main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. var dom = {//许钟文add
  5. getOffset: function(type, element, parent) {
  6. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  7. if (!parent) parent = $("body")[0];
  8. while (element = element.offsetParent) {
  9. if (element == parent) break;
  10. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  11. }
  12. return left;
  13. }
  14. };
  15. hardwareHotList = {}
  16. //热点 设备控制
  17. $("#hotPannel .close").on('click',()=>{
  18. $("#hotPannel>div").css("display","");
  19. window.hotNeedUpdatePannel = null;
  20. })
  21. $("#hotPannel input.mui-switch").on('change',()=>{
  22. var ifOn = $('#hotPannel input.mui-switch').is(':checked');
  23. window.changeDeviceStatus(window.hotNeedUpdatePannel)
  24. })
  25. !function() {
  26. "use strict";
  27. function t(t, i) {
  28. return typeof t === i
  29. }
  30. function i(t, i) {
  31. return t instanceof i
  32. }
  33. function n(t) {
  34. return t && t.nodeType
  35. }
  36. function e(t) {
  37. return n(t) ? t : i(t, g) ? t[0] : void 0
  38. }
  39. function o(t, i, n) {
  40. return g.each(t, function(t, e) {
  41. n = i.call(e, n, t, e)
  42. }),
  43. n
  44. }
  45. function r(t, i, n) {
  46. var e, o, r;
  47. if (t === i)
  48. return !0;
  49. if (!t || !i || t.constructor !== i.constructor)
  50. return !1;
  51. for (e = 0,
  52. o = n.length; o > e; e += 1) {
  53. if (r = n[e],
  54. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  55. return !1;
  56. if (t[r] !== i[r])
  57. return !1
  58. }
  59. return !0
  60. }
  61. function s(t, i, n, e) {
  62. this.left = E(t),
  63. this.top = E(i),
  64. this.width = E(n),
  65. this.height = E(e),
  66. this.right = this.left + this.width,
  67. this.bottom = this.top + this.height
  68. }
  69. function h(t, i, n, e) {
  70. this.visible = t || 0,
  71. this.viewport = i || 0,
  72. this.possible = n || 0,
  73. this.rects = e && T({}, e) || null
  74. }
  75. function l(t, i) {
  76. this.els = t,
  77. this.viewport = i
  78. }
  79. function c(t, i, n) {
  80. var e;
  81. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  82. e ? e[n] : 0
  83. }
  84. function u(t, i) {
  85. return t.val - i.val
  86. }
  87. function a(t, i) {
  88. return i.val - t.val
  89. }
  90. function f(t) {
  91. var i = s.ofContent(t, !0)
  92. , n = s.ofViewport(t, !0)
  93. , e = i.width - n.width
  94. , o = i.height - n.height;
  95. this.content = i,
  96. this.viewport = n,
  97. this.width = 0 >= e ? null : n.left / e,
  98. this.height = 0 >= o ? null : n.top / o,
  99. this.left = n.left,
  100. this.top = n.top,
  101. this.right = i.right - n.right,
  102. this.bottom = i.bottom - n.bottom
  103. }
  104. function p(t) {
  105. this.el = t || window
  106. }
  107. function d(t, i) {
  108. this.context = t,
  109. this.viewport = i,
  110. this.init()
  111. }
  112. function v(t, i, n, e) {
  113. this.context = new l(t,i),
  114. this.property = n,
  115. this.descending = e,
  116. this.init()
  117. }
  118. function w(t) {
  119. t && t !== window && t !== document ? (this.context = t,
  120. this.$autoTarget = g(t)) : this.context = window,
  121. this.init()
  122. }
  123. var g = jQuery
  124. , m = g(window)
  125. , b = g(document)
  126. , T = g.extend
  127. , y = g.isFunction
  128. , k = Math.max
  129. , V = Math.min
  130. , E = Math.round
  131. , x = function() {
  132. var t = {}
  133. , i = 1;
  134. return function(n) {
  135. return n ? (t[n] || (t[n] = i,
  136. i += 1),
  137. t[n]) : 0
  138. }
  139. }();
  140. T(s.prototype, {
  141. equals: function(t) {
  142. return r(this, t, ["left", "top", "width", "height"])
  143. },
  144. area: function() {
  145. return this.width * this.height
  146. },
  147. relativeTo: function(t) {
  148. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  149. },
  150. intersection: function(t) {
  151. if (!i(t, s))
  152. return null;
  153. var n = k(this.left, t.left)
  154. , e = V(this.right, t.right)
  155. , o = k(this.top, t.top)
  156. , r = V(this.bottom, t.bottom)
  157. , h = e - n
  158. , l = r - o;
  159. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  160. },
  161. envelope: function(t) {
  162. if (!i(t, s))
  163. return this;
  164. var n = V(this.left, t.left)
  165. , e = k(this.right, t.right)
  166. , o = V(this.top, t.top)
  167. , r = k(this.bottom, t.bottom)
  168. , h = e - n
  169. , l = r - o;
  170. return new s(n,o,h,l)
  171. }
  172. }),
  173. T(s, {
  174. ofContent: function(t, i) {
  175. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  176. },
  177. ofViewport: function(t, i) {
  178. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  179. },
  180. ofElement: function(t) {
  181. var i = g(t);
  182. if (!i.is(":visible"))
  183. return null;
  184. var n = i.offset();
  185. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  186. }
  187. }),
  188. T(h.prototype, {
  189. equals: function(t) {
  190. return this.fracsEqual(t) && this.rectsEqual(t)
  191. },
  192. fracsEqual: function(t) {
  193. return r(this, t, ["visible", "viewport", "possible"])
  194. },
  195. rectsEqual: function(t) {
  196. return r(this.rects, t.rects, ["document", "element", "viewport"])
  197. }
  198. }),
  199. T(h, {
  200. of: function(t, i) {
  201. var e, o, r;
  202. return t = n(t) && s.ofElement(t) || t,
  203. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  204. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  205. r = V(t.width, i.width) * V(t.height, i.height),
  206. new h(o / t.area(),o / i.area(),o / r,{
  207. document: e,
  208. element: e.relativeTo(t),
  209. viewport: e.relativeTo(i)
  210. })) : new h
  211. }
  212. });
  213. var q = ["width", "height", "left", "right", "top", "bottom"]
  214. , S = ["possible", "visible", "viewport"];
  215. T(l.prototype, {
  216. sorted: function(t, i) {
  217. var n = this.viewport;
  218. return g.map(this.els, function(i) {
  219. return {
  220. el: i,
  221. val: c(i, n, t)
  222. }
  223. }).sort(i ? a : u)
  224. },
  225. best: function(t, i) {
  226. return this.els.length ? this.sorted(t, i)[0] : null
  227. }
  228. }),
  229. T(f.prototype, {
  230. equals: function(t) {
  231. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  232. }
  233. }),
  234. T(p.prototype, {
  235. equals: function(t) {
  236. return r(this, t, ["el"])
  237. },
  238. scrollState: function() {
  239. return new f(this.el)
  240. },
  241. scrollTo: function(t, i, n) {
  242. var e = g(this.el === window ? "html,body" : this.el);
  243. t = t || 0,
  244. i = i || 0,
  245. n = isNaN(n) ? 1e3 : n,
  246. e.stop(!0).animate({
  247. scrollLeft: t,
  248. scrollTop: i
  249. }, n)
  250. },
  251. scroll: function(t, i, n) {
  252. var e = this.el === window ? m : g(this.el);
  253. t = t || 0,
  254. i = i || 0,
  255. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  256. },
  257. scrollToRect: function(t, i, n, e) {
  258. i = i || 0,
  259. n = n || 0,
  260. this.scrollTo(t.left - i, t.top - n, e)
  261. },
  262. scrollToElement: function(t, i, n, e) {
  263. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  264. this.scrollToRect(o, i, n, e)
  265. }
  266. });
  267. var C = {
  268. init: function() {
  269. this.callbacks = g.Callbacks("memory unique"),
  270. this.currVal = null,
  271. this.prevVal = null,
  272. this.checkProxy = g.proxy(this.check, this),
  273. this.autoCheck()
  274. },
  275. bind: function(t) {
  276. this.callbacks.add(t)
  277. },
  278. unbind: function(t) {
  279. t ? this.callbacks.remove(t) : this.callbacks.empty()
  280. },
  281. trigger: function() {
  282. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  283. },
  284. check: function(t) {
  285. var i = this.updatedValue(t);
  286. return void 0 !== i && (this.prevVal = this.currVal,
  287. this.currVal = i,
  288. this.trigger(),
  289. !0)
  290. },
  291. $autoTarget: m,
  292. autoEvents: "load resize scroll",
  293. autoCheck: function(t) {
  294. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  295. }
  296. };
  297. T(d.prototype, C, {
  298. updatedValue: function() {
  299. var t = h.of(this.context, this.viewport);
  300. return this.currVal && this.currVal.equals(t) ? void 0 : t
  301. }
  302. }),
  303. T(v.prototype, C, {
  304. updatedValue: function() {
  305. var t = this.context.best(this.property, this.descending);
  306. return t && (t = t.val > 0 ? t.el : null,
  307. this.currVal !== t) ? t : void 0
  308. }
  309. }),
  310. T(w.prototype, C, {
  311. updatedValue: function() {
  312. var t = new f(this.context);
  313. return this.currVal && this.currVal.equals(t) ? void 0 : t
  314. }
  315. });
  316. var L = function(t, i) {
  317. var n = [].slice
  318. , e = jQuery
  319. , o = e.extend
  320. , r = e.isFunction
  321. , s = o({}, i)
  322. , h = function(i, n, o, s) {
  323. return o = r(o) ? o.apply(i, n) : o,
  324. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  325. }
  326. , l = function() {
  327. return h(this, n.call(arguments), s.defaultStatic, l)
  328. }
  329. , c = function(t) {
  330. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  331. }
  332. , u = function(t) {
  333. t && (o(l, t.statics),
  334. o(c, t.methods)),
  335. l.modplug = u
  336. };
  337. u.prev = {
  338. statics: e[t],
  339. methods: e.fn[t]
  340. },
  341. u(i),
  342. e[t] = l,
  343. e.fn[t] = c
  344. }
  345. , M = "fracs";
  346. L(M, {
  347. statics: {
  348. version: "0.15.0",
  349. Rect: s,
  350. Fractions: h,
  351. Group: l,
  352. ScrollState: f,
  353. Viewport: p,
  354. FracsCallbacks: d,
  355. GroupCallbacks: v,
  356. ScrollStateCallbacks: w,
  357. fracs: function(t, i) {
  358. return h.of(t, i)
  359. }
  360. },
  361. methods: {
  362. content: function(t) {
  363. return this.length ? s.ofContent(this[0], t) : null
  364. },
  365. envelope: function() {
  366. return o(this, function(t) {
  367. var i = s.ofElement(this);
  368. return t ? t.envelope(i) : i
  369. })
  370. },
  371. fracs: function(i, n, o) {
  372. t(i, "string") || (o = n,
  373. n = i,
  374. i = null),
  375. y(n) || (o = n,
  376. n = null),
  377. o = e(o);
  378. var r = M + ".fracs." + x(o);
  379. return "unbind" === i ? this.each(function() {
  380. var t = g(this).data(r);
  381. t && t.unbind(n)
  382. }) : "check" === i ? this.each(function() {
  383. var t = g(this).data(r);
  384. t && t.check()
  385. }) : y(n) ? this.each(function() {
  386. var t = g(this)
  387. , i = t.data(r);
  388. i || (i = new d(this,o),
  389. t.data(r, i)),
  390. i.bind(n)
  391. }) : this.length ? h.of(this[0], o) : null
  392. },
  393. intersection: function() {
  394. return o(this, function(t) {
  395. var i = s.ofElement(this);
  396. return t ? t.intersection(i) : i
  397. })
  398. },
  399. max: function(t, i, n) {
  400. return y(i) || (n = i,
  401. i = null),
  402. n = e(n),
  403. i ? (new v(this,n,t,!0).bind(i),
  404. this) : this.pushStack(new l(this,n).best(t, !0).el)
  405. },
  406. min: function(t, i, n) {
  407. return y(i) || (n = i,
  408. i = null),
  409. n = e(n),
  410. i ? (new v(this,n,t).bind(i),
  411. this) : this.pushStack(new l(this,n).best(t).el)
  412. },
  413. rect: function() {
  414. return this.length ? s.ofElement(this[0]) : null
  415. },
  416. scrollState: function(i, n) {
  417. var e = M + ".scrollState";
  418. return t(i, "string") || (n = i,
  419. i = null),
  420. "unbind" === i ? this.each(function() {
  421. var t = g(this).data(e);
  422. t && t.unbind(n)
  423. }) : "check" === i ? this.each(function() {
  424. var t = g(this).data(e);
  425. t && t.check()
  426. }) : y(n) ? this.each(function() {
  427. var t = g(this)
  428. , i = t.data(e);
  429. i || (i = new w(this),
  430. t.data(e, i)),
  431. i.bind(n)
  432. }) : this.length ? new f(this[0]) : null
  433. },
  434. scroll: function(t, i, n) {
  435. return this.each(function() {
  436. new p(this).scroll(t, i, n)
  437. })
  438. },
  439. scrollTo: function(t, i, n, o) {
  440. return g.isNumeric(t) && (o = n,
  441. n = i,
  442. i = t,
  443. t = null),
  444. t = e(t),
  445. this.each(function() {
  446. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  447. })
  448. },
  449. scrollToThis: function(t, i, n, o) {
  450. return o = new p(e(o)),
  451. o.scrollToElement(this[0], t, i, n),
  452. this
  453. },
  454. softLink: function(t, i, n, o) {
  455. return o = new p(e(o)),
  456. this.filter("a[href^=#]").each(function() {
  457. var e = g(this);
  458. e.on("click", function() {
  459. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  460. })
  461. })
  462. },
  463. sort: function(i, n, o) {
  464. return t(n, "boolean") || (o = n,
  465. n = null),
  466. o = e(o),
  467. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  468. return t.el
  469. }))
  470. },
  471. viewport: function(t) {
  472. return this.length ? s.ofViewport(this[0], t) : null
  473. }
  474. },
  475. defaultStatic: "fracs",
  476. defaultMethod: "fracs"
  477. })
  478. }();
  479. if ("undefined" == typeof jQuery)
  480. throw new Error("Bootstrap's JavaScript requires jQuery");
  481. +function(t) {
  482. "use strict";
  483. function e(e) {
  484. return this.each(function() {
  485. var o = t(this)
  486. , s = o.data("bs.tooltip")
  487. , n = "object" == typeof e && e;
  488. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  489. "string" == typeof e && s[e]())
  490. })
  491. }
  492. var i = function(t, e) {
  493. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  494. this.init("tooltip", t, e)
  495. };
  496. i.VERSION = "3.2.0",
  497. i.DEFAULTS = {
  498. animation: !0,
  499. placement: "top",
  500. selector: !1,
  501. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  502. trigger: "hover focus",
  503. title: "",
  504. delay: 0,
  505. html: !1,
  506. container: !1,
  507. viewport: {
  508. selector: "body",
  509. padding: 0
  510. }
  511. },
  512. i.prototype.init = function(e, i, o) {
  513. this.enabled = !0,
  514. this.type = e,
  515. this.$element = t(i),
  516. this.options = this.getOptions(o),
  517. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  518. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  519. var r = s[n];
  520. if ("click" == r)
  521. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  522. else if ("manual" != r) {
  523. var a = "hover" == r ? "mouseenter" : "focusin"
  524. , l = "hover" == r ? "mouseleave" : "focusout";
  525. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  526. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  527. }
  528. }
  529. this.options.selector ? this._options = t.extend({}, this.options, {
  530. trigger: "manual",
  531. selector: ""
  532. }) : this.fixTitle()
  533. }
  534. ,
  535. i.prototype.getDefaults = function() {
  536. return i.DEFAULTS
  537. }
  538. ,
  539. i.prototype.getOptions = function(e) {
  540. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  541. e.delay && "number" == typeof e.delay && (e.delay = {
  542. show: e.delay,
  543. hide: e.delay
  544. }),
  545. e
  546. }
  547. ,
  548. i.prototype.getDelegateOptions = function() {
  549. var e = {}
  550. , i = this.getDefaults();
  551. return this._options && t.each(this._options, function(t, o) {
  552. i[t] != o && (e[t] = o)
  553. }),
  554. e
  555. }
  556. ,
  557. i.prototype.enter = function(e) {
  558. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  559. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  560. t(e.currentTarget).data("bs." + this.type, i)),
  561. clearTimeout(i.timeout),
  562. i.hoverState = "in",
  563. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  564. // "in" == i.hoverState && i.show()
  565. }, i.options.delay.show)) : i.show()
  566. }
  567. ,
  568. i.prototype.leave = function(e) {
  569. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  570. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  571. t(e.currentTarget).data("bs." + this.type, i)),
  572. clearTimeout(i.timeout),
  573. i.hoverState = "out",
  574. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  575. "out" == i.hoverState && i.hide()
  576. }, i.options.delay.hide)) : i.hide()
  577. }
  578. ,
  579. i.prototype.show = function() {
  580. var e = t.Event("show.bs." + this.type);
  581. if (this.hasContent() && this.enabled) {
  582. this.$element.trigger(e);
  583. var i = t.contains(document.documentElement, this.$element[0]);
  584. if (e.isDefaultPrevented() || !i)
  585. return;
  586. var o = this
  587. , s = this.tip()
  588. , n = this.getUID(this.type);
  589. this.setContent(),
  590. s.attr("id", n),
  591. this.$element.attr("aria-describedby", n),
  592. this.options.animation && s.addClass("fade");
  593. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  594. , a = /\s?auto?\s?/i
  595. , l = a.test(r);
  596. l && (r = r.replace(a, "") || "top"),
  597. s.detach().css({
  598. top: 0,
  599. left: 0,
  600. display: "block"
  601. }).addClass(r).data("bs." + this.type, this),
  602. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  603. var p = this.getPosition()
  604. , h = s[0].offsetWidth
  605. , f = s[0].offsetHeight;
  606. if (l) {
  607. var u = r
  608. , c = this.$element.parent()
  609. , d = this.getPosition(c);
  610. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  611. s.removeClass(u).addClass(r)
  612. }
  613. var g = this.getCalculatedOffset(r, p, h, f);
  614. this.applyPlacement(g, r);
  615. var y = function() {
  616. o.$element.trigger("shown.bs." + o.type),
  617. o.hoverState = null
  618. };
  619. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  620. }
  621. }
  622. ,
  623. i.prototype.applyPlacement = function(e, i) {
  624. var o = this.tip()
  625. , s = o[0].offsetWidth
  626. , n = o[0].offsetHeight
  627. , r = parseInt(o.css("margin-top"), 10)
  628. , a = parseInt(o.css("margin-left"), 10);
  629. isNaN(r) && (r = 0),
  630. isNaN(a) && (a = 0),
  631. e.top = e.top + r,
  632. e.left = e.left + a,
  633. t.offset.setOffset(o[0], t.extend({
  634. using: function(t) {
  635. o.css({
  636. top: Math.round(t.top),
  637. left: Math.round(t.left)
  638. })
  639. }
  640. }, e), 0),
  641. o.addClass("in");
  642. var l = o[0].offsetWidth
  643. , p = o[0].offsetHeight;
  644. "top" == i && p != n && (e.top = e.top + n - p);
  645. var h = this.getViewportAdjustedDelta(i, e, l, p);
  646. h.left ? e.left += h.left : e.top += h.top;
  647. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  648. , u = h.left ? "left" : "top"
  649. , c = h.left ? "offsetWidth" : "offsetHeight";
  650. o.offset(e),
  651. this.replaceArrow(f, o[0][c], u)
  652. }
  653. ,
  654. i.prototype.replaceArrow = function(t, e, i) {
  655. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  656. }
  657. ,
  658. i.prototype.setContent = function() {
  659. var t = this.tip()
  660. , e = this.getTitle();
  661. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  662. t.removeClass("fade in top bottom left right")
  663. }
  664. ,
  665. i.prototype.hide = function() {
  666. function e() {
  667. "in" != i.hoverState && o.detach(),
  668. i.$element.trigger("hidden.bs." + i.type)
  669. }
  670. var i = this
  671. , o = this.tip()
  672. , s = t.Event("hide.bs." + this.type);
  673. if (this.$element.removeAttr("aria-describedby"),
  674. this.$element.trigger(s),
  675. !s.isDefaultPrevented())
  676. return o.removeClass("in"),
  677. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  678. this.hoverState = null,
  679. this
  680. }
  681. ,
  682. i.prototype.fixTitle = function() {
  683. var t = this.$element;
  684. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  685. }
  686. ,
  687. i.prototype.hasContent = function() {
  688. return this.getTitle()
  689. }
  690. ,
  691. i.prototype.getPosition = function(e) {
  692. e = e || this.$element;
  693. var i = e[0]
  694. , o = "BODY" == i.tagName;
  695. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  696. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  697. width: o ? t(window).width() : e.outerWidth(),
  698. height: o ? t(window).height() : e.outerHeight()
  699. }, o ? {
  700. top: 0,
  701. left: 0
  702. } : e.offset())
  703. }
  704. ,
  705. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  706. return "bottom" == t ? {
  707. top: e.top + e.height,
  708. left: e.left + e.width / 2 - i / 2
  709. } : "top" == t ? {
  710. top: e.top - o,
  711. left: e.left + e.width / 2 - i / 2
  712. } : "left" == t ? {
  713. top: e.top + e.height / 2 - o / 2,
  714. left: e.left - i
  715. } : {
  716. top: e.top + e.height / 2 - o / 2,
  717. left: e.left + e.width
  718. }
  719. }
  720. ,
  721. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  722. var s = {
  723. top: 0,
  724. left: 0
  725. };
  726. if (!this.$viewport)
  727. return s;
  728. var n = this.options.viewport && this.options.viewport.padding || 0
  729. , r = this.getPosition(this.$viewport);
  730. if (/right|left/.test(t)) {
  731. var a = e.top - n - r.scroll
  732. , l = e.top + n - r.scroll + o;
  733. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  734. } else {
  735. var p = e.left - n
  736. , h = e.left + n + i;
  737. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  738. }
  739. return s
  740. }
  741. ,
  742. i.prototype.getTitle = function() {
  743. var t, e = this.$element, i = this.options;
  744. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  745. }
  746. ,
  747. i.prototype.getUID = function(t) {
  748. do
  749. t += ~~(1e6 * Math.random());
  750. while (document.getElementById(t));return t
  751. }
  752. ,
  753. i.prototype.tip = function() {
  754. return this.$tip = this.$tip || t(this.options.template)
  755. }
  756. ,
  757. i.prototype.arrow = function() {
  758. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  759. }
  760. ,
  761. i.prototype.validate = function() {
  762. this.$element[0].parentNode || (this.hide(),
  763. this.$element = null,
  764. this.options = null)
  765. }
  766. ,
  767. i.prototype.enable = function() {
  768. this.enabled = !0
  769. }
  770. ,
  771. i.prototype.disable = function() {
  772. this.enabled = !1
  773. }
  774. ,
  775. i.prototype.toggleEnabled = function() {
  776. this.enabled = !this.enabled
  777. }
  778. ,
  779. i.prototype.toggle = function(e) {
  780. var i = this;
  781. e && (i = t(e.currentTarget).data("bs." + this.type),
  782. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  783. t(e.currentTarget).data("bs." + this.type, i))),
  784. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  785. }
  786. ,
  787. i.prototype.destroy = function() {
  788. clearTimeout(this.timeout),
  789. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  790. }
  791. ;
  792. var o = t.fn.tooltip;
  793. t.fn.tooltip = e,
  794. t.fn.tooltip.Constructor = i,
  795. t.fn.tooltip.noConflict = function() {
  796. return t.fn.tooltip = o,
  797. this
  798. }
  799. }(jQuery);
  800. !function(e, t, n) {
  801. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  802. }("Keen", this, function() {
  803. "use strict";
  804. function Keen() {
  805. return _init.apply(this, arguments)
  806. }
  807. function _init(e) {
  808. if (_isUndefined(e))
  809. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  810. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  811. throw new Error("Please provide a projectId");
  812. this.configure(e)
  813. }
  814. function _extend(e) {
  815. for (var t = 1; t < arguments.length; t++)
  816. for (var n in arguments[t])
  817. e[n] = arguments[t][n];
  818. return e
  819. }
  820. function _isUndefined(e) {
  821. return void 0 === e
  822. }
  823. function _type(e) {
  824. var t = e && e.constructor ? e.constructor.toString() : void 0;
  825. return t ? t.match(/function (.*)\(/)[1] : "Null"
  826. }
  827. function _each(e, t, n) {
  828. var r;
  829. if (!e)
  830. return 0;
  831. if (n = n ? n : e,
  832. "array" === _type(e)) {
  833. for (r = 0; r < e.length; r++)
  834. if (t.call(n, e[r], r, e) === !1)
  835. return 0
  836. } else
  837. for (r in e)
  838. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  839. return 0;
  840. return 1
  841. }
  842. function _parse_params(e) {
  843. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  844. return decodeURIComponent(e.replace(r, " "))
  845. }, a = e.split("?")[1]; t = i.exec(a); )
  846. n[o(t[1])] = o(t[2]);
  847. return n
  848. }
  849. function _set_protocol(e) {
  850. switch (e) {
  851. case "http":
  852. return "http";
  853. case "auto":
  854. return location.protocol.replace(/:/g, "");
  855. case "https":
  856. case void 0:
  857. default:
  858. return "https"
  859. }
  860. }
  861. function _set_request_type(e) {
  862. var t = e || "jsonp"
  863. , n = !1;
  864. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  865. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  866. }
  867. function _build_url(e) {
  868. return this.client.endpoint + "/projects/" + this.client.projectId + e
  869. }
  870. function _uploadEvent(e, t, n, r, i) {
  871. var o = _build_url.apply(this, ["/events/" + e])
  872. , a = {};
  873. n = n !== !1,
  874. this.client.globalProperties && (a = this.client.globalProperties(e));
  875. for (var c in t)
  876. t.hasOwnProperty(c) && (a[c] = t[c]);
  877. switch (this.client.requestType) {
  878. case "xhr":
  879. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  880. break;
  881. case "jsonp":
  882. var s = JSON.stringify(a)
  883. , l = Keen.Base64.encode(s);
  884. o = o + "?api_key=" + this.client.writeKey,
  885. o = o + "&data=" + l,
  886. o = o + "&modified=" + (new Date).getTime(),
  887. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  888. break;
  889. case "beacon":
  890. var s = JSON.stringify(a)
  891. , l = Keen.Base64.encode(s);
  892. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  893. o = o + "&data=" + encodeURIComponent(l),
  894. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  895. o += "&c=clv1",
  896. _request.beacon.apply(this, [o, null, r, i])
  897. }
  898. }
  899. Keen.prototype.configure = function(e) {
  900. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  901. e.protocol = _set_protocol(e.protocol),
  902. e.requestType = _set_request_type(e.requestType),
  903. this.client = {
  904. projectId: e.projectId,
  905. writeKey: e.writeKey,
  906. readKey: e.readKey,
  907. globalProperties: null,
  908. endpoint: e.protocol + "://" + e.host,
  909. requestType: e.requestType
  910. },
  911. Keen.trigger("client", this, e),
  912. this.trigger("ready"),
  913. this
  914. }
  915. ;
  916. var _request = {
  917. xhr: function(e, t, n, r, i, o, a, c) {
  918. if (!i)
  919. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  920. var s = new XMLHttpRequest;
  921. if (s.onreadystatechange = function() {
  922. if (4 == s.readyState)
  923. if (s.status >= 200 && s.status < 300) {
  924. var e;
  925. try {
  926. e = JSON.parse(s.responseText)
  927. } catch (e) {
  928. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  929. c && c(s, e)
  930. }
  931. a && e && a(e)
  932. } else
  933. Keen.log("HTTP request failed."),
  934. c && c(s, null)
  935. }
  936. ,
  937. s.open(e, t, o),
  938. i && s.setRequestHeader("Authorization", i),
  939. r && s.setRequestHeader("Content-Type", "application/json"),
  940. n)
  941. for (var l in n)
  942. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  943. var u = r ? JSON.stringify(r) : null;
  944. s.send(u)
  945. },
  946. jsonp: function(e, t, n, r) {
  947. if (!t)
  948. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  949. if (t && e.indexOf("api_key") < 0) {
  950. var i = e.indexOf("?") > 0 ? "&" : "?";
  951. e = e + i + "api_key=" + t
  952. }
  953. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  954. o += "a";
  955. var a = !1;
  956. window[o] = function(e) {
  957. a = !0,
  958. n && e && n(e),
  959. window[o] = void 0
  960. }
  961. ,
  962. e = e + "&jsonp=" + o;
  963. var c = document.createElement("script");
  964. c.id = "keen-jsonp",
  965. c.src = e,
  966. document.getElementsByTagName("head")[0].appendChild(c),
  967. c.onreadystatechange = function() {
  968. a === !1 && "loaded" === this.readyState && (a = !0,
  969. r && r())
  970. }
  971. ,
  972. c.onerror = function() {
  973. a === !1 && (a = !0,
  974. r && r())
  975. }
  976. },
  977. beacon: function(e, t, n, r) {
  978. if (t && e.indexOf("api_key") < 0) {
  979. var i = e.indexOf("?") > 0 ? "&" : "?";
  980. e = e + i + "api_key=" + t
  981. }
  982. var o = !1
  983. , a = document.createElement("img");
  984. a.onload = function() {
  985. if (o = !0,
  986. "naturalHeight"in this) {
  987. if (this.naturalHeight + this.naturalWidth === 0)
  988. return void this.onerror()
  989. } else if (this.width + this.height === 0)
  990. return void this.onerror();
  991. n && n({
  992. created: !0
  993. })
  994. }
  995. ,
  996. a.onerror = function() {
  997. o = !0,
  998. r && r()
  999. }
  1000. ,
  1001. a.src = e
  1002. }
  1003. }
  1004. , Events = Keen.Events = {
  1005. on: function(e, t) {
  1006. this.listeners || (this.listeners = {});
  1007. var n = this.listeners[e] || (this.listeners[e] = []);
  1008. return n.push({
  1009. callback: t
  1010. }),
  1011. this
  1012. },
  1013. off: function(e, t) {
  1014. if (!e && !t)
  1015. return this.listeners = void 0,
  1016. delete this.listeners,
  1017. this;
  1018. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1019. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1020. t && 0 != n.length || (this.listeners[e] = void 0,
  1021. delete this.listeners[e]);
  1022. return this
  1023. },
  1024. trigger: function(e) {
  1025. if (!this.listeners)
  1026. return this;
  1027. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1028. n[r].callback.apply(this, t);
  1029. return this
  1030. }
  1031. };
  1032. _extend(Keen.prototype, Events),
  1033. _extend(Keen, Events),
  1034. Keen.loaded = !0,
  1035. Keen.utils = {
  1036. each: _each,
  1037. extend: _extend,
  1038. parseParams: _parse_params
  1039. },
  1040. Keen.ready = function(e) {
  1041. Keen.loaded ? e() : Keen.on("ready", e)
  1042. }
  1043. ,
  1044. Keen.log = function(e) {
  1045. "object" == typeof console && console.log("[Keen IO]", e)
  1046. }
  1047. ;
  1048. var Plugins = Keen.Plugins = {};
  1049. Keen.prototype.addEvent = function() {
  1050. _uploadEvent.apply(this, arguments)
  1051. }
  1052. ,
  1053. Keen.prototype.addEventSync = function(e, t, n, r) {
  1054. _uploadEvent.apply(this, [e, t, !1, n, r])
  1055. }
  1056. ,
  1057. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1058. var o = e
  1059. , a = o.metaKey
  1060. , c = o.target
  1061. , s = !1
  1062. , l = function() {};
  1063. return void 0 === r && (r = 500),
  1064. "A" === c.nodeName ? l = function() {
  1065. a || s || (s = !0,
  1066. window.location = c.href)
  1067. }
  1068. : "FORM" === c.nodeName && (l = function() {
  1069. s || (s = !0,
  1070. c.submit())
  1071. }
  1072. ),
  1073. i && (l = function() {
  1074. s || (s = !0,
  1075. i())
  1076. }
  1077. ),
  1078. _uploadEvent.call(this, t, n, l, l),
  1079. setTimeout(function() {
  1080. l()
  1081. }, r),
  1082. !!a && void 0
  1083. }
  1084. ,
  1085. Keen.prototype.setGlobalProperties = function(e) {
  1086. if (!this.client)
  1087. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1088. if (!e || "function" != typeof e)
  1089. throw new Error("Invalid value for global properties: " + e);
  1090. this.client.globalProperties = e
  1091. }
  1092. ,
  1093. Keen.Base64 = {
  1094. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1095. encode: function(e) {
  1096. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1097. for (e = this.utf8.encode(e); l < e.length; )
  1098. t = e.charCodeAt(l++),
  1099. n = e.charCodeAt(l++),
  1100. r = e.charCodeAt(l++),
  1101. i = t >> 2,
  1102. o = (3 & t) << 4 | n >> 4,
  1103. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1104. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1105. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1106. return s
  1107. },
  1108. decode: function(e) {
  1109. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1110. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1111. t = u.indexOf(e.charAt(l++)),
  1112. n = u.indexOf(e.charAt(l++)),
  1113. r = u.indexOf(e.charAt(l++)),
  1114. i = u.indexOf(e.charAt(l++)),
  1115. o = t << 2 | n >> 4,
  1116. a = (15 & n) << 4 | r >> 2,
  1117. c = (3 & r) << 6 | i,
  1118. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1119. return this.utf8.decode(s)
  1120. },
  1121. utf8: {
  1122. encode: function(e) {
  1123. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1124. t = e.charCodeAt(r++),
  1125. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1126. return n
  1127. },
  1128. decode: function(e) {
  1129. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1130. n = e.charCodeAt(i),
  1131. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1132. return r
  1133. }
  1134. }
  1135. },
  1136. "object" != typeof JSON && (JSON = {}),
  1137. function() {
  1138. function f(e) {
  1139. return 10 > e ? "0" + e : e
  1140. }
  1141. function quote(e) {
  1142. return escapable.lastIndex = 0,
  1143. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1144. var t = meta[e];
  1145. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1146. }) + '"' : '"' + e + '"'
  1147. }
  1148. function str(e, t) {
  1149. var n, r, i, o, a, c = gap, s = t[e];
  1150. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1151. "function" == typeof rep && (s = rep.call(t, e, s)),
  1152. typeof s) {
  1153. case "string":
  1154. return quote(s);
  1155. case "number":
  1156. return isFinite(s) ? String(s) : "null";
  1157. case "boolean":
  1158. case "null":
  1159. return String(s);
  1160. case "object":
  1161. if (!s)
  1162. return "null";
  1163. if (gap += indent,
  1164. a = [],
  1165. "[object Array]" === Object.prototype.toString.apply(s)) {
  1166. for (o = s.length,
  1167. n = 0; o > n; n += 1)
  1168. a[n] = str(n, s) || "null";
  1169. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1170. gap = c,
  1171. i
  1172. }
  1173. if (rep && "object" == typeof rep)
  1174. for (o = rep.length,
  1175. n = 0; o > n; n += 1)
  1176. "string" == typeof rep[n] && (r = rep[n],
  1177. i = str(r, s),
  1178. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1179. else
  1180. for (r in s)
  1181. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1182. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1183. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1184. gap = c,
  1185. i
  1186. }
  1187. }
  1188. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1189. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1190. }
  1191. ,
  1192. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1193. return this.valueOf()
  1194. }
  1195. );
  1196. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1197. "\b": "\\b",
  1198. "\t": "\\t",
  1199. "\n": "\\n",
  1200. "\f": "\\f",
  1201. "\r": "\\r",
  1202. '"': '\\"',
  1203. "\\": "\\\\"
  1204. }, rep;
  1205. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1206. var r;
  1207. if (gap = "",
  1208. indent = "",
  1209. "number" == typeof n)
  1210. for (r = 0; n > r; r += 1)
  1211. indent += " ";
  1212. else
  1213. "string" == typeof n && (indent = n);
  1214. if (rep = t,
  1215. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1216. throw new Error("JSON.stringify");
  1217. return str("", {
  1218. "": e
  1219. })
  1220. }
  1221. ),
  1222. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1223. function walk(e, t) {
  1224. var n, r, i = e[t];
  1225. if (i && "object" == typeof i)
  1226. for (n in i)
  1227. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1228. void 0 !== r ? i[n] = r : delete i[n]);
  1229. return reviver.call(e, t, i)
  1230. }
  1231. var j;
  1232. if (text = String(text),
  1233. cx.lastIndex = 0,
  1234. cx.test(text) && (text = text.replace(cx, function(e) {
  1235. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1236. })),
  1237. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1238. return j = eval("(" + text + ")"),
  1239. "function" == typeof reviver ? walk({
  1240. "": j
  1241. }, "") : j;
  1242. throw new SyntaxError("JSON.parse")
  1243. }
  1244. )
  1245. }(),
  1246. !function(e, t, n) {
  1247. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1248. }("domready", Keen.utils, function(e) {
  1249. function t(e) {
  1250. for (d = 1; e = r.shift(); )
  1251. e()
  1252. }
  1253. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1254. return o[l] && o[l](s, n = function() {
  1255. o.removeEventListener(s, n, i),
  1256. t()
  1257. }
  1258. , i),
  1259. c && o.attachEvent(u, n = function() {
  1260. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1261. t())
  1262. }
  1263. ),
  1264. e = c ? function(t) {
  1265. self != top ? d ? t() : r.push(t) : function() {
  1266. try {
  1267. a.doScroll("left")
  1268. } catch (n) {
  1269. return setTimeout(function() {
  1270. e(t)
  1271. }, 50)
  1272. }
  1273. t()
  1274. }()
  1275. }
  1276. : function(e) {
  1277. d ? e() : r.push(e)
  1278. }
  1279. });
  1280. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1281. if (loaded && cached) {
  1282. clients = cached.clients || {},
  1283. ready = cached.ready || [];
  1284. for (var instance in clients)
  1285. if (clients.hasOwnProperty(instance)) {
  1286. var client = clients[instance];
  1287. for (var method in Keen.prototype)
  1288. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1289. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1290. ,
  1291. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1292. ,
  1293. client._config && (client.configure.call(client, client._config),
  1294. delete client._config),
  1295. client._setGlobalProperties) {
  1296. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1297. client.setGlobalProperties.apply(client, globals[i]);
  1298. delete client._setGlobalProperties
  1299. }
  1300. if (client._addEvent) {
  1301. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1302. client.addEvent.apply(client, queue[i]);
  1303. delete client._addEvent
  1304. }
  1305. var callback = client._on || [];
  1306. if (client._on) {
  1307. for (var i = 0; i < callback.length; i++)
  1308. client.on.apply(client, callback[i]);
  1309. client.trigger("ready"),
  1310. delete client._on
  1311. }
  1312. }
  1313. for (var i = 0; i < ready.length; i++) {
  1314. var callback = ready[i];
  1315. Keen.on("ready", function() {
  1316. callback()
  1317. })
  1318. }
  1319. }
  1320. return Keen.loaded && setTimeout(function() {
  1321. Keen.utils.domready(function() {
  1322. Keen.trigger("ready")
  1323. })
  1324. }, 0),
  1325. Keen
  1326. });
  1327. !function() {
  1328. var t = window.analytics = window.analytics || [];
  1329. if (!t.initialize) {
  1330. if (t.invoked)
  1331. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1332. t.invoked = !0,
  1333. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1334. t.factory = function(e) {
  1335. return function() {
  1336. var n = Array.prototype.slice.call(arguments);
  1337. return n.unshift(e),
  1338. t.push(n),
  1339. t
  1340. }
  1341. }
  1342. ;
  1343. for (var e = 0; e < t.methods.length; e++) {
  1344. var n = t.methods[e];
  1345. t[n] = t.factory(n)
  1346. }
  1347. t.load = function(t) {
  1348. var e = document.createElement("script");
  1349. e.type = "text/javascript",
  1350. e.async = !0,
  1351. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1352. var n = document.getElementsByTagName("script")[0];
  1353. n.parentNode.insertBefore(e, n)
  1354. }
  1355. ,
  1356. t.SNIPPET_VERSION = "4.0.0"
  1357. }
  1358. }();
  1359. !function(i, e) {
  1360. "use strict";
  1361. var s = ""
  1362. , r = "?"
  1363. , o = "function"
  1364. , a = "undefined"
  1365. , n = "object"
  1366. , t = "major"
  1367. , d = "model"
  1368. , w = "name"
  1369. , l = "type"
  1370. , p = "vendor"
  1371. , m = "version"
  1372. , c = "architecture"
  1373. , u = "console"
  1374. , g = "mobile"
  1375. , f = "tablet"
  1376. , h = "smarttv"
  1377. , b = {
  1378. has: function(i, e) {
  1379. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1380. },
  1381. lowerize: function(i) {
  1382. return i.toLowerCase()
  1383. }
  1384. }
  1385. , y = {
  1386. rgx: function() {
  1387. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1388. var c = m[p]
  1389. , u = m[p + 1];
  1390. if (typeof i === a) {
  1391. i = {};
  1392. for (t in u)
  1393. d = u[t],
  1394. typeof d === n ? i[d[0]] = e : i[d] = e
  1395. }
  1396. for (s = r = 0; s < c.length; s++)
  1397. if (w = c[s].exec(this.getUA())) {
  1398. for (t = 0; t < u.length; t++)
  1399. l = w[++r],
  1400. d = u[t],
  1401. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1402. break
  1403. }
  1404. if (w)
  1405. break
  1406. }
  1407. return i
  1408. },
  1409. str: function(i, s) {
  1410. for (var o in s)
  1411. if (typeof s[o] === n && s[o].length > 0) {
  1412. for (var a = 0; a < s[o].length; a++)
  1413. if (b.has(s[o][a], i))
  1414. return o === r ? e : o
  1415. } else if (b.has(s[o], i))
  1416. return o === r ? e : o;
  1417. return i
  1418. }
  1419. }
  1420. , v = {
  1421. browser: {
  1422. oldsafari: {
  1423. major: {
  1424. 1: ["/8", "/1", "/3"],
  1425. 2: "/4",
  1426. "?": "/"
  1427. },
  1428. version: {
  1429. "1.0": "/8",
  1430. 1.2: "/1",
  1431. 1.3: "/3",
  1432. "2.0": "/412",
  1433. "2.0.2": "/416",
  1434. "2.0.3": "/417",
  1435. "2.0.4": "/419",
  1436. "?": "/"
  1437. }
  1438. }
  1439. },
  1440. device: {
  1441. sprint: {
  1442. model: {
  1443. "Evo Shift 4G": "7373KT"
  1444. },
  1445. vendor: {
  1446. HTC: "APA",
  1447. Sprint: "Sprint"
  1448. }
  1449. }
  1450. },
  1451. os: {
  1452. windows: {
  1453. version: {
  1454. ME: "4.90",
  1455. "NT 3.11": "NT3.51",
  1456. "NT 4.0": "NT4.0",
  1457. 2e3: "NT 5.0",
  1458. XP: ["NT 5.1", "NT 5.2"],
  1459. Vista: "NT 6.0",
  1460. 7: "NT 6.1",
  1461. 8: "NT 6.2",
  1462. 8.1: "NT 6.3",
  1463. RT: "ARM"
  1464. }
  1465. }
  1466. }
  1467. }
  1468. , k = {
  1469. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1470. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1471. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1472. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1473. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1474. }
  1475. , x = function(e) {
  1476. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1477. return this instanceof x ? (this.getBrowser = function() {
  1478. return y.rgx.apply(this, k.browser)
  1479. }
  1480. ,
  1481. this.getCPU = function() {
  1482. return y.rgx.apply(this, k.cpu)
  1483. }
  1484. ,
  1485. this.getDevice = function() {
  1486. return y.rgx.apply(this, k.device)
  1487. }
  1488. ,
  1489. this.getEngine = function() {
  1490. return y.rgx.apply(this, k.engine)
  1491. }
  1492. ,
  1493. this.getOS = function() {
  1494. return y.rgx.apply(this, k.os)
  1495. }
  1496. ,
  1497. this.getResult = function() {
  1498. return {
  1499. ua: this.getUA(),
  1500. browser: this.getBrowser(),
  1501. engine: this.getEngine(),
  1502. os: this.getOS(),
  1503. device: this.getDevice(),
  1504. cpu: this.getCPU()
  1505. }
  1506. }
  1507. ,
  1508. this.getUA = function() {
  1509. return r
  1510. }
  1511. ,
  1512. this.setUA = function(i) {
  1513. return r = i,
  1514. this
  1515. }
  1516. ,
  1517. void this.setUA(r)) : new x(e).getResult()
  1518. };
  1519. if (typeof exports !== a)
  1520. typeof module !== a && module.exports && (exports = module.exports = x),
  1521. exports.UAParser = x;
  1522. else if (i.UAParser = x,
  1523. typeof define === o && define.amd && define(function() {
  1524. return x
  1525. }),
  1526. typeof i.jQuery !== a) {
  1527. var A = i.jQuery
  1528. , _ = new x;
  1529. A.ua = _.getResult(),
  1530. A.ua.get = function() {
  1531. return _.getUA()
  1532. }
  1533. ,
  1534. A.ua.set = function(i) {
  1535. _.setUA(i);
  1536. var e = _.getResult();
  1537. for (var s in e)
  1538. A.ua[s] = e[s]
  1539. }
  1540. }
  1541. }(this);
  1542. window.Modernizr = function(n, e, t) {
  1543. function o(n) {
  1544. d.cssText = n
  1545. }
  1546. function r(n, e) {
  1547. return typeof n === e
  1548. }
  1549. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1550. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1551. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1552. return e in n && r(n.constructor.prototype[e], "undefined")
  1553. }
  1554. : function(n, e) {
  1555. return v.call(n, e)
  1556. }
  1557. ,
  1558. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1559. var e = this;
  1560. if ("function" != typeof e)
  1561. throw new TypeError;
  1562. var t = b.call(arguments, 1)
  1563. , o = function() {
  1564. if (this instanceof o) {
  1565. var r = function() {};
  1566. r.prototype = e.prototype;
  1567. var i = new r
  1568. , c = e.apply(i, t.concat(b.call(arguments)));
  1569. return Object(c) === c ? c : i
  1570. }
  1571. return e.apply(n, t.concat(b.call(arguments)))
  1572. };
  1573. return o
  1574. }
  1575. ),
  1576. y.webgl = function() {
  1577. return !!n.WebGLRenderingContext
  1578. }
  1579. ;
  1580. for (var h in y)
  1581. u(y, h) && (c = h.toLowerCase(),
  1582. f[c] = y[h](),
  1583. w.push((f[c] ? "" : "no-") + c));
  1584. return f.addTest = function(n, e) {
  1585. if ("object" == typeof n)
  1586. for (var o in n)
  1587. u(n, o) && f.addTest(o, n[o]);
  1588. else {
  1589. if (n = n.toLowerCase(),
  1590. f[n] !== t)
  1591. return f;
  1592. e = "function" == typeof e ? e() : e,
  1593. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1594. f[n] = e
  1595. }
  1596. return f
  1597. }
  1598. ,
  1599. o(""),
  1600. p = i = null,
  1601. f._version = a,
  1602. f
  1603. }(this, this.document);
  1604. !function(e, t, a) {
  1605. "use strict";
  1606. function n(t, h, m) {
  1607. function H(a) {
  1608. var n = 0
  1609. , i = Ee.length;
  1610. if (Ce.old = e.extend({}, Ce),
  1611. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1612. ke = Be[ge.horizontal ? "width" : "height"](),
  1613. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1614. Ee.length = 0,
  1615. Ce.start = 0,
  1616. Ce.end = q(ze - Ie, 0),
  1617. Re) {
  1618. n = Ne.length,
  1619. qe = Pe.children(ge.itemSelector),
  1620. Ne.length = 0;
  1621. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1622. ze = 0,
  1623. qe.each(function(t, a) {
  1624. var n = e(a)
  1625. , i = a.getBoundingClientRect()
  1626. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1627. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1628. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1629. , h = l + d + p
  1630. , m = !d || !p
  1631. , g = {};
  1632. g.el = a,
  1633. g.size = m ? l : h,
  1634. g.half = g.size / 2,
  1635. g.start = ze + (m ? d : 0),
  1636. g.center = g.start - E(Ie / 2 - g.size / 2),
  1637. g.end = g.start - Ie + g.size,
  1638. t || (ze += s),
  1639. ze += h,
  1640. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1641. t === v && (g.end += o,
  1642. ze += o,
  1643. f = m ? p : 0),
  1644. Ne.push(g),
  1645. r = g
  1646. }),
  1647. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1648. ze -= f,
  1649. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1650. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1651. }
  1652. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1653. Q(),
  1654. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1655. Te = d(Te, ge.minHandleSize, ke),
  1656. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1657. xe.end = ke - Te,
  1658. it || j()),
  1659. !we && Ie > 0) {
  1660. var p = Ce.start
  1661. , h = "";
  1662. if (Re)
  1663. e.each(Ne, function(e, t) {
  1664. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1665. Ee.push(p),
  1666. p += Ie,
  1667. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1668. });
  1669. else
  1670. for (; p - Ie < Ce.end; )
  1671. Ee.push(p),
  1672. p += Ie;
  1673. if (De[0] && i !== Ee.length) {
  1674. for (var m = 0; m < Ee.length; m++)
  1675. h += ge.pageBuilder.call(ye, m);
  1676. Ae = De.html(h).children(),
  1677. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1678. }
  1679. }
  1680. if (Oe.slideeSize = ze,
  1681. Oe.frameSize = Ie,
  1682. Oe.sbSize = ke,
  1683. Oe.handleSize = Te,
  1684. Re) {
  1685. a && null != ge.startAt && (W(ge.startAt),
  1686. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1687. var g = Ne[Oe.activeItem];
  1688. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1689. } else
  1690. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1691. pe("load")
  1692. }
  1693. function X(e, t, a) {
  1694. if (Re && at.released && !a) {
  1695. var n = $(e)
  1696. , i = e > Ce.start && e < Ce.end;
  1697. Le ? (i && (e = Ne[n.centerItem].center),
  1698. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1699. }
  1700. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1701. et.start = +new Date,
  1702. et.time = 0,
  1703. et.from = Ce.cur,
  1704. et.to = e,
  1705. et.delta = e - Ce.cur,
  1706. et.tweesing = at.tweese || at.init && !at.slidee,
  1707. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1708. at.tweese = 0,
  1709. e !== Ce.dest && (Ce.dest = e,
  1710. pe("change"),
  1711. it || Y()),
  1712. K(),
  1713. Q(),
  1714. Z(),
  1715. F()
  1716. }
  1717. function Y() {
  1718. if (ye.initialized) {
  1719. if (!it)
  1720. return it = w(Y),
  1721. void (at.released && pe("moveStart"));
  1722. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1723. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1724. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1725. et.to === Ce.cur ? (Ce.cur = et.to,
  1726. at.tweese = it = 0) : it = w(Y),
  1727. pe("move"),
  1728. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1729. !it && at.released && pe("moveEnd"),
  1730. j()
  1731. }
  1732. }
  1733. function j() {
  1734. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1735. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1736. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1737. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1738. }
  1739. function F() {
  1740. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1741. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1742. pe("activePage", _e.page))
  1743. }
  1744. function M() {
  1745. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1746. ot = at.init ? w(M) : 0,
  1747. tt.now = +new Date,
  1748. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1749. X(at.init ? tt.pos : E(tt.pos)),
  1750. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1751. tt.lastTime = tt.now
  1752. }
  1753. function L(e, t, n) {
  1754. if ("boolean" === i(t) && (n = t,
  1755. t = a),
  1756. t === a)
  1757. X(Ce[e], n);
  1758. else {
  1759. if (Le && "center" !== e)
  1760. return;
  1761. var r = ye.getPos(t);
  1762. r && X(r[e], n, !Le)
  1763. }
  1764. }
  1765. function R(e) {
  1766. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1767. }
  1768. function U(e) {
  1769. return R(l(e) && 0 > e ? e + Ne.length : e)
  1770. }
  1771. function W(e, t) {
  1772. var a = R(e);
  1773. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1774. qe.eq(a).addClass(ge.activeClass),
  1775. _e.active = Oe.activeItem = a,
  1776. Z(),
  1777. pe("active", a)),
  1778. a)
  1779. }
  1780. function $(e) {
  1781. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1782. var t = {}
  1783. , a = Me ? 0 : Ie / 2;
  1784. if (!we)
  1785. for (var n = 0, i = Ee.length; i > n; n++) {
  1786. if (e >= Ce.end || n === Ee.length - 1) {
  1787. t.activePage = Ee.length - 1;
  1788. break
  1789. }
  1790. if (e <= Ee[n] + a) {
  1791. t.activePage = n;
  1792. break
  1793. }
  1794. }
  1795. if (Re) {
  1796. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1797. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1798. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1799. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1800. s = c;
  1801. break
  1802. }
  1803. t.firstItem = l(r) ? r : 0,
  1804. t.centerItem = l(o) ? o : t.firstItem,
  1805. t.lastItem = l(s) ? s : t.centerItem
  1806. }
  1807. return t
  1808. }
  1809. function Q(t) {
  1810. e.extend(Oe, $(t))
  1811. }
  1812. function Z() {
  1813. var e = Ce.dest <= Ce.start
  1814. , t = Ce.dest >= Ce.end
  1815. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1816. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1817. Je.is("button,input") && Je.prop("disabled", e),
  1818. Ke.is("button,input") && Ke.prop("disabled", t),
  1819. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1820. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1821. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1822. Qe.is("button,input") && Qe.prop("disabled", e),
  1823. $e.is("button,input") && $e.prop("disabled", t)),
  1824. Re && null != Oe.activeItem) {
  1825. var n = 0 === Oe.activeItem
  1826. , i = Oe.activeItem >= Ne.length - 1
  1827. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1828. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1829. Ze.is("button,input") && Ze.prop("disabled", n),
  1830. Ge.is("button,input") && Ge.prop("disabled", i),
  1831. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1832. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1833. }
  1834. }
  1835. function G(e, t, a) {
  1836. if (e = U(e),
  1837. t = U(t),
  1838. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1839. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1840. var n = t > e ? e : a ? t : t - 1
  1841. , i = e > t ? e : a ? t + 1 : t
  1842. , r = e > t;
  1843. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1844. H()
  1845. }
  1846. }
  1847. function J(e, t) {
  1848. for (var a = 0, n = Ve[e].length; n > a; a++)
  1849. if (Ve[e][a] === t)
  1850. return a;
  1851. return -1
  1852. }
  1853. function K() {
  1854. at.released && !ye.isPaused && ye.resume()
  1855. }
  1856. function V(e) {
  1857. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1858. }
  1859. function _() {
  1860. at.history[0] = at.history[1],
  1861. at.history[1] = at.history[2],
  1862. at.history[2] = at.history[3],
  1863. at.history[3] = at.delta
  1864. }
  1865. function ee(e) {
  1866. at.released = 0,
  1867. at.source = e,
  1868. at.slidee = "slidee" === e
  1869. }
  1870. function te(t) {
  1871. var a = "touchstart" === t.type
  1872. , n = t.data.source
  1873. , i = "slidee" === n;
  1874. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1875. ee(n),
  1876. at.init = 0,
  1877. at.$source = e(t.target),
  1878. at.touch = a,
  1879. at.pointer = a ? t.originalEvent.touches[0] : t,
  1880. at.initX = at.pointer.pageX,
  1881. at.initY = at.pointer.pageY,
  1882. at.initPos = i ? Ce.cur : xe.cur,
  1883. at.start = +new Date,
  1884. at.time = 0,
  1885. at.path = 0,
  1886. at.delta = 0,
  1887. at.locked = 0,
  1888. at.history = [0, 0, 0, 0],
  1889. at.pathToLock = i ? a ? 30 : 10 : 0,
  1890. b.on(a ? z : I, ae),
  1891. ye.pause(1),
  1892. (i ? Pe : Se).addClass(ge.draggedClass),
  1893. pe("moveStart"),
  1894. i && (rt = setInterval(_, 10)))
  1895. }
  1896. function ae(e) {
  1897. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1898. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1899. at.pathX = at.pointer.pageX - at.initX,
  1900. at.pathY = at.pointer.pageY - at.initY,
  1901. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1902. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1903. at.released || !(at.path < 1)) {
  1904. if (!at.init) {
  1905. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1906. return ne();
  1907. at.init = 1
  1908. }
  1909. r(e),
  1910. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1911. at.$source.on(B, s)),
  1912. at.released && (ne(),
  1913. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1914. at.delta += at.swing,
  1915. at.tweese = x(at.swing) > 10)),
  1916. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1917. }
  1918. }
  1919. function ne() {
  1920. clearInterval(rt),
  1921. at.released = !0,
  1922. b.off(at.touch ? z : I, ae),
  1923. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1924. setTimeout(function() {
  1925. at.$source.off(B, s)
  1926. }),
  1927. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1928. ye.resume(1),
  1929. at.init = 0
  1930. }
  1931. function ie(t) {
  1932. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1933. }
  1934. function re() {
  1935. ye.stop(),
  1936. b.off("mouseup", re)
  1937. }
  1938. function se(e) {
  1939. switch (r(e),
  1940. this) {
  1941. case $e[0]:
  1942. case Qe[0]:
  1943. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1944. b.on("mouseup", re);
  1945. break;
  1946. case Ze[0]:
  1947. ye.prev();
  1948. break;
  1949. case Ge[0]:
  1950. ye.next();
  1951. break;
  1952. case Je[0]:
  1953. ye.prevPage();
  1954. break;
  1955. case Ke[0]:
  1956. ye.nextPage()
  1957. }
  1958. }
  1959. function oe(e) {
  1960. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1961. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1962. Re ? (p = +new Date,
  1963. nt.last < p - nt.resetTime && (nt.delta = 0),
  1964. nt.last = p,
  1965. nt.delta += nt.curDelta,
  1966. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1967. nt.delta %= 1),
  1968. nt.finalDelta) : nt.curDelta
  1969. }
  1970. function le(e) {
  1971. e.originalEvent[g] = ye;
  1972. var t = +new Date;
  1973. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1974. return void (O = t);
  1975. if (ge.scrollBy && Ce.start !== Ce.end) {
  1976. var a = oe(e.originalEvent);
  1977. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  1978. ye.slideBy(ge.scrollBy * a)
  1979. }
  1980. }
  1981. function ce(e) {
  1982. ge.clickBar && e.target === Be[0] && (r(e),
  1983. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  1984. }
  1985. function de(e) {
  1986. if (ge.keyboardNavBy)
  1987. switch (e.which) {
  1988. case ge.horizontal ? 37 : 38:
  1989. r(e),
  1990. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  1991. break;
  1992. case ge.horizontal ? 39 : 40:
  1993. r(e),
  1994. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  1995. }
  1996. }
  1997. function ue(e) {
  1998. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  1999. }
  2000. function fe() {
  2001. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2002. }
  2003. function ve(e) {
  2004. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2005. }
  2006. function pe(e, t) {
  2007. if (Ve[e]) {
  2008. for (me = Ve[e].length,
  2009. T.length = 0,
  2010. he = 0; me > he; he++)
  2011. T.push(Ve[e][he]);
  2012. for (he = 0; me > he; he++)
  2013. T[he].call(ye, e, t)
  2014. }
  2015. }
  2016. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2017. start: 0,
  2018. center: 0,
  2019. end: 0,
  2020. cur: 0,
  2021. dest: 0
  2022. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2023. start: 0,
  2024. end: 0,
  2025. cur: 0
  2026. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2027. firstItem: 0,
  2028. lastItem: 0,
  2029. centerItem: 0,
  2030. activeItem: null,
  2031. activePage: 0
  2032. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2033. released: 1
  2034. }, nt = {
  2035. last: 0,
  2036. delta: 0,
  2037. resetTime: 200
  2038. }, it = 0, rt = 0, st = 0, ot = 0;
  2039. we || (t = be[0]),
  2040. ye.initialized = 0,
  2041. ye.frame = t,
  2042. ye.slidee = Pe[0],
  2043. ye.pos = Ce,
  2044. ye.rel = Oe,
  2045. ye.items = Ne,
  2046. ye.pages = Ee,
  2047. ye.isPaused = 0,
  2048. ye.options = ge,
  2049. ye.dragging = at,
  2050. ye.reload = function() {
  2051. H()
  2052. }
  2053. ,
  2054. ye.getPos = function(e) {
  2055. if (Re) {
  2056. var t = R(e);
  2057. return -1 !== t && Ne[t]
  2058. }
  2059. var a = Pe.find(e).eq(0);
  2060. if (a[0]) {
  2061. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2062. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2063. return {
  2064. start: n,
  2065. center: n - Ie / 2 + i / 2,
  2066. end: n - Ie + i,
  2067. size: i
  2068. }
  2069. }
  2070. return !1
  2071. }
  2072. ,
  2073. ye.moveBy = function(e) {
  2074. tt.speed = e,
  2075. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2076. tt.startPos = Ce.cur,
  2077. ee("button"),
  2078. at.init = 1,
  2079. pe("moveStart"),
  2080. y(ot),
  2081. M())
  2082. }
  2083. ,
  2084. ye.stop = function() {
  2085. "button" === at.source && (at.init = 0,
  2086. at.released = 1)
  2087. }
  2088. ,
  2089. ye.prev = function() {
  2090. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2091. }
  2092. ,
  2093. ye.next = function() {
  2094. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2095. }
  2096. ,
  2097. ye.prevPage = function() {
  2098. ye.activatePage(Oe.activePage - 1)
  2099. }
  2100. ,
  2101. ye.nextPage = function() {
  2102. ye.activatePage(Oe.activePage + 1)
  2103. }
  2104. ,
  2105. ye.slideBy = function(e, t) {
  2106. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2107. }
  2108. ,
  2109. ye.slideTo = function(e, t) {
  2110. X(e, t)
  2111. }
  2112. ,
  2113. ye.toStart = function(e, t) {
  2114. L("start", e, t)
  2115. }
  2116. ,
  2117. ye.toEnd = function(e, t) {
  2118. L("end", e, t)
  2119. }
  2120. ,
  2121. ye.toCenter = function(e, t) {
  2122. L("center", e, t)
  2123. }
  2124. ,
  2125. ye.getIndex = R,
  2126. ye.activate = function(e, t) {
  2127. var a = W(e);
  2128. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2129. }
  2130. ,
  2131. ye.activatePage = function(e, t) {
  2132. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2133. }
  2134. ,
  2135. ye.resume = function(e) {
  2136. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2137. st ? st = clearTimeout(st) : pe("resume"),
  2138. st = setTimeout(function() {
  2139. switch (pe("cycle"),
  2140. ge.cycleBy) {
  2141. case "items":
  2142. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2143. break;
  2144. case "pages":
  2145. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2146. }
  2147. }, ge.cycleInterval))
  2148. }
  2149. ,
  2150. ye.pause = function(e) {
  2151. e < ye.isPaused || (ye.isPaused = e || 100,
  2152. st && (st = clearTimeout(st),
  2153. pe("pause")))
  2154. }
  2155. ,
  2156. ye.toggle = function() {
  2157. ye[st ? "pause" : "resume"]()
  2158. }
  2159. ,
  2160. ye.set = function(t, a) {
  2161. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2162. }
  2163. ,
  2164. ye.add = function(t, a) {
  2165. var n = e(t);
  2166. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2167. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2168. H()
  2169. }
  2170. ,
  2171. ye.remove = function(t) {
  2172. if (Re) {
  2173. var a = U(t);
  2174. if (a > -1) {
  2175. qe.eq(a).remove();
  2176. var n = a === Oe.activeItem;
  2177. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2178. H(),
  2179. n && (_e.active = null,
  2180. ye.activate(Oe.activeItem))
  2181. }
  2182. } else
  2183. e(t).remove(),
  2184. H()
  2185. }
  2186. ,
  2187. ye.moveAfter = function(e, t) {
  2188. G(e, t, 1)
  2189. }
  2190. ,
  2191. ye.moveBefore = function(e, t) {
  2192. G(e, t)
  2193. }
  2194. ,
  2195. ye.on = function(e, t) {
  2196. if ("object" === i(e))
  2197. for (var a in e)
  2198. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2199. else if ("function" === i(t))
  2200. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2201. Ve[n[r]] = Ve[n[r]] || [],
  2202. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2203. else if ("array" === i(t))
  2204. for (var o = 0, l = t.length; l > o; o++)
  2205. ye.on(e, t[o])
  2206. }
  2207. ,
  2208. ye.one = function(e, t) {
  2209. function a() {
  2210. t.apply(ye, arguments),
  2211. ye.off(e, a)
  2212. }
  2213. ye.on(e, a)
  2214. }
  2215. ,
  2216. ye.off = function(e, t) {
  2217. if (t instanceof Array)
  2218. for (var a = 0, n = t.length; n > a; a++)
  2219. ye.off(e, t[a]);
  2220. else
  2221. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2222. if (Ve[i[r]] = Ve[i[r]] || [],
  2223. null == t)
  2224. Ve[i[r]].length = 0;
  2225. else {
  2226. var o = J(i[r], t);
  2227. -1 !== o && Ve[i[r]].splice(o, 1)
  2228. }
  2229. }
  2230. ,
  2231. ye.destroy = function() {
  2232. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2233. b.off("keydown", de),
  2234. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2235. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2236. De.empty(),
  2237. we || (be.off("." + g),
  2238. He.restore(),
  2239. Xe.restore(),
  2240. Ye.restore(),
  2241. je.restore(),
  2242. e.removeData(t, g)),
  2243. Ne.length = Ee.length = 0,
  2244. _e = {},
  2245. ye.initialized = 0,
  2246. ye
  2247. }
  2248. ,
  2249. ye.init = function() {
  2250. if (!ye.initialized) {
  2251. ye.on(m);
  2252. var e = ["overflow", "position"]
  2253. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2254. He.save.apply(He, e),
  2255. Ye.save.apply(Ye, e),
  2256. Xe.save.apply(Xe, t),
  2257. je.save.apply(je, t);
  2258. var a = Se;
  2259. return we || (a = a.add(Pe),
  2260. be.css("overflow", "hidden"),
  2261. f || "static" !== be.css("position") || be.css("position", "relative")),
  2262. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2263. a.css({
  2264. position: "absolute"
  2265. })),
  2266. ge.forward && $e.on(S, se),
  2267. ge.backward && Qe.on(S, se),
  2268. ge.prev && Ze.on(B, se),
  2269. ge.next && Ge.on(B, se),
  2270. ge.prevPage && Je.on(B, se),
  2271. ge.nextPage && Ke.on(B, se),
  2272. Ue.on(C, le),
  2273. Be[0] && Be.on(B, ce),
  2274. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2275. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2276. We.on(P, {
  2277. source: "slidee"
  2278. }, te),
  2279. Se && Se.on(P, {
  2280. source: "handle"
  2281. }, te),
  2282. b.on("keydown", de),
  2283. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2284. be.on("scroll." + g, o)),
  2285. ye.initialized = 1,
  2286. H(!0),
  2287. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2288. ye
  2289. }
  2290. }
  2291. }
  2292. function i(e) {
  2293. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2294. }
  2295. function r(e, t) {
  2296. e.preventDefault(),
  2297. t && e.stopPropagation()
  2298. }
  2299. function s(t) {
  2300. r(t, 1),
  2301. e(this).off(t.type, s)
  2302. }
  2303. function o() {
  2304. this.scrollLeft = 0,
  2305. this.scrollTop = 0
  2306. }
  2307. function l(e) {
  2308. return !isNaN(parseFloat(e)) && isFinite(e)
  2309. }
  2310. function c(e, t) {
  2311. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2312. }
  2313. function d(e, t, a) {
  2314. return t > e ? t : e > a ? a : e
  2315. }
  2316. function u(e) {
  2317. var t = {};
  2318. return t.style = {},
  2319. t.save = function() {
  2320. if (e && e.nodeType) {
  2321. for (var a = 0; a < arguments.length; a++)
  2322. t.style[arguments[a]] = e.style[arguments[a]];
  2323. return t
  2324. }
  2325. }
  2326. ,
  2327. t.restore = function() {
  2328. if (e && e.nodeType) {
  2329. for (var a in t.style)
  2330. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2331. return t
  2332. }
  2333. }
  2334. ,
  2335. t
  2336. }
  2337. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2338. b.on(C, function(e) {
  2339. var t = e.originalEvent[g]
  2340. , a = +new Date;
  2341. (!t || t.options.scrollHijack < a - O) && (O = a)
  2342. }),
  2343. function(e) {
  2344. function t(e) {
  2345. var t = (new Date).getTime()
  2346. , n = Math.max(0, 16 - (t - a))
  2347. , i = setTimeout(e, n);
  2348. return a = t,
  2349. i
  2350. }
  2351. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2352. var a = (new Date).getTime()
  2353. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2354. y = function(t) {
  2355. n.call(e, t)
  2356. }
  2357. }(window),
  2358. function() {
  2359. function e(e) {
  2360. for (var n = 0, i = t.length; i > n; n++) {
  2361. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2362. if (null != a.style[r])
  2363. return r
  2364. }
  2365. }
  2366. var t = ["", "webkit", "moz", "ms", "o"]
  2367. , a = document.createElement("div");
  2368. f = e("transform"),
  2369. v = e("perspective") ? "translateZ(0) " : ""
  2370. }(),
  2371. t[m] = n,
  2372. e.fn[h] = function(t, a) {
  2373. var r, s;
  2374. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2375. s = Array.prototype.slice.call(arguments, 1)),
  2376. t = {}),
  2377. this.each(function(i, o) {
  2378. var l = e.data(o, g);
  2379. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2380. })
  2381. }
  2382. ,
  2383. n.defaults = {
  2384. slidee: null,
  2385. horizontal: !1,
  2386. itemNav: null,
  2387. itemSelector: null,
  2388. smart: !1,
  2389. activateOn: null,
  2390. activateMiddle: !1,
  2391. scrollSource: null,
  2392. scrollBy: 0,
  2393. scrollHijack: 300,
  2394. scrollTrap: !1,
  2395. dragSource: null,
  2396. mouseDragging: !1,
  2397. touchDragging: !1,
  2398. releaseSwing: !1,
  2399. swingSpeed: .2,
  2400. elasticBounds: !1,
  2401. interactive: null,
  2402. scrollBar: null,
  2403. dragHandle: !1,
  2404. dynamicHandle: !1,
  2405. minHandleSize: 50,
  2406. clickBar: !1,
  2407. syncSpeed: .5,
  2408. pagesBar: null,
  2409. activatePageOn: null,
  2410. pageBuilder: function(e) {
  2411. return "<li>" + (e + 1) + "</li>"
  2412. },
  2413. forward: null,
  2414. backward: null,
  2415. prev: null,
  2416. next: null,
  2417. prevPage: null,
  2418. nextPage: null,
  2419. cycleBy: null,
  2420. cycleInterval: 5e3,
  2421. pauseOnHover: !1,
  2422. startPaused: !1,
  2423. moveBy: 300,
  2424. speed: 0,
  2425. easing: "swing",
  2426. startAt: null,
  2427. keyboardNavBy: null,
  2428. draggedClass: "dragged",
  2429. activeClass: "active",
  2430. disabledClass: "disabled"
  2431. }
  2432. }(jQuery, window);
  2433. !function e(t, i, n) {
  2434. function r(a, s) {
  2435. if (!i[a]) {
  2436. if (!t[a]) {
  2437. var l = "function" == typeof require && require;
  2438. if (!s && l)
  2439. return l(a, !0);
  2440. if (o)
  2441. return o(a, !0);
  2442. var c = new Error("Cannot find module '" + a + "'");
  2443. throw c.code = "MODULE_NOT_FOUND",
  2444. c
  2445. }
  2446. var h = i[a] = {
  2447. exports: {}
  2448. };
  2449. t[a][0].call(h.exports, function(e) {
  2450. var i = t[a][1][e];
  2451. return r(i ? i : e)
  2452. }, h, h.exports, e, t, i, n)
  2453. }
  2454. return i[a].exports
  2455. }
  2456. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2457. r(n[a]);
  2458. return r
  2459. }({
  2460. 1: [function(e, t, i) {
  2461. (function(i) {
  2462. "use strict";
  2463. function n(e) {
  2464. this.player = null,
  2465. this.director = null,
  2466. this.modelManager = null,
  2467. this.container = null,
  2468. this.tagManager = null,
  2469. this.fadeInSpeed = e,
  2470. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2471. }
  2472. var r = e("three")
  2473. , o = e("./util/logger")
  2474. , a = (e("./util/common"),
  2475. e("./enum/PlayerEvents"))
  2476. , s = e("./enum/DirectorEvents")
  2477. , l = e("./settings")
  2478. , c = e("./enum/Viewmode")
  2479. , h = (e("./enum/WarpStyle"),
  2480. e("./enum/BlackoutStyle"),
  2481. e("./enum/ModelManagerEvents"))
  2482. , u = e("./enum/tagEvents")
  2483. , d = e("./util/transitions")
  2484. , p = e("./util/lerp")
  2485. , f = new o(i);
  2486. window.THREE = r;
  2487. n.prototype.init = function(e, t, i, n, r) {
  2488. window.app = this;
  2489. this.player = t,
  2490. this.director = e,
  2491. this.modelManager = i,
  2492. this.tagManager = n,
  2493. this.container = r,
  2494. this.updateModel(),
  2495. this.bindEvents()
  2496. }
  2497. ,
  2498. n.prototype.bindEvents = function() {
  2499. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2500. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2501. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2502. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2503. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2504. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2505. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2506. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2507. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2508. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2509. }
  2510. ,
  2511. n.prototype.updateModel = function() {
  2512. //模型this.model
  2513. this.model = this.modelManager.getActiveModel()
  2514. }
  2515. ,
  2516. n.prototype.handleWarpStarted = function() {
  2517. this.hidePlayerReticule()
  2518. }
  2519. ,
  2520. n.prototype.ontagActivated = function() {
  2521. this.hidePlayerReticule()
  2522. }
  2523. ,
  2524. n.prototype.onNavigationTotag = function() {
  2525. this.hidePlayerReticule()
  2526. }
  2527. ,
  2528. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2529. var n = this.modelManager.getActiveModel()
  2530. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2531. n.fadePanoMarkers(r),
  2532. n.setMode(t)
  2533. }
  2534. ,
  2535. n.prototype.handlePlayerModeChanged = function(e, t) {
  2536. var i = this.modelManager.getActiveModel()
  2537. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2538. i.setSide(n),
  2539. i.setMode(t)
  2540. }
  2541. ,
  2542. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2543. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2544. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2545. }
  2546. ,
  2547. n.prototype.handleActionInterruption = function() {}
  2548. ,
  2549. n.prototype.handleStartInside = function(e) {
  2550. var t = l[this.player.mode]
  2551. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2552. this.fadeIn(this.fadeInSpeed),
  2553. this.model.alpha = 0,
  2554. this.model.skybox.material.uniforms.opacity.value = 1,
  2555. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2556. var n = this.player.reticule;
  2557. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2558. }
  2559. ,
  2560. n.prototype.handleStartOutside = function(e) {
  2561. this.fadeIn(e)
  2562. }
  2563. ,
  2564. n.prototype.fadeIn = function(e) {
  2565. null !== e && void 0 !== e || (e = 2e3,
  2566. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2567. $(this.container).fadeIn(e)
  2568. }
  2569. ,
  2570. n.prototype.hidePlayerReticule = function() {
  2571. this.player.reticule.hide()
  2572. }
  2573. ,
  2574. t.exports = n
  2575. }
  2576. ).call(this, "/js/DisplayController.js")
  2577. }
  2578. , {
  2579. "./enum/BlackoutStyle": 18,
  2580. "./enum/DirectorEvents": 23,
  2581. "./enum/tagEvents": 32,
  2582. "./enum/ModelManagerEvents": 33,
  2583. "./enum/PlayerEvents": 40,
  2584. "./enum/Viewmode": 51,
  2585. "./enum/WarpStyle": 52,
  2586. "./settings": 166,
  2587. "./util/common": 185,
  2588. "./util/lerp": 188,
  2589. "./util/logger": 189,
  2590. "./util/transitions": 195,
  2591. three: 217
  2592. }],
  2593. 2: [function(e, t, i) {
  2594. "use strict";
  2595. function n() {
  2596. this.baseStartTime = performance.timing.navigationStart,
  2597. this.loadingStartTime = null,
  2598. this.waitingStartTime = null,
  2599. this.appReadyTime = null
  2600. }
  2601. n.prototype.setBaseStartTime = function(e) {
  2602. this.baseStartTime = e || Date.now()
  2603. }
  2604. ,
  2605. n.prototype.setWaitingStartTime = function(e) {
  2606. this.waitingStartTime = e || Date.now()
  2607. }
  2608. ,
  2609. n.prototype.setLoadingStartTime = function(e) {
  2610. this.loadingStartTime = e || Date.now()
  2611. }
  2612. ,
  2613. n.prototype.setAppReadyTime = function(e) {
  2614. this.appReadyTime = e || Date.now()
  2615. }
  2616. ,
  2617. n.prototype.calcFullLoadingTime = function() {
  2618. var e = this.appReadyTime - this.baseStartTime;
  2619. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2620. e
  2621. }
  2622. ,
  2623. t.exports = n
  2624. }
  2625. , {}],
  2626. 3: [function(e, t, i) {
  2627. (function(i) {
  2628. "use strict";
  2629. function n() {
  2630. return 100 * Math.random()
  2631. }
  2632. var r = e("./util/logger")
  2633. , o = e("./util/browser")
  2634. , a = new r(i)
  2635. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2636. initialized: !1,
  2637. init: function(e, t) {
  2638. if (t = t || {},
  2639. !this.initialized) {
  2640. this.initialized = !0,
  2641. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2642. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2643. for (var i in e) {
  2644. var r = i.match("^sc_tilegen_([0-9]+)$");
  2645. r && (s.tilegen = n() < parseInt(r[1]));
  2646. var l = i.match("^sc_imgopt_([0-9]+)$");
  2647. l && (s.imgopt = n() < parseInt(l[1]))
  2648. }
  2649. for (var c in t)
  2650. s[c] = t[c],
  2651. a.debug("A/B override:", c, s[c])
  2652. }
  2653. },
  2654. changeIfTileGenerating: function(e) {
  2655. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2656. e += ""),
  2657. e
  2658. },
  2659. changeIfImageOptimzing: function(e) {
  2660. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2661. e += ""),
  2662. e
  2663. },
  2664. tilegen: !1,
  2665. imgopt: !1
  2666. };
  2667. t.exports = s
  2668. }
  2669. ).call(this, "/js/ab.js")
  2670. }
  2671. , {
  2672. "./util/browser": 182,
  2673. "./util/logger": 189
  2674. }],
  2675. 4: [function(e, t, i) {
  2676. (function(i) {
  2677. "use strict";
  2678. function n() {
  2679. return {
  2680. addons: [{
  2681. name: "keen:ua_parser",
  2682. input: {
  2683. ua_string: "user_agent"
  2684. },
  2685. output: "parsed_user_agent"
  2686. }]
  2687. }
  2688. }
  2689. function r(e, t, i, n) {
  2690. function r(t) {
  2691. l[t.sid] = !0;
  2692. var i = t.billboard.media && t.billboard.media.type
  2693. , n = {
  2694. tag_id: t.sid,
  2695. tags_visited: Object.keys(l).length,
  2696. tag_count: Object.keys(e.tags).length,
  2697. tag_view_count: ++E,
  2698. has_media: !!i
  2699. };
  2700. i && (n.media_type = i),
  2701. u("tag_opened", n)
  2702. }
  2703. var l = {}
  2704. , h = Date.now() - N
  2705. , f = null;
  2706. n && (f = Date.now() - window.navigationStart);
  2707. var g;
  2708. try {
  2709. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2710. } catch (e) {
  2711. g = !1
  2712. }
  2713. var v, A = e.supportsVR;
  2714. A || (v = "VR disabled at the model/account level",
  2715. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2716. u("model_loaded", {
  2717. duration: h,
  2718. duration_from_navigation_start: f,
  2719. has_hlr: g,
  2720. has_vr: A,
  2721. vr_reason: v
  2722. });
  2723. var I = 0;
  2724. e.panos.forEach(function(e) {
  2725. e.on("enter", function() {
  2726. c("pano_viewed", {
  2727. pano_id: e.id,
  2728. pano_view_count: ++I,
  2729. alignment_type: e.alignmentType,
  2730. interaction_source: O,
  2731. navigation_source: p
  2732. })
  2733. })
  2734. });
  2735. var E = 0;
  2736. for (var T in e.tags)
  2737. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2738. t.on("tour_auto", function(e) {
  2739. p = "tour_" + e
  2740. }),
  2741. t.on("tour_manual", function(e) {
  2742. O = "gui-" + e,
  2743. p = "tour_manual"
  2744. }),
  2745. i.on(C.InteractionKey, function() {
  2746. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2747. }),
  2748. i.on(C.InteractionDirect, function() {
  2749. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2750. }),
  2751. o(t),
  2752. a(),
  2753. s()
  2754. }
  2755. function o(e) {
  2756. I.on(T.OPENED, function() {
  2757. c("showcase_share_intent", {
  2758. pano_id: e.currentPano && e.currentPano.id
  2759. })
  2760. }),
  2761. I.on(T.LINK_CLICKED, function(t) {
  2762. c("showcase_share_action", {
  2763. channel: t.channel,
  2764. pano_id: e.currentPano && e.currentPano.id
  2765. })
  2766. }),
  2767. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2768. c("showcase_share_origin_link_clicked")
  2769. })
  2770. }
  2771. function a() {}
  2772. function s() {
  2773. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2774. gui_action: "click_vr_button"
  2775. })),
  2776. b.on(S.LAUNCH, function(e) {
  2777. c("showcase_gui", {
  2778. gui_action: "launch_vr",
  2779. vr_platform: e.vr_platform,
  2780. vr_app: e.vr_app
  2781. })
  2782. }),
  2783. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2784. gui_action: "vr_modal_prev"
  2785. })),
  2786. b.on(S.NEXT, function(e) {
  2787. c("showcase_gui", {
  2788. gui_action: e.nextAction
  2789. })
  2790. }),
  2791. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2792. gui_action: "vr_modal_close"
  2793. })),
  2794. b.on(S.falseICECHOSEN, function(e) {
  2795. c("showcase_gui", {
  2796. gui_action: e.name + " "
  2797. })
  2798. }),
  2799. b.on(S.STORE, function(e) {
  2800. c("showcase_gui", {
  2801. gui_action: "launch_store",
  2802. store: e
  2803. })
  2804. })
  2805. }
  2806. function l(e, t) {
  2807. if (f)
  2808. try {
  2809. f.addEvent(e, v.extendObject({
  2810. host: window.location.host,
  2811. keen: n(),
  2812. user_agent: "${keen.user_agent}",
  2813. referrer: {
  2814. url: v.normalizeUrl(document.referrer),
  2815. domain: v.domainFromUrl(document.referrer),
  2816. url_original: document.referrer
  2817. },
  2818. embedded: m.inIframe(),
  2819. is_mobile: m.isMobile(),
  2820. version: "2.25.6-0-gd87e5b1"
  2821. }, t))
  2822. } catch (e) {
  2823. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2824. }
  2825. }
  2826. function c(e, t) {
  2827. if (t = t || {},
  2828. L)
  2829. try {
  2830. window.analytics.track(e, v.extendObject(t, B), {
  2831. context: {
  2832. app: {
  2833. name: "showcase",
  2834. version: "2.25.6-0-gd87e5b1"
  2835. },
  2836. screen: {
  2837. width: window.screen.width,
  2838. height: window.screen.height,
  2839. density: window.devicePixelRatio
  2840. }
  2841. }
  2842. })
  2843. } catch (t) {
  2844. console.warn("Failed to send data to segment for " + e)
  2845. }
  2846. }
  2847. function h(e, t) {
  2848. if (t = t || {},
  2849. navigator.sendBeacon && L)
  2850. try {
  2851. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2852. event: e,
  2853. anonymousId: window.analytics.user().anonymousId(),
  2854. properties: v.extendObject(t, B),
  2855. writeKey: L,
  2856. sentAt: Date.now(),
  2857. type: "track",
  2858. context: {
  2859. userAgent: m.userAgent(),
  2860. library: {
  2861. name: "showcase-beacon",
  2862. version: "2.25.6-0-gd87e5b1"
  2863. },
  2864. app: {
  2865. name: "showcase",
  2866. version: "2.25.6-0-gd87e5b1"
  2867. }
  2868. }
  2869. }))
  2870. } catch (e) {
  2871. console.warn("Failed to send async segment request")
  2872. }
  2873. }
  2874. function u(e, t) {
  2875. t = t || {},
  2876. c(e, t)
  2877. }
  2878. function d(e, t) {
  2879. O = e === C.InteractionGui ? "gui-" + t : e,
  2880. p = "self_guided"
  2881. }
  2882. var p, f, g = (e("three"),
  2883. e("./util/ajax"),
  2884. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2885. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2886. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2887. t.exports = {
  2888. report: function(e, t, i, n) {
  2889. l("Session starts", {
  2890. model: e,
  2891. status: t,
  2892. loadtime: Date.now() - (N || Date.now()),
  2893. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2894. autoplay: i,
  2895. quickstart: n,
  2896. ab_tilegen: g.tilegen,
  2897. ab_imgopt: g.imgopt
  2898. })
  2899. },
  2900. impression: function(e) {
  2901. e = e || {};
  2902. var t = void 0 === e.isVisible || e.isVisible
  2903. , i = (void 0 !== e.immediate && e.immediate,
  2904. window.location.search.substr(1).split("&"));
  2905. u("impression", {
  2906. visible: t,
  2907. url_params: i
  2908. })
  2909. },
  2910. initKeen: function(e) {
  2911. return e.token && e.appId ? void (f = new Keen({
  2912. projectId: e.appId,
  2913. writeKey: e.token,
  2914. readKey: "",
  2915. requestType: "xhr"
  2916. })) : void P.warn("no keen token/appId")
  2917. },
  2918. initSegment: function(e) {
  2919. return e.token ? (L = e.token,
  2920. window.analytics.load(e.token),
  2921. B = {
  2922. model_id: e.model,
  2923. start_source: e.startSource,
  2924. autoplay: e.autoplay,
  2925. quickstart: e.quickstart,
  2926. language_tag: A.languageTag,
  2927. is_mobile: m.isMobile(),
  2928. iframe: m.inIframe(),
  2929. aspect_ratio: m.aspectRatio(),
  2930. session_id: F,
  2931. window: {
  2932. width: $("#player").width(),
  2933. height: $("#player").height()
  2934. },
  2935. platform: {
  2936. browser: {
  2937. name: $.ua.browser.name,
  2938. major: $.ua.browser.major,
  2939. version: $.ua.browser.version
  2940. },
  2941. os: {
  2942. name: $.ua.os.name,
  2943. version: $.ua.os.version
  2944. },
  2945. device: {
  2946. vendor: $.ua.device.vendor,
  2947. model: $.ua.device.model,
  2948. type: $.ua.device.type
  2949. }
  2950. }
  2951. },
  2952. D = Math.random() < A.analytics.sessionTrackingRate,
  2953. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2954. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2955. },
  2956. sessionStart: function(e) {
  2957. P.debug("analytics user_session_start"),
  2958. c("session_started"),
  2959. N = Date.now(),
  2960. window.addEventListener("unload", function() {
  2961. h("session_ended", {
  2962. duration: Date.now() - N
  2963. })
  2964. })
  2965. },
  2966. modelLoaded: function(e, t, i, n) {
  2967. r(e, t, i, n)
  2968. },
  2969. loadComplete: function(e) {
  2970. var t = {
  2971. time_to_app_start: e
  2972. };
  2973. c("load_times", t)
  2974. },
  2975. track: function(e, t) {
  2976. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2977. c(e, t))
  2978. },
  2979. trackAlways: function(e, t) {
  2980. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2981. c(e, t)
  2982. },
  2983. getSessionId: function() {
  2984. return F
  2985. },
  2986. updateInteraction: d
  2987. }
  2988. }
  2989. ).call(this, "/js/analytics.js")
  2990. }
  2991. , {
  2992. "./ab": 3,
  2993. "./enum/ControlEvents": 21,
  2994. "./enum/PlayerEvents": 40,
  2995. "./enum/VROption": 47,
  2996. "./enum/VRPlatforms": 49,
  2997. "./enum/Viewmode": 51,
  2998. "./gui/sharing/ShareEvents": 76,
  2999. "./gui/sharing/modal": 77,
  3000. "./gui/title/TitleEvents": 80,
  3001. "./gui/title/titleBar": 82,
  3002. "./gui/vr/vrEvent": 85,
  3003. "./gui/vr/vrModal": 87,
  3004. "./localization/localize": 108,
  3005. "./tag/Billboard/BillboardEvent": 120,
  3006. "./settings": 166,
  3007. "./util/ajax": 181,
  3008. "./util/browser": 182,
  3009. "./util/common": 185,
  3010. "./util/logger": 189,
  3011. three: 217
  3012. }],
  3013. 5: [function(e, t, i) {
  3014. "use strict";
  3015. function n() {
  3016. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3017. this.controls = null
  3018. }
  3019. var r = e("three")
  3020. , o = e("../constants")
  3021. , a = e("../util/cameraLight");
  3022. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3023. n.prototype.updateAspect = function(e) {
  3024. this.aspect = e,
  3025. this.updateProjectionMatrix()
  3026. }
  3027. ,
  3028. t.exports = n
  3029. }
  3030. , {
  3031. "../constants": 8,
  3032. "../util/cameraLight": 184,
  3033. three: 217
  3034. }],
  3035. 6: [function(e, t, i) {
  3036. "use strict";
  3037. function n() {
  3038. var e = $("#player").width() / $("#player").height();
  3039. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3040. this.controls = null,
  3041. this.updateAspect(e)
  3042. }
  3043. var r = e("three")
  3044. , o = e("../constants");
  3045. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3046. n.prototype.updateAspect = function(e) {
  3047. this.aspect = e,
  3048. this.top = o.orthoBase / e,
  3049. this.bottom = -o.orthoBase / e,
  3050. this.updateProjectionMatrix()
  3051. }
  3052. ,
  3053. t.exports = n
  3054. }
  3055. , {
  3056. "../constants": 8,
  3057. three: 217
  3058. }],
  3059. 7: [function(e, t, i) {
  3060. "use strict";
  3061. function n() {
  3062. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3063. this.controls = null
  3064. }
  3065. var r = e("three")
  3066. , o = e("../settings")
  3067. , a = e("../util/cameraLight");
  3068. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3069. n.prototype.updateAspect = function(e) {
  3070. this.aspect = e,
  3071. this.updateProjectionMatrix()
  3072. }
  3073. ,
  3074. t.exports = n
  3075. }
  3076. , {
  3077. "../settings": 166,
  3078. "../util/cameraLight": 184,
  3079. three: 217
  3080. }],
  3081. 8: [function(e, t, i) {
  3082. "use strict";
  3083. t.exports = {
  3084. signedUrlDefaultExpireTime: 24e4,
  3085. signedUrlCheckInterval: 1e4,
  3086. signedUrlRefreshBuffer: 15e3,
  3087. dollhouseFOV: 70,
  3088. dollhouseNear: 1,
  3089. dollhouseFar: 5e3,
  3090. insideFOV: 70,
  3091. insideFOVMax: 120,
  3092. insideNear: .1,
  3093. insideFar: 5e3,
  3094. insideLookSpeed: .12,
  3095. insideLookLimitUp: 40,
  3096. insideLookLimitDown: -40,
  3097. orthoNear: 1,
  3098. orthoFar: 5e3,
  3099. orthoBase: 10,
  3100. narrowLandscapeHeight: 290,
  3101. reallyNarrowLandscapeHeight: 250,
  3102. visionTilingStartDate: new Date("8/26/2016"),
  3103. visionTilingStartVersion: "1.1.407.13667",
  3104. windowHeightHighQualityThreshold: 900,
  3105. tourStepDelayDefault: 3500,
  3106. tourStepDelaySlideShow: 5e3,
  3107. workshopApsect: 9 / 16,
  3108. highQualityMaxZoom: 2,
  3109. ultraHighQualityMaxZoom: 3
  3110. }
  3111. }
  3112. , {}],
  3113. 9: [function(e, t, i) {
  3114. "use strict";
  3115. function n() {
  3116. this.activeControl = null,
  3117. this.controls = {},
  3118. this.cameras = {}
  3119. }
  3120. var r = e("./PanoramaControls")
  3121. , o = e("./DollhouseControls")
  3122. , a = e("./FloorplanControls")
  3123. , s = e("../cameras/PanoramaCamera")
  3124. , l = e("../cameras/DollhouseCamera")
  3125. , c = e("../cameras/FloorplanCamera")
  3126. , h = e("events").EventEmitter
  3127. , u = e("../enum/ControlEvents")
  3128. , d = e("../enum/ModelManagerEvents")
  3129. , p = e("../enum/Viewmode")
  3130. , f = e("../settings");
  3131. n.prototype = Object.create(h.prototype),
  3132. n.prototype.init = function(e, t) {
  3133. this.setUpControls(),
  3134. this.bindEvents(e, t)
  3135. }
  3136. ,
  3137. n.prototype.activateControls = function(e) {
  3138. this.activeControl && (this.activeControl.reset(),
  3139. this.activeControl.enabled = !1),
  3140. this.controls[e] && (this.controls[e].enabled = !0),
  3141. this.activeControl = this.controls[e]
  3142. }
  3143. ,
  3144. n.prototype.setUpControls = function() {
  3145. var e = {}
  3146. , t = {}
  3147. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3148. , n = [s, l, c]
  3149. , h = [r, o, a];
  3150. i.forEach(function(i, r) {
  3151. e[i] = new n[r],
  3152. t[i] = new h[r](e[i]),
  3153. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3154. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3155. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3156. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3157. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3158. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3159. }
  3160. .bind(this)),
  3161. this.controls = t,
  3162. this.cameras = e
  3163. }
  3164. ,
  3165. n.prototype.bindEvents = function(e, t) {
  3166. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3167. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3168. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3169. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3170. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3171. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3172. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3173. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3174. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3175. e.addEventListener("contextmenu", function(e) {
  3176. e.preventDefault()
  3177. }),
  3178. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3179. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3180. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3181. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3182. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3183. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3184. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3185. t.on(d.ActiveModelChanged, function(e) {
  3186. this.setModelForControls(e.model)
  3187. }
  3188. .bind(this))
  3189. }
  3190. ,
  3191. n.prototype.setModelForControls = function(e) {
  3192. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3193. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3194. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3195. this.controls[e].setBounds(t)
  3196. }
  3197. .bind(this))
  3198. }
  3199. ,
  3200. n.prototype.onMouseDown = function(e) {
  3201. e.preventDefault(),
  3202. this.activeControl && this.activeControl.onMouseDown(e)
  3203. }
  3204. ,
  3205. n.prototype.onMouseMove = function(e) {
  3206. e.preventDefault(),
  3207. this.activeControl && this.activeControl.onMouseMove(e)
  3208. }
  3209. ,
  3210. n.prototype.onMouseUp = function(e) {
  3211. e.preventDefault(),
  3212. this.activeControl && this.activeControl.onMouseUp(e)
  3213. }
  3214. ,
  3215. n.prototype.onMouseOver = function(e) {
  3216. e.preventDefault(),
  3217. this.activeControl && this.activeControl.onMouseOver(e)
  3218. }
  3219. ,
  3220. n.prototype.onMouseWheel = function(e) {
  3221. e.preventDefault(),
  3222. this.activeControl && this.activeControl.onMouseWheel(e)
  3223. }
  3224. ,
  3225. n.prototype.onTouchStart = function(e) {
  3226. e.preventDefault(),
  3227. this.activeControl && this.activeControl.onTouchStart(e);
  3228. var hotList = $('#hotListWrap')[0];
  3229. hotList.classList.remove('hotListActive');
  3230. $('#hotListContent ul .active').removeClass('active');
  3231. $('#hotList')[0].classList.remove('active')
  3232. }
  3233. ,
  3234. n.prototype.onTouchMove = function(e) {
  3235. e.preventDefault(),
  3236. this.activeControl && this.activeControl.onTouchMove(e)
  3237. }
  3238. ,
  3239. n.prototype.onTouchEnd = function(e) {
  3240. e.preventDefault(),
  3241. this.activeControl && this.activeControl.onTouchEnd(e)
  3242. }
  3243. ,
  3244. n.prototype.onPointerDown = function(e) {
  3245. if (e.preventDefault(),
  3246. this.activeControl)
  3247. switch (e.pointerType) {
  3248. case "mouse":
  3249. this.activeControl.onMouseDown(e);
  3250. break;
  3251. default:
  3252. this.activeControl.onPointerDown(e)
  3253. }
  3254. }
  3255. ,
  3256. n.prototype.onPointerMove = function(e) {
  3257. if (e.preventDefault(),
  3258. this.activeControl)
  3259. switch (e.pointerType) {
  3260. case "mouse":
  3261. this.activeControl.onMouseMove(e);
  3262. break;
  3263. default:
  3264. this.activeControl.onPointerMove(e)
  3265. }
  3266. }
  3267. ,
  3268. n.prototype.onPointerUp = function(e) {
  3269. if (e.preventDefault(),
  3270. this.activeControl)
  3271. switch (e.pointerType) {
  3272. case "mouse":
  3273. this.activeControl.onMouseUp(e);
  3274. break;
  3275. default:
  3276. this.activeControl.onPointerUp(e)
  3277. }
  3278. }
  3279. ,
  3280. n.prototype.onPointerCancel = function(e) {
  3281. e.preventDefault(),
  3282. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3283. }
  3284. ,
  3285. n.prototype.onKeyDown = function(e) {
  3286. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3287. this.activeControl && this.activeControl.onKeyDown(e))
  3288. }
  3289. ,
  3290. n.prototype.onKeyUp = function(e) {
  3291. e.preventDefault(),
  3292. this.activeControl && this.activeControl.onKeyUp(e)
  3293. }
  3294. ,
  3295. t.exports = n
  3296. }
  3297. , {
  3298. "../cameras/DollhouseCamera": 5,
  3299. "../cameras/FloorplanCamera": 6,
  3300. "../cameras/PanoramaCamera": 7,
  3301. "../enum/ControlEvents": 21,
  3302. "../enum/ModelManagerEvents": 33,
  3303. "../enum/Viewmode": 51,
  3304. "../settings": 166,
  3305. "./DollhouseControls": 10,
  3306. "./FloorplanControls": 11,
  3307. "./PanoramaControls": 13,
  3308. events: 202
  3309. }],
  3310. 10: [function(e, t, i) {
  3311. "use strict";
  3312. function n(e) {
  3313. a.call(this, e),
  3314. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3315. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3316. this.minDistance = o.dollhouseDefault.minDistance,
  3317. this.maxDistance = o.dollhouseDefault.maxDistance,
  3318. this.adjustedMinDistance = this.minDistance,
  3319. this.adjustedMaxDistance = this.maxDistance
  3320. }
  3321. var r = e("three")
  3322. , o = e("../settings")
  3323. , a = e("./OutsideControls");
  3324. n.prototype = Object.create(a.prototype),
  3325. n.prototype.pan = function(e, t) {
  3326. this.camera.updateMatrix();
  3327. var i = this.camera.position.clone().sub(this.target).length();
  3328. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3329. this.panLeft(2 * e * i / $("#player").height()),
  3330. this.panUp(-2 * t * i / $("#player").height())
  3331. }
  3332. ,
  3333. n.prototype.updateZoom = function() {
  3334. var e = this.offset.length();
  3335. return e * this.scale
  3336. }
  3337. ,
  3338. n.prototype.setZoomBounds = function(e) {
  3339. var t = e.min.distanceTo(e.max);
  3340. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3341. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3342. this.minDistance = this.adjustedMinDistance,
  3343. this.maxDistance = this.adjustedMaxDistance
  3344. }
  3345. ,
  3346. n.prototype.resetRanges = function(e, t) {
  3347. e ? (this.minDistance = Math.min(e, this.minDistance),
  3348. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3349. this.maxDistance = this.adjustedMaxDistance),
  3350. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3351. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3352. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3353. }
  3354. ,
  3355. n.prototype.toJSON = function() {
  3356. return a.prototype.toJSON.call(this)
  3357. }
  3358. ,
  3359. t.exports = n
  3360. }
  3361. , {
  3362. "../settings": 166,
  3363. "./OutsideControls": 12,
  3364. three: 217
  3365. }],
  3366. 11: [function(e, t, i) {
  3367. "use strict";
  3368. function n(e) {
  3369. a.call(this, e),
  3370. this.minDistance = 15,
  3371. this.maxDistance = 50,
  3372. this.noRotateUpDown = !0,
  3373. this.minPolarAngle = 0,
  3374. this.maxPolarAngle = 0,
  3375. this.mouseActions[l.LEFT] = s.PAN,
  3376. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3377. this.mouseActions[l.RIGHT] = s.ROTATE,
  3378. this.touchActions[1] = s.PAN,
  3379. this.touchActions[2] = s.ROTATE_DOLLY,
  3380. this.absoluteScale = 1,
  3381. this.currentScale = 1
  3382. }
  3383. var r = e("three")
  3384. , o = e("../settings")
  3385. , a = e("./OutsideControls")
  3386. , s = e("../enum/ControlActions")
  3387. , l = e("../enum/MouseButton")
  3388. , c = e("../util/math")
  3389. , h = e("../util/browser");
  3390. n.prototype = Object.create(a.prototype),
  3391. n.prototype.zoomToContain = function(e) {
  3392. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3393. this.currentScale = this.absoluteScale
  3394. }
  3395. ,
  3396. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3397. var t = Math.max(modelSize.x, modelSize.z)
  3398. , i = Math.min(modelSize.x, modelSize.z)
  3399. , n = Math.max(t, i * this.camera.aspect)
  3400. , r = Math.max(i, t * this.camera.aspect);
  3401. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3402. return absoluteScale
  3403. },
  3404. n.prototype.rotateToView = function(e, t) {
  3405. var i = 0
  3406. , n = h.aspectRatio() < 1
  3407. , r = e.x < e.z;
  3408. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3409. this.rotateLeft(i),
  3410. this.update(0)
  3411. }
  3412. ,
  3413. n.prototype.pan = function(e, t) {
  3414. this.camera.updateMatrix(),
  3415. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3416. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3417. }
  3418. ,
  3419. n.prototype.updateZoom = function() {
  3420. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3421. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3422. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3423. this.camera.left = -o.orthoBase * this.currentScale,
  3424. this.camera.right = o.orthoBase * this.currentScale,
  3425. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3426. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3427. this.camera.updateProjectionMatrix(),
  3428. this.offset.length()
  3429. }
  3430. ,
  3431. n.prototype.toJSON = function() {
  3432. var e = new r.Quaternion
  3433. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3434. , i = new r.Quaternion;
  3435. return function() {
  3436. var n = a.prototype.toJSON.call(this);
  3437. return e.copy(n.camera_quaternion),
  3438. i.copy(t),
  3439. i.multiply(e),
  3440. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3441. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3442. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3443. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3444. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3445. n
  3446. }
  3447. }(),
  3448. t.exports = n
  3449. }
  3450. , {
  3451. "../enum/ControlActions": 20,
  3452. "../enum/MouseButton": 34,
  3453. "../settings": 166,
  3454. "../util/browser": 182,
  3455. "../util/math": 190,
  3456. "./OutsideControls": 12,
  3457. three: 217
  3458. }],
  3459. 12: [function(e, t, i) {
  3460. "use strict";
  3461. function n(e) {
  3462. this.camera = e,
  3463. this.camera.controls = this,
  3464. this.enabled = !1,
  3465. this.target = new r.Vector3,
  3466. this.targetBounds = new r.Box3,
  3467. this.zoomSpeed = 1,
  3468. this.minDistance = 0,
  3469. this.maxDistance = 1 / 0,
  3470. this.noRotateUpDown = !1,
  3471. this.rotateSpeed = 1,
  3472. this.keyboardZoomSpeed = 0,
  3473. this.keyPanSpeed = 7,
  3474. this.autoRotate = !1,
  3475. this.autoRotateSpeed = 2,
  3476. this.autoPan = !1,
  3477. this.autoPanPosition = new r.Vector3,
  3478. this.minPolarAngle = r.Math.degToRad(25),
  3479. this.maxPolarAngle = r.Math.degToRad(65),
  3480. this.rotationAcceleration = new r.Vector2,
  3481. this.rotationSpeed = new r.Vector2,
  3482. this.panAcceleration = new r.Vector2,
  3483. this.panSpeed = new r.Vector2,
  3484. this.rotateStart = new r.Vector2,
  3485. this.rotateEnd = new r.Vector2,
  3486. this.rotateDelta = new r.Vector2,
  3487. this.panStart = new r.Vector2,
  3488. this.panEnd = new r.Vector2,
  3489. this.panDelta = new r.Vector2,
  3490. this.panOffset = new r.Vector3,
  3491. this.offset = new r.Vector3,
  3492. this.dollyStart = new r.Vector2,
  3493. this.dollyEnd = new r.Vector2,
  3494. this.dollyDelta = new r.Vector2,
  3495. this.phiDelta = 0,
  3496. this.thetaDelta = 0,
  3497. this.scale = 1,
  3498. this.panVector = new r.Vector3,
  3499. this.lastPosition = new r.Vector3,
  3500. this.state = c.NONE,
  3501. this.mouseActions = {},
  3502. this.mouseActions[h.LEFT] = c.ROTATE,
  3503. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3504. this.mouseActions[h.RIGHT] = c.PAN,
  3505. this.touchActions = {},
  3506. this.touchActions[1] = c.ROTATE,
  3507. this.touchActions[2] = c.PAN_DOLLY,
  3508. this.lastMoveTime = 0,
  3509. this.pointersLimit = 2,
  3510. this.pointers = []
  3511. }
  3512. var r = e("three")
  3513. , o = e("../settings")
  3514. , a = e("../util/common")
  3515. , s = e("../util/math")
  3516. , l = e("../enum/Vectors")
  3517. , c = e("../enum/ControlActions")
  3518. , h = e("../enum/MouseButton")
  3519. , u = e("../enum/Keys")
  3520. , d = e("../enum/ControlEvents")
  3521. , p = e("events").EventEmitter
  3522. , f = 1e-6;
  3523. n.prototype = Object.create(p.prototype),
  3524. n.prototype.setBounds = function(e) {
  3525. this.targetBounds = e
  3526. }
  3527. ,
  3528. n.prototype.isEngaged = function() {
  3529. return this.state !== c.NONE
  3530. }
  3531. ,
  3532. n.prototype.rotateLeft = function(e) {
  3533. void 0 === e && (e = this.getAutoRotationAngle()),
  3534. this.thetaDelta -= e
  3535. }
  3536. ,
  3537. n.prototype.rotateUp = function(e) {
  3538. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3539. this.phiDelta -= e)
  3540. }
  3541. ,
  3542. n.prototype.panLeft = function(e) {
  3543. var t = this.camera.matrix.elements;
  3544. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3545. this.panOffset.multiplyScalar(-e),
  3546. this.panVector.add(this.panOffset)
  3547. }
  3548. ,
  3549. n.prototype.panUp = function(e) {
  3550. var t = this.camera.matrix.elements;
  3551. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3552. this.panOffset.multiplyScalar(-e),
  3553. this.panVector.add(this.panOffset)
  3554. }
  3555. ,
  3556. n.prototype.startRotating = function(e, t) {
  3557. e && this.navRotationAcc("x", e),
  3558. t && this.navRotationAcc("y", t)
  3559. }
  3560. ,
  3561. n.prototype.stopRotating = function(e) {
  3562. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3563. this.navRotationAcc("x", 0),
  3564. this.navRotationAcc("y", 0)
  3565. }
  3566. ,
  3567. n.prototype.setAutoPanPosition = function(e, t) {
  3568. var i = new r.Vector3
  3569. , n = new r.Vector3;
  3570. return function(e, t) {
  3571. i.copy(this.camera.position),
  3572. void 0 === e && null === e || i.setX(e),
  3573. void 0 === t && null === t || i.setZ(t);
  3574. var r = this.camera.position.distanceTo(this.target)
  3575. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3576. this.targetClamped = !1,
  3577. n.copy(i).addScaledVector(o, r),
  3578. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3579. i.copy(n).addScaledVector(o, -r),
  3580. this.targetClamped = !0),
  3581. this.autoPanPosition.x = i.x,
  3582. this.autoPanPosition.z = i.z,
  3583. this.autoPan && this.stopAutoPanning()
  3584. }
  3585. }(),
  3586. n.prototype.stopAutoPanning = function() {
  3587. var e = this.autoPan;
  3588. this.autoPan = !1,
  3589. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3590. }
  3591. ,
  3592. n.prototype.dollyIn = function(e) {
  3593. void 0 === e && (e = this.getZoomScale()),
  3594. this.scale /= e
  3595. }
  3596. ,
  3597. n.prototype.dollyOut = function(e) {
  3598. void 0 === e && (e = this.getZoomScale()),
  3599. this.scale *= e
  3600. }
  3601. ,
  3602. n.prototype.updatePan = function(e) {
  3603. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3604. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3605. this.autoPan) {
  3606. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3607. t.setY(0).clampLength(0, 50 * e),
  3608. this.target.add(t),
  3609. this.camera.position.add(t),
  3610. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3611. this.stopAutoPanning())
  3612. }
  3613. }
  3614. ,
  3615. n.prototype.update = function(e) {
  3616. e || (e = 1 / 60),
  3617. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3618. this.rotateLeft(-this.rotationSpeed.x),
  3619. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3620. this.updatePan(e);
  3621. var t = this.camera.position;
  3622. this.offset.copy(t).sub(this.target);
  3623. var i = Math.atan2(this.offset.x, this.offset.z)
  3624. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3625. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3626. i += this.thetaDelta,
  3627. n += this.phiDelta,
  3628. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3629. n = Math.max(f, Math.min(Math.PI - f, n));
  3630. var r = this.updateZoom();
  3631. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3632. this.target.add(this.panVector),
  3633. this.targetBounds.clampPoint(this.target, this.target),
  3634. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3635. this.offset.y = r * Math.cos(n),
  3636. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3637. t.copy(this.target).add(this.offset),
  3638. this.camera.lookAt(this.target),
  3639. this.thetaDelta = 0,
  3640. this.phiDelta = 0,
  3641. this.scale = 1,
  3642. this.panVector.set(0, 0, 0),
  3643. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3644. }
  3645. ,
  3646. n.prototype.getAutoRotationAngle = function() {
  3647. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3648. }
  3649. ,
  3650. n.prototype.getZoomScale = function() {
  3651. return Math.pow(.95, this.zoomSpeed)
  3652. }
  3653. ,
  3654. n.prototype.onMouseDown = function(e) {
  3655. if (this.enabled) {
  3656. switch (e.preventDefault(),
  3657. this.stopAutoPanning(),
  3658. this.mouseDown = !0,
  3659. this.state = this.mouseActions[e.button],
  3660. this.state) {
  3661. case c.ROTATE:
  3662. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3663. this.rotationSpeed.set(0, 0);
  3664. break;
  3665. case c.DOLLY:
  3666. this.dollyStart.set(e.clientX, e.clientY);
  3667. break;
  3668. case c.PAN:
  3669. this.panStart.set(e.clientX, e.clientY)
  3670. }
  3671. this.emit(d.InputStart, "mouse")
  3672. }
  3673. }
  3674. ,
  3675. n.prototype.onMouseMove = function(e) {
  3676. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3677. switch (e.preventDefault(),
  3678. this.state) {
  3679. case c.ROTATE:
  3680. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3681. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3682. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3683. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3684. this.rotateStart.copy(this.rotateEnd);
  3685. break;
  3686. case c.DOLLY:
  3687. this.dollyEnd.set(e.clientX, e.clientY),
  3688. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3689. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3690. t.call(this),
  3691. this.dollyStart.copy(this.dollyEnd);
  3692. break;
  3693. case c.PAN:
  3694. this.panEnd.set(e.clientX, e.clientY),
  3695. this.panDelta.subVectors(this.panEnd, this.panStart),
  3696. this.pan(this.panDelta.x, this.panDelta.y),
  3697. this.panStart.copy(this.panEnd)
  3698. }
  3699. this.emit(d.Move, "mouse"),
  3700. this.lastMoveTime = e.timeStamp,
  3701. this.update()
  3702. }
  3703. }
  3704. ,
  3705. n.prototype.onMouseUp = function(e) {
  3706. this.enabled && (this.mouseDown = !1,
  3707. this.state = c.NONE,
  3708. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3709. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3710. this.update(),
  3711. this.rotationAcceleration.set(0, 0),
  3712. this.rotateDelta.set(0, 0)))
  3713. }
  3714. ,
  3715. n.prototype.onMouseOver = function(e) {
  3716. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3717. }
  3718. ,
  3719. n.prototype.onMouseWheel = function(e) {
  3720. if (this.enabled && o.useWheel) {
  3721. this.emit(d.Move, "wheel");
  3722. var t = e.wheelDelta || -e.detail
  3723. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3724. i.call(this),
  3725. this.update()
  3726. }
  3727. }
  3728. ,
  3729. n.prototype.onKeyDown = function(e) {
  3730. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3731. this.handleKeyDown(e.which)))
  3732. }
  3733. ,
  3734. n.prototype.navRotationAcc = function(e, t) {
  3735. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3736. }
  3737. ,
  3738. n.prototype.navPanAcc = function(e, t) {
  3739. this.stopAutoPanning(),
  3740. this.panAcceleration[e] = t
  3741. }
  3742. ,
  3743. n.prototype.handleKeyDown = function(e) {
  3744. var t = !0;
  3745. switch (e) {
  3746. case u.UPARROW:
  3747. case u.I:
  3748. this.navRotationAcc("y", 1);
  3749. break;
  3750. case u.DOWNARROW:
  3751. case u.K:
  3752. this.navRotationAcc("y", -1);
  3753. break;
  3754. case u.LEFTARROW:
  3755. case u.J:
  3756. this.navRotationAcc("x", -1);
  3757. break;
  3758. case u.RIGHTARROW:
  3759. case u.L:
  3760. this.navRotationAcc("x", 1);
  3761. break;
  3762. case u.W:
  3763. this.navPanAcc("y", 1);
  3764. break;
  3765. case u.S:
  3766. this.navPanAcc("y", -1);
  3767. break;
  3768. case u.A:
  3769. this.navPanAcc("x", -1);
  3770. break;
  3771. case u.D:
  3772. this.navPanAcc("x", 1);
  3773. break;
  3774. default:
  3775. t = !1
  3776. }
  3777. t && this.emit(d.Move, "key")
  3778. }
  3779. ,
  3780. n.prototype.onKeyUp = function(e) {
  3781. this.enabled && (e.preventDefault(),
  3782. e.stopPropagation(),
  3783. this.handleKeyUp(e.which))
  3784. }
  3785. ,
  3786. n.prototype.handleKeyUp = function(e) {
  3787. switch (e) {
  3788. case u.I:
  3789. case u.K:
  3790. case u.UPARROW:
  3791. case u.DOWNARROW:
  3792. this.keyboardZoomSpeed = 0,
  3793. this.rotationAcceleration.y = 0;
  3794. break;
  3795. case u.J:
  3796. case u.L:
  3797. case u.LEFTARROW:
  3798. case u.RIGHTARROW:
  3799. this.rotationAcceleration.x = 0;
  3800. break;
  3801. case u.S:
  3802. case u.W:
  3803. this.panAcceleration.y = 0;
  3804. break;
  3805. case u.A:
  3806. case u.D:
  3807. this.panAcceleration.x = 0
  3808. }
  3809. }
  3810. ,
  3811. n.prototype.onTouchStart = function(e) {
  3812. if (this.enabled || this.state === c.NONE) {
  3813. e.preventDefault(),
  3814. e.stopPropagation(),
  3815. this.stopAutoPanning();
  3816. var t = function() {
  3817. if (2 === e.touches.length) {
  3818. var t = e.touches[0].pageX - e.touches[1].pageX
  3819. , i = e.touches[0].pageY - e.touches[1].pageY;
  3820. this.dollyStart.set(t, i)
  3821. }
  3822. }
  3823. .bind(this)
  3824. , i = function() {
  3825. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3826. }
  3827. .bind(this)
  3828. , n = function() {
  3829. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3830. }
  3831. .bind(this);
  3832. switch (this.state = this.touchActions[e.touches.length],
  3833. this.state) {
  3834. case c.PAN_DOLLY:
  3835. t();
  3836. case c.PAN:
  3837. i();
  3838. break;
  3839. case c.ROTATE_DOLLY:
  3840. t();
  3841. case c.ROTATE:
  3842. n()
  3843. }
  3844. this.rotationSpeed.set(0, 0),
  3845. this.emit(d.InputStart, "touch")
  3846. }
  3847. }
  3848. ,
  3849. n.prototype.onTouchMove = function(e) {
  3850. if (this.enabled && this.state !== c.NONE) {
  3851. e.preventDefault(),
  3852. e.stopPropagation();
  3853. var t = function() {
  3854. var t = e.touches[0].pageX - e.touches[1].pageX
  3855. , i = e.touches[0].pageY - e.touches[1].pageY;
  3856. this.dollyEnd.set(t, i);
  3857. var n = this.dollyStart.length() - this.dollyEnd.length();
  3858. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3859. this.dollyStart.copy(this.dollyEnd)
  3860. }
  3861. .bind(this)
  3862. , i = function() {
  3863. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3864. this.panDelta.subVectors(this.panEnd, this.panStart),
  3865. this.pan(this.panDelta.x, this.panDelta.y),
  3866. this.panStart.copy(this.panEnd),
  3867. this.rotateDelta.set(0, 0)
  3868. }
  3869. .bind(this)
  3870. , n = function() {
  3871. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3872. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3873. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3874. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3875. this.rotateStart.copy(this.rotateEnd)
  3876. }
  3877. .bind(this)
  3878. , r = function() {
  3879. if (2 === e.touches.length) {
  3880. var i = window.devicePixelRatio || 1
  3881. , r = e.touches[1].pageX - e.touches[0].pageX
  3882. , s = e.touches[1].pageY - e.touches[0].pageY
  3883. , l = Math.sqrt(r * r + s * s)
  3884. , h = Math.abs(this.dollyStart.length() - l);
  3885. if (h > o.input.touchMoveThreshold * i)
  3886. this.state = c.DOLLY,
  3887. t();
  3888. else {
  3889. var u = a.average(e.touches, "pageX")
  3890. , d = a.average(e.touches, "pageY")
  3891. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3892. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3893. this.rotateStart.set(u, d),
  3894. n())
  3895. }
  3896. }
  3897. }
  3898. .bind(this);
  3899. switch (this.state) {
  3900. case c.PAN_DOLLY:
  3901. t();
  3902. case c.PAN:
  3903. i();
  3904. break;
  3905. case c.ROTATE_DOLLY:
  3906. r();
  3907. break;
  3908. case c.DOLLY:
  3909. t();
  3910. break;
  3911. case c.ROTATE:
  3912. n();
  3913. break;
  3914. default:
  3915. this.state = c.NONE
  3916. }
  3917. this.lastMoveTime = e.timeStamp,
  3918. this.emit(d.Move, "touch")
  3919. }
  3920. }
  3921. ,
  3922. n.prototype.onTouchEnd = function(e) {
  3923. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3924. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3925. this.state = c.NONE,
  3926. this.update(),
  3927. this.rotationAcceleration.set(0, 0),
  3928. this.rotateDelta.set(0, 0))
  3929. }
  3930. ,
  3931. n.prototype.onPointerDown = function(e) {
  3932. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3933. id: e.pointerId,
  3934. pageX: e.pageX,
  3935. pageY: e.pageY
  3936. }),
  3937. e.touches = this.pointers,
  3938. this.onTouchStart(e)),
  3939. this.emit(d.InputStart, "pointer"))
  3940. }
  3941. ,
  3942. n.prototype.onPointerMove = function(e) {
  3943. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3944. e.pointerId === t.id && (t.pageX = e.pageX,
  3945. t.pageY = e.pageY)
  3946. }),
  3947. e.touches = this.pointers,
  3948. this.onTouchMove(e))
  3949. }
  3950. ,
  3951. n.prototype.onPointerUp = function(e) {
  3952. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3953. e.pointerId === t.id && this.pointers.splice(i, 1)
  3954. }
  3955. .bind(this)),
  3956. e.touches = this.pointers,
  3957. this.onTouchEnd(e))
  3958. }
  3959. ,
  3960. n.prototype.reset = function() {
  3961. this.state = c.NONE,
  3962. this.stopAutoPanning(),
  3963. this.rotationSpeed.set(0, 0),
  3964. this.rotationAcceleration.set(0, 0),
  3965. this.panSpeed.set(0, 0),
  3966. this.panAcceleration.set(0, 0)
  3967. }
  3968. ,
  3969. n.prototype.toJSON = function() {
  3970. var e = {
  3971. camera_position: {
  3972. x: s.toPrecision(this.camera.position.x, 4),
  3973. y: s.toPrecision(this.camera.position.y, 4),
  3974. z: s.toPrecision(this.camera.position.z, 4)
  3975. },
  3976. camera_quaternion: {
  3977. x: s.toPrecision(this.camera.quaternion.x, 4),
  3978. y: s.toPrecision(this.camera.quaternion.y, 4),
  3979. z: s.toPrecision(this.camera.quaternion.z, 4),
  3980. w: s.toPrecision(this.camera.quaternion.w, 4)
  3981. }
  3982. };
  3983. return e
  3984. }
  3985. ,
  3986. t.exports = n
  3987. }
  3988. , {
  3989. "../enum/ControlActions": 20,
  3990. "../enum/ControlEvents": 21,
  3991. "../enum/Keys": 30,
  3992. "../enum/MouseButton": 34,
  3993. "../enum/Vectors": 50,
  3994. "../settings": 166,
  3995. "../util/common": 185,
  3996. "../util/math": 190,
  3997. events: 202,
  3998. three: 217
  3999. }],
  4000. 13: [function(e, t, i) {
  4001. (function(i) {
  4002. "use strict";
  4003. function n(e) {
  4004. this.camera = e,
  4005. this.camera.controls = this,
  4006. this.target = new r.Vector3(0,0,0),
  4007. this.lookVector = new r.Vector3,
  4008. this.lookSpeed = .05,
  4009. this.rotationAcc = new r.Vector2,
  4010. this.rotationSpeed = new r.Vector2,
  4011. this.lat = 0,
  4012. this.lon = 0,
  4013. this.phi = 0,
  4014. this.theta = 0,
  4015. this.enabled = !1,
  4016. this.locked = !1,
  4017. this.pointer = new r.Vector2(0,0),
  4018. this.rotationHistory = [],
  4019. this.rotationDifference = new r.Vector2,
  4020. this.pointerDragOn = !1,
  4021. this.pointerDragStart = new r.Vector2(0,0),
  4022. this.pinchDistance = 0,
  4023. this.moveStart = new r.Vector2,
  4024. this.moveTolerance = .01,
  4025. this.pointersLimit = 2,
  4026. this.pointers = []
  4027. }
  4028. var r = e("three")
  4029. , o = e("../util/logger")
  4030. , a = e("../settings")
  4031. , s = e("../util/common")
  4032. , l = e("../util/math")
  4033. , c = (e("../enum/Vectors"),
  4034. e("../enum/MouseButton"))
  4035. , h = e("../enum/Keys")
  4036. , u = e("../enum/ControlEvents")
  4037. , d = e("events").EventEmitter;
  4038. new o(i);
  4039. n.prototype = Object.create(d.prototype),
  4040. n.prototype.usable = function() {
  4041. return this.enabled && !this.locked
  4042. }
  4043. ,
  4044. n.prototype.lookAt = function(e) {
  4045. var t = this.camera.position.clone().sub(e)
  4046. , i = Math.atan(t.z / t.x);
  4047. i += t.x < 0 ? Math.PI : 0,
  4048. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4049. this.lon = r.Math.radToDeg(i) + 180;
  4050. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4051. , o = Math.atan(t.y / n);
  4052. this.lat = -r.Math.radToDeg(o)
  4053. }
  4054. ,
  4055. n.prototype.startRotationFrom = function(e, t) {
  4056. l.convertScreenPositionToNDC(e, t, this.pointer),
  4057. this.pointerDragOn = !0,
  4058. this.pointerDragStart.copy(this.pointer),
  4059. this.moveStart.copy(this.pointer),
  4060. this.rotationHistory = [],
  4061. this.rotationSpeed.set(0, 0)
  4062. }
  4063. ,
  4064. n.prototype.onMouseOver = function(e) {
  4065. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4066. }
  4067. ,
  4068. n.prototype.onTouchStart = function(e) {
  4069. if (this.usable()) {
  4070. switch (e.preventDefault(),
  4071. e.stopPropagation(),
  4072. e.touches.length) {
  4073. case 1:
  4074. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4075. break;
  4076. case 2:
  4077. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4078. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4079. this.pinchDistance = Math.sqrt(t * t + i * i)
  4080. }
  4081. this.emit(u.InputStart, "touch")
  4082. }
  4083. }
  4084. ,
  4085. n.prototype.onPointerDown = function(e) {
  4086. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4087. id: e.pointerId,
  4088. clientX: e.clientX,
  4089. clientY: e.clientY
  4090. }),
  4091. e.touches = this.pointers,
  4092. this.onTouchStart(e),
  4093. this.emit(u.InputStart, "pointer"))
  4094. }
  4095. ,
  4096. n.prototype.onMouseDown = function(e) {
  4097. if (this.usable()) {
  4098. switch (e.preventDefault(),
  4099. e.stopPropagation(),
  4100. e.button) {
  4101. case c.LEFT:
  4102. this.startRotationFrom(e.clientX, e.clientY)
  4103. }
  4104. this.emit(u.InputStart, "mouse")
  4105. }
  4106. }
  4107. ,
  4108. n.prototype.updateRotation = function() {
  4109. if (this.usable() && this.pointerDragOn) {
  4110. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4111. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4112. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4113. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4114. , o = Math.atan2(e.y, i)
  4115. , a = Math.atan2(t.y, n);
  4116. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4117. e.y = 0,
  4118. t.y = 0;
  4119. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4120. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4121. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4122. this.pointerDragStart.copy(this.pointer)
  4123. }
  4124. }
  4125. ,
  4126. n.prototype.onMouseMove = function(e) {
  4127. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4128. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4129. }
  4130. ,
  4131. n.prototype.onTouchMove = function(e) {
  4132. if (this.usable())
  4133. switch (this.emit(u.Move, "touch"),
  4134. e.touches.length) {
  4135. case 1:
  4136. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4137. break;
  4138. case 2:
  4139. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4140. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4141. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4142. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4143. this.emit(u.Pinch, n),
  4144. this.pinchDistance -= n)
  4145. }
  4146. }
  4147. ,
  4148. n.prototype.onPointerMove = function(e) {
  4149. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4150. e.pointerId === t.id && (t.clientX = e.clientX,
  4151. t.clientY = e.clientY)
  4152. }),
  4153. e.touches = this.pointers,
  4154. this.onTouchMove(e))
  4155. }
  4156. ,
  4157. n.prototype.endRotation = function() {
  4158. this.pointerDragOn = !1;
  4159. var e = s.averageVectors(this.rotationHistory);
  4160. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4161. }
  4162. ,
  4163. n.prototype.onTouchEnd = function(e) {
  4164. this.usable() && (e.preventDefault(),
  4165. e.stopPropagation(),
  4166. this.endRotation())
  4167. }
  4168. ,
  4169. n.prototype.onMouseUp = function(e) {
  4170. this.usable() && (e.preventDefault(),
  4171. e.stopPropagation(),
  4172. this.endRotation())
  4173. }
  4174. ,
  4175. n.prototype.onPointerUp = function(e) {
  4176. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4177. e.pointerId === t.id && this.pointers.splice(i, 1)
  4178. }
  4179. .bind(this)),
  4180. e.touches = this.pointers,
  4181. this.onTouchEnd(e))
  4182. }
  4183. ,
  4184. n.prototype.update = function(e) {
  4185. this.lon,
  4186. this.lat;
  4187. for (this.updateRotation(),
  4188. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4189. this.rotationHistory.shift();
  4190. this.lon += this.rotationDifference.x,
  4191. this.lat += this.rotationDifference.y,
  4192. this.rotationDifference.set(0, 0),
  4193. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4194. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4195. this.lon += this.rotationSpeed.x * e,
  4196. this.lat += this.rotationSpeed.y * e,
  4197. this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4198. this.phi = r.Math.degToRad(90 - this.lat),
  4199. this.theta = r.Math.degToRad(this.lon),
  4200. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4201. this.lookVector.y = Math.cos(this.phi),
  4202. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4203. this.target.copy(this.lookVector).add(this.camera.position),
  4204. this.camera.lookAt(this.target)
  4205. }
  4206. ,
  4207. n.prototype.onMouseWheel = function(e) {
  4208. if (this.usable()) {
  4209. var t = e.wheelDelta || -e.detail;
  4210. this.emit(u.InteractionDirect),
  4211. this.emit(u.Scroll, t)
  4212. }
  4213. }
  4214. ,
  4215. n.prototype.onKeyDown = function(e) {
  4216. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4217. this.handleKeyDown(e.which)))
  4218. }
  4219. ,
  4220. n.prototype.handleKeyDown = function(e) {
  4221. var t = function(e, t) {
  4222. this.rotationAcc[e] = t
  4223. }
  4224. .bind(this);
  4225. this.emit(u.InteractionKey);
  4226. var i = !0;
  4227. switch (e) {
  4228. case h.LEFTARROW:
  4229. case h.J:
  4230. t("x", -1);
  4231. break;
  4232. case h.RIGHTARROW:
  4233. case h.L:
  4234. t("x", 1);
  4235. break;
  4236. case h.I:
  4237. t("y", 1);
  4238. break;
  4239. case h.K:
  4240. t("y", -1);
  4241. break;
  4242. default:
  4243. i = !1
  4244. }
  4245. i && this.emit(u.Move, "key")
  4246. }
  4247. ,
  4248. n.prototype.onKeyUp = function(e) {
  4249. this.usable() && (e.preventDefault(),
  4250. e.stopPropagation(),
  4251. this.handleKeyUp(e.which))
  4252. }
  4253. ,
  4254. n.prototype.handleKeyUp = function(e) {
  4255. switch (e) {
  4256. case h.LEFTARROW:
  4257. case h.J:
  4258. case h.RIGHTARROW:
  4259. case h.L:
  4260. this.rotationAcc.x = 0;
  4261. break;
  4262. case h.I:
  4263. case h.K:
  4264. this.rotationAcc.y = 0
  4265. }
  4266. }
  4267. ,
  4268. n.prototype.startRotating = function(e, t) {
  4269. e && (this.rotationAcc.x = e),
  4270. t && (this.rotationAcc.y = t)
  4271. }
  4272. ,
  4273. n.prototype.stopRotating = function(e) {
  4274. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4275. this.rotationAcc.set(0, 0)
  4276. }
  4277. ,
  4278. n.prototype.reset = function() {
  4279. this.pointerDragOn = !1,
  4280. this.rotationAcc.set(0, 0),
  4281. this.rotationSpeed.set(0, 0),
  4282. this.pointers = []
  4283. }
  4284. ,
  4285. n.prototype.toJSON = function() {
  4286. var e = {
  4287. camera_position: {
  4288. x: l.toPrecision(this.camera.position.x, 4),
  4289. y: l.toPrecision(this.camera.position.y, 4),
  4290. z: l.toPrecision(this.camera.position.z, 4)
  4291. },
  4292. camera_quaternion: {
  4293. x: l.toPrecision(this.camera.quaternion.x, 4),
  4294. y: l.toPrecision(this.camera.quaternion.y, 4),
  4295. z: l.toPrecision(this.camera.quaternion.z, 4),
  4296. w: l.toPrecision(this.camera.quaternion.w, 4)
  4297. }
  4298. };
  4299. return e
  4300. }
  4301. ,
  4302. n.prototype.setStateFromJSON = function(e) {
  4303. this.camera.position.copy(e.camera_position),
  4304. this.camera.quaternion.copy(e.camera_quaternion)
  4305. }
  4306. ,
  4307. t.exports = n
  4308. }
  4309. ).call(this, "/js/controls/PanoramaControls.js")
  4310. }
  4311. , {
  4312. "../enum/ControlEvents": 21,
  4313. "../enum/Keys": 30,
  4314. "../enum/MouseButton": 34,
  4315. "../enum/Vectors": 50,
  4316. "../settings": 166,
  4317. "../util/common": 185,
  4318. "../util/logger": 189,
  4319. "../util/math": 190,
  4320. events: 202,
  4321. three: 217
  4322. }],
  4323. 14: [function(e, t, i) {
  4324. (function(i) {
  4325. "use strict";
  4326. var n = e("three")
  4327. , r = e("../enum/Viewmode")
  4328. , o = e("../util/logger")
  4329. , a = new o(i);
  4330. t.exports = {
  4331. serialize: function(e) {
  4332. return encodeURI(JSON.stringify(e))
  4333. },
  4334. deserialize: function(e) {
  4335. function t(e) {
  4336. function t(e, t) {
  4337. return e && "number" == typeof t && !isNaN(t)
  4338. }
  4339. return e.reduce(t, !0)
  4340. }
  4341. try {
  4342. var i = JSON.parse(decodeURI(e))
  4343. , o = {
  4344. mode: r.fromInt(i.camera_mode),
  4345. panoId: i.scan_id,
  4346. position: (new n.Vector3).copy(i.camera_position),
  4347. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4348. zoom: i.ortho_zoom,
  4349. floorVisibility: i.floor_visibility
  4350. }
  4351. , s = o.position;
  4352. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4353. var l = o.quaternion;
  4354. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4355. o
  4356. } catch (i) {
  4357. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4358. try {
  4359. var c = e.split(",")
  4360. , h = {
  4361. x: parseFloat(c[2]),
  4362. y: parseFloat(c[3]),
  4363. z: parseFloat(c[4])
  4364. }
  4365. , u = {
  4366. x: parseFloat(c[5]),
  4367. y: parseFloat(c[6]),
  4368. z: parseFloat(c[7]),
  4369. w: parseFloat(c[8])
  4370. };
  4371. return t([h.x, h.y, h.z]) || (h.x = 0,
  4372. h.y = 0,
  4373. h.z = 0),
  4374. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4375. u.y = 0,
  4376. u.z = 0,
  4377. u.w = 1),
  4378. {
  4379. mode: r.fromInt(c[0]),
  4380. panoId: c[1],
  4381. position: (new n.Vector3).copy(h),
  4382. quaternion: (new n.Quaternion).copy(u)
  4383. }
  4384. } catch (t) {
  4385. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4386. }
  4387. }
  4388. return null
  4389. }
  4390. }
  4391. }
  4392. ).call(this, "/js/controls/serializer.js")
  4393. }
  4394. , {
  4395. "../enum/Viewmode": 51,
  4396. "../util/logger": 189,
  4397. three: 217
  4398. }],
  4399. 15: [function(e, t, i) {
  4400. (function(i) {
  4401. "use strict";
  4402. function n() {
  4403. this.endlessLoop = a.warp.loop,
  4404. this.clock = new r.Clock(!0),
  4405. this.model = null,
  4406. this.player = null,
  4407. this.currentItem = null,
  4408. this.destinationItem = null,
  4409. this.tourIsPlaying = !1,
  4410. this.transitionStage = y.None,
  4411. this.nextFunc = null,
  4412. this.onTheBus = !1,
  4413. this.tourInProgress = !1,
  4414. this.reachSource = null,
  4415. this.interrupted = !1,
  4416. this.nItems = 0,
  4417. this.walkingSectionPaused = !1
  4418. }
  4419. var r = e("three")
  4420. , o = e("./util/logger")
  4421. , a = e("./settings")
  4422. , s = e("./util/transitions")
  4423. , l = e("events").EventEmitter
  4424. , c = e("./enum/Viewmode")
  4425. , h = e("./analytics")
  4426. , u = e("./enum/WarpStyle")
  4427. , s = e("./util/transitions")
  4428. , d = (e("./model/ModelManager"),
  4429. e("./enum/ModelManagerEvents"))
  4430. , p = e("./enum/DirectorEvents")
  4431. , f = e("./enum/PlayerEvents")
  4432. , g = (e("./enum/ControlEvents"),
  4433. e("./enum/BlackoutStyle"))
  4434. , m = e("./enum/PathDiscardMode")
  4435. , v = e("./enum/PathDisplayMode")
  4436. , A = (e("./player"),
  4437. new o(i))
  4438. , y = Object.freeze({
  4439. None: 0,
  4440. Moving: 1,
  4441. Aiming: 2,
  4442. Interlude: 3
  4443. })
  4444. , C = Object.freeze({
  4445. Forward: 1,
  4446. NoChange: 0,
  4447. Backwards: -1
  4448. })
  4449. , I = s.getUniqueId();
  4450. n.prototype = Object.create(l.prototype),
  4451. n.prototype.init = function(e, t) {
  4452. this.player = e,
  4453. this.modelManager = t,
  4454. this.updateModel(),
  4455. this.resetAll(),
  4456. this.bindEvents()
  4457. }
  4458. ,
  4459. n.prototype.resetAll = function() {
  4460. if (this.currentItem = null,
  4461. this.destinationItem = null,
  4462. this.tourIsPlaying = !1,
  4463. this.bgmReplay(),//xzw
  4464. this.transitionStage = y.None,
  4465. this.nextFunc = null,
  4466. this.onTheBus = !1,
  4467. this.reachSource = null,
  4468. this.interrupted = !1,
  4469. this.model) {
  4470. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4471. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4472. } else
  4473. this.defaultWarpStyle = u.BLACK,
  4474. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4475. this.resetSpecialTransition()
  4476. }
  4477. ,
  4478. n.prototype.updateModel = function() {
  4479. this.model = this.modelManager.getActiveModel(),
  4480. this.nItems = this.model.heroLocations.length
  4481. }
  4482. ,
  4483. n.prototype.bindEvents = function() {
  4484. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4485. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4486. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4487. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4488. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4489. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4490. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4491. this.player.once(f.Move, function() {
  4492. s.cancelById(I)
  4493. })
  4494. }
  4495. ,
  4496. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4497. return e === u.WALK && (this.interrupt(g.NONE),
  4498. this.pauseWalkingSection(),
  4499. this.player.fastForwardActivePanoFlight(),
  4500. !0)
  4501. }
  4502. ,
  4503. n.prototype.handlePlayerMove = function(e) {
  4504. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4505. this.emit("update.controls")
  4506. }
  4507. ,
  4508. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4509. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4510. this.emit("update.controls"))
  4511. }
  4512. ,
  4513. n.prototype.handlePlayerModeChanged = function(e, t) {
  4514. this.intermediateState() || e === t || (this.onTheBus = !1,
  4515. this.emit("update.controls"))
  4516. }
  4517. ,
  4518. n.prototype.handlePlayerInputStart = function(e) {
  4519. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4520. }
  4521. ,
  4522. n.prototype.handlePlayerFlyingStarted = function() {
  4523. this.clearWalkingSectionPaused()
  4524. }
  4525. ,
  4526. n.prototype.describe = function() {
  4527. return {
  4528. nItems: this.nItems,
  4529. currentItem: this.currentItem,
  4530. destinationItem: this.destinationItem,
  4531. tourIsPlaying: this.tourIsPlaying,
  4532. onTheBus: this.onTheBus,
  4533. endlessLoop: this.endlessLoop,
  4534. viewMode: this.player.mode,
  4535. inTransition: this._inTransition(),
  4536. transitionStage: this.transitionStage,
  4537. tourInProgress: this.tourInProgress
  4538. }
  4539. }
  4540. ,
  4541. n.prototype._inTransition = function() {
  4542. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4543. }
  4544. ,
  4545. n.prototype.bounceable = function() {
  4546. var e = this.clock.getDelta();
  4547. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4548. }
  4549. ,
  4550. n.prototype.currentMoveDirection = function() {
  4551. return null === this.currentItem || void 0 === this.currentItem ? C.Forward : this.destinationItem === this.currentItem ? C.NoChange : this.destinationItem > this.currentItem ? C.Forward : C.Backwards
  4552. }
  4553. ,
  4554. n.prototype.clearPath = function() {
  4555. this._inTransition() || this.player.path.discardPathObject()
  4556. }
  4557. ,
  4558. n.prototype.allFloors = function() {
  4559. this.model.toggleAllFloors()
  4560. }
  4561. ,
  4562. n.prototype.actionComplete = function(e) {
  4563. if (this.interrupted = !1,
  4564. this.transitionStage = y.None,
  4565. this.resetSpecialTransition(),
  4566. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4567. this.tourIsPlaying || (this.player.disablePreRendering(),
  4568. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4569. this.emit("update.controls"),
  4570. this.nextFunc) {
  4571. var t = this.nextFunc;
  4572. this.nextFunc = null,
  4573. t()
  4574. }
  4575. }
  4576. ,
  4577. n.prototype.awaitCompletion = function(e, t) {
  4578. this.nextFunc = t,
  4579. e()
  4580. }
  4581. ,
  4582. n.prototype.updateSuccessFunction = function(e) {
  4583. this.nextFunc = e
  4584. }
  4585. ,
  4586. n.prototype.interrupt = function(e, t) {
  4587. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4588. this.tourIsPlaying = !1,
  4589. this.bgmReplay(),//xzw
  4590. this.interrupted = !0,
  4591. this.nextFunc = null,
  4592. this.emit(p.ActionInterrupted),
  4593. null !== e && void 0 !== e || (e = g.BEGINNING),
  4594. this.player.interruptAndFastForward(e, t),
  4595. !0)
  4596. }
  4597. ,
  4598. n.prototype.wouldInterrupt = function() {
  4599. return this.transitionStage !== y.None
  4600. }
  4601. ,
  4602. n.prototype.intermediateState = function() {
  4603. return this.transitionStage !== y.None
  4604. }
  4605. ,
  4606. n.prototype.isInterrupted = function() {
  4607. return this.interrupted
  4608. }
  4609. ,
  4610. n.prototype.pauseWalkingSection = function() {
  4611. this.walkingSectionPaused = !0
  4612. }
  4613. ,
  4614. n.prototype.clearWalkingSectionPaused = function() {
  4615. this.walkingSectionPaused = !1
  4616. }
  4617. ,
  4618. n.prototype.autoTour = function() {
  4619. var e = Date.now();
  4620. this.model.auxDataPromise.then(function() {
  4621. e = Date.now() - e;
  4622. var t = a.warp.auto
  4623. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4624. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4625. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4626. done: function() {
  4627. this.playTour()
  4628. }
  4629. .bind(this),
  4630. name: "_atr",
  4631. id: I
  4632. })
  4633. }
  4634. .bind(this))
  4635. }
  4636. ,
  4637. n.prototype.atDestinationPano = function() {
  4638. if (!this.player.currentPano || null === this.destinationItem)
  4639. return !1;
  4640. var e = this.player.currentPano.id;
  4641. if (void 0 === e)
  4642. return !1;
  4643. var t = this.model.heroLocations;
  4644. return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4645. }
  4646. ,
  4647. n.prototype.redirectToItem = function(e, t) {
  4648. if (null === e || void 0 === e)
  4649. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4650. if (!this.wouldInterrupt())
  4651. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4652. if (this.player.mode === c.TRANSITIONING)
  4653. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4654. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4655. var i = function() {
  4656. s.setTimeout(function() {
  4657. this.setDestinationItem(e),
  4658. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4659. }
  4660. .bind(this), 0)
  4661. }
  4662. .bind(this);
  4663. this.interrupt(g.END, 0),
  4664. this.updateSuccessFunction(i)
  4665. }
  4666. ,
  4667. n.prototype.useSpecialTransition = function(e) {
  4668. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4669. this.nextWarpStyle = u.BLACK
  4670. }
  4671. ,
  4672. n.prototype.resetSpecialTransition = function() {
  4673. this.nextWarpStyle = this.defaultWarpStyle
  4674. }
  4675. ,
  4676. n.prototype.arrivedAtDestination = function(e) {
  4677. if (this.player.flying || this.player.isWarping())
  4678. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4679. else {
  4680. this.transitionStage = y.Aiming;
  4681. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4682. this.player.model.fadePanoMarkers(0),
  4683. this.awaitCompletion(function() {
  4684. this.resetSpecialTransition(),
  4685. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4686. }
  4687. .bind(this), t)
  4688. }
  4689. }
  4690. ,
  4691. n.prototype.goToDestination = function(e, t, i, n) {
  4692. if(typeof g_data2.tourAudio !== 'undefined' && g_data2.tourAudio !== null){
  4693. var tM = g_data2.tourAudio[this.model.heroLocations[this.destinationItem].sid];
  4694. if(tM && tM.music.length > 0){
  4695. var s = tM.music.includes(g_Prefix.slice(-10)) ? tM.music : g_Prefix + tM.music;
  4696. g_tourAudio.src = manage.dealURL(s);
  4697. g_tourAudio.load();
  4698. g_tourAudio.crossOrigin = "anonymous"
  4699. g_tourAudio.oncanplaythrough = function() {
  4700. g_tourAudio.play();
  4701. //$("#volume").addClass("unable")
  4702. if(g_bgAudio && !g_bgAudio.paused){
  4703. manage.switchBgmState(false);
  4704. g_bgAudio.pauseByTour = true
  4705. }
  4706. g_playAudio = g_tourAudio;
  4707. }
  4708. }
  4709. };
  4710. if (this.onTheBus = !0,
  4711. this.emit("update.controls"),
  4712. this.player.updateLastView(),
  4713. !n && this.atDestinationPano())
  4714. return void this.arrivedAtDestination(!0);
  4715. if (this.player.flying || this.player.isWarping())
  4716. A.warn("Cannot go to new destination while player is flying or warping.");
  4717. else {
  4718. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4719. , o = null
  4720. , a = null;
  4721. if (r.isPano()) {
  4722. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4723. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  4724. var s = window.MP_PREFETCHED_MODELDATA.momentTour || 'walk';
  4725. a = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4726. o = this.arrivedAtDestination.bind(this, !0)
  4727. } else
  4728. a = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4729. o = this.arrivedAtDestination.bind(this, !1);
  4730. this.transitionStage = y.Moving,
  4731. this.model.fadePanoMarkers(0),
  4732. this.awaitCompletion(function() {
  4733. a();
  4734. }
  4735. .bind(this), o),
  4736. this.emit("update.controls")
  4737. }
  4738. }
  4739. ,
  4740. n.prototype.tourInterlude = function() {
  4741. if (h.trackAlways("reach_highlight", {
  4742. reach_source: this.reachSource
  4743. }),
  4744. this.model.fadePanoMarkers(0),
  4745. this.emit("update.controls"),
  4746. this.tourIsPlaying)
  4747. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4748. this.stopTour(true),
  4749. this.emit(p.TourEnd),
  4750. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4751. this.transitionStage = y.Interlude,
  4752. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4753. }
  4754. .bind(this), this.goNext.bind(this))
  4755. }
  4756. ,
  4757. n.prototype.playTour = function() {
  4758. if (!this.bounceable())
  4759. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4760. this.tourInProgress = !0,
  4761. this.reachSource = "play",
  4762. this.tourIsPlaying = !0,
  4763. this.wasZoomEnabled = this.player.zoomEnabled,
  4764. this.player.zoomEnabled = !1,
  4765. this.resetSpecialTransition(),
  4766. this.emit("update.controls"),
  4767. this.emit(p.TourStart),
  4768. this.player.enablePreRendering(),
  4769. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4770. this.goToDestination()) : this.goNext()))
  4771. }
  4772. ,
  4773. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4774. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  4775. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  4776. g_playAudio = g_bgAudio;
  4777. g_tourAudio && g_tourAudio.pause();
  4778. //window.tourAudio && window.tourAudio.pause();
  4779. manage.switchBgmState(true);
  4780. }
  4781. }
  4782. ,
  4783. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4784. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4785. this.tourIsPlaying = !1,
  4786. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  4787. this.interrupt(),
  4788. this.clearWalkingSectionPaused(),
  4789. this.resetSpecialTransition(),
  4790. this.emit("update.controls"))
  4791. //window.tourAudio && window.tourAudio.pause();
  4792. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  4793. {
  4794. g_tourAudio.pause();
  4795. g_tourAudio.src = ""
  4796. }
  4797. }
  4798. ,
  4799. n.prototype.endTourProgress = function() {
  4800. this.tourInProgress = !1,
  4801. this.emit("update.controls"),
  4802. this.emit(p.TourEnd)
  4803. }
  4804. ,
  4805. n.prototype.goToHighlight = function(e) {
  4806. if (this.wouldInterrupt())
  4807. e === this.destinationItem ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4808. else {
  4809. if (A.debug("<tour.goto " + e + ">"),
  4810. this.isInterrupted())
  4811. return;
  4812. this.clearWalkingSectionPaused(),
  4813. this.setDestinationItem(e),
  4814. this.useSpecialTransition("Hilight"),
  4815. this.goToDestination(),
  4816. h.trackAlways("reach_highlight", {
  4817. reach_source: "thumb"
  4818. })
  4819. }
  4820. }
  4821. ,
  4822. n.prototype.prevHighlight = function() {
  4823. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4824. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4825. this.reachSource = "prev",
  4826. this.goPrev()))
  4827. }
  4828. ,
  4829. n.prototype.nextHighlight = function() {
  4830. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4831. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4832. this.reachSource = "next",
  4833. this.goNext()))
  4834. }
  4835. ,
  4836. n.prototype.changeMode = function(e) {
  4837. var t = $.Deferred()
  4838. , i = t.resolve.bind(t)
  4839. , n = t.reject.bind(t);
  4840. this.emit(p.StartModeChange);
  4841. var r = function() {
  4842. return this.clearWalkingSectionPaused(),
  4843. !!this.wouldInterrupt() && (this.interrupt(),
  4844. !0)
  4845. }
  4846. .bind(this);
  4847. if (!r()) {
  4848. switch (e) {
  4849. case c.PANORAMA:
  4850. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4851. break;
  4852. case c.DOLLHOUSE:
  4853. case c.FLOORPLAN:
  4854. this.player.flyToNewMode({
  4855. mode: e
  4856. }).done(i).fail(n);
  4857. break;
  4858. case c.OUTDOOR:
  4859. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4860. }
  4861. return t.promise()
  4862. }
  4863. }
  4864. ,
  4865. n.prototype.atEndOfTour = function() {
  4866. var e = this.currentItem >= this.nItems - 1;
  4867. return e
  4868. }
  4869. ,
  4870. n.prototype.firstDestination = function() {
  4871. return this.nItems > 0 ? 0 : null
  4872. }
  4873. ,
  4874. n.prototype.finalDestination = function() {
  4875. return this.nItems > 0 ? this.nItems - 1 : null
  4876. }
  4877. ,
  4878. n.prototype.goPrev = function() {
  4879. this.tourAdvance(-1)
  4880. }
  4881. ,
  4882. n.prototype.goNext = function() {
  4883. this.tourAdvance(1)
  4884. }
  4885. ,
  4886. n.prototype.setDestinationItem = function(e) {
  4887. this.destinationItem = e,
  4888. this.emit("update.controls")
  4889. }
  4890. ,
  4891. n.prototype.setCurrentItem = function(e) {
  4892. this.currentItem = e,
  4893. this.emit("update.controls")
  4894. }
  4895. ,
  4896. n.prototype.nextItem = function(e) {
  4897. return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4898. }
  4899. ,
  4900. n.prototype.prevItem = function(e) {
  4901. return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4902. }
  4903. ,
  4904. n.prototype.tourAdvance = function(e) {
  4905. A.debug("tourAdvance(" + e + ")"),
  4906. null === this.currentItem || void 0 === this.currentItem ? this.setDestinationItem(this.firstDestination()) : this.setDestinationItem(this.currentItem + e),
  4907. this.destinationItem < 0 ? (this.setDestinationItem(this.finalDestination()),
  4908. this.useSpecialTransition("reverse-looping to end")) : this.destinationItem >= this.nItems && (this.setDestinationItem(this.firstDestination()),
  4909. this.useSpecialTransition("looping back to start"));
  4910. // 方奕卓 瞬间过渡, 相机缩放至1
  4911. if(window.MP_PREFETCHED_MODELDATA.momentTour === 'black') {
  4912. var zoomLevel = this.player.zoomLevel;
  4913. this.player.zoomEnabled = true;
  4914. var zoom = function(e, d) {
  4915. this.player.zoomTo((1-e)*zoomLevel, true)
  4916. }.bind(this)
  4917. s.start(zoom, 1500, function(){
  4918. }, 0, d.easeOutQuad, "zoom")
  4919. }
  4920. this.goToDestination()
  4921. }
  4922. ,
  4923. t.exports = n
  4924. }
  4925. ).call(this, "/js/director.js")
  4926. }
  4927. , {
  4928. "./analytics": 4,
  4929. "./enum/BlackoutStyle": 18,
  4930. "./enum/ControlEvents": 21,
  4931. "./enum/DirectorEvents": 23,
  4932. "./enum/ModelManagerEvents": 33,
  4933. "./enum/PathDiscardMode": 38,
  4934. "./enum/PathDisplayMode": 39,
  4935. "./enum/PlayerEvents": 40,
  4936. "./enum/Viewmode": 51,
  4937. "./enum/WarpStyle": 52,
  4938. "./model/ModelManager": 140,
  4939. "./player": 155,
  4940. "./settings": 166,
  4941. "./util/logger": 189,
  4942. "./util/transitions": 195,
  4943. events: 202,
  4944. three: 217
  4945. }],
  4946. 16: [function(e, t, i) {
  4947. "use strict";
  4948. var n = e("three")
  4949. , r = e("./enum/Viewmode")
  4950. , o = (e("./settings"),
  4951. e("./util/transitions"))
  4952. , a = e("./enum/PlayerEvents")
  4953. , s = new n.ShaderPass(n.HorizontalBlurShader)
  4954. , l = new n.ShaderPass(n.VerticalBlurShader);
  4955. l.renderToScreen = !0;
  4956. var c = $("#player").width() / $("#player").height();
  4957. isNaN(c) && (c = 1);
  4958. var h = {
  4959. currentBlur: 0,
  4960. aspect: c,
  4961. blurStrength: 1,
  4962. hblurPass: s,
  4963. vblurPass: l,
  4964. bindEvents: function(e) {
  4965. e.on(a.ModeChanged, function(e, t) {
  4966. e === r.PANORAMA && (o.cancel(h.blur),
  4967. o.cancel(h.addBlur),
  4968. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  4969. })
  4970. },
  4971. blur: function(e) {
  4972. h.currentBlur = e;
  4973. var t = e * h.blurStrength;
  4974. l.uniforms.v.value = t / 512 * h.aspect,
  4975. s.uniforms.h.value = t / 512
  4976. },
  4977. addBlur: function(e) {
  4978. e = Math.max(e, h.currentBlur),
  4979. h.blur(e)
  4980. },
  4981. removeBlur: function(e) {
  4982. e = Math.min(1 - e, h.currentBlur),
  4983. h.blur(e)
  4984. }
  4985. };
  4986. h.blur(0),
  4987. t.exports = h
  4988. }
  4989. , {
  4990. "./enum/PlayerEvents": 40,
  4991. "./enum/Viewmode": 51,
  4992. "./settings": 166,
  4993. "./util/transitions": 195,
  4994. three: 217
  4995. }],
  4996. 17: [function(e, t, i) {
  4997. "use strict";
  4998. t.exports = {
  4999. UNKNOWN: 0,
  5000. ALIGNED: 1,
  5001. UNALIGNED: 2,
  5002. PLACED: 3
  5003. }
  5004. }
  5005. , {}],
  5006. 18: [function(e, t, i) {
  5007. "use strict";
  5008. t.exports = {
  5009. NONE: 0,
  5010. MIDDLE: 1,
  5011. END: 2,
  5012. BEGINNING: 3,
  5013. FADEIN: 4
  5014. }
  5015. }
  5016. , {}],
  5017. 19: [function(e, t, i) {
  5018. "use strict";
  5019. var n = e("three");
  5020. t.exports = {
  5021. newBlue: new n.Color(4967932),
  5022. altBlue: new n.Color(47355),
  5023. tagDefault: new n.Color(223357),
  5024. classicBlue: new n.Color(53759),
  5025. mpYellow: new n.Color(16502016),
  5026. mpOrange: new n.Color(16428055),
  5027. mpBlue: new n.Color(12096),
  5028. mpLtGrey: new n.Color(13751252),
  5029. mpDkGrey: new n.Color(10000019),
  5030. mpRed: new n.Color(12525854),
  5031. mpOrangeDesat: new n.Color(16764529),
  5032. mpBlueDesat: new n.Color(4034734),
  5033. mpRedDesat: new n.Color(14705505),
  5034. white: new n.Color(16777215),
  5035. black: new n.Color(0),
  5036. _desat: function(e, t) {
  5037. var i = t || .3
  5038. , r = (new n.Color).copy(e).getHSL();
  5039. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5040. },
  5041. _darken: function(e, t) {
  5042. var i = t || .2
  5043. , r = e.getHSL();
  5044. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5045. }
  5046. }
  5047. }
  5048. , {
  5049. three: 217
  5050. }],
  5051. 20: [function(e, t, i) {
  5052. "use strict";
  5053. t.exports = {
  5054. NONE: -1,
  5055. ROTATE: 0,
  5056. DOLLY: 1,
  5057. PAN: 2,
  5058. ROTATE_DOLLY: 3,
  5059. PAN_DOLLY: 4
  5060. }
  5061. }
  5062. , {}],
  5063. 21: [function(e, t, i) {
  5064. "use strict";
  5065. t.exports = {
  5066. Move: "move",
  5067. InteractionDirect: "interaction.direct",
  5068. InteractionKey: "interaction.key",
  5069. InteractionGui: "interaction.gui",
  5070. FlyInDirection: "fly.direction",
  5071. InputStart: "input.start",
  5072. Pinch: "input.pinch",
  5073. Scroll: "input.scroll",
  5074. AutoPanInterrupt: "autopan.interrupt",
  5075. AutoPanComplete: "autopan.complete",
  5076. AutoPanClamped: "autopan.clamped",
  5077. LongTap: "longtap"
  5078. }
  5079. }
  5080. , {}],
  5081. 22: [function(e, t, i) {
  5082. "use strict";
  5083. t.exports = Object.freeze({
  5084. FORWARD: "FORWARD",
  5085. LEFT: "LEFT",
  5086. RIGHT: "RIGHT",
  5087. BACK: "BACK",
  5088. UP: "UP",
  5089. DOWN: "DOWN"
  5090. })
  5091. }
  5092. , {}],
  5093. 23: [function(e, t, i) {
  5094. "use strict";
  5095. t.exports = {
  5096. ActionInterrupted: "action.interrupted",
  5097. TourStart: "tour.start",
  5098. TourEnd: "tour.end",
  5099. StartModeChange: "mode.startChange"
  5100. }
  5101. }
  5102. , {}],
  5103. 24: [function(e, t, i) {
  5104. "use strict";
  5105. t.exports = Object.freeze({
  5106. None: 0,
  5107. Queued: 1,
  5108. ForceQueued: 2,
  5109. Downloading: 3,
  5110. Downloaded: 4,
  5111. DownloadFailed: 5
  5112. })
  5113. }
  5114. , {}],
  5115. 25: [function(e, t, i) {
  5116. "use strict";
  5117. t.exports = {
  5118. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5119. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5120. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5121. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5122. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5123. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5124. }
  5125. }
  5126. , {}],
  5127. 26: [function(e, t, i) {
  5128. "use strict";
  5129. t.exports = {
  5130. Texture2D: 0,
  5131. TextureCube: 1
  5132. }
  5133. }
  5134. , {}],
  5135. 27: [function(e, t, i) {
  5136. "use strict";
  5137. t.exports = {
  5138. SMALL: "small",
  5139. LARGE: "large"
  5140. }
  5141. }
  5142. , {}],
  5143. 28: [function(e, t, i) {
  5144. "use strict";
  5145. var n = e("./Viewmode")
  5146. , r = {
  5147. LANDING: {},
  5148. NAVIGATION: "navigation",
  5149. MORE_HELP: "moreHelp",
  5150. TOUR_INTERACTION: {}
  5151. };
  5152. r.LANDING[n.PANORAMA] = "panorama.landing",
  5153. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5154. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5155. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5156. r.TOUR_INTERACTION.standard = "standard.tour",
  5157. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5158. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5159. t.exports = r
  5160. }
  5161. , {
  5162. "./Viewmode": 51
  5163. }],
  5164. 29: [function(e, t, i) {
  5165. "use strict";
  5166. var n = {
  5167. UP: 1,
  5168. DOWN: -1,
  5169. LEFT: "L",
  5170. RIGHT: "R",
  5171. FORWARD: "F",
  5172. BACK: "B",
  5173. reverse: {},
  5174. opposite: function(e) {
  5175. return this.reverse[e.toString()]
  5176. }
  5177. };
  5178. !function() {
  5179. n.reverse[n.UP] = n.DOWN,
  5180. n.reverse[n.DOWN] = n.UP,
  5181. n.reverse[n.LEFT] = n.RIGHT,
  5182. n.reverse[n.RIGHT] = n.LEFT,
  5183. n.reverse[n.FORWARD] = n.BACK,
  5184. n.reverse[n.BACK] = n.FORWARD
  5185. }(),
  5186. t.exports = n
  5187. }
  5188. , {}],
  5189. 30: [function(e, t, i) {
  5190. "use strict";
  5191. var n = e("../util/browser")
  5192. , r = {
  5193. ZERO: 48,
  5194. ONE: 49,
  5195. TWO: 50,
  5196. THREE: 51,
  5197. FOUR: 52,
  5198. FIVE: 53,
  5199. SIX: 54,
  5200. SEVEN: 55,
  5201. EIGHT: 56,
  5202. NINE: 57,
  5203. LEFTARROW: 37,
  5204. UPARROW: 38,
  5205. RIGHTARROW: 39,
  5206. DOWNARROW: 40,
  5207. A: 65,
  5208. B: 66,
  5209. C: 67,
  5210. D: 68,
  5211. E: 69,
  5212. F: 70,
  5213. G: 71,
  5214. H: 72,
  5215. I: 73,
  5216. J: 74,
  5217. K: 75,
  5218. L: 76,
  5219. M: 77,
  5220. N: 78,
  5221. O: 79,
  5222. P: 80,
  5223. Q: 81,
  5224. R: 82,
  5225. S: 83,
  5226. T: 84,
  5227. U: 85,
  5228. V: 86,
  5229. W: 87,
  5230. X: 88,
  5231. Y: 89,
  5232. Z: 90,
  5233. SPACE: 32,
  5234. RETURN: 13,
  5235. SEMICOLON: 186,
  5236. PLUSEQUALS: 187,
  5237. DASHUNDERSCORE: 189,
  5238. OPENBRACKET: 219
  5239. };
  5240. n.detectFirefox() && (r.SEMICOLON = 59,
  5241. r.PLUSEQUALS = 61,
  5242. r.DASHUNDERSCORE = 173),
  5243. t.exports = r
  5244. }
  5245. , {
  5246. "../util/browser": 182
  5247. }],
  5248. 31: [function(e, t, i) {
  5249. "use strict";
  5250. t.exports = {
  5251. EN_US: "en-US",
  5252. ES_MX: "es-MX",
  5253. FR_FR: "fr-FR",
  5254. DE_DE: "de-DE",
  5255. RU_RU: "ru-RU",
  5256. CN_CN: "cn-CN",
  5257. JP_JP: "jp-JP"
  5258. }
  5259. }
  5260. , {}],
  5261. 32: [function(e, t, i) {
  5262. "use strict";
  5263. t.exports = {
  5264. TagActivated: "tag.activated",
  5265. TagDismissed: "tag.dismissed",
  5266. TagNavigation: "tag.navigation"
  5267. }
  5268. }
  5269. , {}],
  5270. 33: [function(e, t, i) {
  5271. "use strict";
  5272. t.exports = {
  5273. ModelAdded: "model-added",
  5274. ActiveModelChanged: "active-model-changed"
  5275. }
  5276. }
  5277. , {}],
  5278. 34: [function(e, t, i) {
  5279. "use strict";
  5280. t.exports = {
  5281. LEFT: 0,
  5282. MIDDLE: 1,
  5283. RIGHT: 2
  5284. }
  5285. }
  5286. , {}],
  5287. 35: [function(e, t, i) {
  5288. "use strict";
  5289. t.exports = {
  5290. PanoRenderComplete: "panorama.render.complete",
  5291. TileRenderFailure: "panorama.tile.render.failed",
  5292. TileRenderSuccess: "panorama.tile.render.success",
  5293. TileUploadAttempted: "panorama.tile.upload.attempted",
  5294. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5295. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5296. }
  5297. }
  5298. , {}],
  5299. 36: [function(e, t, i) {
  5300. "use strict";
  5301. t.exports = {
  5302. BASE: 1,
  5303. STANDARD: 2,
  5304. HIGH: 3,
  5305. ULTRAHIGH: 4
  5306. }
  5307. }
  5308. , {}],
  5309. 37: [function(e, t, i) {
  5310. "use strict";
  5311. t.exports = {
  5312. LoadComplete: "panorama.load.complete",
  5313. LoadFailed: "panorama.load.failed",
  5314. TileLoaded: "panorama.tile.loaded"
  5315. }
  5316. }
  5317. , {}],
  5318. 38: [function(e, t, i) {
  5319. "use strict";
  5320. t.exports = Object.freeze({
  5321. Standard: 0,
  5322. Slow: 1,
  5323. Retain: 2
  5324. })
  5325. }
  5326. , {}],
  5327. 39: [function(e, t, i) {
  5328. "use strict";
  5329. t.exports = Object.freeze({
  5330. Show: 0,
  5331. Hide: 1,
  5332. Retain: 2
  5333. })
  5334. }
  5335. , {}],
  5336. 40: [function(e, t, i) {
  5337. "use strict";
  5338. t.exports = {
  5339. Move: "move",
  5340. MoveComplete: "move.complete",
  5341. ModeChanged: "mode.changed",
  5342. ModeChanging: "mode.changing",
  5343. PanoChosen: "pano.chosen",
  5344. ClosestPanoChanging: "closest.pano.changing",
  5345. WarpStarted: "warp.started",
  5346. WarpInterrupted: "warp.interrupted",
  5347. WarpEnded: "warp.ended",
  5348. FlyinFinished: "flyin.finished",
  5349. FlyingStarted: "flying.started",
  5350. FlyingInterrupted: "flying.interrupted",
  5351. FlyingEnded: "flying.ended",
  5352. Ready: "ready",
  5353. StartInside: "start.inside",
  5354. StartOutside: "start.outside",
  5355. ViewChanged: "view.changed",
  5356. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5357. InputStart: "input.start"
  5358. }
  5359. }
  5360. , {}],
  5361. 41: [function(e, t, i) {
  5362. "use strict";
  5363. t.exports = Object.freeze({
  5364. DEFAULT: 0,
  5365. PANOMARKERS: 1,
  5366. RETICULE: 2,
  5367. TAG: 3
  5368. })
  5369. }
  5370. , {}],
  5371. 42: [function(e, t, i) {
  5372. "use strict";
  5373. t.exports = {
  5374. visibleFloor: 1,
  5375. ghostFloor: 3,
  5376. boundingSkybox: 1,
  5377. panoMarker: 2,
  5378. reticule: 3,
  5379. tagStem: 4,
  5380. tagDisc: 5,
  5381. ribbon: 100
  5382. }
  5383. }
  5384. , {}],
  5385. 43: [function(e, t, i) {
  5386. "use strict";
  5387. t.exports = {
  5388. ContextCreated: "scene-renderer-context-created",
  5389. AfterRender: "after-render",
  5390. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5391. }
  5392. }
  5393. , {}],
  5394. 44: [function(e, t, i) {
  5395. "use strict";
  5396. t.exports = {
  5397. IDLE: "idle",
  5398. BROWSE: "browse",
  5399. EXAMINE: "examine"
  5400. }
  5401. }
  5402. , {}],
  5403. 45: [function(e, t, i) {
  5404. "use strict";
  5405. t.exports = {
  5406. TileDownloadSuccess: "tiledownloader.download.success",
  5407. TileDownloadFailure: "tiledownloader.download.failure",
  5408. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5409. }
  5410. }
  5411. , {}],
  5412. 46: [function(e, t, i) {
  5413. "use strict";
  5414. t.exports = {
  5415. CardboardAndroid: "googlevr",
  5416. GearVR: "gearvr",
  5417. CardboardIOS: "googlevrios",
  5418. Cardboard: "googlevr"
  5419. }
  5420. }
  5421. , {}],
  5422. 47: [function(e, t, i) {
  5423. "use strict";
  5424. t.exports = {
  5425. NONE: 0,
  5426. CONTEXTUAL: 1,
  5427. ANDROID: 2
  5428. }
  5429. }
  5430. , {}],
  5431. 48: [function(e, t, i) {
  5432. "use strict";
  5433. var n = {
  5434. Title: 0,
  5435. Cardboard: 1
  5436. }
  5437. , r = {
  5438. Title: 0,
  5439. Cardboard: 1,
  5440. Gear: 2
  5441. };
  5442. !function() {
  5443. [n, r].forEach(function(e) {
  5444. e.pageCount = Object.keys(e).length
  5445. })
  5446. }(),
  5447. t.exports.ios = n,
  5448. t.exports.standard = r
  5449. }
  5450. , {}],
  5451. 49: [function(e, t, i) {
  5452. "use strict";
  5453. t.exports = {
  5454. Android: "android",
  5455. IOS: "ios",
  5456. Desktop: "desktop",
  5457. UnsupportedAndroid: "android-unsupported"
  5458. }
  5459. }
  5460. , {}],
  5461. 50: [function(e, t, i) {
  5462. "use strict";
  5463. var n = e("three");
  5464. t.exports = {
  5465. UP: new n.Vector3(0,1,0),
  5466. DOWN: new n.Vector3(0,-1,0),
  5467. LEFT: new n.Vector3(-1,0,0),
  5468. RIGHT: new n.Vector3(1,0,0),
  5469. FORWARD: new n.Vector3(0,0,-1),
  5470. BACK: new n.Vector3(0,0,1)
  5471. }
  5472. }
  5473. , {
  5474. three: 217
  5475. }],
  5476. 51: [function(e, t, i) {
  5477. "use strict";
  5478. var n = e("../exception/ViewmodeConvertException")
  5479. , r = e("./coreViewmodes")
  5480. , o = e("../util/common")
  5481. , a = {
  5482. MESH: "mesh",
  5483. OUTDOOR: "outdoor",
  5484. TRANSITIONING: "transitioning",
  5485. toInt: function(e) {
  5486. switch (e) {
  5487. case this.PANORAMA:
  5488. return 1;
  5489. case this.DOLLHOUSE:
  5490. return 2;
  5491. case this.FLOORPLAN:
  5492. return 3;
  5493. case this.OUTDOOR:
  5494. return 4;
  5495. case this.TRANSITIONING:
  5496. return -1
  5497. }
  5498. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5499. },
  5500. fromInt: function(e) {
  5501. switch (e) {
  5502. case "1":
  5503. case 1:
  5504. return this.PANORAMA;
  5505. case "2":
  5506. case 2:
  5507. return this.DOLLHOUSE;
  5508. case "3":
  5509. case 3:
  5510. return this.FLOORPLAN;
  5511. case "4":
  5512. case 4:
  5513. return this.OUTDOOR
  5514. }
  5515. throw new n("No known conversion for int to viewmode for int: " + e)
  5516. },
  5517. convertWorkshopModeInt: function(e) {
  5518. switch (e) {
  5519. case "0":
  5520. case 0:
  5521. case undefined: //xzw add
  5522. return this.PANORAMA;
  5523. case "1":
  5524. case 1:
  5525. return this.FLOORPLAN;
  5526. case "2":
  5527. case 2:
  5528. return this.DOLLHOUSE;
  5529. case "3":
  5530. case 3:
  5531. return this.MESH
  5532. }
  5533. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5534. }
  5535. };
  5536. o.extendObject(a, r),
  5537. t.exports = a
  5538. }
  5539. , {
  5540. "../exception/ViewmodeConvertException": 58,
  5541. "../util/common": 185,
  5542. "./coreViewmodes": 54
  5543. }],
  5544. 52: [function(e, t, i) {
  5545. "use strict";
  5546. t.exports = {
  5547. BLACK: "black",
  5548. STD: "std",
  5549. WALK: "walk"
  5550. }
  5551. }
  5552. , {}],
  5553. 53: [function(e, t, i) {
  5554. "use strict";
  5555. t.exports = {
  5556. ZoomIn: "zoom.in",
  5557. ZoomOut: "zoom.out",
  5558. ZoomMax: "zoom.max",
  5559. ZoomMin: "zoom.min"
  5560. }
  5561. }
  5562. , {}],
  5563. 54: [function(e, t, i) {
  5564. "use strict";
  5565. t.exports = {
  5566. PANORAMA: "panorama",
  5567. DOLLHOUSE: "dollhouse",
  5568. FLOORPLAN: "floorplan"
  5569. }
  5570. }
  5571. , {}],
  5572. 55: [function(e, t, i) {
  5573. "use strict";
  5574. function n(e) {
  5575. this.message = e
  5576. }
  5577. t.exports = n
  5578. }
  5579. , {}],
  5580. 56: [function(e, t, i) {
  5581. "use strict";
  5582. function n(e) {
  5583. r.call(this, e)
  5584. }
  5585. var r = e("./BasicException");
  5586. n.prototype = Object.create(r.prototype),
  5587. t.exports = n
  5588. }
  5589. , {
  5590. "./BasicException": 55
  5591. }],
  5592. 57: [function(e, t, i) {
  5593. "use strict";
  5594. function n(e) {
  5595. r.call(this, e)
  5596. }
  5597. var r = e("./BasicException");
  5598. n.prototype = Object.create(r.prototype),
  5599. t.exports = n
  5600. }
  5601. , {
  5602. "./BasicException": 55
  5603. }],
  5604. 58: [function(e, t, i) {
  5605. "use strict";
  5606. function n(e) {
  5607. r.call(this, e)
  5608. }
  5609. var r = e("./BasicException");
  5610. n.prototype = Object.create(r.prototype),
  5611. t.exports = n
  5612. }
  5613. , {
  5614. "./BasicException": 55
  5615. }],
  5616. 59: [function(e, t, i) {
  5617. (function(i) {
  5618. "use strict";
  5619. function n(e) {
  5620. var t = {};
  5621. if (e) {
  5622. var i = e.flags;
  5623. if (i)
  5624. for (var n in i)
  5625. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5626. return t
  5627. }
  5628. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5629. null
  5630. }
  5631. var r = e("./util/ajax")
  5632. , o = e("./util/showcase")
  5633. , a = e("./util/logger")
  5634. , s = ""
  5635. , l = new a(i)
  5636. , c = {};
  5637. t.exports = {
  5638. loadFeatureFlags: function(e) {
  5639. var t = $.Deferred();
  5640. return r.get(e.urlBase + s, {
  5641. responseType: "json",
  5642. prefetchFrom: "user",
  5643. auth: o.getAuthorizationHeader()
  5644. }).done(function(e) {
  5645. c = n(e),
  5646. c ? t.resolve(c) : t.reject("loading-failed")
  5647. }).fail(function() {
  5648. l.debug("Retrieval of feature flags failed."),
  5649. t.reject("loading-failed")
  5650. }),
  5651. t.promise()
  5652. },
  5653. getFlags: function() {
  5654. return c
  5655. },
  5656. updateDependentSettings: function(e, t) {
  5657. e = e || c,
  5658. e.labels && (t.labels.enabled = !0),
  5659. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5660. e.showcase_sdk && (t.sdkInit = !0),
  5661. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5662. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5663. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5664. e.hide_sc_sharing && (t.share.enabled = !1)
  5665. }
  5666. }
  5667. }
  5668. ).call(this, "/js/featureflags.js")
  5669. }
  5670. , {
  5671. "./util/ajax": 181,
  5672. "./util/logger": 189,
  5673. "./util/showcase": 193
  5674. }],
  5675. 60: [function(e, t, i) {
  5676. "use strict";
  5677. var n = (e("../util/common"),
  5678. {
  5679. status: 0,
  5680. set: function(e) {
  5681. if (isNaN(e))
  5682. return !1;
  5683. var t = $('.progressbar');
  5684. 0 > e && (e = 0);
  5685. e > 100 && (e = 100);
  5686. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5687. var barperc = e*width;
  5688. var perc = Math.round(e);
  5689. var labelpos = (parseInt(barperc)-15);
  5690. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5691. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5692. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5693. this.status = e
  5694. },
  5695. done: function(e) {
  5696. return e || this.status ? (this.status = null,
  5697. this.set(100)) : this
  5698. }
  5699. });
  5700. t.exports.circleLoader = n
  5701. }
  5702. , {
  5703. "../util/common": 185
  5704. }],
  5705. 61: [function(e, t, i) {
  5706. "use strict";
  5707. t.exports = Object.freeze({
  5708. CLOSE: "modal.closer.close"
  5709. })
  5710. }
  5711. , {}],
  5712. 62: [function(e, t, i) {
  5713. "use strict";
  5714. function n(e, t) {
  5715. t && (t.stopPropagation(),
  5716. t.preventDefault()),
  5717. e && this.emit(l.CLOSE, e),
  5718. g.reset()
  5719. }
  5720. function r(e, t) {
  5721. function i() {
  5722. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5723. t !== f && (f = t,
  5724. t ? (e.classList.add("closeByFooter"),
  5725. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5726. h.classList.remove("closeByFooter")))
  5727. }
  5728. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5729. }
  5730. var o = e("../../settings")
  5731. , a = (e("../../tag/Media/MediaEvent"),
  5732. e("../../util/browser"))
  5733. , s = e("../../util/common")
  5734. , l = e("./ModalCloserEvent")
  5735. , c = e("events").EventEmitter
  5736. , h = document.getElementsByClassName("footer")[0]
  5737. , u = h.querySelectorAll(".close")[0]
  5738. , d = null
  5739. , p = null
  5740. , f = null
  5741. , g = (a.isMobile(),
  5742. {
  5743. open: function(e) {
  5744. e && (r(e),
  5745. d && u.removeEventListener("click", d, !0),
  5746. d = n.bind(this, e.id),
  5747. u.addEventListener("click", d, !0),
  5748. p && window.removeEventListener("resize", p, !0),
  5749. p = r.bind(this, e),
  5750. window.addEventListener("resize", p, !0))
  5751. },
  5752. reset: function() {
  5753. h.classList.remove("closeByFooter"),
  5754. u.removeEventListener("click", d, !0),
  5755. window.removeEventListener("resize", p, !0),
  5756. d = p = f = null
  5757. }
  5758. });
  5759. s.extendObject(g, c.prototype),
  5760. t.exports = g
  5761. }
  5762. , {
  5763. "../../tag/Media/MediaEvent": 131,
  5764. "../../settings": 166,
  5765. "../../util/browser": 182,
  5766. "../../util/common": 185,
  5767. "./ModalCloserEvent": 61,
  5768. events: 202
  5769. }],
  5770. 63: [function(e, t, i) {
  5771. "use strict";
  5772. function n(e, t, i) {
  5773. var n = new r.GUI({
  5774. width: 400
  5775. })
  5776. , u = n.addFolder("Flydown from Dollhouse");
  5777. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5778. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5779. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5780. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5781. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5782. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5783. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5784. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5785. var d = n.addFolder("Transition between panos");
  5786. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5787. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5788. h.transition.flyTime = 0,
  5789. d.__controllers.forEach(function(e) {
  5790. e.updateDisplay()
  5791. })
  5792. }),
  5793. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5794. h.transition.flySpeed = 0,
  5795. d.__controllers.forEach(function(e) {
  5796. e.updateDisplay()
  5797. })
  5798. }),
  5799. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5800. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5801. d.add(h.transition, "movementEasing", Object.keys(a));
  5802. var p = n.addFolder("Path Display");
  5803. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5804. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5805. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5806. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5807. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5808. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5809. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5810. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5811. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5812. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5813. h.path.color = l[h.path.color],
  5814. h.path.colorUp = l._desat(h.path.color),
  5815. h.path.colorDown = l.darken(h.path.color)
  5816. }),
  5817. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5818. h.reticuleColor = l[h.reticuleColor]
  5819. });
  5820. var f = n.addFolder("Warping")
  5821. , g = f.addFolder("Warp/Teleport");
  5822. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5823. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5824. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5825. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5826. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5827. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5828. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5829. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5830. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5831. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5832. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  5833. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5834. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5835. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  5836. h.path.typ = c[h.path.typ]
  5837. }),
  5838. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5839. t.endlessLoop = h.warp.loop
  5840. }),
  5841. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5842. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5843. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5844. var m = f.addFolder("Long Warp Only");
  5845. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5846. h.warp.flySpeed = 0,
  5847. m.__controllers.forEach(function(e) {
  5848. e.updateDisplay()
  5849. })
  5850. }),
  5851. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  5852. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  5853. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  5854. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5855. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5856. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  5857. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  5858. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  5859. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  5860. var v = n.addFolder("Warp Esoterica");
  5861. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  5862. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  5863. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5864. h.warp.minWarpTime = 0,
  5865. v.__controllers.forEach(function(e) {
  5866. e.updateDisplay()
  5867. })
  5868. }),
  5869. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  5870. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  5871. v.add(h.warp, "movementEasing", Object.keys(a));
  5872. var A = n.addFolder("Misc");
  5873. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  5874. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  5875. }),
  5876. A.add(h, "insideFOV", 10, 180).onChange(function() {
  5877. i.cameras[s.PANORAMA].fov = h.insideFOV
  5878. }),
  5879. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  5880. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  5881. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  5882. var y = n.addFolder("Navigation");
  5883. y.add(h.navigation, "panoScores").onFinishChange(function() {
  5884. h.navigation.panoScores || e.panos.forEach(function(e) {
  5885. e.floor.remove(e.text3d),
  5886. e.text3d = null
  5887. })
  5888. }),
  5889. y.add(h.navigation, "mouseDirection"),
  5890. y.add(h.navigation, "filterStrictness", 0, 1),
  5891. y.add(h.navigation, "angleFactor", -60, 0),
  5892. y.add(h.navigation, "directionFactor", 1, 20),
  5893. y.add(h.navigation, "distanceFactor", -5, 5),
  5894. y.add(h.navigation, "optionalityFactor", .1, 10);
  5895. var C = n.addFolder("tags")
  5896. , I = C.addFolder("Tag Creation");
  5897. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  5898. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  5899. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  5900. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  5901. var E = C.addFolder("Visibility");
  5902. E.add(h.tags.visibility, "anyDistance"),
  5903. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  5904. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  5905. E.add(h.tags.visibility, "hideViaFloor"),
  5906. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  5907. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  5908. var b = C.addFolder("Disc Parameters");
  5909. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  5910. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  5911. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  5912. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  5913. }),
  5914. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  5915. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  5916. }),
  5917. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  5918. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  5919. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  5920. var w = C.addFolder("Navigate");
  5921. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  5922. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  5923. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  5924. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  5925. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  5926. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  5927. var _ = n.addFolder("Debug");
  5928. _.add(h, "wireframe").onFinishChange(function() {
  5929. e.chunks.forEach(function(t) {
  5930. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  5931. t.wireframeTwin.material.depthWrite = !1,
  5932. t.wireframeTwin.material.depthTest = !1,
  5933. t.wireframeTwin.material.opacity = .5,
  5934. t.wireframeTwin.material.transparent = !0),
  5935. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  5936. })
  5937. }),
  5938. _.add(h, "skyboxWireframe").onFinishChange(function() {
  5939. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  5940. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  5941. e.skybox.wireframe = null)
  5942. }),
  5943. _.add(h, "showSweeps").onFinishChange(function() {
  5944. e.setSweepVisibility(h.showSweeps)
  5945. }),
  5946. _.add(h, "showMesh").onFinishChange(function() {
  5947. e.chunks.forEach(function(e) {
  5948. e.visible = h.showMesh
  5949. })
  5950. }),
  5951. _.add(h, "showFloors").onFinishChange(function() {
  5952. e.floors.forEach(function(e) {
  5953. e.collider.children.forEach(function(e) {
  5954. e.material.visible = h.showFloors
  5955. })
  5956. })
  5957. }),
  5958. _.add(h, "showSkyboxes").onFinishChange(function() {
  5959. e.panos.forEach(function(e) {
  5960. e.skyboxMesh.visible = h.showSkyboxes
  5961. })
  5962. }),
  5963. _.add(h, "showNeighbors").onChange(function() {}),
  5964. _.add(e, "alpha", 0, 1)
  5965. }
  5966. var r = e("../lib/dat.gui")
  5967. , o = e("three")
  5968. , a = e("../util/easing")
  5969. , s = e("../enum/Viewmode")
  5970. , l = e("../enum/Colors")
  5971. , c = e("../enum/WarpStyle")
  5972. , h = e("../settings");
  5973. e("../tag/tag");
  5974. r.GUI.prototype.removeFolder = function(e) {
  5975. var t = this.__folders[e];
  5976. t && (t.close(),
  5977. this.__ul.removeChild(t.domElement.parentNode),
  5978. delete this.__folders[e],
  5979. this.onResize())
  5980. }
  5981. ,
  5982. t.exports.toggle = n
  5983. }
  5984. , {
  5985. "../enum/Colors": 19,
  5986. "../enum/Viewmode": 51,
  5987. "../enum/WarpStyle": 52,
  5988. "../lib/dat.gui": 93,
  5989. "../tag/tag": 123,
  5990. "../settings": 166,
  5991. "../util/easing": 186,
  5992. three: 217
  5993. }],
  5994. 64: [function(e, t, i) {
  5995. (function(i) {
  5996. "use strict";
  5997. function n(e, t, i, n) {
  5998. $(".gui-error .error-problem-text").text(e),
  5999. $(".gui-error .error-solution-text").text(t),
  6000. $(".gui-error .error-explanation").text(i),
  6001. $(".gui-error .error-actions").html(n),
  6002. $(window).resize(),
  6003. $(".gui-error").fadeIn(),
  6004. $("#bottom-logo").fadeIn()
  6005. }
  6006. function r(e) {
  6007. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6008. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6009. s.isMobile() || $("[rel=tiletip]").tooltip({
  6010. placement: "bottom",
  6011. delay: {
  6012. show: 50,
  6013. hide: 0
  6014. },
  6015. trigger: "hover",
  6016. viewport: {
  6017. selector: "body",
  6018. padding: 10
  6019. }
  6020. })
  6021. }
  6022. function o() {
  6023. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6024. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6025. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6026. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6027. e.preventDefault(),
  6028. e.stopPropagation(),
  6029. r(" ")
  6030. })
  6031. }
  6032. function a(e) {
  6033. if ($("head title").text(c.pageTitle),
  6034. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6035. $("#gui-loading").fadeOut(250),
  6036. $("#quick-blackout").hide(),
  6037. l.track("showcase_error", {
  6038. error_key: e
  6039. }),
  6040. h.locale || h.init(),
  6041. "webgl-unsupported" === e)
  6042. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6043. else if ("webgl-ios" === e)
  6044. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6045. else if ("webgl-safari" === e)
  6046. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6047. else if ("webgl-generic" === e)
  6048. o();
  6049. else if ("missing-urls" === e)
  6050. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6051. else if ("loading-failed" === e)
  6052. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6053. else {
  6054. if ("loading-failed-maintenance" !== e)
  6055. return void d.error("Unhandled error: " + e);
  6056. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6057. }
  6058. }
  6059. var s = e("./../util/browser")
  6060. , l = e("./../analytics")
  6061. , c = e("./../settings")
  6062. , h = e("../localization/localize")
  6063. , u = e("./../util/logger")
  6064. , d = new u(i)
  6065. , p = '"https://support.port.com/hc/articles/208220058"';
  6066. t.exports.error = a
  6067. }
  6068. ).call(this, "/js/gui/error.js")
  6069. }
  6070. , {
  6071. "../localization/localize": 108,
  6072. "./../analytics": 4,
  6073. "./../settings": 166,
  6074. "./../util/browser": 182,
  6075. "./../util/logger": 189
  6076. }],
  6077. 65: [function(e, t, i) {
  6078. (function(i) {
  6079. "use strict";
  6080. function n() {
  6081. Ue = [],
  6082. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6083. Ue.push(".hideTarget", ".pinTop.right")
  6084. }
  6085. function r() {
  6086. for (var e in je)
  6087. if (je.hasOwnProperty(e)) {
  6088. var t = je[e];
  6089. if (!t.visible)
  6090. for (var i = 0; i < t.elements.length; i++)
  6091. $(t.elements[i]).hide()
  6092. }
  6093. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6094. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6095. n()
  6096. }
  6097. function o(e, t) {
  6098. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6099. $("#gui-zoomin").toggle(i),
  6100. $("#gui-zoomout").toggle(i)
  6101. }
  6102. function a() {
  6103. c(),
  6104. $(".pinBottom").toggleClass("open"),
  6105. $("#drawer").toggleClass("open"),
  6106. $(".footer").toggleClass("open"),
  6107. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6108. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6109. ie.resetDrawer()),
  6110. setTimeout(function() {
  6111. $("#pullTab").toggleClass("opened");
  6112. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6113. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6114. }
  6115. function s(e) {
  6116. var t;
  6117. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6118. t = e.position().top + e.outerHeight(),
  6119. e.attr("style", "display: none"));
  6120. var i = $("#player").outerHeight()
  6121. , n = i - 130;
  6122. return n < t + 25
  6123. }
  6124. function l(e) {
  6125. "touchstart" === e.type && e.preventDefault(),
  6126. e.stopPropagation()
  6127. }
  6128. function c() {
  6129. W && (W.reload(),
  6130. W.init())
  6131. }
  6132. function h(e) {
  6133. ne.show(e),
  6134. r()
  6135. }
  6136. function u(e) {
  6137. ne.progress(e)
  6138. }
  6139. function d(e, t, i) {
  6140. var n = t.player;
  6141. $("#gui-thumb").fadeOut(2500),
  6142. ne.hide(function() {
  6143. Ge = !1
  6144. }),
  6145. me.init(e, i),
  6146. de.finishSetup(Object.keys(e.tags).length),
  6147. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6148. var s = function() {
  6149. i.dismissExaminedTag(),
  6150. i.disableHovering()
  6151. };
  6152. Ae.on(ye.OPENED, s),
  6153. Ce.on(Me.OPENED, s),
  6154. he.on(ue.OPENED, s),
  6155. fe.on(ge.OPENED, s);
  6156. var l = i.enableHovering.bind(i);
  6157. if (Ae.on(ye.CLOSED, l),
  6158. Ce.on(Me.CLOSED, l),
  6159. he.on(ue.CLOSED, l),
  6160. fe.on(ge.CLOSED, l),
  6161. Q.labels.enabled && Object.keys(e.labels).length,
  6162. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6163. C(e.currentFloor, n.mode)),
  6164. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6165. r(),
  6166. o(t, t.player),
  6167. $("#gui").fadeIn(1500),
  6168. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6169. a(),
  6170. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6171. }, 2e3),
  6172. !K.isMobile())
  6173. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6174. $(c[h]).addClass("hasHover");
  6175. O(e),
  6176. de.setupToggling();
  6177. //xzw:
  6178. window.editHotPanel && editHotPanel();
  6179. //czj
  6180. navBorderRadius(e);
  6181. //czj 编辑界面
  6182. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6183. window.EditTools && new EditTools(n.sceneRenderer);
  6184. }
  6185. function navBorderRadius(e){
  6186. var pullTab = $("#pullTab"),
  6187. mobileRadius = {
  6188. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6189. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6190. },
  6191. topRadius = {
  6192. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6193. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6194. };
  6195. function BorderRadius(bottom,top){
  6196. $("#gui-modes-map > div:visible:last").css(bottom);
  6197. if(pullTab.is(':visible')){
  6198. $(".viewContainer > div:visible:first").css(top);
  6199. }else{
  6200. $("#gui-modes-map > div:visible:first").css(top);
  6201. }
  6202. }
  6203. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6204. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6205. }else{
  6206. BorderRadius(topRadius.bottom,topRadius.top);
  6207. }
  6208. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6209. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6210. window.specialScene && specialScene.special().afterImplement();
  6211. }
  6212. }
  6213. function p(e) {
  6214. e || (e = 0),
  6215. We = !1,
  6216. window.setTimeout(function() {
  6217. We || (ze = !0,
  6218. $("#gui-spinner").stop(!0, !0).show())
  6219. }
  6220. .bind(this), e)
  6221. }
  6222. function f() {
  6223. $("#gui-spinner").stop(!0, !0),
  6224. $("#gui-spinner").fadeOut(1e3),
  6225. We = !0,
  6226. ze = !1
  6227. }
  6228. function g(e, t) {
  6229. var i = e.mode
  6230. , n = t || e.currentPano;
  6231. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6232. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6233. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6234. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6235. Q.show360Views.enabled && !n.isAligned() ? (
  6236. $(".gui-floor").addClass("hidden"),
  6237. $("#gui-modes-outside").addClass("desktop-only")) : (
  6238. $(".gui-floor").removeClass("hidden"),
  6239. $("#gui-modes-outside").removeClass("desktop-only")),
  6240. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6241. Be = i,
  6242. $("#gui-modes-outside").addClass("hidden"),
  6243. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6244. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6245. }
  6246. function m(e, t) {
  6247. var i = t.player;
  6248. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6249. l(e),
  6250. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6251. J.track("USER", {
  6252. event_type: "showcase_gui",
  6253. gui_action: "click_inside_mode_button"
  6254. }),
  6255. t.changeMode(_e.PANORAMA);
  6256. }),
  6257. $("#gui-modes-outside").find("a").on("click", function(e) {
  6258. l(e),
  6259. J.track("showcase_gui", {
  6260. gui_action: "click_outside_mode_button"
  6261. }),
  6262. t.changeMode(Be)
  6263. }),
  6264. $("#gui-modes-floorplan").on("click", function(e) {
  6265. l(e),
  6266. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6267. gui_action: "click_floorplan_mode_button"
  6268. }),
  6269. t.changeMode(_e.FLOORPLAN));
  6270. }),
  6271. $("#gui-modes-dollhouse").on("click", function(e) {
  6272. l(e),
  6273. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6274. gui_action: "click_dollhouse_mode_button"
  6275. }),
  6276. t.changeMode(_e.DOLLHOUSE));
  6277. })
  6278. }
  6279. function v(e, t) {
  6280. function i() {
  6281. document.getElementById("vr").classList.remove("hidden"),
  6282. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6283. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6284. $(".improper-embed").toggleClass("hidden", !1),
  6285. r())
  6286. }, function(e) {
  6287. r()
  6288. }) : r()
  6289. }
  6290. function n(i) {
  6291. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6292. Ie.init(e.data, t, i, q),
  6293. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6294. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6295. }
  6296. function r() {
  6297. De.info("WebVR support not found, VR button activates native app VR modal"),
  6298. Ae.init(e.data, q),
  6299. Ae.on(ye.OPENED, function() {
  6300. var e = document.getElementById("vr-modal");
  6301. return function() {
  6302. Ze("vr"),
  6303. le.open(e)
  6304. }
  6305. }()),
  6306. Ae.on(ye.CLOSED, le.reset)
  6307. }
  6308. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6309. /*********************** 方奕卓 VR功能事件监听 ********************/
  6310. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6311. switch (Q.vr.option) {
  6312. case Pe.CONTEXTUAL:
  6313. i();
  6314. break;
  6315. case Pe.ANDROID:
  6316. K.detectAndroid() && i();
  6317. break;
  6318. case Pe.NONE:
  6319. }
  6320. }
  6321. }
  6322. function A(e, t) {
  6323. $("#play").on("mousedown touchstart", function(e) {
  6324. l(e);
  6325. Ze("tour");
  6326. ve.play();
  6327. J.trackAlways("showcase_gui", {
  6328. gui_action: "play_highlights"
  6329. })
  6330. }),
  6331. window.startAndPlay = function(e) {
  6332. // l(e);
  6333. Ze("tour");
  6334. ve.play();
  6335. J.trackAlways("showcase_gui", {
  6336. gui_action: "play_highlights"
  6337. })
  6338. };
  6339. $("#pause").on("mousedown touchstart", function(e) {
  6340. l(e),
  6341. ve.pause(),
  6342. J.trackAlways("showcase_gui", {
  6343. gui_action: "pause_highlights"
  6344. })
  6345. }),
  6346. $("#gui-zoomin").find("a").on("click", function(e) {
  6347. l(e),
  6348. t.player.zoomInIncrementally()
  6349. }),
  6350. $("#gui-zoomout").find("a").on("click", function(e) {
  6351. l(e),
  6352. t.player.zoomOutIncrementally()
  6353. })
  6354. }
  6355. function y(e, t) {
  6356. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6357. if(getQueryVariable('m') === '372') continue;
  6358. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6359. $(".gui-floor").find(".container").prepend(r)
  6360. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6361. }
  6362. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6363. i.on("click", function(e) {
  6364. l(e),
  6365. Ze("floor"),
  6366. i.toggleClass("open")
  6367. }),
  6368. $(".floorChoice").on("click", function(e) {
  6369. l(e);
  6370. var n = $(this).data("index");
  6371. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6372. t.player.gotoFloor(n),
  6373. J.track("showcase_gui", {
  6374. gui_action: "click_floor_select_button",
  6375. interaction_source: "gui"
  6376. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6377. Ze("move"),
  6378. t.allFloors(),
  6379. J.track("showcase_gui", {
  6380. gui_action: "click_toggle_all_floors_button",
  6381. interaction_source: "gui"
  6382. })),
  6383. i.removeClass("open")
  6384. })
  6385. }
  6386. function C(e, t) {
  6387. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6388. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6389. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6390. $(".floorChoice").removeClass("active"),
  6391. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6392. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6393. $(".floorChoice").removeClass("active"),
  6394. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6395. }
  6396. function I(e) {
  6397. return e.describe().inTransition
  6398. }
  6399. function b(e, t, i) {
  6400. Fe = e.heroLocations.length;
  6401. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6402. , r = 100 / Fe + "%"
  6403. , o = $("#thumb-container")
  6404. , a = $("#progressBar");
  6405. $("#status").find(".totalSteps").text(Fe);
  6406. for (var s = 0; s < Fe; s++) {
  6407. var c = e.heroLocations[s]
  6408. , h = $(n);
  6409. if (h.attr("data-index", s),
  6410. je.highlight.visible && h.find("img").attr("src", c.thumbUrl),
  6411. c.name) {
  6412. var u = $('<div class="overlay"></div>').text(c.name);
  6413. h.prepend(u)
  6414. }
  6415. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6416. var d = e.panos.get(c.panoId)
  6417. , p = d && !d.isAligned()
  6418. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6419. h.prepend(f)
  6420. }
  6421. o.append(h),
  6422. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6423. }
  6424. j = 144 * Fe,
  6425. Y = 111 * Fe,
  6426. $(".thumbImg").on("mouseover", function() {
  6427. I(t) || i.showPathToHeroLocation($(this).data("index"))
  6428. }),
  6429. $(".thumbImg").on("mouseout", function() {
  6430. t.clearPath()
  6431. }),
  6432. $(".thumbImg").on("click", function(e) {
  6433. l(e);
  6434. var i = $(this);
  6435. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6436. J.trackAlways("showcase_gui", {
  6437. gui_action: "click_highlight"
  6438. }),
  6439. t.goToHighlight(i.data("index"))
  6440. }),
  6441. $(".previous").find("a").on("click", function(e) {
  6442. l(e),
  6443. J.trackAlways("showcase_gui", {
  6444. gui_action: "prev_highlight"
  6445. }),
  6446. t.prevHighlight()
  6447. }),
  6448. $(".next").find("a").on("click", function(e) {
  6449. l(e),
  6450. J.trackAlways("showcase_gui", {
  6451. gui_action: "next_highlight"
  6452. }),
  6453. t.nextHighlight()
  6454. }),
  6455. $("#drawer").on("mouseleave", function(e) {
  6456. l(e);
  6457. var t;
  6458. try {
  6459. t = new MouseEvent("mouseup",{
  6460. clientX: e.clientX,
  6461. clientY: e.clientY,
  6462. screenX: e.screenX,
  6463. screenY: e.screenY
  6464. })
  6465. } catch (i) {
  6466. t = document.createEvent("MouseEvents"),
  6467. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6468. }
  6469. document.dispatchEvent(t)
  6470. }),
  6471. W = new Sly($("#scrollFrame"),{
  6472. horizontal: !0,
  6473. itemNav: "centered",
  6474. smart: !0,
  6475. scrollTrap: !0,
  6476. scrollBy: 1,
  6477. mouseDragging: !0,
  6478. touchDragging: !0,
  6479. speed: 300,
  6480. dragHandle: !0,
  6481. dynamicHandle: !0,
  6482. clickBar: !0,
  6483. scrollBar: $("#scroller"),
  6484. activateOn: null
  6485. }).init(),
  6486. W.on("active", function(e, t) {
  6487. Ve = t,
  6488. Ze("tour"),
  6489. $(".step").removeClass("active"),
  6490. $("#status").find(".curIdx").text(t + 1);
  6491. for (var i = 0; i <= t; i++)
  6492. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6493. }),
  6494. w()
  6495. }
  6496. function w() {
  6497. var e = $("#player").width() - 20
  6498. , t = $("#scroller")
  6499. , i = $("#drawer")
  6500. , n = $(".pinBottom");
  6501. if ($("#player").width() < 488 || $("#player").height() < 488)
  6502. t.addClass("hidden"),
  6503. i.addClass("noScroll"),
  6504. n.addClass("noScroll");
  6505. else {
  6506. var r = j > e
  6507. , o = !i.hasClass("noScroll")
  6508. , a = r !== o;
  6509. a && (t.toggleClass("hidden"),
  6510. i.toggleClass("noScroll"),
  6511. n.toggleClass("noScroll"))
  6512. }
  6513. }
  6514. function _(e) {
  6515. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6516. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6517. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6518. }
  6519. function T(e) {
  6520. function t(t, i) {
  6521. return !!e.player_options[t] && e[i || t]
  6522. }
  6523. $(".model-title").text(e.name);
  6524. var i = Q.pageTitle;
  6525. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6526. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6527. document.title = i ,
  6528. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6529. delay: {
  6530. show: 50,
  6531. hide: 0
  6532. },
  6533. trigger: "hover",
  6534. html: !1,
  6535. viewport: {
  6536. selector: "body",
  6537. padding: 10
  6538. }
  6539. }),
  6540. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6541. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6542. de.populate({
  6543. name: t("model_name", "name"),
  6544. coBrand: t("presented_by"),
  6545. description: t("model_summary", "summary") || "暂无内容",
  6546. contactName: t("contact_name"),
  6547. address: t("address"),
  6548. phone: t("contact_phone"),
  6549. formattedPhone: e.formatted_contact_phone,
  6550. email: t("contact_email"),
  6551. url: t("external_url"),
  6552. socialSharing: e.enable_social_sharing && e.is_public
  6553. })
  6554. }
  6555. function x(e, t, i, n, r, o) {
  6556. function a() {
  6557. o.setLoadingStartTime(),
  6558. H(),
  6559. r ? (re.showMessage(t, i, je.coBrand.visible),
  6560. l()) : h(l)
  6561. }
  6562. var s = $.Deferred()
  6563. , l = s.resolve.bind(s);
  6564. return Ge = !0,
  6565. O(e),
  6566. e.data.player_options && _(e.data.player_options),
  6567. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6568. Re.localizeGUI(),
  6569. T(e.data),
  6570. r || $(".quick").addClass("hidden"),
  6571. //e.data.image && !r && E(e.data.image),
  6572. n ? (J.impression(),
  6573. a()) : (o.setWaitingStartTime(),
  6574. oe.show(r, a)),
  6575. s
  6576. }
  6577. function S(e, t, i, n, r, a, s) {
  6578. q = s,
  6579. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6580. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6581. ae.init(),
  6582. re.init(e, a),
  6583. Oe.init(e, t, n),
  6584. $(".icon").on("mouseover", function() {
  6585. t.player && t.player.reticule.hide()
  6586. }),
  6587. m(e, t),
  6588. A(e, t),
  6589. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  6590. Ce.on(Me.OPENED, function() {
  6591. var e = document.getElementById("share-modal");
  6592. return function() {
  6593. Ze("share"),
  6594. le.open(e)
  6595. }
  6596. }()),
  6597. Ce.on(Me.CLOSED, le.reset)),
  6598. e.heroLocations.length > 1 ? b(e, t, i) : (je.highlight.visible = !1,
  6599. je.tourControls.visible = !1),
  6600. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6601. z(),
  6602. g(i),
  6603. v(e, r),
  6604. e.on("floor.changed", C),
  6605. e.on("waiting", R.bind(this, e)),
  6606. e.on("waiting-done", P.bind(this, e)),
  6607. i.on(xe.ModeChanged, function(e, n) {
  6608. g(i),
  6609. o(t, i),
  6610. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6611. he.updateMode(n)
  6612. }),
  6613. n.on(Se.Move, Ze.bind(this, "move")),
  6614. i.on(xe.Ready, function() {
  6615. ie.init(n, i, i.tagManager, t),
  6616. i.on(xe.ModeChanged, function(e, t) {
  6617. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6618. })
  6619. }),
  6620. i.on(xe.PanoChosen, function(e, t) {
  6621. g(i, t),
  6622. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6623. }),
  6624. le.on(ce.CLOSE, function(e) {
  6625. switch (e) {
  6626. case "vr-modal":
  6627. Ae.dismiss();
  6628. break;
  6629. case "share-modal":
  6630. Ce.hide();
  6631. break;
  6632. case "terms-modal":
  6633. fe.hide()
  6634. }
  6635. });
  6636. var l = $("#play").eq(0)
  6637. , c = $("#pause").eq(0)
  6638. , h = $(".pinBottom").toArray()
  6639. , u = $("#drawer").eq(0)
  6640. , d = $("#playHead").eq(0)
  6641. , p = $("#progressBar").eq(0)
  6642. , f = $("#thumb-container").eq(0)
  6643. , y = f.children()
  6644. , I = p.children();
  6645. t.on("update.controls", function() {
  6646. var n = t.describe();
  6647. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6648. c.show()),
  6649. n.tourInProgress && (h.forEach(function(e) {
  6650. e.classList.add("playing")
  6651. }),
  6652. u.addClass("playing"),
  6653. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6654. c.hide()),
  6655. n.tourInProgress || (ve.stopTour(),
  6656. h.forEach(function(e) {
  6657. e.classList.remove("playing")
  6658. }),
  6659. u.removeClass("playing"),
  6660. d.removeClass("playing")));
  6661. var r, a, s;
  6662. if (null !== n.currentItem) {
  6663. var p, f;
  6664. $("#status").find(".curIdx").text(n.currentItem + 1),
  6665. n.onTheBus ? (p = "active",
  6666. f = "recent") : (f = "active",
  6667. p = "recent");
  6668. var g = null === n.destinationItem || n.currentItem === n.destinationItem;
  6669. for (r = 0; r < e.heroLocations.length; r += 1)
  6670. s = y.eq(r),
  6671. a = I.eq(r),
  6672. s.removeClass(f),
  6673. a.removeClass(f),
  6674. n.onTheBus && r === n.destinationItem ? (s.addClass(p),
  6675. a.addClass(p),
  6676. W.activate(r)) : n.onTheBus && g && r === n.currentItem ? (s.addClass(p),
  6677. a.addClass(p)) : (s.removeClass(p),
  6678. a.removeClass(p))
  6679. } else
  6680. for (r = 0; r < e.heroLocations.length; r += 1)
  6681. s = y.eq(r),
  6682. a = I.eq(r),
  6683. s.removeClass("active recent"),
  6684. a.removeClass("active recent");
  6685. o(t, i)
  6686. }),
  6687. document.addEventListener("keydown", function(n) {
  6688. switch (J.updateInteraction(Se.InteractionKey),
  6689. n.which) {
  6690. case we.ZERO:
  6691. Q.debug && e.toggleAlpha();
  6692. break;
  6693. case we.NINE:
  6694. Q.debug && se.toggle();
  6695. break;
  6696. case we.ONE:
  6697. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6698. break;
  6699. case we.TWO:
  6700. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6701. break;
  6702. case we.THREE:
  6703. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6704. break;
  6705. case we.FOUR:
  6706. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6707. break;
  6708. case we.SPACE:
  6709. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6710. break;
  6711. case we.RETURN:
  6712. Q.debug && e.toggleExplodeUp();
  6713. break;
  6714. case we.P:
  6715. k();
  6716. break;
  6717. case we.U:
  6718. B();
  6719. break;
  6720. case we.X:
  6721. Q.debug && e.toggleExplode();
  6722. break;
  6723. case we.PLUSEQUALS:
  6724. t.player.activatePersistentZooming(!0),
  6725. ie.hideUi();
  6726. break;
  6727. case we.DASHUNDERSCORE:
  6728. t.player.activatePersistentZooming(!1),
  6729. ie.hideUi();
  6730. break;
  6731. case we.SEVEN:
  6732. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6733. break;
  6734. case we.EIGHT:
  6735. t.player.decreaseZoomSpeed();
  6736. break;
  6737. case we.NINE:
  6738. t.player.increaseZoomSpeed()
  6739. }
  6740. return i && i.reticule.hide(),
  6741. !0
  6742. }
  6743. .bind(this)),
  6744. document.addEventListener("keyup", function(e) {
  6745. switch (e.which) {
  6746. case we.PLUSEQUALS:
  6747. t.player.deactivatePersistentZooming();
  6748. break;
  6749. case we.DASHUNDERSCORE:
  6750. t.player.deactivatePersistentZooming()
  6751. }
  6752. }
  6753. .bind(this)),
  6754. F(e),
  6755. L(e, t.player),
  6756. M(i),
  6757. te.setAutoPlay(e.heroCount()),
  6758. he.init(i, a.mode),
  6759. he.on(ue.OPENED, Ze.bind(this, "help")),
  6760. fe.init(),
  6761. fe.on(ge.OPENED, function() {
  6762. var e = document.getElementById("terms-modal");
  6763. return function() {
  6764. Ze("terms"),
  6765. le.open(e)
  6766. }
  6767. }()),
  6768. fe.on(ge.CLOSED, le.reset),
  6769. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6770. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6771. Q.profiling.enabled && se.show(),
  6772. ve.init(t)
  6773. }
  6774. function M(e) {
  6775. var t = function(e, t) {
  6776. $(e).find("a").each(function(e, i) {
  6777. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6778. i.style.pointerEvents = t ? "auto" : "none"
  6779. })
  6780. }
  6781. , i = function() {
  6782. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6783. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6784. };
  6785. e.on(Ne.ZoomMax, function() {
  6786. t("#gui-zoomin", !1),
  6787. t("#gui-zoomout", !0)
  6788. }),
  6789. e.on(Ne.ZoomMin, function() {
  6790. t("#gui-zoomin", !0),
  6791. t("#gui-zoomout", !1)
  6792. }),
  6793. e.on(Ne.ZoomIn, function() {
  6794. t("#gui-zoomout", !0)
  6795. }),
  6796. e.on(Ne.ZoomOut, function() {
  6797. t("#gui-zoomin", !0)
  6798. }),
  6799. i()
  6800. }
  6801. function R(e) {
  6802. O(e)
  6803. }
  6804. function P(e) {
  6805. O(e)
  6806. }
  6807. function O(e) {
  6808. var t = e.waitQueue.length;
  6809. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  6810. }
  6811. function L(e, t) {
  6812. He = {
  6813. gui: null,
  6814. visible: !1,
  6815. model: e,
  6816. player: t
  6817. }
  6818. }
  6819. function D(e, t) {
  6820. function i() {
  6821. var i = t.toJSON();
  6822. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  6823. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  6824. }
  6825. var n = {}
  6826. , r = new Le.GUI({
  6827. autoPlace: !0,
  6828. width: "60%"
  6829. });
  6830. i(),
  6831. t.on(xe.ViewChanged, i),
  6832. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  6833. r.domElement.id = "datLinks";
  6834. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  6835. return o.forEach(function(e) {
  6836. if (!K.detectSafari()) {
  6837. var t = document.createElement("button");
  6838. t.classList.add("btn-deep-link"),
  6839. t.innerText = Re.MENU_COPY,
  6840. e.nextSibling.appendChild(t);
  6841. var i = function() {
  6842. alert(Re.LINK_ALERT_COPY),
  6843. t.hide()
  6844. };
  6845. t.addEventListener("click", function(e) {
  6846. try {
  6847. var t = e.target.parentNode.childNodes[0];
  6848. t.select();
  6849. var n = document.execCommand("copy");
  6850. t.blur(),
  6851. n || i()
  6852. } catch (e) {
  6853. i()
  6854. }
  6855. })
  6856. }
  6857. }),
  6858. $(r.__closeButton).hide(),
  6859. r
  6860. }
  6861. function N(e) {
  6862. He.gui || (He.gui = D(He.model, He.player)),
  6863. He.visible = e,
  6864. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  6865. }
  6866. function B() {
  6867. N(!He.visible)
  6868. }
  6869. function F(e) {
  6870. ke = {
  6871. gui: null,
  6872. visible: !1,
  6873. model: e
  6874. }
  6875. }
  6876. function V(e) {
  6877. var t = new Le.GUI;
  6878. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  6879. e.setSweepVisibility(Q.showSweeps)
  6880. }),
  6881. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  6882. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  6883. Q.transition.flySpeed = 0,
  6884. t.__controllers.forEach(function(e) {
  6885. e.updateDisplay()
  6886. })
  6887. }),
  6888. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  6889. $(t.__closeButton).hide(),
  6890. t
  6891. }
  6892. function U(e) {
  6893. ke.gui || (ke.gui = V(ke.model)),
  6894. ke.visible = e,
  6895. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  6896. }
  6897. function k() {
  6898. U(!ke.visible)
  6899. }
  6900. function H() {
  6901. function e(e) {
  6902. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  6903. }
  6904. $("body").css("touch-action", "none"),
  6905. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  6906. // e.preventDefault()
  6907. });
  6908. var t = document.getElementById("terms-text")
  6909. , i = document.getElementById("more-help-wrapper")
  6910. , n = (document.getElementById("navigation-help-wrapper"),
  6911. document.getElementById("help-dialog"),
  6912. document.getElementById("tag-billboards"));
  6913. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  6914. document.body.addEventListener("DOMMouseScroll", e)),
  6915. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  6916. e.stopPropagation()
  6917. })
  6918. }
  6919. function G(e, t) {
  6920. for (var i = []; e; )
  6921. i.push(e),
  6922. e = e.parentNode;
  6923. for (; t && i.indexOf(t) === -1; )
  6924. t = t.parentNode;
  6925. return t
  6926. }
  6927. function z() {
  6928. var e, t = function(t) {
  6929. e = 0 === t.button || 1 === t.which ? t.target : null
  6930. }, i = function(t) {
  6931. e !== t.target && (e = G(e, t.target));
  6932. var i = document.getElementById("gui-parent");
  6933. if (G(i, e) !== i && (e = null),
  6934. e) {
  6935. var n;
  6936. try {
  6937. n = new MouseEvent("click",t)
  6938. } catch (e) {
  6939. n = document.createEvent("MouseEvents"),
  6940. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  6941. }
  6942. n.syntheticClick = !0,
  6943. e.dispatchEvent(n),
  6944. e = null
  6945. }
  6946. };
  6947. document.body.addEventListener("mousedown", t, !0),
  6948. document.body.addEventListener("mouseup", i, !0),
  6949. document.getElementById("gui-parent").addEventListener("click", function(e) {
  6950. e.syntheticClick || (e.stopPropagation(),
  6951. "A" === e.target.nodeName && e.preventDefault())
  6952. }, !0)
  6953. }
  6954. var W, j, Y, X, Z, q, K = (e("three"),
  6955. e("../util/ajax"),
  6956. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  6957. e("../util/camera"),
  6958. e("../util/logger")), te = (e("../objects/Snapshot"),
  6959. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  6960. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  6961. e("../enum/PathDisplayMode"),
  6962. e("../enum/DirectorEvents"),
  6963. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  6964. e("../enum/WarpStyle"),
  6965. e("../enum/AlignmentType"),
  6966. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  6967. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  6968. coBrand: {
  6969. visible: !0,
  6970. elements: [".co-brand", "#loaderCoBrand"]
  6971. },
  6972. help: {
  6973. visible: !0,
  6974. elements: [".nav-help", "#nav-help"]
  6975. },
  6976. tourControls: {
  6977. visible: !0,
  6978. elements: [".next", ".previous", "#play"]
  6979. },
  6980. highlight: {
  6981. visible: !0,
  6982. elements: ["#drawer", "#pullTab"]
  6983. },
  6984. share: {
  6985. visible: !0,
  6986. elements: [".socialButton", "#share"]
  6987. },
  6988. fullScreen: {
  6989. visible: !0,
  6990. elements: ["#gui-fullscreen"]
  6991. },
  6992. floors: {
  6993. visible: !0,
  6994. elements: [".gui-floor"]
  6995. }
  6996. }, Ye = function() {
  6997. var e = document.getElementById("drawer");
  6998. return function() {
  6999. $("#player").height() < 400 && e.classList.contains("open") && a()
  7000. }
  7001. }(), Xe = function() {
  7002. var e = document.getElementById("meta-info");
  7003. return function() {
  7004. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7005. }
  7006. }(), Ze = function(e) {
  7007. function t() {
  7008. u.classList.contains("expand") && de.toggleMeta(!0)
  7009. }
  7010. function i() {
  7011. fe.hide()
  7012. }
  7013. function n() {
  7014. he.close()
  7015. }
  7016. function r() {
  7017. Ae.dismiss()
  7018. }
  7019. function o() {
  7020. p.hasClass("open") && a(!0)
  7021. }
  7022. function l() {
  7023. Ce.hide()
  7024. }
  7025. function c() {
  7026. f.hasClass("open") && f.removeClass("open")
  7027. }
  7028. function h() {
  7029. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7030. }
  7031. var u = document.getElementById("meta-info")
  7032. , d = document.getElementById("interaction-modal")
  7033. , p = $("#drawer").eq(0)
  7034. , f = $(".gui-floor").eq(0)
  7035. , g = $(".vr-popup").eq(0);
  7036. return function(e) {
  7037. switch (e) {
  7038. case "info":
  7039. i(),
  7040. n(),
  7041. Ye(),
  7042. l(),
  7043. c(),
  7044. r(),
  7045. h();
  7046. break;
  7047. case "terms":
  7048. t(),
  7049. n(),
  7050. o(),
  7051. l(),
  7052. c(),
  7053. r(),
  7054. h();
  7055. break;
  7056. case "help":
  7057. t(),
  7058. i(),
  7059. l(),
  7060. c(),
  7061. r(),
  7062. h();
  7063. break;
  7064. case "vr":
  7065. t(),
  7066. i(),
  7067. l(),
  7068. c(),
  7069. n(),
  7070. h(),
  7071. s(g) && o();
  7072. break;
  7073. case "highlights":
  7074. Xe(),
  7075. i(),
  7076. l(),
  7077. c();
  7078. break;
  7079. case "share":
  7080. t(),
  7081. i(),
  7082. n(),
  7083. c(),
  7084. r(),
  7085. h();
  7086. break;
  7087. case "floor":
  7088. i(),
  7089. l(),
  7090. r();
  7091. break;
  7092. case "view":
  7093. c(),
  7094. l(),
  7095. i(),
  7096. r();
  7097. break;
  7098. case "tour":
  7099. i(),
  7100. l(),
  7101. c(),
  7102. r();
  7103. break;
  7104. case "move":
  7105. i(),
  7106. l(),
  7107. c(),
  7108. r();
  7109. break;
  7110. case "resize":
  7111. t(),
  7112. Ye(),
  7113. c();
  7114. break;
  7115. case "tag":
  7116. i(),
  7117. n(),
  7118. l(),
  7119. c(),
  7120. r()
  7121. }
  7122. }
  7123. }();
  7124. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7125. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7126. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7127. setTimeout(function() {
  7128. $(".icon:visible").hide().show(0)
  7129. }, 100)
  7130. }),
  7131. $("#gui-fullscreen").find("a").on("click", function(e) {
  7132. l(e),
  7133. K.requestFullscreen($("body")[0]),
  7134. J.track("showcase_gui", {
  7135. gui_action: "click_enter_fullscreen",
  7136. interaction_source: "gui"
  7137. })
  7138. //czj
  7139. //W.reload()
  7140. }),
  7141. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7142. l(e),
  7143. K.exitFullscreen(),
  7144. J.track("showcase_gui", {
  7145. gui_action: "click_exit_fullscreen",
  7146. interaction_source: "gui"
  7147. })
  7148. })
  7149. $(window).on("resize", function(e) {
  7150. var t = e.target.innerHeight
  7151. , i = e.target.innerWidth;
  7152. t === X && i === Z || (je.highlight.visible && w(),
  7153. Ze("resize"),
  7154. $(".pinTop.right").removeClass("hideUnderMeta"),
  7155. c(),
  7156. X = t,
  7157. Z = i)
  7158. }).resize(),
  7159. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7160. $("#pullTab").on("click", function(e) {
  7161. l(e),
  7162. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7163. gui_action: "hide_highlight_reel"
  7164. }),
  7165. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7166. gui_action: "show_highlight_reel"
  7167. }),
  7168. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7169. a()
  7170. });
  7171. /***********************方奕卓 热点列表事件监听 ************************/
  7172. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7173. $('#hotList').css('display', '');
  7174. $('#hotList').on('click',function(e){
  7175. l(e);
  7176. var hotList = $('#hotListWrap')[0];
  7177. var isActive = hotList.classList.contains('hotListActive');
  7178. if(isActive){
  7179. hotList.classList.remove('hotListActive');
  7180. this.classList.remove('active')
  7181. }else{
  7182. hotList.classList.add('hotListActive');
  7183. this.classList.add('active')
  7184. }
  7185. }),
  7186. $('#hotListContent ul').on('mouseover', function(e){
  7187. l(e);
  7188. var target = e.target;
  7189. var hotList = document.getElementById('hotListWrap');
  7190. if(target.tagName === 'SPAN'){
  7191. var targetParent = target.parentElement.parentElement;
  7192. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7193. hotList.style.width = target.offsetWidth + 116 + 'px';
  7194. }else{
  7195. hotList.style.width = '';
  7196. }
  7197. }else if(target.tagName === 'LI'){
  7198. var targetParent = target.parentElement;
  7199. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7200. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7201. }else{
  7202. hotList.style.width = ''
  7203. }
  7204. }else {
  7205. hotList.style.width = '';
  7206. }
  7207. });
  7208. $('#hotListContent ul').on('click', function(e){
  7209. l(e);
  7210. this.preElem && this.preElem.classList.remove('active');
  7211. if(e.target.tagName === 'SPAN'){
  7212. e.target.parentElement.classList.add('active');
  7213. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7214. this.preElem = e.target.parentElement;
  7215. }else{
  7216. e.target.classList.add('active');
  7217. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7218. this.preElem = e.target;
  7219. }
  7220. })
  7221. $('#hotListClose').on('click', function(e){
  7222. l(e);
  7223. var hotList = $('#hotListWrap')[0];
  7224. hotList.classList.remove('hotListActive');
  7225. $('#hotListContent ul .active').removeClass('active');
  7226. $('#hotList')[0].classList.remove('active')
  7227. })
  7228. }
  7229. /*****************************************************************/
  7230. $("#more-menu-button").on("click", function(e) {
  7231. l(e);
  7232. var t = $("#more-menu");
  7233. t.toggleClass("open")
  7234. }),
  7235. t.exports.init = S,
  7236. t.exports.startLoading = x,
  7237. t.exports.endLoading = d,
  7238. t.exports.onProgress = u
  7239. }
  7240. ).call(this, "/js/gui/gui.js")
  7241. }
  7242. , {
  7243. "../analytics": 4,
  7244. "../controls/serializer": 14,
  7245. "../enum/AlignmentType": 17,
  7246. "../enum/BlackoutStyle": 18,
  7247. "../enum/ControlEvents": 21,
  7248. "../enum/DirectorEvents": 23,
  7249. "../enum/Keys": 30,
  7250. "../enum/PathDiscardMode": 38,
  7251. "../enum/PathDisplayMode": 39,
  7252. "../enum/PlayerEvents": 40,
  7253. "../enum/VROption": 47,
  7254. "../enum/Vectors": 50,
  7255. "../enum/Viewmode": 51,
  7256. "../enum/WarpStyle": 52,
  7257. "../enum/ZoomEvents": 53,
  7258. "../lib/dat.gui": 93,
  7259. "../localization/localize": 108,
  7260. "../tag/Media/MediaEvent": 131,
  7261. "../objects/Snapshot": 153,
  7262. "../settings": 166,
  7263. "../util/ajax": 181,
  7264. "../util/browser": 182,
  7265. "../util/camera": 183,
  7266. "../util/logger": 189,
  7267. "../util/showcase": 193,
  7268. "../util/transitions": 195,
  7269. "./closer/ModalCloserEvent": 61,
  7270. "./closer/modalCloser": 62,
  7271. "./help/HelpEvent": 66,
  7272. "./help/help": 67,
  7273. "./helpManager": 68,
  7274. "./immersiveMode": 69,
  7275. "./konami": 70,
  7276. "./landingScreen": 71,
  7277. "./loadingScreen": 72,
  7278. "./memoryUsage": 73,
  7279. "./playButton": 74,
  7280. "./populateModal": 75,
  7281. "./sharing/ShareEvents": 76,
  7282. "./sharing/modal": 77,
  7283. "./terms/TermsEvent": 78,
  7284. "./terms/terms": 79,
  7285. "./title/TitleEvents": 80,
  7286. "./title/tagToggle": 81,
  7287. "./title/titleBar": 82,
  7288. "./tourInteraction": 84,
  7289. "./vr/vrEvent": 85,
  7290. "./vr/vrModal": 87,
  7291. "./webvr/WebVrEvent": 88,
  7292. "./webvr/webVRgui": 89,
  7293. three: 217
  7294. }],
  7295. 66: [function(e, t, i) {
  7296. "use strict";
  7297. t.exports = Object.freeze({
  7298. OPENED: "help.opened",
  7299. CLOSED: "help.closed"
  7300. })
  7301. }
  7302. , {}],
  7303. 67: [function(e, t, i) {
  7304. "use strict";
  7305. function n() {
  7306. g.on("click", function(e) {
  7307. if (S && S !== l.TRANSITIONING) {
  7308. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7309. t && !M ? R.close() : r()
  7310. }
  7311. }),
  7312. w.on("click", function(e) {
  7313. R.close()
  7314. }),
  7315. E.on("click", function(e) {
  7316. S && S !== l.TRANSITIONING && (s(),
  7317. o())
  7318. }),
  7319. b.on("click", function(e) {
  7320. s(),
  7321. a()
  7322. })
  7323. }
  7324. function r() {
  7325. S && S !== l.TRANSITIONING && (M = !0,
  7326. setTimeout(function() {
  7327. M = !1
  7328. }, d.help.modalStayDuration),
  7329. R.emit(h.OPENED),
  7330. m.addClass("open " + S),
  7331. g.addClass("open"),
  7332. s(),
  7333. o(),
  7334. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7335. y.classList.add("fadeIn"))
  7336. }
  7337. function o() {
  7338. E.addClass("underline-tab"),
  7339. u.fill(_, c.NAVIGATION, S),
  7340. m.addClass(S)
  7341. }
  7342. function a() {
  7343. b.addClass("underline-tab"),
  7344. u.fill(T, c.MORE_HELP),
  7345. m.addClass("more-help")
  7346. }
  7347. function s(e, t) {
  7348. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7349. I.forEach(function(e) {
  7350. e.classList.remove("underline-tab")
  7351. })
  7352. }
  7353. var l = e("../../enum/Viewmode")
  7354. , c = e("../../enum/HelpModalType")
  7355. , h = e("./HelpEvent")
  7356. , u = (e("../helpManager"),
  7357. e("./../populateModal"))
  7358. , d = e("../../settings")
  7359. , p = e("../../util/common")
  7360. , f = e("events").EventEmitter
  7361. , g = $(".footer-help").eq(0)
  7362. , m = $("#help-dialog").eq(0)
  7363. , v = document.querySelector("#quick-logo")
  7364. , A = document.querySelector("#loaderCoBrand")
  7365. , y = document.querySelector("#help-dialog")
  7366. , C = document.querySelector(".footer")
  7367. , I = $(".help-tabs").children().toArray()
  7368. , E = $(".navigation-tab").eq(0)
  7369. , b = $(".more-help-tab").eq(0)
  7370. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7371. m.find(".close").eq(0))
  7372. , _ = m.find(".interactions").toArray()
  7373. , T = m.find(".ui-instructions").toArray()
  7374. , x = l.PANORAMA
  7375. , S = l.PANORAMA
  7376. , M = !1
  7377. , R = {
  7378. init: function(e, t) {
  7379. S = t,
  7380. x = t,
  7381. [y, A, v, C].forEach(function(e) {
  7382. e.classList.add(u.deviceType)
  7383. }),
  7384. n()
  7385. },
  7386. close: function() {
  7387. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7388. g.removeClass("open"),
  7389. m.removeClass("open"),
  7390. y.classList.contains("fadeIn"))) {
  7391. y.classList.remove("fadeIn");
  7392. var e = S === l.TRANSITIONING ? x : S;
  7393. u.clear(_, c.NAVIGATION, e)
  7394. }
  7395. },
  7396. updateMode: function(e) {
  7397. x = S,
  7398. S = e
  7399. }
  7400. };
  7401. p.extendObject(R, f.prototype),
  7402. t.exports = R
  7403. }
  7404. , {
  7405. "../../enum/HelpModalType": 28,
  7406. "../../enum/Viewmode": 51,
  7407. "../../settings": 166,
  7408. "../../util/common": 185,
  7409. "../helpManager": 68,
  7410. "./../populateModal": 75,
  7411. "./HelpEvent": 66,
  7412. events: 202
  7413. }],
  7414. 68: [function(e, t, i) {
  7415. (function(i) {
  7416. "use strict";
  7417. var n = e("../util/browser")
  7418. , r = e("./../util/logger")
  7419. , o = e("./../settings")
  7420. , a = new r(i)
  7421. , s = function() {
  7422. var e;
  7423. try {
  7424. return e = window.localStorage.getItem("visitCount") || "0",
  7425. e = (parseFloat(e) + 1).toString(),
  7426. window.localStorage.setItem("visitCount", e),
  7427. a.debug("visitCount = " + e),
  7428. e
  7429. } catch (t) {
  7430. e = "1",
  7431. a.debug("couldn't set local storage")
  7432. }
  7433. }()
  7434. , l = !1;
  7435. t.exports = {
  7436. isHelpDisabled: function() {
  7437. return "0" === n.valueFromHash("help", null) || l
  7438. },
  7439. isLargeHelpEnabled: function() {
  7440. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7441. },
  7442. isSmallHelpEnabled: function() {
  7443. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7444. },
  7445. isHelpEnabled: function() {
  7446. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7447. },
  7448. setAutoPlay: function(e) {
  7449. l = o.warp.auto >= 0 && e > 1
  7450. }
  7451. }
  7452. }
  7453. ).call(this, "/js/gui/helpManager.js")
  7454. }
  7455. , {
  7456. "../util/browser": 182,
  7457. "./../settings": 166,
  7458. "./../util/logger": 189
  7459. }],
  7460. 69: [function(e, t, i) {
  7461. "use strict";
  7462. function n(e, t, i, n) {
  7463. F = n,
  7464. r(e, t, i, F),
  7465. o(),
  7466. N = t.mode
  7467. }
  7468. function r(e, t, i, n) {
  7469. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7470. e.controls[t].on(v.Move, a),
  7471. e.controls[t].on(v.LongTap, c)
  7472. }),
  7473. M.on("mousewheel DOMMouseScroll", a),
  7474. i.on(m.TagActivated, a),
  7475. i.on(m.TagNavigation, a),
  7476. t.on(A.FlyingEnded, s),
  7477. t.on(A.ModeChanging, function(e, t) {
  7478. B = t !== C.PANORAMA && e !== C.PANORAMA
  7479. }),
  7480. t.on(A.ModeChanged, function(e, i) {
  7481. N = t.mode,
  7482. i !== C.TRANSITIONING ? l() : a("modeChange")
  7483. }),
  7484. n.on(y.TourStart, function() {
  7485. L = !0,
  7486. a()
  7487. }),
  7488. n.on(y.TourEnd, function() {
  7489. L = !1,
  7490. l()
  7491. }),
  7492. n.on(y.ActionInterrupted, function() {
  7493. L = !1
  7494. }),
  7495. R.addEventListener("touchend", function() {
  7496. $("#pullTab").hasClass("opened") && !L && l()
  7497. }, !0)
  7498. }
  7499. function o() {
  7500. p.isMobile() ? (b.forEach(function(e) {
  7501. e.classList.add("mobile")
  7502. }),
  7503. w.click(l)) : (b.forEach(function(e) {
  7504. e.addEventListener("mouseleave", function() {
  7505. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7506. }, !0)
  7507. }),
  7508. M.mouseleave(function() {
  7509. b[0].classList.contains("detectHover") && l()
  7510. }))
  7511. }
  7512. function a(e) {
  7513. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7514. P = !0,
  7515. g.close(),
  7516. h(e),
  7517. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7518. _.hasClass("playing") || (b.forEach(function(e) {
  7519. e.classList.add("detectHover")
  7520. }),
  7521. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7522. }
  7523. function s() {
  7524. _.hasClass("playing") || (clearTimeout(O),
  7525. O = setTimeout(l, f.immersive.timeToShowAgain))
  7526. }
  7527. function l() {
  7528. clearTimeout(O),
  7529. P = !1,
  7530. I.forEach(function(e) {
  7531. e.classList.remove("drawerOpen")
  7532. }),
  7533. L || E.forEach(function(e) {
  7534. e.classList.remove("duringTour")
  7535. }),
  7536. b.forEach(function(e) {
  7537. e.classList.remove("detectHover")
  7538. })
  7539. }
  7540. function c() {
  7541. P ? l() : a(),
  7542. D = !0,
  7543. setTimeout(function() {
  7544. D = !1
  7545. }, f.immersive.uiStayDuration)
  7546. }
  7547. function h(e) {
  7548. !d(e) && L ? E.forEach(function(e) {
  7549. e.classList.remove("drawerOpen"),
  7550. e.classList.add("duringTour")
  7551. }) : _.hasClass("open") ? E.forEach(function(e) {
  7552. e.classList.remove("duringTour"),
  7553. e.classList.add("drawerOpen")
  7554. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7555. e.classList.add("fadeOut")
  7556. })
  7557. }
  7558. function u() {
  7559. T.hasClass("duringTour") || (L = !1,
  7560. a("gui"),
  7561. l())
  7562. }
  7563. function d(e) {
  7564. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7565. }
  7566. var p = e("../util/browser")
  7567. , f = e("../settings")
  7568. , g = e("./help/help")
  7569. , m = e("../enum/tagEvents")
  7570. , v = e("../enum/ControlEvents")
  7571. , A = e("../enum/PlayerEvents")
  7572. , y = e("../enum/DirectorEvents")
  7573. , A = e("../enum/PlayerEvents")
  7574. , C = e("../enum/Viewmode")
  7575. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7576. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7577. , b = $("#hover-bottom, #hover-top").toArray()
  7578. , w = ($("#pullTab").eq(0),
  7579. $("#playHead").eq(0),
  7580. $(".pinBottom-container").eq(0))
  7581. , _ = $("#drawer").eq(0)
  7582. , T = $("#drawer-container").eq(0)
  7583. , x = $("#meta-info").eq(0)
  7584. , S = $(".pinTop.left").eq(0)
  7585. , M = $("#player").eq(0)
  7586. , R = document.getElementById("pullTab")
  7587. , P = !1
  7588. , O = null
  7589. , L = !1
  7590. , D = !1
  7591. , N = null
  7592. , B = !1
  7593. , F = null;
  7594. t.exports.init = n,
  7595. t.exports.hideUi = a,
  7596. t.exports.resetDrawer = u
  7597. }
  7598. , {
  7599. "../enum/ControlEvents": 21,
  7600. "../enum/DirectorEvents": 23,
  7601. "../enum/tagEvents": 32,
  7602. "../enum/PlayerEvents": 40,
  7603. "../enum/Viewmode": 51,
  7604. "../settings": 166,
  7605. "../util/browser": 182,
  7606. "./help/help": 67
  7607. }],
  7608. 70: [function(e, t, i) {
  7609. (function(i) {
  7610. "use strict";
  7611. function n(e, t, i) {
  7612. l.debug("konami has the modelInstance");
  7613. var n = [];
  7614. $(window).on("keydown", function(e) {
  7615. n.push(e.which),
  7616. n.length > o.secretPanelWord.length && n.shift(),
  7617. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7618. o.debug = !0)
  7619. }),
  7620. $(window).on("keydown", function n(r) {
  7621. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7622. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7623. })
  7624. }
  7625. var r = e("./../util/logger")
  7626. , o = e("./../settings")
  7627. , a = e("./debug")
  7628. , s = e("./../util/common")
  7629. , l = (e("./gui"),
  7630. new r(i));
  7631. o.console && $("body").append('<div id="debug-console"></div>'),
  7632. t.exports.init = n
  7633. }
  7634. ).call(this, "/js/gui/konami.js")
  7635. }
  7636. , {
  7637. "./../settings": 166,
  7638. "./../util/common": 185,
  7639. "./../util/logger": 189,
  7640. "./debug": 63,
  7641. "./gui": 65
  7642. }],
  7643. 71: [function(e, t, i) {
  7644. "use strict";
