(overlay.overlayType == "video"){
  22201. if(plane.material.map.image.paused)plane.material.map.image.play()
  22202. else plane.material.map.image.pause();
  22203. }
  22204. /* if(window.EditOverlay &&EditOverlay.editing){
  22205. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22206. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22207. EditOverlay.endAddPlane();
  22208. EditOverlay.updateOverlayPanel(overlay)
  22209. EditOverlay.controlSelectOverlay(overlay)
  22210. return;
  22211. } */
  22212. },
  22213. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22214. e = e || this.mouse.clone(),
  22215. t = t || this.model.floors.reduce(function(e, t) {
  22216. return t.hidden ? e : e.concat(t.collider.children)
  22217. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22218. for(var i in this.model.hots){
  22219. t.push(this.model.hots[i].mesh);
  22220. }
  22221. this.overlayGroup && (t = t.concat(this.overlayGroup.children));
  22222. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22223. this.raycaster.set(i, this.getMouseDirection(e));
  22224. var n = this.raycaster.intersectObjects(t, true);//add true
  22225. // n[0] && console.log(n[0].point);
  22226. if(g_HotStatus=="add"){
  22227. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22228. console.log(points[0]);
  22229. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22230. }
  22231. this.intersectHot && this.intersectHot.hideTitle()
  22232. if (0 === n.length){
  22233. this.intersectHot = null; //add
  22234. if(g_HotStatus!="add") $("#player").css("cursor","");
  22235. return null;
  22236. }
  22237. var o = n[0];
  22238. if(o.object.type == "hotSprite"){ //add
  22239. this.intersectHot = o.object.belongHot;
  22240. this.intersectHot.showTitle()
  22241. this.intersectHot.noAction || $("#player").css("cursor","pointer");
  22242. return;
  22243. }
  22244. this.intersectHot = null;
  22245. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22246. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22247. if (o.face) {
  22248. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22249. var a = this.position.clone().sub(o.point);
  22250. a.dot(o.normal) < 0 && o.normal.negate(),
  22251. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22252. o.horizontal = o.normal.y > .8
  22253. }
  22254. // console.log(o.point);
  22255. return o
  22256. }
  22257. ,
  22258. n.prototype.updateClosestPano = function(e) {
  22259. var t = [s.filters.isPanoAligned()];
  22260. if (this.mode === u.PANORAMA) {
  22261. if (!this.currentPano)
  22262. return;
  22263. t.push(s.filters.not(this.currentPano)),
  22264. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22265. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22266. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22267. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22268. } else{
  22269. t.push((pano)=>{ // add
  22270. return this.checkHasNeighbor(pano)
  22271. })
  22272. t.push(s.filters.isOnVisibleFloor()),
  22273. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22274. }
  22275. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22276. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22277. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22278. this.closestPano = i) : this.isPanoHover = !1
  22279. }
  22280. ,
  22281. n.prototype.dollhouseMode = function(e, t) {
  22282. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22283. this.mode = u.DOLLHOUSE,
  22284. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22285. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22286. , n = new r.Vector3(15,10,15);
  22287. if (e && t) {
  22288. var o = d.FORWARD.clone().applyQuaternion(t)
  22289. , a = this.model.center.clone().sub(e)
  22290. , s = a.dot(o);
  22291. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22292. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22293. }
  22294. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22295. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22296. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22297. this.updateFromControls(),
  22298. this.model.alpha = 1,
  22299. this.model.skybox.material.uniforms.opacity.value = 0
  22300. }
  22301. ,
  22302. n.prototype.insideMode = function(e, t) {
  22303. var i = $.Deferred()
  22304. , n = t || null;
  22305. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22306. var r = [s.filters.isPanoAligned()];
  22307. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22308. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22309. this.flyToNewMode({
  22310. mode: u.PANORAMA,
  22311. pano: e,
  22312. callback: n
  22313. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22314. } else {
  22315. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22316. i.reject(o)
  22317. }
  22318. return i.promise()
  22319. }
  22320. ,
  22321. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22322. //if(urlHasValue('oldEntry')){
  22323. //搬自一代。
  22324. var maxY = this.model.boundingBox.max.y;
  22325. var n = d.FORWARD.clone().applyQuaternion(i)
  22326. , i = n.clone().add(e);
  22327. this.cameraControls.activeControl.target.copy(i),
  22328. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22329. //return;
  22330. /* //this.camera.position.copy(this.model.center);
  22331. //this.camera.updateMatrixWorld()
  22332. this.switchCameraMode("dollhouse", i) */
  22333. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22334. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22335. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22336. this.cameraControls.activeControl.target.copy(n).add(e);
  22337. var o = d.RIGHT.clone().applyQuaternion(i)
  22338. , a = d.UP.clone()
  22339. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22340. , l = this.model.boundingBox.max.clone()
  22341. , c = this.model.boundingBox.min.clone()
  22342. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22343. , u = 0
  22344. , p = 0
  22345. , g = 0;
  22346. h.forEach(function(e, t, i) {
  22347. var n = Math.abs(e.dot(o))
  22348. , r = e.dot(s);
  22349. n > u && (u = n,
  22350. p = r),
  22351. r > g && (g = r)
  22352. });
  22353. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22354. , v = s.clone().multiplyScalar(p).add(t)
  22355. , A = s.clone().multiplyScalar(g).add(t);
  22356. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22357. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22358. p = Math.max(p, 10),
  22359. g = Math.max(g, 10);
  22360. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22361. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22362. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22363. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22364. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22365. */
  22366. }
  22367. ,
  22368. n.prototype.floorplanMode = function(e, t, i) {
  22369. this.mode = u.FLOORPLAN;
  22370. var n = this.cameraControls.controls[u.FLOORPLAN];
  22371. n.reset();
  22372. var r = e ? e : this.model.center;
  22373. if (n.target.copy(r).setY(0),
  22374. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22375. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22376. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22377. t) {
  22378. var o = d.LEFT.clone().applyQuaternion(t);
  22379. n.rotateLeft(-Math.atan2(o.x, o.z))
  22380. } else
  22381. n.rotateToView(this.model.size, this.getDirection());
  22382. n.update(0)
  22383. }
  22384. ,
  22385. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22386. return e.skipWarpingCheck = !0,
  22387. this.flyToPano(e, t)
  22388. }
  22389. ,
  22390. n.prototype.updateMarkerVisi = function() {//加
  22391. if(this.mode != "panorama")return;
  22392. this.model.panos.list.forEach((pano)=>{
  22393. if(!pano.marker)return;
  22394. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22395. })
  22396. }
  22397. ,
  22398. n.prototype.updateHotVisible = function(pano){
  22399. var hots = this.model.hots;
  22400. pano = pano || this.currentPano;
  22401. for (var index in hots){
  22402. var visible;
  22403. if(this.mode != "panorama"){
  22404. visible = true;
  22405. }else{
  22406. //hots[index].mesh.material.depthTest = false;
  22407. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22408. }
  22409. hots[index].mesh.visible = visible;
  22410. }
  22411. },
  22412. n.prototype.flyToPano = function(e, t) {
  22413. var i = e.pano
  22414. , n = e.lookAtPoint
  22415. , o = e.duration
  22416. , a = e.aimDuration
  22417. , s = e.maxDistanceOverride
  22418. , l = e.skipWarpingCheck
  22419. , c = e.constantMoveSpeed
  22420. , h = null
  22421. , p = null;
  22422. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22423. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22424. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22425. t && t(),
  22426. !1;
  22427. if (this.updateLastView(),
  22428. this.mode !== u.PANORAMA) {
  22429. var m;
  22430. return n && (m = (new r.Quaternion).setFromUnitVectors(d.FORWARD, n.sub(i.position).normalize())),
  22431. void this.flyToNewMode({
  22432. mode: u.PANORAMA,
  22433. pano: i,
  22434. duration: o,
  22435. quaternion: m,
  22436. callback: t
  22437. })
  22438. }
  22439. if (!i || (h = g.deepExtend(e),
  22440. p = function() {
  22441. N.delayOneFrame(function() {
  22442. this.flyToPano(h, t)
  22443. }
  22444. .bind(this))
  22445. }
  22446. .bind(this),
  22447. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22448. var C = function(e) {
  22449. t && t(e)
  22450. }
  22451. .bind(this);
  22452. this.currentPano || (this.currentPano = i,
  22453. this.path.placeCpm(),
  22454. this.path.fadeOutCpm(f.path.fadeOutTime),
  22455. this.spider.draw());
  22456. var I = o;
  22457. if ("number" != typeof o) {
  22458. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22459. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22460. }
  22461. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22462. 1 !== this.zoomLevel)
  22463. switch (f.zoom.transitionStyle) {
  22464. case 1:
  22465. this.smoothZoomToDefault(I / 2);
  22466. break;
  22467. case 2:
  22468. return h = g.deepExtend(e),
  22469. p = this.flyToPano.bind(this, h, t),
  22470. void this.smoothZoomToDefault(f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22471. }
  22472. if (n) {
  22473. y.cancelById(V.LookTransition),
  22474. I *= f.transition.aimSlowFactor;
  22475. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22476. , _ = (new r.Matrix4).lookAt(i.position, n, d.UP)
  22477. , T = (new r.Quaternion).setFromRotationMatrix(_)
  22478. , S = b.clone()
  22479. , M = new r.Vector3;
  22480. if (i === this.currentPano) {
  22481. var R = d.FORWARD.clone().applyQuaternion(b)
  22482. , P = d.FORWARD.clone().applyQuaternion(T)
  22483. , O = R.angleTo(P);
  22484. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22485. void y.start(function(e) {
  22486. S.copy(b),
  22487. v.quaternion(S, T)(e),
  22488. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22489. this.cameraControls.activeControl.lookAt(M)
  22490. }
  22491. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22492. }
  22493. }
  22494. if (i === this.currentPano || this.flying)
  22495. return void C();
  22496. this.flying = !0;
  22497. var L = this.position.clone()
  22498. , D = this.currentPano;
  22499. F.debug("Flying to pano ", i.position),
  22500. this.emit(w.PanoChosen, this.currentPano, i),
  22501. this.emit(w.FlyingStarted, i.position, L, i, D)
  22502. //---------before fly--------------- add
  22503. this.updateHotVisible(i); //更新热点显示
  22504. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22505. //地标变化
  22506. if(this.model.floorLogos){
  22507. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22508. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22509. //this.model.adjustfloorLogoHeight();
  22510. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22511. this.model.floorLogos[1].visible = true;
  22512. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22513. }
  22514. //=======================================
  22515. n && y.start(function(e) {
  22516. S.copy(b),
  22517. v.quaternion(S, T)(e),
  22518. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22519. this.cameraControls.activeControl.lookAt(M)
  22520. }
  22521. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22522. var B = c ? null : A[f.transition.movementEasing];
  22523. this.nextPano = i,
  22524. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22525. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22526. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22527. this.flying = !1,
  22528. this.currentPano !== i && this.currentPano.exit(),
  22529. i.enter(),
  22530. this.currentPano = i,
  22531. this.nextPano = null,
  22532. this.path.placeCpm(),
  22533. this.path.fadeOutCpm(f.path.fadeOutTime),
  22534. this.spider.draw(),
  22535. this.emit(w.FlyingEnded, i.position, L, i, D),
  22536. this.updateMarkerVisi(),//add
  22537. C(e)
  22538. //add:
  22539. if(this.mode == "panorama" && this.model.floorLogos){
  22540. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22541. //this.model.adjustfloorLogoHeight()
  22542. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22543. this.model.floorLogos[1].visible = false;
  22544. }
  22545. }
  22546. .bind(this), 0, B, "camFly", V.FlyToPano)
  22547. }
  22548. }
  22549. ,
  22550. window._tranOutsideFocus = 4399
  22551. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22552. console.log("focusPoint")
  22553. if(this.mode == "floorplan"){
  22554. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22555. var control = player.cameraControls.controls.floorplan;
  22556. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22557. var currentScale = control.absoluteScale;
  22558. var currentTarget = control.target.clone()
  22559. y.cancelById(window._tranOutsideFocus, true);
  22560. y.start(function(progress){
  22561. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22562. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22563. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22564. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22565. }else if(player.mode == "dollhouse"){
  22566. var control = player.cameraControls.controls.dollhouse;
  22567. var radius = o.radius || 8;
  22568. var currentTarget = control.target.clone()
  22569. var dir = control.offset.clone().normalize()
  22570. var currentRadius = control.offset.length();
  22571. y.cancelById(window._tranOutsideFocus, true);
  22572. y.start(function(progress){
  22573. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22574. let radius_ = radius*progress+currentRadius*(1-progress)
  22575. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22576. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22577. }
  22578. }
  22579. window._transitionPosId = 9999
  22580. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22581. y.cancelById(_transitionPosId)
  22582. var begin = function(object, pos, qua, scale){
  22583. if(pos){
  22584. if(!same(object.position, pos, 0.01)){
  22585. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22586. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22587. }
  22588. if(!same(object.quaternion, qua, 1e-6)){
  22589. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22590. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22591. }
  22592. if(!same(object.scale, scale, 0.001)){
  22593. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22594. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22595. }
  22596. }
  22597. }
  22598. var same = function(vec1, vec2, diff){
  22599. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22600. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22601. return s
  22602. }
  22603. this.overlayGroup.children.forEach(overlay=>{
  22604. var panoData = o.pano != void 0 && overlay.transformAtPanos[o.pano.id]
  22605. var useCustom = o.type == "beforeFlyOut" || !panoData
  22606. var pos = useCustom ? overlay.posCustom : panoData.pos;
  22607. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  22608. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  22609. overlay.getScaleBySize(panoData.width , panoData.height)
  22610. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  22611. begin(overlay, pos, qua, scale )
  22612. })
  22613. }
  22614. n.prototype.fastForwardActivePanoFlight = function(e) {
  22615. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  22616. y.adjustSpeed(V.FlyToPano, e),
  22617. y.adjustSpeed(V.LookTransition, e)
  22618. }
  22619. ,
  22620. n.prototype.flyToPanoClosestToMouse = function() {
  22621. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22622. this.intersect && this.updateClosestPano(this.intersect)),
  22623. this.closestPano)
  22624. return this.flyToPano({
  22625. pano: this.closestPano
  22626. });
  22627. var e = this.getMouseDirection();
  22628. this.flyDirection(e) || this.flyToPano({
  22629. pano: this.currentPano
  22630. })
  22631. }
  22632. ,
  22633. n.prototype.flyLocalDirection = function(e) {
  22634. var t = this.getDirection(e)
  22635. , i = 1 === e.z ? .4 : .75
  22636. , n = 1 === Math.abs(e.x);
  22637. return this.flyDirection(t, i, n)
  22638. }
  22639. ,
  22640. n.prototype.flyDirection = function(e, t, i) {
  22641. this.closePopup();//xzw add
  22642. var n = $.Deferred();
  22643. this.history.invalidate();
  22644. var r = this.closestPanoInDirection(e, t, i);
  22645. return r ? this.flyToPano({
  22646. pano: r
  22647. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22648. n.resolve(!1)),
  22649. n.promise()
  22650. }
  22651. ,
  22652. n.prototype.closestPanoInDirection = function(e, t, i) {
  22653. return this.rankedPanoInDirection(0, e, t, i)
  22654. }
  22655. ,
  22656. n.prototype.rankedPanoInDirection = function() {
  22657. var e = {
  22658. pano: null,
  22659. candidates: []
  22660. };
  22661. return function(t, i, n, r) {
  22662. t || (t = 0),
  22663. n = void 0 !== n ? n : .75;
  22664. var o = r ? "angle" : "direction";
  22665. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22666. this.cachedPanoCandidates = e.candidates,
  22667. e.pano
  22668. }
  22669. }(),
  22670. n.prototype.bump = function(e) {
  22671. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22672. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22673. if (s)
  22674. t = function() {
  22675. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22676. }
  22677. .bind(this),
  22678. i = function() {
  22679. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22680. }
  22681. .bind(this);
  22682. else {
  22683. var l = this.camera.position.clone()
  22684. , c = e.clone();
  22685. this.raycaster.set(l, c);
  22686. var h = this.model.floors.reduce(function(e, t) {
  22687. return e.concat(t.collider.children)
  22688. }, [])
  22689. , d = this.raycaster.intersectObjects(h)
  22690. , p = d.length > 0 ? d[0].distance / 25 : .04
  22691. , g = l.clone().add(c.multiplyScalar(p));
  22692. t = function() {
  22693. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22694. }
  22695. .bind(this),
  22696. i = function() {
  22697. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22698. }
  22699. .bind(this)
  22700. }
  22701. n = function() {
  22702. this.flying = !1
  22703. }
  22704. .bind(this),
  22705. this.flying = !0,
  22706. t()
  22707. }
  22708. }
  22709. ,
  22710. n.prototype.changeFloor = function(e) {
  22711. if (!this.is360View(this.mode, this.currentPano))
  22712. if (this.mode === u.PANORAMA) {
  22713. var t = this.history.reversePano(e);
  22714. t && t.isAligned() ? this.flyToPano({
  22715. pano: t
  22716. }) : this.changeFloorByScore(e)
  22717. } else
  22718. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22719. }
  22720. ,
  22721. n.prototype.changeFloorByScore = function() {
  22722. var e = {
  22723. pano: null,
  22724. candidates: []
  22725. };
  22726. return function(t) {
  22727. var i = this.model.nextFloor(t);
  22728. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22729. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22730. this.history.push(t, this.currentPano),
  22731. this.flyToPano({
  22732. pano: e.pano
  22733. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22734. }
  22735. }(),
  22736. n.prototype.gotoFloor = function(e) {
  22737. var t = e - this.model.currentFloor.floorIndex;
  22738. this.changeFloor(t)
  22739. }
  22740. ,
  22741. n.prototype.getDirection = function(e) {
  22742. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22743. e.applyQuaternion(this.camera.quaternion)
  22744. }
  22745. ,
  22746. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  22747. if (o = o || $.Deferred(),
  22748. this.mode === u.TRANSITIONING)
  22749. return F.warn("should not be transitioning here"),
  22750. n && n(!1),
  22751. o.reject().promise();
  22752. var a = i || !1
  22753. , s = i ? i.position : this.position
  22754. , l = this.position.clone()
  22755. , c = this.currentPano;
  22756. if (F.debug("New pose in mode " + this.mode),
  22757. !e || (retryCallback = function() {
  22758. N.delayOneFrame(function() {
  22759. this.flyToSameMode(e, t, i, n, o)
  22760. }
  22761. .bind(this))
  22762. }
  22763. .bind(this),
  22764. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  22765. var h = function() {
  22766. this.emit(w.FlyingEnded, s, l, e, c),
  22767. n && n(!0)
  22768. }
  22769. .bind(this)
  22770. , d = f[this.mode]
  22771. , p = void 0 !== t ? t : d.transitionTime
  22772. , g = new r.Vector3
  22773. , C = new r.Vector3;
  22774. if (this.emit(w.FlyingStarted, s, l, e, c),
  22775. this.mode === u.PANORAMA)
  22776. F.warn("we should not be here for panorama views");
  22777. else if (this.mode === u.DOLLHOUSE)
  22778. if (a) {
  22779. var I = new r.Vector3(0,1,0);
  22780. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22781. this.model.warpDestFloors(i.floorVisibility),
  22782. C.copy(i.position);
  22783. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  22784. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  22785. , _ = b.intersectObjects(this.model.colliders)
  22786. , T = 3;
  22787. _.length ? (g.copy(_[0].point),
  22788. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  22789. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  22790. var x = (new r.Matrix4).lookAt(C, g, I)
  22791. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  22792. , M = g.distanceTo(C)
  22793. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  22794. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  22795. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  22796. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  22797. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  22798. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  22799. this.path.burnsDir = Math.sign(L.y);
  22800. var D = new r.Euler(0,0,0,f.warp.eOrder)
  22801. , B = new r.Vector3;
  22802. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22803. y.start(function(e, t) {
  22804. D.x = P.x + e * L.x,
  22805. D.y = P.y + e * L.y,
  22806. D.z = P.z + e * L.z;
  22807. var i = O + e * (M - O);
  22808. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  22809. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  22810. }
  22811. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22812. y.start(function(e, t) {
  22813. this.cameraControls.controls[u.DOLLHOUSE].update(),
  22814. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  22815. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  22816. }
  22817. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22818. } else
  22819. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  22820. else if (this.path.placeCpm(),
  22821. this.path.fadeInCpm(f.path.fadeInTime),
  22822. i) {
  22823. this.model.warpDestFloors(i.floorVisibility);
  22824. var U = this.cameraControls.cameras[u.FLOORPLAN]
  22825. , k = this.cameraControls.controls[u.FLOORPLAN]
  22826. , H = k.target.clone()
  22827. , G = i.position.clone().sub(H)
  22828. , z = U.position.clone().sub(k.target)
  22829. , W = z.length()
  22830. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  22831. , Y = Math.atan2(k.offset.x, k.offset.z)
  22832. , X = Math.atan2(j.x, j.z)
  22833. , Z = k.absoluteScale
  22834. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  22835. y.start(function(e, t) {
  22836. k.target.copy(G).multiplyScalar(e).add(H);
  22837. var i = Y + (X - Y) * e;
  22838. k.offset.x = W * Math.sin(i),
  22839. k.offset.z = W * Math.cos(i),
  22840. U.position.copy(k.target).add(k.offset),
  22841. k.absoluteScale = Z + e * (q - Z),
  22842. k.update(),
  22843. this.quaternion.copy(U.quaternion),
  22844. this.position.copy(U.position),
  22845. this.target.copy(k.target),
  22846. this.camera.projectionMatrix.copy(U.projectionMatrix)
  22847. }
  22848. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22849. } else
  22850. F.info("flyToSameMode() funny floorplan view? skipping");
  22851. return y.setTimeout(function(e) {
  22852. this.mode = e,
  22853. h(),
  22854. o.resolve(!0)
  22855. }
  22856. .bind(this, this.mode), p, V.FlyToSameMode),
  22857. this.mode = u.TRANSITIONING,
  22858. o.promise()
  22859. }
  22860. }
  22861. ,
  22862. n.prototype.flyToNewMode = function(e, t) {
  22863. e = e || {};
  22864. var i = e.mode
  22865. , n = e.pano
  22866. , o = e.duration
  22867. , a = e.warpDest
  22868. , s = e.callback
  22869. , l = e.force
  22870. , c = e.quaternion;
  22871. if (t = t || $.Deferred(),
  22872. this.isWarping())
  22873. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  22874. s && s(!1),
  22875. t.reject("Cannot change mode during tour transition").promise();
  22876. if (this.mode === u.TRANSITIONING)
  22877. return s && s(!1),
  22878. t.reject("Cannot change mode during mode transition").promise();
  22879. if (i === this.mode)
  22880. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  22881. t.promise()) : (s && s(!1),
  22882. t.reject("Already in " + i + " mode").promise());
  22883. var h = a || !1;
  22884. F.debug("Switching mode to " + i);
  22885. var d = function() {
  22886. N.delayOneFrame(function() {
  22887. this.flyToNewMode(e, t)
  22888. }
  22889. .bind(this))
  22890. }
  22891. .bind(this);
  22892. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  22893. return t.promise();
  22894. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  22895. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  22896. this.model.waitForLoad(this.model, function() {
  22897. return this.model.meshTexturesLoaded;
  22898. }
  22899. .bind(this)),
  22900. this.model.loadMeshTextures().done(d),
  22901. t.promise();
  22902. this.history.invalidate(),
  22903. this.updateLastView();
  22904. var p = this.mode
  22905. , C = this.cameraControls.cameras[i];
  22906. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  22907. var I = void 0 !== o ? o : e.transitionTime;
  22908. this.emit(w.ModeChanging, p, i, n),
  22909. n && (this.currentPano = n),
  22910. this.switchCameraMode(i, c),
  22911. y.cancelById(V.LookTransition);
  22912. //before fly---------------------
  22913. if(this.mode == "panorama"){
  22914. if(this.model.floorLogos){
  22915. this.model.floorLogos[0].visible = false;
  22916. this.model.floorLogos[1].visible = false;
  22917. }
  22918. }
  22919. if(i == "panorama"){
  22920. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  22921. }else{
  22922. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  22923. }
  22924. //------------------------------------
  22925. var _ = (new r.Vector3).copy(this.position);
  22926. if (i === u.PANORAMA){
  22927. this.emit(w.PanoChosen, n, n),
  22928. setTimeout(function() {
  22929. n.floor.enter(i)
  22930. }
  22931. .bind(this), I / 2),
  22932. this.path.fadeOutCpm(f.path.fadeOutTime);
  22933. if(this.model.floorLogos){
  22934. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  22935. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  22936. }
  22937. }else if (i === u.DOLLHOUSE) {
  22938. if (h && (this.model.stayPut = !0),
  22939. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22940. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  22941. this.path.placeCpm(),
  22942. this.path.fadeInCpm(f.path.fadeInTime),
  22943. h) {
  22944. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  22945. _.set(15, 10, 15);
  22946. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  22947. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  22948. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  22949. P.length ? (T.copy(P[0].point),
  22950. _.copy(a.position),
  22951. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  22952. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  22953. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  22954. _.add(this.model.position),
  22955. C.position.copy(_),
  22956. this.cameraControls.controls[u.DOLLHOUSE].update()
  22957. }
  22958. } else if (this.path.placeCpm(),
  22959. this.path.fadeInCpm(f.path.fadeInTime),
  22960. a) {
  22961. this.model.warpDestFloors(a.floorVisibility);
  22962. var O = this.cameraControls.cameras[u.FLOORPLAN]
  22963. , L = this.cameraControls.controls[u.FLOORPLAN]
  22964. , D = O.position.clone().sub(L.target)
  22965. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  22966. , U = Math.atan2(B.x, B.z);
  22967. L.target.copy(a.position);
  22968. var k = D.length();
  22969. L.offset.x = k * Math.sin(U),
  22970. L.offset.y = 0,
  22971. L.offset.z = k * Math.cos(U),
  22972. O.position.copy(L.target).add(L.offset);
  22973. L.target.clone().sub(C.position);
  22974. C.quaternion.copy(a.quaternion),
  22975. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  22976. L.absoluteScale = L.currentScale,
  22977. L.update()
  22978. } else
  22979. this.model.currentFloor.enter(i);
  22980. var H = this.currentPano
  22981. , G = this.position.clone();
  22982. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  22983. this.flying = !0,
  22984. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  22985. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  22986. C.controls.update()),
  22987. e.blackoutStyle = S.FADEIN,
  22988. I = f.show360Views.transitionTime,
  22989. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  22990. this.mode = i,
  22991. this.path && this.path.popOutCpm(),
  22992. e.blackoutStyle = S.END,
  22993. I = f.show360Views.transitionTime,
  22994. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  22995. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  22996. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  22997. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  22998. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  22999. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23000. y.setTimeout(function() {
  23001. this.flying = !1,
  23002. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23003. this.currentPano.enter(),
  23004. this.path.placeCpm(),
  23005. this.path.fadeOutCpm(f.path.fadeOutTime),
  23006. this.spider.draw()),
  23007. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23008. this.mode = i,
  23009. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23010. //add:
  23011. this.updateMarkerVisi(),
  23012. (p === u.PANORAMA || i == u.PANORAMA) && this.updateHotVisible(),
  23013. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23014. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23015. this.model.floorLogos[0].visible = true
  23016. )
  23017. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23018. t.resolve())
  23019. }
  23020. .bind(this), I, V.FlyToNewMode),
  23021. this.mode = u.TRANSITIONING,
  23022. t.promise()
  23023. }
  23024. ,
  23025. n.prototype.fade360View = function(e, t, i) {
  23026. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23027. $(this.domElement).fadeOut(.5 * e, function() {
  23028. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23029. this.model.alpha = i.modelAlpha,
  23030. this.position.copy(t.position),
  23031. this.quaternion.copy(t.quaternion),
  23032. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23033. $(this.domElement).fadeIn(.5 * e)
  23034. }
  23035. .bind(this))
  23036. }
  23037. ,
  23038. n.prototype.findDefaultViews = function() {
  23039. this.findDefaultView(this.lastInsideView, !0),
  23040. this.findDefaultView(this.last360View, !1)
  23041. }
  23042. ,
  23043. n.prototype.findDefaultView = function(e, t) {
  23044. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23045. if (e.cameraMode !== u.PANORAMA)
  23046. return !1;
  23047. var i = r.get(e.panoId);
  23048. return i && i.isAligned() === t
  23049. });
  23050. o >= 0 ? (i = r.get(n[o].panoId),
  23051. e.update({
  23052. cameraMode: u.PANORAMA,
  23053. pano: i,
  23054. position: n[o].position,
  23055. quaternion: n[o].quaternion
  23056. })) : (o = r.list.findIndex(function(e) {
  23057. return e.isAligned() === t
  23058. }),
  23059. o >= 0 ? (i = r.list[o],
  23060. e.update({
  23061. cameraMode: u.PANORAMA,
  23062. pano: i,
  23063. position: i.position
  23064. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23065. }
  23066. ,
  23067. n.prototype.updateLastView = function() {
  23068. if (this.mode === u.PANORAMA) {
  23069. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23070. e.update({
  23071. pano: this.currentPano,
  23072. position: this.position,
  23073. quaternion: this.quaternion
  23074. })
  23075. }
  23076. }
  23077. ,
  23078. n.prototype.goToLastView = function(e, t) {
  23079. var i = $.Deferred()
  23080. , n = i.resolve.bind(i)
  23081. , r = i.reject.bind(i)
  23082. , o = e ? this.lastInsideView : this.last360View;
  23083. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23084. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23085. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23086. mode: o.cameraMode,
  23087. pano: o.pano,
  23088. quaternion: o.quaternion,
  23089. callback: t
  23090. }).done(n).fail(r),
  23091. i.promise()
  23092. }
  23093. ,
  23094. n.prototype.fadeToView = function(e, t, i, n) {
  23095. var r = $.Deferred()
  23096. , o = r.resolve.bind(r)
  23097. , a = r.reject.bind(r);
  23098. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23099. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23100. a("Cannot go to illegal view"),
  23101. r.promise();
  23102. var s = (f[t.cameraMode],
  23103. function() {
  23104. $(this.domElement).fadeIn(.5 * i),
  23105. n && n(),
  23106. o()
  23107. }
  23108. .bind(this))
  23109. , l = e ? S.FADEIN : S.END;
  23110. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23111. $(this.domElement).fadeOut(.5 * i, function() {
  23112. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23113. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23114. pano: t.pano,
  23115. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23116. duration: 0
  23117. }, s) : this.flyToNewMode({
  23118. mode: t.cameraMode,
  23119. quaternion: t.quaternion,
  23120. duration: 0,
  23121. callback: s
  23122. })
  23123. }
  23124. .bind(this)),
  23125. r.promise()
  23126. }
  23127. ,
  23128. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23129. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23130. this.flying)
  23131. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23132. o && o(),
  23133. !1;
  23134. null !== e && void 0 !== e || (e = b.Show),
  23135. this.history.invalidate()
  23136. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23137. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23138. return this.emit(w.WarpStarted, a, i, n, r),
  23139. n = n || S.MIDDLE,
  23140. this.path.warpToPano(i, n, r, function() {
  23141. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23142. this.emit(w.WarpEnded, i),
  23143. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23144. o && o()
  23145. }
  23146. .bind(this)),
  23147. e === b.Hide && this.path.discardPathObject(),
  23148. !0
  23149. }
  23150. ,
  23151. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23152. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23153. s && s(),
  23154. !1)
  23155. }
  23156. ,
  23157. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23158. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23159. a && a(),
  23160. !1)
  23161. }
  23162. ,
  23163. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23164. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23165. }
  23166. ,
  23167. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23168. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23169. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23170. t && t(),
  23171. !1)
  23172. }
  23173. ,
  23174. n.prototype.aimTourCamera = function(e, t, i, n) {
  23175. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23176. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23177. }
  23178. ,
  23179. n.prototype.showPathToHeroLocation = function(e) {
  23180. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23181. }
  23182. ,
  23183. n.prototype.tourInterlude = function(e, t) {
  23184. this.history.invalidate();
  23185. this.path.discardSlow();
  23186. //xzw:
  23187. var a = g_data2.tourAudio && g_data2.tourAudio[this.model.heroLocations[this.director.currentItem].sid];
  23188. var currTime = g_tourAudio ? g_tourAudio.currentTime * 1000 : 0;
  23189. var rotTime = (a && a.music) ? a.time - currTime : 2000;
  23190. this.path.waitNextStep(e, function() {
  23191. t && t()
  23192. }.bind(this), rotTime)
  23193. }
  23194. ,
  23195. n.prototype.stopInterlude = function() {
  23196. this.interruptAndFastForward(null, 0)
  23197. }
  23198. ,
  23199. n.prototype.interruptAndFastForward = function(e, t) {
  23200. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23201. this.flying && this.emit(w.FlyingInterrupted),
  23202. this.path.interruptAndFastForward(e, t)
  23203. }
  23204. ,
  23205. n.prototype.setSize = function(e, t) {
  23206. var i = e / t;
  23207. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23208. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23209. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23210. for (var r in this.cameraControls.cameras) {
  23211. var o = this.cameraControls.cameras[r];
  23212. o.fov = this.baseFov * (1 / this.zoomLevel),
  23213. o.updateAspect(i)
  23214. }
  23215. }
  23216. ,
  23217. n.prototype.toJSON = function() {
  23218. var e = {};
  23219. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23220. e.camera_mode = u.toInt(this.mode),
  23221. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23222. return e.hidden ? 0 : 1
  23223. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23224. e) : e
  23225. }
  23226. ,
  23227. n.prototype.getCurrentNodePanos = function(e) {
  23228. this.model.panos.map;
  23229. if (e.length = 0,
  23230. this.path.nodes)
  23231. for (var t = 0; t < this.path.nodes.length; t++) {
  23232. var i = this.path.nodes[t];
  23233. e.push(this.model.panos.get(i))
  23234. }
  23235. }
  23236. ,
  23237. n.prototype.zoomIncrementally = function(e) {
  23238. var t = this.zoomLevel;
  23239. this.zoomTo(this.zoomLevel + e),
  23240. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23241. }
  23242. ,
  23243. n.prototype.zoomInIncrementally = function(e) {
  23244. e = e || this.defaultZoomIncrement,
  23245. this.zoomIncrementally(e)
  23246. }
  23247. ,
  23248. n.prototype.zoomOutIncrementally = function(e) {
  23249. e = e || -this.defaultZoomIncrement,
  23250. this.zoomIncrementally(e)
  23251. }
  23252. ,
  23253. n.prototype.zoomBy = function(e) {
  23254. this.zoomTo(this.zoomLevel * e)
  23255. }
  23256. ,
  23257. n.prototype.zoomIn = function() {
  23258. this.zoomBy(1 + this.zoomSpeed)
  23259. }
  23260. ,
  23261. n.prototype.zoomOut = function() {
  23262. this.zoomBy(1 - this.zoomSpeed)
  23263. }
  23264. ,
  23265. n.prototype.zoomTo = function(e, t) {
  23266. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23267. if (e < f.zoom.min && (e = f.zoom.min),
  23268. e > f.zoom.max && (e = f.zoom.max),
  23269. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23270. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23271. e === f.zoom.min && this.emit(O.ZoomMin)),
  23272. this.cameraControls.activeControl) {
  23273. var i = this.cameraControls.activeControl.camera;
  23274. this.zoomLevel = e,
  23275. i.fov = this.baseFov * (1 / this.zoomLevel),
  23276. i.updateProjectionMatrix(),
  23277. this.zoomFov = i.fov
  23278. }
  23279. }
  23280. }
  23281. ,
  23282. n.prototype.increaseZoomSpeed = function() {
  23283. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23284. }
  23285. ,
  23286. n.prototype.decreaseZoomSpeed = function() {
  23287. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23288. }
  23289. ,
  23290. n.prototype.clampZoomSpeed = function(e) {
  23291. return e < 0 ? 0 : e
  23292. }
  23293. ,
  23294. n.prototype.activatePersistentZooming = function(e) {
  23295. this.zooming = e ? 1 : -1
  23296. }
  23297. ,
  23298. n.prototype.deactivatePersistentZooming = function() {
  23299. this.zooming = 0
  23300. }
  23301. ,
  23302. n.prototype.zoomDefault = function() {
  23303. this.zoomTo(1, !0)
  23304. }
  23305. ,
  23306. n.prototype.smoothZoomToDefault = function(e, t) {
  23307. var i, n = this.zoomLevel,
  23308. r = function(e) {
  23309. e > 1 && (e = 1),
  23310. i = n * (1 - e) + e,
  23311. this.zoomTo(i, !0)
  23312. }.bind(this),
  23313. o = function() {
  23314. this.zoomDefault(),
  23315. t && window.setTimeout(t, 50)
  23316. }.bind(this);
  23317. y.start(r, e, o, null, 0, A[f.transition.blendEasing])
  23318. }
  23319. ,
  23320. n.prototype.updateZoomPano = function() {
  23321. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23322. var e = this.currentPano;
  23323. if (e) {
  23324. var t = this.zoomLevel > f.zoom.activationThreshold
  23325. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23326. , n = !i && !this.isWarping()
  23327. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23328. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23329. this.panoRenderer.setZoomingActive(r, e, !0);
  23330. var o = function(e, t) {
  23331. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23332. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23333. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23334. e.setZoomed(t)
  23335. }
  23336. .bind(this);
  23337. r && !e.zoomed ? (o(e, !0),
  23338. this.panoRenderer.enableUltraHighQualityMode(function() {
  23339. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23340. r && o(e, !0)
  23341. }
  23342. .bind(this))) : !t && e.zoomed && o(e, !1)
  23343. }
  23344. }
  23345. },
  23346. n.prototype.checkHasNeighbor = function(pano){//add
  23347. for(var i in pano.neighbourPanos ){
  23348. if(i == pano.id)continue;
  23349. if(pano.neighbourPanos[i]){
  23350. return true;
  23351. }
  23352. }
  23353. }
  23354. ,
  23355. t.exports = n
  23356. }
  23357. ).call(this, "/js/player.js")
  23358. }
  23359. , {
  23360. "./constants": 8,
  23361. "./enum/AlignmentType": 17,
  23362. "./enum/BlackoutStyle": 18,
  23363. "./enum/ControlEvents": 21,
  23364. "./enum/Keys": 30,
  23365. "./enum/ModelManagerEvents": 33,
  23366. "./enum/PanoSizeClass": 36,
  23367. "./enum/PanoramaEvents": 37,
  23368. "./enum/PathDiscardMode": 38,
  23369. "./enum/PathDisplayMode": 39,
  23370. "./enum/PlayerEvents": 40,
  23371. "./enum/TagStates": 44,
  23372. "./enum/Vectors": 50,
  23373. "./enum/Viewmode": 51,
  23374. "./enum/WarpStyle": 52,
  23375. "./enum/ZoomEvents": 53,
  23376. "./exception/BasicException": 55,
  23377. "./model/ModelManager": 140,
  23378. "./objects/NSpider": 147,
  23379. "./objects/Panorama": 148,
  23380. "./objects/Reticule": 149,
  23381. "./objects/ShowPath": 151,
  23382. "./objects/Snapshot": 153,
  23383. "./objects/View": 154,
  23384. "./settings": 166,
  23385. "./shaders": 167,
  23386. "./tile/TileDownloader": 171,
  23387. "./tile/TilePrioritizer": 172,
  23388. "./util/ZoomStats": 179,
  23389. "./util/browser": 182,
  23390. "./util/camera": 183,
  23391. "./util/cameraLight": 184,
  23392. "./util/common": 185,
  23393. "./util/easing": 186,
  23394. "./util/history": 187,
  23395. "./util/lerp": 188,
  23396. "./util/logger": 189,
  23397. "./util/math": 190,
  23398. "./util/transitions": 195,
  23399. "hot":"hot",
  23400. "scaleImg":"scaleImg",
  23401. events: 202,
  23402. three: 217
  23403. }],
  23404. "scaleImg":[function(t, e){// xzw
  23405. var OUTPUT = e;
  23406. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23407. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23408. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23409. return G.getImageData(0,0,s,f)}
  23410. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23411. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23412. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23413. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23414. else
  23415. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23416. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23417. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23418. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23419. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23420. W=new Float32Array(at);else
  23421. for(W=[],et=0;at>et;++et)
  23422. W[et]=0;for(b=0;w>b;b++)
  23423. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23424. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23425. delete p,h(),J=n(W)}
  23426. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23427. if("png-src"===i||"jpeg-src"===i)
  23428. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23429. return B}
  23430. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23431. OUTPUT.exports = c;
  23432. }, {}
  23433. ],
  23434. 156: [function(e, t, i) {
  23435. (function(i) {
  23436. "use strict";
  23437. function n(e, t) {
  23438. this.model = e,
  23439. this.panos = e.panos,
  23440. this.player = t,
  23441. this.imagePanos = this.listImagePanos(),
  23442. this.retryMinimumTime = 1e4
  23443. }
  23444. var r = (e("three"),
  23445. e("./enum/Viewmode"))
  23446. , o = (e("./settings"),
  23447. e("./objects/Panorama"))
  23448. , a = e("./util/logger")
  23449. , s = new a(i);
  23450. n.prototype.start = function() {
  23451. this.loadNextPano(function(e) {
  23452. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23453. setTimeout(function() {
  23454. this.start()
  23455. }
  23456. .bind(this), 1e3))
  23457. }
  23458. .bind(this))
  23459. }
  23460. ,
  23461. n.prototype.validLoadTarget = function(e) {
  23462. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23463. }
  23464. ,
  23465. n.prototype.listImagePanos = function() {
  23466. var e = []
  23467. , t = this;
  23468. return this.model.images.forEach(function(i) {
  23469. if (i.metadata && i.metadata.scan_id) {
  23470. var n = t.model.panos.get(i.metadata.scan_id);
  23471. n && !n.isLoaded("high") && e.push(n)
  23472. }
  23473. }),
  23474. e
  23475. }
  23476. ,
  23477. n.prototype.nextNotLoadedImage = function() {
  23478. for (; this.imagePanos.length > 0; ) {
  23479. var e = this.imagePanos[0];
  23480. if (!e.isLoaded("high"))
  23481. return e;
  23482. this.imagePanos.shift()
  23483. }
  23484. return null
  23485. }
  23486. ,
  23487. n.prototype.loadNextPano = function(e) {
  23488. var t, i, n = this.model.waitQueue.filter(function(e) {
  23489. return e.object instanceof o
  23490. });
  23491. n.length > 0 ? (t = n[0].object,
  23492. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23493. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23494. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23495. t = this.imagePanos[0],
  23496. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23497. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23498. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23499. s.debug("Preloading " + i + "-res pano " + t.id),
  23500. t.loadCube(i).done(e).fail(function() {
  23501. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23502. e()
  23503. })) : e && e(null)
  23504. }
  23505. ,
  23506. t.exports = n
  23507. }
  23508. ).call(this, "/js/preloaders.js")
  23509. }
  23510. , {
  23511. "./enum/Viewmode": 51,
  23512. "./objects/Panorama": 148,
  23513. "./settings": 166,
  23514. "./util/logger": 189,
  23515. three: 217
  23516. }],
  23517. 157: [function(e, t, i) {
  23518. (function(i) {
  23519. "use strict";
  23520. function n(e, t, i, n, r) {
  23521. this.qualityManager = e,
  23522. this.scene = t,
  23523. this.camera = i,
  23524. this.container = r,
  23525. this.controls = n,
  23526. this.controls.enabled = !0,
  23527. this.controls.locked = !0,
  23528. this.quickstartCamera = n.camera,
  23529. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23530. this.skybox = null
  23531. }
  23532. var r = e("three")
  23533. , o = e("../util/logger")
  23534. , a = e("../constants")
  23535. , s = (e("../util/transitions"),
  23536. e("../util/lerp"),
  23537. e("../util/easing"),
  23538. e("../enum/Vectors"))
  23539. , l = e("../enum/PanoSizeClass")
  23540. , c = (e("../materials/ModelTextureMaterial"),
  23541. e("../materials/CubemapMaterial"))
  23542. , h = (e("../cameras/PanoramaCamera"),
  23543. e("../controls/PanoramaControls"),
  23544. e("../tile/TileUtils"),
  23545. e("../util/camera"),
  23546. e("../util/cameraLight"))
  23547. , u = (e("../util/browser"),
  23548. e("../settings"),
  23549. e("../gui/helpManager"),
  23550. new o(i));
  23551. n.prototype.load = function(e) {
  23552. e.pano.shouldRedrawOnBaseLoaded = !0;
  23553. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23554. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23555. var a = this.qualityManager.getPanoSize(l.BASE)
  23556. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23557. if (e.pano.tiled) {
  23558. u.warn("Loading startPano, TILED", e.pano.id);
  23559. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23560. , p = this.quickstartCamera.fov;
  23561. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23562. t = e.pano.loadTiledPano(c, r, {
  23563. hFov: d,
  23564. vFov: p
  23565. }, !1, !1, !0),
  23566. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23567. } else
  23568. u.warn("Loading startPano", e.pano.id),
  23569. t = e.pano.loadCube("high");
  23570. return $.when(t).then(function() {
  23571. n.init(e.pano, e.quaternion),
  23572. e.pano.tiled ? i.done(function() {
  23573. e.pano.lockUntilRenderingComplete = !1,
  23574. this.controls.locked = !1
  23575. }
  23576. .bind(this)) : this.controls.locked = !1
  23577. }
  23578. .bind(this))
  23579. }
  23580. ,
  23581. n.prototype.init = function(e, t) {
  23582. u.info("Quickstart done loading, adding scene objects"),
  23583. e.lockUntilRenderingComplete = !0,
  23584. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23585. side: r.BackSide
  23586. })),
  23587. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23588. this.skybox.quaternion.copy(e.quaternion),
  23589. this.scene.add(this.skybox),
  23590. $(this.container).show()
  23591. }
  23592. ,
  23593. n.prototype.update = function(e) {
  23594. this.controls.update(e),
  23595. this.camera.copy(this.quickstartCamera)
  23596. }
  23597. ,
  23598. n.prototype.setSize = function(e, t) {
  23599. this.quickstartCamera.updateAspect(e / t)
  23600. }
  23601. ,
  23602. n.prototype.destroy = function() {
  23603. this.scene.remove(this.skybox)
  23604. }
  23605. ,
  23606. t.exports = n
  23607. }
  23608. ).call(this, "/js/scene/QuickstartManager.js")
  23609. }
  23610. , {
  23611. "../cameras/PanoramaCamera": 7,
  23612. "../constants": 8,
  23613. "../controls/PanoramaControls": 13,
  23614. "../enum/PanoSizeClass": 36,
  23615. "../enum/Vectors": 50,
  23616. "../gui/helpManager": 68,
  23617. "../materials/CubemapMaterial": 117,
  23618. "../materials/ModelTextureMaterial": 118,
  23619. "../settings": 166,
  23620. "../tile/TileUtils": 174,
  23621. "../util/browser": 182,
  23622. "../util/camera": 183,
  23623. "../util/cameraLight": 184,
  23624. "../util/easing": 186,
  23625. "../util/lerp": 188,
  23626. "../util/logger": 189,
  23627. "../util/transitions": 195,
  23628. three: 217
  23629. }],
  23630. 158: [function(e, t, i) {
  23631. "use strict";
  23632. function n(e, t, i) {
  23633. this.scene = e,
  23634. this.camera = t,
  23635. this.renderer = null,
  23636. this.effects = i,
  23637. this.animateCallback = null,
  23638. this.composer = null,
  23639. this.qualityManager = null,
  23640. e.renderWidth = 0,
  23641. e.renderHeight = 0,
  23642. this.updateClock = new r.Clock,
  23643. this.components = [],
  23644. this.updateListeners = [],
  23645. this.resizeListeners = [],
  23646. this.forceUpdateSize = !1,
  23647. this.started = !1,
  23648. this.textures = {},
  23649. this.suspendedObjects = []
  23650. }
  23651. var r = e("three")
  23652. , o = e("../shaders")
  23653. , a = e("../enum/SceneRendererEvents")
  23654. , s = e("../enum/GLTextureType")
  23655. , l = e("../enum/GLCubeFaces")
  23656. , c = e("../exception/BasicException")
  23657. , h = e("../exception/RendererCreationException")
  23658. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23659. , m = e("../util/browser")
  23660. /**************************************************************************************************************************************************/
  23661. , u = e("../settings")
  23662. , d = e("events").EventEmitter;
  23663. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23664. n.prototype = Object.create(d.prototype),
  23665. n.prototype.addComponent = function(e) {
  23666. this.components.push(e),
  23667. e.update && this.updateListeners.push(e),
  23668. e.setSize && (this.resizeListeners.push(e),
  23669. this.forceUpdateSize = !0)
  23670. }
  23671. ,
  23672. n.prototype.removeComponent = function(e) {
  23673. var t = function(t) {
  23674. return t !== e
  23675. };
  23676. this.components = this.components.filter(t),
  23677. this.updateListeners = this.updateListeners.filter(t),
  23678. this.resizeListeners = this.resizeListeners.filter(t)
  23679. }
  23680. ,
  23681. n.prototype.start = function(e) {
  23682. if (this.started)
  23683. throw new c("Can't start SceneRenderer, already started");
  23684. this.createContext(e),
  23685. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23686. m.isMobile() && this.boluoVrInit(),
  23687. /*******************************************************************************************************************************/
  23688. this.initComposer(),
  23689. this.started = !0,
  23690. (p = p.bind(this))()
  23691. }
  23692. ,
  23693. n.prototype.createContext = function(e) {
  23694. try {
  23695. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile()}),
  23696. this.renderer.autoClear = !0,
  23697. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23698. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23699. this.emit(a.ContextCreated)
  23700. } catch (e) {
  23701. throw new h("Unable to create a WebGL rendering context")
  23702. }
  23703. u.profiling.enabled && this.overrideTextures(),
  23704. e.appendChild(this.renderer.domElement)
  23705. }
  23706. ,
  23707. n.prototype.overrideTextures = function() {
  23708. var e = this.renderer.context
  23709. , t = 0
  23710. , i = e.createTexture;
  23711. e.createTexture = function() {
  23712. var n = i.call(e);
  23713. return n.id = t++,
  23714. this.textures[n.id] = n,
  23715. n
  23716. }
  23717. .bind(this);
  23718. var n = e.texImage2D;
  23719. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  23720. var d, p = this.getTextureTypeFromTarget(e, t);
  23721. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  23722. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  23723. h = a,
  23724. u = l,
  23725. o = u.naturalWidth,
  23726. a = u.naturalHeight,
  23727. n.call(e, t, i, r, c, h, u));
  23728. var f = this.textures[d.id];
  23729. f.width = p === s.TextureCube ? 6 * o : o,
  23730. f.height = a
  23731. }
  23732. .bind(this);
  23733. var r = e.deleteTexture;
  23734. e.deleteTexture = function(t) {
  23735. delete this.textures[t.id],
  23736. r.call(e, t)
  23737. }
  23738. .bind(this)
  23739. }
  23740. ,
  23741. n.prototype.updateTextureMemory = function() {
  23742. var e = null;
  23743. return function() {
  23744. var t = 0;
  23745. for (var i in this.textures) {
  23746. var n = this.textures[i];
  23747. n.width && n.height && (t += n.width * n.height * 4)
  23748. }
  23749. t !== e && this.emit(a.MemoryUsageUpdated, t),
  23750. e = t
  23751. }
  23752. }(),
  23753. n.prototype.getTextureTypeFromTarget = function(e, t) {
  23754. switch (t) {
  23755. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  23756. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  23757. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  23758. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23759. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  23760. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23761. return s.TextureCube;
  23762. case e.TEXTURE_2D:
  23763. return s.Texture2D;
  23764. default:
  23765. return null
  23766. }
  23767. }
  23768. ,
  23769. n.prototype.initComposer = function() {
  23770. this.composer = new r.EffectComposer(this.renderer),
  23771. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  23772. this.composer.addPass(this.effects.hblurPass),
  23773. this.composer.addPass(this.effects.vblurPass)
  23774. }
  23775. ,
  23776. n.prototype.setSize = function(e, t, devicePixelRatio) {
  23777. this.renderWidth = e,
  23778. this.renderHeight = t,
  23779. this.effects.aspect = e / t,
  23780. /* this.renderer.setSize(e, t), -----MP */
  23781. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  23782. this.composer.setSize(e, t);
  23783. for (var i = 0; i < this.resizeListeners.length; i++)
  23784. this.resizeListeners[i].setSize(e, t)
  23785. }
  23786. ,
  23787. n.prototype.render = function() {
  23788. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23789. }
  23790. /******************************************************************************************************徐世廷**********************************************************************/
  23791. var vrPermission = {};
  23792. var vrPermissionCallBack = function(info1,info2){
  23793. if(info1 == "reset"){
  23794. vrPermission = {};
  23795. }else{
  23796. vrPermission[info1] = info2
  23797. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  23798. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  23799. }
  23800. }
  23801. }
  23802. n.prototype.boluoVrInit = function() {
  23803. console.log("boluoVrInit")
  23804. this.isHuawei5X = m.detectHUAWEI5X(),
  23805. this.oldRenderer = this.renderer,
  23806. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  23807. window.panoCamera = this.camera;
  23808. var a = this;
  23809. window._vrEnabled = !1,
  23810. Object.defineProperty(window, "vrEnabled", {
  23811. get: function() {
  23812. return window._vrEnabled
  23813. },
  23814. set: function(b) {
  23815. b = !!b,
  23816. b ? (a.renderer = a.newRenderer,
  23817. window.vrMarkers.forEach(function(a) {
  23818. a.visible = !0
  23819. })) : (a.renderer = a.oldRenderer,
  23820. window.vrMarkers.forEach(function(a) {
  23821. a.visible = !1
  23822. })),
  23823. a.cursor.visible = b,
  23824. a.setSize(window.innerWidth, window.innerHeight),
  23825. window._vrEnabled = b
  23826. if(b){
  23827. setTimeout(function(){
  23828. console.log("orientEnable"+window.orientEnable)
  23829. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  23830. if(m.detectIOS()/* && m.detectSafari() */){
  23831. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  23832. console.log("开始获取权限 major"+b.major)
  23833. if(b.major == 12 && b.minor>=2){
  23834. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  23835. else{//app??
  23836. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23837. }
  23838. }else if(b.major >= 13){
  23839. if(!window.location.href.includes("https://")){
  23840. console.log("需要https");
  23841. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  23842. return;
  23843. }
  23844. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  23845. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  23846. if(!window.vrEnabled || window.orientEnable)return;
  23847. vrPermissionCallBack("reset")
  23848. console.log(window.DeviceMotionEvent)
  23849. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  23850. console.log("开始获取权限1")
  23851. ///注意:需要https 本地服务器permissionState会得到denied
  23852. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  23853. console.log("permissionState1: "+permissionState)
  23854. vrPermissionCallBack("deviceMotion", permissionState)
  23855. }).catch(function(e){
  23856. vrPermissionCallBack("deviceMotion", false)
  23857. console.log(e)
  23858. })
  23859. }else{
  23860. console.log("window.DeviceMotionEvent undefined")
  23861. vrPermissionCallBack("deviceMotion", false)
  23862. }
  23863. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  23864. console.log("开始获取权限2")
  23865. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  23866. console.log("permissionState2: "+permissionState)
  23867. vrPermissionCallBack("deviceOrientation", permissionState)
  23868. }).catch(function(e){
  23869. vrPermissionCallBack("deviceOrientation", false)
  23870. console.log(e)
  23871. })
  23872. }else{
  23873. console.log("window.DeviceOrientationEvent undefined")
  23874. vrPermissionCallBack("deviceOrientation", false)
  23875. }
  23876. },hasFailed ? 0 : 150)
  23877. /* /* setTimeout(function(){
  23878. if(settings.vrEnabled && !window.orientEnable){
  23879. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  23880. }
  23881. },4000) */
  23882. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  23883. }else{
  23884. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23885. }
  23886. }else{
  23887. //已经触发了
  23888. }
  23889. },200);
  23890. }
  23891. }
  23892. }),
  23893. this.createCursor(.5, !1, 1, 16777215, 0);
  23894. var b = {
  23895. setSize: function(b, c) {
  23896. a.camera.aspect = b / c
  23897. }
  23898. };
  23899. this.resizeListeners.push(b),
  23900. this.vrLoadingInit()
  23901. }
  23902. ,
  23903. n.prototype.vrLoadingInit = function() {
  23904. var a = function(camera) {
  23905. var a = this
  23906. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  23907. , c = new r.MeshBasicMaterial({
  23908. color: 4967932,
  23909. side: r.DoubleSide
  23910. })
  23911. , d = new r.Mesh(b,c);
  23912. this.mesh = d,
  23913. d.position.z = -2,
  23914. d.scale.set(.08, .08, .08),
  23915. d.visible = !1,
  23916. camera.add(d),
  23917. //window.player.camera.add(d),
  23918. a.enabled = !1,
  23919. this.update = function(b) {
  23920. 1 == a.enabled && (d.rotation.z += 15 * b)
  23921. }
  23922. }
  23923. , a = new a(this.camera);
  23924. window.Loading = a,
  23925. this.updateListeners.push(a)
  23926. }
  23927. ,
  23928. n.prototype.createCursor = function(a, b, c, d, e) {
  23929. var g, h = new r.SpriteMaterial({
  23930. opacity: c,
  23931. color: d,
  23932. transparent: b,
  23933. map: this.boluoGetTexture("images/cursor.png"),
  23934. needsUpdate: !0,
  23935. side: r.DoubleSide
  23936. });
  23937. h.map.offset = new r.Vector2(1 / 17 * e,0),
  23938. h.map.repeat = new r.Vector2(1 / 17,1),
  23939. h.depthTest = !1,
  23940. h.blending = r.AdditiveBlending,
  23941. g = new r.Sprite(h),
  23942. // g.scale.set(a, a, a),
  23943. g.scale.set(.3,.3,.3)
  23944. g.position.z = -2,
  23945. g.visible = !1,
  23946. g.name = "cursor",
  23947. this.camera.add(g),
  23948. this.scene.add(this.camera),
  23949. this.cursor = g;
  23950. var i = new this.CursorAnimation(this.scene,g,this.camera);
  23951. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  23952. this.updateListeners.push(i)
  23953. }
  23954. ,
  23955. window.orientEnable = 0; //是否能触发deviceorientation
  23956. n.prototype.CursorAnimation = function(a, b, c) {
  23957. function d() {
  23958. g.orient = r.Math.degToRad(window.orientation || 0)
  23959. }
  23960. function e(a) {
  23961. if(!window.vrEnabled && window.orientEnable) return;
  23962. window.orientEnable || (window.orientEnable = 1);
  23963. var b = r.Math.degToRad(a.alpha)
  23964. , c = r.Math.degToRad(a.beta)
  23965. , d = r.Math.degToRad(a.gamma);
  23966. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  23967. -1e3 === g.beta && (g.beta = c),
  23968. -1e3 === g.gamma && (g.gamma = d),
  23969. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  23970. Math.abs(c - g.beta) > .006 && (g.beta = c),
  23971. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  23972. g.beta = c,
  23973. g.gamma = d),
  23974. n.vrDebug) {
  23975. $("#info-device-orientation").css("display", "block");
  23976. var e = "";
  23977. e += "alpha=(" + g.alpha + ")<BR/>",
  23978. e += "beta=(" + g.beta + ")<BR/>",
  23979. e += "gamma=" + g.gamma + "<BR/>",
  23980. document.getElementById("info-device-orientation").innerHTML = e
  23981. }
  23982. }
  23983. this.cursor = b,
  23984. this.raycaster = new r.Raycaster,
  23985. this.targetEventObj = {},
  23986. this.type = 1,
  23987. this.tweenFlag = !0;
  23988. var g = this;
  23989. this.target = c,
  23990. console.log(c.uuid),
  23991. this.euler = new r.Euler,
  23992. this.q0 = new r.Quaternion,
  23993. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  23994. this.zee = new r.Vector3(0,0,1),
  23995. this.alpha = -1e3,
  23996. this.beta = -1e3,
  23997. this.gamma = -1e3,
  23998. this.orient = r.Math.degToRad(window.orientation || 0),
  23999. window.addEventListener("orientationchange", d),
  24000. window.addEventListener("deviceorientation", e),
  24001. this.setObjectQuaternion = function(a, b, d, e, f) {
  24002. g.euler.set(d, b, -e, "YXZ"),
  24003. a.setFromEuler(g.euler),
  24004. a.multiply(g.q1),
  24005. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24006. c.updateMatrixWorld()
  24007. }
  24008. ,
  24009. parent !== window && window.addEventListener("message", function(a) {
  24010. var b = JSON.parse(a.data)
  24011. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24012. b && b.alpha && b.beta && b.gamma && function(a) {
  24013. var c = r.Math.degToRad(b.alpha)
  24014. , d = r.Math.degToRad(b.beta)
  24015. , e = r.Math.degToRad(b.gamma);
  24016. a ? (-1e3 === g.alpha && (g.alpha = c),
  24017. -1e3 === g.beta && (g.beta = d),
  24018. -1e3 === g.gamma && (g.gamma = e),
  24019. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24020. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24021. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24022. g.beta = d,
  24023. g.gamma = e)
  24024. }(c)
  24025. }),
  24026. this.update = function(a) {
  24027. TWEEN.update();
  24028. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24029. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24030. this.triggerTargetEvent())
  24031. }
  24032. ,
  24033. this.triggerTargetEvent = function() {
  24034. var a = this.choseObj()
  24035. , b = a ? a.object : void 0;
  24036. this.targetEventObj.currentObj = b,
  24037. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24038. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24039. b && b.enabled && this.startAnimate(function() {
  24040. this.clickCallback(b)
  24041. }
  24042. .bind(this))) : this.type,
  24043. this.targetEventObj.lastObj = b)
  24044. }
  24045. ,
  24046. this.choseObj = function() {
  24047. this.raycaster.setFromCamera({
  24048. x: 0,
  24049. y: 0
  24050. }, c);
  24051. var a = (this.raycaster.ray,
  24052. window.vrMarkers)
  24053. , b = this.raycaster.intersectObjects(a);
  24054. if (b.length > 0)
  24055. return b[0]
  24056. }
  24057. ,
  24058. this.clickCallback = function(a) {
  24059. this.runTHREEAction(a, "onclick")
  24060. }
  24061. ,
  24062. this.runTHREEAction = function(a, b) {
  24063. switch (b) {
  24064. case "onclick":
  24065. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24066. a()
  24067. });
  24068. break;
  24069. case "onhover":
  24070. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24071. a()
  24072. });
  24073. break;
  24074. case "onout":
  24075. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24076. a()
  24077. })
  24078. }
  24079. }
  24080. ,
  24081. this.startAnimate = function(a) {
  24082. this.tweenFlag && this.initAnimation(a)
  24083. }
  24084. ,
  24085. this.initAnimation = function(a) {
  24086. var b = this
  24087. , c = this.cursor.material.map.offset
  24088. , d = function(a) {
  24089. return Math.floor(17 * a) / 17
  24090. };
  24091. b.tweenFlag = !1,
  24092. this.cursorAnimate = new TWEEN.Tween(c).to({
  24093. x: 1
  24094. }, 1e3).onStart(function() {
  24095. b.tweenFlag = !1
  24096. }).onStop(function() {
  24097. b.tweenFlag = !0,
  24098. this.x = 0,
  24099. c.x = 0
  24100. }).onUpdate(function() {}).onComplete(function() {
  24101. a(),
  24102. c.x = 0,
  24103. setTimeout(function() {
  24104. b.tweenFlag = !0
  24105. }, 1500)
  24106. }),
  24107. this.cursorAnimate.easing(d),
  24108. this.cursorAnimate.start()
  24109. }
  24110. ,
  24111. this.autoCursorPosition = function(a) {
  24112. // var b = Math.abs(a.distance - 10);
  24113. // this.cursor.position.z = -b,
  24114. // b /= 10;
  24115. // alert(b);
  24116. // this.cursor.scale.set(b, b, b)
  24117. this.cursor.scale.set(.3,.3,.3)
  24118. }
  24119. }
  24120. ,
  24121. n.prototype.vrRenderer = function(a, b, c) {
  24122. var d = new b.vrCamera(c);
  24123. d.bananaAspect = .8,
  24124. this.width,
  24125. this.height;
  24126. var b = this;
  24127. this.setSize = function(c, d) {
  24128. a.setSize.call(this, c, d),
  24129. b.width = c,
  24130. b.height = d
  24131. }
  24132. ,
  24133. this.render = function(b, c, e, f) {
  24134. window.cameraQua = c.quaternion.clone();
  24135. var g, h;
  24136. if (c.__RESS__SKIP__STEREO__)
  24137. return a.render(b, c, e, f);
  24138. if ("PerspectiveCamera" === c.type)
  24139. g = d.cameraL,
  24140. h = d.cameraR,
  24141. b.updateMatrixWorld(),
  24142. null === c.parent && c.updateMatrixWorld(),
  24143. d.vrCameraUpdate(c);
  24144. else {
  24145. if ("OrthographicCamera" !== c.type)
  24146. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24147. g = h = c
  24148. }
  24149. a.setScissorTest(!0),
  24150. a.setScissor(0, 0, this.width / 2, this.height),
  24151. a.setViewport(0, 0, this.width / 2, this.height),
  24152. a.render.call(this, b, g, e, f),
  24153. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24154. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24155. a.render.call(this, b, h, e, f),
  24156. a.setScissorTest(!1)
  24157. }
  24158. ,
  24159. this.__proto__ = {
  24160. __proto__: a
  24161. }
  24162. }
  24163. ,
  24164. n.prototype.vrCamera = function(a) {
  24165. this.type = "StereoCamera",
  24166. this._aspect = 1,
  24167. this._overlap = .064,
  24168. this.cameraL = new r.PerspectiveCamera,
  24169. this.cameraL.layers.enable(1),
  24170. this.cameraL.near = 0.01,//xzw add
  24171. this.cameraL.matrixAutoUpdate = !1,
  24172. this.cameraR = new r.PerspectiveCamera,
  24173. this.cameraR.layers.enable(2),
  24174. this.cameraR.near = 0.01,//xzw add
  24175. this.cameraR.matrixAutoUpdate = !1,
  24176. this.eyeRight = new r.Matrix4,
  24177. this.eyeLeft = new r.Matrix4,
  24178. this.vrCameraNeedsUpdate = !0,
  24179. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24180. Object.defineProperty(this, "bananaAspect", {
  24181. get: function() {
  24182. return this._aspect
  24183. },
  24184. set: function(a) {
  24185. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24186. this._aspect = a
  24187. }
  24188. }),
  24189. Object.defineProperty(this, "overlap", {
  24190. get: function() {
  24191. return this._overlap
  24192. },
  24193. set: function(a) {
  24194. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24195. this._overlap = a
  24196. }
  24197. }),
  24198. this.vrCameraUpdate = function(a) {
  24199. this.vrCameraNeedsUpdate = true;
  24200. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24201. this.vrCameraNeedsUpdate) {
  24202. this.vrCameraNeedsUpdate = !1,
  24203. //console.debug("vrCameraUpdate"),
  24204. this.bananaFocus = a.focus,
  24205. this.bananaFov = a.fov,
  24206. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24207. this.bananaNear = a.near,
  24208. this.bananaFar = a.far,
  24209. //console.debug(a.aspect),
  24210. this.bananaFocus = 10;
  24211. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24212. this.eyeLeft.elements[12] = -e,
  24213. this.eyeRight.elements[12] = e,
  24214. b = -g * this.bananaReal_aspect + f,
  24215. c = g * this.bananaReal_aspect + f,
  24216. d.elements[0] = 2 * this.bananaNear / (c - b),
  24217. d.elements[8] = (c + b) / (c - b),
  24218. this.cameraL.projectionMatrix.copy(d),
  24219. b = -g * this.bananaReal_aspect - f,
  24220. c = g * this.bananaReal_aspect - f,
  24221. d.elements[0] = 2 * this.bananaNear / (c - b),
  24222. d.elements[8] = (c + b) / (c - b),
  24223. this.cameraR.projectionMatrix.copy(d)
  24224. }
  24225. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24226. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24227. }
  24228. }
  24229. ,
  24230. n.prototype.boluoGetTexture = function(a) {
  24231. var b = new r.TextureLoader;
  24232. return b.crossOrigin = "anonymous",
  24233. b.load(a)
  24234. }
  24235. ,
  24236. /***********************************************************************************************************************************************************************************/
  24237. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24238. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24239. return function(o){
  24240. var render = false;
  24241. var ratio;
  24242. var w, h; //记录应当render的大小
  24243. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24244. w = o.width, h = o.height, render = true, ratio=1;
  24245. }else{
  24246. w = $('#player').width();
  24247. h = $('#player').height();
  24248. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24249. (w !== W || h !== H || this.forceUpdateSize) &&
  24250. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24251. }
  24252. if(render){
  24253. this.setSize(w, h, ratio);
  24254. this.forceUpdateSize = !1
  24255. }
  24256. }
  24257. }()
  24258. ,
  24259. n.prototype.updateComponents = function() {
  24260. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24261. this.updateListeners[t].update(e)
  24262. }
  24263. ,
  24264. n.prototype.suspend = function() {
  24265. this.started = !1,
  24266. this.suspendedObjects = this.scene.children.map(function(e) {
  24267. return this.scene.remove(e),
  24268. e
  24269. }
  24270. .bind(this)),
  24271. this.render()
  24272. }
  24273. ,
  24274. n.prototype.resume = function() {
  24275. this.suspendedObjects.forEach(function(e) {
  24276. this.scene.add(e)
  24277. }
  24278. .bind(this)),
  24279. this.suspendedObjects = [],
  24280. this.started = !0,
  24281. p()
  24282. }
  24283. ;
  24284. var p = function() {
  24285. this.started && (window.requestAnimationFrame(p),
  24286. this.updateScreenSize(), // fyz resize
  24287. this.updateComponents(),
  24288. this.updateTextureMemory(),
  24289. this.render(),
  24290. this.emit(a.AfterRender))
  24291. };
  24292. n.prototype.getImageData = function() {
  24293. var e = document.createElement("canvas")
  24294. , t = e.getContext("2d");
  24295. return function(i, n, r) {
  24296. return e.width === n && e.height === r || (e.width = n,
  24297. e.height = r),
  24298. t.drawImage(i, 0, 0, n, r),
  24299. t.getImageData(0, 0, n, r)
  24300. }
  24301. }(),
  24302. n.prototype.initSizedTexture2D = function(e, t, i) {
  24303. var n = this.renderer
  24304. , o = n.context
  24305. , a = n.state
  24306. , s = new r.Texture(null);
  24307. s.flipY = !1,
  24308. i !== !0 && (i = !1),
  24309. s.generateMipmaps = i;
  24310. var l = n.paramThreeToGL(s.format)
  24311. , c = n.paramThreeToGL(s.type)
  24312. , h = n.properties.get(s)
  24313. , u = o.createTexture();
  24314. a.bindTexture(o.TEXTURE_2D, u),
  24315. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24316. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24317. s.wrapS = t,
  24318. s.wrapT = t;
  24319. var d = n.paramThreeToGL(t);
  24320. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24321. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24322. i ? (s.magFilter = r.LinearFilter,
  24323. s.minFilter = r.LinearMipMapLinearFilter,
  24324. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24325. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24326. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24327. s.minFilter = r.LinearFilter,
  24328. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24329. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24330. a.bindTexture(o.TEXTURE_2D, null),
  24331. h.__webglTexture = u,
  24332. s
  24333. }
  24334. ,
  24335. n.prototype.initSizedCubeMap = function(e, t) {
  24336. var i = this.renderer
  24337. , n = i.context
  24338. , o = i.state
  24339. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24340. a.flipY = !1,
  24341. a.generateMipmaps = t;
  24342. var s = i.paramThreeToGL(a.format)
  24343. , l = i.paramThreeToGL(a.type)
  24344. , c = i.properties.get(a)
  24345. , h = n.createTexture();
  24346. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24347. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24348. for (var u = 0; u < 6; u++)
  24349. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24350. return t ? (a.magFilter = r.LinearFilter,
  24351. a.minFilter = r.LinearMipMapLinearFilter,
  24352. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24353. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24354. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24355. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24356. a.minFilter = r.LinearFilter,
  24357. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24358. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24359. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24360. c.__image__webglTextureCube = h,
  24361. a
  24362. }
  24363. ,
  24364. n.prototype.deallocateCubeTexture = function(e) {
  24365. var t = this.renderer
  24366. , i = t.context
  24367. , n = t.properties.get(e);
  24368. i.deleteTexture(n.__image__webglTextureCube)
  24369. }
  24370. ,
  24371. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24372. var a = this.renderer
  24373. , s = a.context
  24374. , l = a.state
  24375. , c = a.properties.get(t);
  24376. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24377. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24378. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24379. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24380. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24381. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24382. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24383. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24384. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24385. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24386. l.bindTexture(s.TEXTURE_2D, null)
  24387. }
  24388. ,
  24389. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24390. var s = this.renderer
  24391. , l = s.context
  24392. , c = s.state
  24393. , h = s.properties.get(t);
  24394. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24395. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24396. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24397. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24398. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24399. }
  24400. ,
  24401. n.prototype.rebuildMipMaps2D = function(e) {
  24402. var t = this.renderer
  24403. , i = t.context
  24404. , n = t.state;
  24405. t.properties.get(e);
  24406. i.generateMipmap(i.TEXTURE_2D),
  24407. n.bindTexture(i.TEXTURE_2D, null)
  24408. }
  24409. ,
  24410. n.prototype.rebuildMipMaps3D = function(e) {
  24411. var t = this.renderer
  24412. , i = t.context
  24413. , n = t.state
  24414. , r = t.properties.get(e);
  24415. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24416. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24417. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24418. }
  24419. ,
  24420. n.prototype.renderToCubeMap = function() {
  24421. var e = !1
  24422. , t = null
  24423. , i = null
  24424. , n = null
  24425. , a = null
  24426. , s = null
  24427. , l = 1;
  24428. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24429. var _ = this.renderer;
  24430. _.context;
  24431. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24432. i.position.z = 150,
  24433. t = new r.Scene,
  24434. t.add(i),
  24435. n = new r.ShaderMaterial({
  24436. uniforms: {
  24437. tDiffuse: {
  24438. type: "t",
  24439. value: null
  24440. },
  24441. alpha: {
  24442. type: "f",
  24443. value: 1
  24444. }
  24445. },
  24446. vertexShader: o.basicTextured.vertexShader,
  24447. fragmentShader: o.basicTextured.fragmentShader,
  24448. depthWrite: !1,
  24449. depthTest: !1,
  24450. side: r.DoubleSide
  24451. }),
  24452. a = new r.PlaneBufferGeometry(l,l),
  24453. s = new r.Mesh(a,n),
  24454. s.position.z = 0,
  24455. t.add(s),
  24456. e = !0);
  24457. var T = a.getAttribute("uv");
  24458. T.setDynamic(!0),
  24459. T.needsUpdate = !0;
  24460. var x = T.array
  24461. , S = p / u
  24462. , M = f / d
  24463. , R = g / u
  24464. , P = m / d;
  24465. x[0] = S,
  24466. x[1] = M + P,
  24467. x[2] = S + R,
  24468. x[3] = M + P,
  24469. x[4] = S,
  24470. x[5] = M,
  24471. x[6] = S + R,
  24472. x[7] = M;
  24473. var O = a.getAttribute("position");
  24474. O.setDynamic(!0),
  24475. O.needsUpdate = !0;
  24476. var L = O.array
  24477. , D = v / h.width - l / 2
  24478. , N = A / h.height - l / 2
  24479. , B = y / h.width
  24480. , F = C / h.height;
  24481. L[0] = D,
  24482. L[1] = N + F,
  24483. L[3] = D + B,
  24484. L[4] = N + F,
  24485. L[6] = D,
  24486. L[7] = N,
  24487. L[9] = D + B,
  24488. L[10] = N;
  24489. this.renderer.properties.get(c);
  24490. n.uniforms.tDiffuse.value = c,
  24491. n.blending = E || r.NoBlending,
  24492. n.transparent = !!b,
  24493. void 0 !== w && null !== w || (w = 1),
  24494. n.uniforms.alpha.value = w,
  24495. n.needUpdate = !0,
  24496. h.activeCubeFace = I,
  24497. h.viewport.set(0, 0, h.width, h.height);
  24498. var V = this.renderer.autoClear;
  24499. this.renderer.autoClear = !1,
  24500. this.renderer.render(t, i, h, !1),
  24501. this.renderer.autoClear = V
  24502. }
  24503. }(),
  24504. n.prototype.copyCubeMap = function() {
  24505. var e = !1
  24506. , t = null
  24507. , i = null
  24508. , a = null
  24509. , s = null
  24510. , l = null
  24511. , c = new r.Euler;
  24512. new r.Vector3;
  24513. return function(h, u, d, p, f, g, m, v, A) {
  24514. this.renderer;
  24515. if (!e) {
  24516. var y = 2;
  24517. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24518. i.position.set(0, 0, 0),
  24519. t = new r.Scene,
  24520. t.add(i),
  24521. a = new r.ShaderMaterial({
  24522. uniforms: {
  24523. tDiffuse: {
  24524. type: "t",
  24525. value: null
  24526. },
  24527. alpha: {
  24528. type: "f",
  24529. value: 1
  24530. }
  24531. },
  24532. vertexShader: o.copyCubeMap.vertexShader,
  24533. fragmentShader: o.copyCubeMap.fragmentShader,
  24534. depthWrite: !1,
  24535. depthTest: !1,
  24536. side: r.DoubleSide
  24537. }),
  24538. s = new r.BoxGeometry(y,y,y),
  24539. l = new r.Mesh(s,a),
  24540. t.add(l),
  24541. e = !0
  24542. }
  24543. for (var C = 0; C < 6; C++)
  24544. n.getCubeOrientationForCubeFace(C, c),
  24545. l.rotation.copy(c),
  24546. l.matrixWorldNeedsUpdate = !0,
  24547. l.updateMatrixWorld(),
  24548. a.uniforms.tDiffuse.value = h,
  24549. a.blending = m || r.NoBlending,
  24550. a.transparent = !!v,
  24551. void 0 !== A && null !== A || (A = 1),
  24552. a.uniforms.alpha.value = A,
  24553. a.needUpdate = !0,
  24554. u.activeCubeFace = C,
  24555. u.viewport.set(0, 0, f, g),
  24556. this.renderer.render(t, i, u, !1)
  24557. }
  24558. }(),
  24559. n.getLookAtForCubeFace = function(e, t) {
  24560. switch (e) {
  24561. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24562. t.set(1, 0, 0);
  24563. break;
  24564. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24565. t.set(-1, 0, 0);
  24566. break;
  24567. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24568. t.set(0, 1, 0);
  24569. break;
  24570. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24571. t.set(0, -1, 0);
  24572. break;
  24573. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24574. t.set(0, 0, 1);
  24575. break;
  24576. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24577. t.set(0, 0, -1)
  24578. }
  24579. }
  24580. ,
  24581. n.getCubeOrientationForCubeFace = function(e, t) {
  24582. switch (e) {
  24583. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24584. t.set(0, -Math.PI / 2, 0);
  24585. break;
  24586. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24587. t.set(0, Math.PI / 2, 0);
  24588. break;
  24589. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24590. t.set(Math.PI / 2, Math.PI, 0);
  24591. break;
  24592. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24593. t.set(-Math.PI / 2, Math.PI, 0);
  24594. break;
  24595. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24596. t.set(0, -Math.PI, 0);
  24597. break;
  24598. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24599. t.set(0, 0, 0)
  24600. }
  24601. }
  24602. ,
  24603. t.exports = n
  24604. }
  24605. , {
  24606. "../enum/GLCubeFaces": 25,
  24607. "../enum/GLTextureType": 26,
  24608. "../enum/SceneRendererEvents": 43,
  24609. "../exception/BasicException": 55,
  24610. "../exception/RendererCreationException": 57,
  24611. "../settings": 166,
  24612. "../shaders": 167,
  24613. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24614. "../util/browser": 182,
  24615. /************************************************************************************************************************************************/
  24616. events: 202,
  24617. three: 217
  24618. }],
  24619. 159: [function(e, t, i) {
  24620. "use strict";
  24621. function n(e) {
  24622. this.messenger = new a(e),
  24623. this.clientKey = null
  24624. }
  24625. var r = e("../util/ajax")
  24626. , o = e("./PostMessageType")
  24627. , a = e("./postmessage")
  24628. , s = e("./VersionInfo")
  24629. , l = e("events").EventEmitter
  24630. , c = window.location.origin + "/api/v1/user/";
  24631. n.prototype = Object.create(l.prototype),
  24632. n.prototype.bindEvents = function() {
  24633. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24634. }
  24635. ,
  24636. n.prototype.waitForConnection = function() {
  24637. var e = new Promise(function(e, t) {
  24638. this.messenger.on(o.CONNECT, function(i) {
  24639. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24640. }
  24641. .bind(this))
  24642. }
  24643. .bind(this));
  24644. return e
  24645. }
  24646. ,
  24647. n.prototype.onConnectionReceived = function(e) {
  24648. return this.messenger.setTarget(e.source, e.origin),
  24649. this.verifyConnection(e).then(function(t, i) {
  24650. this.messenger.send({
  24651. type: o.ACCEPT,
  24652. toId: e.fromId,
  24653. warning: i
  24654. }),
  24655. this.clientKey = t,
  24656. this.messenger.removeAllListeners(o.CONNECT),
  24657. this.bindEvents()
  24658. }
  24659. .bind(this), function(t) {
  24660. this.messenger.send({
  24661. type: o.REJECT,
  24662. toId: e.fromId,
  24663. reason: t
  24664. }),
  24665. this.messenger.setTarget()
  24666. }
  24667. .bind(this))
  24668. }
  24669. ,
  24670. n.prototype.verifyConnection = function(e) {
  24671. return new Promise(function(t, i) {
  24672. var n;
  24673. if (s.isDeprecated(e.sdkVersion))
  24674. n = "这个版本正在被弃用";
  24675. else if (!s.isSupported(e.sdkVersion))
  24676. return i("不支持此版本的SDK");
  24677. var o = {
  24678. cache: !1,
  24679. headers: {
  24680. "X-port-Application-Key": e.applicationKey,
  24681. "X-port-Referrer": e.origin
  24682. }
  24683. };
  24684. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24685. }
  24686. )
  24687. }
  24688. ,
  24689. n.prototype.onMessageReceived = function(e) {
  24690. if (this.validateClientApplicationKey(e.applicationKey)) {
  24691. var t = this;
  24692. e.onDone = function(i) {
  24693. i.toId = e.fromId,
  24694. i.uid = e.uid,
  24695. i.type = o.RESPONSE,
  24696. t.messenger.send(i)
  24697. }
  24698. ,
  24699. this.emit(o.ACTION, e)
  24700. }
  24701. }
  24702. ,
  24703. n.prototype.validateClientApplicationKey = function(e) {
  24704. return this.clientKey === e
  24705. }
  24706. ,
  24707. n.prototype.sendEvent = function(e, t) {
  24708. this.messenger.send({
  24709. type: o.EVENT,
  24710. eventType: e,
  24711. eventData: t
  24712. })
  24713. }
  24714. ,
  24715. t.exports = n
  24716. }
  24717. , {
  24718. "../util/ajax": 181,
  24719. "./PostMessageType": 160,
  24720. "./VersionInfo": 163,
  24721. "./postmessage": 165,
  24722. events: 202
  24723. }],
  24724. 160: [function(e, t, i) {
  24725. "use strict";
  24726. t.exports = Object.freeze({
  24727. CONNECT: "postmessage.connect",
  24728. ACCEPT: "postmessage.accept",
  24729. REJECT: "postmessage.reject",
  24730. ACTION: "postmessage.action",
  24731. RESPONSE: "postmessage.response",
  24732. EVENT: "postmessage.event"
  24733. })
  24734. }
  24735. , {}],
  24736. 161: [function(e, t, i) {
  24737. "use strict";
  24738. t.exports = Object.freeze({
  24739. MOVE: "sdk.move",
  24740. ENTER_PANO: "sdk.enterpano",
  24741. MODEL_LOADED: "sdk.modelloaded"
  24742. })
  24743. }
  24744. , {}],
  24745. 162: [function(e, t, i) {
  24746. "use strict";
  24747. t.exports = Object.freeze({
  24748. FLY: "transition.fly",
  24749. FADEOUT: "transition.fade",
  24750. INSTANT: "transition.instant"
  24751. })
  24752. }
  24753. , {}],
  24754. 163: [function(e, t, i) {
  24755. "use strict";
  24756. t.exports = {
  24757. current: "1.0",
  24758. supported: ["1.0"],
  24759. deprecated: [],
  24760. isSupported: function(e) {
  24761. return this.supported.indexOf(e) !== -1
  24762. },
  24763. isDeprecated: function(e) {
  24764. return this.deprecated.indexOf(e) !== -1
  24765. },
  24766. isValid: function(e) {
  24767. return this.isSupported(e) || this.isDeprecated(e)
  24768. }
  24769. }
  24770. }
  24771. , {}],
  24772. 164: [function(e, t, i) {
  24773. (function(i) {
  24774. "use strict";
  24775. function n(e, t, i) {
  24776. e && (e = e.toLowerCase().trim());
  24777. var n = new I.UP.clone
  24778. , r = Math.PI / 3
  24779. , o = Math.PI / 2;
  24780. switch (e) {
  24781. case "left":
  24782. i.copy(t),
  24783. i.applyAxisAngle(n, o);
  24784. break;
  24785. case "right":
  24786. i.copy(t),
  24787. i.applyAxisAngle(n, -o);
  24788. break;
  24789. case "forwardleft":
  24790. i.copy(t),
  24791. i.applyAxisAngle(n, r);
  24792. break;
  24793. case "forwardright":
  24794. i.copy(t),
  24795. i.applyAxisAngle(n, -r);
  24796. break;
  24797. case "forward":
  24798. default:
  24799. i.copy(t)
  24800. }
  24801. return i
  24802. }
  24803. function r(e, t) {
  24804. if (e) {
  24805. var i = {
  24806. pano: e,
  24807. lookAtPoint: null,
  24808. duration: null,
  24809. maxDistanceOverride: null,
  24810. skipWarpingCheck: !1
  24811. };
  24812. this.player.flyToPano(i, function() {
  24813. t && t({
  24814. success: !0,
  24815. message: "Transition complete."
  24816. })
  24817. })
  24818. } else
  24819. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  24820. t && t({
  24821. success: !1,
  24822. error: "Unable to find pano."
  24823. })
  24824. }
  24825. function o(e, t) {
  24826. var i = this.findRankedPano(e, t);
  24827. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24828. null)
  24829. }
  24830. function a(e, t) {
  24831. var i = this.findRankedtag(e, t);
  24832. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24833. null)
  24834. }
  24835. function s(e, t) {
  24836. t.copy(I.FORWARD),
  24837. e.getDirection(t)
  24838. }
  24839. function l(e) {
  24840. function t(e) {
  24841. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  24842. return {
  24843. x: c.Math.radToDeg(t._x),
  24844. y: c.Math.radToDeg(t._y),
  24845. z: c.Math.radToDeg(t._z)
  24846. }
  24847. }
  24848. var i = function(e) {
  24849. return e.alignmentType !== m.ALIGNED ? null : {
  24850. x: e.position.x,
  24851. y: e.position.y,
  24852. z: e.position.z
  24853. }
  24854. };
  24855. return {
  24856. panos: e.panos.list.map(function(n) {
  24857. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  24858. return {
  24859. uuid: n.id,
  24860. aligned: n.alignmentType === m.ALIGNED,
  24861. neighbourUUIDs: n.neighbourUUIDs.slice(),
  24862. position: i(n),
  24863. rotation: t(n),
  24864. thumbnail: r
  24865. }
  24866. })
  24867. }
  24868. }
  24869. var c = e("three")
  24870. , h = e("./ApiHost")
  24871. , u = e("../util/logger")
  24872. , d = e("../util/common")
  24873. , p = e("../util/math")
  24874. , f = e("../enum/ModelManagerEvents")
  24875. , g = e("./PostMessageType")
  24876. , m = e("../enum/AlignmentType")
  24877. , v = e("../enum/Direction")
  24878. , A = e("./TransitionStyles")
  24879. , y = e("../util/panorama")
  24880. , C = e("../enum/GLCubeFaces")
  24881. , I = e("../enum/Vectors")
  24882. , E = e("../enum/Viewmode")
  24883. , b = e("../enum/WarpStyle")
  24884. , w = (e("../enum/Keys"),
  24885. e("../enum/PlayerEvents"))
  24886. , _ = e("../sdk/SdkEvents")
  24887. , I = e("../enum/Vectors")
  24888. , T = e("../enum/ControlEvents")
  24889. , x = e("../enum/RenderLayers")
  24890. , S = (e("../constants"),
  24891. e("../settings"))
  24892. , M = e("../lib/jpeg_encoder")
  24893. , R = new u(i)
  24894. , P = function() {
  24895. var e = function e() {
  24896. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24897. e.player.getDirection(e.playerDirection),
  24898. e.projectVectors();
  24899. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  24900. if (e.angleTravelled += Math.abs(t),
  24901. e.angleTravelled >= Math.abs(e.angle)) {
  24902. if (e.active = !1,
  24903. e.onDone) {
  24904. var i = e.onDone;
  24905. i()
  24906. }
  24907. } else
  24908. e.lastFacingDirection.copy(e.playerDirection),
  24909. window.setTimeout(e, 4)
  24910. };
  24911. return e.active = !1,
  24912. e.angle = 0,
  24913. e.angleTravelled = 0,
  24914. e.playerDirection = new c.Vector3,
  24915. e.lastFacingDirection = new c.Vector3,
  24916. e.onDone = null,
  24917. e.player = null,
  24918. e.start = function(t, i, n, r) {
  24919. e.active = !0,
  24920. t && i && (i = 0),
  24921. e.angle = t || i,
  24922. e.xAngle = t,
  24923. e.yAngle = i,
  24924. e.angleTravelled = 0,
  24925. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24926. n.getDirection(e.playerDirection),
  24927. e.lastFacingDirection.copy(e.playerDirection),
  24928. e.projectVectors(),
  24929. e.onDone = r,
  24930. e.player = n,
  24931. e()
  24932. }
  24933. ,
  24934. e.projectVectors = function() {
  24935. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  24936. e.lastFacingDirection.projectOnPlane(I.UP))
  24937. }
  24938. ,
  24939. e
  24940. }()
  24941. , O = function() {
  24942. var e = new c.Vector3;
  24943. return function(t) {
  24944. t ? (e.copy(t.position),
  24945. e.add(t.discPosition),
  24946. p.projectPositionToCanvas(e, this.player.camera, e),
  24947. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  24948. }
  24949. }()
  24950. , L = function() {
  24951. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  24952. }
  24953. , D = function() {
  24954. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  24955. }
  24956. , N = function(e) {
  24957. var t = new c.Vector3;
  24958. return function(e) {
  24959. var i = this.player.getDirection();
  24960. t.copy(i);
  24961. var n = t.y;
  24962. t.y = 0,
  24963. t.normalize();
  24964. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  24965. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  24966. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  24967. 0;
  24968. this.player.mode === E.DOLLHOUSE && (r = -r);
  24969. var o = L.call(this) - .1
  24970. , a = D.call(this) + .1
  24971. , s = r + e;
  24972. s > o ? s = o : s < a && (s = a);
  24973. var l = s - r;
  24974. return e > 0 && l < .01 && (l = 0),
  24975. e < 0 && l > -.01 && (l = 0),
  24976. l
  24977. }
  24978. }()
  24979. , B = function() {
  24980. var e = new c.Euler;
  24981. return function(t) {
  24982. return e.setFromQuaternion(t.quaternion, "YXZ"),
  24983. {
  24984. position: {
  24985. x: t.position.x,
  24986. y: t.position.y,
  24987. z: t.position.z
  24988. },
  24989. rotation: {
  24990. x: c.Math.radToDeg(e.x),
  24991. y: c.Math.radToDeg(e.y),
  24992. z: 0
  24993. },
  24994. pano: t.currentPano ? t.currentPano.id : null,
  24995. mode: t.mode
  24996. }
  24997. }
  24998. }()
  24999. , F = null;
  25000. t.exports = {
  25001. init: function(e, t, i, n, r) {
  25002. V.init(e, t, i, r),
  25003. F = new Promise(function(e, t) {
  25004. i.on(w.Ready, function() {
  25005. e()
  25006. })
  25007. }
  25008. .bind(this));
  25009. var o = new h(window)
  25010. , a = o.waitForConnection();
  25011. a.then(function(e) {
  25012. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25013. });
  25014. var s = function() {
  25015. var e = Date.now();
  25016. return function() {
  25017. if (!(Date.now() - e < 100)) {
  25018. var t = B(i);
  25019. o.sendEvent(_.MOVE, {
  25020. state: t
  25021. }),
  25022. e = Date.now()
  25023. }
  25024. }
  25025. }();
  25026. i.on(w.Move, s),
  25027. i.on(w.ViewChanged, s),
  25028. n.on(f.ActiveModelChanged, function(e) {
  25029. function t(e) {
  25030. var t, i = e.newPano.id;
  25031. e.oldPano && (t = e.oldPano.id),
  25032. i !== t && o.sendEvent(_.ENTER_PANO, {
  25033. oldPano: t,
  25034. newPano: i
  25035. })
  25036. }
  25037. var i = e.model
  25038. , n = e.oldModel;
  25039. V.model = i,
  25040. a.then(function() {
  25041. o.sendEvent(_.MODEL_LOADED, {
  25042. metadata: l(i)
  25043. })
  25044. }),
  25045. n && n.panos.forEach(function(e) {
  25046. e.removeEventListener("enter", t)
  25047. }),
  25048. i.panos.forEach(function(e) {
  25049. e.on("enter", t)
  25050. })
  25051. })
  25052. }
  25053. };
  25054. var V = {
  25055. director: null,
  25056. player: null,
  25057. controls: null,
  25058. sceneRenderer: null,
  25059. model: null,
  25060. init: function(e, t, i, n) {
  25061. this.director = e,
  25062. this.player = i,
  25063. this.controls = t,
  25064. this.sceneRenderer = n
  25065. },
  25066. handleToObject: {},
  25067. objectToHandle: {},
  25068. handleCount: 0,
  25069. onMessageReceive: function(e) {
  25070. if (e) {
  25071. var t = e.targetFunction
  25072. , i = e.params
  25073. , n = e.onDone;
  25074. t && this[t] && this[t](i, n)
  25075. }
  25076. },
  25077. waitForInit: function(e, t) {
  25078. F.then(t.bind({
  25079. success: !0,
  25080. message: "Init complete."
  25081. }))
  25082. },
  25083. moveToPano: function(e, t) {
  25084. var i = new c.Euler(0,0,0,"YXZ")
  25085. , n = new c.Quaternion;
  25086. return function(e, t) {
  25087. var r = e.pano
  25088. , o = e.rotation
  25089. , a = e.transition;
  25090. if (!this.model)
  25091. return t({
  25092. success: !1,
  25093. error: "The model has not been loaded yet"
  25094. });
  25095. var s = this.model.panos.get(r);
  25096. if (!s)
  25097. return t({
  25098. success: !1,
  25099. error: r + " does not exist in this model"
  25100. });
  25101. if (!o)
  25102. return t({
  25103. sucess: !1,
  25104. erorr: o + " is not a valid rotation"
  25105. });
  25106. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25107. console.log(o.z);
  25108. var l = {
  25109. success: !0,
  25110. message: r
  25111. };
  25112. if (a === A.FADEOUT)
  25113. n.setFromEuler(i),
  25114. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25115. else {
  25116. var h, u;
  25117. a === A.INSTANT && (h = 0,
  25118. u = 0);
  25119. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25120. this.player.flyToPano({
  25121. pano: s,
  25122. lookAtPoint: d,
  25123. duration: h,
  25124. aimDuration: u
  25125. }, t.bind(this, l))
  25126. }
  25127. }
  25128. }(),
  25129. moveInDirection: function(e, t) {
  25130. var i = e.direction;
  25131. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25132. void (t && t({
  25133. success: !1,
  25134. error: "Invalid direction."
  25135. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25136. t(e ? {
  25137. success: !0,
  25138. message: "moved " + i
  25139. } : {
  25140. success: !1,
  25141. error: "Cannot move in direction: " + i
  25142. })
  25143. })
  25144. },
  25145. getPose: function(e, t) {
  25146. this.player.camera.position,
  25147. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25148. return t({
  25149. success: !0,
  25150. message: B(this.player)
  25151. })
  25152. },
  25153. takeScreenShot: function() {
  25154. var e = new c.PerspectiveCamera
  25155. , t = new c.WebGLRenderTarget;
  25156. return function(i, n) {
  25157. if (!i.resolution)
  25158. return n({
  25159. success: !1,
  25160. error: "An invalid resolution was specified"
  25161. });
  25162. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25163. var r = this.sceneRenderer.renderer.getSize();
  25164. i.resolution.width = r.width,
  25165. i.resolution.height = r.height
  25166. }
  25167. e.layers.set(x.DEFAULT),
  25168. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25169. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25170. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25171. var o = i.resolution.width
  25172. , a = i.resolution.height
  25173. , s = o / a;
  25174. e.position.copy(this.sceneRenderer.camera.position),
  25175. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25176. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25177. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25178. t.setSize(o, a),
  25179. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25180. var l = new Uint8Array(o * a * 4);
  25181. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25182. var c = M.encode({
  25183. data: l,
  25184. width: o,
  25185. height: a,
  25186. heading: 180,
  25187. pitch: 0
  25188. }, {
  25189. quality: 75,
  25190. flipY: !0
  25191. })
  25192. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25193. n({
  25194. success: !0,
  25195. message: h
  25196. })
  25197. }
  25198. }(),
  25199. findRankedPano: function(e, t) {
  25200. var i = new c.Vector3
  25201. , r = new c.Vector3;
  25202. return function(e, t) {
  25203. s(this.player, r),
  25204. n(t, r, i);
  25205. var o = this.player.rankedPanoInDirection(e, i);
  25206. if (o) {
  25207. var a = this.objectToHandle[o.id];
  25208. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25209. this.handleToObject[a] = o),
  25210. a
  25211. }
  25212. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25213. -1
  25214. }
  25215. }(),
  25216. findRankedtag: function(e, t) {
  25217. var i = new c.Vector3
  25218. , r = new c.Vector3;
  25219. return function(e, t) {
  25220. s(this.player, r),
  25221. n(t, r, i);
  25222. var o = this.player.rankedtagInDirection(e, i);
  25223. if (o) {
  25224. var a = this.objectToHandle[o.sid];
  25225. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25226. this.handleToObject[a] = o),
  25227. a
  25228. }
  25229. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25230. -1
  25231. }
  25232. }(),
  25233. clickNearesttag: function(e) {
  25234. this.clickRankedtag(0, e)
  25235. },
  25236. clickRankedtag: function(e, t) {
  25237. var i = a.call(this, e, t);
  25238. i && O.call(this, i)
  25239. },
  25240. clickNearestPano: function(e, t) {
  25241. this.clickRankedPano(0, e, t)
  25242. },
  25243. clickRankedPano: function(e, t, i) {
  25244. var n = o.call(this, e, t);
  25245. n ? r.call(this, n, i) : i(null)
  25246. },
  25247. clickPano: function(e, t) {
  25248. var i = this.handleTable[e];
  25249. i ? r.call(this, i, t) : t(null)
  25250. },
  25251. rotateDirection: function() {
  25252. return function(e, t) {
  25253. var i = e.direction
  25254. , n = e.angle;
  25255. if (!P.active) {
  25256. var r = 0
  25257. , o = 0
  25258. , a = 0
  25259. , s = 0;
  25260. if (!n || isNaN(n))
  25261. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25262. void (t && t({
  25263. success: !1,
  25264. error: "Invalid rotation angle."
  25265. }));
  25266. if (this.player.mode === E.TRANSITIONING)
  25267. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25268. void (t && t({
  25269. success: !1,
  25270. error: "Cannot rotate while transitioning"
  25271. }));
  25272. if (i === v.RIGHT || i === v.LEFT)
  25273. i === v.RIGHT && (n = -n),
  25274. r = n > 0 ? -1 : 1,
  25275. a = n;
  25276. else {
  25277. if (i !== v.UP && i !== v.DOWN)
  25278. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25279. void (t && t({
  25280. success: !1,
  25281. error: "Invalid direction for rotation."
  25282. }));
  25283. if (this.player.mode === E.FLOORPLAN)
  25284. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25285. void (t && t({
  25286. success: !1,
  25287. error: "Cannot rotate " + i + " in floorplan mode"
  25288. }));
  25289. if (i === v.DOWN && (n = -n),
  25290. n = N.call(this, n),
  25291. 0 === n)
  25292. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25293. void (t && t({
  25294. success: !1,
  25295. error: "Already at maximum rotation in direction: " + i
  25296. }));
  25297. o = n > 0 ? 1 : -1,
  25298. s = n
  25299. }
  25300. var l = n;
  25301. n = c.Math.degToRad(n),
  25302. a = c.Math.degToRad(a),
  25303. s = c.Math.degToRad(s);
  25304. var h = this.controls.activeControl
  25305. , u = function() {
  25306. h.stopRotating(!0),
  25307. t && t({
  25308. success: !0,
  25309. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25310. })
  25311. };
  25312. h.startRotating(r, o),
  25313. P.start(a, s, this.player, u)
  25314. }
  25315. }
  25316. }(),
  25317. rotate: function() {
  25318. var e = new c.Vector3
  25319. , t = new c.Vector3;
  25320. return function(i, n) {
  25321. var r = i.xAngle
  25322. , o = i.yAngle;
  25323. if (!P.active) {
  25324. if (r = r || 0,
  25325. o = o || 0,
  25326. isNaN(r) || isNaN(o))
  25327. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25328. void (n && n({
  25329. success: !1,
  25330. error: "Invalid rotation angle."
  25331. }));
  25332. if (this.player.mode === E.TRANSITIONING)
  25333. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25334. void (n && n({
  25335. success: !1,
  25336. error: "Cannot rotate while transitioning"
  25337. }));
  25338. Math.abs(r) < .01 && (r = 0),
  25339. Math.abs(o) < .01 && (o = 0);
  25340. var a = o;
  25341. o = N.call(this, o),
  25342. r = -r;
  25343. var s = a > 0 ? "UP" : "DOWN";
  25344. if (!r && a && !o)
  25345. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25346. void (n && n({
  25347. success: !1,
  25348. error: "Already at maximum rotation in direction: " + s
  25349. }));
  25350. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25351. var l = o;
  25352. o = c.Math.degToRad(o),
  25353. r = c.Math.degToRad(r),
  25354. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25355. this.player.getDirection(e),
  25356. t.copy(e).applyAxisAngle(I.UP, r),
  25357. t.applyAxisAngle(I.RIGHT, o);
  25358. var h = (e.angleTo(t),
  25359. r > 0 ? -1 : r < 0 ? 1 : 0)
  25360. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25361. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25362. var d = this.controls.activeControl
  25363. , p = function() {
  25364. d.stopRotating(!0),
  25365. n && n({
  25366. success: !0,
  25367. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25368. })
  25369. };
  25370. d.startRotating(h, u),
  25371. P.start(r, o, this.player, p)
  25372. }
  25373. }
  25374. }(),
  25375. panCamera: function(e, t) {
  25376. function i(e) {
  25377. switch (r.removeAllListeners(T.AutoPanComplete),
  25378. r.removeAllListeners(T.AutoPanInterrupt),
  25379. r.removeAllListeners(T.AutoPanClamped),
  25380. e) {
  25381. case T.AutoPanInterrupt:
  25382. t({
  25383. success: !0,
  25384. message: "Camera panning interrupted."
  25385. });
  25386. break;
  25387. case T.AutoPanClamped:
  25388. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25389. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25390. return void t({
  25391. success: !1,
  25392. error: "Already at edge of current model bounds."
  25393. });
  25394. var i = "The view point is outside the bounds for the current model. ";
  25395. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25396. console.warn(i)
  25397. }
  25398. case T.AutoPanComplete:
  25399. t({
  25400. success: !0,
  25401. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25402. })
  25403. }
  25404. }
  25405. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25406. return t({
  25407. success: !1,
  25408. error: "Camera panning is not available in the current mode: " + this.player.mode
  25409. });
  25410. var n = e.position
  25411. , r = this.player.control;
  25412. r.setAutoPanPosition(n.x, n.z),
  25413. r.autoPan = !0;
  25414. var o = function(e, t) {
  25415. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25416. };
  25417. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25418. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25419. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25420. },
  25421. click: function(e, t) {
  25422. var i = e.x
  25423. , n = e.y
  25424. , r = e.percentage;
  25425. r === !0 && (i = i / 100 * $("#player").width(),
  25426. n = n / 100 * $("#player").height()),
  25427. this.player.handleInputStart(i, n),
  25428. this.player.updateIntersect(),
  25429. this.player.handleInputEnd(i, n)
  25430. },
  25431. mouseOver: function(e, t) {
  25432. var i = e.x
  25433. , n = e.y
  25434. , r = e.percentage;
  25435. r === !0 && (i = i / 100 * $("#player").width(),
  25436. n = n / 100 * $("#player").height()),
  25437. this.player.handleInputMove(i, n),
  25438. this.player.updateIntersect()
  25439. },
  25440. moveToMode: function(e, t) {
  25441. function i(e) {
  25442. t(e ? {
  25443. success: !1,
  25444. error: "Failed to load new mode: " + e
  25445. } : {
  25446. success: !0,
  25447. message: "Moved to new mode: " + n
  25448. })
  25449. }
  25450. var n = e.mode;
  25451. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25452. i()
  25453. }, function(e) {
  25454. i(e)
  25455. }) : t({
  25456. success: !1,
  25457. error: "Invalid mode selection"
  25458. })
  25459. }
  25460. }
  25461. }
  25462. ).call(this, "/js/sdk/automation.js")
  25463. }
  25464. , {
  25465. "../constants": 8,
  25466. "../enum/AlignmentType": 17,
  25467. "../enum/ControlEvents": 21,
  25468. "../enum/Direction": 22,
  25469. "../enum/GLCubeFaces": 25,
  25470. "../enum/Keys": 30,
  25471. "../enum/ModelManagerEvents": 33,
  25472. "../enum/PlayerEvents": 40,
  25473. "../enum/RenderLayers": 41,
  25474. "../enum/Vectors": 50,
  25475. "../enum/Viewmode": 51,
  25476. "../enum/WarpStyle": 52,
  25477. "../lib/jpeg_encoder": 94,
  25478. "../sdk/SdkEvents": 161,
  25479. "../settings": 166,
  25480. "../util/common": 185,
  25481. "../util/logger": 189,
  25482. "../util/math": 190,
  25483. "../util/panorama": 191,
  25484. "./ApiHost": 159,
  25485. "./PostMessageType": 160,
  25486. "./TransitionStyles": 162,
  25487. three: 217
  25488. }],
  25489. 165: [function(e, t, i) {
  25490. "use strict";
  25491. function n(e) {
  25492. this.sourceWindow = e,
  25493. this.targetWindow = null,
  25494. this.targetOrigin = null,
  25495. this.id = Math.floor(1e5 * Math.random()),
  25496. this.bindEvents()
  25497. }
  25498. var r = e("./PostMessageType")
  25499. , o = e("events").EventEmitter;
  25500. n.prototype = Object.create(o.prototype),
  25501. n.prototype.bindEvents = function() {
  25502. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25503. }
  25504. ,
  25505. n.prototype.setTarget = function(e, t) {
  25506. this.targetWindow = e,
  25507. this.targetOrigin = t
  25508. }
  25509. ,
  25510. n.prototype.onPostmessageReceived = function(e) {
  25511. var t = e.origin || e.originalEvent.origin
  25512. , i = e.source;
  25513. switch (e.data.type) {
  25514. case r.CONNECT:
  25515. break;
  25516. case r.RESPONSE:
  25517. if (this.id !== e.data.toId)
  25518. return;
  25519. default:
  25520. if (!this.validateMessageOrigin(t))
  25521. return
  25522. }
  25523. var n = e.data;
  25524. n.source = i,
  25525. n.origin = t,
  25526. n.timestamp = Date.now(),
  25527. this.emit(e.data.type, n)
  25528. }
  25529. ,
  25530. n.prototype.validateMessageOrigin = function(e) {
  25531. return "*" === this.targetOrigin || e === this.targetOrigin
  25532. }
  25533. ,
  25534. n.prototype.send = function(e) {
  25535. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25536. this.targetWindow.postMessage(e, this.targetOrigin))
  25537. }
  25538. ,
  25539. t.exports = n
  25540. }
  25541. , {
  25542. "./PostMessageType": 160,
  25543. events: 202
  25544. }],
  25545. 166: [function(e, t, i) {
  25546. "use strict";
  25547. var n = e("three")
  25548. , r = e("./util/browser")
  25549. , o = e("./enum/Viewmode")
  25550. , a = e("./enum/VROption")
  25551. , s = e("./enum/Colors")
  25552. , l = e("./enum/WarpStyle")
  25553. , c = e("./util/easing")
  25554. , h = e("./util/common")
  25555. , u = e("./util/showcase")
  25556. , d = e("./constants")
  25557. , p = {
  25558. debug: !1,
  25559. version: "2.25.6-0-gd87e5b1",
  25560. languageTag: r.valueFromHash("lang", null),
  25561. pageTitle: "四维虚拟漫游",
  25562. authorizationHeader: u.getAuthorizationHeader(),
  25563. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25564. logLevel: r.valueFromHash("log", 2),
  25565. skyboxRadius: 2500,
  25566. modelBoundsPadding: 5,
  25567. showNeighbors: !1,
  25568. brand: r.valueFromHash("brand", !0),
  25569. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25570. startHighlights: r.valueFromHash("hl", -1),
  25571. specialEdition: r.valueFromHash("bn", 0),
  25572. useWheel: r.valueFromHash("wh", !0),
  25573. crossOrigin: "anonymous",
  25574. fancierTransition: !1,
  25575. wireframe: !1,
  25576. skyboxWireframe: !1,
  25577. modelAlpha: 1,
  25578. highlightPanoSelection: !1,
  25579. showSweeps: !0,
  25580. showSkyboxes: !1,
  25581. showMesh: !0,
  25582. showFloors: !1,
  25583. showFloorDuration: 300,
  25584. showFloorDelay: 300,
  25585. hideFloorDuration: 300,
  25586. hideFloorDelay: 0,
  25587. reticuleOpacityTransitionTime: 250,
  25588. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25589. markerOpacityTransitionTime: 500,
  25590. guiAnimationSpeed: 250,
  25591. highlightAnimationDuration: 500,
  25592. modelComponentLoadSpinnerDelay: 150,
  25593. captureErrors: !1,
  25594. maxMobileTextures: 6,
  25595. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25596. startupFlyinDelay: 3e3,
  25597. dollhouseDefault: {
  25598. minDistance: 15,
  25599. maxDistance: 50,
  25600. minPolarAngle: n.Math.degToRad(10),
  25601. maxPolarAngle: n.Math.degToRad(90)
  25602. },
  25603. hideReticuleTimeout: 1e3,
  25604. analytics: {
  25605. inactivityThreshold: 30,
  25606. sessionTrackingRate: .15,
  25607. maxTrackedErrors: 20,
  25608. sessionDurationPingFrequency: 10,
  25609. sessionDurationTimeout: 15
  25610. },
  25611. flydown: {
  25612. movementEasing: "easeInOutQuad",
  25613. movementDelay: .001,
  25614. rotationEasing: "easeInOutQuad",
  25615. rotationDelay: .5,
  25616. modelTextureDelay: .75,
  25617. skyboxDelay: .75
  25618. },
  25619. transition: {
  25620. flySpeed: .001,
  25621. flyTime: 750,
  25622. flytimeMaxDistanceThreshold: 5,
  25623. flytimeDistanceMultiplier: 150,
  25624. aimTime: 1500,
  25625. aimSlowFactor: 1.5,
  25626. blur: 0.8,
  25627. movementEasing: "easeInOutQuad",
  25628. blendEasing: "easeInOutQuad",
  25629. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  25630. },
  25631. show360Views: {
  25632. enabled: !0,
  25633. transitionTime: 1e3
  25634. },
  25635. quickstart: {
  25636. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25637. animation: 1400,
  25638. showTextDelay: 500,
  25639. fadeOutDelay: 3e3,
  25640. fovChange: 10
  25641. },
  25642. appConfig: {
  25643. webvr_version: null,
  25644. segment_key: null,
  25645. embedly_key: null,
  25646. branch_key: null,
  25647. keen_write_key: null,
  25648. keen_project_id: null
  25649. },
  25650. vr: {
  25651. enabled: !0,
  25652. allowWebVR: !1,
  25653. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25654. },
  25655. share: {
  25656. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25657. },
  25658. input: {
  25659. longTapThreshold: 200,
  25660. moveToleranceNDC: .08,
  25661. touchMoveThreshold: 25
  25662. },
  25663. help: {
  25664. modalStayDuration: 600
  25665. },
  25666. immersive: {
  25667. timeToShowAgain: 1250,
  25668. uiStayDuration: 600
  25669. },
  25670. tourInteraction: {
  25671. disabled: "0" === r.valueFromHash("tourcta", null),
  25672. showPauseButton: 1e3,
  25673. showModal: 1500,
  25674. allowNextClick: 200,
  25675. largeModal: "1" === r.valueFromHash("tourcta", null),
  25676. smallModal: "2" === r.valueFromHash("tourcta", null)
  25677. },
  25678. labels: {
  25679. enabled: !1,
  25680. hideUntilStart: !0,
  25681. fadeInDuration: 250,
  25682. fadeInDelay: 250,
  25683. fadeOutDuration: 250,
  25684. fadeOutDelay: 0,
  25685. zoomHideThreshhold: {
  25686. mobile: r.isSmallScreen() ? .45 : .6,
  25687. desktop: 2
  25688. },
  25689. zoomTruncateThreshhold: {
  25690. mobile: r.isSmallScreen() ? .35 : .45,
  25691. desktop: .85
  25692. },
  25693. minLengthForTruncate: 16,
  25694. truncateLength: 12,
  25695. truncateSuffix: "..."