  7645. function n(e, t) {
  7646. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7647. }
  7648. function r(e) {
  7649. var t = $.Deferred();
  7650. e || t.resolve();
  7651. var i = c.startupFlyinDelay;
  7652. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7653. setTimeout(t.resolve.bind(t), i),
  7654. t
  7655. }
  7656. function o(e, t, i) {
  7657. var n = 0;
  7658. c.quickstart.enabled && (a(i),
  7659. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7660. var r = function() {
  7661. e.once(g.Move, l),
  7662. t.once(f.TourStart, l)
  7663. };
  7664. s(n, r)
  7665. }
  7666. function a(e) {
  7667. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7668. v.before(y),
  7669. A = $(".quick-brand").toArray()),*/
  7670. m.addClass("fadeOut"),
  7671. setTimeout(function() {
  7672. A.forEach(function(e) {
  7673. e.classList.add("fadeIn")
  7674. })
  7675. }, c.quickstart.showTextDelay),
  7676. setTimeout(function() {
  7677. A.forEach(function(e) {
  7678. e.classList.add("fadeOut")
  7679. })
  7680. }, c.quickstart.fadeOutDelay),
  7681. !0
  7682. }
  7683. function s(e, t) {
  7684. setTimeout(function() {
  7685. if (h.isHelpEnabled()) {
  7686. if (t(),
  7687. u.init(),
  7688. C.addClass("fadeIn landing " + u.deviceType),
  7689. h.isSmallHelpEnabled())
  7690. return void C.addClass("small");
  7691. u.fill(I, d.LANDING[E]),
  7692. C.addClass(E)
  7693. }
  7694. }, e)
  7695. //csz 用户引导界面
  7696. var helpData = {
  7697. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  7698. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  7699. }
  7700. var navIcon = $(".nav-icon .icon");
  7701. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7702. function paging(id){
  7703. id.on("click",function(){
  7704. var navPage = null;
  7705. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7706. if(navPage > helpData.length || navPage < 1) return false
  7707. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7708. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7709. }else{
  7710. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7711. }
  7712. })
  7713. };
  7714. paging($(".next-button"));
  7715. paging($(".prev-button"));
  7716. }
  7717. function l() {
  7718. u.clear(I, d.LANDING[E]),
  7719. C.removeClass("fadeIn")
  7720. }
  7721. var c = e("../settings")
  7722. , h = (e("./help/help"),
  7723. e("./helpManager"))
  7724. , u = e("./populateModal")
  7725. , d = e("../enum/HelpModalType")
  7726. , p = e("../enum/Viewmode")
  7727. , f = e("../enum/DirectorEvents")
  7728. , g = e("../enum/PlayerEvents")
  7729. , m = $("#quick-blackout").eq(0)
  7730. , v = $("#quick-logo").eq(0)
  7731. , A = $(".quick-brand").toArray()
  7732. , y = $("#loaderCoBrand").eq(0)
  7733. , C = $("#interaction-modal").eq(0)
  7734. , I = C.find(".interaction").toArray()
  7735. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7736. "");
  7737. t.exports.delayLanding = r,
  7738. t.exports.showMessage = o,
  7739. t.exports.init = n,
  7740. t.exports.dismissModal = l
  7741. }
  7742. , {
  7743. "../enum/DirectorEvents": 23,
  7744. "../enum/HelpModalType": 28,
  7745. "../enum/PlayerEvents": 40,
  7746. "../enum/Viewmode": 51,
  7747. "../settings": 166,
  7748. "./help/help": 67,
  7749. "./helpManager": 68,
  7750. "./populateModal": 75
  7751. }],
  7752. 72: [function(e, t, i) {
  7753. "use strict";
  7754. var n = e("./circleLoader").circleLoader;
  7755. t.exports = {
  7756. element: $("#gui-loading"),
  7757. hide: function(e) {
  7758. n.done(),
  7759. this.element.fadeOut(1500, e)
  7760. },
  7761. show: function(e) {
  7762. this.element.fadeIn(500, function() {
  7763. this.element.css("display", "table"),
  7764. e && e()
  7765. }
  7766. .bind(this))
  7767. },
  7768. progress: function(e) {
  7769. n.set(e)
  7770. }
  7771. }
  7772. }
  7773. , {
  7774. "./circleLoader": 60
  7775. }],
  7776. 73: [function(e, t, i) {
  7777. "use strict";
  7778. var n = e("../settings")
  7779. , r = $("#memory-info")
  7780. , o = r.find("#memory-gpu")
  7781. , a = !1;
  7782. t.exports = {
  7783. show: function() {
  7784. n.profiling.enabled && (r.show(),
  7785. a = !0)
  7786. },
  7787. hide: function() {
  7788. r.hide(),
  7789. a = !1
  7790. },
  7791. toggle: function() {
  7792. a ? this.hide() : this.show()
  7793. },
  7794. update: function(e) {
  7795. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7796. }
  7797. }
  7798. }
  7799. , {
  7800. "../settings": 166
  7801. }],
  7802. 74: [function(e, t, i) {
  7803. "use strict";
  7804. var n = e("../util/browser")
  7805. , r = e("../analytics");
  7806. e("../settings");
  7807. t.exports = {
  7808. show: function(e, t) {
  7809. $("#gui-message").fadeOut(500, function() {
  7810. t()
  7811. })
  7812. }
  7813. }
  7814. }
  7815. , {
  7816. "../analytics": 4,
  7817. "../settings": 166,
  7818. "../util/browser": 182
  7819. }],
  7820. 75: [function(e, t, i) {
  7821. "use strict";
  7822. function n(e, t, i, n) {
  7823. function r(e) {
  7824. return e.classList.contains(a)
  7825. }
  7826. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  7827. //for (var a in o) {
  7828. //var s = e.find(r);
  7829. //for (var l in o[a]) {
  7830. //var c = o[a][l];
  7831. //if ("top-info" === l || "bottom-info" === l) {
  7832. //var h = n ? c : "";
  7833. //czj 注释掉第一次打开的用户引导
  7834. //s.querySelector("." + l).textContent = h
  7835. //} else {
  7836. //var u = n ? c : "";
  7837. //, d = s.querySelector("." + l);
  7838. //d.src = u,
  7839. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  7840. //}
  7841. //}
  7842. //}
  7843. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  7844. // p.forEach(function(e) {
  7845. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  7846. // })
  7847. }
  7848. var r = e("../util/browser")
  7849. , o = e("../localization/localize")
  7850. , a = e("../enum/HelpModalType")
  7851. , s = (e("../enum/HelpModalSize"),
  7852. e("../enum/Viewmode"));
  7853. t.exports = {
  7854. init: function() {
  7855. if (!this.hasInitialized) {
  7856. this.hasInitialized = !0,
  7857. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  7858. this.assets = {},
  7859. this.assets[a.LANDING[s.PANORAMA]] = {
  7860. desktop: {
  7861. left: {
  7862. "top-info": o.ROTATE,
  7863. "big-image": "images/nav_help_mouse_drag_left.png",
  7864. keyboard: "images/nav_help_keyboard_left_right.png"
  7865. },
  7866. middle: {
  7867. "top-info": o.MOVE,
  7868. "big-image": "images/nav_help_mouse_click.png",
  7869. keyboard: "images/nav_help_keyboard_up_down.png"
  7870. },
  7871. right: {
  7872. "top-info": o.ZOOM,
  7873. "big-image": "images/nav_help_mouse_zoom.png",
  7874. keyboard: "images/nav_help_zoom_keys.png"
  7875. }
  7876. },
  7877. mobile: {
  7878. left: {
  7879. "top-info": o.ROTATE,
  7880. "big-image": "images/nav_help_gesture_drag.png"
  7881. },
  7882. middle: {
  7883. "top-info": o.MOVE,
  7884. "big-image": "images/nav_help_gesture_tap.png"
  7885. },
  7886. right: {
  7887. "top-info": o.ZOOM,
  7888. "big-image": "images/nav_help_gesture_pinch.png"
  7889. }
  7890. }
  7891. },
  7892. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  7893. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  7894. desktop: {
  7895. left: {
  7896. "top-info": o.ROTATE,
  7897. "big-image": "images/nav_help_mouse_drag_left.png",
  7898. keyboard: "images/nav_help_keyboard_left_right.png"
  7899. },
  7900. middle: {
  7901. "top-info": o.MOVE,
  7902. "big-image": "images/nav_help_mouse_position_right.png"
  7903. }
  7904. },
  7905. mobile: {
  7906. left: {
  7907. "top-info": o.ROTATE,
  7908. "big-image": "images/nav_help_gesture_drag.png"
  7909. },
  7910. middle: {
  7911. "top-info": o.MOVE,
  7912. "big-image": "images/nav_help_gesture_position_two_finger.png"
  7913. }
  7914. }
  7915. },
  7916. this.assets[a.LANDING[s.FLOORPLAN]] = {
  7917. desktop: {
  7918. left: {
  7919. "top-info": o.MOVE,
  7920. "big-image": "images/nav_help_mouse_position_left.png"
  7921. },
  7922. middle: {
  7923. "top-info": o.ROTATE,
  7924. "big-image": "images/nav_help_mouse_drag_right.png",
  7925. keyboard: "images/nav_help_keyboard_left_right.png"
  7926. }
  7927. },
  7928. mobile: {
  7929. left: {
  7930. "top-info": o.MOVE,
  7931. "big-image": "images/nav_help_gesture_position.png"
  7932. },
  7933. middle: {
  7934. "top-info": o.ROTATE,
  7935. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  7936. }
  7937. }
  7938. };
  7939. var e = {
  7940. "top-info": o.INSIDE,
  7941. "big-image": "images/nav_help_click_inside.png",
  7942. keyboard: "images/nav_help_inside_key.png"
  7943. };
  7944. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  7945. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  7946. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  7947. var t = {
  7948. "top-info": o.INSIDE,
  7949. "big-image": "images/nav_help_tap_inside.png"
  7950. };
  7951. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  7952. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  7953. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  7954. this.assets[a.NAVIGATION] = {},
  7955. this.assets[a.NAVIGATION][s.PANORAMA] = {
  7956. desktop: {
  7957. left: {
  7958. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  7959. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  7960. "big-image": "images/nav_help_mouse_drag_left.png",
  7961. keyboard: "images/nav_help_keyboard_left_right.png"
  7962. },
  7963. middle: {
  7964. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  7965. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  7966. "big-image": "images/nav_help_mouse_click.png",
  7967. keyboard: "images/nav_help_keyboard_up_down.png"
  7968. },
  7969. right: {
  7970. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  7971. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  7972. "big-image": "images/nav_help_mouse_zoom.png",
  7973. keyboard: "images/nav_help_zoom_keys.png"
  7974. }
  7975. },
  7976. mobile: {
  7977. left: {
  7978. "top-info": o.HELP_MOBILE_PANORAMA_1,
  7979. "big-image": "images/nav_help_gesture_drag.png"
  7980. },
  7981. middle: {
  7982. "top-info": o.HELP_MOBILE_PANORAMA_2,
  7983. "big-image": "images/nav_help_gesture_tap.png"
  7984. },
  7985. right: {
  7986. "top-info": o.HELP_MOBILE_3,
  7987. "big-image": "images/nav_help_gesture_pinch.png"
  7988. }
  7989. }
  7990. },
  7991. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  7992. desktop: {
  7993. left: {
  7994. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  7995. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  7996. "big-image": "images/nav_help_mouse_drag_left.png",
  7997. keyboard: "images/nav_help_keyboard_all.png"
  7998. },
  7999. middle: {
  8000. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8001. "big-image": "images/nav_help_mouse_position_right.png"
  8002. },
  8003. right: {
  8004. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8005. "big-image": "images/nav_help_mouse_zoom.png"
  8006. }
  8007. },
  8008. mobile: {
  8009. left: {
  8010. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8011. "big-image": "images/nav_help_gesture_drag.png"
  8012. },
  8013. middle: {
  8014. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8015. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8016. },
  8017. right: {
  8018. "top-info": o.HELP_MOBILE_3,
  8019. "big-image": "images/nav_help_gesture_pinch.png"
  8020. }
  8021. }
  8022. },
  8023. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8024. desktop: {
  8025. left: {
  8026. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8027. "big-image": "images/nav_help_mouse_position_left.png"
  8028. },
  8029. middle: {
  8030. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8031. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8032. "big-image": "images/nav_help_mouse_drag_right.png",
  8033. keyboard: "images/nav_help_keyboard_left_right.png"
  8034. },
  8035. right: {
  8036. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8037. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8038. "big-image": "images/nav_help_mouse_zoom.png",
  8039. keyboard: "images/nav_help_keyboard_up_down.png"
  8040. }
  8041. },
  8042. mobile: {
  8043. left: {
  8044. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8045. "big-image": "images/nav_help_gesture_position.png"
  8046. },
  8047. middle: {
  8048. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8049. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8050. },
  8051. right: {
  8052. "top-info": o.HELP_MOBILE_3,
  8053. "big-image": "images/nav_help_gesture_pinch.png"
  8054. }
  8055. }
  8056. },
  8057. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8058. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8059. "top-info": o.HELP_DESKTOP_360_2A,
  8060. "bottom-info": o.HELP_DESKTOP_360_2B,
  8061. "big-image": "images/nav_help_click_inside.png",
  8062. keyboard: "images/nav_help_inside_key.png"
  8063. },
  8064. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8065. "top-info": o.HELP_MOBILE_360_2,
  8066. "big-image": "images/nav_help_tap_inside.png"
  8067. },
  8068. this.assets[a.MORE_HELP] = {
  8069. desktop: {
  8070. "more-help-hlr": {
  8071. "top-info": o.HELP_MORE_HLR_A,
  8072. "big-image": "images/nav_help_expand.svg",
  8073. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8074. },
  8075. "more-help-dollhouse": {
  8076. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8077. "big-image": "images/nav_help_dollhouse.svg",
  8078. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8079. },
  8080. "more-help-floors": {
  8081. "top-info": o.HELP_MORE_FLOORS_A,
  8082. "big-image": "images/nav_help_floor picker.svg",
  8083. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8084. },
  8085. "more-help-tag": {
  8086. "top-info": o.HELP_MORE_TAG_A,
  8087. "big-image": "images/nav_help_tag.svg",
  8088. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8089. },
  8090. "more-help-zoom": {
  8091. "top-info": o.HELP_MORE_ZOOM_A,
  8092. "big-image": "images/nav_help_zoom.svg",
  8093. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8094. },
  8095. "more-help-tour": {
  8096. "top-info": o.HELP_MORE_TOUR_A,
  8097. "big-image": "images/nav_help_play.png",
  8098. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8099. },
  8100. "more-help-inside": {
  8101. "top-info": o.HELP_MORE_INSIDE_A,
  8102. "big-image": "images/nav_help_inside.svg",
  8103. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8104. },
  8105. "more-help-vr": {
  8106. "top-info": o.HELP_MORE_VR_A,
  8107. "big-image": "images/nav_help_vr.svg",
  8108. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8109. },
  8110. "more-help-360": {
  8111. "top-info": o.HELP_MORE_360_A,
  8112. "big-image": "images/nav_help_360.svg",
  8113. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8114. },
  8115. "more-help-fullscreen": {
  8116. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8117. "big-image": "images/nav_help_fullscreen.svg",
  8118. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8119. }
  8120. },
  8121. mobile: {
  8122. "more-help-hlr": {
  8123. "top-info": o.HELP_MORE_HLR_A,
  8124. "big-image": "images/nav_help_expand.svg",
  8125. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8126. },
  8127. "more-help-dollhouse": {
  8128. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8129. "big-image": "images/nav_help_dollhouse.svg",
  8130. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8131. },
  8132. "more-help-floors": {
  8133. "top-info": o.HELP_MORE_FLOORS_A,
  8134. "big-image": "images/nav_help_floor picker.svg",
  8135. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8136. },
  8137. "more-help-tag": {
  8138. "top-info": o.HELP_MORE_TAG_A,
  8139. "big-image": "images/nav_help_tag.svg",
  8140. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8141. },
  8142. "more-help-tour": {
  8143. "top-info": o.HELP_MORE_TOUR_A,
  8144. "big-image": "images/nav_help_play.png",
  8145. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8146. },
  8147. "more-help-inside": {
  8148. "top-info": o.HELP_MORE_INSIDE_A,
  8149. "big-image": "images/nav_help_inside.svg",
  8150. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8151. },
  8152. "more-help-vr": {
  8153. "top-info": o.HELP_MORE_VR_A,
  8154. "big-image": "images/webvr.svg",
  8155. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8156. },
  8157. "more-help-360": {
  8158. "top-info": o.HELP_MORE_360_A,
  8159. "big-image": "images/nav_help_360.svg",
  8160. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8161. }
  8162. }
  8163. },
  8164. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8165. desktop: {
  8166. left: {
  8167. "top-info": o.ROTATE,
  8168. "big-image": "images/nav_help_mouse_drag_left.png",
  8169. keyboard: "images/nav_help_keyboard_left_right.png"
  8170. },
  8171. middle: {
  8172. "top-info": o.MOVE,
  8173. "big-image": "images/nav_help_mouse_click.png",
  8174. keyboard: "images/nav_help_keyboard_up_down.png"
  8175. },
  8176. right: {
  8177. "top-info": o.PLAY,
  8178. "big-image": "images/Desktop-help-play-button.svg",
  8179. keyboard: "images/Desktop-help-spacebar-2.svg"
  8180. }
  8181. },
  8182. mobile: {
  8183. left: {
  8184. "top-info": o.ROTATE,
  8185. "big-image": "images/nav_help_gesture_drag.png"
  8186. },
  8187. middle: {
  8188. "top-info": o.MOVE,
  8189. "big-image": "images/nav_help_gesture_tap.png"
  8190. },
  8191. right: {
  8192. "top-info": o.PLAY,
  8193. "big-image": "images/mobile-help-play-button.svg"
  8194. }
  8195. }
  8196. },
  8197. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8198. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8199. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8200. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8201. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8202. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8203. }
  8204. },
  8205. fill: function(e, t, i) {
  8206. n.call(this, e, t, i, !0)
  8207. },
  8208. clear: function(e, t, i) {
  8209. n.call(this, e, t, i, !1)
  8210. }
  8211. }
  8212. }
  8213. , {
  8214. "../enum/HelpModalSize": 27,
  8215. "../enum/HelpModalType": 28,
  8216. "../enum/Viewmode": 51,
  8217. "../localization/localize": 108,
  8218. "../util/browser": 182
  8219. }],
  8220. 76: [function(e, t, i) {
  8221. "use strict";
  8222. t.exports = Object.freeze({
  8223. OPENED: "share.open",
  8224. CLOSED: "share.closed",
  8225. LINK_CLICKED: "share.linked"
  8226. })
  8227. }
  8228. , {}],
  8229. 77: [function(e, t, i) {
  8230. "use strict";
  8231. function n(e) {
  8232. function t(t, i) {
  8233. var n = window.screenY + ($("#player").height() - i) / 2
  8234. , r = window.screenX + ($("#player").width() - t) / 2
  8235. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8236. I.emit(l.LINK_CLICKED, {
  8237. channel: e
  8238. }),
  8239. window.open(C[e], "shareWindow", o)
  8240. }
  8241. switch (e) {
  8242. case y.FACEBOOK:
  8243. t(580, 420);
  8244. break;
  8245. case y.TWITTER:
  8246. t(550, 440);
  8247. break;
  8248. case y.MAIL:
  8249. I.emit(l.LINK_CLICKED, {
  8250. channel: "email"
  8251. }),
  8252. window.open(C[e], "_blank");
  8253. break;
  8254. case y.LINKEDIN:
  8255. }
  8256. }
  8257. function r(e) {
  8258. I.emit(l.LINK_CLICKED, {
  8259. channel: "copylink"
  8260. });
  8261. var t = document.createRange();
  8262. t.selectNodeContents(v);
  8263. var i = window.getSelection();
  8264. i.removeAllRanges(),
  8265. i.addRange(t),
  8266. document.execCommand("copy"),
  8267. A.classList.remove("hidden"),
  8268. v.classList.add("highlighted")
  8269. }
  8270. function o(e) {
  8271. e && (e.stopPropagation(),
  8272. e.target === v) || (window.getSelection().removeAllRanges(),
  8273. v.classList.remove("highlighted"),
  8274. A.classList.add("hidden"))
  8275. }
  8276. var a = e("../../util/browser")
  8277. , s = e("../../localization/localize")
  8278. , l = e("./ShareEvents")
  8279. , c = e("../../util/common")
  8280. , h = e("events").EventEmitter
  8281. , u = document.getElementById("sharing")
  8282. , d = document.getElementById("share-modal")
  8283. , p = document.getElementById("share-close")
  8284. , f = document.getElementById("facebook-share")
  8285. , g = document.getElementById("twitter-share")
  8286. , m = document.getElementById("mail-share")
  8287. , v = document.getElementById("share-url-text")
  8288. , A = document.getElementById("copy-success")
  8289. , y = Object.freeze({
  8290. FACEBOOK: "facebook",
  8291. TWITTER: "twitter",
  8292. MAIL: "mail",
  8293. LINKEDIN: "linkedin"
  8294. })
  8295. , C = {};
  8296. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8297. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8298. C[y.MAIL] = "mailto:?subject=";
  8299. var I = {
  8300. init: function(e) {
  8301. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8302. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8303. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8304. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8305. u.addEventListener("click", this.toggle.bind(this)),
  8306. p.addEventListener("click", this.hide.bind(this)),
  8307. v.addEventListener("click", r),
  8308. d.addEventListener("click", o),
  8309. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8310. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8311. m.addEventListener("click", n.bind(this, y.MAIL)),
  8312. v.textContent = window.location.href + "&utm_source=4",
  8313. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8314. u.classList.remove("hidden")
  8315. },
  8316. show: function() {
  8317. this.emit(l.OPENED),
  8318. d.classList.add("fadeIn")
  8319. },
  8320. hide: function() {
  8321. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8322. document.selection && document.selection.empty(),
  8323. window.getSelection().removeAllRanges(),
  8324. o(),
  8325. d.classList.remove("fadeIn"))
  8326. },
  8327. toggle: function() {
  8328. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8329. }
  8330. };
  8331. c.extendObject(I, h.prototype),
  8332. t.exports = I
  8333. }
  8334. , {
  8335. "../../localization/localize": 108,
  8336. "../../util/browser": 182,
  8337. "../../util/common": 185,
  8338. "./ShareEvents": 76,
  8339. events: 202
  8340. }],
  8341. 78: [function(e, t, i) {
  8342. "use strict";
  8343. t.exports = Object.freeze({
  8344. OPENED: "terms.opened",
  8345. CLOSED: "terms.closed"
  8346. })
  8347. }
  8348. , {}],
  8349. 79: [function(e, t, i) {
  8350. "use strict";
  8351. var n = e("./TermsEvent")
  8352. , r = e("../../localization/localize")
  8353. , o = e("../../analytics")
  8354. , a = e("../../util/ajax")
  8355. , s = e("../../util/common")
  8356. , l = e("events").EventEmitter
  8357. , c = document.getElementById("terms-modal")
  8358. , h = {
  8359. init: function() {
  8360. $(".footer-terms").on("click", function(e) {
  8361. e.preventDefault(),
  8362. this.show()
  8363. }
  8364. .bind(this)),
  8365. $("#terms-modal .close").on("click", this.hide.bind(this))
  8366. },
  8367. show: function() {
  8368. this.emit(n.OPENED),
  8369. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8370. var t = $("#terms-text").html(e);
  8371. o.track("showcase_gui", {
  8372. gui_action: "click_terms_button",
  8373. interaction_source: "gui"
  8374. }),
  8375. t.find("a").attr("target", "_blank")
  8376. }).fail(function() {
  8377. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8378. }),
  8379. c.classList.add("fadeIn")
  8380. },
  8381. hide: function(e) {
  8382. e && e.preventDefault(),
  8383. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8384. c.classList.remove("fadeIn")
  8385. }
  8386. };
  8387. s.extendObject(h, l.prototype),
  8388. t.exports = h
  8389. }
  8390. , {
  8391. "../../analytics": 4,
  8392. "../../localization/localize": 108,
  8393. "../../util/ajax": 181,
  8394. "../../util/common": 185,
  8395. "./TermsEvent": 78,
  8396. events: 202
  8397. }],
  8398. 80: [function(e, t, i) {
  8399. "use strict";
  8400. t.exports = Object.freeze({
  8401. OPEN_INFO: "title.open.info",
  8402. CLOSE_INFO: "title.close.info",
  8403. SHOW_INFO: "title.show.info",
  8404. HIDE_INFO: "title.hide.info",
  8405. LINK_CLICKED: "title.link.click",
  8406. CONTACT_LINK_CLICKED: "title.contact.click",
  8407. ORIGIN_LINK_CLICKED: "title.origin.click"
  8408. })
  8409. }
  8410. , {}],
  8411. 81: [function(e, t, i) {
  8412. "use strict";
  8413. function n(e, t) {
  8414. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8415. }
  8416. function r(e, t) {
  8417. function i(i) {
  8418. e.shouldShowtags = "show" === this.value,
  8419. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8420. }
  8421. document.getElementById("tag-toggles").classList.remove("hidden"),
  8422. document.getElementById("radio-tag-show").checked = !0;
  8423. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8424. n[r].addEventListener("change", i)
  8425. }
  8426. var o = e("../../settings");
  8427. t.exports.init = n
  8428. }
  8429. , {
  8430. "../../settings": 166
  8431. }],
  8432. 82: [function(e, t, i) {
  8433. (function(i) {
  8434. "use strict";
  8435. function n(e, t) {
  8436. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8437. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8438. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8439. document.getElementById("gui-name").classList.add("noCoBrand"),
  8440. document.getElementById("cobrandTitle").classList.add("hidden")),
  8441. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8442. !1)
  8443. }
  8444. function r(e) {
  8445. return e ? (L = !0,
  8446. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8447. }
  8448. function o(e, t, i, n) {
  8449. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8450. return void T.classList.add("hidden");
  8451. L = !0;
  8452. var r = []
  8453. , o = c(r, "<br>");
  8454. if (e && o('<span id="contactName">' + e + "</span>"),
  8455. t) {
  8456. var a = n || t
  8457. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8458. o(s)
  8459. }
  8460. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8461. r[0] = "",
  8462. x.innerHTML = r.join("")
  8463. }
  8464. function a(e) {
  8465. if ("string" == typeof e)
  8466. try {
  8467. e = JSON.parse(e)
  8468. } catch (e) {
  8469. return y.warn("Unable to parse address data"),
  8470. void S.parentElement.classList.add("hidden")
  8471. }
  8472. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8473. return void S.parentElement.classList.add("hidden");
  8474. L = !0;
  8475. var t = []
  8476. , i = c(t, " ");
  8477. e.address_1 && i(e.address_1),
  8478. e.address_2 && i(e.address_2),
  8479. e.city && i(e.city, ", "),
  8480. e.state && i(e.state, ", "),
  8481. e.zip && i(e.zip, e.state ? " " : ", "),
  8482. t[0] = "",
  8483. S.innerText = t.join("")
  8484. }
  8485. function s(e) {
  8486. var t = document.createElement("a");
  8487. return t.id = "url",
  8488. t.target = "_blank",
  8489. t.href = e,
  8490. t.innerText = e,
  8491. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8492. t
  8493. }
  8494. function l(e) {
  8495. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8496. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8497. P.appendChild(s(e)),
  8498. O.forEach(function(e) {
  8499. e.classList.add("share-link")
  8500. }),
  8501. !0)
  8502. }
  8503. function c(e, t) {
  8504. var i = e
  8505. , n = t;
  8506. return function(e, t) {
  8507. i.push(t || n, e)
  8508. }
  8509. }
  8510. function h() {
  8511. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8512. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8513. var e = [].slice.call(_.querySelectorAll("a"));
  8514. e.forEach(function(e) {
  8515. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8516. });
  8517. var t = [].slice.call(T.querySelectorAll("a"));
  8518. t.forEach(function(e) {
  8519. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8520. contact_type: e.getAttribute("id")
  8521. }))
  8522. })
  8523. }
  8524. var u = e("../../util/browser")
  8525. , d = e("../../util/common")
  8526. , p = e("../../util/logger")
  8527. , f = e("../../localization/localize")
  8528. , g = e("./titleBarSettings")
  8529. , m = e("../../settings")
  8530. , v = e("./TitleEvents")
  8531. , A = e("events").EventEmitter
  8532. , y = new p(i)
  8533. , C = document.querySelector(".pinTop.left")
  8534. , I = document.getElementsByClassName("title-container")[0]
  8535. , E = document.getElementById("title-toggle").querySelector("i")
  8536. , b = document.getElementById("meta-info-wrapper")
  8537. , w = document.getElementById("meta-info")
  8538. , _ = document.getElementById("meta-description")
  8539. , T = document.getElementsByClassName("contact-info")[0]
  8540. , x = document.getElementById("contact-data")
  8541. , S = document.getElementById("addressTxt")
  8542. , M = document.getElementById("tag-toggles")
  8543. , R = document.getElementById("share-origin")
  8544. , P = document.getElementById("share-link-wrapper")
  8545. , O = [w, b, I]
  8546. , L = !1
  8547. , D = !1
  8548. , N = {
  8549. populate: function(e) {
  8550. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8551. if (r(e.description),
  8552. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8553. a(e.address),
  8554. L) {
  8555. var t = document.createElement("br");
  8556. M.insertBefore(t, M.firstElementChild)
  8557. }
  8558. e.socialSharing && m.share.enabled && (D = l(e.url))
  8559. }
  8560. },
  8561. finishSetup: function(e) {
  8562. L = L || !!e,
  8563. h(),
  8564. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8565. },
  8566. toggleMeta: function(e, t) {
  8567. var title = document.getElementById("model-title");
  8568. t && t.preventDefault();
  8569. var i = w.classList.contains("expand");
  8570. e && !i || (i ? (O.forEach(function(e) {
  8571. e.classList.remove("expand")
  8572. }),
  8573. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8574. e.classList.add("expand");
  8575. }),
  8576. title.classList.add("expand"),
  8577. this.emit(v.OPEN_INFO)))
  8578. },
  8579. setupToggling: function() {
  8580. b.style.height = w.offsetHeight + "px",
  8581. w.addEventListener("transitionend", function() {
  8582. b.style.height = w.offsetHeight + "px"
  8583. })
  8584. },
  8585. toggleTitle: function(e) {
  8586. e && e.preventDefault(),
  8587. C.classList.contains("closed") ? (C.classList.add("open"),
  8588. E.classList.remove("icon-dpad-right"),
  8589. E.classList.add("icon-dpad-left"),
  8590. this.emit(v.SHOW_INFO),
  8591. setTimeout(function() {
  8592. C.classList.remove("closed"),
  8593. C.classList.remove("open")
  8594. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8595. E.classList.remove("icon-dpad-left"),
  8596. E.classList.add("icon-dpad-right"),
  8597. this.emit(v.HIDE_INFO))
  8598. }
  8599. };
  8600. d.extendObject(N, A.prototype),
  8601. t.exports = N
  8602. }
  8603. ).call(this, "/js/gui/title/titleBar.js")
  8604. }
  8605. , {
  8606. "../../localization/localize": 108,
  8607. "../../settings": 166,
  8608. "../../util/browser": 182,
  8609. "../../util/common": 185,
  8610. "../../util/logger": 189,
  8611. "./TitleEvents": 80,
  8612. "./titleBarSettings": 83,
  8613. events: 202
  8614. }],
  8615. 83: [function(e, t, i) {
  8616. "use strict";
  8617. t.exports = Object.freeze({
  8618. minTooltipCharacters: 19,
  8619. removeAnimationClasses: 500
  8620. })
  8621. }
  8622. , {}],
  8623. 84: [function(e, t, i) {
  8624. "use strict";
  8625. function n(e) {
  8626. C = e,
  8627. P.forEach(function(e) {
  8628. b.addEventListener(e, u.bind(this, !1), !0),
  8629. w.addEventListener(e, u.bind(this, !0), !0),
  8630. E.addEventListener(e, o, !0),
  8631. S.forEach(function(t) {
  8632. t.addEventListener(e, a, !0)
  8633. }),
  8634. $("#drawer img").on(e, a)
  8635. }),
  8636. document.addEventListener("keydown", u.bind(this, !1), !0),
  8637. C.on(v.TourStart, function() {
  8638. E.classList.add("playing")
  8639. })
  8640. }
  8641. function r() {
  8642. C.playTour(),
  8643. I && clearTimeout(I),
  8644. d(),
  8645. _.removeClass("fadeIn")
  8646. }
  8647. function o() {
  8648. E.classList.contains("playing") && (C.stopTour(),
  8649. _.addClass("fadeIn"),
  8650. setTimeout(function() {
  8651. _.removeClass("fadeIn")
  8652. }, p.tourInteraction.showPauseButton),
  8653. O || (clearTimeout(I),
  8654. I = setTimeout(h, p.tourInteraction.showModal)),
  8655. setTimeout(function() {
  8656. E.classList.remove("playing")
  8657. }, p.tourInteraction.allowNextClick))
  8658. }
  8659. function a() {
  8660. C.tourInProgress && (C.stopTour(),
  8661. C.endTourProgress(),
  8662. E.classList.remove("playing"))
  8663. }
  8664. function s() {
  8665. T.is(":visible") ? r() : o()
  8666. }
  8667. function l() {
  8668. x.hasClass("playing") && (clearTimeout(I),
  8669. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8670. }
  8671. function c() {
  8672. E.classList.remove("playing"),
  8673. h()
  8674. }
  8675. function h() {//去掉导览结束时的提示
  8676. /* if (!p.tourInteraction.disabled) {
  8677. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8678. M.addClass("fadeIn tour " + m.deviceType);
  8679. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8680. if (!p.tourInteraction.smallModal) {
  8681. var t;
  8682. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8683. m.fill(R, A.TOUR_INTERACTION[t]),
  8684. M.addClass(t)
  8685. }
  8686. M.addClass(e)
  8687. } */
  8688. }
  8689. function u(e, t) {
  8690. if (t) {
  8691. var i = "keydown" === t.type
  8692. , n = t.which === f.SPACE || C.tourIsPlaying;
  8693. i && n || e || (O = !0),
  8694. C.atEndOfTour() && d(),
  8695. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8696. d(),
  8697. t.which !== f.SPACE && a()),
  8698. i && n && s()
  8699. }
  8700. }
  8701. function d() {
  8702. M.removeClass("fadeIn")
  8703. }
  8704. var p = (e("../util/browser"),
  8705. e("../settings"))
  8706. , f = e("../enum/Keys")
  8707. , g = e("../enum/Viewmode")
  8708. , m = (e("./helpManager"),
  8709. e("./populateModal"))
  8710. , v = e("../enum/DirectorEvents")
  8711. , A = e("../enum/HelpModalType")
  8712. , y = e("../enum/HelpModalSize")
  8713. , C = null
  8714. , I = null
  8715. , E = document.getElementById("pause-overlay")
  8716. , b = document.getElementById("player")
  8717. , w = document.getElementById("gui")
  8718. , _ = $("#pause-icon").eq(0)
  8719. , T = $("#play").eq(0)
  8720. , x = $("#playHead").eq(0)
  8721. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8722. , M = $("#interaction-modal").eq(0)
  8723. , R = $("#interaction-modal .interaction").toArray()
  8724. , P = ["touchstart", "mousedown", "pointerdown"]
  8725. , O = !1;
  8726. t.exports.init = n,
  8727. t.exports.play = r,
  8728. t.exports.pause = o,
  8729. t.exports.pauseWithoutCTA = a,
  8730. t.exports.togglePlay = s,
  8731. t.exports.stopTour = l,
  8732. t.exports.dismissModal = d
  8733. }
  8734. , {
  8735. "../enum/DirectorEvents": 23,
  8736. "../enum/HelpModalSize": 27,
  8737. "../enum/HelpModalType": 28,
  8738. "../enum/Keys": 30,
  8739. "../enum/Viewmode": 51,
  8740. "../settings": 166,
  8741. "../util/browser": 182,
  8742. "./helpManager": 68,
  8743. "./populateModal": 75
  8744. }],
  8745. 85: [function(e, t, i) {
  8746. "use strict";
  8747. t.exports = Object.freeze({
  8748. OPENED: "vr.modal.opened",
  8749. LAUNCH: "vr.modal.launch",
  8750. CLOSED: "vr.modal.closed",
  8751. NEXT: "vr.modal.next",
  8752. PREV: "vr.modal.prev",
  8753. STORE: "vr.modal.store",
  8754. falseICECHOSEN: "vr.modal.device"
  8755. })
  8756. }
  8757. , {}],
  8758. 86: [function(e, t, i) {
  8759. "use strict";
  8760. function n(e, t, i) {
  8761. function n(e, t, n, r) {
  8762. function o() {
  8763. return p + "&m=" + t + "&display=" + e
  8764. }
  8765. function s() {
  8766. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8767. , t = "&utm_source=" + u
  8768. , n = "&utm_showcase_session_id=" + i;
  8769. return e + t + n
  8770. }
  8771. function l() {
  8772. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8773. }
  8774. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8775. }
  8776. function r(e, t, i, r) {
  8777. var o = "https://api.branch.io/v1/url"
  8778. , a = n(e, t, i, r)
  8779. , s = {
  8780. responseType: "json",
  8781. data: {
  8782. branch_key: h.appConfig.branch_key,
  8783. data: {
  8784. m: t,
  8785. full_url: a,
  8786. $desktop_url: m,
  8787. $og_app_id: "331853976762864119",
  8788. $og_title: i,
  8789. $og_description: r,
  8790. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8791. $canonical_url: window.location.href
  8792. }
  8793. }
  8794. };
  8795. c.post(o, s).done(function(t) {
  8796. f[e] = t.url
  8797. }).fail(function(t) {
  8798. f[e] = t
  8799. }
  8800. .bind(this, a))
  8801. }
  8802. function o(e, t, i) {
  8803. for (var r in s) {
  8804. var o = s[r]
  8805. , a = n(o, e, t, i);
  8806. f[o] = a
  8807. }
  8808. }
  8809. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8810. , d = g + "/vr/dlist/?ret=" + u
  8811. , p = g + "/vr/show/?ret=" + u
  8812. , m = "";
  8813. switch (e) {
  8814. case l.IOS:
  8815. r(s.CardboardIOS, t.sid, t.name, t.summary);
  8816. break;
  8817. default:
  8818. o(t.sid, t.name, t.summary)
  8819. }
  8820. }
  8821. function r(e) {
  8822. var t = f[e];
  8823. window.open(t, "_blank")
  8824. }
  8825. function o(e) {
  8826. var t = u[e];
  8827. window.open(t, "_blank")
  8828. }
  8829. var a = e("../../util/browser")
  8830. , s = e("../../enum/VRApps")
  8831. , l = e("../../enum/VRPlatforms")
  8832. , c = e("../../util/ajax")
  8833. , h = e("../../settings")
  8834. , u = {};
  8835. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  8836. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  8837. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  8838. for (var d in s) {
  8839. var p = s[d];
  8840. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  8841. }
  8842. var f = {}
  8843. , g = function() {
  8844. var e = window.location.host;
  8845. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  8846. "https://" + e
  8847. }();
  8848. t.exports.init = n,
  8849. t.exports.launch = r,
  8850. t.exports.launchStore = o
  8851. }
  8852. , {
  8853. "../../enum/VRApps": 46,
  8854. "../../enum/VRPlatforms": 49,
  8855. "../../settings": 166,
  8856. "../../util/ajax": 181,
  8857. "../../util/browser": 182
  8858. }],
  8859. 87: [function(e, t, i) {
  8860. "use strict";
  8861. function n(e) {
  8862. var t;
  8863. switch (e) {
  8864. case m.IOS:
  8865. return t = p.iosVersion(),
  8866. t.major > 9 || 9 === t.major && t.minor >= 1;
  8867. case m.Android:
  8868. return t = p.androidVersion(),
  8869. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  8870. }
  8871. return !1
  8872. }
  8873. function r(e, t) {
  8874. function i(e) {
  8875. K.emit(A.STORE, {
  8876. type: e
  8877. }),
  8878. f.launchStore(e)
  8879. }
  8880. function r(e) {
  8881. switch (e !== _.pageCount && (a(e),
  8882. N.text(e + 1 + " / " + _.pageCount)),
  8883. e) {
  8884. case _.Title:
  8885. O.css("display", "none"),
  8886. L.text(u[e]),
  8887. o(s);
  8888. break;
  8889. case _.Cardboard:
  8890. O.css("display", "block"),
  8891. L.text(u[e]),
  8892. M.filter(".cardboard").off(),
  8893. M.filter(".gearvr").off(),
  8894. c(e, s),
  8895. h(H, X, Z);
  8896. break;
  8897. case _.Gear:
  8898. L.text(u[e]),
  8899. c(e, s),
  8900. T.addClass("lastPage"),
  8901. h(G, X, Z);
  8902. break;
  8903. case _.pageCount:
  8904. T.removeClass("fadeIn"),
  8905. K.emit(A.CLOSED)
  8906. }
  8907. B.filter("[src='']").hide()
  8908. }
  8909. var s = function() {
  8910. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  8911. w = ".show-supported",
  8912. m.Android) : (T.addClass("unsupported"),
  8913. w = ".show-unsupported",
  8914. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  8915. w = ".show-ios",
  8916. _ = v.ios,
  8917. m.IOS) : (T.addClass("desktop"),
  8918. w = ".show-desktop",
  8919. m.Desktop)
  8920. }();
  8921. f.init(s, e, t),
  8922. s !== m.Desktop && T.addClass("mobile");
  8923. var l = function(e) {
  8924. K.emit(A.LAUNCH, {
  8925. vr_platform: s,
  8926. vr_app: e
  8927. }),
  8928. f.launch(e)
  8929. };
  8930. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  8931. q.gear = l.bind(this, g.GearVR),
  8932. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  8933. d(),
  8934. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  8935. $(w).show();
  8936. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  8937. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  8938. s === m.IOS && (u.splice(1, 1),
  8939. y.splice(1, 1)),
  8940. $("#vr").on("click", function(e) {
  8941. e.preventDefault();
  8942. if(!window.vrEnabled) { // 开启VR
  8943. window.vrEnabled = true;
  8944. this.classList.add('active');
  8945. $('#gui div').not('#vrOff').addClass('vrHide');
  8946. $('#vrOffImg').css({'display':'inline-block'});
  8947. }else{
  8948. }
  8949. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  8950. // r(b),
  8951. // T.addClass("fadeIn"),
  8952. // K.emit(A.OPENED))
  8953. });
  8954. $('#vrOff').on('click', function(){
  8955. window.vrEnabled = false;
  8956. $('#gui div').not('#vrOff').removeClass('vrHide');
  8957. $('#vrOffImg').css({'display':'none'});
  8958. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  8959. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  8960. })
  8961. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  8962. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  8963. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  8964. $("span.modelLink").text(I),
  8965. O.on("click", function(e) {
  8966. K.emit(A.PREV),
  8967. b--,
  8968. r(b)
  8969. }),
  8970. L.on("click", function(e) {
  8971. L.text();
  8972. K.emit(A.NEXT, {
  8973. nextAction: y[b]
  8974. }),
  8975. b++,
  8976. r(b)
  8977. }),
  8978. T.find(".close").on("click", K.dismiss)
  8979. }
  8980. function o(e) {
  8981. switch (e) {
  8982. case m.Android:
  8983. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  8984. M.filter(".gearvr").off().on("click", q.gear),
  8985. s(H, G, "logo-button", "same-line");
  8986. break;
  8987. case m.UnsupportedAndroid:
  8988. s("", z, "", "");
  8989. break;
  8990. case m.IOS:
  8991. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  8992. s(H, "", "logo-button", "");
  8993. break;
  8994. case m.Desktop:
  8995. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  8996. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  8997. s(H, G, "logo-button", "same-line"),
  8998. Q.cardboard()
  8999. }
  9000. }
  9001. function a(e) {
  9002. $(".p1, .p2, .p3").hide(),
  9003. x.insertAfter(S),
  9004. T.removeClass("front-page"),
  9005. T.removeClass("details-page"),
  9006. T.removeClass("lastPage"),
  9007. M.removeClass("logo-button"),
  9008. M.removeClass("same-line"),
  9009. S.removeClass("headsetOptions"),
  9010. R.attr("src", ""),
  9011. R.filter(".second").removeClass("gear"),
  9012. R.css("display", "inline-block"),
  9013. R.off(),
  9014. P.filter(".second").css("display", ""),
  9015. D.css("display", "none"),
  9016. $(".p" + (e + 1) + w).show(),
  9017. R.filter(".third").insertBefore(P.filter(".third"))
  9018. }
  9019. function s(e, t, i, n) {
  9020. T.addClass("front-page"),
  9021. R.filter(".first").attr("src", e),
  9022. R.filter(".second").attr("src", t),
  9023. M.filter(".first").addClass(i),
  9024. M.filter(".second").addClass(i),
  9025. M.addClass(n),
  9026. ".show-desktop" === w && S.insertAfter(x)
  9027. }
  9028. function l(e, t, i) {
  9029. S.addClass("headsetOptions"),
  9030. M.off(),
  9031. R.filter(".second").attr("src", t),
  9032. D.css("display", "block"),
  9033. P.filter(".second").css("display", "none"),
  9034. D.on("click", function() {
  9035. a(_.Title),
  9036. o(m.Desktop)
  9037. }),
  9038. e && (K.emit(A.falseICECHOSEN, {
  9039. name: g.GearVR
  9040. }),
  9041. R.filter(".first").attr("src", e),
  9042. R.filter(".second").addClass("gear"),
  9043. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9044. Q.gearvr()),
  9045. i && (K.emit(A.falseICECHOSEN, {
  9046. name: g.Cardboard
  9047. }),
  9048. R.filter(".third").attr("src", i),
  9049. R.filter(".third").show(),
  9050. R.filter(".third").insertAfter(R.filter(".second")),
  9051. R.filter(".third").addClass("link"),
  9052. R.filter(".second").addClass("link"),
  9053. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9054. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9055. Q.cardboard())
  9056. }
  9057. function c(e, t) {
  9058. switch (t) {
  9059. case m.IOS:
  9060. X = Y,
  9061. Z = j;
  9062. break;
  9063. case m.Desktop:
  9064. e === _.Cardboard ? (X = F,
  9065. Z = U,
  9066. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9067. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9068. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9069. Z = "");
  9070. break;
  9071. default:
  9072. e === _.Cardboard ? (X = z,
  9073. Z = j) : (X = k,
  9074. Z = W)
  9075. }
  9076. }
  9077. function h(e, t, i) {
  9078. T.find(".inner").addClass("details-page"),
  9079. T.addClass("details-page"),
  9080. R.filter(".first").attr("src", e),
  9081. R.filter(".second").attr("src", t),
  9082. R.filter(".third").attr("src", i)
  9083. }
  9084. function u() {
  9085. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9086. K.emit(A.CLOSED))
  9087. }
  9088. function d() {
  9089. var e = p.aspectRatio() > 1 && p.isMobile();
  9090. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9091. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9092. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9093. }
  9094. var p = e("../../util/browser")
  9095. , f = e("./vrLink")
  9096. , g = e("../../enum/VRApps")
  9097. , m = e("../../enum/VRPlatforms")
  9098. , v = e("../../enum/VRPages")
  9099. , A = e("./vrEvent")
  9100. , y = (e("../../settings"),
  9101. e("../../constants"))
  9102. , C = e("../../localization/localize")
  9103. , I = e("../../util/common")
  9104. , E = e("events").EventEmitter
  9105. , b = 0
  9106. , w = null
  9107. , _ = v.standard
  9108. , T = $(".vr-popup")
  9109. , x = T.find(".vr-popup-body")
  9110. , S = T.find(".vr-images")
  9111. , M = T.find(".img-container")
  9112. , R = T.find(".vr-sm-image")
  9113. , P = M.find(".vr-img-caption")
  9114. , O = $(".vr-buttons").find(".prev-button")
  9115. , L = $(".vr-buttons").find(".next-button")
  9116. , D = S.find(".front-close")
  9117. , N = $(".vr-page")
  9118. , B = T.find("img")
  9119. , F = "images/apple-store.png"
  9120. , V = "images/badge-oculus.png"
  9121. , U = "images/badge-cardboard.png"
  9122. , k = "images/logo-samsung.png"
  9123. , H = "images/headset-cardboard.png"
  9124. , G = "images/headset-gearvr.png"
  9125. , z = "images/ico-android-robot.png"
  9126. , W = "images/ico-gearvr.png"
  9127. , j = "images/ico-vr.png"
  9128. , Y = "images/apple-logo-white.svg"
  9129. , X = null
  9130. , Z = null
  9131. , q = {}
  9132. , K = {
  9133. init: r,
  9134. dismiss: u,
  9135. isDeviceSupported: n
  9136. };
  9137. I.extendObject(K, E.prototype),
  9138. $(window).resize(d);
  9139. var Q = function() {
  9140. var e = P.filter(".first").find(".cardboard")
  9141. , t = P.filter(".first").find(".gearvr");
  9142. return {
  9143. cardboard: function() {
  9144. t.addClass("hidden"),
  9145. e.removeClass("hidden")
  9146. },
  9147. gearvr: function() {
  9148. e.addClass("hidden"),
  9149. t.removeClass("hidden")
  9150. }
  9151. }
  9152. }();
  9153. t.exports = K
  9154. }
  9155. , {
  9156. "../../constants": 8,
  9157. "../../enum/VRApps": 46,
  9158. "../../enum/VRPages": 48,
  9159. "../../enum/VRPlatforms": 49,
  9160. "../../localization/localize": 108,
  9161. "../../settings": 166,
  9162. "../../util/browser": 182,
  9163. "../../util/common": 185,
  9164. "./vrEvent": 85,
  9165. "./vrLink": 86,
  9166. events: 202
  9167. }],
  9168. 88: [function(e, t, i) {
  9169. "use strict";
  9170. t.exports = Object.freeze({
  9171. OPENED: "webvr.modal.opened",
  9172. SHOW_TERMS: "webvr.footer.show.terms"
  9173. })
  9174. }
  9175. , {}],
  9176. 89: [function(e, t, i) {
  9177. (function(i) {
  9178. "use strict";
  9179. function n(e, t, i, n) {
  9180. function r(e) {
  9181. e.preventDefault(),
  9182. a(e.currentTarget.id)
  9183. }
  9184. function a(e) {
  9185. ne[e](),
  9186. Object.keys(ne).map(function(t, i) {
  9187. $("#" + t).toggleClass("tabs-underlined", t === e)
  9188. })
  9189. }
  9190. y = i,
  9191. v = t,
  9192. w.init(E.Android, e, n),
  9193. m();
  9194. var l = new RegExp("daydream","i")
  9195. , c = l.test(y.displayName);
  9196. c ? (a("tabdaydream"),
  9197. B.filter(".device-headset-side").attr("src", H),
  9198. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9199. B.filter(".device-headset-side").attr("src", Y),
  9200. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9201. $("#vr").on("click", function(e) {
  9202. e.preventDefault(),
  9203. g("click_webvr_button"),
  9204. L.is(":hidden") && (ie.emit(_.OPENED),
  9205. o())
  9206. }),
  9207. $(".webvr-popup .close").on("click", function(e) {
  9208. e.preventDefault(),
  9209. D.hasClass("hidden") ? (g("webvr_help_close"),
  9210. p()) : s()
  9211. }),
  9212. $("#tabcardboard").on("click", r),
  9213. $("#tabdaydream").on("click", r),
  9214. $("#tabnative").on("click", r),
  9215. $(".webvr-popup .open-with-app").on("click", function(e) {
  9216. e.preventDefault(),
  9217. g("webvr_learn_more"),
  9218. a("tabnative"),
  9219. p()
  9220. }),
  9221. $(".webvr-popup .help").on("click", function(e) {
  9222. e.preventDefault(),
  9223. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9224. p()
  9225. }),
  9226. $(".webvr-popup .terms").on("click", function(e) {
  9227. e.preventDefault(),
  9228. g("webvr_click_terms"),
  9229. s(),
  9230. ie.emit(_.SHOW_TERMS)
  9231. }),
  9232. F.on("click", function(e) {
  9233. e.preventDefault(),
  9234. g(ee),
  9235. window.open(J, "_blank")
  9236. }),
  9237. V.on("click", function(e) {
  9238. e.preventDefault(),
  9239. g("webvr_phone_link"),
  9240. window.open(te, "_blank")
  9241. }),
  9242. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9243. e.preventDefault(),
  9244. g("webvr_cardboard_link"),
  9245. w.launch(b.CardboardAndroid)
  9246. }),
  9247. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9248. e.preventDefault(),
  9249. g("webvr_oculus_link"),
  9250. w.launch(b.GearVR)
  9251. })
  9252. }
  9253. function r() {
  9254. function e() {
  9255. y.isPresenting || (f(),
  9256. window.removeEventListener("vrdisplaypresentchange", e))
  9257. }
  9258. R.info("Headset mounted"),
  9259. v.suspend();
  9260. var t = document.createElement("canvas");
  9261. for (t.getContext("webgl"),
  9262. t.className = "webvr-canvas",
  9263. document.bgColor = "#000",
  9264. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9265. document.body.removeChild(document.body.firstChild);
  9266. document.body.appendChild(t),
  9267. g("webvr_enter_app"),
  9268. y.requestPresent([{
  9269. source: t,
  9270. predistorted: !0
  9271. }]).catch(function(t) {
  9272. R.error("Failed to present: " + t),
  9273. g("webvr_exit_calibrate"),
  9274. e()
  9275. }),
  9276. A.then(function() {
  9277. window.dispatchEvent(new Event("vrapp-start"))
  9278. }),
  9279. window.addEventListener("vrdisplaypresentchange", e)
  9280. }
  9281. function o() {
  9282. O.fadeOut(I.guiAnimationSpeed),
  9283. L.fadeIn(I.guiAnimationSpeed),
  9284. a()
  9285. }
  9286. function a() {
  9287. if (!A) {
  9288. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9289. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9290. A = new Promise(function(e, i) {
  9291. var n = document.createElement("script");
  9292. n.type = "text/javascript",
  9293. n.src = t,
  9294. n.onload = e,
  9295. document.head.appendChild(n)
  9296. }
  9297. )
  9298. }
  9299. D.find(".enter-button").on("click", r)
  9300. }
  9301. function s() {
  9302. g("webvr_modal_close"),
  9303. D.find(".enter-button").off("click", r),
  9304. L.fadeOut(I.guiAnimationSpeed, function() {
  9305. D.toggleClass("hidden", !1),
  9306. N.toggleClass("hidden", !0),
  9307. C.exitFullscreen()
  9308. }),
  9309. O.fadeIn(I.guiAnimationSpeed)
  9310. }
  9311. function l() {
  9312. k.toggleClass("hidden", !1),
  9313. U.toggleClass("hidden", !0)
  9314. }
  9315. function c() {
  9316. k.toggleClass("hidden", !0),
  9317. U.toggleClass("hidden", !1)
  9318. }
  9319. function h() {
  9320. B.filter(".device-headset").attr("src", G),
  9321. B.filter(".device-phone").attr("src", z),
  9322. J = Z,
  9323. ee = K,
  9324. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9325. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9326. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9327. c()
  9328. }
  9329. function u() {
  9330. B.filter(".badge-cardboard").attr("src", j),
  9331. B.filter(".badge-oculus").attr("src", X),
  9332. l()
  9333. }
  9334. function d() {
  9335. B.filter(".device-headset").attr("src", Y),
  9336. B.filter(".device-phone").attr("src", W),
  9337. J = q,
  9338. ee = Q,
  9339. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9340. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9341. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9342. c()
  9343. }
  9344. function p() {
  9345. D.toggleClass("hidden"),
  9346. N.toggleClass("hidden")
  9347. }
  9348. function f() {
  9349. R.info("exiting webVR"),
  9350. g("webvr_exit_app"),
  9351. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9352. }
  9353. function g(e) {
  9354. var t = C.isLandscape() ? "landscape" : "portrait";
  9355. T.trackAlways("showcase_gui", {
  9356. gui_action: e,
  9357. orientation: t
  9358. })
  9359. }
  9360. function m() {
  9361. var e = C.isLandscape();
  9362. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9363. }
  9364. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9365. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9366. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9367. init: n
  9368. }, ne = {
  9369. tabcardboard: d,
  9370. tabdaydream: h,
  9371. tabnative: u
  9372. };
  9373. S.extendObject(ie, P.prototype),
  9374. $(window).resize(m),
  9375. t.exports = ie
  9376. }
  9377. ).call(this, "/js/gui/webvr/webVRgui.js")
  9378. }
  9379. , {
  9380. "../../analytics": 4,
  9381. "../../constants": 8,
  9382. "../../enum/VRApps": 46,
  9383. "../../enum/VRPlatforms": 49,
  9384. "../../localization/localize": 108,
  9385. "../../settings": 166,
  9386. "../../util/browser": 182,
  9387. "../../util/common": 185,
  9388. "../../util/logger": 189,
  9389. "./../gui": 65,
  9390. "./../vr/vrLink": 86,
  9391. "./WebVrEvent": 88,
  9392. events: 202
  9393. }],
  9394. 90: [function(e, t, i) {
  9395. "use strict";
  9396. function n(e, t, i, n, o) {
  9397. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9398. this.roomId = o || "",
  9399. this.labelId = e,
  9400. this.position = (new r.Vector3).copy(t),
  9401. this.text = i
  9402. }
  9403. var r = e("three")
  9404. , o = e("../util/browser");
  9405. n.prototype.build = function() {
  9406. var e = window.document.createElement("div");
  9407. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9408. var t = window.document.createElement("div");
  9409. t.setAttribute("class", "gui-floorplan-label-text");
  9410. var i = window.document.createTextNode(this.text);
  9411. t.appendChild(i),
  9412. e.appendChild(t),
  9413. window.document.body.appendChild(e),
  9414. this.labelGui = e,
  9415. this.textBlock = t,
  9416. $(this.labelGui).hide();
  9417. var n = window.getComputedStyle(this.labelGui);
  9418. this.initialTransform = n.transform || n.webkitTransform
  9419. }
  9420. ,
  9421. t.exports = n
  9422. }
  9423. , {
  9424. "../util/browser": 182,
  9425. three: 217
  9426. }],
  9427. 91: [function(e, t, i) {
  9428. "use strict";
  9429. function n() {
  9430. this.player = null,
  9431. this.modelManager = null,
  9432. this.container = null
  9433. }
  9434. var r = e("three")
  9435. , o = (e("../util/common"),
  9436. e("../enum/PlayerEvents"))
  9437. , a = (e("../enum/DirectorEvents"),
  9438. e("../enum/ModelManagerEvents"))
  9439. , s = e("../settings")
  9440. , l = e("../enum/Viewmode")
  9441. , c = (e("../enum/WarpStyle"),
  9442. e("../util/transitions"),
  9443. e("../util/lerp"),
  9444. e("../util/browser"));
  9445. //场景初始化
  9446. n.prototype.init = function(e, t, i) {
  9447. this.player = e,
  9448. this.modelManager = t,
  9449. this.container = i,
  9450. this.updateModel(),
  9451. this.bindEvents()
  9452. }
  9453. ,
  9454. n.prototype.bindEvents = function() {
  9455. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9456. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9457. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9458. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9459. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9460. }
  9461. ,
  9462. n.prototype.updateModel = function() {
  9463. this.model = this.modelManager.getActiveModel()
  9464. }
  9465. ,
  9466. n.prototype.handlePlayerViewChanged = function() {
  9467. this.updateLabelVisibility(),
  9468. this.updateLabelDisplay()
  9469. }
  9470. ,
  9471. n.prototype.getLabelsForFloor = function(e, t) {
  9472. return t = t || [],
  9473. t.length = 0,
  9474. this.model.labels.forEach(function(i) {
  9475. this.labelVisibleForFloor(i, e) && t.push(i)
  9476. }
  9477. .bind(this)),
  9478. t
  9479. }
  9480. ,
  9481. n.prototype.getLabelsForCurrentFloor = function(e) {
  9482. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9483. }
  9484. ,
  9485. n.prototype.labelVisibleForFloor = function(e, t) {
  9486. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9487. if (!this.model.showingLabels || !e.labelGui || !i)
  9488. return !1;
  9489. var n = e.floorId === this.model.floors.size() - 1;
  9490. return this.model.allFloorsVisible ? n : e.floorId === t
  9491. }
  9492. ,
  9493. n.prototype.updateLabelVisibility = function(e) {
  9494. this.model.labels.forEach(function(e) {
  9495. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9496. }
  9497. .bind(this))
  9498. }
  9499. ,
  9500. n.prototype.showAllLabels = function(e, t) {
  9501. this.model.labels.forEach(function(i) {
  9502. this.showLabel(i, e, t)
  9503. }
  9504. .bind(this))
  9505. }
  9506. ,
  9507. n.prototype.hideAllLabels = function(e, t) {
  9508. this.model.labels.forEach(function(i) {
  9509. this.hideLabel(i, e, t)
  9510. }
  9511. .bind(this))
  9512. }
  9513. ,
  9514. n.prototype.showLabel = function(e, t, i) {
  9515. this.model.showingLabels && (e.visible || (e.visible = !0,
  9516. e.labelGui.style.display = "block",
  9517. e.labelGui.style.opacity = 0,
  9518. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9519. }
  9520. ,
  9521. n.prototype.hideLabel = function(e, t, i) {
  9522. e.visible && (e.visible = !1,
  9523. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9524. }
  9525. ,
  9526. n.prototype.supportedMode = function() {
  9527. return this.player.mode === l.FLOORPLAN
  9528. }
  9529. ,
  9530. n.prototype.updateLabelDisplay = function() {
  9531. var e = (new r.Vector3,
  9532. new r.Vector3,
  9533. []);
  9534. return function() {
  9535. var t = this.player.getLabelScaleFactor()
  9536. , i = .6
  9537. , n = 1.2
  9538. , r = (1 - t) * n + i
  9539. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9540. this.getLabelsForCurrentFloor(e);
  9541. for (var a = 0; a < e.length; a++) {
  9542. var l = e[a];
  9543. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9544. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9545. }
  9546. }
  9547. }(),
  9548. n.prototype.updateProjectedGuiElement = function() {
  9549. var e = new r.Vector3;
  9550. new r.Vector3;
  9551. return function(t, i, n, r, o) {
  9552. i.style.fontSize = 100 * o + "%";
  9553. var a = $("#player").width()
  9554. , s = $("#player").height()
  9555. , l = .5 * a
  9556. , c = .5 * s;
  9557. e.copy(n),
  9558. e.project(this.player.camera);
  9559. var h = e.x * l + l
  9560. , u = -(e.y * c) + c;
  9561. h -= t.offsetWidth / 2,
  9562. u -= t.offsetHeight / 2,
  9563. t.style.left = h + "px",
  9564. t.style.top = u + "px"
  9565. }
  9566. }(),
  9567. n.prototype.handleStartInside = function(e) {
  9568. this.updateLabelVisibility()
  9569. }
  9570. ,
  9571. n.prototype.handleStartOutside = function() {
  9572. this.updateLabelVisibility()
  9573. }
  9574. ,
  9575. t.exports = n
  9576. }
  9577. , {
  9578. "../enum/DirectorEvents": 23,
  9579. "../enum/ModelManagerEvents": 33,
  9580. "../enum/PlayerEvents": 40,
  9581. "../enum/Viewmode": 51,
  9582. "../enum/WarpStyle": 52,
  9583. "../settings": 166,
  9584. "../util/browser": 182,
  9585. "../util/common": 185,
  9586. "../util/lerp": 188,
  9587. "../util/transitions": 195,
  9588. three: 217
  9589. }],
  9590. 92: [function(e, t, i) {
  9591. "use strict";
  9592. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9593. if (null == this)
  9594. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9595. if ("function" != typeof e)
  9596. throw new TypeError("predicate must be a function");
  9597. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9598. if (t = i[o],
  9599. e.call(r, t, o, i))
  9600. return o;
  9601. return -1
  9602. }
  9603. ),
  9604. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9605. value: function(e) {
  9606. if (null == this)
  9607. throw new TypeError('"this" is null or not defined');
  9608. var t = Object(this)
  9609. , i = t.length >>> 0;
  9610. if ("function" != typeof e)
  9611. throw new TypeError("predicate must be a function");
  9612. for (var n = arguments[1], r = 0; r < i; ) {
  9613. var o = t[r];
  9614. if (e.call(n, o, r, t))
  9615. return o;
  9616. r++
  9617. }
  9618. }
  9619. })
  9620. }
  9621. , {}],
  9622. 93: [function(e, t, i) {
  9623. "use strict";
  9624. var n = n || {};
  9625. t.exports = n,
  9626. n.gui = n.gui || {},
  9627. n.utils = n.utils || {},
  9628. n.controllers = n.controllers || {},
  9629. n.dom = n.dom || {},
  9630. n.color = n.color || {},
  9631. n.utils.css = function() {
  9632. return {
  9633. load: function(e, t) {
  9634. t = t || document;
  9635. var i = t.createElement("link");
  9636. i.type = "text/css",
  9637. i.rel = "stylesheet",
  9638. i.href = e,
  9639. t.getElementsByTagName("head")[0].appendChild(i)
  9640. },
  9641. inject: function(e, t) {
  9642. t = t || document;
  9643. var i = document.createElement("style");
  9644. i.type = "text/css",
  9645. i.innerHTML = e,
  9646. t.getElementsByTagName("head")[0].appendChild(i)
  9647. }
  9648. }
  9649. }(),
  9650. n.utils.common = function() {
  9651. var e = Array.prototype.forEach
  9652. , t = Array.prototype.slice;
  9653. return {
  9654. BREAK: {},
  9655. extend: function(e) {
  9656. return this.each(t.call(arguments, 1), function(t) {
  9657. for (var i in t)
  9658. this.isUndefined(t[i]) || (e[i] = t[i])
  9659. }, this),
  9660. e
  9661. },
  9662. defaults: function(e) {
  9663. return this.each(t.call(arguments, 1), function(t) {
  9664. for (var i in t)
  9665. this.isUndefined(e[i]) && (e[i] = t[i])
  9666. }, this),
  9667. e
  9668. },
  9669. compose: function() {
  9670. var e = t.call(arguments);
  9671. return function() {
  9672. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9673. i = [e[n].apply(this, i)];
  9674. return i[0]
  9675. }
  9676. },
  9677. each: function(t, i, n) {
  9678. if (t)
  9679. if (e && t.forEach && t.forEach === e)
  9680. t.forEach(i, n);
  9681. else if (t.length === t.length + 0) {
  9682. for (var r = 0, o = t.length; r < o; r++)
  9683. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9684. return
  9685. } else
  9686. for (var r in t)
  9687. if (i.call(n, t[r], r) === this.BREAK)
  9688. return
  9689. },
  9690. defer: function(e) {
  9691. setTimeout(e, 0)
  9692. },
  9693. toArray: function(e) {
  9694. return e.toArray ? e.toArray() : t.call(e)
  9695. },
  9696. isUndefined: function(e) {
  9697. return void 0 === e
  9698. },
  9699. isNull: function(e) {
  9700. return null === e
  9701. },
  9702. isNaN: function(e) {
  9703. return e !== e
  9704. },
  9705. isArray: Array.isArray || function(e) {
  9706. return e.constructor === Array
  9707. }
  9708. ,
  9709. isObject: function(e) {
  9710. return e === Object(e)
  9711. },
  9712. isNumber: function(e) {
  9713. return e === e + 0
  9714. },
  9715. isString: function(e) {
  9716. return e === e + ""
  9717. },
  9718. isBoolean: function(e) {
  9719. return e === !1 || e === !0
  9720. },
  9721. isFunction: function(e) {
  9722. return "[object Function]" === Object.prototype.toString.call(e)
  9723. }
  9724. }
  9725. }(),
  9726. n.controllers.Controller = function(e) {
  9727. var t = function(e, t) {
  9728. this.initialValue = e[t],
  9729. this.domElement = document.createElement("div"),
  9730. this.object = e,
  9731. this.property = t,
  9732. this.__onChange = void 0,
  9733. this.__onFinishChange = void 0
  9734. };
  9735. return e.extend(t.prototype, {
  9736. onChange: function(e) {
  9737. return this.__onChange = e,
  9738. this
  9739. },
  9740. onFinishChange: function(e) {
  9741. return this.__onFinishChange = e,
  9742. this
  9743. },
  9744. setValue: function(e) {
  9745. return this.object[this.property] = e,
  9746. this.__onChange && this.__onChange.call(this, e),
  9747. this.updateDisplay(),
  9748. this
  9749. },
  9750. getValue: function() {
  9751. return this.object[this.property]
  9752. },
  9753. updateDisplay: function() {
  9754. return this
  9755. },
  9756. isModified: function() {
  9757. return this.initialValue !== this.getValue()
  9758. }
  9759. }),
  9760. t
  9761. }(n.utils.common),
  9762. n.dom.dom = function(e) {
  9763. function t(t) {
  9764. if ("0" === t || e.isUndefined(t))
  9765. return 0;
  9766. var i = t.match(r);
  9767. return e.isNull(i) ? 0 : parseFloat(i[1])
  9768. }
  9769. var i = {
  9770. HTMLEvents: ["change"],
  9771. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9772. KeyboardEvents: ["keydown"]
  9773. }
  9774. , n = {};
  9775. e.each(i, function(t, i) {
  9776. e.each(t, function(e) {
  9777. n[e] = i
  9778. })
  9779. });
  9780. var r = /(\d+(\.\d+)?)px/
  9781. , o = {
  9782. makeSelectable: function(e, t) {
  9783. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9784. return !1
  9785. }
  9786. : function() {}
  9787. ,
  9788. e.style.MozUserSelect = t ? "auto" : "none",
  9789. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9790. e.unselectable = t ? "on" : "off")
  9791. },
  9792. makeFullscreen: function(t, i, n) {
  9793. e.isUndefined(i) && (i = !0),
  9794. e.isUndefined(n) && (n = !0),
  9795. t.style.position = "absolute",
  9796. i && (t.style.left = 0,
  9797. t.style.right = 0),
  9798. n && (t.style.top = 0,
  9799. t.style.bottom = 0)
  9800. },
  9801. fakeEvent: function(t, i, r, o) {
  9802. r = r || {};
  9803. var a = n[i];
  9804. if (!a)
  9805. throw new Error("Event type " + i + " not supported.");
  9806. var s = document.createEvent(a);
  9807. switch (a) {
  9808. case "MouseEvents":
  9809. var l = r.x || r.clientX || 0
  9810. , c = r.y || r.clientY || 0;
  9811. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  9812. break;
  9813. case "KeyboardEvents":
  9814. var h = s.initKeyboardEvent || s.initKeyEvent;
  9815. e.defaults(r, {
  9816. cancelable: !0,
  9817. ctrlKey: !1,
  9818. altKey: !1,
  9819. shiftKey: !1,
  9820. metaKey: !1,
  9821. keyCode: void 0,
  9822. charCode: void 0
  9823. }),
  9824. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  9825. break;
  9826. default:
  9827. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  9828. }
  9829. e.defaults(s, o),
  9830. t.dispatchEvent(s)
  9831. },
  9832. bind: function(e, t, i, n) {
  9833. return n = n || !1,
  9834. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9835. o
  9836. },
  9837. unbind: function(e, t, i, n) {
  9838. return n = n || !1,
  9839. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  9840. o
  9841. },
  9842. addClass: function(e, t) {
  9843. if (void 0 === e.className)
  9844. e.className = t;
  9845. else if (e.className !== t) {
  9846. var i = e.className.split(/ +/);
  9847. i.indexOf(t) == -1 && (i.push(t),
  9848. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  9849. }
  9850. return o
  9851. },
  9852. removeClass: function(e, t) {
  9853. if (t)
  9854. if (void 0 === e.className)
  9855. ;
  9856. else if (e.className === t)
  9857. e.removeAttribute("class");
  9858. else {
  9859. var i = e.className.split(/ +/)
  9860. , n = i.indexOf(t);
  9861. n != -1 && (i.splice(n, 1),
  9862. e.className = i.join(" "))
  9863. }
  9864. else
  9865. e.className = void 0;
  9866. return o
  9867. },
  9868. hasClass: function(e, t) {
  9869. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  9870. },
  9871. getWidth: function(e) {
  9872. var i = getComputedStyle(e);
  9873. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  9874. },
  9875. getHeight: function(e) {
  9876. var i = getComputedStyle(e);
  9877. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  9878. },
  9879. getOffset: function(e) {
  9880. var t = {
  9881. left: 0,
  9882. top: 0
  9883. };
  9884. if (e.offsetParent)
  9885. do
  9886. t.left += e.offsetLeft,
  9887. t.top += e.offsetTop;
  9888. while (e = e.offsetParent);return t
  9889. },
  9890. isActive: function(e) {
  9891. return e === document.activeElement && (e.type || e.href)
  9892. }
  9893. };
  9894. return o
  9895. }(n.utils.common),
  9896. n.controllers.OptionController = function(e, t, i) {
  9897. var n = function(e, r, o) {
  9898. n.superclass.call(this, e, r);
  9899. var a = this;
  9900. if (this.__select = document.createElement("select"),
  9901. i.isArray(o)) {
  9902. var s = {};
  9903. i.each(o, function(e) {
  9904. s[e] = e
  9905. }),
  9906. o = s
  9907. }
  9908. i.each(o, function(e, t) {
  9909. var i = document.createElement("option");
  9910. i.innerHTML = t,
  9911. i.setAttribute("value", e),
  9912. a.__select.appendChild(i)
  9913. }),
  9914. this.updateDisplay(),
  9915. t.bind(this.__select, "change", function() {
  9916. var e = this.options[this.selectedIndex].value;
  9917. a.setValue(e)
  9918. }),
  9919. this.domElement.appendChild(this.__select)
  9920. };
  9921. return n.superclass = e,
  9922. i.extend(n.prototype, e.prototype, {
  9923. setValue: function(e) {
  9924. var t = n.superclass.prototype.setValue.call(this, e);
  9925. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  9926. t
  9927. },
  9928. updateDisplay: function() {
  9929. return this.__select.value = this.getValue(),
  9930. n.superclass.prototype.updateDisplay.call(this)
  9931. }
  9932. }),
  9933. n
  9934. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  9935. n.controllers.NumberController = function(e, t) {
  9936. function i(e) {
  9937. return e = e.toString(),
  9938. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  9939. }
  9940. var n = function(e, r, o) {
  9941. n.superclass.call(this, e, r),
  9942. o = o || {},
  9943. this.__min = o.min,
  9944. this.__max = o.max,
  9945. this.__step = o.step,
  9946. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  9947. this.__precision = i(this.__impliedStep)
  9948. };
  9949. return n.superclass = e,
  9950. t.extend(n.prototype, e.prototype, {
  9951. setValue: function(e) {
  9952. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  9953. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  9954. n.superclass.prototype.setValue.call(this, e)
  9955. },
  9956. min: function(e) {
  9957. return this.__min = e,
  9958. this
  9959. },
  9960. max: function(e) {
  9961. return this.__max = e,
  9962. this
  9963. },
  9964. step: function(e) {
  9965. return this.__step = e,
  9966. this.__impliedStep = e,
  9967. this.__precision = i(e),
  9968. this
  9969. }
  9970. }),
  9971. n
  9972. }(n.controllers.Controller, n.utils.common),
  9973. n.controllers.NumberControllerBox = function(e, t, i) {
  9974. function n(e, t) {
  9975. var i = Math.pow(10, t);
  9976. return Math.round(e * i) / i
  9977. }
  9978. var r = function(e, n, o) {
  9979. function a() {
  9980. var e = parseFloat(d.__input.value);
  9981. i.isNaN(e) || d.setValue(e)
  9982. }
  9983. function s() {
  9984. a(),
  9985. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  9986. }
  9987. function l(e) {
  9988. t.bind(window, "mousemove", c),
  9989. t.bind(window, "mouseup", h),
  9990. u = e.clientY
  9991. }
  9992. function c(e) {
  9993. var t = u - e.clientY;
  9994. d.setValue(d.getValue() + t * d.__impliedStep),
  9995. u = e.clientY
  9996. }
  9997. function h() {
  9998. t.unbind(window, "mousemove", c),
  9999. t.unbind(window, "mouseup", h)
  10000. }
  10001. this.__truncationSuspended = !1,
  10002. r.superclass.call(this, e, n, o);
  10003. var u, d = this;
  10004. this.__input = document.createElement("input"),
  10005. this.__input.setAttribute("type", "text"),
  10006. t.bind(this.__input, "change", a),
  10007. t.bind(this.__input, "blur", s),
  10008. t.bind(this.__input, "mousedown", l),
  10009. t.bind(this.__input, "keydown", function(e) {
  10010. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10011. this.blur(),
  10012. d.__truncationSuspended = !1)
  10013. }),
  10014. this.updateDisplay(),
  10015. this.domElement.appendChild(this.__input)
  10016. };
  10017. return r.superclass = e,
  10018. i.extend(r.prototype, e.prototype, {
  10019. updateDisplay: function() {
  10020. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10021. r.superclass.prototype.updateDisplay.call(this)
  10022. }
  10023. }),
  10024. r
  10025. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10026. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10027. function o(e, t, i, n, r) {
  10028. return n + (r - n) * ((e - t) / (i - t))
  10029. }
  10030. var a = function(e, i, n, r, s) {
  10031. function l(e) {
  10032. t.bind(window, "mousemove", c),
  10033. t.bind(window, "mouseup", h),
  10034. c(e)
  10035. }
  10036. function c(e) {
  10037. e.preventDefault();
  10038. var i = t.getOffset(u.__background)
  10039. , n = t.getWidth(u.__background);
  10040. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10041. !1
  10042. }
  10043. function h() {
  10044. t.unbind(window, "mousemove", c),
  10045. t.unbind(window, "mouseup", h),
  10046. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10047. }
  10048. a.superclass.call(this, e, i, {
  10049. min: n,
  10050. max: r,
  10051. step: s
  10052. });
  10053. var u = this;
  10054. this.__background = document.createElement("div"),
  10055. this.__foreground = document.createElement("div"),
  10056. t.bind(this.__background, "mousedown", l),
  10057. t.addClass(this.__background, "slider"),
  10058. t.addClass(this.__foreground, "slider-fg"),
  10059. this.updateDisplay(),
  10060. this.__background.appendChild(this.__foreground),
  10061. this.domElement.appendChild(this.__background)
  10062. };
  10063. return a.superclass = e,
  10064. a.useDefaultStyles = function() {
  10065. i.inject(r)
  10066. }
  10067. ,
  10068. n.extend(a.prototype, e.prototype, {
  10069. updateDisplay: function() {
  10070. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10071. return this.__foreground.style.width = 100 * e + "%",
  10072. a.superclass.prototype.updateDisplay.call(this)
  10073. }
  10074. }),
  10075. a
  10076. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10077. n.controllers.FunctionController = function(e, t, i) {
  10078. var n = function(e, i, r) {
  10079. n.superclass.call(this, e, i);
  10080. var o = this;
  10081. this.__button = document.createElement("div"),
  10082. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10083. t.bind(this.__button, "click", function(e) {
  10084. return e.preventDefault(),
  10085. o.fire(),
  10086. !1
  10087. }),
  10088. t.addClass(this.__button, "button"),
  10089. this.domElement.appendChild(this.__button)
  10090. };
  10091. return n.superclass = e,
  10092. i.extend(n.prototype, e.prototype, {
  10093. fire: function() {
  10094. this.__onChange && this.__onChange.call(this),
  10095. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10096. this.getValue().call(this.object)
  10097. }
  10098. }),
  10099. n
  10100. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10101. n.controllers.BooleanController = function(e, t, i) {
  10102. var n = function(e, i) {
  10103. function r() {
  10104. o.setValue(!o.__prev)
  10105. }
  10106. n.superclass.call(this, e, i);
  10107. var o = this;
  10108. this.__prev = this.getValue(),
  10109. this.__checkbox = document.createElement("input"),
  10110. this.__checkbox.setAttribute("type", "checkbox"),
  10111. t.bind(this.__checkbox, "change", r, !1),
  10112. this.domElement.appendChild(this.__checkbox),
  10113. this.updateDisplay()
  10114. };
  10115. return n.superclass = e,
  10116. i.extend(n.prototype, e.prototype, {
  10117. setValue: function(e) {
  10118. var t = n.superclass.prototype.setValue.call(this, e);
  10119. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10120. this.__prev = this.getValue(),
  10121. t
  10122. },
  10123. updateDisplay: function() {
  10124. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10125. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10126. n.superclass.prototype.updateDisplay.call(this)
  10127. }
  10128. }),
  10129. n
  10130. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10131. n.color.toString = function(e) {
  10132. return function(t) {
  10133. if (1 == t.a || e.isUndefined(t.a)) {
  10134. for (var i = t.hex.toString(16); i.length < 6; )
  10135. i = "0" + i;
  10136. return "#" + i
  10137. }
  10138. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10139. }
  10140. }(n.utils.common),
  10141. n.color.interpret = function(e, t) {
  10142. var i, n, r = function() {
  10143. n = !1;
  10144. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10145. return t.each(o, function(r) {
  10146. if (r.litmus(e))
  10147. return t.each(r.conversions, function(r, o) {
  10148. if (i = r.read(e),
  10149. n === !1 && i !== !1)
  10150. return n = i,
  10151. i.conversionName = o,
  10152. i.conversion = r,
  10153. t.BREAK
  10154. }),
  10155. t.BREAK
  10156. }),
  10157. n
  10158. }, o = [{
  10159. litmus: t.isString,
  10160. conversions: {
  10161. THREE_CHAR_HEX: {
  10162. read: function(e) {
  10163. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10164. return null !== t && {
  10165. space: "HEX",
  10166. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10167. }
  10168. },
  10169. write: e
  10170. },
  10171. SIX_CHAR_HEX: {
  10172. read: function(e) {
  10173. var t = e.match(/^#([A-F0-9]{6})$/i);
  10174. return null !== t && {
  10175. space: "HEX",
  10176. hex: parseInt("0x" + t[1].toString())
  10177. }
  10178. },
  10179. write: e
  10180. },
  10181. CSS_RGB: {
  10182. read: function(e) {
  10183. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10184. return null !== t && {
  10185. space: "RGB",
  10186. r: parseFloat(t[1]),
  10187. g: parseFloat(t[2]),
  10188. b: parseFloat(t[3])
  10189. }
  10190. },
  10191. write: e
  10192. },
  10193. CSS_RGBA: {
  10194. read: function(e) {
  10195. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10196. return null !== t && {
  10197. space: "RGB",
  10198. r: parseFloat(t[1]),
  10199. g: parseFloat(t[2]),
  10200. b: parseFloat(t[3]),
  10201. a: parseFloat(t[4])
  10202. }
  10203. },
  10204. write: e
  10205. }
  10206. }
  10207. }, {
  10208. litmus: t.isNumber,
  10209. conversions: {
  10210. HEX: {
  10211. read: function(e) {
  10212. return {
  10213. space: "HEX",
  10214. hex: e,
  10215. conversionName: "HEX"
  10216. }
  10217. },
  10218. write: function(e) {
  10219. return e.hex
  10220. }
  10221. }
  10222. }
  10223. }, {
  10224. litmus: t.isArray,
  10225. conversions: {
  10226. RGB_ARRAY: {
  10227. read: function(e) {
  10228. return 3 == e.length && {
  10229. space: "RGB",
  10230. r: e[0],
  10231. g: e[1],
  10232. b: e[2]
  10233. }
  10234. },
  10235. write: function(e) {
  10236. return [e.r, e.g, e.b]
  10237. }
  10238. },
  10239. RGBA_ARRAY: {
  10240. read: function(e) {
  10241. return 4 == e.length && {
  10242. space: "RGB",
  10243. r: e[0],
  10244. g: e[1],
  10245. b: e[2],
  10246. a: e[3]
  10247. }
  10248. },
  10249. write: function(e) {
  10250. return [e.r, e.g, e.b, e.a]
  10251. }
  10252. }
  10253. }
  10254. }, {
  10255. litmus: t.isObject,
  10256. conversions: {
  10257. RGBA_OBJ: {
  10258. read: function(e) {
  10259. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10260. space: "RGB",
  10261. r: e.r,
  10262. g: e.g,
  10263. b: e.b,
  10264. a: e.a
  10265. }
  10266. },
  10267. write: function(e) {
  10268. return {
  10269. r: e.r,
  10270. g: e.g,
  10271. b: e.b,
  10272. a: e.a
  10273. }
  10274. }
  10275. },
  10276. RGB_OBJ: {
  10277. read: function(e) {
  10278. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10279. space: "RGB",
  10280. r: e.r,
  10281. g: e.g,
  10282. b: e.b
  10283. }
  10284. },
  10285. write: function(e) {
  10286. return {
  10287. r: e.r,
  10288. g: e.g,
  10289. b: e.b
  10290. }
  10291. }
  10292. },
  10293. HSVA_OBJ: {
  10294. read: function(e) {
  10295. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10296. space: "HSV",
  10297. h: e.h,
  10298. s: e.s,
  10299. v: e.v,
  10300. a: e.a
  10301. }
  10302. },
  10303. write: function(e) {
  10304. return {
  10305. h: e.h,
  10306. s: e.s,
  10307. v: e.v,
  10308. a: e.a
  10309. }
  10310. }
  10311. },
  10312. HSV_OBJ: {
  10313. read: function(e) {
  10314. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10315. space: "HSV",
  10316. h: e.h,
  10317. s: e.s,
  10318. v: e.v
  10319. }
  10320. },
  10321. write: function(e) {
  10322. return {
  10323. h: e.h,
  10324. s: e.s,
  10325. v: e.v
  10326. }
  10327. }
  10328. }
  10329. }
  10330. }];
  10331. return r
  10332. }(n.color.toString, n.utils.common),
  10333. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10334. function g(e, t, i, o) {
  10335. if (void 0 === t[i])
  10336. throw new Error("Object " + t + ' has no property "' + i + '"');
  10337. var a;
  10338. if (o.color)
  10339. a = new h(t,i);
  10340. else {
  10341. var s = [t, i].concat(o.factoryArgs);
  10342. a = n.apply(e, s)
  10343. }
  10344. o.before instanceof r && (o.before = o.before.__li),
  10345. A(e, a),
  10346. p.addClass(a.domElement, "c");
  10347. var l = document.createElement("span");
  10348. p.addClass(l, "property-name"),
  10349. l.innerHTML = a.property;
  10350. var c = document.createElement("div");
  10351. c.appendChild(l),
  10352. c.appendChild(a.domElement);
  10353. var u = m(e, c, o.before);
  10354. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10355. p.addClass(u, typeof a.getValue()),
  10356. v(e, u, a),
  10357. e.__controllers.push(a),
  10358. a
  10359. }
  10360. function m(e, t, i) {
  10361. var n = document.createElement("li");
  10362. return t && n.appendChild(t),
  10363. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10364. e.onResize(),
  10365. n
  10366. }
  10367. function v(e, t, i) {
  10368. if (i.__li = t,
  10369. i.__gui = e,
  10370. f.extend(i, {
  10371. options: function(t) {
  10372. return arguments.length > 1 ? (i.remove(),
  10373. g(e, i.object, i.property, {
  10374. before: i.__li.nextElementSibling,
  10375. factoryArgs: [f.toArray(arguments)]
  10376. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10377. g(e, i.object, i.property, {
  10378. before: i.__li.nextElementSibling,
  10379. factoryArgs: [t]
  10380. })) : void 0
  10381. },
  10382. name: function(e) {
  10383. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10384. i
  10385. },
  10386. listen: function() {
  10387. return i.__gui.listen(i),
  10388. i
  10389. },
  10390. remove: function() {
  10391. return i.__gui.remove(i),
  10392. i
  10393. }
  10394. }),
  10395. i instanceof l) {
  10396. var n = new s(i.object,i.property,{
  10397. min: i.__min,
  10398. max: i.__max,
  10399. step: i.__step
  10400. });
  10401. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10402. var t = i[e]
  10403. , r = n[e];
  10404. i[e] = n[e] = function() {
  10405. var e = Array.prototype.slice.call(arguments);
  10406. return t.apply(i, e),
  10407. r.apply(n, e)
  10408. }
  10409. }),
  10410. p.addClass(t, "has-slider"),
  10411. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10412. } else if (i instanceof s) {
  10413. var r = function(t) {
  10414. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10415. g(e, i.object, i.property, {
  10416. before: i.__li.nextElementSibling,
  10417. factoryArgs: [i.__min, i.__max, i.__step]
  10418. })) : t
  10419. };
  10420. i.min = f.compose(r, i.min),
  10421. i.max = f.compose(r, i.max)
  10422. } else
  10423. i instanceof o ? (p.bind(t, "click", function() {
  10424. p.fakeEvent(i.__checkbox, "click")
  10425. }),
  10426. p.bind(i.__checkbox, "click", function(e) {
  10427. e.stopPropagation()
  10428. })) : i instanceof a ? (p.bind(t, "click", function() {
  10429. p.fakeEvent(i.__button, "click")
  10430. }),
  10431. p.bind(t, "mouseover", function() {
  10432. p.addClass(i.__button, "hover")
  10433. }),
  10434. p.bind(t, "mouseout", function() {
  10435. p.removeClass(i.__button, "hover")
  10436. })) : i instanceof h && (p.addClass(t, "color"),
  10437. i.updateDisplay = f.compose(function(e) {
  10438. return t.style.borderLeftColor = i.__color.toString(),
  10439. e
  10440. }, i.updateDisplay),
  10441. i.updateDisplay());
  10442. i.setValue = f.compose(function(t) {
  10443. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10444. t
  10445. }, i.setValue)
  10446. }
  10447. function A(e, t) {
  10448. var i = e.getRoot()
  10449. , n = i.__rememberedObjects.indexOf(t.object);
  10450. if (n != -1) {
  10451. var r = i.__rememberedObjectIndecesToControllers[n];
  10452. if (void 0 === r && (r = {},
  10453. i.__rememberedObjectIndecesToControllers[n] = r),
  10454. r[t.property] = t,
  10455. i.load && i.load.remembered) {
  10456. var o, a = i.load.remembered;
  10457. if (a[e.preset])
  10458. o = a[e.preset];
  10459. else {
  10460. if (!a[L])
  10461. return;
  10462. o = a[L]
  10463. }
  10464. if (o[n] && void 0 !== o[n][t.property]) {
  10465. var s = o[n][t.property];
  10466. t.initialValue = s,
  10467. t.setValue(s)
  10468. }
  10469. }
  10470. }
  10471. }
  10472. function y(e, t) {
  10473. return document.location.href + "." + t
  10474. }
  10475. function C(e) {
  10476. var t = e.__save_row = document.createElement("li");
  10477. p.addClass(e.domElement, "has-save"),
  10478. e.__ul.insertBefore(t, e.__ul.firstChild),
  10479. p.addClass(t, "save-row");
  10480. var i = document.createElement("span");
  10481. i.innerHTML = "&nbsp;",
  10482. p.addClass(i, "button gears");
  10483. var n = document.createElement("span");
  10484. n.innerHTML = "Save",
  10485. p.addClass(n, "button"),
  10486. p.addClass(n, "save");
  10487. var r = document.createElement("span");
  10488. r.innerHTML = "New",
  10489. p.addClass(r, "button"),
  10490. p.addClass(r, "save-as");
  10491. var o = document.createElement("span");
  10492. o.innerHTML = "Revert",
  10493. p.addClass(o, "button"),
  10494. p.addClass(o, "revert");
  10495. var a = e.__preset_select = document.createElement("select");
  10496. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10497. w(e, i, i == e.preset)
  10498. }) : w(e, L, !1),
  10499. p.bind(a, "change", function() {
  10500. for (var t = 0; t < e.__preset_select.length; t++)
  10501. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10502. e.preset = this.value
  10503. }),
  10504. t.appendChild(a),
  10505. t.appendChild(i),
  10506. t.appendChild(n),
  10507. t.appendChild(r),
  10508. t.appendChild(o),
  10509. D) {
  10510. var s = document.getElementById("dg-save-locally")
  10511. , l = document.getElementById("dg-local-explain");
  10512. s.style.display = "block";
  10513. var c = document.getElementById("dg-local-storage");
  10514. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10515. var h = function() {
  10516. l.style.display = e.useLocalStorage ? "block" : "none"
  10517. };
  10518. h(),
  10519. p.bind(c, "change", function() {
  10520. e.useLocalStorage = !e.useLocalStorage,
  10521. h()
  10522. })
  10523. }
  10524. var u = document.getElementById("dg-new-constructor");
  10525. p.bind(u, "keydown", function(e) {
  10526. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10527. }),
  10528. p.bind(i, "click", function() {
  10529. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10530. S.show(),
  10531. u.focus(),
  10532. u.select()
  10533. }),
  10534. p.bind(n, "click", function() {
  10535. e.save()
  10536. }),
  10537. p.bind(r, "click", function() {
  10538. var t = prompt("Enter a new preset name.");
  10539. t && e.saveAs(t)
  10540. }),
  10541. p.bind(o, "click", function() {
  10542. e.revert()
  10543. })
  10544. }
  10545. function I(e) {
  10546. function t(t) {
  10547. return t.preventDefault(),
  10548. r = t.clientX,
  10549. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10550. p.bind(window, "mousemove", i),
  10551. p.bind(window, "mouseup", n),
  10552. !1
  10553. }
  10554. function i(t) {
  10555. return t.preventDefault(),
  10556. e.width += r - t.clientX,
  10557. e.onResize(),
  10558. r = t.clientX,
  10559. !1
  10560. }
  10561. function n() {
  10562. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10563. p.unbind(window, "mousemove", i),
  10564. p.unbind(window, "mouseup", n)
  10565. }
  10566. e.__resize_handle = document.createElement("div"),
  10567. f.extend(e.__resize_handle.style, {
  10568. width: "6px",
  10569. marginLeft: "-3px",
  10570. height: "200px",
  10571. cursor: "ew-resize",
  10572. position: "absolute"
  10573. });
  10574. var r;
  10575. p.bind(e.__resize_handle, "mousedown", t),
  10576. p.bind(e.__closeButton, "mousedown", t),
  10577. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10578. }
  10579. function E(e, t) {
  10580. e.domElement.style.width = t + "px",
  10581. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10582. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10583. }
  10584. function b(e, t) {
  10585. var i = {};
  10586. return f.each(e.__rememberedObjects, function(n, r) {
  10587. var o = {}
  10588. , a = e.__rememberedObjectIndecesToControllers[r];
  10589. f.each(a, function(e, i) {
  10590. o[i] = t ? e.initialValue : e.getValue()
  10591. }),
  10592. i[r] = o
  10593. }),
  10594. i
  10595. }
  10596. function w(e, t, i) {
  10597. var n = document.createElement("option");
  10598. n.innerHTML = t,
  10599. n.value = t,
  10600. e.__preset_select.appendChild(n),
  10601. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10602. }
  10603. function _(e) {
  10604. for (var t = 0; t < e.__preset_select.length; t++)
  10605. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10606. }
  10607. function T(e, t) {
  10608. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10609. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10610. }
  10611. function x(e) {
  10612. 0 != e.length && u(function() {
  10613. x(e)
  10614. }),
  10615. f.each(e, function(e) {
  10616. e.updateDisplay()
  10617. })
  10618. }
  10619. e.inject(i);
  10620. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10621. try {
  10622. return "localStorage"in window && null !== window.localStorage
  10623. } catch (e) {
  10624. return !1
  10625. }
  10626. }(), N = !0, B = !1, F = [], V = function(e) {
  10627. function t() {
  10628. var e = i.getRoot();
  10629. e.width += 1,
  10630. f.defer(function() {
  10631. e.width -= 1
  10632. })
  10633. }
  10634. var i = this;
  10635. this.domElement = document.createElement("div"),
  10636. this.__ul = document.createElement("ul"),
  10637. this.domElement.appendChild(this.__ul),
  10638. p.addClass(this.domElement, R),
  10639. this.__folders = {},
  10640. this.__controllers = [],
  10641. this.__rememberedObjects = [],
  10642. this.__rememberedObjectIndecesToControllers = [],
  10643. this.__listening = [],
  10644. e = e || {},
  10645. e = f.defaults(e, {
  10646. autoPlace: !0,
  10647. width: V.DEFAULT_WIDTH
  10648. }),
  10649. e = f.defaults(e, {
  10650. resizable: e.autoPlace,
  10651. hideable: e.autoPlace
  10652. }),
  10653. f.isUndefined(e.load) ? e.load = {
  10654. preset: L
  10655. } : e.preset && (e.load.preset = e.preset),
  10656. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10657. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10658. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10659. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10660. if (Object.defineProperties(this, {
  10661. parent: {
  10662. get: function() {
  10663. return e.parent
  10664. }
  10665. },
  10666. scrollable: {
  10667. get: function() {
  10668. return e.scrollable
  10669. }
  10670. },
  10671. autoPlace: {
  10672. get: function() {
  10673. return e.autoPlace
  10674. }
  10675. },
  10676. preset: {
  10677. get: function() {
  10678. return i.parent ? i.getRoot().preset : e.load.preset
  10679. },
  10680. set: function(t) {
  10681. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10682. _(this),
  10683. i.revert()
  10684. }
  10685. },
  10686. width: {
  10687. get: function() {
  10688. return e.width
  10689. },
  10690. set: function(t) {
  10691. e.width = t,
  10692. E(i, t)
  10693. }
  10694. },
  10695. name: {
  10696. get: function() {
  10697. return e.name
  10698. },
  10699. set: function(t) {
  10700. e.name = t,
  10701. a && (a.innerHTML = e.name)
  10702. }
  10703. },
  10704. closed: {
  10705. get: function() {
  10706. return e.closed
  10707. },
  10708. set: function(t) {
  10709. e.closed = t,
  10710. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10711. this.onResize(),
  10712. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10713. }
  10714. },
  10715. load: {
  10716. get: function() {
  10717. return e.load
  10718. }
  10719. },
  10720. useLocalStorage: {
  10721. get: function() {
  10722. return r
  10723. },
  10724. set: function(e) {
  10725. D && (r = e,
  10726. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10727. localStorage.setItem(y(i, "isLocal"), e))
  10728. }
  10729. }
  10730. }),
  10731. f.isUndefined(e.parent)) {
  10732. if (e.closed = !1,
  10733. p.addClass(this.domElement, V.CLASS_MAIN),
  10734. p.makeSelectable(this.domElement, !1),
  10735. D && r) {
  10736. i.useLocalStorage = !0;
  10737. var o = localStorage.getItem(y(this, "gui"));
  10738. o && (e.load = JSON.parse(o))
  10739. }
  10740. this.__closeButton = document.createElement("div"),
  10741. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10742. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10743. this.domElement.appendChild(this.__closeButton),
  10744. p.bind(this.__closeButton, "click", function() {
  10745. i.closed = !i.closed
  10746. })
  10747. } else {
  10748. void 0 === e.closed && (e.closed = !0);
  10749. var a = document.createTextNode(e.name);
  10750. p.addClass(a, "controller-name");
  10751. var s = m(i, a)
  10752. , l = function(e) {
  10753. return e.preventDefault(),
  10754. i.closed = !i.closed,
  10755. !1
  10756. };
  10757. p.addClass(this.__ul, V.CLASS_CLOSED),
  10758. p.addClass(s, "title"),
  10759. p.bind(s, "click", l),
  10760. e.closed || (this.closed = !1)
  10761. }
  10762. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10763. p.addClass(M, R),
  10764. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10765. document.body.appendChild(M),
  10766. N = !1),
  10767. M.appendChild(this.domElement),
  10768. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10769. this.parent || E(i, e.width)),
  10770. p.bind(window, "resize", function() {
  10771. i.onResize()
  10772. }),
  10773. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10774. i.onResize()
  10775. }),
  10776. p.bind(this.__ul, "transitionend", function() {
  10777. i.onResize()
  10778. }),
  10779. p.bind(this.__ul, "oTransitionEnd", function() {
  10780. i.onResize()
  10781. }),
  10782. this.onResize(),
  10783. e.resizable && I(this),
  10784. n = function() {
  10785. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10786. }
  10787. ,
  10788. this.saveToLocalStorageIfPossible = n;
  10789. i.getRoot();
  10790. e.parent || t()
  10791. };
  10792. return V.toggleHide = function() {
  10793. B = !B,
  10794. f.each(F, function(e) {
  10795. e.domElement.style.zIndex = B ? -999 : 999,
  10796. e.domElement.style.opacity = B ? 0 : 1
  10797. })
  10798. }
  10799. ,
  10800. V.CLASS_AUTO_PLACE = "a",
  10801. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10802. V.CLASS_MAIN = "main",
  10803. V.CLASS_CONTROLLER_ROW = "cr",
  10804. V.CLASS_TOO_TALL = "taller-than-window",
  10805. V.CLASS_CLOSED = "closed",
  10806. V.CLASS_CLOSE_BUTTON = "close-button",
  10807. V.CLASS_DRAG = "drag",
  10808. V.DEFAULT_WIDTH = 245,
  10809. V.TEXT_CLOSED = "Close Controls",
  10810. V.TEXT_OPEN = "Open Controls",
  10811. p.bind(window, "keydown", function(e) {
  10812. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  10813. }, !1),
  10814. f.extend(V.prototype, {
  10815. add: function(e, t) {
  10816. return g(this, e, t, {
  10817. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10818. })
  10819. },
  10820. addColor: function(e, t) {
  10821. return g(this, e, t, {
  10822. color: !0
  10823. })
  10824. },
  10825. remove: function(e) {
  10826. this.__ul.removeChild(e.__li),
  10827. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10828. var t = this;
  10829. f.defer(function() {
  10830. t.onResize()
  10831. })
  10832. },
  10833. destroy: function() {
  10834. this.autoPlace && M.removeChild(this.domElement)
  10835. },
  10836. addFolder: function(e) {
  10837. if (void 0 !== this.__folders[e])
  10838. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  10839. var t = {
  10840. name: e,
  10841. parent: this
  10842. };
  10843. t.autoPlace = this.autoPlace,
  10844. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  10845. t.load = this.load.folders[e]);
  10846. var i = new V(t);
  10847. this.__folders[e] = i;
  10848. var n = m(this, i.domElement);
  10849. return p.addClass(n, "folder"),
  10850. i
  10851. },
  10852. open: function() {
  10853. this.closed = !1
  10854. },
  10855. close: function() {
  10856. this.closed = !0
  10857. },
  10858. onResize: function() {
  10859. var e = this.getRoot();
  10860. if (e.scrollable) {
  10861. var t = p.getOffset(e.__ul).top
  10862. , i = 0;
  10863. f.each(e.__ul.childNodes, function(t) {
  10864. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  10865. }),
  10866. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  10867. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  10868. e.__ul.style.height = "auto")
  10869. }
  10870. e.__resize_handle && f.defer(function() {
  10871. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  10872. }),
  10873. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  10874. },
  10875. remember: function() {
  10876. if (f.isUndefined(S) && (S = new d,
  10877. S.domElement.innerHTML = t),
  10878. this.parent)
  10879. throw new Error("You can only call remember on a top level GUI.");
  10880. var e = this;
  10881. f.each(Array.prototype.slice.call(arguments), function(t) {
  10882. 0 == e.__rememberedObjects.length && C(e),
  10883. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  10884. }),
  10885. this.autoPlace && E(this, this.width)
  10886. },
  10887. getRoot: function() {
  10888. for (var e = this; e.parent; )
  10889. e = e.parent;
  10890. return e
  10891. },
  10892. getSaveObject: function() {
  10893. var e = this.load;
  10894. return e.closed = this.closed,
  10895. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  10896. e.remembered || (e.remembered = {}),
  10897. e.remembered[this.preset] = b(this)),
  10898. e.folders = {},
  10899. f.each(this.__folders, function(t, i) {
  10900. e.folders[i] = t.getSaveObject()
  10901. }),
  10902. e
  10903. },
  10904. save: function() {
  10905. this.load.remembered || (this.load.remembered = {}),
  10906. this.load.remembered[this.preset] = b(this),
  10907. T(this, !1),
  10908. this.saveToLocalStorageIfPossible()
  10909. },
  10910. saveAs: function(e) {
  10911. this.load.remembered || (this.load.remembered = {},
  10912. this.load.remembered[L] = b(this, !0)),
  10913. this.load.remembered[e] = b(this),
  10914. this.preset = e,
  10915. w(this, e, !0),
  10916. this.saveToLocalStorageIfPossible()
  10917. },
  10918. revert: function(e) {
  10919. f.each(this.__controllers, function(t) {
  10920. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  10921. }, this),
  10922. f.each(this.__folders, function(e) {
  10923. e.revert(e)
  10924. }),
  10925. e || T(this.getRoot(), !1)
  10926. },
  10927. listen: function(e) {
  10928. var t = 0 == this.__listening.length;
  10929. this.__listening.push(e),
  10930. t && x(this.__listening)
  10931. }
  10932. }),
  10933. V
  10934. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  10935. return function(s, l) {
  10936. var c = s[l];
  10937. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  10938. min: arguments[2],
  10939. max: arguments[3]
  10940. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  10941. }
  10942. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  10943. var n = function(e, i) {
  10944. function r() {
  10945. a.setValue(a.__input.value)
  10946. }
  10947. function o() {
  10948. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  10949. }
  10950. n.superclass.call(this, e, i);
  10951. var a = this;
  10952. this.__input = document.createElement("input"),
  10953. this.__input.setAttribute("type", "text"),
  10954. t.bind(this.__input, "keyup", r),
  10955. t.bind(this.__input, "change", r),
  10956. t.bind(this.__input, "blur", o),
  10957. t.bind(this.__input, "keydown", function(e) {
  10958. 13 === e.keyCode && this.blur()
  10959. }),
  10960. this.updateDisplay(),
  10961. this.domElement.appendChild(this.__input)
  10962. };
  10963. return n.superclass = e,
  10964. i.extend(n.prototype, e.prototype, {
  10965. updateDisplay: function() {
  10966. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  10967. n.superclass.prototype.updateDisplay.call(this)
  10968. }
  10969. }),
  10970. n
  10971. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  10972. function o(e, t, i, n) {
  10973. e.style.background = "",
  10974. r.each(l, function(r) {
  10975. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  10976. })
  10977. }
  10978. function a(e) {
  10979. e.style.background = "",
  10980. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  10981. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  10982. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  10983. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  10984. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  10985. }
  10986. var s = function(e, l) {
  10987. function c(e) {
  10988. p(e),
  10989. t.bind(window, "mousemove", p),
  10990. t.bind(window, "mouseup", h)
  10991. }
  10992. function h() {
  10993. t.unbind(window, "mousemove", p),
  10994. t.unbind(window, "mouseup", h)
  10995. }
  10996. function u() {
  10997. var e = n(this.value);
  10998. e !== !1 ? (g.__color.__state = e,
  10999. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11000. }
  11001. function d() {
  11002. t.unbind(window, "mousemove", f),
  11003. t.unbind(window, "mouseup", d)
  11004. }
  11005. function p(e) {
  11006. e.preventDefault();
  11007. var i = t.getWidth(g.__saturation_field)
  11008. , n = t.getOffset(g.__saturation_field)
  11009. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11010. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11011. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11012. r > 1 ? r = 1 : r < 0 && (r = 0),
  11013. g.__color.v = o,
  11014. g.__color.s = r,
  11015. g.setValue(g.__color.toOriginal()),
  11016. !1
  11017. }
  11018. function f(e) {
  11019. e.preventDefault();
  11020. var i = t.getHeight(g.__hue_field)
  11021. , n = t.getOffset(g.__hue_field)
  11022. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11023. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11024. g.__color.h = 360 * r,
  11025. g.setValue(g.__color.toOriginal()),
  11026. !1
  11027. }
  11028. s.superclass.call(this, e, l),
  11029. this.__color = new i(this.getValue()),
  11030. this.__temp = new i(0);
  11031. var g = this;
  11032. this.domElement = document.createElement("div"),
  11033. t.makeSelectable(this.domElement, !1),
  11034. this.__selector = document.createElement("div"),
  11035. this.__selector.className = "selector",
  11036. this.__saturation_field = document.createElement("div"),
  11037. this.__saturation_field.className = "saturation-field",
  11038. this.__field_knob = document.createElement("div"),
  11039. this.__field_knob.className = "field-knob",
  11040. this.__field_knob_border = "2px solid ",
  11041. this.__hue_knob = document.createElement("div"),
  11042. this.__hue_knob.className = "hue-knob",
  11043. this.__hue_field = document.createElement("div"),
  11044. this.__hue_field.className = "hue-field",
  11045. this.__input = document.createElement("input"),
  11046. this.__input.type = "text",
  11047. this.__input_textShadow = "0 1px 1px ",
  11048. t.bind(this.__input, "keydown", function(e) {
  11049. 13 === e.keyCode && u.call(this)
  11050. }),
  11051. t.bind(this.__input, "blur", u),
  11052. t.bind(this.__selector, "mousedown", function(e) {
  11053. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11054. t.removeClass(g.__selector, "drag")
  11055. })
  11056. });
  11057. var m = document.createElement("div");
  11058. r.extend(this.__selector.style, {
  11059. width: "122px",
  11060. height: "102px",
  11061. padding: "3px",
  11062. backgroundColor: "#222",
  11063. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11064. }),
  11065. r.extend(this.__field_knob.style, {
  11066. position: "absolute",
  11067. width: "12px",
  11068. height: "12px",
  11069. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11070. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11071. borderRadius: "12px",
  11072. zIndex: 1
  11073. }),
  11074. r.extend(this.__hue_knob.style, {
  11075. position: "absolute",
  11076. width: "15px",
  11077. height: "2px",
  11078. borderRight: "4px solid #fff",
  11079. zIndex: 1
  11080. }),
  11081. r.extend(this.__saturation_field.style, {
  11082. width: "100px",
  11083. height: "100px",
  11084. border: "1px solid #555",
  11085. marginRight: "3px",
  11086. display: "inline-block",
  11087. cursor: "pointer"
  11088. }),
  11089. r.extend(m.style, {
  11090. width: "100%",
  11091. height: "100%",
  11092. background: "none"
  11093. }),
  11094. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11095. r.extend(this.__hue_field.style, {
  11096. width: "15px",
  11097. height: "100px",
  11098. display: "inline-block",
  11099. border: "1px solid #555",
  11100. cursor: "ns-resize"
  11101. }),
  11102. a(this.__hue_field),
  11103. r.extend(this.__input.style, {
  11104. outline: "none",
  11105. textAlign: "center",
  11106. color: "#fff",
  11107. border: 0,
  11108. fontWeight: "bold",
  11109. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11110. }),
  11111. t.bind(this.__saturation_field, "mousedown", c),
  11112. t.bind(this.__field_knob, "mousedown", c),
  11113. t.bind(this.__hue_field, "mousedown", function(e) {
  11114. f(e),
  11115. t.bind(window, "mousemove", f),
  11116. t.bind(window, "mouseup", d)
  11117. }),
  11118. this.__saturation_field.appendChild(m),
  11119. this.__selector.appendChild(this.__field_knob),
  11120. this.__selector.appendChild(this.__saturation_field),
  11121. this.__selector.appendChild(this.__hue_field),
  11122. this.__hue_field.appendChild(this.__hue_knob),
  11123. this.domElement.appendChild(this.__input),
  11124. this.domElement.appendChild(this.__selector),
  11125. this.updateDisplay()
  11126. };
  11127. s.superclass = e,
  11128. r.extend(s.prototype, e.prototype, {
  11129. updateDisplay: function() {
  11130. var e = n(this.getValue());
  11131. if (e !== !1) {
  11132. var t = !1;
  11133. r.each(i.COMPONENTS, function(i) {
  11134. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11135. return t = !0,
  11136. {}
  11137. }, this),
  11138. t && r.extend(this.__color.__state, e)
  11139. }
  11140. r.extend(this.__temp.__state, this.__color.__state),
  11141. this.__temp.a = 1;
  11142. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11143. , s = 255 - a;
  11144. r.extend(this.__field_knob.style, {
  11145. marginLeft: 100 * this.__color.s - 7 + "px",
  11146. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11147. backgroundColor: this.__temp.toString(),
  11148. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11149. }),
  11150. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11151. this.__temp.s = 1,
  11152. this.__temp.v = 1,
  11153. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11154. r.extend(this.__input.style, {
  11155. backgroundColor: this.__input.value = this.__color.toString(),
  11156. color: "rgb(" + a + "," + a + "," + a + ")",
  11157. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11158. })
  11159. }
  11160. });
  11161. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11162. return s
  11163. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11164. function r(e, t, i) {
  11165. Object.defineProperty(e, t, {
  11166. get: function() {
  11167. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11168. this.__state[t])
  11169. },
  11170. set: function(e) {
  11171. "RGB" !== this.__state.space && (a(this, t, i),
  11172. this.__state.space = "RGB"),
  11173. this.__state[t] = e
  11174. }
  11175. })
  11176. }
  11177. function o(e, t) {
  11178. Object.defineProperty(e, t, {
  11179. get: function() {
  11180. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11181. this.__state[t])
  11182. },
  11183. set: function(e) {
  11184. "HSV" !== this.__state.space && (s(this),
  11185. this.__state.space = "HSV"),
  11186. this.__state[t] = e
  11187. }
  11188. })
  11189. }
  11190. function a(e, i, r) {
  11191. if ("HEX" === e.__state.space)
  11192. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11193. else {
  11194. if ("HSV" !== e.__state.space)
  11195. throw "Corrupted color state";
  11196. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11197. }
  11198. }
  11199. function s(e) {
  11200. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11201. n.extend(e.__state, {
  11202. s: i.s,
  11203. v: i.v
  11204. }),
  11205. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11206. }
  11207. var l = function() {
  11208. if (this.__state = e.apply(this, arguments),
  11209. this.__state === !1)
  11210. throw "Failed to interpret color arguments";
  11211. this.__state.a = this.__state.a || 1
  11212. };
  11213. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11214. n.extend(l.prototype, {
  11215. toString: function() {
  11216. return i(this)
  11217. },
  11218. toOriginal: function() {
  11219. return this.__state.conversion.write(this)
  11220. }
  11221. }),
  11222. r(l.prototype, "r", 2),
  11223. r(l.prototype, "g", 1),
  11224. r(l.prototype, "b", 0),
  11225. o(l.prototype, "h"),
  11226. o(l.prototype, "s"),
  11227. o(l.prototype, "v"),
  11228. Object.defineProperty(l.prototype, "a", {
  11229. get: function() {
  11230. return this.__state.a
  11231. },
  11232. set: function(e) {
  11233. this.__state.a = e
  11234. }
  11235. }),
  11236. Object.defineProperty(l.prototype, "hex", {
  11237. get: function() {
  11238. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11239. this.__state.hex
  11240. },
  11241. set: function(e) {
  11242. this.__state.space = "HEX",
  11243. this.__state.hex = e
  11244. }
  11245. }),
  11246. l
  11247. }(n.color.interpret, n.color.math = function() {
  11248. var e;
  11249. return {
  11250. hsv_to_rgb: function(e, t, i) {
  11251. var n = Math.floor(e / 60) % 6
  11252. , r = e / 60 - Math.floor(e / 60)
  11253. , o = i * (1 - t)
  11254. , a = i * (1 - r * t)
  11255. , s = i * (1 - (1 - r) * t)
  11256. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11257. return {
  11258. r: 255 * l[0],
  11259. g: 255 * l[1],
  11260. b: 255 * l[2]
  11261. }
  11262. },
  11263. rgb_to_hsv: function(e, t, i) {
  11264. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11265. return 0 == a ? {
  11266. h: NaN,
  11267. s: 0,
  11268. v: 0
  11269. } : (r = s / a,
  11270. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11271. n /= 6,
  11272. n < 0 && (n += 1),
  11273. {
  11274. h: 360 * n,
  11275. s: r,
  11276. v: a / 255
  11277. })
  11278. },
  11279. rgb_to_hex: function(e, t, i) {
  11280. var n = this.hex_with_component(0, 2, e);
  11281. return n = this.hex_with_component(n, 1, t),
  11282. n = this.hex_with_component(n, 0, i)
  11283. },
  11284. component_from_hex: function(e, t) {
  11285. return e >> 8 * t & 255
  11286. },
  11287. hex_with_component: function(t, i, n) {
  11288. return n << (e = 8 * i) | t & ~(255 << e)
  11289. }
  11290. }
  11291. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11292. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11293. window.setTimeout(e, 1e3 / 60)
  11294. }
  11295. }(), n.dom.CenteredDiv = function(e, t) {
  11296. var i = function() {
  11297. this.backgroundElement = document.createElement("div"),
  11298. t.extend(this.backgroundElement.style, {
  11299. backgroundColor: "rgba(0,0,0,0.8)",
  11300. top: 0,
  11301. left: 0,
  11302. display: "none",
  11303. zIndex: "1000",
  11304. opacity: 0,
  11305. WebkitTransition: "opacity 0.2s linear"
  11306. }),
  11307. e.makeFullscreen(this.backgroundElement),
  11308. this.backgroundElement.style.position = "fixed",
  11309. this.domElement = document.createElement("div"),
  11310. t.extend(this.domElement.style, {
  11311. position: "fixed",
  11312. display: "none",
  11313. zIndex: "1001",
  11314. opacity: 0,
  11315. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11316. }),
  11317. document.body.appendChild(this.backgroundElement),
  11318. document.body.appendChild(this.domElement);
  11319. var i = this;
  11320. e.bind(this.backgroundElement, "click", function() {
  11321. i.hide()
  11322. })
  11323. };
  11324. return i.prototype.show = function() {
  11325. var e = this;
  11326. this.backgroundElement.style.display = "block",
  11327. this.domElement.style.display = "block",
  11328. this.domElement.style.opacity = 0,
  11329. this.domElement.style.webkitTransform = "scale(1.1)",
  11330. this.layout(),
  11331. t.defer(function() {
  11332. e.backgroundElement.style.opacity = 1,
  11333. e.domElement.style.opacity = 1,
  11334. e.domElement.style.webkitTransform = "scale(1)"
  11335. })
  11336. }
  11337. ,
  11338. i.prototype.hide = function() {
  11339. var t = this
  11340. , i = function() {
  11341. t.domElement.style.display = "none",
  11342. t.backgroundElement.style.display = "none",
  11343. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11344. e.unbind(t.domElement, "transitionend", i),
  11345. e.unbind(t.domElement, "oTransitionEnd", i)
  11346. };
  11347. e.bind(this.domElement, "webkitTransitionEnd", i),
  11348. e.bind(this.domElement, "transitionend", i),
  11349. e.bind(this.domElement, "oTransitionEnd", i),
  11350. this.backgroundElement.style.opacity = 0,
  11351. this.domElement.style.opacity = 0,
  11352. this.domElement.style.webkitTransform = "scale(1.1)"
  11353. }
  11354. ,
  11355. i.prototype.layout = function() {
  11356. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11357. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11358. }
  11359. ,
  11360. i
  11361. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11362. }
  11363. , {}],
  11364. 94: [function(e, t, i) {
  11365. (function(e) {
  11366. "use strict";
  11367. function i(t) {
  11368. function i(e) {
  11369. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11370. var n = _((t[i] * e + 50) / 100);
  11371. n < 1 ? n = 1 : n > 255 && (n = 255),
  11372. T[G[i]] = n
  11373. }
  11374. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11375. var a = _((r[o] * e + 50) / 100);
  11376. a < 1 ? a = 1 : a > 255 && (a = 255),
  11377. x[G[o]] = a
  11378. }
  11379. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11380. for (var h = 0; h < 8; h++)
  11381. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11382. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11383. l++
  11384. }
  11385. function n(e, t) {
  11386. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11387. for (var a = 1; a <= e[o]; a++)
  11388. r[t[n]] = [],
  11389. r[t[n]][0] = i,
  11390. r[t[n]][1] = o,
  11391. n++,
  11392. i++;
  11393. i *= 2
  11394. }
  11395. return r
  11396. }
  11397. function r() {
  11398. C = n(z, W),
  11399. I = n(X, Z),
  11400. E = n(j, Y),
  11401. b = n(q, K)
  11402. }
  11403. function o() {
  11404. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11405. for (var n = e; n < t; n++)
  11406. P[32767 + n] = i,
  11407. R[32767 + n] = [],
  11408. R[32767 + n][1] = i,
  11409. R[32767 + n][0] = n;
  11410. for (var r = -(t - 1); r <= -e; r++)
  11411. P[32767 + r] = i,
  11412. R[32767 + r] = [],
  11413. R[32767 + r][1] = i,
  11414. R[32767 + r][0] = t - 1 + r;
  11415. e <<= 1,
  11416. t <<= 1
  11417. }
  11418. }
  11419. function a() {
  11420. for (var e = 0; e < 256; e++)
  11421. H[e] = 19595 * e,
  11422. H[e + 256 >> 0] = 38470 * e,
  11423. H[e + 512 >> 0] = 7471 * e + 32768,
  11424. H[e + 768 >> 0] = -11059 * e,
  11425. H[e + 1024 >> 0] = -21709 * e,
  11426. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11427. H[e + 1536 >> 0] = -27439 * e,
  11428. H[e + 1792 >> 0] = -5329 * e
  11429. }
  11430. function s(e) {
  11431. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11432. t & 1 << i && (N |= 1 << B),
  11433. i--,
  11434. B--,
  11435. B < 0 && (255 == N ? (l(255),
  11436. l(0)) : l(N),
  11437. B = 7,
  11438. N = 0)
  11439. }
  11440. function l(e) {
  11441. D.push(e)
  11442. }
  11443. function c(e) {
  11444. l(e >> 8 & 255),
  11445. l(255 & e)
  11446. }
  11447. function h(e, t) {
  11448. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11449. for (h = 0; h < d; ++h) {
  11450. i = e[u],
  11451. n = e[u + 1],
  11452. r = e[u + 2],
  11453. o = e[u + 3],
  11454. a = e[u + 4],
  11455. s = e[u + 5],
  11456. l = e[u + 6],
  11457. c = e[u + 7];
  11458. var f = i + c
  11459. , g = i - c
  11460. , m = n + l
  11461. , v = n - l
  11462. , A = r + s
  11463. , y = r - s
  11464. , C = o + a
  11465. , I = o - a
  11466. , E = f + C
  11467. , b = f - C
  11468. , w = m + A
  11469. , _ = m - A;
  11470. e[u] = E + w,
  11471. e[u + 4] = E - w;
  11472. var T = .707106781 * (_ + b);
  11473. e[u + 2] = b + T,
  11474. e[u + 6] = b - T,
  11475. E = I + y,
  11476. w = y + v,
  11477. _ = v + g;
  11478. var x = .382683433 * (E - _)
  11479. , S = .5411961 * E + x
  11480. , M = 1.306562965 * _ + x
  11481. , R = .707106781 * w
  11482. , P = g + R
  11483. , L = g - R;
  11484. e[u + 5] = L + S,
  11485. e[u + 3] = L - S,
  11486. e[u + 1] = P + M,
  11487. e[u + 7] = P - M,
  11488. u += 8
  11489. }
  11490. for (u = 0,
  11491. h = 0; h < d; ++h) {
  11492. i = e[u],
  11493. n = e[u + 8],
  11494. r = e[u + 16],
  11495. o = e[u + 24],
  11496. a = e[u + 32],
  11497. s = e[u + 40],
  11498. l = e[u + 48],
  11499. c = e[u + 56];
  11500. var D = i + c
  11501. , N = i - c
  11502. , B = n + l
  11503. , F = n - l
  11504. , V = r + s
  11505. , U = r - s
  11506. , k = o + a
  11507. , H = o - a
  11508. , G = D + k
  11509. , z = D - k
  11510. , W = B + V
  11511. , j = B - V;
  11512. e[u] = G + W,
  11513. e[u + 32] = G - W;
  11514. var Y = .707106781 * (j + z);
  11515. e[u + 16] = z + Y,
  11516. e[u + 48] = z - Y,
  11517. G = H + U,
  11518. W = U + F,
  11519. j = F + N;
  11520. var X = .382683433 * (G - j)
  11521. , Z = .5411961 * G + X
  11522. , q = 1.306562965 * j + X
  11523. , K = .707106781 * W
  11524. , Q = N + K
  11525. , J = N - K;
  11526. e[u + 40] = J + Z,
  11527. e[u + 24] = J - Z,
  11528. e[u + 8] = Q + q,
  11529. e[u + 56] = Q - q,
  11530. u++
  11531. }
  11532. var $;
  11533. for (h = 0; h < p; ++h)
  11534. $ = e[h] * t[h],
  11535. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11536. return O
  11537. }
  11538. function u() {
  11539. c(65504),
  11540. c(16),
  11541. l(74),
  11542. l(70),
  11543. l(73),
  11544. l(70),
  11545. l(0),
  11546. l(1),
  11547. l(1),
  11548. l(0),
  11549. c(1),
  11550. c(1),
  11551. l(0),
  11552. l(0)
  11553. }
  11554. function d(e, t) {
  11555. c(65472),
  11556. c(17),
  11557. l(8),
  11558. c(t),
  11559. c(e),
  11560. l(3),
  11561. l(1),
  11562. l(17),
  11563. l(0),
  11564. l(2),
  11565. l(17),
  11566. l(1),
  11567. l(3),
  11568. l(17),
  11569. l(1)
  11570. }
  11571. function p() {
  11572. c(65499),
  11573. c(132),
  11574. l(0);
  11575. for (var e = 0; e < 64; e++)
  11576. l(T[e]);
  11577. l(1);
  11578. for (var t = 0; t < 64; t++)
  11579. l(x[t])
  11580. }
  11581. function f() {
  11582. c(65476),
  11583. c(418),
  11584. l(0);
  11585. for (var e = 0; e < 16; e++)
  11586. l(z[e + 1]);
  11587. for (var t = 0; t <= 11; t++)
  11588. l(W[t]);
  11589. l(16);
  11590. for (var i = 0; i < 16; i++)
  11591. l(j[i + 1]);
  11592. for (var n = 0; n <= 161; n++)
  11593. l(Y[n]);
  11594. l(1);
  11595. for (var r = 0; r < 16; r++)
  11596. l(X[r + 1]);
  11597. for (var o = 0; o <= 11; o++)
  11598. l(Z[o]);
  11599. l(17);
  11600. for (var a = 0; a < 16; a++)
  11601. l(q[a + 1]);
  11602. for (var s = 0; s <= 161; s++)
  11603. l(K[s])
  11604. }
  11605. function g() {
  11606. c(65498),
  11607. c(12),
  11608. l(3),
  11609. l(1),
  11610. l(0),
  11611. l(2),
  11612. l(17),
  11613. l(3),
  11614. l(17),
  11615. l(0),
  11616. l(63),
  11617. l(0)
  11618. }
  11619. function m(e, t, i, n, r) {
  11620. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11621. L[G[f]] = p[f];
  11622. var g = L[0] - i;
  11623. i = L[0],
  11624. 0 == g ? s(n[0]) : (o = 32767 + g,
  11625. s(n[P[o]]),
  11626. s(R[o]));
  11627. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11628. ;
  11629. if (0 == m)
  11630. return s(a),
  11631. i;
  11632. for (var v, A = 1; A <= m; ) {
  11633. for (var y = A; 0 == L[A] && A <= m; ++A)
  11634. ;
  11635. var C = A - y;
  11636. if (C >= c) {
  11637. v = C >> 4;
  11638. for (var I = 1; I <= v; ++I)
  11639. s(l);
  11640. C &= 15
  11641. }
  11642. o = 32767 + L[A],
  11643. s(r[(C << 4) + P[o]]),
  11644. s(R[o]),
  11645. A++
  11646. }
  11647. return m != u && s(a),
  11648. i
  11649. }
  11650. function v() {
  11651. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11652. k[t] = e(t)
  11653. }
  11654. function A(e) {
  11655. if (e <= 0 && (e = 1),
  11656. e > 100 && (e = 100),
  11657. w != e) {
  11658. var t = 0;
  11659. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11660. i(t),
  11661. w = e
  11662. }
  11663. }
  11664. function y() {
  11665. var e = (new Date).getTime();
  11666. t || (t = 50),
  11667. v(),
  11668. r(),
  11669. o(),
  11670. a(),
  11671. A(t);
  11672. (new Date).getTime() - e
  11673. }
  11674. var C, I, E, b, w, _ = (Math.round,
  11675. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11676. this.encode = function(t, i) {
  11677. var n = ((new Date).getTime(),
  11678. i.quality);
  11679. n && A(n),
  11680. D = new Array,
  11681. N = 0,
  11682. B = 7,
  11683. c(65496),
  11684. u(),
  11685. p(),
  11686. d(t.width, t.height),
  11687. f(),
  11688. g();
  11689. var r = 0
  11690. , o = 0
  11691. , a = 0;
  11692. N = 0,
  11693. B = 7,
  11694. this.encode.displayName = "_encode_";
  11695. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11696. for (l = 0; l < G; ) {
  11697. for (w = G * z + l,
  11698. _ = w,
  11699. T = -1,
  11700. x = 0,
  11701. R = 0; R < 64; R++)
  11702. x = (k ? 63 - R : R) >> 3,
  11703. T = 4 * (7 & R),
  11704. _ = w + x * G + T,
  11705. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11706. l + T >= G && (_ -= l + T - G + 4),
  11707. h = P[_++],
  11708. v = P[_++],
  11709. y = P[_++],
  11710. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11711. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11712. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11713. r = m(F, S, r, C, E),
  11714. o = m(V, M, o, I, b),
  11715. a = m(U, M, a, I, b),
  11716. l += 32
  11717. }
  11718. z += W
  11719. }
  11720. if (B >= 0) {
  11721. var j = [];
  11722. j[1] = B + 1,
  11723. j[0] = (1 << B + 1) - 1,
  11724. s(j)
  11725. }
  11726. return c(65497),
  11727. new e(D)
  11728. }
  11729. ,
  11730. y()
  11731. }
  11732. function n(e, t) {
  11733. t = t || {},
  11734. t.quality = t.quality || 50;
  11735. var n = t.quality
  11736. , r = new i(n)
  11737. , o = r.encode(e, t);
  11738. return {
  11739. data: o,
  11740. width: e.width,
  11741. height: e.height
  11742. }
  11743. }
  11744. t.exports.encode = n
  11745. }
  11746. ).call(this, e("buffer").Buffer)
  11747. }
  11748. , {
  11749. buffer: 198
  11750. }],
  11751. 95: [function(e, t, i) {
  11752. "use strict";
  11753. !function() {
  11754. if ("performance"in window == !1 && (window.performance = {}),
  11755. Date.now = Date.now || function() {
  11756. return (new Date).getTime()
  11757. }
  11758. ,
  11759. "now"in window.performance == !1) {
  11760. var e = Date.now();
  11761. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11762. window.performance.now = function() {
  11763. return Date.now() - e
  11764. }
  11765. }
  11766. }()
  11767. }
  11768. , {}],
  11769. 96: [function(e, t, i) {
  11770. "use strict";
  11771. var n = e("three");
  11772. n.EffectComposer = function(e, t) {
  11773. if (this.renderer = e,
  11774. void 0 === t) {
  11775. var i = {
  11776. minFilter: n.LinearFilter,
  11777. magFilter: n.LinearFilter,
  11778. format: n.RGBAFormat,
  11779. stencilBuffer: !1
  11780. }
  11781. , r = e.getSize();
  11782. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11783. }
  11784. this.renderTarget1 = t,
  11785. this.renderTarget2 = t.clone(),
  11786. this.writeBuffer = this.renderTarget1,
  11787. this.readBuffer = this.renderTarget2,
  11788. this.passes = [],
  11789. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11790. this.copyPass = new n.ShaderPass(n.CopyShader)
  11791. }
  11792. ,
  11793. n.EffectComposer.prototype = {
  11794. swapBuffers: function() {
  11795. var e = this.readBuffer;
  11796. this.readBuffer = this.writeBuffer,
  11797. this.writeBuffer = e
  11798. },
  11799. addPass: function(e) {
  11800. this.passes.push(e)
  11801. },
  11802. insertPass: function(e, t) {
  11803. this.passes.splice(t, 0, e)
  11804. },
  11805. render: function(e) {
  11806. this.writeBuffer = this.renderTarget1,
  11807. this.readBuffer = this.renderTarget2;
  11808. var t, i, r = !1, o = this.passes.length;
  11809. for (i = 0; i < o; i++)
  11810. if (t = this.passes[i],
  11811. t.enabled) {
  11812. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  11813. t.needsSwap) {
  11814. if (r) {
  11815. var a = this.renderer.context;
  11816. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  11817. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11818. a.stencilFunc(a.EQUAL, 1, 4294967295)
  11819. }
  11820. this.swapBuffers()
  11821. }
  11822. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  11823. }
  11824. },
  11825. reset: function(e) {
  11826. if (void 0 === e) {
  11827. var t = this.renderer.getSize();
  11828. e = this.renderTarget1.clone(),
  11829. e.setSize(t.width, t.height)
  11830. }
  11831. this.renderTarget1.dispose(),
  11832. this.renderTarget2.dispose(),
  11833. this.renderTarget1 = e,
  11834. this.renderTarget2 = e.clone(),
  11835. this.writeBuffer = this.renderTarget1,
  11836. this.readBuffer = this.renderTarget2
  11837. },
  11838. setSize: function(e, t) {
  11839. this.renderTarget1.setSize(e, t),
  11840. this.renderTarget2.setSize(e, t)
  11841. }
  11842. }
  11843. }
  11844. , {
  11845. three: 217
  11846. }],
  11847. 97: [function(e, t, i) {
  11848. "use strict";
  11849. var n = e("three");
  11850. n.MaskPass = function(e, t) {
  11851. this.scene = e,
  11852. this.camera = t,
  11853. this.enabled = !0,
  11854. this.clear = !0,
  11855. this.needsSwap = !1,
  11856. this.inverse = !1
  11857. }
  11858. ,
  11859. n.MaskPass.prototype = {
  11860. render: function(e, t, i, n) {
  11861. var r = e.context;
  11862. r.colorMask(!1, !1, !1, !1),
  11863. r.depthMask(!1);
  11864. var o, a;
  11865. this.inverse ? (o = 0,
  11866. a = 1) : (o = 1,
  11867. a = 0),
  11868. r.enable(r.STENCIL_TEST),
  11869. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  11870. r.stencilFunc(r.ALWAYS, o, 4294967295),
  11871. r.clearStencil(a),
  11872. e.render(this.scene, this.camera, i, this.clear),
  11873. e.render(this.scene, this.camera, t, this.clear),
  11874. r.colorMask(!0, !0, !0, !0),
  11875. r.depthMask(!0),
  11876. r.stencilFunc(r.EQUAL, 1, 4294967295),
  11877. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  11878. }
  11879. },
  11880. n.ClearMaskPass = function() {
  11881. this.enabled = !0
  11882. }
  11883. ,
  11884. n.ClearMaskPass.prototype = {
  11885. render: function(e, t, i, n) {
  11886. var r = e.context;
  11887. r.disable(r.STENCIL_TEST)
  11888. }
  11889. }
  11890. }
  11891. , {
  11892. three: 217
  11893. }],
  11894. 98: [function(e, t, i) {
  11895. "use strict";
  11896. var n = e("three");
  11897. n.RenderPass = function(e, t, i, r, o) {
  11898. this.scene = e,
  11899. this.camera = t,
  11900. this.overrideMaterial = i,
  11901. this.clearColor = r,
  11902. this.clearAlpha = void 0 !== o ? o : 1,
  11903. this.oldClearColor = new n.Color,
  11904. this.oldClearAlpha = 1,
  11905. this.enabled = !0,
  11906. this.clear = !0,
  11907. this.needsSwap = !1
  11908. }
  11909. ,
  11910. n.RenderPass.prototype = {
  11911. render: function(e, t, i, n) {
  11912. this.scene.overrideMaterial = this.overrideMaterial,
  11913. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  11914. this.oldClearAlpha = e.getClearAlpha(),
  11915. e.setClearColor(this.clearColor, this.clearAlpha)),
  11916. e.render(this.scene, this.camera, i, this.clear),
  11917. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  11918. this.scene.overrideMaterial = null
  11919. }
  11920. }
  11921. }
  11922. , {
  11923. three: 217
  11924. }],
  11925. 99: [function(e, t, i) {
  11926. "use strict";
  11927. var n = e("three");
  11928. n.ShaderPass = function(e, t) {
  11929. this.textureID = void 0 !== t ? t : "tDiffuse",
  11930. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  11931. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  11932. this.material = new n.ShaderMaterial({
  11933. defines: e.defines || {},
  11934. uniforms: this.uniforms,
  11935. vertexShader: e.vertexShader,
  11936. fragmentShader: e.fragmentShader
  11937. })),
  11938. this.renderToScreen = !1,
  11939. this.enabled = !0,
  11940. this.needsSwap = !0,
  11941. this.clear = !1,
  11942. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  11943. this.scene = new n.Scene,
  11944. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  11945. this.scene.add(this.quad)
  11946. }
  11947. ,
  11948. n.ShaderPass.prototype = {
  11949. render: function(e, t, i, n) {
  11950. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  11951. this.quad.material = this.material,
  11952. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  11953. }
  11954. }
  11955. }
  11956. , {
  11957. three: 217
  11958. }],
  11959. 100: [function(e, t, i) {
  11960. "use strict";
  11961. var n = e("three");
  11962. n.CopyShader = {
  11963. uniforms: {
  11964. tDiffuse: {
  11965. type: "t",
  11966. value: null
  11967. },
  11968. opacity: {
  11969. type: "f",
  11970. value: 1
  11971. }
  11972. },
  11973. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  11974. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  11975. }
  11976. }
  11977. , {
  11978. three: 217
  11979. }],
  11980. 101: [function(e, t, i) {
  11981. "use strict";
  11982. var n = e("three");
  11983. n.HorizontalBlurShader = {
  11984. uniforms: {
  11985. tDiffuse: {
  11986. type: "t",
  11987. value: null
  11988. },
  11989. h: {
  11990. type: "f",
  11991. value: 1 / 512
  11992. }
  11993. },
  11994. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  11995. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  11996. }
  11997. }
  11998. , {
  11999. three: 217
  12000. }],
  12001. 102: [function(e, t, i) {
  12002. "use strict";
  12003. var n = e("three");
  12004. n.VerticalBlurShader = {
  12005. uniforms: {
  12006. tDiffuse: {
  12007. type: "t",
  12008. value: null
  12009. },
  12010. v: {
  12011. type: "f",
  12012. value: 1 / 512
  12013. }
  12014. },
  12015. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12016. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12017. }
  12018. }
  12019. , {
  12020. three: 217
  12021. }],
  12022. 103: [function(e, t, i) {
  12023. "use strict";
  12024. var n = e("three");
  12025. !function() {
  12026. if ("performance"in window == 0 && (window.performance = {}),
  12027. "now"in window.performance == 0) {
  12028. var e = Date.now();
  12029. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12030. window.performance.now = function() {
  12031. return Date.now() - e
  12032. }
  12033. }
  12034. }(),
  12035. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12036. var t, i = this.extensions, r = this.context;
  12037. if (e === n.RepeatWrapping)
  12038. return r.REPEAT;
  12039. if (e === n.ClampToEdgeWrapping)
  12040. return r.CLAMP_TO_EDGE;
  12041. if (e === n.MirroredRepeatWrapping)
  12042. return r.MIRRORED_REPEAT;
  12043. if (e === n.NearestFilter)
  12044. return r.NEAREST;
  12045. if (e === n.NearestMipMapNearestFilter)
  12046. return r.NEAREST_MIPMAP_NEAREST;
  12047. if (e === n.NearestMipMapLinearFilter)
  12048. return r.NEAREST_MIPMAP_LINEAR;
  12049. if (e === n.LinearFilter)
  12050. return r.LINEAR;
  12051. if (e === n.LinearMipMapNearestFilter)
  12052. return r.LINEAR_MIPMAP_NEAREST;
  12053. if (e === n.LinearMipMapLinearFilter)
  12054. return r.LINEAR_MIPMAP_LINEAR;
  12055. if (e === n.UnsignedByteType)
  12056. return r.UNSIGNED_BYTE;
  12057. if (e === n.UnsignedShort4444Type)
  12058. return r.UNSIGNED_SHORT_4_4_4_4;
  12059. if (e === n.UnsignedShort5551Type)
  12060. return r.UNSIGNED_SHORT_5_5_5_1;
  12061. if (e === n.UnsignedShort565Type)
  12062. return r.UNSIGNED_SHORT_5_6_5;
  12063. if (e === n.ByteType)
  12064. return r.BYTE;
  12065. if (e === n.ShortType)
  12066. return r.SHORT;
  12067. if (e === n.UnsignedShortType)
  12068. return r.UNSIGNED_SHORT;
  12069. if (e === n.IntType)
  12070. return r.INT;
  12071. if (e === n.UnsignedIntType)
  12072. return r.UNSIGNED_INT;
  12073. if (e === n.FloatType)
  12074. return r.FLOAT;
  12075. if (t = i.get("OES_texture_half_float"),
  12076. null !== t && e === n.HalfFloatType)
  12077. return t.HALF_FLOAT_OES;
  12078. if (e === n.AlphaFormat)
  12079. return r.ALPHA;
  12080. if (e === n.RGBFormat)
  12081. return r.RGB;
  12082. if (e === n.RGBAFormat)
  12083. return r.RGBA;
  12084. if (e === n.LuminanceFormat)
  12085. return r.LUMINANCE;
  12086. if (e === n.LuminanceAlphaFormat)
  12087. return r.LUMINANCE_ALPHA;
  12088. if (e === n.AddEquation)
  12089. return r.FUNC_ADD;
  12090. if (e === n.SubtractEquation)
  12091. return r.FUNC_SUBTRACT;
  12092. if (e === n.ReverseSubtractEquation)
  12093. return r.FUNC_REVERSE_SUBTRACT;
  12094. if (e === n.ZeroFactor)
  12095. return r.ZERO;
  12096. if (e === n.OneFactor)
  12097. return r.ONE;
  12098. if (e === n.SrcColorFactor)
  12099. return r.SRC_COLOR;
  12100. if (e === n.OneMinusSrcColorFactor)
  12101. return r.ONE_MINUS_SRC_COLOR;
  12102. if (e === n.SrcAlphaFactor)
  12103. return r.SRC_ALPHA;
  12104. if (e === n.OneMinusSrcAlphaFactor)
  12105. return r.ONE_MINUS_SRC_ALPHA;
  12106. if (e === n.DstAlphaFactor)
  12107. return r.DST_ALPHA;
  12108. if (e === n.OneMinusDstAlphaFactor)
  12109. return r.ONE_MINUS_DST_ALPHA;
  12110. if (e === n.DstColorFactor)
  12111. return r.DST_COLOR;
  12112. if (e === n.OneMinusDstColorFactor)
  12113. return r.ONE_MINUS_DST_COLOR;
  12114. if (e === n.SrcAlphaSaturateFactor)
  12115. return r.SRC_ALPHA_SATURATE;
  12116. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12117. null !== t) {
  12118. if (e === n.RGB_S3TC_DXT1_Format)
  12119. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12120. if (e === n.RGBA_S3TC_DXT1_Format)
  12121. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12122. if (e === n.RGBA_S3TC_DXT3_Format)
  12123. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12124. if (e === n.RGBA_S3TC_DXT5_Format)
  12125. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12126. }
  12127. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12128. null !== t) {
  12129. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12130. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12131. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12132. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12133. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12134. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12135. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12136. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12137. }
  12138. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12139. null !== t && e === n.RGB_ETC1_Format)
  12140. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12141. if (t = i.get("EXT_blend_minmax"),
  12142. null !== t) {
  12143. if (e === n.MinEquation)
  12144. return t.MIN_EXT;
  12145. if (e === n.MaxEquation)
  12146. return t.MAX_EXT
  12147. }
  12148. return 0
  12149. }
  12150. ,
  12151. n.WebGLState = function(e, t, i) {
  12152. var r = this
  12153. , o = new n.Vector4
  12154. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12155. , s = new Uint8Array(a)
  12156. , l = new Uint8Array(a)
  12157. , c = new Uint8Array(a)
  12158. , h = {}
  12159. , u = null
  12160. , d = null
  12161. , p = null
  12162. , f = null
  12163. , g = null
  12164. , m = null
  12165. , v = null
  12166. , A = null
  12167. , y = !1
  12168. , C = null
  12169. , I = null
  12170. , E = null
  12171. , b = null
  12172. , w = null
  12173. , _ = null
  12174. , T = null
  12175. , x = null
  12176. , S = null
  12177. , M = null
  12178. , R = null
  12179. , P = null
  12180. , O = null
  12181. , L = null
  12182. , D = null
  12183. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12184. , B = void 0
  12185. , F = {}
  12186. , V = new n.Vector4
  12187. , U = null
  12188. , k = null
  12189. , H = new n.Vector4
  12190. , G = new n.Vector4;
  12191. this.init = function() {
  12192. this.clearColor(0, 0, 0, 1),
  12193. this.clearDepth(1),
  12194. this.clearStencil(0),
  12195. this.enable(e.DEPTH_TEST),
  12196. e.depthFunc(e.LEQUAL),
  12197. e.frontFace(e.CCW),
  12198. e.cullFace(e.BACK),
  12199. this.enable(e.CULL_FACE),
  12200. this.enable(e.BLEND),
  12201. e.blendEquation(e.FUNC_ADD),
  12202. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12203. }
  12204. ,
  12205. this.initAttributes = function() {
  12206. for (var e = 0, t = s.length; e < t; e++)
  12207. s[e] = 0
  12208. }
  12209. ,
  12210. this.enableAttribute = function(i) {
  12211. if (s[i] = 1,
  12212. 0 === l[i] && (e.enableVertexAttribArray(i),
  12213. l[i] = 1),
  12214. 0 !== c[i]) {
  12215. var n = t.get("ANGLE_instanced_arrays");
  12216. n.vertexAttribDivisorANGLE(i, 0),
  12217. c[i] = 0
  12218. }
  12219. }
  12220. ,
  12221. this.enableAttributeAndDivisor = function(t, i, n) {
  12222. s[t] = 1,
  12223. 0 === l[t] && (e.enableVertexAttribArray(t),
  12224. l[t] = 1),
  12225. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12226. c[t] = i)
  12227. }
  12228. ,
  12229. this.disableUnusedAttributes = function() {
  12230. for (var t = 0, i = l.length; t < i; t++)
  12231. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12232. l[t] = 0)
  12233. }
  12234. ,
  12235. this.enable = function(t) {
  12236. h[t] !== !0 && (e.enable(t),
  12237. h[t] = !0)
  12238. }
  12239. ,
  12240. this.disable = function(t) {
  12241. h[t] !== !1 && (e.disable(t),
  12242. h[t] = !1)
  12243. }
  12244. ,
  12245. this.getCompressedTextureFormats = function() {
  12246. if (null === u && (u = [],
  12247. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12248. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12249. u.push(i[n]);
  12250. return u
  12251. }
  12252. ,
  12253. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12254. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12255. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12256. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12257. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12258. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12259. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12260. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12261. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12262. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12263. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12264. d = t,
  12265. y = h),
  12266. t === n.CustomBlending ? (s = s || r,
  12267. l = l || o,
  12268. c = c || a,
  12269. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12270. p = r,
  12271. m = s),
  12272. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12273. f = o,
  12274. g = a,
  12275. v = l,
  12276. A = c)) : (p = null,
  12277. f = null,
  12278. g = null,
  12279. m = null,
  12280. v = null,
  12281. A = null)
  12282. }
  12283. ,
  12284. this.setDepthFunc = function(t) {
  12285. if (C !== t) {
  12286. if (t)
  12287. switch (t) {
  12288. case n.NeverDepth:
  12289. e.depthFunc(e.NEVER);
  12290. break;
  12291. case n.AlwaysDepth:
  12292. e.depthFunc(e.ALWAYS);
  12293. break;
  12294. case n.LessDepth:
  12295. e.depthFunc(e.LESS);
  12296. break;
  12297. case n.LessEqualDepth:
  12298. e.depthFunc(e.LEQUAL);
  12299. break;
  12300. case n.EqualDepth:
  12301. e.depthFunc(e.EQUAL);
  12302. break;
  12303. case n.GreaterEqualDepth:
  12304. e.depthFunc(e.GEQUAL);
  12305. break;
  12306. case n.GreaterDepth:
  12307. e.depthFunc(e.GREATER);
  12308. break;
  12309. case n.NotEqualDepth:
  12310. e.depthFunc(e.NOTEQUAL);
  12311. break;
  12312. default:
  12313. e.depthFunc(e.LEQUAL)
  12314. }
  12315. else
  12316. e.depthFunc(e.LEQUAL);
  12317. C = t
  12318. }
  12319. }
  12320. ,
  12321. this.setDepthTest = function(t) {
  12322. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12323. }
  12324. ,
  12325. this.setDepthWrite = function(t) {
  12326. I !== t && (e.depthMask(t),
  12327. I = t)
  12328. }
  12329. ,
  12330. this.setColorWrite = function(t) {
  12331. E !== t && (e.colorMask(t, t, t, t),
  12332. E = t)
  12333. }
  12334. ,
  12335. this.setStencilFunc = function(t, i, n) {
  12336. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12337. w = t,
  12338. _ = i,
  12339. T = n)
  12340. }
  12341. ,
  12342. this.setStencilOp = function(t, i, n) {
  12343. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12344. x = t,
  12345. S = i,
  12346. M = n)
  12347. }
  12348. ,
  12349. this.setStencilTest = function(t) {
  12350. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12351. }
  12352. ,
  12353. this.setStencilWrite = function(t) {
  12354. b !== t && (e.stencilMask(t),
  12355. b = t)
  12356. }
  12357. ,
  12358. this.setFlipSided = function(t) {
  12359. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12360. R = t)
  12361. }
  12362. ,
  12363. this.setLineWidth = function(t) {
  12364. t !== P && (e.lineWidth(t),
  12365. P = t)
  12366. }
  12367. ,
  12368. this.setPolygonOffset = function(t, i, n) {
  12369. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12370. !t || O === i && L === n || (e.polygonOffset(i, n),
  12371. O = i,
  12372. L = n)
  12373. }
  12374. ,
  12375. this.getScissorTest = function() {
  12376. return D
  12377. }
  12378. ,
  12379. this.setScissorTest = function(t) {
  12380. D = t,
  12381. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12382. }
  12383. ,
  12384. this.activeTexture = function(t) {
  12385. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12386. B !== t && (e.activeTexture(t),
  12387. B = t)
  12388. }
  12389. ,
  12390. this.bindTexture = function(t, i) {
  12391. void 0 === B && r.activeTexture();
  12392. var n = F[B];
  12393. void 0 === n && (n = {
  12394. type: void 0,
  12395. texture: void 0
  12396. },
  12397. F[B] = n),
  12398. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12399. n.type = t,
  12400. n.texture = i)
  12401. }
  12402. ,
  12403. this.compressedTexImage2D = function() {
  12404. try {
  12405. e.compressedTexImage2D.apply(e, arguments)
  12406. } catch (e) {
  12407. console.error(e)
  12408. }
  12409. }
  12410. ,
  12411. this.texImage2D = function() {
  12412. try {
  12413. e.texImage2D.apply(e, arguments)
  12414. } catch (e) {
  12415. console.error(e)
  12416. }
  12417. }
  12418. ,
  12419. this.clearColor = function(t, i, n, r) {
  12420. o.set(t, i, n, r),
  12421. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12422. V.copy(o))
  12423. }
  12424. ,
  12425. this.clearDepth = function(t) {
  12426. U !== t && (e.clearDepth(t),
  12427. U = t)
  12428. }
  12429. ,
  12430. this.clearStencil = function(t) {
  12431. k !== t && (e.clearStencil(t),
  12432. k = t)
  12433. }
  12434. ,
  12435. this.scissor = function(t) {
  12436. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12437. H.copy(t))
  12438. }
  12439. ,
  12440. this.viewport = function(t) {
  12441. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12442. G.copy(t))
  12443. }
  12444. ,
  12445. this.reset = function() {
  12446. for (var t = 0; t < l.length; t++)
  12447. 1 === l[t] && (e.disableVertexAttribArray(t),
  12448. l[t] = 0);
  12449. h = {},
  12450. u = null,
  12451. B = void 0,
  12452. F = {},
  12453. d = null,
  12454. E = null,
  12455. I = null,
  12456. b = null,
  12457. R = null
  12458. }
  12459. }
  12460. }
  12461. , {
  12462. three: 217
  12463. }],
  12464. 104: [function(e, t, i) {
  12465. (function(i, n) {
  12466. "use strict";
  12467. function r(e) {
  12468. this.urls = e;
  12469. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12470. this.builder = a.loadProto(t),
  12471. this.decoder = this.builder.build("binary_mesh")
  12472. }
  12473. var o = e("three")
  12474. , a = e("protobufjs")
  12475. , s = e("../util/logger")
  12476. , l = (e("../util/common"),
  12477. e("../util/ajax"))
  12478. , c = e("../objects/Chunk")
  12479. , h = new s(n);
  12480. r.prototype = {
  12481. constructor: r,
  12482. load: function(e, t, i, n) {
  12483. return h.time("download"),
  12484. l.get(e, {
  12485. responseType: "arraybuffer"
  12486. }).done(function(r) {
  12487. h.timeEnd("download"),
  12488. this.parse(r, e, t, i, n)
  12489. }
  12490. .bind(this)).fail(n)
  12491. },
  12492. parse: function(e, t, i, n, r) {
  12493. var o = this.readProtobuf(e);
  12494. if (!o)
  12495. return r();
  12496. try {
  12497. h.time("convert to webgl"),
  12498. this.convertProtobufToSceneObject(o, t, i, n, r),
  12499. h.timeEnd("convert to webgl")
  12500. } catch (e) {
  12501. return h.error("failed parsing .dam"),
  12502. h.error(e.message),
  12503. r()
  12504. }
  12505. },
  12506. readProtobuf: function(e) {
  12507. var t;
  12508. try {
  12509. h.time("parse proto"),
  12510. t = this.decoder.decode(e),
  12511. h.timeEnd("parse proto")
  12512. } catch (e) {
  12513. return h.error("failed parsing proto for .dam"),
  12514. h.error(e.message),
  12515. null
  12516. }
  12517. return t
  12518. },
  12519. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12520. function a(e) {
  12521. var i = new o.BufferGeometry;
  12522. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12523. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12524. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12525. i.applyMatrix(s),
  12526. i.computeBoundingBox(),
  12527. new c({
  12528. geometry: i,
  12529. textureName: e.material_name,
  12530. name: e.chunk_name,
  12531. meshUrl: t
  12532. })
  12533. }
  12534. if (0 === e.chunk.length)
  12535. return h.warn("No chunks in damfile..."),
  12536. i([]);
  12537. var s = new o.Matrix4;
  12538. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12539. var l = e.chunk.map(a);
  12540. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12541. r())
  12542. }
  12543. },
  12544. t.exports = r
  12545. }
  12546. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12547. }
  12548. , {
  12549. "../objects/Chunk": 144,
  12550. "../util/ajax": 181,
  12551. "../util/common": 185,
  12552. "../util/logger": 189,
  12553. buffer: 198,
  12554. protobufjs: 214,
  12555. three: 217
  12556. }],
  12557. 105: [function(e, t, i) {
  12558. (function(i) {
  12559. "use strict";
  12560. var n = (e("three"),
  12561. e("../settings"),
  12562. e("../util/browser"),
  12563. e("./DamLoader"))
  12564. , r = e("../util/logger")
  12565. , o = (e("../ab"),
  12566. new r(i));
  12567. t.exports = {
  12568. getLoaders: function() {
  12569. return [["_50k", ".dam", n], ["", ".dam", n]]
  12570. },
  12571. load: function(e, t, i, n, r, a) {
  12572. var s = this.getLoaders();
  12573. a = a || 0;
  12574. var l = s[a];
  12575. if (!l)
  12576. return void (r && r("No suitable model file found..."));
  12577. var c = l[0]
  12578. , h = l[1]
  12579. , u = new l[2](t)
  12580. , d = t.get(e + c + h);
  12581. d ? (o.debug("Trying " + c + h),
  12582. u.load(d, i, n, function() {
  12583. this.load(e, t, i, n, r, ++a)
  12584. }
  12585. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12586. this.load(e, t, i, n, r, ++a))
  12587. }
  12588. }
  12589. }
  12590. ).call(this, "/js/loaders/ModelLoader.js")
  12591. }
  12592. , {
  12593. "../ab": 3,
  12594. "../settings": 166,
  12595. "../util/browser": 182,
  12596. "../util/logger": 189,
  12597. "./DamLoader": 104,
  12598. three: 217
  12599. }],
  12600. 106: [function(e, t, i) {
  12601. (function(i) {
  12602. "use strict";
  12603. var n = e("../util/common")
  12604. , r = e("../util/texture")
  12605. , o = e("../util/browser")
  12606. , a = e("../util/logger")
  12607. , s = e("../settings")
  12608. , l = new a(i);
  12609. t.exports = {
  12610. load: function(e, t) {
  12611. function i(e, i) {
  12612. e || (t.push(i),
  12613. p++,
  12614. d.notify(p, a),
  12615. p === a && d.resolve())
  12616. }
  12617. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12618. return $.when();
  12619. var a = n.countUnique(e.chunks.map(function(e) {
  12620. return e.textureName
  12621. }))
  12622. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12623. , h = "_50k" === c ? "high" : "low";
  12624. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12625. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12626. h = "low"));
  12627. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12628. , d = $.Deferred()
  12629. , p = 0;
  12630. return e.chunks.forEach(function(t) {
  12631. if (!t.material.map && t.textureName) {
  12632. var n = e.urls.get(u + t.textureName);
  12633. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12634. }
  12635. }),
  12636. d.promise()
  12637. }
  12638. }
  12639. }
  12640. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12641. }
  12642. , {
  12643. "../settings": 166,
  12644. "../util/browser": 182,
  12645. "../util/common": 185,
  12646. "../util/logger": 189,
  12647. "../util/texture": 194
  12648. }],
  12649. 107: [function(e, t, i) {
  12650. (function(i, n) {
  12651. "use strict";
  12652. function r(e) {
  12653. this.model = e,
  12654. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12655. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12656. var t = i("Ly8gUHJvdG9jb2wgQnVmZmVyIGZvciBwdWNrIHZpc2liaWxpdHkgYW5kIHJlbGF0ZWQgZGF0YQovLwovLyBUbyBkdW1wIG91dCBhIGJpbnJheSBtYW5pZmVzdCBpbiB0ZXh0IGZvcm1hdCwgeW91IGNhbiB1c2UgcHJvdG9jIGRpcmVjdGx5OgovLyAgIHByb3RvYyAtLXByb3RvX3BhdGggfi9kZXYvbXBfdmlzaW9uLyAgLS1kZWNvZGU9ZW9zLnN0b3JhZ2UuVmlzaW9uTW9kZWxkYXRhIH4vZGV2L21wX3Zpc2lvbi9lb3Mvc3RvcmFnZS92aXNpb25fbW9kZWxkYXRhLnByb3RvIDwgdmlzaW9uLm1vZGVsZGF0YQoKLy8gcGFja2FnZSBlb3Muc3RvcmFnZTsKCi8vIGltcG9ydCAiZW9zL2luZnJhL2NvbW1vbi5wcm90byI7Ci8vIFRoZSBmb2xsb3dpbmcgd2VyZSBtYW51YWxseSBleHRyYWN0ZWQgaGVyZSwgSlMgZG9lcyBub3QgbGlrZSBwcm90b2J1ZiBpbXBvcnRzCgptZXNzYWdlIEFmZmluZTNmIHsKCW9wdGlvbmFsIFF1YXRlcm5pb25mIHJvdGF0aW9uID0gMTsKCW9wdGlvbmFsIFZlY3RvcjNmIHRyYW5zbGF0aW9uID0gMjsKfQoKbWVzc2FnZSBRdWF0ZXJuaW9uZiB7CglvcHRpb25hbCBmbG9hdCB3ID0gMTsKCW9wdGlvbmFsIGZsb2F0IHggPSAyOwoJb3B0aW9uYWwgZmxvYXQgeSA9IDM7CglvcHRpb25hbCBmbG9hdCB6ID0gNDsKfQoKbWVzc2FnZSBWZWN0b3IzZiB7CglvcHRpb25hbCBmbG9hdCB4ID0gMTsKCW9wdGlvbmFsIGZsb2F0IHkgPSAyOwoJb3B0aW9uYWwgZmxvYXQgeiA9IDM7Cn0KCi8vCi8vIE9uZSBzd2VlcCAvIHBhbm8KLy8KbWVzc2FnZSBTd2VlcExvY2F0aW9uIHsKCW9wdGlvbmFsIGJ5dGVzIHV1aWQgPSAxOyAgLyogdXVpZCAqLwoJb3B0aW9uYWwgQWZmaW5lM2YgcG9zZSA9IDI7ICAvKiBjYW1lcmEgcG9zZSAoeCwgeSx6KSBpbiBtZXRlciBhbmQgYSBxdWF0ZXJuaW9uKi8KCW9wdGlvbmFsIFZlY3RvcjNmIHB1Y2sgPSAzOyAgLyogcHVjayBsb2NhdGlvbiAtIHggYW55IGlzIGdlbmVyYWxseSB0aGUgc2FtZSBhcyBwb3NlLCB6IGlzIHRoZSBoZWlnaHQgb2YgdGhlIGNsb3Nlc3QgZmxvb3IgdW5kZXIgdGhlIGNhbWVyYSAqLwoJb3B0aW9uYWwgaW50MzIgZ3JvdXAgPSA0OyAgLyogZmxvb3IgaW5kZXggKi8KCW9wdGlvbmFsIGludDMyIHN1Ymdyb3VwID0gNTsgIC8qIHJvb20gaW5kZXggKi8KCXJlcGVhdGVkIGludDMyIHZpc2libGVzID0gNjsgIC8qIGxpc3Qgb2YgaW5kaWNlcyB0byBhbGwgcHVja3MgdmlzaWJsZSBmcm9tIHRoaXMgcHVjayAqLwoJcmVwZWF0ZWQgZmxvYXQgc2NvcmVzID0gNzsgLyogdXNlZCBhcyBwYXJ0IG9mIHNjb3JpbmcgZnVuY3Rpb24gZm9yIGRldGVybWluaW5nIHdoaWNoIHB1Y2sgdG8gZ28gdG8gbmV4dCAqLwogIG9wdGlvbmFsIHN0cmluZyBzd2VlcF9uYW1lID0gODsKCiAgLy8gV2l0aCBvdXRkb29yIHBhbm9zLCB3ZSBoYXZlIGEgY291cGxlIG9mIGRpZmZlcmVudCBzaXR1YXRpb25zIGZvciBhbGlnbm1lbnQuIFRoZSBjb21tb24KICAvLyBjYXNlIGlzIHRoYXQgdGhlIHBhbm8gYWxpZ25lZCBub3JtYWxseS4gSXQgY291bGQgYWxzbyBoYXZlIGJlZW4gcGxhY2VkIG1hbnVhbGx5IGluCiAgLy8gQ2FwdHVyZUFwcCBvciBXb3Jrc2hvcCwgb3IgbGVmdCB1bmFsaWduZWQgZm9yIGhpZ2hsaWdodC1yZWVsIHZpZXdpbmcuCiAgZW51bSBBbGlnbm1lbnRUeXBlCiAgewogICAgICBVTktOT1dOID0gMDsKICAgICAgQUxJR05FRCA9IDE7CiAgICAgIFVOQUxJR05FRCA9IDI7CiAgICAgIE1BTlVBTExZX1BMQUNFRCA9IDM7CiAgfQogIG9wdGlvbmFsIEFsaWdubWVudFR5cGUgYWxpZ25tZW50X3R5cGUgPSA5IFtkZWZhdWx0ID0gQUxJR05FRF07Cn0KCm1lc3NhZ2UgU3ViZ3JvdXBJbmZvIHsKCW9wdGlvbmFsIGludDMyIHN1Ymdyb3VwID0gMTsKCW9wdGlvbmFsIGZsb2F0IGFyZWEgPSAyOyAvKiBmbG9vciBhcmVhIGluIG1eMiAoc3F1YXJlIG1ldGVyYWdlKSAqLwp9CgovKiBBbGwgcHVja3MgaW4gYSBtb2RlbC4gUHVja3MgYXJlIHN0b3JlZCBpbiBzY2FubmluZyBvcmRlci4gKi8KbWVzc2FnZSBWaXNpb25Nb2RlbGRhdGEgewoJcmVwZWF0ZWQgU3dlZXBMb2NhdGlvbiBzd2VlcExvY2F0aW9ucyA9IDE7CglyZXBlYXRlZCBTdWJncm91cEluZm8gc3ViZ3JvdXBJbmZvcyA9IDI7Cn0K", "base64")
  12657. , n = o.loadProto(t);
  12658. this.decoder = n.build("VisionModeldata")
  12659. }
  12660. var o = e("protobufjs")
  12661. , a = e("../util/ajax")
  12662. , s = (e("../util/common"),
  12663. e("../util/math"))
  12664. , l = e("../util/logger")
  12665. , c = new l(n);
  12666. r.prototype.load = function() {
  12667. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12668. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12669. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12670. $.when([]))
  12671. }
  12672. ,
  12673. r.prototype.loadVisionModelData = function() {
  12674. return a.get(this.modelDataPath, {
  12675. responseType: "arraybuffer"
  12676. }).then(function(e) {
  12677. var t;
  12678. try {
  12679. t = this.decoder.decode(e)
  12680. } catch (e) {
  12681. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12682. this.loadSweepLocationsCSV()
  12683. }
  12684. var i = t.sweepLocations.map(function(e) {
  12685. return {
  12686. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12687. position: {
  12688. x: e.pose.translation.x,
  12689. y: e.pose.translation.y,
  12690. z: e.pose.translation.z
  12691. },
  12692. quaternion: {
  12693. x: e.pose.rotation.x,
  12694. y: e.pose.rotation.y,
  12695. z: e.pose.rotation.z,
  12696. w: e.pose.rotation.w
  12697. },
  12698. puck: {
  12699. x: e.puck.x,
  12700. y: e.puck.y,
  12701. z: e.puck.z
  12702. },
  12703. floor: e.group,
  12704. neighbours: e.visibles,
  12705. alignmentType: e.alignment_type
  12706. }
  12707. }).map(function(e) {
  12708. return e.position = s.convertVisionVector(e.position),
  12709. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12710. e.puck = s.convertVisionVector(e.puck),
  12711. e
  12712. });
  12713. return i.forEach(function(e) {
  12714. e.neighbours = e.neighbours.map(function(e) {
  12715. return i[e].uuid
  12716. })
  12717. }),
  12718. i
  12719. }
  12720. .bind(this), function() {
  12721. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12722. this.loadSweepLocationsCSV()
  12723. }
  12724. .bind(this))
  12725. }
  12726. ,
  12727. r.prototype.loadSweepLocationsCSV = function() {
  12728. return a.get(this.sweepLocationsPath).then(function(e) {
  12729. var t = e.split("\n").map(function(e) {
  12730. return e.split(", ")
  12731. }).filter(function(e) {
  12732. return e.length > 1
  12733. }).map(function(e) {
  12734. return {
  12735. uuid: e[0],
  12736. position: {
  12737. x: parseFloat(e[1]),
  12738. y: parseFloat(e[2]),
  12739. z: parseFloat(e[3])
  12740. },
  12741. quaternion: {
  12742. x: parseFloat(e[4]),
  12743. y: parseFloat(e[5]),
  12744. z: parseFloat(e[6]),
  12745. w: parseFloat(e[7])
  12746. }
  12747. }
  12748. }).map(function(e) {
  12749. return e.position = s.convertVisionVector(e.position),
  12750. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12751. e
  12752. });
  12753. return t
  12754. }).fail(function() {
  12755. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12756. })
  12757. }
  12758. ,
  12759. t.exports = r
  12760. }
  12761. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12762. }
  12763. , {
  12764. "../util/ajax": 181,
  12765. "../util/common": 185,
  12766. "../util/logger": 189,
  12767. "../util/math": 190,
  12768. buffer: 198,
  12769. protobufjs: 214
  12770. }],
  12771. 108: [function(e, t, i) {
  12772. (function(i) {
  12773. "use strict";
  12774. function n() {
  12775. this.locale = null
  12776. }
  12777. var r = e("../settings")
  12778. , o = e("../util/common")
  12779. , a = e("../util/logger")
  12780. , s = e("../enum/Locale")
  12781. , l = new a(i);
  12782. n.prototype.init = function() {
  12783. var t;
  12784. switch (r.languageTag) {
  12785. case null:
  12786. case "en":
  12787. case s.EN_US:
  12788. this.locale = s.EN_US,
  12789. t = e("./strings-en-US");
  12790. break;
  12791. case "es":
  12792. case s.ES_MX:
  12793. this.locale = s.ES_MX,
  12794. t = e("./strings-es-MX");
  12795. break;
  12796. case "fr":
  12797. case s.FR_FR:
  12798. this.locale = s.FR_FR,
  12799. t = e("./strings-fr-FR");
  12800. break;
  12801. case "de":
  12802. case s.DE_DE:
  12803. this.locale = s.DE_DE,
  12804. t = e("./strings-de-DE");
  12805. break;
  12806. case "ru":
  12807. case s.RU_RU:
  12808. this.locale = s.RU_RU,
  12809. t = e("./strings-ru-RU");
  12810. break;
  12811. case "cn":
  12812. case s.CN_CN:
  12813. this.locale = s.CN_CN,
  12814. t = e("./strings-cn-CN");
  12815. break;
  12816. case "jp":
  12817. case s.JP_JP:
  12818. this.locale = s.JP_JP,
  12819. t = e("./strings-jp-JP");
  12820. break;
  12821. default:
  12822. l.info("Unsupported language tag, defaulting to 'en-US'"),
  12823. this.locale = s.EN_US,
  12824. t = e("./strings-en-US")
  12825. }
  12826. l.info("Using locale '" + this.locale + "'"),
  12827. o.extendObject(this, t)
  12828. }
  12829. ,
  12830. n.prototype.localizeGUI = function() {
  12831. var e = document.querySelector("#gui-parent");
  12832. this.localizeTree(e),
  12833. this.localizeLoadingText()
  12834. }
  12835. ,
  12836. n.prototype.localizeLoadingText = function() {
  12837. // var e = document.querySelector("#loader-cont")
  12838. // , t = e.getAttribute("title");
  12839. // e.removeAttribute("title"),
  12840. // e.setAttribute("data-status", t),
  12841. // e.classList.add(this.locale),
  12842. document.querySelector("#help-dialog").classList.add(this.locale),
  12843. document.querySelector("#interaction-modal").classList.add(this.locale),
  12844. document.querySelector("#gui").classList.add(this.locale);
  12845. }
  12846. ,
  12847. n.prototype.localizeTree = function(e) {
  12848. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  12849. if (e.nodeType === Node.TEXT_NODE)
  12850. t = e.data.match(n),
  12851. t && (i = t[1],
  12852. e.data = this.localizeText(i) || i);
  12853. else if (e.nodeType === Node.ELEMENT_NODE) {
  12854. var r = e.getAttribute("title");
  12855. r && (t = r.match(n),
  12856. t && (i = t[1],
  12857. e.setAttribute("title", this.localizeText(i) || i)))
  12858. }
  12859. for (e = e.firstChild; e; )
  12860. this.localizeTree(e),
  12861. e = e.nextSibling
  12862. }
  12863. ,
  12864. n.prototype.localizeText = function(t) {
  12865. var i = this[t];
  12866. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  12867. i = e("./strings-en-US")[t]),
  12868. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  12869. i
  12870. }
  12871. ,
  12872. t.exports = new n
  12873. }
  12874. ).call(this, "/js/localization/localize.js")
  12875. }
  12876. , {
  12877. "../enum/Locale": 31,
  12878. "../settings": 166,
  12879. "../util/common": 185,
  12880. "../util/logger": 189,
  12881. "./strings-cn-CN": 109,
  12882. "./strings-de-DE": 110,
  12883. "./strings-en-US": 111,
  12884. "./strings-es-MX": 112,
  12885. "./strings-fr-FR": 113,
  12886. "./strings-jp-JP": 114,
  12887. "./strings-ru-RU": 115
  12888. }],
  12889. 109: [function(e, t, i) {
  12890. "use strict";
  12891. t.exports = {
  12892. PAGE_TITLE: "",
  12893. LOADING: "正在加载",
  12894. PRESENTED_BY_CAPS: "呈现者:",
  12895. POWERED_BY: "技术支持:",
  12896. POWERED_BY_CAPS: "技术支持:",
  12897. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12898. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12899. PRESENTED_BY: "呈现者:",
  12900. MORE: "更多 ",
  12901. LESS: "更少 ",
  12902. TAG_CONTENT: "tag™ 内容",
  12903. SHOW: "显示",
  12904. HIDE: "隐藏",
  12905. DOLLHOUSE: "场景屋",
  12906. FLOOR_PLAN: "楼层平面图",
  12907. OPEN_HIGHLIGHTS: "打开精彩片段",
  12908. CLOSE_HIGHLIGHTS: "关闭",
  12909. PREVIOUS: "上一个",
  12910. PLAY: "播放",
  12911. PAUSE: "暂停",
  12912. NEXT: "下一个",
  12913. EXPLORE_3D_SPACE: "探索 3D 空间",
  12914. VIEW_DOLLHOUSE: "观看场景屋",
  12915. SOCIAL_SHARING: "分享这个空间",
  12916. VIEW_IN_VR: "以 VR 观看",
  12917. VIEW_FULLSCREEN: "全屏观看",
  12918. EXIT_FULLSCREEN: " 退出全屏",
  12919. ZOOM_IN: "放大",
  12920. ZOOM_OUT: "缩小",
  12921. FLOOR_NAME: "楼层",
  12922. FLOOR_ALL: "ALL",
  12923. FLOOR_Lang: ["Floor",""],
  12924. TERMS: "条款",
  12925. PORT_TERMS: "port 条款",
  12926. TERMS_OF_USE: "使用条款",
  12927. CLOSE_TERMS: "关闭",
  12928. TERMS_TEXT_FILE: "terms-cn-CN.html",
  12929. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  12930. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  12931. WEBVR_ENTER_WEBVR: "进入 VR",
  12932. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  12933. WEBVR_LEARN_MORE: "了解更多",
  12934. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  12935. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  12936. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  12937. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  12938. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  12939. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  12940. VR_LEARN_MORE_CAPS: "了解更多",
  12941. VR_PREVIOUS_CAPS: "上一个’,",
  12942. VR_NEXT_CAPS: "下一个",
  12943. VR_GOT_IT_CAPS: "明白了",
  12944. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  12945. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  12946. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  12947. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  12948. VR_WHAT_YOU_NEED: "关于...您需要什么",
  12949. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  12950. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  12951. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  12952. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  12953. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  12954. VR_GOOGLE_DAYDREAM: "Google Daydream",
  12955. VR_APP: "port VR 应用程序",
  12956. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  12957. VR_COMPATIBLE_IPHONES_1: "iPhones",
  12958. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  12959. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  12960. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  12961. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  12962. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  12963. VR_ANDROID_DVICES: "Android 设备",
  12964. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  12965. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  12966. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  12967. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  12968. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  12969. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  12970. VR_DOWNLOAD_HERE: "在此下载",
  12971. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  12972. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  12973. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  12974. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  12975. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  12976. SHARE_TO: "分享到",
  12977. SHARE_LINK: "直接链接",
  12978. SHARE_EXPLORE: "探索",
  12979. SHARE_AT: "在",
  12980. SHARE_WITH: "使用",
  12981. SHARE_3D: "以 3D",
  12982. SHARE_COPIED: "已复制!",
  12983. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  12984. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  12985. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  12986. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  12987. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  12988. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  12989. ERROR_GENERIC_ACTIONS_3: " 或",
  12990. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  12991. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  12992. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  12993. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  12994. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  12995. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  12996. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  12997. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  12998. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  12999. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13000. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13001. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13002. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13003. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13004. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13005. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13006. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13007. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13008. LINK_TO_LOCATION: "地点链接",
  13009. MENU_COPY: "复制",
  13010. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13011. ROTATE: "旋转",
  13012. MOVE: "移动",
  13013. INSIDE: "内部",
  13014. ZOOM: "缩放",
  13015. HELP: "小帮手",
  13016. HELP_NAVIGATION_TAB: "导航",
  13017. HELP_MORE_HELP_TAB: "更多帮助",
  13018. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13019. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13020. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13021. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13022. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13023. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13024. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13025. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13026. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13027. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13028. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13029. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13030. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13031. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13032. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13033. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13034. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13035. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13036. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13037. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13038. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13039. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13040. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13041. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13042. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13043. HELP_MORE_HLR_A: "精彩片段集锦",
  13044. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13045. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13046. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13047. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13048. HELP_MORE_FLOORS_A: "楼层选择器",
  13049. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13050. HELP_MORE_TAG_A: "tag™ 贴文",
  13051. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13052. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13053. HELP_MORE_ZOOM_A: "缩放控件",
  13054. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13055. HELP_MORE_TOUR_A: "导览控件",
  13056. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13057. HELP_MORE_INSIDE_A: "内部视图",
  13058. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13059. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13060. HELP_MORE_VR_A: "VR 模式",
  13061. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13062. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13063. HELP_MORE_360_A: "360° 视图",
  13064. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13065. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13066. HELP_MORE_FULLSCREEN_A: "全屏",
  13067. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13068. CLOSE: "关闭"
  13069. }
  13070. }
  13071. , {}],
  13072. 110: [function(e, t, i) {
  13073. "use strict";
  13074. t.exports = {
  13075. PAGE_TITLE: "",
  13076. LOADING: "Lädt",
  13077. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13078. POWERED_BY: "Angetrieben von",
  13079. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13080. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13081. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13082. PRESENTED_BY: "Präsentiert von ",
  13083. MORE: "Mehr ",
  13084. LESS: "Weniger ",
  13085. TAG_CONTENT: "tag™ Inhalt",
  13086. SHOW: "Anzeigen",
  13087. HIDE: "Verbergen",
  13088. DOLLHOUSE: "Puppenhaus",
  13089. FLOOR_PLAN: "Grundriss",
  13090. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13091. CLOSE_HIGHLIGHTS: "Schließen",
  13092. PREVIOUS: "Vorheriges",
  13093. PLAY: "Abspielen",
  13094. PAUSE: "Pausieren",
  13095. NEXT: "Nächstes",
  13096. EXPLORE_3D_SPACE: "Innenraum betreten",
  13097. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13098. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13099. VIEW_IN_VR: "In VR ansehen",
  13100. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13101. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13102. ZOOM_IN: "Vergrößern",
  13103. ZOOM_OUT: "Verkleinern",
  13104. FLOOR_NAME: "Etage ",
  13105. FLOOR_ALL: "Alle",
  13106. TERMS: "Bedingungen",
  13107. PORT_TERMS: "port Bedingungen",
  13108. TERMS_OF_USE: "Nutzungsbedingungen",
  13109. TERMS_TEXT_FILE: "terms-de-DE.html",
  13110. CLOSE_TERMS: "Schließen",
  13111. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13112. HELP: "Hilfe",
  13113. HELP_NAVIGATION_TAB: "Navigation",
  13114. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13115. CLOSE: "Schließen",
  13116. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13117. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13118. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13119. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13120. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13121. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13122. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13123. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13124. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13125. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13126. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13127. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13128. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13129. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13130. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13131. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13132. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13133. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13134. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13135. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13136. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13137. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13138. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13139. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13140. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13141. HELP_MORE_HLR_A: "Liste das Highlight",
  13142. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13143. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13144. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13145. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13146. HELP_MORE_FLOORS_A: "Etage auswählen",
  13147. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13148. HELP_MORE_TAG_A: "tag™ Posts",
  13149. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13150. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13151. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13152. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13153. HELP_MORE_TOUR_A: "Tour Steuerung",
  13154. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13155. HELP_MORE_INSIDE_A: "Innenansicht",
  13156. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13157. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13158. HELP_MORE_VR_A: "VR Modus",
  13159. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13160. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13161. HELP_MORE_360_A: "360° Views Ansicht ",
  13162. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13163. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13164. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13165. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13166. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13167. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13168. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13169. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13170. WEBVR_LEARN_MORE: "Mehr Infos",
  13171. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13172. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13173. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13174. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13175. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13176. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13177. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13178. VR_APP: "port VR App",
  13179. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13180. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13181. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13182. VR_APP_FOR_ANDROID: "port VR app für Android",
  13183. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13184. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13185. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13186. VR_PREVIOUS_CAPS: "ZURÜCK",
  13187. VR_NEXT_CAPS: "WEITER",
  13188. VR_GOT_IT_CAPS: "VERSTANDEN",
  13189. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13190. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13191. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13192. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13193. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13194. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13195. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13196. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13197. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13198. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13199. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13200. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13201. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13202. VR_ANDROID_DVICES: "Android Geräte",
  13203. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13204. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13205. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13206. VR_DOWNLOAD_HERE: "Hier runterladen",
  13207. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13208. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13209. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13210. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13211. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13212. SHARE_TO: "Teilen auf",
  13213. SHARE_LINK: "Direkter Link",
  13214. SHARE_EXPLORE: "Umsehen",
  13215. SHARE_AT: "auf",
  13216. SHARE_WITH: "mit",
  13217. SHARE_3D: "in 3D",
  13218. SHARE_COPIED: "Kopiert!",
  13219. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13220. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13221. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13222. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13223. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13224. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13225. ERROR_GENERIC_ACTIONS_3: " oder ",
  13226. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13227. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13228. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13229. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13230. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13231. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13232. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13233. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13234. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13235. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13236. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13237. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13238. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13239. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13240. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13241. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13242. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13243. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13244. LINK_TO_LOCATION: "Link zu",
  13245. MENU_COPY: "Kopieren",
  13246. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13247. ROTATE: "Drehen",
  13248. INSIDE: "Drinnen",
  13249. MOVE: "Bewegen",
  13250. ZOOM: "Vergrößern"
  13251. }
  13252. }
  13253. , {}],
  13254. 111: [function(e, t, i) {
  13255. "use strict";
  13256. t.exports = {
  13257. PAGE_TITLE: "",
  13258. LOADING: "Loading",
  13259. PRESENTED_BY_CAPS: "PRESENTED BY",
  13260. POWERED_BY: "powered by ",
  13261. POWERED_BY_CAPS: "POWERED BY",
  13262. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13263. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13264. PRESENTED_BY: "Presented by ",
  13265. MORE: "More ",
  13266. LESS: "Less ",
  13267. TAG_CONTENT: "tag™ Content",
  13268. SHOW: "Show",
  13269. HIDE: "Hide",
  13270. DOLLHOUSE: "Dollhouse",
  13271. FLOOR_PLAN: "Floor plan",
  13272. OPEN_HIGHLIGHTS: "Open Highlights",
  13273. CLOSE_HIGHLIGHTS: "Close",
  13274. PREVIOUS: "Previous",
  13275. PLAY: "Play",
  13276. PAUSE: "Pause",
  13277. NEXT: "Next",
  13278. EXPLORE_3D_SPACE: "Explore 3D Space",
  13279. VIEW_DOLLHOUSE: "View dollhouse",
  13280. SOCIAL_SHARING: "Share this Space",
  13281. VIEW_IN_VR: "View in VR",
  13282. VIEW_FULLSCREEN: "全屏",
  13283. EXIT_FULLSCREEN: "退出全屏",
  13284. ZOOM_IN: "Zoom in",
  13285. ZOOM_OUT: "Zoom out",
  13286. FLOOR_NAME: "Floor ",
  13287. FLOOR_ALL: "全部",
  13288. TERMS: "Terms",
  13289. PORT_TERMS: "port terms",
  13290. TERMS_OF_USE: "Terms of Use",
  13291. TERMS_TEXT_FILE: "terms-en-US.html",
  13292. CLOSE_TERMS: "Close",
  13293. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13294. HELP: "Help",
  13295. HELP_NAVIGATION_TAB: "Navigation",
  13296. HELP_MORE_HELP_TAB: "More Help",
  13297. CLOSE: "Close",
  13298. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13299. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13300. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13301. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13302. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13303. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13304. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13305. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13306. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13307. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13308. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13309. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13310. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13311. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13312. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13313. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13314. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13315. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13316. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13317. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13318. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13319. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13320. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13321. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13322. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13323. HELP_MORE_HLR_A: "Highlight Reel",
  13324. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13325. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13326. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13327. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13328. HELP_MORE_FLOORS_A: "Floor Selector",
  13329. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13330. HELP_MORE_TAG_A: "tag™ Posts",
  13331. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13332. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13333. HELP_MORE_ZOOM_A: "Zoom Controls",
  13334. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13335. HELP_MORE_TOUR_A: "Tour Controls",
  13336. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13337. HELP_MORE_INSIDE_A: "Inside View",
  13338. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13339. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13340. HELP_MORE_VR_A: "VR Mode",
  13341. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13342. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13343. HELP_MORE_360_A: "360° Views",
  13344. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13345. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13346. HELP_MORE_FULLSCREEN_A: "Full screen",
  13347. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13348. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13349. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13350. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13351. WEBVR_ENTER_WEBVR: "ENTER VR",
  13352. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13353. WEBVR_LEARN_MORE: "Learn more",
  13354. WEBVR_VIEW_SPACE: "View Space in VR",
  13355. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13356. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13357. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13358. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13359. VR_PREVIOUS_CAPS: "PREVIOUS",
  13360. VR_NEXT_CAPS: "NEXT",
  13361. VR_GOT_IT_CAPS: "GOT IT",
  13362. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13363. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13364. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13365. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13366. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13367. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13368. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13369. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13370. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13371. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13372. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13373. VR_APP: "port VR App",
  13374. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13375. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13376. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13377. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13378. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13379. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13380. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13381. VR_ANDROID_DVICES: "Android Devices",
  13382. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13383. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13384. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13385. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13386. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13387. VR_APP_OPEN: "Open with the port VR app instead",
  13388. VR_DOWNLOAD_HERE: "Download here",
  13389. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13390. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13391. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13392. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13393. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13394. SHARE_TO: "Share to",
  13395. SHARE_LINK: "Direct Link",
  13396. SHARE_EXPLORE: "Explore ",
  13397. SHARE_AT: "at",
  13398. SHARE_WITH: "with",
  13399. SHARE_3D: " in 3D",
  13400. SHARE_COPIED: "Copied!",
  13401. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13402. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13403. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13404. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13405. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13406. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13407. ERROR_GENERIC_ACTIONS_3: " or ",
  13408. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13409. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13410. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13411. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13412. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13413. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13414. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13415. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13416. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13417. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13418. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13419. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13420. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13421. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13422. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13423. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13424. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13425. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13426. LINK_TO_LOCATION: "Link to location",
  13427. MENU_COPY: "Copy",
  13428. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13429. ROTATE: "Rotate",
  13430. INSIDE: "Inside",
  13431. MOVE: "Move",
  13432. ZOOM: "Zoom"
  13433. }
  13434. }
  13435. , {}],
  13436. 112: [function(e, t, i) {
  13437. "use strict";
  13438. t.exports = {
  13439. PAGE_TITLE: "",
  13440. LOADING: "Cargando",
  13441. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13442. POWERED_BY: "potenciando por ",
  13443. POWERED_BY_CAPS: "POTENCIADO POR ",
  13444. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13445. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13446. PRESENTED_BY: "Presentado por ",
  13447. MORE: "Más ",
  13448. LESS: "Menos ",
  13449. TAG_CONTENT: "Contenido de tag™",
  13450. SHOW: "Mostrar",
  13451. HIDE: "Ocultar",
  13452. DOLLHOUSE: "Dollhouse",
  13453. FLOOR_PLAN: "Planos",
  13454. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13455. CLOSE_HIGHLIGHTS: "Cerrar",
  13456. PREVIOUS: "Anterior",
  13457. PLAY: "Play",
  13458. PAUSE: "Pausa",
  13459. NEXT: "Siguiente",
  13460. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13461. VIEW_DOLLHOUSE: "Ver dollhouse",
  13462. SOCIAL_SHARING: "Compartir este espacio",
  13463. VIEW_IN_VR: "Ver en realidad virtual",
  13464. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13465. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13466. ZOOM_IN: "Acercar",
  13467. ZOOM_OUT: "Alejar",
  13468. FLOOR_NAME: "Piso ",
  13469. FLOOR_ALL: "Todas",
  13470. TERMS: "Condiciones",
  13471. PORT_TERMS: "port términos de uso",
  13472. TERMS_OF_USE: "Términos de uso",
  13473. TERMS_TEXT_FILE: "terms-es-MX.html",
  13474. CLOSE_TERMS: "Cerrar",
  13475. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13476. HELP: "Ayuda",
  13477. HELP_NAVIGATION_TAB: "Navegación",
  13478. HELP_MORE_HELP_TAB: "Más Ayuda",
  13479. CLOSE: "Cerrar",
  13480. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13481. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13482. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13483. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13484. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13485. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13486. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13487. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13488. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13489. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13490. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13491. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13492. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13493. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13494. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13495. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13496. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13497. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13498. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13499. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13500. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13501. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13502. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13503. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13504. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13505. HELP_MORE_HLR_A: "Galería destacada",
  13506. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13507. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13508. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13509. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13510. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13511. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13512. HELP_MORE_TAG_A: "tag™ Posts",
  13513. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13514. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13515. HELP_MORE_ZOOM_A: "Controles de zoom",
  13516. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13517. HELP_MORE_TOUR_A: "Controles de recorrido",
  13518. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13519. HELP_MORE_INSIDE_A: "Vista interior",
  13520. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13521. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13522. HELP_MORE_VR_A: "Modo de realidad virtual",
  13523. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13524. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13525. HELP_MORE_360_A: "360° Views",
  13526. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13527. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13528. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13529. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13530. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13531. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13532. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13533. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13534. WEBVR_LEARN_MORE: "Más información",
  13535. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13536. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13537. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13538. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13539. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13540. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13541. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13542. VR_APP: "port VR App",
  13543. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13544. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13545. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13546. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13547. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13548. VR_PREVIOUS_CAPS: "ANTERIOR",
  13549. VR_NEXT_CAPS: "SIGUIENTE",
  13550. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13551. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13552. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13553. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13554. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13555. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13556. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13557. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13558. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13559. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13560. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13561. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13562. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13563. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13564. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13565. VR_ANDROID_DVICES: "Dispositivos Android",
  13566. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13567. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13568. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13569. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13570. VR_DOWNLOAD_HERE: "Descargar aquí",
  13571. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13572. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13573. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13574. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13575. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13576. SHARE_TO: "Compartir en",
  13577. SHARE_LINK: "Enlace directo",
  13578. SHARE_EXPLORE: "Explorar ",
  13579. SHARE_AT: "en",
  13580. SHARE_WITH: "con",
  13581. SHARE_3D: " en 3D",
  13582. SHARE_COPIED: "¡Copiado!",
  13583. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13584. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13585. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13586. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13587. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13588. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13589. ERROR_GENERIC_ACTIONS_3: " o ",
  13590. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13591. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13592. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13593. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13594. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13595. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13596. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13597. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13598. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13599. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13600. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13601. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13602. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13603. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13604. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13605. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13606. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13607. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13608. LINK_TO_LOCATION: "Enlace a la ubicación",
  13609. MENU_COPY: "Copiar",
  13610. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13611. ROTATE: "Girar",
  13612. INSIDE: "Interior",
  13613. MOVE: "Moverse",
  13614. ZOOM: "Acercar o alejar"
  13615. }
  13616. }
  13617. , {}],
  13618. 113: [function(e, t, i) {
  13619. "use strict";
  13620. t.exports = {
  13621. PAGE_TITLE: "",
  13622. LOADING: "Chargement",
  13623. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13624. POWERED_BY: "alimenté par ",
  13625. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13626. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13627. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13628. PRESENTED_BY: "Présenté par ",
  13629. MORE: "Plus ",
  13630. LESS: "Moins ",
  13631. TAG_CONTENT: "Contenu tag™",
  13632. SHOW: "Montrer",
  13633. HIDE: "Cacher",
  13634. DOLLHOUSE: "Dollhouse",
  13635. FLOOR_PLAN: "Plan de sol",
  13636. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13637. CLOSE_HIGHLIGHTS: "Fermer",
  13638. PREVIOUS: "Précédent",
  13639. PLAY: "Lecture",
  13640. PAUSE: "Pause",
  13641. NEXT: "Suivant",
  13642. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13643. VIEW_DOLLHOUSE: "Voir dollhouse",
  13644. SOCIAL_SHARING: "Partager cet espace",
  13645. VIEW_IN_VR: "Voir en VR",
  13646. VIEW_FULLSCREEN: "Plein écran",
  13647. EXIT_FULLSCREEN: "Fermer plein écran",
  13648. ZOOM_IN: "Zoom avant",
  13649. ZOOM_OUT: "Zoom arrière",
  13650. FLOOR_NAME: "Étage ",
  13651. FLOOR_ALL: "Tous",
  13652. TERMS: "Mentions légales",
  13653. PORT_TERMS: "port mentions légales",
  13654. TERMS_OF_USE: "Conditions d'utilisation",
  13655. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13656. CLOSE_TERMS: "Fermer",
  13657. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13658. HELP: "Aide",
  13659. HELP_NAVIGATION_TAB: "Navigation",
  13660. HELP_MORE_HELP_TAB: "Aide",
  13661. CLOSE: "Fermer",
  13662. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13663. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13664. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13665. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13666. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13667. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13668. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13669. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13670. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13671. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13672. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13673. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13674. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13675. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13676. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13677. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13678. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13679. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13680. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13681. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13682. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13683. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13684. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13685. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13686. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13687. HELP_MORE_HLR_A: "Carrousel",
  13688. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13689. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13690. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13691. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13692. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13693. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13694. HELP_MORE_TAG_A: "tag™ Posts",
  13695. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13696. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13697. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13698. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13699. HELP_MORE_TOUR_A: "Commandes de la visite",
  13700. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13701. HELP_MORE_INSIDE_A: "Vue intérieure",
  13702. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13703. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13704. HELP_MORE_VR_A: "Mode RV",
  13705. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13706. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13707. HELP_MORE_360_A: "Vues 360°",
  13708. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13709. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13710. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13711. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13712. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13713. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13714. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13715. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13716. WEBVR_LEARN_MORE: "En savoir plus",
  13717. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13718. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13719. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13720. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13721. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13722. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13723. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13724. VR_NEXT_CAPS: "SUIVANT",
  13725. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13726. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13727. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13728. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13729. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13730. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13731. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13732. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13733. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13734. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13735. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13736. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13737. VR_APP: "port VR App",
  13738. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13739. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13740. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13741. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13742. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13743. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13744. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13745. VR_ANDROID_DVICES: "Appareils Android",
  13746. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13747. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13748. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13749. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13750. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13751. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13752. VR_DOWNLOAD_HERE: "Télécharger ici",
  13753. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13754. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13755. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13756. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13757. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13758. SHARE_TO: "Partager sur",
  13759. SHARE_LINK: "Lien direct",
  13760. SHARE_EXPLORE: "Explorer ",
  13761. SHARE_AT: "à",
  13762. SHARE_WITH: "avec",
  13763. SHARE_3D: " en 3D",
  13764. SHARE_COPIED: "Copié!",
  13765. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13766. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13767. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13768. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13769. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13770. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13771. ERROR_GENERIC_ACTIONS_3: " ou ",
  13772. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13773. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13774. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13775. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13776. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13777. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13778. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13779. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13780. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13781. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13782. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13783. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13784. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13785. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13786. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13787. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13788. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13789. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13790. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13791. MENU_COPY: "Copie",
  13792. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13793. ROTATE: "Faire pivoter",
  13794. INSIDE: "Intérieure",
  13795. MOVE: "Se déplacer",
  13796. ZOOM: "Zoom"
  13797. }
  13798. }
  13799. , {}],
  13800. 114: [function(e, t, i) {
  13801. "use strict";
  13802. t.exports = {
  13803. PAGE_TITLE: "",
  13804. LOADING: "読み込み中",
  13805. PRESENTED_BY_CAPS: "PRESENTED BY",
  13806. POWERED_BY: "powered by",
  13807. POWERED_BY_CAPS: "POWERED BY",
  13808. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13809. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13810. PRESENTED_BY: "Presented by ",
  13811. MORE: "全て表示 ",
  13812. LESS: "閉じる ",
  13813. TAG_CONTENT: "tag™コンテンツ ",
  13814. SHOW: "表示",
  13815. HIDE: "非表示",
  13816. DOLLHOUSE: "ドールハウス",
  13817. FLOOR_PLAN: "フロアプラン",
  13818. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13819. CLOSE_HIGHLIGHTS: "閉じる",
  13820. PREVIOUS: "前へ",
  13821. PLAY: "再生",
  13822. PAUSE: "一時停止",
  13823. NEXT: "次へ",
  13824. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13825. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13826. SOCIAL_SHARING: "このSpaceを共有する",
  13827. VIEW_IN_VR: "VRで表示",
  13828. VIEW_FULLSCREEN: "フルスクリーン表示",
  13829. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13830. ZOOM_IN: "ズームイン",
  13831. ZOOM_OUT: "ズームアウト",
  13832. FLOOR_NAME: "フロア ",
  13833. FLOOR_ALL: "すべて",
  13834. TERMS: "規約",
  13835. PORT_TERMS: "port規約",
  13836. TERMS_OF_USE: "利用規約",
  13837. CLOSE_TERMS: "閉じる",
  13838. TERMS_TEXT_FILE: "terms-jp-JP.html",
  13839. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  13840. WEBVR_FOR_DAYDREAM: "Daydream View用",
  13841. WEBVR_ENTER_WEBVR: "VRに入る",
  13842. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  13843. WEBVR_LEARN_MORE: "もっと詳しく",
  13844. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  13845. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13846. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  13847. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  13848. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  13849. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  13850. VR_LEARN_MORE_CAPS: "もっと詳しく",
  13851. VR_PREVIOUS_CAPS: "前へ",
  13852. VR_NEXT_CAPS: "次へ",
  13853. VR_GOT_IT_CAPS: "了解",
  13854. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  13855. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  13856. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  13857. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  13858. VR_WHAT_YOU_NEED: "必要なもの",
  13859. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  13860. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  13861. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  13862. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  13863. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13864. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13865. VR_APP: "port VRアプリ",
  13866. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13867. VR_COMPATIBLE_IPHONES_1: "iPhone",
  13868. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  13869. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  13870. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  13871. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  13872. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  13873. VR_ANDROID_DVICES: "Androidデバイス",
  13874. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  13875. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  13876. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  13877. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  13878. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  13879. VR_APP_OPEN: "port VRアプリで開く",
  13880. VR_DOWNLOAD_HERE: "ここからダウンロード",
  13881. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  13882. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  13883. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  13884. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  13885. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  13886. SHARE_TO: "共有先",
  13887. SHARE_LINK: "ダイレクトリンク",
  13888. SHARE_EXPLORE: "探索",
  13889. SHARE_AT: "場所",
  13890. SHARE_WITH: "使用アプリ",
  13891. SHARE_3D: "3Dで",
  13892. SHARE_COPIED: "コピーされました!",
  13893. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  13894. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  13895. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  13896. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  13897. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  13898. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  13899. ERROR_GENERIC_ACTIONS_3: "または",
  13900. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  13901. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  13902. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  13903. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  13904. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  13905. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  13906. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  13907. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  13908. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  13909. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  13910. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  13911. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  13912. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  13913. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  13914. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  13915. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  13916. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  13917. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  13918. LINK_TO_LOCATION: "ロケーションへのリンク",
  13919. MENU_COPY: "コピー",
  13920. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  13921. ROTATE: "回転",
  13922. MOVE: "移動",
  13923. INSIDE: "内側",
  13924. ZOOM: "ズーム",
  13925. HELP: "ヘルプ",
  13926. HELP_NAVIGATION_TAB: "ナビゲーション",
  13927. HELP_MORE_HELP_TAB: "その他のヘルプ",
  13928. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  13929. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  13930. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13931. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  13932. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  13933. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  13934. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  13935. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  13936. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  13937. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  13938. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13939. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  13940. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  13941. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  13942. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13943. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  13944. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  13945. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  13946. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  13947. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  13948. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  13949. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  13950. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  13951. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  13952. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  13953. HELP_MORE_HLR_A: "ハイライト",
  13954. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  13955. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  13956. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  13957. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  13958. HELP_MORE_FLOORS_A: "フロアセレクター",
  13959. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  13960. HELP_MORE_TAG_A: "tag™ Posts",
  13961. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  13962. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  13963. HELP_MORE_ZOOM_A: "ズームコントロール",
  13964. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  13965. HELP_MORE_TOUR_A: "ツアーコントロール",
  13966. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  13967. HELP_MORE_INSIDE_A: "内側ビュー",
  13968. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  13969. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  13970. HELP_MORE_VR_A: "VRモード",
  13971. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  13972. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  13973. HELP_MORE_360_A: "360° Views",
  13974. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  13975. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  13976. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  13977. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  13978. CLOSE: "閉じる"
  13979. }
  13980. }
  13981. , {}],
  13982. 115: [function(e, t, i) {
  13983. "use strict";
  13984. t.exports = {
  13985. PAGE_TITLE: "",
  13986. LOADING: "Загрузка",
  13987. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  13988. POWERED_BY: "разработано на платформе ",
  13989. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  13990. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  13991. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  13992. PRESENTED_BY: "Представлено ",
  13993. MORE: "Больше ",
  13994. LESS: "Меньше ",
  13995. TAG_CONTENT: "tag™ Контент",
  13996. SHOW: "Показать",
  13997. HIDE: "Скрыть",
  13998. DOLLHOUSE: "Dollhouse",
  13999. FLOOR_PLAN: "Планировка",
  14000. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14001. CLOSE_HIGHLIGHTS: "Закрыть",
  14002. PREVIOUS: "Предыдущий",
  14003. PLAY: "Воспроизвести",
  14004. PAUSE: "Пауза",
  14005. NEXT: "Следующий",
  14006. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14007. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14008. SOCIAL_SHARING: "Поделиться этой моделью",
  14009. VIEW_IN_VR: "Посмотреть в VR",
  14010. VIEW_FULLSCREEN: "Полный экран",
  14011. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14012. ZOOM_IN: "Увеличить",
  14013. ZOOM_OUT: "Уменьшить",
  14014. FLOOR_NAME: "Этаж ",
  14015. FLOOR_ALL: "Все",
  14016. TERMS: "Условия",
  14017. PORT_TERMS: "Правила пользования",
  14018. TERMS_OF_USE: "Условия использования",
  14019. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14020. CLOSE_TERMS: "Закрыть",
  14021. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14022. HELP: "Помощь",
  14023. HELP_NAVIGATION_TAB: "Навигация",
  14024. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14025. CLOSE: "Закрыть",
  14026. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14027. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14028. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14029. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14030. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14031. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14032. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14033. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14034. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14035. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14036. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14037. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14038. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14039. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14040. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14041. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14042. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14043. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14044. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14045. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14046. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14047. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14048. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14049. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14050. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14051. HELP_MORE_HLR_A: "Фотоколлаж",
  14052. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14053. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14054. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14055. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14056. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14057. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14058. HELP_MORE_TAG_A: "tag™ Posts",
  14059. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14060. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14061. HELP_MORE_ZOOM_A: "Масштаб",
  14062. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14063. HELP_MORE_TOUR_A: "Управление Туром",
  14064. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14065. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14066. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14067. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14068. HELP_MORE_VR_A: "Режим VR",
  14069. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14070. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14071. HELP_MORE_360_A: "360° Views",
  14072. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14073. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14074. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14075. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14076. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14077. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14078. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14079. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14080. WEBVR_LEARN_MORE: "Узнать больше",
  14081. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14082. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14083. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14084. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14085. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14086. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14087. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14088. VR_APP: "port VR App",
  14089. VR_APP_OPEN: "Или открыть через приложение port VR",
  14090. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14091. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14092. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14093. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14094. VR_VIEW_SPACE: "Запустить модель в VR",
  14095. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14096. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14097. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14098. VR_GOT_IT_CAPS: "ЯСНО",
  14099. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14100. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14101. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14102. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14103. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14104. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14105. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14106. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14107. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14108. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14109. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14110. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14111. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14112. VR_ANDROID_DVICES: "Android устройства",
  14113. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14114. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14115. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14116. VR_DOWNLOAD_HERE: "Скачать здесь",
  14117. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14118. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14119. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14120. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14121. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14122. SHARE_TO: "Поделиться",
  14123. SHARE_LINK: "Прямая ссылка",
  14124. SHARE_EXPLORE: "просмотреть",
  14125. SHARE_AT: "на",
  14126. SHARE_WITH: "с",
  14127. SHARE_3D: "в 3D",
  14128. SHARE_COPIED: "Скопировано!",
  14129. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14130. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14131. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14132. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14133. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14134. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14135. ERROR_GENERIC_ACTIONS_3: " или ",
  14136. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14137. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14138. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14139. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14140. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14141. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14142. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14143. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14144. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14145. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14146. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14147. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14148. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14149. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14150. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14151. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14152. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14153. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14154. LINK_TO_LOCATION: "Ссылка на местоположение",
  14155. MENU_COPY: "Копировать",
  14156. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14157. ROTATE: "Вращать",
  14158. MOVE: "Передвигаться",
  14159. INSIDE: "Вид изнутри",
  14160. ZOOM: "Масштаб"
  14161. }
  14162. }
  14163. , {}],
  14164. 116: [function(e, t, i) {//main.js
  14165. (function(t) {
  14166. "use strict";
  14167. var modelProgressBase = 0.4;
  14168. var progressUpdate = function(e){ // 0 <= e <= 1
  14169. console.log('e1:'+e)
  14170. e = Math.round(modelProgressBase * e * 100);
  14171. console.log('e2:'+e)
  14172. var t = $('.progressbar');
  14173. t.find('.bar').css('width',e+'%');
  14174. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14175. t.find('.perc').text(e +'%'); //具体数字的百分比
  14176. }
  14177. $('#gui-loading').fadeIn(200);
  14178. progressUpdate(0.1)
  14179. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14180. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14181. var data = matcher(e);
  14182. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14183. data.user = {
  14184. "is_authenticated": false,
  14185. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14186. }
  14187. try{//处理一下导览数据,旧的曾有导览数据是错误的,将它删除
  14188. var newImages = [];
  14189. data.model.images.forEach((tourImg)=>{tourImg.thumbnail_signed_src && newImages.push(tourImg)})
  14190. data.model.images = newImages
  14191. }catch(e){console.log(e) }
  14192. //data.flyInOnlyBySwitch = true
  14193. window.MP_PREFETCHED_MODELDATA = data;
  14194. data.model.summary = data.summary
  14195. data.model.name = data.name
  14196. for(let i in data){
  14197. data[i] == "false" && (data[i] = false)
  14198. }
  14199. progressUpdate(0.7);
  14200. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14201. if(data.weixinDesc){
  14202. g_weixinObj.desc = data.weixinDesc;
  14203. }
  14204. if(data.shareImgUrl){
  14205. g_weixinObj.imgUrl = data.shareImgUrl
  14206. }
  14207. window.wx && manage.weixinShare();
  14208. //初始画面
  14209. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14210. function E(e) {
  14211. $("<img/>").attr("src", e).on("load", function() {
  14212. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14213. $(this).remove()
  14214. })
  14215. }
  14216. })
  14217. function StartLoad(){//当加载完data后
  14218. function i() {
  14219. var e = Y.getModelIDFromQueryString();
  14220. if (!e)
  14221. return b(null, "loading-failed");
  14222. var t = Y.parseSidUrl(e)
  14223. , i = l()
  14224. , a = c()
  14225. , s = o()
  14226. , u = V.quickstart.enabled
  14227. , g = null
  14228. , m = null
  14229. , v = null
  14230. , w = null
  14231. , T = null
  14232. , x = null
  14233. , S = null
  14234. , M = null
  14235. , R = null
  14236. , P = null
  14237. , O = null
  14238. , L = null
  14239. , N = new ue;
  14240. r(s);
  14241. h({ //MP开头写法
  14242. urlBase: t.urlBase
  14243. }).then(function() {
  14244. return re.init(),
  14245. d(t, e) //getModel and load
  14246. }).then(function(e) {
  14247. progressUpdate(0.9)
  14248. return P = e,
  14249. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14250. startSource: i,
  14251. autoplay: V.autoplay,
  14252. quickstart: u
  14253. }),
  14254. P.urls.init()
  14255. }).then(function() {
  14256. return P.loadPanos()
  14257. }).then(function() {
  14258. m = X.getStartCameraOptions(P, P.panos),
  14259. S = A(P),
  14260. O = y(u, m.mode),
  14261. v = O.controls,
  14262. w = O.player,
  14263. T = O.director,
  14264. x = O.tagManager,
  14265. M = O.tileDownloader,
  14266. R = O.qualityManager,
  14267. L = O.panoRenderer,
  14268. C(P, S, O, s),
  14269. w.director = T,//xzw add
  14270. P.supportsTiles && M.start(),
  14271. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14272. u = !1);
  14273. var e = null;
  14274. if (u) {
  14275. de.warn("Quickstart engaged. Hold on to your knickers.");
  14276. var t = v.controls[D.PANORAMA];
  14277. g = new ie(R,S.scene,S.camera,t,s),
  14278. _(S, s, P),
  14279. e = g.load(m).then(function() {
  14280. S.addComponent(g),
  14281. S.once(le.AfterRender, function() {
  14282. de.warn("First render after quickstart load finished.")
  14283. })
  14284. })
  14285. }
  14286. window.flyToFirst = function(){//xzw add
  14287. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14288. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14289. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14290. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14291. };
  14292. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14293. }).then(function() {
  14294. return f(P, U.onProgress, i, !u, a)
  14295. }).then(function() {
  14296. if (m.quickstart = u,
  14297. I(P, S, O, s),
  14298. S.started || _(S, s, P),
  14299. H.modelLoaded(P, w, v, V.autoplay),
  14300. E(w, P, m, V.autoplay).done(function() {
  14301. T.autoTour()
  14302. }),
  14303. !P.supportsTiles) {
  14304. var e = new Z(P,w);
  14305. e.start()
  14306. }
  14307. u && (S.removeComponent(g),
  14308. g.destroy(),
  14309. m.pano.enter()),
  14310. U.init(P, T, w, v, S, m, H.getSessionId()),
  14311. U.endLoading(P, T, x),
  14312. S.once(le.AfterRender, function() {
  14313. N.setAppReadyTime();
  14314. var e = N.calcFullLoadingTime();
  14315. de.warn("Total load time: " + e / 1e3),
  14316. H.loadComplete(e),
  14317. de.warn("First render after model load finished.")