  25696. },
  25697. tags: {
  25698. enabled: r.valueFromHash("mt", 1),
  25699. startup: {
  25700. hideUntilStart: !0,
  25701. fadeInDuration: 500,
  25702. fadeInDelay: 100
  25703. },
  25704. visibility: {
  25705. anyDistance: !0,
  25706. visibleDistance: 8,
  25707. cameraClearance: .1,
  25708. alphaTestLevel: .05,
  25709. hideViaFloor: !0,
  25710. hideOffScreenDisc: !1,
  25711. hideOffScreenObject: !1
  25712. },
  25713. disc: {
  25714. opacity: 1,
  25715. disabledOpacity: .5,
  25716. scale: {
  25717. nearBound: 1.5,
  25718. farBound: 4.8,
  25719. linkFarBound: !1,
  25720. linkPercent: 40,
  25721. maxSize: 80,
  25722. minSize: 40,
  25723. baseViewportSize: 800,
  25724. responsiveness: 100
  25725. }
  25726. },
  25727. pole: {
  25728. enabled: !0,
  25729. height: .5,
  25730. width: 2,
  25731. opacity: .5,
  25732. color: "white"
  25733. },
  25734. navigate: {
  25735. nearestPano: !0,
  25736. lineOfSight: !0,
  25737. reactivate: !0,
  25738. aimAt: "disc",
  25739. tiltTolerance: 25,
  25740. rotateSpeedFactor: .6
  25741. }
  25742. },
  25743. path: {
  25744. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  25745. colorUp: s._desat(s.newBlue, .5),
  25746. colorDown: s._darken(s.newBlue, .35),
  25747. opacity: .5,
  25748. style: "ribbon",
  25749. height: .025,
  25750. ribbonWidth: .24,
  25751. outsideHeight: .5,
  25752. waypointRadius: .5,
  25753. waypointIndoorRadius: .24,
  25754. waypointPulse: 1e3,
  25755. typ: l.BLACK,
  25756. meshFree: r.valueFromHash("mf", 1),
  25757. mapGuides: r.valueFromHash("guides", !0),
  25758. fadeInTime: 400,
  25759. fadeOutTime: 300
  25760. },
  25761. warp: {
  25762. nearPanoDist: .1,
  25763. matchCam: !1,
  25764. blur: .33,
  25765. fastTime: 1500,
  25766. teleportTime: 1500,
  25767. outsideTime: 2e3,
  25768. lookAheadMax: .3,
  25769. lookAheadDist: 2.5,
  25770. softPushDist: .37,
  25771. softPushEnd: .3,
  25772. softBendAngle: 8,
  25773. softBendTilt: 4,
  25774. softBendEnd: .3,
  25775. doBurns: true, //r.valueFromHash("kb", !0),
  25776. burnsAngle: 8, //导览在每个点停留时的旋转角度
  25777. minBurnsAngle: 35,
  25778. minDownAngle: -35,
  25779. maxTurnPerSec: 280,
  25780. maxAimPerSec: 35,
  25781. minRotation: 12,
  25782. maxAimRotation: 33.2,
  25783. turnFriction: .2,
  25784. flySpeed: .01,
  25785. minWarpTime: 1200,
  25786. warpInterruptionRedirectTime: 500,
  25787. tourStepDelay: r.valueFromHash("st", 0),
  25788. walkDelay: 0,
  25789. walkMaxDist: 50,
  25790. walkMinDist: .8,
  25791. walkSlideShowThreshhold: 3000,
  25792. walkExtraPanosDistance: .4,
  25793. timePerMeter: 1200,
  25794. motionLeadTime: 5000,
  25795. movementEasing: "easeInOutQuad",
  25796. blendEasing: "easeInOutQuad",
  25797. showBunny: !1,
  25798. loop: r.valueFromHash("lp", !1),
  25799. auto: r.valueFromHash("ts", -1),
  25800. eOrder: 'YXZ', //"YXZ",
  25801. stepFactor: .25,
  25802. brakeStrength: 2,
  25803. minBrakeAngle: .1,
  25804. maxBrakeAngle: 1.8,
  25805. climbEffort: 4
  25806. },
  25807. rotationFriction: .05,
  25808. rotationAccelerationInside: 4.5,
  25809. rotationAccelerationOutside: .15,
  25810. rotationAfterMoveMultiplier: 40,
  25811. rotationAfterMoveHistoryCount: 5,
  25812. panFriction: .09,
  25813. panAccelerationOutside: 60,
  25814. onload: r.valueFromHash("onload", o.PANORAMA),
  25815. zoomNearLimit: .1,
  25816. zoomFarLimit: 10,
  25817. navigation: {
  25818. panoScores: !1,
  25819. mouseDirection: !0,
  25820. filterStrictness: .75,
  25821. angleFactor: -30,
  25822. directionFactor: 10,
  25823. distanceFactor: -1,
  25824. optionalityFactor: 3
  25825. },
  25826. sdkInit: !1,
  25827. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  25828. console: r.valueFromHash("console", !1),
  25829. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  25830. panoramaNeighbourMaxDistance: 5,
  25831. panoFloorClickRadius: .35,
  25832. showScreenshotLocations: !1,
  25833. showAxis: !1,
  25834. showNeighbourRaycasts: !1,
  25835. colorMarkerOnLoad: !1,
  25836. colorMarkerByFloor: !1,
  25837. tiling: {
  25838. panoPreRenderRepeatDelay: 2500,
  25839. panoPreRenderDelay: 500,
  25840. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  25841. tilingFlagNames: ["usetiles", "tiles"],
  25842. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  25843. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  25844. overlayStyle: r.valueFromHash("tileoverlay", 0),
  25845. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  25846. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  25847. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  25848. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  25849. customCompression: r.valueFromHash("tilecustcomp", 0),
  25850. // mobileHighQualityOverride: !1,
  25851. mobileHighQualityOverride: 1,
  25852. allowUltraHighResolution: true
  25853. },
  25854. zoom: {
  25855. enabled: true,
  25856. forceOff: r.valueFromHash("nozoom", 0),
  25857. overridemax: r.valueFromHash("maxzoom", null),
  25858. overridemin: r.valueFromHash("minzoom", null),
  25859. max: d.highQualityMaxZoom,
  25860. min: 1,
  25861. transitionStyle: r.valueFromHash("zoomtrans", 1),
  25862. activationThreshold: 1.1,
  25863. restoreTime: 500
  25864. },
  25865. profiling: {
  25866. enabled: r.valueFromHash("mem", !1)
  25867. }
  25868. };
  25869. p = h.deepExtend(p, d, {
  25870. insideFOV: r.valueFromHash("fov", d.insideFOV),
  25871. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  25872. panorama: {
  25873. transitionTime: 1e3,
  25874. modelAlpha: 0,
  25875. modelAlphaDelay: p.flydown.modelTextureDelay,
  25876. modelAlphaLength: 1,
  25877. skyboxOpacity: 1,
  25878. skyboxOpacityDelay: p.flydown.skyboxDelay,
  25879. skyboxOpacityLength: .9,
  25880. fovLength: 1,
  25881. fovDelay: 0,
  25882. cameraMatrixDuration: .8,
  25883. cameraMatrixDelay: 0,
  25884. cameraMatrixEase: c.easeInCubic,
  25885. reticuleOpacity: 1,
  25886. markerOpacity: .3,
  25887. markerOpacityOnHover: 1
  25888. },
  25889. dollhouse: {
  25890. transitionTime: 1e3,
  25891. modelAlpha: 1,
  25892. modelAlphaDelay: 0,
  25893. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25894. skyboxOpacity: 0,
  25895. skyboxOpacityDelay: 0,
  25896. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25897. fovLength: 1,
  25898. fovDelay: 0,
  25899. cameraMatrixDuration: .8,
  25900. cameraMatrixDelay: .3,
  25901. cameraMatrixEase: c.easeInCubic,
  25902. reticuleOpacity: 1,
  25903. markerOpacity: 0,
  25904. markerOpacityOnHover: 0
  25905. },
  25906. floorplan: {
  25907. transitionTime: 1e3,
  25908. modelAlpha: 1,
  25909. modelAlphaDelay: 0,
  25910. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25911. skyboxOpacity: 0,
  25912. skyboxOpacityDelay: 0,
  25913. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25914. fovLength: 1,
  25915. fovDelay: 0,
  25916. cameraMatrixDuration: .5,
  25917. cameraMatrixDelay: 0,
  25918. cameraMatrixEase: c.easeOutCubic,
  25919. reticuleOpacity: 1,
  25920. markerOpacity: 0,
  25921. markerOpacityOnHover: 0,
  25922. cameraHeight: 50
  25923. },
  25924. transitioning: {
  25925. reticuleOpacity: 0,
  25926. markerOpacity: .3,
  25927. markerOpacityOnHover: 1
  25928. },
  25929. "floorplan-dollhouse": {
  25930. rotationDelay: 0,
  25931. rotationDuration: 1
  25932. },
  25933. "floorplan-panorama": {
  25934. rotationDelay: .5,
  25935. rotationDuration: 1
  25936. },
  25937. "dollhouse-panorama": {
  25938. rotationDelay: .5,
  25939. rotationDuration: 1
  25940. },
  25941. "dollhouse-floorplan": {
  25942. rotationDelay: 0,
  25943. rotationDuration: 1,
  25944. cameraMatrixDuration: 1.05,
  25945. cameraMatrixDelay: .5
  25946. },
  25947. "panorama-dollhouse": {
  25948. rotationDelay: 0,
  25949. rotationDuration: .5
  25950. },
  25951. "panorama-floorplan": {
  25952. transitionTime: 1500,
  25953. rotationDelay: 0,
  25954. rotationDuration: .5
  25955. }
  25956. }),
  25957. p.path.meshFree && (p.path.typ = l.WALK),
  25958. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  25959. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  25960. t.exports = p
  25961. }
  25962. , {
  25963. "./constants": 8,
  25964. "./enum/Colors": 19,
  25965. "./enum/VROption": 47,
  25966. "./enum/Viewmode": 51,
  25967. "./enum/WarpStyle": 52,
  25968. "./util/browser": 182,
  25969. "./util/common": 185,
  25970. "./util/easing": 186,
  25971. "./util/showcase": 193,
  25972. three: 217
  25973. }],
  25974. 167: [function(e, t, i) {
  25975. "use strict";
  25976. var n = e("three")
  25977. , r = e("./settings")
  25978. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  25979. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  25980. t.exports = {
  25981. basicTextured: {
  25982. uniforms: {
  25983. tDiffuse: {
  25984. type: "t",
  25985. value: null
  25986. },
  25987. alpha: {
  25988. type: "f",
  25989. value: 1
  25990. }
  25991. },
  25992. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25993. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  25994. },
  25995. copyCubeMap: {
  25996. uniforms: {
  25997. tDiffuse: {
  25998. type: "t",
  25999. value: null
  26000. },
  26001. alpha: {
  26002. type: "f",
  26003. value: 1
  26004. }
  26005. },
  26006. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26007. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26008. },
  26009. cube: {
  26010. uniforms: {
  26011. map: {
  26012. type: "t",
  26013. value: null
  26014. },
  26015. opacity: {
  26016. type: "f",
  26017. value: 1
  26018. }
  26019. },
  26020. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26021. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26022. },
  26023. model: {
  26024. uniforms: {
  26025. map: {
  26026. type: "t",
  26027. value: null
  26028. },
  26029. modelAlpha: {
  26030. type: "f",
  26031. value: r.modelAlpha
  26032. },
  26033. opacity: {
  26034. type: "f",
  26035. value: 1
  26036. },
  26037. progress: {
  26038. type: "f",
  26039. value: 0
  26040. },
  26041. blackout: {
  26042. type: "i",
  26043. value: 0
  26044. },
  26045. pano0Map: {
  26046. type: "t",
  26047. value: null
  26048. },
  26049. pano0Position: {
  26050. type: "v3",
  26051. value: new n.Vector3
  26052. },
  26053. pano0Matrix: {
  26054. type: "m4",
  26055. value: new n.Matrix4
  26056. },
  26057. pano1Map: {
  26058. type: "t",
  26059. value: null
  26060. },
  26061. pano1Position: {
  26062. type: "v3",
  26063. value: new n.Vector3
  26064. },
  26065. pano1Matrix: {
  26066. type: "m4",
  26067. value: new n.Matrix4
  26068. }
  26069. },
  26070. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\n vUv = uv;\n vec4 worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26071. fragmentShader: a + "uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\tconst vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);\n\tconst vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);\n\n\tvec4 colorFromPanos;\n\tvec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);\n\tvec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);\n\n\tif (blackout == 0) {\n\t\tcolorFromPanos = mix(colorFromPano0, colorFromPano1, progress);\n\t} else if (blackout == 1) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));\n\t\tcolorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} else if (blackout == 2) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, progress);\n\t} else if (blackout == 3) {\n\t\tcolorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} \n\n\tvec4 colorFromTexture = texture2D( map, vUv );\n\tcolorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n\tfloat whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n\tcolorFromPanos = mix(colorFromPanos, GREY, whiteness);\n\tgl_FragColor = vec4(colorFromPanos.rgb, opacity);\n}\n"
  26072. },
  26073. hot:{
  26074. uniforms:{
  26075. color:{
  26076. type: "c",
  26077. value: new n.Color( 0xff2200 )
  26078. },
  26079. opac:{
  26080. type: "f",
  26081. value: 0
  26082. },
  26083. texture1:{
  26084. type: "t",
  26085. value: null
  26086. },
  26087. texture2:{
  26088. type: "t",
  26089. value: null
  26090. }
  26091. },
  26092. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26093. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26094. },
  26095. modelOutside: {
  26096. uniforms: {
  26097. map: {
  26098. type: "t",
  26099. value: null
  26100. },
  26101. opacity: {
  26102. type: "f",
  26103. value: 1
  26104. }
  26105. },
  26106. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26107. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26108. },
  26109. ribbon: {
  26110. uniforms: {
  26111. map: {
  26112. type: "t",
  26113. value: null
  26114. },
  26115. opacity: {
  26116. type: "f",
  26117. value: 1
  26118. },
  26119. color: {
  26120. type: "c",
  26121. value: new n.Color(r.path.color)
  26122. }
  26123. },
  26124. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26125. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26126. },
  26127. waypoint: {
  26128. uniforms: {
  26129. map: {
  26130. type: "t",
  26131. value: null
  26132. },
  26133. opacity: {
  26134. type: "f",
  26135. value: 1
  26136. },
  26137. pulse: {
  26138. type: "f",
  26139. value: 1
  26140. },
  26141. nearFade: {
  26142. type: "v2",
  26143. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26144. },
  26145. color: {
  26146. type: "c",
  26147. value: new n.Color(r.reticuleColor)
  26148. }
  26149. },
  26150. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26151. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26152. },
  26153. modelDebug: {
  26154. uniforms: {
  26155. map: {
  26156. type: "t",
  26157. value: null
  26158. },
  26159. modelAlpha: {
  26160. type: "f",
  26161. value: r.modelAlpha
  26162. },
  26163. depthmapRatio: {
  26164. type: "f",
  26165. value: 0
  26166. },
  26167. opacity: {
  26168. type: "f",
  26169. value: 1
  26170. },
  26171. progress: {
  26172. type: "f",
  26173. value: 0
  26174. },
  26175. considerOcclusion: {
  26176. type: "i",
  26177. value: r.fancierTransition
  26178. },
  26179. highlightPanoSelection: {
  26180. type: "i",
  26181. value: 0
  26182. },
  26183. useThirdPano: {
  26184. type: "i",
  26185. value: r.useThirdPano
  26186. },
  26187. pano0Map: {
  26188. type: "t",
  26189. value: null
  26190. },
  26191. pano0Depth: {
  26192. type: "t",
  26193. value: null
  26194. },
  26195. pano0Position: {
  26196. type: "v3",
  26197. value: new n.Vector3
  26198. },
  26199. pano0Matrix: {
  26200. type: "m4",
  26201. value: new n.Matrix4
  26202. },
  26203. pano0Weight: {
  26204. type: "f",
  26205. value: r.transition.pano0Weight
  26206. },
  26207. pano1Map: {
  26208. type: "t",
  26209. value: null
  26210. },
  26211. pano1Depth: {
  26212. type: "t",
  26213. value: null
  26214. },
  26215. pano1Position: {
  26216. type: "v3",
  26217. value: new n.Vector3
  26218. },
  26219. pano1Matrix: {
  26220. type: "m4",
  26221. value: new n.Matrix4
  26222. },
  26223. pano1Weight: {
  26224. type: "f",
  26225. value: r.transition.pano1Weight
  26226. },
  26227. pano2Map: {
  26228. type: "t",
  26229. value: null
  26230. },
  26231. pano2Depth: {
  26232. type: "t",
  26233. value: null
  26234. },
  26235. pano2Position: {
  26236. type: "v3",
  26237. value: new n.Vector3
  26238. },
  26239. pano2Matrix: {
  26240. type: "m4",
  26241. value: new n.Matrix4
  26242. },
  26243. pano2Weight: {
  26244. type: "f",
  26245. value: r.transition.pano2Weight
  26246. }
  26247. },
  26248. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26249. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26250. },
  26251. customDepth: {
  26252. uniforms: {
  26253. panoPosition: {
  26254. type: "v3",
  26255. value: new n.Vector3
  26256. }
  26257. },
  26258. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26259. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26260. },
  26261. skysphere: {
  26262. uniforms: {
  26263. radius: {
  26264. type: "f",
  26265. value: 0
  26266. }
  26267. },
  26268. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26269. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26270. },
  26271. tagDisc: {
  26272. uniforms: {
  26273. opacity: {
  26274. type: "f",
  26275. value: 0
  26276. },
  26277. color: {
  26278. type: "c",
  26279. value: new n.Color
  26280. },
  26281. bg: {
  26282. type: "t",
  26283. value: null
  26284. },
  26285. mask: {
  26286. type: "t",
  26287. value: null
  26288. }
  26289. },
  26290. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26291. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26292. }
  26293. }
  26294. }
  26295. , {
  26296. "./settings": 166,
  26297. three: 217
  26298. }],
  26299. 168: [function(e, t, i) {
  26300. (function(i) {
  26301. "use strict";
  26302. var n = e("three")
  26303. , r = (e("url"),
  26304. e("./util/ajax"))
  26305. , o = e("./settings")
  26306. , a = e("./util/logger")
  26307. , s = e("./util/math")
  26308. , l = e("./util/showcase")
  26309. , c = e("./objects/Panorama")
  26310. , h = new a(i)
  26311. , u = e("./model/Model")
  26312. , d = e("./shaders")
  26313. , p = e("./util/transitions")
  26314. , f = e("./objects/Chunk")
  26315. , g = e("./objects/Reticule")
  26316. , m = e("./objects/Skybox")
  26317. , v = e("./objects/Floor")
  26318. , A = e("./cameras/DollhouseCamera")
  26319. , y = e("./cameras/FloorplanCamera")
  26320. , C = e("./cameras/PanoramaCamera")
  26321. , I = e("./controls/DollhouseControls")
  26322. , E = e("./controls/FloorplanControls")
  26323. , b = e("./controls/PanoramaControls");
  26324. n.ImageUtils.crossOrigin = o.crossOrigin,
  26325. t.exports = {
  26326. shaders: d,
  26327. transitions: p,
  26328. Model: u,
  26329. Chunk: f,
  26330. Floor: v,
  26331. Skybox: m,
  26332. Reticule: g,
  26333. Panorama: c,
  26334. DollhouseCamera: A,
  26335. FloorplanCamera: y,
  26336. PanoramaCamera: C,
  26337. DollhouseControls: I,
  26338. FloorplanControls: E,
  26339. PanoramaControls: b,
  26340. getModel: function(e) {
  26341. if (!e.url)
  26342. throw 'getModel(): missing parameter "url"';
  26343. e.autoload = void 0 === e.autoload || e.autoload;
  26344. var t = l.parseSidUrl(e.url);
  26345. e.urlBase = t.urlBase,
  26346. e.urlModel = t.urlModel,
  26347. e.urlFiles = t.urlFiles;
  26348. var i = this._getPlatformError();
  26349. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26350. this._loadModel().then(this._buildModel.bind(this)))
  26351. },
  26352. _getPlatformError: function() {
  26353. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26354. },
  26355. _loadModel: function() {
  26356. return r.get(this.options.urlModel, {
  26357. responseType: "json",
  26358. prefetchFrom: "model",
  26359. auth: l.getAuthorizationHeader()
  26360. }).then(null, function() {
  26361. return h.warn("Model loading failed at initial metadata load"),
  26362. "loading-failed"
  26363. })
  26364. },
  26365. _buildModel: function(e) {
  26366. e = l.normalizeModeldata(e, s);
  26367. var t = new u(this.options,e);
  26368. return this.options.autoload ? t.load(!0) : $.when(t)
  26369. }
  26370. }
  26371. }
  26372. ).call(this, "/js/showcase.js")
  26373. }
  26374. , {
  26375. "./cameras/DollhouseCamera": 5,
  26376. "./cameras/FloorplanCamera": 6,
  26377. "./cameras/PanoramaCamera": 7,
  26378. "./controls/DollhouseControls": 10,
  26379. "./controls/FloorplanControls": 11,
  26380. "./controls/PanoramaControls": 13,
  26381. "./model/Model": 139,
  26382. "./objects/Chunk": 144,
  26383. "./objects/Floor": 146,
  26384. "./objects/Panorama": 148,
  26385. "./objects/Reticule": 149,
  26386. "./objects/Skybox": 152,
  26387. "./settings": 166,
  26388. "./shaders": 167,
  26389. "./util/ajax": 181,
  26390. "./util/logger": 189,
  26391. "./util/math": 190,
  26392. "./util/showcase": 193,
  26393. "./util/transitions": 195,
  26394. three: 217,
  26395. url: 208
  26396. }],
  26397. 169: [function(e, t, i) {
  26398. "use strict";
  26399. function n() {
  26400. var e = {
  26401. renderTarget: null,
  26402. inUse: !1,
  26403. size: -1,
  26404. pano: null
  26405. };
  26406. return e
  26407. }
  26408. function r(e) {
  26409. M.push(e)
  26410. }
  26411. function o(e) {
  26412. var t = n();
  26413. return t.inUse = !0,
  26414. t.size = e,
  26415. r(t),
  26416. t
  26417. }
  26418. function a(e) {
  26419. for (var t = 0; t < M.length; t++) {
  26420. var i = M[t];
  26421. if (!i.inUse && i.size === e)
  26422. return i.inUse = !0,
  26423. i
  26424. }
  26425. return null
  26426. }
  26427. function s(e) {
  26428. for (var t = 0; t < M.length; t++) {
  26429. var i = M[t];
  26430. if (i.renderTarget === e)
  26431. return i.inUse = !1,
  26432. !0
  26433. }
  26434. return !1
  26435. }
  26436. function l() {
  26437. this.tileDirectory = {},
  26438. this.activeRenderTargetDescriptors = {},
  26439. this.activePanos = [],
  26440. this.panoLODDescriptors = {},
  26441. this.panoDescriptors = {},
  26442. this.tileTrees = {},
  26443. this.sceneRenderer = null,
  26444. this.tileDownloader = null,
  26445. this.forceQueue = [],
  26446. this.uploadQueues = {},
  26447. this.uploadInterval = null,
  26448. this.uploadIntervalCancelled = !1,
  26449. this.usingTileOverlay = !1,
  26450. this.overlayTilesLoaded = !1,
  26451. this.overlayTileBase = null,
  26452. this.overlayTilesBasic = {},
  26453. this.overlayTilesEnhanced = {},
  26454. this.zoomRenderTarget = null,
  26455. this.zoomPano = null,
  26456. this.zoomingActive = !1,
  26457. this.zoomPanoId = null,
  26458. this.zoomPanoRenderingDisabled = !1,
  26459. this.direction = new h.Vector3,
  26460. this.initTime = -1,
  26461. this.maxBaseUploadsPerFrame = x,
  26462. this.maxNonBaseUploadsPerFrame = T
  26463. }
  26464. function c() {
  26465. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26466. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26467. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26468. }
  26469. var h = e("three")
  26470. , u = e("../exception/BasicException")
  26471. , d = e("../settings")
  26472. , p = e("../enum/PanoSizeClass")
  26473. , f = (e("../objects/Panorama"),
  26474. e("../enum/PanoRendererEvents"))
  26475. , g = e("../enum/SceneRendererEvents")
  26476. , m = e("../enum/TileDownloaderEvents")
  26477. , v = e("../enum/Vectors")
  26478. , A = (e("../enum/GLCubeFaces"),
  26479. e("../objects/Panorama"),
  26480. e("./TileTree"))
  26481. , y = (e("./TileDownloader"),
  26482. e("./TilePrioritizer"))
  26483. , C = e("./TileUtils")
  26484. , p = e("../enum/PanoSizeClass")
  26485. , I = (e("../util/browser"),
  26486. e("../util/panorama"))
  26487. , E = e("events").EventEmitter
  26488. , b = !1
  26489. , w = d.tiling.uploadIntervalDelay
  26490. , _ = d.tiling.initialIntervalDelay
  26491. , T = d.tiling.maxNonBaseUploadsPerFrame
  26492. , x = d.tiling.maxBaseUploadsPerFrame
  26493. , S = {
  26494. Base: 0,
  26495. Remaining: 1
  26496. }
  26497. , M = [];
  26498. l.prototype = Object.create(E.prototype),
  26499. l.prototype.init = function(e, t, i) {
  26500. this.sceneRenderer = e,
  26501. this.tileDownloader = t,
  26502. this.qualityManager = i,
  26503. this.bindEvents(),
  26504. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26505. this.initTime = performance.now()
  26506. }
  26507. ,
  26508. l.prototype.getActivePanoTextures = function(e) {
  26509. e = e || [];
  26510. for (var t = 0; t < M.length; t++) {
  26511. var i = M[t];
  26512. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26513. }
  26514. }
  26515. ,
  26516. l.prototype.hasQueuedTiles = function() {
  26517. var e = this.peekNextFromUploadQueue();
  26518. return null !== e && void 0 !== e
  26519. }
  26520. ,
  26521. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26522. return this.activeRenderTargetDescriptors[e]
  26523. }
  26524. ,
  26525. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26526. this.activeRenderTargetDescriptors[e] = t
  26527. }
  26528. ,
  26529. l.prototype.loadOverlayTiles = function() {
  26530. if (0 !== d.tiling.overlayStyle) {
  26531. var e = 0
  26532. , t = function(t, n, r) {
  26533. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26534. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26535. e++,
  26536. e === i.length && (this.overlayTilesLoaded = !0)
  26537. }
  26538. .bind(this)
  26539. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26540. i.forEach(function(e) {
  26541. this.tileDownloader.loadImage(e[0], 0, e[1])
  26542. }
  26543. .bind(this)),
  26544. this.usingTileOverlay = !0
  26545. } else
  26546. this.usingTileOverlay = !1
  26547. }
  26548. ,
  26549. l.prototype.bindEvents = function() {
  26550. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26551. }
  26552. ,
  26553. l.prototype.setupZoomRenderTarget = function() {
  26554. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26555. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26556. return;
  26557. var e = this.zoomRenderTarget;
  26558. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26559. e) {
  26560. var t = e.width
  26561. , i = this.zoomRenderTarget.width;
  26562. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26563. e.texture.dispose(),
  26564. e.texture.loaded = !1,
  26565. e.texture.version = 0,
  26566. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26567. e.texture = null
  26568. }
  26569. this.zoomPanoRenderingDisabled = !1
  26570. } else
  26571. this.zoomPanoRenderingDisabled = !0
  26572. }
  26573. ,
  26574. l.prototype.enableUltraHighQualityMode = function(e) {
  26575. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26576. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26577. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26578. t && (this.qualityManager.enableUltraHighQualityMode(),
  26579. this.setupZoomRenderTarget(),
  26580. e())
  26581. }
  26582. .bind(this))
  26583. }
  26584. }
  26585. ,
  26586. l.prototype.activateTiledPano = function(e, t, i) {
  26587. i && this.clearAllQueuedUploads();
  26588. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26589. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26590. this.linkAllTilesAndNodes(e);
  26591. var r = this.getActiveRenderTargetDescriptor(e.id)
  26592. , l = t;
  26593. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26594. !r || l !== r.size) {
  26595. if (r && s(r.renderTarget),
  26596. r = a(l),
  26597. !r) {
  26598. var c = this.initTiledPano(l, !1);
  26599. r = o(c.width),
  26600. r.renderTarget = c
  26601. }
  26602. r.pano = e,
  26603. this.resetPanoDescriptor(e.id),
  26604. this.resetPanoLODDescriptors(e.id),
  26605. this.resetRenderStatus(e.id, !0, !0)
  26606. }
  26607. this.setActiveRenderTargetDescriptor(e.id, r);
  26608. var h = i ? 0 : 1;
  26609. return this.updateActivePanos(e, h),
  26610. r.renderTarget
  26611. }
  26612. ,
  26613. l.prototype.deactivateTiledPano = function(e) {
  26614. var t = this.getActiveRenderTargetDescriptor(e.id);
  26615. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26616. this.setActiveRenderTargetDescriptor(e.id, null);
  26617. var i = this.getUploadQueueForPano(e.id);
  26618. this.clearUploadQueue(i),
  26619. this.updateActivePanos()
  26620. }
  26621. ,
  26622. l.prototype.updateActivePanos = function() {
  26623. var e = [];
  26624. return function(t, i) {
  26625. e.length = 0;
  26626. for (var n = 0; n < this.activePanos.length; n++) {
  26627. t && e.length === i && e.push(t);
  26628. var r = this.activePanos[n]
  26629. , o = this.getActiveRenderTargetDescriptor(r.id);
  26630. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26631. }
  26632. t && i >= e.length && e.push(t),
  26633. this.activePanos.length = 0,
  26634. this.activePanos.push.apply(this.activePanos, e)
  26635. }
  26636. }(),
  26637. l.prototype.getActivePanoCount = function() {
  26638. return this.activePanos.length
  26639. }
  26640. ,
  26641. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26642. var r = null;
  26643. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26644. for (var o = function(e, n, r, o) {
  26645. i && (n.tile.zoomUploaded = !1),
  26646. t && (n.tile.uploaded = !1)
  26647. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26648. var s = this.getTileTree(e, a);
  26649. s.breadthFirst({
  26650. callback: o.bind(this, a),
  26651. minLevel: r
  26652. })
  26653. }
  26654. }
  26655. ,
  26656. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26657. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26658. t.tile.zoomUploaded = t.tile.uploaded,
  26659. t.zoomCovered = t.covered
  26660. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26661. var r = this.getTileTree(e, n);
  26662. r.breadthFirst({
  26663. callback: i.bind(this, n),
  26664. maxLevel: t
  26665. })
  26666. }
  26667. }
  26668. ,
  26669. l.prototype.renderPanoTiles = function() {
  26670. var e = [];
  26671. return function(t, i, n, r) {
  26672. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26673. i = i || this.direction || v.FORWARD;
  26674. var o = this.getActiveRenderTargetDescriptor(t);
  26675. if (!this.isRenderTargetDescriptorValid(o))
  26676. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  26677. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26678. var s = this.getTileTree(t, a);
  26679. e.length = 0,
  26680. s.breadthFirst({
  26681. saveVisited: e
  26682. });
  26683. for (var l = 0; l < e.length; l++) {
  26684. var c = e[l];
  26685. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26686. }
  26687. }
  26688. this.updateDirection(i)
  26689. }
  26690. }(),
  26691. l.prototype.isRenderTargetDescriptorValid = function(e) {
  26692. return e && e.renderTarget
  26693. }
  26694. ,
  26695. l.prototype.isPanoActive = function(e) {
  26696. var t = this.getActiveRenderTargetDescriptor(e);
  26697. return this.isRenderTargetDescriptorValid(t)
  26698. }
  26699. ,
  26700. l.prototype.isPanoZoomed = function(e) {
  26701. return this.zoomingActive && this.zoomPanoId === e
  26702. }
  26703. ,
  26704. l.prototype.initTileTree = function(e, t, i) {
  26705. var n = this.tileTrees[e];
  26706. n || (n = [],
  26707. this.tileTrees[e] = n);
  26708. var r = n[t];
  26709. if (!r) {
  26710. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  26711. r = new A(C.TILE_SIZE,o),
  26712. n[t] = r
  26713. }
  26714. }
  26715. ,
  26716. l.prototype.getTileTree = function(e, t) {
  26717. var i = this.tileTrees[e];
  26718. if (!i)
  26719. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  26720. var n = i[t];
  26721. if (!n)
  26722. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  26723. return n
  26724. }
  26725. ,
  26726. l.prototype.initTiledPano = function(e, t) {
  26727. var i = this.sceneRenderer.renderer
  26728. , n = (i.context,
  26729. new h.WebGLRenderTargetCube(e,e,{
  26730. stencilBuffer: !1
  26731. }))
  26732. , r = new h.CubeTexture([]);
  26733. n.texture = r,
  26734. r.image = [null, null, null, null, null, null],
  26735. r.flipY = !0,
  26736. t ? (r.generateMipmaps = !0,
  26737. r.magFilter = h.LinearFilter,
  26738. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  26739. r.magFilter = h.LinearFilter,
  26740. r.minFilter = h.LinearFilter),
  26741. r.format = h.RGBAFormat,
  26742. i.setRenderTarget(n),
  26743. i.setRenderTarget(null);
  26744. var o = i.properties.get(r);
  26745. return o.__image__webglTextureCube = o.__webglTexture,
  26746. n
  26747. }
  26748. ,
  26749. l.prototype.getUploadQueueForPano = function(e) {
  26750. var t = this.uploadQueues[e];
  26751. return t || (t = [],
  26752. this.uploadQueues[e] = t),
  26753. t
  26754. }
  26755. ,
  26756. l.prototype.isTileUploaded = function(e) {
  26757. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  26758. }
  26759. ,
  26760. l.prototype.setUploaded = function(e, t) {
  26761. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  26762. }
  26763. ,
  26764. l.prototype.queueTileUpload = function(e, t, i) {
  26765. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  26766. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  26767. var r = this.getUploadQueueForPano(e.panoId);
  26768. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  26769. e.uploadQueued = !0,
  26770. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  26771. }
  26772. }
  26773. ,
  26774. l.prototype.shoulPushToFrontOfQueue = function(e) {
  26775. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  26776. }
  26777. ,
  26778. l.prototype.getTopUploadQueue = function() {
  26779. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  26780. for (var n = 0; n < this.activePanos.length; n++)
  26781. if (e = this.activePanos[n],
  26782. t = this.getUploadQueueForPano(e.id),
  26783. t.length > 0)
  26784. switch (i) {
  26785. case S.Base:
  26786. if (0 === t[0].level)
  26787. return t;
  26788. break;
  26789. case S.Remaining:
  26790. return t
  26791. }
  26792. return null
  26793. }
  26794. ,
  26795. l.prototype.getNextFromUploadQueue = function() {
  26796. var e = function(e) {
  26797. var t = e.shift();
  26798. return t.uploadQueued = !1,
  26799. t
  26800. };
  26801. return function() {
  26802. if (this.forceQueue.length > 0)
  26803. return e(this.forceQueue);
  26804. var t = this.getTopUploadQueue();
  26805. return t && t.length > 0 ? e(t) : null
  26806. }
  26807. }(),
  26808. l.prototype.peekNextFromUploadQueue = function() {
  26809. if (this.forceQueue.length > 0)
  26810. return this.forceQueue[0];
  26811. var e = this.getTopUploadQueue();
  26812. return e && e.length > 0 ? e[0] : null
  26813. }
  26814. ,
  26815. l.prototype.clearAllQueuedUploads = function() {
  26816. this.clearAllUploadQueues(null, 0)
  26817. }
  26818. ,
  26819. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  26820. this.clearAllUploadQueues(e, 0)
  26821. }
  26822. ,
  26823. l.prototype.clearAllUploadQueues = function(e, t) {
  26824. if (e)
  26825. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  26826. this.clearUploadQueue(this.forceQueue, t, e);
  26827. else {
  26828. for (var i = 0; i < this.activePanos.length; i++) {
  26829. var n = this.activePanos[i];
  26830. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  26831. }
  26832. this.clearUploadQueue(this.forceQueue, t)
  26833. }
  26834. }
  26835. ,
  26836. l.prototype.clearUploadQueue = function(e, t, i) {
  26837. void 0 !== t && null !== t || (t = 0);
  26838. for (var n = 0; n < e.length; ) {
  26839. var r = e[n];
  26840. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  26841. e.splice(n, 1)) : n++
  26842. }
  26843. }
  26844. ,
  26845. l.prototype.refreshUploadInterval = function() {
  26846. var e = null;
  26847. return function(t) {
  26848. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  26849. null !== t && void 0 !== t || (t = w),
  26850. b || (t = _),
  26851. this.uploadInterval = window.setTimeout(e, t),
  26852. this.uploadIntervalDelay = t)
  26853. }
  26854. }(),
  26855. l.prototype.update = function() {
  26856. var e = performance.now()
  26857. , t = 0;
  26858. return function() {
  26859. this.uploadIntervalCancelled = !0,
  26860. window.clearTimeout(this.uploadInterval),
  26861. this.uploadInterval = null;
  26862. var i = performance.now() - e;
  26863. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26864. e = performance.now()),
  26865. t++
  26866. }
  26867. }(),
  26868. l.prototype.updateUploadQueue = function(e, t) {
  26869. e || (e = 1);
  26870. for (var i = 0, n = 0; ; ) {
  26871. if (n >= t || i >= e)
  26872. break;
  26873. var r = this.getNextFromUploadQueue();
  26874. if (!r)
  26875. break;
  26876. if (0 !== r.level ? i++ : n++,
  26877. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  26878. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  26879. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  26880. }
  26881. }
  26882. }
  26883. ,
  26884. l.prototype.updateDirection = function(e) {
  26885. if (e = e || this.direction) {
  26886. this.direction = e;
  26887. for (var t = 0; t < this.activePanos.length; t++) {
  26888. var i = this.activePanos[t]
  26889. , n = this.getUploadQueueForPano(i.id);
  26890. y.sortPanoTiles(n, i, this.direction)
  26891. }
  26892. }
  26893. }
  26894. ,
  26895. l.prototype.uploadTile = function() {
  26896. var e = {}
  26897. , t = (new h.Vector4,
  26898. d.tiling.overlayStyle);
  26899. return function(i, n) {
  26900. var r = i.panoId
  26901. , o = i.image
  26902. , a = i.tileSize
  26903. , s = i.panoSize
  26904. , l = i.tileIndex
  26905. , c = (i.faceTileIndex,
  26906. i.totalTiles)
  26907. , u = (i.face,
  26908. i.tileX)
  26909. , d = i.tileY
  26910. , p = !0
  26911. , g = !1
  26912. , m = (this.getPanoDescriptor(r),
  26913. this.getPanoLODDescriptor(r, s))
  26914. , v = this.getActiveRenderTargetDescriptor(r)
  26915. , A = v.renderTarget
  26916. , y = v.size;
  26917. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  26918. y = this.qualityManager.getMaxZoomPanoSize()),
  26919. this.isRenderTargetDescriptorValid(v) || (p = !1,
  26920. g = !1),
  26921. n || (this.anyUploaded(i.node) && (p = !1,
  26922. g = !0),
  26923. this.isTileUploaded(i) && (p = !1,
  26924. g = !1)),
  26925. p) {
  26926. var C = u * a
  26927. , I = d * a
  26928. , E = a / s * y
  26929. , b = C / s * y
  26930. , w = I / s * y;
  26931. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  26932. var _ = e[a];
  26933. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  26934. 1 === t || 2 === t) {
  26935. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  26936. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  26937. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  26938. } else
  26939. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  26940. m.uploadCount++,
  26941. this.emit(f.TileRenderSuccess, r, s, l, c),
  26942. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  26943. this.setUploaded(i, !0),
  26944. this.addCoverageForNode(i.node)
  26945. } else
  26946. this.setUploaded(i, !1);
  26947. return i.uploadAttempted || (m.uploadAttempts++,
  26948. this.emit(f.TileUploadAttempted, r, s, l, c)),
  26949. i.uploadAttempted = !0,
  26950. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  26951. g
  26952. }
  26953. }(),
  26954. l.prototype.linkTileAndNode = function(e, t) {
  26955. t.tile = e,
  26956. e.node = t
  26957. }
  26958. ,
  26959. l.prototype.linkAllTilesAndNodes = function(e) {
  26960. for (var t = function(t, i, n, r, o) {
  26961. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  26962. this.linkTileAndNode(a, n)
  26963. }, i = 0; i < C.FACES_PER_PANO; i++) {
  26964. var n = this.getTileTree(e.id, i);
  26965. n.breadthFirst({
  26966. callback: t.bind(this, n, i)
  26967. })
  26968. }
  26969. }
  26970. ,
  26971. l.prototype.anyUploaded = function(e) {
  26972. if (!e)
  26973. return !1;
  26974. if (e.tile && this.isTileUploaded(e.tile))
  26975. return !0;
  26976. if (e.children)
  26977. for (var t = 0; t < e.children.length; t++) {
  26978. var i = e.children[t];
  26979. if (this.anyUploaded(i))
  26980. return !0
  26981. }
  26982. return !1
  26983. }
  26984. ,
  26985. l.prototype.setNodeCovered = function(e, t) {
  26986. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  26987. }
  26988. ,
  26989. l.prototype.isNodeCovered = function(e) {
  26990. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  26991. }
  26992. ,
  26993. l.prototype.addCoverageForNode = function(e) {
  26994. if (this.setNodeCovered(e, !0),
  26995. e.parent && e.covered) {
  26996. var t = e.parent;
  26997. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  26998. }
  26999. }
  27000. ,
  27001. l.prototype.calcFullCoverage = function(e) {
  27002. var t = !1;
  27003. if (e.children)
  27004. for (var i = 0; i < e.children.length; i++) {
  27005. var n = e.children[i];
  27006. t = t || this.calcFullCoverage(n)
  27007. }
  27008. e.covered = e.tile.uploaded || t
  27009. }
  27010. ,
  27011. l.prototype.nodeSubcovered = function(e) {
  27012. if (!e.children)
  27013. return !1;
  27014. for (var t = 0; t < e.children.length; t++)
  27015. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27016. return !1;
  27017. return !0
  27018. }
  27019. ,
  27020. l.prototype.resetPanoDescriptor = function(e) {
  27021. this.getPanoDescriptor(e)
  27022. }
  27023. ,
  27024. l.prototype.getPanoDescriptor = function(e) {
  27025. var t = this.panoDescriptors[e];
  27026. return t || (t = {},
  27027. this.panoDescriptors[e] = t),
  27028. t
  27029. }
  27030. ,
  27031. l.prototype.resetPanoLODDescriptors = function(e) {
  27032. var t = this.getPanoLODDescriptors(e);
  27033. for (var i in t)
  27034. if (t.hasOwnProperty(i)) {
  27035. var n = t[i];
  27036. n.uploadCount = 0,
  27037. n.uploadAttempts = 0
  27038. }
  27039. }
  27040. ,
  27041. l.prototype.getPanoLODDescriptor = function(e, t) {
  27042. var i = this.getPanoLODDescriptors(e)
  27043. , n = i[t];
  27044. return n || (n = {
  27045. uploadCount: 0,
  27046. uploadAttempts: 0
  27047. },
  27048. i[t] = n),
  27049. n
  27050. }
  27051. ,
  27052. l.prototype.getPanoLODDescriptors = function(e) {
  27053. var t = this.panoLODDescriptors[e];
  27054. return t || (t = {},
  27055. this.panoLODDescriptors[e] = t),
  27056. t
  27057. }
  27058. ,
  27059. l.prototype.onTileDownloaded = function(e) {
  27060. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27061. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27062. if (i.downloaded = !0,
  27063. i.image = e.image,
  27064. i.panoSize = e.panoSize,
  27065. i.tileX = e.tileX,
  27066. i.tileY = e.tileY,
  27067. i.totalTiles = e.totalTiles,
  27068. i.tileIndex = e.tileIndex,
  27069. i.faceTileIndex = e.faceTileIndex,
  27070. i.face = e.face,
  27071. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27072. i.panoId = e.panoId,
  27073. i.tileSize = e.tileSize,
  27074. i.direction = (new h.Vector3).copy(e.direction),
  27075. i.node = null,
  27076. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27077. this.isPanoActive(i.panoId)) {
  27078. var n = this.getTileTree(i.panoId, i.face)
  27079. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27080. this.linkTileAndNode(i, r),
  27081. this.queueTileUpload(i, !0)
  27082. }
  27083. }
  27084. ,
  27085. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27086. var r = this.tileDirectory[e];
  27087. r || (r = {},
  27088. this.tileDirectory[e] = r);
  27089. var o = 16384 * t + 1024 * i + n
  27090. , a = r[o];
  27091. return a || (a = {
  27092. downloaded: !1,
  27093. uploaded: !1,
  27094. zoomUploaded: !1
  27095. },
  27096. r[o] = a),
  27097. a._key = e + ":" + t + ":" + i + ":" + n,
  27098. a._tileKey = o,
  27099. a
  27100. }
  27101. ,
  27102. l.prototype.setZoomingActive = function(e, t, i) {
  27103. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27104. this.zoomPanoId = t.id,
  27105. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27106. }
  27107. ,
  27108. l.prototype.updateZoomedPanoFromBase = function(e) {
  27109. if (!this.zoomPanoRenderingDisabled) {
  27110. var t = this.getActiveRenderTargetDescriptor(e.id);
  27111. if (t && t.renderTarget) {
  27112. var i = this.qualityManager.getMaxZoomPanoSize()
  27113. , n = t.renderTarget
  27114. , r = t.size;
  27115. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27116. this.copyBaseRenderStatusToZoomed(e.id)
  27117. }
  27118. }
  27119. }
  27120. ,
  27121. t.exports = l
  27122. }
  27123. , {
  27124. "../enum/GLCubeFaces": 25,
  27125. "../enum/PanoRendererEvents": 35,
  27126. "../enum/PanoSizeClass": 36,
  27127. "../enum/SceneRendererEvents": 43,
  27128. "../enum/TileDownloaderEvents": 45,
  27129. "../enum/Vectors": 50,
  27130. "../exception/BasicException": 55,
  27131. "../objects/Panorama": 148,
  27132. "../settings": 166,
  27133. "../util/browser": 182,
  27134. "../util/panorama": 191,
  27135. "./TileDownloader": 171,
  27136. "./TilePrioritizer": 172,
  27137. "./TileTree": 173,
  27138. "./TileUtils": 174,
  27139. events: 202,
  27140. three: 217
  27141. }],
  27142. 170: [function(e, t, i) {
  27143. "use strict";
  27144. function n(e, t, i) {
  27145. this.maxNavPanoSize = -1,
  27146. this.maxZoomPanoSize = -1,
  27147. this.devicePixelDensity = e,
  27148. this.deviceScreenSize = t,
  27149. this.clientBandwidth = i,
  27150. this.panoSizeClassMap = {},
  27151. this.useHighResolutionPanos = !0,
  27152. this.useUltraHighResolutionPanos = !1,
  27153. this.modelHasUltraHighPanos = !1
  27154. }
  27155. var r = e("../enum/PanoSizeClass")
  27156. , o = e("../settings")
  27157. , a = e("../util/browser")
  27158. , s = e("../constants")
  27159. , l = e("../util/showcase")
  27160. , c = e("../enum/ModelManagerEvents");
  27161. n.prototype.init = function(e) {
  27162. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27163. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27164. this.highSize = this.getPanoSize(r.HIGH),
  27165. this.standardSize = this.getPanoSize(r.STANDARD),
  27166. this.baseSize = this.getPanoSize(r.BASE),
  27167. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27168. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27169. this.updateMaximums(),
  27170. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27171. }
  27172. ,
  27173. n.prototype.updateFromModel = function(e) {
  27174. this.updateHighResolutionSettings(e),
  27175. this.updateUltraHighResolutionSettings(e)
  27176. }
  27177. ,
  27178. n.prototype.updateHighResolutionSettings = function(e) {
  27179. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27180. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27181. //this.useHighResolutionPanos = !0;
  27182. //----------------------e n d -----------------------------------------------------------------
  27183. this.updateMaximums()
  27184. }
  27185. ,
  27186. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27187. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27188. this.updateMaximums()
  27189. }
  27190. ,
  27191. n.prototype.enableUltraHighQualityMode = function() {
  27192. this.modelHasUltraHighPanos = !0,
  27193. this.updateUltraHighResolutionSettings(null)
  27194. }
  27195. ,
  27196. n.prototype.ultraHighQualityModeEnabled = function() {
  27197. return this.modelHasUltraHighPanos
  27198. }
  27199. ,
  27200. n.prototype.onModelChanged = function(e) {
  27201. this.updateFromModel(e.model),
  27202. this.updateMaximums()
  27203. }
  27204. ,
  27205. n.prototype.updateMaximums = function() {
  27206. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27207. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27208. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27209. }
  27210. ,
  27211. n.prototype.buildPanoSizeClassMap = function() {
  27212. this.panoSizeClassMap[r.BASE] = 512,
  27213. this.panoSizeClassMap[r.STANDARD] = 1024,
  27214. this.panoSizeClassMap[r.HIGH] = 2048,
  27215. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27216. }
  27217. ,
  27218. n.prototype.getPanoSize = function(e) {
  27219. return this.panoSizeClassMap[e]
  27220. }
  27221. ,
  27222. n.prototype.getMaxPossiblePanoSize = function() {
  27223. return this.getPanoSize(r.ULTRAHIGH)
  27224. }
  27225. ,
  27226. n.prototype.getMaxPanoSize = function() {
  27227. return this.maxZoomPanoSize
  27228. }
  27229. ,
  27230. n.prototype.getMaxNavPanoSize = function() {
  27231. return this.maxNavPanoSize
  27232. }
  27233. ,
  27234. n.prototype.getMaxZoomPanoSize = function() {
  27235. return this.maxZoomPanoSize
  27236. }
  27237. ,
  27238. n.prototype.detectMaxNavPanoSizeClass = function() {
  27239. if(settings.mobileNavHigh)return r.HIGH //改
  27240. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27241. }
  27242. ,
  27243. n.prototype.detectMaxNavPanoSize = function() {
  27244. var e = this.detectMaxNavPanoSizeClass();
  27245. return this.getPanoSize(e)
  27246. }
  27247. ,
  27248. n.prototype.detectMaxZoomPanoSize = function() {
  27249. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27250. }
  27251. ,
  27252. t.exports = n
  27253. }
  27254. , {
  27255. "../constants": 8,
  27256. "../enum/ModelManagerEvents": 33,
  27257. "../enum/PanoSizeClass": 36,
  27258. "../settings": 166,
  27259. "../util/browser": 182,
  27260. "../util/showcase": 193
  27261. }],
  27262. 171: [function(e, t, i) {
  27263. (function(i) {
  27264. "use strict";
  27265. function n(e) {
  27266. this.panos = null,
  27267. this.retryMinimumTime = 1e4,
  27268. this.urls = null,
  27269. this.panoLoadCallbacks = {},
  27270. this.downloadDescriptors = {},
  27271. this.priorityQueue = [],
  27272. this.forceQueue = [],
  27273. this.activeDownloads = [],
  27274. this.qualityManager = null,
  27275. this.tilePrioritizer = null,
  27276. this.refreshInterval = null,
  27277. this.processPriorityQueue = !1,
  27278. this.concurrentDownloads = e.concurrentDownloads || 1,
  27279. this.downloadTestResults = {}
  27280. }
  27281. var r = e("three")
  27282. , o = (e("../enum/Viewmode"),
  27283. e("../settings"))
  27284. , a = (e("../objects/Panorama"),
  27285. e("../util/logger"))
  27286. , s = (e("../enum/Vectors"),
  27287. e("../enum/PanoSizeClass"),
  27288. e("../enum/TileDownloaderEvents"))
  27289. , l = e("./TilePrioritizer")
  27290. , c = e("./TileUtils")
  27291. , h = (e("../enum/GLCubeFaces"),
  27292. e("../enum/DownloadStatus"))
  27293. , u = e("../util/panorama")
  27294. , d = e("../util/ajax")
  27295. , p = e("../ab")
  27296. , f = e("events").EventEmitter
  27297. , g = (new a(i),
  27298. Object.freeze({
  27299. Testing: 1,
  27300. Success: 2,
  27301. Fail: 3
  27302. }));
  27303. n.prototype = Object.create(f.prototype),
  27304. n.IDLE_REFRESH_DELAY = 500,
  27305. n.ACTIVE_REFRESH_DELAY = 16,
  27306. n.DOWNLOAD_RETRIES = 4,
  27307. n.prototype.init = function(e) {
  27308. this.qualityManager = e
  27309. }
  27310. ,
  27311. n.prototype.setUrls = function(e) {
  27312. this.urls = e
  27313. }
  27314. ,
  27315. n.prototype.setPanoData = function(e, t, i) {
  27316. this.panos = e,
  27317. this.imagePanos = t,
  27318. this.panoGroupId = i
  27319. }
  27320. ,
  27321. n.prototype.start = function() {
  27322. this.refreshUpdateInterval(0)
  27323. }
  27324. ,
  27325. n.prototype.stop = function() {
  27326. window.cancel(this.refreshInterval)
  27327. }
  27328. ,
  27329. n.prototype.refreshUpdateInterval = function(e) {
  27330. e || (e = 0),
  27331. this.refreshInterval = window.setTimeout(function() {
  27332. var e = this.update();
  27333. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27334. }
  27335. .bind(this), e)
  27336. }
  27337. ,
  27338. n.prototype.update = function() {
  27339. var e = this.forceQueue.length > 0;
  27340. return this.processQueueForDownloading(this.forceQueue),
  27341. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27342. this.priorityQueue.length > 0 && (e = !0),
  27343. this.processQueueForDownloading(this.priorityQueue)),
  27344. e
  27345. }
  27346. ,
  27347. n.prototype.forceQueueTilesForPano = function() {
  27348. var e = []
  27349. , t = [];
  27350. return function(i, n, r, o, a, s) {
  27351. e.length = 0;
  27352. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27353. var p = u[d];
  27354. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27355. }
  27356. if (r && e.length > 0) {
  27357. l.sortPanoTiles(e, i, r),
  27358. t.length = 0,
  27359. c.matchingTilesInDirection(i, n, r, o, a, t);
  27360. for (var f = 0, g = function(e) {
  27361. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27362. }; f < e.length; ) {
  27363. var m = e[f]
  27364. , v = t.findIndex(g);
  27365. v < 0 ? e.splice(f, 1) : f++
  27366. }
  27367. }
  27368. for (var A = 0; A < e.length; A++)
  27369. this.forceQueue.push(e[A]);
  27370. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27371. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27372. s && this.processQueueForDownloading(this.forceQueue, !0)
  27373. }
  27374. }(),
  27375. n.prototype.clearForceQueue = function() {
  27376. this.clearQueue(this.forceQueue)
  27377. }
  27378. ,
  27379. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27380. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27381. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27382. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27383. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27384. }
  27385. ,
  27386. n.prototype.clearQueue = function(e) {
  27387. this.setStatusForAllDescriptors(e, h.None),
  27388. e.length = 0
  27389. }
  27390. ,
  27391. n.prototype.clearFromQueue = function(e, t, i) {
  27392. for (var n = 0; n < e.length; n++) {
  27393. var r = e[n];
  27394. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27395. }
  27396. }
  27397. ,
  27398. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27399. for (var i = 0; i < e.length; i++) {
  27400. var n = e[i];
  27401. n && (n.status = t)
  27402. }
  27403. }
  27404. ,
  27405. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27406. for (var i = 0; i < e.length; i++) {
  27407. var n = e[i];
  27408. n && (n.status !== t ? n.status = t : e[i] = null)
  27409. }
  27410. }
  27411. ,
  27412. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27413. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27414. , n = i[t];
  27415. return n || (n = this.buildDownloadDescriptorArray(t),
  27416. i[t] = n,
  27417. this.initTileDownloadDescriptors(n, e, t)),
  27418. n
  27419. }
  27420. ,
  27421. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27422. var t = this.downloadDescriptors[e.id];
  27423. return t || (t = {},
  27424. this.downloadDescriptors[e.id] = t),
  27425. t
  27426. }
  27427. ,
  27428. n.prototype.processQueueForDownloading = function(e, t) {
  27429. if (this.cleanupActiveDownloads(),
  27430. this.activeDownloads.length < this.concurrentDownloads || t)
  27431. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27432. var o = e.shift();
  27433. o && (this.startDownload(o),
  27434. n++)
  27435. }
  27436. }
  27437. ,
  27438. n.prototype.testDownload = function(e, t, i) {
  27439. var n = this.downloadTestResults[e];
  27440. if (n)
  27441. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27442. this.downloadTestResults[e] = g.Testing;
  27443. var r = this.panos.list[0]
  27444. , o = this.getTileUrl(r.id, e, t, 0)
  27445. , a = function(t) {
  27446. this.downloadTestResults[e] = g.Success,
  27447. i(!0)
  27448. }
  27449. .bind(this)
  27450. , s = function() {
  27451. this.downloadTestResults[e] = g.Fail,
  27452. i(!1)
  27453. }
  27454. .bind(this);
  27455. this.loadImage(o, 0, a, s)
  27456. }
  27457. ,
  27458. n.prototype.startDownload = function(e) {
  27459. e.status = h.Downloading;
  27460. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27461. this.activeDownloads.push(e),
  27462. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27463. }
  27464. ,
  27465. n.prototype.downloadFailed = function(e, t) {}
  27466. ,
  27467. n.prototype.downloadComplete = function(e, t) {
  27468. if (e.panoGroupId === this.panoGroupId) {
  27469. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27470. e.status = h.Downloaded,
  27471. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27472. var n = {
  27473. panoId: e.pano.id,
  27474. image: t,
  27475. tileSize: e.tileSize,
  27476. panoSize: e.panoSize,
  27477. tileIndex: e.tileIndex,
  27478. faceTileIndex: e.faceTileIndex,
  27479. totalTiles: e.totalTiles,
  27480. face: e.face,
  27481. tileX: e.tileX,
  27482. tileY: e.tileY,
  27483. direction: e.direction
  27484. };
  27485. e.image = t,
  27486. this.emit(s.TileDownloadSuccess, n),
  27487. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27488. panoId: e.pano.id,
  27489. tileSize: e.tileSize,
  27490. panoSize: e.panoSize
  27491. },
  27492. this.emit(s.PanoDownloadComplete, n),
  27493. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27494. }
  27495. }
  27496. ,
  27497. n.prototype.cleanupActiveDownloads = function() {
  27498. var e = [];
  27499. return function() {
  27500. e.length = 0;
  27501. for (var t = 0; t < this.activeDownloads.length; t++) {
  27502. var i = this.activeDownloads[t];
  27503. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27504. }
  27505. this.activeDownloads.length = 0,
  27506. this.activeDownloads.push.apply(this.activeDownloads, e)
  27507. }
  27508. }(),
  27509. n.prototype.isPanoDownloaded = function(e, t) {
  27510. var i = this.getTileDownloadDescriptors(e, t);
  27511. if (i.length <= 0)
  27512. return !1;
  27513. for (var n = 0; n < i.length; n++) {
  27514. var r = i[n];
  27515. if (r.status !== h.Downloaded)
  27516. return !1
  27517. }
  27518. return !0
  27519. }
  27520. ,
  27521. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27522. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27523. this.panoLoadCallbacks[o] = {
  27524. onLoad: i,
  27525. onFail: n,
  27526. onProgress: r
  27527. }
  27528. }
  27529. ,
  27530. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27531. var i = e.id + ":" + t;
  27532. return this.panoLoadCallbacks[i]
  27533. }
  27534. ,
  27535. n.prototype.buildDownloadDescriptorArray = function(e) {
  27536. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27537. var r = this.buildDownloadDescriptor();
  27538. i.push(r)
  27539. }
  27540. return i
  27541. }
  27542. ,
  27543. n.prototype.buildDownloadDescriptor = function() {
  27544. var e = {
  27545. panoGroupId: null,
  27546. pano: null,
  27547. panoSize: -1,
  27548. tileSize: -1,
  27549. tileIndex: -1,
  27550. totalTiles: -1,
  27551. faceTileIndex: -1,
  27552. status: h.None,
  27553. url: null,
  27554. image: null,
  27555. direction: new r.Vector3,
  27556. face: -1,
  27557. cubeFace: -1,
  27558. tileX: -1,
  27559. tileY: -1
  27560. };
  27561. return e
  27562. }
  27563. ,
  27564. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27565. for (var n = 0; n < e.length; n++) {
  27566. var r = e[n];
  27567. this.initTileDownloadDescriptor(r, t, i, n)
  27568. }
  27569. }
  27570. ,
  27571. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27572. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27573. e.face = c.getFaceForTile(i, n),
  27574. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27575. e.panoGroupId = this.panoGroupId,
  27576. e.pano = t,
  27577. e.panoSize = i,
  27578. e.tileSize = r,
  27579. e.tileIndex = n,
  27580. e.totalTiles = c.getTileCountForSize(i),
  27581. e.status = h.None,
  27582. e.image = null,
  27583. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27584. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27585. }
  27586. ,
  27587. n.prototype.getTileUrl = function() {
  27588. var e = {
  27589. 256: "256",
  27590. 512: "512",
  27591. 1024: "1k",
  27592. 2048: "2k",
  27593. 4096: "4k"
  27594. }
  27595. , t = {
  27596. face: -1,
  27597. faceTileIndex: -1,
  27598. tileX: -1,
  27599. tileY: -1
  27600. };
  27601. return function(i, n, r, a) {
  27602. c.getTileLocation(n, a, t);
  27603. var s = Math.floor(n / r)
  27604. , l = s * s
  27605. , h = Math.floor(a / l)
  27606. , u = "";
  27607. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27608. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27609. return d = p.changeIfTileGenerating(d)
  27610. }
  27611. }(),
  27612. n.prototype.loadImage = function(e, t, i, n) {
  27613. d.getImage(e, t).then(function(e) {
  27614. i(e)
  27615. }).fail(n)
  27616. }
  27617. ,
  27618. t.exports = n
  27619. }
  27620. ).call(this, "/js/tile/TileDownloader.js")
  27621. }
  27622. , {
  27623. "../ab": 3,
  27624. "../enum/DownloadStatus": 24,
  27625. "../enum/GLCubeFaces": 25,
  27626. "../enum/PanoSizeClass": 36,
  27627. "../enum/TileDownloaderEvents": 45,
  27628. "../enum/Vectors": 50,
  27629. "../enum/Viewmode": 51,
  27630. "../objects/Panorama": 148,
  27631. "../settings": 166,
  27632. "../util/ajax": 181,
  27633. "../util/logger": 189,
  27634. "../util/panorama": 191,
  27635. "./TilePrioritizer": 172,
  27636. "./TileUtils": 174,
  27637. events: 202,
  27638. three: 217
  27639. }],
  27640. 172: [function(e, t, i) {
  27641. (function(i) {
  27642. "use strict";
  27643. function n(e, t, i, o, a) {
  27644. this.qualityManager = e,
  27645. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27646. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27647. this.baseSize = t,
  27648. this.standardSize = i,
  27649. this.highSize = o,
  27650. this.ultraHighSize = a,
  27651. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27652. }
  27653. var r = e("three")
  27654. , o = (e("../enum/Viewmode"),
  27655. e("../settings"),
  27656. e("../settings"),
  27657. e("../objects/Panorama"))
  27658. , a = e("../util/logger")
  27659. , s = (e("../enum/Vectors"),
  27660. e("../enum/PanoSizeClass"),
  27661. e("../enum/ModelManagerEvents"),
  27662. e("../enum/GLCubeFaces"),
  27663. e("../enum/DownloadStatus"))
  27664. , l = (e("../util/browser"),
  27665. e("./TileUtils"))
  27666. , c = e("../util/math")
  27667. , h = (e("events").EventEmitter,
  27668. new a(i),
  27669. Object.freeze({
  27670. None: 0,
  27671. DirectionalFOV: 1
  27672. }));
  27673. n.PriorityCriteria = function(e, t, i, n, o) {
  27674. this.pano = e,
  27675. this.cameraPosition = (new r.Vector3).copy(t),
  27676. this.cameraDir = (new r.Vector3).copy(i),
  27677. this.panoSpaceDir = (new r.Vector3).copy(n),
  27678. this.upcomingPanos = o,
  27679. this.copy = function(e) {
  27680. this.pano = e.pano,
  27681. this.cameraPosition.copy(e.cameraPosition),
  27682. this.cameraDir.copy(e.cameraDir),
  27683. this.panoSpaceDir.copy(e.panoSpaceDir),
  27684. this.upcomingPanos = o
  27685. }
  27686. ,
  27687. this.zoomingActive = !1
  27688. }
  27689. ,
  27690. n.DIRECTIONAL_FOV = 180,
  27691. n.DIRECTIONAL_FOV_NARROW = 120,
  27692. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  27693. n.MAX_SCORED_PANOS_TOADD = 2,
  27694. n.MAX_UPCOMING_PANOS_TOADD = 3,
  27695. n.DIRECTION_SCORE_STRICTNESS = .75,
  27696. n.appendQueue = function(e, t) {
  27697. if (e && t)
  27698. for (var i = 0; i < t.length; i++)
  27699. e.push(t[i])
  27700. }
  27701. ,
  27702. n.prototype.updateCriteria = function(e, t, i, n) {
  27703. this.priorityCriteria.pano = e,
  27704. this.priorityCriteria.cameraPosition.copy(t),
  27705. this.priorityCriteria.cameraDir.copy(i),
  27706. this.priorityCriteria.upcomingPanos = n,
  27707. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27708. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  27709. }
  27710. ,
  27711. n.prototype.filterAndPrioritize = function() {
  27712. var e = []
  27713. , t = []
  27714. , i = [];
  27715. return function(r, o, a) {
  27716. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  27717. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  27718. var s = this.baseSize
  27719. , l = this.standardSize
  27720. , c = this.highSize
  27721. , h = this.ultraHighSize;
  27722. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  27723. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  27724. i.length = 0,
  27725. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27726. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27727. n.appendQueue(r, i),
  27728. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  27729. i.length = 0,
  27730. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27731. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27732. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27733. n.appendQueue(r, i),
  27734. i.length = 0,
  27735. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27736. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27737. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27738. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27739. n.appendQueue(r, i),
  27740. this.queueTilesForPanos(r, e, a, s)
  27741. }
  27742. }(),
  27743. n.prototype.canDownloadSize = function(e) {
  27744. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  27745. }
  27746. ,
  27747. n.prototype.populateNeighborPanos = function(e, t, i) {
  27748. i = i || [],
  27749. i.length = 0;
  27750. var n = t.getNeighbours(e);
  27751. for (var r in n)
  27752. if (n.hasOwnProperty(r)) {
  27753. var o = t.get(r);
  27754. i.push(o)
  27755. }
  27756. return i
  27757. }
  27758. ,
  27759. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  27760. i = i || [],
  27761. i.length = 0;
  27762. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  27763. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  27764. , c = t.sortByScore(s, l);
  27765. if (c)
  27766. for (var h = 0; h < c.length && h < a; h++) {
  27767. var u = c[h].pano;
  27768. i.push(u)
  27769. }
  27770. return i
  27771. }
  27772. ,
  27773. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  27774. for (var o = 0, a = 0; a < t.length; a++) {
  27775. var s = t[a]
  27776. , l = this.queueTilesForPano(e, i, s, n);
  27777. if (o += l > 0 ? 1 : 0,
  27778. r && o >= r)
  27779. break
  27780. }
  27781. return o
  27782. }
  27783. ,
  27784. n.prototype.queueTilesForPano = function() {
  27785. var e = {
  27786. filter: h.None
  27787. };
  27788. return function(t, i, n, r) {
  27789. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  27790. }
  27791. }(),
  27792. n.prototype.queueTilesForPanosInDirection = function() {
  27793. var e = new r.Vector3;
  27794. return function(t, i, n, r, o, a, s, l) {
  27795. for (var h = 0, u = 0; u < n.length; u++) {
  27796. var d = n[u];
  27797. e.copy(d.position),
  27798. e.sub(o),
  27799. e.normalize();
  27800. var p = Math.max(Math.min(a.dot(e), 1), -1)
  27801. , f = c.getFOVDotThreshold(s);
  27802. if (p >= f) {
  27803. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  27804. if (h += g > 0 ? 1 : 0,
  27805. l && h >= l)
  27806. break
  27807. }
  27808. }
  27809. return h
  27810. }
  27811. }(),
  27812. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  27813. for (var l = 0, c = 0; c < i.length; c++) {
  27814. var h = i[c]
  27815. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  27816. if (l += u > 0 ? 1 : 0,
  27817. s && l >= s)
  27818. break
  27819. }
  27820. return l
  27821. }
  27822. ,
  27823. n.prototype.queueTilesInDirectionForPano = function() {
  27824. var e = {
  27825. filter: h.DirectionalFOV,
  27826. direction: new r.Vector3,
  27827. fov: 60
  27828. }
  27829. , t = new r.Vector3;
  27830. return function(i, n, r, o, a, s, c) {
  27831. return t.copy(s),
  27832. l.getRelativeDirection(r.quaternion, t),
  27833. e.direction.copy(t),
  27834. e.fov = c,
  27835. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  27836. }
  27837. }(),
  27838. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  27839. var e = [];
  27840. return function(t, i, n, r, o) {
  27841. var a = i.getTileDownloadDescriptors(n, r);
  27842. e.length = 0,
  27843. this.filterTileDownloadDescriptors(n, a, e, o);
  27844. for (var s = 0, l = 0; l < e.length; l++) {
  27845. var c = e[l];
  27846. c && (t.push(c),
  27847. s++)
  27848. }
  27849. return s
  27850. }
  27851. }(),
  27852. n.prototype.filterTileDownloadDescriptors = function() {
  27853. new r.Vector3;
  27854. return function(e, t, i, n) {
  27855. var r, o;
  27856. switch (n.filter) {
  27857. case h.DirectionalFOV:
  27858. for (r = 0; r < t.length; r++)
  27859. o = t[r],
  27860. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  27861. break;
  27862. default:
  27863. for (r = 0; r < t.length; r++)
  27864. o = t[r],
  27865. i.push(o)
  27866. }
  27867. for (r = 0; r < i.length; r++)
  27868. o = i[r],
  27869. this.canIncludeDescriptor(o) || (i[r] = null)
  27870. }
  27871. }(),
  27872. n.prototype.canIncludeDescriptor = function(e) {
  27873. return e.status !== s.Downloading && e.status !== s.Downloaded
  27874. }
  27875. ,
  27876. n.prototype.canIncludePano = function(e, t) {
  27877. return !e.isLoaded(t)
  27878. }
  27879. ,
  27880. n.getFOVDotThreshold = function(e) {
  27881. return Math.cos(r.Math.degToRad(e / 2))
  27882. }
  27883. ;
  27884. var u = function() {
  27885. var e = function e(t, i) {
  27886. var n = e._panoSpaceDir
  27887. , r = e._fovThreshold
  27888. , o = e._fovThresholdNarrow
  27889. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  27890. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  27891. return t._dot = a,
  27892. i._dot = s,
  27893. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  27894. };
  27895. return e._panoSpaceDir = new r.Vector3,
  27896. e._fovThreshold = -1,
  27897. e._fovThresholdNarrow = -1,
  27898. e
  27899. }();
  27900. n.sortPanoTiles = function(e, t, i) {
  27901. u._panoSpaceDir.copy(i),
  27902. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  27903. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27904. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  27905. e.sort(u)
  27906. }
  27907. ,
  27908. n.insertSortedPanoTile = function(e, t, i, r) {
  27909. u._panoSpaceDir.copy(r),
  27910. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  27911. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27912. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  27913. for (var o = -1, a = 0; a < e.length; a++) {
  27914. var s = u(t, e[a]);
  27915. if (s <= 0) {
  27916. o = a;
  27917. break
  27918. }
  27919. }
  27920. if (o === -1)
  27921. e[e.length] = t;
  27922. else {
  27923. for (var h = e.length; h > o; h--)
  27924. e[h] = e[h - 1];
  27925. e[o] = t
  27926. }
  27927. }
  27928. ,
  27929. n.prototype.setZoomingActive = function(e) {
  27930. e !== this.zoomingActive && (this.zoomingActive = e)
  27931. }
  27932. ,
  27933. t.exports = n
  27934. }
  27935. ).call(this, "/js/tile/TilePrioritizer.js")
  27936. }
  27937. , {
  27938. "../enum/DownloadStatus": 24,
  27939. "../enum/GLCubeFaces": 25,
  27940. "../enum/ModelManagerEvents": 33,
  27941. "../enum/PanoSizeClass": 36,
  27942. "../enum/Vectors": 50,
  27943. "../enum/Viewmode": 51,
  27944. "../objects/Panorama": 148,
  27945. "../settings": 166,
  27946. "../util/browser": 182,
  27947. "../util/logger": 189,
  27948. "../util/math": 190,
  27949. "./TileUtils": 174,
  27950. events: 202,
  27951. three: 217
  27952. }],
  27953. 173: [function(e, t, i) {
  27954. "use strict";
  27955. function n(e, t) {
  27956. this.levels = t,
  27957. this.tileSize = e,
  27958. this.root = null,
  27959. this.allNodes = [],
  27960. a(this)
  27961. }
  27962. function r(e, t) {
  27963. this.tree = e,
  27964. this.parent = t,
  27965. this.children = [],
  27966. this.id = ++u
  27967. }
  27968. function o(e, t, i, r, a, s, l, h) {
  27969. if (e) {
  27970. l = l || n.TraversalType.PreOrder;
  27971. var u = r * c + i;
  27972. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  27973. s && s.push(e)),
  27974. e.children && 0 !== e.children.length) {
  27975. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  27976. for (var g = 0; g < c; g++)
  27977. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  27978. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  27979. s && s.push(e))
  27980. }
  27981. }
  27982. }
  27983. function a(e) {
  27984. e.root = s(e, null, 0)
  27985. }
  27986. function s(e, t, i) {
  27987. if (i > e.levels)
  27988. return null;
  27989. var n = new r(e,t);
  27990. e.allNodes.push(n);
  27991. for (var o = 0; o < h; o++)
  27992. n.children[o] = s(e, n, i + 1);
  27993. return n
  27994. }
  27995. function l(e, t, i, n, r) {
  27996. if (!e)
  27997. return null;
  27998. if (0 === i)
  27999. return e;
  28000. if (!e.children || 0 === e.children.length)
  28001. return null;
  28002. var o = Math.pow(c, i)
  28003. , a = o / c
  28004. , s = n % a
  28005. , h = r % a
  28006. , u = Math.floor(r / a)
  28007. , d = Math.floor(n / a)
  28008. , p = u * c + d
  28009. , f = e.children[p];
  28010. return l(f, t + 1, i - 1, s, h)
  28011. }
  28012. var c = (e("three"),
  28013. e("./TileUtils"),
  28014. e("../objects/Panorama"),
  28015. e("../util/panorama"),
  28016. e("events").EventEmitter,
  28017. 2)
  28018. , h = c * c;
  28019. n.TraversalType = Object.freeze({
  28020. PreOrder: 0,
  28021. PostOrder: 1
  28022. });
  28023. var u = 0;
  28024. n.getLevelCountForSize = function(e, t) {
  28025. var i = 0;
  28026. for (t < e && (t = e); ; ) {
  28027. if (t /= c,
  28028. t < e)
  28029. break;
  28030. i++
  28031. }
  28032. return i
  28033. }
  28034. ,
  28035. n.getSizeForLevel = function(e, t) {
  28036. return Math.pow(c, t) * e
  28037. }
  28038. ,
  28039. n.prototype.getSubNode = function(e, t, i) {
  28040. (!t || e < this.tileSize) && (t = 0),
  28041. (!i || e < this.tileSize) && (i = 0),
  28042. e < this.tileSize && (e = this.tileSize);
  28043. var r = n.getLevelCountForSize(this.tileSize, e)
  28044. , o = l(this.root, 0, r, t, i);
  28045. return o
  28046. }
  28047. ,
  28048. n.prototype.breadthFirst = function(e) {
  28049. e = e || {};
  28050. var t = !!e.nullLevelEnd
  28051. , i = e.maxLevel
  28052. , n = e.minLevel
  28053. , r = e.callback
  28054. , o = e.saveVisited
  28055. , a = []
  28056. , s = {}
  28057. , l = 0
  28058. , c = 0;
  28059. for (a.push(this.root),
  28060. a.push(s); a.length > 0 && !(i && l > i); ) {
  28061. var h = a.shift();
  28062. if (h === s)
  28063. (!n || l >= n) && (r && t && r(null),
  28064. o && t && o.push(null)),
  28065. a.length > 0 && a.push(s),
  28066. l++,
  28067. c = 0;
  28068. else {
  28069. if (h.children)
  28070. for (var u = 0; u < h.children.length; u++) {
  28071. var d = h.children[u];
  28072. d && a.push(h.children[u])
  28073. }
  28074. var p = this.getFaceIndexFromNode(h);
  28075. (!n || l >= n) && (r && r(h, l, p),
  28076. o && o.push(h)),
  28077. c++
  28078. }
  28079. }
  28080. }
  28081. ,
  28082. n.prototype.getFaceIndexFromNode = function(e) {
  28083. if (!e)
  28084. return -1;
  28085. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28086. var o = i.parent;
  28087. if (!o)
  28088. break;
  28089. for (var a = -1, s = 0; s < o.children.length; s++)
  28090. o.children[s] === i && (a = s);
  28091. var l = a % c
  28092. , h = Math.floor(a / c);
  28093. n = l * t + n,
  28094. r = h * t + r,
  28095. t *= c,
  28096. i = o
  28097. }
  28098. return r * t + n
  28099. }
  28100. ,
  28101. n.prototype.depthFirst = function(e, t, i) {
  28102. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28103. }
  28104. ,
  28105. t.exports = n
  28106. }
  28107. , {
  28108. "../objects/Panorama": 148,
  28109. "../util/panorama": 191,
  28110. "./TileUtils": 174,
  28111. events: 202,
  28112. three: 217
  28113. }],
  28114. 174: [function(e, t, i) {
  28115. "use strict";
  28116. var n = e("../enum/GLCubeFaces")
  28117. , r = e("../util/MathLight")
  28118. , o = {};
  28119. o.TILE_SIZE = 512,
  28120. o.FACES_PER_PANO = 6,
  28121. o.LocationOnTile = {
  28122. Center: 0,
  28123. UpperLeft: 1,
  28124. UpperRight: 2,
  28125. LowerRight: 3,
  28126. LowerLeft: 4
  28127. },
  28128. o.getTileVector = function() {
  28129. return function(e, t, i, a, s, l, c, h) {
  28130. l = l || o.LocationOnTile.Center;
  28131. var u = e / t
  28132. , d = a / u;
  28133. s = -s + (u - 1);
  28134. var p = s / u
  28135. , f = t / e
  28136. , g = 2 * f
  28137. , m = g / 2
  28138. , v = 2 * d - 1 + m
  28139. , A = 2 * p - 1 + m;
  28140. switch (l) {
  28141. case o.LocationOnTile.UpperLeft:
  28142. v -= m,
  28143. A += m,
  28144. v += c * g;
  28145. break;
  28146. case o.LocationOnTile.UpperRight:
  28147. v += m,
  28148. A += m,
  28149. A -= c * g;
  28150. break;
  28151. case o.LocationOnTile.LowerRight:
  28152. v += m,
  28153. A -= m,
  28154. v -= c * g;
  28155. break;
  28156. case o.LocationOnTile.LowerLeft:
  28157. v -= m,
  28158. A -= m,
  28159. A += c * g;
  28160. break;
  28161. case o.LocationOnTile.Center:
  28162. }
  28163. switch (i) {
  28164. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28165. r.setVector(h, -1, A, -v);
  28166. break;
  28167. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28168. r.setVector(h, 1, A, v);
  28169. break;
  28170. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28171. r.setVector(h, -v, 1, -A);
  28172. break;
  28173. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28174. r.setVector(h, -v, -1, A);
  28175. break;
  28176. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28177. r.setVector(h, -v, A, 1);
  28178. break;
  28179. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28180. r.setVector(h, v, A, -1)
  28181. }
  28182. r.normalize(h)
  28183. }
  28184. }(),
  28185. o.getFaceForTile = function(e, t) {
  28186. var i = o.TILE_SIZE;
  28187. e < o.TILE_SIZE && (i = e);
  28188. var n = Math.floor(e / i)
  28189. , r = n * n;
  28190. return Math.floor(t / r)
  28191. }
  28192. ,
  28193. o.getTileLocation = function(e, t, i) {
  28194. var n = o.TILE_SIZE;
  28195. e < o.TILE_SIZE && (n = e);
  28196. var r = o.getFaceForTile(e, t)
  28197. , a = Math.floor(e / n)
  28198. , s = a * a
  28199. , l = t - r * s;
  28200. i.tileX = l % a,
  28201. i.tileY = Math.floor(l / a),
  28202. i.face = r,
  28203. i.faceTileIndex = l
  28204. }
  28205. ,
  28206. o.getTileCountForSize = function(e) {
  28207. if (e <= o.TILE_SIZE)
  28208. return o.FACES_PER_PANO;
  28209. var t = Math.floor(e / o.TILE_SIZE)
  28210. , i = t * t
  28211. , n = i * o.FACES_PER_PANO;
  28212. return n
  28213. }
  28214. ,
  28215. o.getRelativeDirection = function() {
  28216. var e = new r.Matrix4
  28217. , t = new r.Quaternion;
  28218. return function(i, n) {
  28219. t.copy(i),
  28220. t.inverse(),
  28221. e.makeRotationFromQuaternion(t),
  28222. e.applyToVector3(n),
  28223. r.normalize(n)
  28224. }
  28225. }(),
  28226. o.matchingTilesInDirection = function() {
  28227. var e = new r.Vector3
  28228. , t = new r.Vector3(0,0,-1)
  28229. , i = new r.Quaternion
  28230. , n = function(e, t) {
  28231. e.push({
  28232. face: t.face,
  28233. faceTileIndex: t.faceTileIndex,
  28234. tileX: t.tileX,
  28235. tileY: t.tileY
  28236. })
  28237. }
  28238. , a = function() {
  28239. var e = {
  28240. face: -1,
  28241. faceTileIndex: -1,
  28242. tileX: -1,
  28243. tileY: -1
  28244. };
  28245. return function(t, i, r) {
  28246. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28247. o.getTileLocation(t, l, e),
  28248. i && !i(e) || (s++,
  28249. r && n(r, e));
  28250. return s
  28251. }
  28252. }();
  28253. return function(n, s, l, c, h, u) {
  28254. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28255. o.getTileCountForSize(s);
  28256. if (!c && !h)
  28257. return a(s, null, u);
  28258. var p = !!h;
  28259. if (h = h || c,
  28260. h = Math.max(0, Math.min(h, 360)),
  28261. c = Math.max(0, Math.min(c, 360)),
  28262. r.copyVector(l, e),
  28263. o.getRelativeDirection(n.quaternion, e),
  28264. p) {
  28265. i.setFromUnitVectors(e, t);
  28266. var f = function(e) {
  28267. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28268. };
  28269. return a(s, f, u)
  28270. }
  28271. var g = function(t) {
  28272. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28273. };
  28274. return a(s, g, u)
  28275. }
  28276. }(),
  28277. o.isTileWithinFrustum = function() {
  28278. var e = new r.Vector3
  28279. , t = 1e-5;
  28280. return function(i, n, a, s, l, c, h, u) {
  28281. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28282. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28283. r.applyQuaternionToVector(c, e),
  28284. e.z >= -t)
  28285. I++;
  28286. else {
  28287. var w = -1 / e.z
  28288. , _ = e.x * w
  28289. , T = e.y * w;
  28290. T > d ? v++ : T < p && A++,
  28291. _ > f ? y++ : _ < g && C++,
  28292. E++
  28293. }
  28294. return A !== E && v !== E && y !== E && C !== E
  28295. }
  28296. }(),
  28297. o.isTileWithinFOV = function() {
  28298. var e = new r.Vector3
  28299. , t = new r.Vector3(0,1,0)
  28300. , i = new r.Vector3(1,0,0);
  28301. return function(n, a, s, l, c, h, u) {
  28302. var d = o.mapFaceToCubemapFace(s);
  28303. if (r.cross(h, t, i),
  28304. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28305. o.isWithinFOV(e, h, u, null))
  28306. return !0;
  28307. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28308. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28309. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28310. o.isWithinFOV(e, h, u, null))
  28311. return !0;
  28312. g += p
  28313. }
  28314. return !1
  28315. }
  28316. }(),
  28317. o.isWithinFOV = function() {
  28318. var e = new r.Vector3
  28319. , t = new r.Vector3;
  28320. return function(i, n, o, a) {
  28321. if (r.copyVector(i, t),
  28322. a) {
  28323. r.copyVector(a, e),
  28324. r.normalize(e);
  28325. var s = r.dot(e, i);
  28326. e.x *= s,
  28327. e.y *= s,
  28328. e.z *= s,
  28329. r.subVector(t, e)
  28330. }
  28331. var l = o / 2 * r.RADIANS_PER_DEGREE
  28332. , c = Math.cos(l)
  28333. , h = r.dot(t, n);
  28334. return h >= c
  28335. }
  28336. }(),
  28337. o.mapFaceToCubemapFace = function() {
  28338. var e = {
  28339. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28340. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28341. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28342. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28343. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28344. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28345. };
  28346. return function(t) {
  28347. return e[t]
  28348. }
  28349. }(),
  28350. t.exports = o
  28351. }
  28352. , {
  28353. "../enum/GLCubeFaces": 25,
  28354. "../util/MathLight": 176
  28355. }],
  28356. 175: [function(e, t, i) {
  28357. (function(i) {
  28358. "use strict";
  28359. function n() {
  28360. this.list = [],
  28361. this.index = {},
  28362. Object.defineProperty(this, "length", {
  28363. get: function() {
  28364. return this.list.length
  28365. }
  28366. })
  28367. }
  28368. var r = (e("./common"),
  28369. e("./logger"));
  28370. new r(i);
  28371. n.prototype.forEach = function(e) {
  28372. this.list.forEach(e)
  28373. }
  28374. ,
  28375. n.prototype.add = function(e) {
  28376. this.list.push(e),
  28377. this.index[this.getIndex(e)] = e
  28378. }
  28379. ,
  28380. n.prototype.getIndex = function(e) {
  28381. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28382. }
  28383. ,
  28384. n.prototype.extend = function(e) {
  28385. for (var t = 0; t < e.length; t++)
  28386. this.add(e[t])
  28387. }
  28388. ,
  28389. n.prototype.get = function(e) {
  28390. return this.index[e]
  28391. }
  28392. ,
  28393. n.prototype.first = function() {
  28394. return this.list[0]
  28395. }
  28396. ,
  28397. n.prototype.last = function() {
  28398. return this.list[this.list.length - 1]
  28399. }
  28400. ,
  28401. n.prototype.reIndex = function() {
  28402. this.index = {};
  28403. var e = this;
  28404. this.forEach(function(t) {
  28405. e.index[e.getIndex(t)] = t
  28406. })
  28407. }
  28408. ,
  28409. n.prototype.filter = function(e) {
  28410. var t = this.list.filter(e);
  28411. return this.reIndex(),
  28412. t
  28413. }
  28414. ,
  28415. n.prototype.reduce = function(e, t) {
  28416. return this.list.reduce(e, t)
  28417. }
  28418. ,
  28419. n.prototype.sort = function(e) {
  28420. return this.list.sort(e)
  28421. }
  28422. ,
  28423. n.prototype.indexOf = function(e) {
  28424. for (var t = 0; t < this.list.length; ++t)
  28425. if (this.list[t] === e)
  28426. return t;
  28427. return -1
  28428. }
  28429. ,
  28430. t.exports = n
  28431. }
  28432. ).call(this, "/js/util/IndexedCollection.js")
  28433. }
  28434. , {
  28435. "./common": 185,
  28436. "./logger": 189
  28437. }],
  28438. 176: [function(e, t, i) {
  28439. "use strict";
  28440. var n = e("../constants")
  28441. , r = {};
  28442. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28443. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28444. r.Vector3 = function(e, t, i) {
  28445. this.x = e || 0,
  28446. this.y = t || 0,
  28447. this.z = i || 0
  28448. }
  28449. ,
  28450. r.Matrix4 = function() {
  28451. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28452. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28453. }
  28454. ,
  28455. r.Matrix4.prototype = {
  28456. identity: function() {
  28457. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28458. this
  28459. },
  28460. copy: function(e) {
  28461. return this.elements.set(e.elements),
  28462. this
  28463. },
  28464. applyToVector3: function(e) {
  28465. var t = e.x
  28466. , i = e.y
  28467. , n = e.z
  28468. , r = this.elements;
  28469. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28470. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28471. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28472. this
  28473. },
  28474. getInverse: function(e, t) {
  28475. var i = this.elements
  28476. , n = e.elements
  28477. , r = n[0]
  28478. , o = n[1]
  28479. , a = n[2]
  28480. , s = n[3]
  28481. , l = n[4]
  28482. , c = n[5]
  28483. , h = n[6]
  28484. , u = n[7]
  28485. , d = n[8]
  28486. , p = n[9]
  28487. , f = n[10]
  28488. , g = n[11]
  28489. , m = n[12]
  28490. , v = n[13]
  28491. , A = n[14]
  28492. , y = n[15]
  28493. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28494. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28495. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28496. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28497. , w = r * C + o * I + a * E + s * b;
  28498. if (0 === w) {
  28499. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28500. if (t)
  28501. throw new Error(_);
  28502. return console.warn(_),
  28503. this.identity()
  28504. }
  28505. var T = 1 / w;
  28506. return i[0] = C * T,
  28507. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28508. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28509. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28510. i[4] = I * T,
  28511. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28512. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28513. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28514. i[8] = E * T,
  28515. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28516. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28517. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28518. i[12] = b * T,
  28519. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28520. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28521. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28522. this
  28523. },
  28524. makeRotationFromQuaternion: function(e) {
  28525. var t = this.elements
  28526. , i = e.x
  28527. , n = e.y
  28528. , r = e.z
  28529. , o = e.w
  28530. , a = i + i
  28531. , s = n + n
  28532. , l = r + r
  28533. , c = i * a
  28534. , h = i * s
  28535. , u = i * l
  28536. , d = n * s
  28537. , p = n * l
  28538. , f = r * l
  28539. , g = o * a
  28540. , m = o * s
  28541. , v = o * l;
  28542. return t[0] = 1 - (d + f),
  28543. t[4] = h - v,
  28544. t[8] = u + m,
  28545. t[1] = h + v,
  28546. t[5] = 1 - (c + f),
  28547. t[9] = p - g,
  28548. t[2] = u - m,
  28549. t[6] = p + g,
  28550. t[10] = 1 - (c + d),
  28551. t[3] = 0,
  28552. t[7] = 0,
  28553. t[11] = 0,
  28554. t[12] = 0,
  28555. t[13] = 0,
  28556. t[14] = 0,
  28557. t[15] = 1,
  28558. this
  28559. }
  28560. },
  28561. r.Quaternion = function(e, t, i, n) {
  28562. this._x = e || 0,
  28563. this._y = t || 0,
  28564. this._z = i || 0,
  28565. this._w = void 0 !== n ? n : 1
  28566. }
  28567. ,
  28568. r.Quaternion.prototype = {
  28569. get x() {
  28570. return this._x
  28571. },
  28572. set x(e) {
  28573. this._x = e
  28574. },
  28575. get y() {
  28576. return this._y
  28577. },
  28578. set y(e) {
  28579. this._y = e
  28580. },
  28581. get z() {
  28582. return this._z
  28583. },
  28584. set z(e) {
  28585. this._z = e
  28586. },
  28587. get w() {
  28588. return this._w
  28589. },
  28590. set w(e) {
  28591. this._w = e
  28592. },
  28593. copy: function(e) {
  28594. this._x = e.x,
  28595. this._y = e.y,
  28596. this._z = e.z,
  28597. this._w = e.w
  28598. },
  28599. inverse: function() {
  28600. return this.conjugate().normalize()
  28601. },
  28602. conjugate: function() {
  28603. return this._x *= -1,
  28604. this._y *= -1,
  28605. this._z *= -1,
  28606. this
  28607. },
  28608. length: function() {
  28609. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28610. },
  28611. normalize: function() {
  28612. var e = this.length();
  28613. return 0 === e ? (this._x = 0,
  28614. this._y = 0,
  28615. this._z = 0,
  28616. this._w = 1) : (e = 1 / e,
  28617. this._x = this._x * e,
  28618. this._y = this._y * e,
  28619. this._z = this._z * e,
  28620. this._w = this._w * e),
  28621. this
  28622. },
  28623. setFromAxisAngle: function(e, t) {
  28624. var i = t / 2
  28625. , n = Math.sin(i);
  28626. return this._x = e.x * n,
  28627. this._y = e.y * n,
  28628. this._z = e.z * n,
  28629. this._w = Math.cos(i),
  28630. this
  28631. },
  28632. setFromUnitVectors: function() {
  28633. var e, t, i = 1e-6;
  28634. return function(n, o) {
  28635. return void 0 === e && (e = new r.Vector3),
  28636. t = r.dot(n, o) + 1,
  28637. t < i ? (t = 0,
  28638. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28639. this._x = e.x,
  28640. this._y = e.y,
  28641. this._z = e.z,
  28642. this._w = t,
  28643. this.normalize()
  28644. }
  28645. }(),
  28646. multiply: function(e) {
  28647. return this.multiplyQuaternions(this, e)
  28648. },
  28649. premultiply: function(e) {
  28650. return this.multiplyQuaternions(e, this)
  28651. },
  28652. multiplyQuaternions: function(e, t) {
  28653. var i = e._x
  28654. , n = e._y
  28655. , r = e._z
  28656. , o = e._w
  28657. , a = t._x
  28658. , s = t._y
  28659. , l = t._z
  28660. , c = t._w;
  28661. return this._x = i * c + o * a + n * l - r * s,
  28662. this._y = n * c + o * s + r * a - i * l,
  28663. this._z = r * c + o * l + i * s - n * a,
  28664. this._w = o * c - i * a - n * s - r * l,
  28665. this
  28666. }
  28667. },
  28668. r.convertWorkshopVector = function(e) {
  28669. return new r.Vector3(-e.x,e.y,e.z)
  28670. }
  28671. ,
  28672. r.convertWorkshopQuaternion = function(e) {
  28673. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28674. }
  28675. ;
  28676. r.convertWorkshopOrthoZoom = function(e) {//xzw
  28677. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28678. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  28679. }
  28680. ,
  28681. r.convertWorkshopPanoramaQuaternion = function(e) {
  28682. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  28683. }
  28684. ,
  28685. r.normalize = function(e) {
  28686. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28687. , i = Math.sqrt(t);
  28688. e.x /= i,
  28689. e.y /= i,
  28690. e.z /= i
  28691. }
  28692. ,
  28693. r.dot = function(e, t) {
  28694. return e.x * t.x + e.y * t.y + e.z * t.z
  28695. }
  28696. ,
  28697. r.cross = function(e, t, i) {
  28698. var n = e.x
  28699. , r = e.y
  28700. , o = e.z;
  28701. i.x = r * t.z - o * t.y,
  28702. i.y = o * t.x - n * t.z,
  28703. i.z = n * t.y - r * t.x
  28704. }
  28705. ,
  28706. r.setVector = function(e, t, i, n) {
  28707. e.x = t,
  28708. e.y = i,
  28709. e.z = n
  28710. }
  28711. ,
  28712. r.copyVector = function(e, t) {
  28713. t.x = e.x,
  28714. t.y = e.y,
  28715. t.z = e.z
  28716. }
  28717. ,
  28718. r.addVector = function(e, t) {
  28719. e.x += t.x,
  28720. e.y += t.y,
  28721. e.z += t.z
  28722. }
  28723. ,
  28724. r.subVector = function(e, t) {
  28725. e.x -= t.x,
  28726. e.y -= t.y,
  28727. e.z -= t.z
  28728. }
  28729. ,
  28730. r.applyQuaternionToVector = function(e, t) {
  28731. var i = t.x
  28732. , n = t.y
  28733. , r = t.z
  28734. , o = e.x
  28735. , a = e.y
  28736. , s = e.z
  28737. , l = e.w
  28738. , c = l * i + a * r - s * n
  28739. , h = l * n + s * i - o * r
  28740. , u = l * r + o * n - a * i
  28741. , d = -o * i - a * n - s * r;
  28742. t.x = c * l + d * -o + h * -s - u * -a,
  28743. t.y = h * l + d * -a + u * -o - c * -s,
  28744. t.z = u * l + d * -s + c * -a - h * -o
  28745. }
  28746. ,
  28747. r.angleBetweenVectors = function(e, t) {
  28748. return Math.acos(r.dot(e, t))
  28749. }
  28750. ,
  28751. t.exports = r
  28752. }
  28753. , {
  28754. "../constants": 8
  28755. }],
  28756. 177: [function(e, t, i) {
  28757. (function(i) {
  28758. "use strict";
  28759. function n(e) {
  28760. this.cache = null,
  28761. this.expires = 0
  28762. }
  28763. function r() {
  28764. this.baseUrl = null,
  28765. this.cache = null,
  28766. this.expires = 0
  28767. }
  28768. function o() {
  28769. this.baseUrl = null,
  28770. this.expires = 0
  28771. }
  28772. function a(e) {
  28773. this.initialLoadingPromise = null,
  28774. this.endpoint = e + "?type=3",
  28775. this.urlContainer = null,
  28776. this.authorizationHeader = h.getAuthorizationHeader(),
  28777. this.containerClasses = [o, r, n]
  28778. }
  28779. var s = e("./ajax")
  28780. , l = e("./logger")
  28781. , c = e("../constants")
  28782. , h = e("./showcase")
  28783. , u = (e("../ab"),
  28784. new l(i));
  28785. n.prototype = {
  28786. version: 1,
  28787. validate: function(e) {
  28788. return "catalog.json"in e && Object.keys(e).length > 0
  28789. },
  28790. update: function(e) {
  28791. return this.cache = e,
  28792. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28793. $.when()
  28794. },
  28795. get: function(e) {
  28796. return this.cache[e]
  28797. }
  28798. },
  28799. r.prototype = {
  28800. version: 2,
  28801. validate: function(e) {
  28802. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  28803. },
  28804. update: function(e) {
  28805. return this.baseUrl = e["base.url"],
  28806. this.cache = e,
  28807. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28808. $.when()
  28809. },
  28810. get: function(e) {
  28811. var t = this.cache[e];
  28812. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  28813. }
  28814. },
  28815. o.prototype = {
  28816. version: 3,
  28817. validate: function(e) {
  28818. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  28819. },
  28820. update: function(e) {
  28821. return this.baseUrl = e.templates[0],
  28822. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28823. $.when()
  28824. },
  28825. get: function(e) {
  28826. return this.baseUrl.replace("{{filename}}", e)
  28827. }
  28828. },
  28829. a.prototype = {
  28830. init: function() {
  28831. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  28832. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  28833. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  28834. this.refresh().done(function() {
  28835. u.debug("Refreshed")
  28836. }).fail(function() {
  28837. u.error("Failed url refresh, urls might go stale soon")
  28838. }))
  28839. }
  28840. .bind(this), c.signedUrlCheckInterval),
  28841. this.initialLoadingPromise = this.refresh(),
  28842. this.initialLoadingPromise)
  28843. },
  28844. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  28845. e = e || {};
  28846. /*var t = void 0 === e.cache || e.cache;
  28847. return s.get( this.endpoint , { //file
  28848. responseType: "json",
  28849. prefetchFrom: t ? "files" : null,
  28850. cache: t,
  28851. auth: this.authorizationHeader
  28852. }).then(function(e) {
  28853. if (this.urlContainer && this.urlContainer.validate(e))
  28854. return this.urlContainer.update(e);
  28855. for (var i = 0; i < this.containerClasses.length; i++) {
  28856. var n = this.containerClasses[i]
  28857. , r = new n;
  28858. if (r.validate(e))
  28859. return u.info("Using urls version " + r.version),
  28860. this.urlContainer = r,
  28861. this.urlContainer.update(e)
  28862. }
  28863. return t ? this.refresh({
  28864. cache: !1
  28865. }) : $.Deferred().reject("missing-urls")
  28866. }
  28867. .bind(this), function(e) {
  28868. return "loading-failed"
  28869. }) */
  28870. return $.Deferred().resolve();
  28871. },
  28872. get: function(e) {
  28873. //return this.urlContainer.get(e)
  28874. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  28875. }
  28876. },
  28877. t.exports = a
  28878. }
  28879. ).call(this, "/js/util/ModelUrls.js")
  28880. }
  28881. , {
  28882. "../ab": 3,
  28883. "../constants": 8,
  28884. "./ajax": 181,
  28885. "./logger": 189,
  28886. "./showcase": 193
  28887. }],
  28888. 178: [function(e, t, i) {
  28889. (function(i) {
  28890. "use strict";
  28891. function n() {
  28892. u.call(this),
  28893. this.neighbourMap = {},
  28894. this.map = null
  28895. }
  28896. var r = e("three")
  28897. , o = e("./common")
  28898. , a = e("../settings")
  28899. , s = e("../objects/Panorama")
  28900. , a = e("../settings")
  28901. , l = e("./aStar")
  28902. , c = e("./logger")
  28903. , h = new c(i)
  28904. , u = e("./IndexedCollection")
  28905. , d = e("./transitions");
  28906. o.inherit(n, u),
  28907. n.prototype.getIndex = function(e) {
  28908. return e.id
  28909. }
  28910. ,
  28911. n.prototype.find = function(e, t) {
  28912. var i = o.filterAll(this.list, e);
  28913. return 0 === i.length ? null : (t && t.forEach(function(e) {
  28914. i = o.stableSort(i, e)
  28915. }),
  28916. i[0])
  28917. }
  28918. ,
  28919. n.prototype.sortByScore = function(e, t) {
  28920. var i = o.filterAll(this.list, e);
  28921. return 0 === i.length ? null : i = i.map(function(e) {
  28922. return {
  28923. pano: e,
  28924. score: t.reduce(function(t, i) {
  28925. return t + i(e)
  28926. }, 0)
  28927. }
  28928. }).sort(function(e, t) {
  28929. return t.score - e.score;
  28930. })
  28931. }
  28932. ,
  28933. n.prototype.lowestByScore = function(e, t, i) {
  28934. return this.findRankedByScore(0, e, t, i)
  28935. }
  28936. ,
  28937. n.prototype.findRankedByScore = function(e, t, i, n) {
  28938. n && (n.candidates = null,
  28939. n.pano = null),
  28940. e || (e = 0);
  28941. var r = this.sortByScore(t, i);
  28942. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  28943. n.pano = r[e].pano),
  28944. r[e].pano)
  28945. }
  28946. ,
  28947. n.prototype.showPanoScores = function(e) {
  28948. this.list.forEach(function(e) {
  28949. e.removeTextSprite()
  28950. });
  28951. var t = 6344768;
  28952. e.forEach(function(e) {
  28953. e.pano.addTextSprite(e.score.toFixed(2), t),
  28954. t = 16428055
  28955. })
  28956. }
  28957. ,
  28958. n.prototype.isNeighbour = function(e, t) {
  28959. return this.neighbourMap[e.id][t.id]
  28960. }
  28961. ,
  28962. n.prototype.getNeighbours = function(e) {
  28963. return this.neighbourMap[e.id]
  28964. }
  28965. ,
  28966. n.prototype.setNeighbour = function(e, t, i) {
  28967. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  28968. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  28969. this.neighbourMap[e.id][e.id] = !0,
  28970. this.neighbourMap[t.id][t.id] = !0,
  28971. this.neighbourMap[e.id][t.id] = i,
  28972. this.neighbourMap[t.id][e.id] = i,
  28973. this.neighbourMap[e.id]
  28974. }
  28975. ,
  28976. n.prototype.findClosest = function(e, t) {
  28977. var i = [s.filters.isPanoAligned()];
  28978. return t && i.push(s.filters.inDirection(e, t, .75)),
  28979. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  28980. }
  28981. ,
  28982. n.prototype.dualNeighbors = function(e, t) {
  28983. var i, n = [];
  28984. for (i in this.neighbourMap[e.id])
  28985. this.neighbourMap[t.id][i] && n.push(i);
  28986. return n
  28987. }
  28988. ,
  28989. n.prototype.populate_path_graph = function() {
  28990. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  28991. for (e = 0; e < this.list.length; e += 1) {
  28992. o = this.list[e],
  28993. s = {},
  28994. l = !1,
  28995. i = o.neighbourPanos || o.findNeighourPanos();
  28996. for (t in i)
  28997. if (i[t]) {
  28998. a = this.index[t],
  28999. p.copy(o.floorPosition),
  29000. p.sub(a.floorPosition);
  29001. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29002. , v = (Math.abs(p.y) / Math.max(m, .01),
  29003. Math.max(0, Math.abs(p.y) - .2));
  29004. v > 0 ? (f += 1,
  29005. v = Math.pow(4 * v, 2),
  29006. m = Math.pow(m, 2),
  29007. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29008. n = p.length()),
  29009. s[a.id] = n,
  29010. l = !0
  29011. }
  29012. l ? u[o.id] = s : d += 1
  29013. }
  29014. this.map = u,
  29015. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29016. }
  29017. ,
  29018. n.prototype.aStarSearch = function(e, t) {
  29019. var i = Date.now()
  29020. , n = new l({
  29021. start: e,
  29022. isEnd: function(e) {
  29023. return e === t
  29024. },
  29025. neighbor: function(e) {
  29026. var t = e.neighbourPanos || e.findNeighourPanos()
  29027. , i = [];
  29028. for (var n in t)
  29029. i.push(this.index[n]);
  29030. return i
  29031. }
  29032. .bind(this),
  29033. distance: function(e, t) {
  29034. var i = this.map[e.id]
  29035. , n = i[t.id];
  29036. return n
  29037. }
  29038. .bind(this),
  29039. heuristic: function(e, t) {
  29040. return 1
  29041. }
  29042. .bind(this),
  29043. hash: function(e) {
  29044. return e.id
  29045. },
  29046. timeout: 5e3
  29047. });
  29048. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29049. "success" !== n.status)
  29050. return h.debug("Did not find A* path from " + e + " to " + t),
  29051. null;
  29052. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29053. var r = [];
  29054. return n.path.forEach(function(e) {
  29055. r.push(e.id)
  29056. }),
  29057. r
  29058. }
  29059. ,
  29060. n.prototype.includeNodesNearPath = function() {
  29061. var e = new r.Vector3
  29062. , t = new r.Vector3
  29063. , i = new r.Vector3
  29064. , n = new r.Vector3
  29065. , o = new r.Vector3
  29066. , a = new r.Vector3
  29067. , s = new r.Vector3
  29068. , l = new r.Vector3
  29069. , c = []
  29070. , h = new r.Vector3
  29071. , u = new r.Vector3;
  29072. return function(r, d) {
  29073. if (r)
  29074. for (var p = function(e, t, i) {
  29075. return o.copy(t).sub(e),
  29076. o.dot(i)
  29077. }, f = function(e, t) {
  29078. return p(h, e.position, i) - p(h, t.position, i)
  29079. }, g = 0; g < r.length - 1; ) {
  29080. var m = r[g]
  29081. , v = r[g + 1]
  29082. , A = this.index[m]
  29083. , y = this.index[v];
  29084. h.copy(A.position),
  29085. u.copy(y.position),
  29086. c.length = 0,
  29087. e.copy(u).sub(h),
  29088. i.copy(e).normalize();
  29089. for (var C = 0; C < this.list.length; C++) {
  29090. var I = this.list[C];
  29091. o.copy(I.position).sub(h);
  29092. var E = o.dot(i);
  29093. if (E > 0) {
  29094. s.copy(i),
  29095. s.multiplyScalar(E),
  29096. a.copy(o),
  29097. a.sub(s);
  29098. var b = a.length();
  29099. if (b < d) {
  29100. t.copy(e).negate(),
  29101. n.copy(t).normalize(),
  29102. l.copy(I.position).sub(u);
  29103. var w = l.dot(n);
  29104. w > 0 && c.push(I)
  29105. }
  29106. }
  29107. }
  29108. if (c.length > 0) {
  29109. c.sort(f);
  29110. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29111. r[_] = r[_ - c.length];
  29112. for (var T = 0; T < c.length; T++)
  29113. r[T + g + 1] = c[T].id
  29114. }
  29115. g += c.length + 1
  29116. }
  29117. }
  29118. }(),
  29119. n.prototype.fadeMarkerOpacity = function(e, t) {
  29120. var i = void 0 === e ? a.panorama.markerOpacity : e
  29121. , n = this.list.findIndex(function(e) {
  29122. return e.marker
  29123. });
  29124. if (!(n < 0)) {
  29125. var r = this.list[n].marker.material.opacity;
  29126. if (r !== e) {
  29127. var o = i - r;
  29128. d.trigger({
  29129. func: function(e, t) {
  29130. var i = r + e * o;
  29131. this.forEach(function(e) {
  29132. e.marker && (e.marker.material.opacity = i)
  29133. })
  29134. }
  29135. .bind(this),
  29136. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29137. name: "_fpm"
  29138. })
  29139. }
  29140. }
  29141. }
  29142. ,
  29143. t.exports = n
  29144. }
  29145. ).call(this, "/js/util/PanoramaCollection.js")
  29146. }
  29147. , {
  29148. "../objects/Panorama": 148,
  29149. "../settings": 166,
  29150. "./IndexedCollection": 175,
  29151. "./aStar": 180,
  29152. "./common": 185,
  29153. "./logger": 189,
  29154. "./transitions": 195,
  29155. three: 217
  29156. }],
  29157. 179: [function(e, t, i) {
  29158. "use strict";
  29159. function n() {
  29160. this.actionSequence = [],
  29161. this.actionSequenceInProgress = !1
  29162. }
  29163. function r(e, t, i, n) {
  29164. s.trackAlways("zoom_" + e, {
  29165. from: t,
  29166. to: i,
  29167. pano: n
  29168. })
  29169. }
  29170. function o(e, t) {
  29171. r("initial", 1, e, t)
  29172. }
  29173. function a(e, t, i) {
  29174. r("followup", e, t, i)
  29175. }
  29176. var s = e("../analytics");
  29177. n.prototype.reset = function(e) {
  29178. this.actionSequenceInProgress = !1,
  29179. this.actionSequence.length = 0
  29180. }
  29181. ,
  29182. n.prototype.addZoomAction = function() {
  29183. var e = null
  29184. , t = null
  29185. , i = !1
  29186. , n = function() {
  29187. if (e = null,
  29188. this.actionSequence.length > 0) {
  29189. var i = this.actionSequence[0].start
  29190. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29191. 1 === i ? o(n, t) : a(i, n, t)
  29192. }
  29193. this.reset()
  29194. };
  29195. return function(r, o, a) {
  29196. if (r !== o) {
  29197. i || (n = n.bind(this),
  29198. i = !0),
  29199. e && (window.clearTimeout(e),
  29200. e = null),
  29201. a === t && this.actionSequenceInProgress || (this.reset(),
  29202. t = a),
  29203. this.actionSequenceInProgress = !0;
  29204. var s = {
  29205. start: r,
  29206. end: o
  29207. };
  29208. this.actionSequence.push(s),
  29209. e = window.setTimeout(n, 150)
  29210. }
  29211. }
  29212. }(),
  29213. t.exports = n
  29214. }
  29215. , {
  29216. "../analytics": 4
  29217. }],
  29218. 180: [function(e, t, i) {
  29219. "use strict";
  29220. function n(e) {
  29221. void 0 === e.timeout && (e.timeout = 1 / 0);
  29222. var t = e.hash || o
  29223. , i = {
  29224. data: e.start,
  29225. g: 0,
  29226. h: e.heuristic(e.start)
  29227. }
  29228. , n = i;
  29229. i.f = i.h;
  29230. var h = new s
  29231. , u = new l(a)
  29232. , d = c();
  29233. u.push(i),
  29234. d.set(t(i.data), i);
  29235. for (var p = new Date; u.size(); ) {
  29236. if (new Date - p > e.timeout)
  29237. return {
  29238. status: "timeout",
  29239. cost: n.g,
  29240. path: r(n)
  29241. };
  29242. var f = u.pop();
  29243. if (d.delete(t(f.data)),
  29244. e.isEnd(f.data))
  29245. return {
  29246. status: "success",
  29247. cost: f.g,
  29248. path: r(f)
  29249. };
  29250. h.add(t(f.data));
  29251. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29252. var v = g[m];
  29253. if (!h.contains(t(v))) {
  29254. var A = f.g + e.distance(f.data, v)
  29255. , y = d.get(t(v))
  29256. , C = !1;
  29257. if (void 0 === y)
  29258. y = {
  29259. data: v
  29260. },
  29261. d.set(t(v), y);
  29262. else {
  29263. if (y.g < A)
  29264. continue;
  29265. C = !0
  29266. }
  29267. y.parent = f,
  29268. y.g = A,
  29269. y.h = e.heuristic(v),
  29270. y.f = A + y.h,
  29271. y.h < n.h && (n = y),
  29272. C ? u.heapify() : u.push(y)
  29273. }
  29274. }
  29275. }
  29276. return {
  29277. status: "noPath",
  29278. cost: n.g,
  29279. path: r(n)
  29280. }
  29281. }
  29282. function r(e) {
  29283. if (void 0 !== e.parent) {
  29284. var t = r(e.parent);
  29285. return t.push(e.data),
  29286. t
  29287. }
  29288. return [e.data]
  29289. }
  29290. function o(e) {
  29291. return e.toString()
  29292. }
  29293. function a(e, t) {
  29294. return e.f - t.f
  29295. }
  29296. var s = e("Set")
  29297. , l = e("heap")
  29298. , c = e("dict");
  29299. t.exports = n
  29300. }
  29301. , {
  29302. Set: 196,
  29303. dict: 210,
  29304. heap: 211
  29305. }],
  29306. 181: [function(e, t, i) {
  29307. (function(i) {
  29308. "use strict";
  29309. function n(e, t, i) {
  29310. var n = new XMLHttpRequest;
  29311. if (i && "withCredentials"in n)
  29312. n.open(e, t, i);
  29313. else if ("undefined" != typeof XDomainRequest)
  29314. n = new XDomainRequest,
  29315. n.open(e, t);
  29316. else {
  29317. if (i)
  29318. throw "Browser does not support CORS!";
  29319. n.open(e, t)
  29320. }
  29321. return n
  29322. }
  29323. function r(e, t, i) {
  29324. function o() {
  29325. u.warn("Retrying ", t),
  29326. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29327. }
  29328. function a(e, t) {
  29329. var i = e.response;
  29330. if ("json" === t && "object" != typeof i)
  29331. try {
  29332. i = JSON.parse(e.responseText)
  29333. } catch (e) {
  29334. return void c.reject({
  29335. error: "Failed parsing JSON"
  29336. })
  29337. }
  29338. else if ("image/jpeg" === t) {
  29339. var n = new Uint8Array(e.response)
  29340. , r = new Blob([n],{
  29341. type: "image/jpeg"
  29342. })
  29343. , o = URL.createObjectURL(r);
  29344. i = new Image,
  29345. i.src = o,
  29346. i.crossOrigin = "Anonymous",
  29347. i.onload = function() {
  29348. URL.revokeObjectURL(o)
  29349. }
  29350. }
  29351. return i
  29352. }
  29353. var s = n(e, t, !1);
  29354. if (i = i || {},
  29355. i.retries = void 0 !== i.retries ? i.retries : 0,
  29356. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29357. i.responseType)
  29358. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29359. s.responseType = i.responseType;
  29360. else {
  29361. if ("image/jpeg" !== i.responseType)
  29362. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29363. s.responseType = "arraybuffer"
  29364. }
  29365. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29366. i.auth && s.setRequestHeader("Authorization", i.auth),
  29367. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29368. s.setRequestHeader("Content-Type", "application/json")),
  29369. "object" == typeof i.headers)
  29370. for (var l in i.headers)
  29371. s.setRequestHeader(l, i.headers[l]);
  29372. var c = $.Deferred();
  29373. return s.onreadystatechange = function(e) {
  29374. if (4 === this.readyState)
  29375. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29376. i.retries++,
  29377. setTimeout(o, 1e3);
  29378. else if (200 === this.status) {
  29379. var t = a(this, i.responseType);
  29380. c.resolve(t)
  29381. } else
  29382. c.reject(this)
  29383. }
  29384. ,
  29385. s.onprogress = function(e) {
  29386. c.notify(e)
  29387. }
  29388. ,
  29389. s.send(i.data),
  29390. c.promise()
  29391. }
  29392. function o(e) {
  29393. return Object.keys(e).sort().map(function(t) {
  29394. return {
  29395. key: t,
  29396. value: e[t]
  29397. }
  29398. })
  29399. }
  29400. function a(e, t) {
  29401. var i = t.responseType || null
  29402. , n = t.auth || null
  29403. , r = t.prefetchFrom || null
  29404. , a = e + "__" + i + "__" + n + "__" + r;
  29405. return t.headers && o(t.headers).forEach(function(e) {
  29406. a += "__" + e.key + ":" + e.value
  29407. }),
  29408. a
  29409. }
  29410. function s(e, t) {
  29411. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29412. }
  29413. function l(e, t, i) {
  29414. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29415. }
  29416. var c = e("./logger")
  29417. , h = e("../ab")
  29418. , u = new c(i);
  29419. window.URL = window.URL || window.webkitURL,
  29420. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29421. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  29422. /* setTimeout(function() {//MP-- xzw delete
  29423. window.MP_REQUEST_CACHE = null,
  29424. window.MP_PREFETCHED_MODELDATA = {}
  29425. }, 6e4),
  29426. window.onpageshow = function(e) {
  29427. e.persisted && (window.MP_REQUEST_CACHE = null,
  29428. window.MP_PREFETCHED_MODELDATA = {})
  29429. } */
  29430. ,
  29431. t.exports = {
  29432. get: function(e, t) {
  29433. t = t || {};
  29434. var i = void 0 === t.cache || t.cache;
  29435. if (i) {
  29436. var n = s(e, t);
  29437. if (n)
  29438. return n
  29439. }
  29440. var o;
  29441. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  29442. i && l(e, t, o),
  29443. o
  29444. },
  29445. post: function(e, t) {
  29446. return r("POST", e, t)
  29447. },
  29448. patch: function(e, t) {
  29449. return r("PATCH", e, t)
  29450. },
  29451. getImage: function(e, t) {
  29452. function i() {
  29453. u.warn("Retrying ", e),
  29454. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29455. }
  29456. var n = $.Deferred()
  29457. , r = new Image
  29458. , o = this;
  29459. return e = h.changeIfImageOptimzing(e),
  29460. null !== t && void 0 !== t || (t = 3),
  29461. r.onerror = function() {
  29462. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29463. }
  29464. ,
  29465. r.onload = function() {
  29466. n.resolve(r)
  29467. }
  29468. ,
  29469. r.crossOrigin = "anonymous",
  29470. r.src = e,
  29471. n
  29472. }
  29473. }
  29474. }
  29475. ).call(this, "/js/util/ajax.js")
  29476. }
  29477. , {
  29478. "../ab": 3,
  29479. "./logger": 189
  29480. }],
  29481. 182: [function(e, t, i) {
  29482. "use strict";
  29483. function n(e, t) {
  29484. var i = window.navigator.userAgent
  29485. , n = i.match(e);
  29486. return n = n ? n[1].split(t) : [],
  29487. {
  29488. major: parseInt(n[0]) || 0,
  29489. minor: parseInt(n[1]) || 0,
  29490. patch: parseInt(n[2]) || 0
  29491. }
  29492. }
  29493. var r = e("../exception/DeviceMismatchException");
  29494. t.exports = {
  29495. isFullscreen: function() {
  29496. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29497. },
  29498. supportsFullscreen: function() {
  29499. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29500. },
  29501. isPointerLocked: function() {
  29502. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29503. },
  29504. requestFullscreen: function(e, t) {
  29505. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29506. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29507. },
  29508. requestPointerLock: function() {
  29509. var e;
  29510. if (document.fullscreenElement)
  29511. e = document.fullscreenElement();
  29512. else if (document.mozFullscreenElement)
  29513. e = document.mozFullscreenElement();
  29514. else if (document.mozFullScreenElement)
  29515. e = document.mozFullScreenElement();
  29516. else {
  29517. if (!document.webkitFullscreenElement)
  29518. return;
  29519. e = document.webkitFullscreenElement()
  29520. }
  29521. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29522. e.requestPointerLock(),
  29523. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29524. },
  29525. exitPointerLock: function() {
  29526. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29527. document.exitPointerLock()
  29528. },
  29529. exitFullscreen: function() {
  29530. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29531. },
  29532. details: function() {
  29533. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29534. return e ? {
  29535. name: e[1],
  29536. version: parseInt(e[2]),
  29537. platform: navigator.platform
  29538. } : {}
  29539. },
  29540. is: function(e) {
  29541. return this.details() && this.details().name === e
  29542. },
  29543. inIframe: function() {
  29544. return window.parent !== window
  29545. },
  29546. aspectRatio: function() {
  29547. var e = $("#player").width() / $("#player").height();
  29548. return isFinite(e) ? e : 0
  29549. },
  29550. userAgent: function() {
  29551. return window.navigator.userAgent
  29552. },
  29553. isMobile: function() {
  29554. var e = navigator.userAgent || navigator.vendor || window.opera;
  29555. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29556. },
  29557. isLandscape: function() {
  29558. return this.isMobile && this.aspectRatio() > 1
  29559. },
  29560. isSmallScreen: function() {
  29561. var e = screen.width / window.devicePixelRatio;
  29562. return e < 240
  29563. },
  29564. detectIE: function() {
  29565. var e = window.navigator.userAgent
  29566. , t = e.indexOf("MSIE ");
  29567. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29568. },
  29569. detectSafari: function() {
  29570. var e = window.navigator.userAgent
  29571. , t = e.indexOf("Safari");
  29572. return t !== -1 && !this.detectChrome()
  29573. },
  29574. detectFirefox: function() {
  29575. var e = window.navigator.userAgent;
  29576. return e.indexOf("Firefox") !== -1
  29577. },
  29578. detectChrome: function() {
  29579. var e = window.navigator.userAgent;
  29580. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29581. },
  29582. detectOpera: function() {
  29583. var e = window.navigator.userAgent;
  29584. return e.indexOf("OPR") !== -1
  29585. },
  29586. detectIOS: function() {
  29587. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29588. },
  29589. detectIPad: function() {
  29590. var e = window.navigator.userAgent
  29591. , t = /iPad/;
  29592. return t.test(e)
  29593. },
  29594. detectIPod: function() {
  29595. var e = window.navigator.userAgent
  29596. , t = /iPod/;
  29597. return t.test(e)
  29598. },
  29599. detectIPhone: function() {
  29600. var e = window.navigator.userAgent
  29601. , t = /iPhone/;
  29602. return t.test(e)
  29603. },
  29604. detectAndroid: function() {
  29605. var e = window.navigator.userAgent;
  29606. return e.indexOf("Android") !== -1
  29607. },
  29608. detectAndroidMobile: function() {
  29609. var e = window.navigator.userAgent;
  29610. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29611. },
  29612. detectSamsungNative: function() {
  29613. var e = window.navigator.userAgent;
  29614. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29615. },
  29616. detectSamsungS6: function() {
  29617. var e = window.navigator.userAgent;
  29618. return e.indexOf("SM-G92") !== -1
  29619. },
  29620. /************************************************************fyz改from徐世廷*************************************************************/
  29621. detectHUAWEI5X: function() {
  29622. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29623. },
  29624. /*******************************************************************************************************************************/
  29625. detectWebVR: function() {
  29626. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29627. },
  29628. getVRDisplay: function() {
  29629. var e = $.Deferred();
  29630. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29631. t.length >= 1 && e.resolve(t[0]),
  29632. e.reject(null)
  29633. }),
  29634. e) : e.reject(null)
  29635. },
  29636. iosVersion: function() {
  29637. if (!this.detectIOS())
  29638. throw new r("Did not detect an iDevice");
  29639. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29640. , t = "_";
  29641. return n(e, t)
  29642. },
  29643. androidVersion: function() {
  29644. if (!this.detectAndroid())
  29645. throw new r("Did not detect an Android based device");
  29646. var e = /Android ((?:\d+\.?){1,3})/
  29647. , t = ".";
  29648. return n(e, t)
  29649. },
  29650. valueFromCookie: function(e, t) {
  29651. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29652. if (!i)
  29653. return t;
  29654. var n = i[1];
  29655. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29656. },
  29657. valueFromHash: function(e, t) {
  29658. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29659. , n = i.exec(window.location.href);
  29660. if (!n)
  29661. return t;
  29662. var r = n[1];
  29663. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29664. }
  29665. }
  29666. }
  29667. , {
  29668. "../exception/DeviceMismatchException": 56
  29669. }],
  29670. 183: [function(e, t, i) {
  29671. (function(i) {
  29672. "use strict";
  29673. function n(e, t) {
  29674. var i = r(t);
  29675. var replaceAll = function (str, f, e) {
  29676. //f全部替换成e
  29677. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  29678. return str.replace(reg, e);
  29679. };
  29680. var urlFirstView = c.valueFromHash('firstView');
  29681. if(urlFirstView){
  29682. try{
  29683. urlFirstView = replaceAll(urlFirstView, "pano", '"pano"')
  29684. urlFirstView = replaceAll(urlFirstView, "qua:", '"qua":[')
  29685. urlFirstView = "{"+urlFirstView+"]}"
  29686. let info = JSON.parse(urlFirstView);
  29687. i.pano = t.list[info.pano] //panos.get(info.pano)
  29688. if(!i.pano){
  29689. urlFirstView = false
  29690. console.error('检测到firstView但是 找不到该pano')
  29691. }else{
  29692. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  29693. i.zoom = -1;
  29694. i.mode = "panorama"
  29695. i.setByUrl = true
  29696. }
  29697. }catch(e){
  29698. urlFirstView = false
  29699. console.error('检测到firstView但是解析出错'+e)
  29700. }
  29701. }
  29702. if (Object.keys(i).length > 0)
  29703. return i;
  29704. if (e.heroImage)
  29705. i = o(e, t);
  29706. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  29707. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  29708. try {
  29709. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  29710. i.position = n.camera.position,
  29711. //i.quaternion = n.camera.quaternion,
  29712. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  29713. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  29714. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  29715. d.debug("Using camera_start"),
  29716. d.debug("Modeldata pano: ", i.pano.quaternion),
  29717. d.debug("Camera start pano: ", n.pano.quaternion)),
  29718. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  29719. } catch (e) {
  29720. d.warn(e.message)
  29721. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  29722. }
  29723. }
  29724. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  29725. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  29726. i.pano = t.findClosest(i.position),
  29727. i.quaternion = i.pano.quaternion),
  29728. 0 === Object.keys(i).length) {
  29729. var a = t.list[0];
  29730. a && (i.mode = h.PANORAMA,
  29731. i.pano = a,
  29732. i.position = a.position,
  29733. i.quaternion = a.quaternion,
  29734. d.info("Starting at 1st pano " + a.id))
  29735. }
  29736. return i.mode = i.mode || h.DOLLHOUSE,
  29737. i
  29738. }
  29739. function r(e) {
  29740. var t = c.valueFromHash("start", "")
  29741. , i = {};
  29742. if ("" !== t) {
  29743. d.debug("Start override found in parameters, trying to parse..."),
  29744. i = a(t) || {};
  29745. var n = c.valueFromHash("tag", null);
  29746. n && (i.tag = n),
  29747. i.panoId && (i.pano = e.get(i.panoId))
  29748. }
  29749. return i
  29750. }
  29751. function o(e, t) {
  29752. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  29753. return {};
  29754. var i = {}
  29755. , n = e.heroImage.metadata;
  29756. d.debug("Using start position from thumbnail image"),
  29757. i.position = n.camera_position,
  29758. i.quaternion = n.camera_quaternion;
  29759. try {
  29760. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  29761. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  29762. } catch (e) {
  29763. d.debug(e.message)
  29764. }
  29765. return i
  29766. }
  29767. function a(e) {
  29768. return s.deserialize(e)
  29769. }
  29770. var s = e("../controls/serializer")
  29771. , l = e("../util/math")
  29772. , c = e("./browser")
  29773. , h = e("../enum/Viewmode")
  29774. , u = e("../util/logger")
  29775. , th = e("three")//xzw
  29776. , d = new u(i);
  29777. t.exports = {
  29778. getStartCameraOptions: n
  29779. }
  29780. }
  29781. ).call(this, "/js/util/camera.js")
  29782. }
  29783. , {
  29784. "../controls/serializer": 14,
  29785. "../enum/Viewmode": 51,
  29786. "../util/logger": 189,
  29787. "../util/math": 190,
  29788. "./browser": 182,
  29789. "three": 217
  29790. }],
  29791. 184: [function(e, t, i) {
  29792. "use strict";
  29793. function n(e, t, i) {
  29794. return o(e.fov, t, i)
  29795. }
  29796. var r = e("./MathLight")
  29797. , o = function(e, t, i) {
  29798. var n = t
  29799. , o = i
  29800. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  29801. return a
  29802. }
  29803. , a = function(e, t, i) {
  29804. var n = t
  29805. , o = i
  29806. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  29807. return a
  29808. }
  29809. , s = function(e, t, i, n) {
  29810. var r = o(e, i, n);
  29811. return r > t ? a(t, i, n) : e
  29812. };
  29813. t.exports = {
  29814. clampVFOV: s,
  29815. getHFOVForCamera: n,
  29816. getHFOVFromVFOV: o,
  29817. getVFOVFromHFOV: a
  29818. }
  29819. }
  29820. , {
  29821. "./MathLight": 176
  29822. }],
  29823. 185: [function(e, t, i) {
  29824. "use strict";
  29825. var n = e("three");
  29826. t.exports = {
  29827. delayOneFrame: function(e) {
  29828. window.setTimeout(e, 1)
  29829. },
  29830. normalizeUrl: function(e) {
  29831. return e.replace("https://", "http://")
  29832. },
  29833. domainFromUrl: function(e) {
  29834. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  29835. return t ? t[3] : e
  29836. },
  29837. average: function(e, t) {
  29838. if (0 === e.length)
  29839. return null;
  29840. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  29841. var o = t ? e[r][t] : e[r];
  29842. i += o,
  29843. n++
  29844. }
  29845. return i / n
  29846. },
  29847. countUnique: function(e) {
  29848. for (var t = {}, i = 0; i < e.length; i++)
  29849. t[e[i]] = 1 + (t[e[i]] || 0);
  29850. return Object.keys(t).length
  29851. },
  29852. averageVectors: function(e, t) {
  29853. var i = new n.Vector3;
  29854. if (0 === e.length)
  29855. return i;
  29856. for (var r = 0, o = 0; o < e.length; o++) {
  29857. var a = t ? e[o][t] : e[o];
  29858. i.add(a),
  29859. r++
  29860. }
  29861. return i.divideScalar(r)
  29862. },
  29863. equalLists: function(e, t) {
  29864. if (e.length !== t.length)
  29865. return !1;
  29866. for (var i = 0; i < e.length; i++)
  29867. if (e[i] !== t[i])
  29868. return !1;
  29869. return !0
  29870. },
  29871. lowerMedian: function(e, t) {
  29872. if (0 === e.length)
  29873. return null;
  29874. t = t || 2,
  29875. e.sort(function(e, t) {
  29876. return e - t
  29877. });
  29878. var i = Math.floor(e.length / t);
  29879. return e[i]
  29880. },
  29881. stableSort: function(e, t) {
  29882. return e.map(function(e, t) {
  29883. return {
  29884. value: e,
  29885. index: t
  29886. }
  29887. }).sort(function(e, i) {
  29888. var n = t(e.value, i.value);
  29889. return 0 !== n ? n : e.index - i.index
  29890. }).map(function(e) {
  29891. return e.value
  29892. })
  29893. },
  29894. filterAll: function(e, t) {
  29895. return e.filter(function(e) {
  29896. return t.every(function(t) {
  29897. return t(e)
  29898. })
  29899. })
  29900. },
  29901. formatDate: function(e) {
  29902. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  29903. },
  29904. formatDatetime: function(e) {
  29905. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  29906. },
  29907. randomString: function(e) {
  29908. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  29909. t += i.charAt(Math.floor(Math.random() * i.length));
  29910. return t
  29911. },
  29912. uint8ToBase64: function(e, t) {
  29913. t && "number" == typeof t || (t = 8192);
  29914. for (var i = [], n = 0; n < e.length; n += t)
  29915. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  29916. return btoa(i.join(""))
  29917. },
  29918. uuid4: function e(t) {
  29919. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  29920. },
  29921. nth: function(e) {
  29922. return e %= 10,
  29923. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  29924. },
  29925. extendObject: function(e, t) {
  29926. return Object.keys(t).forEach(function(i) {
  29927. e[i] = t[i]
  29928. }),
  29929. e
  29930. },
  29931. deepExtend: function e(t) {
  29932. t = t || {};
  29933. for (var i = 1; i < arguments.length; i++) {
  29934. var n = arguments[i];
  29935. if (n)
  29936. for (var r in n)
  29937. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  29938. }
  29939. return t
  29940. },
  29941. inherit: function(e, t) {
  29942. e.prototype = Object.create(t.prototype),
  29943. e.prototype.constructor = e
  29944. },
  29945. extend: function(e, t) {
  29946. for (var i in t.prototype)
  29947. e.prototype[i] = t.prototype[i]
  29948. }
  29949. },
  29950. Math.sign = function(e) {
  29951. return e < 0 ? -1 : 1
  29952. }
  29953. }
  29954. , {
  29955. three: 217
  29956. }],
  29957. 186: [function(e, t, i) {
  29958. "use strict";
  29959. var n = {};
  29960. n.linearTween = function(e, t, i, n) {
  29961. return i * e / n + t
  29962. }
  29963. ,
  29964. n.easeInQuad = function(e, t, i, n) {
  29965. return e /= n,
  29966. i * e * e + t
  29967. }
  29968. ,
  29969. n.easeOutQuad = function(e, t, i, n) {
  29970. return e /= n,
  29971. -i * e * (e - 2) + t
  29972. }
  29973. ,
  29974. n.easeInOutQuad = function(e, t, i, n) {
  29975. return e /= n / 2,
  29976. e < 1 ? i / 2 * e * e + t : (e--,
  29977. -i / 2 * (e * (e - 2) - 1) + t)
  29978. }
  29979. ,
  29980. n.easeInCubic = function(e, t, i, n) {
  29981. return e /= n,
  29982. i * e * e * e + t
  29983. }
  29984. ,
  29985. n.easeOutCubic = function(e, t, i, n) {
  29986. return e /= n,
  29987. e--,
  29988. i * (e * e * e + 1) + t
  29989. }
  29990. ,
  29991. n.easeInOutCubic = function(e, t, i, n) {
  29992. return e /= n / 2,
  29993. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  29994. i / 2 * (e * e * e + 2) + t)
  29995. }
  29996. ,
  29997. n.easeInQuart = function(e, t, i, n) {
  29998. return e /= n,
  29999. i * e * e * e * e + t
  30000. }
  30001. ,
  30002. n.easeOutQuart = function(e, t, i, n) {
  30003. return e /= n,
  30004. e--,
  30005. -i * (e * e * e * e - 1) + t
  30006. }
  30007. ,
  30008. n.easeInOutQuart = function(e, t, i, n) {
  30009. return e /= n / 2,
  30010. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30011. -i / 2 * (e * e * e * e - 2) + t)
  30012. }
  30013. ,
  30014. n.easeInQuint = function(e, t, i, n) {
  30015. return e /= n,
  30016. i * e * e * e * e * e + t
  30017. }
  30018. ,
  30019. n.easeOutQuint = function(e, t, i, n) {
  30020. return e /= n,
  30021. e--,
  30022. i * (e * e * e * e * e + 1) + t
  30023. }
  30024. ,
  30025. n.easeInOutQuint = function(e, t, i, n) {
  30026. return e /= n / 2,
  30027. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30028. i / 2 * (e * e * e * e * e + 2) + t)
  30029. }
  30030. ,
  30031. n.easeInSine = function(e, t, i, n) {
  30032. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30033. }
  30034. ,
  30035. n.easeOutSine = function(e, t, i, n) {
  30036. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30037. }
  30038. ,
  30039. n.easeInOutSine = function(e, t, i, n) {
  30040. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30041. }
  30042. ,
  30043. n.easeInExpo = function(e, t, i, n) {
  30044. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30045. }
  30046. ,
  30047. n.easeOutExpo = function(e, t, i, n) {
  30048. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30049. }
  30050. ,
  30051. n.easeInOutExpo = function(e, t, i, n) {
  30052. return e /= n / 2,
  30053. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30054. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30055. }
  30056. ,
  30057. n.easeInCirc = function(e, t, i, n) {
  30058. return e /= n,
  30059. -i * (Math.sqrt(1 - e * e) - 1) + t
  30060. }
  30061. ,
  30062. n.easeOutCirc = function(e, t, i, n) {
  30063. return e /= n,
  30064. e--,
  30065. i * Math.sqrt(1 - e * e) + t
  30066. }
  30067. ,
  30068. n.easeInOutCirc = function(e, t, i, n) {
  30069. return e /= n / 2,
  30070. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30071. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30072. }
  30073. ,
  30074. n.easeInElastic = function(e, t, i, n) {
  30075. var r = 1.70158
  30076. , o = 0
  30077. , a = i;
  30078. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30079. a < Math.abs(i) ? (a = i,
  30080. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30081. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30082. }
  30083. ,
  30084. n.easeOutElastic = function(e, t, i, n) {
  30085. var r = 1.70158
  30086. , o = 0
  30087. , a = i;
  30088. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30089. a < Math.abs(i) ? (a = i,
  30090. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30091. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30092. }
  30093. ,
  30094. n.easeInOutElastic = function(e, t, i, n) {
  30095. var r = 1.70158
  30096. , o = 0
  30097. , a = i;
  30098. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30099. a < Math.abs(i) ? (a = i,
  30100. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30101. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30102. }
  30103. ,
  30104. n.easeInBack = function(e, t, i, n, r) {
  30105. return void 0 === r && (r = 1.70158),
  30106. i * (e /= n) * e * ((r + 1) * e - r) + t
  30107. }
  30108. ,
  30109. n.easeOutBack = function(e, t, i, n, r) {
  30110. return void 0 === r && (r = 1.70158),
  30111. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30112. }
  30113. ,
  30114. n.easeInOutBack = function(e, t, i, n, r) {
  30115. return void 0 === r && (r = 1.70158),
  30116. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30117. }
  30118. ,
  30119. n.easeOutBounce = function(e, t, i, n) {
  30120. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30121. }
  30122. ,
  30123. n.easeInBounce = function(e, t, i, r) {
  30124. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30125. }
  30126. ,
  30127. n.easeInOutBounce = function(e, t, i, r) {
  30128. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30129. }
  30130. ,
  30131. t.exports = n
  30132. }
  30133. , {}],
  30134. 187: [function(e, t, i) {
  30135. "use strict";
  30136. function n() {
  30137. this.events = [],
  30138. this.valid = !1
  30139. }
  30140. var r = e("../enum/Joystick");
  30141. n.prototype.push = function(e, t) {
  30142. this.events.push({
  30143. direction: e,
  30144. pano: t
  30145. }),
  30146. this.valid = !0
  30147. }
  30148. ,
  30149. n.prototype.pop = function(e) {
  30150. var t = this.events.pop();
  30151. return this.events.length < 1 && (this.valid = !1),
  30152. t
  30153. }
  30154. ,
  30155. n.prototype.peek = function() {
  30156. return this.events.length ? this.events[this.events.length - 1] : {
  30157. direction: null,
  30158. pano: null
  30159. }
  30160. }
  30161. ,
  30162. n.prototype.invalidate = function() {
  30163. this.events = [],
  30164. this.valid = !1
  30165. }
  30166. ,
  30167. n.prototype.reversePano = function(e) {
  30168. if (!this.valid)
  30169. return null;
  30170. var t = this.peek();
  30171. return r.opposite(e) === t.direction ? (this.pop(),
  30172. t.pano) : null
  30173. }
  30174. ,
  30175. t.exports = n
  30176. }
  30177. , {
  30178. "../enum/Joystick": 29
  30179. }],
  30180. 188: [function(e, t, i) {
  30181. "use strict";
  30182. t.exports = {
  30183. vector: function(e, t) {
  30184. var i = e.clone();
  30185. return t = t.clone(),
  30186. function(n) {
  30187. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30188. }
  30189. },
  30190. quaternion: function(e, t) {
  30191. var i = e.clone();
  30192. return function(n) {
  30193. e.copy(i).slerp(t, n)
  30194. }
  30195. },
  30196. property: function(e, t, i, n) {
  30197. var r = e[t];
  30198. return function(o) {
  30199. e[t] = r * (1 - o) + i * o,
  30200. n && n(e[t])
  30201. }
  30202. },
  30203. uniform: function(e, t, i) {
  30204. var n = e.material.uniforms[t].value;
  30205. return function(r) {
  30206. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30207. }
  30208. },
  30209. matrix4: function(e, t) {
  30210. var i = e.clone();
  30211. return function(n) {
  30212. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30213. r[s] = o[s] * (1 - n) + a[s] * n
  30214. }
  30215. },
  30216. allUniforms: function(e, t, i) {
  30217. var n = e.map(function(e) {
  30218. return this.uniform(e, t, i)
  30219. }
  30220. .bind(this));
  30221. return function(e) {
  30222. n.forEach(function(t) {
  30223. t(e)
  30224. })
  30225. }
  30226. }
  30227. }
  30228. }
  30229. , {}],
  30230. 189: [function(e, t, i) {
  30231. "use strict";
  30232. function n(e) {
  30233. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30234. if (n.consoleEnabled) {
  30235. var h = function(e) {
  30236. $("#debug-console").append("<p>" + e + "</p>"),
  30237. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30238. };
  30239. t = function(e) {
  30240. h(Array.prototype.slice.call(arguments).join(" "))
  30241. }
  30242. ,
  30243. i = function(e) {
  30244. h(Array.prototype.slice.call(arguments).join(" "))
  30245. }
  30246. ,
  30247. o = function(e) {
  30248. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30249. }
  30250. ,
  30251. a = function(e) {
  30252. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30253. }
  30254. } else
  30255. console.log ? (t = console.log,
  30256. i = console.info ? console.info : console.log,
  30257. o = console.warn ? console.warn : console.log,
  30258. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30259. ;
  30260. var u = function(e) {
  30261. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30262. }
  30263. , d = function(t, i) {
  30264. if (r) {
  30265. var o = Array.prototype.slice.call(t).join(" ");
  30266. r.captureMessage(o, {
  30267. level: i,
  30268. path: e,
  30269. timestamp: n.timestamp()
  30270. })
  30271. }
  30272. }
  30273. , p = function(t, i) {
  30274. if (r) {
  30275. var o = Array.prototype.slice.call(t).join(" ");
  30276. r.captureException(new Error(o), {
  30277. level: i,
  30278. path: e,
  30279. timestamp: n.timestamp()
  30280. })
  30281. }
  30282. };
  30283. return {
  30284. debug: function() {
  30285. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30286. },
  30287. info: function() {
  30288. n.level >= n.levels.info && i.apply(console, u(arguments))
  30289. },
  30290. warn: function() {
  30291. d(arguments, "warn"),
  30292. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30293. },
  30294. error: function() {
  30295. p(arguments, "error"),
  30296. n.level >= n.levels.error && a.apply(console, u(arguments))
  30297. },
  30298. v3str: function(e, t) {
  30299. var i = void 0 === t ? 2 : t;
  30300. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30301. },
  30302. eulstr: function(e, t) {
  30303. var i = void 0 === t ? 2 : t;
  30304. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30305. },
  30306. time: function(e) {
  30307. n.level >= n.levels.debug && (c[e] = Date.now())
  30308. },
  30309. timeEnd: function(e) {
  30310. if (n.level >= n.levels.debug) {
  30311. var t = c[e];
  30312. if (!t)
  30313. return;
  30314. var i = (Date.now() - t) / 1e3;
  30315. this.debug(e, i + "s")
  30316. }
  30317. }
  30318. }
  30319. }
  30320. var r = window.Raven;
  30321. n.timestamp = function() {
  30322. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30323. }
  30324. ,
  30325. n.levels = {
  30326. debug: 3,
  30327. info: 2,
  30328. warn: 1,
  30329. error: 0
  30330. },
  30331. n.level = n.levels.info,
  30332. t.exports = n
  30333. }
  30334. , {}],
  30335. 190: [function(e, t, i) {
  30336. "use strict";
  30337. var n = e("three")
  30338. , r = e("../enum/GLCubeFaces")
  30339. , o = e("../constants");
  30340. t.exports = {
  30341. convertVisionVector: function(e) {
  30342. return new n.Vector3(e.x,e.z,-e.y)
  30343. },
  30344. convertVisionQuaternion: function(e) {
  30345. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30346. },
  30347. convertWorkshopVector: function(e) {
  30348. return new n.Vector3(-e.x,e.y,e.z)
  30349. },
  30350. convertWorkshopQuaternion: function(e) {
  30351. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30352. },
  30353. convertWorkshopPanoramaQuaternion: function(e) {
  30354. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30355. },
  30356. convertWorkshopOrthoZoom: function(e) {// xzw
  30357. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30358. //return e;
  30359. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30360. },
  30361. toPrecision: function(e, t) {//xzw change
  30362. var f = function(e, t){
  30363. var i = Math.pow(10, t);
  30364. return Math.round(e * i) / i
  30365. }
  30366. if(e instanceof Array){
  30367. for(var s=0; s<e.length; s++){
  30368. e[s] = f(e[s],t);
  30369. }
  30370. return e;
  30371. }
  30372. else return f(e,t)
  30373. },
  30374. isEmptyQuaternion: function(e) {
  30375. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30376. },
  30377. projectPositionToCanvas: function(e, t, i) {
  30378. i = i || new n.Vector3,
  30379. i.copy(e);
  30380. var r = .5 * $("#player").width()
  30381. , o = .5 * $("#player").height();
  30382. return i.project(t),
  30383. i.x = i.x * r + r,
  30384. i.y = -(i.y * o) + o,
  30385. i
  30386. },
  30387. convertScreenPositionToNDC: function(e, t, i) {
  30388. return i = i || new n.Vector2,
  30389. i.x = e / $("#player").width() * 2 - 1,
  30390. i.y = 2 * -(t / $("#player").height()) + 1,
  30391. i
  30392. },
  30393. constrainedTurn: function(e) {
  30394. var t = e % (2 * Math.PI);
  30395. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30396. },
  30397. getFOVDotThreshold: function(e) {
  30398. return Math.cos(n.Math.degToRad(e / 2))
  30399. },
  30400. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30401. switch (e) {
  30402. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30403. i.set(1, t.y, t.x);
  30404. break;
  30405. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30406. i.set(-1, t.y, -t.x);
  30407. break;
  30408. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30409. i.set(-t.x, 1, -t.y);
  30410. break;
  30411. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30412. i.set(-t.x, -1, t.y);
  30413. break;
  30414. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30415. i.set(-t.x, t.y, 1);
  30416. break;
  30417. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30418. i.set(t.x, t.y, -1)
  30419. }
  30420. n && i.normalize()
  30421. },
  30422. //add:
  30423. getPos2d : function(point, camera, dom){
  30424. var camera = camera ;
  30425. var dom = dom;
  30426. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30427. var x,y;
  30428. x = (pos.x + 1) / 2 * dom.clientWidth;
  30429. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30430. var inSight = x <= dom.clientWidth && x >= 0
  30431. && y <= dom.clientHeight && y >= 0
  30432. return {
  30433. pos: new THREE.Vector2(x,y),
  30434. vector: pos,
  30435. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30436. inSight : inSight //在屏幕范围内可见
  30437. };
  30438. }
  30439. }
  30440. }
  30441. , {
  30442. "../constants": 8,
  30443. "../enum/GLCubeFaces": 25,
  30444. three: 217
  30445. }],
  30446. 191: [function(e, t, i) {
  30447. "use strict";
  30448. function n(e, t, i) {
  30449. return a.map(function(n, o) {
  30450. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30451. }
  30452. .bind(this))
  30453. }
  30454. function r(e) {
  30455. return s[e]
  30456. }
  30457. var o = e("../enum/GLCubeFaces")
  30458. , a = [0, 1, 2, 3, 4, 5]
  30459. , s = {
  30460. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30461. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30462. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30463. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30464. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30465. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30466. };
  30467. t.exports = {
  30468. mapFaceToCubemapFace: r,
  30469. getCubemapUrls: n
  30470. }
  30471. }
  30472. , {
  30473. "../enum/GLCubeFaces": 25
  30474. }],
  30475. 192: [function(e, t, i) {
  30476. "use strict";
  30477. t.exports = {
  30478. captureErrors: function(e, t, i) {
  30479. if ("Raven"in window) {
  30480. Raven.config(e, t).install(),
  30481. i && Raven.setTagsContext(i);
  30482. var n = console.warn
  30483. , r = console.error;
  30484. console.warn = function() {
  30485. var e = Array.prototype.slice.call(arguments);
  30486. Raven.captureMessage(e.join(" "), {
  30487. level: "warning"
  30488. }),
  30489. n.apply(console, e)
  30490. }
  30491. ,
  30492. console.error = function() {
  30493. var e = Array.prototype.slice.call(arguments);
  30494. Raven.captureException(new Error(e.join(" ")), {
  30495. level: "error"
  30496. }),
  30497. r.apply(console, e)
  30498. }
  30499. } else
  30500. console.error("Raven not found, not capturing errors.")
  30501. }
  30502. }
  30503. }
  30504. , {}],
  30505. 193: [function(e, t, i) {
  30506. (function(i) {
  30507. "use strict";
  30508. var n = e("./browser")
  30509. , r = e("../constants")
  30510. , o = e("url")
  30511. , a = e("./logger")
  30512. , ss = e('three')
  30513. , s = new a(i)
  30514. , l = {
  30515. getAuthorizationHeader: function() {
  30516. var e = n.valueFromHash("auth");
  30517. if (e)
  30518. return e.replace(",", " ");
  30519. var t = n.valueFromCookie("token");
  30520. return t ? "Token " + t : null
  30521. },
  30522. parseSidUrl: function(e) {
  30523. var t, i;
  30524. t=g_Prefix;
  30525. if (e = e || "",
  30526. e.match(/^https?/)) {
  30527. var n = o.parse(e);
  30528. t = g_Prefix,
  30529. i = e
  30530. } else{
  30531. //xzw 原先的不能用
  30532. //t = window.location.protocol + "//" + window.location.host, //MP
  30533. t = g_Prefix
  30534. //i = t + "/api/player/models/" + e; //MP
  30535. i = t + "data/" + e;
  30536. }
  30537. return {
  30538. urlBase: t,
  30539. urlModel: i,
  30540. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30541. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30542. }
  30543. },
  30544. getModelIDFromQueryString: function() {
  30545. return n.valueFromHash("model") || n.valueFromHash("m")
  30546. },
  30547. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30548. e = JSON.parse(JSON.stringify(e));
  30549. var i = null;
  30550. if (e.images.forEach(function(n) {
  30551. if(!n.metadata) return;
  30552. if ("string" == typeof n.metadata)
  30553. try {
  30554. n.metadata = JSON.parse(n.metadata)
  30555. } catch (e) {
  30556. s.warn("Unable to parse image metadata"),
  30557. n.metadata = null
  30558. }
  30559. else{
  30560. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30561. }
  30562. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30563. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30564. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30565. }else{
  30566. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30567. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30568. n.metadata.zoom = n.metadata.zoom || 1;
  30569. }
  30570. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30571. }),
  30572. //icon初始视角的:
  30573. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30574. var n = {};
  30575. n.pano = {
  30576. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30577. position: t.convertWorkshopVector(i.scan_position),
  30578. uuid: i.scan_id
  30579. },
  30580. n.camera = {
  30581. quaternion: i.camera_quaternion,
  30582. position: i.camera_position
  30583. },
  30584. e.startPano = n
  30585. }
  30586. return e
  30587. },
  30588. */
  30589. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30590. e = JSON.parse(JSON.stringify(e));
  30591. var i = null;
  30592. if (e.images.forEach(function(n) {
  30593. if(!n.metadata) return;
  30594. if ("string" == typeof n.metadata)
  30595. try {
  30596. n.metadata = JSON.parse(n.metadata)
  30597. } catch (e) {
  30598. s.warn("Unable to parse image metadata"),
  30599. n.metadata = null
  30600. }
  30601. else{
  30602. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30603. }
  30604. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30605. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30606. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30607. }else{
  30608. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30609. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30610. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30611. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position)) */
  30612. }
  30613. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30614. }),
  30615. //icon初始视角的:
  30616. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30617. var n = {};
  30618. n.pano = {
  30619. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30620. position: t.convertWorkshopVector(i.scan_position),
  30621. uuid: i.scan_id
  30622. },
  30623. n.camera = {
  30624. quaternion: i.camera_quaternion,
  30625. position: i.camera_position
  30626. },
  30627. e.startPano = n
  30628. }
  30629. return e
  30630. },
  30631. visionVersionToInt: function() {
  30632. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30633. return function(t) {
  30634. if (!t)
  30635. throw new Error("Vision version is required");
  30636. var i = e.exec(t);
  30637. if (null === i)
  30638. throw new Error("String is not a vision version: " + t);
  30639. return parseInt(i[1])
  30640. }
  30641. }(),
  30642. modelDataPromisesTiles: function(e) {
  30643. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  30644. if (vision_version)
  30645. try {
  30646. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30647. } catch (t) {
  30648. s.warn("Invalid vision version: " + vision_version)
  30649. }
  30650. // var t = e.created ? new Date(e.created) : null;
  30651. // return t && t >= r.visionTilingStartDate
  30652. return false
  30653. }
  30654. };
  30655. t.exports = l
  30656. }
  30657. ).call(this, "/js/util/showcase.js")
  30658. }
  30659. , {
  30660. "../constants": 8,
  30661. "./browser": 182,
  30662. "./logger": 189,
  30663. three:217,
  30664. url: 208
  30665. }],
  30666. 194: [function(e, t, i) {
  30667. "use strict";
  30668. var n = e("../util/ajax")
  30669. , r = e("three")
  30670. , o = e("../settings")
  30671. , a = {};
  30672. t.exports = {
  30673. load: function(e, t, i) {
  30674. var s = a[e];
  30675. return s ? (t && setTimeout(function() {
  30676. t(s)
  30677. }, 1),
  30678. s) : (s = new r.Texture,
  30679. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30680. s.magFilter = r.LinearFilter,
  30681. s.generateMipmaps = !1),
  30682. s.sourceFile = e,
  30683. a[e] = s,
  30684. n.getImage(e).then(function(e) {
  30685. s.image = e,
  30686. s.needsUpdate = !0,
  30687. t && t(s)
  30688. }).fail(i),
  30689. s)
  30690. },
  30691. loadBase64: function(e, t) {
  30692. t = t || "png";
  30693. var i = new r.Texture;
  30694. return i.image = document.createElement("img"),
  30695. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  30696. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  30697. i.magFilter = r.LinearFilter,
  30698. i.generateMipmaps = !1),
  30699. i.needsUpdate = !0,
  30700. i
  30701. },
  30702. isLoaded: function(e) {
  30703. return !!a[e]
  30704. }
  30705. }
  30706. window.Texture = t.exports
  30707. }
  30708. , {
  30709. "../settings": 166,
  30710. "../util/ajax": 181,
  30711. three: 217
  30712. }],
  30713. 195: [function(e, t, i) {
  30714. "use strict";
  30715. var n = e("./easing");
  30716. t.exports = {
  30717. globalDone: null,
  30718. funcs: [],
  30719. counter: 0,
  30720. uniqueID: 0,
  30721. start: function(e, t, i, r, o, a, s) {
  30722. return r = r || 0,
  30723. this.funcs.push({
  30724. func: e,
  30725. current: -r * Math.abs(t),
  30726. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  30727. done: i,
  30728. easing: o || n.linearTween,
  30729. cycling: t < 0,
  30730. running: !0,
  30731. debug: r < 0,
  30732. name: a || "T" + this.counter,
  30733. id: void 0 === s ? this.counter : s,
  30734. paused: !1
  30735. }),
  30736. e(0, 16),
  30737. this.counter += 1,
  30738. e
  30739. },
  30740. trigger: function(e) {
  30741. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  30742. , i = e.func || function() {}
  30743. , r = void 0 === e.duration ? 0 : e.duration;
  30744. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  30745. var o = e.done || null
  30746. , a = e.easing || n.linearTween
  30747. , s = e.name || "R" + this.counter
  30748. , l = void 0 === e.id ? this.counter : e.id;
  30749. return this.start(i, r, o, t, a, s, l)
  30750. },
  30751. setTimeout: function(e, t, i) {
  30752. var n = void 0 === i ? this.counter : i;
  30753. return this.trigger({
  30754. done: e,
  30755. duration: void 0 === t ? 0 : t,
  30756. name: "O" + this.counter,
  30757. id: n
  30758. })
  30759. },
  30760. pause: function() {
  30761. this.paused = !0
  30762. },
  30763. resume: function() {
  30764. this.paused = !1
  30765. },
  30766. update: function(e) {
  30767. this.funcs.forEach(function(t) {
  30768. if (!(t.paused || (t.current += 1e3 * e,
  30769. t.current < 0)))
  30770. if (t.current >= t.duration && !t.cycling) {
  30771. var i = t.easing(1, 0, 1, 1);
  30772. t.func(i, 1e3 * e),
  30773. t.done && t.done(),
  30774. t.running = !1
  30775. } else {
  30776. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  30777. , r = t.func(n, 1e3 * e) || !1;
  30778. r && (t.done && t.done(),
  30779. t.running = !1)
  30780. }
  30781. });
  30782. var t = this.funcs.length;
  30783. this.funcs = this.funcs.filter(function(e) {
  30784. return e.running
  30785. });
  30786. var i = this.funcs.length;
  30787. if (t > 0 && 0 === i && this.globalDone) {
  30788. var n = this.globalDone;
  30789. this.globalDone = null,
  30790. n()
  30791. }
  30792. },
  30793. adjustSpeed: function(e, t) {
  30794. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  30795. var r = i[n];
  30796. r.duration /= t,
  30797. r.current /= t
  30798. }
  30799. },
  30800. getById: function(e) {
  30801. return this.funcs.filter(function(t) {
  30802. return e === t.id
  30803. })
  30804. },
  30805. get: function(e) {
  30806. for (var t = 0; t < this.funcs.length; t += 1)
  30807. if (this.funcs[t].func === e)
  30808. return this.funcs[t];
  30809. return null
  30810. },
  30811. isRunning: function(e) {
  30812. var t = this.get(e);
  30813. return null !== t && t.running
  30814. },
  30815. countActive: function() {
  30816. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  30817. e += this.funcs[t].running;
  30818. return e
  30819. },
  30820. listActive: function() {
  30821. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  30822. this.funcs[t].running && e.push(this.funcs[t].name);
  30823. return e
  30824. },
  30825. done: function(e) {
  30826. this.globalDone = e
  30827. },
  30828. cancelById: function(e) {
  30829. var t = void 0 === e ? 0 : e;
  30830. this.funcs = this.funcs.filter(function(e) {
  30831. return e.id !== t
  30832. })
  30833. },
  30834. cancel: function(e) {
  30835. this.funcs = this.funcs.filter(function(t) {
  30836. return t.func !== e
  30837. })
  30838. },
  30839. getUniqueId: function() {
  30840. return this.uniqueID -= 1,
  30841. this.uniqueID
  30842. }
  30843. }
  30844. }
  30845. , {
  30846. "./easing": 186
  30847. }],
  30848. 196: [function(e, t, i) {
  30849. function n(e) {
  30850. if (this.set = {},
  30851. this.infContains = function() {
  30852. return !0
  30853. }
  30854. ,
  30855. "object" == typeof e)
  30856. if (e instanceof Array)
  30857. for (var t = 0; t < e.length; t++)
  30858. this.set[e[t]] = !0;
  30859. else
  30860. this.set = e;
  30861. else if ("function" == typeof e)
  30862. this.infContains = e;
  30863. else if ("undefined" != typeof e)
  30864. throw new Error("set must be either an array or an object.")