  14318. }),
  14319. S.on(le.MemoryUsageUpdated, n)
  14320. }).fail(b.bind(this, e))
  14321. }
  14322. function n(e) {
  14323. ce.update(e)
  14324. }
  14325. function r(e) {
  14326. de.info("Version", "2.25.6-0-gd87e5b1"),
  14327. q.defaultMaxListeners = 1e3,
  14328. a(e),
  14329. s()
  14330. }
  14331. function o() {
  14332. return document.getElementById("player")
  14333. }
  14334. function a(e) {
  14335. e.addEventListener("dragenter", T, !1),
  14336. e.addEventListener("dragover", T, !1)
  14337. }
  14338. function s() {
  14339. F.valueFromHash("title", !0) || $(document).ready(function() {
  14340. var e = $(".model-title");
  14341. e.hide()
  14342. })
  14343. }
  14344. function l() {
  14345. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14346. }
  14347. function c() {
  14348. return {
  14349. panoElementsToLoad: 6,
  14350. modelElementsToLoad: 0,
  14351. totalElementsLoaded: 0,
  14352. totalElementsToLoad: 0,
  14353. totalPercentageLoaded: 0,
  14354. progressCallback: null
  14355. }
  14356. }
  14357. function h(e) {
  14358. return K.loadFeatureFlags(e).done(function(e) {
  14359. K.updateDependentSettings(e, V)
  14360. })
  14361. }
  14362. // function u(e) {
  14363. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14364. // responseType: "json",
  14365. // prefetchFrom: "config"
  14366. // }).then(function(e) {
  14367. // return e ? void j.extendObject(V.appConfig, e) : {}
  14368. // }, function(e) {
  14369. // return de.warn("Failed loading runtime config, using defaults."),
  14370. // $.when({})
  14371. // })
  14372. // }
  14373. function d(e, t) {
  14374. var i = B.getModel({
  14375. url: t,
  14376. floors: F.valueFromHash("f", !0),
  14377. autoload: !1
  14378. })
  14379. ;
  14380. return $.when(i, n).then(null, function(e) {
  14381. return this
  14382. })
  14383. }
  14384. function p(e, t, i, n, r) {
  14385. de.info("Model data loaded"),
  14386. de.debug("UUID: " + e.data.job.uuid),
  14387. J.init(K.getFlags()),
  14388. i && H.initKeen({
  14389. token: i,
  14390. appId: n
  14391. }),
  14392. H.initSegment({
  14393. model: e.sid,
  14394. version: "2.25.6-0-gd87e5b1",
  14395. startSource: r.startSource,
  14396. token: t,
  14397. autoplay: r.autoplay,
  14398. quickstart: r.quickstart
  14399. })
  14400. }
  14401. function f(e, t, i, n, r) {
  14402. return r.progressCallback = t,
  14403. H.sessionStart(),
  14404. e.load(n).progress(g.bind(this, r))
  14405. }
  14406. function g(e, t) {
  14407. e.modelElementsToLoad = t[1],
  14408. v(e),
  14409. m(e)
  14410. }
  14411. function m(e) {
  14412. e.totalElementsLoaded++,
  14413. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14414. //----许钟文-----------------模型进度条向后调整
  14415. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14416. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14417. console.log('pro:'+e.totalPercentageLoaded)
  14418. //---------------------------
  14419. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14420. }
  14421. function v(e) {
  14422. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14423. }
  14424. function A(e) {
  14425. var t = new x.PerspectiveCamera;
  14426. t.layers.enable(he.PANOMARKERS),
  14427. t.layers.enable(he.RETICULE),
  14428. t.layers.enable(he.TAG);
  14429. var i = new x.Scene
  14430. , n = new x.AmbientLight(16777215);
  14431. i.add(n),
  14432. i.skybox = new W,
  14433. i.add(i.skybox),
  14434. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14435. side: x.DoubleSide
  14436. })),
  14437. i.plane.position.y = 0,
  14438. i.plane.rotateX(-Math.PI / 2),
  14439. i.plane.material.visible = !1,
  14440. i.add(i.plane),
  14441. i.updateMatrixWorld(),
  14442. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14443. if (e.metadata && e.metadata.camera_position) {
  14444. var t = e.metadata.camera_position
  14445. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14446. n.position = t.clone(),
  14447. i.add(n);
  14448. var r = e.metadata.camera_quaternion
  14449. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14450. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14451. }
  14452. }),
  14453. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14454. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14455. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14456. var r = new te(i,t,z);
  14457. return r
  14458. }
  14459. function y(e, t) {
  14460. var i = e ? 1 : 1e3
  14461. , n = J.tilegen || J.imgopt ? 6 : 2;
  14462. n = F.valueFromHash("tileconc", n);
  14463. var r = new ne
  14464. , o = new ae({
  14465. concurrentDownloads: n
  14466. })
  14467. , a = new se
  14468. , s = new P
  14469. , l = new M
  14470. , c = new S(t)
  14471. , h = new R
  14472. , u = new O(i)
  14473. , d = new L
  14474. , p = new oe;
  14475. return {
  14476. qualityManager: r,
  14477. panoRenderer: a,
  14478. tileDownloader: o,
  14479. player: c,
  14480. director: l,
  14481. modelManager: s,
  14482. tagManager: p,
  14483. displayController: u,
  14484. labelDisplayController: d,
  14485. controls: h
  14486. }
  14487. }
  14488. function C(e, t, i, n) {
  14489. var r = i.controls
  14490. , o = i.qualityManager
  14491. , a = i.panoRenderer
  14492. , s = i.tileDownloader
  14493. , l = i.modelManager;
  14494. r.init(n, l),
  14495. ee.init(i.director, r, i.player, l, t),
  14496. o.init(l),
  14497. s.init(o),
  14498. a.init(t, s, o),
  14499. l.init(s, a, o),
  14500. l.addModel(e),
  14501. t.addComponent(G)
  14502. }
  14503. function I(e, t, i, n) {
  14504. var r = i.qualityManager
  14505. , o = i.panoRenderer
  14506. , a = i.tileDownloader
  14507. , s = i.modelManager
  14508. , l = i.player
  14509. , c = i.director
  14510. , h = i.tagManager
  14511. , u = i.displayController
  14512. , d = i.labelDisplayController
  14513. , p = i.controls;
  14514. t.scene.add(e),
  14515. t.qualityManager = r;
  14516. var f = {
  14517. camera: t.camera,
  14518. director: c,
  14519. modelManager: s,
  14520. tileDownloader: a,
  14521. panoRenderer: o,
  14522. qualityManager: r,
  14523. tagManager: h,
  14524. container: n,
  14525. controls: p
  14526. };
  14527. l.init(f),
  14528. l.setScene(t.scene),
  14529. h.init(s, l),
  14530. c.init(l, s),
  14531. u.init(c, l, s, h, n),
  14532. d.init(l, s, n),
  14533. z.bindEvents(l),
  14534. t.addComponent(h),
  14535. t.addComponent(l),
  14536. t.addComponent(o),
  14537. l.sceneRenderer = t; //xzw add 方便resize
  14538. }
  14539. function E(e, t, i, n) {
  14540. return de.info("Starting player in " + i.mode),
  14541. H.report(t.sid, "started-playing", n, i.quickstart),
  14542. e.start(i)
  14543. }
  14544. function b(e, t) {
  14545. de.error(t),
  14546. k.error(t),
  14547. H.report(e, "error-" + t)
  14548. }
  14549. function w(e) {
  14550. var t = F.details();
  14551. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14552. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14553. H.report(e, "error-webgl-generic"))
  14554. }
  14555. function _(e, t, i) {
  14556. try {
  14557. e.start(t)
  14558. } catch (e) {
  14559. throw de.warn(e.message),
  14560. w(i.sid),
  14561. e
  14562. }
  14563. }
  14564. function T(e) {
  14565. e.stopPropagation(),
  14566. e.preventDefault()
  14567. }
  14568. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14569. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  14570. g_HotImage = {
  14571. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14572. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14573. } ;
  14574. }
  14575. //czj 判断someData 有没有backgroundMusic 添加音乐
  14576. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14577. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14578. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  14579. $("#volume").show();
  14580. }else if (g_version === "one"){
  14581. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14582. //g_bgAudio.src = manage.dealURL(src) ;
  14583. }
  14584. //隐藏公司logo
  14585. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  14586. showLogo();
  14587. }
  14588. e("./lib/three75-shim"),
  14589. e("./lib/array-polyfill"),
  14590. e("./lib/performance-polyfill"),
  14591. e("./lib/shaders/CopyShader.js"),
  14592. e("./lib/shaders/HorizontalBlurShader.js"),
  14593. e("./lib/shaders/VerticalBlurShader.js"),
  14594. e("./lib/postprocessing/EffectComposer.js"),
  14595. e("./lib/postprocessing/RenderPass.js"),
  14596. e("./lib/postprocessing/MaskPass.js"),
  14597. e("./lib/postprocessing/ShaderPass.js"),
  14598. window.Promise || (window.Promise = e("promise-polyfill"));
  14599. var x = e("three")
  14600. , _x = e("three")
  14601. , S = (e("./util/sentry"),
  14602. e("./player"))
  14603. , M = e("./director")
  14604. , R = e("./controls/CameraControls")
  14605. , P = e("./model/ModelManager")
  14606. , O = e("./DisplayController")
  14607. , L = e("./label/LabelDisplayController")
  14608. , D = e("./enum/Viewmode")
  14609. , N = e("./util/logger")
  14610. , B = e("./showcase")
  14611. , F = e("./util/browser")
  14612. , V = e("./settings")
  14613. , U = e("./gui/gui")
  14614. , k = e("./gui/error")
  14615. , H = e("./analytics")
  14616. , G = e("./util/transitions")
  14617. , z = e("./effects")
  14618. , W = e("./objects/Skybox")
  14619. , j = e("./util/common")
  14620. , Y = (e("./util/PanoramaCollection"),
  14621. e("./util/math"),
  14622. e("./util/showcase"))
  14623. , X = e("./util/camera")
  14624. , Z = (e("./objects/Panorama"),
  14625. e("./cameras/PanoramaCamera"),
  14626. e("./preloaders"))
  14627. , q = e("events").EventEmitter
  14628. , K = e("./featureflags")
  14629. , Q = (e("./util/lerp"),
  14630. e("./util/ajax"))
  14631. , J = e("./ab")
  14632. , ee = e("./sdk/automation.js")
  14633. , te = e("./scene/SceneRenderer")
  14634. , ie = e("./scene/QuickstartManager")
  14635. , ne = e("./tile/QualityManager.js")
  14636. , re = e("./localization/localize")
  14637. , oe = e("./tag/tagManager")
  14638. , ae = e("./tile/TileDownloader")
  14639. , se = e("./tile/PanoRenderer")
  14640. , le = (e("./enum/PanoSizeClass"),
  14641. e("./enum/PanoramaEvents"),
  14642. e("./enum/SceneRendererEvents"))
  14643. , ce = e("./gui/memoryUsage")
  14644. , he = e("./enum/RenderLayers")
  14645. , ue = e("./TimingData")
  14646. , de = new N(t);
  14647. N.level = V.logLevel,
  14648. N.consoleEnabled = V.console,
  14649. i()
  14650. }
  14651. }
  14652. ).call(this, "/js/main.js")
  14653. }
  14654. , {
  14655. "./DisplayController": 1,
  14656. "./TimingData": 2,
  14657. "./ab": 3,
  14658. "./analytics": 4,
  14659. "./cameras/PanoramaCamera": 7,
  14660. "./controls/CameraControls": 9,
  14661. "./director": 15,
  14662. "./effects": 16,
  14663. "./enum/PanoSizeClass": 36,
  14664. "./enum/PanoramaEvents": 37,
  14665. "./enum/RenderLayers": 41,
  14666. "./enum/SceneRendererEvents": 43,
  14667. "./enum/Viewmode": 51,
  14668. "./featureflags": 59,
  14669. "./gui/error": 64,
  14670. "./gui/gui": 65,
  14671. "./gui/memoryUsage": 73,
  14672. "./label/LabelDisplayController": 91,
  14673. "./lib/array-polyfill": 92,
  14674. "./lib/performance-polyfill": 95,
  14675. "./lib/postprocessing/EffectComposer.js": 96,
  14676. "./lib/postprocessing/MaskPass.js": 97,
  14677. "./lib/postprocessing/RenderPass.js": 98,
  14678. "./lib/postprocessing/ShaderPass.js": 99,
  14679. "./lib/shaders/CopyShader.js": 100,
  14680. "./lib/shaders/HorizontalBlurShader.js": 101,
  14681. "./lib/shaders/VerticalBlurShader.js": 102,
  14682. "./lib/three75-shim": 103,
  14683. "./localization/localize": 108,
  14684. "./tag/tagManager": 124,
  14685. "./model/ModelManager": 140,
  14686. "./objects/Panorama": 148,
  14687. "./objects/Skybox": 152,
  14688. "./player": 155,
  14689. "./preloaders": 156,
  14690. "./scene/QuickstartManager": 157,
  14691. "./scene/SceneRenderer": 158,
  14692. "./sdk/automation.js": 164,
  14693. "./settings": 166,
  14694. "./showcase": 168,
  14695. "./tile/PanoRenderer": 169,
  14696. "./tile/QualityManager.js": 170,
  14697. "./tile/TileDownloader": 171,
  14698. "./util/PanoramaCollection": 178,
  14699. "./util/ajax": 181,
  14700. "./util/browser": 182,
  14701. "./util/camera": 183,
  14702. "./util/common": 185,
  14703. "./util/lerp": 188,
  14704. "./util/logger": 189,
  14705. "./util/math": 190,
  14706. "./util/sentry": 192,
  14707. "./util/showcase": 193,
  14708. "./util/transitions": 195,
  14709. events: 202,
  14710. "promise-polyfill": 213,
  14711. three: 217
  14712. }],
  14713. 117: [function(e, t, i) {
  14714. "use strict";
  14715. function n(e) {
  14716. e = e || {},
  14717. r.RawShaderMaterial.call(this, a.extendObject({
  14718. fragmentShader: o.cube.fragmentShader,
  14719. vertexShader: o.cube.vertexShader,
  14720. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14721. name: "CubemapMaterial"
  14722. }, e))
  14723. }
  14724. var r = e("three")
  14725. , o = e("../shaders")
  14726. , a = e("../util/common");
  14727. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14728. n.prototype.constructor = n,
  14729. t.exports = n
  14730. }
  14731. , {
  14732. "../shaders": 167,
  14733. "../util/common": 185,
  14734. three: 217
  14735. }],
  14736. 118: [function(e, t, i) {
  14737. "use strict";
  14738. function n(e) {
  14739. e = e || {},
  14740. r.RawShaderMaterial.call(this, a.extendObject({
  14741. fragmentShader: o.model.fragmentShader,
  14742. vertexShader: o.model.vertexShader,
  14743. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14744. name: "ModelTextureMaterial"
  14745. }, e))
  14746. }
  14747. var r = e("three")
  14748. , o = e("../shaders")
  14749. , a = e("../util/common");
  14750. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14751. n.prototype.constructor = n,
  14752. n.prototype.setProjectedPanos = function(e, t, i) {
  14753. i && (this.uniforms.progress.value = 0),
  14754. e.ensureSkyboxReadyForRender(),
  14755. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14756. this.uniforms.pano0Position.value.copy(e.position),
  14757. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14758. t.ensureSkyboxReadyForRender(),
  14759. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14760. this.uniforms.pano1Position.value.copy(t.position),
  14761. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14762. }
  14763. ,
  14764. t.exports = n
  14765. }
  14766. , {
  14767. "../shaders": 167,
  14768. "../util/common": 185,
  14769. three: 217
  14770. }],
  14771. 119: [function(e, t, i) {
  14772. (function(i) {
  14773. "use strict";
  14774. function n(e, t, i, n) {
  14775. this.div = null,
  14776. this.body = null,
  14777. this.label = e,
  14778. this.description = t,
  14779. this.parsedDescription = [],
  14780. this.media = i || {
  14781. type: null
  14782. },
  14783. this.loadingSpinner = null,
  14784. this.parser = new r({
  14785. supportLinks: !u.valueFromHash("mls"),
  14786. keepLinkLabels: !0
  14787. }),
  14788. this.state = I.CLOSED,
  14789. this.orientation = "",
  14790. this.initialTransform = "",
  14791. this.hovering = !1,
  14792. this.openTransition = null,
  14793. this.closeTransition = null,
  14794. this.openPromise = null,
  14795. this.closePromise = null,
  14796. this.animationTransition = null,
  14797. this.animationScale = 0
  14798. }
  14799. var r = e("../Parser/DescriptionParser")
  14800. , o = e("../Media/Link")
  14801. , a = e("../Media/Image")
  14802. , s = e("../Media/EmbedlyPlayer")
  14803. , l = e("../Media/EmbedlyEmbed")
  14804. , c = e("../../util/transitions")
  14805. , h = e("../../util/lerp")
  14806. , u = e("../../util/browser")
  14807. , d = e("./BillboardEvent")
  14808. , p = e("../Media/MediaEvent")
  14809. , f = e("../Parser/DescriptionChunkType")
  14810. , g = e("events").EventEmitter
  14811. , m = e("./billboardSettings")
  14812. , v = e("./overlaySettings")
  14813. , A = e("../../util/logger")
  14814. , y = new A(i)
  14815. , C = document.getElementById("tag-billboards");
  14816. C.addEventListener("touchend", function(e) {
  14817. C.style.pointerEvents = "none"
  14818. }),
  14819. C.addEventListener("touchcancel", function(e) {
  14820. C.style.pointerEvents = "none"
  14821. });
  14822. var I = {
  14823. CLOSED: "closed",
  14824. OPENING: "opening",
  14825. OPEN: "open",
  14826. CLOSING: "closing",
  14827. ACTIVE: "active"
  14828. };
  14829. n.prototype = Object.create(g.prototype),
  14830. n.prototype.build = function(e) {
  14831. this.parsedDescription = this.parser.parse(this.description);
  14832. var t = document.createElement("div");
  14833. t.className = "tag-container has-hotzone",
  14834. this.div = t,
  14835. this.body = document.createElement("div"),
  14836. this.body.className = "tag-body";
  14837. var i = document.createElement("div");
  14838. i.classList.add("tag-content");
  14839. var n = document.createElement("div");
  14840. n.classList.add("tag-text-content");
  14841. var r = document.createElement("div");
  14842. r.className = "tag-label",
  14843. r.textContent = this.label,
  14844. n.appendChild(r);
  14845. var o = document.createElement("div");
  14846. o.className = "tag-desc",
  14847. n.appendChild(o),
  14848. i.appendChild(n),
  14849. this.body.appendChild(i),
  14850. this.appendDescriptionElements(this.parsedDescription, o),
  14851. this.appendMedia(),
  14852. t.appendChild(this.body),
  14853. C.appendChild(t),
  14854. this.bindEvents(t, this.body)
  14855. }
  14856. ,
  14857. n.prototype.bindEvents = function(e, t) {
  14858. var i = function(e) {
  14859. return function(t) {
  14860. if (!this.div.classList.contains("overlay")) {
  14861. var i, n = document.getElementById("player");
  14862. try {
  14863. i = new MouseEvent(e,t)
  14864. } catch (n) {
  14865. i = document.createEvent("MouseEvents"),
  14866. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  14867. }
  14868. n.dispatchEvent(i)
  14869. }
  14870. }
  14871. };
  14872. t.addEventListener("mousedown", function(e) {
  14873. e.stopPropagation()
  14874. }),
  14875. t.addEventListener("mouseup", function(e) {
  14876. e.stopPropagation()
  14877. }),
  14878. e.addEventListener("touchstart", function(e) {
  14879. C.style.pointerEvents = "auto"
  14880. }),
  14881. e.addEventListener("mousedown", i("mousedown").bind(this)),
  14882. e.addEventListener("mouseup", i("mouseup").bind(this)),
  14883. t.addEventListener("mouseover", function(t) {
  14884. this.state === I.OPEN && e.classList.remove("has-hotzone")
  14885. }
  14886. .bind(this)),
  14887. e.addEventListener("mouseenter", function(e) {
  14888. this.state !== I.CLOSING && (this.hovering = !0,
  14889. this.emit(d.ENTER))
  14890. }
  14891. .bind(this)),
  14892. e.addEventListener("mouseleave", function(e) {
  14893. this.hovering = !1,
  14894. this.emit(d.LEAVE)
  14895. }
  14896. .bind(this)),
  14897. e.addEventListener("gesturestart", function(e) {
  14898. e.preventDefault()
  14899. });
  14900. var n = e.querySelector(".tag-text-content")
  14901. , r = 0;
  14902. n.addEventListener("touchstart", function(e) {
  14903. r = e.changedTouches[0].clientY
  14904. }),
  14905. n.addEventListener("touchmove", function(t) {
  14906. function i(e) {
  14907. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  14908. }
  14909. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  14910. }),
  14911. e.addEventListener("touchmove", function(e) {
  14912. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  14913. })
  14914. }
  14915. ,
  14916. n.prototype.appendDescriptionElements = function(e, t) {
  14917. e.length > 0 && this.div.classList.add("has-text"),
  14918. e.forEach(function(e, i) {
  14919. switch (e.type) {
  14920. case f.TEXT:
  14921. t.appendChild(this.createTextElement(e.text));
  14922. break;
  14923. case f.LINK:
  14924. t.appendChild(this.createLinkElement(e.link))
  14925. }
  14926. }
  14927. .bind(this))
  14928. }
  14929. ,
  14930. n.prototype.appendLoadingSpinner = function() {
  14931. this.loadingSpinner = document.createElement("div"),
  14932. this.loadingSpinner.classList.add("loading-spinner");
  14933. var e = document.createElement("div");
  14934. e.classList.add("gui-spinner-icon"),
  14935. this.loadingSpinner.appendChild(e),
  14936. this.body.appendChild(this.loadingSpinner)
  14937. }
  14938. ,
  14939. n.prototype.onMediaLoadFinished = function() {
  14940. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  14941. this.applyOrientation(this.orientation),
  14942. this.loadingSpinner = null)
  14943. }
  14944. ,
  14945. n.prototype.appendMedia = function() {
  14946. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  14947. this.appendLoadingSpinner();
  14948. var e = document.createElement("div");
  14949. e.classList.add("tag-media-content");
  14950. var t = document.createElement("i");
  14951. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  14952. t.classList.add(e)
  14953. }),
  14954. this.body.appendChild(t),
  14955. this.body.appendChild(e),
  14956. this.media.type) {
  14957. case f.IMAGE:
  14958. e.appendChild(this.createImageElement(this.media, this.body));
  14959. break;
  14960. case f.VIDEO:
  14961. e.appendChild(this.createVideoElement(this.media, this.body));
  14962. break;
  14963. case f.RICH:
  14964. e.appendChild(this.createEmbedElement(this.media, this.body))
  14965. }
  14966. }
  14967. }
  14968. ,
  14969. n.prototype.createTextElement = function(e) {
  14970. var t = document.createElement("span");
  14971. return t.textContent = e,
  14972. t
  14973. }
  14974. ;
  14975. n.prototype.createLinkElement = function(e) {
  14976. var t = new o(e);
  14977. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  14978. t.createDomElement()
  14979. }
  14980. ,
  14981. n.prototype.createImageElement = function(e, t) {
  14982. function i() {
  14983. function e() {
  14984. m || (r.classList.remove("view-image"),
  14985. c.classList.add("overlay"),
  14986. i(),
  14987. window.addEventListener("resize", b),
  14988. c.addEventListener("click", a),
  14989. g.addEventListener("click", l),
  14990. f.addEventListener("click", s),
  14991. m = !0,
  14992. o.emit(p.IMAGE_OPENED))
  14993. }
  14994. function i() {
  14995. t.classList.add("show-info"),
  14996. h.classList.remove("collapsible"),
  14997. h.style.height = "";
  14998. var e = parseFloat(getComputedStyle(I).lineHeight)
  14999. , i = y + e
  15000. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15001. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15002. , s = a
  15003. , l = s * n.aspect;
  15004. l > r && (l = r,
  15005. s = l / n.aspect),
  15006. s > a && (s = a,
  15007. l = s * n.aspect),
  15008. l += C,
  15009. s += C + i,
  15010. t.style.width = l + "px",
  15011. t.style.height = s + "px",
  15012. u.style.paddingTop = e + C + "px",
  15013. o.description.length > 0 && (h.classList.add("collapsible"),
  15014. h.style.height = h.clientHeight + 12 + "px",
  15015. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15016. }
  15017. function a(e) {
  15018. e.target === c && s()
  15019. }
  15020. function s() {
  15021. m && (m = !1,
  15022. r.classList.add("view-image"),
  15023. c.classList.remove("overlay"),
  15024. h.style.height = "",
  15025. u.style.paddingTop = "",
  15026. t.style.width = "",
  15027. t.style.height = "",
  15028. window.removeEventListener("resize", b),
  15029. c.removeEventListener("click", a),
  15030. g.removeEventListener("click", l),
  15031. f.removeEventListener("click", s),
  15032. o.emit(p.IMAGE_CLOSED),
  15033. o.close(!0))
  15034. }
  15035. function l(e) {
  15036. t.classList.toggle("show-info")
  15037. }
  15038. var c = o.div
  15039. , h = c.getElementsByClassName("tag-content")[0]
  15040. , u = c.getElementsByClassName("tag-media-content")[0]
  15041. , f = t.getElementsByClassName("close")[0]
  15042. , g = h.getElementsByClassName("tag-label")[0];
  15043. c.classList.add("has-image"),
  15044. r.classList.add("view-image"),
  15045. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15046. o.applyOrientation(o.orientation);
  15047. var m = !1
  15048. , A = getComputedStyle(h)
  15049. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15050. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15051. , I = h.querySelector(".tag-label")
  15052. , E = h.querySelector(".tag-desc")
  15053. , b = function() {
  15054. var e, t, n = 0;
  15055. return function() {
  15056. clearInterval(e),
  15057. clearTimeout(t),
  15058. e = setInterval(function() {
  15059. var e = c.clientHeight;
  15060. n !== e && (i(),
  15061. n = e)
  15062. }, 100),
  15063. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15064. }
  15065. }();
  15066. n.on(p.IMAGE_OPENING, e),
  15067. o.on(d.ACTIVATE, e),
  15068. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15069. o.on(d.CLOSING, s)
  15070. }
  15071. var n = new a
  15072. , r = n.createDomElement();
  15073. this.once(d.OPENED, function() {
  15074. n.load(e.src).then(i).catch(function(t) {
  15075. y.warn("Failed to load image:", e.src),
  15076. y.warn("with error:", t)
  15077. }).then(this.onMediaLoadFinished.bind(this))
  15078. });
  15079. var o = this;
  15080. return r
  15081. }
  15082. ,
  15083. n.prototype.createVideoElement = function(e, t) {
  15084. var i = new s({
  15085. autoPlay: !0,
  15086. autoResume: !0,
  15087. startMuted: !1,
  15088. loop: !1
  15089. })
  15090. , n = i.createDomElement();
  15091. return this.once(d.OPENED, function() {
  15092. i.load(e.src).then(function() {
  15093. this.div.classList.add("has-video"),
  15094. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15095. i.play()),
  15096. this.on(d.OPENING, i.show.bind(i)),
  15097. this.on(d.OPENED, i.play.bind(i)),
  15098. this.on(d.CLOSING, i.pause.bind(i)),
  15099. this.on(d.CLOSED, i.hide.bind(i))
  15100. }
  15101. .bind(this)).catch(function(t) {
  15102. y.warn("Failed to embed video:", e.src),
  15103. y.warn("with error:", t)
  15104. }).then(this.onMediaLoadFinished.bind(this))
  15105. }
  15106. .bind(this)),
  15107. n
  15108. }
  15109. ,
  15110. n.prototype.createEmbedElement = function(e, t) {
  15111. var i = new l
  15112. , n = i.createDomElement();
  15113. return this.once(d.OPENED, function() {
  15114. i.load(e.src).then(function() {
  15115. this.div.classList.add("has-embed"),
  15116. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15117. this.applyOrientation(this.orientation),
  15118. this.on(d.OPENING, i.show.bind(i)),
  15119. this.on(d.CLOSED, i.hide.bind(i))
  15120. }
  15121. .bind(this)).catch(function(t) {
  15122. y.warn("Failed to embed:", e.src),
  15123. y.warn("with error:", t)
  15124. }).then(this.onMediaLoadFinished.bind(this))
  15125. }
  15126. .bind(this)),
  15127. n
  15128. }
  15129. ,
  15130. n.prototype.open = function(e) {
  15131. return this.openPromise = $.Deferred(),
  15132. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15133. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15134. this.state !== I.OPEN && (this.emit(d.OPENING),
  15135. e && this.emit(d.ACTIVATING),
  15136. this.state = I.OPENING,
  15137. this.animateOpen(function() {
  15138. e && this.setActiveState(),
  15139. this.openPromise.resolve()
  15140. }
  15141. .bind(this)))
  15142. }
  15143. .bind(this), m.animation.openDelay),
  15144. c.cancel(this.closeTransition),
  15145. this.closePromise && this.closePromise.reject(),
  15146. this.closeTransition = void 0,
  15147. this.openPromise.promise())
  15148. }
  15149. ,
  15150. n.prototype.close = function(e) {
  15151. return this.closePromise = $.Deferred(),
  15152. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15153. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15154. this.state = I.CLOSING,
  15155. this.animateClose())
  15156. }
  15157. .bind(this), m.animation.closeDelay)),
  15158. c.cancel(this.openTransition),
  15159. this.openPromise && this.openPromise.reject(),
  15160. this.openTransition = void 0,
  15161. this.closePromise.resolve(),
  15162. this.closePromise.promise())
  15163. }
  15164. ,
  15165. n.prototype.setActiveState = function() {
  15166. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15167. this.emit(d.ACTIVATE),
  15168. this.div.classList.remove("has-hotzone"))
  15169. }
  15170. ,
  15171. n.prototype.animateOpen = function(e) {
  15172. if (this.state === I.OPENING) {
  15173. if (c.cancel(this.animationTransition),
  15174. u.detectSamsungNative())
  15175. return this.boardOrientation = null,
  15176. this.div.style.visibility = "visible",
  15177. this.emit(d.OPENED),
  15178. this.state = I.OPEN,
  15179. void (e && e());
  15180. this.div.style.webkitTransform = "scale(0)",
  15181. this.div.style.transform = "scale(0)",
  15182. this.div.style.visibility = "visible",
  15183. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15184. this.emit(d.OPENED),
  15185. this.state = I.OPEN,
  15186. e && e()
  15187. }
  15188. .bind(this))
  15189. }
  15190. }
  15191. ,
  15192. n.prototype.animateClose = function(e) {
  15193. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15194. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15195. this.emit(d.CLOSED),
  15196. this.state = I.CLOSED,
  15197. this.div.style.visibility = "hidden",
  15198. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15199. e && e()
  15200. }
  15201. .bind(this)))
  15202. }
  15203. ,
  15204. n.prototype.needsUpdate = function() {
  15205. return this.state !== I.CLOSED
  15206. }
  15207. ,
  15208. n.prototype.update = function(e, t) {
  15209. if (this.needsUpdate()) {
  15210. var i = (this.updateOrientation(e),
  15211. this.calcScale(t))
  15212. , n = {
  15213. x: (e.x + 1) * $("#player").width() / 2,
  15214. y: (e.y + 1) * $("#player").height() / 2
  15215. };
  15216. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15217. this.div.style.webkitTransform = this.div.screenTransform,
  15218. this.div.style.transform = this.div.screenTransform
  15219. }
  15220. }
  15221. ,
  15222. n.prototype.getDimensions = function() {
  15223. return this.div.getBoundingClientRect()
  15224. }
  15225. ,
  15226. n.prototype.calcScale = function(e) {
  15227. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15228. }
  15229. ,
  15230. n.prototype.updateOrientation = function(e) {
  15231. if (this.state !== I.ACTIVE) {
  15232. var t = 1 / 3
  15233. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15234. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15235. , r = "";
  15236. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15237. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15238. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15239. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15240. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15241. }
  15242. }
  15243. ,
  15244. n.prototype.applyOrientation = function(e) {
  15245. this.div.style.transform = this.div.style.webkitTransform = "",
  15246. this.div.classList.remove("tag-container-" + this.orientation),
  15247. this.div.classList.add("tag-container-" + e);
  15248. var t = window.getComputedStyle(this.div);
  15249. this.initialTransform = t.transform || t.webkitTransform,
  15250. "none" === this.initialTransform && (this.initialTransform = "");
  15251. var i = t.transform.slice(7, -1).split(",")
  15252. , n = -i[4]
  15253. , r = -i[5];
  15254. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15255. this.div.style.transformOrigin = n + "px " + r + "px",
  15256. this.orientation = e
  15257. }
  15258. ,
  15259. t.exports = n
  15260. }
  15261. ).call(this, "/js/tag/Billboard/Billboard.js")
  15262. }
  15263. , {
  15264. "../../util/browser": 182,
  15265. "../../util/lerp": 188,
  15266. "../../util/logger": 189,
  15267. "../../util/transitions": 195,
  15268. "../Media/EmbedlyEmbed": 125,
  15269. "../Media/EmbedlyPlayer": 126,
  15270. "../Media/Image": 128,
  15271. "../Media/Link": 129,
  15272. "../Media/MediaEvent": 131,
  15273. "../Parser/DescriptionChunkType": 133,
  15274. "../Parser/DescriptionParser": 134,
  15275. "./BillboardEvent": 120,
  15276. "./billboardSettings": 121,
  15277. "./overlaySettings": 122,
  15278. events: 202
  15279. }],
  15280. 120: [function(e, t, i) {
  15281. "use strict";
  15282. t.exports = Object.freeze({
  15283. ENTER: "billboard.enter",
  15284. LEAVE: "billboard.leave",
  15285. OPENING: "billboard.opening",
  15286. OPENED: "billboard.open",
  15287. CLOSING: "billboard.closing",
  15288. CLOSED: "billboard.closed",
  15289. ACTIVATING: "billboard.activating",
  15290. ACTIVATE: "billboard.activate"
  15291. })
  15292. }
  15293. , {}],
  15294. 121: [function(e, t, i) {
  15295. "use strict";
  15296. t.exports = Object.freeze({
  15297. animation: Object.freeze({
  15298. hoverOnClosing: !1,
  15299. openDelay: 100,
  15300. closeDelay: 50,
  15301. openDuration: 200,
  15302. closeDuration: 100
  15303. }),
  15304. boardToDiscRatio: 1.2
  15305. })
  15306. }
  15307. , {}],
  15308. 122: [function(e, t, i) {
  15309. "use strict";
  15310. t.exports = Object.freeze({
  15311. boundaryWidth: 30,
  15312. boundaryHeight: 0
  15313. })
  15314. }
  15315. , {}],
  15316. /*********************************创建热点模型************************************************** */
  15317. "hot": [function(e, t, i) {//热点
  15318. "use strict";
  15319. function hot(sid,d,model){
  15320. this.sid = sid;
  15321. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15322. if(d.quaternion){
  15323. this.quaternion = d.quaternion;
  15324. }else{
  15325. this.rotation = this.conversionArray(d.rotation)
  15326. } */
  15327. this.position = this.convertValue(d.position, r.Vector3)
  15328. if(d.quaternion){
  15329. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15330. }else{
  15331. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15332. }
  15333. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15334. this.isSprite = d.isSprite
  15335. this.noAction = d.noAction
  15336. this.linkType = d.linkType || "common"
  15337. this.link = d.link;
  15338. this.model = model;
  15339. this.size = d.size;
  15340. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15341. this.build();
  15342. if(d.infoAttribute && d.infoAttribute.title){
  15343. if(window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch){
  15344. }else{
  15345. this.createTitleElem(d.infoAttribute.title)
  15346. }
  15347. }
  15348. if(d.infoAttribute.hardware){
  15349. var Code = d.infoAttribute.hardware.deviceCode;
  15350. if(Code!= void 0){
  15351. window.hardwareHotList[Code] = this//硬件列表
  15352. }
  15353. }
  15354. this.changeTex()
  15355. this.setVisiblePanos(d.visiblePanos);
  15356. this.infoAttribute = d.infoAttribute;
  15357. }
  15358. var r = e("three")
  15359. , f = e("../shaders")
  15360. , a = e("../settings")
  15361. , s = e("../enum/Viewmode")
  15362. , p = e("../objects/Panorama")
  15363. , math = e("../util/math")
  15364. , te = e("../util/texture");
  15365. var raycaster = new r.Raycaster;
  15366. //热点大小
  15367. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15368. var defaultTex1 = te.load(g_HotImage.point);
  15369. var defaultTex2 = te.load(g_HotImage.point2);
  15370. hot.prototype.changeTex = function(){
  15371. var u = this.mesh.material.uniforms
  15372. if(this.styleTex.length){
  15373. u.texture1.value = te.load(this.styleTex[0].src);
  15374. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15375. }else{
  15376. u.texture1.value = defaultTex1;
  15377. u.texture2.value = defaultTex2;
  15378. console.log(this.sid)
  15379. }
  15380. }
  15381. hot.prototype.initStyleImg = function(t){
  15382. this.styleTex = []
  15383. t.styleImg = t.styleImg || [];
  15384. t.styleImg.forEach((src)=>{
  15385. this.styleTex.push({src:manage.dealURL(src)})
  15386. })
  15387. this.changeTex()
  15388. }
  15389. hot.prototype.update = function(camera) {
  15390. if(this.isSprite){
  15391. this.mesh.quaternion.copy(camera.quaternion)
  15392. }
  15393. if(window.hotNeedUpdatePannel == this){
  15394. this.updatePannel()
  15395. }
  15396. }
  15397. hot.prototype.setVisiblePanos = function(visibleData){
  15398. if (visibleData) {
  15399. this.visiblePanos = visibleData;
  15400. }
  15401. }
  15402. //绘制热点
  15403. hot.prototype.build = function(){
  15404. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15405. var shaderMaterial = new r.ShaderMaterial({
  15406. uniforms: t,
  15407. vertexShader: f.hot.vertexShader,
  15408. fragmentShader: f.hot.fragmentShader,
  15409. transparent: !0
  15410. })
  15411. var sprite = new r.Mesh( geometry, shaderMaterial );
  15412. var hotIconScale = parseFloat(window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15413. sprite.dynamic = true;
  15414. sprite.position.copy(this.position);
  15415. sprite.quaternion.copy(this.quaternion)
  15416. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15417. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15418. sprite.name = this.sid;
  15419. sprite.type = "hotSprite";
  15420. sprite.belongHot = this;
  15421. if(this.link) sprite.hotLink = this.link;
  15422. this.mesh = sprite;
  15423. this.model.add(sprite);
  15424. g_HotMeshes.push(sprite);
  15425. }
  15426. hot.prototype.createTitleElem = function(title){
  15427. var root = $("#hot");
  15428. var elem = $(`<div> ${title}</div>`)
  15429. root.append(elem);
  15430. this.titleElem = elem;
  15431. }
  15432. hot.prototype.showPannel = function(o={}){
  15433. var hardware = this.infoAttribute.hardware
  15434. console.log(window.hotNeedUpdatePannel)
  15435. if(hardware && hardware.id!=void 0){
  15436. if(hardware.devTypeName == "温湿度"){
  15437. }else/* if(hardware.devTypeName == "温湿度") */{
  15438. }
  15439. $("#hotPannel>div").css("display","block");
  15440. $("#hotPannel .title").text(hardware.name);
  15441. this.updatePannel()
  15442. window.hotNeedUpdatePannel = this
  15443. if(o.focus){
  15444. if(player.mode == 'panorama'){
  15445. this.examine(player)
  15446. }else if(player.mode != 'transitioning'){
  15447. player.focusPoint({/* modelSize: size, */aim: this.mesh.position})
  15448. }
  15449. }
  15450. return true
  15451. }else{
  15452. $("#hotPannel>div").css("display","");
  15453. }
  15454. }
  15455. hot.prototype.updatePannel = function(){
  15456. var pos = math.getPos2d(this.position, player.camera, $("#player")[0]);
  15457. if(pos.trueSide){
  15458. $("#hotPannel>div").css( {display:'block', "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15459. }else{
  15460. $("#hotPannel>div").css({display:'none'})
  15461. }
  15462. }
  15463. hot.prototype.showTitle = function(){
  15464. if(!this.titleElem)return;
  15465. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15466. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15467. this.titleElem.css("display","block");
  15468. }
  15469. hot.prototype.hideTitle = function(){
  15470. if(!this.titleElem)return;
  15471. this.titleElem.css("display","none");
  15472. }
  15473. hot.prototype.closestPanoTowardTag = function(e, t) {
  15474. var i = []
  15475. , o = []
  15476. , l = this.mesh.position;
  15477. if (e === s.PANORAMA) {
  15478. var c = .5
  15479. , h = t.position.clone().sub(l).normalize();
  15480. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15481. // i.push(p.filters.isPanoAligned()),
  15482. // i.push(p.filters.inPanoDirection(l, h, c)),
  15483. // i.push(p.filters.isNeighbourPanoTo(t)),
  15484. o.push(p.scoreFunctions.direction(l, h))
  15485. }
  15486. var u = new r.Vector3
  15487. , d = function(e) {
  15488. u.copy(l).sub(e.position);
  15489. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15490. , i = a.tags.navigate.tiltTolerance;
  15491. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15492. }
  15493. , f = function(e) {
  15494. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15495. };
  15496. i.push(f, d, (pano)=>{ // add
  15497. return player.checkHasNeighbor(pano)
  15498. }),
  15499. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15500. var g = t.model.panos.sortByScore(i, o);
  15501. if (g && a.tags.navigate.lineOfSight) {
  15502. for (var m = 0; m < g.length; m++) {
  15503. var v = g[m].pano
  15504. , A = v.position.distanceTo(l);
  15505. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15506. var y = raycaster.intersectObjects(t.model.colliders);
  15507. // return g[0].pano;
  15508. if (0 === y.length || y[0].distance > A) {
  15509. console.log(m);
  15510. return v
  15511. }
  15512. }
  15513. return null
  15514. }
  15515. return g && g.length > 0 && g[0].pano
  15516. }
  15517. var getLink = function(link){
  15518. var src = '';
  15519. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15520. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15521. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15522. return src
  15523. }
  15524. hot.prototype.examine = function(e, options) {
  15525. options = options || {}
  15526. var hotPop = document.getElementById('popup');
  15527. var hasHardware;
  15528. if(window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch){
  15529. hasHardware = this.showPannel();
  15530. if(player.mode != 'panorama' || !player.currentPano)return;
  15531. }else{
  15532. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  15533. var src = getLink(this.infoAttribute.iframe[0]);
  15534. if(this.linkType=="jumpLink"){
  15535. /* var newPage = window.open(src, "_blank" );
  15536. newPage.focus(); */
  15537. var href = window.location.href
  15538. var index = href.indexOf("&")
  15539. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  15540. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  15541. window.location.href = src
  15542. }else if(this.linkType=="iframeDiv"){
  15543. var div = document.createElement("div");
  15544. $("body").append(div);
  15545. div.style.position = 'fixed';
  15546. div.style.width = div.style.height = "100%";
  15547. div.style.left = div.style.top = '0';
  15548. div.style["z-index"] = "999"
  15549. var exit = document.createElement("div");
  15550. exit.style["background-image"] = "url(images/vrOffImg.png)";
  15551. exit.style.position = 'absolute';
  15552. exit.style.width = exit.style.height = "50px";
  15553. exit.style.left = '17px'; exit.style.top = "20px"
  15554. exit.style.cursor = "pointer";
  15555. exit.style["background-repeat"] = "no-repeat";
  15556. exit.style["background-size"] = "25%";
  15557. exit.style["background-position"] = "center center";
  15558. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  15559. exit.style["border-radius"] = "50%";
  15560. exit.style["z-index"] = "3"
  15561. exit.onclick = ()=>{
  15562. $(div).remove()
  15563. if(g_bgAudio && g_bgAudio.pauseByHot){
  15564. manage.switchBgmState(true)
  15565. }
  15566. }
  15567. var myElement = document.createElement("iframe");
  15568. myElement.style.position = 'absolute';
  15569. myElement.style.width = myElement.style.height = "100%";
  15570. myElement.style.left = myElement.style.top = '0';
  15571. myElement.src = src
  15572. div.appendChild(exit);
  15573. div.appendChild(myElement)
  15574. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15575. //g_bgAudio && g_bgAudio.pause();
  15576. if(g_bgAudio && !g_bgAudio.paused){
  15577. manage.switchBgmState(false);
  15578. g_bgAudio.pauseByHot = true
  15579. }
  15580. if(g_tourAudio)g_tourAudio.pause()
  15581. }
  15582. return;
  15583. }
  15584. if(!player.currentPano)return;
  15585. //获取那个热点的链接
  15586. if(this.link && !hasHardware){
  15587. g_currentHot = this;
  15588. hotPop.style.display = "block";
  15589. hotPop.classList.add("wait");
  15590. var myElement = document.createElement("iframe");
  15591. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15592. //g_bgAudio && g_bgAudio.pause();
  15593. if(g_bgAudio && !g_bgAudio.paused){
  15594. manage.switchBgmState(false);
  15595. g_bgAudio.pauseByHot = true
  15596. }
  15597. if(g_tourAudio)g_tourAudio.pause()
  15598. var src = getLink(this.link )
  15599. myElement.src = src;
  15600. myElement.id = "id1";
  15601. myElement.allowTransparency = "true";
  15602. // myElement.scrolling = "no";
  15603. var element=document.getElementById("id1"); //判断页面是否有iframe
  15604. if (typeof(element)== "undefined" || element == null){
  15605. document.querySelector(".popup-content").appendChild(myElement);
  15606. //移动端自动播放
  15607. var videoLoaddingResult = false
  15608. window.loaddingSuccess = function() {
  15609. videoLoaddingResult = true
  15610. }
  15611. setTimeout(function func() {
  15612. if (videoLoaddingResult) {
  15613. var $iframe = document.querySelector('#id1').contentWindow.document;
  15614. if($iframe.querySelector('video')){
  15615. $iframe.querySelector('video').play();
  15616. // alert($iframe.querySelector('video'));
  15617. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  15618. $iframe.querySelector('.playPause').classList.add("fa-pause");
  15619. }
  15620. }
  15621. if($iframe.querySelector('audio')){
  15622. $iframe.querySelector('audio').play();
  15623. }
  15624. } else {
  15625. setTimeout(func, 300)
  15626. }
  15627. }, 800);
  15628. }
  15629. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  15630. }
  15631. }
  15632. // if(hotListSta) {
  15633. // hotPop.classList.remove("wait");
  15634. // return;
  15635. // }
  15636. var t = e.mode
  15637. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15638. , n = this.mesh.position;
  15639. e.flyingToTag = true;
  15640. var o = function() {
  15641. e.flyingToTag = false;
  15642. if(this.link){
  15643. hotPop && hotPop.classList.remove("wait");
  15644. }
  15645. }.bind(this);
  15646. if(settings.dontExamHot){
  15647. o();
  15648. return;
  15649. }
  15650. if (t === s.PANORAMA){
  15651. var l = {
  15652. pano: i,
  15653. lookAtPoint: n,
  15654. duration: null,
  15655. maxDistanceOverride: null,
  15656. skipWarpingCheck: !1
  15657. };
  15658. e.flyToPano(l, o)
  15659. }else {
  15660. var c = {
  15661. pano: i
  15662. };
  15663. if (n) {
  15664. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15665. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15666. }
  15667. c.callback = o,
  15668. c.duration = 1500,
  15669. c.mode = s.PANORAMA,
  15670. e.flyToNewMode(c)
  15671. }
  15672. },
  15673. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  15674. // if(window.MP_PREFETCHED_MODELDATA.special){
  15675. // specialScene.special().beforeImplement();
  15676. // }
  15677. //czj 判断是否是数组 如果不是将对象转换为数组
  15678. /* hot.prototype.conversionArray = function(obj){
  15679. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  15680. var arr = []
  15681. for (var i in obj) {
  15682. arr.push(obj[i]); //属性
  15683. }
  15684. return arr
  15685. } */
  15686. hot.prototype.convertValue = function(v ,Type){
  15687. var value;
  15688. if(v instanceof Array){
  15689. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15690. value = new Type().fromArray(v);
  15691. }else{
  15692. for(let i in v){v[i] = parseFloat(v[i])}
  15693. value = new Type().copy(v);
  15694. }
  15695. return value
  15696. }
  15697. t.exports = hot;
  15698. }
  15699. , {
  15700. three: 217,
  15701. "../shaders":167,
  15702. "../enum/Viewmode":51,
  15703. "../objects/Panorama":148,
  15704. "../util/texture":194,
  15705. "../settings":166,
  15706. "../util/math": 190,
  15707. }],
  15708. /************************************创建热点模型************************************ */
  15709. 123: [function(e, t, i) {//tag
  15710. (function(i) {
  15711. "use strict";
  15712. function n(e, t, i) {
  15713. var n = i.version || "0";
  15714. "0" !== n && I.info("tag defined using version " + n),
  15715. this.model = e,
  15716. this.sid = t,
  15717. this.color = (new r.Color).set(i.color || l.tagDefault),
  15718. this.hoverColor = l._darken(this.color, .2),
  15719. this.floor = null,
  15720. this.floorIndex = i.floor,
  15721. this.mode = s.PANORAMA,
  15722. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15723. this.obj3d = null,
  15724. this.disc = null,
  15725. this.materials = {
  15726. disc: null,
  15727. pole: null
  15728. },
  15729. this.position = (new r.Vector3).copy(i.position),
  15730. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15731. this.discWorldPosition = null,
  15732. this.discScale = .05,
  15733. this.poleEnabled = i.stem.enabled,
  15734. this.billboard = new o(i.label,i.description,i.media,this),
  15735. this.visibleTransition = null,
  15736. this.hoveringDisc = !1
  15737. }
  15738. var r = e("three")
  15739. , o = e("./Billboard/Billboard")
  15740. , a = e("../settings")
  15741. , s = e("../enum/Viewmode")
  15742. , l = e("../enum/Colors")
  15743. , c = e("../enum/RenderLayers")
  15744. , h = e("../enum/RenderOrder")
  15745. , u = (e("../util/common"),
  15746. e("../util/math"))
  15747. , d = e("../util/texture")
  15748. , p = e("../objects/Panorama")
  15749. , f = e("../shaders")
  15750. , g = e("../util/transitions")
  15751. , m = e("../util/lerp")
  15752. , v = e("../util/easing")
  15753. , A = e("./Billboard/BillboardEvent")
  15754. , y = e("events").EventEmitter
  15755. , C = e("../util/logger")
  15756. , I = new C(i)
  15757. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15758. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15759. , w = new r.PlaneBufferGeometry(1,1);
  15760. n.prototype = Object.create(y.prototype),
  15761. n.raycaster = new r.Raycaster,
  15762. n.prototype.bindEvents = function() {
  15763. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15764. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15765. }
  15766. ,
  15767. n.prototype.build = function() {
  15768. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15769. this.floor && (this.billboard.build(this.model.sid),
  15770. this.obj3d = this.buildObject3D(),
  15771. this.floor.add(this.obj3d)),
  15772. this
  15773. }
  15774. ,
  15775. n.prototype.buildObject3D = function() {
  15776. var e = new r.Object3D;
  15777. e.position.copy(this.position);
  15778. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15779. t.bg.value = b,
  15780. t.mask.value = E,
  15781. t.color.value.copy(this.color),
  15782. this.materials.disc = new r.RawShaderMaterial({
  15783. transparent: !0,
  15784. vertexShader: f.tagDisc.vertexShader,
  15785. fragmentShader: f.tagDisc.fragmentShader,
  15786. uniforms: t
  15787. }),
  15788. this.disc = new r.Mesh(w,this.materials.disc),
  15789. this.disc.layers.set(c.TAG),
  15790. this.disc.position.copy(this.discPosition),
  15791. this.disc.renderOrder = h.tagDisc,
  15792. this.disc.tag = this;
  15793. var i = this.buildPole();
  15794. return i.layers.set(c.TAG),
  15795. i.renderOrder = h.tagStem,
  15796. e.add(i),
  15797. e.layers.set(c.TAG),
  15798. e.add(this.disc)
  15799. }
  15800. ,
  15801. n.prototype.buildPole = function() {
  15802. var e = new r.BufferGeometry
  15803. , t = new Float32Array(6);
  15804. return t[0] = t[1] = t[2] = 0,
  15805. t[3] = this.discPosition.x,
  15806. t[4] = this.discPosition.y,
  15807. t[5] = this.discPosition.z,
  15808. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15809. this.materials.pole = new r.LineBasicMaterial({
  15810. linewidth: a.tags.pole.width,
  15811. color: a.tags.pole.color,
  15812. opacity: 0,
  15813. visible: this.poleEnabled,
  15814. transparent: !0,
  15815. depthWrite: !1
  15816. }),
  15817. new r.Line(e,this.materials.pole)
  15818. }
  15819. ,
  15820. n.prototype.setFreeState = function(e) {
  15821. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15822. this.materials.disc.uniforms.color.value = this.color
  15823. }
  15824. .bind(this))
  15825. }
  15826. ,
  15827. n.prototype.setHoverState = function(e) {
  15828. this.billboard.open(e),
  15829. this.materials.disc.uniforms.color.value = this.hoverColor
  15830. }
  15831. ,
  15832. n.prototype.hide = function(e, t) {
  15833. var i = $.Deferred();
  15834. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15835. return i.resolve().promise();
  15836. e = e || 0,
  15837. t = t || 0,
  15838. g.cancel(this.visibleTransition);
  15839. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15840. , r = t + e
  15841. , o = t / r;
  15842. return this.visibleTransition = g.start(function(e) {
  15843. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15844. , i = m.property(e.materials.pole, "opacity", 0);
  15845. return function(n) {
  15846. t(n),
  15847. e.materials.pole && i(n)
  15848. }
  15849. }(this), r * n, function() {
  15850. i.resolve()
  15851. }, o, v[a.warp.blendEasing]),
  15852. i.promise()
  15853. }
  15854. ,
  15855. n.prototype.show = function(e, t) {
  15856. var i = $.Deferred();
  15857. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15858. return i.resolve().promise();
  15859. e = e || 0,
  15860. t = t || 0,
  15861. g.cancel(this.visibleTransition);
  15862. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15863. , r = t + e
  15864. , o = t / r;
  15865. return this.visibleTransition = g.start(function(e) {
  15866. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15867. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15868. return function(n) {
  15869. t(n),
  15870. e.materials.pole && i(n)
  15871. }
  15872. }(this), r * n, function() {
  15873. i.resolve()
  15874. }, o, v[a.warp.blendEasing]),
  15875. i.promise()
  15876. }
  15877. ,
  15878. n.prototype.closestPanoTowardTag = function(e, t) {
  15879. var i = []
  15880. , o = []
  15881. , l = this.disc.getWorldPosition();
  15882. if (e === s.PANORAMA) {
  15883. var c = .5
  15884. , h = t.position.clone().sub(l).normalize();
  15885. i.push(p.filters.isPanoAligned()),
  15886. i.push(p.filters.inPanoDirection(l, h, c)),
  15887. i.push(p.filters.isNeighbourPanoTo(t)),
  15888. o.push(p.scoreFunctions.direction(l, h))
  15889. }
  15890. var u = new r.Vector3
  15891. , d = function(e) {
  15892. u.copy(l).sub(e.position);
  15893. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15894. , i = a.tags.navigate.tiltTolerance;
  15895. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15896. }
  15897. , f = function(e) {
  15898. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15899. };
  15900. i.push(f, d),
  15901. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15902. var g = this.model.panos.sortByScore(i, o);
  15903. if (a.tags.navigate.lineOfSight) {
  15904. for (var m = 0; m < g.length; m++) {
  15905. var v = g[m].pano
  15906. , A = v.position.distanceTo(l);
  15907. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15908. return null;
  15909. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15910. var y = n.raycaster.intersectObjects(this.model.colliders);
  15911. if (0 === y.length || y[0].distance > A)
  15912. return v
  15913. }
  15914. return null
  15915. }
  15916. return g.length > 0 && g[0].pano
  15917. }
  15918. ,
  15919. n.prototype.examine = function(e) {
  15920. var t = e.mode
  15921. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15922. , n = this.disc.getWorldPosition();
  15923. this.billboard.setActiveState();
  15924. var o = function() {
  15925. var t = this.billboard.getDimensions()
  15926. , n = new r.Vector3;
  15927. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15928. n.unproject(e.camera),
  15929. e.flyToPano({
  15930. pano: i,
  15931. lookAtPoint: n
  15932. })
  15933. }
  15934. .bind(this);
  15935. if (t === s.PANORAMA)
  15936. if (i !== e.currentPano) {
  15937. var l = {
  15938. pano: i,
  15939. lookAtPoint: n,
  15940. duration: null,
  15941. maxDistanceOverride: null,
  15942. skipWarpingCheck: !1
  15943. };
  15944. e.flyToPano(l, o)
  15945. } else
  15946. setTimeout(function() {
  15947. this.billboard.open().then(function() {
  15948. o()
  15949. })
  15950. }
  15951. .bind(this), 0);
  15952. else {
  15953. var c = {
  15954. pano: i
  15955. };
  15956. if (n) {
  15957. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15958. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15959. }
  15960. c.callback = o,
  15961. c.duration = 1500,
  15962. c.mode = s.PANORAMA,
  15963. e.flyToNewMode(c)
  15964. }
  15965. }
  15966. ,
  15967. n.prototype.update = function(e, t) {
  15968. var i = new r.Vector3;
  15969. return function(e, t) {
  15970. this.discWorldPosition = this.disc.getWorldPosition(),
  15971. this.updateDisc(e, t),
  15972. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15973. i.z < 1 && (i.y *= -1,
  15974. this.billboard.update(i, this.getDiscRadius(i, t))))
  15975. }
  15976. }(),
  15977. n.prototype.updateDisc = function(e, t) {
  15978. var i = new r.Vector3
  15979. , o = new r.Vector3
  15980. , l = new r.Vector3
  15981. , c = new r.Vector3
  15982. , h = new r.Vector3;
  15983. return function(e, t) {
  15984. var u = a.tags.visibility
  15985. , d = a.tags.disc.scale
  15986. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15987. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15988. this.obj3d.visible) {
  15989. this.disc.quaternion.copy(t.quaternion);
  15990. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15991. i.copy(this.discWorldPosition).project(t),
  15992. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15993. l.set(f / 2, 0, 0).add(o),
  15994. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15995. h.copy(c).unproject(t);
  15996. var g = h.distanceTo(this.discWorldPosition)
  15997. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  15998. this.discScale = g * m,
  15999. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16000. }
  16001. }
  16002. }(),
  16003. n.prototype.getDiscRadius = function(e, t) {
  16004. var i = new r.Vector3;
  16005. return function(e, t) {
  16006. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16007. Math.abs(e.x - i.x) * $("#player").width()
  16008. }
  16009. }(),
  16010. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16011. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16012. }
  16013. ,
  16014. n.prototype.offScreen = function(e, t) {
  16015. var i = e.getWorldPosition().project(t);
  16016. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16017. }
  16018. ,
  16019. n.viewportScale = function() {
  16020. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16021. n.viewportHeight = $("#player").height(),
  16022. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16023. n.currentViewportScale
  16024. }
  16025. ,
  16026. t.exports = n
  16027. }
  16028. ).call(this, "/js/tag/tag.js")
  16029. }
  16030. , {
  16031. "../enum/Colors": 19,
  16032. "../enum/RenderLayers": 41,
  16033. "../enum/RenderOrder": 42,
  16034. "../enum/Viewmode": 51,
  16035. "../objects/Panorama": 148,
  16036. "../settings": 166,
  16037. "../shaders": 167,
  16038. "../util/common": 185,
  16039. "../util/easing": 186,
  16040. "../util/lerp": 188,
  16041. "../util/logger": 189,
  16042. "../util/math": 190,
  16043. "../util/texture": 194,
  16044. "../util/transitions": 195,
  16045. "./Billboard/Billboard": 119,
  16046. "./Billboard/BillboardEvent": 120,
  16047. events: 202,
  16048. three: 217
  16049. }],
  16050. 124: [function(e, t, i) {
  16051. (function(i) {
  16052. "use strict";
  16053. function n() {
  16054. this.tagState = y.IDLE,
  16055. this.intersectTag = null,
  16056. this.hoveredTag = null,
  16057. this.activeTag = null,
  16058. this.tagDiscs = [],
  16059. this.raycaster = new r.Raycaster,
  16060. this.modelManager = null,
  16061. this.player = null,
  16062. this.totaltags = 0,
  16063. this.navigatingViaTag = !1,
  16064. this.enabled = !1
  16065. }
  16066. var r = e("three")
  16067. , o = e("../util/logger")
  16068. , a = e("../util/common")
  16069. , s = e("../controls/serializer")
  16070. , l = e("../objects/Snapshot")
  16071. , c = e("../settings")
  16072. , h = e("./Billboard/BillboardEvent")
  16073. , u = e("./Media/MediaEvent")
  16074. , d = e("./Media/LinkType")
  16075. , p = e("../enum/Viewmode")
  16076. , f = e("../enum/WarpStyle")
  16077. , g = e("../enum/BlackoutStyle")
  16078. , m = e("../enum/ModelManagerEvents")
  16079. , v = e("../enum/tagEvents")
  16080. , A = e("../enum/PlayerEvents")
  16081. , y = (e("../util/lerp"),
  16082. e("../enum/TagStates"))
  16083. , C = e("events").EventEmitter
  16084. , I = new o(i);
  16085. a.extend(n, C),
  16086. n.prototype.init = function(e, t) {
  16087. this.modelManager = e,
  16088. this.player = t,
  16089. this.updateModel(),
  16090. this.bindEvents()
  16091. }
  16092. ,
  16093. n.prototype.update = function(e) {
  16094. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16095. }
  16096. ,
  16097. n.prototype.updateTags = function(e, t, i, n) {
  16098. for (var r in this.model.tags)
  16099. this.model.tags[r].update(e, t, i, n)
  16100. }
  16101. ,
  16102. n.prototype.updateModel = function() {
  16103. this.model = this.modelManager.getActiveModel(),
  16104. this.gettagsFromModel(),
  16105. this.totaltags = Object.keys(this.model.tags).length
  16106. }
  16107. ,
  16108. n.prototype.gettagsFromModel = function() {
  16109. this.tagDiscs = [];
  16110. for (var e in this.model.tags) {
  16111. var t = this.model.tags[e].disc;
  16112. t && this.tagDiscs.push(t)
  16113. }
  16114. }
  16115. ,
  16116. n.prototype.bindEvents = function() {
  16117. function e() {
  16118. Object.keys(this.model.tags).forEach(function(e) {
  16119. var t = this.model.tags[e];
  16120. t.bindEvents(),
  16121. t.billboard.on(u.LINK_CLICK, function(e) {
  16122. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16123. }
  16124. .bind(this)),
  16125. t.billboard.on(u.IMAGE_OPENED, function() {
  16126. this.tagState = y.EXAMINE,
  16127. this.emit(u.IMAGE_OPENED)
  16128. }
  16129. .bind(this)),
  16130. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16131. }
  16132. .bind(this))
  16133. }
  16134. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16135. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16136. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16137. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16138. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16139. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16140. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16141. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16142. e.call(this)
  16143. }
  16144. ,
  16145. n.prototype.navigateViaLink = function(e) {
  16146. var t = s.deserialize(e);
  16147. if (t)
  16148. if (t.mode === p.PANORAMA) {
  16149. try {
  16150. this.player.model.panos.get(t.panoId)
  16151. } catch (e) {
  16152. return void I.warn("Unable to find panorama location", t.panoId)
  16153. }
  16154. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16155. } else {
  16156. var i = {
  16157. cameraMode: t.mode,
  16158. position: t.position,
  16159. quaternion: t.quaternion,
  16160. scanId: t.panoId,
  16161. orthoZoom: t.zoom,
  16162. floorVisibility: t.floorVisibility,
  16163. thumbUrl: null,
  16164. name: null
  16165. };
  16166. this.player.flyToNewMode({
  16167. mode: t.mode,
  16168. duration: c.warp.outsideTime,
  16169. warpDest: new l(i),
  16170. force: !0
  16171. })
  16172. }
  16173. }
  16174. ,
  16175. n.prototype.handleWarpStart = function(e, t, i, n) {
  16176. this.dismissExaminedTag(),
  16177. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16178. e && (i = g.END),
  16179. this.hideShowTagsForBlackoutStyle(i, n))
  16180. }
  16181. ,
  16182. n.prototype.handleWarpInterruption = function(e, t, i) {
  16183. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16184. this.hideShowTagsForBlackoutStyle(t, i)
  16185. }
  16186. ,
  16187. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16188. var i = 0
  16189. , n = 0
  16190. , r = t / 2;
  16191. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16192. e) {
  16193. case g.END:
  16194. this.hideAlltags(r);
  16195. break;
  16196. case g.BEGINNING:
  16197. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16198. break;
  16199. case g.NONE:
  16200. break;
  16201. case g.MIDDLE:
  16202. i = r,
  16203. n = r,
  16204. this.hideAlltags(n),
  16205. setTimeout(function() {
  16206. this.showAlltags(i)
  16207. }
  16208. .bind(this), n);
  16209. break;
  16210. case g.FADEIN:
  16211. setTimeout(function() {
  16212. this.showAlltags(r)
  16213. }
  16214. .bind(this), r)
  16215. }
  16216. }
  16217. ,
  16218. n.prototype.onPlayerModeChanging = function(e, t) {
  16219. t !== p.PANORAMA && this.dismissExaminedTag(),
  16220. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16221. var i = t !== p.OUTDOOR;
  16222. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16223. }
  16224. ,
  16225. n.prototype.onPanoChange = function(e, t) {
  16226. var i = this.navigatingViaTag;
  16227. if (this.navigatingViaTag = !1,
  16228. !i) {
  16229. this.dismissExaminedTag();
  16230. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16231. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16232. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16233. }
  16234. }
  16235. ,
  16236. n.prototype.onPlayerReady = function(e, t, i) {
  16237. this.startAlltags(e, t ? i : null)
  16238. }
  16239. ,
  16240. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16241. this.updateClosestTags(e)
  16242. }
  16243. ,
  16244. n.prototype.dismissExaminedTag = function() {
  16245. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16246. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16247. this.hoveredTag = null)
  16248. }
  16249. ,
  16250. n.prototype.startAlltags = function(e, t) {
  16251. this.model.shouldShowtags = c.tags.enabled,
  16252. this.enabled = !0,
  16253. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16254. t && setTimeout(function() {
  16255. this.activateTag(this.model.getTagBySid(t))
  16256. }
  16257. .bind(this), c.tags.startup.fadeInDuration / 2))
  16258. }
  16259. ,
  16260. n.prototype.showAlltags = function(e, t, i) {
  16261. function n() {
  16262. o++,
  16263. o === this.totaltags && (this.model.tagsShown = !0,
  16264. r.resolve())
  16265. }
  16266. var r = $.Deferred();
  16267. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16268. return r.resolve().promise();
  16269. var o = 0;
  16270. for (var a in this.model.tags) {
  16271. var s = this.model.tags[a];
  16272. s.show(e, t).done(n.bind(this))
  16273. }
  16274. return r.promise()
  16275. }
  16276. ,
  16277. n.prototype.hideAlltags = function(e, t) {
  16278. function i() {
  16279. r++,
  16280. r === this.totaltags && (this.model.tagsShown = !1,
  16281. n.resolve())
  16282. }
  16283. var n = $.Deferred()
  16284. , r = 0;
  16285. for (var o in this.model.tags) {
  16286. var a = this.model.tags[o];
  16287. a.hide(e, t).done(i.bind(this)),
  16288. a === this.activeTag && this.dismissActiveTag()
  16289. }
  16290. return n.promise()
  16291. }
  16292. ,
  16293. n.prototype.enableHovering = function() {
  16294. this.enabled = !0
  16295. }
  16296. ,
  16297. n.prototype.disableHovering = function() {
  16298. this.enabled = !1
  16299. }
  16300. ,
  16301. n.prototype.activateTag = function(e, t) {
  16302. t = t || y.EXAMINE,
  16303. this.activeTag = e,
  16304. this.activeTag.hoveringDisc = !0,
  16305. this.activeTag.setHoverState(t === y.EXAMINE),
  16306. this.tagState = t,
  16307. this.emit(v.TagActivated, e)
  16308. }
  16309. ,
  16310. n.prototype.dismissActiveTag = function() {
  16311. this.activeTag.hoveringDisc = !1,
  16312. this.activeTag.setFreeState(!0);
  16313. var e = this.activeTag;
  16314. this.activeTag = null,
  16315. this.tagState = y.IDLE,
  16316. this.emit(v.TagDismissed, e)
  16317. }
  16318. ,
  16319. n.prototype.clickedOnTag = function(e) {
  16320. var t = function() {
  16321. this.navigatingViaTag = !0,
  16322. this.activeTag.examine(this.player),
  16323. this.emit(v.TagNavigation, this.activeTag)
  16324. }
  16325. .bind(this);
  16326. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16327. this.activeTag = this.intersectTag,
  16328. t(),
  16329. !0) : (this.dismissActiveTag(),
  16330. !1)
  16331. }
  16332. ,
  16333. n.prototype.intersecttag = function() {
  16334. var e = new r.Vector3
  16335. , t = new r.Vector3
  16336. , i = new r.Vector3;
  16337. return function(n, r, o) {
  16338. if (!this.enabled)
  16339. return null;
  16340. var a = null
  16341. , s = this.tagDiscs.filter(function(e) {
  16342. return e.parent.visible
  16343. });
  16344. if (s.length > 0) {
  16345. var l = this.model.floors.reduce(function(e, t) {
  16346. return t.hidden ? e : e.concat(t.collider.children)
  16347. }, s);
  16348. e.set(n.x, n.y, -1).unproject(o),
  16349. t.set(n.x, n.y, 1).unproject(o),
  16350. i.copy(t).sub(e).normalize(),
  16351. this.raycaster.set(e, i);
  16352. var c = this.raycaster.intersectObjects(l);
  16353. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16354. }
  16355. return this.intersectTag = a,
  16356. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16357. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16358. this.hoveredTag = a
  16359. }
  16360. .bind(this)),
  16361. a.billboard.on(h.LEAVE, function() {
  16362. this.hoveredTag = null
  16363. }
  16364. .bind(this))),
  16365. this.activateTag(a, y.BROWSE))),
  16366. a
  16367. }
  16368. }(),
  16369. n.prototype.rankedtagInDirection = function() {
  16370. var e = []
  16371. , t = []
  16372. , i = new r.Vector3
  16373. , n = new r.Vector3
  16374. , o = new r.Vector3;
  16375. return function(r, a, s, l) {
  16376. var c = 0;
  16377. t.length = 0;
  16378. for (var h = 0; h < this.closesttags.length; h++) {
  16379. var u = this.closesttags[h];
  16380. n.copy(u.position),
  16381. n.add(u.discPosition),
  16382. i.copy(a),
  16383. i.sub(n).negate(),
  16384. i.normalize();
  16385. var d = i.dot(l);
  16386. if (d >= 0) {
  16387. o.copy(n),
  16388. o.project(s);
  16389. var p = this.intersecttag(o, !1, s);
  16390. if (p) {
  16391. if (c >= e.length)
  16392. for (var f = 0; f < 64; f++)
  16393. e.push({
  16394. tag: u,
  16395. dot: d
  16396. });
  16397. var g = e[c];
  16398. g.tag = u,
  16399. g.dot = d,
  16400. g.position = math.projectPositionToCanvas(n, s),
  16401. t.push(g),
  16402. c++
  16403. }
  16404. }
  16405. }
  16406. return t.sort(function(e, t) {
  16407. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16408. }),
  16409. r < t.length ? t[r].tag : null
  16410. }
  16411. }(),
  16412. n.prototype.updateClosestTags = function() {
  16413. var e = new r.Vector3
  16414. , t = 30;
  16415. return function(i) {
  16416. this.closesttags || (this.closesttags = []),
  16417. this.closesttags.length = 0;
  16418. var n = this.model.tags;
  16419. if (n)
  16420. for (var r in n)
  16421. if (n.hasOwnProperty(r)) {
  16422. var o = n[r]
  16423. , a = o.position;
  16424. e.copy(i),
  16425. e.sub(a).negate();
  16426. var s = e.lengthSq();
  16427. s < t && this.closesttags.push(o)
  16428. }
  16429. }
  16430. }(),
  16431. t.exports = n
  16432. }
  16433. ).call(this, "/js/tag/tagManager.js")
  16434. }
  16435. , {
  16436. "../controls/serializer": 14,
  16437. "../enum/BlackoutStyle": 18,
  16438. "../enum/tagEvents": 32,
  16439. "../enum/ModelManagerEvents": 33,
  16440. "../enum/PlayerEvents": 40,
  16441. "../enum/TagStates": 44,
  16442. "../enum/Viewmode": 51,
  16443. "../enum/WarpStyle": 52,
  16444. "../objects/Snapshot": 153,
  16445. "../settings": 166,
  16446. "../util/common": 185,
  16447. "../util/lerp": 188,
  16448. "../util/logger": 189,
  16449. "./Billboard/BillboardEvent": 120,
  16450. "./Media/LinkType": 130,
  16451. "./Media/MediaEvent": 131,
  16452. events: 202,
  16453. three: 217
  16454. }],
  16455. 125: [function(e, t, i) {
  16456. (function(i) {
  16457. "use strict";
  16458. function n() {
  16459. this.embedWrapper = null,
  16460. this.embedElement = null
  16461. }
  16462. var r = e("../../util/ajax")
  16463. , o = e("./mediaSettings")
  16464. , a = e("../../settings")
  16465. , s = e("../../util/logger")
  16466. , l = new s(i);
  16467. n.prototype.createDomElement = function() {
  16468. return this.embedWrapper = document.createElement("div"),
  16469. this.embedWrapper.classList.add("tag-embed"),
  16470. this.embedWrapper.classList.add("hidden"),
  16471. this.embedWrapper
  16472. }
  16473. ,
  16474. n.prototype.load = function(e) {
  16475. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16476. return new Promise(function(e, i) {
  16477. r.get(t).then(function(t) {
  16478. if (t = JSON.parse(t),
  16479. t.html && t.html.indexOf("<script") === -1) {
  16480. this.embedWrapper.innerHTML = t.html;
  16481. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16482. if (this.embedWrapper.style.width = n + "px",
  16483. t.height) {
  16484. var r = t.height / t.width;
  16485. this.embedWrapper.style.height = n * r + "px"
  16486. }
  16487. this.embedElement = this.embedWrapper.firstChild;
  16488. var a = [];
  16489. try {
  16490. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16491. } catch (e) {
  16492. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16493. }
  16494. a.forEach(function(e) {
  16495. e.setAttribute("target", "_blank")
  16496. }),
  16497. this.embedElement.classList.add("hidden"),
  16498. this.embedWrapper.classList.remove("hidden"),
  16499. e()
  16500. } else
  16501. i("Not a valid embed")
  16502. }
  16503. .bind(this), function(e) {
  16504. i(e.response)
  16505. })
  16506. }
  16507. .bind(this))
  16508. }
  16509. ,
  16510. n.prototype.show = function() {
  16511. this.embedElement && this.embedElement.classList.remove("hidden")
  16512. }
  16513. ,
  16514. n.prototype.hide = function() {
  16515. this.embedElement && this.embedElement.classList.add("hidden")
  16516. }
  16517. ,
  16518. t.exports = n
  16519. }
  16520. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16521. }
  16522. , {
  16523. "../../settings": 166,
  16524. "../../util/ajax": 181,
  16525. "../../util/logger": 189,
  16526. "./mediaSettings": 132
  16527. }],
  16528. 126: [function(e, t, i) {
  16529. (function(i) {
  16530. "use strict";
  16531. function n(e) {
  16532. o.call(this),
  16533. this.options = e,
  16534. this.playerControls = null,
  16535. this.state = s.NOT_READY
  16536. }
  16537. var r = e("../../util/browser")
  16538. , o = e("./EmbedlyEmbed")
  16539. , a = e("../../util/logger")
  16540. , s = (new a(i),
  16541. Object.freeze({
  16542. NOT_READY: "player.not.ready",
  16543. CUED: "player.cued",
  16544. PLAYING: "player.playing",
  16545. PAUSED: "player.paused"
  16546. }));
  16547. n.prototype = Object.create(o.prototype),
  16548. n.prototype.createDomElement = function() {
  16549. return this.embedWrapper = document.createElement("div"),
  16550. this.embedWrapper.classList.add("tag-video"),
  16551. this.embedWrapper.classList.add("hidden"),
  16552. this.embedWrapper
  16553. }
  16554. ,
  16555. n.prototype.load = function(e) {
  16556. var t = function() {
  16557. function e(e) {
  16558. this.playerState = s.CUED,
  16559. this.options.startMuted && this.playerControls.mute()
  16560. }
  16561. function t(e) {
  16562. this.playerState = e
  16563. }
  16564. function i(e) {
  16565. this.playerControls.setCurrentTime(0),
  16566. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16567. }
  16568. this.playerControls = new playerjs.Player(this.embedElement),
  16569. this.playerControls.on("ready", e.bind(this)),
  16570. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16571. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16572. this.playerControls.on("ended", i.bind(this))
  16573. }
  16574. .bind(this);
  16575. return o.prototype.load.call(this, e).then(t.bind(this))
  16576. }
  16577. ,
  16578. n.prototype.play = function() {
  16579. var e = r.isMobile();
  16580. return function() {
  16581. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16582. }
  16583. }(),
  16584. n.prototype.pause = function() {
  16585. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16586. }
  16587. ,
  16588. t.exports = n
  16589. }
  16590. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16591. }
  16592. , {
  16593. "../../util/browser": 182,
  16594. "../../util/logger": 189,
  16595. "./EmbedlyEmbed": 125
  16596. }],
  16597. 127: [function(e, t, i) {
  16598. (function(i) {
  16599. "use strict";
  16600. function n(e) {
  16601. function t() {
  16602. return a.debug("requesting file from embedly:", e.href),
  16603. r.get(e.href, {
  16604. responseType: e.responseType
  16605. }).then(function(t) {
  16606. return a.debug("requesting file finished:", e.href),
  16607. t
  16608. })
  16609. }
  16610. function i() {}
  16611. return s = new Promise(function(e, n) {
  16612. s.catch(i).then(function() {
  16613. t().then(e, n)
  16614. })
  16615. }
  16616. )
  16617. }
  16618. var r = e("../../util/ajax")
  16619. , o = (e("./mediaSettings"),
  16620. e("../../util/logger"))
  16621. , a = new o(i)
  16622. , s = Promise.resolve();
  16623. t.exports.enqueue = n
  16624. }
  16625. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16626. }
  16627. , {
  16628. "../../util/ajax": 181,
  16629. "../../util/logger": 189,
  16630. "./mediaSettings": 132
  16631. }],
  16632. 128: [function(e, t, i) {
  16633. (function(i) {
  16634. "use strict";
  16635. function n() {
  16636. this.imageWrapper = null,
  16637. this.width = 0,
  16638. this.height = 0,
  16639. this.aspect = 1
  16640. }
  16641. var r = e("./MediaEvent")
  16642. , o = e("./EmbedlyQueue")
  16643. , a = e("events").EventEmitter
  16644. , s = e("../../util/logger")
  16645. , l = e("../../settings");
  16646. new s(i);
  16647. n.prototype = Object.create(a.prototype),
  16648. n.prototype.createDomElement = function() {
  16649. return this.imageWrapper = document.createElement("div"),
  16650. this.imageWrapper.classList.add("tag-image"),
  16651. this.imageWrapper.classList.add("hidden"),
  16652. this.imageWrapper.addEventListener("click", function(e) {
  16653. e.stopPropagation(),
  16654. this.emit(r.IMAGE_OPENING),
  16655. this.imageWrapper.style.pointerEvents = "none"
  16656. }
  16657. .bind(this)),
  16658. this.imageWrapper
  16659. }
  16660. ,
  16661. n.prototype.onClosed = function() {
  16662. this.imageWrapper.style.pointerEvents = "auto"
  16663. }
  16664. ,
  16665. n.prototype.load = function(e) {
  16666. var t = Math.max(window.screen.height, window.screen.width)
  16667. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16668. return new Promise(function(e, t) {
  16669. function n(t) {
  16670. var i = t.target;
  16671. this.width = i.naturalWidth,
  16672. this.height = i.naturalHeight,
  16673. this.aspect = this.width / this.height;
  16674. var n = t.target.src;
  16675. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16676. this.imageWrapper.style.width = this.width + "px",
  16677. this.imageWrapper.style.height = this.height + "px",
  16678. this.imageWrapper.classList.remove("hidden"),
  16679. e()
  16680. }
  16681. o.enqueue({
  16682. href: i,
  16683. responseType: "arraybuffer"
  16684. }).then(function(e) {
  16685. var t = new Uint8Array(e)
  16686. , i = new Blob([t])
  16687. , r = new window.Image;
  16688. r.addEventListener("load", n.bind(this));
  16689. var o = URL.createObjectURL(i);
  16690. r.src = o
  16691. }
  16692. .bind(this), t)
  16693. }
  16694. .bind(this))
  16695. }
  16696. ,
  16697. t.exports = n
  16698. }
  16699. ).call(this, "/js/tag/Media/Image.js")
  16700. }
  16701. , {
  16702. "../../settings": 166,
  16703. "../../util/logger": 189,
  16704. "./EmbedlyQueue": 127,
  16705. "./MediaEvent": 131,
  16706. events: 202
  16707. }],
  16708. 129: [function(e, t, i) {
  16709. "use strict";
  16710. function n(e) {
  16711. this.label = e.label,
  16712. this.href = e.url,
  16713. this.type = this.updateLinkForType(),
  16714. this.domElement = null,
  16715. this.id = c++
  16716. }
  16717. var r = e("./LinkType")
  16718. , o = e("./MediaEvent")
  16719. , a = e("../../util/browser")
  16720. , s = e("../../analytics")
  16721. , l = e("events").EventEmitter
  16722. , c = 0;
  16723. n.prototype = Object.create(l.prototype),
  16724. n.prototype.updateLinkForType = function() {
  16725. function e(e) {
  16726. var t = new RegExp("[#&?]start=([^#&?]*)")
  16727. , i = t.exec(e);
  16728. return i[1]
  16729. }
  16730. function t(e) {
  16731. return e + "&play=1"
  16732. }
  16733. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16734. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16735. r.NAVIGATION) : (this.href = t(this.href),
  16736. r.MODEL) : r.EXT_LINK
  16737. }
  16738. ;
  16739. var h = {};
  16740. n.prototype.createDomElement = function() {
  16741. function e(e) {
  16742. switch (e.stopPropagation(),
  16743. h[this.id] = !0,
  16744. s.trackAlways("click_tag_link", {
  16745. link_type: this.type,
  16746. link_count: c,
  16747. links_clicked: Object.keys(h).length
  16748. }),
  16749. this.type) {
  16750. case r.MODEL:
  16751. window.location.replace(this.href);
  16752. break;
  16753. case r.EXT_LINK:
  16754. window.open(this.href, "_blank")
  16755. }
  16756. this.emit(o.LINK_CLICK, {
  16757. type: this.type,
  16758. url: this.href
  16759. })
  16760. }
  16761. if (this.domElement = document.createElement("a"),
  16762. this.domElement.classList.add("tag-link"),
  16763. this.domElement.textContent = this.label,
  16764. this.type === r.EXT_LINK) {
  16765. this.domElement.textContent += " ";
  16766. var t = document.createElement("i");
  16767. t.classList.add("icon-ext-link"),
  16768. t.title = "Link to external web site",
  16769. this.domElement.appendChild(t)
  16770. }
  16771. return this.domElement.addEventListener("click", e.bind(this)),
  16772. this.domElement
  16773. }
  16774. ,
  16775. t.exports = n
  16776. }
  16777. , {
  16778. "../../analytics": 4,
  16779. "../../util/browser": 182,
  16780. "./LinkType": 130,
  16781. "./MediaEvent": 131,
  16782. events: 202
  16783. }],
  16784. 130: [function(e, t, i) {
  16785. "use strict";
  16786. t.exports = {
  16787. NAVIGATION: "navigation",
  16788. MODEL: "model",
  16789. EXT_LINK: "ext-link"
  16790. }
  16791. }
  16792. , {}],
  16793. 131: [function(e, t, i) {
  16794. "use strict";
  16795. t.exports = Object.freeze({
  16796. LINK_CLICK: "mtmedia.link",
  16797. IMAGE_LOADED: "mtmedia.image.loaded",
  16798. IMAGE_OPENING: "mtmedia.image.opening",
  16799. IMAGE_OPENED: "mtmedia.image.opened",
  16800. IMAGE_CLOSING: "mtmedia.image.closing",
  16801. IMAGE_CLOSED: "mtmedia.image.closed",
  16802. VIDEO_START: "mtmedia.video.start",
  16803. VIDEO_PAUSE: "mtmedia.video.pause",
  16804. VIDEO_ENDED: "mtmedia.video.end"
  16805. })
  16806. }
  16807. , {}],
  16808. 132: [function(e, t, i) {
  16809. "use strict";
  16810. t.exports = Object.freeze({
  16811. maxEmbedWidth: 350,
  16812. defaultAspectRatio: .75
  16813. })
  16814. }
  16815. , {}],
  16816. 133: [function(e, t, i) {
  16817. "use strict";
  16818. t.exports = Object.freeze({
  16819. TEXT: "text",
  16820. LINK: "link",
  16821. IMAGE: "photo",
  16822. VIDEO: "video",
  16823. RICH: "rich"
  16824. })
  16825. }
  16826. , {}],
  16827. 134: [function(e, t, i) {
  16828. "use strict";
  16829. function n(e) {
  16830. this.capabilities = {
  16831. links: {
  16832. enable: e.supportLinks,
  16833. keepLabels: e.keepLinkLabels
  16834. }
  16835. }
  16836. }
  16837. var r = e("./DescriptionChunkType");
  16838. n.prototype.parse = function(e, t) {
  16839. var i = []
  16840. , n = e.split("[").map(function(e, t) {
  16841. return 0 === t ? e : "[" + e
  16842. });
  16843. return n.forEach(function(e) {
  16844. var n = this.findMarkdown(e);
  16845. if (n) {
  16846. if (n.url.indexOf("javascript:") !== -1)
  16847. return;
  16848. this.addLinkChunk(i, n, t),
  16849. this.addTextChunk(i, e.slice(n.markdown.length))
  16850. } else
  16851. this.addTextChunk(i, e)
  16852. }
  16853. .bind(this)),
  16854. i
  16855. }
  16856. ,
  16857. n.prototype.findMarkdown = function(e) {
  16858. var t = /\[([^\]]*)\]\((.*)\)/
  16859. , i = e.match(t);
  16860. if (i) {
  16861. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16862. 0 !== r); )
  16863. o++;
  16864. var a = n.length - o;
  16865. return {
  16866. markdown: i[0].substring(0, i[0].length - a),
  16867. label: i[1],
  16868. url: i[2].substring(0, o)
  16869. }
  16870. }
  16871. }
  16872. ,
  16873. n.prototype.addTextChunk = function(e, t) {
  16874. 0 !== t.length && e.push({
  16875. type: r.TEXT,
  16876. text: t
  16877. })
  16878. }
  16879. ,
  16880. n.prototype.addLinkChunk = function(e, t) {
  16881. if (!this.capabilities.links.enable)
  16882. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16883. var i = {
  16884. label: t.label,
  16885. url: t.url
  16886. };
  16887. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16888. e.push({
  16889. type: r.LINK,
  16890. link: i
  16891. })
  16892. }
  16893. ,
  16894. t.exports = n
  16895. }
  16896. , {
  16897. "./DescriptionChunkType": 133
  16898. }],
  16899. 135: [function(e, t, i) {
  16900. (function(i) {
  16901. "use strict";
  16902. var n = e("../util/logger")
  16903. , r = new n(i)
  16904. , o = {
  16905. parseIdsFromChunkName: function(e, t) {
  16906. t.floorId = o.parseFloor(e),
  16907. t.roomId = o.parseRoom(e)
  16908. },
  16909. parseFloor: function(e) {
  16910. var t = e.match(/_group([0-9]+)/);
  16911. if (!t)
  16912. return 0;
  16913. try {
  16914. return parseInt(t[1], 10)
  16915. } catch (e) {
  16916. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16917. 0
  16918. }
  16919. },
  16920. parseRoom: function(e) {
  16921. var t = e.match(/_sub([0-9]+)/);
  16922. if (!t)
  16923. return -1;
  16924. try {
  16925. return parseInt(t[1], 10)
  16926. } catch (e) {
  16927. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16928. 0
  16929. }
  16930. }
  16931. };
  16932. t.exports = o
  16933. }
  16934. ).call(this, "/js/model/Chunks.js")
  16935. }
  16936. , {
  16937. "../util/logger": 189
  16938. }],
  16939. 136: [function(e, t, i) {
  16940. (function(i) {
  16941. "use strict";
  16942. function n(e) {
  16943. s.call(this),
  16944. this.model = e,
  16945. this.exploded = !1
  16946. }
  16947. var r = e("../objects/Floor")
  16948. , o = (e("../settings"),
  16949. e("../util/logger"))
  16950. , a = e("../util/transitions")
  16951. , s = e("../util/IndexedCollection")
  16952. , l = e("../util/common")
  16953. , c = e("../util/easing");
  16954. new o(i);
  16955. l.inherit(n, s),
  16956. n.prototype.add = function(e) {
  16957. s.prototype.add.call(this, e),
  16958. this.model.add(e)
  16959. }
  16960. ,
  16961. n.prototype.getIndex = function(e) {
  16962. return e.floorIndex
  16963. }
  16964. ,
  16965. n.prototype.build = function() {
  16966. this.list.forEach(function(e) {
  16967. e.build()
  16968. })
  16969. }
  16970. ,
  16971. n.prototype.size = function() {
  16972. return this.length
  16973. }
  16974. ,
  16975. n.prototype.sort = function() {
  16976. s.prototype.sort.call(this, function(e, t) {
  16977. return e.floorIndex - t.floorIndex
  16978. })
  16979. }
  16980. ,
  16981. n.prototype.nextFloor = function(e, t) {
  16982. return this.index[e.floorIndex + t] || null
  16983. }
  16984. ,
  16985. n.prototype.getFloorAtPoint = function(e) {
  16986. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16987. var r = this.list[n]
  16988. , o = r.distanceToPoint(e);
  16989. (!t || i > o) && (i = o,
  16990. t = r)
  16991. }
  16992. return t
  16993. }
  16994. ,
  16995. n.prototype.getOrMakeFloor = function(e) {
  16996. var t = this.index[e];
  16997. return t || (t = new r(this.model,e),
  16998. this.add(t)),
  16999. t
  17000. }
  17001. ,
  17002. n.prototype.hide = function() {
  17003. this.list.forEach(function(e) {
  17004. e.hide()
  17005. })
  17006. }
  17007. ,
  17008. n.prototype.show = function() {
  17009. this.list.forEach(function(e) {
  17010. e.show()
  17011. })
  17012. }
  17013. ,
  17014. n.prototype.names = function() {
  17015. return this.list.reduce(function(e, t) {
  17016. return e.concat(t.name)
  17017. }, [])
  17018. }
  17019. ,
  17020. n.prototype.toggleExplodeHorizontal = function() {
  17021. function e(e, t) {
  17022. r.copy(e.position),
  17023. e.position.x = i[e.floorIndex] * t,
  17024. e.position.y = 1 * e.floorIndex * t,
  17025. r.sub(e.position).multiplyScalar(-1),
  17026. e.panos.forEach(function(e) {
  17027. e.translate(r)
  17028. })
  17029. }
  17030. var t, i = [], n = 0;
  17031. this.list.forEach(function(e, r, o) {
  17032. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17033. n += t,
  17034. i[r] = n
  17035. }),
  17036. i = i.map(function(e) {
  17037. return e - n / 2
  17038. });
  17039. var r = this.list[0].position.clone();
  17040. this.exploded ? this.list.forEach(function(t) {
  17041. a.start(function(i) {
  17042. e(t, 1 - i)
  17043. }, 1500, null, 0, c.easeOutExpo)
  17044. }) : this.list.forEach(function(t) {
  17045. a.start(function(i) {
  17046. e(t, i)
  17047. }, 1500, null, 0, c.easeOutExpo)
  17048. }),
  17049. this.exploded = !this.exploded
  17050. }
  17051. ,
  17052. n.prototype.toggleExplodeVertical = function() {
  17053. function e(e, i) {
  17054. var n = n.copy(e.position);
  17055. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17056. n.sub(e.position).multiplyScalar(-1),
  17057. e.panos.forEach(function(e) {
  17058. e.translate(n)
  17059. })
  17060. }
  17061. var t = this.model.size;
  17062. this.list[0].position.clone();
  17063. this.exploded ? this.list.forEach(function(t) {
  17064. a.start(function(i) {
  17065. e(t, 1 - i)
  17066. }, 1500, null, 0, c.easeOutExpo)
  17067. }) : this.list.forEach(function(t) {
  17068. a.start(function(i) {
  17069. e(t, i)
  17070. }, 1500, null, 0, c.easeOutExpo)
  17071. }),
  17072. this.exploded = !this.exploded
  17073. }
  17074. ,
  17075. t.exports = n
  17076. }
  17077. ).call(this, "/js/model/FloorCollection.js")
  17078. }
  17079. , {
  17080. "../objects/Floor": 146,
  17081. "../settings": 166,
  17082. "../util/IndexedCollection": 175,
  17083. "../util/common": 185,
  17084. "../util/easing": 186,
  17085. "../util/logger": 189,
  17086. "../util/transitions": 195
  17087. }],
  17088. 137: [function(e, t, i) {
  17089. (function(i) {
  17090. "use strict";
  17091. function n() {
  17092. c.call(this)
  17093. }
  17094. var r = e("../settings")
  17095. , o = e("../util/logger")
  17096. , a = e("../enum/Viewmode")
  17097. , s = e("../objects/Snapshot")
  17098. , l = (e("../util/math"),
  17099. e("../util/common"))
  17100. , c = e("../util/IndexedCollection")
  17101. , h = new o(i);
  17102. l.inherit(n, c),
  17103. n.prototype.getImage = function(e) {
  17104. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17105. }
  17106. ,
  17107. n.prototype.filterByModesAndReel = function(e, t) {
  17108. for (var i = [], n = 0; n < t.length; n += 1) {
  17109. var r = t[n]
  17110. , o = this.index[r.sid];
  17111. o && i.push(o)
  17112. }
  17113. var s = e[a.DOLLHOUSE]
  17114. , l = e[a.FLOORPLAN];
  17115. i = i.filter(function(e) {
  17116. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17117. return !0;
  17118. var t;
  17119. try {
  17120. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17121. } catch (e) {
  17122. return h.debug(e.message),
  17123. !1
  17124. }
  17125. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17126. }),
  17127. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17128. this.list = i,
  17129. this.reIndex()
  17130. }
  17131. ,
  17132. n.prototype.getHeroLocations = function(e) {
  17133. if (0 === this.list.length)
  17134. return [];
  17135. for (var t = [], i = 0; i < this.list.length; ++i) {
  17136. var o = this.list[i]
  17137. , l = o.thumbnail_signed_src
  17138. , c = o.name || '';
  17139. if (o.metadata && void 0 !== o.metadata.camera_quaternion) {
  17140. if (!r.show360Views.enabled && o.metadata.scan_id) {
  17141. var h = e.get(o.metadata.scan_id);
  17142. if (h && !h.isAligned())
  17143. continue
  17144. }
  17145. var u = a.convertWorkshopModeInt(o.metadata.camera_mode);
  17146. if (u === a.MESH)
  17147. continue;
  17148. if(window.isLocal)var src = manage.dealURL(l)
  17149. else var src = g_version === "one" ? g_Prefix + l + "?"+ randomTime().getTime() : (l.substr(0,4)=="http" ? l + "?"+ randomTime().getTime() : '//' + l + "?"+ randomTime().getTime())
  17150. var d = {
  17151. cameraMode: u,
  17152. position: o.metadata.camera_position,
  17153. quaternion: o.metadata.camera_quaternion,
  17154. zoom: o.metadata.zoom,
  17155. panoId: o.metadata.scan_id,
  17156. orthoZoom: o.metadata.ortho_zoom,
  17157. floorVisibility: void 0 !== o.metadata.floor_visibility ? o.metadata.floor_visibility.slice(0) : [],
  17158. thumbUrl: src,
  17159. name: n.filterImageName(c),
  17160. sid: o.sid //xzw add g_tourAudio要用,
  17161. }
  17162. , p = new s(d);
  17163. t.push(p)
  17164. }
  17165. }
  17166. return t
  17167. }
  17168. ,
  17169. n.prototype.getIndex = function(e) {
  17170. return e.sid
  17171. }
  17172. ,
  17173. n.filterImageName = function(e) {
  17174. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17175. }
  17176. ,
  17177. t.exports = n
  17178. }
  17179. ).call(this, "/js/model/ImageCollection.js")
  17180. }
  17181. , {
  17182. "../enum/Viewmode": 51,
  17183. "../objects/Snapshot": 153,
  17184. "../settings": 166,
  17185. "../util/IndexedCollection": 175,
  17186. "../util/common": 185,
  17187. "../util/logger": 189,
  17188. "../util/math": 190
  17189. }],
  17190. 138: [function(e, t, i) {
  17191. (function(i) {
  17192. "use strict";
  17193. function n() {
  17194. u.call(this)
  17195. }
  17196. var r = e("../label/Label")
  17197. , o = e("../settings")
  17198. , a = e("../util/logger")
  17199. , s = e("../util/math")
  17200. , l = e("../util/ajax")
  17201. , c = e("./RoomCollection")
  17202. , h = e("../util/common")
  17203. , u = e("../util/IndexedCollection");
  17204. new a(i);
  17205. h.inherit(n, u),
  17206. n.prototype.getIndex = function(e) {
  17207. return e.labelId
  17208. }
  17209. ,
  17210. n.prototype.associateWithRooms = function(e) {
  17211. this.forEach(function(t) {
  17212. e.forEach(function(e) {
  17213. e.roomId === t.roomId && (t.room = e)
  17214. })
  17215. })
  17216. }
  17217. ,
  17218. n.prototype.createFromLabelData = function(e) {
  17219. e.forEach(function(e) {
  17220. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17221. t = c.generateRoomId(e.floorId, t);
  17222. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17223. i.position = s.convertWorkshopVector(i.position),
  17224. this.add(i),
  17225. i.build()
  17226. }
  17227. .bind(this))
  17228. }
  17229. ,
  17230. n.prototype.load = function(e, t) {
  17231. return l.get(e, {
  17232. responseType: "json",
  17233. auth: t ? o.authorizationHeader : null
  17234. }).done(function(e) {
  17235. var t = [];
  17236. for (var i in e) {
  17237. var n = e[i];
  17238. t.push(n)
  17239. }
  17240. this.createFromLabelData(t)
  17241. }
  17242. .bind(this))
  17243. }
  17244. ,
  17245. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17246. var t = -1;
  17247. if (e) {
  17248. var i = e.split("_");
  17249. t = parseInt(i[0])
  17250. }
  17251. return t
  17252. }
  17253. ,
  17254. t.exports = n
  17255. }
  17256. ).call(this, "/js/model/LabelCollection.js")
  17257. }
  17258. , {
  17259. "../label/Label": 90,
  17260. "../settings": 166,
  17261. "../util/IndexedCollection": 175,
  17262. "../util/ajax": 181,
  17263. "../util/common": 185,
  17264. "../util/logger": 189,
  17265. "../util/math": 190,
  17266. "./RoomCollection": 141
  17267. }],
  17268. 139: [function(e, t, i) {
  17269. (function(i) {
  17270. "use strict";
  17271. function n(e, t) {
  17272. o.Object3D.call(this)
  17273. this.sid = window.number;//t.sid,
  17274. this.data = t,
  17275. this.options = e,
  17276. this.urls = new s(e.urlFiles),
  17277. this.isPublic = void 0 !== t.is_public && t.is_public,
  17278. this.images = new _(this),
  17279. this.images.extend(t.images),
  17280. this.heroImage = this.images.getImage(t.icon),
  17281. this.heroLocations = [],
  17282. this.outdoorPanoLocations = [],
  17283. this.floors = new d(this),
  17284. this.floorsEnabled = void 0 === e.floors || e.floors,
  17285. this.changingFloor = !1,
  17286. this.chunks = [],
  17287. this.panos = new A,
  17288. this.colliders = [],
  17289. this.loadPanosPromise = null,
  17290. this.loadMeshTexturesPromise = null,
  17291. this.auxDataPromise = null,
  17292. this.meshTexturesLoaded = !1,
  17293. this.meshTextures = [],
  17294. this.tags = {},
  17295. this.tagsShown = !1,
  17296. this.shouldShowtags = !1,
  17297. this.has360Views = !1,
  17298. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17299. this.supportedModes = {},
  17300. this.supportedModes[c.PANORAMA] = !0,
  17301. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17302. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17303. this.supportedModes[c.TRANSITIONING] = !0,
  17304. this.supportsTiles = this.configureTiling(),
  17305. // this.supportsVR = t.is_vr,
  17306. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17307. this.mode = c.DOLLHOUSE,
  17308. this.size = null,
  17309. this.center = null,
  17310. this.boundingBox = new o.Box3,
  17311. this.currentFloor = null,
  17312. this.allFloorsVisible = !0,
  17313. this.projectedPano0 = null,
  17314. this.projectedPano1 = null,
  17315. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17316. this.addFloor(new u(this,t,e.trim()))
  17317. }
  17318. .bind(this)),
  17319. this.waitQueue = [],
  17320. this.on("load", function(e) {
  17321. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17322. return !e.isLoadedCallback()
  17323. }),
  17324. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17325. }
  17326. .bind(this)),
  17327. this.setupCustomProperties()
  17328. this.hots = {};
  17329. }
  17330. function r() {
  17331. try {
  17332. var e = document.createElement("canvas")
  17333. , t = e.getContext("webgl");
  17334. t || (t = e.getContext("experimental-webgl"));
  17335. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17336. return i
  17337. } catch (e) {
  17338. return 0
  17339. }
  17340. }
  17341. var o = e("three")
  17342. , a = e("../util/ajax")
  17343. , s = e("../util/ModelUrls")
  17344. , l = e("../objects/BoundingTextureSkybox")
  17345. , c = e("../enum/Viewmode")
  17346. , h = e("../enum/RenderOrder")
  17347. , u = (e("../enum/AlignmentType"),
  17348. e("../objects/Floor"))
  17349. , d = e("./FloorCollection")
  17350. , p = e("../objects/Chunk")
  17351. , f = (e("../objects/Room"),
  17352. e("../objects/Snapshot"),
  17353. e("../label/Label"),
  17354. e("../util/math"),
  17355. e("../settings"))
  17356. ,ss = e("../shaders")
  17357. , g = e("../util/logger")
  17358. , m = e("../tag/tag")
  17359. , v = (e("../tag/tagManager"),
  17360. e("../objects/Panorama"))
  17361. , A = e("../util/PanoramaCollection")
  17362. , y = e("../loaders/ModelLoader")
  17363. , C = e("../loaders/ModelTextureLoader")
  17364. , I = e("../loaders/SweepDataLoader")
  17365. , E = e("../util/transitions")
  17366. , b = e("../util/common")
  17367. , es = e("../util/easing")
  17368. ,lerp = e("../util/lerp")
  17369. ,tex = e("../util/texture")
  17370. , w = e("./../util/browser")
  17371. , _ = e("./ImageCollection")
  17372. , T = e("./RoomCollection")
  17373. , x = e("./LabelCollection")
  17374. , S = e("./Chunks")
  17375. , M = e("./../util/showcase")
  17376. , R = e("../exception/BasicException")
  17377. , P = (e("../constants")
  17378. ,e("events").EventEmitter)
  17379. ,Hot = e("hot")
  17380. , O = new g(i);
  17381. n.prototype = Object.create(o.Object3D.prototype),
  17382. b.extend(n, P),
  17383. n.prototype.setupCustomProperties = function() {
  17384. var e = f.modelAlpha;
  17385. Object.defineProperty(this, "alpha", {
  17386. get: function() {
  17387. return e
  17388. },
  17389. set: function(t) {
  17390. e = t,
  17391. this.chunks.forEach(function(t) {
  17392. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17393. })
  17394. }
  17395. })
  17396. }
  17397. ,
  17398. n.prototype.configureTiling = function() {
  17399. var e = r();
  17400. if (e < 2048)
  17401. return !1;
  17402. O.warn("Max cube texture size: " + e);
  17403. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17404. var i = f.tiling.tilingFlagNames[t];
  17405. if ("1" === w.valueFromHash(i, null))
  17406. return !0;
  17407. if ("0" === w.valueFromHash(i, null))
  17408. return !1
  17409. }
  17410. //--------------------------------------------许钟文-------------------------------------------
  17411. //return true;
  17412. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17413. //--------------------------------------------e n d -------------------------------------------
  17414. }
  17415. ,
  17416. n.prototype.toggleAlpha = function() {
  17417. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17418. }
  17419. ,
  17420. n.prototype.load = function(e) {
  17421. var t = function() {
  17422. return $.when(this.loadPanos(), this.loadMesh())
  17423. }
  17424. , i = this.urls.init().then(t.bind(this));
  17425. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17426. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17427. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17428. }
  17429. ,
  17430. n.prototype.loadMesh = function() {
  17431. function e(e) {
  17432. O.error(e),
  17433. n.reject("loading-failed")
  17434. }
  17435. function t(e, t) {
  17436. n.notify(e, t)
  17437. }
  17438. function i(e, t) {
  17439. if (0 === e.length) {
  17440. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17441. r.supportedModes[c.DOLLHOUSE] = !1,
  17442. r.supportedModes[c.FLOORPLAN] = !1;
  17443. var i = new p({
  17444. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17445. });
  17446. i.material.visible = !1,
  17447. i.rotateX(-Math.PI / 2),
  17448. i.geometry.computeBoundingBox(),
  17449. e = [i]
  17450. }
  17451. e.forEach(function(e) {
  17452. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17453. r.addChunk(t, e)
  17454. }),
  17455. r.floors.sort(),
  17456. n.resolve(r)
  17457. }
  17458. var n = $.Deferred()
  17459. , r = this;
  17460. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17461. n.promise()
  17462. }
  17463. ,
  17464. n.prototype.loadMeshTextures = function() {
  17465. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17466. this.meshTexturesLoaded = !0
  17467. }
  17468. .bind(this)),
  17469. this.loadTexturesPromise)
  17470. }
  17471. ,
  17472. /* n.prototype.loadtags = function() {//xzw改
  17473. var e = $.Deferred();
  17474. if (!f.tags.enabled)
  17475. return e.resolve();
  17476. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17477. t = "data/" + this.sid + "/tags.json"
  17478. return a.get(t, {
  17479. responseType: "json",
  17480. auth: this.isPublic ? null : f.authorizationHeader
  17481. }).done(function(t) {
  17482. var i = 0
  17483. , n = 0;
  17484. for (var r in t) {
  17485. var o = t[r];
  17486. o.enabled && (n++,
  17487. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17488. i++))
  17489. }
  17490. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17491. e.resolve()
  17492. }
  17493. .bind(this)).fail(function() {
  17494. O.warn("Getting tags failed, not displaying tags."),
  17495. e.resolve()
  17496. }),
  17497. e
  17498. } */
  17499. n.prototype.shineHots = function(){ //xzw
  17500. E.trigger({
  17501. func: function(e) {
  17502. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17503. for(var i in this.hots){
  17504. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17505. }
  17506. }.bind(this),
  17507. cycling: true,
  17508. duration: 3000,
  17509. //easing: "easeInOutQuad",
  17510. name: "hotShine"
  17511. })
  17512. },
  17513. n.prototype.createHotItem = function(data, hots) {
  17514. var docFragment = document.createDocumentFragment();
  17515. var keyAry = Object.keys(data);
  17516. for(var i = 0; i < keyAry.length; i++){
  17517. var li = document.createElement('li');
  17518. var span = document.createElement('span');
  17519. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17520. // console.log(span.innerHTML);
  17521. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17522. li.appendChild(span);
  17523. docFragment.appendChild(li);
  17524. }
  17525. var ul = document.querySelector('#hotListContent ul');
  17526. ul.appendChild(docFragment);
  17527. console.log(docFragment);
  17528. }
  17529. n.prototype.loadOverlays = function(overlays){
  17530. var overlays = window.data2 && window.data2.overlays
  17531. overlays && overlays.forEach((info)=>{
  17532. new Overlay(info)
  17533. })
  17534. }
  17535. n.prototype.loadhots = function() {//xzw
  17536. var e = $.Deferred();
  17537. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17538. return a.get(t, {
  17539. responseType: "json",
  17540. auth: this.isPublic ? null : f.authorizationHeader
  17541. }).done(function(t) {
  17542. window.data2 = t;
  17543. if(!t){
  17544. console.error("data2 is null")
  17545. }else{
  17546. g_data2 = hotMatcher(t);
  17547. this.hotsCount = 0;
  17548. /* for(var i in t.hots){
  17549. this.hotsCount ++;
  17550. this.hots[i] = new Hot(i, t.hots[i], this);
  17551. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17552. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17553. };
  17554. window.hotData = t.hots
  17555. t.hots && this.createHotItem(t.hots, this.hots); */
  17556. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17557. window.hotData = {}
  17558. if(t.hots){
  17559. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17560. sids.forEach((sid)=>{
  17561. this.hotsCount++,
  17562. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  17563. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  17564. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  17565. window.hotData[sid] = t.hots[sid];
  17566. })
  17567. }
  17568. this.createHotItem(window.hotData, this.hots);
  17569. g_index = w.valueFromHash("m");
  17570. if(t.tourAudio){
  17571. g_tourAudio = new Audio;
  17572. g_tourAudio.loop = false;
  17573. g_tourAudio.addEventListener('ended', function () {
  17574. var ev = document.createEvent("MouseEvent");
  17575. ev.initEvent("tourAudioEnded",true,true);
  17576. window.dispatchEvent(ev);
  17577. });
  17578. };
  17579. }
  17580. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17581. /* var dataJsPromise = $.Deferred();
  17582. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17583. a.get(dataJsUrl,{
  17584. responseType: "json",
  17585. auth: this.isPublic ? null : f.authorizationHeader
  17586. }).done(function(data) {
  17587. window.hotData = data;
  17588. this.createHotItem(data, this.hots);
  17589. for(let i in this.hots){//add
  17590. data[i] && this.hots[i].initStyleImg(data[i]);
  17591. }
  17592. dataJsPromise.resolve();
  17593. }.bind(this)).fail(function(){
  17594. console.log('Data.js is empty');
  17595. dataJsPromise.resolve();
  17596. }) */
  17597. e.resolve();
  17598. }.bind(this)).fail(function() {
  17599. console.log('没有热点');
  17600. e.resolve()
  17601. }),
  17602. e
  17603. }
  17604. ,
  17605. n.prototype.loadPanos = function() {
  17606. if (this.loadPanosPromise)
  17607. return this.loadPanosPromise;
  17608. var e = new I(this);
  17609. return this.loadPanosPromise = e.load().then(function(e) {
  17610. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17611. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17612. else console.log(e.uuid)
  17613. }
  17614. .bind(this))),
  17615. this.panos.extend(e.map(function(e) {
  17616. return new v(this,e.uuid,e,this.supportsTiles)
  17617. }
  17618. .bind(this))),
  17619. this.panos.forEach(function(e) {
  17620. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17621. var i = this.panos.get(t);
  17622. i && this.panos.setNeighbour(e, i, !0)
  17623. }
  17624. .bind(this)),
  17625. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17626. }
  17627. .bind(this)),
  17628. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17629. this.supportedModes[c.PANORAMA] = !1),
  17630. $.when(this)
  17631. }
  17632. .bind(this)),
  17633. this.loadPanosPromise
  17634. }
  17635. ,
  17636. n.prototype.loadHighlightReel = function() {//xzw
  17637. var e = $.Deferred()
  17638. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17639. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17640. return a.get(t, {
  17641. responseType: "json",
  17642. auth: this.isPublic ? null : f.authorizationHeader
  17643. }).done(function(t) {
  17644. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17645. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17646. e.resolve()
  17647. }
  17648. .bind(this)).fail(function() {
  17649. O.warn("Getting highlight reel failed, no highlights available"),
  17650. e.resolve()
  17651. }),
  17652. e
  17653. }
  17654. ,
  17655. n.prototype.waitForLoad = function(e, t) {
  17656. t() || (this.waitQueue.push({
  17657. object: e,
  17658. isLoadedCallback: t
  17659. }),
  17660. 1 === this.waitQueue.length && this.emit("waiting"))
  17661. }
  17662. ,
  17663. n.prototype.hide = function() {
  17664. this.floors.hide()
  17665. }
  17666. ,
  17667. n.prototype.show = function() {
  17668. this.floors.show()
  17669. }
  17670. ,
  17671. n.prototype.floorNames = function() {
  17672. return this.floors.names()
  17673. }
  17674. ,
  17675. n.prototype.warpDestFloors = function(e, t) {
  17676. if (!e || this.floors.length !== e.length)
  17677. return void this.toggleAllFloors(!0);
  17678. var i = e.findIndex(function(e) {
  17679. return e
  17680. }
  17681. .bind(this));
  17682. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17683. }
  17684. ,
  17685. n.prototype.setFloor = function(e, t, i) {
  17686. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17687. this.allFloorsVisible = !1,
  17688. this._setFloor(e, t, i)
  17689. }
  17690. ,
  17691. n.prototype.toggleAllFloors = function(e) {
  17692. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17693. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17694. this._setFloor(this.currentFloor)
  17695. }
  17696. ,
  17697. n.prototype._setFloor = function(e, t, i) {
  17698. t = t || this.mode,
  17699. this.emit("floor.changed", e, t, this.currentFloor),
  17700. this.currentFloor = e;
  17701. var n;
  17702. if (t === c.PANORAMA) {
  17703. if (this.show(),
  17704. this.shouldShowtags && this.tagsShown)
  17705. for (n in this.tags)
  17706. this.tags[n].show(f.showFloorDuration)
  17707. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17708. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17709. }
  17710. .bind(this)),
  17711. this.shouldShowtags && this.tagsShown))
  17712. for (n in this.tags) {
  17713. var r = this.tags[n];
  17714. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17715. }
  17716. var o = this
  17717. , a = e;
  17718. E.start(function() {}, f.showFloorDelay, function() {
  17719. o.floors.forEach(function(e) {
  17720. e.chunks.forEach(function(t) {
  17721. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17722. })
  17723. })
  17724. }
  17725. .bind(this))
  17726. }
  17727. ,
  17728. n.prototype.toggleExplode = function() {
  17729. this.floors.toggleExplodeHorizontal()
  17730. }
  17731. ,
  17732. n.prototype.toggleExplodeUp = function() {
  17733. this.floors.toggleExplodeVertical()
  17734. }
  17735. ,
  17736. n.prototype.nextFloor = function(e) {
  17737. return this.floors.nextFloor(this.currentFloor, e)
  17738. }
  17739. ,
  17740. n.prototype.addFloor = function(e) {
  17741. this.floors.add(e)
  17742. }
  17743. ,
  17744. n.prototype.getFloorAtPoint = function(e) {
  17745. return this.floors.getFloorAtPoint(e)
  17746. }
  17747. ,
  17748. n.prototype.getTagBySid = function(e) {
  17749. return this.tags[e]
  17750. }
  17751. ,
  17752. n.prototype.addChunk = function(e, t) {
  17753. this.floors.getOrMakeFloor(e).addChunk(t),
  17754. this.chunks.push(t)
  17755. }
  17756. ,
  17757. n.prototype.setMode = function(e) {
  17758. if (!this.supportedModes[e])
  17759. throw new R("Mode not supported for this model: " + e);
  17760. this.mode = e;
  17761. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17762. this.chunks.forEach(function(t) {
  17763. t.setMode(e)
  17764. })
  17765. }
  17766. ,
  17767. n.prototype.build = function() {
  17768. this.heroLocations = this.images.getHeroLocations(this.panos);
  17769. var e = function() {
  17770. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17771. }
  17772. .bind(this)();
  17773. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17774. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17775. }
  17776. .bind(this)) || e,
  17777. null === this.heroImage && O.warn("No hero image defined."),
  17778. this.currentFloor = this.floors.last(),
  17779. this.floors.build(),
  17780. this.colliders = this.floors.reduce(function(e, t) {
  17781. return e.concat(t.collider.children)
  17782. }, []),
  17783. this.panos.forEach(function(e) {
  17784. e.build1(),
  17785. e.on("enter", function() {
  17786. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17787. }
  17788. .bind(this))
  17789. }
  17790. .bind(this)),
  17791. this.panos.forEach(function(e) {
  17792. e.build2()
  17793. }),
  17794. this.floors.forEach(function(e) {
  17795. this.boundingBox.union(e.boundingBox)
  17796. }
  17797. .bind(this)),
  17798. this.size = this.boundingBox.size(),
  17799. this.center = this.boundingBox.center(),
  17800. this.floors.forEach(function(e) {
  17801. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17802. }
  17803. .bind(this)),
  17804. this.panos.populate_path_graph(),
  17805. this.skybox = new l(this.boundingBox),
  17806. this.skybox.matrixWorldNeedsUpdate = !0,
  17807. this.add(this.skybox);
  17808. setTimeout(function(){
  17809. this.hotsCount && this.shineHots();
  17810. }.bind(this),1300);//xzw 热点开始闪烁
  17811. for (var t in this.tags)
  17812. this.tags[t].build();
  17813. this.createFloorLogo()
  17814. return O.debug("Done building model"),
  17815. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17816. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17817. this.buildRooms(),
  17818. this.labels.associateWithRooms(this.rooms),
  17819. $.when(this)
  17820. }
  17821. ,
  17822. n.prototype.createFloorLogo = function(){
  17823. console.log('createFloorLogo')
  17824. if(this.floorLogos || !settings.floorlogoURL)return;
  17825. var url = settings.floorlogoURL
  17826. var map = tex.load(url);//可以追加done
  17827. this.floorLogos = [];
  17828. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17829. var material = new o.MeshBasicMaterial({
  17830. opacity:0,
  17831. map:map,
  17832. side: o.DoubleSide,
  17833. transparent: !0,
  17834. depthWrite: !1,
  17835. depthTest:false//改 在chunk\skybox外也可看到
  17836. });
  17837. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17838. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17839. //logo.scale.set(s,s,s);
  17840. logo.position.set(0,-1.5,0);
  17841. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17842. logo.renderOrder = 100;//cover the videoSkybox
  17843. //logo.layers.set(0)
  17844. this.add(logo);
  17845. this.floorLogos.push(logo);
  17846. }
  17847. this.floorLogos[1].visible = false;
  17848. }
  17849. n.prototype.adjustfloorLogoHeight = function(o){
  17850. var h = player.currentPano.floorPosition.y + 0.01;
  17851. this.floorLogos[1].position.setY(h);
  17852. this.floorLogos[0].position.setY(h);
  17853. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17854. },
  17855. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17856. if(!this.floorLogos) return;
  17857. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17858. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17859. if(!o.dur){//立刻
  17860. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17861. this.floorLogos[o.index].material.opacity = o.opa;
  17862. }else{
  17863. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17864. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17865. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17866. }
  17867. },
  17868. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17869. var lastQ, lastP;
  17870. var equals = function(v1, v2, min){
  17871. return Math.abs(v1-v2) < min
  17872. }
  17873. var isSame = function(now, last, k){//如果和上次相同就不改变
  17874. if(!last)return false;
  17875. var R = k.sceneRenderer;
  17876. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17877. //暂时:
  17878. var min = 0.0008
  17879. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17880. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17881. return same;
  17882. }
  17883. return function(Q, k){
  17884. if(!Q)return;
  17885. /* if(Config.ifFish && window.lowFPS){
  17886. this.fLCompute++;
  17887. if(R.AFPS < 38){
  17888. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17889. else if(k.flying && k.fLCompute%2 !=1) return;
  17890. k.fLCompute %= 4;
  17891. }else if(R.AFPS < 45){
  17892. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17893. else if(k.flying && k.fLCompute%2 !=1) return;
  17894. k.fLCompute %= 6;
  17895. }else{
  17896. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17897. //else if(k.flying && k.fLCompute%2 !=1) return;
  17898. k.fLCompute %= 2;
  17899. }
  17900. } */
  17901. var sameQ, sameP, quaternion, visible;
  17902. for(var i=0;i<2;i++){
  17903. var logo = this.floorLogos[i];
  17904. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17905. visible = true;
  17906. }
  17907. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17908. var c = k.cameraControls.activeControl;
  17909. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17910. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17911. for(var i=0;i<2;i++){
  17912. var logo = this.floorLogos[i];
  17913. if(!sameQ){
  17914. if(!quaternion){
  17915. var a = new THREE.Vector3(0,0,-1);
  17916. a.applyQuaternion(Q);
  17917. a.setY(0);
  17918. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  17919. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  17920. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  17921. quaternion.multiply(a);
  17922. }
  17923. logo.quaternion.copy(quaternion);
  17924. }
  17925. }
  17926. }
  17927. }()
  17928. n.prototype.loadLabels = function() {//xzw
  17929. this.labels = new x(this);
  17930. var e = $.Deferred();
  17931. //加载俯视图的标签 注释这个备注就会加载
  17932. /* window.MP_PREFETCHED_MODELDATA.model.player_options.labels ? this.showingLabels = true : '';
  17933. if (!this.showingLabels) */
  17934. return e.resolve();
  17935. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  17936. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17937. console.log(t);
  17938. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17939. O.warn("Getting labels failed, not displaying labels."),
  17940. e.resolve()
  17941. }),
  17942. e
  17943. }
  17944. ,
  17945. n.prototype.buildRooms = function() {
  17946. this.rooms = new T(this),
  17947. this.rooms.createFromChunks(this.chunks),
  17948. this.rooms.calcRoomBoundaries()
  17949. }
  17950. ,
  17951. n.prototype.updateProjectedPanos = function() {
  17952. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17953. }
  17954. ,
  17955. n.prototype.setProjectedPanos = function(e, t, i) {
  17956. void 0 !== i && null !== i || (i = !0),
  17957. i = !!i,
  17958. this.projectedPano0 = e,
  17959. this.projectedPano1 = t,
  17960. this.skybox.material.setProjectedPanos(e, t, i),
  17961. this.chunks.forEach(function(n) {
  17962. n.materialInside.setProjectedPanos(e, t, i)
  17963. })
  17964. }
  17965. ,
  17966. n.prototype.setSide = function(e) {
  17967. this.floors.forEach(function(t) {
  17968. t.collider.material.side = e
  17969. })
  17970. }
  17971. ,
  17972. n.prototype.heroCount = function() {
  17973. return this.heroLocations ? this.heroLocations.length : 0
  17974. }
  17975. ,
  17976. n.prototype.getHeroDescriptorByIndex = function(e) {
  17977. if (e < 0)
  17978. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17979. null;
  17980. var t = this.heroCount();
  17981. if (t < 1)
  17982. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17983. null;
  17984. var i = this.heroLocations[e];
  17985. return void 0 === i ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17986. null) : i
  17987. }
  17988. ,
  17989. n.prototype.findPanoramicHero = function() {
  17990. for (var e in this.heroLocations)
  17991. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  17992. return this.heroLocations[e];
  17993. return null
  17994. }
  17995. ,
  17996. n.prototype.listImagePanos = function() {
  17997. var e = []
  17998. , t = this;
  17999. return this.images.forEach(function(i) {
  18000. if (i.metadata && i.metadata.scan_id) {
  18001. var n = t.panos.get(i.metadata.scan_id);
  18002. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18003. }
  18004. }),
  18005. e
  18006. }
  18007. ,
  18008. n.prototype.fadePanoMarkers = function(e, t) {
  18009. this.panos.fadeMarkerOpacity(e, t)
  18010. }
  18011. ,
  18012. n.prototype.setSweepVisibility = function(e) {
  18013. this.panos.forEach(function(t) {
  18014. t.marker && (t.marker.visible = e)
  18015. })
  18016. }
  18017. ,
  18018. n.prototype.outsideAllowed = function() {
  18019. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18020. }
  18021. ,
  18022. t.exports = n
  18023. }
  18024. ).call(this, "/js/model/Model.js")
  18025. }
  18026. , {
  18027. "../constants": 8,
  18028. "../enum/AlignmentType": 17,
  18029. "../enum/RenderOrder": 42,
  18030. "../enum/Viewmode": 51,
  18031. "../exception/BasicException": 55,
  18032. "../label/Label": 90,
  18033. "../loaders/ModelLoader": 105,
  18034. "../loaders/ModelTextureLoader": 106,
  18035. "../loaders/SweepDataLoader": 107,
  18036. "../tag/tag": 123,
  18037. "../tag/tagManager": 124,
  18038. "../objects/BoundingTextureSkybox": 143,
  18039. "../objects/Chunk": 144,
  18040. "../objects/Floor": 146,
  18041. "../objects/Panorama": 148,
  18042. "../objects/Room": 150,
  18043. "../objects/Snapshot": 153,
  18044. "../settings": 166,
  18045. "../shaders": 167,
  18046. "../util/ModelUrls": 177,
  18047. "../util/PanoramaCollection": 178,
  18048. "../util/ajax": 181,
  18049. "../util/common": 185,
  18050. "../util/easing": 186,
  18051. "../util/lerp": 188,
  18052. "../util/logger": 189,
  18053. "../util/math": 190,
  18054. "../util/texture": 194,
  18055. "../util/transitions": 195,
  18056. "./../util/browser": 182,
  18057. "./../util/showcase": 193,
  18058. "./Chunks": 135,
  18059. "./FloorCollection": 136,
  18060. "./ImageCollection": 137,
  18061. "./LabelCollection": 138,
  18062. "./RoomCollection": 141,
  18063. events: 202,
  18064. three: 217,
  18065. "hot": "hot"
  18066. }],
  18067. 140: [function(e, t, i) {
  18068. "use strict";
  18069. function n() {
  18070. this.modelMap = {},
  18071. this.activeModel = null,
  18072. this.modelCount = 0,
  18073. this.tileDownloader = null,
  18074. this.panoRenderer = null
  18075. }
  18076. var r = (e("three"),
  18077. e("../util/common"))
  18078. , o = e("../exception/BasicException")
  18079. , a = e("../enum/ModelManagerEvents")
  18080. , s = e("../enum/PanoRendererEvents")
  18081. , l = e("events").EventEmitter;
  18082. n.prototype.init = function(e, t, i) {
  18083. this.tileDownloader = e,
  18084. this.panoRenderer = t,
  18085. this.qualityManager = i,
  18086. this.bindEvents()
  18087. }
  18088. ,
  18089. n.prototype.bindEvents = function() {
  18090. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18091. }
  18092. ,
  18093. n.prototype.onTileRendered = function(e, t, i, n) {}
  18094. ,
  18095. n.prototype.addModel = function(e) {
  18096. this.modelMap[e.sid] = e,
  18097. 0 === this.modelCount && this.activateModel(e.sid),
  18098. this.modelCount++,
  18099. this.emit(a.ModelAdded)
  18100. }
  18101. ,
  18102. n.prototype.getModel = function(e) {
  18103. return this.modelMap[e]
  18104. }
  18105. ,
  18106. n.prototype.activateModel = function(e) {
  18107. var t = this.modelMap[e];
  18108. if (!t)
  18109. throw new o("Tried to activate invalid model!");
  18110. var i = this.activeModel;
  18111. this.activeModel = t,
  18112. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18113. this.tileDownloader.setUrls(t.urls),
  18114. t.panos.forEach(function(e) {
  18115. e.attachToPanoRenderer(this.panoRenderer),
  18116. e.tileDownloader = this.tileDownloader,
  18117. e.qualityManager = this.qualityManager
  18118. }
  18119. .bind(this)),
  18120. this.emit(a.ActiveModelChanged, {
  18121. oldModel: i,
  18122. model: t
  18123. })
  18124. }
  18125. ,
  18126. n.prototype.getActiveModel = function() {
  18127. return this.activeModel
  18128. }
  18129. ,
  18130. r.extend(n, l),
  18131. t.exports = n
  18132. }
  18133. , {
  18134. "../enum/ModelManagerEvents": 33,
  18135. "../enum/PanoRendererEvents": 35,
  18136. "../exception/BasicException": 55,
  18137. "../util/common": 185,
  18138. events: 202,
  18139. three: 217
  18140. }],
  18141. 141: [function(e, t, i) {
  18142. (function(i) {
  18143. "use strict";
  18144. function n() {
  18145. s.call(this)
  18146. }
  18147. var r = e("../objects/Room")
  18148. , o = (e("../settings"),
  18149. e("../util/logger"))
  18150. , a = (e("../util/transitions"),
  18151. e("../util/easing"),
  18152. e("../util/common"))
  18153. , s = e("../util/IndexedCollection")
  18154. , l = e("./Chunks");
  18155. new o(i);
  18156. a.inherit(n, s),
  18157. n.prototype.getIndex = function(e) {
  18158. return e.roomId
  18159. }
  18160. ,
  18161. n.prototype.calcRoomBoundaries = function() {
  18162. this.forEach(function(e) {
  18163. e.calcBoundaries()
  18164. })
  18165. }
  18166. ,
  18167. n.prototype.createFromChunks = function(e) {
  18168. var t = {
  18169. floorId: -1,
  18170. roomId: -1
  18171. }
  18172. , i = {};
  18173. e.forEach(function(e) {
  18174. l.parseIdsFromChunkName(e.name, t);
  18175. var o = i[t.roomId];
  18176. if (!o) {
  18177. var a = n.generateRoomId(t.floorId, t.roomId);
  18178. o = new r(t.floorId,a),
  18179. this.add(o),
  18180. i[t.roomId] = o
  18181. }
  18182. o.addChunk(e)
  18183. }
  18184. .bind(this)),
  18185. this.calcRoomBoundaries()
  18186. }
  18187. ,
  18188. n.generateRoomId = function(e, t) {
  18189. return e + "_" + t
  18190. }
  18191. ,
  18192. t.exports = n
  18193. }
  18194. ).call(this, "/js/model/RoomCollection.js")
  18195. }
  18196. , {
  18197. "../objects/Room": 150,
  18198. "../settings": 166,
  18199. "../util/IndexedCollection": 175,
  18200. "../util/common": 185,
  18201. "../util/easing": 186,
  18202. "../util/logger": 189,
  18203. "../util/transitions": 195,
  18204. "./Chunks": 135
  18205. }],
  18206. 142: [function(e, t, i) {
  18207. "use strict";
  18208. function n(e, t, i) {
  18209. e = e.clone().expandByScalar(0.01);//改
  18210. var n = e.size()
  18211. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18212. o.boundingBox = e,
  18213. r.Mesh.call(this, o, t),
  18214. this.position.copy(e.center()),
  18215. this.frustumCulled = !1,
  18216. i && this.add(new r.WireframeHelper(this))
  18217. }
  18218. var r = e("three");
  18219. n.prototype = Object.create(r.Mesh.prototype),
  18220. n.prototype.constructor = n,
  18221. t.exports = n
  18222. }
  18223. , {
  18224. three: 217
  18225. }],
  18226. 143: [function(e, t, i) {
  18227. (function(i) {
  18228. "use strict";
  18229. function n(e) {
  18230. h.time("Computing a nice bounding cubemap");
  18231. var t = new a({
  18232. side: r.BackSide,
  18233. transparent: !0
  18234. });
  18235. t.uniforms.modelAlpha.value = 0,
  18236. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18237. this.renderOrder = l.boundingSkybox,
  18238. o.call(this, e, t),
  18239. h.timeEnd("Computing a nice bounding cubemap")
  18240. }
  18241. var r = e("three")
  18242. , o = (e("../enum/Viewmode"),
  18243. e("../shaders"),
  18244. e("./BoundingMesh"))
  18245. , a = e("../materials/ModelTextureMaterial")
  18246. , s = e("../settings")
  18247. , l = e("../enum/RenderOrder")
  18248. , c = e("../util/logger")
  18249. , h = new c(i);
  18250. n.prototype = Object.create(o.prototype),
  18251. n.prototype.constructor = n,
  18252. t.exports = n
  18253. }
  18254. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18255. }
  18256. , {
  18257. "../enum/RenderOrder": 42,
  18258. "../enum/Viewmode": 51,
  18259. "../materials/ModelTextureMaterial": 118,
  18260. "../settings": 166,
  18261. "../shaders": 167,
  18262. "../util/logger": 189,
  18263. "./BoundingMesh": 142,
  18264. three: 217
  18265. }],
  18266. 144: [function(e, t, i) {
  18267. "use strict";
  18268. function n(e) {
  18269. this.materialInside = new s({
  18270. side: r.DoubleSide
  18271. });
  18272. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18273. this.materialOutside = new r.RawShaderMaterial({
  18274. fragmentShader: o.modelOutside.fragmentShader,
  18275. vertexShader: o.modelOutside.vertexShader,
  18276. uniforms: t,
  18277. side: r.FrontSide,
  18278. name: "chunkOut"
  18279. }),
  18280. r.Mesh.call(this, e.geometry, this.materialInside),
  18281. this.name = e.name || "",
  18282. this.textureName = e.textureName,
  18283. this.meshUrl = e.meshUrl
  18284. }
  18285. var r = e("three")
  18286. , o = e("../shaders")
  18287. , a = e("../enum/Viewmode")
  18288. , s = e("../materials/ModelTextureMaterial");
  18289. n.prototype = Object.create(r.Mesh.prototype),
  18290. n.prototype.setTextureMap = function(e) {
  18291. this.materialInside.uniforms.map.value = e,
  18292. this.materialOutside.uniforms.map.value = e
  18293. }
  18294. ,
  18295. n.prototype.setMode = function(e) {
  18296. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18297. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18298. t.transparent = this.material.transparent,
  18299. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18300. this.material = t
  18301. }
  18302. ,
  18303. t.exports = n
  18304. }
  18305. , {
  18306. "../enum/Viewmode": 51,
  18307. "../materials/ModelTextureMaterial": 118,
  18308. "../shaders": 167,
  18309. three: 217
  18310. }],
  18311. 145: [function(e, t, i) {
  18312. "use strict";
  18313. function n(e) {
  18314. this.chunksize = e || 10,
  18315. this.chunks = {},
  18316. this.boundingBoxes = {},
  18317. this.children = [],
  18318. this.offset = new r.Vector3(0,.5,0),
  18319. this.material = new r.MeshBasicMaterial({
  18320. color: 16777215 * Math.random(),
  18321. side: r.DoubleSide
  18322. })
  18323. }
  18324. var r = e("three");
  18325. e("../enum/Viewmode");
  18326. n.prototype.add = function(e) {
  18327. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18328. m ? (t = m.position.array,
  18329. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18330. n = e.faces);
  18331. var v = new r.Vector3;
  18332. if (i)
  18333. for (o = 0,
  18334. a = i.length; o < a; o += 3) {
  18335. var A = 3 * i[o]
  18336. , y = 3 * i[o + 1]
  18337. , C = 3 * i[o + 2];
  18338. s = (t[A] + t[y] + t[C]) / 3,
  18339. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18340. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18341. h = Math.floor(s / this.chunksize),
  18342. u = Math.floor(l / this.chunksize),
  18343. d = Math.floor(c / this.chunksize),
  18344. p = h + "." + u + "." + d,
  18345. p in this.chunks ? (g = this.chunks[p],
  18346. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18347. f = this.boundingBoxes[p] = new r.Box3),
  18348. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18349. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18350. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18351. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18352. }
  18353. else
  18354. for (o = 0,
  18355. a = t.length; o < a; o += 9)
  18356. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18357. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18358. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18359. h = Math.floor(s / this.chunksize),
  18360. u = Math.floor(l / this.chunksize),
  18361. d = Math.floor(c / this.chunksize),
  18362. p = h + "." + u + "." + d,
  18363. p in this.chunks ? (g = this.chunks[p],
  18364. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18365. f = this.boundingBoxes[p] = new r.Box3),
  18366. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18367. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18368. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18369. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18370. }
  18371. ,
  18372. n.prototype.build = function() {
  18373. var e = new r.Object3D;
  18374. e.material = this.material;
  18375. for (var t in this.chunks) {
  18376. var i = this.chunks[t]
  18377. , n = new r.BufferGeometry;
  18378. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18379. n.boundingBox = this.boundingBoxes[t];
  18380. var o = new r.Mesh(n,this.material);
  18381. o.material.visible = !1,
  18382. e.add(o),
  18383. this.chunks[t] = []
  18384. }
  18385. return e
  18386. }
  18387. ,
  18388. t.exports = n
  18389. }
  18390. , {
  18391. "../enum/Viewmode": 51,
  18392. three: 217
  18393. }],
  18394. 146: [function(e, t, i) {
  18395. "use strict";
  18396. var r = e("three")
  18397. , o = e("../settings")
  18398. , a = e("../util/common")
  18399. , s = e("../util/lerp")
  18400. , l = e("./ChunkedCollider")
  18401. , c = e("../util/transitions")
  18402. , h = e("../util/easing")
  18403. , u = (e("../objects/Panorama"),
  18404. e("../enum/RenderOrder"))
  18405. , d = e("../localization/localize");
  18406. function n(e, t, i) {
  18407. r.Object3D.call(this),
  18408. this.model = e,
  18409. this.floorIndex = t,
  18410. this.lang = o.languageTag,
  18411. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18412. this.panos = [],
  18413. this.chunks = [],
  18414. this.colliderBuilder = new l(3),
  18415. this.collider = null,
  18416. this.center = null,
  18417. this.boundingBox = new r.Box3,
  18418. this.size = null,
  18419. this.hidden = !1,
  18420. this.conservativeBoundingBox = new r.Box3,
  18421. this.debugColor = 16777215 * Math.random(),
  18422. this.transition = null
  18423. }
  18424. n.prototype = Object.create(r.Object3D.prototype),
  18425. n.prototype.enter = function(e) {
  18426. this.model.setFloor(this, e)
  18427. }
  18428. ,
  18429. n.prototype.hide = function(e) {
  18430. if (!this.hidden || this.transition) {
  18431. this.chunks.forEach(function(e) {
  18432. e.material.transparent = !0
  18433. }),
  18434. c.cancel(this.transition);
  18435. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18436. , i = e ? 0 : o.hideFloorDelay / t;
  18437. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18438. this.hidden = !0
  18439. }
  18440. .bind(this), i, h.easeInOutQuad)
  18441. }
  18442. }
  18443. ,
  18444. n.prototype.show = function(e) {
  18445. if (this.hidden || this.transition) {
  18446. this.hidden = !1,
  18447. c.cancel(this.transition);
  18448. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18449. , i = e ? 0 : o.showFloorDelay / t;
  18450. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18451. this.hidden || this.chunks.forEach(function(e) {
  18452. e.material.transparent = !1
  18453. })
  18454. }
  18455. .bind(this), i, h.easeInOutQuad)
  18456. }
  18457. }
  18458. ,
  18459. n.prototype.toggle = function(e, t) {
  18460. e = void 0 === e ? this.hidden : e,
  18461. e ? this.show(t) : this.hide(t)
  18462. }
  18463. ,
  18464. n.prototype.containsPoint = function(e) {
  18465. return this.collider.children.some(function(t) {
  18466. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18467. t.geometry.boundingBox.containsPoint(e)
  18468. })
  18469. }
  18470. ,
  18471. n.prototype.distanceToPoint = function(e) {
  18472. var t = null
  18473. , i = 1 / 0;
  18474. return this.collider.children.forEach(function(n) {
  18475. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18476. var r = n.geometry.boundingBox.distanceToPoint(e);
  18477. (!t || i > r) && (i = r,
  18478. t = n)
  18479. }),
  18480. i
  18481. }
  18482. ,
  18483. n.prototype.addChunk = function(e) {
  18484. e.renderOrder = u.ghostFloor,
  18485. this.add(e),
  18486. this.chunks.push(e),
  18487. this.boundingBox.union(e.geometry.boundingBox),
  18488. this.size = this.boundingBox.size(),
  18489. this.colliderBuilder.add(e.geometry)
  18490. }
  18491. ,
  18492. n.prototype.addPano = function(e) {
  18493. this.panos.push(e),
  18494. this.add(e.skyboxMesh),
  18495. e.marker && this.add(e.marker);
  18496. var t = new r.Vector3(1,1,1)
  18497. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18498. this.boundingBox.union(i)
  18499. }
  18500. ,
  18501. n.prototype.build = function() {
  18502. this.collider = this.colliderBuilder.build(!0),
  18503. this.add(this.collider),
  18504. this.center = this.boundingBox.center(),
  18505. this.conservativeBoundingBox.copy(this.boundingBox),
  18506. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18507. return e.geometry.boundingBox.min.y
  18508. }), 5),
  18509. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18510. return e.geometry.boundingBox.max.y
  18511. }), 5),
  18512. this.colliderBuilder = null
  18513. }
  18514. ,
  18515. n.prototype.toShortString = function() {
  18516. return a.nth(this.floorIndex + 1)
  18517. }
  18518. ,
  18519. n.prototype.toString = function() {
  18520. return this.name
  18521. }
  18522. ,
  18523. t.exports = n
  18524. }
  18525. , {
  18526. "../enum/RenderOrder": 42,
  18527. "../localization/localize": 108,
  18528. "./strings-cn-CN": 109,
  18529. "../objects/Panorama": 148,
  18530. "../settings": 166,
  18531. "../util/common": 185,
  18532. "../util/easing": 186,
  18533. "../util/lerp": 188,
  18534. "../util/transitions": 195,
  18535. "./ChunkedCollider": 145,
  18536. three: 217
  18537. }],
  18538. 147: [function(e, t, i) {
  18539. "use strict";
  18540. function n(e) {
  18541. this.player = e,
  18542. this.obj3d = null,
  18543. this.UP = new r.Vector3(0,1,0)
  18544. }
  18545. var r = e("three")
  18546. , o = e("../settings");
  18547. n.prototype.prefs = {
  18548. linewidth: 3,
  18549. height: .07,
  18550. opacity: .45,
  18551. endScale: .05
  18552. },
  18553. n.prototype.discard = function() {
  18554. if (this.obj3d) {
  18555. var e = this.obj3d.parent;
  18556. e && e.remove(this.obj3d)
  18557. }
  18558. this.obj3d = null
  18559. }
  18560. ,
  18561. n.prototype.draw = function() {
  18562. if (this.discard(),
  18563. o.showNeighbors) {
  18564. var e = this.player.currentPano.floor;
  18565. this.obj3d = new r.Object3D;
  18566. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18567. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18568. i.y += this.prefs.height;
  18569. var n = .1525
  18570. , a = .127
  18571. , s = .0127
  18572. , l = .1
  18573. , c = .19
  18574. , h = .2032
  18575. , u = .2286
  18576. , d = .255
  18577. , p = new r.Matrix4;
  18578. for (var f in t)
  18579. if (t[f]) {
  18580. var g = this.player.model.panos.get(f)
  18581. , m = (g.position.clone().sub(this.player.model.position),
  18582. g.position.clone().sub(g.floorPosition))
  18583. , v = g.floorPosition.clone().sub(this.player.model.position);
  18584. v.y += this.prefs.height;
  18585. var A = new r.Geometry;
  18586. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18587. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18588. p.identity().setPosition(m),
  18589. A.applyMatrix(p),
  18590. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18591. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18592. p.lookAt(v, i, this.UP).setPosition(v),
  18593. A.applyMatrix(p),
  18594. A.vertices.push(v, i);
  18595. var y = new r.Line(A,new r.LineBasicMaterial({
  18596. color: g.debugColor.getHex(),
  18597. transparent: !0,
  18598. opacity: this.prefs.opacity,
  18599. depthWrite: !1,
  18600. name: "sLine" + f,
  18601. linewidth: this.prefs.linewidth
  18602. }));
  18603. this.obj3d.add(y)
  18604. }
  18605. e.add(this.obj3d)
  18606. }
  18607. }
  18608. ,
  18609. n.prototype.update = function() {
  18610. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18611. }
  18612. ,
  18613. t.exports = n
  18614. }
  18615. , {
  18616. "../settings": 166,
  18617. three: 217
  18618. }],
  18619. 148: [function(e, t, i) {
  18620. (function(i) {
  18621. "use strict";
  18622. function n(e, t, i, n) {
  18623. this.model = e,
  18624. this.id = t,
  18625. this.alignmentType = i.alignmentType || l.ALIGNED,
  18626. this.neighbourUUIDs = i.neighbours || null,
  18627. this.neighbourPanos = null,
  18628. this.floor = null,
  18629. this.floorIndex = i.floor,
  18630. this.failedLoadingAt = 0,
  18631. this.maxLoadRetries = 4,
  18632. this.origin = i.position.clone(),
  18633. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18634. this.quaternion = i.quaternion.clone(),
  18635. this.skyboxMesh = new r.Mesh(E),
  18636. this.skyboxMesh.position.copy(this.position),
  18637. this.skyboxMesh.quaternion.copy(this.quaternion),
  18638. this.skyboxMesh.name = "skybox",
  18639. this.skyboxMesh.visible = !1,
  18640. this.skyboxMesh.updateMatrix(),
  18641. this.skyboxMesh.updateMatrixWorld(),
  18642. this.marker = null,
  18643. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  18644. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18645. map: w,
  18646. side: r.DoubleSide,
  18647. opacity: 0,
  18648. transparent: !0,
  18649. depthWrite: !1
  18650. })),
  18651. this.marker.visible = this.showFloorMarker,
  18652. this.marker.renderOrder = s.panoMarker,
  18653. this.marker.name = "marker",
  18654. this.marker.pano = this,
  18655. this.marker.layers.set(v.PANOMARKERS),
  18656. this.marker.updateMatrixWorld(),
  18657. a.colorMarkerOnLoad && this.on("load", function() {
  18658. this.marker.material.color.set(65280)
  18659. })),
  18660. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18661. this.floorPosition = i.puck ? i.puck.clone() : null,
  18662. this.tiled = n,
  18663. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18664. this.solidSkybox.flipY = !1,
  18665. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18666. this.solidSkybox.magFilter = r.LinearFilter,
  18667. this.solidSkybox.generateMipmaps = !1)),
  18668. this.zoomed = !1,
  18669. this.panoRenderer = null,
  18670. this.qualityManager = null,
  18671. this.tileDownloader = null,
  18672. this.tiledPanoRenderTarget = null,
  18673. this.minimumTiledPanoLoaded = !1,
  18674. this.highestPartialTileRenderOpCompleted = 0,
  18675. this.highestFullTileRenderOpCompleted = 0,
  18676. this.shouldRedrawOnBaseLoaded = !1,
  18677. this.lockUntilRenderingComplete = !1,
  18678. a.colorMarkerOnLoad && this.on("load", function() {
  18679. this.marker.material.color.set(65280)
  18680. });
  18681. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18682. var e = new r.TextureLoader;
  18683. e.setCrossOrigin(!0);
  18684. var g = e.load("images/texture.jpg");
  18685. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18686. color: 16777215,
  18687. transparent: !0,
  18688. opacity: .75,
  18689. map: g
  18690. })),
  18691. this.vrMarker.boluoType = "vr",
  18692. this.vrMarker.position.z = 1,
  18693. this.vrMarker.enabled = !0,
  18694. this.vrMarker.visible = !1,
  18695. window.vrMarkers = window.vrMarkers || [],
  18696. window.vrMarkers.push(this.vrMarker),
  18697. this.marker && this.marker.add(this.vrMarker),
  18698. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18699. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18700. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18701. this.adjustAngleEnable) {
  18702. var i = new r.Quaternion;
  18703. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18704. this.skyboxMesh.quaternion.multiply(i);
  18705. var m = new r.Quaternion;
  18706. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18707. this.skyboxMesh.quaternion.multiply(m);
  18708. var n = new r.Quaternion;
  18709. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18710. this.skyboxMesh.quaternion.multiply(n),
  18711. this.skyboxMesh.updateMatrix(),
  18712. this.skyboxMesh.updateMatrixWorld(),
  18713. this.model.updateProjectedPanos()
  18714. }
  18715. /**************************************************************************************************************************************/
  18716. }
  18717. var r = e("three")
  18718. , o = e("../util/logger")
  18719. , a = e("../settings")
  18720. , s = (e("../enum/Viewmode"),
  18721. e("../enum/RenderOrder"))
  18722. , l = e("../enum/AlignmentType")
  18723. , c = (e("../util/common"),
  18724. e("../util/transitions"))
  18725. , h = e("../util/lerp")
  18726. , u = e("../util/ajax")
  18727. , d = e("../util/texture")
  18728. , p = e("../util/panorama")
  18729. , f = (e("../enum/TileDownloaderEvents"),
  18730. e("../enum/PanoramaEvents"))
  18731. , g = e("../enum/PanoRendererEvents")
  18732. , m = e("../enum/PanoSizeClass")
  18733. , v = e("../enum/RenderLayers")
  18734. , A = (e("../scene/SceneRenderer"),
  18735. e("../enum/GLCubeFaces"),
  18736. e("../exception/BasicException"))
  18737. , y = e("../tile/TileUtils")
  18738. , C = e("events").EventEmitter
  18739. , I = new o(i)
  18740. , E = new r.SphereBufferGeometry(.1)
  18741. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18742. , w = d.load("images/marker-256x256.png");
  18743. n.prototype = Object.create(C.prototype),
  18744. n.prototype.enter = function() {
  18745. var e = null;
  18746. return function() {
  18747. this.setZoomed(!1),
  18748. this.emit("enter", {
  18749. oldPano: e,
  18750. newPano: this
  18751. }),
  18752. e = this
  18753. }
  18754. }(),
  18755. n.prototype.exit = function() {
  18756. this.tiled ? (this.clearWaitDeferreds(),
  18757. this.minimumTiledPanoLoaded = !1,
  18758. this.tiledPanoRenderTarget = null,
  18759. this.setZoomed(!1),
  18760. this.panoRenderer.deactivateTiledPano(this),
  18761. this.highestPartialTileRenderOpCompleted = 0,
  18762. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18763. this.solidSkybox.loaded = !1,
  18764. this.solidSkybox.version = 0),
  18765. this.emit("exit")
  18766. }
  18767. ,
  18768. n.prototype.hoverOn = function(e) {
  18769. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18770. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18771. }
  18772. ,
  18773. n.prototype.hoverOff = function(e) {
  18774. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18775. }
  18776. ,
  18777. n.prototype.build1 = function() {
  18778. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  18779. this.floor.addPano(this),
  18780. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18781. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18782. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18783. }
  18784. ,
  18785. n.prototype.build2 = function() {
  18786. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18787. this.height = this.position.distanceTo(this.floorPosition),
  18788. this.placeMarker()
  18789. }
  18790. ,
  18791. n.prototype.interpolateFloorPosition = function() {
  18792. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18793. return !!e.floorPosition
  18794. }).sort(function(e, t) {
  18795. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18796. }
  18797. .bind(this))
  18798. , t = this.position.clone();
  18799. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18800. t
  18801. }
  18802. ,
  18803. n.prototype.raycastFloorPosition = function() {
  18804. I.warn("Performance warning: Raycasting to find floor position");
  18805. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  18806. , t = e.intersectObjects(this.model.colliders);
  18807. return t.length ? t[0].point : null
  18808. }
  18809. ,
  18810. n.prototype.raycastToFindFloor = function() {
  18811. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  18812. return function() {
  18813. // I.warn("Performance warning: Raycasting to find floor index");
  18814. for (var t = 0; t < e.length; t++) {
  18815. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  18816. , n = i.intersectObjects(this.model.colliders);
  18817. if (n.length)
  18818. return n[0].object.parent.parent
  18819. }
  18820. return null
  18821. }
  18822. }(),
  18823. n.prototype.placeMarker = function() {
  18824. this.marker && (this.marker.position.copy(this.floorPosition),
  18825. this.marker.position.y += .05,
  18826. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  18827. }
  18828. ,
  18829. n.prototype.translate = function(e) {
  18830. this.position.add(e),
  18831. this.floorPosition.add(e)
  18832. }
  18833. ,
  18834. n.prototype.findClosestMidtpointPanoTo = function(e) {
  18835. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  18836. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18837. }
  18838. ,
  18839. n.prototype.attachToPanoRenderer = function(e) {
  18840. this.panoRenderer = e,
  18841. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18842. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18843. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18844. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18845. }
  18846. ;
  18847. var _ = {};
  18848. n.prototype.getWaitDeferred = function(e) {
  18849. var t = _[this.id];
  18850. t || (t = {},
  18851. _[this.id] = t);
  18852. var i = t[e];
  18853. return i || (i = {
  18854. deferred: $.Deferred(),
  18855. active: !1
  18856. },
  18857. t[e] = i),
  18858. i
  18859. }
  18860. ,
  18861. n.prototype.resetWaitDeferred = function(e) {
  18862. var t = this.getWaitDeferred(e);
  18863. t.active = !1,
  18864. t.deferred = $.Deferred()
  18865. }
  18866. ,
  18867. n.prototype.clearWaitDeferreds = function() {
  18868. var e = _[this.id];
  18869. e || (e = {},
  18870. _[this.id] = e);
  18871. for (var t in e)
  18872. if (e.hasOwnProperty(t)) {
  18873. var i = e[t];
  18874. i.active = !1,
  18875. i.deferred = $.Deferred()
  18876. }
  18877. }
  18878. ,
  18879. n.prototype.loadTiledPano = function() {
  18880. var e = (new r.Vector3,
  18881. [])
  18882. , t = [];
  18883. return function(i, n, r, o, a, s) {
  18884. null !== o && void 0 !== o || (o = !0),
  18885. null !== a && void 0 !== a || (a = !0);
  18886. var l = this.getWaitDeferred(i)
  18887. , c = l.deferred
  18888. , h = null
  18889. , u = null;
  18890. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  18891. u = r.vFov)),
  18892. !this.isLoaded(i)) {
  18893. if (!l.active) {
  18894. if (l.active = !0,
  18895. r) {
  18896. var d = y.matchingTilesInDirection(this, i, n, h, u);
  18897. e[this.id + ":" + i] = {
  18898. tileCount: 0,
  18899. targetTileCount: d
  18900. },
  18901. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  18902. }
  18903. t[this.id] || (t[this.id] = !0,
  18904. this.on(f.LoadComplete, function(e, t) {
  18905. var i = this.getWaitDeferred(e).deferred;
  18906. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  18907. this.resetWaitDeferred(e))
  18908. }
  18909. .bind(this)),
  18910. this.on(f.LoadFailed, function(e) {
  18911. var t = this.getWaitDeferred(e).deferred;
  18912. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  18913. this.resetWaitDeferred(e))
  18914. }
  18915. .bind(this)),
  18916. this.on(f.TileLoaded, function(t, i, n) {
  18917. var r = this.getWaitDeferred(t).deferred;
  18918. if (r && "pending" === r.state()) {
  18919. r.notify(t, i, n);
  18920. var o = e[this.id + ":" + t];
  18921. o && (o.tileCount++,
  18922. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  18923. r.resolve(t, n),
  18924. this.resetWaitDeferred(t)))
  18925. }
  18926. }
  18927. .bind(this)))
  18928. }
  18929. this.tileDownloader.clearForceQueue(),
  18930. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  18931. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  18932. this.panoRenderer.renderPanoTiles(this.id, n, a)
  18933. }
  18934. return c.promise()
  18935. }
  18936. }(),
  18937. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  18938. if (e === this.id) {
  18939. var n = this.qualityManager.getPanoSize(m.BASE);
  18940. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  18941. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  18942. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  18943. }
  18944. }
  18945. ,
  18946. n.prototype.onTileRendered = function(e, t, i, n) {
  18947. e === this.id && this.emit(f.TileLoaded, t, i, n)
  18948. }
  18949. ,
  18950. n.prototype.onPanoRendered = function(e, t, i, n) {
  18951. e === this.id && (this.minimumTiledPanoLoaded = !0,
  18952. this.updateSkyboxForZoomLevel(),
  18953. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  18954. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  18955. this.emit("load", t),
  18956. this.model.emit("load", this),
  18957. this.emit(f.LoadComplete, t, i))
  18958. }
  18959. ,
  18960. n.prototype.setZoomed = function(e) {
  18961. this.zoomed = e,
  18962. this.updateSkyboxForZoomLevel()
  18963. }
  18964. ,
  18965. n.prototype.ensureSkyboxReadyForRender = function() {
  18966. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  18967. this.solidSkybox.loaded = !0)
  18968. }
  18969. ,
  18970. n.prototype.updateSkyboxForZoomLevel = function() {
  18971. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  18972. }
  18973. ,
  18974. n.prototype.getSkyboxTexture = function() {
  18975. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  18976. }
  18977. ,
  18978. n.prototype.onTileRenderFail = function(e, t, i) {
  18979. e === this.id && this.emit(f.LoadFailed, t)
  18980. }
  18981. ,
  18982. n.prototype.isLoaded = function(e) {
  18983. if (this.tiled) {
  18984. if (e && "string" == typeof e)
  18985. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  18986. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  18987. }
  18988. if (e && "number" == typeof e)
  18989. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  18990. return !!this.solidSkybox.high || e in this.solidSkybox
  18991. }
  18992. ,
  18993. n.prototype.loadCube = function(e) {
  18994. if (this.isLoaded(e))
  18995. return I.info("Skipping load of pano, already loaded"),
  18996. $.when();
  18997. this.emit("loading", e),
  18998. this.model.emit("loading", this);
  18999. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19000. , i = t.filter(function(e) {
  19001. return !e
  19002. });
  19003. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19004. e = "high",
  19005. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19006. var n = 0
  19007. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19008. return u.getImage(t[i])
  19009. }
  19010. .bind(this));
  19011. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19012. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19013. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19014. this.solidSkybox.low = null),
  19015. this.solidSkybox.needsUpdate = !0,
  19016. this.emit("load", e),
  19017. this.model.emit("load", this),
  19018. this
  19019. }
  19020. .bind(this), function() {
  19021. I.error("Downloading cubemap for pano", this.id, "failed"),
  19022. this.failedLoadingAt = Date.now()
  19023. }
  19024. .bind(this), function() {
  19025. return $.when(++n, 6)
  19026. })
  19027. }
  19028. ,
  19029. n.raycastsSkipped = 0,
  19030. n.raycastsDone = 0,
  19031. n.prototype.findNeighourPanos = function() {
  19032. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19033. this.model.panos.forEach(function(e) {
  19034. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19035. var t = this.position.distanceTo(e.position);
  19036. if (t > a.panoramaNeighbourMaxDistance)
  19037. return this.model.panos.setNeighbour(this, e, !1),
  19038. void n.raycastsSkipped++;
  19039. var i = e.position.clone().sub(this.position).normalize()
  19040. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19041. , s = o.intersectObjects(this.model.colliders);
  19042. n.raycastsDone++,
  19043. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19044. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19045. }
  19046. }
  19047. .bind(this)),
  19048. this.model.panos.neighbourMap[this.id]
  19049. }
  19050. ,
  19051. n.prototype.worldPosition = function() {
  19052. return this.position
  19053. }
  19054. ,
  19055. n.prototype.addTextSprite = function(e, t) {
  19056. this.removeTextSprite();
  19057. var i = document.createElement("canvas")
  19058. , n = i.getContext("2d");
  19059. i.width = 256,
  19060. i.height = 256;
  19061. var o = "Arial"
  19062. , a = 60;
  19063. n.font = "bold " + a + "px " + o,
  19064. n.fillStyle = "white";
  19065. var s = n.measureText(e).width;
  19066. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19067. var l = new r.Texture(i);
  19068. l.needsUpdate = !0;
  19069. var c = new r.SpriteMaterial({
  19070. map: l,
  19071. color: t || 16428055
  19072. });
  19073. this.text3d = new r.Sprite(c),
  19074. this.text3d.position.copy(this.skyboxMesh.position),
  19075. this.floor.add(this.text3d)
  19076. }
  19077. ,
  19078. n.prototype.removeTextSprite = function() {
  19079. this.text3d && (this.floor.remove(this.text3d),
  19080. this.text3d = null)
  19081. }
  19082. ,
  19083. n.prototype.isAligned = function() {
  19084. return this.alignmentType === l.ALIGNED
  19085. }
  19086. ,
  19087. n.filters = {
  19088. inDirection: function(e, t, i) {
  19089. return function(n) {
  19090. var r = n.position.clone().sub(e).normalize();
  19091. return r.dot(t) > i
  19092. }
  19093. },
  19094. inFloorDirection: function(e, t, i) {
  19095. return function(n) {
  19096. var r = n.floorPosition.clone().sub(e).normalize();
  19097. return r.dot(t) > i
  19098. }
  19099. },
  19100. inPanoDirection: function(e, t, i) {
  19101. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19102. function(n) {
  19103. var r = n.floorPosition.clone().sub(e).normalize()
  19104. , o = n.position.clone().sub(e).normalize();
  19105. return r.dot(t) > i || o.dot(t) > i
  19106. }
  19107. },
  19108. atFloor: function(e) {
  19109. return function(t) {
  19110. return !e || t.floor === e
  19111. }
  19112. },
  19113. not: function(e) {
  19114. return function(t) {
  19115. return t !== e
  19116. }
  19117. },
  19118. notIn: function(e) {
  19119. return function(t) {
  19120. return e.indexOf(t) === -1
  19121. }
  19122. },
  19123. isLoaded: function() {
  19124. return function(e) {
  19125. return e.isLoaded()
  19126. }
  19127. },
  19128. isNotLoaded: function() {
  19129. return function(e) {
  19130. return !e.isLoaded()
  19131. }
  19132. },
  19133. isCloseEnoughTo: function(e, t) {
  19134. return function(i) {
  19135. return e.distanceTo(i.floorPosition) < t
  19136. }
  19137. },
  19138. hasMinimumHeightDifferenceTo: function(e, t) {
  19139. return function(i) {
  19140. return Math.abs(i.position.y - e.y) > t
  19141. }
  19142. },
  19143. isNotBehindNormal: function(e, t) {
  19144. var i = new r.Vector3;
  19145. return t = t.clone(),
  19146. function(n) {
  19147. var r = i.copy(n.position).sub(e).normalize();
  19148. return r.dot(t) > 0
  19149. }
  19150. },
  19151. isNeighbourPanoTo: function(e) {
  19152. return function(t) {
  19153. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19154. }
  19155. },
  19156. isNeighbourOfNeighbourTo: function(e) {
  19157. return function(t) {
  19158. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19159. var n = e.model.panos.get(i);
  19160. return !!n && n.neighbourPanos[t.id]
  19161. })
  19162. }
  19163. },
  19164. isNotRecentlyFailed: function(e) {
  19165. return function(t) {
  19166. return Date.now() - t.failedLoadingAt > e
  19167. }
  19168. },
  19169. isOnVisibleFloor: function() {
  19170. return function(e) {
  19171. return !e.floor.hidden
  19172. }
  19173. },
  19174. isPanoAligned: function() {
  19175. return function(e) {
  19176. return e.isAligned()
  19177. }
  19178. }
  19179. },
  19180. n.sortFunctions = {
  19181. distanceToPoint: function(e) {
  19182. return function(t, i) {
  19183. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19184. }
  19185. },
  19186. floorDistanceToPoint: function(e) {
  19187. return function(t, i) {
  19188. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19189. }
  19190. },
  19191. choose: function(e) {
  19192. return function(t, i) {
  19193. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19194. }
  19195. }
  19196. },
  19197. n.scoreFunctions = {
  19198. distance: function(e, t) {
  19199. return t = t || a.navigation.distanceFactor,
  19200. function(i) {
  19201. return e ? e.position.distanceTo(i.position) * t : 0
  19202. }
  19203. },
  19204. distanceSquared: function(e, t) {
  19205. return t = t || a.navigation.distanceFactor,
  19206. function(i) {
  19207. return e ? e.position.distanceToSquared(i.position) * t : 0
  19208. }
  19209. },
  19210. direction: function(e, t) {
  19211. return function(i) {
  19212. var n = i.position.clone().sub(e).normalize();
  19213. return n.dot(t) * a.navigation.directionFactor
  19214. }
  19215. },
  19216. angle: function(e, t) {
  19217. return function(i) {
  19218. var n = i.position.clone().sub(e).normalize();
  19219. return n.angleTo(t) * a.navigation.angleFactor
  19220. }
  19221. },
  19222. inFieldOfView: function(e, t) {
  19223. return function(i) {
  19224. var n = i.position.clone().sub(e).normalize();
  19225. return n.dot(t) > .75 ? 10 : -1
  19226. }
  19227. },
  19228. optionality: function(e) {
  19229. return function(t) {
  19230. var i = t.neighbourUUIDs.filter(function(t) {
  19231. return !(t in e.neighbourUUIDs) && t !== e.id
  19232. });
  19233. return i.length * a.navigation.optionalityFactor
  19234. }
  19235. },
  19236. penalizeHeightDifferenceUnder: function(e, t) {
  19237. return function(i) {
  19238. return e.y - i.position.y < t ? -20 : 0
  19239. }
  19240. }
  19241. },
  19242. t.exports = n
  19243. }
  19244. ).call(this, "/js/objects/Panorama.js")
  19245. }
  19246. , {
  19247. "../enum/AlignmentType": 17,
  19248. "../enum/GLCubeFaces": 25,
  19249. "../enum/PanoRendererEvents": 35,
  19250. "../enum/PanoSizeClass": 36,
  19251. "../enum/PanoramaEvents": 37,
  19252. "../enum/RenderLayers": 41,
  19253. "../enum/RenderOrder": 42,
  19254. "../enum/TileDownloaderEvents": 45,
  19255. "../enum/Viewmode": 51,
  19256. "../exception/BasicException": 55,
  19257. "../scene/SceneRenderer": 158,
  19258. "../settings": 166,
  19259. "../tile/TileUtils": 174,
  19260. "../util/ajax": 181,
  19261. "../util/common": 185,
  19262. "../util/lerp": 188,
  19263. "../util/logger": 189,
  19264. "../util/panorama": 191,
  19265. "../util/texture": 194,
  19266. "../util/transitions": 195,
  19267. events: 202,
  19268. three: 217
  19269. }],
  19270. 149: [function(e, t, i) {
  19271. "use strict";
  19272. function n(e) {
  19273. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19274. t.map.value = d,
  19275. t.opacity.value = 0,
  19276. t.color.value.set(o.reticuleColor),
  19277. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19278. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19279. side: r.DoubleSide,
  19280. depthWrite: !1,
  19281. depthTest: !1,
  19282. transparent: !0,
  19283. vertexShader: c.waypoint.vertexShader,
  19284. fragmentShader: c.waypoint.fragmentShader,
  19285. uniforms: t,
  19286. name: "waypoint",
  19287. opacity: 0,
  19288. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19289. })),
  19290. this.layers.set(h.RETICULE),
  19291. this.renderOrder = u.reticule,
  19292. this.player = e,
  19293. this.direction = new r.Vector3,
  19294. this.hidden = !0,
  19295. this.mouseLastMoveTime = Date.now()
  19296. }
  19297. var r = e("three")
  19298. , o = e("../settings")
  19299. , a = e("../util/transitions")
  19300. , s = e("../util/texture")
  19301. , l = e("../util/lerp")
  19302. , c = e("../shaders")
  19303. , h = e("../enum/RenderLayers")
  19304. , u = e("../enum/RenderOrder")
  19305. , d = s.load("images/reticule-256x256.png");
  19306. n.prototype = Object.create(r.Mesh.prototype),
  19307. n.prototype.move = function(e, t, i) {
  19308. this.hidden = i,
  19309. this.mouseLastMoveTime = Date.now()
  19310. }
  19311. ,
  19312. n.prototype.hide = function() {
  19313. this.hidden || (this.hidden = !0,
  19314. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19315. }
  19316. ,
  19317. n.prototype.show = function() {
  19318. this.hidden = !1,
  19319. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19320. }
  19321. ,
  19322. n.prototype.update = function() {
  19323. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19324. }
  19325. ,
  19326. n.prototype.updatePosition = function(e, t) {
  19327. if (!this.hidden) {
  19328. if (!t)
  19329. return this.hide();
  19330. var i = t.point
  19331. , n = e.distanceTo(i)
  19332. , r = 1 + .01 * n;
  19333. n < 1 && (r -= 1 - n),
  19334. this.show(),
  19335. this.scale.set(r, r, r),
  19336. this.direction = this.direction.multiplyScalar(.8),
  19337. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19338. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19339. this.lookAt(this.position.clone().add(this.direction))
  19340. }
  19341. }
  19342. ,
  19343. n.prototype.writeAstag = function() {
  19344. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19345. , t = new Date;
  19346. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19347. var i = {
  19348. enabled: !0,
  19349. version: "0",
  19350. created: t.toISOString(),
  19351. created_by: "APITest",
  19352. position: this.position.clone(),
  19353. stem: {
  19354. enabled: o.tags.pole.enabled,
  19355. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19356. },
  19357. label: "tag " + this.tagCount,
  19358. description: "Description " + e,
  19359. floor: function(e) {
  19360. if (e.currentFloor) {
  19361. var t = e.floors.indexOf(e.currentFloor);
  19362. return t > -1 ? t : void 0
  19363. }
  19364. }(this.player.model),
  19365. type: "info",
  19366. metadata: {
  19367. preferred_camera: {
  19368. mode: this.player.mode
  19369. }
  19370. }
  19371. };
  19372. console.log("--------------------------"),
  19373. console.log(JSON.stringify(i));
  19374. var n = this.player.model.addtag(e, i).build();
  19375. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19376. n.visible || n.show(o.tags.startup.fadeInDuration))
  19377. }
  19378. ,
  19379. t.exports = n
  19380. }
  19381. , {
  19382. "../enum/RenderLayers": 41,
  19383. "../enum/RenderOrder": 42,
  19384. "../settings": 166,
  19385. "../shaders": 167,
  19386. "../util/lerp": 188,
  19387. "../util/texture": 194,
  19388. "../util/transitions": 195,
  19389. three: 217
  19390. }],
  19391. 150: [function(e, t, i) {
  19392. "use strict";
  19393. function n(e, t) {
  19394. this.chunks = [],
  19395. this.floorId = e,
  19396. this.roomId = t,
  19397. this.position = new r.Vector3
  19398. }
  19399. var r = e("three");
  19400. n.prototype.addChunk = function(e) {
  19401. this.chunks.push(e)
  19402. }
  19403. ,
  19404. n.prototype.calcBoundaries = function() {
  19405. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19406. var s = this.chunks[a]
  19407. , l = s.geometry.attributes.position;
  19408. if (l)
  19409. for (var c = 0; c < l.array.length; c += 3)
  19410. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19411. t.add(e),
  19412. 0 === c ? (i.copy(e),
  19413. n.copy(e)) : (i.max(e),
  19414. n.min(e)),
  19415. o++
  19416. }
  19417. o > 0 ? (t.multiplyScalar(1 / o),
  19418. this.average = t) : this.average = null,
  19419. this.boundsMax = i,
  19420. this.boundsMin = n,
  19421. this.center = new r.Vector3,
  19422. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19423. }
  19424. ,
  19425. t.exports = n
  19426. }
  19427. , {
  19428. three: 217
  19429. }],
  19430. 151: [function(e, t, i) {
  19431. (function(i) {
  19432. "use strict";
  19433. function n(e, t, i) {
  19434. this.obj3d = null,
  19435. this.nodes = [],
  19436. this.colorHull = [],
  19437. this.shortPaths = {},
  19438. this.floorHull = null,
  19439. this.cameraHull = null,
  19440. this.floorPathDistance = 0,
  19441. this.floorCurvePoints = null,
  19442. this.floorCurveColors = null,
  19443. this.camCurvePoints = null,
  19444. this.warpDestHeroLoc = null,
  19445. this.warpDestPano = null,
  19446. this.warpPathPoints = null,
  19447. this.warpPathLengths = [0],
  19448. this.warpLength = 0,
  19449. this.closeWarpDistance = 4,
  19450. this.UP = A.UP.clone(),
  19451. this.longestStep = 0,
  19452. this.upcomingTransType = null,
  19453. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19454. this.prevNextDist = 0,
  19455. this.nextI = 0,
  19456. this.activeTransType = null,
  19457. this.lastTransType = null,
  19458. this.bunnyObj = null,
  19459. this.director = e,
  19460. this.player = t,
  19461. this.playerControls = i,
  19462. this.modelManager = t.modelManager,
  19463. this.updateModel(),
  19464. this.updateDefaultsFromModelData(),
  19465. this.bindEvents(),
  19466. this.warping = !1,
  19467. this.waitingToWarp = !1,
  19468. this.warpInterrupted = !1,
  19469. this.warpInterruptionBlackoutStyle = null,
  19470. this.warpInterruptionTravelTime = null
  19471. }
  19472. var r = e("three")
  19473. , o = e("../util/logger")
  19474. , a = e("../enum/Viewmode")
  19475. , s = e("../enum/RenderOrder")
  19476. , l = e("../enum/WarpStyle")
  19477. , c = e("../settings")
  19478. , h = e("../util/math")
  19479. , u = e("../util/lerp")
  19480. , d = e("../util/easing")
  19481. , p = e("../util/transitions")
  19482. , f = e("../objects/Snapshot")
  19483. , g = e("../effects")
  19484. , m = e("../shaders")
  19485. , v = (e("../gui/gui"),
  19486. e("../util/texture"))
  19487. , A = e("../enum/Vectors")
  19488. , y = (e("../model/ModelManager"),
  19489. new o(i))
  19490. , C = e("../enum/PlayerEvents")
  19491. , I = e("../enum/BlackoutStyle")
  19492. , E = e("../enum/ModelManagerEvents")
  19493. , b = e("../constants")
  19494. , w = {
  19495. path: 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  19496. pathEnd: v.load("images/End.png"),
  19497. pathStart: 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")
  19498. };
  19499. n.prototype.setScene = function(e) {
  19500. this.createCpm(e),
  19501. this.createBunnyObj(e)
  19502. }
  19503. ,
  19504. n.prototype.updateModel = function() {
  19505. this.model = this.modelManager.getActiveModel()
  19506. }
  19507. ,
  19508. n.prototype.bindEvents = function() {
  19509. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19510. }
  19511. ,
  19512. n.prototype.updateDefaultsFromModelData = function() {
  19513. this.model.data
  19514. }
  19515. ,
  19516. n.prototype.pointPathDistance = function(e) {
  19517. for (var t = 0, i = 1; i < e.length; i += 1)
  19518. t += e[i - 1].distanceTo(e[i]);
  19519. return t
  19520. }
  19521. ,
  19522. n.prototype.pointPathLengths = function(e) {
  19523. for (var t = [0], i = 1; i < e.length; i += 1)
  19524. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19525. return t
  19526. }
  19527. ,
  19528. n.prototype.interpAlongPath = function(e, t, i) {
  19529. var n, o = new r.Vector3, a = t[t.length - 1];
  19530. if (i < 1) {
  19531. n = i * a;
  19532. for (var s = 1; s < t.length; s += 1)
  19533. if (t[s] > n) {
  19534. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19535. return o.copy(e[s]),
  19536. o.sub(e[s - 1]),
  19537. o.multiplyScalar(l),
  19538. o.add(e[s - 1]),
  19539. o
  19540. }
  19541. } else
  19542. o.copy(e[e.length - 1]);
  19543. return o
  19544. }
  19545. ,
  19546. n.prototype.pathHeight = function() {
  19547. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19548. }
  19549. ,
  19550. n.prototype.createBunnyObj = function(e) {
  19551. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19552. this.bunnyObj.visible = c.warp.showBunny),
  19553. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19554. e.add(this.bunnyObj)
  19555. }
  19556. ,
  19557. n.prototype.createCpm = function(e) {
  19558. if (!this.currentPanoMarker) {
  19559. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19560. t.material.uniforms.opacity.value = 0,
  19561. this.currentPanoMarker = {
  19562. mesh: t,
  19563. placed: !1
  19564. }
  19565. }
  19566. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19567. this.placeCpm(),
  19568. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19569. }
  19570. ,
  19571. n.prototype.placeCpm = function() {
  19572. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19573. var e = this.player.currentPano.floor;
  19574. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19575. e.add(this.currentPanoMarker.mesh)),
  19576. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19577. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19578. this.currentPanoMarker.placed = !0
  19579. } else
  19580. this.popOutCpm()
  19581. }
  19582. ,
  19583. n.prototype.fadeInCpm = function(e) {
  19584. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19585. }
  19586. ,
  19587. n.prototype.fadeOutCpm = function(e) {
  19588. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19589. }
  19590. ,
  19591. n.prototype.popInCpm = function() {
  19592. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19593. }
  19594. ,
  19595. n.prototype.popOutCpm = function() {
  19596. this.fadeOutCpm(2)
  19597. }
  19598. ,
  19599. n.prototype.brushPrefs = {
  19600. linewidth: 7,
  19601. strokeWidth: 15,
  19602. cvSegments: 48,
  19603. paveStep: .1,
  19604. paveWidth: .2,
  19605. lookBlendDist: 3,
  19606. maxTurn: r.Math.degToRad(2)
  19607. },
  19608. n.prototype.panoPathDistance = function(e) {
  19609. var t = this.model.panos;
  19610. if (!e || e.length < 2)
  19611. return 0;
  19612. for (var i = [], n = 0; n < e.length; n += 1)
  19613. i.push(t.get(e[n]).floorPosition);
  19614. return this.pointPathDistance(i)
  19615. }
  19616. ,
  19617. n.prototype.loadTileTexture = function(e) {
  19618. var t = v.load(e, function(t) {
  19619. t.wrapS = r.RepeatWrapping,
  19620. t.wrapT = r.RepeatWrapping,
  19621. t.needsUpdate = !0,
  19622. y.debug('path texture "' + e + '" is ready')
  19623. }, function() {
  19624. y.error('path texture "' + e + '" failed')
  19625. });
  19626. return t.mapping = r.UVMapping,
  19627. t
  19628. }
  19629. ,
  19630. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19631. var a = {
  19632. cameraMode: n,
  19633. position: e,
  19634. quaternion: t,
  19635. panoId: i,
  19636. orthoZoom: o,
  19637. floorVisibility: r,
  19638. thumbUrl: null,
  19639. name: null
  19640. };
  19641. return new f(a)
  19642. }
  19643. ,
  19644. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19645. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19646. }
  19647. ,
  19648. n.prototype.setWarpDestination = function(e) {
  19649. this.warpDestHeroLoc = e
  19650. }
  19651. ,
  19652. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19653. var t = this.getHeroDescriptorByHeroIndex(e);
  19654. return null !== t && (this.setWarpDestination(t),
  19655. !0)
  19656. }
  19657. ,
  19658. n.prototype.setWarpDestinationByPano = function(e, t) {
  19659. var i = this.model.panos.get(e.id);
  19660. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19661. }
  19662. ,
  19663. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19664. var i = this.model.panos.get(e);
  19665. if (i) {
  19666. t = t || new r.Quaternion;
  19667. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19668. return this.setWarpDestination(n),
  19669. !0
  19670. }
  19671. return !1
  19672. }
  19673. ,
  19674. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19675. var t = this.model.heroCount();
  19676. if (null !== this.warpDestHeroLoc && t < 2)
  19677. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19678. this.model.getHeroDescriptorByIndex(0);
  19679. var i = this.model.getHeroDescriptorByIndex(e);
  19680. if (i) {
  19681. var n = i.isPano() ? i.panoId : i.cameraMode;
  19682. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19683. }
  19684. return i
  19685. }
  19686. ,
  19687. n.prototype.getHeroDescriptorByPano = function(e) {
  19688. var t = this.model.panos.get(e.id);
  19689. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19690. }
  19691. ,
  19692. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19693. var t = this.getHeroIndexFromPanoId(e);
  19694. return this.getHeroDescriptorByHeroIndex(t)
  19695. }
  19696. ,
  19697. n.prototype.getHeroIndexFromPanoId = function(e) {
  19698. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19699. var i = this.model.heroLocations[t]
  19700. , n = this.getHeroId(i);
  19701. if (n && n === e)
  19702. return t
  19703. }
  19704. return -1
  19705. }
  19706. ,
  19707. n.prototype.getHeroPano = function(e) {
  19708. if (null === e)
  19709. return y.warn("getHeroPano(): no destination"),
  19710. null;
  19711. var t = this.getHeroId(e)
  19712. , i = this.model.panos.get(t);
  19713. return void 0 === i && (i = null,
  19714. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19715. i
  19716. }
  19717. ,
  19718. n.prototype.getHeroId = function(e) {
  19719. return e.panoId
  19720. }
  19721. ,
  19722. n.prototype.setWarpDestPano = function() {
  19723. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19724. this.warpDestPano
  19725. }
  19726. ,
  19727. n.prototype.brushToWarpPano = function(e, t) {
  19728. if (this.discardPathObject(),
  19729. !this.setWarpDestPano())
  19730. return !1;
  19731. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19732. !this.warpDestPano)
  19733. return y.info("No brush"),
  19734. !1;
  19735. if (!this.player.currentPano)
  19736. return y.debug("No current pano, visibility undefined"),
  19737. !1;
  19738. if (!this.warpDestPano)
  19739. return y.info("No wPano, visibility undefined"),
  19740. !1;
  19741. if (!this.warpDestPano.isAligned())
  19742. return y.debug("Cannot brush to unaligned pano"),
  19743. !1;
  19744. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19745. , n = !0;
  19746. if (this.player.currentPano.id === this.warpDestPano.id)
  19747. y.debug("Already at destination pano");
  19748. else {
  19749. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19750. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19751. this.obj3d = new r.Object3D,
  19752. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19753. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19754. e = t) : (this.setPathHulls(this.nodes),
  19755. this.setFloorCurves(),
  19756. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19757. this.player.currentPano.floor.add(this.obj3d);
  19758. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19759. , s = e === l.STD;
  19760. if (!n && (i || s)) {
  19761. if (o) {
  19762. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19763. this.obj3d.add(h)
  19764. }
  19765. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19766. this.obj3d.add(u)
  19767. }
  19768. this.appearSlow()
  19769. }
  19770. return this.upcomingTransType = e,
  19771. !n
  19772. }
  19773. ,
  19774. n.prototype.findShortestPath = function(e, t) {
  19775. if (!e || !t)
  19776. return null;
  19777. var i = c.warp.walkExtraPanosDistance
  19778. , n = e.id + ":" + t.id + ":" + i;
  19779. if (this.shortPaths.hasOwnProperty(n))
  19780. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19781. var r = t.id + ":" + e.id + ":" + i;
  19782. if (this.shortPaths.hasOwnProperty(r))
  19783. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19784. var o = this.model.panos.aStarSearch(e, t);
  19785. return this.model.panos.includeNodesNearPath(o, i),
  19786. this.shortPaths[n] = o ? o.slice() : null,
  19787. o
  19788. }
  19789. ,
  19790. n.prototype.makePathHulls = function(e) {
  19791. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19792. t = u.get(e[0]),
  19793. r = t.floor.floorIndex;
  19794. for (var d = 0; d < e.length; d += 1)
  19795. t = u.get(e[d]),
  19796. i = t.floorPosition.clone().sub(this.model.position),
  19797. i.y += this.pathHeight(),
  19798. s.push(i),
  19799. l.push(t.position.clone()),
  19800. n = t.floor.floorIndex,
  19801. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19802. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19803. o > a && (a = o));
  19804. return a > this.longestStep && (this.longestStep = a,
  19805. y.debug("path contains " + a + " meter segment")),
  19806. {
  19807. floor: s,
  19808. camera: l,
  19809. color: h
  19810. }
  19811. }
  19812. ,
  19813. n.prototype.makeFloorCurves = function(e, t, i) {
  19814. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19815. , o = this.pointPathDistance(e) - 2 * n
  19816. , s = e.slice(0)
  19817. , l = s[1].clone().sub(s[0]);
  19818. l.y = 0,
  19819. l.normalize().multiplyScalar(n),
  19820. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19821. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19822. l.y = 0,
  19823. l.normalize().multiplyScalar(n),
  19824. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  19825. var h = new r.CatmullRomCurve3(s)
  19826. , u = Math.floor(o / i);
  19827. u = 4 * Math.floor(u / 4),
  19828. u = Math.max(4, u);
  19829. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  19830. f = 0,
  19831. d = g[A].distanceTo(e[0]);
  19832. for (var y = 1; y < e.length; y += 1)
  19833. v.copy(g[A]).sub(e[y]),
  19834. v.y *= 4,
  19835. p = v.length(),
  19836. p < d && (f = y);
  19837. m.push(t[f])
  19838. }
  19839. return {
  19840. distance: o,
  19841. points: g,
  19842. colors: m
  19843. }
  19844. }
  19845. ,
  19846. n.prototype.makeCameraCurvePoints = function(e, t) {
  19847. var i = this.pointPathDistance(e)
  19848. , n = new r.CatmullRomCurve3(e);
  19849. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  19850. }
  19851. ,
  19852. n.prototype.makeCameraCurveTangents = function(e, t) {
  19853. var i = this.pointPathDistance(e)
  19854. , n = new r.CatmullRomCurve3(e)
  19855. , o = Math.max(2, Math.floor(i / t));
  19856. o || (o = 5);
  19857. for (var a = [], s = 0; s <= o; s++)
  19858. a.push(n.getTangentAt(s / o));
  19859. return a
  19860. }
  19861. ,
  19862. n.prototype.setPathHulls = function(e) {
  19863. var t = this.makePathHulls(e);
  19864. this.floorHull = t.floor,
  19865. this.cameraHull = t.camera,
  19866. this.colorHull = t.color
  19867. }
  19868. ,
  19869. n.prototype.setFloorCurves = function() {
  19870. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  19871. this.floorPathDistance = e.distance,
  19872. this.floorCurvePoints = e.points,
  19873. this.floorCurveColors = e.colors
  19874. }
  19875. ,
  19876. n.prototype.setCameraCurvePoints = function() {
  19877. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  19878. }
  19879. ,
  19880. n.prototype.chooseWarpPath = function(e) {
  19881. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  19882. if (this.player.currentPano === this.warpDestPano || !e)
  19883. return this.warpPathPoints = null,
  19884. this.warpLength = 0,
  19885. !1;
  19886. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19887. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  19888. t = this.warpDestPano.position.clone().sub(o.position),
  19889. i = t.clone().negate(),
  19890. t.multiplyScalar(.15).add(o.position),
  19891. i.multiplyScalar(.15).add(this.warpDestPano.position),
  19892. t.y = o.position.y,
  19893. i.y = this.warpDestPano.position.y,
  19894. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  19895. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  19896. this.setCameraCurvePoints(),
  19897. this.warpPathPoints = this.camCurvePoints.slice(0)),
  19898. this.warpLength = 0,
  19899. this.warpPathLengths = [0];
  19900. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  19901. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  19902. var p = s.length();
  19903. s.y *= c.warp.climbEffort;
  19904. var f = s.length() / p;
  19905. if (d > 1) {
  19906. s.setY(0).normalize(),
  19907. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  19908. var g = Math.min(1, s.dot(l))
  19909. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  19910. f = Math.max(m, f)
  19911. }
  19912. this.warpLength += p * f,
  19913. this.warpPathLengths[d] = this.warpLength
  19914. }
  19915. return !0
  19916. }
  19917. ,
  19918. n.prototype.drawPathRibbon = function(e, t) {
  19919. this.bunnyObj.visible = c.warp.showBunny;
  19920. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  19921. h.copy(e[u]),
  19922. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  19923. h.normalize(),
  19924. n.crossVectors(h, A.UP),
  19925. n.multiplyScalar(i);
  19926. var d = (new r.Vector3).copy(e[u]).add(o);
  19927. d.sub(n),
  19928. l.vertices.push(d),
  19929. d = (new r.Vector3).copy(e[u]).add(o),
  19930. d.add(n),
  19931. l.vertices.push(d)
  19932. }
  19933. var p, f = 0;
  19934. for (u = 0; u < e.length - 1; u += 1) {
  19935. var g = 2 * u
  19936. , v = f;
  19937. f += e[u + 1].distanceTo(e[u]);
  19938. var y = f
  19939. , C = t[u]
  19940. , I = t[u + 1];
  19941. p = new r.Face3(g,g + 1,g + 2),
  19942. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  19943. l.faces.push(p),
  19944. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  19945. p = new r.Face3(g + 2,g + 1,g + 3),
  19946. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  19947. l.faces.push(p),
  19948. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  19949. }
  19950. l.computeFaceNormals(),
  19951. l.computeVertexNormals();
  19952. var E, b;
  19953. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  19954. b.map.value = w.path,
  19955. b.opacity.value = 0,
  19956. b.color.value.set(c.path.color),
  19957. E = new r.RawShaderMaterial({
  19958. side: r.DoubleSide,
  19959. depthWrite: !1,
  19960. transparent: !0,
  19961. vertexShader: m.ribbon.vertexShader,
  19962. fragmentShader: m.ribbon.fragmentShader,
  19963. uniforms: b,
  19964. name: "ribbonT",
  19965. opacity: 0
  19966. })) : E = new r.MeshBasicMaterial({
  19967. color: 16777215,
  19968. side: r.DoubleSide,
  19969. name: "ribbonOut",
  19970. vertexColors: r.VertexColors
  19971. });
  19972. var _ = new r.Mesh(l,E);
  19973. return _.name = "ribbon",
  19974. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  19975. _
  19976. }
  19977. ,
  19978. n.prototype.drawPathPavement = function(e) {
  19979. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  19980. s.copy(e[l]),
  19981. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  19982. s.normalize(),
  19983. n.crossVectors(s, A.UP),
  19984. n.multiplyScalar(this.brushPrefs.paveWidth),
  19985. t = (new r.Vector3).copy(e[l]),
  19986. t.sub(n),
  19987. o.vertices.push(t),
  19988. o.vertices.push((new r.Vector3).copy(e[l])),
  19989. t = (new r.Vector3).copy(e[l]),
  19990. t.add(n),
  19991. o.vertices.push(t);
  19992. var h, u, d;
  19993. for (l = 0; l < e.length - 1; l += 1)
  19994. h = 3 * l + 1,
  19995. u = l * i,
  19996. d = u + i,
  19997. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  19998. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  19999. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20000. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20001. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20002. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20003. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20004. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20005. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20006. color: c.path.color,
  20007. side: r.DoubleSide,
  20008. transparent: !0,
  20009. depthWrite: !1,
  20010. opacity: 0,
  20011. name: "paveT",
  20012. map: w.path
  20013. }) : new r.MeshBasicMaterial({
  20014. color: c.path.color,
  20015. side: r.DoubleSide,
  20016. transparent: !0,
  20017. depthWrite: !1,
  20018. opacity: 1,
  20019. name: "paveO",
  20020. map: w.path
  20021. });
  20022. return new r.Mesh(o,p)
  20023. }
  20024. ,
  20025. n.prototype.hintPrefs = {
  20026. rad: .18,
  20027. width: .0125,
  20028. depth: .0625,
  20029. setBack: -.04,
  20030. markRad: .25,
  20031. markInnerRad: .16
  20032. },
  20033. n.prototype.makeWaypointObj = function(e, t) {
  20034. var i = new r.Geometry
  20035. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20036. , o = this.pathHeight();
  20037. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20038. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20039. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20040. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20041. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20042. s.map.value = e,
  20043. s.opacity.value = 0,
  20044. s.color.value.set(c.path.color);
  20045. var l = {
  20046. side: r.DoubleSide,
  20047. depthWrite: !1,
  20048. transparent: !0,
  20049. vertexShader: m.waypoint.vertexShader,
  20050. fragmentShader: m.waypoint.fragmentShader,
  20051. uniforms: s,
  20052. name: "waypoint",
  20053. opacity: 0
  20054. };
  20055. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20056. l.name = "wayPtOut");
  20057. var h = new r.RawShaderMaterial(l)
  20058. , u = new r.Mesh(i,h);
  20059. return u.name = t,
  20060. u
  20061. }
  20062. ,
  20063. n.prototype.makeStartMarker = function(e, t) {
  20064. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20065. i.y = 0,
  20066. i.normalize();
  20067. var n = Math.acos(i.x)
  20068. , o = this.makeWaypointObj(w.pathStart, "Start");
  20069. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20070. o.position.copy(e),
  20071. o
  20072. }
  20073. ,
  20074. n.prototype.makeEndMarker = function(e) {
  20075. var t = this.makeWaypointObj(w.pathEnd, "End")
  20076. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20077. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20078. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20079. t.position.copy(e),
  20080. t
  20081. }
  20082. ,
  20083. n.prototype.pathClean = function(e) {
  20084. if (e) {
  20085. for (var t in e.children)
  20086. this.pathClean(e.children[t]);
  20087. e.geometry && e.geometry.dispose(),
  20088. e.material && e.material.dispose()
  20089. }
  20090. }
  20091. ,
  20092. n.prototype.discardPathObject = function() {
  20093. if (this.obj3d) {
  20094. var e = this.obj3d.parent;
  20095. e && e.remove(this.obj3d),
  20096. this.pathClean(this.obj3d)
  20097. }
  20098. this.obj3d = null,
  20099. this.popInCpm()
  20100. }
  20101. ,
  20102. n.prototype.discardSlow = function() {
  20103. if (this.obj3d) {
  20104. if (this.player.mode !== a.PANORAMA)
  20105. return void this.discardPathObject();
  20106. for (var e, t = this, i = 0, n = function() {
  20107. this.discardPathObject()
  20108. }
  20109. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20110. e = t.obj3d.children[r],
  20111. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20112. i += 1,
  20113. n = null);
  20114. 0 === i && this.discardPathObject(),
  20115. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20116. }
  20117. }
  20118. ,
  20119. n.prototype.appearSlow = function() {
  20120. var e, t = this;
  20121. this.fadeOutCpm(c.path.fadeInTime);
  20122. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20123. e = t.obj3d.children[n],
  20124. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20125. }
  20126. ,
  20127. n.prototype.update = function() {
  20128. this.obj3d && this.obj3d.updateMatrixWorld()
  20129. }
  20130. ,
  20131. n.prototype.calcBurnsAmount = function(e) {
  20132. var t = r.Math.degToRad(c.warp.burnsAngle);
  20133. if (this.player.mode === a.PANORAMA) {
  20134. var i = this.burnsDir * t;
  20135. if (this.upcomingTransType === l.BLACK)
  20136. return i;
  20137. var n = e;
  20138. if (null === n)
  20139. return y.warn("Transition request for non-highlight"),
  20140. i;
  20141. var o = this.getHeroDescriptorByHeroIndex(n);
  20142. if (null === o)
  20143. return i;
  20144. if (!o.isPano())
  20145. return i;
  20146. var s = this.getHeroPano(o)
  20147. , h = this.playerControls.cameras[a.PANORAMA]
  20148. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20149. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20150. , p = function(e) {
  20151. var i = Math.acos(Math.min(1, e.dot(u)))
  20152. , n = (new r.Vector3).crossVectors(u, e);
  20153. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20154. };
  20155. if (s === this.player.currentPano)
  20156. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20157. var f = this.findShortestPath(this.player.currentPano, s);
  20158. if (void 0 === f || null === f || f.length < 1)
  20159. return y.debug("Empty path ahead..."),
  20160. i;
  20161. var g = this.makePathHulls(f)
  20162. , m = new r.CatmullRomCurve3(g.camera)
  20163. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20164. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20165. }
  20166. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20167. }
  20168. ,
  20169. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20170. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20171. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20172. var n = new r.Euler
  20173. , o = new r.Vector3;
  20174. y.debug("Starting wait: " + (void 0 !== t));
  20175. var s = this.calcBurnsAmount(e)
  20176. , h = function() {
  20177. this.endWarpState(),
  20178. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20179. t && t()
  20180. }
  20181. .bind(this)
  20182. , u = function(e, t) {
  20183. if (this.warpInterrupted)
  20184. return h(),
  20185. !0;
  20186. var r = t || 1e3 / 60;
  20187. if (c.warp.doBurns)
  20188. if (this.player.mode === a.PANORAMA) {
  20189. var l = this.playerControls.cameras[a.PANORAMA];
  20190. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20191. var u = r * s / i;
  20192. n.y += u,
  20193. o.set(0, 0, -1),
  20194. o.applyEuler(n),
  20195. o.add(l.position),
  20196. l.controls.lookAt(o),
  20197. l.controls.lookVector.copy(o)
  20198. ,l.lookAt(o)
  20199. } else
  20200. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20201. }
  20202. .bind(this);
  20203. this.startWarpState(),
  20204. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20205. //zoom动画
  20206. //这是啥?
  20207. var currentGuide = player.model.heroLocations[app.director.currentItem];
  20208. if(currentGuide.zoom){
  20209. this.player.zoomEnabled = true;
  20210. var zoom = function(e, d) {
  20211. this.player.zoomTo(e * currentGuide.zoom.toFixed(2), true)
  20212. }.bind(this)
  20213. p.start(zoom, 2000, null, 0, d.easeOutQuad, "zoom")
  20214. }
  20215. }
  20216. ,
  20217. n.prototype.warpToNonPano = function(e) {
  20218. if (this.discardPathObject(),
  20219. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20220. var t = function() {
  20221. e && e()
  20222. }
  20223. .bind(this);
  20224. this.player.flyToNewMode({
  20225. mode: this.warpDestHeroLoc.cameraMode,
  20226. duration: c.warp.outsideTime,
  20227. warpDest: this.warpDestHeroLoc,
  20228. callback: t,
  20229. force: !0
  20230. })
  20231. } else
  20232. y.warn("no warp destination!!!"),
  20233. e && e()
  20234. }
  20235. ,
  20236. n.prototype._resetWarpShaderParams = function(e) {
  20237. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20238. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20239. }
  20240. ,
  20241. n.prototype._clearWarpShading = function() {
  20242. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20243. this._resetWarpShaderParams(e[t]),
  20244. e[t].visible = !0;
  20245. this._resetWarpShaderParams(this.model.skybox)
  20246. }
  20247. ,
  20248. n.prototype._warpStopFlying = function() {
  20249. this.activeTransType = null,
  20250. this.placeCpm()
  20251. }
  20252. ,
  20253. n.prototype._wrapupTravelOnlyBits = function() {
  20254. this._warpStopFlying(),
  20255. this.warpPathPoints && (this.player.currentPano.exit(),
  20256. this.warpDestPano.enter(),
  20257. this.player.currentPano = this.warpDestPano),
  20258. this.player.spider.draw(),
  20259. this.placeCpm()
  20260. }
  20261. ,
  20262. n.prototype._wrapupTravel = function(e) {
  20263. this._wrapupTravelOnlyBits(),
  20264. this.warpCameraAim(e)
  20265. }
  20266. ,
  20267. n.prototype._wrapupWarpShading = function(e) {
  20268. this._clearWarpShading(),
  20269. this._wrapupTravel(e)
  20270. }
  20271. ,
  20272. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20273. t !== I.END && this._clearWarpShading(),
  20274. this._wrapupTravelOnlyBits(),
  20275. this.upcomingTransType = null,
  20276. e && e()
  20277. }
  20278. ,
  20279. n.prototype._warpCameraAim = function(e, t) {
  20280. var i = this.warpDestHeroLoc.quaternion
  20281. , n = this.playerControls.cameras[a.PANORAMA]
  20282. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20283. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20284. , l = s.dot(o)
  20285. , u = r.Math.radToDeg(Math.acos(l))
  20286. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20287. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20288. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20289. m.y = h.constrainedTurn(m.y),
  20290. this.burnsDir = Math.sign(m.y);
  20291. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20292. , A = new r.Vector3
  20293. , C = function(e, t) {
  20294. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20295. v.y = g.y + e * m.y,
  20296. v.z = g.z + e * m.z,
  20297. A.set(0, 0, -1),
  20298. A.applyEuler(v),
  20299. A.add(n.position),
  20300. n.controls.lookAt(A),
  20301. n.controls.lookVector.copy(A),
  20302. void n.lookAt(A))
  20303. }
  20304. .bind(this);
  20305. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) : (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20306. ,void (t && t())
  20307. )
  20308. }
  20309. ,
  20310. n.prototype._warpBendAim = function(e, t, i, n) {
  20311. var o = n || 0
  20312. , s = this.playerControls.cameras[a.PANORAMA]
  20313. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20314. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20315. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20316. f.y = h.constrainedTurn(f.y);
  20317. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20318. f.x = g * Math.sign(f.x),
  20319. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20320. this.burnsDir = Math.sign(f.y),
  20321. g *= Math.sign(f.y),
  20322. f.y = g;
  20323. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20324. , v = new r.Vector3
  20325. , A = function(e, t) {
  20326. if (e < .5)
  20327. m.x = u.x + e * f.x,
  20328. m.y = u.y + e * f.y,
  20329. m.z = u.z + e * f.z;
  20330. else {
  20331. var i = (1 - e) * c.warp.softBendEnd;
  20332. m.x = l.x - i * f.x,
  20333. m.y = l.y - i * f.y,
  20334. m.z = l.z - i * f.z
  20335. }
  20336. v.set(0, 0, -1),
  20337. v.applyEuler(m),
  20338. v.add(s.position);
  20339. s.controls.lookAt(v),
  20340. s.controls.lookVector.copy(v),
  20341. s.lookAt(v);
  20342. }
  20343. .bind(this);
  20344. return p.start(A, t, i, o, d[c.warp.movementEasing])
  20345. }
  20346. ,
  20347. n.prototype._warpStepCameraAim = function(e, t, i) {
  20348. var n = this.playerControls.cameras[a.PANORAMA]
  20349. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20350. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20351. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20352. l.y = h.constrainedTurn(l.y),
  20353. this.burnsDir = Math.sign(l.y);
  20354. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20355. , f = new r.Vector3
  20356. , g = function(e, t) {
  20357. e < .5 ? u.copy(s) : u.copy(o),
  20358. f.set(0, 0, -1),
  20359. f.applyEuler(u),
  20360. f.add(n.position),
  20361. n.controls.lookAt(f),
  20362. n.controls.lookVector.copy(f),
  20363. n.lookAt(f)
  20364. }
  20365. .bind(this);
  20366. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20367. }
  20368. ,
  20369. n.prototype.setBurnsDir = function() {
  20370. var e = this.playerControls.cameras[a.PANORAMA]
  20371. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20372. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20373. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20374. n.y = h.constrainedTurn(n.y),
  20375. this.burnsDir = Math.sign(n.y)
  20376. }
  20377. ,
  20378. n.prototype.stepWarpPath = function(e, t) {
  20379. var i = this.playerControls.cameras[a.PANORAMA];
  20380. if (!this.warpPathPoints)
  20381. return i.position.copy(this.warpDestPano.position),
  20382. !0;
  20383. var n = this.warpPathPoints[0]
  20384. , o = this.warpDestPano.position;
  20385. if (null !== this.nodes && this.cameraHull.length > 1) {
  20386. var s = new r.Vector3;
  20387. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20388. i.position.copy(s)
  20389. } else
  20390. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20391. }
  20392. ,
  20393. n.prototype.interruptAndFastForward = function(e, t) {
  20394. this.warping && (this.warpInterrupted = !0,
  20395. this.warpInterruptionBlackoutStyle = e,
  20396. this.warpInterruptionTravelTime = t,
  20397. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20398. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20399. }
  20400. ,
  20401. n.prototype.warpCameraAim = function(e) {
  20402. var t = c.warp.minWarpTime;
  20403. if (this.upcomingTransType === l.BLACK)
  20404. t = c.warp.teleportTime;
  20405. else {
  20406. var i = this.playerControls.cameras[a.PANORAMA]
  20407. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20408. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20409. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20410. s.y = h.constrainedTurn(s.y);
  20411. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20412. t = Math.max(t, u)
  20413. }
  20414. var d = function() {
  20415. this._warpStopFlying(),
  20416. this.discardSlow(),
  20417. e && e()
  20418. }
  20419. .bind(this);
  20420. this._warpCameraAim(t, d)
  20421. }
  20422. ,
  20423. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20424. this.model.skybox.material.uniforms.blackout.value = n;
  20425. var r = u.uniform(this.model.skybox, "progress", 1)
  20426. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20427. , a = !1
  20428. , s = function() {
  20429. if (this.warpInterrupted)
  20430. return a = !0,
  20431. !0
  20432. }
  20433. .bind(this)
  20434. , l = function(e, t) {
  20435. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20436. !0) : void r(e, t)
  20437. }
  20438. .bind(this)
  20439. , h = function(e, t) {
  20440. return i && a ? (o(0),
  20441. !0) : void o(e, t)
  20442. }
  20443. .bind(this);
  20444. p.start(s, e, null, t, null, "safeHaltWatch"),
  20445. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20446. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20447. }
  20448. ,
  20449. n.prototype.warpTravel_STD = function(e) {
  20450. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20451. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20452. w += this.warpLength * c.warp.timePerMeter,
  20453. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20454. var _ = !1
  20455. , T = this.warpDestHeroLoc.quaternion
  20456. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20457. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20458. , M = S.dot(x)
  20459. , R = r.Math.radToDeg(Math.acos(M))
  20460. , P = function(e) {
  20461. var t = o
  20462. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20463. return i
  20464. }
  20465. , O = function() {
  20466. return E.lookAt(C, t, A.UP),
  20467. s.setFromRotationMatrix(E, c.warp.eOrder),
  20468. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20469. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20470. h.constrainedTurn(b.y)
  20471. }
  20472. .bind(this)
  20473. , L = function(e, t) {
  20474. if (this.warpInterrupted)
  20475. return _ = !0,
  20476. !0
  20477. }
  20478. .bind(this)
  20479. , D = function(e, t) {
  20480. return _ || !this.warpPathPoints ? (g.blur(0),
  20481. !0) : void g.blur(e)
  20482. }
  20483. .bind(this)
  20484. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20485. , B = function(e, t) {
  20486. return _ || !this.warpPathPoints ? (N(0),
  20487. !0) : void N(e, t)
  20488. }
  20489. .bind(this)
  20490. , F = function(e, t) {
  20491. if (!this.warpPathPoints)
  20492. return n.position.copy(this.warpDestPano.position),
  20493. !0;
  20494. if (_)
  20495. return !0;
  20496. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20497. n.position.copy(i),
  20498. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20499. }
  20500. .bind(this)
  20501. , V = function(e, n) {
  20502. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20503. !0)
  20504. }
  20505. .bind(this)
  20506. , U = function(e, o) {
  20507. if (_)
  20508. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20509. !0;
  20510. if (!this.warpPathPoints)
  20511. return !0;
  20512. var a = this.warpLength * e
  20513. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20514. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20515. c.warp.matchCam && (l *= 1 - u),
  20516. E.lookAt(C, t, A.UP),
  20517. s.setFromRotationMatrix(E, c.warp.eOrder),
  20518. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20519. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20520. b.y = h.constrainedTurn(b.y),
  20521. s.x = m.x + l * b.x,
  20522. s.y = m.y + l * b.y,
  20523. s.z = m.z + l * b.z,
  20524. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20525. b.y = h.constrainedTurn(b.y);
  20526. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20527. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20528. v.x = v.x + b.x * c.warp.turnFriction,
  20529. v.y = v.y + b.y * c.warp.turnFriction,
  20530. v.z = v.z + b.z * c.warp.turnFriction,
  20531. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20532. var p = t.clone().sub(C).normalize();
  20533. if (R < c.warp.maxAimRotation && u > 0) {
  20534. var g = 1 - u;
  20535. p.x = p.x * g + u * S.x,
  20536. p.y = p.y * g + u * S.y,
  20537. p.z = p.z * g + u * S.z,
  20538. p.normalize()
  20539. }
  20540. this.bunnyObj.position.copy(n.position).add(p),
  20541. f.set(0, 0, -1).applyEuler(v).normalize(),
  20542. f.multiplyScalar(8),
  20543. f.add(n.position),
  20544. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20545. n.controls.lookVector.copy(f),
  20546. n.lookAt(f))
  20547. }
  20548. .bind(this)
  20549. , k = function() {
  20550. _ ? (this.discardSlow(),
  20551. this.upcomingTransType = l.BLACK,
  20552. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20553. }
  20554. .bind(this);
  20555. V(0);
  20556. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20557. w += H;
  20558. var G = H / w;
  20559. this.warpCommonParameters(w, G, !0, I.NONE),
  20560. p.start(L, w, null, 0, null, "_haltWatcher"),
  20561. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20562. p.start(D, w, null, G, P, "blurring")),
  20563. p.start(B, w, null, G, P, "modelAlpha"),
  20564. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20565. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20566. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20567. }
  20568. ,
  20569. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20570. var r = e || 0;
  20571. void 0 !== t && null !== t || (t = c.warp.teleportTime),
  20572. this.warpCommonParameters(t, r, !1, i),
  20573. this.model.chunks.forEach(function(e) {
  20574. e.material.uniforms.blackout.value = i
  20575. }),
  20576. this._warpBendAim(null, t, null, r);
  20577. var o = function() {
  20578. this.wrapupWarpShadingOnly(n, i);
  20579. }
  20580. .bind(this);
  20581. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20582. }
  20583. ,
  20584. n.prototype.flightStepWalk = function(e, t, i) {
  20585. var n = .001
  20586. , o = 1
  20587. , a = 1.2
  20588. , s = new r.Vector3
  20589. , h = new r.Vector3
  20590. , u = function(e, t) {
  20591. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20592. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20593. h.copy(A.FORWARD),
  20594. this.player.getDirection(h),
  20595. s.copy(t).sub(e.position).normalize();
  20596. var l = s.dot(h)
  20597. , u = Math.acos(l)
  20598. , d = u / r;
  20599. return d > n && (r *= d / n,
  20600. u < o && (r *= a)),
  20601. r
  20602. };
  20603. return function(e, t, i) {
  20604. if (this.warpInterrupted)
  20605. i && i();
  20606. else if (this.activeTransType !== l.WALK)
  20607. this._clearWarpShading(),
  20608. this._warpStopFlying(),
  20609. this.player.spider.draw(),
  20610. this.placeCpm(),
  20611. i && i();
  20612. else if (this.player.currentPano !== e) {
  20613. var n = {
  20614. pano: e,
  20615. lookAtPoint: t,
  20616. duration: null,
  20617. maxDistanceOverride: c.warp.walkMaxDist,
  20618. skipWarpingCheck: !1,
  20619. constantMoveSpeed: !0
  20620. };
  20621. n.duration = u.call(this, e, t),
  20622. this.player.nonInterruptingFlyToPano(n, i)
  20623. } else
  20624. i && i()
  20625. }
  20626. }(),
  20627. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20628. return this.flightStepWalk.bind(this, e, t, i)
  20629. }
  20630. ,
  20631. n.prototype.warpTravel_WALK = function() {
  20632. var e = [];
  20633. return function(t) {
  20634. var i = this.player.model.panos;
  20635. e.length = 0;
  20636. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20637. var s = this.nodes[a]
  20638. , l = i.get(s);
  20639. a === this.nodes.length - 1;
  20640. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20641. n && o || (e.push(s),
  20642. n = l)
  20643. }
  20644. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20645. var h = e.length
  20646. , u = i.get(e[h - 1])
  20647. , d = new Array(h + 1);
  20648. d[d.length - 1] = function() {
  20649. t && t()
  20650. }
  20651. .bind(this);
  20652. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20653. var g = e[p];
  20654. u = i.get(g);
  20655. var m = new r.Vector3;
  20656. this.getLookAtForWalkingTourNode(e, p, m),
  20657. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20658. p--
  20659. }
  20660. d[0]()
  20661. }
  20662. }(),
  20663. n.prototype.getLookAtForWalkingTourNode = function() {
  20664. var e = new r.Vector3
  20665. , t = new r.Vector3
  20666. , i = new r.Vector3
  20667. , n = new r.Vector3
  20668. , o = new r.Vector3
  20669. , a = .65
  20670. , s = .75
  20671. , l = .2
  20672. , c = .4
  20673. , h = .2
  20674. , u = 3;
  20675. return function(r, d, p) {
  20676. var f = r.length;
  20677. if (d >= f)
  20678. return !1;
  20679. var g = 1
  20680. , m = 1;
  20681. t.set(0, 0, 0),
  20682. o.set(0, 0, 0);
  20683. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20684. if (v = this.player.model.panos.get(r[A]),
  20685. this.getOrientationForWalkingTourNode(r, A, i),
  20686. A === d && e.copy(i),
  20687. n.copy(i),
  20688. A > d) {
  20689. var y = n.dot(e) < a;
  20690. g *= y ? l : s,
  20691. m *= y ? h : c
  20692. }
  20693. i.multiplyScalar(g),
  20694. t.add(i),
  20695. o.lerp(v.position, m)
  20696. }
  20697. return t.normalize(),
  20698. p.copy(o),
  20699. p.add(t),
  20700. !0
  20701. }
  20702. }(),
  20703. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20704. var n = e.length;
  20705. if (t >= n)
  20706. return !1;
  20707. if (t === n - 1)
  20708. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20709. else {
  20710. var r = this.player.model.panos.get(e[t])
  20711. , o = this.player.model.panos.get(e[t + 1]);
  20712. i.copy(o.position).sub(r.position)
  20713. }
  20714. return i.normalize(),
  20715. !0
  20716. }
  20717. ,
  20718. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20719. if (this.activeTransType = this.upcomingTransType,
  20720. this.lastTransType = this.activeTransType,
  20721. this.upcomingTransType = null,
  20722. !e) {
  20723. var r = function() {
  20724. this._wrapupTravel(n)
  20725. }
  20726. .bind(this)
  20727. , o = {
  20728. pano: this.warpDestPano,
  20729. lookAtPoint: null,
  20730. duration: null,
  20731. maxDistanceOverride: null,
  20732. skipWarpingCheck: !1
  20733. };
  20734. return void this.player.flyToPano(o, r)
  20735. }
  20736. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20737. this._clearWarpShading(),
  20738. this._warpStopFlying(),
  20739. this.player.spider.draw(),
  20740. this.placeCpm(),
  20741. n && n()
  20742. }
  20743. .bind(this)) : this.warpTravel_STD(n)
  20744. }
  20745. ,
  20746. n.prototype.startWarpState = function() {
  20747. this.warping = !0,
  20748. this.warpInterrupted = !1,
  20749. this.warpInterruptionBlackoutStyle = null,
  20750. this.warpInterruptionTravelTime = null
  20751. }
  20752. ,
  20753. n.prototype.endWarpState = function() {
  20754. this.warping = !1
  20755. }
  20756. ,
  20757. n.prototype.warpToPano = function(e, t, i, n) {
  20758. if (this.warping)
  20759. return void y.warn("Cannot warp when already warping");
  20760. if (this.upcomingTransType = e,
  20761. this.activeTransType = null,
  20762. !this.setWarpDestPano())
  20763. return this.upcomingTransType = null,
  20764. void this.warpToNonPano(n);
  20765. if (this.player.mode !== a.PANORAMA)
  20766. return this.upcomingTransType = null,
  20767. this.discardSlow(),
  20768. void this.player.flyToNewMode({
  20769. mode: a.PANORAMA,
  20770. pano: this.warpDestPano,
  20771. duration: c.warp.outsideTime,
  20772. warpDest: this.warpDestHeroLoc,
  20773. callback: n,
  20774. force: !0
  20775. });
  20776. if (!this.warpDestPano)
  20777. return y.warn("no warp destination, callback dropped"),
  20778. void (this.upcomingTransType = null);
  20779. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  20780. , o = this.chooseWarpPath(r);
  20781. if (o && this.upcomingTransType !== l.WALK) {
  20782. var s = function() {
  20783. this.waitingToWarp = !1,
  20784. this.warpToPano(e, t, i, n)
  20785. }
  20786. .bind(this);
  20787. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  20788. return void (this.waitingToWarp = !0)
  20789. }
  20790. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  20791. this.player.currentPano = this.warpDestPano,
  20792. this.placeCpm(),
  20793. this.fadeOutCpm(c.path.fadeOutTime),
  20794. this.player.spider.draw()),
  20795. y.debug("Warping to pano ", this.warpDestPano.position),
  20796. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  20797. this.startWarpState();
  20798. var h = function() {
  20799. this.endWarpState(),
  20800. n && n()
  20801. }
  20802. .bind(this);
  20803. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  20804. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  20805. }
  20806. ,
  20807. t.exports = n
  20808. }
  20809. ).call(this, "/js/objects/ShowPath.js")
  20810. }
  20811. , {
  20812. "../constants": 8,
  20813. "../effects": 16,
  20814. "../enum/BlackoutStyle": 18,
  20815. "../enum/ModelManagerEvents": 33,
  20816. "../enum/PlayerEvents": 40,
  20817. "../enum/RenderOrder": 42,
  20818. "../enum/Vectors": 50,
  20819. "../enum/Viewmode": 51,
  20820. "../enum/WarpStyle": 52,
  20821. "../gui/gui": 65,
  20822. "../model/ModelManager": 140,
  20823. "../objects/Snapshot": 153,
  20824. "../settings": 166,
  20825. "../shaders": 167,
  20826. "../util/easing": 186,
  20827. "../util/lerp": 188,
  20828. "../util/logger": 189,
  20829. "../util/math": 190,
  20830. "../util/texture": 194,
  20831. "../util/transitions": 195,
  20832. three: 217
  20833. }],
  20834. 152: [function(e, t, i) {
  20835. "use strict";
  20836. function n() {
  20837. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  20838. , t = new r.RawShaderMaterial({
  20839. fragmentShader: o.skysphere.fragmentShader,
  20840. vertexShader: o.skysphere.vertexShader,
  20841. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  20842. side: r.BackSide,
  20843. name: "skysphere"
  20844. });
  20845. t.uniforms.radius.value = e.parameters.radius,
  20846. r.Mesh.call(this, e, t)
  20847. }
  20848. var r = e("three")
  20849. , o = e("../shaders")
  20850. , a = e("../settings");
  20851. n.prototype = Object.create(r.Mesh.prototype),
  20852. n.prototype.constructor = n,
  20853. t.exports = n
  20854. }
  20855. , {
  20856. "../settings": 166,
  20857. "../shaders": 167,
  20858. three: 217
  20859. }],
  20860. 153: [function(e, t, i) {
  20861. (function(i) {
  20862. "use strict";
  20863. function n(e) {
  20864. o.call(this, e),
  20865. this.sid = e.sid,//xzw add
  20866. this.panoId = e.panoId,
  20867. this.orthoZoom = e.orthoZoom,
  20868. this.floorVisibility = e.floorVisibility,
  20869. this.thumbUrl = e.thumbUrl,
  20870. this.name = e.name,
  20871. this.zoom = e.zoom
  20872. }
  20873. var r = (e("three"),
  20874. e("../util/logger"))
  20875. , o = (e("../settings"),
  20876. e("../enum/Viewmode"),
  20877. e("../util/common"),
  20878. e("../util/transitions"),
  20879. e("../util/lerp"),
  20880. e("../util/ajax"),
  20881. e("../util/texture"),
  20882. e("./View"));
  20883. e("events").EventEmitter,
  20884. new r(i);
  20885. n.prototype = Object.create(o.prototype),
  20886. n.prototype.isPano = function() {
  20887. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  20888. }
  20889. ,
  20890. t.exports = n
  20891. }
  20892. ).call(this, "/js/objects/Snapshot.js")
  20893. }
  20894. , {
  20895. "../enum/Viewmode": 51,
  20896. "../settings": 166,
  20897. "../util/ajax": 181,
  20898. "../util/common": 185,
  20899. "../util/lerp": 188,
  20900. "../util/logger": 189,
  20901. "../util/texture": 194,
  20902. "../util/transitions": 195,
  20903. "./View": 154,
  20904. events: 202,
  20905. three: 217
  20906. }],
  20907. 154: [function(e, t, i) {
  20908. (function(i) {
  20909. "use strict";
  20910. function n(e) {
  20911. e = e || {},
  20912. this.position = new r.Vector3,
  20913. this.quaternion = new r.Quaternion,
  20914. this.update(e)
  20915. }
  20916. var r = e("three")
  20917. , o = e("../util/logger")
  20918. , a = (e("../settings"),
  20919. e("../enum/Viewmode"),
  20920. e("../util/common"),
  20921. e("../util/transitions"),
  20922. e("../util/lerp"),
  20923. e("../util/ajax"),
  20924. e("../util/texture"),
  20925. e("events").EventEmitter);
  20926. new o(i);
  20927. n.prototype = Object.create(a.prototype),
  20928. n.prototype.isValid = function() {
  20929. return !!this.cameraMode
  20930. }
  20931. ,
  20932. n.prototype.update = function(e) {
  20933. return this.cameraMode = e.cameraMode || this.cameraMode,
  20934. this.pano = e.pano || this.pano,
  20935. e.position && this.position.copy(e.position),
  20936. e.quaternion && this.quaternion.copy(e.quaternion),
  20937. this
  20938. }
  20939. ,
  20940. t.exports = n
  20941. }
  20942. ).call(this, "/js/objects/View.js")
  20943. }
  20944. , {
  20945. "../enum/Viewmode": 51,
  20946. "../settings": 166,
  20947. "../util/ajax": 181,
  20948. "../util/common": 185,
  20949. "../util/lerp": 188,
  20950. "../util/logger": 189,
  20951. "../util/texture": 194,
  20952. "../util/transitions": 195,
  20953. events: 202,
  20954. three: 217
  20955. }],
  20956. 155: [function(e, t, i) {//player.js
  20957. (function(i) {
  20958. "use strict";
  20959. function n(e) {
  20960. this.currentPano = null,
  20961. this.nextPano = null,
  20962. this.camera = null,
  20963. this.paused = !1,
  20964. this.flying = !1,
  20965. this.sceneIntersectionPlane = null,
  20966. this.target = new r.Vector3,
  20967. this.mouse = new r.Vector3(1.1,1.1,.5),
  20968. this.mouseAtMouseDown = new r.Vector2,
  20969. this.mouseCouldBeClickToMove = !1,
  20970. this.mouseLastMoveTime = Date.now(),
  20971. this.mouseDown = !1,
  20972. this.mouseDownTimer = null,
  20973. this.couldBeLongTap = !1,
  20974. this.containsMouse = !0,
  20975. this.isTouchEvent = !1,
  20976. this.isPanoHover = !1,
  20977. this.reticule = new a(this),
  20978. this.panoMarkers = [],
  20979. this.spider = new h(this),
  20980. this.quaternion = new r.Quaternion,
  20981. this.position = new r.Vector3(15,10,15),
  20982. this.previousState = null,
  20983. this.lastInsideView = new c,
  20984. this.last360View = new c,
  20985. this.raycaster = new r.Raycaster,
  20986. this.intersect = null,
  20987. this.lastChangeTime = Date.now(),
  20988. this.history = new I,
  20989. this.cameraControls = null,
  20990. this.path = null,
  20991. this.model = null,
  20992. this.domElement = null,
  20993. this.cachedPanoCandidates = null,
  20994. this.basePanoSize = 0,
  20995. this.standardPanoSize = 0,
  20996. this.highPanoSize = 0,
  20997. this.ultraHighPanoSize = 0,
  20998. this.zoomLevel = 1,
  20999. this.zooming = 0,
  21000. this.zoomSpeed = .5,
  21001. this.scrollZoomSpeed = .06,
  21002. this.zoomSpeedAdjust = .05,
  21003. this.defaultZoomIncrement = .2,
  21004. this.baseFov = f.insideFOV,
  21005. this.zoomFov = this.baseFov,
  21006. this.zoomEnabled = !0,
  21007. this.preRenderingEnabled = !1,
  21008. this.setupCustomProperties(e),
  21009. this.zoomStats = new L
  21010. }
  21011. var r = e("three")
  21012. , o = e("./util/logger")
  21013. , a = e("./objects/Reticule")
  21014. , s = e("./objects/Panorama")
  21015. , l = e("./objects/ShowPath")
  21016. , c = e("./objects/View")
  21017. , h = (e("./objects/Snapshot"),
  21018. e("./objects/NSpider"))
  21019. , u = e("./enum/Viewmode")
  21020. , d = (e("./enum/TagStates"),
  21021. e("./enum/Vectors"))
  21022. , p = e("./enum/Keys")
  21023. , f = (e("./enum/AlignmentType"),
  21024. e("./settings"))
  21025. , g = e("./util/common")
  21026. , m = (e("./util/browser"),
  21027. e("./util/math"))
  21028. , v = e("./util/lerp")
  21029. , A = e("./util/easing")
  21030. , y = e("./util/transitions")
  21031. , C = e("events").EventEmitter
  21032. , I = (e("./shaders"),
  21033. e("./util/history"))
  21034. , E = (e("./util/camera"),
  21035. e("./model/ModelManager"),
  21036. e("./enum/PathDiscardMode"))
  21037. , b = e("./enum/PathDisplayMode")
  21038. , w = e("./enum/PlayerEvents")
  21039. , _ = e("./enum/ControlEvents")
  21040. , T = e("./enum/ModelManagerEvents")
  21041. , x = e("./enum/WarpStyle")
  21042. , S = e("./enum/BlackoutStyle")
  21043. , M = e("./exception/BasicException")
  21044. , R = e("./enum/PanoSizeClass")
  21045. , P = (e("./tile/TileDownloader"),
  21046. e("./tile/TilePrioritizer"))
  21047. , O = (e("./enum/PanoramaEvents"),
  21048. e("./enum/ZoomEvents"))
  21049. , L = e("./util/ZoomStats")
  21050. , D = e("./constants")
  21051. , N = e("./util/common")
  21052. , B = e("./util/cameraLight")
  21053. , Hot = e('hot')
  21054. , F = new o(i)
  21055. , V = Object.freeze({
  21056. FlyToPano: y.getUniqueId(),
  21057. FlyToNewMode: y.getUniqueId(),
  21058. FlyToSameMode: y.getUniqueId(),
  21059. FlyToViewFloor: y.getUniqueId(),
  21060. LookTransition: y.getUniqueId(),
  21061. ZoomTransition: y.getUniqueId()
  21062. });
  21063. n.prototype = Object.create(C.prototype),
  21064. n.prototype.init = function(e) {
  21065. window.player = this
  21066. this.modelManager = e.modelManager,
  21067. this.tileDownloader = e.tileDownloader,
  21068. this.panoRenderer = e.panoRenderer,
  21069. this.qualityManager = e.qualityManager,
  21070. this.domElement = e.container,
  21071. this.camera = e.camera,
  21072. this.tagManager = e.tagManager,
  21073. this.cameraControls = e.controls,
  21074. this.path = new l(e.director,this,e.controls),
  21075. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21076. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21077. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21078. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21079. this.tileDownloader.processPriorityQueue = !1,
  21080. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21081. this.bindEvents(e.container),
  21082. this.updateModel()
  21083. }
  21084. //xzw add: 截图
  21085. function dataURLtoBlob(dataurl) {
  21086. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21087. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21088. while(n--){
  21089. u8arr[n] = bstr.charCodeAt(n);
  21090. };
  21091. return new Blob([u8arr], {type:mime});
  21092. }
  21093. n.prototype.screenShot = function(o){
  21094. if(this.flying || this.flyingToTag) return;
  21095. var R = this.sceneRenderer;
  21096. R.updateScreenSize(o);
  21097. for(var i in this.model.panos.index){
  21098. if(!this.model.panos.index[i].marker) continue;
  21099. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21100. this.model.panos.index[i].marker.visible = false;
  21101. }
  21102. for(var i in this.model.hots){
  21103. this.model.hots[i].mesh.visible = false;
  21104. }
  21105. this.reticule.visible = false;
  21106. this.reticule.forceUnvisible = true;
  21107. this.path.currentPanoMarker.mesh.visible = false;
  21108. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21109. R.renderer.clear(true,true,true);
  21110. R.renderer.render(R.scene, R.camera);
  21111. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21112. o.f && o.f(imgData)
  21113. R.updateScreenSize({resize:true});
  21114. this.reticule.visible = true;
  21115. for(var i in this.model.hots){
  21116. this.model.hots[i].mesh.visible = true;
  21117. }
  21118. for(var i in this.model.panos.index){
  21119. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21120. }
  21121. this.path.currentPanoMarker.mesh.visible = true;
  21122. R.renderer.render(R.scene, R.camera);
  21123. }.bind(this),30) //这个数字不能太小
  21124. }
  21125. var scaleImg = e("scaleImg");
  21126. var ResizeImg = function(img, option){
  21127. var img2; //不能直接改img 否则可能触发第二次img.onload
  21128. var compress = function(ratio,type){
  21129. var image = img2 || img;
  21130. var c = document.createElement('canvas');
  21131. c.width = image.width; c.height = image.height;
  21132. var ctx = c.getContext('2d');
  21133. ctx.drawImage(image,0,0,image.width,image.height);
  21134. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21135. }
  21136. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21137. var image = img2 || img;
  21138. var blob = dataURLtoBlob(image.src);
  21139. if(option.maxWeight && blob.size > option.maxWeight){
  21140. compress(option.maxWeight/blob.size, "jpeg")
  21141. blob = dataURLtoBlob(image.src);
  21142. }
  21143. if(!img2){
  21144. img2 = new Image();
  21145. }
  21146. img2.base64Src = image.src;
  21147. img2.src = window.URL.createObjectURL(blob);
  21148. }
  21149. var oldSize = Math.max(img.width, img.height);
  21150. if(option.toType != "png"){//不是非要png的话
  21151. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21152. if(oldSize > option.maxSize){
  21153. compress(option.maxSize/oldSize, "jpeg");
  21154. }
  21155. reCom();
  21156. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21157. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21158. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21159. reCom();
  21160. }
  21161. }
  21162. }else{
  21163. //?貌似png会越压缩越大?
  21164. }
  21165. return img2 || img;
  21166. }
  21167. var _fixType=function(type) {
  21168. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21169. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21170. return 'image/' + r;
  21171. };
  21172. var saveFile=function(data, filename){
  21173. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21174. save_link.href = data;
  21175. save_link.download = filename;
  21176. var event = document.createEvent('MouseEvents');
  21177. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21178. save_link.dispatchEvent(event);
  21179. };
  21180. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21181. var info = this.getSnapAngleInfo();
  21182. var str = ',{\r\t' + info;
  21183. var arg = arguments[0];
  21184. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21185. if (arg && arg.__callback) {
  21186. return arg.__callback(imgData, info)
  21187. }
  21188. var img = new Image();
  21189. img.src = imgData;
  21190. img.onload = function(){
  21191. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21192. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21193. var filename = "snap" + (new Date()).getTime();
  21194. saveFile(img2.src,filename + ".jpg");
  21195. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21196. str +=('\r\t"sid":"'+filename+'",');
  21197. str +=('\r\t"name":"'+filename+'"\r}');
  21198. logData(str)
  21199. }
  21200. }});
  21201. }
  21202. ,
  21203. n.prototype.getSnapAngleInfo = function(){
  21204. var info = {};
  21205. var str = '"metadata":{';
  21206. var q = this.camera.quaternion.clone();
  21207. switch (this.mode) {
  21208. case "panorama":
  21209. info.scan_id = this.currentPano.id;
  21210. str += ('"scan_id":"'+this.currentPano.id+'",');
  21211. break;
  21212. case "floorplan":
  21213. info.camera_mode = 1;
  21214. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21215. q.multiply(this.camera.quaternion);
  21216. str += ('"camera_mode":1,');
  21217. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21218. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21219. break;
  21220. case "dollhouse":
  21221. info.camera_mode = 2;
  21222. str += ('"camera_mode":2,');
  21223. break;
  21224. }
  21225. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21226. console.log(info.camera_position)
  21227. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21228. /**fyz 对相机截屏的角度进行校对 */
  21229. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21230. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21231. out.x *= -1;
  21232. out.w *= -1;
  21233. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21234. }else{
  21235. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21236. }
  21237. info.zoom = this.zoomLevel;
  21238. console.log(info.camera_quaternion)
  21239. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21240. // fyz 扩展编辑页面, 加上导览点缩放值
  21241. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21242. return str;
  21243. }
  21244. //------end
  21245. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21246. if(!g_currentHot) return;
  21247. g_currentHot = null;
  21248. var hotPop = document.getElementById('popup');
  21249. hotPop.style.display = "none";
  21250. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21251. $("#popup iframe:last").remove();
  21252. var _bgaudio = document.getElementById("bgaudio");
  21253. //判断音乐是否暂停或者是否存在
  21254. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21255. {
  21256. //g_bgAudio.play();
  21257. manage.switchBgmState(true)
  21258. }; */
  21259. if(g_bgAudio && g_bgAudio.pauseByHot){
  21260. manage.switchBgmState(true)
  21261. }
  21262. //$('#player').off("click",this.closePopup);
  21263. return false
  21264. }
  21265. n.prototype.setupCustomProperties = function(e) {
  21266. var t = e || u.PANORAMA;
  21267. Object.defineProperty(this, "mode", {
  21268. get: function() {
  21269. return t
  21270. },
  21271. set: function(e) {
  21272. var i = t;
  21273. t = e,
  21274. this.onModeUpdated(i, t)
  21275. }
  21276. })
  21277. }
  21278. ,
  21279. n.prototype.isInMode = function() {
  21280. for (var e = 0; e < arguments.length; e++)
  21281. if (this.mode === arguments[e])
  21282. return !0;
  21283. return !1
  21284. }
  21285. ,
  21286. n.prototype.isOutsideMode = function(e) {
  21287. return e = e || this.mode,
  21288. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21289. }
  21290. ,
  21291. n.prototype.is360View = function(e, t) {
  21292. return e === u.PANORAMA && t && !t.isAligned()
  21293. }
  21294. ,
  21295. n.prototype.setScene = function(e) {
  21296. this.sceneIntersectionPlane = e.plane,
  21297. this.path.setScene(e),
  21298. this.moveReticuleToScene(e)
  21299. }
  21300. ,
  21301. n.prototype.moveReticuleToScene = function(e) {
  21302. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21303. e.add(this.reticule)
  21304. }
  21305. ,
  21306. n.prototype.updateModel = function() {
  21307. function e(e, t, n) {
  21308. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21309. }
  21310. function t(e, t) {
  21311. if (this.mode === u.DOLLHOUSE) {
  21312. var n = e ? this.model.center.y : n = t.center.y;
  21313. i.call(this, n)
  21314. }
  21315. }
  21316. function i(e) {
  21317. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21318. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21319. , n = t.position.y + (e - i.target.y)
  21320. , r = f.showFloorDuration + f.showFloorDelay;
  21321. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21322. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21323. }
  21324. this.model = this.modelManager.getActiveModel(),
  21325. this.model.on("floor.changed", e.bind(this)),
  21326. this.model.on("allfloors.toggled", t.bind(this)),
  21327. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21328. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21329. var e2 = this;
  21330. this.model.panos.list.forEach(function(a) {
  21331. a.vrMarker.addEventListener("click", function() {
  21332. e2.flyToPano({
  21333. pano: a
  21334. })
  21335. })
  21336. })
  21337. /********************************************************************************************************************************************/
  21338. }
  21339. ,
  21340. n.prototype.updateModelDependentData = function() {
  21341. this.cameraControls.setModelForControls(this.model),
  21342. this.getPanoMarkersFromModel(this.model)
  21343. }
  21344. ,
  21345. n.prototype.onModelChanged = function() {
  21346. this.updateModel(),
  21347. this.updateModelDependentData()
  21348. }
  21349. ,
  21350. n.prototype.getPanoMarkersFromModel = function(e) {
  21351. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21352. return t.marker ? e.concat(t.marker) : e
  21353. }, [])
  21354. }
  21355. ,
  21356. n.prototype.handleControlMove = function(e) {
  21357. this.emit(w.Move, e)
  21358. }
  21359. ,
  21360. n.prototype.handleControlInputStart = function(e) {
  21361. this.emit(w.InputStart, e)
  21362. }
  21363. ,
  21364. n.prototype.onModeUpdated = function(e, t) {
  21365. this.cameraControls.activateControls(t),
  21366. this.emit(w.ModeChanged, e, t)
  21367. }
  21368. ,
  21369. n.prototype.isWarping = function() {
  21370. return this.path.warping
  21371. }
  21372. ,
  21373. n.prototype.isWaitingToWarp = function() {
  21374. return this.path.waitingToWarp
  21375. }
  21376. ,
  21377. n.prototype.getLabelScaleFactor = function() {
  21378. if (this.isOutsideMode()) {
  21379. var e = 10
  21380. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21381. return t
  21382. }
  21383. return .5
  21384. }
  21385. ,
  21386. n.prototype.changeMusic = function() {//xzw add
  21387. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21388. g_playAudio = g_bgAudio;
  21389. //g_bgAudio.play();
  21390. manage.switchBgmState(true)
  21391. }else{
  21392. if(!g_play){
  21393. g_playAudio = g_bgAudio;
  21394. }else{//防止再次播放时重播一遍
  21395. g_playAudio = null;
  21396. }
  21397. } */
  21398. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21399. manage.switchBgmState(true)
  21400. } */
  21401. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21402. }
  21403. ,
  21404. n.prototype.bindEvents = function(e) {
  21405. e !== document && e.setAttribute("tabindex", -1),
  21406. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21407. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21408. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21409. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21410. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21411. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21412. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21413. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21414. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21415. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21416. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21417. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21418. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21419. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21420. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21421. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21422. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21423. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21424. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21425. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21426. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21427. // lzb
  21428. window.getSeft && getSeft(this);
  21429. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21430. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21431. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21432. }else{
  21433. $('#closepop').on("click",this.closePopup.bind(this));
  21434. }
  21435. }
  21436. ,
  21437. n.prototype.onMouseDown = function(e) {
  21438. e.currentTarget !== document && e.currentTarget.focus(),
  21439. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21440. this.updateIntersect())
  21441. }
  21442. ,
  21443. n.prototype.onMouseMove = function(e) {
  21444. this.isTouchEvent = !1,
  21445. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21446. }
  21447. ,
  21448. n.prototype.onMouseOver = function(e) {
  21449. this.containsMouse = !0,
  21450. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21451. }
  21452. ,
  21453. n.prototype.onMouseOut = function(e) {
  21454. this.containsMouse = !1
  21455. }
  21456. ,
  21457. n.prototype.onMouseUp = function(e) {
  21458. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21459. }
  21460. ,
  21461. n.prototype.onTouchStart = function(e) {
  21462. if (e.currentTarget !== document && e.currentTarget.focus(),
  21463. !this.mouseDown) {
  21464. this.couldBeLongTap = !0;
  21465. var t = g.average(e.changedTouches, "clientX")
  21466. , i = g.average(e.changedTouches, "clientY");
  21467. this.handleInputStart.call(this, t, i, !0),
  21468. this.mouseDownTimer = setTimeout(function() {
  21469. this.updateIntersect(),
  21470. this.handleInputEnd.call(this, t, i, !0)
  21471. }
  21472. .bind(this), f.input.longTapThreshold)
  21473. }
  21474. }
  21475. ,
  21476. n.prototype.onTouchMove = function(e) {
  21477. var t = g.average(e.changedTouches, "clientX")
  21478. , i = g.average(e.changedTouches, "clientY");
  21479. this.handleInputMove.call(this, t, i, !0)
  21480. }
  21481. ,
  21482. n.prototype.onTouchEnd = function(e) {
  21483. if (clearTimeout(this.mouseDownTimer),
  21484. this.mouseDown) {
  21485. this.couldBeLongTap = !1,
  21486. this.updateIntersect();
  21487. var t = g.average(e.changedTouches, "clientX")
  21488. , i = g.average(e.changedTouches, "clientY");
  21489. this.handleInputEnd.call(this, t, i, !0)
  21490. }
  21491. }
  21492. ,
  21493. n.prototype.onPointerDown = function(e) {
  21494. return e.currentTarget !== document && e.currentTarget.focus(),
  21495. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21496. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21497. void (this.mouseDownTimer = setTimeout(function() {
  21498. this.updateIntersect(),
  21499. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21500. }
  21501. .bind(this), f.input.longTapThreshold)))
  21502. }
  21503. ,
  21504. n.prototype.onPointerMove = function(e) {
  21505. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21506. }
  21507. ,
  21508. n.prototype.onPointerUp = function(e) {
  21509. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21510. this.couldBeLongTap = !1,
  21511. this.updateIntersect(),
  21512. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21513. }
  21514. ,
  21515. n.prototype.onPointerOut = function(e) {
  21516. this.mouseDown = !1
  21517. }
  21518. ,
  21519. n.prototype.onPointerCancel = function(e) {
  21520. this.mouseDown = !1
  21521. }
  21522. ,
  21523. n.prototype.onKeyDown = function(e) {
  21524. var t = function() {
  21525. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21526. }
  21527. .bind(this)
  21528. , i = e.which;
  21529. switch (i) {
  21530. case p.F:
  21531. t(),
  21532. this.changeFloor(-1);
  21533. break;
  21534. case p.R:
  21535. t(),
  21536. this.changeFloor(1)
  21537. }
  21538. if (this.mode === u.PANORAMA)
  21539. switch (i) {
  21540. case p.UPARROW:
  21541. case p.W:
  21542. this.flyLocalDirection(d.FORWARD.clone());
  21543. break;
  21544. case p.DOWNARROW:
  21545. case p.S:
  21546. this.flyLocalDirection(d.BACK.clone());
  21547. break;
  21548. case p.A:
  21549. this.flyLocalDirection(d.LEFT.clone());
  21550. break;
  21551. case p.D:
  21552. this.flyLocalDirection(d.RIGHT.clone())
  21553. }
  21554. }
  21555. ,
  21556. n.prototype.handleScrollPinchZoom = function() {
  21557. return function(e) {
  21558. var t = e
  21559. , i = this.zoomLevel;
  21560. this.zoomBy(t),
  21561. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21562. }
  21563. }(),
  21564. n.prototype.handleControlPinch = function(e) {
  21565. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21566. }
  21567. ,
  21568. n.prototype.handleControlScroll = function(e) {
  21569. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21570. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21571. }
  21572. ,
  21573. n.prototype.handleInputStart = function(e, t, i) {
  21574. //许钟文加
  21575. var pad = this.handelPadding(e, t);
  21576. e = pad.x;
  21577. t = pad.y;
  21578. this.isTouchEvent = i,
  21579. m.convertScreenPositionToNDC(e, t, this.mouse),
  21580. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21581. this.mouseCouldBeClickToMove = !0,
  21582. this.mouseDown = !0;
  21583. if (this.mouseCouldBeClickToMove) {
  21584. //window.DownInterface && new DownInterface().state(this,Hot);
  21585. window.Hotpoint && new Hotpoint().state(this,Hot);
  21586. }
  21587. if( this.overlayGroup.children.length){
  21588. this.overlayGroup.children.forEach((overlay)=>{
  21589. overlay.overlayType == "video" /* && overlay.inSight */&& overlay.plane.material.map.image.play()
  21590. })
  21591. //this.overlayInitedPlay = true
  21592. }
  21593. }
  21594. ,
  21595. n.prototype.handelPadding = function(x, y) {
  21596. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21597. if (!this.pad)
  21598. this.pad = {
  21599. x: dom.getOffset("left", $("#player")[0]),
  21600. y: dom.getOffset("top", $("#player")[0])
  21601. }
  21602. return {
  21603. x: x - this.pad.x,
  21604. y: y - this.pad.y
  21605. }
  21606. }
  21607. n.prototype.handleInputMove = function(e, t, i) {
  21608. //许钟文加
  21609. var pad = this.handelPadding(e, t);
  21610. e = pad.x;
  21611. t = pad.y;
  21612. this.isTouchEvent = i,
  21613. m.convertScreenPositionToNDC(e, t, this.mouse),
  21614. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21615. this.couldBeLongTap = !1,
  21616. clearTimeout(this.mouseDownTimer)),
  21617. this.mouseLastMoveTime = Date.now(),
  21618. this.reticule.move(e, t, i)
  21619. }
  21620. ,
  21621. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21622. if (this.isTouchEvent = i,
  21623. this.mouseDown = !1,
  21624. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21625. !i && this.couldBeLongTap)
  21626. return !0;
  21627. if (this.handleLongTap())
  21628. return !0;
  21629. if (this.mouseCouldBeClickToMove) {
  21630. if (this.flying)
  21631. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21632. !0;
  21633. //add----
  21634. if(this.checkHotClick())//add
  21635. return !0;
  21636. if(this.hoveringPlane){
  21637. this.clickOverlay(this.hoveringPlane)
  21638. return;
  21639. }
  21640. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21641. this.history.invalidate(),
  21642. this.intersect && (this.mode == "panorama" || !window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch))// 改
  21643. return this.flyToPanoClosestToMouse();
  21644. if (this.mode === u.PANORAMA) {
  21645. var n = this.closestPanoInDirection(this.getMouseDirection());
  21646. return n ? this.flyToPano({
  21647. pano: n
  21648. }) : this.bump(this.getMouseDirection())
  21649. }
  21650. }
  21651. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21652. }
  21653. ,
  21654. n.prototype.handleLongTap = function() {
  21655. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21656. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21657. !0
  21658. }
  21659. ,
  21660. n.prototype.checktagClick = function() {
  21661. if (this.tagManager.intersectTag) {
  21662. var e = this.isTouchEvent
  21663. , t = this.tagManager.clickedOnTag(e, this);
  21664. return e || t || y.cancelById(V.LookTransition),
  21665. !0
  21666. }
  21667. if (this.tagManager.activeTag)
  21668. return this.tagManager.dismissActiveTag(),
  21669. !1
  21670. }
  21671. ,
  21672. n.prototype.rankedtagInDirection = function(e, t) {
  21673. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21674. }
  21675. ,
  21676. n.prototype.start = function(e) {
  21677. //-------------------
  21678. window.initOverlay(r)
  21679. this.model.loadOverlays()
  21680. //-------------------
  21681. var t = e.mode
  21682. , i = e.pano
  21683. , n = e.position
  21684. , rr = e.quaternion
  21685. , o = e.tag
  21686. , a = e.quickstart
  21687. , s = $.Deferred();
  21688. this.updateModelDependentData(),
  21689. this.updateFromControls(),
  21690. this.findDefaultViews();
  21691. var l = this.is360View(t, i);
  21692. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21693. s.done(function(e) {
  21694. this.emit(w.Ready, l, e, o)
  21695. }
  21696. .bind(this)),
  21697. s.promise()
  21698. }
  21699. ,
  21700. n.prototype.startOutside = function(e, t) {
  21701. var i = e.mode
  21702. , n = e.pano
  21703. , r = e.position
  21704. , o = e.quaternion
  21705. , a = e.zoom
  21706. , s = e.floorVisibility
  21707. , l = e.tag;
  21708. this.emit(w.StartOutside, f[i].transitionTime),
  21709. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21710. y.cancelById(V.FlyToViewFloor),
  21711. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21712. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21713. }
  21714. ,
  21715. n.prototype.startInside = function(e, t, i, n, r) {
  21716. r = r || $.Deferred(),
  21717. this.currentPano = e;
  21718. var o = e && !e.isAligned();
  21719. if (t = o ? e.position : t || e.position,
  21720. i = i || e.quaternion,
  21721. e) {
  21722. var a = this.startInside.bind(this, e, t, i, n, r);
  21723. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21724. return
  21725. }
  21726. //add
  21727. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21728. return this.mode = u.PANORAMA,
  21729. e.floor.enter(this.mode),
  21730. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21731. this.switchCameraMode(this.mode, i),
  21732. this.emit(w.StartInside, o),
  21733. r.resolve(!0),
  21734. r
  21735. }
  21736. ,
  21737. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21738. if (r = r || $.Deferred(),
  21739. this.dollhouseMode(),
  21740. !e)
  21741. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21742. r.resolve(!1),
  21743. r;
  21744. t = t || e.position;
  21745. var o = i || this.cameraControls.activeControl.camera.quaternion
  21746. , a = e.position;
  21747. return this.fitDollhouse(a, t, o),
  21748. setTimeout(function(t) {
  21749. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21750. var n = {
  21751. mode: u.PANORAMA,
  21752. pano: e,
  21753. quaternion: i,
  21754. callback: function() {
  21755. this.emit(w.FlyinFinished),
  21756. r.resolve(!0)
  21757. }
  21758. .bind(this)
  21759. };
  21760. this.flyToNewMode(n)
  21761. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21762. r
  21763. }
  21764. ,
  21765. n.prototype.checkAndWaitForPanoLoad = function() {
  21766. var e = {}
  21767. , t = {}
  21768. , i = 5e3
  21769. , n = function() {
  21770. for (var n in e)
  21771. if (e.hasOwnProperty(n) && e[n]) {
  21772. var r = performance.now() - t[n];
  21773. if (r < i)
  21774. return !0
  21775. }
  21776. return !1
  21777. };
  21778. return function(r, o, a, s, l, c, h, u, d, p) {
  21779. if (n())
  21780. return !0;
  21781. var f = function(t, i, n) {
  21782. N.delayOneFrame(function() {
  21783. e[t] = !1,
  21784. l && l(i, n)
  21785. }
  21786. .bind(this))
  21787. }
  21788. .bind(this, r.id)
  21789. , g = function(t, i) {
  21790. N.delayOneFrame(function() {
  21791. e[t] = !1,
  21792. c && c(i)
  21793. }
  21794. .bind(this))
  21795. }
  21796. .bind(this, r.id);
  21797. try {
  21798. return null !== u && void 0 !== u || (u = !0),
  21799. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21800. e[r.id] && (t[r.id] = performance.now()),
  21801. e[r.id]
  21802. } catch (n) {
  21803. throw e[r.id] = !1,
  21804. t[r.id] = performance.now() - i,
  21805. n
  21806. }
  21807. }
  21808. }(),
  21809. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21810. if (!e)
  21811. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21812. return r && this.model.waitForLoad(e, function() {
  21813. return e.isLoaded(i)
  21814. }),
  21815. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21816. !0)
  21817. }
  21818. ,
  21819. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  21820. var e = new r.Vector3;
  21821. return function(t, i, n, r, o, a, s, l) {
  21822. if (!t)
  21823. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21824. return e.copy(d.FORWARD),
  21825. this.getDirection(e),
  21826. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  21827. return t.isLoaded(i)
  21828. }),
  21829. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  21830. n && n(e, t)
  21831. }
  21832. .bind(this)).fail(function(e) {
  21833. r && r(e)
  21834. }
  21835. .bind(this)).progress(function(e, t, i) {
  21836. o && o(e, t, i)
  21837. }
  21838. .bind(this)),
  21839. !0)
  21840. }
  21841. }(),
  21842. n.prototype.switchCameraMode = function(e, t) {
  21843. var i = this.cameraControls.controls[e]
  21844. , n = i.camera;
  21845. switch (e) {
  21846. case u.PANORAMA:
  21847. n.position.copy(this.currentPano.position);
  21848. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  21849. i.lookAt(o.add(n.position));
  21850. break;
  21851. case u.DOLLHOUSE:
  21852. /* var a = this.position.clone();
  21853. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  21854. n.position.copy(a),
  21855. i.target.copy(this.target.clone().setY(this.model.center.y));
  21856. break; */
  21857. //for多楼层 且 让模型刚好适应屏幕
  21858. var box = this.model.boundingBox.clone();
  21859. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  21860. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  21861. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  21862. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  21863. console.log(boxSize.x,distance, boxSize.length() / 2)
  21864. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  21865. if(this.mode === u.PANORAMA){
  21866. i.target.copy(this.model.center);
  21867. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  21868. }else{
  21869. i.target.copy(this.target.clone().setY(this.model.center.y))
  21870. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  21871. }
  21872. vec.multiplyScalar(distance )
  21873. n.position.copy(i.target.clone().add(vec))
  21874. break
  21875. case u.FLOORPLAN:
  21876. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  21877. i.target.copy(this.model.center).setY(0),
  21878. i.zoomToContain(this.model.size),
  21879. i.rotateToView(this.model.size, this.getDirection())
  21880. }
  21881. i.update(0)
  21882. }
  21883. ,
  21884. n.prototype.update = function() {
  21885. var e = (new r.Vector3,
  21886. {})
  21887. , t = [];
  21888. return function(i) {
  21889. this.updatePersistentZooming(i),
  21890. this.updateFromControls(i),
  21891. this.getCurrentNodePanos(t)
  21892. if(this.hasChanged(e) ) {
  21893. this.lastChangeTime = Date.now(),
  21894. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  21895. this.emit(w.ViewChanged),
  21896. this.intersectHot && this.intersectHot.showTitle()
  21897. for(var i in this.model.hots){
  21898. this.model.hots[i].update(this.camera)
  21899. }
  21900. }
  21901. /* if(e.cameraChanged){
  21902. this.controlVideosPlay()
  21903. } */
  21904. this.model.supportsTiles && (this.updateTileDownloader(t),
  21905. this.updatePanoRenderer(t)),
  21906. this.updatePreRendering(t),
  21907. this.reticule.update(),
  21908. this.path.update(),
  21909. this.spider.update(),
  21910. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  21911. this.updateControlLocks(),
  21912. this.model.supportsTiles && this.updateZoomPano()
  21913. }
  21914. }(),
  21915. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  21916. var lastMode, lastPano;
  21917. return function(){
  21918. var mode = this.mode;
  21919. var pano = mode == "panorama" ? this.currentPano : "";
  21920. if(mode != "panorama" || pano != lastPano){
  21921. overlay.noBlock = null
  21922. }
  21923. this.overlayGroup.children.forEach((overlay)=>{
  21924. if(overlay.overlayType == "video" ){
  21925. var matrix = overlay.plane.matrixWorld;
  21926. var inSight = false;
  21927. var cameraDir = this.getDirection();
  21928. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  21929. var vertexes = []
  21930. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  21931. for(let i=0; i<4; i++){
  21932. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  21933. vertexes.push(vertex)
  21934. if(overlay.noBlock == null){
  21935. if(!m.ifShelter(vertex)){
  21936. overlay.noBlock = true
  21937. }
  21938. inSight = true; break;
  21939. }else{
  21940. overlay.noBlock = true
  21941. }
  21942. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  21943. inSight = true; break;
  21944. }
  21945. }
  21946. }
  21947. overlay.inSight = inSight
  21948. if(!inSight)overlay.plane.material.map.image.pause()
  21949. else overlay.plane.material.map.image.play()//maybe fail
  21950. }
  21951. })
  21952. lastMode = mode, lastPano = pano
  21953. }
  21954. }() */
  21955. n.prototype.updatePersistentZooming = function(e) {
  21956. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  21957. }
  21958. ,
  21959. n.prototype.updateControlLocks = function() {
  21960. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  21961. }
  21962. ,
  21963. n.prototype.updatePanoRenderer = function() {
  21964. var e = new r.Vector3;
  21965. return function(t) {
  21966. var i = this.nextPano || this.currentPano;
  21967. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  21968. this.getDirection(e),
  21969. this.panoRenderer.updateDirection(e))
  21970. }
  21971. }(),
  21972. n.prototype.cleanupInactivePanos = function() {
  21973. var e = []
  21974. , t = [];
  21975. return function() {
  21976. e.length = 0,
  21977. e.push(this.currentPano),
  21978. this.nextPano && e.push(this.nextPano),
  21979. t.length = 0;
  21980. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  21981. t.push(this.panoRenderer.activePanos[i]);
  21982. for (var n = 0; n < t.length; n++) {
  21983. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  21984. r.id === e[a].id && (o = !1);
  21985. o && r.exit()
  21986. }
  21987. }
  21988. }(),
  21989. n.prototype.updatePreRendering = function() {
  21990. var e = {};
  21991. return function(t) {
  21992. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  21993. var i = this.nextPano || this.currentPano;
  21994. if (i && t && t.length > 1) {
  21995. var n = t.findIndex(function(e) {
  21996. if (e.id === i.id)
  21997. return !0
  21998. });
  21999. if (n >= 0 && n + 1 < t.length) {
  22000. var r = t[n + 1];
  22001. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22002. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22003. window.setTimeout(function(t) {
  22004. e[t.id] = !1
  22005. }
  22006. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22007. }
  22008. .bind(this, r), f.tiling.panoPreRenderDelay),
  22009. e[r.id] = !0)
  22010. }
  22011. }
  22012. }
  22013. }
  22014. }(),
  22015. n.prototype.enablePreRendering = function() {
  22016. this.preRenderingEnabled = !0
  22017. }
  22018. ,
  22019. n.prototype.disablePreRendering = function() {
  22020. this.preRenderingEnabled = !1,
  22021. this.cleanupInactivePanos()
  22022. }
  22023. ,
  22024. n.prototype.updateTileDownloader = function() {
  22025. var e = new r.Vector3;
  22026. return function(t) {
  22027. var i = this.nextPano || this.currentPano;
  22028. i && (e.copy(d.FORWARD),
  22029. this.getDirection(e),
  22030. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22031. this.tileDownloader.processPriorityQueue = !0)
  22032. }
  22033. }(),
  22034. n.prototype.updateFromControls = function(e) {
  22035. null !== e && void 0 !== e || (e = 0),
  22036. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22037. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22038. this.position.copy(this.cameraControls.activeControl.camera.position),
  22039. this.target.copy(this.cameraControls.activeControl.target),
  22040. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22041. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22042. this.camera.position.copy(this.position),
  22043. this.camera.quaternion.copy(this.quaternion),
  22044. this.camera.updateMatrix(),
  22045. this.camera.updateMatrixWorld()
  22046. }
  22047. ,
  22048. n.prototype.hasChanged = function(e) {
  22049. /* if (!this.previousState)
  22050. return this.previousState = {
  22051. allFloorsVisible: this.model.allFloorsVisible,
  22052. position: this.position.clone(),
  22053. quaternion: this.quaternion.clone(),
  22054. mouse: this.mouse.clone(),
  22055. labelScaleFactor: this.getLabelScaleFactor(),
  22056. currentFloor: this.model.currentFloor,
  22057. projectionMatrix: this.camera.projectionMatrix.clone(),
  22058. worldMatrix: this.camera.matrixWorld.clone(),
  22059. mode: this.mode,
  22060. modelPosition: this.model.position.clone(),
  22061. modelCenter: this.model.center.clone(),
  22062. zoomLevel: this.zoomLevel
  22063. },
  22064. !0;
  22065. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22066. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22067. e.moved = !this.position.equals(this.previousState.position),
  22068. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22069. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22070. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22071. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22072. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22073. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22074. e.modeChanged = this.mode !== this.previousState.mode,
  22075. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22076. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22077. e.nextPanoActive = null !== this.nextPano,
  22078. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22079. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22080. this.previousState.position.copy(this.position),
  22081. this.previousState.quaternion.copy(this.quaternion),
  22082. this.previousState.mouse.copy(this.mouse),
  22083. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22084. this.previousState.currentFloor = this.model.currentFloor,
  22085. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22086. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22087. this.previousState.mode = this.mode,
  22088. this.previousState.modelPosition.copy(this.model.position),
  22089. this.previousState.modelCenter.copy(this.model.center),
  22090. this.previousState.zoomLevel = this.zoomLevel,
  22091. !t */
  22092. if (!this.previousState)
  22093. {
  22094. this.previousState = {
  22095. allFloorsVisible: this.model.allFloorsVisible,
  22096. position: this.position.clone(),
  22097. quaternion: this.quaternion.clone(),
  22098. mouse: this.mouse.clone(),
  22099. //labelScaleFactor: this.getLabelScaleFactor(),
  22100. currentFloor: this.model.currentFloor,
  22101. projectionMatrix: this.camera.projectionMatrix.clone(),
  22102. worldMatrix: this.camera.matrixWorld.clone(),
  22103. mode: this.mode,
  22104. modelPosition: this.model.position.clone(),
  22105. modelCenter: this.model.center.clone(),
  22106. zoomLevel: this.zoomLevel
  22107. };
  22108. return !0;
  22109. }
  22110. //许钟文改 分成相机是否改变cameraChanged 和其他
  22111. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22112. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22113. e.cameraChanged = !a;
  22114. /* if(!t){//主要判断相机是否旋转
  22115. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22116. }else e.cameraChanged2 = false */
  22117. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22118. e.moved = !this.position.equals(this.previousState.position),
  22119. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22120. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22121. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22122. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22123. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22124. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22125. e.modeChanged = this.mode !== this.previousState.mode,
  22126. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22127. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22128. e.nextPanoActive = null !== this.nextPano,
  22129. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22130. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22131. this.previousState.position.copy(this.position),
  22132. this.previousState.quaternion.copy(this.quaternion),
  22133. this.previousState.mouse.copy(this.mouse),
  22134. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22135. this.previousState.currentFloor = this.model.currentFloor,
  22136. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22137. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22138. this.previousState.mode = this.mode,
  22139. this.previousState.modelPosition.copy(this.model.position),
  22140. this.previousState.modelCenter.copy(this.model.center),
  22141. this.previousState.zoomLevel = this.zoomLevel;
  22142. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22143. return !t
  22144. }
  22145. ,
  22146. n.prototype.updateIntersect = function() {
  22147. var e = this.flying || this.isWarping()
  22148. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22149. , i = y.getById(V.LookTransition)
  22150. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22151. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22152. this.intersect = this.getMouseIntersect(); //xzw change
  22153. this.intersect && this.updateClosestPano(this.intersect),
  22154. // this.intersect && console.log(this.intersect.point),
  22155. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22156. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22157. }
  22158. ,
  22159. n.prototype.checkHotClick = function() {
  22160. if(this.intersectHot){
  22161. this.intersectHot.noAction || this.intersectHot.examine(this)
  22162. /* g_touraudio.pause();
  22163. g_bgaudio = false;
  22164. document.getElementById("bgaudio").pause();
  22165. var sWidth = document.body.scrollWidth;
  22166. var sHeight = document.body.scrollHeight;
  22167. var pop1 = document.getElementById('popup');
  22168. pop1.style.display = "block";
  22169. var myElement = document.createElement("iframe");
  22170. myElement.src = g_HotMeshes[i].hotLink;
  22171. myElement.id = "id1";
  22172. myElement.allowTransparency = "true";
  22173. myElement.style.width = "100%";
  22174. myElement.style.height = "100%";
  22175. myElement.scrolling = "no";
  22176. var element=document.getElementById("id1");
  22177. if (typeof(element)== "undefined" || element == null){
  22178. document.getElementById("popup").appendChild(myElement);
  22179. }
  22180. var oClose = document.getElementById("closepop");
  22181. oClose.onclick = function() {
  22182. pop1.style.display = "none";
  22183. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22184. $("#popup iframe:last").remove();
  22185. document.getElementById("bgaudio").play();
  22186. } */
  22187. return true;
  22188. }
  22189. },
  22190. n.prototype.getMouseDirection = function(e) {
  22191. e = e || this.mouse;
  22192. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22193. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22194. return i.sub(t).normalize()
  22195. }
  22196. ,
  22197. n.prototype.hoverOverlay = function(mesh){
  22198. if(!mesh){
  22199. this.hoveringPlane = null;
  22200. $("#player").css("cursor",this.currentCursor || "" );
  22201. }else{
  22202. var overlay = mesh.parent;
  22203. $("#player").css("cursor","pointer");
  22204. this.hoveringPlane = overlay;
  22205. return true;
  22206. }
  22207. },
  22208. n.prototype.clickOverlay = function(overlay){
  22209. if(this.openOverlay && !overlay)return;
  22210. var plane = overlay.plane;
  22211. if(overlay.overlayType == "video"){
  22212. if(plane.material.map.image.paused)plane.material.map.image.play()
  22213. else plane.material.map.image.pause();
  22214. }
  22215. /* if(window.EditOverlay &&EditOverlay.editing){
  22216. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22217. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22218. EditOverlay.endAddPlane();
  22219. EditOverlay.updateOverlayPanel(overlay)
  22220. EditOverlay.controlSelectOverlay(overlay)
  22221. return;
  22222. } */
  22223. },
  22224. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22225. e = e || this.mouse.clone(),
  22226. t = t || this.model.floors.reduce(function(e, t) {
  22227. return t.hidden ? e : e.concat(t.collider.children)
  22228. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22229. for(var i in this.model.hots){
  22230. t.push(this.model.hots[i].mesh);
  22231. }
  22232. this.overlayGroup && (t = t.concat(this.overlayGroup.children));
  22233. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22234. this.raycaster.set(i, this.getMouseDirection(e));
  22235. var n = this.raycaster.intersectObjects(t, true);//add true
  22236. // n[0] && console.log(n[0].point);
  22237. if(g_HotStatus=="add"){
  22238. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22239. console.log(points[0]);
  22240. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22241. }
  22242. this.intersectHot && this.intersectHot.hideTitle()
  22243. if (0 === n.length){
  22244. this.intersectHot = null; //add
  22245. if(g_HotStatus!="add") $("#player").css("cursor","");
  22246. return null;
  22247. }
  22248. var o = n[0];
  22249. if(o.object.type == "hotSprite"){ //add
  22250. this.intersectHot = o.object.belongHot;
  22251. this.intersectHot.showTitle()
  22252. this.intersectHot.noAction || $("#player").css("cursor","pointer");
  22253. return;
  22254. }
  22255. this.intersectHot = null;
  22256. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22257. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22258. if (o.face) {
  22259. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22260. var a = this.position.clone().sub(o.point);
  22261. a.dot(o.normal) < 0 && o.normal.negate(),
  22262. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22263. o.horizontal = o.normal.y > .8
  22264. }
  22265. // console.log(o.point);
  22266. return o
  22267. }
  22268. ,
  22269. n.prototype.updateClosestPano = function(e) {
  22270. var t = [s.filters.isPanoAligned()];
  22271. if (this.mode === u.PANORAMA) {
  22272. if (!this.currentPano)
  22273. return;
  22274. t.push(s.filters.not(this.currentPano)),
  22275. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22276. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22277. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22278. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22279. } else{
  22280. t.push((pano)=>{ // add
  22281. return this.checkHasNeighbor(pano)
  22282. })
  22283. t.push(s.filters.isOnVisibleFloor()),
  22284. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22285. }
  22286. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22287. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22288. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22289. this.closestPano = i) : this.isPanoHover = !1
  22290. }
  22291. ,
  22292. n.prototype.dollhouseMode = function(e, t) {
  22293. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22294. this.mode = u.DOLLHOUSE,
  22295. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22296. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22297. , n = new r.Vector3(15,10,15);
  22298. if (e && t) {
  22299. var o = d.FORWARD.clone().applyQuaternion(t)
  22300. , a = this.model.center.clone().sub(e)
  22301. , s = a.dot(o);
  22302. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22303. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22304. }
  22305. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22306. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22307. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22308. this.updateFromControls(),
  22309. this.model.alpha = 1,
  22310. this.model.skybox.material.uniforms.opacity.value = 0
  22311. }
  22312. ,
  22313. n.prototype.insideMode = function(e, t) {
  22314. var i = $.Deferred()
  22315. , n = t || null;
  22316. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22317. var r = [s.filters.isPanoAligned()];
  22318. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22319. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22320. this.flyToNewMode({
  22321. mode: u.PANORAMA,
  22322. pano: e,
  22323. callback: n
  22324. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22325. } else {
  22326. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22327. i.reject(o)
  22328. }
  22329. return i.promise()
  22330. }
  22331. ,
  22332. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22333. //if(urlHasValue('oldEntry')){
  22334. //搬自一代。
  22335. var maxY = this.model.boundingBox.max.y;
  22336. var n = d.FORWARD.clone().applyQuaternion(i)
  22337. , i = n.clone().add(e);
  22338. this.cameraControls.activeControl.target.copy(i),
  22339. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22340. //return;
  22341. /* //this.camera.position.copy(this.model.center);
  22342. //this.camera.updateMatrixWorld()
  22343. this.switchCameraMode("dollhouse", i) */
  22344. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22345. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22346. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22347. this.cameraControls.activeControl.target.copy(n).add(e);
  22348. var o = d.RIGHT.clone().applyQuaternion(i)
  22349. , a = d.UP.clone()
  22350. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22351. , l = this.model.boundingBox.max.clone()
  22352. , c = this.model.boundingBox.min.clone()
  22353. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22354. , u = 0
  22355. , p = 0
  22356. , g = 0;
  22357. h.forEach(function(e, t, i) {
  22358. var n = Math.abs(e.dot(o))
  22359. , r = e.dot(s);
  22360. n > u && (u = n,
  22361. p = r),
  22362. r > g && (g = r)
  22363. });
  22364. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22365. , v = s.clone().multiplyScalar(p).add(t)
  22366. , A = s.clone().multiplyScalar(g).add(t);
  22367. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22368. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22369. p = Math.max(p, 10),
  22370. g = Math.max(g, 10);
  22371. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22372. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22373. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22374. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22375. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22376. */
  22377. }
  22378. ,
  22379. n.prototype.floorplanMode = function(e, t, i) {
  22380. this.mode = u.FLOORPLAN;
  22381. var n = this.cameraControls.controls[u.FLOORPLAN];
  22382. n.reset();
  22383. var r = e ? e : this.model.center;
  22384. if (n.target.copy(r).setY(0),
  22385. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22386. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22387. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22388. t) {
  22389. var o = d.LEFT.clone().applyQuaternion(t);
  22390. n.rotateLeft(-Math.atan2(o.x, o.z))
  22391. } else
  22392. n.rotateToView(this.model.size, this.getDirection());
  22393. n.update(0)
  22394. }
  22395. ,
  22396. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22397. return e.skipWarpingCheck = !0,
  22398. this.flyToPano(e, t)
  22399. }
  22400. ,
  22401. n.prototype.updateMarkerVisi = function() {//加
  22402. if(this.mode != "panorama")return;
  22403. this.model.panos.list.forEach((pano)=>{
  22404. if(!pano.marker)return;
  22405. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22406. })
  22407. }
  22408. ,
  22409. n.prototype.updateHotVisible = function(pano){
  22410. var hots = this.model.hots;
  22411. pano = pano || this.currentPano;
  22412. for (var index in hots){
  22413. var visible;
  22414. if(this.mode != "panorama"){
  22415. visible = true;
  22416. }else{
  22417. //hots[index].mesh.material.depthTest = false;
  22418. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22419. }
  22420. hots[index].mesh.visible = visible;
  22421. }
  22422. },
  22423. n.prototype.flyToPano = function(e, t) {
  22424. var i = e.pano
  22425. , n = e.lookAtPoint
  22426. , o = e.duration
  22427. , a = e.aimDuration
  22428. , s = e.maxDistanceOverride
  22429. , l = e.skipWarpingCheck
  22430. , c = e.constantMoveSpeed
  22431. , h = null
  22432. , p = null;
  22433. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22434. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22435. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22436. t && t(),
  22437. !1;
  22438. if (this.updateLastView(),
  22439. this.mode !== u.PANORAMA) {
  22440. var m;
  22441. return n && (m = (new r.Quaternion).setFromUnitVectors(d.FORWARD, n.sub(i.position).normalize())),
  22442. void this.flyToNewMode({
  22443. mode: u.PANORAMA,
  22444. pano: i,
  22445. duration: o,
  22446. quaternion: m,
  22447. callback: t
  22448. })
  22449. }
  22450. if (!i || (h = g.deepExtend(e),
  22451. p = function() {
  22452. N.delayOneFrame(function() {
  22453. this.flyToPano(h, t)
  22454. }
  22455. .bind(this))
  22456. }
  22457. .bind(this),
  22458. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22459. var C = function(e) {
  22460. t && t(e)
  22461. }
  22462. .bind(this);
  22463. this.currentPano || (this.currentPano = i,
  22464. this.path.placeCpm(),
  22465. this.path.fadeOutCpm(f.path.fadeOutTime),
  22466. this.spider.draw());
  22467. var I = o;
  22468. if ("number" != typeof o) {
  22469. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22470. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22471. }
  22472. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22473. 1 !== this.zoomLevel)
  22474. switch (f.zoom.transitionStyle) {
  22475. case 1:
  22476. this.smoothZoomToDefault(I / 2);
  22477. break;
  22478. case 2:
  22479. return h = g.deepExtend(e),
  22480. p = this.flyToPano.bind(this, h, t),
  22481. void this.smoothZoomToDefault(f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22482. }
  22483. if (n) {
  22484. y.cancelById(V.LookTransition),
  22485. I *= f.transition.aimSlowFactor;
  22486. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22487. , _ = (new r.Matrix4).lookAt(i.position, n, d.UP)
  22488. , T = (new r.Quaternion).setFromRotationMatrix(_)
  22489. , S = b.clone()
  22490. , M = new r.Vector3;
  22491. if (i === this.currentPano) {
  22492. var R = d.FORWARD.clone().applyQuaternion(b)
  22493. , P = d.FORWARD.clone().applyQuaternion(T)
  22494. , O = R.angleTo(P);
  22495. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22496. void y.start(function(e) {
  22497. S.copy(b),
  22498. v.quaternion(S, T)(e),
  22499. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22500. this.cameraControls.activeControl.lookAt(M)
  22501. }
  22502. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22503. }
  22504. }
  22505. if (i === this.currentPano || this.flying)
  22506. return void C();
  22507. this.flying = !0;
  22508. var L = this.position.clone()
  22509. , D = this.currentPano;
  22510. F.debug("Flying to pano ", i.position),
  22511. this.emit(w.PanoChosen, this.currentPano, i),
  22512. this.emit(w.FlyingStarted, i.position, L, i, D)
  22513. //---------before fly--------------- add
  22514. this.updateHotVisible(i); //更新热点显示
  22515. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22516. //地标变化
  22517. if(this.model.floorLogos){
  22518. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22519. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22520. //this.model.adjustfloorLogoHeight();
  22521. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22522. this.model.floorLogos[1].visible = true;
  22523. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22524. }
  22525. //=======================================
  22526. n && y.start(function(e) {
  22527. S.copy(b),
  22528. v.quaternion(S, T)(e),
  22529. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22530. this.cameraControls.activeControl.lookAt(M)
  22531. }
  22532. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22533. var B = c ? null : A[f.transition.movementEasing];
  22534. this.nextPano = i,
  22535. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22536. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22537. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22538. this.flying = !1,
  22539. this.currentPano !== i && this.currentPano.exit(),
  22540. i.enter(),
  22541. this.currentPano = i,
  22542. this.nextPano = null,
  22543. this.path.placeCpm(),
  22544. this.path.fadeOutCpm(f.path.fadeOutTime),
  22545. this.spider.draw(),
  22546. this.emit(w.FlyingEnded, i.position, L, i, D),
  22547. this.updateMarkerVisi(),//add
  22548. C(e)
  22549. //add:
  22550. if(this.mode == "panorama" && this.model.floorLogos){
  22551. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22552. //this.model.adjustfloorLogoHeight()
  22553. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22554. this.model.floorLogos[1].visible = false;
  22555. }
  22556. }
  22557. .bind(this), 0, B, "camFly", V.FlyToPano)
  22558. }
  22559. }
  22560. ,
  22561. window._tranOutsideFocus = 4399
  22562. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22563. console.log("focusPoint")
  22564. if(this.mode == "floorplan"){
  22565. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22566. var control = player.cameraControls.controls.floorplan;
  22567. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22568. var currentScale = control.absoluteScale;
  22569. var currentTarget = control.target.clone()
  22570. y.cancelById(window._tranOutsideFocus, true);
  22571. y.start(function(progress){
  22572. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22573. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22574. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22575. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22576. }else if(player.mode == "dollhouse"){
  22577. var control = player.cameraControls.controls.dollhouse;
  22578. var radius = o.radius || 8;
  22579. var currentTarget = control.target.clone()
  22580. var dir = control.offset.clone().normalize()
  22581. var currentRadius = control.offset.length();
  22582. y.cancelById(window._tranOutsideFocus, true);
  22583. y.start(function(progress){
  22584. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22585. let radius_ = radius*progress+currentRadius*(1-progress)
  22586. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22587. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22588. }
  22589. }
  22590. window._transitionPosId = 9999
  22591. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22592. y.cancelById(_transitionPosId)
  22593. var begin = function(object, pos, qua, scale){
  22594. if(pos){
  22595. if(!same(object.position, pos, 0.01)){
  22596. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22597. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22598. }
  22599. if(!same(object.quaternion, qua, 1e-6)){
  22600. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22601. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22602. }
  22603. if(!same(object.scale, scale, 0.001)){
  22604. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22605. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22606. }
  22607. }
  22608. }
  22609. var same = function(vec1, vec2, diff){
  22610. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22611. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22612. return s
  22613. }
  22614. this.overlayGroup.children.forEach(overlay=>{
  22615. var panoData = o.pano != void 0 && overlay.transformAtPanos[o.pano.id]
  22616. var useCustom = o.type == "beforeFlyOut" || !panoData
  22617. var pos = useCustom ? overlay.posCustom : panoData.pos;
  22618. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  22619. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  22620. overlay.getScaleBySize(panoData.width , panoData.height)
  22621. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  22622. begin(overlay, pos, qua, scale )
  22623. })
  22624. }
  22625. n.prototype.fastForwardActivePanoFlight = function(e) {
  22626. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  22627. y.adjustSpeed(V.FlyToPano, e),
  22628. y.adjustSpeed(V.LookTransition, e)
  22629. }
  22630. ,
  22631. n.prototype.flyToPanoClosestToMouse = function() {
  22632. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22633. this.intersect && this.updateClosestPano(this.intersect)),
  22634. this.closestPano)
  22635. return this.flyToPano({
  22636. pano: this.closestPano
  22637. });
  22638. var e = this.getMouseDirection();
  22639. this.flyDirection(e) || this.flyToPano({
  22640. pano: this.currentPano
  22641. })
  22642. }
  22643. ,
  22644. n.prototype.flyLocalDirection = function(e) {
  22645. var t = this.getDirection(e)
  22646. , i = 1 === e.z ? .4 : .75
  22647. , n = 1 === Math.abs(e.x);
  22648. return this.flyDirection(t, i, n)
  22649. }
  22650. ,
  22651. n.prototype.flyDirection = function(e, t, i) {
  22652. this.closePopup();//xzw add
  22653. var n = $.Deferred();
  22654. this.history.invalidate();
  22655. var r = this.closestPanoInDirection(e, t, i);
  22656. return r ? this.flyToPano({
  22657. pano: r
  22658. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22659. n.resolve(!1)),
  22660. n.promise()
  22661. }
  22662. ,
  22663. n.prototype.closestPanoInDirection = function(e, t, i) {
  22664. return this.rankedPanoInDirection(0, e, t, i)
  22665. }
  22666. ,
  22667. n.prototype.rankedPanoInDirection = function() {
  22668. var e = {
  22669. pano: null,
  22670. candidates: []
  22671. };
  22672. return function(t, i, n, r) {
  22673. t || (t = 0),
  22674. n = void 0 !== n ? n : .75;
  22675. var o = r ? "angle" : "direction";
  22676. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22677. this.cachedPanoCandidates = e.candidates,
  22678. e.pano
  22679. }
  22680. }(),
  22681. n.prototype.bump = function(e) {
  22682. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22683. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22684. if (s)
  22685. t = function() {
  22686. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22687. }
  22688. .bind(this),
  22689. i = function() {
  22690. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22691. }
  22692. .bind(this);
  22693. else {
  22694. var l = this.camera.position.clone()
  22695. , c = e.clone();
  22696. this.raycaster.set(l, c);
  22697. var h = this.model.floors.reduce(function(e, t) {
  22698. return e.concat(t.collider.children)
  22699. }, [])
  22700. , d = this.raycaster.intersectObjects(h)
  22701. , p = d.length > 0 ? d[0].distance / 25 : .04
  22702. , g = l.clone().add(c.multiplyScalar(p));
  22703. t = function() {
  22704. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22705. }
  22706. .bind(this),
  22707. i = function() {
  22708. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22709. }
  22710. .bind(this)
  22711. }
  22712. n = function() {
  22713. this.flying = !1
  22714. }
  22715. .bind(this),
  22716. this.flying = !0,
  22717. t()
  22718. }
  22719. }
  22720. ,
  22721. n.prototype.changeFloor = function(e) {
  22722. if (!this.is360View(this.mode, this.currentPano))
  22723. if (this.mode === u.PANORAMA) {
  22724. var t = this.history.reversePano(e);
  22725. t && t.isAligned() ? this.flyToPano({
  22726. pano: t
  22727. }) : this.changeFloorByScore(e)
  22728. } else
  22729. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22730. }
  22731. ,
  22732. n.prototype.changeFloorByScore = function() {
  22733. var e = {
  22734. pano: null,
  22735. candidates: []
  22736. };
  22737. return function(t) {
  22738. var i = this.model.nextFloor(t);
  22739. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22740. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22741. this.history.push(t, this.currentPano),
  22742. this.flyToPano({
  22743. pano: e.pano
  22744. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22745. }
  22746. }(),
  22747. n.prototype.gotoFloor = function(e) {
  22748. var t = e - this.model.currentFloor.floorIndex;
  22749. this.changeFloor(t)
  22750. }
  22751. ,
  22752. n.prototype.getDirection = function(e) {
  22753. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22754. e.applyQuaternion(this.camera.quaternion)
  22755. }
  22756. ,
  22757. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  22758. if (o = o || $.Deferred(),
  22759. this.mode === u.TRANSITIONING)
  22760. return F.warn("should not be transitioning here"),
  22761. n && n(!1),
  22762. o.reject().promise();
  22763. var a = i || !1
  22764. , s = i ? i.position : this.position
  22765. , l = this.position.clone()
  22766. , c = this.currentPano;
  22767. if (F.debug("New pose in mode " + this.mode),
  22768. !e || (retryCallback = function() {
  22769. N.delayOneFrame(function() {
  22770. this.flyToSameMode(e, t, i, n, o)
  22771. }
  22772. .bind(this))
  22773. }
  22774. .bind(this),
  22775. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  22776. var h = function() {
  22777. this.emit(w.FlyingEnded, s, l, e, c),
  22778. n && n(!0)
  22779. }
  22780. .bind(this)
  22781. , d = f[this.mode]
  22782. , p = void 0 !== t ? t : d.transitionTime
  22783. , g = new r.Vector3
  22784. , C = new r.Vector3;
  22785. if (this.emit(w.FlyingStarted, s, l, e, c),
  22786. this.mode === u.PANORAMA)
  22787. F.warn("we should not be here for panorama views");
  22788. else if (this.mode === u.DOLLHOUSE)
  22789. if (a) {
  22790. var I = new r.Vector3(0,1,0);
  22791. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22792. this.model.warpDestFloors(i.floorVisibility),
  22793. C.copy(i.position);
  22794. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  22795. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  22796. , _ = b.intersectObjects(this.model.colliders)
  22797. , T = 3;
  22798. _.length ? (g.copy(_[0].point),
  22799. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  22800. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  22801. var x = (new r.Matrix4).lookAt(C, g, I)
  22802. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  22803. , M = g.distanceTo(C)
  22804. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  22805. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  22806. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  22807. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  22808. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  22809. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  22810. this.path.burnsDir = Math.sign(L.y);
  22811. var D = new r.Euler(0,0,0,f.warp.eOrder)
  22812. , B = new r.Vector3;
  22813. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22814. y.start(function(e, t) {
  22815. D.x = P.x + e * L.x,
  22816. D.y = P.y + e * L.y,
  22817. D.z = P.z + e * L.z;
  22818. var i = O + e * (M - O);
  22819. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  22820. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  22821. }
  22822. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22823. y.start(function(e, t) {
  22824. this.cameraControls.controls[u.DOLLHOUSE].update(),
  22825. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  22826. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  22827. }
  22828. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22829. } else
  22830. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  22831. else if (this.path.placeCpm(),
  22832. this.path.fadeInCpm(f.path.fadeInTime),
  22833. i) {
  22834. this.model.warpDestFloors(i.floorVisibility);
  22835. var U = this.cameraControls.cameras[u.FLOORPLAN]
  22836. , k = this.cameraControls.controls[u.FLOORPLAN]
  22837. , H = k.target.clone()
  22838. , G = i.position.clone().sub(H)
  22839. , z = U.position.clone().sub(k.target)
  22840. , W = z.length()
  22841. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  22842. , Y = Math.atan2(k.offset.x, k.offset.z)
  22843. , X = Math.atan2(j.x, j.z)
  22844. , Z = k.absoluteScale
  22845. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  22846. y.start(function(e, t) {
  22847. k.target.copy(G).multiplyScalar(e).add(H);
  22848. var i = Y + (X - Y) * e;
  22849. k.offset.x = W * Math.sin(i),
  22850. k.offset.z = W * Math.cos(i),
  22851. U.position.copy(k.target).add(k.offset),
  22852. k.absoluteScale = Z + e * (q - Z),
  22853. k.update(),
  22854. this.quaternion.copy(U.quaternion),
  22855. this.position.copy(U.position),
  22856. this.target.copy(k.target),
  22857. this.camera.projectionMatrix.copy(U.projectionMatrix)
  22858. }
  22859. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22860. } else
  22861. F.info("flyToSameMode() funny floorplan view? skipping");
  22862. return y.setTimeout(function(e) {
  22863. this.mode = e,
  22864. h(),
  22865. o.resolve(!0)
  22866. }
  22867. .bind(this, this.mode), p, V.FlyToSameMode),
  22868. this.mode = u.TRANSITIONING,
  22869. o.promise()
  22870. }
  22871. }
  22872. ,
  22873. n.prototype.flyToNewMode = function(e, t) {
  22874. e = e || {};
  22875. var i = e.mode
  22876. , n = e.pano
  22877. , o = e.duration
  22878. , a = e.warpDest
  22879. , s = e.callback
  22880. , l = e.force
  22881. , c = e.quaternion;
  22882. if (t = t || $.Deferred(),
  22883. this.isWarping())
  22884. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  22885. s && s(!1),
  22886. t.reject("Cannot change mode during tour transition").promise();
  22887. if (this.mode === u.TRANSITIONING)
  22888. return s && s(!1),
  22889. t.reject("Cannot change mode during mode transition").promise();
  22890. if (i === this.mode)
  22891. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  22892. t.promise()) : (s && s(!1),
  22893. t.reject("Already in " + i + " mode").promise());
  22894. var h = a || !1;
  22895. F.debug("Switching mode to " + i);
  22896. var d = function() {
  22897. N.delayOneFrame(function() {
  22898. this.flyToNewMode(e, t)
  22899. }
  22900. .bind(this))
  22901. }
  22902. .bind(this);
  22903. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  22904. return t.promise();
  22905. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  22906. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  22907. this.model.waitForLoad(this.model, function() {
  22908. return this.model.meshTexturesLoaded;
  22909. }
  22910. .bind(this)),
  22911. this.model.loadMeshTextures().done(d),
  22912. t.promise();
  22913. this.history.invalidate(),
  22914. this.updateLastView();
  22915. var p = this.mode
  22916. , C = this.cameraControls.cameras[i];
  22917. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  22918. var I = void 0 !== o ? o : e.transitionTime;
  22919. this.emit(w.ModeChanging, p, i, n),
  22920. n && (this.currentPano = n),
  22921. this.switchCameraMode(i, c),
  22922. y.cancelById(V.LookTransition);
  22923. //before fly---------------------
  22924. if(this.mode == "panorama"){
  22925. if(this.model.floorLogos){
  22926. this.model.floorLogos[0].visible = false;
  22927. this.model.floorLogos[1].visible = false;
  22928. }
  22929. }
  22930. if(i == "panorama"){
  22931. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  22932. }else{
  22933. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  22934. }
  22935. //------------------------------------
  22936. var _ = (new r.Vector3).copy(this.position);
  22937. if (i === u.PANORAMA){
  22938. this.emit(w.PanoChosen, n, n),
  22939. setTimeout(function() {
  22940. n.floor.enter(i)
  22941. }
  22942. .bind(this), I / 2),
  22943. this.path.fadeOutCpm(f.path.fadeOutTime);
  22944. if(this.model.floorLogos){
  22945. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  22946. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  22947. }
  22948. }else if (i === u.DOLLHOUSE) {
  22949. if (h && (this.model.stayPut = !0),
  22950. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22951. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  22952. this.path.placeCpm(),
  22953. this.path.fadeInCpm(f.path.fadeInTime),
  22954. h) {
  22955. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  22956. _.set(15, 10, 15);
  22957. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  22958. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  22959. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  22960. P.length ? (T.copy(P[0].point),
  22961. _.copy(a.position),
  22962. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  22963. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  22964. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  22965. _.add(this.model.position),
  22966. C.position.copy(_),
  22967. this.cameraControls.controls[u.DOLLHOUSE].update()
  22968. }
  22969. } else if (this.path.placeCpm(),
  22970. this.path.fadeInCpm(f.path.fadeInTime),
  22971. a) {
  22972. this.model.warpDestFloors(a.floorVisibility);
  22973. var O = this.cameraControls.cameras[u.FLOORPLAN]
  22974. , L = this.cameraControls.controls[u.FLOORPLAN]
  22975. , D = O.position.clone().sub(L.target)
  22976. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  22977. , U = Math.atan2(B.x, B.z);
  22978. L.target.copy(a.position);
  22979. var k = D.length();
  22980. L.offset.x = k * Math.sin(U),
  22981. L.offset.y = 0,
  22982. L.offset.z = k * Math.cos(U),
  22983. O.position.copy(L.target).add(L.offset);
  22984. L.target.clone().sub(C.position);
  22985. C.quaternion.copy(a.quaternion),
  22986. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  22987. L.absoluteScale = L.currentScale,
  22988. L.update()
  22989. } else
  22990. this.model.currentFloor.enter(i);
  22991. var H = this.currentPano
  22992. , G = this.position.clone();
  22993. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  22994. this.flying = !0,
  22995. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  22996. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  22997. C.controls.update()),
  22998. e.blackoutStyle = S.FADEIN,
  22999. I = f.show360Views.transitionTime,
  23000. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23001. this.mode = i,
  23002. this.path && this.path.popOutCpm(),
  23003. e.blackoutStyle = S.END,
  23004. I = f.show360Views.transitionTime,
  23005. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23006. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23007. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23008. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23009. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23010. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23011. y.setTimeout(function() {
  23012. this.flying = !1,
  23013. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23014. this.currentPano.enter(),
  23015. this.path.placeCpm(),
  23016. this.path.fadeOutCpm(f.path.fadeOutTime),
  23017. this.spider.draw()),
  23018. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23019. this.mode = i,
  23020. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23021. //add:
  23022. this.updateMarkerVisi(),
  23023. (p === u.PANORAMA || i == u.PANORAMA) && this.updateHotVisible(),
  23024. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23025. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23026. this.model.floorLogos[0].visible = true
  23027. )
  23028. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23029. t.resolve())
  23030. }
  23031. .bind(this), I, V.FlyToNewMode),
  23032. this.mode = u.TRANSITIONING,
  23033. t.promise()
  23034. }
  23035. ,
  23036. n.prototype.fade360View = function(e, t, i) {
  23037. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23038. $(this.domElement).fadeOut(.5 * e, function() {
  23039. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23040. this.model.alpha = i.modelAlpha,
  23041. this.position.copy(t.position),
  23042. this.quaternion.copy(t.quaternion),
  23043. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23044. $(this.domElement).fadeIn(.5 * e)
  23045. }
  23046. .bind(this))
  23047. }
  23048. ,
  23049. n.prototype.findDefaultViews = function() {
  23050. this.findDefaultView(this.lastInsideView, !0),
  23051. this.findDefaultView(this.last360View, !1)
  23052. }
  23053. ,
  23054. n.prototype.findDefaultView = function(e, t) {
  23055. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23056. if (e.cameraMode !== u.PANORAMA)
  23057. return !1;
  23058. var i = r.get(e.panoId);
  23059. return i && i.isAligned() === t
  23060. });
  23061. o >= 0 ? (i = r.get(n[o].panoId),
  23062. e.update({
  23063. cameraMode: u.PANORAMA,
  23064. pano: i,
  23065. position: n[o].position,
  23066. quaternion: n[o].quaternion
  23067. })) : (o = r.list.findIndex(function(e) {
  23068. return e.isAligned() === t
  23069. }),
  23070. o >= 0 ? (i = r.list[o],
  23071. e.update({
  23072. cameraMode: u.PANORAMA,
  23073. pano: i,
  23074. position: i.position
  23075. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23076. }
  23077. ,
  23078. n.prototype.updateLastView = function() {
  23079. if (this.mode === u.PANORAMA) {
  23080. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23081. e.update({
  23082. pano: this.currentPano,
  23083. position: this.position,
  23084. quaternion: this.quaternion
  23085. })
  23086. }
  23087. }
  23088. ,
  23089. n.prototype.goToLastView = function(e, t) {
  23090. var i = $.Deferred()
  23091. , n = i.resolve.bind(i)
  23092. , r = i.reject.bind(i)
  23093. , o = e ? this.lastInsideView : this.last360View;
  23094. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23095. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23096. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23097. mode: o.cameraMode,
  23098. pano: o.pano,
  23099. quaternion: o.quaternion,
  23100. callback: t
  23101. }).done(n).fail(r),
  23102. i.promise()
  23103. }
  23104. ,
  23105. n.prototype.fadeToView = function(e, t, i, n) {
  23106. var r = $.Deferred()
  23107. , o = r.resolve.bind(r)
  23108. , a = r.reject.bind(r);
  23109. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23110. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23111. a("Cannot go to illegal view"),
  23112. r.promise();
  23113. var s = (f[t.cameraMode],
  23114. function() {
  23115. $(this.domElement).fadeIn(.5 * i),
  23116. n && n(),
  23117. o()
  23118. }
  23119. .bind(this))
  23120. , l = e ? S.FADEIN : S.END;
  23121. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23122. $(this.domElement).fadeOut(.5 * i, function() {
  23123. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23124. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23125. pano: t.pano,
  23126. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23127. duration: 0
  23128. }, s) : this.flyToNewMode({
  23129. mode: t.cameraMode,
  23130. quaternion: t.quaternion,
  23131. duration: 0,
  23132. callback: s
  23133. })
  23134. }
  23135. .bind(this)),
  23136. r.promise()
  23137. }
  23138. ,
  23139. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23140. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23141. this.flying)
  23142. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23143. o && o(),
  23144. !1;
  23145. null !== e && void 0 !== e || (e = b.Show),
  23146. this.history.invalidate()
  23147. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23148. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23149. return this.emit(w.WarpStarted, a, i, n, r),
  23150. n = n || S.MIDDLE,
  23151. this.path.warpToPano(i, n, r, function() {
  23152. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23153. this.emit(w.WarpEnded, i),
  23154. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23155. o && o()
  23156. }
  23157. .bind(this)),
  23158. e === b.Hide && this.path.discardPathObject(),
  23159. !0
  23160. }
  23161. ,
  23162. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23163. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23164. s && s(),
  23165. !1)
  23166. }
  23167. ,
  23168. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23169. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23170. a && a(),
  23171. !1)
  23172. }
  23173. ,
  23174. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23175. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23176. }
  23177. ,
  23178. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23179. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23180. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23181. t && t(),
  23182. !1)
  23183. }
  23184. ,
  23185. n.prototype.aimTourCamera = function(e, t, i, n) {
  23186. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23187. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23188. }
  23189. ,
  23190. n.prototype.showPathToHeroLocation = function(e) {
  23191. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23192. }
  23193. ,
  23194. n.prototype.tourInterlude = function(e, t) {
  23195. this.history.invalidate();
  23196. this.path.discardSlow();
  23197. //xzw:
  23198. var a = g_data2.tourAudio && g_data2.tourAudio[this.model.heroLocations[this.director.currentItem].sid];
  23199. var currTime = g_tourAudio ? g_tourAudio.currentTime * 1000 : 0;
  23200. var rotTime = (a && a.music) ? a.time - currTime : 2000;
  23201. this.path.waitNextStep(e, function() {
  23202. t && t()
  23203. }.bind(this), rotTime)
  23204. }
  23205. ,
  23206. n.prototype.stopInterlude = function() {
  23207. this.interruptAndFastForward(null, 0)
  23208. }
  23209. ,
  23210. n.prototype.interruptAndFastForward = function(e, t) {
  23211. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23212. this.flying && this.emit(w.FlyingInterrupted),
  23213. this.path.interruptAndFastForward(e, t)
  23214. }
  23215. ,
  23216. n.prototype.setSize = function(e, t) {
  23217. var i = e / t;
  23218. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23219. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23220. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23221. for (var r in this.cameraControls.cameras) {
  23222. var o = this.cameraControls.cameras[r];
  23223. o.fov = this.baseFov * (1 / this.zoomLevel),
  23224. o.updateAspect(i)
  23225. }
  23226. }
  23227. ,
  23228. n.prototype.toJSON = function() {
  23229. var e = {};
  23230. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23231. e.camera_mode = u.toInt(this.mode),
  23232. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23233. return e.hidden ? 0 : 1
  23234. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23235. e) : e
  23236. }
  23237. ,
  23238. n.prototype.getCurrentNodePanos = function(e) {
  23239. this.model.panos.map;
  23240. if (e.length = 0,
  23241. this.path.nodes)
  23242. for (var t = 0; t < this.path.nodes.length; t++) {
  23243. var i = this.path.nodes[t];
  23244. e.push(this.model.panos.get(i))
  23245. }
  23246. }
  23247. ,
  23248. n.prototype.zoomIncrementally = function(e) {
  23249. var t = this.zoomLevel;
  23250. this.zoomTo(this.zoomLevel + e),
  23251. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23252. }
  23253. ,
  23254. n.prototype.zoomInIncrementally = function(e) {
  23255. e = e || this.defaultZoomIncrement,
  23256. this.zoomIncrementally(e)
  23257. }
  23258. ,
  23259. n.prototype.zoomOutIncrementally = function(e) {
  23260. e = e || -this.defaultZoomIncrement,
  23261. this.zoomIncrementally(e)
  23262. }
  23263. ,
  23264. n.prototype.zoomBy = function(e) {
  23265. this.zoomTo(this.zoomLevel * e)
  23266. }
  23267. ,
  23268. n.prototype.zoomIn = function() {
  23269. this.zoomBy(1 + this.zoomSpeed)
  23270. }
  23271. ,
  23272. n.prototype.zoomOut = function() {
  23273. this.zoomBy(1 - this.zoomSpeed)
  23274. }
  23275. ,
  23276. n.prototype.zoomTo = function(e, t) {
  23277. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23278. if (e < f.zoom.min && (e = f.zoom.min),
  23279. e > f.zoom.max && (e = f.zoom.max),
  23280. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23281. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23282. e === f.zoom.min && this.emit(O.ZoomMin)),
  23283. this.cameraControls.activeControl) {
  23284. var i = this.cameraControls.activeControl.camera;
  23285. this.zoomLevel = e,
  23286. i.fov = this.baseFov * (1 / this.zoomLevel),
  23287. i.updateProjectionMatrix(),
  23288. this.zoomFov = i.fov
  23289. }
  23290. }
  23291. }
  23292. ,
  23293. n.prototype.increaseZoomSpeed = function() {
  23294. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23295. }
  23296. ,
  23297. n.prototype.decreaseZoomSpeed = function() {
  23298. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23299. }
  23300. ,
  23301. n.prototype.clampZoomSpeed = function(e) {
  23302. return e < 0 ? 0 : e
  23303. }
  23304. ,
  23305. n.prototype.activatePersistentZooming = function(e) {
  23306. this.zooming = e ? 1 : -1
  23307. }
  23308. ,
  23309. n.prototype.deactivatePersistentZooming = function() {
  23310. this.zooming = 0
  23311. }
  23312. ,
  23313. n.prototype.zoomDefault = function() {
  23314. this.zoomTo(1, !0)
  23315. }
  23316. ,
  23317. n.prototype.smoothZoomToDefault = function(e, t) {
  23318. var i, n = this.zoomLevel,
  23319. r = function(e) {
  23320. e > 1 && (e = 1),
  23321. i = n * (1 - e) + e,
  23322. this.zoomTo(i, !0)
  23323. }.bind(this),
  23324. o = function() {
  23325. this.zoomDefault(),
  23326. t && window.setTimeout(t, 50)
  23327. }.bind(this);
  23328. y.start(r, e, o, null, 0, A[f.transition.blendEasing])
  23329. }
  23330. ,
  23331. n.prototype.updateZoomPano = function() {
  23332. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23333. var e = this.currentPano;
  23334. if (e) {
  23335. var t = this.zoomLevel > f.zoom.activationThreshold
  23336. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23337. , n = !i && !this.isWarping()
  23338. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23339. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23340. this.panoRenderer.setZoomingActive(r, e, !0);
  23341. var o = function(e, t) {
  23342. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23343. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23344. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23345. e.setZoomed(t)
  23346. }
  23347. .bind(this);
  23348. r && !e.zoomed ? (o(e, !0),
  23349. this.panoRenderer.enableUltraHighQualityMode(function() {
  23350. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23351. r && o(e, !0)
  23352. }
  23353. .bind(this))) : !t && e.zoomed && o(e, !1)
  23354. }
  23355. }
  23356. },
  23357. n.prototype.checkHasNeighbor = function(pano){//add
  23358. for(var i in pano.neighbourPanos ){
  23359. if(i == pano.id)continue;
  23360. if(pano.neighbourPanos[i]){
  23361. return true;
  23362. }
  23363. }
  23364. }
  23365. ,
  23366. t.exports = n
  23367. }
  23368. ).call(this, "/js/player.js")
  23369. }
  23370. , {
  23371. "./constants": 8,
  23372. "./enum/AlignmentType": 17,
  23373. "./enum/BlackoutStyle": 18,
  23374. "./enum/ControlEvents": 21,
  23375. "./enum/Keys": 30,
  23376. "./enum/ModelManagerEvents": 33,
  23377. "./enum/PanoSizeClass": 36,
  23378. "./enum/PanoramaEvents": 37,
  23379. "./enum/PathDiscardMode": 38,
  23380. "./enum/PathDisplayMode": 39,
  23381. "./enum/PlayerEvents": 40,
  23382. "./enum/TagStates": 44,
  23383. "./enum/Vectors": 50,
  23384. "./enum/Viewmode": 51,
  23385. "./enum/WarpStyle": 52,
  23386. "./enum/ZoomEvents": 53,
  23387. "./exception/BasicException": 55,
  23388. "./model/ModelManager": 140,
  23389. "./objects/NSpider": 147,
  23390. "./objects/Panorama": 148,
  23391. "./objects/Reticule": 149,
  23392. "./objects/ShowPath": 151,
  23393. "./objects/Snapshot": 153,
  23394. "./objects/View": 154,
  23395. "./settings": 166,
  23396. "./shaders": 167,
  23397. "./tile/TileDownloader": 171,
  23398. "./tile/TilePrioritizer": 172,
  23399. "./util/ZoomStats": 179,
  23400. "./util/browser": 182,
  23401. "./util/camera": 183,
  23402. "./util/cameraLight": 184,
  23403. "./util/common": 185,
  23404. "./util/easing": 186,
  23405. "./util/history": 187,
  23406. "./util/lerp": 188,
  23407. "./util/logger": 189,
  23408. "./util/math": 190,
  23409. "./util/transitions": 195,
  23410. "hot":"hot",
  23411. "scaleImg":"scaleImg",
  23412. events: 202,
  23413. three: 217
  23414. }],
  23415. "scaleImg":[function(t, e){// xzw
  23416. var OUTPUT = e;
  23417. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23418. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23419. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23420. return G.getImageData(0,0,s,f)}
  23421. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23422. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23423. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23424. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23425. else
  23426. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23427. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23428. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23429. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23430. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23431. W=new Float32Array(at);else
  23432. for(W=[],et=0;at>et;++et)
  23433. W[et]=0;for(b=0;w>b;b++)
  23434. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23435. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23436. delete p,h(),J=n(W)}
  23437. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23438. if("png-src"===i||"jpeg-src"===i)
  23439. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23440. return B}
  23441. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23442. OUTPUT.exports = c;
  23443. }, {}
  23444. ],
  23445. 156: [function(e, t, i) {
  23446. (function(i) {
  23447. "use strict";
  23448. function n(e, t) {
  23449. this.model = e,
  23450. this.panos = e.panos,
  23451. this.player = t,
  23452. this.imagePanos = this.listImagePanos(),
  23453. this.retryMinimumTime = 1e4
  23454. }
  23455. var r = (e("three"),
  23456. e("./enum/Viewmode"))
  23457. , o = (e("./settings"),
  23458. e("./objects/Panorama"))
  23459. , a = e("./util/logger")
  23460. , s = new a(i);
  23461. n.prototype.start = function() {
  23462. this.loadNextPano(function(e) {
  23463. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23464. setTimeout(function() {
  23465. this.start()
  23466. }
  23467. .bind(this), 1e3))
  23468. }
  23469. .bind(this))
  23470. }
  23471. ,
  23472. n.prototype.validLoadTarget = function(e) {
  23473. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23474. }
  23475. ,
  23476. n.prototype.listImagePanos = function() {
  23477. var e = []
  23478. , t = this;
  23479. return this.model.images.forEach(function(i) {
  23480. if (i.metadata && i.metadata.scan_id) {
  23481. var n = t.model.panos.get(i.metadata.scan_id);
  23482. n && !n.isLoaded("high") && e.push(n)
  23483. }
  23484. }),
  23485. e
  23486. }
  23487. ,
  23488. n.prototype.nextNotLoadedImage = function() {
  23489. for (; this.imagePanos.length > 0; ) {
  23490. var e = this.imagePanos[0];
  23491. if (!e.isLoaded("high"))
  23492. return e;
  23493. this.imagePanos.shift()
  23494. }
  23495. return null
  23496. }
  23497. ,
  23498. n.prototype.loadNextPano = function(e) {
  23499. var t, i, n = this.model.waitQueue.filter(function(e) {
  23500. return e.object instanceof o
  23501. });
  23502. n.length > 0 ? (t = n[0].object,
  23503. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23504. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23505. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23506. t = this.imagePanos[0],
  23507. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23508. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23509. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23510. s.debug("Preloading " + i + "-res pano " + t.id),
  23511. t.loadCube(i).done(e).fail(function() {
  23512. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23513. e()
  23514. })) : e && e(null)
  23515. }
  23516. ,
  23517. t.exports = n
  23518. }
  23519. ).call(this, "/js/preloaders.js")
  23520. }
  23521. , {
  23522. "./enum/Viewmode": 51,
  23523. "./objects/Panorama": 148,
  23524. "./settings": 166,
  23525. "./util/logger": 189,
  23526. three: 217
  23527. }],
  23528. 157: [function(e, t, i) {
  23529. (function(i) {
  23530. "use strict";
  23531. function n(e, t, i, n, r) {
  23532. this.qualityManager = e,
  23533. this.scene = t,
  23534. this.camera = i,
  23535. this.container = r,
  23536. this.controls = n,
  23537. this.controls.enabled = !0,
  23538. this.controls.locked = !0,
  23539. this.quickstartCamera = n.camera,
  23540. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23541. this.skybox = null
  23542. }
  23543. var r = e("three")
  23544. , o = e("../util/logger")
  23545. , a = e("../constants")
  23546. , s = (e("../util/transitions"),
  23547. e("../util/lerp"),
  23548. e("../util/easing"),
  23549. e("../enum/Vectors"))
  23550. , l = e("../enum/PanoSizeClass")
  23551. , c = (e("../materials/ModelTextureMaterial"),
  23552. e("../materials/CubemapMaterial"))
  23553. , h = (e("../cameras/PanoramaCamera"),
  23554. e("../controls/PanoramaControls"),
  23555. e("../tile/TileUtils"),
  23556. e("../util/camera"),
  23557. e("../util/cameraLight"))
  23558. , u = (e("../util/browser"),
  23559. e("../settings"),
  23560. e("../gui/helpManager"),
  23561. new o(i));
  23562. n.prototype.load = function(e) {
  23563. e.pano.shouldRedrawOnBaseLoaded = !0;
  23564. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23565. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23566. var a = this.qualityManager.getPanoSize(l.BASE)
  23567. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23568. if (e.pano.tiled) {
  23569. u.warn("Loading startPano, TILED", e.pano.id);
  23570. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23571. , p = this.quickstartCamera.fov;
  23572. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23573. t = e.pano.loadTiledPano(c, r, {
  23574. hFov: d,
  23575. vFov: p
  23576. }, !1, !1, !0),
  23577. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23578. } else
  23579. u.warn("Loading startPano", e.pano.id),
  23580. t = e.pano.loadCube("high");
  23581. return $.when(t).then(function() {
  23582. n.init(e.pano, e.quaternion),
  23583. e.pano.tiled ? i.done(function() {
  23584. e.pano.lockUntilRenderingComplete = !1,
  23585. this.controls.locked = !1
  23586. }
  23587. .bind(this)) : this.controls.locked = !1
  23588. }
  23589. .bind(this))
  23590. }
  23591. ,
  23592. n.prototype.init = function(e, t) {
  23593. u.info("Quickstart done loading, adding scene objects"),
  23594. e.lockUntilRenderingComplete = !0,
  23595. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23596. side: r.BackSide
  23597. })),
  23598. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23599. this.skybox.quaternion.copy(e.quaternion),
  23600. this.scene.add(this.skybox),
  23601. $(this.container).show()
  23602. }
  23603. ,
  23604. n.prototype.update = function(e) {
  23605. this.controls.update(e),
  23606. this.camera.copy(this.quickstartCamera)
  23607. }
  23608. ,
  23609. n.prototype.setSize = function(e, t) {
  23610. this.quickstartCamera.updateAspect(e / t)
  23611. }
  23612. ,
  23613. n.prototype.destroy = function() {
  23614. this.scene.remove(this.skybox)
  23615. }
  23616. ,
  23617. t.exports = n
  23618. }
  23619. ).call(this, "/js/scene/QuickstartManager.js")
  23620. }
  23621. , {
  23622. "../cameras/PanoramaCamera": 7,
  23623. "../constants": 8,
  23624. "../controls/PanoramaControls": 13,
  23625. "../enum/PanoSizeClass": 36,
  23626. "../enum/Vectors": 50,
  23627. "../gui/helpManager": 68,
  23628. "../materials/CubemapMaterial": 117,
  23629. "../materials/ModelTextureMaterial": 118,
  23630. "../settings": 166,
  23631. "../tile/TileUtils": 174,
  23632. "../util/browser": 182,
  23633. "../util/camera": 183,
  23634. "../util/cameraLight": 184,
  23635. "../util/easing": 186,
  23636. "../util/lerp": 188,
  23637. "../util/logger": 189,
  23638. "../util/transitions": 195,
  23639. three: 217
  23640. }],
  23641. 158: [function(e, t, i) {
  23642. "use strict";
  23643. function n(e, t, i) {
  23644. this.scene = e,
  23645. this.camera = t,
  23646. this.renderer = null,
  23647. this.effects = i,
  23648. this.animateCallback = null,
  23649. this.composer = null,
  23650. this.qualityManager = null,
  23651. e.renderWidth = 0,
  23652. e.renderHeight = 0,
  23653. this.updateClock = new r.Clock,
  23654. this.components = [],
  23655. this.updateListeners = [],
  23656. this.resizeListeners = [],
  23657. this.forceUpdateSize = !1,
  23658. this.started = !1,
  23659. this.textures = {},
  23660. this.suspendedObjects = []
  23661. }
  23662. var r = e("three")
  23663. , o = e("../shaders")
  23664. , a = e("../enum/SceneRendererEvents")
  23665. , s = e("../enum/GLTextureType")
  23666. , l = e("../enum/GLCubeFaces")
  23667. , c = e("../exception/BasicException")
  23668. , h = e("../exception/RendererCreationException")
  23669. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23670. , m = e("../util/browser")
  23671. /**************************************************************************************************************************************************/
  23672. , u = e("../settings")
  23673. , d = e("events").EventEmitter;
  23674. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23675. n.prototype = Object.create(d.prototype),
  23676. n.prototype.addComponent = function(e) {
  23677. this.components.push(e),
  23678. e.update && this.updateListeners.push(e),
  23679. e.setSize && (this.resizeListeners.push(e),
  23680. this.forceUpdateSize = !0)
  23681. }
  23682. ,
  23683. n.prototype.removeComponent = function(e) {
  23684. var t = function(t) {
  23685. return t !== e
  23686. };
  23687. this.components = this.components.filter(t),
  23688. this.updateListeners = this.updateListeners.filter(t),
  23689. this.resizeListeners = this.resizeListeners.filter(t)
  23690. }
  23691. ,
  23692. n.prototype.start = function(e) {
  23693. if (this.started)
  23694. throw new c("Can't start SceneRenderer, already started");
  23695. this.createContext(e),
  23696. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23697. m.isMobile() && this.boluoVrInit(),
  23698. /*******************************************************************************************************************************/
  23699. this.initComposer(),
  23700. this.started = !0,
  23701. (p = p.bind(this))()
  23702. }
  23703. ,
  23704. n.prototype.createContext = function(e) {
  23705. try {
  23706. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile()}),
  23707. this.renderer.autoClear = !0,
  23708. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23709. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23710. this.emit(a.ContextCreated)
  23711. } catch (e) {
  23712. throw new h("Unable to create a WebGL rendering context")
  23713. }
  23714. u.profiling.enabled && this.overrideTextures(),
  23715. e.appendChild(this.renderer.domElement)
  23716. }
  23717. ,
  23718. n.prototype.overrideTextures = function() {
  23719. var e = this.renderer.context
  23720. , t = 0
  23721. , i = e.createTexture;
  23722. e.createTexture = function() {
  23723. var n = i.call(e);
  23724. return n.id = t++,
  23725. this.textures[n.id] = n,
  23726. n
  23727. }
  23728. .bind(this);
  23729. var n = e.texImage2D;
  23730. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  23731. var d, p = this.getTextureTypeFromTarget(e, t);
  23732. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  23733. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  23734. h = a,
  23735. u = l,
  23736. o = u.naturalWidth,
  23737. a = u.naturalHeight,
  23738. n.call(e, t, i, r, c, h, u));
  23739. var f = this.textures[d.id];
  23740. f.width = p === s.TextureCube ? 6 * o : o,
  23741. f.height = a
  23742. }
  23743. .bind(this);
  23744. var r = e.deleteTexture;
  23745. e.deleteTexture = function(t) {
  23746. delete this.textures[t.id],
  23747. r.call(e, t)
  23748. }
  23749. .bind(this)
  23750. }
  23751. ,
  23752. n.prototype.updateTextureMemory = function() {
  23753. var e = null;
  23754. return function() {
  23755. var t = 0;
  23756. for (var i in this.textures) {
  23757. var n = this.textures[i];
  23758. n.width && n.height && (t += n.width * n.height * 4)
  23759. }
  23760. t !== e && this.emit(a.MemoryUsageUpdated, t),
  23761. e = t
  23762. }
  23763. }(),
  23764. n.prototype.getTextureTypeFromTarget = function(e, t) {
  23765. switch (t) {
  23766. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  23767. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  23768. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  23769. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23770. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  23771. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23772. return s.TextureCube;
  23773. case e.TEXTURE_2D:
  23774. return s.Texture2D;
  23775. default:
  23776. return null
  23777. }
  23778. }
  23779. ,
  23780. n.prototype.initComposer = function() {
  23781. this.composer = new r.EffectComposer(this.renderer),
  23782. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  23783. this.composer.addPass(this.effects.hblurPass),
  23784. this.composer.addPass(this.effects.vblurPass)
  23785. }
  23786. ,
  23787. n.prototype.setSize = function(e, t, devicePixelRatio) {
  23788. this.renderWidth = e,
  23789. this.renderHeight = t,
  23790. this.effects.aspect = e / t,
  23791. /* this.renderer.setSize(e, t), -----MP */
  23792. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  23793. this.composer.setSize(e, t);
  23794. for (var i = 0; i < this.resizeListeners.length; i++)
  23795. this.resizeListeners[i].setSize(e, t)
  23796. }
  23797. ,
  23798. n.prototype.render = function() {
  23799. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23800. }
  23801. /******************************************************************************************************徐世廷**********************************************************************/
  23802. var vrPermission = {};
  23803. var vrPermissionCallBack = function(info1,info2){
  23804. if(info1 == "reset"){
  23805. vrPermission = {};
  23806. }else{
  23807. vrPermission[info1] = info2
  23808. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  23809. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  23810. }
  23811. }
  23812. }
  23813. n.prototype.boluoVrInit = function() {
  23814. console.log("boluoVrInit")
  23815. this.isHuawei5X = m.detectHUAWEI5X(),
  23816. this.oldRenderer = this.renderer,
  23817. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  23818. window.panoCamera = this.camera;
  23819. var a = this;
  23820. window._vrEnabled = !1,
  23821. Object.defineProperty(window, "vrEnabled", {
  23822. get: function() {
  23823. return window._vrEnabled
  23824. },
  23825. set: function(b) {
  23826. b = !!b,
  23827. b ? (a.renderer = a.newRenderer,
  23828. window.vrMarkers.forEach(function(a) {
  23829. a.visible = !0
  23830. })) : (a.renderer = a.oldRenderer,
  23831. window.vrMarkers.forEach(function(a) {
  23832. a.visible = !1
  23833. })),
  23834. a.cursor.visible = b,
  23835. a.setSize(window.innerWidth, window.innerHeight),
  23836. window._vrEnabled = b
  23837. if(b){
  23838. setTimeout(function(){
  23839. console.log("orientEnable"+window.orientEnable)
  23840. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  23841. if(m.detectIOS()/* && m.detectSafari() */){
  23842. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  23843. console.log("开始获取权限 major"+b.major)
  23844. if(b.major == 12 && b.minor>=2){
  23845. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  23846. else{//app??
  23847. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23848. }
  23849. }else if(b.major >= 13){
  23850. if(!window.location.href.includes("https://")){
  23851. console.log("需要https");
  23852. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  23853. return;
  23854. }
  23855. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  23856. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  23857. if(!window.vrEnabled || window.orientEnable)return;
  23858. vrPermissionCallBack("reset")
  23859. console.log(window.DeviceMotionEvent)
  23860. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  23861. console.log("开始获取权限1")
  23862. ///注意:需要https 本地服务器permissionState会得到denied
  23863. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  23864. console.log("permissionState1: "+permissionState)
  23865. vrPermissionCallBack("deviceMotion", permissionState)
  23866. }).catch(function(e){
  23867. vrPermissionCallBack("deviceMotion", false)
  23868. console.log(e)
  23869. })
  23870. }else{
  23871. console.log("window.DeviceMotionEvent undefined")
  23872. vrPermissionCallBack("deviceMotion", false)
  23873. }
  23874. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  23875. console.log("开始获取权限2")
  23876. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  23877. console.log("permissionState2: "+permissionState)
  23878. vrPermissionCallBack("deviceOrientation", permissionState)
  23879. }).catch(function(e){
  23880. vrPermissionCallBack("deviceOrientation", false)
  23881. console.log(e)
  23882. })
  23883. }else{
  23884. console.log("window.DeviceOrientationEvent undefined")
  23885. vrPermissionCallBack("deviceOrientation", false)
  23886. }
  23887. },hasFailed ? 0 : 150)
  23888. /* /* setTimeout(function(){
  23889. if(settings.vrEnabled && !window.orientEnable){
  23890. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  23891. }
  23892. },4000) */
  23893. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  23894. }else{
  23895. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23896. }
  23897. }else{
  23898. //已经触发了
  23899. }
  23900. },200);
  23901. }
  23902. }
  23903. }),
  23904. this.createCursor(.5, !1, 1, 16777215, 0);
  23905. var b = {
  23906. setSize: function(b, c) {
  23907. a.camera.aspect = b / c
  23908. }
  23909. };
  23910. this.resizeListeners.push(b),
  23911. this.vrLoadingInit()
  23912. }
  23913. ,
  23914. n.prototype.vrLoadingInit = function() {
  23915. var a = function(camera) {
  23916. var a = this
  23917. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  23918. , c = new r.MeshBasicMaterial({
  23919. color: 4967932,
  23920. side: r.DoubleSide
  23921. })
  23922. , d = new r.Mesh(b,c);
  23923. this.mesh = d,
  23924. d.position.z = -2,
  23925. d.scale.set(.08, .08, .08),
  23926. d.visible = !1,
  23927. camera.add(d),
  23928. //window.player.camera.add(d),
  23929. a.enabled = !1,
  23930. this.update = function(b) {
  23931. 1 == a.enabled && (d.rotation.z += 15 * b)
  23932. }
  23933. }
  23934. , a = new a(this.camera);
  23935. window.Loading = a,
  23936. this.updateListeners.push(a)
  23937. }
  23938. ,
  23939. n.prototype.createCursor = function(a, b, c, d, e) {
  23940. var g, h = new r.SpriteMaterial({
  23941. opacity: c,
  23942. color: d,
  23943. transparent: b,
  23944. map: this.boluoGetTexture("images/cursor.png"),
  23945. needsUpdate: !0,
  23946. side: r.DoubleSide
  23947. });
  23948. h.map.offset = new r.Vector2(1 / 17 * e,0),
  23949. h.map.repeat = new r.Vector2(1 / 17,1),
  23950. h.depthTest = !1,
  23951. h.blending = r.AdditiveBlending,
  23952. g = new r.Sprite(h),
  23953. // g.scale.set(a, a, a),
  23954. g.scale.set(.3,.3,.3)
  23955. g.position.z = -2,
  23956. g.visible = !1,
  23957. g.name = "cursor",
  23958. this.camera.add(g),
  23959. this.scene.add(this.camera),
  23960. this.cursor = g;
  23961. var i = new this.CursorAnimation(this.scene,g,this.camera);
  23962. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  23963. this.updateListeners.push(i)
  23964. }
  23965. ,
  23966. window.orientEnable = 0; //是否能触发deviceorientation
  23967. n.prototype.CursorAnimation = function(a, b, c) {
  23968. function d() {
  23969. g.orient = r.Math.degToRad(window.orientation || 0)
  23970. }
  23971. function e(a) {
  23972. if(!window.vrEnabled && window.orientEnable) return;
  23973. window.orientEnable || (window.orientEnable = 1);
  23974. var b = r.Math.degToRad(a.alpha)
  23975. , c = r.Math.degToRad(a.beta)
  23976. , d = r.Math.degToRad(a.gamma);
  23977. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  23978. -1e3 === g.beta && (g.beta = c),
  23979. -1e3 === g.gamma && (g.gamma = d),
  23980. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  23981. Math.abs(c - g.beta) > .006 && (g.beta = c),
  23982. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  23983. g.beta = c,
  23984. g.gamma = d),
  23985. n.vrDebug) {
  23986. $("#info-device-orientation").css("display", "block");
  23987. var e = "";
  23988. e += "alpha=(" + g.alpha + ")<BR/>",
  23989. e += "beta=(" + g.beta + ")<BR/>",
  23990. e += "gamma=" + g.gamma + "<BR/>",
  23991. document.getElementById("info-device-orientation").innerHTML = e
  23992. }
  23993. }
  23994. this.cursor = b,
  23995. this.raycaster = new r.Raycaster,
  23996. this.targetEventObj = {},
  23997. this.type = 1,
  23998. this.tweenFlag = !0;
  23999. var g = this;
  24000. this.target = c,
  24001. console.log(c.uuid),
  24002. this.euler = new r.Euler,
  24003. this.q0 = new r.Quaternion,
  24004. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24005. this.zee = new r.Vector3(0,0,1),
  24006. this.alpha = -1e3,
  24007. this.beta = -1e3,
  24008. this.gamma = -1e3,
  24009. this.orient = r.Math.degToRad(window.orientation || 0),
  24010. window.addEventListener("orientationchange", d),
  24011. window.addEventListener("deviceorientation", e),
  24012. this.setObjectQuaternion = function(a, b, d, e, f) {
  24013. g.euler.set(d, b, -e, "YXZ"),
  24014. a.setFromEuler(g.euler),
  24015. a.multiply(g.q1),
  24016. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24017. c.updateMatrixWorld()
  24018. }
  24019. ,
  24020. parent !== window && window.addEventListener("message", function(a) {
  24021. var b = JSON.parse(a.data)
  24022. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24023. b && b.alpha && b.beta && b.gamma && function(a) {
  24024. var c = r.Math.degToRad(b.alpha)
  24025. , d = r.Math.degToRad(b.beta)
  24026. , e = r.Math.degToRad(b.gamma);
  24027. a ? (-1e3 === g.alpha && (g.alpha = c),
  24028. -1e3 === g.beta && (g.beta = d),
  24029. -1e3 === g.gamma && (g.gamma = e),
  24030. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24031. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24032. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24033. g.beta = d,
  24034. g.gamma = e)
  24035. }(c)
  24036. }),
  24037. this.update = function(a) {
  24038. TWEEN.update();
  24039. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24040. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24041. this.triggerTargetEvent())
  24042. }
  24043. ,
  24044. this.triggerTargetEvent = function() {
  24045. var a = this.choseObj()
  24046. , b = a ? a.object : void 0;
  24047. this.targetEventObj.currentObj = b,
  24048. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24049. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24050. b && b.enabled && this.startAnimate(function() {
  24051. this.clickCallback(b)
  24052. }
  24053. .bind(this))) : this.type,
  24054. this.targetEventObj.lastObj = b)
  24055. }
  24056. ,
  24057. this.choseObj = function() {
  24058. this.raycaster.setFromCamera({
  24059. x: 0,
  24060. y: 0
  24061. }, c);
  24062. var a = (this.raycaster.ray,
  24063. window.vrMarkers)
  24064. , b = this.raycaster.intersectObjects(a);
  24065. if (b.length > 0)
  24066. return b[0]
  24067. }
  24068. ,
  24069. this.clickCallback = function(a) {
  24070. this.runTHREEAction(a, "onclick")
  24071. }
  24072. ,
  24073. this.runTHREEAction = function(a, b) {
  24074. switch (b) {
  24075. case "onclick":
  24076. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24077. a()
  24078. });
  24079. break;
  24080. case "onhover":
  24081. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24082. a()
  24083. });
  24084. break;
  24085. case "onout":
  24086. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24087. a()
  24088. })
  24089. }
  24090. }
  24091. ,
  24092. this.startAnimate = function(a) {
  24093. this.tweenFlag && this.initAnimation(a)
  24094. }
  24095. ,
  24096. this.initAnimation = function(a) {
  24097. var b = this
  24098. , c = this.cursor.material.map.offset
  24099. , d = function(a) {
  24100. return Math.floor(17 * a) / 17
  24101. };
  24102. b.tweenFlag = !1,
  24103. this.cursorAnimate = new TWEEN.Tween(c).to({
  24104. x: 1
  24105. }, 1e3).onStart(function() {
  24106. b.tweenFlag = !1
  24107. }).onStop(function() {
  24108. b.tweenFlag = !0,
  24109. this.x = 0,
  24110. c.x = 0
  24111. }).onUpdate(function() {}).onComplete(function() {
  24112. a(),
  24113. c.x = 0,
  24114. setTimeout(function() {
  24115. b.tweenFlag = !0
  24116. }, 1500)
  24117. }),
  24118. this.cursorAnimate.easing(d),
  24119. this.cursorAnimate.start()
  24120. }
  24121. ,
  24122. this.autoCursorPosition = function(a) {
  24123. // var b = Math.abs(a.distance - 10);
  24124. // this.cursor.position.z = -b,
  24125. // b /= 10;
  24126. // alert(b);
  24127. // this.cursor.scale.set(b, b, b)
  24128. this.cursor.scale.set(.3,.3,.3)
  24129. }
  24130. }
  24131. ,
  24132. n.prototype.vrRenderer = function(a, b, c) {
  24133. var d = new b.vrCamera(c);
  24134. d.bananaAspect = .8,
  24135. this.width,
  24136. this.height;
  24137. var b = this;
  24138. this.setSize = function(c, d) {
  24139. a.setSize.call(this, c, d),
  24140. b.width = c,
  24141. b.height = d
  24142. }
  24143. ,
  24144. this.render = function(b, c, e, f) {
  24145. window.cameraQua = c.quaternion.clone();
  24146. var g, h;
  24147. if (c.__RESS__SKIP__STEREO__)
  24148. return a.render(b, c, e, f);
  24149. if ("PerspectiveCamera" === c.type)
  24150. g = d.cameraL,
  24151. h = d.cameraR,
  24152. b.updateMatrixWorld(),
  24153. null === c.parent && c.updateMatrixWorld(),
  24154. d.vrCameraUpdate(c);
  24155. else {
  24156. if ("OrthographicCamera" !== c.type)
  24157. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24158. g = h = c
  24159. }
  24160. a.setScissorTest(!0),
  24161. a.setScissor(0, 0, this.width / 2, this.height),
  24162. a.setViewport(0, 0, this.width / 2, this.height),
  24163. a.render.call(this, b, g, e, f),
  24164. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24165. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24166. a.render.call(this, b, h, e, f),
  24167. a.setScissorTest(!1)
  24168. }
  24169. ,
  24170. this.__proto__ = {
  24171. __proto__: a
  24172. }
  24173. }
  24174. ,
  24175. n.prototype.vrCamera = function(a) {
  24176. this.type = "StereoCamera",
  24177. this._aspect = 1,
  24178. this._overlap = .064,
  24179. this.cameraL = new r.PerspectiveCamera,
  24180. this.cameraL.layers.enable(1),
  24181. this.cameraL.near = 0.01,//xzw add
  24182. this.cameraL.matrixAutoUpdate = !1,
  24183. this.cameraR = new r.PerspectiveCamera,
  24184. this.cameraR.layers.enable(2),
  24185. this.cameraR.near = 0.01,//xzw add
  24186. this.cameraR.matrixAutoUpdate = !1,
  24187. this.eyeRight = new r.Matrix4,
  24188. this.eyeLeft = new r.Matrix4,
  24189. this.vrCameraNeedsUpdate = !0,
  24190. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24191. Object.defineProperty(this, "bananaAspect", {
  24192. get: function() {
  24193. return this._aspect
  24194. },
  24195. set: function(a) {
  24196. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24197. this._aspect = a
  24198. }
  24199. }),
  24200. Object.defineProperty(this, "overlap", {
  24201. get: function() {
  24202. return this._overlap
  24203. },
  24204. set: function(a) {
  24205. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24206. this._overlap = a
  24207. }
  24208. }),
  24209. this.vrCameraUpdate = function(a) {
  24210. this.vrCameraNeedsUpdate = true;
  24211. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24212. this.vrCameraNeedsUpdate) {
  24213. this.vrCameraNeedsUpdate = !1,
  24214. //console.debug("vrCameraUpdate"),
  24215. this.bananaFocus = a.focus,
  24216. this.bananaFov = a.fov,
  24217. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24218. this.bananaNear = a.near,
  24219. this.bananaFar = a.far,
  24220. //console.debug(a.aspect),
  24221. this.bananaFocus = 10;
  24222. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24223. this.eyeLeft.elements[12] = -e,
  24224. this.eyeRight.elements[12] = e,
  24225. b = -g * this.bananaReal_aspect + f,
  24226. c = g * this.bananaReal_aspect + f,
  24227. d.elements[0] = 2 * this.bananaNear / (c - b),
  24228. d.elements[8] = (c + b) / (c - b),
  24229. this.cameraL.projectionMatrix.copy(d),
  24230. b = -g * this.bananaReal_aspect - f,
  24231. c = g * this.bananaReal_aspect - f,
  24232. d.elements[0] = 2 * this.bananaNear / (c - b),
  24233. d.elements[8] = (c + b) / (c - b),
  24234. this.cameraR.projectionMatrix.copy(d)
  24235. }
  24236. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24237. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24238. }
  24239. }
  24240. ,
  24241. n.prototype.boluoGetTexture = function(a) {
  24242. var b = new r.TextureLoader;
  24243. return b.crossOrigin = "anonymous",
  24244. b.load(a)
  24245. }
  24246. ,
  24247. /***********************************************************************************************************************************************************************************/
  24248. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24249. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24250. return function(o){
  24251. var render = false;
  24252. var ratio;
  24253. var w, h; //记录应当render的大小
  24254. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24255. w = o.width, h = o.height, render = true, ratio=1;
  24256. }else{
  24257. w = $('#player').width();
  24258. h = $('#player').height();
  24259. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24260. (w !== W || h !== H || this.forceUpdateSize) &&
  24261. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24262. }
  24263. if(render){
  24264. this.setSize(w, h, ratio);
  24265. this.forceUpdateSize = !1
  24266. }
  24267. }
  24268. }()
  24269. ,
  24270. n.prototype.updateComponents = function() {
  24271. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24272. this.updateListeners[t].update(e)
  24273. }
  24274. ,
  24275. n.prototype.suspend = function() {
  24276. this.started = !1,
  24277. this.suspendedObjects = this.scene.children.map(function(e) {
  24278. return this.scene.remove(e),
  24279. e
  24280. }
  24281. .bind(this)),
  24282. this.render()
  24283. }
  24284. ,
  24285. n.prototype.resume = function() {
  24286. this.suspendedObjects.forEach(function(e) {
  24287. this.scene.add(e)
  24288. }
  24289. .bind(this)),
  24290. this.suspendedObjects = [],
  24291. this.started = !0,
  24292. p()
  24293. }
  24294. ;
  24295. var p = function() {
  24296. this.started && (window.requestAnimationFrame(p),
  24297. this.updateScreenSize(), // fyz resize
  24298. this.updateComponents(),
  24299. this.updateTextureMemory(),
  24300. this.render(),
  24301. this.emit(a.AfterRender))
  24302. };
  24303. n.prototype.getImageData = function() {
  24304. var e = document.createElement("canvas")
  24305. , t = e.getContext("2d");
  24306. return function(i, n, r) {
  24307. return e.width === n && e.height === r || (e.width = n,
  24308. e.height = r),
  24309. t.drawImage(i, 0, 0, n, r),
  24310. t.getImageData(0, 0, n, r)
  24311. }
  24312. }(),
  24313. n.prototype.initSizedTexture2D = function(e, t, i) {
  24314. var n = this.renderer
  24315. , o = n.context
  24316. , a = n.state
  24317. , s = new r.Texture(null);
  24318. s.flipY = !1,
  24319. i !== !0 && (i = !1),
  24320. s.generateMipmaps = i;
  24321. var l = n.paramThreeToGL(s.format)
  24322. , c = n.paramThreeToGL(s.type)
  24323. , h = n.properties.get(s)
  24324. , u = o.createTexture();
  24325. a.bindTexture(o.TEXTURE_2D, u),
  24326. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24327. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24328. s.wrapS = t,
  24329. s.wrapT = t;
  24330. var d = n.paramThreeToGL(t);
  24331. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24332. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24333. i ? (s.magFilter = r.LinearFilter,
  24334. s.minFilter = r.LinearMipMapLinearFilter,
  24335. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24336. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24337. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24338. s.minFilter = r.LinearFilter,
  24339. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24340. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24341. a.bindTexture(o.TEXTURE_2D, null),
  24342. h.__webglTexture = u,
  24343. s
  24344. }
  24345. ,
  24346. n.prototype.initSizedCubeMap = function(e, t) {
  24347. var i = this.renderer
  24348. , n = i.context
  24349. , o = i.state
  24350. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24351. a.flipY = !1,
  24352. a.generateMipmaps = t;
  24353. var s = i.paramThreeToGL(a.format)
  24354. , l = i.paramThreeToGL(a.type)
  24355. , c = i.properties.get(a)
  24356. , h = n.createTexture();
  24357. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24358. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24359. for (var u = 0; u < 6; u++)
  24360. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24361. return t ? (a.magFilter = r.LinearFilter,
  24362. a.minFilter = r.LinearMipMapLinearFilter,
  24363. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24364. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24365. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24366. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24367. a.minFilter = r.LinearFilter,
  24368. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24369. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24370. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24371. c.__image__webglTextureCube = h,
  24372. a
  24373. }
  24374. ,
  24375. n.prototype.deallocateCubeTexture = function(e) {
  24376. var t = this.renderer
  24377. , i = t.context
  24378. , n = t.properties.get(e);
  24379. i.deleteTexture(n.__image__webglTextureCube)
  24380. }
  24381. ,
  24382. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24383. var a = this.renderer
  24384. , s = a.context
  24385. , l = a.state
  24386. , c = a.properties.get(t);
  24387. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24388. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24389. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24390. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24391. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24392. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24393. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24394. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24395. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24396. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24397. l.bindTexture(s.TEXTURE_2D, null)
  24398. }
  24399. ,
  24400. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24401. var s = this.renderer
  24402. , l = s.context
  24403. , c = s.state
  24404. , h = s.properties.get(t);
  24405. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24406. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24407. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24408. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24409. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24410. }
  24411. ,
  24412. n.prototype.rebuildMipMaps2D = function(e) {
  24413. var t = this.renderer
  24414. , i = t.context
  24415. , n = t.state;
  24416. t.properties.get(e);
  24417. i.generateMipmap(i.TEXTURE_2D),
  24418. n.bindTexture(i.TEXTURE_2D, null)
  24419. }
  24420. ,
  24421. n.prototype.rebuildMipMaps3D = function(e) {
  24422. var t = this.renderer
  24423. , i = t.context
  24424. , n = t.state
  24425. , r = t.properties.get(e);
  24426. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24427. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24428. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24429. }
  24430. ,
  24431. n.prototype.renderToCubeMap = function() {
  24432. var e = !1
  24433. , t = null
  24434. , i = null
  24435. , n = null
  24436. , a = null
  24437. , s = null
  24438. , l = 1;
  24439. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24440. var _ = this.renderer;
  24441. _.context;
  24442. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24443. i.position.z = 150,
  24444. t = new r.Scene,
  24445. t.add(i),
  24446. n = new r.ShaderMaterial({
  24447. uniforms: {
  24448. tDiffuse: {
  24449. type: "t",
  24450. value: null
  24451. },
  24452. alpha: {
  24453. type: "f",
  24454. value: 1
  24455. }
  24456. },
  24457. vertexShader: o.basicTextured.vertexShader,
  24458. fragmentShader: o.basicTextured.fragmentShader,
  24459. depthWrite: !1,
  24460. depthTest: !1,
  24461. side: r.DoubleSide
  24462. }),
  24463. a = new r.PlaneBufferGeometry(l,l),
  24464. s = new r.Mesh(a,n),
  24465. s.position.z = 0,
  24466. t.add(s),
  24467. e = !0);
  24468. var T = a.getAttribute("uv");
  24469. T.setDynamic(!0),
  24470. T.needsUpdate = !0;
  24471. var x = T.array
  24472. , S = p / u
  24473. , M = f / d
  24474. , R = g / u
  24475. , P = m / d;
  24476. x[0] = S,
  24477. x[1] = M + P,
  24478. x[2] = S + R,
  24479. x[3] = M + P,
  24480. x[4] = S,
  24481. x[5] = M,
  24482. x[6] = S + R,
  24483. x[7] = M;
  24484. var O = a.getAttribute("position");
  24485. O.setDynamic(!0),
  24486. O.needsUpdate = !0;
  24487. var L = O.array
  24488. , D = v / h.width - l / 2
  24489. , N = A / h.height - l / 2
  24490. , B = y / h.width
  24491. , F = C / h.height;
  24492. L[0] = D,
  24493. L[1] = N + F,
  24494. L[3] = D + B,
  24495. L[4] = N + F,
  24496. L[6] = D,
  24497. L[7] = N,
  24498. L[9] = D + B,
  24499. L[10] = N;
  24500. this.renderer.properties.get(c);
  24501. n.uniforms.tDiffuse.value = c,
  24502. n.blending = E || r.NoBlending,
  24503. n.transparent = !!b,
  24504. void 0 !== w && null !== w || (w = 1),
  24505. n.uniforms.alpha.value = w,
  24506. n.needUpdate = !0,
  24507. h.activeCubeFace = I,
  24508. h.viewport.set(0, 0, h.width, h.height);
  24509. var V = this.renderer.autoClear;
  24510. this.renderer.autoClear = !1,
  24511. this.renderer.render(t, i, h, !1),
  24512. this.renderer.autoClear = V
  24513. }
  24514. }(),
  24515. n.prototype.copyCubeMap = function() {
  24516. var e = !1
  24517. , t = null
  24518. , i = null
  24519. , a = null
  24520. , s = null
  24521. , l = null
  24522. , c = new r.Euler;
  24523. new r.Vector3;
  24524. return function(h, u, d, p, f, g, m, v, A) {
  24525. this.renderer;
  24526. if (!e) {
  24527. var y = 2;
  24528. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24529. i.position.set(0, 0, 0),
  24530. t = new r.Scene,
  24531. t.add(i),
  24532. a = new r.ShaderMaterial({
  24533. uniforms: {
  24534. tDiffuse: {
  24535. type: "t",
  24536. value: null
  24537. },
  24538. alpha: {
  24539. type: "f",
  24540. value: 1
  24541. }
  24542. },
  24543. vertexShader: o.copyCubeMap.vertexShader,
  24544. fragmentShader: o.copyCubeMap.fragmentShader,
  24545. depthWrite: !1,
  24546. depthTest: !1,
  24547. side: r.DoubleSide
  24548. }),
  24549. s = new r.BoxGeometry(y,y,y),
  24550. l = new r.Mesh(s,a),
  24551. t.add(l),
  24552. e = !0
  24553. }
  24554. for (var C = 0; C < 6; C++)
  24555. n.getCubeOrientationForCubeFace(C, c),
  24556. l.rotation.copy(c),
  24557. l.matrixWorldNeedsUpdate = !0,
  24558. l.updateMatrixWorld(),
  24559. a.uniforms.tDiffuse.value = h,
  24560. a.blending = m || r.NoBlending,
  24561. a.transparent = !!v,
  24562. void 0 !== A && null !== A || (A = 1),
  24563. a.uniforms.alpha.value = A,
  24564. a.needUpdate = !0,
  24565. u.activeCubeFace = C,
  24566. u.viewport.set(0, 0, f, g),
  24567. this.renderer.render(t, i, u, !1)
  24568. }
  24569. }(),
  24570. n.getLookAtForCubeFace = function(e, t) {
  24571. switch (e) {
  24572. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24573. t.set(1, 0, 0);
  24574. break;
  24575. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24576. t.set(-1, 0, 0);
  24577. break;
  24578. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24579. t.set(0, 1, 0);
  24580. break;
  24581. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24582. t.set(0, -1, 0);
  24583. break;
  24584. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24585. t.set(0, 0, 1);
  24586. break;
  24587. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24588. t.set(0, 0, -1)
  24589. }
  24590. }
  24591. ,
  24592. n.getCubeOrientationForCubeFace = function(e, t) {
  24593. switch (e) {
  24594. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24595. t.set(0, -Math.PI / 2, 0);
  24596. break;
  24597. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24598. t.set(0, Math.PI / 2, 0);
  24599. break;
  24600. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24601. t.set(Math.PI / 2, Math.PI, 0);
  24602. break;
  24603. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24604. t.set(-Math.PI / 2, Math.PI, 0);
  24605. break;
  24606. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24607. t.set(0, -Math.PI, 0);
  24608. break;
  24609. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24610. t.set(0, 0, 0)
  24611. }
  24612. }
  24613. ,
  24614. t.exports = n
  24615. }
  24616. , {
  24617. "../enum/GLCubeFaces": 25,
  24618. "../enum/GLTextureType": 26,
  24619. "../enum/SceneRendererEvents": 43,
  24620. "../exception/BasicException": 55,
  24621. "../exception/RendererCreationException": 57,
  24622. "../settings": 166,
  24623. "../shaders": 167,
  24624. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24625. "../util/browser": 182,
  24626. /************************************************************************************************************************************************/
  24627. events: 202,
  24628. three: 217
  24629. }],
  24630. 159: [function(e, t, i) {
  24631. "use strict";
  24632. function n(e) {
  24633. this.messenger = new a(e),
  24634. this.clientKey = null
  24635. }
  24636. var r = e("../util/ajax")
  24637. , o = e("./PostMessageType")
  24638. , a = e("./postmessage")
  24639. , s = e("./VersionInfo")
  24640. , l = e("events").EventEmitter
  24641. , c = window.location.origin + "/api/v1/user/";
  24642. n.prototype = Object.create(l.prototype),
  24643. n.prototype.bindEvents = function() {
  24644. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24645. }
  24646. ,
  24647. n.prototype.waitForConnection = function() {
  24648. var e = new Promise(function(e, t) {
  24649. this.messenger.on(o.CONNECT, function(i) {
  24650. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24651. }
  24652. .bind(this))
  24653. }
  24654. .bind(this));
  24655. return e
  24656. }
  24657. ,
  24658. n.prototype.onConnectionReceived = function(e) {
  24659. return this.messenger.setTarget(e.source, e.origin),
  24660. this.verifyConnection(e).then(function(t, i) {
  24661. this.messenger.send({
  24662. type: o.ACCEPT,
  24663. toId: e.fromId,
  24664. warning: i
  24665. }),
  24666. this.clientKey = t,
  24667. this.messenger.removeAllListeners(o.CONNECT),
  24668. this.bindEvents()
  24669. }
  24670. .bind(this), function(t) {
  24671. this.messenger.send({
  24672. type: o.REJECT,
  24673. toId: e.fromId,
  24674. reason: t
  24675. }),
  24676. this.messenger.setTarget()
  24677. }
  24678. .bind(this))
  24679. }
  24680. ,
  24681. n.prototype.verifyConnection = function(e) {
  24682. return new Promise(function(t, i) {
  24683. var n;
  24684. if (s.isDeprecated(e.sdkVersion))
  24685. n = "这个版本正在被弃用";
  24686. else if (!s.isSupported(e.sdkVersion))
  24687. return i("不支持此版本的SDK");
  24688. var o = {
  24689. cache: !1,
  24690. headers: {
  24691. "X-port-Application-Key": e.applicationKey,
  24692. "X-port-Referrer": e.origin
  24693. }
  24694. };
  24695. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24696. }
  24697. )
  24698. }
  24699. ,
  24700. n.prototype.onMessageReceived = function(e) {
  24701. if (this.validateClientApplicationKey(e.applicationKey)) {
  24702. var t = this;
  24703. e.onDone = function(i) {
  24704. i.toId = e.fromId,
  24705. i.uid = e.uid,
  24706. i.type = o.RESPONSE,
  24707. t.messenger.send(i)
  24708. }
  24709. ,
  24710. this.emit(o.ACTION, e)
  24711. }
  24712. }
  24713. ,
  24714. n.prototype.validateClientApplicationKey = function(e) {
  24715. return this.clientKey === e
  24716. }
  24717. ,
  24718. n.prototype.sendEvent = function(e, t) {
  24719. this.messenger.send({
  24720. type: o.EVENT,
  24721. eventType: e,
  24722. eventData: t
  24723. })
  24724. }
  24725. ,
  24726. t.exports = n
  24727. }
  24728. , {
  24729. "../util/ajax": 181,
  24730. "./PostMessageType": 160,
  24731. "./VersionInfo": 163,
  24732. "./postmessage": 165,
  24733. events: 202
  24734. }],
  24735. 160: [function(e, t, i) {
  24736. "use strict";
  24737. t.exports = Object.freeze({
  24738. CONNECT: "postmessage.connect",
  24739. ACCEPT: "postmessage.accept",
  24740. REJECT: "postmessage.reject",
  24741. ACTION: "postmessage.action",
  24742. RESPONSE: "postmessage.response",
  24743. EVENT: "postmessage.event"
  24744. })
  24745. }
  24746. , {}],
  24747. 161: [function(e, t, i) {
  24748. "use strict";
  24749. t.exports = Object.freeze({
  24750. MOVE: "sdk.move",
  24751. ENTER_PANO: "sdk.enterpano",
  24752. MODEL_LOADED: "sdk.modelloaded"
  24753. })
  24754. }
  24755. , {}],
  24756. 162: [function(e, t, i) {
  24757. "use strict";
  24758. t.exports = Object.freeze({
  24759. FLY: "transition.fly",
  24760. FADEOUT: "transition.fade",
  24761. INSTANT: "transition.instant"
  24762. })
  24763. }
  24764. , {}],
  24765. 163: [function(e, t, i) {
  24766. "use strict";
  24767. t.exports = {
  24768. current: "1.0",
  24769. supported: ["1.0"],
  24770. deprecated: [],
  24771. isSupported: function(e) {
  24772. return this.supported.indexOf(e) !== -1
  24773. },
  24774. isDeprecated: function(e) {
  24775. return this.deprecated.indexOf(e) !== -1
  24776. },
  24777. isValid: function(e) {
  24778. return this.isSupported(e) || this.isDeprecated(e)
  24779. }
  24780. }
  24781. }
  24782. , {}],
  24783. 164: [function(e, t, i) {
  24784. (function(i) {
  24785. "use strict";
  24786. function n(e, t, i) {
  24787. e && (e = e.toLowerCase().trim());
  24788. var n = new I.UP.clone
  24789. , r = Math.PI / 3
  24790. , o = Math.PI / 2;
  24791. switch (e) {
  24792. case "left":
  24793. i.copy(t),
  24794. i.applyAxisAngle(n, o);
  24795. break;
  24796. case "right":
  24797. i.copy(t),
  24798. i.applyAxisAngle(n, -o);
  24799. break;
  24800. case "forwardleft":
  24801. i.copy(t),
  24802. i.applyAxisAngle(n, r);
  24803. break;
  24804. case "forwardright":
  24805. i.copy(t),
  24806. i.applyAxisAngle(n, -r);
  24807. break;
  24808. case "forward":
  24809. default:
  24810. i.copy(t)
  24811. }
  24812. return i
  24813. }
  24814. function r(e, t) {
  24815. if (e) {
  24816. var i = {
  24817. pano: e,
  24818. lookAtPoint: null,
  24819. duration: null,
  24820. maxDistanceOverride: null,
  24821. skipWarpingCheck: !1
  24822. };
  24823. this.player.flyToPano(i, function() {
  24824. t && t({
  24825. success: !0,
  24826. message: "Transition complete."
  24827. })
  24828. })
  24829. } else
  24830. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  24831. t && t({
  24832. success: !1,
  24833. error: "Unable to find pano."
  24834. })
  24835. }
  24836. function o(e, t) {
  24837. var i = this.findRankedPano(e, t);
  24838. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24839. null)
  24840. }
  24841. function a(e, t) {
  24842. var i = this.findRankedtag(e, t);
  24843. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24844. null)
  24845. }
  24846. function s(e, t) {
  24847. t.copy(I.FORWARD),
  24848. e.getDirection(t)
  24849. }
  24850. function l(e) {
  24851. function t(e) {
  24852. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  24853. return {
  24854. x: c.Math.radToDeg(t._x),
  24855. y: c.Math.radToDeg(t._y),
  24856. z: c.Math.radToDeg(t._z)
  24857. }
  24858. }
  24859. var i = function(e) {
  24860. return e.alignmentType !== m.ALIGNED ? null : {
  24861. x: e.position.x,
  24862. y: e.position.y,
  24863. z: e.position.z
  24864. }
  24865. };
  24866. return {
  24867. panos: e.panos.list.map(function(n) {
  24868. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  24869. return {
  24870. uuid: n.id,
  24871. aligned: n.alignmentType === m.ALIGNED,
  24872. neighbourUUIDs: n.neighbourUUIDs.slice(),
  24873. position: i(n),
  24874. rotation: t(n),
  24875. thumbnail: r
  24876. }
  24877. })
  24878. }
  24879. }
  24880. var c = e("three")
  24881. , h = e("./ApiHost")
  24882. , u = e("../util/logger")
  24883. , d = e("../util/common")
  24884. , p = e("../util/math")
  24885. , f = e("../enum/ModelManagerEvents")
  24886. , g = e("./PostMessageType")
  24887. , m = e("../enum/AlignmentType")
  24888. , v = e("../enum/Direction")
  24889. , A = e("./TransitionStyles")
  24890. , y = e("../util/panorama")
  24891. , C = e("../enum/GLCubeFaces")
  24892. , I = e("../enum/Vectors")
  24893. , E = e("../enum/Viewmode")
  24894. , b = e("../enum/WarpStyle")
  24895. , w = (e("../enum/Keys"),
  24896. e("../enum/PlayerEvents"))
  24897. , _ = e("../sdk/SdkEvents")
  24898. , I = e("../enum/Vectors")
  24899. , T = e("../enum/ControlEvents")
  24900. , x = e("../enum/RenderLayers")
  24901. , S = (e("../constants"),
  24902. e("../settings"))
  24903. , M = e("../lib/jpeg_encoder")
  24904. , R = new u(i)
  24905. , P = function() {
  24906. var e = function e() {
  24907. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24908. e.player.getDirection(e.playerDirection),
  24909. e.projectVectors();
  24910. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  24911. if (e.angleTravelled += Math.abs(t),
  24912. e.angleTravelled >= Math.abs(e.angle)) {
  24913. if (e.active = !1,
  24914. e.onDone) {
  24915. var i = e.onDone;
  24916. i()
  24917. }
  24918. } else
  24919. e.lastFacingDirection.copy(e.playerDirection),
  24920. window.setTimeout(e, 4)
  24921. };
  24922. return e.active = !1,
  24923. e.angle = 0,
  24924. e.angleTravelled = 0,
  24925. e.playerDirection = new c.Vector3,
  24926. e.lastFacingDirection = new c.Vector3,
  24927. e.onDone = null,
  24928. e.player = null,
  24929. e.start = function(t, i, n, r) {
  24930. e.active = !0,
  24931. t && i && (i = 0),
  24932. e.angle = t || i,
  24933. e.xAngle = t,
  24934. e.yAngle = i,
  24935. e.angleTravelled = 0,
  24936. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24937. n.getDirection(e.playerDirection),
  24938. e.lastFacingDirection.copy(e.playerDirection),
  24939. e.projectVectors(),
  24940. e.onDone = r,
  24941. e.player = n,
  24942. e()
  24943. }
  24944. ,
  24945. e.projectVectors = function() {
  24946. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  24947. e.lastFacingDirection.projectOnPlane(I.UP))
  24948. }
  24949. ,
  24950. e
  24951. }()
  24952. , O = function() {
  24953. var e = new c.Vector3;
  24954. return function(t) {
  24955. t ? (e.copy(t.position),
  24956. e.add(t.discPosition),
  24957. p.projectPositionToCanvas(e, this.player.camera, e),
  24958. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  24959. }
  24960. }()
  24961. , L = function() {
  24962. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  24963. }
  24964. , D = function() {
  24965. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  24966. }
  24967. , N = function(e) {
  24968. var t = new c.Vector3;
  24969. return function(e) {
  24970. var i = this.player.getDirection();
  24971. t.copy(i);
  24972. var n = t.y;
  24973. t.y = 0,
  24974. t.normalize();
  24975. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  24976. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  24977. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  24978. 0;
  24979. this.player.mode === E.DOLLHOUSE && (r = -r);
  24980. var o = L.call(this) - .1
  24981. , a = D.call(this) + .1
  24982. , s = r + e;
  24983. s > o ? s = o : s < a && (s = a);
  24984. var l = s - r;
  24985. return e > 0 && l < .01 && (l = 0),
  24986. e < 0 && l > -.01 && (l = 0),
  24987. l
  24988. }
  24989. }()
  24990. , B = function() {
  24991. var e = new c.Euler;
  24992. return function(t) {
  24993. return e.setFromQuaternion(t.quaternion, "YXZ"),
  24994. {
  24995. position: {
  24996. x: t.position.x,
  24997. y: t.position.y,
  24998. z: t.position.z
  24999. },
  25000. rotation: {
  25001. x: c.Math.radToDeg(e.x),
  25002. y: c.Math.radToDeg(e.y),
  25003. z: 0
  25004. },
  25005. pano: t.currentPano ? t.currentPano.id : null,
  25006. mode: t.mode
  25007. }
  25008. }
  25009. }()
  25010. , F = null;
  25011. t.exports = {
  25012. init: function(e, t, i, n, r) {
  25013. V.init(e, t, i, r),
  25014. F = new Promise(function(e, t) {
  25015. i.on(w.Ready, function() {
  25016. e()
  25017. })
  25018. }
  25019. .bind(this));
  25020. var o = new h(window)
  25021. , a = o.waitForConnection();
  25022. a.then(function(e) {
  25023. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25024. });
  25025. var s = function() {
  25026. var e = Date.now();
  25027. return function() {
  25028. if (!(Date.now() - e < 100)) {
  25029. var t = B(i);
  25030. o.sendEvent(_.MOVE, {
  25031. state: t
  25032. }),
  25033. e = Date.now()
  25034. }
  25035. }
  25036. }();
  25037. i.on(w.Move, s),
  25038. i.on(w.ViewChanged, s),
  25039. n.on(f.ActiveModelChanged, function(e) {
  25040. function t(e) {
  25041. var t, i = e.newPano.id;
  25042. e.oldPano && (t = e.oldPano.id),
  25043. i !== t && o.sendEvent(_.ENTER_PANO, {
  25044. oldPano: t,
  25045. newPano: i
  25046. })
  25047. }
  25048. var i = e.model
  25049. , n = e.oldModel;
  25050. V.model = i,
  25051. a.then(function() {
  25052. o.sendEvent(_.MODEL_LOADED, {
  25053. metadata: l(i)
  25054. })
  25055. }),
  25056. n && n.panos.forEach(function(e) {
  25057. e.removeEventListener("enter", t)
  25058. }),
  25059. i.panos.forEach(function(e) {
  25060. e.on("enter", t)
  25061. })
  25062. })
  25063. }
  25064. };
  25065. var V = {
  25066. director: null,
  25067. player: null,
  25068. controls: null,
  25069. sceneRenderer: null,
  25070. model: null,
  25071. init: function(e, t, i, n) {
  25072. this.director = e,
  25073. this.player = i,
  25074. this.controls = t,
  25075. this.sceneRenderer = n
  25076. },
  25077. handleToObject: {},
  25078. objectToHandle: {},
  25079. handleCount: 0,
  25080. onMessageReceive: function(e) {
  25081. if (e) {
  25082. var t = e.targetFunction
  25083. , i = e.params
  25084. , n = e.onDone;
  25085. t && this[t] && this[t](i, n)
  25086. }
  25087. },
  25088. waitForInit: function(e, t) {
  25089. F.then(t.bind({
  25090. success: !0,
  25091. message: "Init complete."
  25092. }))
  25093. },
  25094. moveToPano: function(e, t) {
  25095. var i = new c.Euler(0,0,0,"YXZ")
  25096. , n = new c.Quaternion;
  25097. return function(e, t) {
  25098. var r = e.pano
  25099. , o = e.rotation
  25100. , a = e.transition;
  25101. if (!this.model)
  25102. return t({
  25103. success: !1,
  25104. error: "The model has not been loaded yet"
  25105. });
  25106. var s = this.model.panos.get(r);
  25107. if (!s)
  25108. return t({
  25109. success: !1,
  25110. error: r + " does not exist in this model"
  25111. });
  25112. if (!o)
  25113. return t({
  25114. sucess: !1,
  25115. erorr: o + " is not a valid rotation"
  25116. });
  25117. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25118. console.log(o.z);
  25119. var l = {
  25120. success: !0,
  25121. message: r
  25122. };
  25123. if (a === A.FADEOUT)
  25124. n.setFromEuler(i),
  25125. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25126. else {
  25127. var h, u;
  25128. a === A.INSTANT && (h = 0,
  25129. u = 0);
  25130. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25131. this.player.flyToPano({
  25132. pano: s,
  25133. lookAtPoint: d,
  25134. duration: h,
  25135. aimDuration: u
  25136. }, t.bind(this, l))
  25137. }
  25138. }
  25139. }(),
  25140. moveInDirection: function(e, t) {
  25141. var i = e.direction;
  25142. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25143. void (t && t({
  25144. success: !1,
  25145. error: "Invalid direction."
  25146. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25147. t(e ? {
  25148. success: !0,
  25149. message: "moved " + i
  25150. } : {
  25151. success: !1,
  25152. error: "Cannot move in direction: " + i
  25153. })
  25154. })
  25155. },
  25156. getPose: function(e, t) {
  25157. this.player.camera.position,
  25158. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25159. return t({
  25160. success: !0,
  25161. message: B(this.player)
  25162. })
  25163. },
  25164. takeScreenShot: function() {
  25165. var e = new c.PerspectiveCamera
  25166. , t = new c.WebGLRenderTarget;
  25167. return function(i, n) {
  25168. if (!i.resolution)
  25169. return n({
  25170. success: !1,
  25171. error: "An invalid resolution was specified"
  25172. });
  25173. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25174. var r = this.sceneRenderer.renderer.getSize();
  25175. i.resolution.width = r.width,
  25176. i.resolution.height = r.height
  25177. }
  25178. e.layers.set(x.DEFAULT),
  25179. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25180. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25181. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25182. var o = i.resolution.width
  25183. , a = i.resolution.height
  25184. , s = o / a;
  25185. e.position.copy(this.sceneRenderer.camera.position),
  25186. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25187. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25188. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25189. t.setSize(o, a),
  25190. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25191. var l = new Uint8Array(o * a * 4);
  25192. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25193. var c = M.encode({
  25194. data: l,
  25195. width: o,
  25196. height: a,
  25197. heading: 180,
  25198. pitch: 0
  25199. }, {
  25200. quality: 75,
  25201. flipY: !0
  25202. })
  25203. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25204. n({
  25205. success: !0,
  25206. message: h
  25207. })
  25208. }
  25209. }(),
  25210. findRankedPano: function(e, t) {
  25211. var i = new c.Vector3
  25212. , r = new c.Vector3;
  25213. return function(e, t) {
  25214. s(this.player, r),
  25215. n(t, r, i);
  25216. var o = this.player.rankedPanoInDirection(e, i);
  25217. if (o) {
  25218. var a = this.objectToHandle[o.id];
  25219. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25220. this.handleToObject[a] = o),
  25221. a
  25222. }
  25223. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25224. -1
  25225. }
  25226. }(),
  25227. findRankedtag: function(e, t) {
  25228. var i = new c.Vector3
  25229. , r = new c.Vector3;
  25230. return function(e, t) {
  25231. s(this.player, r),
  25232. n(t, r, i);
  25233. var o = this.player.rankedtagInDirection(e, i);
  25234. if (o) {
  25235. var a = this.objectToHandle[o.sid];
  25236. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25237. this.handleToObject[a] = o),
  25238. a
  25239. }
  25240. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25241. -1
  25242. }
  25243. }(),
  25244. clickNearesttag: function(e) {
  25245. this.clickRankedtag(0, e)
  25246. },
  25247. clickRankedtag: function(e, t) {
  25248. var i = a.call(this, e, t);
  25249. i && O.call(this, i)
  25250. },
  25251. clickNearestPano: function(e, t) {
  25252. this.clickRankedPano(0, e, t)
  25253. },
  25254. clickRankedPano: function(e, t, i) {
  25255. var n = o.call(this, e, t);
  25256. n ? r.call(this, n, i) : i(null)
  25257. },
  25258. clickPano: function(e, t) {
  25259. var i = this.handleTable[e];
  25260. i ? r.call(this, i, t) : t(null)
  25261. },
  25262. rotateDirection: function() {
  25263. return function(e, t) {
  25264. var i = e.direction
  25265. , n = e.angle;
  25266. if (!P.active) {
  25267. var r = 0
  25268. , o = 0
  25269. , a = 0
  25270. , s = 0;
  25271. if (!n || isNaN(n))
  25272. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25273. void (t && t({
  25274. success: !1,
  25275. error: "Invalid rotation angle."
  25276. }));
  25277. if (this.player.mode === E.TRANSITIONING)
  25278. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25279. void (t && t({
  25280. success: !1,
  25281. error: "Cannot rotate while transitioning"
  25282. }));
  25283. if (i === v.RIGHT || i === v.LEFT)
  25284. i === v.RIGHT && (n = -n),
  25285. r = n > 0 ? -1 : 1,
  25286. a = n;
  25287. else {
  25288. if (i !== v.UP && i !== v.DOWN)
  25289. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25290. void (t && t({
  25291. success: !1,
  25292. error: "Invalid direction for rotation."
  25293. }));
  25294. if (this.player.mode === E.FLOORPLAN)
  25295. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25296. void (t && t({
  25297. success: !1,
  25298. error: "Cannot rotate " + i + " in floorplan mode"
  25299. }));
  25300. if (i === v.DOWN && (n = -n),
  25301. n = N.call(this, n),
  25302. 0 === n)
  25303. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25304. void (t && t({
  25305. success: !1,
  25306. error: "Already at maximum rotation in direction: " + i
  25307. }));
  25308. o = n > 0 ? 1 : -1,
  25309. s = n
  25310. }
  25311. var l = n;
  25312. n = c.Math.degToRad(n),
  25313. a = c.Math.degToRad(a),
  25314. s = c.Math.degToRad(s);
  25315. var h = this.controls.activeControl
  25316. , u = function() {
  25317. h.stopRotating(!0),
  25318. t && t({
  25319. success: !0,
  25320. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25321. })
  25322. };
  25323. h.startRotating(r, o),
  25324. P.start(a, s, this.player, u)
  25325. }
  25326. }
  25327. }(),
  25328. rotate: function() {
  25329. var e = new c.Vector3
  25330. , t = new c.Vector3;
  25331. return function(i, n) {
  25332. var r = i.xAngle
  25333. , o = i.yAngle;
  25334. if (!P.active) {
  25335. if (r = r || 0,
  25336. o = o || 0,
  25337. isNaN(r) || isNaN(o))
  25338. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25339. void (n && n({
  25340. success: !1,
  25341. error: "Invalid rotation angle."
  25342. }));
  25343. if (this.player.mode === E.TRANSITIONING)
  25344. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25345. void (n && n({
  25346. success: !1,
  25347. error: "Cannot rotate while transitioning"
  25348. }));
  25349. Math.abs(r) < .01 && (r = 0),
  25350. Math.abs(o) < .01 && (o = 0);
  25351. var a = o;
  25352. o = N.call(this, o),
  25353. r = -r;
  25354. var s = a > 0 ? "UP" : "DOWN";
  25355. if (!r && a && !o)
  25356. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25357. void (n && n({
  25358. success: !1,
  25359. error: "Already at maximum rotation in direction: " + s
  25360. }));
  25361. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25362. var l = o;
  25363. o = c.Math.degToRad(o),
  25364. r = c.Math.degToRad(r),
  25365. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25366. this.player.getDirection(e),
  25367. t.copy(e).applyAxisAngle(I.UP, r),
  25368. t.applyAxisAngle(I.RIGHT, o);
  25369. var h = (e.angleTo(t),
  25370. r > 0 ? -1 : r < 0 ? 1 : 0)
  25371. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25372. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25373. var d = this.controls.activeControl
  25374. , p = function() {
  25375. d.stopRotating(!0),
  25376. n && n({
  25377. success: !0,
  25378. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25379. })
  25380. };
  25381. d.startRotating(h, u),
  25382. P.start(r, o, this.player, p)
  25383. }
  25384. }
  25385. }(),
  25386. panCamera: function(e, t) {
  25387. function i(e) {
  25388. switch (r.removeAllListeners(T.AutoPanComplete),
  25389. r.removeAllListeners(T.AutoPanInterrupt),
  25390. r.removeAllListeners(T.AutoPanClamped),
  25391. e) {
  25392. case T.AutoPanInterrupt:
  25393. t({
  25394. success: !0,
  25395. message: "Camera panning interrupted."
  25396. });
  25397. break;
  25398. case T.AutoPanClamped:
  25399. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25400. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25401. return void t({
  25402. success: !1,
  25403. error: "Already at edge of current model bounds."
  25404. });
  25405. var i = "The view point is outside the bounds for the current model. ";
  25406. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25407. console.warn(i)
  25408. }
  25409. case T.AutoPanComplete:
  25410. t({
  25411. success: !0,
  25412. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25413. })
  25414. }
  25415. }
  25416. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25417. return t({
  25418. success: !1,
  25419. error: "Camera panning is not available in the current mode: " + this.player.mode
  25420. });
  25421. var n = e.position
  25422. , r = this.player.control;
  25423. r.setAutoPanPosition(n.x, n.z),
  25424. r.autoPan = !0;
  25425. var o = function(e, t) {
  25426. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25427. };
  25428. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25429. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25430. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25431. },
  25432. click: function(e, t) {
  25433. var i = e.x
  25434. , n = e.y
  25435. , r = e.percentage;
  25436. r === !0 && (i = i / 100 * $("#player").width(),
  25437. n = n / 100 * $("#player").height()),
  25438. this.player.handleInputStart(i, n),
  25439. this.player.updateIntersect(),
  25440. this.player.handleInputEnd(i, n)
  25441. },
  25442. mouseOver: function(e, t) {
  25443. var i = e.x
  25444. , n = e.y
  25445. , r = e.percentage;
  25446. r === !0 && (i = i / 100 * $("#player").width(),
  25447. n = n / 100 * $("#player").height()),
  25448. this.player.handleInputMove(i, n),
  25449. this.player.updateIntersect()
  25450. },
  25451. moveToMode: function(e, t) {
  25452. function i(e) {
  25453. t(e ? {
  25454. success: !1,
  25455. error: "Failed to load new mode: " + e
  25456. } : {
  25457. success: !0,
  25458. message: "Moved to new mode: " + n
  25459. })
  25460. }
  25461. var n = e.mode;
  25462. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25463. i()
  25464. }, function(e) {
  25465. i(e)
  25466. }) : t({
  25467. success: !1,
  25468. error: "Invalid mode selection"
  25469. })
  25470. }
  25471. }
  25472. }
  25473. ).call(this, "/js/sdk/automation.js")
  25474. }
  25475. , {
  25476. "../constants": 8,
  25477. "../enum/AlignmentType": 17,
  25478. "../enum/ControlEvents": 21,
  25479. "../enum/Direction": 22,
  25480. "../enum/GLCubeFaces": 25,
  25481. "../enum/Keys": 30,
  25482. "../enum/ModelManagerEvents": 33,
  25483. "../enum/PlayerEvents": 40,
  25484. "../enum/RenderLayers": 41,
  25485. "../enum/Vectors": 50,
  25486. "../enum/Viewmode": 51,
  25487. "../enum/WarpStyle": 52,
  25488. "../lib/jpeg_encoder": 94,
  25489. "../sdk/SdkEvents": 161,
  25490. "../settings": 166,
  25491. "../util/common": 185,
  25492. "../util/logger": 189,
  25493. "../util/math": 190,
  25494. "../util/panorama": 191,
  25495. "./ApiHost": 159,
  25496. "./PostMessageType": 160,
  25497. "./TransitionStyles": 162,
  25498. three: 217
  25499. }],
  25500. 165: [function(e, t, i) {
  25501. "use strict";
  25502. function n(e) {
  25503. this.sourceWindow = e,
  25504. this.targetWindow = null,
  25505. this.targetOrigin = null,
  25506. this.id = Math.floor(1e5 * Math.random()),
  25507. this.bindEvents()
  25508. }
  25509. var r = e("./PostMessageType")
  25510. , o = e("events").EventEmitter;
  25511. n.prototype = Object.create(o.prototype),
  25512. n.prototype.bindEvents = function() {
  25513. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25514. }
  25515. ,
  25516. n.prototype.setTarget = function(e, t) {
  25517. this.targetWindow = e,
  25518. this.targetOrigin = t
  25519. }
  25520. ,
  25521. n.prototype.onPostmessageReceived = function(e) {
  25522. var t = e.origin || e.originalEvent.origin
  25523. , i = e.source;
  25524. switch (e.data.type) {
  25525. case r.CONNECT:
  25526. break;
  25527. case r.RESPONSE:
  25528. if (this.id !== e.data.toId)
  25529. return;
  25530. default:
  25531. if (!this.validateMessageOrigin(t))
  25532. return
  25533. }
  25534. var n = e.data;
  25535. n.source = i,
  25536. n.origin = t,
  25537. n.timestamp = Date.now(),
  25538. this.emit(e.data.type, n)
  25539. }
  25540. ,
  25541. n.prototype.validateMessageOrigin = function(e) {
  25542. return "*" === this.targetOrigin || e === this.targetOrigin
  25543. }
  25544. ,
  25545. n.prototype.send = function(e) {
  25546. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25547. this.targetWindow.postMessage(e, this.targetOrigin))
  25548. }
  25549. ,
  25550. t.exports = n
  25551. }
  25552. , {
  25553. "./PostMessageType": 160,
  25554. events: 202
  25555. }],
  25556. 166: [function(e, t, i) {
  25557. "use strict";
  25558. var n = e("three")
  25559. , r = e("./util/browser")
  25560. , o = e("./enum/Viewmode")
  25561. , a = e("./enum/VROption")
  25562. , s = e("./enum/Colors")
  25563. , l = e("./enum/WarpStyle")
  25564. , c = e("./util/easing")
  25565. , h = e("./util/common")
  25566. , u = e("./util/showcase")
  25567. , d = e("./constants")
  25568. , p = {
  25569. debug: !1,
  25570. version: "2.25.6-0-gd87e5b1",
  25571. languageTag: r.valueFromHash("lang", null),
  25572. pageTitle: "四维虚拟漫游",
  25573. authorizationHeader: u.getAuthorizationHeader(),
  25574. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25575. logLevel: r.valueFromHash("log", 2),
  25576. skyboxRadius: 2500,
  25577. modelBoundsPadding: 5,
  25578. showNeighbors: !1,
  25579. brand: r.valueFromHash("brand", !0),
  25580. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25581. startHighlights: r.valueFromHash("hl", -1),
  25582. specialEdition: r.valueFromHash("bn", 0),
  25583. useWheel: r.valueFromHash("wh", !0),
  25584. crossOrigin: "anonymous",
  25585. fancierTransition: !1,
  25586. wireframe: !1,
  25587. skyboxWireframe: !1,
  25588. modelAlpha: 1,
  25589. highlightPanoSelection: !1,
  25590. showSweeps: !0,
  25591. showSkyboxes: !1,
  25592. showMesh: !0,
  25593. showFloors: !1,
  25594. showFloorDuration: 300,
  25595. showFloorDelay: 300,
  25596. hideFloorDuration: 300,
  25597. hideFloorDelay: 0,
  25598. reticuleOpacityTransitionTime: 250,
  25599. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25600. markerOpacityTransitionTime: 500,
  25601. guiAnimationSpeed: 250,
  25602. highlightAnimationDuration: 500,
  25603. modelComponentLoadSpinnerDelay: 150,
  25604. captureErrors: !1,
  25605. maxMobileTextures: 6,
  25606. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25607. startupFlyinDelay: 3e3,
  25608. dollhouseDefault: {
  25609. minDistance: 15,
  25610. maxDistance: 50,
  25611. minPolarAngle: n.Math.degToRad(10),
  25612. maxPolarAngle: n.Math.degToRad(90)
  25613. },
  25614. hideReticuleTimeout: 1e3,
  25615. analytics: {
  25616. inactivityThreshold: 30,
  25617. sessionTrackingRate: .15,
  25618. maxTrackedErrors: 20,
  25619. sessionDurationPingFrequency: 10,
  25620. sessionDurationTimeout: 15
  25621. },
  25622. flydown: {
  25623. movementEasing: "easeInOutQuad",
  25624. movementDelay: .001,
  25625. rotationEasing: "easeInOutQuad",
  25626. rotationDelay: .5,
  25627. modelTextureDelay: .75,
  25628. skyboxDelay: .75
  25629. },
  25630. transition: {
  25631. flySpeed: .001,
  25632. flyTime: 750,
  25633. flytimeMaxDistanceThreshold: 5,
  25634. flytimeDistanceMultiplier: 150,
  25635. aimTime: 1500,
  25636. aimSlowFactor: 1.5,
  25637. blur: 0.8,
  25638. movementEasing: "easeInOutQuad",
  25639. blendEasing: "easeInOutQuad",
  25640. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  25641. },
  25642. show360Views: {
  25643. enabled: !0,
  25644. transitionTime: 1e3
  25645. },
  25646. quickstart: {
  25647. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25648. animation: 1400,
  25649. showTextDelay: 500,
  25650. fadeOutDelay: 3e3,
  25651. fovChange: 10
  25652. },
  25653. appConfig: {
  25654. webvr_version: null,
  25655. segment_key: null,
  25656. embedly_key: null,
  25657. branch_key: null,
  25658. keen_write_key: null,
  25659. keen_project_id: null
  25660. },
  25661. vr: {
  25662. enabled: !0,
  25663. allowWebVR: !1,
  25664. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25665. },
  25666. share: {
  25667. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25668. },
  25669. input: {
  25670. longTapThreshold: 200,
  25671. moveToleranceNDC: .08,
  25672. touchMoveThreshold: 25
  25673. },
  25674. help: {
  25675. modalStayDuration: 600
  25676. },
  25677. immersive: {
  25678. timeToShowAgain: 1250,
  25679. uiStayDuration: 600
  25680. },
  25681. tourInteraction: {
  25682. disabled: "0" === r.valueFromHash("tourcta", null),
  25683. showPauseButton: 1e3,
  25684. showModal: 1500,
  25685. allowNextClick: 200,
  25686. largeModal: "1" === r.valueFromHash("tourcta", null),
  25687. smallModal: "2" === r.valueFromHash("tourcta", null)
  25688. },
  25689. labels: {
  25690. enabled: !1,
  25691. hideUntilStart: !0,
  25692. fadeInDuration: 250,
  25693. fadeInDelay: 250,
  25694. fadeOutDuration: 250,
  25695. fadeOutDelay: 0,
  25696. zoomHideThreshhold: {
  25697. mobile: r.isSmallScreen() ? .45 : .6,
  25698. desktop: 2
  25699. },
  25700. zoomTruncateThreshhold: {
  25701. mobile: r.isSmallScreen() ? .35 : .45,
  25702. desktop: .85
  25703. },
  25704. minLengthForTruncate: 16,
  25705. truncateLength: 12,
  25706. truncateSuffix: "..."
  25707. },
  25708. tags: {
  25709. enabled: r.valueFromHash("mt", 1),
  25710. startup: {
  25711. hideUntilStart: !0,
  25712. fadeInDuration: 500,
  25713. fadeInDelay: 100
  25714. },
  25715. visibility: {
  25716. anyDistance: !0,
  25717. visibleDistance: 8,
  25718. cameraClearance: .1,
  25719. alphaTestLevel: .05,
  25720. hideViaFloor: !0,
  25721. hideOffScreenDisc: !1,
  25722. hideOffScreenObject: !1
  25723. },
  25724. disc: {
  25725. opacity: 1,
  25726. disabledOpacity: .5,
  25727. scale: {
  25728. nearBound: 1.5,
  25729. farBound: 4.8,
  25730. linkFarBound: !1,
  25731. linkPercent: 40,
  25732. maxSize: 80,
  25733. minSize: 40,
  25734. baseViewportSize: 800,
  25735. responsiveness: 100
  25736. }
  25737. },
  25738. pole: {
  25739. enabled: !0,
  25740. height: .5,
  25741. width: 2,
  25742. opacity: .5,
  25743. color: "white"
  25744. },
  25745. navigate: {
  25746. nearestPano: !0,
  25747. lineOfSight: !0,
  25748. reactivate: !0,
  25749. aimAt: "disc",
  25750. tiltTolerance: 25,
  25751. rotateSpeedFactor: .6
  25752. }
  25753. },
  25754. path: {
  25755. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  25756. colorUp: s._desat(s.newBlue, .5),
  25757. colorDown: s._darken(s.newBlue, .35),
  25758. opacity: .5,
  25759. style: "ribbon",
  25760. height: .025,
  25761. ribbonWidth: .24,
  25762. outsideHeight: .5,
  25763. waypointRadius: .5,
  25764. waypointIndoorRadius: .24,
  25765. waypointPulse: 1e3,
  25766. typ: l.BLACK,
  25767. meshFree: r.valueFromHash("mf", 1),
  25768. mapGuides: r.valueFromHash("guides", !0),
  25769. fadeInTime: 400,
  25770. fadeOutTime: 300
  25771. },
  25772. warp: {
  25773. nearPanoDist: .1,
  25774. matchCam: !1,
  25775. blur: .33,
  25776. fastTime: 1500,
  25777. teleportTime: 1500,
  25778. outsideTime: 2e3,
  25779. lookAheadMax: .3,
  25780. lookAheadDist: 2.5,
  25781. softPushDist: .37,
  25782. softPushEnd: .3,
  25783. softBendAngle: 8,
  25784. softBendTilt: 4,
  25785. softBendEnd: .3,
  25786. doBurns: true, //r.valueFromHash("kb", !0),
  25787. burnsAngle: 8, //导览在每个点停留时的旋转角度
  25788. minBurnsAngle: 35,
  25789. minDownAngle: -35,
  25790. maxTurnPerSec: 280,
  25791. maxAimPerSec: 35,
  25792. minRotation: 12,
  25793. maxAimRotation: 33.2,
  25794. turnFriction: .2,
  25795. flySpeed: .01,
  25796. minWarpTime: 1200,
  25797. warpInterruptionRedirectTime: 500,
  25798. tourStepDelay: r.valueFromHash("st", 0),
  25799. walkDelay: 0,
  25800. walkMaxDist: 50,
  25801. walkMinDist: .8,
  25802. walkSlideShowThreshhold: 3000,
  25803. walkExtraPanosDistance: .4,
  25804. timePerMeter: 1200,
  25805. motionLeadTime: 5000,
  25806. movementEasing: "easeInOutQuad",
  25807. blendEasing: "easeInOutQuad",
  25808. showBunny: !1,
  25809. loop: r.valueFromHash("lp", !1),
  25810. auto: r.valueFromHash("ts", -1),
  25811. eOrder: 'YXZ', //"YXZ",
  25812. stepFactor: .25,
  25813. brakeStrength: 2,
  25814. minBrakeAngle: .1,
  25815. maxBrakeAngle: 1.8,
  25816. climbEffort: 4
  25817. },
  25818. rotationFriction: .05,
  25819. rotationAccelerationInside: 4.5,
  25820. rotationAccelerationOutside: .15,
  25821. rotationAfterMoveMultiplier: 40,
  25822. rotationAfterMoveHistoryCount: 5,
  25823. panFriction: .09,
  25824. panAccelerationOutside: 60,
  25825. onload: r.valueFromHash("onload", o.PANORAMA),
  25826. zoomNearLimit: .1,
  25827. zoomFarLimit: 10,
  25828. navigation: {
  25829. panoScores: !1,
  25830. mouseDirection: !0,
  25831. filterStrictness: .75,
  25832. angleFactor: -30,
  25833. directionFactor: 10,
  25834. distanceFactor: -1,
  25835. optionalityFactor: 3
  25836. },
  25837. sdkInit: !1,
  25838. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  25839. console: r.valueFromHash("console", !1),
  25840. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  25841. panoramaNeighbourMaxDistance: 5,
  25842. panoFloorClickRadius: .35,
  25843. showScreenshotLocations: !1,
  25844. showAxis: !1,
  25845. showNeighbourRaycasts: !1,
  25846. colorMarkerOnLoad: !1,
  25847. colorMarkerByFloor: !1,
  25848. tiling: {
  25849. panoPreRenderRepeatDelay: 2500,
  25850. panoPreRenderDelay: 500,
  25851. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  25852. tilingFlagNames: ["usetiles", "tiles"],
  25853. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  25854. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  25855. overlayStyle: r.valueFromHash("tileoverlay", 0),
  25856. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  25857. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  25858. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  25859. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  25860. customCompression: r.valueFromHash("tilecustcomp", 0),
  25861. // mobileHighQualityOverride: !1,
  25862. mobileHighQualityOverride: 1,
  25863. allowUltraHighResolution: true
  25864. },
  25865. zoom: {
  25866. enabled: true,
  25867. forceOff: r.valueFromHash("nozoom", 0),
  25868. overridemax: r.valueFromHash("maxzoom", null),
  25869. overridemin: r.valueFromHash("minzoom", null),
  25870. max: d.highQualityMaxZoom,
  25871. min: 1,
  25872. transitionStyle: r.valueFromHash("zoomtrans", 1),
  25873. activationThreshold: 1.1,
  25874. restoreTime: 500
  25875. },
  25876. profiling: {
  25877. enabled: r.valueFromHash("mem", !1)
  25878. }
  25879. };
  25880. p = h.deepExtend(p, d, {
  25881. insideFOV: r.valueFromHash("fov", d.insideFOV),
  25882. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  25883. panorama: {
  25884. transitionTime: 1e3,
  25885. modelAlpha: 0,
  25886. modelAlphaDelay: p.flydown.modelTextureDelay,
  25887. modelAlphaLength: 1,
  25888. skyboxOpacity: 1,
  25889. skyboxOpacityDelay: p.flydown.skyboxDelay,
  25890. skyboxOpacityLength: .9,
  25891. fovLength: 1,
  25892. fovDelay: 0,
  25893. cameraMatrixDuration: .8,
  25894. cameraMatrixDelay: 0,
  25895. cameraMatrixEase: c.easeInCubic,
  25896. reticuleOpacity: 1,
  25897. markerOpacity: .3,
  25898. markerOpacityOnHover: 1
  25899. },
  25900. dollhouse: {
  25901. transitionTime: 1e3,
  25902. modelAlpha: 1,
  25903. modelAlphaDelay: 0,
  25904. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25905. skyboxOpacity: 0,
  25906. skyboxOpacityDelay: 0,
  25907. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25908. fovLength: 1,
  25909. fovDelay: 0,
  25910. cameraMatrixDuration: .8,
  25911. cameraMatrixDelay: .3,
  25912. cameraMatrixEase: c.easeInCubic,
  25913. reticuleOpacity: 1,
  25914. markerOpacity: 0,
  25915. markerOpacityOnHover: 0
  25916. },
  25917. floorplan: {
  25918. transitionTime: 1e3,
  25919. modelAlpha: 1,
  25920. modelAlphaDelay: 0,
  25921. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25922. skyboxOpacity: 0,
  25923. skyboxOpacityDelay: 0,
  25924. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25925. fovLength: 1,
  25926. fovDelay: 0,
  25927. cameraMatrixDuration: .5,
  25928. cameraMatrixDelay: 0,
  25929. cameraMatrixEase: c.easeOutCubic,
  25930. reticuleOpacity: 1,
  25931. markerOpacity: 0,
  25932. markerOpacityOnHover: 0,
  25933. cameraHeight: 50
  25934. },
  25935. transitioning: {
  25936. reticuleOpacity: 0,
  25937. markerOpacity: .3,
  25938. markerOpacityOnHover: 1
  25939. },
  25940. "floorplan-dollhouse": {
  25941. rotationDelay: 0,
  25942. rotationDuration: 1
  25943. },
  25944. "floorplan-panorama": {
  25945. rotationDelay: .5,
  25946. rotationDuration: 1
  25947. },
  25948. "dollhouse-panorama": {
  25949. rotationDelay: .5,
  25950. rotationDuration: 1
  25951. },
  25952. "dollhouse-floorplan": {
  25953. rotationDelay: 0,
  25954. rotationDuration: 1,
  25955. cameraMatrixDuration: 1.05,
  25956. cameraMatrixDelay: .5
  25957. },
  25958. "panorama-dollhouse": {
  25959. rotationDelay: 0,
  25960. rotationDuration: .5
  25961. },
  25962. "panorama-floorplan": {
  25963. transitionTime: 1500,
  25964. rotationDelay: 0,
  25965. rotationDuration: .5
  25966. }
  25967. }),
  25968. p.path.meshFree && (p.path.typ = l.WALK),
  25969. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  25970. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  25971. t.exports = p
  25972. }
  25973. , {
  25974. "./constants": 8,
  25975. "./enum/Colors": 19,
  25976. "./enum/VROption": 47,
  25977. "./enum/Viewmode": 51,
  25978. "./enum/WarpStyle": 52,
  25979. "./util/browser": 182,
  25980. "./util/common": 185,
  25981. "./util/easing": 186,
  25982. "./util/showcase": 193,
  25983. three: 217
  25984. }],
  25985. 167: [function(e, t, i) {
  25986. "use strict";
  25987. var n = e("three")
  25988. , r = e("./settings")
  25989. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  25990. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  25991. t.exports = {
  25992. basicTextured: {
  25993. uniforms: {
  25994. tDiffuse: {
  25995. type: "t",
  25996. value: null
  25997. },
  25998. alpha: {
  25999. type: "f",
  26000. value: 1
  26001. }
  26002. },
  26003. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26004. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26005. },
  26006. copyCubeMap: {
  26007. uniforms: {
  26008. tDiffuse: {
  26009. type: "t",
  26010. value: null
  26011. },
  26012. alpha: {
  26013. type: "f",
  26014. value: 1
  26015. }
  26016. },
  26017. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26018. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26019. },
  26020. cube: {
  26021. uniforms: {
  26022. map: {
  26023. type: "t",
  26024. value: null
  26025. },
  26026. opacity: {
  26027. type: "f",
  26028. value: 1
  26029. }
  26030. },
  26031. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26032. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26033. },
  26034. model: {
  26035. uniforms: {
  26036. map: {
  26037. type: "t",
  26038. value: null
  26039. },
  26040. modelAlpha: {
  26041. type: "f",
  26042. value: r.modelAlpha
  26043. },
  26044. opacity: {
  26045. type: "f",
  26046. value: 1
  26047. },
  26048. progress: {
  26049. type: "f",
  26050. value: 0
  26051. },
  26052. blackout: {
  26053. type: "i",
  26054. value: 0
  26055. },
  26056. pano0Map: {
  26057. type: "t",
  26058. value: null
  26059. },
  26060. pano0Position: {
  26061. type: "v3",
  26062. value: new n.Vector3
  26063. },
  26064. pano0Matrix: {
  26065. type: "m4",
  26066. value: new n.Matrix4
  26067. },
  26068. pano1Map: {
  26069. type: "t",
  26070. value: null
  26071. },
  26072. pano1Position: {
  26073. type: "v3",
  26074. value: new n.Vector3
  26075. },
  26076. pano1Matrix: {
  26077. type: "m4",
  26078. value: new n.Matrix4
  26079. }
  26080. },
  26081. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\n vUv = uv;\n vec4 worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26082. fragmentShader: a + "uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\tconst vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);\n\tconst vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);\n\n\tvec4 colorFromPanos;\n\tvec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);\n\tvec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);\n\n\tif (blackout == 0) {\n\t\tcolorFromPanos = mix(colorFromPano0, colorFromPano1, progress);\n\t} else if (blackout == 1) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));\n\t\tcolorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} else if (blackout == 2) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, progress);\n\t} else if (blackout == 3) {\n\t\tcolorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} \n\n\tvec4 colorFromTexture = texture2D( map, vUv );\n\tcolorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n\tfloat whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n\tcolorFromPanos = mix(colorFromPanos, GREY, whiteness);\n\tgl_FragColor = vec4(colorFromPanos.rgb, opacity);\n}\n"
  26083. },
  26084. hot:{
  26085. uniforms:{
  26086. color:{
  26087. type: "c",
  26088. value: new n.Color( 0xff2200 )
  26089. },
  26090. opac:{
  26091. type: "f",
  26092. value: 0
  26093. },
  26094. texture1:{
  26095. type: "t",
  26096. value: null
  26097. },
  26098. texture2:{
  26099. type: "t",
  26100. value: null
  26101. }
  26102. },
  26103. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26104. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26105. },
  26106. modelOutside: {
  26107. uniforms: {
  26108. map: {
  26109. type: "t",
  26110. value: null
  26111. },
  26112. opacity: {
  26113. type: "f",
  26114. value: 1
  26115. }
  26116. },
  26117. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26118. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26119. },
  26120. ribbon: {
  26121. uniforms: {
  26122. map: {
  26123. type: "t",
  26124. value: null
  26125. },
  26126. opacity: {
  26127. type: "f",
  26128. value: 1
  26129. },
  26130. color: {
  26131. type: "c",
  26132. value: new n.Color(r.path.color)
  26133. }
  26134. },
  26135. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26136. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26137. },
  26138. waypoint: {
  26139. uniforms: {
  26140. map: {
  26141. type: "t",
  26142. value: null
  26143. },
  26144. opacity: {
  26145. type: "f",
  26146. value: 1
  26147. },
  26148. pulse: {
  26149. type: "f",
  26150. value: 1
  26151. },
  26152. nearFade: {
  26153. type: "v2",
  26154. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26155. },
  26156. color: {
  26157. type: "c",
  26158. value: new n.Color(r.reticuleColor)
  26159. }
  26160. },
  26161. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26162. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26163. },
  26164. modelDebug: {
  26165. uniforms: {
  26166. map: {
  26167. type: "t",
  26168. value: null
  26169. },
  26170. modelAlpha: {
  26171. type: "f",
  26172. value: r.modelAlpha
  26173. },
  26174. depthmapRatio: {
  26175. type: "f",
  26176. value: 0
  26177. },
  26178. opacity: {
  26179. type: "f",
  26180. value: 1
  26181. },
  26182. progress: {
  26183. type: "f",
  26184. value: 0
  26185. },
  26186. considerOcclusion: {
  26187. type: "i",
  26188. value: r.fancierTransition
  26189. },
  26190. highlightPanoSelection: {
  26191. type: "i",
  26192. value: 0
  26193. },
  26194. useThirdPano: {
  26195. type: "i",
  26196. value: r.useThirdPano
  26197. },
  26198. pano0Map: {
  26199. type: "t",
  26200. value: null
  26201. },
  26202. pano0Depth: {
  26203. type: "t",
  26204. value: null
  26205. },
  26206. pano0Position: {
  26207. type: "v3",
  26208. value: new n.Vector3
  26209. },
  26210. pano0Matrix: {
  26211. type: "m4",
  26212. value: new n.Matrix4
  26213. },
  26214. pano0Weight: {
  26215. type: "f",
  26216. value: r.transition.pano0Weight
  26217. },
  26218. pano1Map: {
  26219. type: "t",
  26220. value: null
  26221. },
  26222. pano1Depth: {
  26223. type: "t",
  26224. value: null
  26225. },
  26226. pano1Position: {
  26227. type: "v3",
  26228. value: new n.Vector3
  26229. },
  26230. pano1Matrix: {
  26231. type: "m4",
  26232. value: new n.Matrix4
  26233. },
  26234. pano1Weight: {
  26235. type: "f",
  26236. value: r.transition.pano1Weight
  26237. },
  26238. pano2Map: {
  26239. type: "t",
  26240. value: null
  26241. },
  26242. pano2Depth: {
  26243. type: "t",
  26244. value: null
  26245. },
  26246. pano2Position: {
  26247. type: "v3",
  26248. value: new n.Vector3
  26249. },
  26250. pano2Matrix: {
  26251. type: "m4",
  26252. value: new n.Matrix4
  26253. },
  26254. pano2Weight: {
  26255. type: "f",
  26256. value: r.transition.pano2Weight
  26257. }
  26258. },
  26259. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26260. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26261. },
  26262. customDepth: {
  26263. uniforms: {
  26264. panoPosition: {
  26265. type: "v3",
  26266. value: new n.Vector3
  26267. }
  26268. },
  26269. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26270. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26271. },
  26272. skysphere: {
  26273. uniforms: {
  26274. radius: {
  26275. type: "f",
  26276. value: 0
  26277. }
  26278. },
  26279. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26280. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26281. },
  26282. tagDisc: {
  26283. uniforms: {
  26284. opacity: {
  26285. type: "f",
  26286. value: 0
  26287. },
  26288. color: {
  26289. type: "c",
  26290. value: new n.Color
  26291. },
  26292. bg: {
  26293. type: "t",
  26294. value: null
  26295. },
  26296. mask: {
  26297. type: "t",
  26298. value: null
  26299. }
  26300. },
  26301. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26302. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26303. }
  26304. }
  26305. }
  26306. , {
  26307. "./settings": 166,
  26308. three: 217
  26309. }],
  26310. 168: [function(e, t, i) {
  26311. (function(i) {
  26312. "use strict";
  26313. var n = e("three")
  26314. , r = (e("url"),
  26315. e("./util/ajax"))
  26316. , o = e("./settings")
  26317. , a = e("./util/logger")
  26318. , s = e("./util/math")
  26319. , l = e("./util/showcase")
  26320. , c = e("./objects/Panorama")
  26321. , h = new a(i)
  26322. , u = e("./model/Model")
  26323. , d = e("./shaders")
  26324. , p = e("./util/transitions")
  26325. , f = e("./objects/Chunk")
  26326. , g = e("./objects/Reticule")
  26327. , m = e("./objects/Skybox")
  26328. , v = e("./objects/Floor")
  26329. , A = e("./cameras/DollhouseCamera")
  26330. , y = e("./cameras/FloorplanCamera")
  26331. , C = e("./cameras/PanoramaCamera")
  26332. , I = e("./controls/DollhouseControls")
  26333. , E = e("./controls/FloorplanControls")
  26334. , b = e("./controls/PanoramaControls");
  26335. n.ImageUtils.crossOrigin = o.crossOrigin,
  26336. t.exports = {
  26337. shaders: d,
  26338. transitions: p,
  26339. Model: u,
  26340. Chunk: f,
  26341. Floor: v,
  26342. Skybox: m,
  26343. Reticule: g,
  26344. Panorama: c,
  26345. DollhouseCamera: A,
  26346. FloorplanCamera: y,
  26347. PanoramaCamera: C,
  26348. DollhouseControls: I,
  26349. FloorplanControls: E,
  26350. PanoramaControls: b,
  26351. getModel: function(e) {
  26352. if (!e.url)
  26353. throw 'getModel(): missing parameter "url"';
  26354. e.autoload = void 0 === e.autoload || e.autoload;
  26355. var t = l.parseSidUrl(e.url);
  26356. e.urlBase = t.urlBase,
  26357. e.urlModel = t.urlModel,
  26358. e.urlFiles = t.urlFiles;
  26359. var i = this._getPlatformError();
  26360. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26361. this._loadModel().then(this._buildModel.bind(this)))
  26362. },
  26363. _getPlatformError: function() {
  26364. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26365. },
  26366. _loadModel: function() {
  26367. return r.get(this.options.urlModel, {
  26368. responseType: "json",
  26369. prefetchFrom: "model",
  26370. auth: l.getAuthorizationHeader()
  26371. }).then(null, function() {
  26372. return h.warn("Model loading failed at initial metadata load"),
  26373. "loading-failed"
  26374. })
  26375. },
  26376. _buildModel: function(e) {
  26377. e = l.normalizeModeldata(e, s);
  26378. var t = new u(this.options,e);
  26379. return this.options.autoload ? t.load(!0) : $.when(t)
  26380. }
  26381. }
  26382. }
  26383. ).call(this, "/js/showcase.js")
  26384. }
  26385. , {
  26386. "./cameras/DollhouseCamera": 5,
  26387. "./cameras/FloorplanCamera": 6,
  26388. "./cameras/PanoramaCamera": 7,
  26389. "./controls/DollhouseControls": 10,
  26390. "./controls/FloorplanControls": 11,
  26391. "./controls/PanoramaControls": 13,
  26392. "./model/Model": 139,
  26393. "./objects/Chunk": 144,
  26394. "./objects/Floor": 146,
  26395. "./objects/Panorama": 148,
  26396. "./objects/Reticule": 149,
  26397. "./objects/Skybox": 152,
  26398. "./settings": 166,
  26399. "./shaders": 167,
  26400. "./util/ajax": 181,
  26401. "./util/logger": 189,
  26402. "./util/math": 190,
  26403. "./util/showcase": 193,
  26404. "./util/transitions": 195,
  26405. three: 217,
  26406. url: 208
  26407. }],
  26408. 169: [function(e, t, i) {
  26409. "use strict";
  26410. function n() {
  26411. var e = {
  26412. renderTarget: null,
  26413. inUse: !1,
  26414. size: -1,
  26415. pano: null
  26416. };
  26417. return e
  26418. }
  26419. function r(e) {
  26420. M.push(e)
  26421. }
  26422. function o(e) {
  26423. var t = n();
  26424. return t.inUse = !0,
  26425. t.size = e,
  26426. r(t),
  26427. t
  26428. }
  26429. function a(e) {
  26430. for (var t = 0; t < M.length; t++) {
  26431. var i = M[t];
  26432. if (!i.inUse && i.size === e)
  26433. return i.inUse = !0,
  26434. i
  26435. }
  26436. return null
  26437. }
  26438. function s(e) {
  26439. for (var t = 0; t < M.length; t++) {
  26440. var i = M[t];
  26441. if (i.renderTarget === e)
  26442. return i.inUse = !1,
  26443. !0
  26444. }
  26445. return !1
  26446. }
  26447. function l() {
  26448. this.tileDirectory = {},
  26449. this.activeRenderTargetDescriptors = {},
  26450. this.activePanos = [],
  26451. this.panoLODDescriptors = {},
  26452. this.panoDescriptors = {},
  26453. this.tileTrees = {},
  26454. this.sceneRenderer = null,
  26455. this.tileDownloader = null,
  26456. this.forceQueue = [],
  26457. this.uploadQueues = {},
  26458. this.uploadInterval = null,
  26459. this.uploadIntervalCancelled = !1,
  26460. this.usingTileOverlay = !1,
  26461. this.overlayTilesLoaded = !1,
  26462. this.overlayTileBase = null,
  26463. this.overlayTilesBasic = {},
  26464. this.overlayTilesEnhanced = {},
  26465. this.zoomRenderTarget = null,
  26466. this.zoomPano = null,
  26467. this.zoomingActive = !1,
  26468. this.zoomPanoId = null,
  26469. this.zoomPanoRenderingDisabled = !1,
  26470. this.direction = new h.Vector3,
  26471. this.initTime = -1,
  26472. this.maxBaseUploadsPerFrame = x,
  26473. this.maxNonBaseUploadsPerFrame = T
  26474. }
  26475. function c() {
  26476. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26477. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26478. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26479. }
  26480. var h = e("three")
  26481. , u = e("../exception/BasicException")
  26482. , d = e("../settings")
  26483. , p = e("../enum/PanoSizeClass")
  26484. , f = (e("../objects/Panorama"),
  26485. e("../enum/PanoRendererEvents"))
  26486. , g = e("../enum/SceneRendererEvents")
  26487. , m = e("../enum/TileDownloaderEvents")
  26488. , v = e("../enum/Vectors")
  26489. , A = (e("../enum/GLCubeFaces"),
  26490. e("../objects/Panorama"),
  26491. e("./TileTree"))
  26492. , y = (e("./TileDownloader"),
  26493. e("./TilePrioritizer"))
  26494. , C = e("./TileUtils")
  26495. , p = e("../enum/PanoSizeClass")
  26496. , I = (e("../util/browser"),
  26497. e("../util/panorama"))
  26498. , E = e("events").EventEmitter
  26499. , b = !1
  26500. , w = d.tiling.uploadIntervalDelay
  26501. , _ = d.tiling.initialIntervalDelay
  26502. , T = d.tiling.maxNonBaseUploadsPerFrame
  26503. , x = d.tiling.maxBaseUploadsPerFrame
  26504. , S = {
  26505. Base: 0,
  26506. Remaining: 1
  26507. }
  26508. , M = [];
  26509. l.prototype = Object.create(E.prototype),
  26510. l.prototype.init = function(e, t, i) {
  26511. this.sceneRenderer = e,
  26512. this.tileDownloader = t,
  26513. this.qualityManager = i,
  26514. this.bindEvents(),
  26515. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26516. this.initTime = performance.now()
  26517. }
  26518. ,
  26519. l.prototype.getActivePanoTextures = function(e) {
  26520. e = e || [];
  26521. for (var t = 0; t < M.length; t++) {
  26522. var i = M[t];
  26523. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26524. }
  26525. }
  26526. ,
  26527. l.prototype.hasQueuedTiles = function() {
  26528. var e = this.peekNextFromUploadQueue();
  26529. return null !== e && void 0 !== e
  26530. }
  26531. ,
  26532. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26533. return this.activeRenderTargetDescriptors[e]
  26534. }
  26535. ,
  26536. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26537. this.activeRenderTargetDescriptors[e] = t
  26538. }
  26539. ,
  26540. l.prototype.loadOverlayTiles = function() {
  26541. if (0 !== d.tiling.overlayStyle) {
  26542. var e = 0
  26543. , t = function(t, n, r) {
  26544. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26545. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26546. e++,
  26547. e === i.length && (this.overlayTilesLoaded = !0)
  26548. }
  26549. .bind(this)
  26550. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26551. i.forEach(function(e) {
  26552. this.tileDownloader.loadImage(e[0], 0, e[1])
  26553. }
  26554. .bind(this)),
  26555. this.usingTileOverlay = !0
  26556. } else
  26557. this.usingTileOverlay = !1
  26558. }
  26559. ,
  26560. l.prototype.bindEvents = function() {
  26561. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26562. }
  26563. ,
  26564. l.prototype.setupZoomRenderTarget = function() {
  26565. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26566. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26567. return;
  26568. var e = this.zoomRenderTarget;
  26569. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26570. e) {
  26571. var t = e.width
  26572. , i = this.zoomRenderTarget.width;
  26573. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26574. e.texture.dispose(),
  26575. e.texture.loaded = !1,
  26576. e.texture.version = 0,
  26577. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26578. e.texture = null
  26579. }
  26580. this.zoomPanoRenderingDisabled = !1
  26581. } else
  26582. this.zoomPanoRenderingDisabled = !0
  26583. }
  26584. ,
  26585. l.prototype.enableUltraHighQualityMode = function(e) {
  26586. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26587. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26588. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26589. t && (this.qualityManager.enableUltraHighQualityMode(),
  26590. this.setupZoomRenderTarget(),
  26591. e())
  26592. }
  26593. .bind(this))
  26594. }
  26595. }
  26596. ,
  26597. l.prototype.activateTiledPano = function(e, t, i) {
  26598. i && this.clearAllQueuedUploads();
  26599. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26600. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26601. this.linkAllTilesAndNodes(e);
  26602. var r = this.getActiveRenderTargetDescriptor(e.id)
  26603. , l = t;
  26604. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26605. !r || l !== r.size) {
  26606. if (r && s(r.renderTarget),
  26607. r = a(l),
  26608. !r) {
  26609. var c = this.initTiledPano(l, !1);
  26610. r = o(c.width),
  26611. r.renderTarget = c
  26612. }
  26613. r.pano = e,
  26614. this.resetPanoDescriptor(e.id),
  26615. this.resetPanoLODDescriptors(e.id),
  26616. this.resetRenderStatus(e.id, !0, !0)
  26617. }
  26618. this.setActiveRenderTargetDescriptor(e.id, r);
  26619. var h = i ? 0 : 1;
  26620. return this.updateActivePanos(e, h),
  26621. r.renderTarget
  26622. }
  26623. ,
  26624. l.prototype.deactivateTiledPano = function(e) {
  26625. var t = this.getActiveRenderTargetDescriptor(e.id);
  26626. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26627. this.setActiveRenderTargetDescriptor(e.id, null);
  26628. var i = this.getUploadQueueForPano(e.id);
  26629. this.clearUploadQueue(i),
  26630. this.updateActivePanos()
  26631. }
  26632. ,
  26633. l.prototype.updateActivePanos = function() {
  26634. var e = [];
  26635. return function(t, i) {
  26636. e.length = 0;
  26637. for (var n = 0; n < this.activePanos.length; n++) {
  26638. t && e.length === i && e.push(t);
  26639. var r = this.activePanos[n]
  26640. , o = this.getActiveRenderTargetDescriptor(r.id);
  26641. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26642. }
  26643. t && i >= e.length && e.push(t),
  26644. this.activePanos.length = 0,
  26645. this.activePanos.push.apply(this.activePanos, e)
  26646. }
  26647. }(),
  26648. l.prototype.getActivePanoCount = function() {
  26649. return this.activePanos.length
  26650. }
  26651. ,
  26652. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26653. var r = null;
  26654. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26655. for (var o = function(e, n, r, o) {
  26656. i && (n.tile.zoomUploaded = !1),
  26657. t && (n.tile.uploaded = !1)
  26658. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26659. var s = this.getTileTree(e, a);
  26660. s.breadthFirst({
  26661. callback: o.bind(this, a),
  26662. minLevel: r
  26663. })
  26664. }
  26665. }
  26666. ,
  26667. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26668. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26669. t.tile.zoomUploaded = t.tile.uploaded,
  26670. t.zoomCovered = t.covered
  26671. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26672. var r = this.getTileTree(e, n);
  26673. r.breadthFirst({
  26674. callback: i.bind(this, n),
  26675. maxLevel: t
  26676. })
  26677. }
  26678. }
  26679. ,
  26680. l.prototype.renderPanoTiles = function() {
  26681. var e = [];
  26682. return function(t, i, n, r) {
  26683. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26684. i = i || this.direction || v.FORWARD;
  26685. var o = this.getActiveRenderTargetDescriptor(t);
  26686. if (!this.isRenderTargetDescriptorValid(o))
  26687. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  26688. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26689. var s = this.getTileTree(t, a);
  26690. e.length = 0,
  26691. s.breadthFirst({
  26692. saveVisited: e
  26693. });
  26694. for (var l = 0; l < e.length; l++) {
  26695. var c = e[l];
  26696. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26697. }
  26698. }
  26699. this.updateDirection(i)
  26700. }
  26701. }(),
  26702. l.prototype.isRenderTargetDescriptorValid = function(e) {
  26703. return e && e.renderTarget
  26704. }
  26705. ,
  26706. l.prototype.isPanoActive = function(e) {
  26707. var t = this.getActiveRenderTargetDescriptor(e);
  26708. return this.isRenderTargetDescriptorValid(t)
  26709. }
  26710. ,
  26711. l.prototype.isPanoZoomed = function(e) {
  26712. return this.zoomingActive && this.zoomPanoId === e
  26713. }
  26714. ,
  26715. l.prototype.initTileTree = function(e, t, i) {
  26716. var n = this.tileTrees[e];
  26717. n || (n = [],
  26718. this.tileTrees[e] = n);
  26719. var r = n[t];
  26720. if (!r) {
  26721. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  26722. r = new A(C.TILE_SIZE,o),
  26723. n[t] = r
  26724. }
  26725. }
  26726. ,
  26727. l.prototype.getTileTree = function(e, t) {
  26728. var i = this.tileTrees[e];
  26729. if (!i)
  26730. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  26731. var n = i[t];
  26732. if (!n)
  26733. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  26734. return n
  26735. }
  26736. ,
  26737. l.prototype.initTiledPano = function(e, t) {
  26738. var i = this.sceneRenderer.renderer
  26739. , n = (i.context,
  26740. new h.WebGLRenderTargetCube(e,e,{
  26741. stencilBuffer: !1
  26742. }))
  26743. , r = new h.CubeTexture([]);
  26744. n.texture = r,
  26745. r.image = [null, null, null, null, null, null],
  26746. r.flipY = !0,
  26747. t ? (r.generateMipmaps = !0,
  26748. r.magFilter = h.LinearFilter,
  26749. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  26750. r.magFilter = h.LinearFilter,
  26751. r.minFilter = h.LinearFilter),
  26752. r.format = h.RGBAFormat,
  26753. i.setRenderTarget(n),
  26754. i.setRenderTarget(null);
  26755. var o = i.properties.get(r);
  26756. return o.__image__webglTextureCube = o.__webglTexture,
  26757. n
  26758. }
  26759. ,
  26760. l.prototype.getUploadQueueForPano = function(e) {
  26761. var t = this.uploadQueues[e];
  26762. return t || (t = [],
  26763. this.uploadQueues[e] = t),
  26764. t
  26765. }
  26766. ,
  26767. l.prototype.isTileUploaded = function(e) {
  26768. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  26769. }
  26770. ,
  26771. l.prototype.setUploaded = function(e, t) {
  26772. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  26773. }
  26774. ,
  26775. l.prototype.queueTileUpload = function(e, t, i) {
  26776. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  26777. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  26778. var r = this.getUploadQueueForPano(e.panoId);
  26779. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  26780. e.uploadQueued = !0,
  26781. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  26782. }
  26783. }
  26784. ,
  26785. l.prototype.shoulPushToFrontOfQueue = function(e) {
  26786. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  26787. }
  26788. ,
  26789. l.prototype.getTopUploadQueue = function() {
  26790. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  26791. for (var n = 0; n < this.activePanos.length; n++)
  26792. if (e = this.activePanos[n],
  26793. t = this.getUploadQueueForPano(e.id),
  26794. t.length > 0)
  26795. switch (i) {
  26796. case S.Base:
  26797. if (0 === t[0].level)
  26798. return t;
  26799. break;
  26800. case S.Remaining:
  26801. return t
  26802. }
  26803. return null
  26804. }
  26805. ,
  26806. l.prototype.getNextFromUploadQueue = function() {
  26807. var e = function(e) {
  26808. var t = e.shift();
  26809. return t.uploadQueued = !1,
  26810. t
  26811. };
  26812. return function() {
  26813. if (this.forceQueue.length > 0)
  26814. return e(this.forceQueue);
  26815. var t = this.getTopUploadQueue();
  26816. return t && t.length > 0 ? e(t) : null
  26817. }
  26818. }(),
  26819. l.prototype.peekNextFromUploadQueue = function() {
  26820. if (this.forceQueue.length > 0)
  26821. return this.forceQueue[0];
  26822. var e = this.getTopUploadQueue();
  26823. return e && e.length > 0 ? e[0] : null
  26824. }
  26825. ,
  26826. l.prototype.clearAllQueuedUploads = function() {
  26827. this.clearAllUploadQueues(null, 0)
  26828. }
  26829. ,
  26830. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  26831. this.clearAllUploadQueues(e, 0)
  26832. }
  26833. ,
  26834. l.prototype.clearAllUploadQueues = function(e, t) {
  26835. if (e)
  26836. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  26837. this.clearUploadQueue(this.forceQueue, t, e);
  26838. else {
  26839. for (var i = 0; i < this.activePanos.length; i++) {
  26840. var n = this.activePanos[i];
  26841. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  26842. }
  26843. this.clearUploadQueue(this.forceQueue, t)
  26844. }
  26845. }
  26846. ,
  26847. l.prototype.clearUploadQueue = function(e, t, i) {
  26848. void 0 !== t && null !== t || (t = 0);
  26849. for (var n = 0; n < e.length; ) {
  26850. var r = e[n];
  26851. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  26852. e.splice(n, 1)) : n++
  26853. }
  26854. }
  26855. ,
  26856. l.prototype.refreshUploadInterval = function() {
  26857. var e = null;
  26858. return function(t) {
  26859. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  26860. null !== t && void 0 !== t || (t = w),
  26861. b || (t = _),
  26862. this.uploadInterval = window.setTimeout(e, t),
  26863. this.uploadIntervalDelay = t)
  26864. }
  26865. }(),
  26866. l.prototype.update = function() {
  26867. var e = performance.now()
  26868. , t = 0;
  26869. return function() {
  26870. this.uploadIntervalCancelled = !0,
  26871. window.clearTimeout(this.uploadInterval),
  26872. this.uploadInterval = null;
  26873. var i = performance.now() - e;
  26874. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26875. e = performance.now()),
  26876. t++
  26877. }
  26878. }(),
  26879. l.prototype.updateUploadQueue = function(e, t) {
  26880. e || (e = 1);
  26881. for (var i = 0, n = 0; ; ) {
  26882. if (n >= t || i >= e)
  26883. break;
  26884. var r = this.getNextFromUploadQueue();
  26885. if (!r)
  26886. break;
  26887. if (0 !== r.level ? i++ : n++,
  26888. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  26889. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  26890. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  26891. }
  26892. }
  26893. }
  26894. ,
  26895. l.prototype.updateDirection = function(e) {
  26896. if (e = e || this.direction) {
  26897. this.direction = e;
  26898. for (var t = 0; t < this.activePanos.length; t++) {
  26899. var i = this.activePanos[t]
  26900. , n = this.getUploadQueueForPano(i.id);
  26901. y.sortPanoTiles(n, i, this.direction)
  26902. }
  26903. }
  26904. }
  26905. ,
  26906. l.prototype.uploadTile = function() {
  26907. var e = {}
  26908. , t = (new h.Vector4,
  26909. d.tiling.overlayStyle);
  26910. return function(i, n) {
  26911. var r = i.panoId
  26912. , o = i.image
  26913. , a = i.tileSize
  26914. , s = i.panoSize
  26915. , l = i.tileIndex
  26916. , c = (i.faceTileIndex,
  26917. i.totalTiles)
  26918. , u = (i.face,
  26919. i.tileX)
  26920. , d = i.tileY
  26921. , p = !0
  26922. , g = !1
  26923. , m = (this.getPanoDescriptor(r),
  26924. this.getPanoLODDescriptor(r, s))
  26925. , v = this.getActiveRenderTargetDescriptor(r)
  26926. , A = v.renderTarget
  26927. , y = v.size;
  26928. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  26929. y = this.qualityManager.getMaxZoomPanoSize()),
  26930. this.isRenderTargetDescriptorValid(v) || (p = !1,
  26931. g = !1),
  26932. n || (this.anyUploaded(i.node) && (p = !1,
  26933. g = !0),
  26934. this.isTileUploaded(i) && (p = !1,
  26935. g = !1)),
  26936. p) {
  26937. var C = u * a
  26938. , I = d * a
  26939. , E = a / s * y
  26940. , b = C / s * y
  26941. , w = I / s * y;
  26942. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  26943. var _ = e[a];
  26944. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  26945. 1 === t || 2 === t) {
  26946. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  26947. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  26948. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  26949. } else
  26950. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  26951. m.uploadCount++,
  26952. this.emit(f.TileRenderSuccess, r, s, l, c),
  26953. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  26954. this.setUploaded(i, !0),
  26955. this.addCoverageForNode(i.node)
  26956. } else
  26957. this.setUploaded(i, !1);
  26958. return i.uploadAttempted || (m.uploadAttempts++,
  26959. this.emit(f.TileUploadAttempted, r, s, l, c)),
  26960. i.uploadAttempted = !0,
  26961. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  26962. g
  26963. }
  26964. }(),
  26965. l.prototype.linkTileAndNode = function(e, t) {
  26966. t.tile = e,
  26967. e.node = t
  26968. }
  26969. ,
  26970. l.prototype.linkAllTilesAndNodes = function(e) {
  26971. for (var t = function(t, i, n, r, o) {
  26972. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  26973. this.linkTileAndNode(a, n)
  26974. }, i = 0; i < C.FACES_PER_PANO; i++) {
  26975. var n = this.getTileTree(e.id, i);
  26976. n.breadthFirst({
  26977. callback: t.bind(this, n, i)
  26978. })
  26979. }
  26980. }
  26981. ,
  26982. l.prototype.anyUploaded = function(e) {
  26983. if (!e)
  26984. return !1;
  26985. if (e.tile && this.isTileUploaded(e.tile))
  26986. return !0;
  26987. if (e.children)
  26988. for (var t = 0; t < e.children.length; t++) {
  26989. var i = e.children[t];
  26990. if (this.anyUploaded(i))
  26991. return !0
  26992. }
  26993. return !1
  26994. }
  26995. ,
  26996. l.prototype.setNodeCovered = function(e, t) {
  26997. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  26998. }
  26999. ,
  27000. l.prototype.isNodeCovered = function(e) {
  27001. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27002. }
  27003. ,
  27004. l.prototype.addCoverageForNode = function(e) {
  27005. if (this.setNodeCovered(e, !0),
  27006. e.parent && e.covered) {
  27007. var t = e.parent;
  27008. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27009. }
  27010. }
  27011. ,
  27012. l.prototype.calcFullCoverage = function(e) {
  27013. var t = !1;
  27014. if (e.children)
  27015. for (var i = 0; i < e.children.length; i++) {
  27016. var n = e.children[i];
  27017. t = t || this.calcFullCoverage(n)
  27018. }
  27019. e.covered = e.tile.uploaded || t
  27020. }
  27021. ,
  27022. l.prototype.nodeSubcovered = function(e) {
  27023. if (!e.children)
  27024. return !1;
  27025. for (var t = 0; t < e.children.length; t++)
  27026. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27027. return !1;
  27028. return !0
  27029. }
  27030. ,
  27031. l.prototype.resetPanoDescriptor = function(e) {
  27032. this.getPanoDescriptor(e)
  27033. }
  27034. ,
  27035. l.prototype.getPanoDescriptor = function(e) {
  27036. var t = this.panoDescriptors[e];
  27037. return t || (t = {},
  27038. this.panoDescriptors[e] = t),
  27039. t
  27040. }
  27041. ,
  27042. l.prototype.resetPanoLODDescriptors = function(e) {
  27043. var t = this.getPanoLODDescriptors(e);
  27044. for (var i in t)
  27045. if (t.hasOwnProperty(i)) {
  27046. var n = t[i];
  27047. n.uploadCount = 0,
  27048. n.uploadAttempts = 0
  27049. }
  27050. }
  27051. ,
  27052. l.prototype.getPanoLODDescriptor = function(e, t) {
  27053. var i = this.getPanoLODDescriptors(e)
  27054. , n = i[t];
  27055. return n || (n = {
  27056. uploadCount: 0,
  27057. uploadAttempts: 0
  27058. },
  27059. i[t] = n),
  27060. n
  27061. }
  27062. ,
  27063. l.prototype.getPanoLODDescriptors = function(e) {
  27064. var t = this.panoLODDescriptors[e];
  27065. return t || (t = {},
  27066. this.panoLODDescriptors[e] = t),
  27067. t
  27068. }
  27069. ,
  27070. l.prototype.onTileDownloaded = function(e) {
  27071. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27072. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27073. if (i.downloaded = !0,
  27074. i.image = e.image,
  27075. i.panoSize = e.panoSize,
  27076. i.tileX = e.tileX,
  27077. i.tileY = e.tileY,
  27078. i.totalTiles = e.totalTiles,
  27079. i.tileIndex = e.tileIndex,
  27080. i.faceTileIndex = e.faceTileIndex,
  27081. i.face = e.face,
  27082. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27083. i.panoId = e.panoId,
  27084. i.tileSize = e.tileSize,
  27085. i.direction = (new h.Vector3).copy(e.direction),
  27086. i.node = null,
  27087. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27088. this.isPanoActive(i.panoId)) {
  27089. var n = this.getTileTree(i.panoId, i.face)
  27090. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27091. this.linkTileAndNode(i, r),
  27092. this.queueTileUpload(i, !0)
  27093. }
  27094. }
  27095. ,
  27096. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27097. var r = this.tileDirectory[e];
  27098. r || (r = {},
  27099. this.tileDirectory[e] = r);
  27100. var o = 16384 * t + 1024 * i + n
  27101. , a = r[o];
  27102. return a || (a = {
  27103. downloaded: !1,
  27104. uploaded: !1,
  27105. zoomUploaded: !1
  27106. },
  27107. r[o] = a),
  27108. a._key = e + ":" + t + ":" + i + ":" + n,
  27109. a._tileKey = o,
  27110. a
  27111. }
  27112. ,
  27113. l.prototype.setZoomingActive = function(e, t, i) {
  27114. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27115. this.zoomPanoId = t.id,
  27116. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27117. }
  27118. ,
  27119. l.prototype.updateZoomedPanoFromBase = function(e) {
  27120. if (!this.zoomPanoRenderingDisabled) {
  27121. var t = this.getActiveRenderTargetDescriptor(e.id);
  27122. if (t && t.renderTarget) {
  27123. var i = this.qualityManager.getMaxZoomPanoSize()
  27124. , n = t.renderTarget
  27125. , r = t.size;
  27126. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27127. this.copyBaseRenderStatusToZoomed(e.id)
  27128. }
  27129. }
  27130. }
  27131. ,
  27132. t.exports = l
  27133. }
  27134. , {
  27135. "../enum/GLCubeFaces": 25,
  27136. "../enum/PanoRendererEvents": 35,
  27137. "../enum/PanoSizeClass": 36,
  27138. "../enum/SceneRendererEvents": 43,
  27139. "../enum/TileDownloaderEvents": 45,
  27140. "../enum/Vectors": 50,
  27141. "../exception/BasicException": 55,
  27142. "../objects/Panorama": 148,
  27143. "../settings": 166,
  27144. "../util/browser": 182,
  27145. "../util/panorama": 191,
  27146. "./TileDownloader": 171,
  27147. "./TilePrioritizer": 172,
  27148. "./TileTree": 173,
  27149. "./TileUtils": 174,
  27150. events: 202,
  27151. three: 217
  27152. }],
  27153. 170: [function(e, t, i) {
  27154. "use strict";
  27155. function n(e, t, i) {
  27156. this.maxNavPanoSize = -1,
  27157. this.maxZoomPanoSize = -1,
  27158. this.devicePixelDensity = e,
  27159. this.deviceScreenSize = t,
  27160. this.clientBandwidth = i,
  27161. this.panoSizeClassMap = {},
  27162. this.useHighResolutionPanos = !0,
  27163. this.useUltraHighResolutionPanos = !1,
  27164. this.modelHasUltraHighPanos = !1
  27165. }
  27166. var r = e("../enum/PanoSizeClass")
  27167. , o = e("../settings")
  27168. , a = e("../util/browser")
  27169. , s = e("../constants")
  27170. , l = e("../util/showcase")
  27171. , c = e("../enum/ModelManagerEvents");
  27172. n.prototype.init = function(e) {
  27173. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27174. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27175. this.highSize = this.getPanoSize(r.HIGH),
  27176. this.standardSize = this.getPanoSize(r.STANDARD),
  27177. this.baseSize = this.getPanoSize(r.BASE),
  27178. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27179. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27180. this.updateMaximums(),
  27181. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27182. }
  27183. ,
  27184. n.prototype.updateFromModel = function(e) {
  27185. this.updateHighResolutionSettings(e),
  27186. this.updateUltraHighResolutionSettings(e)
  27187. }
  27188. ,
  27189. n.prototype.updateHighResolutionSettings = function(e) {
  27190. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27191. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27192. //this.useHighResolutionPanos = !0;
  27193. //----------------------e n d -----------------------------------------------------------------
  27194. this.updateMaximums()
  27195. }
  27196. ,
  27197. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27198. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27199. this.updateMaximums()
  27200. }
  27201. ,
  27202. n.prototype.enableUltraHighQualityMode = function() {
  27203. this.modelHasUltraHighPanos = !0,
  27204. this.updateUltraHighResolutionSettings(null)
  27205. }
  27206. ,
  27207. n.prototype.ultraHighQualityModeEnabled = function() {
  27208. return this.modelHasUltraHighPanos
  27209. }
  27210. ,
  27211. n.prototype.onModelChanged = function(e) {
  27212. this.updateFromModel(e.model),
  27213. this.updateMaximums()
  27214. }
  27215. ,
  27216. n.prototype.updateMaximums = function() {
  27217. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27218. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27219. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27220. }
  27221. ,
  27222. n.prototype.buildPanoSizeClassMap = function() {
  27223. this.panoSizeClassMap[r.BASE] = 512,
  27224. this.panoSizeClassMap[r.STANDARD] = 1024,
  27225. this.panoSizeClassMap[r.HIGH] = 2048,
  27226. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27227. }
  27228. ,
  27229. n.prototype.getPanoSize = function(e) {
  27230. return this.panoSizeClassMap[e]
  27231. }
  27232. ,
  27233. n.prototype.getMaxPossiblePanoSize = function() {
  27234. return this.getPanoSize(r.ULTRAHIGH)
  27235. }
  27236. ,
  27237. n.prototype.getMaxPanoSize = function() {
  27238. return this.maxZoomPanoSize
  27239. }
  27240. ,
  27241. n.prototype.getMaxNavPanoSize = function() {
  27242. return this.maxNavPanoSize
  27243. }
  27244. ,
  27245. n.prototype.getMaxZoomPanoSize = function() {
  27246. return this.maxZoomPanoSize
  27247. }
  27248. ,
  27249. n.prototype.detectMaxNavPanoSizeClass = function() {
  27250. if(settings.mobileNavHigh)return r.HIGH //改
  27251. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27252. }
  27253. ,
  27254. n.prototype.detectMaxNavPanoSize = function() {
  27255. var e = this.detectMaxNavPanoSizeClass();
  27256. return this.getPanoSize(e)
  27257. }
  27258. ,
  27259. n.prototype.detectMaxZoomPanoSize = function() {
  27260. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27261. }
  27262. ,
  27263. t.exports = n
  27264. }
  27265. , {
  27266. "../constants": 8,
  27267. "../enum/ModelManagerEvents": 33,
  27268. "../enum/PanoSizeClass": 36,
  27269. "../settings": 166,
  27270. "../util/browser": 182,
  27271. "../util/showcase": 193
  27272. }],
  27273. 171: [function(e, t, i) {
  27274. (function(i) {
  27275. "use strict";
  27276. function n(e) {
  27277. this.panos = null,
  27278. this.retryMinimumTime = 1e4,
  27279. this.urls = null,
  27280. this.panoLoadCallbacks = {},
  27281. this.downloadDescriptors = {},
  27282. this.priorityQueue = [],
  27283. this.forceQueue = [],
  27284. this.activeDownloads = [],
  27285. this.qualityManager = null,
  27286. this.tilePrioritizer = null,
  27287. this.refreshInterval = null,
  27288. this.processPriorityQueue = !1,
  27289. this.concurrentDownloads = e.concurrentDownloads || 1,
  27290. this.downloadTestResults = {}
  27291. }
  27292. var r = e("three")
  27293. , o = (e("../enum/Viewmode"),
  27294. e("../settings"))
  27295. , a = (e("../objects/Panorama"),
  27296. e("../util/logger"))
  27297. , s = (e("../enum/Vectors"),
  27298. e("../enum/PanoSizeClass"),
  27299. e("../enum/TileDownloaderEvents"))
  27300. , l = e("./TilePrioritizer")
  27301. , c = e("./TileUtils")
  27302. , h = (e("../enum/GLCubeFaces"),
  27303. e("../enum/DownloadStatus"))
  27304. , u = e("../util/panorama")
  27305. , d = e("../util/ajax")
  27306. , p = e("../ab")
  27307. , f = e("events").EventEmitter
  27308. , g = (new a(i),
  27309. Object.freeze({
  27310. Testing: 1,
  27311. Success: 2,
  27312. Fail: 3
  27313. }));
  27314. n.prototype = Object.create(f.prototype),
  27315. n.IDLE_REFRESH_DELAY = 500,
  27316. n.ACTIVE_REFRESH_DELAY = 16,
  27317. n.DOWNLOAD_RETRIES = 4,
  27318. n.prototype.init = function(e) {
  27319. this.qualityManager = e
  27320. }
  27321. ,
  27322. n.prototype.setUrls = function(e) {
  27323. this.urls = e
  27324. }
  27325. ,
  27326. n.prototype.setPanoData = function(e, t, i) {
  27327. this.panos = e,
  27328. this.imagePanos = t,
  27329. this.panoGroupId = i
  27330. }
  27331. ,
  27332. n.prototype.start = function() {
  27333. this.refreshUpdateInterval(0)
  27334. }
  27335. ,
  27336. n.prototype.stop = function() {
  27337. window.cancel(this.refreshInterval)
  27338. }
  27339. ,
  27340. n.prototype.refreshUpdateInterval = function(e) {
  27341. e || (e = 0),
  27342. this.refreshInterval = window.setTimeout(function() {
  27343. var e = this.update();
  27344. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27345. }
  27346. .bind(this), e)
  27347. }
  27348. ,
  27349. n.prototype.update = function() {
  27350. var e = this.forceQueue.length > 0;
  27351. return this.processQueueForDownloading(this.forceQueue),
  27352. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27353. this.priorityQueue.length > 0 && (e = !0),
  27354. this.processQueueForDownloading(this.priorityQueue)),
  27355. e
  27356. }
  27357. ,
  27358. n.prototype.forceQueueTilesForPano = function() {
  27359. var e = []
  27360. , t = [];
  27361. return function(i, n, r, o, a, s) {
  27362. e.length = 0;
  27363. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27364. var p = u[d];
  27365. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27366. }
  27367. if (r && e.length > 0) {
  27368. l.sortPanoTiles(e, i, r),
  27369. t.length = 0,
  27370. c.matchingTilesInDirection(i, n, r, o, a, t);
  27371. for (var f = 0, g = function(e) {
  27372. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27373. }; f < e.length; ) {
  27374. var m = e[f]
  27375. , v = t.findIndex(g);
  27376. v < 0 ? e.splice(f, 1) : f++
  27377. }
  27378. }
  27379. for (var A = 0; A < e.length; A++)
  27380. this.forceQueue.push(e[A]);
  27381. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27382. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27383. s && this.processQueueForDownloading(this.forceQueue, !0)
  27384. }
  27385. }(),
  27386. n.prototype.clearForceQueue = function() {
  27387. this.clearQueue(this.forceQueue)
  27388. }
  27389. ,
  27390. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27391. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27392. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27393. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27394. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27395. }