  30865. }
  30866. t.exports = n,
  30867. n.prototype.contains = function(e) {
  30868. return !!this.set[e]
  30869. }
  30870. ,
  30871. n.prototype.has = n.prototype.contains,
  30872. n.prototype.add = function(e) {
  30873. if (1 == arguments.length)
  30874. this.set[e] = !0;
  30875. else
  30876. for (var t = 0; t < arguments.length; t++)
  30877. this.set[arguments[t]] = !0
  30878. }
  30879. ,
  30880. n.prototype.addAll = function(e) {
  30881. if ("object" != typeof e && !(e instanceof Array))
  30882. throw new Error("arr must be an array.");
  30883. for (var t = 0; t < e.length; t++)
  30884. this.add(e[t])
  30885. }
  30886. ,
  30887. n.prototype.remove = function(e) {
  30888. if (1 == arguments.length)
  30889. delete this.set[e];
  30890. else
  30891. for (var t = 0; t < arguments.length; t++)
  30892. delete this.set[arguments[t]]
  30893. }
  30894. ,
  30895. n.prototype.delete = n.prototype.remove,
  30896. n.prototype.clear = function() {
  30897. this.set = {}
  30898. }
  30899. ,
  30900. n.prototype.size = function() {
  30901. return Object.keys(this.set).length
  30902. }
  30903. ,
  30904. n.prototype.toString = function() {
  30905. return "{" + Object.keys(this.set).toString() + "}"
  30906. }
  30907. ,
  30908. n.prototype.toArray = function() {
  30909. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  30910. }
  30911. ,
  30912. n.prototype["*values"] = n.prototype.toArray
  30913. }
  30914. , {}],
  30915. 197: [function(e, t, i) {}
  30916. , {}],
  30917. 198: [function(e, t, i) {
  30918. (function(t) {
  30919. "use strict";
  30920. function n() {
  30921. try {
  30922. var e = new Uint8Array(1);
  30923. return e.__proto__ = {
  30924. __proto__: Uint8Array.prototype,
  30925. foo: function() {
  30926. return 42
  30927. }
  30928. },
  30929. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  30930. } catch (e) {
  30931. return !1
  30932. }
  30933. }
  30934. function r() {
  30935. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  30936. }
  30937. function o(e, t) {
  30938. if (r() < t)
  30939. throw new RangeError("Invalid typed array length");
  30940. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  30941. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  30942. e.length = t),
  30943. e
  30944. }
  30945. function a(e, t, i) {
  30946. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  30947. return new a(e,t,i);
  30948. if ("number" == typeof e) {
  30949. if ("string" == typeof t)
  30950. throw new Error("If encoding is specified then the first argument must be a string");
  30951. return h(this, e)
  30952. }
  30953. return s(this, e, t, i)
  30954. }
  30955. function s(e, t, i, n) {
  30956. if ("number" == typeof t)
  30957. throw new TypeError('"value" argument must not be a number');
  30958. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  30959. }
  30960. function l(e) {
  30961. if ("number" != typeof e)
  30962. throw new TypeError('"size" argument must be a number');
  30963. if (e < 0)
  30964. throw new RangeError('"size" argument must not be negative')
  30965. }
  30966. function c(e, t, i, n) {
  30967. return l(t),
  30968. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  30969. }
  30970. function h(e, t) {
  30971. if (l(t),
  30972. e = o(e, t < 0 ? 0 : 0 | g(t)),
  30973. !a.TYPED_ARRAY_SUPPORT)
  30974. for (var i = 0; i < t; ++i)
  30975. e[i] = 0;
  30976. return e
  30977. }
  30978. function u(e, t, i) {
  30979. if ("string" == typeof i && "" !== i || (i = "utf8"),
  30980. !a.isEncoding(i))
  30981. throw new TypeError('"encoding" must be a valid string encoding');
  30982. var n = 0 | v(t, i);
  30983. e = o(e, n);
  30984. var r = e.write(t, i);
  30985. return r !== n && (e = e.slice(0, r)),
  30986. e
  30987. }
  30988. function d(e, t) {
  30989. var i = t.length < 0 ? 0 : 0 | g(t.length);
  30990. e = o(e, i);
  30991. for (var n = 0; n < i; n += 1)
  30992. e[n] = 255 & t[n];
  30993. return e
  30994. }
  30995. function p(e, t, i, n) {
  30996. if (t.byteLength,
  30997. i < 0 || t.byteLength < i)
  30998. throw new RangeError("'offset' is out of bounds");
  30999. if (t.byteLength < i + (n || 0))
  31000. throw new RangeError("'length' is out of bounds");
  31001. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31002. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31003. e.__proto__ = a.prototype) : e = d(e, t),
  31004. e
  31005. }
  31006. function f(e, t) {
  31007. if (a.isBuffer(t)) {
  31008. var i = 0 | g(t.length);
  31009. return e = o(e, i),
  31010. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31011. e)
  31012. }
  31013. if (t) {
  31014. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31015. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31016. if ("Buffer" === t.type && $(t.data))
  31017. return d(e, t.data)
  31018. }
  31019. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31020. }
  31021. function g(e) {
  31022. if (e >= r())
  31023. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31024. return 0 | e
  31025. }
  31026. function m(e) {
  31027. return +e != e && (e = 0),
  31028. a.alloc(+e)
  31029. }
  31030. function v(e, t) {
  31031. if (a.isBuffer(e))
  31032. return e.length;
  31033. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31034. return e.byteLength;
  31035. "string" != typeof e && (e = "" + e);
  31036. var i = e.length;
  31037. if (0 === i)
  31038. return 0;
  31039. for (var n = !1; ; )
  31040. switch (t) {
  31041. case "ascii":
  31042. case "latin1":
  31043. case "binary":
  31044. return i;
  31045. case "utf8":
  31046. case "utf-8":
  31047. case void 0:
  31048. return j(e).length;
  31049. case "ucs2":
  31050. case "ucs-2":
  31051. case "utf16le":
  31052. case "utf-16le":
  31053. return 2 * i;
  31054. case "hex":
  31055. return i >>> 1;
  31056. case "base64":
  31057. return Z(e).length;
  31058. default:
  31059. if (n)
  31060. return j(e).length;
  31061. t = ("" + t).toLowerCase(),
  31062. n = !0
  31063. }
  31064. }
  31065. function A(e, t, i) {
  31066. var n = !1;
  31067. if ((void 0 === t || t < 0) && (t = 0),
  31068. t > this.length)
  31069. return "";
  31070. if ((void 0 === i || i > this.length) && (i = this.length),
  31071. i <= 0)
  31072. return "";
  31073. if (i >>>= 0,
  31074. t >>>= 0,
  31075. i <= t)
  31076. return "";
  31077. for (e || (e = "utf8"); ; )
  31078. switch (e) {
  31079. case "hex":
  31080. return L(this, t, i);
  31081. case "utf8":
  31082. case "utf-8":
  31083. return M(this, t, i);
  31084. case "ascii":
  31085. return P(this, t, i);
  31086. case "latin1":
  31087. case "binary":
  31088. return O(this, t, i);
  31089. case "base64":
  31090. return S(this, t, i);
  31091. case "ucs2":
  31092. case "ucs-2":
  31093. case "utf16le":
  31094. case "utf-16le":
  31095. return D(this, t, i);
  31096. default:
  31097. if (n)
  31098. throw new TypeError("Unknown encoding: " + e);
  31099. e = (e + "").toLowerCase(),
  31100. n = !0
  31101. }
  31102. }
  31103. function y(e, t, i) {
  31104. var n = e[t];
  31105. e[t] = e[i],
  31106. e[i] = n
  31107. }
  31108. function C(e, t, i, n, r) {
  31109. if (0 === e.length)
  31110. return -1;
  31111. if ("string" == typeof i ? (n = i,
  31112. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31113. i = +i,
  31114. isNaN(i) && (i = r ? 0 : e.length - 1),
  31115. i < 0 && (i = e.length + i),
  31116. i >= e.length) {
  31117. if (r)
  31118. return -1;
  31119. i = e.length - 1
  31120. } else if (i < 0) {
  31121. if (!r)
  31122. return -1;
  31123. i = 0
  31124. }
  31125. if ("string" == typeof t && (t = a.from(t, n)),
  31126. a.isBuffer(t))
  31127. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31128. if ("number" == typeof t)
  31129. return t &= 255,
  31130. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31131. throw new TypeError("val must be string, number or Buffer")
  31132. }
  31133. function I(e, t, i, n, r) {
  31134. function o(e, t) {
  31135. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31136. }
  31137. var a = 1
  31138. , s = e.length
  31139. , l = t.length;
  31140. if (void 0 !== n && (n = String(n).toLowerCase(),
  31141. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31142. if (e.length < 2 || t.length < 2)
  31143. return -1;
  31144. a = 2,
  31145. s /= 2,
  31146. l /= 2,
  31147. i /= 2
  31148. }
  31149. var c;
  31150. if (r) {
  31151. var h = -1;
  31152. for (c = i; c < s; c++)
  31153. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31154. if (h === -1 && (h = c),
  31155. c - h + 1 === l)
  31156. return h * a
  31157. } else
  31158. h !== -1 && (c -= c - h),
  31159. h = -1
  31160. } else
  31161. for (i + l > s && (i = s - l),
  31162. c = i; c >= 0; c--) {
  31163. for (var u = !0, d = 0; d < l; d++)
  31164. if (o(e, c + d) !== o(t, d)) {
  31165. u = !1;
  31166. break
  31167. }
  31168. if (u)
  31169. return c
  31170. }
  31171. return -1
  31172. }
  31173. function E(e, t, i, n) {
  31174. i = Number(i) || 0;
  31175. var r = e.length - i;
  31176. n ? (n = Number(n),
  31177. n > r && (n = r)) : n = r;
  31178. var o = t.length;
  31179. if (o % 2 !== 0)
  31180. throw new TypeError("Invalid hex string");
  31181. n > o / 2 && (n = o / 2);
  31182. for (var a = 0; a < n; ++a) {
  31183. var s = parseInt(t.substr(2 * a, 2), 16);
  31184. if (isNaN(s))
  31185. return a;
  31186. e[i + a] = s
  31187. }
  31188. return a
  31189. }
  31190. function b(e, t, i, n) {
  31191. return q(j(t, e.length - i), e, i, n)
  31192. }
  31193. function w(e, t, i, n) {
  31194. return q(Y(t), e, i, n)
  31195. }
  31196. function _(e, t, i, n) {
  31197. return w(e, t, i, n)
  31198. }
  31199. function T(e, t, i, n) {
  31200. return q(Z(t), e, i, n)
  31201. }
  31202. function x(e, t, i, n) {
  31203. return q(X(t, e.length - i), e, i, n)
  31204. }
  31205. function S(e, t, i) {
  31206. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31207. }
  31208. function M(e, t, i) {
  31209. i = Math.min(e.length, i);
  31210. for (var n = [], r = t; r < i; ) {
  31211. var o = e[r]
  31212. , a = null
  31213. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31214. if (r + s <= i) {
  31215. var l, c, h, u;
  31216. switch (s) {
  31217. case 1:
  31218. o < 128 && (a = o);
  31219. break;
  31220. case 2:
  31221. l = e[r + 1],
  31222. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31223. u > 127 && (a = u));
  31224. break;
  31225. case 3:
  31226. l = e[r + 1],
  31227. c = e[r + 2],
  31228. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31229. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31230. break;
  31231. case 4:
  31232. l = e[r + 1],
  31233. c = e[r + 2],
  31234. h = e[r + 3],
  31235. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31236. u > 65535 && u < 1114112 && (a = u))
  31237. }
  31238. }
  31239. null === a ? (a = 65533,
  31240. s = 1) : a > 65535 && (a -= 65536,
  31241. n.push(a >>> 10 & 1023 | 55296),
  31242. a = 56320 | 1023 & a),
  31243. n.push(a),
  31244. r += s
  31245. }
  31246. return R(n)
  31247. }
  31248. function R(e) {
  31249. var t = e.length;
  31250. if (t <= ee)
  31251. return String.fromCharCode.apply(String, e);
  31252. for (var i = "", n = 0; n < t; )
  31253. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31254. return i
  31255. }
  31256. function P(e, t, i) {
  31257. var n = "";
  31258. i = Math.min(e.length, i);
  31259. for (var r = t; r < i; ++r)
  31260. n += String.fromCharCode(127 & e[r]);
  31261. return n
  31262. }
  31263. function O(e, t, i) {
  31264. var n = "";
  31265. i = Math.min(e.length, i);
  31266. for (var r = t; r < i; ++r)
  31267. n += String.fromCharCode(e[r]);
  31268. return n
  31269. }
  31270. function L(e, t, i) {
  31271. var n = e.length;
  31272. (!t || t < 0) && (t = 0),
  31273. (!i || i < 0 || i > n) && (i = n);
  31274. for (var r = "", o = t; o < i; ++o)
  31275. r += W(e[o]);
  31276. return r
  31277. }
  31278. function D(e, t, i) {
  31279. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31280. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31281. return r
  31282. }
  31283. function N(e, t, i) {
  31284. if (e % 1 !== 0 || e < 0)
  31285. throw new RangeError("offset is not uint");
  31286. if (e + t > i)
  31287. throw new RangeError("Trying to access beyond buffer length")
  31288. }
  31289. function B(e, t, i, n, r, o) {
  31290. if (!a.isBuffer(e))
  31291. throw new TypeError('"buffer" argument must be a Buffer instance');
  31292. if (t > r || t < o)
  31293. throw new RangeError('"value" argument is out of bounds');
  31294. if (i + n > e.length)
  31295. throw new RangeError("Index out of range")
  31296. }
  31297. function F(e, t, i, n) {
  31298. t < 0 && (t = 65535 + t + 1);
  31299. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31300. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31301. }
  31302. function V(e, t, i, n) {
  31303. t < 0 && (t = 4294967295 + t + 1);
  31304. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31305. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31306. }
  31307. function U(e, t, i, n, r, o) {
  31308. if (i + n > e.length)
  31309. throw new RangeError("Index out of range");
  31310. if (i < 0)
  31311. throw new RangeError("Index out of range")
  31312. }
  31313. function k(e, t, i, n, r) {
  31314. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31315. J.write(e, t, i, n, 23, 4),
  31316. i + 4
  31317. }
  31318. function H(e, t, i, n, r) {
  31319. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31320. J.write(e, t, i, n, 52, 8),
  31321. i + 8
  31322. }
  31323. function G(e) {
  31324. if (e = z(e).replace(te, ""),
  31325. e.length < 2)
  31326. return "";
  31327. for (; e.length % 4 !== 0; )
  31328. e += "=";
  31329. return e
  31330. }
  31331. function z(e) {
  31332. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31333. }
  31334. function W(e) {
  31335. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31336. }
  31337. function j(e, t) {
  31338. t = t || 1 / 0;
  31339. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31340. if (i = e.charCodeAt(a),
  31341. i > 55295 && i < 57344) {
  31342. if (!r) {
  31343. if (i > 56319) {
  31344. (t -= 3) > -1 && o.push(239, 191, 189);
  31345. continue
  31346. }
  31347. if (a + 1 === n) {
  31348. (t -= 3) > -1 && o.push(239, 191, 189);
  31349. continue
  31350. }
  31351. r = i;
  31352. continue
  31353. }
  31354. if (i < 56320) {
  31355. (t -= 3) > -1 && o.push(239, 191, 189),
  31356. r = i;
  31357. continue
  31358. }
  31359. i = (r - 55296 << 10 | i - 56320) + 65536
  31360. } else
  31361. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31362. if (r = null,
  31363. i < 128) {
  31364. if ((t -= 1) < 0)
  31365. break;
  31366. o.push(i)
  31367. } else if (i < 2048) {
  31368. if ((t -= 2) < 0)
  31369. break;
  31370. o.push(i >> 6 | 192, 63 & i | 128)
  31371. } else if (i < 65536) {
  31372. if ((t -= 3) < 0)
  31373. break;
  31374. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31375. } else {
  31376. if (!(i < 1114112))
  31377. throw new Error("Invalid code point");
  31378. if ((t -= 4) < 0)
  31379. break;
  31380. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31381. }
  31382. }
  31383. return o
  31384. }
  31385. function Y(e) {
  31386. for (var t = [], i = 0; i < e.length; ++i)
  31387. t.push(255 & e.charCodeAt(i));
  31388. return t
  31389. }
  31390. function X(e, t) {
  31391. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31392. i = e.charCodeAt(a),
  31393. n = i >> 8,
  31394. r = i % 256,
  31395. o.push(r),
  31396. o.push(n);
  31397. return o
  31398. }
  31399. function Z(e) {
  31400. return Q.toByteArray(G(e))
  31401. }
  31402. function q(e, t, i, n) {
  31403. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31404. t[r + i] = e[r];
  31405. return r
  31406. }
  31407. function K(e) {
  31408. return e !== e
  31409. }
  31410. var Q = e("base64-js")
  31411. , J = e("ieee754")
  31412. , $ = e("isarray");
  31413. i.Buffer = a,
  31414. i.SlowBuffer = m,
  31415. i.INSPECT_MAX_BYTES = 50,
  31416. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31417. i.kMaxLength = r(),
  31418. a.poolSize = 8192,
  31419. a._augment = function(e) {
  31420. return e.__proto__ = a.prototype,
  31421. e
  31422. }
  31423. ,
  31424. a.from = function(e, t, i) {
  31425. return s(null, e, t, i)
  31426. }
  31427. ,
  31428. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31429. a.__proto__ = Uint8Array,
  31430. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31431. value: null,
  31432. configurable: !0
  31433. })),
  31434. a.alloc = function(e, t, i) {
  31435. return c(null, e, t, i)
  31436. }
  31437. ,
  31438. a.allocUnsafe = function(e) {
  31439. return h(null, e)
  31440. }
  31441. ,
  31442. a.allocUnsafeSlow = function(e) {
  31443. return h(null, e)
  31444. }
  31445. ,
  31446. a.isBuffer = function(e) {
  31447. return !(null == e || !e._isBuffer)
  31448. }
  31449. ,
  31450. a.compare = function(e, t) {
  31451. if (!a.isBuffer(e) || !a.isBuffer(t))
  31452. throw new TypeError("Arguments must be Buffers");
  31453. if (e === t)
  31454. return 0;
  31455. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31456. if (e[r] !== t[r]) {
  31457. i = e[r],
  31458. n = t[r];
  31459. break
  31460. }
  31461. return i < n ? -1 : n < i ? 1 : 0
  31462. }
  31463. ,
  31464. a.isEncoding = function(e) {
  31465. switch (String(e).toLowerCase()) {
  31466. case "hex":
  31467. case "utf8":
  31468. case "utf-8":
  31469. case "ascii":
  31470. case "latin1":
  31471. case "binary":
  31472. case "base64":
  31473. case "ucs2":
  31474. case "ucs-2":
  31475. case "utf16le":
  31476. case "utf-16le":
  31477. return !0;
  31478. default:
  31479. return !1
  31480. }
  31481. }
  31482. ,
  31483. a.concat = function(e, t) {
  31484. if (!$(e))
  31485. throw new TypeError('"list" argument must be an Array of Buffers');
  31486. if (0 === e.length)
  31487. return a.alloc(0);
  31488. var i;
  31489. if (void 0 === t)
  31490. for (t = 0,
  31491. i = 0; i < e.length; ++i)
  31492. t += e[i].length;
  31493. var n = a.allocUnsafe(t)
  31494. , r = 0;
  31495. for (i = 0; i < e.length; ++i) {
  31496. var o = e[i];
  31497. if (!a.isBuffer(o))
  31498. throw new TypeError('"list" argument must be an Array of Buffers');
  31499. o.copy(n, r),
  31500. r += o.length
  31501. }
  31502. return n
  31503. }
  31504. ,
  31505. a.byteLength = v,
  31506. a.prototype._isBuffer = !0,
  31507. a.prototype.swap16 = function() {
  31508. var e = this.length;
  31509. if (e % 2 !== 0)
  31510. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31511. for (var t = 0; t < e; t += 2)
  31512. y(this, t, t + 1);
  31513. return this
  31514. }
  31515. ,
  31516. a.prototype.swap32 = function() {
  31517. var e = this.length;
  31518. if (e % 4 !== 0)
  31519. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31520. for (var t = 0; t < e; t += 4)
  31521. y(this, t, t + 3),
  31522. y(this, t + 1, t + 2);
  31523. return this
  31524. }
  31525. ,
  31526. a.prototype.swap64 = function() {
  31527. var e = this.length;
  31528. if (e % 8 !== 0)
  31529. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31530. for (var t = 0; t < e; t += 8)
  31531. y(this, t, t + 7),
  31532. y(this, t + 1, t + 6),
  31533. y(this, t + 2, t + 5),
  31534. y(this, t + 3, t + 4);
  31535. return this
  31536. }
  31537. ,
  31538. a.prototype.toString = function() {
  31539. var e = 0 | this.length;
  31540. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31541. }
  31542. ,
  31543. a.prototype.equals = function(e) {
  31544. if (!a.isBuffer(e))
  31545. throw new TypeError("Argument must be a Buffer");
  31546. return this === e || 0 === a.compare(this, e)
  31547. }
  31548. ,
  31549. a.prototype.inspect = function() {
  31550. var e = ""
  31551. , t = i.INSPECT_MAX_BYTES;
  31552. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31553. this.length > t && (e += " ... ")),
  31554. "<Buffer " + e + ">"
  31555. }
  31556. ,
  31557. a.prototype.compare = function(e, t, i, n, r) {
  31558. if (!a.isBuffer(e))
  31559. throw new TypeError("Argument must be a Buffer");
  31560. if (void 0 === t && (t = 0),
  31561. void 0 === i && (i = e ? e.length : 0),
  31562. void 0 === n && (n = 0),
  31563. void 0 === r && (r = this.length),
  31564. t < 0 || i > e.length || n < 0 || r > this.length)
  31565. throw new RangeError("out of range index");
  31566. if (n >= r && t >= i)
  31567. return 0;
  31568. if (n >= r)
  31569. return -1;
  31570. if (t >= i)
  31571. return 1;
  31572. if (t >>>= 0,
  31573. i >>>= 0,
  31574. n >>>= 0,
  31575. r >>>= 0,
  31576. this === e)
  31577. return 0;
  31578. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31579. if (c[u] !== h[u]) {
  31580. o = c[u],
  31581. s = h[u];
  31582. break
  31583. }
  31584. return o < s ? -1 : s < o ? 1 : 0
  31585. }
  31586. ,
  31587. a.prototype.includes = function(e, t, i) {
  31588. return this.indexOf(e, t, i) !== -1
  31589. }
  31590. ,
  31591. a.prototype.indexOf = function(e, t, i) {
  31592. return C(this, e, t, i, !0)
  31593. }
  31594. ,
  31595. a.prototype.lastIndexOf = function(e, t, i) {
  31596. return C(this, e, t, i, !1)
  31597. }
  31598. ,
  31599. a.prototype.write = function(e, t, i, n) {
  31600. if (void 0 === t)
  31601. n = "utf8",
  31602. i = this.length,
  31603. t = 0;
  31604. else if (void 0 === i && "string" == typeof t)
  31605. n = t,
  31606. i = this.length,
  31607. t = 0;
  31608. else {
  31609. if (!isFinite(t))
  31610. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31611. t |= 0,
  31612. isFinite(i) ? (i |= 0,
  31613. void 0 === n && (n = "utf8")) : (n = i,
  31614. i = void 0)
  31615. }
  31616. var r = this.length - t;
  31617. if ((void 0 === i || i > r) && (i = r),
  31618. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31619. throw new RangeError("Attempt to write outside buffer bounds");
  31620. n || (n = "utf8");
  31621. for (var o = !1; ; )
  31622. switch (n) {
  31623. case "hex":
  31624. return E(this, e, t, i);
  31625. case "utf8":
  31626. case "utf-8":
  31627. return b(this, e, t, i);
  31628. case "ascii":
  31629. return w(this, e, t, i);
  31630. case "latin1":
  31631. case "binary":
  31632. return _(this, e, t, i);
  31633. case "base64":
  31634. return T(this, e, t, i);
  31635. case "ucs2":
  31636. case "ucs-2":
  31637. case "utf16le":
  31638. case "utf-16le":
  31639. return x(this, e, t, i);
  31640. default:
  31641. if (o)
  31642. throw new TypeError("Unknown encoding: " + n);
  31643. n = ("" + n).toLowerCase(),
  31644. o = !0
  31645. }
  31646. }
  31647. ,
  31648. a.prototype.toJSON = function() {
  31649. return {
  31650. type: "Buffer",
  31651. data: Array.prototype.slice.call(this._arr || this, 0)
  31652. }
  31653. }
  31654. ;
  31655. var ee = 4096;
  31656. a.prototype.slice = function(e, t) {
  31657. var i = this.length;
  31658. e = ~~e,
  31659. t = void 0 === t ? i : ~~t,
  31660. e < 0 ? (e += i,
  31661. e < 0 && (e = 0)) : e > i && (e = i),
  31662. t < 0 ? (t += i,
  31663. t < 0 && (t = 0)) : t > i && (t = i),
  31664. t < e && (t = e);
  31665. var n;
  31666. if (a.TYPED_ARRAY_SUPPORT)
  31667. n = this.subarray(e, t),
  31668. n.__proto__ = a.prototype;
  31669. else {
  31670. var r = t - e;
  31671. n = new a(r,void 0);
  31672. for (var o = 0; o < r; ++o)
  31673. n[o] = this[o + e]
  31674. }
  31675. return n
  31676. }
  31677. ,
  31678. a.prototype.readUIntLE = function(e, t, i) {
  31679. e |= 0,
  31680. t |= 0,
  31681. i || N(e, t, this.length);
  31682. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31683. n += this[e + o] * r;
  31684. return n
  31685. }
  31686. ,
  31687. a.prototype.readUIntBE = function(e, t, i) {
  31688. e |= 0,
  31689. t |= 0,
  31690. i || N(e, t, this.length);
  31691. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  31692. n += this[e + --t] * r;
  31693. return n
  31694. }
  31695. ,
  31696. a.prototype.readUInt8 = function(e, t) {
  31697. return t || N(e, 1, this.length),
  31698. this[e]
  31699. }
  31700. ,
  31701. a.prototype.readUInt16LE = function(e, t) {
  31702. return t || N(e, 2, this.length),
  31703. this[e] | this[e + 1] << 8
  31704. }
  31705. ,
  31706. a.prototype.readUInt16BE = function(e, t) {
  31707. return t || N(e, 2, this.length),
  31708. this[e] << 8 | this[e + 1]
  31709. }
  31710. ,
  31711. a.prototype.readUInt32LE = function(e, t) {
  31712. return t || N(e, 4, this.length),
  31713. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  31714. }
  31715. ,
  31716. a.prototype.readUInt32BE = function(e, t) {
  31717. return t || N(e, 4, this.length),
  31718. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  31719. }
  31720. ,
  31721. a.prototype.readIntLE = function(e, t, i) {
  31722. e |= 0,
  31723. t |= 0,
  31724. i || N(e, t, this.length);
  31725. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31726. n += this[e + o] * r;
  31727. return r *= 128,
  31728. n >= r && (n -= Math.pow(2, 8 * t)),
  31729. n
  31730. }
  31731. ,
  31732. a.prototype.readIntBE = function(e, t, i) {
  31733. e |= 0,
  31734. t |= 0,
  31735. i || N(e, t, this.length);
  31736. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  31737. o += this[e + --n] * r;
  31738. return r *= 128,
  31739. o >= r && (o -= Math.pow(2, 8 * t)),
  31740. o
  31741. }
  31742. ,
  31743. a.prototype.readInt8 = function(e, t) {
  31744. return t || N(e, 1, this.length),
  31745. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  31746. }
  31747. ,
  31748. a.prototype.readInt16LE = function(e, t) {
  31749. t || N(e, 2, this.length);
  31750. var i = this[e] | this[e + 1] << 8;
  31751. return 32768 & i ? 4294901760 | i : i
  31752. }
  31753. ,
  31754. a.prototype.readInt16BE = function(e, t) {
  31755. t || N(e, 2, this.length);
  31756. var i = this[e + 1] | this[e] << 8;
  31757. return 32768 & i ? 4294901760 | i : i
  31758. }
  31759. ,
  31760. a.prototype.readInt32LE = function(e, t) {
  31761. return t || N(e, 4, this.length),
  31762. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  31763. }
  31764. ,
  31765. a.prototype.readInt32BE = function(e, t) {
  31766. return t || N(e, 4, this.length),
  31767. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  31768. }
  31769. ,
  31770. a.prototype.readFloatLE = function(e, t) {
  31771. return t || N(e, 4, this.length),
  31772. J.read(this, e, !0, 23, 4)
  31773. }
  31774. ,
  31775. a.prototype.readFloatBE = function(e, t) {
  31776. return t || N(e, 4, this.length),
  31777. J.read(this, e, !1, 23, 4)
  31778. }
  31779. ,
  31780. a.prototype.readDoubleLE = function(e, t) {
  31781. return t || N(e, 8, this.length),
  31782. J.read(this, e, !0, 52, 8)
  31783. }
  31784. ,
  31785. a.prototype.readDoubleBE = function(e, t) {
  31786. return t || N(e, 8, this.length),
  31787. J.read(this, e, !1, 52, 8)
  31788. }
  31789. ,
  31790. a.prototype.writeUIntLE = function(e, t, i, n) {
  31791. if (e = +e,
  31792. t |= 0,
  31793. i |= 0,
  31794. !n) {
  31795. var r = Math.pow(2, 8 * i) - 1;
  31796. B(this, e, t, i, r, 0)
  31797. }
  31798. var o = 1
  31799. , a = 0;
  31800. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  31801. this[t + a] = e / o & 255;
  31802. return t + i
  31803. }
  31804. ,
  31805. a.prototype.writeUIntBE = function(e, t, i, n) {
  31806. if (e = +e,
  31807. t |= 0,
  31808. i |= 0,
  31809. !n) {
  31810. var r = Math.pow(2, 8 * i) - 1;
  31811. B(this, e, t, i, r, 0)
  31812. }
  31813. var o = i - 1
  31814. , a = 1;
  31815. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31816. this[t + o] = e / a & 255;
  31817. return t + i
  31818. }
  31819. ,
  31820. a.prototype.writeUInt8 = function(e, t, i) {
  31821. return e = +e,
  31822. t |= 0,
  31823. i || B(this, e, t, 1, 255, 0),
  31824. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31825. this[t] = 255 & e,
  31826. t + 1
  31827. }
  31828. ,
  31829. a.prototype.writeUInt16LE = function(e, t, i) {
  31830. return e = +e,
  31831. t |= 0,
  31832. i || B(this, e, t, 2, 65535, 0),
  31833. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31834. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31835. t + 2
  31836. }
  31837. ,
  31838. a.prototype.writeUInt16BE = function(e, t, i) {
  31839. return e = +e,
  31840. t |= 0,
  31841. i || B(this, e, t, 2, 65535, 0),
  31842. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31843. this[t + 1] = 255 & e) : F(this, e, t, !1),
  31844. t + 2
  31845. }
  31846. ,
  31847. a.prototype.writeUInt32LE = function(e, t, i) {
  31848. return e = +e,
  31849. t |= 0,
  31850. i || B(this, e, t, 4, 4294967295, 0),
  31851. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  31852. this[t + 2] = e >>> 16,
  31853. this[t + 1] = e >>> 8,
  31854. this[t] = 255 & e) : V(this, e, t, !0),
  31855. t + 4
  31856. }
  31857. ,
  31858. a.prototype.writeUInt32BE = function(e, t, i) {
  31859. return e = +e,
  31860. t |= 0,
  31861. i || B(this, e, t, 4, 4294967295, 0),
  31862. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  31863. this[t + 1] = e >>> 16,
  31864. this[t + 2] = e >>> 8,
  31865. this[t + 3] = 255 & e) : V(this, e, t, !1),
  31866. t + 4
  31867. }
  31868. ,
  31869. a.prototype.writeIntLE = function(e, t, i, n) {
  31870. if (e = +e,
  31871. t |= 0,
  31872. !n) {
  31873. var r = Math.pow(2, 8 * i - 1);
  31874. B(this, e, t, i, r - 1, -r)
  31875. }
  31876. var o = 0
  31877. , a = 1
  31878. , s = 0;
  31879. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  31880. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  31881. this[t + o] = (e / a >> 0) - s & 255;
  31882. return t + i
  31883. }
  31884. ,
  31885. a.prototype.writeIntBE = function(e, t, i, n) {
  31886. if (e = +e,
  31887. t |= 0,
  31888. !n) {
  31889. var r = Math.pow(2, 8 * i - 1);
  31890. B(this, e, t, i, r - 1, -r)
  31891. }
  31892. var o = i - 1
  31893. , a = 1
  31894. , s = 0;
  31895. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31896. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  31897. this[t + o] = (e / a >> 0) - s & 255;
  31898. return t + i
  31899. }
  31900. ,
  31901. a.prototype.writeInt8 = function(e, t, i) {
  31902. return e = +e,
  31903. t |= 0,
  31904. i || B(this, e, t, 1, 127, -128),
  31905. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31906. e < 0 && (e = 255 + e + 1),
  31907. this[t] = 255 & e,
  31908. t + 1
  31909. }
  31910. ,
  31911. a.prototype.writeInt16LE = function(e, t, i) {
  31912. return e = +e,
  31913. t |= 0,
  31914. i || B(this, e, t, 2, 32767, -32768),
  31915. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31916. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31917. t + 2
  31918. }
  31919. ,
  31920. a.prototype.writeInt16BE = function(e, t, i) {
  31921. return e = +e,
  31922. t |= 0,
  31923. i || B(this, e, t, 2, 32767, -32768),
  31924. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31925. this[t + 1] = 255 & e) : F(this, e, t, !1),
  31926. t + 2
  31927. }
  31928. ,
  31929. a.prototype.writeInt32LE = function(e, t, i) {
  31930. return e = +e,
  31931. t |= 0,
  31932. i || B(this, e, t, 4, 2147483647, -2147483648),
  31933. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31934. this[t + 1] = e >>> 8,
  31935. this[t + 2] = e >>> 16,
  31936. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  31937. t + 4
  31938. }
  31939. ,
  31940. a.prototype.writeInt32BE = function(e, t, i) {
  31941. return e = +e,
  31942. t |= 0,
  31943. i || B(this, e, t, 4, 2147483647, -2147483648),
  31944. e < 0 && (e = 4294967295 + e + 1),
  31945. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  31946. this[t + 1] = e >>> 16,
  31947. this[t + 2] = e >>> 8,
  31948. this[t + 3] = 255 & e) : V(this, e, t, !1),
  31949. t + 4
  31950. }
  31951. ,
  31952. a.prototype.writeFloatLE = function(e, t, i) {
  31953. return k(this, e, t, !0, i)
  31954. }
  31955. ,
  31956. a.prototype.writeFloatBE = function(e, t, i) {
  31957. return k(this, e, t, !1, i)
  31958. }
  31959. ,
  31960. a.prototype.writeDoubleLE = function(e, t, i) {
  31961. return H(this, e, t, !0, i)
  31962. }
  31963. ,
  31964. a.prototype.writeDoubleBE = function(e, t, i) {
  31965. return H(this, e, t, !1, i)
  31966. }
  31967. ,
  31968. a.prototype.copy = function(e, t, i, n) {
  31969. if (i || (i = 0),
  31970. n || 0 === n || (n = this.length),
  31971. t >= e.length && (t = e.length),
  31972. t || (t = 0),
  31973. n > 0 && n < i && (n = i),
  31974. n === i)
  31975. return 0;
  31976. if (0 === e.length || 0 === this.length)
  31977. return 0;
  31978. if (t < 0)
  31979. throw new RangeError("targetStart out of bounds");
  31980. if (i < 0 || i >= this.length)
  31981. throw new RangeError("sourceStart out of bounds");
  31982. if (n < 0)
  31983. throw new RangeError("sourceEnd out of bounds");
  31984. n > this.length && (n = this.length),
  31985. e.length - t < n - i && (n = e.length - t + i);
  31986. var r, o = n - i;
  31987. if (this === e && i < t && t < n)
  31988. for (r = o - 1; r >= 0; --r)
  31989. e[r + t] = this[r + i];
  31990. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  31991. for (r = 0; r < o; ++r)
  31992. e[r + t] = this[r + i];
  31993. else
  31994. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  31995. return o
  31996. }
  31997. ,
  31998. a.prototype.fill = function(e, t, i, n) {
  31999. if ("string" == typeof e) {
  32000. if ("string" == typeof t ? (n = t,
  32001. t = 0,
  32002. i = this.length) : "string" == typeof i && (n = i,
  32003. i = this.length),
  32004. 1 === e.length) {
  32005. var r = e.charCodeAt(0);
  32006. r < 256 && (e = r)
  32007. }
  32008. if (void 0 !== n && "string" != typeof n)
  32009. throw new TypeError("encoding must be a string");
  32010. if ("string" == typeof n && !a.isEncoding(n))
  32011. throw new TypeError("Unknown encoding: " + n)
  32012. } else
  32013. "number" == typeof e && (e &= 255);
  32014. if (t < 0 || this.length < t || this.length < i)
  32015. throw new RangeError("Out of range index");
  32016. if (i <= t)
  32017. return this;
  32018. t >>>= 0,
  32019. i = void 0 === i ? this.length : i >>> 0,
  32020. e || (e = 0);
  32021. var o;
  32022. if ("number" == typeof e)
  32023. for (o = t; o < i; ++o)
  32024. this[o] = e;
  32025. else {
  32026. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32027. , l = s.length;
  32028. for (o = 0; o < i - t; ++o)
  32029. this[o + t] = s[o % l]
  32030. }
  32031. return this
  32032. }
  32033. ;
  32034. var te = /[^+\/0-9A-Za-z-_]/g
  32035. }
  32036. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32037. }
  32038. , {
  32039. "base64-js": 199,
  32040. ieee754: 200,
  32041. isarray: 201
  32042. }],
  32043. 199: [function(e, t, i) {
  32044. "use strict";
  32045. function n(e) {
  32046. var t = e.length;
  32047. if (t % 4 > 0)
  32048. throw new Error("Invalid string. Length must be a multiple of 4");
  32049. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32050. }
  32051. function r(e) {
  32052. return 3 * e.length / 4 - n(e)
  32053. }
  32054. function o(e) {
  32055. var t, i, r, o, a, s, l = e.length;
  32056. a = n(e),
  32057. s = new u(3 * l / 4 - a),
  32058. r = a > 0 ? l - 4 : l;
  32059. var c = 0;
  32060. for (t = 0,
  32061. i = 0; t < r; t += 4,
  32062. i += 3)
  32063. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32064. s[c++] = o >> 16 & 255,
  32065. s[c++] = o >> 8 & 255,
  32066. s[c++] = 255 & o;
  32067. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32068. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32069. s[c++] = o >> 8 & 255,
  32070. s[c++] = 255 & o),
  32071. s
  32072. }
  32073. function a(e) {
  32074. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32075. }
  32076. function s(e, t, i) {
  32077. for (var n, r = [], o = t; o < i; o += 3)
  32078. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32079. r.push(a(n));
  32080. return r.join("")
  32081. }
  32082. function l(e) {
  32083. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32084. o.push(s(e, l, l + a > h ? h : l + a));
  32085. return 1 === n ? (t = e[i - 1],
  32086. r += c[t >> 2],
  32087. r += c[t << 4 & 63],
  32088. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32089. r += c[t >> 10],
  32090. r += c[t >> 4 & 63],
  32091. r += c[t << 2 & 63],
  32092. r += "="),
  32093. o.push(r),
  32094. o.join("")
  32095. }
  32096. i.byteLength = r,
  32097. i.toByteArray = o,
  32098. i.fromByteArray = l;
  32099. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32100. c[p] = d[p],
  32101. h[d.charCodeAt(p)] = p;
  32102. h["-".charCodeAt(0)] = 62,
  32103. h["_".charCodeAt(0)] = 63
  32104. }
  32105. , {}],
  32106. 200: [function(e, t, i) {
  32107. i.read = function(e, t, i, n, r) {
  32108. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32109. for (u += d,
  32110. o = p & (1 << -h) - 1,
  32111. p >>= -h,
  32112. h += s; h > 0; o = 256 * o + e[t + u],
  32113. u += d,
  32114. h -= 8)
  32115. ;
  32116. for (a = o & (1 << -h) - 1,
  32117. o >>= -h,
  32118. h += n; h > 0; a = 256 * a + e[t + u],
  32119. u += d,
  32120. h -= 8)
  32121. ;
  32122. if (0 === o)
  32123. o = 1 - c;
  32124. else {
  32125. if (o === l)
  32126. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32127. a += Math.pow(2, n),
  32128. o -= c
  32129. }
  32130. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32131. }
  32132. ,
  32133. i.write = function(e, t, i, n, r, o) {
  32134. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32135. for (t = Math.abs(t),
  32136. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32137. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32138. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32139. l *= 2),
  32140. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32141. t * l >= 2 && (a++,
  32142. l /= 2),
  32143. a + u >= h ? (s = 0,
  32144. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32145. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32146. a = 0)); r >= 8; e[i + p] = 255 & s,
  32147. p += f,
  32148. s /= 256,
  32149. r -= 8)
  32150. ;
  32151. for (a = a << r | s,
  32152. c += r; c > 0; e[i + p] = 255 & a,
  32153. p += f,
  32154. a /= 256,
  32155. c -= 8)
  32156. ;
  32157. e[i + p - f] |= 128 * g
  32158. }
  32159. }
  32160. , {}],
  32161. 201: [function(e, t, i) {
  32162. var n = {}.toString;
  32163. t.exports = Array.isArray || function(e) {
  32164. return "[object Array]" == n.call(e)
  32165. }
  32166. }
  32167. , {}],
  32168. 202: [function(e, t, i) {
  32169. function n() {
  32170. this._events = this._events || {},
  32171. this._maxListeners = this._maxListeners || void 0
  32172. }
  32173. function r(e) {
  32174. return "function" == typeof e
  32175. }
  32176. function o(e) {
  32177. return "number" == typeof e
  32178. }
  32179. function a(e) {
  32180. return "object" == typeof e && null !== e
  32181. }
  32182. function s(e) {
  32183. return void 0 === e
  32184. }
  32185. t.exports = n,
  32186. n.EventEmitter = n,
  32187. n.prototype._events = void 0,
  32188. n.prototype._maxListeners = void 0,
  32189. n.defaultMaxListeners = 10,
  32190. n.prototype.setMaxListeners = function(e) {
  32191. if (!o(e) || e < 0 || isNaN(e))
  32192. throw TypeError("n must be a positive number");
  32193. return this._maxListeners = e,
  32194. this
  32195. }
  32196. ,
  32197. n.prototype.emit = function(e) {
  32198. var t, i, n, o, l, c;
  32199. if (this._events || (this._events = {}),
  32200. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32201. if (t = arguments[1],
  32202. t instanceof Error)
  32203. throw t;
  32204. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32205. throw h.context = t,
  32206. h
  32207. }
  32208. if (i = this._events[e],
  32209. s(i))
  32210. return !1;
  32211. if (r(i))
  32212. switch (arguments.length) {
  32213. case 1:
  32214. i.call(this);
  32215. break;
  32216. case 2:
  32217. i.call(this, arguments[1]);
  32218. break;
  32219. case 3:
  32220. i.call(this, arguments[1], arguments[2]);
  32221. break;
  32222. default:
  32223. o = Array.prototype.slice.call(arguments, 1),
  32224. i.apply(this, o)
  32225. }
  32226. else if (a(i))
  32227. for (o = Array.prototype.slice.call(arguments, 1),
  32228. c = i.slice(),
  32229. n = c.length,
  32230. l = 0; l < n; l++)
  32231. c[l].apply(this, o);
  32232. return !0
  32233. }
  32234. ,
  32235. n.prototype.addListener = function(e, t) {
  32236. var i;
  32237. if (!r(t))
  32238. throw TypeError("listener must be a function");
  32239. return this._events || (this._events = {}),
  32240. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32241. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32242. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32243. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32244. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32245. "function" == typeof console.trace && console.trace())),
  32246. this
  32247. }
  32248. ,
  32249. n.prototype.on = n.prototype.addListener,
  32250. n.prototype.once = function(e, t) {
  32251. function i() {
  32252. this.removeListener(e, i),
  32253. n || (n = !0,
  32254. t.apply(this, arguments))
  32255. }
  32256. if (!r(t))
  32257. throw TypeError("listener must be a function");
  32258. var n = !1;
  32259. return i.listener = t,
  32260. this.on(e, i),
  32261. this
  32262. }
  32263. ,
  32264. n.prototype.removeListener = function(e, t) {
  32265. var i, n, o, s;
  32266. if (!r(t))
  32267. throw TypeError("listener must be a function");
  32268. if (!this._events || !this._events[e])
  32269. return this;
  32270. if (i = this._events[e],
  32271. o = i.length,
  32272. n = -1,
  32273. i === t || r(i.listener) && i.listener === t)
  32274. delete this._events[e],
  32275. this._events.removeListener && this.emit("removeListener", e, t);
  32276. else if (a(i)) {
  32277. for (s = o; s-- > 0; )
  32278. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32279. n = s;
  32280. break
  32281. }
  32282. if (n < 0)
  32283. return this;
  32284. 1 === i.length ? (i.length = 0,
  32285. delete this._events[e]) : i.splice(n, 1),
  32286. this._events.removeListener && this.emit("removeListener", e, t)
  32287. }
  32288. return this
  32289. }
  32290. ,
  32291. n.prototype.removeAllListeners = function(e) {
  32292. var t, i;
  32293. if (!this._events)
  32294. return this;
  32295. if (!this._events.removeListener)
  32296. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32297. this;
  32298. if (0 === arguments.length) {
  32299. for (t in this._events)
  32300. "removeListener" !== t && this.removeAllListeners(t);
  32301. return this.removeAllListeners("removeListener"),
  32302. this._events = {},
  32303. this
  32304. }
  32305. if (i = this._events[e],
  32306. r(i))
  32307. this.removeListener(e, i);
  32308. else if (i)
  32309. for (; i.length; )
  32310. this.removeListener(e, i[i.length - 1]);
  32311. return delete this._events[e],
  32312. this
  32313. }
  32314. ,
  32315. n.prototype.listeners = function(e) {
  32316. var t;
  32317. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32318. }
  32319. ,
  32320. n.prototype.listenerCount = function(e) {
  32321. if (this._events) {
  32322. var t = this._events[e];
  32323. if (r(t))
  32324. return 1;
  32325. if (t)
  32326. return t.length
  32327. }
  32328. return 0
  32329. }
  32330. ,
  32331. n.listenerCount = function(e, t) {
  32332. return e.listenerCount(t)
  32333. }
  32334. }
  32335. , {}],
  32336. 203: [function(e, t, i) {
  32337. function n() {
  32338. throw new Error("setTimeout has not been defined")
  32339. }
  32340. function r() {
  32341. throw new Error("clearTimeout has not been defined")
  32342. }
  32343. function o(e) {
  32344. if (u === setTimeout)
  32345. return setTimeout(e, 0);
  32346. if ((u === n || !u) && setTimeout)
  32347. return u = setTimeout,
  32348. setTimeout(e, 0);
  32349. try {
  32350. return u(e, 0)
  32351. } catch (t) {
  32352. try {
  32353. return u.call(null, e, 0)
  32354. } catch (t) {
  32355. return u.call(this, e, 0)
  32356. }
  32357. }
  32358. }
  32359. function a(e) {
  32360. if (d === clearTimeout)
  32361. return clearTimeout(e);
  32362. if ((d === r || !d) && clearTimeout)
  32363. return d = clearTimeout,
  32364. clearTimeout(e);
  32365. try {
  32366. return d(e)
  32367. } catch (t) {
  32368. try {
  32369. return d.call(null, e)
  32370. } catch (t) {
  32371. return d.call(this, e)
  32372. }
  32373. }
  32374. }
  32375. function s() {
  32376. m && f && (m = !1,
  32377. f.length ? g = f.concat(g) : v = -1,
  32378. g.length && l())
  32379. }
  32380. function l() {
  32381. if (!m) {
  32382. var e = o(s);
  32383. m = !0;
  32384. for (var t = g.length; t; ) {
  32385. for (f = g,
  32386. g = []; ++v < t; )
  32387. f && f[v].run();
  32388. v = -1,
  32389. t = g.length
  32390. }
  32391. f = null,
  32392. m = !1,
  32393. a(e)
  32394. }
  32395. }
  32396. function c(e, t) {
  32397. this.fun = e,
  32398. this.array = t
  32399. }
  32400. function h() {}
  32401. var u, d, p = t.exports = {};
  32402. !function() {
  32403. try {
  32404. u = "function" == typeof setTimeout ? setTimeout : n
  32405. } catch (e) {
  32406. u = n
  32407. }
  32408. try {
  32409. d = "function" == typeof clearTimeout ? clearTimeout : r
  32410. } catch (e) {
  32411. d = r
  32412. }
  32413. }();
  32414. var f, g = [], m = !1, v = -1;
  32415. p.nextTick = function(e) {
  32416. var t = new Array(arguments.length - 1);
  32417. if (arguments.length > 1)
  32418. for (var i = 1; i < arguments.length; i++)
  32419. t[i - 1] = arguments[i];
  32420. g.push(new c(e,t)),
  32421. 1 !== g.length || m || o(l)
  32422. }
  32423. ,
  32424. c.prototype.run = function() {
  32425. this.fun.apply(null, this.array)
  32426. }
  32427. ,
  32428. p.title = "browser",
  32429. p.browser = !0,
  32430. p.env = {},
  32431. p.argv = [],
  32432. p.version = "",
  32433. p.versions = {},
  32434. p.on = h,
  32435. p.addListener = h,
  32436. p.once = h,
  32437. p.off = h,
  32438. p.removeListener = h,
  32439. p.removeAllListeners = h,
  32440. p.emit = h,
  32441. p.binding = function(e) {
  32442. throw new Error("process.binding is not supported")
  32443. }
  32444. ,
  32445. p.cwd = function() {
  32446. return "/"
  32447. }
  32448. ,
  32449. p.chdir = function(e) {
  32450. throw new Error("process.chdir is not supported")
  32451. }
  32452. ,
  32453. p.umask = function() {
  32454. return 0
  32455. }
  32456. }
  32457. , {}],
  32458. 204: [function(e, t, i) {
  32459. (function(e) {
  32460. !function(n) {
  32461. function r(e) {
  32462. throw new RangeError(L[e])
  32463. }
  32464. function o(e, t) {
  32465. for (var i = e.length, n = []; i--; )
  32466. n[i] = t(e[i]);
  32467. return n
  32468. }
  32469. function a(e, t) {
  32470. var i = e.split("@")
  32471. , n = "";
  32472. i.length > 1 && (n = i[0] + "@",
  32473. e = i[1]),
  32474. e = e.replace(O, ".");
  32475. var r = e.split(".")
  32476. , a = o(r, t).join(".");
  32477. return n + a
  32478. }
  32479. function s(e) {
  32480. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32481. t = e.charCodeAt(r++),
  32482. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32483. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32484. r--)) : n.push(t);
  32485. return n
  32486. }
  32487. function l(e) {
  32488. return o(e, function(e) {
  32489. var t = "";
  32490. return e > 65535 && (e -= 65536,
  32491. t += B(e >>> 10 & 1023 | 55296),
  32492. e = 56320 | 1023 & e),
  32493. t += B(e)
  32494. }).join("")
  32495. }
  32496. function c(e) {
  32497. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32498. }
  32499. function h(e, t) {
  32500. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32501. }
  32502. function u(e, t, i) {
  32503. var n = 0;
  32504. for (e = i ? N(e / T) : e >> 1,
  32505. e += N(e / t); e > D * w >> 1; n += E)
  32506. e = N(e / D);
  32507. return N(n + (D + 1) * e / (e + _))
  32508. }
  32509. function d(e) {
  32510. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32511. for (i = e.lastIndexOf(M),
  32512. i < 0 && (i = 0),
  32513. n = 0; n < i; ++n)
  32514. e.charCodeAt(n) >= 128 && r("not-basic"),
  32515. g.push(e.charCodeAt(n));
  32516. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32517. for (a = v,
  32518. s = 1,
  32519. h = E; o >= m && r("invalid-input"),
  32520. d = c(e.charCodeAt(o++)),
  32521. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32522. v += d * s,
  32523. p = h <= y ? b : h >= y + w ? w : h - y,
  32524. !(d < p); h += E)
  32525. f = E - p,
  32526. s > N(I / f) && r("overflow"),
  32527. s *= f;
  32528. t = g.length + 1,
  32529. y = u(v - a, t, 0 == a),
  32530. N(v / t) > I - A && r("overflow"),
  32531. A += N(v / t),
  32532. v %= t,
  32533. g.splice(v++, 0, A)
  32534. }
  32535. return l(g)
  32536. }
  32537. function p(e) {
  32538. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32539. for (e = s(e),
  32540. m = e.length,
  32541. t = S,
  32542. i = 0,
  32543. a = x,
  32544. l = 0; l < m; ++l)
  32545. g = e[l],
  32546. g < 128 && C.push(B(g));
  32547. for (n = o = C.length,
  32548. o && C.push(M); n < m; ) {
  32549. for (c = I,
  32550. l = 0; l < m; ++l)
  32551. g = e[l],
  32552. g >= t && g < c && (c = g);
  32553. for (v = n + 1,
  32554. c - t > N((I - i) / v) && r("overflow"),
  32555. i += (c - t) * v,
  32556. t = c,
  32557. l = 0; l < m; ++l)
  32558. if (g = e[l],
  32559. g < t && ++i > I && r("overflow"),
  32560. g == t) {
  32561. for (d = i,
  32562. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32563. !(d < f); p += E)
  32564. y = d - f,
  32565. A = E - f,
  32566. C.push(B(h(f + y % A, 0))),
  32567. d = N(y / A);
  32568. C.push(B(h(d, 0))),
  32569. a = u(i, v, n == o),
  32570. i = 0,
  32571. ++n
  32572. }
  32573. ++i,
  32574. ++t
  32575. }
  32576. return C.join("")
  32577. }
  32578. function f(e) {
  32579. return a(e, function(e) {
  32580. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32581. })
  32582. }
  32583. function g(e) {
  32584. return a(e, function(e) {
  32585. return P.test(e) ? "xn--" + p(e) : e
  32586. })
  32587. }
  32588. var m = "object" == typeof i && i && !i.nodeType && i
  32589. , v = "object" == typeof t && t && !t.nodeType && t
  32590. , A = "object" == typeof e && e;
  32591. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32592. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32593. overflow: "Overflow: input needs wider integers to process",
  32594. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32595. "invalid-input": "Invalid input"
  32596. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32597. if (y = {
  32598. version: "1.4.1",
  32599. ucs2: {
  32600. decode: s,
  32601. encode: l
  32602. },
  32603. decode: d,
  32604. encode: p,
  32605. toASCII: g,
  32606. toUnicode: f
  32607. },
  32608. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32609. define("punycode", function() {
  32610. return y
  32611. });
  32612. else if (m && v)
  32613. if (t.exports == m)
  32614. v.exports = y;
  32615. else
  32616. for (C in y)
  32617. y.hasOwnProperty(C) && (m[C] = y[C]);
  32618. else
  32619. n.punycode = y
  32620. }(this)
  32621. }
  32622. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32623. }
  32624. , {}],
  32625. 205: [function(e, t, i) {
  32626. "use strict";
  32627. function n(e, t) {
  32628. return Object.prototype.hasOwnProperty.call(e, t)
  32629. }
  32630. t.exports = function(e, t, i, o) {
  32631. t = t || "&",
  32632. i = i || "=";
  32633. var a = {};
  32634. if ("string" != typeof e || 0 === e.length)
  32635. return a;
  32636. var s = /\+/g;
  32637. e = e.split(t);
  32638. var l = 1e3;
  32639. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32640. var c = e.length;
  32641. l > 0 && c > l && (c = l);
  32642. for (var h = 0; h < c; ++h) {
  32643. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32644. m >= 0 ? (u = g.substr(0, m),
  32645. d = g.substr(m + 1)) : (u = g,
  32646. d = ""),
  32647. p = decodeURIComponent(u),
  32648. f = decodeURIComponent(d),
  32649. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32650. }
  32651. return a
  32652. }
  32653. ;
  32654. var r = Array.isArray || function(e) {
  32655. return "[object Array]" === Object.prototype.toString.call(e)
  32656. }
  32657. }
  32658. , {}],
  32659. 206: [function(e, t, i) {
  32660. "use strict";
  32661. function n(e, t) {
  32662. if (e.map)
  32663. return e.map(t);
  32664. for (var i = [], n = 0; n < e.length; n++)
  32665. i.push(t(e[n], n));
  32666. return i
  32667. }
  32668. var r = function(e) {
  32669. switch (typeof e) {
  32670. case "string":
  32671. return e;
  32672. case "boolean":
  32673. return e ? "true" : "false";
  32674. case "number":
  32675. return isFinite(e) ? e : "";
  32676. default:
  32677. return ""
  32678. }
  32679. };
  32680. t.exports = function(e, t, i, s) {
  32681. return t = t || "&",
  32682. i = i || "=",
  32683. null === e && (e = void 0),
  32684. "object" == typeof e ? n(a(e), function(a) {
  32685. var s = encodeURIComponent(r(a)) + i;
  32686. return o(e[a]) ? n(e[a], function(e) {
  32687. return s + encodeURIComponent(r(e))
  32688. }).join(t) : s + encodeURIComponent(r(e[a]))
  32689. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  32690. }
  32691. ;
  32692. var o = Array.isArray || function(e) {
  32693. return "[object Array]" === Object.prototype.toString.call(e)
  32694. }
  32695. , a = Object.keys || function(e) {
  32696. var t = [];
  32697. for (var i in e)
  32698. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  32699. return t
  32700. }
  32701. }
  32702. , {}],
  32703. 207: [function(e, t, i) {
  32704. "use strict";
  32705. i.decode = i.parse = e("./decode"),
  32706. i.encode = i.stringify = e("./encode")
  32707. }
  32708. , {
  32709. "./decode": 205,
  32710. "./encode": 206
  32711. }],
  32712. 208: [function(e, t, i) {
  32713. "use strict";
  32714. function n() {
  32715. this.protocol = null,
  32716. this.slashes = null,
  32717. this.auth = null,
  32718. this.host = null,
  32719. this.port = null,
  32720. this.hostname = null,
  32721. this.hash = null,
  32722. this.search = null,
  32723. this.query = null,
  32724. this.pathname = null,
  32725. this.path = null,
  32726. this.href = null
  32727. }
  32728. function r(e, t, i) {
  32729. if (e && c.isObject(e) && e instanceof n)
  32730. return e;
  32731. var r = new n;
  32732. return r.parse(e, t, i),
  32733. r
  32734. }
  32735. function o(e) {
  32736. return c.isString(e) && (e = r(e)),
  32737. e instanceof n ? e.format() : n.prototype.format.call(e)
  32738. }
  32739. function a(e, t) {
  32740. return r(e, !1, !0).resolve(t)
  32741. }
  32742. function s(e, t) {
  32743. return e ? r(e, !1, !0).resolveObject(t) : t
  32744. }
  32745. var l = e("punycode")
  32746. , c = e("./util");
  32747. i.parse = r,
  32748. i.resolve = a,
  32749. i.resolveObject = s,
  32750. i.format = o,
  32751. i.Url = n;
  32752. var h = /^([a-z0-9.+-]+:)/i
  32753. , u = /:[0-9]*$/
  32754. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  32755. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  32756. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  32757. , g = ["'"].concat(f)
  32758. , m = ["%", "/", "?", ";", "#"].concat(g)
  32759. , v = ["/", "?", "#"]
  32760. , A = 255
  32761. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  32762. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  32763. , I = {
  32764. javascript: !0,
  32765. "javascript:": !0
  32766. }
  32767. , E = {
  32768. javascript: !0,
  32769. "javascript:": !0
  32770. }
  32771. , b = {
  32772. http: !0,
  32773. https: !0,
  32774. ftp: !0,
  32775. gopher: !0,
  32776. file: !0,
  32777. "http:": !0,
  32778. "https:": !0,
  32779. "ftp:": !0,
  32780. "gopher:": !0,
  32781. "file:": !0
  32782. }
  32783. , w = e("querystring");
  32784. n.prototype.parse = function(e, t, i) {
  32785. if (!c.isString(e))
  32786. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  32787. var n = e.indexOf("?")
  32788. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  32789. , o = e.split(r)
  32790. , a = /\\/g;
  32791. o[0] = o[0].replace(a, "/"),
  32792. e = o.join(r);
  32793. var s = e;
  32794. if (s = s.trim(),
  32795. !i && 1 === e.split("#").length) {
  32796. var u = d.exec(s);
  32797. if (u)
  32798. return this.path = s,
  32799. this.href = s,
  32800. this.pathname = u[1],
  32801. u[2] ? (this.search = u[2],
  32802. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  32803. this.query = {}),
  32804. this
  32805. }
  32806. var p = h.exec(s);
  32807. if (p) {
  32808. p = p[0];
  32809. var f = p.toLowerCase();
  32810. this.protocol = f,
  32811. s = s.substr(p.length)
  32812. }
  32813. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  32814. var _ = "//" === s.substr(0, 2);
  32815. !_ || p && E[p] || (s = s.substr(2),
  32816. this.slashes = !0)
  32817. }
  32818. if (!E[p] && (_ || p && !b[p])) {
  32819. for (var T = -1, x = 0; x < v.length; x++) {
  32820. var S = s.indexOf(v[x]);
  32821. S !== -1 && (T === -1 || S < T) && (T = S)
  32822. }
  32823. var M, R;
  32824. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  32825. R !== -1 && (M = s.slice(0, R),
  32826. s = s.slice(R + 1),
  32827. this.auth = decodeURIComponent(M)),
  32828. T = -1;
  32829. for (var x = 0; x < m.length; x++) {
  32830. var S = s.indexOf(m[x]);
  32831. S !== -1 && (T === -1 || S < T) && (T = S)
  32832. }
  32833. T === -1 && (T = s.length),
  32834. this.host = s.slice(0, T),
  32835. s = s.slice(T),
  32836. this.parseHost(),
  32837. this.hostname = this.hostname || "";
  32838. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  32839. if (!P)
  32840. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  32841. var D = O[x];
  32842. if (D && !D.match(y)) {
  32843. for (var N = "", B = 0, F = D.length; B < F; B++)
  32844. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  32845. if (!N.match(y)) {
  32846. var V = O.slice(0, x)
  32847. , U = O.slice(x + 1)
  32848. , k = D.match(C);
  32849. k && (V.push(k[1]),
  32850. U.unshift(k[2])),
  32851. U.length && (s = "/" + U.join(".") + s),
  32852. this.hostname = V.join(".");
  32853. break
  32854. }
  32855. }
  32856. }
  32857. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  32858. P || (this.hostname = l.toASCII(this.hostname));
  32859. var H = this.port ? ":" + this.port : ""
  32860. , G = this.hostname || "";
  32861. this.host = G + H,
  32862. this.href += this.host,
  32863. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  32864. "/" !== s[0] && (s = "/" + s))
  32865. }
  32866. if (!I[f])
  32867. for (var x = 0, L = g.length; x < L; x++) {
  32868. var z = g[x];
  32869. if (s.indexOf(z) !== -1) {
  32870. var W = encodeURIComponent(z);
  32871. W === z && (W = escape(z)),
  32872. s = s.split(z).join(W)
  32873. }
  32874. }
  32875. var j = s.indexOf("#");
  32876. j !== -1 && (this.hash = s.substr(j),
  32877. s = s.slice(0, j));
  32878. var Y = s.indexOf("?");
  32879. if (Y !== -1 ? (this.search = s.substr(Y),
  32880. this.query = s.substr(Y + 1),
  32881. t && (this.query = w.parse(this.query)),
  32882. s = s.slice(0, Y)) : t && (this.search = "",
  32883. this.query = {}),
  32884. s && (this.pathname = s),
  32885. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  32886. this.pathname || this.search) {
  32887. var H = this.pathname || ""
  32888. , X = this.search || "";
  32889. this.path = H + X
  32890. }
  32891. return this.href = this.format(),
  32892. this
  32893. }
  32894. ,
  32895. n.prototype.format = function() {
  32896. var e = this.auth || "";
  32897. e && (e = encodeURIComponent(e),
  32898. e = e.replace(/%3A/i, ":"),
  32899. e += "@");
  32900. var t = this.protocol || ""
  32901. , i = this.pathname || ""
  32902. , n = this.hash || ""
  32903. , r = !1
  32904. , o = "";
  32905. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  32906. this.port && (r += ":" + this.port)),
  32907. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  32908. var a = this.search || o && "?" + o || "";
  32909. return t && ":" !== t.substr(-1) && (t += ":"),
  32910. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  32911. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  32912. n && "#" !== n.charAt(0) && (n = "#" + n),
  32913. a && "?" !== a.charAt(0) && (a = "?" + a),
  32914. i = i.replace(/[?#]/g, function(e) {
  32915. return encodeURIComponent(e)
  32916. }),
  32917. a = a.replace("#", "%23"),
  32918. t + r + i + a + n
  32919. }
  32920. ,
  32921. n.prototype.resolve = function(e) {
  32922. return this.resolveObject(r(e, !1, !0)).format()
  32923. }
  32924. ,
  32925. n.prototype.resolveObject = function(e) {
  32926. if (c.isString(e)) {
  32927. var t = new n;
  32928. t.parse(e, !1, !0),
  32929. e = t
  32930. }
  32931. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  32932. var a = r[o];
  32933. i[a] = this[a]
  32934. }
  32935. if (i.hash = e.hash,
  32936. "" === e.href)
  32937. return i.href = i.format(),
  32938. i;
  32939. if (e.slashes && !e.protocol) {
  32940. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  32941. var h = s[l];
  32942. "protocol" !== h && (i[h] = e[h])
  32943. }
  32944. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  32945. i.href = i.format(),
  32946. i
  32947. }
  32948. if (e.protocol && e.protocol !== i.protocol) {
  32949. if (!b[e.protocol]) {
  32950. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  32951. var p = u[d];
  32952. i[p] = e[p]
  32953. }
  32954. return i.href = i.format(),
  32955. i
  32956. }
  32957. if (i.protocol = e.protocol,
  32958. e.host || E[e.protocol])
  32959. i.pathname = e.pathname;
  32960. else {
  32961. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  32962. ;
  32963. e.host || (e.host = ""),
  32964. e.hostname || (e.hostname = ""),
  32965. "" !== f[0] && f.unshift(""),
  32966. f.length < 2 && f.unshift(""),
  32967. i.pathname = f.join("/")
  32968. }
  32969. if (i.search = e.search,
  32970. i.query = e.query,
  32971. i.host = e.host || "",
  32972. i.auth = e.auth,
  32973. i.hostname = e.hostname || e.host,
  32974. i.port = e.port,
  32975. i.pathname || i.search) {
  32976. var g = i.pathname || ""
  32977. , m = i.search || "";
  32978. i.path = g + m
  32979. }
  32980. return i.slashes = i.slashes || e.slashes,
  32981. i.href = i.format(),
  32982. i
  32983. }
  32984. var v = i.pathname && "/" === i.pathname.charAt(0)
  32985. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  32986. , y = A || v || i.host && e.pathname
  32987. , C = y
  32988. , I = i.pathname && i.pathname.split("/") || []
  32989. , f = e.pathname && e.pathname.split("/") || []
  32990. , w = i.protocol && !b[i.protocol];
  32991. if (w && (i.hostname = "",
  32992. i.port = null,
  32993. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  32994. i.host = "",
  32995. e.protocol && (e.hostname = null,
  32996. e.port = null,
  32997. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  32998. e.host = null),
  32999. y = y && ("" === f[0] || "" === I[0])),
  33000. A)
  33001. i.host = e.host || "" === e.host ? e.host : i.host,
  33002. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33003. i.search = e.search,
  33004. i.query = e.query,
  33005. I = f;
  33006. else if (f.length)
  33007. I || (I = []),
  33008. I.pop(),
  33009. I = I.concat(f),
  33010. i.search = e.search,
  33011. i.query = e.query;
  33012. else if (!c.isNullOrUndefined(e.search)) {
  33013. if (w) {
  33014. i.hostname = i.host = I.shift();
  33015. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33016. _ && (i.auth = _.shift(),
  33017. i.host = i.hostname = _.shift())
  33018. }
  33019. return i.search = e.search,
  33020. i.query = e.query,
  33021. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33022. i.href = i.format(),
  33023. i
  33024. }
  33025. if (!I.length)
  33026. return i.pathname = null,
  33027. i.search ? i.path = "/" + i.search : i.path = null,
  33028. i.href = i.format(),
  33029. i;
  33030. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33031. T = I[M],
  33032. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33033. S++) : S && (I.splice(M, 1),
  33034. S--);
  33035. if (!y && !C)
  33036. for (; S--; S)
  33037. I.unshift("..");
  33038. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33039. x && "/" !== I.join("/").substr(-1) && I.push("");
  33040. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33041. if (w) {
  33042. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33043. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33044. _ && (i.auth = _.shift(),
  33045. i.host = i.hostname = _.shift())
  33046. }
  33047. return y = y || i.host && I.length,
  33048. y && !R && I.unshift(""),
  33049. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33050. i.path = null),
  33051. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33052. i.auth = e.auth || i.auth,
  33053. i.slashes = i.slashes || e.slashes,
  33054. i.href = i.format(),
  33055. i
  33056. }
  33057. ,
  33058. n.prototype.parseHost = function() {
  33059. var e = this.host
  33060. , t = u.exec(e);
  33061. t && (t = t[0],
  33062. ":" !== t && (this.port = t.substr(1)),
  33063. e = e.substr(0, e.length - t.length)),
  33064. e && (this.hostname = e)
  33065. }
  33066. }
  33067. , {
  33068. "./util": 209,
  33069. punycode: 204,
  33070. querystring: 207
  33071. }],
  33072. 209: [function(e, t, i) {
  33073. "use strict";
  33074. t.exports = {
  33075. isString: function(e) {
  33076. return "string" == typeof e
  33077. },
  33078. isObject: function(e) {
  33079. return "object" == typeof e && null !== e
  33080. },
  33081. isNull: function(e) {
  33082. return null === e
  33083. },
  33084. isNullOrUndefined: function(e) {
  33085. return null == e
  33086. }
  33087. }
  33088. }
  33089. , {}],
  33090. 210: [function(e, t, i) {
  33091. "use strict";
  33092. function n(e) {
  33093. return l + e
  33094. }
  33095. function r(e) {
  33096. return e.substring(l.length)
  33097. }
  33098. function o(e, t) {
  33099. for (var i in t)
  33100. Object.defineProperty(e, i, {
  33101. value: t[i],
  33102. configurable: !0,
  33103. writable: !0
  33104. })
  33105. }
  33106. function a(e) {
  33107. if ("string" != typeof e)
  33108. throw new TypeError("key must be a string.")
  33109. }
  33110. var s = Object.prototype.hasOwnProperty
  33111. , l = "~";
  33112. t.exports = function(e) {
  33113. var t = Object.create(null)
  33114. , i = 0
  33115. , l = {};
  33116. return o(l, {
  33117. get: function(e, i) {
  33118. a(e);
  33119. var r = n(e);
  33120. return r in t ? t[r] : i
  33121. },
  33122. set: function(e, r) {
  33123. a(e);
  33124. var o = n(e);
  33125. return o in t || ++i,
  33126. t[o] = r
  33127. },
  33128. has: function(e) {
  33129. return a(e),
  33130. n(e)in t
  33131. },
  33132. delete: function(e) {
  33133. a(e);
  33134. var r = n(e);
  33135. return r in t && (--i,
  33136. delete t[r],
  33137. !0)
  33138. },
  33139. clear: function() {
  33140. t = Object.create(null),
  33141. i = 0
  33142. },
  33143. forEach: function(e, i) {
  33144. if ("function" != typeof e)
  33145. throw new TypeError("`callback` must be a function");
  33146. for (var n in t)
  33147. if (s.call(t, n)) {
  33148. var o = r(n)
  33149. , a = t[n];
  33150. e.call(i, a, o, l)
  33151. }
  33152. }
  33153. }),
  33154. Object.defineProperty(l, "size", {
  33155. get: function() {
  33156. return i
  33157. },
  33158. configurable: !0
  33159. }),
  33160. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33161. l.set(t, e[t])
  33162. }),
  33163. l
  33164. }
  33165. }
  33166. , {}],
  33167. 211: [function(e, t, i) {
  33168. t.exports = e("./lib/heap")
  33169. }
  33170. , {
  33171. "./lib/heap": 212
  33172. }],
  33173. 212: [function(e, t, i) {
  33174. (function() {
  33175. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33176. r = Math.floor,
  33177. u = Math.min,
  33178. n = function(e, t) {
  33179. return e < t ? -1 : e > t ? 1 : 0
  33180. }
  33181. ,
  33182. h = function(e, t, i, o, a) {
  33183. var s;
  33184. if (null == i && (i = 0),
  33185. null == a && (a = n),
  33186. i < 0)
  33187. throw new Error("lo must be non-negative");
  33188. for (null == o && (o = e.length); i < o; )
  33189. s = r((i + o) / 2),
  33190. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33191. return [].splice.apply(e, [i, i - i].concat(t)),
  33192. t
  33193. }
  33194. ,
  33195. s = function(e, t, i) {
  33196. return null == i && (i = n),
  33197. e.push(t),
  33198. g(e, 0, e.length - 1, i)
  33199. }
  33200. ,
  33201. a = function(e, t) {
  33202. var i, r;
  33203. return null == t && (t = n),
  33204. i = e.pop(),
  33205. e.length ? (r = e[0],
  33206. e[0] = i,
  33207. m(e, 0, t)) : r = i,
  33208. r
  33209. }
  33210. ,
  33211. c = function(e, t, i) {
  33212. var r;
  33213. return null == i && (i = n),
  33214. r = e[0],
  33215. e[0] = t,
  33216. m(e, 0, i),
  33217. r
  33218. }
  33219. ,
  33220. l = function(e, t, i) {
  33221. var r;
  33222. return null == i && (i = n),
  33223. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33224. t = r[0],
  33225. e[0] = r[1],
  33226. m(e, 0, i)),
  33227. t
  33228. }
  33229. ,
  33230. o = function(e, t) {
  33231. var i, o, a, s, l, c;
  33232. for (null == t && (t = n),
  33233. s = function() {
  33234. c = [];
  33235. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33236. c.push(t);
  33237. return c
  33238. }
  33239. .apply(this).reverse(),
  33240. l = [],
  33241. o = 0,
  33242. a = s.length; o < a; o++)
  33243. i = s[o],
  33244. l.push(m(e, i, t));
  33245. return l
  33246. }
  33247. ,
  33248. f = function(e, t, i) {
  33249. var r;
  33250. if (null == i && (i = n),
  33251. r = e.indexOf(t),
  33252. r !== -1)
  33253. return g(e, 0, r, i),
  33254. m(e, r, i)
  33255. }
  33256. ,
  33257. d = function(e, t, i) {
  33258. var r, a, s, c, h;
  33259. if (null == i && (i = n),
  33260. a = e.slice(0, t),
  33261. !a.length)
  33262. return a;
  33263. for (o(a, i),
  33264. h = e.slice(t),
  33265. s = 0,
  33266. c = h.length; s < c; s++)
  33267. r = h[s],
  33268. l(a, r, i);
  33269. return a.sort(i).reverse()
  33270. }
  33271. ,
  33272. p = function(e, t, i) {
  33273. var r, s, l, c, d, p, f, g, m, v;
  33274. if (null == i && (i = n),
  33275. 10 * t <= e.length) {
  33276. if (c = e.slice(0, t).sort(i),
  33277. !c.length)
  33278. return c;
  33279. for (l = c[c.length - 1],
  33280. g = e.slice(t),
  33281. d = 0,
  33282. f = g.length; d < f; d++)
  33283. r = g[d],
  33284. i(r, l) < 0 && (h(c, r, 0, null, i),
  33285. c.pop(),
  33286. l = c[c.length - 1]);
  33287. return c
  33288. }
  33289. for (o(e, i),
  33290. v = [],
  33291. s = p = 0,
  33292. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33293. v.push(a(e, i));
  33294. return v
  33295. }
  33296. ,
  33297. g = function(e, t, i, r) {
  33298. var o, a, s;
  33299. for (null == r && (r = n),
  33300. o = e[i]; i > t && (s = i - 1 >> 1,
  33301. a = e[s],
  33302. r(o, a) < 0); )
  33303. e[i] = a,
  33304. i = s;
  33305. return e[i] = o
  33306. }
  33307. ,
  33308. m = function(e, t, i) {
  33309. var r, o, a, s, l;
  33310. for (null == i && (i = n),
  33311. o = e.length,
  33312. l = t,
  33313. a = e[t],
  33314. r = 2 * t + 1; r < o; )
  33315. s = r + 1,
  33316. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33317. e[t] = e[r],
  33318. t = r,
  33319. r = 2 * t + 1;
  33320. return e[t] = a,
  33321. g(e, l, t, i)
  33322. }
  33323. ,
  33324. e = function() {
  33325. function e(e) {
  33326. this.cmp = null != e ? e : n,
  33327. this.nodes = []
  33328. }
  33329. return e.push = s,
  33330. e.pop = a,
  33331. e.replace = c,
  33332. e.pushpop = l,
  33333. e.heapify = o,
  33334. e.updateItem = f,
  33335. e.nlargest = d,
  33336. e.nsmallest = p,
  33337. e.prototype.push = function(e) {
  33338. return s(this.nodes, e, this.cmp)
  33339. }
  33340. ,
  33341. e.prototype.pop = function() {
  33342. return a(this.nodes, this.cmp)
  33343. }
  33344. ,
  33345. e.prototype.peek = function() {
  33346. return this.nodes[0]
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  33348. ,
  33349. e.prototype.contains = function(e) {
  33350. return this.nodes.indexOf(e) !== -1
  33351. }
  33352. ,
  33353. e.prototype.replace = function(e) {
  33354. return c(this.nodes, e, this.cmp)
  33355. }
  33356. ,
  33357. e.prototype.pushpop = function(e) {
  33358. return l(this.nodes, e, this.cmp)
  33359. }
  33360. ,
  33361. e.prototype.heapify = function() {
  33362. return o(this.nodes, this.cmp)
  33363. }
  33364. ,
  33365. e.prototype.updateItem = function(e) {
  33366. return f(this.nodes, e, this.cmp)
  33367. }
  33368. ,
  33369. e.prototype.clear = function() {
  33370. return this.nodes = []
  33371. }
  33372. ,
  33373. e.prototype.empty = function() {
  33374. return 0 === this.nodes.length
  33375. }
  33376. ,
  33377. e.prototype.size = function() {
  33378. return this.nodes.length
  33379. }
  33380. ,
  33381. e.prototype.clone = function() {
  33382. var t;
  33383. return t = new e,
  33384. t.nodes = this.nodes.slice(0),
  33385. t
  33386. }
  33387. ,
  33388. e.prototype.toArray = function() {
  33389. return this.nodes.slice(0)
  33390. }
  33391. ,
  33392. e.prototype.insert = e.prototype.push,
  33393. e.prototype.top = e.prototype.peek,
  33394. e.prototype.front = e.prototype.peek,
  33395. e.prototype.has = e.prototype.contains,
  33396. e.prototype.copy = e.prototype.clone,
  33397. e
  33398. }(),
  33399. function(e, n) {
  33400. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33401. }(this, function() {
  33402. return e
  33403. })
  33404. }
  33405. ).call(this)
  33406. }
  33407. , {}],
  33408. 213: [function(e, t, i) {
  33409. !function(e) {
  33410. function i() {}
  33411. function n(e, t) {
  33412. return function() {
  33413. e.apply(t, arguments)
  33414. }
  33415. }
  33416. function r(e) {
  33417. if ("object" != typeof this)
  33418. throw new TypeError("Promises must be constructed via new");
  33419. if ("function" != typeof e)
  33420. throw new TypeError("not a function");
  33421. this._state = 0,
  33422. this._handled = !1,
  33423. this._value = void 0,
  33424. this._deferreds = [],
  33425. h(e, this)
  33426. }
  33427. function o(e, t) {
  33428. for (; 3 === e._state; )
  33429. e = e._value;
  33430. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33431. void r._immediateFn(function() {
  33432. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33433. if (null === i)
  33434. return void (1 === e._state ? a : s)(t.promise, e._value);
  33435. var n;
  33436. try {
  33437. n = i(e._value)
  33438. } catch (e) {
  33439. return void s(t.promise, e)
  33440. }
  33441. a(t.promise, n)
  33442. }))
  33443. }
  33444. function a(e, t) {
  33445. try {
  33446. if (t === e)
  33447. throw new TypeError("A promise cannot be resolved with itself.");
  33448. if (t && ("object" == typeof t || "function" == typeof t)) {
  33449. var i = t.then;
  33450. if (t instanceof r)
  33451. return e._state = 3,
  33452. e._value = t,
  33453. void l(e);
  33454. if ("function" == typeof i)
  33455. return void h(n(i, t), e)
  33456. }
  33457. e._state = 1,
  33458. e._value = t,
  33459. l(e)
  33460. } catch (t) {
  33461. s(e, t)
  33462. }
  33463. }
  33464. function s(e, t) {
  33465. e._state = 2,
  33466. e._value = t,
  33467. l(e)
  33468. }
  33469. function l(e) {
  33470. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33471. e._handled || r._unhandledRejectionFn(e._value)
  33472. });
  33473. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33474. o(e, e._deferreds[t]);
  33475. e._deferreds = null
  33476. }
  33477. function c(e, t, i) {
  33478. this.onFulfilled = "function" == typeof e ? e : null,
  33479. this.onRejected = "function" == typeof t ? t : null,
  33480. this.promise = i
  33481. }
  33482. function h(e, t) {
  33483. var i = !1;
  33484. try {
  33485. e(function(e) {
  33486. i || (i = !0,
  33487. a(t, e))
  33488. }, function(e) {
  33489. i || (i = !0,
  33490. s(t, e))
  33491. })
  33492. } catch (e) {
  33493. if (i)
  33494. return;
  33495. i = !0,
  33496. s(t, e)
  33497. }
  33498. }
  33499. var u = setTimeout;
  33500. r.prototype.catch = function(e) {
  33501. return this.then(null, e)
  33502. }
  33503. ,
  33504. r.prototype.then = function(e, t) {
  33505. var n = new this.constructor(i);
  33506. return o(this, new c(e,t,n)),
  33507. n
  33508. }
  33509. ,
  33510. r.all = function(e) {
  33511. var t = Array.prototype.slice.call(e);
  33512. return new r(function(e, i) {
  33513. function n(o, a) {
  33514. try {
  33515. if (a && ("object" == typeof a || "function" == typeof a)) {
  33516. var s = a.then;
  33517. if ("function" == typeof s)
  33518. return void s.call(a, function(e) {
  33519. n(o, e)
  33520. }, i)
  33521. }
  33522. t[o] = a,
  33523. 0 === --r && e(t)
  33524. } catch (e) {
  33525. i(e)
  33526. }
  33527. }
  33528. if (0 === t.length)
  33529. return e([]);
  33530. for (var r = t.length, o = 0; o < t.length; o++)
  33531. n(o, t[o])
  33532. }
  33533. )
  33534. }
  33535. ,
  33536. r.resolve = function(e) {
  33537. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33538. t(e)
  33539. }
  33540. )
  33541. }
  33542. ,
  33543. r.reject = function(e) {
  33544. return new r(function(t, i) {
  33545. i(e)
  33546. }
  33547. )
  33548. }
  33549. ,
  33550. r.race = function(e) {
  33551. return new r(function(t, i) {
  33552. for (var n = 0, r = e.length; n < r; n++)
  33553. e[n].then(t, i)
  33554. }
  33555. )
  33556. }
  33557. ,
  33558. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33559. setImmediate(e)
  33560. }
  33561. || function(e) {
  33562. u(e, 0)
  33563. }
  33564. ,
  33565. r._unhandledRejectionFn = function(e) {
  33566. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33567. }
  33568. ,
  33569. r._setImmediateFn = function(e) {
  33570. r._immediateFn = e
  33571. }
  33572. ,
  33573. r._setUnhandledRejectionFn = function(e) {
  33574. r._unhandledRejectionFn = e
  33575. }
  33576. ,
  33577. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
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  33579. }
  33580. , {}],
  33581. 214: [function(e, t, i) {
  33582. (function(i) {
  33583. !function(i, n) {
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  33585. }(this, function(t, n) {
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  33588. return r.ByteBuffer = t,
  33589. r.Long = t.Long || null,
  33590. r.VERSION = "5.0.1",
  33591. r.WIRE_TYPES = {},
  33592. r.WIRE_TYPES.VARINT = 0,
  33593. r.WIRE_TYPES.BITS64 = 1,
  33594. r.WIRE_TYPES.LDELIM = 2,
  33595. r.WIRE_TYPES.STARTGROUP = 3,
  33596. r.WIRE_TYPES.ENDGROUP = 4,
  33597. r.WIRE_TYPES.BITS32 = 5,
  33598. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  33599. r.TYPES = {
  33600. int32: {
  33601. name: "int32",
  33602. wireType: r.WIRE_TYPES.VARINT,
  33603. defaultValue: 0
  33604. },
  33605. uint32: {
  33606. name: "uint32",
  33607. wireType: r.WIRE_TYPES.VARINT,
  33608. defaultValue: 0
  33609. },
  33610. sint32: {
  33611. name: "sint32",
  33612. wireType: r.WIRE_TYPES.VARINT,
  33613. defaultValue: 0
  33614. },
  33615. int64: {
  33616. name: "int64",
  33617. wireType: r.WIRE_TYPES.VARINT,
  33618. defaultValue: r.Long ? r.Long.ZERO : void 0
  33619. },
  33620. uint64: {
  33621. name: "uint64",
  33622. wireType: r.WIRE_TYPES.VARINT,
  33623. defaultValue: r.Long ? r.Long.UZERO : void 0
  33624. },
  33625. sint64: {
  33626. name: "sint64",
  33627. wireType: r.WIRE_TYPES.VARINT,
  33628. defaultValue: r.Long ? r.Long.ZERO : void 0
  33629. },
  33630. bool: {
  33631. name: "bool",
  33632. wireType: r.WIRE_TYPES.VARINT,
  33633. defaultValue: !1
  33634. },
  33635. double: {
  33636. name: "double",
  33637. wireType: r.WIRE_TYPES.BITS64,
  33638. defaultValue: 0
  33639. },
  33640. string: {
  33641. name: "string",
  33642. wireType: r.WIRE_TYPES.LDELIM,
  33643. defaultValue: ""
  33644. },
  33645. bytes: {
  33646. name: "bytes",
  33647. wireType: r.WIRE_TYPES.LDELIM,
  33648. defaultValue: null
  33649. },
  33650. fixed32: {
  33651. name: "fixed32",
  33652. wireType: r.WIRE_TYPES.BITS32,
  33653. defaultValue: 0
  33654. },
  33655. sfixed32: {
  33656. name: "sfixed32",
  33657. wireType: r.WIRE_TYPES.BITS32,
  33658. defaultValue: 0
  33659. },
  33660. fixed64: {
  33661. name: "fixed64",
  33662. wireType: r.WIRE_TYPES.BITS64,
  33663. defaultValue: r.Long ? r.Long.UZERO : void 0
  33664. },
  33665. sfixed64: {
  33666. name: "sfixed64",
  33667. wireType: r.WIRE_TYPES.BITS64,
  33668. defaultValue: r.Long ? r.Long.ZERO : void 0
  33669. },
  33670. float: {
  33671. name: "float",
  33672. wireType: r.WIRE_TYPES.BITS32,
  33673. defaultValue: 0
  33674. },
  33675. enum: {
  33676. name: "enum",
  33677. wireType: r.WIRE_TYPES.VARINT,
  33678. defaultValue: 0
  33679. },
  33680. message: {
  33681. name: "message",
  33682. wireType: r.WIRE_TYPES.LDELIM,
  33683. defaultValue: null
  33684. },
  33685. group: {
  33686. name: "group",
  33687. wireType: r.WIRE_TYPES.STARTGROUP,
  33688. defaultValue: null
  33689. }
  33690. },
  33691. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  33692. r.ID_MIN = 1,
  33693. r.ID_MAX = 536870911,
  33694. r.convertFieldsToCamelCase = !1,
  33695. r.populateAccessors = !0,
  33696. r.populateDefaults = !0,
  33697. r.Util = function() {
  33698. var t = {};
  33699. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  33700. t.XHR = function() {
  33701. for (var e = [function() {
  33702. return new XMLHttpRequest
  33703. }
  33704. , function() {
  33705. return new ActiveXObject("Msxml2.XMLHTTP")
  33706. }
  33707. , function() {
  33708. return new ActiveXObject("Msxml3.XMLHTTP")
  33709. }
  33710. , function() {
  33711. return new ActiveXObject("Microsoft.XMLHTTP")
  33712. }
  33713. ], t = null, i = 0; i < e.length; i++) {
  33714. try {
  33715. t = e[i]()
  33716. } catch (e) {
  33717. continue
  33718. }
  33719. break
  33720. }
  33721. if (!t)
  33722. throw Error("XMLHttpRequest is not supported");
  33723. return t
  33724. }
  33725. ,
  33726. t.fetch = function(i, n) {
  33727. if (n && "function" != typeof n && (n = null),
  33728. t.IS_NODE) {
  33729. var r = e("fs");
  33730. if (n)
  33731. r.readFile(i, function(e, t) {
  33732. n(e ? null : "" + t)
  33733. });
  33734. else
  33735. try {
  33736. return r.readFileSync(i)
  33737. } catch (e) {
  33738. return null
  33739. }
  33740. } else {
  33741. var o = t.XHR();
  33742. if (o.open("GET", i, !!n),
  33743. o.setRequestHeader("Accept", "text/plain"),
  33744. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  33745. !n)
  33746. return o.send(null),
  33747. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  33748. if (o.onreadystatechange = function() {
  33749. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  33750. }
  33751. ,
  33752. 4 == o.readyState)
  33753. return;
  33754. o.send(null)
  33755. }
  33756. }
  33757. ,
  33758. t.toCamelCase = function(e) {
  33759. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  33760. return t.toUpperCase()
  33761. })
  33762. }
  33763. ,
  33764. t
  33765. }(),
  33766. r.Lang = {
  33767. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  33768. RULE: /^(?:required|optional|repeated|map)$/,
  33769. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  33770. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  33771. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  33772. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  33773. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  33774. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  33775. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  33776. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  33777. NUMBER_OCT: /^0[0-7]+$/,
  33778. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  33779. BOOL: /^(?:true|false)$/i,
  33780. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33781. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33782. WHITESPACE: /\s/,
  33783. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  33784. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  33785. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  33786. },
  33787. r.DotProto = function(e, t) {
  33788. function i(e, i) {
  33789. var n = -1
  33790. , r = 1;
  33791. if ("-" == e.charAt(0) && (r = -1,
  33792. e = e.substring(1)),
  33793. t.NUMBER_DEC.test(e))
  33794. n = parseInt(e);
  33795. else if (t.NUMBER_HEX.test(e))
  33796. n = parseInt(e.substring(2), 16);
  33797. else {
  33798. if (!t.NUMBER_OCT.test(e))
  33799. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33800. n = parseInt(e.substring(1), 8)
  33801. }
  33802. if (n = r * n | 0,
  33803. !i && n < 0)
  33804. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33805. return n
  33806. }
  33807. function n(e) {
  33808. var i = 1;
  33809. if ("-" == e.charAt(0) && (i = -1,
  33810. e = e.substring(1)),
  33811. t.NUMBER_DEC.test(e))
  33812. return i * parseInt(e, 10);
  33813. if (t.NUMBER_HEX.test(e))
  33814. return i * parseInt(e.substring(2), 16);
  33815. if (t.NUMBER_OCT.test(e))
  33816. return i * parseInt(e.substring(1), 8);
  33817. if ("inf" === e)
  33818. return i * (1 / 0);
  33819. if ("nan" === e)
  33820. return NaN;
  33821. if (t.NUMBER_FLT.test(e))
  33822. return i * parseFloat(e);
  33823. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  33824. }
  33825. function r(e, t, i) {
  33826. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  33827. e[t].push(i))
  33828. }
  33829. var o = {}
  33830. , a = function(e) {
  33831. this.source = e + "",
  33832. this.index = 0,
  33833. this.line = 1,
  33834. this.stack = [],
  33835. this._stringOpen = null
  33836. }
  33837. , s = a.prototype;
  33838. s._readString = function() {
  33839. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  33840. e.lastIndex = this.index - 1;
  33841. var i = e.exec(this.source);
  33842. if (!i)
  33843. throw Error("unterminated string");
  33844. return this.index = e.lastIndex,
  33845. this.stack.push(this._stringOpen),
  33846. this._stringOpen = null,
  33847. i[1]
  33848. }
  33849. ,
  33850. s.next = function() {
  33851. if (this.stack.length > 0)
  33852. return this.stack.shift();
  33853. if (this.index >= this.source.length)
  33854. return null;
  33855. if (null !== this._stringOpen)
  33856. return this._readString();
  33857. var e, i, n;
  33858. do {
  33859. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  33860. if ("\n" === n && ++this.line,
  33861. ++this.index === this.source.length)
  33862. return null;
  33863. if ("/" === this.source.charAt(this.index))
  33864. if (++this.index,
  33865. "/" === this.source.charAt(this.index)) {
  33866. for (; "\n" !== this.source.charAt(++this.index); )
  33867. if (this.index == this.source.length)
  33868. return null;
  33869. ++this.index,
  33870. ++this.line,
  33871. e = !0
  33872. } else {
  33873. if ("*" !== (n = this.source.charAt(this.index)))
  33874. return "/";
  33875. do {
  33876. if ("\n" === n && ++this.line,
  33877. ++this.index === this.source.length)
  33878. return null;
  33879. i = n,
  33880. n = this.source.charAt(this.index)
  33881. } while ("*" !== i || "/" !== n);++this.index,
  33882. e = !0
  33883. }
  33884. } while (e);if (this.index === this.source.length)
  33885. return null;
  33886. var r = this.index;
  33887. t.DELIM.lastIndex = 0;
  33888. var o = t.DELIM.test(this.source.charAt(r++));
  33889. if (!o)
  33890. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  33891. ++r;
  33892. var a = this.source.substring(this.index, this.index = r);
  33893. return '"' !== a && "'" !== a || (this._stringOpen = a),
  33894. a
  33895. }
  33896. ,
  33897. s.peek = function() {
  33898. if (0 === this.stack.length) {
  33899. var e = this.next();
  33900. if (null === e)
  33901. return null;
  33902. this.stack.push(e)
  33903. }
  33904. return this.stack[0]
  33905. }
  33906. ,
  33907. s.skip = function(e) {
  33908. var t = this.next();
  33909. if (t !== e)
  33910. throw Error("illegal '" + t + "', '" + e + "' expected")
  33911. }
  33912. ,
  33913. s.omit = function(e) {
  33914. return this.peek() === e && (this.next(),
  33915. !0)
  33916. }
  33917. ,
  33918. s.toString = function() {
  33919. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  33920. }
  33921. ,
  33922. o.Tokenizer = a;
  33923. var l = function(e) {
  33924. this.tn = new a(e),
  33925. this.proto3 = !1
  33926. }
  33927. , c = l.prototype;
  33928. return c.parse = function() {
  33929. var e, i, n = {
  33930. name: "[ROOT]",
  33931. package: null,
  33932. messages: [],
  33933. enums: [],
  33934. imports: [],
  33935. options: {},
  33936. services: []
  33937. }, r = !0;
  33938. try {
  33939. for (; e = this.tn.next(); )
  33940. switch (e) {
  33941. case "package":
  33942. if (!r || null !== n.package)
  33943. throw Error("unexpected 'package'");
  33944. if (e = this.tn.next(),
  33945. !t.TYPEREF.test(e))
  33946. throw Error("illegal package name: " + e);
  33947. this.tn.skip(";"),
  33948. n.package = e;
  33949. break;
  33950. case "import":
  33951. if (!r)
  33952. throw Error("unexpected 'import'");
  33953. e = this.tn.peek(),
  33954. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  33955. e = this._readString(),
  33956. this.tn.skip(";"),
  33957. i || n.imports.push(e);
  33958. break;
  33959. case "syntax":
  33960. if (!r)
  33961. throw Error("unexpected 'syntax'");
  33962. this.tn.skip("="),
  33963. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  33964. this.tn.skip(";");
  33965. break;
  33966. case "message":
  33967. this._parseMessage(n, null),
  33968. r = !1;
  33969. break;
  33970. case "enum":
  33971. this._parseEnum(n),
  33972. r = !1;
  33973. break;
  33974. case "option":
  33975. this._parseOption(n);
  33976. break;
  33977. case "service":
  33978. this._parseService(n);
  33979. break;
  33980. case "extend":
  33981. this._parseExtend(n);
  33982. break;
  33983. default:
  33984. throw Error("unexpected '" + e + "'")
  33985. }
  33986. } catch (e) {
  33987. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  33988. e
  33989. }
  33990. return delete n.name,
  33991. n
  33992. }
  33993. ,
  33994. l.parse = function(e) {
  33995. return new l(e).parse()
  33996. }
  33997. ,
  33998. c._readString = function() {
  33999. var e, t, i = "";
  34000. do {
  34001. if (t = this.tn.next(),
  34002. "'" !== t && '"' !== t)
  34003. throw Error("illegal string delimiter: " + t);
  34004. i += this.tn.next(),
  34005. this.tn.skip(t),
  34006. e = this.tn.peek()
  34007. } while ('"' === e || '"' === e);return i
  34008. }
  34009. ,
  34010. c._readValue = function(e) {
  34011. var i = this.tn.peek();
  34012. if ('"' === i || "'" === i)
  34013. return this._readString();
  34014. if (this.tn.next(),
  34015. t.NUMBER.test(i))
  34016. return n(i);
  34017. if (t.BOOL.test(i))
  34018. return "true" === i.toLowerCase();
  34019. if (e && t.TYPEREF.test(i))
  34020. return i;
  34021. throw Error("illegal value: " + i)
  34022. }
  34023. ,
  34024. c._parseOption = function(e, i) {
  34025. var n = this.tn.next()
  34026. , r = !1;
  34027. if ("(" === n && (r = !0,
  34028. n = this.tn.next()),
  34029. !t.TYPEREF.test(n))
  34030. throw Error("illegal option name: " + n);
  34031. var o = n;
  34032. r && (this.tn.skip(")"),
  34033. o = "(" + o + ")",
  34034. n = this.tn.peek(),
  34035. t.FQTYPEREF.test(n) && (o += n,
  34036. this.tn.next())),
  34037. this.tn.skip("="),
  34038. this._parseOptionValue(e, o),
  34039. i || this.tn.skip(";")
  34040. }
  34041. ,
  34042. c._parseOptionValue = function(e, i) {
  34043. var n = this.tn.peek();
  34044. if ("{" !== n)
  34045. r(e.options, i, this._readValue(!0));
  34046. else
  34047. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34048. if (!t.NAME.test(n))
  34049. throw Error("illegal option name: " + i + "." + n);
  34050. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34051. }
  34052. }
  34053. ,
  34054. c._parseService = function(e) {
  34055. var i = this.tn.next();
  34056. if (!t.NAME.test(i))
  34057. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34058. var n = i
  34059. , r = {
  34060. name: n,
  34061. rpc: {},
  34062. options: {}
  34063. };
  34064. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34065. if ("option" === i)
  34066. this._parseOption(r);
  34067. else {
  34068. if ("rpc" !== i)
  34069. throw Error("illegal service token: " + i);
  34070. this._parseServiceRPC(r)
  34071. }
  34072. this.tn.omit(";"),
  34073. e.services.push(r)
  34074. }
  34075. ,
  34076. c._parseServiceRPC = function(e) {
  34077. var i = "rpc"
  34078. , n = this.tn.next();
  34079. if (!t.NAME.test(n))
  34080. throw Error("illegal rpc service method name: " + n);
  34081. var r = n
  34082. , o = {
  34083. request: null,
  34084. response: null,
  34085. request_stream: !1,
  34086. response_stream: !1,
  34087. options: {}
  34088. };
  34089. if (this.tn.skip("("),
  34090. n = this.tn.next(),
  34091. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34092. n = this.tn.next()),
  34093. !t.TYPEREF.test(n))
  34094. throw Error("illegal rpc service request type: " + n);
  34095. if (o.request = n,
  34096. this.tn.skip(")"),
  34097. n = this.tn.next(),
  34098. "returns" !== n.toLowerCase())
  34099. throw Error("illegal rpc service request type delimiter: " + n);
  34100. if (this.tn.skip("("),
  34101. n = this.tn.next(),
  34102. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34103. n = this.tn.next()),
  34104. o.response = n,
  34105. this.tn.skip(")"),
  34106. n = this.tn.peek(),
  34107. "{" === n) {
  34108. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34109. if ("option" !== n)
  34110. throw Error("illegal rpc service token: " + n);
  34111. this._parseOption(o)
  34112. }
  34113. this.tn.omit(";")
  34114. } else
  34115. this.tn.skip(";");
  34116. "undefined" == typeof e[i] && (e[i] = {}),
  34117. e[i][r] = o
  34118. }
  34119. ,
  34120. c._parseMessage = function(e, n) {
  34121. var r = !!n
  34122. , o = this.tn.next()
  34123. , a = {
  34124. name: "",
  34125. fields: [],
  34126. enums: [],
  34127. messages: [],
  34128. options: {},
  34129. services: [],
  34130. oneofs: {}
  34131. };
  34132. if (!t.NAME.test(o))
  34133. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34134. for (a.name = o,
  34135. r && (this.tn.skip("="),
  34136. n.id = i(this.tn.next()),
  34137. a.isGroup = !0),
  34138. o = this.tn.peek(),
  34139. "[" === o && n && this._parseFieldOptions(n),
  34140. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34141. if (t.RULE.test(o))
  34142. this._parseMessageField(a, o);
  34143. else if ("oneof" === o)
  34144. this._parseMessageOneOf(a);
  34145. else if ("enum" === o)
  34146. this._parseEnum(a);
  34147. else if ("message" === o)
  34148. this._parseMessage(a);
  34149. else if ("option" === o)
  34150. this._parseOption(a);
  34151. else if ("service" === o)
  34152. this._parseService(a);
  34153. else if ("extensions" === o)
  34154. a.extensions = this._parseExtensionRanges();
  34155. else if ("reserved" === o)
  34156. this._parseIgnored();
  34157. else if ("extend" === o)
  34158. this._parseExtend(a);
  34159. else {
  34160. if (!t.TYPEREF.test(o))
  34161. throw Error("illegal message token: " + o);
  34162. if (!this.proto3)
  34163. throw Error("illegal field rule: " + o);
  34164. this._parseMessageField(a, "optional", o)
  34165. }
  34166. return this.tn.omit(";"),
  34167. e.messages.push(a),
  34168. a
  34169. }
  34170. ,
  34171. c._parseIgnored = function() {
  34172. for (; ";" !== this.tn.peek(); )
  34173. this.tn.next();
  34174. this.tn.skip(";")
  34175. }
  34176. ,
  34177. c._parseMessageField = function(e, n, r) {
  34178. if (!t.RULE.test(n))
  34179. throw Error("illegal message field rule: " + n);
  34180. var o, a = {
  34181. rule: n,
  34182. type: "",
  34183. name: "",
  34184. options: {},
  34185. id: 0
  34186. };
  34187. if ("map" === n) {
  34188. if (r)
  34189. throw Error("illegal type: " + r);
  34190. if (this.tn.skip("<"),
  34191. o = this.tn.next(),
  34192. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34193. throw Error("illegal message field type: " + o);
  34194. if (a.keytype = o,
  34195. this.tn.skip(","),
  34196. o = this.tn.next(),
  34197. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34198. throw Error("illegal message field: " + o);
  34199. if (a.type = o,
  34200. this.tn.skip(">"),
  34201. o = this.tn.next(),
  34202. !t.NAME.test(o))
  34203. throw Error("illegal message field name: " + o);
  34204. a.name = o,
  34205. this.tn.skip("="),
  34206. a.id = i(this.tn.next()),
  34207. o = this.tn.peek(),
  34208. "[" === o && this._parseFieldOptions(a),
  34209. this.tn.skip(";")
  34210. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34211. "group" === r) {
  34212. var s = this._parseMessage(e, a);
  34213. if (!/^[A-Z]/.test(s.name))
  34214. throw Error("illegal group name: " + s.name);
  34215. a.type = s.name,
  34216. a.name = s.name.toLowerCase(),
  34217. this.tn.omit(";")
  34218. } else {
  34219. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34220. throw Error("illegal message field type: " + r);
  34221. if (a.type = r,
  34222. o = this.tn.next(),
  34223. !t.NAME.test(o))
  34224. throw Error("illegal message field name: " + o);
  34225. a.name = o,
  34226. this.tn.skip("="),
  34227. a.id = i(this.tn.next()),
  34228. o = this.tn.peek(),
  34229. "[" === o && this._parseFieldOptions(a),
  34230. this.tn.skip(";")
  34231. }
  34232. return e.fields.push(a),
  34233. a
  34234. }
  34235. ,
  34236. c._parseMessageOneOf = function(e) {
  34237. var i = this.tn.next();
  34238. if (!t.NAME.test(i))
  34239. throw Error("illegal oneof name: " + i);
  34240. var n, r = i, o = [];
  34241. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34242. n = this._parseMessageField(e, "optional", i),
  34243. n.oneof = r,
  34244. o.push(n.id);
  34245. this.tn.omit(";"),
  34246. e.oneofs[r] = o
  34247. }
  34248. ,
  34249. c._parseFieldOptions = function(e) {
  34250. this.tn.skip("[");
  34251. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34252. i || this.tn.skip(","),
  34253. this._parseOption(e, !0),
  34254. i = !1;
  34255. this.tn.next()
  34256. }
  34257. ,
  34258. c._parseEnum = function(e) {
  34259. var n = {
  34260. name: "",
  34261. values: [],
  34262. options: {}
  34263. }
  34264. , r = this.tn.next();
  34265. if (!t.NAME.test(r))
  34266. throw Error("illegal name: " + r);
  34267. for (n.name = r,
  34268. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34269. if ("option" === r)
  34270. this._parseOption(n);
  34271. else {
  34272. if (!t.NAME.test(r))
  34273. throw Error("illegal name: " + r);
  34274. this.tn.skip("=");
  34275. var o = {
  34276. name: r,
  34277. id: i(this.tn.next(), !0)
  34278. };
  34279. r = this.tn.peek(),
  34280. "[" === r && this._parseFieldOptions({
  34281. options: {}
  34282. }),
  34283. this.tn.skip(";"),
  34284. n.values.push(o)
  34285. }
  34286. this.tn.omit(";"),
  34287. e.enums.push(n)
  34288. }
  34289. ,
  34290. c._parseExtensionRanges = function() {
  34291. var t, i, r, o = [];
  34292. do {
  34293. for (i = []; ; ) {
  34294. switch (t = this.tn.next()) {
  34295. case "min":
  34296. r = e.ID_MIN;
  34297. break;
  34298. case "max":
  34299. r = e.ID_MAX;
  34300. break;
  34301. default:
  34302. r = n(t)
  34303. }
  34304. if (i.push(r),
  34305. 2 === i.length)
  34306. break;
  34307. if ("to" !== this.tn.peek()) {
  34308. i.push(r);
  34309. break
  34310. }
  34311. this.tn.next()
  34312. }
  34313. o.push(i)
  34314. } while (this.tn.omit(","));return this.tn.skip(";"),
  34315. o
  34316. }
  34317. ,
  34318. c._parseExtend = function(e) {
  34319. var i = this.tn.next();
  34320. if (!t.TYPEREF.test(i))
  34321. throw Error("illegal extend reference: " + i);
  34322. var n = {
  34323. ref: i,
  34324. fields: []
  34325. };
  34326. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34327. if (t.RULE.test(i))
  34328. this._parseMessageField(n, i);
  34329. else {
  34330. if (!t.TYPEREF.test(i))
  34331. throw Error("illegal extend token: " + i);
  34332. if (!this.proto3)
  34333. throw Error("illegal field rule: " + i);
  34334. this._parseMessageField(n, "optional", i)
  34335. }
  34336. return this.tn.omit(";"),
  34337. e.messages.push(n),
  34338. n
  34339. }
  34340. ,
  34341. c.toString = function() {
  34342. return "Parser at line " + this.tn.line
  34343. }
  34344. ,
  34345. o.Parser = l,
  34346. o
  34347. }(r, r.Lang),
  34348. r.Reflect = function(e) {
  34349. function i(i) {
  34350. if ("string" == typeof i && (i = e.TYPES[i]),
  34351. "undefined" == typeof i.defaultValue)
  34352. throw Error("default value for type " + i.name + " is not supported");
  34353. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34354. }
  34355. function n(t, i) {
  34356. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34357. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34358. if ("string" == typeof t)
  34359. return e.Long.fromString(t, i || !1, 10);
  34360. if ("number" == typeof t)
  34361. return e.Long.fromNumber(t, i || !1);
  34362. throw Error("not convertible to Long")
  34363. }
  34364. function r(t, i) {
  34365. var n = i.readVarint32()
  34366. , o = 7 & n
  34367. , a = n >>> 3;
  34368. switch (o) {
  34369. case e.WIRE_TYPES.VARINT:
  34370. do
  34371. n = i.readUint8();
  34372. while (128 === (128 & n));break;
  34373. case e.WIRE_TYPES.BITS64:
  34374. i.offset += 8;
  34375. break;
  34376. case e.WIRE_TYPES.LDELIM:
  34377. n = i.readVarint32(),
  34378. i.offset += n;
  34379. break;
  34380. case e.WIRE_TYPES.STARTGROUP:
  34381. r(a, i);
  34382. break;
  34383. case e.WIRE_TYPES.ENDGROUP:
  34384. if (a === t)
  34385. return !1;
  34386. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34387. case e.WIRE_TYPES.BITS32:
  34388. i.offset += 4;
  34389. break;
  34390. default:
  34391. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34392. }
  34393. return !0
  34394. }
  34395. var o = {}
  34396. , a = function(e, t, i) {
  34397. this.builder = e,
  34398. this.parent = t,
  34399. this.name = i,
  34400. this.className
  34401. }
  34402. , s = a.prototype;
  34403. s.fqn = function() {
  34404. for (var e = this.name, t = this; ; ) {
  34405. if (t = t.parent,
  34406. null == t)
  34407. break;
  34408. e = t.name + "." + e
  34409. }
  34410. return e
  34411. }
  34412. ,
  34413. s.toString = function(e) {
  34414. return (e ? this.className + " " : "") + this.fqn()
  34415. }
  34416. ,
  34417. s.build = function() {
  34418. throw Error(this.toString(!0) + " cannot be built directly")
  34419. }
  34420. ,
  34421. o.T = a;
  34422. var l = function(e, t, i, n, r) {
  34423. a.call(this, e, t, i),
  34424. this.className = "Namespace",
  34425. this.children = [],
  34426. this.options = n || {},
  34427. this.syntax = r || "proto2"
  34428. }
  34429. , c = l.prototype = Object.create(a.prototype);
  34430. c.getChildren = function(e) {
  34431. if (e = e || null,
  34432. null == e)
  34433. return this.children.slice();
  34434. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34435. this.children[i]instanceof e && t.push(this.children[i]);
  34436. return t
  34437. }
  34438. ,
  34439. c.addChild = function(e) {
  34440. var t;
  34441. if (t = this.getChild(e.name))
  34442. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34443. t.name = t.originalName;
  34444. else {
  34445. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34446. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34447. e.name = e.originalName
  34448. }
  34449. this.children.push(e)
  34450. }
  34451. ,
  34452. c.getChild = function(e) {
  34453. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34454. if (this.children[i][t] === e)
  34455. return this.children[i];
  34456. return null
  34457. }
  34458. ,
  34459. c.resolve = function(e, t) {
  34460. var i = "string" == typeof e ? e.split(".") : e
  34461. , n = this
  34462. , r = 0;
  34463. if ("" === i[r]) {
  34464. for (; null !== n.parent; )
  34465. n = n.parent;
  34466. r++
  34467. }
  34468. var a;
  34469. do {
  34470. do {
  34471. if (!(n instanceof o.Namespace)) {
  34472. n = null;
  34473. break
  34474. }
  34475. if (a = n.getChild(i[r]),
  34476. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34477. n = null;
  34478. break
  34479. }
  34480. n = a,
  34481. r++
  34482. } while (r < i.length);if (null != n)
  34483. break;
  34484. if (null !== this.parent)
  34485. return this.parent.resolve(e, t)
  34486. } while (null != n);return n
  34487. }
  34488. ,
  34489. c.qn = function(e) {
  34490. var t = []
  34491. , i = e;
  34492. do
  34493. t.unshift(i.name),
  34494. i = i.parent;
  34495. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34496. var r = t.slice(t.length - n);
  34497. if (e === this.resolve(r, e instanceof o.Namespace))
  34498. return r.join(".")
  34499. }
  34500. return e.fqn()
  34501. }
  34502. ,
  34503. c.build = function() {
  34504. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34505. e = i[n],
  34506. e instanceof l && (t[e.name] = e.build());
  34507. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34508. value: this.buildOpt()
  34509. }),
  34510. t
  34511. }
  34512. ,
  34513. c.buildOpt = function() {
  34514. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34515. var r = t[i]
  34516. , o = this.options[t[i]];
  34517. e[r] = o
  34518. }
  34519. return e
  34520. }
  34521. ,
  34522. c.getOption = function(e) {
  34523. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34524. }
  34525. ,
  34526. o.Namespace = l;
  34527. var h = function(t, i, n, r) {
  34528. if (this.type = t,
  34529. this.resolvedType = i,
  34530. this.isMapKey = n,
  34531. this.syntax = r,
  34532. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34533. throw Error("Invalid map key type: " + t.name)
  34534. }
  34535. , u = h.prototype;
  34536. h.defaultFieldValue = i,
  34537. u.verifyValue = function(i) {
  34538. function r(e, t) {
  34539. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34540. }
  34541. var o = this;
  34542. switch (this.type) {
  34543. case e.TYPES.int32:
  34544. case e.TYPES.sint32:
  34545. case e.TYPES.sfixed32:
  34546. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34547. i > 4294967295 ? 0 | i : i;
  34548. case e.TYPES.uint32:
  34549. case e.TYPES.fixed32:
  34550. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34551. i < 0 ? i >>> 0 : i;
  34552. case e.TYPES.int64:
  34553. case e.TYPES.sint64:
  34554. case e.TYPES.sfixed64:
  34555. if (e.Long)
  34556. try {
  34557. return n(i, !1)
  34558. } catch (e) {
  34559. r(typeof i, e.message)
  34560. }
  34561. else
  34562. r(typeof i, "requires Long.js");
  34563. case e.TYPES.uint64:
  34564. case e.TYPES.fixed64:
  34565. if (e.Long)
  34566. try {
  34567. return n(i, !0)
  34568. } catch (e) {
  34569. r(typeof i, e.message)
  34570. }
  34571. else
  34572. r(typeof i, "requires Long.js");
  34573. case e.TYPES.bool:
  34574. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34575. i;
  34576. case e.TYPES.float:
  34577. case e.TYPES.double:
  34578. return "number" != typeof i && r(typeof i, "not a number"),
  34579. i;
  34580. case e.TYPES.string:
  34581. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34582. "" + i;
  34583. case e.TYPES.bytes:
  34584. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34585. case e.TYPES.enum:
  34586. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34587. for (l = 0; l < a.length; l++) {
  34588. if (a[l].name == i)
  34589. return a[l].id;
  34590. if (a[l].id == i)
  34591. return a[l].id
  34592. }
  34593. if ("proto3" === this.syntax)
  34594. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34595. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34596. i;
  34597. r(i, "not a valid enum value");
  34598. case e.TYPES.group:
  34599. case e.TYPES.message:
  34600. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34601. i instanceof this.resolvedType.clazz)
  34602. return i;
  34603. if (i instanceof e.Builder.Message) {
  34604. var s = {};
  34605. for (var l in i)
  34606. i.hasOwnProperty(l) && (s[l] = i[l]);
  34607. i = s
  34608. }
  34609. return new this.resolvedType.clazz(i)
  34610. }
  34611. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34612. }
  34613. ,
  34614. u.calculateLength = function(i, n) {
  34615. if (null === n)
  34616. return 0;
  34617. var r;
  34618. switch (this.type) {
  34619. case e.TYPES.int32:
  34620. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34621. case e.TYPES.uint32:
  34622. return t.calculateVarint32(n);
  34623. case e.TYPES.sint32:
  34624. return t.calculateVarint32(t.zigZagEncode32(n));
  34625. case e.TYPES.fixed32:
  34626. case e.TYPES.sfixed32:
  34627. case e.TYPES.float:
  34628. return 4;
  34629. case e.TYPES.int64:
  34630. case e.TYPES.uint64:
  34631. return t.calculateVarint64(n);
  34632. case e.TYPES.sint64:
  34633. return t.calculateVarint64(t.zigZagEncode64(n));
  34634. case e.TYPES.fixed64:
  34635. case e.TYPES.sfixed64:
  34636. return 8;
  34637. case e.TYPES.bool:
  34638. return 1;
  34639. case e.TYPES.enum:
  34640. return t.calculateVarint32(n);
  34641. case e.TYPES.double:
  34642. return 8;
  34643. case e.TYPES.string:
  34644. return r = t.calculateUTF8Bytes(n),
  34645. t.calculateVarint32(r) + r;
  34646. case e.TYPES.bytes:
  34647. if (n.remaining() < 0)
  34648. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34649. return t.calculateVarint32(n.remaining()) + n.remaining();
  34650. case e.TYPES.message:
  34651. return r = this.resolvedType.calculate(n),
  34652. t.calculateVarint32(r) + r;
  34653. case e.TYPES.group:
  34654. return r = this.resolvedType.calculate(n),
  34655. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34656. }
  34657. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34658. }
  34659. ,
  34660. u.encodeValue = function(i, n, r) {
  34661. if (null === n)
  34662. return r;
  34663. switch (this.type) {
  34664. case e.TYPES.int32:
  34665. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34666. break;
  34667. case e.TYPES.uint32:
  34668. r.writeVarint32(n);
  34669. break;
  34670. case e.TYPES.sint32:
  34671. r.writeVarint32ZigZag(n);
  34672. break;
  34673. case e.TYPES.fixed32:
  34674. r.writeUint32(n);
  34675. break;
  34676. case e.TYPES.sfixed32:
  34677. r.writeInt32(n);
  34678. break;
  34679. case e.TYPES.int64:
  34680. case e.TYPES.uint64:
  34681. r.writeVarint64(n);
  34682. break;
  34683. case e.TYPES.sint64:
  34684. r.writeVarint64ZigZag(n);
  34685. break;
  34686. case e.TYPES.fixed64:
  34687. r.writeUint64(n);
  34688. break;
  34689. case e.TYPES.sfixed64:
  34690. r.writeInt64(n);
  34691. break;
  34692. case e.TYPES.bool:
  34693. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  34694. break;
  34695. case e.TYPES.enum:
  34696. r.writeVarint32(n);
  34697. break;
  34698. case e.TYPES.float:
  34699. r.writeFloat32(n);
  34700. break;
  34701. case e.TYPES.double:
  34702. r.writeFloat64(n);
  34703. break;
  34704. case e.TYPES.string:
  34705. r.writeVString(n);
  34706. break;
  34707. case e.TYPES.bytes:
  34708. if (n.remaining() < 0)
  34709. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34710. var o = n.offset;
  34711. r.writeVarint32(n.remaining()),
  34712. r.append(n),
  34713. n.offset = o;
  34714. break;
  34715. case e.TYPES.message:
  34716. var a = (new t).LE();
  34717. this.resolvedType.encode(n, a),
  34718. r.writeVarint32(a.offset),
  34719. r.append(a.flip());
  34720. break;
  34721. case e.TYPES.group:
  34722. this.resolvedType.encode(n, r),
  34723. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  34724. break;
  34725. default:
  34726. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34727. }
  34728. return r
  34729. }
  34730. ,
  34731. u.decode = function(t, i, n) {
  34732. if (i != this.type.wireType)
  34733. throw Error("Unexpected wire type for element");
  34734. var r, o;
  34735. switch (this.type) {
  34736. case e.TYPES.int32:
  34737. return 0 | t.readVarint32();
  34738. case e.TYPES.uint32:
  34739. return t.readVarint32() >>> 0;
  34740. case e.TYPES.sint32:
  34741. return 0 | t.readVarint32ZigZag();
  34742. case e.TYPES.fixed32:
  34743. return t.readUint32() >>> 0;
  34744. case e.TYPES.sfixed32:
  34745. return 0 | t.readInt32();
  34746. case e.TYPES.int64:
  34747. return t.readVarint64();
  34748. case e.TYPES.uint64:
  34749. return t.readVarint64().toUnsigned();
  34750. case e.TYPES.sint64:
  34751. return t.readVarint64ZigZag();
  34752. case e.TYPES.fixed64:
  34753. return t.readUint64();
  34754. case e.TYPES.sfixed64:
  34755. return t.readInt64();
  34756. case e.TYPES.bool:
  34757. return !!t.readVarint32();
  34758. case e.TYPES.enum:
  34759. return t.readVarint32();
  34760. case e.TYPES.float:
  34761. return t.readFloat();
  34762. case e.TYPES.double:
  34763. return t.readDouble();
  34764. case e.TYPES.string:
  34765. return t.readVString();
  34766. case e.TYPES.bytes:
  34767. if (o = t.readVarint32(),
  34768. t.remaining() < o)
  34769. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  34770. return r = t.clone(),
  34771. r.limit = r.offset + o,
  34772. t.offset += o,
  34773. r;
  34774. case e.TYPES.message:
  34775. return o = t.readVarint32(),
  34776. this.resolvedType.decode(t, o);
  34777. case e.TYPES.group:
  34778. return this.resolvedType.decode(t, -1, n)
  34779. }
  34780. throw Error("[INTERNAL] Illegal decode type")
  34781. }
  34782. ,
  34783. u.valueFromString = function(i) {
  34784. if (!this.isMapKey)
  34785. throw Error("valueFromString() called on non-map-key element");
  34786. switch (this.type) {
  34787. case e.TYPES.int32:
  34788. case e.TYPES.sint32:
  34789. case e.TYPES.sfixed32:
  34790. case e.TYPES.uint32:
  34791. case e.TYPES.fixed32:
  34792. return this.verifyValue(parseInt(i));
  34793. case e.TYPES.int64:
  34794. case e.TYPES.sint64:
  34795. case e.TYPES.sfixed64:
  34796. case e.TYPES.uint64:
  34797. case e.TYPES.fixed64:
  34798. return this.verifyValue(i);
  34799. case e.TYPES.bool:
  34800. return "true" === i;
  34801. case e.TYPES.string:
  34802. return this.verifyValue(i);
  34803. case e.TYPES.bytes:
  34804. return t.fromBinary(i)
  34805. }
  34806. }
  34807. ,
  34808. u.valueToString = function(t) {
  34809. if (!this.isMapKey)
  34810. throw Error("valueToString() called on non-map-key element");
  34811. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  34812. }
  34813. ,
  34814. o.Element = h;
  34815. var d = function(e, t, i, n, r, o) {
  34816. l.call(this, e, t, i, n, o),
  34817. this.className = "Message",
  34818. this.extensions = void 0,
  34819. this.clazz = null,
  34820. this.isGroup = !!r,
  34821. this._fields = null,
  34822. this._fieldsById = null,
  34823. this._fieldsByName = null
  34824. }
  34825. , p = d.prototype = Object.create(l.prototype);
  34826. p.build = function(i) {
  34827. if (this.clazz && !i)
  34828. return this.clazz;
  34829. var n = function(e, i) {
  34830. function n(i, r, o, a) {
  34831. if (null === i || "object" != typeof i) {
  34832. if (a && a instanceof e.Reflect.Enum) {
  34833. var s = e.Reflect.Enum.getName(a.object, i);
  34834. if (null !== s)
  34835. return s
  34836. }
  34837. return i
  34838. }
  34839. if (t.isByteBuffer(i))
  34840. return r ? i.toBase64() : i.toBuffer();
  34841. if (e.Long.isLong(i))
  34842. return o ? i.toString() : e.Long.fromValue(i);
  34843. var l;
  34844. if (Array.isArray(i))
  34845. return l = [],
  34846. i.forEach(function(e, t) {
  34847. l[t] = n(e, r, o, a)
  34848. }),
  34849. l;
  34850. if (l = {},
  34851. i instanceof e.Map) {
  34852. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  34853. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  34854. return l
  34855. }
  34856. var u = i.$type
  34857. , d = void 0;
  34858. for (var p in i)
  34859. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  34860. return l
  34861. }
  34862. var r = i.getChildren(e.Reflect.Message.Field)
  34863. , o = i.getChildren(e.Reflect.Message.OneOf)
  34864. , a = function(n, s) {
  34865. e.Builder.Message.call(this);
  34866. for (var l = 0, c = o.length; l < c; ++l)
  34867. this[o[l].name] = null;
  34868. for (l = 0,
  34869. c = r.length; l < c; ++l) {
  34870. var h = r[l];
  34871. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  34872. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  34873. }
  34874. if (arguments.length > 0) {
  34875. var u;
  34876. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  34877. for (l = 0,
  34878. c = arguments.length; l < c; ++l)
  34879. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  34880. else
  34881. this.$set(n)
  34882. }
  34883. }
  34884. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  34885. s.add = function(t, n, r) {
  34886. var o = i._fieldsByName[t];
  34887. if (!r) {
  34888. if (!o)
  34889. throw Error(this + "#" + t + " is undefined");
  34890. if (!(o instanceof e.Reflect.Message.Field))
  34891. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  34892. if (!o.repeated)
  34893. throw Error(this + "#" + t + " is not a repeated field");
  34894. n = o.verifyValue(n, !0)
  34895. }
  34896. return null === this[t] && (this[t] = []),
  34897. this[t].push(n),
  34898. this
  34899. }
  34900. ,
  34901. s.$add = s.add,
  34902. s.set = function(t, n, r) {
  34903. if (t && "object" == typeof t) {
  34904. r = n;
  34905. for (var o in t)
  34906. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  34907. return this
  34908. }
  34909. var a = i._fieldsByName[t];
  34910. if (r)
  34911. this[t] = n;
  34912. else {
  34913. if (!a)
  34914. throw Error(this + "#" + t + " is not a field: undefined");
  34915. if (!(a instanceof e.Reflect.Message.Field))
  34916. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  34917. this[a.name] = n = a.verifyValue(n)
  34918. }
  34919. if (a && a.oneof) {
  34920. var s = this[a.oneof.name];
  34921. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  34922. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  34923. }
  34924. return this
  34925. }
  34926. ,
  34927. s.$set = s.set,
  34928. s.get = function(t, n) {
  34929. if (n)
  34930. return this[t];
  34931. var r = i._fieldsByName[t];
  34932. if (!(r && r instanceof e.Reflect.Message.Field))
  34933. throw Error(this + "#" + t + " is not a field: undefined");
  34934. if (!(r instanceof e.Reflect.Message.Field))
  34935. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  34936. return this[r.name]
  34937. }
  34938. ,
  34939. s.$get = s.get;
  34940. for (var l = 0; l < r.length; l++) {
  34941. var c = r[l];
  34942. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  34943. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  34944. return e.toUpperCase().replace("_", "")
  34945. });
  34946. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  34947. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  34948. return "_" + e
  34949. })
  34950. , r = function(t, i) {
  34951. return this[e.name] = i ? t : e.verifyValue(t),
  34952. this
  34953. }
  34954. , o = function() {
  34955. return this[e.name]
  34956. };
  34957. null === i.getChild("set" + t) && (s["set" + t] = r),
  34958. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  34959. null === i.getChild("get" + t) && (s["get" + t] = o),
  34960. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  34961. }(c)
  34962. }
  34963. s.encode = function(e, n) {
  34964. "boolean" == typeof e && (n = e,
  34965. e = void 0);
  34966. var r = !1;
  34967. e || (e = new t,
  34968. r = !0);
  34969. var o = e.littleEndian;
  34970. try {
  34971. return i.encode(this, e.LE(), n),
  34972. (r ? e.flip() : e).LE(o)
  34973. } catch (t) {
  34974. throw e.LE(o),
  34975. t
  34976. }
  34977. }
  34978. ,
  34979. a.encode = function(e, t, i) {
  34980. return new a(e).encode(t, i)
  34981. }
  34982. ,
  34983. s.calculate = function() {
  34984. return i.calculate(this)
  34985. }
  34986. ,
  34987. s.encodeDelimited = function(e, n) {
  34988. var r = !1;
  34989. e || (e = new t,
  34990. r = !0);
  34991. var o = (new t).LE();
  34992. return i.encode(this, o, n).flip(),
  34993. e.writeVarint32(o.remaining()),
  34994. e.append(o),
  34995. r ? e.flip() : e
  34996. }
  34997. ,
  34998. s.encodeAB = function() {
  34999. try {
  35000. return this.encode().toArrayBuffer()
  35001. } catch (e) {
  35002. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35003. e
  35004. }
  35005. }
  35006. ,
  35007. s.toArrayBuffer = s.encodeAB,
  35008. s.encodeNB = function() {
  35009. try {
  35010. return this.encode().toBuffer()
  35011. } catch (e) {
  35012. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35013. e
  35014. }
  35015. }
  35016. ,
  35017. s.toBuffer = s.encodeNB,
  35018. s.encode64 = function() {
  35019. try {
  35020. return this.encode().toBase64()
  35021. } catch (e) {
  35022. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35023. e
  35024. }
  35025. }
  35026. ,
  35027. s.toBase64 = s.encode64,
  35028. s.encodeHex = function() {
  35029. try {
  35030. return this.encode().toHex()
  35031. } catch (e) {
  35032. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35033. e
  35034. }
  35035. }
  35036. ,
  35037. s.toHex = s.encodeHex,
  35038. s.toRaw = function(e, t) {
  35039. return n(this, !!e, !!t, this.$type)
  35040. }
  35041. ,
  35042. s.encodeJSON = function() {
  35043. return JSON.stringify(n(this, !0, !0, this.$type))
  35044. }
  35045. ,
  35046. a.decode = function(e, n, r) {
  35047. "string" == typeof n && (r = n,
  35048. n = -1),
  35049. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35050. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35051. var o = e.littleEndian;
  35052. try {
  35053. var a = i.decode(e.LE());
  35054. return e.LE(o),
  35055. a
  35056. } catch (t) {
  35057. throw e.LE(o),
  35058. t
  35059. }
  35060. }
  35061. ,
  35062. a.decodeDelimited = function(e, n) {
  35063. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35064. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35065. e.remaining() < 1)
  35066. return null;
  35067. var r = e.offset
  35068. , o = e.readVarint32();
  35069. if (e.remaining() < o)
  35070. return e.offset = r,
  35071. null;
  35072. try {
  35073. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35074. return e.offset += o,
  35075. a
  35076. } catch (t) {
  35077. throw e.offset += o,
  35078. t
  35079. }
  35080. }
  35081. ,
  35082. a.decode64 = function(e) {
  35083. return a.decode(e, "base64")
  35084. }
  35085. ,
  35086. a.decodeHex = function(e) {
  35087. return a.decode(e, "hex")
  35088. }
  35089. ,
  35090. a.decodeJSON = function(e) {
  35091. return new a(JSON.parse(e))
  35092. }
  35093. ,
  35094. s.toString = function() {
  35095. return i.toString()
  35096. }
  35097. ;
  35098. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35099. value: i.buildOpt()
  35100. }),
  35101. Object.defineProperty(s, "$options", {
  35102. value: a.$options
  35103. }),
  35104. Object.defineProperty(a, "$type", {
  35105. value: i
  35106. }),
  35107. Object.defineProperty(s, "$type", {
  35108. value: i
  35109. })),
  35110. a
  35111. }(e, this);
  35112. this._fields = [],
  35113. this._fieldsById = {},
  35114. this._fieldsByName = {};
  35115. for (var r, o = 0, a = this.children.length; o < a; o++)
  35116. if (r = this.children[o],
  35117. r instanceof A || r instanceof d || r instanceof E) {
  35118. if (n.hasOwnProperty(r.name))
  35119. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35120. n[r.name] = r.build()
  35121. } else if (r instanceof d.Field)
  35122. r.build(),
  35123. this._fields.push(r),
  35124. this._fieldsById[r.id] = r,
  35125. this._fieldsByName[r.name] = r;
  35126. else if (!(r instanceof d.OneOf || r instanceof I))
  35127. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35128. return this.clazz = n
  35129. }
  35130. ,
  35131. p.encode = function(e, t, i) {
  35132. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35133. n = this._fields[a],
  35134. r = e[n.name],
  35135. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35136. if (null !== o) {
  35137. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35138. throw l.encoded = t,
  35139. l
  35140. }
  35141. return t
  35142. }
  35143. ,
  35144. p.calculate = function(e) {
  35145. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35146. if (t = this._fields[r],
  35147. i = e[t.name],
  35148. t.required && null === i)
  35149. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35150. n += t.calculate(i, e)
  35151. }
  35152. return n
  35153. }
  35154. ,
  35155. p.decode = function(t, i, n) {
  35156. i = "number" == typeof i ? i : -1;
  35157. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35158. if (o = t.readVarint32(),
  35159. a = 7 & o,
  35160. s = o >>> 3,
  35161. a === e.WIRE_TYPES.ENDGROUP) {
  35162. if (s !== n)
  35163. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35164. break
  35165. }
  35166. if (l = this._fieldsById[s]) {
  35167. if (l.repeated && !l.options.packed)
  35168. h[l.name].push(l.decode(a, t));
  35169. else if (l.map) {
  35170. var u = l.decode(a, t);
  35171. h[l.name].set(u[0], u[1])
  35172. } else if (h[l.name] = l.decode(a, t),
  35173. l.oneof) {
  35174. var d = h[l.oneof.name];
  35175. null !== d && d !== l.name && (h[d] = null),
  35176. h[l.oneof.name] = l.name
  35177. }
  35178. } else
  35179. switch (a) {
  35180. case e.WIRE_TYPES.VARINT:
  35181. t.readVarint32();
  35182. break;
  35183. case e.WIRE_TYPES.BITS32:
  35184. t.offset += 4;
  35185. break;
  35186. case e.WIRE_TYPES.BITS64:
  35187. t.offset += 8;
  35188. break;
  35189. case e.WIRE_TYPES.LDELIM:
  35190. var p = t.readVarint32();
  35191. t.offset += p;
  35192. break;
  35193. case e.WIRE_TYPES.STARTGROUP:
  35194. for (; r(s, t); )
  35195. ;
  35196. break;
  35197. default:
  35198. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35199. }
  35200. }
  35201. for (var f = 0, g = this._fields.length; f < g; ++f)
  35202. if (l = this._fields[f],
  35203. null === h[l.name])
  35204. if ("proto3" === this.syntax)
  35205. h[l.name] = l.defaultValue;
  35206. else {
  35207. if (l.required) {
  35208. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35209. throw m.decoded = h,
  35210. m
  35211. }
  35212. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35213. }
  35214. return h
  35215. }
  35216. ,
  35217. o.Message = d;
  35218. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35219. a.call(this, t, i, s),
  35220. this.className = "Message.Field",
  35221. this.required = "required" === n,
  35222. this.repeated = "repeated" === n,
  35223. this.map = "map" === n,
  35224. this.keyType = r || null,
  35225. this.type = o,
  35226. this.resolvedType = null,
  35227. this.id = l,
  35228. this.options = c || {},
  35229. this.defaultValue = null,
  35230. this.oneof = h || null,
  35231. this.syntax = u || "proto2",
  35232. this.originalName = this.name,
  35233. this.element = null,
  35234. this.keyElement = null,
  35235. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35236. }
  35237. , g = f.prototype = Object.create(a.prototype);
  35238. g.build = function() {
  35239. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35240. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35241. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35242. }
  35243. ,
  35244. g.verifyValue = function(t, i) {
  35245. function n(e, t) {
  35246. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35247. }
  35248. i = i || !1;
  35249. var r = this;
  35250. if (null === t)
  35251. return this.required && n(typeof t, "required"),
  35252. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35253. null;
  35254. var o;
  35255. if (this.repeated && !i) {
  35256. Array.isArray(t) || (t = [t]);
  35257. var a = [];
  35258. for (o = 0; o < t.length; o++)
  35259. a.push(this.element.verifyValue(t[o]));
  35260. return a
  35261. }
  35262. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35263. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35264. this.element.verifyValue(t))
  35265. }
  35266. ,
  35267. g.hasWirePresence = function(t, i) {
  35268. if ("proto3" !== this.syntax)
  35269. return null !== t;
  35270. if (this.oneof && i[this.oneof.name] === this.name)
  35271. return !0;
  35272. switch (this.type) {
  35273. case e.TYPES.int32:
  35274. case e.TYPES.sint32:
  35275. case e.TYPES.sfixed32:
  35276. case e.TYPES.uint32:
  35277. case e.TYPES.fixed32:
  35278. return 0 !== t;
  35279. case e.TYPES.int64:
  35280. case e.TYPES.sint64:
  35281. case e.TYPES.sfixed64:
  35282. case e.TYPES.uint64:
  35283. case e.TYPES.fixed64:
  35284. return 0 !== t.low || 0 !== t.high;
  35285. case e.TYPES.bool:
  35286. return t;
  35287. case e.TYPES.float:
  35288. case e.TYPES.double:
  35289. return 0 !== t;
  35290. case e.TYPES.string:
  35291. return t.length > 0;
  35292. case e.TYPES.bytes:
  35293. return t.remaining() > 0;
  35294. case e.TYPES.enum:
  35295. return 0 !== t;
  35296. case e.TYPES.message:
  35297. return null !== t;
  35298. default:
  35299. return !0
  35300. }
  35301. }
  35302. ,
  35303. g.encode = function(i, n, r) {
  35304. if (null === this.type || "object" != typeof this.type)
  35305. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35306. if (null === i || this.repeated && 0 == i.length)
  35307. return n;
  35308. try {
  35309. if (this.repeated) {
  35310. var o;
  35311. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35312. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35313. n.ensureCapacity(n.offset += 1);
  35314. var a = n.offset;
  35315. for (o = 0; o < i.length; o++)
  35316. this.element.encodeValue(this.id, i[o], n);
  35317. var s = n.offset - a
  35318. , l = t.calculateVarint32(s);
  35319. if (l > 1) {
  35320. var c = n.slice(a, n.offset);
  35321. a += l - 1,
  35322. n.offset = a,
  35323. n.append(c)
  35324. }
  35325. n.writeVarint32(s, a - l)
  35326. } else
  35327. for (o = 0; o < i.length; o++)
  35328. n.writeVarint32(this.id << 3 | this.type.wireType),
  35329. this.element.encodeValue(this.id, i[o], n)
  35330. } else
  35331. this.map ? i.forEach(function(i, r, o) {
  35332. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35333. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35334. n.writeVarint32(a),
  35335. n.writeVarint32(8 | this.keyType.wireType),
  35336. this.keyElement.encodeValue(1, r, n),
  35337. n.writeVarint32(16 | this.type.wireType),
  35338. this.element.encodeValue(2, i, n)
  35339. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35340. this.element.encodeValue(this.id, i, n))
  35341. } catch (e) {
  35342. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35343. }
  35344. return n
  35345. }
  35346. ,
  35347. g.calculate = function(i, n) {
  35348. if (i = this.verifyValue(i),
  35349. null === this.type || "object" != typeof this.type)
  35350. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35351. if (null === i || this.repeated && 0 == i.length)
  35352. return 0;
  35353. var r = 0;
  35354. try {
  35355. if (this.repeated) {
  35356. var o, a;
  35357. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35358. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35359. a = 0,
  35360. o = 0; o < i.length; o++)
  35361. a += this.element.calculateLength(this.id, i[o]);
  35362. r += t.calculateVarint32(a),
  35363. r += a
  35364. } else
  35365. for (o = 0; o < i.length; o++)
  35366. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35367. r += this.element.calculateLength(this.id, i[o])
  35368. } else
  35369. this.map ? i.forEach(function(i, n, o) {
  35370. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35371. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35372. r += t.calculateVarint32(a),
  35373. r += a
  35374. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35375. r += this.element.calculateLength(this.id, i))
  35376. } catch (e) {
  35377. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35378. }
  35379. return r
  35380. }
  35381. ,
  35382. g.decode = function(t, i, n) {
  35383. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35384. if (!a)
  35385. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35386. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35387. o = i.readVarint32(),
  35388. o = i.offset + o;
  35389. for (var s = []; i.offset < o; )
  35390. s.push(this.decode(this.type.wireType, i, !0));
  35391. return s
  35392. }
  35393. if (this.map) {
  35394. var l = h.defaultFieldValue(this.keyType);
  35395. if (r = h.defaultFieldValue(this.type),
  35396. o = i.readVarint32(),
  35397. i.remaining() < o)
  35398. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35399. var c = i.clone();
  35400. for (c.limit = c.offset + o,
  35401. i.offset += o; c.remaining() > 0; ) {
  35402. var u = c.readVarint32();
  35403. t = 7 & u;
  35404. var d = u >>> 3;
  35405. if (1 === d)
  35406. l = this.keyElement.decode(c, t, d);
  35407. else {
  35408. if (2 !== d)
  35409. throw Error("Unexpected tag in map field key/value submessage");
  35410. r = this.element.decode(c, t, d)
  35411. }
  35412. }
  35413. return [l, r]
  35414. }
  35415. return this.element.decode(i, t, this.id)
  35416. }
  35417. ,
  35418. o.Message.Field = f;
  35419. var m = function(e, t, i, n, r, o, a) {
  35420. f.call(this, e, t, i, null, n, r, o, a),
  35421. this.extension
  35422. };
  35423. m.prototype = Object.create(f.prototype),
  35424. o.Message.ExtensionField = m;
  35425. var v = function(e, t, i) {
  35426. a.call(this, e, t, i),
  35427. this.fields = []
  35428. };
  35429. o.Message.OneOf = v;
  35430. var A = function(e, t, i, n, r) {
  35431. l.call(this, e, t, i, n, r),
  35432. this.className = "Enum",
  35433. this.object = null
  35434. };
  35435. A.getName = function(e, t) {
  35436. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35437. if (e[i = n[r]] === t)
  35438. return i;
  35439. return null
  35440. }
  35441. ;
  35442. var y = A.prototype = Object.create(l.prototype);
  35443. y.build = function(t) {
  35444. if (this.object && !t)
  35445. return this.object;
  35446. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35447. i[n[r].name] = n[r].id;
  35448. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35449. value: this.buildOpt(),
  35450. enumerable: !1
  35451. }),
  35452. this.object = i
  35453. }
  35454. ,
  35455. o.Enum = A;
  35456. var C = function(e, t, i, n) {
  35457. a.call(this, e, t, i),
  35458. this.className = "Enum.Value",
  35459. this.id = n
  35460. };
  35461. C.prototype = Object.create(a.prototype),
  35462. o.Enum.Value = C;
  35463. var I = function(e, t, i, n) {
  35464. a.call(this, e, t, i),
  35465. this.field = n
  35466. };
  35467. I.prototype = Object.create(a.prototype),
  35468. o.Extension = I;
  35469. var E = function(e, t, i, n) {
  35470. l.call(this, e, t, i, n),
  35471. this.className = "Service",
  35472. this.clazz = null
  35473. }
  35474. , b = E.prototype = Object.create(l.prototype);
  35475. b.build = function(i) {
  35476. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35477. for (var n = function(t) {
  35478. e.Builder.Service.call(this),
  35479. this.rpcImpl = t || function(e, t, i) {
  35480. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35481. }
  35482. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35483. !function(e) {
  35484. r[e.name] = function(n, r) {
  35485. try {
  35486. try {
  35487. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35488. } catch (e) {
  35489. if (!(e instanceof TypeError))
  35490. throw e
  35491. }
  35492. if (null === n || "object" != typeof n)
  35493. throw Error("Illegal arguments");
  35494. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35495. this.rpcImpl(e.fqn(), n, function(t, n) {
  35496. if (t)
  35497. return void r(t);
  35498. null === n && (n = "");
  35499. try {
  35500. n = e.resolvedResponseType.clazz.decode(n)
  35501. } catch (e) {}
  35502. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35503. })
  35504. } catch (e) {
  35505. setTimeout(r.bind(this, e), 0)
  35506. }
  35507. }
  35508. ,
  35509. n[e.name] = function(t, i, r) {
  35510. new n(t)[e.name](i, r)
  35511. }
  35512. ,
  35513. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35514. value: e.buildOpt()
  35515. }),
  35516. Object.defineProperty(r[e.name], "$options", {
  35517. value: n[e.name].$options
  35518. }))
  35519. }(o[a]);
  35520. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35521. value: i.buildOpt()
  35522. }),
  35523. Object.defineProperty(r, "$options", {
  35524. value: n.$options
  35525. }),
  35526. Object.defineProperty(n, "$type", {
  35527. value: i
  35528. }),
  35529. Object.defineProperty(r, "$type", {
  35530. value: i
  35531. })),
  35532. n
  35533. }(e, this)
  35534. }
  35535. ,
  35536. o.Service = E;
  35537. var w = function(e, t, i, n) {
  35538. a.call(this, e, t, i),
  35539. this.className = "Service.Method",
  35540. this.options = n || {}
  35541. }
  35542. , _ = w.prototype = Object.create(a.prototype);
  35543. _.buildOpt = c.buildOpt,
  35544. o.Service.Method = w;
  35545. var T = function(e, t, i, n, r, o, a, s) {
  35546. w.call(this, e, t, i, s),
  35547. this.className = "Service.RPCMethod",
  35548. this.requestName = n,
  35549. this.responseName = r,
  35550. this.requestStream = o,
  35551. this.responseStream = a,
  35552. this.resolvedRequestType = null,
  35553. this.resolvedResponseType = null
  35554. };
  35555. return T.prototype = Object.create(w.prototype),
  35556. o.Service.RPCMethod = T,
  35557. o
  35558. }(r),
  35559. r.Builder = function(t, i, n) {
  35560. function r(e) {
  35561. e.messages && e.messages.forEach(function(t) {
  35562. t.syntax = e.syntax,
  35563. r(t)
  35564. }),
  35565. e.enums && e.enums.forEach(function(t) {
  35566. t.syntax = e.syntax
  35567. })
  35568. }
  35569. var o = function(e) {
  35570. this.ns = new n.Namespace(this,null,""),
  35571. this.ptr = this.ns,
  35572. this.resolved = !1,
  35573. this.result = null,
  35574. this.files = {},
  35575. this.importRoot = null,
  35576. this.options = e || {}
  35577. }
  35578. , a = o.prototype;
  35579. return o.isMessage = function(e) {
  35580. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35581. }
  35582. ,
  35583. o.isMessageField = function(e) {
  35584. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35585. }
  35586. ,
  35587. o.isEnum = function(e) {
  35588. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35589. }
  35590. ,
  35591. o.isService = function(e) {
  35592. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35593. }
  35594. ,
  35595. o.isExtend = function(e) {
  35596. return "string" == typeof e.ref
  35597. }
  35598. ,
  35599. a.reset = function() {
  35600. return this.ptr = this.ns,
  35601. this
  35602. }
  35603. ,
  35604. a.define = function(e) {
  35605. if ("string" != typeof e || !i.TYPEREF.test(e))
  35606. throw Error("illegal namespace: " + e);
  35607. return e.split(".").forEach(function(e) {
  35608. var t = this.ptr.getChild(e);
  35609. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35610. this.ptr = t
  35611. }, this),
  35612. this
  35613. }
  35614. ,
  35615. a.create = function(e) {
  35616. if (!e)
  35617. return this;
  35618. if (Array.isArray(e)) {
  35619. if (0 === e.length)
  35620. return this;
  35621. e = e.slice()
  35622. } else
  35623. e = [e];
  35624. for (var i = [e]; i.length > 0; ) {
  35625. if (e = i.pop(),
  35626. !Array.isArray(e))
  35627. throw Error("not a valid namespace: " + JSON.stringify(e));
  35628. for (; e.length > 0; ) {
  35629. var r = e.shift();
  35630. if (o.isMessage(r)) {
  35631. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35632. , s = {};
  35633. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35634. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35635. }, this),
  35636. r.fields && r.fields.forEach(function(e) {
  35637. if (null !== a.getChild(0 | e.id))
  35638. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35639. if (e.options && "object" != typeof e.options)
  35640. throw Error("illegal field options in " + a.name + "#" + e.name);
  35641. var t = null;
  35642. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35643. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35644. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35645. t && t.fields.push(e),
  35646. a.addChild(e)
  35647. }, this);
  35648. var l = [];
  35649. if (r.enums && r.enums.forEach(function(e) {
  35650. l.push(e)
  35651. }),
  35652. r.messages && r.messages.forEach(function(e) {
  35653. l.push(e)
  35654. }),
  35655. r.services && r.services.forEach(function(e) {
  35656. l.push(e)
  35657. }),
  35658. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35659. this.ptr.addChild(a),
  35660. l.length > 0) {
  35661. i.push(e),
  35662. e = l,
  35663. l = null,
  35664. this.ptr = a,
  35665. a = null;
  35666. continue
  35667. }
  35668. l = null
  35669. } else if (o.isEnum(r))
  35670. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  35671. r.values.forEach(function(e) {
  35672. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  35673. }, this),
  35674. this.ptr.addChild(a);
  35675. else if (o.isService(r))
  35676. a = new n.Service(this,this.ptr,r.name,r.options),
  35677. Object.keys(r.rpc).forEach(function(e) {
  35678. var t = r.rpc[e];
  35679. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  35680. }, this),
  35681. this.ptr.addChild(a);
  35682. else {
  35683. if (!o.isExtend(r))
  35684. throw Error("not a valid definition: " + JSON.stringify(r));
  35685. if (a = this.ptr.resolve(r.ref, !0))
  35686. r.fields.forEach(function(e) {
  35687. if (null !== a.getChild(0 | e.id))
  35688. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  35689. if (a.extensions) {
  35690. var i = !1;
  35691. if (a.extensions.forEach(function(t) {
  35692. e.id >= t[0] && e.id <= t[1] && (i = !0)
  35693. }),
  35694. !i)
  35695. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  35696. }
  35697. var r = e.name;
  35698. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  35699. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  35700. , s = new n.Extension(this,this.ptr,e.name,o);
  35701. o.extension = s,
  35702. this.ptr.addChild(s),
  35703. a.addChild(o)
  35704. }, this);
  35705. else if (!/\.?google\.protobuf\./.test(r.ref))
  35706. throw Error("extended message " + r.ref + " is not defined")
  35707. }
  35708. r = null,
  35709. a = null
  35710. }
  35711. e = null,
  35712. this.ptr = this.ptr.parent
  35713. }
  35714. return this.resolved = !1,
  35715. this.result = null,
  35716. this
  35717. }
  35718. ,
  35719. a.import = function(i, n) {
  35720. var o = "/";
  35721. if ("string" == typeof n) {
  35722. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  35723. this.files[n] === !0)
  35724. return this.reset();
  35725. this.files[n] = !0
  35726. } else if ("object" == typeof n) {
  35727. var a = n.root;
  35728. t.Util.IS_NODE && (a = e("path").resolve(a)),
  35729. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  35730. var s = a + o + n.file;
  35731. if (this.files[s] === !0)
  35732. return this.reset();
  35733. this.files[s] = !0
  35734. }
  35735. if (i.imports && i.imports.length > 0) {
  35736. var l, c = !1;
  35737. "object" == typeof n ? (this.importRoot = n.root,
  35738. c = !0,
  35739. l = this.importRoot,
  35740. n = n.file,
  35741. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  35742. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  35743. o = "\\") : l = "." : l = null;
  35744. for (var h = 0; h < i.imports.length; h++)
  35745. if ("string" == typeof i.imports[h]) {
  35746. if (!l)
  35747. throw Error("cannot determine import root");
  35748. var u = i.imports[h];
  35749. if ("google/protobuf/descriptor.proto" === u)
  35750. continue;
  35751. if (u = l + o + u,
  35752. this.files[u] === !0)
  35753. continue;
  35754. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  35755. var d = t.Util.fetch(u);
  35756. if (null === d)
  35757. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  35758. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  35759. } else
  35760. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  35761. return t + "_import" + h + "." + i
  35762. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  35763. c && (this.importRoot = null)
  35764. }
  35765. i.package && this.define(i.package),
  35766. i.syntax && r(i);
  35767. var p = this.ptr;
  35768. return i.options && Object.keys(i.options).forEach(function(e) {
  35769. p.options[e] = i.options[e]
  35770. }),
  35771. i.messages && (this.create(i.messages),
  35772. this.ptr = p),
  35773. i.enums && (this.create(i.enums),
  35774. this.ptr = p),
  35775. i.services && (this.create(i.services),
  35776. this.ptr = p),
  35777. i.extends && this.create(i.extends),
  35778. this.reset()
  35779. }
  35780. ,
  35781. a.resolveAll = function() {
  35782. var e;
  35783. if (null == this.ptr || "object" == typeof this.ptr.type)
  35784. return this;
  35785. if (this.ptr instanceof n.Namespace)
  35786. this.ptr.children.forEach(function(e) {
  35787. this.ptr = e,
  35788. this.resolveAll()
  35789. }, this);
  35790. else if (this.ptr instanceof n.Message.Field) {
  35791. if (i.TYPE.test(this.ptr.type))
  35792. this.ptr.type = t.TYPES[this.ptr.type];
  35793. else {
  35794. if (!i.TYPEREF.test(this.ptr.type))
  35795. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35796. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  35797. !e)
  35798. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35799. if (this.ptr.resolvedType = e,
  35800. e instanceof n.Enum) {
  35801. if (this.ptr.type = t.TYPES.enum,
  35802. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  35803. throw Error("proto3 message cannot reference proto2 enum")
  35804. } else {
  35805. if (!(e instanceof n.Message))
  35806. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35807. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  35808. }
  35809. }
  35810. if (this.ptr.map) {
  35811. if (!i.TYPE.test(this.ptr.keyType))
  35812. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  35813. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  35814. }
  35815. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  35816. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  35817. throw Error("illegal service type in " + this.ptr.toString(!0));
  35818. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  35819. !(e && e instanceof t.Reflect.Message))
  35820. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  35821. if (this.ptr.resolvedRequestType = e,
  35822. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  35823. !(e && e instanceof t.Reflect.Message))
  35824. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  35825. this.ptr.resolvedResponseType = e
  35826. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  35827. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  35828. return this.reset()
  35829. }
  35830. ,
  35831. a.build = function(e) {
  35832. if (this.reset(),
  35833. this.resolved || (this.resolveAll(),
  35834. this.resolved = !0,
  35835. this.result = null),
  35836. null === this.result && (this.result = this.ns.build()),
  35837. !e)
  35838. return this.result;
  35839. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  35840. if (!i[t[n]]) {
  35841. i = null;
  35842. break
  35843. }
  35844. i = i[t[n]]
  35845. }
  35846. return i
  35847. }
  35848. ,
  35849. a.lookup = function(e, t) {
  35850. return e ? this.ns.resolve(e, t) : this.ns
  35851. }
  35852. ,
  35853. a.toString = function() {
  35854. return "Builder"
  35855. }
  35856. ,
  35857. o.Message = function() {}
  35858. ,
  35859. o.Enum = function() {}
  35860. ,
  35861. o.Service = function() {}
  35862. ,
  35863. o
  35864. }(r, r.Lang, r.Reflect),
  35865. r.Map = function(e, t) {
  35866. function i(e) {
  35867. var t = 0;
  35868. return {
  35869. next: function() {
  35870. return t < e.length ? {
  35871. done: !1,
  35872. value: e[t++]
  35873. } : {
  35874. done: !0
  35875. }
  35876. }
  35877. }
  35878. }
  35879. var n = function(e, i) {
  35880. if (!e.map)
  35881. throw Error("field is not a map");
  35882. if (this.field = e,
  35883. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  35884. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  35885. this.map = {},
  35886. Object.defineProperty(this, "size", {
  35887. get: function() {
  35888. return Object.keys(this.map).length
  35889. }
  35890. }),
  35891. i)
  35892. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  35893. var o = this.keyElem.valueFromString(n[r])
  35894. , a = this.valueElem.verifyValue(i[n[r]]);
  35895. this.map[this.keyElem.valueToString(o)] = {
  35896. key: o,
  35897. value: a
  35898. }
  35899. }
  35900. }
  35901. , r = n.prototype;
  35902. return r.clear = function() {
  35903. this.map = {}
  35904. }
  35905. ,
  35906. r.delete = function(e) {
  35907. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  35908. , i = t in this.map;
  35909. return delete this.map[t],
  35910. i
  35911. }
  35912. ,
  35913. r.entries = function() {
  35914. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  35915. t.push([(e = this.map[n[r]]).key, e.value]);
  35916. return i(t)
  35917. }
  35918. ,
  35919. r.keys = function() {
  35920. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  35921. e.push(this.map[t[n]].key);
  35922. return i(e)
  35923. }
  35924. ,
  35925. r.values = function() {
  35926. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  35927. e.push(this.map[t[n]].value);
  35928. return i(e)
  35929. }
  35930. ,
  35931. r.forEach = function(e, t) {
  35932. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  35933. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  35934. }
  35935. ,
  35936. r.set = function(e, t) {
  35937. var i = this.keyElem.verifyValue(e)
  35938. , n = this.valueElem.verifyValue(t);
  35939. return this.map[this.keyElem.valueToString(i)] = {
  35940. key: i,
  35941. value: n
  35942. },
  35943. this
  35944. }
  35945. ,
  35946. r.get = function(e) {
  35947. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  35948. if (t in this.map)
  35949. return this.map[t].value
  35950. }
  35951. ,
  35952. r.has = function(e) {
  35953. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  35954. return t in this.map
  35955. }
  35956. ,
  35957. n
  35958. }(r, r.Reflect),
  35959. r.loadProto = function(e, t, i) {
  35960. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  35961. t = void 0),
  35962. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  35963. }
  35964. ,
  35965. r.protoFromString = r.loadProto,
  35966. r.loadProtoFile = function(e, t, i) {
  35967. if (t && "object" == typeof t ? (i = t,
  35968. t = null) : t && "function" == typeof t || (t = null),
  35969. t)
  35970. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  35971. if (null === n)
  35972. return void t(Error("Failed to fetch file"));
  35973. try {
  35974. t(null, r.loadProto(n, i, e))
  35975. } catch (e) {
  35976. t(e)
  35977. }
  35978. });
  35979. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  35980. return null === n ? null : r.loadProto(n, i, e)
  35981. }
  35982. ,
  35983. r.protoFromFile = r.loadProtoFile,
  35984. r.newBuilder = function(e) {
  35985. return e = e || {},
  35986. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  35987. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  35988. new r.Builder(e)
  35989. }
  35990. ,
  35991. r.loadJson = function(e, t, i) {
  35992. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  35993. t = null),
  35994. t && "object" == typeof t || (t = r.newBuilder()),
  35995. "string" == typeof e && (e = JSON.parse(e)),
  35996. t.import(e, i),
  35997. t.resolveAll(),
  35998. t
  35999. }
  36000. ,
  36001. r.loadJsonFile = function(e, t, i) {
  36002. if (t && "object" == typeof t ? (i = t,
  36003. t = null) : t && "function" == typeof t || (t = null),
  36004. t)
  36005. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36006. if (null === n)
  36007. return void t(Error("Failed to fetch file"));
  36008. try {
  36009. t(null, r.loadJson(JSON.parse(n), i, e))
  36010. } catch (e) {
  36011. t(e)
  36012. }
  36013. });
  36014. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36015. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36016. }
  36017. ,
  36018. r
  36019. })
  36020. }
  36021. ).call(this, e("_process"))
  36022. }
  36023. , {
  36024. _process: 203,
  36025. bytebuffer: 215,
  36026. fs: 197,
  36027. path: 197
  36028. }],
  36029. 215: [function(e, t, i) {
  36030. !function(i, n) {
  36031. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36032. var t;
  36033. try {
  36034. t = e("long")
  36035. } catch (e) {}
  36036. return n(t)
  36037. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36038. }(this, function(e) {
  36039. "use strict";
  36040. function t(e) {
  36041. var t = 0;
  36042. return function() {
  36043. return t < e.length ? e.charCodeAt(t++) : null
  36044. }
  36045. }
  36046. function i() {
  36047. var e = []
  36048. , t = [];
  36049. return function() {
  36050. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36051. e.length = 0),
  36052. void Array.prototype.push.apply(e, arguments))
  36053. }
  36054. }
  36055. function n(e, t, i, n, r) {
  36056. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36057. for (u += d,
  36058. o = p & (1 << -h) - 1,
  36059. p >>= -h,
  36060. h += s; h > 0; o = 256 * o + e[t + u],
  36061. u += d,
  36062. h -= 8)
  36063. ;
  36064. for (a = o & (1 << -h) - 1,
  36065. o >>= -h,
  36066. h += n; h > 0; a = 256 * a + e[t + u],
  36067. u += d,
  36068. h -= 8)
  36069. ;
  36070. if (0 === o)
  36071. o = 1 - c;
  36072. else {
  36073. if (o === l)
  36074. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36075. a += Math.pow(2, n),
  36076. o -= c
  36077. }
  36078. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36079. }
  36080. function r(e, t, i, n, r, o) {
  36081. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36082. for (t = Math.abs(t),
  36083. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36084. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36085. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36086. l *= 2),
  36087. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36088. t * l >= 2 && (a++,
  36089. l /= 2),
  36090. a + u >= h ? (s = 0,
  36091. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36092. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36093. a = 0)); r >= 8; e[i + p] = 255 & s,
  36094. p += f,
  36095. s /= 256,
  36096. r -= 8)
  36097. ;
  36098. for (a = a << r | s,
  36099. c += r; c > 0; e[i + p] = 255 & a,
  36100. p += f,
  36101. a /= 256,
  36102. c -= 8)
  36103. ;
  36104. e[i + p - f] |= 128 * g
  36105. }
  36106. var o = function(e, t, i) {
  36107. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36108. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36109. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36110. !i) {
  36111. if (e |= 0,
  36112. e < 0)
  36113. throw RangeError("Illegal capacity");
  36114. t = !!t,
  36115. i = !!i
  36116. }
  36117. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36118. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36119. this.offset = 0,
  36120. this.markedOffset = -1,
  36121. this.limit = e,
  36122. this.littleEndian = t,
  36123. this.noAssert = i
  36124. };
  36125. o.VERSION = "5.0.1",
  36126. o.LITTLE_ENDIAN = !0,
  36127. o.BIG_ENDIAN = !1,
  36128. o.DEFAULT_CAPACITY = 16,
  36129. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36130. o.DEFAULT_NOASSERT = !1,
  36131. o.Long = e || null;
  36132. var a = o.prototype;
  36133. a.__isByteBuffer__,
  36134. Object.defineProperty(a, "__isByteBuffer__", {
  36135. value: !0,
  36136. enumerable: !1,
  36137. configurable: !1
  36138. });
  36139. var s = new ArrayBuffer(0)
  36140. , l = String.fromCharCode;
  36141. o.accessor = function() {
  36142. return Uint8Array
  36143. }
  36144. ,
  36145. o.allocate = function(e, t, i) {
  36146. return new o(e,t,i)
  36147. }
  36148. ,
  36149. o.concat = function(e, t, i, n) {
  36150. "boolean" != typeof t && "string" == typeof t || (n = i,
  36151. i = t,
  36152. t = void 0);
  36153. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36154. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36155. r = e[s].limit - e[s].offset,
  36156. r > 0 && (a += r);
  36157. if (0 === a)
  36158. return new o(0,i,n);
  36159. var c, h = new o(a,i,n);
  36160. for (s = 0; s < l; )
  36161. c = e[s++],
  36162. r = c.limit - c.offset,
  36163. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36164. h.offset += r);
  36165. return h.limit = h.offset,
  36166. h.offset = 0,
  36167. h
  36168. }
  36169. ,
  36170. o.isByteBuffer = function(e) {
  36171. return (e && e.__isByteBuffer__) === !0
  36172. }
  36173. ,
  36174. o.type = function() {
  36175. return ArrayBuffer
  36176. }
  36177. ,
  36178. o.wrap = function(e, t, i, n) {
  36179. if ("string" != typeof t && (n = i,
  36180. i = t,
  36181. t = void 0),
  36182. "string" == typeof e)
  36183. switch ("undefined" == typeof t && (t = "utf8"),
  36184. t) {
  36185. case "base64":
  36186. return o.fromBase64(e, i);
  36187. case "hex":
  36188. return o.fromHex(e, i);
  36189. case "binary":
  36190. return o.fromBinary(e, i);
  36191. case "utf8":
  36192. return o.fromUTF8(e, i);
  36193. case "debug":
  36194. return o.fromDebug(e, i);
  36195. default:
  36196. throw Error("Unsupported encoding: " + t)
  36197. }
  36198. if (null === e || "object" != typeof e)
  36199. throw TypeError("Illegal buffer");
  36200. var r;
  36201. if (o.isByteBuffer(e))
  36202. return r = a.clone.call(e),
  36203. r.markedOffset = -1,
  36204. r;
  36205. if (e instanceof Uint8Array)
  36206. r = new o(0,i,n),
  36207. e.length > 0 && (r.buffer = e.buffer,
  36208. r.offset = e.byteOffset,
  36209. r.limit = e.byteOffset + e.byteLength,
  36210. r.view = new Uint8Array(e.buffer));
  36211. else if (e instanceof ArrayBuffer)
  36212. r = new o(0,i,n),
  36213. e.byteLength > 0 && (r.buffer = e,
  36214. r.offset = 0,
  36215. r.limit = e.byteLength,
  36216. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36217. else {
  36218. if ("[object Array]" !== Object.prototype.toString.call(e))
  36219. throw TypeError("Illegal buffer");
  36220. r = new o(e.length,i,n),
  36221. r.limit = e.length;
  36222. for (var s = 0; s < e.length; ++s)
  36223. r.view[s] = e[s]
  36224. }
  36225. return r
  36226. }
  36227. ,
  36228. a.writeBitSet = function(e, t) {
  36229. var i = "undefined" == typeof t;
  36230. if (i && (t = this.offset),
  36231. !this.noAssert) {
  36232. if (!(e instanceof Array))
  36233. throw TypeError("Illegal BitSet: Not an array");
  36234. if ("number" != typeof t || t % 1 !== 0)
  36235. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36236. if (t >>>= 0,
  36237. t < 0 || t + 0 > this.buffer.byteLength)
  36238. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36239. }
  36240. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36241. for (t += this.writeVarint32(o, t); a--; )
  36242. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36243. this.writeByte(n, t++);
  36244. if (s < o) {
  36245. var l = 0;
  36246. for (n = 0; s < o; )
  36247. n |= (1 & !!e[s++]) << l++;
  36248. this.writeByte(n, t++)
  36249. }
  36250. return i ? (this.offset = t,
  36251. this) : t - r
  36252. }
  36253. ,
  36254. a.readBitSet = function(e) {
  36255. var t = "undefined" == typeof e;
  36256. t && (e = this.offset);
  36257. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36258. for (e += n.length; o--; )
  36259. i = this.readByte(e++),
  36260. s[a++] = !!(1 & i),
  36261. s[a++] = !!(2 & i),
  36262. s[a++] = !!(4 & i),
  36263. s[a++] = !!(8 & i),
  36264. s[a++] = !!(16 & i),
  36265. s[a++] = !!(32 & i),
  36266. s[a++] = !!(64 & i),
  36267. s[a++] = !!(128 & i);
  36268. if (a < r) {
  36269. var l = 0;
  36270. for (i = this.readByte(e++); a < r; )
  36271. s[a++] = !!(i >> l++ & 1)
  36272. }
  36273. return t && (this.offset = e),
  36274. s
  36275. }
  36276. ,
  36277. a.readBytes = function(e, t) {
  36278. var i = "undefined" == typeof t;
  36279. if (i && (t = this.offset),
  36280. !this.noAssert) {
  36281. if ("number" != typeof t || t % 1 !== 0)
  36282. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36283. if (t >>>= 0,
  36284. t < 0 || t + e > this.buffer.byteLength)
  36285. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36286. }
  36287. var n = this.slice(t, t + e);
  36288. return i && (this.offset += e),
  36289. n
  36290. }
  36291. ,
  36292. a.writeBytes = a.append,
  36293. a.writeInt8 = function(e, t) {
  36294. var i = "undefined" == typeof t;
  36295. if (i && (t = this.offset),
  36296. !this.noAssert) {
  36297. if ("number" != typeof e || e % 1 !== 0)
  36298. throw TypeError("Illegal value: " + e + " (not an integer)");
  36299. if (e |= 0,
  36300. "number" != typeof t || t % 1 !== 0)
  36301. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36302. if (t >>>= 0,
  36303. t < 0 || t + 0 > this.buffer.byteLength)
  36304. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36305. }
  36306. t += 1;
  36307. var n = this.buffer.byteLength;
  36308. return t > n && this.resize((n *= 2) > t ? n : t),
  36309. t -= 1,
  36310. this.view[t] = e,
  36311. i && (this.offset += 1),
  36312. this
  36313. }
  36314. ,
  36315. a.writeByte = a.writeInt8,
  36316. a.readInt8 = function(e) {
  36317. var t = "undefined" == typeof e;
  36318. if (t && (e = this.offset),
  36319. !this.noAssert) {
  36320. if ("number" != typeof e || e % 1 !== 0)
  36321. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36322. if (e >>>= 0,
  36323. e < 0 || e + 1 > this.buffer.byteLength)
  36324. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36325. }
  36326. var i = this.view[e];
  36327. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36328. t && (this.offset += 1),
  36329. i
  36330. }
  36331. ,
  36332. a.readByte = a.readInt8,
  36333. a.writeUint8 = function(e, t) {
  36334. var i = "undefined" == typeof t;
  36335. if (i && (t = this.offset),
  36336. !this.noAssert) {
  36337. if ("number" != typeof e || e % 1 !== 0)
  36338. throw TypeError("Illegal value: " + e + " (not an integer)");
  36339. if (e >>>= 0,
  36340. "number" != typeof t || t % 1 !== 0)
  36341. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36342. if (t >>>= 0,
  36343. t < 0 || t + 0 > this.buffer.byteLength)
  36344. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36345. }
  36346. t += 1;
  36347. var n = this.buffer.byteLength;
  36348. return t > n && this.resize((n *= 2) > t ? n : t),
  36349. t -= 1,
  36350. this.view[t] = e,
  36351. i && (this.offset += 1),
  36352. this
  36353. }
  36354. ,
  36355. a.writeUInt8 = a.writeUint8,
  36356. a.readUint8 = function(e) {
  36357. var t = "undefined" == typeof e;
  36358. if (t && (e = this.offset),
  36359. !this.noAssert) {
  36360. if ("number" != typeof e || e % 1 !== 0)
  36361. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36362. if (e >>>= 0,
  36363. e < 0 || e + 1 > this.buffer.byteLength)
  36364. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36365. }
  36366. var i = this.view[e];
  36367. return t && (this.offset += 1),
  36368. i
  36369. }
  36370. ,
  36371. a.readUInt8 = a.readUint8,
  36372. a.writeInt16 = function(e, t) {
  36373. var i = "undefined" == typeof t;
  36374. if (i && (t = this.offset),
  36375. !this.noAssert) {
  36376. if ("number" != typeof e || e % 1 !== 0)
  36377. throw TypeError("Illegal value: " + e + " (not an integer)");
  36378. if (e |= 0,
  36379. "number" != typeof t || t % 1 !== 0)
  36380. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36381. if (t >>>= 0,
  36382. t < 0 || t + 0 > this.buffer.byteLength)
  36383. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36384. }
  36385. t += 2;
  36386. var n = this.buffer.byteLength;
  36387. return t > n && this.resize((n *= 2) > t ? n : t),
  36388. t -= 2,
  36389. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36390. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36391. this.view[t + 1] = 255 & e),
  36392. i && (this.offset += 2),
  36393. this
  36394. }
  36395. ,
  36396. a.writeShort = a.writeInt16,
  36397. a.readInt16 = function(e) {
  36398. var t = "undefined" == typeof e;
  36399. if (t && (e = this.offset),
  36400. !this.noAssert) {
  36401. if ("number" != typeof e || e % 1 !== 0)
  36402. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36403. if (e >>>= 0,
  36404. e < 0 || e + 2 > this.buffer.byteLength)
  36405. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36406. }
  36407. var i = 0;
  36408. return this.littleEndian ? (i = this.view[e],
  36409. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36410. i |= this.view[e + 1]),
  36411. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36412. t && (this.offset += 2),
  36413. i
  36414. }
  36415. ,
  36416. a.readShort = a.readInt16,
  36417. a.writeUint16 = function(e, t) {
  36418. var i = "undefined" == typeof t;
  36419. if (i && (t = this.offset),
  36420. !this.noAssert) {
  36421. if ("number" != typeof e || e % 1 !== 0)
  36422. throw TypeError("Illegal value: " + e + " (not an integer)");
  36423. if (e >>>= 0,
  36424. "number" != typeof t || t % 1 !== 0)
  36425. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36426. if (t >>>= 0,
  36427. t < 0 || t + 0 > this.buffer.byteLength)
  36428. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36429. }
  36430. t += 2;
  36431. var n = this.buffer.byteLength;
  36432. return t > n && this.resize((n *= 2) > t ? n : t),
  36433. t -= 2,
  36434. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36435. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36436. this.view[t + 1] = 255 & e),
  36437. i && (this.offset += 2),
  36438. this
  36439. }
  36440. ,
  36441. a.writeUInt16 = a.writeUint16,
  36442. a.readUint16 = function(e) {
  36443. var t = "undefined" == typeof e;
  36444. if (t && (e = this.offset),
  36445. !this.noAssert) {
  36446. if ("number" != typeof e || e % 1 !== 0)
  36447. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36448. if (e >>>= 0,
  36449. e < 0 || e + 2 > this.buffer.byteLength)
  36450. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36451. }
  36452. var i = 0;
  36453. return this.littleEndian ? (i = this.view[e],
  36454. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36455. i |= this.view[e + 1]),
  36456. t && (this.offset += 2),
  36457. i
  36458. }
  36459. ,
  36460. a.readUInt16 = a.readUint16,
  36461. a.writeInt32 = function(e, t) {
  36462. var i = "undefined" == typeof t;
  36463. if (i && (t = this.offset),
  36464. !this.noAssert) {
  36465. if ("number" != typeof e || e % 1 !== 0)
  36466. throw TypeError("Illegal value: " + e + " (not an integer)");
  36467. if (e |= 0,
  36468. "number" != typeof t || t % 1 !== 0)
  36469. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36470. if (t >>>= 0,
  36471. t < 0 || t + 0 > this.buffer.byteLength)
  36472. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36473. }
  36474. t += 4;
  36475. var n = this.buffer.byteLength;
  36476. return t > n && this.resize((n *= 2) > t ? n : t),
  36477. t -= 4,
  36478. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36479. this.view[t + 2] = e >>> 16 & 255,
  36480. this.view[t + 1] = e >>> 8 & 255,
  36481. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36482. this.view[t + 1] = e >>> 16 & 255,
  36483. this.view[t + 2] = e >>> 8 & 255,
  36484. this.view[t + 3] = 255 & e),
  36485. i && (this.offset += 4),
  36486. this
  36487. }
  36488. ,
  36489. a.writeInt = a.writeInt32,
  36490. a.readInt32 = function(e) {
  36491. var t = "undefined" == typeof e;
  36492. if (t && (e = this.offset),
  36493. !this.noAssert) {
  36494. if ("number" != typeof e || e % 1 !== 0)
  36495. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36496. if (e >>>= 0,
  36497. e < 0 || e + 4 > this.buffer.byteLength)
  36498. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36499. }
  36500. var i = 0;
  36501. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36502. i |= this.view[e + 1] << 8,
  36503. i |= this.view[e],
  36504. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36505. i |= this.view[e + 2] << 8,
  36506. i |= this.view[e + 3],
  36507. i += this.view[e] << 24 >>> 0),
  36508. i |= 0,
  36509. t && (this.offset += 4),
  36510. i
  36511. }
  36512. ,
  36513. a.readInt = a.readInt32,
  36514. a.writeUint32 = function(e, t) {
  36515. var i = "undefined" == typeof t;
  36516. if (i && (t = this.offset),
  36517. !this.noAssert) {
  36518. if ("number" != typeof e || e % 1 !== 0)
  36519. throw TypeError("Illegal value: " + e + " (not an integer)");
  36520. if (e >>>= 0,
  36521. "number" != typeof t || t % 1 !== 0)
  36522. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36523. if (t >>>= 0,
  36524. t < 0 || t + 0 > this.buffer.byteLength)
  36525. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36526. }
  36527. t += 4;
  36528. var n = this.buffer.byteLength;
  36529. return t > n && this.resize((n *= 2) > t ? n : t),
  36530. t -= 4,
  36531. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36532. this.view[t + 2] = e >>> 16 & 255,
  36533. this.view[t + 1] = e >>> 8 & 255,
  36534. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36535. this.view[t + 1] = e >>> 16 & 255,
  36536. this.view[t + 2] = e >>> 8 & 255,
  36537. this.view[t + 3] = 255 & e),
  36538. i && (this.offset += 4),
  36539. this
  36540. }
  36541. ,
  36542. a.writeUInt32 = a.writeUint32,
  36543. a.readUint32 = function(e) {
  36544. var t = "undefined" == typeof e;
  36545. if (t && (e = this.offset),
  36546. !this.noAssert) {
  36547. if ("number" != typeof e || e % 1 !== 0)
  36548. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36549. if (e >>>= 0,
  36550. e < 0 || e + 4 > this.buffer.byteLength)
  36551. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36552. }
  36553. var i = 0;
  36554. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36555. i |= this.view[e + 1] << 8,
  36556. i |= this.view[e],
  36557. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36558. i |= this.view[e + 2] << 8,
  36559. i |= this.view[e + 3],
  36560. i += this.view[e] << 24 >>> 0),
  36561. t && (this.offset += 4),
  36562. i
  36563. }
  36564. ,
  36565. a.readUInt32 = a.readUint32,
  36566. e && (a.writeInt64 = function(t, i) {
  36567. var n = "undefined" == typeof i;
  36568. if (n && (i = this.offset),
  36569. !this.noAssert) {
  36570. if ("number" == typeof t)
  36571. t = e.fromNumber(t);
  36572. else if ("string" == typeof t)
  36573. t = e.fromString(t);
  36574. else if (!(t && t instanceof e))
  36575. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36576. if ("number" != typeof i || i % 1 !== 0)
  36577. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36578. if (i >>>= 0,
  36579. i < 0 || i + 0 > this.buffer.byteLength)
  36580. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36581. }
  36582. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36583. i += 8;
  36584. var r = this.buffer.byteLength;
  36585. i > r && this.resize((r *= 2) > i ? r : i),
  36586. i -= 8;
  36587. var o = t.low
  36588. , a = t.high;
  36589. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36590. this.view[i + 2] = o >>> 16 & 255,
  36591. this.view[i + 1] = o >>> 8 & 255,
  36592. this.view[i] = 255 & o,
  36593. i += 4,
  36594. this.view[i + 3] = a >>> 24 & 255,
  36595. this.view[i + 2] = a >>> 16 & 255,
  36596. this.view[i + 1] = a >>> 8 & 255,
  36597. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36598. this.view[i + 1] = a >>> 16 & 255,
  36599. this.view[i + 2] = a >>> 8 & 255,
  36600. this.view[i + 3] = 255 & a,
  36601. i += 4,
  36602. this.view[i] = o >>> 24 & 255,
  36603. this.view[i + 1] = o >>> 16 & 255,
  36604. this.view[i + 2] = o >>> 8 & 255,
  36605. this.view[i + 3] = 255 & o),
  36606. n && (this.offset += 8),
  36607. this
  36608. }
  36609. ,
  36610. a.writeLong = a.writeInt64,
  36611. a.readInt64 = function(t) {
  36612. var i = "undefined" == typeof t;
  36613. if (i && (t = this.offset),
  36614. !this.noAssert) {
  36615. if ("number" != typeof t || t % 1 !== 0)
  36616. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36617. if (t >>>= 0,
  36618. t < 0 || t + 8 > this.buffer.byteLength)
  36619. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36620. }
  36621. var n = 0
  36622. , r = 0;
  36623. this.littleEndian ? (n = this.view[t + 2] << 16,
  36624. n |= this.view[t + 1] << 8,
  36625. n |= this.view[t],
  36626. n += this.view[t + 3] << 24 >>> 0,
  36627. t += 4,
  36628. r = this.view[t + 2] << 16,
  36629. r |= this.view[t + 1] << 8,
  36630. r |= this.view[t],
  36631. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36632. r |= this.view[t + 2] << 8,
  36633. r |= this.view[t + 3],
  36634. r += this.view[t] << 24 >>> 0,
  36635. t += 4,
  36636. n = this.view[t + 1] << 16,
  36637. n |= this.view[t + 2] << 8,
  36638. n |= this.view[t + 3],
  36639. n += this.view[t] << 24 >>> 0);
  36640. var o = new e(n,r,!1);
  36641. return i && (this.offset += 8),
  36642. o
  36643. }
  36644. ,
  36645. a.readLong = a.readInt64,
  36646. a.writeUint64 = function(t, i) {
  36647. var n = "undefined" == typeof i;
  36648. if (n && (i = this.offset),
  36649. !this.noAssert) {
  36650. if ("number" == typeof t)
  36651. t = e.fromNumber(t);
  36652. else if ("string" == typeof t)
  36653. t = e.fromString(t);
  36654. else if (!(t && t instanceof e))
  36655. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36656. if ("number" != typeof i || i % 1 !== 0)
  36657. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36658. if (i >>>= 0,
  36659. i < 0 || i + 0 > this.buffer.byteLength)
  36660. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36661. }
  36662. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36663. i += 8;
  36664. var r = this.buffer.byteLength;
  36665. i > r && this.resize((r *= 2) > i ? r : i),
  36666. i -= 8;
  36667. var o = t.low
  36668. , a = t.high;
  36669. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36670. this.view[i + 2] = o >>> 16 & 255,
  36671. this.view[i + 1] = o >>> 8 & 255,
  36672. this.view[i] = 255 & o,
  36673. i += 4,
  36674. this.view[i + 3] = a >>> 24 & 255,
  36675. this.view[i + 2] = a >>> 16 & 255,
  36676. this.view[i + 1] = a >>> 8 & 255,
  36677. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36678. this.view[i + 1] = a >>> 16 & 255,
  36679. this.view[i + 2] = a >>> 8 & 255,
  36680. this.view[i + 3] = 255 & a,
  36681. i += 4,
  36682. this.view[i] = o >>> 24 & 255,
  36683. this.view[i + 1] = o >>> 16 & 255,
  36684. this.view[i + 2] = o >>> 8 & 255,
  36685. this.view[i + 3] = 255 & o),
  36686. n && (this.offset += 8),
  36687. this
  36688. }
  36689. ,
  36690. a.writeUInt64 = a.writeUint64,
  36691. a.readUint64 = function(t) {
  36692. var i = "undefined" == typeof t;
  36693. if (i && (t = this.offset),
  36694. !this.noAssert) {
  36695. if ("number" != typeof t || t % 1 !== 0)
  36696. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36697. if (t >>>= 0,
  36698. t < 0 || t + 8 > this.buffer.byteLength)
  36699. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36700. }
  36701. var n = 0
  36702. , r = 0;
  36703. this.littleEndian ? (n = this.view[t + 2] << 16,
  36704. n |= this.view[t + 1] << 8,
  36705. n |= this.view[t],
  36706. n += this.view[t + 3] << 24 >>> 0,
  36707. t += 4,
  36708. r = this.view[t + 2] << 16,
  36709. r |= this.view[t + 1] << 8,
  36710. r |= this.view[t],
  36711. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36712. r |= this.view[t + 2] << 8,
  36713. r |= this.view[t + 3],
  36714. r += this.view[t] << 24 >>> 0,
  36715. t += 4,
  36716. n = this.view[t + 1] << 16,
  36717. n |= this.view[t + 2] << 8,
  36718. n |= this.view[t + 3],
  36719. n += this.view[t] << 24 >>> 0);
  36720. var o = new e(n,r,!0);
  36721. return i && (this.offset += 8),
  36722. o
  36723. }
  36724. ,
  36725. a.readUInt64 = a.readUint64),
  36726. a.writeFloat32 = function(e, t) {
  36727. var i = "undefined" == typeof t;
  36728. if (i && (t = this.offset),
  36729. !this.noAssert) {
  36730. if ("number" != typeof e)
  36731. throw TypeError("Illegal value: " + e + " (not a number)");
  36732. if ("number" != typeof t || t % 1 !== 0)
  36733. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36734. if (t >>>= 0,
  36735. t < 0 || t + 0 > this.buffer.byteLength)
  36736. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36737. }
  36738. t += 4;
  36739. var n = this.buffer.byteLength;
  36740. return t > n && this.resize((n *= 2) > t ? n : t),
  36741. t -= 4,
  36742. r(this.view, e, t, this.littleEndian, 23, 4),
  36743. i && (this.offset += 4),
  36744. this
  36745. }
  36746. ,
  36747. a.writeFloat = a.writeFloat32,
  36748. a.readFloat32 = function(e) {
  36749. var t = "undefined" == typeof e;
  36750. if (t && (e = this.offset),
  36751. !this.noAssert) {
  36752. if ("number" != typeof e || e % 1 !== 0)
  36753. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36754. if (e >>>= 0,
  36755. e < 0 || e + 4 > this.buffer.byteLength)
  36756. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36757. }
  36758. var i = n(this.view, e, this.littleEndian, 23, 4);
  36759. return t && (this.offset += 4),
  36760. i
  36761. }
  36762. ,
  36763. a.readFloat = a.readFloat32,
  36764. a.writeFloat64 = function(e, t) {
  36765. var i = "undefined" == typeof t;
  36766. if (i && (t = this.offset),
  36767. !this.noAssert) {
  36768. if ("number" != typeof e)
  36769. throw TypeError("Illegal value: " + e + " (not a number)");
  36770. if ("number" != typeof t || t % 1 !== 0)
  36771. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36772. if (t >>>= 0,
  36773. t < 0 || t + 0 > this.buffer.byteLength)
  36774. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36775. }
  36776. t += 8;
  36777. var n = this.buffer.byteLength;
  36778. return t > n && this.resize((n *= 2) > t ? n : t),
  36779. t -= 8,
  36780. r(this.view, e, t, this.littleEndian, 52, 8),
  36781. i && (this.offset += 8),
  36782. this
  36783. }
  36784. ,
  36785. a.writeDouble = a.writeFloat64,
  36786. a.readFloat64 = function(e) {
  36787. var t = "undefined" == typeof e;
  36788. if (t && (e = this.offset),
  36789. !this.noAssert) {
  36790. if ("number" != typeof e || e % 1 !== 0)
  36791. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36792. if (e >>>= 0,
  36793. e < 0 || e + 8 > this.buffer.byteLength)
  36794. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  36795. }
  36796. var i = n(this.view, e, this.littleEndian, 52, 8);
  36797. return t && (this.offset += 8),
  36798. i
  36799. }
  36800. ,
  36801. a.readDouble = a.readFloat64,
  36802. o.MAX_VARINT32_BYTES = 5,
  36803. o.calculateVarint32 = function(e) {
  36804. return e >>>= 0,
  36805. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  36806. }
  36807. ,
  36808. o.zigZagEncode32 = function(e) {
  36809. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  36810. }
  36811. ,
  36812. o.zigZagDecode32 = function(e) {
  36813. return e >>> 1 ^ -(1 & e) | 0
  36814. }
  36815. ,
  36816. a.writeVarint32 = function(e, t) {
  36817. var i = "undefined" == typeof t;
  36818. if (i && (t = this.offset),
  36819. !this.noAssert) {
  36820. if ("number" != typeof e || e % 1 !== 0)
  36821. throw TypeError("Illegal value: " + e + " (not an integer)");
  36822. if (e |= 0,
  36823. "number" != typeof t || t % 1 !== 0)
  36824. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36825. if (t >>>= 0,
  36826. t < 0 || t + 0 > this.buffer.byteLength)
  36827. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36828. }
  36829. var n, r = o.calculateVarint32(e);
  36830. t += r;
  36831. var a = this.buffer.byteLength;
  36832. for (t > a && this.resize((a *= 2) > t ? a : t),
  36833. t -= r,
  36834. e >>>= 0; e >= 128; )
  36835. n = 127 & e | 128,
  36836. this.view[t++] = n,
  36837. e >>>= 7;
  36838. return this.view[t++] = e,
  36839. i ? (this.offset = t,
  36840. this) : r
  36841. }
  36842. ,
  36843. a.writeVarint32ZigZag = function(e, t) {
  36844. return this.writeVarint32(o.zigZagEncode32(e), t)
  36845. }
  36846. ,
  36847. a.readVarint32 = function(e) {
  36848. var t = "undefined" == typeof e;
  36849. if (t && (e = this.offset),
  36850. !this.noAssert) {
  36851. if ("number" != typeof e || e % 1 !== 0)
  36852. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36853. if (e >>>= 0,
  36854. e < 0 || e + 1 > this.buffer.byteLength)
  36855. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36856. }
  36857. var i, n = 0, r = 0;
  36858. do {
  36859. if (!this.noAssert && e > this.limit) {
  36860. var o = Error("Truncated");
  36861. throw o.truncated = !0,
  36862. o
  36863. }
  36864. i = this.view[e++],
  36865. n < 5 && (r |= (127 & i) << 7 * n),
  36866. ++n
  36867. } while (0 !== (128 & i));return r |= 0,
  36868. t ? (this.offset = e,
  36869. r) : {
  36870. value: r,
  36871. length: n
  36872. }
  36873. }
  36874. ,
  36875. a.readVarint32ZigZag = function(e) {
  36876. var t = this.readVarint32(e);
  36877. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  36878. t
  36879. }
  36880. ,
  36881. e && (o.MAX_VARINT64_BYTES = 10,
  36882. o.calculateVarint64 = function(t) {
  36883. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  36884. var i = t.toInt() >>> 0
  36885. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  36886. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  36887. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  36888. }
  36889. ,
  36890. o.zigZagEncode64 = function(t) {
  36891. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36892. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  36893. }
  36894. ,
  36895. o.zigZagDecode64 = function(t) {
  36896. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36897. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  36898. }
  36899. ,
  36900. a.writeVarint64 = function(t, i) {
  36901. var n = "undefined" == typeof i;
  36902. if (n && (i = this.offset),
  36903. !this.noAssert) {
  36904. if ("number" == typeof t)
  36905. t = e.fromNumber(t);
  36906. else if ("string" == typeof t)
  36907. t = e.fromString(t);
  36908. else if (!(t && t instanceof e))
  36909. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36910. if ("number" != typeof i || i % 1 !== 0)
  36911. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36912. if (i >>>= 0,
  36913. i < 0 || i + 0 > this.buffer.byteLength)
  36914. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36915. }
  36916. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  36917. var r = o.calculateVarint64(t)
  36918. , a = t.toInt() >>> 0
  36919. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  36920. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  36921. i += r;
  36922. var c = this.buffer.byteLength;
  36923. switch (i > c && this.resize((c *= 2) > i ? c : i),
  36924. i -= r,
  36925. r) {
  36926. case 10:
  36927. this.view[i + 9] = l >>> 7 & 1;
  36928. case 9:
  36929. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  36930. case 8:
  36931. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  36932. case 7:
  36933. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  36934. case 6:
  36935. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  36936. case 5:
  36937. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  36938. case 4:
  36939. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  36940. case 3:
  36941. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  36942. case 2:
  36943. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  36944. case 1:
  36945. this.view[i] = 1 !== r ? 128 | a : 127 & a
  36946. }
  36947. return n ? (this.offset += r,
  36948. this) : r
  36949. }
  36950. ,
  36951. a.writeVarint64ZigZag = function(e, t) {
  36952. return this.writeVarint64(o.zigZagEncode64(e), t)
  36953. }
  36954. ,
  36955. a.readVarint64 = function(t) {
  36956. var i = "undefined" == typeof t;
  36957. if (i && (t = this.offset),
  36958. !this.noAssert) {
  36959. if ("number" != typeof t || t % 1 !== 0)
  36960. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36961. if (t >>>= 0,
  36962. t < 0 || t + 1 > this.buffer.byteLength)
  36963. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  36964. }
  36965. var n = t
  36966. , r = 0
  36967. , o = 0
  36968. , a = 0
  36969. , s = 0;
  36970. if (s = this.view[t++],
  36971. r = 127 & s,
  36972. 128 & s && (s = this.view[t++],
  36973. r |= (127 & s) << 7,
  36974. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36975. r |= (127 & s) << 14,
  36976. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36977. r |= (127 & s) << 21,
  36978. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36979. o = 127 & s,
  36980. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36981. o |= (127 & s) << 7,
  36982. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36983. o |= (127 & s) << 14,
  36984. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36985. o |= (127 & s) << 21,
  36986. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36987. a = 127 & s,
  36988. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36989. a |= (127 & s) << 7,
  36990. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  36991. throw Error("Buffer overrun");
  36992. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  36993. return i ? (this.offset = t,
  36994. l) : {
  36995. value: l,
  36996. length: t - n
  36997. }
  36998. }
  36999. ,
  37000. a.readVarint64ZigZag = function(t) {
  37001. var i = this.readVarint64(t);
  37002. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37003. i
  37004. }
  37005. ),
  37006. a.writeCString = function(e, i) {
  37007. var n = "undefined" == typeof i;
  37008. n && (i = this.offset);
  37009. var r, o = e.length;
  37010. if (!this.noAssert) {
  37011. if ("string" != typeof e)
  37012. throw TypeError("Illegal str: Not a string");
  37013. for (r = 0; r < o; ++r)
  37014. if (0 === e.charCodeAt(r))
  37015. throw RangeError("Illegal str: Contains NULL-characters");
  37016. if ("number" != typeof i || i % 1 !== 0)
  37017. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37018. if (i >>>= 0,
  37019. i < 0 || i + 0 > this.buffer.byteLength)
  37020. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37021. }
  37022. o = h.calculateUTF16asUTF8(t(e))[1],
  37023. i += o + 1;
  37024. var a = this.buffer.byteLength;
  37025. return i > a && this.resize((a *= 2) > i ? a : i),
  37026. i -= o + 1,
  37027. h.encodeUTF16toUTF8(t(e), function(e) {
  37028. this.view[i++] = e
  37029. }
  37030. .bind(this)),
  37031. this.view[i++] = 0,
  37032. n ? (this.offset = i,
  37033. this) : o
  37034. }
  37035. ,
  37036. a.readCString = function(e) {
  37037. var t = "undefined" == typeof e;
  37038. if (t && (e = this.offset),
  37039. !this.noAssert) {
  37040. if ("number" != typeof e || e % 1 !== 0)
  37041. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37042. if (e >>>= 0,
  37043. e < 0 || e + 1 > this.buffer.byteLength)
  37044. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37045. }
  37046. var n, r = e, o = -1;
  37047. return h.decodeUTF8toUTF16(function() {
  37048. if (0 === o)
  37049. return null;
  37050. if (e >= this.limit)
  37051. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37052. return o = this.view[e++],
  37053. 0 === o ? null : o
  37054. }
  37055. .bind(this), n = i(), !0),
  37056. t ? (this.offset = e,
  37057. n()) : {
  37058. string: n(),
  37059. length: e - r
  37060. }
  37061. }
  37062. ,
  37063. a.writeIString = function(e, i) {
  37064. var n = "undefined" == typeof i;
  37065. if (n && (i = this.offset),
  37066. !this.noAssert) {
  37067. if ("string" != typeof e)
  37068. throw TypeError("Illegal str: Not a string");
  37069. if ("number" != typeof i || i % 1 !== 0)
  37070. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37071. if (i >>>= 0,
  37072. i < 0 || i + 0 > this.buffer.byteLength)
  37073. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37074. }
  37075. var r, o = i;
  37076. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37077. i += 4 + r;
  37078. var a = this.buffer.byteLength;
  37079. if (i > a && this.resize((a *= 2) > i ? a : i),
  37080. i -= 4 + r,
  37081. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37082. this.view[i + 2] = r >>> 16 & 255,
  37083. this.view[i + 1] = r >>> 8 & 255,
  37084. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37085. this.view[i + 1] = r >>> 16 & 255,
  37086. this.view[i + 2] = r >>> 8 & 255,
  37087. this.view[i + 3] = 255 & r),
  37088. i += 4,
  37089. h.encodeUTF16toUTF8(t(e), function(e) {
  37090. this.view[i++] = e
  37091. }
  37092. .bind(this)),
  37093. i !== o + 4 + r)
  37094. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37095. return n ? (this.offset = i,
  37096. this) : i - o
  37097. }
  37098. ,
  37099. a.readIString = function(e) {
  37100. var t = "undefined" == typeof e;
  37101. if (t && (e = this.offset),
  37102. !this.noAssert) {
  37103. if ("number" != typeof e || e % 1 !== 0)
  37104. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37105. if (e >>>= 0,
  37106. e < 0 || e + 4 > this.buffer.byteLength)
  37107. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37108. }
  37109. var i = e
  37110. , n = this.readUint32(e)
  37111. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37112. return e += r.length,
  37113. t ? (this.offset = e,
  37114. r.string) : {
  37115. string: r.string,
  37116. length: e - i
  37117. }
  37118. }
  37119. ,
  37120. o.METRICS_CHARS = "c",
  37121. o.METRICS_BYTES = "b",
  37122. a.writeUTF8String = function(e, i) {
  37123. var n = "undefined" == typeof i;
  37124. if (n && (i = this.offset),
  37125. !this.noAssert) {
  37126. if ("number" != typeof i || i % 1 !== 0)
  37127. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37128. if (i >>>= 0,
  37129. i < 0 || i + 0 > this.buffer.byteLength)
  37130. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37131. }
  37132. var r, o = i;
  37133. r = h.calculateUTF16asUTF8(t(e))[1],
  37134. i += r;
  37135. var a = this.buffer.byteLength;
  37136. return i > a && this.resize((a *= 2) > i ? a : i),
  37137. i -= r,
  37138. h.encodeUTF16toUTF8(t(e), function(e) {
  37139. this.view[i++] = e
  37140. }
  37141. .bind(this)),
  37142. n ? (this.offset = i,
  37143. this) : i - o
  37144. }
  37145. ,
  37146. a.writeString = a.writeUTF8String,
  37147. o.calculateUTF8Chars = function(e) {
  37148. return h.calculateUTF16asUTF8(t(e))[0]
  37149. }
  37150. ,
  37151. o.calculateUTF8Bytes = function(e) {
  37152. return h.calculateUTF16asUTF8(t(e))[1]
  37153. }
  37154. ,
  37155. o.calculateString = o.calculateUTF8Bytes,
  37156. a.readUTF8String = function(e, t, n) {
  37157. "number" == typeof t && (n = t,
  37158. t = void 0);
  37159. var r = "undefined" == typeof n;
  37160. if (r && (n = this.offset),
  37161. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37162. !this.noAssert) {
  37163. if ("number" != typeof e || e % 1 !== 0)
  37164. throw TypeError("Illegal length: " + e + " (not an integer)");
  37165. if (e |= 0,
  37166. "number" != typeof n || n % 1 !== 0)
  37167. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37168. if (n >>>= 0,
  37169. n < 0 || n + 0 > this.buffer.byteLength)
  37170. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37171. }
  37172. var a, s = 0, l = n;
  37173. if (t === o.METRICS_CHARS) {
  37174. if (a = i(),
  37175. h.decodeUTF8(function() {
  37176. return s < e && n < this.limit ? this.view[n++] : null
  37177. }
  37178. .bind(this), function(e) {
  37179. ++s,
  37180. h.UTF8toUTF16(e, a)
  37181. }),
  37182. s !== e)
  37183. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37184. return r ? (this.offset = n,
  37185. a()) : {
  37186. string: a(),
  37187. length: n - l
  37188. }
  37189. }
  37190. if (t === o.METRICS_BYTES) {
  37191. if (!this.noAssert) {
  37192. if ("number" != typeof n || n % 1 !== 0)
  37193. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37194. if (n >>>= 0,
  37195. n < 0 || n + e > this.buffer.byteLength)
  37196. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37197. }
  37198. var c = n + e;
  37199. if (h.decodeUTF8toUTF16(function() {
  37200. return n < c ? this.view[n++] : null
  37201. }
  37202. .bind(this), a = i(), this.noAssert),
  37203. n !== c)
  37204. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37205. return r ? (this.offset = n,
  37206. a()) : {
  37207. string: a(),
  37208. length: n - l
  37209. }
  37210. }
  37211. throw TypeError("Unsupported metrics: " + t)
  37212. }
  37213. ,
  37214. a.readString = a.readUTF8String,
  37215. a.writeVString = function(e, i) {
  37216. var n = "undefined" == typeof i;
  37217. if (n && (i = this.offset),
  37218. !this.noAssert) {
  37219. if ("string" != typeof e)
  37220. throw TypeError("Illegal str: Not a string");
  37221. if ("number" != typeof i || i % 1 !== 0)
  37222. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37223. if (i >>>= 0,
  37224. i < 0 || i + 0 > this.buffer.byteLength)
  37225. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37226. }
  37227. var r, a, s = i;
  37228. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37229. a = o.calculateVarint32(r),
  37230. i += a + r;
  37231. var l = this.buffer.byteLength;
  37232. if (i > l && this.resize((l *= 2) > i ? l : i),
  37233. i -= a + r,
  37234. i += this.writeVarint32(r, i),
  37235. h.encodeUTF16toUTF8(t(e), function(e) {
  37236. this.view[i++] = e
  37237. }
  37238. .bind(this)),
  37239. i !== s + r + a)
  37240. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37241. return n ? (this.offset = i,
  37242. this) : i - s
  37243. }
  37244. ,
  37245. a.readVString = function(e) {
  37246. var t = "undefined" == typeof e;
  37247. if (t && (e = this.offset),
  37248. !this.noAssert) {
  37249. if ("number" != typeof e || e % 1 !== 0)
  37250. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37251. if (e >>>= 0,
  37252. e < 0 || e + 1 > this.buffer.byteLength)
  37253. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37254. }
  37255. var i = e
  37256. , n = this.readVarint32(e)
  37257. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37258. return e += r.length,
  37259. t ? (this.offset = e,
  37260. r.string) : {
  37261. string: r.string,
  37262. length: e - i
  37263. }
  37264. }
  37265. ,
  37266. a.append = function(e, t, i) {
  37267. "number" != typeof t && "string" == typeof t || (i = t,
  37268. t = void 0);
  37269. var n = "undefined" == typeof i;
  37270. if (n && (i = this.offset),
  37271. !this.noAssert) {
  37272. if ("number" != typeof i || i % 1 !== 0)
  37273. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37274. if (i >>>= 0,
  37275. i < 0 || i + 0 > this.buffer.byteLength)
  37276. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37277. }
  37278. e instanceof o || (e = o.wrap(e, t));
  37279. var r = e.limit - e.offset;
  37280. if (r <= 0)
  37281. return this;
  37282. i += r;
  37283. var a = this.buffer.byteLength;
  37284. return i > a && this.resize((a *= 2) > i ? a : i),
  37285. i -= r,
  37286. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37287. e.offset += r,
  37288. n && (this.offset += r),
  37289. this
  37290. }
  37291. ,
  37292. a.appendTo = function(e, t) {
  37293. return e.append(this, t),
  37294. this
  37295. }
  37296. ,
  37297. a.assert = function(e) {
  37298. return this.noAssert = !e,
  37299. this
  37300. }
  37301. ,
  37302. a.capacity = function() {
  37303. return this.buffer.byteLength
  37304. }
  37305. ,
  37306. a.clear = function() {
  37307. return this.offset = 0,
  37308. this.limit = this.buffer.byteLength,
  37309. this.markedOffset = -1,
  37310. this
  37311. }
  37312. ,
  37313. a.clone = function(e) {
  37314. var t = new o(0,this.littleEndian,this.noAssert);
  37315. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37316. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37317. t.view = this.view),
  37318. t.offset = this.offset,
  37319. t.markedOffset = this.markedOffset,
  37320. t.limit = this.limit,
  37321. t
  37322. }
  37323. ,
  37324. a.compact = function(e, t) {
  37325. if ("undefined" == typeof e && (e = this.offset),
  37326. "undefined" == typeof t && (t = this.limit),
  37327. !this.noAssert) {
  37328. if ("number" != typeof e || e % 1 !== 0)
  37329. throw TypeError("Illegal begin: Not an integer");
  37330. if (e >>>= 0,
  37331. "number" != typeof t || t % 1 !== 0)
  37332. throw TypeError("Illegal end: Not an integer");
  37333. if (t >>>= 0,
  37334. e < 0 || e > t || t > this.buffer.byteLength)
  37335. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37336. }
  37337. if (0 === e && t === this.buffer.byteLength)
  37338. return this;
  37339. var i = t - e;
  37340. if (0 === i)
  37341. return this.buffer = s,
  37342. this.view = null,
  37343. this.markedOffset >= 0 && (this.markedOffset -= e),
  37344. this.offset = 0,
  37345. this.limit = 0,
  37346. this;
  37347. var n = new ArrayBuffer(i)
  37348. , r = new Uint8Array(n);
  37349. return r.set(this.view.subarray(e, t)),
  37350. this.buffer = n,
  37351. this.view = r,
  37352. this.markedOffset >= 0 && (this.markedOffset -= e),
  37353. this.offset = 0,
  37354. this.limit = i,
  37355. this
  37356. }
  37357. ,
  37358. a.copy = function(e, t) {
  37359. if ("undefined" == typeof e && (e = this.offset),
  37360. "undefined" == typeof t && (t = this.limit),
  37361. !this.noAssert) {
  37362. if ("number" != typeof e || e % 1 !== 0)
  37363. throw TypeError("Illegal begin: Not an integer");
  37364. if (e >>>= 0,
  37365. "number" != typeof t || t % 1 !== 0)
  37366. throw TypeError("Illegal end: Not an integer");
  37367. if (t >>>= 0,
  37368. e < 0 || e > t || t > this.buffer.byteLength)
  37369. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37370. }
  37371. if (e === t)
  37372. return new o(0,this.littleEndian,this.noAssert);
  37373. var i = t - e
  37374. , n = new o(i,this.littleEndian,this.noAssert);
  37375. return n.offset = 0,
  37376. n.limit = i,
  37377. n.markedOffset >= 0 && (n.markedOffset -= e),
  37378. this.copyTo(n, 0, e, t),
  37379. n
  37380. }
  37381. ,
  37382. a.copyTo = function(e, t, i, n) {
  37383. var r, a;
  37384. if (!this.noAssert && !o.isByteBuffer(e))
  37385. throw TypeError("Illegal target: Not a ByteBuffer");
  37386. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37387. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37388. n = "undefined" == typeof n ? this.limit : 0 | n,
  37389. t < 0 || t > e.buffer.byteLength)
  37390. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37391. if (i < 0 || n > this.buffer.byteLength)
  37392. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37393. var s = n - i;
  37394. return 0 === s ? e : (e.ensureCapacity(t + s),
  37395. e.view.set(this.view.subarray(i, n), t),
  37396. r && (this.offset += s),
  37397. a && (e.offset += s),
  37398. this)
  37399. }
  37400. ,
  37401. a.ensureCapacity = function(e) {
  37402. var t = this.buffer.byteLength;
  37403. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37404. }
  37405. ,
  37406. a.fill = function(e, t, i) {
  37407. var n = "undefined" == typeof t;
  37408. if (n && (t = this.offset),
  37409. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37410. "undefined" == typeof t && (t = this.offset),
  37411. "undefined" == typeof i && (i = this.limit),
  37412. !this.noAssert) {
  37413. if ("number" != typeof e || e % 1 !== 0)
  37414. throw TypeError("Illegal value: " + e + " (not an integer)");
  37415. if (e |= 0,
  37416. "number" != typeof t || t % 1 !== 0)
  37417. throw TypeError("Illegal begin: Not an integer");
  37418. if (t >>>= 0,
  37419. "number" != typeof i || i % 1 !== 0)
  37420. throw TypeError("Illegal end: Not an integer");
  37421. if (i >>>= 0,
  37422. t < 0 || t > i || i > this.buffer.byteLength)
  37423. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37424. }
  37425. if (t >= i)
  37426. return this;
  37427. for (; t < i; )
  37428. this.view[t++] = e;
  37429. return n && (this.offset = t),
  37430. this
  37431. }
  37432. ,
  37433. a.flip = function() {
  37434. return this.limit = this.offset,
  37435. this.offset = 0,
  37436. this
  37437. }
  37438. ,
  37439. a.mark = function(e) {
  37440. if (e = "undefined" == typeof e ? this.offset : e,
  37441. !this.noAssert) {
  37442. if ("number" != typeof e || e % 1 !== 0)
  37443. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37444. if (e >>>= 0,
  37445. e < 0 || e + 0 > this.buffer.byteLength)
  37446. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37447. }
  37448. return this.markedOffset = e,
  37449. this
  37450. }
  37451. ,
  37452. a.order = function(e) {
  37453. if (!this.noAssert && "boolean" != typeof e)
  37454. throw TypeError("Illegal littleEndian: Not a boolean");
  37455. return this.littleEndian = !!e,
  37456. this
  37457. }
  37458. ,
  37459. a.LE = function(e) {
  37460. return this.littleEndian = "undefined" == typeof e || !!e,
  37461. this
  37462. }
  37463. ,
  37464. a.BE = function(e) {
  37465. return this.littleEndian = "undefined" != typeof e && !e,
  37466. this
  37467. }
  37468. ,
  37469. a.prepend = function(e, t, i) {
  37470. "number" != typeof t && "string" == typeof t || (i = t,
  37471. t = void 0);
  37472. var n = "undefined" == typeof i;
  37473. if (n && (i = this.offset),
  37474. !this.noAssert) {
  37475. if ("number" != typeof i || i % 1 !== 0)
  37476. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37477. if (i >>>= 0,
  37478. i < 0 || i + 0 > this.buffer.byteLength)
  37479. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37480. }
  37481. e instanceof o || (e = o.wrap(e, t));
  37482. var r = e.limit - e.offset;
  37483. if (r <= 0)
  37484. return this;
  37485. var a = r - i;
  37486. if (a > 0) {
  37487. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37488. , l = new Uint8Array(s);
  37489. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37490. this.buffer = s,
  37491. this.view = l,
  37492. this.offset += a,
  37493. this.markedOffset >= 0 && (this.markedOffset += a),
  37494. this.limit += a,
  37495. i += a
  37496. } else {
  37497. new Uint8Array(this.buffer)
  37498. }
  37499. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37500. e.offset = e.limit,
  37501. n && (this.offset -= r),
  37502. this
  37503. }
  37504. ,
  37505. a.prependTo = function(e, t) {
  37506. return e.prepend(this, t),
  37507. this
  37508. }
  37509. ,
  37510. a.printDebug = function(e) {
  37511. "function" != typeof e && (e = console.log.bind(console)),
  37512. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37513. }
  37514. ,
  37515. a.remaining = function() {
  37516. return this.limit - this.offset
  37517. }
  37518. ,
  37519. a.reset = function() {
  37520. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37521. this.markedOffset = -1) : this.offset = 0,
  37522. this
  37523. }
  37524. ,
  37525. a.resize = function(e) {
  37526. if (!this.noAssert) {
  37527. if ("number" != typeof e || e % 1 !== 0)
  37528. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37529. if (e |= 0,
  37530. e < 0)
  37531. throw RangeError("Illegal capacity: 0 <= " + e)
  37532. }
  37533. if (this.buffer.byteLength < e) {
  37534. var t = new ArrayBuffer(e)
  37535. , i = new Uint8Array(t);
  37536. i.set(this.view),
  37537. this.buffer = t,
  37538. this.view = i
  37539. }
  37540. return this
  37541. }
  37542. ,
  37543. a.reverse = function(e, t) {
  37544. if ("undefined" == typeof e && (e = this.offset),
  37545. "undefined" == typeof t && (t = this.limit),
  37546. !this.noAssert) {
  37547. if ("number" != typeof e || e % 1 !== 0)
  37548. throw TypeError("Illegal begin: Not an integer");
  37549. if (e >>>= 0,
  37550. "number" != typeof t || t % 1 !== 0)
  37551. throw TypeError("Illegal end: Not an integer");
  37552. if (t >>>= 0,
  37553. e < 0 || e > t || t > this.buffer.byteLength)
  37554. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37555. }
  37556. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37557. this)
  37558. }
  37559. ,
  37560. a.skip = function(e) {
  37561. if (!this.noAssert) {
  37562. if ("number" != typeof e || e % 1 !== 0)
  37563. throw TypeError("Illegal length: " + e + " (not an integer)");
  37564. e |= 0
  37565. }
  37566. var t = this.offset + e;
  37567. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37568. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37569. return this.offset = t,
  37570. this
  37571. }
  37572. ,
  37573. a.slice = function(e, t) {
  37574. if ("undefined" == typeof e && (e = this.offset),
  37575. "undefined" == typeof t && (t = this.limit),
  37576. !this.noAssert) {
  37577. if ("number" != typeof e || e % 1 !== 0)
  37578. throw TypeError("Illegal begin: Not an integer");
  37579. if (e >>>= 0,
  37580. "number" != typeof t || t % 1 !== 0)
  37581. throw TypeError("Illegal end: Not an integer");
  37582. if (t >>>= 0,
  37583. e < 0 || e > t || t > this.buffer.byteLength)
  37584. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37585. }
  37586. var i = this.clone();
  37587. return i.offset = e,
  37588. i.limit = t,
  37589. i
  37590. }
  37591. ,
  37592. a.toBuffer = function(e) {
  37593. var t = this.offset
  37594. , i = this.limit;
  37595. if (!this.noAssert) {
  37596. if ("number" != typeof t || t % 1 !== 0)
  37597. throw TypeError("Illegal offset: Not an integer");
  37598. if (t >>>= 0,
  37599. "number" != typeof i || i % 1 !== 0)
  37600. throw TypeError("Illegal limit: Not an integer");
  37601. if (i >>>= 0,
  37602. t < 0 || t > i || i > this.buffer.byteLength)
  37603. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37604. }
  37605. if (!e && 0 === t && i === this.buffer.byteLength)
  37606. return this.buffer;
  37607. if (t === i)
  37608. return s;
  37609. var n = new ArrayBuffer(i - t);
  37610. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37611. n
  37612. }
  37613. ,
  37614. a.toArrayBuffer = a.toBuffer,
  37615. a.toString = function(e, t, i) {
  37616. if ("undefined" == typeof e)
  37617. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37618. switch ("number" == typeof e && (e = "utf8",
  37619. t = e,
  37620. i = t),
  37621. e) {
  37622. case "utf8":
  37623. return this.toUTF8(t, i);
  37624. case "base64":
  37625. return this.toBase64(t, i);
  37626. case "hex":
  37627. return this.toHex(t, i);
  37628. case "binary":
  37629. return this.toBinary(t, i);
  37630. case "debug":
  37631. return this.toDebug();
  37632. case "columns":
  37633. return this.toColumns();
  37634. default:
  37635. throw Error("Unsupported encoding: " + e)
  37636. }
  37637. }
  37638. ;
  37639. var c = function() {
  37640. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37641. i[t[n]] = n;
  37642. return e.encode = function(e, i) {
  37643. for (var n, r; null !== (n = e()); )
  37644. i(t[n >> 2 & 63]),
  37645. r = (3 & n) << 4,
  37646. null !== (n = e()) ? (r |= n >> 4 & 15,
  37647. i(t[63 & (r | n >> 4 & 15)]),
  37648. r = (15 & n) << 2,
  37649. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37650. i(t[63 & n])) : (i(t[63 & r]),
  37651. i(61))) : (i(t[63 & r]),
  37652. i(61),
  37653. i(61))
  37654. }
  37655. ,
  37656. e.decode = function(e, t) {
  37657. function n(e) {
  37658. throw Error("Illegal character code: " + e)
  37659. }
  37660. for (var r, o, a; null !== (r = e()); )
  37661. if (o = i[r],
  37662. "undefined" == typeof o && n(r),
  37663. null !== (r = e()) && (a = i[r],
  37664. "undefined" == typeof a && n(r),
  37665. t(o << 2 >>> 0 | (48 & a) >> 4),
  37666. null !== (r = e()))) {
  37667. if (o = i[r],
  37668. "undefined" == typeof o) {
  37669. if (61 === r)
  37670. break;
  37671. n(r)
  37672. }
  37673. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37674. null !== (r = e())) {
  37675. if (a = i[r],
  37676. "undefined" == typeof a) {
  37677. if (61 === r)
  37678. break;
  37679. n(r)
  37680. }
  37681. t((3 & o) << 6 >>> 0 | a)
  37682. }
  37683. }
  37684. }
  37685. ,
  37686. e.test = function(e) {
  37687. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  37688. }
  37689. ,
  37690. e
  37691. }();
  37692. a.toBase64 = function(e, t) {
  37693. if ("undefined" == typeof e && (e = this.offset),
  37694. "undefined" == typeof t && (t = this.limit),
  37695. e |= 0,
  37696. t |= 0,
  37697. e < 0 || t > this.capacity || e > t)
  37698. throw RangeError("begin, end");
  37699. var n;
  37700. return c.encode(function() {
  37701. return e < t ? this.view[e++] : null
  37702. }
  37703. .bind(this), n = i()),
  37704. n()
  37705. }
  37706. ,
  37707. o.fromBase64 = function(e, i) {
  37708. if ("string" != typeof e)
  37709. throw TypeError("str");
  37710. var n = new o(e.length / 4 * 3,i)
  37711. , r = 0;
  37712. return c.decode(t(e), function(e) {
  37713. n.view[r++] = e
  37714. }),
  37715. n.limit = r,
  37716. n
  37717. }
  37718. ,
  37719. o.btoa = function(e) {
  37720. return o.fromBinary(e).toBase64()
  37721. }
  37722. ,
  37723. o.atob = function(e) {
  37724. return o.fromBase64(e).toBinary()
  37725. }
  37726. ,
  37727. a.toBinary = function(e, t) {
  37728. if ("undefined" == typeof e && (e = this.offset),
  37729. "undefined" == typeof t && (t = this.limit),
  37730. e |= 0,
  37731. t |= 0,
  37732. e < 0 || t > this.capacity() || e > t)
  37733. throw RangeError("begin, end");
  37734. if (e === t)
  37735. return "";
  37736. for (var i = [], n = []; e < t; )
  37737. i.push(this.view[e++]),
  37738. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  37739. i = []);
  37740. return n.join("") + String.fromCharCode.apply(String, i)
  37741. }
  37742. ,
  37743. o.fromBinary = function(e, t) {
  37744. if ("string" != typeof e)
  37745. throw TypeError("str");
  37746. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  37747. if (i = e.charCodeAt(n),
  37748. i > 255)
  37749. throw RangeError("illegal char code: " + i);
  37750. a.view[n++] = i
  37751. }
  37752. return a.limit = r,
  37753. a
  37754. }
  37755. ,
  37756. a.toDebug = function(e) {
  37757. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  37758. if (i !== -1 && (t = this.view[i],
  37759. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  37760. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  37761. ++i,
  37762. e && i > 0 && i % 16 === 0 && i !== n) {
  37763. for (; r.length < 51; )
  37764. r += " ";
  37765. a += r + o + "\n",
  37766. r = o = ""
  37767. }
  37768. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  37769. }
  37770. if (e && " " !== r) {
  37771. for (; r.length < 51; )
  37772. r += " ";
  37773. a += r + o + "\n"
  37774. }
  37775. return e ? a : r
  37776. }
  37777. ,
  37778. o.fromDebug = function(e, t, i) {
  37779. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  37780. switch (n = e.charAt(l++)) {
  37781. case "!":
  37782. if (!i) {
  37783. if (u || d || p) {
  37784. f = !0;
  37785. break
  37786. }
  37787. u = d = p = !0
  37788. }
  37789. s.offset = s.markedOffset = s.limit = c,
  37790. h = !1;
  37791. break;
  37792. case "|":
  37793. if (!i) {
  37794. if (u || p) {
  37795. f = !0;
  37796. break
  37797. }
  37798. u = p = !0
  37799. }
  37800. s.offset = s.limit = c,
  37801. h = !1;
  37802. break;
  37803. case "[":
  37804. if (!i) {
  37805. if (u || d) {
  37806. f = !0;
  37807. break
  37808. }
  37809. u = d = !0
  37810. }
  37811. s.offset = s.markedOffset = c,
  37812. h = !1;
  37813. break;
  37814. case "<":
  37815. if (!i) {
  37816. if (u) {
  37817. f = !0;
  37818. break
  37819. }
  37820. u = !0
  37821. }
  37822. s.offset = c,
  37823. h = !1;
  37824. break;
  37825. case "]":
  37826. if (!i) {
  37827. if (p || d) {
  37828. f = !0;
  37829. break
  37830. }
  37831. p = d = !0
  37832. }
  37833. s.limit = s.markedOffset = c,
  37834. h = !1;
  37835. break;
  37836. case ">":
  37837. if (!i) {
  37838. if (p) {
  37839. f = !0;
  37840. break
  37841. }
  37842. p = !0
  37843. }
  37844. s.limit = c,
  37845. h = !1;
  37846. break;
  37847. case "'":
  37848. if (!i) {
  37849. if (d) {
  37850. f = !0;
  37851. break
  37852. }
  37853. d = !0
  37854. }
  37855. s.markedOffset = c,
  37856. h = !1;
  37857. break;
  37858. case " ":
  37859. h = !1;
  37860. break;
  37861. default:
  37862. if (!i && h) {
  37863. f = !0;
  37864. break
  37865. }
  37866. if (r = parseInt(n + e.charAt(l++), 16),
  37867. !i && (isNaN(r) || r < 0 || r > 255))
  37868. throw TypeError("Illegal str: Not a debug encoded string");
  37869. s.view[c++] = r,
  37870. h = !0
  37871. }
  37872. if (f)
  37873. throw TypeError("Illegal str: Invalid symbol at " + l)
  37874. }
  37875. if (!i) {
  37876. if (!u || !p)
  37877. throw TypeError("Illegal str: Missing offset or limit");
  37878. if (c < s.buffer.byteLength)
  37879. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  37880. }
  37881. return s
  37882. }
  37883. ,
  37884. a.toHex = function(e, t) {
  37885. if (e = "undefined" == typeof e ? this.offset : e,
  37886. t = "undefined" == typeof t ? this.limit : t,
  37887. !this.noAssert) {
  37888. if ("number" != typeof e || e % 1 !== 0)
  37889. throw TypeError("Illegal begin: Not an integer");
  37890. if (e >>>= 0,
  37891. "number" != typeof t || t % 1 !== 0)
  37892. throw TypeError("Illegal end: Not an integer");
  37893. if (t >>>= 0,
  37894. e < 0 || e > t || t > this.buffer.byteLength)
  37895. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37896. }
  37897. for (var i, n = new Array(t - e); e < t; )
  37898. i = this.view[e++],
  37899. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  37900. return n.join("")
  37901. }
  37902. ,
  37903. o.fromHex = function(e, t, i) {
  37904. if (!i) {
  37905. if ("string" != typeof e)
  37906. throw TypeError("Illegal str: Not a string");
  37907. if (e.length % 2 !== 0)
  37908. throw TypeError("Illegal str: Length not a multiple of 2")
  37909. }
  37910. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  37911. if (n = parseInt(e.substring(s, s + 2), 16),
  37912. !i && (!isFinite(n) || n < 0 || n > 255))
  37913. throw TypeError("Illegal str: Contains non-hex characters");
  37914. a.view[l++] = n
  37915. }
  37916. return a.limit = l,
  37917. a
  37918. }
  37919. ;
  37920. var h = function() {
  37921. var e = {};
  37922. return e.MAX_CODEPOINT = 1114111,
  37923. e.encodeUTF8 = function(e, t) {
  37924. var i = null;
  37925. for ("number" == typeof e && (i = e,
  37926. e = function() {
  37927. return null
  37928. }
  37929. ); null !== i || null !== (i = e()); )
  37930. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  37931. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  37932. t(i >> 6 & 63 | 128),
  37933. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  37934. t(i >> 12 & 63 | 128),
  37935. t(i >> 6 & 63 | 128),
  37936. t(63 & i | 128)),
  37937. i = null
  37938. }
  37939. ,
  37940. e.decodeUTF8 = function(e, t) {
  37941. for (var i, n, r, o, a = function(e) {
  37942. e = e.slice(0, e.indexOf(null));
  37943. var t = Error(e.toString());
  37944. throw t.name = "TruncatedError",
  37945. t.bytes = e,
  37946. t
  37947. }; null !== (i = e()); )
  37948. if (0 === (128 & i))
  37949. t(i);
  37950. else if (192 === (224 & i))
  37951. null === (n = e()) && a([i, n]),
  37952. t((31 & i) << 6 | 63 & n);
  37953. else if (224 === (240 & i))
  37954. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  37955. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  37956. else {
  37957. if (240 !== (248 & i))
  37958. throw RangeError("Illegal starting byte: " + i);
  37959. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  37960. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  37961. }
  37962. }
  37963. ,
  37964. e.UTF16toUTF8 = function(e, t) {
  37965. for (var i, n = null; ; ) {
  37966. if (null === (i = null !== n ? n : e()))
  37967. break;
  37968. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  37969. n = null) : t(i)
  37970. }
  37971. null !== n && t(n)
  37972. }
  37973. ,
  37974. e.UTF8toUTF16 = function(e, t) {
  37975. var i = null;
  37976. for ("number" == typeof e && (i = e,
  37977. e = function() {
  37978. return null
  37979. }
  37980. ); null !== i || null !== (i = e()); )
  37981. i <= 65535 ? t(i) : (i -= 65536,
  37982. t((i >> 10) + 55296),
  37983. t(i % 1024 + 56320)),
  37984. i = null
  37985. }
  37986. ,
  37987. e.encodeUTF16toUTF8 = function(t, i) {
  37988. e.UTF16toUTF8(t, function(t) {
  37989. e.encodeUTF8(t, i)
  37990. })
  37991. }
  37992. ,
  37993. e.decodeUTF8toUTF16 = function(t, i) {
  37994. e.decodeUTF8(t, function(t) {
  37995. e.UTF8toUTF16(t, i)
  37996. })
  37997. }
  37998. ,
  37999. e.calculateCodePoint = function(e) {
  38000. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38001. }
  38002. ,
  38003. e.calculateUTF8 = function(e) {
  38004. for (var t, i = 0; null !== (t = e()); )
  38005. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38006. return i
  38007. }
  38008. ,
  38009. e.calculateUTF16asUTF8 = function(t) {
  38010. var i = 0
  38011. , n = 0;
  38012. return e.UTF16toUTF8(t, function(e) {
  38013. ++i,
  38014. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38015. }),
  38016. [i, n]
  38017. }
  38018. ,
  38019. e
  38020. }();
  38021. return a.toUTF8 = function(e, t) {
  38022. if ("undefined" == typeof e && (e = this.offset),
  38023. "undefined" == typeof t && (t = this.limit),
  38024. !this.noAssert) {
  38025. if ("number" != typeof e || e % 1 !== 0)
  38026. throw TypeError("Illegal begin: Not an integer");
  38027. if (e >>>= 0,
  38028. "number" != typeof t || t % 1 !== 0)
  38029. throw TypeError("Illegal end: Not an integer");
  38030. if (t >>>= 0,
  38031. e < 0 || e > t || t > this.buffer.byteLength)
  38032. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38033. }
  38034. var n;
  38035. try {
  38036. h.decodeUTF8toUTF16(function() {
  38037. return e < t ? this.view[e++] : null
  38038. }
  38039. .bind(this), n = i())
  38040. } catch (i) {
  38041. if (e !== t)
  38042. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38043. }
  38044. return n()
  38045. }
  38046. ,
  38047. o.fromUTF8 = function(e, i, n) {
  38048. if (!n && "string" != typeof e)
  38049. throw TypeError("Illegal str: Not a string");
  38050. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38051. , a = 0;
  38052. return h.encodeUTF16toUTF8(t(e), function(e) {
  38053. r.view[a++] = e
  38054. }),
  38055. r.limit = a,
  38056. r
  38057. }
  38058. ,
  38059. o
  38060. })
  38061. }
  38062. , {
  38063. long: 216
  38064. }],
  38065. 216: [function(e, t, i) {
  38066. !function(i, n) {
  38067. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38068. }(this, function() {
  38069. "use strict";
  38070. function e(e, t, i) {
  38071. this.low = 0 | e,
  38072. this.high = 0 | t,
  38073. this.unsigned = !!i
  38074. }
  38075. function t(e) {
  38076. return (e && e.__isLong__) === !0
  38077. }
  38078. function i(e, t) {
  38079. var i, n, o;
  38080. return t ? (e >>>= 0,
  38081. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38082. o && (l[e] = i),
  38083. i)) : (e |= 0,
  38084. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38085. o && (s[e] = i),
  38086. i))
  38087. }
  38088. function n(e, t) {
  38089. if (isNaN(e) || !isFinite(e))
  38090. return t ? m : g;
  38091. if (t) {
  38092. if (e < 0)
  38093. return m;
  38094. if (e >= d)
  38095. return I
  38096. } else {
  38097. if (e <= -p)
  38098. return E;
  38099. if (e + 1 >= p)
  38100. return C
  38101. }
  38102. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38103. }
  38104. function r(t, i, n) {
  38105. return new e(t,i,n)
  38106. }
  38107. function o(e, t, i) {
  38108. if (0 === e.length)
  38109. throw Error("empty string");
  38110. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38111. return g;
  38112. if ("number" == typeof t ? (i = t,
  38113. t = !1) : t = !!t,
  38114. i = i || 10,
  38115. i < 2 || 36 < i)
  38116. throw RangeError("radix");
  38117. var r;
  38118. if ((r = e.indexOf("-")) > 0)
  38119. throw Error("interior hyphen");
  38120. if (0 === r)
  38121. return o(e.substring(1), t, i).neg();
  38122. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38123. var h = Math.min(8, e.length - l)
  38124. , u = parseInt(e.substring(l, l + h), i);
  38125. if (h < 8) {
  38126. var d = n(c(i, h));
  38127. s = s.mul(d).add(n(u))
  38128. } else
  38129. s = s.mul(a),
  38130. s = s.add(n(u))
  38131. }
  38132. return s.unsigned = t,
  38133. s
  38134. }
  38135. function a(t) {
  38136. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38137. }
  38138. e.prototype.__isLong__,
  38139. Object.defineProperty(e.prototype, "__isLong__", {
  38140. value: !0,
  38141. enumerable: !1,
  38142. configurable: !1
  38143. }),
  38144. e.isLong = t;
  38145. var s = {}
  38146. , l = {};
  38147. e.fromInt = i,
  38148. e.fromNumber = n,
  38149. e.fromBits = r;
  38150. var c = Math.pow;
  38151. e.fromString = o,
  38152. e.fromValue = a;
  38153. var h = 1 << 24
  38154. , u = 4294967296
  38155. , d = 0x10000000000000000
  38156. , p = d / 2
  38157. , f = i(h)
  38158. , g = i(0);
  38159. e.ZERO = g;
  38160. var m = i(0, !0);
  38161. e.UZERO = m;
  38162. var v = i(1);
  38163. e.ONE = v;
  38164. var A = i(1, !0);
  38165. e.UONE = A;
  38166. var y = i(-1);
  38167. e.NEG_ONE = y;
  38168. var C = r(-1, 2147483647, !1);
  38169. e.MAX_VALUE = C;
  38170. var I = r(-1, -1, !0);
  38171. e.MAX_UNSIGNED_VALUE = I;
  38172. var E = r(0, -2147483648, !1);
  38173. e.MIN_VALUE = E;
  38174. var b = e.prototype;
  38175. return b.toInt = function() {
  38176. return this.unsigned ? this.low >>> 0 : this.low
  38177. }
  38178. ,
  38179. b.toNumber = function() {
  38180. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38181. }
  38182. ,
  38183. b.toString = function(e) {
  38184. if (e = e || 10,
  38185. e < 2 || 36 < e)
  38186. throw RangeError("radix");
  38187. if (this.isZero())
  38188. return "0";
  38189. if (this.isNegative()) {
  38190. if (this.eq(E)) {
  38191. var t = n(e)
  38192. , i = this.div(t)
  38193. , r = i.mul(t).sub(this);
  38194. return i.toString(e) + r.toInt().toString(e)
  38195. }
  38196. return "-" + this.neg().toString(e)
  38197. }
  38198. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38199. var l = a.div(o)
  38200. , h = a.sub(l.mul(o)).toInt() >>> 0
  38201. , u = h.toString(e);
  38202. if (a = l,
  38203. a.isZero())
  38204. return u + s;
  38205. for (; u.length < 6; )
  38206. u = "0" + u;
  38207. s = "" + u + s
  38208. }
  38209. }
  38210. ,
  38211. b.getHighBits = function() {
  38212. return this.high
  38213. }
  38214. ,
  38215. b.getHighBitsUnsigned = function() {
  38216. return this.high >>> 0
  38217. }
  38218. ,
  38219. b.getLowBits = function() {
  38220. return this.low
  38221. }
  38222. ,
  38223. b.getLowBitsUnsigned = function() {
  38224. return this.low >>> 0
  38225. }
  38226. ,
  38227. b.getNumBitsAbs = function() {
  38228. if (this.isNegative())
  38229. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38230. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38231. ;
  38232. return 0 != this.high ? t + 33 : t + 1
  38233. }
  38234. ,
  38235. b.isZero = function() {
  38236. return 0 === this.high && 0 === this.low
  38237. }
  38238. ,
  38239. b.isNegative = function() {
  38240. return !this.unsigned && this.high < 0
  38241. }
  38242. ,
  38243. b.isPositive = function() {
  38244. return this.unsigned || this.high >= 0
  38245. }
  38246. ,
  38247. b.isOdd = function() {
  38248. return 1 === (1 & this.low)
  38249. }
  38250. ,
  38251. b.isEven = function() {
  38252. return 0 === (1 & this.low)
  38253. }
  38254. ,
  38255. b.equals = function(e) {
  38256. return t(e) || (e = a(e)),
  38257. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38258. }
  38259. ,
  38260. b.eq = b.equals,
  38261. b.notEquals = function(e) {
  38262. return !this.eq(e)
  38263. }
  38264. ,
  38265. b.neq = b.notEquals,
  38266. b.lessThan = function(e) {
  38267. return this.comp(e) < 0
  38268. }
  38269. ,
  38270. b.lt = b.lessThan,
  38271. b.lessThanOrEqual = function(e) {
  38272. return this.comp(e) <= 0
  38273. }
  38274. ,
  38275. b.lte = b.lessThanOrEqual,
  38276. b.greaterThan = function(e) {
  38277. return this.comp(e) > 0
  38278. }
  38279. ,
  38280. b.gt = b.greaterThan,
  38281. b.greaterThanOrEqual = function(e) {
  38282. return this.comp(e) >= 0
  38283. }
  38284. ,
  38285. b.gte = b.greaterThanOrEqual,
  38286. b.compare = function(e) {
  38287. if (t(e) || (e = a(e)),
  38288. this.eq(e))
  38289. return 0;
  38290. var i = this.isNegative()
  38291. , n = e.isNegative();
  38292. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38293. }
  38294. ,
  38295. b.comp = b.compare,
  38296. b.negate = function() {
  38297. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38298. }
  38299. ,
  38300. b.neg = b.negate,
  38301. b.add = function(e) {
  38302. t(e) || (e = a(e));
  38303. var i = this.high >>> 16
  38304. , n = 65535 & this.high
  38305. , o = this.low >>> 16
  38306. , s = 65535 & this.low
  38307. , l = e.high >>> 16
  38308. , c = 65535 & e.high
  38309. , h = e.low >>> 16
  38310. , u = 65535 & e.low
  38311. , d = 0
  38312. , p = 0
  38313. , f = 0
  38314. , g = 0;
  38315. return g += s + u,
  38316. f += g >>> 16,
  38317. g &= 65535,
  38318. f += o + h,
  38319. p += f >>> 16,
  38320. f &= 65535,
  38321. p += n + c,
  38322. d += p >>> 16,
  38323. p &= 65535,
  38324. d += i + l,
  38325. d &= 65535,
  38326. r(f << 16 | g, d << 16 | p, this.unsigned)
  38327. }
  38328. ,
  38329. b.subtract = function(e) {
  38330. return t(e) || (e = a(e)),
  38331. this.add(e.neg())
  38332. }
  38333. ,
  38334. b.sub = b.subtract,
  38335. b.multiply = function(e) {
  38336. if (this.isZero())
  38337. return g;
  38338. if (t(e) || (e = a(e)),
  38339. e.isZero())
  38340. return g;
  38341. if (this.eq(E))
  38342. return e.isOdd() ? E : g;
  38343. if (e.eq(E))
  38344. return this.isOdd() ? E : g;
  38345. if (this.isNegative())
  38346. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38347. if (e.isNegative())
  38348. return this.mul(e.neg()).neg();
  38349. if (this.lt(f) && e.lt(f))
  38350. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38351. var i = this.high >>> 16
  38352. , o = 65535 & this.high
  38353. , s = this.low >>> 16
  38354. , l = 65535 & this.low
  38355. , c = e.high >>> 16
  38356. , h = 65535 & e.high
  38357. , u = e.low >>> 16
  38358. , d = 65535 & e.low
  38359. , p = 0
  38360. , m = 0
  38361. , v = 0
  38362. , A = 0;
  38363. return A += l * d,
  38364. v += A >>> 16,
  38365. A &= 65535,
  38366. v += s * d,
  38367. m += v >>> 16,
  38368. v &= 65535,
  38369. v += l * u,
  38370. m += v >>> 16,
  38371. v &= 65535,
  38372. m += o * d,
  38373. p += m >>> 16,
  38374. m &= 65535,
  38375. m += s * u,
  38376. p += m >>> 16,
  38377. m &= 65535,
  38378. m += l * h,
  38379. p += m >>> 16,
  38380. m &= 65535,
  38381. p += i * d + o * u + s * h + l * c,
  38382. p &= 65535,
  38383. r(v << 16 | A, p << 16 | m, this.unsigned)
  38384. }
  38385. ,
  38386. b.mul = b.multiply,
  38387. b.divide = function(e) {
  38388. if (t(e) || (e = a(e)),
  38389. e.isZero())
  38390. throw Error("division by zero");
  38391. if (this.isZero())
  38392. return this.unsigned ? m : g;
  38393. var i, r, o;
  38394. if (this.unsigned) {
  38395. if (e.unsigned || (e = e.toUnsigned()),
  38396. e.gt(this))
  38397. return m;
  38398. if (e.gt(this.shru(1)))
  38399. return A;
  38400. o = m
  38401. } else {
  38402. if (this.eq(E)) {
  38403. if (e.eq(v) || e.eq(y))
  38404. return E;
  38405. if (e.eq(E))
  38406. return v;
  38407. var s = this.shr(1);
  38408. return i = s.div(e).shl(1),
  38409. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38410. o = i.add(r.div(e)))
  38411. }
  38412. if (e.eq(E))
  38413. return this.unsigned ? m : g;
  38414. if (this.isNegative())
  38415. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38416. if (e.isNegative())
  38417. return this.div(e.neg()).neg();
  38418. o = g
  38419. }
  38420. for (r = this; r.gte(e); ) {
  38421. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38422. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38423. i -= h,
  38424. u = n(i, this.unsigned),
  38425. d = u.mul(e);
  38426. u.isZero() && (u = v),
  38427. o = o.add(u),
  38428. r = r.sub(d)
  38429. }
  38430. return o
  38431. }
  38432. ,
  38433. b.div = b.divide,
  38434. b.modulo = function(e) {
  38435. return t(e) || (e = a(e)),
  38436. this.sub(this.div(e).mul(e))
  38437. }
  38438. ,
  38439. b.mod = b.modulo,
  38440. b.not = function() {
  38441. return r(~this.low, ~this.high, this.unsigned)
  38442. }
  38443. ,
  38444. b.and = function(e) {
  38445. return t(e) || (e = a(e)),
  38446. r(this.low & e.low, this.high & e.high, this.unsigned)
  38447. }
  38448. ,
  38449. b.or = function(e) {
  38450. return t(e) || (e = a(e)),
  38451. r(this.low | e.low, this.high | e.high, this.unsigned)
  38452. }
  38453. ,
  38454. b.xor = function(e) {
  38455. return t(e) || (e = a(e)),
  38456. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38457. }
  38458. ,
  38459. b.shiftLeft = function(e) {
  38460. return t(e) && (e = e.toInt()),
  38461. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38462. }
  38463. ,
  38464. b.shl = b.shiftLeft,
  38465. b.shiftRight = function(e) {
  38466. return t(e) && (e = e.toInt()),
  38467. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38468. }
  38469. ,
  38470. b.shr = b.shiftRight,
  38471. b.shiftRightUnsigned = function(e) {
  38472. if (t(e) && (e = e.toInt()),
  38473. e &= 63,
  38474. 0 === e)
  38475. return this;
  38476. var i = this.high;
  38477. if (e < 32) {
  38478. var n = this.low;
  38479. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38480. }
  38481. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38482. }
  38483. ,
  38484. b.shru = b.shiftRightUnsigned,
  38485. b.toSigned = function() {
  38486. return this.unsigned ? r(this.low, this.high, !1) : this
  38487. }
  38488. ,
  38489. b.toUnsigned = function() {
  38490. return this.unsigned ? this : r(this.low, this.high, !0)
  38491. }
  38492. ,
  38493. b.toBytes = function(e) {
  38494. return e ? this.toBytesLE() : this.toBytesBE()
  38495. }
  38496. ,
  38497. b.toBytesLE = function() {
  38498. var e = this.high
  38499. , t = this.low;
  38500. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38501. }
  38502. ,
  38503. b.toBytesBE = function() {
  38504. var e = this.high
  38505. , t = this.low;
  38506. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38507. }
  38508. ,
  38509. e
  38510. })
  38511. }
  38512. , {}],
  38513. 217: [function(e, t, i) {
  38514. var n = {
  38515. REVISION: "75"
  38516. };
  38517. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38518. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38519. void 0 === Math.sign && (Math.sign = function(e) {
  38520. return e < 0 ? -1 : e > 0 ? 1 : +e
  38521. }
  38522. ),
  38523. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38524. get: function() {
  38525. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38526. }
  38527. }),
  38528. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38529. writable: !0,
  38530. configurable: !0,
  38531. value: function(e) {
  38532. "use strict";
  38533. if (void 0 === e || null === e)
  38534. throw new TypeError("Cannot convert first argument to object");
  38535. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38536. var r = arguments[i];
  38537. if (void 0 !== r && null !== r) {
  38538. r = Object(r);
  38539. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38540. var l = o[a]
  38541. , c = Object.getOwnPropertyDescriptor(r, l);
  38542. void 0 !== c && c.enumerable && (t[l] = r[l])
  38543. }
  38544. }
  38545. }
  38546. return t
  38547. }
  38548. }),
  38549. n.MOUSE = {
  38550. LEFT: 0,
  38551. MIDDLE: 1,
  38552. RIGHT: 2
  38553. },
  38554. n.CullFaceNone = 0,
  38555. n.CullFaceBack = 1,
  38556. n.CullFaceFront = 2,
  38557. n.CullFaceFrontBack = 3,
  38558. n.FrontFaceDirectionCW = 0,
  38559. n.FrontFaceDirectionCCW = 1,
  38560. n.BasicShadowMap = 0,
  38561. n.PCFShadowMap = 1,
  38562. n.PCFSoftShadowMap = 2,
  38563. n.FrontSide = 0,
  38564. n.BackSide = 1,
  38565. n.DoubleSide = 2,
  38566. n.FlatShading = 1,
  38567. n.SmoothShading = 2,
  38568. n.NoColors = 0,
  38569. n.FaceColors = 1,
  38570. n.VertexColors = 2,
  38571. n.NoBlending = 0,
  38572. n.NormalBlending = 1,
  38573. n.AdditiveBlending = 2,
  38574. n.SubtractiveBlending = 3,
  38575. n.MultiplyBlending = 4,
  38576. n.CustomBlending = 5,
  38577. n.AddEquation = 100,
  38578. n.SubtractEquation = 101,
  38579. n.ReverseSubtractEquation = 102,
  38580. n.MinEquation = 103,
  38581. n.MaxEquation = 104,
  38582. n.ZeroFactor = 200,
  38583. n.OneFactor = 201,
  38584. n.SrcColorFactor = 202,
  38585. n.OneMinusSrcColorFactor = 203,
  38586. n.SrcAlphaFactor = 204,
  38587. n.OneMinusSrcAlphaFactor = 205,
  38588. n.DstAlphaFactor = 206,
  38589. n.OneMinusDstAlphaFactor = 207,
  38590. n.DstColorFactor = 208,
  38591. n.OneMinusDstColorFactor = 209,
  38592. n.SrcAlphaSaturateFactor = 210,
  38593. n.NeverDepth = 0,
  38594. n.AlwaysDepth = 1,
  38595. n.LessDepth = 2,
  38596. n.LessEqualDepth = 3,
  38597. n.EqualDepth = 4,
  38598. n.GreaterEqualDepth = 5,
  38599. n.GreaterDepth = 6,
  38600. n.NotEqualDepth = 7,
  38601. n.MultiplyOperation = 0,
  38602. n.MixOperation = 1,
  38603. n.AddOperation = 2,
  38604. n.NoToneMapping = 0,
  38605. n.LinearToneMapping = 1,
  38606. n.ReinhardToneMapping = 2,
  38607. n.Uncharted2ToneMapping = 3,
  38608. n.CineonToneMapping = 4,
  38609. n.UVMapping = 300,
  38610. n.CubeReflectionMapping = 301,
  38611. n.CubeRefractionMapping = 302,
  38612. n.EquirectangularReflectionMapping = 303,
  38613. n.EquirectangularRefractionMapping = 304,
  38614. n.SphericalReflectionMapping = 305,
  38615. n.CubeUVReflectionMapping = 306,
  38616. n.CubeUVRefractionMapping = 307,
  38617. n.RepeatWrapping = 1e3,
  38618. n.ClampToEdgeWrapping = 1001,
  38619. n.MirroredRepeatWrapping = 1002,
  38620. n.NearestFilter = 1003,
  38621. n.NearestMipMapNearestFilter = 1004,
  38622. n.NearestMipMapLinearFilter = 1005,
  38623. n.LinearFilter = 1006,
  38624. n.LinearMipMapNearestFilter = 1007,
  38625. n.LinearMipMapLinearFilter = 1008,
  38626. n.UnsignedByteType = 1009,
  38627. n.ByteType = 1010,
  38628. n.ShortType = 1011,
  38629. n.UnsignedShortType = 1012,
  38630. n.IntType = 1013,
  38631. n.UnsignedIntType = 1014,
  38632. n.FloatType = 1015,
  38633. n.HalfFloatType = 1025,
  38634. n.UnsignedShort4444Type = 1016,
  38635. n.UnsignedShort5551Type = 1017,
  38636. n.UnsignedShort565Type = 1018,
  38637. n.AlphaFormat = 1019,
  38638. n.RGBFormat = 1020,
  38639. n.RGBAFormat = 1021,
  38640. n.LuminanceFormat = 1022,
  38641. n.LuminanceAlphaFormat = 1023,
  38642. n.RGBEFormat = n.RGBAFormat,
  38643. n.RGB_S3TC_DXT1_Format = 2001,
  38644. n.RGBA_S3TC_DXT1_Format = 2002,
  38645. n.RGBA_S3TC_DXT3_Format = 2003,
  38646. n.RGBA_S3TC_DXT5_Format = 2004,
  38647. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38648. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38649. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38650. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38651. n.RGB_ETC1_Format = 2151,
  38652. n.LoopOnce = 2200,
  38653. n.LoopRepeat = 2201,
  38654. n.LoopPingPong = 2202,
  38655. n.InterpolateDiscrete = 2300,
  38656. n.InterpolateLinear = 2301,
  38657. n.InterpolateSmooth = 2302,
  38658. n.ZeroCurvatureEnding = 2400,
  38659. n.ZeroSlopeEnding = 2401,
  38660. n.WrapAroundEnding = 2402,
  38661. n.TrianglesDrawMode = 0,
  38662. n.TriangleStripDrawMode = 1,
  38663. n.TriangleFanDrawMode = 2,
  38664. n.LinearEncoding = 3e3,
  38665. n.sRGBEncoding = 3001,
  38666. n.GammaEncoding = 3007,
  38667. n.RGBEEncoding = 3002,
  38668. n.LogLuvEncoding = 3003,
  38669. n.RGBM7Encoding = 3004,
  38670. n.RGBM16Encoding = 3005,
  38671. n.RGBDEncoding = 3006,
  38672. n.Color = function(e) {
  38673. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38674. }
  38675. ,
  38676. n.Color.prototype = {
  38677. constructor: n.Color,
  38678. r: 1,
  38679. g: 1,
  38680. b: 1,
  38681. set: function(e) {
  38682. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38683. this
  38684. },
  38685. setScalar: function(e) {
  38686. this.r = e,
  38687. this.g = e,
  38688. this.b = e
  38689. },
  38690. setHex: function(e) {
  38691. return e = Math.floor(e),
  38692. this.r = (e >> 16 & 255) / 255,
  38693. this.g = (e >> 8 & 255) / 255,
  38694. this.b = (255 & e) / 255,
  38695. this
  38696. },
  38697. setRGB: function(e, t, i) {
  38698. return this.r = e,
  38699. this.g = t,
  38700. this.b = i,
  38701. this
  38702. },
  38703. setHSL: function() {
  38704. function e(e, t, i) {
  38705. return i < 0 && (i += 1),
  38706. i > 1 && (i -= 1),
  38707. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  38708. }
  38709. return function(t, i, r) {
  38710. if (t = n.Math.euclideanModulo(t, 1),
  38711. i = n.Math.clamp(i, 0, 1),
  38712. r = n.Math.clamp(r, 0, 1),
  38713. 0 === i)
  38714. this.r = this.g = this.b = r;
  38715. else {
  38716. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  38717. , a = 2 * r - o;
  38718. this.r = e(a, o, t + 1 / 3),
  38719. this.g = e(a, o, t),
  38720. this.b = e(a, o, t - 1 / 3)
  38721. }
  38722. return this
  38723. }
  38724. }(),
  38725. setStyle: function(e) {
  38726. function t(t) {
  38727. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  38728. }
  38729. var i;
  38730. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  38731. var r, o = i[1], a = i[2];
  38732. switch (o) {
  38733. case "rgb":
  38734. case "rgba":
  38735. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38736. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  38737. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  38738. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  38739. t(r[5]),
  38740. this;
  38741. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38742. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  38743. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  38744. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  38745. t(r[5]),
  38746. this;
  38747. break;
  38748. case "hsl":
  38749. case "hsla":
  38750. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  38751. var s = parseFloat(r[1]) / 360
  38752. , l = parseInt(r[2], 10) / 100
  38753. , c = parseInt(r[3], 10) / 100;
  38754. return t(r[5]),
  38755. this.setHSL(s, l, c)
  38756. }
  38757. }
  38758. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  38759. var h = i[1]
  38760. , u = h.length;
  38761. if (3 === u)
  38762. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  38763. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  38764. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  38765. this;
  38766. if (6 === u)
  38767. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  38768. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  38769. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  38770. this
  38771. }
  38772. if (e && e.length > 0) {
  38773. var h = n.ColorKeywords[e];
  38774. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  38775. }
  38776. return this
  38777. },
  38778. clone: function() {
  38779. return new this.constructor(this.r,this.g,this.b)
  38780. },
  38781. copy: function(e) {
  38782. return this.r = e.r,
  38783. this.g = e.g,
  38784. this.b = e.b,
  38785. this
  38786. },
  38787. copyGammaToLinear: function(e, t) {
  38788. return void 0 === t && (t = 2),
  38789. this.r = Math.pow(e.r, t),
  38790. this.g = Math.pow(e.g, t),
  38791. this.b = Math.pow(e.b, t),
  38792. this
  38793. },
  38794. copyLinearToGamma: function(e, t) {
  38795. void 0 === t && (t = 2);
  38796. var i = t > 0 ? 1 / t : 1;
  38797. return this.r = Math.pow(e.r, i),
  38798. this.g = Math.pow(e.g, i),
  38799. this.b = Math.pow(e.b, i),
  38800. this
  38801. },
  38802. convertGammaToLinear: function() {
  38803. var e = this.r
  38804. , t = this.g
  38805. , i = this.b;
  38806. return this.r = e * e,
  38807. this.g = t * t,
  38808. this.b = i * i,
  38809. this
  38810. },
  38811. convertLinearToGamma: function() {
  38812. return this.r = Math.sqrt(this.r),
  38813. this.g = Math.sqrt(this.g),
  38814. this.b = Math.sqrt(this.b),
  38815. this
  38816. },
  38817. getHex: function() {
  38818. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  38819. },
  38820. getHexString: function() {
  38821. return ("000000" + this.getHex().toString(16)).slice(-6)
  38822. },
  38823. getHSL: function(e) {
  38824. var t, i, n = e || {
  38825. h: 0,
  38826. s: 0,
  38827. l: 0
  38828. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  38829. if (l === s)
  38830. t = 0,
  38831. i = 0;
  38832. else {
  38833. var h = s - l;
  38834. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  38835. s) {
  38836. case r:
  38837. t = (o - a) / h + (o < a ? 6 : 0);
  38838. break;
  38839. case o:
  38840. t = (a - r) / h + 2;
  38841. break;
  38842. case a:
  38843. t = (r - o) / h + 4
  38844. }
  38845. t /= 6
  38846. }
  38847. return n.h = t,
  38848. n.s = i,
  38849. n.l = c,
  38850. n
  38851. },
  38852. getStyle: function() {
  38853. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  38854. },
  38855. offsetHSL: function(e, t, i) {
  38856. var n = this.getHSL();
  38857. return n.h += e,
  38858. n.s += t,
  38859. n.l += i,
  38860. this.setHSL(n.h, n.s, n.l),
  38861. this
  38862. },
  38863. add: function(e) {
  38864. return this.r += e.r,
  38865. this.g += e.g,
  38866. this.b += e.b,
  38867. this
  38868. },
  38869. addColors: function(e, t) {
  38870. return this.r = e.r + t.r,
  38871. this.g = e.g + t.g,
  38872. this.b = e.b + t.b,
  38873. this
  38874. },
  38875. addScalar: function(e) {
  38876. return this.r += e,
  38877. this.g += e,
  38878. this.b += e,
  38879. this
  38880. },
  38881. multiply: function(e) {
  38882. return this.r *= e.r,
  38883. this.g *= e.g,
  38884. this.b *= e.b,
  38885. this
  38886. },
  38887. multiplyScalar: function(e) {
  38888. return this.r *= e,
  38889. this.g *= e,
  38890. this.b *= e,
  38891. this
  38892. },
  38893. lerp: function(e, t) {
  38894. return this.r += (e.r - this.r) * t,
  38895. this.g += (e.g - this.g) * t,
  38896. this.b += (e.b - this.b) * t,
  38897. this
  38898. },
  38899. equals: function(e) {
  38900. return e.r === this.r && e.g === this.g && e.b === this.b
  38901. },
  38902. fromArray: function(e, t) {
  38903. return void 0 === t && (t = 0),
  38904. this.r = e[t],
  38905. this.g = e[t + 1],
  38906. this.b = e[t + 2],
  38907. this
  38908. },
  38909. toArray: function(e, t) {
  38910. return void 0 === e && (e = []),
  38911. void 0 === t && (t = 0),
  38912. e[t] = this.r,
  38913. e[t + 1] = this.g,
  38914. e[t + 2] = this.b,
  38915. e
  38916. }
  38917. },
  38918. n.ColorKeywords = {
  38919. aliceblue: 15792383,
  38920. antiquewhite: 16444375,
  38921. aqua: 65535,
  38922. aquamarine: 8388564,
  38923. azure: 15794175,
  38924. beige: 16119260,
  38925. bisque: 16770244,
  38926. black: 0,
  38927. blanchedalmond: 16772045,
  38928. blue: 255,
  38929. blueviolet: 9055202,
  38930. brown: 10824234,
  38931. burlywood: 14596231,
  38932. cadetblue: 6266528,
  38933. chartreuse: 8388352,
  38934. chocolate: 13789470,
  38935. coral: 16744272,
  38936. cornflowerblue: 6591981,
  38937. cornsilk: 16775388,
  38938. crimson: 14423100,
  38939. cyan: 65535,
  38940. darkblue: 139,
  38941. darkcyan: 35723,
  38942. darkgoldenrod: 12092939,
  38943. darkgray: 11119017,
  38944. darkgreen: 25600,
  38945. darkgrey: 11119017,
  38946. darkkhaki: 12433259,
  38947. darkmagenta: 9109643,
  38948. darkolivegreen: 5597999,
  38949. darkorange: 16747520,
  38950. darkorchid: 10040012,
  38951. darkred: 9109504,
  38952. darksalmon: 15308410,
  38953. darkseagreen: 9419919,
  38954. darkslateblue: 4734347,
  38955. darkslategray: 3100495,
  38956. darkslategrey: 3100495,
  38957. darkturquoise: 52945,
  38958. darkviolet: 9699539,
  38959. deeppink: 16716947,
  38960. deepskyblue: 49151,
  38961. dimgray: 6908265,
  38962. dimgrey: 6908265,
  38963. dodgerblue: 2003199,
  38964. firebrick: 11674146,
  38965. floralwhite: 16775920,
  38966. forestgreen: 2263842,
  38967. fuchsia: 16711935,
  38968. gainsboro: 14474460,
  38969. ghostwhite: 16316671,
  38970. gold: 16766720,
  38971. goldenrod: 14329120,
  38972. gray: 8421504,
  38973. green: 32768,
  38974. greenyellow: 11403055,
  38975. grey: 8421504,
  38976. honeydew: 15794160,
  38977. hotpink: 16738740,
  38978. indianred: 13458524,
  38979. indigo: 4915330,
  38980. ivory: 16777200,
  38981. khaki: 15787660,
  38982. lavender: 15132410,
  38983. lavenderblush: 16773365,
  38984. lawngreen: 8190976,
  38985. lemonchiffon: 16775885,
  38986. lightblue: 11393254,
  38987. lightcoral: 15761536,
  38988. lightcyan: 14745599,
  38989. lightgoldenrodyellow: 16448210,
  38990. lightgray: 13882323,
  38991. lightgreen: 9498256,
  38992. lightgrey: 13882323,
  38993. lightpink: 16758465,
  38994. lightsalmon: 16752762,
  38995. lightseagreen: 2142890,
  38996. lightskyblue: 8900346,
  38997. lightslategray: 7833753,
  38998. lightslategrey: 7833753,
  38999. lightsteelblue: 11584734,
  39000. lightyellow: 16777184,
  39001. lime: 65280,
  39002. limegreen: 3329330,
  39003. linen: 16445670,
  39004. magenta: 16711935,
  39005. maroon: 8388608,
  39006. mediumaquamarine: 6737322,
  39007. mediumblue: 205,
  39008. mediumorchid: 12211667,
  39009. mediumpurple: 9662683,
  39010. mediumseagreen: 3978097,
  39011. mediumslateblue: 8087790,
  39012. mediumspringgreen: 64154,
  39013. mediumturquoise: 4772300,
  39014. mediumvioletred: 13047173,
  39015. midnightblue: 1644912,
  39016. mintcream: 16121850,
  39017. mistyrose: 16770273,
  39018. moccasin: 16770229,
  39019. navajowhite: 16768685,
  39020. navy: 128,
  39021. oldlace: 16643558,
  39022. olive: 8421376,
  39023. olivedrab: 7048739,
  39024. orange: 16753920,
  39025. orangered: 16729344,
  39026. orchid: 14315734,
  39027. palegoldenrod: 15657130,
  39028. palegreen: 10025880,
  39029. paleturquoise: 11529966,
  39030. palevioletred: 14381203,
  39031. papayawhip: 16773077,
  39032. peachpuff: 16767673,
  39033. peru: 13468991,
  39034. pink: 16761035,
  39035. plum: 14524637,
  39036. powderblue: 11591910,
  39037. purple: 8388736,
  39038. red: 16711680,
  39039. rosybrown: 12357519,
  39040. royalblue: 4286945,
  39041. saddlebrown: 9127187,
  39042. salmon: 16416882,
  39043. sandybrown: 16032864,
  39044. seagreen: 3050327,
  39045. seashell: 16774638,
  39046. sienna: 10506797,
  39047. silver: 12632256,
  39048. skyblue: 8900331,
  39049. slateblue: 6970061,
  39050. slategray: 7372944,
  39051. slategrey: 7372944,
  39052. snow: 16775930,
  39053. springgreen: 65407,
  39054. steelblue: 4620980,
  39055. tan: 13808780,
  39056. teal: 32896,
  39057. thistle: 14204888,
  39058. tomato: 16737095,
  39059. turquoise: 4251856,
  39060. violet: 15631086,
  39061. wheat: 16113331,
  39062. white: 16777215,
  39063. whitesmoke: 16119285,
  39064. yellow: 16776960,
  39065. yellowgreen: 10145074
  39066. },
  39067. n.Quaternion = function(e, t, i, n) {
  39068. this._x = e || 0,
  39069. this._y = t || 0,
  39070. this._z = i || 0,
  39071. this._w = void 0 !== n ? n : 1
  39072. }
  39073. ,
  39074. n.Quaternion.prototype = {
  39075. constructor: n.Quaternion,
  39076. get x() {
  39077. return this._x
  39078. },
  39079. set x(e) {
  39080. this._x = e,
  39081. this.onChangeCallback()
  39082. },
  39083. get y() {
  39084. return this._y
  39085. },
  39086. set y(e) {
  39087. this._y = e,
  39088. this.onChangeCallback()
  39089. },
  39090. get z() {
  39091. return this._z
  39092. },
  39093. set z(e) {
  39094. this._z = e,
  39095. this.onChangeCallback()
  39096. },
  39097. get w() {
  39098. return this._w
  39099. },
  39100. set w(e) {
  39101. this._w = e,
  39102. this.onChangeCallback()
  39103. },
  39104. set: function(e, t, i, n) {
  39105. return this._x = e,
  39106. this._y = t,
  39107. this._z = i,
  39108. this._w = n,
  39109. this.onChangeCallback(),
  39110. this
  39111. },
  39112. clone: function() {
  39113. return new this.constructor(this._x,this._y,this._z,this._w)
  39114. },
  39115. copy: function(e) {
  39116. return this._x = e.x,
  39117. this._y = e.y,
  39118. this._z = e.z,
  39119. this._w = e.w,
  39120. this.onChangeCallback(),
  39121. this
  39122. },
  39123. setFromEuler: function(e, t) {
  39124. if (e instanceof n.Euler == !1)
  39125. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39126. var i = Math.cos(e._x / 2)
  39127. , r = Math.cos(e._y / 2)
  39128. , o = Math.cos(e._z / 2)
  39129. , a = Math.sin(e._x / 2)
  39130. , s = Math.sin(e._y / 2)
  39131. , l = Math.sin(e._z / 2)
  39132. , c = e.order;
  39133. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39134. this._y = i * s * o - a * r * l,
  39135. this._z = i * r * l + a * s * o,
  39136. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39137. this._y = i * s * o - a * r * l,
  39138. this._z = i * r * l - a * s * o,
  39139. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39140. this._y = i * s * o + a * r * l,
  39141. this._z = i * r * l + a * s * o,
  39142. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39143. this._y = i * s * o + a * r * l,
  39144. this._z = i * r * l - a * s * o,
  39145. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39146. this._y = i * s * o + a * r * l,
  39147. this._z = i * r * l - a * s * o,
  39148. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39149. this._y = i * s * o - a * r * l,
  39150. this._z = i * r * l + a * s * o,
  39151. this._w = i * r * o + a * s * l),
  39152. t !== !1 && this.onChangeCallback(),
  39153. this
  39154. },
  39155. setFromAxisAngle: function(e, t) {
  39156. var i = t / 2
  39157. , n = Math.sin(i);
  39158. return this._x = e.x * n,
  39159. this._y = e.y * n,
  39160. this._z = e.z * n,
  39161. this._w = Math.cos(i),
  39162. this.onChangeCallback(),
  39163. this
  39164. },
  39165. setFromRotationMatrix: function(e) {
  39166. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39167. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39168. this._w = .25 / t,
  39169. this._x = (h - l) * t,
  39170. this._y = (o - c) * t,
  39171. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39172. this._w = (h - l) / t,
  39173. this._x = .25 * t,
  39174. this._y = (r + a) / t,
  39175. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39176. this._w = (o - c) / t,
  39177. this._x = (r + a) / t,
  39178. this._y = .25 * t,
  39179. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39180. this._w = (a - r) / t,
  39181. this._x = (o + c) / t,
  39182. this._y = (l + h) / t,
  39183. this._z = .25 * t),
  39184. this.onChangeCallback(),
  39185. this
  39186. },
  39187. setFromUnitVectors: function() {
  39188. var e, t, i = 1e-6;
  39189. return function(r, o) {
  39190. return void 0 === e && (e = new n.Vector3),
  39191. t = r.dot(o) + 1,
  39192. t < i ? (t = 0,
  39193. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39194. this._x = e.x,
  39195. this._y = e.y,
  39196. this._z = e.z,
  39197. this._w = t,
  39198. this.normalize(),
  39199. this
  39200. }
  39201. }(),
  39202. inverse: function() {
  39203. return this.conjugate().normalize(),
  39204. this
  39205. },
  39206. conjugate: function() {
  39207. return this._x *= -1,
  39208. this._y *= -1,
  39209. this._z *= -1,
  39210. this.onChangeCallback(),
  39211. this
  39212. },
  39213. dot: function(e) {
  39214. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39215. },
  39216. lengthSq: function() {
  39217. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39218. },
  39219. length: function() {
  39220. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39221. },
  39222. normalize: function() {
  39223. var e = this.length();
  39224. return 0 === e ? (this._x = 0,
  39225. this._y = 0,
  39226. this._z = 0,
  39227. this._w = 1) : (e = 1 / e,
  39228. this._x = this._x * e,
  39229. this._y = this._y * e,
  39230. this._z = this._z * e,
  39231. this._w = this._w * e),
  39232. this.onChangeCallback(),
  39233. this
  39234. },
  39235. multiply: function(e, t) {
  39236. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39237. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39238. },
  39239. multiplyQuaternions: function(e, t) {
  39240. var i = e._x
  39241. , n = e._y
  39242. , r = e._z
  39243. , o = e._w
  39244. , a = t._x
  39245. , s = t._y
  39246. , l = t._z
  39247. , c = t._w;
  39248. return this._x = i * c + o * a + n * l - r * s,
  39249. this._y = n * c + o * s + r * a - i * l,
  39250. this._z = r * c + o * l + i * s - n * a,
  39251. this._w = o * c - i * a - n * s - r * l,
  39252. this.onChangeCallback(),
  39253. this
  39254. },
  39255. slerp: function(e, t) {
  39256. if (0 === t)
  39257. return this;
  39258. if (1 === t)
  39259. return this.copy(e);
  39260. var i = this._x
  39261. , n = this._y
  39262. , r = this._z
  39263. , o = this._w
  39264. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39265. if (a < 0 ? (this._w = -e._w,
  39266. this._x = -e._x,
  39267. this._y = -e._y,
  39268. this._z = -e._z,
  39269. a = -a) : this.copy(e),
  39270. a >= 1)
  39271. return this._w = o,
  39272. this._x = i,
  39273. this._y = n,
  39274. this._z = r,
  39275. this;
  39276. var s = Math.sqrt(1 - a * a);
  39277. if (Math.abs(s) < .001)
  39278. return this._w = .5 * (o + this._w),
  39279. this._x = .5 * (i + this._x),
  39280. this._y = .5 * (n + this._y),
  39281. this._z = .5 * (r + this._z),
  39282. this;
  39283. var l = Math.atan2(s, a)
  39284. , c = Math.sin((1 - t) * l) / s
  39285. , h = Math.sin(t * l) / s;
  39286. return this._w = o * c + this._w * h,
  39287. this._x = i * c + this._x * h,
  39288. this._y = n * c + this._y * h,
  39289. this._z = r * c + this._z * h,
  39290. this.onChangeCallback(),
  39291. this
  39292. },
  39293. equals: function(e) {
  39294. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39295. },
  39296. fromArray: function(e, t) {
  39297. return void 0 === t && (t = 0),
  39298. this._x = e[t],
  39299. this._y = e[t + 1],
  39300. this._z = e[t + 2],
  39301. this._w = e[t + 3],
  39302. this.onChangeCallback(),
  39303. this
  39304. },
  39305. toArray: function(e, t) {
  39306. return void 0 === e && (e = []),
  39307. void 0 === t && (t = 0),
  39308. e[t] = this._x,
  39309. e[t + 1] = this._y,
  39310. e[t + 2] = this._z,
  39311. e[t + 3] = this._w,
  39312. e
  39313. },
  39314. onChange: function(e) {
  39315. return this.onChangeCallback = e,
  39316. this
  39317. },
  39318. onChangeCallback: function() {}
  39319. },
  39320. Object.assign(n.Quaternion, {
  39321. slerp: function(e, t, i, n) {
  39322. return i.copy(e).slerp(t, n)
  39323. },
  39324. slerpFlat: function(e, t, i, n, r, o, a) {
  39325. var s = i[n + 0]
  39326. , l = i[n + 1]
  39327. , c = i[n + 2]
  39328. , h = i[n + 3]
  39329. , u = r[o + 0]
  39330. , d = r[o + 1]
  39331. , p = r[o + 2]
  39332. , f = r[o + 3];
  39333. if (h !== f || s !== u || l !== d || c !== p) {
  39334. var g = 1 - a
  39335. , m = s * u + l * d + c * p + h * f
  39336. , v = m >= 0 ? 1 : -1
  39337. , A = 1 - m * m;
  39338. if (A > Number.EPSILON) {
  39339. var y = Math.sqrt(A)
  39340. , C = Math.atan2(y, m * v);
  39341. g = Math.sin(g * C) / y,
  39342. a = Math.sin(a * C) / y
  39343. }
  39344. var I = a * v;
  39345. if (s = s * g + u * I,
  39346. l = l * g + d * I,
  39347. c = c * g + p * I,
  39348. h = h * g + f * I,
  39349. g === 1 - a) {
  39350. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39351. s *= E,
  39352. l *= E,
  39353. c *= E,
  39354. h *= E
  39355. }
  39356. }
  39357. e[t] = s,
  39358. e[t + 1] = l,
  39359. e[t + 2] = c,
  39360. e[t + 3] = h
  39361. }
  39362. }),
  39363. n.Vector2 = function(e, t) {
  39364. this.x = e || 0,
  39365. this.y = t || 0
  39366. }
  39367. ,
  39368. n.Vector2.prototype = {
  39369. constructor: n.Vector2,
  39370. get width() {
  39371. return this.x
  39372. },
  39373. set width(e) {
  39374. this.x = e
  39375. },
  39376. get height() {
  39377. return this.y
  39378. },
  39379. set height(e) {
  39380. this.y = e
  39381. },
  39382. set: function(e, t) {
  39383. return this.x = e,
  39384. this.y = t,
  39385. this
  39386. },
  39387. setScalar: function(e) {
  39388. return this.x = e,
  39389. this.y = e,
  39390. this
  39391. },
  39392. setX: function(e) {
  39393. return this.x = e,
  39394. this
  39395. },
  39396. setY: function(e) {
  39397. return this.y = e,
  39398. this
  39399. },
  39400. setComponent: function(e, t) {
  39401. switch (e) {
  39402. case 0:
  39403. this.x = t;
  39404. break;
  39405. case 1:
  39406. this.y = t;
  39407. break;
  39408. default:
  39409. throw new Error("index is out of range: " + e)
  39410. }
  39411. },
  39412. getComponent: function(e) {
  39413. switch (e) {
  39414. case 0:
  39415. return this.x;
  39416. case 1:
  39417. return this.y;
  39418. default:
  39419. throw new Error("index is out of range: " + e)
  39420. }
  39421. },
  39422. clone: function() {
  39423. return new this.constructor(this.x,this.y)
  39424. },
  39425. copy: function(e) {
  39426. return this.x = e.x,
  39427. this.y = e.y,
  39428. this
  39429. },
  39430. add: function(e, t) {
  39431. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39432. this.addVectors(e, t)) : (this.x += e.x,
  39433. this.y += e.y,
  39434. this)
  39435. },
  39436. addScalar: function(e) {
  39437. return this.x += e,
  39438. this.y += e,
  39439. this
  39440. },
  39441. addVectors: function(e, t) {
  39442. return this.x = e.x + t.x,
  39443. this.y = e.y + t.y,
  39444. this
  39445. },
  39446. addScaledVector: function(e, t) {
  39447. return this.x += e.x * t,
  39448. this.y += e.y * t,
  39449. this
  39450. },
  39451. sub: function(e, t) {
  39452. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39453. this.subVectors(e, t)) : (this.x -= e.x,
  39454. this.y -= e.y,
  39455. this)
  39456. },
  39457. subScalar: function(e) {
  39458. return this.x -= e,
  39459. this.y -= e,
  39460. this
  39461. },
  39462. subVectors: function(e, t) {
  39463. return this.x = e.x - t.x,
  39464. this.y = e.y - t.y,
  39465. this
  39466. },
  39467. multiply: function(e) {
  39468. return this.x *= e.x,
  39469. this.y *= e.y,
  39470. this
  39471. },
  39472. multiplyScalar: function(e) {
  39473. return isFinite(e) ? (this.x *= e,
  39474. this.y *= e) : (this.x = 0,
  39475. this.y = 0),
  39476. this
  39477. },
  39478. divide: function(e) {
  39479. return this.x /= e.x,
  39480. this.y /= e.y,
  39481. this
  39482. },
  39483. divideScalar: function(e) {
  39484. return this.multiplyScalar(1 / e)
  39485. },
  39486. min: function(e) {
  39487. return this.x = Math.min(this.x, e.x),
  39488. this.y = Math.min(this.y, e.y),
  39489. this
  39490. },
  39491. max: function(e) {
  39492. return this.x = Math.max(this.x, e.x),
  39493. this.y = Math.max(this.y, e.y),
  39494. this
  39495. },
  39496. clamp: function(e, t) {
  39497. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39498. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39499. this
  39500. },
  39501. clampScalar: function() {
  39502. var e, t;
  39503. return function(i, r) {
  39504. return void 0 === e && (e = new n.Vector2,
  39505. t = new n.Vector2),
  39506. e.set(i, i),
  39507. t.set(r, r),
  39508. this.clamp(e, t)
  39509. }
  39510. }(),
  39511. clampLength: function(e, t) {
  39512. var i = this.length();
  39513. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39514. this
  39515. },
  39516. floor: function() {
  39517. return this.x = Math.floor(this.x),
  39518. this.y = Math.floor(this.y),
  39519. this
  39520. },
  39521. ceil: function() {
  39522. return this.x = Math.ceil(this.x),
  39523. this.y = Math.ceil(this.y),
  39524. this
  39525. },
  39526. round: function() {
  39527. return this.x = Math.round(this.x),
  39528. this.y = Math.round(this.y),
  39529. this
  39530. },
  39531. roundToZero: function() {
  39532. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39533. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39534. this
  39535. },
  39536. negate: function() {
  39537. return this.x = -this.x,
  39538. this.y = -this.y,
  39539. this
  39540. },
  39541. dot: function(e) {
  39542. return this.x * e.x + this.y * e.y
  39543. },
  39544. lengthSq: function() {
  39545. return this.x * this.x + this.y * this.y
  39546. },
  39547. length: function() {
  39548. return Math.sqrt(this.x * this.x + this.y * this.y)
  39549. },
  39550. lengthManhattan: function() {
  39551. return Math.abs(this.x) + Math.abs(this.y)
  39552. },
  39553. normalize: function() {
  39554. return this.divideScalar(this.length())
  39555. },
  39556. angle: function() {
  39557. var e = Math.atan2(this.y, this.x);
  39558. return e < 0 && (e += 2 * Math.PI),
  39559. e
  39560. },
  39561. distanceTo: function(e) {
  39562. return Math.sqrt(this.distanceToSquared(e))
  39563. },
  39564. distanceToSquared: function(e) {
  39565. var t = this.x - e.x
  39566. , i = this.y - e.y;
  39567. return t * t + i * i
  39568. },
  39569. setLength: function(e) {
  39570. return this.multiplyScalar(e / this.length())
  39571. },
  39572. lerp: function(e, t) {
  39573. return this.x += (e.x - this.x) * t,
  39574. this.y += (e.y - this.y) * t,
  39575. this
  39576. },
  39577. lerpVectors: function(e, t, i) {
  39578. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39579. this
  39580. },
  39581. equals: function(e) {
  39582. return e.x === this.x && e.y === this.y
  39583. },
  39584. fromArray: function(e, t) {
  39585. return void 0 === t && (t = 0),
  39586. this.x = e[t],
  39587. this.y = e[t + 1],
  39588. this
  39589. },
  39590. toArray: function(e, t) {
  39591. return void 0 === e && (e = []),
  39592. void 0 === t && (t = 0),
  39593. e[t] = this.x,
  39594. e[t + 1] = this.y,
  39595. e
  39596. },
  39597. fromAttribute: function(e, t, i) {