  27396. ,
  27397. n.prototype.clearQueue = function(e) {
  27398. this.setStatusForAllDescriptors(e, h.None),
  27399. e.length = 0
  27400. }
  27401. ,
  27402. n.prototype.clearFromQueue = function(e, t, i) {
  27403. for (var n = 0; n < e.length; n++) {
  27404. var r = e[n];
  27405. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27406. }
  27407. }
  27408. ,
  27409. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27410. for (var i = 0; i < e.length; i++) {
  27411. var n = e[i];
  27412. n && (n.status = t)
  27413. }
  27414. }
  27415. ,
  27416. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27417. for (var i = 0; i < e.length; i++) {
  27418. var n = e[i];
  27419. n && (n.status !== t ? n.status = t : e[i] = null)
  27420. }
  27421. }
  27422. ,
  27423. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27424. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27425. , n = i[t];
  27426. return n || (n = this.buildDownloadDescriptorArray(t),
  27427. i[t] = n,
  27428. this.initTileDownloadDescriptors(n, e, t)),
  27429. n
  27430. }
  27431. ,
  27432. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27433. var t = this.downloadDescriptors[e.id];
  27434. return t || (t = {},
  27435. this.downloadDescriptors[e.id] = t),
  27436. t
  27437. }
  27438. ,
  27439. n.prototype.processQueueForDownloading = function(e, t) {
  27440. if (this.cleanupActiveDownloads(),
  27441. this.activeDownloads.length < this.concurrentDownloads || t)
  27442. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27443. var o = e.shift();
  27444. o && (this.startDownload(o),
  27445. n++)
  27446. }
  27447. }
  27448. ,
  27449. n.prototype.testDownload = function(e, t, i) {
  27450. var n = this.downloadTestResults[e];
  27451. if (n)
  27452. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27453. this.downloadTestResults[e] = g.Testing;
  27454. var r = this.panos.list[0]
  27455. , o = this.getTileUrl(r.id, e, t, 0)
  27456. , a = function(t) {
  27457. this.downloadTestResults[e] = g.Success,
  27458. i(!0)
  27459. }
  27460. .bind(this)
  27461. , s = function() {
  27462. this.downloadTestResults[e] = g.Fail,
  27463. i(!1)
  27464. }
  27465. .bind(this);
  27466. this.loadImage(o, 0, a, s)
  27467. }
  27468. ,
  27469. n.prototype.startDownload = function(e) {
  27470. e.status = h.Downloading;
  27471. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27472. this.activeDownloads.push(e),
  27473. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27474. }
  27475. ,
  27476. n.prototype.downloadFailed = function(e, t) {}
  27477. ,
  27478. n.prototype.downloadComplete = function(e, t) {
  27479. if (e.panoGroupId === this.panoGroupId) {
  27480. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27481. e.status = h.Downloaded,
  27482. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27483. var n = {
  27484. panoId: e.pano.id,
  27485. image: t,
  27486. tileSize: e.tileSize,
  27487. panoSize: e.panoSize,
  27488. tileIndex: e.tileIndex,
  27489. faceTileIndex: e.faceTileIndex,
  27490. totalTiles: e.totalTiles,
  27491. face: e.face,
  27492. tileX: e.tileX,
  27493. tileY: e.tileY,
  27494. direction: e.direction
  27495. };
  27496. e.image = t,
  27497. this.emit(s.TileDownloadSuccess, n),
  27498. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27499. panoId: e.pano.id,
  27500. tileSize: e.tileSize,
  27501. panoSize: e.panoSize
  27502. },
  27503. this.emit(s.PanoDownloadComplete, n),
  27504. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27505. }
  27506. }
  27507. ,
  27508. n.prototype.cleanupActiveDownloads = function() {
  27509. var e = [];
  27510. return function() {
  27511. e.length = 0;
  27512. for (var t = 0; t < this.activeDownloads.length; t++) {
  27513. var i = this.activeDownloads[t];
  27514. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27515. }
  27516. this.activeDownloads.length = 0,
  27517. this.activeDownloads.push.apply(this.activeDownloads, e)
  27518. }
  27519. }(),
  27520. n.prototype.isPanoDownloaded = function(e, t) {
  27521. var i = this.getTileDownloadDescriptors(e, t);
  27522. if (i.length <= 0)
  27523. return !1;
  27524. for (var n = 0; n < i.length; n++) {
  27525. var r = i[n];
  27526. if (r.status !== h.Downloaded)
  27527. return !1
  27528. }
  27529. return !0
  27530. }
  27531. ,
  27532. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27533. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27534. this.panoLoadCallbacks[o] = {
  27535. onLoad: i,
  27536. onFail: n,
  27537. onProgress: r
  27538. }
  27539. }
  27540. ,
  27541. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27542. var i = e.id + ":" + t;
  27543. return this.panoLoadCallbacks[i]
  27544. }
  27545. ,
  27546. n.prototype.buildDownloadDescriptorArray = function(e) {
  27547. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27548. var r = this.buildDownloadDescriptor();
  27549. i.push(r)
  27550. }
  27551. return i
  27552. }
  27553. ,
  27554. n.prototype.buildDownloadDescriptor = function() {
  27555. var e = {
  27556. panoGroupId: null,
  27557. pano: null,
  27558. panoSize: -1,
  27559. tileSize: -1,
  27560. tileIndex: -1,
  27561. totalTiles: -1,
  27562. faceTileIndex: -1,
  27563. status: h.None,
  27564. url: null,
  27565. image: null,
  27566. direction: new r.Vector3,
  27567. face: -1,
  27568. cubeFace: -1,
  27569. tileX: -1,
  27570. tileY: -1
  27571. };
  27572. return e
  27573. }
  27574. ,
  27575. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27576. for (var n = 0; n < e.length; n++) {
  27577. var r = e[n];
  27578. this.initTileDownloadDescriptor(r, t, i, n)
  27579. }
  27580. }
  27581. ,
  27582. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27583. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27584. e.face = c.getFaceForTile(i, n),
  27585. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27586. e.panoGroupId = this.panoGroupId,
  27587. e.pano = t,
  27588. e.panoSize = i,
  27589. e.tileSize = r,
  27590. e.tileIndex = n,
  27591. e.totalTiles = c.getTileCountForSize(i),
  27592. e.status = h.None,
  27593. e.image = null,
  27594. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27595. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27596. }
  27597. ,
  27598. n.prototype.getTileUrl = function() {
  27599. var e = {
  27600. 256: "256",
  27601. 512: "512",
  27602. 1024: "1k",
  27603. 2048: "2k",
  27604. 4096: "4k"
  27605. }
  27606. , t = {
  27607. face: -1,
  27608. faceTileIndex: -1,
  27609. tileX: -1,
  27610. tileY: -1
  27611. };
  27612. return function(i, n, r, a) {
  27613. c.getTileLocation(n, a, t);
  27614. var s = Math.floor(n / r)
  27615. , l = s * s
  27616. , h = Math.floor(a / l)
  27617. , u = "";
  27618. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27619. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27620. return d = p.changeIfTileGenerating(d)
  27621. }
  27622. }(),
  27623. n.prototype.loadImage = function(e, t, i, n) {
  27624. d.getImage(e, t).then(function(e) {
  27625. i(e)
  27626. }).fail(n)
  27627. }
  27628. ,
  27629. t.exports = n
  27630. }
  27631. ).call(this, "/js/tile/TileDownloader.js")
  27632. }
  27633. , {
  27634. "../ab": 3,
  27635. "../enum/DownloadStatus": 24,
  27636. "../enum/GLCubeFaces": 25,
  27637. "../enum/PanoSizeClass": 36,
  27638. "../enum/TileDownloaderEvents": 45,
  27639. "../enum/Vectors": 50,
  27640. "../enum/Viewmode": 51,
  27641. "../objects/Panorama": 148,
  27642. "../settings": 166,
  27643. "../util/ajax": 181,
  27644. "../util/logger": 189,
  27645. "../util/panorama": 191,
  27646. "./TilePrioritizer": 172,
  27647. "./TileUtils": 174,
  27648. events: 202,
  27649. three: 217
  27650. }],
  27651. 172: [function(e, t, i) {
  27652. (function(i) {
  27653. "use strict";
  27654. function n(e, t, i, o, a) {
  27655. this.qualityManager = e,
  27656. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27657. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27658. this.baseSize = t,
  27659. this.standardSize = i,
  27660. this.highSize = o,
  27661. this.ultraHighSize = a,
  27662. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27663. }
  27664. var r = e("three")
  27665. , o = (e("../enum/Viewmode"),
  27666. e("../settings"),
  27667. e("../settings"),
  27668. e("../objects/Panorama"))
  27669. , a = e("../util/logger")
  27670. , s = (e("../enum/Vectors"),
  27671. e("../enum/PanoSizeClass"),
  27672. e("../enum/ModelManagerEvents"),
  27673. e("../enum/GLCubeFaces"),
  27674. e("../enum/DownloadStatus"))
  27675. , l = (e("../util/browser"),
  27676. e("./TileUtils"))
  27677. , c = e("../util/math")
  27678. , h = (e("events").EventEmitter,
  27679. new a(i),
  27680. Object.freeze({
  27681. None: 0,
  27682. DirectionalFOV: 1
  27683. }));
  27684. n.PriorityCriteria = function(e, t, i, n, o) {
  27685. this.pano = e,
  27686. this.cameraPosition = (new r.Vector3).copy(t),
  27687. this.cameraDir = (new r.Vector3).copy(i),
  27688. this.panoSpaceDir = (new r.Vector3).copy(n),
  27689. this.upcomingPanos = o,
  27690. this.copy = function(e) {
  27691. this.pano = e.pano,
  27692. this.cameraPosition.copy(e.cameraPosition),
  27693. this.cameraDir.copy(e.cameraDir),
  27694. this.panoSpaceDir.copy(e.panoSpaceDir),
  27695. this.upcomingPanos = o
  27696. }
  27697. ,
  27698. this.zoomingActive = !1
  27699. }
  27700. ,
  27701. n.DIRECTIONAL_FOV = 180,
  27702. n.DIRECTIONAL_FOV_NARROW = 120,
  27703. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  27704. n.MAX_SCORED_PANOS_TOADD = 2,
  27705. n.MAX_UPCOMING_PANOS_TOADD = 3,
  27706. n.DIRECTION_SCORE_STRICTNESS = .75,
  27707. n.appendQueue = function(e, t) {
  27708. if (e && t)
  27709. for (var i = 0; i < t.length; i++)
  27710. e.push(t[i])
  27711. }
  27712. ,
  27713. n.prototype.updateCriteria = function(e, t, i, n) {
  27714. this.priorityCriteria.pano = e,
  27715. this.priorityCriteria.cameraPosition.copy(t),
  27716. this.priorityCriteria.cameraDir.copy(i),
  27717. this.priorityCriteria.upcomingPanos = n,
  27718. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27719. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  27720. }
  27721. ,
  27722. n.prototype.filterAndPrioritize = function() {
  27723. var e = []
  27724. , t = []
  27725. , i = [];
  27726. return function(r, o, a) {
  27727. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  27728. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  27729. var s = this.baseSize
  27730. , l = this.standardSize
  27731. , c = this.highSize
  27732. , h = this.ultraHighSize;
  27733. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  27734. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  27735. i.length = 0,
  27736. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27737. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27738. n.appendQueue(r, i),
  27739. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  27740. i.length = 0,
  27741. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27742. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27743. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27744. n.appendQueue(r, i),
  27745. i.length = 0,
  27746. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27747. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27748. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27749. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27750. n.appendQueue(r, i),
  27751. this.queueTilesForPanos(r, e, a, s)
  27752. }
  27753. }(),
  27754. n.prototype.canDownloadSize = function(e) {
  27755. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  27756. }
  27757. ,
  27758. n.prototype.populateNeighborPanos = function(e, t, i) {
  27759. i = i || [],
  27760. i.length = 0;
  27761. var n = t.getNeighbours(e);
  27762. for (var r in n)
  27763. if (n.hasOwnProperty(r)) {
  27764. var o = t.get(r);
  27765. i.push(o)
  27766. }
  27767. return i
  27768. }
  27769. ,
  27770. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  27771. i = i || [],
  27772. i.length = 0;
  27773. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  27774. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  27775. , c = t.sortByScore(s, l);
  27776. if (c)
  27777. for (var h = 0; h < c.length && h < a; h++) {
  27778. var u = c[h].pano;
  27779. i.push(u)
  27780. }
  27781. return i
  27782. }
  27783. ,
  27784. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  27785. for (var o = 0, a = 0; a < t.length; a++) {
  27786. var s = t[a]
  27787. , l = this.queueTilesForPano(e, i, s, n);
  27788. if (o += l > 0 ? 1 : 0,
  27789. r && o >= r)
  27790. break
  27791. }
  27792. return o
  27793. }
  27794. ,
  27795. n.prototype.queueTilesForPano = function() {
  27796. var e = {
  27797. filter: h.None
  27798. };
  27799. return function(t, i, n, r) {
  27800. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  27801. }
  27802. }(),
  27803. n.prototype.queueTilesForPanosInDirection = function() {
  27804. var e = new r.Vector3;
  27805. return function(t, i, n, r, o, a, s, l) {
  27806. for (var h = 0, u = 0; u < n.length; u++) {
  27807. var d = n[u];
  27808. e.copy(d.position),
  27809. e.sub(o),
  27810. e.normalize();
  27811. var p = Math.max(Math.min(a.dot(e), 1), -1)
  27812. , f = c.getFOVDotThreshold(s);
  27813. if (p >= f) {
  27814. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  27815. if (h += g > 0 ? 1 : 0,
  27816. l && h >= l)
  27817. break
  27818. }
  27819. }
  27820. return h
  27821. }
  27822. }(),
  27823. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  27824. for (var l = 0, c = 0; c < i.length; c++) {
  27825. var h = i[c]
  27826. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  27827. if (l += u > 0 ? 1 : 0,
  27828. s && l >= s)
  27829. break
  27830. }
  27831. return l
  27832. }
  27833. ,
  27834. n.prototype.queueTilesInDirectionForPano = function() {
  27835. var e = {
  27836. filter: h.DirectionalFOV,
  27837. direction: new r.Vector3,
  27838. fov: 60
  27839. }
  27840. , t = new r.Vector3;
  27841. return function(i, n, r, o, a, s, c) {
  27842. return t.copy(s),
  27843. l.getRelativeDirection(r.quaternion, t),
  27844. e.direction.copy(t),
  27845. e.fov = c,
  27846. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  27847. }
  27848. }(),
  27849. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  27850. var e = [];
  27851. return function(t, i, n, r, o) {
  27852. var a = i.getTileDownloadDescriptors(n, r);
  27853. e.length = 0,
  27854. this.filterTileDownloadDescriptors(n, a, e, o);
  27855. for (var s = 0, l = 0; l < e.length; l++) {
  27856. var c = e[l];
  27857. c && (t.push(c),
  27858. s++)
  27859. }
  27860. return s
  27861. }
  27862. }(),
  27863. n.prototype.filterTileDownloadDescriptors = function() {
  27864. new r.Vector3;
  27865. return function(e, t, i, n) {
  27866. var r, o;
  27867. switch (n.filter) {
  27868. case h.DirectionalFOV:
  27869. for (r = 0; r < t.length; r++)
  27870. o = t[r],
  27871. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  27872. break;
  27873. default:
  27874. for (r = 0; r < t.length; r++)
  27875. o = t[r],
  27876. i.push(o)
  27877. }
  27878. for (r = 0; r < i.length; r++)
  27879. o = i[r],
  27880. this.canIncludeDescriptor(o) || (i[r] = null)
  27881. }
  27882. }(),
  27883. n.prototype.canIncludeDescriptor = function(e) {
  27884. return e.status !== s.Downloading && e.status !== s.Downloaded
  27885. }
  27886. ,
  27887. n.prototype.canIncludePano = function(e, t) {
  27888. return !e.isLoaded(t)
  27889. }
  27890. ,
  27891. n.getFOVDotThreshold = function(e) {
  27892. return Math.cos(r.Math.degToRad(e / 2))
  27893. }
  27894. ;
  27895. var u = function() {
  27896. var e = function e(t, i) {
  27897. var n = e._panoSpaceDir
  27898. , r = e._fovThreshold
  27899. , o = e._fovThresholdNarrow
  27900. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  27901. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  27902. return t._dot = a,
  27903. i._dot = s,
  27904. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  27905. };
  27906. return e._panoSpaceDir = new r.Vector3,
  27907. e._fovThreshold = -1,
  27908. e._fovThresholdNarrow = -1,
  27909. e
  27910. }();
  27911. n.sortPanoTiles = function(e, t, i) {
  27912. u._panoSpaceDir.copy(i),
  27913. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  27914. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27915. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  27916. e.sort(u)
  27917. }
  27918. ,
  27919. n.insertSortedPanoTile = function(e, t, i, r) {
  27920. u._panoSpaceDir.copy(r),
  27921. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  27922. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27923. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  27924. for (var o = -1, a = 0; a < e.length; a++) {
  27925. var s = u(t, e[a]);
  27926. if (s <= 0) {
  27927. o = a;
  27928. break
  27929. }
  27930. }
  27931. if (o === -1)
  27932. e[e.length] = t;
  27933. else {
  27934. for (var h = e.length; h > o; h--)
  27935. e[h] = e[h - 1];
  27936. e[o] = t
  27937. }
  27938. }
  27939. ,
  27940. n.prototype.setZoomingActive = function(e) {
  27941. e !== this.zoomingActive && (this.zoomingActive = e)
  27942. }
  27943. ,
  27944. t.exports = n
  27945. }
  27946. ).call(this, "/js/tile/TilePrioritizer.js")
  27947. }
  27948. , {
  27949. "../enum/DownloadStatus": 24,
  27950. "../enum/GLCubeFaces": 25,
  27951. "../enum/ModelManagerEvents": 33,
  27952. "../enum/PanoSizeClass": 36,
  27953. "../enum/Vectors": 50,
  27954. "../enum/Viewmode": 51,
  27955. "../objects/Panorama": 148,
  27956. "../settings": 166,
  27957. "../util/browser": 182,
  27958. "../util/logger": 189,
  27959. "../util/math": 190,
  27960. "./TileUtils": 174,
  27961. events: 202,
  27962. three: 217
  27963. }],
  27964. 173: [function(e, t, i) {
  27965. "use strict";
  27966. function n(e, t) {
  27967. this.levels = t,
  27968. this.tileSize = e,
  27969. this.root = null,
  27970. this.allNodes = [],
  27971. a(this)
  27972. }
  27973. function r(e, t) {
  27974. this.tree = e,
  27975. this.parent = t,
  27976. this.children = [],
  27977. this.id = ++u
  27978. }
  27979. function o(e, t, i, r, a, s, l, h) {
  27980. if (e) {
  27981. l = l || n.TraversalType.PreOrder;
  27982. var u = r * c + i;
  27983. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  27984. s && s.push(e)),
  27985. e.children && 0 !== e.children.length) {
  27986. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  27987. for (var g = 0; g < c; g++)
  27988. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  27989. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  27990. s && s.push(e))
  27991. }
  27992. }
  27993. }
  27994. function a(e) {
  27995. e.root = s(e, null, 0)
  27996. }
  27997. function s(e, t, i) {
  27998. if (i > e.levels)
  27999. return null;
  28000. var n = new r(e,t);
  28001. e.allNodes.push(n);
  28002. for (var o = 0; o < h; o++)
  28003. n.children[o] = s(e, n, i + 1);
  28004. return n
  28005. }
  28006. function l(e, t, i, n, r) {
  28007. if (!e)
  28008. return null;
  28009. if (0 === i)
  28010. return e;
  28011. if (!e.children || 0 === e.children.length)
  28012. return null;
  28013. var o = Math.pow(c, i)
  28014. , a = o / c
  28015. , s = n % a
  28016. , h = r % a
  28017. , u = Math.floor(r / a)
  28018. , d = Math.floor(n / a)
  28019. , p = u * c + d
  28020. , f = e.children[p];
  28021. return l(f, t + 1, i - 1, s, h)
  28022. }
  28023. var c = (e("three"),
  28024. e("./TileUtils"),
  28025. e("../objects/Panorama"),
  28026. e("../util/panorama"),
  28027. e("events").EventEmitter,
  28028. 2)
  28029. , h = c * c;
  28030. n.TraversalType = Object.freeze({
  28031. PreOrder: 0,
  28032. PostOrder: 1
  28033. });
  28034. var u = 0;
  28035. n.getLevelCountForSize = function(e, t) {
  28036. var i = 0;
  28037. for (t < e && (t = e); ; ) {
  28038. if (t /= c,
  28039. t < e)
  28040. break;
  28041. i++
  28042. }
  28043. return i
  28044. }
  28045. ,
  28046. n.getSizeForLevel = function(e, t) {
  28047. return Math.pow(c, t) * e
  28048. }
  28049. ,
  28050. n.prototype.getSubNode = function(e, t, i) {
  28051. (!t || e < this.tileSize) && (t = 0),
  28052. (!i || e < this.tileSize) && (i = 0),
  28053. e < this.tileSize && (e = this.tileSize);
  28054. var r = n.getLevelCountForSize(this.tileSize, e)
  28055. , o = l(this.root, 0, r, t, i);
  28056. return o
  28057. }
  28058. ,
  28059. n.prototype.breadthFirst = function(e) {
  28060. e = e || {};
  28061. var t = !!e.nullLevelEnd
  28062. , i = e.maxLevel
  28063. , n = e.minLevel
  28064. , r = e.callback
  28065. , o = e.saveVisited
  28066. , a = []
  28067. , s = {}
  28068. , l = 0
  28069. , c = 0;
  28070. for (a.push(this.root),
  28071. a.push(s); a.length > 0 && !(i && l > i); ) {
  28072. var h = a.shift();
  28073. if (h === s)
  28074. (!n || l >= n) && (r && t && r(null),
  28075. o && t && o.push(null)),
  28076. a.length > 0 && a.push(s),
  28077. l++,
  28078. c = 0;
  28079. else {
  28080. if (h.children)
  28081. for (var u = 0; u < h.children.length; u++) {
  28082. var d = h.children[u];
  28083. d && a.push(h.children[u])
  28084. }
  28085. var p = this.getFaceIndexFromNode(h);
  28086. (!n || l >= n) && (r && r(h, l, p),
  28087. o && o.push(h)),
  28088. c++
  28089. }
  28090. }
  28091. }
  28092. ,
  28093. n.prototype.getFaceIndexFromNode = function(e) {
  28094. if (!e)
  28095. return -1;
  28096. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28097. var o = i.parent;
  28098. if (!o)
  28099. break;
  28100. for (var a = -1, s = 0; s < o.children.length; s++)
  28101. o.children[s] === i && (a = s);
  28102. var l = a % c
  28103. , h = Math.floor(a / c);
  28104. n = l * t + n,
  28105. r = h * t + r,
  28106. t *= c,
  28107. i = o
  28108. }
  28109. return r * t + n
  28110. }
  28111. ,
  28112. n.prototype.depthFirst = function(e, t, i) {
  28113. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28114. }
  28115. ,
  28116. t.exports = n
  28117. }
  28118. , {
  28119. "../objects/Panorama": 148,
  28120. "../util/panorama": 191,
  28121. "./TileUtils": 174,
  28122. events: 202,
  28123. three: 217
  28124. }],
  28125. 174: [function(e, t, i) {
  28126. "use strict";
  28127. var n = e("../enum/GLCubeFaces")
  28128. , r = e("../util/MathLight")
  28129. , o = {};
  28130. o.TILE_SIZE = 512,
  28131. o.FACES_PER_PANO = 6,
  28132. o.LocationOnTile = {
  28133. Center: 0,
  28134. UpperLeft: 1,
  28135. UpperRight: 2,
  28136. LowerRight: 3,
  28137. LowerLeft: 4
  28138. },
  28139. o.getTileVector = function() {
  28140. return function(e, t, i, a, s, l, c, h) {
  28141. l = l || o.LocationOnTile.Center;
  28142. var u = e / t
  28143. , d = a / u;
  28144. s = -s + (u - 1);
  28145. var p = s / u
  28146. , f = t / e
  28147. , g = 2 * f
  28148. , m = g / 2
  28149. , v = 2 * d - 1 + m
  28150. , A = 2 * p - 1 + m;
  28151. switch (l) {
  28152. case o.LocationOnTile.UpperLeft:
  28153. v -= m,
  28154. A += m,
  28155. v += c * g;
  28156. break;
  28157. case o.LocationOnTile.UpperRight:
  28158. v += m,
  28159. A += m,
  28160. A -= c * g;
  28161. break;
  28162. case o.LocationOnTile.LowerRight:
  28163. v += m,
  28164. A -= m,
  28165. v -= c * g;
  28166. break;
  28167. case o.LocationOnTile.LowerLeft:
  28168. v -= m,
  28169. A -= m,
  28170. A += c * g;
  28171. break;
  28172. case o.LocationOnTile.Center:
  28173. }
  28174. switch (i) {
  28175. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28176. r.setVector(h, -1, A, -v);
  28177. break;
  28178. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28179. r.setVector(h, 1, A, v);
  28180. break;
  28181. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28182. r.setVector(h, -v, 1, -A);
  28183. break;
  28184. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28185. r.setVector(h, -v, -1, A);
  28186. break;
  28187. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28188. r.setVector(h, -v, A, 1);
  28189. break;
  28190. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28191. r.setVector(h, v, A, -1)
  28192. }
  28193. r.normalize(h)
  28194. }
  28195. }(),
  28196. o.getFaceForTile = function(e, t) {
  28197. var i = o.TILE_SIZE;
  28198. e < o.TILE_SIZE && (i = e);
  28199. var n = Math.floor(e / i)
  28200. , r = n * n;
  28201. return Math.floor(t / r)
  28202. }
  28203. ,
  28204. o.getTileLocation = function(e, t, i) {
  28205. var n = o.TILE_SIZE;
  28206. e < o.TILE_SIZE && (n = e);
  28207. var r = o.getFaceForTile(e, t)
  28208. , a = Math.floor(e / n)
  28209. , s = a * a
  28210. , l = t - r * s;
  28211. i.tileX = l % a,
  28212. i.tileY = Math.floor(l / a),
  28213. i.face = r,
  28214. i.faceTileIndex = l
  28215. }
  28216. ,
  28217. o.getTileCountForSize = function(e) {
  28218. if (e <= o.TILE_SIZE)
  28219. return o.FACES_PER_PANO;
  28220. var t = Math.floor(e / o.TILE_SIZE)
  28221. , i = t * t
  28222. , n = i * o.FACES_PER_PANO;
  28223. return n
  28224. }
  28225. ,
  28226. o.getRelativeDirection = function() {
  28227. var e = new r.Matrix4
  28228. , t = new r.Quaternion;
  28229. return function(i, n) {
  28230. t.copy(i),
  28231. t.inverse(),
  28232. e.makeRotationFromQuaternion(t),
  28233. e.applyToVector3(n),
  28234. r.normalize(n)
  28235. }
  28236. }(),
  28237. o.matchingTilesInDirection = function() {
  28238. var e = new r.Vector3
  28239. , t = new r.Vector3(0,0,-1)
  28240. , i = new r.Quaternion
  28241. , n = function(e, t) {
  28242. e.push({
  28243. face: t.face,
  28244. faceTileIndex: t.faceTileIndex,
  28245. tileX: t.tileX,
  28246. tileY: t.tileY
  28247. })
  28248. }
  28249. , a = function() {
  28250. var e = {
  28251. face: -1,
  28252. faceTileIndex: -1,
  28253. tileX: -1,
  28254. tileY: -1
  28255. };
  28256. return function(t, i, r) {
  28257. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28258. o.getTileLocation(t, l, e),
  28259. i && !i(e) || (s++,
  28260. r && n(r, e));
  28261. return s
  28262. }
  28263. }();
  28264. return function(n, s, l, c, h, u) {
  28265. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28266. o.getTileCountForSize(s);
  28267. if (!c && !h)
  28268. return a(s, null, u);
  28269. var p = !!h;
  28270. if (h = h || c,
  28271. h = Math.max(0, Math.min(h, 360)),
  28272. c = Math.max(0, Math.min(c, 360)),
  28273. r.copyVector(l, e),
  28274. o.getRelativeDirection(n.quaternion, e),
  28275. p) {
  28276. i.setFromUnitVectors(e, t);
  28277. var f = function(e) {
  28278. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28279. };
  28280. return a(s, f, u)
  28281. }
  28282. var g = function(t) {
  28283. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28284. };
  28285. return a(s, g, u)
  28286. }
  28287. }(),
  28288. o.isTileWithinFrustum = function() {
  28289. var e = new r.Vector3
  28290. , t = 1e-5;
  28291. return function(i, n, a, s, l, c, h, u) {
  28292. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28293. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28294. r.applyQuaternionToVector(c, e),
  28295. e.z >= -t)
  28296. I++;
  28297. else {
  28298. var w = -1 / e.z
  28299. , _ = e.x * w
  28300. , T = e.y * w;
  28301. T > d ? v++ : T < p && A++,
  28302. _ > f ? y++ : _ < g && C++,
  28303. E++
  28304. }
  28305. return A !== E && v !== E && y !== E && C !== E
  28306. }
  28307. }(),
  28308. o.isTileWithinFOV = function() {
  28309. var e = new r.Vector3
  28310. , t = new r.Vector3(0,1,0)
  28311. , i = new r.Vector3(1,0,0);
  28312. return function(n, a, s, l, c, h, u) {
  28313. var d = o.mapFaceToCubemapFace(s);
  28314. if (r.cross(h, t, i),
  28315. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28316. o.isWithinFOV(e, h, u, null))
  28317. return !0;
  28318. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28319. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28320. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28321. o.isWithinFOV(e, h, u, null))
  28322. return !0;
  28323. g += p
  28324. }
  28325. return !1
  28326. }
  28327. }(),
  28328. o.isWithinFOV = function() {
  28329. var e = new r.Vector3
  28330. , t = new r.Vector3;
  28331. return function(i, n, o, a) {
  28332. if (r.copyVector(i, t),
  28333. a) {
  28334. r.copyVector(a, e),
  28335. r.normalize(e);
  28336. var s = r.dot(e, i);
  28337. e.x *= s,
  28338. e.y *= s,
  28339. e.z *= s,
  28340. r.subVector(t, e)
  28341. }
  28342. var l = o / 2 * r.RADIANS_PER_DEGREE
  28343. , c = Math.cos(l)
  28344. , h = r.dot(t, n);
  28345. return h >= c
  28346. }
  28347. }(),
  28348. o.mapFaceToCubemapFace = function() {
  28349. var e = {
  28350. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28351. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28352. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28353. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28354. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28355. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28356. };
  28357. return function(t) {
  28358. return e[t]
  28359. }
  28360. }(),
  28361. t.exports = o
  28362. }
  28363. , {
  28364. "../enum/GLCubeFaces": 25,
  28365. "../util/MathLight": 176
  28366. }],
  28367. 175: [function(e, t, i) {
  28368. (function(i) {
  28369. "use strict";
  28370. function n() {
  28371. this.list = [],
  28372. this.index = {},
  28373. Object.defineProperty(this, "length", {
  28374. get: function() {
  28375. return this.list.length
  28376. }
  28377. })
  28378. }
  28379. var r = (e("./common"),
  28380. e("./logger"));
  28381. new r(i);
  28382. n.prototype.forEach = function(e) {
  28383. this.list.forEach(e)
  28384. }
  28385. ,
  28386. n.prototype.add = function(e) {
  28387. this.list.push(e),
  28388. this.index[this.getIndex(e)] = e
  28389. }
  28390. ,
  28391. n.prototype.getIndex = function(e) {
  28392. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28393. }
  28394. ,
  28395. n.prototype.extend = function(e) {
  28396. for (var t = 0; t < e.length; t++)
  28397. this.add(e[t])
  28398. }
  28399. ,
  28400. n.prototype.get = function(e) {
  28401. return this.index[e]
  28402. }
  28403. ,
  28404. n.prototype.first = function() {
  28405. return this.list[0]
  28406. }
  28407. ,
  28408. n.prototype.last = function() {
  28409. return this.list[this.list.length - 1]
  28410. }
  28411. ,
  28412. n.prototype.reIndex = function() {
  28413. this.index = {};
  28414. var e = this;
  28415. this.forEach(function(t) {
  28416. e.index[e.getIndex(t)] = t
  28417. })
  28418. }
  28419. ,
  28420. n.prototype.filter = function(e) {
  28421. var t = this.list.filter(e);
  28422. return this.reIndex(),
  28423. t
  28424. }
  28425. ,
  28426. n.prototype.reduce = function(e, t) {
  28427. return this.list.reduce(e, t)
  28428. }
  28429. ,
  28430. n.prototype.sort = function(e) {
  28431. return this.list.sort(e)
  28432. }
  28433. ,
  28434. n.prototype.indexOf = function(e) {
  28435. for (var t = 0; t < this.list.length; ++t)
  28436. if (this.list[t] === e)
  28437. return t;
  28438. return -1
  28439. }
  28440. ,
  28441. t.exports = n
  28442. }
  28443. ).call(this, "/js/util/IndexedCollection.js")
  28444. }
  28445. , {
  28446. "./common": 185,
  28447. "./logger": 189
  28448. }],
  28449. 176: [function(e, t, i) {
  28450. "use strict";
  28451. var n = e("../constants")
  28452. , r = {};
  28453. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28454. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28455. r.Vector3 = function(e, t, i) {
  28456. this.x = e || 0,
  28457. this.y = t || 0,
  28458. this.z = i || 0
  28459. }
  28460. ,
  28461. r.Matrix4 = function() {
  28462. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28463. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28464. }
  28465. ,
  28466. r.Matrix4.prototype = {
  28467. identity: function() {
  28468. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28469. this
  28470. },
  28471. copy: function(e) {
  28472. return this.elements.set(e.elements),
  28473. this
  28474. },
  28475. applyToVector3: function(e) {
  28476. var t = e.x
  28477. , i = e.y
  28478. , n = e.z
  28479. , r = this.elements;
  28480. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28481. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28482. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28483. this
  28484. },
  28485. getInverse: function(e, t) {
  28486. var i = this.elements
  28487. , n = e.elements
  28488. , r = n[0]
  28489. , o = n[1]
  28490. , a = n[2]
  28491. , s = n[3]
  28492. , l = n[4]
  28493. , c = n[5]
  28494. , h = n[6]
  28495. , u = n[7]
  28496. , d = n[8]
  28497. , p = n[9]
  28498. , f = n[10]
  28499. , g = n[11]
  28500. , m = n[12]
  28501. , v = n[13]
  28502. , A = n[14]
  28503. , y = n[15]
  28504. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28505. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28506. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28507. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28508. , w = r * C + o * I + a * E + s * b;
  28509. if (0 === w) {
  28510. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28511. if (t)
  28512. throw new Error(_);
  28513. return console.warn(_),
  28514. this.identity()
  28515. }
  28516. var T = 1 / w;
  28517. return i[0] = C * T,
  28518. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28519. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28520. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28521. i[4] = I * T,
  28522. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28523. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28524. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28525. i[8] = E * T,
  28526. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28527. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28528. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28529. i[12] = b * T,
  28530. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28531. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28532. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28533. this
  28534. },
  28535. makeRotationFromQuaternion: function(e) {
  28536. var t = this.elements
  28537. , i = e.x
  28538. , n = e.y
  28539. , r = e.z
  28540. , o = e.w
  28541. , a = i + i
  28542. , s = n + n
  28543. , l = r + r
  28544. , c = i * a
  28545. , h = i * s
  28546. , u = i * l
  28547. , d = n * s
  28548. , p = n * l
  28549. , f = r * l
  28550. , g = o * a
  28551. , m = o * s
  28552. , v = o * l;
  28553. return t[0] = 1 - (d + f),
  28554. t[4] = h - v,
  28555. t[8] = u + m,
  28556. t[1] = h + v,
  28557. t[5] = 1 - (c + f),
  28558. t[9] = p - g,
  28559. t[2] = u - m,
  28560. t[6] = p + g,
  28561. t[10] = 1 - (c + d),
  28562. t[3] = 0,
  28563. t[7] = 0,
  28564. t[11] = 0,
  28565. t[12] = 0,
  28566. t[13] = 0,
  28567. t[14] = 0,
  28568. t[15] = 1,
  28569. this
  28570. }
  28571. },
  28572. r.Quaternion = function(e, t, i, n) {
  28573. this._x = e || 0,
  28574. this._y = t || 0,
  28575. this._z = i || 0,
  28576. this._w = void 0 !== n ? n : 1
  28577. }
  28578. ,
  28579. r.Quaternion.prototype = {
  28580. get x() {
  28581. return this._x
  28582. },
  28583. set x(e) {
  28584. this._x = e
  28585. },
  28586. get y() {
  28587. return this._y
  28588. },
  28589. set y(e) {
  28590. this._y = e
  28591. },
  28592. get z() {
  28593. return this._z
  28594. },
  28595. set z(e) {
  28596. this._z = e
  28597. },
  28598. get w() {
  28599. return this._w
  28600. },
  28601. set w(e) {
  28602. this._w = e
  28603. },
  28604. copy: function(e) {
  28605. this._x = e.x,
  28606. this._y = e.y,
  28607. this._z = e.z,
  28608. this._w = e.w
  28609. },
  28610. inverse: function() {
  28611. return this.conjugate().normalize()
  28612. },
  28613. conjugate: function() {
  28614. return this._x *= -1,
  28615. this._y *= -1,
  28616. this._z *= -1,
  28617. this
  28618. },
  28619. length: function() {
  28620. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28621. },
  28622. normalize: function() {
  28623. var e = this.length();
  28624. return 0 === e ? (this._x = 0,
  28625. this._y = 0,
  28626. this._z = 0,
  28627. this._w = 1) : (e = 1 / e,
  28628. this._x = this._x * e,
  28629. this._y = this._y * e,
  28630. this._z = this._z * e,
  28631. this._w = this._w * e),
  28632. this
  28633. },
  28634. setFromAxisAngle: function(e, t) {
  28635. var i = t / 2
  28636. , n = Math.sin(i);
  28637. return this._x = e.x * n,
  28638. this._y = e.y * n,
  28639. this._z = e.z * n,
  28640. this._w = Math.cos(i),
  28641. this
  28642. },
  28643. setFromUnitVectors: function() {
  28644. var e, t, i = 1e-6;
  28645. return function(n, o) {
  28646. return void 0 === e && (e = new r.Vector3),
  28647. t = r.dot(n, o) + 1,
  28648. t < i ? (t = 0,
  28649. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28650. this._x = e.x,
  28651. this._y = e.y,
  28652. this._z = e.z,
  28653. this._w = t,
  28654. this.normalize()
  28655. }
  28656. }(),
  28657. multiply: function(e) {
  28658. return this.multiplyQuaternions(this, e)
  28659. },
  28660. premultiply: function(e) {
  28661. return this.multiplyQuaternions(e, this)
  28662. },
  28663. multiplyQuaternions: function(e, t) {
  28664. var i = e._x
  28665. , n = e._y
  28666. , r = e._z
  28667. , o = e._w
  28668. , a = t._x
  28669. , s = t._y
  28670. , l = t._z
  28671. , c = t._w;
  28672. return this._x = i * c + o * a + n * l - r * s,
  28673. this._y = n * c + o * s + r * a - i * l,
  28674. this._z = r * c + o * l + i * s - n * a,
  28675. this._w = o * c - i * a - n * s - r * l,
  28676. this
  28677. }
  28678. },
  28679. r.convertWorkshopVector = function(e) {
  28680. return new r.Vector3(-e.x,e.y,e.z)
  28681. }
  28682. ,
  28683. r.convertWorkshopQuaternion = function(e) {
  28684. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28685. }
  28686. ;
  28687. r.convertWorkshopOrthoZoom = function(e) {//xzw
  28688. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28689. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  28690. }
  28691. ,
  28692. r.convertWorkshopPanoramaQuaternion = function(e) {
  28693. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  28694. }
  28695. ,
  28696. r.normalize = function(e) {
  28697. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28698. , i = Math.sqrt(t);
  28699. e.x /= i,
  28700. e.y /= i,
  28701. e.z /= i
  28702. }
  28703. ,
  28704. r.dot = function(e, t) {
  28705. return e.x * t.x + e.y * t.y + e.z * t.z
  28706. }
  28707. ,
  28708. r.cross = function(e, t, i) {
  28709. var n = e.x
  28710. , r = e.y
  28711. , o = e.z;
  28712. i.x = r * t.z - o * t.y,
  28713. i.y = o * t.x - n * t.z,
  28714. i.z = n * t.y - r * t.x
  28715. }
  28716. ,
  28717. r.setVector = function(e, t, i, n) {
  28718. e.x = t,
  28719. e.y = i,
  28720. e.z = n
  28721. }
  28722. ,
  28723. r.copyVector = function(e, t) {
  28724. t.x = e.x,
  28725. t.y = e.y,
  28726. t.z = e.z
  28727. }
  28728. ,
  28729. r.addVector = function(e, t) {
  28730. e.x += t.x,
  28731. e.y += t.y,
  28732. e.z += t.z
  28733. }
  28734. ,
  28735. r.subVector = function(e, t) {
  28736. e.x -= t.x,
  28737. e.y -= t.y,
  28738. e.z -= t.z
  28739. }
  28740. ,
  28741. r.applyQuaternionToVector = function(e, t) {
  28742. var i = t.x
  28743. , n = t.y
  28744. , r = t.z
  28745. , o = e.x
  28746. , a = e.y
  28747. , s = e.z
  28748. , l = e.w
  28749. , c = l * i + a * r - s * n
  28750. , h = l * n + s * i - o * r
  28751. , u = l * r + o * n - a * i
  28752. , d = -o * i - a * n - s * r;
  28753. t.x = c * l + d * -o + h * -s - u * -a,
  28754. t.y = h * l + d * -a + u * -o - c * -s,
  28755. t.z = u * l + d * -s + c * -a - h * -o
  28756. }
  28757. ,
  28758. r.angleBetweenVectors = function(e, t) {
  28759. return Math.acos(r.dot(e, t))
  28760. }
  28761. ,
  28762. t.exports = r
  28763. }
  28764. , {
  28765. "../constants": 8
  28766. }],
  28767. 177: [function(e, t, i) {
  28768. (function(i) {
  28769. "use strict";
  28770. function n(e) {
  28771. this.cache = null,
  28772. this.expires = 0
  28773. }
  28774. function r() {
  28775. this.baseUrl = null,
  28776. this.cache = null,
  28777. this.expires = 0
  28778. }
  28779. function o() {
  28780. this.baseUrl = null,
  28781. this.expires = 0
  28782. }
  28783. function a(e) {
  28784. this.initialLoadingPromise = null,
  28785. this.endpoint = e + "?type=3",
  28786. this.urlContainer = null,
  28787. this.authorizationHeader = h.getAuthorizationHeader(),
  28788. this.containerClasses = [o, r, n]
  28789. }
  28790. var s = e("./ajax")
  28791. , l = e("./logger")
  28792. , c = e("../constants")
  28793. , h = e("./showcase")
  28794. , u = (e("../ab"),
  28795. new l(i));
  28796. n.prototype = {
  28797. version: 1,
  28798. validate: function(e) {
  28799. return "catalog.json"in e && Object.keys(e).length > 0
  28800. },
  28801. update: function(e) {
  28802. return this.cache = e,
  28803. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28804. $.when()
  28805. },
  28806. get: function(e) {
  28807. return this.cache[e]
  28808. }
  28809. },
  28810. r.prototype = {
  28811. version: 2,
  28812. validate: function(e) {
  28813. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  28814. },
  28815. update: function(e) {
  28816. return this.baseUrl = e["base.url"],
  28817. this.cache = e,
  28818. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28819. $.when()
  28820. },
  28821. get: function(e) {
  28822. var t = this.cache[e];
  28823. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  28824. }
  28825. },
  28826. o.prototype = {
  28827. version: 3,
  28828. validate: function(e) {
  28829. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  28830. },
  28831. update: function(e) {
  28832. return this.baseUrl = e.templates[0],
  28833. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28834. $.when()
  28835. },
  28836. get: function(e) {
  28837. return this.baseUrl.replace("{{filename}}", e)
  28838. }
  28839. },
  28840. a.prototype = {
  28841. init: function() {
  28842. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  28843. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  28844. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  28845. this.refresh().done(function() {
  28846. u.debug("Refreshed")
  28847. }).fail(function() {
  28848. u.error("Failed url refresh, urls might go stale soon")
  28849. }))
  28850. }
  28851. .bind(this), c.signedUrlCheckInterval),
  28852. this.initialLoadingPromise = this.refresh(),
  28853. this.initialLoadingPromise)
  28854. },
  28855. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  28856. e = e || {};
  28857. /*var t = void 0 === e.cache || e.cache;
  28858. return s.get( this.endpoint , { //file
  28859. responseType: "json",
  28860. prefetchFrom: t ? "files" : null,
  28861. cache: t,
  28862. auth: this.authorizationHeader
  28863. }).then(function(e) {
  28864. if (this.urlContainer && this.urlContainer.validate(e))
  28865. return this.urlContainer.update(e);
  28866. for (var i = 0; i < this.containerClasses.length; i++) {
  28867. var n = this.containerClasses[i]
  28868. , r = new n;
  28869. if (r.validate(e))
  28870. return u.info("Using urls version " + r.version),
  28871. this.urlContainer = r,
  28872. this.urlContainer.update(e)
  28873. }
  28874. return t ? this.refresh({
  28875. cache: !1
  28876. }) : $.Deferred().reject("missing-urls")
  28877. }
  28878. .bind(this), function(e) {
  28879. return "loading-failed"
  28880. }) */
  28881. return $.Deferred().resolve();
  28882. },
  28883. get: function(e) {
  28884. //return this.urlContainer.get(e)
  28885. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  28886. }
  28887. },
  28888. t.exports = a
  28889. }
  28890. ).call(this, "/js/util/ModelUrls.js")
  28891. }
  28892. , {
  28893. "../ab": 3,
  28894. "../constants": 8,
  28895. "./ajax": 181,
  28896. "./logger": 189,
  28897. "./showcase": 193
  28898. }],
  28899. 178: [function(e, t, i) {
  28900. (function(i) {
  28901. "use strict";
  28902. function n() {
  28903. u.call(this),
  28904. this.neighbourMap = {},
  28905. this.map = null
  28906. }
  28907. var r = e("three")
  28908. , o = e("./common")
  28909. , a = e("../settings")
  28910. , s = e("../objects/Panorama")
  28911. , a = e("../settings")
  28912. , l = e("./aStar")
  28913. , c = e("./logger")
  28914. , h = new c(i)
  28915. , u = e("./IndexedCollection")
  28916. , d = e("./transitions");
  28917. o.inherit(n, u),
  28918. n.prototype.getIndex = function(e) {
  28919. return e.id
  28920. }
  28921. ,
  28922. n.prototype.find = function(e, t) {
  28923. var i = o.filterAll(this.list, e);
  28924. return 0 === i.length ? null : (t && t.forEach(function(e) {
  28925. i = o.stableSort(i, e)
  28926. }),
  28927. i[0])
  28928. }
  28929. ,
  28930. n.prototype.sortByScore = function(e, t) {
  28931. var i = o.filterAll(this.list, e);
  28932. return 0 === i.length ? null : i = i.map(function(e) {
  28933. return {
  28934. pano: e,
  28935. score: t.reduce(function(t, i) {
  28936. return t + i(e)
  28937. }, 0)
  28938. }
  28939. }).sort(function(e, t) {
  28940. return t.score - e.score;
  28941. })
  28942. }
  28943. ,
  28944. n.prototype.lowestByScore = function(e, t, i) {
  28945. return this.findRankedByScore(0, e, t, i)
  28946. }
  28947. ,
  28948. n.prototype.findRankedByScore = function(e, t, i, n) {
  28949. n && (n.candidates = null,
  28950. n.pano = null),
  28951. e || (e = 0);
  28952. var r = this.sortByScore(t, i);
  28953. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  28954. n.pano = r[e].pano),
  28955. r[e].pano)
  28956. }
  28957. ,
  28958. n.prototype.showPanoScores = function(e) {
  28959. this.list.forEach(function(e) {
  28960. e.removeTextSprite()
  28961. });
  28962. var t = 6344768;
  28963. e.forEach(function(e) {
  28964. e.pano.addTextSprite(e.score.toFixed(2), t),
  28965. t = 16428055
  28966. })
  28967. }
  28968. ,
  28969. n.prototype.isNeighbour = function(e, t) {
  28970. return this.neighbourMap[e.id][t.id]
  28971. }
  28972. ,
  28973. n.prototype.getNeighbours = function(e) {
  28974. return this.neighbourMap[e.id]
  28975. }
  28976. ,
  28977. n.prototype.setNeighbour = function(e, t, i) {
  28978. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  28979. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  28980. this.neighbourMap[e.id][e.id] = !0,
  28981. this.neighbourMap[t.id][t.id] = !0,
  28982. this.neighbourMap[e.id][t.id] = i,
  28983. this.neighbourMap[t.id][e.id] = i,
  28984. this.neighbourMap[e.id]
  28985. }
  28986. ,
  28987. n.prototype.findClosest = function(e, t) {
  28988. var i = [s.filters.isPanoAligned()];
  28989. return t && i.push(s.filters.inDirection(e, t, .75)),
  28990. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  28991. }
  28992. ,
  28993. n.prototype.dualNeighbors = function(e, t) {
  28994. var i, n = [];
  28995. for (i in this.neighbourMap[e.id])
  28996. this.neighbourMap[t.id][i] && n.push(i);
  28997. return n
  28998. }
  28999. ,
  29000. n.prototype.populate_path_graph = function() {
  29001. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29002. for (e = 0; e < this.list.length; e += 1) {
  29003. o = this.list[e],
  29004. s = {},
  29005. l = !1,
  29006. i = o.neighbourPanos || o.findNeighourPanos();
  29007. for (t in i)
  29008. if (i[t]) {
  29009. a = this.index[t],
  29010. p.copy(o.floorPosition),
  29011. p.sub(a.floorPosition);
  29012. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29013. , v = (Math.abs(p.y) / Math.max(m, .01),
  29014. Math.max(0, Math.abs(p.y) - .2));
  29015. v > 0 ? (f += 1,
  29016. v = Math.pow(4 * v, 2),
  29017. m = Math.pow(m, 2),
  29018. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29019. n = p.length()),
  29020. s[a.id] = n,
  29021. l = !0
  29022. }
  29023. l ? u[o.id] = s : d += 1
  29024. }
  29025. this.map = u,
  29026. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29027. }
  29028. ,
  29029. n.prototype.aStarSearch = function(e, t) {
  29030. var i = Date.now()
  29031. , n = new l({
  29032. start: e,
  29033. isEnd: function(e) {
  29034. return e === t
  29035. },
  29036. neighbor: function(e) {
  29037. var t = e.neighbourPanos || e.findNeighourPanos()
  29038. , i = [];
  29039. for (var n in t)
  29040. i.push(this.index[n]);
  29041. return i
  29042. }
  29043. .bind(this),
  29044. distance: function(e, t) {
  29045. var i = this.map[e.id]
  29046. , n = i[t.id];
  29047. return n
  29048. }
  29049. .bind(this),
  29050. heuristic: function(e, t) {
  29051. return 1
  29052. }
  29053. .bind(this),
  29054. hash: function(e) {
  29055. return e.id
  29056. },
  29057. timeout: 5e3
  29058. });
  29059. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29060. "success" !== n.status)
  29061. return h.debug("Did not find A* path from " + e + " to " + t),
  29062. null;
  29063. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29064. var r = [];
  29065. return n.path.forEach(function(e) {
  29066. r.push(e.id)
  29067. }),
  29068. r
  29069. }
  29070. ,
  29071. n.prototype.includeNodesNearPath = function() {
  29072. var e = new r.Vector3
  29073. , t = new r.Vector3
  29074. , i = new r.Vector3
  29075. , n = new r.Vector3
  29076. , o = new r.Vector3
  29077. , a = new r.Vector3
  29078. , s = new r.Vector3
  29079. , l = new r.Vector3
  29080. , c = []
  29081. , h = new r.Vector3
  29082. , u = new r.Vector3;
  29083. return function(r, d) {
  29084. if (r)
  29085. for (var p = function(e, t, i) {
  29086. return o.copy(t).sub(e),
  29087. o.dot(i)
  29088. }, f = function(e, t) {
  29089. return p(h, e.position, i) - p(h, t.position, i)
  29090. }, g = 0; g < r.length - 1; ) {
  29091. var m = r[g]
  29092. , v = r[g + 1]
  29093. , A = this.index[m]
  29094. , y = this.index[v];
  29095. h.copy(A.position),
  29096. u.copy(y.position),
  29097. c.length = 0,
  29098. e.copy(u).sub(h),
  29099. i.copy(e).normalize();
  29100. for (var C = 0; C < this.list.length; C++) {
  29101. var I = this.list[C];
  29102. o.copy(I.position).sub(h);
  29103. var E = o.dot(i);
  29104. if (E > 0) {
  29105. s.copy(i),
  29106. s.multiplyScalar(E),
  29107. a.copy(o),
  29108. a.sub(s);
  29109. var b = a.length();
  29110. if (b < d) {
  29111. t.copy(e).negate(),
  29112. n.copy(t).normalize(),
  29113. l.copy(I.position).sub(u);
  29114. var w = l.dot(n);
  29115. w > 0 && c.push(I)
  29116. }
  29117. }
  29118. }
  29119. if (c.length > 0) {
  29120. c.sort(f);
  29121. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29122. r[_] = r[_ - c.length];
  29123. for (var T = 0; T < c.length; T++)
  29124. r[T + g + 1] = c[T].id
  29125. }
  29126. g += c.length + 1
  29127. }
  29128. }
  29129. }(),
  29130. n.prototype.fadeMarkerOpacity = function(e, t) {
  29131. var i = void 0 === e ? a.panorama.markerOpacity : e
  29132. , n = this.list.findIndex(function(e) {
  29133. return e.marker
  29134. });
  29135. if (!(n < 0)) {
  29136. var r = this.list[n].marker.material.opacity;
  29137. if (r !== e) {
  29138. var o = i - r;
  29139. d.trigger({
  29140. func: function(e, t) {
  29141. var i = r + e * o;
  29142. this.forEach(function(e) {
  29143. e.marker && (e.marker.material.opacity = i)
  29144. })
  29145. }
  29146. .bind(this),
  29147. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29148. name: "_fpm"
  29149. })
  29150. }
  29151. }
  29152. }
  29153. ,
  29154. t.exports = n
  29155. }
  29156. ).call(this, "/js/util/PanoramaCollection.js")
  29157. }
  29158. , {
  29159. "../objects/Panorama": 148,
  29160. "../settings": 166,
  29161. "./IndexedCollection": 175,
  29162. "./aStar": 180,
  29163. "./common": 185,
  29164. "./logger": 189,
  29165. "./transitions": 195,
  29166. three: 217
  29167. }],
  29168. 179: [function(e, t, i) {
  29169. "use strict";
  29170. function n() {
  29171. this.actionSequence = [],
  29172. this.actionSequenceInProgress = !1
  29173. }
  29174. function r(e, t, i, n) {
  29175. s.trackAlways("zoom_" + e, {
  29176. from: t,
  29177. to: i,
  29178. pano: n
  29179. })
  29180. }
  29181. function o(e, t) {
  29182. r("initial", 1, e, t)
  29183. }
  29184. function a(e, t, i) {
  29185. r("followup", e, t, i)
  29186. }
  29187. var s = e("../analytics");
  29188. n.prototype.reset = function(e) {
  29189. this.actionSequenceInProgress = !1,
  29190. this.actionSequence.length = 0
  29191. }
  29192. ,
  29193. n.prototype.addZoomAction = function() {
  29194. var e = null
  29195. , t = null
  29196. , i = !1
  29197. , n = function() {
  29198. if (e = null,
  29199. this.actionSequence.length > 0) {
  29200. var i = this.actionSequence[0].start
  29201. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29202. 1 === i ? o(n, t) : a(i, n, t)
  29203. }
  29204. this.reset()
  29205. };
  29206. return function(r, o, a) {
  29207. if (r !== o) {
  29208. i || (n = n.bind(this),
  29209. i = !0),
  29210. e && (window.clearTimeout(e),
  29211. e = null),
  29212. a === t && this.actionSequenceInProgress || (this.reset(),
  29213. t = a),
  29214. this.actionSequenceInProgress = !0;
  29215. var s = {
  29216. start: r,
  29217. end: o
  29218. };
  29219. this.actionSequence.push(s),
  29220. e = window.setTimeout(n, 150)
  29221. }
  29222. }
  29223. }(),
  29224. t.exports = n
  29225. }
  29226. , {
  29227. "../analytics": 4
  29228. }],
  29229. 180: [function(e, t, i) {
  29230. "use strict";
  29231. function n(e) {
  29232. void 0 === e.timeout && (e.timeout = 1 / 0);
  29233. var t = e.hash || o
  29234. , i = {
  29235. data: e.start,
  29236. g: 0,
  29237. h: e.heuristic(e.start)
  29238. }
  29239. , n = i;
  29240. i.f = i.h;
  29241. var h = new s
  29242. , u = new l(a)
  29243. , d = c();
  29244. u.push(i),
  29245. d.set(t(i.data), i);
  29246. for (var p = new Date; u.size(); ) {
  29247. if (new Date - p > e.timeout)
  29248. return {
  29249. status: "timeout",
  29250. cost: n.g,
  29251. path: r(n)
  29252. };
  29253. var f = u.pop();
  29254. if (d.delete(t(f.data)),
  29255. e.isEnd(f.data))
  29256. return {
  29257. status: "success",
  29258. cost: f.g,
  29259. path: r(f)
  29260. };
  29261. h.add(t(f.data));
  29262. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29263. var v = g[m];
  29264. if (!h.contains(t(v))) {
  29265. var A = f.g + e.distance(f.data, v)
  29266. , y = d.get(t(v))
  29267. , C = !1;
  29268. if (void 0 === y)
  29269. y = {
  29270. data: v
  29271. },
  29272. d.set(t(v), y);
  29273. else {
  29274. if (y.g < A)
  29275. continue;
  29276. C = !0
  29277. }
  29278. y.parent = f,
  29279. y.g = A,
  29280. y.h = e.heuristic(v),
  29281. y.f = A + y.h,
  29282. y.h < n.h && (n = y),
  29283. C ? u.heapify() : u.push(y)
  29284. }
  29285. }
  29286. }
  29287. return {
  29288. status: "noPath",
  29289. cost: n.g,
  29290. path: r(n)
  29291. }
  29292. }
  29293. function r(e) {
  29294. if (void 0 !== e.parent) {
  29295. var t = r(e.parent);
  29296. return t.push(e.data),
  29297. t
  29298. }
  29299. return [e.data]
  29300. }
  29301. function o(e) {
  29302. return e.toString()
  29303. }
  29304. function a(e, t) {
  29305. return e.f - t.f
  29306. }
  29307. var s = e("Set")
  29308. , l = e("heap")
  29309. , c = e("dict");
  29310. t.exports = n
  29311. }
  29312. , {
  29313. Set: 196,
  29314. dict: 210,
  29315. heap: 211
  29316. }],
  29317. 181: [function(e, t, i) {
  29318. (function(i) {
  29319. "use strict";
  29320. function n(e, t, i) {
  29321. var n = new XMLHttpRequest;
  29322. if (i && "withCredentials"in n)
  29323. n.open(e, t, i);
  29324. else if ("undefined" != typeof XDomainRequest)
  29325. n = new XDomainRequest,
  29326. n.open(e, t);
  29327. else {
  29328. if (i)
  29329. throw "Browser does not support CORS!";
  29330. n.open(e, t)
  29331. }
  29332. return n
  29333. }
  29334. function r(e, t, i) {
  29335. function o() {
  29336. u.warn("Retrying ", t),
  29337. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29338. }
  29339. function a(e, t) {
  29340. var i = e.response;
  29341. if ("json" === t && "object" != typeof i)
  29342. try {
  29343. i = JSON.parse(e.responseText)
  29344. } catch (e) {
  29345. return void c.reject({
  29346. error: "Failed parsing JSON"
  29347. })
  29348. }
  29349. else if ("image/jpeg" === t) {
  29350. var n = new Uint8Array(e.response)
  29351. , r = new Blob([n],{
  29352. type: "image/jpeg"
  29353. })
  29354. , o = URL.createObjectURL(r);
  29355. i = new Image,
  29356. i.src = o,
  29357. i.crossOrigin = "Anonymous",
  29358. i.onload = function() {
  29359. URL.revokeObjectURL(o)
  29360. }
  29361. }
  29362. return i
  29363. }
  29364. var s = n(e, t, !1);
  29365. if (i = i || {},
  29366. i.retries = void 0 !== i.retries ? i.retries : 0,
  29367. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29368. i.responseType)
  29369. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29370. s.responseType = i.responseType;
  29371. else {
  29372. if ("image/jpeg" !== i.responseType)
  29373. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29374. s.responseType = "arraybuffer"
  29375. }
  29376. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29377. i.auth && s.setRequestHeader("Authorization", i.auth),
  29378. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29379. s.setRequestHeader("Content-Type", "application/json")),
  29380. "object" == typeof i.headers)
  29381. for (var l in i.headers)
  29382. s.setRequestHeader(l, i.headers[l]);
  29383. var c = $.Deferred();
  29384. return s.onreadystatechange = function(e) {
  29385. if (4 === this.readyState)
  29386. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29387. i.retries++,
  29388. setTimeout(o, 1e3);
  29389. else if (200 === this.status) {
  29390. var t = a(this, i.responseType);
  29391. c.resolve(t)
  29392. } else
  29393. c.reject(this)
  29394. }
  29395. ,
  29396. s.onprogress = function(e) {
  29397. c.notify(e)
  29398. }
  29399. ,
  29400. s.send(i.data),
  29401. c.promise()
  29402. }
  29403. function o(e) {
  29404. return Object.keys(e).sort().map(function(t) {
  29405. return {
  29406. key: t,
  29407. value: e[t]
  29408. }
  29409. })
  29410. }
  29411. function a(e, t) {
  29412. var i = t.responseType || null
  29413. , n = t.auth || null
  29414. , r = t.prefetchFrom || null
  29415. , a = e + "__" + i + "__" + n + "__" + r;
  29416. return t.headers && o(t.headers).forEach(function(e) {
  29417. a += "__" + e.key + ":" + e.value
  29418. }),
  29419. a
  29420. }
  29421. function s(e, t) {
  29422. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29423. }
  29424. function l(e, t, i) {
  29425. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29426. }
  29427. var c = e("./logger")
  29428. , h = e("../ab")
  29429. , u = new c(i);
  29430. window.URL = window.URL || window.webkitURL,
  29431. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29432. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  29433. /* setTimeout(function() {//MP-- xzw delete
  29434. window.MP_REQUEST_CACHE = null,
  29435. window.MP_PREFETCHED_MODELDATA = {}
  29436. }, 6e4),
  29437. window.onpageshow = function(e) {
  29438. e.persisted && (window.MP_REQUEST_CACHE = null,
  29439. window.MP_PREFETCHED_MODELDATA = {})
  29440. } */
  29441. ,
  29442. t.exports = {
  29443. get: function(e, t) {
  29444. t = t || {};
  29445. var i = void 0 === t.cache || t.cache;
  29446. if (i) {
  29447. var n = s(e, t);
  29448. if (n)
  29449. return n
  29450. }
  29451. var o;
  29452. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  29453. i && l(e, t, o),
  29454. o
  29455. },
  29456. post: function(e, t) {
  29457. return r("POST", e, t)
  29458. },
  29459. patch: function(e, t) {
  29460. return r("PATCH", e, t)
  29461. },
  29462. getImage: function(e, t) {
  29463. function i() {
  29464. u.warn("Retrying ", e),
  29465. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29466. }
  29467. var n = $.Deferred()
  29468. , r = new Image
  29469. , o = this;
  29470. return e = h.changeIfImageOptimzing(e),
  29471. null !== t && void 0 !== t || (t = 3),
  29472. r.onerror = function() {
  29473. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29474. }
  29475. ,
  29476. r.onload = function() {
  29477. n.resolve(r)
  29478. }
  29479. ,
  29480. r.crossOrigin = "anonymous",
  29481. r.src = e,
  29482. n
  29483. }
  29484. }
  29485. }
  29486. ).call(this, "/js/util/ajax.js")
  29487. }
  29488. , {
  29489. "../ab": 3,
  29490. "./logger": 189
  29491. }],
  29492. 182: [function(e, t, i) {
  29493. "use strict";
  29494. function n(e, t) {
  29495. var i = window.navigator.userAgent
  29496. , n = i.match(e);
  29497. return n = n ? n[1].split(t) : [],
  29498. {
  29499. major: parseInt(n[0]) || 0,
  29500. minor: parseInt(n[1]) || 0,
  29501. patch: parseInt(n[2]) || 0
  29502. }
  29503. }
  29504. var r = e("../exception/DeviceMismatchException");
  29505. t.exports = {
  29506. isFullscreen: function() {
  29507. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29508. },
  29509. supportsFullscreen: function() {
  29510. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29511. },
  29512. isPointerLocked: function() {
  29513. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29514. },
  29515. requestFullscreen: function(e, t) {
  29516. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29517. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29518. },
  29519. requestPointerLock: function() {
  29520. var e;
  29521. if (document.fullscreenElement)
  29522. e = document.fullscreenElement();
  29523. else if (document.mozFullscreenElement)
  29524. e = document.mozFullscreenElement();
  29525. else if (document.mozFullScreenElement)
  29526. e = document.mozFullScreenElement();
  29527. else {
  29528. if (!document.webkitFullscreenElement)
  29529. return;
  29530. e = document.webkitFullscreenElement()
  29531. }
  29532. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29533. e.requestPointerLock(),
  29534. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29535. },
  29536. exitPointerLock: function() {
  29537. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29538. document.exitPointerLock()
  29539. },
  29540. exitFullscreen: function() {
  29541. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29542. },
  29543. details: function() {
  29544. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29545. return e ? {
  29546. name: e[1],
  29547. version: parseInt(e[2]),
  29548. platform: navigator.platform
  29549. } : {}
  29550. },
  29551. is: function(e) {
  29552. return this.details() && this.details().name === e
  29553. },
  29554. inIframe: function() {
  29555. return window.parent !== window
  29556. },
  29557. aspectRatio: function() {
  29558. var e = $("#player").width() / $("#player").height();
  29559. return isFinite(e) ? e : 0
  29560. },
  29561. userAgent: function() {
  29562. return window.navigator.userAgent
  29563. },
  29564. isMobile: function() {
  29565. var e = navigator.userAgent || navigator.vendor || window.opera;
  29566. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29567. },
  29568. isLandscape: function() {
  29569. return this.isMobile && this.aspectRatio() > 1
  29570. },
  29571. isSmallScreen: function() {
  29572. var e = screen.width / window.devicePixelRatio;
  29573. return e < 240
  29574. },
  29575. detectIE: function() {
  29576. var e = window.navigator.userAgent
  29577. , t = e.indexOf("MSIE ");
  29578. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29579. },
  29580. detectSafari: function() {
  29581. var e = window.navigator.userAgent
  29582. , t = e.indexOf("Safari");
  29583. return t !== -1 && !this.detectChrome()
  29584. },
  29585. detectFirefox: function() {
  29586. var e = window.navigator.userAgent;
  29587. return e.indexOf("Firefox") !== -1
  29588. },
  29589. detectChrome: function() {
  29590. var e = window.navigator.userAgent;
  29591. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29592. },
  29593. detectOpera: function() {
  29594. var e = window.navigator.userAgent;
  29595. return e.indexOf("OPR") !== -1
  29596. },
  29597. detectIOS: function() {
  29598. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29599. },
  29600. detectIPad: function() {
  29601. var e = window.navigator.userAgent
  29602. , t = /iPad/;
  29603. return t.test(e)
  29604. },
  29605. detectIPod: function() {
  29606. var e = window.navigator.userAgent
  29607. , t = /iPod/;
  29608. return t.test(e)
  29609. },
  29610. detectIPhone: function() {
  29611. var e = window.navigator.userAgent
  29612. , t = /iPhone/;
  29613. return t.test(e)
  29614. },
  29615. detectAndroid: function() {
  29616. var e = window.navigator.userAgent;
  29617. return e.indexOf("Android") !== -1
  29618. },
  29619. detectAndroidMobile: function() {
  29620. var e = window.navigator.userAgent;
  29621. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29622. },
  29623. detectSamsungNative: function() {
  29624. var e = window.navigator.userAgent;
  29625. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29626. },
  29627. detectSamsungS6: function() {
  29628. var e = window.navigator.userAgent;
  29629. return e.indexOf("SM-G92") !== -1
  29630. },
  29631. /************************************************************fyz改from徐世廷*************************************************************/
  29632. detectHUAWEI5X: function() {
  29633. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29634. },
  29635. /*******************************************************************************************************************************/
  29636. detectWebVR: function() {
  29637. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29638. },
  29639. getVRDisplay: function() {
  29640. var e = $.Deferred();
  29641. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29642. t.length >= 1 && e.resolve(t[0]),
  29643. e.reject(null)
  29644. }),
  29645. e) : e.reject(null)
  29646. },
  29647. iosVersion: function() {
  29648. if (!this.detectIOS())
  29649. throw new r("Did not detect an iDevice");
  29650. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29651. , t = "_";
  29652. return n(e, t)
  29653. },
  29654. androidVersion: function() {
  29655. if (!this.detectAndroid())
  29656. throw new r("Did not detect an Android based device");
  29657. var e = /Android ((?:\d+\.?){1,3})/
  29658. , t = ".";
  29659. return n(e, t)
  29660. },
  29661. valueFromCookie: function(e, t) {
  29662. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29663. if (!i)
  29664. return t;
  29665. var n = i[1];
  29666. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29667. },
  29668. valueFromHash: function(e, t) {
  29669. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29670. , n = i.exec(window.location.href);
  29671. if (!n)
  29672. return t;
  29673. var r = n[1];
  29674. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29675. }
  29676. }
  29677. }
  29678. , {
  29679. "../exception/DeviceMismatchException": 56
  29680. }],
  29681. 183: [function(e, t, i) {
  29682. (function(i) {
  29683. "use strict";
  29684. function n(e, t) {
  29685. var i = r(t);
  29686. var replaceAll = function (str, f, e) {
  29687. //f全部替换成e
  29688. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  29689. return str.replace(reg, e);
  29690. };
  29691. var urlFirstView = c.valueFromHash('firstView');
  29692. if(urlFirstView){
  29693. try{
  29694. urlFirstView = replaceAll(urlFirstView, "pano", '"pano"')
  29695. urlFirstView = replaceAll(urlFirstView, "qua:", '"qua":[')
  29696. urlFirstView = "{"+urlFirstView+"]}"
  29697. let info = JSON.parse(urlFirstView);
  29698. i.pano = t.list[info.pano] //panos.get(info.pano)
  29699. if(!i.pano){
  29700. urlFirstView = false
  29701. console.error('检测到firstView但是 找不到该pano')
  29702. }else{
  29703. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  29704. i.zoom = -1;
  29705. i.mode = "panorama"
  29706. i.setByUrl = true
  29707. }
  29708. }catch(e){
  29709. urlFirstView = false
  29710. console.error('检测到firstView但是解析出错'+e)
  29711. }
  29712. }
  29713. if (Object.keys(i).length > 0)
  29714. return i;
  29715. if (e.heroImage)
  29716. i = o(e, t);
  29717. else if(window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch){
  29718. i.mode = "dollhouse"
  29719. }else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  29720. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  29721. try {
  29722. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  29723. i.position = n.camera.position,
  29724. //i.quaternion = n.camera.quaternion,
  29725. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  29726. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  29727. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  29728. d.debug("Using camera_start"),
  29729. d.debug("Modeldata pano: ", i.pano.quaternion),
  29730. d.debug("Camera start pano: ", n.pano.quaternion)),
  29731. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  29732. } catch (e) {
  29733. d.warn(e.message)
  29734. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  29735. }
  29736. }
  29737. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  29738. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  29739. i.pano = t.findClosest(i.position),
  29740. i.quaternion = i.pano.quaternion),
  29741. 0 === Object.keys(i).length) {
  29742. var a = t.list[0];
  29743. a && (i.mode = h.PANORAMA,
  29744. i.pano = a,
  29745. i.position = a.position,
  29746. i.quaternion = a.quaternion,
  29747. d.info("Starting at 1st pano " + a.id))
  29748. }
  29749. return i.mode = i.mode || h.DOLLHOUSE,
  29750. i
  29751. }
  29752. function r(e) {
  29753. var t = c.valueFromHash("start", "")
  29754. , i = {};
  29755. if ("" !== t) {
  29756. d.debug("Start override found in parameters, trying to parse..."),
  29757. i = a(t) || {};
  29758. var n = c.valueFromHash("tag", null);
  29759. n && (i.tag = n),
  29760. i.panoId && (i.pano = e.get(i.panoId))
  29761. }
  29762. return i
  29763. }
  29764. function o(e, t) {
  29765. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  29766. return {};
  29767. var i = {}
  29768. , n = e.heroImage.metadata;
  29769. d.debug("Using start position from thumbnail image"),
  29770. i.position = n.camera_position,
  29771. i.quaternion = n.camera_quaternion;
  29772. try {
  29773. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  29774. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  29775. } catch (e) {
  29776. d.debug(e.message)
  29777. }
  29778. return i
  29779. }
  29780. function a(e) {
  29781. return s.deserialize(e)
  29782. }
  29783. var s = e("../controls/serializer")
  29784. , l = e("../util/math")
  29785. , c = e("./browser")
  29786. , h = e("../enum/Viewmode")
  29787. , u = e("../util/logger")
  29788. , th = e("three")//xzw
  29789. , d = new u(i);
  29790. t.exports = {
  29791. getStartCameraOptions: n
  29792. }
  29793. }
  29794. ).call(this, "/js/util/camera.js")
  29795. }
  29796. , {
  29797. "../controls/serializer": 14,
  29798. "../enum/Viewmode": 51,
  29799. "../util/logger": 189,
  29800. "../util/math": 190,
  29801. "./browser": 182,
  29802. "three": 217
  29803. }],
  29804. 184: [function(e, t, i) {
  29805. "use strict";
  29806. function n(e, t, i) {
  29807. return o(e.fov, t, i)
  29808. }
  29809. var r = e("./MathLight")
  29810. , o = function(e, t, i) {
  29811. var n = t
  29812. , o = i
  29813. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  29814. return a
  29815. }
  29816. , a = function(e, t, i) {
  29817. var n = t
  29818. , o = i
  29819. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  29820. return a
  29821. }
  29822. , s = function(e, t, i, n) {
  29823. var r = o(e, i, n);
  29824. return r > t ? a(t, i, n) : e
  29825. };
  29826. t.exports = {
  29827. clampVFOV: s,
  29828. getHFOVForCamera: n,
  29829. getHFOVFromVFOV: o,
  29830. getVFOVFromHFOV: a
  29831. }
  29832. }
  29833. , {
  29834. "./MathLight": 176
  29835. }],
  29836. 185: [function(e, t, i) {
  29837. "use strict";
  29838. var n = e("three");
  29839. t.exports = {
  29840. delayOneFrame: function(e) {
  29841. window.setTimeout(e, 1)
  29842. },
  29843. normalizeUrl: function(e) {
  29844. return e.replace("https://", "http://")
  29845. },
  29846. domainFromUrl: function(e) {
  29847. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  29848. return t ? t[3] : e
  29849. },
  29850. average: function(e, t) {
  29851. if (0 === e.length)
  29852. return null;
  29853. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  29854. var o = t ? e[r][t] : e[r];
  29855. i += o,
  29856. n++
  29857. }
  29858. return i / n
  29859. },
  29860. countUnique: function(e) {
  29861. for (var t = {}, i = 0; i < e.length; i++)
  29862. t[e[i]] = 1 + (t[e[i]] || 0);
  29863. return Object.keys(t).length
  29864. },
  29865. averageVectors: function(e, t) {
  29866. var i = new n.Vector3;
  29867. if (0 === e.length)
  29868. return i;
  29869. for (var r = 0, o = 0; o < e.length; o++) {
  29870. var a = t ? e[o][t] : e[o];
  29871. i.add(a),
  29872. r++
  29873. }
  29874. return i.divideScalar(r)
  29875. },
  29876. equalLists: function(e, t) {
  29877. if (e.length !== t.length)
  29878. return !1;
  29879. for (var i = 0; i < e.length; i++)
  29880. if (e[i] !== t[i])
  29881. return !1;
  29882. return !0
  29883. },
  29884. lowerMedian: function(e, t) {
  29885. if (0 === e.length)
  29886. return null;
  29887. t = t || 2,
  29888. e.sort(function(e, t) {
  29889. return e - t
  29890. });
  29891. var i = Math.floor(e.length / t);
  29892. return e[i]
  29893. },
  29894. stableSort: function(e, t) {
  29895. return e.map(function(e, t) {
  29896. return {
  29897. value: e,
  29898. index: t
  29899. }
  29900. }).sort(function(e, i) {
  29901. var n = t(e.value, i.value);
  29902. return 0 !== n ? n : e.index - i.index
  29903. }).map(function(e) {
  29904. return e.value
  29905. })
  29906. },
  29907. filterAll: function(e, t) {
  29908. return e.filter(function(e) {
  29909. return t.every(function(t) {
  29910. return t(e)
  29911. })
  29912. })
  29913. },
  29914. formatDate: function(e) {
  29915. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  29916. },
  29917. formatDatetime: function(e) {
  29918. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  29919. },
  29920. randomString: function(e) {
  29921. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  29922. t += i.charAt(Math.floor(Math.random() * i.length));
  29923. return t
  29924. },
  29925. uint8ToBase64: function(e, t) {
  29926. t && "number" == typeof t || (t = 8192);
  29927. for (var i = [], n = 0; n < e.length; n += t)
  29928. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  29929. return btoa(i.join(""))
  29930. },
  29931. uuid4: function e(t) {
  29932. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  29933. },
  29934. nth: function(e) {
  29935. return e %= 10,
  29936. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  29937. },
  29938. extendObject: function(e, t) {
  29939. return Object.keys(t).forEach(function(i) {
  29940. e[i] = t[i]
  29941. }),
  29942. e
  29943. },
  29944. deepExtend: function e(t) {
  29945. t = t || {};
  29946. for (var i = 1; i < arguments.length; i++) {
  29947. var n = arguments[i];
  29948. if (n)
  29949. for (var r in n)
  29950. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  29951. }
  29952. return t
  29953. },
  29954. inherit: function(e, t) {
  29955. e.prototype = Object.create(t.prototype),
  29956. e.prototype.constructor = e
  29957. },
  29958. extend: function(e, t) {
  29959. for (var i in t.prototype)
  29960. e.prototype[i] = t.prototype[i]
  29961. }
  29962. },
  29963. Math.sign = function(e) {
  29964. return e < 0 ? -1 : 1
  29965. }
  29966. }
  29967. , {
  29968. three: 217
  29969. }],
  29970. 186: [function(e, t, i) {
  29971. "use strict";
  29972. var n = {};
  29973. n.linearTween = function(e, t, i, n) {
  29974. return i * e / n + t
  29975. }
  29976. ,
  29977. n.easeInQuad = function(e, t, i, n) {
  29978. return e /= n,
  29979. i * e * e + t
  29980. }
  29981. ,
  29982. n.easeOutQuad = function(e, t, i, n) {
  29983. return e /= n,
  29984. -i * e * (e - 2) + t
  29985. }
  29986. ,
  29987. n.easeInOutQuad = function(e, t, i, n) {
  29988. return e /= n / 2,
  29989. e < 1 ? i / 2 * e * e + t : (e--,
  29990. -i / 2 * (e * (e - 2) - 1) + t)
  29991. }
  29992. ,
  29993. n.easeInCubic = function(e, t, i, n) {
  29994. return e /= n,
  29995. i * e * e * e + t
  29996. }
  29997. ,
  29998. n.easeOutCubic = function(e, t, i, n) {
  29999. return e /= n,
  30000. e--,
  30001. i * (e * e * e + 1) + t
  30002. }
  30003. ,
  30004. n.easeInOutCubic = function(e, t, i, n) {
  30005. return e /= n / 2,
  30006. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30007. i / 2 * (e * e * e + 2) + t)
  30008. }
  30009. ,
  30010. n.easeInQuart = function(e, t, i, n) {
  30011. return e /= n,
  30012. i * e * e * e * e + t
  30013. }
  30014. ,
  30015. n.easeOutQuart = function(e, t, i, n) {
  30016. return e /= n,
  30017. e--,
  30018. -i * (e * e * e * e - 1) + t
  30019. }
  30020. ,
  30021. n.easeInOutQuart = function(e, t, i, n) {
  30022. return e /= n / 2,
  30023. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30024. -i / 2 * (e * e * e * e - 2) + t)
  30025. }
  30026. ,
  30027. n.easeInQuint = function(e, t, i, n) {
  30028. return e /= n,
  30029. i * e * e * e * e * e + t
  30030. }
  30031. ,
  30032. n.easeOutQuint = function(e, t, i, n) {
  30033. return e /= n,
  30034. e--,
  30035. i * (e * e * e * e * e + 1) + t
  30036. }
  30037. ,
  30038. n.easeInOutQuint = function(e, t, i, n) {
  30039. return e /= n / 2,
  30040. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30041. i / 2 * (e * e * e * e * e + 2) + t)
  30042. }
  30043. ,
  30044. n.easeInSine = function(e, t, i, n) {
  30045. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30046. }
  30047. ,
  30048. n.easeOutSine = function(e, t, i, n) {
  30049. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30050. }
  30051. ,
  30052. n.easeInOutSine = function(e, t, i, n) {
  30053. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30054. }
  30055. ,
  30056. n.easeInExpo = function(e, t, i, n) {
  30057. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30058. }
  30059. ,
  30060. n.easeOutExpo = function(e, t, i, n) {
  30061. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30062. }
  30063. ,
  30064. n.easeInOutExpo = function(e, t, i, n) {
  30065. return e /= n / 2,
  30066. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30067. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30068. }
  30069. ,
  30070. n.easeInCirc = function(e, t, i, n) {
  30071. return e /= n,
  30072. -i * (Math.sqrt(1 - e * e) - 1) + t
  30073. }
  30074. ,
  30075. n.easeOutCirc = function(e, t, i, n) {
  30076. return e /= n,
  30077. e--,
  30078. i * Math.sqrt(1 - e * e) + t
  30079. }
  30080. ,
  30081. n.easeInOutCirc = function(e, t, i, n) {
  30082. return e /= n / 2,
  30083. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30084. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30085. }
  30086. ,
  30087. n.easeInElastic = function(e, t, i, n) {
  30088. var r = 1.70158
  30089. , o = 0
  30090. , a = i;
  30091. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30092. a < Math.abs(i) ? (a = i,
  30093. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30094. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30095. }
  30096. ,
  30097. n.easeOutElastic = function(e, t, i, n) {
  30098. var r = 1.70158
  30099. , o = 0
  30100. , a = i;
  30101. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30102. a < Math.abs(i) ? (a = i,
  30103. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30104. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30105. }
  30106. ,
  30107. n.easeInOutElastic = function(e, t, i, n) {
  30108. var r = 1.70158
  30109. , o = 0
  30110. , a = i;
  30111. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30112. a < Math.abs(i) ? (a = i,
  30113. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30114. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30115. }
  30116. ,
  30117. n.easeInBack = function(e, t, i, n, r) {
  30118. return void 0 === r && (r = 1.70158),
  30119. i * (e /= n) * e * ((r + 1) * e - r) + t
  30120. }
  30121. ,
  30122. n.easeOutBack = function(e, t, i, n, r) {
  30123. return void 0 === r && (r = 1.70158),
  30124. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30125. }
  30126. ,
  30127. n.easeInOutBack = function(e, t, i, n, r) {
  30128. return void 0 === r && (r = 1.70158),
  30129. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30130. }
  30131. ,
  30132. n.easeOutBounce = function(e, t, i, n) {
  30133. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30134. }
  30135. ,
  30136. n.easeInBounce = function(e, t, i, r) {
  30137. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30138. }
  30139. ,
  30140. n.easeInOutBounce = function(e, t, i, r) {
  30141. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30142. }
  30143. ,
  30144. t.exports = n
  30145. }
  30146. , {}],
  30147. 187: [function(e, t, i) {
  30148. "use strict";
  30149. function n() {
  30150. this.events = [],
  30151. this.valid = !1
  30152. }
  30153. var r = e("../enum/Joystick");
  30154. n.prototype.push = function(e, t) {
  30155. this.events.push({
  30156. direction: e,
  30157. pano: t
  30158. }),
  30159. this.valid = !0
  30160. }
  30161. ,
  30162. n.prototype.pop = function(e) {
  30163. var t = this.events.pop();
  30164. return this.events.length < 1 && (this.valid = !1),
  30165. t
  30166. }
  30167. ,
  30168. n.prototype.peek = function() {
  30169. return this.events.length ? this.events[this.events.length - 1] : {
  30170. direction: null,
  30171. pano: null
  30172. }
  30173. }
  30174. ,
  30175. n.prototype.invalidate = function() {
  30176. this.events = [],
  30177. this.valid = !1
  30178. }
  30179. ,
  30180. n.prototype.reversePano = function(e) {
  30181. if (!this.valid)
  30182. return null;
  30183. var t = this.peek();
  30184. return r.opposite(e) === t.direction ? (this.pop(),
  30185. t.pano) : null
  30186. }
  30187. ,
  30188. t.exports = n
  30189. }
  30190. , {
  30191. "../enum/Joystick": 29
  30192. }],
  30193. 188: [function(e, t, i) {
  30194. "use strict";
  30195. t.exports = {
  30196. vector: function(e, t) {
  30197. var i = e.clone();
  30198. return t = t.clone(),
  30199. function(n) {
  30200. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30201. }
  30202. },
  30203. quaternion: function(e, t) {
  30204. var i = e.clone();
  30205. return function(n) {
  30206. e.copy(i).slerp(t, n)
  30207. }
  30208. },
  30209. property: function(e, t, i, n) {
  30210. var r = e[t];
  30211. return function(o) {
  30212. e[t] = r * (1 - o) + i * o,
  30213. n && n(e[t])
  30214. }
  30215. },
  30216. uniform: function(e, t, i) {
  30217. var n = e.material.uniforms[t].value;
  30218. return function(r) {
  30219. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30220. }
  30221. },
  30222. matrix4: function(e, t) {
  30223. var i = e.clone();
  30224. return function(n) {
  30225. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30226. r[s] = o[s] * (1 - n) + a[s] * n
  30227. }
  30228. },
  30229. allUniforms: function(e, t, i) {
  30230. var n = e.map(function(e) {
  30231. return this.uniform(e, t, i)
  30232. }
  30233. .bind(this));
  30234. return function(e) {
  30235. n.forEach(function(t) {
  30236. t(e)
  30237. })
  30238. }
  30239. }
  30240. }
  30241. }
  30242. , {}],
  30243. 189: [function(e, t, i) {
  30244. "use strict";
  30245. function n(e) {
  30246. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30247. if (n.consoleEnabled) {
  30248. var h = function(e) {
  30249. $("#debug-console").append("<p>" + e + "</p>"),
  30250. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30251. };
  30252. t = function(e) {
  30253. h(Array.prototype.slice.call(arguments).join(" "))
  30254. }
  30255. ,
  30256. i = function(e) {
  30257. h(Array.prototype.slice.call(arguments).join(" "))
  30258. }
  30259. ,
  30260. o = function(e) {
  30261. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30262. }
  30263. ,
  30264. a = function(e) {
  30265. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30266. }
  30267. } else
  30268. console.log ? (t = console.log,
  30269. i = console.info ? console.info : console.log,
  30270. o = console.warn ? console.warn : console.log,
  30271. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30272. ;
  30273. var u = function(e) {
  30274. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30275. }
  30276. , d = function(t, i) {
  30277. if (r) {
  30278. var o = Array.prototype.slice.call(t).join(" ");
  30279. r.captureMessage(o, {
  30280. level: i,
  30281. path: e,
  30282. timestamp: n.timestamp()
  30283. })
  30284. }
  30285. }
  30286. , p = function(t, i) {
  30287. if (r) {
  30288. var o = Array.prototype.slice.call(t).join(" ");
  30289. r.captureException(new Error(o), {
  30290. level: i,
  30291. path: e,
  30292. timestamp: n.timestamp()
  30293. })
  30294. }
  30295. };
  30296. return {
  30297. debug: function() {
  30298. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30299. },
  30300. info: function() {
  30301. n.level >= n.levels.info && i.apply(console, u(arguments))
  30302. },
  30303. warn: function() {
  30304. d(arguments, "warn"),
  30305. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30306. },
  30307. error: function() {
  30308. p(arguments, "error"),
  30309. n.level >= n.levels.error && a.apply(console, u(arguments))
  30310. },
  30311. v3str: function(e, t) {
  30312. var i = void 0 === t ? 2 : t;
  30313. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30314. },
  30315. eulstr: function(e, t) {
  30316. var i = void 0 === t ? 2 : t;
  30317. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30318. },
  30319. time: function(e) {
  30320. n.level >= n.levels.debug && (c[e] = Date.now())
  30321. },
  30322. timeEnd: function(e) {
  30323. if (n.level >= n.levels.debug) {
  30324. var t = c[e];
  30325. if (!t)
  30326. return;
  30327. var i = (Date.now() - t) / 1e3;
  30328. this.debug(e, i + "s")
  30329. }
  30330. }
  30331. }
  30332. }
  30333. var r = window.Raven;
  30334. n.timestamp = function() {
  30335. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30336. }
  30337. ,
  30338. n.levels = {
  30339. debug: 3,
  30340. info: 2,
  30341. warn: 1,
  30342. error: 0
  30343. },
  30344. n.level = n.levels.info,
  30345. t.exports = n
  30346. }
  30347. , {}],
  30348. 190: [function(e, t, i) {
  30349. "use strict";
  30350. var n = e("three")
  30351. , r = e("../enum/GLCubeFaces")
  30352. , o = e("../constants");
  30353. t.exports = {
  30354. convertVisionVector: function(e) {
  30355. return new n.Vector3(e.x,e.z,-e.y)
  30356. },
  30357. convertVisionQuaternion: function(e) {
  30358. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30359. },
  30360. convertWorkshopVector: function(e) {
  30361. return new n.Vector3(-e.x,e.y,e.z)
  30362. },
  30363. convertWorkshopQuaternion: function(e) {
  30364. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30365. },
  30366. convertWorkshopPanoramaQuaternion: function(e) {
  30367. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30368. },
  30369. convertWorkshopOrthoZoom: function(e) {// xzw
  30370. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30371. //return e;
  30372. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30373. },
  30374. toPrecision: function(e, t) {//xzw change
  30375. var f = function(e, t){
  30376. var i = Math.pow(10, t);
  30377. return Math.round(e * i) / i
  30378. }
  30379. if(e instanceof Array){
  30380. for(var s=0; s<e.length; s++){
  30381. e[s] = f(e[s],t);
  30382. }
  30383. return e;
  30384. }
  30385. else return f(e,t)
  30386. },
  30387. isEmptyQuaternion: function(e) {
  30388. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30389. },
  30390. projectPositionToCanvas: function(e, t, i) {
  30391. i = i || new n.Vector3,
  30392. i.copy(e);
  30393. var r = .5 * $("#player").width()
  30394. , o = .5 * $("#player").height();
  30395. return i.project(t),
  30396. i.x = i.x * r + r,
  30397. i.y = -(i.y * o) + o,
  30398. i
  30399. },
  30400. convertScreenPositionToNDC: function(e, t, i) {
  30401. return i = i || new n.Vector2,
  30402. i.x = e / $("#player").width() * 2 - 1,
  30403. i.y = 2 * -(t / $("#player").height()) + 1,
  30404. i
  30405. },
  30406. constrainedTurn: function(e) {
  30407. var t = e % (2 * Math.PI);
  30408. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30409. },
  30410. getFOVDotThreshold: function(e) {
  30411. return Math.cos(n.Math.degToRad(e / 2))
  30412. },
  30413. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30414. switch (e) {
  30415. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30416. i.set(1, t.y, t.x);
  30417. break;
  30418. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30419. i.set(-1, t.y, -t.x);
  30420. break;
  30421. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30422. i.set(-t.x, 1, -t.y);
  30423. break;
  30424. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30425. i.set(-t.x, -1, t.y);
  30426. break;
  30427. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30428. i.set(-t.x, t.y, 1);
  30429. break;
  30430. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30431. i.set(t.x, t.y, -1)
  30432. }
  30433. n && i.normalize()
  30434. },
  30435. //add:
  30436. getPos2d : function(point, camera, dom){
  30437. var camera = camera ;
  30438. var dom = dom;
  30439. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30440. var x,y;
  30441. x = (pos.x + 1) / 2 * dom.clientWidth;
  30442. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30443. var inSight = x <= dom.clientWidth && x >= 0
  30444. && y <= dom.clientHeight && y >= 0
  30445. return {
  30446. pos: new THREE.Vector2(x,y),
  30447. vector: pos,
  30448. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30449. inSight : inSight //在屏幕范围内可见
  30450. };
  30451. }
  30452. }
  30453. }
  30454. , {
  30455. "../constants": 8,
  30456. "../enum/GLCubeFaces": 25,
  30457. three: 217
  30458. }],
  30459. 191: [function(e, t, i) {
  30460. "use strict";
  30461. function n(e, t, i) {
  30462. return a.map(function(n, o) {
  30463. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30464. }
  30465. .bind(this))
  30466. }
  30467. function r(e) {
  30468. return s[e]
  30469. }
  30470. var o = e("../enum/GLCubeFaces")
  30471. , a = [0, 1, 2, 3, 4, 5]
  30472. , s = {
  30473. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30474. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30475. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30476. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30477. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30478. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30479. };
  30480. t.exports = {
  30481. mapFaceToCubemapFace: r,
  30482. getCubemapUrls: n
  30483. }
  30484. }
  30485. , {
  30486. "../enum/GLCubeFaces": 25
  30487. }],
  30488. 192: [function(e, t, i) {
  30489. "use strict";
  30490. t.exports = {
  30491. captureErrors: function(e, t, i) {
  30492. if ("Raven"in window) {
  30493. Raven.config(e, t).install(),
  30494. i && Raven.setTagsContext(i);
  30495. var n = console.warn
  30496. , r = console.error;
  30497. console.warn = function() {
  30498. var e = Array.prototype.slice.call(arguments);
  30499. Raven.captureMessage(e.join(" "), {
  30500. level: "warning"
  30501. }),
  30502. n.apply(console, e)
  30503. }
  30504. ,
  30505. console.error = function() {
  30506. var e = Array.prototype.slice.call(arguments);
  30507. Raven.captureException(new Error(e.join(" ")), {
  30508. level: "error"
  30509. }),
  30510. r.apply(console, e)
  30511. }
  30512. } else
  30513. console.error("Raven not found, not capturing errors.")
  30514. }
  30515. }
  30516. }
  30517. , {}],
  30518. 193: [function(e, t, i) {
  30519. (function(i) {
  30520. "use strict";
  30521. var n = e("./browser")
  30522. , r = e("../constants")
  30523. , o = e("url")
  30524. , a = e("./logger")
  30525. , ss = e('three')
  30526. , s = new a(i)
  30527. , l = {
  30528. getAuthorizationHeader: function() {
  30529. var e = n.valueFromHash("auth");
  30530. if (e)
  30531. return e.replace(",", " ");
  30532. var t = n.valueFromCookie("token");
  30533. return t ? "Token " + t : null
  30534. },
  30535. parseSidUrl: function(e) {
  30536. var t, i;
  30537. t=g_Prefix;
  30538. if (e = e || "",
  30539. e.match(/^https?/)) {
  30540. var n = o.parse(e);
  30541. t = g_Prefix,
  30542. i = e
  30543. } else{
  30544. //xzw 原先的不能用
  30545. //t = window.location.protocol + "//" + window.location.host, //MP
  30546. t = g_Prefix
  30547. //i = t + "/api/player/models/" + e; //MP
  30548. i = t + "data/" + e;
  30549. }
  30550. return {
  30551. urlBase: t,
  30552. urlModel: i,
  30553. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30554. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30555. }
  30556. },
  30557. getModelIDFromQueryString: function() {
  30558. return n.valueFromHash("model") || n.valueFromHash("m")
  30559. },
  30560. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30561. e = JSON.parse(JSON.stringify(e));
  30562. var i = null;
  30563. if (e.images.forEach(function(n) {
  30564. if(!n.metadata) return;
  30565. if ("string" == typeof n.metadata)
  30566. try {
  30567. n.metadata = JSON.parse(n.metadata)
  30568. } catch (e) {
  30569. s.warn("Unable to parse image metadata"),
  30570. n.metadata = null
  30571. }
  30572. else{
  30573. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30574. }
  30575. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30576. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30577. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30578. }else{
  30579. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30580. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30581. n.metadata.zoom = n.metadata.zoom || 1;
  30582. }
  30583. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30584. }),
  30585. //icon初始视角的:
  30586. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30587. var n = {};
  30588. n.pano = {
  30589. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30590. position: t.convertWorkshopVector(i.scan_position),
  30591. uuid: i.scan_id
  30592. },
  30593. n.camera = {
  30594. quaternion: i.camera_quaternion,
  30595. position: i.camera_position
  30596. },
  30597. e.startPano = n
  30598. }
  30599. return e
  30600. },
  30601. */
  30602. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30603. e = JSON.parse(JSON.stringify(e));
  30604. var i = null;
  30605. if (e.images.forEach(function(n) {
  30606. if(!n.metadata) return;
  30607. if ("string" == typeof n.metadata)
  30608. try {
  30609. n.metadata = JSON.parse(n.metadata)
  30610. } catch (e) {
  30611. s.warn("Unable to parse image metadata"),
  30612. n.metadata = null
  30613. }
  30614. else{
  30615. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30616. }
  30617. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30618. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30619. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30620. }else{
  30621. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30622. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30623. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30624. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position)) */
  30625. }
  30626. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30627. }),
  30628. //icon初始视角的:
  30629. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30630. var n = {};
  30631. n.pano = {
  30632. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30633. position: t.convertWorkshopVector(i.scan_position),
  30634. uuid: i.scan_id
  30635. },
  30636. n.camera = {
  30637. quaternion: i.camera_quaternion,
  30638. position: i.camera_position
  30639. },
  30640. e.startPano = n
  30641. }
  30642. return e
  30643. },
  30644. visionVersionToInt: function() {
  30645. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30646. return function(t) {
  30647. if (!t)
  30648. throw new Error("Vision version is required");
  30649. var i = e.exec(t);
  30650. if (null === i)
  30651. throw new Error("String is not a vision version: " + t);
  30652. return parseInt(i[1])
  30653. }
  30654. }(),
  30655. modelDataPromisesTiles: function(e) {
  30656. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  30657. if (vision_version)
  30658. try {
  30659. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30660. } catch (t) {
  30661. s.warn("Invalid vision version: " + vision_version)
  30662. }
  30663. // var t = e.created ? new Date(e.created) : null;
  30664. // return t && t >= r.visionTilingStartDate
  30665. return false
  30666. }
  30667. };
  30668. t.exports = l
  30669. }
  30670. ).call(this, "/js/util/showcase.js")
  30671. }
  30672. , {
  30673. "../constants": 8,
  30674. "./browser": 182,
  30675. "./logger": 189,
  30676. three:217,
  30677. url: 208
  30678. }],
  30679. 194: [function(e, t, i) {
  30680. "use strict";
  30681. var n = e("../util/ajax")
  30682. , r = e("three")
  30683. , o = e("../settings")
  30684. , a = {};
  30685. t.exports = {
  30686. load: function(e, t, i) {
  30687. var s = a[e];
  30688. return s ? (t && setTimeout(function() {
  30689. t(s)
  30690. }, 1),
  30691. s) : (s = new r.Texture,
  30692. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30693. s.magFilter = r.LinearFilter,
  30694. s.generateMipmaps = !1),
  30695. s.sourceFile = e,
  30696. a[e] = s,
  30697. n.getImage(e).then(function(e) {
  30698. s.image = e,
  30699. s.needsUpdate = !0,
  30700. t && t(s)
  30701. }).fail(i),
  30702. s)
  30703. },
  30704. loadBase64: function(e, t) {
  30705. t = t || "png";
  30706. var i = new r.Texture;
  30707. return i.image = document.createElement("img"),
  30708. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  30709. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  30710. i.magFilter = r.LinearFilter,
  30711. i.generateMipmaps = !1),
  30712. i.needsUpdate = !0,
  30713. i
  30714. },
  30715. isLoaded: function(e) {
  30716. return !!a[e]
  30717. }
  30718. }
  30719. window.Texture = t.exports
  30720. }
  30721. , {
  30722. "../settings": 166,
  30723. "../util/ajax": 181,
  30724. three: 217
  30725. }],
  30726. 195: [function(e, t, i) {
  30727. "use strict";
  30728. var n = e("./easing");
  30729. t.exports = {
  30730. globalDone: null,
  30731. funcs: [],
  30732. counter: 0,
  30733. uniqueID: 0,
  30734. start: function(e, t, i, r, o, a, s) {
  30735. return r = r || 0,
  30736. this.funcs.push({
  30737. func: e,
  30738. current: -r * Math.abs(t),
  30739. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  30740. done: i,
  30741. easing: o || n.linearTween,
  30742. cycling: t < 0,
  30743. running: !0,
  30744. debug: r < 0,
  30745. name: a || "T" + this.counter,
  30746. id: void 0 === s ? this.counter : s,
  30747. paused: !1
  30748. }),
  30749. e(0, 16),
  30750. this.counter += 1,
  30751. e
  30752. },
  30753. trigger: function(e) {
  30754. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  30755. , i = e.func || function() {}
  30756. , r = void 0 === e.duration ? 0 : e.duration;
  30757. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  30758. var o = e.done || null
  30759. , a = e.easing || n.linearTween
  30760. , s = e.name || "R" + this.counter
  30761. , l = void 0 === e.id ? this.counter : e.id;
  30762. return this.start(i, r, o, t, a, s, l)
  30763. },
  30764. setTimeout: function(e, t, i) {
  30765. var n = void 0 === i ? this.counter : i;
  30766. return this.trigger({
  30767. done: e,
  30768. duration: void 0 === t ? 0 : t,
  30769. name: "O" + this.counter,
  30770. id: n
  30771. })
  30772. },
  30773. pause: function() {
  30774. this.paused = !0
  30775. },
  30776. resume: function() {
  30777. this.paused = !1
  30778. },
  30779. update: function(e) {
  30780. this.funcs.forEach(function(t) {
  30781. if (!(t.paused || (t.current += 1e3 * e,
  30782. t.current < 0)))
  30783. if (t.current >= t.duration && !t.cycling) {
  30784. var i = t.easing(1, 0, 1, 1);
  30785. t.func(i, 1e3 * e),
  30786. t.done && t.done(),
  30787. t.running = !1
  30788. } else {
  30789. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  30790. , r = t.func(n, 1e3 * e) || !1;
  30791. r && (t.done && t.done(),
  30792. t.running = !1)
  30793. }
  30794. });
  30795. var t = this.funcs.length;
  30796. this.funcs = this.funcs.filter(function(e) {
  30797. return e.running
  30798. });
  30799. var i = this.funcs.length;
  30800. if (t > 0 && 0 === i && this.globalDone) {
  30801. var n = this.globalDone;
  30802. this.globalDone = null,
  30803. n()
  30804. }
  30805. },
  30806. adjustSpeed: function(e, t) {
  30807. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  30808. var r = i[n];
  30809. r.duration /= t,
  30810. r.current /= t
  30811. }
  30812. },
  30813. getById: function(e) {
  30814. return this.funcs.filter(function(t) {
  30815. return e === t.id
  30816. })
  30817. },
  30818. get: function(e) {
  30819. for (var t = 0; t < this.funcs.length; t += 1)
  30820. if (this.funcs[t].func === e)
  30821. return this.funcs[t];
  30822. return null
  30823. },
  30824. isRunning: function(e) {
  30825. var t = this.get(e);
  30826. return null !== t && t.running
  30827. },
  30828. countActive: function() {
  30829. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  30830. e += this.funcs[t].running;
  30831. return e
  30832. },
  30833. listActive: function() {
  30834. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  30835. this.funcs[t].running && e.push(this.funcs[t].name);
  30836. return e
  30837. },
  30838. done: function(e) {
  30839. this.globalDone = e
  30840. },
  30841. cancelById: function(e) {
  30842. var t = void 0 === e ? 0 : e;
  30843. this.funcs = this.funcs.filter(function(e) {
  30844. return e.id !== t
  30845. })
  30846. },
  30847. cancel: function(e) {
  30848. this.funcs = this.funcs.filter(function(t) {
  30849. return t.func !== e
  30850. })
  30851. },
  30852. getUniqueId: function() {
  30853. return this.uniqueID -= 1,
  30854. this.uniqueID
  30855. }
  30856. }
  30857. }
  30858. , {
  30859. "./easing": 186
  30860. }],
  30861. 196: [function(e, t, i) {
  30862. function n(e) {
  30863. if (this.set = {},
  30864. this.infContains = function() {
  30865. return !0
  30866. }
  30867. ,
  30868. "object" == typeof e)
  30869. if (e instanceof Array)
  30870. for (var t = 0; t < e.length; t++)
  30871. this.set[e[t]] = !0;
  30872. else
  30873. this.set = e;
  30874. else if ("function" == typeof e)
  30875. this.infContains = e;
  30876. else if ("undefined" != typeof e)
  30877. throw new Error("set must be either an array or an object.")
  30878. }
  30879. t.exports = n,
  30880. n.prototype.contains = function(e) {
  30881. return !!this.set[e]
  30882. }
  30883. ,
  30884. n.prototype.has = n.prototype.contains,
  30885. n.prototype.add = function(e) {
  30886. if (1 == arguments.length)
  30887. this.set[e] = !0;
  30888. else
  30889. for (var t = 0; t < arguments.length; t++)
  30890. this.set[arguments[t]] = !0
  30891. }
  30892. ,
  30893. n.prototype.addAll = function(e) {
  30894. if ("object" != typeof e && !(e instanceof Array))
  30895. throw new Error("arr must be an array.");
  30896. for (var t = 0; t < e.length; t++)
  30897. this.add(e[t])
  30898. }
  30899. ,
  30900. n.prototype.remove = function(e) {
  30901. if (1 == arguments.length)
  30902. delete this.set[e];
  30903. else
  30904. for (var t = 0; t < arguments.length; t++)
  30905. delete this.set[arguments[t]]
  30906. }
  30907. ,
  30908. n.prototype.delete = n.prototype.remove,
  30909. n.prototype.clear = function() {
  30910. this.set = {}
  30911. }
  30912. ,
  30913. n.prototype.size = function() {
  30914. return Object.keys(this.set).length
  30915. }
  30916. ,
  30917. n.prototype.toString = function() {
  30918. return "{" + Object.keys(this.set).toString() + "}"
  30919. }
  30920. ,
  30921. n.prototype.toArray = function() {
  30922. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  30923. }
  30924. ,
  30925. n.prototype["*values"] = n.prototype.toArray
  30926. }
  30927. , {}],
  30928. 197: [function(e, t, i) {}
  30929. , {}],
  30930. 198: [function(e, t, i) {
  30931. (function(t) {
  30932. "use strict";
  30933. function n() {
  30934. try {
  30935. var e = new Uint8Array(1);
  30936. return e.__proto__ = {
  30937. __proto__: Uint8Array.prototype,
  30938. foo: function() {
  30939. return 42
  30940. }
  30941. },
  30942. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  30943. } catch (e) {
  30944. return !1
  30945. }
  30946. }
  30947. function r() {
  30948. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  30949. }
  30950. function o(e, t) {
  30951. if (r() < t)
  30952. throw new RangeError("Invalid typed array length");
  30953. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  30954. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  30955. e.length = t),
  30956. e
  30957. }
  30958. function a(e, t, i) {
  30959. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  30960. return new a(e,t,i);
  30961. if ("number" == typeof e) {
  30962. if ("string" == typeof t)
  30963. throw new Error("If encoding is specified then the first argument must be a string");
  30964. return h(this, e)
  30965. }
  30966. return s(this, e, t, i)
  30967. }
  30968. function s(e, t, i, n) {
  30969. if ("number" == typeof t)
  30970. throw new TypeError('"value" argument must not be a number');
  30971. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  30972. }
  30973. function l(e) {
  30974. if ("number" != typeof e)
  30975. throw new TypeError('"size" argument must be a number');
  30976. if (e < 0)
  30977. throw new RangeError('"size" argument must not be negative')
  30978. }
  30979. function c(e, t, i, n) {
  30980. return l(t),
  30981. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  30982. }
  30983. function h(e, t) {
  30984. if (l(t),
  30985. e = o(e, t < 0 ? 0 : 0 | g(t)),
  30986. !a.TYPED_ARRAY_SUPPORT)
  30987. for (var i = 0; i < t; ++i)
  30988. e[i] = 0;
  30989. return e
  30990. }
  30991. function u(e, t, i) {
  30992. if ("string" == typeof i && "" !== i || (i = "utf8"),
  30993. !a.isEncoding(i))
  30994. throw new TypeError('"encoding" must be a valid string encoding');
  30995. var n = 0 | v(t, i);
  30996. e = o(e, n);
  30997. var r = e.write(t, i);
  30998. return r !== n && (e = e.slice(0, r)),
  30999. e
  31000. }
  31001. function d(e, t) {
  31002. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31003. e = o(e, i);
  31004. for (var n = 0; n < i; n += 1)
  31005. e[n] = 255 & t[n];
  31006. return e
  31007. }
  31008. function p(e, t, i, n) {
  31009. if (t.byteLength,
  31010. i < 0 || t.byteLength < i)
  31011. throw new RangeError("'offset' is out of bounds");
  31012. if (t.byteLength < i + (n || 0))
  31013. throw new RangeError("'length' is out of bounds");
  31014. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31015. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31016. e.__proto__ = a.prototype) : e = d(e, t),
  31017. e
  31018. }
  31019. function f(e, t) {
  31020. if (a.isBuffer(t)) {
  31021. var i = 0 | g(t.length);
  31022. return e = o(e, i),
  31023. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31024. e)
  31025. }
  31026. if (t) {
  31027. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31028. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31029. if ("Buffer" === t.type && $(t.data))
  31030. return d(e, t.data)
  31031. }
  31032. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31033. }
  31034. function g(e) {
  31035. if (e >= r())
  31036. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31037. return 0 | e
  31038. }
  31039. function m(e) {
  31040. return +e != e && (e = 0),
  31041. a.alloc(+e)
  31042. }
  31043. function v(e, t) {
  31044. if (a.isBuffer(e))
  31045. return e.length;
  31046. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31047. return e.byteLength;
  31048. "string" != typeof e && (e = "" + e);
  31049. var i = e.length;
  31050. if (0 === i)
  31051. return 0;
  31052. for (var n = !1; ; )
  31053. switch (t) {
  31054. case "ascii":
  31055. case "latin1":
  31056. case "binary":
  31057. return i;
  31058. case "utf8":
  31059. case "utf-8":
  31060. case void 0:
  31061. return j(e).length;
  31062. case "ucs2":
  31063. case "ucs-2":
  31064. case "utf16le":
  31065. case "utf-16le":
  31066. return 2 * i;
  31067. case "hex":
  31068. return i >>> 1;
  31069. case "base64":
  31070. return Z(e).length;
  31071. default:
  31072. if (n)
  31073. return j(e).length;
  31074. t = ("" + t).toLowerCase(),
  31075. n = !0
  31076. }
  31077. }
  31078. function A(e, t, i) {
  31079. var n = !1;
  31080. if ((void 0 === t || t < 0) && (t = 0),
  31081. t > this.length)
  31082. return "";
  31083. if ((void 0 === i || i > this.length) && (i = this.length),
  31084. i <= 0)
  31085. return "";
  31086. if (i >>>= 0,
  31087. t >>>= 0,
  31088. i <= t)
  31089. return "";
  31090. for (e || (e = "utf8"); ; )
  31091. switch (e) {
  31092. case "hex":
  31093. return L(this, t, i);
  31094. case "utf8":
  31095. case "utf-8":
  31096. return M(this, t, i);
  31097. case "ascii":
  31098. return P(this, t, i);
  31099. case "latin1":
  31100. case "binary":
  31101. return O(this, t, i);
  31102. case "base64":
  31103. return S(this, t, i);
  31104. case "ucs2":
  31105. case "ucs-2":
  31106. case "utf16le":
  31107. case "utf-16le":
  31108. return D(this, t, i);
  31109. default:
  31110. if (n)
  31111. throw new TypeError("Unknown encoding: " + e);
  31112. e = (e + "").toLowerCase(),
  31113. n = !0
  31114. }
  31115. }
  31116. function y(e, t, i) {
  31117. var n = e[t];
  31118. e[t] = e[i],
  31119. e[i] = n
  31120. }
  31121. function C(e, t, i, n, r) {
  31122. if (0 === e.length)
  31123. return -1;
  31124. if ("string" == typeof i ? (n = i,
  31125. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31126. i = +i,
  31127. isNaN(i) && (i = r ? 0 : e.length - 1),
  31128. i < 0 && (i = e.length + i),
  31129. i >= e.length) {
  31130. if (r)
  31131. return -1;
  31132. i = e.length - 1
  31133. } else if (i < 0) {
  31134. if (!r)
  31135. return -1;
  31136. i = 0
  31137. }
  31138. if ("string" == typeof t && (t = a.from(t, n)),
  31139. a.isBuffer(t))
  31140. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31141. if ("number" == typeof t)
  31142. return t &= 255,
  31143. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31144. throw new TypeError("val must be string, number or Buffer")
  31145. }
  31146. function I(e, t, i, n, r) {
  31147. function o(e, t) {
  31148. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31149. }
  31150. var a = 1
  31151. , s = e.length
  31152. , l = t.length;
  31153. if (void 0 !== n && (n = String(n).toLowerCase(),
  31154. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31155. if (e.length < 2 || t.length < 2)
  31156. return -1;
  31157. a = 2,
  31158. s /= 2,
  31159. l /= 2,
  31160. i /= 2
  31161. }
  31162. var c;
  31163. if (r) {
  31164. var h = -1;
  31165. for (c = i; c < s; c++)
  31166. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31167. if (h === -1 && (h = c),
  31168. c - h + 1 === l)
  31169. return h * a
  31170. } else
  31171. h !== -1 && (c -= c - h),
  31172. h = -1
  31173. } else
  31174. for (i + l > s && (i = s - l),
  31175. c = i; c >= 0; c--) {
  31176. for (var u = !0, d = 0; d < l; d++)
  31177. if (o(e, c + d) !== o(t, d)) {
  31178. u = !1;
  31179. break
  31180. }
  31181. if (u)
  31182. return c
  31183. }
  31184. return -1
  31185. }
  31186. function E(e, t, i, n) {
  31187. i = Number(i) || 0;
  31188. var r = e.length - i;
  31189. n ? (n = Number(n),
  31190. n > r && (n = r)) : n = r;
  31191. var o = t.length;
  31192. if (o % 2 !== 0)
  31193. throw new TypeError("Invalid hex string");
  31194. n > o / 2 && (n = o / 2);
  31195. for (var a = 0; a < n; ++a) {
  31196. var s = parseInt(t.substr(2 * a, 2), 16);
  31197. if (isNaN(s))
  31198. return a;
  31199. e[i + a] = s
  31200. }
  31201. return a
  31202. }
  31203. function b(e, t, i, n) {
  31204. return q(j(t, e.length - i), e, i, n)
  31205. }
  31206. function w(e, t, i, n) {
  31207. return q(Y(t), e, i, n)
  31208. }
  31209. function _(e, t, i, n) {
  31210. return w(e, t, i, n)
  31211. }
  31212. function T(e, t, i, n) {
  31213. return q(Z(t), e, i, n)
  31214. }
  31215. function x(e, t, i, n) {
  31216. return q(X(t, e.length - i), e, i, n)
  31217. }
  31218. function S(e, t, i) {
  31219. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31220. }
  31221. function M(e, t, i) {
  31222. i = Math.min(e.length, i);
  31223. for (var n = [], r = t; r < i; ) {
  31224. var o = e[r]
  31225. , a = null
  31226. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31227. if (r + s <= i) {
  31228. var l, c, h, u;
  31229. switch (s) {
  31230. case 1:
  31231. o < 128 && (a = o);
  31232. break;
  31233. case 2:
  31234. l = e[r + 1],
  31235. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31236. u > 127 && (a = u));
  31237. break;
  31238. case 3:
  31239. l = e[r + 1],
  31240. c = e[r + 2],
  31241. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31242. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31243. break;
  31244. case 4:
  31245. l = e[r + 1],
  31246. c = e[r + 2],
  31247. h = e[r + 3],
  31248. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31249. u > 65535 && u < 1114112 && (a = u))
  31250. }
  31251. }
  31252. null === a ? (a = 65533,
  31253. s = 1) : a > 65535 && (a -= 65536,
  31254. n.push(a >>> 10 & 1023 | 55296),
  31255. a = 56320 | 1023 & a),
  31256. n.push(a),
  31257. r += s
  31258. }
  31259. return R(n)
  31260. }
  31261. function R(e) {
  31262. var t = e.length;
  31263. if (t <= ee)
  31264. return String.fromCharCode.apply(String, e);
  31265. for (var i = "", n = 0; n < t; )
  31266. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31267. return i
  31268. }
  31269. function P(e, t, i) {
  31270. var n = "";
  31271. i = Math.min(e.length, i);
  31272. for (var r = t; r < i; ++r)
  31273. n += String.fromCharCode(127 & e[r]);
  31274. return n
  31275. }
  31276. function O(e, t, i) {
  31277. var n = "";
  31278. i = Math.min(e.length, i);
  31279. for (var r = t; r < i; ++r)
  31280. n += String.fromCharCode(e[r]);
  31281. return n
  31282. }
  31283. function L(e, t, i) {
  31284. var n = e.length;
  31285. (!t || t < 0) && (t = 0),
  31286. (!i || i < 0 || i > n) && (i = n);
  31287. for (var r = "", o = t; o < i; ++o)
  31288. r += W(e[o]);
  31289. return r
  31290. }
  31291. function D(e, t, i) {
  31292. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31293. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31294. return r
  31295. }
  31296. function N(e, t, i) {
  31297. if (e % 1 !== 0 || e < 0)
  31298. throw new RangeError("offset is not uint");
  31299. if (e + t > i)
  31300. throw new RangeError("Trying to access beyond buffer length")
  31301. }
  31302. function B(e, t, i, n, r, o) {
  31303. if (!a.isBuffer(e))
  31304. throw new TypeError('"buffer" argument must be a Buffer instance');
  31305. if (t > r || t < o)
  31306. throw new RangeError('"value" argument is out of bounds');
  31307. if (i + n > e.length)
  31308. throw new RangeError("Index out of range")
  31309. }
  31310. function F(e, t, i, n) {
  31311. t < 0 && (t = 65535 + t + 1);
  31312. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31313. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31314. }
  31315. function V(e, t, i, n) {
  31316. t < 0 && (t = 4294967295 + t + 1);
  31317. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31318. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31319. }
  31320. function U(e, t, i, n, r, o) {
  31321. if (i + n > e.length)
  31322. throw new RangeError("Index out of range");
  31323. if (i < 0)
  31324. throw new RangeError("Index out of range")
  31325. }
  31326. function k(e, t, i, n, r) {
  31327. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31328. J.write(e, t, i, n, 23, 4),
  31329. i + 4
  31330. }
  31331. function H(e, t, i, n, r) {
  31332. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31333. J.write(e, t, i, n, 52, 8),
  31334. i + 8
  31335. }
  31336. function G(e) {
  31337. if (e = z(e).replace(te, ""),
  31338. e.length < 2)
  31339. return "";
  31340. for (; e.length % 4 !== 0; )
  31341. e += "=";
  31342. return e
  31343. }
  31344. function z(e) {
  31345. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31346. }
  31347. function W(e) {
  31348. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31349. }
  31350. function j(e, t) {
  31351. t = t || 1 / 0;
  31352. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31353. if (i = e.charCodeAt(a),
  31354. i > 55295 && i < 57344) {
  31355. if (!r) {
  31356. if (i > 56319) {
  31357. (t -= 3) > -1 && o.push(239, 191, 189);
  31358. continue
  31359. }
  31360. if (a + 1 === n) {
  31361. (t -= 3) > -1 && o.push(239, 191, 189);
  31362. continue
  31363. }
  31364. r = i;
  31365. continue
  31366. }
  31367. if (i < 56320) {
  31368. (t -= 3) > -1 && o.push(239, 191, 189),
  31369. r = i;
  31370. continue
  31371. }
  31372. i = (r - 55296 << 10 | i - 56320) + 65536
  31373. } else
  31374. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31375. if (r = null,
  31376. i < 128) {
  31377. if ((t -= 1) < 0)
  31378. break;
  31379. o.push(i)
  31380. } else if (i < 2048) {
  31381. if ((t -= 2) < 0)
  31382. break;
  31383. o.push(i >> 6 | 192, 63 & i | 128)
  31384. } else if (i < 65536) {
  31385. if ((t -= 3) < 0)
  31386. break;
  31387. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31388. } else {
  31389. if (!(i < 1114112))
  31390. throw new Error("Invalid code point");
  31391. if ((t -= 4) < 0)
  31392. break;
  31393. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31394. }
  31395. }
  31396. return o
  31397. }
  31398. function Y(e) {
  31399. for (var t = [], i = 0; i < e.length; ++i)
  31400. t.push(255 & e.charCodeAt(i));
  31401. return t
  31402. }
  31403. function X(e, t) {
  31404. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31405. i = e.charCodeAt(a),
  31406. n = i >> 8,
  31407. r = i % 256,
  31408. o.push(r),
  31409. o.push(n);
  31410. return o
  31411. }
  31412. function Z(e) {
  31413. return Q.toByteArray(G(e))
  31414. }
  31415. function q(e, t, i, n) {
  31416. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31417. t[r + i] = e[r];
  31418. return r
  31419. }
  31420. function K(e) {
  31421. return e !== e
  31422. }
  31423. var Q = e("base64-js")
  31424. , J = e("ieee754")
  31425. , $ = e("isarray");
  31426. i.Buffer = a,
  31427. i.SlowBuffer = m,
  31428. i.INSPECT_MAX_BYTES = 50,
  31429. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31430. i.kMaxLength = r(),
  31431. a.poolSize = 8192,
  31432. a._augment = function(e) {
  31433. return e.__proto__ = a.prototype,
  31434. e
  31435. }
  31436. ,
  31437. a.from = function(e, t, i) {
  31438. return s(null, e, t, i)
  31439. }
  31440. ,
  31441. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31442. a.__proto__ = Uint8Array,
  31443. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31444. value: null,
  31445. configurable: !0
  31446. })),
  31447. a.alloc = function(e, t, i) {
  31448. return c(null, e, t, i)
  31449. }
  31450. ,
  31451. a.allocUnsafe = function(e) {
  31452. return h(null, e)
  31453. }
  31454. ,
  31455. a.allocUnsafeSlow = function(e) {
  31456. return h(null, e)
  31457. }
  31458. ,
  31459. a.isBuffer = function(e) {
  31460. return !(null == e || !e._isBuffer)
  31461. }
  31462. ,
  31463. a.compare = function(e, t) {
  31464. if (!a.isBuffer(e) || !a.isBuffer(t))
  31465. throw new TypeError("Arguments must be Buffers");
  31466. if (e === t)
  31467. return 0;
  31468. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31469. if (e[r] !== t[r]) {
  31470. i = e[r],
  31471. n = t[r];
  31472. break
  31473. }
  31474. return i < n ? -1 : n < i ? 1 : 0
  31475. }
  31476. ,
  31477. a.isEncoding = function(e) {
  31478. switch (String(e).toLowerCase()) {
  31479. case "hex":
  31480. case "utf8":
  31481. case "utf-8":
  31482. case "ascii":
  31483. case "latin1":
  31484. case "binary":
  31485. case "base64":
  31486. case "ucs2":
  31487. case "ucs-2":
  31488. case "utf16le":
  31489. case "utf-16le":
  31490. return !0;
  31491. default:
  31492. return !1
  31493. }
  31494. }
  31495. ,
  31496. a.concat = function(e, t) {
  31497. if (!$(e))
  31498. throw new TypeError('"list" argument must be an Array of Buffers');
  31499. if (0 === e.length)
  31500. return a.alloc(0);
  31501. var i;
  31502. if (void 0 === t)
  31503. for (t = 0,
  31504. i = 0; i < e.length; ++i)
  31505. t += e[i].length;
  31506. var n = a.allocUnsafe(t)
  31507. , r = 0;
  31508. for (i = 0; i < e.length; ++i) {
  31509. var o = e[i];
  31510. if (!a.isBuffer(o))
  31511. throw new TypeError('"list" argument must be an Array of Buffers');
  31512. o.copy(n, r),
  31513. r += o.length
  31514. }
  31515. return n
  31516. }
  31517. ,
  31518. a.byteLength = v,
  31519. a.prototype._isBuffer = !0,
  31520. a.prototype.swap16 = function() {
  31521. var e = this.length;
  31522. if (e % 2 !== 0)
  31523. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31524. for (var t = 0; t < e; t += 2)
  31525. y(this, t, t + 1);
  31526. return this
  31527. }
  31528. ,
  31529. a.prototype.swap32 = function() {
  31530. var e = this.length;
  31531. if (e % 4 !== 0)
  31532. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31533. for (var t = 0; t < e; t += 4)
  31534. y(this, t, t + 3),
  31535. y(this, t + 1, t + 2);
  31536. return this
  31537. }
  31538. ,
  31539. a.prototype.swap64 = function() {
  31540. var e = this.length;
  31541. if (e % 8 !== 0)
  31542. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31543. for (var t = 0; t < e; t += 8)
  31544. y(this, t, t + 7),
  31545. y(this, t + 1, t + 6),
  31546. y(this, t + 2, t + 5),
  31547. y(this, t + 3, t + 4);
  31548. return this
  31549. }
  31550. ,
  31551. a.prototype.toString = function() {
  31552. var e = 0 | this.length;
  31553. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31554. }
  31555. ,
  31556. a.prototype.equals = function(e) {
  31557. if (!a.isBuffer(e))
  31558. throw new TypeError("Argument must be a Buffer");
  31559. return this === e || 0 === a.compare(this, e)
  31560. }
  31561. ,
  31562. a.prototype.inspect = function() {
  31563. var e = ""
  31564. , t = i.INSPECT_MAX_BYTES;
  31565. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31566. this.length > t && (e += " ... ")),
  31567. "<Buffer " + e + ">"
  31568. }
  31569. ,
  31570. a.prototype.compare = function(e, t, i, n, r) {
  31571. if (!a.isBuffer(e))
  31572. throw new TypeError("Argument must be a Buffer");
  31573. if (void 0 === t && (t = 0),
  31574. void 0 === i && (i = e ? e.length : 0),
  31575. void 0 === n && (n = 0),
  31576. void 0 === r && (r = this.length),
  31577. t < 0 || i > e.length || n < 0 || r > this.length)
  31578. throw new RangeError("out of range index");
  31579. if (n >= r && t >= i)
  31580. return 0;
  31581. if (n >= r)
  31582. return -1;
  31583. if (t >= i)
  31584. return 1;
  31585. if (t >>>= 0,
  31586. i >>>= 0,
  31587. n >>>= 0,
  31588. r >>>= 0,
  31589. this === e)
  31590. return 0;
  31591. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31592. if (c[u] !== h[u]) {
  31593. o = c[u],
  31594. s = h[u];
  31595. break
  31596. }
  31597. return o < s ? -1 : s < o ? 1 : 0
  31598. }
  31599. ,
  31600. a.prototype.includes = function(e, t, i) {
  31601. return this.indexOf(e, t, i) !== -1
  31602. }
  31603. ,
  31604. a.prototype.indexOf = function(e, t, i) {
  31605. return C(this, e, t, i, !0)
  31606. }
  31607. ,
  31608. a.prototype.lastIndexOf = function(e, t, i) {
  31609. return C(this, e, t, i, !1)
  31610. }
  31611. ,
  31612. a.prototype.write = function(e, t, i, n) {
  31613. if (void 0 === t)
  31614. n = "utf8",
  31615. i = this.length,
  31616. t = 0;
  31617. else if (void 0 === i && "string" == typeof t)
  31618. n = t,
  31619. i = this.length,
  31620. t = 0;
  31621. else {
  31622. if (!isFinite(t))
  31623. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31624. t |= 0,
  31625. isFinite(i) ? (i |= 0,
  31626. void 0 === n && (n = "utf8")) : (n = i,
  31627. i = void 0)
  31628. }
  31629. var r = this.length - t;
  31630. if ((void 0 === i || i > r) && (i = r),
  31631. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31632. throw new RangeError("Attempt to write outside buffer bounds");
  31633. n || (n = "utf8");
  31634. for (var o = !1; ; )
  31635. switch (n) {
  31636. case "hex":
  31637. return E(this, e, t, i);
  31638. case "utf8":
  31639. case "utf-8":
  31640. return b(this, e, t, i);
  31641. case "ascii":
  31642. return w(this, e, t, i);
  31643. case "latin1":
  31644. case "binary":
  31645. return _(this, e, t, i);
  31646. case "base64":
  31647. return T(this, e, t, i);
  31648. case "ucs2":
  31649. case "ucs-2":
  31650. case "utf16le":
  31651. case "utf-16le":
  31652. return x(this, e, t, i);
  31653. default:
  31654. if (o)
  31655. throw new TypeError("Unknown encoding: " + n);
  31656. n = ("" + n).toLowerCase(),
  31657. o = !0
  31658. }
  31659. }
  31660. ,
  31661. a.prototype.toJSON = function() {
  31662. return {
  31663. type: "Buffer",
  31664. data: Array.prototype.slice.call(this._arr || this, 0)
  31665. }
  31666. }
  31667. ;
  31668. var ee = 4096;
  31669. a.prototype.slice = function(e, t) {
  31670. var i = this.length;
  31671. e = ~~e,
  31672. t = void 0 === t ? i : ~~t,
  31673. e < 0 ? (e += i,
  31674. e < 0 && (e = 0)) : e > i && (e = i),
  31675. t < 0 ? (t += i,
  31676. t < 0 && (t = 0)) : t > i && (t = i),
  31677. t < e && (t = e);
  31678. var n;
  31679. if (a.TYPED_ARRAY_SUPPORT)
  31680. n = this.subarray(e, t),
  31681. n.__proto__ = a.prototype;
  31682. else {
  31683. var r = t - e;
  31684. n = new a(r,void 0);
  31685. for (var o = 0; o < r; ++o)
  31686. n[o] = this[o + e]
  31687. }
  31688. return n
  31689. }
  31690. ,
  31691. a.prototype.readUIntLE = function(e, t, i) {
  31692. e |= 0,
  31693. t |= 0,
  31694. i || N(e, t, this.length);
  31695. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31696. n += this[e + o] * r;
  31697. return n
  31698. }
  31699. ,
  31700. a.prototype.readUIntBE = function(e, t, i) {
  31701. e |= 0,
  31702. t |= 0,
  31703. i || N(e, t, this.length);
  31704. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  31705. n += this[e + --t] * r;
  31706. return n
  31707. }
  31708. ,
  31709. a.prototype.readUInt8 = function(e, t) {
  31710. return t || N(e, 1, this.length),
  31711. this[e]
  31712. }
  31713. ,
  31714. a.prototype.readUInt16LE = function(e, t) {
  31715. return t || N(e, 2, this.length),
  31716. this[e] | this[e + 1] << 8
  31717. }
  31718. ,
  31719. a.prototype.readUInt16BE = function(e, t) {
  31720. return t || N(e, 2, this.length),
  31721. this[e] << 8 | this[e + 1]
  31722. }
  31723. ,
  31724. a.prototype.readUInt32LE = function(e, t) {
  31725. return t || N(e, 4, this.length),
  31726. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  31727. }
  31728. ,
  31729. a.prototype.readUInt32BE = function(e, t) {
  31730. return t || N(e, 4, this.length),
  31731. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  31732. }
  31733. ,
  31734. a.prototype.readIntLE = function(e, t, i) {
  31735. e |= 0,
  31736. t |= 0,
  31737. i || N(e, t, this.length);
  31738. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31739. n += this[e + o] * r;
  31740. return r *= 128,
  31741. n >= r && (n -= Math.pow(2, 8 * t)),
  31742. n
  31743. }
  31744. ,
  31745. a.prototype.readIntBE = function(e, t, i) {
  31746. e |= 0,
  31747. t |= 0,
  31748. i || N(e, t, this.length);
  31749. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  31750. o += this[e + --n] * r;
  31751. return r *= 128,
  31752. o >= r && (o -= Math.pow(2, 8 * t)),
  31753. o
  31754. }
  31755. ,
  31756. a.prototype.readInt8 = function(e, t) {
  31757. return t || N(e, 1, this.length),
  31758. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  31759. }
  31760. ,
  31761. a.prototype.readInt16LE = function(e, t) {
  31762. t || N(e, 2, this.length);
  31763. var i = this[e] | this[e + 1] << 8;
  31764. return 32768 & i ? 4294901760 | i : i
  31765. }
  31766. ,
  31767. a.prototype.readInt16BE = function(e, t) {
  31768. t || N(e, 2, this.length);
  31769. var i = this[e + 1] | this[e] << 8;
  31770. return 32768 & i ? 4294901760 | i : i
  31771. }
  31772. ,
  31773. a.prototype.readInt32LE = function(e, t) {
  31774. return t || N(e, 4, this.length),
  31775. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  31776. }
  31777. ,
  31778. a.prototype.readInt32BE = function(e, t) {
  31779. return t || N(e, 4, this.length),
  31780. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  31781. }
  31782. ,
  31783. a.prototype.readFloatLE = function(e, t) {
  31784. return t || N(e, 4, this.length),
  31785. J.read(this, e, !0, 23, 4)
  31786. }
  31787. ,
  31788. a.prototype.readFloatBE = function(e, t) {
  31789. return t || N(e, 4, this.length),
  31790. J.read(this, e, !1, 23, 4)
  31791. }
  31792. ,
  31793. a.prototype.readDoubleLE = function(e, t) {
  31794. return t || N(e, 8, this.length),
  31795. J.read(this, e, !0, 52, 8)
  31796. }
  31797. ,
  31798. a.prototype.readDoubleBE = function(e, t) {
  31799. return t || N(e, 8, this.length),
  31800. J.read(this, e, !1, 52, 8)
  31801. }
  31802. ,
  31803. a.prototype.writeUIntLE = function(e, t, i, n) {
  31804. if (e = +e,
  31805. t |= 0,
  31806. i |= 0,
  31807. !n) {
  31808. var r = Math.pow(2, 8 * i) - 1;
  31809. B(this, e, t, i, r, 0)
  31810. }
  31811. var o = 1
  31812. , a = 0;
  31813. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  31814. this[t + a] = e / o & 255;
  31815. return t + i
  31816. }
  31817. ,
  31818. a.prototype.writeUIntBE = function(e, t, i, n) {
  31819. if (e = +e,
  31820. t |= 0,
  31821. i |= 0,
  31822. !n) {
  31823. var r = Math.pow(2, 8 * i) - 1;
  31824. B(this, e, t, i, r, 0)
  31825. }
  31826. var o = i - 1
  31827. , a = 1;
  31828. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31829. this[t + o] = e / a & 255;
  31830. return t + i
  31831. }
  31832. ,
  31833. a.prototype.writeUInt8 = function(e, t, i) {
  31834. return e = +e,
  31835. t |= 0,
  31836. i || B(this, e, t, 1, 255, 0),
  31837. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31838. this[t] = 255 & e,
  31839. t + 1
  31840. }
  31841. ,
  31842. a.prototype.writeUInt16LE = function(e, t, i) {
  31843. return e = +e,
  31844. t |= 0,
  31845. i || B(this, e, t, 2, 65535, 0),
  31846. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31847. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31848. t + 2
  31849. }
  31850. ,
  31851. a.prototype.writeUInt16BE = function(e, t, i) {
  31852. return e = +e,
  31853. t |= 0,
  31854. i || B(this, e, t, 2, 65535, 0),
  31855. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31856. this[t + 1] = 255 & e) : F(this, e, t, !1),
  31857. t + 2
  31858. }
  31859. ,
  31860. a.prototype.writeUInt32LE = function(e, t, i) {
  31861. return e = +e,
  31862. t |= 0,
  31863. i || B(this, e, t, 4, 4294967295, 0),
  31864. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  31865. this[t + 2] = e >>> 16,
  31866. this[t + 1] = e >>> 8,
  31867. this[t] = 255 & e) : V(this, e, t, !0),
  31868. t + 4
  31869. }
  31870. ,
  31871. a.prototype.writeUInt32BE = function(e, t, i) {
  31872. return e = +e,
  31873. t |= 0,
  31874. i || B(this, e, t, 4, 4294967295, 0),
  31875. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  31876. this[t + 1] = e >>> 16,
  31877. this[t + 2] = e >>> 8,
  31878. this[t + 3] = 255 & e) : V(this, e, t, !1),
  31879. t + 4
  31880. }
  31881. ,
  31882. a.prototype.writeIntLE = function(e, t, i, n) {
  31883. if (e = +e,
  31884. t |= 0,
  31885. !n) {
  31886. var r = Math.pow(2, 8 * i - 1);
  31887. B(this, e, t, i, r - 1, -r)
  31888. }
  31889. var o = 0
  31890. , a = 1
  31891. , s = 0;
  31892. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  31893. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  31894. this[t + o] = (e / a >> 0) - s & 255;
  31895. return t + i
  31896. }
  31897. ,
  31898. a.prototype.writeIntBE = function(e, t, i, n) {
  31899. if (e = +e,
  31900. t |= 0,
  31901. !n) {
  31902. var r = Math.pow(2, 8 * i - 1);
  31903. B(this, e, t, i, r - 1, -r)
  31904. }
  31905. var o = i - 1
  31906. , a = 1
  31907. , s = 0;
  31908. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31909. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  31910. this[t + o] = (e / a >> 0) - s & 255;
  31911. return t + i
  31912. }
  31913. ,
  31914. a.prototype.writeInt8 = function(e, t, i) {
  31915. return e = +e,
  31916. t |= 0,
  31917. i || B(this, e, t, 1, 127, -128),
  31918. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31919. e < 0 && (e = 255 + e + 1),
  31920. this[t] = 255 & e,
  31921. t + 1
  31922. }
  31923. ,
  31924. a.prototype.writeInt16LE = function(e, t, i) {
  31925. return e = +e,
  31926. t |= 0,
  31927. i || B(this, e, t, 2, 32767, -32768),
  31928. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31929. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31930. t + 2
  31931. }
  31932. ,
  31933. a.prototype.writeInt16BE = function(e, t, i) {
  31934. return e = +e,
  31935. t |= 0,
  31936. i || B(this, e, t, 2, 32767, -32768),
  31937. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31938. this[t + 1] = 255 & e) : F(this, e, t, !1),
  31939. t + 2
  31940. }
  31941. ,
  31942. a.prototype.writeInt32LE = function(e, t, i) {
  31943. return e = +e,
  31944. t |= 0,
  31945. i || B(this, e, t, 4, 2147483647, -2147483648),
  31946. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31947. this[t + 1] = e >>> 8,
  31948. this[t + 2] = e >>> 16,
  31949. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  31950. t + 4
  31951. }
  31952. ,
  31953. a.prototype.writeInt32BE = function(e, t, i) {
  31954. return e = +e,
  31955. t |= 0,
  31956. i || B(this, e, t, 4, 2147483647, -2147483648),
  31957. e < 0 && (e = 4294967295 + e + 1),
  31958. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  31959. this[t + 1] = e >>> 16,
  31960. this[t + 2] = e >>> 8,
  31961. this[t + 3] = 255 & e) : V(this, e, t, !1),
  31962. t + 4
  31963. }
  31964. ,
  31965. a.prototype.writeFloatLE = function(e, t, i) {
  31966. return k(this, e, t, !0, i)
  31967. }
  31968. ,
  31969. a.prototype.writeFloatBE = function(e, t, i) {
  31970. return k(this, e, t, !1, i)
  31971. }
  31972. ,
  31973. a.prototype.writeDoubleLE = function(e, t, i) {
  31974. return H(this, e, t, !0, i)
  31975. }
  31976. ,
  31977. a.prototype.writeDoubleBE = function(e, t, i) {
  31978. return H(this, e, t, !1, i)
  31979. }
  31980. ,
  31981. a.prototype.copy = function(e, t, i, n) {
  31982. if (i || (i = 0),
  31983. n || 0 === n || (n = this.length),
  31984. t >= e.length && (t = e.length),
  31985. t || (t = 0),
  31986. n > 0 && n < i && (n = i),
  31987. n === i)
  31988. return 0;
  31989. if (0 === e.length || 0 === this.length)
  31990. return 0;
  31991. if (t < 0)
  31992. throw new RangeError("targetStart out of bounds");
  31993. if (i < 0 || i >= this.length)
  31994. throw new RangeError("sourceStart out of bounds");
  31995. if (n < 0)
  31996. throw new RangeError("sourceEnd out of bounds");
  31997. n > this.length && (n = this.length),
  31998. e.length - t < n - i && (n = e.length - t + i);
  31999. var r, o = n - i;
  32000. if (this === e && i < t && t < n)
  32001. for (r = o - 1; r >= 0; --r)
  32002. e[r + t] = this[r + i];
  32003. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32004. for (r = 0; r < o; ++r)
  32005. e[r + t] = this[r + i];
  32006. else
  32007. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32008. return o
  32009. }
  32010. ,
  32011. a.prototype.fill = function(e, t, i, n) {
  32012. if ("string" == typeof e) {
  32013. if ("string" == typeof t ? (n = t,
  32014. t = 0,
  32015. i = this.length) : "string" == typeof i && (n = i,
  32016. i = this.length),
  32017. 1 === e.length) {
  32018. var r = e.charCodeAt(0);
  32019. r < 256 && (e = r)
  32020. }
  32021. if (void 0 !== n && "string" != typeof n)
  32022. throw new TypeError("encoding must be a string");
  32023. if ("string" == typeof n && !a.isEncoding(n))
  32024. throw new TypeError("Unknown encoding: " + n)
  32025. } else
  32026. "number" == typeof e && (e &= 255);
  32027. if (t < 0 || this.length < t || this.length < i)
  32028. throw new RangeError("Out of range index");
  32029. if (i <= t)
  32030. return this;
  32031. t >>>= 0,
  32032. i = void 0 === i ? this.length : i >>> 0,
  32033. e || (e = 0);
  32034. var o;
  32035. if ("number" == typeof e)
  32036. for (o = t; o < i; ++o)
  32037. this[o] = e;
  32038. else {
  32039. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32040. , l = s.length;
  32041. for (o = 0; o < i - t; ++o)
  32042. this[o + t] = s[o % l]
  32043. }
  32044. return this
  32045. }
  32046. ;
  32047. var te = /[^+\/0-9A-Za-z-_]/g
  32048. }
  32049. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32050. }
  32051. , {
  32052. "base64-js": 199,
  32053. ieee754: 200,
  32054. isarray: 201
  32055. }],
  32056. 199: [function(e, t, i) {
  32057. "use strict";
  32058. function n(e) {
  32059. var t = e.length;
  32060. if (t % 4 > 0)
  32061. throw new Error("Invalid string. Length must be a multiple of 4");
  32062. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32063. }
  32064. function r(e) {
  32065. return 3 * e.length / 4 - n(e)
  32066. }
  32067. function o(e) {
  32068. var t, i, r, o, a, s, l = e.length;
  32069. a = n(e),
  32070. s = new u(3 * l / 4 - a),
  32071. r = a > 0 ? l - 4 : l;
  32072. var c = 0;
  32073. for (t = 0,
  32074. i = 0; t < r; t += 4,
  32075. i += 3)
  32076. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32077. s[c++] = o >> 16 & 255,
  32078. s[c++] = o >> 8 & 255,
  32079. s[c++] = 255 & o;
  32080. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32081. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32082. s[c++] = o >> 8 & 255,
  32083. s[c++] = 255 & o),
  32084. s
  32085. }
  32086. function a(e) {
  32087. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32088. }
  32089. function s(e, t, i) {
  32090. for (var n, r = [], o = t; o < i; o += 3)
  32091. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32092. r.push(a(n));
  32093. return r.join("")
  32094. }
  32095. function l(e) {
  32096. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32097. o.push(s(e, l, l + a > h ? h : l + a));
  32098. return 1 === n ? (t = e[i - 1],
  32099. r += c[t >> 2],
  32100. r += c[t << 4 & 63],
  32101. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32102. r += c[t >> 10],
  32103. r += c[t >> 4 & 63],
  32104. r += c[t << 2 & 63],
  32105. r += "="),
  32106. o.push(r),
  32107. o.join("")
  32108. }
  32109. i.byteLength = r,
  32110. i.toByteArray = o,
  32111. i.fromByteArray = l;
  32112. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32113. c[p] = d[p],
  32114. h[d.charCodeAt(p)] = p;
  32115. h["-".charCodeAt(0)] = 62,
  32116. h["_".charCodeAt(0)] = 63
  32117. }
  32118. , {}],
  32119. 200: [function(e, t, i) {
  32120. i.read = function(e, t, i, n, r) {
  32121. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32122. for (u += d,
  32123. o = p & (1 << -h) - 1,
  32124. p >>= -h,
  32125. h += s; h > 0; o = 256 * o + e[t + u],
  32126. u += d,
  32127. h -= 8)
  32128. ;
  32129. for (a = o & (1 << -h) - 1,
  32130. o >>= -h,
  32131. h += n; h > 0; a = 256 * a + e[t + u],
  32132. u += d,
  32133. h -= 8)
  32134. ;
  32135. if (0 === o)
  32136. o = 1 - c;
  32137. else {
  32138. if (o === l)
  32139. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32140. a += Math.pow(2, n),
  32141. o -= c
  32142. }
  32143. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32144. }
  32145. ,
  32146. i.write = function(e, t, i, n, r, o) {
  32147. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32148. for (t = Math.abs(t),
  32149. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32150. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32151. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32152. l *= 2),
  32153. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32154. t * l >= 2 && (a++,
  32155. l /= 2),
  32156. a + u >= h ? (s = 0,
  32157. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32158. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32159. a = 0)); r >= 8; e[i + p] = 255 & s,
  32160. p += f,
  32161. s /= 256,
  32162. r -= 8)
  32163. ;
  32164. for (a = a << r | s,
  32165. c += r; c > 0; e[i + p] = 255 & a,
  32166. p += f,
  32167. a /= 256,
  32168. c -= 8)
  32169. ;
  32170. e[i + p - f] |= 128 * g
  32171. }
  32172. }
  32173. , {}],
  32174. 201: [function(e, t, i) {
  32175. var n = {}.toString;
  32176. t.exports = Array.isArray || function(e) {
  32177. return "[object Array]" == n.call(e)
  32178. }
  32179. }
  32180. , {}],
  32181. 202: [function(e, t, i) {
  32182. function n() {
  32183. this._events = this._events || {},
  32184. this._maxListeners = this._maxListeners || void 0
  32185. }
  32186. function r(e) {
  32187. return "function" == typeof e
  32188. }
  32189. function o(e) {
  32190. return "number" == typeof e
  32191. }
  32192. function a(e) {
  32193. return "object" == typeof e && null !== e
  32194. }
  32195. function s(e) {
  32196. return void 0 === e
  32197. }
  32198. t.exports = n,
  32199. n.EventEmitter = n,
  32200. n.prototype._events = void 0,
  32201. n.prototype._maxListeners = void 0,
  32202. n.defaultMaxListeners = 10,
  32203. n.prototype.setMaxListeners = function(e) {
  32204. if (!o(e) || e < 0 || isNaN(e))
  32205. throw TypeError("n must be a positive number");
  32206. return this._maxListeners = e,
  32207. this
  32208. }
  32209. ,
  32210. n.prototype.emit = function(e) {
  32211. var t, i, n, o, l, c;
  32212. if (this._events || (this._events = {}),
  32213. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32214. if (t = arguments[1],
  32215. t instanceof Error)
  32216. throw t;
  32217. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32218. throw h.context = t,
  32219. h
  32220. }
  32221. if (i = this._events[e],
  32222. s(i))
  32223. return !1;
  32224. if (r(i))
  32225. switch (arguments.length) {
  32226. case 1:
  32227. i.call(this);
  32228. break;
  32229. case 2:
  32230. i.call(this, arguments[1]);
  32231. break;
  32232. case 3:
  32233. i.call(this, arguments[1], arguments[2]);
  32234. break;
  32235. default:
  32236. o = Array.prototype.slice.call(arguments, 1),
  32237. i.apply(this, o)
  32238. }
  32239. else if (a(i))
  32240. for (o = Array.prototype.slice.call(arguments, 1),
  32241. c = i.slice(),
  32242. n = c.length,
  32243. l = 0; l < n; l++)
  32244. c[l].apply(this, o);
  32245. return !0
  32246. }
  32247. ,
  32248. n.prototype.addListener = function(e, t) {
  32249. var i;
  32250. if (!r(t))
  32251. throw TypeError("listener must be a function");
  32252. return this._events || (this._events = {}),
  32253. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32254. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32255. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32256. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32257. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32258. "function" == typeof console.trace && console.trace())),
  32259. this
  32260. }
  32261. ,
  32262. n.prototype.on = n.prototype.addListener,
  32263. n.prototype.once = function(e, t) {
  32264. function i() {
  32265. this.removeListener(e, i),
  32266. n || (n = !0,
  32267. t.apply(this, arguments))
  32268. }
  32269. if (!r(t))
  32270. throw TypeError("listener must be a function");
  32271. var n = !1;
  32272. return i.listener = t,
  32273. this.on(e, i),
  32274. this
  32275. }
  32276. ,
  32277. n.prototype.removeListener = function(e, t) {
  32278. var i, n, o, s;
  32279. if (!r(t))
  32280. throw TypeError("listener must be a function");
  32281. if (!this._events || !this._events[e])
  32282. return this;
  32283. if (i = this._events[e],
  32284. o = i.length,
  32285. n = -1,
  32286. i === t || r(i.listener) && i.listener === t)
  32287. delete this._events[e],
  32288. this._events.removeListener && this.emit("removeListener", e, t);
  32289. else if (a(i)) {
  32290. for (s = o; s-- > 0; )
  32291. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32292. n = s;
  32293. break
  32294. }
  32295. if (n < 0)
  32296. return this;
  32297. 1 === i.length ? (i.length = 0,
  32298. delete this._events[e]) : i.splice(n, 1),
  32299. this._events.removeListener && this.emit("removeListener", e, t)
  32300. }
  32301. return this
  32302. }
  32303. ,
  32304. n.prototype.removeAllListeners = function(e) {
  32305. var t, i;
  32306. if (!this._events)
  32307. return this;
  32308. if (!this._events.removeListener)
  32309. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32310. this;
  32311. if (0 === arguments.length) {
  32312. for (t in this._events)
  32313. "removeListener" !== t && this.removeAllListeners(t);
  32314. return this.removeAllListeners("removeListener"),
  32315. this._events = {},
  32316. this
  32317. }
  32318. if (i = this._events[e],
  32319. r(i))
  32320. this.removeListener(e, i);
  32321. else if (i)
  32322. for (; i.length; )
  32323. this.removeListener(e, i[i.length - 1]);
  32324. return delete this._events[e],
  32325. this
  32326. }
  32327. ,
  32328. n.prototype.listeners = function(e) {
  32329. var t;
  32330. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32331. }
  32332. ,
  32333. n.prototype.listenerCount = function(e) {
  32334. if (this._events) {
  32335. var t = this._events[e];
  32336. if (r(t))
  32337. return 1;
  32338. if (t)
  32339. return t.length
  32340. }
  32341. return 0
  32342. }
  32343. ,
  32344. n.listenerCount = function(e, t) {
  32345. return e.listenerCount(t)
  32346. }
  32347. }
  32348. , {}],
  32349. 203: [function(e, t, i) {
  32350. function n() {
  32351. throw new Error("setTimeout has not been defined")
  32352. }
  32353. function r() {
  32354. throw new Error("clearTimeout has not been defined")
  32355. }
  32356. function o(e) {
  32357. if (u === setTimeout)
  32358. return setTimeout(e, 0);
  32359. if ((u === n || !u) && setTimeout)
  32360. return u = setTimeout,
  32361. setTimeout(e, 0);
  32362. try {
  32363. return u(e, 0)
  32364. } catch (t) {
  32365. try {
  32366. return u.call(null, e, 0)
  32367. } catch (t) {
  32368. return u.call(this, e, 0)
  32369. }
  32370. }
  32371. }
  32372. function a(e) {
  32373. if (d === clearTimeout)
  32374. return clearTimeout(e);
  32375. if ((d === r || !d) && clearTimeout)
  32376. return d = clearTimeout,
  32377. clearTimeout(e);
  32378. try {
  32379. return d(e)
  32380. } catch (t) {
  32381. try {
  32382. return d.call(null, e)
  32383. } catch (t) {
  32384. return d.call(this, e)
  32385. }
  32386. }
  32387. }
  32388. function s() {
  32389. m && f && (m = !1,
  32390. f.length ? g = f.concat(g) : v = -1,
  32391. g.length && l())
  32392. }
  32393. function l() {
  32394. if (!m) {
  32395. var e = o(s);
  32396. m = !0;
  32397. for (var t = g.length; t; ) {
  32398. for (f = g,
  32399. g = []; ++v < t; )
  32400. f && f[v].run();
  32401. v = -1,
  32402. t = g.length
  32403. }
  32404. f = null,
  32405. m = !1,
  32406. a(e)
  32407. }
  32408. }
  32409. function c(e, t) {
  32410. this.fun = e,
  32411. this.array = t
  32412. }
  32413. function h() {}
  32414. var u, d, p = t.exports = {};
  32415. !function() {
  32416. try {
  32417. u = "function" == typeof setTimeout ? setTimeout : n
  32418. } catch (e) {
  32419. u = n
  32420. }
  32421. try {
  32422. d = "function" == typeof clearTimeout ? clearTimeout : r
  32423. } catch (e) {
  32424. d = r
  32425. }
  32426. }();
  32427. var f, g = [], m = !1, v = -1;
  32428. p.nextTick = function(e) {
  32429. var t = new Array(arguments.length - 1);
  32430. if (arguments.length > 1)
  32431. for (var i = 1; i < arguments.length; i++)
  32432. t[i - 1] = arguments[i];
  32433. g.push(new c(e,t)),
  32434. 1 !== g.length || m || o(l)
  32435. }
  32436. ,
  32437. c.prototype.run = function() {
  32438. this.fun.apply(null, this.array)
  32439. }
  32440. ,
  32441. p.title = "browser",
  32442. p.browser = !0,
  32443. p.env = {},
  32444. p.argv = [],
  32445. p.version = "",
  32446. p.versions = {},
  32447. p.on = h,
  32448. p.addListener = h,
  32449. p.once = h,
  32450. p.off = h,
  32451. p.removeListener = h,
  32452. p.removeAllListeners = h,
  32453. p.emit = h,
  32454. p.binding = function(e) {
  32455. throw new Error("process.binding is not supported")
  32456. }
  32457. ,
  32458. p.cwd = function() {
  32459. return "/"
  32460. }
  32461. ,
  32462. p.chdir = function(e) {
  32463. throw new Error("process.chdir is not supported")
  32464. }
  32465. ,
  32466. p.umask = function() {
  32467. return 0
  32468. }
  32469. }
  32470. , {}],
  32471. 204: [function(e, t, i) {
  32472. (function(e) {
  32473. !function(n) {
  32474. function r(e) {
  32475. throw new RangeError(L[e])
  32476. }
  32477. function o(e, t) {
  32478. for (var i = e.length, n = []; i--; )
  32479. n[i] = t(e[i]);
  32480. return n
  32481. }
  32482. function a(e, t) {
  32483. var i = e.split("@")
  32484. , n = "";
  32485. i.length > 1 && (n = i[0] + "@",
  32486. e = i[1]),
  32487. e = e.replace(O, ".");
  32488. var r = e.split(".")
  32489. , a = o(r, t).join(".");
  32490. return n + a
  32491. }
  32492. function s(e) {
  32493. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32494. t = e.charCodeAt(r++),
  32495. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32496. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32497. r--)) : n.push(t);
  32498. return n
  32499. }
  32500. function l(e) {
  32501. return o(e, function(e) {
  32502. var t = "";
  32503. return e > 65535 && (e -= 65536,
  32504. t += B(e >>> 10 & 1023 | 55296),
  32505. e = 56320 | 1023 & e),
  32506. t += B(e)
  32507. }).join("")
  32508. }
  32509. function c(e) {
  32510. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32511. }
  32512. function h(e, t) {
  32513. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32514. }
  32515. function u(e, t, i) {
  32516. var n = 0;
  32517. for (e = i ? N(e / T) : e >> 1,
  32518. e += N(e / t); e > D * w >> 1; n += E)
  32519. e = N(e / D);
  32520. return N(n + (D + 1) * e / (e + _))
  32521. }
  32522. function d(e) {
  32523. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32524. for (i = e.lastIndexOf(M),
  32525. i < 0 && (i = 0),
  32526. n = 0; n < i; ++n)
  32527. e.charCodeAt(n) >= 128 && r("not-basic"),
  32528. g.push(e.charCodeAt(n));
  32529. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32530. for (a = v,
  32531. s = 1,
  32532. h = E; o >= m && r("invalid-input"),
  32533. d = c(e.charCodeAt(o++)),
  32534. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32535. v += d * s,
  32536. p = h <= y ? b : h >= y + w ? w : h - y,
  32537. !(d < p); h += E)
  32538. f = E - p,
  32539. s > N(I / f) && r("overflow"),
  32540. s *= f;
  32541. t = g.length + 1,
  32542. y = u(v - a, t, 0 == a),
  32543. N(v / t) > I - A && r("overflow"),
  32544. A += N(v / t),
  32545. v %= t,
  32546. g.splice(v++, 0, A)
  32547. }
  32548. return l(g)
  32549. }
  32550. function p(e) {
  32551. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32552. for (e = s(e),
  32553. m = e.length,
  32554. t = S,
  32555. i = 0,
  32556. a = x,
  32557. l = 0; l < m; ++l)
  32558. g = e[l],
  32559. g < 128 && C.push(B(g));
  32560. for (n = o = C.length,
  32561. o && C.push(M); n < m; ) {
  32562. for (c = I,
  32563. l = 0; l < m; ++l)
  32564. g = e[l],
  32565. g >= t && g < c && (c = g);
  32566. for (v = n + 1,
  32567. c - t > N((I - i) / v) && r("overflow"),
  32568. i += (c - t) * v,
  32569. t = c,
  32570. l = 0; l < m; ++l)
  32571. if (g = e[l],
  32572. g < t && ++i > I && r("overflow"),
  32573. g == t) {
  32574. for (d = i,
  32575. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32576. !(d < f); p += E)
  32577. y = d - f,
  32578. A = E - f,
  32579. C.push(B(h(f + y % A, 0))),
  32580. d = N(y / A);
  32581. C.push(B(h(d, 0))),
  32582. a = u(i, v, n == o),
  32583. i = 0,
  32584. ++n
  32585. }
  32586. ++i,
  32587. ++t
  32588. }
  32589. return C.join("")
  32590. }
  32591. function f(e) {
  32592. return a(e, function(e) {
  32593. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32594. })
  32595. }
  32596. function g(e) {
  32597. return a(e, function(e) {
  32598. return P.test(e) ? "xn--" + p(e) : e
  32599. })
  32600. }
  32601. var m = "object" == typeof i && i && !i.nodeType && i
  32602. , v = "object" == typeof t && t && !t.nodeType && t
  32603. , A = "object" == typeof e && e;
  32604. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32605. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32606. overflow: "Overflow: input needs wider integers to process",
  32607. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32608. "invalid-input": "Invalid input"
  32609. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32610. if (y = {
  32611. version: "1.4.1",
  32612. ucs2: {
  32613. decode: s,
  32614. encode: l
  32615. },
  32616. decode: d,
  32617. encode: p,
  32618. toASCII: g,
  32619. toUnicode: f
  32620. },
  32621. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32622. define("punycode", function() {
  32623. return y
  32624. });
  32625. else if (m && v)
  32626. if (t.exports == m)
  32627. v.exports = y;
  32628. else
  32629. for (C in y)
  32630. y.hasOwnProperty(C) && (m[C] = y[C]);
  32631. else
  32632. n.punycode = y
  32633. }(this)
  32634. }
  32635. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32636. }
  32637. , {}],
  32638. 205: [function(e, t, i) {
  32639. "use strict";
  32640. function n(e, t) {
  32641. return Object.prototype.hasOwnProperty.call(e, t)
  32642. }
  32643. t.exports = function(e, t, i, o) {
  32644. t = t || "&",
  32645. i = i || "=";
  32646. var a = {};
  32647. if ("string" != typeof e || 0 === e.length)
  32648. return a;
  32649. var s = /\+/g;
  32650. e = e.split(t);
  32651. var l = 1e3;
  32652. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32653. var c = e.length;
  32654. l > 0 && c > l && (c = l);
  32655. for (var h = 0; h < c; ++h) {
  32656. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32657. m >= 0 ? (u = g.substr(0, m),
  32658. d = g.substr(m + 1)) : (u = g,
  32659. d = ""),
  32660. p = decodeURIComponent(u),
  32661. f = decodeURIComponent(d),
  32662. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32663. }
  32664. return a
  32665. }
  32666. ;
  32667. var r = Array.isArray || function(e) {
  32668. return "[object Array]" === Object.prototype.toString.call(e)
  32669. }
  32670. }
  32671. , {}],
  32672. 206: [function(e, t, i) {
  32673. "use strict";
  32674. function n(e, t) {
  32675. if (e.map)
  32676. return e.map(t);
  32677. for (var i = [], n = 0; n < e.length; n++)
  32678. i.push(t(e[n], n));
  32679. return i
  32680. }
  32681. var r = function(e) {
  32682. switch (typeof e) {
  32683. case "string":
  32684. return e;
  32685. case "boolean":
  32686. return e ? "true" : "false";
  32687. case "number":
  32688. return isFinite(e) ? e : "";
  32689. default:
  32690. return ""
  32691. }
  32692. };
  32693. t.exports = function(e, t, i, s) {
  32694. return t = t || "&",
  32695. i = i || "=",
  32696. null === e && (e = void 0),
  32697. "object" == typeof e ? n(a(e), function(a) {
  32698. var s = encodeURIComponent(r(a)) + i;
  32699. return o(e[a]) ? n(e[a], function(e) {
  32700. return s + encodeURIComponent(r(e))
  32701. }).join(t) : s + encodeURIComponent(r(e[a]))
  32702. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  32703. }
  32704. ;
  32705. var o = Array.isArray || function(e) {
  32706. return "[object Array]" === Object.prototype.toString.call(e)
  32707. }
  32708. , a = Object.keys || function(e) {
  32709. var t = [];
  32710. for (var i in e)
  32711. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  32712. return t
  32713. }
  32714. }
  32715. , {}],
  32716. 207: [function(e, t, i) {
  32717. "use strict";
  32718. i.decode = i.parse = e("./decode"),
  32719. i.encode = i.stringify = e("./encode")
  32720. }
  32721. , {
  32722. "./decode": 205,
  32723. "./encode": 206
  32724. }],
  32725. 208: [function(e, t, i) {
  32726. "use strict";
  32727. function n() {
  32728. this.protocol = null,
  32729. this.slashes = null,
  32730. this.auth = null,
  32731. this.host = null,
  32732. this.port = null,
  32733. this.hostname = null,
  32734. this.hash = null,
  32735. this.search = null,
  32736. this.query = null,
  32737. this.pathname = null,
  32738. this.path = null,
  32739. this.href = null
  32740. }
  32741. function r(e, t, i) {
  32742. if (e && c.isObject(e) && e instanceof n)
  32743. return e;
  32744. var r = new n;
  32745. return r.parse(e, t, i),
  32746. r
  32747. }
  32748. function o(e) {
  32749. return c.isString(e) && (e = r(e)),
  32750. e instanceof n ? e.format() : n.prototype.format.call(e)
  32751. }
  32752. function a(e, t) {
  32753. return r(e, !1, !0).resolve(t)
  32754. }
  32755. function s(e, t) {
  32756. return e ? r(e, !1, !0).resolveObject(t) : t
  32757. }
  32758. var l = e("punycode")
  32759. , c = e("./util");
  32760. i.parse = r,
  32761. i.resolve = a,
  32762. i.resolveObject = s,
  32763. i.format = o,
  32764. i.Url = n;
  32765. var h = /^([a-z0-9.+-]+:)/i
  32766. , u = /:[0-9]*$/
  32767. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  32768. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  32769. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  32770. , g = ["'"].concat(f)
  32771. , m = ["%", "/", "?", ";", "#"].concat(g)
  32772. , v = ["/", "?", "#"]
  32773. , A = 255
  32774. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  32775. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  32776. , I = {
  32777. javascript: !0,
  32778. "javascript:": !0
  32779. }
  32780. , E = {
  32781. javascript: !0,
  32782. "javascript:": !0
  32783. }
  32784. , b = {
  32785. http: !0,
  32786. https: !0,
  32787. ftp: !0,
  32788. gopher: !0,
  32789. file: !0,
  32790. "http:": !0,
  32791. "https:": !0,
  32792. "ftp:": !0,
  32793. "gopher:": !0,
  32794. "file:": !0
  32795. }
  32796. , w = e("querystring");
  32797. n.prototype.parse = function(e, t, i) {
  32798. if (!c.isString(e))
  32799. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  32800. var n = e.indexOf("?")
  32801. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  32802. , o = e.split(r)
  32803. , a = /\\/g;
  32804. o[0] = o[0].replace(a, "/"),
  32805. e = o.join(r);
  32806. var s = e;
  32807. if (s = s.trim(),
  32808. !i && 1 === e.split("#").length) {
  32809. var u = d.exec(s);
  32810. if (u)
  32811. return this.path = s,
  32812. this.href = s,
  32813. this.pathname = u[1],
  32814. u[2] ? (this.search = u[2],
  32815. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  32816. this.query = {}),
  32817. this
  32818. }
  32819. var p = h.exec(s);
  32820. if (p) {
  32821. p = p[0];
  32822. var f = p.toLowerCase();
  32823. this.protocol = f,
  32824. s = s.substr(p.length)
  32825. }
  32826. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  32827. var _ = "//" === s.substr(0, 2);
  32828. !_ || p && E[p] || (s = s.substr(2),
  32829. this.slashes = !0)
  32830. }
  32831. if (!E[p] && (_ || p && !b[p])) {
  32832. for (var T = -1, x = 0; x < v.length; x++) {
  32833. var S = s.indexOf(v[x]);
  32834. S !== -1 && (T === -1 || S < T) && (T = S)
  32835. }
  32836. var M, R;
  32837. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  32838. R !== -1 && (M = s.slice(0, R),
  32839. s = s.slice(R + 1),
  32840. this.auth = decodeURIComponent(M)),
  32841. T = -1;
  32842. for (var x = 0; x < m.length; x++) {
  32843. var S = s.indexOf(m[x]);
  32844. S !== -1 && (T === -1 || S < T) && (T = S)
  32845. }
  32846. T === -1 && (T = s.length),
  32847. this.host = s.slice(0, T),
  32848. s = s.slice(T),
  32849. this.parseHost(),
  32850. this.hostname = this.hostname || "";
  32851. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  32852. if (!P)
  32853. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  32854. var D = O[x];
  32855. if (D && !D.match(y)) {
  32856. for (var N = "", B = 0, F = D.length; B < F; B++)
  32857. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  32858. if (!N.match(y)) {
  32859. var V = O.slice(0, x)
  32860. , U = O.slice(x + 1)
  32861. , k = D.match(C);
  32862. k && (V.push(k[1]),
  32863. U.unshift(k[2])),
  32864. U.length && (s = "/" + U.join(".") + s),
  32865. this.hostname = V.join(".");
  32866. break
  32867. }
  32868. }
  32869. }
  32870. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  32871. P || (this.hostname = l.toASCII(this.hostname));
  32872. var H = this.port ? ":" + this.port : ""
  32873. , G = this.hostname || "";
  32874. this.host = G + H,
  32875. this.href += this.host,
  32876. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  32877. "/" !== s[0] && (s = "/" + s))
  32878. }
  32879. if (!I[f])
  32880. for (var x = 0, L = g.length; x < L; x++) {
  32881. var z = g[x];
  32882. if (s.indexOf(z) !== -1) {
  32883. var W = encodeURIComponent(z);
  32884. W === z && (W = escape(z)),
  32885. s = s.split(z).join(W)
  32886. }
  32887. }
  32888. var j = s.indexOf("#");
  32889. j !== -1 && (this.hash = s.substr(j),
  32890. s = s.slice(0, j));
  32891. var Y = s.indexOf("?");
  32892. if (Y !== -1 ? (this.search = s.substr(Y),
  32893. this.query = s.substr(Y + 1),
  32894. t && (this.query = w.parse(this.query)),
  32895. s = s.slice(0, Y)) : t && (this.search = "",
  32896. this.query = {}),
  32897. s && (this.pathname = s),
  32898. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  32899. this.pathname || this.search) {
  32900. var H = this.pathname || ""
  32901. , X = this.search || "";
  32902. this.path = H + X
  32903. }
  32904. return this.href = this.format(),
  32905. this
  32906. }
  32907. ,
  32908. n.prototype.format = function() {
  32909. var e = this.auth || "";
  32910. e && (e = encodeURIComponent(e),
  32911. e = e.replace(/%3A/i, ":"),
  32912. e += "@");
  32913. var t = this.protocol || ""
  32914. , i = this.pathname || ""
  32915. , n = this.hash || ""
  32916. , r = !1
  32917. , o = "";
  32918. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  32919. this.port && (r += ":" + this.port)),
  32920. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  32921. var a = this.search || o && "?" + o || "";
  32922. return t && ":" !== t.substr(-1) && (t += ":"),
  32923. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  32924. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  32925. n && "#" !== n.charAt(0) && (n = "#" + n),
  32926. a && "?" !== a.charAt(0) && (a = "?" + a),
  32927. i = i.replace(/[?#]/g, function(e) {
  32928. return encodeURIComponent(e)
  32929. }),
  32930. a = a.replace("#", "%23"),
  32931. t + r + i + a + n
  32932. }
  32933. ,
  32934. n.prototype.resolve = function(e) {
  32935. return this.resolveObject(r(e, !1, !0)).format()
  32936. }
  32937. ,
  32938. n.prototype.resolveObject = function(e) {
  32939. if (c.isString(e)) {
  32940. var t = new n;
  32941. t.parse(e, !1, !0),
  32942. e = t
  32943. }
  32944. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  32945. var a = r[o];
  32946. i[a] = this[a]
  32947. }
  32948. if (i.hash = e.hash,
  32949. "" === e.href)
  32950. return i.href = i.format(),
  32951. i;
  32952. if (e.slashes && !e.protocol) {
  32953. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  32954. var h = s[l];
  32955. "protocol" !== h && (i[h] = e[h])
  32956. }
  32957. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  32958. i.href = i.format(),
  32959. i
  32960. }
  32961. if (e.protocol && e.protocol !== i.protocol) {
  32962. if (!b[e.protocol]) {
  32963. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  32964. var p = u[d];
  32965. i[p] = e[p]
  32966. }
  32967. return i.href = i.format(),
  32968. i
  32969. }
  32970. if (i.protocol = e.protocol,
  32971. e.host || E[e.protocol])
  32972. i.pathname = e.pathname;
  32973. else {
  32974. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  32975. ;
  32976. e.host || (e.host = ""),
  32977. e.hostname || (e.hostname = ""),
  32978. "" !== f[0] && f.unshift(""),
  32979. f.length < 2 && f.unshift(""),
  32980. i.pathname = f.join("/")
  32981. }
  32982. if (i.search = e.search,
  32983. i.query = e.query,
  32984. i.host = e.host || "",
  32985. i.auth = e.auth,
  32986. i.hostname = e.hostname || e.host,
  32987. i.port = e.port,
  32988. i.pathname || i.search) {
  32989. var g = i.pathname || ""
  32990. , m = i.search || "";
  32991. i.path = g + m
  32992. }
  32993. return i.slashes = i.slashes || e.slashes,
  32994. i.href = i.format(),
  32995. i
  32996. }
  32997. var v = i.pathname && "/" === i.pathname.charAt(0)
  32998. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  32999. , y = A || v || i.host && e.pathname
  33000. , C = y
  33001. , I = i.pathname && i.pathname.split("/") || []
  33002. , f = e.pathname && e.pathname.split("/") || []
  33003. , w = i.protocol && !b[i.protocol];
  33004. if (w && (i.hostname = "",
  33005. i.port = null,
  33006. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33007. i.host = "",
  33008. e.protocol && (e.hostname = null,
  33009. e.port = null,
  33010. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33011. e.host = null),
  33012. y = y && ("" === f[0] || "" === I[0])),
  33013. A)
  33014. i.host = e.host || "" === e.host ? e.host : i.host,
  33015. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33016. i.search = e.search,
  33017. i.query = e.query,
  33018. I = f;
  33019. else if (f.length)
  33020. I || (I = []),
  33021. I.pop(),
  33022. I = I.concat(f),
  33023. i.search = e.search,
  33024. i.query = e.query;
  33025. else if (!c.isNullOrUndefined(e.search)) {
  33026. if (w) {
  33027. i.hostname = i.host = I.shift();
  33028. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33029. _ && (i.auth = _.shift(),
  33030. i.host = i.hostname = _.shift())
  33031. }
  33032. return i.search = e.search,
  33033. i.query = e.query,
  33034. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33035. i.href = i.format(),
  33036. i
  33037. }
  33038. if (!I.length)
  33039. return i.pathname = null,
  33040. i.search ? i.path = "/" + i.search : i.path = null,
  33041. i.href = i.format(),
  33042. i;
  33043. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33044. T = I[M],
  33045. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33046. S++) : S && (I.splice(M, 1),
  33047. S--);
  33048. if (!y && !C)
  33049. for (; S--; S)
  33050. I.unshift("..");
  33051. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33052. x && "/" !== I.join("/").substr(-1) && I.push("");
  33053. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33054. if (w) {
  33055. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33056. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33057. _ && (i.auth = _.shift(),
  33058. i.host = i.hostname = _.shift())
  33059. }
  33060. return y = y || i.host && I.length,
  33061. y && !R && I.unshift(""),
  33062. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33063. i.path = null),
  33064. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33065. i.auth = e.auth || i.auth,
  33066. i.slashes = i.slashes || e.slashes,
  33067. i.href = i.format(),
  33068. i
  33069. }
  33070. ,
  33071. n.prototype.parseHost = function() {
  33072. var e = this.host
  33073. , t = u.exec(e);
  33074. t && (t = t[0],
  33075. ":" !== t && (this.port = t.substr(1)),
  33076. e = e.substr(0, e.length - t.length)),
  33077. e && (this.hostname = e)
  33078. }
  33079. }
  33080. , {
  33081. "./util": 209,
  33082. punycode: 204,
  33083. querystring: 207
  33084. }],
  33085. 209: [function(e, t, i) {
  33086. "use strict";
  33087. t.exports = {
  33088. isString: function(e) {
  33089. return "string" == typeof e
  33090. },
  33091. isObject: function(e) {
  33092. return "object" == typeof e && null !== e
  33093. },
  33094. isNull: function(e) {
  33095. return null === e
  33096. },
  33097. isNullOrUndefined: function(e) {
  33098. return null == e
  33099. }
  33100. }
  33101. }
  33102. , {}],
  33103. 210: [function(e, t, i) {
  33104. "use strict";
  33105. function n(e) {
  33106. return l + e
  33107. }
  33108. function r(e) {
  33109. return e.substring(l.length)
  33110. }
  33111. function o(e, t) {
  33112. for (var i in t)
  33113. Object.defineProperty(e, i, {
  33114. value: t[i],
  33115. configurable: !0,
  33116. writable: !0
  33117. })
  33118. }
  33119. function a(e) {
  33120. if ("string" != typeof e)
  33121. throw new TypeError("key must be a string.")
  33122. }
  33123. var s = Object.prototype.hasOwnProperty
  33124. , l = "~";
  33125. t.exports = function(e) {
  33126. var t = Object.create(null)
  33127. , i = 0
  33128. , l = {};
  33129. return o(l, {
  33130. get: function(e, i) {
  33131. a(e);
  33132. var r = n(e);
  33133. return r in t ? t[r] : i
  33134. },
  33135. set: function(e, r) {
  33136. a(e);
  33137. var o = n(e);
  33138. return o in t || ++i,
  33139. t[o] = r
  33140. },
  33141. has: function(e) {
  33142. return a(e),
  33143. n(e)in t
  33144. },
  33145. delete: function(e) {
  33146. a(e);
  33147. var r = n(e);
  33148. return r in t && (--i,
  33149. delete t[r],
  33150. !0)
  33151. },
  33152. clear: function() {
  33153. t = Object.create(null),
  33154. i = 0
  33155. },
  33156. forEach: function(e, i) {
  33157. if ("function" != typeof e)
  33158. throw new TypeError("`callback` must be a function");
  33159. for (var n in t)
  33160. if (s.call(t, n)) {
  33161. var o = r(n)
  33162. , a = t[n];
  33163. e.call(i, a, o, l)
  33164. }
  33165. }
  33166. }),
  33167. Object.defineProperty(l, "size", {
  33168. get: function() {
  33169. return i
  33170. },
  33171. configurable: !0
  33172. }),
  33173. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33174. l.set(t, e[t])
  33175. }),
  33176. l
  33177. }
  33178. }
  33179. , {}],
  33180. 211: [function(e, t, i) {
  33181. t.exports = e("./lib/heap")
  33182. }
  33183. , {
  33184. "./lib/heap": 212
  33185. }],
  33186. 212: [function(e, t, i) {
  33187. (function() {
  33188. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33189. r = Math.floor,
  33190. u = Math.min,
  33191. n = function(e, t) {
  33192. return e < t ? -1 : e > t ? 1 : 0
  33193. }
  33194. ,
  33195. h = function(e, t, i, o, a) {
  33196. var s;
  33197. if (null == i && (i = 0),
  33198. null == a && (a = n),
  33199. i < 0)
  33200. throw new Error("lo must be non-negative");
  33201. for (null == o && (o = e.length); i < o; )
  33202. s = r((i + o) / 2),
  33203. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33204. return [].splice.apply(e, [i, i - i].concat(t)),
  33205. t
  33206. }
  33207. ,
  33208. s = function(e, t, i) {
  33209. return null == i && (i = n),
  33210. e.push(t),
  33211. g(e, 0, e.length - 1, i)
  33212. }
  33213. ,
  33214. a = function(e, t) {
  33215. var i, r;
  33216. return null == t && (t = n),
  33217. i = e.pop(),
  33218. e.length ? (r = e[0],
  33219. e[0] = i,
  33220. m(e, 0, t)) : r = i,
  33221. r
  33222. }
  33223. ,
  33224. c = function(e, t, i) {
  33225. var r;
  33226. return null == i && (i = n),
  33227. r = e[0],
  33228. e[0] = t,
  33229. m(e, 0, i),
  33230. r
  33231. }
  33232. ,
  33233. l = function(e, t, i) {
  33234. var r;
  33235. return null == i && (i = n),
  33236. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33237. t = r[0],
  33238. e[0] = r[1],
  33239. m(e, 0, i)),
  33240. t
  33241. }
  33242. ,
  33243. o = function(e, t) {
  33244. var i, o, a, s, l, c;
  33245. for (null == t && (t = n),
  33246. s = function() {
  33247. c = [];
  33248. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33249. c.push(t);
  33250. return c
  33251. }
  33252. .apply(this).reverse(),
  33253. l = [],
  33254. o = 0,
  33255. a = s.length; o < a; o++)
  33256. i = s[o],
  33257. l.push(m(e, i, t));
  33258. return l
  33259. }
  33260. ,
  33261. f = function(e, t, i) {
  33262. var r;
  33263. if (null == i && (i = n),
  33264. r = e.indexOf(t),
  33265. r !== -1)
  33266. return g(e, 0, r, i),
  33267. m(e, r, i)
  33268. }
  33269. ,
  33270. d = function(e, t, i) {
  33271. var r, a, s, c, h;
  33272. if (null == i && (i = n),
  33273. a = e.slice(0, t),
  33274. !a.length)
  33275. return a;
  33276. for (o(a, i),
  33277. h = e.slice(t),
  33278. s = 0,
  33279. c = h.length; s < c; s++)
  33280. r = h[s],
  33281. l(a, r, i);
  33282. return a.sort(i).reverse()
  33283. }
  33284. ,
  33285. p = function(e, t, i) {
  33286. var r, s, l, c, d, p, f, g, m, v;
  33287. if (null == i && (i = n),
  33288. 10 * t <= e.length) {
  33289. if (c = e.slice(0, t).sort(i),
  33290. !c.length)
  33291. return c;
  33292. for (l = c[c.length - 1],
  33293. g = e.slice(t),
  33294. d = 0,
  33295. f = g.length; d < f; d++)
  33296. r = g[d],
  33297. i(r, l) < 0 && (h(c, r, 0, null, i),
  33298. c.pop(),
  33299. l = c[c.length - 1]);
  33300. return c
  33301. }
  33302. for (o(e, i),
  33303. v = [],
  33304. s = p = 0,
  33305. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33306. v.push(a(e, i));
  33307. return v
  33308. }
  33309. ,
  33310. g = function(e, t, i, r) {
  33311. var o, a, s;
  33312. for (null == r && (r = n),
  33313. o = e[i]; i > t && (s = i - 1 >> 1,
  33314. a = e[s],
  33315. r(o, a) < 0); )
  33316. e[i] = a,
  33317. i = s;
  33318. return e[i] = o
  33319. }
  33320. ,
  33321. m = function(e, t, i) {
  33322. var r, o, a, s, l;
  33323. for (null == i && (i = n),
  33324. o = e.length,
  33325. l = t,
  33326. a = e[t],
  33327. r = 2 * t + 1; r < o; )
  33328. s = r + 1,
  33329. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33330. e[t] = e[r],
  33331. t = r,
  33332. r = 2 * t + 1;
  33333. return e[t] = a,
  33334. g(e, l, t, i)
  33335. }
  33336. ,
  33337. e = function() {
  33338. function e(e) {
  33339. this.cmp = null != e ? e : n,
  33340. this.nodes = []
  33341. }
  33342. return e.push = s,
  33343. e.pop = a,
  33344. e.replace = c,
  33345. e.pushpop = l,
  33346. e.heapify = o,
  33347. e.updateItem = f,
  33348. e.nlargest = d,
  33349. e.nsmallest = p,
  33350. e.prototype.push = function(e) {
  33351. return s(this.nodes, e, this.cmp)
  33352. }
  33353. ,
  33354. e.prototype.pop = function() {
  33355. return a(this.nodes, this.cmp)
  33356. }
  33357. ,
  33358. e.prototype.peek = function() {
  33359. return this.nodes[0]
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  33361. ,
  33362. e.prototype.contains = function(e) {
  33363. return this.nodes.indexOf(e) !== -1
  33364. }
  33365. ,
  33366. e.prototype.replace = function(e) {
  33367. return c(this.nodes, e, this.cmp)
  33368. }
  33369. ,
  33370. e.prototype.pushpop = function(e) {
  33371. return l(this.nodes, e, this.cmp)
  33372. }
  33373. ,
  33374. e.prototype.heapify = function() {
  33375. return o(this.nodes, this.cmp)
  33376. }
  33377. ,
  33378. e.prototype.updateItem = function(e) {
  33379. return f(this.nodes, e, this.cmp)
  33380. }
  33381. ,
  33382. e.prototype.clear = function() {
  33383. return this.nodes = []
  33384. }
  33385. ,
  33386. e.prototype.empty = function() {
  33387. return 0 === this.nodes.length
  33388. }
  33389. ,
  33390. e.prototype.size = function() {
  33391. return this.nodes.length
  33392. }
  33393. ,
  33394. e.prototype.clone = function() {
  33395. var t;
  33396. return t = new e,
  33397. t.nodes = this.nodes.slice(0),
  33398. t
  33399. }
  33400. ,
  33401. e.prototype.toArray = function() {
  33402. return this.nodes.slice(0)
  33403. }
  33404. ,
  33405. e.prototype.insert = e.prototype.push,
  33406. e.prototype.top = e.prototype.peek,
  33407. e.prototype.front = e.prototype.peek,
  33408. e.prototype.has = e.prototype.contains,
  33409. e.prototype.copy = e.prototype.clone,
  33410. e
  33411. }(),
  33412. function(e, n) {
  33413. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33414. }(this, function() {
  33415. return e
  33416. })
  33417. }
  33418. ).call(this)
  33419. }
  33420. , {}],
  33421. 213: [function(e, t, i) {
  33422. !function(e) {
  33423. function i() {}
  33424. function n(e, t) {
  33425. return function() {
  33426. e.apply(t, arguments)
  33427. }
  33428. }
  33429. function r(e) {
  33430. if ("object" != typeof this)
  33431. throw new TypeError("Promises must be constructed via new");
  33432. if ("function" != typeof e)
  33433. throw new TypeError("not a function");
  33434. this._state = 0,
  33435. this._handled = !1,
  33436. this._value = void 0,
  33437. this._deferreds = [],
  33438. h(e, this)
  33439. }
  33440. function o(e, t) {
  33441. for (; 3 === e._state; )
  33442. e = e._value;
  33443. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33444. void r._immediateFn(function() {
  33445. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33446. if (null === i)
  33447. return void (1 === e._state ? a : s)(t.promise, e._value);
  33448. var n;
  33449. try {
  33450. n = i(e._value)
  33451. } catch (e) {
  33452. return void s(t.promise, e)
  33453. }
  33454. a(t.promise, n)
  33455. }))
  33456. }
  33457. function a(e, t) {
  33458. try {
  33459. if (t === e)
  33460. throw new TypeError("A promise cannot be resolved with itself.");
  33461. if (t && ("object" == typeof t || "function" == typeof t)) {
  33462. var i = t.then;
  33463. if (t instanceof r)
  33464. return e._state = 3,
  33465. e._value = t,
  33466. void l(e);
  33467. if ("function" == typeof i)
  33468. return void h(n(i, t), e)
  33469. }
  33470. e._state = 1,
  33471. e._value = t,
  33472. l(e)
  33473. } catch (t) {
  33474. s(e, t)
  33475. }
  33476. }
  33477. function s(e, t) {
  33478. e._state = 2,
  33479. e._value = t,
  33480. l(e)
  33481. }
  33482. function l(e) {
  33483. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33484. e._handled || r._unhandledRejectionFn(e._value)
  33485. });
  33486. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33487. o(e, e._deferreds[t]);
  33488. e._deferreds = null
  33489. }
  33490. function c(e, t, i) {
  33491. this.onFulfilled = "function" == typeof e ? e : null,
  33492. this.onRejected = "function" == typeof t ? t : null,
  33493. this.promise = i
  33494. }
  33495. function h(e, t) {
  33496. var i = !1;
  33497. try {
  33498. e(function(e) {
  33499. i || (i = !0,
  33500. a(t, e))
  33501. }, function(e) {
  33502. i || (i = !0,
  33503. s(t, e))
  33504. })
  33505. } catch (e) {
  33506. if (i)
  33507. return;
  33508. i = !0,
  33509. s(t, e)
  33510. }
  33511. }
  33512. var u = setTimeout;
  33513. r.prototype.catch = function(e) {
  33514. return this.then(null, e)
  33515. }
  33516. ,
  33517. r.prototype.then = function(e, t) {
  33518. var n = new this.constructor(i);
  33519. return o(this, new c(e,t,n)),
  33520. n
  33521. }
  33522. ,
  33523. r.all = function(e) {
  33524. var t = Array.prototype.slice.call(e);
  33525. return new r(function(e, i) {
  33526. function n(o, a) {
  33527. try {
  33528. if (a && ("object" == typeof a || "function" == typeof a)) {
  33529. var s = a.then;
  33530. if ("function" == typeof s)
  33531. return void s.call(a, function(e) {
  33532. n(o, e)
  33533. }, i)
  33534. }
  33535. t[o] = a,
  33536. 0 === --r && e(t)
  33537. } catch (e) {
  33538. i(e)
  33539. }
  33540. }
  33541. if (0 === t.length)
  33542. return e([]);
  33543. for (var r = t.length, o = 0; o < t.length; o++)
  33544. n(o, t[o])
  33545. }
  33546. )
  33547. }
  33548. ,
  33549. r.resolve = function(e) {
  33550. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33551. t(e)
  33552. }
  33553. )
  33554. }
  33555. ,
  33556. r.reject = function(e) {
  33557. return new r(function(t, i) {
  33558. i(e)
  33559. }
  33560. )
  33561. }
  33562. ,
  33563. r.race = function(e) {
  33564. return new r(function(t, i) {
  33565. for (var n = 0, r = e.length; n < r; n++)
  33566. e[n].then(t, i)
  33567. }
  33568. )
  33569. }
  33570. ,
  33571. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33572. setImmediate(e)
  33573. }
  33574. || function(e) {
  33575. u(e, 0)
  33576. }
  33577. ,
  33578. r._unhandledRejectionFn = function(e) {
  33579. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33580. }
  33581. ,
  33582. r._setImmediateFn = function(e) {
  33583. r._immediateFn = e
  33584. }
  33585. ,
  33586. r._setUnhandledRejectionFn = function(e) {
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  33589. ,
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  33592. }
  33593. , {}],
  33594. 214: [function(e, t, i) {
  33595. (function(i) {
  33596. !function(i, n) {
  33597. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33598. }(this, function(t, n) {
  33599. "use strict";
  33600. var r = {};
  33601. return r.ByteBuffer = t,
  33602. r.Long = t.Long || null,
  33603. r.VERSION = "5.0.1",
  33604. r.WIRE_TYPES = {},
  33605. r.WIRE_TYPES.VARINT = 0,
  33606. r.WIRE_TYPES.BITS64 = 1,
  33607. r.WIRE_TYPES.LDELIM = 2,
  33608. r.WIRE_TYPES.STARTGROUP = 3,
  33609. r.WIRE_TYPES.ENDGROUP = 4,
  33610. r.WIRE_TYPES.BITS32 = 5,
  33611. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  33612. r.TYPES = {
  33613. int32: {
  33614. name: "int32",
  33615. wireType: r.WIRE_TYPES.VARINT,
  33616. defaultValue: 0
  33617. },
  33618. uint32: {
  33619. name: "uint32",
  33620. wireType: r.WIRE_TYPES.VARINT,
  33621. defaultValue: 0
  33622. },
  33623. sint32: {
  33624. name: "sint32",
  33625. wireType: r.WIRE_TYPES.VARINT,
  33626. defaultValue: 0
  33627. },
  33628. int64: {
  33629. name: "int64",
  33630. wireType: r.WIRE_TYPES.VARINT,
  33631. defaultValue: r.Long ? r.Long.ZERO : void 0
  33632. },
  33633. uint64: {
  33634. name: "uint64",
  33635. wireType: r.WIRE_TYPES.VARINT,
  33636. defaultValue: r.Long ? r.Long.UZERO : void 0
  33637. },
  33638. sint64: {
  33639. name: "sint64",
  33640. wireType: r.WIRE_TYPES.VARINT,
  33641. defaultValue: r.Long ? r.Long.ZERO : void 0
  33642. },
  33643. bool: {
  33644. name: "bool",
  33645. wireType: r.WIRE_TYPES.VARINT,
  33646. defaultValue: !1
  33647. },
  33648. double: {
  33649. name: "double",
  33650. wireType: r.WIRE_TYPES.BITS64,
  33651. defaultValue: 0
  33652. },
  33653. string: {
  33654. name: "string",
  33655. wireType: r.WIRE_TYPES.LDELIM,
  33656. defaultValue: ""
  33657. },
  33658. bytes: {
  33659. name: "bytes",
  33660. wireType: r.WIRE_TYPES.LDELIM,
  33661. defaultValue: null
  33662. },
  33663. fixed32: {
  33664. name: "fixed32",
  33665. wireType: r.WIRE_TYPES.BITS32,
  33666. defaultValue: 0
  33667. },
  33668. sfixed32: {
  33669. name: "sfixed32",
  33670. wireType: r.WIRE_TYPES.BITS32,
  33671. defaultValue: 0
  33672. },
  33673. fixed64: {
  33674. name: "fixed64",
  33675. wireType: r.WIRE_TYPES.BITS64,
  33676. defaultValue: r.Long ? r.Long.UZERO : void 0
  33677. },
  33678. sfixed64: {
  33679. name: "sfixed64",
  33680. wireType: r.WIRE_TYPES.BITS64,
  33681. defaultValue: r.Long ? r.Long.ZERO : void 0
  33682. },
  33683. float: {
  33684. name: "float",
  33685. wireType: r.WIRE_TYPES.BITS32,
  33686. defaultValue: 0
  33687. },
  33688. enum: {
  33689. name: "enum",
  33690. wireType: r.WIRE_TYPES.VARINT,
  33691. defaultValue: 0
  33692. },
  33693. message: {
  33694. name: "message",
  33695. wireType: r.WIRE_TYPES.LDELIM,
  33696. defaultValue: null
  33697. },
  33698. group: {
  33699. name: "group",
  33700. wireType: r.WIRE_TYPES.STARTGROUP,
  33701. defaultValue: null
  33702. }
  33703. },
  33704. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  33705. r.ID_MIN = 1,
  33706. r.ID_MAX = 536870911,
  33707. r.convertFieldsToCamelCase = !1,
  33708. r.populateAccessors = !0,
  33709. r.populateDefaults = !0,
  33710. r.Util = function() {
  33711. var t = {};
  33712. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  33713. t.XHR = function() {
  33714. for (var e = [function() {
  33715. return new XMLHttpRequest
  33716. }
  33717. , function() {
  33718. return new ActiveXObject("Msxml2.XMLHTTP")
  33719. }
  33720. , function() {
  33721. return new ActiveXObject("Msxml3.XMLHTTP")
  33722. }
  33723. , function() {
  33724. return new ActiveXObject("Microsoft.XMLHTTP")
  33725. }
  33726. ], t = null, i = 0; i < e.length; i++) {
  33727. try {
  33728. t = e[i]()
  33729. } catch (e) {
  33730. continue
  33731. }
  33732. break
  33733. }
  33734. if (!t)
  33735. throw Error("XMLHttpRequest is not supported");
  33736. return t
  33737. }
  33738. ,
  33739. t.fetch = function(i, n) {
  33740. if (n && "function" != typeof n && (n = null),
  33741. t.IS_NODE) {
  33742. var r = e("fs");
  33743. if (n)
  33744. r.readFile(i, function(e, t) {
  33745. n(e ? null : "" + t)
  33746. });
  33747. else
  33748. try {
  33749. return r.readFileSync(i)
  33750. } catch (e) {
  33751. return null
  33752. }
  33753. } else {
  33754. var o = t.XHR();
  33755. if (o.open("GET", i, !!n),
  33756. o.setRequestHeader("Accept", "text/plain"),
  33757. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  33758. !n)
  33759. return o.send(null),
  33760. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  33761. if (o.onreadystatechange = function() {
  33762. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  33763. }
  33764. ,
  33765. 4 == o.readyState)
  33766. return;
  33767. o.send(null)
  33768. }
  33769. }
  33770. ,
  33771. t.toCamelCase = function(e) {
  33772. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  33773. return t.toUpperCase()
  33774. })
  33775. }
  33776. ,
  33777. t
  33778. }(),
  33779. r.Lang = {
  33780. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  33781. RULE: /^(?:required|optional|repeated|map)$/,
  33782. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  33783. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  33784. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  33785. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  33786. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  33787. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  33788. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  33789. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  33790. NUMBER_OCT: /^0[0-7]+$/,
  33791. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  33792. BOOL: /^(?:true|false)$/i,
  33793. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33794. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33795. WHITESPACE: /\s/,
  33796. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  33797. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  33798. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  33799. },
  33800. r.DotProto = function(e, t) {
  33801. function i(e, i) {
  33802. var n = -1
  33803. , r = 1;
  33804. if ("-" == e.charAt(0) && (r = -1,
  33805. e = e.substring(1)),
  33806. t.NUMBER_DEC.test(e))
  33807. n = parseInt(e);
  33808. else if (t.NUMBER_HEX.test(e))
  33809. n = parseInt(e.substring(2), 16);
  33810. else {
  33811. if (!t.NUMBER_OCT.test(e))
  33812. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33813. n = parseInt(e.substring(1), 8)
  33814. }
  33815. if (n = r * n | 0,
  33816. !i && n < 0)
  33817. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33818. return n
  33819. }
  33820. function n(e) {
  33821. var i = 1;
  33822. if ("-" == e.charAt(0) && (i = -1,
  33823. e = e.substring(1)),
  33824. t.NUMBER_DEC.test(e))
  33825. return i * parseInt(e, 10);
  33826. if (t.NUMBER_HEX.test(e))
  33827. return i * parseInt(e.substring(2), 16);
  33828. if (t.NUMBER_OCT.test(e))
  33829. return i * parseInt(e.substring(1), 8);
  33830. if ("inf" === e)
  33831. return i * (1 / 0);
  33832. if ("nan" === e)
  33833. return NaN;
  33834. if (t.NUMBER_FLT.test(e))
  33835. return i * parseFloat(e);
  33836. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  33837. }
  33838. function r(e, t, i) {
  33839. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  33840. e[t].push(i))
  33841. }
  33842. var o = {}
  33843. , a = function(e) {
  33844. this.source = e + "",
  33845. this.index = 0,
  33846. this.line = 1,
  33847. this.stack = [],
  33848. this._stringOpen = null
  33849. }
  33850. , s = a.prototype;
  33851. s._readString = function() {
  33852. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  33853. e.lastIndex = this.index - 1;
  33854. var i = e.exec(this.source);
  33855. if (!i)
  33856. throw Error("unterminated string");
  33857. return this.index = e.lastIndex,
  33858. this.stack.push(this._stringOpen),
  33859. this._stringOpen = null,
  33860. i[1]
  33861. }
  33862. ,
  33863. s.next = function() {
  33864. if (this.stack.length > 0)
  33865. return this.stack.shift();
  33866. if (this.index >= this.source.length)
  33867. return null;
  33868. if (null !== this._stringOpen)
  33869. return this._readString();
  33870. var e, i, n;
  33871. do {
  33872. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  33873. if ("\n" === n && ++this.line,
  33874. ++this.index === this.source.length)
  33875. return null;
  33876. if ("/" === this.source.charAt(this.index))
  33877. if (++this.index,
  33878. "/" === this.source.charAt(this.index)) {
  33879. for (; "\n" !== this.source.charAt(++this.index); )
  33880. if (this.index == this.source.length)
  33881. return null;
  33882. ++this.index,
  33883. ++this.line,
  33884. e = !0
  33885. } else {
  33886. if ("*" !== (n = this.source.charAt(this.index)))
  33887. return "/";
  33888. do {
  33889. if ("\n" === n && ++this.line,
  33890. ++this.index === this.source.length)
  33891. return null;
  33892. i = n,
  33893. n = this.source.charAt(this.index)
  33894. } while ("*" !== i || "/" !== n);++this.index,
  33895. e = !0
  33896. }
  33897. } while (e);if (this.index === this.source.length)
  33898. return null;
  33899. var r = this.index;
  33900. t.DELIM.lastIndex = 0;
  33901. var o = t.DELIM.test(this.source.charAt(r++));
  33902. if (!o)
  33903. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  33904. ++r;
  33905. var a = this.source.substring(this.index, this.index = r);
  33906. return '"' !== a && "'" !== a || (this._stringOpen = a),
  33907. a
  33908. }
  33909. ,
  33910. s.peek = function() {
  33911. if (0 === this.stack.length) {
  33912. var e = this.next();
  33913. if (null === e)
  33914. return null;
  33915. this.stack.push(e)
  33916. }
  33917. return this.stack[0]
  33918. }
  33919. ,
  33920. s.skip = function(e) {
  33921. var t = this.next();
  33922. if (t !== e)
  33923. throw Error("illegal '" + t + "', '" + e + "' expected")
  33924. }
  33925. ,
  33926. s.omit = function(e) {
  33927. return this.peek() === e && (this.next(),
  33928. !0)
  33929. }
  33930. ,
  33931. s.toString = function() {
  33932. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  33933. }
  33934. ,
  33935. o.Tokenizer = a;
  33936. var l = function(e) {
  33937. this.tn = new a(e),
  33938. this.proto3 = !1
  33939. }
  33940. , c = l.prototype;
  33941. return c.parse = function() {
  33942. var e, i, n = {
  33943. name: "[ROOT]",
  33944. package: null,
  33945. messages: [],
  33946. enums: [],
  33947. imports: [],
  33948. options: {},
  33949. services: []
  33950. }, r = !0;
  33951. try {
  33952. for (; e = this.tn.next(); )
  33953. switch (e) {
  33954. case "package":
  33955. if (!r || null !== n.package)
  33956. throw Error("unexpected 'package'");
  33957. if (e = this.tn.next(),
  33958. !t.TYPEREF.test(e))
  33959. throw Error("illegal package name: " + e);
  33960. this.tn.skip(";"),
  33961. n.package = e;
  33962. break;
  33963. case "import":
  33964. if (!r)
  33965. throw Error("unexpected 'import'");
  33966. e = this.tn.peek(),
  33967. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  33968. e = this._readString(),
  33969. this.tn.skip(";"),
  33970. i || n.imports.push(e);
  33971. break;
  33972. case "syntax":
  33973. if (!r)
  33974. throw Error("unexpected 'syntax'");
  33975. this.tn.skip("="),
  33976. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  33977. this.tn.skip(";");
  33978. break;
  33979. case "message":
  33980. this._parseMessage(n, null),
  33981. r = !1;
  33982. break;
  33983. case "enum":
  33984. this._parseEnum(n),
  33985. r = !1;
  33986. break;
  33987. case "option":
  33988. this._parseOption(n);
  33989. break;
  33990. case "service":
  33991. this._parseService(n);
  33992. break;
  33993. case "extend":
  33994. this._parseExtend(n);
  33995. break;
  33996. default:
  33997. throw Error("unexpected '" + e + "'")
  33998. }
  33999. } catch (e) {
  34000. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34001. e
  34002. }
  34003. return delete n.name,
  34004. n
  34005. }
  34006. ,
  34007. l.parse = function(e) {
  34008. return new l(e).parse()
  34009. }
  34010. ,
  34011. c._readString = function() {
  34012. var e, t, i = "";
  34013. do {
  34014. if (t = this.tn.next(),
  34015. "'" !== t && '"' !== t)
  34016. throw Error("illegal string delimiter: " + t);
  34017. i += this.tn.next(),
  34018. this.tn.skip(t),
  34019. e = this.tn.peek()
  34020. } while ('"' === e || '"' === e);return i
  34021. }
  34022. ,
  34023. c._readValue = function(e) {
  34024. var i = this.tn.peek();
  34025. if ('"' === i || "'" === i)
  34026. return this._readString();
  34027. if (this.tn.next(),
  34028. t.NUMBER.test(i))
  34029. return n(i);
  34030. if (t.BOOL.test(i))
  34031. return "true" === i.toLowerCase();
  34032. if (e && t.TYPEREF.test(i))
  34033. return i;
  34034. throw Error("illegal value: " + i)
  34035. }
  34036. ,
  34037. c._parseOption = function(e, i) {
  34038. var n = this.tn.next()
  34039. , r = !1;
  34040. if ("(" === n && (r = !0,
  34041. n = this.tn.next()),
  34042. !t.TYPEREF.test(n))
  34043. throw Error("illegal option name: " + n);
  34044. var o = n;
  34045. r && (this.tn.skip(")"),
  34046. o = "(" + o + ")",
  34047. n = this.tn.peek(),
  34048. t.FQTYPEREF.test(n) && (o += n,
  34049. this.tn.next())),
  34050. this.tn.skip("="),
  34051. this._parseOptionValue(e, o),
  34052. i || this.tn.skip(";")
  34053. }
  34054. ,
  34055. c._parseOptionValue = function(e, i) {
  34056. var n = this.tn.peek();
  34057. if ("{" !== n)
  34058. r(e.options, i, this._readValue(!0));
  34059. else
  34060. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34061. if (!t.NAME.test(n))
  34062. throw Error("illegal option name: " + i + "." + n);
  34063. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34064. }
  34065. }
  34066. ,
  34067. c._parseService = function(e) {
  34068. var i = this.tn.next();
  34069. if (!t.NAME.test(i))
  34070. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34071. var n = i
  34072. , r = {
  34073. name: n,
  34074. rpc: {},
  34075. options: {}
  34076. };
  34077. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34078. if ("option" === i)
  34079. this._parseOption(r);
  34080. else {
  34081. if ("rpc" !== i)
  34082. throw Error("illegal service token: " + i);
  34083. this._parseServiceRPC(r)
  34084. }
  34085. this.tn.omit(";"),
  34086. e.services.push(r)
  34087. }
  34088. ,
  34089. c._parseServiceRPC = function(e) {
  34090. var i = "rpc"
  34091. , n = this.tn.next();
  34092. if (!t.NAME.test(n))
  34093. throw Error("illegal rpc service method name: " + n);
  34094. var r = n
  34095. , o = {
  34096. request: null,
  34097. response: null,
  34098. request_stream: !1,
  34099. response_stream: !1,
  34100. options: {}
  34101. };
  34102. if (this.tn.skip("("),
  34103. n = this.tn.next(),
  34104. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34105. n = this.tn.next()),
  34106. !t.TYPEREF.test(n))
  34107. throw Error("illegal rpc service request type: " + n);
  34108. if (o.request = n,
  34109. this.tn.skip(")"),
  34110. n = this.tn.next(),
  34111. "returns" !== n.toLowerCase())
  34112. throw Error("illegal rpc service request type delimiter: " + n);
  34113. if (this.tn.skip("("),
  34114. n = this.tn.next(),
  34115. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34116. n = this.tn.next()),
  34117. o.response = n,
  34118. this.tn.skip(")"),
  34119. n = this.tn.peek(),
  34120. "{" === n) {
  34121. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34122. if ("option" !== n)
  34123. throw Error("illegal rpc service token: " + n);
  34124. this._parseOption(o)
  34125. }
  34126. this.tn.omit(";")
  34127. } else
  34128. this.tn.skip(";");
  34129. "undefined" == typeof e[i] && (e[i] = {}),
  34130. e[i][r] = o
  34131. }
  34132. ,
  34133. c._parseMessage = function(e, n) {
  34134. var r = !!n
  34135. , o = this.tn.next()
  34136. , a = {
  34137. name: "",
  34138. fields: [],
  34139. enums: [],
  34140. messages: [],
  34141. options: {},
  34142. services: [],
  34143. oneofs: {}
  34144. };
  34145. if (!t.NAME.test(o))
  34146. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34147. for (a.name = o,
  34148. r && (this.tn.skip("="),
  34149. n.id = i(this.tn.next()),
  34150. a.isGroup = !0),
  34151. o = this.tn.peek(),
  34152. "[" === o && n && this._parseFieldOptions(n),
  34153. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34154. if (t.RULE.test(o))
  34155. this._parseMessageField(a, o);
  34156. else if ("oneof" === o)
  34157. this._parseMessageOneOf(a);
  34158. else if ("enum" === o)
  34159. this._parseEnum(a);
  34160. else if ("message" === o)
  34161. this._parseMessage(a);
  34162. else if ("option" === o)
  34163. this._parseOption(a);
  34164. else if ("service" === o)
  34165. this._parseService(a);
  34166. else if ("extensions" === o)
  34167. a.extensions = this._parseExtensionRanges();
  34168. else if ("reserved" === o)
  34169. this._parseIgnored();
  34170. else if ("extend" === o)
  34171. this._parseExtend(a);
  34172. else {
  34173. if (!t.TYPEREF.test(o))
  34174. throw Error("illegal message token: " + o);
  34175. if (!this.proto3)
  34176. throw Error("illegal field rule: " + o);
  34177. this._parseMessageField(a, "optional", o)
  34178. }
  34179. return this.tn.omit(";"),
  34180. e.messages.push(a),
  34181. a
  34182. }
  34183. ,
  34184. c._parseIgnored = function() {
  34185. for (; ";" !== this.tn.peek(); )
  34186. this.tn.next();
  34187. this.tn.skip(";")
  34188. }
  34189. ,
  34190. c._parseMessageField = function(e, n, r) {
  34191. if (!t.RULE.test(n))
  34192. throw Error("illegal message field rule: " + n);
  34193. var o, a = {
  34194. rule: n,
  34195. type: "",
  34196. name: "",
  34197. options: {},
  34198. id: 0
  34199. };
  34200. if ("map" === n) {
  34201. if (r)
  34202. throw Error("illegal type: " + r);
  34203. if (this.tn.skip("<"),
  34204. o = this.tn.next(),
  34205. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34206. throw Error("illegal message field type: " + o);
  34207. if (a.keytype = o,
  34208. this.tn.skip(","),
  34209. o = this.tn.next(),
  34210. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34211. throw Error("illegal message field: " + o);
  34212. if (a.type = o,
  34213. this.tn.skip(">"),
  34214. o = this.tn.next(),
  34215. !t.NAME.test(o))
  34216. throw Error("illegal message field name: " + o);
  34217. a.name = o,
  34218. this.tn.skip("="),
  34219. a.id = i(this.tn.next()),
  34220. o = this.tn.peek(),
  34221. "[" === o && this._parseFieldOptions(a),
  34222. this.tn.skip(";")
  34223. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34224. "group" === r) {
  34225. var s = this._parseMessage(e, a);
  34226. if (!/^[A-Z]/.test(s.name))
  34227. throw Error("illegal group name: " + s.name);
  34228. a.type = s.name,
  34229. a.name = s.name.toLowerCase(),
  34230. this.tn.omit(";")
  34231. } else {
  34232. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34233. throw Error("illegal message field type: " + r);
  34234. if (a.type = r,
  34235. o = this.tn.next(),
  34236. !t.NAME.test(o))
  34237. throw Error("illegal message field name: " + o);
  34238. a.name = o,
  34239. this.tn.skip("="),
  34240. a.id = i(this.tn.next()),
  34241. o = this.tn.peek(),
  34242. "[" === o && this._parseFieldOptions(a),
  34243. this.tn.skip(";")
  34244. }
  34245. return e.fields.push(a),
  34246. a
  34247. }
  34248. ,
  34249. c._parseMessageOneOf = function(e) {
  34250. var i = this.tn.next();
  34251. if (!t.NAME.test(i))
  34252. throw Error("illegal oneof name: " + i);
  34253. var n, r = i, o = [];
  34254. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34255. n = this._parseMessageField(e, "optional", i),
  34256. n.oneof = r,
  34257. o.push(n.id);
  34258. this.tn.omit(";"),
  34259. e.oneofs[r] = o
  34260. }
  34261. ,
  34262. c._parseFieldOptions = function(e) {
  34263. this.tn.skip("[");
  34264. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34265. i || this.tn.skip(","),
  34266. this._parseOption(e, !0),
  34267. i = !1;
  34268. this.tn.next()
  34269. }
  34270. ,
  34271. c._parseEnum = function(e) {
  34272. var n = {
  34273. name: "",
  34274. values: [],
  34275. options: {}
  34276. }
  34277. , r = this.tn.next();
  34278. if (!t.NAME.test(r))
  34279. throw Error("illegal name: " + r);
  34280. for (n.name = r,
  34281. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34282. if ("option" === r)
  34283. this._parseOption(n);
  34284. else {
  34285. if (!t.NAME.test(r))
  34286. throw Error("illegal name: " + r);
  34287. this.tn.skip("=");
  34288. var o = {
  34289. name: r,
  34290. id: i(this.tn.next(), !0)
  34291. };
  34292. r = this.tn.peek(),
  34293. "[" === r && this._parseFieldOptions({
  34294. options: {}
  34295. }),
  34296. this.tn.skip(";"),
  34297. n.values.push(o)
  34298. }
  34299. this.tn.omit(";"),
  34300. e.enums.push(n)
  34301. }
  34302. ,
  34303. c._parseExtensionRanges = function() {
  34304. var t, i, r, o = [];
  34305. do {
  34306. for (i = []; ; ) {
  34307. switch (t = this.tn.next()) {
  34308. case "min":
  34309. r = e.ID_MIN;
  34310. break;
  34311. case "max":
  34312. r = e.ID_MAX;
  34313. break;
  34314. default:
  34315. r = n(t)
  34316. }
  34317. if (i.push(r),
  34318. 2 === i.length)
  34319. break;
  34320. if ("to" !== this.tn.peek()) {
  34321. i.push(r);
  34322. break
  34323. }
  34324. this.tn.next()
  34325. }
  34326. o.push(i)
  34327. } while (this.tn.omit(","));return this.tn.skip(";"),
  34328. o
  34329. }
  34330. ,
  34331. c._parseExtend = function(e) {
  34332. var i = this.tn.next();
  34333. if (!t.TYPEREF.test(i))
  34334. throw Error("illegal extend reference: " + i);
  34335. var n = {
  34336. ref: i,
  34337. fields: []
  34338. };
  34339. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34340. if (t.RULE.test(i))
  34341. this._parseMessageField(n, i);
  34342. else {
  34343. if (!t.TYPEREF.test(i))
  34344. throw Error("illegal extend token: " + i);
  34345. if (!this.proto3)
  34346. throw Error("illegal field rule: " + i);
  34347. this._parseMessageField(n, "optional", i)
  34348. }
  34349. return this.tn.omit(";"),
  34350. e.messages.push(n),
  34351. n
  34352. }
  34353. ,
  34354. c.toString = function() {
  34355. return "Parser at line " + this.tn.line
  34356. }
  34357. ,
  34358. o.Parser = l,
  34359. o
  34360. }(r, r.Lang),
  34361. r.Reflect = function(e) {
  34362. function i(i) {
  34363. if ("string" == typeof i && (i = e.TYPES[i]),
  34364. "undefined" == typeof i.defaultValue)
  34365. throw Error("default value for type " + i.name + " is not supported");
  34366. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34367. }
  34368. function n(t, i) {
  34369. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34370. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34371. if ("string" == typeof t)
  34372. return e.Long.fromString(t, i || !1, 10);
  34373. if ("number" == typeof t)
  34374. return e.Long.fromNumber(t, i || !1);
  34375. throw Error("not convertible to Long")
  34376. }
  34377. function r(t, i) {
  34378. var n = i.readVarint32()
  34379. , o = 7 & n
  34380. , a = n >>> 3;
  34381. switch (o) {
  34382. case e.WIRE_TYPES.VARINT:
  34383. do
  34384. n = i.readUint8();
  34385. while (128 === (128 & n));break;
  34386. case e.WIRE_TYPES.BITS64:
  34387. i.offset += 8;
  34388. break;
  34389. case e.WIRE_TYPES.LDELIM:
  34390. n = i.readVarint32(),
  34391. i.offset += n;
  34392. break;
  34393. case e.WIRE_TYPES.STARTGROUP:
  34394. r(a, i);
  34395. break;
  34396. case e.WIRE_TYPES.ENDGROUP:
  34397. if (a === t)
  34398. return !1;
  34399. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34400. case e.WIRE_TYPES.BITS32:
  34401. i.offset += 4;
  34402. break;
  34403. default:
  34404. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34405. }
  34406. return !0
  34407. }
  34408. var o = {}
  34409. , a = function(e, t, i) {
  34410. this.builder = e,
  34411. this.parent = t,
  34412. this.name = i,
  34413. this.className
  34414. }
  34415. , s = a.prototype;
  34416. s.fqn = function() {
  34417. for (var e = this.name, t = this; ; ) {
  34418. if (t = t.parent,
  34419. null == t)
  34420. break;
  34421. e = t.name + "." + e
  34422. }
  34423. return e
  34424. }
  34425. ,
  34426. s.toString = function(e) {
  34427. return (e ? this.className + " " : "") + this.fqn()
  34428. }
  34429. ,
  34430. s.build = function() {
  34431. throw Error(this.toString(!0) + " cannot be built directly")
  34432. }
  34433. ,
  34434. o.T = a;
  34435. var l = function(e, t, i, n, r) {
  34436. a.call(this, e, t, i),
  34437. this.className = "Namespace",
  34438. this.children = [],
  34439. this.options = n || {},
  34440. this.syntax = r || "proto2"
  34441. }
  34442. , c = l.prototype = Object.create(a.prototype);
  34443. c.getChildren = function(e) {
  34444. if (e = e || null,
  34445. null == e)
  34446. return this.children.slice();
  34447. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34448. this.children[i]instanceof e && t.push(this.children[i]);
  34449. return t
  34450. }
  34451. ,
  34452. c.addChild = function(e) {
  34453. var t;
  34454. if (t = this.getChild(e.name))
  34455. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34456. t.name = t.originalName;
  34457. else {
  34458. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34459. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34460. e.name = e.originalName
  34461. }
  34462. this.children.push(e)
  34463. }
  34464. ,
  34465. c.getChild = function(e) {
  34466. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34467. if (this.children[i][t] === e)
  34468. return this.children[i];
  34469. return null
  34470. }
  34471. ,
  34472. c.resolve = function(e, t) {
  34473. var i = "string" == typeof e ? e.split(".") : e
  34474. , n = this
  34475. , r = 0;
  34476. if ("" === i[r]) {
  34477. for (; null !== n.parent; )
  34478. n = n.parent;
  34479. r++
  34480. }
  34481. var a;
  34482. do {
  34483. do {
  34484. if (!(n instanceof o.Namespace)) {
  34485. n = null;
  34486. break
  34487. }
  34488. if (a = n.getChild(i[r]),
  34489. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34490. n = null;
  34491. break
  34492. }
  34493. n = a,
  34494. r++
  34495. } while (r < i.length);if (null != n)
  34496. break;
  34497. if (null !== this.parent)
  34498. return this.parent.resolve(e, t)
  34499. } while (null != n);return n
  34500. }
  34501. ,
  34502. c.qn = function(e) {
  34503. var t = []
  34504. , i = e;
  34505. do
  34506. t.unshift(i.name),
  34507. i = i.parent;
  34508. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34509. var r = t.slice(t.length - n);
  34510. if (e === this.resolve(r, e instanceof o.Namespace))
  34511. return r.join(".")
  34512. }
  34513. return e.fqn()
  34514. }
  34515. ,
  34516. c.build = function() {
  34517. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34518. e = i[n],
  34519. e instanceof l && (t[e.name] = e.build());
  34520. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34521. value: this.buildOpt()
  34522. }),
  34523. t
  34524. }
  34525. ,
  34526. c.buildOpt = function() {
  34527. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34528. var r = t[i]
  34529. , o = this.options[t[i]];
  34530. e[r] = o
  34531. }
  34532. return e
  34533. }
  34534. ,
  34535. c.getOption = function(e) {
  34536. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34537. }
  34538. ,
  34539. o.Namespace = l;
  34540. var h = function(t, i, n, r) {
  34541. if (this.type = t,
  34542. this.resolvedType = i,
  34543. this.isMapKey = n,
  34544. this.syntax = r,
  34545. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34546. throw Error("Invalid map key type: " + t.name)
  34547. }
  34548. , u = h.prototype;
  34549. h.defaultFieldValue = i,
  34550. u.verifyValue = function(i) {
  34551. function r(e, t) {
  34552. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34553. }
  34554. var o = this;
  34555. switch (this.type) {
  34556. case e.TYPES.int32:
  34557. case e.TYPES.sint32:
  34558. case e.TYPES.sfixed32:
  34559. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34560. i > 4294967295 ? 0 | i : i;
  34561. case e.TYPES.uint32:
  34562. case e.TYPES.fixed32:
  34563. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34564. i < 0 ? i >>> 0 : i;
  34565. case e.TYPES.int64:
  34566. case e.TYPES.sint64:
  34567. case e.TYPES.sfixed64:
  34568. if (e.Long)
  34569. try {
  34570. return n(i, !1)
  34571. } catch (e) {
  34572. r(typeof i, e.message)
  34573. }
  34574. else
  34575. r(typeof i, "requires Long.js");
  34576. case e.TYPES.uint64:
  34577. case e.TYPES.fixed64:
  34578. if (e.Long)
  34579. try {
  34580. return n(i, !0)
  34581. } catch (e) {
  34582. r(typeof i, e.message)
  34583. }
  34584. else
  34585. r(typeof i, "requires Long.js");
  34586. case e.TYPES.bool:
  34587. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34588. i;
  34589. case e.TYPES.float:
  34590. case e.TYPES.double:
  34591. return "number" != typeof i && r(typeof i, "not a number"),
  34592. i;
  34593. case e.TYPES.string:
  34594. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34595. "" + i;
  34596. case e.TYPES.bytes:
  34597. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34598. case e.TYPES.enum:
  34599. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34600. for (l = 0; l < a.length; l++) {
  34601. if (a[l].name == i)
  34602. return a[l].id;
  34603. if (a[l].id == i)
  34604. return a[l].id
  34605. }
  34606. if ("proto3" === this.syntax)
  34607. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34608. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34609. i;
  34610. r(i, "not a valid enum value");
  34611. case e.TYPES.group:
  34612. case e.TYPES.message:
  34613. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34614. i instanceof this.resolvedType.clazz)
  34615. return i;
  34616. if (i instanceof e.Builder.Message) {
  34617. var s = {};
  34618. for (var l in i)
  34619. i.hasOwnProperty(l) && (s[l] = i[l]);
  34620. i = s
  34621. }
  34622. return new this.resolvedType.clazz(i)
  34623. }
  34624. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34625. }
  34626. ,
  34627. u.calculateLength = function(i, n) {
  34628. if (null === n)
  34629. return 0;
  34630. var r;
  34631. switch (this.type) {
  34632. case e.TYPES.int32:
  34633. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34634. case e.TYPES.uint32:
  34635. return t.calculateVarint32(n);
  34636. case e.TYPES.sint32:
  34637. return t.calculateVarint32(t.zigZagEncode32(n));
  34638. case e.TYPES.fixed32:
  34639. case e.TYPES.sfixed32:
  34640. case e.TYPES.float:
  34641. return 4;
  34642. case e.TYPES.int64:
  34643. case e.TYPES.uint64:
  34644. return t.calculateVarint64(n);
  34645. case e.TYPES.sint64:
  34646. return t.calculateVarint64(t.zigZagEncode64(n));
  34647. case e.TYPES.fixed64:
  34648. case e.TYPES.sfixed64:
  34649. return 8;
  34650. case e.TYPES.bool:
  34651. return 1;
  34652. case e.TYPES.enum:
  34653. return t.calculateVarint32(n);
  34654. case e.TYPES.double:
  34655. return 8;
  34656. case e.TYPES.string:
  34657. return r = t.calculateUTF8Bytes(n),
  34658. t.calculateVarint32(r) + r;
  34659. case e.TYPES.bytes:
  34660. if (n.remaining() < 0)
  34661. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34662. return t.calculateVarint32(n.remaining()) + n.remaining();
  34663. case e.TYPES.message:
  34664. return r = this.resolvedType.calculate(n),
  34665. t.calculateVarint32(r) + r;
  34666. case e.TYPES.group:
  34667. return r = this.resolvedType.calculate(n),
  34668. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34669. }
  34670. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34671. }
  34672. ,
  34673. u.encodeValue = function(i, n, r) {
  34674. if (null === n)
  34675. return r;
  34676. switch (this.type) {
  34677. case e.TYPES.int32:
  34678. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34679. break;
  34680. case e.TYPES.uint32:
  34681. r.writeVarint32(n);
  34682. break;
  34683. case e.TYPES.sint32:
  34684. r.writeVarint32ZigZag(n);
  34685. break;
  34686. case e.TYPES.fixed32:
  34687. r.writeUint32(n);
  34688. break;
  34689. case e.TYPES.sfixed32:
  34690. r.writeInt32(n);
  34691. break;
  34692. case e.TYPES.int64:
  34693. case e.TYPES.uint64:
  34694. r.writeVarint64(n);
  34695. break;
  34696. case e.TYPES.sint64:
  34697. r.writeVarint64ZigZag(n);
  34698. break;
  34699. case e.TYPES.fixed64:
  34700. r.writeUint64(n);
  34701. break;
  34702. case e.TYPES.sfixed64:
  34703. r.writeInt64(n);
  34704. break;
  34705. case e.TYPES.bool:
  34706. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  34707. break;
  34708. case e.TYPES.enum:
  34709. r.writeVarint32(n);
  34710. break;
  34711. case e.TYPES.float:
  34712. r.writeFloat32(n);
  34713. break;
  34714. case e.TYPES.double:
  34715. r.writeFloat64(n);
  34716. break;
  34717. case e.TYPES.string:
  34718. r.writeVString(n);
  34719. break;
  34720. case e.TYPES.bytes:
  34721. if (n.remaining() < 0)
  34722. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34723. var o = n.offset;
  34724. r.writeVarint32(n.remaining()),
  34725. r.append(n),
  34726. n.offset = o;
  34727. break;
  34728. case e.TYPES.message:
  34729. var a = (new t).LE();
  34730. this.resolvedType.encode(n, a),
  34731. r.writeVarint32(a.offset),
  34732. r.append(a.flip());
  34733. break;
  34734. case e.TYPES.group:
  34735. this.resolvedType.encode(n, r),
  34736. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  34737. break;
  34738. default:
  34739. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34740. }
  34741. return r
  34742. }
  34743. ,
  34744. u.decode = function(t, i, n) {
  34745. if (i != this.type.wireType)
  34746. throw Error("Unexpected wire type for element");
  34747. var r, o;
  34748. switch (this.type) {
  34749. case e.TYPES.int32:
  34750. return 0 | t.readVarint32();
  34751. case e.TYPES.uint32:
  34752. return t.readVarint32() >>> 0;
  34753. case e.TYPES.sint32:
  34754. return 0 | t.readVarint32ZigZag();
  34755. case e.TYPES.fixed32:
  34756. return t.readUint32() >>> 0;
  34757. case e.TYPES.sfixed32:
  34758. return 0 | t.readInt32();
  34759. case e.TYPES.int64:
  34760. return t.readVarint64();
  34761. case e.TYPES.uint64:
  34762. return t.readVarint64().toUnsigned();
  34763. case e.TYPES.sint64:
  34764. return t.readVarint64ZigZag();
  34765. case e.TYPES.fixed64:
  34766. return t.readUint64();
  34767. case e.TYPES.sfixed64:
  34768. return t.readInt64();
  34769. case e.TYPES.bool:
  34770. return !!t.readVarint32();
  34771. case e.TYPES.enum:
  34772. return t.readVarint32();
  34773. case e.TYPES.float:
  34774. return t.readFloat();
  34775. case e.TYPES.double:
  34776. return t.readDouble();
  34777. case e.TYPES.string:
  34778. return t.readVString();
  34779. case e.TYPES.bytes:
  34780. if (o = t.readVarint32(),
  34781. t.remaining() < o)
  34782. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  34783. return r = t.clone(),
  34784. r.limit = r.offset + o,
  34785. t.offset += o,
  34786. r;
  34787. case e.TYPES.message:
  34788. return o = t.readVarint32(),
  34789. this.resolvedType.decode(t, o);
  34790. case e.TYPES.group:
  34791. return this.resolvedType.decode(t, -1, n)
  34792. }
  34793. throw Error("[INTERNAL] Illegal decode type")
  34794. }
  34795. ,
  34796. u.valueFromString = function(i) {
  34797. if (!this.isMapKey)
  34798. throw Error("valueFromString() called on non-map-key element");
  34799. switch (this.type) {
  34800. case e.TYPES.int32:
  34801. case e.TYPES.sint32:
  34802. case e.TYPES.sfixed32:
  34803. case e.TYPES.uint32:
  34804. case e.TYPES.fixed32:
  34805. return this.verifyValue(parseInt(i));
  34806. case e.TYPES.int64:
  34807. case e.TYPES.sint64:
  34808. case e.TYPES.sfixed64:
  34809. case e.TYPES.uint64:
  34810. case e.TYPES.fixed64:
  34811. return this.verifyValue(i);
  34812. case e.TYPES.bool:
  34813. return "true" === i;
  34814. case e.TYPES.string:
  34815. return this.verifyValue(i);
  34816. case e.TYPES.bytes:
  34817. return t.fromBinary(i)
  34818. }
  34819. }
  34820. ,
  34821. u.valueToString = function(t) {
  34822. if (!this.isMapKey)
  34823. throw Error("valueToString() called on non-map-key element");
  34824. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  34825. }
  34826. ,
  34827. o.Element = h;
  34828. var d = function(e, t, i, n, r, o) {
  34829. l.call(this, e, t, i, n, o),
  34830. this.className = "Message",
  34831. this.extensions = void 0,
  34832. this.clazz = null,
  34833. this.isGroup = !!r,
  34834. this._fields = null,
  34835. this._fieldsById = null,
  34836. this._fieldsByName = null
  34837. }
  34838. , p = d.prototype = Object.create(l.prototype);
  34839. p.build = function(i) {
  34840. if (this.clazz && !i)
  34841. return this.clazz;
  34842. var n = function(e, i) {
  34843. function n(i, r, o, a) {
  34844. if (null === i || "object" != typeof i) {
  34845. if (a && a instanceof e.Reflect.Enum) {
  34846. var s = e.Reflect.Enum.getName(a.object, i);
  34847. if (null !== s)
  34848. return s
  34849. }
  34850. return i
  34851. }
  34852. if (t.isByteBuffer(i))
  34853. return r ? i.toBase64() : i.toBuffer();
  34854. if (e.Long.isLong(i))
  34855. return o ? i.toString() : e.Long.fromValue(i);
  34856. var l;
  34857. if (Array.isArray(i))
  34858. return l = [],
  34859. i.forEach(function(e, t) {
  34860. l[t] = n(e, r, o, a)
  34861. }),
  34862. l;
  34863. if (l = {},
  34864. i instanceof e.Map) {
  34865. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  34866. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  34867. return l
  34868. }
  34869. var u = i.$type
  34870. , d = void 0;
  34871. for (var p in i)
  34872. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  34873. return l
  34874. }
  34875. var r = i.getChildren(e.Reflect.Message.Field)
  34876. , o = i.getChildren(e.Reflect.Message.OneOf)
  34877. , a = function(n, s) {
  34878. e.Builder.Message.call(this);
  34879. for (var l = 0, c = o.length; l < c; ++l)
  34880. this[o[l].name] = null;
  34881. for (l = 0,
  34882. c = r.length; l < c; ++l) {
  34883. var h = r[l];
  34884. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  34885. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  34886. }
  34887. if (arguments.length > 0) {
  34888. var u;
  34889. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  34890. for (l = 0,
  34891. c = arguments.length; l < c; ++l)
  34892. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  34893. else
  34894. this.$set(n)
  34895. }
  34896. }
  34897. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  34898. s.add = function(t, n, r) {
  34899. var o = i._fieldsByName[t];
  34900. if (!r) {
  34901. if (!o)
  34902. throw Error(this + "#" + t + " is undefined");
  34903. if (!(o instanceof e.Reflect.Message.Field))
  34904. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  34905. if (!o.repeated)
  34906. throw Error(this + "#" + t + " is not a repeated field");
  34907. n = o.verifyValue(n, !0)
  34908. }
  34909. return null === this[t] && (this[t] = []),
  34910. this[t].push(n),
  34911. this
  34912. }
  34913. ,
  34914. s.$add = s.add,
  34915. s.set = function(t, n, r) {
  34916. if (t && "object" == typeof t) {
  34917. r = n;
  34918. for (var o in t)
  34919. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  34920. return this
  34921. }
  34922. var a = i._fieldsByName[t];
  34923. if (r)
  34924. this[t] = n;
  34925. else {
  34926. if (!a)
  34927. throw Error(this + "#" + t + " is not a field: undefined");
  34928. if (!(a instanceof e.Reflect.Message.Field))
  34929. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  34930. this[a.name] = n = a.verifyValue(n)
  34931. }
  34932. if (a && a.oneof) {
  34933. var s = this[a.oneof.name];
  34934. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  34935. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  34936. }
  34937. return this
  34938. }
  34939. ,
  34940. s.$set = s.set,
  34941. s.get = function(t, n) {
  34942. if (n)
  34943. return this[t];
  34944. var r = i._fieldsByName[t];
  34945. if (!(r && r instanceof e.Reflect.Message.Field))
  34946. throw Error(this + "#" + t + " is not a field: undefined");
  34947. if (!(r instanceof e.Reflect.Message.Field))
  34948. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  34949. return this[r.name]
  34950. }
  34951. ,
  34952. s.$get = s.get;
  34953. for (var l = 0; l < r.length; l++) {
  34954. var c = r[l];
  34955. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  34956. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  34957. return e.toUpperCase().replace("_", "")
  34958. });
  34959. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  34960. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  34961. return "_" + e
  34962. })
  34963. , r = function(t, i) {
  34964. return this[e.name] = i ? t : e.verifyValue(t),
  34965. this
  34966. }
  34967. , o = function() {
  34968. return this[e.name]
  34969. };
  34970. null === i.getChild("set" + t) && (s["set" + t] = r),
  34971. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  34972. null === i.getChild("get" + t) && (s["get" + t] = o),
  34973. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  34974. }(c)
  34975. }
  34976. s.encode = function(e, n) {
  34977. "boolean" == typeof e && (n = e,
  34978. e = void 0);
  34979. var r = !1;
  34980. e || (e = new t,
  34981. r = !0);
  34982. var o = e.littleEndian;
  34983. try {
  34984. return i.encode(this, e.LE(), n),
  34985. (r ? e.flip() : e).LE(o)
  34986. } catch (t) {
  34987. throw e.LE(o),
  34988. t
  34989. }
  34990. }
  34991. ,
  34992. a.encode = function(e, t, i) {
  34993. return new a(e).encode(t, i)
  34994. }
  34995. ,
  34996. s.calculate = function() {
  34997. return i.calculate(this)
  34998. }
  34999. ,
  35000. s.encodeDelimited = function(e, n) {
  35001. var r = !1;
  35002. e || (e = new t,
  35003. r = !0);
  35004. var o = (new t).LE();
  35005. return i.encode(this, o, n).flip(),
  35006. e.writeVarint32(o.remaining()),
  35007. e.append(o),
  35008. r ? e.flip() : e
  35009. }
  35010. ,
  35011. s.encodeAB = function() {
  35012. try {
  35013. return this.encode().toArrayBuffer()
  35014. } catch (e) {
  35015. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35016. e
  35017. }
  35018. }
  35019. ,
  35020. s.toArrayBuffer = s.encodeAB,
  35021. s.encodeNB = function() {
  35022. try {
  35023. return this.encode().toBuffer()
  35024. } catch (e) {
  35025. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35026. e
  35027. }
  35028. }
  35029. ,
  35030. s.toBuffer = s.encodeNB,
  35031. s.encode64 = function() {
  35032. try {
  35033. return this.encode().toBase64()
  35034. } catch (e) {
  35035. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35036. e
  35037. }
  35038. }
  35039. ,
  35040. s.toBase64 = s.encode64,
  35041. s.encodeHex = function() {
  35042. try {
  35043. return this.encode().toHex()
  35044. } catch (e) {
  35045. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35046. e
  35047. }
  35048. }
  35049. ,
  35050. s.toHex = s.encodeHex,
  35051. s.toRaw = function(e, t) {
  35052. return n(this, !!e, !!t, this.$type)
  35053. }
  35054. ,
  35055. s.encodeJSON = function() {
  35056. return JSON.stringify(n(this, !0, !0, this.$type))
  35057. }
  35058. ,
  35059. a.decode = function(e, n, r) {
  35060. "string" == typeof n && (r = n,
  35061. n = -1),
  35062. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35063. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35064. var o = e.littleEndian;
  35065. try {
  35066. var a = i.decode(e.LE());
  35067. return e.LE(o),
  35068. a
  35069. } catch (t) {
  35070. throw e.LE(o),
  35071. t
  35072. }
  35073. }
  35074. ,
  35075. a.decodeDelimited = function(e, n) {
  35076. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35077. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35078. e.remaining() < 1)
  35079. return null;
  35080. var r = e.offset
  35081. , o = e.readVarint32();
  35082. if (e.remaining() < o)
  35083. return e.offset = r,
  35084. null;
  35085. try {
  35086. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35087. return e.offset += o,
  35088. a
  35089. } catch (t) {
  35090. throw e.offset += o,
  35091. t
  35092. }
  35093. }
  35094. ,
  35095. a.decode64 = function(e) {
  35096. return a.decode(e, "base64")
  35097. }
  35098. ,
  35099. a.decodeHex = function(e) {
  35100. return a.decode(e, "hex")
  35101. }
  35102. ,
  35103. a.decodeJSON = function(e) {
  35104. return new a(JSON.parse(e))
  35105. }
  35106. ,
  35107. s.toString = function() {
  35108. return i.toString()
  35109. }
  35110. ;
  35111. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35112. value: i.buildOpt()
  35113. }),
  35114. Object.defineProperty(s, "$options", {
  35115. value: a.$options
  35116. }),
  35117. Object.defineProperty(a, "$type", {
  35118. value: i
  35119. }),
  35120. Object.defineProperty(s, "$type", {
  35121. value: i
  35122. })),
  35123. a
  35124. }(e, this);
  35125. this._fields = [],
  35126. this._fieldsById = {},
  35127. this._fieldsByName = {};
  35128. for (var r, o = 0, a = this.children.length; o < a; o++)
  35129. if (r = this.children[o],
  35130. r instanceof A || r instanceof d || r instanceof E) {
  35131. if (n.hasOwnProperty(r.name))
  35132. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35133. n[r.name] = r.build()
  35134. } else if (r instanceof d.Field)
  35135. r.build(),
  35136. this._fields.push(r),
  35137. this._fieldsById[r.id] = r,
  35138. this._fieldsByName[r.name] = r;
  35139. else if (!(r instanceof d.OneOf || r instanceof I))
  35140. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35141. return this.clazz = n
  35142. }
  35143. ,
  35144. p.encode = function(e, t, i) {
  35145. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35146. n = this._fields[a],
  35147. r = e[n.name],
  35148. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35149. if (null !== o) {
  35150. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35151. throw l.encoded = t,
  35152. l
  35153. }
  35154. return t
  35155. }
  35156. ,
  35157. p.calculate = function(e) {
  35158. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35159. if (t = this._fields[r],
  35160. i = e[t.name],
  35161. t.required && null === i)
  35162. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35163. n += t.calculate(i, e)
  35164. }
  35165. return n
  35166. }
  35167. ,
  35168. p.decode = function(t, i, n) {
  35169. i = "number" == typeof i ? i : -1;
  35170. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35171. if (o = t.readVarint32(),
  35172. a = 7 & o,
  35173. s = o >>> 3,
  35174. a === e.WIRE_TYPES.ENDGROUP) {
  35175. if (s !== n)
  35176. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35177. break
  35178. }
  35179. if (l = this._fieldsById[s]) {
  35180. if (l.repeated && !l.options.packed)
  35181. h[l.name].push(l.decode(a, t));
  35182. else if (l.map) {
  35183. var u = l.decode(a, t);
  35184. h[l.name].set(u[0], u[1])
  35185. } else if (h[l.name] = l.decode(a, t),
  35186. l.oneof) {
  35187. var d = h[l.oneof.name];
  35188. null !== d && d !== l.name && (h[d] = null),
  35189. h[l.oneof.name] = l.name
  35190. }
  35191. } else
  35192. switch (a) {
  35193. case e.WIRE_TYPES.VARINT:
  35194. t.readVarint32();
  35195. break;
  35196. case e.WIRE_TYPES.BITS32:
  35197. t.offset += 4;
  35198. break;
  35199. case e.WIRE_TYPES.BITS64:
  35200. t.offset += 8;
  35201. break;
  35202. case e.WIRE_TYPES.LDELIM:
  35203. var p = t.readVarint32();
  35204. t.offset += p;
  35205. break;
  35206. case e.WIRE_TYPES.STARTGROUP:
  35207. for (; r(s, t); )
  35208. ;
  35209. break;
  35210. default:
  35211. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35212. }
  35213. }
  35214. for (var f = 0, g = this._fields.length; f < g; ++f)
  35215. if (l = this._fields[f],
  35216. null === h[l.name])
  35217. if ("proto3" === this.syntax)
  35218. h[l.name] = l.defaultValue;
  35219. else {
  35220. if (l.required) {
  35221. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35222. throw m.decoded = h,
  35223. m
  35224. }
  35225. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35226. }
  35227. return h
  35228. }
  35229. ,
  35230. o.Message = d;
  35231. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35232. a.call(this, t, i, s),
  35233. this.className = "Message.Field",
  35234. this.required = "required" === n,
  35235. this.repeated = "repeated" === n,
  35236. this.map = "map" === n,
  35237. this.keyType = r || null,
  35238. this.type = o,
  35239. this.resolvedType = null,
  35240. this.id = l,
  35241. this.options = c || {},
  35242. this.defaultValue = null,
  35243. this.oneof = h || null,
  35244. this.syntax = u || "proto2",
  35245. this.originalName = this.name,
  35246. this.element = null,
  35247. this.keyElement = null,
  35248. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35249. }
  35250. , g = f.prototype = Object.create(a.prototype);
  35251. g.build = function() {
  35252. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35253. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35254. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35255. }
  35256. ,
  35257. g.verifyValue = function(t, i) {
  35258. function n(e, t) {
  35259. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35260. }
  35261. i = i || !1;
  35262. var r = this;
  35263. if (null === t)
  35264. return this.required && n(typeof t, "required"),
  35265. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35266. null;
  35267. var o;
  35268. if (this.repeated && !i) {
  35269. Array.isArray(t) || (t = [t]);
  35270. var a = [];
  35271. for (o = 0; o < t.length; o++)
  35272. a.push(this.element.verifyValue(t[o]));
  35273. return a
  35274. }
  35275. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35276. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35277. this.element.verifyValue(t))
  35278. }
  35279. ,
  35280. g.hasWirePresence = function(t, i) {
  35281. if ("proto3" !== this.syntax)
  35282. return null !== t;
  35283. if (this.oneof && i[this.oneof.name] === this.name)
  35284. return !0;
  35285. switch (this.type) {
  35286. case e.TYPES.int32:
  35287. case e.TYPES.sint32:
  35288. case e.TYPES.sfixed32:
  35289. case e.TYPES.uint32:
  35290. case e.TYPES.fixed32:
  35291. return 0 !== t;
  35292. case e.TYPES.int64:
  35293. case e.TYPES.sint64:
  35294. case e.TYPES.sfixed64:
  35295. case e.TYPES.uint64:
  35296. case e.TYPES.fixed64:
  35297. return 0 !== t.low || 0 !== t.high;
  35298. case e.TYPES.bool:
  35299. return t;
  35300. case e.TYPES.float:
  35301. case e.TYPES.double:
  35302. return 0 !== t;
  35303. case e.TYPES.string:
  35304. return t.length > 0;
  35305. case e.TYPES.bytes:
  35306. return t.remaining() > 0;
  35307. case e.TYPES.enum:
  35308. return 0 !== t;
  35309. case e.TYPES.message:
  35310. return null !== t;
  35311. default:
  35312. return !0
  35313. }
  35314. }
  35315. ,
  35316. g.encode = function(i, n, r) {
  35317. if (null === this.type || "object" != typeof this.type)
  35318. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35319. if (null === i || this.repeated && 0 == i.length)
  35320. return n;
  35321. try {
  35322. if (this.repeated) {
  35323. var o;
  35324. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35325. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35326. n.ensureCapacity(n.offset += 1);
  35327. var a = n.offset;
  35328. for (o = 0; o < i.length; o++)
  35329. this.element.encodeValue(this.id, i[o], n);
  35330. var s = n.offset - a
  35331. , l = t.calculateVarint32(s);
  35332. if (l > 1) {
  35333. var c = n.slice(a, n.offset);
  35334. a += l - 1,
  35335. n.offset = a,
  35336. n.append(c)
  35337. }
  35338. n.writeVarint32(s, a - l)
  35339. } else
  35340. for (o = 0; o < i.length; o++)
  35341. n.writeVarint32(this.id << 3 | this.type.wireType),
  35342. this.element.encodeValue(this.id, i[o], n)
  35343. } else
  35344. this.map ? i.forEach(function(i, r, o) {
  35345. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35346. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35347. n.writeVarint32(a),
  35348. n.writeVarint32(8 | this.keyType.wireType),
  35349. this.keyElement.encodeValue(1, r, n),
  35350. n.writeVarint32(16 | this.type.wireType),
  35351. this.element.encodeValue(2, i, n)
  35352. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35353. this.element.encodeValue(this.id, i, n))
  35354. } catch (e) {
  35355. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35356. }
  35357. return n
  35358. }
  35359. ,
  35360. g.calculate = function(i, n) {
  35361. if (i = this.verifyValue(i),
  35362. null === this.type || "object" != typeof this.type)
  35363. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35364. if (null === i || this.repeated && 0 == i.length)
  35365. return 0;
  35366. var r = 0;
  35367. try {
  35368. if (this.repeated) {
  35369. var o, a;
  35370. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35371. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35372. a = 0,
  35373. o = 0; o < i.length; o++)
  35374. a += this.element.calculateLength(this.id, i[o]);
  35375. r += t.calculateVarint32(a),
  35376. r += a
  35377. } else
  35378. for (o = 0; o < i.length; o++)
  35379. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35380. r += this.element.calculateLength(this.id, i[o])
  35381. } else
  35382. this.map ? i.forEach(function(i, n, o) {
  35383. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35384. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35385. r += t.calculateVarint32(a),
  35386. r += a
  35387. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35388. r += this.element.calculateLength(this.id, i))
  35389. } catch (e) {
  35390. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35391. }
  35392. return r
  35393. }
  35394. ,
  35395. g.decode = function(t, i, n) {
  35396. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35397. if (!a)
  35398. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35399. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35400. o = i.readVarint32(),
  35401. o = i.offset + o;
  35402. for (var s = []; i.offset < o; )
  35403. s.push(this.decode(this.type.wireType, i, !0));
  35404. return s
  35405. }
  35406. if (this.map) {
  35407. var l = h.defaultFieldValue(this.keyType);
  35408. if (r = h.defaultFieldValue(this.type),
  35409. o = i.readVarint32(),
  35410. i.remaining() < o)
  35411. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35412. var c = i.clone();
  35413. for (c.limit = c.offset + o,
  35414. i.offset += o; c.remaining() > 0; ) {
  35415. var u = c.readVarint32();
  35416. t = 7 & u;
  35417. var d = u >>> 3;
  35418. if (1 === d)
  35419. l = this.keyElement.decode(c, t, d);
  35420. else {
  35421. if (2 !== d)
  35422. throw Error("Unexpected tag in map field key/value submessage");
  35423. r = this.element.decode(c, t, d)
  35424. }
  35425. }
  35426. return [l, r]
  35427. }
  35428. return this.element.decode(i, t, this.id)
  35429. }
  35430. ,
  35431. o.Message.Field = f;
  35432. var m = function(e, t, i, n, r, o, a) {
  35433. f.call(this, e, t, i, null, n, r, o, a),
  35434. this.extension
  35435. };
  35436. m.prototype = Object.create(f.prototype),
  35437. o.Message.ExtensionField = m;
  35438. var v = function(e, t, i) {
  35439. a.call(this, e, t, i),
  35440. this.fields = []
  35441. };
  35442. o.Message.OneOf = v;
  35443. var A = function(e, t, i, n, r) {
  35444. l.call(this, e, t, i, n, r),
  35445. this.className = "Enum",
  35446. this.object = null
  35447. };
  35448. A.getName = function(e, t) {
  35449. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35450. if (e[i = n[r]] === t)
  35451. return i;
  35452. return null
  35453. }
  35454. ;
  35455. var y = A.prototype = Object.create(l.prototype);
  35456. y.build = function(t) {
  35457. if (this.object && !t)
  35458. return this.object;
  35459. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35460. i[n[r].name] = n[r].id;
  35461. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35462. value: this.buildOpt(),
  35463. enumerable: !1
  35464. }),
  35465. this.object = i
  35466. }
  35467. ,
  35468. o.Enum = A;
  35469. var C = function(e, t, i, n) {
  35470. a.call(this, e, t, i),
  35471. this.className = "Enum.Value",
  35472. this.id = n
  35473. };
  35474. C.prototype = Object.create(a.prototype),
  35475. o.Enum.Value = C;
  35476. var I = function(e, t, i, n) {
  35477. a.call(this, e, t, i),
  35478. this.field = n
  35479. };
  35480. I.prototype = Object.create(a.prototype),
  35481. o.Extension = I;
  35482. var E = function(e, t, i, n) {
  35483. l.call(this, e, t, i, n),
  35484. this.className = "Service",
  35485. this.clazz = null
  35486. }
  35487. , b = E.prototype = Object.create(l.prototype);
  35488. b.build = function(i) {
  35489. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35490. for (var n = function(t) {
  35491. e.Builder.Service.call(this),
  35492. this.rpcImpl = t || function(e, t, i) {
  35493. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35494. }
  35495. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35496. !function(e) {
  35497. r[e.name] = function(n, r) {
  35498. try {
  35499. try {
  35500. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35501. } catch (e) {
  35502. if (!(e instanceof TypeError))
  35503. throw e
  35504. }
  35505. if (null === n || "object" != typeof n)
  35506. throw Error("Illegal arguments");
  35507. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35508. this.rpcImpl(e.fqn(), n, function(t, n) {
  35509. if (t)
  35510. return void r(t);
  35511. null === n && (n = "");
  35512. try {
  35513. n = e.resolvedResponseType.clazz.decode(n)
  35514. } catch (e) {}
  35515. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35516. })
  35517. } catch (e) {
  35518. setTimeout(r.bind(this, e), 0)
  35519. }
  35520. }
  35521. ,
  35522. n[e.name] = function(t, i, r) {
  35523. new n(t)[e.name](i, r)
  35524. }
  35525. ,
  35526. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35527. value: e.buildOpt()
  35528. }),
  35529. Object.defineProperty(r[e.name], "$options", {
  35530. value: n[e.name].$options
  35531. }))
  35532. }(o[a]);
  35533. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35534. value: i.buildOpt()
  35535. }),
  35536. Object.defineProperty(r, "$options", {
  35537. value: n.$options
  35538. }),
  35539. Object.defineProperty(n, "$type", {
  35540. value: i
  35541. }),
  35542. Object.defineProperty(r, "$type", {
  35543. value: i
  35544. })),
  35545. n
  35546. }(e, this)
  35547. }
  35548. ,
  35549. o.Service = E;
  35550. var w = function(e, t, i, n) {
  35551. a.call(this, e, t, i),
  35552. this.className = "Service.Method",
  35553. this.options = n || {}
  35554. }
  35555. , _ = w.prototype = Object.create(a.prototype);
  35556. _.buildOpt = c.buildOpt,
  35557. o.Service.Method = w;
  35558. var T = function(e, t, i, n, r, o, a, s) {
  35559. w.call(this, e, t, i, s),
  35560. this.className = "Service.RPCMethod",
  35561. this.requestName = n,
  35562. this.responseName = r,
  35563. this.requestStream = o,
  35564. this.responseStream = a,
  35565. this.resolvedRequestType = null,
  35566. this.resolvedResponseType = null
  35567. };
  35568. return T.prototype = Object.create(w.prototype),
  35569. o.Service.RPCMethod = T,
  35570. o
  35571. }(r),
  35572. r.Builder = function(t, i, n) {
  35573. function r(e) {
  35574. e.messages && e.messages.forEach(function(t) {
  35575. t.syntax = e.syntax,
  35576. r(t)
  35577. }),
  35578. e.enums && e.enums.forEach(function(t) {
  35579. t.syntax = e.syntax
  35580. })
  35581. }
  35582. var o = function(e) {
  35583. this.ns = new n.Namespace(this,null,""),
  35584. this.ptr = this.ns,
  35585. this.resolved = !1,
  35586. this.result = null,
  35587. this.files = {},
  35588. this.importRoot = null,
  35589. this.options = e || {}
  35590. }
  35591. , a = o.prototype;
  35592. return o.isMessage = function(e) {
  35593. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35594. }
  35595. ,
  35596. o.isMessageField = function(e) {
  35597. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35598. }
  35599. ,
  35600. o.isEnum = function(e) {
  35601. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35602. }
  35603. ,
  35604. o.isService = function(e) {
  35605. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35606. }
  35607. ,
  35608. o.isExtend = function(e) {
  35609. return "string" == typeof e.ref
  35610. }
  35611. ,
  35612. a.reset = function() {
  35613. return this.ptr = this.ns,
  35614. this
  35615. }
  35616. ,
  35617. a.define = function(e) {
  35618. if ("string" != typeof e || !i.TYPEREF.test(e))
  35619. throw Error("illegal namespace: " + e);
  35620. return e.split(".").forEach(function(e) {
  35621. var t = this.ptr.getChild(e);
  35622. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35623. this.ptr = t
  35624. }, this),
  35625. this
  35626. }
  35627. ,
  35628. a.create = function(e) {
  35629. if (!e)
  35630. return this;
  35631. if (Array.isArray(e)) {
  35632. if (0 === e.length)
  35633. return this;
  35634. e = e.slice()
  35635. } else
  35636. e = [e];
  35637. for (var i = [e]; i.length > 0; ) {
  35638. if (e = i.pop(),
  35639. !Array.isArray(e))
  35640. throw Error("not a valid namespace: " + JSON.stringify(e));
  35641. for (; e.length > 0; ) {
  35642. var r = e.shift();
  35643. if (o.isMessage(r)) {
  35644. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35645. , s = {};
  35646. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35647. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35648. }, this),
  35649. r.fields && r.fields.forEach(function(e) {
  35650. if (null !== a.getChild(0 | e.id))
  35651. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35652. if (e.options && "object" != typeof e.options)
  35653. throw Error("illegal field options in " + a.name + "#" + e.name);
  35654. var t = null;
  35655. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35656. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35657. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35658. t && t.fields.push(e),
  35659. a.addChild(e)
  35660. }, this);
  35661. var l = [];
  35662. if (r.enums && r.enums.forEach(function(e) {
  35663. l.push(e)
  35664. }),
  35665. r.messages && r.messages.forEach(function(e) {
  35666. l.push(e)
  35667. }),
  35668. r.services && r.services.forEach(function(e) {
  35669. l.push(e)
  35670. }),
  35671. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35672. this.ptr.addChild(a),
  35673. l.length > 0) {
  35674. i.push(e),
  35675. e = l,
  35676. l = null,
  35677. this.ptr = a,
  35678. a = null;
  35679. continue
  35680. }
  35681. l = null
  35682. } else if (o.isEnum(r))
  35683. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  35684. r.values.forEach(function(e) {
  35685. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  35686. }, this),
  35687. this.ptr.addChild(a);
  35688. else if (o.isService(r))
  35689. a = new n.Service(this,this.ptr,r.name,r.options),
  35690. Object.keys(r.rpc).forEach(function(e) {
  35691. var t = r.rpc[e];
  35692. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  35693. }, this),
  35694. this.ptr.addChild(a);
  35695. else {
  35696. if (!o.isExtend(r))
  35697. throw Error("not a valid definition: " + JSON.stringify(r));
  35698. if (a = this.ptr.resolve(r.ref, !0))
  35699. r.fields.forEach(function(e) {
  35700. if (null !== a.getChild(0 | e.id))
  35701. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  35702. if (a.extensions) {
  35703. var i = !1;
  35704. if (a.extensions.forEach(function(t) {
  35705. e.id >= t[0] && e.id <= t[1] && (i = !0)
  35706. }),
  35707. !i)
  35708. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  35709. }
  35710. var r = e.name;
  35711. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  35712. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  35713. , s = new n.Extension(this,this.ptr,e.name,o);
  35714. o.extension = s,
  35715. this.ptr.addChild(s),
  35716. a.addChild(o)
  35717. }, this);
  35718. else if (!/\.?google\.protobuf\./.test(r.ref))
  35719. throw Error("extended message " + r.ref + " is not defined")
  35720. }
  35721. r = null,
  35722. a = null
  35723. }
  35724. e = null,
  35725. this.ptr = this.ptr.parent
  35726. }
  35727. return this.resolved = !1,
  35728. this.result = null,
  35729. this
  35730. }
  35731. ,
  35732. a.import = function(i, n) {
  35733. var o = "/";
  35734. if ("string" == typeof n) {
  35735. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  35736. this.files[n] === !0)
  35737. return this.reset();
  35738. this.files[n] = !0
  35739. } else if ("object" == typeof n) {
  35740. var a = n.root;
  35741. t.Util.IS_NODE && (a = e("path").resolve(a)),
  35742. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  35743. var s = a + o + n.file;
  35744. if (this.files[s] === !0)
  35745. return this.reset();
  35746. this.files[s] = !0
  35747. }
  35748. if (i.imports && i.imports.length > 0) {
  35749. var l, c = !1;
  35750. "object" == typeof n ? (this.importRoot = n.root,
  35751. c = !0,
  35752. l = this.importRoot,
  35753. n = n.file,
  35754. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  35755. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  35756. o = "\\") : l = "." : l = null;
  35757. for (var h = 0; h < i.imports.length; h++)
  35758. if ("string" == typeof i.imports[h]) {
  35759. if (!l)
  35760. throw Error("cannot determine import root");
  35761. var u = i.imports[h];
  35762. if ("google/protobuf/descriptor.proto" === u)
  35763. continue;
  35764. if (u = l + o + u,
  35765. this.files[u] === !0)
  35766. continue;
  35767. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  35768. var d = t.Util.fetch(u);
  35769. if (null === d)
  35770. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  35771. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  35772. } else
  35773. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  35774. return t + "_import" + h + "." + i
  35775. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  35776. c && (this.importRoot = null)
  35777. }
  35778. i.package && this.define(i.package),
  35779. i.syntax && r(i);
  35780. var p = this.ptr;
  35781. return i.options && Object.keys(i.options).forEach(function(e) {
  35782. p.options[e] = i.options[e]
  35783. }),
  35784. i.messages && (this.create(i.messages),
  35785. this.ptr = p),
  35786. i.enums && (this.create(i.enums),
  35787. this.ptr = p),
  35788. i.services && (this.create(i.services),
  35789. this.ptr = p),
  35790. i.extends && this.create(i.extends),
  35791. this.reset()
  35792. }
  35793. ,
  35794. a.resolveAll = function() {
  35795. var e;
  35796. if (null == this.ptr || "object" == typeof this.ptr.type)
  35797. return this;
  35798. if (this.ptr instanceof n.Namespace)
  35799. this.ptr.children.forEach(function(e) {
  35800. this.ptr = e,
  35801. this.resolveAll()
  35802. }, this);
  35803. else if (this.ptr instanceof n.Message.Field) {
  35804. if (i.TYPE.test(this.ptr.type))
  35805. this.ptr.type = t.TYPES[this.ptr.type];
  35806. else {
  35807. if (!i.TYPEREF.test(this.ptr.type))
  35808. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35809. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  35810. !e)
  35811. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35812. if (this.ptr.resolvedType = e,
  35813. e instanceof n.Enum) {
  35814. if (this.ptr.type = t.TYPES.enum,
  35815. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  35816. throw Error("proto3 message cannot reference proto2 enum")
  35817. } else {
  35818. if (!(e instanceof n.Message))
  35819. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35820. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  35821. }
  35822. }
  35823. if (this.ptr.map) {
  35824. if (!i.TYPE.test(this.ptr.keyType))
  35825. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  35826. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  35827. }
  35828. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  35829. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  35830. throw Error("illegal service type in " + this.ptr.toString(!0));
  35831. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  35832. !(e && e instanceof t.Reflect.Message))
  35833. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  35834. if (this.ptr.resolvedRequestType = e,
  35835. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  35836. !(e && e instanceof t.Reflect.Message))
  35837. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  35838. this.ptr.resolvedResponseType = e
  35839. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  35840. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  35841. return this.reset()
  35842. }
  35843. ,
  35844. a.build = function(e) {
  35845. if (this.reset(),
  35846. this.resolved || (this.resolveAll(),
  35847. this.resolved = !0,
  35848. this.result = null),
  35849. null === this.result && (this.result = this.ns.build()),
  35850. !e)
  35851. return this.result;
  35852. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  35853. if (!i[t[n]]) {
  35854. i = null;
  35855. break
  35856. }
  35857. i = i[t[n]]
  35858. }
  35859. return i
  35860. }
  35861. ,
  35862. a.lookup = function(e, t) {
  35863. return e ? this.ns.resolve(e, t) : this.ns
  35864. }
  35865. ,
  35866. a.toString = function() {
  35867. return "Builder"
  35868. }
  35869. ,
  35870. o.Message = function() {}
  35871. ,
  35872. o.Enum = function() {}
  35873. ,
  35874. o.Service = function() {}
  35875. ,
  35876. o
  35877. }(r, r.Lang, r.Reflect),
  35878. r.Map = function(e, t) {
  35879. function i(e) {
  35880. var t = 0;
  35881. return {
  35882. next: function() {
  35883. return t < e.length ? {
  35884. done: !1,
  35885. value: e[t++]
  35886. } : {
  35887. done: !0
  35888. }
  35889. }
  35890. }
  35891. }
  35892. var n = function(e, i) {
  35893. if (!e.map)
  35894. throw Error("field is not a map");
  35895. if (this.field = e,
  35896. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  35897. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  35898. this.map = {},
  35899. Object.defineProperty(this, "size", {
  35900. get: function() {
  35901. return Object.keys(this.map).length
  35902. }
  35903. }),
  35904. i)
  35905. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  35906. var o = this.keyElem.valueFromString(n[r])
  35907. , a = this.valueElem.verifyValue(i[n[r]]);
  35908. this.map[this.keyElem.valueToString(o)] = {
  35909. key: o,
  35910. value: a
  35911. }
  35912. }
  35913. }
  35914. , r = n.prototype;
  35915. return r.clear = function() {
  35916. this.map = {}
  35917. }
  35918. ,
  35919. r.delete = function(e) {
  35920. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  35921. , i = t in this.map;
  35922. return delete this.map[t],
  35923. i
  35924. }
  35925. ,
  35926. r.entries = function() {
  35927. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  35928. t.push([(e = this.map[n[r]]).key, e.value]);
  35929. return i(t)
  35930. }
  35931. ,
  35932. r.keys = function() {
  35933. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  35934. e.push(this.map[t[n]].key);
  35935. return i(e)
  35936. }
  35937. ,
  35938. r.values = function() {
  35939. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  35940. e.push(this.map[t[n]].value);
  35941. return i(e)
  35942. }
  35943. ,
  35944. r.forEach = function(e, t) {
  35945. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  35946. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  35947. }
  35948. ,
  35949. r.set = function(e, t) {
  35950. var i = this.keyElem.verifyValue(e)
  35951. , n = this.valueElem.verifyValue(t);
  35952. return this.map[this.keyElem.valueToString(i)] = {
  35953. key: i,
  35954. value: n
  35955. },
  35956. this
  35957. }
  35958. ,
  35959. r.get = function(e) {
  35960. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  35961. if (t in this.map)
  35962. return this.map[t].value
  35963. }
  35964. ,
  35965. r.has = function(e) {
  35966. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  35967. return t in this.map
  35968. }
  35969. ,
  35970. n
  35971. }(r, r.Reflect),
  35972. r.loadProto = function(e, t, i) {
  35973. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  35974. t = void 0),
  35975. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  35976. }
  35977. ,
  35978. r.protoFromString = r.loadProto,
  35979. r.loadProtoFile = function(e, t, i) {
  35980. if (t && "object" == typeof t ? (i = t,
  35981. t = null) : t && "function" == typeof t || (t = null),
  35982. t)
  35983. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  35984. if (null === n)
  35985. return void t(Error("Failed to fetch file"));
  35986. try {
  35987. t(null, r.loadProto(n, i, e))
  35988. } catch (e) {
  35989. t(e)
  35990. }
  35991. });
  35992. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  35993. return null === n ? null : r.loadProto(n, i, e)
  35994. }
  35995. ,
  35996. r.protoFromFile = r.loadProtoFile,
  35997. r.newBuilder = function(e) {
  35998. return e = e || {},
  35999. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36000. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36001. new r.Builder(e)
  36002. }
  36003. ,
  36004. r.loadJson = function(e, t, i) {
  36005. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36006. t = null),
  36007. t && "object" == typeof t || (t = r.newBuilder()),
  36008. "string" == typeof e && (e = JSON.parse(e)),
  36009. t.import(e, i),
  36010. t.resolveAll(),
  36011. t
  36012. }
  36013. ,
  36014. r.loadJsonFile = function(e, t, i) {
  36015. if (t && "object" == typeof t ? (i = t,
  36016. t = null) : t && "function" == typeof t || (t = null),
  36017. t)
  36018. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36019. if (null === n)
  36020. return void t(Error("Failed to fetch file"));
  36021. try {
  36022. t(null, r.loadJson(JSON.parse(n), i, e))
  36023. } catch (e) {
  36024. t(e)
  36025. }
  36026. });
  36027. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36028. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36029. }
  36030. ,
  36031. r
  36032. })
  36033. }
  36034. ).call(this, e("_process"))
  36035. }
  36036. , {
  36037. _process: 203,
  36038. bytebuffer: 215,
  36039. fs: 197,
  36040. path: 197
  36041. }],
  36042. 215: [function(e, t, i) {
  36043. !function(i, n) {
  36044. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36045. var t;
  36046. try {
  36047. t = e("long")
  36048. } catch (e) {}
  36049. return n(t)
  36050. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36051. }(this, function(e) {
  36052. "use strict";
  36053. function t(e) {
  36054. var t = 0;
  36055. return function() {
  36056. return t < e.length ? e.charCodeAt(t++) : null
  36057. }
  36058. }
  36059. function i() {
  36060. var e = []
  36061. , t = [];
  36062. return function() {
  36063. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36064. e.length = 0),
  36065. void Array.prototype.push.apply(e, arguments))
  36066. }
  36067. }
  36068. function n(e, t, i, n, r) {
  36069. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36070. for (u += d,
  36071. o = p & (1 << -h) - 1,
  36072. p >>= -h,
  36073. h += s; h > 0; o = 256 * o + e[t + u],
  36074. u += d,
  36075. h -= 8)
  36076. ;
  36077. for (a = o & (1 << -h) - 1,
  36078. o >>= -h,
  36079. h += n; h > 0; a = 256 * a + e[t + u],
  36080. u += d,
  36081. h -= 8)
  36082. ;
  36083. if (0 === o)
  36084. o = 1 - c;
  36085. else {
  36086. if (o === l)
  36087. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36088. a += Math.pow(2, n),
  36089. o -= c
  36090. }
  36091. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36092. }
  36093. function r(e, t, i, n, r, o) {
  36094. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36095. for (t = Math.abs(t),
  36096. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36097. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36098. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36099. l *= 2),
  36100. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36101. t * l >= 2 && (a++,
  36102. l /= 2),
  36103. a + u >= h ? (s = 0,
  36104. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36105. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36106. a = 0)); r >= 8; e[i + p] = 255 & s,
  36107. p += f,
  36108. s /= 256,
  36109. r -= 8)
  36110. ;
  36111. for (a = a << r | s,
  36112. c += r; c > 0; e[i + p] = 255 & a,
  36113. p += f,
  36114. a /= 256,
  36115. c -= 8)
  36116. ;
  36117. e[i + p - f] |= 128 * g
  36118. }
  36119. var o = function(e, t, i) {
  36120. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36121. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36122. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36123. !i) {
  36124. if (e |= 0,
  36125. e < 0)
  36126. throw RangeError("Illegal capacity");
  36127. t = !!t,
  36128. i = !!i
  36129. }
  36130. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36131. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36132. this.offset = 0,
  36133. this.markedOffset = -1,
  36134. this.limit = e,
  36135. this.littleEndian = t,
  36136. this.noAssert = i
  36137. };
  36138. o.VERSION = "5.0.1",
  36139. o.LITTLE_ENDIAN = !0,
  36140. o.BIG_ENDIAN = !1,
  36141. o.DEFAULT_CAPACITY = 16,
  36142. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36143. o.DEFAULT_NOASSERT = !1,
  36144. o.Long = e || null;
  36145. var a = o.prototype;
  36146. a.__isByteBuffer__,
  36147. Object.defineProperty(a, "__isByteBuffer__", {
  36148. value: !0,
  36149. enumerable: !1,
  36150. configurable: !1
  36151. });
  36152. var s = new ArrayBuffer(0)
  36153. , l = String.fromCharCode;
  36154. o.accessor = function() {
  36155. return Uint8Array
  36156. }
  36157. ,
  36158. o.allocate = function(e, t, i) {
  36159. return new o(e,t,i)
  36160. }
  36161. ,
  36162. o.concat = function(e, t, i, n) {
  36163. "boolean" != typeof t && "string" == typeof t || (n = i,
  36164. i = t,
  36165. t = void 0);
  36166. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36167. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36168. r = e[s].limit - e[s].offset,
  36169. r > 0 && (a += r);
  36170. if (0 === a)
  36171. return new o(0,i,n);
  36172. var c, h = new o(a,i,n);
  36173. for (s = 0; s < l; )
  36174. c = e[s++],
  36175. r = c.limit - c.offset,
  36176. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36177. h.offset += r);
  36178. return h.limit = h.offset,
  36179. h.offset = 0,
  36180. h
  36181. }
  36182. ,
  36183. o.isByteBuffer = function(e) {
  36184. return (e && e.__isByteBuffer__) === !0
  36185. }
  36186. ,
  36187. o.type = function() {
  36188. return ArrayBuffer
  36189. }
  36190. ,
  36191. o.wrap = function(e, t, i, n) {
  36192. if ("string" != typeof t && (n = i,
  36193. i = t,
  36194. t = void 0),
  36195. "string" == typeof e)
  36196. switch ("undefined" == typeof t && (t = "utf8"),
  36197. t) {
  36198. case "base64":
  36199. return o.fromBase64(e, i);
  36200. case "hex":
  36201. return o.fromHex(e, i);
  36202. case "binary":
  36203. return o.fromBinary(e, i);
  36204. case "utf8":
  36205. return o.fromUTF8(e, i);
  36206. case "debug":
  36207. return o.fromDebug(e, i);
  36208. default:
  36209. throw Error("Unsupported encoding: " + t)
  36210. }
  36211. if (null === e || "object" != typeof e)
  36212. throw TypeError("Illegal buffer");
  36213. var r;
  36214. if (o.isByteBuffer(e))
  36215. return r = a.clone.call(e),
  36216. r.markedOffset = -1,
  36217. r;
  36218. if (e instanceof Uint8Array)
  36219. r = new o(0,i,n),
  36220. e.length > 0 && (r.buffer = e.buffer,
  36221. r.offset = e.byteOffset,
  36222. r.limit = e.byteOffset + e.byteLength,
  36223. r.view = new Uint8Array(e.buffer));
  36224. else if (e instanceof ArrayBuffer)
  36225. r = new o(0,i,n),
  36226. e.byteLength > 0 && (r.buffer = e,
  36227. r.offset = 0,
  36228. r.limit = e.byteLength,
  36229. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36230. else {
  36231. if ("[object Array]" !== Object.prototype.toString.call(e))
  36232. throw TypeError("Illegal buffer");
  36233. r = new o(e.length,i,n),
  36234. r.limit = e.length;
  36235. for (var s = 0; s < e.length; ++s)
  36236. r.view[s] = e[s]
  36237. }
  36238. return r
  36239. }
  36240. ,
  36241. a.writeBitSet = function(e, t) {
  36242. var i = "undefined" == typeof t;
  36243. if (i && (t = this.offset),
  36244. !this.noAssert) {
  36245. if (!(e instanceof Array))
  36246. throw TypeError("Illegal BitSet: Not an array");
  36247. if ("number" != typeof t || t % 1 !== 0)
  36248. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36249. if (t >>>= 0,
  36250. t < 0 || t + 0 > this.buffer.byteLength)
  36251. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36252. }
  36253. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36254. for (t += this.writeVarint32(o, t); a--; )
  36255. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36256. this.writeByte(n, t++);
  36257. if (s < o) {
  36258. var l = 0;
  36259. for (n = 0; s < o; )
  36260. n |= (1 & !!e[s++]) << l++;
  36261. this.writeByte(n, t++)
  36262. }
  36263. return i ? (this.offset = t,
  36264. this) : t - r
  36265. }
  36266. ,
  36267. a.readBitSet = function(e) {
  36268. var t = "undefined" == typeof e;
  36269. t && (e = this.offset);
  36270. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36271. for (e += n.length; o--; )
  36272. i = this.readByte(e++),
  36273. s[a++] = !!(1 & i),
  36274. s[a++] = !!(2 & i),
  36275. s[a++] = !!(4 & i),
  36276. s[a++] = !!(8 & i),
  36277. s[a++] = !!(16 & i),
  36278. s[a++] = !!(32 & i),
  36279. s[a++] = !!(64 & i),
  36280. s[a++] = !!(128 & i);
  36281. if (a < r) {
  36282. var l = 0;
  36283. for (i = this.readByte(e++); a < r; )
  36284. s[a++] = !!(i >> l++ & 1)
  36285. }
  36286. return t && (this.offset = e),
  36287. s
  36288. }
  36289. ,
  36290. a.readBytes = function(e, t) {
  36291. var i = "undefined" == typeof t;
  36292. if (i && (t = this.offset),
  36293. !this.noAssert) {
  36294. if ("number" != typeof t || t % 1 !== 0)
  36295. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36296. if (t >>>= 0,
  36297. t < 0 || t + e > this.buffer.byteLength)
  36298. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36299. }
  36300. var n = this.slice(t, t + e);
  36301. return i && (this.offset += e),
  36302. n
  36303. }
  36304. ,
  36305. a.writeBytes = a.append,
  36306. a.writeInt8 = function(e, t) {
  36307. var i = "undefined" == typeof t;
  36308. if (i && (t = this.offset),
  36309. !this.noAssert) {
  36310. if ("number" != typeof e || e % 1 !== 0)
  36311. throw TypeError("Illegal value: " + e + " (not an integer)");
  36312. if (e |= 0,
  36313. "number" != typeof t || t % 1 !== 0)
  36314. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36315. if (t >>>= 0,
  36316. t < 0 || t + 0 > this.buffer.byteLength)
  36317. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36318. }
  36319. t += 1;
  36320. var n = this.buffer.byteLength;
  36321. return t > n && this.resize((n *= 2) > t ? n : t),
  36322. t -= 1,
  36323. this.view[t] = e,
  36324. i && (this.offset += 1),
  36325. this
  36326. }
  36327. ,
  36328. a.writeByte = a.writeInt8,
  36329. a.readInt8 = function(e) {
  36330. var t = "undefined" == typeof e;
  36331. if (t && (e = this.offset),
  36332. !this.noAssert) {
  36333. if ("number" != typeof e || e % 1 !== 0)
  36334. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36335. if (e >>>= 0,
  36336. e < 0 || e + 1 > this.buffer.byteLength)
  36337. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36338. }
  36339. var i = this.view[e];
  36340. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36341. t && (this.offset += 1),
  36342. i
  36343. }
  36344. ,
  36345. a.readByte = a.readInt8,
  36346. a.writeUint8 = function(e, t) {
  36347. var i = "undefined" == typeof t;
  36348. if (i && (t = this.offset),
  36349. !this.noAssert) {
  36350. if ("number" != typeof e || e % 1 !== 0)
  36351. throw TypeError("Illegal value: " + e + " (not an integer)");
  36352. if (e >>>= 0,
  36353. "number" != typeof t || t % 1 !== 0)
  36354. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36355. if (t >>>= 0,
  36356. t < 0 || t + 0 > this.buffer.byteLength)
  36357. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36358. }
  36359. t += 1;
  36360. var n = this.buffer.byteLength;
  36361. return t > n && this.resize((n *= 2) > t ? n : t),
  36362. t -= 1,
  36363. this.view[t] = e,
  36364. i && (this.offset += 1),
  36365. this
  36366. }
  36367. ,
  36368. a.writeUInt8 = a.writeUint8,
  36369. a.readUint8 = function(e) {
  36370. var t = "undefined" == typeof e;
  36371. if (t && (e = this.offset),
  36372. !this.noAssert) {
  36373. if ("number" != typeof e || e % 1 !== 0)
  36374. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36375. if (e >>>= 0,
  36376. e < 0 || e + 1 > this.buffer.byteLength)
  36377. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36378. }
  36379. var i = this.view[e];
  36380. return t && (this.offset += 1),
  36381. i
  36382. }
  36383. ,
  36384. a.readUInt8 = a.readUint8,
  36385. a.writeInt16 = function(e, t) {
  36386. var i = "undefined" == typeof t;
  36387. if (i && (t = this.offset),
  36388. !this.noAssert) {
  36389. if ("number" != typeof e || e % 1 !== 0)
  36390. throw TypeError("Illegal value: " + e + " (not an integer)");
  36391. if (e |= 0,
  36392. "number" != typeof t || t % 1 !== 0)
  36393. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36394. if (t >>>= 0,
  36395. t < 0 || t + 0 > this.buffer.byteLength)
  36396. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36397. }
  36398. t += 2;
  36399. var n = this.buffer.byteLength;
  36400. return t > n && this.resize((n *= 2) > t ? n : t),
  36401. t -= 2,
  36402. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36403. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36404. this.view[t + 1] = 255 & e),
  36405. i && (this.offset += 2),
  36406. this
  36407. }
  36408. ,
  36409. a.writeShort = a.writeInt16,
  36410. a.readInt16 = function(e) {
  36411. var t = "undefined" == typeof e;
  36412. if (t && (e = this.offset),
  36413. !this.noAssert) {
  36414. if ("number" != typeof e || e % 1 !== 0)
  36415. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36416. if (e >>>= 0,
  36417. e < 0 || e + 2 > this.buffer.byteLength)
  36418. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36419. }
  36420. var i = 0;
  36421. return this.littleEndian ? (i = this.view[e],
  36422. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36423. i |= this.view[e + 1]),
  36424. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36425. t && (this.offset += 2),
  36426. i
  36427. }
  36428. ,
  36429. a.readShort = a.readInt16,
  36430. a.writeUint16 = function(e, t) {
  36431. var i = "undefined" == typeof t;
  36432. if (i && (t = this.offset),
  36433. !this.noAssert) {
  36434. if ("number" != typeof e || e % 1 !== 0)
  36435. throw TypeError("Illegal value: " + e + " (not an integer)");
  36436. if (e >>>= 0,
  36437. "number" != typeof t || t % 1 !== 0)
  36438. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36439. if (t >>>= 0,
  36440. t < 0 || t + 0 > this.buffer.byteLength)
  36441. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36442. }
  36443. t += 2;
  36444. var n = this.buffer.byteLength;
  36445. return t > n && this.resize((n *= 2) > t ? n : t),
  36446. t -= 2,
  36447. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36448. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36449. this.view[t + 1] = 255 & e),
  36450. i && (this.offset += 2),
  36451. this
  36452. }
  36453. ,
  36454. a.writeUInt16 = a.writeUint16,
  36455. a.readUint16 = function(e) {
  36456. var t = "undefined" == typeof e;
  36457. if (t && (e = this.offset),
  36458. !this.noAssert) {
  36459. if ("number" != typeof e || e % 1 !== 0)
  36460. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36461. if (e >>>= 0,
  36462. e < 0 || e + 2 > this.buffer.byteLength)
  36463. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36464. }
  36465. var i = 0;
  36466. return this.littleEndian ? (i = this.view[e],
  36467. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36468. i |= this.view[e + 1]),
  36469. t && (this.offset += 2),
  36470. i
  36471. }
  36472. ,
  36473. a.readUInt16 = a.readUint16,
  36474. a.writeInt32 = function(e, t) {
  36475. var i = "undefined" == typeof t;
  36476. if (i && (t = this.offset),
  36477. !this.noAssert) {
  36478. if ("number" != typeof e || e % 1 !== 0)
  36479. throw TypeError("Illegal value: " + e + " (not an integer)");
  36480. if (e |= 0,
  36481. "number" != typeof t || t % 1 !== 0)
  36482. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36483. if (t >>>= 0,
  36484. t < 0 || t + 0 > this.buffer.byteLength)
  36485. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36486. }
  36487. t += 4;
  36488. var n = this.buffer.byteLength;
  36489. return t > n && this.resize((n *= 2) > t ? n : t),
  36490. t -= 4,
  36491. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36492. this.view[t + 2] = e >>> 16 & 255,
  36493. this.view[t + 1] = e >>> 8 & 255,
  36494. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36495. this.view[t + 1] = e >>> 16 & 255,
  36496. this.view[t + 2] = e >>> 8 & 255,
  36497. this.view[t + 3] = 255 & e),
  36498. i && (this.offset += 4),
  36499. this
  36500. }
  36501. ,
  36502. a.writeInt = a.writeInt32,
  36503. a.readInt32 = function(e) {
  36504. var t = "undefined" == typeof e;
  36505. if (t && (e = this.offset),
  36506. !this.noAssert) {
  36507. if ("number" != typeof e || e % 1 !== 0)
  36508. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36509. if (e >>>= 0,
  36510. e < 0 || e + 4 > this.buffer.byteLength)
  36511. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36512. }
  36513. var i = 0;
  36514. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36515. i |= this.view[e + 1] << 8,
  36516. i |= this.view[e],
  36517. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36518. i |= this.view[e + 2] << 8,
  36519. i |= this.view[e + 3],
  36520. i += this.view[e] << 24 >>> 0),
  36521. i |= 0,
  36522. t && (this.offset += 4),
  36523. i
  36524. }
  36525. ,
  36526. a.readInt = a.readInt32,
  36527. a.writeUint32 = function(e, t) {
  36528. var i = "undefined" == typeof t;
  36529. if (i && (t = this.offset),
  36530. !this.noAssert) {
  36531. if ("number" != typeof e || e % 1 !== 0)
  36532. throw TypeError("Illegal value: " + e + " (not an integer)");
  36533. if (e >>>= 0,
  36534. "number" != typeof t || t % 1 !== 0)
  36535. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36536. if (t >>>= 0,
  36537. t < 0 || t + 0 > this.buffer.byteLength)
  36538. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36539. }
  36540. t += 4;
  36541. var n = this.buffer.byteLength;
  36542. return t > n && this.resize((n *= 2) > t ? n : t),
  36543. t -= 4,
  36544. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36545. this.view[t + 2] = e >>> 16 & 255,
  36546. this.view[t + 1] = e >>> 8 & 255,
  36547. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36548. this.view[t + 1] = e >>> 16 & 255,
  36549. this.view[t + 2] = e >>> 8 & 255,
  36550. this.view[t + 3] = 255 & e),
  36551. i && (this.offset += 4),
  36552. this
  36553. }
  36554. ,
  36555. a.writeUInt32 = a.writeUint32,
  36556. a.readUint32 = function(e) {
  36557. var t = "undefined" == typeof e;
  36558. if (t && (e = this.offset),
  36559. !this.noAssert) {
  36560. if ("number" != typeof e || e % 1 !== 0)
  36561. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36562. if (e >>>= 0,
  36563. e < 0 || e + 4 > this.buffer.byteLength)
  36564. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36565. }
  36566. var i = 0;
  36567. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36568. i |= this.view[e + 1] << 8,
  36569. i |= this.view[e],
  36570. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36571. i |= this.view[e + 2] << 8,
  36572. i |= this.view[e + 3],
  36573. i += this.view[e] << 24 >>> 0),
  36574. t && (this.offset += 4),
  36575. i
  36576. }
  36577. ,
  36578. a.readUInt32 = a.readUint32,
  36579. e && (a.writeInt64 = function(t, i) {
  36580. var n = "undefined" == typeof i;
  36581. if (n && (i = this.offset),
  36582. !this.noAssert) {
  36583. if ("number" == typeof t)
  36584. t = e.fromNumber(t);
  36585. else if ("string" == typeof t)
  36586. t = e.fromString(t);
  36587. else if (!(t && t instanceof e))
  36588. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36589. if ("number" != typeof i || i % 1 !== 0)
  36590. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36591. if (i >>>= 0,
  36592. i < 0 || i + 0 > this.buffer.byteLength)
  36593. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36594. }
  36595. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36596. i += 8;
  36597. var r = this.buffer.byteLength;
  36598. i > r && this.resize((r *= 2) > i ? r : i),
  36599. i -= 8;
  36600. var o = t.low
  36601. , a = t.high;
  36602. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36603. this.view[i + 2] = o >>> 16 & 255,
  36604. this.view[i + 1] = o >>> 8 & 255,
  36605. this.view[i] = 255 & o,
  36606. i += 4,
  36607. this.view[i + 3] = a >>> 24 & 255,
  36608. this.view[i + 2] = a >>> 16 & 255,
  36609. this.view[i + 1] = a >>> 8 & 255,
  36610. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36611. this.view[i + 1] = a >>> 16 & 255,
  36612. this.view[i + 2] = a >>> 8 & 255,
  36613. this.view[i + 3] = 255 & a,
  36614. i += 4,
  36615. this.view[i] = o >>> 24 & 255,
  36616. this.view[i + 1] = o >>> 16 & 255,
  36617. this.view[i + 2] = o >>> 8 & 255,
  36618. this.view[i + 3] = 255 & o),
  36619. n && (this.offset += 8),
  36620. this
  36621. }
  36622. ,
  36623. a.writeLong = a.writeInt64,
  36624. a.readInt64 = function(t) {
  36625. var i = "undefined" == typeof t;
  36626. if (i && (t = this.offset),
  36627. !this.noAssert) {
  36628. if ("number" != typeof t || t % 1 !== 0)
  36629. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36630. if (t >>>= 0,
  36631. t < 0 || t + 8 > this.buffer.byteLength)
  36632. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36633. }
  36634. var n = 0
  36635. , r = 0;
  36636. this.littleEndian ? (n = this.view[t + 2] << 16,
  36637. n |= this.view[t + 1] << 8,
  36638. n |= this.view[t],
  36639. n += this.view[t + 3] << 24 >>> 0,
  36640. t += 4,
  36641. r = this.view[t + 2] << 16,
  36642. r |= this.view[t + 1] << 8,
  36643. r |= this.view[t],
  36644. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36645. r |= this.view[t + 2] << 8,
  36646. r |= this.view[t + 3],
  36647. r += this.view[t] << 24 >>> 0,
  36648. t += 4,
  36649. n = this.view[t + 1] << 16,
  36650. n |= this.view[t + 2] << 8,
  36651. n |= this.view[t + 3],
  36652. n += this.view[t] << 24 >>> 0);
  36653. var o = new e(n,r,!1);
  36654. return i && (this.offset += 8),
  36655. o
  36656. }
  36657. ,
  36658. a.readLong = a.readInt64,
  36659. a.writeUint64 = function(t, i) {
  36660. var n = "undefined" == typeof i;
  36661. if (n && (i = this.offset),
  36662. !this.noAssert) {
  36663. if ("number" == typeof t)
  36664. t = e.fromNumber(t);
  36665. else if ("string" == typeof t)
  36666. t = e.fromString(t);
  36667. else if (!(t && t instanceof e))
  36668. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36669. if ("number" != typeof i || i % 1 !== 0)
  36670. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36671. if (i >>>= 0,
  36672. i < 0 || i + 0 > this.buffer.byteLength)
  36673. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36674. }
  36675. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36676. i += 8;
  36677. var r = this.buffer.byteLength;
  36678. i > r && this.resize((r *= 2) > i ? r : i),
  36679. i -= 8;
  36680. var o = t.low
  36681. , a = t.high;
  36682. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36683. this.view[i + 2] = o >>> 16 & 255,
  36684. this.view[i + 1] = o >>> 8 & 255,
  36685. this.view[i] = 255 & o,
  36686. i += 4,
  36687. this.view[i + 3] = a >>> 24 & 255,
  36688. this.view[i + 2] = a >>> 16 & 255,
  36689. this.view[i + 1] = a >>> 8 & 255,
  36690. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36691. this.view[i + 1] = a >>> 16 & 255,
  36692. this.view[i + 2] = a >>> 8 & 255,
  36693. this.view[i + 3] = 255 & a,
  36694. i += 4,
  36695. this.view[i] = o >>> 24 & 255,
  36696. this.view[i + 1] = o >>> 16 & 255,
  36697. this.view[i + 2] = o >>> 8 & 255,
  36698. this.view[i + 3] = 255 & o),
  36699. n && (this.offset += 8),
  36700. this
  36701. }
  36702. ,
  36703. a.writeUInt64 = a.writeUint64,
  36704. a.readUint64 = function(t) {
  36705. var i = "undefined" == typeof t;
  36706. if (i && (t = this.offset),
  36707. !this.noAssert) {
  36708. if ("number" != typeof t || t % 1 !== 0)
  36709. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36710. if (t >>>= 0,
  36711. t < 0 || t + 8 > this.buffer.byteLength)
  36712. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36713. }
  36714. var n = 0
  36715. , r = 0;
  36716. this.littleEndian ? (n = this.view[t + 2] << 16,
  36717. n |= this.view[t + 1] << 8,
  36718. n |= this.view[t],
  36719. n += this.view[t + 3] << 24 >>> 0,
  36720. t += 4,
  36721. r = this.view[t + 2] << 16,
  36722. r |= this.view[t + 1] << 8,
  36723. r |= this.view[t],
  36724. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36725. r |= this.view[t + 2] << 8,
  36726. r |= this.view[t + 3],
  36727. r += this.view[t] << 24 >>> 0,
  36728. t += 4,
  36729. n = this.view[t + 1] << 16,
  36730. n |= this.view[t + 2] << 8,
  36731. n |= this.view[t + 3],
  36732. n += this.view[t] << 24 >>> 0);
  36733. var o = new e(n,r,!0);
  36734. return i && (this.offset += 8),
  36735. o
  36736. }
  36737. ,
  36738. a.readUInt64 = a.readUint64),
  36739. a.writeFloat32 = function(e, t) {
  36740. var i = "undefined" == typeof t;
  36741. if (i && (t = this.offset),
  36742. !this.noAssert) {
  36743. if ("number" != typeof e)
  36744. throw TypeError("Illegal value: " + e + " (not a number)");
  36745. if ("number" != typeof t || t % 1 !== 0)
  36746. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36747. if (t >>>= 0,
  36748. t < 0 || t + 0 > this.buffer.byteLength)
  36749. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36750. }
  36751. t += 4;
  36752. var n = this.buffer.byteLength;
  36753. return t > n && this.resize((n *= 2) > t ? n : t),
  36754. t -= 4,
  36755. r(this.view, e, t, this.littleEndian, 23, 4),
  36756. i && (this.offset += 4),
  36757. this
  36758. }
  36759. ,
  36760. a.writeFloat = a.writeFloat32,
  36761. a.readFloat32 = function(e) {
  36762. var t = "undefined" == typeof e;
  36763. if (t && (e = this.offset),
  36764. !this.noAssert) {
  36765. if ("number" != typeof e || e % 1 !== 0)
  36766. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36767. if (e >>>= 0,
  36768. e < 0 || e + 4 > this.buffer.byteLength)
  36769. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36770. }
  36771. var i = n(this.view, e, this.littleEndian, 23, 4);
  36772. return t && (this.offset += 4),
  36773. i
  36774. }
  36775. ,
  36776. a.readFloat = a.readFloat32,
  36777. a.writeFloat64 = function(e, t) {
  36778. var i = "undefined" == typeof t;
  36779. if (i && (t = this.offset),
  36780. !this.noAssert) {
  36781. if ("number" != typeof e)
  36782. throw TypeError("Illegal value: " + e + " (not a number)");
  36783. if ("number" != typeof t || t % 1 !== 0)
  36784. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36785. if (t >>>= 0,
  36786. t < 0 || t + 0 > this.buffer.byteLength)
  36787. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36788. }
  36789. t += 8;
  36790. var n = this.buffer.byteLength;
  36791. return t > n && this.resize((n *= 2) > t ? n : t),
  36792. t -= 8,
  36793. r(this.view, e, t, this.littleEndian, 52, 8),
  36794. i && (this.offset += 8),
  36795. this
  36796. }
  36797. ,
  36798. a.writeDouble = a.writeFloat64,
  36799. a.readFloat64 = function(e) {
  36800. var t = "undefined" == typeof e;
  36801. if (t && (e = this.offset),
  36802. !this.noAssert) {
  36803. if ("number" != typeof e || e % 1 !== 0)
  36804. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36805. if (e >>>= 0,
  36806. e < 0 || e + 8 > this.buffer.byteLength)
  36807. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  36808. }
  36809. var i = n(this.view, e, this.littleEndian, 52, 8);
  36810. return t && (this.offset += 8),
  36811. i
  36812. }
  36813. ,
  36814. a.readDouble = a.readFloat64,
  36815. o.MAX_VARINT32_BYTES = 5,
  36816. o.calculateVarint32 = function(e) {
  36817. return e >>>= 0,
  36818. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  36819. }
  36820. ,
  36821. o.zigZagEncode32 = function(e) {
  36822. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  36823. }
  36824. ,
  36825. o.zigZagDecode32 = function(e) {
  36826. return e >>> 1 ^ -(1 & e) | 0
  36827. }
  36828. ,
  36829. a.writeVarint32 = function(e, t) {
  36830. var i = "undefined" == typeof t;
  36831. if (i && (t = this.offset),
  36832. !this.noAssert) {
  36833. if ("number" != typeof e || e % 1 !== 0)
  36834. throw TypeError("Illegal value: " + e + " (not an integer)");
  36835. if (e |= 0,
  36836. "number" != typeof t || t % 1 !== 0)
  36837. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36838. if (t >>>= 0,
  36839. t < 0 || t + 0 > this.buffer.byteLength)
  36840. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36841. }
  36842. var n, r = o.calculateVarint32(e);
  36843. t += r;
  36844. var a = this.buffer.byteLength;
  36845. for (t > a && this.resize((a *= 2) > t ? a : t),
  36846. t -= r,
  36847. e >>>= 0; e >= 128; )
  36848. n = 127 & e | 128,
  36849. this.view[t++] = n,
  36850. e >>>= 7;
  36851. return this.view[t++] = e,
  36852. i ? (this.offset = t,
  36853. this) : r
  36854. }
  36855. ,
  36856. a.writeVarint32ZigZag = function(e, t) {
  36857. return this.writeVarint32(o.zigZagEncode32(e), t)
  36858. }
  36859. ,
  36860. a.readVarint32 = function(e) {
  36861. var t = "undefined" == typeof e;
  36862. if (t && (e = this.offset),
  36863. !this.noAssert) {
  36864. if ("number" != typeof e || e % 1 !== 0)
  36865. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36866. if (e >>>= 0,
  36867. e < 0 || e + 1 > this.buffer.byteLength)
  36868. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36869. }
  36870. var i, n = 0, r = 0;
  36871. do {
  36872. if (!this.noAssert && e > this.limit) {
  36873. var o = Error("Truncated");
  36874. throw o.truncated = !0,
  36875. o
  36876. }
  36877. i = this.view[e++],
  36878. n < 5 && (r |= (127 & i) << 7 * n),
  36879. ++n
  36880. } while (0 !== (128 & i));return r |= 0,
  36881. t ? (this.offset = e,
  36882. r) : {
  36883. value: r,
  36884. length: n
  36885. }
  36886. }
  36887. ,
  36888. a.readVarint32ZigZag = function(e) {
  36889. var t = this.readVarint32(e);
  36890. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  36891. t
  36892. }
  36893. ,
  36894. e && (o.MAX_VARINT64_BYTES = 10,
  36895. o.calculateVarint64 = function(t) {
  36896. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  36897. var i = t.toInt() >>> 0
  36898. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  36899. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  36900. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  36901. }
  36902. ,
  36903. o.zigZagEncode64 = function(t) {
  36904. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36905. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  36906. }
  36907. ,
  36908. o.zigZagDecode64 = function(t) {
  36909. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36910. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  36911. }
  36912. ,
  36913. a.writeVarint64 = function(t, i) {
  36914. var n = "undefined" == typeof i;
  36915. if (n && (i = this.offset),
  36916. !this.noAssert) {
  36917. if ("number" == typeof t)
  36918. t = e.fromNumber(t);
  36919. else if ("string" == typeof t)
  36920. t = e.fromString(t);
  36921. else if (!(t && t instanceof e))
  36922. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36923. if ("number" != typeof i || i % 1 !== 0)
  36924. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36925. if (i >>>= 0,
  36926. i < 0 || i + 0 > this.buffer.byteLength)
  36927. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36928. }
  36929. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  36930. var r = o.calculateVarint64(t)
  36931. , a = t.toInt() >>> 0
  36932. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  36933. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  36934. i += r;
  36935. var c = this.buffer.byteLength;
  36936. switch (i > c && this.resize((c *= 2) > i ? c : i),
  36937. i -= r,
  36938. r) {
  36939. case 10:
  36940. this.view[i + 9] = l >>> 7 & 1;
  36941. case 9:
  36942. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  36943. case 8:
  36944. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  36945. case 7:
  36946. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  36947. case 6:
  36948. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  36949. case 5:
  36950. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  36951. case 4:
  36952. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  36953. case 3:
  36954. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  36955. case 2:
  36956. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  36957. case 1:
  36958. this.view[i] = 1 !== r ? 128 | a : 127 & a
  36959. }
  36960. return n ? (this.offset += r,
  36961. this) : r
  36962. }
  36963. ,
  36964. a.writeVarint64ZigZag = function(e, t) {
  36965. return this.writeVarint64(o.zigZagEncode64(e), t)
  36966. }
  36967. ,
  36968. a.readVarint64 = function(t) {
  36969. var i = "undefined" == typeof t;
  36970. if (i && (t = this.offset),
  36971. !this.noAssert) {
  36972. if ("number" != typeof t || t % 1 !== 0)
  36973. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36974. if (t >>>= 0,
  36975. t < 0 || t + 1 > this.buffer.byteLength)
  36976. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  36977. }
  36978. var n = t
  36979. , r = 0
  36980. , o = 0
  36981. , a = 0
  36982. , s = 0;
  36983. if (s = this.view[t++],
  36984. r = 127 & s,
  36985. 128 & s && (s = this.view[t++],
  36986. r |= (127 & s) << 7,
  36987. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36988. r |= (127 & s) << 14,
  36989. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36990. r |= (127 & s) << 21,
  36991. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36992. o = 127 & s,
  36993. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36994. o |= (127 & s) << 7,
  36995. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36996. o |= (127 & s) << 14,
  36997. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36998. o |= (127 & s) << 21,
  36999. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37000. a = 127 & s,
  37001. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37002. a |= (127 & s) << 7,
  37003. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37004. throw Error("Buffer overrun");
  37005. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37006. return i ? (this.offset = t,
  37007. l) : {
  37008. value: l,
  37009. length: t - n
  37010. }
  37011. }
  37012. ,
  37013. a.readVarint64ZigZag = function(t) {
  37014. var i = this.readVarint64(t);
  37015. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37016. i
  37017. }
  37018. ),
  37019. a.writeCString = function(e, i) {
  37020. var n = "undefined" == typeof i;
  37021. n && (i = this.offset);
  37022. var r, o = e.length;
  37023. if (!this.noAssert) {
  37024. if ("string" != typeof e)
  37025. throw TypeError("Illegal str: Not a string");
  37026. for (r = 0; r < o; ++r)
  37027. if (0 === e.charCodeAt(r))
  37028. throw RangeError("Illegal str: Contains NULL-characters");
  37029. if ("number" != typeof i || i % 1 !== 0)
  37030. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37031. if (i >>>= 0,
  37032. i < 0 || i + 0 > this.buffer.byteLength)
  37033. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37034. }
  37035. o = h.calculateUTF16asUTF8(t(e))[1],
  37036. i += o + 1;
  37037. var a = this.buffer.byteLength;
  37038. return i > a && this.resize((a *= 2) > i ? a : i),
  37039. i -= o + 1,
  37040. h.encodeUTF16toUTF8(t(e), function(e) {
  37041. this.view[i++] = e
  37042. }
  37043. .bind(this)),
  37044. this.view[i++] = 0,
  37045. n ? (this.offset = i,
  37046. this) : o
  37047. }
  37048. ,
  37049. a.readCString = function(e) {
  37050. var t = "undefined" == typeof e;
  37051. if (t && (e = this.offset),
  37052. !this.noAssert) {
  37053. if ("number" != typeof e || e % 1 !== 0)
  37054. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37055. if (e >>>= 0,
  37056. e < 0 || e + 1 > this.buffer.byteLength)
  37057. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37058. }
  37059. var n, r = e, o = -1;
  37060. return h.decodeUTF8toUTF16(function() {
  37061. if (0 === o)
  37062. return null;
  37063. if (e >= this.limit)
  37064. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37065. return o = this.view[e++],
  37066. 0 === o ? null : o
  37067. }
  37068. .bind(this), n = i(), !0),
  37069. t ? (this.offset = e,
  37070. n()) : {
  37071. string: n(),
  37072. length: e - r
  37073. }
  37074. }
  37075. ,
  37076. a.writeIString = function(e, i) {
  37077. var n = "undefined" == typeof i;
  37078. if (n && (i = this.offset),
  37079. !this.noAssert) {
  37080. if ("string" != typeof e)
  37081. throw TypeError("Illegal str: Not a string");
  37082. if ("number" != typeof i || i % 1 !== 0)
  37083. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37084. if (i >>>= 0,
  37085. i < 0 || i + 0 > this.buffer.byteLength)
  37086. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37087. }
  37088. var r, o = i;
  37089. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37090. i += 4 + r;
  37091. var a = this.buffer.byteLength;
  37092. if (i > a && this.resize((a *= 2) > i ? a : i),
  37093. i -= 4 + r,
  37094. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37095. this.view[i + 2] = r >>> 16 & 255,
  37096. this.view[i + 1] = r >>> 8 & 255,
  37097. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37098. this.view[i + 1] = r >>> 16 & 255,
  37099. this.view[i + 2] = r >>> 8 & 255,
  37100. this.view[i + 3] = 255 & r),
  37101. i += 4,
  37102. h.encodeUTF16toUTF8(t(e), function(e) {
  37103. this.view[i++] = e
  37104. }
  37105. .bind(this)),
  37106. i !== o + 4 + r)
  37107. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37108. return n ? (this.offset = i,
  37109. this) : i - o
  37110. }
  37111. ,
  37112. a.readIString = function(e) {
  37113. var t = "undefined" == typeof e;
  37114. if (t && (e = this.offset),
  37115. !this.noAssert) {
  37116. if ("number" != typeof e || e % 1 !== 0)
  37117. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37118. if (e >>>= 0,
  37119. e < 0 || e + 4 > this.buffer.byteLength)
  37120. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37121. }
  37122. var i = e
  37123. , n = this.readUint32(e)
  37124. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37125. return e += r.length,
  37126. t ? (this.offset = e,
  37127. r.string) : {
  37128. string: r.string,
  37129. length: e - i
  37130. }
  37131. }
  37132. ,
  37133. o.METRICS_CHARS = "c",
  37134. o.METRICS_BYTES = "b",
  37135. a.writeUTF8String = function(e, i) {
  37136. var n = "undefined" == typeof i;
  37137. if (n && (i = this.offset),
  37138. !this.noAssert) {
  37139. if ("number" != typeof i || i % 1 !== 0)
  37140. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37141. if (i >>>= 0,
  37142. i < 0 || i + 0 > this.buffer.byteLength)
  37143. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37144. }
  37145. var r, o = i;
  37146. r = h.calculateUTF16asUTF8(t(e))[1],
  37147. i += r;
  37148. var a = this.buffer.byteLength;
  37149. return i > a && this.resize((a *= 2) > i ? a : i),
  37150. i -= r,
  37151. h.encodeUTF16toUTF8(t(e), function(e) {
  37152. this.view[i++] = e
  37153. }
  37154. .bind(this)),
  37155. n ? (this.offset = i,
  37156. this) : i - o
  37157. }
  37158. ,
  37159. a.writeString = a.writeUTF8String,
  37160. o.calculateUTF8Chars = function(e) {
  37161. return h.calculateUTF16asUTF8(t(e))[0]
  37162. }
  37163. ,
  37164. o.calculateUTF8Bytes = function(e) {
  37165. return h.calculateUTF16asUTF8(t(e))[1]
  37166. }
  37167. ,
  37168. o.calculateString = o.calculateUTF8Bytes,
  37169. a.readUTF8String = function(e, t, n) {
  37170. "number" == typeof t && (n = t,
  37171. t = void 0);
  37172. var r = "undefined" == typeof n;
  37173. if (r && (n = this.offset),
  37174. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37175. !this.noAssert) {
  37176. if ("number" != typeof e || e % 1 !== 0)
  37177. throw TypeError("Illegal length: " + e + " (not an integer)");
  37178. if (e |= 0,
  37179. "number" != typeof n || n % 1 !== 0)
  37180. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37181. if (n >>>= 0,
  37182. n < 0 || n + 0 > this.buffer.byteLength)
  37183. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37184. }
  37185. var a, s = 0, l = n;
  37186. if (t === o.METRICS_CHARS) {
  37187. if (a = i(),
  37188. h.decodeUTF8(function() {
  37189. return s < e && n < this.limit ? this.view[n++] : null
  37190. }
  37191. .bind(this), function(e) {
  37192. ++s,
  37193. h.UTF8toUTF16(e, a)
  37194. }),
  37195. s !== e)
  37196. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37197. return r ? (this.offset = n,
  37198. a()) : {
  37199. string: a(),
  37200. length: n - l
  37201. }
  37202. }
  37203. if (t === o.METRICS_BYTES) {
  37204. if (!this.noAssert) {
  37205. if ("number" != typeof n || n % 1 !== 0)
  37206. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37207. if (n >>>= 0,
  37208. n < 0 || n + e > this.buffer.byteLength)
  37209. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37210. }
  37211. var c = n + e;
  37212. if (h.decodeUTF8toUTF16(function() {
  37213. return n < c ? this.view[n++] : null
  37214. }
  37215. .bind(this), a = i(), this.noAssert),
  37216. n !== c)
  37217. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37218. return r ? (this.offset = n,
  37219. a()) : {
  37220. string: a(),
  37221. length: n - l
  37222. }
  37223. }
  37224. throw TypeError("Unsupported metrics: " + t)
  37225. }
  37226. ,
  37227. a.readString = a.readUTF8String,
  37228. a.writeVString = function(e, i) {
  37229. var n = "undefined" == typeof i;
  37230. if (n && (i = this.offset),
  37231. !this.noAssert) {
  37232. if ("string" != typeof e)
  37233. throw TypeError("Illegal str: Not a string");
  37234. if ("number" != typeof i || i % 1 !== 0)
  37235. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37236. if (i >>>= 0,
  37237. i < 0 || i + 0 > this.buffer.byteLength)
  37238. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37239. }
  37240. var r, a, s = i;
  37241. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37242. a = o.calculateVarint32(r),
  37243. i += a + r;
  37244. var l = this.buffer.byteLength;
  37245. if (i > l && this.resize((l *= 2) > i ? l : i),
  37246. i -= a + r,
  37247. i += this.writeVarint32(r, i),
  37248. h.encodeUTF16toUTF8(t(e), function(e) {
  37249. this.view[i++] = e
  37250. }
  37251. .bind(this)),
  37252. i !== s + r + a)
  37253. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37254. return n ? (this.offset = i,
  37255. this) : i - s
  37256. }
  37257. ,
  37258. a.readVString = function(e) {
  37259. var t = "undefined" == typeof e;
  37260. if (t && (e = this.offset),
  37261. !this.noAssert) {
  37262. if ("number" != typeof e || e % 1 !== 0)
  37263. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37264. if (e >>>= 0,
  37265. e < 0 || e + 1 > this.buffer.byteLength)
  37266. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37267. }
  37268. var i = e
  37269. , n = this.readVarint32(e)
  37270. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37271. return e += r.length,
  37272. t ? (this.offset = e,
  37273. r.string) : {
  37274. string: r.string,
  37275. length: e - i
  37276. }
  37277. }
  37278. ,
  37279. a.append = function(e, t, i) {
  37280. "number" != typeof t && "string" == typeof t || (i = t,
  37281. t = void 0);
  37282. var n = "undefined" == typeof i;
  37283. if (n && (i = this.offset),
  37284. !this.noAssert) {
  37285. if ("number" != typeof i || i % 1 !== 0)
  37286. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37287. if (i >>>= 0,
  37288. i < 0 || i + 0 > this.buffer.byteLength)
  37289. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37290. }
  37291. e instanceof o || (e = o.wrap(e, t));
  37292. var r = e.limit - e.offset;
  37293. if (r <= 0)
  37294. return this;
  37295. i += r;
  37296. var a = this.buffer.byteLength;
  37297. return i > a && this.resize((a *= 2) > i ? a : i),
  37298. i -= r,
  37299. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37300. e.offset += r,
  37301. n && (this.offset += r),
  37302. this
  37303. }
  37304. ,
  37305. a.appendTo = function(e, t) {
  37306. return e.append(this, t),
  37307. this
  37308. }
  37309. ,
  37310. a.assert = function(e) {
  37311. return this.noAssert = !e,
  37312. this
  37313. }
  37314. ,
  37315. a.capacity = function() {
  37316. return this.buffer.byteLength
  37317. }
  37318. ,
  37319. a.clear = function() {
  37320. return this.offset = 0,
  37321. this.limit = this.buffer.byteLength,
  37322. this.markedOffset = -1,
  37323. this
  37324. }
  37325. ,
  37326. a.clone = function(e) {
  37327. var t = new o(0,this.littleEndian,this.noAssert);
  37328. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37329. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37330. t.view = this.view),
  37331. t.offset = this.offset,
  37332. t.markedOffset = this.markedOffset,
  37333. t.limit = this.limit,
  37334. t
  37335. }
  37336. ,
  37337. a.compact = function(e, t) {
  37338. if ("undefined" == typeof e && (e = this.offset),
  37339. "undefined" == typeof t && (t = this.limit),
  37340. !this.noAssert) {
  37341. if ("number" != typeof e || e % 1 !== 0)
  37342. throw TypeError("Illegal begin: Not an integer");
  37343. if (e >>>= 0,
  37344. "number" != typeof t || t % 1 !== 0)
  37345. throw TypeError("Illegal end: Not an integer");
  37346. if (t >>>= 0,
  37347. e < 0 || e > t || t > this.buffer.byteLength)
  37348. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37349. }
  37350. if (0 === e && t === this.buffer.byteLength)
  37351. return this;
  37352. var i = t - e;
  37353. if (0 === i)
  37354. return this.buffer = s,
  37355. this.view = null,
  37356. this.markedOffset >= 0 && (this.markedOffset -= e),
  37357. this.offset = 0,
  37358. this.limit = 0,
  37359. this;
  37360. var n = new ArrayBuffer(i)
  37361. , r = new Uint8Array(n);
  37362. return r.set(this.view.subarray(e, t)),
  37363. this.buffer = n,
  37364. this.view = r,
  37365. this.markedOffset >= 0 && (this.markedOffset -= e),
  37366. this.offset = 0,
  37367. this.limit = i,
  37368. this
  37369. }
  37370. ,
  37371. a.copy = function(e, t) {
  37372. if ("undefined" == typeof e && (e = this.offset),
  37373. "undefined" == typeof t && (t = this.limit),
  37374. !this.noAssert) {
  37375. if ("number" != typeof e || e % 1 !== 0)
  37376. throw TypeError("Illegal begin: Not an integer");
  37377. if (e >>>= 0,
  37378. "number" != typeof t || t % 1 !== 0)
  37379. throw TypeError("Illegal end: Not an integer");
  37380. if (t >>>= 0,
  37381. e < 0 || e > t || t > this.buffer.byteLength)
  37382. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37383. }
  37384. if (e === t)
  37385. return new o(0,this.littleEndian,this.noAssert);
  37386. var i = t - e
  37387. , n = new o(i,this.littleEndian,this.noAssert);
  37388. return n.offset = 0,
  37389. n.limit = i,
  37390. n.markedOffset >= 0 && (n.markedOffset -= e),
  37391. this.copyTo(n, 0, e, t),
  37392. n
  37393. }
  37394. ,
  37395. a.copyTo = function(e, t, i, n) {
  37396. var r, a;
  37397. if (!this.noAssert && !o.isByteBuffer(e))
  37398. throw TypeError("Illegal target: Not a ByteBuffer");
  37399. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37400. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37401. n = "undefined" == typeof n ? this.limit : 0 | n,
  37402. t < 0 || t > e.buffer.byteLength)
  37403. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37404. if (i < 0 || n > this.buffer.byteLength)
  37405. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37406. var s = n - i;
  37407. return 0 === s ? e : (e.ensureCapacity(t + s),
  37408. e.view.set(this.view.subarray(i, n), t),
  37409. r && (this.offset += s),
  37410. a && (e.offset += s),
  37411. this)
  37412. }
  37413. ,
  37414. a.ensureCapacity = function(e) {
  37415. var t = this.buffer.byteLength;
  37416. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37417. }
  37418. ,
  37419. a.fill = function(e, t, i) {
  37420. var n = "undefined" == typeof t;
  37421. if (n && (t = this.offset),
  37422. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37423. "undefined" == typeof t && (t = this.offset),
  37424. "undefined" == typeof i && (i = this.limit),
  37425. !this.noAssert) {
  37426. if ("number" != typeof e || e % 1 !== 0)
  37427. throw TypeError("Illegal value: " + e + " (not an integer)");
  37428. if (e |= 0,
  37429. "number" != typeof t || t % 1 !== 0)
  37430. throw TypeError("Illegal begin: Not an integer");
  37431. if (t >>>= 0,
  37432. "number" != typeof i || i % 1 !== 0)
  37433. throw TypeError("Illegal end: Not an integer");
  37434. if (i >>>= 0,
  37435. t < 0 || t > i || i > this.buffer.byteLength)
  37436. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37437. }
  37438. if (t >= i)
  37439. return this;
  37440. for (; t < i; )
  37441. this.view[t++] = e;
  37442. return n && (this.offset = t),
  37443. this
  37444. }
  37445. ,
  37446. a.flip = function() {
  37447. return this.limit = this.offset,
  37448. this.offset = 0,
  37449. this
  37450. }
  37451. ,
  37452. a.mark = function(e) {
  37453. if (e = "undefined" == typeof e ? this.offset : e,
  37454. !this.noAssert) {
  37455. if ("number" != typeof e || e % 1 !== 0)
  37456. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37457. if (e >>>= 0,
  37458. e < 0 || e + 0 > this.buffer.byteLength)
  37459. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37460. }
  37461. return this.markedOffset = e,
  37462. this
  37463. }
  37464. ,
  37465. a.order = function(e) {
  37466. if (!this.noAssert && "boolean" != typeof e)
  37467. throw TypeError("Illegal littleEndian: Not a boolean");
  37468. return this.littleEndian = !!e,
  37469. this
  37470. }
  37471. ,
  37472. a.LE = function(e) {
  37473. return this.littleEndian = "undefined" == typeof e || !!e,
  37474. this
  37475. }
  37476. ,
  37477. a.BE = function(e) {
  37478. return this.littleEndian = "undefined" != typeof e && !e,
  37479. this
  37480. }
  37481. ,
  37482. a.prepend = function(e, t, i) {
  37483. "number" != typeof t && "string" == typeof t || (i = t,
  37484. t = void 0);
  37485. var n = "undefined" == typeof i;
  37486. if (n && (i = this.offset),
  37487. !this.noAssert) {
  37488. if ("number" != typeof i || i % 1 !== 0)
  37489. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37490. if (i >>>= 0,
  37491. i < 0 || i + 0 > this.buffer.byteLength)
  37492. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37493. }
  37494. e instanceof o || (e = o.wrap(e, t));
  37495. var r = e.limit - e.offset;
  37496. if (r <= 0)
  37497. return this;
  37498. var a = r - i;
  37499. if (a > 0) {
  37500. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37501. , l = new Uint8Array(s);
  37502. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37503. this.buffer = s,
  37504. this.view = l,
  37505. this.offset += a,
  37506. this.markedOffset >= 0 && (this.markedOffset += a),
  37507. this.limit += a,
  37508. i += a
  37509. } else {
  37510. new Uint8Array(this.buffer)
  37511. }
  37512. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37513. e.offset = e.limit,
  37514. n && (this.offset -= r),
  37515. this
  37516. }
  37517. ,
  37518. a.prependTo = function(e, t) {
  37519. return e.prepend(this, t),
  37520. this
  37521. }
  37522. ,
  37523. a.printDebug = function(e) {
  37524. "function" != typeof e && (e = console.log.bind(console)),
  37525. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37526. }
  37527. ,
  37528. a.remaining = function() {
  37529. return this.limit - this.offset
  37530. }
  37531. ,
  37532. a.reset = function() {
  37533. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37534. this.markedOffset = -1) : this.offset = 0,
  37535. this
  37536. }
  37537. ,
  37538. a.resize = function(e) {
  37539. if (!this.noAssert) {
  37540. if ("number" != typeof e || e % 1 !== 0)
  37541. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37542. if (e |= 0,
  37543. e < 0)
  37544. throw RangeError("Illegal capacity: 0 <= " + e)
  37545. }
  37546. if (this.buffer.byteLength < e) {
  37547. var t = new ArrayBuffer(e)
  37548. , i = new Uint8Array(t);
  37549. i.set(this.view),
  37550. this.buffer = t,
  37551. this.view = i
  37552. }
  37553. return this
  37554. }
  37555. ,
  37556. a.reverse = function(e, t) {
  37557. if ("undefined" == typeof e && (e = this.offset),
  37558. "undefined" == typeof t && (t = this.limit),
  37559. !this.noAssert) {
  37560. if ("number" != typeof e || e % 1 !== 0)
  37561. throw TypeError("Illegal begin: Not an integer");
  37562. if (e >>>= 0,
  37563. "number" != typeof t || t % 1 !== 0)
  37564. throw TypeError("Illegal end: Not an integer");
  37565. if (t >>>= 0,
  37566. e < 0 || e > t || t > this.buffer.byteLength)
  37567. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37568. }
  37569. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37570. this)
  37571. }
  37572. ,
  37573. a.skip = function(e) {
  37574. if (!this.noAssert) {
  37575. if ("number" != typeof e || e % 1 !== 0)
  37576. throw TypeError("Illegal length: " + e + " (not an integer)");
  37577. e |= 0
  37578. }
  37579. var t = this.offset + e;
  37580. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37581. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37582. return this.offset = t,
  37583. this
  37584. }
  37585. ,
  37586. a.slice = function(e, t) {
  37587. if ("undefined" == typeof e && (e = this.offset),
  37588. "undefined" == typeof t && (t = this.limit),
  37589. !this.noAssert) {
  37590. if ("number" != typeof e || e % 1 !== 0)
  37591. throw TypeError("Illegal begin: Not an integer");
  37592. if (e >>>= 0,
  37593. "number" != typeof t || t % 1 !== 0)
  37594. throw TypeError("Illegal end: Not an integer");
  37595. if (t >>>= 0,
  37596. e < 0 || e > t || t > this.buffer.byteLength)
  37597. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37598. }
  37599. var i = this.clone();
  37600. return i.offset = e,
  37601. i.limit = t,
  37602. i
  37603. }
  37604. ,
  37605. a.toBuffer = function(e) {
  37606. var t = this.offset
  37607. , i = this.limit;
  37608. if (!this.noAssert) {
  37609. if ("number" != typeof t || t % 1 !== 0)
  37610. throw TypeError("Illegal offset: Not an integer");
  37611. if (t >>>= 0,
  37612. "number" != typeof i || i % 1 !== 0)
  37613. throw TypeError("Illegal limit: Not an integer");
  37614. if (i >>>= 0,
  37615. t < 0 || t > i || i > this.buffer.byteLength)
  37616. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37617. }
  37618. if (!e && 0 === t && i === this.buffer.byteLength)
  37619. return this.buffer;
  37620. if (t === i)
  37621. return s;
  37622. var n = new ArrayBuffer(i - t);
  37623. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37624. n
  37625. }
  37626. ,
  37627. a.toArrayBuffer = a.toBuffer,
  37628. a.toString = function(e, t, i) {
  37629. if ("undefined" == typeof e)
  37630. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37631. switch ("number" == typeof e && (e = "utf8",
  37632. t = e,
  37633. i = t),
  37634. e) {
  37635. case "utf8":
  37636. return this.toUTF8(t, i);
  37637. case "base64":
  37638. return this.toBase64(t, i);
  37639. case "hex":
  37640. return this.toHex(t, i);
  37641. case "binary":
  37642. return this.toBinary(t, i);
  37643. case "debug":
  37644. return this.toDebug();
  37645. case "columns":
  37646. return this.toColumns();
  37647. default:
  37648. throw Error("Unsupported encoding: " + e)
  37649. }
  37650. }
  37651. ;
  37652. var c = function() {
  37653. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37654. i[t[n]] = n;
  37655. return e.encode = function(e, i) {
  37656. for (var n, r; null !== (n = e()); )
  37657. i(t[n >> 2 & 63]),
  37658. r = (3 & n) << 4,
  37659. null !== (n = e()) ? (r |= n >> 4 & 15,
  37660. i(t[63 & (r | n >> 4 & 15)]),
  37661. r = (15 & n) << 2,
  37662. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37663. i(t[63 & n])) : (i(t[63 & r]),
  37664. i(61))) : (i(t[63 & r]),
  37665. i(61),
  37666. i(61))
  37667. }
  37668. ,
  37669. e.decode = function(e, t) {
  37670. function n(e) {
  37671. throw Error("Illegal character code: " + e)
  37672. }
  37673. for (var r, o, a; null !== (r = e()); )
  37674. if (o = i[r],
  37675. "undefined" == typeof o && n(r),
  37676. null !== (r = e()) && (a = i[r],
  37677. "undefined" == typeof a && n(r),
  37678. t(o << 2 >>> 0 | (48 & a) >> 4),
  37679. null !== (r = e()))) {
  37680. if (o = i[r],
  37681. "undefined" == typeof o) {
  37682. if (61 === r)
  37683. break;
  37684. n(r)
  37685. }
  37686. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37687. null !== (r = e())) {
  37688. if (a = i[r],
  37689. "undefined" == typeof a) {
  37690. if (61 === r)
  37691. break;
  37692. n(r)
  37693. }
  37694. t((3 & o) << 6 >>> 0 | a)
  37695. }
  37696. }
  37697. }
  37698. ,
  37699. e.test = function(e) {
  37700. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  37701. }
  37702. ,
  37703. e
  37704. }();
  37705. a.toBase64 = function(e, t) {
  37706. if ("undefined" == typeof e && (e = this.offset),
  37707. "undefined" == typeof t && (t = this.limit),
  37708. e |= 0,
  37709. t |= 0,
  37710. e < 0 || t > this.capacity || e > t)
  37711. throw RangeError("begin, end");
  37712. var n;
  37713. return c.encode(function() {
  37714. return e < t ? this.view[e++] : null
  37715. }
  37716. .bind(this), n = i()),
  37717. n()
  37718. }
  37719. ,
  37720. o.fromBase64 = function(e, i) {
  37721. if ("string" != typeof e)
  37722. throw TypeError("str");
  37723. var n = new o(e.length / 4 * 3,i)
  37724. , r = 0;
  37725. return c.decode(t(e), function(e) {
  37726. n.view[r++] = e
  37727. }),
  37728. n.limit = r,
  37729. n
  37730. }
  37731. ,
  37732. o.btoa = function(e) {
  37733. return o.fromBinary(e).toBase64()
  37734. }
  37735. ,
  37736. o.atob = function(e) {
  37737. return o.fromBase64(e).toBinary()
  37738. }
  37739. ,
  37740. a.toBinary = function(e, t) {
  37741. if ("undefined" == typeof e && (e = this.offset),
  37742. "undefined" == typeof t && (t = this.limit),
  37743. e |= 0,
  37744. t |= 0,
  37745. e < 0 || t > this.capacity() || e > t)
  37746. throw RangeError("begin, end");
  37747. if (e === t)
  37748. return "";
  37749. for (var i = [], n = []; e < t; )
  37750. i.push(this.view[e++]),
  37751. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  37752. i = []);
  37753. return n.join("") + String.fromCharCode.apply(String, i)
  37754. }
  37755. ,
  37756. o.fromBinary = function(e, t) {
  37757. if ("string" != typeof e)
  37758. throw TypeError("str");
  37759. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  37760. if (i = e.charCodeAt(n),
  37761. i > 255)
  37762. throw RangeError("illegal char code: " + i);
  37763. a.view[n++] = i
  37764. }
  37765. return a.limit = r,
  37766. a
  37767. }
  37768. ,
  37769. a.toDebug = function(e) {
  37770. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  37771. if (i !== -1 && (t = this.view[i],
  37772. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  37773. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  37774. ++i,
  37775. e && i > 0 && i % 16 === 0 && i !== n) {
  37776. for (; r.length < 51; )
  37777. r += " ";
  37778. a += r + o + "\n",
  37779. r = o = ""
  37780. }
  37781. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  37782. }
  37783. if (e && " " !== r) {
  37784. for (; r.length < 51; )
  37785. r += " ";
  37786. a += r + o + "\n"
  37787. }
  37788. return e ? a : r
  37789. }
  37790. ,
  37791. o.fromDebug = function(e, t, i) {
  37792. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  37793. switch (n = e.charAt(l++)) {
  37794. case "!":
  37795. if (!i) {
  37796. if (u || d || p) {
  37797. f = !0;
  37798. break
  37799. }
  37800. u = d = p = !0
  37801. }
  37802. s.offset = s.markedOffset = s.limit = c,
  37803. h = !1;
  37804. break;
  37805. case "|":
  37806. if (!i) {
  37807. if (u || p) {
  37808. f = !0;
  37809. break
  37810. }
  37811. u = p = !0
  37812. }
  37813. s.offset = s.limit = c,
  37814. h = !1;
  37815. break;
  37816. case "[":
  37817. if (!i) {
  37818. if (u || d) {
  37819. f = !0;
  37820. break
  37821. }
  37822. u = d = !0
  37823. }
  37824. s.offset = s.markedOffset = c,
  37825. h = !1;
  37826. break;
  37827. case "<":
  37828. if (!i) {
  37829. if (u) {
  37830. f = !0;
  37831. break
  37832. }
  37833. u = !0
  37834. }
  37835. s.offset = c,
  37836. h = !1;
  37837. break;
  37838. case "]":
  37839. if (!i) {
  37840. if (p || d) {
  37841. f = !0;
  37842. break
  37843. }
  37844. p = d = !0
  37845. }
  37846. s.limit = s.markedOffset = c,
  37847. h = !1;
  37848. break;
  37849. case ">":
  37850. if (!i) {
  37851. if (p) {
  37852. f = !0;
  37853. break
  37854. }
  37855. p = !0
  37856. }
  37857. s.limit = c,
  37858. h = !1;
  37859. break;
  37860. case "'":
  37861. if (!i) {
  37862. if (d) {
  37863. f = !0;
  37864. break
  37865. }
  37866. d = !0
  37867. }
  37868. s.markedOffset = c,
  37869. h = !1;
  37870. break;
  37871. case " ":
  37872. h = !1;
  37873. break;
  37874. default:
  37875. if (!i && h) {
  37876. f = !0;
  37877. break
  37878. }
  37879. if (r = parseInt(n + e.charAt(l++), 16),
  37880. !i && (isNaN(r) || r < 0 || r > 255))
  37881. throw TypeError("Illegal str: Not a debug encoded string");
  37882. s.view[c++] = r,
  37883. h = !0
  37884. }
  37885. if (f)
  37886. throw TypeError("Illegal str: Invalid symbol at " + l)
  37887. }
  37888. if (!i) {
  37889. if (!u || !p)
  37890. throw TypeError("Illegal str: Missing offset or limit");
  37891. if (c < s.buffer.byteLength)
  37892. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  37893. }
  37894. return s
  37895. }
  37896. ,
  37897. a.toHex = function(e, t) {
  37898. if (e = "undefined" == typeof e ? this.offset : e,
  37899. t = "undefined" == typeof t ? this.limit : t,
  37900. !this.noAssert) {
  37901. if ("number" != typeof e || e % 1 !== 0)
  37902. throw TypeError("Illegal begin: Not an integer");
  37903. if (e >>>= 0,
  37904. "number" != typeof t || t % 1 !== 0)
  37905. throw TypeError("Illegal end: Not an integer");
  37906. if (t >>>= 0,
  37907. e < 0 || e > t || t > this.buffer.byteLength)
  37908. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37909. }
  37910. for (var i, n = new Array(t - e); e < t; )
  37911. i = this.view[e++],
  37912. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  37913. return n.join("")
  37914. }
  37915. ,
  37916. o.fromHex = function(e, t, i) {
  37917. if (!i) {
  37918. if ("string" != typeof e)
  37919. throw TypeError("Illegal str: Not a string");
  37920. if (e.length % 2 !== 0)
  37921. throw TypeError("Illegal str: Length not a multiple of 2")
  37922. }
  37923. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  37924. if (n = parseInt(e.substring(s, s + 2), 16),
  37925. !i && (!isFinite(n) || n < 0 || n > 255))
  37926. throw TypeError("Illegal str: Contains non-hex characters");
  37927. a.view[l++] = n
  37928. }
  37929. return a.limit = l,
  37930. a
  37931. }
  37932. ;
  37933. var h = function() {
  37934. var e = {};
  37935. return e.MAX_CODEPOINT = 1114111,
  37936. e.encodeUTF8 = function(e, t) {
  37937. var i = null;
  37938. for ("number" == typeof e && (i = e,
  37939. e = function() {
  37940. return null
  37941. }
  37942. ); null !== i || null !== (i = e()); )
  37943. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  37944. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  37945. t(i >> 6 & 63 | 128),
  37946. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  37947. t(i >> 12 & 63 | 128),
  37948. t(i >> 6 & 63 | 128),
  37949. t(63 & i | 128)),
  37950. i = null
  37951. }
  37952. ,
  37953. e.decodeUTF8 = function(e, t) {
  37954. for (var i, n, r, o, a = function(e) {
  37955. e = e.slice(0, e.indexOf(null));
  37956. var t = Error(e.toString());
  37957. throw t.name = "TruncatedError",
  37958. t.bytes = e,
  37959. t
  37960. }; null !== (i = e()); )
  37961. if (0 === (128 & i))
  37962. t(i);
  37963. else if (192 === (224 & i))
  37964. null === (n = e()) && a([i, n]),
  37965. t((31 & i) << 6 | 63 & n);
  37966. else if (224 === (240 & i))
  37967. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  37968. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  37969. else {
  37970. if (240 !== (248 & i))
  37971. throw RangeError("Illegal starting byte: " + i);
  37972. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  37973. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  37974. }
  37975. }
  37976. ,
  37977. e.UTF16toUTF8 = function(e, t) {
  37978. for (var i, n = null; ; ) {
  37979. if (null === (i = null !== n ? n : e()))
  37980. break;
  37981. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  37982. n = null) : t(i)
  37983. }
  37984. null !== n && t(n)
  37985. }
  37986. ,
  37987. e.UTF8toUTF16 = function(e, t) {
  37988. var i = null;
  37989. for ("number" == typeof e && (i = e,
  37990. e = function() {
  37991. return null
  37992. }
  37993. ); null !== i || null !== (i = e()); )
  37994. i <= 65535 ? t(i) : (i -= 65536,
  37995. t((i >> 10) + 55296),
  37996. t(i % 1024 + 56320)),
  37997. i = null
  37998. }
  37999. ,
  38000. e.encodeUTF16toUTF8 = function(t, i) {
  38001. e.UTF16toUTF8(t, function(t) {
  38002. e.encodeUTF8(t, i)
  38003. })
  38004. }
  38005. ,
  38006. e.decodeUTF8toUTF16 = function(t, i) {
  38007. e.decodeUTF8(t, function(t) {
  38008. e.UTF8toUTF16(t, i)
  38009. })
  38010. }
  38011. ,
  38012. e.calculateCodePoint = function(e) {
  38013. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38014. }
  38015. ,
  38016. e.calculateUTF8 = function(e) {
  38017. for (var t, i = 0; null !== (t = e()); )
  38018. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38019. return i
  38020. }
  38021. ,
  38022. e.calculateUTF16asUTF8 = function(t) {
  38023. var i = 0
  38024. , n = 0;
  38025. return e.UTF16toUTF8(t, function(e) {
  38026. ++i,
  38027. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38028. }),
  38029. [i, n]
  38030. }
  38031. ,
  38032. e
  38033. }();
  38034. return a.toUTF8 = function(e, t) {
  38035. if ("undefined" == typeof e && (e = this.offset),
  38036. "undefined" == typeof t && (t = this.limit),
  38037. !this.noAssert) {
  38038. if ("number" != typeof e || e % 1 !== 0)
  38039. throw TypeError("Illegal begin: Not an integer");
  38040. if (e >>>= 0,
  38041. "number" != typeof t || t % 1 !== 0)
  38042. throw TypeError("Illegal end: Not an integer");
  38043. if (t >>>= 0,
  38044. e < 0 || e > t || t > this.buffer.byteLength)
  38045. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38046. }
  38047. var n;
  38048. try {
  38049. h.decodeUTF8toUTF16(function() {
  38050. return e < t ? this.view[e++] : null
  38051. }
  38052. .bind(this), n = i())
  38053. } catch (i) {
  38054. if (e !== t)
  38055. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38056. }
  38057. return n()
  38058. }
  38059. ,
  38060. o.fromUTF8 = function(e, i, n) {
  38061. if (!n && "string" != typeof e)
  38062. throw TypeError("Illegal str: Not a string");
  38063. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38064. , a = 0;
  38065. return h.encodeUTF16toUTF8(t(e), function(e) {
  38066. r.view[a++] = e
  38067. }),
  38068. r.limit = a,
  38069. r
  38070. }
  38071. ,
  38072. o
  38073. })
  38074. }
  38075. , {
  38076. long: 216
  38077. }],
  38078. 216: [function(e, t, i) {
  38079. !function(i, n) {
  38080. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38081. }(this, function() {
  38082. "use strict";
  38083. function e(e, t, i) {
  38084. this.low = 0 | e,
  38085. this.high = 0 | t,
  38086. this.unsigned = !!i
  38087. }
  38088. function t(e) {
  38089. return (e && e.__isLong__) === !0
  38090. }
  38091. function i(e, t) {
  38092. var i, n, o;
  38093. return t ? (e >>>= 0,
  38094. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38095. o && (l[e] = i),
  38096. i)) : (e |= 0,
  38097. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38098. o && (s[e] = i),
  38099. i))
  38100. }
  38101. function n(e, t) {
  38102. if (isNaN(e) || !isFinite(e))
  38103. return t ? m : g;
  38104. if (t) {
  38105. if (e < 0)
  38106. return m;
  38107. if (e >= d)
  38108. return I
  38109. } else {
  38110. if (e <= -p)
  38111. return E;
  38112. if (e + 1 >= p)
  38113. return C
  38114. }
  38115. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38116. }
  38117. function r(t, i, n) {
  38118. return new e(t,i,n)
  38119. }
  38120. function o(e, t, i) {
  38121. if (0 === e.length)
  38122. throw Error("empty string");
  38123. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38124. return g;
  38125. if ("number" == typeof t ? (i = t,
  38126. t = !1) : t = !!t,
  38127. i = i || 10,
  38128. i < 2 || 36 < i)
  38129. throw RangeError("radix");
  38130. var r;
  38131. if ((r = e.indexOf("-")) > 0)
  38132. throw Error("interior hyphen");
  38133. if (0 === r)
  38134. return o(e.substring(1), t, i).neg();
  38135. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38136. var h = Math.min(8, e.length - l)
  38137. , u = parseInt(e.substring(l, l + h), i);
  38138. if (h < 8) {
  38139. var d = n(c(i, h));
  38140. s = s.mul(d).add(n(u))
  38141. } else
  38142. s = s.mul(a),
  38143. s = s.add(n(u))
  38144. }
  38145. return s.unsigned = t,
  38146. s
  38147. }
  38148. function a(t) {
  38149. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38150. }
  38151. e.prototype.__isLong__,
  38152. Object.defineProperty(e.prototype, "__isLong__", {
  38153. value: !0,
  38154. enumerable: !1,
  38155. configurable: !1
  38156. }),
  38157. e.isLong = t;
  38158. var s = {}
  38159. , l = {};
  38160. e.fromInt = i,
  38161. e.fromNumber = n,
  38162. e.fromBits = r;
  38163. var c = Math.pow;
  38164. e.fromString = o,
  38165. e.fromValue = a;
  38166. var h = 1 << 24
  38167. , u = 4294967296
  38168. , d = 0x10000000000000000
  38169. , p = d / 2
  38170. , f = i(h)
  38171. , g = i(0);
  38172. e.ZERO = g;
  38173. var m = i(0, !0);
  38174. e.UZERO = m;
  38175. var v = i(1);
  38176. e.ONE = v;
  38177. var A = i(1, !0);
  38178. e.UONE = A;
  38179. var y = i(-1);
  38180. e.NEG_ONE = y;
  38181. var C = r(-1, 2147483647, !1);
  38182. e.MAX_VALUE = C;
  38183. var I = r(-1, -1, !0);
  38184. e.MAX_UNSIGNED_VALUE = I;
  38185. var E = r(0, -2147483648, !1);
  38186. e.MIN_VALUE = E;
  38187. var b = e.prototype;
  38188. return b.toInt = function() {
  38189. return this.unsigned ? this.low >>> 0 : this.low
  38190. }
  38191. ,
  38192. b.toNumber = function() {
  38193. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38194. }
  38195. ,
  38196. b.toString = function(e) {
  38197. if (e = e || 10,
  38198. e < 2 || 36 < e)
  38199. throw RangeError("radix");
  38200. if (this.isZero())
  38201. return "0";
  38202. if (this.isNegative()) {
  38203. if (this.eq(E)) {
  38204. var t = n(e)
  38205. , i = this.div(t)
  38206. , r = i.mul(t).sub(this);
  38207. return i.toString(e) + r.toInt().toString(e)
  38208. }
  38209. return "-" + this.neg().toString(e)
  38210. }
  38211. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38212. var l = a.div(o)
  38213. , h = a.sub(l.mul(o)).toInt() >>> 0
  38214. , u = h.toString(e);
  38215. if (a = l,
  38216. a.isZero())
  38217. return u + s;
  38218. for (; u.length < 6; )
  38219. u = "0" + u;
  38220. s = "" + u + s
  38221. }
  38222. }
  38223. ,
  38224. b.getHighBits = function() {
  38225. return this.high
  38226. }
  38227. ,
  38228. b.getHighBitsUnsigned = function() {
  38229. return this.high >>> 0
  38230. }
  38231. ,
  38232. b.getLowBits = function() {
  38233. return this.low
  38234. }
  38235. ,
  38236. b.getLowBitsUnsigned = function() {
  38237. return this.low >>> 0
  38238. }
  38239. ,
  38240. b.getNumBitsAbs = function() {
  38241. if (this.isNegative())
  38242. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38243. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38244. ;
  38245. return 0 != this.high ? t + 33 : t + 1
  38246. }
  38247. ,
  38248. b.isZero = function() {
  38249. return 0 === this.high && 0 === this.low
  38250. }
  38251. ,
  38252. b.isNegative = function() {
  38253. return !this.unsigned && this.high < 0
  38254. }
  38255. ,
  38256. b.isPositive = function() {
  38257. return this.unsigned || this.high >= 0
  38258. }
  38259. ,
  38260. b.isOdd = function() {
  38261. return 1 === (1 & this.low)
  38262. }
  38263. ,
  38264. b.isEven = function() {
  38265. return 0 === (1 & this.low)
  38266. }
  38267. ,
  38268. b.equals = function(e) {
  38269. return t(e) || (e = a(e)),
  38270. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38271. }
  38272. ,
  38273. b.eq = b.equals,
  38274. b.notEquals = function(e) {
  38275. return !this.eq(e)
  38276. }
  38277. ,
  38278. b.neq = b.notEquals,
  38279. b.lessThan = function(e) {
  38280. return this.comp(e) < 0
  38281. }
  38282. ,
  38283. b.lt = b.lessThan,
  38284. b.lessThanOrEqual = function(e) {
  38285. return this.comp(e) <= 0
  38286. }
  38287. ,
  38288. b.lte = b.lessThanOrEqual,
  38289. b.greaterThan = function(e) {
  38290. return this.comp(e) > 0
  38291. }
  38292. ,
  38293. b.gt = b.greaterThan,
  38294. b.greaterThanOrEqual = function(e) {
  38295. return this.comp(e) >= 0
  38296. }
  38297. ,
  38298. b.gte = b.greaterThanOrEqual,
  38299. b.compare = function(e) {
  38300. if (t(e) || (e = a(e)),
  38301. this.eq(e))
  38302. return 0;
  38303. var i = this.isNegative()
  38304. , n = e.isNegative();
  38305. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38306. }
  38307. ,
  38308. b.comp = b.compare,
  38309. b.negate = function() {
  38310. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38311. }
  38312. ,
  38313. b.neg = b.negate,
  38314. b.add = function(e) {
  38315. t(e) || (e = a(e));
  38316. var i = this.high >>> 16
  38317. , n = 65535 & this.high
  38318. , o = this.low >>> 16
  38319. , s = 65535 & this.low
  38320. , l = e.high >>> 16
  38321. , c = 65535 & e.high
  38322. , h = e.low >>> 16
  38323. , u = 65535 & e.low
  38324. , d = 0
  38325. , p = 0
  38326. , f = 0
  38327. , g = 0;
  38328. return g += s + u,
  38329. f += g >>> 16,
  38330. g &= 65535,
  38331. f += o + h,
  38332. p += f >>> 16,
  38333. f &= 65535,
  38334. p += n + c,
  38335. d += p >>> 16,
  38336. p &= 65535,
  38337. d += i + l,
  38338. d &= 65535,
  38339. r(f << 16 | g, d << 16 | p, this.unsigned)
  38340. }
  38341. ,
  38342. b.subtract = function(e) {
  38343. return t(e) || (e = a(e)),
  38344. this.add(e.neg())
  38345. }
  38346. ,
  38347. b.sub = b.subtract,
  38348. b.multiply = function(e) {
  38349. if (this.isZero())
  38350. return g;
  38351. if (t(e) || (e = a(e)),
  38352. e.isZero())
  38353. return g;
  38354. if (this.eq(E))
  38355. return e.isOdd() ? E : g;
  38356. if (e.eq(E))
  38357. return this.isOdd() ? E : g;
  38358. if (this.isNegative())
  38359. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38360. if (e.isNegative())
  38361. return this.mul(e.neg()).neg();
  38362. if (this.lt(f) && e.lt(f))
  38363. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38364. var i = this.high >>> 16
  38365. , o = 65535 & this.high
  38366. , s = this.low >>> 16
  38367. , l = 65535 & this.low
  38368. , c = e.high >>> 16
  38369. , h = 65535 & e.high
  38370. , u = e.low >>> 16
  38371. , d = 65535 & e.low
  38372. , p = 0
  38373. , m = 0
  38374. , v = 0
  38375. , A = 0;
  38376. return A += l * d,
  38377. v += A >>> 16,
  38378. A &= 65535,
  38379. v += s * d,
  38380. m += v >>> 16,
  38381. v &= 65535,
  38382. v += l * u,
  38383. m += v >>> 16,
  38384. v &= 65535,
  38385. m += o * d,
  38386. p += m >>> 16,
  38387. m &= 65535,
  38388. m += s * u,
  38389. p += m >>> 16,
  38390. m &= 65535,
  38391. m += l * h,
  38392. p += m >>> 16,
  38393. m &= 65535,
  38394. p += i * d + o * u + s * h + l * c,
  38395. p &= 65535,
  38396. r(v << 16 | A, p << 16 | m, this.unsigned)
  38397. }
  38398. ,
  38399. b.mul = b.multiply,
  38400. b.divide = function(e) {
  38401. if (t(e) || (e = a(e)),
  38402. e.isZero())
  38403. throw Error("division by zero");
  38404. if (this.isZero())
  38405. return this.unsigned ? m : g;
  38406. var i, r, o;
  38407. if (this.unsigned) {
  38408. if (e.unsigned || (e = e.toUnsigned()),
  38409. e.gt(this))
  38410. return m;
  38411. if (e.gt(this.shru(1)))
  38412. return A;
  38413. o = m
  38414. } else {
  38415. if (this.eq(E)) {
  38416. if (e.eq(v) || e.eq(y))
  38417. return E;
  38418. if (e.eq(E))
  38419. return v;
  38420. var s = this.shr(1);
  38421. return i = s.div(e).shl(1),
  38422. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38423. o = i.add(r.div(e)))
  38424. }
  38425. if (e.eq(E))
  38426. return this.unsigned ? m : g;
  38427. if (this.isNegative())
  38428. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38429. if (e.isNegative())
  38430. return this.div(e.neg()).neg();
  38431. o = g
  38432. }
  38433. for (r = this; r.gte(e); ) {
  38434. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38435. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38436. i -= h,
  38437. u = n(i, this.unsigned),
  38438. d = u.mul(e);
  38439. u.isZero() && (u = v),
  38440. o = o.add(u),
  38441. r = r.sub(d)
  38442. }
  38443. return o
  38444. }
  38445. ,
  38446. b.div = b.divide,
  38447. b.modulo = function(e) {
  38448. return t(e) || (e = a(e)),
  38449. this.sub(this.div(e).mul(e))
  38450. }
  38451. ,
  38452. b.mod = b.modulo,
  38453. b.not = function() {
  38454. return r(~this.low, ~this.high, this.unsigned)
  38455. }
  38456. ,
  38457. b.and = function(e) {
  38458. return t(e) || (e = a(e)),
  38459. r(this.low & e.low, this.high & e.high, this.unsigned)
  38460. }
  38461. ,
  38462. b.or = function(e) {
  38463. return t(e) || (e = a(e)),
  38464. r(this.low | e.low, this.high | e.high, this.unsigned)
  38465. }
  38466. ,
  38467. b.xor = function(e) {
  38468. return t(e) || (e = a(e)),
  38469. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38470. }
  38471. ,
  38472. b.shiftLeft = function(e) {
  38473. return t(e) && (e = e.toInt()),
  38474. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38475. }
  38476. ,
  38477. b.shl = b.shiftLeft,
  38478. b.shiftRight = function(e) {
  38479. return t(e) && (e = e.toInt()),
  38480. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38481. }
  38482. ,
  38483. b.shr = b.shiftRight,
  38484. b.shiftRightUnsigned = function(e) {
  38485. if (t(e) && (e = e.toInt()),
  38486. e &= 63,
  38487. 0 === e)
  38488. return this;
  38489. var i = this.high;
  38490. if (e < 32) {
  38491. var n = this.low;
  38492. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38493. }
  38494. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38495. }
  38496. ,
  38497. b.shru = b.shiftRightUnsigned,
  38498. b.toSigned = function() {
  38499. return this.unsigned ? r(this.low, this.high, !1) : this
  38500. }
  38501. ,
  38502. b.toUnsigned = function() {
  38503. return this.unsigned ? this : r(this.low, this.high, !0)
  38504. }
  38505. ,
  38506. b.toBytes = function(e) {
  38507. return e ? this.toBytesLE() : this.toBytesBE()
  38508. }
  38509. ,
  38510. b.toBytesLE = function() {
  38511. var e = this.high
  38512. , t = this.low;
  38513. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38514. }
  38515. ,
  38516. b.toBytesBE = function() {
  38517. var e = this.high
  38518. , t = this.low;
  38519. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38520. }
  38521. ,
  38522. e
  38523. })
  38524. }
  38525. , {}],
  38526. 217: [function(e, t, i) {
  38527. var n = {
  38528. REVISION: "75"
  38529. };
  38530. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38531. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38532. void 0 === Math.sign && (Math.sign = function(e) {
  38533. return e < 0 ? -1 : e > 0 ? 1 : +e
  38534. }
  38535. ),
  38536. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38537. get: function() {
  38538. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38539. }
  38540. }),
  38541. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38542. writable: !0,
  38543. configurable: !0,
  38544. value: function(e) {
  38545. "use strict";
  38546. if (void 0 === e || null === e)
  38547. throw new TypeError("Cannot convert first argument to object");
  38548. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38549. var r = arguments[i];
  38550. if (void 0 !== r && null !== r) {
  38551. r = Object(r);
  38552. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38553. var l = o[a]
  38554. , c = Object.getOwnPropertyDescriptor(r, l);
  38555. void 0 !== c && c.enumerable && (t[l] = r[l])
  38556. }
  38557. }
  38558. }
  38559. return t
  38560. }
  38561. }),
  38562. n.MOUSE = {
  38563. LEFT: 0,
  38564. MIDDLE: 1,
  38565. RIGHT: 2
  38566. },
  38567. n.CullFaceNone = 0,
  38568. n.CullFaceBack = 1,
  38569. n.CullFaceFront = 2,
  38570. n.CullFaceFrontBack = 3,
  38571. n.FrontFaceDirectionCW = 0,
  38572. n.FrontFaceDirectionCCW = 1,
  38573. n.BasicShadowMap = 0,
  38574. n.PCFShadowMap = 1,
  38575. n.PCFSoftShadowMap = 2,
  38576. n.FrontSide = 0,
  38577. n.BackSide = 1,
  38578. n.DoubleSide = 2,
  38579. n.FlatShading = 1,
  38580. n.SmoothShading = 2,
  38581. n.NoColors = 0,
  38582. n.FaceColors = 1,
  38583. n.VertexColors = 2,
  38584. n.NoBlending = 0,
  38585. n.NormalBlending = 1,
  38586. n.AdditiveBlending = 2,
  38587. n.SubtractiveBlending = 3,
  38588. n.MultiplyBlending = 4,
  38589. n.CustomBlending = 5,
  38590. n.AddEquation = 100,
  38591. n.SubtractEquation = 101,
  38592. n.ReverseSubtractEquation = 102,
  38593. n.MinEquation = 103,
  38594. n.MaxEquation = 104,
  38595. n.ZeroFactor = 200,
  38596. n.OneFactor = 201,
  38597. n.SrcColorFactor = 202,
  38598. n.OneMinusSrcColorFactor = 203,
  38599. n.SrcAlphaFactor = 204,
  38600. n.OneMinusSrcAlphaFactor = 205,
  38601. n.DstAlphaFactor = 206,
  38602. n.OneMinusDstAlphaFactor = 207,
  38603. n.DstColorFactor = 208,
  38604. n.OneMinusDstColorFactor = 209,
  38605. n.SrcAlphaSaturateFactor = 210,
  38606. n.NeverDepth = 0,
  38607. n.AlwaysDepth = 1,
  38608. n.LessDepth = 2,
  38609. n.LessEqualDepth = 3,
  38610. n.EqualDepth = 4,
  38611. n.GreaterEqualDepth = 5,
  38612. n.GreaterDepth = 6,
  38613. n.NotEqualDepth = 7,
  38614. n.MultiplyOperation = 0,
  38615. n.MixOperation = 1,
  38616. n.AddOperation = 2,
  38617. n.NoToneMapping = 0,
  38618. n.LinearToneMapping = 1,
  38619. n.ReinhardToneMapping = 2,
  38620. n.Uncharted2ToneMapping = 3,
  38621. n.CineonToneMapping = 4,
  38622. n.UVMapping = 300,
  38623. n.CubeReflectionMapping = 301,
  38624. n.CubeRefractionMapping = 302,
  38625. n.EquirectangularReflectionMapping = 303,
  38626. n.EquirectangularRefractionMapping = 304,
  38627. n.SphericalReflectionMapping = 305,
  38628. n.CubeUVReflectionMapping = 306,
  38629. n.CubeUVRefractionMapping = 307,
  38630. n.RepeatWrapping = 1e3,
  38631. n.ClampToEdgeWrapping = 1001,
  38632. n.MirroredRepeatWrapping = 1002,
  38633. n.NearestFilter = 1003,
  38634. n.NearestMipMapNearestFilter = 1004,
  38635. n.NearestMipMapLinearFilter = 1005,
  38636. n.LinearFilter = 1006,
  38637. n.LinearMipMapNearestFilter = 1007,
  38638. n.LinearMipMapLinearFilter = 1008,
  38639. n.UnsignedByteType = 1009,
  38640. n.ByteType = 1010,
  38641. n.ShortType = 1011,
  38642. n.UnsignedShortType = 1012,
  38643. n.IntType = 1013,
  38644. n.UnsignedIntType = 1014,
  38645. n.FloatType = 1015,
  38646. n.HalfFloatType = 1025,
  38647. n.UnsignedShort4444Type = 1016,
  38648. n.UnsignedShort5551Type = 1017,
  38649. n.UnsignedShort565Type = 1018,
  38650. n.AlphaFormat = 1019,
  38651. n.RGBFormat = 1020,
  38652. n.RGBAFormat = 1021,
  38653. n.LuminanceFormat = 1022,
  38654. n.LuminanceAlphaFormat = 1023,
  38655. n.RGBEFormat = n.RGBAFormat,
  38656. n.RGB_S3TC_DXT1_Format = 2001,
  38657. n.RGBA_S3TC_DXT1_Format = 2002,
  38658. n.RGBA_S3TC_DXT3_Format = 2003,
  38659. n.RGBA_S3TC_DXT5_Format = 2004,
  38660. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38661. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38662. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38663. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38664. n.RGB_ETC1_Format = 2151,
  38665. n.LoopOnce = 2200,
  38666. n.LoopRepeat = 2201,
  38667. n.LoopPingPong = 2202,
  38668. n.InterpolateDiscrete = 2300,
  38669. n.InterpolateLinear = 2301,
  38670. n.InterpolateSmooth = 2302,
  38671. n.ZeroCurvatureEnding = 2400,
  38672. n.ZeroSlopeEnding = 2401,
  38673. n.WrapAroundEnding = 2402,
  38674. n.TrianglesDrawMode = 0,
  38675. n.TriangleStripDrawMode = 1,
  38676. n.TriangleFanDrawMode = 2,
  38677. n.LinearEncoding = 3e3,
  38678. n.sRGBEncoding = 3001,
  38679. n.GammaEncoding = 3007,
  38680. n.RGBEEncoding = 3002,
  38681. n.LogLuvEncoding = 3003,
  38682. n.RGBM7Encoding = 3004,
  38683. n.RGBM16Encoding = 3005,
  38684. n.RGBDEncoding = 3006,
  38685. n.Color = function(e) {
  38686. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38687. }
  38688. ,
  38689. n.Color.prototype = {
  38690. constructor: n.Color,
  38691. r: 1,
  38692. g: 1,
  38693. b: 1,
  38694. set: function(e) {
  38695. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38696. this
  38697. },
  38698. setScalar: function(e) {
  38699. this.r = e,
  38700. this.g = e,
  38701. this.b = e
  38702. },
  38703. setHex: function(e) {
  38704. return e = Math.floor(e),
  38705. this.r = (e >> 16 & 255) / 255,
  38706. this.g = (e >> 8 & 255) / 255,
  38707. this.b = (255 & e) / 255,
  38708. this
  38709. },
  38710. setRGB: function(e, t, i) {
  38711. return this.r = e,
  38712. this.g = t,
  38713. this.b = i,
  38714. this
  38715. },
  38716. setHSL: function() {
  38717. function e(e, t, i) {
  38718. return i < 0 && (i += 1),
  38719. i > 1 && (i -= 1),
  38720. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  38721. }
  38722. return function(t, i, r) {
  38723. if (t = n.Math.euclideanModulo(t, 1),
  38724. i = n.Math.clamp(i, 0, 1),
  38725. r = n.Math.clamp(r, 0, 1),
  38726. 0 === i)
  38727. this.r = this.g = this.b = r;
  38728. else {
  38729. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  38730. , a = 2 * r - o;
  38731. this.r = e(a, o, t + 1 / 3),
  38732. this.g = e(a, o, t),
  38733. this.b = e(a, o, t - 1 / 3)
  38734. }
  38735. return this
  38736. }
  38737. }(),
  38738. setStyle: function(e) {
  38739. function t(t) {
  38740. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  38741. }
  38742. var i;
  38743. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  38744. var r, o = i[1], a = i[2];
  38745. switch (o) {
  38746. case "rgb":
  38747. case "rgba":
  38748. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38749. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  38750. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  38751. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  38752. t(r[5]),
  38753. this;
  38754. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38755. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  38756. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  38757. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  38758. t(r[5]),
  38759. this;
  38760. break;
  38761. case "hsl":
  38762. case "hsla":
  38763. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  38764. var s = parseFloat(r[1]) / 360
  38765. , l = parseInt(r[2], 10) / 100
  38766. , c = parseInt(r[3], 10) / 100;
  38767. return t(r[5]),
  38768. this.setHSL(s, l, c)
  38769. }
  38770. }
  38771. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  38772. var h = i[1]
  38773. , u = h.length;
  38774. if (3 === u)
  38775. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  38776. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  38777. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  38778. this;
  38779. if (6 === u)
  38780. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  38781. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  38782. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  38783. this
  38784. }
  38785. if (e && e.length > 0) {
  38786. var h = n.ColorKeywords[e];
  38787. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  38788. }
  38789. return this
  38790. },
  38791. clone: function() {
  38792. return new this.constructor(this.r,this.g,this.b)
  38793. },
  38794. copy: function(e) {
  38795. return this.r = e.r,
  38796. this.g = e.g,
  38797. this.b = e.b,
  38798. this
  38799. },
  38800. copyGammaToLinear: function(e, t) {
  38801. return void 0 === t && (t = 2),
  38802. this.r = Math.pow(e.r, t),
  38803. this.g = Math.pow(e.g, t),
  38804. this.b = Math.pow(e.b, t),
  38805. this
  38806. },
  38807. copyLinearToGamma: function(e, t) {
  38808. void 0 === t && (t = 2);
  38809. var i = t > 0 ? 1 / t : 1;
  38810. return this.r = Math.pow(e.r, i),
  38811. this.g = Math.pow(e.g, i),
  38812. this.b = Math.pow(e.b, i),
  38813. this
  38814. },
  38815. convertGammaToLinear: function() {
  38816. var e = this.r
  38817. , t = this.g
  38818. , i = this.b;
  38819. return this.r = e * e,
  38820. this.g = t * t,
  38821. this.b = i * i,
  38822. this
  38823. },
  38824. convertLinearToGamma: function() {
  38825. return this.r = Math.sqrt(this.r),
  38826. this.g = Math.sqrt(this.g),
  38827. this.b = Math.sqrt(this.b),
  38828. this
  38829. },
  38830. getHex: function() {
  38831. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  38832. },
  38833. getHexString: function() {
  38834. return ("000000" + this.getHex().toString(16)).slice(-6)
  38835. },
  38836. getHSL: function(e) {
  38837. var t, i, n = e || {
  38838. h: 0,
  38839. s: 0,
  38840. l: 0
  38841. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  38842. if (l === s)
  38843. t = 0,
  38844. i = 0;
  38845. else {
  38846. var h = s - l;
  38847. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  38848. s) {
  38849. case r:
  38850. t = (o - a) / h + (o < a ? 6 : 0);
  38851. break;
  38852. case o:
  38853. t = (a - r) / h + 2;
  38854. break;
  38855. case a:
  38856. t = (r - o) / h + 4
  38857. }
  38858. t /= 6
  38859. }
  38860. return n.h = t,
  38861. n.s = i,
  38862. n.l = c,
  38863. n
  38864. },
  38865. getStyle: function() {
  38866. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  38867. },
  38868. offsetHSL: function(e, t, i) {
  38869. var n = this.getHSL();
  38870. return n.h += e,
  38871. n.s += t,
  38872. n.l += i,
  38873. this.setHSL(n.h, n.s, n.l),
  38874. this
  38875. },
  38876. add: function(e) {
  38877. return this.r += e.r,
  38878. this.g += e.g,
  38879. this.b += e.b,
  38880. this
  38881. },
  38882. addColors: function(e, t) {
  38883. return this.r = e.r + t.r,
  38884. this.g = e.g + t.g,
  38885. this.b = e.b + t.b,
  38886. this
  38887. },
  38888. addScalar: function(e) {
  38889. return this.r += e,
  38890. this.g += e,
  38891. this.b += e,
  38892. this
  38893. },
  38894. multiply: function(e) {
  38895. return this.r *= e.r,
  38896. this.g *= e.g,
  38897. this.b *= e.b,
  38898. this
  38899. },
  38900. multiplyScalar: function(e) {
  38901. return this.r *= e,
  38902. this.g *= e,
  38903. this.b *= e,
  38904. this
  38905. },
  38906. lerp: function(e, t) {
  38907. return this.r += (e.r - this.r) * t,
  38908. this.g += (e.g - this.g) * t,
  38909. this.b += (e.b - this.b) * t,
  38910. this
  38911. },
  38912. equals: function(e) {
  38913. return e.r === this.r && e.g === this.g && e.b === this.b
  38914. },
  38915. fromArray: function(e, t) {
  38916. return void 0 === t && (t = 0),
  38917. this.r = e[t],
  38918. this.g = e[t + 1],
  38919. this.b = e[t + 2],
  38920. this
  38921. },
  38922. toArray: function(e, t) {
  38923. return void 0 === e && (e = []),
  38924. void 0 === t && (t = 0),
  38925. e[t] = this.r,
  38926. e[t + 1] = this.g,
  38927. e[t + 2] = this.b,
  38928. e
  38929. }
  38930. },
  38931. n.ColorKeywords = {
  38932. aliceblue: 15792383,
  38933. antiquewhite: 16444375,
  38934. aqua: 65535,
  38935. aquamarine: 8388564,
  38936. azure: 15794175,
  38937. beige: 16119260,
  38938. bisque: 16770244,
  38939. black: 0,
  38940. blanchedalmond: 16772045,
  38941. blue: 255,
  38942. blueviolet: 9055202,
  38943. brown: 10824234,
  38944. burlywood: 14596231,
  38945. cadetblue: 6266528,
  38946. chartreuse: 8388352,
  38947. chocolate: 13789470,
  38948. coral: 16744272,
  38949. cornflowerblue: 6591981,
  38950. cornsilk: 16775388,
  38951. crimson: 14423100,
  38952. cyan: 65535,
  38953. darkblue: 139,
  38954. darkcyan: 35723,
  38955. darkgoldenrod: 12092939,
  38956. darkgray: 11119017,
  38957. darkgreen: 25600,
  38958. darkgrey: 11119017,
  38959. darkkhaki: 12433259,
  38960. darkmagenta: 9109643,
  38961. darkolivegreen: 5597999,
  38962. darkorange: 16747520,
  38963. darkorchid: 10040012,
  38964. darkred: 9109504,
  38965. darksalmon: 15308410,
  38966. darkseagreen: 9419919,
  38967. darkslateblue: 4734347,
  38968. darkslategray: 3100495,
  38969. darkslategrey: 3100495,
  38970. darkturquoise: 52945,
  38971. darkviolet: 9699539,
  38972. deeppink: 16716947,
  38973. deepskyblue: 49151,
  38974. dimgray: 6908265,
  38975. dimgrey: 6908265,
  38976. dodgerblue: 2003199,
  38977. firebrick: 11674146,
  38978. floralwhite: 16775920,
  38979. forestgreen: 2263842,
  38980. fuchsia: 16711935,
  38981. gainsboro: 14474460,
  38982. ghostwhite: 16316671,
  38983. gold: 16766720,
  38984. goldenrod: 14329120,
  38985. gray: 8421504,
  38986. green: 32768,
  38987. greenyellow: 11403055,
  38988. grey: 8421504,
  38989. honeydew: 15794160,
  38990. hotpink: 16738740,
  38991. indianred: 13458524,
  38992. indigo: 4915330,
  38993. ivory: 16777200,
  38994. khaki: 15787660,
  38995. lavender: 15132410,
  38996. lavenderblush: 16773365,
  38997. lawngreen: 8190976,
  38998. lemonchiffon: 16775885,
  38999. lightblue: 11393254,
  39000. lightcoral: 15761536,
  39001. lightcyan: 14745599,
  39002. lightgoldenrodyellow: 16448210,
  39003. lightgray: 13882323,
  39004. lightgreen: 9498256,
  39005. lightgrey: 13882323,
  39006. lightpink: 16758465,
  39007. lightsalmon: 16752762,
  39008. lightseagreen: 2142890,
  39009. lightskyblue: 8900346,
  39010. lightslategray: 7833753,
  39011. lightslategrey: 7833753,
  39012. lightsteelblue: 11584734,
  39013. lightyellow: 16777184,
  39014. lime: 65280,
  39015. limegreen: 3329330,
  39016. linen: 16445670,
  39017. magenta: 16711935,
  39018. maroon: 8388608,
  39019. mediumaquamarine: 6737322,
  39020. mediumblue: 205,
  39021. mediumorchid: 12211667,
  39022. mediumpurple: 9662683,
  39023. mediumseagreen: 3978097,
  39024. mediumslateblue: 8087790,
  39025. mediumspringgreen: 64154,
  39026. mediumturquoise: 4772300,
  39027. mediumvioletred: 13047173,
  39028. midnightblue: 1644912,
  39029. mintcream: 16121850,
  39030. mistyrose: 16770273,
  39031. moccasin: 16770229,
  39032. navajowhite: 16768685,
  39033. navy: 128,
  39034. oldlace: 16643558,
  39035. olive: 8421376,
  39036. olivedrab: 7048739,
  39037. orange: 16753920,
  39038. orangered: 16729344,
  39039. orchid: 14315734,
  39040. palegoldenrod: 15657130,
  39041. palegreen: 10025880,
  39042. paleturquoise: 11529966,
  39043. palevioletred: 14381203,
  39044. papayawhip: 16773077,
  39045. peachpuff: 16767673,
  39046. peru: 13468991,
  39047. pink: 16761035,
  39048. plum: 14524637,
  39049. powderblue: 11591910,
  39050. purple: 8388736,
  39051. red: 16711680,
  39052. rosybrown: 12357519,
  39053. royalblue: 4286945,
  39054. saddlebrown: 9127187,
  39055. salmon: 16416882,
  39056. sandybrown: 16032864,
  39057. seagreen: 3050327,
  39058. seashell: 16774638,
  39059. sienna: 10506797,
  39060. silver: 12632256,
  39061. skyblue: 8900331,
  39062. slateblue: 6970061,
  39063. slategray: 7372944,
  39064. slategrey: 7372944,
  39065. snow: 16775930,
  39066. springgreen: 65407,
  39067. steelblue: 4620980,
  39068. tan: 13808780,
  39069. teal: 32896,
  39070. thistle: 14204888,
  39071. tomato: 16737095,
  39072. turquoise: 4251856,
  39073. violet: 15631086,
  39074. wheat: 16113331,
  39075. white: 16777215,
  39076. whitesmoke: 16119285,
  39077. yellow: 16776960,
  39078. yellowgreen: 10145074
  39079. },
  39080. n.Quaternion = function(e, t, i, n) {
  39081. this._x = e || 0,
  39082. this._y = t || 0,
  39083. this._z = i || 0,
  39084. this._w = void 0 !== n ? n : 1
  39085. }
  39086. ,
  39087. n.Quaternion.prototype = {
  39088. constructor: n.Quaternion,
  39089. get x() {
  39090. return this._x
  39091. },
  39092. set x(e) {
  39093. this._x = e,
  39094. this.onChangeCallback()
  39095. },
  39096. get y() {
  39097. return this._y
  39098. },
  39099. set y(e) {
  39100. this._y = e,
  39101. this.onChangeCallback()
  39102. },
  39103. get z() {
  39104. return this._z
  39105. },
  39106. set z(e) {
  39107. this._z = e,
  39108. this.onChangeCallback()
  39109. },
  39110. get w() {
  39111. return this._w
  39112. },
  39113. set w(e) {
  39114. this._w = e,
  39115. this.onChangeCallback()
  39116. },
  39117. set: function(e, t, i, n) {
  39118. return this._x = e,
  39119. this._y = t,
  39120. this._z = i,
  39121. this._w = n,
  39122. this.onChangeCallback(),
  39123. this
  39124. },
  39125. clone: function() {
  39126. return new this.constructor(this._x,this._y,this._z,this._w)
  39127. },
  39128. copy: function(e) {
  39129. return this._x = e.x,
  39130. this._y = e.y,
  39131. this._z = e.z,
  39132. this._w = e.w,
  39133. this.onChangeCallback(),
  39134. this
  39135. },
  39136. setFromEuler: function(e, t) {
  39137. if (e instanceof n.Euler == !1)
  39138. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39139. var i = Math.cos(e._x / 2)
  39140. , r = Math.cos(e._y / 2)
  39141. , o = Math.cos(e._z / 2)
  39142. , a = Math.sin(e._x / 2)
  39143. , s = Math.sin(e._y / 2)
  39144. , l = Math.sin(e._z / 2)
  39145. , c = e.order;
  39146. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39147. this._y = i * s * o - a * r * l,
  39148. this._z = i * r * l + a * s * o,
  39149. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39150. this._y = i * s * o - a * r * l,
  39151. this._z = i * r * l - a * s * o,
  39152. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39153. this._y = i * s * o + a * r * l,
  39154. this._z = i * r * l + a * s * o,
  39155. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39156. this._y = i * s * o + a * r * l,
  39157. this._z = i * r * l - a * s * o,
  39158. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39159. this._y = i * s * o + a * r * l,
  39160. this._z = i * r * l - a * s * o,
  39161. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39162. this._y = i * s * o - a * r * l,
  39163. this._z = i * r * l + a * s * o,
  39164. this._w = i * r * o + a * s * l),
  39165. t !== !1 && this.onChangeCallback(),
  39166. this
  39167. },
  39168. setFromAxisAngle: function(e, t) {
  39169. var i = t / 2
  39170. , n = Math.sin(i);
  39171. return this._x = e.x * n,
  39172. this._y = e.y * n,
  39173. this._z = e.z * n,
  39174. this._w = Math.cos(i),
  39175. this.onChangeCallback(),
  39176. this
  39177. },
  39178. setFromRotationMatrix: function(e) {
  39179. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39180. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39181. this._w = .25 / t,
  39182. this._x = (h - l) * t,
  39183. this._y = (o - c) * t,
  39184. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39185. this._w = (h - l) / t,
  39186. this._x = .25 * t,
  39187. this._y = (r + a) / t,
  39188. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39189. this._w = (o - c) / t,
  39190. this._x = (r + a) / t,
  39191. this._y = .25 * t,
  39192. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39193. this._w = (a - r) / t,
  39194. this._x = (o + c) / t,
  39195. this._y = (l + h) / t,
  39196. this._z = .25 * t),
  39197. this.onChangeCallback(),
  39198. this
  39199. },
  39200. setFromUnitVectors: function() {
  39201. var e, t, i = 1e-6;
  39202. return function(r, o) {
  39203. return void 0 === e && (e = new n.Vector3),
  39204. t = r.dot(o) + 1,
  39205. t < i ? (t = 0,
  39206. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39207. this._x = e.x,
  39208. this._y = e.y,
  39209. this._z = e.z,
  39210. this._w = t,
  39211. this.normalize(),
  39212. this
  39213. }
  39214. }(),
  39215. inverse: function() {
  39216. return this.conjugate().normalize(),
  39217. this
  39218. },
  39219. conjugate: function() {
  39220. return this._x *= -1,
  39221. this._y *= -1,
  39222. this._z *= -1,
  39223. this.onChangeCallback(),
  39224. this
  39225. },
  39226. dot: function(e) {
  39227. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39228. },
  39229. lengthSq: function() {
  39230. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39231. },
  39232. length: function() {
  39233. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39234. },
  39235. normalize: function() {
  39236. var e = this.length();
  39237. return 0 === e ? (this._x = 0,
  39238. this._y = 0,
  39239. this._z = 0,
  39240. this._w = 1) : (e = 1 / e,
  39241. this._x = this._x * e,
  39242. this._y = this._y * e,
  39243. this._z = this._z * e,
  39244. this._w = this._w * e),
  39245. this.onChangeCallback(),
  39246. this
  39247. },
  39248. multiply: function(e, t) {
  39249. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39250. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39251. },
  39252. multiplyQuaternions: function(e, t) {
  39253. var i = e._x
  39254. , n = e._y
  39255. , r = e._z
  39256. , o = e._w
  39257. , a = t._x
  39258. , s = t._y
  39259. , l = t._z
  39260. , c = t._w;
  39261. return this._x = i * c + o * a + n * l - r * s,
  39262. this._y = n * c + o * s + r * a - i * l,
  39263. this._z = r * c + o * l + i * s - n * a,
  39264. this._w = o * c - i * a - n * s - r * l,
  39265. this.onChangeCallback(),
  39266. this
  39267. },
  39268. slerp: function(e, t) {
  39269. if (0 === t)
  39270. return this;
  39271. if (1 === t)
  39272. return this.copy(e);
  39273. var i = this._x
  39274. , n = this._y
  39275. , r = this._z
  39276. , o = this._w
  39277. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39278. if (a < 0 ? (this._w = -e._w,
  39279. this._x = -e._x,
  39280. this._y = -e._y,
  39281. this._z = -e._z,
  39282. a = -a) : this.copy(e),
  39283. a >= 1)
  39284. return this._w = o,
  39285. this._x = i,
  39286. this._y = n,
  39287. this._z = r,
  39288. this;
  39289. var s = Math.sqrt(1 - a * a);
  39290. if (Math.abs(s) < .001)
  39291. return this._w = .5 * (o + this._w),
  39292. this._x = .5 * (i + this._x),
  39293. this._y = .5 * (n + this._y),
  39294. this._z = .5 * (r + this._z),
  39295. this;
  39296. var l = Math.atan2(s, a)
  39297. , c = Math.sin((1 - t) * l) / s
  39298. , h = Math.sin(t * l) / s;
  39299. return this._w = o * c + this._w * h,
  39300. this._x = i * c + this._x * h,
  39301. this._y = n * c + this._y * h,
  39302. this._z = r * c + this._z * h,
  39303. this.onChangeCallback(),
  39304. this
  39305. },
  39306. equals: function(e) {
  39307. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39308. },
  39309. fromArray: function(e, t) {
  39310. return void 0 === t && (t = 0),
  39311. this._x = e[t],
  39312. this._y = e[t + 1],
  39313. this._z = e[t + 2],
  39314. this._w = e[t + 3],
  39315. this.onChangeCallback(),
  39316. this
  39317. },
  39318. toArray: function(e, t) {
  39319. return void 0 === e && (e = []),
  39320. void 0 === t && (t = 0),
  39321. e[t] = this._x,
  39322. e[t + 1] = this._y,
  39323. e[t + 2] = this._z,
  39324. e[t + 3] = this._w,
  39325. e
  39326. },
  39327. onChange: function(e) {
  39328. return this.onChangeCallback = e,
  39329. this
  39330. },
  39331. onChangeCallback: function() {}
  39332. },
  39333. Object.assign(n.Quaternion, {
  39334. slerp: function(e, t, i, n) {
  39335. return i.copy(e).slerp(t, n)
  39336. },
  39337. slerpFlat: function(e, t, i, n, r, o, a) {
  39338. var s = i[n + 0]
  39339. , l = i[n + 1]
  39340. , c = i[n + 2]
  39341. , h = i[n + 3]
  39342. , u = r[o + 0]
  39343. , d = r[o + 1]
  39344. , p = r[o + 2]
  39345. , f = r[o + 3];
  39346. if (h !== f || s !== u || l !== d || c !== p) {
  39347. var g = 1 - a
  39348. , m = s * u + l * d + c * p + h * f
  39349. , v = m >= 0 ? 1 : -1
  39350. , A = 1 - m * m;
  39351. if (A > Number.EPSILON) {
  39352. var y = Math.sqrt(A)
  39353. , C = Math.atan2(y, m * v);
  39354. g = Math.sin(g * C) / y,
  39355. a = Math.sin(a * C) / y
  39356. }
  39357. var I = a * v;
  39358. if (s = s * g + u * I,
  39359. l = l * g + d * I,
  39360. c = c * g + p * I,
  39361. h = h * g + f * I,
  39362. g === 1 - a) {
  39363. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39364. s *= E,
  39365. l *= E,
  39366. c *= E,
  39367. h *= E
  39368. }
  39369. }
  39370. e[t] = s,
  39371. e[t + 1] = l,
  39372. e[t + 2] = c,
  39373. e[t + 3] = h
  39374. }
  39375. }),
  39376. n.Vector2 = function(e, t) {
  39377. this.x = e || 0,
  39378. this.y = t || 0
  39379. }
  39380. ,
  39381. n.Vector2.prototype = {
  39382. constructor: n.Vector2,
  39383. get width() {
  39384. return this.x
  39385. },
  39386. set width(e) {
  39387. this.x = e
  39388. },
  39389. get height() {
  39390. return this.y
  39391. },
  39392. set height(e) {
  39393. this.y = e
  39394. },
  39395. set: function(e, t) {
  39396. return this.x = e,
  39397. this.y = t,
  39398. this
  39399. },
  39400. setScalar: function(e) {
  39401. return this.x = e,
  39402. this.y = e,
  39403. this
  39404. },
  39405. setX: function(e) {
  39406. return this.x = e,
  39407. this
  39408. },
  39409. setY: function(e) {
  39410. return this.y = e,
  39411. this
  39412. },
  39413. setComponent: function(e, t) {
  39414. switch (e) {
  39415. case 0:
  39416. this.x = t;
  39417. break;
  39418. case 1:
  39419. this.y = t;
  39420. break;
  39421. default:
  39422. throw new Error("index is out of range: " + e)
  39423. }
  39424. },
  39425. getComponent: function(e) {
  39426. switch (e) {
  39427. case 0:
  39428. return this.x;
  39429. case 1:
  39430. return this.y;
  39431. default:
  39432. throw new Error("index is out of range: " + e)
  39433. }
  39434. },
  39435. clone: function() {
  39436. return new this.constructor(this.x,this.y)
  39437. },
  39438. copy: function(e) {
  39439. return this.x = e.x,
  39440. this.y = e.y,
  39441. this
  39442. },
  39443. add: function(e, t) {
  39444. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39445. this.addVectors(e, t)) : (this.x += e.x,
  39446. this.y += e.y,
  39447. this)
  39448. },
  39449. addScalar: function(e) {
  39450. return this.x += e,
  39451. this.y += e,
  39452. this
  39453. },
  39454. addVectors: function(e, t) {
  39455. return this.x = e.x + t.x,
  39456. this.y = e.y + t.y,
  39457. this
  39458. },
  39459. addScaledVector: function(e, t) {
  39460. return this.x += e.x * t,
  39461. this.y += e.y * t,
  39462. this
  39463. },
  39464. sub: function(e, t) {
  39465. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39466. this.subVectors(e, t)) : (this.x -= e.x,
  39467. this.y -= e.y,
  39468. this)
  39469. },
  39470. subScalar: function(e) {
  39471. return this.x -= e,
  39472. this.y -= e,
  39473. this
  39474. },
  39475. subVectors: function(e, t) {
  39476. return this.x = e.x - t.x,
  39477. this.y = e.y - t.y,
  39478. this
  39479. },
  39480. multiply: function(e) {
  39481. return this.x *= e.x,
  39482. this.y *= e.y,
  39483. this
  39484. },
  39485. multiplyScalar: function(e) {
  39486. return isFinite(e) ? (this.x *= e,
  39487. this.y *= e) : (this.x = 0,
  39488. this.y = 0),
  39489. this
  39490. },
  39491. divide: function(e) {
  39492. return this.x /= e.x,
  39493. this.y /= e.y,
  39494. this
  39495. },
  39496. divideScalar: function(e) {
  39497. return this.multiplyScalar(1 / e)
  39498. },
  39499. min: function(e) {
  39500. return this.x = Math.min(this.x, e.x),
  39501. this.y = Math.min(this.y, e.y),
  39502. this
  39503. },
  39504. max: function(e) {
  39505. return this.x = Math.max(this.x, e.x),
  39506. this.y = Math.max(this.y, e.y),
  39507. this
  39508. },
  39509. clamp: function(e, t) {
  39510. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39511. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39512. this
  39513. },
  39514. clampScalar: function() {
  39515. var e, t;
  39516. return function(i, r) {
  39517. return void 0 === e && (e = new n.Vector2,
  39518. t = new n.Vector2),
  39519. e.set(i, i),
  39520. t.set(r, r),
  39521. this.clamp(e, t)
  39522. }
  39523. }(),
  39524. clampLength: function(e, t) {
  39525. var i = this.length();
  39526. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39527. this
  39528. },
  39529. floor: function() {
  39530. return this.x = Math.floor(this.x),
  39531. this.y = Math.floor(this.y),
  39532. this
  39533. },
  39534. ceil: function() {
  39535. return this.x = Math.ceil(this.x),
  39536. this.y = Math.ceil(this.y),
  39537. this
  39538. },
  39539. round: function() {
  39540. return this.x = Math.round(this.x),
  39541. this.y = Math.round(this.y),
  39542. this
  39543. },
  39544. roundToZero: function() {
  39545. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39546. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39547. this
  39548. },
  39549. negate: function() {
  39550. return this.x = -this.x,
  39551. this.y = -this.y,
  39552. this
  39553. },
  39554. dot: function(e) {
  39555. return this.x * e.x + this.y * e.y
  39556. },
  39557. lengthSq: function() {
  39558. return this.x * this.x + this.y * this.y
  39559. },
  39560. length: function() {
  39561. return Math.sqrt(this.x * this.x + this.y * this.y)
  39562. },
  39563. lengthManhattan: function() {
  39564. return Math.abs(this.x) + Math.abs(this.y)
  39565. },
  39566. normalize: function() {
  39567. return this.divideScalar(this.length())
  39568. },
  39569. angle: function() {
  39570. var e = Math.atan2(this.y, this.x);
  39571. return e < 0 && (e += 2 * Math.PI),
  39572. e
  39573. },
  39574. distanceTo: function(e) {
  39575. return Math.sqrt(this.distanceToSquared(e))
  39576. },
  39577. distanceToSquared: function(e) {
  39578. var t = this.x - e.x
  39579. , i = this.y - e.y;
  39580. return t * t + i * i
  39581. },
  39582. setLength: function(e) {
  39583. return this.multiplyScalar(e / this.length())
  39584. },
  39585. lerp: function(e, t) {
  39586. return this.x += (e.x - this.x) * t,
  39587. this.y += (e.y - this.y) * t,
  39588. this
  39589. },
  39590. lerpVectors: function(e, t, i) {
  39591. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39592. this
  39593. },
  39594. equals: function(e) {
  39595. return e.x === this.x && e.y === this.y
  39596. },
  39597. fromArray: function(e, t) {
  39598. return void 0 === t && (t = 0),
  39599. this.x = e[t],
  39600. this.y = e[t + 1],
  39601. this
  39602. },
  39603. toArray: function(e, t) {
  39604. return void 0 === e && (e = []),
  39605. void 0 === t && (t = 0),
  39606. e[t] = this.x,
  39607. e[t + 1] = this.y,
  39608. e
  39609. },
  39610. fromAttribute: function(e, t, i) {
  39611. return void 0 === i && (i = 0),
  39612. t = t * e.itemSize + i,
  39613. this.x = e.array[t],
  39614. this.y = e.array[t + 1],
  39615. this
  39616. },
  39617. rotateAround: function(e, t) {
  39618. var i = Math.cos(t)
  39619. , n = Math.sin(t)
  39620. , r = this.x - e.x
  39621. , o = this.y - e.y;
  39622. return this.x = r * i - o * n + e.x,
  39623. this.y = r * n + o * i + e.y,
  39624. this
  39625. }
  39626. },
  39627. n.Vector3 = function(e, t, i) {
  39628. this.x = e || 0,
  39629. this.y = t || 0,
  39630. this.z = i || 0
  39631. }
  39632. ,
  39633. n.Vector3.prototype = {
  39634. constructor: n.Vector3,
  39635. set: function(e, t, i) {
  39636. return this.x = e,
  39637. this.y = t,
  39638. this.z = i,
  39639. this
  39640. },
  39641. setScalar: function(e) {
  39642. return this.x = e,
  39643. this.y = e,
  39644. this.z = e,
  39645. this
  39646. },
  39647. setX: function(e) {
  39648. return this.x = e,
  39649. this
  39650. },
  39651. setY: function(e) {
  39652. return this.y = e,
  39653. this
  39654. },
  39655. setZ: function(e) {
  39656. return this.z = e,
  39657. this
  39658. },
  39659. setComponent: function(e, t) {
  39660. switch (e) {
  39661. case 0:
  39662. this.x = t;
  39663. break;
  39664. case 1:
  39665. this.y = t;
  39666. break;
  39667. case 2:
  39668. this.z = t;
  39669. break;
  39670. default:
  39671. throw new Error("index is out of range: " + e)
  39672. }
  39673. },
  39674. getComponent: function(e) {
  39675. switch (e) {
  39676. case 0:
  39677. return this.x;
  39678. case 1:
  39679. return this.y;
  39680. case 2:
  39681. return this.z;
  39682. default:
  39683. throw new Error("index is out of range: " + e)
  39684. }
  39685. },
  39686. clone: function() {
  39687. return new this.constructor(this.x,this.y,this.z)
  39688. },
  39689. copy: function(e) {
  39690. return this.x = e.x,
  39691. this.y = e.y,
  39692. this.z = e.z,
  39693. this
  39694. },
  39695. add: function(e, t) {
  39696. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39697. this.addVectors(e, t)) : (this.x += e.x,
  39698. this.y += e.y,
  39699. this.z += e.z,
  39700. this)
  39701. },
  39702. addScalar: function(e) {
  39703. return this.x += e,
  39704. this.y += e,
  39705. this.z += e,
  39706. this
  39707. },
  39708. addVectors: function(e, t) {
  39709. return this.x = e.x + t.x,
  39710. this.y = e.y + t.y,
  39711. this.z = e.z + t.z,
  39712. this
  39713. },
  39714. addScaledVector: function(e, t) {
  39715. return this.x += e.x * t,
  39716. this.y += e.y * t,
  39717. this.z += e.z * t,
  39718. this
  39719. },
  39720. sub: function(e, t) {
  39721. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39722. this.subVectors(e, t)) : (this.x -= e.x,
  39723. this.y -= e.y,
  39724. this.z -= e.z,
  39725. this)
  39726. },
  39727. subScalar: function(e) {
  39728. return this.x -= e,
  39729. this.y -= e,
  39730. this.z -= e,
  39731. this
  39732. },
  39733. subVectors: function(e, t) {
  39734. return this.x = e.x - t.x,
  39735. this.y = e.y - t.y,
  39736. this.z = e.z - t.z,
  39737. this
  39738. },
  39739. multiply: function(e, t) {
  39740. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  39741. this.multiplyVectors(e, t)) : (this.x *= e.x,
  39742. this.y *= e.y,
  39743. this.z *= e.z,
  39744. this)
  39745. },
  39746. multiplyScalar: function(e) {
  39747. return isFinite(e) ? (this.x *= e,
  39748. this.y *= e,
  39749. this.z *= e) : (this.x = 0,
  39750. this.y = 0,
  39751. this.z = 0),
  39752. this
  39753. },
  39754. multiplyVectors: function(e, t) {
  39755. return this.x = e.x * t.x,
  39756. this.y = e.y * t.y,
  39757. this.z = e.z * t.z,
  39758. this
  39759. },
  39760. applyEuler: function() {
  39761. var e;
  39762. return function(t) {
  39763. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  39764. void 0 === e && (e = new n.Quaternion),
  39765. this.applyQuaternion(e.setFromEuler(t)),
  39766. this
  39767. }
  39768. }(),
  39769. applyAxisAngle: function() {
  39770. var e;
  39771. return function(t, i) {
  39772. return void 0 === e && (e = new n.Quaternion),
  39773. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  39774. this
  39775. }
  39776. }(),
  39777. applyMatrix3: function(e) {
  39778. var t = this.x
  39779. , i = this.y
  39780. , n = this.z
  39781. , r = e.elements;
  39782. return this.x = r[0] * t + r[3] * i + r[6] * n,
  39783. this.y = r[1] * t + r[4] * i + r[7] * n,
  39784. this.z = r[2] * t + r[5] * i + r[8] * n,
  39785. this
  39786. },
  39787. applyMatrix4: function(e) {
  39788. var t = this.x
  39789. , i = this.y
  39790. , n = this.z
  39791. , r = e.elements;
  39792. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  39793. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  39794. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  39795. this
  39796. },
  39797. applyProjection: function(e) {
  39798. var t = this.x
  39799. , i = this.y
  39800. , n = this.z
  39801. , r = e.elements
  39802. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  39803. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  39804. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  39805. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  39806. this
  39807. },
  39808. applyQuaternion: function(e) {
  39809. var t = this.x
  39810. , i = this.y
  39811. , n = this.z
  39812. , r = e.x
  39813. , o = e.y
  39814. , a = e.z
  39815. , s = e.w
  39816. , l = s * t + o * n - a * i
  39817. , c = s * i + a * t - r * n
  39818. , h = s * n + r * i - o * t
  39819. , u = -r * t - o * i - a * n;
  39820. return this.x = l * s + u * -r + c * -a - h * -o,
  39821. this.y = c * s + u * -o + h * -r - l * -a,
  39822. this.z = h * s + u * -a + l * -o - c * -r,
  39823. this
  39824. },
  39825. project: function() {
  39826. var e;
  39827. return function(t) {
  39828. return void 0 === e && (e = new n.Matrix4),
  39829. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  39830. this.applyProjection(e)
  39831. }
  39832. }(),
  39833. unproject: function() {
  39834. var e;
  39835. return function(t) {
  39836. return void 0 === e && (e = new n.Matrix4),
  39837. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  39838. this.applyProjection(e)
  39839. }
  39840. }(),
  39841. transformDirection: function(e) {
  39842. var t = this.x
  39843. , i = this.y
  39844. , n = this.z
  39845. , r = e.elements;
  39846. return this.x = r[0] * t + r[4] * i + r[8] * n,
  39847. this.y = r[1] * t + r[5] * i + r[9] * n,
  39848. this.z = r[2] * t + r[6] * i + r[10] * n,
  39849. this.normalize(),
  39850. this
  39851. },
  39852. divide: function(e) {
  39853. return this.x /= e.x,
  39854. this.y /= e.y,
  39855. this.z /= e.z,
  39856. this
  39857. },
  39858. divideScalar: function(e) {
  39859. return this.multiplyScalar(1 / e)
  39860. },
  39861. min: function(e) {
  39862. return this.x = Math.min(this.x, e.x),
  39863. this.y = Math.min(this.y, e.y),
  39864. this.z = Math.min(this.z, e.z),
  39865. this
  39866. },
  39867. max: function(e) {
  39868. return this.x = Math.max(this.x, e.x),
  39869. this.y = Math.max(this.y, e.y),
  39870. this.z = Math.max(this.z, e.z),
  39871. this
  39872. },
  39873. clamp: function(e, t) {
  39874. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39875. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39876. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  39877. this
  39878. },
  39879. clampScalar: function() {
  39880. var e, t;
  39881. return function(i, r) {
  39882. return void 0 === e && (e = new n.Vector3,
  39883. t = new n.Vector3),
  39884. e.set(i, i, i),
  39885. t.set(r, r, r),
  39886. this.clamp(e, t)
  39887. }
  39888. }(),
  39889. clampLength: function(e, t) {
  39890. var i = this.length();
  39891. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39892. this
  39893. },
  39894. floor: function() {
  39895. return this.x = Math.floor(this.x),
  39896. this.y = Math.floor(this.y),
  39897. this.z = Math.floor(this.z),
  39898. this
  39899. },
  39900. ceil: function() {
  39901. return this.x = Math.ceil(this.x),
  39902. this.y = Math.ceil(this.y),
  39903. this.z = Math.ceil(this.z),
  39904. this
  39905. },
  39906. round: function() {
  39907. return this.x = Math.round(this.x),
  39908. this.y = Math.round(this.y),
  39909. this.z = Math.round(this.z),
  39910. this
  39911. },
  39912. roundToZero: function() {
  39913. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39914. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39915. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  39916. this
  39917. },
  39918. negate: function() {
  39919. return this.x = -this.x,
  39920. this.y = -this.y,
  39921. this.z = -this.z,
  39922. this
  39923. },
  39924. dot: function(e) {
  39925. return this.x * e.x + this.y * e.y + this.z * e.z
  39926. },
  39927. lengthSq: function() {
  39928. return this.x * this.x + this.y * this.y + this.z * this.z
  39929. },
  39930. length: function() {
  39931. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  39932. },
  39933. lengthManhattan: function() {
  39934. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  39935. },
  39936. normalize: function() {
  39937. return this.divideScalar(this.length())
  39938. },
  39939. setLength: function(e) {
  39940. return this.multiplyScalar(e / this.length())
  39941. },
  39942. lerp: function(e, t) {
  39943. return this.x += (e.x - this.x) * t,
  39944. this.y += (e.y - this.y) * t,
  39945. this.z += (e.z - this.z) * t,
  39946. this
  39947. },
  39948. lerpVectors: function(e, t, i) {
  39949. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39950. this
  39951. },
  39952. cross: function(e, t) {
  39953. if (void 0 !== t)
  39954. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  39955. this.crossVectors(e, t);
  39956. var i = this.x
  39957. , n = this.y
  39958. , r = this.z;
  39959. return this.x = n * e.z - r * e.y,
  39960. this.y = r * e.x - i * e.z,
  39961. this.z = i * e.y - n * e.x,
  39962. this
  39963. },
  39964. crossVectors: function(e, t) {
  39965. var i = e.x
  39966. , n = e.y
  39967. , r = e.z
  39968. , o = t.x
  39969. , a = t.y
  39970. , s = t.z;
  39971. return this.x = n * s - r * a,
  39972. this.y = r * o - i * s,
  39973. this.z = i * a - n * o,
  39974. this
  39975. },
  39976. projectOnVector: function() {
  39977. var e, t;
  39978. return function(i) {
  39979. return void 0 === e && (e = new n.Vector3),
  39980. e.copy(i).normalize(),
  39981. t = this.dot(e),
  39982. this.copy(e).multiplyScalar(t)
  39983. }
  39984. }(),
  39985. projectOnPlane: function() {
  39986. var e;
  39987. return function(t) {
  39988. return void 0 === e && (e = new n.Vector3),
  39989. e.copy(this).projectOnVector(t),
  39990. this.sub(e)
  39991. }
  39992. }(),
  39993. reflect: function() {
  39994. var e;
  39995. return function(t) {
  39996. return void 0 === e && (e = new n.Vector3),
  39997. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  39998. }
  39999. }(),
  40000. angleTo: function(e) {
  40001. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40002. return Math.acos(n.Math.clamp(t, -1, 1))
  40003. },
  40004. distanceTo: function(e) {
  40005. return Math.sqrt(this.distanceToSquared(e))
  40006. },
  40007. distanceToSquared: function(e) {
  40008. var t = this.x - e.x
  40009. , i = this.y - e.y
  40010. , n = this.z - e.z;
  40011. return t * t + i * i + n * n
  40012. },
  40013. setFromSpherical: function(e) {
  40014. var t = Math.sin(e.phi) * e.radius;
  40015. return this.x = t * Math.sin(e.theta),
  40016. this.y = Math.cos(e.phi) * e.radius,
  40017. this.z = t * Math.cos(e.theta),
  40018. this
  40019. },
  40020. setFromMatrixPosition: function(e) {
  40021. return this.setFromMatrixColumn(e, 3)
  40022. },
  40023. setFromMatrixScale: function(e) {
  40024. var t = this.setFromMatrixColumn(e, 0).length()
  40025. , i = this.setFromMatrixColumn(e, 1).length()
  40026. , n = this.setFromMatrixColumn(e, 2).length();
  40027. return this.x = t,
  40028. this.y = i,
  40029. this.z = n,
  40030. this
  40031. },
  40032. setFromMatrixColumn: function(e, t) {
  40033. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40034. e = arguments[1],
  40035. t = arguments[0]),
  40036. this.fromArray(e.elements, 4 * t)
  40037. },
  40038. equals: function(e) {
  40039. return e.x === this.x && e.y === this.y && e.z === this.z
  40040. },
  40041. fromArray: function(e, t) {
  40042. return void 0 === t && (t = 0),
  40043. this.x = e[t],
  40044. this.y = e[t + 1],
  40045. this.z = e[t + 2],
  40046. this
  40047. },
  40048. toArray: function(e, t) {
  40049. return void 0 === e && (e = []),
  40050. void 0 === t && (t = 0),
  40051. e[t] = this.x,
  40052. e[t + 1] = this.y,
  40053. e[t + 2] = this.z,
  40054. e
  40055. },
  40056. fromAttribute: function(e, t, i) {
  40057. return void 0 === i && (i = 0),
  40058. t = t * e.itemSize + i,
  40059. this.x = e.array[t],
  40060. this.y = e.array[t + 1],
  40061. this.z = e.array[t + 2],
  40062. this
  40063. }
  40064. },
  40065. n.Vector4 = function(e, t, i, n) {
  40066. this.x = e || 0,
  40067. this.y = t || 0,
  40068. this.z = i || 0,
  40069. this.w = void 0 !== n ? n : 1
  40070. }
  40071. ,
  40072. n.Vector4.prototype = {
  40073. constructor: n.Vector4,
  40074. set: function(e, t, i, n) {
  40075. return this.x = e,
  40076. this.y = t,
  40077. this.z = i,
  40078. this.w = n,
  40079. this
  40080. },
  40081. setScalar: function(e) {
  40082. return this.x = e,
  40083. this.y = e,
  40084. this.z = e,
  40085. this.w = e,
  40086. this
  40087. },
  40088. setX: function(e) {
  40089. return this.x = e,
  40090. this
  40091. },
  40092. setY: function(e) {
  40093. return this.y = e,
  40094. this
  40095. },
  40096. setZ: function(e) {
  40097. return this.z = e,
  40098. this
  40099. },
  40100. setW: function(e) {
  40101. return this.w = e,
  40102. this
  40103. },
  40104. setComponent: function(e, t) {
  40105. switch (e) {
  40106. case 0:
  40107. this.x = t;
  40108. break;
  40109. case 1:
  40110. this.y = t;
  40111. break;
  40112. case 2:
  40113. this.z = t;
  40114. break;
  40115. case 3:
  40116. this.w = t;
  40117. break;
  40118. default:
  40119. throw new Error("index is out of range: " + e)
  40120. }
  40121. },
  40122. getComponent: function(e) {
  40123. switch (e) {
  40124. case 0:
  40125. return this.x;
  40126. case 1:
  40127. return this.y;
  40128. case 2:
  40129. return this.z;
  40130. case 3:
  40131. return this.w;
  40132. default:
  40133. throw new Error("index is out of range: " + e)
  40134. }
  40135. },
  40136. clone: function() {
  40137. return new this.constructor(this.x,this.y,this.z,this.w)
  40138. },
  40139. copy: function(e) {
  40140. return this.x = e.x,
  40141. this.y = e.y,
  40142. this.z = e.z,
  40143. this.w = void 0 !== e.w ? e.w : 1,
  40144. this
  40145. },
  40146. add: function(e, t) {
  40147. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40148. this.addVectors(e, t)) : (this.x += e.x,
  40149. this.y += e.y,
  40150. this.z += e.z,
  40151. this.w += e.w,
  40152. this)
  40153. },
  40154. addScalar: function(e) {
  40155. return this.x += e,
  40156. this.y += e,
  40157. this.z += e,
  40158. this.w += e,
  40159. this
  40160. },
  40161. addVectors: function(e, t) {
  40162. return this.x = e.x + t.x,
  40163. this.y = e.y + t.y,
  40164. this.z = e.z + t.z,
  40165. this.w = e.w + t.w,
  40166. this
  40167. },
  40168. addScaledVector: function(e, t) {
  40169. return this.x += e.x * t,
  40170. this.y += e.y * t,
  40171. this.z += e.z * t,
  40172. this.w += e.w * t,
  40173. this
  40174. },
  40175. sub: function(e, t) {
  40176. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40177. this.subVectors(e, t)) : (this.x -= e.x,
  40178. this.y -= e.y,
  40179. this.z -= e.z,
  40180. this.w -= e.w,
  40181. this)
  40182. },
  40183. subScalar: function(e) {
  40184. return this.x -= e,
  40185. this.y -= e,
  40186. this.z -= e,
  40187. this.w -= e,
  40188. this
  40189. },
  40190. subVectors: function(e, t) {
  40191. return this.x = e.x - t.x,
  40192. this.y = e.y - t.y,
  40193. this.z = e.z - t.z,
  40194. this.w = e.w - t.w,
  40195. this
  40196. },
  40197. multiplyScalar: function(e) {
  40198. return isFinite(e) ? (this.x *= e,
  40199. this.y *= e,
  40200. this.z *= e,
  40201. this.w *= e) : (this.x = 0,
  40202. this.y = 0,
  40203. this.z = 0,
  40204. this.w = 0),
  40205. this
  40206. },
  40207. applyMatrix4: function(e) {
  40208. var t = this.x
  40209. , i = this.y
  40210. , n = this.z
  40211. , r = this.w
  40212. , o = e.elements;
  40213. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40214. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40215. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40216. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40217. this
  40218. },
  40219. divideScalar: function(e) {
  40220. return this.multiplyScalar(1 / e)
  40221. },
  40222. setAxisAngleFromQuaternion: function(e) {
  40223. this.w = 2 * Math.acos(e.w);
  40224. var t = Math.sqrt(1 - e.w * e.w);
  40225. return t < 1e-4 ? (this.x = 1,
  40226. this.y = 0,
  40227. this.z = 0) : (this.x = e.x / t,
  40228. this.y = e.y / t,
  40229. this.z = e.z / t),
  40230. this
  40231. },
  40232. setAxisAngleFromRotationMatrix: function(e) {
  40233. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40234. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40235. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40236. return this.set(1, 0, 0, 0),
  40237. this;
  40238. t = Math.PI;
  40239. var v = (l + 1) / 2
  40240. , A = (d + 1) / 2
  40241. , y = (m + 1) / 2
  40242. , C = (c + u) / 4
  40243. , I = (h + f) / 4
  40244. , E = (p + g) / 4;
  40245. return v > A && v > y ? v < o ? (i = 0,
  40246. n = .707106781,
  40247. r = .707106781) : (i = Math.sqrt(v),
  40248. n = C / i,
  40249. r = I / i) : A > y ? A < o ? (i = .707106781,
  40250. n = 0,
  40251. r = .707106781) : (n = Math.sqrt(A),
  40252. i = C / n,
  40253. r = E / n) : y < o ? (i = .707106781,
  40254. n = .707106781,
  40255. r = 0) : (r = Math.sqrt(y),
  40256. i = I / r,
  40257. n = E / r),
  40258. this.set(i, n, r, t),
  40259. this
  40260. }
  40261. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40262. return Math.abs(b) < .001 && (b = 1),
  40263. this.x = (g - p) / b,
  40264. this.y = (h - f) / b,
  40265. this.z = (u - c) / b,
  40266. this.w = Math.acos((l + d + m - 1) / 2),
  40267. this
  40268. },
  40269. min: function(e) {
  40270. return this.x = Math.min(this.x, e.x),
  40271. this.y = Math.min(this.y, e.y),
  40272. this.z = Math.min(this.z, e.z),
  40273. this.w = Math.min(this.w, e.w),
  40274. this
  40275. },
  40276. max: function(e) {
  40277. return this.x = Math.max(this.x, e.x),
  40278. this.y = Math.max(this.y, e.y),
  40279. this.z = Math.max(this.z, e.z),
  40280. this.w = Math.max(this.w, e.w),
  40281. this
  40282. },
  40283. clamp: function(e, t) {
  40284. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40285. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40286. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40287. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40288. this
  40289. },
  40290. clampScalar: function() {
  40291. var e, t;
  40292. return function(i, r) {
  40293. return void 0 === e && (e = new n.Vector4,
  40294. t = new n.Vector4),
  40295. e.set(i, i, i, i),
  40296. t.set(r, r, r, r),
  40297. this.clamp(e, t)
  40298. }
  40299. }(),
  40300. floor: function() {
  40301. return this.x = Math.floor(this.x),
  40302. this.y = Math.floor(this.y),
  40303. this.z = Math.floor(this.z),
  40304. this.w = Math.floor(this.w),
  40305. this
  40306. },
  40307. ceil: function() {
  40308. return this.x = Math.ceil(this.x),
  40309. this.y = Math.ceil(this.y),
  40310. this.z = Math.ceil(this.z),
  40311. this.w = Math.ceil(this.w),
  40312. this
  40313. },
  40314. round: function() {
  40315. return this.x = Math.round(this.x),
  40316. this.y = Math.round(this.y),
  40317. this.z = Math.round(this.z),
  40318. this.w = Math.round(this.w),
  40319. this
  40320. },
  40321. roundToZero: function() {
  40322. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40323. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40324. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40325. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40326. this
  40327. },
  40328. negate: function() {
  40329. return this.x = -this.x,
  40330. this.y = -this.y,
  40331. this.z = -this.z,
  40332. this.w = -this.w,
  40333. this
  40334. },
  40335. dot: function(e) {
  40336. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40337. },
  40338. lengthSq: function() {
  40339. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40340. },
  40341. length: function() {
  40342. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40343. },
  40344. lengthManhattan: function() {
  40345. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40346. },
  40347. normalize: function() {
  40348. return this.divideScalar(this.length())
  40349. },
  40350. setLength: function(e) {
  40351. return this.multiplyScalar(e / this.length())
  40352. },
  40353. lerp: function(e, t) {
  40354. return this.x += (e.x - this.x) * t,
  40355. this.y += (e.y - this.y) * t,
  40356. this.z += (e.z - this.z) * t,
  40357. this.w += (e.w - this.w) * t,
  40358. this
  40359. },
  40360. lerpVectors: function(e, t, i) {
  40361. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40362. this
  40363. },
  40364. equals: function(e) {
  40365. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40366. },
  40367. fromArray: function(e, t) {
  40368. return void 0 === t && (t = 0),
  40369. this.x = e[t],
  40370. this.y = e[t + 1],
  40371. this.z = e[t + 2],
  40372. this.w = e[t + 3],
  40373. this
  40374. },
  40375. toArray: function(e, t) {
  40376. return void 0 === e && (e = []),
  40377. void 0 === t && (t = 0),
  40378. e[t] = this.x,
  40379. e[t + 1] = this.y,
  40380. e[t + 2] = this.z,
  40381. e[t + 3] = this.w,
  40382. e
  40383. },
  40384. fromAttribute: function(e, t, i) {
  40385. return void 0 === i && (i = 0),
  40386. t = t * e.itemSize + i,
  40387. this.x = e.array[t],
  40388. this.y = e.array[t + 1],
  40389. this.z = e.array[t + 2],
  40390. this.w = e.array[t + 3],
  40391. this
  40392. }
  40393. },
  40394. n.Euler = function(e, t, i, r) {
  40395. this._x = e || 0,
  40396. this._y = t || 0,
  40397. this._z = i || 0,
  40398. this._order = r || n.Euler.DefaultOrder
  40399. }
  40400. ,
  40401. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40402. n.Euler.DefaultOrder = "XYZ",
  40403. n.Euler.prototype = {
  40404. constructor: n.Euler,
  40405. get x() {
  40406. return this._x
  40407. },
  40408. set x(e) {
  40409. this._x = e,
  40410. this.onChangeCallback()
  40411. },
  40412. get y() {
  40413. return this._y
  40414. },
  40415. set y(e) {
  40416. this._y = e,
  40417. this.onChangeCallback()
  40418. },
  40419. get z() {
  40420. return this._z
  40421. },
  40422. set z(e) {
  40423. this._z = e,
  40424. this.onChangeCallback()
  40425. },
  40426. get order() {
  40427. return this._order
  40428. },
  40429. set order(e) {
  40430. this._order = e,
  40431. this.onChangeCallback()
  40432. },
  40433. set: function(e, t, i, n) {
  40434. return this._x = e,
  40435. this._y = t,
  40436. this._z = i,
  40437. this._order = n || this._order,
  40438. this.onChangeCallback(),
  40439. this
  40440. },
  40441. clone: function() {
  40442. return new this.constructor(this._x,this._y,this._z,this._order)
  40443. },
  40444. copy: function(e) {
  40445. return this._x = e._x,
  40446. this._y = e._y,
  40447. this._z = e._z,
  40448. this._order = e._order,
  40449. this.onChangeCallback(),
  40450. this
  40451. },
  40452. setFromRotationMatrix: function(e, t, i) {
  40453. var r = n.Math.clamp
  40454. , o = e.elements
  40455. , a = o[0]
  40456. , s = o[4]
  40457. , l = o[8]
  40458. , c = o[1]
  40459. , h = o[5]
  40460. , u = o[9]
  40461. , d = o[2]
  40462. , p = o[6]
  40463. , f = o[10];
  40464. return t = t || this._order,
  40465. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40466. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40467. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40468. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40469. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40470. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40471. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40472. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40473. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40474. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40475. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40476. this._z = Math.atan2(c, a)) : (this._x = 0,
  40477. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40478. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40479. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40480. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40481. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40482. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40483. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40484. this._order = t,
  40485. i !== !1 && this.onChangeCallback(),
  40486. this
  40487. },
  40488. setFromQuaternion: function() {
  40489. var e;
  40490. return function(t, i, r) {
  40491. return void 0 === e && (e = new n.Matrix4),
  40492. e.makeRotationFromQuaternion(t),
  40493. this.setFromRotationMatrix(e, i, r),
  40494. this
  40495. }
  40496. }(),
  40497. setFromVector3: function(e, t) {
  40498. return this.set(e.x, e.y, e.z, t || this._order)
  40499. },
  40500. reorder: function() {
  40501. var e = new n.Quaternion;
  40502. return function(t) {
  40503. e.setFromEuler(this),
  40504. this.setFromQuaternion(e, t)
  40505. }
  40506. }(),
  40507. equals: function(e) {
  40508. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40509. },
  40510. fromArray: function(e) {
  40511. return this._x = e[0],
  40512. this._y = e[1],
  40513. this._z = e[2],
  40514. void 0 !== e[3] && (this._order = e[3]),
  40515. this.onChangeCallback(),
  40516. this
  40517. },
  40518. toArray: function(e, t) {
  40519. return void 0 === e && (e = []),
  40520. void 0 === t && (t = 0),
  40521. e[t] = this._x,
  40522. e[t + 1] = this._y,
  40523. e[t + 2] = this._z,
  40524. e[t + 3] = this._order,
  40525. e
  40526. },
  40527. toVector3: function(e) {
  40528. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40529. },
  40530. onChange: function(e) {
  40531. return this.onChangeCallback = e,
  40532. this
  40533. },
  40534. onChangeCallback: function() {}
  40535. },
  40536. n.Line3 = function(e, t) {
  40537. this.start = void 0 !== e ? e : new n.Vector3,
  40538. this.end = void 0 !== t ? t : new n.Vector3
  40539. }
  40540. ,
  40541. n.Line3.prototype = {
  40542. constructor: n.Line3,
  40543. set: function(e, t) {
  40544. return this.start.copy(e),
  40545. this.end.copy(t),
  40546. this
  40547. },
  40548. clone: function() {
  40549. return (new this.constructor).copy(this)
  40550. },
  40551. copy: function(e) {
  40552. return this.start.copy(e.start),
  40553. this.end.copy(e.end),
  40554. this
  40555. },
  40556. center: function(e) {
  40557. var t = e || new n.Vector3;
  40558. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40559. },
  40560. delta: function(e) {
  40561. var t = e || new n.Vector3;
  40562. return t.subVectors(this.end, this.start)
  40563. },
  40564. distanceSq: function() {
  40565. return this.start.distanceToSquared(this.end)
  40566. },
  40567. distance: function() {
  40568. return this.start.distanceTo(this.end)
  40569. },
  40570. at: function(e, t) {
  40571. var i = t || new n.Vector3;
  40572. return this.delta(i).multiplyScalar(e).add(this.start)
  40573. },
  40574. closestPointToPointParameter: function() {
  40575. var e = new n.Vector3
  40576. , t = new n.Vector3;
  40577. return function(i, r) {
  40578. e.subVectors(i, this.start),
  40579. t.subVectors(this.end, this.start);
  40580. var o = t.dot(t)
  40581. , a = t.dot(e)
  40582. , s = a / o;
  40583. return r && (s = n.Math.clamp(s, 0, 1)),
  40584. s
  40585. }
  40586. }(),
  40587. closestPointToPoint: function(e, t, i) {
  40588. var r = this.closestPointToPointParameter(e, t)
  40589. , o = i || new n.Vector3;
  40590. return this.delta(o).multiplyScalar(r).add(this.start)
  40591. },
  40592. applyMatrix4: function(e) {
  40593. return this.start.applyMatrix4(e),
  40594. this.end.applyMatrix4(e),
  40595. this
  40596. },
  40597. equals: function(e) {
  40598. return e.start.equals(this.start) && e.end.equals(this.end)
  40599. }
  40600. },
  40601. n.Box2 = function(e, t) {
  40602. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40603. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40604. }
  40605. ,
  40606. n.Box2.prototype = {
  40607. constructor: n.Box2,
  40608. set: function(e, t) {
  40609. return this.min.copy(e),
  40610. this.max.copy(t),
  40611. this
  40612. },
  40613. setFromPoints: function(e) {
  40614. this.makeEmpty();
  40615. for (var t = 0, i = e.length; t < i; t++)
  40616. this.expandByPoint(e[t]);
  40617. return this
  40618. },
  40619. setFromCenterAndSize: function() {
  40620. var e = new n.Vector2;
  40621. return function(t, i) {
  40622. var n = e.copy(i).multiplyScalar(.5);
  40623. return this.min.copy(t).sub(n),
  40624. this.max.copy(t).add(n),
  40625. this
  40626. }
  40627. }(),
  40628. clone: function() {
  40629. return (new this.constructor).copy(this)
  40630. },
  40631. copy: function(e) {
  40632. return this.min.copy(e.min),
  40633. this.max.copy(e.max),
  40634. this
  40635. },
  40636. makeEmpty: function() {
  40637. return this.min.x = this.min.y = +(1 / 0),
  40638. this.max.x = this.max.y = -(1 / 0),
  40639. this
  40640. },
  40641. isEmpty: function() {
  40642. return this.max.x < this.min.x || this.max.y < this.min.y
  40643. },
  40644. center: function(e) {
  40645. var t = e || new n.Vector2;
  40646. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40647. },
  40648. size: function(e) {
  40649. var t = e || new n.Vector2;
  40650. return t.subVectors(this.max, this.min)
  40651. },
  40652. expandByPoint: function(e) {
  40653. return this.min.min(e),
  40654. this.max.max(e),
  40655. this
  40656. },
  40657. expandByVector: function(e) {
  40658. return this.min.sub(e),
  40659. this.max.add(e),
  40660. this
  40661. },
  40662. expandByScalar: function(e) {
  40663. return this.min.addScalar(-e),
  40664. this.max.addScalar(e),
  40665. this
  40666. },
  40667. containsPoint: function(e) {
  40668. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40669. },
  40670. containsBox: function(e) {
  40671. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40672. },
  40673. getParameter: function(e, t) {
  40674. var i = t || new n.Vector2;
  40675. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40676. },
  40677. intersectsBox: function(e) {
  40678. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40679. },
  40680. clampPoint: function(e, t) {
  40681. var i = t || new n.Vector2;
  40682. return i.copy(e).clamp(this.min, this.max)
  40683. },
  40684. distanceToPoint: function() {
  40685. var e = new n.Vector2;
  40686. return function(t) {
  40687. var i = e.copy(t).clamp(this.min, this.max);
  40688. return i.sub(t).length()
  40689. }
  40690. }(),
  40691. intersect: function(e) {
  40692. return this.min.max(e.min),
  40693. this.max.min(e.max),
  40694. this
  40695. },
  40696. union: function(e) {
  40697. return this.min.min(e.min),
  40698. this.max.max(e.max),
  40699. this
  40700. },
  40701. translate: function(e) {
  40702. return this.min.add(e),
  40703. this.max.add(e),
  40704. this
  40705. },
  40706. equals: function(e) {
  40707. return e.min.equals(this.min) && e.max.equals(this.max)
  40708. }
  40709. },
  40710. n.Box3 = function(e, t) {
  40711. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  40712. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  40713. }
  40714. ,
  40715. n.Box3.prototype = {
  40716. constructor: n.Box3,
  40717. set: function(e, t) {
  40718. return this.min.copy(e),
  40719. this.max.copy(t),
  40720. this
  40721. },
  40722. setFromArray: function(e) {
  40723. this.makeEmpty();
  40724. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  40725. var c = e[s]
  40726. , h = e[s + 1]
  40727. , u = e[s + 2];
  40728. c < t && (t = c),
  40729. h < i && (i = h),
  40730. u < n && (n = u),
  40731. c > r && (r = c),
  40732. h > o && (o = h),
  40733. u > a && (a = u)
  40734. }
  40735. this.min.set(t, i, n),
  40736. this.max.set(r, o, a)
  40737. },
  40738. setFromPoints: function(e) {
  40739. this.makeEmpty();
  40740. for (var t = 0, i = e.length; t < i; t++)
  40741. this.expandByPoint(e[t]);
  40742. return this
  40743. },
  40744. setFromCenterAndSize: function() {
  40745. var e = new n.Vector3;
  40746. return function(t, i) {
  40747. var n = e.copy(i).multiplyScalar(.5);
  40748. return this.min.copy(t).sub(n),
  40749. this.max.copy(t).add(n),
  40750. this
  40751. }
  40752. }(),
  40753. setFromObject: function() {
  40754. var e;
  40755. return function(t) {
  40756. void 0 === e && (e = new n.Box3);
  40757. var i = this;
  40758. return this.makeEmpty(),
  40759. t.updateMatrixWorld(!0),
  40760. t.traverse(function(t) {
  40761. var n = t.geometry;
  40762. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  40763. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  40764. e.applyMatrix4(t.matrixWorld),
  40765. i.union(e)))
  40766. }),
  40767. this
  40768. }
  40769. }(),
  40770. clone: function() {
  40771. return (new this.constructor).copy(this)
  40772. },
  40773. copy: function(e) {
  40774. return this.min.copy(e.min),
  40775. this.max.copy(e.max),
  40776. this
  40777. },
  40778. makeEmpty: function() {
  40779. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  40780. this.max.x = this.max.y = this.max.z = -(1 / 0),
  40781. this
  40782. },
  40783. isEmpty: function() {
  40784. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  40785. },
  40786. center: function(e) {
  40787. var t = e || new n.Vector3;
  40788. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40789. },
  40790. size: function(e) {
  40791. var t = e || new n.Vector3;
  40792. return t.subVectors(this.max, this.min)
  40793. },
  40794. expandByPoint: function(e) {
  40795. return this.min.min(e),
  40796. this.max.max(e),
  40797. this
  40798. },
  40799. expandByVector: function(e) {
  40800. return this.min.sub(e),
  40801. this.max.add(e),
  40802. this
  40803. },
  40804. expandByScalar: function(e) {
  40805. return this.min.addScalar(-e),
  40806. this.max.addScalar(e),
  40807. this
  40808. },
  40809. containsPoint: function(e) {
  40810. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  40811. },
  40812. containsBox: function(e) {
  40813. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  40814. },
  40815. getParameter: function(e, t) {
  40816. var i = t || new n.Vector3;
  40817. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  40818. },
  40819. intersectsBox: function(e) {
  40820. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  40821. },
  40822. intersectsSphere: function() {
  40823. var e;
  40824. return function(t) {
  40825. return void 0 === e && (e = new n.Vector3),
  40826. this.clampPoint(t.center, e),
  40827. e.distanceToSquared(t.center) <= t.radius * t.radius
  40828. }
  40829. }(),
  40830. intersectsPlane: function(e) {
  40831. var t, i;
  40832. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  40833. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  40834. i = e.normal.x * this.min.x),
  40835. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  40836. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  40837. i += e.normal.y * this.min.y),
  40838. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  40839. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  40840. i += e.normal.z * this.min.z),
  40841. t <= e.constant && i >= e.constant
  40842. },
  40843. clampPoint: function(e, t) {
  40844. var i = t || new n.Vector3;
  40845. return i.copy(e).clamp(this.min, this.max)
  40846. },
  40847. distanceToPoint: function() {
  40848. var e = new n.Vector3;
  40849. return function(t) {
  40850. var i = e.copy(t).clamp(this.min, this.max);
  40851. return i.sub(t).length()
  40852. }
  40853. }(),
  40854. getBoundingSphere: function() {
  40855. var e = new n.Vector3;
  40856. return function(t) {
  40857. var i = t || new n.Sphere;
  40858. return i.center = this.center(),
  40859. i.radius = .5 * this.size(e).length(),
  40860. i
  40861. }
  40862. }(),
  40863. intersect: function(e) {
  40864. return this.min.max(e.min),
  40865. this.max.min(e.max),
  40866. this
  40867. },
  40868. union: function(e) {
  40869. return this.min.min(e.min),
  40870. this.max.max(e.max),
  40871. this
  40872. },
  40873. applyMatrix4: function() {
  40874. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  40875. return function(t) {
  40876. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  40877. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  40878. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  40879. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  40880. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  40881. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  40882. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  40883. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  40884. this.makeEmpty(),
  40885. this.setFromPoints(e),
  40886. this
  40887. }
  40888. }(),
  40889. translate: function(e) {
  40890. return this.min.add(e),
  40891. this.max.add(e),
  40892. this
  40893. },
  40894. equals: function(e) {
  40895. return e.min.equals(this.min) && e.max.equals(this.max)
  40896. }
  40897. },
  40898. n.Matrix3 = function() {
  40899. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  40900. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  40901. }
  40902. ,
  40903. n.Matrix3.prototype = {
  40904. constructor: n.Matrix3,
  40905. set: function(e, t, i, n, r, o, a, s, l) {
  40906. var c = this.elements;
  40907. return c[0] = e,
  40908. c[1] = n,
  40909. c[2] = a,
  40910. c[3] = t,
  40911. c[4] = r,
  40912. c[5] = s,
  40913. c[6] = i,
  40914. c[7] = o,
  40915. c[8] = l,
  40916. this
  40917. },
  40918. identity: function() {
  40919. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  40920. this
  40921. },
  40922. clone: function() {
  40923. return (new this.constructor).fromArray(this.elements)
  40924. },
  40925. copy: function(e) {
  40926. var t = e.elements;
  40927. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  40928. this
  40929. },
  40930. setFromMatrix4: function(e) {
  40931. var t = e.elements;
  40932. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  40933. this
  40934. },
  40935. applyToVector3Array: function() {
  40936. var e;
  40937. return function(t, i, r) {
  40938. void 0 === e && (e = new n.Vector3),
  40939. void 0 === i && (i = 0),
  40940. void 0 === r && (r = t.length);
  40941. for (var o = 0, a = i; o < r; o += 3,
  40942. a += 3)
  40943. e.fromArray(t, a),
  40944. e.applyMatrix3(this),
  40945. e.toArray(t, a);
  40946. return t
  40947. }
  40948. }(),
  40949. applyToBuffer: function() {
  40950. var e;
  40951. return function(t, i, r) {
  40952. void 0 === e && (e = new n.Vector3),
  40953. void 0 === i && (i = 0),
  40954. void 0 === r && (r = t.length / t.itemSize);
  40955. for (var o = 0, a = i; o < r; o++,
  40956. a++)
  40957. e.x = t.getX(a),
  40958. e.y = t.getY(a),
  40959. e.z = t.getZ(a),
  40960. e.applyMatrix3(this),
  40961. t.setXYZ(e.x, e.y, e.z);
  40962. return t
  40963. }
  40964. }(),
  40965. multiplyScalar: function(e) {
  40966. var t = this.elements;
  40967. return t[0] *= e,
  40968. t[3] *= e,
  40969. t[6] *= e,
  40970. t[1] *= e,
  40971. t[4] *= e,
  40972. t[7] *= e,
  40973. t[2] *= e,
  40974. t[5] *= e,
  40975. t[8] *= e,
  40976. this
  40977. },
  40978. determinant: function() {
  40979. var e = this.elements
  40980. , t = e[0]
  40981. , i = e[1]
  40982. , n = e[2]
  40983. , r = e[3]
  40984. , o = e[4]
  40985. , a = e[5]
  40986. , s = e[6]
  40987. , l = e[7]
  40988. , c = e[8];
  40989. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  40990. },
  40991. getInverse: function(e, t) {
  40992. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  40993. var i = e.elements
  40994. , r = this.elements
  40995. , o = i[0]
  40996. , a = i[1]
  40997. , s = i[2]
  40998. , l = i[3]
  40999. , c = i[4]
  41000. , h = i[5]
  41001. , u = i[6]
  41002. , d = i[7]
  41003. , p = i[8]
  41004. , f = p * c - h * d
  41005. , g = h * u - p * l
  41006. , m = d * l - c * u
  41007. , v = o * f + a * g + s * m;
  41008. if (0 === v) {
  41009. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41010. if (t)
  41011. throw new Error(A);
  41012. return console.warn(A),
  41013. this.identity()
  41014. }
  41015. return r[0] = f,
  41016. r[1] = s * d - p * a,
  41017. r[2] = h * a - s * c,
  41018. r[3] = g,
  41019. r[4] = p * o - s * u,
  41020. r[5] = s * l - h * o,
  41021. r[6] = m,
  41022. r[7] = a * u - d * o,
  41023. r[8] = c * o - a * l,
  41024. this.multiplyScalar(1 / v)
  41025. },
  41026. transpose: function() {
  41027. var e, t = this.elements;
  41028. return e = t[1],
  41029. t[1] = t[3],
  41030. t[3] = e,
  41031. e = t[2],
  41032. t[2] = t[6],
  41033. t[6] = e,
  41034. e = t[5],
  41035. t[5] = t[7],
  41036. t[7] = e,
  41037. this
  41038. },
  41039. flattenToArrayOffset: function(e, t) {
  41040. var i = this.elements;
  41041. return e[t] = i[0],
  41042. e[t + 1] = i[1],
  41043. e[t + 2] = i[2],
  41044. e[t + 3] = i[3],
  41045. e[t + 4] = i[4],
  41046. e[t + 5] = i[5],
  41047. e[t + 6] = i[6],
  41048. e[t + 7] = i[7],
  41049. e[t + 8] = i[8],
  41050. e
  41051. },
  41052. getNormalMatrix: function(e) {
  41053. return this.setFromMatrix4(e).getInverse(this).transpose()
  41054. },
  41055. transposeIntoArray: function(e) {
  41056. var t = this.elements;
  41057. return e[0] = t[0],
  41058. e[1] = t[3],
  41059. e[2] = t[6],
  41060. e[3] = t[1],
  41061. e[4] = t[4],
  41062. e[5] = t[7],
  41063. e[6] = t[2],
  41064. e[7] = t[5],
  41065. e[8] = t[8],
  41066. this
  41067. },
  41068. fromArray: function(e) {
  41069. return this.elements.set(e),
  41070. this
  41071. },
  41072. toArray: function() {
  41073. var e = this.elements;
  41074. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41075. }
  41076. },
  41077. n.Matrix4 = function() {
  41078. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41079. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41080. }
  41081. ,
  41082. n.Matrix4.prototype = {
  41083. constructor: n.Matrix4,
  41084. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41085. var m = this.elements;
  41086. return m[0] = e,
  41087. m[4] = t,
  41088. m[8] = i,
  41089. m[12] = n,
  41090. m[1] = r,
  41091. m[5] = o,
  41092. m[9] = a,
  41093. m[13] = s,
  41094. m[2] = l,
  41095. m[6] = c,
  41096. m[10] = h,
  41097. m[14] = u,
  41098. m[3] = d,
  41099. m[7] = p,
  41100. m[11] = f,
  41101. m[15] = g,
  41102. this
  41103. },
  41104. identity: function() {
  41105. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41106. this
  41107. },
  41108. clone: function() {
  41109. return (new n.Matrix4).fromArray(this.elements)
  41110. },
  41111. copy: function(e) {
  41112. return this.elements.set(e.elements),
  41113. this
  41114. },
  41115. copyPosition: function(e) {
  41116. var t = this.elements
  41117. , i = e.elements;
  41118. return t[12] = i[12],
  41119. t[13] = i[13],
  41120. t[14] = i[14],
  41121. this
  41122. },
  41123. extractBasis: function(e, t, i) {
  41124. return e.setFromMatrixColumn(this, 0),
  41125. t.setFromMatrixColumn(this, 1),
  41126. i.setFromMatrixColumn(this, 2),
  41127. this
  41128. },
  41129. makeBasis: function(e, t, i) {
  41130. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41131. this
  41132. },
  41133. extractRotation: function() {
  41134. var e;
  41135. return function(t) {
  41136. void 0 === e && (e = new n.Vector3);
  41137. var i = this.elements
  41138. , r = t.elements
  41139. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41140. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41141. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41142. return i[0] = r[0] * o,
  41143. i[1] = r[1] * o,
  41144. i[2] = r[2] * o,
  41145. i[4] = r[4] * a,
  41146. i[5] = r[5] * a,
  41147. i[6] = r[6] * a,
  41148. i[8] = r[8] * s,
  41149. i[9] = r[9] * s,
  41150. i[10] = r[10] * s,
  41151. this
  41152. }
  41153. }(),
  41154. makeRotationFromEuler: function(e) {
  41155. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41156. var t = this.elements
  41157. , i = e.x
  41158. , r = e.y
  41159. , o = e.z
  41160. , a = Math.cos(i)
  41161. , s = Math.sin(i)
  41162. , l = Math.cos(r)
  41163. , c = Math.sin(r)
  41164. , h = Math.cos(o)
  41165. , u = Math.sin(o);
  41166. if ("XYZ" === e.order) {
  41167. var d = a * h
  41168. , p = a * u
  41169. , f = s * h
  41170. , g = s * u;
  41171. t[0] = l * h,
  41172. t[4] = -l * u,
  41173. t[8] = c,
  41174. t[1] = p + f * c,
  41175. t[5] = d - g * c,
  41176. t[9] = -s * l,
  41177. t[2] = g - d * c,
  41178. t[6] = f + p * c,
  41179. t[10] = a * l
  41180. } else if ("YXZ" === e.order) {
  41181. var m = l * h
  41182. , v = l * u
  41183. , A = c * h
  41184. , y = c * u;
  41185. t[0] = m + y * s,
  41186. t[4] = A * s - v,
  41187. t[8] = a * c,
  41188. t[1] = a * u,
  41189. t[5] = a * h,
  41190. t[9] = -s,
  41191. t[2] = v * s - A,
  41192. t[6] = y + m * s,
  41193. t[10] = a * l
  41194. } else if ("ZXY" === e.order) {
  41195. var m = l * h
  41196. , v = l * u
  41197. , A = c * h
  41198. , y = c * u;
  41199. t[0] = m - y * s,
  41200. t[4] = -a * u,
  41201. t[8] = A + v * s,
  41202. t[1] = v + A * s,
  41203. t[5] = a * h,
  41204. t[9] = y - m * s,
  41205. t[2] = -a * c,
  41206. t[6] = s,
  41207. t[10] = a * l
  41208. } else if ("ZYX" === e.order) {
  41209. var d = a * h
  41210. , p = a * u
  41211. , f = s * h
  41212. , g = s * u;
  41213. t[0] = l * h,
  41214. t[4] = f * c - p,
  41215. t[8] = d * c + g,
  41216. t[1] = l * u,
  41217. t[5] = g * c + d,
  41218. t[9] = p * c - f,
  41219. t[2] = -c,
  41220. t[6] = s * l,
  41221. t[10] = a * l
  41222. } else if ("YZX" === e.order) {
  41223. var C = a * l
  41224. , I = a * c
  41225. , E = s * l
  41226. , b = s * c;
  41227. t[0] = l * h,
  41228. t[4] = b - C * u,
  41229. t[8] = E * u + I,
  41230. t[1] = u,
  41231. t[5] = a * h,
  41232. t[9] = -s * h,
  41233. t[2] = -c * h,
  41234. t[6] = I * u + E,
  41235. t[10] = C - b * u
  41236. } else if ("XZY" === e.order) {
  41237. var C = a * l
  41238. , I = a * c
  41239. , E = s * l
  41240. , b = s * c;
  41241. t[0] = l * h,
  41242. t[4] = -u,
  41243. t[8] = c * h,
  41244. t[1] = C * u + b,
  41245. t[5] = a * h,
  41246. t[9] = I * u - E,
  41247. t[2] = E * u - I,
  41248. t[6] = s * h,
  41249. t[10] = b * u + C
  41250. }
  41251. return t[3] = 0,
  41252. t[7] = 0,
  41253. t[11] = 0,
  41254. t[12] = 0,
  41255. t[13] = 0,
  41256. t[14] = 0,
  41257. t[15] = 1,
  41258. this
  41259. },
  41260. makeRotationFromQuaternion: function(e) {
  41261. var t = this.elements
  41262. , i = e.x
  41263. , n = e.y
  41264. , r = e.z
  41265. , o = e.w
  41266. , a = i + i
  41267. , s = n + n
  41268. , l = r + r
  41269. , c = i * a
  41270. , h = i * s
  41271. , u = i * l
  41272. , d = n * s
  41273. , p = n * l
  41274. , f = r * l
  41275. , g = o * a
  41276. , m = o * s
  41277. , v = o * l;
  41278. return t[0] = 1 - (d + f),
  41279. t[4] = h - v,
  41280. t[8] = u + m,
  41281. t[1] = h + v,
  41282. t[5] = 1 - (c + f),
  41283. t[9] = p - g,
  41284. t[2] = u - m,
  41285. t[6] = p + g,
  41286. t[10] = 1 - (c + d),
  41287. t[3] = 0,
  41288. t[7] = 0,
  41289. t[11] = 0,
  41290. t[12] = 0,
  41291. t[13] = 0,
  41292. t[14] = 0,
  41293. t[15] = 1,
  41294. this
  41295. },
  41296. lookAt: function() {
  41297. var e, t, i;
  41298. return function(r, o, a) {
  41299. void 0 === e && (e = new n.Vector3),
  41300. void 0 === t && (t = new n.Vector3),
  41301. void 0 === i && (i = new n.Vector3);
  41302. var s = this.elements;
  41303. return i.subVectors(r, o).normalize(),
  41304. 0 === i.lengthSq() && (i.z = 1),
  41305. e.crossVectors(a, i).normalize(),
  41306. 0 === e.lengthSq() && (i.x += 1e-4,
  41307. e.crossVectors(a, i).normalize()),
  41308. t.crossVectors(i, e),
  41309. s[0] = e.x,
  41310. s[4] = t.x,
  41311. s[8] = i.x,
  41312. s[1] = e.y,
  41313. s[5] = t.y,
  41314. s[9] = i.y,
  41315. s[2] = e.z,
  41316. s[6] = t.z,
  41317. s[10] = i.z,
  41318. this
  41319. }
  41320. }(),
  41321. multiply: function(e, t) {
  41322. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41323. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41324. },
  41325. multiplyMatrices: function(e, t) {
  41326. var i = e.elements
  41327. , n = t.elements
  41328. , r = this.elements
  41329. , o = i[0]
  41330. , a = i[4]
  41331. , s = i[8]
  41332. , l = i[12]
  41333. , c = i[1]
  41334. , h = i[5]
  41335. , u = i[9]
  41336. , d = i[13]
  41337. , p = i[2]
  41338. , f = i[6]
  41339. , g = i[10]
  41340. , m = i[14]
  41341. , v = i[3]
  41342. , A = i[7]
  41343. , y = i[11]
  41344. , C = i[15]
  41345. , I = n[0]
  41346. , E = n[4]
  41347. , b = n[8]
  41348. , w = n[12]
  41349. , _ = n[1]
  41350. , T = n[5]
  41351. , x = n[9]
  41352. , S = n[13]
  41353. , M = n[2]
  41354. , R = n[6]
  41355. , P = n[10]
  41356. , O = n[14]
  41357. , L = n[3]
  41358. , D = n[7]
  41359. , N = n[11]
  41360. , B = n[15];
  41361. return r[0] = o * I + a * _ + s * M + l * L,
  41362. r[4] = o * E + a * T + s * R + l * D,
  41363. r[8] = o * b + a * x + s * P + l * N,
  41364. r[12] = o * w + a * S + s * O + l * B,
  41365. r[1] = c * I + h * _ + u * M + d * L,
  41366. r[5] = c * E + h * T + u * R + d * D,
  41367. r[9] = c * b + h * x + u * P + d * N,
  41368. r[13] = c * w + h * S + u * O + d * B,
  41369. r[2] = p * I + f * _ + g * M + m * L,
  41370. r[6] = p * E + f * T + g * R + m * D,
  41371. r[10] = p * b + f * x + g * P + m * N,
  41372. r[14] = p * w + f * S + g * O + m * B,
  41373. r[3] = v * I + A * _ + y * M + C * L,
  41374. r[7] = v * E + A * T + y * R + C * D,
  41375. r[11] = v * b + A * x + y * P + C * N,
  41376. r[15] = v * w + A * S + y * O + C * B,
  41377. this
  41378. },
  41379. multiplyToArray: function(e, t, i) {
  41380. var n = this.elements;
  41381. return this.multiplyMatrices(e, t),
  41382. i[0] = n[0],
  41383. i[1] = n[1],
  41384. i[2] = n[2],
  41385. i[3] = n[3],
  41386. i[4] = n[4],
  41387. i[5] = n[5],
  41388. i[6] = n[6],
  41389. i[7] = n[7],
  41390. i[8] = n[8],
  41391. i[9] = n[9],
  41392. i[10] = n[10],
  41393. i[11] = n[11],
  41394. i[12] = n[12],
  41395. i[13] = n[13],
  41396. i[14] = n[14],
  41397. i[15] = n[15],
  41398. this
  41399. },
  41400. multiplyScalar: function(e) {
  41401. var t = this.elements;
  41402. return t[0] *= e,
  41403. t[4] *= e,
  41404. t[8] *= e,
  41405. t[12] *= e,
  41406. t[1] *= e,
  41407. t[5] *= e,
  41408. t[9] *= e,
  41409. t[13] *= e,
  41410. t[2] *= e,
  41411. t[6] *= e,
  41412. t[10] *= e,
  41413. t[14] *= e,
  41414. t[3] *= e,
  41415. t[7] *= e,
  41416. t[11] *= e,
  41417. t[15] *= e,
  41418. this
  41419. },
  41420. applyToVector3Array: function() {
  41421. var e;
  41422. return function(t, i, r) {
  41423. void 0 === e && (e = new n.Vector3),
  41424. void 0 === i && (i = 0),
  41425. void 0 === r && (r = t.length);
  41426. for (var o = 0, a = i; o < r; o += 3,
  41427. a += 3)
  41428. e.fromArray(t, a),
  41429. e.applyMatrix4(this),
  41430. e.toArray(t, a);
  41431. return t
  41432. }
  41433. }(),
  41434. applyToBuffer: function() {
  41435. var e;
  41436. return function(t, i, r) {
  41437. void 0 === e && (e = new n.Vector3),
  41438. void 0 === i && (i = 0),
  41439. void 0 === r && (r = t.length / t.itemSize);
  41440. for (var o = 0, a = i; o < r; o++,
  41441. a++)
  41442. e.x = t.getX(a),
  41443. e.y = t.getY(a),
  41444. e.z = t.getZ(a),
  41445. e.applyMatrix4(this),
  41446. t.setXYZ(e.x, e.y, e.z);
  41447. return t
  41448. }
  41449. }(),
  41450. determinant: function() {
  41451. var e = this.elements
  41452. , t = e[0]
  41453. , i = e[4]
  41454. , n = e[8]
  41455. , r = e[12]
  41456. , o = e[1]
  41457. , a = e[5]
  41458. , s = e[9]
  41459. , l = e[13]
  41460. , c = e[2]
  41461. , h = e[6]
  41462. , u = e[10]
  41463. , d = e[14]
  41464. , p = e[3]
  41465. , f = e[7]
  41466. , g = e[11]
  41467. , m = e[15];
  41468. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41469. },
  41470. transpose: function() {
  41471. var e, t = this.elements;
  41472. return e = t[1],
  41473. t[1] = t[4],
  41474. t[4] = e,
  41475. e = t[2],
  41476. t[2] = t[8],
  41477. t[8] = e,
  41478. e = t[6],
  41479. t[6] = t[9],
  41480. t[9] = e,
  41481. e = t[3],
  41482. t[3] = t[12],
  41483. t[12] = e,
  41484. e = t[7],
  41485. t[7] = t[13],
  41486. t[13] = e,
  41487. e = t[11],
  41488. t[11] = t[14],
  41489. t[14] = e,
  41490. this
  41491. },
  41492. flattenToArrayOffset: function(e, t) {
  41493. var i = this.elements;
  41494. return e[t] = i[0],
  41495. e[t + 1] = i[1],
  41496. e[t + 2] = i[2],
  41497. e[t + 3] = i[3],
  41498. e[t + 4] = i[4],
  41499. e[t + 5] = i[5],
  41500. e[t + 6] = i[6],
  41501. e[t + 7] = i[7],
  41502. e[t + 8] = i[8],
  41503. e[t + 9] = i[9],
  41504. e[t + 10] = i[10],
  41505. e[t + 11] = i[11],
  41506. e[t + 12] = i[12],
  41507. e[t + 13] = i[13],
  41508. e[t + 14] = i[14],
  41509. e[t + 15] = i[15],
  41510. e
  41511. },
  41512. getPosition: function() {
  41513. var e;
  41514. return function() {
  41515. return void 0 === e && (e = new n.Vector3),
  41516. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41517. e.setFromMatrixColumn(this, 3)
  41518. }
  41519. }(),
  41520. setPosition: function(e) {
  41521. var t = this.elements;
  41522. return t[12] = e.x,
  41523. t[13] = e.y,
  41524. t[14] = e.z,
  41525. this
  41526. },
  41527. getInverse: function(e, t) {
  41528. var i = this.elements
  41529. , n = e.elements
  41530. , r = n[0]
  41531. , o = n[1]
  41532. , a = n[2]
  41533. , s = n[3]
  41534. , l = n[4]
  41535. , c = n[5]
  41536. , h = n[6]
  41537. , u = n[7]
  41538. , d = n[8]
  41539. , p = n[9]
  41540. , f = n[10]
  41541. , g = n[11]
  41542. , m = n[12]
  41543. , v = n[13]
  41544. , A = n[14]
  41545. , y = n[15]
  41546. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41547. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41548. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41549. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41550. , w = r * C + o * I + a * E + s * b;
  41551. if (0 === w) {
  41552. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41553. if (t)
  41554. throw new Error(_);
  41555. return console.warn(_),
  41556. this.identity()
  41557. }
  41558. return i[0] = C,
  41559. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41560. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41561. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41562. i[4] = I,
  41563. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41564. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41565. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41566. i[8] = E,
  41567. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41568. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41569. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41570. i[12] = b,
  41571. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41572. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41573. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41574. this.multiplyScalar(1 / w)
  41575. },
  41576. scale: function(e) {
  41577. var t = this.elements
  41578. , i = e.x
  41579. , n = e.y
  41580. , r = e.z;
  41581. return t[0] *= i,
  41582. t[4] *= n,
  41583. t[8] *= r,
  41584. t[1] *= i,
  41585. t[5] *= n,
  41586. t[9] *= r,
  41587. t[2] *= i,
  41588. t[6] *= n,
  41589. t[10] *= r,
  41590. t[3] *= i,
  41591. t[7] *= n,
  41592. t[11] *= r,
  41593. this
  41594. },
  41595. getMaxScaleOnAxis: function() {
  41596. var e = this.elements
  41597. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41598. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41599. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41600. return Math.sqrt(Math.max(t, i, n))
  41601. },
  41602. makeTranslation: function(e, t, i) {
  41603. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41604. this
  41605. },
  41606. makeRotationX: function(e) {
  41607. var t = Math.cos(e)
  41608. , i = Math.sin(e);
  41609. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41610. this
  41611. },
  41612. makeRotationY: function(e) {
  41613. var t = Math.cos(e)
  41614. , i = Math.sin(e);
  41615. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41616. this
  41617. },
  41618. makeRotationZ: function(e) {
  41619. var t = Math.cos(e)
  41620. , i = Math.sin(e);
  41621. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41622. this
  41623. },
  41624. makeRotationAxis: function(e, t) {
  41625. var i = Math.cos(t)
  41626. , n = Math.sin(t)
  41627. , r = 1 - i
  41628. , o = e.x
  41629. , a = e.y
  41630. , s = e.z
  41631. , l = r * o
  41632. , c = r * a;
  41633. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41634. this
  41635. },
  41636. makeScale: function(e, t, i) {
  41637. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41638. this
  41639. },
  41640. compose: function(e, t, i) {
  41641. return this.makeRotationFromQuaternion(t),
  41642. this.scale(i),
  41643. this.setPosition(e),
  41644. this
  41645. },
  41646. decompose: function() {
  41647. var e, t;
  41648. return function(i, r, o) {
  41649. void 0 === e && (e = new n.Vector3),
  41650. void 0 === t && (t = new n.Matrix4);
  41651. var a = this.elements
  41652. , s = e.set(a[0], a[1], a[2]).length()
  41653. , l = e.set(a[4], a[5], a[6]).length()
  41654. , c = e.set(a[8], a[9], a[10]).length()
  41655. , h = this.determinant();
  41656. h < 0 && (s = -s),
  41657. i.x = a[12],
  41658. i.y = a[13],
  41659. i.z = a[14],
  41660. t.elements.set(this.elements);
  41661. var u = 1 / s
  41662. , d = 1 / l
  41663. , p = 1 / c;
  41664. return t.elements[0] *= u,
  41665. t.elements[1] *= u,
  41666. t.elements[2] *= u,
  41667. t.elements[4] *= d,
  41668. t.elements[5] *= d,
  41669. t.elements[6] *= d,
  41670. t.elements[8] *= p,
  41671. t.elements[9] *= p,
  41672. t.elements[10] *= p,
  41673. r.setFromRotationMatrix(t),
  41674. o.x = s,
  41675. o.y = l,
  41676. o.z = c,
  41677. this
  41678. }
  41679. }(),
  41680. makeFrustum: function(e, t, i, n, r, o) {
  41681. var a = this.elements
  41682. , s = 2 * r / (t - e)
  41683. , l = 2 * r / (n - i)
  41684. , c = (t + e) / (t - e)
  41685. , h = (n + i) / (n - i)
  41686. , u = -(o + r) / (o - r)
  41687. , d = -2 * o * r / (o - r);
  41688. return a[0] = s,
  41689. a[4] = 0,
  41690. a[8] = c,
  41691. a[12] = 0,
  41692. a[1] = 0,
  41693. a[5] = l,
  41694. a[9] = h,
  41695. a[13] = 0,
  41696. a[2] = 0,
  41697. a[6] = 0,
  41698. a[10] = u,
  41699. a[14] = d,
  41700. a[3] = 0,
  41701. a[7] = 0,
  41702. a[11] = -1,
  41703. a[15] = 0,
  41704. this
  41705. },
  41706. makePerspective: function(e, t, i, r) {
  41707. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  41708. , a = -o
  41709. , s = a * t
  41710. , l = o * t;
  41711. return this.makeFrustum(s, l, a, o, i, r)
  41712. },
  41713. makeOrthographic: function(e, t, i, n, r, o) {
  41714. var a = this.elements
  41715. , s = 1 / (t - e)
  41716. , l = 1 / (i - n)
  41717. , c = 1 / (o - r)
  41718. , h = (t + e) * s
  41719. , u = (i + n) * l
  41720. , d = (o + r) * c;
  41721. return a[0] = 2 * s,
  41722. a[4] = 0,
  41723. a[8] = 0,
  41724. a[12] = -h,
  41725. a[1] = 0,
  41726. a[5] = 2 * l,
  41727. a[9] = 0,
  41728. a[13] = -u,
  41729. a[2] = 0,
  41730. a[6] = 0,
  41731. a[10] = -2 * c,
  41732. a[14] = -d,
  41733. a[3] = 0,
  41734. a[7] = 0,
  41735. a[11] = 0,
  41736. a[15] = 1,
  41737. this
  41738. },
  41739. equals: function(e) {
  41740. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  41741. if (t[n] !== i[n])
  41742. return !1;
  41743. return !0
  41744. },
  41745. fromArray: function(e) {
  41746. return this.elements.set(e),
  41747. this
  41748. },
  41749. toArray: function() {
  41750. var e = this.elements;
  41751. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  41752. }
  41753. },
  41754. n.Ray = function(e, t) {
  41755. this.origin = void 0 !== e ? e : new n.Vector3,
  41756. this.direction = void 0 !== t ? t : new n.Vector3
  41757. }
  41758. ,
  41759. n.Ray.prototype = {
  41760. constructor: n.Ray,
  41761. set: function(e, t) {
  41762. return this.origin.copy(e),
  41763. this.direction.copy(t),
  41764. this
  41765. },
  41766. clone: function() {
  41767. return (new this.constructor).copy(this)
  41768. },
  41769. copy: function(e) {
  41770. return this.origin.copy(e.origin),
  41771. this.direction.copy(e.direction),
  41772. this
  41773. },
  41774. at: function(e, t) {
  41775. var i = t || new n.Vector3;
  41776. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  41777. },
  41778. lookAt: function(e) {
  41779. this.direction.copy(e).sub(this.origin).normalize()
  41780. },
  41781. recast: function() {
  41782. var e = new n.Vector3;
  41783. return function(t) {
  41784. return this.origin.copy(this.at(t, e)),
  41785. this
  41786. }
  41787. }(),
  41788. closestPointToPoint: function(e, t) {
  41789. var i = t || new n.Vector3;
  41790. i.subVectors(e, this.origin);
  41791. var r = i.dot(this.direction);
  41792. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  41793. },
  41794. distanceToPoint: function(e) {
  41795. return Math.sqrt(this.distanceSqToPoint(e))
  41796. },
  41797. distanceSqToPoint: function() {
  41798. var e = new n.Vector3;
  41799. return function(t) {
  41800. var i = e.subVectors(t, this.origin).dot(this.direction);
  41801. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  41802. e.distanceToSquared(t))
  41803. }
  41804. }(),
  41805. distanceSqToSegment: function() {
  41806. var e = new n.Vector3
  41807. , t = new n.Vector3
  41808. , i = new n.Vector3;
  41809. return function(n, r, o, a) {
  41810. e.copy(n).add(r).multiplyScalar(.5),
  41811. t.copy(r).sub(n).normalize(),
  41812. i.copy(this.origin).sub(e);
  41813. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  41814. if (m > 0)
  41815. if (s = d * f - p,
  41816. l = d * p - f,
  41817. h = u * m,
  41818. s >= 0)
  41819. if (l >= -h)
  41820. if (l <= h) {
  41821. var v = 1 / m;
  41822. s *= v,
  41823. l *= v,
  41824. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  41825. } else
  41826. l = u,
  41827. s = Math.max(0, -(d * l + p)),
  41828. c = -s * s + l * (l + 2 * f) + g;
  41829. else
  41830. l = -u,
  41831. s = Math.max(0, -(d * l + p)),
  41832. c = -s * s + l * (l + 2 * f) + g;
  41833. else
  41834. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  41835. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  41836. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  41837. l = Math.min(Math.max(-u, -f), u),
  41838. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  41839. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  41840. c = -s * s + l * (l + 2 * f) + g);
  41841. else
  41842. l = d > 0 ? -u : u,
  41843. s = Math.max(0, -(d * l + p)),
  41844. c = -s * s + l * (l + 2 * f) + g;
  41845. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  41846. a && a.copy(t).multiplyScalar(l).add(e),
  41847. c
  41848. }
  41849. }(),
  41850. intersectSphere: function() {
  41851. var e = new n.Vector3;
  41852. return function(t, i) {
  41853. e.subVectors(t.center, this.origin);
  41854. var n = e.dot(this.direction)
  41855. , r = e.dot(e) - n * n
  41856. , o = t.radius * t.radius;
  41857. if (r > o)
  41858. return null;
  41859. var a = Math.sqrt(o - r)
  41860. , s = n - a
  41861. , l = n + a;
  41862. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  41863. }
  41864. }(),
  41865. intersectsSphere: function(e) {
  41866. return this.distanceToPoint(e.center) <= e.radius
  41867. },
  41868. distanceToPlane: function(e) {
  41869. var t = e.normal.dot(this.direction);
  41870. if (0 === t)
  41871. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  41872. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  41873. return i >= 0 ? i : null
  41874. },
  41875. intersectPlane: function(e, t) {
  41876. var i = this.distanceToPlane(e);
  41877. return null === i ? null : this.at(i, t)
  41878. },
  41879. intersectsPlane: function(e) {
  41880. var t = e.distanceToPoint(this.origin);
  41881. if (0 === t)
  41882. return !0;
  41883. var i = e.normal.dot(this.direction);
  41884. return i * t < 0
  41885. },
  41886. intersectBox: function(e, t) {
  41887. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  41888. return l >= 0 ? (i = (e.min.x - u.x) * l,
  41889. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  41890. n = (e.min.x - u.x) * l),
  41891. c >= 0 ? (r = (e.min.y - u.y) * c,
  41892. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  41893. o = (e.min.y - u.y) * c),
  41894. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  41895. (o < n || n !== n) && (n = o),
  41896. h >= 0 ? (a = (e.min.z - u.z) * h,
  41897. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  41898. s = (e.min.z - u.z) * h),
  41899. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  41900. (s < n || n !== n) && (n = s),
  41901. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  41902. },
  41903. intersectsBox: function() {
  41904. var e = new n.Vector3;
  41905. return function(t) {
  41906. return null !== this.intersectBox(t, e)
  41907. }
  41908. }(),
  41909. intersectTriangle: function() {
  41910. var e = new n.Vector3
  41911. , t = new n.Vector3
  41912. , i = new n.Vector3
  41913. , r = new n.Vector3;
  41914. return function(n, o, a, s, l) {
  41915. t.subVectors(o, n),
  41916. i.subVectors(a, n),
  41917. r.crossVectors(t, i);
  41918. var c, h = this.direction.dot(r);
  41919. if (h > 0) {
  41920. if (s)
  41921. return null;
  41922. c = 1
  41923. } else {
  41924. if (!(h < 0))
  41925. return null;
  41926. c = -1,
  41927. h = -h
  41928. }
  41929. e.subVectors(this.origin, n);
  41930. var u = c * this.direction.dot(i.crossVectors(e, i));
  41931. if (u < 0)
  41932. return null;
  41933. var d = c * this.direction.dot(t.cross(e));
  41934. if (d < 0)
  41935. return null;
  41936. if (u + d > h)
  41937. return null;
  41938. var p = -c * e.dot(r);
  41939. return p < 0 ? null : this.at(p / h, l)
  41940. }
  41941. }(),
  41942. applyMatrix4: function(e) {
  41943. return this.direction.add(this.origin).applyMatrix4(e),
  41944. this.origin.applyMatrix4(e),
  41945. this.direction.sub(this.origin),
  41946. this.direction.normalize(),
  41947. this
  41948. },
  41949. equals: function(e) {
  41950. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  41951. }
  41952. },
  41953. n.Sphere = function(e, t) {
  41954. this.center = void 0 !== e ? e : new n.Vector3,
  41955. this.radius = void 0 !== t ? t : 0
  41956. }
  41957. ,
  41958. n.Sphere.prototype = {
  41959. constructor: n.Sphere,
  41960. set: function(e, t) {
  41961. return this.center.copy(e),
  41962. this.radius = t,
  41963. this
  41964. },
  41965. setFromPoints: function() {
  41966. var e = new n.Box3;
  41967. return function(t, i) {
  41968. var n = this.center;
  41969. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  41970. for (var r = 0, o = 0, a = t.length; o < a; o++)
  41971. r = Math.max(r, n.distanceToSquared(t[o]));
  41972. return this.radius = Math.sqrt(r),
  41973. this
  41974. }
  41975. }(),
  41976. clone: function() {
  41977. return (new this.constructor).copy(this)
  41978. },
  41979. copy: function(e) {
  41980. return this.center.copy(e.center),
  41981. this.radius = e.radius,
  41982. this
  41983. },
  41984. empty: function() {
  41985. return this.radius <= 0
  41986. },
  41987. containsPoint: function(e) {
  41988. return e.distanceToSquared(this.center) <= this.radius * this.radius
  41989. },
  41990. distanceToPoint: function(e) {
  41991. return e.distanceTo(this.center) - this.radius
  41992. },
  41993. intersectsSphere: function(e) {
  41994. var t = this.radius + e.radius;
  41995. return e.center.distanceToSquared(this.center) <= t * t
  41996. },
  41997. intersectsBox: function(e) {
  41998. return e.intersectsSphere(this)
  41999. },
  42000. intersectsPlane: function(e) {
  42001. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42002. },
  42003. clampPoint: function(e, t) {
  42004. var i = this.center.distanceToSquared(e)
  42005. , r = t || new n.Vector3;
  42006. return r.copy(e),
  42007. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42008. r.multiplyScalar(this.radius).add(this.center)),
  42009. r
  42010. },
  42011. getBoundingBox: function(e) {
  42012. var t = e || new n.Box3;
  42013. return t.set(this.center, this.center),
  42014. t.expandByScalar(this.radius),
  42015. t
  42016. },
  42017. applyMatrix4: function(e) {
  42018. return this.center.applyMatrix4(e),
  42019. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42020. this
  42021. },
  42022. translate: function(e) {
  42023. return this.center.add(e),
  42024. this
  42025. },
  42026. equals: function(e) {
  42027. return e.center.equals(this.center) && e.radius === this.radius
  42028. }
  42029. },
  42030. n.Frustum = function(e, t, i, r, o, a) {
  42031. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42032. }
  42033. ,
  42034. n.Frustum.prototype = {
  42035. constructor: n.Frustum,
  42036. set: function(e, t, i, n, r, o) {
  42037. var a = this.planes;
  42038. return a[0].copy(e),
  42039. a[1].copy(t),
  42040. a[2].copy(i),
  42041. a[3].copy(n),
  42042. a[4].copy(r),
  42043. a[5].copy(o),
  42044. this
  42045. },
  42046. clone: function() {
  42047. return (new this.constructor).copy(this)
  42048. },
  42049. copy: function(e) {
  42050. for (var t = this.planes, i = 0; i < 6; i++)
  42051. t[i].copy(e.planes[i]);
  42052. return this
  42053. },
  42054. setFromMatrix: function(e) {
  42055. var t = this.planes
  42056. , i = e.elements
  42057. , n = i[0]
  42058. , r = i[1]
  42059. , o = i[2]
  42060. , a = i[3]
  42061. , s = i[4]
  42062. , l = i[5]
  42063. , c = i[6]
  42064. , h = i[7]
  42065. , u = i[8]
  42066. , d = i[9]
  42067. , p = i[10]
  42068. , f = i[11]
  42069. , g = i[12]
  42070. , m = i[13]
  42071. , v = i[14]
  42072. , A = i[15];
  42073. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42074. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42075. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42076. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42077. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42078. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42079. this
  42080. },
  42081. intersectsObject: function() {
  42082. var e = new n.Sphere;
  42083. return function(t) {
  42084. var i = t.geometry;
  42085. return null === i.boundingSphere && i.computeBoundingSphere(),
  42086. e.copy(i.boundingSphere),
  42087. e.applyMatrix4(t.matrixWorld),
  42088. this.intersectsSphere(e)
  42089. }
  42090. }(),
  42091. intersectsSphere: function(e) {
  42092. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42093. var o = t[r].distanceToPoint(i);
  42094. if (o < n)
  42095. return !1
  42096. }
  42097. return !0
  42098. },
  42099. intersectsBox: function() {
  42100. var e = new n.Vector3
  42101. , t = new n.Vector3;
  42102. return function(i) {
  42103. for (var n = this.planes, r = 0; r < 6; r++) {
  42104. var o = n[r];
  42105. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42106. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42107. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42108. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42109. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42110. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42111. var a = o.distanceToPoint(e)
  42112. , s = o.distanceToPoint(t);
  42113. if (a < 0 && s < 0)
  42114. return !1
  42115. }
  42116. return !0
  42117. }
  42118. }(),
  42119. containsPoint: function(e) {