  39598. return void 0 === i && (i = 0),
  39599. t = t * e.itemSize + i,
  39600. this.x = e.array[t],
  39601. this.y = e.array[t + 1],
  39602. this
  39603. },
  39604. rotateAround: function(e, t) {
  39605. var i = Math.cos(t)
  39606. , n = Math.sin(t)
  39607. , r = this.x - e.x
  39608. , o = this.y - e.y;
  39609. return this.x = r * i - o * n + e.x,
  39610. this.y = r * n + o * i + e.y,
  39611. this
  39612. }
  39613. },
  39614. n.Vector3 = function(e, t, i) {
  39615. this.x = e || 0,
  39616. this.y = t || 0,
  39617. this.z = i || 0
  39618. }
  39619. ,
  39620. n.Vector3.prototype = {
  39621. constructor: n.Vector3,
  39622. set: function(e, t, i) {
  39623. return this.x = e,
  39624. this.y = t,
  39625. this.z = i,
  39626. this
  39627. },
  39628. setScalar: function(e) {
  39629. return this.x = e,
  39630. this.y = e,
  39631. this.z = e,
  39632. this
  39633. },
  39634. setX: function(e) {
  39635. return this.x = e,
  39636. this
  39637. },
  39638. setY: function(e) {
  39639. return this.y = e,
  39640. this
  39641. },
  39642. setZ: function(e) {
  39643. return this.z = e,
  39644. this
  39645. },
  39646. setComponent: function(e, t) {
  39647. switch (e) {
  39648. case 0:
  39649. this.x = t;
  39650. break;
  39651. case 1:
  39652. this.y = t;
  39653. break;
  39654. case 2:
  39655. this.z = t;
  39656. break;
  39657. default:
  39658. throw new Error("index is out of range: " + e)
  39659. }
  39660. },
  39661. getComponent: function(e) {
  39662. switch (e) {
  39663. case 0:
  39664. return this.x;
  39665. case 1:
  39666. return this.y;
  39667. case 2:
  39668. return this.z;
  39669. default:
  39670. throw new Error("index is out of range: " + e)
  39671. }
  39672. },
  39673. clone: function() {
  39674. return new this.constructor(this.x,this.y,this.z)
  39675. },
  39676. copy: function(e) {
  39677. return this.x = e.x,
  39678. this.y = e.y,
  39679. this.z = e.z,
  39680. this
  39681. },
  39682. add: function(e, t) {
  39683. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39684. this.addVectors(e, t)) : (this.x += e.x,
  39685. this.y += e.y,
  39686. this.z += e.z,
  39687. this)
  39688. },
  39689. addScalar: function(e) {
  39690. return this.x += e,
  39691. this.y += e,
  39692. this.z += e,
  39693. this
  39694. },
  39695. addVectors: function(e, t) {
  39696. return this.x = e.x + t.x,
  39697. this.y = e.y + t.y,
  39698. this.z = e.z + t.z,
  39699. this
  39700. },
  39701. addScaledVector: function(e, t) {
  39702. return this.x += e.x * t,
  39703. this.y += e.y * t,
  39704. this.z += e.z * t,
  39705. this
  39706. },
  39707. sub: function(e, t) {
  39708. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39709. this.subVectors(e, t)) : (this.x -= e.x,
  39710. this.y -= e.y,
  39711. this.z -= e.z,
  39712. this)
  39713. },
  39714. subScalar: function(e) {
  39715. return this.x -= e,
  39716. this.y -= e,
  39717. this.z -= e,
  39718. this
  39719. },
  39720. subVectors: function(e, t) {
  39721. return this.x = e.x - t.x,
  39722. this.y = e.y - t.y,
  39723. this.z = e.z - t.z,
  39724. this
  39725. },
  39726. multiply: function(e, t) {
  39727. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  39728. this.multiplyVectors(e, t)) : (this.x *= e.x,
  39729. this.y *= e.y,
  39730. this.z *= e.z,
  39731. this)
  39732. },
  39733. multiplyScalar: function(e) {
  39734. return isFinite(e) ? (this.x *= e,
  39735. this.y *= e,
  39736. this.z *= e) : (this.x = 0,
  39737. this.y = 0,
  39738. this.z = 0),
  39739. this
  39740. },
  39741. multiplyVectors: function(e, t) {
  39742. return this.x = e.x * t.x,
  39743. this.y = e.y * t.y,
  39744. this.z = e.z * t.z,
  39745. this
  39746. },
  39747. applyEuler: function() {
  39748. var e;
  39749. return function(t) {
  39750. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  39751. void 0 === e && (e = new n.Quaternion),
  39752. this.applyQuaternion(e.setFromEuler(t)),
  39753. this
  39754. }
  39755. }(),
  39756. applyAxisAngle: function() {
  39757. var e;
  39758. return function(t, i) {
  39759. return void 0 === e && (e = new n.Quaternion),
  39760. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  39761. this
  39762. }
  39763. }(),
  39764. applyMatrix3: function(e) {
  39765. var t = this.x
  39766. , i = this.y
  39767. , n = this.z
  39768. , r = e.elements;
  39769. return this.x = r[0] * t + r[3] * i + r[6] * n,
  39770. this.y = r[1] * t + r[4] * i + r[7] * n,
  39771. this.z = r[2] * t + r[5] * i + r[8] * n,
  39772. this
  39773. },
  39774. applyMatrix4: function(e) {
  39775. var t = this.x
  39776. , i = this.y
  39777. , n = this.z
  39778. , r = e.elements;
  39779. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  39780. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  39781. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  39782. this
  39783. },
  39784. applyProjection: function(e) {
  39785. var t = this.x
  39786. , i = this.y
  39787. , n = this.z
  39788. , r = e.elements
  39789. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  39790. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  39791. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  39792. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  39793. this
  39794. },
  39795. applyQuaternion: function(e) {
  39796. var t = this.x
  39797. , i = this.y
  39798. , n = this.z
  39799. , r = e.x
  39800. , o = e.y
  39801. , a = e.z
  39802. , s = e.w
  39803. , l = s * t + o * n - a * i
  39804. , c = s * i + a * t - r * n
  39805. , h = s * n + r * i - o * t
  39806. , u = -r * t - o * i - a * n;
  39807. return this.x = l * s + u * -r + c * -a - h * -o,
  39808. this.y = c * s + u * -o + h * -r - l * -a,
  39809. this.z = h * s + u * -a + l * -o - c * -r,
  39810. this
  39811. },
  39812. project: function() {
  39813. var e;
  39814. return function(t) {
  39815. return void 0 === e && (e = new n.Matrix4),
  39816. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  39817. this.applyProjection(e)
  39818. }
  39819. }(),
  39820. unproject: function() {
  39821. var e;
  39822. return function(t) {
  39823. return void 0 === e && (e = new n.Matrix4),
  39824. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  39825. this.applyProjection(e)
  39826. }
  39827. }(),
  39828. transformDirection: function(e) {
  39829. var t = this.x
  39830. , i = this.y
  39831. , n = this.z
  39832. , r = e.elements;
  39833. return this.x = r[0] * t + r[4] * i + r[8] * n,
  39834. this.y = r[1] * t + r[5] * i + r[9] * n,
  39835. this.z = r[2] * t + r[6] * i + r[10] * n,
  39836. this.normalize(),
  39837. this
  39838. },
  39839. divide: function(e) {
  39840. return this.x /= e.x,
  39841. this.y /= e.y,
  39842. this.z /= e.z,
  39843. this
  39844. },
  39845. divideScalar: function(e) {
  39846. return this.multiplyScalar(1 / e)
  39847. },
  39848. min: function(e) {
  39849. return this.x = Math.min(this.x, e.x),
  39850. this.y = Math.min(this.y, e.y),
  39851. this.z = Math.min(this.z, e.z),
  39852. this
  39853. },
  39854. max: function(e) {
  39855. return this.x = Math.max(this.x, e.x),
  39856. this.y = Math.max(this.y, e.y),
  39857. this.z = Math.max(this.z, e.z),
  39858. this
  39859. },
  39860. clamp: function(e, t) {
  39861. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39862. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39863. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  39864. this
  39865. },
  39866. clampScalar: function() {
  39867. var e, t;
  39868. return function(i, r) {
  39869. return void 0 === e && (e = new n.Vector3,
  39870. t = new n.Vector3),
  39871. e.set(i, i, i),
  39872. t.set(r, r, r),
  39873. this.clamp(e, t)
  39874. }
  39875. }(),
  39876. clampLength: function(e, t) {
  39877. var i = this.length();
  39878. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39879. this
  39880. },
  39881. floor: function() {
  39882. return this.x = Math.floor(this.x),
  39883. this.y = Math.floor(this.y),
  39884. this.z = Math.floor(this.z),
  39885. this
  39886. },
  39887. ceil: function() {
  39888. return this.x = Math.ceil(this.x),
  39889. this.y = Math.ceil(this.y),
  39890. this.z = Math.ceil(this.z),
  39891. this
  39892. },
  39893. round: function() {
  39894. return this.x = Math.round(this.x),
  39895. this.y = Math.round(this.y),
  39896. this.z = Math.round(this.z),
  39897. this
  39898. },
  39899. roundToZero: function() {
  39900. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39901. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39902. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  39903. this
  39904. },
  39905. negate: function() {
  39906. return this.x = -this.x,
  39907. this.y = -this.y,
  39908. this.z = -this.z,
  39909. this
  39910. },
  39911. dot: function(e) {
  39912. return this.x * e.x + this.y * e.y + this.z * e.z
  39913. },
  39914. lengthSq: function() {
  39915. return this.x * this.x + this.y * this.y + this.z * this.z
  39916. },
  39917. length: function() {
  39918. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  39919. },
  39920. lengthManhattan: function() {
  39921. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  39922. },
  39923. normalize: function() {
  39924. return this.divideScalar(this.length())
  39925. },
  39926. setLength: function(e) {
  39927. return this.multiplyScalar(e / this.length())
  39928. },
  39929. lerp: function(e, t) {
  39930. return this.x += (e.x - this.x) * t,
  39931. this.y += (e.y - this.y) * t,
  39932. this.z += (e.z - this.z) * t,
  39933. this
  39934. },
  39935. lerpVectors: function(e, t, i) {
  39936. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39937. this
  39938. },
  39939. cross: function(e, t) {
  39940. if (void 0 !== t)
  39941. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  39942. this.crossVectors(e, t);
  39943. var i = this.x
  39944. , n = this.y
  39945. , r = this.z;
  39946. return this.x = n * e.z - r * e.y,
  39947. this.y = r * e.x - i * e.z,
  39948. this.z = i * e.y - n * e.x,
  39949. this
  39950. },
  39951. crossVectors: function(e, t) {
  39952. var i = e.x
  39953. , n = e.y
  39954. , r = e.z
  39955. , o = t.x
  39956. , a = t.y
  39957. , s = t.z;
  39958. return this.x = n * s - r * a,
  39959. this.y = r * o - i * s,
  39960. this.z = i * a - n * o,
  39961. this
  39962. },
  39963. projectOnVector: function() {
  39964. var e, t;
  39965. return function(i) {
  39966. return void 0 === e && (e = new n.Vector3),
  39967. e.copy(i).normalize(),
  39968. t = this.dot(e),
  39969. this.copy(e).multiplyScalar(t)
  39970. }
  39971. }(),
  39972. projectOnPlane: function() {
  39973. var e;
  39974. return function(t) {
  39975. return void 0 === e && (e = new n.Vector3),
  39976. e.copy(this).projectOnVector(t),
  39977. this.sub(e)
  39978. }
  39979. }(),
  39980. reflect: function() {
  39981. var e;
  39982. return function(t) {
  39983. return void 0 === e && (e = new n.Vector3),
  39984. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  39985. }
  39986. }(),
  39987. angleTo: function(e) {
  39988. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  39989. return Math.acos(n.Math.clamp(t, -1, 1))
  39990. },
  39991. distanceTo: function(e) {
  39992. return Math.sqrt(this.distanceToSquared(e))
  39993. },
  39994. distanceToSquared: function(e) {
  39995. var t = this.x - e.x
  39996. , i = this.y - e.y
  39997. , n = this.z - e.z;
  39998. return t * t + i * i + n * n
  39999. },
  40000. setFromSpherical: function(e) {
  40001. var t = Math.sin(e.phi) * e.radius;
  40002. return this.x = t * Math.sin(e.theta),
  40003. this.y = Math.cos(e.phi) * e.radius,
  40004. this.z = t * Math.cos(e.theta),
  40005. this
  40006. },
  40007. setFromMatrixPosition: function(e) {
  40008. return this.setFromMatrixColumn(e, 3)
  40009. },
  40010. setFromMatrixScale: function(e) {
  40011. var t = this.setFromMatrixColumn(e, 0).length()
  40012. , i = this.setFromMatrixColumn(e, 1).length()
  40013. , n = this.setFromMatrixColumn(e, 2).length();
  40014. return this.x = t,
  40015. this.y = i,
  40016. this.z = n,
  40017. this
  40018. },
  40019. setFromMatrixColumn: function(e, t) {
  40020. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40021. e = arguments[1],
  40022. t = arguments[0]),
  40023. this.fromArray(e.elements, 4 * t)
  40024. },
  40025. equals: function(e) {
  40026. return e.x === this.x && e.y === this.y && e.z === this.z
  40027. },
  40028. fromArray: function(e, t) {
  40029. return void 0 === t && (t = 0),
  40030. this.x = e[t],
  40031. this.y = e[t + 1],
  40032. this.z = e[t + 2],
  40033. this
  40034. },
  40035. toArray: function(e, t) {
  40036. return void 0 === e && (e = []),
  40037. void 0 === t && (t = 0),
  40038. e[t] = this.x,
  40039. e[t + 1] = this.y,
  40040. e[t + 2] = this.z,
  40041. e
  40042. },
  40043. fromAttribute: function(e, t, i) {
  40044. return void 0 === i && (i = 0),
  40045. t = t * e.itemSize + i,
  40046. this.x = e.array[t],
  40047. this.y = e.array[t + 1],
  40048. this.z = e.array[t + 2],
  40049. this
  40050. }
  40051. },
  40052. n.Vector4 = function(e, t, i, n) {
  40053. this.x = e || 0,
  40054. this.y = t || 0,
  40055. this.z = i || 0,
  40056. this.w = void 0 !== n ? n : 1
  40057. }
  40058. ,
  40059. n.Vector4.prototype = {
  40060. constructor: n.Vector4,
  40061. set: function(e, t, i, n) {
  40062. return this.x = e,
  40063. this.y = t,
  40064. this.z = i,
  40065. this.w = n,
  40066. this
  40067. },
  40068. setScalar: function(e) {
  40069. return this.x = e,
  40070. this.y = e,
  40071. this.z = e,
  40072. this.w = e,
  40073. this
  40074. },
  40075. setX: function(e) {
  40076. return this.x = e,
  40077. this
  40078. },
  40079. setY: function(e) {
  40080. return this.y = e,
  40081. this
  40082. },
  40083. setZ: function(e) {
  40084. return this.z = e,
  40085. this
  40086. },
  40087. setW: function(e) {
  40088. return this.w = e,
  40089. this
  40090. },
  40091. setComponent: function(e, t) {
  40092. switch (e) {
  40093. case 0:
  40094. this.x = t;
  40095. break;
  40096. case 1:
  40097. this.y = t;
  40098. break;
  40099. case 2:
  40100. this.z = t;
  40101. break;
  40102. case 3:
  40103. this.w = t;
  40104. break;
  40105. default:
  40106. throw new Error("index is out of range: " + e)
  40107. }
  40108. },
  40109. getComponent: function(e) {
  40110. switch (e) {
  40111. case 0:
  40112. return this.x;
  40113. case 1:
  40114. return this.y;
  40115. case 2:
  40116. return this.z;
  40117. case 3:
  40118. return this.w;
  40119. default:
  40120. throw new Error("index is out of range: " + e)
  40121. }
  40122. },
  40123. clone: function() {
  40124. return new this.constructor(this.x,this.y,this.z,this.w)
  40125. },
  40126. copy: function(e) {
  40127. return this.x = e.x,
  40128. this.y = e.y,
  40129. this.z = e.z,
  40130. this.w = void 0 !== e.w ? e.w : 1,
  40131. this
  40132. },
  40133. add: function(e, t) {
  40134. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40135. this.addVectors(e, t)) : (this.x += e.x,
  40136. this.y += e.y,
  40137. this.z += e.z,
  40138. this.w += e.w,
  40139. this)
  40140. },
  40141. addScalar: function(e) {
  40142. return this.x += e,
  40143. this.y += e,
  40144. this.z += e,
  40145. this.w += e,
  40146. this
  40147. },
  40148. addVectors: function(e, t) {
  40149. return this.x = e.x + t.x,
  40150. this.y = e.y + t.y,
  40151. this.z = e.z + t.z,
  40152. this.w = e.w + t.w,
  40153. this
  40154. },
  40155. addScaledVector: function(e, t) {
  40156. return this.x += e.x * t,
  40157. this.y += e.y * t,
  40158. this.z += e.z * t,
  40159. this.w += e.w * t,
  40160. this
  40161. },
  40162. sub: function(e, t) {
  40163. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40164. this.subVectors(e, t)) : (this.x -= e.x,
  40165. this.y -= e.y,
  40166. this.z -= e.z,
  40167. this.w -= e.w,
  40168. this)
  40169. },
  40170. subScalar: function(e) {
  40171. return this.x -= e,
  40172. this.y -= e,
  40173. this.z -= e,
  40174. this.w -= e,
  40175. this
  40176. },
  40177. subVectors: function(e, t) {
  40178. return this.x = e.x - t.x,
  40179. this.y = e.y - t.y,
  40180. this.z = e.z - t.z,
  40181. this.w = e.w - t.w,
  40182. this
  40183. },
  40184. multiplyScalar: function(e) {
  40185. return isFinite(e) ? (this.x *= e,
  40186. this.y *= e,
  40187. this.z *= e,
  40188. this.w *= e) : (this.x = 0,
  40189. this.y = 0,
  40190. this.z = 0,
  40191. this.w = 0),
  40192. this
  40193. },
  40194. applyMatrix4: function(e) {
  40195. var t = this.x
  40196. , i = this.y
  40197. , n = this.z
  40198. , r = this.w
  40199. , o = e.elements;
  40200. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40201. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40202. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40203. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40204. this
  40205. },
  40206. divideScalar: function(e) {
  40207. return this.multiplyScalar(1 / e)
  40208. },
  40209. setAxisAngleFromQuaternion: function(e) {
  40210. this.w = 2 * Math.acos(e.w);
  40211. var t = Math.sqrt(1 - e.w * e.w);
  40212. return t < 1e-4 ? (this.x = 1,
  40213. this.y = 0,
  40214. this.z = 0) : (this.x = e.x / t,
  40215. this.y = e.y / t,
  40216. this.z = e.z / t),
  40217. this
  40218. },
  40219. setAxisAngleFromRotationMatrix: function(e) {
  40220. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40221. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40222. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40223. return this.set(1, 0, 0, 0),
  40224. this;
  40225. t = Math.PI;
  40226. var v = (l + 1) / 2
  40227. , A = (d + 1) / 2
  40228. , y = (m + 1) / 2
  40229. , C = (c + u) / 4
  40230. , I = (h + f) / 4
  40231. , E = (p + g) / 4;
  40232. return v > A && v > y ? v < o ? (i = 0,
  40233. n = .707106781,
  40234. r = .707106781) : (i = Math.sqrt(v),
  40235. n = C / i,
  40236. r = I / i) : A > y ? A < o ? (i = .707106781,
  40237. n = 0,
  40238. r = .707106781) : (n = Math.sqrt(A),
  40239. i = C / n,
  40240. r = E / n) : y < o ? (i = .707106781,
  40241. n = .707106781,
  40242. r = 0) : (r = Math.sqrt(y),
  40243. i = I / r,
  40244. n = E / r),
  40245. this.set(i, n, r, t),
  40246. this
  40247. }
  40248. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40249. return Math.abs(b) < .001 && (b = 1),
  40250. this.x = (g - p) / b,
  40251. this.y = (h - f) / b,
  40252. this.z = (u - c) / b,
  40253. this.w = Math.acos((l + d + m - 1) / 2),
  40254. this
  40255. },
  40256. min: function(e) {
  40257. return this.x = Math.min(this.x, e.x),
  40258. this.y = Math.min(this.y, e.y),
  40259. this.z = Math.min(this.z, e.z),
  40260. this.w = Math.min(this.w, e.w),
  40261. this
  40262. },
  40263. max: function(e) {
  40264. return this.x = Math.max(this.x, e.x),
  40265. this.y = Math.max(this.y, e.y),
  40266. this.z = Math.max(this.z, e.z),
  40267. this.w = Math.max(this.w, e.w),
  40268. this
  40269. },
  40270. clamp: function(e, t) {
  40271. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40272. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40273. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40274. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40275. this
  40276. },
  40277. clampScalar: function() {
  40278. var e, t;
  40279. return function(i, r) {
  40280. return void 0 === e && (e = new n.Vector4,
  40281. t = new n.Vector4),
  40282. e.set(i, i, i, i),
  40283. t.set(r, r, r, r),
  40284. this.clamp(e, t)
  40285. }
  40286. }(),
  40287. floor: function() {
  40288. return this.x = Math.floor(this.x),
  40289. this.y = Math.floor(this.y),
  40290. this.z = Math.floor(this.z),
  40291. this.w = Math.floor(this.w),
  40292. this
  40293. },
  40294. ceil: function() {
  40295. return this.x = Math.ceil(this.x),
  40296. this.y = Math.ceil(this.y),
  40297. this.z = Math.ceil(this.z),
  40298. this.w = Math.ceil(this.w),
  40299. this
  40300. },
  40301. round: function() {
  40302. return this.x = Math.round(this.x),
  40303. this.y = Math.round(this.y),
  40304. this.z = Math.round(this.z),
  40305. this.w = Math.round(this.w),
  40306. this
  40307. },
  40308. roundToZero: function() {
  40309. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40310. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40311. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40312. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40313. this
  40314. },
  40315. negate: function() {
  40316. return this.x = -this.x,
  40317. this.y = -this.y,
  40318. this.z = -this.z,
  40319. this.w = -this.w,
  40320. this
  40321. },
  40322. dot: function(e) {
  40323. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40324. },
  40325. lengthSq: function() {
  40326. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40327. },
  40328. length: function() {
  40329. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40330. },
  40331. lengthManhattan: function() {
  40332. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40333. },
  40334. normalize: function() {
  40335. return this.divideScalar(this.length())
  40336. },
  40337. setLength: function(e) {
  40338. return this.multiplyScalar(e / this.length())
  40339. },
  40340. lerp: function(e, t) {
  40341. return this.x += (e.x - this.x) * t,
  40342. this.y += (e.y - this.y) * t,
  40343. this.z += (e.z - this.z) * t,
  40344. this.w += (e.w - this.w) * t,
  40345. this
  40346. },
  40347. lerpVectors: function(e, t, i) {
  40348. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40349. this
  40350. },
  40351. equals: function(e) {
  40352. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40353. },
  40354. fromArray: function(e, t) {
  40355. return void 0 === t && (t = 0),
  40356. this.x = e[t],
  40357. this.y = e[t + 1],
  40358. this.z = e[t + 2],
  40359. this.w = e[t + 3],
  40360. this
  40361. },
  40362. toArray: function(e, t) {
  40363. return void 0 === e && (e = []),
  40364. void 0 === t && (t = 0),
  40365. e[t] = this.x,
  40366. e[t + 1] = this.y,
  40367. e[t + 2] = this.z,
  40368. e[t + 3] = this.w,
  40369. e
  40370. },
  40371. fromAttribute: function(e, t, i) {
  40372. return void 0 === i && (i = 0),
  40373. t = t * e.itemSize + i,
  40374. this.x = e.array[t],
  40375. this.y = e.array[t + 1],
  40376. this.z = e.array[t + 2],
  40377. this.w = e.array[t + 3],
  40378. this
  40379. }
  40380. },
  40381. n.Euler = function(e, t, i, r) {
  40382. this._x = e || 0,
  40383. this._y = t || 0,
  40384. this._z = i || 0,
  40385. this._order = r || n.Euler.DefaultOrder
  40386. }
  40387. ,
  40388. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40389. n.Euler.DefaultOrder = "XYZ",
  40390. n.Euler.prototype = {
  40391. constructor: n.Euler,
  40392. get x() {
  40393. return this._x
  40394. },
  40395. set x(e) {
  40396. this._x = e,
  40397. this.onChangeCallback()
  40398. },
  40399. get y() {
  40400. return this._y
  40401. },
  40402. set y(e) {
  40403. this._y = e,
  40404. this.onChangeCallback()
  40405. },
  40406. get z() {
  40407. return this._z
  40408. },
  40409. set z(e) {
  40410. this._z = e,
  40411. this.onChangeCallback()
  40412. },
  40413. get order() {
  40414. return this._order
  40415. },
  40416. set order(e) {
  40417. this._order = e,
  40418. this.onChangeCallback()
  40419. },
  40420. set: function(e, t, i, n) {
  40421. return this._x = e,
  40422. this._y = t,
  40423. this._z = i,
  40424. this._order = n || this._order,
  40425. this.onChangeCallback(),
  40426. this
  40427. },
  40428. clone: function() {
  40429. return new this.constructor(this._x,this._y,this._z,this._order)
  40430. },
  40431. copy: function(e) {
  40432. return this._x = e._x,
  40433. this._y = e._y,
  40434. this._z = e._z,
  40435. this._order = e._order,
  40436. this.onChangeCallback(),
  40437. this
  40438. },
  40439. setFromRotationMatrix: function(e, t, i) {
  40440. var r = n.Math.clamp
  40441. , o = e.elements
  40442. , a = o[0]
  40443. , s = o[4]
  40444. , l = o[8]
  40445. , c = o[1]
  40446. , h = o[5]
  40447. , u = o[9]
  40448. , d = o[2]
  40449. , p = o[6]
  40450. , f = o[10];
  40451. return t = t || this._order,
  40452. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40453. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40454. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40455. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40456. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40457. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40458. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40459. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40460. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40461. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40462. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40463. this._z = Math.atan2(c, a)) : (this._x = 0,
  40464. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40465. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40466. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40467. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40468. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40469. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40470. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40471. this._order = t,
  40472. i !== !1 && this.onChangeCallback(),
  40473. this
  40474. },
  40475. setFromQuaternion: function() {
  40476. var e;
  40477. return function(t, i, r) {
  40478. return void 0 === e && (e = new n.Matrix4),
  40479. e.makeRotationFromQuaternion(t),
  40480. this.setFromRotationMatrix(e, i, r),
  40481. this
  40482. }
  40483. }(),
  40484. setFromVector3: function(e, t) {
  40485. return this.set(e.x, e.y, e.z, t || this._order)
  40486. },
  40487. reorder: function() {
  40488. var e = new n.Quaternion;
  40489. return function(t) {
  40490. e.setFromEuler(this),
  40491. this.setFromQuaternion(e, t)
  40492. }
  40493. }(),
  40494. equals: function(e) {
  40495. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40496. },
  40497. fromArray: function(e) {
  40498. return this._x = e[0],
  40499. this._y = e[1],
  40500. this._z = e[2],
  40501. void 0 !== e[3] && (this._order = e[3]),
  40502. this.onChangeCallback(),
  40503. this
  40504. },
  40505. toArray: function(e, t) {
  40506. return void 0 === e && (e = []),
  40507. void 0 === t && (t = 0),
  40508. e[t] = this._x,
  40509. e[t + 1] = this._y,
  40510. e[t + 2] = this._z,
  40511. e[t + 3] = this._order,
  40512. e
  40513. },
  40514. toVector3: function(e) {
  40515. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40516. },
  40517. onChange: function(e) {
  40518. return this.onChangeCallback = e,
  40519. this
  40520. },
  40521. onChangeCallback: function() {}
  40522. },
  40523. n.Line3 = function(e, t) {
  40524. this.start = void 0 !== e ? e : new n.Vector3,
  40525. this.end = void 0 !== t ? t : new n.Vector3
  40526. }
  40527. ,
  40528. n.Line3.prototype = {
  40529. constructor: n.Line3,
  40530. set: function(e, t) {
  40531. return this.start.copy(e),
  40532. this.end.copy(t),
  40533. this
  40534. },
  40535. clone: function() {
  40536. return (new this.constructor).copy(this)
  40537. },
  40538. copy: function(e) {
  40539. return this.start.copy(e.start),
  40540. this.end.copy(e.end),
  40541. this
  40542. },
  40543. center: function(e) {
  40544. var t = e || new n.Vector3;
  40545. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40546. },
  40547. delta: function(e) {
  40548. var t = e || new n.Vector3;
  40549. return t.subVectors(this.end, this.start)
  40550. },
  40551. distanceSq: function() {
  40552. return this.start.distanceToSquared(this.end)
  40553. },
  40554. distance: function() {
  40555. return this.start.distanceTo(this.end)
  40556. },
  40557. at: function(e, t) {
  40558. var i = t || new n.Vector3;
  40559. return this.delta(i).multiplyScalar(e).add(this.start)
  40560. },
  40561. closestPointToPointParameter: function() {
  40562. var e = new n.Vector3
  40563. , t = new n.Vector3;
  40564. return function(i, r) {
  40565. e.subVectors(i, this.start),
  40566. t.subVectors(this.end, this.start);
  40567. var o = t.dot(t)
  40568. , a = t.dot(e)
  40569. , s = a / o;
  40570. return r && (s = n.Math.clamp(s, 0, 1)),
  40571. s
  40572. }
  40573. }(),
  40574. closestPointToPoint: function(e, t, i) {
  40575. var r = this.closestPointToPointParameter(e, t)
  40576. , o = i || new n.Vector3;
  40577. return this.delta(o).multiplyScalar(r).add(this.start)
  40578. },
  40579. applyMatrix4: function(e) {
  40580. return this.start.applyMatrix4(e),
  40581. this.end.applyMatrix4(e),
  40582. this
  40583. },
  40584. equals: function(e) {
  40585. return e.start.equals(this.start) && e.end.equals(this.end)
  40586. }
  40587. },
  40588. n.Box2 = function(e, t) {
  40589. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40590. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40591. }
  40592. ,
  40593. n.Box2.prototype = {
  40594. constructor: n.Box2,
  40595. set: function(e, t) {
  40596. return this.min.copy(e),
  40597. this.max.copy(t),
  40598. this
  40599. },
  40600. setFromPoints: function(e) {
  40601. this.makeEmpty();
  40602. for (var t = 0, i = e.length; t < i; t++)
  40603. this.expandByPoint(e[t]);
  40604. return this
  40605. },
  40606. setFromCenterAndSize: function() {
  40607. var e = new n.Vector2;
  40608. return function(t, i) {
  40609. var n = e.copy(i).multiplyScalar(.5);
  40610. return this.min.copy(t).sub(n),
  40611. this.max.copy(t).add(n),
  40612. this
  40613. }
  40614. }(),
  40615. clone: function() {
  40616. return (new this.constructor).copy(this)
  40617. },
  40618. copy: function(e) {
  40619. return this.min.copy(e.min),
  40620. this.max.copy(e.max),
  40621. this
  40622. },
  40623. makeEmpty: function() {
  40624. return this.min.x = this.min.y = +(1 / 0),
  40625. this.max.x = this.max.y = -(1 / 0),
  40626. this
  40627. },
  40628. isEmpty: function() {
  40629. return this.max.x < this.min.x || this.max.y < this.min.y
  40630. },
  40631. center: function(e) {
  40632. var t = e || new n.Vector2;
  40633. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40634. },
  40635. size: function(e) {
  40636. var t = e || new n.Vector2;
  40637. return t.subVectors(this.max, this.min)
  40638. },
  40639. expandByPoint: function(e) {
  40640. return this.min.min(e),
  40641. this.max.max(e),
  40642. this
  40643. },
  40644. expandByVector: function(e) {
  40645. return this.min.sub(e),
  40646. this.max.add(e),
  40647. this
  40648. },
  40649. expandByScalar: function(e) {
  40650. return this.min.addScalar(-e),
  40651. this.max.addScalar(e),
  40652. this
  40653. },
  40654. containsPoint: function(e) {
  40655. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40656. },
  40657. containsBox: function(e) {
  40658. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40659. },
  40660. getParameter: function(e, t) {
  40661. var i = t || new n.Vector2;
  40662. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40663. },
  40664. intersectsBox: function(e) {
  40665. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40666. },
  40667. clampPoint: function(e, t) {
  40668. var i = t || new n.Vector2;
  40669. return i.copy(e).clamp(this.min, this.max)
  40670. },
  40671. distanceToPoint: function() {
  40672. var e = new n.Vector2;
  40673. return function(t) {
  40674. var i = e.copy(t).clamp(this.min, this.max);
  40675. return i.sub(t).length()
  40676. }
  40677. }(),
  40678. intersect: function(e) {
  40679. return this.min.max(e.min),
  40680. this.max.min(e.max),
  40681. this
  40682. },
  40683. union: function(e) {
  40684. return this.min.min(e.min),
  40685. this.max.max(e.max),
  40686. this
  40687. },
  40688. translate: function(e) {
  40689. return this.min.add(e),
  40690. this.max.add(e),
  40691. this
  40692. },
  40693. equals: function(e) {
  40694. return e.min.equals(this.min) && e.max.equals(this.max)
  40695. }
  40696. },
  40697. n.Box3 = function(e, t) {
  40698. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  40699. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  40700. }
  40701. ,
  40702. n.Box3.prototype = {
  40703. constructor: n.Box3,
  40704. set: function(e, t) {
  40705. return this.min.copy(e),
  40706. this.max.copy(t),
  40707. this
  40708. },
  40709. setFromArray: function(e) {
  40710. this.makeEmpty();
  40711. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  40712. var c = e[s]
  40713. , h = e[s + 1]
  40714. , u = e[s + 2];
  40715. c < t && (t = c),
  40716. h < i && (i = h),
  40717. u < n && (n = u),
  40718. c > r && (r = c),
  40719. h > o && (o = h),
  40720. u > a && (a = u)
  40721. }
  40722. this.min.set(t, i, n),
  40723. this.max.set(r, o, a)
  40724. },
  40725. setFromPoints: function(e) {
  40726. this.makeEmpty();
  40727. for (var t = 0, i = e.length; t < i; t++)
  40728. this.expandByPoint(e[t]);
  40729. return this
  40730. },
  40731. setFromCenterAndSize: function() {
  40732. var e = new n.Vector3;
  40733. return function(t, i) {
  40734. var n = e.copy(i).multiplyScalar(.5);
  40735. return this.min.copy(t).sub(n),
  40736. this.max.copy(t).add(n),
  40737. this
  40738. }
  40739. }(),
  40740. setFromObject: function() {
  40741. var e;
  40742. return function(t) {
  40743. void 0 === e && (e = new n.Box3);
  40744. var i = this;
  40745. return this.makeEmpty(),
  40746. t.updateMatrixWorld(!0),
  40747. t.traverse(function(t) {
  40748. var n = t.geometry;
  40749. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  40750. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  40751. e.applyMatrix4(t.matrixWorld),
  40752. i.union(e)))
  40753. }),
  40754. this
  40755. }
  40756. }(),
  40757. clone: function() {
  40758. return (new this.constructor).copy(this)
  40759. },
  40760. copy: function(e) {
  40761. return this.min.copy(e.min),
  40762. this.max.copy(e.max),
  40763. this
  40764. },
  40765. makeEmpty: function() {
  40766. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  40767. this.max.x = this.max.y = this.max.z = -(1 / 0),
  40768. this
  40769. },
  40770. isEmpty: function() {
  40771. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  40772. },
  40773. center: function(e) {
  40774. var t = e || new n.Vector3;
  40775. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40776. },
  40777. size: function(e) {
  40778. var t = e || new n.Vector3;
  40779. return t.subVectors(this.max, this.min)
  40780. },
  40781. expandByPoint: function(e) {
  40782. return this.min.min(e),
  40783. this.max.max(e),
  40784. this
  40785. },
  40786. expandByVector: function(e) {
  40787. return this.min.sub(e),
  40788. this.max.add(e),
  40789. this
  40790. },
  40791. expandByScalar: function(e) {
  40792. return this.min.addScalar(-e),
  40793. this.max.addScalar(e),
  40794. this
  40795. },
  40796. containsPoint: function(e) {
  40797. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  40798. },
  40799. containsBox: function(e) {
  40800. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  40801. },
  40802. getParameter: function(e, t) {
  40803. var i = t || new n.Vector3;
  40804. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  40805. },
  40806. intersectsBox: function(e) {
  40807. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  40808. },
  40809. intersectsSphere: function() {
  40810. var e;
  40811. return function(t) {
  40812. return void 0 === e && (e = new n.Vector3),
  40813. this.clampPoint(t.center, e),
  40814. e.distanceToSquared(t.center) <= t.radius * t.radius
  40815. }
  40816. }(),
  40817. intersectsPlane: function(e) {
  40818. var t, i;
  40819. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  40820. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  40821. i = e.normal.x * this.min.x),
  40822. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  40823. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  40824. i += e.normal.y * this.min.y),
  40825. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  40826. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  40827. i += e.normal.z * this.min.z),
  40828. t <= e.constant && i >= e.constant
  40829. },
  40830. clampPoint: function(e, t) {
  40831. var i = t || new n.Vector3;
  40832. return i.copy(e).clamp(this.min, this.max)
  40833. },
  40834. distanceToPoint: function() {
  40835. var e = new n.Vector3;
  40836. return function(t) {
  40837. var i = e.copy(t).clamp(this.min, this.max);
  40838. return i.sub(t).length()
  40839. }
  40840. }(),
  40841. getBoundingSphere: function() {
  40842. var e = new n.Vector3;
  40843. return function(t) {
  40844. var i = t || new n.Sphere;
  40845. return i.center = this.center(),
  40846. i.radius = .5 * this.size(e).length(),
  40847. i
  40848. }
  40849. }(),
  40850. intersect: function(e) {
  40851. return this.min.max(e.min),
  40852. this.max.min(e.max),
  40853. this
  40854. },
  40855. union: function(e) {
  40856. return this.min.min(e.min),
  40857. this.max.max(e.max),
  40858. this
  40859. },
  40860. applyMatrix4: function() {
  40861. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  40862. return function(t) {
  40863. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  40864. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  40865. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  40866. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  40867. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  40868. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  40869. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  40870. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  40871. this.makeEmpty(),
  40872. this.setFromPoints(e),
  40873. this
  40874. }
  40875. }(),
  40876. translate: function(e) {
  40877. return this.min.add(e),
  40878. this.max.add(e),
  40879. this
  40880. },
  40881. equals: function(e) {
  40882. return e.min.equals(this.min) && e.max.equals(this.max)
  40883. }
  40884. },
  40885. n.Matrix3 = function() {
  40886. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  40887. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  40888. }
  40889. ,
  40890. n.Matrix3.prototype = {
  40891. constructor: n.Matrix3,
  40892. set: function(e, t, i, n, r, o, a, s, l) {
  40893. var c = this.elements;
  40894. return c[0] = e,
  40895. c[1] = n,
  40896. c[2] = a,
  40897. c[3] = t,
  40898. c[4] = r,
  40899. c[5] = s,
  40900. c[6] = i,
  40901. c[7] = o,
  40902. c[8] = l,
  40903. this
  40904. },
  40905. identity: function() {
  40906. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  40907. this
  40908. },
  40909. clone: function() {
  40910. return (new this.constructor).fromArray(this.elements)
  40911. },
  40912. copy: function(e) {
  40913. var t = e.elements;
  40914. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  40915. this
  40916. },
  40917. setFromMatrix4: function(e) {
  40918. var t = e.elements;
  40919. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  40920. this
  40921. },
  40922. applyToVector3Array: function() {
  40923. var e;
  40924. return function(t, i, r) {
  40925. void 0 === e && (e = new n.Vector3),
  40926. void 0 === i && (i = 0),
  40927. void 0 === r && (r = t.length);
  40928. for (var o = 0, a = i; o < r; o += 3,
  40929. a += 3)
  40930. e.fromArray(t, a),
  40931. e.applyMatrix3(this),
  40932. e.toArray(t, a);
  40933. return t
  40934. }
  40935. }(),
  40936. applyToBuffer: function() {
  40937. var e;
  40938. return function(t, i, r) {
  40939. void 0 === e && (e = new n.Vector3),
  40940. void 0 === i && (i = 0),
  40941. void 0 === r && (r = t.length / t.itemSize);
  40942. for (var o = 0, a = i; o < r; o++,
  40943. a++)
  40944. e.x = t.getX(a),
  40945. e.y = t.getY(a),
  40946. e.z = t.getZ(a),
  40947. e.applyMatrix3(this),
  40948. t.setXYZ(e.x, e.y, e.z);
  40949. return t
  40950. }
  40951. }(),
  40952. multiplyScalar: function(e) {
  40953. var t = this.elements;
  40954. return t[0] *= e,
  40955. t[3] *= e,
  40956. t[6] *= e,
  40957. t[1] *= e,
  40958. t[4] *= e,
  40959. t[7] *= e,
  40960. t[2] *= e,
  40961. t[5] *= e,
  40962. t[8] *= e,
  40963. this
  40964. },
  40965. determinant: function() {
  40966. var e = this.elements
  40967. , t = e[0]
  40968. , i = e[1]
  40969. , n = e[2]
  40970. , r = e[3]
  40971. , o = e[4]
  40972. , a = e[5]
  40973. , s = e[6]
  40974. , l = e[7]
  40975. , c = e[8];
  40976. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  40977. },
  40978. getInverse: function(e, t) {
  40979. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  40980. var i = e.elements
  40981. , r = this.elements
  40982. , o = i[0]
  40983. , a = i[1]
  40984. , s = i[2]
  40985. , l = i[3]
  40986. , c = i[4]
  40987. , h = i[5]
  40988. , u = i[6]
  40989. , d = i[7]
  40990. , p = i[8]
  40991. , f = p * c - h * d
  40992. , g = h * u - p * l
  40993. , m = d * l - c * u
  40994. , v = o * f + a * g + s * m;
  40995. if (0 === v) {
  40996. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  40997. if (t)
  40998. throw new Error(A);
  40999. return console.warn(A),
  41000. this.identity()
  41001. }
  41002. return r[0] = f,
  41003. r[1] = s * d - p * a,
  41004. r[2] = h * a - s * c,
  41005. r[3] = g,
  41006. r[4] = p * o - s * u,
  41007. r[5] = s * l - h * o,
  41008. r[6] = m,
  41009. r[7] = a * u - d * o,
  41010. r[8] = c * o - a * l,
  41011. this.multiplyScalar(1 / v)
  41012. },
  41013. transpose: function() {
  41014. var e, t = this.elements;
  41015. return e = t[1],
  41016. t[1] = t[3],
  41017. t[3] = e,
  41018. e = t[2],
  41019. t[2] = t[6],
  41020. t[6] = e,
  41021. e = t[5],
  41022. t[5] = t[7],
  41023. t[7] = e,
  41024. this
  41025. },
  41026. flattenToArrayOffset: function(e, t) {
  41027. var i = this.elements;
  41028. return e[t] = i[0],
  41029. e[t + 1] = i[1],
  41030. e[t + 2] = i[2],
  41031. e[t + 3] = i[3],
  41032. e[t + 4] = i[4],
  41033. e[t + 5] = i[5],
  41034. e[t + 6] = i[6],
  41035. e[t + 7] = i[7],
  41036. e[t + 8] = i[8],
  41037. e
  41038. },
  41039. getNormalMatrix: function(e) {
  41040. return this.setFromMatrix4(e).getInverse(this).transpose()
  41041. },
  41042. transposeIntoArray: function(e) {
  41043. var t = this.elements;
  41044. return e[0] = t[0],
  41045. e[1] = t[3],
  41046. e[2] = t[6],
  41047. e[3] = t[1],
  41048. e[4] = t[4],
  41049. e[5] = t[7],
  41050. e[6] = t[2],
  41051. e[7] = t[5],
  41052. e[8] = t[8],
  41053. this
  41054. },
  41055. fromArray: function(e) {
  41056. return this.elements.set(e),
  41057. this
  41058. },
  41059. toArray: function() {
  41060. var e = this.elements;
  41061. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41062. }
  41063. },
  41064. n.Matrix4 = function() {
  41065. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41066. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41067. }
  41068. ,
  41069. n.Matrix4.prototype = {
  41070. constructor: n.Matrix4,
  41071. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41072. var m = this.elements;
  41073. return m[0] = e,
  41074. m[4] = t,
  41075. m[8] = i,
  41076. m[12] = n,
  41077. m[1] = r,
  41078. m[5] = o,
  41079. m[9] = a,
  41080. m[13] = s,
  41081. m[2] = l,
  41082. m[6] = c,
  41083. m[10] = h,
  41084. m[14] = u,
  41085. m[3] = d,
  41086. m[7] = p,
  41087. m[11] = f,
  41088. m[15] = g,
  41089. this
  41090. },
  41091. identity: function() {
  41092. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41093. this
  41094. },
  41095. clone: function() {
  41096. return (new n.Matrix4).fromArray(this.elements)
  41097. },
  41098. copy: function(e) {
  41099. return this.elements.set(e.elements),
  41100. this
  41101. },
  41102. copyPosition: function(e) {
  41103. var t = this.elements
  41104. , i = e.elements;
  41105. return t[12] = i[12],
  41106. t[13] = i[13],
  41107. t[14] = i[14],
  41108. this
  41109. },
  41110. extractBasis: function(e, t, i) {
  41111. return e.setFromMatrixColumn(this, 0),
  41112. t.setFromMatrixColumn(this, 1),
  41113. i.setFromMatrixColumn(this, 2),
  41114. this
  41115. },
  41116. makeBasis: function(e, t, i) {
  41117. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41118. this
  41119. },
  41120. extractRotation: function() {
  41121. var e;
  41122. return function(t) {
  41123. void 0 === e && (e = new n.Vector3);
  41124. var i = this.elements
  41125. , r = t.elements
  41126. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41127. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41128. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41129. return i[0] = r[0] * o,
  41130. i[1] = r[1] * o,
  41131. i[2] = r[2] * o,
  41132. i[4] = r[4] * a,
  41133. i[5] = r[5] * a,
  41134. i[6] = r[6] * a,
  41135. i[8] = r[8] * s,
  41136. i[9] = r[9] * s,
  41137. i[10] = r[10] * s,
  41138. this
  41139. }
  41140. }(),
  41141. makeRotationFromEuler: function(e) {
  41142. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41143. var t = this.elements
  41144. , i = e.x
  41145. , r = e.y
  41146. , o = e.z
  41147. , a = Math.cos(i)
  41148. , s = Math.sin(i)
  41149. , l = Math.cos(r)
  41150. , c = Math.sin(r)
  41151. , h = Math.cos(o)
  41152. , u = Math.sin(o);
  41153. if ("XYZ" === e.order) {
  41154. var d = a * h
  41155. , p = a * u
  41156. , f = s * h
  41157. , g = s * u;
  41158. t[0] = l * h,
  41159. t[4] = -l * u,
  41160. t[8] = c,
  41161. t[1] = p + f * c,
  41162. t[5] = d - g * c,
  41163. t[9] = -s * l,
  41164. t[2] = g - d * c,
  41165. t[6] = f + p * c,
  41166. t[10] = a * l
  41167. } else if ("YXZ" === e.order) {
  41168. var m = l * h
  41169. , v = l * u
  41170. , A = c * h
  41171. , y = c * u;
  41172. t[0] = m + y * s,
  41173. t[4] = A * s - v,
  41174. t[8] = a * c,
  41175. t[1] = a * u,
  41176. t[5] = a * h,
  41177. t[9] = -s,
  41178. t[2] = v * s - A,
  41179. t[6] = y + m * s,
  41180. t[10] = a * l
  41181. } else if ("ZXY" === e.order) {
  41182. var m = l * h
  41183. , v = l * u
  41184. , A = c * h
  41185. , y = c * u;
  41186. t[0] = m - y * s,
  41187. t[4] = -a * u,
  41188. t[8] = A + v * s,
  41189. t[1] = v + A * s,
  41190. t[5] = a * h,
  41191. t[9] = y - m * s,
  41192. t[2] = -a * c,
  41193. t[6] = s,
  41194. t[10] = a * l
  41195. } else if ("ZYX" === e.order) {
  41196. var d = a * h
  41197. , p = a * u
  41198. , f = s * h
  41199. , g = s * u;
  41200. t[0] = l * h,
  41201. t[4] = f * c - p,
  41202. t[8] = d * c + g,
  41203. t[1] = l * u,
  41204. t[5] = g * c + d,
  41205. t[9] = p * c - f,
  41206. t[2] = -c,
  41207. t[6] = s * l,
  41208. t[10] = a * l
  41209. } else if ("YZX" === e.order) {
  41210. var C = a * l
  41211. , I = a * c
  41212. , E = s * l
  41213. , b = s * c;
  41214. t[0] = l * h,
  41215. t[4] = b - C * u,
  41216. t[8] = E * u + I,
  41217. t[1] = u,
  41218. t[5] = a * h,
  41219. t[9] = -s * h,
  41220. t[2] = -c * h,
  41221. t[6] = I * u + E,
  41222. t[10] = C - b * u
  41223. } else if ("XZY" === e.order) {
  41224. var C = a * l
  41225. , I = a * c
  41226. , E = s * l
  41227. , b = s * c;
  41228. t[0] = l * h,
  41229. t[4] = -u,
  41230. t[8] = c * h,
  41231. t[1] = C * u + b,
  41232. t[5] = a * h,
  41233. t[9] = I * u - E,
  41234. t[2] = E * u - I,
  41235. t[6] = s * h,
  41236. t[10] = b * u + C
  41237. }
  41238. return t[3] = 0,
  41239. t[7] = 0,
  41240. t[11] = 0,
  41241. t[12] = 0,
  41242. t[13] = 0,
  41243. t[14] = 0,
  41244. t[15] = 1,
  41245. this
  41246. },
  41247. makeRotationFromQuaternion: function(e) {
  41248. var t = this.elements
  41249. , i = e.x
  41250. , n = e.y
  41251. , r = e.z
  41252. , o = e.w
  41253. , a = i + i
  41254. , s = n + n
  41255. , l = r + r
  41256. , c = i * a
  41257. , h = i * s
  41258. , u = i * l
  41259. , d = n * s
  41260. , p = n * l
  41261. , f = r * l
  41262. , g = o * a
  41263. , m = o * s
  41264. , v = o * l;
  41265. return t[0] = 1 - (d + f),
  41266. t[4] = h - v,
  41267. t[8] = u + m,
  41268. t[1] = h + v,
  41269. t[5] = 1 - (c + f),
  41270. t[9] = p - g,
  41271. t[2] = u - m,
  41272. t[6] = p + g,
  41273. t[10] = 1 - (c + d),
  41274. t[3] = 0,
  41275. t[7] = 0,
  41276. t[11] = 0,
  41277. t[12] = 0,
  41278. t[13] = 0,
  41279. t[14] = 0,
  41280. t[15] = 1,
  41281. this
  41282. },
  41283. lookAt: function() {
  41284. var e, t, i;
  41285. return function(r, o, a) {
  41286. void 0 === e && (e = new n.Vector3),
  41287. void 0 === t && (t = new n.Vector3),
  41288. void 0 === i && (i = new n.Vector3);
  41289. var s = this.elements;
  41290. return i.subVectors(r, o).normalize(),
  41291. 0 === i.lengthSq() && (i.z = 1),
  41292. e.crossVectors(a, i).normalize(),
  41293. 0 === e.lengthSq() && (i.x += 1e-4,
  41294. e.crossVectors(a, i).normalize()),
  41295. t.crossVectors(i, e),
  41296. s[0] = e.x,
  41297. s[4] = t.x,
  41298. s[8] = i.x,
  41299. s[1] = e.y,
  41300. s[5] = t.y,
  41301. s[9] = i.y,
  41302. s[2] = e.z,
  41303. s[6] = t.z,
  41304. s[10] = i.z,
  41305. this
  41306. }
  41307. }(),
  41308. multiply: function(e, t) {
  41309. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41310. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41311. },
  41312. multiplyMatrices: function(e, t) {
  41313. var i = e.elements
  41314. , n = t.elements
  41315. , r = this.elements
  41316. , o = i[0]
  41317. , a = i[4]
  41318. , s = i[8]
  41319. , l = i[12]
  41320. , c = i[1]
  41321. , h = i[5]
  41322. , u = i[9]
  41323. , d = i[13]
  41324. , p = i[2]
  41325. , f = i[6]
  41326. , g = i[10]
  41327. , m = i[14]
  41328. , v = i[3]
  41329. , A = i[7]
  41330. , y = i[11]
  41331. , C = i[15]
  41332. , I = n[0]
  41333. , E = n[4]
  41334. , b = n[8]
  41335. , w = n[12]
  41336. , _ = n[1]
  41337. , T = n[5]
  41338. , x = n[9]
  41339. , S = n[13]
  41340. , M = n[2]
  41341. , R = n[6]
  41342. , P = n[10]
  41343. , O = n[14]
  41344. , L = n[3]
  41345. , D = n[7]
  41346. , N = n[11]
  41347. , B = n[15];
  41348. return r[0] = o * I + a * _ + s * M + l * L,
  41349. r[4] = o * E + a * T + s * R + l * D,
  41350. r[8] = o * b + a * x + s * P + l * N,
  41351. r[12] = o * w + a * S + s * O + l * B,
  41352. r[1] = c * I + h * _ + u * M + d * L,
  41353. r[5] = c * E + h * T + u * R + d * D,
  41354. r[9] = c * b + h * x + u * P + d * N,
  41355. r[13] = c * w + h * S + u * O + d * B,
  41356. r[2] = p * I + f * _ + g * M + m * L,
  41357. r[6] = p * E + f * T + g * R + m * D,
  41358. r[10] = p * b + f * x + g * P + m * N,
  41359. r[14] = p * w + f * S + g * O + m * B,
  41360. r[3] = v * I + A * _ + y * M + C * L,
  41361. r[7] = v * E + A * T + y * R + C * D,
  41362. r[11] = v * b + A * x + y * P + C * N,
  41363. r[15] = v * w + A * S + y * O + C * B,
  41364. this
  41365. },
  41366. multiplyToArray: function(e, t, i) {
  41367. var n = this.elements;
  41368. return this.multiplyMatrices(e, t),
  41369. i[0] = n[0],
  41370. i[1] = n[1],
  41371. i[2] = n[2],
  41372. i[3] = n[3],
  41373. i[4] = n[4],
  41374. i[5] = n[5],
  41375. i[6] = n[6],
  41376. i[7] = n[7],
  41377. i[8] = n[8],
  41378. i[9] = n[9],
  41379. i[10] = n[10],
  41380. i[11] = n[11],
  41381. i[12] = n[12],
  41382. i[13] = n[13],
  41383. i[14] = n[14],
  41384. i[15] = n[15],
  41385. this
  41386. },
  41387. multiplyScalar: function(e) {
  41388. var t = this.elements;
  41389. return t[0] *= e,
  41390. t[4] *= e,
  41391. t[8] *= e,
  41392. t[12] *= e,
  41393. t[1] *= e,
  41394. t[5] *= e,
  41395. t[9] *= e,
  41396. t[13] *= e,
  41397. t[2] *= e,
  41398. t[6] *= e,
  41399. t[10] *= e,
  41400. t[14] *= e,
  41401. t[3] *= e,
  41402. t[7] *= e,
  41403. t[11] *= e,
  41404. t[15] *= e,
  41405. this
  41406. },
  41407. applyToVector3Array: function() {
  41408. var e;
  41409. return function(t, i, r) {
  41410. void 0 === e && (e = new n.Vector3),
  41411. void 0 === i && (i = 0),
  41412. void 0 === r && (r = t.length);
  41413. for (var o = 0, a = i; o < r; o += 3,
  41414. a += 3)
  41415. e.fromArray(t, a),
  41416. e.applyMatrix4(this),
  41417. e.toArray(t, a);
  41418. return t
  41419. }
  41420. }(),
  41421. applyToBuffer: function() {
  41422. var e;
  41423. return function(t, i, r) {
  41424. void 0 === e && (e = new n.Vector3),
  41425. void 0 === i && (i = 0),
  41426. void 0 === r && (r = t.length / t.itemSize);
  41427. for (var o = 0, a = i; o < r; o++,
  41428. a++)
  41429. e.x = t.getX(a),
  41430. e.y = t.getY(a),
  41431. e.z = t.getZ(a),
  41432. e.applyMatrix4(this),
  41433. t.setXYZ(e.x, e.y, e.z);
  41434. return t
  41435. }
  41436. }(),
  41437. determinant: function() {
  41438. var e = this.elements
  41439. , t = e[0]
  41440. , i = e[4]
  41441. , n = e[8]
  41442. , r = e[12]
  41443. , o = e[1]
  41444. , a = e[5]
  41445. , s = e[9]
  41446. , l = e[13]
  41447. , c = e[2]
  41448. , h = e[6]
  41449. , u = e[10]
  41450. , d = e[14]
  41451. , p = e[3]
  41452. , f = e[7]
  41453. , g = e[11]
  41454. , m = e[15];
  41455. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41456. },
  41457. transpose: function() {
  41458. var e, t = this.elements;
  41459. return e = t[1],
  41460. t[1] = t[4],
  41461. t[4] = e,
  41462. e = t[2],
  41463. t[2] = t[8],
  41464. t[8] = e,
  41465. e = t[6],
  41466. t[6] = t[9],
  41467. t[9] = e,
  41468. e = t[3],
  41469. t[3] = t[12],
  41470. t[12] = e,
  41471. e = t[7],
  41472. t[7] = t[13],
  41473. t[13] = e,
  41474. e = t[11],
  41475. t[11] = t[14],
  41476. t[14] = e,
  41477. this
  41478. },
  41479. flattenToArrayOffset: function(e, t) {
  41480. var i = this.elements;
  41481. return e[t] = i[0],
  41482. e[t + 1] = i[1],
  41483. e[t + 2] = i[2],
  41484. e[t + 3] = i[3],
  41485. e[t + 4] = i[4],
  41486. e[t + 5] = i[5],
  41487. e[t + 6] = i[6],
  41488. e[t + 7] = i[7],
  41489. e[t + 8] = i[8],
  41490. e[t + 9] = i[9],
  41491. e[t + 10] = i[10],
  41492. e[t + 11] = i[11],
  41493. e[t + 12] = i[12],
  41494. e[t + 13] = i[13],
  41495. e[t + 14] = i[14],
  41496. e[t + 15] = i[15],
  41497. e
  41498. },
  41499. getPosition: function() {
  41500. var e;
  41501. return function() {
  41502. return void 0 === e && (e = new n.Vector3),
  41503. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41504. e.setFromMatrixColumn(this, 3)
  41505. }
  41506. }(),
  41507. setPosition: function(e) {
  41508. var t = this.elements;
  41509. return t[12] = e.x,
  41510. t[13] = e.y,
  41511. t[14] = e.z,
  41512. this
  41513. },
  41514. getInverse: function(e, t) {
  41515. var i = this.elements
  41516. , n = e.elements
  41517. , r = n[0]
  41518. , o = n[1]
  41519. , a = n[2]
  41520. , s = n[3]
  41521. , l = n[4]
  41522. , c = n[5]
  41523. , h = n[6]
  41524. , u = n[7]
  41525. , d = n[8]
  41526. , p = n[9]
  41527. , f = n[10]
  41528. , g = n[11]
  41529. , m = n[12]
  41530. , v = n[13]
  41531. , A = n[14]
  41532. , y = n[15]
  41533. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41534. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41535. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41536. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41537. , w = r * C + o * I + a * E + s * b;
  41538. if (0 === w) {
  41539. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41540. if (t)
  41541. throw new Error(_);
  41542. return console.warn(_),
  41543. this.identity()
  41544. }
  41545. return i[0] = C,
  41546. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41547. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41548. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41549. i[4] = I,
  41550. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41551. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41552. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41553. i[8] = E,
  41554. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41555. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41556. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41557. i[12] = b,
  41558. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41559. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41560. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41561. this.multiplyScalar(1 / w)
  41562. },
  41563. scale: function(e) {
  41564. var t = this.elements
  41565. , i = e.x
  41566. , n = e.y
  41567. , r = e.z;
  41568. return t[0] *= i,
  41569. t[4] *= n,
  41570. t[8] *= r,
  41571. t[1] *= i,
  41572. t[5] *= n,
  41573. t[9] *= r,
  41574. t[2] *= i,
  41575. t[6] *= n,
  41576. t[10] *= r,
  41577. t[3] *= i,
  41578. t[7] *= n,
  41579. t[11] *= r,
  41580. this
  41581. },
  41582. getMaxScaleOnAxis: function() {
  41583. var e = this.elements
  41584. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41585. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41586. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41587. return Math.sqrt(Math.max(t, i, n))
  41588. },
  41589. makeTranslation: function(e, t, i) {
  41590. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41591. this
  41592. },
  41593. makeRotationX: function(e) {
  41594. var t = Math.cos(e)
  41595. , i = Math.sin(e);
  41596. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41597. this
  41598. },
  41599. makeRotationY: function(e) {
  41600. var t = Math.cos(e)
  41601. , i = Math.sin(e);
  41602. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41603. this
  41604. },
  41605. makeRotationZ: function(e) {
  41606. var t = Math.cos(e)
  41607. , i = Math.sin(e);
  41608. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41609. this
  41610. },
  41611. makeRotationAxis: function(e, t) {
  41612. var i = Math.cos(t)
  41613. , n = Math.sin(t)
  41614. , r = 1 - i
  41615. , o = e.x
  41616. , a = e.y
  41617. , s = e.z
  41618. , l = r * o
  41619. , c = r * a;
  41620. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41621. this
  41622. },
  41623. makeScale: function(e, t, i) {
  41624. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41625. this
  41626. },
  41627. compose: function(e, t, i) {
  41628. return this.makeRotationFromQuaternion(t),
  41629. this.scale(i),
  41630. this.setPosition(e),
  41631. this
  41632. },
  41633. decompose: function() {
  41634. var e, t;
  41635. return function(i, r, o) {
  41636. void 0 === e && (e = new n.Vector3),
  41637. void 0 === t && (t = new n.Matrix4);
  41638. var a = this.elements
  41639. , s = e.set(a[0], a[1], a[2]).length()
  41640. , l = e.set(a[4], a[5], a[6]).length()
  41641. , c = e.set(a[8], a[9], a[10]).length()
  41642. , h = this.determinant();
  41643. h < 0 && (s = -s),
  41644. i.x = a[12],
  41645. i.y = a[13],
  41646. i.z = a[14],
  41647. t.elements.set(this.elements);
  41648. var u = 1 / s
  41649. , d = 1 / l
  41650. , p = 1 / c;
  41651. return t.elements[0] *= u,
  41652. t.elements[1] *= u,
  41653. t.elements[2] *= u,
  41654. t.elements[4] *= d,
  41655. t.elements[5] *= d,
  41656. t.elements[6] *= d,
  41657. t.elements[8] *= p,
  41658. t.elements[9] *= p,
  41659. t.elements[10] *= p,
  41660. r.setFromRotationMatrix(t),
  41661. o.x = s,
  41662. o.y = l,
  41663. o.z = c,
  41664. this
  41665. }
  41666. }(),
  41667. makeFrustum: function(e, t, i, n, r, o) {
  41668. var a = this.elements
  41669. , s = 2 * r / (t - e)
  41670. , l = 2 * r / (n - i)
  41671. , c = (t + e) / (t - e)
  41672. , h = (n + i) / (n - i)
  41673. , u = -(o + r) / (o - r)
  41674. , d = -2 * o * r / (o - r);
  41675. return a[0] = s,
  41676. a[4] = 0,
  41677. a[8] = c,
  41678. a[12] = 0,
  41679. a[1] = 0,
  41680. a[5] = l,
  41681. a[9] = h,
  41682. a[13] = 0,
  41683. a[2] = 0,
  41684. a[6] = 0,
  41685. a[10] = u,
  41686. a[14] = d,
  41687. a[3] = 0,
  41688. a[7] = 0,
  41689. a[11] = -1,
  41690. a[15] = 0,
  41691. this
  41692. },
  41693. makePerspective: function(e, t, i, r) {
  41694. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  41695. , a = -o
  41696. , s = a * t
  41697. , l = o * t;
  41698. return this.makeFrustum(s, l, a, o, i, r)
  41699. },
  41700. makeOrthographic: function(e, t, i, n, r, o) {
  41701. var a = this.elements
  41702. , s = 1 / (t - e)
  41703. , l = 1 / (i - n)
  41704. , c = 1 / (o - r)
  41705. , h = (t + e) * s
  41706. , u = (i + n) * l
  41707. , d = (o + r) * c;
  41708. return a[0] = 2 * s,
  41709. a[4] = 0,
  41710. a[8] = 0,
  41711. a[12] = -h,
  41712. a[1] = 0,
  41713. a[5] = 2 * l,
  41714. a[9] = 0,
  41715. a[13] = -u,
  41716. a[2] = 0,
  41717. a[6] = 0,
  41718. a[10] = -2 * c,
  41719. a[14] = -d,
  41720. a[3] = 0,
  41721. a[7] = 0,
  41722. a[11] = 0,
  41723. a[15] = 1,
  41724. this
  41725. },
  41726. equals: function(e) {
  41727. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  41728. if (t[n] !== i[n])
  41729. return !1;
  41730. return !0
  41731. },
  41732. fromArray: function(e) {
  41733. return this.elements.set(e),
  41734. this
  41735. },
  41736. toArray: function() {
  41737. var e = this.elements;
  41738. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  41739. }
  41740. },
  41741. n.Ray = function(e, t) {
  41742. this.origin = void 0 !== e ? e : new n.Vector3,
  41743. this.direction = void 0 !== t ? t : new n.Vector3
  41744. }
  41745. ,
  41746. n.Ray.prototype = {
  41747. constructor: n.Ray,
  41748. set: function(e, t) {
  41749. return this.origin.copy(e),
  41750. this.direction.copy(t),
  41751. this
  41752. },
  41753. clone: function() {
  41754. return (new this.constructor).copy(this)
  41755. },
  41756. copy: function(e) {
  41757. return this.origin.copy(e.origin),
  41758. this.direction.copy(e.direction),
  41759. this
  41760. },
  41761. at: function(e, t) {
  41762. var i = t || new n.Vector3;
  41763. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  41764. },
  41765. lookAt: function(e) {
  41766. this.direction.copy(e).sub(this.origin).normalize()
  41767. },
  41768. recast: function() {
  41769. var e = new n.Vector3;
  41770. return function(t) {
  41771. return this.origin.copy(this.at(t, e)),
  41772. this
  41773. }
  41774. }(),
  41775. closestPointToPoint: function(e, t) {
  41776. var i = t || new n.Vector3;
  41777. i.subVectors(e, this.origin);
  41778. var r = i.dot(this.direction);
  41779. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  41780. },
  41781. distanceToPoint: function(e) {
  41782. return Math.sqrt(this.distanceSqToPoint(e))
  41783. },
  41784. distanceSqToPoint: function() {
  41785. var e = new n.Vector3;
  41786. return function(t) {
  41787. var i = e.subVectors(t, this.origin).dot(this.direction);
  41788. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  41789. e.distanceToSquared(t))
  41790. }
  41791. }(),
  41792. distanceSqToSegment: function() {
  41793. var e = new n.Vector3
  41794. , t = new n.Vector3
  41795. , i = new n.Vector3;
  41796. return function(n, r, o, a) {
  41797. e.copy(n).add(r).multiplyScalar(.5),
  41798. t.copy(r).sub(n).normalize(),
  41799. i.copy(this.origin).sub(e);
  41800. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  41801. if (m > 0)
  41802. if (s = d * f - p,
  41803. l = d * p - f,
  41804. h = u * m,
  41805. s >= 0)
  41806. if (l >= -h)
  41807. if (l <= h) {
  41808. var v = 1 / m;
  41809. s *= v,
  41810. l *= v,
  41811. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  41812. } else
  41813. l = u,
  41814. s = Math.max(0, -(d * l + p)),
  41815. c = -s * s + l * (l + 2 * f) + g;
  41816. else
  41817. l = -u,
  41818. s = Math.max(0, -(d * l + p)),
  41819. c = -s * s + l * (l + 2 * f) + g;
  41820. else
  41821. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  41822. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  41823. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  41824. l = Math.min(Math.max(-u, -f), u),
  41825. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  41826. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  41827. c = -s * s + l * (l + 2 * f) + g);
  41828. else
  41829. l = d > 0 ? -u : u,
  41830. s = Math.max(0, -(d * l + p)),
  41831. c = -s * s + l * (l + 2 * f) + g;
  41832. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  41833. a && a.copy(t).multiplyScalar(l).add(e),
  41834. c
  41835. }
  41836. }(),
  41837. intersectSphere: function() {
  41838. var e = new n.Vector3;
  41839. return function(t, i) {
  41840. e.subVectors(t.center, this.origin);
  41841. var n = e.dot(this.direction)
  41842. , r = e.dot(e) - n * n
  41843. , o = t.radius * t.radius;
  41844. if (r > o)
  41845. return null;
  41846. var a = Math.sqrt(o - r)
  41847. , s = n - a
  41848. , l = n + a;
  41849. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  41850. }
  41851. }(),
  41852. intersectsSphere: function(e) {
  41853. return this.distanceToPoint(e.center) <= e.radius
  41854. },
  41855. distanceToPlane: function(e) {
  41856. var t = e.normal.dot(this.direction);
  41857. if (0 === t)
  41858. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  41859. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  41860. return i >= 0 ? i : null
  41861. },
  41862. intersectPlane: function(e, t) {
  41863. var i = this.distanceToPlane(e);
  41864. return null === i ? null : this.at(i, t)
  41865. },
  41866. intersectsPlane: function(e) {
  41867. var t = e.distanceToPoint(this.origin);
  41868. if (0 === t)
  41869. return !0;
  41870. var i = e.normal.dot(this.direction);
  41871. return i * t < 0
  41872. },
  41873. intersectBox: function(e, t) {
  41874. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  41875. return l >= 0 ? (i = (e.min.x - u.x) * l,
  41876. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  41877. n = (e.min.x - u.x) * l),
  41878. c >= 0 ? (r = (e.min.y - u.y) * c,
  41879. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  41880. o = (e.min.y - u.y) * c),
  41881. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  41882. (o < n || n !== n) && (n = o),
  41883. h >= 0 ? (a = (e.min.z - u.z) * h,
  41884. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  41885. s = (e.min.z - u.z) * h),
  41886. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  41887. (s < n || n !== n) && (n = s),
  41888. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  41889. },
  41890. intersectsBox: function() {
  41891. var e = new n.Vector3;
  41892. return function(t) {
  41893. return null !== this.intersectBox(t, e)
  41894. }
  41895. }(),
  41896. intersectTriangle: function() {
  41897. var e = new n.Vector3
  41898. , t = new n.Vector3
  41899. , i = new n.Vector3
  41900. , r = new n.Vector3;
  41901. return function(n, o, a, s, l) {
  41902. t.subVectors(o, n),
  41903. i.subVectors(a, n),
  41904. r.crossVectors(t, i);
  41905. var c, h = this.direction.dot(r);
  41906. if (h > 0) {
  41907. if (s)
  41908. return null;
  41909. c = 1
  41910. } else {
  41911. if (!(h < 0))
  41912. return null;
  41913. c = -1,
  41914. h = -h
  41915. }
  41916. e.subVectors(this.origin, n);
  41917. var u = c * this.direction.dot(i.crossVectors(e, i));
  41918. if (u < 0)
  41919. return null;
  41920. var d = c * this.direction.dot(t.cross(e));
  41921. if (d < 0)
  41922. return null;
  41923. if (u + d > h)
  41924. return null;
  41925. var p = -c * e.dot(r);
  41926. return p < 0 ? null : this.at(p / h, l)
  41927. }
  41928. }(),
  41929. applyMatrix4: function(e) {
  41930. return this.direction.add(this.origin).applyMatrix4(e),
  41931. this.origin.applyMatrix4(e),
  41932. this.direction.sub(this.origin),
  41933. this.direction.normalize(),
  41934. this
  41935. },
  41936. equals: function(e) {
  41937. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  41938. }
  41939. },
  41940. n.Sphere = function(e, t) {
  41941. this.center = void 0 !== e ? e : new n.Vector3,
  41942. this.radius = void 0 !== t ? t : 0
  41943. }
  41944. ,
  41945. n.Sphere.prototype = {
  41946. constructor: n.Sphere,
  41947. set: function(e, t) {
  41948. return this.center.copy(e),
  41949. this.radius = t,
  41950. this
  41951. },
  41952. setFromPoints: function() {
  41953. var e = new n.Box3;
  41954. return function(t, i) {
  41955. var n = this.center;
  41956. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  41957. for (var r = 0, o = 0, a = t.length; o < a; o++)
  41958. r = Math.max(r, n.distanceToSquared(t[o]));
  41959. return this.radius = Math.sqrt(r),
  41960. this
  41961. }
  41962. }(),
  41963. clone: function() {
  41964. return (new this.constructor).copy(this)
  41965. },
  41966. copy: function(e) {
  41967. return this.center.copy(e.center),
  41968. this.radius = e.radius,
  41969. this
  41970. },
  41971. empty: function() {
  41972. return this.radius <= 0
  41973. },
  41974. containsPoint: function(e) {
  41975. return e.distanceToSquared(this.center) <= this.radius * this.radius
  41976. },
  41977. distanceToPoint: function(e) {
  41978. return e.distanceTo(this.center) - this.radius
  41979. },
  41980. intersectsSphere: function(e) {
  41981. var t = this.radius + e.radius;
  41982. return e.center.distanceToSquared(this.center) <= t * t
  41983. },
  41984. intersectsBox: function(e) {
  41985. return e.intersectsSphere(this)
  41986. },
  41987. intersectsPlane: function(e) {
  41988. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  41989. },
  41990. clampPoint: function(e, t) {
  41991. var i = this.center.distanceToSquared(e)
  41992. , r = t || new n.Vector3;
  41993. return r.copy(e),
  41994. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  41995. r.multiplyScalar(this.radius).add(this.center)),
  41996. r
  41997. },
  41998. getBoundingBox: function(e) {
  41999. var t = e || new n.Box3;
  42000. return t.set(this.center, this.center),
  42001. t.expandByScalar(this.radius),
  42002. t
  42003. },
  42004. applyMatrix4: function(e) {
  42005. return this.center.applyMatrix4(e),
  42006. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42007. this
  42008. },
  42009. translate: function(e) {
  42010. return this.center.add(e),
  42011. this
  42012. },
  42013. equals: function(e) {
  42014. return e.center.equals(this.center) && e.radius === this.radius
  42015. }
  42016. },
  42017. n.Frustum = function(e, t, i, r, o, a) {
  42018. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42019. }
  42020. ,
  42021. n.Frustum.prototype = {
  42022. constructor: n.Frustum,
  42023. set: function(e, t, i, n, r, o) {
  42024. var a = this.planes;
  42025. return a[0].copy(e),
  42026. a[1].copy(t),
  42027. a[2].copy(i),
  42028. a[3].copy(n),
  42029. a[4].copy(r),
  42030. a[5].copy(o),
  42031. this
  42032. },
  42033. clone: function() {
  42034. return (new this.constructor).copy(this)
  42035. },
  42036. copy: function(e) {
  42037. for (var t = this.planes, i = 0; i < 6; i++)
  42038. t[i].copy(e.planes[i]);
  42039. return this
  42040. },
  42041. setFromMatrix: function(e) {
  42042. var t = this.planes
  42043. , i = e.elements
  42044. , n = i[0]
  42045. , r = i[1]
  42046. , o = i[2]
  42047. , a = i[3]
  42048. , s = i[4]
  42049. , l = i[5]
  42050. , c = i[6]
  42051. , h = i[7]
  42052. , u = i[8]
  42053. , d = i[9]
  42054. , p = i[10]
  42055. , f = i[11]
  42056. , g = i[12]
  42057. , m = i[13]
  42058. , v = i[14]
  42059. , A = i[15];
  42060. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42061. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42062. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42063. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42064. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42065. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42066. this
  42067. },
  42068. intersectsObject: function() {
  42069. var e = new n.Sphere;
  42070. return function(t) {
  42071. var i = t.geometry;
  42072. return null === i.boundingSphere && i.computeBoundingSphere(),
  42073. e.copy(i.boundingSphere),
  42074. e.applyMatrix4(t.matrixWorld),
  42075. this.intersectsSphere(e)
  42076. }
  42077. }(),
  42078. intersectsSphere: function(e) {
  42079. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42080. var o = t[r].distanceToPoint(i);
  42081. if (o < n)
  42082. return !1
  42083. }
  42084. return !0
  42085. },
  42086. intersectsBox: function() {
  42087. var e = new n.Vector3
  42088. , t = new n.Vector3;
  42089. return function(i) {
  42090. for (var n = this.planes, r = 0; r < 6; r++) {
  42091. var o = n[r];
  42092. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42093. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42094. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42095. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42096. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42097. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42098. var a = o.distanceToPoint(e)
  42099. , s = o.distanceToPoint(t);
  42100. if (a < 0 && s < 0)
  42101. return !1
  42102. }
  42103. return !0
  42104. }
  42105. }(),
  42106. containsPoint: function(e) {
  42107. for (var t = this.planes, i = 0; i < 6; i++)
  42108. if (t[i].distanceToPoint(e) < 0)
  42109. return !1;
  42110. return !0
  42111. }
  42112. },
  42113. n.Plane = function(e, t) {
  42114. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42115. this.constant = void 0 !== t ? t : 0
  42116. }
  42117. ,
  42118. n.Plane.prototype = {
  42119. constructor: n.Plane,
  42120. set: function(e, t) {
  42121. return this.normal.copy(e),
  42122. this.constant = t,
  42123. this
  42124. },
  42125. setComponents: function(e, t, i, n) {
  42126. return this.normal.set(e, t, i),
  42127. this.constant = n,
  42128. this
  42129. },
  42130. setFromNormalAndCoplanarPoint: function(e, t) {
  42131. return this.normal.copy(e),
  42132. this.constant = -t.dot(this.normal),
  42133. this
  42134. },
  42135. setFromCoplanarPoints: function() {
  42136. var e = new n.Vector3
  42137. , t = new n.Vector3;
  42138. return function(i, n, r) {
  42139. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42140. return this.setFromNormalAndCoplanarPoint(o, i),
  42141. this
  42142. }
  42143. }(),
  42144. clone: function() {
  42145. return (new this.constructor).copy(this)
  42146. },
  42147. copy: function(e) {
  42148. return this.normal.copy(e.normal),
  42149. this.constant = e.constant,
  42150. this
  42151. },
  42152. normalize: function() {
  42153. var e = 1 / this.normal.length();
  42154. return this.normal.multiplyScalar(e),
  42155. this.constant *= e,
  42156. this
  42157. },
  42158. negate: function() {
  42159. return this.constant *= -1,
  42160. this.normal.negate(),
  42161. this
  42162. },
  42163. distanceToPoint: function(e) {
  42164. return this.normal.dot(e) + this.constant
  42165. },
  42166. distanceToSphere: function(e) {
  42167. return this.distanceToPoint(e.center) - e.radius
  42168. },
  42169. projectPoint: function(e, t) {
  42170. return this.orthoPoint(e, t).sub(e).negate()
  42171. },
  42172. orthoPoint: function(e, t) {
  42173. var i = this.distanceToPoint(e)
  42174. , r = t || new n.Vector3;
  42175. return r.copy(this.normal).multiplyScalar(i)
  42176. },
  42177. intersectLine: function() {
  42178. var e = new n.Vector3;
  42179. return function(t, i) {
  42180. var r = i || new n.Vector3
  42181. , o = t.delta(e)
  42182. , a = this.normal.dot(o);
  42183. if (0 !== a) {
  42184. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42185. if (!(s < 0 || s > 1))
  42186. return r.copy(o).multiplyScalar(s).add(t.start)
  42187. } else if (0 === this.distanceToPoint(t.start))
  42188. return r.copy(t.start)
  42189. }
  42190. }(),
  42191. intersectsLine: function(e) {
  42192. var t = this.distanceToPoint(e.start)
  42193. , i = this.distanceToPoint(e.end);
  42194. return t < 0 && i > 0 || i < 0 && t > 0
  42195. },
  42196. intersectsBox: function(e) {
  42197. return e.intersectsPlane(this)
  42198. },
  42199. intersectsSphere: function(e) {
  42200. return e.intersectsPlane(this)
  42201. },
  42202. coplanarPoint: function(e) {
  42203. var t = e || new n.Vector3;
  42204. return t.copy(this.normal).multiplyScalar(-this.constant)
  42205. },
  42206. applyMatrix4: function() {
  42207. var e = new n.Vector3
  42208. , t = new n.Vector3
  42209. , i = new n.Matrix3;
  42210. return function(n, r) {
  42211. var o = r || i.getNormalMatrix(n)
  42212. , a = e.copy(this.normal).applyMatrix3(o)
  42213. , s = this.coplanarPoint(t);
  42214. return s.applyMatrix4(n),
  42215. this.setFromNormalAndCoplanarPoint(a, s),
  42216. this
  42217. }
  42218. }(),
  42219. translate: function(e) {
  42220. return this.constant = this.constant - e.dot(this.normal),
  42221. this
  42222. },
  42223. equals: function(e) {
  42224. return e.normal.equals(this.normal) && e.constant === this.constant
  42225. }
  42226. },
  42227. n.Spherical = function(e, t, i) {
  42228. return this.radius = void 0 !== e ? e : 1,
  42229. this.phi = void 0 !== t ? t : 0,
  42230. this.theta = void 0 !== i ? i : 0,
  42231. this
  42232. }
  42233. ,
  42234. n.Spherical.prototype = {
  42235. constructor: n.Spherical,
  42236. set: function(e, t, i) {
  42237. this.radius = e,
  42238. this.phi = t,
  42239. this.theta = i
  42240. },
  42241. clone: function() {
  42242. return (new this.constructor).copy(this)
  42243. },
  42244. copy: function(e) {
  42245. return this.radius.copy(e.radius),
  42246. this.phi.copy(e.phi),
  42247. this.theta.copy(e.theta),
  42248. this
  42249. },
  42250. makeSafe: function() {
  42251. var e = 1e-6;
  42252. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42253. },
  42254. setFromVector3: function(e) {
  42255. return this.radius = e.length(),
  42256. 0 === this.radius ? (this.theta = 0,
  42257. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42258. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42259. this
  42260. }
  42261. },
  42262. n.Math = {
  42263. generateUUID: function() {
  42264. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42265. return function() {
  42266. for (var r = 0; r < 36; r++)
  42267. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42268. e = 15 & n,
  42269. n >>= 4,
  42270. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42271. return i.join("")
  42272. }
  42273. }(),
  42274. clamp: function(e, t, i) {
  42275. return Math.max(t, Math.min(i, e))
  42276. },
  42277. euclideanModulo: function(e, t) {
  42278. return (e % t + t) % t
  42279. },
  42280. mapLinear: function(e, t, i, n, r) {
  42281. return n + (e - t) * (r - n) / (i - t)
  42282. },
  42283. smoothstep: function(e, t, i) {
  42284. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42285. e * e * (3 - 2 * e))
  42286. },
  42287. smootherstep: function(e, t, i) {
  42288. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42289. e * e * e * (e * (6 * e - 15) + 10))
  42290. },
  42291. random16: function() {
  42292. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42293. Math.random()
  42294. },
  42295. randInt: function(e, t) {
  42296. return e + Math.floor(Math.random() * (t - e + 1))
  42297. },
  42298. randFloat: function(e, t) {
  42299. return e + Math.random() * (t - e)
  42300. },
  42301. randFloatSpread: function(e) {
  42302. return e * (.5 - Math.random())
  42303. },
  42304. degToRad: function() {
  42305. var e = Math.PI / 180;
  42306. return function(t) {
  42307. return t * e
  42308. }
  42309. }(),
  42310. radToDeg: function() {
  42311. var e = 180 / Math.PI;
  42312. return function(t) {
  42313. return t * e
  42314. }
  42315. }(),
  42316. isPowerOfTwo: function(e) {
  42317. return 0 === (e & e - 1) && 0 !== e
  42318. },
  42319. nearestPowerOfTwo: function(e) {
  42320. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42321. },
  42322. nextPowerOfTwo: function(e) {
  42323. return e--,
  42324. e |= e >> 1,
  42325. e |= e >> 2,
  42326. e |= e >> 4,
  42327. e |= e >> 8,
  42328. e |= e >> 16,
  42329. e++,
  42330. e
  42331. }
  42332. },
  42333. n.Spline = function(e) {
  42334. function t(e, t, i, n, r, o, a) {
  42335. var s = .5 * (i - e)
  42336. , l = .5 * (n - t);
  42337. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42338. }
  42339. this.points = e;
  42340. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42341. x: 0,
  42342. y: 0,
  42343. z: 0
  42344. };
  42345. this.initFromArray = function(e) {
  42346. this.points = [];
  42347. for (var t = 0; t < e.length; t++)
  42348. this.points[t] = {
  42349. x: e[t][0],
  42350. y: e[t][1],
  42351. z: e[t][2]
  42352. }
  42353. }
  42354. ,
  42355. this.getPoint = function(e) {
  42356. return i = (this.points.length - 1) * e,
  42357. r = Math.floor(i),
  42358. o = i - r,
  42359. d[0] = 0 === r ? r : r - 1,
  42360. d[1] = r,
  42361. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42362. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42363. l = this.points[d[0]],
  42364. c = this.points[d[1]],
  42365. h = this.points[d[2]],
  42366. u = this.points[d[3]],
  42367. a = o * o,
  42368. s = o * a,
  42369. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42370. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42371. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42372. p
  42373. }
  42374. ,
  42375. this.getControlPointsArray = function() {
  42376. var e, t, i = this.points.length, n = [];
  42377. for (e = 0; e < i; e++)
  42378. t = this.points[e],
  42379. n[e] = [t.x, t.y, t.z];
  42380. return n
  42381. }
  42382. ,
  42383. this.getLength = function(e) {
  42384. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42385. for (u[0] = 0,
  42386. e || (e = 100),
  42387. r = this.points.length * e,
  42388. c.copy(this.points[0]),
  42389. t = 1; t < r; t++)
  42390. i = t / r,
  42391. o = this.getPoint(i),
  42392. h.copy(o),
  42393. d += h.distanceTo(c),
  42394. c.copy(o),
  42395. a = (this.points.length - 1) * i,
  42396. s = Math.floor(a),
  42397. s !== l && (u[s] = d,
  42398. l = s);
  42399. return u[u.length] = d,
  42400. {
  42401. chunks: u,
  42402. total: d
  42403. }
  42404. }
  42405. ,
  42406. this.reparametrizeByArcLength = function(e) {
  42407. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42408. for (h.push(u.copy(this.points[0]).clone()),
  42409. t = 1; t < this.points.length; t++) {
  42410. for (s = d.chunks[t] - d.chunks[t - 1],
  42411. l = Math.ceil(e * s / d.total),
  42412. o = (t - 1) / (this.points.length - 1),
  42413. a = t / (this.points.length - 1),
  42414. i = 1; i < l - 1; i++)
  42415. r = o + i * (1 / l) * (a - o),
  42416. c = this.getPoint(r),
  42417. h.push(u.copy(c).clone());
  42418. h.push(u.copy(this.points[t]).clone())
  42419. }
  42420. this.points = h
  42421. }
  42422. }
  42423. ,
  42424. n.Triangle = function(e, t, i) {
  42425. this.a = void 0 !== e ? e : new n.Vector3,
  42426. this.b = void 0 !== t ? t : new n.Vector3,
  42427. this.c = void 0 !== i ? i : new n.Vector3
  42428. }
  42429. ,
  42430. n.Triangle.normal = function() {
  42431. var e = new n.Vector3;
  42432. return function(t, i, r, o) {
  42433. var a = o || new n.Vector3;
  42434. a.subVectors(r, i),
  42435. e.subVectors(t, i),
  42436. a.cross(e);
  42437. var s = a.lengthSq();
  42438. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42439. }
  42440. }(),
  42441. n.Triangle.barycoordFromPoint = function() {
  42442. var e = new n.Vector3
  42443. , t = new n.Vector3
  42444. , i = new n.Vector3;
  42445. return function(r, o, a, s, l) {
  42446. e.subVectors(s, o),
  42447. t.subVectors(a, o),
  42448. i.subVectors(r, o);
  42449. var c = e.dot(e)
  42450. , h = e.dot(t)
  42451. , u = e.dot(i)
  42452. , d = t.dot(t)
  42453. , p = t.dot(i)
  42454. , f = c * d - h * h
  42455. , g = l || new n.Vector3;
  42456. if (0 === f)
  42457. return g.set(-2, -1, -1);
  42458. var m = 1 / f
  42459. , v = (d * u - h * p) * m
  42460. , A = (c * p - h * u) * m;
  42461. return g.set(1 - v - A, A, v)
  42462. }
  42463. }(),
  42464. n.Triangle.containsPoint = function() {
  42465. var e = new n.Vector3;
  42466. return function(t, i, r, o) {
  42467. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42468. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42469. }
  42470. }(),
  42471. n.Triangle.prototype = {
  42472. constructor: n.Triangle,
  42473. set: function(e, t, i) {
  42474. return this.a.copy(e),
  42475. this.b.copy(t),
  42476. this.c.copy(i),
  42477. this
  42478. },
  42479. setFromPointsAndIndices: function(e, t, i, n) {
  42480. return this.a.copy(e[t]),
  42481. this.b.copy(e[i]),
  42482. this.c.copy(e[n]),
  42483. this
  42484. },
  42485. clone: function() {
  42486. return (new this.constructor).copy(this)
  42487. },
  42488. copy: function(e) {
  42489. return this.a.copy(e.a),
  42490. this.b.copy(e.b),
  42491. this.c.copy(e.c),
  42492. this
  42493. },
  42494. area: function() {
  42495. var e = new n.Vector3
  42496. , t = new n.Vector3;
  42497. return function() {
  42498. return e.subVectors(this.c, this.b),
  42499. t.subVectors(this.a, this.b),
  42500. .5 * e.cross(t).length()
  42501. }
  42502. }(),
  42503. midpoint: function(e) {
  42504. var t = e || new n.Vector3;
  42505. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42506. },
  42507. normal: function(e) {
  42508. return n.Triangle.normal(this.a, this.b, this.c, e)
  42509. },
  42510. plane: function(e) {
  42511. var t = e || new n.Plane;
  42512. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42513. },
  42514. barycoordFromPoint: function(e, t) {
  42515. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42516. },
  42517. containsPoint: function(e) {
  42518. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42519. },
  42520. equals: function(e) {
  42521. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42522. }
  42523. },
  42524. n.Interpolant = function(e, t, i, n) {
  42525. this.parameterPositions = e,
  42526. this._cachedIndex = 0,
  42527. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42528. this.sampleValues = t,
  42529. this.valueSize = i
  42530. }
  42531. ,
  42532. n.Interpolant.prototype = {
  42533. constructor: n.Interpolant,
  42534. evaluate: function(e) {
  42535. var t = this.parameterPositions
  42536. , i = this._cachedIndex
  42537. , n = t[i]
  42538. , r = t[i - 1];
  42539. e: {
  42540. t: {
  42541. var o;
  42542. i: {
  42543. n: if (!(e < n)) {
  42544. for (var a = i + 2; ; ) {
  42545. if (void 0 === n) {
  42546. if (e < r)
  42547. break n;
  42548. return i = t.length,
  42549. this._cachedIndex = i,
  42550. this.afterEnd_(i - 1, e, r)
  42551. }
  42552. if (i === a)
  42553. break;
  42554. if (r = n,
  42555. n = t[++i],
  42556. e < n)
  42557. break t
  42558. }
  42559. o = t.length;
  42560. break i
  42561. }
  42562. {
  42563. if (e >= r)
  42564. break e;
  42565. var s = t[1];
  42566. e < s && (i = 2,
  42567. r = s);
  42568. for (var a = i - 2; ; ) {
  42569. if (void 0 === r)
  42570. return this._cachedIndex = 0,
  42571. this.beforeStart_(0, e, n);
  42572. if (i === a)
  42573. break;
  42574. if (n = r,
  42575. r = t[--i - 1],
  42576. e >= r)
  42577. break t
  42578. }
  42579. o = i,
  42580. i = 0
  42581. }
  42582. }
  42583. for (; i < o; ) {
  42584. var l = i + o >>> 1;
  42585. e < t[l] ? o = l : i = l + 1
  42586. }
  42587. if (n = t[i],
  42588. r = t[i - 1],
  42589. void 0 === r)
  42590. return this._cachedIndex = 0,
  42591. this.beforeStart_(0, e, n);
  42592. if (void 0 === n)
  42593. return i = t.length,
  42594. this._cachedIndex = i,
  42595. this.afterEnd_(i - 1, r, e)
  42596. }
  42597. this._cachedIndex = i,
  42598. this.intervalChanged_(i, r, n)
  42599. }
  42600. return this.interpolate_(i, r, e, n)
  42601. },
  42602. settings: null,
  42603. DefaultSettings_: {},
  42604. getSettings_: function() {
  42605. return this.settings || this.DefaultSettings_
  42606. },
  42607. copySampleValue_: function(e) {
  42608. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42609. t[o] = i[r + o];
  42610. return t
  42611. },
  42612. interpolate_: function(e, t, i, n) {
  42613. throw new Error("call to abstract method")
  42614. },
  42615. intervalChanged_: function(e, t, i) {}
  42616. },
  42617. Object.assign(n.Interpolant.prototype, {
  42618. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42619. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42620. }),
  42621. n.CubicInterpolant = function(e, t, i, r) {
  42622. n.Interpolant.call(this, e, t, i, r),
  42623. this._weightPrev = -0,
  42624. this._offsetPrev = -0,
  42625. this._weightNext = -0,
  42626. this._offsetNext = -0
  42627. }
  42628. ,
  42629. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42630. constructor: n.CubicInterpolant,
  42631. DefaultSettings_: {
  42632. endingStart: n.ZeroCurvatureEnding,
  42633. endingEnd: n.ZeroCurvatureEnding
  42634. },
  42635. intervalChanged_: function(e, t, i) {
  42636. var r = this.parameterPositions
  42637. , o = e - 2
  42638. , a = e + 1
  42639. , s = r[o]
  42640. , l = r[a];
  42641. if (void 0 === s)
  42642. switch (this.getSettings_().endingStart) {
  42643. case n.ZeroSlopeEnding:
  42644. o = e,
  42645. s = 2 * t - i;
  42646. break;
  42647. case n.WrapAroundEnding:
  42648. o = r.length - 2,
  42649. s = t + r[o] - r[o + 1];
  42650. break;
  42651. default:
  42652. o = e,
  42653. s = i
  42654. }
  42655. if (void 0 === l)
  42656. switch (this.getSettings_().endingEnd) {
  42657. case n.ZeroSlopeEnding:
  42658. a = e,
  42659. l = 2 * i - t;
  42660. break;
  42661. case n.WrapAroundEnding:
  42662. a = 1,
  42663. l = i + r[1] - r[0];
  42664. break;
  42665. default:
  42666. a = e - 1,
  42667. l = t
  42668. }
  42669. var c = .5 * (i - t)
  42670. , h = this.valueSize;
  42671. this._weightPrev = c / (t - s),
  42672. this._weightNext = c / (l - i),
  42673. this._offsetPrev = o * h,
  42674. this._offsetNext = a * h
  42675. },
  42676. interpolate_: function(e, t, i, n) {
  42677. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42678. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  42679. return r
  42680. }
  42681. }),
  42682. n.DiscreteInterpolant = function(e, t, i, r) {
  42683. n.Interpolant.call(this, e, t, i, r)
  42684. }
  42685. ,
  42686. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42687. constructor: n.DiscreteInterpolant,
  42688. interpolate_: function(e, t, i, n) {
  42689. return this.copySampleValue_(e - 1)
  42690. }
  42691. }),
  42692. n.LinearInterpolant = function(e, t, i, r) {
  42693. n.Interpolant.call(this, e, t, i, r)
  42694. }
  42695. ,
  42696. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42697. constructor: n.LinearInterpolant,
  42698. interpolate_: function(e, t, i, n) {
  42699. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  42700. r[u] = o[l + u] * h + o[s + u] * c;
  42701. return r
  42702. }
  42703. }),
  42704. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  42705. n.Interpolant.call(this, e, t, i, r)
  42706. }
  42707. ,
  42708. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42709. constructor: n.QuaternionLinearInterpolant,
  42710. interpolate_: function(e, t, i, r) {
  42711. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  42712. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  42713. return o
  42714. }
  42715. }),
  42716. n.Clock = function(e) {
  42717. this.autoStart = void 0 === e || e,
  42718. this.startTime = 0,
  42719. this.oldTime = 0,
  42720. this.elapsedTime = 0,
  42721. this.running = !1
  42722. }
  42723. ,
  42724. n.Clock.prototype = {
  42725. constructor: n.Clock,
  42726. start: function() {
  42727. this.startTime = performance.now(),
  42728. this.oldTime = this.startTime,
  42729. this.running = !0
  42730. },
  42731. stop: function() {
  42732. this.getElapsedTime(),
  42733. this.running = !1
  42734. },
  42735. getElapsedTime: function() {
  42736. return this.getDelta(),
  42737. this.elapsedTime
  42738. },
  42739. getDelta: function() {
  42740. var e = 0;
  42741. if (this.autoStart && !this.running && this.start(),
  42742. this.running) {
  42743. var t = performance.now();
  42744. e = .001 * (t - this.oldTime),
  42745. this.oldTime = t,
  42746. this.elapsedTime += e
  42747. }
  42748. return e
  42749. }
  42750. },
  42751. n.EventDispatcher = function() {}
  42752. ,
  42753. n.EventDispatcher.prototype = {
  42754. constructor: n.EventDispatcher,
  42755. apply: function(e) {
  42756. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  42757. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  42758. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  42759. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  42760. },
  42761. addEventListener: function(e, t) {
  42762. void 0 === this._listeners && (this._listeners = {});
  42763. var i = this._listeners;
  42764. void 0 === i[e] && (i[e] = []),
  42765. i[e].indexOf(t) === -1 && i[e].push(t)
  42766. },
  42767. hasEventListener: function(e, t) {
  42768. if (void 0 === this._listeners)
  42769. return !1;
  42770. var i = this._listeners;
  42771. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  42772. },
  42773. removeEventListener: function(e, t) {
  42774. if (void 0 !== this._listeners) {
  42775. var i = this._listeners
  42776. , n = i[e];
  42777. if (void 0 !== n) {
  42778. var r = n.indexOf(t);
  42779. r !== -1 && n.splice(r, 1)
  42780. }
  42781. }
  42782. },
  42783. dispatchEvent: function(e) {
  42784. if (void 0 !== this._listeners) {
  42785. var t = this._listeners
  42786. , i = t[e.type];
  42787. if (void 0 !== i) {
  42788. e.target = this;
  42789. for (var n = [], r = i.length, o = 0; o < r; o++)
  42790. n[o] = i[o];
  42791. for (var o = 0; o < r; o++)
  42792. n[o].call(this, e)
  42793. }
  42794. }
  42795. }
  42796. },
  42797. n.Layers = function() {
  42798. this.mask = 1
  42799. }
  42800. ,
  42801. n.Layers.prototype = {
  42802. constructor: n.Layers,
  42803. set: function(e) {
  42804. this.mask = 1 << e
  42805. },
  42806. enable: function(e) {
  42807. this.mask |= 1 << e
  42808. },
  42809. toggle: function(e) {
  42810. this.mask ^= 1 << e
  42811. },
  42812. disable: function(e) {
  42813. this.mask &= ~(1 << e)
  42814. },
  42815. test: function(e) {
  42816. return 0 !== (this.mask & e.mask)
  42817. }
  42818. },
  42819. function(e) {
  42820. function t(e, t) {
  42821. return e.distance - t.distance
  42822. }
  42823. function i(e, t, n, r) {
  42824. if (e.visible !== !1 && (e.raycast(t, n),
  42825. r === !0))
  42826. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  42827. i(o[a], t, n, !0)
  42828. }
  42829. e.Raycaster = function(t, i, n, r) {
  42830. this.ray = new e.Ray(t,i),
  42831. this.near = n || 0,
  42832. this.far = r || 1 / 0,
  42833. this.params = {
  42834. Mesh: {},
  42835. Line: {},
  42836. LOD: {},
  42837. Points: {
  42838. threshold: 1
  42839. },
  42840. Sprite: {}
  42841. },
  42842. Object.defineProperties(this.params, {
  42843. PointCloud: {
  42844. get: function() {
  42845. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  42846. this.Points
  42847. }
  42848. }
  42849. })
  42850. }
  42851. ,
  42852. e.Raycaster.prototype = {
  42853. constructor: e.Raycaster,
  42854. linePrecision: 1,
  42855. set: function(e, t) {
  42856. this.ray.set(e, t)
  42857. },
  42858. setFromCamera: function(t, i) {
  42859. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  42860. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  42861. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  42862. },
  42863. intersectObject: function(e, n) {
  42864. var r = [];
  42865. return i(e, this, r, n),
  42866. r.sort(t),
  42867. r
  42868. },
  42869. intersectObjects: function(e, n) {
  42870. var r = [];
  42871. if (Array.isArray(e) === !1)
  42872. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  42873. r;
  42874. for (var o = 0, a = e.length; o < a; o++)
  42875. i(e[o], this, r, n);
  42876. return r.sort(t),
  42877. r
  42878. }
  42879. }
  42880. }(n),
  42881. n.Object3D = function() {
  42882. function e() {
  42883. o.setFromEuler(r, !1)
  42884. }
  42885. function t() {
  42886. r.setFromQuaternion(o, void 0, !1)
  42887. }
  42888. Object.defineProperty(this, "id", {
  42889. value: n.Object3DIdCount++
  42890. }),
  42891. this.uuid = n.Math.generateUUID(),
  42892. this.name = "",
  42893. this.type = "Object3D",
  42894. this.parent = null,
  42895. this.children = [],
  42896. this.up = n.Object3D.DefaultUp.clone();
  42897. var i = new n.Vector3
  42898. , r = new n.Euler
  42899. , o = new n.Quaternion
  42900. , a = new n.Vector3(1,1,1);
  42901. r.onChange(e),
  42902. o.onChange(t),
  42903. Object.defineProperties(this, {
  42904. position: {
  42905. enumerable: !0,
  42906. value: i
  42907. },
  42908. rotation: {
  42909. enumerable: !0,
  42910. value: r
  42911. },
  42912. quaternion: {
  42913. enumerable: !0,
  42914. value: o
  42915. },
  42916. scale: {
  42917. enumerable: !0,
  42918. value: a
  42919. },
  42920. modelViewMatrix: {
  42921. value: new n.Matrix4
  42922. },
  42923. normalMatrix: {
  42924. value: new n.Matrix3
  42925. }
  42926. }),
  42927. this.rotationAutoUpdate = !0,
  42928. this.matrix = new n.Matrix4,
  42929. this.matrixWorld = new n.Matrix4,
  42930. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  42931. this.matrixWorldNeedsUpdate = !1,
  42932. this.layers = new n.Layers,
  42933. this.visible = !0,
  42934. this.castShadow = !1,
  42935. this.receiveShadow = !1,
  42936. this.frustumCulled = !0,
  42937. this.renderOrder = 0,
  42938. this.userData = {}
  42939. }
  42940. ,
  42941. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  42942. n.Object3D.DefaultMatrixAutoUpdate = !0,
  42943. n.Object3D.prototype = {
  42944. constructor: n.Object3D,
  42945. applyMatrix: function(e) {
  42946. this.matrix.multiplyMatrices(e, this.matrix),
  42947. this.matrix.decompose(this.position, this.quaternion, this.scale)
  42948. },
  42949. setRotationFromAxisAngle: function(e, t) {
  42950. this.quaternion.setFromAxisAngle(e, t)
  42951. },
  42952. setRotationFromEuler: function(e) {
  42953. this.quaternion.setFromEuler(e, !0)
  42954. },
  42955. setRotationFromMatrix: function(e) {
  42956. this.quaternion.setFromRotationMatrix(e)
  42957. },
  42958. setRotationFromQuaternion: function(e) {
  42959. this.quaternion.copy(e)
  42960. },
  42961. rotateOnAxis: function() {
  42962. var e = new n.Quaternion;
  42963. return function(t, i) {
  42964. return e.setFromAxisAngle(t, i),
  42965. this.quaternion.multiply(e),
  42966. this
  42967. }
  42968. }(),
  42969. rotateX: function() {
  42970. var e = new n.Vector3(1,0,0);
  42971. return function(t) {
  42972. return this.rotateOnAxis(e, t)
  42973. }
  42974. }(),
  42975. rotateY: function() {
  42976. var e = new n.Vector3(0,1,0);
  42977. return function(t) {
  42978. return this.rotateOnAxis(e, t)
  42979. }
  42980. }(),
  42981. rotateZ: function() {
  42982. var e = new n.Vector3(0,0,1);
  42983. return function(t) {
  42984. return this.rotateOnAxis(e, t)
  42985. }
  42986. }(),
  42987. translateOnAxis: function() {
  42988. var e = new n.Vector3;
  42989. return function(t, i) {
  42990. return e.copy(t).applyQuaternion(this.quaternion),
  42991. this.position.add(e.multiplyScalar(i)),
  42992. this
  42993. }
  42994. }(),
  42995. translateX: function() {
  42996. var e = new n.Vector3(1,0,0);
  42997. return function(t) {
  42998. return this.translateOnAxis(e, t)
  42999. }
  43000. }(),
  43001. translateY: function() {
  43002. var e = new n.Vector3(0,1,0);
  43003. return function(t) {
  43004. return this.translateOnAxis(e, t)
  43005. }
  43006. }(),
  43007. translateZ: function() {
  43008. var e = new n.Vector3(0,0,1);
  43009. return function(t) {
  43010. return this.translateOnAxis(e, t)
  43011. }
  43012. }(),
  43013. localToWorld: function(e) {
  43014. return e.applyMatrix4(this.matrixWorld)
  43015. },
  43016. worldToLocal: function() {
  43017. var e = new n.Matrix4;
  43018. return function(t) {
  43019. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43020. }
  43021. }(),
  43022. lookAt: function() {
  43023. var e = new n.Matrix4;
  43024. return function(t) {
  43025. e.lookAt(t, this.position, this.up),
  43026. this.quaternion.setFromRotationMatrix(e)
  43027. }
  43028. }(),
  43029. add: function(e) {
  43030. if (arguments.length > 1) {
  43031. for (var t = 0; t < arguments.length; t++)
  43032. this.add(arguments[t]);
  43033. return this
  43034. }
  43035. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43036. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43037. e.parent = this,
  43038. e.dispatchEvent({
  43039. type: "added"
  43040. }),
  43041. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43042. this)
  43043. },
  43044. remove: function(e) {
  43045. if (arguments.length > 1)
  43046. for (var t = 0; t < arguments.length; t++)
  43047. this.remove(arguments[t]);
  43048. var i = this.children.indexOf(e);
  43049. i !== -1 && (e.parent = null,
  43050. e.dispatchEvent({
  43051. type: "removed"
  43052. }),
  43053. this.children.splice(i, 1))
  43054. },
  43055. getObjectById: function(e) {
  43056. return this.getObjectByProperty("id", e)
  43057. },
  43058. getObjectByName: function(e) {
  43059. return this.getObjectByProperty("name", e)
  43060. },
  43061. getObjectByProperty: function(e, t) {
  43062. if (this[e] === t)
  43063. return this;
  43064. for (var i = 0, n = this.children.length; i < n; i++) {
  43065. var r = this.children[i]
  43066. , o = r.getObjectByProperty(e, t);
  43067. if (void 0 !== o)
  43068. return o
  43069. }
  43070. },
  43071. getWorldPosition: function(e) {
  43072. var t = e || new n.Vector3;
  43073. return this.updateMatrixWorld(!0),
  43074. t.setFromMatrixPosition(this.matrixWorld)
  43075. },
  43076. getWorldQuaternion: function() {
  43077. var e = new n.Vector3
  43078. , t = new n.Vector3;
  43079. return function(i) {
  43080. var r = i || new n.Quaternion;
  43081. return this.updateMatrixWorld(!0),
  43082. this.matrixWorld.decompose(e, r, t),
  43083. r
  43084. }
  43085. }(),
  43086. getWorldRotation: function() {
  43087. var e = new n.Quaternion;
  43088. return function(t) {
  43089. var i = t || new n.Euler;
  43090. return this.getWorldQuaternion(e),
  43091. i.setFromQuaternion(e, this.rotation.order, !1)
  43092. }
  43093. }(),
  43094. getWorldScale: function() {
  43095. var e = new n.Vector3
  43096. , t = new n.Quaternion;
  43097. return function(i) {
  43098. var r = i || new n.Vector3;
  43099. return this.updateMatrixWorld(!0),
  43100. this.matrixWorld.decompose(e, t, r),
  43101. r
  43102. }
  43103. }(),
  43104. getWorldDirection: function() {
  43105. var e = new n.Quaternion;
  43106. return function(t) {
  43107. var i = t || new n.Vector3;
  43108. return this.getWorldQuaternion(e),
  43109. i.set(0, 0, 1).applyQuaternion(e)
  43110. }
  43111. }(),
  43112. raycast: function() {},
  43113. traverse: function(e) {
  43114. e(this);
  43115. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43116. t[i].traverse(e)
  43117. },
  43118. traverseVisible: function(e) {
  43119. if (this.visible !== !1) {
  43120. e(this);
  43121. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43122. t[i].traverseVisible(e)
  43123. }
  43124. },
  43125. traverseAncestors: function(e) {
  43126. var t = this.parent;
  43127. null !== t && (e(t),
  43128. t.traverseAncestors(e))
  43129. },
  43130. updateMatrix: function() {
  43131. this.matrix.compose(this.position, this.quaternion, this.scale),
  43132. this.matrixWorldNeedsUpdate = !0
  43133. },
  43134. updateMatrixWorld: function(e) {
  43135. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43136. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43137. this.matrixWorldNeedsUpdate = !1,
  43138. e = !0);
  43139. for (var t = 0, i = this.children.length; t < i; t++)
  43140. this.children[t].updateMatrixWorld(e)
  43141. },
  43142. toJSON: function(e) {
  43143. function t(e) {
  43144. var t = [];
  43145. for (var i in e) {
  43146. var n = e[i];
  43147. delete n.metadata,
  43148. t.push(n)
  43149. }
  43150. return t
  43151. }
  43152. var i = void 0 === e
  43153. , n = {};
  43154. i && (e = {
  43155. geometries: {},
  43156. materials: {},
  43157. textures: {},
  43158. images: {}
  43159. },
  43160. n.metadata = {
  43161. version: 4.4,
  43162. type: "Object",
  43163. generator: "Object3D.toJSON"
  43164. });
  43165. var r = {};
  43166. if (r.uuid = this.uuid,
  43167. r.type = this.type,
  43168. "" !== this.name && (r.name = this.name),
  43169. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43170. this.castShadow === !0 && (r.castShadow = !0),
  43171. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43172. this.visible === !1 && (r.visible = !1),
  43173. r.matrix = this.matrix.toArray(),
  43174. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43175. r.geometry = this.geometry.uuid),
  43176. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43177. r.material = this.material.uuid),
  43178. this.children.length > 0) {
  43179. r.children = [];
  43180. for (var o = 0; o < this.children.length; o++)
  43181. r.children.push(this.children[o].toJSON(e).object)
  43182. }
  43183. if (i) {
  43184. var a = t(e.geometries)
  43185. , s = t(e.materials)
  43186. , l = t(e.textures)
  43187. , c = t(e.images);
  43188. a.length > 0 && (n.geometries = a),
  43189. s.length > 0 && (n.materials = s),
  43190. l.length > 0 && (n.textures = l),
  43191. c.length > 0 && (n.images = c)
  43192. }
  43193. return n.object = r,
  43194. n
  43195. },
  43196. clone: function(e) {
  43197. return (new this.constructor).copy(this, e)
  43198. },
  43199. copy: function(e, t) {
  43200. if (void 0 === t && (t = !0),
  43201. this.name = e.name,
  43202. this.up.copy(e.up),
  43203. this.position.copy(e.position),
  43204. this.quaternion.copy(e.quaternion),
  43205. this.scale.copy(e.scale),
  43206. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43207. this.matrix.copy(e.matrix),
  43208. this.matrixWorld.copy(e.matrixWorld),
  43209. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43210. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43211. this.visible = e.visible,
  43212. this.castShadow = e.castShadow,
  43213. this.receiveShadow = e.receiveShadow,
  43214. this.frustumCulled = e.frustumCulled,
  43215. this.renderOrder = e.renderOrder,
  43216. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43217. t === !0)
  43218. for (var i = 0; i < e.children.length; i++) {
  43219. var n = e.children[i];
  43220. this.add(n.clone())
  43221. }
  43222. return this
  43223. }
  43224. },
  43225. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43226. n.Object3DIdCount = 0,
  43227. n.Face3 = function(e, t, i, r, o, a) {
  43228. this.a = e,
  43229. this.b = t,
  43230. this.c = i,
  43231. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43232. this.vertexNormals = Array.isArray(r) ? r : [],
  43233. this.color = o instanceof n.Color ? o : new n.Color,
  43234. this.vertexColors = Array.isArray(o) ? o : [],
  43235. this.materialIndex = void 0 !== a ? a : 0
  43236. }
  43237. ,
  43238. n.Face3.prototype = {
  43239. constructor: n.Face3,
  43240. clone: function() {
  43241. return (new this.constructor).copy(this)
  43242. },
  43243. copy: function(e) {
  43244. this.a = e.a,
  43245. this.b = e.b,
  43246. this.c = e.c,
  43247. this.normal.copy(e.normal),
  43248. this.color.copy(e.color),
  43249. this.materialIndex = e.materialIndex;
  43250. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43251. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43252. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43253. this.vertexColors[t] = e.vertexColors[t].clone();
  43254. return this
  43255. }
  43256. },
  43257. n.BufferAttribute = function(e, t) {
  43258. this.uuid = n.Math.generateUUID(),
  43259. this.array = e,
  43260. this.itemSize = t,
  43261. this.dynamic = !1,
  43262. this.updateRange = {
  43263. offset: 0,
  43264. count: -1
  43265. },
  43266. this.version = 0
  43267. }
  43268. ,
  43269. n.BufferAttribute.prototype = {
  43270. constructor: n.BufferAttribute,
  43271. get count() {
  43272. return this.array.length / this.itemSize
  43273. },
  43274. set needsUpdate(e) {
  43275. e === !0 && this.version++
  43276. },
  43277. setDynamic: function(e) {
  43278. return this.dynamic = e,
  43279. this
  43280. },
  43281. copy: function(e) {
  43282. return this.array = new e.array.constructor(e.array),
  43283. this.itemSize = e.itemSize,
  43284. this.dynamic = e.dynamic,
  43285. this
  43286. },
  43287. copyAt: function(e, t, i) {
  43288. e *= this.itemSize,
  43289. i *= t.itemSize;
  43290. for (var n = 0, r = this.itemSize; n < r; n++)
  43291. this.array[e + n] = t.array[i + n];
  43292. return this
  43293. },
  43294. copyArray: function(e) {
  43295. return this.array.set(e),
  43296. this
  43297. },
  43298. copyColorsArray: function(e) {
  43299. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43300. var a = e[r];
  43301. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43302. a = new n.Color),
  43303. t[i++] = a.r,
  43304. t[i++] = a.g,
  43305. t[i++] = a.b
  43306. }
  43307. return this
  43308. },
  43309. copyIndicesArray: function(e) {
  43310. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43311. var o = e[n];
  43312. t[i++] = o.a,
  43313. t[i++] = o.b,
  43314. t[i++] = o.c
  43315. }
  43316. return this
  43317. },
  43318. copyVector2sArray: function(e) {
  43319. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43320. var a = e[r];
  43321. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43322. a = new n.Vector2),
  43323. t[i++] = a.x,
  43324. t[i++] = a.y
  43325. }
  43326. return this
  43327. },
  43328. copyVector3sArray: function(e) {
  43329. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43330. var a = e[r];
  43331. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43332. a = new n.Vector3),
  43333. t[i++] = a.x,
  43334. t[i++] = a.y,
  43335. t[i++] = a.z
  43336. }
  43337. return this
  43338. },
  43339. copyVector4sArray: function(e) {
  43340. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43341. var a = e[r];
  43342. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43343. a = new n.Vector4),
  43344. t[i++] = a.x,
  43345. t[i++] = a.y,
  43346. t[i++] = a.z,
  43347. t[i++] = a.w
  43348. }
  43349. return this
  43350. },
  43351. set: function(e, t) {
  43352. return void 0 === t && (t = 0),
  43353. this.array.set(e, t),
  43354. this
  43355. },
  43356. getX: function(e) {
  43357. return this.array[e * this.itemSize]
  43358. },
  43359. setX: function(e, t) {
  43360. return this.array[e * this.itemSize] = t,
  43361. this
  43362. },
  43363. getY: function(e) {
  43364. return this.array[e * this.itemSize + 1]
  43365. },
  43366. setY: function(e, t) {
  43367. return this.array[e * this.itemSize + 1] = t,
  43368. this
  43369. },
  43370. getZ: function(e) {
  43371. return this.array[e * this.itemSize + 2]
  43372. },
  43373. setZ: function(e, t) {
  43374. return this.array[e * this.itemSize + 2] = t,
  43375. this
  43376. },
  43377. getW: function(e) {
  43378. return this.array[e * this.itemSize + 3]
  43379. },
  43380. setW: function(e, t) {
  43381. return this.array[e * this.itemSize + 3] = t,
  43382. this
  43383. },
  43384. setXY: function(e, t, i) {
  43385. return e *= this.itemSize,
  43386. this.array[e + 0] = t,
  43387. this.array[e + 1] = i,
  43388. this
  43389. },
  43390. setXYZ: function(e, t, i, n) {
  43391. return e *= this.itemSize,
  43392. this.array[e + 0] = t,
  43393. this.array[e + 1] = i,
  43394. this.array[e + 2] = n,
  43395. this
  43396. },
  43397. setXYZW: function(e, t, i, n, r) {
  43398. return e *= this.itemSize,
  43399. this.array[e + 0] = t,
  43400. this.array[e + 1] = i,
  43401. this.array[e + 2] = n,
  43402. this.array[e + 3] = r,
  43403. this
  43404. },
  43405. clone: function() {
  43406. return (new this.constructor).copy(this)
  43407. }
  43408. },
  43409. n.Int8Attribute = function(e, t) {
  43410. return new n.BufferAttribute(new Int8Array(e),t)
  43411. }
  43412. ,
  43413. n.Uint8Attribute = function(e, t) {
  43414. return new n.BufferAttribute(new Uint8Array(e),t)
  43415. }
  43416. ,
  43417. n.Uint8ClampedAttribute = function(e, t) {
  43418. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43419. }
  43420. ,
  43421. n.Int16Attribute = function(e, t) {
  43422. return new n.BufferAttribute(new Int16Array(e),t)
  43423. }
  43424. ,
  43425. n.Uint16Attribute = function(e, t) {
  43426. return new n.BufferAttribute(new Uint16Array(e),t)
  43427. }
  43428. ;
  43429. n.Int32Attribute = function(e, t) {
  43430. return new n.BufferAttribute(new Int32Array(e),t)
  43431. }
  43432. ;
  43433. n.Uint32Attribute = function(e, t) {
  43434. return new n.BufferAttribute(new Uint32Array(e),t)
  43435. }
  43436. ,
  43437. n.Float32Attribute = function(e, t) {
  43438. return new n.BufferAttribute(new Float32Array(e),t)
  43439. }
  43440. ,
  43441. n.Float64Attribute = function(e, t) {
  43442. return new n.BufferAttribute(new Float64Array(e),t)
  43443. }
  43444. ,
  43445. n.DynamicBufferAttribute = function(e, t) {
  43446. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43447. new n.BufferAttribute(e,t).setDynamic(!0)
  43448. }
  43449. ,
  43450. n.InstancedBufferAttribute = function(e, t, i) {
  43451. n.BufferAttribute.call(this, e, t),
  43452. this.meshPerAttribute = i || 1
  43453. }
  43454. ,
  43455. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43456. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43457. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43458. return n.BufferAttribute.prototype.copy.call(this, e),
  43459. this.meshPerAttribute = e.meshPerAttribute,
  43460. this
  43461. }
  43462. ,
  43463. n.InterleavedBuffer = function(e, t) {
  43464. this.uuid = n.Math.generateUUID(),
  43465. this.array = e,
  43466. this.stride = t,
  43467. this.dynamic = !1,
  43468. this.updateRange = {
  43469. offset: 0,
  43470. count: -1
  43471. },
  43472. this.version = 0
  43473. }
  43474. ,
  43475. n.InterleavedBuffer.prototype = {
  43476. constructor: n.InterleavedBuffer,
  43477. get length() {
  43478. return this.array.length
  43479. },
  43480. get count() {
  43481. return this.array.length / this.stride
  43482. },
  43483. set needsUpdate(e) {
  43484. e === !0 && this.version++
  43485. },
  43486. setDynamic: function(e) {
  43487. return this.dynamic = e,
  43488. this
  43489. },
  43490. copy: function(e) {
  43491. return this.array = new e.array.constructor(e.array),
  43492. this.stride = e.stride,
  43493. this.dynamic = e.dynamic,
  43494. this
  43495. },
  43496. copyAt: function(e, t, i) {
  43497. e *= this.stride,
  43498. i *= t.stride;
  43499. for (var n = 0, r = this.stride; n < r; n++)
  43500. this.array[e + n] = t.array[i + n];
  43501. return this
  43502. },
  43503. set: function(e, t) {
  43504. return void 0 === t && (t = 0),
  43505. this.array.set(e, t),
  43506. this
  43507. },
  43508. clone: function() {
  43509. return (new this.constructor).copy(this)
  43510. }
  43511. },
  43512. n.InstancedInterleavedBuffer = function(e, t, i) {
  43513. n.InterleavedBuffer.call(this, e, t),
  43514. this.meshPerAttribute = i || 1
  43515. }
  43516. ,
  43517. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43518. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43519. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43520. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43521. this.meshPerAttribute = e.meshPerAttribute,
  43522. this
  43523. }
  43524. ,
  43525. n.InterleavedBufferAttribute = function(e, t, i) {
  43526. this.uuid = n.Math.generateUUID(),
  43527. this.data = e,
  43528. this.itemSize = t,
  43529. this.offset = i
  43530. }
  43531. ,
  43532. n.InterleavedBufferAttribute.prototype = {
  43533. constructor: n.InterleavedBufferAttribute,
  43534. get length() {
  43535. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43536. this.array.length
  43537. },
  43538. get count() {
  43539. return this.data.count
  43540. },
  43541. setX: function(e, t) {
  43542. return this.data.array[e * this.data.stride + this.offset] = t,
  43543. this
  43544. },
  43545. setY: function(e, t) {
  43546. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43547. this
  43548. },
  43549. setZ: function(e, t) {
  43550. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43551. this
  43552. },
  43553. setW: function(e, t) {
  43554. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43555. this
  43556. },
  43557. getX: function(e) {
  43558. return this.data.array[e * this.data.stride + this.offset]
  43559. },
  43560. getY: function(e) {
  43561. return this.data.array[e * this.data.stride + this.offset + 1]
  43562. },
  43563. getZ: function(e) {
  43564. return this.data.array[e * this.data.stride + this.offset + 2]
  43565. },
  43566. getW: function(e) {
  43567. return this.data.array[e * this.data.stride + this.offset + 3]
  43568. },
  43569. setXY: function(e, t, i) {
  43570. return e = e * this.data.stride + this.offset,
  43571. this.data.array[e + 0] = t,
  43572. this.data.array[e + 1] = i,
  43573. this
  43574. },
  43575. setXYZ: function(e, t, i, n) {
  43576. return e = e * this.data.stride + this.offset,
  43577. this.data.array[e + 0] = t,
  43578. this.data.array[e + 1] = i,
  43579. this.data.array[e + 2] = n,
  43580. this
  43581. },
  43582. setXYZW: function(e, t, i, n, r) {
  43583. return e = e * this.data.stride + this.offset,
  43584. this.data.array[e + 0] = t,
  43585. this.data.array[e + 1] = i,
  43586. this.data.array[e + 2] = n,
  43587. this.data.array[e + 3] = r,
  43588. this
  43589. }
  43590. },
  43591. n.Geometry = function() {
  43592. Object.defineProperty(this, "id", {
  43593. value: n.GeometryIdCount++
  43594. }),
  43595. this.uuid = n.Math.generateUUID(),
  43596. this.name = "",
  43597. this.type = "Geometry",
  43598. this.vertices = [],
  43599. this.colors = [],
  43600. this.faces = [],
  43601. this.faceVertexUvs = [[]],
  43602. this.morphTargets = [],
  43603. this.morphNormals = [],
  43604. this.skinWeights = [],
  43605. this.skinIndices = [],
  43606. this.lineDistances = [],
  43607. this.boundingBox = null,
  43608. this.boundingSphere = null,
  43609. this.verticesNeedUpdate = !1,
  43610. this.elementsNeedUpdate = !1,
  43611. this.uvsNeedUpdate = !1,
  43612. this.normalsNeedUpdate = !1,
  43613. this.colorsNeedUpdate = !1,
  43614. this.lineDistancesNeedUpdate = !1,
  43615. this.groupsNeedUpdate = !1
  43616. }
  43617. ,
  43618. n.Geometry.prototype = {
  43619. constructor: n.Geometry,
  43620. applyMatrix: function(e) {
  43621. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43622. var o = this.vertices[i];
  43623. o.applyMatrix4(e)
  43624. }
  43625. for (var i = 0, r = this.faces.length; i < r; i++) {
  43626. var a = this.faces[i];
  43627. a.normal.applyMatrix3(t).normalize();
  43628. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43629. a.vertexNormals[s].applyMatrix3(t).normalize()
  43630. }
  43631. return null !== this.boundingBox && this.computeBoundingBox(),
  43632. null !== this.boundingSphere && this.computeBoundingSphere(),
  43633. this.verticesNeedUpdate = !0,
  43634. this.normalsNeedUpdate = !0,
  43635. this
  43636. },
  43637. rotateX: function() {
  43638. var e;
  43639. return function(t) {
  43640. return void 0 === e && (e = new n.Matrix4),
  43641. e.makeRotationX(t),
  43642. this.applyMatrix(e),
  43643. this
  43644. }
  43645. }(),
  43646. rotateY: function() {
  43647. var e;
  43648. return function(t) {
  43649. return void 0 === e && (e = new n.Matrix4),
  43650. e.makeRotationY(t),
  43651. this.applyMatrix(e),
  43652. this
  43653. }
  43654. }(),
  43655. rotateZ: function() {
  43656. var e;
  43657. return function(t) {
  43658. return void 0 === e && (e = new n.Matrix4),
  43659. e.makeRotationZ(t),
  43660. this.applyMatrix(e),
  43661. this
  43662. }
  43663. }(),
  43664. translate: function() {
  43665. var e;
  43666. return function(t, i, r) {
  43667. return void 0 === e && (e = new n.Matrix4),
  43668. e.makeTranslation(t, i, r),
  43669. this.applyMatrix(e),
  43670. this
  43671. }
  43672. }(),
  43673. scale: function() {
  43674. var e;
  43675. return function(t, i, r) {
  43676. return void 0 === e && (e = new n.Matrix4),
  43677. e.makeScale(t, i, r),
  43678. this.applyMatrix(e),
  43679. this
  43680. }
  43681. }(),
  43682. lookAt: function() {
  43683. var e;
  43684. return function(t) {
  43685. void 0 === e && (e = new n.Object3D),
  43686. e.lookAt(t),
  43687. e.updateMatrix(),
  43688. this.applyMatrix(e.matrix)
  43689. }
  43690. }(),
  43691. fromBufferGeometry: function(e) {
  43692. function t(e, t, r, o) {
  43693. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  43694. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  43695. , g = new n.Face3(e,t,r,a,f,o);
  43696. i.faces.push(g),
  43697. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  43698. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  43699. }
  43700. var i = this
  43701. , r = null !== e.index ? e.index.array : void 0
  43702. , o = e.attributes
  43703. , a = o.position.array
  43704. , s = void 0 !== o.normal ? o.normal.array : void 0
  43705. , l = void 0 !== o.color ? o.color.array : void 0
  43706. , c = void 0 !== o.uv ? o.uv.array : void 0
  43707. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  43708. void 0 !== h && (this.faceVertexUvs[1] = []);
  43709. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  43710. g += 2)
  43711. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  43712. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  43713. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  43714. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  43715. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  43716. if (void 0 !== r) {
  43717. var m = e.groups;
  43718. if (m.length > 0)
  43719. for (var f = 0; f < m.length; f++)
  43720. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  43721. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  43722. else
  43723. for (var f = 0; f < r.length; f += 3)
  43724. t(r[f], r[f + 1], r[f + 2])
  43725. } else
  43726. for (var f = 0; f < a.length / 3; f += 3)
  43727. t(f, f + 1, f + 2);
  43728. return this.computeFaceNormals(),
  43729. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  43730. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  43731. this
  43732. },
  43733. center: function() {
  43734. this.computeBoundingBox();
  43735. var e = this.boundingBox.center().negate();
  43736. return this.translate(e.x, e.y, e.z),
  43737. e
  43738. },
  43739. normalize: function() {
  43740. this.computeBoundingSphere();
  43741. var e = this.boundingSphere.center
  43742. , t = this.boundingSphere.radius
  43743. , i = 0 === t ? 1 : 1 / t
  43744. , r = new n.Matrix4;
  43745. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  43746. this.applyMatrix(r),
  43747. this
  43748. },
  43749. computeFaceNormals: function() {
  43750. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  43751. var o = this.faces[i]
  43752. , a = this.vertices[o.a]
  43753. , s = this.vertices[o.b]
  43754. , l = this.vertices[o.c];
  43755. e.subVectors(l, s),
  43756. t.subVectors(a, s),
  43757. e.cross(t),
  43758. e.normalize(),
  43759. o.normal.copy(e)
  43760. }
  43761. },
  43762. computeVertexNormals: function(e) {
  43763. void 0 === e && (e = !0);
  43764. var t, i, r, o, a, s;
  43765. for (s = new Array(this.vertices.length),
  43766. t = 0,
  43767. i = this.vertices.length; t < i; t++)
  43768. s[t] = new n.Vector3;
  43769. if (e) {
  43770. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  43771. for (r = 0,
  43772. o = this.faces.length; r < o; r++)
  43773. a = this.faces[r],
  43774. l = this.vertices[a.a],
  43775. c = this.vertices[a.b],
  43776. h = this.vertices[a.c],
  43777. u.subVectors(h, c),
  43778. d.subVectors(l, c),
  43779. u.cross(d),
  43780. s[a.a].add(u),
  43781. s[a.b].add(u),
  43782. s[a.c].add(u)
  43783. } else
  43784. for (r = 0,
  43785. o = this.faces.length; r < o; r++)
  43786. a = this.faces[r],
  43787. s[a.a].add(a.normal),
  43788. s[a.b].add(a.normal),
  43789. s[a.c].add(a.normal);
  43790. for (t = 0,
  43791. i = this.vertices.length; t < i; t++)
  43792. s[t].normalize();
  43793. for (r = 0,
  43794. o = this.faces.length; r < o; r++) {
  43795. a = this.faces[r];
  43796. var p = a.vertexNormals;
  43797. 3 === p.length ? (p[0].copy(s[a.a]),
  43798. p[1].copy(s[a.b]),
  43799. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  43800. p[1] = s[a.b].clone(),
  43801. p[2] = s[a.c].clone())
  43802. }
  43803. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  43804. },
  43805. computeMorphNormals: function() {
  43806. var e, t, i, r, o;
  43807. for (i = 0,
  43808. r = this.faces.length; i < r; i++)
  43809. for (o = this.faces[i],
  43810. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  43811. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  43812. e = 0,
  43813. t = o.vertexNormals.length; e < t; e++)
  43814. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  43815. var a = new n.Geometry;
  43816. for (a.faces = this.faces,
  43817. e = 0,
  43818. t = this.morphTargets.length; e < t; e++) {
  43819. if (!this.morphNormals[e]) {
  43820. this.morphNormals[e] = {},
  43821. this.morphNormals[e].faceNormals = [],
  43822. this.morphNormals[e].vertexNormals = [];
  43823. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  43824. for (i = 0,
  43825. r = this.faces.length; i < r; i++)
  43826. s = new n.Vector3,
  43827. l = {
  43828. a: new n.Vector3,
  43829. b: new n.Vector3,
  43830. c: new n.Vector3
  43831. },
  43832. c.push(s),
  43833. h.push(l)
  43834. }
  43835. var u = this.morphNormals[e];
  43836. a.vertices = this.morphTargets[e].vertices,
  43837. a.computeFaceNormals(),
  43838. a.computeVertexNormals();
  43839. var s, l;
  43840. for (i = 0,
  43841. r = this.faces.length; i < r; i++)
  43842. o = this.faces[i],
  43843. s = u.faceNormals[i],
  43844. l = u.vertexNormals[i],
  43845. s.copy(o.normal),
  43846. l.a.copy(o.vertexNormals[0]),
  43847. l.b.copy(o.vertexNormals[1]),
  43848. l.c.copy(o.vertexNormals[2])
  43849. }
  43850. for (i = 0,
  43851. r = this.faces.length; i < r; i++)
  43852. o = this.faces[i],
  43853. o.normal = o.__originalFaceNormal,
  43854. o.vertexNormals = o.__originalVertexNormals
  43855. },
  43856. computeTangents: function() {
  43857. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  43858. },
  43859. computeLineDistances: function() {
  43860. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  43861. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  43862. this.lineDistances[i] = e
  43863. },
  43864. computeBoundingBox: function() {
  43865. null === this.boundingBox && (this.boundingBox = new n.Box3),
  43866. this.boundingBox.setFromPoints(this.vertices)
  43867. },
  43868. computeBoundingSphere: function() {
  43869. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  43870. this.boundingSphere.setFromPoints(this.vertices)
  43871. },
  43872. merge: function(e, t, i) {
  43873. if (e instanceof n.Geometry == !1)
  43874. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  43875. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  43876. void 0 === i && (i = 0),
  43877. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  43878. for (var d = 0, p = s.length; d < p; d++) {
  43879. var f = s[d]
  43880. , g = f.clone();
  43881. void 0 !== t && g.applyMatrix4(t),
  43882. a.push(g)
  43883. }
  43884. for (d = 0,
  43885. p = c.length; d < p; d++) {
  43886. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  43887. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  43888. m.normal.copy(y.normal),
  43889. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  43890. for (var E = 0, b = C.length; E < b; E++)
  43891. v = C[E].clone(),
  43892. void 0 !== r && v.applyMatrix3(r).normalize(),
  43893. m.vertexNormals.push(v);
  43894. m.color.copy(y.color);
  43895. for (var E = 0, b = I.length; E < b; E++)
  43896. A = I[E],
  43897. m.vertexColors.push(A.clone());
  43898. m.materialIndex = y.materialIndex + i,
  43899. l.push(m)
  43900. }
  43901. for (d = 0,
  43902. p = u.length; d < p; d++) {
  43903. var w = u[d]
  43904. , _ = [];
  43905. if (void 0 !== w) {
  43906. for (var E = 0, b = w.length; E < b; E++)
  43907. _.push(w[E].clone());
  43908. h.push(_)
  43909. }
  43910. }
  43911. },
  43912. mergeMesh: function(e) {
  43913. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  43914. void this.merge(e.geometry, e.matrix))
  43915. },
  43916. mergeVertices: function() {
  43917. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  43918. for (i = 0,
  43919. n = this.vertices.length; i < n; i++)
  43920. e = this.vertices[i],
  43921. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  43922. void 0 === l[t] ? (l[t] = i,
  43923. c.push(this.vertices[i]),
  43924. h[i] = c.length - 1) : h[i] = h[l[t]];
  43925. var p = [];
  43926. for (i = 0,
  43927. n = this.faces.length; i < n; i++) {
  43928. r = this.faces[i],
  43929. r.a = h[r.a],
  43930. r.b = h[r.b],
  43931. r.c = h[r.c],
  43932. o = [r.a, r.b, r.c];
  43933. for (var f = -1, g = 0; g < 3; g++)
  43934. if (o[g] === o[(g + 1) % 3]) {
  43935. f = g,
  43936. p.push(i);
  43937. break
  43938. }
  43939. }
  43940. for (i = p.length - 1; i >= 0; i--) {
  43941. var m = p[i];
  43942. for (this.faces.splice(m, 1),
  43943. a = 0,
  43944. s = this.faceVertexUvs.length; a < s; a++)
  43945. this.faceVertexUvs[a].splice(m, 1)
  43946. }
  43947. var v = this.vertices.length - c.length;
  43948. return this.vertices = c,
  43949. v
  43950. },
  43951. sortFacesByMaterialIndex: function() {
  43952. function e(e, t) {
  43953. return e.materialIndex - t.materialIndex
  43954. }
  43955. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  43956. t[n]._id = n;
  43957. t.sort(e);
  43958. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  43959. a && a.length === i && (r = []),
  43960. s && s.length === i && (o = []);
  43961. for (var n = 0; n < i; n++) {
  43962. var l = t[n]._id;
  43963. r && r.push(a[l]),
  43964. o && o.push(s[l])
  43965. }
  43966. r && (this.faceVertexUvs[0] = r),
  43967. o && (this.faceVertexUvs[1] = o)
  43968. },
  43969. toJSON: function() {
  43970. function e(e, t, i) {
  43971. return i ? e | 1 << t : e & ~(1 << t)
  43972. }
  43973. function t(e) {
  43974. var t = e.x.toString() + e.y.toString() + e.z.toString();
  43975. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  43976. u.push(e.x, e.y, e.z),
  43977. d[t])
  43978. }
  43979. function i(e) {
  43980. var t = e.r.toString() + e.g.toString() + e.b.toString();
  43981. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  43982. p.push(e.getHex()),
  43983. f[t])
  43984. }
  43985. function n(e) {
  43986. var t = e.x.toString() + e.y.toString();
  43987. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  43988. g.push(e.x, e.y),
  43989. m[t])
  43990. }
  43991. var r = {
  43992. metadata: {
  43993. version: 4.4,
  43994. type: "Geometry",
  43995. generator: "Geometry.toJSON"
  43996. }
  43997. };
  43998. if (r.uuid = this.uuid,
  43999. r.type = this.type,
  44000. "" !== this.name && (r.name = this.name),
  44001. void 0 !== this.parameters) {
  44002. var o = this.parameters;
  44003. for (var a in o)
  44004. void 0 !== o[a] && (r[a] = o[a]);
  44005. return r
  44006. }
  44007. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44008. var c = this.vertices[l];
  44009. s.push(c.x, c.y, c.z)
  44010. }
  44011. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44012. var v = this.faces[l]
  44013. , A = !0
  44014. , y = !1
  44015. , C = void 0 !== this.faceVertexUvs[0][l]
  44016. , I = v.normal.length() > 0
  44017. , E = v.vertexNormals.length > 0
  44018. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44019. , w = v.vertexColors.length > 0
  44020. , _ = 0;
  44021. if (_ = e(_, 0, 0),
  44022. _ = e(_, 1, A),
  44023. _ = e(_, 2, y),
  44024. _ = e(_, 3, C),
  44025. _ = e(_, 4, I),
  44026. _ = e(_, 5, E),
  44027. _ = e(_, 6, b),
  44028. _ = e(_, 7, w),
  44029. h.push(_),
  44030. h.push(v.a, v.b, v.c),
  44031. h.push(v.materialIndex),
  44032. C) {
  44033. var T = this.faceVertexUvs[0][l];
  44034. h.push(n(T[0]), n(T[1]), n(T[2]))
  44035. }
  44036. if (I && h.push(t(v.normal)),
  44037. E) {
  44038. var x = v.vertexNormals;
  44039. h.push(t(x[0]), t(x[1]), t(x[2]))
  44040. }
  44041. if (b && h.push(i(v.color)),
  44042. w) {
  44043. var S = v.vertexColors;
  44044. h.push(i(S[0]), i(S[1]), i(S[2]))
  44045. }
  44046. }
  44047. return r.data = {},
  44048. r.data.vertices = s,
  44049. r.data.normals = u,
  44050. p.length > 0 && (r.data.colors = p),
  44051. g.length > 0 && (r.data.uvs = [g]),
  44052. r.data.faces = h,
  44053. r
  44054. },
  44055. clone: function() {
  44056. return (new n.Geometry).copy(this)
  44057. },
  44058. copy: function(e) {
  44059. this.vertices = [],
  44060. this.faces = [],
  44061. this.faceVertexUvs = [[]];
  44062. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44063. this.vertices.push(t[i].clone());
  44064. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44065. this.faces.push(r[i].clone());
  44066. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44067. var o = e.faceVertexUvs[i];
  44068. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44069. for (var a = 0, s = o.length; a < s; a++) {
  44070. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44071. var d = l[h];
  44072. c.push(d.clone())
  44073. }
  44074. this.faceVertexUvs[i].push(c)
  44075. }
  44076. }
  44077. return this
  44078. },
  44079. dispose: function() {
  44080. this.dispatchEvent({
  44081. type: "dispose"
  44082. })
  44083. }
  44084. },
  44085. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44086. n.GeometryIdCount = 0,
  44087. n.DirectGeometry = function() {
  44088. Object.defineProperty(this, "id", {
  44089. value: n.GeometryIdCount++
  44090. }),
  44091. this.uuid = n.Math.generateUUID(),
  44092. this.name = "",
  44093. this.type = "DirectGeometry",
  44094. this.indices = [],
  44095. this.vertices = [],
  44096. this.normals = [],
  44097. this.colors = [],
  44098. this.uvs = [],
  44099. this.uvs2 = [],
  44100. this.groups = [],
  44101. this.morphTargets = {},
  44102. this.skinWeights = [],
  44103. this.skinIndices = [],
  44104. this.boundingBox = null,
  44105. this.boundingSphere = null,
  44106. this.verticesNeedUpdate = !1,
  44107. this.normalsNeedUpdate = !1,
  44108. this.colorsNeedUpdate = !1,
  44109. this.uvsNeedUpdate = !1,
  44110. this.groupsNeedUpdate = !1
  44111. }
  44112. ,
  44113. n.DirectGeometry.prototype = {
  44114. constructor: n.DirectGeometry,
  44115. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44116. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44117. computeFaceNormals: function() {
  44118. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44119. },
  44120. computeVertexNormals: function() {
  44121. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44122. },
  44123. computeGroups: function(e) {
  44124. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44125. var a = r[o];
  44126. a.materialIndex !== i && (i = a.materialIndex,
  44127. void 0 !== t && (t.count = 3 * o - t.start,
  44128. n.push(t)),
  44129. t = {
  44130. start: 3 * o,
  44131. materialIndex: i
  44132. })
  44133. }
  44134. void 0 !== t && (t.count = 3 * o - t.start,
  44135. n.push(t)),
  44136. this.groups = n
  44137. },
  44138. fromGeometry: function(e) {
  44139. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44140. if (c > 0) {
  44141. t = [];
  44142. for (var h = 0; h < c; h++)
  44143. t[h] = [];
  44144. this.morphTargets.position = t
  44145. }
  44146. var u, d = e.morphNormals, p = d.length;
  44147. if (p > 0) {
  44148. u = [];
  44149. for (var h = 0; h < p; h++)
  44150. u[h] = [];
  44151. this.morphTargets.normal = u
  44152. }
  44153. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44154. var A = i[h];
  44155. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44156. var y = A.vertexNormals;
  44157. if (3 === y.length)
  44158. this.normals.push(y[0], y[1], y[2]);
  44159. else {
  44160. var C = A.normal;
  44161. this.normals.push(C, C, C)
  44162. }
  44163. var I = A.vertexColors;
  44164. if (3 === I.length)
  44165. this.colors.push(I[0], I[1], I[2]);
  44166. else {
  44167. var E = A.color;
  44168. this.colors.push(E, E, E)
  44169. }
  44170. if (a === !0) {
  44171. var b = o[0][h];
  44172. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44173. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44174. }
  44175. if (s === !0) {
  44176. var b = o[1][h];
  44177. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44178. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44179. }
  44180. for (var w = 0; w < c; w++) {
  44181. var _ = l[w].vertices;
  44182. t[w].push(_[A.a], _[A.b], _[A.c])
  44183. }
  44184. for (var w = 0; w < p; w++) {
  44185. var T = d[w].vertexNormals[h];
  44186. u[w].push(T.a, T.b, T.c)
  44187. }
  44188. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44189. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44190. }
  44191. return this.computeGroups(e),
  44192. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44193. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44194. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44195. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44196. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44197. this
  44198. },
  44199. dispose: function() {
  44200. this.dispatchEvent({
  44201. type: "dispose"
  44202. })
  44203. }
  44204. },
  44205. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44206. n.BufferGeometry = function() {
  44207. Object.defineProperty(this, "id", {
  44208. value: n.GeometryIdCount++
  44209. }),
  44210. this.uuid = n.Math.generateUUID(),
  44211. this.name = "",
  44212. this.type = "BufferGeometry",
  44213. this.index = null,
  44214. this.attributes = {},
  44215. this.morphAttributes = {},
  44216. this.groups = [],
  44217. this.boundingBox = null,
  44218. this.boundingSphere = null,
  44219. this.drawRange = {
  44220. start: 0,
  44221. count: 1 / 0
  44222. }
  44223. }
  44224. ,
  44225. n.BufferGeometry.prototype = {
  44226. constructor: n.BufferGeometry,
  44227. getIndex: function() {
  44228. return this.index
  44229. },
  44230. setIndex: function(e) {
  44231. this.index = e
  44232. },
  44233. addAttribute: function(e, t) {
  44234. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44235. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44236. void this.setIndex(t)) : (this.attributes[e] = t,
  44237. this)
  44238. },
  44239. getAttribute: function(e) {
  44240. return this.attributes[e]
  44241. },
  44242. removeAttribute: function(e) {
  44243. return delete this.attributes[e],
  44244. this
  44245. },
  44246. addGroup: function(e, t, i) {
  44247. this.groups.push({
  44248. start: e,
  44249. count: t,
  44250. materialIndex: void 0 !== i ? i : 0
  44251. })
  44252. },
  44253. clearGroups: function() {
  44254. this.groups = []
  44255. },
  44256. setDrawRange: function(e, t) {
  44257. this.drawRange.start = e,
  44258. this.drawRange.count = t
  44259. },
  44260. applyMatrix: function(e) {
  44261. var t = this.attributes.position;
  44262. void 0 !== t && (e.applyToVector3Array(t.array),
  44263. t.needsUpdate = !0);
  44264. var i = this.attributes.normal;
  44265. if (void 0 !== i) {
  44266. var r = (new n.Matrix3).getNormalMatrix(e);
  44267. r.applyToVector3Array(i.array),
  44268. i.needsUpdate = !0
  44269. }
  44270. return null !== this.boundingBox && this.computeBoundingBox(),
  44271. null !== this.boundingSphere && this.computeBoundingSphere(),
  44272. this
  44273. },
  44274. rotateX: function() {
  44275. var e;
  44276. return function(t) {
  44277. return void 0 === e && (e = new n.Matrix4),
  44278. e.makeRotationX(t),
  44279. this.applyMatrix(e),
  44280. this
  44281. }
  44282. }(),
  44283. rotateY: function() {
  44284. var e;
  44285. return function(t) {
  44286. return void 0 === e && (e = new n.Matrix4),
  44287. e.makeRotationY(t),
  44288. this.applyMatrix(e),
  44289. this
  44290. }
  44291. }(),
  44292. rotateZ: function() {
  44293. var e;
  44294. return function(t) {
  44295. return void 0 === e && (e = new n.Matrix4),
  44296. e.makeRotationZ(t),
  44297. this.applyMatrix(e),
  44298. this
  44299. }
  44300. }(),
  44301. translate: function() {
  44302. var e;
  44303. return function(t, i, r) {
  44304. return void 0 === e && (e = new n.Matrix4),
  44305. e.makeTranslation(t, i, r),
  44306. this.applyMatrix(e),
  44307. this
  44308. }
  44309. }(),
  44310. scale: function() {
  44311. var e;
  44312. return function(t, i, r) {
  44313. return void 0 === e && (e = new n.Matrix4),
  44314. e.makeScale(t, i, r),
  44315. this.applyMatrix(e),
  44316. this
  44317. }
  44318. }(),
  44319. lookAt: function() {
  44320. var e;
  44321. return function(t) {
  44322. void 0 === e && (e = new n.Object3D),
  44323. e.lookAt(t),
  44324. e.updateMatrix(),
  44325. this.applyMatrix(e.matrix)
  44326. }
  44327. }(),
  44328. center: function() {
  44329. this.computeBoundingBox();
  44330. var e = this.boundingBox.center().negate();
  44331. return this.translate(e.x, e.y, e.z),
  44332. e
  44333. },
  44334. setFromObject: function(e) {
  44335. var t = e.geometry;
  44336. if (e instanceof n.Points || e instanceof n.Line) {
  44337. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44338. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44339. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44340. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44341. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44342. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44343. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44344. }
  44345. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44346. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44347. } else
  44348. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44349. return this
  44350. },
  44351. updateFromObject: function(e) {
  44352. var t = e.geometry;
  44353. if (e instanceof n.Mesh) {
  44354. var i = t.__directGeometry;
  44355. if (void 0 === i)
  44356. return this.fromGeometry(t);
  44357. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44358. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44359. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44360. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44361. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44362. t.verticesNeedUpdate = !1,
  44363. t.normalsNeedUpdate = !1,
  44364. t.colorsNeedUpdate = !1,
  44365. t.uvsNeedUpdate = !1,
  44366. t.groupsNeedUpdate = !1,
  44367. t = i
  44368. }
  44369. if (t.verticesNeedUpdate === !0) {
  44370. var r = this.attributes.position;
  44371. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44372. r.needsUpdate = !0),
  44373. t.verticesNeedUpdate = !1
  44374. }
  44375. if (t.normalsNeedUpdate === !0) {
  44376. var r = this.attributes.normal;
  44377. void 0 !== r && (r.copyVector3sArray(t.normals),
  44378. r.needsUpdate = !0),
  44379. t.normalsNeedUpdate = !1
  44380. }
  44381. if (t.colorsNeedUpdate === !0) {
  44382. var r = this.attributes.color;
  44383. void 0 !== r && (r.copyColorsArray(t.colors),
  44384. r.needsUpdate = !0),
  44385. t.colorsNeedUpdate = !1
  44386. }
  44387. if (t.uvsNeedUpdate) {
  44388. var r = this.attributes.uv;
  44389. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44390. r.needsUpdate = !0),
  44391. t.uvsNeedUpdate = !1
  44392. }
  44393. if (t.lineDistancesNeedUpdate) {
  44394. var r = this.attributes.lineDistance;
  44395. void 0 !== r && (r.copyArray(t.lineDistances),
  44396. r.needsUpdate = !0),
  44397. t.lineDistancesNeedUpdate = !1
  44398. }
  44399. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44400. this.groups = t.groups,
  44401. t.groupsNeedUpdate = !1),
  44402. this
  44403. },
  44404. fromGeometry: function(e) {
  44405. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44406. this.fromDirectGeometry(e.__directGeometry)
  44407. },
  44408. fromDirectGeometry: function(e) {
  44409. var t = new Float32Array(3 * e.vertices.length);
  44410. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44411. e.normals.length > 0) {
  44412. var i = new Float32Array(3 * e.normals.length);
  44413. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44414. }
  44415. if (e.colors.length > 0) {
  44416. var r = new Float32Array(3 * e.colors.length);
  44417. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44418. }
  44419. if (e.uvs.length > 0) {
  44420. var o = new Float32Array(2 * e.uvs.length);
  44421. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44422. }
  44423. if (e.uvs2.length > 0) {
  44424. var a = new Float32Array(2 * e.uvs2.length);
  44425. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44426. }
  44427. if (e.indices.length > 0) {
  44428. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44429. , l = new s(3 * e.indices.length);
  44430. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44431. }
  44432. this.groups = e.groups;
  44433. for (var c in e.morphTargets) {
  44434. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44435. var f = u[d]
  44436. , g = new n.Float32Attribute(3 * f.length,3);
  44437. h.push(g.copyVector3sArray(f))
  44438. }
  44439. this.morphAttributes[c] = h
  44440. }
  44441. if (e.skinIndices.length > 0) {
  44442. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44443. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44444. }
  44445. if (e.skinWeights.length > 0) {
  44446. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44447. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44448. }
  44449. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44450. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44451. this
  44452. },
  44453. computeBoundingBox: function() {
  44454. new n.Vector3;
  44455. return function() {
  44456. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44457. var e = this.attributes.position.array;
  44458. e && this.boundingBox.setFromArray(e),
  44459. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44460. this.boundingBox.max.set(0, 0, 0)),
  44461. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44462. }
  44463. }(),
  44464. computeBoundingSphere: function() {
  44465. var e = new n.Box3
  44466. , t = new n.Vector3;
  44467. return function() {
  44468. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44469. var i = this.attributes.position.array;
  44470. if (i) {
  44471. var r = this.boundingSphere.center;
  44472. e.setFromArray(i),
  44473. e.center(r);
  44474. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44475. t.fromArray(i, a),
  44476. o = Math.max(o, r.distanceToSquared(t));
  44477. this.boundingSphere.radius = Math.sqrt(o),
  44478. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44479. }
  44480. }
  44481. }(),
  44482. computeFaceNormals: function() {},
  44483. computeVertexNormals: function() {
  44484. var e = this.index
  44485. , t = this.attributes
  44486. , i = this.groups;
  44487. if (t.position) {
  44488. var r = t.position.array;
  44489. if (void 0 === t.normal)
  44490. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44491. else
  44492. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44493. o[a] = 0;
  44494. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44495. if (e) {
  44496. var v = e.array;
  44497. 0 === i.length && this.addGroup(0, v.length);
  44498. for (var A = 0, y = i.length; A < y; ++A)
  44499. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44500. l = 3 * v[a + 0],
  44501. c = 3 * v[a + 1],
  44502. h = 3 * v[a + 2],
  44503. d.fromArray(r, l),
  44504. p.fromArray(r, c),
  44505. f.fromArray(r, h),
  44506. g.subVectors(f, p),
  44507. m.subVectors(d, p),
  44508. g.cross(m),
  44509. u[l] += g.x,
  44510. u[l + 1] += g.y,
  44511. u[l + 2] += g.z,
  44512. u[c] += g.x,
  44513. u[c + 1] += g.y,
  44514. u[c + 2] += g.z,
  44515. u[h] += g.x,
  44516. u[h + 1] += g.y,
  44517. u[h + 2] += g.z
  44518. } else
  44519. for (var a = 0, s = r.length; a < s; a += 9)
  44520. d.fromArray(r, a),
  44521. p.fromArray(r, a + 3),
  44522. f.fromArray(r, a + 6),
  44523. g.subVectors(f, p),
  44524. m.subVectors(d, p),
  44525. g.cross(m),
  44526. u[a] = g.x,
  44527. u[a + 1] = g.y,
  44528. u[a + 2] = g.z,
  44529. u[a + 3] = g.x,
  44530. u[a + 4] = g.y,
  44531. u[a + 5] = g.z,
  44532. u[a + 6] = g.x,
  44533. u[a + 7] = g.y,
  44534. u[a + 8] = g.z;
  44535. this.normalizeNormals(),
  44536. t.normal.needsUpdate = !0
  44537. }
  44538. },
  44539. merge: function(e, t) {
  44540. if (e instanceof n.BufferGeometry == !1)
  44541. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44542. void 0 === t && (t = 0);
  44543. var i = this.attributes;
  44544. for (var r in i)
  44545. if (void 0 !== e.attributes[r])
  44546. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44547. u++)
  44548. a[u] = l[h];
  44549. return this
  44550. },
  44551. normalizeNormals: function() {
  44552. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44553. e = r[o],
  44554. t = r[o + 1],
  44555. i = r[o + 2],
  44556. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44557. r[o] *= n,
  44558. r[o + 1] *= n,
  44559. r[o + 2] *= n
  44560. },
  44561. toNonIndexed: function() {
  44562. if (null === this.index)
  44563. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44564. this;
  44565. var e = new n.BufferGeometry
  44566. , t = this.index.array
  44567. , i = this.attributes;
  44568. for (var r in i) {
  44569. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44570. c = t[u] * s;
  44571. for (var p = 0; p < s; p++)
  44572. l[h++] = a[c++]
  44573. }
  44574. e.addAttribute(r, new n.BufferAttribute(l,s))
  44575. }
  44576. return e
  44577. },
  44578. toJSON: function() {
  44579. var e = {
  44580. metadata: {
  44581. version: 4.4,
  44582. type: "BufferGeometry",
  44583. generator: "BufferGeometry.toJSON"
  44584. }
  44585. };
  44586. if (e.uuid = this.uuid,
  44587. e.type = this.type,
  44588. "" !== this.name && (e.name = this.name),
  44589. void 0 !== this.parameters) {
  44590. var t = this.parameters;
  44591. for (var i in t)
  44592. void 0 !== t[i] && (e[i] = t[i]);
  44593. return e
  44594. }
  44595. e.data = {
  44596. attributes: {}
  44597. };
  44598. var n = this.index;
  44599. if (null !== n) {
  44600. var r = Array.prototype.slice.call(n.array);
  44601. e.data.index = {
  44602. type: n.array.constructor.name,
  44603. array: r
  44604. }
  44605. }
  44606. var o = this.attributes;
  44607. for (var i in o) {
  44608. var a = o[i]
  44609. , r = Array.prototype.slice.call(a.array);
  44610. e.data.attributes[i] = {
  44611. itemSize: a.itemSize,
  44612. type: a.array.constructor.name,
  44613. array: r
  44614. }
  44615. }
  44616. var s = this.groups;
  44617. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44618. var l = this.boundingSphere;
  44619. return null !== l && (e.data.boundingSphere = {
  44620. center: l.center.toArray(),
  44621. radius: l.radius
  44622. }),
  44623. e
  44624. },
  44625. clone: function() {
  44626. return (new n.BufferGeometry).copy(this)
  44627. },
  44628. copy: function(e) {
  44629. var t = e.index;
  44630. null !== t && this.setIndex(t.clone());
  44631. var i = e.attributes;
  44632. for (var n in i) {
  44633. var r = i[n];
  44634. this.addAttribute(n, r.clone())
  44635. }
  44636. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44637. var l = o[a];
  44638. this.addGroup(l.start, l.count)
  44639. }
  44640. return this
  44641. },
  44642. dispose: function() {
  44643. this.dispatchEvent({
  44644. type: "dispose"
  44645. })
  44646. }
  44647. },
  44648. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44649. n.BufferGeometry.MaxIndex = 65535,
  44650. n.InstancedBufferGeometry = function() {
  44651. n.BufferGeometry.call(this),
  44652. this.type = "InstancedBufferGeometry",
  44653. this.maxInstancedCount = void 0
  44654. }
  44655. ,
  44656. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44657. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44658. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44659. this.groups.push({
  44660. start: e,
  44661. count: t,
  44662. instances: i
  44663. })
  44664. }
  44665. ,
  44666. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44667. var t = e.index;
  44668. null !== t && this.setIndex(t.clone());
  44669. var i = e.attributes;
  44670. for (var n in i) {
  44671. var r = i[n];
  44672. this.addAttribute(n, r.clone())
  44673. }
  44674. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44675. var l = o[a];
  44676. this.addGroup(l.start, l.count, l.instances)
  44677. }
  44678. return this
  44679. }
  44680. ,
  44681. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44682. n.Uniform = function(e, t) {
  44683. this.type = e,
  44684. this.value = t,
  44685. this.dynamic = !1
  44686. }
  44687. ,
  44688. n.Uniform.prototype = {
  44689. constructor: n.Uniform,
  44690. onUpdate: function(e) {
  44691. return this.dynamic = !0,
  44692. this.onUpdateCallback = e,
  44693. this
  44694. }
  44695. },
  44696. n.AnimationClip = function(e, t, i) {
  44697. this.name = e || n.Math.generateUUID(),
  44698. this.tracks = i,
  44699. this.duration = void 0 !== t ? t : -1,
  44700. this.duration < 0 && this.resetDuration(),
  44701. this.trim(),
  44702. this.optimize()
  44703. }
  44704. ,
  44705. n.AnimationClip.prototype = {
  44706. constructor: n.AnimationClip,
  44707. resetDuration: function() {
  44708. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  44709. var r = this.tracks[i];
  44710. t = Math.max(t, r.times[r.times.length - 1])
  44711. }
  44712. this.duration = t
  44713. },
  44714. trim: function() {
  44715. for (var e = 0; e < this.tracks.length; e++)
  44716. this.tracks[e].trim(0, this.duration);
  44717. return this
  44718. },
  44719. optimize: function() {
  44720. for (var e = 0; e < this.tracks.length; e++)
  44721. this.tracks[e].optimize();
  44722. return this
  44723. }
  44724. },
  44725. Object.assign(n.AnimationClip, {
  44726. parse: function(e) {
  44727. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  44728. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  44729. return new n.AnimationClip(e.name,e.duration,t)
  44730. },
  44731. toJSON: function(e) {
  44732. for (var t = [], i = e.tracks, r = {
  44733. name: e.name,
  44734. duration: e.duration,
  44735. tracks: t
  44736. }, o = 0, a = i.length; o !== a; ++o)
  44737. t.push(n.KeyframeTrack.toJSON(i[o]));
  44738. return r
  44739. },
  44740. CreateFromMorphTargetSequence: function(e, t, i) {
  44741. for (var r = t.length, o = [], a = 0; a < r; a++) {
  44742. var s = []
  44743. , l = [];
  44744. s.push((a + r - 1) % r, a, (a + 1) % r),
  44745. l.push(0, 1, 0);
  44746. var c = n.AnimationUtils.getKeyframeOrder(s);
  44747. s = n.AnimationUtils.sortedArray(s, 1, c),
  44748. l = n.AnimationUtils.sortedArray(l, 1, c),
  44749. 0 === s[0] && (s.push(r),
  44750. l.push(l[0])),
  44751. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  44752. }
  44753. return new n.AnimationClip(e,-1,o)
  44754. },
  44755. findByName: function(e, t) {
  44756. for (var i = 0; i < e.length; i++)
  44757. if (e[i].name === t)
  44758. return e[i];
  44759. return null
  44760. },
  44761. CreateClipsFromMorphTargetSequences: function(e, t) {
  44762. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  44763. var s = e[o]
  44764. , l = s.name.match(r);
  44765. if (l && l.length > 1) {
  44766. var c = l[1]
  44767. , h = i[c];
  44768. h || (i[c] = h = []),
  44769. h.push(s)
  44770. }
  44771. }
  44772. var u = [];
  44773. for (var c in i)
  44774. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  44775. return u
  44776. },
  44777. parseAnimation: function(e, t, i) {
  44778. if (!e)
  44779. return console.error(" no animation in JSONLoader data"),
  44780. null;
  44781. for (var r = function(e, t, i, r, o) {
  44782. if (0 !== i.length) {
  44783. var a = []
  44784. , s = [];
  44785. n.AnimationUtils.flattenJSON(i, a, s, r),
  44786. 0 !== a.length && o.push(new e(t,a,s))
  44787. }
  44788. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  44789. var u = c[h].keys;
  44790. if (u && 0 != u.length)
  44791. if (u[0].morphTargets) {
  44792. for (var d = {}, p = 0; p < u.length; p++)
  44793. if (u[p].morphTargets)
  44794. for (var f = 0; f < u[p].morphTargets.length; f++)
  44795. d[u[p].morphTargets[f]] = -1;
  44796. for (var g in d) {
  44797. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  44798. var A = u[p];
  44799. m.push(A.time),
  44800. v.push(A.morphTarget === g ? 1 : 0)
  44801. }
  44802. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  44803. }
  44804. s = d.length * (l || 1)
  44805. } else {
  44806. var y = ".bones[" + t[h].name + "]";
  44807. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  44808. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  44809. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  44810. }
  44811. }
  44812. if (0 === o.length)
  44813. return null;
  44814. var C = new n.AnimationClip(a,s,o);
  44815. return C
  44816. }
  44817. }),
  44818. n.AnimationMixer = function(e) {
  44819. this._root = e,
  44820. this._initMemoryManager(),
  44821. this._accuIndex = 0,
  44822. this.time = 0,
  44823. this.timeScale = 1
  44824. }
  44825. ,
  44826. n.AnimationMixer.prototype = {
  44827. constructor: n.AnimationMixer,
  44828. clipAction: function(e, t) {
  44829. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  44830. if (void 0 !== l) {
  44831. var c = l.actionByRoot[o];
  44832. if (void 0 !== c)
  44833. return c;
  44834. if (i = l.knownActions[0],
  44835. s = i._clip,
  44836. e !== a && e !== s)
  44837. throw new Error("Different clips with the same name detected!")