  42120. for (var t = this.planes, i = 0; i < 6; i++)
  42121. if (t[i].distanceToPoint(e) < 0)
  42122. return !1;
  42123. return !0
  42124. }
  42125. },
  42126. n.Plane = function(e, t) {
  42127. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42128. this.constant = void 0 !== t ? t : 0
  42129. }
  42130. ,
  42131. n.Plane.prototype = {
  42132. constructor: n.Plane,
  42133. set: function(e, t) {
  42134. return this.normal.copy(e),
  42135. this.constant = t,
  42136. this
  42137. },
  42138. setComponents: function(e, t, i, n) {
  42139. return this.normal.set(e, t, i),
  42140. this.constant = n,
  42141. this
  42142. },
  42143. setFromNormalAndCoplanarPoint: function(e, t) {
  42144. return this.normal.copy(e),
  42145. this.constant = -t.dot(this.normal),
  42146. this
  42147. },
  42148. setFromCoplanarPoints: function() {
  42149. var e = new n.Vector3
  42150. , t = new n.Vector3;
  42151. return function(i, n, r) {
  42152. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42153. return this.setFromNormalAndCoplanarPoint(o, i),
  42154. this
  42155. }
  42156. }(),
  42157. clone: function() {
  42158. return (new this.constructor).copy(this)
  42159. },
  42160. copy: function(e) {
  42161. return this.normal.copy(e.normal),
  42162. this.constant = e.constant,
  42163. this
  42164. },
  42165. normalize: function() {
  42166. var e = 1 / this.normal.length();
  42167. return this.normal.multiplyScalar(e),
  42168. this.constant *= e,
  42169. this
  42170. },
  42171. negate: function() {
  42172. return this.constant *= -1,
  42173. this.normal.negate(),
  42174. this
  42175. },
  42176. distanceToPoint: function(e) {
  42177. return this.normal.dot(e) + this.constant
  42178. },
  42179. distanceToSphere: function(e) {
  42180. return this.distanceToPoint(e.center) - e.radius
  42181. },
  42182. projectPoint: function(e, t) {
  42183. return this.orthoPoint(e, t).sub(e).negate()
  42184. },
  42185. orthoPoint: function(e, t) {
  42186. var i = this.distanceToPoint(e)
  42187. , r = t || new n.Vector3;
  42188. return r.copy(this.normal).multiplyScalar(i)
  42189. },
  42190. intersectLine: function() {
  42191. var e = new n.Vector3;
  42192. return function(t, i) {
  42193. var r = i || new n.Vector3
  42194. , o = t.delta(e)
  42195. , a = this.normal.dot(o);
  42196. if (0 !== a) {
  42197. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42198. if (!(s < 0 || s > 1))
  42199. return r.copy(o).multiplyScalar(s).add(t.start)
  42200. } else if (0 === this.distanceToPoint(t.start))
  42201. return r.copy(t.start)
  42202. }
  42203. }(),
  42204. intersectsLine: function(e) {
  42205. var t = this.distanceToPoint(e.start)
  42206. , i = this.distanceToPoint(e.end);
  42207. return t < 0 && i > 0 || i < 0 && t > 0
  42208. },
  42209. intersectsBox: function(e) {
  42210. return e.intersectsPlane(this)
  42211. },
  42212. intersectsSphere: function(e) {
  42213. return e.intersectsPlane(this)
  42214. },
  42215. coplanarPoint: function(e) {
  42216. var t = e || new n.Vector3;
  42217. return t.copy(this.normal).multiplyScalar(-this.constant)
  42218. },
  42219. applyMatrix4: function() {
  42220. var e = new n.Vector3
  42221. , t = new n.Vector3
  42222. , i = new n.Matrix3;
  42223. return function(n, r) {
  42224. var o = r || i.getNormalMatrix(n)
  42225. , a = e.copy(this.normal).applyMatrix3(o)
  42226. , s = this.coplanarPoint(t);
  42227. return s.applyMatrix4(n),
  42228. this.setFromNormalAndCoplanarPoint(a, s),
  42229. this
  42230. }
  42231. }(),
  42232. translate: function(e) {
  42233. return this.constant = this.constant - e.dot(this.normal),
  42234. this
  42235. },
  42236. equals: function(e) {
  42237. return e.normal.equals(this.normal) && e.constant === this.constant
  42238. }
  42239. },
  42240. n.Spherical = function(e, t, i) {
  42241. return this.radius = void 0 !== e ? e : 1,
  42242. this.phi = void 0 !== t ? t : 0,
  42243. this.theta = void 0 !== i ? i : 0,
  42244. this
  42245. }
  42246. ,
  42247. n.Spherical.prototype = {
  42248. constructor: n.Spherical,
  42249. set: function(e, t, i) {
  42250. this.radius = e,
  42251. this.phi = t,
  42252. this.theta = i
  42253. },
  42254. clone: function() {
  42255. return (new this.constructor).copy(this)
  42256. },
  42257. copy: function(e) {
  42258. return this.radius.copy(e.radius),
  42259. this.phi.copy(e.phi),
  42260. this.theta.copy(e.theta),
  42261. this
  42262. },
  42263. makeSafe: function() {
  42264. var e = 1e-6;
  42265. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42266. },
  42267. setFromVector3: function(e) {
  42268. return this.radius = e.length(),
  42269. 0 === this.radius ? (this.theta = 0,
  42270. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42271. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42272. this
  42273. }
  42274. },
  42275. n.Math = {
  42276. generateUUID: function() {
  42277. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42278. return function() {
  42279. for (var r = 0; r < 36; r++)
  42280. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42281. e = 15 & n,
  42282. n >>= 4,
  42283. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42284. return i.join("")
  42285. }
  42286. }(),
  42287. clamp: function(e, t, i) {
  42288. return Math.max(t, Math.min(i, e))
  42289. },
  42290. euclideanModulo: function(e, t) {
  42291. return (e % t + t) % t
  42292. },
  42293. mapLinear: function(e, t, i, n, r) {
  42294. return n + (e - t) * (r - n) / (i - t)
  42295. },
  42296. smoothstep: function(e, t, i) {
  42297. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42298. e * e * (3 - 2 * e))
  42299. },
  42300. smootherstep: function(e, t, i) {
  42301. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42302. e * e * e * (e * (6 * e - 15) + 10))
  42303. },
  42304. random16: function() {
  42305. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42306. Math.random()
  42307. },
  42308. randInt: function(e, t) {
  42309. return e + Math.floor(Math.random() * (t - e + 1))
  42310. },
  42311. randFloat: function(e, t) {
  42312. return e + Math.random() * (t - e)
  42313. },
  42314. randFloatSpread: function(e) {
  42315. return e * (.5 - Math.random())
  42316. },
  42317. degToRad: function() {
  42318. var e = Math.PI / 180;
  42319. return function(t) {
  42320. return t * e
  42321. }
  42322. }(),
  42323. radToDeg: function() {
  42324. var e = 180 / Math.PI;
  42325. return function(t) {
  42326. return t * e
  42327. }
  42328. }(),
  42329. isPowerOfTwo: function(e) {
  42330. return 0 === (e & e - 1) && 0 !== e
  42331. },
  42332. nearestPowerOfTwo: function(e) {
  42333. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42334. },
  42335. nextPowerOfTwo: function(e) {
  42336. return e--,
  42337. e |= e >> 1,
  42338. e |= e >> 2,
  42339. e |= e >> 4,
  42340. e |= e >> 8,
  42341. e |= e >> 16,
  42342. e++,
  42343. e
  42344. }
  42345. },
  42346. n.Spline = function(e) {
  42347. function t(e, t, i, n, r, o, a) {
  42348. var s = .5 * (i - e)
  42349. , l = .5 * (n - t);
  42350. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42351. }
  42352. this.points = e;
  42353. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42354. x: 0,
  42355. y: 0,
  42356. z: 0
  42357. };
  42358. this.initFromArray = function(e) {
  42359. this.points = [];
  42360. for (var t = 0; t < e.length; t++)
  42361. this.points[t] = {
  42362. x: e[t][0],
  42363. y: e[t][1],
  42364. z: e[t][2]
  42365. }
  42366. }
  42367. ,
  42368. this.getPoint = function(e) {
  42369. return i = (this.points.length - 1) * e,
  42370. r = Math.floor(i),
  42371. o = i - r,
  42372. d[0] = 0 === r ? r : r - 1,
  42373. d[1] = r,
  42374. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42375. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42376. l = this.points[d[0]],
  42377. c = this.points[d[1]],
  42378. h = this.points[d[2]],
  42379. u = this.points[d[3]],
  42380. a = o * o,
  42381. s = o * a,
  42382. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42383. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42384. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42385. p
  42386. }
  42387. ,
  42388. this.getControlPointsArray = function() {
  42389. var e, t, i = this.points.length, n = [];
  42390. for (e = 0; e < i; e++)
  42391. t = this.points[e],
  42392. n[e] = [t.x, t.y, t.z];
  42393. return n
  42394. }
  42395. ,
  42396. this.getLength = function(e) {
  42397. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42398. for (u[0] = 0,
  42399. e || (e = 100),
  42400. r = this.points.length * e,
  42401. c.copy(this.points[0]),
  42402. t = 1; t < r; t++)
  42403. i = t / r,
  42404. o = this.getPoint(i),
  42405. h.copy(o),
  42406. d += h.distanceTo(c),
  42407. c.copy(o),
  42408. a = (this.points.length - 1) * i,
  42409. s = Math.floor(a),
  42410. s !== l && (u[s] = d,
  42411. l = s);
  42412. return u[u.length] = d,
  42413. {
  42414. chunks: u,
  42415. total: d
  42416. }
  42417. }
  42418. ,
  42419. this.reparametrizeByArcLength = function(e) {
  42420. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42421. for (h.push(u.copy(this.points[0]).clone()),
  42422. t = 1; t < this.points.length; t++) {
  42423. for (s = d.chunks[t] - d.chunks[t - 1],
  42424. l = Math.ceil(e * s / d.total),
  42425. o = (t - 1) / (this.points.length - 1),
  42426. a = t / (this.points.length - 1),
  42427. i = 1; i < l - 1; i++)
  42428. r = o + i * (1 / l) * (a - o),
  42429. c = this.getPoint(r),
  42430. h.push(u.copy(c).clone());
  42431. h.push(u.copy(this.points[t]).clone())
  42432. }
  42433. this.points = h
  42434. }
  42435. }
  42436. ,
  42437. n.Triangle = function(e, t, i) {
  42438. this.a = void 0 !== e ? e : new n.Vector3,
  42439. this.b = void 0 !== t ? t : new n.Vector3,
  42440. this.c = void 0 !== i ? i : new n.Vector3
  42441. }
  42442. ,
  42443. n.Triangle.normal = function() {
  42444. var e = new n.Vector3;
  42445. return function(t, i, r, o) {
  42446. var a = o || new n.Vector3;
  42447. a.subVectors(r, i),
  42448. e.subVectors(t, i),
  42449. a.cross(e);
  42450. var s = a.lengthSq();
  42451. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42452. }
  42453. }(),
  42454. n.Triangle.barycoordFromPoint = function() {
  42455. var e = new n.Vector3
  42456. , t = new n.Vector3
  42457. , i = new n.Vector3;
  42458. return function(r, o, a, s, l) {
  42459. e.subVectors(s, o),
  42460. t.subVectors(a, o),
  42461. i.subVectors(r, o);
  42462. var c = e.dot(e)
  42463. , h = e.dot(t)
  42464. , u = e.dot(i)
  42465. , d = t.dot(t)
  42466. , p = t.dot(i)
  42467. , f = c * d - h * h
  42468. , g = l || new n.Vector3;
  42469. if (0 === f)
  42470. return g.set(-2, -1, -1);
  42471. var m = 1 / f
  42472. , v = (d * u - h * p) * m
  42473. , A = (c * p - h * u) * m;
  42474. return g.set(1 - v - A, A, v)
  42475. }
  42476. }(),
  42477. n.Triangle.containsPoint = function() {
  42478. var e = new n.Vector3;
  42479. return function(t, i, r, o) {
  42480. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42481. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42482. }
  42483. }(),
  42484. n.Triangle.prototype = {
  42485. constructor: n.Triangle,
  42486. set: function(e, t, i) {
  42487. return this.a.copy(e),
  42488. this.b.copy(t),
  42489. this.c.copy(i),
  42490. this
  42491. },
  42492. setFromPointsAndIndices: function(e, t, i, n) {
  42493. return this.a.copy(e[t]),
  42494. this.b.copy(e[i]),
  42495. this.c.copy(e[n]),
  42496. this
  42497. },
  42498. clone: function() {
  42499. return (new this.constructor).copy(this)
  42500. },
  42501. copy: function(e) {
  42502. return this.a.copy(e.a),
  42503. this.b.copy(e.b),
  42504. this.c.copy(e.c),
  42505. this
  42506. },
  42507. area: function() {
  42508. var e = new n.Vector3
  42509. , t = new n.Vector3;
  42510. return function() {
  42511. return e.subVectors(this.c, this.b),
  42512. t.subVectors(this.a, this.b),
  42513. .5 * e.cross(t).length()
  42514. }
  42515. }(),
  42516. midpoint: function(e) {
  42517. var t = e || new n.Vector3;
  42518. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42519. },
  42520. normal: function(e) {
  42521. return n.Triangle.normal(this.a, this.b, this.c, e)
  42522. },
  42523. plane: function(e) {
  42524. var t = e || new n.Plane;
  42525. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42526. },
  42527. barycoordFromPoint: function(e, t) {
  42528. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42529. },
  42530. containsPoint: function(e) {
  42531. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42532. },
  42533. equals: function(e) {
  42534. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42535. }
  42536. },
  42537. n.Interpolant = function(e, t, i, n) {
  42538. this.parameterPositions = e,
  42539. this._cachedIndex = 0,
  42540. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42541. this.sampleValues = t,
  42542. this.valueSize = i
  42543. }
  42544. ,
  42545. n.Interpolant.prototype = {
  42546. constructor: n.Interpolant,
  42547. evaluate: function(e) {
  42548. var t = this.parameterPositions
  42549. , i = this._cachedIndex
  42550. , n = t[i]
  42551. , r = t[i - 1];
  42552. e: {
  42553. t: {
  42554. var o;
  42555. i: {
  42556. n: if (!(e < n)) {
  42557. for (var a = i + 2; ; ) {
  42558. if (void 0 === n) {
  42559. if (e < r)
  42560. break n;
  42561. return i = t.length,
  42562. this._cachedIndex = i,
  42563. this.afterEnd_(i - 1, e, r)
  42564. }
  42565. if (i === a)
  42566. break;
  42567. if (r = n,
  42568. n = t[++i],
  42569. e < n)
  42570. break t
  42571. }
  42572. o = t.length;
  42573. break i
  42574. }
  42575. {
  42576. if (e >= r)
  42577. break e;
  42578. var s = t[1];
  42579. e < s && (i = 2,
  42580. r = s);
  42581. for (var a = i - 2; ; ) {
  42582. if (void 0 === r)
  42583. return this._cachedIndex = 0,
  42584. this.beforeStart_(0, e, n);
  42585. if (i === a)
  42586. break;
  42587. if (n = r,
  42588. r = t[--i - 1],
  42589. e >= r)
  42590. break t
  42591. }
  42592. o = i,
  42593. i = 0
  42594. }
  42595. }
  42596. for (; i < o; ) {
  42597. var l = i + o >>> 1;
  42598. e < t[l] ? o = l : i = l + 1
  42599. }
  42600. if (n = t[i],
  42601. r = t[i - 1],
  42602. void 0 === r)
  42603. return this._cachedIndex = 0,
  42604. this.beforeStart_(0, e, n);
  42605. if (void 0 === n)
  42606. return i = t.length,
  42607. this._cachedIndex = i,
  42608. this.afterEnd_(i - 1, r, e)
  42609. }
  42610. this._cachedIndex = i,
  42611. this.intervalChanged_(i, r, n)
  42612. }
  42613. return this.interpolate_(i, r, e, n)
  42614. },
  42615. settings: null,
  42616. DefaultSettings_: {},
  42617. getSettings_: function() {
  42618. return this.settings || this.DefaultSettings_
  42619. },
  42620. copySampleValue_: function(e) {
  42621. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42622. t[o] = i[r + o];
  42623. return t
  42624. },
  42625. interpolate_: function(e, t, i, n) {
  42626. throw new Error("call to abstract method")
  42627. },
  42628. intervalChanged_: function(e, t, i) {}
  42629. },
  42630. Object.assign(n.Interpolant.prototype, {
  42631. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42632. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42633. }),
  42634. n.CubicInterpolant = function(e, t, i, r) {
  42635. n.Interpolant.call(this, e, t, i, r),
  42636. this._weightPrev = -0,
  42637. this._offsetPrev = -0,
  42638. this._weightNext = -0,
  42639. this._offsetNext = -0
  42640. }
  42641. ,
  42642. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42643. constructor: n.CubicInterpolant,
  42644. DefaultSettings_: {
  42645. endingStart: n.ZeroCurvatureEnding,
  42646. endingEnd: n.ZeroCurvatureEnding
  42647. },
  42648. intervalChanged_: function(e, t, i) {
  42649. var r = this.parameterPositions
  42650. , o = e - 2
  42651. , a = e + 1
  42652. , s = r[o]
  42653. , l = r[a];
  42654. if (void 0 === s)
  42655. switch (this.getSettings_().endingStart) {
  42656. case n.ZeroSlopeEnding:
  42657. o = e,
  42658. s = 2 * t - i;
  42659. break;
  42660. case n.WrapAroundEnding:
  42661. o = r.length - 2,
  42662. s = t + r[o] - r[o + 1];
  42663. break;
  42664. default:
  42665. o = e,
  42666. s = i
  42667. }
  42668. if (void 0 === l)
  42669. switch (this.getSettings_().endingEnd) {
  42670. case n.ZeroSlopeEnding:
  42671. a = e,
  42672. l = 2 * i - t;
  42673. break;
  42674. case n.WrapAroundEnding:
  42675. a = 1,
  42676. l = i + r[1] - r[0];
  42677. break;
  42678. default:
  42679. a = e - 1,
  42680. l = t
  42681. }
  42682. var c = .5 * (i - t)
  42683. , h = this.valueSize;
  42684. this._weightPrev = c / (t - s),
  42685. this._weightNext = c / (l - i),
  42686. this._offsetPrev = o * h,
  42687. this._offsetNext = a * h
  42688. },
  42689. interpolate_: function(e, t, i, n) {
  42690. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42691. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  42692. return r
  42693. }
  42694. }),
  42695. n.DiscreteInterpolant = function(e, t, i, r) {
  42696. n.Interpolant.call(this, e, t, i, r)
  42697. }
  42698. ,
  42699. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42700. constructor: n.DiscreteInterpolant,
  42701. interpolate_: function(e, t, i, n) {
  42702. return this.copySampleValue_(e - 1)
  42703. }
  42704. }),
  42705. n.LinearInterpolant = function(e, t, i, r) {
  42706. n.Interpolant.call(this, e, t, i, r)
  42707. }
  42708. ,
  42709. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42710. constructor: n.LinearInterpolant,
  42711. interpolate_: function(e, t, i, n) {
  42712. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  42713. r[u] = o[l + u] * h + o[s + u] * c;
  42714. return r
  42715. }
  42716. }),
  42717. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  42718. n.Interpolant.call(this, e, t, i, r)
  42719. }
  42720. ,
  42721. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42722. constructor: n.QuaternionLinearInterpolant,
  42723. interpolate_: function(e, t, i, r) {
  42724. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  42725. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  42726. return o
  42727. }
  42728. }),
  42729. n.Clock = function(e) {
  42730. this.autoStart = void 0 === e || e,
  42731. this.startTime = 0,
  42732. this.oldTime = 0,
  42733. this.elapsedTime = 0,
  42734. this.running = !1
  42735. }
  42736. ,
  42737. n.Clock.prototype = {
  42738. constructor: n.Clock,
  42739. start: function() {
  42740. this.startTime = performance.now(),
  42741. this.oldTime = this.startTime,
  42742. this.running = !0
  42743. },
  42744. stop: function() {
  42745. this.getElapsedTime(),
  42746. this.running = !1
  42747. },
  42748. getElapsedTime: function() {
  42749. return this.getDelta(),
  42750. this.elapsedTime
  42751. },
  42752. getDelta: function() {
  42753. var e = 0;
  42754. if (this.autoStart && !this.running && this.start(),
  42755. this.running) {
  42756. var t = performance.now();
  42757. e = .001 * (t - this.oldTime),
  42758. this.oldTime = t,
  42759. this.elapsedTime += e
  42760. }
  42761. return e
  42762. }
  42763. },
  42764. n.EventDispatcher = function() {}
  42765. ,
  42766. n.EventDispatcher.prototype = {
  42767. constructor: n.EventDispatcher,
  42768. apply: function(e) {
  42769. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  42770. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  42771. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  42772. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  42773. },
  42774. addEventListener: function(e, t) {
  42775. void 0 === this._listeners && (this._listeners = {});
  42776. var i = this._listeners;
  42777. void 0 === i[e] && (i[e] = []),
  42778. i[e].indexOf(t) === -1 && i[e].push(t)
  42779. },
  42780. hasEventListener: function(e, t) {
  42781. if (void 0 === this._listeners)
  42782. return !1;
  42783. var i = this._listeners;
  42784. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  42785. },
  42786. removeEventListener: function(e, t) {
  42787. if (void 0 !== this._listeners) {
  42788. var i = this._listeners
  42789. , n = i[e];
  42790. if (void 0 !== n) {
  42791. var r = n.indexOf(t);
  42792. r !== -1 && n.splice(r, 1)
  42793. }
  42794. }
  42795. },
  42796. dispatchEvent: function(e) {
  42797. if (void 0 !== this._listeners) {
  42798. var t = this._listeners
  42799. , i = t[e.type];
  42800. if (void 0 !== i) {
  42801. e.target = this;
  42802. for (var n = [], r = i.length, o = 0; o < r; o++)
  42803. n[o] = i[o];
  42804. for (var o = 0; o < r; o++)
  42805. n[o].call(this, e)
  42806. }
  42807. }
  42808. }
  42809. },
  42810. n.Layers = function() {
  42811. this.mask = 1
  42812. }
  42813. ,
  42814. n.Layers.prototype = {
  42815. constructor: n.Layers,
  42816. set: function(e) {
  42817. this.mask = 1 << e
  42818. },
  42819. enable: function(e) {
  42820. this.mask |= 1 << e
  42821. },
  42822. toggle: function(e) {
  42823. this.mask ^= 1 << e
  42824. },
  42825. disable: function(e) {
  42826. this.mask &= ~(1 << e)
  42827. },
  42828. test: function(e) {
  42829. return 0 !== (this.mask & e.mask)
  42830. }
  42831. },
  42832. function(e) {
  42833. function t(e, t) {
  42834. return e.distance - t.distance
  42835. }
  42836. function i(e, t, n, r) {
  42837. if (e.visible !== !1 && (e.raycast(t, n),
  42838. r === !0))
  42839. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  42840. i(o[a], t, n, !0)
  42841. }
  42842. e.Raycaster = function(t, i, n, r) {
  42843. this.ray = new e.Ray(t,i),
  42844. this.near = n || 0,
  42845. this.far = r || 1 / 0,
  42846. this.params = {
  42847. Mesh: {},
  42848. Line: {},
  42849. LOD: {},
  42850. Points: {
  42851. threshold: 1
  42852. },
  42853. Sprite: {}
  42854. },
  42855. Object.defineProperties(this.params, {
  42856. PointCloud: {
  42857. get: function() {
  42858. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  42859. this.Points
  42860. }
  42861. }
  42862. })
  42863. }
  42864. ,
  42865. e.Raycaster.prototype = {
  42866. constructor: e.Raycaster,
  42867. linePrecision: 1,
  42868. set: function(e, t) {
  42869. this.ray.set(e, t)
  42870. },
  42871. setFromCamera: function(t, i) {
  42872. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  42873. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  42874. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  42875. },
  42876. intersectObject: function(e, n) {
  42877. var r = [];
  42878. return i(e, this, r, n),
  42879. r.sort(t),
  42880. r
  42881. },
  42882. intersectObjects: function(e, n) {
  42883. var r = [];
  42884. if (Array.isArray(e) === !1)
  42885. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  42886. r;
  42887. for (var o = 0, a = e.length; o < a; o++)
  42888. i(e[o], this, r, n);
  42889. return r.sort(t),
  42890. r
  42891. }
  42892. }
  42893. }(n),
  42894. n.Object3D = function() {
  42895. function e() {
  42896. o.setFromEuler(r, !1)
  42897. }
  42898. function t() {
  42899. r.setFromQuaternion(o, void 0, !1)
  42900. }
  42901. Object.defineProperty(this, "id", {
  42902. value: n.Object3DIdCount++
  42903. }),
  42904. this.uuid = n.Math.generateUUID(),
  42905. this.name = "",
  42906. this.type = "Object3D",
  42907. this.parent = null,
  42908. this.children = [],
  42909. this.up = n.Object3D.DefaultUp.clone();
  42910. var i = new n.Vector3
  42911. , r = new n.Euler
  42912. , o = new n.Quaternion
  42913. , a = new n.Vector3(1,1,1);
  42914. r.onChange(e),
  42915. o.onChange(t),
  42916. Object.defineProperties(this, {
  42917. position: {
  42918. enumerable: !0,
  42919. value: i
  42920. },
  42921. rotation: {
  42922. enumerable: !0,
  42923. value: r
  42924. },
  42925. quaternion: {
  42926. enumerable: !0,
  42927. value: o
  42928. },
  42929. scale: {
  42930. enumerable: !0,
  42931. value: a
  42932. },
  42933. modelViewMatrix: {
  42934. value: new n.Matrix4
  42935. },
  42936. normalMatrix: {
  42937. value: new n.Matrix3
  42938. }
  42939. }),
  42940. this.rotationAutoUpdate = !0,
  42941. this.matrix = new n.Matrix4,
  42942. this.matrixWorld = new n.Matrix4,
  42943. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  42944. this.matrixWorldNeedsUpdate = !1,
  42945. this.layers = new n.Layers,
  42946. this.visible = !0,
  42947. this.castShadow = !1,
  42948. this.receiveShadow = !1,
  42949. this.frustumCulled = !0,
  42950. this.renderOrder = 0,
  42951. this.userData = {}
  42952. }
  42953. ,
  42954. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  42955. n.Object3D.DefaultMatrixAutoUpdate = !0,
  42956. n.Object3D.prototype = {
  42957. constructor: n.Object3D,
  42958. applyMatrix: function(e) {
  42959. this.matrix.multiplyMatrices(e, this.matrix),
  42960. this.matrix.decompose(this.position, this.quaternion, this.scale)
  42961. },
  42962. setRotationFromAxisAngle: function(e, t) {
  42963. this.quaternion.setFromAxisAngle(e, t)
  42964. },
  42965. setRotationFromEuler: function(e) {
  42966. this.quaternion.setFromEuler(e, !0)
  42967. },
  42968. setRotationFromMatrix: function(e) {
  42969. this.quaternion.setFromRotationMatrix(e)
  42970. },
  42971. setRotationFromQuaternion: function(e) {
  42972. this.quaternion.copy(e)
  42973. },
  42974. rotateOnAxis: function() {
  42975. var e = new n.Quaternion;
  42976. return function(t, i) {
  42977. return e.setFromAxisAngle(t, i),
  42978. this.quaternion.multiply(e),
  42979. this
  42980. }
  42981. }(),
  42982. rotateX: function() {
  42983. var e = new n.Vector3(1,0,0);
  42984. return function(t) {
  42985. return this.rotateOnAxis(e, t)
  42986. }
  42987. }(),
  42988. rotateY: function() {
  42989. var e = new n.Vector3(0,1,0);
  42990. return function(t) {
  42991. return this.rotateOnAxis(e, t)
  42992. }
  42993. }(),
  42994. rotateZ: function() {
  42995. var e = new n.Vector3(0,0,1);
  42996. return function(t) {
  42997. return this.rotateOnAxis(e, t)
  42998. }
  42999. }(),
  43000. translateOnAxis: function() {
  43001. var e = new n.Vector3;
  43002. return function(t, i) {
  43003. return e.copy(t).applyQuaternion(this.quaternion),
  43004. this.position.add(e.multiplyScalar(i)),
  43005. this
  43006. }
  43007. }(),
  43008. translateX: function() {
  43009. var e = new n.Vector3(1,0,0);
  43010. return function(t) {
  43011. return this.translateOnAxis(e, t)
  43012. }
  43013. }(),
  43014. translateY: function() {
  43015. var e = new n.Vector3(0,1,0);
  43016. return function(t) {
  43017. return this.translateOnAxis(e, t)
  43018. }
  43019. }(),
  43020. translateZ: function() {
  43021. var e = new n.Vector3(0,0,1);
  43022. return function(t) {
  43023. return this.translateOnAxis(e, t)
  43024. }
  43025. }(),
  43026. localToWorld: function(e) {
  43027. return e.applyMatrix4(this.matrixWorld)
  43028. },
  43029. worldToLocal: function() {
  43030. var e = new n.Matrix4;
  43031. return function(t) {
  43032. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43033. }
  43034. }(),
  43035. lookAt: function() {
  43036. var e = new n.Matrix4;
  43037. return function(t) {
  43038. e.lookAt(t, this.position, this.up),
  43039. this.quaternion.setFromRotationMatrix(e)
  43040. }
  43041. }(),
  43042. add: function(e) {
  43043. if (arguments.length > 1) {
  43044. for (var t = 0; t < arguments.length; t++)
  43045. this.add(arguments[t]);
  43046. return this
  43047. }
  43048. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43049. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43050. e.parent = this,
  43051. e.dispatchEvent({
  43052. type: "added"
  43053. }),
  43054. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43055. this)
  43056. },
  43057. remove: function(e) {
  43058. if (arguments.length > 1)
  43059. for (var t = 0; t < arguments.length; t++)
  43060. this.remove(arguments[t]);
  43061. var i = this.children.indexOf(e);
  43062. i !== -1 && (e.parent = null,
  43063. e.dispatchEvent({
  43064. type: "removed"
  43065. }),
  43066. this.children.splice(i, 1))
  43067. },
  43068. getObjectById: function(e) {
  43069. return this.getObjectByProperty("id", e)
  43070. },
  43071. getObjectByName: function(e) {
  43072. return this.getObjectByProperty("name", e)
  43073. },
  43074. getObjectByProperty: function(e, t) {
  43075. if (this[e] === t)
  43076. return this;
  43077. for (var i = 0, n = this.children.length; i < n; i++) {
  43078. var r = this.children[i]
  43079. , o = r.getObjectByProperty(e, t);
  43080. if (void 0 !== o)
  43081. return o
  43082. }
  43083. },
  43084. getWorldPosition: function(e) {
  43085. var t = e || new n.Vector3;
  43086. return this.updateMatrixWorld(!0),
  43087. t.setFromMatrixPosition(this.matrixWorld)
  43088. },
  43089. getWorldQuaternion: function() {
  43090. var e = new n.Vector3
  43091. , t = new n.Vector3;
  43092. return function(i) {
  43093. var r = i || new n.Quaternion;
  43094. return this.updateMatrixWorld(!0),
  43095. this.matrixWorld.decompose(e, r, t),
  43096. r
  43097. }
  43098. }(),
  43099. getWorldRotation: function() {
  43100. var e = new n.Quaternion;
  43101. return function(t) {
  43102. var i = t || new n.Euler;
  43103. return this.getWorldQuaternion(e),
  43104. i.setFromQuaternion(e, this.rotation.order, !1)
  43105. }
  43106. }(),
  43107. getWorldScale: function() {
  43108. var e = new n.Vector3
  43109. , t = new n.Quaternion;
  43110. return function(i) {
  43111. var r = i || new n.Vector3;
  43112. return this.updateMatrixWorld(!0),
  43113. this.matrixWorld.decompose(e, t, r),
  43114. r
  43115. }
  43116. }(),
  43117. getWorldDirection: function() {
  43118. var e = new n.Quaternion;
  43119. return function(t) {
  43120. var i = t || new n.Vector3;
  43121. return this.getWorldQuaternion(e),
  43122. i.set(0, 0, 1).applyQuaternion(e)
  43123. }
  43124. }(),
  43125. raycast: function() {},
  43126. traverse: function(e) {
  43127. e(this);
  43128. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43129. t[i].traverse(e)
  43130. },
  43131. traverseVisible: function(e) {
  43132. if (this.visible !== !1) {
  43133. e(this);
  43134. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43135. t[i].traverseVisible(e)
  43136. }
  43137. },
  43138. traverseAncestors: function(e) {
  43139. var t = this.parent;
  43140. null !== t && (e(t),
  43141. t.traverseAncestors(e))
  43142. },
  43143. updateMatrix: function() {
  43144. this.matrix.compose(this.position, this.quaternion, this.scale),
  43145. this.matrixWorldNeedsUpdate = !0
  43146. },
  43147. updateMatrixWorld: function(e) {
  43148. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43149. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43150. this.matrixWorldNeedsUpdate = !1,
  43151. e = !0);
  43152. for (var t = 0, i = this.children.length; t < i; t++)
  43153. this.children[t].updateMatrixWorld(e)
  43154. },
  43155. toJSON: function(e) {
  43156. function t(e) {
  43157. var t = [];
  43158. for (var i in e) {
  43159. var n = e[i];
  43160. delete n.metadata,
  43161. t.push(n)
  43162. }
  43163. return t
  43164. }
  43165. var i = void 0 === e
  43166. , n = {};
  43167. i && (e = {
  43168. geometries: {},
  43169. materials: {},
  43170. textures: {},
  43171. images: {}
  43172. },
  43173. n.metadata = {
  43174. version: 4.4,
  43175. type: "Object",
  43176. generator: "Object3D.toJSON"
  43177. });
  43178. var r = {};
  43179. if (r.uuid = this.uuid,
  43180. r.type = this.type,
  43181. "" !== this.name && (r.name = this.name),
  43182. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43183. this.castShadow === !0 && (r.castShadow = !0),
  43184. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43185. this.visible === !1 && (r.visible = !1),
  43186. r.matrix = this.matrix.toArray(),
  43187. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43188. r.geometry = this.geometry.uuid),
  43189. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43190. r.material = this.material.uuid),
  43191. this.children.length > 0) {
  43192. r.children = [];
  43193. for (var o = 0; o < this.children.length; o++)
  43194. r.children.push(this.children[o].toJSON(e).object)
  43195. }
  43196. if (i) {
  43197. var a = t(e.geometries)
  43198. , s = t(e.materials)
  43199. , l = t(e.textures)
  43200. , c = t(e.images);
  43201. a.length > 0 && (n.geometries = a),
  43202. s.length > 0 && (n.materials = s),
  43203. l.length > 0 && (n.textures = l),
  43204. c.length > 0 && (n.images = c)
  43205. }
  43206. return n.object = r,
  43207. n
  43208. },
  43209. clone: function(e) {
  43210. return (new this.constructor).copy(this, e)
  43211. },
  43212. copy: function(e, t) {
  43213. if (void 0 === t && (t = !0),
  43214. this.name = e.name,
  43215. this.up.copy(e.up),
  43216. this.position.copy(e.position),
  43217. this.quaternion.copy(e.quaternion),
  43218. this.scale.copy(e.scale),
  43219. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43220. this.matrix.copy(e.matrix),
  43221. this.matrixWorld.copy(e.matrixWorld),
  43222. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43223. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43224. this.visible = e.visible,
  43225. this.castShadow = e.castShadow,
  43226. this.receiveShadow = e.receiveShadow,
  43227. this.frustumCulled = e.frustumCulled,
  43228. this.renderOrder = e.renderOrder,
  43229. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43230. t === !0)
  43231. for (var i = 0; i < e.children.length; i++) {
  43232. var n = e.children[i];
  43233. this.add(n.clone())
  43234. }
  43235. return this
  43236. }
  43237. },
  43238. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43239. n.Object3DIdCount = 0,
  43240. n.Face3 = function(e, t, i, r, o, a) {
  43241. this.a = e,
  43242. this.b = t,
  43243. this.c = i,
  43244. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43245. this.vertexNormals = Array.isArray(r) ? r : [],
  43246. this.color = o instanceof n.Color ? o : new n.Color,
  43247. this.vertexColors = Array.isArray(o) ? o : [],
  43248. this.materialIndex = void 0 !== a ? a : 0
  43249. }
  43250. ,
  43251. n.Face3.prototype = {
  43252. constructor: n.Face3,
  43253. clone: function() {
  43254. return (new this.constructor).copy(this)
  43255. },
  43256. copy: function(e) {
  43257. this.a = e.a,
  43258. this.b = e.b,
  43259. this.c = e.c,
  43260. this.normal.copy(e.normal),
  43261. this.color.copy(e.color),
  43262. this.materialIndex = e.materialIndex;
  43263. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43264. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43265. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43266. this.vertexColors[t] = e.vertexColors[t].clone();
  43267. return this
  43268. }
  43269. },
  43270. n.BufferAttribute = function(e, t) {
  43271. this.uuid = n.Math.generateUUID(),
  43272. this.array = e,
  43273. this.itemSize = t,
  43274. this.dynamic = !1,
  43275. this.updateRange = {
  43276. offset: 0,
  43277. count: -1
  43278. },
  43279. this.version = 0
  43280. }
  43281. ,
  43282. n.BufferAttribute.prototype = {
  43283. constructor: n.BufferAttribute,
  43284. get count() {
  43285. return this.array.length / this.itemSize
  43286. },
  43287. set needsUpdate(e) {
  43288. e === !0 && this.version++
  43289. },
  43290. setDynamic: function(e) {
  43291. return this.dynamic = e,
  43292. this
  43293. },
  43294. copy: function(e) {
  43295. return this.array = new e.array.constructor(e.array),
  43296. this.itemSize = e.itemSize,
  43297. this.dynamic = e.dynamic,
  43298. this
  43299. },
  43300. copyAt: function(e, t, i) {
  43301. e *= this.itemSize,
  43302. i *= t.itemSize;
  43303. for (var n = 0, r = this.itemSize; n < r; n++)
  43304. this.array[e + n] = t.array[i + n];
  43305. return this
  43306. },
  43307. copyArray: function(e) {
  43308. return this.array.set(e),
  43309. this
  43310. },
  43311. copyColorsArray: function(e) {
  43312. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43313. var a = e[r];
  43314. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43315. a = new n.Color),
  43316. t[i++] = a.r,
  43317. t[i++] = a.g,
  43318. t[i++] = a.b
  43319. }
  43320. return this
  43321. },
  43322. copyIndicesArray: function(e) {
  43323. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43324. var o = e[n];
  43325. t[i++] = o.a,
  43326. t[i++] = o.b,
  43327. t[i++] = o.c
  43328. }
  43329. return this
  43330. },
  43331. copyVector2sArray: function(e) {
  43332. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43333. var a = e[r];
  43334. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43335. a = new n.Vector2),
  43336. t[i++] = a.x,
  43337. t[i++] = a.y
  43338. }
  43339. return this
  43340. },
  43341. copyVector3sArray: function(e) {
  43342. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43343. var a = e[r];
  43344. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43345. a = new n.Vector3),
  43346. t[i++] = a.x,
  43347. t[i++] = a.y,
  43348. t[i++] = a.z
  43349. }
  43350. return this
  43351. },
  43352. copyVector4sArray: function(e) {
  43353. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43354. var a = e[r];
  43355. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43356. a = new n.Vector4),
  43357. t[i++] = a.x,
  43358. t[i++] = a.y,
  43359. t[i++] = a.z,
  43360. t[i++] = a.w
  43361. }
  43362. return this
  43363. },
  43364. set: function(e, t) {
  43365. return void 0 === t && (t = 0),
  43366. this.array.set(e, t),
  43367. this
  43368. },
  43369. getX: function(e) {
  43370. return this.array[e * this.itemSize]
  43371. },
  43372. setX: function(e, t) {
  43373. return this.array[e * this.itemSize] = t,
  43374. this
  43375. },
  43376. getY: function(e) {
  43377. return this.array[e * this.itemSize + 1]
  43378. },
  43379. setY: function(e, t) {
  43380. return this.array[e * this.itemSize + 1] = t,
  43381. this
  43382. },
  43383. getZ: function(e) {
  43384. return this.array[e * this.itemSize + 2]
  43385. },
  43386. setZ: function(e, t) {
  43387. return this.array[e * this.itemSize + 2] = t,
  43388. this
  43389. },
  43390. getW: function(e) {
  43391. return this.array[e * this.itemSize + 3]
  43392. },
  43393. setW: function(e, t) {
  43394. return this.array[e * this.itemSize + 3] = t,
  43395. this
  43396. },
  43397. setXY: function(e, t, i) {
  43398. return e *= this.itemSize,
  43399. this.array[e + 0] = t,
  43400. this.array[e + 1] = i,
  43401. this
  43402. },
  43403. setXYZ: function(e, t, i, n) {
  43404. return e *= this.itemSize,
  43405. this.array[e + 0] = t,
  43406. this.array[e + 1] = i,
  43407. this.array[e + 2] = n,
  43408. this
  43409. },
  43410. setXYZW: function(e, t, i, n, r) {
  43411. return e *= this.itemSize,
  43412. this.array[e + 0] = t,
  43413. this.array[e + 1] = i,
  43414. this.array[e + 2] = n,
  43415. this.array[e + 3] = r,
  43416. this
  43417. },
  43418. clone: function() {
  43419. return (new this.constructor).copy(this)
  43420. }
  43421. },
  43422. n.Int8Attribute = function(e, t) {
  43423. return new n.BufferAttribute(new Int8Array(e),t)
  43424. }
  43425. ,
  43426. n.Uint8Attribute = function(e, t) {
  43427. return new n.BufferAttribute(new Uint8Array(e),t)
  43428. }
  43429. ,
  43430. n.Uint8ClampedAttribute = function(e, t) {
  43431. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43432. }
  43433. ,
  43434. n.Int16Attribute = function(e, t) {
  43435. return new n.BufferAttribute(new Int16Array(e),t)
  43436. }
  43437. ,
  43438. n.Uint16Attribute = function(e, t) {
  43439. return new n.BufferAttribute(new Uint16Array(e),t)
  43440. }
  43441. ;
  43442. n.Int32Attribute = function(e, t) {
  43443. return new n.BufferAttribute(new Int32Array(e),t)
  43444. }
  43445. ;
  43446. n.Uint32Attribute = function(e, t) {
  43447. return new n.BufferAttribute(new Uint32Array(e),t)
  43448. }
  43449. ,
  43450. n.Float32Attribute = function(e, t) {
  43451. return new n.BufferAttribute(new Float32Array(e),t)
  43452. }
  43453. ,
  43454. n.Float64Attribute = function(e, t) {
  43455. return new n.BufferAttribute(new Float64Array(e),t)
  43456. }
  43457. ,
  43458. n.DynamicBufferAttribute = function(e, t) {
  43459. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43460. new n.BufferAttribute(e,t).setDynamic(!0)
  43461. }
  43462. ,
  43463. n.InstancedBufferAttribute = function(e, t, i) {
  43464. n.BufferAttribute.call(this, e, t),
  43465. this.meshPerAttribute = i || 1
  43466. }
  43467. ,
  43468. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43469. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43470. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43471. return n.BufferAttribute.prototype.copy.call(this, e),
  43472. this.meshPerAttribute = e.meshPerAttribute,
  43473. this
  43474. }
  43475. ,
  43476. n.InterleavedBuffer = function(e, t) {
  43477. this.uuid = n.Math.generateUUID(),
  43478. this.array = e,
  43479. this.stride = t,
  43480. this.dynamic = !1,
  43481. this.updateRange = {
  43482. offset: 0,
  43483. count: -1
  43484. },
  43485. this.version = 0
  43486. }
  43487. ,
  43488. n.InterleavedBuffer.prototype = {
  43489. constructor: n.InterleavedBuffer,
  43490. get length() {
  43491. return this.array.length
  43492. },
  43493. get count() {
  43494. return this.array.length / this.stride
  43495. },
  43496. set needsUpdate(e) {
  43497. e === !0 && this.version++
  43498. },
  43499. setDynamic: function(e) {
  43500. return this.dynamic = e,
  43501. this
  43502. },
  43503. copy: function(e) {
  43504. return this.array = new e.array.constructor(e.array),
  43505. this.stride = e.stride,
  43506. this.dynamic = e.dynamic,
  43507. this
  43508. },
  43509. copyAt: function(e, t, i) {
  43510. e *= this.stride,
  43511. i *= t.stride;
  43512. for (var n = 0, r = this.stride; n < r; n++)
  43513. this.array[e + n] = t.array[i + n];
  43514. return this
  43515. },
  43516. set: function(e, t) {
  43517. return void 0 === t && (t = 0),
  43518. this.array.set(e, t),
  43519. this
  43520. },
  43521. clone: function() {
  43522. return (new this.constructor).copy(this)
  43523. }
  43524. },
  43525. n.InstancedInterleavedBuffer = function(e, t, i) {
  43526. n.InterleavedBuffer.call(this, e, t),
  43527. this.meshPerAttribute = i || 1
  43528. }
  43529. ,
  43530. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43531. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43532. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43533. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43534. this.meshPerAttribute = e.meshPerAttribute,
  43535. this
  43536. }
  43537. ,
  43538. n.InterleavedBufferAttribute = function(e, t, i) {
  43539. this.uuid = n.Math.generateUUID(),
  43540. this.data = e,
  43541. this.itemSize = t,
  43542. this.offset = i
  43543. }
  43544. ,
  43545. n.InterleavedBufferAttribute.prototype = {
  43546. constructor: n.InterleavedBufferAttribute,
  43547. get length() {
  43548. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43549. this.array.length
  43550. },
  43551. get count() {
  43552. return this.data.count
  43553. },
  43554. setX: function(e, t) {
  43555. return this.data.array[e * this.data.stride + this.offset] = t,
  43556. this
  43557. },
  43558. setY: function(e, t) {
  43559. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43560. this
  43561. },
  43562. setZ: function(e, t) {
  43563. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43564. this
  43565. },
  43566. setW: function(e, t) {
  43567. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43568. this
  43569. },
  43570. getX: function(e) {
  43571. return this.data.array[e * this.data.stride + this.offset]
  43572. },
  43573. getY: function(e) {
  43574. return this.data.array[e * this.data.stride + this.offset + 1]
  43575. },
  43576. getZ: function(e) {
  43577. return this.data.array[e * this.data.stride + this.offset + 2]
  43578. },
  43579. getW: function(e) {
  43580. return this.data.array[e * this.data.stride + this.offset + 3]
  43581. },
  43582. setXY: function(e, t, i) {
  43583. return e = e * this.data.stride + this.offset,
  43584. this.data.array[e + 0] = t,
  43585. this.data.array[e + 1] = i,
  43586. this
  43587. },
  43588. setXYZ: function(e, t, i, n) {
  43589. return e = e * this.data.stride + this.offset,
  43590. this.data.array[e + 0] = t,
  43591. this.data.array[e + 1] = i,
  43592. this.data.array[e + 2] = n,
  43593. this
  43594. },
  43595. setXYZW: function(e, t, i, n, r) {
  43596. return e = e * this.data.stride + this.offset,
  43597. this.data.array[e + 0] = t,
  43598. this.data.array[e + 1] = i,
  43599. this.data.array[e + 2] = n,
  43600. this.data.array[e + 3] = r,
  43601. this
  43602. }
  43603. },
  43604. n.Geometry = function() {
  43605. Object.defineProperty(this, "id", {
  43606. value: n.GeometryIdCount++
  43607. }),
  43608. this.uuid = n.Math.generateUUID(),
  43609. this.name = "",
  43610. this.type = "Geometry",
  43611. this.vertices = [],
  43612. this.colors = [],
  43613. this.faces = [],
  43614. this.faceVertexUvs = [[]],
  43615. this.morphTargets = [],
  43616. this.morphNormals = [],
  43617. this.skinWeights = [],
  43618. this.skinIndices = [],
  43619. this.lineDistances = [],
  43620. this.boundingBox = null,
  43621. this.boundingSphere = null,
  43622. this.verticesNeedUpdate = !1,
  43623. this.elementsNeedUpdate = !1,
  43624. this.uvsNeedUpdate = !1,
  43625. this.normalsNeedUpdate = !1,
  43626. this.colorsNeedUpdate = !1,
  43627. this.lineDistancesNeedUpdate = !1,
  43628. this.groupsNeedUpdate = !1
  43629. }
  43630. ,
  43631. n.Geometry.prototype = {
  43632. constructor: n.Geometry,
  43633. applyMatrix: function(e) {
  43634. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43635. var o = this.vertices[i];
  43636. o.applyMatrix4(e)
  43637. }
  43638. for (var i = 0, r = this.faces.length; i < r; i++) {
  43639. var a = this.faces[i];
  43640. a.normal.applyMatrix3(t).normalize();
  43641. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43642. a.vertexNormals[s].applyMatrix3(t).normalize()
  43643. }
  43644. return null !== this.boundingBox && this.computeBoundingBox(),
  43645. null !== this.boundingSphere && this.computeBoundingSphere(),
  43646. this.verticesNeedUpdate = !0,
  43647. this.normalsNeedUpdate = !0,
  43648. this
  43649. },
  43650. rotateX: function() {
  43651. var e;
  43652. return function(t) {
  43653. return void 0 === e && (e = new n.Matrix4),
  43654. e.makeRotationX(t),
  43655. this.applyMatrix(e),
  43656. this
  43657. }
  43658. }(),
  43659. rotateY: function() {
  43660. var e;
  43661. return function(t) {
  43662. return void 0 === e && (e = new n.Matrix4),
  43663. e.makeRotationY(t),
  43664. this.applyMatrix(e),
  43665. this
  43666. }
  43667. }(),
  43668. rotateZ: function() {
  43669. var e;
  43670. return function(t) {
  43671. return void 0 === e && (e = new n.Matrix4),
  43672. e.makeRotationZ(t),
  43673. this.applyMatrix(e),
  43674. this
  43675. }
  43676. }(),
  43677. translate: function() {
  43678. var e;
  43679. return function(t, i, r) {
  43680. return void 0 === e && (e = new n.Matrix4),
  43681. e.makeTranslation(t, i, r),
  43682. this.applyMatrix(e),
  43683. this
  43684. }
  43685. }(),
  43686. scale: function() {
  43687. var e;
  43688. return function(t, i, r) {
  43689. return void 0 === e && (e = new n.Matrix4),
  43690. e.makeScale(t, i, r),
  43691. this.applyMatrix(e),
  43692. this
  43693. }
  43694. }(),
  43695. lookAt: function() {
  43696. var e;
  43697. return function(t) {
  43698. void 0 === e && (e = new n.Object3D),
  43699. e.lookAt(t),
  43700. e.updateMatrix(),
  43701. this.applyMatrix(e.matrix)
  43702. }
  43703. }(),
  43704. fromBufferGeometry: function(e) {
  43705. function t(e, t, r, o) {
  43706. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  43707. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  43708. , g = new n.Face3(e,t,r,a,f,o);
  43709. i.faces.push(g),
  43710. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  43711. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  43712. }
  43713. var i = this
  43714. , r = null !== e.index ? e.index.array : void 0
  43715. , o = e.attributes
  43716. , a = o.position.array
  43717. , s = void 0 !== o.normal ? o.normal.array : void 0
  43718. , l = void 0 !== o.color ? o.color.array : void 0
  43719. , c = void 0 !== o.uv ? o.uv.array : void 0
  43720. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  43721. void 0 !== h && (this.faceVertexUvs[1] = []);
  43722. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  43723. g += 2)
  43724. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  43725. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  43726. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  43727. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  43728. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  43729. if (void 0 !== r) {
  43730. var m = e.groups;
  43731. if (m.length > 0)
  43732. for (var f = 0; f < m.length; f++)
  43733. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  43734. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  43735. else
  43736. for (var f = 0; f < r.length; f += 3)
  43737. t(r[f], r[f + 1], r[f + 2])
  43738. } else
  43739. for (var f = 0; f < a.length / 3; f += 3)
  43740. t(f, f + 1, f + 2);
  43741. return this.computeFaceNormals(),
  43742. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  43743. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  43744. this
  43745. },
  43746. center: function() {
  43747. this.computeBoundingBox();
  43748. var e = this.boundingBox.center().negate();
  43749. return this.translate(e.x, e.y, e.z),
  43750. e
  43751. },
  43752. normalize: function() {
  43753. this.computeBoundingSphere();
  43754. var e = this.boundingSphere.center
  43755. , t = this.boundingSphere.radius
  43756. , i = 0 === t ? 1 : 1 / t
  43757. , r = new n.Matrix4;
  43758. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  43759. this.applyMatrix(r),
  43760. this
  43761. },
  43762. computeFaceNormals: function() {
  43763. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  43764. var o = this.faces[i]
  43765. , a = this.vertices[o.a]
  43766. , s = this.vertices[o.b]
  43767. , l = this.vertices[o.c];
  43768. e.subVectors(l, s),
  43769. t.subVectors(a, s),
  43770. e.cross(t),
  43771. e.normalize(),
  43772. o.normal.copy(e)
  43773. }
  43774. },
  43775. computeVertexNormals: function(e) {
  43776. void 0 === e && (e = !0);
  43777. var t, i, r, o, a, s;
  43778. for (s = new Array(this.vertices.length),
  43779. t = 0,
  43780. i = this.vertices.length; t < i; t++)
  43781. s[t] = new n.Vector3;
  43782. if (e) {
  43783. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  43784. for (r = 0,
  43785. o = this.faces.length; r < o; r++)
  43786. a = this.faces[r],
  43787. l = this.vertices[a.a],
  43788. c = this.vertices[a.b],
  43789. h = this.vertices[a.c],
  43790. u.subVectors(h, c),
  43791. d.subVectors(l, c),
  43792. u.cross(d),
  43793. s[a.a].add(u),
  43794. s[a.b].add(u),
  43795. s[a.c].add(u)
  43796. } else
  43797. for (r = 0,
  43798. o = this.faces.length; r < o; r++)
  43799. a = this.faces[r],
  43800. s[a.a].add(a.normal),
  43801. s[a.b].add(a.normal),
  43802. s[a.c].add(a.normal);
  43803. for (t = 0,
  43804. i = this.vertices.length; t < i; t++)
  43805. s[t].normalize();
  43806. for (r = 0,
  43807. o = this.faces.length; r < o; r++) {
  43808. a = this.faces[r];
  43809. var p = a.vertexNormals;
  43810. 3 === p.length ? (p[0].copy(s[a.a]),
  43811. p[1].copy(s[a.b]),
  43812. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  43813. p[1] = s[a.b].clone(),
  43814. p[2] = s[a.c].clone())
  43815. }
  43816. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  43817. },
  43818. computeMorphNormals: function() {
  43819. var e, t, i, r, o;
  43820. for (i = 0,
  43821. r = this.faces.length; i < r; i++)
  43822. for (o = this.faces[i],
  43823. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  43824. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  43825. e = 0,
  43826. t = o.vertexNormals.length; e < t; e++)
  43827. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  43828. var a = new n.Geometry;
  43829. for (a.faces = this.faces,
  43830. e = 0,
  43831. t = this.morphTargets.length; e < t; e++) {
  43832. if (!this.morphNormals[e]) {
  43833. this.morphNormals[e] = {},
  43834. this.morphNormals[e].faceNormals = [],
  43835. this.morphNormals[e].vertexNormals = [];
  43836. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  43837. for (i = 0,
  43838. r = this.faces.length; i < r; i++)
  43839. s = new n.Vector3,
  43840. l = {
  43841. a: new n.Vector3,
  43842. b: new n.Vector3,
  43843. c: new n.Vector3
  43844. },
  43845. c.push(s),
  43846. h.push(l)
  43847. }
  43848. var u = this.morphNormals[e];
  43849. a.vertices = this.morphTargets[e].vertices,
  43850. a.computeFaceNormals(),
  43851. a.computeVertexNormals();
  43852. var s, l;
  43853. for (i = 0,
  43854. r = this.faces.length; i < r; i++)
  43855. o = this.faces[i],
  43856. s = u.faceNormals[i],
  43857. l = u.vertexNormals[i],
  43858. s.copy(o.normal),
  43859. l.a.copy(o.vertexNormals[0]),
  43860. l.b.copy(o.vertexNormals[1]),
  43861. l.c.copy(o.vertexNormals[2])
  43862. }
  43863. for (i = 0,
  43864. r = this.faces.length; i < r; i++)
  43865. o = this.faces[i],
  43866. o.normal = o.__originalFaceNormal,
  43867. o.vertexNormals = o.__originalVertexNormals
  43868. },
  43869. computeTangents: function() {
  43870. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  43871. },
  43872. computeLineDistances: function() {
  43873. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  43874. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  43875. this.lineDistances[i] = e
  43876. },
  43877. computeBoundingBox: function() {
  43878. null === this.boundingBox && (this.boundingBox = new n.Box3),
  43879. this.boundingBox.setFromPoints(this.vertices)
  43880. },
  43881. computeBoundingSphere: function() {
  43882. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  43883. this.boundingSphere.setFromPoints(this.vertices)
  43884. },
  43885. merge: function(e, t, i) {
  43886. if (e instanceof n.Geometry == !1)
  43887. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  43888. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  43889. void 0 === i && (i = 0),
  43890. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  43891. for (var d = 0, p = s.length; d < p; d++) {
  43892. var f = s[d]
  43893. , g = f.clone();
  43894. void 0 !== t && g.applyMatrix4(t),
  43895. a.push(g)
  43896. }
  43897. for (d = 0,
  43898. p = c.length; d < p; d++) {
  43899. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  43900. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  43901. m.normal.copy(y.normal),
  43902. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  43903. for (var E = 0, b = C.length; E < b; E++)
  43904. v = C[E].clone(),
  43905. void 0 !== r && v.applyMatrix3(r).normalize(),
  43906. m.vertexNormals.push(v);
  43907. m.color.copy(y.color);
  43908. for (var E = 0, b = I.length; E < b; E++)
  43909. A = I[E],
  43910. m.vertexColors.push(A.clone());
  43911. m.materialIndex = y.materialIndex + i,
  43912. l.push(m)
  43913. }
  43914. for (d = 0,
  43915. p = u.length; d < p; d++) {
  43916. var w = u[d]
  43917. , _ = [];
  43918. if (void 0 !== w) {
  43919. for (var E = 0, b = w.length; E < b; E++)
  43920. _.push(w[E].clone());
  43921. h.push(_)
  43922. }
  43923. }
  43924. },
  43925. mergeMesh: function(e) {
  43926. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  43927. void this.merge(e.geometry, e.matrix))
  43928. },
  43929. mergeVertices: function() {
  43930. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  43931. for (i = 0,
  43932. n = this.vertices.length; i < n; i++)
  43933. e = this.vertices[i],
  43934. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  43935. void 0 === l[t] ? (l[t] = i,
  43936. c.push(this.vertices[i]),
  43937. h[i] = c.length - 1) : h[i] = h[l[t]];
  43938. var p = [];
  43939. for (i = 0,
  43940. n = this.faces.length; i < n; i++) {
  43941. r = this.faces[i],
  43942. r.a = h[r.a],
  43943. r.b = h[r.b],
  43944. r.c = h[r.c],
  43945. o = [r.a, r.b, r.c];
  43946. for (var f = -1, g = 0; g < 3; g++)
  43947. if (o[g] === o[(g + 1) % 3]) {
  43948. f = g,
  43949. p.push(i);
  43950. break
  43951. }
  43952. }
  43953. for (i = p.length - 1; i >= 0; i--) {
  43954. var m = p[i];
  43955. for (this.faces.splice(m, 1),
  43956. a = 0,
  43957. s = this.faceVertexUvs.length; a < s; a++)
  43958. this.faceVertexUvs[a].splice(m, 1)
  43959. }
  43960. var v = this.vertices.length - c.length;
  43961. return this.vertices = c,
  43962. v
  43963. },
  43964. sortFacesByMaterialIndex: function() {
  43965. function e(e, t) {
  43966. return e.materialIndex - t.materialIndex
  43967. }
  43968. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  43969. t[n]._id = n;
  43970. t.sort(e);
  43971. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  43972. a && a.length === i && (r = []),
  43973. s && s.length === i && (o = []);
  43974. for (var n = 0; n < i; n++) {
  43975. var l = t[n]._id;
  43976. r && r.push(a[l]),
  43977. o && o.push(s[l])
  43978. }
  43979. r && (this.faceVertexUvs[0] = r),
  43980. o && (this.faceVertexUvs[1] = o)
  43981. },
  43982. toJSON: function() {
  43983. function e(e, t, i) {
  43984. return i ? e | 1 << t : e & ~(1 << t)
  43985. }
  43986. function t(e) {
  43987. var t = e.x.toString() + e.y.toString() + e.z.toString();
  43988. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  43989. u.push(e.x, e.y, e.z),
  43990. d[t])
  43991. }
  43992. function i(e) {
  43993. var t = e.r.toString() + e.g.toString() + e.b.toString();
  43994. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  43995. p.push(e.getHex()),
  43996. f[t])
  43997. }
  43998. function n(e) {
  43999. var t = e.x.toString() + e.y.toString();
  44000. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44001. g.push(e.x, e.y),
  44002. m[t])
  44003. }
  44004. var r = {
  44005. metadata: {
  44006. version: 4.4,
  44007. type: "Geometry",
  44008. generator: "Geometry.toJSON"
  44009. }
  44010. };
  44011. if (r.uuid = this.uuid,
  44012. r.type = this.type,
  44013. "" !== this.name && (r.name = this.name),
  44014. void 0 !== this.parameters) {
  44015. var o = this.parameters;
  44016. for (var a in o)
  44017. void 0 !== o[a] && (r[a] = o[a]);
  44018. return r
  44019. }
  44020. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44021. var c = this.vertices[l];
  44022. s.push(c.x, c.y, c.z)
  44023. }
  44024. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44025. var v = this.faces[l]
  44026. , A = !0
  44027. , y = !1
  44028. , C = void 0 !== this.faceVertexUvs[0][l]
  44029. , I = v.normal.length() > 0
  44030. , E = v.vertexNormals.length > 0
  44031. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44032. , w = v.vertexColors.length > 0
  44033. , _ = 0;
  44034. if (_ = e(_, 0, 0),
  44035. _ = e(_, 1, A),
  44036. _ = e(_, 2, y),
  44037. _ = e(_, 3, C),
  44038. _ = e(_, 4, I),
  44039. _ = e(_, 5, E),
  44040. _ = e(_, 6, b),
  44041. _ = e(_, 7, w),
  44042. h.push(_),
  44043. h.push(v.a, v.b, v.c),
  44044. h.push(v.materialIndex),
  44045. C) {
  44046. var T = this.faceVertexUvs[0][l];
  44047. h.push(n(T[0]), n(T[1]), n(T[2]))
  44048. }
  44049. if (I && h.push(t(v.normal)),
  44050. E) {
  44051. var x = v.vertexNormals;
  44052. h.push(t(x[0]), t(x[1]), t(x[2]))
  44053. }
  44054. if (b && h.push(i(v.color)),
  44055. w) {
  44056. var S = v.vertexColors;
  44057. h.push(i(S[0]), i(S[1]), i(S[2]))
  44058. }
  44059. }
  44060. return r.data = {},
  44061. r.data.vertices = s,
  44062. r.data.normals = u,
  44063. p.length > 0 && (r.data.colors = p),
  44064. g.length > 0 && (r.data.uvs = [g]),
  44065. r.data.faces = h,
  44066. r
  44067. },
  44068. clone: function() {
  44069. return (new n.Geometry).copy(this)
  44070. },
  44071. copy: function(e) {
  44072. this.vertices = [],
  44073. this.faces = [],
  44074. this.faceVertexUvs = [[]];
  44075. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44076. this.vertices.push(t[i].clone());
  44077. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44078. this.faces.push(r[i].clone());
  44079. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44080. var o = e.faceVertexUvs[i];
  44081. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44082. for (var a = 0, s = o.length; a < s; a++) {
  44083. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44084. var d = l[h];
  44085. c.push(d.clone())
  44086. }
  44087. this.faceVertexUvs[i].push(c)
  44088. }
  44089. }
  44090. return this
  44091. },
  44092. dispose: function() {
  44093. this.dispatchEvent({
  44094. type: "dispose"
  44095. })
  44096. }
  44097. },
  44098. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44099. n.GeometryIdCount = 0,
  44100. n.DirectGeometry = function() {
  44101. Object.defineProperty(this, "id", {
  44102. value: n.GeometryIdCount++
  44103. }),
  44104. this.uuid = n.Math.generateUUID(),
  44105. this.name = "",
  44106. this.type = "DirectGeometry",
  44107. this.indices = [],
  44108. this.vertices = [],
  44109. this.normals = [],
  44110. this.colors = [],
  44111. this.uvs = [],
  44112. this.uvs2 = [],
  44113. this.groups = [],
  44114. this.morphTargets = {},
  44115. this.skinWeights = [],
  44116. this.skinIndices = [],
  44117. this.boundingBox = null,
  44118. this.boundingSphere = null,
  44119. this.verticesNeedUpdate = !1,
  44120. this.normalsNeedUpdate = !1,
  44121. this.colorsNeedUpdate = !1,
  44122. this.uvsNeedUpdate = !1,
  44123. this.groupsNeedUpdate = !1
  44124. }
  44125. ,
  44126. n.DirectGeometry.prototype = {
  44127. constructor: n.DirectGeometry,
  44128. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44129. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44130. computeFaceNormals: function() {
  44131. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44132. },
  44133. computeVertexNormals: function() {
  44134. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44135. },
  44136. computeGroups: function(e) {
  44137. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44138. var a = r[o];
  44139. a.materialIndex !== i && (i = a.materialIndex,
  44140. void 0 !== t && (t.count = 3 * o - t.start,
  44141. n.push(t)),
  44142. t = {
  44143. start: 3 * o,
  44144. materialIndex: i
  44145. })
  44146. }
  44147. void 0 !== t && (t.count = 3 * o - t.start,
  44148. n.push(t)),
  44149. this.groups = n
  44150. },
  44151. fromGeometry: function(e) {
  44152. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44153. if (c > 0) {
  44154. t = [];
  44155. for (var h = 0; h < c; h++)
  44156. t[h] = [];
  44157. this.morphTargets.position = t
  44158. }
  44159. var u, d = e.morphNormals, p = d.length;
  44160. if (p > 0) {
  44161. u = [];
  44162. for (var h = 0; h < p; h++)
  44163. u[h] = [];
  44164. this.morphTargets.normal = u
  44165. }
  44166. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44167. var A = i[h];
  44168. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44169. var y = A.vertexNormals;
  44170. if (3 === y.length)
  44171. this.normals.push(y[0], y[1], y[2]);
  44172. else {
  44173. var C = A.normal;
  44174. this.normals.push(C, C, C)
  44175. }
  44176. var I = A.vertexColors;
  44177. if (3 === I.length)
  44178. this.colors.push(I[0], I[1], I[2]);
  44179. else {
  44180. var E = A.color;
  44181. this.colors.push(E, E, E)
  44182. }
  44183. if (a === !0) {
  44184. var b = o[0][h];
  44185. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44186. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44187. }
  44188. if (s === !0) {
  44189. var b = o[1][h];
  44190. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44191. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44192. }
  44193. for (var w = 0; w < c; w++) {
  44194. var _ = l[w].vertices;
  44195. t[w].push(_[A.a], _[A.b], _[A.c])
  44196. }
  44197. for (var w = 0; w < p; w++) {
  44198. var T = d[w].vertexNormals[h];
  44199. u[w].push(T.a, T.b, T.c)
  44200. }
  44201. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44202. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44203. }
  44204. return this.computeGroups(e),
  44205. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44206. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44207. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44208. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44209. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44210. this
  44211. },
  44212. dispose: function() {
  44213. this.dispatchEvent({
  44214. type: "dispose"
  44215. })
  44216. }
  44217. },
  44218. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44219. n.BufferGeometry = function() {
  44220. Object.defineProperty(this, "id", {
  44221. value: n.GeometryIdCount++
  44222. }),
  44223. this.uuid = n.Math.generateUUID(),
  44224. this.name = "",
  44225. this.type = "BufferGeometry",
  44226. this.index = null,
  44227. this.attributes = {},
  44228. this.morphAttributes = {},
  44229. this.groups = [],
  44230. this.boundingBox = null,
  44231. this.boundingSphere = null,
  44232. this.drawRange = {
  44233. start: 0,
  44234. count: 1 / 0
  44235. }
  44236. }
  44237. ,
  44238. n.BufferGeometry.prototype = {
  44239. constructor: n.BufferGeometry,
  44240. getIndex: function() {
  44241. return this.index
  44242. },
  44243. setIndex: function(e) {
  44244. this.index = e
  44245. },
  44246. addAttribute: function(e, t) {
  44247. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44248. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44249. void this.setIndex(t)) : (this.attributes[e] = t,
  44250. this)
  44251. },
  44252. getAttribute: function(e) {
  44253. return this.attributes[e]
  44254. },
  44255. removeAttribute: function(e) {
  44256. return delete this.attributes[e],
  44257. this
  44258. },
  44259. addGroup: function(e, t, i) {
  44260. this.groups.push({
  44261. start: e,
  44262. count: t,
  44263. materialIndex: void 0 !== i ? i : 0
  44264. })
  44265. },
  44266. clearGroups: function() {
  44267. this.groups = []
  44268. },
  44269. setDrawRange: function(e, t) {
  44270. this.drawRange.start = e,
  44271. this.drawRange.count = t
  44272. },
  44273. applyMatrix: function(e) {
  44274. var t = this.attributes.position;
  44275. void 0 !== t && (e.applyToVector3Array(t.array),
  44276. t.needsUpdate = !0);
  44277. var i = this.attributes.normal;
  44278. if (void 0 !== i) {
  44279. var r = (new n.Matrix3).getNormalMatrix(e);
  44280. r.applyToVector3Array(i.array),
  44281. i.needsUpdate = !0
  44282. }
  44283. return null !== this.boundingBox && this.computeBoundingBox(),
  44284. null !== this.boundingSphere && this.computeBoundingSphere(),
  44285. this
  44286. },
  44287. rotateX: function() {
  44288. var e;
  44289. return function(t) {
  44290. return void 0 === e && (e = new n.Matrix4),
  44291. e.makeRotationX(t),
  44292. this.applyMatrix(e),
  44293. this
  44294. }
  44295. }(),
  44296. rotateY: function() {
  44297. var e;
  44298. return function(t) {
  44299. return void 0 === e && (e = new n.Matrix4),
  44300. e.makeRotationY(t),
  44301. this.applyMatrix(e),
  44302. this
  44303. }
  44304. }(),
  44305. rotateZ: function() {
  44306. var e;
  44307. return function(t) {
  44308. return void 0 === e && (e = new n.Matrix4),
  44309. e.makeRotationZ(t),
  44310. this.applyMatrix(e),
  44311. this
  44312. }
  44313. }(),
  44314. translate: function() {
  44315. var e;
  44316. return function(t, i, r) {
  44317. return void 0 === e && (e = new n.Matrix4),
  44318. e.makeTranslation(t, i, r),
  44319. this.applyMatrix(e),
  44320. this
  44321. }
  44322. }(),
  44323. scale: function() {
  44324. var e;
  44325. return function(t, i, r) {
  44326. return void 0 === e && (e = new n.Matrix4),
  44327. e.makeScale(t, i, r),
  44328. this.applyMatrix(e),
  44329. this
  44330. }
  44331. }(),
  44332. lookAt: function() {
  44333. var e;
  44334. return function(t) {
  44335. void 0 === e && (e = new n.Object3D),
  44336. e.lookAt(t),
  44337. e.updateMatrix(),
  44338. this.applyMatrix(e.matrix)
  44339. }
  44340. }(),
  44341. center: function() {
  44342. this.computeBoundingBox();
  44343. var e = this.boundingBox.center().negate();
  44344. return this.translate(e.x, e.y, e.z),
  44345. e
  44346. },
  44347. setFromObject: function(e) {
  44348. var t = e.geometry;
  44349. if (e instanceof n.Points || e instanceof n.Line) {
  44350. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44351. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44352. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44353. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44354. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44355. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44356. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44357. }
  44358. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44359. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44360. } else
  44361. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44362. return this
  44363. },
  44364. updateFromObject: function(e) {
  44365. var t = e.geometry;
  44366. if (e instanceof n.Mesh) {
  44367. var i = t.__directGeometry;
  44368. if (void 0 === i)
  44369. return this.fromGeometry(t);
  44370. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44371. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44372. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44373. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44374. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44375. t.verticesNeedUpdate = !1,
  44376. t.normalsNeedUpdate = !1,
  44377. t.colorsNeedUpdate = !1,
  44378. t.uvsNeedUpdate = !1,
  44379. t.groupsNeedUpdate = !1,
  44380. t = i
  44381. }
  44382. if (t.verticesNeedUpdate === !0) {
  44383. var r = this.attributes.position;
  44384. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44385. r.needsUpdate = !0),
  44386. t.verticesNeedUpdate = !1
  44387. }
  44388. if (t.normalsNeedUpdate === !0) {
  44389. var r = this.attributes.normal;
  44390. void 0 !== r && (r.copyVector3sArray(t.normals),
  44391. r.needsUpdate = !0),
  44392. t.normalsNeedUpdate = !1
  44393. }
  44394. if (t.colorsNeedUpdate === !0) {
  44395. var r = this.attributes.color;
  44396. void 0 !== r && (r.copyColorsArray(t.colors),
  44397. r.needsUpdate = !0),
  44398. t.colorsNeedUpdate = !1
  44399. }
  44400. if (t.uvsNeedUpdate) {
  44401. var r = this.attributes.uv;
  44402. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44403. r.needsUpdate = !0),
  44404. t.uvsNeedUpdate = !1
  44405. }
  44406. if (t.lineDistancesNeedUpdate) {
  44407. var r = this.attributes.lineDistance;
  44408. void 0 !== r && (r.copyArray(t.lineDistances),
  44409. r.needsUpdate = !0),
  44410. t.lineDistancesNeedUpdate = !1
  44411. }
  44412. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44413. this.groups = t.groups,
  44414. t.groupsNeedUpdate = !1),
  44415. this
  44416. },
  44417. fromGeometry: function(e) {
  44418. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44419. this.fromDirectGeometry(e.__directGeometry)
  44420. },
  44421. fromDirectGeometry: function(e) {
  44422. var t = new Float32Array(3 * e.vertices.length);
  44423. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44424. e.normals.length > 0) {
  44425. var i = new Float32Array(3 * e.normals.length);
  44426. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44427. }
  44428. if (e.colors.length > 0) {
  44429. var r = new Float32Array(3 * e.colors.length);
  44430. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44431. }
  44432. if (e.uvs.length > 0) {
  44433. var o = new Float32Array(2 * e.uvs.length);
  44434. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44435. }
  44436. if (e.uvs2.length > 0) {
  44437. var a = new Float32Array(2 * e.uvs2.length);
  44438. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44439. }
  44440. if (e.indices.length > 0) {
  44441. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44442. , l = new s(3 * e.indices.length);
  44443. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44444. }
  44445. this.groups = e.groups;
  44446. for (var c in e.morphTargets) {
  44447. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44448. var f = u[d]
  44449. , g = new n.Float32Attribute(3 * f.length,3);
  44450. h.push(g.copyVector3sArray(f))
  44451. }
  44452. this.morphAttributes[c] = h
  44453. }
  44454. if (e.skinIndices.length > 0) {
  44455. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44456. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44457. }
  44458. if (e.skinWeights.length > 0) {
  44459. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44460. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44461. }
  44462. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44463. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44464. this
  44465. },
  44466. computeBoundingBox: function() {
  44467. new n.Vector3;
  44468. return function() {
  44469. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44470. var e = this.attributes.position.array;
  44471. e && this.boundingBox.setFromArray(e),
  44472. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44473. this.boundingBox.max.set(0, 0, 0)),
  44474. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44475. }
  44476. }(),
  44477. computeBoundingSphere: function() {
  44478. var e = new n.Box3
  44479. , t = new n.Vector3;
  44480. return function() {
  44481. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44482. var i = this.attributes.position.array;
  44483. if (i) {
  44484. var r = this.boundingSphere.center;
  44485. e.setFromArray(i),
  44486. e.center(r);
  44487. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44488. t.fromArray(i, a),
  44489. o = Math.max(o, r.distanceToSquared(t));
  44490. this.boundingSphere.radius = Math.sqrt(o),
  44491. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44492. }
  44493. }
  44494. }(),
  44495. computeFaceNormals: function() {},
  44496. computeVertexNormals: function() {
  44497. var e = this.index
  44498. , t = this.attributes
  44499. , i = this.groups;
  44500. if (t.position) {
  44501. var r = t.position.array;
  44502. if (void 0 === t.normal)
  44503. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44504. else
  44505. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44506. o[a] = 0;
  44507. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44508. if (e) {
  44509. var v = e.array;
  44510. 0 === i.length && this.addGroup(0, v.length);
  44511. for (var A = 0, y = i.length; A < y; ++A)
  44512. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44513. l = 3 * v[a + 0],
  44514. c = 3 * v[a + 1],
  44515. h = 3 * v[a + 2],
  44516. d.fromArray(r, l),
  44517. p.fromArray(r, c),
  44518. f.fromArray(r, h),
  44519. g.subVectors(f, p),
  44520. m.subVectors(d, p),
  44521. g.cross(m),
  44522. u[l] += g.x,
  44523. u[l + 1] += g.y,
  44524. u[l + 2] += g.z,
  44525. u[c] += g.x,
  44526. u[c + 1] += g.y,
  44527. u[c + 2] += g.z,
  44528. u[h] += g.x,
  44529. u[h + 1] += g.y,
  44530. u[h + 2] += g.z
  44531. } else
  44532. for (var a = 0, s = r.length; a < s; a += 9)
  44533. d.fromArray(r, a),
  44534. p.fromArray(r, a + 3),
  44535. f.fromArray(r, a + 6),
  44536. g.subVectors(f, p),
  44537. m.subVectors(d, p),
  44538. g.cross(m),
  44539. u[a] = g.x,
  44540. u[a + 1] = g.y,
  44541. u[a + 2] = g.z,
  44542. u[a + 3] = g.x,
  44543. u[a + 4] = g.y,
  44544. u[a + 5] = g.z,
  44545. u[a + 6] = g.x,
  44546. u[a + 7] = g.y,
  44547. u[a + 8] = g.z;
  44548. this.normalizeNormals(),
  44549. t.normal.needsUpdate = !0
  44550. }
  44551. },
  44552. merge: function(e, t) {
  44553. if (e instanceof n.BufferGeometry == !1)
  44554. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44555. void 0 === t && (t = 0);
  44556. var i = this.attributes;
  44557. for (var r in i)
  44558. if (void 0 !== e.attributes[r])
  44559. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44560. u++)
  44561. a[u] = l[h];
  44562. return this
  44563. },
  44564. normalizeNormals: function() {
  44565. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44566. e = r[o],
  44567. t = r[o + 1],
  44568. i = r[o + 2],
  44569. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44570. r[o] *= n,
  44571. r[o + 1] *= n,
  44572. r[o + 2] *= n
  44573. },
  44574. toNonIndexed: function() {
  44575. if (null === this.index)
  44576. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44577. this;
  44578. var e = new n.BufferGeometry
  44579. , t = this.index.array
  44580. , i = this.attributes;
  44581. for (var r in i) {
  44582. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44583. c = t[u] * s;
  44584. for (var p = 0; p < s; p++)
  44585. l[h++] = a[c++]
  44586. }
  44587. e.addAttribute(r, new n.BufferAttribute(l,s))
  44588. }
  44589. return e
  44590. },
  44591. toJSON: function() {
  44592. var e = {
  44593. metadata: {
  44594. version: 4.4,
  44595. type: "BufferGeometry",
  44596. generator: "BufferGeometry.toJSON"
  44597. }
  44598. };
  44599. if (e.uuid = this.uuid,
  44600. e.type = this.type,
  44601. "" !== this.name && (e.name = this.name),
  44602. void 0 !== this.parameters) {
  44603. var t = this.parameters;
  44604. for (var i in t)
  44605. void 0 !== t[i] && (e[i] = t[i]);
  44606. return e
  44607. }
  44608. e.data = {
  44609. attributes: {}
  44610. };
  44611. var n = this.index;
  44612. if (null !== n) {
  44613. var r = Array.prototype.slice.call(n.array);
  44614. e.data.index = {
  44615. type: n.array.constructor.name,
  44616. array: r
  44617. }
  44618. }
  44619. var o = this.attributes;
  44620. for (var i in o) {
  44621. var a = o[i]
  44622. , r = Array.prototype.slice.call(a.array);
  44623. e.data.attributes[i] = {
  44624. itemSize: a.itemSize,
  44625. type: a.array.constructor.name,
  44626. array: r
  44627. }
  44628. }
  44629. var s = this.groups;
  44630. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44631. var l = this.boundingSphere;
  44632. return null !== l && (e.data.boundingSphere = {
  44633. center: l.center.toArray(),
  44634. radius: l.radius
  44635. }),
  44636. e
  44637. },
  44638. clone: function() {
  44639. return (new n.BufferGeometry).copy(this)
  44640. },
  44641. copy: function(e) {
  44642. var t = e.index;
  44643. null !== t && this.setIndex(t.clone());
  44644. var i = e.attributes;
  44645. for (var n in i) {
  44646. var r = i[n];
  44647. this.addAttribute(n, r.clone())
  44648. }
  44649. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44650. var l = o[a];
  44651. this.addGroup(l.start, l.count)
  44652. }
  44653. return this
  44654. },
  44655. dispose: function() {
  44656. this.dispatchEvent({
  44657. type: "dispose"
  44658. })
  44659. }
  44660. },
  44661. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44662. n.BufferGeometry.MaxIndex = 65535,
  44663. n.InstancedBufferGeometry = function() {
  44664. n.BufferGeometry.call(this),
  44665. this.type = "InstancedBufferGeometry",
  44666. this.maxInstancedCount = void 0
  44667. }
  44668. ,
  44669. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44670. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44671. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44672. this.groups.push({
  44673. start: e,
  44674. count: t,
  44675. instances: i
  44676. })
  44677. }
  44678. ,
  44679. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44680. var t = e.index;
  44681. null !== t && this.setIndex(t.clone());
  44682. var i = e.attributes;
  44683. for (var n in i) {
  44684. var r = i[n];
  44685. this.addAttribute(n, r.clone())
  44686. }
  44687. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44688. var l = o[a];
  44689. this.addGroup(l.start, l.count, l.instances)
  44690. }
  44691. return this
  44692. }
  44693. ,
  44694. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44695. n.Uniform = function(e, t) {
  44696. this.type = e,
  44697. this.value = t,
  44698. this.dynamic = !1
  44699. }
  44700. ,
  44701. n.Uniform.prototype = {
  44702. constructor: n.Uniform,
  44703. onUpdate: function(e) {
  44704. return this.dynamic = !0,
  44705. this.onUpdateCallback = e,
  44706. this
  44707. }
  44708. },
  44709. n.AnimationClip = function(e, t, i) {
  44710. this.name = e || n.Math.generateUUID(),
  44711. this.tracks = i,
  44712. this.duration = void 0 !== t ? t : -1,
  44713. this.duration < 0 && this.resetDuration(),
  44714. this.trim(),
  44715. this.optimize()
  44716. }
  44717. ,
  44718. n.AnimationClip.prototype = {
  44719. constructor: n.AnimationClip,
  44720. resetDuration: function() {
  44721. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  44722. var r = this.tracks[i];
  44723. t = Math.max(t, r.times[r.times.length - 1])
  44724. }
  44725. this.duration = t
  44726. },
  44727. trim: function() {
  44728. for (var e = 0; e < this.tracks.length; e++)
  44729. this.tracks[e].trim(0, this.duration);
  44730. return this
  44731. },
  44732. optimize: function() {
  44733. for (var e = 0; e < this.tracks.length; e++)
  44734. this.tracks[e].optimize();
  44735. return this
  44736. }
  44737. },
  44738. Object.assign(n.AnimationClip, {
  44739. parse: function(e) {
  44740. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  44741. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  44742. return new n.AnimationClip(e.name,e.duration,t)
  44743. },
  44744. toJSON: function(e) {
  44745. for (var t = [], i = e.tracks, r = {
  44746. name: e.name,
  44747. duration: e.duration,
  44748. tracks: t
  44749. }, o = 0, a = i.length; o !== a; ++o)
  44750. t.push(n.KeyframeTrack.toJSON(i[o]));
  44751. return r
  44752. },
  44753. CreateFromMorphTargetSequence: function(e, t, i) {
  44754. for (var r = t.length, o = [], a = 0; a < r; a++) {
  44755. var s = []
  44756. , l = [];
  44757. s.push((a + r - 1) % r, a, (a + 1) % r),
  44758. l.push(0, 1, 0);
  44759. var c = n.AnimationUtils.getKeyframeOrder(s);
  44760. s = n.AnimationUtils.sortedArray(s, 1, c),
  44761. l = n.AnimationUtils.sortedArray(l, 1, c),
  44762. 0 === s[0] && (s.push(r),
  44763. l.push(l[0])),
  44764. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  44765. }
  44766. return new n.AnimationClip(e,-1,o)
  44767. },
  44768. findByName: function(e, t) {
  44769. for (var i = 0; i < e.length; i++)
  44770. if (e[i].name === t)
  44771. return e[i];
  44772. return null
  44773. },
  44774. CreateClipsFromMorphTargetSequences: function(e, t) {
  44775. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  44776. var s = e[o]
  44777. , l = s.name.match(r);
  44778. if (l && l.length > 1) {
  44779. var c = l[1]
  44780. , h = i[c];
  44781. h || (i[c] = h = []),
  44782. h.push(s)
  44783. }
  44784. }
  44785. var u = [];
  44786. for (var c in i)
  44787. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  44788. return u
  44789. },
  44790. parseAnimation: function(e, t, i) {
  44791. if (!e)
  44792. return console.error(" no animation in JSONLoader data"),
  44793. null;
  44794. for (var r = function(e, t, i, r, o) {
  44795. if (0 !== i.length) {
  44796. var a = []
  44797. , s = [];
  44798. n.AnimationUtils.flattenJSON(i, a, s, r),
  44799. 0 !== a.length && o.push(new e(t,a,s))
  44800. }
  44801. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  44802. var u = c[h].keys;
  44803. if (u && 0 != u.length)
  44804. if (u[0].morphTargets) {
  44805. for (var d = {}, p = 0; p < u.length; p++)
  44806. if (u[p].morphTargets)
  44807. for (var f = 0; f < u[p].morphTargets.length; f++)
  44808. d[u[p].morphTargets[f]] = -1;
  44809. for (var g in d) {
  44810. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  44811. var A = u[p];
  44812. m.push(A.time),
  44813. v.push(A.morphTarget === g ? 1 : 0)
  44814. }
  44815. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  44816. }
  44817. s = d.length * (l || 1)
  44818. } else {
  44819. var y = ".bones[" + t[h].name + "]";
  44820. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  44821. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  44822. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  44823. }
  44824. }
  44825. if (0 === o.length)
  44826. return null;
  44827. var C = new n.AnimationClip(a,s,o);
  44828. return C
  44829. }
  44830. }),
  44831. n.AnimationMixer = function(e) {
  44832. this._root = e,
  44833. this._initMemoryManager(),
  44834. this._accuIndex = 0,
  44835. this.time = 0,
  44836. this.timeScale = 1
  44837. }
  44838. ,
  44839. n.AnimationMixer.prototype = {
  44840. constructor: n.AnimationMixer,
  44841. clipAction: function(e, t) {
  44842. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  44843. if (void 0 !== l) {
  44844. var c = l.actionByRoot[o];
  44845. if (void 0 !== c)
  44846. return c;
  44847. if (i = l.knownActions[0],
  44848. s = i._clip,
  44849. e !== a && e !== s)
  44850. throw new Error("Different clips with the same name detected!")
  44851. }
  44852. if (null === s)
  44853. return null;
  44854. var h = new n.AnimationMixer._Action(this,s,t);
  44855. return this._bindAction(h, i),
  44856. this._addInactiveAction(h, a, o),
  44857. h
  44858. },
  44859. existingAction: function(e, t) {
  44860. var i = t || this._root
  44861. , n = i.uuid
  44862. , r = "string" == typeof e ? e : e.name
  44863. , o = this._actionsByClip[r];
  44864. return void 0 !== o ? o.actionByRoot[n] || null : null
  44865. },
  44866. stopAllAction: function() {
  44867. var e = this._actions
  44868. , t = this._nActiveActions
  44869. , i = this._bindings
  44870. , n = this._nActiveBindings;
  44871. this._nActiveActions = 0,
  44872. this._nActiveBindings = 0;
  44873. for (var r = 0; r !== t; ++r)
  44874. e[r].reset();
  44875. for (var r = 0; r !== n; ++r)
  44876. i[r].useCount = 0;
  44877. return this
  44878. },
  44879. update: function(e) {
  44880. e *= this.timeScale;
  44881. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  44882. var s = t[a];
  44883. s.enabled && s._update(n, e, r, o)
  44884. }
  44885. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  44886. l[a].apply(o);
  44887. return this
  44888. },
  44889. getRoot: function() {
  44890. return this._root
  44891. },
  44892. uncacheClip: function(e) {
  44893. var t = this._actions
  44894. , i = e.name
  44895. , n = this._actionsByClip
  44896. , r = n[i];
  44897. if (void 0 !== r) {
  44898. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  44899. var l = o[a];
  44900. this._deactivateAction(l);
  44901. var c = l._cacheIndex
  44902. , h = t[t.length - 1];
  44903. l._cacheIndex = null,
  44904. l._byClipCacheIndex = null,
  44905. h._cacheIndex = c,
  44906. t[c] = h,
  44907. t.pop(),
  44908. this._removeInactiveBindingsForAction(l)
  44909. }
  44910. delete n[i]
  44911. }
  44912. },
  44913. uncacheRoot: function(e) {
  44914. var t = e.uuid
  44915. , i = this._actionsByClip;
  44916. for (var n in i) {
  44917. var r = i[n].actionByRoot
  44918. , o = r[t];
  44919. void 0 !== o && (this._deactivateAction(o),
  44920. this._removeInactiveAction(o))
  44921. }
  44922. var a = this._bindingsByRootAndName
  44923. , s = a[t];
  44924. if (void 0 !== s)
  44925. for (var l in s) {
  44926. var c = s[l];
  44927. c.restoreOriginalState(),
  44928. this._removeInactiveBinding(c)
  44929. }
  44930. },
  44931. uncacheAction: function(e, t) {
  44932. var i = this.existingAction(e, t);
  44933. null !== i && (this._deactivateAction(i),
  44934. this._removeInactiveAction(i))
  44935. }
  44936. },
  44937. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  44938. n.AnimationMixer._Action = function(e, t, i) {
  44939. this._mixer = e,
  44940. this._clip = t,
  44941. this._localRoot = i || null;
  44942. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  44943. endingStart: n.ZeroCurvatureEnding,
  44944. endingEnd: n.ZeroCurvatureEnding
  44945. }, l = 0; l !== o; ++l) {
  44946. var c = r[l].createInterpolant(null);
  44947. a[l] = c,
  44948. c.settings = s
  44949. }
  44950. this._interpolantSettings = s,
  44951. this._interpolants = a,
  44952. this._propertyBindings = new Array(o),
  44953. this._cacheIndex = null,
  44954. this._byClipCacheIndex = null,
  44955. this._timeScaleInterpolant = null,
  44956. this._weightInterpolant = null,
  44957. this.loop = n.LoopRepeat,
  44958. this._loopCount = -1,
  44959. this._startTime = null,
  44960. this.time = 0,
  44961. this.timeScale = 1,
  44962. this._effectiveTimeScale = 1,
  44963. this.weight = 1,
  44964. this._effectiveWeight = 1,
  44965. this.repetitions = 1 / 0,
  44966. this.paused = !1,
  44967. this.enabled = !0,
  44968. this.clampWhenFinished = !1,
  44969. this.zeroSlopeAtStart = !0,
  44970. this.zeroSlopeAtEnd = !0
  44971. }
  44972. ,
  44973. n.AnimationMixer._Action.prototype = {
  44974. constructor: n.AnimationMixer._Action,
  44975. play: function() {
  44976. return this._mixer._activateAction(this),
  44977. this
  44978. },
  44979. stop: function() {
  44980. return this._mixer._deactivateAction(this),
  44981. this.reset()
  44982. },
  44983. reset: function() {
  44984. return this.paused = !1,
  44985. this.enabled = !0,
  44986. this.time = 0,
  44987. this._loopCount = -1,
  44988. this._startTime = null,
  44989. this.stopFading().stopWarping()
  44990. },
  44991. isRunning: function() {
  44992. this._startTime;
  44993. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  44994. },
  44995. isScheduled: function() {
  44996. return this._mixer._isActiveAction(this)
  44997. },
  44998. startAt: function(e) {
  44999. return this._startTime = e,
  45000. this
  45001. },
  45002. setLoop: function(e, t) {
  45003. return this.loop = e,
  45004. this.repetitions = t,
  45005. this
  45006. },
  45007. setEffectiveWeight: function(e) {
  45008. return this.weight = e,
  45009. this._effectiveWeight = this.enabled ? e : 0,
  45010. this.stopFading()
  45011. },
  45012. getEffectiveWeight: function() {
  45013. return this._effectiveWeight
  45014. },
  45015. fadeIn: function(e) {
  45016. return this._scheduleFading(e, 0, 1)
  45017. },
  45018. fadeOut: function(e) {
  45019. return this._scheduleFading(e, 1, 0)
  45020. },
  45021. crossFadeFrom: function(e, t, i) {
  45022. this._mixer;
  45023. if (e.fadeOut(t),
  45024. this.fadeIn(t),
  45025. i) {
  45026. var n = this._clip.duration
  45027. , r = e._clip.duration
  45028. , o = r / n
  45029. , a = n / r;
  45030. e.warp(1, o, t),
  45031. this.warp(a, 1, t)
  45032. }
  45033. return this
  45034. },
  45035. crossFadeTo: function(e, t, i) {
  45036. return e.crossFadeFrom(this, t, i)
  45037. },
  45038. stopFading: function() {
  45039. var e = this._weightInterpolant;
  45040. return null !== e && (this._weightInterpolant = null,
  45041. this._mixer._takeBackControlInterpolant(e)),
  45042. this
  45043. },
  45044. setEffectiveTimeScale: function(e) {
  45045. return this.timeScale = e,
  45046. this._effectiveTimeScale = this.paused ? 0 : e,
  45047. this.stopWarping()
  45048. },
  45049. getEffectiveTimeScale: function() {
  45050. return this._effectiveTimeScale
  45051. },
  45052. setDuration: function(e) {
  45053. return this.timeScale = this._clip.duration / e,
  45054. this.stopWarping()
  45055. },
  45056. syncWith: function(e) {
  45057. return this.time = e.time,
  45058. this.timeScale = e.timeScale,
  45059. this.stopWarping()
  45060. },
  45061. halt: function(e) {
  45062. return this.warp(this._currentTimeScale, 0, e)
  45063. },
  45064. warp: function(e, t, i) {
  45065. var n = this._mixer
  45066. , r = n.time
  45067. , o = this._timeScaleInterpolant
  45068. , a = this.timeScale;
  45069. null === o && (o = n._lendControlInterpolant(),
  45070. this._timeScaleInterpolant = o);
  45071. var s = o.parameterPositions
  45072. , l = o.sampleValues;
  45073. return s[0] = r,
  45074. s[1] = r + i,
  45075. l[0] = e / a,
  45076. l[1] = t / a,
  45077. this
  45078. },
  45079. stopWarping: function() {
  45080. var e = this._timeScaleInterpolant;
  45081. return null !== e && (this._timeScaleInterpolant = null,
  45082. this._mixer._takeBackControlInterpolant(e)),
  45083. this
  45084. },
  45085. getMixer: function() {
  45086. return this._mixer
  45087. },
  45088. getClip: function() {
  45089. return this._clip
  45090. },
  45091. getRoot: function() {
  45092. return this._localRoot || this._mixer._root
  45093. },
  45094. _update: function(e, t, i, n) {
  45095. var r = this._startTime;
  45096. if (null !== r) {
  45097. var o = (e - r) * i;
  45098. if (o < 0 || 0 === i)
  45099. return;
  45100. this._startTime = null,
  45101. t = i * o
  45102. }
  45103. t *= this._updateTimeScale(e);
  45104. var a = this._updateTime(t)
  45105. , s = this._updateWeight(e);
  45106. if (s > 0)
  45107. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45108. l[h].evaluate(a),
  45109. c[h].accumulate(n, s)
  45110. },
  45111. _updateWeight: function(e) {
  45112. var t = 0;
  45113. if (this.enabled) {
  45114. t = this.weight;
  45115. var i = this._weightInterpolant;
  45116. if (null !== i) {
  45117. var n = i.evaluate(e)[0];
  45118. t *= n,
  45119. e > i.parameterPositions[1] && (this.stopFading(),
  45120. 0 === n && (this.enabled = !1))
  45121. }
  45122. }
  45123. return this._effectiveWeight = t,
  45124. t
  45125. },
  45126. _updateTimeScale: function(e) {
  45127. var t = 0;
  45128. if (!this.paused) {
  45129. t = this.timeScale;
  45130. var i = this._timeScaleInterpolant;
  45131. if (null !== i) {
  45132. var n = i.evaluate(e)[0];
  45133. t *= n,
  45134. e > i.parameterPositions[1] && (this.stopWarping(),
  45135. 0 === t ? this.pause = !0 : this.timeScale = t)
  45136. }
  45137. }
  45138. return this._effectiveTimeScale = t,
  45139. t
  45140. },
  45141. _updateTime: function(e) {
  45142. var t = this.time + e;
  45143. if (0 === e)
  45144. return t;
  45145. var i = this._clip.duration
  45146. , r = this.loop
  45147. , o = this._loopCount
  45148. , a = !1;
  45149. switch (r) {
  45150. case n.LoopOnce:
  45151. if (o === -1 && (this.loopCount = 0,
  45152. this._setEndings(!0, !0, !1)),
  45153. t >= i)
  45154. t = i;
  45155. else {
  45156. if (!(t < 0))
  45157. break;
  45158. t = 0
  45159. }
  45160. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45161. this._mixer.dispatchEvent({
  45162. type: "finished",
  45163. action: this,
  45164. direction: e < 0 ? -1 : 1
  45165. });
  45166. break;
  45167. case n.LoopPingPong:
  45168. a = !0;
  45169. case n.LoopRepeat:
  45170. if (o === -1 && (e > 0 ? (o = 0,
  45171. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45172. t >= i || t < 0) {
  45173. var s = Math.floor(t / i);
  45174. t -= i * s,
  45175. o += Math.abs(s);
  45176. var l = this.repetitions - o;
  45177. if (l < 0) {
  45178. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45179. t = e > 0 ? i : 0,
  45180. this._mixer.dispatchEvent({
  45181. type: "finished",
  45182. action: this,
  45183. direction: e > 0 ? 1 : -1
  45184. });
  45185. break
  45186. }
  45187. if (0 === l) {
  45188. var c = e < 0;
  45189. this._setEndings(c, !c, a)
  45190. } else
  45191. this._setEndings(!1, !1, a);
  45192. this._loopCount = o,
  45193. this._mixer.dispatchEvent({
  45194. type: "loop",
  45195. action: this,
  45196. loopDelta: s
  45197. })
  45198. }
  45199. if (r === n.LoopPingPong && 1 === (1 & o))
  45200. return this.time = t,
  45201. i - t
  45202. }
  45203. return this.time = t,
  45204. t
  45205. },
  45206. _setEndings: function(e, t, i) {
  45207. var r = this._interpolantSettings;
  45208. i ? (r.endingStart = n.ZeroSlopeEnding,
  45209. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45210. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45211. },
  45212. _scheduleFading: function(e, t, i) {
  45213. var n = this._mixer
  45214. , r = n.time
  45215. , o = this._weightInterpolant;
  45216. null === o && (o = n._lendControlInterpolant(),
  45217. this._weightInterpolant = o);
  45218. var a = o.parameterPositions
  45219. , s = o.sampleValues;
  45220. return a[0] = r,
  45221. s[0] = t,
  45222. a[1] = r + e,
  45223. s[1] = i,
  45224. this
  45225. }
  45226. },
  45227. Object.assign(n.AnimationMixer.prototype, {
  45228. _bindAction: function(e, t) {
  45229. var i = e._localRoot || this._root
  45230. , r = e._clip.tracks
  45231. , o = r.length
  45232. , a = e._propertyBindings
  45233. , s = e._interpolants
  45234. , l = i.uuid
  45235. , c = this._bindingsByRootAndName
  45236. , h = c[l];
  45237. void 0 === h && (h = {},
  45238. c[l] = h);
  45239. for (var u = 0; u !== o; ++u) {
  45240. var d = r[u]
  45241. , p = d.name
  45242. , f = h[p];
  45243. if (void 0 !== f)
  45244. a[u] = f;
  45245. else {
  45246. if (f = a[u],
  45247. void 0 !== f) {
  45248. null === f._cacheIndex && (++f.referenceCount,
  45249. this._addInactiveBinding(f, l, p));
  45250. continue
  45251. }
  45252. var g = t && t._propertyBindings[u].binding.parsedPath;
  45253. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45254. ++f.referenceCount,
  45255. this._addInactiveBinding(f, l, p),
  45256. a[u] = f
  45257. }
  45258. s[u].resultBuffer = f.buffer
  45259. }
  45260. },
  45261. _activateAction: function(e) {
  45262. if (!this._isActiveAction(e)) {
  45263. if (null === e._cacheIndex) {
  45264. var t = (e._localRoot || this._root).uuid
  45265. , i = e._clip.name
  45266. , n = this._actionsByClip[i];
  45267. this._bindAction(e, n && n.knownActions[0]),
  45268. this._addInactiveAction(e, i, t)
  45269. }
  45270. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45271. var s = r[o];
  45272. 0 === s.useCount++ && (this._lendBinding(s),
  45273. s.saveOriginalState())
  45274. }
  45275. this._lendAction(e)
  45276. }
  45277. },
  45278. _deactivateAction: function(e) {
  45279. if (this._isActiveAction(e)) {
  45280. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45281. var r = t[i];
  45282. 0 === --r.useCount && (r.restoreOriginalState(),
  45283. this._takeBackBinding(r))
  45284. }
  45285. this._takeBackAction(e)
  45286. }
  45287. },
  45288. _initMemoryManager: function() {
  45289. this._actions = [],
  45290. this._nActiveActions = 0,
  45291. this._actionsByClip = {},
  45292. this._bindings = [],
  45293. this._nActiveBindings = 0,
  45294. this._bindingsByRootAndName = {},
  45295. this._controlInterpolants = [],
  45296. this._nActiveControlInterpolants = 0;
  45297. var e = this;
  45298. this.stats = {
  45299. actions: {
  45300. get total() {
  45301. return e._actions.length
  45302. },
  45303. get inUse() {
  45304. return e._nActiveActions
  45305. }
  45306. },
  45307. bindings: {
  45308. get total() {
  45309. return e._bindings.length
  45310. },
  45311. get inUse() {
  45312. return e._nActiveBindings
  45313. }
  45314. },
  45315. controlInterpolants: {
  45316. get total() {
  45317. return e._controlInterpolants.length
  45318. },
  45319. get inUse() {
  45320. return e._nActiveControlInterpolants
  45321. }
  45322. }
  45323. }
  45324. },
  45325. _isActiveAction: function(e) {
  45326. var t = e._cacheIndex;
  45327. return null !== t && t < this._nActiveActions
  45328. },
  45329. _addInactiveAction: function(e, t, i) {
  45330. var n = this._actions
  45331. , r = this._actionsByClip
  45332. , o = r[t];
  45333. if (void 0 === o)
  45334. o = {
  45335. knownActions: [e],
  45336. actionByRoot: {}
  45337. },
  45338. e._byClipCacheIndex = 0,
  45339. r[t] = o;
  45340. else {
  45341. var a = o.knownActions;
  45342. e._byClipCacheIndex = a.length,
  45343. a.push(e)
  45344. }
  45345. e._cacheIndex = n.length,
  45346. n.push(e),
  45347. o.actionByRoot[i] = e
  45348. },
  45349. _removeInactiveAction: function(e) {
  45350. var t = this._actions
  45351. , i = t[t.length - 1]
  45352. , n = e._cacheIndex;
  45353. i._cacheIndex = n,
  45354. t[n] = i,
  45355. t.pop(),
  45356. e._cacheIndex = null;
  45357. var r = e._clip.name
  45358. , o = this._actionsByClip
  45359. , a = o[r]
  45360. , s = a.knownActions
  45361. , l = s[s.length - 1]
  45362. , c = e._byClipCacheIndex;
  45363. l._byClipCacheIndex = c,
  45364. s[c] = l,
  45365. s.pop(),
  45366. e._byClipCacheIndex = null;
  45367. var h = a.actionByRoot
  45368. , u = (t._localRoot || this._root).uuid;
  45369. delete h[u],
  45370. 0 === s.length && delete o[r],
  45371. this._removeInactiveBindingsForAction(e)
  45372. },
  45373. _removeInactiveBindingsForAction: function(e) {
  45374. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45375. var r = t[i];
  45376. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45377. }
  45378. },
  45379. _lendAction: function(e) {
  45380. var t = this._actions
  45381. , i = e._cacheIndex
  45382. , n = this._nActiveActions++
  45383. , r = t[n];
  45384. e._cacheIndex = n,
  45385. t[n] = e,
  45386. r._cacheIndex = i,
  45387. t[i] = r
  45388. },
  45389. _takeBackAction: function(e) {
  45390. var t = this._actions
  45391. , i = e._cacheIndex
  45392. , n = --this._nActiveActions
  45393. , r = t[n];
  45394. e._cacheIndex = n,
  45395. t[n] = e,
  45396. r._cacheIndex = i,
  45397. t[i] = r
  45398. },
  45399. _addInactiveBinding: function(e, t, i) {
  45400. var n = this._bindingsByRootAndName
  45401. , r = n[t]
  45402. , o = this._bindings;
  45403. void 0 === r && (r = {},
  45404. n[t] = r),
  45405. r[i] = e,
  45406. e._cacheIndex = o.length,
  45407. o.push(e)
  45408. },
  45409. _removeInactiveBinding: function(e) {
  45410. var t = this._bindings
  45411. , i = e.binding
  45412. , n = i.rootNode.uuid
  45413. , r = i.path
  45414. , o = this._bindingsByRootAndName
  45415. , a = o[n]
  45416. , s = t[t.length - 1]
  45417. , l = e._cacheIndex;
  45418. s._cacheIndex = l,
  45419. t[l] = s,
  45420. t.pop(),
  45421. delete a[r];
  45422. e: {
  45423. for (var c in a)
  45424. break e;
  45425. delete o[n]
  45426. }
  45427. },
  45428. _lendBinding: function(e) {
  45429. var t = this._bindings
  45430. , i = e._cacheIndex
  45431. , n = this._nActiveBindings++
  45432. , r = t[n];
  45433. e._cacheIndex = n,
  45434. t[n] = e,
  45435. r._cacheIndex = i,
  45436. t[i] = r
  45437. },
  45438. _takeBackBinding: function(e) {
  45439. var t = this._bindings
  45440. , i = e._cacheIndex
  45441. , n = --this._nActiveBindings
  45442. , r = t[n];
  45443. e._cacheIndex = n,
  45444. t[n] = e,
  45445. r._cacheIndex = i,
  45446. t[i] = r
  45447. },
  45448. _lendControlInterpolant: function() {
  45449. var e = this._controlInterpolants
  45450. , t = this._nActiveControlInterpolants++
  45451. , i = e[t];
  45452. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45453. i.__cacheIndex = t,
  45454. e[t] = i),
  45455. i
  45456. },
  45457. _takeBackControlInterpolant: function(e) {
  45458. var t = this._controlInterpolants
  45459. , i = e.__cacheIndex
  45460. , n = --this._nActiveControlInterpolants
  45461. , r = t[n];
  45462. e.__cacheIndex = n,
  45463. t[n] = e,
  45464. r.__cacheIndex = i,
  45465. t[i] = r
  45466. },
  45467. _controlInterpolantsResultBuffer: new Float32Array(1)
  45468. }),
  45469. n.AnimationObjectGroup = function(e) {
  45470. this.uuid = n.Math.generateUUID(),
  45471. this._objects = Array.prototype.slice.call(arguments),
  45472. this.nCachedObjects_ = 0;
  45473. var t = {};
  45474. this._indicesByUUID = t;
  45475. for (var i = 0, r = arguments.length; i !== r; ++i)
  45476. t[arguments[i].uuid] = i;
  45477. this._paths = [],
  45478. this._parsedPaths = [],
  45479. this._bindings = [],
  45480. this._bindingsIndicesByPath = {};
  45481. var o = this;
  45482. this.stats = {
  45483. objects: {
  45484. get total() {
  45485. return o._objects.length
  45486. },
  45487. get inUse() {
  45488. return this.total - o.nCachedObjects_
  45489. }
  45490. },
  45491. get bindingsPerObject() {
  45492. return o._bindings.length
  45493. }
  45494. }
  45495. }
  45496. ,
  45497. n.AnimationObjectGroup.prototype = {
  45498. constructor: n.AnimationObjectGroup,
  45499. add: function(e) {
  45500. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45501. var d = arguments[h]
  45502. , p = d.uuid
  45503. , f = o[p];
  45504. if (void 0 === f) {
  45505. f = i++,
  45506. o[p] = f,
  45507. t.push(d);
  45508. for (var g = 0, m = c; g !== m; ++g)
  45509. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45510. } else if (f < r) {
  45511. var v = t[f]
  45512. , A = --r
  45513. , y = t[A];
  45514. o[y.uuid] = f,
  45515. t[f] = y,
  45516. o[p] = A,
  45517. t[A] = d;
  45518. for (var g = 0, m = c; g !== m; ++g) {
  45519. var C = l[g]
  45520. , I = C[A]
  45521. , E = C[f];
  45522. C[f] = I,
  45523. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45524. C[A] = E
  45525. }
  45526. } else
  45527. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45528. }
  45529. this.nCachedObjects_ = r
  45530. },
  45531. remove: function(e) {
  45532. for (var t = this._objects, i = (t.length,
  45533. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45534. var l = arguments[a]
  45535. , c = l.uuid
  45536. , h = n[c];
  45537. if (void 0 !== h && h >= i) {
  45538. var u = i++
  45539. , d = t[u];
  45540. n[d.uuid] = h,
  45541. t[h] = d,
  45542. n[c] = u,
  45543. t[u] = l;
  45544. for (var p = 0, f = o; p !== f; ++p) {
  45545. var g = r[p]
  45546. , m = g[u]
  45547. , v = g[h];
  45548. g[h] = m,
  45549. g[u] = v
  45550. }
  45551. }
  45552. }
  45553. this.nCachedObjects_ = i
  45554. },
  45555. uncache: function(e) {
  45556. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45557. var c = arguments[s]
  45558. , h = c.uuid
  45559. , u = r[h];
  45560. if (void 0 !== u)
  45561. if (delete r[h],
  45562. u < n) {
  45563. var d = --n
  45564. , p = t[d]
  45565. , f = --i
  45566. , g = t[f];
  45567. r[p.uuid] = u,
  45568. t[u] = p,
  45569. r[g.uuid] = d,
  45570. t[d] = g,
  45571. t.pop();
  45572. for (var m = 0, v = a; m !== v; ++m) {
  45573. var A = o[m]
  45574. , y = A[d]
  45575. , C = A[f];
  45576. A[u] = y,
  45577. A[d] = C,
  45578. A.pop()
  45579. }
  45580. } else {
  45581. var f = --i
  45582. , g = t[f];
  45583. r[g.uuid] = u,
  45584. t[u] = g,
  45585. t.pop();
  45586. for (var m = 0, v = a; m !== v; ++m) {
  45587. var A = o[m];
  45588. A[u] = A[f],
  45589. A.pop()
  45590. }
  45591. }
  45592. }
  45593. this.nCachedObjects_ = n
  45594. },
  45595. subscribe_: function(e, t) {
  45596. var i = this._bindingsIndicesByPath
  45597. , r = i[e]
  45598. , o = this._bindings;
  45599. if (void 0 !== r)
  45600. return o[r];
  45601. var a = this._paths
  45602. , s = this._parsedPaths
  45603. , l = this._objects
  45604. , c = l.length
  45605. , h = this.nCachedObjects_
  45606. , u = new Array(c);
  45607. r = o.length,
  45608. i[e] = r,
  45609. a.push(e),
  45610. s.push(t),
  45611. o.push(u);
  45612. for (var d = h, p = l.length; d !== p; ++d) {
  45613. var f = l[d];
  45614. u[d] = new n.PropertyBinding(f,e,t)
  45615. }
  45616. return u
  45617. },
  45618. unsubscribe_: function(e) {
  45619. var t = this._bindingsIndicesByPath
  45620. , i = t[e];
  45621. if (void 0 !== i) {
  45622. var n = this._paths
  45623. , r = this._parsedPaths
  45624. , o = this._bindings
  45625. , a = o.length - 1
  45626. , s = o[a]
  45627. , l = e[a];
  45628. t[l] = i,
  45629. o[i] = s,
  45630. o.pop(),
  45631. r[i] = r[a],
  45632. r.pop(),
  45633. n[i] = n[a],
  45634. n.pop()
  45635. }
  45636. }
  45637. },
  45638. n.AnimationUtils = {
  45639. arraySlice: function(e, t, i) {
  45640. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45641. },
  45642. convertArray: function(e, t, i) {
  45643. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45644. },
  45645. isTypedArray: function(e) {
  45646. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45647. },
  45648. getKeyframeOrder: function(e) {
  45649. function t(t, i) {
  45650. return e[t] - e[i]
  45651. }
  45652. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45653. n[r] = r;
  45654. return n.sort(t),
  45655. n
  45656. },
  45657. sortedArray: function(e, t, i) {
  45658. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45659. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45660. r[a++] = e[s + l];
  45661. return r
  45662. },
  45663. flattenJSON: function(e, t, i, n) {
  45664. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45665. o = e[r++];
  45666. if (void 0 !== o) {
  45667. var a = o[n];
  45668. if (void 0 !== a)
  45669. if (Array.isArray(a)) {
  45670. do
  45671. a = o[n],
  45672. void 0 !== a && (t.push(o.time),
  45673. i.push.apply(i, a)),
  45674. o = e[r++];
  45675. while (void 0 !== o)
  45676. } else if (void 0 !== a.toArray) {
  45677. do
  45678. a = o[n],
  45679. void 0 !== a && (t.push(o.time),
  45680. a.toArray(i, i.length)),
  45681. o = e[r++];
  45682. while (void 0 !== o)
  45683. } else
  45684. do
  45685. a = o[n],
  45686. void 0 !== a && (t.push(o.time),
  45687. i.push(a)),
  45688. o = e[r++];
  45689. while (void 0 !== o)
  45690. }
  45691. }
  45692. },
  45693. n.KeyframeTrack = function(e, t, i, r) {
  45694. if (void 0 === e)
  45695. throw new Error("track name is undefined");
  45696. if (void 0 === t || 0 === t.length)
  45697. throw new Error("no keyframes in track named " + e);
  45698. this.name = e,
  45699. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  45700. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  45701. this.setInterpolation(r || this.DefaultInterpolation),
  45702. this.validate(),
  45703. this.optimize()
  45704. }
  45705. ,
  45706. n.KeyframeTrack.prototype = {
  45707. constructor: n.KeyframeTrack,
  45708. TimeBufferType: Float32Array,
  45709. ValueBufferType: Float32Array,
  45710. DefaultInterpolation: n.InterpolateLinear,
  45711. InterpolantFactoryMethodDiscrete: function(e) {
  45712. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  45713. },
  45714. InterpolantFactoryMethodLinear: function(e) {
  45715. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  45716. },
  45717. InterpolantFactoryMethodSmooth: function(e) {
  45718. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  45719. },
  45720. setInterpolation: function(e) {
  45721. var t = void 0;
  45722. switch (e) {
  45723. case n.InterpolateDiscrete:
  45724. t = this.InterpolantFactoryMethodDiscrete;
  45725. break;
  45726. case n.InterpolateLinear:
  45727. t = this.InterpolantFactoryMethodLinear;
  45728. break;
  45729. case n.InterpolateSmooth:
  45730. t = this.InterpolantFactoryMethodSmooth
  45731. }
  45732. if (void 0 === t) {
  45733. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  45734. if (void 0 === this.createInterpolant) {
  45735. if (e === this.DefaultInterpolation)
  45736. throw new Error(i);
  45737. this.setInterpolation(this.DefaultInterpolation)
  45738. }
  45739. return void console.warn(i)
  45740. }
  45741. this.createInterpolant = t
  45742. },
  45743. getInterpolation: function() {
  45744. switch (this.createInterpolant) {
  45745. case this.InterpolantFactoryMethodDiscrete:
  45746. return n.InterpolateDiscrete;
  45747. case this.InterpolantFactoryMethodLinear:
  45748. return n.InterpolateLinear;
  45749. case this.InterpolantFactoryMethodSmooth:
  45750. return n.InterpolateSmooth
  45751. }
  45752. },
  45753. getValueSize: function() {
  45754. return this.values.length / this.times.length
  45755. },
  45756. shift: function(e) {
  45757. if (0 !== e)
  45758. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45759. t[i] += e;
  45760. return this
  45761. },
  45762. scale: function(e) {
  45763. if (1 !== e)
  45764. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45765. t[i] *= e;
  45766. return this
  45767. },
  45768. trim: function(e, t) {
  45769. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  45770. ++o;
  45771. for (; a !== -1 && i[a] > t; )
  45772. --a;
  45773. if (++a,
  45774. 0 !== o || a !== r) {
  45775. o >= a && (a = Math.max(a, 1),
  45776. o = a - 1);
  45777. var s = this.getValueSize();
  45778. this.times = n.AnimationUtils.arraySlice(i, o, a),
  45779. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  45780. }
  45781. return this
  45782. },
  45783. validate: function() {
  45784. var e = !0
  45785. , t = this.getValueSize();
  45786. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  45787. e = !1);
  45788. var i = this.times
  45789. , r = this.values
  45790. , o = i.length;
  45791. 0 === o && (console.error("track is empty", this),
  45792. e = !1);
  45793. for (var a = null, s = 0; s !== o; s++) {
  45794. var l = i[s];
  45795. if ("number" == typeof l && isNaN(l)) {
  45796. console.error("time is not a valid number", this, s, l),
  45797. e = !1;
  45798. break
  45799. }
  45800. if (null !== a && a > l) {
  45801. console.error("out of order keys", this, s, l, a),
  45802. e = !1;
  45803. break
  45804. }
  45805. a = l
  45806. }
  45807. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  45808. for (var s = 0, c = r.length; s !== c; ++s) {
  45809. var h = r[s];
  45810. if (isNaN(h)) {
  45811. console.error("value is not a valid number", this, s, h),
  45812. e = !1;
  45813. break
  45814. }
  45815. }
  45816. return e
  45817. },
  45818. optimize: function() {
  45819. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  45820. var s = !1
  45821. , l = e[o]
  45822. , c = e[o + 1];
  45823. if (l !== c && (1 !== o || l !== l[0]))
  45824. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  45825. var f = t[h + p];
  45826. if (f !== t[u + p] || f !== t[d + p]) {
  45827. s = !0;
  45828. break
  45829. }
  45830. }
  45831. if (s) {
  45832. if (o !== r) {
  45833. e[r] = e[o];
  45834. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  45835. t[m + p] = t[g + p]
  45836. }
  45837. ++r
  45838. }
  45839. }
  45840. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  45841. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  45842. this
  45843. }
  45844. },
  45845. Object.assign(n.KeyframeTrack, {
  45846. parse: function(e) {
  45847. if (void 0 === e.type)
  45848. throw new Error("track type undefined, can not parse");
  45849. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  45850. if (void 0 === e.times) {
  45851. console.warn("legacy JSON format detected, converting");
  45852. var i = []
  45853. , r = [];
  45854. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  45855. e.times = i,
  45856. e.values = r
  45857. }
  45858. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  45859. },
  45860. toJSON: function(e) {
  45861. var t, i = e.constructor;
  45862. if (void 0 !== i.toJSON)
  45863. t = i.toJSON(e);
  45864. else {
  45865. t = {
  45866. name: e.name,
  45867. times: n.AnimationUtils.convertArray(e.times, Array),
  45868. values: n.AnimationUtils.convertArray(e.values, Array)
  45869. };
  45870. var r = e.getInterpolation();
  45871. r !== e.DefaultInterpolation && (t.interpolation = r)
  45872. }
  45873. return t.type = e.ValueTypeName,
  45874. t
  45875. },
  45876. _getTrackTypeForValueTypeName: function(e) {
  45877. switch (e.toLowerCase()) {
  45878. case "scalar":
  45879. case "double":
  45880. case "float":
  45881. case "number":
  45882. case "integer":
  45883. return n.NumberKeyframeTrack;
  45884. case "vector":
  45885. case "vector2":
  45886. case "vector3":
  45887. case "vector4":
  45888. return n.VectorKeyframeTrack;
  45889. case "color":
  45890. return n.ColorKeyframeTrack;
  45891. case "quaternion":
  45892. return n.QuaternionKeyframeTrack;
  45893. case "bool":
  45894. case "boolean":
  45895. return n.BooleanKeyframeTrack;
  45896. case "string":
  45897. return n.StringKeyframeTrack
  45898. }
  45899. throw new Error("Unsupported typeName: " + e)
  45900. }
  45901. }),
  45902. n.PropertyBinding = function(e, t, i) {
  45903. this.path = t,
  45904. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  45905. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  45906. this.rootNode = e
  45907. }
  45908. ,
  45909. n.PropertyBinding.prototype = {
  45910. constructor: n.PropertyBinding,
  45911. getValue: function(e, t) {
  45912. this.bind(),
  45913. this.getValue(e, t)
  45914. },
  45915. setValue: function(e, t) {
  45916. this.bind(),
  45917. this.setValue(e, t)
  45918. },
  45919. bind: function() {
  45920. var e = this.node
  45921. , t = this.parsedPath
  45922. , i = t.objectName
  45923. , r = t.propertyName
  45924. , o = t.propertyIndex;
  45925. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  45926. this.node = e),
  45927. this.getValue = this._getValue_unavailable,
  45928. this.setValue = this._setValue_unavailable,
  45929. !e)
  45930. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  45931. if (i) {
  45932. var a = t.objectIndex;
  45933. switch (i) {
  45934. case "materials":
  45935. if (!e.material)
  45936. return void console.error(" can not bind to material as node does not have a material", this);
  45937. if (!e.material.materials)
  45938. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  45939. e = e.material.materials;
  45940. break;
  45941. case "bones":
  45942. if (!e.skeleton)
  45943. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  45944. e = e.skeleton.bones;
  45945. for (var s = 0; s < e.length; s++)
  45946. if (e[s].name === a) {
  45947. a = s;
  45948. break
  45949. }
  45950. break;
  45951. default:
  45952. if (void 0 === e[i])
  45953. return void console.error(" can not bind to objectName of node, undefined", this);
  45954. e = e[i]
  45955. }
  45956. if (void 0 !== a) {
  45957. if (void 0 === e[a])
  45958. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  45959. e = e[a]
  45960. }
  45961. }
  45962. var l = e[r];
  45963. if (!l) {
  45964. var c = t.nodeName;
  45965. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  45966. }
  45967. var h = this.Versioning.None;
  45968. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  45969. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  45970. this.targetObject = e);
  45971. var u = this.BindingType.Direct;
  45972. if (void 0 !== o) {
  45973. if ("morphTargetInfluences" === r) {
  45974. if (!e.geometry)
  45975. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  45976. if (!e.geometry.morphTargets)
  45977. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  45978. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  45979. if (e.geometry.morphTargets[s].name === o) {
  45980. o = s;
  45981. break
  45982. }
  45983. }
  45984. u = this.BindingType.ArrayElement,
  45985. this.resolvedProperty = l,
  45986. this.propertyIndex = o
  45987. } else
  45988. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  45989. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  45990. this.resolvedProperty = l) : this.propertyName = r;
  45991. this.getValue = this.GetterByBindingType[u],
  45992. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  45993. },
  45994. unbind: function() {
  45995. this.node = null,
  45996. this.getValue = this._getValue_unbound,
  45997. this.setValue = this._setValue_unbound
  45998. }
  45999. },
  46000. Object.assign(n.PropertyBinding.prototype, {
  46001. _getValue_unavailable: function() {},
  46002. _setValue_unavailable: function() {},
  46003. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46004. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46005. BindingType: {
  46006. Direct: 0,
  46007. EntireArray: 1,
  46008. ArrayElement: 2,
  46009. HasFromToArray: 3
  46010. },
  46011. Versioning: {
  46012. None: 0,
  46013. NeedsUpdate: 1,
  46014. MatrixWorldNeedsUpdate: 2
  46015. },
  46016. GetterByBindingType: [function(e, t) {
  46017. e[t] = this.node[this.propertyName]
  46018. }
  46019. , function(e, t) {
  46020. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46021. e[t++] = i[n]
  46022. }
  46023. , function(e, t) {
  46024. e[t] = this.resolvedProperty[this.propertyIndex]
  46025. }
  46026. , function(e, t) {
  46027. this.resolvedProperty.toArray(e, t)
  46028. }
  46029. ],
  46030. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46031. this.node[this.propertyName] = e[t]
  46032. }
  46033. , function(e, t) {
  46034. this.node[this.propertyName] = e[t],
  46035. this.targetObject.needsUpdate = !0
  46036. }
  46037. , function(e, t) {
  46038. this.node[this.propertyName] = e[t],
  46039. this.targetObject.matrixWorldNeedsUpdate = !0
  46040. }
  46041. ], [function(e, t) {
  46042. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46043. i[n] = e[t++]
  46044. }
  46045. , function(e, t) {
  46046. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46047. i[n] = e[t++];
  46048. this.targetObject.needsUpdate = !0
  46049. }
  46050. , function(e, t) {
  46051. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46052. i[n] = e[t++];
  46053. this.targetObject.matrixWorldNeedsUpdate = !0
  46054. }
  46055. ], [function(e, t) {
  46056. this.resolvedProperty[this.propertyIndex] = e[t]
  46057. }
  46058. , function(e, t) {
  46059. this.resolvedProperty[this.propertyIndex] = e[t],
  46060. this.targetObject.needsUpdate = !0
  46061. }
  46062. , function(e, t) {
  46063. this.resolvedProperty[this.propertyIndex] = e[t],
  46064. this.targetObject.matrixWorldNeedsUpdate = !0
  46065. }
  46066. ], [function(e, t) {
  46067. this.resolvedProperty.fromArray(e, t)
  46068. }
  46069. , function(e, t) {
  46070. this.resolvedProperty.fromArray(e, t),
  46071. this.targetObject.needsUpdate = !0
  46072. }
  46073. , function(e, t) {
  46074. this.resolvedProperty.fromArray(e, t),
  46075. this.targetObject.matrixWorldNeedsUpdate = !0
  46076. }
  46077. ]]
  46078. }),
  46079. n.PropertyBinding.Composite = function(e, t, i) {
  46080. var r = i || n.PropertyBinding.parseTrackName(t);
  46081. this._targetGroup = e,
  46082. this._bindings = e.subscribe_(t, r)
  46083. }
  46084. ,
  46085. n.PropertyBinding.Composite.prototype = {
  46086. constructor: n.PropertyBinding.Composite,
  46087. getValue: function(e, t) {
  46088. this.bind();
  46089. var i = this._targetGroup.nCachedObjects_
  46090. , n = this._bindings[i];
  46091. void 0 !== n && n.getValue(e, t)
  46092. },
  46093. setValue: function(e, t) {
  46094. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46095. i[n].setValue(e, t)
  46096. },
  46097. bind: function() {
  46098. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46099. e[t].bind()
  46100. },
  46101. unbind: function() {
  46102. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46103. e[t].unbind()
  46104. }
  46105. },
  46106. n.PropertyBinding.create = function(e, t, i) {
  46107. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46108. }
  46109. ,
  46110. n.PropertyBinding.parseTrackName = function(e) {
  46111. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46112. , i = t.exec(e);
  46113. if (!i)
  46114. throw new Error("cannot parse trackName at all: " + e);
  46115. i.index === t.lastIndex && t.lastIndex++;
  46116. var n = {
  46117. nodeName: i[3],
  46118. objectName: i[5],
  46119. objectIndex: i[7],
  46120. propertyName: i[9],
  46121. propertyIndex: i[11]
  46122. };
  46123. if (null === n.propertyName || 0 === n.propertyName.length)
  46124. throw new Error("can not parse propertyName from trackName: " + e);
  46125. return n
  46126. }
  46127. ,
  46128. n.PropertyBinding.findNode = function(e, t) {
  46129. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46130. return e;
  46131. if (e.skeleton) {
  46132. var i = function(e) {
  46133. for (var i = 0; i < e.bones.length; i++) {
  46134. var n = e.bones[i];
  46135. if (n.name === t)
  46136. return n
  46137. }
  46138. return null
  46139. }
  46140. , n = i(e.skeleton);
  46141. if (n)
  46142. return n
  46143. }
  46144. if (e.children) {
  46145. var r = function(e) {
  46146. for (var i = 0; i < e.length; i++) {
  46147. var n = e[i];
  46148. if (n.name === t || n.uuid === t)
  46149. return n;
  46150. var o = r(n.children);
  46151. if (o)
  46152. return o
  46153. }
  46154. return null
  46155. }
  46156. , o = r(e.children);
  46157. if (o)
  46158. return o
  46159. }
  46160. return null
  46161. }
  46162. ,
  46163. n.PropertyMixer = function(e, t, i) {
  46164. this.binding = e,
  46165. this.valueSize = i;
  46166. var n, r = Float64Array;
  46167. switch (t) {
  46168. case "quaternion":
  46169. n = this._slerp;
  46170. break;
  46171. case "string":
  46172. case "bool":
  46173. r = Array,
  46174. n = this._select;
  46175. break;
  46176. default:
  46177. n = this._lerp
  46178. }
  46179. this.buffer = new r(4 * i),
  46180. this._mixBufferRegion = n,
  46181. this.cumulativeWeight = 0,
  46182. this.useCount = 0,
  46183. this.referenceCount = 0
  46184. }
  46185. ,
  46186. n.PropertyMixer.prototype = {
  46187. constructor: n.PropertyMixer,
  46188. accumulate: function(e, t) {
  46189. var i = this.buffer
  46190. , n = this.valueSize
  46191. , r = e * n + n
  46192. , o = this.cumulativeWeight;
  46193. if (0 === o) {
  46194. for (var a = 0; a !== n; ++a)
  46195. i[r + a] = i[a];
  46196. o = t
  46197. } else {
  46198. o += t;
  46199. var s = t / o;
  46200. this._mixBufferRegion(i, r, 0, s, n)
  46201. }
  46202. this.cumulativeWeight = o
  46203. },
  46204. apply: function(e) {
  46205. var t = this.valueSize
  46206. , i = this.buffer
  46207. , n = e * t + t
  46208. , r = this.cumulativeWeight
  46209. , o = this.binding;
  46210. if (this.cumulativeWeight = 0,
  46211. r < 1) {
  46212. var a = 3 * t;
  46213. this._mixBufferRegion(i, n, a, 1 - r, t)
  46214. }
  46215. for (var s = t, l = t + t; s !== l; ++s)
  46216. if (i[s] !== i[s + t]) {
  46217. o.setValue(i, n);
  46218. break
  46219. }
  46220. },
  46221. saveOriginalState: function() {
  46222. var e = this.binding
  46223. , t = this.buffer
  46224. , i = this.valueSize
  46225. , n = 3 * i;
  46226. e.getValue(t, n);
  46227. for (var r = i, o = n; r !== o; ++r)
  46228. t[r] = t[n + r % i];
  46229. this.cumulativeWeight = 0
  46230. },
  46231. restoreOriginalState: function() {
  46232. var e = 3 * this.valueSize;
  46233. this.binding.setValue(this.buffer, e)
  46234. },
  46235. _select: function(e, t, i, n, r) {
  46236. if (n >= .5)
  46237. for (var o = 0; o !== r; ++o)
  46238. e[t + o] = e[i + o]
  46239. },
  46240. _slerp: function(e, t, i, r, o) {
  46241. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46242. },
  46243. _lerp: function(e, t, i, n, r) {
  46244. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46245. var s = t + a;
  46246. e[s] = e[s] * o + e[i + a] * n
  46247. }
  46248. }
  46249. },
  46250. n.BooleanKeyframeTrack = function(e, t, i) {
  46251. n.KeyframeTrack.call(this, e, t, i)
  46252. }
  46253. ,
  46254. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46255. constructor: n.BooleanKeyframeTrack,
  46256. ValueTypeName: "bool",
  46257. ValueBufferType: Array,
  46258. DefaultInterpolation: n.IntepolateDiscrete,
  46259. InterpolantFactoryMethodLinear: void 0,
  46260. InterpolantFactoryMethodSmooth: void 0
  46261. }),
  46262. n.NumberKeyframeTrack = function(e, t, i, r) {
  46263. n.KeyframeTrack.call(this, e, t, i, r)
  46264. }
  46265. ,
  46266. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46267. constructor: n.NumberKeyframeTrack,
  46268. ValueTypeName: "number"
  46269. }),
  46270. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46271. n.KeyframeTrack.call(this, e, t, i, r)
  46272. }
  46273. ,
  46274. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46275. constructor: n.QuaternionKeyframeTrack,
  46276. ValueTypeName: "quaternion",
  46277. DefaultInterpolation: n.InterpolateLinear,
  46278. InterpolantFactoryMethodLinear: function(e) {
  46279. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46280. },
  46281. InterpolantFactoryMethodSmooth: void 0
  46282. }),
  46283. n.StringKeyframeTrack = function(e, t, i, r) {
  46284. n.KeyframeTrack.call(this, e, t, i, r)
  46285. }
  46286. ,
  46287. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46288. constructor: n.StringKeyframeTrack,
  46289. ValueTypeName: "string",
  46290. ValueBufferType: Array,
  46291. DefaultInterpolation: n.IntepolateDiscrete,
  46292. InterpolantFactoryMethodLinear: void 0,
  46293. InterpolantFactoryMethodSmooth: void 0
  46294. }),
  46295. n.VectorKeyframeTrack = function(e, t, i, r) {
  46296. n.KeyframeTrack.call(this, e, t, i, r)
  46297. }
  46298. ,
  46299. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46300. constructor: n.VectorKeyframeTrack,
  46301. ValueTypeName: "vector"
  46302. }),
  46303. n.Audio = function(e) {
  46304. n.Object3D.call(this),
  46305. this.type = "Audio",
  46306. this.context = e.context,
  46307. this.source = this.context.createBufferSource(),
  46308. this.source.onended = this.onEnded.bind(this),
  46309. this.gain = this.context.createGain(),
  46310. this.gain.connect(e.getInput()),
  46311. this.autoplay = !1,
  46312. this.startTime = 0,
  46313. this.playbackRate = 1,
  46314. this.isPlaying = !1,
  46315. this.hasPlaybackControl = !0,
  46316. this.sourceType = "empty",
  46317. this.filter = null
  46318. }
  46319. ,
  46320. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46321. n.Audio.prototype.constructor = n.Audio,
  46322. n.Audio.prototype.getOutput = function() {
  46323. return this.gain
  46324. }
  46325. ,
  46326. n.Audio.prototype.load = function(e) {
  46327. var t = new n.AudioBuffer(this.context);
  46328. return t.load(e),
  46329. this.setBuffer(t),
  46330. this
  46331. }
  46332. ,
  46333. n.Audio.prototype.setNodeSource = function(e) {
  46334. return this.hasPlaybackControl = !1,
  46335. this.sourceType = "audioNode",
  46336. this.source = e,
  46337. this.connect(),
  46338. this
  46339. }
  46340. ,
  46341. n.Audio.prototype.setBuffer = function(e) {
  46342. var t = this;
  46343. return e.onReady(function(e) {
  46344. t.source.buffer = e,
  46345. t.sourceType = "buffer",
  46346. t.autoplay && t.play()
  46347. }),
  46348. this
  46349. }
  46350. ,
  46351. n.Audio.prototype.play = function() {
  46352. if (this.isPlaying === !0)
  46353. return void console.warn("THREE.Audio: Audio is already playing.");
  46354. if (this.hasPlaybackControl === !1)
  46355. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46356. var e = this.context.createBufferSource();
  46357. e.buffer = this.source.buffer,
  46358. e.loop = this.source.loop,
  46359. e.onended = this.source.onended,
  46360. e.start(0, this.startTime),
  46361. e.playbackRate.value = this.playbackRate,
  46362. this.isPlaying = !0,
  46363. this.source = e,
  46364. this.connect()
  46365. }
  46366. ,
  46367. n.Audio.prototype.pause = function() {
  46368. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46369. void (this.startTime = this.context.currentTime))
  46370. }
  46371. ,
  46372. n.Audio.prototype.stop = function() {
  46373. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46374. void (this.startTime = 0))
  46375. }
  46376. ,
  46377. n.Audio.prototype.connect = function() {
  46378. null !== this.filter ? (this.source.connect(this.filter),
  46379. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46380. }
  46381. ,
  46382. n.Audio.prototype.disconnect = function() {
  46383. null !== this.filter ? (this.source.disconnect(this.filter),
  46384. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46385. }
  46386. ,
  46387. n.Audio.prototype.getFilter = function() {
  46388. return this.filter
  46389. }
  46390. ,
  46391. n.Audio.prototype.setFilter = function(e) {
  46392. void 0 === e && (e = null),
  46393. this.isPlaying === !0 ? (this.disconnect(),
  46394. this.filter = e,
  46395. this.connect()) : this.filter = e
  46396. }
  46397. ,
  46398. n.Audio.prototype.setPlaybackRate = function(e) {
  46399. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46400. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46401. }
  46402. ,
  46403. n.Audio.prototype.getPlaybackRate = function() {
  46404. return this.playbackRate
  46405. }
  46406. ,
  46407. n.Audio.prototype.onEnded = function() {
  46408. this.isPlaying = !1
  46409. }
  46410. ,
  46411. n.Audio.prototype.setLoop = function(e) {
  46412. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46413. }
  46414. ,
  46415. n.Audio.prototype.getLoop = function() {
  46416. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46417. !1) : this.source.loop
  46418. }
  46419. ,
  46420. n.Audio.prototype.setVolume = function(e) {
  46421. this.gain.gain.value = e
  46422. }
  46423. ,
  46424. n.Audio.prototype.getVolume = function() {
  46425. return this.gain.gain.value
  46426. }
  46427. ,
  46428. n.AudioAnalyser = function(e, t) {
  46429. this.analyser = e.context.createAnalyser(),
  46430. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46431. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46432. e.getOutput().connect(this.analyser)
  46433. }
  46434. ,
  46435. n.AudioAnalyser.prototype = {
  46436. constructor: n.AudioAnalyser,
  46437. getData: function() {
  46438. return this.analyser.getByteFrequencyData(this.data),
  46439. this.data
  46440. }
  46441. },
  46442. n.AudioBuffer = function(e) {
  46443. this.context = e,
  46444. this.ready = !1,
  46445. this.readyCallbacks = []
  46446. }
  46447. ,
  46448. n.AudioBuffer.prototype.load = function(e) {
  46449. var t = this
  46450. , i = new XMLHttpRequest;
  46451. return i.open("GET", e, !0),
  46452. i.responseType = "arraybuffer",
  46453. i.onload = function(e) {
  46454. t.context.decodeAudioData(this.response, function(e) {
  46455. t.buffer = e,
  46456. t.ready = !0;
  46457. for (var i = 0; i < t.readyCallbacks.length; i++)
  46458. t.readyCallbacks[i](t.buffer);
  46459. t.readyCallbacks = []
  46460. })
  46461. }
  46462. ,
  46463. i.send(),
  46464. this
  46465. }
  46466. ,
  46467. n.AudioBuffer.prototype.onReady = function(e) {
  46468. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46469. }
  46470. ,
  46471. n.PositionalAudio = function(e) {
  46472. n.Audio.call(this, e),
  46473. this.panner = this.context.createPanner(),
  46474. this.panner.connect(this.gain)
  46475. }
  46476. ,
  46477. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46478. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46479. n.PositionalAudio.prototype.getOutput = function() {
  46480. return this.panner
  46481. }
  46482. ,
  46483. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46484. this.panner.refDistance = e
  46485. }
  46486. ,
  46487. n.PositionalAudio.prototype.getRefDistance = function() {
  46488. return this.panner.refDistance
  46489. }
  46490. ,
  46491. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46492. this.panner.rolloffFactor = e
  46493. }
  46494. ,
  46495. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46496. return this.panner.rolloffFactor
  46497. }
  46498. ,
  46499. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46500. this.panner.distanceModel = e
  46501. }
  46502. ,
  46503. n.PositionalAudio.prototype.getDistanceModel = function() {
  46504. return this.panner.distanceModel
  46505. }
  46506. ,
  46507. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46508. this.panner.maxDistance = e
  46509. }
  46510. ,
  46511. n.PositionalAudio.prototype.getMaxDistance = function() {
  46512. return this.panner.maxDistance
  46513. }
  46514. ,
  46515. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46516. var e = new n.Vector3;
  46517. return function(t) {
  46518. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46519. e.setFromMatrixPosition(this.matrixWorld),
  46520. this.panner.setPosition(e.x, e.y, e.z)
  46521. }
  46522. }(),
  46523. n.AudioListener = function() {
  46524. n.Object3D.call(this),
  46525. this.type = "AudioListener",
  46526. this.context = new (window.AudioContext || window.webkitAudioContext),
  46527. this.gain = this.context.createGain(),
  46528. this.gain.connect(this.context.destination),
  46529. this.filter = null
  46530. }
  46531. ,
  46532. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46533. n.AudioListener.prototype.constructor = n.AudioListener,
  46534. n.AudioListener.prototype.getInput = function() {
  46535. return this.gain
  46536. }
  46537. ,
  46538. n.AudioListener.prototype.removeFilter = function() {
  46539. null !== this.filter && (this.gain.disconnect(this.filter),
  46540. this.filter.disconnect(this.context.destination),
  46541. this.gain.connect(this.context.destination),
  46542. this.filter = null)
  46543. }
  46544. ,
  46545. n.AudioListener.prototype.setFilter = function(e) {
  46546. null !== this.filter ? (this.gain.disconnect(this.filter),
  46547. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46548. this.filter = e,
  46549. this.gain.connect(this.filter),
  46550. this.filter.connect(this.context.destination)
  46551. }
  46552. ,
  46553. n.AudioListener.prototype.getFilter = function() {
  46554. return this.filter
  46555. }
  46556. ,
  46557. n.AudioListener.prototype.setMasterVolume = function(e) {
  46558. this.gain.gain.value = e
  46559. }
  46560. ,
  46561. n.AudioListener.prototype.getMasterVolume = function() {
  46562. return this.gain.gain.value
  46563. }
  46564. ,
  46565. n.AudioListener.prototype.updateMatrixWorld = function() {
  46566. var e = new n.Vector3
  46567. , t = new n.Quaternion
  46568. , i = new n.Vector3
  46569. , r = new n.Vector3;
  46570. return function(o) {
  46571. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46572. var a = this.context.listener
  46573. , s = this.up;
  46574. this.matrixWorld.decompose(e, t, i),
  46575. r.set(0, 0, -1).applyQuaternion(t),
  46576. a.setPosition(e.x, e.y, e.z),
  46577. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46578. }
  46579. }(),
  46580. n.Camera = function() {
  46581. n.Object3D.call(this),
  46582. this.type = "Camera",
  46583. this.matrixWorldInverse = new n.Matrix4,
  46584. this.projectionMatrix = new n.Matrix4
  46585. }
  46586. ,
  46587. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46588. n.Camera.prototype.constructor = n.Camera,
  46589. n.Camera.prototype.getWorldDirection = function() {
  46590. var e = new n.Quaternion;
  46591. return function(t) {
  46592. var i = t || new n.Vector3;
  46593. return this.getWorldQuaternion(e),
  46594. i.set(0, 0, -1).applyQuaternion(e)
  46595. }
  46596. }(),
  46597. n.Camera.prototype.lookAt = function() {
  46598. var e = new n.Matrix4;
  46599. return function(t) {
  46600. e.lookAt(this.position, t, this.up),
  46601. this.quaternion.setFromRotationMatrix(e)
  46602. }
  46603. }(),
  46604. n.Camera.prototype.clone = function() {
  46605. return (new this.constructor).copy(this)
  46606. }
  46607. ,
  46608. n.Camera.prototype.copy = function(e) {
  46609. return n.Object3D.prototype.copy.call(this, e),
  46610. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46611. this.projectionMatrix.copy(e.projectionMatrix),
  46612. this
  46613. }
  46614. ,
  46615. n.CubeCamera = function(e, t, i) {
  46616. n.Object3D.call(this),
  46617. this.type = "CubeCamera";
  46618. var r = 90
  46619. , o = 1
  46620. , a = new n.PerspectiveCamera(r,o,e,t);
  46621. a.up.set(0, -1, 0),
  46622. a.lookAt(new n.Vector3(1,0,0)),
  46623. this.add(a);
  46624. var s = new n.PerspectiveCamera(r,o,e,t);
  46625. s.up.set(0, -1, 0),
  46626. s.lookAt(new n.Vector3(-1,0,0)),
  46627. this.add(s);
  46628. var l = new n.PerspectiveCamera(r,o,e,t);
  46629. l.up.set(0, 0, 1),
  46630. l.lookAt(new n.Vector3(0,1,0)),
  46631. this.add(l);
  46632. var c = new n.PerspectiveCamera(r,o,e,t);
  46633. c.up.set(0, 0, -1),
  46634. c.lookAt(new n.Vector3(0,-1,0)),
  46635. this.add(c);
  46636. var h = new n.PerspectiveCamera(r,o,e,t);
  46637. h.up.set(0, -1, 0),
  46638. h.lookAt(new n.Vector3(0,0,1)),
  46639. this.add(h);
  46640. var u = new n.PerspectiveCamera(r,o,e,t);
  46641. u.up.set(0, -1, 0),
  46642. u.lookAt(new n.Vector3(0,0,-1)),
  46643. this.add(u);
  46644. var d = {
  46645. format: n.RGBFormat,
  46646. magFilter: n.LinearFilter,
  46647. minFilter: n.LinearFilter
  46648. };
  46649. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46650. this.updateCubeMap = function(e, t) {
  46651. null === this.parent && this.updateMatrixWorld();
  46652. var i = this.renderTarget
  46653. , n = i.texture.generateMipmaps;
  46654. i.texture.generateMipmaps = !1,
  46655. i.activeCubeFace = 0,
  46656. e.render(t, a, i),
  46657. i.activeCubeFace = 1,
  46658. e.render(t, s, i),
  46659. i.activeCubeFace = 2,
  46660. e.render(t, l, i),
  46661. i.activeCubeFace = 3,
  46662. e.render(t, c, i),
  46663. i.activeCubeFace = 4,
  46664. e.render(t, h, i),
  46665. i.texture.generateMipmaps = n,
  46666. i.activeCubeFace = 5,
  46667. e.render(t, u, i),
  46668. e.setRenderTarget(null)
  46669. }
  46670. }
  46671. ,
  46672. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46673. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46674. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46675. n.Camera.call(this),
  46676. this.type = "OrthographicCamera",
  46677. this.zoom = 1,
  46678. this.left = e,
  46679. this.right = t,
  46680. this.top = i,
  46681. this.bottom = r,
  46682. this.near = void 0 !== o ? o : .1,
  46683. this.far = void 0 !== a ? a : 2e3,
  46684. this.updateProjectionMatrix()
  46685. }
  46686. ,
  46687. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46688. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46689. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  46690. var e = (this.right - this.left) / (2 * this.zoom)
  46691. , t = (this.top - this.bottom) / (2 * this.zoom)
  46692. , i = (this.right + this.left) / 2
  46693. , n = (this.top + this.bottom) / 2;
  46694. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46695. }
  46696. ,
  46697. n.OrthographicCamera.prototype.copy = function(e) {
  46698. return n.Camera.prototype.copy.call(this, e),
  46699. this.left = e.left,
  46700. this.right = e.right,
  46701. this.top = e.top,
  46702. this.bottom = e.bottom,
  46703. this.near = e.near,
  46704. this.far = e.far,
  46705. this.zoom = e.zoom,
  46706. this
  46707. }
  46708. ,
  46709. n.OrthographicCamera.prototype.toJSON = function(e) {
  46710. var t = n.Object3D.prototype.toJSON.call(this, e);
  46711. return t.object.zoom = this.zoom,
  46712. t.object.left = this.left,
  46713. t.object.right = this.right,
  46714. t.object.top = this.top,
  46715. t.object.bottom = this.bottom,
  46716. t.object.near = this.near,
  46717. t.object.far = this.far,
  46718. t
  46719. }
  46720. ,
  46721. n.PerspectiveCamera = function(e, t, i, r) {
  46722. n.Camera.call(this),
  46723. this.type = "PerspectiveCamera",
  46724. this.focalLength = 10,
  46725. this.zoom = 1,
  46726. this.fov = void 0 !== e ? e : 50,
  46727. this.aspect = void 0 !== t ? t : 1,
  46728. this.near = void 0 !== i ? i : .1,
  46729. this.far = void 0 !== r ? r : 2e3,
  46730. this.updateProjectionMatrix()
  46731. }
  46732. ,
  46733. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  46734. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  46735. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  46736. void 0 === t && (t = 24),
  46737. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  46738. this.updateProjectionMatrix()
  46739. }
  46740. ,
  46741. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  46742. this.fullWidth = e,
  46743. this.fullHeight = t,
  46744. this.x = i,
  46745. this.y = n,
  46746. this.width = r,
  46747. this.height = o,
  46748. this.updateProjectionMatrix()
  46749. }
  46750. ,
  46751. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  46752. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  46753. if (this.fullWidth) {
  46754. var t = this.fullWidth / this.fullHeight
  46755. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  46756. , r = -i
  46757. , o = t * r
  46758. , a = t * i
  46759. , s = Math.abs(a - o)
  46760. , l = Math.abs(i - r);
  46761. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  46762. } else
  46763. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  46764. }
  46765. ,
  46766. n.PerspectiveCamera.prototype.copy = function(e) {
  46767. return n.Camera.prototype.copy.call(this, e),
  46768. this.focalLength = e.focalLength,
  46769. this.zoom = e.zoom,
  46770. this.fov = e.fov,
  46771. this.aspect = e.aspect,
  46772. this.near = e.near,
  46773. this.far = e.far,
  46774. this
  46775. }
  46776. ,
  46777. n.PerspectiveCamera.prototype.toJSON = function(e) {
  46778. var t = n.Object3D.prototype.toJSON.call(this, e);
  46779. return t.object.focalLength = this.focalLength,
  46780. t.object.zoom = this.zoom,
  46781. t.object.fov = this.fov,
  46782. t.object.aspect = this.aspect,
  46783. t.object.near = this.near,
  46784. t.object.far = this.far,
  46785. t
  46786. }
  46787. ,
  46788. n.StereoCamera = function() {
  46789. this.type = "StereoCamera",
  46790. this.aspect = 1,
  46791. this.cameraL = new n.PerspectiveCamera,
  46792. this.cameraL.layers.enable(1),
  46793. this.cameraL.matrixAutoUpdate = !1,
  46794. this.cameraR = new n.PerspectiveCamera,
  46795. this.cameraR.layers.enable(2),
  46796. this.cameraR.matrixAutoUpdate = !1
  46797. }
  46798. ,
  46799. n.StereoCamera.prototype = {
  46800. constructor: n.StereoCamera,
  46801. update: function() {
  46802. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  46803. return function(l) {
  46804. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  46805. if (c) {
  46806. e = l.focalLength,
  46807. t = l.fov,
  46808. i = l.aspect * this.aspect,
  46809. r = l.near,
  46810. o = l.far;
  46811. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  46812. s.elements[12] = -p,
  46813. a.elements[12] = p,
  46814. h = -g * i + f,
  46815. u = g * i + f,
  46816. d.elements[0] = 2 * r / (u - h),
  46817. d.elements[8] = (u + h) / (u - h),
  46818. this.cameraL.projectionMatrix.copy(d),
  46819. h = -g * i - f,
  46820. u = g * i - f,
  46821. d.elements[0] = 2 * r / (u - h),
  46822. d.elements[8] = (u + h) / (u - h),
  46823. this.cameraR.projectionMatrix.copy(d)
  46824. }
  46825. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  46826. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  46827. }
  46828. }()
  46829. },
  46830. n.Light = function(e, t) {
  46831. n.Object3D.call(this),
  46832. this.type = "Light",
  46833. this.color = new n.Color(e),
  46834. this.intensity = void 0 !== t ? t : 1,
  46835. this.receiveShadow = void 0
  46836. }
  46837. ,
  46838. n.Light.prototype = Object.create(n.Object3D.prototype),
  46839. n.Light.prototype.constructor = n.Light,
  46840. n.Light.prototype.copy = function(e) {
  46841. return n.Object3D.prototype.copy.call(this, e),
  46842. this.color.copy(e.color),
  46843. this.intensity = e.intensity,
  46844. this
  46845. }
  46846. ,
  46847. n.Light.prototype.toJSON = function(e) {
  46848. var t = n.Object3D.prototype.toJSON.call(this, e);
  46849. return t.object.color = this.color.getHex(),
  46850. t.object.intensity = this.intensity,
  46851. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  46852. void 0 !== this.distance && (t.object.distance = this.distance),
  46853. void 0 !== this.angle && (t.object.angle = this.angle),
  46854. void 0 !== this.decay && (t.object.decay = this.decay),
  46855. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  46856. t
  46857. }
  46858. ,
  46859. n.LightShadow = function(e) {
  46860. this.camera = e,
  46861. this.bias = 0,
  46862. this.radius = 1,
  46863. this.mapSize = new n.Vector2(512,512),
  46864. this.map = null,
  46865. this.matrix = new n.Matrix4
  46866. }
  46867. ,
  46868. n.LightShadow.prototype = {
  46869. constructor: n.LightShadow,
  46870. copy: function(e) {
  46871. return this.camera = e.camera.clone(),
  46872. this.bias = e.bias,
  46873. this.radius = e.radius,
  46874. this.mapSize.copy(e.mapSize),
  46875. this
  46876. },
  46877. clone: function() {
  46878. return (new this.constructor).copy(this)
  46879. }
  46880. },
  46881. n.AmbientLight = function(e, t) {
  46882. n.Light.call(this, e, t),
  46883. this.type = "AmbientLight",
  46884. this.castShadow = void 0
  46885. }
  46886. ,
  46887. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  46888. n.AmbientLight.prototype.constructor = n.AmbientLight,
  46889. n.DirectionalLight = function(e, t) {
  46890. n.Light.call(this, e, t),
  46891. this.type = "DirectionalLight",
  46892. this.position.set(0, 1, 0),
  46893. this.updateMatrix(),
  46894. this.target = new n.Object3D,
  46895. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  46896. }
  46897. ,
  46898. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  46899. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  46900. n.DirectionalLight.prototype.copy = function(e) {
  46901. return n.Light.prototype.copy.call(this, e),
  46902. this.target = e.target.clone(),
  46903. this.shadow = e.shadow.clone(),
  46904. this
  46905. }
  46906. ,
  46907. n.HemisphereLight = function(e, t, i) {
  46908. n.Light.call(this, e, i),
  46909. this.type = "HemisphereLight",
  46910. this.castShadow = void 0,
  46911. this.position.set(0, 1, 0),
  46912. this.updateMatrix(),
  46913. this.groundColor = new n.Color(t)
  46914. }
  46915. ,
  46916. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  46917. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  46918. n.HemisphereLight.prototype.copy = function(e) {
  46919. return n.Light.prototype.copy.call(this, e),
  46920. this.groundColor.copy(e.groundColor),
  46921. this
  46922. }
  46923. ,
  46924. n.PointLight = function(e, t, i, r) {
  46925. n.Light.call(this, e, t),
  46926. this.type = "PointLight",
  46927. this.distance = void 0 !== i ? i : 0,
  46928. this.decay = void 0 !== r ? r : 1,
  46929. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  46930. }
  46931. ,
  46932. n.PointLight.prototype = Object.create(n.Light.prototype),
  46933. n.PointLight.prototype.constructor = n.PointLight,
  46934. Object.defineProperty(n.PointLight.prototype, "power", {
  46935. get: function() {
  46936. return 4 * this.intensity * Math.PI
  46937. },
  46938. set: function(e) {
  46939. this.intensity = e / (4 * Math.PI)
  46940. }
  46941. }),
  46942. n.PointLight.prototype.copy = function(e) {
  46943. return n.Light.prototype.copy.call(this, e),
  46944. this.distance = e.distance,
  46945. this.decay = e.decay,
  46946. this.shadow = e.shadow.clone(),
  46947. this
  46948. }
  46949. ,
  46950. n.SpotLight = function(e, t, i, r, o, a) {
  46951. n.Light.call(this, e, t),
  46952. this.type = "SpotLight",
  46953. this.position.set(0, 1, 0),
  46954. this.updateMatrix(),
  46955. this.target = new n.Object3D,
  46956. this.distance = void 0 !== i ? i : 0,
  46957. this.angle = void 0 !== r ? r : Math.PI / 3,
  46958. this.penumbra = void 0 !== o ? o : 0,
  46959. this.decay = void 0 !== a ? a : 1,
  46960. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  46961. }
  46962. ,
  46963. n.SpotLight.prototype = Object.create(n.Light.prototype),
  46964. n.SpotLight.prototype.constructor = n.SpotLight,
  46965. Object.defineProperty(n.SpotLight.prototype, "power", {
  46966. get: function() {
  46967. return this.intensity * Math.PI
  46968. },
  46969. set: function(e) {
  46970. this.intensity = e / Math.PI
  46971. }
  46972. }),
  46973. n.SpotLight.prototype.copy = function(e) {
  46974. return n.Light.prototype.copy.call(this, e),
  46975. this.distance = e.distance,
  46976. this.angle = e.angle,
  46977. this.penumbra = e.penumbra,
  46978. this.decay = e.decay,
  46979. this.target = e.target.clone(),
  46980. this.shadow = e.shadow.clone(),
  46981. this
  46982. }
  46983. ,
  46984. n.Cache = {
  46985. enabled: !1,
  46986. files: {},
  46987. add: function(e, t) {
  46988. this.enabled !== !1 && (this.files[e] = t)
  46989. },
  46990. get: function(e) {
  46991. if (this.enabled !== !1)
  46992. return this.files[e]
  46993. },
  46994. remove: function(e) {
  46995. delete this.files[e]
  46996. },
  46997. clear: function() {
  46998. this.files = {}
  46999. }
  47000. },
  47001. n.Loader = function() {
  47002. this.onLoadStart = function() {}
  47003. ,
  47004. this.onLoadProgress = function() {}
  47005. ,
  47006. this.onLoadComplete = function() {}
  47007. }
  47008. ,
  47009. n.Loader.prototype = {
  47010. constructor: n.Loader,
  47011. crossOrigin: void 0,
  47012. extractUrlBase: function(e) {
  47013. var t = e.split("/");
  47014. return 1 === t.length ? "./" : (t.pop(),
  47015. t.join("/") + "/")
  47016. },
  47017. initMaterials: function(e, t, i) {
  47018. for (var n = [], r = 0; r < e.length; ++r)
  47019. n[r] = this.createMaterial(e[r], t, i);
  47020. return n
  47021. },
  47022. createMaterial: function() {
  47023. var e, t, i;
  47024. return function(r, o, a) {
  47025. function s(e, i, r, s, c) {
  47026. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47027. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47028. h = t.load(u)),
  47029. void 0 !== i && (h.repeat.fromArray(i),
  47030. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47031. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47032. void 0 !== r && h.offset.fromArray(r),
  47033. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47034. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47035. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47036. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47037. void 0 !== c && (h.anisotropy = c);
  47038. var p = n.Math.generateUUID();
  47039. return l[p] = h,
  47040. p
  47041. }
  47042. void 0 === e && (e = new n.Color),
  47043. void 0 === t && (t = new n.TextureLoader),
  47044. void 0 === i && (i = new n.MaterialLoader);
  47045. var l = {}
  47046. , c = {
  47047. uuid: n.Math.generateUUID(),
  47048. type: "MeshLambertMaterial"
  47049. };
  47050. for (var h in r) {
  47051. var u = r[h];
  47052. switch (h) {
  47053. case "DbgColor":
  47054. case "DbgIndex":
  47055. case "opticalDensity":
  47056. case "illumination":
  47057. break;
  47058. case "DbgName":
  47059. c.name = u;
  47060. break;
  47061. case "blending":
  47062. c.blending = n[u];
  47063. break;
  47064. case "colorAmbient":
  47065. case "mapAmbient":
  47066. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47067. break;
  47068. case "colorDiffuse":
  47069. c.color = e.fromArray(u).getHex();
  47070. break;
  47071. case "colorSpecular":
  47072. c.specular = e.fromArray(u).getHex();
  47073. break;
  47074. case "colorEmissive":
  47075. c.emissive = e.fromArray(u).getHex();
  47076. break;
  47077. case "specularCoef":
  47078. c.shininess = u;
  47079. break;
  47080. case "shading":
  47081. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47082. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47083. break;
  47084. case "mapDiffuse":
  47085. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47086. break;
  47087. case "mapDiffuseRepeat":
  47088. case "mapDiffuseOffset":
  47089. case "mapDiffuseWrap":
  47090. case "mapDiffuseAnisotropy":
  47091. break;
  47092. case "mapLight":
  47093. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47094. break;
  47095. case "mapLightRepeat":
  47096. case "mapLightOffset":
  47097. case "mapLightWrap":
  47098. case "mapLightAnisotropy":
  47099. break;
  47100. case "mapAO":
  47101. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47102. break;
  47103. case "mapAORepeat":
  47104. case "mapAOOffset":
  47105. case "mapAOWrap":
  47106. case "mapAOAnisotropy":
  47107. break;
  47108. case "mapBump":
  47109. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47110. break;
  47111. case "mapBumpScale":
  47112. c.bumpScale = u;
  47113. break;
  47114. case "mapBumpRepeat":
  47115. case "mapBumpOffset":
  47116. case "mapBumpWrap":
  47117. case "mapBumpAnisotropy":
  47118. break;
  47119. case "mapNormal":
  47120. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47121. break;
  47122. case "mapNormalFactor":
  47123. c.normalScale = [u, u];
  47124. break;
  47125. case "mapNormalRepeat":
  47126. case "mapNormalOffset":
  47127. case "mapNormalWrap":
  47128. case "mapNormalAnisotropy":
  47129. break;
  47130. case "mapSpecular":
  47131. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47132. break;
  47133. case "mapSpecularRepeat":
  47134. case "mapSpecularOffset":
  47135. case "mapSpecularWrap":
  47136. case "mapSpecularAnisotropy":
  47137. break;
  47138. case "mapAlpha":
  47139. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47140. break;
  47141. case "mapAlphaRepeat":
  47142. case "mapAlphaOffset":
  47143. case "mapAlphaWrap":
  47144. case "mapAlphaAnisotropy":
  47145. break;
  47146. case "flipSided":
  47147. c.side = n.BackSide;
  47148. break;
  47149. case "doubleSided":
  47150. c.side = n.DoubleSide;
  47151. break;
  47152. case "transparency":
  47153. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47154. c.opacity = u;
  47155. break;
  47156. case "depthTest":
  47157. case "depthWrite":
  47158. case "colorWrite":
  47159. case "opacity":
  47160. case "reflectivity":
  47161. case "transparent":
  47162. case "visible":
  47163. case "wireframe":
  47164. c[h] = u;
  47165. break;
  47166. case "vertexColors":
  47167. u === !0 && (c.vertexColors = n.VertexColors),
  47168. "face" === u && (c.vertexColors = n.FaceColors);
  47169. break;
  47170. default:
  47171. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47172. }
  47173. }
  47174. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47175. "MeshPhongMaterial" !== c.type && delete c.specular,
  47176. c.opacity < 1 && (c.transparent = !0),
  47177. i.setTextures(l),
  47178. i.parse(c)
  47179. }
  47180. }()
  47181. },
  47182. n.Loader.Handlers = {
  47183. handlers: [],
  47184. add: function(e, t) {
  47185. this.handlers.push(e, t)
  47186. },
  47187. get: function(e) {
  47188. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47189. var r = t[i]
  47190. , o = t[i + 1];
  47191. if (r.test(e))
  47192. return o
  47193. }
  47194. return null
  47195. }
  47196. },
  47197. n.XHRLoader = function(e) {
  47198. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47199. }
  47200. ,
  47201. n.XHRLoader.prototype = {
  47202. constructor: n.XHRLoader,
  47203. load: function(e, t, i, r) {
  47204. void 0 !== this.path && (e = this.path + e);
  47205. var o = this
  47206. , a = n.Cache.get(e);
  47207. if (void 0 !== a)
  47208. return t && setTimeout(function() {
  47209. t(a)
  47210. }, 0),
  47211. a;
  47212. var s = new XMLHttpRequest;
  47213. return s.overrideMimeType("text/plain"),
  47214. s.open("GET", e, !0),
  47215. s.addEventListener("load", function(i) {
  47216. var a = i.target.response;
  47217. n.Cache.add(e, a),
  47218. 200 === this.status ? (t && t(a),
  47219. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47220. t && t(a),
  47221. o.manager.itemEnd(e)) : (r && r(i),
  47222. o.manager.itemError(e))
  47223. }, !1),
  47224. void 0 !== i && s.addEventListener("progress", function(e) {
  47225. i(e)
  47226. }, !1),
  47227. s.addEventListener("error", function(t) {
  47228. r && r(t),
  47229. o.manager.itemError(e)
  47230. }, !1),
  47231. void 0 !== this.responseType && (s.responseType = this.responseType),
  47232. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47233. s.send(null),
  47234. o.manager.itemStart(e),
  47235. s
  47236. },
  47237. setPath: function(e) {
  47238. this.path = e
  47239. },
  47240. setResponseType: function(e) {
  47241. this.responseType = e
  47242. },
  47243. setWithCredentials: function(e) {
  47244. this.withCredentials = e
  47245. }
  47246. },
  47247. n.FontLoader = function(e) {
  47248. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47249. }
  47250. ,
  47251. n.FontLoader.prototype = {
  47252. constructor: n.FontLoader,
  47253. load: function(e, t, i, r) {
  47254. var o = new n.XHRLoader(this.manager);
  47255. o.load(e, function(e) {
  47256. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47257. }, i, r)
  47258. }
  47259. },
  47260. n.ImageLoader = function(e) {
  47261. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47262. }
  47263. ,
  47264. n.ImageLoader.prototype = {
  47265. constructor: n.ImageLoader,
  47266. load: function(e, t, i, r) {
  47267. void 0 !== this.path && (e = this.path + e);
  47268. var o = this
  47269. , a = n.Cache.get(e);
  47270. if (void 0 !== a)
  47271. return o.manager.itemStart(e),
  47272. t ? setTimeout(function() {
  47273. t(a),
  47274. o.manager.itemEnd(e)
  47275. }, 0) : o.manager.itemEnd(e),
  47276. a;
  47277. var s = document.createElement("img");
  47278. return s.addEventListener("load", function(i) {
  47279. n.Cache.add(e, this),
  47280. t && t(this),
  47281. o.manager.itemEnd(e)
  47282. }, !1),
  47283. void 0 !== i && s.addEventListener("progress", function(e) {
  47284. i(e)
  47285. }, !1),
  47286. s.addEventListener("error", function(t) {
  47287. r && r(t),
  47288. o.manager.itemError(e)
  47289. }, !1),
  47290. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47291. o.manager.itemStart(e),
  47292. s.src = e,
  47293. s
  47294. },
  47295. setCrossOrigin: function(e) {
  47296. this.crossOrigin = e
  47297. },
  47298. setPath: function(e) {
  47299. this.path = e
  47300. }
  47301. },
  47302. n.JSONLoader = function(e) {
  47303. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47304. e = void 0),
  47305. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47306. this.withCredentials = !1
  47307. }
  47308. ,
  47309. n.JSONLoader.prototype = {
  47310. constructor: n.JSONLoader,
  47311. get statusDomElement() {
  47312. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47313. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47314. this._statusDomElement
  47315. },
  47316. load: function(e, t, i, r) {
  47317. var o = this
  47318. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47319. , s = new n.XHRLoader(this.manager);
  47320. s.setWithCredentials(this.withCredentials),
  47321. s.load(e, function(i) {
  47322. var n = JSON.parse(i)
  47323. , r = n.metadata;
  47324. if (void 0 !== r) {
  47325. var s = r.type;
  47326. if (void 0 !== s) {
  47327. if ("object" === s.toLowerCase())
  47328. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47329. if ("scene" === s.toLowerCase())
  47330. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47331. }
  47332. }
  47333. var l = o.parse(n, a);
  47334. t(l.geometry, l.materials)
  47335. }, i, r)
  47336. },
  47337. setTexturePath: function(e) {
  47338. this.texturePath = e
  47339. },
  47340. parse: function(e, t) {
  47341. function i(t) {
  47342. function i(e, t) {
  47343. return e & 1 << t
  47344. }
  47345. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47346. if (void 0 !== e.uvs) {
  47347. for (r = 0; r < e.uvs.length; r++)
  47348. e.uvs[r].length && B++;
  47349. for (r = 0; r < B; r++)
  47350. s.faceVertexUvs[r] = []
  47351. }
  47352. for (l = 0,
  47353. c = L.length; l < c; )
  47354. E = new n.Vector3,
  47355. E.x = L[l++] * t,
  47356. E.y = L[l++] * t,
  47357. E.z = L[l++] * t,
  47358. s.vertices.push(E);
  47359. for (l = 0,
  47360. c = O.length; l < c; )
  47361. if (f = O[l++],
  47362. g = i(f, 0),
  47363. m = i(f, 1),
  47364. v = i(f, 3),
  47365. A = i(f, 4),
  47366. y = i(f, 5),
  47367. C = i(f, 6),
  47368. I = i(f, 7),
  47369. g) {
  47370. if (w = new n.Face3,
  47371. w.a = O[l],
  47372. w.b = O[l + 1],
  47373. w.c = O[l + 3],
  47374. _ = new n.Face3,
  47375. _.a = O[l + 1],
  47376. _.b = O[l + 2],
  47377. _.c = O[l + 3],
  47378. l += 4,
  47379. m && (p = O[l++],
  47380. w.materialIndex = p,
  47381. _.materialIndex = p),
  47382. a = s.faces.length,
  47383. v)
  47384. for (r = 0; r < B; r++)
  47385. for (S = e.uvs[r],
  47386. s.faceVertexUvs[r][a] = [],
  47387. s.faceVertexUvs[r][a + 1] = [],
  47388. o = 0; o < 4; o++)
  47389. d = O[l++],
  47390. R = S[2 * d],
  47391. P = S[2 * d + 1],
  47392. M = new n.Vector2(R,P),
  47393. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47394. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47395. if (A && (u = 3 * O[l++],
  47396. w.normal.set(D[u++], D[u++], D[u]),
  47397. _.normal.copy(w.normal)),
  47398. y)
  47399. for (r = 0; r < 4; r++)
  47400. u = 3 * O[l++],
  47401. x = new n.Vector3(D[u++],D[u++],D[u]),
  47402. 2 !== r && w.vertexNormals.push(x),
  47403. 0 !== r && _.vertexNormals.push(x);
  47404. if (C && (h = O[l++],
  47405. T = N[h],
  47406. w.color.setHex(T),
  47407. _.color.setHex(T)),
  47408. I)
  47409. for (r = 0; r < 4; r++)
  47410. h = O[l++],
  47411. T = N[h],
  47412. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47413. 0 !== r && _.vertexColors.push(new n.Color(T));
  47414. s.faces.push(w),
  47415. s.faces.push(_)
  47416. } else {
  47417. if (b = new n.Face3,
  47418. b.a = O[l++],
  47419. b.b = O[l++],
  47420. b.c = O[l++],
  47421. m && (p = O[l++],
  47422. b.materialIndex = p),
  47423. a = s.faces.length,
  47424. v)
  47425. for (r = 0; r < B; r++)
  47426. for (S = e.uvs[r],
  47427. s.faceVertexUvs[r][a] = [],
  47428. o = 0; o < 3; o++)
  47429. d = O[l++],
  47430. R = S[2 * d],
  47431. P = S[2 * d + 1],
  47432. M = new n.Vector2(R,P),
  47433. s.faceVertexUvs[r][a].push(M);
  47434. if (A && (u = 3 * O[l++],
  47435. b.normal.set(D[u++], D[u++], D[u])),
  47436. y)
  47437. for (r = 0; r < 3; r++)
  47438. u = 3 * O[l++],
  47439. x = new n.Vector3(D[u++],D[u++],D[u]),
  47440. b.vertexNormals.push(x);
  47441. if (C && (h = O[l++],
  47442. b.color.setHex(N[h])),
  47443. I)
  47444. for (r = 0; r < 3; r++)
  47445. h = O[l++],
  47446. b.vertexColors.push(new n.Color(N[h]));
  47447. s.faces.push(b)
  47448. }
  47449. }
  47450. function r() {
  47451. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47452. if (e.skinWeights)
  47453. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47454. var o = e.skinWeights[i]
  47455. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47456. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47457. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47458. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47459. }
  47460. if (e.skinIndices)
  47461. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47462. var h = e.skinIndices[i]
  47463. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47464. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47465. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47466. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47467. }
  47468. s.bones = e.bones,
  47469. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47470. }
  47471. function o(t) {
  47472. if (void 0 !== e.morphTargets)
  47473. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47474. s.morphTargets[i] = {},
  47475. s.morphTargets[i].name = e.morphTargets[i].name,
  47476. s.morphTargets[i].vertices = [];
  47477. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47478. var h = new n.Vector3;
  47479. h.x = a[l] * t,
  47480. h.y = a[l + 1] * t,
  47481. h.z = a[l + 2] * t,
  47482. o.push(h)
  47483. }
  47484. }
  47485. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47486. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47487. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47488. u[i].color.fromArray(d, 3 * i)
  47489. }
  47490. }
  47491. function a() {
  47492. var t = []
  47493. , i = [];
  47494. void 0 !== e.animation && i.push(e.animation),
  47495. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47496. for (var r = 0; r < i.length; r++) {
  47497. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47498. o && t.push(o)
  47499. }
  47500. if (s.morphTargets) {
  47501. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47502. t = t.concat(a)
  47503. }
  47504. t.length > 0 && (s.animations = t)
  47505. }
  47506. var s = new n.Geometry
  47507. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47508. if (i(l),
  47509. r(),
  47510. o(l),
  47511. a(),
  47512. s.computeFaceNormals(),
  47513. s.computeBoundingSphere(),
  47514. void 0 === e.materials || 0 === e.materials.length)
  47515. return {
  47516. geometry: s
  47517. };
  47518. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47519. return {
  47520. geometry: s,
  47521. materials: c
  47522. }
  47523. }
  47524. },
  47525. n.LoadingManager = function(e, t, i) {
  47526. var n = this
  47527. , r = !1
  47528. , o = 0
  47529. , a = 0;
  47530. this.onStart = void 0,
  47531. this.onLoad = e,
  47532. this.onProgress = t,
  47533. this.onError = i,
  47534. this.itemStart = function(e) {
  47535. a++,
  47536. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47537. r = !0
  47538. }
  47539. ,
  47540. this.itemEnd = function(e) {
  47541. o++,
  47542. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47543. o === a && (r = !1,
  47544. void 0 !== n.onLoad && n.onLoad())
  47545. }
  47546. ,
  47547. this.itemError = function(e) {
  47548. void 0 !== n.onError && n.onError(e)
  47549. }
  47550. }
  47551. ,
  47552. n.DefaultLoadingManager = new n.LoadingManager,
  47553. n.BufferGeometryLoader = function(e) {
  47554. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47555. }
  47556. ,
  47557. n.BufferGeometryLoader.prototype = {
  47558. constructor: n.BufferGeometryLoader,
  47559. load: function(e, t, i, r) {
  47560. var o = this
  47561. , a = new n.XHRLoader(o.manager);
  47562. a.load(e, function(e) {
  47563. t(o.parse(JSON.parse(e)))
  47564. }, i, r)
  47565. },
  47566. parse: function(e) {
  47567. var t = new n.BufferGeometry
  47568. , i = e.data.index
  47569. , r = {
  47570. Int8Array: Int8Array,
  47571. Uint8Array: Uint8Array,
  47572. Uint8ClampedArray: Uint8ClampedArray,
  47573. Int16Array: Int16Array,
  47574. Uint16Array: Uint16Array,
  47575. Int32Array: Int32Array,
  47576. Uint32Array: Uint32Array,
  47577. Float32Array: Float32Array,
  47578. Float64Array: Float64Array
  47579. };
  47580. if (void 0 !== i) {
  47581. var o = new r[i.type](i.array);
  47582. t.setIndex(new n.BufferAttribute(o,1))
  47583. }
  47584. var a = e.data.attributes;
  47585. for (var s in a) {
  47586. var l = a[s]
  47587. , o = new r[l.type](l.array);
  47588. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47589. }
  47590. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47591. if (void 0 !== c)
  47592. for (var h = 0, u = c.length; h !== u; ++h) {
  47593. var d = c[h];
  47594. t.addGroup(d.start, d.count, d.materialIndex)
  47595. }
  47596. var p = e.data.boundingSphere;
  47597. if (void 0 !== p) {
  47598. var f = new n.Vector3;
  47599. void 0 !== p.center && f.fromArray(p.center),
  47600. t.boundingSphere = new n.Sphere(f,p.radius)
  47601. }
  47602. return t
  47603. }
  47604. },
  47605. n.MaterialLoader = function(e) {
  47606. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47607. this.textures = {}
  47608. }
  47609. ,
  47610. n.MaterialLoader.prototype = {
  47611. constructor: n.MaterialLoader,
  47612. load: function(e, t, i, r) {
  47613. var o = this
  47614. , a = new n.XHRLoader(o.manager);
  47615. a.load(e, function(e) {
  47616. t(o.parse(JSON.parse(e)))
  47617. }, i, r)
  47618. },
  47619. setTextures: function(e) {
  47620. this.textures = e
  47621. },
  47622. getTexture: function(e) {
  47623. var t = this.textures;
  47624. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47625. t[e]
  47626. },
  47627. parse: function(e) {
  47628. var t = new n[e.type];
  47629. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47630. void 0 !== e.name && (t.name = e.name),
  47631. void 0 !== e.color && t.color.setHex(e.color),
  47632. void 0 !== e.roughness && (t.roughness = e.roughness),
  47633. void 0 !== e.metalness && (t.metalness = e.metalness),
  47634. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47635. void 0 !== e.specular && t.specular.setHex(e.specular),
  47636. void 0 !== e.shininess && (t.shininess = e.shininess),
  47637. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47638. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47639. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47640. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47641. void 0 !== e.shading && (t.shading = e.shading),
  47642. void 0 !== e.blending && (t.blending = e.blending),
  47643. void 0 !== e.side && (t.side = e.side),
  47644. void 0 !== e.opacity && (t.opacity = e.opacity),
  47645. void 0 !== e.transparent && (t.transparent = e.transparent),
  47646. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47647. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47648. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47649. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47650. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47651. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47652. void 0 !== e.size && (t.size = e.size),
  47653. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47654. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47655. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47656. t.transparent = !0),
  47657. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47658. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47659. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47660. void 0 !== e.normalScale) {
  47661. var i = e.normalScale;
  47662. Array.isArray(i) === !1 && (i = [i, i]),
  47663. t.normalScale = (new n.Vector2).fromArray(i)
  47664. }
  47665. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47666. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47667. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47668. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47669. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47670. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47671. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47672. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47673. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47674. t.combine = n.MultiplyOperation),
  47675. e.reflectivity && (t.reflectivity = e.reflectivity),
  47676. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47677. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47678. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47679. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47680. void 0 !== e.materials)
  47681. for (var r = 0, o = e.materials.length; r < o; r++)
  47682. t.materials.push(this.parse(e.materials[r]));
  47683. return t
  47684. }
  47685. },
  47686. n.ObjectLoader = function(e) {
  47687. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47688. this.texturePath = ""
  47689. }
  47690. ,
  47691. n.ObjectLoader.prototype = {
  47692. constructor: n.ObjectLoader,
  47693. load: function(e, t, i, r) {
  47694. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  47695. var o = this
  47696. , a = new n.XHRLoader(o.manager);
  47697. a.load(e, function(e) {
  47698. o.parse(JSON.parse(e), t)
  47699. }, i, r)
  47700. },
  47701. setTexturePath: function(e) {
  47702. this.texturePath = e
  47703. },
  47704. setCrossOrigin: function(e) {
  47705. this.crossOrigin = e
  47706. },
  47707. parse: function(e, t) {
  47708. var i = this.parseGeometries(e.geometries)
  47709. , n = this.parseImages(e.images, function() {
  47710. void 0 !== t && t(a)
  47711. })
  47712. , r = this.parseTextures(e.textures, n)
  47713. , o = this.parseMaterials(e.materials, r)
  47714. , a = this.parseObject(e.object, i, o);
  47715. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  47716. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  47717. a
  47718. },
  47719. parseGeometries: function(e) {
  47720. var t = {};
  47721. if (void 0 !== e)
  47722. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  47723. var s, l = e[o];
  47724. switch (l.type) {
  47725. case "PlaneGeometry":
  47726. case "PlaneBufferGeometry":
  47727. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  47728. break;
  47729. case "BoxGeometry":
  47730. case "BoxBufferGeometry":
  47731. case "CubeGeometry":
  47732. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  47733. break;
  47734. case "CircleGeometry":
  47735. case "CircleBufferGeometry":
  47736. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  47737. break;
  47738. case "CylinderGeometry":
  47739. case "CylinderBufferGeometry":
  47740. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  47741. break;
  47742. case "SphereGeometry":
  47743. case "SphereBufferGeometry":
  47744. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  47745. break;
  47746. case "DodecahedronGeometry":
  47747. s = new n.DodecahedronGeometry(l.radius,l.detail);
  47748. break;
  47749. case "IcosahedronGeometry":
  47750. s = new n.IcosahedronGeometry(l.radius,l.detail);
  47751. break;
  47752. case "OctahedronGeometry":
  47753. s = new n.OctahedronGeometry(l.radius,l.detail);
  47754. break;
  47755. case "TetrahedronGeometry":
  47756. s = new n.TetrahedronGeometry(l.radius,l.detail);
  47757. break;
  47758. case "RingGeometry":
  47759. case "RingBufferGeometry":
  47760. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  47761. break;
  47762. case "TorusGeometry":
  47763. case "TorusBufferGeometry":
  47764. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  47765. break;
  47766. case "TorusKnotGeometry":
  47767. case "TorusKnotBufferGeometry":
  47768. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  47769. break;
  47770. case "LatheGeometry":
  47771. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  47772. break;
  47773. case "BufferGeometry":
  47774. s = r.parse(l);
  47775. break;
  47776. case "Geometry":
  47777. s = i.parse(l.data, this.texturePath).geometry;
  47778. break;
  47779. default:
  47780. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  47781. continue
  47782. }
  47783. s.uuid = l.uuid,
  47784. void 0 !== l.name && (s.name = l.name),
  47785. t[l.uuid] = s
  47786. }
  47787. return t
  47788. },
  47789. parseMaterials: function(e, t) {
  47790. var i = {};
  47791. if (void 0 !== e) {
  47792. var r = new n.MaterialLoader;
  47793. r.setTextures(t);
  47794. for (var o = 0, a = e.length; o < a; o++) {
  47795. var s = r.parse(e[o]);
  47796. i[s.uuid] = s
  47797. }
  47798. }
  47799. return i
  47800. },
  47801. parseAnimations: function(e) {
  47802. for (var t = [], i = 0; i < e.length; i++) {
  47803. var r = n.AnimationClip.parse(e[i]);
  47804. t.push(r)
  47805. }
  47806. return t
  47807. },
  47808. parseImages: function(e, t) {
  47809. function i(e) {
  47810. return r.manager.itemStart(e),
  47811. s.load(e, function() {
  47812. r.manager.itemEnd(e)
  47813. })
  47814. }
  47815. var r = this
  47816. , o = {};
  47817. if (void 0 !== e && e.length > 0) {
  47818. var a = new n.LoadingManager(t)
  47819. , s = new n.ImageLoader(a);
  47820. s.setCrossOrigin(this.crossOrigin);
  47821. for (var l = 0, c = e.length; l < c; l++) {
  47822. var h = e[l]
  47823. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  47824. o[h.uuid] = i(u)
  47825. }
  47826. }
  47827. return o
  47828. },
  47829. parseTextures: function(e, t) {
  47830. function i(e) {
  47831. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  47832. n[e])
  47833. }
  47834. var r = {};
  47835. if (void 0 !== e)
  47836. for (var o = 0, a = e.length; o < a; o++) {
  47837. var s = e[o];
  47838. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  47839. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  47840. var l = new n.Texture(t[s.image]);
  47841. l.needsUpdate = !0,
  47842. l.uuid = s.uuid,
  47843. void 0 !== s.name && (l.name = s.name),
  47844. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  47845. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  47846. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  47847. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  47848. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  47849. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  47850. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  47851. l.wrapT = i(s.wrap[1])),
  47852. r[s.uuid] = l
  47853. }
  47854. return r
  47855. },
  47856. parseObject: function() {
  47857. var e = new n.Matrix4;
  47858. return function(t, i, r) {
  47859. function o(e) {
  47860. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  47861. i[e]
  47862. }
  47863. function a(e) {
  47864. if (void 0 !== e)
  47865. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  47866. r[e]
  47867. }
  47868. var s;
  47869. switch (t.type) {
  47870. case "Scene":
  47871. s = new n.Scene;
  47872. break;
  47873. case "PerspectiveCamera":
  47874. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  47875. break;
  47876. case "OrthographicCamera":
  47877. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  47878. break;
  47879. case "AmbientLight":
  47880. s = new n.AmbientLight(t.color,t.intensity);
  47881. break;
  47882. case "DirectionalLight":
  47883. s = new n.DirectionalLight(t.color,t.intensity);
  47884. break;
  47885. case "PointLight":
  47886. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  47887. break;
  47888. case "SpotLight":
  47889. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  47890. break;
  47891. case "HemisphereLight":
  47892. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  47893. break;
  47894. case "Mesh":
  47895. var l = o(t.geometry)
  47896. , c = a(t.material);
  47897. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  47898. break;
  47899. case "LOD":
  47900. s = new n.LOD;
  47901. break;
  47902. case "Line":
  47903. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  47904. break;
  47905. case "PointCloud":
  47906. case "Points":
  47907. s = new n.Points(o(t.geometry),a(t.material));
  47908. break;
  47909. case "Sprite":
  47910. s = new n.Sprite(a(t.material));
  47911. break;
  47912. case "Group":
  47913. s = new n.Group;
  47914. break;
  47915. default:
  47916. s = new n.Object3D
  47917. }
  47918. if (s.uuid = t.uuid,
  47919. void 0 !== t.name && (s.name = t.name),
  47920. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  47921. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  47922. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  47923. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  47924. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  47925. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  47926. void 0 !== t.visible && (s.visible = t.visible),
  47927. void 0 !== t.userData && (s.userData = t.userData),
  47928. void 0 !== t.children)
  47929. for (var h in t.children)
  47930. s.add(this.parseObject(t.children[h], i, r));
  47931. if ("LOD" === t.type)
  47932. for (var u = t.levels, d = 0; d < u.length; d++) {
  47933. var p = u[d]
  47934. , h = s.getObjectByProperty("uuid", p.object);
  47935. void 0 !== h && s.addLevel(h, p.distance)
  47936. }
  47937. return s
  47938. }
  47939. }()
  47940. },
  47941. n.TextureLoader = function(e) {
  47942. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47943. }
  47944. ,
  47945. n.TextureLoader.prototype = {
  47946. constructor: n.TextureLoader,
  47947. load: function(e, t, i, r) {
  47948. var o = new n.Texture
  47949. , a = new n.ImageLoader(this.manager);
  47950. return a.setCrossOrigin(this.crossOrigin),
  47951. a.setPath(this.path),
  47952. a.load(e, function(e) {
  47953. o.image = e,
  47954. o.needsUpdate = !0,
  47955. void 0 !== t && t(o)
  47956. }, i, r),
  47957. o
  47958. },
  47959. setCrossOrigin: function(e) {
  47960. this.crossOrigin = e
  47961. },
  47962. setPath: function(e) {
  47963. this.path = e
  47964. }
  47965. },
  47966. n.CubeTextureLoader = function(e) {
  47967. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47968. }
  47969. ,
  47970. n.CubeTextureLoader.prototype = {
  47971. constructor: n.CubeTextureLoader,
  47972. load: function(e, t, i, r) {
  47973. function o(i) {
  47974. s.load(e[i], function(e) {
  47975. a.images[i] = e,
  47976. l++,
  47977. 6 === l && (a.needsUpdate = !0,
  47978. t && t(a))
  47979. }, void 0, r)
  47980. }
  47981. var a = new n.CubeTexture
  47982. , s = new n.ImageLoader(this.manager);
  47983. s.setCrossOrigin(this.crossOrigin),
  47984. s.setPath(this.path);
  47985. for (var l = 0, c = 0; c < e.length; ++c)
  47986. o(c);
  47987. return a
  47988. },
  47989. setCrossOrigin: function(e) {
  47990. this.crossOrigin = e
  47991. },
  47992. setPath: function(e) {
  47993. this.path = e
  47994. }
  47995. },
  47996. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  47997. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47998. this._parser = null
  47999. }
  48000. ,
  48001. n.BinaryTextureLoader.prototype = {
  48002. constructor: n.BinaryTextureLoader,
  48003. load: function(e, t, i, r) {
  48004. var o = this
  48005. , a = new n.DataTexture
  48006. , s = new n.XHRLoader(this.manager);
  48007. return s.setResponseType("arraybuffer"),
  48008. s.load(e, function(e) {
  48009. var i = o._parser(e);
  48010. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48011. a.image.height = i.height,
  48012. a.image.data = i.data),
  48013. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48014. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48015. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48016. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48017. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48018. void 0 !== i.format && (a.format = i.format),
  48019. void 0 !== i.type && (a.type = i.type),
  48020. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48021. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48022. a.needsUpdate = !0,
  48023. t && t(a, i))
  48024. }, i, r),
  48025. a
  48026. }
  48027. },
  48028. n.CompressedTextureLoader = function(e) {
  48029. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48030. this._parser = null
  48031. }
  48032. ;
  48033. n.CompressedTextureLoader.prototype = {
  48034. constructor: n.CompressedTextureLoader,
  48035. load: function(e, t, i, r) {
  48036. function o(o) {
  48037. c.load(e[o], function(e) {
  48038. var i = a._parser(e, !0);
  48039. s[o] = {
  48040. width: i.width,
  48041. height: i.height,
  48042. format: i.format,
  48043. mipmaps: i.mipmaps
  48044. },
  48045. h += 1,
  48046. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48047. l.format = i.format,
  48048. l.needsUpdate = !0,
  48049. t && t(l))
  48050. }, i, r)
  48051. }
  48052. var a = this
  48053. , s = []
  48054. , l = new n.CompressedTexture;
  48055. l.image = s;
  48056. var c = new n.XHRLoader(this.manager);
  48057. if (c.setPath(this.path),
  48058. c.setResponseType("arraybuffer"),
  48059. Array.isArray(e))
  48060. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48061. o(u);
  48062. else
  48063. c.load(e, function(e) {
  48064. var i = a._parser(e, !0);
  48065. if (i.isCubemap)
  48066. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48067. s[o] = {
  48068. mipmaps: []
  48069. };
  48070. for (var c = 0; c < i.mipmapCount; c++)
  48071. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48072. s[o].format = i.format,
  48073. s[o].width = i.width,
  48074. s[o].height = i.height
  48075. }
  48076. else
  48077. l.image.width = i.width,
  48078. l.image.height = i.height,
  48079. l.mipmaps = i.mipmaps;
  48080. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48081. l.format = i.format,
  48082. l.needsUpdate = !0,
  48083. t && t(l)
  48084. }, i, r);
  48085. return l
  48086. },
  48087. setPath: function(e) {
  48088. this.path = e
  48089. }
  48090. };
  48091. n.Material = function() {
  48092. Object.defineProperty(this, "id", {
  48093. value: n.MaterialIdCount++
  48094. }),
  48095. this.uuid = n.Math.generateUUID(),
  48096. this.name = "",
  48097. this.type = "Material",
  48098. this.side = n.FrontSide,
  48099. this.opacity = 1,
  48100. this.transparent = !1,
  48101. this.blending = n.NormalBlending,
  48102. this.blendSrc = n.SrcAlphaFactor,
  48103. this.blendDst = n.OneMinusSrcAlphaFactor,
  48104. this.blendEquation = n.AddEquation,
  48105. this.blendSrcAlpha = null,
  48106. this.blendDstAlpha = null,
  48107. this.blendEquationAlpha = null,
  48108. this.depthFunc = n.LessEqualDepth,
  48109. this.depthTest = !0,
  48110. this.depthWrite = !0,
  48111. this.colorWrite = !0,
  48112. this.precision = null,
  48113. this.polygonOffset = !1,
  48114. this.polygonOffsetFactor = 0,
  48115. this.polygonOffsetUnits = 0,
  48116. this.alphaTest = 0,
  48117. this.premultipliedAlpha = !1,
  48118. this.overdraw = 0,
  48119. this.visible = !0,
  48120. this._needsUpdate = !0
  48121. }
  48122. ,
  48123. n.Material.prototype = {
  48124. constructor: n.Material,
  48125. get needsUpdate() {
  48126. return this._needsUpdate
  48127. },
  48128. set needsUpdate(e) {
  48129. e === !0 && this.update(),
  48130. this._needsUpdate = e
  48131. },
  48132. setValues: function(e) {
  48133. if (void 0 !== e)
  48134. for (var t in e) {
  48135. var i = e[t];
  48136. if (void 0 !== i) {
  48137. var r = this[t];
  48138. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48139. } else
  48140. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48141. }
  48142. },
  48143. toJSON: function(e) {
  48144. function t(e) {
  48145. var t = [];
  48146. for (var i in e) {
  48147. var n = e[i];
  48148. delete n.metadata,
  48149. t.push(n)
  48150. }
  48151. return t
  48152. }
  48153. var i = void 0 === e;
  48154. i && (e = {
  48155. textures: {},
  48156. images: {}
  48157. });
  48158. var r = {
  48159. metadata: {
  48160. version: 4.4,
  48161. type: "Material",
  48162. generator: "Material.toJSON"
  48163. }
  48164. };
  48165. if (r.uuid = this.uuid,
  48166. r.type = this.type,
  48167. "" !== this.name && (r.name = this.name),
  48168. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48169. .5 !== this.roughness && (r.roughness = this.roughness),
  48170. .5 !== this.metalness && (r.metalness = this.metalness),
  48171. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48172. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48173. void 0 !== this.shininess && (r.shininess = this.shininess),
  48174. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48175. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48176. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48177. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48178. r.bumpScale = this.bumpScale),
  48179. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48180. r.normalScale = this.normalScale.toArray()),
  48181. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48182. r.displacementScale = this.displacementScale,
  48183. r.displacementBias = this.displacementBias),
  48184. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48185. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48186. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48187. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48188. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48189. r.reflectivity = this.reflectivity),
  48190. void 0 !== this.size && (r.size = this.size),
  48191. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48192. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48193. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48194. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48195. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48196. this.opacity < 1 && (r.opacity = this.opacity),
  48197. this.transparent === !0 && (r.transparent = this.transparent),
  48198. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48199. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48200. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48201. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48202. i) {
  48203. var o = t(e.textures)
  48204. , a = t(e.images);
  48205. o.length > 0 && (r.textures = o),
  48206. a.length > 0 && (r.images = a)
  48207. }
  48208. return r
  48209. },
  48210. clone: function() {
  48211. return (new this.constructor).copy(this)
  48212. },
  48213. copy: function(e) {
  48214. return this.name = e.name,
  48215. this.side = e.side,
  48216. this.opacity = e.opacity,
  48217. this.transparent = e.transparent,
  48218. this.blending = e.blending,
  48219. this.blendSrc = e.blendSrc,
  48220. this.blendDst = e.blendDst,
  48221. this.blendEquation = e.blendEquation,
  48222. this.blendSrcAlpha = e.blendSrcAlpha,
  48223. this.blendDstAlpha = e.blendDstAlpha,
  48224. this.blendEquationAlpha = e.blendEquationAlpha,
  48225. this.depthFunc = e.depthFunc,
  48226. this.depthTest = e.depthTest,
  48227. this.depthWrite = e.depthWrite,
  48228. this.colorWrite = e.colorWrite,
  48229. this.precision = e.precision,
  48230. this.polygonOffset = e.polygonOffset,
  48231. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48232. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48233. this.alphaTest = e.alphaTest,
  48234. this.premultipliedAlpha = e.premultipliedAlpha,
  48235. this.overdraw = e.overdraw,
  48236. this.visible = e.visible,
  48237. this
  48238. },
  48239. update: function() {
  48240. this.dispatchEvent({
  48241. type: "update"
  48242. })
  48243. },
  48244. dispose: function() {
  48245. this.dispatchEvent({
  48246. type: "dispose"
  48247. })
  48248. }
  48249. },
  48250. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48251. n.MaterialIdCount = 0,
  48252. n.LineBasicMaterial = function(e) {
  48253. n.Material.call(this),
  48254. this.type = "LineBasicMaterial",
  48255. this.color = new n.Color(16777215),
  48256. this.linewidth = 1,
  48257. this.linecap = "round",
  48258. this.linejoin = "round",
  48259. this.blending = n.NormalBlending,
  48260. this.vertexColors = n.NoColors,
  48261. this.fog = !0,
  48262. this.setValues(e)
  48263. }
  48264. ,
  48265. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48266. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48267. n.LineBasicMaterial.prototype.copy = function(e) {
  48268. return n.Material.prototype.copy.call(this, e),
  48269. this.color.copy(e.color),
  48270. this.linewidth = e.linewidth,
  48271. this.linecap = e.linecap,
  48272. this.linejoin = e.linejoin,
  48273. this.vertexColors = e.vertexColors,
  48274. this.fog = e.fog,
  48275. this
  48276. }
  48277. ,
  48278. n.LineDashedMaterial = function(e) {
  48279. n.Material.call(this),
  48280. this.type = "LineDashedMaterial",
  48281. this.color = new n.Color(16777215),
  48282. this.linewidth = 1,
  48283. this.scale = 1,
  48284. this.dashSize = 3,
  48285. this.gapSize = 1,
  48286. this.blending = n.NormalBlending,
  48287. this.vertexColors = n.NoColors,
  48288. this.fog = !0,
  48289. this.setValues(e)
  48290. }
  48291. ,
  48292. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48293. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48294. n.LineDashedMaterial.prototype.copy = function(e) {
  48295. return n.Material.prototype.copy.call(this, e),
  48296. this.color.copy(e.color),
  48297. this.linewidth = e.linewidth,
  48298. this.scale = e.scale,
  48299. this.dashSize = e.dashSize,
  48300. this.gapSize = e.gapSize,
  48301. this.vertexColors = e.vertexColors,
  48302. this.fog = e.fog,
  48303. this
  48304. }
  48305. ,
  48306. n.MeshBasicMaterial = function(e) {
  48307. n.Material.call(this),
  48308. this.type = "MeshBasicMaterial",
  48309. this.color = new n.Color(16777215),
  48310. this.map = null,
  48311. this.aoMap = null,
  48312. this.aoMapIntensity = 1,
  48313. this.specularMap = null,
  48314. this.alphaMap = null,
  48315. this.envMap = null,
  48316. this.combine = n.MultiplyOperation,
  48317. this.reflectivity = 1,
  48318. this.refractionRatio = .98,
  48319. this.fog = !0,
  48320. this.shading = n.SmoothShading,
  48321. this.blending = n.NormalBlending,
  48322. this.wireframe = !1,
  48323. this.wireframeLinewidth = 1,
  48324. this.wireframeLinecap = "round",
  48325. this.wireframeLinejoin = "round",
  48326. this.vertexColors = n.NoColors,
  48327. this.skinning = !1,
  48328. this.morphTargets = !1,
  48329. this.setValues(e)
  48330. }
  48331. ,
  48332. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48333. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48334. n.MeshBasicMaterial.prototype.copy = function(e) {
  48335. return n.Material.prototype.copy.call(this, e),
  48336. this.color.copy(e.color),
  48337. this.map = e.map,
  48338. this.aoMap = e.aoMap,
  48339. this.aoMapIntensity = e.aoMapIntensity,
  48340. this.specularMap = e.specularMap,
  48341. this.alphaMap = e.alphaMap,
  48342. this.envMap = e.envMap,
  48343. this.combine = e.combine,
  48344. this.reflectivity = e.reflectivity,
  48345. this.refractionRatio = e.refractionRatio,
  48346. this.fog = e.fog,
  48347. this.shading = e.shading,
  48348. this.wireframe = e.wireframe,
  48349. this.wireframeLinewidth = e.wireframeLinewidth,
  48350. this.wireframeLinecap = e.wireframeLinecap,
  48351. this.wireframeLinejoin = e.wireframeLinejoin,
  48352. this.vertexColors = e.vertexColors,
  48353. this.skinning = e.skinning,
  48354. this.morphTargets = e.morphTargets,
  48355. this
  48356. }
  48357. ,
  48358. n.MeshLambertMaterial = function(e) {
  48359. n.Material.call(this),
  48360. this.type = "MeshLambertMaterial",
  48361. this.color = new n.Color(16777215),
  48362. this.map = null,
  48363. this.lightMap = null,
  48364. this.lightMapIntensity = 1,
  48365. this.aoMap = null,
  48366. this.aoMapIntensity = 1,
  48367. this.emissive = new n.Color(0),
  48368. this.emissiveIntensity = 1,
  48369. this.emissiveMap = null,
  48370. this.specularMap = null,
  48371. this.alphaMap = null,
  48372. this.envMap = null,
  48373. this.combine = n.MultiplyOperation,
  48374. this.reflectivity = 1,
  48375. this.refractionRatio = .98,
  48376. this.fog = !0,
  48377. this.blending = n.NormalBlending,
  48378. this.wireframe = !1,
  48379. this.wireframeLinewidth = 1,
  48380. this.wireframeLinecap = "round",
  48381. this.wireframeLinejoin = "round",
  48382. this.vertexColors = n.NoColors,
  48383. this.skinning = !1,
  48384. this.morphTargets = !1,
  48385. this.morphNormals = !1,
  48386. this.setValues(e)
  48387. }
  48388. ,
  48389. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48390. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48391. n.MeshLambertMaterial.prototype.copy = function(e) {
  48392. return n.Material.prototype.copy.call(this, e),
  48393. this.color.copy(e.color),
  48394. this.map = e.map,
  48395. this.lightMap = e.lightMap,
  48396. this.lightMapIntensity = e.lightMapIntensity,
  48397. this.aoMap = e.aoMap,
  48398. this.aoMapIntensity = e.aoMapIntensity,
  48399. this.emissive.copy(e.emissive),
  48400. this.emissiveMap = e.emissiveMap,
  48401. this.emissiveIntensity = e.emissiveIntensity,
  48402. this.specularMap = e.specularMap,
  48403. this.alphaMap = e.alphaMap,
  48404. this.envMap = e.envMap,
  48405. this.combine = e.combine,
  48406. this.reflectivity = e.reflectivity,
  48407. this.refractionRatio = e.refractionRatio,
  48408. this.fog = e.fog,
  48409. this.wireframe = e.wireframe,
  48410. this.wireframeLinewidth = e.wireframeLinewidth,
  48411. this.wireframeLinecap = e.wireframeLinecap,
  48412. this.wireframeLinejoin = e.wireframeLinejoin,
  48413. this.vertexColors = e.vertexColors,
  48414. this.skinning = e.skinning,
  48415. this.morphTargets = e.morphTargets,
  48416. this.morphNormals = e.morphNormals,
  48417. this
  48418. }
  48419. ,
  48420. n.MeshPhongMaterial = function(e) {
  48421. n.Material.call(this),
  48422. this.type = "MeshPhongMaterial",
  48423. this.color = new n.Color(16777215),
  48424. this.specular = new n.Color(1118481),
  48425. this.shininess = 30,
  48426. this.map = null,
  48427. this.lightMap = null,
  48428. this.lightMapIntensity = 1,
  48429. this.aoMap = null,
  48430. this.aoMapIntensity = 1,
  48431. this.emissive = new n.Color(0),
  48432. this.emissiveIntensity = 1,
  48433. this.emissiveMap = null,
  48434. this.bumpMap = null,
  48435. this.bumpScale = 1,
  48436. this.normalMap = null,
  48437. this.normalScale = new n.Vector2(1,1),
  48438. this.displacementMap = null,
  48439. this.displacementScale = 1,
  48440. this.displacementBias = 0,
  48441. this.specularMap = null,
  48442. this.alphaMap = null,
  48443. this.envMap = null,
  48444. this.combine = n.MultiplyOperation,
  48445. this.reflectivity = 1,
  48446. this.refractionRatio = .98,
  48447. this.fog = !0,
  48448. this.shading = n.SmoothShading,
  48449. this.blending = n.NormalBlending,
  48450. this.wireframe = !1,
  48451. this.wireframeLinewidth = 1,
  48452. this.wireframeLinecap = "round",
  48453. this.wireframeLinejoin = "round",
  48454. this.vertexColors = n.NoColors,
  48455. this.skinning = !1,
  48456. this.morphTargets = !1,
  48457. this.morphNormals = !1,
  48458. this.setValues(e)
  48459. }
  48460. ,
  48461. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48462. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48463. n.MeshPhongMaterial.prototype.copy = function(e) {
  48464. return n.Material.prototype.copy.call(this, e),
  48465. this.color.copy(e.color),
  48466. this.specular.copy(e.specular),
  48467. this.shininess = e.shininess,
  48468. this.map = e.map,
  48469. this.lightMap = e.lightMap,
  48470. this.lightMapIntensity = e.lightMapIntensity,
  48471. this.aoMap = e.aoMap,
  48472. this.aoMapIntensity = e.aoMapIntensity,
  48473. this.emissive.copy(e.emissive),
  48474. this.emissiveMap = e.emissiveMap,
  48475. this.emissiveIntensity = e.emissiveIntensity,
  48476. this.bumpMap = e.bumpMap,
  48477. this.bumpScale = e.bumpScale,
  48478. this.normalMap = e.normalMap,
  48479. this.normalScale.copy(e.normalScale),
  48480. this.displacementMap = e.displacementMap,
  48481. this.displacementScale = e.displacementScale,
  48482. this.displacementBias = e.displacementBias,
  48483. this.specularMap = e.specularMap,
  48484. this.alphaMap = e.alphaMap,
  48485. this.envMap = e.envMap,
  48486. this.combine = e.combine,
  48487. this.reflectivity = e.reflectivity,
  48488. this.refractionRatio = e.refractionRatio,
  48489. this.fog = e.fog,
  48490. this.shading = e.shading,
  48491. this.wireframe = e.wireframe,
  48492. this.wireframeLinewidth = e.wireframeLinewidth,
  48493. this.wireframeLinecap = e.wireframeLinecap,
  48494. this.wireframeLinejoin = e.wireframeLinejoin,
  48495. this.vertexColors = e.vertexColors,
  48496. this.skinning = e.skinning,
  48497. this.morphTargets = e.morphTargets,
  48498. this.morphNormals = e.morphNormals,
  48499. this
  48500. }
  48501. ,
  48502. n.MeshStandardMaterial = function(e) {
  48503. n.Material.call(this),
  48504. this.type = "MeshStandardMaterial",
  48505. this.color = new n.Color(16777215),
  48506. this.roughness = .5,
  48507. this.metalness = .5,
  48508. this.map = null,
  48509. this.lightMap = null,
  48510. this.lightMapIntensity = 1,
  48511. this.aoMap = null,
  48512. this.aoMapIntensity = 1,
  48513. this.emissive = new n.Color(0),
  48514. this.emissiveIntensity = 1,
  48515. this.emissiveMap = null,
  48516. this.bumpMap = null,
  48517. this.bumpScale = 1,
  48518. this.normalMap = null,
  48519. this.normalScale = new n.Vector2(1,1),
  48520. this.displacementMap = null,
  48521. this.displacementScale = 1,
  48522. this.displacementBias = 0,
  48523. this.roughnessMap = null,
  48524. this.metalnessMap = null,
  48525. this.alphaMap = null,
  48526. this.envMap = null,
  48527. this.envMapIntensity = 1,
  48528. this.refractionRatio = .98,
  48529. this.fog = !0,
  48530. this.shading = n.SmoothShading,
  48531. this.blending = n.NormalBlending,
  48532. this.wireframe = !1,
  48533. this.wireframeLinewidth = 1,
  48534. this.wireframeLinecap = "round",
  48535. this.wireframeLinejoin = "round",
  48536. this.vertexColors = n.NoColors,
  48537. this.skinning = !1,
  48538. this.morphTargets = !1,
  48539. this.morphNormals = !1,
  48540. this.setValues(e)
  48541. }
  48542. ,
  48543. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48544. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48545. n.MeshStandardMaterial.prototype.copy = function(e) {
  48546. return n.Material.prototype.copy.call(this, e),
  48547. this.color.copy(e.color),
  48548. this.roughness = e.roughness,
  48549. this.metalness = e.metalness,
  48550. this.map = e.map,
  48551. this.lightMap = e.lightMap,
  48552. this.lightMapIntensity = e.lightMapIntensity,
  48553. this.aoMap = e.aoMap,
  48554. this.aoMapIntensity = e.aoMapIntensity,
  48555. this.emissive.copy(e.emissive),
  48556. this.emissiveMap = e.emissiveMap,
  48557. this.emissiveIntensity = e.emissiveIntensity,
  48558. this.bumpMap = e.bumpMap,
  48559. this.bumpScale = e.bumpScale,
  48560. this.normalMap = e.normalMap,
  48561. this.normalScale.copy(e.normalScale),
  48562. this.displacementMap = e.displacementMap,
  48563. this.displacementScale = e.displacementScale,
  48564. this.displacementBias = e.displacementBias,
  48565. this.roughnessMap = e.roughnessMap,
  48566. this.metalnessMap = e.metalnessMap,
  48567. this.alphaMap = e.alphaMap,
  48568. this.envMap = e.envMap,
  48569. this.envMapIntensity = e.envMapIntensity,
  48570. this.refractionRatio = e.refractionRatio,
  48571. this.fog = e.fog,
  48572. this.shading = e.shading,
  48573. this.wireframe = e.wireframe,
  48574. this.wireframeLinewidth = e.wireframeLinewidth,
  48575. this.wireframeLinecap = e.wireframeLinecap,
  48576. this.wireframeLinejoin = e.wireframeLinejoin,
  48577. this.vertexColors = e.vertexColors,
  48578. this.skinning = e.skinning,
  48579. this.morphTargets = e.morphTargets,
  48580. this.morphNormals = e.morphNormals,
  48581. this
  48582. }
  48583. ,
  48584. n.MeshDepthMaterial = function(e) {
  48585. n.Material.call(this),
  48586. this.type = "MeshDepthMaterial",
  48587. this.morphTargets = !1,
  48588. this.wireframe = !1,
  48589. this.wireframeLinewidth = 1,
  48590. this.setValues(e)
  48591. }
  48592. ,
  48593. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48594. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48595. n.MeshDepthMaterial.prototype.copy = function(e) {
  48596. return n.Material.prototype.copy.call(this, e),
  48597. this.wireframe = e.wireframe,
  48598. this.wireframeLinewidth = e.wireframeLinewidth,
  48599. this
  48600. }
  48601. ,
  48602. n.MeshNormalMaterial = function(e) {
  48603. n.Material.call(this, e),
  48604. this.type = "MeshNormalMaterial",
  48605. this.wireframe = !1,
  48606. this.wireframeLinewidth = 1,
  48607. this.morphTargets = !1,
  48608. this.setValues(e)
  48609. }
  48610. ,
  48611. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48612. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48613. n.MeshNormalMaterial.prototype.copy = function(e) {
  48614. return n.Material.prototype.copy.call(this, e),
  48615. this.wireframe = e.wireframe,
  48616. this.wireframeLinewidth = e.wireframeLinewidth,
  48617. this
  48618. }
  48619. ,
  48620. n.MultiMaterial = function(e) {
  48621. this.uuid = n.Math.generateUUID(),
  48622. this.type = "MultiMaterial",
  48623. this.materials = e instanceof Array ? e : [],
  48624. this.visible = !0
  48625. }
  48626. ,
  48627. n.MultiMaterial.prototype = {
  48628. constructor: n.MultiMaterial,
  48629. toJSON: function(e) {
  48630. for (var t = {
  48631. metadata: {
  48632. version: 4.2,
  48633. type: "material",
  48634. generator: "MaterialExporter"
  48635. },
  48636. uuid: this.uuid,
  48637. type: this.type,
  48638. materials: []
  48639. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48640. var o = i[n].toJSON(e);
  48641. delete o.metadata,
  48642. t.materials.push(o)
  48643. }
  48644. return t.visible = this.visible,
  48645. t
  48646. },
  48647. clone: function() {
  48648. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48649. e.materials.push(this.materials[t].clone());
  48650. return e.visible = this.visible,
  48651. e
  48652. }
  48653. },
  48654. n.PointsMaterial = function(e) {
  48655. n.Material.call(this),
  48656. this.type = "PointsMaterial",
  48657. this.color = new n.Color(16777215),
  48658. this.map = null,
  48659. this.size = 1,
  48660. this.sizeAttenuation = !0,
  48661. this.blending = n.NormalBlending,
  48662. this.vertexColors = n.NoColors,
  48663. this.fog = !0,
  48664. this.setValues(e)
  48665. }
  48666. ,
  48667. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48668. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48669. n.PointsMaterial.prototype.copy = function(e) {
  48670. return n.Material.prototype.copy.call(this, e),
  48671. this.color.copy(e.color),
  48672. this.map = e.map,
  48673. this.size = e.size,
  48674. this.sizeAttenuation = e.sizeAttenuation,
  48675. this.vertexColors = e.vertexColors,
  48676. this.fog = e.fog,
  48677. this
  48678. }
  48679. ,
  48680. n.ShaderMaterial = function(e) {
  48681. n.Material.call(this),
  48682. this.type = "ShaderMaterial",
  48683. this.defines = {},
  48684. this.uniforms = {},
  48685. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48686. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48687. this.shading = n.SmoothShading,
  48688. this.linewidth = 1,
  48689. this.wireframe = !1,
  48690. this.wireframeLinewidth = 1,
  48691. this.fog = !1,
  48692. this.lights = !1,
  48693. this.vertexColors = n.NoColors,
  48694. this.skinning = !1,
  48695. this.morphTargets = !1,
  48696. this.morphNormals = !1,
  48697. this.extensions = {
  48698. derivatives: !1,
  48699. fragDepth: !1,
  48700. drawBuffers: !1,
  48701. shaderTextureLOD: !1
  48702. },
  48703. this.defaultAttributeValues = {
  48704. color: [1, 1, 1],
  48705. uv: [0, 0],
  48706. uv2: [0, 0]
  48707. },
  48708. this.index0AttributeName = void 0,
  48709. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  48710. this.setValues(e))
  48711. }
  48712. ,
  48713. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  48714. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  48715. n.ShaderMaterial.prototype.copy = function(e) {
  48716. return n.Material.prototype.copy.call(this, e),
  48717. this.fragmentShader = e.fragmentShader,
  48718. this.vertexShader = e.vertexShader,
  48719. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  48720. this.defines = e.defines,
  48721. this.shading = e.shading,
  48722. this.wireframe = e.wireframe,
  48723. this.wireframeLinewidth = e.wireframeLinewidth,
  48724. this.fog = e.fog,
  48725. this.lights = e.lights,
  48726. this.vertexColors = e.vertexColors,
  48727. this.skinning = e.skinning,
  48728. this.morphTargets = e.morphTargets,
  48729. this.morphNormals = e.morphNormals,
  48730. this.extensions = e.extensions,
  48731. this
  48732. }
  48733. ,
  48734. n.ShaderMaterial.prototype.toJSON = function(e) {
  48735. var t = n.Material.prototype.toJSON.call(this, e);
  48736. return t.uniforms = this.uniforms,
  48737. t.vertexShader = this.vertexShader,
  48738. t.fragmentShader = this.fragmentShader,
  48739. t
  48740. }
  48741. ,
  48742. n.RawShaderMaterial = function(e) {
  48743. n.ShaderMaterial.call(this, e),
  48744. this.type = "RawShaderMaterial"
  48745. }
  48746. ,
  48747. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  48748. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  48749. n.SpriteMaterial = function(e) {
  48750. n.Material.call(this),
  48751. this.type = "SpriteMaterial",
  48752. this.color = new n.Color(16777215),
  48753. this.map = null,
  48754. this.rotation = 0,
  48755. this.fog = !1,
  48756. this.setValues(e)
  48757. }
  48758. ,
  48759. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  48760. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  48761. n.SpriteMaterial.prototype.copy = function(e) {
  48762. return n.Material.prototype.copy.call(this, e),
  48763. this.color.copy(e.color),
  48764. this.map = e.map,
  48765. this.rotation = e.rotation,
  48766. this.fog = e.fog,
  48767. this
  48768. }
  48769. ,
  48770. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  48771. Object.defineProperty(this, "id", {
  48772. value: n.TextureIdCount++
  48773. }),
  48774. this.uuid = n.Math.generateUUID(),
  48775. this.name = "",
  48776. this.sourceFile = "",
  48777. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  48778. this.mipmaps = [],
  48779. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  48780. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  48781. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  48782. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  48783. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  48784. this.anisotropy = void 0 !== c ? c : 1,
  48785. this.format = void 0 !== s ? s : n.RGBAFormat,
  48786. this.type = void 0 !== l ? l : n.UnsignedByteType,
  48787. this.offset = new n.Vector2(0,0),
  48788. this.repeat = new n.Vector2(1,1),
  48789. this.generateMipmaps = !0,
  48790. this.premultiplyAlpha = !1,
  48791. this.flipY = !0,
  48792. this.unpackAlignment = 4,
  48793. this.encoding = n.LinearEncoding,
  48794. this.version = 0,
  48795. this.onUpdate = null
  48796. }
  48797. ,
  48798. n.Texture.DEFAULT_IMAGE = void 0,
  48799. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  48800. n.Texture.prototype = {
  48801. constructor: n.Texture,
  48802. set needsUpdate(e) {
  48803. e === !0 && this.version++
  48804. },
  48805. clone: function() {
  48806. return (new this.constructor).copy(this)
  48807. },
  48808. copy: function(e) {
  48809. return this.image = e.image,
  48810. this.mipmaps = e.mipmaps.slice(0),
  48811. this.mapping = e.mapping,
  48812. this.wrapS = e.wrapS,
  48813. this.wrapT = e.wrapT,
  48814. this.magFilter = e.magFilter,
  48815. this.minFilter = e.minFilter,
  48816. this.anisotropy = e.anisotropy,
  48817. this.format = e.format,
  48818. this.type = e.type,
  48819. this.offset.copy(e.offset),
  48820. this.repeat.copy(e.repeat),
  48821. this.generateMipmaps = e.generateMipmaps,
  48822. this.premultiplyAlpha = e.premultiplyAlpha,
  48823. this.flipY = e.flipY,
  48824. this.unpackAlignment = e.unpackAlignment,
  48825. this.encoding = e.encoding,
  48826. this
  48827. },
  48828. toJSON: function(e) {
  48829. function t(e) {
  48830. var t;
  48831. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  48832. t.width = e.width,
  48833. t.height = e.height,
  48834. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  48835. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  48836. }
  48837. if (void 0 !== e.textures[this.uuid])
  48838. return e.textures[this.uuid];
  48839. var i = {
  48840. metadata: {
  48841. version: 4.4,
  48842. type: "Texture",
  48843. generator: "Texture.toJSON"
  48844. },
  48845. uuid: this.uuid,
  48846. name: this.name,
  48847. mapping: this.mapping,
  48848. repeat: [this.repeat.x, this.repeat.y],
  48849. offset: [this.offset.x, this.offset.y],
  48850. wrap: [this.wrapS, this.wrapT],
  48851. minFilter: this.minFilter,
  48852. magFilter: this.magFilter,
  48853. anisotropy: this.anisotropy
  48854. };
  48855. if (void 0 !== this.image) {
  48856. var r = this.image;
  48857. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  48858. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  48859. uuid: r.uuid,
  48860. url: t(r)
  48861. }),
  48862. i.image = r.uuid
  48863. }
  48864. return e.textures[this.uuid] = i,
  48865. i
  48866. },
  48867. dispose: function() {
  48868. this.dispatchEvent({
  48869. type: "dispose"
  48870. })
  48871. },
  48872. transformUv: function(e) {
  48873. if (this.mapping === n.UVMapping) {
  48874. if (e.multiply(this.repeat),
  48875. e.add(this.offset),
  48876. e.x < 0 || e.x > 1)
  48877. switch (this.wrapS) {
  48878. case n.RepeatWrapping:
  48879. e.x = e.x - Math.floor(e.x);
  48880. break;
  48881. case n.ClampToEdgeWrapping:
  48882. e.x = e.x < 0 ? 0 : 1;
  48883. break;
  48884. case n.MirroredRepeatWrapping:
  48885. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  48886. }
  48887. if (e.y < 0 || e.y > 1)
  48888. switch (this.wrapT) {
  48889. case n.RepeatWrapping:
  48890. e.y = e.y - Math.floor(e.y);
  48891. break;
  48892. case n.ClampToEdgeWrapping:
  48893. e.y = e.y < 0 ? 0 : 1;
  48894. break;
  48895. case n.MirroredRepeatWrapping:
  48896. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  48897. }
  48898. this.flipY && (e.y = 1 - e.y)
  48899. }
  48900. }
  48901. },
  48902. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  48903. n.TextureIdCount = 0,
  48904. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  48905. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48906. this.needsUpdate = !0
  48907. }
  48908. ,
  48909. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  48910. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  48911. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  48912. e = void 0 !== e ? e : [],
  48913. t = void 0 !== t ? t : n.CubeReflectionMapping,
  48914. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48915. this.flipY = !1
  48916. }
  48917. ,
  48918. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  48919. n.CubeTexture.prototype.constructor = n.CubeTexture,
  48920. Object.defineProperty(n.CubeTexture.prototype, "images", {
  48921. get: function() {
  48922. return this.image
  48923. },
  48924. set: function(e) {
  48925. this.image = e
  48926. }
  48927. }),
  48928. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  48929. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  48930. this.image = {
  48931. width: t,
  48932. height: i
  48933. },
  48934. this.mipmaps = e,
  48935. this.flipY = !1,
  48936. this.generateMipmaps = !1
  48937. }
  48938. ,
  48939. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  48940. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  48941. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  48942. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  48943. this.image = {
  48944. data: e,
  48945. width: t,
  48946. height: i
  48947. },
  48948. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  48949. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  48950. this.flipY = !1,
  48951. this.generateMipmaps = !1
  48952. }
  48953. ,
  48954. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  48955. n.DataTexture.prototype.constructor = n.DataTexture,
  48956. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  48957. function h() {
  48958. requestAnimationFrame(h),
  48959. e.readyState === e.HAVE_ENOUGH_DATA && (u.needsUpdate = !0)
  48960. }
  48961. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48962. this.generateMipmaps = !1;
  48963. var u = this;
  48964. h()
  48965. }
  48966. ,
  48967. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  48968. n.VideoTexture.prototype.constructor = n.VideoTexture,
  48969. n.Group = function() {
  48970. n.Object3D.call(this),
  48971. this.type = "Group"
  48972. }
  48973. ,
  48974. n.Group.prototype = Object.create(n.Object3D.prototype),
  48975. n.Group.prototype.constructor = n.Group,
  48976. n.Points = function(e, t) {
  48977. n.Object3D.call(this),
  48978. this.type = "Points",
  48979. this.geometry = void 0 !== e ? e : new n.Geometry,
  48980. this.material = void 0 !== t ? t : new n.PointsMaterial({
  48981. color: 16777215 * Math.random()
  48982. })
  48983. }
  48984. ,
  48985. n.Points.prototype = Object.create(n.Object3D.prototype),
  48986. n.Points.prototype.constructor = n.Points,
  48987. n.Points.prototype.raycast = function() {
  48988. var e = new n.Matrix4
  48989. , t = new n.Ray
  48990. , i = new n.Sphere;
  48991. return function(r, o) {
  48992. function a(e, i) {
  48993. var n = t.distanceSqToPoint(e);
  48994. if (n < d) {
  48995. var a = t.closestPointToPoint(e);
  48996. a.applyMatrix4(c);
  48997. var l = r.ray.origin.distanceTo(a);
  48998. if (l < r.near || l > r.far)
  48999. return;
  49000. o.push({
  49001. distance: l,
  49002. distanceToRay: Math.sqrt(n),
  49003. point: a.clone(),
  49004. index: i,
  49005. face: null,
  49006. object: s
  49007. })
  49008. }
  49009. }
  49010. var s = this
  49011. , l = this.geometry
  49012. , c = this.matrixWorld
  49013. , h = r.params.Points.threshold;
  49014. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49015. i.copy(l.boundingSphere),
  49016. i.applyMatrix4(c),
  49017. r.ray.intersectsSphere(i) !== !1) {
  49018. e.getInverse(c),
  49019. t.copy(r.ray).applyMatrix4(e);
  49020. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49021. , d = u * u
  49022. , p = new n.Vector3;
  49023. if (l instanceof n.BufferGeometry) {
  49024. var f = l.index
  49025. , g = l.attributes
  49026. , m = g.position.array;
  49027. if (null !== f)
  49028. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49029. var C = v[A];
  49030. p.fromArray(m, 3 * C),
  49031. a(p, C)
  49032. }
  49033. else
  49034. for (var A = 0, I = m.length / 3; A < I; A++)
  49035. p.fromArray(m, 3 * A),
  49036. a(p, A)
  49037. } else
  49038. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49039. a(E[A], A)
  49040. }
  49041. }
  49042. }(),
  49043. n.Points.prototype.clone = function() {
  49044. return new this.constructor(this.geometry,this.material).copy(this)
  49045. }
  49046. ,
  49047. n.Line = function(e, t, i) {
  49048. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49049. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49050. this.type = "Line",
  49051. this.geometry = void 0 !== e ? e : new n.Geometry,
  49052. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49053. color: 16777215 * Math.random()
  49054. })))
  49055. }
  49056. ,
  49057. n.Line.prototype = Object.create(n.Object3D.prototype),
  49058. n.Line.prototype.constructor = n.Line,
  49059. n.Line.prototype.raycast = function() {
  49060. var e = new n.Matrix4
  49061. , t = new n.Ray
  49062. , i = new n.Sphere;
  49063. return function(r, o) {
  49064. var a = r.linePrecision
  49065. , s = a * a
  49066. , l = this.geometry
  49067. , c = this.matrixWorld;
  49068. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49069. i.copy(l.boundingSphere),
  49070. i.applyMatrix4(c),
  49071. r.ray.intersectsSphere(i) !== !1) {
  49072. e.getInverse(c),
  49073. t.copy(r.ray).applyMatrix4(e);
  49074. var h = new n.Vector3
  49075. , u = new n.Vector3
  49076. , d = new n.Vector3
  49077. , p = new n.Vector3
  49078. , f = this instanceof n.LineSegments ? 2 : 1;
  49079. if (l instanceof n.BufferGeometry) {
  49080. var g = l.index
  49081. , m = l.attributes
  49082. , v = m.position.array;
  49083. if (null !== g)
  49084. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49085. var I = A[y]
  49086. , E = A[y + 1];
  49087. h.fromArray(v, 3 * I),
  49088. u.fromArray(v, 3 * E);
  49089. var b = t.distanceSqToSegment(h, u, p, d);
  49090. if (!(b > s)) {
  49091. p.applyMatrix4(this.matrixWorld);
  49092. var w = r.ray.origin.distanceTo(p);
  49093. w < r.near || w > r.far || o.push({
  49094. distance: w,
  49095. point: d.clone().applyMatrix4(this.matrixWorld),
  49096. index: y,
  49097. face: null,
  49098. faceIndex: null,
  49099. object: this
  49100. })
  49101. }
  49102. }
  49103. else
  49104. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49105. h.fromArray(v, 3 * y),
  49106. u.fromArray(v, 3 * y + 3);
  49107. var b = t.distanceSqToSegment(h, u, p, d);
  49108. if (!(b > s)) {
  49109. p.applyMatrix4(this.matrixWorld);
  49110. var w = r.ray.origin.distanceTo(p);
  49111. w < r.near || w > r.far || o.push({
  49112. distance: w,
  49113. point: d.clone().applyMatrix4(this.matrixWorld),
  49114. index: y,
  49115. face: null,
  49116. faceIndex: null,
  49117. object: this
  49118. })
  49119. }
  49120. }
  49121. } else if (l instanceof n.Geometry)
  49122. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49123. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49124. if (!(b > s)) {
  49125. p.applyMatrix4(this.matrixWorld);
  49126. var w = r.ray.origin.distanceTo(p);
  49127. w < r.near || w > r.far || o.push({
  49128. distance: w,
  49129. point: d.clone().applyMatrix4(this.matrixWorld),
  49130. index: y,
  49131. face: null,
  49132. faceIndex: null,
  49133. object: this
  49134. })
  49135. }
  49136. }
  49137. }
  49138. }
  49139. }(),
  49140. n.Line.prototype.clone = function() {
  49141. return new this.constructor(this.geometry,this.material).copy(this)
  49142. }
  49143. ,
  49144. n.LineStrip = 0,
  49145. n.LinePieces = 1,
  49146. n.LineSegments = function(e, t) {
  49147. n.Line.call(this, e, t),
  49148. this.type = "LineSegments"
  49149. }
  49150. ,
  49151. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49152. n.LineSegments.prototype.constructor = n.LineSegments,
  49153. n.Mesh = function(e, t) {
  49154. n.Object3D.call(this),
  49155. this.type = "Mesh",
  49156. this.geometry = void 0 !== e ? e : new n.Geometry,
  49157. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49158. color: 16777215 * Math.random()
  49159. }),
  49160. this.drawMode = n.TrianglesDrawMode,
  49161. this.updateMorphTargets()
  49162. }
  49163. ,
  49164. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49165. n.Mesh.prototype.constructor = n.Mesh,
  49166. n.Mesh.prototype.setDrawMode = function(e) {
  49167. this.drawMode = e
  49168. }
  49169. ,
  49170. n.Mesh.prototype.updateMorphTargets = function() {
  49171. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49172. this.morphTargetBase = -1,
  49173. this.morphTargetInfluences = [],
  49174. this.morphTargetDictionary = {};
  49175. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49176. this.morphTargetInfluences.push(0),
  49177. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49178. }
  49179. }
  49180. ,
  49181. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49182. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49183. 0)
  49184. }
  49185. ,
  49186. n.Mesh.prototype.raycast = function() {
  49187. function e(e, t, i, r, o, a, s) {
  49188. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49189. o.multiplyScalar(m.x),
  49190. a.multiplyScalar(m.y),
  49191. s.multiplyScalar(m.z),
  49192. o.add(a).add(s),
  49193. o.clone()
  49194. }
  49195. function t(e, t, i, r, o, a, s) {
  49196. var l, c = e.material;
  49197. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49198. null === l)
  49199. return null;
  49200. A.copy(s),
  49201. A.applyMatrix4(e.matrixWorld);
  49202. var h = t.ray.origin.distanceTo(A);
  49203. return h < t.near || h > t.far ? null : {
  49204. distance: h,
  49205. point: A.clone(),
  49206. object: e
  49207. }
  49208. }
  49209. function i(i, r, o, a, h, u, d, m) {
  49210. s.fromArray(a, 3 * u),
  49211. l.fromArray(a, 3 * d),
  49212. c.fromArray(a, 3 * m);
  49213. var A = t(i, r, o, s, l, c, v);
  49214. return A && (h && (p.fromArray(h, 2 * u),
  49215. f.fromArray(h, 2 * d),
  49216. g.fromArray(h, 2 * m),
  49217. A.uv = e(v, s, l, c, p, f, g)),
  49218. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49219. A.faceIndex = u),
  49220. A
  49221. }
  49222. var r = new n.Matrix4
  49223. , o = new n.Ray
  49224. , a = new n.Sphere
  49225. , s = new n.Vector3
  49226. , l = new n.Vector3
  49227. , c = new n.Vector3
  49228. , h = new n.Vector3
  49229. , u = new n.Vector3
  49230. , d = new n.Vector3
  49231. , p = new n.Vector2
  49232. , f = new n.Vector2
  49233. , g = new n.Vector2
  49234. , m = new n.Vector3
  49235. , v = new n.Vector3
  49236. , A = new n.Vector3;
  49237. return function(m, A) {
  49238. var y = this.geometry
  49239. , C = this.material
  49240. , I = this.matrixWorld;
  49241. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49242. a.copy(y.boundingSphere),
  49243. a.applyMatrix4(I),
  49244. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49245. o.copy(m.ray).applyMatrix4(r),
  49246. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49247. var E, b;
  49248. if (y instanceof n.BufferGeometry) {
  49249. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49250. if (void 0 !== S.uv && (E = S.uv.array),
  49251. null !== x)
  49252. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49253. w = R[P],
  49254. _ = R[P + 1],
  49255. T = R[P + 2],
  49256. b = i(this, m, o, M, E, w, _, T),
  49257. b && (b.faceIndex = Math.floor(P / 3),
  49258. A.push(b));
  49259. else
  49260. for (var P = 0, O = M.length; P < O; P += 9)
  49261. w = P / 3,
  49262. _ = w + 1,
  49263. T = w + 2,
  49264. b = i(this, m, o, M, E, w, _, T),
  49265. b && (b.index = w,
  49266. A.push(b))
  49267. } else if (y instanceof n.Geometry) {
  49268. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49269. k.length > 0 && (E = k);
  49270. for (var H = 0, G = U.length; H < G; H++) {
  49271. var z = U[H]
  49272. , W = B === !0 ? F[z.materialIndex] : C;
  49273. if (void 0 !== W) {
  49274. if (L = V[z.a],
  49275. D = V[z.b],
  49276. N = V[z.c],
  49277. W.morphTargets === !0) {
  49278. var j = y.morphTargets
  49279. , Y = this.morphTargetInfluences;
  49280. s.set(0, 0, 0),
  49281. l.set(0, 0, 0),
  49282. c.set(0, 0, 0);
  49283. for (var X = 0, Z = j.length; X < Z; X++) {
  49284. var q = Y[X];
  49285. if (0 !== q) {
  49286. var K = j[X].vertices;
  49287. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49288. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49289. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49290. }
  49291. }
  49292. s.add(L),
  49293. l.add(D),
  49294. c.add(N),
  49295. L = s,
  49296. D = l,
  49297. N = c
  49298. }
  49299. if (b = t(this, m, o, L, D, N, v)) {
  49300. if (E) {
  49301. var Q = E[H];
  49302. p.copy(Q[0]),
  49303. f.copy(Q[1]),
  49304. g.copy(Q[2]),
  49305. b.uv = e(v, L, D, N, p, f, g)
  49306. }
  49307. b.face = z,
  49308. b.faceIndex = H,
  49309. A.push(b)
  49310. }
  49311. }
  49312. }
  49313. }
  49314. }
  49315. }
  49316. }(),
  49317. n.Mesh.prototype.clone = function() {
  49318. return new this.constructor(this.geometry,this.material).copy(this)
  49319. }
  49320. ,
  49321. n.Bone = function(e) {
  49322. n.Object3D.call(this),
  49323. this.type = "Bone",
  49324. this.skin = e
  49325. }
  49326. ,
  49327. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49328. n.Bone.prototype.constructor = n.Bone,
  49329. n.Bone.prototype.copy = function(e) {
  49330. return n.Object3D.prototype.copy.call(this, e),
  49331. this.skin = e.skin,
  49332. this
  49333. }
  49334. ,
  49335. n.Skeleton = function(e, t, i) {
  49336. if (this.useVertexTexture = void 0 === i || i,
  49337. this.identityMatrix = new n.Matrix4,
  49338. e = e || [],
  49339. this.bones = e.slice(0),
  49340. this.useVertexTexture) {
  49341. var r = Math.sqrt(4 * this.bones.length);
  49342. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49343. r = Math.max(r, 4),
  49344. this.boneTextureWidth = r,
  49345. this.boneTextureHeight = r,