  44838. }
  44839. if (null === s)
  44840. return null;
  44841. var h = new n.AnimationMixer._Action(this,s,t);
  44842. return this._bindAction(h, i),
  44843. this._addInactiveAction(h, a, o),
  44844. h
  44845. },
  44846. existingAction: function(e, t) {
  44847. var i = t || this._root
  44848. , n = i.uuid
  44849. , r = "string" == typeof e ? e : e.name
  44850. , o = this._actionsByClip[r];
  44851. return void 0 !== o ? o.actionByRoot[n] || null : null
  44852. },
  44853. stopAllAction: function() {
  44854. var e = this._actions
  44855. , t = this._nActiveActions
  44856. , i = this._bindings
  44857. , n = this._nActiveBindings;
  44858. this._nActiveActions = 0,
  44859. this._nActiveBindings = 0;
  44860. for (var r = 0; r !== t; ++r)
  44861. e[r].reset();
  44862. for (var r = 0; r !== n; ++r)
  44863. i[r].useCount = 0;
  44864. return this
  44865. },
  44866. update: function(e) {
  44867. e *= this.timeScale;
  44868. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  44869. var s = t[a];
  44870. s.enabled && s._update(n, e, r, o)
  44871. }
  44872. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  44873. l[a].apply(o);
  44874. return this
  44875. },
  44876. getRoot: function() {
  44877. return this._root
  44878. },
  44879. uncacheClip: function(e) {
  44880. var t = this._actions
  44881. , i = e.name
  44882. , n = this._actionsByClip
  44883. , r = n[i];
  44884. if (void 0 !== r) {
  44885. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  44886. var l = o[a];
  44887. this._deactivateAction(l);
  44888. var c = l._cacheIndex
  44889. , h = t[t.length - 1];
  44890. l._cacheIndex = null,
  44891. l._byClipCacheIndex = null,
  44892. h._cacheIndex = c,
  44893. t[c] = h,
  44894. t.pop(),
  44895. this._removeInactiveBindingsForAction(l)
  44896. }
  44897. delete n[i]
  44898. }
  44899. },
  44900. uncacheRoot: function(e) {
  44901. var t = e.uuid
  44902. , i = this._actionsByClip;
  44903. for (var n in i) {
  44904. var r = i[n].actionByRoot
  44905. , o = r[t];
  44906. void 0 !== o && (this._deactivateAction(o),
  44907. this._removeInactiveAction(o))
  44908. }
  44909. var a = this._bindingsByRootAndName
  44910. , s = a[t];
  44911. if (void 0 !== s)
  44912. for (var l in s) {
  44913. var c = s[l];
  44914. c.restoreOriginalState(),
  44915. this._removeInactiveBinding(c)
  44916. }
  44917. },
  44918. uncacheAction: function(e, t) {
  44919. var i = this.existingAction(e, t);
  44920. null !== i && (this._deactivateAction(i),
  44921. this._removeInactiveAction(i))
  44922. }
  44923. },
  44924. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  44925. n.AnimationMixer._Action = function(e, t, i) {
  44926. this._mixer = e,
  44927. this._clip = t,
  44928. this._localRoot = i || null;
  44929. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  44930. endingStart: n.ZeroCurvatureEnding,
  44931. endingEnd: n.ZeroCurvatureEnding
  44932. }, l = 0; l !== o; ++l) {
  44933. var c = r[l].createInterpolant(null);
  44934. a[l] = c,
  44935. c.settings = s
  44936. }
  44937. this._interpolantSettings = s,
  44938. this._interpolants = a,
  44939. this._propertyBindings = new Array(o),
  44940. this._cacheIndex = null,
  44941. this._byClipCacheIndex = null,
  44942. this._timeScaleInterpolant = null,
  44943. this._weightInterpolant = null,
  44944. this.loop = n.LoopRepeat,
  44945. this._loopCount = -1,
  44946. this._startTime = null,
  44947. this.time = 0,
  44948. this.timeScale = 1,
  44949. this._effectiveTimeScale = 1,
  44950. this.weight = 1,
  44951. this._effectiveWeight = 1,
  44952. this.repetitions = 1 / 0,
  44953. this.paused = !1,
  44954. this.enabled = !0,
  44955. this.clampWhenFinished = !1,
  44956. this.zeroSlopeAtStart = !0,
  44957. this.zeroSlopeAtEnd = !0
  44958. }
  44959. ,
  44960. n.AnimationMixer._Action.prototype = {
  44961. constructor: n.AnimationMixer._Action,
  44962. play: function() {
  44963. return this._mixer._activateAction(this),
  44964. this
  44965. },
  44966. stop: function() {
  44967. return this._mixer._deactivateAction(this),
  44968. this.reset()
  44969. },
  44970. reset: function() {
  44971. return this.paused = !1,
  44972. this.enabled = !0,
  44973. this.time = 0,
  44974. this._loopCount = -1,
  44975. this._startTime = null,
  44976. this.stopFading().stopWarping()
  44977. },
  44978. isRunning: function() {
  44979. this._startTime;
  44980. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  44981. },
  44982. isScheduled: function() {
  44983. return this._mixer._isActiveAction(this)
  44984. },
  44985. startAt: function(e) {
  44986. return this._startTime = e,
  44987. this
  44988. },
  44989. setLoop: function(e, t) {
  44990. return this.loop = e,
  44991. this.repetitions = t,
  44992. this
  44993. },
  44994. setEffectiveWeight: function(e) {
  44995. return this.weight = e,
  44996. this._effectiveWeight = this.enabled ? e : 0,
  44997. this.stopFading()
  44998. },
  44999. getEffectiveWeight: function() {
  45000. return this._effectiveWeight
  45001. },
  45002. fadeIn: function(e) {
  45003. return this._scheduleFading(e, 0, 1)
  45004. },
  45005. fadeOut: function(e) {
  45006. return this._scheduleFading(e, 1, 0)
  45007. },
  45008. crossFadeFrom: function(e, t, i) {
  45009. this._mixer;
  45010. if (e.fadeOut(t),
  45011. this.fadeIn(t),
  45012. i) {
  45013. var n = this._clip.duration
  45014. , r = e._clip.duration
  45015. , o = r / n
  45016. , a = n / r;
  45017. e.warp(1, o, t),
  45018. this.warp(a, 1, t)
  45019. }
  45020. return this
  45021. },
  45022. crossFadeTo: function(e, t, i) {
  45023. return e.crossFadeFrom(this, t, i)
  45024. },
  45025. stopFading: function() {
  45026. var e = this._weightInterpolant;
  45027. return null !== e && (this._weightInterpolant = null,
  45028. this._mixer._takeBackControlInterpolant(e)),
  45029. this
  45030. },
  45031. setEffectiveTimeScale: function(e) {
  45032. return this.timeScale = e,
  45033. this._effectiveTimeScale = this.paused ? 0 : e,
  45034. this.stopWarping()
  45035. },
  45036. getEffectiveTimeScale: function() {
  45037. return this._effectiveTimeScale
  45038. },
  45039. setDuration: function(e) {
  45040. return this.timeScale = this._clip.duration / e,
  45041. this.stopWarping()
  45042. },
  45043. syncWith: function(e) {
  45044. return this.time = e.time,
  45045. this.timeScale = e.timeScale,
  45046. this.stopWarping()
  45047. },
  45048. halt: function(e) {
  45049. return this.warp(this._currentTimeScale, 0, e)
  45050. },
  45051. warp: function(e, t, i) {
  45052. var n = this._mixer
  45053. , r = n.time
  45054. , o = this._timeScaleInterpolant
  45055. , a = this.timeScale;
  45056. null === o && (o = n._lendControlInterpolant(),
  45057. this._timeScaleInterpolant = o);
  45058. var s = o.parameterPositions
  45059. , l = o.sampleValues;
  45060. return s[0] = r,
  45061. s[1] = r + i,
  45062. l[0] = e / a,
  45063. l[1] = t / a,
  45064. this
  45065. },
  45066. stopWarping: function() {
  45067. var e = this._timeScaleInterpolant;
  45068. return null !== e && (this._timeScaleInterpolant = null,
  45069. this._mixer._takeBackControlInterpolant(e)),
  45070. this
  45071. },
  45072. getMixer: function() {
  45073. return this._mixer
  45074. },
  45075. getClip: function() {
  45076. return this._clip
  45077. },
  45078. getRoot: function() {
  45079. return this._localRoot || this._mixer._root
  45080. },
  45081. _update: function(e, t, i, n) {
  45082. var r = this._startTime;
  45083. if (null !== r) {
  45084. var o = (e - r) * i;
  45085. if (o < 0 || 0 === i)
  45086. return;
  45087. this._startTime = null,
  45088. t = i * o
  45089. }
  45090. t *= this._updateTimeScale(e);
  45091. var a = this._updateTime(t)
  45092. , s = this._updateWeight(e);
  45093. if (s > 0)
  45094. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45095. l[h].evaluate(a),
  45096. c[h].accumulate(n, s)
  45097. },
  45098. _updateWeight: function(e) {
  45099. var t = 0;
  45100. if (this.enabled) {
  45101. t = this.weight;
  45102. var i = this._weightInterpolant;
  45103. if (null !== i) {
  45104. var n = i.evaluate(e)[0];
  45105. t *= n,
  45106. e > i.parameterPositions[1] && (this.stopFading(),
  45107. 0 === n && (this.enabled = !1))
  45108. }
  45109. }
  45110. return this._effectiveWeight = t,
  45111. t
  45112. },
  45113. _updateTimeScale: function(e) {
  45114. var t = 0;
  45115. if (!this.paused) {
  45116. t = this.timeScale;
  45117. var i = this._timeScaleInterpolant;
  45118. if (null !== i) {
  45119. var n = i.evaluate(e)[0];
  45120. t *= n,
  45121. e > i.parameterPositions[1] && (this.stopWarping(),
  45122. 0 === t ? this.pause = !0 : this.timeScale = t)
  45123. }
  45124. }
  45125. return this._effectiveTimeScale = t,
  45126. t
  45127. },
  45128. _updateTime: function(e) {
  45129. var t = this.time + e;
  45130. if (0 === e)
  45131. return t;
  45132. var i = this._clip.duration
  45133. , r = this.loop
  45134. , o = this._loopCount
  45135. , a = !1;
  45136. switch (r) {
  45137. case n.LoopOnce:
  45138. if (o === -1 && (this.loopCount = 0,
  45139. this._setEndings(!0, !0, !1)),
  45140. t >= i)
  45141. t = i;
  45142. else {
  45143. if (!(t < 0))
  45144. break;
  45145. t = 0
  45146. }
  45147. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45148. this._mixer.dispatchEvent({
  45149. type: "finished",
  45150. action: this,
  45151. direction: e < 0 ? -1 : 1
  45152. });
  45153. break;
  45154. case n.LoopPingPong:
  45155. a = !0;
  45156. case n.LoopRepeat:
  45157. if (o === -1 && (e > 0 ? (o = 0,
  45158. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45159. t >= i || t < 0) {
  45160. var s = Math.floor(t / i);
  45161. t -= i * s,
  45162. o += Math.abs(s);
  45163. var l = this.repetitions - o;
  45164. if (l < 0) {
  45165. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45166. t = e > 0 ? i : 0,
  45167. this._mixer.dispatchEvent({
  45168. type: "finished",
  45169. action: this,
  45170. direction: e > 0 ? 1 : -1
  45171. });
  45172. break
  45173. }
  45174. if (0 === l) {
  45175. var c = e < 0;
  45176. this._setEndings(c, !c, a)
  45177. } else
  45178. this._setEndings(!1, !1, a);
  45179. this._loopCount = o,
  45180. this._mixer.dispatchEvent({
  45181. type: "loop",
  45182. action: this,
  45183. loopDelta: s
  45184. })
  45185. }
  45186. if (r === n.LoopPingPong && 1 === (1 & o))
  45187. return this.time = t,
  45188. i - t
  45189. }
  45190. return this.time = t,
  45191. t
  45192. },
  45193. _setEndings: function(e, t, i) {
  45194. var r = this._interpolantSettings;
  45195. i ? (r.endingStart = n.ZeroSlopeEnding,
  45196. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45197. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45198. },
  45199. _scheduleFading: function(e, t, i) {
  45200. var n = this._mixer
  45201. , r = n.time
  45202. , o = this._weightInterpolant;
  45203. null === o && (o = n._lendControlInterpolant(),
  45204. this._weightInterpolant = o);
  45205. var a = o.parameterPositions
  45206. , s = o.sampleValues;
  45207. return a[0] = r,
  45208. s[0] = t,
  45209. a[1] = r + e,
  45210. s[1] = i,
  45211. this
  45212. }
  45213. },
  45214. Object.assign(n.AnimationMixer.prototype, {
  45215. _bindAction: function(e, t) {
  45216. var i = e._localRoot || this._root
  45217. , r = e._clip.tracks
  45218. , o = r.length
  45219. , a = e._propertyBindings
  45220. , s = e._interpolants
  45221. , l = i.uuid
  45222. , c = this._bindingsByRootAndName
  45223. , h = c[l];
  45224. void 0 === h && (h = {},
  45225. c[l] = h);
  45226. for (var u = 0; u !== o; ++u) {
  45227. var d = r[u]
  45228. , p = d.name
  45229. , f = h[p];
  45230. if (void 0 !== f)
  45231. a[u] = f;
  45232. else {
  45233. if (f = a[u],
  45234. void 0 !== f) {
  45235. null === f._cacheIndex && (++f.referenceCount,
  45236. this._addInactiveBinding(f, l, p));
  45237. continue
  45238. }
  45239. var g = t && t._propertyBindings[u].binding.parsedPath;
  45240. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45241. ++f.referenceCount,
  45242. this._addInactiveBinding(f, l, p),
  45243. a[u] = f
  45244. }
  45245. s[u].resultBuffer = f.buffer
  45246. }
  45247. },
  45248. _activateAction: function(e) {
  45249. if (!this._isActiveAction(e)) {
  45250. if (null === e._cacheIndex) {
  45251. var t = (e._localRoot || this._root).uuid
  45252. , i = e._clip.name
  45253. , n = this._actionsByClip[i];
  45254. this._bindAction(e, n && n.knownActions[0]),
  45255. this._addInactiveAction(e, i, t)
  45256. }
  45257. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45258. var s = r[o];
  45259. 0 === s.useCount++ && (this._lendBinding(s),
  45260. s.saveOriginalState())
  45261. }
  45262. this._lendAction(e)
  45263. }
  45264. },
  45265. _deactivateAction: function(e) {
  45266. if (this._isActiveAction(e)) {
  45267. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45268. var r = t[i];
  45269. 0 === --r.useCount && (r.restoreOriginalState(),
  45270. this._takeBackBinding(r))
  45271. }
  45272. this._takeBackAction(e)
  45273. }
  45274. },
  45275. _initMemoryManager: function() {
  45276. this._actions = [],
  45277. this._nActiveActions = 0,
  45278. this._actionsByClip = {},
  45279. this._bindings = [],
  45280. this._nActiveBindings = 0,
  45281. this._bindingsByRootAndName = {},
  45282. this._controlInterpolants = [],
  45283. this._nActiveControlInterpolants = 0;
  45284. var e = this;
  45285. this.stats = {
  45286. actions: {
  45287. get total() {
  45288. return e._actions.length
  45289. },
  45290. get inUse() {
  45291. return e._nActiveActions
  45292. }
  45293. },
  45294. bindings: {
  45295. get total() {
  45296. return e._bindings.length
  45297. },
  45298. get inUse() {
  45299. return e._nActiveBindings
  45300. }
  45301. },
  45302. controlInterpolants: {
  45303. get total() {
  45304. return e._controlInterpolants.length
  45305. },
  45306. get inUse() {
  45307. return e._nActiveControlInterpolants
  45308. }
  45309. }
  45310. }
  45311. },
  45312. _isActiveAction: function(e) {
  45313. var t = e._cacheIndex;
  45314. return null !== t && t < this._nActiveActions
  45315. },
  45316. _addInactiveAction: function(e, t, i) {
  45317. var n = this._actions
  45318. , r = this._actionsByClip
  45319. , o = r[t];
  45320. if (void 0 === o)
  45321. o = {
  45322. knownActions: [e],
  45323. actionByRoot: {}
  45324. },
  45325. e._byClipCacheIndex = 0,
  45326. r[t] = o;
  45327. else {
  45328. var a = o.knownActions;
  45329. e._byClipCacheIndex = a.length,
  45330. a.push(e)
  45331. }
  45332. e._cacheIndex = n.length,
  45333. n.push(e),
  45334. o.actionByRoot[i] = e
  45335. },
  45336. _removeInactiveAction: function(e) {
  45337. var t = this._actions
  45338. , i = t[t.length - 1]
  45339. , n = e._cacheIndex;
  45340. i._cacheIndex = n,
  45341. t[n] = i,
  45342. t.pop(),
  45343. e._cacheIndex = null;
  45344. var r = e._clip.name
  45345. , o = this._actionsByClip
  45346. , a = o[r]
  45347. , s = a.knownActions
  45348. , l = s[s.length - 1]
  45349. , c = e._byClipCacheIndex;
  45350. l._byClipCacheIndex = c,
  45351. s[c] = l,
  45352. s.pop(),
  45353. e._byClipCacheIndex = null;
  45354. var h = a.actionByRoot
  45355. , u = (t._localRoot || this._root).uuid;
  45356. delete h[u],
  45357. 0 === s.length && delete o[r],
  45358. this._removeInactiveBindingsForAction(e)
  45359. },
  45360. _removeInactiveBindingsForAction: function(e) {
  45361. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45362. var r = t[i];
  45363. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45364. }
  45365. },
  45366. _lendAction: function(e) {
  45367. var t = this._actions
  45368. , i = e._cacheIndex
  45369. , n = this._nActiveActions++
  45370. , r = t[n];
  45371. e._cacheIndex = n,
  45372. t[n] = e,
  45373. r._cacheIndex = i,
  45374. t[i] = r
  45375. },
  45376. _takeBackAction: function(e) {
  45377. var t = this._actions
  45378. , i = e._cacheIndex
  45379. , n = --this._nActiveActions
  45380. , r = t[n];
  45381. e._cacheIndex = n,
  45382. t[n] = e,
  45383. r._cacheIndex = i,
  45384. t[i] = r
  45385. },
  45386. _addInactiveBinding: function(e, t, i) {
  45387. var n = this._bindingsByRootAndName
  45388. , r = n[t]
  45389. , o = this._bindings;
  45390. void 0 === r && (r = {},
  45391. n[t] = r),
  45392. r[i] = e,
  45393. e._cacheIndex = o.length,
  45394. o.push(e)
  45395. },
  45396. _removeInactiveBinding: function(e) {
  45397. var t = this._bindings
  45398. , i = e.binding
  45399. , n = i.rootNode.uuid
  45400. , r = i.path
  45401. , o = this._bindingsByRootAndName
  45402. , a = o[n]
  45403. , s = t[t.length - 1]
  45404. , l = e._cacheIndex;
  45405. s._cacheIndex = l,
  45406. t[l] = s,
  45407. t.pop(),
  45408. delete a[r];
  45409. e: {
  45410. for (var c in a)
  45411. break e;
  45412. delete o[n]
  45413. }
  45414. },
  45415. _lendBinding: function(e) {
  45416. var t = this._bindings
  45417. , i = e._cacheIndex
  45418. , n = this._nActiveBindings++
  45419. , r = t[n];
  45420. e._cacheIndex = n,
  45421. t[n] = e,
  45422. r._cacheIndex = i,
  45423. t[i] = r
  45424. },
  45425. _takeBackBinding: function(e) {
  45426. var t = this._bindings
  45427. , i = e._cacheIndex
  45428. , n = --this._nActiveBindings
  45429. , r = t[n];
  45430. e._cacheIndex = n,
  45431. t[n] = e,
  45432. r._cacheIndex = i,
  45433. t[i] = r
  45434. },
  45435. _lendControlInterpolant: function() {
  45436. var e = this._controlInterpolants
  45437. , t = this._nActiveControlInterpolants++
  45438. , i = e[t];
  45439. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45440. i.__cacheIndex = t,
  45441. e[t] = i),
  45442. i
  45443. },
  45444. _takeBackControlInterpolant: function(e) {
  45445. var t = this._controlInterpolants
  45446. , i = e.__cacheIndex
  45447. , n = --this._nActiveControlInterpolants
  45448. , r = t[n];
  45449. e.__cacheIndex = n,
  45450. t[n] = e,
  45451. r.__cacheIndex = i,
  45452. t[i] = r
  45453. },
  45454. _controlInterpolantsResultBuffer: new Float32Array(1)
  45455. }),
  45456. n.AnimationObjectGroup = function(e) {
  45457. this.uuid = n.Math.generateUUID(),
  45458. this._objects = Array.prototype.slice.call(arguments),
  45459. this.nCachedObjects_ = 0;
  45460. var t = {};
  45461. this._indicesByUUID = t;
  45462. for (var i = 0, r = arguments.length; i !== r; ++i)
  45463. t[arguments[i].uuid] = i;
  45464. this._paths = [],
  45465. this._parsedPaths = [],
  45466. this._bindings = [],
  45467. this._bindingsIndicesByPath = {};
  45468. var o = this;
  45469. this.stats = {
  45470. objects: {
  45471. get total() {
  45472. return o._objects.length
  45473. },
  45474. get inUse() {
  45475. return this.total - o.nCachedObjects_
  45476. }
  45477. },
  45478. get bindingsPerObject() {
  45479. return o._bindings.length
  45480. }
  45481. }
  45482. }
  45483. ,
  45484. n.AnimationObjectGroup.prototype = {
  45485. constructor: n.AnimationObjectGroup,
  45486. add: function(e) {
  45487. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45488. var d = arguments[h]
  45489. , p = d.uuid
  45490. , f = o[p];
  45491. if (void 0 === f) {
  45492. f = i++,
  45493. o[p] = f,
  45494. t.push(d);
  45495. for (var g = 0, m = c; g !== m; ++g)
  45496. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45497. } else if (f < r) {
  45498. var v = t[f]
  45499. , A = --r
  45500. , y = t[A];
  45501. o[y.uuid] = f,
  45502. t[f] = y,
  45503. o[p] = A,
  45504. t[A] = d;
  45505. for (var g = 0, m = c; g !== m; ++g) {
  45506. var C = l[g]
  45507. , I = C[A]
  45508. , E = C[f];
  45509. C[f] = I,
  45510. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45511. C[A] = E
  45512. }
  45513. } else
  45514. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45515. }
  45516. this.nCachedObjects_ = r
  45517. },
  45518. remove: function(e) {
  45519. for (var t = this._objects, i = (t.length,
  45520. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45521. var l = arguments[a]
  45522. , c = l.uuid
  45523. , h = n[c];
  45524. if (void 0 !== h && h >= i) {
  45525. var u = i++
  45526. , d = t[u];
  45527. n[d.uuid] = h,
  45528. t[h] = d,
  45529. n[c] = u,
  45530. t[u] = l;
  45531. for (var p = 0, f = o; p !== f; ++p) {
  45532. var g = r[p]
  45533. , m = g[u]
  45534. , v = g[h];
  45535. g[h] = m,
  45536. g[u] = v
  45537. }
  45538. }
  45539. }
  45540. this.nCachedObjects_ = i
  45541. },
  45542. uncache: function(e) {
  45543. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45544. var c = arguments[s]
  45545. , h = c.uuid
  45546. , u = r[h];
  45547. if (void 0 !== u)
  45548. if (delete r[h],
  45549. u < n) {
  45550. var d = --n
  45551. , p = t[d]
  45552. , f = --i
  45553. , g = t[f];
  45554. r[p.uuid] = u,
  45555. t[u] = p,
  45556. r[g.uuid] = d,
  45557. t[d] = g,
  45558. t.pop();
  45559. for (var m = 0, v = a; m !== v; ++m) {
  45560. var A = o[m]
  45561. , y = A[d]
  45562. , C = A[f];
  45563. A[u] = y,
  45564. A[d] = C,
  45565. A.pop()
  45566. }
  45567. } else {
  45568. var f = --i
  45569. , g = t[f];
  45570. r[g.uuid] = u,
  45571. t[u] = g,
  45572. t.pop();
  45573. for (var m = 0, v = a; m !== v; ++m) {
  45574. var A = o[m];
  45575. A[u] = A[f],
  45576. A.pop()
  45577. }
  45578. }
  45579. }
  45580. this.nCachedObjects_ = n
  45581. },
  45582. subscribe_: function(e, t) {
  45583. var i = this._bindingsIndicesByPath
  45584. , r = i[e]
  45585. , o = this._bindings;
  45586. if (void 0 !== r)
  45587. return o[r];
  45588. var a = this._paths
  45589. , s = this._parsedPaths
  45590. , l = this._objects
  45591. , c = l.length
  45592. , h = this.nCachedObjects_
  45593. , u = new Array(c);
  45594. r = o.length,
  45595. i[e] = r,
  45596. a.push(e),
  45597. s.push(t),
  45598. o.push(u);
  45599. for (var d = h, p = l.length; d !== p; ++d) {
  45600. var f = l[d];
  45601. u[d] = new n.PropertyBinding(f,e,t)
  45602. }
  45603. return u
  45604. },
  45605. unsubscribe_: function(e) {
  45606. var t = this._bindingsIndicesByPath
  45607. , i = t[e];
  45608. if (void 0 !== i) {
  45609. var n = this._paths
  45610. , r = this._parsedPaths
  45611. , o = this._bindings
  45612. , a = o.length - 1
  45613. , s = o[a]
  45614. , l = e[a];
  45615. t[l] = i,
  45616. o[i] = s,
  45617. o.pop(),
  45618. r[i] = r[a],
  45619. r.pop(),
  45620. n[i] = n[a],
  45621. n.pop()
  45622. }
  45623. }
  45624. },
  45625. n.AnimationUtils = {
  45626. arraySlice: function(e, t, i) {
  45627. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45628. },
  45629. convertArray: function(e, t, i) {
  45630. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45631. },
  45632. isTypedArray: function(e) {
  45633. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45634. },
  45635. getKeyframeOrder: function(e) {
  45636. function t(t, i) {
  45637. return e[t] - e[i]
  45638. }
  45639. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45640. n[r] = r;
  45641. return n.sort(t),
  45642. n
  45643. },
  45644. sortedArray: function(e, t, i) {
  45645. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45646. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45647. r[a++] = e[s + l];
  45648. return r
  45649. },
  45650. flattenJSON: function(e, t, i, n) {
  45651. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45652. o = e[r++];
  45653. if (void 0 !== o) {
  45654. var a = o[n];
  45655. if (void 0 !== a)
  45656. if (Array.isArray(a)) {
  45657. do
  45658. a = o[n],
  45659. void 0 !== a && (t.push(o.time),
  45660. i.push.apply(i, a)),
  45661. o = e[r++];
  45662. while (void 0 !== o)
  45663. } else if (void 0 !== a.toArray) {
  45664. do
  45665. a = o[n],
  45666. void 0 !== a && (t.push(o.time),
  45667. a.toArray(i, i.length)),
  45668. o = e[r++];
  45669. while (void 0 !== o)
  45670. } else
  45671. do
  45672. a = o[n],
  45673. void 0 !== a && (t.push(o.time),
  45674. i.push(a)),
  45675. o = e[r++];
  45676. while (void 0 !== o)
  45677. }
  45678. }
  45679. },
  45680. n.KeyframeTrack = function(e, t, i, r) {
  45681. if (void 0 === e)
  45682. throw new Error("track name is undefined");
  45683. if (void 0 === t || 0 === t.length)
  45684. throw new Error("no keyframes in track named " + e);
  45685. this.name = e,
  45686. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  45687. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  45688. this.setInterpolation(r || this.DefaultInterpolation),
  45689. this.validate(),
  45690. this.optimize()
  45691. }
  45692. ,
  45693. n.KeyframeTrack.prototype = {
  45694. constructor: n.KeyframeTrack,
  45695. TimeBufferType: Float32Array,
  45696. ValueBufferType: Float32Array,
  45697. DefaultInterpolation: n.InterpolateLinear,
  45698. InterpolantFactoryMethodDiscrete: function(e) {
  45699. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  45700. },
  45701. InterpolantFactoryMethodLinear: function(e) {
  45702. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  45703. },
  45704. InterpolantFactoryMethodSmooth: function(e) {
  45705. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  45706. },
  45707. setInterpolation: function(e) {
  45708. var t = void 0;
  45709. switch (e) {
  45710. case n.InterpolateDiscrete:
  45711. t = this.InterpolantFactoryMethodDiscrete;
  45712. break;
  45713. case n.InterpolateLinear:
  45714. t = this.InterpolantFactoryMethodLinear;
  45715. break;
  45716. case n.InterpolateSmooth:
  45717. t = this.InterpolantFactoryMethodSmooth
  45718. }
  45719. if (void 0 === t) {
  45720. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  45721. if (void 0 === this.createInterpolant) {
  45722. if (e === this.DefaultInterpolation)
  45723. throw new Error(i);
  45724. this.setInterpolation(this.DefaultInterpolation)
  45725. }
  45726. return void console.warn(i)
  45727. }
  45728. this.createInterpolant = t
  45729. },
  45730. getInterpolation: function() {
  45731. switch (this.createInterpolant) {
  45732. case this.InterpolantFactoryMethodDiscrete:
  45733. return n.InterpolateDiscrete;
  45734. case this.InterpolantFactoryMethodLinear:
  45735. return n.InterpolateLinear;
  45736. case this.InterpolantFactoryMethodSmooth:
  45737. return n.InterpolateSmooth
  45738. }
  45739. },
  45740. getValueSize: function() {
  45741. return this.values.length / this.times.length
  45742. },
  45743. shift: function(e) {
  45744. if (0 !== e)
  45745. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45746. t[i] += e;
  45747. return this
  45748. },
  45749. scale: function(e) {
  45750. if (1 !== e)
  45751. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45752. t[i] *= e;
  45753. return this
  45754. },
  45755. trim: function(e, t) {
  45756. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  45757. ++o;
  45758. for (; a !== -1 && i[a] > t; )
  45759. --a;
  45760. if (++a,
  45761. 0 !== o || a !== r) {
  45762. o >= a && (a = Math.max(a, 1),
  45763. o = a - 1);
  45764. var s = this.getValueSize();
  45765. this.times = n.AnimationUtils.arraySlice(i, o, a),
  45766. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  45767. }
  45768. return this
  45769. },
  45770. validate: function() {
  45771. var e = !0
  45772. , t = this.getValueSize();
  45773. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  45774. e = !1);
  45775. var i = this.times
  45776. , r = this.values
  45777. , o = i.length;
  45778. 0 === o && (console.error("track is empty", this),
  45779. e = !1);
  45780. for (var a = null, s = 0; s !== o; s++) {
  45781. var l = i[s];
  45782. if ("number" == typeof l && isNaN(l)) {
  45783. console.error("time is not a valid number", this, s, l),
  45784. e = !1;
  45785. break
  45786. }
  45787. if (null !== a && a > l) {
  45788. console.error("out of order keys", this, s, l, a),
  45789. e = !1;
  45790. break
  45791. }
  45792. a = l
  45793. }
  45794. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  45795. for (var s = 0, c = r.length; s !== c; ++s) {
  45796. var h = r[s];
  45797. if (isNaN(h)) {
  45798. console.error("value is not a valid number", this, s, h),
  45799. e = !1;
  45800. break
  45801. }
  45802. }
  45803. return e
  45804. },
  45805. optimize: function() {
  45806. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  45807. var s = !1
  45808. , l = e[o]
  45809. , c = e[o + 1];
  45810. if (l !== c && (1 !== o || l !== l[0]))
  45811. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  45812. var f = t[h + p];
  45813. if (f !== t[u + p] || f !== t[d + p]) {
  45814. s = !0;
  45815. break
  45816. }
  45817. }
  45818. if (s) {
  45819. if (o !== r) {
  45820. e[r] = e[o];
  45821. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  45822. t[m + p] = t[g + p]
  45823. }
  45824. ++r
  45825. }
  45826. }
  45827. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  45828. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  45829. this
  45830. }
  45831. },
  45832. Object.assign(n.KeyframeTrack, {
  45833. parse: function(e) {
  45834. if (void 0 === e.type)
  45835. throw new Error("track type undefined, can not parse");
  45836. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  45837. if (void 0 === e.times) {
  45838. console.warn("legacy JSON format detected, converting");
  45839. var i = []
  45840. , r = [];
  45841. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  45842. e.times = i,
  45843. e.values = r
  45844. }
  45845. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  45846. },
  45847. toJSON: function(e) {
  45848. var t, i = e.constructor;
  45849. if (void 0 !== i.toJSON)
  45850. t = i.toJSON(e);
  45851. else {
  45852. t = {
  45853. name: e.name,
  45854. times: n.AnimationUtils.convertArray(e.times, Array),
  45855. values: n.AnimationUtils.convertArray(e.values, Array)
  45856. };
  45857. var r = e.getInterpolation();
  45858. r !== e.DefaultInterpolation && (t.interpolation = r)
  45859. }
  45860. return t.type = e.ValueTypeName,
  45861. t
  45862. },
  45863. _getTrackTypeForValueTypeName: function(e) {
  45864. switch (e.toLowerCase()) {
  45865. case "scalar":
  45866. case "double":
  45867. case "float":
  45868. case "number":
  45869. case "integer":
  45870. return n.NumberKeyframeTrack;
  45871. case "vector":
  45872. case "vector2":
  45873. case "vector3":
  45874. case "vector4":
  45875. return n.VectorKeyframeTrack;
  45876. case "color":
  45877. return n.ColorKeyframeTrack;
  45878. case "quaternion":
  45879. return n.QuaternionKeyframeTrack;
  45880. case "bool":
  45881. case "boolean":
  45882. return n.BooleanKeyframeTrack;
  45883. case "string":
  45884. return n.StringKeyframeTrack
  45885. }
  45886. throw new Error("Unsupported typeName: " + e)
  45887. }
  45888. }),
  45889. n.PropertyBinding = function(e, t, i) {
  45890. this.path = t,
  45891. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  45892. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  45893. this.rootNode = e
  45894. }
  45895. ,
  45896. n.PropertyBinding.prototype = {
  45897. constructor: n.PropertyBinding,
  45898. getValue: function(e, t) {
  45899. this.bind(),
  45900. this.getValue(e, t)
  45901. },
  45902. setValue: function(e, t) {
  45903. this.bind(),
  45904. this.setValue(e, t)
  45905. },
  45906. bind: function() {
  45907. var e = this.node
  45908. , t = this.parsedPath
  45909. , i = t.objectName
  45910. , r = t.propertyName
  45911. , o = t.propertyIndex;
  45912. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  45913. this.node = e),
  45914. this.getValue = this._getValue_unavailable,
  45915. this.setValue = this._setValue_unavailable,
  45916. !e)
  45917. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  45918. if (i) {
  45919. var a = t.objectIndex;
  45920. switch (i) {
  45921. case "materials":
  45922. if (!e.material)
  45923. return void console.error(" can not bind to material as node does not have a material", this);
  45924. if (!e.material.materials)
  45925. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  45926. e = e.material.materials;
  45927. break;
  45928. case "bones":
  45929. if (!e.skeleton)
  45930. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  45931. e = e.skeleton.bones;
  45932. for (var s = 0; s < e.length; s++)
  45933. if (e[s].name === a) {
  45934. a = s;
  45935. break
  45936. }
  45937. break;
  45938. default:
  45939. if (void 0 === e[i])
  45940. return void console.error(" can not bind to objectName of node, undefined", this);
  45941. e = e[i]
  45942. }
  45943. if (void 0 !== a) {
  45944. if (void 0 === e[a])
  45945. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  45946. e = e[a]
  45947. }
  45948. }
  45949. var l = e[r];
  45950. if (!l) {
  45951. var c = t.nodeName;
  45952. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  45953. }
  45954. var h = this.Versioning.None;
  45955. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  45956. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  45957. this.targetObject = e);
  45958. var u = this.BindingType.Direct;
  45959. if (void 0 !== o) {
  45960. if ("morphTargetInfluences" === r) {
  45961. if (!e.geometry)
  45962. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  45963. if (!e.geometry.morphTargets)
  45964. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  45965. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  45966. if (e.geometry.morphTargets[s].name === o) {
  45967. o = s;
  45968. break
  45969. }
  45970. }
  45971. u = this.BindingType.ArrayElement,
  45972. this.resolvedProperty = l,
  45973. this.propertyIndex = o
  45974. } else
  45975. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  45976. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  45977. this.resolvedProperty = l) : this.propertyName = r;
  45978. this.getValue = this.GetterByBindingType[u],
  45979. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  45980. },
  45981. unbind: function() {
  45982. this.node = null,
  45983. this.getValue = this._getValue_unbound,
  45984. this.setValue = this._setValue_unbound
  45985. }
  45986. },
  45987. Object.assign(n.PropertyBinding.prototype, {
  45988. _getValue_unavailable: function() {},
  45989. _setValue_unavailable: function() {},
  45990. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  45991. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  45992. BindingType: {
  45993. Direct: 0,
  45994. EntireArray: 1,
  45995. ArrayElement: 2,
  45996. HasFromToArray: 3
  45997. },
  45998. Versioning: {
  45999. None: 0,
  46000. NeedsUpdate: 1,
  46001. MatrixWorldNeedsUpdate: 2
  46002. },
  46003. GetterByBindingType: [function(e, t) {
  46004. e[t] = this.node[this.propertyName]
  46005. }
  46006. , function(e, t) {
  46007. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46008. e[t++] = i[n]
  46009. }
  46010. , function(e, t) {
  46011. e[t] = this.resolvedProperty[this.propertyIndex]
  46012. }
  46013. , function(e, t) {
  46014. this.resolvedProperty.toArray(e, t)
  46015. }
  46016. ],
  46017. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46018. this.node[this.propertyName] = e[t]
  46019. }
  46020. , function(e, t) {
  46021. this.node[this.propertyName] = e[t],
  46022. this.targetObject.needsUpdate = !0
  46023. }
  46024. , function(e, t) {
  46025. this.node[this.propertyName] = e[t],
  46026. this.targetObject.matrixWorldNeedsUpdate = !0
  46027. }
  46028. ], [function(e, t) {
  46029. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46030. i[n] = e[t++]
  46031. }
  46032. , function(e, t) {
  46033. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46034. i[n] = e[t++];
  46035. this.targetObject.needsUpdate = !0
  46036. }
  46037. , function(e, t) {
  46038. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46039. i[n] = e[t++];
  46040. this.targetObject.matrixWorldNeedsUpdate = !0
  46041. }
  46042. ], [function(e, t) {
  46043. this.resolvedProperty[this.propertyIndex] = e[t]
  46044. }
  46045. , function(e, t) {
  46046. this.resolvedProperty[this.propertyIndex] = e[t],
  46047. this.targetObject.needsUpdate = !0
  46048. }
  46049. , function(e, t) {
  46050. this.resolvedProperty[this.propertyIndex] = e[t],
  46051. this.targetObject.matrixWorldNeedsUpdate = !0
  46052. }
  46053. ], [function(e, t) {
  46054. this.resolvedProperty.fromArray(e, t)
  46055. }
  46056. , function(e, t) {
  46057. this.resolvedProperty.fromArray(e, t),
  46058. this.targetObject.needsUpdate = !0
  46059. }
  46060. , function(e, t) {
  46061. this.resolvedProperty.fromArray(e, t),
  46062. this.targetObject.matrixWorldNeedsUpdate = !0
  46063. }
  46064. ]]
  46065. }),
  46066. n.PropertyBinding.Composite = function(e, t, i) {
  46067. var r = i || n.PropertyBinding.parseTrackName(t);
  46068. this._targetGroup = e,
  46069. this._bindings = e.subscribe_(t, r)
  46070. }
  46071. ,
  46072. n.PropertyBinding.Composite.prototype = {
  46073. constructor: n.PropertyBinding.Composite,
  46074. getValue: function(e, t) {
  46075. this.bind();
  46076. var i = this._targetGroup.nCachedObjects_
  46077. , n = this._bindings[i];
  46078. void 0 !== n && n.getValue(e, t)
  46079. },
  46080. setValue: function(e, t) {
  46081. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46082. i[n].setValue(e, t)
  46083. },
  46084. bind: function() {
  46085. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46086. e[t].bind()
  46087. },
  46088. unbind: function() {
  46089. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46090. e[t].unbind()
  46091. }
  46092. },
  46093. n.PropertyBinding.create = function(e, t, i) {
  46094. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46095. }
  46096. ,
  46097. n.PropertyBinding.parseTrackName = function(e) {
  46098. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46099. , i = t.exec(e);
  46100. if (!i)
  46101. throw new Error("cannot parse trackName at all: " + e);
  46102. i.index === t.lastIndex && t.lastIndex++;
  46103. var n = {
  46104. nodeName: i[3],
  46105. objectName: i[5],
  46106. objectIndex: i[7],
  46107. propertyName: i[9],
  46108. propertyIndex: i[11]
  46109. };
  46110. if (null === n.propertyName || 0 === n.propertyName.length)
  46111. throw new Error("can not parse propertyName from trackName: " + e);
  46112. return n
  46113. }
  46114. ,
  46115. n.PropertyBinding.findNode = function(e, t) {
  46116. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46117. return e;
  46118. if (e.skeleton) {
  46119. var i = function(e) {
  46120. for (var i = 0; i < e.bones.length; i++) {
  46121. var n = e.bones[i];
  46122. if (n.name === t)
  46123. return n
  46124. }
  46125. return null
  46126. }
  46127. , n = i(e.skeleton);
  46128. if (n)
  46129. return n
  46130. }
  46131. if (e.children) {
  46132. var r = function(e) {
  46133. for (var i = 0; i < e.length; i++) {
  46134. var n = e[i];
  46135. if (n.name === t || n.uuid === t)
  46136. return n;
  46137. var o = r(n.children);
  46138. if (o)
  46139. return o
  46140. }
  46141. return null
  46142. }
  46143. , o = r(e.children);
  46144. if (o)
  46145. return o
  46146. }
  46147. return null
  46148. }
  46149. ,
  46150. n.PropertyMixer = function(e, t, i) {
  46151. this.binding = e,
  46152. this.valueSize = i;
  46153. var n, r = Float64Array;
  46154. switch (t) {
  46155. case "quaternion":
  46156. n = this._slerp;
  46157. break;
  46158. case "string":
  46159. case "bool":
  46160. r = Array,
  46161. n = this._select;
  46162. break;
  46163. default:
  46164. n = this._lerp
  46165. }
  46166. this.buffer = new r(4 * i),
  46167. this._mixBufferRegion = n,
  46168. this.cumulativeWeight = 0,
  46169. this.useCount = 0,
  46170. this.referenceCount = 0
  46171. }
  46172. ,
  46173. n.PropertyMixer.prototype = {
  46174. constructor: n.PropertyMixer,
  46175. accumulate: function(e, t) {
  46176. var i = this.buffer
  46177. , n = this.valueSize
  46178. , r = e * n + n
  46179. , o = this.cumulativeWeight;
  46180. if (0 === o) {
  46181. for (var a = 0; a !== n; ++a)
  46182. i[r + a] = i[a];
  46183. o = t
  46184. } else {
  46185. o += t;
  46186. var s = t / o;
  46187. this._mixBufferRegion(i, r, 0, s, n)
  46188. }
  46189. this.cumulativeWeight = o
  46190. },
  46191. apply: function(e) {
  46192. var t = this.valueSize
  46193. , i = this.buffer
  46194. , n = e * t + t
  46195. , r = this.cumulativeWeight
  46196. , o = this.binding;
  46197. if (this.cumulativeWeight = 0,
  46198. r < 1) {
  46199. var a = 3 * t;
  46200. this._mixBufferRegion(i, n, a, 1 - r, t)
  46201. }
  46202. for (var s = t, l = t + t; s !== l; ++s)
  46203. if (i[s] !== i[s + t]) {
  46204. o.setValue(i, n);
  46205. break
  46206. }
  46207. },
  46208. saveOriginalState: function() {
  46209. var e = this.binding
  46210. , t = this.buffer
  46211. , i = this.valueSize
  46212. , n = 3 * i;
  46213. e.getValue(t, n);
  46214. for (var r = i, o = n; r !== o; ++r)
  46215. t[r] = t[n + r % i];
  46216. this.cumulativeWeight = 0
  46217. },
  46218. restoreOriginalState: function() {
  46219. var e = 3 * this.valueSize;
  46220. this.binding.setValue(this.buffer, e)
  46221. },
  46222. _select: function(e, t, i, n, r) {
  46223. if (n >= .5)
  46224. for (var o = 0; o !== r; ++o)
  46225. e[t + o] = e[i + o]
  46226. },
  46227. _slerp: function(e, t, i, r, o) {
  46228. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46229. },
  46230. _lerp: function(e, t, i, n, r) {
  46231. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46232. var s = t + a;
  46233. e[s] = e[s] * o + e[i + a] * n
  46234. }
  46235. }
  46236. },
  46237. n.BooleanKeyframeTrack = function(e, t, i) {
  46238. n.KeyframeTrack.call(this, e, t, i)
  46239. }
  46240. ,
  46241. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46242. constructor: n.BooleanKeyframeTrack,
  46243. ValueTypeName: "bool",
  46244. ValueBufferType: Array,
  46245. DefaultInterpolation: n.IntepolateDiscrete,
  46246. InterpolantFactoryMethodLinear: void 0,
  46247. InterpolantFactoryMethodSmooth: void 0
  46248. }),
  46249. n.NumberKeyframeTrack = function(e, t, i, r) {
  46250. n.KeyframeTrack.call(this, e, t, i, r)
  46251. }
  46252. ,
  46253. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46254. constructor: n.NumberKeyframeTrack,
  46255. ValueTypeName: "number"
  46256. }),
  46257. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46258. n.KeyframeTrack.call(this, e, t, i, r)
  46259. }
  46260. ,
  46261. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46262. constructor: n.QuaternionKeyframeTrack,
  46263. ValueTypeName: "quaternion",
  46264. DefaultInterpolation: n.InterpolateLinear,
  46265. InterpolantFactoryMethodLinear: function(e) {
  46266. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46267. },
  46268. InterpolantFactoryMethodSmooth: void 0
  46269. }),
  46270. n.StringKeyframeTrack = function(e, t, i, r) {
  46271. n.KeyframeTrack.call(this, e, t, i, r)
  46272. }
  46273. ,
  46274. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46275. constructor: n.StringKeyframeTrack,
  46276. ValueTypeName: "string",
  46277. ValueBufferType: Array,
  46278. DefaultInterpolation: n.IntepolateDiscrete,
  46279. InterpolantFactoryMethodLinear: void 0,
  46280. InterpolantFactoryMethodSmooth: void 0
  46281. }),
  46282. n.VectorKeyframeTrack = function(e, t, i, r) {
  46283. n.KeyframeTrack.call(this, e, t, i, r)
  46284. }
  46285. ,
  46286. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46287. constructor: n.VectorKeyframeTrack,
  46288. ValueTypeName: "vector"
  46289. }),
  46290. n.Audio = function(e) {
  46291. n.Object3D.call(this),
  46292. this.type = "Audio",
  46293. this.context = e.context,
  46294. this.source = this.context.createBufferSource(),
  46295. this.source.onended = this.onEnded.bind(this),
  46296. this.gain = this.context.createGain(),
  46297. this.gain.connect(e.getInput()),
  46298. this.autoplay = !1,
  46299. this.startTime = 0,
  46300. this.playbackRate = 1,
  46301. this.isPlaying = !1,
  46302. this.hasPlaybackControl = !0,
  46303. this.sourceType = "empty",
  46304. this.filter = null
  46305. }
  46306. ,
  46307. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46308. n.Audio.prototype.constructor = n.Audio,
  46309. n.Audio.prototype.getOutput = function() {
  46310. return this.gain
  46311. }
  46312. ,
  46313. n.Audio.prototype.load = function(e) {
  46314. var t = new n.AudioBuffer(this.context);
  46315. return t.load(e),
  46316. this.setBuffer(t),
  46317. this
  46318. }
  46319. ,
  46320. n.Audio.prototype.setNodeSource = function(e) {
  46321. return this.hasPlaybackControl = !1,
  46322. this.sourceType = "audioNode",
  46323. this.source = e,
  46324. this.connect(),
  46325. this
  46326. }
  46327. ,
  46328. n.Audio.prototype.setBuffer = function(e) {
  46329. var t = this;
  46330. return e.onReady(function(e) {
  46331. t.source.buffer = e,
  46332. t.sourceType = "buffer",
  46333. t.autoplay && t.play()
  46334. }),
  46335. this
  46336. }
  46337. ,
  46338. n.Audio.prototype.play = function() {
  46339. if (this.isPlaying === !0)
  46340. return void console.warn("THREE.Audio: Audio is already playing.");
  46341. if (this.hasPlaybackControl === !1)
  46342. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46343. var e = this.context.createBufferSource();
  46344. e.buffer = this.source.buffer,
  46345. e.loop = this.source.loop,
  46346. e.onended = this.source.onended,
  46347. e.start(0, this.startTime),
  46348. e.playbackRate.value = this.playbackRate,
  46349. this.isPlaying = !0,
  46350. this.source = e,
  46351. this.connect()
  46352. }
  46353. ,
  46354. n.Audio.prototype.pause = function() {
  46355. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46356. void (this.startTime = this.context.currentTime))
  46357. }
  46358. ,
  46359. n.Audio.prototype.stop = function() {
  46360. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46361. void (this.startTime = 0))
  46362. }
  46363. ,
  46364. n.Audio.prototype.connect = function() {
  46365. null !== this.filter ? (this.source.connect(this.filter),
  46366. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46367. }
  46368. ,
  46369. n.Audio.prototype.disconnect = function() {
  46370. null !== this.filter ? (this.source.disconnect(this.filter),
  46371. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46372. }
  46373. ,
  46374. n.Audio.prototype.getFilter = function() {
  46375. return this.filter
  46376. }
  46377. ,
  46378. n.Audio.prototype.setFilter = function(e) {
  46379. void 0 === e && (e = null),
  46380. this.isPlaying === !0 ? (this.disconnect(),
  46381. this.filter = e,
  46382. this.connect()) : this.filter = e
  46383. }
  46384. ,
  46385. n.Audio.prototype.setPlaybackRate = function(e) {
  46386. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46387. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46388. }
  46389. ,
  46390. n.Audio.prototype.getPlaybackRate = function() {
  46391. return this.playbackRate
  46392. }
  46393. ,
  46394. n.Audio.prototype.onEnded = function() {
  46395. this.isPlaying = !1
  46396. }
  46397. ,
  46398. n.Audio.prototype.setLoop = function(e) {
  46399. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46400. }
  46401. ,
  46402. n.Audio.prototype.getLoop = function() {
  46403. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46404. !1) : this.source.loop
  46405. }
  46406. ,
  46407. n.Audio.prototype.setVolume = function(e) {
  46408. this.gain.gain.value = e
  46409. }
  46410. ,
  46411. n.Audio.prototype.getVolume = function() {
  46412. return this.gain.gain.value
  46413. }
  46414. ,
  46415. n.AudioAnalyser = function(e, t) {
  46416. this.analyser = e.context.createAnalyser(),
  46417. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46418. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46419. e.getOutput().connect(this.analyser)
  46420. }
  46421. ,
  46422. n.AudioAnalyser.prototype = {
  46423. constructor: n.AudioAnalyser,
  46424. getData: function() {
  46425. return this.analyser.getByteFrequencyData(this.data),
  46426. this.data
  46427. }
  46428. },
  46429. n.AudioBuffer = function(e) {
  46430. this.context = e,
  46431. this.ready = !1,
  46432. this.readyCallbacks = []
  46433. }
  46434. ,
  46435. n.AudioBuffer.prototype.load = function(e) {
  46436. var t = this
  46437. , i = new XMLHttpRequest;
  46438. return i.open("GET", e, !0),
  46439. i.responseType = "arraybuffer",
  46440. i.onload = function(e) {
  46441. t.context.decodeAudioData(this.response, function(e) {
  46442. t.buffer = e,
  46443. t.ready = !0;
  46444. for (var i = 0; i < t.readyCallbacks.length; i++)
  46445. t.readyCallbacks[i](t.buffer);
  46446. t.readyCallbacks = []
  46447. })
  46448. }
  46449. ,
  46450. i.send(),
  46451. this
  46452. }
  46453. ,
  46454. n.AudioBuffer.prototype.onReady = function(e) {
  46455. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46456. }
  46457. ,
  46458. n.PositionalAudio = function(e) {
  46459. n.Audio.call(this, e),
  46460. this.panner = this.context.createPanner(),
  46461. this.panner.connect(this.gain)
  46462. }
  46463. ,
  46464. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46465. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46466. n.PositionalAudio.prototype.getOutput = function() {
  46467. return this.panner
  46468. }
  46469. ,
  46470. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46471. this.panner.refDistance = e
  46472. }
  46473. ,
  46474. n.PositionalAudio.prototype.getRefDistance = function() {
  46475. return this.panner.refDistance
  46476. }
  46477. ,
  46478. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46479. this.panner.rolloffFactor = e
  46480. }
  46481. ,
  46482. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46483. return this.panner.rolloffFactor
  46484. }
  46485. ,
  46486. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46487. this.panner.distanceModel = e
  46488. }
  46489. ,
  46490. n.PositionalAudio.prototype.getDistanceModel = function() {
  46491. return this.panner.distanceModel
  46492. }
  46493. ,
  46494. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46495. this.panner.maxDistance = e
  46496. }
  46497. ,
  46498. n.PositionalAudio.prototype.getMaxDistance = function() {
  46499. return this.panner.maxDistance
  46500. }
  46501. ,
  46502. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46503. var e = new n.Vector3;
  46504. return function(t) {
  46505. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46506. e.setFromMatrixPosition(this.matrixWorld),
  46507. this.panner.setPosition(e.x, e.y, e.z)
  46508. }
  46509. }(),
  46510. n.AudioListener = function() {
  46511. n.Object3D.call(this),
  46512. this.type = "AudioListener",
  46513. this.context = new (window.AudioContext || window.webkitAudioContext),
  46514. this.gain = this.context.createGain(),
  46515. this.gain.connect(this.context.destination),
  46516. this.filter = null
  46517. }
  46518. ,
  46519. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46520. n.AudioListener.prototype.constructor = n.AudioListener,
  46521. n.AudioListener.prototype.getInput = function() {
  46522. return this.gain
  46523. }
  46524. ,
  46525. n.AudioListener.prototype.removeFilter = function() {
  46526. null !== this.filter && (this.gain.disconnect(this.filter),
  46527. this.filter.disconnect(this.context.destination),
  46528. this.gain.connect(this.context.destination),
  46529. this.filter = null)
  46530. }
  46531. ,
  46532. n.AudioListener.prototype.setFilter = function(e) {
  46533. null !== this.filter ? (this.gain.disconnect(this.filter),
  46534. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46535. this.filter = e,
  46536. this.gain.connect(this.filter),
  46537. this.filter.connect(this.context.destination)
  46538. }
  46539. ,
  46540. n.AudioListener.prototype.getFilter = function() {
  46541. return this.filter
  46542. }
  46543. ,
  46544. n.AudioListener.prototype.setMasterVolume = function(e) {
  46545. this.gain.gain.value = e
  46546. }
  46547. ,
  46548. n.AudioListener.prototype.getMasterVolume = function() {
  46549. return this.gain.gain.value
  46550. }
  46551. ,
  46552. n.AudioListener.prototype.updateMatrixWorld = function() {
  46553. var e = new n.Vector3
  46554. , t = new n.Quaternion
  46555. , i = new n.Vector3
  46556. , r = new n.Vector3;
  46557. return function(o) {
  46558. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46559. var a = this.context.listener
  46560. , s = this.up;
  46561. this.matrixWorld.decompose(e, t, i),
  46562. r.set(0, 0, -1).applyQuaternion(t),
  46563. a.setPosition(e.x, e.y, e.z),
  46564. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46565. }
  46566. }(),
  46567. n.Camera = function() {
  46568. n.Object3D.call(this),
  46569. this.type = "Camera",
  46570. this.matrixWorldInverse = new n.Matrix4,
  46571. this.projectionMatrix = new n.Matrix4
  46572. }
  46573. ,
  46574. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46575. n.Camera.prototype.constructor = n.Camera,
  46576. n.Camera.prototype.getWorldDirection = function() {
  46577. var e = new n.Quaternion;
  46578. return function(t) {
  46579. var i = t || new n.Vector3;
  46580. return this.getWorldQuaternion(e),
  46581. i.set(0, 0, -1).applyQuaternion(e)
  46582. }
  46583. }(),
  46584. n.Camera.prototype.lookAt = function() {
  46585. var e = new n.Matrix4;
  46586. return function(t) {
  46587. e.lookAt(this.position, t, this.up),
  46588. this.quaternion.setFromRotationMatrix(e)
  46589. }
  46590. }(),
  46591. n.Camera.prototype.clone = function() {
  46592. return (new this.constructor).copy(this)
  46593. }
  46594. ,
  46595. n.Camera.prototype.copy = function(e) {
  46596. return n.Object3D.prototype.copy.call(this, e),
  46597. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46598. this.projectionMatrix.copy(e.projectionMatrix),
  46599. this
  46600. }
  46601. ,
  46602. n.CubeCamera = function(e, t, i) {
  46603. n.Object3D.call(this),
  46604. this.type = "CubeCamera";
  46605. var r = 90
  46606. , o = 1
  46607. , a = new n.PerspectiveCamera(r,o,e,t);
  46608. a.up.set(0, -1, 0),
  46609. a.lookAt(new n.Vector3(1,0,0)),
  46610. this.add(a);
  46611. var s = new n.PerspectiveCamera(r,o,e,t);
  46612. s.up.set(0, -1, 0),
  46613. s.lookAt(new n.Vector3(-1,0,0)),
  46614. this.add(s);
  46615. var l = new n.PerspectiveCamera(r,o,e,t);
  46616. l.up.set(0, 0, 1),
  46617. l.lookAt(new n.Vector3(0,1,0)),
  46618. this.add(l);
  46619. var c = new n.PerspectiveCamera(r,o,e,t);
  46620. c.up.set(0, 0, -1),
  46621. c.lookAt(new n.Vector3(0,-1,0)),
  46622. this.add(c);
  46623. var h = new n.PerspectiveCamera(r,o,e,t);
  46624. h.up.set(0, -1, 0),
  46625. h.lookAt(new n.Vector3(0,0,1)),
  46626. this.add(h);
  46627. var u = new n.PerspectiveCamera(r,o,e,t);
  46628. u.up.set(0, -1, 0),
  46629. u.lookAt(new n.Vector3(0,0,-1)),
  46630. this.add(u);
  46631. var d = {
  46632. format: n.RGBFormat,
  46633. magFilter: n.LinearFilter,
  46634. minFilter: n.LinearFilter
  46635. };
  46636. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46637. this.updateCubeMap = function(e, t) {
  46638. null === this.parent && this.updateMatrixWorld();
  46639. var i = this.renderTarget
  46640. , n = i.texture.generateMipmaps;
  46641. i.texture.generateMipmaps = !1,
  46642. i.activeCubeFace = 0,
  46643. e.render(t, a, i),
  46644. i.activeCubeFace = 1,
  46645. e.render(t, s, i),
  46646. i.activeCubeFace = 2,
  46647. e.render(t, l, i),
  46648. i.activeCubeFace = 3,
  46649. e.render(t, c, i),
  46650. i.activeCubeFace = 4,
  46651. e.render(t, h, i),
  46652. i.texture.generateMipmaps = n,
  46653. i.activeCubeFace = 5,
  46654. e.render(t, u, i),
  46655. e.setRenderTarget(null)
  46656. }
  46657. }
  46658. ,
  46659. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46660. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46661. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46662. n.Camera.call(this),
  46663. this.type = "OrthographicCamera",
  46664. this.zoom = 1,
  46665. this.left = e,
  46666. this.right = t,
  46667. this.top = i,
  46668. this.bottom = r,
  46669. this.near = void 0 !== o ? o : .1,
  46670. this.far = void 0 !== a ? a : 2e3,
  46671. this.updateProjectionMatrix()
  46672. }
  46673. ,
  46674. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46675. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46676. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  46677. var e = (this.right - this.left) / (2 * this.zoom)
  46678. , t = (this.top - this.bottom) / (2 * this.zoom)
  46679. , i = (this.right + this.left) / 2
  46680. , n = (this.top + this.bottom) / 2;
  46681. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46682. }
  46683. ,
  46684. n.OrthographicCamera.prototype.copy = function(e) {
  46685. return n.Camera.prototype.copy.call(this, e),
  46686. this.left = e.left,
  46687. this.right = e.right,
  46688. this.top = e.top,
  46689. this.bottom = e.bottom,
  46690. this.near = e.near,
  46691. this.far = e.far,
  46692. this.zoom = e.zoom,
  46693. this
  46694. }
  46695. ,
  46696. n.OrthographicCamera.prototype.toJSON = function(e) {
  46697. var t = n.Object3D.prototype.toJSON.call(this, e);
  46698. return t.object.zoom = this.zoom,
  46699. t.object.left = this.left,
  46700. t.object.right = this.right,
  46701. t.object.top = this.top,
  46702. t.object.bottom = this.bottom,
  46703. t.object.near = this.near,
  46704. t.object.far = this.far,
  46705. t
  46706. }
  46707. ,
  46708. n.PerspectiveCamera = function(e, t, i, r) {
  46709. n.Camera.call(this),
  46710. this.type = "PerspectiveCamera",
  46711. this.focalLength = 10,
  46712. this.zoom = 1,
  46713. this.fov = void 0 !== e ? e : 50,
  46714. this.aspect = void 0 !== t ? t : 1,
  46715. this.near = void 0 !== i ? i : .1,
  46716. this.far = void 0 !== r ? r : 2e3,
  46717. this.updateProjectionMatrix()
  46718. }
  46719. ,
  46720. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  46721. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  46722. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  46723. void 0 === t && (t = 24),
  46724. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  46725. this.updateProjectionMatrix()
  46726. }
  46727. ,
  46728. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  46729. this.fullWidth = e,
  46730. this.fullHeight = t,
  46731. this.x = i,
  46732. this.y = n,
  46733. this.width = r,
  46734. this.height = o,
  46735. this.updateProjectionMatrix()
  46736. }
  46737. ,
  46738. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  46739. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  46740. if (this.fullWidth) {
  46741. var t = this.fullWidth / this.fullHeight
  46742. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  46743. , r = -i
  46744. , o = t * r
  46745. , a = t * i
  46746. , s = Math.abs(a - o)
  46747. , l = Math.abs(i - r);
  46748. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  46749. } else
  46750. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  46751. }
  46752. ,
  46753. n.PerspectiveCamera.prototype.copy = function(e) {
  46754. return n.Camera.prototype.copy.call(this, e),
  46755. this.focalLength = e.focalLength,
  46756. this.zoom = e.zoom,
  46757. this.fov = e.fov,
  46758. this.aspect = e.aspect,
  46759. this.near = e.near,
  46760. this.far = e.far,
  46761. this
  46762. }
  46763. ,
  46764. n.PerspectiveCamera.prototype.toJSON = function(e) {
  46765. var t = n.Object3D.prototype.toJSON.call(this, e);
  46766. return t.object.focalLength = this.focalLength,
  46767. t.object.zoom = this.zoom,
  46768. t.object.fov = this.fov,
  46769. t.object.aspect = this.aspect,
  46770. t.object.near = this.near,
  46771. t.object.far = this.far,
  46772. t
  46773. }
  46774. ,
  46775. n.StereoCamera = function() {
  46776. this.type = "StereoCamera",
  46777. this.aspect = 1,
  46778. this.cameraL = new n.PerspectiveCamera,
  46779. this.cameraL.layers.enable(1),
  46780. this.cameraL.matrixAutoUpdate = !1,
  46781. this.cameraR = new n.PerspectiveCamera,
  46782. this.cameraR.layers.enable(2),
  46783. this.cameraR.matrixAutoUpdate = !1
  46784. }
  46785. ,
  46786. n.StereoCamera.prototype = {
  46787. constructor: n.StereoCamera,
  46788. update: function() {
  46789. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  46790. return function(l) {
  46791. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  46792. if (c) {
  46793. e = l.focalLength,
  46794. t = l.fov,
  46795. i = l.aspect * this.aspect,
  46796. r = l.near,
  46797. o = l.far;
  46798. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  46799. s.elements[12] = -p,
  46800. a.elements[12] = p,
  46801. h = -g * i + f,
  46802. u = g * i + f,
  46803. d.elements[0] = 2 * r / (u - h),
  46804. d.elements[8] = (u + h) / (u - h),
  46805. this.cameraL.projectionMatrix.copy(d),
  46806. h = -g * i - f,
  46807. u = g * i - f,
  46808. d.elements[0] = 2 * r / (u - h),
  46809. d.elements[8] = (u + h) / (u - h),
  46810. this.cameraR.projectionMatrix.copy(d)
  46811. }
  46812. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  46813. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  46814. }
  46815. }()
  46816. },
  46817. n.Light = function(e, t) {
  46818. n.Object3D.call(this),
  46819. this.type = "Light",
  46820. this.color = new n.Color(e),
  46821. this.intensity = void 0 !== t ? t : 1,
  46822. this.receiveShadow = void 0
  46823. }
  46824. ,
  46825. n.Light.prototype = Object.create(n.Object3D.prototype),
  46826. n.Light.prototype.constructor = n.Light,
  46827. n.Light.prototype.copy = function(e) {
  46828. return n.Object3D.prototype.copy.call(this, e),
  46829. this.color.copy(e.color),
  46830. this.intensity = e.intensity,
  46831. this
  46832. }
  46833. ,
  46834. n.Light.prototype.toJSON = function(e) {
  46835. var t = n.Object3D.prototype.toJSON.call(this, e);
  46836. return t.object.color = this.color.getHex(),
  46837. t.object.intensity = this.intensity,
  46838. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  46839. void 0 !== this.distance && (t.object.distance = this.distance),
  46840. void 0 !== this.angle && (t.object.angle = this.angle),
  46841. void 0 !== this.decay && (t.object.decay = this.decay),
  46842. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  46843. t
  46844. }
  46845. ,
  46846. n.LightShadow = function(e) {
  46847. this.camera = e,
  46848. this.bias = 0,
  46849. this.radius = 1,
  46850. this.mapSize = new n.Vector2(512,512),
  46851. this.map = null,
  46852. this.matrix = new n.Matrix4
  46853. }
  46854. ,
  46855. n.LightShadow.prototype = {
  46856. constructor: n.LightShadow,
  46857. copy: function(e) {
  46858. return this.camera = e.camera.clone(),
  46859. this.bias = e.bias,
  46860. this.radius = e.radius,
  46861. this.mapSize.copy(e.mapSize),
  46862. this
  46863. },
  46864. clone: function() {
  46865. return (new this.constructor).copy(this)
  46866. }
  46867. },
  46868. n.AmbientLight = function(e, t) {
  46869. n.Light.call(this, e, t),
  46870. this.type = "AmbientLight",
  46871. this.castShadow = void 0
  46872. }
  46873. ,
  46874. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  46875. n.AmbientLight.prototype.constructor = n.AmbientLight,
  46876. n.DirectionalLight = function(e, t) {
  46877. n.Light.call(this, e, t),
  46878. this.type = "DirectionalLight",
  46879. this.position.set(0, 1, 0),
  46880. this.updateMatrix(),
  46881. this.target = new n.Object3D,
  46882. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  46883. }
  46884. ,
  46885. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  46886. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  46887. n.DirectionalLight.prototype.copy = function(e) {
  46888. return n.Light.prototype.copy.call(this, e),
  46889. this.target = e.target.clone(),
  46890. this.shadow = e.shadow.clone(),
  46891. this
  46892. }
  46893. ,
  46894. n.HemisphereLight = function(e, t, i) {
  46895. n.Light.call(this, e, i),
  46896. this.type = "HemisphereLight",
  46897. this.castShadow = void 0,
  46898. this.position.set(0, 1, 0),
  46899. this.updateMatrix(),
  46900. this.groundColor = new n.Color(t)
  46901. }
  46902. ,
  46903. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  46904. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  46905. n.HemisphereLight.prototype.copy = function(e) {
  46906. return n.Light.prototype.copy.call(this, e),
  46907. this.groundColor.copy(e.groundColor),
  46908. this
  46909. }
  46910. ,
  46911. n.PointLight = function(e, t, i, r) {
  46912. n.Light.call(this, e, t),
  46913. this.type = "PointLight",
  46914. this.distance = void 0 !== i ? i : 0,
  46915. this.decay = void 0 !== r ? r : 1,
  46916. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  46917. }
  46918. ,
  46919. n.PointLight.prototype = Object.create(n.Light.prototype),
  46920. n.PointLight.prototype.constructor = n.PointLight,
  46921. Object.defineProperty(n.PointLight.prototype, "power", {
  46922. get: function() {
  46923. return 4 * this.intensity * Math.PI
  46924. },
  46925. set: function(e) {
  46926. this.intensity = e / (4 * Math.PI)
  46927. }
  46928. }),
  46929. n.PointLight.prototype.copy = function(e) {
  46930. return n.Light.prototype.copy.call(this, e),
  46931. this.distance = e.distance,
  46932. this.decay = e.decay,
  46933. this.shadow = e.shadow.clone(),
  46934. this
  46935. }
  46936. ,
  46937. n.SpotLight = function(e, t, i, r, o, a) {
  46938. n.Light.call(this, e, t),
  46939. this.type = "SpotLight",
  46940. this.position.set(0, 1, 0),
  46941. this.updateMatrix(),
  46942. this.target = new n.Object3D,
  46943. this.distance = void 0 !== i ? i : 0,
  46944. this.angle = void 0 !== r ? r : Math.PI / 3,
  46945. this.penumbra = void 0 !== o ? o : 0,
  46946. this.decay = void 0 !== a ? a : 1,
  46947. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  46948. }
  46949. ,
  46950. n.SpotLight.prototype = Object.create(n.Light.prototype),
  46951. n.SpotLight.prototype.constructor = n.SpotLight,
  46952. Object.defineProperty(n.SpotLight.prototype, "power", {
  46953. get: function() {
  46954. return this.intensity * Math.PI
  46955. },
  46956. set: function(e) {
  46957. this.intensity = e / Math.PI
  46958. }
  46959. }),
  46960. n.SpotLight.prototype.copy = function(e) {
  46961. return n.Light.prototype.copy.call(this, e),
  46962. this.distance = e.distance,
  46963. this.angle = e.angle,
  46964. this.penumbra = e.penumbra,
  46965. this.decay = e.decay,
  46966. this.target = e.target.clone(),
  46967. this.shadow = e.shadow.clone(),
  46968. this
  46969. }
  46970. ,
  46971. n.Cache = {
  46972. enabled: !1,
  46973. files: {},
  46974. add: function(e, t) {
  46975. this.enabled !== !1 && (this.files[e] = t)
  46976. },
  46977. get: function(e) {
  46978. if (this.enabled !== !1)
  46979. return this.files[e]
  46980. },
  46981. remove: function(e) {
  46982. delete this.files[e]
  46983. },
  46984. clear: function() {
  46985. this.files = {}
  46986. }
  46987. },
  46988. n.Loader = function() {
  46989. this.onLoadStart = function() {}
  46990. ,
  46991. this.onLoadProgress = function() {}
  46992. ,
  46993. this.onLoadComplete = function() {}
  46994. }
  46995. ,
  46996. n.Loader.prototype = {
  46997. constructor: n.Loader,
  46998. crossOrigin: void 0,
  46999. extractUrlBase: function(e) {
  47000. var t = e.split("/");
  47001. return 1 === t.length ? "./" : (t.pop(),
  47002. t.join("/") + "/")
  47003. },
  47004. initMaterials: function(e, t, i) {
  47005. for (var n = [], r = 0; r < e.length; ++r)
  47006. n[r] = this.createMaterial(e[r], t, i);
  47007. return n
  47008. },
  47009. createMaterial: function() {
  47010. var e, t, i;
  47011. return function(r, o, a) {
  47012. function s(e, i, r, s, c) {
  47013. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47014. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47015. h = t.load(u)),
  47016. void 0 !== i && (h.repeat.fromArray(i),
  47017. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47018. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47019. void 0 !== r && h.offset.fromArray(r),
  47020. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47021. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47022. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47023. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47024. void 0 !== c && (h.anisotropy = c);
  47025. var p = n.Math.generateUUID();
  47026. return l[p] = h,
  47027. p
  47028. }
  47029. void 0 === e && (e = new n.Color),
  47030. void 0 === t && (t = new n.TextureLoader),
  47031. void 0 === i && (i = new n.MaterialLoader);
  47032. var l = {}
  47033. , c = {
  47034. uuid: n.Math.generateUUID(),
  47035. type: "MeshLambertMaterial"
  47036. };
  47037. for (var h in r) {
  47038. var u = r[h];
  47039. switch (h) {
  47040. case "DbgColor":
  47041. case "DbgIndex":
  47042. case "opticalDensity":
  47043. case "illumination":
  47044. break;
  47045. case "DbgName":
  47046. c.name = u;
  47047. break;
  47048. case "blending":
  47049. c.blending = n[u];
  47050. break;
  47051. case "colorAmbient":
  47052. case "mapAmbient":
  47053. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47054. break;
  47055. case "colorDiffuse":
  47056. c.color = e.fromArray(u).getHex();
  47057. break;
  47058. case "colorSpecular":
  47059. c.specular = e.fromArray(u).getHex();
  47060. break;
  47061. case "colorEmissive":
  47062. c.emissive = e.fromArray(u).getHex();
  47063. break;
  47064. case "specularCoef":
  47065. c.shininess = u;
  47066. break;
  47067. case "shading":
  47068. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47069. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47070. break;
  47071. case "mapDiffuse":
  47072. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47073. break;
  47074. case "mapDiffuseRepeat":
  47075. case "mapDiffuseOffset":
  47076. case "mapDiffuseWrap":
  47077. case "mapDiffuseAnisotropy":
  47078. break;
  47079. case "mapLight":
  47080. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47081. break;
  47082. case "mapLightRepeat":
  47083. case "mapLightOffset":
  47084. case "mapLightWrap":
  47085. case "mapLightAnisotropy":
  47086. break;
  47087. case "mapAO":
  47088. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47089. break;
  47090. case "mapAORepeat":
  47091. case "mapAOOffset":
  47092. case "mapAOWrap":
  47093. case "mapAOAnisotropy":
  47094. break;
  47095. case "mapBump":
  47096. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47097. break;
  47098. case "mapBumpScale":
  47099. c.bumpScale = u;
  47100. break;
  47101. case "mapBumpRepeat":
  47102. case "mapBumpOffset":
  47103. case "mapBumpWrap":
  47104. case "mapBumpAnisotropy":
  47105. break;
  47106. case "mapNormal":
  47107. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47108. break;
  47109. case "mapNormalFactor":
  47110. c.normalScale = [u, u];
  47111. break;
  47112. case "mapNormalRepeat":
  47113. case "mapNormalOffset":
  47114. case "mapNormalWrap":
  47115. case "mapNormalAnisotropy":
  47116. break;
  47117. case "mapSpecular":
  47118. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47119. break;
  47120. case "mapSpecularRepeat":
  47121. case "mapSpecularOffset":
  47122. case "mapSpecularWrap":
  47123. case "mapSpecularAnisotropy":
  47124. break;
  47125. case "mapAlpha":
  47126. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47127. break;
  47128. case "mapAlphaRepeat":
  47129. case "mapAlphaOffset":
  47130. case "mapAlphaWrap":
  47131. case "mapAlphaAnisotropy":
  47132. break;
  47133. case "flipSided":
  47134. c.side = n.BackSide;
  47135. break;
  47136. case "doubleSided":
  47137. c.side = n.DoubleSide;
  47138. break;
  47139. case "transparency":
  47140. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47141. c.opacity = u;
  47142. break;
  47143. case "depthTest":
  47144. case "depthWrite":
  47145. case "colorWrite":
  47146. case "opacity":
  47147. case "reflectivity":
  47148. case "transparent":
  47149. case "visible":
  47150. case "wireframe":
  47151. c[h] = u;
  47152. break;
  47153. case "vertexColors":
  47154. u === !0 && (c.vertexColors = n.VertexColors),
  47155. "face" === u && (c.vertexColors = n.FaceColors);
  47156. break;
  47157. default:
  47158. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47159. }
  47160. }
  47161. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47162. "MeshPhongMaterial" !== c.type && delete c.specular,
  47163. c.opacity < 1 && (c.transparent = !0),
  47164. i.setTextures(l),
  47165. i.parse(c)
  47166. }
  47167. }()
  47168. },
  47169. n.Loader.Handlers = {
  47170. handlers: [],
  47171. add: function(e, t) {
  47172. this.handlers.push(e, t)
  47173. },
  47174. get: function(e) {
  47175. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47176. var r = t[i]
  47177. , o = t[i + 1];
  47178. if (r.test(e))
  47179. return o
  47180. }
  47181. return null
  47182. }
  47183. },
  47184. n.XHRLoader = function(e) {
  47185. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47186. }
  47187. ,
  47188. n.XHRLoader.prototype = {
  47189. constructor: n.XHRLoader,
  47190. load: function(e, t, i, r) {
  47191. void 0 !== this.path && (e = this.path + e);
  47192. var o = this
  47193. , a = n.Cache.get(e);
  47194. if (void 0 !== a)
  47195. return t && setTimeout(function() {
  47196. t(a)
  47197. }, 0),
  47198. a;
  47199. var s = new XMLHttpRequest;
  47200. return s.overrideMimeType("text/plain"),
  47201. s.open("GET", e, !0),
  47202. s.addEventListener("load", function(i) {
  47203. var a = i.target.response;
  47204. n.Cache.add(e, a),
  47205. 200 === this.status ? (t && t(a),
  47206. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47207. t && t(a),
  47208. o.manager.itemEnd(e)) : (r && r(i),
  47209. o.manager.itemError(e))
  47210. }, !1),
  47211. void 0 !== i && s.addEventListener("progress", function(e) {
  47212. i(e)
  47213. }, !1),
  47214. s.addEventListener("error", function(t) {
  47215. r && r(t),
  47216. o.manager.itemError(e)
  47217. }, !1),
  47218. void 0 !== this.responseType && (s.responseType = this.responseType),
  47219. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47220. s.send(null),
  47221. o.manager.itemStart(e),
  47222. s
  47223. },
  47224. setPath: function(e) {
  47225. this.path = e
  47226. },
  47227. setResponseType: function(e) {
  47228. this.responseType = e
  47229. },
  47230. setWithCredentials: function(e) {
  47231. this.withCredentials = e
  47232. }
  47233. },
  47234. n.FontLoader = function(e) {
  47235. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47236. }
  47237. ,
  47238. n.FontLoader.prototype = {
  47239. constructor: n.FontLoader,
  47240. load: function(e, t, i, r) {
  47241. var o = new n.XHRLoader(this.manager);
  47242. o.load(e, function(e) {
  47243. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47244. }, i, r)
  47245. }
  47246. },
  47247. n.ImageLoader = function(e) {
  47248. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47249. }
  47250. ,
  47251. n.ImageLoader.prototype = {
  47252. constructor: n.ImageLoader,
  47253. load: function(e, t, i, r) {
  47254. void 0 !== this.path && (e = this.path + e);
  47255. var o = this
  47256. , a = n.Cache.get(e);
  47257. if (void 0 !== a)
  47258. return o.manager.itemStart(e),
  47259. t ? setTimeout(function() {
  47260. t(a),
  47261. o.manager.itemEnd(e)
  47262. }, 0) : o.manager.itemEnd(e),
  47263. a;
  47264. var s = document.createElement("img");
  47265. return s.addEventListener("load", function(i) {
  47266. n.Cache.add(e, this),
  47267. t && t(this),
  47268. o.manager.itemEnd(e)
  47269. }, !1),
  47270. void 0 !== i && s.addEventListener("progress", function(e) {
  47271. i(e)
  47272. }, !1),
  47273. s.addEventListener("error", function(t) {
  47274. r && r(t),
  47275. o.manager.itemError(e)
  47276. }, !1),
  47277. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47278. o.manager.itemStart(e),
  47279. s.src = e,
  47280. s
  47281. },
  47282. setCrossOrigin: function(e) {
  47283. this.crossOrigin = e
  47284. },
  47285. setPath: function(e) {
  47286. this.path = e
  47287. }
  47288. },
  47289. n.JSONLoader = function(e) {
  47290. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47291. e = void 0),
  47292. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47293. this.withCredentials = !1
  47294. }
  47295. ,
  47296. n.JSONLoader.prototype = {
  47297. constructor: n.JSONLoader,
  47298. get statusDomElement() {
  47299. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47300. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47301. this._statusDomElement
  47302. },
  47303. load: function(e, t, i, r) {
  47304. var o = this
  47305. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47306. , s = new n.XHRLoader(this.manager);
  47307. s.setWithCredentials(this.withCredentials),
  47308. s.load(e, function(i) {
  47309. var n = JSON.parse(i)
  47310. , r = n.metadata;
  47311. if (void 0 !== r) {
  47312. var s = r.type;
  47313. if (void 0 !== s) {
  47314. if ("object" === s.toLowerCase())
  47315. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47316. if ("scene" === s.toLowerCase())
  47317. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47318. }
  47319. }
  47320. var l = o.parse(n, a);
  47321. t(l.geometry, l.materials)
  47322. }, i, r)
  47323. },
  47324. setTexturePath: function(e) {
  47325. this.texturePath = e
  47326. },
  47327. parse: function(e, t) {
  47328. function i(t) {
  47329. function i(e, t) {
  47330. return e & 1 << t
  47331. }
  47332. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47333. if (void 0 !== e.uvs) {
  47334. for (r = 0; r < e.uvs.length; r++)
  47335. e.uvs[r].length && B++;
  47336. for (r = 0; r < B; r++)
  47337. s.faceVertexUvs[r] = []
  47338. }
  47339. for (l = 0,
  47340. c = L.length; l < c; )
  47341. E = new n.Vector3,
  47342. E.x = L[l++] * t,
  47343. E.y = L[l++] * t,
  47344. E.z = L[l++] * t,
  47345. s.vertices.push(E);
  47346. for (l = 0,
  47347. c = O.length; l < c; )
  47348. if (f = O[l++],
  47349. g = i(f, 0),
  47350. m = i(f, 1),
  47351. v = i(f, 3),
  47352. A = i(f, 4),
  47353. y = i(f, 5),
  47354. C = i(f, 6),
  47355. I = i(f, 7),
  47356. g) {
  47357. if (w = new n.Face3,
  47358. w.a = O[l],
  47359. w.b = O[l + 1],
  47360. w.c = O[l + 3],
  47361. _ = new n.Face3,
  47362. _.a = O[l + 1],
  47363. _.b = O[l + 2],
  47364. _.c = O[l + 3],
  47365. l += 4,
  47366. m && (p = O[l++],
  47367. w.materialIndex = p,
  47368. _.materialIndex = p),
  47369. a = s.faces.length,
  47370. v)
  47371. for (r = 0; r < B; r++)
  47372. for (S = e.uvs[r],
  47373. s.faceVertexUvs[r][a] = [],
  47374. s.faceVertexUvs[r][a + 1] = [],
  47375. o = 0; o < 4; o++)
  47376. d = O[l++],
  47377. R = S[2 * d],
  47378. P = S[2 * d + 1],
  47379. M = new n.Vector2(R,P),
  47380. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47381. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47382. if (A && (u = 3 * O[l++],
  47383. w.normal.set(D[u++], D[u++], D[u]),
  47384. _.normal.copy(w.normal)),
  47385. y)
  47386. for (r = 0; r < 4; r++)
  47387. u = 3 * O[l++],
  47388. x = new n.Vector3(D[u++],D[u++],D[u]),
  47389. 2 !== r && w.vertexNormals.push(x),
  47390. 0 !== r && _.vertexNormals.push(x);
  47391. if (C && (h = O[l++],
  47392. T = N[h],
  47393. w.color.setHex(T),
  47394. _.color.setHex(T)),
  47395. I)
  47396. for (r = 0; r < 4; r++)
  47397. h = O[l++],
  47398. T = N[h],
  47399. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47400. 0 !== r && _.vertexColors.push(new n.Color(T));
  47401. s.faces.push(w),
  47402. s.faces.push(_)
  47403. } else {
  47404. if (b = new n.Face3,
  47405. b.a = O[l++],
  47406. b.b = O[l++],
  47407. b.c = O[l++],
  47408. m && (p = O[l++],
  47409. b.materialIndex = p),
  47410. a = s.faces.length,
  47411. v)
  47412. for (r = 0; r < B; r++)
  47413. for (S = e.uvs[r],
  47414. s.faceVertexUvs[r][a] = [],
  47415. o = 0; o < 3; o++)
  47416. d = O[l++],
  47417. R = S[2 * d],
  47418. P = S[2 * d + 1],
  47419. M = new n.Vector2(R,P),
  47420. s.faceVertexUvs[r][a].push(M);
  47421. if (A && (u = 3 * O[l++],
  47422. b.normal.set(D[u++], D[u++], D[u])),
  47423. y)
  47424. for (r = 0; r < 3; r++)
  47425. u = 3 * O[l++],
  47426. x = new n.Vector3(D[u++],D[u++],D[u]),
  47427. b.vertexNormals.push(x);
  47428. if (C && (h = O[l++],
  47429. b.color.setHex(N[h])),
  47430. I)
  47431. for (r = 0; r < 3; r++)
  47432. h = O[l++],
  47433. b.vertexColors.push(new n.Color(N[h]));
  47434. s.faces.push(b)
  47435. }
  47436. }
  47437. function r() {
  47438. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47439. if (e.skinWeights)
  47440. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47441. var o = e.skinWeights[i]
  47442. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47443. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47444. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47445. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47446. }
  47447. if (e.skinIndices)
  47448. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47449. var h = e.skinIndices[i]
  47450. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47451. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47452. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47453. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47454. }
  47455. s.bones = e.bones,
  47456. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47457. }
  47458. function o(t) {
  47459. if (void 0 !== e.morphTargets)
  47460. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47461. s.morphTargets[i] = {},
  47462. s.morphTargets[i].name = e.morphTargets[i].name,
  47463. s.morphTargets[i].vertices = [];
  47464. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47465. var h = new n.Vector3;
  47466. h.x = a[l] * t,
  47467. h.y = a[l + 1] * t,
  47468. h.z = a[l + 2] * t,
  47469. o.push(h)
  47470. }
  47471. }
  47472. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47473. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47474. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47475. u[i].color.fromArray(d, 3 * i)
  47476. }
  47477. }
  47478. function a() {
  47479. var t = []
  47480. , i = [];
  47481. void 0 !== e.animation && i.push(e.animation),
  47482. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47483. for (var r = 0; r < i.length; r++) {
  47484. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47485. o && t.push(o)
  47486. }
  47487. if (s.morphTargets) {
  47488. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47489. t = t.concat(a)
  47490. }
  47491. t.length > 0 && (s.animations = t)
  47492. }
  47493. var s = new n.Geometry
  47494. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47495. if (i(l),
  47496. r(),
  47497. o(l),
  47498. a(),
  47499. s.computeFaceNormals(),
  47500. s.computeBoundingSphere(),
  47501. void 0 === e.materials || 0 === e.materials.length)
  47502. return {
  47503. geometry: s
  47504. };
  47505. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47506. return {
  47507. geometry: s,
  47508. materials: c
  47509. }
  47510. }
  47511. },
  47512. n.LoadingManager = function(e, t, i) {
  47513. var n = this
  47514. , r = !1
  47515. , o = 0
  47516. , a = 0;
  47517. this.onStart = void 0,
  47518. this.onLoad = e,
  47519. this.onProgress = t,
  47520. this.onError = i,
  47521. this.itemStart = function(e) {
  47522. a++,
  47523. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47524. r = !0
  47525. }
  47526. ,
  47527. this.itemEnd = function(e) {
  47528. o++,
  47529. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47530. o === a && (r = !1,
  47531. void 0 !== n.onLoad && n.onLoad())
  47532. }
  47533. ,
  47534. this.itemError = function(e) {
  47535. void 0 !== n.onError && n.onError(e)
  47536. }
  47537. }
  47538. ,
  47539. n.DefaultLoadingManager = new n.LoadingManager,
  47540. n.BufferGeometryLoader = function(e) {
  47541. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47542. }
  47543. ,
  47544. n.BufferGeometryLoader.prototype = {
  47545. constructor: n.BufferGeometryLoader,
  47546. load: function(e, t, i, r) {
  47547. var o = this
  47548. , a = new n.XHRLoader(o.manager);
  47549. a.load(e, function(e) {
  47550. t(o.parse(JSON.parse(e)))
  47551. }, i, r)
  47552. },
  47553. parse: function(e) {
  47554. var t = new n.BufferGeometry
  47555. , i = e.data.index
  47556. , r = {
  47557. Int8Array: Int8Array,
  47558. Uint8Array: Uint8Array,
  47559. Uint8ClampedArray: Uint8ClampedArray,
  47560. Int16Array: Int16Array,
  47561. Uint16Array: Uint16Array,
  47562. Int32Array: Int32Array,
  47563. Uint32Array: Uint32Array,
  47564. Float32Array: Float32Array,
  47565. Float64Array: Float64Array
  47566. };
  47567. if (void 0 !== i) {
  47568. var o = new r[i.type](i.array);
  47569. t.setIndex(new n.BufferAttribute(o,1))
  47570. }
  47571. var a = e.data.attributes;
  47572. for (var s in a) {
  47573. var l = a[s]
  47574. , o = new r[l.type](l.array);
  47575. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47576. }
  47577. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47578. if (void 0 !== c)
  47579. for (var h = 0, u = c.length; h !== u; ++h) {
  47580. var d = c[h];
  47581. t.addGroup(d.start, d.count, d.materialIndex)
  47582. }
  47583. var p = e.data.boundingSphere;
  47584. if (void 0 !== p) {
  47585. var f = new n.Vector3;
  47586. void 0 !== p.center && f.fromArray(p.center),
  47587. t.boundingSphere = new n.Sphere(f,p.radius)
  47588. }
  47589. return t
  47590. }
  47591. },
  47592. n.MaterialLoader = function(e) {
  47593. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47594. this.textures = {}
  47595. }
  47596. ,
  47597. n.MaterialLoader.prototype = {
  47598. constructor: n.MaterialLoader,
  47599. load: function(e, t, i, r) {
  47600. var o = this
  47601. , a = new n.XHRLoader(o.manager);
  47602. a.load(e, function(e) {
  47603. t(o.parse(JSON.parse(e)))
  47604. }, i, r)
  47605. },
  47606. setTextures: function(e) {
  47607. this.textures = e
  47608. },
  47609. getTexture: function(e) {
  47610. var t = this.textures;
  47611. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47612. t[e]
  47613. },
  47614. parse: function(e) {
  47615. var t = new n[e.type];
  47616. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47617. void 0 !== e.name && (t.name = e.name),
  47618. void 0 !== e.color && t.color.setHex(e.color),
  47619. void 0 !== e.roughness && (t.roughness = e.roughness),
  47620. void 0 !== e.metalness && (t.metalness = e.metalness),
  47621. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47622. void 0 !== e.specular && t.specular.setHex(e.specular),
  47623. void 0 !== e.shininess && (t.shininess = e.shininess),
  47624. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47625. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47626. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47627. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47628. void 0 !== e.shading && (t.shading = e.shading),
  47629. void 0 !== e.blending && (t.blending = e.blending),
  47630. void 0 !== e.side && (t.side = e.side),
  47631. void 0 !== e.opacity && (t.opacity = e.opacity),
  47632. void 0 !== e.transparent && (t.transparent = e.transparent),
  47633. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47634. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47635. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47636. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47637. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47638. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47639. void 0 !== e.size && (t.size = e.size),
  47640. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47641. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47642. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47643. t.transparent = !0),
  47644. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47645. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47646. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47647. void 0 !== e.normalScale) {
  47648. var i = e.normalScale;
  47649. Array.isArray(i) === !1 && (i = [i, i]),
  47650. t.normalScale = (new n.Vector2).fromArray(i)
  47651. }
  47652. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47653. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47654. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47655. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47656. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47657. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47658. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47659. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47660. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47661. t.combine = n.MultiplyOperation),
  47662. e.reflectivity && (t.reflectivity = e.reflectivity),
  47663. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47664. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47665. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47666. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47667. void 0 !== e.materials)
  47668. for (var r = 0, o = e.materials.length; r < o; r++)
  47669. t.materials.push(this.parse(e.materials[r]));
  47670. return t
  47671. }
  47672. },
  47673. n.ObjectLoader = function(e) {
  47674. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47675. this.texturePath = ""
  47676. }
  47677. ,
  47678. n.ObjectLoader.prototype = {
  47679. constructor: n.ObjectLoader,
  47680. load: function(e, t, i, r) {
  47681. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  47682. var o = this
  47683. , a = new n.XHRLoader(o.manager);
  47684. a.load(e, function(e) {
  47685. o.parse(JSON.parse(e), t)
  47686. }, i, r)
  47687. },
  47688. setTexturePath: function(e) {
  47689. this.texturePath = e
  47690. },
  47691. setCrossOrigin: function(e) {
  47692. this.crossOrigin = e
  47693. },
  47694. parse: function(e, t) {
  47695. var i = this.parseGeometries(e.geometries)
  47696. , n = this.parseImages(e.images, function() {
  47697. void 0 !== t && t(a)
  47698. })
  47699. , r = this.parseTextures(e.textures, n)
  47700. , o = this.parseMaterials(e.materials, r)
  47701. , a = this.parseObject(e.object, i, o);
  47702. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  47703. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  47704. a
  47705. },
  47706. parseGeometries: function(e) {
  47707. var t = {};
  47708. if (void 0 !== e)
  47709. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  47710. var s, l = e[o];
  47711. switch (l.type) {
  47712. case "PlaneGeometry":
  47713. case "PlaneBufferGeometry":
  47714. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  47715. break;
  47716. case "BoxGeometry":
  47717. case "BoxBufferGeometry":
  47718. case "CubeGeometry":
  47719. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  47720. break;
  47721. case "CircleGeometry":
  47722. case "CircleBufferGeometry":
  47723. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  47724. break;
  47725. case "CylinderGeometry":
  47726. case "CylinderBufferGeometry":
  47727. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  47728. break;
  47729. case "SphereGeometry":
  47730. case "SphereBufferGeometry":
  47731. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  47732. break;
  47733. case "DodecahedronGeometry":
  47734. s = new n.DodecahedronGeometry(l.radius,l.detail);
  47735. break;
  47736. case "IcosahedronGeometry":
  47737. s = new n.IcosahedronGeometry(l.radius,l.detail);
  47738. break;
  47739. case "OctahedronGeometry":
  47740. s = new n.OctahedronGeometry(l.radius,l.detail);
  47741. break;
  47742. case "TetrahedronGeometry":
  47743. s = new n.TetrahedronGeometry(l.radius,l.detail);
  47744. break;
  47745. case "RingGeometry":
  47746. case "RingBufferGeometry":
  47747. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  47748. break;
  47749. case "TorusGeometry":
  47750. case "TorusBufferGeometry":
  47751. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  47752. break;
  47753. case "TorusKnotGeometry":
  47754. case "TorusKnotBufferGeometry":
  47755. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  47756. break;
  47757. case "LatheGeometry":
  47758. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  47759. break;
  47760. case "BufferGeometry":
  47761. s = r.parse(l);
  47762. break;
  47763. case "Geometry":
  47764. s = i.parse(l.data, this.texturePath).geometry;
  47765. break;
  47766. default:
  47767. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  47768. continue
  47769. }
  47770. s.uuid = l.uuid,
  47771. void 0 !== l.name && (s.name = l.name),
  47772. t[l.uuid] = s
  47773. }
  47774. return t
  47775. },
  47776. parseMaterials: function(e, t) {
  47777. var i = {};
  47778. if (void 0 !== e) {
  47779. var r = new n.MaterialLoader;
  47780. r.setTextures(t);
  47781. for (var o = 0, a = e.length; o < a; o++) {
  47782. var s = r.parse(e[o]);
  47783. i[s.uuid] = s
  47784. }
  47785. }
  47786. return i
  47787. },
  47788. parseAnimations: function(e) {
  47789. for (var t = [], i = 0; i < e.length; i++) {
  47790. var r = n.AnimationClip.parse(e[i]);
  47791. t.push(r)
  47792. }
  47793. return t
  47794. },
  47795. parseImages: function(e, t) {
  47796. function i(e) {
  47797. return r.manager.itemStart(e),
  47798. s.load(e, function() {
  47799. r.manager.itemEnd(e)
  47800. })
  47801. }
  47802. var r = this
  47803. , o = {};
  47804. if (void 0 !== e && e.length > 0) {
  47805. var a = new n.LoadingManager(t)
  47806. , s = new n.ImageLoader(a);
  47807. s.setCrossOrigin(this.crossOrigin);
  47808. for (var l = 0, c = e.length; l < c; l++) {
  47809. var h = e[l]
  47810. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  47811. o[h.uuid] = i(u)
  47812. }
  47813. }
  47814. return o
  47815. },
  47816. parseTextures: function(e, t) {
  47817. function i(e) {
  47818. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  47819. n[e])
  47820. }
  47821. var r = {};
  47822. if (void 0 !== e)
  47823. for (var o = 0, a = e.length; o < a; o++) {
  47824. var s = e[o];
  47825. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  47826. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  47827. var l = new n.Texture(t[s.image]);
  47828. l.needsUpdate = !0,
  47829. l.uuid = s.uuid,
  47830. void 0 !== s.name && (l.name = s.name),
  47831. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  47832. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  47833. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  47834. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  47835. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  47836. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  47837. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  47838. l.wrapT = i(s.wrap[1])),
  47839. r[s.uuid] = l
  47840. }
  47841. return r
  47842. },
  47843. parseObject: function() {
  47844. var e = new n.Matrix4;
  47845. return function(t, i, r) {
  47846. function o(e) {
  47847. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  47848. i[e]
  47849. }
  47850. function a(e) {
  47851. if (void 0 !== e)
  47852. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  47853. r[e]
  47854. }
  47855. var s;
  47856. switch (t.type) {
  47857. case "Scene":
  47858. s = new n.Scene;
  47859. break;
  47860. case "PerspectiveCamera":
  47861. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  47862. break;
  47863. case "OrthographicCamera":
  47864. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  47865. break;
  47866. case "AmbientLight":
  47867. s = new n.AmbientLight(t.color,t.intensity);
  47868. break;
  47869. case "DirectionalLight":
  47870. s = new n.DirectionalLight(t.color,t.intensity);
  47871. break;
  47872. case "PointLight":
  47873. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  47874. break;
  47875. case "SpotLight":
  47876. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  47877. break;
  47878. case "HemisphereLight":
  47879. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  47880. break;
  47881. case "Mesh":
  47882. var l = o(t.geometry)
  47883. , c = a(t.material);
  47884. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  47885. break;
  47886. case "LOD":
  47887. s = new n.LOD;
  47888. break;
  47889. case "Line":
  47890. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  47891. break;
  47892. case "PointCloud":
  47893. case "Points":
  47894. s = new n.Points(o(t.geometry),a(t.material));
  47895. break;
  47896. case "Sprite":
  47897. s = new n.Sprite(a(t.material));
  47898. break;
  47899. case "Group":
  47900. s = new n.Group;
  47901. break;
  47902. default:
  47903. s = new n.Object3D
  47904. }
  47905. if (s.uuid = t.uuid,
  47906. void 0 !== t.name && (s.name = t.name),
  47907. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  47908. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  47909. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  47910. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  47911. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  47912. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  47913. void 0 !== t.visible && (s.visible = t.visible),
  47914. void 0 !== t.userData && (s.userData = t.userData),
  47915. void 0 !== t.children)
  47916. for (var h in t.children)
  47917. s.add(this.parseObject(t.children[h], i, r));
  47918. if ("LOD" === t.type)
  47919. for (var u = t.levels, d = 0; d < u.length; d++) {
  47920. var p = u[d]
  47921. , h = s.getObjectByProperty("uuid", p.object);
  47922. void 0 !== h && s.addLevel(h, p.distance)
  47923. }
  47924. return s
  47925. }
  47926. }()
  47927. },
  47928. n.TextureLoader = function(e) {
  47929. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47930. }
  47931. ,
  47932. n.TextureLoader.prototype = {
  47933. constructor: n.TextureLoader,
  47934. load: function(e, t, i, r) {
  47935. var o = new n.Texture
  47936. , a = new n.ImageLoader(this.manager);
  47937. return a.setCrossOrigin(this.crossOrigin),
  47938. a.setPath(this.path),
  47939. a.load(e, function(e) {
  47940. o.image = e,
  47941. o.needsUpdate = !0,
  47942. void 0 !== t && t(o)
  47943. }, i, r),
  47944. o
  47945. },
  47946. setCrossOrigin: function(e) {
  47947. this.crossOrigin = e
  47948. },
  47949. setPath: function(e) {
  47950. this.path = e
  47951. }
  47952. },
  47953. n.CubeTextureLoader = function(e) {
  47954. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47955. }
  47956. ,
  47957. n.CubeTextureLoader.prototype = {
  47958. constructor: n.CubeTextureLoader,
  47959. load: function(e, t, i, r) {
  47960. function o(i) {
  47961. s.load(e[i], function(e) {
  47962. a.images[i] = e,
  47963. l++,
  47964. 6 === l && (a.needsUpdate = !0,
  47965. t && t(a))
  47966. }, void 0, r)
  47967. }
  47968. var a = new n.CubeTexture
  47969. , s = new n.ImageLoader(this.manager);
  47970. s.setCrossOrigin(this.crossOrigin),
  47971. s.setPath(this.path);
  47972. for (var l = 0, c = 0; c < e.length; ++c)
  47973. o(c);
  47974. return a
  47975. },
  47976. setCrossOrigin: function(e) {
  47977. this.crossOrigin = e
  47978. },
  47979. setPath: function(e) {
  47980. this.path = e
  47981. }
  47982. },
  47983. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  47984. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47985. this._parser = null
  47986. }
  47987. ,
  47988. n.BinaryTextureLoader.prototype = {
  47989. constructor: n.BinaryTextureLoader,
  47990. load: function(e, t, i, r) {
  47991. var o = this
  47992. , a = new n.DataTexture
  47993. , s = new n.XHRLoader(this.manager);
  47994. return s.setResponseType("arraybuffer"),
  47995. s.load(e, function(e) {
  47996. var i = o._parser(e);
  47997. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  47998. a.image.height = i.height,
  47999. a.image.data = i.data),
  48000. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48001. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48002. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48003. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48004. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48005. void 0 !== i.format && (a.format = i.format),
  48006. void 0 !== i.type && (a.type = i.type),
  48007. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48008. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48009. a.needsUpdate = !0,
  48010. t && t(a, i))
  48011. }, i, r),
  48012. a
  48013. }
  48014. },
  48015. n.CompressedTextureLoader = function(e) {
  48016. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48017. this._parser = null
  48018. }
  48019. ;
  48020. n.CompressedTextureLoader.prototype = {
  48021. constructor: n.CompressedTextureLoader,
  48022. load: function(e, t, i, r) {
  48023. function o(o) {
  48024. c.load(e[o], function(e) {
  48025. var i = a._parser(e, !0);
  48026. s[o] = {
  48027. width: i.width,
  48028. height: i.height,
  48029. format: i.format,
  48030. mipmaps: i.mipmaps
  48031. },
  48032. h += 1,
  48033. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48034. l.format = i.format,
  48035. l.needsUpdate = !0,
  48036. t && t(l))
  48037. }, i, r)
  48038. }
  48039. var a = this
  48040. , s = []
  48041. , l = new n.CompressedTexture;
  48042. l.image = s;
  48043. var c = new n.XHRLoader(this.manager);
  48044. if (c.setPath(this.path),
  48045. c.setResponseType("arraybuffer"),
  48046. Array.isArray(e))
  48047. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48048. o(u);
  48049. else
  48050. c.load(e, function(e) {
  48051. var i = a._parser(e, !0);
  48052. if (i.isCubemap)
  48053. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48054. s[o] = {
  48055. mipmaps: []
  48056. };
  48057. for (var c = 0; c < i.mipmapCount; c++)
  48058. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48059. s[o].format = i.format,
  48060. s[o].width = i.width,
  48061. s[o].height = i.height
  48062. }
  48063. else
  48064. l.image.width = i.width,
  48065. l.image.height = i.height,
  48066. l.mipmaps = i.mipmaps;
  48067. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48068. l.format = i.format,
  48069. l.needsUpdate = !0,
  48070. t && t(l)
  48071. }, i, r);
  48072. return l
  48073. },
  48074. setPath: function(e) {
  48075. this.path = e
  48076. }
  48077. };
  48078. n.Material = function() {
  48079. Object.defineProperty(this, "id", {
  48080. value: n.MaterialIdCount++
  48081. }),
  48082. this.uuid = n.Math.generateUUID(),
  48083. this.name = "",
  48084. this.type = "Material",
  48085. this.side = n.FrontSide,
  48086. this.opacity = 1,
  48087. this.transparent = !1,
  48088. this.blending = n.NormalBlending,
  48089. this.blendSrc = n.SrcAlphaFactor,
  48090. this.blendDst = n.OneMinusSrcAlphaFactor,
  48091. this.blendEquation = n.AddEquation,
  48092. this.blendSrcAlpha = null,
  48093. this.blendDstAlpha = null,
  48094. this.blendEquationAlpha = null,
  48095. this.depthFunc = n.LessEqualDepth,
  48096. this.depthTest = !0,
  48097. this.depthWrite = !0,
  48098. this.colorWrite = !0,
  48099. this.precision = null,
  48100. this.polygonOffset = !1,
  48101. this.polygonOffsetFactor = 0,
  48102. this.polygonOffsetUnits = 0,
  48103. this.alphaTest = 0,
  48104. this.premultipliedAlpha = !1,
  48105. this.overdraw = 0,
  48106. this.visible = !0,
  48107. this._needsUpdate = !0
  48108. }
  48109. ,
  48110. n.Material.prototype = {
  48111. constructor: n.Material,
  48112. get needsUpdate() {
  48113. return this._needsUpdate
  48114. },
  48115. set needsUpdate(e) {
  48116. e === !0 && this.update(),
  48117. this._needsUpdate = e
  48118. },
  48119. setValues: function(e) {
  48120. if (void 0 !== e)
  48121. for (var t in e) {
  48122. var i = e[t];
  48123. if (void 0 !== i) {
  48124. var r = this[t];
  48125. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48126. } else
  48127. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48128. }
  48129. },
  48130. toJSON: function(e) {
  48131. function t(e) {
  48132. var t = [];
  48133. for (var i in e) {
  48134. var n = e[i];
  48135. delete n.metadata,
  48136. t.push(n)
  48137. }
  48138. return t
  48139. }
  48140. var i = void 0 === e;
  48141. i && (e = {
  48142. textures: {},
  48143. images: {}
  48144. });
  48145. var r = {
  48146. metadata: {
  48147. version: 4.4,
  48148. type: "Material",
  48149. generator: "Material.toJSON"
  48150. }
  48151. };
  48152. if (r.uuid = this.uuid,
  48153. r.type = this.type,
  48154. "" !== this.name && (r.name = this.name),
  48155. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48156. .5 !== this.roughness && (r.roughness = this.roughness),
  48157. .5 !== this.metalness && (r.metalness = this.metalness),
  48158. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48159. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48160. void 0 !== this.shininess && (r.shininess = this.shininess),
  48161. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48162. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48163. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48164. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48165. r.bumpScale = this.bumpScale),
  48166. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48167. r.normalScale = this.normalScale.toArray()),
  48168. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48169. r.displacementScale = this.displacementScale,
  48170. r.displacementBias = this.displacementBias),
  48171. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48172. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48173. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48174. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48175. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48176. r.reflectivity = this.reflectivity),
  48177. void 0 !== this.size && (r.size = this.size),
  48178. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48179. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48180. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48181. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48182. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48183. this.opacity < 1 && (r.opacity = this.opacity),
  48184. this.transparent === !0 && (r.transparent = this.transparent),
  48185. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48186. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48187. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48188. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48189. i) {
  48190. var o = t(e.textures)
  48191. , a = t(e.images);
  48192. o.length > 0 && (r.textures = o),
  48193. a.length > 0 && (r.images = a)
  48194. }
  48195. return r
  48196. },
  48197. clone: function() {
  48198. return (new this.constructor).copy(this)
  48199. },
  48200. copy: function(e) {
  48201. return this.name = e.name,
  48202. this.side = e.side,
  48203. this.opacity = e.opacity,
  48204. this.transparent = e.transparent,
  48205. this.blending = e.blending,
  48206. this.blendSrc = e.blendSrc,
  48207. this.blendDst = e.blendDst,
  48208. this.blendEquation = e.blendEquation,
  48209. this.blendSrcAlpha = e.blendSrcAlpha,
  48210. this.blendDstAlpha = e.blendDstAlpha,
  48211. this.blendEquationAlpha = e.blendEquationAlpha,
  48212. this.depthFunc = e.depthFunc,
  48213. this.depthTest = e.depthTest,
  48214. this.depthWrite = e.depthWrite,
  48215. this.colorWrite = e.colorWrite,
  48216. this.precision = e.precision,
  48217. this.polygonOffset = e.polygonOffset,
  48218. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48219. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48220. this.alphaTest = e.alphaTest,
  48221. this.premultipliedAlpha = e.premultipliedAlpha,
  48222. this.overdraw = e.overdraw,
  48223. this.visible = e.visible,
  48224. this
  48225. },
  48226. update: function() {
  48227. this.dispatchEvent({
  48228. type: "update"
  48229. })
  48230. },
  48231. dispose: function() {
  48232. this.dispatchEvent({
  48233. type: "dispose"
  48234. })
  48235. }
  48236. },
  48237. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48238. n.MaterialIdCount = 0,
  48239. n.LineBasicMaterial = function(e) {
  48240. n.Material.call(this),
  48241. this.type = "LineBasicMaterial",
  48242. this.color = new n.Color(16777215),
  48243. this.linewidth = 1,
  48244. this.linecap = "round",
  48245. this.linejoin = "round",
  48246. this.blending = n.NormalBlending,
  48247. this.vertexColors = n.NoColors,
  48248. this.fog = !0,
  48249. this.setValues(e)
  48250. }
  48251. ,
  48252. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48253. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48254. n.LineBasicMaterial.prototype.copy = function(e) {
  48255. return n.Material.prototype.copy.call(this, e),
  48256. this.color.copy(e.color),
  48257. this.linewidth = e.linewidth,
  48258. this.linecap = e.linecap,
  48259. this.linejoin = e.linejoin,
  48260. this.vertexColors = e.vertexColors,
  48261. this.fog = e.fog,
  48262. this
  48263. }
  48264. ,
  48265. n.LineDashedMaterial = function(e) {
  48266. n.Material.call(this),
  48267. this.type = "LineDashedMaterial",
  48268. this.color = new n.Color(16777215),
  48269. this.linewidth = 1,
  48270. this.scale = 1,
  48271. this.dashSize = 3,
  48272. this.gapSize = 1,
  48273. this.blending = n.NormalBlending,
  48274. this.vertexColors = n.NoColors,
  48275. this.fog = !0,
  48276. this.setValues(e)
  48277. }
  48278. ,
  48279. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48280. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48281. n.LineDashedMaterial.prototype.copy = function(e) {
  48282. return n.Material.prototype.copy.call(this, e),
  48283. this.color.copy(e.color),
  48284. this.linewidth = e.linewidth,
  48285. this.scale = e.scale,
  48286. this.dashSize = e.dashSize,
  48287. this.gapSize = e.gapSize,
  48288. this.vertexColors = e.vertexColors,
  48289. this.fog = e.fog,
  48290. this
  48291. }
  48292. ,
  48293. n.MeshBasicMaterial = function(e) {
  48294. n.Material.call(this),
  48295. this.type = "MeshBasicMaterial",
  48296. this.color = new n.Color(16777215),
  48297. this.map = null,
  48298. this.aoMap = null,
  48299. this.aoMapIntensity = 1,
  48300. this.specularMap = null,
  48301. this.alphaMap = null,
  48302. this.envMap = null,
  48303. this.combine = n.MultiplyOperation,
  48304. this.reflectivity = 1,
  48305. this.refractionRatio = .98,
  48306. this.fog = !0,
  48307. this.shading = n.SmoothShading,
  48308. this.blending = n.NormalBlending,
  48309. this.wireframe = !1,
  48310. this.wireframeLinewidth = 1,
  48311. this.wireframeLinecap = "round",
  48312. this.wireframeLinejoin = "round",
  48313. this.vertexColors = n.NoColors,
  48314. this.skinning = !1,
  48315. this.morphTargets = !1,
  48316. this.setValues(e)
  48317. }
  48318. ,
  48319. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48320. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48321. n.MeshBasicMaterial.prototype.copy = function(e) {
  48322. return n.Material.prototype.copy.call(this, e),
  48323. this.color.copy(e.color),
  48324. this.map = e.map,
  48325. this.aoMap = e.aoMap,
  48326. this.aoMapIntensity = e.aoMapIntensity,
  48327. this.specularMap = e.specularMap,
  48328. this.alphaMap = e.alphaMap,
  48329. this.envMap = e.envMap,
  48330. this.combine = e.combine,
  48331. this.reflectivity = e.reflectivity,
  48332. this.refractionRatio = e.refractionRatio,
  48333. this.fog = e.fog,
  48334. this.shading = e.shading,
  48335. this.wireframe = e.wireframe,
  48336. this.wireframeLinewidth = e.wireframeLinewidth,
  48337. this.wireframeLinecap = e.wireframeLinecap,
  48338. this.wireframeLinejoin = e.wireframeLinejoin,
  48339. this.vertexColors = e.vertexColors,
  48340. this.skinning = e.skinning,
  48341. this.morphTargets = e.morphTargets,
  48342. this
  48343. }
  48344. ,
  48345. n.MeshLambertMaterial = function(e) {
  48346. n.Material.call(this),
  48347. this.type = "MeshLambertMaterial",
  48348. this.color = new n.Color(16777215),
  48349. this.map = null,
  48350. this.lightMap = null,
  48351. this.lightMapIntensity = 1,
  48352. this.aoMap = null,
  48353. this.aoMapIntensity = 1,
  48354. this.emissive = new n.Color(0),
  48355. this.emissiveIntensity = 1,
  48356. this.emissiveMap = null,
  48357. this.specularMap = null,
  48358. this.alphaMap = null,
  48359. this.envMap = null,
  48360. this.combine = n.MultiplyOperation,
  48361. this.reflectivity = 1,
  48362. this.refractionRatio = .98,
  48363. this.fog = !0,
  48364. this.blending = n.NormalBlending,
  48365. this.wireframe = !1,
  48366. this.wireframeLinewidth = 1,
  48367. this.wireframeLinecap = "round",
  48368. this.wireframeLinejoin = "round",
  48369. this.vertexColors = n.NoColors,
  48370. this.skinning = !1,
  48371. this.morphTargets = !1,
  48372. this.morphNormals = !1,
  48373. this.setValues(e)
  48374. }
  48375. ,
  48376. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48377. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48378. n.MeshLambertMaterial.prototype.copy = function(e) {
  48379. return n.Material.prototype.copy.call(this, e),
  48380. this.color.copy(e.color),
  48381. this.map = e.map,
  48382. this.lightMap = e.lightMap,
  48383. this.lightMapIntensity = e.lightMapIntensity,
  48384. this.aoMap = e.aoMap,
  48385. this.aoMapIntensity = e.aoMapIntensity,
  48386. this.emissive.copy(e.emissive),
  48387. this.emissiveMap = e.emissiveMap,
  48388. this.emissiveIntensity = e.emissiveIntensity,
  48389. this.specularMap = e.specularMap,
  48390. this.alphaMap = e.alphaMap,
  48391. this.envMap = e.envMap,
  48392. this.combine = e.combine,
  48393. this.reflectivity = e.reflectivity,
  48394. this.refractionRatio = e.refractionRatio,
  48395. this.fog = e.fog,
  48396. this.wireframe = e.wireframe,
  48397. this.wireframeLinewidth = e.wireframeLinewidth,
  48398. this.wireframeLinecap = e.wireframeLinecap,
  48399. this.wireframeLinejoin = e.wireframeLinejoin,
  48400. this.vertexColors = e.vertexColors,
  48401. this.skinning = e.skinning,
  48402. this.morphTargets = e.morphTargets,
  48403. this.morphNormals = e.morphNormals,
  48404. this
  48405. }
  48406. ,
  48407. n.MeshPhongMaterial = function(e) {
  48408. n.Material.call(this),
  48409. this.type = "MeshPhongMaterial",
  48410. this.color = new n.Color(16777215),
  48411. this.specular = new n.Color(1118481),
  48412. this.shininess = 30,
  48413. this.map = null,
  48414. this.lightMap = null,
  48415. this.lightMapIntensity = 1,
  48416. this.aoMap = null,
  48417. this.aoMapIntensity = 1,
  48418. this.emissive = new n.Color(0),
  48419. this.emissiveIntensity = 1,
  48420. this.emissiveMap = null,
  48421. this.bumpMap = null,
  48422. this.bumpScale = 1,
  48423. this.normalMap = null,
  48424. this.normalScale = new n.Vector2(1,1),
  48425. this.displacementMap = null,
  48426. this.displacementScale = 1,
  48427. this.displacementBias = 0,
  48428. this.specularMap = null,
  48429. this.alphaMap = null,
  48430. this.envMap = null,
  48431. this.combine = n.MultiplyOperation,
  48432. this.reflectivity = 1,
  48433. this.refractionRatio = .98,
  48434. this.fog = !0,
  48435. this.shading = n.SmoothShading,
  48436. this.blending = n.NormalBlending,
  48437. this.wireframe = !1,
  48438. this.wireframeLinewidth = 1,
  48439. this.wireframeLinecap = "round",
  48440. this.wireframeLinejoin = "round",
  48441. this.vertexColors = n.NoColors,
  48442. this.skinning = !1,
  48443. this.morphTargets = !1,
  48444. this.morphNormals = !1,
  48445. this.setValues(e)
  48446. }
  48447. ,
  48448. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48449. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48450. n.MeshPhongMaterial.prototype.copy = function(e) {
  48451. return n.Material.prototype.copy.call(this, e),
  48452. this.color.copy(e.color),
  48453. this.specular.copy(e.specular),
  48454. this.shininess = e.shininess,
  48455. this.map = e.map,
  48456. this.lightMap = e.lightMap,
  48457. this.lightMapIntensity = e.lightMapIntensity,
  48458. this.aoMap = e.aoMap,
  48459. this.aoMapIntensity = e.aoMapIntensity,
  48460. this.emissive.copy(e.emissive),
  48461. this.emissiveMap = e.emissiveMap,
  48462. this.emissiveIntensity = e.emissiveIntensity,
  48463. this.bumpMap = e.bumpMap,
  48464. this.bumpScale = e.bumpScale,
  48465. this.normalMap = e.normalMap,
  48466. this.normalScale.copy(e.normalScale),
  48467. this.displacementMap = e.displacementMap,
  48468. this.displacementScale = e.displacementScale,
  48469. this.displacementBias = e.displacementBias,
  48470. this.specularMap = e.specularMap,
  48471. this.alphaMap = e.alphaMap,
  48472. this.envMap = e.envMap,
  48473. this.combine = e.combine,
  48474. this.reflectivity = e.reflectivity,
  48475. this.refractionRatio = e.refractionRatio,
  48476. this.fog = e.fog,
  48477. this.shading = e.shading,
  48478. this.wireframe = e.wireframe,
  48479. this.wireframeLinewidth = e.wireframeLinewidth,
  48480. this.wireframeLinecap = e.wireframeLinecap,
  48481. this.wireframeLinejoin = e.wireframeLinejoin,
  48482. this.vertexColors = e.vertexColors,
  48483. this.skinning = e.skinning,
  48484. this.morphTargets = e.morphTargets,
  48485. this.morphNormals = e.morphNormals,
  48486. this
  48487. }
  48488. ,
  48489. n.MeshStandardMaterial = function(e) {
  48490. n.Material.call(this),
  48491. this.type = "MeshStandardMaterial",
  48492. this.color = new n.Color(16777215),
  48493. this.roughness = .5,
  48494. this.metalness = .5,
  48495. this.map = null,
  48496. this.lightMap = null,
  48497. this.lightMapIntensity = 1,
  48498. this.aoMap = null,
  48499. this.aoMapIntensity = 1,
  48500. this.emissive = new n.Color(0),
  48501. this.emissiveIntensity = 1,
  48502. this.emissiveMap = null,
  48503. this.bumpMap = null,
  48504. this.bumpScale = 1,
  48505. this.normalMap = null,
  48506. this.normalScale = new n.Vector2(1,1),
  48507. this.displacementMap = null,
  48508. this.displacementScale = 1,
  48509. this.displacementBias = 0,
  48510. this.roughnessMap = null,
  48511. this.metalnessMap = null,
  48512. this.alphaMap = null,
  48513. this.envMap = null,
  48514. this.envMapIntensity = 1,
  48515. this.refractionRatio = .98,
  48516. this.fog = !0,
  48517. this.shading = n.SmoothShading,
  48518. this.blending = n.NormalBlending,
  48519. this.wireframe = !1,
  48520. this.wireframeLinewidth = 1,
  48521. this.wireframeLinecap = "round",
  48522. this.wireframeLinejoin = "round",
  48523. this.vertexColors = n.NoColors,
  48524. this.skinning = !1,
  48525. this.morphTargets = !1,
  48526. this.morphNormals = !1,
  48527. this.setValues(e)
  48528. }
  48529. ,
  48530. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48531. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48532. n.MeshStandardMaterial.prototype.copy = function(e) {
  48533. return n.Material.prototype.copy.call(this, e),
  48534. this.color.copy(e.color),
  48535. this.roughness = e.roughness,
  48536. this.metalness = e.metalness,
  48537. this.map = e.map,
  48538. this.lightMap = e.lightMap,
  48539. this.lightMapIntensity = e.lightMapIntensity,
  48540. this.aoMap = e.aoMap,
  48541. this.aoMapIntensity = e.aoMapIntensity,
  48542. this.emissive.copy(e.emissive),
  48543. this.emissiveMap = e.emissiveMap,
  48544. this.emissiveIntensity = e.emissiveIntensity,
  48545. this.bumpMap = e.bumpMap,
  48546. this.bumpScale = e.bumpScale,
  48547. this.normalMap = e.normalMap,
  48548. this.normalScale.copy(e.normalScale),
  48549. this.displacementMap = e.displacementMap,
  48550. this.displacementScale = e.displacementScale,
  48551. this.displacementBias = e.displacementBias,
  48552. this.roughnessMap = e.roughnessMap,
  48553. this.metalnessMap = e.metalnessMap,
  48554. this.alphaMap = e.alphaMap,
  48555. this.envMap = e.envMap,
  48556. this.envMapIntensity = e.envMapIntensity,
  48557. this.refractionRatio = e.refractionRatio,
  48558. this.fog = e.fog,
  48559. this.shading = e.shading,
  48560. this.wireframe = e.wireframe,
  48561. this.wireframeLinewidth = e.wireframeLinewidth,
  48562. this.wireframeLinecap = e.wireframeLinecap,
  48563. this.wireframeLinejoin = e.wireframeLinejoin,
  48564. this.vertexColors = e.vertexColors,
  48565. this.skinning = e.skinning,
  48566. this.morphTargets = e.morphTargets,
  48567. this.morphNormals = e.morphNormals,
  48568. this
  48569. }
  48570. ,
  48571. n.MeshDepthMaterial = function(e) {
  48572. n.Material.call(this),
  48573. this.type = "MeshDepthMaterial",
  48574. this.morphTargets = !1,
  48575. this.wireframe = !1,
  48576. this.wireframeLinewidth = 1,
  48577. this.setValues(e)
  48578. }
  48579. ,
  48580. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48581. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48582. n.MeshDepthMaterial.prototype.copy = function(e) {
  48583. return n.Material.prototype.copy.call(this, e),
  48584. this.wireframe = e.wireframe,
  48585. this.wireframeLinewidth = e.wireframeLinewidth,
  48586. this
  48587. }
  48588. ,
  48589. n.MeshNormalMaterial = function(e) {
  48590. n.Material.call(this, e),
  48591. this.type = "MeshNormalMaterial",
  48592. this.wireframe = !1,
  48593. this.wireframeLinewidth = 1,
  48594. this.morphTargets = !1,
  48595. this.setValues(e)
  48596. }
  48597. ,
  48598. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48599. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48600. n.MeshNormalMaterial.prototype.copy = function(e) {
  48601. return n.Material.prototype.copy.call(this, e),
  48602. this.wireframe = e.wireframe,
  48603. this.wireframeLinewidth = e.wireframeLinewidth,
  48604. this
  48605. }
  48606. ,
  48607. n.MultiMaterial = function(e) {
  48608. this.uuid = n.Math.generateUUID(),
  48609. this.type = "MultiMaterial",
  48610. this.materials = e instanceof Array ? e : [],
  48611. this.visible = !0
  48612. }
  48613. ,
  48614. n.MultiMaterial.prototype = {
  48615. constructor: n.MultiMaterial,
  48616. toJSON: function(e) {
  48617. for (var t = {
  48618. metadata: {
  48619. version: 4.2,
  48620. type: "material",
  48621. generator: "MaterialExporter"
  48622. },
  48623. uuid: this.uuid,
  48624. type: this.type,
  48625. materials: []
  48626. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48627. var o = i[n].toJSON(e);
  48628. delete o.metadata,
  48629. t.materials.push(o)
  48630. }
  48631. return t.visible = this.visible,
  48632. t
  48633. },
  48634. clone: function() {
  48635. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48636. e.materials.push(this.materials[t].clone());
  48637. return e.visible = this.visible,
  48638. e
  48639. }
  48640. },
  48641. n.PointsMaterial = function(e) {
  48642. n.Material.call(this),
  48643. this.type = "PointsMaterial",
  48644. this.color = new n.Color(16777215),
  48645. this.map = null,
  48646. this.size = 1,
  48647. this.sizeAttenuation = !0,
  48648. this.blending = n.NormalBlending,
  48649. this.vertexColors = n.NoColors,
  48650. this.fog = !0,
  48651. this.setValues(e)
  48652. }
  48653. ,
  48654. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48655. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48656. n.PointsMaterial.prototype.copy = function(e) {
  48657. return n.Material.prototype.copy.call(this, e),
  48658. this.color.copy(e.color),
  48659. this.map = e.map,
  48660. this.size = e.size,
  48661. this.sizeAttenuation = e.sizeAttenuation,
  48662. this.vertexColors = e.vertexColors,
  48663. this.fog = e.fog,
  48664. this
  48665. }
  48666. ,
  48667. n.ShaderMaterial = function(e) {
  48668. n.Material.call(this),
  48669. this.type = "ShaderMaterial",
  48670. this.defines = {},
  48671. this.uniforms = {},
  48672. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48673. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48674. this.shading = n.SmoothShading,
  48675. this.linewidth = 1,
  48676. this.wireframe = !1,
  48677. this.wireframeLinewidth = 1,
  48678. this.fog = !1,
  48679. this.lights = !1,
  48680. this.vertexColors = n.NoColors,
  48681. this.skinning = !1,
  48682. this.morphTargets = !1,
  48683. this.morphNormals = !1,
  48684. this.extensions = {
  48685. derivatives: !1,
  48686. fragDepth: !1,
  48687. drawBuffers: !1,
  48688. shaderTextureLOD: !1
  48689. },
  48690. this.defaultAttributeValues = {
  48691. color: [1, 1, 1],
  48692. uv: [0, 0],
  48693. uv2: [0, 0]
  48694. },
  48695. this.index0AttributeName = void 0,
  48696. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  48697. this.setValues(e))
  48698. }
  48699. ,
  48700. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  48701. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  48702. n.ShaderMaterial.prototype.copy = function(e) {
  48703. return n.Material.prototype.copy.call(this, e),
  48704. this.fragmentShader = e.fragmentShader,
  48705. this.vertexShader = e.vertexShader,
  48706. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  48707. this.defines = e.defines,
  48708. this.shading = e.shading,
  48709. this.wireframe = e.wireframe,
  48710. this.wireframeLinewidth = e.wireframeLinewidth,
  48711. this.fog = e.fog,
  48712. this.lights = e.lights,
  48713. this.vertexColors = e.vertexColors,
  48714. this.skinning = e.skinning,
  48715. this.morphTargets = e.morphTargets,
  48716. this.morphNormals = e.morphNormals,
  48717. this.extensions = e.extensions,
  48718. this
  48719. }
  48720. ,
  48721. n.ShaderMaterial.prototype.toJSON = function(e) {
  48722. var t = n.Material.prototype.toJSON.call(this, e);
  48723. return t.uniforms = this.uniforms,
  48724. t.vertexShader = this.vertexShader,
  48725. t.fragmentShader = this.fragmentShader,
  48726. t
  48727. }
  48728. ,
  48729. n.RawShaderMaterial = function(e) {
  48730. n.ShaderMaterial.call(this, e),
  48731. this.type = "RawShaderMaterial"
  48732. }
  48733. ,
  48734. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  48735. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  48736. n.SpriteMaterial = function(e) {
  48737. n.Material.call(this),
  48738. this.type = "SpriteMaterial",
  48739. this.color = new n.Color(16777215),
  48740. this.map = null,
  48741. this.rotation = 0,
  48742. this.fog = !1,
  48743. this.setValues(e)
  48744. }
  48745. ,
  48746. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  48747. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  48748. n.SpriteMaterial.prototype.copy = function(e) {
  48749. return n.Material.prototype.copy.call(this, e),
  48750. this.color.copy(e.color),
  48751. this.map = e.map,
  48752. this.rotation = e.rotation,
  48753. this.fog = e.fog,
  48754. this
  48755. }
  48756. ,
  48757. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  48758. Object.defineProperty(this, "id", {
  48759. value: n.TextureIdCount++
  48760. }),
  48761. this.uuid = n.Math.generateUUID(),
  48762. this.name = "",
  48763. this.sourceFile = "",
  48764. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  48765. this.mipmaps = [],
  48766. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  48767. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  48768. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  48769. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  48770. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  48771. this.anisotropy = void 0 !== c ? c : 1,
  48772. this.format = void 0 !== s ? s : n.RGBAFormat,
  48773. this.type = void 0 !== l ? l : n.UnsignedByteType,
  48774. this.offset = new n.Vector2(0,0),
  48775. this.repeat = new n.Vector2(1,1),
  48776. this.generateMipmaps = !0,
  48777. this.premultiplyAlpha = !1,
  48778. this.flipY = !0,
  48779. this.unpackAlignment = 4,
  48780. this.encoding = n.LinearEncoding,
  48781. this.version = 0,
  48782. this.onUpdate = null
  48783. }
  48784. ,
  48785. n.Texture.DEFAULT_IMAGE = void 0,
  48786. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  48787. n.Texture.prototype = {
  48788. constructor: n.Texture,
  48789. set needsUpdate(e) {
  48790. e === !0 && this.version++
  48791. },
  48792. clone: function() {
  48793. return (new this.constructor).copy(this)
  48794. },
  48795. copy: function(e) {
  48796. return this.image = e.image,
  48797. this.mipmaps = e.mipmaps.slice(0),
  48798. this.mapping = e.mapping,
  48799. this.wrapS = e.wrapS,
  48800. this.wrapT = e.wrapT,
  48801. this.magFilter = e.magFilter,
  48802. this.minFilter = e.minFilter,
  48803. this.anisotropy = e.anisotropy,
  48804. this.format = e.format,
  48805. this.type = e.type,
  48806. this.offset.copy(e.offset),
  48807. this.repeat.copy(e.repeat),
  48808. this.generateMipmaps = e.generateMipmaps,
  48809. this.premultiplyAlpha = e.premultiplyAlpha,
  48810. this.flipY = e.flipY,
  48811. this.unpackAlignment = e.unpackAlignment,
  48812. this.encoding = e.encoding,
  48813. this
  48814. },
  48815. toJSON: function(e) {
  48816. function t(e) {
  48817. var t;
  48818. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  48819. t.width = e.width,
  48820. t.height = e.height,
  48821. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  48822. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  48823. }
  48824. if (void 0 !== e.textures[this.uuid])
  48825. return e.textures[this.uuid];
  48826. var i = {
  48827. metadata: {
  48828. version: 4.4,
  48829. type: "Texture",
  48830. generator: "Texture.toJSON"
  48831. },
  48832. uuid: this.uuid,
  48833. name: this.name,
  48834. mapping: this.mapping,
  48835. repeat: [this.repeat.x, this.repeat.y],
  48836. offset: [this.offset.x, this.offset.y],
  48837. wrap: [this.wrapS, this.wrapT],
  48838. minFilter: this.minFilter,
  48839. magFilter: this.magFilter,
  48840. anisotropy: this.anisotropy
  48841. };
  48842. if (void 0 !== this.image) {
  48843. var r = this.image;
  48844. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  48845. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  48846. uuid: r.uuid,
  48847. url: t(r)
  48848. }),
  48849. i.image = r.uuid
  48850. }
  48851. return e.textures[this.uuid] = i,
  48852. i
  48853. },
  48854. dispose: function() {
  48855. this.dispatchEvent({
  48856. type: "dispose"
  48857. })
  48858. },
  48859. transformUv: function(e) {
  48860. if (this.mapping === n.UVMapping) {
  48861. if (e.multiply(this.repeat),
  48862. e.add(this.offset),
  48863. e.x < 0 || e.x > 1)
  48864. switch (this.wrapS) {
  48865. case n.RepeatWrapping:
  48866. e.x = e.x - Math.floor(e.x);
  48867. break;
  48868. case n.ClampToEdgeWrapping:
  48869. e.x = e.x < 0 ? 0 : 1;
  48870. break;
  48871. case n.MirroredRepeatWrapping:
  48872. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  48873. }
  48874. if (e.y < 0 || e.y > 1)
  48875. switch (this.wrapT) {
  48876. case n.RepeatWrapping:
  48877. e.y = e.y - Math.floor(e.y);
  48878. break;
  48879. case n.ClampToEdgeWrapping:
  48880. e.y = e.y < 0 ? 0 : 1;
  48881. break;
  48882. case n.MirroredRepeatWrapping:
  48883. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  48884. }
  48885. this.flipY && (e.y = 1 - e.y)
  48886. }
  48887. }
  48888. },
  48889. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  48890. n.TextureIdCount = 0,
  48891. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  48892. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48893. this.needsUpdate = !0
  48894. }
  48895. ,
  48896. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  48897. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  48898. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  48899. e = void 0 !== e ? e : [],
  48900. t = void 0 !== t ? t : n.CubeReflectionMapping,
  48901. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48902. this.flipY = !1
  48903. }
  48904. ,
  48905. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  48906. n.CubeTexture.prototype.constructor = n.CubeTexture,
  48907. Object.defineProperty(n.CubeTexture.prototype, "images", {
  48908. get: function() {
  48909. return this.image
  48910. },
  48911. set: function(e) {
  48912. this.image = e
  48913. }
  48914. }),
  48915. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  48916. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  48917. this.image = {
  48918. width: t,
  48919. height: i
  48920. },
  48921. this.mipmaps = e,
  48922. this.flipY = !1,
  48923. this.generateMipmaps = !1
  48924. }
  48925. ,
  48926. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  48927. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  48928. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  48929. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  48930. this.image = {
  48931. data: e,
  48932. width: t,
  48933. height: i
  48934. },
  48935. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  48936. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  48937. this.flipY = !1,
  48938. this.generateMipmaps = !1
  48939. }
  48940. ,
  48941. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  48942. n.DataTexture.prototype.constructor = n.DataTexture,
  48943. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  48944. function h() {
  48945. requestAnimationFrame(h),
  48946. e.readyState === e.HAVE_ENOUGH_DATA && (u.needsUpdate = !0)
  48947. }
  48948. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48949. this.generateMipmaps = !1;
  48950. var u = this;
  48951. h()
  48952. }
  48953. ,
  48954. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  48955. n.VideoTexture.prototype.constructor = n.VideoTexture,
  48956. n.Group = function() {
  48957. n.Object3D.call(this),
  48958. this.type = "Group"
  48959. }
  48960. ,
  48961. n.Group.prototype = Object.create(n.Object3D.prototype),
  48962. n.Group.prototype.constructor = n.Group,
  48963. n.Points = function(e, t) {
  48964. n.Object3D.call(this),
  48965. this.type = "Points",
  48966. this.geometry = void 0 !== e ? e : new n.Geometry,
  48967. this.material = void 0 !== t ? t : new n.PointsMaterial({
  48968. color: 16777215 * Math.random()
  48969. })
  48970. }
  48971. ,
  48972. n.Points.prototype = Object.create(n.Object3D.prototype),
  48973. n.Points.prototype.constructor = n.Points,
  48974. n.Points.prototype.raycast = function() {
  48975. var e = new n.Matrix4
  48976. , t = new n.Ray
  48977. , i = new n.Sphere;
  48978. return function(r, o) {
  48979. function a(e, i) {
  48980. var n = t.distanceSqToPoint(e);
  48981. if (n < d) {
  48982. var a = t.closestPointToPoint(e);
  48983. a.applyMatrix4(c);
  48984. var l = r.ray.origin.distanceTo(a);
  48985. if (l < r.near || l > r.far)
  48986. return;
  48987. o.push({
  48988. distance: l,
  48989. distanceToRay: Math.sqrt(n),
  48990. point: a.clone(),
  48991. index: i,
  48992. face: null,
  48993. object: s
  48994. })
  48995. }
  48996. }
  48997. var s = this
  48998. , l = this.geometry
  48999. , c = this.matrixWorld
  49000. , h = r.params.Points.threshold;
  49001. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49002. i.copy(l.boundingSphere),
  49003. i.applyMatrix4(c),
  49004. r.ray.intersectsSphere(i) !== !1) {
  49005. e.getInverse(c),
  49006. t.copy(r.ray).applyMatrix4(e);
  49007. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49008. , d = u * u
  49009. , p = new n.Vector3;
  49010. if (l instanceof n.BufferGeometry) {
  49011. var f = l.index
  49012. , g = l.attributes
  49013. , m = g.position.array;
  49014. if (null !== f)
  49015. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49016. var C = v[A];
  49017. p.fromArray(m, 3 * C),
  49018. a(p, C)
  49019. }
  49020. else
  49021. for (var A = 0, I = m.length / 3; A < I; A++)
  49022. p.fromArray(m, 3 * A),
  49023. a(p, A)
  49024. } else
  49025. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49026. a(E[A], A)
  49027. }
  49028. }
  49029. }(),
  49030. n.Points.prototype.clone = function() {
  49031. return new this.constructor(this.geometry,this.material).copy(this)
  49032. }
  49033. ,
  49034. n.Line = function(e, t, i) {
  49035. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49036. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49037. this.type = "Line",
  49038. this.geometry = void 0 !== e ? e : new n.Geometry,
  49039. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49040. color: 16777215 * Math.random()
  49041. })))
  49042. }
  49043. ,
  49044. n.Line.prototype = Object.create(n.Object3D.prototype),
  49045. n.Line.prototype.constructor = n.Line,
  49046. n.Line.prototype.raycast = function() {
  49047. var e = new n.Matrix4
  49048. , t = new n.Ray
  49049. , i = new n.Sphere;
  49050. return function(r, o) {
  49051. var a = r.linePrecision
  49052. , s = a * a
  49053. , l = this.geometry
  49054. , c = this.matrixWorld;
  49055. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49056. i.copy(l.boundingSphere),
  49057. i.applyMatrix4(c),
  49058. r.ray.intersectsSphere(i) !== !1) {
  49059. e.getInverse(c),
  49060. t.copy(r.ray).applyMatrix4(e);
  49061. var h = new n.Vector3
  49062. , u = new n.Vector3
  49063. , d = new n.Vector3
  49064. , p = new n.Vector3
  49065. , f = this instanceof n.LineSegments ? 2 : 1;
  49066. if (l instanceof n.BufferGeometry) {
  49067. var g = l.index
  49068. , m = l.attributes
  49069. , v = m.position.array;
  49070. if (null !== g)
  49071. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49072. var I = A[y]
  49073. , E = A[y + 1];
  49074. h.fromArray(v, 3 * I),
  49075. u.fromArray(v, 3 * E);
  49076. var b = t.distanceSqToSegment(h, u, p, d);
  49077. if (!(b > s)) {
  49078. p.applyMatrix4(this.matrixWorld);
  49079. var w = r.ray.origin.distanceTo(p);
  49080. w < r.near || w > r.far || o.push({
  49081. distance: w,
  49082. point: d.clone().applyMatrix4(this.matrixWorld),
  49083. index: y,
  49084. face: null,
  49085. faceIndex: null,
  49086. object: this
  49087. })
  49088. }
  49089. }
  49090. else
  49091. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49092. h.fromArray(v, 3 * y),
  49093. u.fromArray(v, 3 * y + 3);
  49094. var b = t.distanceSqToSegment(h, u, p, d);
  49095. if (!(b > s)) {
  49096. p.applyMatrix4(this.matrixWorld);
  49097. var w = r.ray.origin.distanceTo(p);
  49098. w < r.near || w > r.far || o.push({
  49099. distance: w,
  49100. point: d.clone().applyMatrix4(this.matrixWorld),
  49101. index: y,
  49102. face: null,
  49103. faceIndex: null,
  49104. object: this
  49105. })
  49106. }
  49107. }
  49108. } else if (l instanceof n.Geometry)
  49109. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49110. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49111. if (!(b > s)) {
  49112. p.applyMatrix4(this.matrixWorld);
  49113. var w = r.ray.origin.distanceTo(p);
  49114. w < r.near || w > r.far || o.push({
  49115. distance: w,
  49116. point: d.clone().applyMatrix4(this.matrixWorld),
  49117. index: y,
  49118. face: null,
  49119. faceIndex: null,
  49120. object: this
  49121. })
  49122. }
  49123. }
  49124. }
  49125. }
  49126. }(),
  49127. n.Line.prototype.clone = function() {
  49128. return new this.constructor(this.geometry,this.material).copy(this)
  49129. }
  49130. ,
  49131. n.LineStrip = 0,
  49132. n.LinePieces = 1,
  49133. n.LineSegments = function(e, t) {
  49134. n.Line.call(this, e, t),
  49135. this.type = "LineSegments"
  49136. }
  49137. ,
  49138. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49139. n.LineSegments.prototype.constructor = n.LineSegments,
  49140. n.Mesh = function(e, t) {
  49141. n.Object3D.call(this),
  49142. this.type = "Mesh",
  49143. this.geometry = void 0 !== e ? e : new n.Geometry,
  49144. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49145. color: 16777215 * Math.random()
  49146. }),
  49147. this.drawMode = n.TrianglesDrawMode,
  49148. this.updateMorphTargets()
  49149. }
  49150. ,
  49151. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49152. n.Mesh.prototype.constructor = n.Mesh,
  49153. n.Mesh.prototype.setDrawMode = function(e) {
  49154. this.drawMode = e
  49155. }
  49156. ,
  49157. n.Mesh.prototype.updateMorphTargets = function() {
  49158. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49159. this.morphTargetBase = -1,
  49160. this.morphTargetInfluences = [],
  49161. this.morphTargetDictionary = {};
  49162. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49163. this.morphTargetInfluences.push(0),
  49164. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49165. }
  49166. }
  49167. ,
  49168. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49169. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49170. 0)
  49171. }
  49172. ,
  49173. n.Mesh.prototype.raycast = function() {
  49174. function e(e, t, i, r, o, a, s) {
  49175. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49176. o.multiplyScalar(m.x),
  49177. a.multiplyScalar(m.y),
  49178. s.multiplyScalar(m.z),
  49179. o.add(a).add(s),
  49180. o.clone()
  49181. }
  49182. function t(e, t, i, r, o, a, s) {
  49183. var l, c = e.material;
  49184. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49185. null === l)
  49186. return null;
  49187. A.copy(s),
  49188. A.applyMatrix4(e.matrixWorld);
  49189. var h = t.ray.origin.distanceTo(A);
  49190. return h < t.near || h > t.far ? null : {
  49191. distance: h,
  49192. point: A.clone(),
  49193. object: e
  49194. }
  49195. }
  49196. function i(i, r, o, a, h, u, d, m) {
  49197. s.fromArray(a, 3 * u),
  49198. l.fromArray(a, 3 * d),
  49199. c.fromArray(a, 3 * m);
  49200. var A = t(i, r, o, s, l, c, v);
  49201. return A && (h && (p.fromArray(h, 2 * u),
  49202. f.fromArray(h, 2 * d),
  49203. g.fromArray(h, 2 * m),
  49204. A.uv = e(v, s, l, c, p, f, g)),
  49205. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49206. A.faceIndex = u),
  49207. A
  49208. }
  49209. var r = new n.Matrix4
  49210. , o = new n.Ray
  49211. , a = new n.Sphere
  49212. , s = new n.Vector3
  49213. , l = new n.Vector3
  49214. , c = new n.Vector3
  49215. , h = new n.Vector3
  49216. , u = new n.Vector3
  49217. , d = new n.Vector3
  49218. , p = new n.Vector2
  49219. , f = new n.Vector2
  49220. , g = new n.Vector2
  49221. , m = new n.Vector3
  49222. , v = new n.Vector3
  49223. , A = new n.Vector3;
  49224. return function(m, A) {
  49225. var y = this.geometry
  49226. , C = this.material
  49227. , I = this.matrixWorld;
  49228. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49229. a.copy(y.boundingSphere),
  49230. a.applyMatrix4(I),
  49231. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49232. o.copy(m.ray).applyMatrix4(r),
  49233. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49234. var E, b;
  49235. if (y instanceof n.BufferGeometry) {
  49236. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49237. if (void 0 !== S.uv && (E = S.uv.array),
  49238. null !== x)
  49239. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49240. w = R[P],
  49241. _ = R[P + 1],
  49242. T = R[P + 2],
  49243. b = i(this, m, o, M, E, w, _, T),
  49244. b && (b.faceIndex = Math.floor(P / 3),
  49245. A.push(b));
  49246. else
  49247. for (var P = 0, O = M.length; P < O; P += 9)
  49248. w = P / 3,
  49249. _ = w + 1,
  49250. T = w + 2,
  49251. b = i(this, m, o, M, E, w, _, T),
  49252. b && (b.index = w,
  49253. A.push(b))
  49254. } else if (y instanceof n.Geometry) {
  49255. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49256. k.length > 0 && (E = k);
  49257. for (var H = 0, G = U.length; H < G; H++) {
  49258. var z = U[H]
  49259. , W = B === !0 ? F[z.materialIndex] : C;
  49260. if (void 0 !== W) {
  49261. if (L = V[z.a],
  49262. D = V[z.b],
  49263. N = V[z.c],
  49264. W.morphTargets === !0) {
  49265. var j = y.morphTargets
  49266. , Y = this.morphTargetInfluences;
  49267. s.set(0, 0, 0),
  49268. l.set(0, 0, 0),
  49269. c.set(0, 0, 0);
  49270. for (var X = 0, Z = j.length; X < Z; X++) {
  49271. var q = Y[X];
  49272. if (0 !== q) {
  49273. var K = j[X].vertices;
  49274. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49275. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49276. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49277. }
  49278. }
  49279. s.add(L),
  49280. l.add(D),
  49281. c.add(N),
  49282. L = s,
  49283. D = l,
  49284. N = c
  49285. }
  49286. if (b = t(this, m, o, L, D, N, v)) {
  49287. if (E) {
  49288. var Q = E[H];
  49289. p.copy(Q[0]),
  49290. f.copy(Q[1]),
  49291. g.copy(Q[2]),
  49292. b.uv = e(v, L, D, N, p, f, g)
  49293. }
  49294. b.face = z,
  49295. b.faceIndex = H,
  49296. A.push(b)
  49297. }
  49298. }
  49299. }
  49300. }
  49301. }
  49302. }
  49303. }(),
  49304. n.Mesh.prototype.clone = function() {
  49305. return new this.constructor(this.geometry,this.material).copy(this)
  49306. }
  49307. ,
  49308. n.Bone = function(e) {
  49309. n.Object3D.call(this),
  49310. this.type = "Bone",
  49311. this.skin = e
  49312. }
  49313. ,
  49314. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49315. n.Bone.prototype.constructor = n.Bone,
  49316. n.Bone.prototype.copy = function(e) {
  49317. return n.Object3D.prototype.copy.call(this, e),
  49318. this.skin = e.skin,
  49319. this
  49320. }
  49321. ,
  49322. n.Skeleton = function(e, t, i) {
  49323. if (this.useVertexTexture = void 0 === i || i,
  49324. this.identityMatrix = new n.Matrix4,
  49325. e = e || [],
  49326. this.bones = e.slice(0),
  49327. this.useVertexTexture) {
  49328. var r = Math.sqrt(4 * this.bones.length);
  49329. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49330. r = Math.max(r, 4),
  49331. this.boneTextureWidth = r,
  49332. this.boneTextureHeight = r,
  49333. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49334. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49335. } else
  49336. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49337. if (void 0 === t)
  49338. this.calculateInverses();
  49339. else if (this.bones.length === t.length)
  49340. this.boneInverses = t.slice(0);
  49341. else {
  49342. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49343. this.boneInverses = [];
  49344. for (var o = 0, a = this.bones.length; o < a; o++)
  49345. this.boneInverses.push(new n.Matrix4)
  49346. }
  49347. }
  49348. ,
  49349. n.Skeleton.prototype.calculateInverses = function() {
  49350. this.boneInverses = [];
  49351. for (var e = 0, t = this.bones.length; e < t; e++) {
  49352. var i = new n.Matrix4;
  49353. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49354. this.boneInverses.push(i)
  49355. }
  49356. }
  49357. ,
  49358. n.Skeleton.prototype.pose = function() {
  49359. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49360. e = this.bones[t],
  49361. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49362. for (var t = 0, i = this.bones.length; t < i; t++)
  49363. e = this.bones[t],
  49364. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49365. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49366. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49367. }
  49368. ,
  49369. n.Skeleton.prototype.update = function() {
  49370. var e = new n.Matrix4;
  49371. return function() {
  49372. for (var t = 0, i = this.bones.length; t < i; t++) {
  49373. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49374. e.multiplyMatrices(n, this.boneInverses[t]),
  49375. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49376. }
  49377. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49378. }
  49379. }(),
  49380. n.Skeleton.prototype.clone = function() {
  49381. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49382. }
  49383. ,
  49384. n.SkinnedMesh = function(e, t, i) {
  49385. n.Mesh.call(this, e, t),
  49386. this.type = "SkinnedMesh",
  49387. this.bindMode = "attached",
  49388. this.bindMatrix = new n.Matrix4,
  49389. this.bindMatrixInverse = new n.Matrix4;
  49390. var r = [];
  49391. if (this.geometry && void 0 !== this.geometry.bones) {
  49392. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49393. a = this.geometry.bones[s],
  49394. o = new n.Bone(this),
  49395. r.push(o),
  49396. o.name = a.name,
  49397. o.position.fromArray(a.pos),
  49398. o.quaternion.fromArray(a.rotq),
  49399. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49400. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49401. a = this.geometry.bones[s],
  49402. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49403. }
  49404. this.normalizeSkinWeights(),
  49405. this.updateMatrixWorld(!0),
  49406. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49407. }
  49408. ,
  49409. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49410. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49411. n.SkinnedMesh.prototype.bind = function(e, t) {
  49412. this.skeleton = e,
  49413. void 0 === t && (this.updateMatrixWorld(!0),
  49414. this.skeleton.calculateInverses(),
  49415. t = this.matrixWorld),
  49416. this.bindMatrix.copy(t),
  49417. this.bindMatrixInverse.getInverse(t)
  49418. }
  49419. ,
  49420. n.SkinnedMesh.prototype.pose = function() {
  49421. this.skeleton.pose()
  49422. }
  49423. ,
  49424. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49425. if (this.geometry instanceof n.Geometry)
  49426. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49427. var t = this.geometry.skinWeights[e]
  49428. , i = 1 / t.lengthManhattan();
  49429. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49430. }
  49431. else if (this.geometry instanceof n.BufferGeometry)
  49432. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49433. r.x = o.getX(e),
  49434. r.y = o.getY(e),
  49435. r.z = o.getZ(e),
  49436. r.w = o.getW(e);
  49437. var i = 1 / r.lengthManhattan();
  49438. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49439. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49440. }
  49441. }
  49442. ,
  49443. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49444. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49445. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49446. }
  49447. ,
  49448. n.SkinnedMesh.prototype.clone = function() {
  49449. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49450. }
  49451. ,
  49452. n.LOD = function() {
  49453. n.Object3D.call(this),
  49454. this.type = "LOD",
  49455. Object.defineProperties(this, {
  49456. levels: {
  49457. enumerable: !0,
  49458. value: []
  49459. },
  49460. objects: {
  49461. get: function() {
  49462. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49463. this.levels
  49464. }
  49465. }
  49466. })
  49467. }
  49468. ,
  49469. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49470. n.LOD.prototype.constructor = n.LOD,
  49471. n.LOD.prototype.addLevel = function(e, t) {
  49472. void 0 === t && (t = 0),
  49473. t = Math.abs(t);
  49474. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49475. ;
  49476. i.splice(n, 0, {
  49477. distance: t,
  49478. object: e
  49479. }),
  49480. this.add(e)
  49481. }
  49482. ,
  49483. n.LOD.prototype.getObjectForDistance = function(e) {
  49484. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49485. ;
  49486. return t[i - 1].object
  49487. }
  49488. ,
  49489. n.LOD.prototype.raycast = function() {
  49490. var e = new n.Vector3;
  49491. return function(t, i) {
  49492. e.setFromMatrixPosition(this.matrixWorld);
  49493. var n = t.ray.origin.distanceTo(e);
  49494. this.getObjectForDistance(n).raycast(t, i)
  49495. }
  49496. }(),
  49497. n.LOD.prototype.update = function() {
  49498. var e = new n.Vector3
  49499. , t = new n.Vector3;
  49500. return function(i) {
  49501. var n = this.levels;
  49502. if (n.length > 1) {
  49503. e.setFromMatrixPosition(i.matrixWorld),
  49504. t.setFromMatrixPosition(this.matrixWorld);
  49505. var r = e.distanceTo(t);
  49506. n[0].object.visible = !0;
  49507. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49508. n[o - 1].object.visible = !1,
  49509. n[o].object.visible = !0;
  49510. for (; o < a; o++)
  49511. n[o].object.visible = !1
  49512. }
  49513. }
  49514. }(),
  49515. n.LOD.prototype.copy = function(e) {
  49516. n.Object3D.prototype.copy.call(this, e, !1);
  49517. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49518. var o = t[i];
  49519. this.addLevel(o.object.clone(), o.distance)
  49520. }
  49521. return this
  49522. }
  49523. ,
  49524. n.LOD.prototype.toJSON = function(e) {
  49525. var t = n.Object3D.prototype.toJSON.call(this, e);
  49526. t.object.levels = [];
  49527. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49528. var a = i[r];
  49529. t.object.levels.push({
  49530. object: a.object.uuid,
  49531. distance: a.distance
  49532. })
  49533. }
  49534. return t
  49535. }
  49536. ,
  49537. n.Sprite = function() {
  49538. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49539. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49540. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49541. , r = new n.BufferGeometry;
  49542. return r.setIndex(new n.BufferAttribute(e,1)),
  49543. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49544. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49545. function(e) {
  49546. n.Object3D.call(this),
  49547. this.type = "Sprite",
  49548. this.geometry = r,
  49549. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49550. }
  49551. }(),
  49552. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49553. n.Sprite.prototype.constructor = n.Sprite,
  49554. n.Sprite.prototype.raycast = function() {
  49555. var e = new n.Vector3;
  49556. return function(t, i) {
  49557. e.setFromMatrixPosition(this.matrixWorld);
  49558. var n = t.ray.distanceSqToPoint(e)
  49559. , r = this.scale.x * this.scale.y;
  49560. n > r || i.push({
  49561. distance: Math.sqrt(n),
  49562. point: this.position,
  49563. face: null,
  49564. object: this
  49565. })
  49566. }
  49567. }(),
  49568. n.Sprite.prototype.clone = function() {
  49569. return new this.constructor(this.material).copy(this)
  49570. }
  49571. ,
  49572. n.Particle = n.Sprite,
  49573. n.LensFlare = function(e, t, i, r, o) {
  49574. n.Object3D.call(this),
  49575. this.lensFlares = [],
  49576. this.positionScreen = new n.Vector3,
  49577. this.customUpdateCallback = void 0,
  49578. void 0 !== e && this.add(e, t, i, r, o)
  49579. }
  49580. ,
  49581. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49582. n.LensFlare.prototype.constructor = n.LensFlare,
  49583. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49584. void 0 === t && (t = -1),
  49585. void 0 === i && (i = 0),
  49586. void 0 === a && (a = 1),
  49587. void 0 === o && (o = new n.Color(16777215)),
  49588. void 0 === r && (r = n.NormalBlending),
  49589. i = Math.min(i, Math.max(0, i)),
  49590. this.lensFlares.push({
  49591. texture: e,
  49592. size: t,
  49593. distance: i,
  49594. x: 0,
  49595. y: 0,
  49596. z: 0,
  49597. scale: 1,
  49598. rotation: 0,
  49599. opacity: a,
  49600. color: o,
  49601. blending: r
  49602. })
  49603. }
  49604. ,
  49605. n.LensFlare.prototype.updateLensFlares = function() {
  49606. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49607. for (e = 0; e < i; e++)
  49608. t = this.lensFlares[e],
  49609. t.x = this.positionScreen.x + n * t.distance,
  49610. t.y = this.positionScreen.y + r * t.distance,
  49611. t.wantedRotation = t.x * Math.PI * .25,
  49612. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49613. }
  49614. ,
  49615. n.LensFlare.prototype.copy = function(e) {
  49616. n.Object3D.prototype.copy.call(this, e),
  49617. this.positionScreen.copy(e.positionScreen),
  49618. this.customUpdateCallback = e.customUpdateCallback;
  49619. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49620. this.lensFlares.push(e.lensFlares[t]);
  49621. return this
  49622. }
  49623. ,
  49624. n.Scene = function() {
  49625. n.Object3D.call(this),
  49626. this.type = "Scene",
  49627. this.fog = null,
  49628. this.overrideMaterial = null,
  49629. this.autoUpdate = !0
  49630. }
  49631. ,
  49632. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49633. n.Scene.prototype.constructor = n.Scene,
  49634. n.Scene.prototype.copy = function(e, t) {
  49635. return n.Object3D.prototype.copy.call(this, e, t),
  49636. null !== e.fog && (this.fog = e.fog.clone()),
  49637. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49638. this.autoUpdate = e.autoUpdate,
  49639. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49640. this
  49641. }
  49642. ,
  49643. n.Fog = function(e, t, i) {
  49644. this.name = "",
  49645. this.color = new n.Color(e),
  49646. this.near = void 0 !== t ? t : 1,
  49647. this.far = void 0 !== i ? i : 1e3
  49648. }
  49649. ,
  49650. n.Fog.prototype.clone = function() {
  49651. return new n.Fog(this.color.getHex(),this.near,this.far)
  49652. }
  49653. ,
  49654. n.FogExp2 = function(e, t) {
  49655. this.name = "",
  49656. this.color = new n.Color(e),
  49657. this.density = void 0 !== t ? t : 25e-5
  49658. }
  49659. ,
  49660. n.FogExp2.prototype.clone = function() {
  49661. return new n.FogExp2(this.color.getHex(),this.density)
  49662. }
  49663. ,
  49664. n.ShaderChunk = {},
  49665. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49666. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49667. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49668. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49669. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49670. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49671. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49672. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49673. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49674. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49675. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49676. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49677. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49678. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49679. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49680. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49681. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49682. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49683. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49684. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49685. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  49686. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  49687. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  49688. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  49689. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  49690. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  49691. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  49692. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  49693. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  49694. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  49695. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  49696. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  49697. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  49698. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  49699. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  49700. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  49701. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  49702. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  49703. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  49704. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  49705. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  49706. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  49707. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  49708. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  49709. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  49710. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  49711. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  49712. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  49713. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  49714. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  49715. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  49716. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  49717. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  49718. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  49719. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  49720. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  49721. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  49722. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  49723. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  49724. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  49725. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  49726. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  49727. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  49728. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  49729. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  49730. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  49731. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  49732. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  49733. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  49734. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  49735. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  49736. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  49737. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  49738. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  49739. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  49740. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  49741. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  49742. n.UniformsUtils = {
  49743. merge: function(e) {
  49744. for (var t = {}, i = 0; i < e.length; i++) {
  49745. var n = this.clone(e[i]);
  49746. for (var r in n)
  49747. t[r] = n[r]
  49748. }
  49749. return t
  49750. },
  49751. clone: function(e) {
  49752. var t = {};
  49753. for (var i in e) {
  49754. t[i] = {};
  49755. for (var r in e[i]) {
  49756. var o = e[i][r];
  49757. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  49758. }
  49759. }
  49760. return t
  49761. }
  49762. },
  49763. n.UniformsLib = {
  49764. common: {
  49765. diffuse: {
  49766. type: "c",
  49767. value: new n.Color(15658734)
  49768. },
  49769. opacity: {
  49770. type: "f",
  49771. value: 1
  49772. },
  49773. map: {
  49774. type: "t",
  49775. value: null
  49776. },
  49777. offsetRepeat: {
  49778. type: "v4",
  49779. value: new n.Vector4(0,0,1,1)
  49780. },
  49781. specularMap: {
  49782. type: "t",
  49783. value: null
  49784. },
  49785. alphaMap: {
  49786. type: "t",
  49787. value: null
  49788. },
  49789. envMap: {
  49790. type: "t",
  49791. value: null
  49792. },
  49793. flipEnvMap: {
  49794. type: "f",
  49795. value: -1
  49796. },
  49797. reflectivity: {
  49798. type: "f",
  49799. value: 1
  49800. },
  49801. refractionRatio: {
  49802. type: "f",
  49803. value: .98
  49804. }
  49805. },
  49806. aomap: {
  49807. aoMap: {
  49808. type: "t",
  49809. value: null
  49810. },
  49811. aoMapIntensity: {
  49812. type: "f",
  49813. value: 1
  49814. }
  49815. },
  49816. lightmap: {
  49817. lightMap: {
  49818. type: "t",
  49819. value: null
  49820. },
  49821. lightMapIntensity: {
  49822. type: "f",
  49823. value: 1
  49824. }
  49825. },
  49826. emissivemap: {
  49827. emissiveMap: {
  49828. type: "t",
  49829. value: null
  49830. }
  49831. },
  49832. bumpmap: {
  49833. bumpMap: {
  49834. type: "t",
  49835. value: null
  49836. },
  49837. bumpScale: {
  49838. type: "f",
  49839. value: 1
  49840. }
  49841. },
  49842. normalmap: {
  49843. normalMap: {
  49844. type: "t",
  49845. value: null
  49846. },
  49847. normalScale: {
  49848. type: "v2",
  49849. value: new n.Vector2(1,1)
  49850. }
  49851. },
  49852. displacementmap: {
  49853. displacementMap: {
  49854. type: "t",
  49855. value: null
  49856. },
  49857. displacementScale: {
  49858. type: "f",
  49859. value: 1
  49860. },
  49861. displacementBias: {
  49862. type: "f",
  49863. value: 0
  49864. }
  49865. },
  49866. roughnessmap: {
  49867. roughnessMap: {
  49868. type: "t",
  49869. value: null
  49870. }
  49871. },
  49872. metalnessmap: {
  49873. metalnessMap: {
  49874. type: "t",
  49875. value: null
  49876. }
  49877. },
  49878. fog: {
  49879. fogDensity: {
  49880. type: "f",
  49881. value: 25e-5
  49882. },
  49883. fogNear: {
  49884. type: "f",
  49885. value: 1
  49886. },
  49887. fogFar: {
  49888. type: "f",
  49889. value: 2e3
  49890. },
  49891. fogColor: {
  49892. type: "c",
  49893. value: new n.Color(16777215)
  49894. }
  49895. },
  49896. lights: {
  49897. ambientLightColor: {
  49898. type: "fv",
  49899. value: []
  49900. },
  49901. directionalLights: {
  49902. type: "sa",
  49903. value: [],
  49904. properties: {
  49905. direction: {
  49906. type: "v3"
  49907. },
  49908. color: {
  49909. type: "c"
  49910. },
  49911. shadow: {
  49912. type: "i"
  49913. },
  49914. shadowBias: {
  49915. type: "f"
  49916. },
  49917. shadowRadius: {
  49918. type: "f"
  49919. },
  49920. shadowMapSize: {
  49921. type: "v2"
  49922. }
  49923. }
  49924. },
  49925. directionalShadowMap: {
  49926. type: "tv",
  49927. value: []
  49928. },
  49929. directionalShadowMatrix: {
  49930. type: "m4v",
  49931. value: []
  49932. },
  49933. spotLights: {
  49934. type: "sa",
  49935. value: [],
  49936. properties: {
  49937. color: {
  49938. type: "c"
  49939. },
  49940. position: {
  49941. type: "v3"
  49942. },
  49943. direction: {
  49944. type: "v3"
  49945. },
  49946. distance: {
  49947. type: "f"
  49948. },
  49949. coneCos: {
  49950. type: "f"
  49951. },
  49952. penumbraCos: {
  49953. type: "f"
  49954. },
  49955. decay: {
  49956. type: "f"
  49957. },
  49958. shadow: {
  49959. type: "i"
  49960. },
  49961. shadowBias: {
  49962. type: "f"
  49963. },
  49964. shadowRadius: {
  49965. type: "f"
  49966. },
  49967. shadowMapSize: {
  49968. type: "v2"
  49969. }
  49970. }
  49971. },
  49972. spotShadowMap: {
  49973. type: "tv",
  49974. value: []
  49975. },
  49976. spotShadowMatrix: {
  49977. type: "m4v",
  49978. value: []
  49979. },
  49980. pointLights: {
  49981. type: "sa",
  49982. value: [],
  49983. properties: {
  49984. color: {
  49985. type: "c"
  49986. },
  49987. position: {
  49988. type: "v3"
  49989. },
  49990. decay: {
  49991. type: "f"
  49992. },
  49993. distance: {
  49994. type: "f"
  49995. },
  49996. shadow: {
  49997. type: "i"
  49998. },
  49999. shadowBias: {
  50000. type: "f"
  50001. },
  50002. shadowRadius: {
  50003. type: "f"
  50004. },
  50005. shadowMapSize: {
  50006. type: "v2"
  50007. }
  50008. }
  50009. },
  50010. pointShadowMap: {
  50011. type: "tv",
  50012. value: []
  50013. },
  50014. pointShadowMatrix: {
  50015. type: "m4v",
  50016. value: []
  50017. },
  50018. hemisphereLights: {
  50019. type: "sa",
  50020. value: [],
  50021. properties: {
  50022. direction: {
  50023. type: "v3"
  50024. },
  50025. skyColor: {
  50026. type: "c"
  50027. },
  50028. groundColor: {
  50029. type: "c"
  50030. }
  50031. }
  50032. }
  50033. },
  50034. points: {
  50035. diffuse: {
  50036. type: "c",
  50037. value: new n.Color(15658734)
  50038. },
  50039. opacity: {
  50040. type: "f",
  50041. value: 1
  50042. },
  50043. size: {
  50044. type: "f",
  50045. value: 1
  50046. },
  50047. scale: {
  50048. type: "f",
  50049. value: 1
  50050. },
  50051. map: {
  50052. type: "t",
  50053. value: null
  50054. },
  50055. offsetRepeat: {
  50056. type: "v4",
  50057. value: new n.Vector4(0,0,1,1)
  50058. }
  50059. }
  50060. },
  50061. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50062. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50063. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50064. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50065. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50066. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50067. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50068. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50069. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50070. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50071. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50072. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50073. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50074. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50075. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50076. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50077. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50078. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50079. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50080. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50081. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50082. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50083. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50084. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50085. n.ShaderLib = {
  50086. basic: {
  50087. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50088. vertexShader: n.ShaderChunk.meshbasic_vert,
  50089. fragmentShader: n.ShaderChunk.meshbasic_frag
  50090. },
  50091. lambert: {
  50092. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50093. emissive: {
  50094. type: "c",
  50095. value: new n.Color(0)
  50096. }
  50097. }]),
  50098. vertexShader: n.ShaderChunk.meshlambert_vert,
  50099. fragmentShader: n.ShaderChunk.meshlambert_frag
  50100. },
  50101. phong: {
  50102. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50103. emissive: {
  50104. type: "c",
  50105. value: new n.Color(0)
  50106. },
  50107. specular: {
  50108. type: "c",
  50109. value: new n.Color(1118481)
  50110. },
  50111. shininess: {
  50112. type: "f",
  50113. value: 30
  50114. }
  50115. }]),
  50116. vertexShader: n.ShaderChunk.meshphong_vert,
  50117. fragmentShader: n.ShaderChunk.meshphong_frag
  50118. },
  50119. standard: {
  50120. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50121. emissive: {
  50122. type: "c",
  50123. value: new n.Color(0)
  50124. },
  50125. roughness: {
  50126. type: "f",
  50127. value: .5
  50128. },
  50129. metalness: {
  50130. type: "f",
  50131. value: 0
  50132. },
  50133. envMapIntensity: {
  50134. type: "f",
  50135. value: 1
  50136. }
  50137. }]),
  50138. vertexShader: n.ShaderChunk.meshstandard_vert,
  50139. fragmentShader: n.ShaderChunk.meshstandard_frag
  50140. },
  50141. points: {
  50142. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50143. vertexShader: n.ShaderChunk.points_vert,
  50144. fragmentShader: n.ShaderChunk.points_frag
  50145. },
  50146. dashed: {
  50147. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50148. scale: {
  50149. type: "f",
  50150. value: 1
  50151. },
  50152. dashSize: {
  50153. type: "f",
  50154. value: 1
  50155. },
  50156. totalSize: {
  50157. type: "f",
  50158. value: 2
  50159. }
  50160. }]),
  50161. vertexShader: n.ShaderChunk.linedashed_vert,
  50162. fragmentShader: n.ShaderChunk.linedashed_frag
  50163. },
  50164. depth: {
  50165. uniforms: {
  50166. mNear: {
  50167. type: "f",
  50168. value: 1
  50169. },
  50170. mFar: {
  50171. type: "f",
  50172. value: 2e3
  50173. },
  50174. opacity: {
  50175. type: "f",
  50176. value: 1
  50177. }
  50178. },
  50179. vertexShader: n.ShaderChunk.depth_vert,
  50180. fragmentShader: n.ShaderChunk.depth_frag
  50181. },
  50182. normal: {
  50183. uniforms: {
  50184. opacity: {
  50185. type: "f",
  50186. value: 1
  50187. }
  50188. },
  50189. vertexShader: n.ShaderChunk.normal_vert,
  50190. fragmentShader: n.ShaderChunk.normal_frag
  50191. },
  50192. cube: {
  50193. uniforms: {
  50194. tCube: {
  50195. type: "t",
  50196. value: null
  50197. },
  50198. tFlip: {
  50199. type: "f",
  50200. value: -1
  50201. }
  50202. },
  50203. vertexShader: n.ShaderChunk.cube_vert,
  50204. fragmentShader: n.ShaderChunk.cube_frag
  50205. },
  50206. equirect: {
  50207. uniforms: {
  50208. tEquirect: {
  50209. type: "t",
  50210. value: null
  50211. },
  50212. tFlip: {
  50213. type: "f",
  50214. value: -1
  50215. }
  50216. },
  50217. vertexShader: n.ShaderChunk.equirect_vert,
  50218. fragmentShader: n.ShaderChunk.equirect_frag
  50219. },
  50220. depthRGBA: {
  50221. uniforms: {},
  50222. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50223. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50224. },
  50225. distanceRGBA: {
  50226. uniforms: {
  50227. lightPos: {
  50228. type: "v3",
  50229. value: new n.Vector3(0,0,0)
  50230. }
  50231. },
  50232. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50233. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50234. }
  50235. },
  50236. n.WebGLRenderer = function(e) {
  50237. function t() {
  50238. return null === ye ? Oe : 1
  50239. }
  50240. function i(e, t, i, n) {
  50241. se === !0 && (e *= n,
  50242. t *= n,
  50243. i *= n),
  50244. Ye.clearColor(e, t, i, n)
  50245. }
  50246. function r() {
  50247. Ye.init(),
  50248. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50249. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50250. i(Se.r, Se.g, Se.b, Me)
  50251. }
  50252. function o() {
  50253. Ae = null,
  50254. be = null,
  50255. Ee = "",
  50256. Ie = -1,
  50257. Ye.reset()
  50258. }
  50259. function a(e) {
  50260. e.preventDefault(),
  50261. o(),
  50262. r(),
  50263. Xe.clear()
  50264. }
  50265. function s(e) {
  50266. var t = e.target;
  50267. t.removeEventListener("dispose", s),
  50268. h(t),
  50269. ke.textures--
  50270. }
  50271. function l(e) {
  50272. var t = e.target;
  50273. t.removeEventListener("dispose", l),
  50274. u(t),
  50275. ke.textures--
  50276. }
  50277. function c(e) {
  50278. var t = e.target;
  50279. t.removeEventListener("dispose", c),
  50280. d(t)
  50281. }
  50282. function h(e) {
  50283. var t = Xe.get(e);
  50284. if (e.image && t.__image__webglTextureCube)
  50285. Ge.deleteTexture(t.__image__webglTextureCube);
  50286. else {
  50287. if (void 0 === t.__webglInit)
  50288. return;
  50289. Ge.deleteTexture(t.__webglTexture)
  50290. }
  50291. Xe.delete(e)
  50292. }
  50293. function u(e) {
  50294. var t = Xe.get(e)
  50295. , i = Xe.get(e.texture);
  50296. if (e && void 0 !== i.__webglTexture) {
  50297. if (Ge.deleteTexture(i.__webglTexture),
  50298. e instanceof n.WebGLRenderTargetCube)
  50299. for (var r = 0; r < 6; r++)
  50300. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50301. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50302. else
  50303. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50304. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50305. Xe.delete(e.texture),
  50306. Xe.delete(e)
  50307. }
  50308. }
  50309. function d(e) {
  50310. p(e),
  50311. Xe.delete(e)
  50312. }
  50313. function p(e) {
  50314. var t = Xe.get(e).program;
  50315. e.program = void 0,
  50316. void 0 !== t && qe.releaseProgram(t)
  50317. }
  50318. function f(e, t, i, r) {
  50319. var o;
  50320. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50321. null === o))
  50322. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50323. void 0 === r && (r = 0),
  50324. Ye.initAttributes();
  50325. var a = i.attributes
  50326. , s = t.getAttributes()
  50327. , l = e.defaultAttributeValues;
  50328. for (var c in s) {
  50329. var h = s[c];
  50330. if (h >= 0) {
  50331. var u = a[c];
  50332. if (void 0 !== u) {
  50333. var d = u.itemSize
  50334. , p = Ze.getAttributeBuffer(u);
  50335. if (u instanceof n.InterleavedBufferAttribute) {
  50336. var f = u.data
  50337. , g = f.stride
  50338. , m = u.offset;
  50339. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50340. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50341. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50342. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50343. } else
  50344. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50345. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50346. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50347. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50348. } else if (void 0 !== l) {
  50349. var v = l[c];
  50350. if (void 0 !== v)
  50351. switch (v.length) {
  50352. case 2:
  50353. Ge.vertexAttrib2fv(h, v);
  50354. break;
  50355. case 3:
  50356. Ge.vertexAttrib3fv(h, v);
  50357. break;
  50358. case 4:
  50359. Ge.vertexAttrib4fv(h, v);
  50360. break;
  50361. default:
  50362. Ge.vertexAttrib1fv(h, v)
  50363. }
  50364. }
  50365. }
  50366. }
  50367. Ye.disableUnusedAttributes()
  50368. }
  50369. function g(e, t) {
  50370. return Math.abs(t[0]) - Math.abs(e[0])
  50371. }
  50372. function m(e, t) {
  50373. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50374. }
  50375. function v(e, t) {
  50376. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50377. }
  50378. function A(e, t, i, n, r) {
  50379. var o, a;
  50380. i.transparent ? (o = de,
  50381. a = ++pe) : (o = he,
  50382. a = ++ue);
  50383. var s = o[a];
  50384. void 0 !== s ? (s.id = e.id,
  50385. s.object = e,
  50386. s.geometry = t,
  50387. s.material = i,
  50388. s.z = Ve.z,
  50389. s.group = r) : (s = {
  50390. id: e.id,
  50391. object: e,
  50392. geometry: t,
  50393. material: i,
  50394. z: Ve.z,
  50395. group: r
  50396. },
  50397. o.push(s))
  50398. }
  50399. function y(e, t) {
  50400. if (e.visible !== !1) {
  50401. if (e.layers.test(t.layers))
  50402. if (e instanceof n.Light)
  50403. ce.push(e);
  50404. else if (e instanceof n.Sprite)
  50405. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50406. else if (e instanceof n.LensFlare)
  50407. me.push(e);
  50408. else if (e instanceof n.ImmediateRenderObject)
  50409. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50410. Ve.applyProjection(Fe)),
  50411. A(e, null, e.material, Ve.z, null);
  50412. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50413. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50414. var i = e.material;
  50415. if (i.visible === !0) {
  50416. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50417. Ve.applyProjection(Fe));
  50418. var r = Ze.update(e);
  50419. if (i instanceof n.MultiMaterial)
  50420. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50421. var c = o[s]
  50422. , h = a[c.materialIndex];
  50423. h.visible === !0 && A(e, r, h, Ve.z, c)
  50424. }
  50425. else
  50426. A(e, r, i, Ve.z, null)
  50427. }
  50428. }
  50429. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50430. y(u[s], t)
  50431. }
  50432. }
  50433. function C(e, t, i, r) {
  50434. for (var o = 0, a = e.length; o < a; o++) {
  50435. var s = e[o]
  50436. , l = s.object
  50437. , c = s.geometry
  50438. , h = void 0 === r ? s.material : r
  50439. , u = s.group;
  50440. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50441. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50442. l instanceof n.ImmediateRenderObject) {
  50443. E(h);
  50444. var d = w(t, i, h, l);
  50445. Ee = "",
  50446. l.render(function(e) {
  50447. ve.renderBufferImmediate(e, d, h)
  50448. })
  50449. } else
  50450. ve.renderBufferDirect(t, i, c, h, l, u)
  50451. }
  50452. }
  50453. function I(e, t, i) {
  50454. var r = Xe.get(e)
  50455. , o = qe.getParameters(e, Ue, t, i)
  50456. , a = qe.getProgramCode(e, o)
  50457. , s = r.program
  50458. , l = !0;
  50459. if (void 0 === s)
  50460. e.addEventListener("dispose", c);
  50461. else if (s.code !== a)
  50462. p(e);
  50463. else {
  50464. if (void 0 !== o.shaderID)
  50465. return;
  50466. l = !1
  50467. }
  50468. if (l) {
  50469. if (o.shaderID) {
  50470. var h = n.ShaderLib[o.shaderID];
  50471. r.__webglShader = {
  50472. name: e.type,
  50473. uniforms: n.UniformsUtils.clone(h.uniforms),
  50474. vertexShader: h.vertexShader,
  50475. fragmentShader: h.fragmentShader
  50476. }
  50477. } else
  50478. r.__webglShader = {
  50479. name: e.type,
  50480. uniforms: e.uniforms,
  50481. vertexShader: e.vertexShader,
  50482. fragmentShader: e.fragmentShader
  50483. };
  50484. e.__webglShader = r.__webglShader,
  50485. s = qe.acquireProgram(e, o, a),
  50486. r.program = s,
  50487. e.program = s
  50488. }
  50489. var u = s.getAttributes();
  50490. if (e.morphTargets) {
  50491. e.numSupportedMorphTargets = 0;
  50492. for (var d = 0; d < ve.maxMorphTargets; d++)
  50493. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50494. }
  50495. if (e.morphNormals) {
  50496. e.numSupportedMorphNormals = 0;
  50497. for (var d = 0; d < ve.maxMorphNormals; d++)
  50498. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50499. }
  50500. r.uniformsList = [];
  50501. var f = r.__webglShader.uniforms
  50502. , g = r.program.getUniforms();
  50503. for (var m in f) {
  50504. var v = g[m];
  50505. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50506. }
  50507. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50508. f.ambientLightColor.value = Ue.ambient,
  50509. f.directionalLights.value = Ue.directional,
  50510. f.spotLights.value = Ue.spot,
  50511. f.pointLights.value = Ue.point,
  50512. f.hemisphereLights.value = Ue.hemi,
  50513. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50514. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50515. f.spotShadowMap.value = Ue.spotShadowMap,
  50516. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50517. f.pointShadowMap.value = Ue.pointShadowMap,
  50518. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50519. r.hasDynamicUniforms = !1;
  50520. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50521. var C = r.uniformsList[A][0];
  50522. if (C.dynamic === !0) {
  50523. r.hasDynamicUniforms = !0;
  50524. break
  50525. }
  50526. }
  50527. }
  50528. function E(e) {
  50529. b(e),
  50530. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50531. Ye.setDepthFunc(e.depthFunc),
  50532. Ye.setDepthTest(e.depthTest),
  50533. Ye.setDepthWrite(e.depthWrite),
  50534. Ye.setColorWrite(e.colorWrite),
  50535. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50536. }
  50537. function b(e) {
  50538. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50539. Ye.setFlipSided(e.side === n.BackSide)
  50540. }
  50541. function w(e, t, i, r) {
  50542. xe = 0;
  50543. var o = Xe.get(i);
  50544. void 0 === o.program && (i.needsUpdate = !0),
  50545. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50546. i.needsUpdate && (I(i, t, r),
  50547. i.needsUpdate = !1);
  50548. var a = !1
  50549. , s = !1
  50550. , l = !1
  50551. , c = o.program
  50552. , h = c.getUniforms()
  50553. , u = o.__webglShader.uniforms;
  50554. if (c.id !== Ae && (Ge.useProgram(c.program),
  50555. Ae = c.id,
  50556. a = !0,
  50557. s = !0,
  50558. l = !0),
  50559. i.id !== Ie && (Ie = i.id,
  50560. s = !0),
  50561. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50562. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50563. e !== be && (be = e,
  50564. s = !0,
  50565. l = !0),
  50566. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50567. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50568. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50569. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50570. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50571. i.skinning)
  50572. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50573. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50574. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50575. if (void 0 !== h.boneTexture) {
  50576. var d = B();
  50577. Ge.uniform1i(h.boneTexture, d),
  50578. ve.setTexture(r.skeleton.boneTexture, d)
  50579. }
  50580. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50581. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50582. } else
  50583. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50584. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50585. t && i.fog && R(u, t),
  50586. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50587. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50588. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50589. u.mFar.value = e.far,
  50590. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50591. V(o.uniformsList)),
  50592. N(h, r),
  50593. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50594. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50595. c
  50596. }
  50597. function _(e, t, i) {
  50598. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50599. var a = e[r][0]
  50600. , s = a.onUpdateCallback;
  50601. void 0 !== s && (s.bind(a)(t, i),
  50602. n.push(e[r]))
  50603. }
  50604. V(n)
  50605. }
  50606. function T(e, t) {
  50607. e.opacity.value = t.opacity,
  50608. e.diffuse.value = t.color,
  50609. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50610. e.map.value = t.map,
  50611. e.specularMap.value = t.specularMap,
  50612. e.alphaMap.value = t.alphaMap,
  50613. t.aoMap && (e.aoMap.value = t.aoMap,
  50614. e.aoMapIntensity.value = t.aoMapIntensity);
  50615. var i;
  50616. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50617. void 0 !== i) {
  50618. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50619. var r = i.offset
  50620. , o = i.repeat;
  50621. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50622. }
  50623. e.envMap.value = t.envMap,
  50624. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50625. e.reflectivity.value = t.reflectivity,
  50626. e.refractionRatio.value = t.refractionRatio
  50627. }
  50628. function x(e, t) {
  50629. e.diffuse.value = t.color,
  50630. e.opacity.value = t.opacity
  50631. }
  50632. function S(e, t) {
  50633. e.dashSize.value = t.dashSize,
  50634. e.totalSize.value = t.dashSize + t.gapSize,
  50635. e.scale.value = t.scale
  50636. }
  50637. function M(e, t) {
  50638. if (e.diffuse.value = t.color,
  50639. e.opacity.value = t.opacity,
  50640. e.size.value = t.size * Oe,
  50641. e.scale.value = te.clientHeight / 2,
  50642. e.map.value = t.map,
  50643. null !== t.map) {
  50644. var i = t.map.offset
  50645. , n = t.map.repeat;
  50646. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50647. }
  50648. }
  50649. function R(e, t) {
  50650. e.fogColor.value = t.color,
  50651. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50652. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50653. }
  50654. function P(e, t) {
  50655. t.lightMap && (e.lightMap.value = t.lightMap,
  50656. e.lightMapIntensity.value = t.lightMapIntensity),
  50657. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50658. }
  50659. function O(e, t) {
  50660. e.specular.value = t.specular,
  50661. e.shininess.value = Math.max(t.shininess, 1e-4),
  50662. t.lightMap && (e.lightMap.value = t.lightMap,
  50663. e.lightMapIntensity.value = t.lightMapIntensity),
  50664. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50665. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50666. e.bumpScale.value = t.bumpScale),
  50667. t.normalMap && (e.normalMap.value = t.normalMap,
  50668. e.normalScale.value.copy(t.normalScale)),
  50669. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50670. e.displacementScale.value = t.displacementScale,
  50671. e.displacementBias.value = t.displacementBias)
  50672. }
  50673. function L(e, t) {
  50674. e.roughness.value = t.roughness,
  50675. e.metalness.value = t.metalness,
  50676. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50677. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50678. t.lightMap && (e.lightMap.value = t.lightMap,
  50679. e.lightMapIntensity.value = t.lightMapIntensity),
  50680. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50681. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50682. e.bumpScale.value = t.bumpScale),
  50683. t.normalMap && (e.normalMap.value = t.normalMap,
  50684. e.normalScale.value.copy(t.normalScale)),
  50685. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50686. e.displacementScale.value = t.displacementScale,
  50687. e.displacementBias.value = t.displacementBias),
  50688. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  50689. }
  50690. function D(e, t) {
  50691. e.ambientLightColor.needsUpdate = t,
  50692. e.directionalLights.needsUpdate = t,
  50693. e.pointLights.needsUpdate = t,
  50694. e.spotLights.needsUpdate = t,
  50695. e.hemisphereLights.needsUpdate = t
  50696. }
  50697. function N(e, t) {
  50698. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  50699. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  50700. }
  50701. function B() {
  50702. var e = xe;
  50703. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  50704. xe += 1,
  50705. e
  50706. }
  50707. function F(e, t, i, r) {
  50708. var o, a;
  50709. if ("1i" === t)
  50710. Ge.uniform1i(i, r);
  50711. else if ("1f" === t)
  50712. Ge.uniform1f(i, r);
  50713. else if ("2f" === t)
  50714. Ge.uniform2f(i, r[0], r[1]);
  50715. else if ("3f" === t)
  50716. Ge.uniform3f(i, r[0], r[1], r[2]);
  50717. else if ("4f" === t)
  50718. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  50719. else if ("1iv" === t)
  50720. Ge.uniform1iv(i, r);
  50721. else if ("3iv" === t)
  50722. Ge.uniform3iv(i, r);
  50723. else if ("1fv" === t)
  50724. Ge.uniform1fv(i, r);
  50725. else if ("2fv" === t)
  50726. Ge.uniform2fv(i, r);
  50727. else if ("3fv" === t)
  50728. Ge.uniform3fv(i, r);
  50729. else if ("4fv" === t)
  50730. Ge.uniform4fv(i, r);
  50731. else if ("Matrix2fv" === t)
  50732. Ge.uniformMatrix2fv(i, !1, r);
  50733. else if ("Matrix3fv" === t)
  50734. Ge.uniformMatrix3fv(i, !1, r);
  50735. else if ("Matrix4fv" === t)
  50736. Ge.uniformMatrix4fv(i, !1, r);
  50737. else if ("i" === t)
  50738. Ge.uniform1i(i, r);
  50739. else if ("f" === t)
  50740. Ge.uniform1f(i, r);
  50741. else if ("v2" === t)
  50742. Ge.uniform2f(i, r.x, r.y);
  50743. else if ("v3" === t)
  50744. Ge.uniform3f(i, r.x, r.y, r.z);
  50745. else if ("v4" === t)
  50746. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  50747. else if ("c" === t)
  50748. Ge.uniform3f(i, r.r, r.g, r.b);
  50749. else if ("s" === t) {
  50750. var s = e.properties;
  50751. for (var l in s) {
  50752. var c = s[l]
  50753. , h = i[l]
  50754. , u = r[l];
  50755. F(c, c.type, h, u)
  50756. }
  50757. } else if ("sa" === t)
  50758. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  50759. for (var l in s) {
  50760. var c = s[l]
  50761. , h = i[d][l]
  50762. , u = r[d][l];
  50763. F(c, c.type, h, u)
  50764. }
  50765. else if ("iv1" === t)
  50766. Ge.uniform1iv(i, r);
  50767. else if ("iv" === t)
  50768. Ge.uniform3iv(i, r);
  50769. else if ("fv1" === t)
  50770. Ge.uniform1fv(i, r);
  50771. else if ("fv" === t)
  50772. Ge.uniform3fv(i, r);
  50773. else if ("v2v" === t) {
  50774. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  50775. for (var d = 0, f = 0, g = r.length; d < g; d++,
  50776. f += 2)
  50777. e._array[f + 0] = r[d].x,
  50778. e._array[f + 1] = r[d].y;
  50779. Ge.uniform2fv(i, e._array)
  50780. } else if ("v3v" === t) {
  50781. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  50782. for (var d = 0, m = 0, g = r.length; d < g; d++,
  50783. m += 3)
  50784. e._array[m + 0] = r[d].x,
  50785. e._array[m + 1] = r[d].y,
  50786. e._array[m + 2] = r[d].z;
  50787. Ge.uniform3fv(i, e._array)
  50788. } else if ("v4v" === t) {
  50789. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  50790. for (var d = 0, v = 0, g = r.length; d < g; d++,
  50791. v += 4)
  50792. e._array[v + 0] = r[d].x,
  50793. e._array[v + 1] = r[d].y,
  50794. e._array[v + 2] = r[d].z,
  50795. e._array[v + 3] = r[d].w;
  50796. Ge.uniform4fv(i, e._array)
  50797. } else if ("m2" === t)
  50798. Ge.uniformMatrix2fv(i, !1, r.elements);
  50799. else if ("m3" === t)
  50800. Ge.uniformMatrix3fv(i, !1, r.elements);
  50801. else if ("m3v" === t) {
  50802. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  50803. for (var d = 0, g = r.length; d < g; d++)
  50804. r[d].flattenToArrayOffset(e._array, 9 * d);
  50805. Ge.uniformMatrix3fv(i, !1, e._array)
  50806. } else if ("m4" === t)
  50807. Ge.uniformMatrix4fv(i, !1, r.elements);
  50808. else if ("m4v" === t) {
  50809. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  50810. for (var d = 0, g = r.length; d < g; d++)
  50811. r[d].flattenToArrayOffset(e._array, 16 * d);
  50812. Ge.uniformMatrix4fv(i, !1, e._array)
  50813. } else if ("t" === t) {
  50814. if (o = r,
  50815. a = B(),
  50816. Ge.uniform1i(i, a),
  50817. !o)
  50818. return;
  50819. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  50820. } else if ("tv" === t) {
  50821. void 0 === e._array && (e._array = []);
  50822. for (var d = 0, g = e.value.length; d < g; d++)
  50823. e._array[d] = B();
  50824. Ge.uniform1iv(i, e._array);
  50825. for (var d = 0, g = e.value.length; d < g; d++)
  50826. o = e.value[d],
  50827. a = e._array[d],
  50828. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  50829. } else
  50830. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  50831. }
  50832. function V(e) {
  50833. for (var t = 0, i = e.length; t < i; t++) {
  50834. var n = e[t][0];
  50835. if (n.needsUpdate !== !1) {
  50836. var r = n.type
  50837. , o = e[t][1]
  50838. , a = n.value;
  50839. F(n, r, o, a)
  50840. }
  50841. }
  50842. }
  50843. function U(e, t) {
  50844. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  50845. for (Ue.shadowsPointLight = 0,
  50846. i = 0,
  50847. r = e.length; i < r; i++)
  50848. if (o = e[i],
  50849. a = o.color,
  50850. s = o.intensity,
  50851. l = o.distance,
  50852. o instanceof n.AmbientLight)
  50853. c += a.r * s,
  50854. h += a.g * s,
  50855. u += a.b * s;
  50856. else if (o instanceof n.DirectionalLight) {
  50857. var A = Ke.get(o);
  50858. A.color.copy(o.color).multiplyScalar(o.intensity),
  50859. A.direction.setFromMatrixPosition(o.matrixWorld),
  50860. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50861. A.direction.sub(Ve),
  50862. A.direction.transformDirection(d),
  50863. A.shadow = o.castShadow,
  50864. o.castShadow && (A.shadowBias = o.shadow.bias,
  50865. A.shadowRadius = o.shadow.radius,
  50866. A.shadowMapSize = o.shadow.mapSize,
  50867. Ue.shadows[v++] = o),
  50868. Ue.directionalShadowMap[p] = o.shadow.map,
  50869. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  50870. Ue.directional[p++] = A
  50871. } else if (o instanceof n.SpotLight) {
  50872. var A = Ke.get(o);
  50873. A.position.setFromMatrixPosition(o.matrixWorld),
  50874. A.position.applyMatrix4(d),
  50875. A.color.copy(a).multiplyScalar(s),
  50876. A.distance = l,
  50877. A.direction.setFromMatrixPosition(o.matrixWorld),
  50878. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50879. A.direction.sub(Ve),
  50880. A.direction.transformDirection(d),
  50881. A.coneCos = Math.cos(o.angle),
  50882. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  50883. A.decay = 0 === o.distance ? 0 : o.decay,
  50884. A.shadow = o.castShadow,
  50885. o.castShadow && (A.shadowBias = o.shadow.bias,
  50886. A.shadowRadius = o.shadow.radius,
  50887. A.shadowMapSize = o.shadow.mapSize,
  50888. Ue.shadows[v++] = o),
  50889. Ue.spotShadowMap[g] = o.shadow.map,
  50890. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  50891. Ue.spot[g++] = A
  50892. } else if (o instanceof n.PointLight) {
  50893. var A = Ke.get(o);
  50894. A.position.setFromMatrixPosition(o.matrixWorld),
  50895. A.position.applyMatrix4(d),
  50896. A.color.copy(o.color).multiplyScalar(o.intensity),
  50897. A.distance = o.distance,
  50898. A.decay = 0 === o.distance ? 0 : o.decay,
  50899. A.shadow = o.castShadow,
  50900. o.castShadow && (A.shadowBias = o.shadow.bias,
  50901. A.shadowRadius = o.shadow.radius,
  50902. A.shadowMapSize = o.shadow.mapSize,
  50903. Ue.shadows[v++] = o),
  50904. Ue.pointShadowMap[f] = o.shadow.map,
  50905. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  50906. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  50907. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  50908. Ue.point[f++] = A
  50909. } else if (o instanceof n.HemisphereLight) {
  50910. var A = Ke.get(o);
  50911. A.direction.setFromMatrixPosition(o.matrixWorld),
  50912. A.direction.transformDirection(d),
  50913. A.direction.normalize(),
  50914. A.skyColor.copy(o.color).multiplyScalar(s),
  50915. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  50916. Ue.hemi[m++] = A
  50917. }
  50918. Ue.ambient[0] = c,
  50919. Ue.ambient[1] = h,
  50920. Ue.ambient[2] = u,
  50921. Ue.directional.length = p,
  50922. Ue.spot.length = g,
  50923. Ue.point.length = f,
  50924. Ue.hemi.length = m,
  50925. Ue.shadows.length = v,
  50926. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  50927. }
  50928. function k(e, t, i) {
  50929. var r;
  50930. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  50931. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  50932. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  50933. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  50934. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  50935. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  50936. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  50937. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  50938. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  50939. r = We.get("EXT_texture_filter_anisotropic")) {
  50940. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  50941. return;
  50942. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  50943. return;
  50944. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  50945. Xe.get(t).__currentAnisotropy = t.anisotropy)
  50946. }
  50947. }
  50948. function H(e, t, i) {
  50949. void 0 === e.__webglInit && (e.__webglInit = !0,
  50950. t.addEventListener("dispose", s),
  50951. e.__webglTexture = Ge.createTexture(),
  50952. ke.textures++),
  50953. Ye.activeTexture(Ge.TEXTURE0 + i),
  50954. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  50955. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  50956. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  50957. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  50958. var r = G(t.image, je.maxTextureSize);
  50959. W(t) && z(r) === !1 && (r = j(r));
  50960. var o = z(r)
  50961. , a = ee(t.format)
  50962. , l = ee(t.type);
  50963. k(Ge.TEXTURE_2D, t, o);
  50964. var c, h = t.mipmaps;
  50965. if (t instanceof n.DataTexture)
  50966. if (h.length > 0 && o) {
  50967. for (var u = 0, d = h.length; u < d; u++)
  50968. c = h[u],
  50969. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  50970. t.generateMipmaps = !1
  50971. } else
  50972. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  50973. else if (t instanceof n.CompressedTexture)
  50974. for (var u = 0, d = h.length; u < d; u++)
  50975. c = h[u],
  50976. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  50977. else if (h.length > 0 && o) {
  50978. for (var u = 0, d = h.length; u < d; u++)
  50979. c = h[u],
  50980. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  50981. t.generateMipmaps = !1
  50982. } else
  50983. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  50984. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  50985. e.__version = t.version,
  50986. t.onUpdate && t.onUpdate(t)
  50987. }
  50988. function G(e, t) {
  50989. if (e.width > t || e.height > t) {
  50990. var i = t / Math.max(e.width, e.height)
  50991. , n = document.createElement("canvas");
  50992. n.width = Math.floor(e.width * i),
  50993. n.height = Math.floor(e.height * i);
  50994. var r = n.getContext("2d");
  50995. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  50996. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  50997. n
  50998. }
  50999. return e
  51000. }
  51001. function z(e) {
  51002. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51003. }
  51004. function W(e) {
  51005. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51006. }
  51007. function j(e) {
  51008. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51009. var t = document.createElement("canvas");
  51010. t.width = n.Math.nearestPowerOfTwo(e.width),
  51011. t.height = n.Math.nearestPowerOfTwo(e.height);
  51012. var i = t.getContext("2d");
  51013. return i.drawImage(e, 0, 0, t.width, t.height),
  51014. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51015. t
  51016. }
  51017. return e
  51018. }
  51019. function Y(e, t) {
  51020. var i = Xe.get(e);
  51021. if (6 === e.image.length)
  51022. if (e.version > 0 && i.__version !== e.version) {
  51023. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51024. i.__image__webglTextureCube = Ge.createTexture(),
  51025. ke.textures++),
  51026. Ye.activeTexture(Ge.TEXTURE0 + t),
  51027. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51028. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51029. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51030. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51031. var c = a[0]
  51032. , h = z(c)
  51033. , u = ee(e.format)
  51034. , d = ee(e.type);
  51035. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51036. for (var l = 0; l < 6; l++)
  51037. if (r)
  51038. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51039. p = f[g],
  51040. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51041. else
  51042. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51043. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51044. i.__version = e.version,
  51045. e.onUpdate && e.onUpdate(e)
  51046. } else
  51047. Ye.activeTexture(Ge.TEXTURE0 + t),
  51048. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51049. }
  51050. function X(e, t) {
  51051. Ye.activeTexture(Ge.TEXTURE0 + t),
  51052. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51053. }
  51054. function Z(e, t, i, n) {
  51055. var r = ee(t.texture.format)
  51056. , o = ee(t.texture.type);
  51057. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51058. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51059. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51060. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51061. }
  51062. function q(e, t) {
  51063. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51064. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51065. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51066. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51067. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51068. }
  51069. function K(e) {
  51070. var t = Xe.get(e)
  51071. , i = e instanceof n.WebGLRenderTargetCube;
  51072. if (i) {
  51073. t.__webglDepthbuffer = [];
  51074. for (var r = 0; r < 6; r++)
  51075. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51076. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51077. q(t.__webglDepthbuffer[r], e)
  51078. } else
  51079. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51080. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51081. q(t.__webglDepthbuffer, e);
  51082. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51083. }
  51084. function Q(e) {
  51085. var t = Xe.get(e)
  51086. , i = Xe.get(e.texture);
  51087. e.addEventListener("dispose", l),
  51088. i.__webglTexture = Ge.createTexture(),
  51089. ke.textures++;
  51090. var r = e instanceof n.WebGLRenderTargetCube
  51091. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51092. if (r) {
  51093. t.__webglFramebuffer = [];
  51094. for (var a = 0; a < 6; a++)
  51095. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51096. } else
  51097. t.__webglFramebuffer = Ge.createFramebuffer();
  51098. if (r) {
  51099. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51100. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51101. for (var a = 0; a < 6; a++)
  51102. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51103. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51104. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51105. } else
  51106. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51107. k(Ge.TEXTURE_2D, e.texture, o),
  51108. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51109. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51110. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51111. e.depthBuffer && K(e)
  51112. }
  51113. function J(e) {
  51114. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51115. , i = Xe.get(e.texture).__webglTexture;
  51116. Ye.bindTexture(t, i),
  51117. Ge.generateMipmap(t),
  51118. Ye.bindTexture(t, null)
  51119. }
  51120. function $(e) {
  51121. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51122. }
  51123. function ee(e) {
  51124. var t;
  51125. if (e === n.RepeatWrapping)
  51126. return Ge.REPEAT;
  51127. if (e === n.ClampToEdgeWrapping)
  51128. return Ge.CLAMP_TO_EDGE;
  51129. if (e === n.MirroredRepeatWrapping)
  51130. return Ge.MIRRORED_REPEAT;
  51131. if (e === n.NearestFilter)
  51132. return Ge.NEAREST;
  51133. if (e === n.NearestMipMapNearestFilter)
  51134. return Ge.NEAREST_MIPMAP_NEAREST;
  51135. if (e === n.NearestMipMapLinearFilter)
  51136. return Ge.NEAREST_MIPMAP_LINEAR;
  51137. if (e === n.LinearFilter)
  51138. return Ge.LINEAR;
  51139. if (e === n.LinearMipMapNearestFilter)
  51140. return Ge.LINEAR_MIPMAP_NEAREST;
  51141. if (e === n.LinearMipMapLinearFilter)
  51142. return Ge.LINEAR_MIPMAP_LINEAR;
  51143. if (e === n.UnsignedByteType)
  51144. return Ge.UNSIGNED_BYTE;
  51145. if (e === n.UnsignedShort4444Type)
  51146. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51147. if (e === n.UnsignedShort5551Type)
  51148. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51149. if (e === n.UnsignedShort565Type)
  51150. return Ge.UNSIGNED_SHORT_5_6_5;
  51151. if (e === n.ByteType)
  51152. return Ge.BYTE;
  51153. if (e === n.ShortType)
  51154. return Ge.SHORT;
  51155. if (e === n.UnsignedShortType)
  51156. return Ge.UNSIGNED_SHORT;
  51157. if (e === n.IntType)
  51158. return Ge.INT;
  51159. if (e === n.UnsignedIntType)
  51160. return Ge.UNSIGNED_INT;
  51161. if (e === n.FloatType)
  51162. return Ge.FLOAT;
  51163. if (t = We.get("OES_texture_half_float"),
  51164. null !== t && e === n.HalfFloatType)
  51165. return t.HALF_FLOAT_OES;
  51166. if (e === n.AlphaFormat)
  51167. return Ge.ALPHA;
  51168. if (e === n.RGBFormat)
  51169. return Ge.RGB;
  51170. if (e === n.RGBAFormat)
  51171. return Ge.RGBA;
  51172. if (e === n.LuminanceFormat)
  51173. return Ge.LUMINANCE;
  51174. if (e === n.LuminanceAlphaFormat)
  51175. return Ge.LUMINANCE_ALPHA;
  51176. if (e === n.AddEquation)
  51177. return Ge.FUNC_ADD;
  51178. if (e === n.SubtractEquation)
  51179. return Ge.FUNC_SUBTRACT;
  51180. if (e === n.ReverseSubtractEquation)
  51181. return Ge.FUNC_REVERSE_SUBTRACT;
  51182. if (e === n.ZeroFactor)
  51183. return Ge.ZERO;
  51184. if (e === n.OneFactor)
  51185. return Ge.ONE;
  51186. if (e === n.SrcColorFactor)
  51187. return Ge.SRC_COLOR;
  51188. if (e === n.OneMinusSrcColorFactor)
  51189. return Ge.ONE_MINUS_SRC_COLOR;
  51190. if (e === n.SrcAlphaFactor)
  51191. return Ge.SRC_ALPHA;
  51192. if (e === n.OneMinusSrcAlphaFactor)
  51193. return Ge.ONE_MINUS_SRC_ALPHA;
  51194. if (e === n.DstAlphaFactor)
  51195. return Ge.DST_ALPHA;
  51196. if (e === n.OneMinusDstAlphaFactor)
  51197. return Ge.ONE_MINUS_DST_ALPHA;
  51198. if (e === n.DstColorFactor)
  51199. return Ge.DST_COLOR;
  51200. if (e === n.OneMinusDstColorFactor)
  51201. return Ge.ONE_MINUS_DST_COLOR;
  51202. if (e === n.SrcAlphaSaturateFactor)
  51203. return Ge.SRC_ALPHA_SATURATE;
  51204. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51205. null !== t) {
  51206. if (e === n.RGB_S3TC_DXT1_Format)
  51207. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51208. if (e === n.RGBA_S3TC_DXT1_Format)
  51209. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51210. if (e === n.RGBA_S3TC_DXT3_Format)
  51211. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51212. if (e === n.RGBA_S3TC_DXT5_Format)
  51213. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51214. }
  51215. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51216. null !== t) {
  51217. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51218. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51219. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51220. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51221. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51222. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51223. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51224. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51225. }
  51226. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51227. null !== t && e === n.RGB_ETC1_Format)
  51228. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51229. if (t = We.get("EXT_blend_minmax"),
  51230. null !== t) {
  51231. if (e === n.MinEquation)
  51232. return t.MIN_EXT;
  51233. if (e === n.MaxEquation)
  51234. return t.MAX_EXT
  51235. }
  51236. return 0
  51237. }
  51238. console.log("THREE.WebGLRenderer", n.REVISION),
  51239. e = e || {};
  51240. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51241. , ie = void 0 !== e.context ? e.context : null
  51242. , ne = void 0 !== e.alpha && e.alpha
  51243. , re = void 0 === e.depth || e.depth
  51244. , oe = void 0 === e.stencil || e.stencil
  51245. , ae = void 0 !== e.antialias && e.antialias
  51246. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51247. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51248. , ce = []
  51249. , he = []
  51250. , ue = -1
  51251. , de = []
  51252. , pe = -1
  51253. , fe = new Float32Array(8)
  51254. , ge = []
  51255. , me = [];
  51256. this.domElement = te,
  51257. this.context = null,
  51258. this.autoClear = !0,
  51259. this.autoClearColor = !0,
  51260. this.autoClearDepth = !0,
  51261. this.autoClearStencil = !0,
  51262. this.sortObjects = !0,
  51263. this.gammaFactor = 2,
  51264. this.gammaInput = !1,
  51265. this.gammaOutput = !1,
  51266. this.physicallyCorrectLights = !1,
  51267. this.toneMapping = n.LinearToneMapping,
  51268. this.toneMappingExposure = 1,
  51269. this.toneMappingWhitePoint = 1,
  51270. this.maxMorphTargets = 8,
  51271. this.maxMorphNormals = 4,
  51272. this.autoScaleCubemaps = !0;
  51273. var ve = this
  51274. , Ae = null
  51275. , ye = null
  51276. , Ce = null
  51277. , Ie = -1
  51278. , Ee = ""
  51279. , be = null
  51280. , we = new n.Vector4
  51281. , _e = null
  51282. , Te = new n.Vector4
  51283. , xe = 0
  51284. , Se = new n.Color(0)
  51285. , Me = 0
  51286. , Re = te.width
  51287. , Pe = te.height
  51288. , Oe = 1
  51289. , Le = new n.Vector4(0,0,Re,Pe)
  51290. , De = !1
  51291. , Ne = new n.Vector4(0,0,Re,Pe)
  51292. , Be = new n.Frustum
  51293. , Fe = new n.Matrix4
  51294. , Ve = new n.Vector3
  51295. , Ue = {
  51296. hash: "",
  51297. ambient: [0, 0, 0],
  51298. directional: [],
  51299. directionalShadowMap: [],
  51300. directionalShadowMatrix: [],
  51301. spot: [],
  51302. spotShadowMap: [],
  51303. spotShadowMatrix: [],
  51304. point: [],
  51305. pointShadowMap: [],
  51306. pointShadowMatrix: [],
  51307. hemi: [],
  51308. shadows: [],
  51309. shadowsPointLight: 0
  51310. }
  51311. , ke = {
  51312. geometries: 0,
  51313. textures: 0
  51314. }
  51315. , He = {
  51316. calls: 0,
  51317. vertices: 0,
  51318. faces: 0,
  51319. points: 0
  51320. };
  51321. this.info = {
  51322. render: He,
  51323. memory: ke,
  51324. programs: null
  51325. };
  51326. var Ge;
  51327. try {
  51328. var ze = {
  51329. alpha: ne,
  51330. depth: re,
  51331. stencil: oe,
  51332. antialias: ae,
  51333. premultipliedAlpha: se,
  51334. preserveDrawingBuffer: le
  51335. };
  51336. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51337. null === Ge)
  51338. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51339. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51340. return {
  51341. rangeMin: 1,
  51342. rangeMax: 1,
  51343. precision: 1
  51344. }
  51345. }
  51346. ),
  51347. te.addEventListener("webglcontextlost", a, !1)
  51348. } catch (e) {
  51349. console.error("THREE.WebGLRenderer: " + e)
  51350. }
  51351. var We = new n.WebGLExtensions(Ge);
  51352. We.get("OES_texture_float"),
  51353. We.get("OES_texture_float_linear"),
  51354. We.get("OES_texture_half_float"),
  51355. We.get("OES_texture_half_float_linear"),
  51356. We.get("OES_standard_derivatives"),
  51357. We.get("ANGLE_instanced_arrays"),
  51358. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51359. var je = new n.WebGLCapabilities(Ge,We,e)
  51360. , Ye = new n.WebGLState(Ge,We,ee)
  51361. , Xe = new n.WebGLProperties
  51362. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51363. , qe = new n.WebGLPrograms(this,je)
  51364. , Ke = new n.WebGLLights;
  51365. this.info.programs = qe.programs;
  51366. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51367. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51368. r(),
  51369. this.context = Ge,
  51370. this.capabilities = je,
  51371. this.extensions = We,
  51372. this.properties = Xe,
  51373. this.state = Ye;
  51374. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51375. this.shadowMap = $e;
  51376. var et = new n.SpritePlugin(this,ge)
  51377. , tt = new n.LensFlarePlugin(this,me);
  51378. this.getContext = function() {
  51379. return Ge
  51380. }
  51381. ,
  51382. this.getContextAttributes = function() {
  51383. return Ge.getContextAttributes()
  51384. }
  51385. ,
  51386. this.forceContextLoss = function() {
  51387. We.get("WEBGL_lose_context").loseContext()
  51388. }
  51389. ,
  51390. this.getMaxAnisotropy = function() {
  51391. var e;
  51392. return function() {
  51393. if (void 0 !== e)
  51394. return e;
  51395. var t = We.get("EXT_texture_filter_anisotropic");
  51396. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51397. }
  51398. }(),
  51399. this.getPrecision = function() {
  51400. return je.precision
  51401. }
  51402. ,
  51403. this.getPixelRatio = function() {
  51404. return Oe
  51405. }
  51406. ,
  51407. this.setPixelRatio = function(e) {
  51408. void 0 !== e && (Oe = e,
  51409. this.setSize(Ne.z, Ne.w, !1))
  51410. }
  51411. ,
  51412. this.getSize = function() {
  51413. return {
  51414. width: Re,
  51415. height: Pe
  51416. }
  51417. }
  51418. ,
  51419. this.setSize = function(e, t, i, devicePixelRatio) {
  51420. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51421. Re = e,
  51422. Pe = t,
  51423. te.width = e * Oe,
  51424. te.height = t * Oe,
  51425. i !== !1 && (te.style.width = e + "px",
  51426. te.style.height = t + "px"),
  51427. this.setViewport(0, 0, e, t)
  51428. }
  51429. ,
  51430. this.setViewport = function(e, t, i, n) {
  51431. Ye.viewport(Ne.set(e, t, i, n))
  51432. }
  51433. ,
  51434. this.setScissor = function(e, t, i, n) {
  51435. Ye.scissor(Le.set(e, t, i, n))
  51436. }
  51437. ,
  51438. this.setScissorTest = function(e) {
  51439. Ye.setScissorTest(De = e)
  51440. }
  51441. ,
  51442. this.getClearColor = function() {
  51443. return Se
  51444. }
  51445. ,
  51446. this.setClearColor = function(e, t) {
  51447. Se.set(e),
  51448. Me = void 0 !== t ? t : 1,
  51449. i(Se.r, Se.g, Se.b, Me)
  51450. }
  51451. ,
  51452. this.getClearAlpha = function() {
  51453. return Me
  51454. }
  51455. ,
  51456. this.setClearAlpha = function(e) {
  51457. Me = e,
  51458. i(Se.r, Se.g, Se.b, Me)
  51459. }
  51460. ,
  51461. this.clear = function(e, t, i) {
  51462. var n = 0;
  51463. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51464. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51465. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51466. Ge.clear(n)
  51467. }
  51468. ,
  51469. this.clearColor = function() {
  51470. this.clear(!0, !1, !1)
  51471. }
  51472. ,
  51473. this.clearDepth = function() {
  51474. this.clear(!1, !0, !1)
  51475. }
  51476. ,
  51477. this.clearStencil = function() {
  51478. this.clear(!1, !1, !0)
  51479. }
  51480. ,
  51481. this.clearTarget = function(e, t, i, n) {
  51482. this.setRenderTarget(e),
  51483. this.clear(t, i, n)
  51484. }
  51485. ,
  51486. this.resetGLState = o,
  51487. this.dispose = function() {
  51488. te.removeEventListener("webglcontextlost", a, !1)
  51489. }
  51490. ,
  51491. this.renderBufferImmediate = function(e, t, i) {
  51492. Ye.initAttributes();
  51493. var r = Xe.get(e);
  51494. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51495. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51496. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51497. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51498. var o = t.getAttributes();
  51499. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51500. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51501. Ye.enableAttribute(o.position),
  51502. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51503. e.hasNormals) {
  51504. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51505. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51506. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51507. var l = e.normalArray
  51508. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51509. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51510. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51511. l[a + 0] = c,
  51512. l[a + 1] = h,
  51513. l[a + 2] = u,
  51514. l[a + 3] = c,
  51515. l[a + 4] = h,
  51516. l[a + 5] = u,
  51517. l[a + 6] = c,
  51518. l[a + 7] = h,
  51519. l[a + 8] = u
  51520. }
  51521. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51522. Ye.enableAttribute(o.normal),
  51523. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51524. }
  51525. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51526. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51527. Ye.enableAttribute(o.uv),
  51528. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51529. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51530. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51531. Ye.enableAttribute(o.color),
  51532. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51533. Ye.disableUnusedAttributes(),
  51534. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51535. e.count = 0
  51536. }
  51537. ,
  51538. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51539. E(o);
  51540. var l = w(e, i, o, a)
  51541. , c = !1
  51542. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51543. h !== Ee && (Ee = h,
  51544. c = !0);
  51545. var u = a.morphTargetInfluences;
  51546. if (void 0 !== u) {
  51547. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51548. var v = u[p];
  51549. d.push([v, p])
  51550. }
  51551. d.sort(g),
  51552. d.length > 8 && (d.length = 8);
  51553. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51554. var v = d[p];
  51555. if (fe[p] = v[0],
  51556. 0 !== v[0]) {
  51557. var y = v[1];
  51558. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51559. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51560. } else
  51561. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51562. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51563. }
  51564. var C = l.getUniforms();
  51565. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51566. c = !0
  51567. }
  51568. var y = r.index
  51569. , I = r.attributes.position;
  51570. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51571. var b;
  51572. null !== y ? (b = Je,
  51573. b.setIndex(y)) : b = Qe,
  51574. c && (f(o, l, r),
  51575. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51576. var _ = 0
  51577. , T = 1 / 0;
  51578. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51579. var x = r.drawRange.start
  51580. , S = r.drawRange.count
  51581. , M = null !== s ? s.start : 0
  51582. , R = null !== s ? s.count : 1 / 0
  51583. , P = Math.max(_, x, M)
  51584. , O = Math.min(_ + T, x + S, M + R) - 1
  51585. , L = Math.max(0, O - P + 1);
  51586. if (a instanceof n.Mesh)
  51587. if (o.wireframe === !0)
  51588. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51589. b.setMode(Ge.LINES);
  51590. else
  51591. switch (a.drawMode) {
  51592. case n.TrianglesDrawMode:
  51593. b.setMode(Ge.TRIANGLES);
  51594. break;
  51595. case n.TriangleStripDrawMode:
  51596. b.setMode(Ge.TRIANGLE_STRIP);
  51597. break;
  51598. case n.TriangleFanDrawMode:
  51599. b.setMode(Ge.TRIANGLE_FAN)
  51600. }
  51601. else if (a instanceof n.Line) {
  51602. var D = o.linewidth;
  51603. void 0 === D && (D = 1),
  51604. Ye.setLineWidth(D * t()),
  51605. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51606. } else
  51607. a instanceof n.Points && b.setMode(Ge.POINTS);
  51608. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51609. }
  51610. ,
  51611. this.render = function(e, t, i, r) {
  51612. if (t instanceof n.Camera == !1)
  51613. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51614. var o = e.fog;
  51615. if (Ee = "",
  51616. Ie = -1,
  51617. be = null,
  51618. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51619. null === t.parent && t.updateMatrixWorld(),
  51620. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51621. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51622. Be.setFromMatrix(Fe),
  51623. ce.length = 0,
  51624. ue = -1,
  51625. pe = -1,
  51626. ge.length = 0,
  51627. me.length = 0,
  51628. y(e, t),
  51629. he.length = ue + 1,
  51630. de.length = pe + 1,
  51631. ve.sortObjects === !0 && (he.sort(m),
  51632. de.sort(v)),
  51633. U(ce, t),
  51634. $e.render(e, t),
  51635. He.calls = 0,
  51636. He.vertices = 0,
  51637. He.faces = 0,
  51638. He.points = 0,
  51639. void 0 === i && (i = null),
  51640. this.setRenderTarget(i),
  51641. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51642. e.overrideMaterial) {
  51643. var a = e.overrideMaterial;
  51644. C(he, t, o, a),
  51645. C(de, t, o, a)
  51646. } else
  51647. Ye.setBlending(n.NoBlending),
  51648. C(he, t, o),
  51649. C(de, t, o);
  51650. if (et.render(e, t),
  51651. tt.render(e, t, Te),
  51652. i) {
  51653. var s = i.texture;
  51654. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51655. }
  51656. Ye.setDepthTest(!0),
  51657. Ye.setDepthWrite(!0),
  51658. Ye.setColorWrite(!0)
  51659. }
  51660. ,
  51661. this.setFaceCulling = function(e, t) {
  51662. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51663. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51664. Ye.enable(Ge.CULL_FACE))
  51665. }
  51666. ,
  51667. this.setTexture = function(e, t) {
  51668. var i = Xe.get(e);
  51669. if (e.version > 0 && i.__version !== e.version) {
  51670. var n = e.image;
  51671. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51672. }
  51673. Ye.activeTexture(Ge.TEXTURE0 + t),
  51674. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51675. }
  51676. ,
  51677. this.getCurrentRenderTarget = function() {
  51678. return ye
  51679. }
  51680. ,
  51681. this.setRenderTarget = function(e) {
  51682. ye = e,
  51683. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  51684. var t, i = e instanceof n.WebGLRenderTargetCube;
  51685. if (e) {
  51686. var r = Xe.get(e);
  51687. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  51688. we.copy(e.scissor),
  51689. _e = e.scissorTest,
  51690. Te.copy(e.viewport)
  51691. } else
  51692. t = null,
  51693. we.copy(Le).multiplyScalar(Oe),
  51694. _e = De,
  51695. Te.copy(Ne).multiplyScalar(Oe);
  51696. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  51697. Ce = t),
  51698. Ye.scissor(we),
  51699. Ye.setScissorTest(_e),
  51700. Ye.viewport(Te),
  51701. i) {
  51702. var o = Xe.get(e.texture);
  51703. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  51704. }
  51705. }
  51706. ,
  51707. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  51708. if (e instanceof n.WebGLRenderTarget == !1)
  51709. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  51710. var s = Xe.get(e).__webglFramebuffer;
  51711. if (s) {
  51712. var l = !1;
  51713. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  51714. l = !0);
  51715. try {
  51716. var c = e.texture;
  51717. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  51718. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  51719. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  51720. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  51721. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  51722. } finally {
  51723. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  51724. }
  51725. }
  51726. }
  51727. }
  51728. ,
  51729. n.WebGLRenderTarget = function(e, t, i) {
  51730. this.uuid = n.Math.generateUUID(),
  51731. this.width = e,
  51732. this.height = t,
  51733. this.scissor = new n.Vector4(0,0,e,t),
  51734. this.scissorTest = !1,
  51735. this.viewport = new n.Vector4(0,0,e,t),
  51736. i = i || {},
  51737. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  51738. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  51739. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  51740. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  51741. }
  51742. ,
  51743. n.WebGLRenderTarget.prototype = {
  51744. constructor: n.WebGLRenderTarget,
  51745. setSize: function(e, t) {
  51746. this.width === e && this.height === t || (this.width = e,
  51747. this.height = t,
  51748. this.dispose()),
  51749. this.viewport.set(0, 0, e, t),
  51750. this.scissor.set(0, 0, e, t)
  51751. },
  51752. clone: function() {
  51753. return (new this.constructor).copy(this)
  51754. },
  51755. copy: function(e) {
  51756. return this.width = e.width,
  51757. this.height = e.height,
  51758. this.viewport.copy(e.viewport),
  51759. this.texture = e.texture.clone(),
  51760. this.depthBuffer = e.depthBuffer,
  51761. this.stencilBuffer = e.stencilBuffer,
  51762. this
  51763. },
  51764. dispose: function() {
  51765. this.dispatchEvent({
  51766. type: "dispose"
  51767. })
  51768. }
  51769. },
  51770. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  51771. n.WebGLRenderTargetCube = function(e, t, i) {
  51772. n.WebGLRenderTarget.call(this, e, t, i),
  51773. this.activeCubeFace = 0,
  51774. this.activeMipMapLevel = 0
  51775. }
  51776. ,
  51777. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  51778. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  51779. n.WebGLBufferRenderer = function(e, t, i) {
  51780. function r(e) {
  51781. s = e
  51782. }
  51783. function o(t, n) {
  51784. e.drawArrays(s, t, n),
  51785. i.calls++,
  51786. i.vertices += n,
  51787. s === e.TRIANGLES && (i.faces += n / 3)
  51788. }
  51789. function a(r) {
  51790. var o = t.get("ANGLE_instanced_arrays");
  51791. if (null === o)
  51792. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51793. var a = r.attributes.position
  51794. , l = 0;
  51795. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  51796. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  51797. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  51798. i.calls++,
  51799. i.vertices += l * r.maxInstancedCount,
  51800. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  51801. }
  51802. var s;
  51803. this.setMode = r,
  51804. this.render = o,
  51805. this.renderInstances = a
  51806. }
  51807. ,
  51808. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  51809. function n(e) {
  51810. s = e
  51811. }
  51812. function r(i) {
  51813. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  51814. c = 4) : (l = e.UNSIGNED_SHORT,
  51815. c = 2)
  51816. }
  51817. function o(t, n) {
  51818. e.drawElements(s, n, l, t * c),
  51819. i.calls++,
  51820. i.vertices += n,
  51821. s === e.TRIANGLES && (i.faces += n / 3)
  51822. }
  51823. function a(n, r, o) {
  51824. var a = t.get("ANGLE_instanced_arrays");
  51825. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  51826. i.calls++,
  51827. i.vertices += o * n.maxInstancedCount,
  51828. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  51829. }
  51830. var s, l, c;
  51831. this.setMode = n,
  51832. this.setIndex = r,
  51833. this.render = o,
  51834. this.renderInstances = a
  51835. }
  51836. ,
  51837. n.WebGLExtensions = function(e) {
  51838. var t = {};
  51839. this.get = function(i) {
  51840. if (void 0 !== t[i])
  51841. return t[i];
  51842. var n;
  51843. switch (i) {
  51844. case "EXT_texture_filter_anisotropic":
  51845. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  51846. break;
  51847. case "WEBGL_compressed_texture_s3tc":
  51848. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  51849. break;
  51850. case "WEBGL_compressed_texture_pvrtc":
  51851. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  51852. break;
  51853. case "WEBGL_compressed_texture_etc1":
  51854. n = e.getExtension("WEBGL_compressed_texture_etc1");
  51855. break;
  51856. default:
  51857. n = e.getExtension(i)
  51858. }
  51859. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  51860. t[i] = n,
  51861. n
  51862. }
  51863. }
  51864. ,
  51865. n.WebGLCapabilities = function(e, t, i) {
  51866. function n(t) {
  51867. if ("highp" === t) {
  51868. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  51869. return "highp";
  51870. t = "mediump"
  51871. }
  51872. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  51873. }
  51874. this.getMaxPrecision = n,
  51875. this.precision = void 0 !== i.precision ? i.precision : "highp",
  51876. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  51877. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  51878. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  51879. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  51880. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  51881. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  51882. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  51883. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  51884. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  51885. this.vertexTextures = this.maxVertexTextures > 0,
  51886. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  51887. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  51888. var r = n(this.precision);
  51889. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  51890. this.precision = r),
  51891. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  51892. }
  51893. ,
  51894. n.WebGLGeometries = function(e, t, i) {
  51895. function r(e) {
  51896. var t = e.geometry;
  51897. if (void 0 !== h[t.id])
  51898. return h[t.id];
  51899. t.addEventListener("dispose", o);
  51900. var r;
  51901. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  51902. r = t._bufferGeometry),
  51903. h[t.id] = r,
  51904. i.memory.geometries++,
  51905. r
  51906. }
  51907. function o(e) {
  51908. var n = e.target
  51909. , r = h[n.id];
  51910. null !== r.index && s(r.index),
  51911. l(r.attributes),
  51912. n.removeEventListener("dispose", o),
  51913. delete h[n.id];
  51914. var a = t.get(n);
  51915. a.wireframe && s(a.wireframe),
  51916. t.delete(n);
  51917. var c = t.get(r);
  51918. c.wireframe && s(c.wireframe),
  51919. t.delete(r),
  51920. i.memory.geometries--
  51921. }
  51922. function a(e) {
  51923. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  51924. }
  51925. function s(t) {
  51926. var i = a(t);
  51927. void 0 !== i && (e.deleteBuffer(i),
  51928. c(t))
  51929. }
  51930. function l(e) {
  51931. for (var t in e)
  51932. s(e[t])
  51933. }
  51934. function c(e) {
  51935. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  51936. }
  51937. var h = {};
  51938. this.get = r
  51939. }
  51940. ,
  51941. n.WebGLLights = function() {
  51942. var e = {};
  51943. this.get = function(t) {
  51944. if (void 0 !== e[t.id])
  51945. return e[t.id];
  51946. var i;
  51947. switch (t.type) {
  51948. case "DirectionalLight":
  51949. i = {
  51950. direction: new n.Vector3,
  51951. color: new n.Color,
  51952. shadow: !1,
  51953. shadowBias: 0,
  51954. shadowRadius: 1,
  51955. shadowMapSize: new n.Vector2
  51956. };
  51957. break;
  51958. case "SpotLight":
  51959. i = {
  51960. position: new n.Vector3,
  51961. direction: new n.Vector3,
  51962. color: new n.Color,
  51963. distance: 0,
  51964. coneCos: 0,
  51965. penumbraCos: 0,
  51966. decay: 0,
  51967. shadow: !1,
  51968. shadowBias: 0,
  51969. shadowRadius: 1,
  51970. shadowMapSize: new n.Vector2
  51971. };
  51972. break;
  51973. case "PointLight":
  51974. i = {
  51975. position: new n.Vector3,
  51976. color: new n.Color,
  51977. distance: 0,
  51978. decay: 0,
  51979. shadow: !1,
  51980. shadowBias: 0,
  51981. shadowRadius: 1,
  51982. shadowMapSize: new n.Vector2
  51983. };
  51984. break;
  51985. case "HemisphereLight":
  51986. i = {
  51987. direction: new n.Vector3,
  51988. skyColor: new n.Color,
  51989. groundColor: new n.Color
  51990. }
  51991. }
  51992. return e[t.id] = i,
  51993. i
  51994. }
  51995. }
  51996. ,
  51997. n.WebGLObjects = function(e, t, i) {
  51998. function r(t) {
  51999. var i = u.get(t);
  52000. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52001. var r = i.index
  52002. , a = i.attributes;
  52003. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52004. for (var s in a)
  52005. o(a[s], e.ARRAY_BUFFER);
  52006. var l = i.morphAttributes;
  52007. for (var s in l)
  52008. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52009. o(c[h], e.ARRAY_BUFFER);
  52010. return i
  52011. }
  52012. function o(e, i) {
  52013. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52014. , o = t.get(r);
  52015. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52016. }
  52017. function a(t, i, n) {
  52018. t.__webglBuffer = e.createBuffer(),
  52019. e.bindBuffer(n, t.__webglBuffer);
  52020. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52021. e.bufferData(n, i.array, r),
  52022. t.version = i.version
  52023. }
  52024. function s(t, i, n) {
  52025. e.bindBuffer(n, t.__webglBuffer),
  52026. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52027. i.updateRange.count = 0),
  52028. t.version = i.version
  52029. }
  52030. function l(e) {
  52031. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52032. }
  52033. function c(i) {
  52034. var r = t.get(i);
  52035. if (void 0 !== r.wireframe)
  52036. return r.wireframe;
  52037. var a = []
  52038. , s = i.index
  52039. , l = i.attributes
  52040. , c = l.position;
  52041. if (null !== s)
  52042. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52043. var g = d[p + 0]
  52044. , m = d[p + 1]
  52045. , v = d[p + 2];
  52046. h(u, g, m) && a.push(g, m),
  52047. h(u, m, v) && a.push(m, v),
  52048. h(u, v, g) && a.push(v, g)
  52049. }
  52050. else
  52051. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52052. var g = p + 0
  52053. , m = p + 1
  52054. , v = p + 2;
  52055. a.push(g, m, m, v, v, g)
  52056. }
  52057. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52058. , y = new n.BufferAttribute(new A(a),1);
  52059. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52060. r.wireframe = y,
  52061. y
  52062. }
  52063. function h(e, t, i) {
  52064. if (t > i) {
  52065. var n = t;
  52066. t = i,
  52067. i = n
  52068. }
  52069. var r = e[t];
  52070. return void 0 === r ? (e[t] = [i],
  52071. !0) : r.indexOf(i) === -1 && (r.push(i),
  52072. !0)
  52073. }
  52074. var u = new n.WebGLGeometries(e,t,i);
  52075. this.getAttributeBuffer = l,
  52076. this.getWireframeAttribute = c,
  52077. this.update = r
  52078. }
  52079. ,
  52080. n.WebGLProgram = function() {
  52081. function e(e) {
  52082. switch (e) {
  52083. case n.LinearEncoding:
  52084. return ["Linear", "( value )"];
  52085. case n.sRGBEncoding:
  52086. return ["sRGB", "( value )"];
  52087. case n.RGBEEncoding:
  52088. return ["RGBE", "( value )"];
  52089. case n.RGBM7Encoding:
  52090. return ["RGBM", "( value, 7.0 )"];
  52091. case n.RGBM16Encoding:
  52092. return ["RGBM", "( value, 16.0 )"];
  52093. case n.RGBDEncoding:
  52094. return ["RGBD", "( value, 256.0 )"];
  52095. case n.GammaEncoding:
  52096. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52097. default:
  52098. throw new Error("unsupported encoding: " + e)
  52099. }
  52100. }
  52101. function t(t, i) {
  52102. var n = e(i);
  52103. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52104. }
  52105. function i(t, i) {
  52106. var n = e(i);
  52107. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52108. }
  52109. function r(e, t) {
  52110. var i;
  52111. switch (t) {
  52112. case n.LinearToneMapping:
  52113. i = "Linear";
  52114. break;
  52115. case n.ReinhardToneMapping:
  52116. i = "Reinhard";
  52117. break;
  52118. case n.Uncharted2ToneMapping:
  52119. i = "Uncharted2";
  52120. break;
  52121. case n.CineonToneMapping:
  52122. i = "OptimizedCineon";
  52123. break;
  52124. default:
  52125. throw new Error("unsupported toneMapping: " + t)
  52126. }
  52127. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52128. }
  52129. function o(e, t, i) {
  52130. e = e || {};
  52131. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52132. return n.filter(c).join("\n")
  52133. }
  52134. function a(e) {
  52135. var t = [];
  52136. for (var i in e) {
  52137. var n = e[i];
  52138. n !== !1 && t.push("#define " + i + " " + n)
  52139. }
  52140. return t.join("\n")
  52141. }
  52142. function s(e, t, i) {
  52143. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52144. var a = e.getActiveUniform(t, o)
  52145. , s = a.name
  52146. , l = e.getUniformLocation(t, s)
  52147. , c = f.exec(s);
  52148. if (c) {
  52149. var h = c[1]
  52150. , u = c[2]
  52151. , d = n[h];
  52152. d || (d = n[h] = {}),
  52153. d[u] = l
  52154. } else if (c = g.exec(s)) {
  52155. var p = c[1]
  52156. , v = c[2]
  52157. , A = c[3]
  52158. , y = n[p];
  52159. y || (y = n[p] = []);
  52160. var C = y[v];
  52161. C || (C = y[v] = {}),
  52162. C[A] = l
  52163. } else if (c = m.exec(s)) {
  52164. var p = c[1];
  52165. n[p] = l
  52166. } else
  52167. n[s] = l
  52168. }
  52169. return n
  52170. }
  52171. function l(e, t, i) {
  52172. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52173. var a = e.getActiveAttrib(t, o)
  52174. , s = a.name;
  52175. n[s] = e.getAttribLocation(t, s)
  52176. }
  52177. return n
  52178. }
  52179. function c(e) {
  52180. return "" !== e
  52181. }
  52182. function h(e, t) {
  52183. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52184. }
  52185. function u(e) {
  52186. function t(e, t) {
  52187. var i = n.ShaderChunk[t];
  52188. if (void 0 === i)
  52189. throw new Error("Can not resolve #include <" + t + ">");
  52190. return u(i)
  52191. }
  52192. var i = /#include +<([\w\d.]+)>/g;
  52193. return e.replace(i, t)
  52194. }
  52195. function d(e) {
  52196. function t(e, t, i, n) {
  52197. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52198. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52199. return r
  52200. }
  52201. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52202. return e.replace(i, t)
  52203. }
  52204. var p = 0
  52205. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52206. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52207. , m = /^([\w\d_]+)\[0\]$/;
  52208. return function(e, f, g, m) {
  52209. var v = e.context
  52210. , A = g.extensions
  52211. , y = g.defines
  52212. , C = g.__webglShader.vertexShader
  52213. , I = g.__webglShader.fragmentShader
  52214. , E = "SHADOWMAP_TYPE_BASIC";
  52215. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52216. var b = "ENVMAP_TYPE_CUBE"
  52217. , w = "ENVMAP_MODE_REFLECTION"
  52218. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52219. if (m.envMap) {
  52220. switch (g.envMap.mapping) {
  52221. case n.CubeReflectionMapping:
  52222. case n.CubeRefractionMapping:
  52223. b = "ENVMAP_TYPE_CUBE";
  52224. break;
  52225. case n.CubeUVReflectionMapping:
  52226. case n.CubeUVRefractionMapping:
  52227. b = "ENVMAP_TYPE_CUBE_UV";
  52228. break;
  52229. case n.EquirectangularReflectionMapping:
  52230. case n.EquirectangularRefractionMapping:
  52231. b = "ENVMAP_TYPE_EQUIREC";
  52232. break;
  52233. case n.SphericalReflectionMapping:
  52234. b = "ENVMAP_TYPE_SPHERE"
  52235. }
  52236. switch (g.envMap.mapping) {
  52237. case n.CubeRefractionMapping:
  52238. case n.EquirectangularRefractionMapping:
  52239. w = "ENVMAP_MODE_REFRACTION"
  52240. }
  52241. switch (g.combine) {
  52242. case n.MultiplyOperation:
  52243. _ = "ENVMAP_BLENDING_MULTIPLY";
  52244. break;
  52245. case n.MixOperation:
  52246. _ = "ENVMAP_BLENDING_MIX";
  52247. break;
  52248. case n.AddOperation:
  52249. _ = "ENVMAP_BLENDING_ADD"
  52250. }
  52251. }
  52252. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52253. g instanceof n.RawShaderMaterial ? (T = "",
  52254. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52255. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52256. C = u(C, m),
  52257. C = h(C, m),
  52258. I = u(I, m),
  52259. I = h(I, m),
  52260. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52261. I = d(I));
  52262. var O = T + C
  52263. , L = x + I
  52264. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52265. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52266. v.attachShader(P, D),
  52267. v.attachShader(P, N),
  52268. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52269. v.linkProgram(P);
  52270. var B = v.getProgramInfoLog(P)
  52271. , F = v.getShaderInfoLog(D)
  52272. , V = v.getShaderInfoLog(N)
  52273. , U = !0
  52274. , k = !0;
  52275. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52276. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52277. k && (this.diagnostics = {
  52278. runnable: U,
  52279. material: g,
  52280. programLog: B,
  52281. vertexShader: {
  52282. log: F,
  52283. prefix: T
  52284. },
  52285. fragmentShader: {
  52286. log: V,
  52287. prefix: x
  52288. }
  52289. }),
  52290. v.deleteShader(D),
  52291. v.deleteShader(N);
  52292. var H;
  52293. this.getUniforms = function() {
  52294. return void 0 === H && (H = s(v, P)),
  52295. H
  52296. }
  52297. ;
  52298. var G;
  52299. return this.getAttributes = function() {
  52300. return void 0 === G && (G = l(v, P)),
  52301. G
  52302. }
  52303. ,
  52304. this.destroy = function() {
  52305. v.deleteProgram(P),
  52306. this.program = void 0
  52307. }
  52308. ,
  52309. Object.defineProperties(this, {
  52310. uniforms: {
  52311. get: function() {
  52312. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52313. this.getUniforms()
  52314. }
  52315. },
  52316. attributes: {
  52317. get: function() {
  52318. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52319. this.getAttributes()
  52320. }
  52321. }
  52322. }),
  52323. this.id = p++,
  52324. this.code = f,
  52325. this.usedTimes = 1,
  52326. this.program = P,
  52327. this.vertexShader = D,
  52328. this.fragmentShader = N,
  52329. this
  52330. }
  52331. }(),
  52332. n.WebGLPrograms = function(e, t) {
  52333. function i(e) {
  52334. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52335. return 1024;
  52336. var i = t.maxVertexUniforms
  52337. , r = Math.floor((i - 20) / 4)
  52338. , o = r;
  52339. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52340. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52341. o
  52342. }
  52343. function r(e, t) {
  52344. var i;
  52345. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52346. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52347. i
  52348. }
  52349. var o = []
  52350. , a = {
  52351. MeshDepthMaterial: "depth",
  52352. MeshNormalMaterial: "normal",
  52353. MeshBasicMaterial: "basic",
  52354. MeshLambertMaterial: "lambert",
  52355. MeshPhongMaterial: "phong",
  52356. MeshStandardMaterial: "standard",
  52357. LineBasicMaterial: "basic",
  52358. LineDashedMaterial: "dashed",
  52359. PointsMaterial: "points"
  52360. }
  52361. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52362. this.getParameters = function(o, s, l, c) {
  52363. var h = a[o.type]
  52364. , u = i(c)
  52365. , d = e.getPrecision();
  52366. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52367. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52368. var p = {
  52369. shaderID: h,
  52370. precision: d,
  52371. supportsVertexTextures: t.vertexTextures,
  52372. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52373. map: !!o.map,
  52374. mapEncoding: r(o.map, e.gammaInput),
  52375. envMap: !!o.envMap,
  52376. envMapMode: o.envMap && o.envMap.mapping,
  52377. envMapEncoding: r(o.envMap, e.gammaInput),
  52378. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52379. lightMap: !!o.lightMap,
  52380. aoMap: !!o.aoMap,
  52381. emissiveMap: !!o.emissiveMap,
  52382. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52383. bumpMap: !!o.bumpMap,
  52384. normalMap: !!o.normalMap,
  52385. displacementMap: !!o.displacementMap,
  52386. roughnessMap: !!o.roughnessMap,
  52387. metalnessMap: !!o.metalnessMap,
  52388. specularMap: !!o.specularMap,
  52389. alphaMap: !!o.alphaMap,
  52390. combine: o.combine,
  52391. vertexColors: o.vertexColors,
  52392. fog: l,
  52393. useFog: o.fog,
  52394. fogExp: l instanceof n.FogExp2,
  52395. flatShading: o.shading === n.FlatShading,
  52396. sizeAttenuation: o.sizeAttenuation,
  52397. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52398. skinning: o.skinning,
  52399. maxBones: u,
  52400. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52401. morphTargets: o.morphTargets,
  52402. morphNormals: o.morphNormals,
  52403. maxMorphTargets: e.maxMorphTargets,
  52404. maxMorphNormals: e.maxMorphNormals,
  52405. numDirLights: s.directional.length,
  52406. numPointLights: s.point.length,
  52407. numSpotLights: s.spot.length,
  52408. numHemiLights: s.hemi.length,
  52409. pointLightShadows: s.shadowsPointLight,
  52410. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52411. shadowMapType: e.shadowMap.type,
  52412. toneMapping: e.toneMapping,
  52413. physicallyCorrectLights: e.physicallyCorrectLights,
  52414. premultipliedAlpha: o.premultipliedAlpha,
  52415. alphaTest: o.alphaTest,
  52416. doubleSided: o.side === n.DoubleSide,
  52417. flipSided: o.side === n.BackSide
  52418. };
  52419. return p
  52420. }
  52421. ,
  52422. this.getProgramCode = function(e, t) {
  52423. var i = [];
  52424. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52425. i.push(e.vertexShader)),
  52426. void 0 !== e.defines)
  52427. for (var n in e.defines)
  52428. i.push(n),
  52429. i.push(e.defines[n]);
  52430. for (var r = 0; r < s.length; r++) {
  52431. var o = s[r];
  52432. i.push(o),
  52433. i.push(t[o])
  52434. }
  52435. return i.join()
  52436. }
  52437. ,
  52438. this.acquireProgram = function(t, i, r) {
  52439. for (var a, s = 0, l = o.length; s < l; s++) {
  52440. var c = o[s];
  52441. if (c.code === r) {
  52442. a = c,
  52443. ++a.usedTimes;
  52444. break
  52445. }
  52446. }
  52447. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52448. o.push(a)),
  52449. a
  52450. }
  52451. ,
  52452. this.releaseProgram = function(e) {
  52453. if (0 === --e.usedTimes) {
  52454. var t = o.indexOf(e);
  52455. o[t] = o[o.length - 1],
  52456. o.pop(),
  52457. e.destroy()
  52458. }
  52459. }
  52460. ,
  52461. this.programs = o
  52462. }
  52463. ,
  52464. n.WebGLProperties = function() {
  52465. var e = {};
  52466. this.get = function(t) {
  52467. var i = t.uuid
  52468. , n = e[i];
  52469. return void 0 === n && (n = {},
  52470. e[i] = n),
  52471. n
  52472. }
  52473. ,
  52474. this.delete = function(t) {
  52475. delete e[t.uuid]
  52476. }
  52477. ,
  52478. this.clear = function() {
  52479. e = {}
  52480. }
  52481. }
  52482. ,
  52483. n.WebGLShader = function() {
  52484. function e(e) {
  52485. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52486. t[i] = i + 1 + ": " + t[i];
  52487. return t.join("\n")
  52488. }
  52489. return function(t, i, n) {
  52490. var r = t.createShader(i);
  52491. return t.shaderSource(r, n),
  52492. t.compileShader(r),
  52493. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52494. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52495. r
  52496. }
  52497. }(),
  52498. n.WebGLShadowMap = function(e, t, i) {
  52499. function r(e, t, i, r) {
  52500. var o = e.geometry
  52501. , a = null
  52502. , s = v
  52503. , l = e.customDepthMaterial;
  52504. if (i && (s = A,
  52505. l = e.customDistanceMaterial),
  52506. l)
  52507. a = l;
  52508. else {
  52509. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52510. , h = e instanceof n.SkinnedMesh && t.skinning
  52511. , u = 0;
  52512. c && (u |= f),
  52513. h && (u |= g),
  52514. a = s[u]
  52515. }
  52516. return a.visible = t.visible,
  52517. a.wireframe = t.wireframe,
  52518. a.wireframeLinewidth = t.wireframeLinewidth,
  52519. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52520. a
  52521. }
  52522. function o(e, t, i) {
  52523. if (e.visible !== !1) {
  52524. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52525. var r = e.material;
  52526. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52527. p.push(e))
  52528. }
  52529. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52530. o(a[s], t, i)
  52531. }
  52532. }
  52533. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52534. var x = 0 !== (T & f)
  52535. , S = 0 !== (T & g)
  52536. , M = new n.ShaderMaterial({
  52537. uniforms: b,
  52538. vertexShader: E.vertexShader,
  52539. fragmentShader: E.fragmentShader,
  52540. morphTargets: x,
  52541. skinning: S
  52542. });
  52543. v[T] = M;
  52544. var R = new n.ShaderMaterial({
  52545. defines: {
  52546. USE_SHADOWMAP: ""
  52547. },
  52548. uniforms: _,
  52549. vertexShader: w.vertexShader,
  52550. fragmentShader: w.fragmentShader,
  52551. morphTargets: x,
  52552. skinning: S
  52553. });
  52554. A[T] = R
  52555. }
  52556. var P = this;
  52557. this.enabled = !1,
  52558. this.autoUpdate = !0,
  52559. this.needsUpdate = !1,
  52560. this.type = n.PCFShadowMap,
  52561. this.cullFace = n.CullFaceFront,
  52562. this.render = function(f, g) {
  52563. var m, v, A = t.shadows;
  52564. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52565. s.clearColor(1, 1, 1, 1),
  52566. s.disable(a.BLEND),
  52567. s.enable(a.CULL_FACE),
  52568. a.frontFace(a.CCW),
  52569. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52570. s.setDepthTest(!0),
  52571. s.setScissorTest(!1);
  52572. for (var E = 0, b = A.length; E < b; E++) {
  52573. var w = A[E]
  52574. , _ = w.shadow
  52575. , T = _.camera;
  52576. if (h.copy(_.mapSize),
  52577. w instanceof n.PointLight) {
  52578. m = 6,
  52579. v = !0;
  52580. var x = h.x
  52581. , S = h.y;
  52582. I[0].set(2 * x, S, x, S),
  52583. I[1].set(0, S, x, S),
  52584. I[2].set(3 * x, S, x, S),
  52585. I[3].set(x, S, x, S),
  52586. I[4].set(3 * x, 0, x, S),
  52587. I[5].set(x, 0, x, S),
  52588. h.x *= 4,
  52589. h.y *= 2
  52590. } else
  52591. m = 1,
  52592. v = !1;
  52593. if (null === _.map) {
  52594. var M = {
  52595. minFilter: n.NearestFilter,
  52596. magFilter: n.NearestFilter,
  52597. format: n.RGBAFormat
  52598. };
  52599. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52600. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52601. T.updateProjectionMatrix()
  52602. }
  52603. var R = _.map
  52604. , O = _.matrix;
  52605. d.setFromMatrixPosition(w.matrixWorld),
  52606. T.position.copy(d),
  52607. e.setRenderTarget(R),
  52608. e.clear();
  52609. for (var L = 0; L < m; L++) {
  52610. if (v) {
  52611. u.copy(T.position),
  52612. u.add(y[L]),
  52613. T.up.copy(C[L]),
  52614. T.lookAt(u);
  52615. var D = I[L];
  52616. s.viewport(D)
  52617. } else
  52618. u.setFromMatrixPosition(w.target.matrixWorld),
  52619. T.lookAt(u);
  52620. T.updateMatrixWorld(),
  52621. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52622. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52623. O.multiply(T.projectionMatrix),
  52624. O.multiply(T.matrixWorldInverse),
  52625. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52626. l.setFromMatrix(c),
  52627. p.length = 0,
  52628. o(f, g, T);
  52629. for (var N = 0, B = p.length; N < B; N++) {
  52630. var F = p[N]
  52631. , V = i.update(F)
  52632. , U = F.material;
  52633. if (U instanceof n.MultiMaterial)
  52634. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52635. var W = k[G]
  52636. , j = H[W.materialIndex];
  52637. if (j.visible === !0) {
  52638. var Y = r(F, j, v, d);
  52639. e.renderBufferDirect(T, null, V, Y, F, W)
  52640. }
  52641. }
  52642. else {
  52643. var Y = r(F, U, v, d);
  52644. e.renderBufferDirect(T, null, V, Y, F, null)
  52645. }
  52646. }
  52647. }
  52648. }
  52649. var X = e.getClearColor()
  52650. , Z = e.getClearAlpha();
  52651. e.setClearColor(X, Z),
  52652. s.enable(a.BLEND),
  52653. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52654. P.needsUpdate = !1
  52655. }
  52656. }
  52657. }
  52658. ,
  52659. n.WebGLState = function(e, t, i) {
  52660. var r = this
  52661. , o = new n.Vector4
  52662. , a = new Uint8Array(16)
  52663. , s = new Uint8Array(16)
  52664. , l = new Uint8Array(16)
  52665. , c = {}
  52666. , h = null
  52667. , u = null
  52668. , d = null
  52669. , p = null
  52670. , f = null
  52671. , g = null
  52672. , m = null
  52673. , v = null
  52674. , A = !1
  52675. , y = null
  52676. , C = null
  52677. , I = null
  52678. , E = null
  52679. , b = null
  52680. , w = null
  52681. , _ = null
  52682. , T = null
  52683. , x = null
  52684. , S = null
  52685. , M = null
  52686. , R = null
  52687. , P = null
  52688. , O = null
  52689. , L = null
  52690. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  52691. , N = void 0
  52692. , B = {}
  52693. , F = new n.Vector4
  52694. , V = null
  52695. , U = null
  52696. , k = new n.Vector4
  52697. , H = new n.Vector4
  52698. , G = e.createTexture();
  52699. e.bindTexture(e.TEXTURE_2D, G),
  52700. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  52701. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  52702. this.init = function() {
  52703. this.clearColor(0, 0, 0, 1),
  52704. this.clearDepth(1),
  52705. this.clearStencil(0),
  52706. this.enable(e.DEPTH_TEST),
  52707. e.depthFunc(e.LEQUAL),
  52708. e.frontFace(e.CCW),
  52709. e.cullFace(e.BACK),
  52710. this.enable(e.CULL_FACE),
  52711. this.enable(e.BLEND),
  52712. e.blendEquation(e.FUNC_ADD),
  52713. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  52714. }
  52715. ,
  52716. this.initAttributes = function() {
  52717. for (var e = 0, t = a.length; e < t; e++)
  52718. a[e] = 0
  52719. }
  52720. ,
  52721. this.enableAttribute = function(i) {
  52722. if (a[i] = 1,
  52723. 0 === s[i] && (e.enableVertexAttribArray(i),
  52724. s[i] = 1),
  52725. 0 !== l[i]) {
  52726. var n = t.get("ANGLE_instanced_arrays");
  52727. n.vertexAttribDivisorANGLE(i, 0),
  52728. l[i] = 0
  52729. }
  52730. }
  52731. ,
  52732. this.enableAttributeAndDivisor = function(t, i, n) {
  52733. a[t] = 1,
  52734. 0 === s[t] && (e.enableVertexAttribArray(t),
  52735. s[t] = 1),
  52736. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  52737. l[t] = i)
  52738. }
  52739. ,
  52740. this.disableUnusedAttributes = function() {
  52741. for (var t = 0, i = s.length; t < i; t++)
  52742. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  52743. s[t] = 0)
  52744. }
  52745. ,
  52746. this.enable = function(t) {
  52747. c[t] !== !0 && (e.enable(t),
  52748. c[t] = !0)
  52749. }
  52750. ,
  52751. this.disable = function(t) {
  52752. c[t] !== !1 && (e.disable(t),
  52753. c[t] = !1)
  52754. }
  52755. ,
  52756. this.getCompressedTextureFormats = function() {
  52757. if (null === h && (h = [],
  52758. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  52759. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  52760. h.push(i[n]);
  52761. return h
  52762. }
  52763. ,
  52764. this.setBlending = function(t, r, o, a, s, l, c, h) {
  52765. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  52766. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52767. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  52768. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52769. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52770. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52771. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52772. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52773. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52774. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  52775. u = t,
  52776. A = h),
  52777. t === n.CustomBlending ? (s = s || r,
  52778. l = l || o,
  52779. c = c || a,
  52780. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  52781. d = r,
  52782. g = s),
  52783. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  52784. p = o,
  52785. f = a,
  52786. m = l,
  52787. v = c)) : (d = null,
  52788. p = null,
  52789. f = null,
  52790. g = null,
  52791. m = null,
  52792. v = null)
  52793. }
  52794. ,
  52795. this.setDepthFunc = function(t) {
  52796. if (y !== t) {
  52797. if (t)
  52798. switch (t) {
  52799. case n.NeverDepth:
  52800. e.depthFunc(e.NEVER);
  52801. break;
  52802. case n.AlwaysDepth:
  52803. e.depthFunc(e.ALWAYS);
  52804. break;
  52805. case n.LessDepth:
  52806. e.depthFunc(e.LESS);
  52807. break;
  52808. case n.LessEqualDepth:
  52809. e.depthFunc(e.LEQUAL);
  52810. break;
  52811. case n.EqualDepth:
  52812. e.depthFunc(e.EQUAL);
  52813. break;
  52814. case n.GreaterEqualDepth:
  52815. e.depthFunc(e.GEQUAL);
  52816. break;
  52817. case n.GreaterDepth:
  52818. e.depthFunc(e.GREATER);
  52819. break;
  52820. case n.NotEqualDepth:
  52821. e.depthFunc(e.NOTEQUAL);
  52822. break;
  52823. default:
  52824. e.depthFunc(e.LEQUAL)
  52825. }
  52826. else
  52827. e.depthFunc(e.LEQUAL);
  52828. y = t
  52829. }
  52830. }
  52831. ,
  52832. this.setDepthTest = function(t) {
  52833. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  52834. }
  52835. ,
  52836. this.setDepthWrite = function(t) {
  52837. C !== t && (e.depthMask(t),
  52838. C = t)
  52839. }
  52840. ,
  52841. this.setColorWrite = function(t) {
  52842. I !== t && (e.colorMask(t, t, t, t),
  52843. I = t)
  52844. }
  52845. ,
  52846. this.setStencilFunc = function(t, i, n) {
  52847. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  52848. b = t,
  52849. w = i,
  52850. _ = n)
  52851. }
  52852. ,
  52853. this.setStencilOp = function(t, i, n) {
  52854. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  52855. T = t,
  52856. x = i,
  52857. S = n)
  52858. }
  52859. ,
  52860. this.setStencilTest = function(t) {
  52861. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  52862. }
  52863. ,
  52864. this.setStencilWrite = function(t) {
  52865. E !== t && (e.stencilMask(t),
  52866. E = t)
  52867. }
  52868. ,
  52869. this.setFlipSided = function(t) {
  52870. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  52871. M = t)
  52872. }
  52873. ,
  52874. this.setLineWidth = function(t) {
  52875. t !== R && (e.lineWidth(t),
  52876. R = t)
  52877. }
  52878. ,
  52879. this.setPolygonOffset = function(t, i, n) {
  52880. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  52881. !t || P === i && O === n || (e.polygonOffset(i, n),
  52882. P = i,
  52883. O = n)
  52884. }
  52885. ,
  52886. this.getScissorTest = function() {
  52887. return L
  52888. }
  52889. ,
  52890. this.setScissorTest = function(t) {
  52891. L = t,
  52892. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  52893. }
  52894. ,
  52895. this.activeTexture = function(t) {
  52896. void 0 === t && (t = e.TEXTURE0 + D - 1),
  52897. N !== t && (e.activeTexture(t),
  52898. N = t)
  52899. }
  52900. ,
  52901. this.bindTexture = function(t, i) {
  52902. void 0 === N && r.activeTexture();
  52903. var n = B[N];
  52904. void 0 === n && (n = {
  52905. type: void 0,
  52906. texture: void 0
  52907. },
  52908. B[N] = n),
  52909. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  52910. n.type = t,
  52911. n.texture = i)
  52912. }
  52913. ,
  52914. this.compressedTexImage2D = function() {
  52915. try {
  52916. e.compressedTexImage2D.apply(e, arguments)
  52917. } catch (e) {
  52918. console.error(e)
  52919. }
  52920. }
  52921. ,
  52922. this.texImage2D = function() {
  52923. try {
  52924. e.texImage2D.apply(e, arguments)
  52925. } catch (e) {
  52926. console.error(e)
  52927. }
  52928. }
  52929. ,
  52930. this.clearColor = function(t, i, n, r) {
  52931. o.set(t, i, n, r),
  52932. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  52933. F.copy(o))
  52934. }
  52935. ,
  52936. this.clearDepth = function(t) {
  52937. V !== t && (e.clearDepth(t),
  52938. V = t)
  52939. }
  52940. ,
  52941. this.clearStencil = function(t) {
  52942. U !== t && (e.clearStencil(t),
  52943. U = t)
  52944. }
  52945. ,
  52946. this.scissor = function(t) {
  52947. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  52948. k.copy(t))
  52949. }
  52950. ,
  52951. this.viewport = function(t) {
  52952. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  52953. H.copy(t))
  52954. }
  52955. ,
  52956. this.reset = function() {
  52957. for (var t = 0; t < s.length; t++)
  52958. 1 === s[t] && (e.disableVertexAttribArray(t),
  52959. s[t] = 0);
  52960. c = {},
  52961. h = null,
  52962. N = void 0,
  52963. B = {},
  52964. u = null,
  52965. I = null,
  52966. C = null,
  52967. E = null,
  52968. M = null
  52969. }
  52970. }
  52971. ,
  52972. n.LensFlarePlugin = function(e, t) {
  52973. function i() {
  52974. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  52975. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  52976. o = p.createBuffer(),
  52977. a = p.createBuffer(),
  52978. p.bindBuffer(p.ARRAY_BUFFER, o),
  52979. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  52980. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  52981. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  52982. u = p.createTexture(),
  52983. d = p.createTexture(),
  52984. f.bindTexture(p.TEXTURE_2D, u),
  52985. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  52986. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  52987. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  52988. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  52989. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  52990. f.bindTexture(p.TEXTURE_2D, d),
  52991. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  52992. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  52993. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  52994. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  52995. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  52996. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  52997. var i;
  52998. i = h ? {
  52999. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53000. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53001. } : {
  53002. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53003. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53004. },
  53005. s = r(i),
  53006. l = {
  53007. vertex: p.getAttribLocation(s, "position"),
  53008. uv: p.getAttribLocation(s, "uv")
  53009. },
  53010. c = {
  53011. renderType: p.getUniformLocation(s, "renderType"),
  53012. map: p.getUniformLocation(s, "map"),
  53013. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53014. opacity: p.getUniformLocation(s, "opacity"),
  53015. color: p.getUniformLocation(s, "color"),
  53016. scale: p.getUniformLocation(s, "scale"),
  53017. rotation: p.getUniformLocation(s, "rotation"),
  53018. screenPosition: p.getUniformLocation(s, "screenPosition")
  53019. }
  53020. }
  53021. function r(t) {
  53022. var i = p.createProgram()
  53023. , n = p.createShader(p.FRAGMENT_SHADER)
  53024. , r = p.createShader(p.VERTEX_SHADER)
  53025. , o = "precision " + e.getPrecision() + " float;\n";
  53026. return p.shaderSource(n, o + t.fragmentShader),
  53027. p.shaderSource(r, o + t.vertexShader),
  53028. p.compileShader(n),
  53029. p.compileShader(r),
  53030. p.attachShader(i, n),
  53031. p.attachShader(i, r),
  53032. p.linkProgram(i),
  53033. i
  53034. }
  53035. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53036. this.render = function(r, g, m) {
  53037. if (0 !== t.length) {
  53038. var v = new n.Vector3
  53039. , A = m.w / m.z
  53040. , y = .5 * m.z
  53041. , C = .5 * m.w
  53042. , I = 16 / m.w
  53043. , E = new n.Vector2(I * A,I)
  53044. , b = new n.Vector3(1,1,0)
  53045. , w = new n.Vector2(1,1);
  53046. void 0 === s && i(),
  53047. p.useProgram(s),
  53048. f.initAttributes(),
  53049. f.enableAttribute(l.vertex),
  53050. f.enableAttribute(l.uv),
  53051. f.disableUnusedAttributes(),
  53052. p.uniform1i(c.occlusionMap, 0),
  53053. p.uniform1i(c.map, 1),
  53054. p.bindBuffer(p.ARRAY_BUFFER, o),
  53055. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53056. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53057. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53058. f.disable(p.CULL_FACE),
  53059. f.setDepthWrite(!1);
  53060. for (var _ = 0, T = t.length; _ < T; _++) {
  53061. I = 16 / m.w,
  53062. E.set(I * A, I);
  53063. var x = t[_];
  53064. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53065. v.applyMatrix4(g.matrixWorldInverse),
  53066. v.applyProjection(g.projectionMatrix),
  53067. b.copy(v),
  53068. w.x = b.x * y + y,
  53069. w.y = b.y * C + C,
  53070. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53071. f.activeTexture(p.TEXTURE0),
  53072. f.bindTexture(p.TEXTURE_2D, null),
  53073. f.activeTexture(p.TEXTURE1),
  53074. f.bindTexture(p.TEXTURE_2D, u),
  53075. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53076. p.uniform1i(c.renderType, 0),
  53077. p.uniform2f(c.scale, E.x, E.y),
  53078. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53079. f.disable(p.BLEND),
  53080. f.enable(p.DEPTH_TEST),
  53081. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53082. f.activeTexture(p.TEXTURE0),
  53083. f.bindTexture(p.TEXTURE_2D, d),
  53084. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53085. p.uniform1i(c.renderType, 1),
  53086. f.disable(p.DEPTH_TEST),
  53087. f.activeTexture(p.TEXTURE1),
  53088. f.bindTexture(p.TEXTURE_2D, u),
  53089. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53090. x.positionScreen.copy(b),
  53091. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53092. p.uniform1i(c.renderType, 2),
  53093. f.enable(p.BLEND);
  53094. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53095. var R = x.lensFlares[S];
  53096. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53097. b.y = R.y,
  53098. b.z = R.z,
  53099. I = R.size * R.scale / m.w,
  53100. E.x = I * A,
  53101. E.y = I,
  53102. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53103. p.uniform2f(c.scale, E.x, E.y),
  53104. p.uniform1f(c.rotation, R.rotation),
  53105. p.uniform1f(c.opacity, R.opacity),
  53106. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53107. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53108. e.setTexture(R.texture, 1),
  53109. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53110. }
  53111. }
  53112. }
  53113. f.enable(p.CULL_FACE),
  53114. f.enable(p.DEPTH_TEST),
  53115. f.setDepthWrite(!0),
  53116. e.resetGLState()
  53117. }
  53118. }
  53119. }
  53120. ,
  53121. n.SpritePlugin = function(e, t) {
  53122. function i() {
  53123. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53124. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53125. a = d.createBuffer(),
  53126. s = d.createBuffer(),
  53127. d.bindBuffer(d.ARRAY_BUFFER, a),
  53128. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53129. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53130. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53131. l = r(),
  53132. c = {
  53133. position: d.getAttribLocation(l, "position"),
  53134. uv: d.getAttribLocation(l, "uv")
  53135. },
  53136. h = {
  53137. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53138. uvScale: d.getUniformLocation(l, "uvScale"),
  53139. rotation: d.getUniformLocation(l, "rotation"),
  53140. scale: d.getUniformLocation(l, "scale"),
  53141. color: d.getUniformLocation(l, "color"),
  53142. map: d.getUniformLocation(l, "map"),
  53143. opacity: d.getUniformLocation(l, "opacity"),
  53144. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53145. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53146. fogType: d.getUniformLocation(l, "fogType"),
  53147. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53148. fogNear: d.getUniformLocation(l, "fogNear"),
  53149. fogFar: d.getUniformLocation(l, "fogFar"),
  53150. fogColor: d.getUniformLocation(l, "fogColor"),
  53151. alphaTest: d.getUniformLocation(l, "alphaTest")
  53152. };
  53153. var i = document.createElement("canvas");
  53154. i.width = 8,
  53155. i.height = 8;
  53156. var o = i.getContext("2d");
  53157. o.fillStyle = "white",
  53158. o.fillRect(0, 0, 8, 8),
  53159. u = new n.Texture(i),
  53160. u.needsUpdate = !0
  53161. }
  53162. function r() {
  53163. var t = d.createProgram()
  53164. , i = d.createShader(d.VERTEX_SHADER)
  53165. , n = d.createShader(d.FRAGMENT_SHADER);
  53166. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53167. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53168. d.compileShader(i),
  53169. d.compileShader(n),
  53170. d.attachShader(t, i),
  53171. d.attachShader(t, n),
  53172. d.linkProgram(t),
  53173. t
  53174. }
  53175. function o(e, t) {
  53176. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53177. }
  53178. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53179. this.render = function(r, v) {
  53180. if (0 !== t.length) {
  53181. void 0 === l && i(),
  53182. d.useProgram(l),
  53183. p.initAttributes(),
  53184. p.enableAttribute(c.position),
  53185. p.enableAttribute(c.uv),
  53186. p.disableUnusedAttributes(),
  53187. p.disable(d.CULL_FACE),
  53188. p.enable(d.BLEND),
  53189. d.bindBuffer(d.ARRAY_BUFFER, a),
  53190. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53191. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53192. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53193. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53194. p.activeTexture(d.TEXTURE0),
  53195. d.uniform1i(h.map, 0);
  53196. var A = 0
  53197. , y = 0
  53198. , C = r.fog;
  53199. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53200. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53201. d.uniform1f(h.fogFar, C.far),
  53202. d.uniform1i(h.fogType, 1),
  53203. A = 1,
  53204. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53205. d.uniform1i(h.fogType, 2),
  53206. A = 2,
  53207. y = 2)) : (d.uniform1i(h.fogType, 0),
  53208. A = 0,
  53209. y = 0);
  53210. for (var I = 0, E = t.length; I < E; I++) {
  53211. var b = t[I];
  53212. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53213. b.z = -b.modelViewMatrix.elements[14]
  53214. }
  53215. t.sort(o);
  53216. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53217. var b = t[I]
  53218. , _ = b.material;
  53219. d.uniform1f(h.alphaTest, _.alphaTest),
  53220. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53221. b.matrixWorld.decompose(f, g, m),
  53222. w[0] = m.x,
  53223. w[1] = m.y;
  53224. var T = 0;
  53225. r.fog && _.fog && (T = y),
  53226. A !== T && (d.uniform1i(h.fogType, T),
  53227. A = T),
  53228. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53229. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53230. d.uniform2f(h.uvScale, 1, 1)),
  53231. d.uniform1f(h.opacity, _.opacity),
  53232. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53233. d.uniform1f(h.rotation, _.rotation),
  53234. d.uniform2fv(h.scale, w),
  53235. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53236. p.setDepthTest(_.depthTest),
  53237. p.setDepthWrite(_.depthWrite),
  53238. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53239. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53240. }
  53241. p.enable(d.CULL_FACE),
  53242. e.resetGLState()
  53243. }
  53244. }
  53245. }
  53246. ,
  53247. Object.defineProperties(n.Box2.prototype, {
  53248. empty: {
  53249. value: function() {
  53250. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53251. this.isEmpty()
  53252. }
  53253. },
  53254. isIntersectionBox: {
  53255. value: function(e) {
  53256. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53257. this.intersectsBox(e)
  53258. }
  53259. }
  53260. }),
  53261. Object.defineProperties(n.Box3.prototype, {
  53262. empty: {
  53263. value: function() {
  53264. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53265. this.isEmpty()
  53266. }
  53267. },
  53268. isIntersectionBox: {
  53269. value: function(e) {
  53270. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53271. this.intersectsBox(e)
  53272. }
  53273. },
  53274. isIntersectionSphere: {
  53275. value: function(e) {
  53276. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53277. this.intersectsSphere(e)
  53278. }
  53279. }
  53280. }),
  53281. Object.defineProperties(n.Matrix3.prototype, {
  53282. multiplyVector3: {
  53283. value: function(e) {
  53284. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53285. e.applyMatrix3(this)
  53286. }
  53287. },
  53288. multiplyVector3Array: {
  53289. value: function(e) {
  53290. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53291. this.applyToVector3Array(e)
  53292. }
  53293. }
  53294. }),
  53295. Object.defineProperties(n.Matrix4.prototype, {
  53296. extractPosition: {
  53297. value: function(e) {
  53298. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53299. this.copyPosition(e)
  53300. }
  53301. },
  53302. setRotationFromQuaternion: {
  53303. value: function(e) {
  53304. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53305. this.makeRotationFromQuaternion(e)
  53306. }
  53307. },
  53308. multiplyVector3: {
  53309. value: function(e) {
  53310. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53311. e.applyProjection(this)
  53312. }
  53313. },
  53314. multiplyVector4: {
  53315. value: function(e) {
  53316. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53317. e.applyMatrix4(this)
  53318. }
  53319. },
  53320. multiplyVector3Array: {
  53321. value: function(e) {
  53322. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53323. this.applyToVector3Array(e)
  53324. }
  53325. },
  53326. rotateAxis: {
  53327. value: function(e) {
  53328. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53329. e.transformDirection(this)
  53330. }
  53331. },
  53332. crossVector: {
  53333. value: function(e) {
  53334. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53335. e.applyMatrix4(this)
  53336. }
  53337. },
  53338. translate: {
  53339. value: function(e) {
  53340. console.error("THREE.Matrix4: .translate() has been removed.")
  53341. }
  53342. },
  53343. rotateX: {
  53344. value: function(e) {
  53345. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53346. }
  53347. },
  53348. rotateY: {
  53349. value: function(e) {
  53350. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53351. }
  53352. },
  53353. rotateZ: {
  53354. value: function(e) {
  53355. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53356. }
  53357. },
  53358. rotateByAxis: {
  53359. value: function(e, t) {
  53360. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53361. }
  53362. }
  53363. }),
  53364. Object.defineProperties(n.Plane.prototype, {
  53365. isIntersectionLine: {
  53366. value: function(e) {
  53367. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53368. this.intersectsLine(e)
  53369. }
  53370. }
  53371. }),
  53372. Object.defineProperties(n.Quaternion.prototype, {
  53373. multiplyVector3: {
  53374. value: function(e) {
  53375. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53376. e.applyQuaternion(this)
  53377. }
  53378. }
  53379. }),
  53380. Object.defineProperties(n.Ray.prototype, {
  53381. isIntersectionBox: {
  53382. value: function(e) {
  53383. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53384. this.intersectsBox(e)
  53385. }
  53386. },
  53387. isIntersectionPlane: {
  53388. value: function(e) {
  53389. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53390. this.intersectsPlane(e)
  53391. }
  53392. },
  53393. isIntersectionSphere: {
  53394. value: function(e) {
  53395. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53396. this.intersectsSphere(e)
  53397. }
  53398. }
  53399. }),
  53400. Object.defineProperties(n.Vector3.prototype, {
  53401. setEulerFromRotationMatrix: {
  53402. value: function() {
  53403. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53404. }
  53405. },
  53406. setEulerFromQuaternion: {
  53407. value: function() {
  53408. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53409. }
  53410. },
  53411. getPositionFromMatrix: {
  53412. value: function(e) {
  53413. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53414. this.setFromMatrixPosition(e)
  53415. }
  53416. },
  53417. getScaleFromMatrix: {
  53418. value: function(e) {
  53419. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53420. this.setFromMatrixScale(e)
  53421. }
  53422. },
  53423. getColumnFromMatrix: {
  53424. value: function(e, t) {
  53425. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53426. this.setFromMatrixColumn(e, t)
  53427. }
  53428. }
  53429. }),
  53430. n.Face4 = function(e, t, i, r, o, a, s) {
  53431. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53432. new n.Face3(e,t,i,o,a,s)
  53433. }
  53434. ,
  53435. n.Vertex = function(e, t, i) {
  53436. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53437. new n.Vector3(e,t,i)
  53438. }
  53439. ,
  53440. Object.defineProperties(n.Object3D.prototype, {
  53441. eulerOrder: {
  53442. get: function() {
  53443. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53444. this.rotation.order
  53445. },
  53446. set: function(e) {
  53447. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53448. this.rotation.order = e
  53449. }
  53450. },
  53451. getChildByName: {
  53452. value: function(e) {
  53453. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53454. this.getObjectByName(e)
  53455. }
  53456. },
  53457. renderDepth: {
  53458. set: function(e) {
  53459. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53460. }
  53461. },
  53462. translate: {
  53463. value: function(e, t) {
  53464. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53465. this.translateOnAxis(t, e)
  53466. }
  53467. },
  53468. useQuaternion: {
  53469. get: function() {
  53470. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53471. },
  53472. set: function(e) {
  53473. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53474. }
  53475. }
  53476. }),
  53477. Object.defineProperties(n, {
  53478. PointCloud: {
  53479. value: function(e, t) {
  53480. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53481. new n.Points(e,t)
  53482. }
  53483. },
  53484. ParticleSystem: {
  53485. value: function(e, t) {
  53486. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53487. new n.Points(e,t)
  53488. }
  53489. }
  53490. }),
  53491. Object.defineProperties(n.Light.prototype, {
  53492. onlyShadow: {
  53493. set: function(e) {
  53494. console.warn("THREE.Light: .onlyShadow has been removed.")
  53495. }
  53496. },
  53497. shadowCameraFov: {
  53498. set: function(e) {
  53499. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53500. this.shadow.camera.fov = e
  53501. }
  53502. },
  53503. shadowCameraLeft: {
  53504. set: function(e) {
  53505. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53506. this.shadow.camera.left = e
  53507. }
  53508. },
  53509. shadowCameraRight: {
  53510. set: function(e) {
  53511. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53512. this.shadow.camera.right = e
  53513. }
  53514. },
  53515. shadowCameraTop: {
  53516. set: function(e) {
  53517. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53518. this.shadow.camera.top = e
  53519. }
  53520. },
  53521. shadowCameraBottom: {
  53522. set: function(e) {
  53523. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53524. this.shadow.camera.bottom = e
  53525. }
  53526. },
  53527. shadowCameraNear: {
  53528. set: function(e) {
  53529. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53530. this.shadow.camera.near = e
  53531. }
  53532. },
  53533. shadowCameraFar: {
  53534. set: function(e) {
  53535. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53536. this.shadow.camera.far = e
  53537. }
  53538. },
  53539. shadowCameraVisible: {
  53540. set: function(e) {
  53541. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53542. }
  53543. },
  53544. shadowBias: {
  53545. set: function(e) {
  53546. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53547. this.shadow.bias = e
  53548. }
  53549. },
  53550. shadowDarkness: {
  53551. set: function(e) {
  53552. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53553. }
  53554. },
  53555. shadowMapWidth: {
  53556. set: function(e) {
  53557. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53558. this.shadow.mapSize.width = e
  53559. }
  53560. },
  53561. shadowMapHeight: {
  53562. set: function(e) {
  53563. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53564. this.shadow.mapSize.height = e
  53565. }
  53566. }
  53567. }),
  53568. Object.defineProperties(n.BufferAttribute.prototype, {
  53569. length: {
  53570. get: function() {
  53571. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53572. this.array.length
  53573. }
  53574. }
  53575. }),
  53576. Object.defineProperties(n.BufferGeometry.prototype, {
  53577. drawcalls: {
  53578. get: function() {
  53579. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53580. this.groups
  53581. }
  53582. },
  53583. offsets: {
  53584. get: function() {
  53585. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53586. this.groups
  53587. }
  53588. },
  53589. addIndex: {
  53590. value: function(e) {
  53591. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53592. this.setIndex(e)
  53593. }
  53594. },
  53595. addDrawCall: {
  53596. value: function(e, t, i) {
  53597. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53598. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53599. this.addGroup(e, t)
  53600. }
  53601. },
  53602. clearDrawCalls: {
  53603. value: function() {
  53604. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53605. this.clearGroups()
  53606. }
  53607. },
  53608. computeTangents: {
  53609. value: function() {
  53610. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53611. }
  53612. },
  53613. computeOffsets: {
  53614. value: function() {
  53615. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53616. }
  53617. }
  53618. }),
  53619. Object.defineProperties(n.Material.prototype, {
  53620. wrapAround: {
  53621. get: function() {
  53622. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53623. },
  53624. set: function(e) {
  53625. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53626. }
  53627. },
  53628. wrapRGB: {
  53629. get: function() {
  53630. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53631. new n.Color
  53632. }
  53633. }
  53634. }),
  53635. Object.defineProperties(n, {
  53636. PointCloudMaterial: {
  53637. value: function(e) {
  53638. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53639. new n.PointsMaterial(e)
  53640. }
  53641. },
  53642. ParticleBasicMaterial: {
  53643. value: function(e) {
  53644. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53645. new n.PointsMaterial(e)
  53646. }
  53647. },
  53648. ParticleSystemMaterial: {
  53649. value: function(e) {
  53650. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53651. new n.PointsMaterial(e)
  53652. }
  53653. }
  53654. }),
  53655. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53656. metal: {
  53657. get: function() {
  53658. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53659. !1
  53660. },
  53661. set: function(e) {
  53662. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53663. }
  53664. }
  53665. }),
  53666. Object.defineProperties(n.ShaderMaterial.prototype, {
  53667. derivatives: {
  53668. get: function() {
  53669. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53670. this.extensions.derivatives
  53671. },
  53672. set: function(e) {
  53673. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53674. this.extensions.derivatives = e
  53675. }
  53676. }
  53677. }),
  53678. Object.defineProperties(n.WebGLRenderer.prototype, {
  53679. supportsFloatTextures: {
  53680. value: function() {
  53681. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53682. this.extensions.get("OES_texture_float")
  53683. }
  53684. },
  53685. supportsHalfFloatTextures: {
  53686. value: function() {
  53687. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  53688. this.extensions.get("OES_texture_half_float")
  53689. }
  53690. },
  53691. supportsStandardDerivatives: {
  53692. value: function() {
  53693. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  53694. this.extensions.get("OES_standard_derivatives")
  53695. }
  53696. },
  53697. supportsCompressedTextureS3TC: {
  53698. value: function() {
  53699. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  53700. this.extensions.get("WEBGL_compressed_texture_s3tc")
  53701. }
  53702. },
  53703. supportsCompressedTexturePVRTC: {
  53704. value: function() {
  53705. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  53706. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  53707. }
  53708. },
  53709. supportsBlendMinMax: {
  53710. value: function() {
  53711. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  53712. this.extensions.get("EXT_blend_minmax")
  53713. }
  53714. },
  53715. supportsVertexTextures: {
  53716. value: function() {
  53717. return this.capabilities.vertexTextures
  53718. }
  53719. },
  53720. supportsInstancedArrays: {
  53721. value: function() {
  53722. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  53723. this.extensions.get("ANGLE_instanced_arrays")
  53724. }
  53725. },
  53726. enableScissorTest: {
  53727. value: function(e) {
  53728. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  53729. this.setScissorTest(e)
  53730. }
  53731. },
  53732. initMaterial: {
  53733. value: function() {
  53734. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  53735. }
  53736. },
  53737. addPrePlugin: {
  53738. value: function() {
  53739. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  53740. }
  53741. },
  53742. addPostPlugin: {
  53743. value: function() {
  53744. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  53745. }
  53746. },
  53747. updateShadowMap: {
  53748. value: function() {
  53749. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  53750. }
  53751. },
  53752. shadowMapEnabled: {
  53753. get: function() {
  53754. return this.shadowMap.enabled
  53755. },
  53756. set: function(e) {
  53757. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  53758. this.shadowMap.enabled = e
  53759. }
  53760. },
  53761. shadowMapType: {
  53762. get: function() {
  53763. return this.shadowMap.type
  53764. },
  53765. set: function(e) {
  53766. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  53767. this.shadowMap.type = e
  53768. }
  53769. },
  53770. shadowMapCullFace: {
  53771. get: function() {
  53772. return this.shadowMap.cullFace
  53773. },
  53774. set: function(e) {
  53775. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  53776. this.shadowMap.cullFace = e
  53777. }
  53778. }
  53779. }),
  53780. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  53781. wrapS: {
  53782. get: function() {
  53783. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53784. this.texture.wrapS
  53785. },
  53786. set: function(e) {
  53787. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53788. this.texture.wrapS = e
  53789. }
  53790. },
  53791. wrapT: {
  53792. get: function() {
  53793. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53794. this.texture.wrapT
  53795. },
  53796. set: function(e) {
  53797. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53798. this.texture.wrapT = e
  53799. }
  53800. },
  53801. magFilter: {
  53802. get: function() {
  53803. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53804. this.texture.magFilter
  53805. },
  53806. set: function(e) {
  53807. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53808. this.texture.magFilter = e
  53809. }
  53810. },
  53811. minFilter: {
  53812. get: function() {
  53813. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53814. this.texture.minFilter
  53815. },
  53816. set: function(e) {
  53817. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53818. this.texture.minFilter = e
  53819. }
  53820. },
  53821. anisotropy: {
  53822. get: function() {
  53823. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53824. this.texture.anisotropy
  53825. },
  53826. set: function(e) {
  53827. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53828. this.texture.anisotropy = e
  53829. }
  53830. },
  53831. offset: {
  53832. get: function() {
  53833. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53834. this.texture.offset
  53835. },
  53836. set: function(e) {
  53837. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53838. this.texture.offset = e
  53839. }
  53840. },
  53841. repeat: {
  53842. get: function() {
  53843. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53844. this.texture.repeat
  53845. },
  53846. set: function(e) {
  53847. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53848. this.texture.repeat = e
  53849. }
  53850. },
  53851. format: {
  53852. get: function() {
  53853. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53854. this.texture.format
  53855. },
  53856. set: function(e) {
  53857. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53858. this.texture.format = e
  53859. }
  53860. },
  53861. type: {
  53862. get: function() {
  53863. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53864. this.texture.type
  53865. },
  53866. set: function(e) {
  53867. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53868. this.texture.type = e
  53869. }
  53870. },
  53871. generateMipmaps: {
  53872. get: function() {
  53873. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53874. this.texture.generateMipmaps
  53875. },
  53876. set: function(e) {
  53877. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53878. this.texture.generateMipmaps = e
  53879. }
  53880. }
  53881. }),
  53882. n.GeometryUtils = {
  53883. merge: function(e, t, i) {
  53884. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  53885. var r;
  53886. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  53887. r = t.matrix,
  53888. t = t.geometry),
  53889. e.merge(t, r, i)
  53890. },
  53891. center: function(e) {
  53892. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  53893. e.center()
  53894. }
  53895. },
  53896. n.ImageUtils = {
  53897. crossOrigin: void 0,
  53898. loadTexture: function(e, t, i, r) {
  53899. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  53900. var o = new n.TextureLoader;
  53901. o.setCrossOrigin(this.crossOrigin);
  53902. var a = o.load(e, i, void 0, r);
  53903. return t && (a.mapping = t),
  53904. a
  53905. },
  53906. loadTextureCube: function(e, t, i, r) {
  53907. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  53908. var o = new n.CubeTextureLoader;
  53909. o.setCrossOrigin(this.crossOrigin);
  53910. var a = o.load(e, i, void 0, r);
  53911. return t && (a.mapping = t),
  53912. a
  53913. },
  53914. loadCompressedTexture: function() {
  53915. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  53916. },
  53917. loadCompressedTextureCube: function() {
  53918. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  53919. }
  53920. },
  53921. n.Projector = function() {
  53922. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  53923. this.projectVector = function(e, t) {
  53924. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  53925. e.project(t)
  53926. }
  53927. ,
  53928. this.unprojectVector = function(e, t) {
  53929. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  53930. e.unproject(t)
  53931. }
  53932. ,
  53933. this.pickingRay = function(e, t) {
  53934. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  53935. }
  53936. }
  53937. ,
  53938. n.CanvasRenderer = function() {
  53939. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  53940. this.domElement = document.createElement("canvas"),
  53941. this.clear = function() {}
  53942. ,
  53943. this.render = function() {}
  53944. ,
  53945. this.setClearColor = function() {}
  53946. ,
  53947. this.setSize = function() {}
  53948. }
  53949. ,
  53950. n.MeshFaceMaterial = n.MultiMaterial,
  53951. n.CurveUtils = {
  53952. tangentQuadraticBezier: function(e, t, i, n) {
  53953. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  53954. },
  53955. tangentCubicBezier: function(e, t, i, n, r) {
  53956. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  53957. },
  53958. tangentSpline: function(e, t, i, n, r) {
  53959. var o = 6 * e * e - 6 * e
  53960. , a = 3 * e * e - 4 * e + 1
  53961. , s = -6 * e * e + 6 * e
  53962. , l = 3 * e * e - 2 * e;
  53963. return o + a + s + l
  53964. },
  53965. interpolate: function(e, t, i, n, r) {
  53966. var o = .5 * (i - e)
  53967. , a = .5 * (n - t)
  53968. , s = r * r
  53969. , l = r * s;
  53970. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  53971. }
  53972. },
  53973. n.SceneUtils = {
  53974. createMultiMaterialObject: function(e, t) {
  53975. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  53976. i.add(new n.Mesh(e,t[r]));
  53977. return i
  53978. },
  53979. detach: function(e, t, i) {
  53980. e.applyMatrix(t.matrixWorld),
  53981. t.remove(e),
  53982. i.add(e)
  53983. },
  53984. attach: function(e, t, i) {
  53985. var r = new n.Matrix4;
  53986. r.getInverse(i.matrixWorld),
  53987. e.applyMatrix(r),
  53988. t.remove(e),
  53989. i.add(e)
  53990. }
  53991. },
  53992. n.ShapeUtils = {
  53993. area: function(e) {
  53994. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  53995. i += e[n].x * e[r].y - e[r].x * e[n].y;
  53996. return .5 * i
  53997. },
  53998. triangulate: function() {
  53999. function e(e, t, i, n, r, o) {
  54000. var a, s, l, c, h, u, d, p, f;
  54001. if (s = e[o[t]].x,
  54002. l = e[o[t]].y,
  54003. c = e[o[i]].x,
  54004. h = e[o[i]].y,
  54005. u = e[o[n]].x,
  54006. d = e[o[n]].y,
  54007. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54008. return !1;
  54009. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54010. for (g = u - c,
  54011. m = d - h,
  54012. v = s - u,
  54013. A = l - d,
  54014. y = c - s,
  54015. C = h - l,
  54016. a = 0; a < r; a++)
  54017. if (p = e[o[a]].x,
  54018. f = e[o[a]].y,
  54019. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54020. E = f - l,
  54021. b = p - c,
  54022. w = f - h,
  54023. _ = p - u,
  54024. T = f - d,
  54025. M = g * w - m * b,
  54026. x = y * E - C * I,
  54027. S = v * T - A * _,
  54028. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54029. return !1;
  54030. return !0
  54031. }
  54032. return function(t, i) {
  54033. var r = t.length;
  54034. if (r < 3)
  54035. return null;
  54036. var o, a, s, l = [], c = [], h = [];
  54037. if (n.ShapeUtils.area(t) > 0)
  54038. for (a = 0; a < r; a++)
  54039. c[a] = a;
  54040. else
  54041. for (a = 0; a < r; a++)
  54042. c[a] = r - 1 - a;
  54043. var u = r
  54044. , d = 2 * u;
  54045. for (a = u - 1; u > 2; ) {
  54046. if (d-- <= 0)
  54047. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54048. i ? h : l;
  54049. if (o = a,
  54050. u <= o && (o = 0),
  54051. a = o + 1,
  54052. u <= a && (a = 0),
  54053. s = a + 1,
  54054. u <= s && (s = 0),
  54055. e(t, o, a, s, u, c)) {
  54056. var p, f, g, m, v;
  54057. for (p = c[o],
  54058. f = c[a],
  54059. g = c[s],
  54060. l.push([t[p], t[f], t[g]]),
  54061. h.push([c[o], c[a], c[s]]),
  54062. m = a,
  54063. v = a + 1; v < u; m++,
  54064. v++)
  54065. c[m] = c[v];
  54066. u--,
  54067. d = 2 * u
  54068. }
  54069. }
  54070. return i ? h : l
  54071. }
  54072. }(),
  54073. triangulateShape: function(e, t) {
  54074. function i(e, t, i) {
  54075. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54076. }
  54077. function r(e, t, n, r, o) {
  54078. var a = t.x - e.x
  54079. , s = t.y - e.y
  54080. , l = r.x - n.x
  54081. , c = r.y - n.y
  54082. , h = e.x - n.x
  54083. , u = e.y - n.y
  54084. , d = s * l - a * c
  54085. , p = s * h - a * u;
  54086. if (Math.abs(d) > Number.EPSILON) {
  54087. var f;
  54088. if (d > 0) {
  54089. if (p < 0 || p > d)
  54090. return [];
  54091. if (f = c * h - l * u,
  54092. f < 0 || f > d)
  54093. return []
  54094. } else {
  54095. if (p > 0 || p < d)
  54096. return [];
  54097. if (f = c * h - l * u,
  54098. f > 0 || f < d)
  54099. return []
  54100. }
  54101. if (0 === f)
  54102. return !o || 0 !== p && p !== d ? [e] : [];
  54103. if (f === d)
  54104. return !o || 0 !== p && p !== d ? [t] : [];
  54105. if (0 === p)
  54106. return [n];
  54107. if (p === d)
  54108. return [r];
  54109. var g = f / d;
  54110. return [{
  54111. x: e.x + g * a,
  54112. y: e.y + g * s
  54113. }]
  54114. }
  54115. if (0 !== p || c * h !== l * u)
  54116. return [];
  54117. var m = 0 === a && 0 === s
  54118. , v = 0 === l && 0 === c;
  54119. if (m && v)
  54120. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54121. if (m)
  54122. return i(n, r, e) ? [e] : [];
  54123. if (v)
  54124. return i(e, t, n) ? [n] : [];
  54125. var A, y, C, I, E, b, w, _;
  54126. return 0 !== a ? (e.x < t.x ? (A = e,
  54127. C = e.x,
  54128. y = t,
  54129. I = t.x) : (A = t,
  54130. C = t.x,
  54131. y = e,
  54132. I = e.x),
  54133. n.x < r.x ? (E = n,
  54134. w = n.x,
  54135. b = r,
  54136. _ = r.x) : (E = r,
  54137. w = r.x,
  54138. b = n,
  54139. _ = n.x)) : (e.y < t.y ? (A = e,
  54140. C = e.y,
  54141. y = t,
  54142. I = t.y) : (A = t,
  54143. C = t.y,
  54144. y = e,
  54145. I = e.y),
  54146. n.y < r.y ? (E = n,
  54147. w = n.y,
  54148. b = r,
  54149. _ = r.y) : (E = r,
  54150. w = r.y,
  54151. b = n,
  54152. _ = n.y)),
  54153. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54154. }
  54155. function o(e, t, i, n) {
  54156. var r = t.x - e.x
  54157. , o = t.y - e.y
  54158. , a = i.x - e.x
  54159. , s = i.y - e.y
  54160. , l = n.x - e.x
  54161. , c = n.y - e.y
  54162. , h = r * s - o * a
  54163. , u = r * c - o * l;
  54164. if (Math.abs(h) > Number.EPSILON) {
  54165. var d = l * s - c * a;
  54166. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54167. }
  54168. return u > 0
  54169. }
  54170. function a(e, t) {
  54171. function i(e, t) {
  54172. var i = A.length - 1
  54173. , n = e - 1;
  54174. n < 0 && (n = i);
  54175. var r = e + 1;
  54176. r > i && (r = 0);
  54177. var a = o(A[e], A[n], A[r], s[t]);
  54178. if (!a)
  54179. return !1;
  54180. var l = s.length - 1
  54181. , c = t - 1;
  54182. c < 0 && (c = l);
  54183. var h = t + 1;
  54184. return h > l && (h = 0),
  54185. a = o(s[t], s[c], s[h], A[e]),
  54186. !!a
  54187. }
  54188. function n(e, t) {
  54189. var i, n, o;
  54190. for (i = 0; i < A.length; i++)
  54191. if (n = i + 1,
  54192. n %= A.length,
  54193. o = r(e, t, A[i], A[n], !0),
  54194. o.length > 0)
  54195. return !0;
  54196. return !1
  54197. }
  54198. function a(e, i) {
  54199. var n, o, a, s, l;
  54200. for (n = 0; n < y.length; n++)
  54201. for (o = t[y[n]],
  54202. a = 0; a < o.length; a++)
  54203. if (s = a + 1,
  54204. s %= o.length,
  54205. l = r(e, i, o[a], o[s], !0),
  54206. l.length > 0)
  54207. return !0;
  54208. return !1
  54209. }
  54210. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54211. y.push(I);
  54212. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54213. if (w--,
  54214. w < 0) {
  54215. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54216. break
  54217. }
  54218. for (c = b; c < A.length; c++) {
  54219. h = A[c],
  54220. l = -1;
  54221. for (var I = 0; I < y.length; I++)
  54222. if (d = y[I],
  54223. p = h.x + ":" + h.y + ":" + d,
  54224. void 0 === C[p]) {
  54225. s = t[d];
  54226. for (var _ = 0; _ < s.length; _++)
  54227. if (u = s[_],
  54228. i(c, _) && !n(h, u) && !a(h, u)) {
  54229. l = _,
  54230. y.splice(I, 1),
  54231. f = A.slice(0, c + 1),
  54232. g = A.slice(c),
  54233. m = s.slice(l),
  54234. v = s.slice(0, l + 1),
  54235. A = f.concat(m).concat(v).concat(g),
  54236. b = c;
  54237. break
  54238. }
  54239. if (l >= 0)
  54240. break;
  54241. C[p] = !0
  54242. }
  54243. if (l >= 0)
  54244. break
  54245. }
  54246. }
  54247. return A
  54248. }
  54249. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54250. Array.prototype.push.apply(f, t[g]);
  54251. for (s = 0,
  54252. l = f.length; s < l; s++)
  54253. u = f[s].x + ":" + f[s].y,
  54254. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54255. p[u] = s;
  54256. var v = a(e, t)
  54257. , A = n.ShapeUtils.triangulate(v, !1);
  54258. for (s = 0,
  54259. l = A.length; s < l; s++)
  54260. for (h = A[s],
  54261. c = 0; c < 3; c++)
  54262. u = h[c].x + ":" + h[c].y,
  54263. d = p[u],
  54264. void 0 !== d && (h[c] = d);
  54265. return A.concat()
  54266. },
  54267. isClockWise: function(e) {
  54268. return n.ShapeUtils.area(e) < 0
  54269. },
  54270. b2: function() {
  54271. function e(e, t) {
  54272. var i = 1 - e;
  54273. return i * i * t
  54274. }
  54275. function t(e, t) {
  54276. return 2 * (1 - e) * e * t
  54277. }
  54278. function i(e, t) {
  54279. return e * e * t
  54280. }
  54281. return function(n, r, o, a) {
  54282. return e(n, r) + t(n, o) + i(n, a)
  54283. }
  54284. }(),
  54285. b3: function() {
  54286. function e(e, t) {
  54287. var i = 1 - e;
  54288. return i * i * i * t
  54289. }
  54290. function t(e, t) {
  54291. var i = 1 - e;
  54292. return 3 * i * i * e * t
  54293. }
  54294. function i(e, t) {
  54295. var i = 1 - e;
  54296. return 3 * i * e * e * t
  54297. }
  54298. function n(e, t) {
  54299. return e * e * e * t
  54300. }
  54301. return function(r, o, a, s, l) {
  54302. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54303. }
  54304. }()
  54305. },
  54306. n.Curve = function() {}
  54307. ,
  54308. n.Curve.prototype = {
  54309. constructor: n.Curve,
  54310. getPoint: function(e) {
  54311. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54312. null
  54313. },
  54314. getPointAt: function(e) {
  54315. var t = this.getUtoTmapping(e);
  54316. return this.getPoint(t)
  54317. },
  54318. getPoints: function(e) {
  54319. e || (e = 5);
  54320. var t, i = [];
  54321. for (t = 0; t <= e; t++)
  54322. i.push(this.getPoint(t / e));
  54323. return i
  54324. },
  54325. getSpacedPoints: function(e) {
  54326. e || (e = 5);
  54327. var t, i = [];
  54328. for (t = 0; t <= e; t++)
  54329. i.push(this.getPointAt(t / e));
  54330. return i
  54331. },
  54332. getLength: function() {
  54333. var e = this.getLengths();
  54334. return e[e.length - 1]
  54335. },
  54336. getLengths: function(e) {
  54337. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54338. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54339. return this.cacheArcLengths;
  54340. this.needsUpdate = !1;
  54341. var t, i, n = [], r = this.getPoint(0), o = 0;
  54342. for (n.push(0),
  54343. i = 1; i <= e; i++)
  54344. t = this.getPoint(i / e),
  54345. o += t.distanceTo(r),
  54346. n.push(o),
  54347. r = t;
  54348. return this.cacheArcLengths = n,
  54349. n
  54350. },
  54351. updateArcLengths: function() {
  54352. this.needsUpdate = !0,
  54353. this.getLengths()
  54354. },
  54355. getUtoTmapping: function(e, t) {
  54356. var i, n = this.getLengths(), r = 0, o = n.length;
  54357. i = t ? t : e * n[o - 1];
  54358. for (var a, s = 0, l = o - 1; s <= l; )
  54359. if (r = Math.floor(s + (l - s) / 2),
  54360. a = n[r] - i,
  54361. a < 0)
  54362. s = r + 1;
  54363. else {
  54364. if (!(a > 0)) {
  54365. l = r;
  54366. break
  54367. }
  54368. l = r - 1
  54369. }
  54370. if (r = l,
  54371. n[r] === i) {
  54372. var c = r / (o - 1);
  54373. return c
  54374. }
  54375. var h = n[r]
  54376. , u = n[r + 1]
  54377. , d = u - h
  54378. , p = (i - h) / d
  54379. , c = (r + p) / (o - 1);
  54380. return c
  54381. },
  54382. getTangent: function(e) {
  54383. var t = 1e-4
  54384. , i = e - t
  54385. , n = e + t;
  54386. i < 0 && (i = 0),
  54387. n > 1 && (n = 1);
  54388. var r = this.getPoint(i)
  54389. , o = this.getPoint(n)
  54390. , a = o.clone().sub(r);
  54391. return a.normalize()
  54392. },
  54393. getTangentAt: function(e) {
  54394. var t = this.getUtoTmapping(e);
  54395. return this.getTangent(t)
  54396. }
  54397. },
  54398. n.Curve.create = function(e, t) {
  54399. return e.prototype = Object.create(n.Curve.prototype),
  54400. e.prototype.constructor = e,
  54401. e.prototype.getPoint = t,
  54402. e
  54403. }
  54404. ,
  54405. n.CurvePath = function() {
  54406. this.curves = [],
  54407. this.autoClose = !1
  54408. }
  54409. ,
  54410. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54411. n.CurvePath.prototype.constructor = n.CurvePath,
  54412. n.CurvePath.prototype.add = function(e) {
  54413. this.curves.push(e)
  54414. }
  54415. ,
  54416. n.CurvePath.prototype.closePath = function() {
  54417. var e = this.curves[0].getPoint(0)
  54418. , t = this.curves[this.curves.length - 1].getPoint(1);
  54419. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54420. }
  54421. ,
  54422. n.CurvePath.prototype.getPoint = function(e) {
  54423. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54424. if (i[n] >= t) {
  54425. var r = i[n] - t
  54426. , o = this.curves[n]
  54427. , a = 1 - r / o.getLength();
  54428. return o.getPointAt(a)
  54429. }
  54430. n++
  54431. }
  54432. return null
  54433. }
  54434. ,
  54435. n.CurvePath.prototype.getLength = function() {
  54436. var e = this.getCurveLengths();
  54437. return e[e.length - 1]
  54438. }
  54439. ,
  54440. n.CurvePath.prototype.getCurveLengths = function() {
  54441. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54442. return this.cacheLengths;
  54443. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54444. t += this.curves[i].getLength(),
  54445. e.push(t);
  54446. return this.cacheLengths = e,
  54447. e
  54448. }
  54449. ,
  54450. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54451. var t = this.getPoints(e);
  54452. return this.createGeometry(t)
  54453. }
  54454. ,
  54455. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54456. var t = this.getSpacedPoints(e);
  54457. return this.createGeometry(t)
  54458. }
  54459. ,
  54460. n.CurvePath.prototype.createGeometry = function(e) {
  54461. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54462. var o = e[i];
  54463. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54464. }
  54465. return t
  54466. }
  54467. ,
  54468. n.Font = function(e) {
  54469. this.data = e
  54470. }
  54471. ,
  54472. n.Font.prototype = {
  54473. constructor: n.Font,
  54474. generateShapes: function(e, t, i) {
  54475. function r(e) {
  54476. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54477. var c = o(i[l], n, r);
  54478. r += c.offset,
  54479. s.push(c.path)
  54480. }
  54481. return s
  54482. }
  54483. function o(e, t, r) {
  54484. var o = a.glyphs[e] || a.glyphs["?"];
  54485. if (o) {
  54486. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54487. if (o.o)
  54488. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54489. var _ = E[b++];
  54490. switch (_) {
  54491. case "m":
  54492. s = E[b++] * t + r,
  54493. l = E[b++] * t,
  54494. A.moveTo(s, l);
  54495. break;
  54496. case "l":
  54497. s = E[b++] * t + r,
  54498. l = E[b++] * t,
  54499. A.lineTo(s, l);
  54500. break;
  54501. case "q":
  54502. if (c = E[b++] * t + r,
  54503. h = E[b++] * t,
  54504. p = E[b++] * t + r,
  54505. f = E[b++] * t,
  54506. A.quadraticCurveTo(p, f, c, h),
  54507. v = y[y.length - 1]) {
  54508. u = v.x,
  54509. d = v.y;
  54510. for (var T = 1; T <= i; T++) {
  54511. var x = T / i;
  54512. C(x, u, p, c),
  54513. C(x, d, f, h)
  54514. }
  54515. }
  54516. break;
  54517. case "b":
  54518. if (c = E[b++] * t + r,
  54519. h = E[b++] * t,
  54520. p = E[b++] * t + r,
  54521. f = E[b++] * t,
  54522. g = E[b++] * t + r,
  54523. m = E[b++] * t,
  54524. A.bezierCurveTo(p, f, g, m, c, h),
  54525. v = y[y.length - 1]) {
  54526. u = v.x,
  54527. d = v.y;
  54528. for (var T = 1; T <= i; T++) {
  54529. var x = T / i;
  54530. I(x, u, p, g, c),
  54531. I(x, d, f, m, h)
  54532. }
  54533. }
  54534. }
  54535. }
  54536. return {
  54537. offset: o.ha * t,
  54538. path: A
  54539. }
  54540. }
  54541. }
  54542. void 0 === t && (t = 100),
  54543. void 0 === i && (i = 4);
  54544. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54545. Array.prototype.push.apply(l, s[c].toShapes());
  54546. return l
  54547. }
  54548. },
  54549. n.Path = function(e) {
  54550. n.CurvePath.call(this),
  54551. this.actions = [],
  54552. e && this.fromPoints(e)
  54553. }
  54554. ,
  54555. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54556. n.Path.prototype.constructor = n.Path,
  54557. n.Path.prototype.fromPoints = function(e) {
  54558. this.moveTo(e[0].x, e[0].y);
  54559. for (var t = 1, i = e.length; t < i; t++)
  54560. this.lineTo(e[t].x, e[t].y)
  54561. }
  54562. ,
  54563. n.Path.prototype.moveTo = function(e, t) {
  54564. this.actions.push({
  54565. action: "moveTo",
  54566. args: [e, t]
  54567. })
  54568. }
  54569. ,
  54570. n.Path.prototype.lineTo = function(e, t) {
  54571. var i = this.actions[this.actions.length - 1].args
  54572. , r = i[i.length - 2]
  54573. , o = i[i.length - 1]
  54574. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54575. this.curves.push(a),
  54576. this.actions.push({
  54577. action: "lineTo",
  54578. args: [e, t]
  54579. })
  54580. }
  54581. ,
  54582. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54583. var o = this.actions[this.actions.length - 1].args
  54584. , a = o[o.length - 2]
  54585. , s = o[o.length - 1]
  54586. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54587. this.curves.push(l),
  54588. this.actions.push({
  54589. action: "quadraticCurveTo",
  54590. args: [e, t, i, r]
  54591. })
  54592. }
  54593. ,
  54594. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54595. var s = this.actions[this.actions.length - 1].args
  54596. , l = s[s.length - 2]
  54597. , c = s[s.length - 1]
  54598. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54599. this.curves.push(h),
  54600. this.actions.push({
  54601. action: "bezierCurveTo",
  54602. args: [e, t, i, r, o, a]
  54603. })
  54604. }
  54605. ,
  54606. n.Path.prototype.splineThru = function(e) {
  54607. var t = Array.prototype.slice.call(arguments)
  54608. , i = this.actions[this.actions.length - 1].args
  54609. , r = i[i.length - 2]
  54610. , o = i[i.length - 1]
  54611. , a = [new n.Vector2(r,o)];
  54612. Array.prototype.push.apply(a, e);
  54613. var s = new n.SplineCurve(a);
  54614. this.curves.push(s),
  54615. this.actions.push({
  54616. action: "splineThru",
  54617. args: t
  54618. })
  54619. }
  54620. ,
  54621. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54622. var a = this.actions[this.actions.length - 1].args
  54623. , s = a[a.length - 2]
  54624. , l = a[a.length - 1];
  54625. this.absarc(e + s, t + l, i, n, r, o)
  54626. }
  54627. ,
  54628. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54629. this.absellipse(e, t, i, i, n, r, o)
  54630. }
  54631. ,
  54632. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54633. var l = this.actions[this.actions.length - 1].args
  54634. , c = l[l.length - 2]
  54635. , h = l[l.length - 1];
  54636. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54637. }
  54638. ,
  54639. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54640. var c = [e, t, i, r, o, a, s, l || 0]
  54641. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54642. this.curves.push(h);
  54643. var u = h.getPoint(1);
  54644. c.push(u.x),
  54645. c.push(u.y),
  54646. this.actions.push({
  54647. action: "ellipse",
  54648. args: c
  54649. })
  54650. }
  54651. ,
  54652. n.Path.prototype.getSpacedPoints = function(e) {
  54653. e || (e = 40);
  54654. for (var t = [], i = 0; i < e; i++)
  54655. t.push(this.getPoint(i / e));
  54656. return this.autoClose && t.push(t[0]),
  54657. t
  54658. }
  54659. ,
  54660. n.Path.prototype.getPoints = function(e) {
  54661. e = e || 12;
  54662. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54663. var A = this.actions[m]
  54664. , y = A.action
  54665. , C = A.args;
  54666. switch (y) {
  54667. case "moveTo":
  54668. g.push(new n.Vector2(C[0],C[1]));
  54669. break;
  54670. case "lineTo":
  54671. g.push(new n.Vector2(C[0],C[1]));
  54672. break;
  54673. case "quadraticCurveTo":
  54674. t = C[2],
  54675. i = C[3],
  54676. a = C[0],
  54677. s = C[1],
  54678. g.length > 0 ? (h = g[g.length - 1],
  54679. l = h.x,
  54680. c = h.y) : (h = this.actions[m - 1].args,
  54681. l = h[h.length - 2],
  54682. c = h[h.length - 1]);
  54683. for (var I = 1; I <= e; I++) {
  54684. var E = I / e;
  54685. u = p(E, l, a, t),
  54686. d = p(E, c, s, i),
  54687. g.push(new n.Vector2(u,d))
  54688. }
  54689. break;
  54690. case "bezierCurveTo":
  54691. t = C[4],
  54692. i = C[5],
  54693. a = C[0],
  54694. s = C[1],
  54695. r = C[2],
  54696. o = C[3],
  54697. g.length > 0 ? (h = g[g.length - 1],
  54698. l = h.x,
  54699. c = h.y) : (h = this.actions[m - 1].args,
  54700. l = h[h.length - 2],
  54701. c = h[h.length - 1]);
  54702. for (var I = 1; I <= e; I++) {
  54703. var E = I / e;
  54704. u = f(E, l, a, r, t),
  54705. d = f(E, c, s, o, i),
  54706. g.push(new n.Vector2(u,d))
  54707. }
  54708. break;
  54709. case "splineThru":
  54710. h = this.actions[m - 1].args;
  54711. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  54712. , w = [b]
  54713. , _ = e * C[0].length;
  54714. w = w.concat(C[0]);
  54715. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  54716. g.push(T.getPointAt(I / _));
  54717. break;
  54718. case "arc":
  54719. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  54720. var E = I / N;
  54721. L || (E = 1 - E),
  54722. x = P + E * D,
  54723. u = S + R * Math.cos(x),
  54724. d = M + R * Math.sin(x),
  54725. g.push(new n.Vector2(u,d))
  54726. }
  54727. break;
  54728. case "ellipse":
  54729. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  54730. 0 !== k && (B = Math.cos(k),
  54731. F = Math.sin(k));
  54732. for (var I = 1; I <= N; I++) {
  54733. var E = I / N;
  54734. if (L || (E = 1 - E),
  54735. x = P + E * D,
  54736. u = S + V * Math.cos(x),
  54737. d = M + U * Math.sin(x),
  54738. 0 !== k) {
  54739. var H = u
  54740. , G = d;
  54741. u = (H - S) * B - (G - M) * F + S,
  54742. d = (H - S) * F + (G - M) * B + M
  54743. }
  54744. g.push(new n.Vector2(u,d))
  54745. }
  54746. }
  54747. }
  54748. var z = g[g.length - 1];
  54749. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  54750. this.autoClose && g.push(g[0]),
  54751. g
  54752. }
  54753. ,
  54754. n.Path.prototype.toShapes = function(e, t) {
  54755. function i(e) {
  54756. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  54757. var a = e[r]
  54758. , s = a.args
  54759. , l = a.action;
  54760. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  54761. i = new n.Path),
  54762. i[l].apply(i, s)
  54763. }
  54764. return 0 !== i.actions.length && t.push(i),
  54765. t
  54766. }
  54767. function r(e) {
  54768. for (var t = [], i = 0, r = e.length; i < r; i++) {
  54769. var o = e[i]
  54770. , a = new n.Shape;
  54771. a.actions = o.actions,
  54772. a.curves = o.curves,
  54773. t.push(a)
  54774. }
  54775. return t
  54776. }
  54777. function o(e, t) {
  54778. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  54779. var a = t[r]
  54780. , s = t[o]
  54781. , l = s.x - a.x
  54782. , c = s.y - a.y;
  54783. if (Math.abs(c) > Number.EPSILON) {
  54784. if (c < 0 && (a = t[o],
  54785. l = -l,
  54786. s = t[r],
  54787. c = -c),
  54788. e.y < a.y || e.y > s.y)
  54789. continue;
  54790. if (e.y === a.y) {
  54791. if (e.x === a.x)
  54792. return !0
  54793. } else {
  54794. var h = c * (e.x - a.x) - l * (e.y - a.y);
  54795. if (0 === h)
  54796. return !0;
  54797. if (h < 0)
  54798. continue;
  54799. n = !n
  54800. }
  54801. } else {
  54802. if (e.y !== a.y)
  54803. continue;
  54804. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  54805. return !0
  54806. }
  54807. }
  54808. return n
  54809. }
  54810. var a = n.ShapeUtils.isClockWise
  54811. , s = i(this.actions);
  54812. if (0 === s.length)
  54813. return [];
  54814. if (t === !0)
  54815. return r(s);
  54816. var l, c, h, u = [];
  54817. if (1 === s.length)
  54818. return c = s[0],
  54819. h = new n.Shape,
  54820. h.actions = c.actions,
  54821. h.curves = c.curves,
  54822. u.push(h),
  54823. u;
  54824. var d = !a(s[0].getPoints());
  54825. d = e ? !d : d;
  54826. var p, f = [], g = [], m = [], v = 0;
  54827. g[v] = void 0,
  54828. m[v] = [];
  54829. for (var A = 0, y = s.length; A < y; A++)
  54830. c = s[A],
  54831. p = c.getPoints(),
  54832. l = a(p),
  54833. l = e ? !l : l,
  54834. l ? (!d && g[v] && v++,
  54835. g[v] = {
  54836. s: new n.Shape,
  54837. p: p
  54838. },
  54839. g[v].s.actions = c.actions,
  54840. g[v].s.curves = c.curves,
  54841. d && v++,
  54842. m[v] = []) : m[v].push({
  54843. h: c,
  54844. p: p[0]
  54845. });
  54846. if (!g[0])
  54847. return r(s);
  54848. if (g.length > 1) {
  54849. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  54850. f[E] = [];
  54851. for (var E = 0, b = g.length; E < b; E++)
  54852. for (var w = m[E], _ = 0; _ < w.length; _++) {
  54853. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  54854. o(T.p, g[S].p) && (E !== S && I.push({
  54855. froms: E,
  54856. tos: S,
  54857. hole: _
  54858. }),
  54859. x ? (x = !1,
  54860. f[S].push(T)) : C = !0);
  54861. x && f[E].push(T)
  54862. }
  54863. I.length > 0 && (C || (m = f))
  54864. }
  54865. for (var M, A = 0, R = g.length; A < R; A++) {
  54866. h = g[A].s,
  54867. u.push(h),
  54868. M = m[A];
  54869. for (var P = 0, O = M.length; P < O; P++)
  54870. h.holes.push(M[P].h)
  54871. }
  54872. return u
  54873. }
  54874. ,
  54875. n.Shape = function() {
  54876. n.Path.apply(this, arguments),
  54877. this.holes = []
  54878. }
  54879. ,
  54880. n.Shape.prototype = Object.create(n.Path.prototype),
  54881. n.Shape.prototype.constructor = n.Shape,
  54882. n.Shape.prototype.extrude = function(e) {
  54883. return new n.ExtrudeGeometry(this,e)
  54884. }
  54885. ,
  54886. n.Shape.prototype.makeGeometry = function(e) {
  54887. return new n.ShapeGeometry(this,e)
  54888. }
  54889. ,
  54890. n.Shape.prototype.getPointsHoles = function(e) {
  54891. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  54892. t[i] = this.holes[i].getPoints(e);
  54893. return t
  54894. }
  54895. ,
  54896. n.Shape.prototype.extractAllPoints = function(e) {
  54897. return {
  54898. shape: this.getPoints(e),
  54899. holes: this.getPointsHoles(e)
  54900. }
  54901. }
  54902. ,
  54903. n.Shape.prototype.extractPoints = function(e) {
  54904. return this.extractAllPoints(e)
  54905. }
  54906. ,
  54907. n.LineCurve = function(e, t) {
  54908. this.v1 = e,
  54909. this.v2 = t
  54910. }
  54911. ,
  54912. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  54913. n.LineCurve.prototype.constructor = n.LineCurve,
  54914. n.LineCurve.prototype.getPoint = function(e) {
  54915. var t = this.v2.clone().sub(this.v1);
  54916. return t.multiplyScalar(e).add(this.v1),
  54917. t
  54918. }
  54919. ,
  54920. n.LineCurve.prototype.getPointAt = function(e) {
  54921. return this.getPoint(e)
  54922. }
  54923. ,
  54924. n.LineCurve.prototype.getTangent = function(e) {
  54925. var t = this.v2.clone().sub(this.v1);
  54926. return t.normalize()
  54927. }
  54928. ,
  54929. n.QuadraticBezierCurve = function(e, t, i) {
  54930. this.v0 = e,
  54931. this.v1 = t,
  54932. this.v2 = i
  54933. }
  54934. ,
  54935. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  54936. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  54937. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  54938. var t = n.ShapeUtils.b2;
  54939. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  54940. }
  54941. ,
  54942. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  54943. var t = n.CurveUtils.tangentQuadraticBezier;
  54944. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  54945. }
  54946. ,
  54947. n.CubicBezierCurve = function(e, t, i, n) {
  54948. this.v0 = e,
  54949. this.v1 = t,
  54950. this.v2 = i,
  54951. this.v3 = n
  54952. }
  54953. ,
  54954. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  54955. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  54956. n.CubicBezierCurve.prototype.getPoint = function(e) {
  54957. var t = n.ShapeUtils.b3;
  54958. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  54959. }
  54960. ,
  54961. n.CubicBezierCurve.prototype.getTangent = function(e) {
  54962. var t = n.CurveUtils.tangentCubicBezier;
  54963. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  54964. }
  54965. ,
  54966. n.SplineCurve = function(e) {
  54967. this.points = void 0 == e ? [] : e
  54968. }
  54969. ,
  54970. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  54971. n.SplineCurve.prototype.constructor = n.SplineCurve,
  54972. n.SplineCurve.prototype.getPoint = function(e) {
  54973. var t = this.points
  54974. , i = (t.length - 1) * e
  54975. , r = Math.floor(i)
  54976. , o = i - r
  54977. , a = t[0 === r ? r : r - 1]
  54978. , s = t[r]
  54979. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  54980. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  54981. , h = n.CurveUtils.interpolate;
  54982. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  54983. }
  54984. ,
  54985. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  54986. this.aX = e,
  54987. this.aY = t,
  54988. this.xRadius = i,
  54989. this.yRadius = n,
  54990. this.aStartAngle = r,
  54991. this.aEndAngle = o,
  54992. this.aClockwise = a,
  54993. this.aRotation = s || 0
  54994. }
  54995. ,
  54996. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  54997. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  54998. n.EllipseCurve.prototype.getPoint = function(e) {
  54999. var t = this.aEndAngle - this.aStartAngle;
  55000. t < 0 && (t += 2 * Math.PI),
  55001. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55002. var i;
  55003. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55004. var r = this.aX + this.xRadius * Math.cos(i)
  55005. , o = this.aY + this.yRadius * Math.sin(i);
  55006. if (0 !== this.aRotation) {
  55007. var a = Math.cos(this.aRotation)
  55008. , s = Math.sin(this.aRotation)
  55009. , l = r
  55010. , c = o;
  55011. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55012. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55013. }
  55014. return new n.Vector2(r,o)
  55015. }
  55016. ,
  55017. n.ArcCurve = function(e, t, i, r, o, a) {
  55018. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55019. }
  55020. ,
  55021. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55022. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55023. n.LineCurve3 = n.Curve.create(function(e, t) {
  55024. this.v1 = e,
  55025. this.v2 = t
  55026. }, function(e) {
  55027. var t = new n.Vector3;
  55028. return t.subVectors(this.v2, this.v1),
  55029. t.multiplyScalar(e),
  55030. t.add(this.v1),
  55031. t
  55032. }),
  55033. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55034. this.v0 = e,
  55035. this.v1 = t,
  55036. this.v2 = i
  55037. }, function(e) {
  55038. var t = n.ShapeUtils.b2;
  55039. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55040. }),
  55041. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55042. this.v0 = e,
  55043. this.v1 = t,
  55044. this.v2 = i,
  55045. this.v3 = n
  55046. }, function(e) {
  55047. var t = n.ShapeUtils.b3;
  55048. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55049. }),
  55050. n.SplineCurve3 = n.Curve.create(function(e) {
  55051. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55052. this.points = void 0 == e ? [] : e
  55053. }, function(e) {
  55054. var t = this.points
  55055. , i = (t.length - 1) * e
  55056. , r = Math.floor(i)
  55057. , o = i - r
  55058. , a = t[0 == r ? r : r - 1]
  55059. , s = t[r]
  55060. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55061. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55062. , h = n.CurveUtils.interpolate;
  55063. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55064. }),
  55065. n.CatmullRomCurve3 = function() {
  55066. function e() {}
  55067. var t = new n.Vector3
  55068. , i = new e
  55069. , r = new e
  55070. , o = new e;
  55071. return e.prototype.init = function(e, t, i, n) {
  55072. this.c0 = e,
  55073. this.c1 = i,
  55074. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55075. this.c3 = 2 * e - 2 * t + i + n
  55076. }
  55077. ,
  55078. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55079. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55080. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55081. s *= o,
  55082. l *= o,
  55083. this.init(t, i, s, l)
  55084. }
  55085. ,
  55086. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55087. this.init(t, i, r * (i - e), r * (n - t))
  55088. }
  55089. ,
  55090. e.prototype.calc = function(e) {
  55091. var t = e * e
  55092. , i = t * e;
  55093. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55094. }
  55095. ,
  55096. n.Curve.create(function(e) {
  55097. this.points = e || [],
  55098. this.closed = !1
  55099. }, function(e) {
  55100. var a, s, l, c, h = this.points;
  55101. c = h.length,
  55102. c < 2 && console.log("duh, you need at least 2 points"),
  55103. a = (c - (this.closed ? 0 : 1)) * e,
  55104. s = Math.floor(a),
  55105. l = a - s,
  55106. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55107. l = 1);
  55108. var u, d, p, f;
  55109. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55110. u = t),
  55111. d = h[s % c],
  55112. p = h[(s + 1) % c],
  55113. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55114. f = t),
  55115. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55116. var g = "chordal" === this.type ? .5 : .25
  55117. , m = Math.pow(u.distanceToSquared(d), g)
  55118. , v = Math.pow(d.distanceToSquared(p), g)
  55119. , A = Math.pow(p.distanceToSquared(f), g);
  55120. v < 1e-4 && (v = 1),
  55121. m < 1e-4 && (m = v),
  55122. A < 1e-4 && (A = v),
  55123. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55124. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55125. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55126. } else if ("catmullrom" === this.type) {
  55127. var y = void 0 !== this.tension ? this.tension : .5;
  55128. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55129. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55130. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55131. }
  55132. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55133. return C
  55134. })
  55135. }(),
  55136. n.ClosedSplineCurve3 = function(e) {
  55137. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55138. n.CatmullRomCurve3.call(this, e),
  55139. this.type = "catmullrom",
  55140. this.closed = !0
  55141. }
  55142. ,
  55143. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55144. n.BoxGeometry = function(e, t, i, r, o, a) {
  55145. n.Geometry.call(this),
  55146. this.type = "BoxGeometry",
  55147. this.parameters = {
  55148. width: e,
  55149. height: t,
  55150. depth: i,
  55151. widthSegments: r,
  55152. heightSegments: o,
  55153. depthSegments: a
  55154. },
  55155. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55156. this.mergeVertices()
  55157. }
  55158. ,
  55159. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55160. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55161. n.CubeGeometry = n.BoxGeometry,
  55162. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55163. function s(e, t, i) {
  55164. var n = 0;
  55165. return n += e * t * 2,
  55166. n += e * i * 2,
  55167. n += i * t * 2,
  55168. 4 * n
  55169. }
  55170. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55171. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55172. for (var L = O * b - _, D = 0; D < x; D++) {
  55173. var N = D * E - w;
  55174. P[e] = N * r,
  55175. P[t] = L * o,
  55176. P[i] = T,
  55177. p[m] = P.x,
  55178. p[m + 1] = P.y,
  55179. p[m + 2] = P.z,
  55180. P[e] = 0,
  55181. P[t] = 0,
  55182. P[i] = l > 0 ? 1 : -1,
  55183. f[m] = P.x,
  55184. f[m + 1] = P.y,
  55185. f[m + 2] = P.z,
  55186. g[v] = D / h,
  55187. g[v + 1] = 1 - O / u,
  55188. m += 3,
  55189. v += 2,
  55190. M += 1
  55191. }
  55192. for (O = 0; O < u; O++)
  55193. for (D = 0; D < h; D++) {
  55194. var B = y + D + x * O
  55195. , F = y + D + x * (O + 1)
  55196. , V = y + (D + 1) + x * (O + 1)
  55197. , U = y + (D + 1) + x * O;
  55198. d[A] = B,
  55199. d[A + 1] = F,
  55200. d[A + 2] = U,
  55201. d[A + 3] = F,
  55202. d[A + 4] = V,
  55203. d[A + 5] = U,
  55204. A += 6,
  55205. R += 6
  55206. }
  55207. c.addGroup(C, R, I),
  55208. C += R,
  55209. y += M
  55210. }
  55211. n.BufferGeometry.call(this),
  55212. this.type = "BoxBufferGeometry",
  55213. this.parameters = {
  55214. width: e,
  55215. height: t,
  55216. depth: i,
  55217. widthSegments: r,
  55218. heightSegments: o,
  55219. depthSegments: a
  55220. };
  55221. var c = this;
  55222. r = Math.floor(r) || 1,
  55223. o = Math.floor(o) || 1,
  55224. a = Math.floor(a) || 1;
  55225. var h = s(r, o, a)
  55226. , u = h / 4 * 6
  55227. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55228. , p = new Float32Array(3 * h)
  55229. , f = new Float32Array(3 * h)
  55230. , g = new Float32Array(2 * h)
  55231. , m = 0
  55232. , v = 0
  55233. , A = 0
  55234. , y = 0
  55235. , C = 0;
  55236. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55237. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55238. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55239. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55240. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55241. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55242. this.setIndex(new n.BufferAttribute(d,1)),
  55243. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55244. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55245. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55246. }
  55247. ,
  55248. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55249. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55250. n.CircleGeometry = function(e, t, i, r) {
  55251. n.Geometry.call(this),
  55252. this.type = "CircleGeometry",
  55253. this.parameters = {
  55254. radius: e,
  55255. segments: t,
  55256. thetaStart: i,
  55257. thetaLength: r
  55258. },
  55259. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55260. }
  55261. ,
  55262. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55263. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55264. n.CircleBufferGeometry = function(e, t, i, r) {
  55265. n.BufferGeometry.call(this),
  55266. this.type = "CircleBufferGeometry",
  55267. this.parameters = {
  55268. radius: e,
  55269. segments: t,
  55270. thetaStart: i,
  55271. thetaLength: r
  55272. },
  55273. e = e || 50,
  55274. t = void 0 !== t ? Math.max(3, t) : 8,
  55275. i = void 0 !== i ? i : 0,
  55276. r = void 0 !== r ? r : 2 * Math.PI;
  55277. var o = t + 2
  55278. , a = new Float32Array(3 * o)
  55279. , s = new Float32Array(3 * o)
  55280. , l = new Float32Array(2 * o);
  55281. s[2] = 1,
  55282. l[0] = .5,
  55283. l[1] = .5;
  55284. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55285. h += 3,
  55286. u += 2) {
  55287. var d = i + c / t * r;
  55288. a[h] = e * Math.cos(d),
  55289. a[h + 1] = e * Math.sin(d),
  55290. s[h + 2] = 1,
  55291. l[u] = (a[h] / e + 1) / 2,
  55292. l[u + 1] = (a[h + 1] / e + 1) / 2
  55293. }
  55294. for (var p = [], h = 1; h <= t; h++)
  55295. p.push(h, h + 1, 0);
  55296. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55297. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55298. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55299. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55300. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55301. }
  55302. ,
  55303. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55304. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55305. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55306. function c() {
  55307. var e = (r + 1) * (o + 1);
  55308. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55309. e
  55310. }
  55311. function h() {
  55312. var e = r * o * 2 * 3;
  55313. return a === !1 && (e += 2 * r * 3),
  55314. e
  55315. }
  55316. function u() {
  55317. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55318. for (c = 0; c <= o; c++) {
  55319. var p = []
  55320. , f = c / o
  55321. , b = f * (t - e) + e;
  55322. for (a = 0; a <= r; a++) {
  55323. var w = a / r;
  55324. u.x = b * Math.sin(w * l + s),
  55325. u.y = -f * i + E,
  55326. u.z = b * Math.cos(w * l + s),
  55327. m.setXYZ(y, u.x, u.y, u.z),
  55328. h.copy(u),
  55329. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55330. h.z = Math.cos(w * l + s)),
  55331. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55332. v.setXYZ(y, h.x, h.y, h.z),
  55333. A.setXY(y, w, 1 - f),
  55334. p.push(y),
  55335. y++
  55336. }
  55337. I.push(p)
  55338. }
  55339. for (a = 0; a < r; a++)
  55340. for (c = 0; c < o; c++) {
  55341. var _ = I[c][a]
  55342. , T = I[c + 1][a]
  55343. , x = I[c + 1][a + 1]
  55344. , S = I[c][a + 1];
  55345. g.setX(C, _),
  55346. C++,
  55347. g.setX(C, T),
  55348. C++,
  55349. g.setX(C, S),
  55350. C++,
  55351. g.setX(C, T),
  55352. C++,
  55353. g.setX(C, x),
  55354. C++,
  55355. g.setX(C, S),
  55356. C++
  55357. }
  55358. }
  55359. function d(i) {
  55360. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55361. for (a = y,
  55362. o = 1; o <= r; o++)
  55363. m.setXYZ(y, 0, E * p, 0),
  55364. v.setXYZ(y, 0, p, 0),
  55365. i === !0 ? (h.x = o / r,
  55366. h.y = 0) : (h.x = (o - 1) / r,
  55367. h.y = 1),
  55368. A.setXY(y, h.x, h.y),
  55369. y++;
  55370. for (c = y,
  55371. o = 0; o <= r; o++) {
  55372. var f = o / r;
  55373. u.x = d * Math.sin(f * l + s),
  55374. u.y = E * p,
  55375. u.z = d * Math.cos(f * l + s),
  55376. m.setXYZ(y, u.x, u.y, u.z),
  55377. v.setXYZ(y, 0, p, 0),
  55378. A.setXY(y, f, i === !0 ? 1 : 0),
  55379. y++
  55380. }
  55381. for (o = 0; o < r; o++) {
  55382. var I = a + o
  55383. , b = c + o;
  55384. i === !0 ? (g.setX(C, b),
  55385. C++,
  55386. g.setX(C, b + 1),
  55387. C++,
  55388. g.setX(C, I),
  55389. C++) : (g.setX(C, b + 1),
  55390. C++,
  55391. g.setX(C, b),
  55392. C++,
  55393. g.setX(C, I),
  55394. C++)
  55395. }
  55396. }
  55397. n.BufferGeometry.call(this),
  55398. this.type = "CylinderBufferGeometry",
  55399. this.parameters = {
  55400. radiusTop: e,
  55401. radiusBottom: t,
  55402. height: i,
  55403. radialSegments: r,
  55404. heightSegments: o,
  55405. openEnded: a,
  55406. thetaStart: s,
  55407. thetaLength: l
  55408. },
  55409. e = void 0 !== e ? e : 20,
  55410. t = void 0 !== t ? t : 20,
  55411. i = void 0 !== i ? i : 100,
  55412. r = Math.floor(r) || 8,
  55413. o = Math.floor(o) || 1,
  55414. a = void 0 !== a && a,
  55415. s = void 0 !== s ? s : 0,
  55416. l = void 0 !== l ? l : 2 * Math.PI;
  55417. var p = c()
  55418. , f = h()
  55419. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55420. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55421. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55422. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55423. , y = 0
  55424. , C = 0
  55425. , I = []
  55426. , E = i / 2;
  55427. u(),
  55428. a === !1 && (e > 0 && d(!0),
  55429. t > 0 && d(!1)),
  55430. this.setIndex(g),
  55431. this.addAttribute("position", m),
  55432. this.addAttribute("normal", v),
  55433. this.addAttribute("uv", A)
  55434. }
  55435. ,
  55436. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55437. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55438. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55439. n.Geometry.call(this),
  55440. this.type = "CylinderGeometry",
  55441. this.parameters = {
  55442. radiusTop: e,
  55443. radiusBottom: t,
  55444. height: i,
  55445. radialSegments: r,
  55446. heightSegments: o,
  55447. openEnded: a,
  55448. thetaStart: s,
  55449. thetaLength: l
  55450. },
  55451. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55452. this.mergeVertices()
  55453. }
  55454. ,
  55455. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55456. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55457. n.EdgesGeometry = function(e, t) {
  55458. function i(e, t) {
  55459. return e - t
  55460. }
  55461. n.BufferGeometry.call(this),
  55462. t = void 0 !== t ? t : 1;
  55463. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55464. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55465. r.fromBufferGeometry(e)) : r = e.clone(),
  55466. r.mergeVertices(),
  55467. r.computeFaceNormals();
  55468. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55469. for (var p = h[u], f = 0; f < 3; f++) {
  55470. a[0] = p[l[f]],
  55471. a[1] = p[l[(f + 1) % 3]],
  55472. a.sort(i);
  55473. var g = a.toString();
  55474. void 0 === s[g] ? s[g] = {
  55475. vert1: a[0],
  55476. vert2: a[1],
  55477. face1: u,
  55478. face2: void 0
  55479. } : s[g].face2 = u
  55480. }
  55481. var m = [];
  55482. for (var g in s) {
  55483. var v = s[g];
  55484. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55485. var A = c[v.vert1];
  55486. m.push(A.x),
  55487. m.push(A.y),
  55488. m.push(A.z),
  55489. A = c[v.vert2],
  55490. m.push(A.x),
  55491. m.push(A.y),
  55492. m.push(A.z)
  55493. }
  55494. }
  55495. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55496. }
  55497. ,
  55498. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55499. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55500. n.ExtrudeGeometry = function(e, t) {
  55501. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55502. this.type = "ExtrudeGeometry",
  55503. e = Array.isArray(e) ? e : [e],
  55504. this.addShapeList(e, t),
  55505. void this.computeFaceNormals())
  55506. }
  55507. ;
  55508. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55509. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55510. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55511. for (var i = e.length, n = 0; n < i; n++) {
  55512. var r = e[n];
  55513. this.addShape(r, t)
  55514. }
  55515. }
  55516. ,
  55517. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55518. function i(e, t, i) {
  55519. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55520. t.clone().multiplyScalar(i).add(e)
  55521. }
  55522. function r(e, t, i) {
  55523. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55524. if (Math.abs(d) > Number.EPSILON) {
  55525. var p = Math.sqrt(u)
  55526. , f = Math.sqrt(c * c + h * h)
  55527. , g = t.x - l / p
  55528. , m = t.y + s / p
  55529. , v = i.x - h / f
  55530. , A = i.y + c / f
  55531. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55532. r = g + s * y - e.x,
  55533. o = m + l * y - e.y;
  55534. var C = r * r + o * o;
  55535. if (C <= 2)
  55536. return new n.Vector2(r,o);
  55537. a = Math.sqrt(C / 2)
  55538. } else {
  55539. var I = !1;
  55540. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55541. I ? (r = -l,
  55542. o = s,
  55543. a = Math.sqrt(u)) : (r = s,
  55544. o = l,
  55545. a = Math.sqrt(u / 2))
  55546. }
  55547. return new n.Vector2(r / a,o / a)
  55548. }
  55549. function o() {
  55550. if (C) {
  55551. var e = 0
  55552. , t = z * e;
  55553. for (Y = 0; Y < W; Y++)
  55554. G = N[Y],
  55555. c(G[2] + t, G[1] + t, G[0] + t);
  55556. for (e = E + 2 * y,
  55557. t = z * e,
  55558. Y = 0; Y < W; Y++)
  55559. G = N[Y],
  55560. c(G[0] + t, G[1] + t, G[2] + t)
  55561. } else {
  55562. for (Y = 0; Y < W; Y++)
  55563. G = N[Y],
  55564. c(G[2], G[1], G[0]);
  55565. for (Y = 0; Y < W; Y++)
  55566. G = N[Y],
  55567. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55568. }
  55569. }
  55570. function a() {
  55571. var e = 0;
  55572. for (s(B, e),
  55573. e += B.length,
  55574. x = 0,
  55575. S = L.length; x < S; x++)
  55576. T = L[x],
  55577. s(T, e),
  55578. e += T.length
  55579. }
  55580. function s(e, t) {
  55581. var i, n;
  55582. for (Y = e.length; --Y >= 0; ) {
  55583. i = Y,
  55584. n = Y - 1,
  55585. n < 0 && (n = e.length - 1);
  55586. var r = 0
  55587. , o = E + 2 * y;
  55588. for (r = 0; r < o; r++) {
  55589. var a = z * r
  55590. , s = z * (r + 1)
  55591. , l = t + i + a
  55592. , c = t + n + a
  55593. , u = t + n + s
  55594. , d = t + i + s;
  55595. h(l, c, u, d, e, r, o, i, n)
  55596. }
  55597. }
  55598. }
  55599. function l(e, t, i) {
  55600. M.vertices.push(new n.Vector3(e,t,i))
  55601. }
  55602. function c(e, t, i) {
  55603. e += R,
  55604. t += R,
  55605. i += R,
  55606. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55607. var r = _.generateTopUV(M, e, t, i);
  55608. M.faceVertexUvs[0].push(r)
  55609. }
  55610. function h(e, t, i, r, o, a, s, l, c) {
  55611. e += R,
  55612. t += R,
  55613. i += R,
  55614. r += R,
  55615. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55616. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55617. var h = _.generateSideWallUV(M, e, t, i, r);
  55618. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55619. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55620. }
  55621. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55622. b && (u = b.getSpacedPoints(E),
  55623. w = !0,
  55624. C = !1,
  55625. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55626. p = new n.Vector3,
  55627. f = new n.Vector3,
  55628. g = new n.Vector3),
  55629. C || (y = 0,
  55630. v = 0,
  55631. A = 0);
  55632. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55633. if (D) {
  55634. for (O = O.reverse(),
  55635. x = 0,
  55636. S = L.length; x < S; x++)
  55637. T = L[x],
  55638. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55639. D = !1
  55640. }
  55641. var N = n.ShapeUtils.triangulateShape(O, L)
  55642. , B = O;
  55643. for (x = 0,
  55644. S = L.length; x < S; x++)
  55645. T = L[x],
  55646. O = O.concat(T);
  55647. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55648. Z++,
  55649. q++)
  55650. Z === X && (Z = 0),
  55651. q === X && (q = 0),
  55652. j[Y] = r(B[Y], B[Z], B[q]);
  55653. var K, Q = [], J = j.concat();
  55654. for (x = 0,
  55655. S = L.length; x < S; x++) {
  55656. for (T = L[x],
  55657. K = [],
  55658. Y = 0,
  55659. X = T.length,
  55660. Z = X - 1,
  55661. q = Y + 1; Y < X; Y++,
  55662. Z++,
  55663. q++)
  55664. Z === X && (Z = 0),
  55665. q === X && (q = 0),
  55666. K[Y] = r(T[Y], T[Z], T[q]);
  55667. Q.push(K),
  55668. J = J.concat(K)
  55669. }
  55670. for (F = 0; F < y; F++) {
  55671. for (U = F / y,
  55672. k = v * (1 - U),
  55673. V = A * Math.sin(U * Math.PI / 2),
  55674. Y = 0,
  55675. X = B.length; Y < X; Y++)
  55676. H = i(B[Y], j[Y], V),
  55677. l(H.x, H.y, -k);
  55678. for (x = 0,
  55679. S = L.length; x < S; x++)
  55680. for (T = L[x],
  55681. K = Q[x],
  55682. Y = 0,
  55683. X = T.length; Y < X; Y++)
  55684. H = i(T[Y], K[Y], V),
  55685. l(H.x, H.y, -k)
  55686. }
  55687. for (V = A,
  55688. Y = 0; Y < z; Y++)
  55689. H = C ? i(O[Y], J[Y], V) : O[Y],
  55690. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  55691. p.copy(d.binormals[0]).multiplyScalar(H.y),
  55692. g.copy(u[0]).add(f).add(p),
  55693. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  55694. var $;
  55695. for ($ = 1; $ <= E; $++)
  55696. for (Y = 0; Y < z; Y++)
  55697. H = C ? i(O[Y], J[Y], V) : O[Y],
  55698. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  55699. p.copy(d.binormals[$]).multiplyScalar(H.y),
  55700. g.copy(u[$]).add(f).add(p),
  55701. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  55702. for (F = y - 1; F >= 0; F--) {
  55703. for (U = F / y,
  55704. k = v * (1 - U),
  55705. V = A * Math.sin(U * Math.PI / 2),
  55706. Y = 0,
  55707. X = B.length; Y < X; Y++)
  55708. H = i(B[Y], j[Y], V),
  55709. l(H.x, H.y, m + k);
  55710. for (x = 0,
  55711. S = L.length; x < S; x++)
  55712. for (T = L[x],
  55713. K = Q[x],
  55714. Y = 0,
  55715. X = T.length; Y < X; Y++)
  55716. H = i(T[Y], K[Y], V),
  55717. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  55718. }
  55719. o(),
  55720. a()
  55721. }
  55722. ,
  55723. n.ExtrudeGeometry.WorldUVGenerator = {
  55724. generateTopUV: function(e, t, i, r) {
  55725. var o = e.vertices
  55726. , a = o[t]
  55727. , s = o[i]
  55728. , l = o[r];
  55729. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  55730. },
  55731. generateSideWallUV: function(e, t, i, r, o) {
  55732. var a = e.vertices
  55733. , s = a[t]
  55734. , l = a[i]
  55735. , c = a[r]
  55736. , h = a[o];
  55737. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  55738. }
  55739. },
  55740. n.ShapeGeometry = function(e, t) {
  55741. n.Geometry.call(this),
  55742. this.type = "ShapeGeometry",
  55743. Array.isArray(e) === !1 && (e = [e]),
  55744. this.addShapeList(e, t),
  55745. this.computeFaceNormals()
  55746. }
  55747. ,
  55748. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  55749. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  55750. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  55751. for (var i = 0, n = e.length; i < n; i++)
  55752. this.addShape(e[i], t);
  55753. return this
  55754. }
  55755. ,
  55756. n.ShapeGeometry.prototype.addShape = function(e, t) {
  55757. void 0 === t && (t = {});
  55758. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  55759. if (p) {
  55760. for (u = u.reverse(),
  55761. i = 0,
  55762. r = d.length; i < r; i++)
  55763. o = d[i],
  55764. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  55765. p = !1
  55766. }
  55767. var f = n.ShapeUtils.triangulateShape(u, d);
  55768. for (i = 0,
  55769. r = d.length; i < r; i++)
  55770. o = d[i],
  55771. u = u.concat(o);
  55772. var g, m, v = u.length, A = f.length;
  55773. for (i = 0; i < v; i++)
  55774. g = u[i],
  55775. this.vertices.push(new n.Vector3(g.x,g.y,0));
  55776. for (i = 0; i < A; i++) {
  55777. m = f[i];
  55778. var y = m[0] + c
  55779. , C = m[1] + c
  55780. , I = m[2] + c;
  55781. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  55782. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  55783. }
  55784. }
  55785. ,
  55786. n.LatheBufferGeometry = function(e, t, i, r) {
  55787. n.BufferGeometry.call(this),
  55788. this.type = "LatheBufferGeometry",
  55789. this.parameters = {
  55790. points: e,
  55791. segments: t,
  55792. phiStart: i,
  55793. phiLength: r
  55794. },
  55795. t = Math.floor(t) || 12,
  55796. i = i || 0,
  55797. r = r || 2 * Math.PI,
  55798. r = n.Math.clamp(r, 0, 2 * Math.PI);
  55799. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  55800. 1 / t), m = new n.Vector3, v = new n.Vector2;
  55801. for (a = 0; a <= t; a++) {
  55802. var A = i + a * g * r
  55803. , y = Math.sin(A)
  55804. , C = Math.cos(A);
  55805. for (s = 0; s <= e.length - 1; s++)
  55806. m.x = e[s].x * y,
  55807. m.y = e[s].y,
  55808. m.z = e[s].x * C,
  55809. u.setXYZ(p, m.x, m.y, m.z),
  55810. v.x = a / t,
  55811. v.y = s / (e.length - 1),
  55812. d.setXY(p, v.x, v.y),
  55813. p++
  55814. }
  55815. for (a = 0; a < t; a++)
  55816. for (s = 0; s < e.length - 1; s++) {
  55817. o = s + a * e.length;
  55818. var I = o
  55819. , E = o + e.length
  55820. , b = o + e.length + 1
  55821. , w = o + 1;
  55822. h.setX(f, I),
  55823. f++,
  55824. h.setX(f, E),
  55825. f++,
  55826. h.setX(f, w),
  55827. f++,
  55828. h.setX(f, E),
  55829. f++,
  55830. h.setX(f, b),
  55831. f++,
  55832. h.setX(f, w),
  55833. f++
  55834. }
  55835. if (this.setIndex(h),
  55836. this.addAttribute("position", u),
  55837. this.addAttribute("uv", d),
  55838. this.computeVertexNormals(),
  55839. r === 2 * Math.PI) {
  55840. var _ = this.attributes.normal.array
  55841. , T = new n.Vector3
  55842. , x = new n.Vector3
  55843. , S = new n.Vector3;
  55844. for (o = t * e.length * 3,
  55845. a = 0,
  55846. s = 0; a < e.length; a++,
  55847. s += 3)
  55848. T.x = _[s + 0],
  55849. T.y = _[s + 1],
  55850. T.z = _[s + 2],
  55851. x.x = _[o + s + 0],
  55852. x.y = _[o + s + 1],
  55853. x.z = _[o + s + 2],
  55854. S.addVectors(T, x).normalize(),
  55855. _[s + 0] = _[o + s + 0] = S.x,
  55856. _[s + 1] = _[o + s + 1] = S.y,
  55857. _[s + 2] = _[o + s + 2] = S.z
  55858. }
  55859. }
  55860. ,
  55861. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55862. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  55863. n.LatheGeometry = function(e, t, i, r) {
  55864. n.Geometry.call(this),
  55865. this.type = "LatheGeometry",
  55866. this.parameters = {
  55867. points: e,
  55868. segments: t,
  55869. phiStart: i,
  55870. phiLength: r
  55871. },
  55872. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  55873. this.mergeVertices()
  55874. }
  55875. ,
  55876. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  55877. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  55878. n.PlaneGeometry = function(e, t, i, r) {
  55879. n.Geometry.call(this),
  55880. this.type = "PlaneGeometry",
  55881. this.parameters = {
  55882. width: e,
  55883. height: t,
  55884. widthSegments: i,
  55885. heightSegments: r
  55886. },
  55887. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  55888. }
  55889. ,
  55890. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  55891. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  55892. n.PlaneBufferGeometry = function(e, t, i, r) {
  55893. n.BufferGeometry.call(this),
  55894. this.type = "PlaneBufferGeometry",
  55895. this.parameters = {
  55896. width: e,
  55897. height: t,
  55898. widthSegments: i,
  55899. heightSegments: r
  55900. };
  55901. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  55902. for (var y = A * d - a, C = 0; C < c; C++) {
  55903. var I = C * u - o;
  55904. p[m] = I,
  55905. p[m + 1] = -y,
  55906. f[m + 2] = 1,
  55907. g[v] = C / s,
  55908. g[v + 1] = 1 - A / l,
  55909. m += 3,
  55910. v += 2
  55911. }
  55912. m = 0;
  55913. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  55914. for (var C = 0; C < s; C++) {
  55915. var b = C + c * A
  55916. , w = C + c * (A + 1)
  55917. , _ = C + 1 + c * (A + 1)
  55918. , T = C + 1 + c * A;
  55919. E[m] = b,
  55920. E[m + 1] = w,
  55921. E[m + 2] = T,
  55922. E[m + 3] = w,
  55923. E[m + 4] = _,
  55924. E[m + 5] = T,
  55925. m += 6
  55926. }
  55927. this.setIndex(new n.BufferAttribute(E,1)),
  55928. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55929. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55930. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55931. }
  55932. ,
  55933. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55934. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  55935. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  55936. n.BufferGeometry.call(this),
  55937. this.type = "RingBufferGeometry",
  55938. this.parameters = {
  55939. innerRadius: e,
  55940. outerRadius: t,
  55941. thetaSegments: i,
  55942. phiSegments: r,
  55943. thetaStart: o,
  55944. thetaLength: a
  55945. },
  55946. e = e || 20,
  55947. t = t || 50,
  55948. o = void 0 !== o ? o : 0,
  55949. a = void 0 !== a ? a : 2 * Math.PI,
  55950. i = void 0 !== i ? Math.max(3, i) : 8,
  55951. r = void 0 !== r ? Math.max(1, r) : 1;
  55952. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  55953. for (l = 0; l <= r; l++) {
  55954. for (c = 0; c <= i; c++)
  55955. s = o + c / i * a,
  55956. C.x = A * Math.cos(s),
  55957. C.y = A * Math.sin(s),
  55958. p.setXYZ(m, C.x, C.y, C.z),
  55959. f.setXYZ(m, 0, 0, 1),
  55960. I.x = (C.x / t + 1) / 2,
  55961. I.y = (C.y / t + 1) / 2,
  55962. g.setXY(m, I.x, I.y),
  55963. m++;
  55964. A += y
  55965. }
  55966. for (l = 0; l < r; l++) {
  55967. var E = l * (i + 1);
  55968. for (c = 0; c < i; c++) {
  55969. s = c + E;
  55970. var b = s
  55971. , w = s + i + 1
  55972. , _ = s + i + 2
  55973. , T = s + 1;
  55974. d.setX(v, b),
  55975. v++,
  55976. d.setX(v, w),
  55977. v++,
  55978. d.setX(v, _),
  55979. v++,
  55980. d.setX(v, b),
  55981. v++,
  55982. d.setX(v, _),
  55983. v++,
  55984. d.setX(v, T),
  55985. v++
  55986. }
  55987. }
  55988. this.setIndex(d),
  55989. this.addAttribute("position", p),
  55990. this.addAttribute("normal", f),
  55991. this.addAttribute("uv", g)
  55992. }
  55993. ,
  55994. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55995. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  55996. n.RingGeometry = function(e, t, i, r, o, a) {
  55997. n.Geometry.call(this),
  55998. this.type = "RingGeometry",
  55999. this.parameters = {
  56000. innerRadius: e,
  56001. outerRadius: t,
  56002. thetaSegments: i,
  56003. phiSegments: r,
  56004. thetaStart: o,
  56005. thetaLength: a
  56006. },
  56007. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56008. }
  56009. ,
  56010. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56011. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56012. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56013. n.Geometry.call(this),
  56014. this.type = "SphereGeometry",
  56015. this.parameters = {
  56016. radius: e,
  56017. widthSegments: t,
  56018. heightSegments: i,
  56019. phiStart: r,
  56020. phiLength: o,
  56021. thetaStart: a,
  56022. thetaLength: s
  56023. },
  56024. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56025. }
  56026. ,
  56027. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56028. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56029. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56030. n.BufferGeometry.call(this),
  56031. this.type = "SphereBufferGeometry",
  56032. this.parameters = {
  56033. radius: e,
  56034. widthSegments: t,
  56035. heightSegments: i,
  56036. phiStart: r,
  56037. phiLength: o,
  56038. thetaStart: a,
  56039. thetaLength: s
  56040. },
  56041. e = e || 50,
  56042. t = Math.max(3, Math.floor(t) || 8),
  56043. i = Math.max(2, Math.floor(i) || 6),
  56044. r = void 0 !== r ? r : 0,
  56045. o = void 0 !== o ? o : 2 * Math.PI,
  56046. a = void 0 !== a ? a : 0,
  56047. s = void 0 !== s ? s : Math.PI;
  56048. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56049. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56050. var C = y / t
  56051. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56052. , E = e * Math.cos(a + A * s)
  56053. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56054. g.set(I, E, b).normalize(),
  56055. h.setXYZ(p, I, E, b),
  56056. u.setXYZ(p, g.x, g.y, g.z),
  56057. d.setXY(p, C, 1 - A),
  56058. v.push(p),
  56059. p++
  56060. }
  56061. f.push(v)
  56062. }
  56063. for (var w = [], m = 0; m < i; m++)
  56064. for (var y = 0; y < t; y++) {
  56065. var _ = f[m][y + 1]
  56066. , T = f[m][y]
  56067. , x = f[m + 1][y]
  56068. , S = f[m + 1][y + 1];
  56069. (0 !== m || a > 0) && w.push(_, T, S),
  56070. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56071. }
  56072. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56073. this.addAttribute("position", h),
  56074. this.addAttribute("normal", u),
  56075. this.addAttribute("uv", d),
  56076. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56077. }
  56078. ,
  56079. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56080. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56081. n.TextGeometry = function(e, t) {
  56082. t = t || {};
  56083. var i = t.font;
  56084. if (i instanceof n.Font == !1)
  56085. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56086. new n.Geometry;
  56087. var r = i.generateShapes(e, t.size, t.curveSegments);
  56088. t.amount = void 0 !== t.height ? t.height : 50,
  56089. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56090. void 0 === t.bevelSize && (t.bevelSize = 8),
  56091. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56092. n.ExtrudeGeometry.call(this, r, t),
  56093. this.type = "TextGeometry"
  56094. }
  56095. ,
  56096. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56097. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56098. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56099. n.BufferGeometry.call(this),
  56100. this.type = "TorusBufferGeometry",
  56101. this.parameters = {
  56102. radius: e,
  56103. tube: t,
  56104. radialSegments: i,
  56105. tubularSegments: r,
  56106. arc: o
  56107. },
  56108. e = e || 100,
  56109. t = t || 40,
  56110. i = Math.floor(i) || 8,
  56111. r = Math.floor(r) || 6,
  56112. o = o || 2 * Math.PI;
  56113. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56114. for (a = 0; a <= i; a++)
  56115. for (s = 0; s <= r; s++) {
  56116. var C = s / r * o
  56117. , I = a / i * Math.PI * 2;
  56118. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56119. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56120. A.z = t * Math.sin(I),
  56121. u[f] = A.x,
  56122. u[f + 1] = A.y,
  56123. u[f + 2] = A.z,
  56124. v.x = e * Math.cos(C),
  56125. v.y = e * Math.sin(C),
  56126. y.subVectors(A, v).normalize(),
  56127. d[f] = y.x,
  56128. d[f + 1] = y.y,
  56129. d[f + 2] = y.z,
  56130. p[g] = s / r,
  56131. p[g + 1] = a / i,
  56132. f += 3,
  56133. g += 2
  56134. }
  56135. for (a = 1; a <= i; a++)
  56136. for (s = 1; s <= r; s++) {
  56137. var E = (r + 1) * a + s - 1
  56138. , b = (r + 1) * (a - 1) + s - 1
  56139. , w = (r + 1) * (a - 1) + s
  56140. , _ = (r + 1) * a + s;
  56141. h[m] = E,
  56142. h[m + 1] = b,
  56143. h[m + 2] = _,
  56144. h[m + 3] = b,
  56145. h[m + 4] = w,
  56146. h[m + 5] = _,
  56147. m += 6
  56148. }
  56149. this.setIndex(new n.BufferAttribute(h,1)),
  56150. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56151. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56152. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56153. }
  56154. ,
  56155. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56156. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56157. n.TorusGeometry = function(e, t, i, r, o) {
  56158. n.Geometry.call(this),
  56159. this.type = "TorusGeometry",
  56160. this.parameters = {
  56161. radius: e,
  56162. tube: t,
  56163. radialSegments: i,
  56164. tubularSegments: r,
  56165. arc: o
  56166. },
  56167. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56168. }
  56169. ,
  56170. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56171. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56172. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56173. function s(e, t, i, n, r) {
  56174. var o = Math.cos(e)
  56175. , a = Math.sin(e)
  56176. , s = i / t * e
  56177. , l = Math.cos(s);
  56178. r.x = n * (2 + l) * .5 * o,
  56179. r.y = n * (2 + l) * a * .5,
  56180. r.z = n * Math.sin(s) * .5
  56181. }
  56182. n.BufferGeometry.call(this),
  56183. this.type = "TorusKnotBufferGeometry",
  56184. this.parameters = {
  56185. radius: e,
  56186. tube: t,
  56187. tubularSegments: i,
  56188. radialSegments: r,
  56189. p: o,
  56190. q: a
  56191. },
  56192. e = e || 100,
  56193. t = t || 40,
  56194. i = Math.floor(i) || 64,
  56195. r = Math.floor(r) || 8,
  56196. o = o || 2,
  56197. a = a || 3;
  56198. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56199. for (l = 0; l <= i; ++l) {
  56200. var T = l / i * o * Math.PI * 2;
  56201. for (s(T, o, a, e, I),
  56202. s(T + .01, o, a, e, E),
  56203. w.subVectors(E, I),
  56204. _.addVectors(E, I),
  56205. b.crossVectors(w, _),
  56206. _.crossVectors(b, w),
  56207. b.normalize(),
  56208. _.normalize(),
  56209. c = 0; c <= r; ++c) {
  56210. var x = c / r * Math.PI * 2
  56211. , S = -t * Math.cos(x)
  56212. , M = t * Math.sin(x);
  56213. A.x = I.x + (S * _.x + M * b.x),
  56214. A.y = I.y + (S * _.y + M * b.y),
  56215. A.z = I.z + (S * _.z + M * b.z),
  56216. p.setXYZ(m, A.x, A.y, A.z),
  56217. y.subVectors(A, I).normalize(),
  56218. f.setXYZ(m, y.x, y.y, y.z),
  56219. C.x = l / i,
  56220. C.y = c / r,
  56221. g.setXY(m, C.x, C.y),
  56222. m++
  56223. }
  56224. }
  56225. for (c = 1; c <= i; c++)
  56226. for (l = 1; l <= r; l++) {
  56227. var R = (r + 1) * (c - 1) + (l - 1)
  56228. , P = (r + 1) * c + (l - 1)
  56229. , O = (r + 1) * c + l
  56230. , L = (r + 1) * (c - 1) + l;
  56231. d.setX(v, R),
  56232. v++,
  56233. d.setX(v, P),
  56234. v++,
  56235. d.setX(v, L),
  56236. v++,
  56237. d.setX(v, P),
  56238. v++,
  56239. d.setX(v, O),
  56240. v++,
  56241. d.setX(v, L),
  56242. v++
  56243. }
  56244. this.setIndex(d),
  56245. this.addAttribute("position", p),
  56246. this.addAttribute("normal", f),
  56247. this.addAttribute("uv", g)
  56248. }
  56249. ,
  56250. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56251. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56252. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56253. n.Geometry.call(this),
  56254. this.type = "TorusKnotGeometry",
  56255. this.parameters = {
  56256. radius: e,
  56257. tube: t,
  56258. tubularSegments: i,
  56259. radialSegments: r,
  56260. p: o,
  56261. q: a
  56262. },
  56263. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56264. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56265. this.mergeVertices()
  56266. }
  56267. ,
  56268. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56269. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56270. n.TubeGeometry = function(e, t, i, r, o, a) {
  56271. function s(e, t, i) {
  56272. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56273. }
  56274. n.Geometry.call(this),
  56275. this.type = "TubeGeometry",
  56276. this.parameters = {
  56277. path: e,
  56278. segments: t,
  56279. radius: i,
  56280. radialSegments: r,
  56281. closed: o,
  56282. taper: a
  56283. },
  56284. t = t || 64,
  56285. i = i || 1,
  56286. r = r || 8,
  56287. o = o || !1,
  56288. a = a || n.TubeGeometry.NoTaper;
  56289. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56290. for (this.tangents = D,
  56291. this.normals = N,
  56292. this.binormals = B,
  56293. v = 0; v < P; v++)
  56294. for (M[v] = [],
  56295. u = v / (P - 1),
  56296. m = e.getPointAt(u),
  56297. l = D[v],
  56298. c = N[v],
  56299. h = B[v],
  56300. p = i * a(u),
  56301. A = 0; A < r; A++)
  56302. d = A / r * 2 * Math.PI,
  56303. f = -p * Math.cos(d),
  56304. g = p * Math.sin(d),
  56305. O.copy(m),
  56306. O.x += f * c.x + g * h.x,
  56307. O.y += f * c.y + g * h.y,
  56308. O.z += f * c.z + g * h.z,
  56309. M[v][A] = s(O.x, O.y, O.z);
  56310. for (v = 0; v < t; v++)
  56311. for (A = 0; A < r; A++)
  56312. y = o ? (v + 1) % t : v + 1,
  56313. C = (A + 1) % r,
  56314. I = M[v][A],
  56315. E = M[y][A],
  56316. b = M[y][C],
  56317. w = M[v][C],
  56318. _ = new n.Vector2(v / t,A / r),
  56319. T = new n.Vector2((v + 1) / t,A / r),
  56320. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56321. S = new n.Vector2(v / t,(A + 1) / r),
  56322. this.faces.push(new n.Face3(I,E,w)),
  56323. this.faceVertexUvs[0].push([_, T, S]),
  56324. this.faces.push(new n.Face3(E,b,w)),
  56325. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56326. this.computeFaceNormals(),
  56327. this.computeVertexNormals()
  56328. }
  56329. ,
  56330. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56331. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56332. n.TubeGeometry.NoTaper = function(e) {
  56333. return 1
  56334. }
  56335. ,
  56336. n.TubeGeometry.SinusoidalTaper = function(e) {
  56337. return Math.sin(Math.PI * e)
  56338. }
  56339. ,
  56340. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56341. function r() {
  56342. f[0] = new n.Vector3,
  56343. g[0] = new n.Vector3,
  56344. a = Number.MAX_VALUE,
  56345. s = Math.abs(p[0].x),
  56346. l = Math.abs(p[0].y),
  56347. c = Math.abs(p[0].z),
  56348. s <= a && (a = s,
  56349. d.set(1, 0, 0)),
  56350. l <= a && (a = l,
  56351. d.set(0, 1, 0)),
  56352. c <= a && d.set(0, 0, 1),
  56353. m.crossVectors(p[0], d).normalize(),
  56354. f[0].crossVectors(p[0], m),
  56355. g[0].crossVectors(p[0], f[0])
  56356. }
  56357. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56358. for (this.tangents = p,
  56359. this.normals = f,
  56360. this.binormals = g,
  56361. h = 0; h < A; h++)
  56362. u = h / (A - 1),
  56363. p[h] = e.getTangentAt(u),
  56364. p[h].normalize();
  56365. for (r(),
  56366. h = 1; h < A; h++)
  56367. f[h] = f[h - 1].clone(),
  56368. g[h] = g[h - 1].clone(),
  56369. m.crossVectors(p[h - 1], p[h]),
  56370. m.length() > Number.EPSILON && (m.normalize(),
  56371. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56372. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56373. g[h].crossVectors(p[h], f[h]);
  56374. if (i)
  56375. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56376. o /= A - 1,
  56377. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56378. h = 1; h < A; h++)
  56379. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56380. g[h].crossVectors(p[h], f[h])
  56381. }
  56382. ,
  56383. n.PolyhedronGeometry = function(e, t, i, r) {
  56384. function o(e) {
  56385. var t = e.normalize().clone();
  56386. t.index = u.vertices.push(t) - 1;
  56387. var i = l(e) / 2 / Math.PI + .5
  56388. , r = c(e) / Math.PI + .5;
  56389. return t.uv = new n.Vector2(i,1 - r),
  56390. t
  56391. }
  56392. function a(e, t, i, r) {
  56393. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56394. u.faces.push(o),
  56395. C.copy(e).add(t).add(i).divideScalar(3);
  56396. var a = l(C);
  56397. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56398. }
  56399. function s(e, t) {
  56400. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56401. l[h] = [];
  56402. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56403. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56404. }
  56405. for (var h = 0; h < i; h++)
  56406. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56407. var m = Math.floor(g / 2);
  56408. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56409. }
  56410. }
  56411. function l(e) {
  56412. return Math.atan2(e.z, -e.x)
  56413. }
  56414. function c(e) {
  56415. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56416. }
  56417. function h(e, t, i) {
  56418. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56419. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56420. e.clone()
  56421. }
  56422. n.Geometry.call(this),
  56423. this.type = "PolyhedronGeometry",
  56424. this.parameters = {
  56425. vertices: e,
  56426. indices: t,
  56427. radius: i,
  56428. detail: r
  56429. },
  56430. i = i || 1,
  56431. r = r || 0;
  56432. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56433. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56434. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56435. m++) {
  56436. var v = f[t[d]]
  56437. , A = f[t[d + 1]]
  56438. , y = f[t[d + 2]];
  56439. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56440. }
  56441. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56442. s(g[d], r);
  56443. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56444. var I = this.faceVertexUvs[0][d]
  56445. , E = I[0].x
  56446. , b = I[1].x
  56447. , w = I[2].x
  56448. , _ = Math.max(E, b, w)
  56449. , T = Math.min(E, b, w);
  56450. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56451. b < .2 && (I[1].x += 1),
  56452. w < .2 && (I[2].x += 1))
  56453. }
  56454. for (var d = 0, p = this.vertices.length; d < p; d++)
  56455. this.vertices[d].multiplyScalar(i);
  56456. this.mergeVertices(),
  56457. this.computeFaceNormals(),
  56458. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56459. }
  56460. ,
  56461. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56462. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56463. n.DodecahedronGeometry = function(e, t) {
  56464. var i = (1 + Math.sqrt(5)) / 2
  56465. , r = 1 / i
  56466. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56467. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56468. n.PolyhedronGeometry.call(this, o, a, e, t),
  56469. this.type = "DodecahedronGeometry",
  56470. this.parameters = {
  56471. radius: e,
  56472. detail: t
  56473. }
  56474. }
  56475. ,
  56476. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56477. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56478. n.IcosahedronGeometry = function(e, t) {
  56479. var i = (1 + Math.sqrt(5)) / 2
  56480. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56481. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56482. n.PolyhedronGeometry.call(this, r, o, e, t),
  56483. this.type = "IcosahedronGeometry",
  56484. this.parameters = {
  56485. radius: e,
  56486. detail: t
  56487. }
  56488. }
  56489. ,
  56490. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56491. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56492. n.OctahedronGeometry = function(e, t) {
  56493. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56494. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56495. n.PolyhedronGeometry.call(this, i, r, e, t),
  56496. this.type = "OctahedronGeometry",
  56497. this.parameters = {
  56498. radius: e,
  56499. detail: t
  56500. }
  56501. }
  56502. ,
  56503. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56504. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56505. n.TetrahedronGeometry = function(e, t) {
  56506. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56507. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56508. n.PolyhedronGeometry.call(this, i, r, e, t),
  56509. this.type = "TetrahedronGeometry",
  56510. this.parameters = {
  56511. radius: e,
  56512. detail: t
  56513. }
  56514. }
  56515. ,
  56516. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56517. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56518. n.ParametricGeometry = function(e, t, i) {
  56519. n.Geometry.call(this),
  56520. this.type = "ParametricGeometry",
  56521. this.parameters = {
  56522. func: e,
  56523. slices: t,
  56524. stacks: i
  56525. };
  56526. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56527. for (r = 0; r <= i; r++)
  56528. for (l = r / i,
  56529. o = 0; o <= t; o++)
  56530. s = o / t,
  56531. a = e(s, l),
  56532. c.push(a);
  56533. var p, f, g, m, v, A, y, C;
  56534. for (r = 0; r < i; r++)
  56535. for (o = 0; o < t; o++)
  56536. p = r * d + o,
  56537. f = r * d + o + 1,
  56538. g = (r + 1) * d + o + 1,
  56539. m = (r + 1) * d + o,
  56540. v = new n.Vector2(o / t,r / i),
  56541. A = new n.Vector2((o + 1) / t,r / i),
  56542. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56543. C = new n.Vector2(o / t,(r + 1) / i),
  56544. h.push(new n.Face3(p,f,m)),
  56545. u.push([v, A, C]),
  56546. h.push(new n.Face3(f,g,m)),
  56547. u.push([A.clone(), y, C.clone()]);
  56548. this.computeFaceNormals(),
  56549. this.computeVertexNormals()
  56550. }
  56551. ,
  56552. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56553. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56554. n.WireframeGeometry = function(e) {
  56555. function t(e, t) {
  56556. return e - t
  56557. }
  56558. n.BufferGeometry.call(this);
  56559. var i = [0, 0]
  56560. , r = {}
  56561. , o = ["a", "b", "c"];
  56562. if (e instanceof n.Geometry) {
  56563. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56564. for (var d = s[h], p = 0; p < 3; p++) {
  56565. i[0] = d[o[p]],
  56566. i[1] = d[o[(p + 1) % 3]],
  56567. i.sort(t);
  56568. var f = i.toString();
  56569. void 0 === r[f] && (c[2 * l] = i[0],
  56570. c[2 * l + 1] = i[1],
  56571. r[f] = !0,
  56572. l++)
  56573. }
  56574. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56575. for (var p = 0; p < 2; p++) {
  56576. var m = a[c[2 * h + p]]
  56577. , v = 6 * h + 3 * p;
  56578. g[v + 0] = m.x,
  56579. g[v + 1] = m.y,
  56580. g[v + 2] = m.z
  56581. }
  56582. this.addAttribute("position", new n.BufferAttribute(g,3))
  56583. } else if (e instanceof n.BufferGeometry)
  56584. if (null !== e.index) {
  56585. var A = e.index.array
  56586. , a = e.attributes.position
  56587. , y = e.groups
  56588. , l = 0;
  56589. 0 === y.length && e.addGroup(0, A.length);
  56590. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56591. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56592. for (var p = 0; p < 3; p++) {
  56593. i[0] = A[h + p],
  56594. i[1] = A[h + (p + 1) % 3],
  56595. i.sort(t);
  56596. var f = i.toString();
  56597. void 0 === r[f] && (c[2 * l] = i[0],
  56598. c[2 * l + 1] = i[1],
  56599. r[f] = !0,
  56600. l++)
  56601. }
  56602. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56603. for (var p = 0; p < 2; p++) {
  56604. var v = 6 * h + 3 * p
  56605. , T = c[2 * h + p];
  56606. g[v + 0] = a.getX(T),
  56607. g[v + 1] = a.getY(T),
  56608. g[v + 2] = a.getZ(T)
  56609. }
  56610. this.addAttribute("position", new n.BufferAttribute(g,3))
  56611. } else {
  56612. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56613. for (var p = 0; p < 3; p++) {
  56614. var v = 18 * h + 6 * p
  56615. , S = 9 * h + 3 * p;
  56616. g[v + 0] = a[S],
  56617. g[v + 1] = a[S + 1],
  56618. g[v + 2] = a[S + 2];
  56619. var T = 9 * h + 3 * ((p + 1) % 3);
  56620. g[v + 3] = a[T],
  56621. g[v + 4] = a[T + 1],
  56622. g[v + 5] = a[T + 2]
  56623. }
  56624. this.addAttribute("position", new n.BufferAttribute(g,3))
  56625. }
  56626. }
  56627. ,
  56628. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56629. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56630. n.AxisHelper = function(e) {
  56631. e = e || 1;
  56632. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56633. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56634. , r = new n.BufferGeometry;
  56635. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56636. r.addAttribute("color", new n.BufferAttribute(i,3));
  56637. var o = new n.LineBasicMaterial({
  56638. vertexColors: n.VertexColors
  56639. });
  56640. n.LineSegments.call(this, r, o)
  56641. }
  56642. ,
  56643. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56644. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56645. n.ArrowHelper = function() {
  56646. var e = new n.Geometry;
  56647. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56648. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56649. return t.translate(0, -.5, 0),
  56650. function(i, r, o, a, s, l) {
  56651. n.Object3D.call(this),
  56652. void 0 === a && (a = 16776960),
  56653. void 0 === o && (o = 1),
  56654. void 0 === s && (s = .2 * o),
  56655. void 0 === l && (l = .2 * s),
  56656. this.position.copy(r),
  56657. this.line = new n.Line(e,new n.LineBasicMaterial({
  56658. color: a
  56659. })),
  56660. this.line.matrixAutoUpdate = !1,
  56661. this.add(this.line),
  56662. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56663. color: a
  56664. })),
  56665. this.cone.matrixAutoUpdate = !1,
  56666. this.add(this.cone),
  56667. this.setDirection(i),
  56668. this.setLength(o, s, l)
  56669. }
  56670. }(),
  56671. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56672. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56673. n.ArrowHelper.prototype.setDirection = function() {
  56674. var e, t = new n.Vector3;
  56675. return function(i) {
  56676. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56677. e = Math.acos(i.y),
  56678. this.quaternion.setFromAxisAngle(t, e))
  56679. }
  56680. }(),
  56681. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  56682. void 0 === t && (t = .2 * e),
  56683. void 0 === i && (i = .2 * t),
  56684. this.line.scale.set(1, Math.max(0, e - t), 1),
  56685. this.line.updateMatrix(),
  56686. this.cone.scale.set(i, t, i),
  56687. this.cone.position.y = e,
  56688. this.cone.updateMatrix()
  56689. }
  56690. ,
  56691. n.ArrowHelper.prototype.setColor = function(e) {
  56692. this.line.material.color.set(e),
  56693. this.cone.material.color.set(e)
  56694. }
  56695. ,
  56696. n.BoxHelper = function(e) {
  56697. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  56698. , i = new Float32Array(24)
  56699. , r = new n.BufferGeometry;
  56700. r.setIndex(new n.BufferAttribute(t,1)),
  56701. r.addAttribute("position", new n.BufferAttribute(i,3)),
  56702. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  56703. color: 16776960
  56704. })),
  56705. void 0 !== e && this.update(e)
  56706. }
  56707. ,
  56708. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  56709. n.BoxHelper.prototype.constructor = n.BoxHelper,
  56710. n.BoxHelper.prototype.update = function() {
  56711. var e = new n.Box3;
  56712. return function(t) {
  56713. if (e.setFromObject(t),
  56714. !e.isEmpty()) {
  56715. var i = e.min
  56716. , n = e.max
  56717. , r = this.geometry.attributes.position
  56718. , o = r.array;
  56719. o[0] = n.x,
  56720. o[1] = n.y,
  56721. o[2] = n.z,
  56722. o[3] = i.x,
  56723. o[4] = n.y,
  56724. o[5] = n.z,
  56725. o[6] = i.x,
  56726. o[7] = i.y,
  56727. o[8] = n.z,
  56728. o[9] = n.x,
  56729. o[10] = i.y,
  56730. o[11] = n.z,
  56731. o[12] = n.x,
  56732. o[13] = n.y,
  56733. o[14] = i.z,
  56734. o[15] = i.x,
  56735. o[16] = n.y,
  56736. o[17] = i.z,
  56737. o[18] = i.x,
  56738. o[19] = i.y,
  56739. o[20] = i.z,
  56740. o[21] = n.x,
  56741. o[22] = i.y,
  56742. o[23] = i.z,
  56743. r.needsUpdate = !0,
  56744. this.geometry.computeBoundingSphere()
  56745. }
  56746. }
  56747. }(),
  56748. n.BoundingBoxHelper = function(e, t) {
  56749. var i = void 0 !== t ? t : 8947848;
  56750. this.object = e,
  56751. this.box = new n.Box3,
  56752. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  56753. color: i,
  56754. wireframe: !0
  56755. }))
  56756. }
  56757. ,
  56758. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  56759. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  56760. n.BoundingBoxHelper.prototype.update = function() {
  56761. this.box.setFromObject(this.object),
  56762. this.box.size(this.scale),
  56763. this.box.center(this.position)
  56764. }
  56765. ,
  56766. n.CameraHelper = function(e) {
  56767. function t(e, t, n) {
  56768. i(e, n),
  56769. i(t, n)
  56770. }
  56771. function i(e, t) {
  56772. r.vertices.push(new n.Vector3),
  56773. r.colors.push(new n.Color(t)),
  56774. void 0 === a[e] && (a[e] = []),
  56775. a[e].push(r.vertices.length - 1)
  56776. }
  56777. var r = new n.Geometry
  56778. , o = new n.LineBasicMaterial({
  56779. color: 16777215,
  56780. vertexColors: n.FaceColors
  56781. })
  56782. , a = {}
  56783. , s = 16755200
  56784. , l = 16711680
  56785. , c = 43775
  56786. , h = 16777215
  56787. , u = 3355443;
  56788. t("n1", "n2", s),
  56789. t("n2", "n4", s),
  56790. t("n4", "n3", s),
  56791. t("n3", "n1", s),
  56792. t("f1", "f2", s),
  56793. t("f2", "f4", s),
  56794. t("f4", "f3", s),
  56795. t("f3", "f1", s),
  56796. t("n1", "f1", s),
  56797. t("n2", "f2", s),
  56798. t("n3", "f3", s),
  56799. t("n4", "f4", s),
  56800. t("p", "n1", l),
  56801. t("p", "n2", l),
  56802. t("p", "n3", l),
  56803. t("p", "n4", l),
  56804. t("u1", "u2", c),
  56805. t("u2", "u3", c),
  56806. t("u3", "u1", c),
  56807. t("c", "t", h),
  56808. t("p", "c", u),
  56809. t("cn1", "cn2", u),
  56810. t("cn3", "cn4", u),
  56811. t("cf1", "cf2", u),
  56812. t("cf3", "cf4", u),
  56813. n.LineSegments.call(this, r, o),
  56814. this.camera = e,
  56815. this.camera.updateProjectionMatrix(),
  56816. this.matrix = e.matrixWorld,
  56817. this.matrixAutoUpdate = !1,
  56818. this.pointMap = a,
  56819. this.update()
  56820. }
  56821. ,
  56822. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  56823. n.CameraHelper.prototype.constructor = n.CameraHelper,
  56824. n.CameraHelper.prototype.update = function() {
  56825. function e(e, n, a, s) {
  56826. r.set(n, a, s).unproject(o);
  56827. var l = i[e];
  56828. if (void 0 !== l)
  56829. for (var c = 0, h = l.length; c < h; c++)
  56830. t.vertices[l[c]].copy(r)
  56831. }
  56832. var t, i, r = new n.Vector3, o = new n.Camera;
  56833. return function() {
  56834. t = this.geometry,
  56835. i = this.pointMap;
  56836. var n = 1
  56837. , r = 1;
  56838. o.projectionMatrix.copy(this.camera.projectionMatrix),
  56839. e("c", 0, 0, -1),
  56840. e("t", 0, 0, 1),
  56841. e("n1", -n, -r, -1),
  56842. e("n2", n, -r, -1),
  56843. e("n3", -n, r, -1),
  56844. e("n4", n, r, -1),
  56845. e("f1", -n, -r, 1),
  56846. e("f2", n, -r, 1),
  56847. e("f3", -n, r, 1),
  56848. e("f4", n, r, 1),
  56849. e("u1", .7 * n, 1.1 * r, -1),
  56850. e("u2", .7 * -n, 1.1 * r, -1),
  56851. e("u3", 0, 2 * r, -1),
  56852. e("cf1", -n, 0, 1),
  56853. e("cf2", n, 0, 1),
  56854. e("cf3", 0, -r, 1),
  56855. e("cf4", 0, r, 1),
  56856. e("cn1", -n, 0, -1),
  56857. e("cn2", n, 0, -1),
  56858. e("cn3", 0, -r, -1),
  56859. e("cn4", 0, r, -1),
  56860. t.verticesNeedUpdate = !0
  56861. }
  56862. }(),
  56863. n.DirectionalLightHelper = function(e, t) {
  56864. n.Object3D.call(this),
  56865. this.light = e,
  56866. this.light.updateMatrixWorld(),
  56867. this.matrix = e.matrixWorld,
  56868. this.matrixAutoUpdate = !1,
  56869. t = t || 1;
  56870. var i = new n.Geometry;
  56871. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  56872. var r = new n.LineBasicMaterial({
  56873. fog: !1
  56874. });
  56875. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56876. this.lightPlane = new n.Line(i,r),
  56877. this.add(this.lightPlane),
  56878. i = new n.Geometry,
  56879. i.vertices.push(new n.Vector3, new n.Vector3),
  56880. r = new n.LineBasicMaterial({
  56881. fog: !1
  56882. }),
  56883. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56884. this.targetLine = new n.Line(i,r),
  56885. this.add(this.targetLine),
  56886. this.update()
  56887. }
  56888. ,
  56889. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  56890. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  56891. n.DirectionalLightHelper.prototype.dispose = function() {
  56892. this.lightPlane.geometry.dispose(),
  56893. this.lightPlane.material.dispose(),
  56894. this.targetLine.geometry.dispose(),
  56895. this.targetLine.material.dispose()
  56896. }
  56897. ,
  56898. n.DirectionalLightHelper.prototype.update = function() {
  56899. var e = new n.Vector3
  56900. , t = new n.Vector3
  56901. , i = new n.Vector3;
  56902. return function() {
  56903. e.setFromMatrixPosition(this.light.matrixWorld),
  56904. t.setFromMatrixPosition(this.light.target.matrixWorld),
  56905. i.subVectors(t, e),
  56906. this.lightPlane.lookAt(i),
  56907. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56908. this.targetLine.geometry.vertices[1].copy(i),
  56909. this.targetLine.geometry.verticesNeedUpdate = !0,
  56910. this.targetLine.material.color.copy(this.lightPlane.material.color)
  56911. }
  56912. }(),
  56913. n.EdgesHelper = function(e, t, i) {
  56914. var r = void 0 !== t ? t : 16777215;
  56915. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  56916. color: r
  56917. })),
  56918. this.matrix = e.matrixWorld,
  56919. this.matrixAutoUpdate = !1
  56920. }
  56921. ,
  56922. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  56923. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  56924. n.FaceNormalsHelper = function(e, t, i, r) {
  56925. this.object = e,
  56926. this.size = void 0 !== t ? t : 1;
  56927. var o = void 0 !== i ? i : 16776960
  56928. , a = void 0 !== r ? r : 1
  56929. , s = 0
  56930. , l = this.object.geometry;
  56931. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  56932. var c = new n.BufferGeometry
  56933. , h = new n.Float32Attribute(2 * s * 3,3);
  56934. c.addAttribute("position", h),
  56935. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  56936. color: o,
  56937. linewidth: a
  56938. })),
  56939. this.matrixAutoUpdate = !1,
  56940. this.update()
  56941. }
  56942. ,
  56943. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  56944. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  56945. n.FaceNormalsHelper.prototype.update = function() {
  56946. var e = new n.Vector3
  56947. , t = new n.Vector3
  56948. , i = new n.Matrix3;
  56949. return function() {
  56950. this.object.updateMatrixWorld(!0),
  56951. i.getNormalMatrix(this.object.matrixWorld);
  56952. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  56953. var u = s[c]
  56954. , d = u.normal;
  56955. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  56956. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  56957. r.setXYZ(l, e.x, e.y, e.z),
  56958. l += 1,
  56959. r.setXYZ(l, t.x, t.y, t.z),
  56960. l += 1
  56961. }
  56962. return r.needsUpdate = !0,
  56963. this
  56964. }
  56965. }(),
  56966. n.GridHelper = function(e, t) {
  56967. var i = new n.Geometry
  56968. , r = new n.LineBasicMaterial({
  56969. vertexColors: n.VertexColors
  56970. });
  56971. this.color1 = new n.Color(4473924),
  56972. this.color2 = new n.Color(8947848);
  56973. for (var o = -e; o <= e; o += t) {
  56974. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  56975. var a = 0 === o ? this.color1 : this.color2;
  56976. i.colors.push(a, a, a, a)
  56977. }
  56978. n.LineSegments.call(this, i, r)
  56979. }
  56980. ,
  56981. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  56982. n.GridHelper.prototype.constructor = n.GridHelper,
  56983. n.GridHelper.prototype.setColors = function(e, t) {
  56984. this.color1.set(e),
  56985. this.color2.set(t),
  56986. this.geometry.colorsNeedUpdate = !0
  56987. }
  56988. ,
  56989. n.HemisphereLightHelper = function(e, t) {
  56990. n.Object3D.call(this),
  56991. this.light = e,
  56992. this.light.updateMatrixWorld(),
  56993. this.matrix = e.matrixWorld,
  56994. this.matrixAutoUpdate = !1,
  56995. this.colors = [new n.Color, new n.Color];
  56996. var i = new n.SphereGeometry(t,4,2);
  56997. i.rotateX(-Math.PI / 2);
  56998. for (var r = 0, o = 8; r < o; r++)
  56999. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57000. var a = new n.MeshBasicMaterial({
  57001. vertexColors: n.FaceColors,
  57002. wireframe: !0
  57003. });
  57004. this.lightSphere = new n.Mesh(i,a),
  57005. this.add(this.lightSphere),
  57006. this.update()
  57007. }
  57008. ,
  57009. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57010. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57011. n.HemisphereLightHelper.prototype.dispose = function() {
  57012. this.lightSphere.geometry.dispose(),
  57013. this.lightSphere.material.dispose()
  57014. }
  57015. ,
  57016. n.HemisphereLightHelper.prototype.update = function() {
  57017. var e = new n.Vector3;
  57018. return function() {
  57019. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57020. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57021. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57022. this.lightSphere.geometry.colorsNeedUpdate = !0
  57023. }
  57024. }(),
  57025. n.PointLightHelper = function(e, t) {
  57026. this.light = e,
  57027. this.light.updateMatrixWorld();
  57028. var i = new n.SphereGeometry(t,4,2)
  57029. , r = new n.MeshBasicMaterial({
  57030. wireframe: !0,
  57031. fog: !1
  57032. });
  57033. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57034. n.Mesh.call(this, i, r),
  57035. this.matrix = this.light.matrixWorld,
  57036. this.matrixAutoUpdate = !1
  57037. }
  57038. ,
  57039. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57040. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57041. n.PointLightHelper.prototype.dispose = function() {
  57042. this.geometry.dispose(),
  57043. this.material.dispose()
  57044. }
  57045. ,
  57046. n.PointLightHelper.prototype.update = function() {
  57047. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57048. }
  57049. ,
  57050. n.SkeletonHelper = function(e) {
  57051. this.bones = this.getBoneList(e);
  57052. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57053. var r = this.bones[i];
  57054. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57055. t.vertices.push(new n.Vector3),
  57056. t.colors.push(new n.Color(0,0,1)),
  57057. t.colors.push(new n.Color(0,1,0)))
  57058. }
  57059. t.dynamic = !0;
  57060. var o = new n.LineBasicMaterial({
  57061. vertexColors: n.VertexColors,
  57062. depthTest: !1,
  57063. depthWrite: !1,
  57064. transparent: !0
  57065. });
  57066. n.LineSegments.call(this, t, o),
  57067. this.root = e,
  57068. this.matrix = e.matrixWorld,
  57069. this.matrixAutoUpdate = !1,
  57070. this.update()
  57071. }
  57072. ,
  57073. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57074. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57075. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57076. var t = [];
  57077. e instanceof n.Bone && t.push(e);
  57078. for (var i = 0; i < e.children.length; i++)
  57079. t.push.apply(t, this.getBoneList(e.children[i]));
  57080. return t
  57081. }
  57082. ,
  57083. n.SkeletonHelper.prototype.update = function() {
  57084. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57085. var a = this.bones[o];
  57086. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57087. e.vertices[r].setFromMatrixPosition(i),
  57088. i.multiplyMatrices(t, a.parent.matrixWorld),
  57089. e.vertices[r + 1].setFromMatrixPosition(i),
  57090. r += 2)
  57091. }
  57092. e.verticesNeedUpdate = !0,
  57093. e.computeBoundingSphere()
  57094. }
  57095. ,
  57096. n.SpotLightHelper = function(e) {
  57097. n.Object3D.call(this),
  57098. this.light = e,
  57099. this.light.updateMatrixWorld(),
  57100. this.matrix = e.matrixWorld,
  57101. this.matrixAutoUpdate = !1;
  57102. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57103. t.translate(0, -.5, 0),
  57104. t.rotateX(-Math.PI / 2);
  57105. var i = new n.MeshBasicMaterial({
  57106. wireframe: !0,
  57107. fog: !1
  57108. });
  57109. this.cone = new n.Mesh(t,i),
  57110. this.add(this.cone),
  57111. this.update()
  57112. }
  57113. ,
  57114. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57115. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57116. n.SpotLightHelper.prototype.dispose = function() {
  57117. this.cone.geometry.dispose(),
  57118. this.cone.material.dispose()
  57119. }
  57120. ,
  57121. n.SpotLightHelper.prototype.update = function() {
  57122. var e = new n.Vector3
  57123. , t = new n.Vector3;
  57124. return function() {
  57125. var i = this.light.distance ? this.light.distance : 1e4
  57126. , n = i * Math.tan(this.light.angle);
  57127. this.cone.scale.set(n, n, i),
  57128. e.setFromMatrixPosition(this.light.matrixWorld),
  57129. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57130. this.cone.lookAt(t.sub(e)),
  57131. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57132. }
  57133. }(),
  57134. n.VertexNormalsHelper = function(e, t, i, r) {
  57135. this.object = e,
  57136. this.size = void 0 !== t ? t : 1;
  57137. var o = void 0 !== i ? i : 16711680
  57138. , a = void 0 !== r ? r : 1
  57139. , s = 0
  57140. , l = this.object.geometry;
  57141. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57142. var c = new n.BufferGeometry
  57143. , h = new n.Float32Attribute(2 * s * 3,3);
  57144. c.addAttribute("position", h),
  57145. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57146. color: o,
  57147. linewidth: a
  57148. })),
  57149. this.matrixAutoUpdate = !1,
  57150. this.update()
  57151. }
  57152. ,
  57153. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57154. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57155. n.VertexNormalsHelper.prototype.update = function() {
  57156. var e = new n.Vector3
  57157. , t = new n.Vector3
  57158. , i = new n.Matrix3;
  57159. return function() {
  57160. var r = ["a", "b", "c"];
  57161. this.object.updateMatrixWorld(!0),
  57162. i.getNormalMatrix(this.object.matrixWorld);
  57163. var o = this.object.matrixWorld
  57164. , a = this.geometry.attributes.position
  57165. , s = this.object.geometry;
  57166. if (s instanceof n.Geometry)
  57167. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57168. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57169. var m = l[p[r[f]]]
  57170. , v = p.vertexNormals[f];
  57171. e.copy(m).applyMatrix4(o),
  57172. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57173. a.setXYZ(h, e.x, e.y, e.z),
  57174. h += 1,
  57175. a.setXYZ(h, t.x, t.y, t.z),
  57176. h += 1
  57177. }
  57178. else if (s instanceof n.BufferGeometry)
  57179. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57180. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57181. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57182. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57183. a.setXYZ(h, e.x, e.y, e.z),
  57184. h += 1,
  57185. a.setXYZ(h, t.x, t.y, t.z),
  57186. h += 1;
  57187. return a.needsUpdate = !0,
  57188. this
  57189. }
  57190. }(),
  57191. n.WireframeHelper = function(e, t) {
  57192. var i = void 0 !== t ? t : 16777215;
  57193. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57194. color: i
  57195. })),
  57196. this.matrix = e.matrixWorld,
  57197. this.matrixAutoUpdate = !1
  57198. }
  57199. ,
  57200. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57201. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57202. n.ImmediateRenderObject = function(e) {
  57203. n.Object3D.call(this),
  57204. this.material = e,
  57205. this.render = function(e) {}
  57206. }
  57207. ,
  57208. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57209. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57210. n.MorphBlendMesh = function(e, t) {
  57211. n.Mesh.call(this, e, t),
  57212. this.animationsMap = {},
  57213. this.animationsList = [];
  57214. var i = this.geometry.morphTargets.length
  57215. , r = "__default"
  57216. , o = 0
  57217. , a = i - 1
  57218. , s = i / 1;
  57219. this.createAnimation(r, o, a, s),
  57220. this.setAnimationWeight(r, 1)
  57221. }
  57222. ,
  57223. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57224. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57225. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57226. var r = {
  57227. start: t,
  57228. end: i,
  57229. length: i - t + 1,
  57230. fps: n,
  57231. duration: (i - t) / n,
  57232. lastFrame: 0,
  57233. currentFrame: 0,
  57234. active: !1,
  57235. time: 0,
  57236. direction: 1,
  57237. weight: 1,
  57238. directionBackwards: !1,
  57239. mirroredLoop: !1
  57240. };
  57241. this.animationsMap[e] = r,
  57242. this.animationsList.push(r)
  57243. }
  57244. ,
  57245. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57246. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57247. var s = r.morphTargets[o]
  57248. , l = s.name.match(i);
  57249. if (l && l.length > 1) {
  57250. var c = l[1];
  57251. n[c] || (n[c] = {
  57252. start: 1 / 0,
  57253. end: -(1 / 0)
  57254. });
  57255. var h = n[c];
  57256. o < h.start && (h.start = o),
  57257. o > h.end && (h.end = o),
  57258. t || (t = c)
  57259. }
  57260. }
  57261. for (var c in n) {
  57262. var h = n[c];
  57263. this.createAnimation(c, h.start, h.end, e)
  57264. }
  57265. this.firstAnimation = t
  57266. }
  57267. ,
  57268. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57269. var t = this.animationsMap[e];
  57270. t && (t.direction = 1,
  57271. t.directionBackwards = !1)
  57272. }
  57273. ,
  57274. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57275. var t = this.animationsMap[e];
  57276. t && (t.direction = -1,
  57277. t.directionBackwards = !0)
  57278. }
  57279. ,
  57280. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57281. var i = this.animationsMap[e];
  57282. i && (i.fps = t,
  57283. i.duration = (i.end - i.start) / i.fps)
  57284. }
  57285. ,
  57286. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57287. var i = this.animationsMap[e];
  57288. i && (i.duration = t,
  57289. i.fps = (i.end - i.start) / i.duration)
  57290. }
  57291. ,
  57292. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57293. var i = this.animationsMap[e];
  57294. i && (i.weight = t)
  57295. }
  57296. ,
  57297. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57298. var i = this.animationsMap[e];
  57299. i && (i.time = t)
  57300. }
  57301. ,
  57302. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57303. var t = 0
  57304. , i = this.animationsMap[e];
  57305. return i && (t = i.time),
  57306. t
  57307. }
  57308. ,
  57309. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57310. var t = -1
  57311. , i = this.animationsMap[e];
  57312. return i && (t = i.duration),
  57313. t
  57314. }
  57315. ,
  57316. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57317. var t = this.animationsMap[e];
  57318. t ? (t.time = 0,
  57319. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57320. }
  57321. ,
  57322. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57323. var t = this.animationsMap[e];
  57324. t && (t.active = !1)
  57325. }
  57326. ,
  57327. n.MorphBlendMesh.prototype.update = function(e) {
  57328. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57329. var r = this.animationsList[t];
  57330. if (r.active) {
  57331. var o = r.duration / r.length;
  57332. r.time += r.direction * e,
  57333. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57334. r.time > r.duration && (r.time = r.duration,
  57335. r.directionBackwards = !0),
  57336. r.time < 0 && (r.time = 0,
  57337. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57338. r.time < 0 && (r.time += r.duration));
  57339. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57340. , s = r.weight;
  57341. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57342. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57343. this.morphTargetInfluences[a] = 0,
  57344. r.lastFrame = r.currentFrame,
  57345. r.currentFrame = a);
  57346. var l = r.time % o / o;
  57347. r.directionBackwards && (l = 1 - l),
  57348. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57349. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57350. }
  57351. }
  57352. }
  57353. ,
  57354. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57355. i.THREE = n) : this.THREE = n
  57356. }
  57357. , {}]
  57358. }, {}, [116]);