  49346. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49347. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49348. } else
  49349. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49350. if (void 0 === t)
  49351. this.calculateInverses();
  49352. else if (this.bones.length === t.length)
  49353. this.boneInverses = t.slice(0);
  49354. else {
  49355. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49356. this.boneInverses = [];
  49357. for (var o = 0, a = this.bones.length; o < a; o++)
  49358. this.boneInverses.push(new n.Matrix4)
  49359. }
  49360. }
  49361. ,
  49362. n.Skeleton.prototype.calculateInverses = function() {
  49363. this.boneInverses = [];
  49364. for (var e = 0, t = this.bones.length; e < t; e++) {
  49365. var i = new n.Matrix4;
  49366. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49367. this.boneInverses.push(i)
  49368. }
  49369. }
  49370. ,
  49371. n.Skeleton.prototype.pose = function() {
  49372. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49373. e = this.bones[t],
  49374. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49375. for (var t = 0, i = this.bones.length; t < i; t++)
  49376. e = this.bones[t],
  49377. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49378. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49379. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49380. }
  49381. ,
  49382. n.Skeleton.prototype.update = function() {
  49383. var e = new n.Matrix4;
  49384. return function() {
  49385. for (var t = 0, i = this.bones.length; t < i; t++) {
  49386. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49387. e.multiplyMatrices(n, this.boneInverses[t]),
  49388. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49389. }
  49390. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49391. }
  49392. }(),
  49393. n.Skeleton.prototype.clone = function() {
  49394. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49395. }
  49396. ,
  49397. n.SkinnedMesh = function(e, t, i) {
  49398. n.Mesh.call(this, e, t),
  49399. this.type = "SkinnedMesh",
  49400. this.bindMode = "attached",
  49401. this.bindMatrix = new n.Matrix4,
  49402. this.bindMatrixInverse = new n.Matrix4;
  49403. var r = [];
  49404. if (this.geometry && void 0 !== this.geometry.bones) {
  49405. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49406. a = this.geometry.bones[s],
  49407. o = new n.Bone(this),
  49408. r.push(o),
  49409. o.name = a.name,
  49410. o.position.fromArray(a.pos),
  49411. o.quaternion.fromArray(a.rotq),
  49412. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49413. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49414. a = this.geometry.bones[s],
  49415. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49416. }
  49417. this.normalizeSkinWeights(),
  49418. this.updateMatrixWorld(!0),
  49419. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49420. }
  49421. ,
  49422. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49423. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49424. n.SkinnedMesh.prototype.bind = function(e, t) {
  49425. this.skeleton = e,
  49426. void 0 === t && (this.updateMatrixWorld(!0),
  49427. this.skeleton.calculateInverses(),
  49428. t = this.matrixWorld),
  49429. this.bindMatrix.copy(t),
  49430. this.bindMatrixInverse.getInverse(t)
  49431. }
  49432. ,
  49433. n.SkinnedMesh.prototype.pose = function() {
  49434. this.skeleton.pose()
  49435. }
  49436. ,
  49437. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49438. if (this.geometry instanceof n.Geometry)
  49439. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49440. var t = this.geometry.skinWeights[e]
  49441. , i = 1 / t.lengthManhattan();
  49442. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49443. }
  49444. else if (this.geometry instanceof n.BufferGeometry)
  49445. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49446. r.x = o.getX(e),
  49447. r.y = o.getY(e),
  49448. r.z = o.getZ(e),
  49449. r.w = o.getW(e);
  49450. var i = 1 / r.lengthManhattan();
  49451. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49452. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49453. }
  49454. }
  49455. ,
  49456. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49457. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49458. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49459. }
  49460. ,
  49461. n.SkinnedMesh.prototype.clone = function() {
  49462. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49463. }
  49464. ,
  49465. n.LOD = function() {
  49466. n.Object3D.call(this),
  49467. this.type = "LOD",
  49468. Object.defineProperties(this, {
  49469. levels: {
  49470. enumerable: !0,
  49471. value: []
  49472. },
  49473. objects: {
  49474. get: function() {
  49475. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49476. this.levels
  49477. }
  49478. }
  49479. })
  49480. }
  49481. ,
  49482. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49483. n.LOD.prototype.constructor = n.LOD,
  49484. n.LOD.prototype.addLevel = function(e, t) {
  49485. void 0 === t && (t = 0),
  49486. t = Math.abs(t);
  49487. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49488. ;
  49489. i.splice(n, 0, {
  49490. distance: t,
  49491. object: e
  49492. }),
  49493. this.add(e)
  49494. }
  49495. ,
  49496. n.LOD.prototype.getObjectForDistance = function(e) {
  49497. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49498. ;
  49499. return t[i - 1].object
  49500. }
  49501. ,
  49502. n.LOD.prototype.raycast = function() {
  49503. var e = new n.Vector3;
  49504. return function(t, i) {
  49505. e.setFromMatrixPosition(this.matrixWorld);
  49506. var n = t.ray.origin.distanceTo(e);
  49507. this.getObjectForDistance(n).raycast(t, i)
  49508. }
  49509. }(),
  49510. n.LOD.prototype.update = function() {
  49511. var e = new n.Vector3
  49512. , t = new n.Vector3;
  49513. return function(i) {
  49514. var n = this.levels;
  49515. if (n.length > 1) {
  49516. e.setFromMatrixPosition(i.matrixWorld),
  49517. t.setFromMatrixPosition(this.matrixWorld);
  49518. var r = e.distanceTo(t);
  49519. n[0].object.visible = !0;
  49520. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49521. n[o - 1].object.visible = !1,
  49522. n[o].object.visible = !0;
  49523. for (; o < a; o++)
  49524. n[o].object.visible = !1
  49525. }
  49526. }
  49527. }(),
  49528. n.LOD.prototype.copy = function(e) {
  49529. n.Object3D.prototype.copy.call(this, e, !1);
  49530. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49531. var o = t[i];
  49532. this.addLevel(o.object.clone(), o.distance)
  49533. }
  49534. return this
  49535. }
  49536. ,
  49537. n.LOD.prototype.toJSON = function(e) {
  49538. var t = n.Object3D.prototype.toJSON.call(this, e);
  49539. t.object.levels = [];
  49540. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49541. var a = i[r];
  49542. t.object.levels.push({
  49543. object: a.object.uuid,
  49544. distance: a.distance
  49545. })
  49546. }
  49547. return t
  49548. }
  49549. ,
  49550. n.Sprite = function() {
  49551. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49552. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49553. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49554. , r = new n.BufferGeometry;
  49555. return r.setIndex(new n.BufferAttribute(e,1)),
  49556. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49557. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49558. function(e) {
  49559. n.Object3D.call(this),
  49560. this.type = "Sprite",
  49561. this.geometry = r,
  49562. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49563. }
  49564. }(),
  49565. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49566. n.Sprite.prototype.constructor = n.Sprite,
  49567. n.Sprite.prototype.raycast = function() {
  49568. var e = new n.Vector3;
  49569. return function(t, i) {
  49570. e.setFromMatrixPosition(this.matrixWorld);
  49571. var n = t.ray.distanceSqToPoint(e)
  49572. , r = this.scale.x * this.scale.y;
  49573. n > r || i.push({
  49574. distance: Math.sqrt(n),
  49575. point: this.position,
  49576. face: null,
  49577. object: this
  49578. })
  49579. }
  49580. }(),
  49581. n.Sprite.prototype.clone = function() {
  49582. return new this.constructor(this.material).copy(this)
  49583. }
  49584. ,
  49585. n.Particle = n.Sprite,
  49586. n.LensFlare = function(e, t, i, r, o) {
  49587. n.Object3D.call(this),
  49588. this.lensFlares = [],
  49589. this.positionScreen = new n.Vector3,
  49590. this.customUpdateCallback = void 0,
  49591. void 0 !== e && this.add(e, t, i, r, o)
  49592. }
  49593. ,
  49594. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49595. n.LensFlare.prototype.constructor = n.LensFlare,
  49596. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49597. void 0 === t && (t = -1),
  49598. void 0 === i && (i = 0),
  49599. void 0 === a && (a = 1),
  49600. void 0 === o && (o = new n.Color(16777215)),
  49601. void 0 === r && (r = n.NormalBlending),
  49602. i = Math.min(i, Math.max(0, i)),
  49603. this.lensFlares.push({
  49604. texture: e,
  49605. size: t,
  49606. distance: i,
  49607. x: 0,
  49608. y: 0,
  49609. z: 0,
  49610. scale: 1,
  49611. rotation: 0,
  49612. opacity: a,
  49613. color: o,
  49614. blending: r
  49615. })
  49616. }
  49617. ,
  49618. n.LensFlare.prototype.updateLensFlares = function() {
  49619. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49620. for (e = 0; e < i; e++)
  49621. t = this.lensFlares[e],
  49622. t.x = this.positionScreen.x + n * t.distance,
  49623. t.y = this.positionScreen.y + r * t.distance,
  49624. t.wantedRotation = t.x * Math.PI * .25,
  49625. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49626. }
  49627. ,
  49628. n.LensFlare.prototype.copy = function(e) {
  49629. n.Object3D.prototype.copy.call(this, e),
  49630. this.positionScreen.copy(e.positionScreen),
  49631. this.customUpdateCallback = e.customUpdateCallback;
  49632. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49633. this.lensFlares.push(e.lensFlares[t]);
  49634. return this
  49635. }
  49636. ,
  49637. n.Scene = function() {
  49638. n.Object3D.call(this),
  49639. this.type = "Scene",
  49640. this.fog = null,
  49641. this.overrideMaterial = null,
  49642. this.autoUpdate = !0
  49643. }
  49644. ,
  49645. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49646. n.Scene.prototype.constructor = n.Scene,
  49647. n.Scene.prototype.copy = function(e, t) {
  49648. return n.Object3D.prototype.copy.call(this, e, t),
  49649. null !== e.fog && (this.fog = e.fog.clone()),
  49650. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49651. this.autoUpdate = e.autoUpdate,
  49652. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49653. this
  49654. }
  49655. ,
  49656. n.Fog = function(e, t, i) {
  49657. this.name = "",
  49658. this.color = new n.Color(e),
  49659. this.near = void 0 !== t ? t : 1,
  49660. this.far = void 0 !== i ? i : 1e3
  49661. }
  49662. ,
  49663. n.Fog.prototype.clone = function() {
  49664. return new n.Fog(this.color.getHex(),this.near,this.far)
  49665. }
  49666. ,
  49667. n.FogExp2 = function(e, t) {
  49668. this.name = "",
  49669. this.color = new n.Color(e),
  49670. this.density = void 0 !== t ? t : 25e-5
  49671. }
  49672. ,
  49673. n.FogExp2.prototype.clone = function() {
  49674. return new n.FogExp2(this.color.getHex(),this.density)
  49675. }
  49676. ,
  49677. n.ShaderChunk = {},
  49678. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49679. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49680. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49681. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49682. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49683. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49684. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49685. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49686. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49687. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49688. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49689. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49690. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49691. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49692. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49693. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49694. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49695. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49696. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49697. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49698. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  49699. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  49700. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  49701. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  49702. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  49703. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  49704. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  49705. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  49706. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  49707. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  49708. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  49709. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  49710. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  49711. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  49712. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  49713. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  49714. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  49715. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  49716. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  49717. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  49718. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  49719. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  49720. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  49721. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  49722. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  49723. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  49724. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  49725. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  49726. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  49727. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  49728. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  49729. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  49730. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  49731. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  49732. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  49733. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  49734. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  49735. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  49736. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  49737. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  49738. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  49739. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  49740. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  49741. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  49742. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  49743. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  49744. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  49745. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  49746. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  49747. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  49748. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  49749. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  49750. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  49751. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  49752. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  49753. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  49754. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  49755. n.UniformsUtils = {
  49756. merge: function(e) {
  49757. for (var t = {}, i = 0; i < e.length; i++) {
  49758. var n = this.clone(e[i]);
  49759. for (var r in n)
  49760. t[r] = n[r]
  49761. }
  49762. return t
  49763. },
  49764. clone: function(e) {
  49765. var t = {};
  49766. for (var i in e) {
  49767. t[i] = {};
  49768. for (var r in e[i]) {
  49769. var o = e[i][r];
  49770. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  49771. }
  49772. }
  49773. return t
  49774. }
  49775. },
  49776. n.UniformsLib = {
  49777. common: {
  49778. diffuse: {
  49779. type: "c",
  49780. value: new n.Color(15658734)
  49781. },
  49782. opacity: {
  49783. type: "f",
  49784. value: 1
  49785. },
  49786. map: {
  49787. type: "t",
  49788. value: null
  49789. },
  49790. offsetRepeat: {
  49791. type: "v4",
  49792. value: new n.Vector4(0,0,1,1)
  49793. },
  49794. specularMap: {
  49795. type: "t",
  49796. value: null
  49797. },
  49798. alphaMap: {
  49799. type: "t",
  49800. value: null
  49801. },
  49802. envMap: {
  49803. type: "t",
  49804. value: null
  49805. },
  49806. flipEnvMap: {
  49807. type: "f",
  49808. value: -1
  49809. },
  49810. reflectivity: {
  49811. type: "f",
  49812. value: 1
  49813. },
  49814. refractionRatio: {
  49815. type: "f",
  49816. value: .98
  49817. }
  49818. },
  49819. aomap: {
  49820. aoMap: {
  49821. type: "t",
  49822. value: null
  49823. },
  49824. aoMapIntensity: {
  49825. type: "f",
  49826. value: 1
  49827. }
  49828. },
  49829. lightmap: {
  49830. lightMap: {
  49831. type: "t",
  49832. value: null
  49833. },
  49834. lightMapIntensity: {
  49835. type: "f",
  49836. value: 1
  49837. }
  49838. },
  49839. emissivemap: {
  49840. emissiveMap: {
  49841. type: "t",
  49842. value: null
  49843. }
  49844. },
  49845. bumpmap: {
  49846. bumpMap: {
  49847. type: "t",
  49848. value: null
  49849. },
  49850. bumpScale: {
  49851. type: "f",
  49852. value: 1
  49853. }
  49854. },
  49855. normalmap: {
  49856. normalMap: {
  49857. type: "t",
  49858. value: null
  49859. },
  49860. normalScale: {
  49861. type: "v2",
  49862. value: new n.Vector2(1,1)
  49863. }
  49864. },
  49865. displacementmap: {
  49866. displacementMap: {
  49867. type: "t",
  49868. value: null
  49869. },
  49870. displacementScale: {
  49871. type: "f",
  49872. value: 1
  49873. },
  49874. displacementBias: {
  49875. type: "f",
  49876. value: 0
  49877. }
  49878. },
  49879. roughnessmap: {
  49880. roughnessMap: {
  49881. type: "t",
  49882. value: null
  49883. }
  49884. },
  49885. metalnessmap: {
  49886. metalnessMap: {
  49887. type: "t",
  49888. value: null
  49889. }
  49890. },
  49891. fog: {
  49892. fogDensity: {
  49893. type: "f",
  49894. value: 25e-5
  49895. },
  49896. fogNear: {
  49897. type: "f",
  49898. value: 1
  49899. },
  49900. fogFar: {
  49901. type: "f",
  49902. value: 2e3
  49903. },
  49904. fogColor: {
  49905. type: "c",
  49906. value: new n.Color(16777215)
  49907. }
  49908. },
  49909. lights: {
  49910. ambientLightColor: {
  49911. type: "fv",
  49912. value: []
  49913. },
  49914. directionalLights: {
  49915. type: "sa",
  49916. value: [],
  49917. properties: {
  49918. direction: {
  49919. type: "v3"
  49920. },
  49921. color: {
  49922. type: "c"
  49923. },
  49924. shadow: {
  49925. type: "i"
  49926. },
  49927. shadowBias: {
  49928. type: "f"
  49929. },
  49930. shadowRadius: {
  49931. type: "f"
  49932. },
  49933. shadowMapSize: {
  49934. type: "v2"
  49935. }
  49936. }
  49937. },
  49938. directionalShadowMap: {
  49939. type: "tv",
  49940. value: []
  49941. },
  49942. directionalShadowMatrix: {
  49943. type: "m4v",
  49944. value: []
  49945. },
  49946. spotLights: {
  49947. type: "sa",
  49948. value: [],
  49949. properties: {
  49950. color: {
  49951. type: "c"
  49952. },
  49953. position: {
  49954. type: "v3"
  49955. },
  49956. direction: {
  49957. type: "v3"
  49958. },
  49959. distance: {
  49960. type: "f"
  49961. },
  49962. coneCos: {
  49963. type: "f"
  49964. },
  49965. penumbraCos: {
  49966. type: "f"
  49967. },
  49968. decay: {
  49969. type: "f"
  49970. },
  49971. shadow: {
  49972. type: "i"
  49973. },
  49974. shadowBias: {
  49975. type: "f"
  49976. },
  49977. shadowRadius: {
  49978. type: "f"
  49979. },
  49980. shadowMapSize: {
  49981. type: "v2"
  49982. }
  49983. }
  49984. },
  49985. spotShadowMap: {
  49986. type: "tv",
  49987. value: []
  49988. },
  49989. spotShadowMatrix: {
  49990. type: "m4v",
  49991. value: []
  49992. },
  49993. pointLights: {
  49994. type: "sa",
  49995. value: [],
  49996. properties: {
  49997. color: {
  49998. type: "c"
  49999. },
  50000. position: {
  50001. type: "v3"
  50002. },
  50003. decay: {
  50004. type: "f"
  50005. },
  50006. distance: {
  50007. type: "f"
  50008. },
  50009. shadow: {
  50010. type: "i"
  50011. },
  50012. shadowBias: {
  50013. type: "f"
  50014. },
  50015. shadowRadius: {
  50016. type: "f"
  50017. },
  50018. shadowMapSize: {
  50019. type: "v2"
  50020. }
  50021. }
  50022. },
  50023. pointShadowMap: {
  50024. type: "tv",
  50025. value: []
  50026. },
  50027. pointShadowMatrix: {
  50028. type: "m4v",
  50029. value: []
  50030. },
  50031. hemisphereLights: {
  50032. type: "sa",
  50033. value: [],
  50034. properties: {
  50035. direction: {
  50036. type: "v3"
  50037. },
  50038. skyColor: {
  50039. type: "c"
  50040. },
  50041. groundColor: {
  50042. type: "c"
  50043. }
  50044. }
  50045. }
  50046. },
  50047. points: {
  50048. diffuse: {
  50049. type: "c",
  50050. value: new n.Color(15658734)
  50051. },
  50052. opacity: {
  50053. type: "f",
  50054. value: 1
  50055. },
  50056. size: {
  50057. type: "f",
  50058. value: 1
  50059. },
  50060. scale: {
  50061. type: "f",
  50062. value: 1
  50063. },
  50064. map: {
  50065. type: "t",
  50066. value: null
  50067. },
  50068. offsetRepeat: {
  50069. type: "v4",
  50070. value: new n.Vector4(0,0,1,1)
  50071. }
  50072. }
  50073. },
  50074. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50075. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50076. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50077. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50078. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50079. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50080. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50081. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50082. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50083. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50084. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50085. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50086. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50087. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50088. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50089. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50090. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50091. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50092. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50093. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50094. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50095. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50096. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50097. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50098. n.ShaderLib = {
  50099. basic: {
  50100. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50101. vertexShader: n.ShaderChunk.meshbasic_vert,
  50102. fragmentShader: n.ShaderChunk.meshbasic_frag
  50103. },
  50104. lambert: {
  50105. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50106. emissive: {
  50107. type: "c",
  50108. value: new n.Color(0)
  50109. }
  50110. }]),
  50111. vertexShader: n.ShaderChunk.meshlambert_vert,
  50112. fragmentShader: n.ShaderChunk.meshlambert_frag
  50113. },
  50114. phong: {
  50115. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50116. emissive: {
  50117. type: "c",
  50118. value: new n.Color(0)
  50119. },
  50120. specular: {
  50121. type: "c",
  50122. value: new n.Color(1118481)
  50123. },
  50124. shininess: {
  50125. type: "f",
  50126. value: 30
  50127. }
  50128. }]),
  50129. vertexShader: n.ShaderChunk.meshphong_vert,
  50130. fragmentShader: n.ShaderChunk.meshphong_frag
  50131. },
  50132. standard: {
  50133. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50134. emissive: {
  50135. type: "c",
  50136. value: new n.Color(0)
  50137. },
  50138. roughness: {
  50139. type: "f",
  50140. value: .5
  50141. },
  50142. metalness: {
  50143. type: "f",
  50144. value: 0
  50145. },
  50146. envMapIntensity: {
  50147. type: "f",
  50148. value: 1
  50149. }
  50150. }]),
  50151. vertexShader: n.ShaderChunk.meshstandard_vert,
  50152. fragmentShader: n.ShaderChunk.meshstandard_frag
  50153. },
  50154. points: {
  50155. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50156. vertexShader: n.ShaderChunk.points_vert,
  50157. fragmentShader: n.ShaderChunk.points_frag
  50158. },
  50159. dashed: {
  50160. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50161. scale: {
  50162. type: "f",
  50163. value: 1
  50164. },
  50165. dashSize: {
  50166. type: "f",
  50167. value: 1
  50168. },
  50169. totalSize: {
  50170. type: "f",
  50171. value: 2
  50172. }
  50173. }]),
  50174. vertexShader: n.ShaderChunk.linedashed_vert,
  50175. fragmentShader: n.ShaderChunk.linedashed_frag
  50176. },
  50177. depth: {
  50178. uniforms: {
  50179. mNear: {
  50180. type: "f",
  50181. value: 1
  50182. },
  50183. mFar: {
  50184. type: "f",
  50185. value: 2e3
  50186. },
  50187. opacity: {
  50188. type: "f",
  50189. value: 1
  50190. }
  50191. },
  50192. vertexShader: n.ShaderChunk.depth_vert,
  50193. fragmentShader: n.ShaderChunk.depth_frag
  50194. },
  50195. normal: {
  50196. uniforms: {
  50197. opacity: {
  50198. type: "f",
  50199. value: 1
  50200. }
  50201. },
  50202. vertexShader: n.ShaderChunk.normal_vert,
  50203. fragmentShader: n.ShaderChunk.normal_frag
  50204. },
  50205. cube: {
  50206. uniforms: {
  50207. tCube: {
  50208. type: "t",
  50209. value: null
  50210. },
  50211. tFlip: {
  50212. type: "f",
  50213. value: -1
  50214. }
  50215. },
  50216. vertexShader: n.ShaderChunk.cube_vert,
  50217. fragmentShader: n.ShaderChunk.cube_frag
  50218. },
  50219. equirect: {
  50220. uniforms: {
  50221. tEquirect: {
  50222. type: "t",
  50223. value: null
  50224. },
  50225. tFlip: {
  50226. type: "f",
  50227. value: -1
  50228. }
  50229. },
  50230. vertexShader: n.ShaderChunk.equirect_vert,
  50231. fragmentShader: n.ShaderChunk.equirect_frag
  50232. },
  50233. depthRGBA: {
  50234. uniforms: {},
  50235. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50236. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50237. },
  50238. distanceRGBA: {
  50239. uniforms: {
  50240. lightPos: {
  50241. type: "v3",
  50242. value: new n.Vector3(0,0,0)
  50243. }
  50244. },
  50245. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50246. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50247. }
  50248. },
  50249. n.WebGLRenderer = function(e) {
  50250. function t() {
  50251. return null === ye ? Oe : 1
  50252. }
  50253. function i(e, t, i, n) {
  50254. se === !0 && (e *= n,
  50255. t *= n,
  50256. i *= n),
  50257. Ye.clearColor(e, t, i, n)
  50258. }
  50259. function r() {
  50260. Ye.init(),
  50261. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50262. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50263. i(Se.r, Se.g, Se.b, Me)
  50264. }
  50265. function o() {
  50266. Ae = null,
  50267. be = null,
  50268. Ee = "",
  50269. Ie = -1,
  50270. Ye.reset()
  50271. }
  50272. function a(e) {
  50273. e.preventDefault(),
  50274. o(),
  50275. r(),
  50276. Xe.clear()
  50277. }
  50278. function s(e) {
  50279. var t = e.target;
  50280. t.removeEventListener("dispose", s),
  50281. h(t),
  50282. ke.textures--
  50283. }
  50284. function l(e) {
  50285. var t = e.target;
  50286. t.removeEventListener("dispose", l),
  50287. u(t),
  50288. ke.textures--
  50289. }
  50290. function c(e) {
  50291. var t = e.target;
  50292. t.removeEventListener("dispose", c),
  50293. d(t)
  50294. }
  50295. function h(e) {
  50296. var t = Xe.get(e);
  50297. if (e.image && t.__image__webglTextureCube)
  50298. Ge.deleteTexture(t.__image__webglTextureCube);
  50299. else {
  50300. if (void 0 === t.__webglInit)
  50301. return;
  50302. Ge.deleteTexture(t.__webglTexture)
  50303. }
  50304. Xe.delete(e)
  50305. }
  50306. function u(e) {
  50307. var t = Xe.get(e)
  50308. , i = Xe.get(e.texture);
  50309. if (e && void 0 !== i.__webglTexture) {
  50310. if (Ge.deleteTexture(i.__webglTexture),
  50311. e instanceof n.WebGLRenderTargetCube)
  50312. for (var r = 0; r < 6; r++)
  50313. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50314. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50315. else
  50316. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50317. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50318. Xe.delete(e.texture),
  50319. Xe.delete(e)
  50320. }
  50321. }
  50322. function d(e) {
  50323. p(e),
  50324. Xe.delete(e)
  50325. }
  50326. function p(e) {
  50327. var t = Xe.get(e).program;
  50328. e.program = void 0,
  50329. void 0 !== t && qe.releaseProgram(t)
  50330. }
  50331. function f(e, t, i, r) {
  50332. var o;
  50333. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50334. null === o))
  50335. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50336. void 0 === r && (r = 0),
  50337. Ye.initAttributes();
  50338. var a = i.attributes
  50339. , s = t.getAttributes()
  50340. , l = e.defaultAttributeValues;
  50341. for (var c in s) {
  50342. var h = s[c];
  50343. if (h >= 0) {
  50344. var u = a[c];
  50345. if (void 0 !== u) {
  50346. var d = u.itemSize
  50347. , p = Ze.getAttributeBuffer(u);
  50348. if (u instanceof n.InterleavedBufferAttribute) {
  50349. var f = u.data
  50350. , g = f.stride
  50351. , m = u.offset;
  50352. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50353. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50354. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50355. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50356. } else
  50357. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50358. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50359. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50360. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50361. } else if (void 0 !== l) {
  50362. var v = l[c];
  50363. if (void 0 !== v)
  50364. switch (v.length) {
  50365. case 2:
  50366. Ge.vertexAttrib2fv(h, v);
  50367. break;
  50368. case 3:
  50369. Ge.vertexAttrib3fv(h, v);
  50370. break;
  50371. case 4:
  50372. Ge.vertexAttrib4fv(h, v);
  50373. break;
  50374. default:
  50375. Ge.vertexAttrib1fv(h, v)
  50376. }
  50377. }
  50378. }
  50379. }
  50380. Ye.disableUnusedAttributes()
  50381. }
  50382. function g(e, t) {
  50383. return Math.abs(t[0]) - Math.abs(e[0])
  50384. }
  50385. function m(e, t) {
  50386. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50387. }
  50388. function v(e, t) {
  50389. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50390. }
  50391. function A(e, t, i, n, r) {
  50392. var o, a;
  50393. i.transparent ? (o = de,
  50394. a = ++pe) : (o = he,
  50395. a = ++ue);
  50396. var s = o[a];
  50397. void 0 !== s ? (s.id = e.id,
  50398. s.object = e,
  50399. s.geometry = t,
  50400. s.material = i,
  50401. s.z = Ve.z,
  50402. s.group = r) : (s = {
  50403. id: e.id,
  50404. object: e,
  50405. geometry: t,
  50406. material: i,
  50407. z: Ve.z,
  50408. group: r
  50409. },
  50410. o.push(s))
  50411. }
  50412. function y(e, t) {
  50413. if (e.visible !== !1) {
  50414. if (e.layers.test(t.layers))
  50415. if (e instanceof n.Light)
  50416. ce.push(e);
  50417. else if (e instanceof n.Sprite)
  50418. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50419. else if (e instanceof n.LensFlare)
  50420. me.push(e);
  50421. else if (e instanceof n.ImmediateRenderObject)
  50422. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50423. Ve.applyProjection(Fe)),
  50424. A(e, null, e.material, Ve.z, null);
  50425. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50426. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50427. var i = e.material;
  50428. if (i.visible === !0) {
  50429. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50430. Ve.applyProjection(Fe));
  50431. var r = Ze.update(e);
  50432. if (i instanceof n.MultiMaterial)
  50433. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50434. var c = o[s]
  50435. , h = a[c.materialIndex];
  50436. h.visible === !0 && A(e, r, h, Ve.z, c)
  50437. }
  50438. else
  50439. A(e, r, i, Ve.z, null)
  50440. }
  50441. }
  50442. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50443. y(u[s], t)
  50444. }
  50445. }
  50446. function C(e, t, i, r) {
  50447. for (var o = 0, a = e.length; o < a; o++) {
  50448. var s = e[o]
  50449. , l = s.object
  50450. , c = s.geometry
  50451. , h = void 0 === r ? s.material : r
  50452. , u = s.group;
  50453. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50454. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50455. l instanceof n.ImmediateRenderObject) {
  50456. E(h);
  50457. var d = w(t, i, h, l);
  50458. Ee = "",
  50459. l.render(function(e) {
  50460. ve.renderBufferImmediate(e, d, h)
  50461. })
  50462. } else
  50463. ve.renderBufferDirect(t, i, c, h, l, u)
  50464. }
  50465. }
  50466. function I(e, t, i) {
  50467. var r = Xe.get(e)
  50468. , o = qe.getParameters(e, Ue, t, i)
  50469. , a = qe.getProgramCode(e, o)
  50470. , s = r.program
  50471. , l = !0;
  50472. if (void 0 === s)
  50473. e.addEventListener("dispose", c);
  50474. else if (s.code !== a)
  50475. p(e);
  50476. else {
  50477. if (void 0 !== o.shaderID)
  50478. return;
  50479. l = !1
  50480. }
  50481. if (l) {
  50482. if (o.shaderID) {
  50483. var h = n.ShaderLib[o.shaderID];
  50484. r.__webglShader = {
  50485. name: e.type,
  50486. uniforms: n.UniformsUtils.clone(h.uniforms),
  50487. vertexShader: h.vertexShader,
  50488. fragmentShader: h.fragmentShader
  50489. }
  50490. } else
  50491. r.__webglShader = {
  50492. name: e.type,
  50493. uniforms: e.uniforms,
  50494. vertexShader: e.vertexShader,
  50495. fragmentShader: e.fragmentShader
  50496. };
  50497. e.__webglShader = r.__webglShader,
  50498. s = qe.acquireProgram(e, o, a),
  50499. r.program = s,
  50500. e.program = s
  50501. }
  50502. var u = s.getAttributes();
  50503. if (e.morphTargets) {
  50504. e.numSupportedMorphTargets = 0;
  50505. for (var d = 0; d < ve.maxMorphTargets; d++)
  50506. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50507. }
  50508. if (e.morphNormals) {
  50509. e.numSupportedMorphNormals = 0;
  50510. for (var d = 0; d < ve.maxMorphNormals; d++)
  50511. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50512. }
  50513. r.uniformsList = [];
  50514. var f = r.__webglShader.uniforms
  50515. , g = r.program.getUniforms();
  50516. for (var m in f) {
  50517. var v = g[m];
  50518. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50519. }
  50520. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50521. f.ambientLightColor.value = Ue.ambient,
  50522. f.directionalLights.value = Ue.directional,
  50523. f.spotLights.value = Ue.spot,
  50524. f.pointLights.value = Ue.point,
  50525. f.hemisphereLights.value = Ue.hemi,
  50526. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50527. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50528. f.spotShadowMap.value = Ue.spotShadowMap,
  50529. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50530. f.pointShadowMap.value = Ue.pointShadowMap,
  50531. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50532. r.hasDynamicUniforms = !1;
  50533. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50534. var C = r.uniformsList[A][0];
  50535. if (C.dynamic === !0) {
  50536. r.hasDynamicUniforms = !0;
  50537. break
  50538. }
  50539. }
  50540. }
  50541. function E(e) {
  50542. b(e),
  50543. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50544. Ye.setDepthFunc(e.depthFunc),
  50545. Ye.setDepthTest(e.depthTest),
  50546. Ye.setDepthWrite(e.depthWrite),
  50547. Ye.setColorWrite(e.colorWrite),
  50548. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50549. }
  50550. function b(e) {
  50551. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50552. Ye.setFlipSided(e.side === n.BackSide)
  50553. }
  50554. function w(e, t, i, r) {
  50555. xe = 0;
  50556. var o = Xe.get(i);
  50557. void 0 === o.program && (i.needsUpdate = !0),
  50558. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50559. i.needsUpdate && (I(i, t, r),
  50560. i.needsUpdate = !1);
  50561. var a = !1
  50562. , s = !1
  50563. , l = !1
  50564. , c = o.program
  50565. , h = c.getUniforms()
  50566. , u = o.__webglShader.uniforms;
  50567. if (c.id !== Ae && (Ge.useProgram(c.program),
  50568. Ae = c.id,
  50569. a = !0,
  50570. s = !0,
  50571. l = !0),
  50572. i.id !== Ie && (Ie = i.id,
  50573. s = !0),
  50574. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50575. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50576. e !== be && (be = e,
  50577. s = !0,
  50578. l = !0),
  50579. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50580. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50581. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50582. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50583. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50584. i.skinning)
  50585. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50586. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50587. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50588. if (void 0 !== h.boneTexture) {
  50589. var d = B();
  50590. Ge.uniform1i(h.boneTexture, d),
  50591. ve.setTexture(r.skeleton.boneTexture, d)
  50592. }
  50593. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50594. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50595. } else
  50596. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50597. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50598. t && i.fog && R(u, t),
  50599. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50600. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50601. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50602. u.mFar.value = e.far,
  50603. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50604. V(o.uniformsList)),
  50605. N(h, r),
  50606. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50607. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50608. c
  50609. }
  50610. function _(e, t, i) {
  50611. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50612. var a = e[r][0]
  50613. , s = a.onUpdateCallback;
  50614. void 0 !== s && (s.bind(a)(t, i),
  50615. n.push(e[r]))
  50616. }
  50617. V(n)
  50618. }
  50619. function T(e, t) {
  50620. e.opacity.value = t.opacity,
  50621. e.diffuse.value = t.color,
  50622. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50623. e.map.value = t.map,
  50624. e.specularMap.value = t.specularMap,
  50625. e.alphaMap.value = t.alphaMap,
  50626. t.aoMap && (e.aoMap.value = t.aoMap,
  50627. e.aoMapIntensity.value = t.aoMapIntensity);
  50628. var i;
  50629. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50630. void 0 !== i) {
  50631. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50632. var r = i.offset
  50633. , o = i.repeat;
  50634. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50635. }
  50636. e.envMap.value = t.envMap,
  50637. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50638. e.reflectivity.value = t.reflectivity,
  50639. e.refractionRatio.value = t.refractionRatio
  50640. }
  50641. function x(e, t) {
  50642. e.diffuse.value = t.color,
  50643. e.opacity.value = t.opacity
  50644. }
  50645. function S(e, t) {
  50646. e.dashSize.value = t.dashSize,
  50647. e.totalSize.value = t.dashSize + t.gapSize,
  50648. e.scale.value = t.scale
  50649. }
  50650. function M(e, t) {
  50651. if (e.diffuse.value = t.color,
  50652. e.opacity.value = t.opacity,
  50653. e.size.value = t.size * Oe,
  50654. e.scale.value = te.clientHeight / 2,
  50655. e.map.value = t.map,
  50656. null !== t.map) {
  50657. var i = t.map.offset
  50658. , n = t.map.repeat;
  50659. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50660. }
  50661. }
  50662. function R(e, t) {
  50663. e.fogColor.value = t.color,
  50664. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50665. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50666. }
  50667. function P(e, t) {
  50668. t.lightMap && (e.lightMap.value = t.lightMap,
  50669. e.lightMapIntensity.value = t.lightMapIntensity),
  50670. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50671. }
  50672. function O(e, t) {
  50673. e.specular.value = t.specular,
  50674. e.shininess.value = Math.max(t.shininess, 1e-4),
  50675. t.lightMap && (e.lightMap.value = t.lightMap,
  50676. e.lightMapIntensity.value = t.lightMapIntensity),
  50677. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50678. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50679. e.bumpScale.value = t.bumpScale),
  50680. t.normalMap && (e.normalMap.value = t.normalMap,
  50681. e.normalScale.value.copy(t.normalScale)),
  50682. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50683. e.displacementScale.value = t.displacementScale,
  50684. e.displacementBias.value = t.displacementBias)
  50685. }
  50686. function L(e, t) {
  50687. e.roughness.value = t.roughness,
  50688. e.metalness.value = t.metalness,
  50689. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50690. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50691. t.lightMap && (e.lightMap.value = t.lightMap,
  50692. e.lightMapIntensity.value = t.lightMapIntensity),
  50693. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50694. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50695. e.bumpScale.value = t.bumpScale),
  50696. t.normalMap && (e.normalMap.value = t.normalMap,
  50697. e.normalScale.value.copy(t.normalScale)),
  50698. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50699. e.displacementScale.value = t.displacementScale,
  50700. e.displacementBias.value = t.displacementBias),
  50701. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  50702. }
  50703. function D(e, t) {
  50704. e.ambientLightColor.needsUpdate = t,
  50705. e.directionalLights.needsUpdate = t,
  50706. e.pointLights.needsUpdate = t,
  50707. e.spotLights.needsUpdate = t,
  50708. e.hemisphereLights.needsUpdate = t
  50709. }
  50710. function N(e, t) {
  50711. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  50712. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  50713. }
  50714. function B() {
  50715. var e = xe;
  50716. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  50717. xe += 1,
  50718. e
  50719. }
  50720. function F(e, t, i, r) {
  50721. var o, a;
  50722. if ("1i" === t)
  50723. Ge.uniform1i(i, r);
  50724. else if ("1f" === t)
  50725. Ge.uniform1f(i, r);
  50726. else if ("2f" === t)
  50727. Ge.uniform2f(i, r[0], r[1]);
  50728. else if ("3f" === t)
  50729. Ge.uniform3f(i, r[0], r[1], r[2]);
  50730. else if ("4f" === t)
  50731. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  50732. else if ("1iv" === t)
  50733. Ge.uniform1iv(i, r);
  50734. else if ("3iv" === t)
  50735. Ge.uniform3iv(i, r);
  50736. else if ("1fv" === t)
  50737. Ge.uniform1fv(i, r);
  50738. else if ("2fv" === t)
  50739. Ge.uniform2fv(i, r);
  50740. else if ("3fv" === t)
  50741. Ge.uniform3fv(i, r);
  50742. else if ("4fv" === t)
  50743. Ge.uniform4fv(i, r);
  50744. else if ("Matrix2fv" === t)
  50745. Ge.uniformMatrix2fv(i, !1, r);
  50746. else if ("Matrix3fv" === t)
  50747. Ge.uniformMatrix3fv(i, !1, r);
  50748. else if ("Matrix4fv" === t)
  50749. Ge.uniformMatrix4fv(i, !1, r);
  50750. else if ("i" === t)
  50751. Ge.uniform1i(i, r);
  50752. else if ("f" === t)
  50753. Ge.uniform1f(i, r);
  50754. else if ("v2" === t)
  50755. Ge.uniform2f(i, r.x, r.y);
  50756. else if ("v3" === t)
  50757. Ge.uniform3f(i, r.x, r.y, r.z);
  50758. else if ("v4" === t)
  50759. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  50760. else if ("c" === t)
  50761. Ge.uniform3f(i, r.r, r.g, r.b);
  50762. else if ("s" === t) {
  50763. var s = e.properties;
  50764. for (var l in s) {
  50765. var c = s[l]
  50766. , h = i[l]
  50767. , u = r[l];
  50768. F(c, c.type, h, u)
  50769. }
  50770. } else if ("sa" === t)
  50771. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  50772. for (var l in s) {
  50773. var c = s[l]
  50774. , h = i[d][l]
  50775. , u = r[d][l];
  50776. F(c, c.type, h, u)
  50777. }
  50778. else if ("iv1" === t)
  50779. Ge.uniform1iv(i, r);
  50780. else if ("iv" === t)
  50781. Ge.uniform3iv(i, r);
  50782. else if ("fv1" === t)
  50783. Ge.uniform1fv(i, r);
  50784. else if ("fv" === t)
  50785. Ge.uniform3fv(i, r);
  50786. else if ("v2v" === t) {
  50787. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  50788. for (var d = 0, f = 0, g = r.length; d < g; d++,
  50789. f += 2)
  50790. e._array[f + 0] = r[d].x,
  50791. e._array[f + 1] = r[d].y;
  50792. Ge.uniform2fv(i, e._array)
  50793. } else if ("v3v" === t) {
  50794. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  50795. for (var d = 0, m = 0, g = r.length; d < g; d++,
  50796. m += 3)
  50797. e._array[m + 0] = r[d].x,
  50798. e._array[m + 1] = r[d].y,
  50799. e._array[m + 2] = r[d].z;
  50800. Ge.uniform3fv(i, e._array)
  50801. } else if ("v4v" === t) {
  50802. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  50803. for (var d = 0, v = 0, g = r.length; d < g; d++,
  50804. v += 4)
  50805. e._array[v + 0] = r[d].x,
  50806. e._array[v + 1] = r[d].y,
  50807. e._array[v + 2] = r[d].z,
  50808. e._array[v + 3] = r[d].w;
  50809. Ge.uniform4fv(i, e._array)
  50810. } else if ("m2" === t)
  50811. Ge.uniformMatrix2fv(i, !1, r.elements);
  50812. else if ("m3" === t)
  50813. Ge.uniformMatrix3fv(i, !1, r.elements);
  50814. else if ("m3v" === t) {
  50815. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  50816. for (var d = 0, g = r.length; d < g; d++)
  50817. r[d].flattenToArrayOffset(e._array, 9 * d);
  50818. Ge.uniformMatrix3fv(i, !1, e._array)
  50819. } else if ("m4" === t)
  50820. Ge.uniformMatrix4fv(i, !1, r.elements);
  50821. else if ("m4v" === t) {
  50822. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  50823. for (var d = 0, g = r.length; d < g; d++)
  50824. r[d].flattenToArrayOffset(e._array, 16 * d);
  50825. Ge.uniformMatrix4fv(i, !1, e._array)
  50826. } else if ("t" === t) {
  50827. if (o = r,
  50828. a = B(),
  50829. Ge.uniform1i(i, a),
  50830. !o)
  50831. return;
  50832. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  50833. } else if ("tv" === t) {
  50834. void 0 === e._array && (e._array = []);
  50835. for (var d = 0, g = e.value.length; d < g; d++)
  50836. e._array[d] = B();
  50837. Ge.uniform1iv(i, e._array);
  50838. for (var d = 0, g = e.value.length; d < g; d++)
  50839. o = e.value[d],
  50840. a = e._array[d],
  50841. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  50842. } else
  50843. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  50844. }
  50845. function V(e) {
  50846. for (var t = 0, i = e.length; t < i; t++) {
  50847. var n = e[t][0];
  50848. if (n.needsUpdate !== !1) {
  50849. var r = n.type
  50850. , o = e[t][1]
  50851. , a = n.value;
  50852. F(n, r, o, a)
  50853. }
  50854. }
  50855. }
  50856. function U(e, t) {
  50857. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  50858. for (Ue.shadowsPointLight = 0,
  50859. i = 0,
  50860. r = e.length; i < r; i++)
  50861. if (o = e[i],
  50862. a = o.color,
  50863. s = o.intensity,
  50864. l = o.distance,
  50865. o instanceof n.AmbientLight)
  50866. c += a.r * s,
  50867. h += a.g * s,
  50868. u += a.b * s;
  50869. else if (o instanceof n.DirectionalLight) {
  50870. var A = Ke.get(o);
  50871. A.color.copy(o.color).multiplyScalar(o.intensity),
  50872. A.direction.setFromMatrixPosition(o.matrixWorld),
  50873. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50874. A.direction.sub(Ve),
  50875. A.direction.transformDirection(d),
  50876. A.shadow = o.castShadow,
  50877. o.castShadow && (A.shadowBias = o.shadow.bias,
  50878. A.shadowRadius = o.shadow.radius,
  50879. A.shadowMapSize = o.shadow.mapSize,
  50880. Ue.shadows[v++] = o),
  50881. Ue.directionalShadowMap[p] = o.shadow.map,
  50882. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  50883. Ue.directional[p++] = A
  50884. } else if (o instanceof n.SpotLight) {
  50885. var A = Ke.get(o);
  50886. A.position.setFromMatrixPosition(o.matrixWorld),
  50887. A.position.applyMatrix4(d),
  50888. A.color.copy(a).multiplyScalar(s),
  50889. A.distance = l,
  50890. A.direction.setFromMatrixPosition(o.matrixWorld),
  50891. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50892. A.direction.sub(Ve),
  50893. A.direction.transformDirection(d),
  50894. A.coneCos = Math.cos(o.angle),
  50895. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  50896. A.decay = 0 === o.distance ? 0 : o.decay,
  50897. A.shadow = o.castShadow,
  50898. o.castShadow && (A.shadowBias = o.shadow.bias,
  50899. A.shadowRadius = o.shadow.radius,
  50900. A.shadowMapSize = o.shadow.mapSize,
  50901. Ue.shadows[v++] = o),
  50902. Ue.spotShadowMap[g] = o.shadow.map,
  50903. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  50904. Ue.spot[g++] = A
  50905. } else if (o instanceof n.PointLight) {
  50906. var A = Ke.get(o);
  50907. A.position.setFromMatrixPosition(o.matrixWorld),
  50908. A.position.applyMatrix4(d),
  50909. A.color.copy(o.color).multiplyScalar(o.intensity),
  50910. A.distance = o.distance,
  50911. A.decay = 0 === o.distance ? 0 : o.decay,
  50912. A.shadow = o.castShadow,
  50913. o.castShadow && (A.shadowBias = o.shadow.bias,
  50914. A.shadowRadius = o.shadow.radius,
  50915. A.shadowMapSize = o.shadow.mapSize,
  50916. Ue.shadows[v++] = o),
  50917. Ue.pointShadowMap[f] = o.shadow.map,
  50918. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  50919. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  50920. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  50921. Ue.point[f++] = A
  50922. } else if (o instanceof n.HemisphereLight) {
  50923. var A = Ke.get(o);
  50924. A.direction.setFromMatrixPosition(o.matrixWorld),
  50925. A.direction.transformDirection(d),
  50926. A.direction.normalize(),
  50927. A.skyColor.copy(o.color).multiplyScalar(s),
  50928. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  50929. Ue.hemi[m++] = A
  50930. }
  50931. Ue.ambient[0] = c,
  50932. Ue.ambient[1] = h,
  50933. Ue.ambient[2] = u,
  50934. Ue.directional.length = p,
  50935. Ue.spot.length = g,
  50936. Ue.point.length = f,
  50937. Ue.hemi.length = m,
  50938. Ue.shadows.length = v,
  50939. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  50940. }
  50941. function k(e, t, i) {
  50942. var r;
  50943. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  50944. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  50945. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  50946. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  50947. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  50948. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping,
  50949. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  50950. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  50951. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter),
  50952. r = We.get("EXT_texture_filter_anisotropic")) {
  50953. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  50954. return;
  50955. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  50956. return;
  50957. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  50958. Xe.get(t).__currentAnisotropy = t.anisotropy)
  50959. }
  50960. }
  50961. function H(e, t, i) {
  50962. void 0 === e.__webglInit && (e.__webglInit = !0,
  50963. t.addEventListener("dispose", s),
  50964. e.__webglTexture = Ge.createTexture(),
  50965. ke.textures++),
  50966. Ye.activeTexture(Ge.TEXTURE0 + i),
  50967. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  50968. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  50969. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  50970. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  50971. var r = G(t.image, je.maxTextureSize);
  50972. W(t) && z(r) === !1 && (r = j(r));
  50973. var o = z(r)
  50974. , a = ee(t.format)
  50975. , l = ee(t.type);
  50976. k(Ge.TEXTURE_2D, t, o);
  50977. var c, h = t.mipmaps;
  50978. if (t instanceof n.DataTexture)
  50979. if (h.length > 0 && o) {
  50980. for (var u = 0, d = h.length; u < d; u++)
  50981. c = h[u],
  50982. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  50983. t.generateMipmaps = !1
  50984. } else
  50985. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  50986. else if (t instanceof n.CompressedTexture)
  50987. for (var u = 0, d = h.length; u < d; u++)
  50988. c = h[u],
  50989. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  50990. else if (h.length > 0 && o) {
  50991. for (var u = 0, d = h.length; u < d; u++)
  50992. c = h[u],
  50993. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  50994. t.generateMipmaps = !1
  50995. } else
  50996. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  50997. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  50998. e.__version = t.version,
  50999. t.onUpdate && t.onUpdate(t)
  51000. }
  51001. function G(e, t) {
  51002. if (e.width > t || e.height > t) {
  51003. var i = t / Math.max(e.width, e.height)
  51004. , n = document.createElement("canvas");
  51005. n.width = Math.floor(e.width * i),
  51006. n.height = Math.floor(e.height * i);
  51007. var r = n.getContext("2d");
  51008. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51009. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51010. n
  51011. }
  51012. return e
  51013. }
  51014. function z(e) {
  51015. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51016. }
  51017. function W(e) {
  51018. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51019. }
  51020. function j(e) {
  51021. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51022. var t = document.createElement("canvas");
  51023. t.width = n.Math.nearestPowerOfTwo(e.width),
  51024. t.height = n.Math.nearestPowerOfTwo(e.height);
  51025. var i = t.getContext("2d");
  51026. return i.drawImage(e, 0, 0, t.width, t.height),
  51027. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51028. t
  51029. }
  51030. return e
  51031. }
  51032. function Y(e, t) {
  51033. var i = Xe.get(e);
  51034. if (6 === e.image.length)
  51035. if (e.version > 0 && i.__version !== e.version) {
  51036. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51037. i.__image__webglTextureCube = Ge.createTexture(),
  51038. ke.textures++),
  51039. Ye.activeTexture(Ge.TEXTURE0 + t),
  51040. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51041. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51042. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51043. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51044. var c = a[0]
  51045. , h = z(c)
  51046. , u = ee(e.format)
  51047. , d = ee(e.type);
  51048. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51049. for (var l = 0; l < 6; l++)
  51050. if (r)
  51051. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51052. p = f[g],
  51053. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51054. else
  51055. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51056. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51057. i.__version = e.version,
  51058. e.onUpdate && e.onUpdate(e)
  51059. } else
  51060. Ye.activeTexture(Ge.TEXTURE0 + t),
  51061. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51062. }
  51063. function X(e, t) {
  51064. Ye.activeTexture(Ge.TEXTURE0 + t),
  51065. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51066. }
  51067. function Z(e, t, i, n) {
  51068. var r = ee(t.texture.format)
  51069. , o = ee(t.texture.type);
  51070. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51071. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51072. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51073. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51074. }
  51075. function q(e, t) {
  51076. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51077. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51078. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51079. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51080. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51081. }
  51082. function K(e) {
  51083. var t = Xe.get(e)
  51084. , i = e instanceof n.WebGLRenderTargetCube;
  51085. if (i) {
  51086. t.__webglDepthbuffer = [];
  51087. for (var r = 0; r < 6; r++)
  51088. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51089. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51090. q(t.__webglDepthbuffer[r], e)
  51091. } else
  51092. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51093. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51094. q(t.__webglDepthbuffer, e);
  51095. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51096. }
  51097. function Q(e) {
  51098. var t = Xe.get(e)
  51099. , i = Xe.get(e.texture);
  51100. e.addEventListener("dispose", l),
  51101. i.__webglTexture = Ge.createTexture(),
  51102. ke.textures++;
  51103. var r = e instanceof n.WebGLRenderTargetCube
  51104. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51105. if (r) {
  51106. t.__webglFramebuffer = [];
  51107. for (var a = 0; a < 6; a++)
  51108. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51109. } else
  51110. t.__webglFramebuffer = Ge.createFramebuffer();
  51111. if (r) {
  51112. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51113. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51114. for (var a = 0; a < 6; a++)
  51115. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51116. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51117. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51118. } else
  51119. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51120. k(Ge.TEXTURE_2D, e.texture, o),
  51121. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51122. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51123. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51124. e.depthBuffer && K(e)
  51125. }
  51126. function J(e) {
  51127. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51128. , i = Xe.get(e.texture).__webglTexture;
  51129. Ye.bindTexture(t, i),
  51130. Ge.generateMipmap(t),
  51131. Ye.bindTexture(t, null)
  51132. }
  51133. function $(e) {
  51134. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51135. }
  51136. function ee(e) {
  51137. var t;
  51138. if (e === n.RepeatWrapping)
  51139. return Ge.REPEAT;
  51140. if (e === n.ClampToEdgeWrapping)
  51141. return Ge.CLAMP_TO_EDGE;
  51142. if (e === n.MirroredRepeatWrapping)
  51143. return Ge.MIRRORED_REPEAT;
  51144. if (e === n.NearestFilter)
  51145. return Ge.NEAREST;
  51146. if (e === n.NearestMipMapNearestFilter)
  51147. return Ge.NEAREST_MIPMAP_NEAREST;
  51148. if (e === n.NearestMipMapLinearFilter)
  51149. return Ge.NEAREST_MIPMAP_LINEAR;
  51150. if (e === n.LinearFilter)
  51151. return Ge.LINEAR;
  51152. if (e === n.LinearMipMapNearestFilter)
  51153. return Ge.LINEAR_MIPMAP_NEAREST;
  51154. if (e === n.LinearMipMapLinearFilter)
  51155. return Ge.LINEAR_MIPMAP_LINEAR;
  51156. if (e === n.UnsignedByteType)
  51157. return Ge.UNSIGNED_BYTE;
  51158. if (e === n.UnsignedShort4444Type)
  51159. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51160. if (e === n.UnsignedShort5551Type)
  51161. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51162. if (e === n.UnsignedShort565Type)
  51163. return Ge.UNSIGNED_SHORT_5_6_5;
  51164. if (e === n.ByteType)
  51165. return Ge.BYTE;
  51166. if (e === n.ShortType)
  51167. return Ge.SHORT;
  51168. if (e === n.UnsignedShortType)
  51169. return Ge.UNSIGNED_SHORT;
  51170. if (e === n.IntType)
  51171. return Ge.INT;
  51172. if (e === n.UnsignedIntType)
  51173. return Ge.UNSIGNED_INT;
  51174. if (e === n.FloatType)
  51175. return Ge.FLOAT;
  51176. if (t = We.get("OES_texture_half_float"),
  51177. null !== t && e === n.HalfFloatType)
  51178. return t.HALF_FLOAT_OES;
  51179. if (e === n.AlphaFormat)
  51180. return Ge.ALPHA;
  51181. if (e === n.RGBFormat)
  51182. return Ge.RGB;
  51183. if (e === n.RGBAFormat)
  51184. return Ge.RGBA;
  51185. if (e === n.LuminanceFormat)
  51186. return Ge.LUMINANCE;
  51187. if (e === n.LuminanceAlphaFormat)
  51188. return Ge.LUMINANCE_ALPHA;
  51189. if (e === n.AddEquation)
  51190. return Ge.FUNC_ADD;
  51191. if (e === n.SubtractEquation)
  51192. return Ge.FUNC_SUBTRACT;
  51193. if (e === n.ReverseSubtractEquation)
  51194. return Ge.FUNC_REVERSE_SUBTRACT;
  51195. if (e === n.ZeroFactor)
  51196. return Ge.ZERO;
  51197. if (e === n.OneFactor)
  51198. return Ge.ONE;
  51199. if (e === n.SrcColorFactor)
  51200. return Ge.SRC_COLOR;
  51201. if (e === n.OneMinusSrcColorFactor)
  51202. return Ge.ONE_MINUS_SRC_COLOR;
  51203. if (e === n.SrcAlphaFactor)
  51204. return Ge.SRC_ALPHA;
  51205. if (e === n.OneMinusSrcAlphaFactor)
  51206. return Ge.ONE_MINUS_SRC_ALPHA;
  51207. if (e === n.DstAlphaFactor)
  51208. return Ge.DST_ALPHA;
  51209. if (e === n.OneMinusDstAlphaFactor)
  51210. return Ge.ONE_MINUS_DST_ALPHA;
  51211. if (e === n.DstColorFactor)
  51212. return Ge.DST_COLOR;
  51213. if (e === n.OneMinusDstColorFactor)
  51214. return Ge.ONE_MINUS_DST_COLOR;
  51215. if (e === n.SrcAlphaSaturateFactor)
  51216. return Ge.SRC_ALPHA_SATURATE;
  51217. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51218. null !== t) {
  51219. if (e === n.RGB_S3TC_DXT1_Format)
  51220. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51221. if (e === n.RGBA_S3TC_DXT1_Format)
  51222. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51223. if (e === n.RGBA_S3TC_DXT3_Format)
  51224. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51225. if (e === n.RGBA_S3TC_DXT5_Format)
  51226. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51227. }
  51228. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51229. null !== t) {
  51230. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51231. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51232. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51233. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51234. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51235. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51236. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51237. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51238. }
  51239. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51240. null !== t && e === n.RGB_ETC1_Format)
  51241. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51242. if (t = We.get("EXT_blend_minmax"),
  51243. null !== t) {
  51244. if (e === n.MinEquation)
  51245. return t.MIN_EXT;
  51246. if (e === n.MaxEquation)
  51247. return t.MAX_EXT
  51248. }
  51249. return 0
  51250. }
  51251. console.log("THREE.WebGLRenderer", n.REVISION),
  51252. e = e || {};
  51253. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51254. , ie = void 0 !== e.context ? e.context : null
  51255. , ne = void 0 !== e.alpha && e.alpha
  51256. , re = void 0 === e.depth || e.depth
  51257. , oe = void 0 === e.stencil || e.stencil
  51258. , ae = void 0 !== e.antialias && e.antialias
  51259. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51260. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51261. , ce = []
  51262. , he = []
  51263. , ue = -1
  51264. , de = []
  51265. , pe = -1
  51266. , fe = new Float32Array(8)
  51267. , ge = []
  51268. , me = [];
  51269. this.domElement = te,
  51270. this.context = null,
  51271. this.autoClear = !0,
  51272. this.autoClearColor = !0,
  51273. this.autoClearDepth = !0,
  51274. this.autoClearStencil = !0,
  51275. this.sortObjects = !0,
  51276. this.gammaFactor = 2,
  51277. this.gammaInput = !1,
  51278. this.gammaOutput = !1,
  51279. this.physicallyCorrectLights = !1,
  51280. this.toneMapping = n.LinearToneMapping,
  51281. this.toneMappingExposure = 1,
  51282. this.toneMappingWhitePoint = 1,
  51283. this.maxMorphTargets = 8,
  51284. this.maxMorphNormals = 4,
  51285. this.autoScaleCubemaps = !0;
  51286. var ve = this
  51287. , Ae = null
  51288. , ye = null
  51289. , Ce = null
  51290. , Ie = -1
  51291. , Ee = ""
  51292. , be = null
  51293. , we = new n.Vector4
  51294. , _e = null
  51295. , Te = new n.Vector4
  51296. , xe = 0
  51297. , Se = new n.Color(0)
  51298. , Me = 0
  51299. , Re = te.width
  51300. , Pe = te.height
  51301. , Oe = 1
  51302. , Le = new n.Vector4(0,0,Re,Pe)
  51303. , De = !1
  51304. , Ne = new n.Vector4(0,0,Re,Pe)
  51305. , Be = new n.Frustum
  51306. , Fe = new n.Matrix4
  51307. , Ve = new n.Vector3
  51308. , Ue = {
  51309. hash: "",
  51310. ambient: [0, 0, 0],
  51311. directional: [],
  51312. directionalShadowMap: [],
  51313. directionalShadowMatrix: [],
  51314. spot: [],
  51315. spotShadowMap: [],
  51316. spotShadowMatrix: [],
  51317. point: [],
  51318. pointShadowMap: [],
  51319. pointShadowMatrix: [],
  51320. hemi: [],
  51321. shadows: [],
  51322. shadowsPointLight: 0
  51323. }
  51324. , ke = {
  51325. geometries: 0,
  51326. textures: 0
  51327. }
  51328. , He = {
  51329. calls: 0,
  51330. vertices: 0,
  51331. faces: 0,
  51332. points: 0
  51333. };
  51334. this.info = {
  51335. render: He,
  51336. memory: ke,
  51337. programs: null
  51338. };
  51339. var Ge;
  51340. try {
  51341. var ze = {
  51342. alpha: ne,
  51343. depth: re,
  51344. stencil: oe,
  51345. antialias: ae,
  51346. premultipliedAlpha: se,
  51347. preserveDrawingBuffer: le
  51348. };
  51349. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51350. null === Ge)
  51351. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51352. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51353. return {
  51354. rangeMin: 1,
  51355. rangeMax: 1,
  51356. precision: 1
  51357. }
  51358. }
  51359. ),
  51360. te.addEventListener("webglcontextlost", a, !1)
  51361. } catch (e) {
  51362. console.error("THREE.WebGLRenderer: " + e)
  51363. }
  51364. var We = new n.WebGLExtensions(Ge);
  51365. We.get("OES_texture_float"),
  51366. We.get("OES_texture_float_linear"),
  51367. We.get("OES_texture_half_float"),
  51368. We.get("OES_texture_half_float_linear"),
  51369. We.get("OES_standard_derivatives"),
  51370. We.get("ANGLE_instanced_arrays"),
  51371. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51372. var je = new n.WebGLCapabilities(Ge,We,e)
  51373. , Ye = new n.WebGLState(Ge,We,ee)
  51374. , Xe = new n.WebGLProperties
  51375. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51376. , qe = new n.WebGLPrograms(this,je)
  51377. , Ke = new n.WebGLLights;
  51378. this.info.programs = qe.programs;
  51379. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51380. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51381. r(),
  51382. this.context = Ge,
  51383. this.capabilities = je,
  51384. this.extensions = We,
  51385. this.properties = Xe,
  51386. this.state = Ye;
  51387. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51388. this.shadowMap = $e;
  51389. var et = new n.SpritePlugin(this,ge)
  51390. , tt = new n.LensFlarePlugin(this,me);
  51391. this.getContext = function() {
  51392. return Ge
  51393. }
  51394. ,
  51395. this.getContextAttributes = function() {
  51396. return Ge.getContextAttributes()
  51397. }
  51398. ,
  51399. this.forceContextLoss = function() {
  51400. We.get("WEBGL_lose_context").loseContext()
  51401. }
  51402. ,
  51403. this.getMaxAnisotropy = function() {
  51404. var e;
  51405. return function() {
  51406. if (void 0 !== e)
  51407. return e;
  51408. var t = We.get("EXT_texture_filter_anisotropic");
  51409. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51410. }
  51411. }(),
  51412. this.getPrecision = function() {
  51413. return je.precision
  51414. }
  51415. ,
  51416. this.getPixelRatio = function() {
  51417. return Oe
  51418. }
  51419. ,
  51420. this.setPixelRatio = function(e) {
  51421. void 0 !== e && (Oe = e,
  51422. this.setSize(Ne.z, Ne.w, !1))
  51423. }
  51424. ,
  51425. this.getSize = function() {
  51426. return {
  51427. width: Re,
  51428. height: Pe
  51429. }
  51430. }
  51431. ,
  51432. this.setSize = function(e, t, i, devicePixelRatio) {
  51433. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51434. Re = e,
  51435. Pe = t,
  51436. te.width = e * Oe,
  51437. te.height = t * Oe,
  51438. i !== !1 && (te.style.width = e + "px",
  51439. te.style.height = t + "px"),
  51440. this.setViewport(0, 0, e, t)
  51441. }
  51442. ,
  51443. this.setViewport = function(e, t, i, n) {
  51444. Ye.viewport(Ne.set(e, t, i, n))
  51445. }
  51446. ,
  51447. this.setScissor = function(e, t, i, n) {
  51448. Ye.scissor(Le.set(e, t, i, n))
  51449. }
  51450. ,
  51451. this.setScissorTest = function(e) {
  51452. Ye.setScissorTest(De = e)
  51453. }
  51454. ,
  51455. this.getClearColor = function() {
  51456. return Se
  51457. }
  51458. ,
  51459. this.setClearColor = function(e, t) {
  51460. Se.set(e),
  51461. Me = void 0 !== t ? t : 1,
  51462. i(Se.r, Se.g, Se.b, Me)
  51463. }
  51464. ,
  51465. this.getClearAlpha = function() {
  51466. return Me
  51467. }
  51468. ,
  51469. this.setClearAlpha = function(e) {
  51470. Me = e,
  51471. i(Se.r, Se.g, Se.b, Me)
  51472. }
  51473. ,
  51474. this.clear = function(e, t, i) {
  51475. var n = 0;
  51476. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51477. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51478. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51479. Ge.clear(n)
  51480. }
  51481. ,
  51482. this.clearColor = function() {
  51483. this.clear(!0, !1, !1)
  51484. }
  51485. ,
  51486. this.clearDepth = function() {
  51487. this.clear(!1, !0, !1)
  51488. }
  51489. ,
  51490. this.clearStencil = function() {
  51491. this.clear(!1, !1, !0)
  51492. }
  51493. ,
  51494. this.clearTarget = function(e, t, i, n) {
  51495. this.setRenderTarget(e),
  51496. this.clear(t, i, n)
  51497. }
  51498. ,
  51499. this.resetGLState = o,
  51500. this.dispose = function() {
  51501. te.removeEventListener("webglcontextlost", a, !1)
  51502. }
  51503. ,
  51504. this.renderBufferImmediate = function(e, t, i) {
  51505. Ye.initAttributes();
  51506. var r = Xe.get(e);
  51507. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51508. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51509. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51510. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51511. var o = t.getAttributes();
  51512. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51513. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51514. Ye.enableAttribute(o.position),
  51515. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51516. e.hasNormals) {
  51517. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51518. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51519. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51520. var l = e.normalArray
  51521. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51522. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51523. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51524. l[a + 0] = c,
  51525. l[a + 1] = h,
  51526. l[a + 2] = u,
  51527. l[a + 3] = c,
  51528. l[a + 4] = h,
  51529. l[a + 5] = u,
  51530. l[a + 6] = c,
  51531. l[a + 7] = h,
  51532. l[a + 8] = u
  51533. }
  51534. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51535. Ye.enableAttribute(o.normal),
  51536. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51537. }
  51538. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51539. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51540. Ye.enableAttribute(o.uv),
  51541. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51542. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51543. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51544. Ye.enableAttribute(o.color),
  51545. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51546. Ye.disableUnusedAttributes(),
  51547. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51548. e.count = 0
  51549. }
  51550. ,
  51551. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51552. E(o);
  51553. var l = w(e, i, o, a)
  51554. , c = !1
  51555. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51556. h !== Ee && (Ee = h,
  51557. c = !0);
  51558. var u = a.morphTargetInfluences;
  51559. if (void 0 !== u) {
  51560. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51561. var v = u[p];
  51562. d.push([v, p])
  51563. }
  51564. d.sort(g),
  51565. d.length > 8 && (d.length = 8);
  51566. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51567. var v = d[p];
  51568. if (fe[p] = v[0],
  51569. 0 !== v[0]) {
  51570. var y = v[1];
  51571. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51572. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51573. } else
  51574. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51575. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51576. }
  51577. var C = l.getUniforms();
  51578. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51579. c = !0
  51580. }
  51581. var y = r.index
  51582. , I = r.attributes.position;
  51583. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51584. var b;
  51585. null !== y ? (b = Je,
  51586. b.setIndex(y)) : b = Qe,
  51587. c && (f(o, l, r),
  51588. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51589. var _ = 0
  51590. , T = 1 / 0;
  51591. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51592. var x = r.drawRange.start
  51593. , S = r.drawRange.count
  51594. , M = null !== s ? s.start : 0
  51595. , R = null !== s ? s.count : 1 / 0
  51596. , P = Math.max(_, x, M)
  51597. , O = Math.min(_ + T, x + S, M + R) - 1
  51598. , L = Math.max(0, O - P + 1);
  51599. if (a instanceof n.Mesh)
  51600. if (o.wireframe === !0)
  51601. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51602. b.setMode(Ge.LINES);
  51603. else
  51604. switch (a.drawMode) {
  51605. case n.TrianglesDrawMode:
  51606. b.setMode(Ge.TRIANGLES);
  51607. break;
  51608. case n.TriangleStripDrawMode:
  51609. b.setMode(Ge.TRIANGLE_STRIP);
  51610. break;
  51611. case n.TriangleFanDrawMode:
  51612. b.setMode(Ge.TRIANGLE_FAN)
  51613. }
  51614. else if (a instanceof n.Line) {
  51615. var D = o.linewidth;
  51616. void 0 === D && (D = 1),
  51617. Ye.setLineWidth(D * t()),
  51618. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51619. } else
  51620. a instanceof n.Points && b.setMode(Ge.POINTS);
  51621. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51622. }
  51623. ,
  51624. this.render = function(e, t, i, r) {
  51625. if (t instanceof n.Camera == !1)
  51626. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51627. var o = e.fog;
  51628. if (Ee = "",
  51629. Ie = -1,
  51630. be = null,
  51631. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51632. null === t.parent && t.updateMatrixWorld(),
  51633. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51634. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51635. Be.setFromMatrix(Fe),
  51636. ce.length = 0,
  51637. ue = -1,
  51638. pe = -1,
  51639. ge.length = 0,
  51640. me.length = 0,
  51641. y(e, t),
  51642. he.length = ue + 1,
  51643. de.length = pe + 1,
  51644. ve.sortObjects === !0 && (he.sort(m),
  51645. de.sort(v)),
  51646. U(ce, t),
  51647. $e.render(e, t),
  51648. He.calls = 0,
  51649. He.vertices = 0,
  51650. He.faces = 0,
  51651. He.points = 0,
  51652. void 0 === i && (i = null),
  51653. this.setRenderTarget(i),
  51654. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51655. e.overrideMaterial) {
  51656. var a = e.overrideMaterial;
  51657. C(he, t, o, a),
  51658. C(de, t, o, a)
  51659. } else
  51660. Ye.setBlending(n.NoBlending),
  51661. C(he, t, o),
  51662. C(de, t, o);
  51663. if (et.render(e, t),
  51664. tt.render(e, t, Te),
  51665. i) {
  51666. var s = i.texture;
  51667. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51668. }
  51669. Ye.setDepthTest(!0),
  51670. Ye.setDepthWrite(!0),
  51671. Ye.setColorWrite(!0)
  51672. }
  51673. ,
  51674. this.setFaceCulling = function(e, t) {
  51675. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51676. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51677. Ye.enable(Ge.CULL_FACE))
  51678. }
  51679. ,
  51680. this.setTexture = function(e, t) {
  51681. var i = Xe.get(e);
  51682. if (e.version > 0 && i.__version !== e.version) {
  51683. var n = e.image;
  51684. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51685. }
  51686. Ye.activeTexture(Ge.TEXTURE0 + t),
  51687. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51688. }
  51689. ,
  51690. this.getCurrentRenderTarget = function() {
  51691. return ye
  51692. }
  51693. ,
  51694. this.setRenderTarget = function(e) {
  51695. ye = e,
  51696. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  51697. var t, i = e instanceof n.WebGLRenderTargetCube;
  51698. if (e) {
  51699. var r = Xe.get(e);
  51700. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  51701. we.copy(e.scissor),
  51702. _e = e.scissorTest,
  51703. Te.copy(e.viewport)
  51704. } else
  51705. t = null,
  51706. we.copy(Le).multiplyScalar(Oe),
  51707. _e = De,
  51708. Te.copy(Ne).multiplyScalar(Oe);
  51709. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  51710. Ce = t),
  51711. Ye.scissor(we),
  51712. Ye.setScissorTest(_e),
  51713. Ye.viewport(Te),
  51714. i) {
  51715. var o = Xe.get(e.texture);
  51716. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  51717. }
  51718. }
  51719. ,
  51720. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  51721. if (e instanceof n.WebGLRenderTarget == !1)
  51722. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  51723. var s = Xe.get(e).__webglFramebuffer;
  51724. if (s) {
  51725. var l = !1;
  51726. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  51727. l = !0);
  51728. try {
  51729. var c = e.texture;
  51730. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  51731. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  51732. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  51733. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  51734. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  51735. } finally {
  51736. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  51737. }
  51738. }
  51739. }
  51740. }
  51741. ,
  51742. n.WebGLRenderTarget = function(e, t, i) {
  51743. this.uuid = n.Math.generateUUID(),
  51744. this.width = e,
  51745. this.height = t,
  51746. this.scissor = new n.Vector4(0,0,e,t),
  51747. this.scissorTest = !1,
  51748. this.viewport = new n.Vector4(0,0,e,t),
  51749. i = i || {},
  51750. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  51751. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  51752. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  51753. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  51754. }
  51755. ,
  51756. n.WebGLRenderTarget.prototype = {
  51757. constructor: n.WebGLRenderTarget,
  51758. setSize: function(e, t) {
  51759. this.width === e && this.height === t || (this.width = e,
  51760. this.height = t,
  51761. this.dispose()),
  51762. this.viewport.set(0, 0, e, t),
  51763. this.scissor.set(0, 0, e, t)
  51764. },
  51765. clone: function() {
  51766. return (new this.constructor).copy(this)
  51767. },
  51768. copy: function(e) {
  51769. return this.width = e.width,
  51770. this.height = e.height,
  51771. this.viewport.copy(e.viewport),
  51772. this.texture = e.texture.clone(),
  51773. this.depthBuffer = e.depthBuffer,
  51774. this.stencilBuffer = e.stencilBuffer,
  51775. this
  51776. },
  51777. dispose: function() {
  51778. this.dispatchEvent({
  51779. type: "dispose"
  51780. })
  51781. }
  51782. },
  51783. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  51784. n.WebGLRenderTargetCube = function(e, t, i) {
  51785. n.WebGLRenderTarget.call(this, e, t, i),
  51786. this.activeCubeFace = 0,
  51787. this.activeMipMapLevel = 0
  51788. }
  51789. ,
  51790. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  51791. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  51792. n.WebGLBufferRenderer = function(e, t, i) {
  51793. function r(e) {
  51794. s = e
  51795. }
  51796. function o(t, n) {
  51797. e.drawArrays(s, t, n),
  51798. i.calls++,
  51799. i.vertices += n,
  51800. s === e.TRIANGLES && (i.faces += n / 3)
  51801. }
  51802. function a(r) {
  51803. var o = t.get("ANGLE_instanced_arrays");
  51804. if (null === o)
  51805. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51806. var a = r.attributes.position
  51807. , l = 0;
  51808. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  51809. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  51810. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  51811. i.calls++,
  51812. i.vertices += l * r.maxInstancedCount,
  51813. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  51814. }
  51815. var s;
  51816. this.setMode = r,
  51817. this.render = o,
  51818. this.renderInstances = a
  51819. }
  51820. ,
  51821. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  51822. function n(e) {
  51823. s = e
  51824. }
  51825. function r(i) {
  51826. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  51827. c = 4) : (l = e.UNSIGNED_SHORT,
  51828. c = 2)
  51829. }
  51830. function o(t, n) {
  51831. e.drawElements(s, n, l, t * c),
  51832. i.calls++,
  51833. i.vertices += n,
  51834. s === e.TRIANGLES && (i.faces += n / 3)
  51835. }
  51836. function a(n, r, o) {
  51837. var a = t.get("ANGLE_instanced_arrays");
  51838. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  51839. i.calls++,
  51840. i.vertices += o * n.maxInstancedCount,
  51841. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  51842. }
  51843. var s, l, c;
  51844. this.setMode = n,
  51845. this.setIndex = r,
  51846. this.render = o,
  51847. this.renderInstances = a
  51848. }
  51849. ,
  51850. n.WebGLExtensions = function(e) {
  51851. var t = {};
  51852. this.get = function(i) {
  51853. if (void 0 !== t[i])
  51854. return t[i];
  51855. var n;
  51856. switch (i) {
  51857. case "EXT_texture_filter_anisotropic":
  51858. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  51859. break;
  51860. case "WEBGL_compressed_texture_s3tc":
  51861. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  51862. break;
  51863. case "WEBGL_compressed_texture_pvrtc":
  51864. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  51865. break;
  51866. case "WEBGL_compressed_texture_etc1":
  51867. n = e.getExtension("WEBGL_compressed_texture_etc1");
  51868. break;
  51869. default:
  51870. n = e.getExtension(i)
  51871. }
  51872. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  51873. t[i] = n,
  51874. n
  51875. }
  51876. }
  51877. ,
  51878. n.WebGLCapabilities = function(e, t, i) {
  51879. function n(t) {
  51880. if ("highp" === t) {
  51881. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  51882. return "highp";
  51883. t = "mediump"
  51884. }
  51885. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  51886. }
  51887. this.getMaxPrecision = n,
  51888. this.precision = void 0 !== i.precision ? i.precision : "highp",
  51889. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  51890. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  51891. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  51892. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  51893. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  51894. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  51895. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  51896. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  51897. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  51898. this.vertexTextures = this.maxVertexTextures > 0,
  51899. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  51900. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  51901. var r = n(this.precision);
  51902. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  51903. this.precision = r),
  51904. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  51905. }
  51906. ,
  51907. n.WebGLGeometries = function(e, t, i) {
  51908. function r(e) {
  51909. var t = e.geometry;
  51910. if (void 0 !== h[t.id])
  51911. return h[t.id];
  51912. t.addEventListener("dispose", o);
  51913. var r;
  51914. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  51915. r = t._bufferGeometry),
  51916. h[t.id] = r,
  51917. i.memory.geometries++,
  51918. r
  51919. }
  51920. function o(e) {
  51921. var n = e.target
  51922. , r = h[n.id];
  51923. null !== r.index && s(r.index),
  51924. l(r.attributes),
  51925. n.removeEventListener("dispose", o),
  51926. delete h[n.id];
  51927. var a = t.get(n);
  51928. a.wireframe && s(a.wireframe),
  51929. t.delete(n);
  51930. var c = t.get(r);
  51931. c.wireframe && s(c.wireframe),
  51932. t.delete(r),
  51933. i.memory.geometries--
  51934. }
  51935. function a(e) {
  51936. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  51937. }
  51938. function s(t) {
  51939. var i = a(t);
  51940. void 0 !== i && (e.deleteBuffer(i),
  51941. c(t))
  51942. }
  51943. function l(e) {
  51944. for (var t in e)
  51945. s(e[t])
  51946. }
  51947. function c(e) {
  51948. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  51949. }
  51950. var h = {};
  51951. this.get = r
  51952. }
  51953. ,
  51954. n.WebGLLights = function() {
  51955. var e = {};
  51956. this.get = function(t) {
  51957. if (void 0 !== e[t.id])
  51958. return e[t.id];
  51959. var i;
  51960. switch (t.type) {
  51961. case "DirectionalLight":
  51962. i = {
  51963. direction: new n.Vector3,
  51964. color: new n.Color,
  51965. shadow: !1,
  51966. shadowBias: 0,
  51967. shadowRadius: 1,
  51968. shadowMapSize: new n.Vector2
  51969. };
  51970. break;
  51971. case "SpotLight":
  51972. i = {
  51973. position: new n.Vector3,
  51974. direction: new n.Vector3,
  51975. color: new n.Color,
  51976. distance: 0,
  51977. coneCos: 0,
  51978. penumbraCos: 0,
  51979. decay: 0,
  51980. shadow: !1,
  51981. shadowBias: 0,
  51982. shadowRadius: 1,
  51983. shadowMapSize: new n.Vector2
  51984. };
  51985. break;
  51986. case "PointLight":
  51987. i = {
  51988. position: new n.Vector3,
  51989. color: new n.Color,
  51990. distance: 0,
  51991. decay: 0,
  51992. shadow: !1,
  51993. shadowBias: 0,
  51994. shadowRadius: 1,
  51995. shadowMapSize: new n.Vector2
  51996. };
  51997. break;
  51998. case "HemisphereLight":
  51999. i = {
  52000. direction: new n.Vector3,
  52001. skyColor: new n.Color,
  52002. groundColor: new n.Color
  52003. }
  52004. }
  52005. return e[t.id] = i,
  52006. i
  52007. }
  52008. }
  52009. ,
  52010. n.WebGLObjects = function(e, t, i) {
  52011. function r(t) {
  52012. var i = u.get(t);
  52013. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52014. var r = i.index
  52015. , a = i.attributes;
  52016. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52017. for (var s in a)
  52018. o(a[s], e.ARRAY_BUFFER);
  52019. var l = i.morphAttributes;
  52020. for (var s in l)
  52021. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52022. o(c[h], e.ARRAY_BUFFER);
  52023. return i
  52024. }
  52025. function o(e, i) {
  52026. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52027. , o = t.get(r);
  52028. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52029. }
  52030. function a(t, i, n) {
  52031. t.__webglBuffer = e.createBuffer(),
  52032. e.bindBuffer(n, t.__webglBuffer);
  52033. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52034. e.bufferData(n, i.array, r),
  52035. t.version = i.version
  52036. }
  52037. function s(t, i, n) {
  52038. e.bindBuffer(n, t.__webglBuffer),
  52039. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52040. i.updateRange.count = 0),
  52041. t.version = i.version
  52042. }
  52043. function l(e) {
  52044. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52045. }
  52046. function c(i) {
  52047. var r = t.get(i);
  52048. if (void 0 !== r.wireframe)
  52049. return r.wireframe;
  52050. var a = []
  52051. , s = i.index
  52052. , l = i.attributes
  52053. , c = l.position;
  52054. if (null !== s)
  52055. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52056. var g = d[p + 0]
  52057. , m = d[p + 1]
  52058. , v = d[p + 2];
  52059. h(u, g, m) && a.push(g, m),
  52060. h(u, m, v) && a.push(m, v),
  52061. h(u, v, g) && a.push(v, g)
  52062. }
  52063. else
  52064. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52065. var g = p + 0
  52066. , m = p + 1
  52067. , v = p + 2;
  52068. a.push(g, m, m, v, v, g)
  52069. }
  52070. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52071. , y = new n.BufferAttribute(new A(a),1);
  52072. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52073. r.wireframe = y,
  52074. y
  52075. }
  52076. function h(e, t, i) {
  52077. if (t > i) {
  52078. var n = t;
  52079. t = i,
  52080. i = n
  52081. }
  52082. var r = e[t];
  52083. return void 0 === r ? (e[t] = [i],
  52084. !0) : r.indexOf(i) === -1 && (r.push(i),
  52085. !0)
  52086. }
  52087. var u = new n.WebGLGeometries(e,t,i);
  52088. this.getAttributeBuffer = l,
  52089. this.getWireframeAttribute = c,
  52090. this.update = r
  52091. }
  52092. ,
  52093. n.WebGLProgram = function() {
  52094. function e(e) {
  52095. switch (e) {
  52096. case n.LinearEncoding:
  52097. return ["Linear", "( value )"];
  52098. case n.sRGBEncoding:
  52099. return ["sRGB", "( value )"];
  52100. case n.RGBEEncoding:
  52101. return ["RGBE", "( value )"];
  52102. case n.RGBM7Encoding:
  52103. return ["RGBM", "( value, 7.0 )"];
  52104. case n.RGBM16Encoding:
  52105. return ["RGBM", "( value, 16.0 )"];
  52106. case n.RGBDEncoding:
  52107. return ["RGBD", "( value, 256.0 )"];
  52108. case n.GammaEncoding:
  52109. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52110. default:
  52111. throw new Error("unsupported encoding: " + e)
  52112. }
  52113. }
  52114. function t(t, i) {
  52115. var n = e(i);
  52116. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52117. }
  52118. function i(t, i) {
  52119. var n = e(i);
  52120. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52121. }
  52122. function r(e, t) {
  52123. var i;
  52124. switch (t) {
  52125. case n.LinearToneMapping:
  52126. i = "Linear";
  52127. break;
  52128. case n.ReinhardToneMapping:
  52129. i = "Reinhard";
  52130. break;
  52131. case n.Uncharted2ToneMapping:
  52132. i = "Uncharted2";
  52133. break;
  52134. case n.CineonToneMapping:
  52135. i = "OptimizedCineon";
  52136. break;
  52137. default:
  52138. throw new Error("unsupported toneMapping: " + t)
  52139. }
  52140. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52141. }
  52142. function o(e, t, i) {
  52143. e = e || {};
  52144. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52145. return n.filter(c).join("\n")
  52146. }
  52147. function a(e) {
  52148. var t = [];
  52149. for (var i in e) {
  52150. var n = e[i];
  52151. n !== !1 && t.push("#define " + i + " " + n)
  52152. }
  52153. return t.join("\n")
  52154. }
  52155. function s(e, t, i) {
  52156. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52157. var a = e.getActiveUniform(t, o)
  52158. , s = a.name
  52159. , l = e.getUniformLocation(t, s)
  52160. , c = f.exec(s);
  52161. if (c) {
  52162. var h = c[1]
  52163. , u = c[2]
  52164. , d = n[h];
  52165. d || (d = n[h] = {}),
  52166. d[u] = l
  52167. } else if (c = g.exec(s)) {
  52168. var p = c[1]
  52169. , v = c[2]
  52170. , A = c[3]
  52171. , y = n[p];
  52172. y || (y = n[p] = []);
  52173. var C = y[v];
  52174. C || (C = y[v] = {}),
  52175. C[A] = l
  52176. } else if (c = m.exec(s)) {
  52177. var p = c[1];
  52178. n[p] = l
  52179. } else
  52180. n[s] = l
  52181. }
  52182. return n
  52183. }
  52184. function l(e, t, i) {
  52185. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52186. var a = e.getActiveAttrib(t, o)
  52187. , s = a.name;
  52188. n[s] = e.getAttribLocation(t, s)
  52189. }
  52190. return n
  52191. }
  52192. function c(e) {
  52193. return "" !== e
  52194. }
  52195. function h(e, t) {
  52196. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52197. }
  52198. function u(e) {
  52199. function t(e, t) {
  52200. var i = n.ShaderChunk[t];
  52201. if (void 0 === i)
  52202. throw new Error("Can not resolve #include <" + t + ">");
  52203. return u(i)
  52204. }
  52205. var i = /#include +<([\w\d.]+)>/g;
  52206. return e.replace(i, t)
  52207. }
  52208. function d(e) {
  52209. function t(e, t, i, n) {
  52210. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52211. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52212. return r
  52213. }
  52214. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52215. return e.replace(i, t)
  52216. }
  52217. var p = 0
  52218. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52219. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52220. , m = /^([\w\d_]+)\[0\]$/;
  52221. return function(e, f, g, m) {
  52222. var v = e.context
  52223. , A = g.extensions
  52224. , y = g.defines
  52225. , C = g.__webglShader.vertexShader
  52226. , I = g.__webglShader.fragmentShader
  52227. , E = "SHADOWMAP_TYPE_BASIC";
  52228. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52229. var b = "ENVMAP_TYPE_CUBE"
  52230. , w = "ENVMAP_MODE_REFLECTION"
  52231. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52232. if (m.envMap) {
  52233. switch (g.envMap.mapping) {
  52234. case n.CubeReflectionMapping:
  52235. case n.CubeRefractionMapping:
  52236. b = "ENVMAP_TYPE_CUBE";
  52237. break;
  52238. case n.CubeUVReflectionMapping:
  52239. case n.CubeUVRefractionMapping:
  52240. b = "ENVMAP_TYPE_CUBE_UV";
  52241. break;
  52242. case n.EquirectangularReflectionMapping:
  52243. case n.EquirectangularRefractionMapping:
  52244. b = "ENVMAP_TYPE_EQUIREC";
  52245. break;
  52246. case n.SphericalReflectionMapping:
  52247. b = "ENVMAP_TYPE_SPHERE"
  52248. }
  52249. switch (g.envMap.mapping) {
  52250. case n.CubeRefractionMapping:
  52251. case n.EquirectangularRefractionMapping:
  52252. w = "ENVMAP_MODE_REFRACTION"
  52253. }
  52254. switch (g.combine) {
  52255. case n.MultiplyOperation:
  52256. _ = "ENVMAP_BLENDING_MULTIPLY";
  52257. break;
  52258. case n.MixOperation:
  52259. _ = "ENVMAP_BLENDING_MIX";
  52260. break;
  52261. case n.AddOperation:
  52262. _ = "ENVMAP_BLENDING_ADD"
  52263. }
  52264. }
  52265. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52266. g instanceof n.RawShaderMaterial ? (T = "",
  52267. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52268. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52269. C = u(C, m),
  52270. C = h(C, m),
  52271. I = u(I, m),
  52272. I = h(I, m),
  52273. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52274. I = d(I));
  52275. var O = T + C
  52276. , L = x + I
  52277. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52278. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52279. v.attachShader(P, D),
  52280. v.attachShader(P, N),
  52281. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52282. v.linkProgram(P);
  52283. var B = v.getProgramInfoLog(P)
  52284. , F = v.getShaderInfoLog(D)
  52285. , V = v.getShaderInfoLog(N)
  52286. , U = !0
  52287. , k = !0;
  52288. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52289. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52290. k && (this.diagnostics = {
  52291. runnable: U,
  52292. material: g,
  52293. programLog: B,
  52294. vertexShader: {
  52295. log: F,
  52296. prefix: T
  52297. },
  52298. fragmentShader: {
  52299. log: V,
  52300. prefix: x
  52301. }
  52302. }),
  52303. v.deleteShader(D),
  52304. v.deleteShader(N);
  52305. var H;
  52306. this.getUniforms = function() {
  52307. return void 0 === H && (H = s(v, P)),
  52308. H
  52309. }
  52310. ;
  52311. var G;
  52312. return this.getAttributes = function() {
  52313. return void 0 === G && (G = l(v, P)),
  52314. G
  52315. }
  52316. ,
  52317. this.destroy = function() {
  52318. v.deleteProgram(P),
  52319. this.program = void 0
  52320. }
  52321. ,
  52322. Object.defineProperties(this, {
  52323. uniforms: {
  52324. get: function() {
  52325. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52326. this.getUniforms()
  52327. }
  52328. },
  52329. attributes: {
  52330. get: function() {
  52331. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52332. this.getAttributes()
  52333. }
  52334. }
  52335. }),
  52336. this.id = p++,
  52337. this.code = f,
  52338. this.usedTimes = 1,
  52339. this.program = P,
  52340. this.vertexShader = D,
  52341. this.fragmentShader = N,
  52342. this
  52343. }
  52344. }(),
  52345. n.WebGLPrograms = function(e, t) {
  52346. function i(e) {
  52347. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52348. return 1024;
  52349. var i = t.maxVertexUniforms
  52350. , r = Math.floor((i - 20) / 4)
  52351. , o = r;
  52352. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52353. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52354. o
  52355. }
  52356. function r(e, t) {
  52357. var i;
  52358. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52359. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52360. i
  52361. }
  52362. var o = []
  52363. , a = {
  52364. MeshDepthMaterial: "depth",
  52365. MeshNormalMaterial: "normal",
  52366. MeshBasicMaterial: "basic",
  52367. MeshLambertMaterial: "lambert",
  52368. MeshPhongMaterial: "phong",
  52369. MeshStandardMaterial: "standard",
  52370. LineBasicMaterial: "basic",
  52371. LineDashedMaterial: "dashed",
  52372. PointsMaterial: "points"
  52373. }
  52374. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52375. this.getParameters = function(o, s, l, c) {
  52376. var h = a[o.type]
  52377. , u = i(c)
  52378. , d = e.getPrecision();
  52379. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52380. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52381. var p = {
  52382. shaderID: h,
  52383. precision: d,
  52384. supportsVertexTextures: t.vertexTextures,
  52385. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52386. map: !!o.map,
  52387. mapEncoding: r(o.map, e.gammaInput),
  52388. envMap: !!o.envMap,
  52389. envMapMode: o.envMap && o.envMap.mapping,
  52390. envMapEncoding: r(o.envMap, e.gammaInput),
  52391. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52392. lightMap: !!o.lightMap,
  52393. aoMap: !!o.aoMap,
  52394. emissiveMap: !!o.emissiveMap,
  52395. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52396. bumpMap: !!o.bumpMap,
  52397. normalMap: !!o.normalMap,
  52398. displacementMap: !!o.displacementMap,
  52399. roughnessMap: !!o.roughnessMap,
  52400. metalnessMap: !!o.metalnessMap,
  52401. specularMap: !!o.specularMap,
  52402. alphaMap: !!o.alphaMap,
  52403. combine: o.combine,
  52404. vertexColors: o.vertexColors,
  52405. fog: l,
  52406. useFog: o.fog,
  52407. fogExp: l instanceof n.FogExp2,
  52408. flatShading: o.shading === n.FlatShading,
  52409. sizeAttenuation: o.sizeAttenuation,
  52410. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52411. skinning: o.skinning,
  52412. maxBones: u,
  52413. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52414. morphTargets: o.morphTargets,
  52415. morphNormals: o.morphNormals,
  52416. maxMorphTargets: e.maxMorphTargets,
  52417. maxMorphNormals: e.maxMorphNormals,
  52418. numDirLights: s.directional.length,
  52419. numPointLights: s.point.length,
  52420. numSpotLights: s.spot.length,
  52421. numHemiLights: s.hemi.length,
  52422. pointLightShadows: s.shadowsPointLight,
  52423. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52424. shadowMapType: e.shadowMap.type,
  52425. toneMapping: e.toneMapping,
  52426. physicallyCorrectLights: e.physicallyCorrectLights,
  52427. premultipliedAlpha: o.premultipliedAlpha,
  52428. alphaTest: o.alphaTest,
  52429. doubleSided: o.side === n.DoubleSide,
  52430. flipSided: o.side === n.BackSide
  52431. };
  52432. return p
  52433. }
  52434. ,
  52435. this.getProgramCode = function(e, t) {
  52436. var i = [];
  52437. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52438. i.push(e.vertexShader)),
  52439. void 0 !== e.defines)
  52440. for (var n in e.defines)
  52441. i.push(n),
  52442. i.push(e.defines[n]);
  52443. for (var r = 0; r < s.length; r++) {
  52444. var o = s[r];
  52445. i.push(o),
  52446. i.push(t[o])
  52447. }
  52448. return i.join()
  52449. }
  52450. ,
  52451. this.acquireProgram = function(t, i, r) {
  52452. for (var a, s = 0, l = o.length; s < l; s++) {
  52453. var c = o[s];
  52454. if (c.code === r) {
  52455. a = c,
  52456. ++a.usedTimes;
  52457. break
  52458. }
  52459. }
  52460. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52461. o.push(a)),
  52462. a
  52463. }
  52464. ,
  52465. this.releaseProgram = function(e) {
  52466. if (0 === --e.usedTimes) {
  52467. var t = o.indexOf(e);
  52468. o[t] = o[o.length - 1],
  52469. o.pop(),
  52470. e.destroy()
  52471. }
  52472. }
  52473. ,
  52474. this.programs = o
  52475. }
  52476. ,
  52477. n.WebGLProperties = function() {
  52478. var e = {};
  52479. this.get = function(t) {
  52480. var i = t.uuid
  52481. , n = e[i];
  52482. return void 0 === n && (n = {},
  52483. e[i] = n),
  52484. n
  52485. }
  52486. ,
  52487. this.delete = function(t) {
  52488. delete e[t.uuid]
  52489. }
  52490. ,
  52491. this.clear = function() {
  52492. e = {}
  52493. }
  52494. }
  52495. ,
  52496. n.WebGLShader = function() {
  52497. function e(e) {
  52498. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52499. t[i] = i + 1 + ": " + t[i];
  52500. return t.join("\n")
  52501. }
  52502. return function(t, i, n) {
  52503. var r = t.createShader(i);
  52504. return t.shaderSource(r, n),
  52505. t.compileShader(r),
  52506. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52507. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52508. r
  52509. }
  52510. }(),
  52511. n.WebGLShadowMap = function(e, t, i) {
  52512. function r(e, t, i, r) {
  52513. var o = e.geometry
  52514. , a = null
  52515. , s = v
  52516. , l = e.customDepthMaterial;
  52517. if (i && (s = A,
  52518. l = e.customDistanceMaterial),
  52519. l)
  52520. a = l;
  52521. else {
  52522. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52523. , h = e instanceof n.SkinnedMesh && t.skinning
  52524. , u = 0;
  52525. c && (u |= f),
  52526. h && (u |= g),
  52527. a = s[u]
  52528. }
  52529. return a.visible = t.visible,
  52530. a.wireframe = t.wireframe,
  52531. a.wireframeLinewidth = t.wireframeLinewidth,
  52532. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52533. a
  52534. }
  52535. function o(e, t, i) {
  52536. if (e.visible !== !1) {
  52537. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52538. var r = e.material;
  52539. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52540. p.push(e))
  52541. }
  52542. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52543. o(a[s], t, i)
  52544. }
  52545. }
  52546. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52547. var x = 0 !== (T & f)
  52548. , S = 0 !== (T & g)
  52549. , M = new n.ShaderMaterial({
  52550. uniforms: b,
  52551. vertexShader: E.vertexShader,
  52552. fragmentShader: E.fragmentShader,
  52553. morphTargets: x,
  52554. skinning: S
  52555. });
  52556. v[T] = M;
  52557. var R = new n.ShaderMaterial({
  52558. defines: {
  52559. USE_SHADOWMAP: ""
  52560. },
  52561. uniforms: _,
  52562. vertexShader: w.vertexShader,
  52563. fragmentShader: w.fragmentShader,
  52564. morphTargets: x,
  52565. skinning: S
  52566. });
  52567. A[T] = R
  52568. }
  52569. var P = this;
  52570. this.enabled = !1,
  52571. this.autoUpdate = !0,
  52572. this.needsUpdate = !1,
  52573. this.type = n.PCFShadowMap,
  52574. this.cullFace = n.CullFaceFront,
  52575. this.render = function(f, g) {
  52576. var m, v, A = t.shadows;
  52577. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52578. s.clearColor(1, 1, 1, 1),
  52579. s.disable(a.BLEND),
  52580. s.enable(a.CULL_FACE),
  52581. a.frontFace(a.CCW),
  52582. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52583. s.setDepthTest(!0),
  52584. s.setScissorTest(!1);
  52585. for (var E = 0, b = A.length; E < b; E++) {
  52586. var w = A[E]
  52587. , _ = w.shadow
  52588. , T = _.camera;
  52589. if (h.copy(_.mapSize),
  52590. w instanceof n.PointLight) {
  52591. m = 6,
  52592. v = !0;
  52593. var x = h.x
  52594. , S = h.y;
  52595. I[0].set(2 * x, S, x, S),
  52596. I[1].set(0, S, x, S),
  52597. I[2].set(3 * x, S, x, S),
  52598. I[3].set(x, S, x, S),
  52599. I[4].set(3 * x, 0, x, S),
  52600. I[5].set(x, 0, x, S),
  52601. h.x *= 4,
  52602. h.y *= 2
  52603. } else
  52604. m = 1,
  52605. v = !1;
  52606. if (null === _.map) {
  52607. var M = {
  52608. minFilter: n.NearestFilter,
  52609. magFilter: n.NearestFilter,
  52610. format: n.RGBAFormat
  52611. };
  52612. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52613. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52614. T.updateProjectionMatrix()
  52615. }
  52616. var R = _.map
  52617. , O = _.matrix;
  52618. d.setFromMatrixPosition(w.matrixWorld),
  52619. T.position.copy(d),
  52620. e.setRenderTarget(R),
  52621. e.clear();
  52622. for (var L = 0; L < m; L++) {
  52623. if (v) {
  52624. u.copy(T.position),
  52625. u.add(y[L]),
  52626. T.up.copy(C[L]),
  52627. T.lookAt(u);
  52628. var D = I[L];
  52629. s.viewport(D)
  52630. } else
  52631. u.setFromMatrixPosition(w.target.matrixWorld),
  52632. T.lookAt(u);
  52633. T.updateMatrixWorld(),
  52634. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52635. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52636. O.multiply(T.projectionMatrix),
  52637. O.multiply(T.matrixWorldInverse),
  52638. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52639. l.setFromMatrix(c),
  52640. p.length = 0,
  52641. o(f, g, T);
  52642. for (var N = 0, B = p.length; N < B; N++) {
  52643. var F = p[N]
  52644. , V = i.update(F)
  52645. , U = F.material;
  52646. if (U instanceof n.MultiMaterial)
  52647. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52648. var W = k[G]
  52649. , j = H[W.materialIndex];
  52650. if (j.visible === !0) {
  52651. var Y = r(F, j, v, d);
  52652. e.renderBufferDirect(T, null, V, Y, F, W)
  52653. }
  52654. }
  52655. else {
  52656. var Y = r(F, U, v, d);
  52657. e.renderBufferDirect(T, null, V, Y, F, null)
  52658. }
  52659. }
  52660. }
  52661. }
  52662. var X = e.getClearColor()
  52663. , Z = e.getClearAlpha();
  52664. e.setClearColor(X, Z),
  52665. s.enable(a.BLEND),
  52666. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52667. P.needsUpdate = !1
  52668. }
  52669. }
  52670. }
  52671. ,
  52672. n.WebGLState = function(e, t, i) {
  52673. var r = this
  52674. , o = new n.Vector4
  52675. , a = new Uint8Array(16)
  52676. , s = new Uint8Array(16)
  52677. , l = new Uint8Array(16)
  52678. , c = {}
  52679. , h = null
  52680. , u = null
  52681. , d = null
  52682. , p = null
  52683. , f = null
  52684. , g = null
  52685. , m = null
  52686. , v = null
  52687. , A = !1
  52688. , y = null
  52689. , C = null
  52690. , I = null
  52691. , E = null
  52692. , b = null
  52693. , w = null
  52694. , _ = null
  52695. , T = null
  52696. , x = null
  52697. , S = null
  52698. , M = null
  52699. , R = null
  52700. , P = null
  52701. , O = null
  52702. , L = null
  52703. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  52704. , N = void 0
  52705. , B = {}
  52706. , F = new n.Vector4
  52707. , V = null
  52708. , U = null
  52709. , k = new n.Vector4
  52710. , H = new n.Vector4
  52711. , G = e.createTexture();
  52712. e.bindTexture(e.TEXTURE_2D, G),
  52713. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  52714. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  52715. this.init = function() {
  52716. this.clearColor(0, 0, 0, 1),
  52717. this.clearDepth(1),
  52718. this.clearStencil(0),
  52719. this.enable(e.DEPTH_TEST),
  52720. e.depthFunc(e.LEQUAL),
  52721. e.frontFace(e.CCW),
  52722. e.cullFace(e.BACK),
  52723. this.enable(e.CULL_FACE),
  52724. this.enable(e.BLEND),
  52725. e.blendEquation(e.FUNC_ADD),
  52726. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  52727. }
  52728. ,
  52729. this.initAttributes = function() {
  52730. for (var e = 0, t = a.length; e < t; e++)
  52731. a[e] = 0
  52732. }
  52733. ,
  52734. this.enableAttribute = function(i) {
  52735. if (a[i] = 1,
  52736. 0 === s[i] && (e.enableVertexAttribArray(i),
  52737. s[i] = 1),
  52738. 0 !== l[i]) {
  52739. var n = t.get("ANGLE_instanced_arrays");
  52740. n.vertexAttribDivisorANGLE(i, 0),
  52741. l[i] = 0
  52742. }
  52743. }
  52744. ,
  52745. this.enableAttributeAndDivisor = function(t, i, n) {
  52746. a[t] = 1,
  52747. 0 === s[t] && (e.enableVertexAttribArray(t),
  52748. s[t] = 1),
  52749. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  52750. l[t] = i)
  52751. }
  52752. ,
  52753. this.disableUnusedAttributes = function() {
  52754. for (var t = 0, i = s.length; t < i; t++)
  52755. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  52756. s[t] = 0)
  52757. }
  52758. ,
  52759. this.enable = function(t) {
  52760. c[t] !== !0 && (e.enable(t),
  52761. c[t] = !0)
  52762. }
  52763. ,
  52764. this.disable = function(t) {
  52765. c[t] !== !1 && (e.disable(t),
  52766. c[t] = !1)
  52767. }
  52768. ,
  52769. this.getCompressedTextureFormats = function() {
  52770. if (null === h && (h = [],
  52771. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  52772. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  52773. h.push(i[n]);
  52774. return h
  52775. }
  52776. ,
  52777. this.setBlending = function(t, r, o, a, s, l, c, h) {
  52778. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  52779. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52780. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  52781. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52782. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52783. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52784. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52785. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52786. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52787. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  52788. u = t,
  52789. A = h),
  52790. t === n.CustomBlending ? (s = s || r,
  52791. l = l || o,
  52792. c = c || a,
  52793. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  52794. d = r,
  52795. g = s),
  52796. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  52797. p = o,
  52798. f = a,
  52799. m = l,
  52800. v = c)) : (d = null,
  52801. p = null,
  52802. f = null,
  52803. g = null,
  52804. m = null,
  52805. v = null)
  52806. }
  52807. ,
  52808. this.setDepthFunc = function(t) {
  52809. if (y !== t) {
  52810. if (t)
  52811. switch (t) {
  52812. case n.NeverDepth:
  52813. e.depthFunc(e.NEVER);
  52814. break;
  52815. case n.AlwaysDepth:
  52816. e.depthFunc(e.ALWAYS);
  52817. break;
  52818. case n.LessDepth:
  52819. e.depthFunc(e.LESS);
  52820. break;
  52821. case n.LessEqualDepth:
  52822. e.depthFunc(e.LEQUAL);
  52823. break;
  52824. case n.EqualDepth:
  52825. e.depthFunc(e.EQUAL);
  52826. break;
  52827. case n.GreaterEqualDepth:
  52828. e.depthFunc(e.GEQUAL);
  52829. break;
  52830. case n.GreaterDepth:
  52831. e.depthFunc(e.GREATER);
  52832. break;
  52833. case n.NotEqualDepth:
  52834. e.depthFunc(e.NOTEQUAL);
  52835. break;
  52836. default:
  52837. e.depthFunc(e.LEQUAL)
  52838. }
  52839. else
  52840. e.depthFunc(e.LEQUAL);
  52841. y = t
  52842. }
  52843. }
  52844. ,
  52845. this.setDepthTest = function(t) {
  52846. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  52847. }
  52848. ,
  52849. this.setDepthWrite = function(t) {
  52850. C !== t && (e.depthMask(t),
  52851. C = t)
  52852. }
  52853. ,
  52854. this.setColorWrite = function(t) {
  52855. I !== t && (e.colorMask(t, t, t, t),
  52856. I = t)
  52857. }
  52858. ,
  52859. this.setStencilFunc = function(t, i, n) {
  52860. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  52861. b = t,
  52862. w = i,
  52863. _ = n)
  52864. }
  52865. ,
  52866. this.setStencilOp = function(t, i, n) {
  52867. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  52868. T = t,
  52869. x = i,
  52870. S = n)
  52871. }
  52872. ,
  52873. this.setStencilTest = function(t) {
  52874. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  52875. }
  52876. ,
  52877. this.setStencilWrite = function(t) {
  52878. E !== t && (e.stencilMask(t),
  52879. E = t)
  52880. }
  52881. ,
  52882. this.setFlipSided = function(t) {
  52883. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  52884. M = t)
  52885. }
  52886. ,
  52887. this.setLineWidth = function(t) {
  52888. t !== R && (e.lineWidth(t),
  52889. R = t)
  52890. }
  52891. ,
  52892. this.setPolygonOffset = function(t, i, n) {
  52893. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  52894. !t || P === i && O === n || (e.polygonOffset(i, n),
  52895. P = i,
  52896. O = n)
  52897. }
  52898. ,
  52899. this.getScissorTest = function() {
  52900. return L
  52901. }
  52902. ,
  52903. this.setScissorTest = function(t) {
  52904. L = t,
  52905. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  52906. }
  52907. ,
  52908. this.activeTexture = function(t) {
  52909. void 0 === t && (t = e.TEXTURE0 + D - 1),
  52910. N !== t && (e.activeTexture(t),
  52911. N = t)
  52912. }
  52913. ,
  52914. this.bindTexture = function(t, i) {
  52915. void 0 === N && r.activeTexture();
  52916. var n = B[N];
  52917. void 0 === n && (n = {
  52918. type: void 0,
  52919. texture: void 0
  52920. },
  52921. B[N] = n),
  52922. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  52923. n.type = t,
  52924. n.texture = i)
  52925. }
  52926. ,
  52927. this.compressedTexImage2D = function() {
  52928. try {
  52929. e.compressedTexImage2D.apply(e, arguments)
  52930. } catch (e) {
  52931. console.error(e)
  52932. }
  52933. }
  52934. ,
  52935. this.texImage2D = function() {
  52936. try {
  52937. e.texImage2D.apply(e, arguments)
  52938. } catch (e) {
  52939. console.error(e)
  52940. }
  52941. }
  52942. ,
  52943. this.clearColor = function(t, i, n, r) {
  52944. o.set(t, i, n, r),
  52945. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  52946. F.copy(o))
  52947. }
  52948. ,
  52949. this.clearDepth = function(t) {
  52950. V !== t && (e.clearDepth(t),
  52951. V = t)
  52952. }
  52953. ,
  52954. this.clearStencil = function(t) {
  52955. U !== t && (e.clearStencil(t),
  52956. U = t)
  52957. }
  52958. ,
  52959. this.scissor = function(t) {
  52960. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  52961. k.copy(t))
  52962. }
  52963. ,
  52964. this.viewport = function(t) {
  52965. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  52966. H.copy(t))
  52967. }
  52968. ,
  52969. this.reset = function() {
  52970. for (var t = 0; t < s.length; t++)
  52971. 1 === s[t] && (e.disableVertexAttribArray(t),
  52972. s[t] = 0);
  52973. c = {},
  52974. h = null,
  52975. N = void 0,
  52976. B = {},
  52977. u = null,
  52978. I = null,
  52979. C = null,
  52980. E = null,
  52981. M = null
  52982. }
  52983. }
  52984. ,
  52985. n.LensFlarePlugin = function(e, t) {
  52986. function i() {
  52987. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  52988. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  52989. o = p.createBuffer(),
  52990. a = p.createBuffer(),
  52991. p.bindBuffer(p.ARRAY_BUFFER, o),
  52992. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  52993. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  52994. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  52995. u = p.createTexture(),
  52996. d = p.createTexture(),
  52997. f.bindTexture(p.TEXTURE_2D, u),
  52998. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  52999. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53000. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53001. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53002. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53003. f.bindTexture(p.TEXTURE_2D, d),
  53004. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53005. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53006. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53007. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53008. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53009. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53010. var i;
  53011. i = h ? {
  53012. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53013. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53014. } : {
  53015. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53016. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53017. },
  53018. s = r(i),
  53019. l = {
  53020. vertex: p.getAttribLocation(s, "position"),
  53021. uv: p.getAttribLocation(s, "uv")
  53022. },
  53023. c = {
  53024. renderType: p.getUniformLocation(s, "renderType"),
  53025. map: p.getUniformLocation(s, "map"),
  53026. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53027. opacity: p.getUniformLocation(s, "opacity"),
  53028. color: p.getUniformLocation(s, "color"),
  53029. scale: p.getUniformLocation(s, "scale"),
  53030. rotation: p.getUniformLocation(s, "rotation"),
  53031. screenPosition: p.getUniformLocation(s, "screenPosition")
  53032. }
  53033. }
  53034. function r(t) {
  53035. var i = p.createProgram()
  53036. , n = p.createShader(p.FRAGMENT_SHADER)
  53037. , r = p.createShader(p.VERTEX_SHADER)
  53038. , o = "precision " + e.getPrecision() + " float;\n";
  53039. return p.shaderSource(n, o + t.fragmentShader),
  53040. p.shaderSource(r, o + t.vertexShader),
  53041. p.compileShader(n),
  53042. p.compileShader(r),
  53043. p.attachShader(i, n),
  53044. p.attachShader(i, r),
  53045. p.linkProgram(i),
  53046. i
  53047. }
  53048. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53049. this.render = function(r, g, m) {
  53050. if (0 !== t.length) {
  53051. var v = new n.Vector3
  53052. , A = m.w / m.z
  53053. , y = .5 * m.z
  53054. , C = .5 * m.w
  53055. , I = 16 / m.w
  53056. , E = new n.Vector2(I * A,I)
  53057. , b = new n.Vector3(1,1,0)
  53058. , w = new n.Vector2(1,1);
  53059. void 0 === s && i(),
  53060. p.useProgram(s),
  53061. f.initAttributes(),
  53062. f.enableAttribute(l.vertex),
  53063. f.enableAttribute(l.uv),
  53064. f.disableUnusedAttributes(),
  53065. p.uniform1i(c.occlusionMap, 0),
  53066. p.uniform1i(c.map, 1),
  53067. p.bindBuffer(p.ARRAY_BUFFER, o),
  53068. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53069. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53070. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53071. f.disable(p.CULL_FACE),
  53072. f.setDepthWrite(!1);
  53073. for (var _ = 0, T = t.length; _ < T; _++) {
  53074. I = 16 / m.w,
  53075. E.set(I * A, I);
  53076. var x = t[_];
  53077. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53078. v.applyMatrix4(g.matrixWorldInverse),
  53079. v.applyProjection(g.projectionMatrix),
  53080. b.copy(v),
  53081. w.x = b.x * y + y,
  53082. w.y = b.y * C + C,
  53083. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53084. f.activeTexture(p.TEXTURE0),
  53085. f.bindTexture(p.TEXTURE_2D, null),
  53086. f.activeTexture(p.TEXTURE1),
  53087. f.bindTexture(p.TEXTURE_2D, u),
  53088. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53089. p.uniform1i(c.renderType, 0),
  53090. p.uniform2f(c.scale, E.x, E.y),
  53091. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53092. f.disable(p.BLEND),
  53093. f.enable(p.DEPTH_TEST),
  53094. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53095. f.activeTexture(p.TEXTURE0),
  53096. f.bindTexture(p.TEXTURE_2D, d),
  53097. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53098. p.uniform1i(c.renderType, 1),
  53099. f.disable(p.DEPTH_TEST),
  53100. f.activeTexture(p.TEXTURE1),
  53101. f.bindTexture(p.TEXTURE_2D, u),
  53102. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53103. x.positionScreen.copy(b),
  53104. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53105. p.uniform1i(c.renderType, 2),
  53106. f.enable(p.BLEND);
  53107. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53108. var R = x.lensFlares[S];
  53109. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53110. b.y = R.y,
  53111. b.z = R.z,
  53112. I = R.size * R.scale / m.w,
  53113. E.x = I * A,
  53114. E.y = I,
  53115. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53116. p.uniform2f(c.scale, E.x, E.y),
  53117. p.uniform1f(c.rotation, R.rotation),
  53118. p.uniform1f(c.opacity, R.opacity),
  53119. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53120. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53121. e.setTexture(R.texture, 1),
  53122. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53123. }
  53124. }
  53125. }
  53126. f.enable(p.CULL_FACE),
  53127. f.enable(p.DEPTH_TEST),
  53128. f.setDepthWrite(!0),
  53129. e.resetGLState()
  53130. }
  53131. }
  53132. }
  53133. ,
  53134. n.SpritePlugin = function(e, t) {
  53135. function i() {
  53136. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53137. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53138. a = d.createBuffer(),
  53139. s = d.createBuffer(),
  53140. d.bindBuffer(d.ARRAY_BUFFER, a),
  53141. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53142. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53143. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53144. l = r(),
  53145. c = {
  53146. position: d.getAttribLocation(l, "position"),
  53147. uv: d.getAttribLocation(l, "uv")
  53148. },
  53149. h = {
  53150. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53151. uvScale: d.getUniformLocation(l, "uvScale"),
  53152. rotation: d.getUniformLocation(l, "rotation"),
  53153. scale: d.getUniformLocation(l, "scale"),
  53154. color: d.getUniformLocation(l, "color"),
  53155. map: d.getUniformLocation(l, "map"),
  53156. opacity: d.getUniformLocation(l, "opacity"),
  53157. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53158. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53159. fogType: d.getUniformLocation(l, "fogType"),
  53160. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53161. fogNear: d.getUniformLocation(l, "fogNear"),
  53162. fogFar: d.getUniformLocation(l, "fogFar"),
  53163. fogColor: d.getUniformLocation(l, "fogColor"),
  53164. alphaTest: d.getUniformLocation(l, "alphaTest")
  53165. };
  53166. var i = document.createElement("canvas");
  53167. i.width = 8,
  53168. i.height = 8;
  53169. var o = i.getContext("2d");
  53170. o.fillStyle = "white",
  53171. o.fillRect(0, 0, 8, 8),
  53172. u = new n.Texture(i),
  53173. u.needsUpdate = !0
  53174. }
  53175. function r() {
  53176. var t = d.createProgram()
  53177. , i = d.createShader(d.VERTEX_SHADER)
  53178. , n = d.createShader(d.FRAGMENT_SHADER);
  53179. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53180. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53181. d.compileShader(i),
  53182. d.compileShader(n),
  53183. d.attachShader(t, i),
  53184. d.attachShader(t, n),
  53185. d.linkProgram(t),
  53186. t
  53187. }
  53188. function o(e, t) {
  53189. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53190. }
  53191. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53192. this.render = function(r, v) {
  53193. if (0 !== t.length) {
  53194. void 0 === l && i(),
  53195. d.useProgram(l),
  53196. p.initAttributes(),
  53197. p.enableAttribute(c.position),
  53198. p.enableAttribute(c.uv),
  53199. p.disableUnusedAttributes(),
  53200. p.disable(d.CULL_FACE),
  53201. p.enable(d.BLEND),
  53202. d.bindBuffer(d.ARRAY_BUFFER, a),
  53203. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53204. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53205. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53206. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53207. p.activeTexture(d.TEXTURE0),
  53208. d.uniform1i(h.map, 0);
  53209. var A = 0
  53210. , y = 0
  53211. , C = r.fog;
  53212. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53213. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53214. d.uniform1f(h.fogFar, C.far),
  53215. d.uniform1i(h.fogType, 1),
  53216. A = 1,
  53217. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53218. d.uniform1i(h.fogType, 2),
  53219. A = 2,
  53220. y = 2)) : (d.uniform1i(h.fogType, 0),
  53221. A = 0,
  53222. y = 0);
  53223. for (var I = 0, E = t.length; I < E; I++) {
  53224. var b = t[I];
  53225. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53226. b.z = -b.modelViewMatrix.elements[14]
  53227. }
  53228. t.sort(o);
  53229. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53230. var b = t[I]
  53231. , _ = b.material;
  53232. d.uniform1f(h.alphaTest, _.alphaTest),
  53233. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53234. b.matrixWorld.decompose(f, g, m),
  53235. w[0] = m.x,
  53236. w[1] = m.y;
  53237. var T = 0;
  53238. r.fog && _.fog && (T = y),
  53239. A !== T && (d.uniform1i(h.fogType, T),
  53240. A = T),
  53241. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53242. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53243. d.uniform2f(h.uvScale, 1, 1)),
  53244. d.uniform1f(h.opacity, _.opacity),
  53245. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53246. d.uniform1f(h.rotation, _.rotation),
  53247. d.uniform2fv(h.scale, w),
  53248. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53249. p.setDepthTest(_.depthTest),
  53250. p.setDepthWrite(_.depthWrite),
  53251. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53252. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53253. }
  53254. p.enable(d.CULL_FACE),
  53255. e.resetGLState()
  53256. }
  53257. }
  53258. }
  53259. ,
  53260. Object.defineProperties(n.Box2.prototype, {
  53261. empty: {
  53262. value: function() {
  53263. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53264. this.isEmpty()
  53265. }
  53266. },
  53267. isIntersectionBox: {
  53268. value: function(e) {
  53269. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53270. this.intersectsBox(e)
  53271. }
  53272. }
  53273. }),
  53274. Object.defineProperties(n.Box3.prototype, {
  53275. empty: {
  53276. value: function() {
  53277. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53278. this.isEmpty()
  53279. }
  53280. },
  53281. isIntersectionBox: {
  53282. value: function(e) {
  53283. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53284. this.intersectsBox(e)
  53285. }
  53286. },
  53287. isIntersectionSphere: {
  53288. value: function(e) {
  53289. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53290. this.intersectsSphere(e)
  53291. }
  53292. }
  53293. }),
  53294. Object.defineProperties(n.Matrix3.prototype, {
  53295. multiplyVector3: {
  53296. value: function(e) {
  53297. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53298. e.applyMatrix3(this)
  53299. }
  53300. },
  53301. multiplyVector3Array: {
  53302. value: function(e) {
  53303. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53304. this.applyToVector3Array(e)
  53305. }
  53306. }
  53307. }),
  53308. Object.defineProperties(n.Matrix4.prototype, {
  53309. extractPosition: {
  53310. value: function(e) {
  53311. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53312. this.copyPosition(e)
  53313. }
  53314. },
  53315. setRotationFromQuaternion: {
  53316. value: function(e) {
  53317. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53318. this.makeRotationFromQuaternion(e)
  53319. }
  53320. },
  53321. multiplyVector3: {
  53322. value: function(e) {
  53323. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53324. e.applyProjection(this)
  53325. }
  53326. },
  53327. multiplyVector4: {
  53328. value: function(e) {
  53329. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53330. e.applyMatrix4(this)
  53331. }
  53332. },
  53333. multiplyVector3Array: {
  53334. value: function(e) {
  53335. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53336. this.applyToVector3Array(e)
  53337. }
  53338. },
  53339. rotateAxis: {
  53340. value: function(e) {
  53341. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53342. e.transformDirection(this)
  53343. }
  53344. },
  53345. crossVector: {
  53346. value: function(e) {
  53347. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53348. e.applyMatrix4(this)
  53349. }
  53350. },
  53351. translate: {
  53352. value: function(e) {
  53353. console.error("THREE.Matrix4: .translate() has been removed.")
  53354. }
  53355. },
  53356. rotateX: {
  53357. value: function(e) {
  53358. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53359. }
  53360. },
  53361. rotateY: {
  53362. value: function(e) {
  53363. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53364. }
  53365. },
  53366. rotateZ: {
  53367. value: function(e) {
  53368. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53369. }
  53370. },
  53371. rotateByAxis: {
  53372. value: function(e, t) {
  53373. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53374. }
  53375. }
  53376. }),
  53377. Object.defineProperties(n.Plane.prototype, {
  53378. isIntersectionLine: {
  53379. value: function(e) {
  53380. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53381. this.intersectsLine(e)
  53382. }
  53383. }
  53384. }),
  53385. Object.defineProperties(n.Quaternion.prototype, {
  53386. multiplyVector3: {
  53387. value: function(e) {
  53388. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53389. e.applyQuaternion(this)
  53390. }
  53391. }
  53392. }),
  53393. Object.defineProperties(n.Ray.prototype, {
  53394. isIntersectionBox: {
  53395. value: function(e) {
  53396. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53397. this.intersectsBox(e)
  53398. }
  53399. },
  53400. isIntersectionPlane: {
  53401. value: function(e) {
  53402. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53403. this.intersectsPlane(e)
  53404. }
  53405. },
  53406. isIntersectionSphere: {
  53407. value: function(e) {
  53408. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53409. this.intersectsSphere(e)
  53410. }
  53411. }
  53412. }),
  53413. Object.defineProperties(n.Vector3.prototype, {
  53414. setEulerFromRotationMatrix: {
  53415. value: function() {
  53416. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53417. }
  53418. },
  53419. setEulerFromQuaternion: {
  53420. value: function() {
  53421. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53422. }
  53423. },
  53424. getPositionFromMatrix: {
  53425. value: function(e) {
  53426. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53427. this.setFromMatrixPosition(e)
  53428. }
  53429. },
  53430. getScaleFromMatrix: {
  53431. value: function(e) {
  53432. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53433. this.setFromMatrixScale(e)
  53434. }
  53435. },
  53436. getColumnFromMatrix: {
  53437. value: function(e, t) {
  53438. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53439. this.setFromMatrixColumn(e, t)
  53440. }
  53441. }
  53442. }),
  53443. n.Face4 = function(e, t, i, r, o, a, s) {
  53444. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53445. new n.Face3(e,t,i,o,a,s)
  53446. }
  53447. ,
  53448. n.Vertex = function(e, t, i) {
  53449. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53450. new n.Vector3(e,t,i)
  53451. }
  53452. ,
  53453. Object.defineProperties(n.Object3D.prototype, {
  53454. eulerOrder: {
  53455. get: function() {
  53456. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53457. this.rotation.order
  53458. },
  53459. set: function(e) {
  53460. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53461. this.rotation.order = e
  53462. }
  53463. },
  53464. getChildByName: {
  53465. value: function(e) {
  53466. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53467. this.getObjectByName(e)
  53468. }
  53469. },
  53470. renderDepth: {
  53471. set: function(e) {
  53472. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53473. }
  53474. },
  53475. translate: {
  53476. value: function(e, t) {
  53477. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53478. this.translateOnAxis(t, e)
  53479. }
  53480. },
  53481. useQuaternion: {
  53482. get: function() {
  53483. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53484. },
  53485. set: function(e) {
  53486. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53487. }
  53488. }
  53489. }),
  53490. Object.defineProperties(n, {
  53491. PointCloud: {
  53492. value: function(e, t) {
  53493. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53494. new n.Points(e,t)
  53495. }
  53496. },
  53497. ParticleSystem: {
  53498. value: function(e, t) {
  53499. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53500. new n.Points(e,t)
  53501. }
  53502. }
  53503. }),
  53504. Object.defineProperties(n.Light.prototype, {
  53505. onlyShadow: {
  53506. set: function(e) {
  53507. console.warn("THREE.Light: .onlyShadow has been removed.")
  53508. }
  53509. },
  53510. shadowCameraFov: {
  53511. set: function(e) {
  53512. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53513. this.shadow.camera.fov = e
  53514. }
  53515. },
  53516. shadowCameraLeft: {
  53517. set: function(e) {
  53518. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53519. this.shadow.camera.left = e
  53520. }
  53521. },
  53522. shadowCameraRight: {
  53523. set: function(e) {
  53524. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53525. this.shadow.camera.right = e
  53526. }
  53527. },
  53528. shadowCameraTop: {
  53529. set: function(e) {
  53530. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53531. this.shadow.camera.top = e
  53532. }
  53533. },
  53534. shadowCameraBottom: {
  53535. set: function(e) {
  53536. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53537. this.shadow.camera.bottom = e
  53538. }
  53539. },
  53540. shadowCameraNear: {
  53541. set: function(e) {
  53542. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53543. this.shadow.camera.near = e
  53544. }
  53545. },
  53546. shadowCameraFar: {
  53547. set: function(e) {
  53548. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53549. this.shadow.camera.far = e
  53550. }
  53551. },
  53552. shadowCameraVisible: {
  53553. set: function(e) {
  53554. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53555. }
  53556. },
  53557. shadowBias: {
  53558. set: function(e) {
  53559. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53560. this.shadow.bias = e
  53561. }
  53562. },
  53563. shadowDarkness: {
  53564. set: function(e) {
  53565. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53566. }
  53567. },
  53568. shadowMapWidth: {
  53569. set: function(e) {
  53570. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53571. this.shadow.mapSize.width = e
  53572. }
  53573. },
  53574. shadowMapHeight: {
  53575. set: function(e) {
  53576. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53577. this.shadow.mapSize.height = e
  53578. }
  53579. }
  53580. }),
  53581. Object.defineProperties(n.BufferAttribute.prototype, {
  53582. length: {
  53583. get: function() {
  53584. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53585. this.array.length
  53586. }
  53587. }
  53588. }),
  53589. Object.defineProperties(n.BufferGeometry.prototype, {
  53590. drawcalls: {
  53591. get: function() {
  53592. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53593. this.groups
  53594. }
  53595. },
  53596. offsets: {
  53597. get: function() {
  53598. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53599. this.groups
  53600. }
  53601. },
  53602. addIndex: {
  53603. value: function(e) {
  53604. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53605. this.setIndex(e)
  53606. }
  53607. },
  53608. addDrawCall: {
  53609. value: function(e, t, i) {
  53610. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53611. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53612. this.addGroup(e, t)
  53613. }
  53614. },
  53615. clearDrawCalls: {
  53616. value: function() {
  53617. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53618. this.clearGroups()
  53619. }
  53620. },
  53621. computeTangents: {
  53622. value: function() {
  53623. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53624. }
  53625. },
  53626. computeOffsets: {
  53627. value: function() {
  53628. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53629. }
  53630. }
  53631. }),
  53632. Object.defineProperties(n.Material.prototype, {
  53633. wrapAround: {
  53634. get: function() {
  53635. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53636. },
  53637. set: function(e) {
  53638. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53639. }
  53640. },
  53641. wrapRGB: {
  53642. get: function() {
  53643. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53644. new n.Color
  53645. }
  53646. }
  53647. }),
  53648. Object.defineProperties(n, {
  53649. PointCloudMaterial: {
  53650. value: function(e) {
  53651. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53652. new n.PointsMaterial(e)
  53653. }
  53654. },
  53655. ParticleBasicMaterial: {
  53656. value: function(e) {
  53657. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53658. new n.PointsMaterial(e)
  53659. }
  53660. },
  53661. ParticleSystemMaterial: {
  53662. value: function(e) {
  53663. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53664. new n.PointsMaterial(e)
  53665. }
  53666. }
  53667. }),
  53668. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53669. metal: {
  53670. get: function() {
  53671. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53672. !1
  53673. },
  53674. set: function(e) {
  53675. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53676. }
  53677. }
  53678. }),
  53679. Object.defineProperties(n.ShaderMaterial.prototype, {
  53680. derivatives: {
  53681. get: function() {
  53682. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53683. this.extensions.derivatives
  53684. },
  53685. set: function(e) {
  53686. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53687. this.extensions.derivatives = e
  53688. }
  53689. }
  53690. }),
  53691. Object.defineProperties(n.WebGLRenderer.prototype, {
  53692. supportsFloatTextures: {
  53693. value: function() {
  53694. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53695. this.extensions.get("OES_texture_float")
  53696. }
  53697. },
  53698. supportsHalfFloatTextures: {
  53699. value: function() {
  53700. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  53701. this.extensions.get("OES_texture_half_float")
  53702. }
  53703. },
  53704. supportsStandardDerivatives: {
  53705. value: function() {
  53706. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  53707. this.extensions.get("OES_standard_derivatives")
  53708. }
  53709. },
  53710. supportsCompressedTextureS3TC: {
  53711. value: function() {
  53712. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  53713. this.extensions.get("WEBGL_compressed_texture_s3tc")
  53714. }
  53715. },
  53716. supportsCompressedTexturePVRTC: {
  53717. value: function() {
  53718. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  53719. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  53720. }
  53721. },
  53722. supportsBlendMinMax: {
  53723. value: function() {
  53724. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  53725. this.extensions.get("EXT_blend_minmax")
  53726. }
  53727. },
  53728. supportsVertexTextures: {
  53729. value: function() {
  53730. return this.capabilities.vertexTextures
  53731. }
  53732. },
  53733. supportsInstancedArrays: {
  53734. value: function() {
  53735. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  53736. this.extensions.get("ANGLE_instanced_arrays")
  53737. }
  53738. },
  53739. enableScissorTest: {
  53740. value: function(e) {
  53741. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  53742. this.setScissorTest(e)
  53743. }
  53744. },
  53745. initMaterial: {
  53746. value: function() {
  53747. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  53748. }
  53749. },
  53750. addPrePlugin: {
  53751. value: function() {
  53752. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  53753. }
  53754. },
  53755. addPostPlugin: {
  53756. value: function() {
  53757. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  53758. }
  53759. },
  53760. updateShadowMap: {
  53761. value: function() {
  53762. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  53763. }
  53764. },
  53765. shadowMapEnabled: {
  53766. get: function() {
  53767. return this.shadowMap.enabled
  53768. },
  53769. set: function(e) {
  53770. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  53771. this.shadowMap.enabled = e
  53772. }
  53773. },
  53774. shadowMapType: {
  53775. get: function() {
  53776. return this.shadowMap.type
  53777. },
  53778. set: function(e) {
  53779. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  53780. this.shadowMap.type = e
  53781. }
  53782. },
  53783. shadowMapCullFace: {
  53784. get: function() {
  53785. return this.shadowMap.cullFace
  53786. },
  53787. set: function(e) {
  53788. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  53789. this.shadowMap.cullFace = e
  53790. }
  53791. }
  53792. }),
  53793. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  53794. wrapS: {
  53795. get: function() {
  53796. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53797. this.texture.wrapS
  53798. },
  53799. set: function(e) {
  53800. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53801. this.texture.wrapS = e
  53802. }
  53803. },
  53804. wrapT: {
  53805. get: function() {
  53806. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53807. this.texture.wrapT
  53808. },
  53809. set: function(e) {
  53810. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53811. this.texture.wrapT = e
  53812. }
  53813. },
  53814. magFilter: {
  53815. get: function() {
  53816. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53817. this.texture.magFilter
  53818. },
  53819. set: function(e) {
  53820. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53821. this.texture.magFilter = e
  53822. }
  53823. },
  53824. minFilter: {
  53825. get: function() {
  53826. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53827. this.texture.minFilter
  53828. },
  53829. set: function(e) {
  53830. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53831. this.texture.minFilter = e
  53832. }
  53833. },
  53834. anisotropy: {
  53835. get: function() {
  53836. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53837. this.texture.anisotropy
  53838. },
  53839. set: function(e) {
  53840. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53841. this.texture.anisotropy = e
  53842. }
  53843. },
  53844. offset: {
  53845. get: function() {
  53846. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53847. this.texture.offset
  53848. },
  53849. set: function(e) {
  53850. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53851. this.texture.offset = e
  53852. }
  53853. },
  53854. repeat: {
  53855. get: function() {
  53856. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53857. this.texture.repeat
  53858. },
  53859. set: function(e) {
  53860. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53861. this.texture.repeat = e
  53862. }
  53863. },
  53864. format: {
  53865. get: function() {
  53866. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53867. this.texture.format
  53868. },
  53869. set: function(e) {
  53870. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53871. this.texture.format = e
  53872. }
  53873. },
  53874. type: {
  53875. get: function() {
  53876. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53877. this.texture.type
  53878. },
  53879. set: function(e) {
  53880. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53881. this.texture.type = e
  53882. }
  53883. },
  53884. generateMipmaps: {
  53885. get: function() {
  53886. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53887. this.texture.generateMipmaps
  53888. },
  53889. set: function(e) {
  53890. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53891. this.texture.generateMipmaps = e
  53892. }
  53893. }
  53894. }),
  53895. n.GeometryUtils = {
  53896. merge: function(e, t, i) {
  53897. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  53898. var r;
  53899. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  53900. r = t.matrix,
  53901. t = t.geometry),
  53902. e.merge(t, r, i)
  53903. },
  53904. center: function(e) {
  53905. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  53906. e.center()
  53907. }
  53908. },
  53909. n.ImageUtils = {
  53910. crossOrigin: void 0,
  53911. loadTexture: function(e, t, i, r) {
  53912. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  53913. var o = new n.TextureLoader;
  53914. o.setCrossOrigin(this.crossOrigin);
  53915. var a = o.load(e, i, void 0, r);
  53916. return t && (a.mapping = t),
  53917. a
  53918. },
  53919. loadTextureCube: function(e, t, i, r) {
  53920. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  53921. var o = new n.CubeTextureLoader;
  53922. o.setCrossOrigin(this.crossOrigin);
  53923. var a = o.load(e, i, void 0, r);
  53924. return t && (a.mapping = t),
  53925. a
  53926. },
  53927. loadCompressedTexture: function() {
  53928. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  53929. },
  53930. loadCompressedTextureCube: function() {
  53931. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  53932. }
  53933. },
  53934. n.Projector = function() {
  53935. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  53936. this.projectVector = function(e, t) {
  53937. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  53938. e.project(t)
  53939. }
  53940. ,
  53941. this.unprojectVector = function(e, t) {
  53942. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  53943. e.unproject(t)
  53944. }
  53945. ,
  53946. this.pickingRay = function(e, t) {
  53947. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  53948. }
  53949. }
  53950. ,
  53951. n.CanvasRenderer = function() {
  53952. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  53953. this.domElement = document.createElement("canvas"),
  53954. this.clear = function() {}
  53955. ,
  53956. this.render = function() {}
  53957. ,
  53958. this.setClearColor = function() {}
  53959. ,
  53960. this.setSize = function() {}
  53961. }
  53962. ,
  53963. n.MeshFaceMaterial = n.MultiMaterial,
  53964. n.CurveUtils = {
  53965. tangentQuadraticBezier: function(e, t, i, n) {
  53966. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  53967. },
  53968. tangentCubicBezier: function(e, t, i, n, r) {
  53969. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  53970. },
  53971. tangentSpline: function(e, t, i, n, r) {
  53972. var o = 6 * e * e - 6 * e
  53973. , a = 3 * e * e - 4 * e + 1
  53974. , s = -6 * e * e + 6 * e
  53975. , l = 3 * e * e - 2 * e;
  53976. return o + a + s + l
  53977. },
  53978. interpolate: function(e, t, i, n, r) {
  53979. var o = .5 * (i - e)
  53980. , a = .5 * (n - t)
  53981. , s = r * r
  53982. , l = r * s;
  53983. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  53984. }
  53985. },
  53986. n.SceneUtils = {
  53987. createMultiMaterialObject: function(e, t) {
  53988. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  53989. i.add(new n.Mesh(e,t[r]));
  53990. return i
  53991. },
  53992. detach: function(e, t, i) {
  53993. e.applyMatrix(t.matrixWorld),
  53994. t.remove(e),
  53995. i.add(e)
  53996. },
  53997. attach: function(e, t, i) {
  53998. var r = new n.Matrix4;
  53999. r.getInverse(i.matrixWorld),
  54000. e.applyMatrix(r),
  54001. t.remove(e),
  54002. i.add(e)
  54003. }
  54004. },
  54005. n.ShapeUtils = {
  54006. area: function(e) {
  54007. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54008. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54009. return .5 * i
  54010. },
  54011. triangulate: function() {
  54012. function e(e, t, i, n, r, o) {
  54013. var a, s, l, c, h, u, d, p, f;
  54014. if (s = e[o[t]].x,
  54015. l = e[o[t]].y,
  54016. c = e[o[i]].x,
  54017. h = e[o[i]].y,
  54018. u = e[o[n]].x,
  54019. d = e[o[n]].y,
  54020. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54021. return !1;
  54022. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54023. for (g = u - c,
  54024. m = d - h,
  54025. v = s - u,
  54026. A = l - d,
  54027. y = c - s,
  54028. C = h - l,
  54029. a = 0; a < r; a++)
  54030. if (p = e[o[a]].x,
  54031. f = e[o[a]].y,
  54032. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54033. E = f - l,
  54034. b = p - c,
  54035. w = f - h,
  54036. _ = p - u,
  54037. T = f - d,
  54038. M = g * w - m * b,
  54039. x = y * E - C * I,
  54040. S = v * T - A * _,
  54041. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54042. return !1;
  54043. return !0
  54044. }
  54045. return function(t, i) {
  54046. var r = t.length;
  54047. if (r < 3)
  54048. return null;
  54049. var o, a, s, l = [], c = [], h = [];
  54050. if (n.ShapeUtils.area(t) > 0)
  54051. for (a = 0; a < r; a++)
  54052. c[a] = a;
  54053. else
  54054. for (a = 0; a < r; a++)
  54055. c[a] = r - 1 - a;
  54056. var u = r
  54057. , d = 2 * u;
  54058. for (a = u - 1; u > 2; ) {
  54059. if (d-- <= 0)
  54060. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54061. i ? h : l;
  54062. if (o = a,
  54063. u <= o && (o = 0),
  54064. a = o + 1,
  54065. u <= a && (a = 0),
  54066. s = a + 1,
  54067. u <= s && (s = 0),
  54068. e(t, o, a, s, u, c)) {
  54069. var p, f, g, m, v;
  54070. for (p = c[o],
  54071. f = c[a],
  54072. g = c[s],
  54073. l.push([t[p], t[f], t[g]]),
  54074. h.push([c[o], c[a], c[s]]),
  54075. m = a,
  54076. v = a + 1; v < u; m++,
  54077. v++)
  54078. c[m] = c[v];
  54079. u--,
  54080. d = 2 * u
  54081. }
  54082. }
  54083. return i ? h : l
  54084. }
  54085. }(),
  54086. triangulateShape: function(e, t) {
  54087. function i(e, t, i) {
  54088. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54089. }
  54090. function r(e, t, n, r, o) {
  54091. var a = t.x - e.x
  54092. , s = t.y - e.y
  54093. , l = r.x - n.x
  54094. , c = r.y - n.y
  54095. , h = e.x - n.x
  54096. , u = e.y - n.y
  54097. , d = s * l - a * c
  54098. , p = s * h - a * u;
  54099. if (Math.abs(d) > Number.EPSILON) {
  54100. var f;
  54101. if (d > 0) {
  54102. if (p < 0 || p > d)
  54103. return [];
  54104. if (f = c * h - l * u,
  54105. f < 0 || f > d)
  54106. return []
  54107. } else {
  54108. if (p > 0 || p < d)
  54109. return [];
  54110. if (f = c * h - l * u,
  54111. f > 0 || f < d)
  54112. return []
  54113. }
  54114. if (0 === f)
  54115. return !o || 0 !== p && p !== d ? [e] : [];
  54116. if (f === d)
  54117. return !o || 0 !== p && p !== d ? [t] : [];
  54118. if (0 === p)
  54119. return [n];
  54120. if (p === d)
  54121. return [r];
  54122. var g = f / d;
  54123. return [{
  54124. x: e.x + g * a,
  54125. y: e.y + g * s
  54126. }]
  54127. }
  54128. if (0 !== p || c * h !== l * u)
  54129. return [];
  54130. var m = 0 === a && 0 === s
  54131. , v = 0 === l && 0 === c;
  54132. if (m && v)
  54133. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54134. if (m)
  54135. return i(n, r, e) ? [e] : [];
  54136. if (v)
  54137. return i(e, t, n) ? [n] : [];
  54138. var A, y, C, I, E, b, w, _;
  54139. return 0 !== a ? (e.x < t.x ? (A = e,
  54140. C = e.x,
  54141. y = t,
  54142. I = t.x) : (A = t,
  54143. C = t.x,
  54144. y = e,
  54145. I = e.x),
  54146. n.x < r.x ? (E = n,
  54147. w = n.x,
  54148. b = r,
  54149. _ = r.x) : (E = r,
  54150. w = r.x,
  54151. b = n,
  54152. _ = n.x)) : (e.y < t.y ? (A = e,
  54153. C = e.y,
  54154. y = t,
  54155. I = t.y) : (A = t,
  54156. C = t.y,
  54157. y = e,
  54158. I = e.y),
  54159. n.y < r.y ? (E = n,
  54160. w = n.y,
  54161. b = r,
  54162. _ = r.y) : (E = r,
  54163. w = r.y,
  54164. b = n,
  54165. _ = n.y)),
  54166. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54167. }
  54168. function o(e, t, i, n) {
  54169. var r = t.x - e.x
  54170. , o = t.y - e.y
  54171. , a = i.x - e.x
  54172. , s = i.y - e.y
  54173. , l = n.x - e.x
  54174. , c = n.y - e.y
  54175. , h = r * s - o * a
  54176. , u = r * c - o * l;
  54177. if (Math.abs(h) > Number.EPSILON) {
  54178. var d = l * s - c * a;
  54179. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54180. }
  54181. return u > 0
  54182. }
  54183. function a(e, t) {
  54184. function i(e, t) {
  54185. var i = A.length - 1
  54186. , n = e - 1;
  54187. n < 0 && (n = i);
  54188. var r = e + 1;
  54189. r > i && (r = 0);
  54190. var a = o(A[e], A[n], A[r], s[t]);
  54191. if (!a)
  54192. return !1;
  54193. var l = s.length - 1
  54194. , c = t - 1;
  54195. c < 0 && (c = l);
  54196. var h = t + 1;
  54197. return h > l && (h = 0),
  54198. a = o(s[t], s[c], s[h], A[e]),
  54199. !!a
  54200. }
  54201. function n(e, t) {
  54202. var i, n, o;
  54203. for (i = 0; i < A.length; i++)
  54204. if (n = i + 1,
  54205. n %= A.length,
  54206. o = r(e, t, A[i], A[n], !0),
  54207. o.length > 0)
  54208. return !0;
  54209. return !1
  54210. }
  54211. function a(e, i) {
  54212. var n, o, a, s, l;
  54213. for (n = 0; n < y.length; n++)
  54214. for (o = t[y[n]],
  54215. a = 0; a < o.length; a++)
  54216. if (s = a + 1,
  54217. s %= o.length,
  54218. l = r(e, i, o[a], o[s], !0),
  54219. l.length > 0)
  54220. return !0;
  54221. return !1
  54222. }
  54223. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54224. y.push(I);
  54225. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54226. if (w--,
  54227. w < 0) {
  54228. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54229. break
  54230. }
  54231. for (c = b; c < A.length; c++) {
  54232. h = A[c],
  54233. l = -1;
  54234. for (var I = 0; I < y.length; I++)
  54235. if (d = y[I],
  54236. p = h.x + ":" + h.y + ":" + d,
  54237. void 0 === C[p]) {
  54238. s = t[d];
  54239. for (var _ = 0; _ < s.length; _++)
  54240. if (u = s[_],
  54241. i(c, _) && !n(h, u) && !a(h, u)) {
  54242. l = _,
  54243. y.splice(I, 1),
  54244. f = A.slice(0, c + 1),
  54245. g = A.slice(c),
  54246. m = s.slice(l),
  54247. v = s.slice(0, l + 1),
  54248. A = f.concat(m).concat(v).concat(g),
  54249. b = c;
  54250. break
  54251. }
  54252. if (l >= 0)
  54253. break;
  54254. C[p] = !0
  54255. }
  54256. if (l >= 0)
  54257. break
  54258. }
  54259. }
  54260. return A
  54261. }
  54262. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54263. Array.prototype.push.apply(f, t[g]);
  54264. for (s = 0,
  54265. l = f.length; s < l; s++)
  54266. u = f[s].x + ":" + f[s].y,
  54267. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54268. p[u] = s;
  54269. var v = a(e, t)
  54270. , A = n.ShapeUtils.triangulate(v, !1);
  54271. for (s = 0,
  54272. l = A.length; s < l; s++)
  54273. for (h = A[s],
  54274. c = 0; c < 3; c++)
  54275. u = h[c].x + ":" + h[c].y,
  54276. d = p[u],
  54277. void 0 !== d && (h[c] = d);
  54278. return A.concat()
  54279. },
  54280. isClockWise: function(e) {
  54281. return n.ShapeUtils.area(e) < 0
  54282. },
  54283. b2: function() {
  54284. function e(e, t) {
  54285. var i = 1 - e;
  54286. return i * i * t
  54287. }
  54288. function t(e, t) {
  54289. return 2 * (1 - e) * e * t
  54290. }
  54291. function i(e, t) {
  54292. return e * e * t
  54293. }
  54294. return function(n, r, o, a) {
  54295. return e(n, r) + t(n, o) + i(n, a)
  54296. }
  54297. }(),
  54298. b3: function() {
  54299. function e(e, t) {
  54300. var i = 1 - e;
  54301. return i * i * i * t
  54302. }
  54303. function t(e, t) {
  54304. var i = 1 - e;
  54305. return 3 * i * i * e * t
  54306. }
  54307. function i(e, t) {
  54308. var i = 1 - e;
  54309. return 3 * i * e * e * t
  54310. }
  54311. function n(e, t) {
  54312. return e * e * e * t
  54313. }
  54314. return function(r, o, a, s, l) {
  54315. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54316. }
  54317. }()
  54318. },
  54319. n.Curve = function() {}
  54320. ,
  54321. n.Curve.prototype = {
  54322. constructor: n.Curve,
  54323. getPoint: function(e) {
  54324. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54325. null
  54326. },
  54327. getPointAt: function(e) {
  54328. var t = this.getUtoTmapping(e);
  54329. return this.getPoint(t)
  54330. },
  54331. getPoints: function(e) {
  54332. e || (e = 5);
  54333. var t, i = [];
  54334. for (t = 0; t <= e; t++)
  54335. i.push(this.getPoint(t / e));
  54336. return i
  54337. },
  54338. getSpacedPoints: function(e) {
  54339. e || (e = 5);
  54340. var t, i = [];
  54341. for (t = 0; t <= e; t++)
  54342. i.push(this.getPointAt(t / e));
  54343. return i
  54344. },
  54345. getLength: function() {
  54346. var e = this.getLengths();
  54347. return e[e.length - 1]
  54348. },
  54349. getLengths: function(e) {
  54350. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54351. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54352. return this.cacheArcLengths;
  54353. this.needsUpdate = !1;
  54354. var t, i, n = [], r = this.getPoint(0), o = 0;
  54355. for (n.push(0),
  54356. i = 1; i <= e; i++)
  54357. t = this.getPoint(i / e),
  54358. o += t.distanceTo(r),
  54359. n.push(o),
  54360. r = t;
  54361. return this.cacheArcLengths = n,
  54362. n
  54363. },
  54364. updateArcLengths: function() {
  54365. this.needsUpdate = !0,
  54366. this.getLengths()
  54367. },
  54368. getUtoTmapping: function(e, t) {
  54369. var i, n = this.getLengths(), r = 0, o = n.length;
  54370. i = t ? t : e * n[o - 1];
  54371. for (var a, s = 0, l = o - 1; s <= l; )
  54372. if (r = Math.floor(s + (l - s) / 2),
  54373. a = n[r] - i,
  54374. a < 0)
  54375. s = r + 1;
  54376. else {
  54377. if (!(a > 0)) {
  54378. l = r;
  54379. break
  54380. }
  54381. l = r - 1
  54382. }
  54383. if (r = l,
  54384. n[r] === i) {
  54385. var c = r / (o - 1);
  54386. return c
  54387. }
  54388. var h = n[r]
  54389. , u = n[r + 1]
  54390. , d = u - h
  54391. , p = (i - h) / d
  54392. , c = (r + p) / (o - 1);
  54393. return c
  54394. },
  54395. getTangent: function(e) {
  54396. var t = 1e-4
  54397. , i = e - t
  54398. , n = e + t;
  54399. i < 0 && (i = 0),
  54400. n > 1 && (n = 1);
  54401. var r = this.getPoint(i)
  54402. , o = this.getPoint(n)
  54403. , a = o.clone().sub(r);
  54404. return a.normalize()
  54405. },
  54406. getTangentAt: function(e) {
  54407. var t = this.getUtoTmapping(e);
  54408. return this.getTangent(t)
  54409. }
  54410. },
  54411. n.Curve.create = function(e, t) {
  54412. return e.prototype = Object.create(n.Curve.prototype),
  54413. e.prototype.constructor = e,
  54414. e.prototype.getPoint = t,
  54415. e
  54416. }
  54417. ,
  54418. n.CurvePath = function() {
  54419. this.curves = [],
  54420. this.autoClose = !1
  54421. }
  54422. ,
  54423. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54424. n.CurvePath.prototype.constructor = n.CurvePath,
  54425. n.CurvePath.prototype.add = function(e) {
  54426. this.curves.push(e)
  54427. }
  54428. ,
  54429. n.CurvePath.prototype.closePath = function() {
  54430. var e = this.curves[0].getPoint(0)
  54431. , t = this.curves[this.curves.length - 1].getPoint(1);
  54432. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54433. }
  54434. ,
  54435. n.CurvePath.prototype.getPoint = function(e) {
  54436. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54437. if (i[n] >= t) {
  54438. var r = i[n] - t
  54439. , o = this.curves[n]
  54440. , a = 1 - r / o.getLength();
  54441. return o.getPointAt(a)
  54442. }
  54443. n++
  54444. }
  54445. return null
  54446. }
  54447. ,
  54448. n.CurvePath.prototype.getLength = function() {
  54449. var e = this.getCurveLengths();
  54450. return e[e.length - 1]
  54451. }
  54452. ,
  54453. n.CurvePath.prototype.getCurveLengths = function() {
  54454. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54455. return this.cacheLengths;
  54456. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54457. t += this.curves[i].getLength(),
  54458. e.push(t);
  54459. return this.cacheLengths = e,
  54460. e
  54461. }
  54462. ,
  54463. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54464. var t = this.getPoints(e);
  54465. return this.createGeometry(t)
  54466. }
  54467. ,
  54468. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54469. var t = this.getSpacedPoints(e);
  54470. return this.createGeometry(t)
  54471. }
  54472. ,
  54473. n.CurvePath.prototype.createGeometry = function(e) {
  54474. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54475. var o = e[i];
  54476. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54477. }
  54478. return t
  54479. }
  54480. ,
  54481. n.Font = function(e) {
  54482. this.data = e
  54483. }
  54484. ,
  54485. n.Font.prototype = {
  54486. constructor: n.Font,
  54487. generateShapes: function(e, t, i) {
  54488. function r(e) {
  54489. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54490. var c = o(i[l], n, r);
  54491. r += c.offset,
  54492. s.push(c.path)
  54493. }
  54494. return s
  54495. }
  54496. function o(e, t, r) {
  54497. var o = a.glyphs[e] || a.glyphs["?"];
  54498. if (o) {
  54499. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54500. if (o.o)
  54501. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54502. var _ = E[b++];
  54503. switch (_) {
  54504. case "m":
  54505. s = E[b++] * t + r,
  54506. l = E[b++] * t,
  54507. A.moveTo(s, l);
  54508. break;
  54509. case "l":
  54510. s = E[b++] * t + r,
  54511. l = E[b++] * t,
  54512. A.lineTo(s, l);
  54513. break;
  54514. case "q":
  54515. if (c = E[b++] * t + r,
  54516. h = E[b++] * t,
  54517. p = E[b++] * t + r,
  54518. f = E[b++] * t,
  54519. A.quadraticCurveTo(p, f, c, h),
  54520. v = y[y.length - 1]) {
  54521. u = v.x,
  54522. d = v.y;
  54523. for (var T = 1; T <= i; T++) {
  54524. var x = T / i;
  54525. C(x, u, p, c),
  54526. C(x, d, f, h)
  54527. }
  54528. }
  54529. break;
  54530. case "b":
  54531. if (c = E[b++] * t + r,
  54532. h = E[b++] * t,
  54533. p = E[b++] * t + r,
  54534. f = E[b++] * t,
  54535. g = E[b++] * t + r,
  54536. m = E[b++] * t,
  54537. A.bezierCurveTo(p, f, g, m, c, h),
  54538. v = y[y.length - 1]) {
  54539. u = v.x,
  54540. d = v.y;
  54541. for (var T = 1; T <= i; T++) {
  54542. var x = T / i;
  54543. I(x, u, p, g, c),
  54544. I(x, d, f, m, h)
  54545. }
  54546. }
  54547. }
  54548. }
  54549. return {
  54550. offset: o.ha * t,
  54551. path: A
  54552. }
  54553. }
  54554. }
  54555. void 0 === t && (t = 100),
  54556. void 0 === i && (i = 4);
  54557. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54558. Array.prototype.push.apply(l, s[c].toShapes());
  54559. return l
  54560. }
  54561. },
  54562. n.Path = function(e) {
  54563. n.CurvePath.call(this),
  54564. this.actions = [],
  54565. e && this.fromPoints(e)
  54566. }
  54567. ,
  54568. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54569. n.Path.prototype.constructor = n.Path,
  54570. n.Path.prototype.fromPoints = function(e) {
  54571. this.moveTo(e[0].x, e[0].y);
  54572. for (var t = 1, i = e.length; t < i; t++)
  54573. this.lineTo(e[t].x, e[t].y)
  54574. }
  54575. ,
  54576. n.Path.prototype.moveTo = function(e, t) {
  54577. this.actions.push({
  54578. action: "moveTo",
  54579. args: [e, t]
  54580. })
  54581. }
  54582. ,
  54583. n.Path.prototype.lineTo = function(e, t) {
  54584. var i = this.actions[this.actions.length - 1].args
  54585. , r = i[i.length - 2]
  54586. , o = i[i.length - 1]
  54587. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54588. this.curves.push(a),
  54589. this.actions.push({
  54590. action: "lineTo",
  54591. args: [e, t]
  54592. })
  54593. }
  54594. ,
  54595. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54596. var o = this.actions[this.actions.length - 1].args
  54597. , a = o[o.length - 2]
  54598. , s = o[o.length - 1]
  54599. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54600. this.curves.push(l),
  54601. this.actions.push({
  54602. action: "quadraticCurveTo",
  54603. args: [e, t, i, r]
  54604. })
  54605. }
  54606. ,
  54607. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54608. var s = this.actions[this.actions.length - 1].args
  54609. , l = s[s.length - 2]
  54610. , c = s[s.length - 1]
  54611. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54612. this.curves.push(h),
  54613. this.actions.push({
  54614. action: "bezierCurveTo",
  54615. args: [e, t, i, r, o, a]
  54616. })
  54617. }
  54618. ,
  54619. n.Path.prototype.splineThru = function(e) {
  54620. var t = Array.prototype.slice.call(arguments)
  54621. , i = this.actions[this.actions.length - 1].args
  54622. , r = i[i.length - 2]
  54623. , o = i[i.length - 1]
  54624. , a = [new n.Vector2(r,o)];
  54625. Array.prototype.push.apply(a, e);
  54626. var s = new n.SplineCurve(a);
  54627. this.curves.push(s),
  54628. this.actions.push({
  54629. action: "splineThru",
  54630. args: t
  54631. })
  54632. }
  54633. ,
  54634. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54635. var a = this.actions[this.actions.length - 1].args
  54636. , s = a[a.length - 2]
  54637. , l = a[a.length - 1];
  54638. this.absarc(e + s, t + l, i, n, r, o)
  54639. }
  54640. ,
  54641. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54642. this.absellipse(e, t, i, i, n, r, o)
  54643. }
  54644. ,
  54645. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54646. var l = this.actions[this.actions.length - 1].args
  54647. , c = l[l.length - 2]
  54648. , h = l[l.length - 1];
  54649. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54650. }
  54651. ,
  54652. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54653. var c = [e, t, i, r, o, a, s, l || 0]
  54654. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54655. this.curves.push(h);
  54656. var u = h.getPoint(1);
  54657. c.push(u.x),
  54658. c.push(u.y),
  54659. this.actions.push({
  54660. action: "ellipse",
  54661. args: c
  54662. })
  54663. }
  54664. ,
  54665. n.Path.prototype.getSpacedPoints = function(e) {
  54666. e || (e = 40);
  54667. for (var t = [], i = 0; i < e; i++)
  54668. t.push(this.getPoint(i / e));
  54669. return this.autoClose && t.push(t[0]),
  54670. t
  54671. }
  54672. ,
  54673. n.Path.prototype.getPoints = function(e) {
  54674. e = e || 12;
  54675. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54676. var A = this.actions[m]
  54677. , y = A.action
  54678. , C = A.args;
  54679. switch (y) {
  54680. case "moveTo":
  54681. g.push(new n.Vector2(C[0],C[1]));
  54682. break;
  54683. case "lineTo":
  54684. g.push(new n.Vector2(C[0],C[1]));
  54685. break;
  54686. case "quadraticCurveTo":
  54687. t = C[2],
  54688. i = C[3],
  54689. a = C[0],
  54690. s = C[1],
  54691. g.length > 0 ? (h = g[g.length - 1],
  54692. l = h.x,
  54693. c = h.y) : (h = this.actions[m - 1].args,
  54694. l = h[h.length - 2],
  54695. c = h[h.length - 1]);
  54696. for (var I = 1; I <= e; I++) {
  54697. var E = I / e;
  54698. u = p(E, l, a, t),
  54699. d = p(E, c, s, i),
  54700. g.push(new n.Vector2(u,d))
  54701. }
  54702. break;
  54703. case "bezierCurveTo":
  54704. t = C[4],
  54705. i = C[5],
  54706. a = C[0],
  54707. s = C[1],
  54708. r = C[2],
  54709. o = C[3],
  54710. g.length > 0 ? (h = g[g.length - 1],
  54711. l = h.x,
  54712. c = h.y) : (h = this.actions[m - 1].args,
  54713. l = h[h.length - 2],
  54714. c = h[h.length - 1]);
  54715. for (var I = 1; I <= e; I++) {
  54716. var E = I / e;
  54717. u = f(E, l, a, r, t),
  54718. d = f(E, c, s, o, i),
  54719. g.push(new n.Vector2(u,d))
  54720. }
  54721. break;
  54722. case "splineThru":
  54723. h = this.actions[m - 1].args;
  54724. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  54725. , w = [b]
  54726. , _ = e * C[0].length;
  54727. w = w.concat(C[0]);
  54728. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  54729. g.push(T.getPointAt(I / _));
  54730. break;
  54731. case "arc":
  54732. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  54733. var E = I / N;
  54734. L || (E = 1 - E),
  54735. x = P + E * D,
  54736. u = S + R * Math.cos(x),
  54737. d = M + R * Math.sin(x),
  54738. g.push(new n.Vector2(u,d))
  54739. }
  54740. break;
  54741. case "ellipse":
  54742. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  54743. 0 !== k && (B = Math.cos(k),
  54744. F = Math.sin(k));
  54745. for (var I = 1; I <= N; I++) {
  54746. var E = I / N;
  54747. if (L || (E = 1 - E),
  54748. x = P + E * D,
  54749. u = S + V * Math.cos(x),
  54750. d = M + U * Math.sin(x),
  54751. 0 !== k) {
  54752. var H = u
  54753. , G = d;
  54754. u = (H - S) * B - (G - M) * F + S,
  54755. d = (H - S) * F + (G - M) * B + M
  54756. }
  54757. g.push(new n.Vector2(u,d))
  54758. }
  54759. }
  54760. }
  54761. var z = g[g.length - 1];
  54762. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  54763. this.autoClose && g.push(g[0]),
  54764. g
  54765. }
  54766. ,
  54767. n.Path.prototype.toShapes = function(e, t) {
  54768. function i(e) {
  54769. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  54770. var a = e[r]
  54771. , s = a.args
  54772. , l = a.action;
  54773. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  54774. i = new n.Path),
  54775. i[l].apply(i, s)
  54776. }
  54777. return 0 !== i.actions.length && t.push(i),
  54778. t
  54779. }
  54780. function r(e) {
  54781. for (var t = [], i = 0, r = e.length; i < r; i++) {
  54782. var o = e[i]
  54783. , a = new n.Shape;
  54784. a.actions = o.actions,
  54785. a.curves = o.curves,
  54786. t.push(a)
  54787. }
  54788. return t
  54789. }
  54790. function o(e, t) {
  54791. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  54792. var a = t[r]
  54793. , s = t[o]
  54794. , l = s.x - a.x
  54795. , c = s.y - a.y;
  54796. if (Math.abs(c) > Number.EPSILON) {
  54797. if (c < 0 && (a = t[o],
  54798. l = -l,
  54799. s = t[r],
  54800. c = -c),
  54801. e.y < a.y || e.y > s.y)
  54802. continue;
  54803. if (e.y === a.y) {
  54804. if (e.x === a.x)
  54805. return !0
  54806. } else {
  54807. var h = c * (e.x - a.x) - l * (e.y - a.y);
  54808. if (0 === h)
  54809. return !0;
  54810. if (h < 0)
  54811. continue;
  54812. n = !n
  54813. }
  54814. } else {
  54815. if (e.y !== a.y)
  54816. continue;
  54817. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  54818. return !0
  54819. }
  54820. }
  54821. return n
  54822. }
  54823. var a = n.ShapeUtils.isClockWise
  54824. , s = i(this.actions);
  54825. if (0 === s.length)
  54826. return [];
  54827. if (t === !0)
  54828. return r(s);
  54829. var l, c, h, u = [];
  54830. if (1 === s.length)
  54831. return c = s[0],
  54832. h = new n.Shape,
  54833. h.actions = c.actions,
  54834. h.curves = c.curves,
  54835. u.push(h),
  54836. u;
  54837. var d = !a(s[0].getPoints());
  54838. d = e ? !d : d;
  54839. var p, f = [], g = [], m = [], v = 0;
  54840. g[v] = void 0,
  54841. m[v] = [];
  54842. for (var A = 0, y = s.length; A < y; A++)
  54843. c = s[A],
  54844. p = c.getPoints(),
  54845. l = a(p),
  54846. l = e ? !l : l,
  54847. l ? (!d && g[v] && v++,
  54848. g[v] = {
  54849. s: new n.Shape,
  54850. p: p
  54851. },
  54852. g[v].s.actions = c.actions,
  54853. g[v].s.curves = c.curves,
  54854. d && v++,
  54855. m[v] = []) : m[v].push({
  54856. h: c,
  54857. p: p[0]
  54858. });
  54859. if (!g[0])
  54860. return r(s);
  54861. if (g.length > 1) {
  54862. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  54863. f[E] = [];
  54864. for (var E = 0, b = g.length; E < b; E++)
  54865. for (var w = m[E], _ = 0; _ < w.length; _++) {
  54866. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  54867. o(T.p, g[S].p) && (E !== S && I.push({
  54868. froms: E,
  54869. tos: S,
  54870. hole: _
  54871. }),
  54872. x ? (x = !1,
  54873. f[S].push(T)) : C = !0);
  54874. x && f[E].push(T)
  54875. }
  54876. I.length > 0 && (C || (m = f))
  54877. }
  54878. for (var M, A = 0, R = g.length; A < R; A++) {
  54879. h = g[A].s,
  54880. u.push(h),
  54881. M = m[A];
  54882. for (var P = 0, O = M.length; P < O; P++)
  54883. h.holes.push(M[P].h)
  54884. }
  54885. return u
  54886. }
  54887. ,
  54888. n.Shape = function() {
  54889. n.Path.apply(this, arguments),
  54890. this.holes = []
  54891. }
  54892. ,
  54893. n.Shape.prototype = Object.create(n.Path.prototype),
  54894. n.Shape.prototype.constructor = n.Shape,
  54895. n.Shape.prototype.extrude = function(e) {
  54896. return new n.ExtrudeGeometry(this,e)
  54897. }
  54898. ,
  54899. n.Shape.prototype.makeGeometry = function(e) {
  54900. return new n.ShapeGeometry(this,e)
  54901. }
  54902. ,
  54903. n.Shape.prototype.getPointsHoles = function(e) {
  54904. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  54905. t[i] = this.holes[i].getPoints(e);
  54906. return t
  54907. }
  54908. ,
  54909. n.Shape.prototype.extractAllPoints = function(e) {
  54910. return {
  54911. shape: this.getPoints(e),
  54912. holes: this.getPointsHoles(e)
  54913. }
  54914. }
  54915. ,
  54916. n.Shape.prototype.extractPoints = function(e) {
  54917. return this.extractAllPoints(e)
  54918. }
  54919. ,
  54920. n.LineCurve = function(e, t) {
  54921. this.v1 = e,
  54922. this.v2 = t
  54923. }
  54924. ,
  54925. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  54926. n.LineCurve.prototype.constructor = n.LineCurve,
  54927. n.LineCurve.prototype.getPoint = function(e) {
  54928. var t = this.v2.clone().sub(this.v1);
  54929. return t.multiplyScalar(e).add(this.v1),
  54930. t
  54931. }
  54932. ,
  54933. n.LineCurve.prototype.getPointAt = function(e) {
  54934. return this.getPoint(e)
  54935. }
  54936. ,
  54937. n.LineCurve.prototype.getTangent = function(e) {
  54938. var t = this.v2.clone().sub(this.v1);
  54939. return t.normalize()
  54940. }
  54941. ,
  54942. n.QuadraticBezierCurve = function(e, t, i) {
  54943. this.v0 = e,
  54944. this.v1 = t,
  54945. this.v2 = i
  54946. }
  54947. ,
  54948. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  54949. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  54950. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  54951. var t = n.ShapeUtils.b2;
  54952. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  54953. }
  54954. ,
  54955. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  54956. var t = n.CurveUtils.tangentQuadraticBezier;
  54957. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  54958. }
  54959. ,
  54960. n.CubicBezierCurve = function(e, t, i, n) {
  54961. this.v0 = e,
  54962. this.v1 = t,
  54963. this.v2 = i,
  54964. this.v3 = n
  54965. }
  54966. ,
  54967. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  54968. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  54969. n.CubicBezierCurve.prototype.getPoint = function(e) {
  54970. var t = n.ShapeUtils.b3;
  54971. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  54972. }
  54973. ,
  54974. n.CubicBezierCurve.prototype.getTangent = function(e) {
  54975. var t = n.CurveUtils.tangentCubicBezier;
  54976. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  54977. }
  54978. ,
  54979. n.SplineCurve = function(e) {
  54980. this.points = void 0 == e ? [] : e
  54981. }
  54982. ,
  54983. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  54984. n.SplineCurve.prototype.constructor = n.SplineCurve,
  54985. n.SplineCurve.prototype.getPoint = function(e) {
  54986. var t = this.points
  54987. , i = (t.length - 1) * e
  54988. , r = Math.floor(i)
  54989. , o = i - r
  54990. , a = t[0 === r ? r : r - 1]
  54991. , s = t[r]
  54992. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  54993. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  54994. , h = n.CurveUtils.interpolate;
  54995. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  54996. }
  54997. ,
  54998. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  54999. this.aX = e,
  55000. this.aY = t,
  55001. this.xRadius = i,
  55002. this.yRadius = n,
  55003. this.aStartAngle = r,
  55004. this.aEndAngle = o,
  55005. this.aClockwise = a,
  55006. this.aRotation = s || 0
  55007. }
  55008. ,
  55009. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55010. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55011. n.EllipseCurve.prototype.getPoint = function(e) {
  55012. var t = this.aEndAngle - this.aStartAngle;
  55013. t < 0 && (t += 2 * Math.PI),
  55014. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55015. var i;
  55016. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55017. var r = this.aX + this.xRadius * Math.cos(i)
  55018. , o = this.aY + this.yRadius * Math.sin(i);
  55019. if (0 !== this.aRotation) {
  55020. var a = Math.cos(this.aRotation)
  55021. , s = Math.sin(this.aRotation)
  55022. , l = r
  55023. , c = o;
  55024. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55025. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55026. }
  55027. return new n.Vector2(r,o)
  55028. }
  55029. ,
  55030. n.ArcCurve = function(e, t, i, r, o, a) {
  55031. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55032. }
  55033. ,
  55034. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55035. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55036. n.LineCurve3 = n.Curve.create(function(e, t) {
  55037. this.v1 = e,
  55038. this.v2 = t
  55039. }, function(e) {
  55040. var t = new n.Vector3;
  55041. return t.subVectors(this.v2, this.v1),
  55042. t.multiplyScalar(e),
  55043. t.add(this.v1),
  55044. t
  55045. }),
  55046. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55047. this.v0 = e,
  55048. this.v1 = t,
  55049. this.v2 = i
  55050. }, function(e) {
  55051. var t = n.ShapeUtils.b2;
  55052. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55053. }),
  55054. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55055. this.v0 = e,
  55056. this.v1 = t,
  55057. this.v2 = i,
  55058. this.v3 = n
  55059. }, function(e) {
  55060. var t = n.ShapeUtils.b3;
  55061. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55062. }),
  55063. n.SplineCurve3 = n.Curve.create(function(e) {
  55064. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55065. this.points = void 0 == e ? [] : e
  55066. }, function(e) {
  55067. var t = this.points
  55068. , i = (t.length - 1) * e
  55069. , r = Math.floor(i)
  55070. , o = i - r
  55071. , a = t[0 == r ? r : r - 1]
  55072. , s = t[r]
  55073. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55074. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55075. , h = n.CurveUtils.interpolate;
  55076. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55077. }),
  55078. n.CatmullRomCurve3 = function() {
  55079. function e() {}
  55080. var t = new n.Vector3
  55081. , i = new e
  55082. , r = new e
  55083. , o = new e;
  55084. return e.prototype.init = function(e, t, i, n) {
  55085. this.c0 = e,
  55086. this.c1 = i,
  55087. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55088. this.c3 = 2 * e - 2 * t + i + n
  55089. }
  55090. ,
  55091. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55092. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55093. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55094. s *= o,
  55095. l *= o,
  55096. this.init(t, i, s, l)
  55097. }
  55098. ,
  55099. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55100. this.init(t, i, r * (i - e), r * (n - t))
  55101. }
  55102. ,
  55103. e.prototype.calc = function(e) {
  55104. var t = e * e
  55105. , i = t * e;
  55106. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55107. }
  55108. ,
  55109. n.Curve.create(function(e) {
  55110. this.points = e || [],
  55111. this.closed = !1
  55112. }, function(e) {
  55113. var a, s, l, c, h = this.points;
  55114. c = h.length,
  55115. c < 2 && console.log("duh, you need at least 2 points"),
  55116. a = (c - (this.closed ? 0 : 1)) * e,
  55117. s = Math.floor(a),
  55118. l = a - s,
  55119. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55120. l = 1);
  55121. var u, d, p, f;
  55122. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55123. u = t),
  55124. d = h[s % c],
  55125. p = h[(s + 1) % c],
  55126. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55127. f = t),
  55128. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55129. var g = "chordal" === this.type ? .5 : .25
  55130. , m = Math.pow(u.distanceToSquared(d), g)
  55131. , v = Math.pow(d.distanceToSquared(p), g)
  55132. , A = Math.pow(p.distanceToSquared(f), g);
  55133. v < 1e-4 && (v = 1),
  55134. m < 1e-4 && (m = v),
  55135. A < 1e-4 && (A = v),
  55136. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55137. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55138. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55139. } else if ("catmullrom" === this.type) {
  55140. var y = void 0 !== this.tension ? this.tension : .5;
  55141. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55142. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55143. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55144. }
  55145. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55146. return C
  55147. })
  55148. }(),
  55149. n.ClosedSplineCurve3 = function(e) {
  55150. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55151. n.CatmullRomCurve3.call(this, e),
  55152. this.type = "catmullrom",
  55153. this.closed = !0
  55154. }
  55155. ,
  55156. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55157. n.BoxGeometry = function(e, t, i, r, o, a) {
  55158. n.Geometry.call(this),
  55159. this.type = "BoxGeometry",
  55160. this.parameters = {
  55161. width: e,
  55162. height: t,
  55163. depth: i,
  55164. widthSegments: r,
  55165. heightSegments: o,
  55166. depthSegments: a
  55167. },
  55168. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55169. this.mergeVertices()
  55170. }
  55171. ,
  55172. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55173. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55174. n.CubeGeometry = n.BoxGeometry,
  55175. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55176. function s(e, t, i) {
  55177. var n = 0;
  55178. return n += e * t * 2,
  55179. n += e * i * 2,
  55180. n += i * t * 2,
  55181. 4 * n
  55182. }
  55183. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55184. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55185. for (var L = O * b - _, D = 0; D < x; D++) {
  55186. var N = D * E - w;
  55187. P[e] = N * r,
  55188. P[t] = L * o,
  55189. P[i] = T,
  55190. p[m] = P.x,
  55191. p[m + 1] = P.y,
  55192. p[m + 2] = P.z,
  55193. P[e] = 0,
  55194. P[t] = 0,
  55195. P[i] = l > 0 ? 1 : -1,
  55196. f[m] = P.x,
  55197. f[m + 1] = P.y,
  55198. f[m + 2] = P.z,
  55199. g[v] = D / h,
  55200. g[v + 1] = 1 - O / u,
  55201. m += 3,
  55202. v += 2,
  55203. M += 1
  55204. }
  55205. for (O = 0; O < u; O++)
  55206. for (D = 0; D < h; D++) {
  55207. var B = y + D + x * O
  55208. , F = y + D + x * (O + 1)
  55209. , V = y + (D + 1) + x * (O + 1)
  55210. , U = y + (D + 1) + x * O;
  55211. d[A] = B,
  55212. d[A + 1] = F,
  55213. d[A + 2] = U,
  55214. d[A + 3] = F,
  55215. d[A + 4] = V,
  55216. d[A + 5] = U,
  55217. A += 6,
  55218. R += 6
  55219. }
  55220. c.addGroup(C, R, I),
  55221. C += R,
  55222. y += M
  55223. }
  55224. n.BufferGeometry.call(this),
  55225. this.type = "BoxBufferGeometry",
  55226. this.parameters = {
  55227. width: e,
  55228. height: t,
  55229. depth: i,
  55230. widthSegments: r,
  55231. heightSegments: o,
  55232. depthSegments: a
  55233. };
  55234. var c = this;
  55235. r = Math.floor(r) || 1,
  55236. o = Math.floor(o) || 1,
  55237. a = Math.floor(a) || 1;
  55238. var h = s(r, o, a)
  55239. , u = h / 4 * 6
  55240. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55241. , p = new Float32Array(3 * h)
  55242. , f = new Float32Array(3 * h)
  55243. , g = new Float32Array(2 * h)
  55244. , m = 0
  55245. , v = 0
  55246. , A = 0
  55247. , y = 0
  55248. , C = 0;
  55249. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55250. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55251. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55252. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55253. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55254. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55255. this.setIndex(new n.BufferAttribute(d,1)),
  55256. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55257. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55258. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55259. }
  55260. ,
  55261. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55262. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55263. n.CircleGeometry = function(e, t, i, r) {
  55264. n.Geometry.call(this),
  55265. this.type = "CircleGeometry",
  55266. this.parameters = {
  55267. radius: e,
  55268. segments: t,
  55269. thetaStart: i,
  55270. thetaLength: r
  55271. },
  55272. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55273. }
  55274. ,
  55275. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55276. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55277. n.CircleBufferGeometry = function(e, t, i, r) {
  55278. n.BufferGeometry.call(this),
  55279. this.type = "CircleBufferGeometry",
  55280. this.parameters = {
  55281. radius: e,
  55282. segments: t,
  55283. thetaStart: i,
  55284. thetaLength: r
  55285. },
  55286. e = e || 50,
  55287. t = void 0 !== t ? Math.max(3, t) : 8,
  55288. i = void 0 !== i ? i : 0,
  55289. r = void 0 !== r ? r : 2 * Math.PI;
  55290. var o = t + 2
  55291. , a = new Float32Array(3 * o)
  55292. , s = new Float32Array(3 * o)
  55293. , l = new Float32Array(2 * o);
  55294. s[2] = 1,
  55295. l[0] = .5,
  55296. l[1] = .5;
  55297. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55298. h += 3,
  55299. u += 2) {
  55300. var d = i + c / t * r;
  55301. a[h] = e * Math.cos(d),
  55302. a[h + 1] = e * Math.sin(d),
  55303. s[h + 2] = 1,
  55304. l[u] = (a[h] / e + 1) / 2,
  55305. l[u + 1] = (a[h + 1] / e + 1) / 2
  55306. }
  55307. for (var p = [], h = 1; h <= t; h++)
  55308. p.push(h, h + 1, 0);
  55309. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55310. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55311. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55312. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55313. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55314. }
  55315. ,
  55316. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55317. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55318. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55319. function c() {
  55320. var e = (r + 1) * (o + 1);
  55321. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55322. e
  55323. }
  55324. function h() {
  55325. var e = r * o * 2 * 3;
  55326. return a === !1 && (e += 2 * r * 3),
  55327. e
  55328. }
  55329. function u() {
  55330. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55331. for (c = 0; c <= o; c++) {
  55332. var p = []
  55333. , f = c / o
  55334. , b = f * (t - e) + e;
  55335. for (a = 0; a <= r; a++) {
  55336. var w = a / r;
  55337. u.x = b * Math.sin(w * l + s),
  55338. u.y = -f * i + E,
  55339. u.z = b * Math.cos(w * l + s),
  55340. m.setXYZ(y, u.x, u.y, u.z),
  55341. h.copy(u),
  55342. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55343. h.z = Math.cos(w * l + s)),
  55344. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55345. v.setXYZ(y, h.x, h.y, h.z),
  55346. A.setXY(y, w, 1 - f),
  55347. p.push(y),
  55348. y++
  55349. }
  55350. I.push(p)
  55351. }
  55352. for (a = 0; a < r; a++)
  55353. for (c = 0; c < o; c++) {
  55354. var _ = I[c][a]
  55355. , T = I[c + 1][a]
  55356. , x = I[c + 1][a + 1]
  55357. , S = I[c][a + 1];
  55358. g.setX(C, _),
  55359. C++,
  55360. g.setX(C, T),
  55361. C++,
  55362. g.setX(C, S),
  55363. C++,
  55364. g.setX(C, T),
  55365. C++,
  55366. g.setX(C, x),
  55367. C++,
  55368. g.setX(C, S),
  55369. C++
  55370. }
  55371. }
  55372. function d(i) {
  55373. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55374. for (a = y,
  55375. o = 1; o <= r; o++)
  55376. m.setXYZ(y, 0, E * p, 0),
  55377. v.setXYZ(y, 0, p, 0),
  55378. i === !0 ? (h.x = o / r,
  55379. h.y = 0) : (h.x = (o - 1) / r,
  55380. h.y = 1),
  55381. A.setXY(y, h.x, h.y),
  55382. y++;
  55383. for (c = y,
  55384. o = 0; o <= r; o++) {
  55385. var f = o / r;
  55386. u.x = d * Math.sin(f * l + s),
  55387. u.y = E * p,
  55388. u.z = d * Math.cos(f * l + s),
  55389. m.setXYZ(y, u.x, u.y, u.z),
  55390. v.setXYZ(y, 0, p, 0),
  55391. A.setXY(y, f, i === !0 ? 1 : 0),
  55392. y++
  55393. }
  55394. for (o = 0; o < r; o++) {
  55395. var I = a + o
  55396. , b = c + o;
  55397. i === !0 ? (g.setX(C, b),
  55398. C++,
  55399. g.setX(C, b + 1),
  55400. C++,
  55401. g.setX(C, I),
  55402. C++) : (g.setX(C, b + 1),
  55403. C++,
  55404. g.setX(C, b),
  55405. C++,
  55406. g.setX(C, I),
  55407. C++)
  55408. }
  55409. }
  55410. n.BufferGeometry.call(this),
  55411. this.type = "CylinderBufferGeometry",
  55412. this.parameters = {
  55413. radiusTop: e,
  55414. radiusBottom: t,
  55415. height: i,
  55416. radialSegments: r,
  55417. heightSegments: o,
  55418. openEnded: a,
  55419. thetaStart: s,
  55420. thetaLength: l
  55421. },
  55422. e = void 0 !== e ? e : 20,
  55423. t = void 0 !== t ? t : 20,
  55424. i = void 0 !== i ? i : 100,
  55425. r = Math.floor(r) || 8,
  55426. o = Math.floor(o) || 1,
  55427. a = void 0 !== a && a,
  55428. s = void 0 !== s ? s : 0,
  55429. l = void 0 !== l ? l : 2 * Math.PI;
  55430. var p = c()
  55431. , f = h()
  55432. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55433. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55434. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55435. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55436. , y = 0
  55437. , C = 0
  55438. , I = []
  55439. , E = i / 2;
  55440. u(),
  55441. a === !1 && (e > 0 && d(!0),
  55442. t > 0 && d(!1)),
  55443. this.setIndex(g),
  55444. this.addAttribute("position", m),
  55445. this.addAttribute("normal", v),
  55446. this.addAttribute("uv", A)
  55447. }
  55448. ,
  55449. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55450. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55451. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55452. n.Geometry.call(this),
  55453. this.type = "CylinderGeometry",
  55454. this.parameters = {
  55455. radiusTop: e,
  55456. radiusBottom: t,
  55457. height: i,
  55458. radialSegments: r,
  55459. heightSegments: o,
  55460. openEnded: a,
  55461. thetaStart: s,
  55462. thetaLength: l
  55463. },
  55464. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55465. this.mergeVertices()
  55466. }
  55467. ,
  55468. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55469. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55470. n.EdgesGeometry = function(e, t) {
  55471. function i(e, t) {
  55472. return e - t
  55473. }
  55474. n.BufferGeometry.call(this),
  55475. t = void 0 !== t ? t : 1;
  55476. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55477. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55478. r.fromBufferGeometry(e)) : r = e.clone(),
  55479. r.mergeVertices(),
  55480. r.computeFaceNormals();
  55481. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55482. for (var p = h[u], f = 0; f < 3; f++) {
  55483. a[0] = p[l[f]],
  55484. a[1] = p[l[(f + 1) % 3]],
  55485. a.sort(i);
  55486. var g = a.toString();
  55487. void 0 === s[g] ? s[g] = {
  55488. vert1: a[0],
  55489. vert2: a[1],
  55490. face1: u,
  55491. face2: void 0
  55492. } : s[g].face2 = u
  55493. }
  55494. var m = [];
  55495. for (var g in s) {
  55496. var v = s[g];
  55497. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55498. var A = c[v.vert1];
  55499. m.push(A.x),
  55500. m.push(A.y),
  55501. m.push(A.z),
  55502. A = c[v.vert2],
  55503. m.push(A.x),
  55504. m.push(A.y),
  55505. m.push(A.z)
  55506. }
  55507. }
  55508. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55509. }
  55510. ,
  55511. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55512. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55513. n.ExtrudeGeometry = function(e, t) {
  55514. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55515. this.type = "ExtrudeGeometry",
  55516. e = Array.isArray(e) ? e : [e],
  55517. this.addShapeList(e, t),
  55518. void this.computeFaceNormals())
  55519. }
  55520. ;
  55521. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55522. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55523. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55524. for (var i = e.length, n = 0; n < i; n++) {
  55525. var r = e[n];
  55526. this.addShape(r, t)
  55527. }
  55528. }
  55529. ,
  55530. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55531. function i(e, t, i) {
  55532. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55533. t.clone().multiplyScalar(i).add(e)
  55534. }
  55535. function r(e, t, i) {
  55536. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55537. if (Math.abs(d) > Number.EPSILON) {
  55538. var p = Math.sqrt(u)
  55539. , f = Math.sqrt(c * c + h * h)
  55540. , g = t.x - l / p
  55541. , m = t.y + s / p
  55542. , v = i.x - h / f
  55543. , A = i.y + c / f
  55544. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55545. r = g + s * y - e.x,
  55546. o = m + l * y - e.y;
  55547. var C = r * r + o * o;
  55548. if (C <= 2)
  55549. return new n.Vector2(r,o);
  55550. a = Math.sqrt(C / 2)
  55551. } else {
  55552. var I = !1;
  55553. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55554. I ? (r = -l,
  55555. o = s,
  55556. a = Math.sqrt(u)) : (r = s,
  55557. o = l,
  55558. a = Math.sqrt(u / 2))
  55559. }
  55560. return new n.Vector2(r / a,o / a)
  55561. }
  55562. function o() {
  55563. if (C) {
  55564. var e = 0
  55565. , t = z * e;
  55566. for (Y = 0; Y < W; Y++)
  55567. G = N[Y],
  55568. c(G[2] + t, G[1] + t, G[0] + t);
  55569. for (e = E + 2 * y,
  55570. t = z * e,
  55571. Y = 0; Y < W; Y++)
  55572. G = N[Y],
  55573. c(G[0] + t, G[1] + t, G[2] + t)
  55574. } else {
  55575. for (Y = 0; Y < W; Y++)
  55576. G = N[Y],
  55577. c(G[2], G[1], G[0]);
  55578. for (Y = 0; Y < W; Y++)
  55579. G = N[Y],
  55580. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55581. }
  55582. }
  55583. function a() {
  55584. var e = 0;
  55585. for (s(B, e),
  55586. e += B.length,
  55587. x = 0,
  55588. S = L.length; x < S; x++)
  55589. T = L[x],
  55590. s(T, e),
  55591. e += T.length
  55592. }
  55593. function s(e, t) {
  55594. var i, n;
  55595. for (Y = e.length; --Y >= 0; ) {
  55596. i = Y,
  55597. n = Y - 1,
  55598. n < 0 && (n = e.length - 1);
  55599. var r = 0
  55600. , o = E + 2 * y;
  55601. for (r = 0; r < o; r++) {
  55602. var a = z * r
  55603. , s = z * (r + 1)
  55604. , l = t + i + a
  55605. , c = t + n + a
  55606. , u = t + n + s
  55607. , d = t + i + s;
  55608. h(l, c, u, d, e, r, o, i, n)
  55609. }
  55610. }
  55611. }
  55612. function l(e, t, i) {
  55613. M.vertices.push(new n.Vector3(e,t,i))
  55614. }
  55615. function c(e, t, i) {
  55616. e += R,
  55617. t += R,
  55618. i += R,
  55619. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55620. var r = _.generateTopUV(M, e, t, i);
  55621. M.faceVertexUvs[0].push(r)
  55622. }
  55623. function h(e, t, i, r, o, a, s, l, c) {
  55624. e += R,
  55625. t += R,
  55626. i += R,
  55627. r += R,
  55628. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55629. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55630. var h = _.generateSideWallUV(M, e, t, i, r);
  55631. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55632. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55633. }
  55634. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55635. b && (u = b.getSpacedPoints(E),
  55636. w = !0,
  55637. C = !1,
  55638. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55639. p = new n.Vector3,
  55640. f = new n.Vector3,
  55641. g = new n.Vector3),
  55642. C || (y = 0,
  55643. v = 0,
  55644. A = 0);
  55645. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55646. if (D) {
  55647. for (O = O.reverse(),
  55648. x = 0,
  55649. S = L.length; x < S; x++)
  55650. T = L[x],
  55651. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55652. D = !1
  55653. }
  55654. var N = n.ShapeUtils.triangulateShape(O, L)
  55655. , B = O;
  55656. for (x = 0,
  55657. S = L.length; x < S; x++)
  55658. T = L[x],
  55659. O = O.concat(T);
  55660. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55661. Z++,
  55662. q++)
  55663. Z === X && (Z = 0),
  55664. q === X && (q = 0),
  55665. j[Y] = r(B[Y], B[Z], B[q]);
  55666. var K, Q = [], J = j.concat();
  55667. for (x = 0,
  55668. S = L.length; x < S; x++) {
  55669. for (T = L[x],
  55670. K = [],
  55671. Y = 0,
  55672. X = T.length,
  55673. Z = X - 1,
  55674. q = Y + 1; Y < X; Y++,
  55675. Z++,
  55676. q++)
  55677. Z === X && (Z = 0),
  55678. q === X && (q = 0),
  55679. K[Y] = r(T[Y], T[Z], T[q]);
  55680. Q.push(K),
  55681. J = J.concat(K)
  55682. }
  55683. for (F = 0; F < y; F++) {
  55684. for (U = F / y,
  55685. k = v * (1 - U),
  55686. V = A * Math.sin(U * Math.PI / 2),
  55687. Y = 0,
  55688. X = B.length; Y < X; Y++)
  55689. H = i(B[Y], j[Y], V),
  55690. l(H.x, H.y, -k);
  55691. for (x = 0,
  55692. S = L.length; x < S; x++)
  55693. for (T = L[x],
  55694. K = Q[x],
  55695. Y = 0,
  55696. X = T.length; Y < X; Y++)
  55697. H = i(T[Y], K[Y], V),
  55698. l(H.x, H.y, -k)
  55699. }
  55700. for (V = A,
  55701. Y = 0; Y < z; Y++)
  55702. H = C ? i(O[Y], J[Y], V) : O[Y],
  55703. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  55704. p.copy(d.binormals[0]).multiplyScalar(H.y),
  55705. g.copy(u[0]).add(f).add(p),
  55706. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  55707. var $;
  55708. for ($ = 1; $ <= E; $++)
  55709. for (Y = 0; Y < z; Y++)
  55710. H = C ? i(O[Y], J[Y], V) : O[Y],
  55711. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  55712. p.copy(d.binormals[$]).multiplyScalar(H.y),
  55713. g.copy(u[$]).add(f).add(p),
  55714. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  55715. for (F = y - 1; F >= 0; F--) {
  55716. for (U = F / y,
  55717. k = v * (1 - U),
  55718. V = A * Math.sin(U * Math.PI / 2),
  55719. Y = 0,
  55720. X = B.length; Y < X; Y++)
  55721. H = i(B[Y], j[Y], V),
  55722. l(H.x, H.y, m + k);
  55723. for (x = 0,
  55724. S = L.length; x < S; x++)
  55725. for (T = L[x],
  55726. K = Q[x],
  55727. Y = 0,
  55728. X = T.length; Y < X; Y++)
  55729. H = i(T[Y], K[Y], V),
  55730. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  55731. }
  55732. o(),
  55733. a()
  55734. }
  55735. ,
  55736. n.ExtrudeGeometry.WorldUVGenerator = {
  55737. generateTopUV: function(e, t, i, r) {
  55738. var o = e.vertices
  55739. , a = o[t]
  55740. , s = o[i]
  55741. , l = o[r];
  55742. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  55743. },
  55744. generateSideWallUV: function(e, t, i, r, o) {
  55745. var a = e.vertices
  55746. , s = a[t]
  55747. , l = a[i]
  55748. , c = a[r]
  55749. , h = a[o];
  55750. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  55751. }
  55752. },
  55753. n.ShapeGeometry = function(e, t) {
  55754. n.Geometry.call(this),
  55755. this.type = "ShapeGeometry",
  55756. Array.isArray(e) === !1 && (e = [e]),
  55757. this.addShapeList(e, t),
  55758. this.computeFaceNormals()
  55759. }
  55760. ,
  55761. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  55762. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  55763. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  55764. for (var i = 0, n = e.length; i < n; i++)
  55765. this.addShape(e[i], t);
  55766. return this
  55767. }
  55768. ,
  55769. n.ShapeGeometry.prototype.addShape = function(e, t) {
  55770. void 0 === t && (t = {});
  55771. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  55772. if (p) {
  55773. for (u = u.reverse(),
  55774. i = 0,
  55775. r = d.length; i < r; i++)
  55776. o = d[i],
  55777. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  55778. p = !1
  55779. }
  55780. var f = n.ShapeUtils.triangulateShape(u, d);
  55781. for (i = 0,
  55782. r = d.length; i < r; i++)
  55783. o = d[i],
  55784. u = u.concat(o);
  55785. var g, m, v = u.length, A = f.length;
  55786. for (i = 0; i < v; i++)
  55787. g = u[i],
  55788. this.vertices.push(new n.Vector3(g.x,g.y,0));
  55789. for (i = 0; i < A; i++) {
  55790. m = f[i];
  55791. var y = m[0] + c
  55792. , C = m[1] + c
  55793. , I = m[2] + c;
  55794. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  55795. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  55796. }
  55797. }
  55798. ,
  55799. n.LatheBufferGeometry = function(e, t, i, r) {
  55800. n.BufferGeometry.call(this),
  55801. this.type = "LatheBufferGeometry",
  55802. this.parameters = {
  55803. points: e,
  55804. segments: t,
  55805. phiStart: i,
  55806. phiLength: r
  55807. },
  55808. t = Math.floor(t) || 12,
  55809. i = i || 0,
  55810. r = r || 2 * Math.PI,
  55811. r = n.Math.clamp(r, 0, 2 * Math.PI);
  55812. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  55813. 1 / t), m = new n.Vector3, v = new n.Vector2;
  55814. for (a = 0; a <= t; a++) {
  55815. var A = i + a * g * r
  55816. , y = Math.sin(A)
  55817. , C = Math.cos(A);
  55818. for (s = 0; s <= e.length - 1; s++)
  55819. m.x = e[s].x * y,
  55820. m.y = e[s].y,
  55821. m.z = e[s].x * C,
  55822. u.setXYZ(p, m.x, m.y, m.z),
  55823. v.x = a / t,
  55824. v.y = s / (e.length - 1),
  55825. d.setXY(p, v.x, v.y),
  55826. p++
  55827. }
  55828. for (a = 0; a < t; a++)
  55829. for (s = 0; s < e.length - 1; s++) {
  55830. o = s + a * e.length;
  55831. var I = o
  55832. , E = o + e.length
  55833. , b = o + e.length + 1
  55834. , w = o + 1;
  55835. h.setX(f, I),
  55836. f++,
  55837. h.setX(f, E),
  55838. f++,
  55839. h.setX(f, w),
  55840. f++,
  55841. h.setX(f, E),
  55842. f++,
  55843. h.setX(f, b),
  55844. f++,
  55845. h.setX(f, w),
  55846. f++
  55847. }
  55848. if (this.setIndex(h),
  55849. this.addAttribute("position", u),
  55850. this.addAttribute("uv", d),
  55851. this.computeVertexNormals(),
  55852. r === 2 * Math.PI) {
  55853. var _ = this.attributes.normal.array
  55854. , T = new n.Vector3
  55855. , x = new n.Vector3
  55856. , S = new n.Vector3;
  55857. for (o = t * e.length * 3,
  55858. a = 0,
  55859. s = 0; a < e.length; a++,
  55860. s += 3)
  55861. T.x = _[s + 0],
  55862. T.y = _[s + 1],
  55863. T.z = _[s + 2],
  55864. x.x = _[o + s + 0],
  55865. x.y = _[o + s + 1],
  55866. x.z = _[o + s + 2],
  55867. S.addVectors(T, x).normalize(),
  55868. _[s + 0] = _[o + s + 0] = S.x,
  55869. _[s + 1] = _[o + s + 1] = S.y,
  55870. _[s + 2] = _[o + s + 2] = S.z
  55871. }
  55872. }
  55873. ,
  55874. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55875. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  55876. n.LatheGeometry = function(e, t, i, r) {
  55877. n.Geometry.call(this),
  55878. this.type = "LatheGeometry",
  55879. this.parameters = {
  55880. points: e,
  55881. segments: t,
  55882. phiStart: i,
  55883. phiLength: r
  55884. },
  55885. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  55886. this.mergeVertices()
  55887. }
  55888. ,
  55889. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  55890. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  55891. n.PlaneGeometry = function(e, t, i, r) {
  55892. n.Geometry.call(this),
  55893. this.type = "PlaneGeometry",
  55894. this.parameters = {
  55895. width: e,
  55896. height: t,
  55897. widthSegments: i,
  55898. heightSegments: r
  55899. },
  55900. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  55901. }
  55902. ,
  55903. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  55904. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  55905. n.PlaneBufferGeometry = function(e, t, i, r) {
  55906. n.BufferGeometry.call(this),
  55907. this.type = "PlaneBufferGeometry",
  55908. this.parameters = {
  55909. width: e,
  55910. height: t,
  55911. widthSegments: i,
  55912. heightSegments: r
  55913. };
  55914. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  55915. for (var y = A * d - a, C = 0; C < c; C++) {
  55916. var I = C * u - o;
  55917. p[m] = I,
  55918. p[m + 1] = -y,
  55919. f[m + 2] = 1,
  55920. g[v] = C / s,
  55921. g[v + 1] = 1 - A / l,
  55922. m += 3,
  55923. v += 2
  55924. }
  55925. m = 0;
  55926. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  55927. for (var C = 0; C < s; C++) {
  55928. var b = C + c * A
  55929. , w = C + c * (A + 1)
  55930. , _ = C + 1 + c * (A + 1)
  55931. , T = C + 1 + c * A;
  55932. E[m] = b,
  55933. E[m + 1] = w,
  55934. E[m + 2] = T,
  55935. E[m + 3] = w,
  55936. E[m + 4] = _,
  55937. E[m + 5] = T,
  55938. m += 6
  55939. }
  55940. this.setIndex(new n.BufferAttribute(E,1)),
  55941. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55942. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55943. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55944. }
  55945. ,
  55946. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55947. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  55948. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  55949. n.BufferGeometry.call(this),
  55950. this.type = "RingBufferGeometry",
  55951. this.parameters = {
  55952. innerRadius: e,
  55953. outerRadius: t,
  55954. thetaSegments: i,
  55955. phiSegments: r,
  55956. thetaStart: o,
  55957. thetaLength: a
  55958. },
  55959. e = e || 20,
  55960. t = t || 50,
  55961. o = void 0 !== o ? o : 0,
  55962. a = void 0 !== a ? a : 2 * Math.PI,
  55963. i = void 0 !== i ? Math.max(3, i) : 8,
  55964. r = void 0 !== r ? Math.max(1, r) : 1;
  55965. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  55966. for (l = 0; l <= r; l++) {
  55967. for (c = 0; c <= i; c++)
  55968. s = o + c / i * a,
  55969. C.x = A * Math.cos(s),
  55970. C.y = A * Math.sin(s),
  55971. p.setXYZ(m, C.x, C.y, C.z),
  55972. f.setXYZ(m, 0, 0, 1),
  55973. I.x = (C.x / t + 1) / 2,
  55974. I.y = (C.y / t + 1) / 2,
  55975. g.setXY(m, I.x, I.y),
  55976. m++;
  55977. A += y
  55978. }
  55979. for (l = 0; l < r; l++) {
  55980. var E = l * (i + 1);
  55981. for (c = 0; c < i; c++) {
  55982. s = c + E;
  55983. var b = s
  55984. , w = s + i + 1
  55985. , _ = s + i + 2
  55986. , T = s + 1;
  55987. d.setX(v, b),
  55988. v++,
  55989. d.setX(v, w),
  55990. v++,
  55991. d.setX(v, _),
  55992. v++,
  55993. d.setX(v, b),
  55994. v++,
  55995. d.setX(v, _),
  55996. v++,
  55997. d.setX(v, T),
  55998. v++
  55999. }
  56000. }
  56001. this.setIndex(d),
  56002. this.addAttribute("position", p),
  56003. this.addAttribute("normal", f),
  56004. this.addAttribute("uv", g)
  56005. }
  56006. ,
  56007. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56008. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56009. n.RingGeometry = function(e, t, i, r, o, a) {
  56010. n.Geometry.call(this),
  56011. this.type = "RingGeometry",
  56012. this.parameters = {
  56013. innerRadius: e,
  56014. outerRadius: t,
  56015. thetaSegments: i,
  56016. phiSegments: r,
  56017. thetaStart: o,
  56018. thetaLength: a
  56019. },
  56020. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56021. }
  56022. ,
  56023. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56024. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56025. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56026. n.Geometry.call(this),
  56027. this.type = "SphereGeometry",
  56028. this.parameters = {
  56029. radius: e,
  56030. widthSegments: t,
  56031. heightSegments: i,
  56032. phiStart: r,
  56033. phiLength: o,
  56034. thetaStart: a,
  56035. thetaLength: s
  56036. },
  56037. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56038. }
  56039. ,
  56040. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56041. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56042. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56043. n.BufferGeometry.call(this),
  56044. this.type = "SphereBufferGeometry",
  56045. this.parameters = {
  56046. radius: e,
  56047. widthSegments: t,
  56048. heightSegments: i,
  56049. phiStart: r,
  56050. phiLength: o,
  56051. thetaStart: a,
  56052. thetaLength: s
  56053. },
  56054. e = e || 50,
  56055. t = Math.max(3, Math.floor(t) || 8),
  56056. i = Math.max(2, Math.floor(i) || 6),
  56057. r = void 0 !== r ? r : 0,
  56058. o = void 0 !== o ? o : 2 * Math.PI,
  56059. a = void 0 !== a ? a : 0,
  56060. s = void 0 !== s ? s : Math.PI;
  56061. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56062. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56063. var C = y / t
  56064. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56065. , E = e * Math.cos(a + A * s)
  56066. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56067. g.set(I, E, b).normalize(),
  56068. h.setXYZ(p, I, E, b),
  56069. u.setXYZ(p, g.x, g.y, g.z),
  56070. d.setXY(p, C, 1 - A),
  56071. v.push(p),
  56072. p++
  56073. }
  56074. f.push(v)
  56075. }
  56076. for (var w = [], m = 0; m < i; m++)
  56077. for (var y = 0; y < t; y++) {
  56078. var _ = f[m][y + 1]
  56079. , T = f[m][y]
  56080. , x = f[m + 1][y]
  56081. , S = f[m + 1][y + 1];
  56082. (0 !== m || a > 0) && w.push(_, T, S),
  56083. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56084. }
  56085. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56086. this.addAttribute("position", h),
  56087. this.addAttribute("normal", u),
  56088. this.addAttribute("uv", d),
  56089. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56090. }
  56091. ,
  56092. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56093. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56094. n.TextGeometry = function(e, t) {
  56095. t = t || {};
  56096. var i = t.font;
  56097. if (i instanceof n.Font == !1)
  56098. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56099. new n.Geometry;
  56100. var r = i.generateShapes(e, t.size, t.curveSegments);
  56101. t.amount = void 0 !== t.height ? t.height : 50,
  56102. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56103. void 0 === t.bevelSize && (t.bevelSize = 8),
  56104. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56105. n.ExtrudeGeometry.call(this, r, t),
  56106. this.type = "TextGeometry"
  56107. }
  56108. ,
  56109. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56110. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56111. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56112. n.BufferGeometry.call(this),
  56113. this.type = "TorusBufferGeometry",
  56114. this.parameters = {
  56115. radius: e,
  56116. tube: t,
  56117. radialSegments: i,
  56118. tubularSegments: r,
  56119. arc: o
  56120. },
  56121. e = e || 100,
  56122. t = t || 40,
  56123. i = Math.floor(i) || 8,
  56124. r = Math.floor(r) || 6,
  56125. o = o || 2 * Math.PI;
  56126. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56127. for (a = 0; a <= i; a++)
  56128. for (s = 0; s <= r; s++) {
  56129. var C = s / r * o
  56130. , I = a / i * Math.PI * 2;
  56131. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56132. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56133. A.z = t * Math.sin(I),
  56134. u[f] = A.x,
  56135. u[f + 1] = A.y,
  56136. u[f + 2] = A.z,
  56137. v.x = e * Math.cos(C),
  56138. v.y = e * Math.sin(C),
  56139. y.subVectors(A, v).normalize(),
  56140. d[f] = y.x,
  56141. d[f + 1] = y.y,
  56142. d[f + 2] = y.z,
  56143. p[g] = s / r,
  56144. p[g + 1] = a / i,
  56145. f += 3,
  56146. g += 2
  56147. }
  56148. for (a = 1; a <= i; a++)
  56149. for (s = 1; s <= r; s++) {
  56150. var E = (r + 1) * a + s - 1
  56151. , b = (r + 1) * (a - 1) + s - 1
  56152. , w = (r + 1) * (a - 1) + s
  56153. , _ = (r + 1) * a + s;
  56154. h[m] = E,
  56155. h[m + 1] = b,
  56156. h[m + 2] = _,
  56157. h[m + 3] = b,
  56158. h[m + 4] = w,
  56159. h[m + 5] = _,
  56160. m += 6
  56161. }
  56162. this.setIndex(new n.BufferAttribute(h,1)),
  56163. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56164. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56165. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56166. }
  56167. ,
  56168. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56169. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56170. n.TorusGeometry = function(e, t, i, r, o) {
  56171. n.Geometry.call(this),
  56172. this.type = "TorusGeometry",
  56173. this.parameters = {
  56174. radius: e,
  56175. tube: t,
  56176. radialSegments: i,
  56177. tubularSegments: r,
  56178. arc: o
  56179. },
  56180. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56181. }
  56182. ,
  56183. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56184. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56185. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56186. function s(e, t, i, n, r) {
  56187. var o = Math.cos(e)
  56188. , a = Math.sin(e)
  56189. , s = i / t * e
  56190. , l = Math.cos(s);
  56191. r.x = n * (2 + l) * .5 * o,
  56192. r.y = n * (2 + l) * a * .5,
  56193. r.z = n * Math.sin(s) * .5
  56194. }
  56195. n.BufferGeometry.call(this),
  56196. this.type = "TorusKnotBufferGeometry",
  56197. this.parameters = {
  56198. radius: e,
  56199. tube: t,
  56200. tubularSegments: i,
  56201. radialSegments: r,
  56202. p: o,
  56203. q: a
  56204. },
  56205. e = e || 100,
  56206. t = t || 40,
  56207. i = Math.floor(i) || 64,
  56208. r = Math.floor(r) || 8,
  56209. o = o || 2,
  56210. a = a || 3;
  56211. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56212. for (l = 0; l <= i; ++l) {
  56213. var T = l / i * o * Math.PI * 2;
  56214. for (s(T, o, a, e, I),
  56215. s(T + .01, o, a, e, E),
  56216. w.subVectors(E, I),
  56217. _.addVectors(E, I),
  56218. b.crossVectors(w, _),
  56219. _.crossVectors(b, w),
  56220. b.normalize(),
  56221. _.normalize(),
  56222. c = 0; c <= r; ++c) {
  56223. var x = c / r * Math.PI * 2
  56224. , S = -t * Math.cos(x)
  56225. , M = t * Math.sin(x);
  56226. A.x = I.x + (S * _.x + M * b.x),
  56227. A.y = I.y + (S * _.y + M * b.y),
  56228. A.z = I.z + (S * _.z + M * b.z),
  56229. p.setXYZ(m, A.x, A.y, A.z),
  56230. y.subVectors(A, I).normalize(),
  56231. f.setXYZ(m, y.x, y.y, y.z),
  56232. C.x = l / i,
  56233. C.y = c / r,
  56234. g.setXY(m, C.x, C.y),
  56235. m++
  56236. }
  56237. }
  56238. for (c = 1; c <= i; c++)
  56239. for (l = 1; l <= r; l++) {
  56240. var R = (r + 1) * (c - 1) + (l - 1)
  56241. , P = (r + 1) * c + (l - 1)
  56242. , O = (r + 1) * c + l
  56243. , L = (r + 1) * (c - 1) + l;
  56244. d.setX(v, R),
  56245. v++,
  56246. d.setX(v, P),
  56247. v++,
  56248. d.setX(v, L),
  56249. v++,
  56250. d.setX(v, P),
  56251. v++,
  56252. d.setX(v, O),
  56253. v++,
  56254. d.setX(v, L),
  56255. v++
  56256. }
  56257. this.setIndex(d),
  56258. this.addAttribute("position", p),
  56259. this.addAttribute("normal", f),
  56260. this.addAttribute("uv", g)
  56261. }
  56262. ,
  56263. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56264. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56265. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56266. n.Geometry.call(this),
  56267. this.type = "TorusKnotGeometry",
  56268. this.parameters = {
  56269. radius: e,
  56270. tube: t,
  56271. tubularSegments: i,
  56272. radialSegments: r,
  56273. p: o,
  56274. q: a
  56275. },
  56276. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56277. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56278. this.mergeVertices()
  56279. }
  56280. ,
  56281. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56282. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56283. n.TubeGeometry = function(e, t, i, r, o, a) {
  56284. function s(e, t, i) {
  56285. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56286. }
  56287. n.Geometry.call(this),
  56288. this.type = "TubeGeometry",
  56289. this.parameters = {
  56290. path: e,
  56291. segments: t,
  56292. radius: i,
  56293. radialSegments: r,
  56294. closed: o,
  56295. taper: a
  56296. },
  56297. t = t || 64,
  56298. i = i || 1,
  56299. r = r || 8,
  56300. o = o || !1,
  56301. a = a || n.TubeGeometry.NoTaper;
  56302. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56303. for (this.tangents = D,
  56304. this.normals = N,
  56305. this.binormals = B,
  56306. v = 0; v < P; v++)
  56307. for (M[v] = [],
  56308. u = v / (P - 1),
  56309. m = e.getPointAt(u),
  56310. l = D[v],
  56311. c = N[v],
  56312. h = B[v],
  56313. p = i * a(u),
  56314. A = 0; A < r; A++)
  56315. d = A / r * 2 * Math.PI,
  56316. f = -p * Math.cos(d),
  56317. g = p * Math.sin(d),
  56318. O.copy(m),
  56319. O.x += f * c.x + g * h.x,
  56320. O.y += f * c.y + g * h.y,
  56321. O.z += f * c.z + g * h.z,
  56322. M[v][A] = s(O.x, O.y, O.z);
  56323. for (v = 0; v < t; v++)
  56324. for (A = 0; A < r; A++)
  56325. y = o ? (v + 1) % t : v + 1,
  56326. C = (A + 1) % r,
  56327. I = M[v][A],
  56328. E = M[y][A],
  56329. b = M[y][C],
  56330. w = M[v][C],
  56331. _ = new n.Vector2(v / t,A / r),
  56332. T = new n.Vector2((v + 1) / t,A / r),
  56333. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56334. S = new n.Vector2(v / t,(A + 1) / r),
  56335. this.faces.push(new n.Face3(I,E,w)),
  56336. this.faceVertexUvs[0].push([_, T, S]),
  56337. this.faces.push(new n.Face3(E,b,w)),
  56338. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56339. this.computeFaceNormals(),
  56340. this.computeVertexNormals()
  56341. }
  56342. ,
  56343. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56344. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56345. n.TubeGeometry.NoTaper = function(e) {
  56346. return 1
  56347. }
  56348. ,
  56349. n.TubeGeometry.SinusoidalTaper = function(e) {
  56350. return Math.sin(Math.PI * e)
  56351. }
  56352. ,
  56353. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56354. function r() {
  56355. f[0] = new n.Vector3,
  56356. g[0] = new n.Vector3,
  56357. a = Number.MAX_VALUE,
  56358. s = Math.abs(p[0].x),
  56359. l = Math.abs(p[0].y),
  56360. c = Math.abs(p[0].z),
  56361. s <= a && (a = s,
  56362. d.set(1, 0, 0)),
  56363. l <= a && (a = l,
  56364. d.set(0, 1, 0)),
  56365. c <= a && d.set(0, 0, 1),
  56366. m.crossVectors(p[0], d).normalize(),
  56367. f[0].crossVectors(p[0], m),
  56368. g[0].crossVectors(p[0], f[0])
  56369. }
  56370. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56371. for (this.tangents = p,
  56372. this.normals = f,
  56373. this.binormals = g,
  56374. h = 0; h < A; h++)
  56375. u = h / (A - 1),
  56376. p[h] = e.getTangentAt(u),
  56377. p[h].normalize();
  56378. for (r(),
  56379. h = 1; h < A; h++)
  56380. f[h] = f[h - 1].clone(),
  56381. g[h] = g[h - 1].clone(),
  56382. m.crossVectors(p[h - 1], p[h]),
  56383. m.length() > Number.EPSILON && (m.normalize(),
  56384. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56385. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56386. g[h].crossVectors(p[h], f[h]);
  56387. if (i)
  56388. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56389. o /= A - 1,
  56390. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56391. h = 1; h < A; h++)
  56392. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56393. g[h].crossVectors(p[h], f[h])
  56394. }
  56395. ,
  56396. n.PolyhedronGeometry = function(e, t, i, r) {
  56397. function o(e) {
  56398. var t = e.normalize().clone();
  56399. t.index = u.vertices.push(t) - 1;
  56400. var i = l(e) / 2 / Math.PI + .5
  56401. , r = c(e) / Math.PI + .5;
  56402. return t.uv = new n.Vector2(i,1 - r),
  56403. t
  56404. }
  56405. function a(e, t, i, r) {
  56406. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56407. u.faces.push(o),
  56408. C.copy(e).add(t).add(i).divideScalar(3);
  56409. var a = l(C);
  56410. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56411. }
  56412. function s(e, t) {
  56413. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56414. l[h] = [];
  56415. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56416. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56417. }
  56418. for (var h = 0; h < i; h++)
  56419. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56420. var m = Math.floor(g / 2);
  56421. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56422. }
  56423. }
  56424. function l(e) {
  56425. return Math.atan2(e.z, -e.x)
  56426. }
  56427. function c(e) {
  56428. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56429. }
  56430. function h(e, t, i) {
  56431. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56432. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56433. e.clone()
  56434. }
  56435. n.Geometry.call(this),
  56436. this.type = "PolyhedronGeometry",
  56437. this.parameters = {
  56438. vertices: e,
  56439. indices: t,
  56440. radius: i,
  56441. detail: r
  56442. },
  56443. i = i || 1,
  56444. r = r || 0;
  56445. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56446. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56447. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56448. m++) {
  56449. var v = f[t[d]]
  56450. , A = f[t[d + 1]]
  56451. , y = f[t[d + 2]];
  56452. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56453. }
  56454. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56455. s(g[d], r);
  56456. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56457. var I = this.faceVertexUvs[0][d]
  56458. , E = I[0].x
  56459. , b = I[1].x
  56460. , w = I[2].x
  56461. , _ = Math.max(E, b, w)
  56462. , T = Math.min(E, b, w);
  56463. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56464. b < .2 && (I[1].x += 1),
  56465. w < .2 && (I[2].x += 1))
  56466. }
  56467. for (var d = 0, p = this.vertices.length; d < p; d++)
  56468. this.vertices[d].multiplyScalar(i);
  56469. this.mergeVertices(),
  56470. this.computeFaceNormals(),
  56471. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56472. }
  56473. ,
  56474. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56475. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56476. n.DodecahedronGeometry = function(e, t) {
  56477. var i = (1 + Math.sqrt(5)) / 2
  56478. , r = 1 / i
  56479. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56480. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56481. n.PolyhedronGeometry.call(this, o, a, e, t),
  56482. this.type = "DodecahedronGeometry",
  56483. this.parameters = {
  56484. radius: e,
  56485. detail: t
  56486. }
  56487. }
  56488. ,
  56489. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56490. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56491. n.IcosahedronGeometry = function(e, t) {
  56492. var i = (1 + Math.sqrt(5)) / 2
  56493. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56494. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56495. n.PolyhedronGeometry.call(this, r, o, e, t),
  56496. this.type = "IcosahedronGeometry",
  56497. this.parameters = {
  56498. radius: e,
  56499. detail: t
  56500. }
  56501. }
  56502. ,
  56503. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56504. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56505. n.OctahedronGeometry = function(e, t) {
  56506. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56507. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56508. n.PolyhedronGeometry.call(this, i, r, e, t),
  56509. this.type = "OctahedronGeometry",
  56510. this.parameters = {
  56511. radius: e,
  56512. detail: t
  56513. }
  56514. }
  56515. ,
  56516. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56517. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56518. n.TetrahedronGeometry = function(e, t) {
  56519. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56520. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56521. n.PolyhedronGeometry.call(this, i, r, e, t),
  56522. this.type = "TetrahedronGeometry",
  56523. this.parameters = {
  56524. radius: e,
  56525. detail: t
  56526. }
  56527. }
  56528. ,
  56529. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56530. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56531. n.ParametricGeometry = function(e, t, i) {
  56532. n.Geometry.call(this),
  56533. this.type = "ParametricGeometry",
  56534. this.parameters = {
  56535. func: e,
  56536. slices: t,
  56537. stacks: i
  56538. };
  56539. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56540. for (r = 0; r <= i; r++)
  56541. for (l = r / i,
  56542. o = 0; o <= t; o++)
  56543. s = o / t,
  56544. a = e(s, l),
  56545. c.push(a);
  56546. var p, f, g, m, v, A, y, C;
  56547. for (r = 0; r < i; r++)
  56548. for (o = 0; o < t; o++)
  56549. p = r * d + o,
  56550. f = r * d + o + 1,
  56551. g = (r + 1) * d + o + 1,
  56552. m = (r + 1) * d + o,
  56553. v = new n.Vector2(o / t,r / i),
  56554. A = new n.Vector2((o + 1) / t,r / i),
  56555. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56556. C = new n.Vector2(o / t,(r + 1) / i),
  56557. h.push(new n.Face3(p,f,m)),
  56558. u.push([v, A, C]),
  56559. h.push(new n.Face3(f,g,m)),
  56560. u.push([A.clone(), y, C.clone()]);
  56561. this.computeFaceNormals(),
  56562. this.computeVertexNormals()
  56563. }
  56564. ,
  56565. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56566. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56567. n.WireframeGeometry = function(e) {
  56568. function t(e, t) {
  56569. return e - t
  56570. }
  56571. n.BufferGeometry.call(this);
  56572. var i = [0, 0]
  56573. , r = {}
  56574. , o = ["a", "b", "c"];
  56575. if (e instanceof n.Geometry) {
  56576. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56577. for (var d = s[h], p = 0; p < 3; p++) {
  56578. i[0] = d[o[p]],
  56579. i[1] = d[o[(p + 1) % 3]],
  56580. i.sort(t);
  56581. var f = i.toString();
  56582. void 0 === r[f] && (c[2 * l] = i[0],
  56583. c[2 * l + 1] = i[1],
  56584. r[f] = !0,
  56585. l++)
  56586. }
  56587. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56588. for (var p = 0; p < 2; p++) {
  56589. var m = a[c[2 * h + p]]
  56590. , v = 6 * h + 3 * p;
  56591. g[v + 0] = m.x,
  56592. g[v + 1] = m.y,
  56593. g[v + 2] = m.z
  56594. }
  56595. this.addAttribute("position", new n.BufferAttribute(g,3))
  56596. } else if (e instanceof n.BufferGeometry)
  56597. if (null !== e.index) {
  56598. var A = e.index.array
  56599. , a = e.attributes.position
  56600. , y = e.groups
  56601. , l = 0;
  56602. 0 === y.length && e.addGroup(0, A.length);
  56603. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56604. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56605. for (var p = 0; p < 3; p++) {
  56606. i[0] = A[h + p],
  56607. i[1] = A[h + (p + 1) % 3],
  56608. i.sort(t);
  56609. var f = i.toString();
  56610. void 0 === r[f] && (c[2 * l] = i[0],
  56611. c[2 * l + 1] = i[1],
  56612. r[f] = !0,
  56613. l++)
  56614. }
  56615. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56616. for (var p = 0; p < 2; p++) {
  56617. var v = 6 * h + 3 * p
  56618. , T = c[2 * h + p];
  56619. g[v + 0] = a.getX(T),
  56620. g[v + 1] = a.getY(T),
  56621. g[v + 2] = a.getZ(T)
  56622. }
  56623. this.addAttribute("position", new n.BufferAttribute(g,3))
  56624. } else {
  56625. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56626. for (var p = 0; p < 3; p++) {
  56627. var v = 18 * h + 6 * p
  56628. , S = 9 * h + 3 * p;
  56629. g[v + 0] = a[S],
  56630. g[v + 1] = a[S + 1],
  56631. g[v + 2] = a[S + 2];
  56632. var T = 9 * h + 3 * ((p + 1) % 3);
  56633. g[v + 3] = a[T],
  56634. g[v + 4] = a[T + 1],
  56635. g[v + 5] = a[T + 2]
  56636. }
  56637. this.addAttribute("position", new n.BufferAttribute(g,3))
  56638. }
  56639. }
  56640. ,
  56641. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56642. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56643. n.AxisHelper = function(e) {
  56644. e = e || 1;
  56645. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56646. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56647. , r = new n.BufferGeometry;
  56648. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56649. r.addAttribute("color", new n.BufferAttribute(i,3));
  56650. var o = new n.LineBasicMaterial({
  56651. vertexColors: n.VertexColors
  56652. });
  56653. n.LineSegments.call(this, r, o)
  56654. }
  56655. ,
  56656. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56657. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56658. n.ArrowHelper = function() {
  56659. var e = new n.Geometry;
  56660. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56661. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56662. return t.translate(0, -.5, 0),
  56663. function(i, r, o, a, s, l) {
  56664. n.Object3D.call(this),
  56665. void 0 === a && (a = 16776960),
  56666. void 0 === o && (o = 1),
  56667. void 0 === s && (s = .2 * o),
  56668. void 0 === l && (l = .2 * s),
  56669. this.position.copy(r),
  56670. this.line = new n.Line(e,new n.LineBasicMaterial({
  56671. color: a
  56672. })),
  56673. this.line.matrixAutoUpdate = !1,
  56674. this.add(this.line),
  56675. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56676. color: a
  56677. })),
  56678. this.cone.matrixAutoUpdate = !1,
  56679. this.add(this.cone),
  56680. this.setDirection(i),
  56681. this.setLength(o, s, l)
  56682. }
  56683. }(),
  56684. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56685. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56686. n.ArrowHelper.prototype.setDirection = function() {
  56687. var e, t = new n.Vector3;
  56688. return function(i) {
  56689. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56690. e = Math.acos(i.y),
  56691. this.quaternion.setFromAxisAngle(t, e))
  56692. }
  56693. }(),
  56694. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  56695. void 0 === t && (t = .2 * e),
  56696. void 0 === i && (i = .2 * t),
  56697. this.line.scale.set(1, Math.max(0, e - t), 1),
  56698. this.line.updateMatrix(),
  56699. this.cone.scale.set(i, t, i),
  56700. this.cone.position.y = e,
  56701. this.cone.updateMatrix()
  56702. }
  56703. ,
  56704. n.ArrowHelper.prototype.setColor = function(e) {
  56705. this.line.material.color.set(e),
  56706. this.cone.material.color.set(e)
  56707. }
  56708. ,
  56709. n.BoxHelper = function(e) {
  56710. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  56711. , i = new Float32Array(24)
  56712. , r = new n.BufferGeometry;
  56713. r.setIndex(new n.BufferAttribute(t,1)),
  56714. r.addAttribute("position", new n.BufferAttribute(i,3)),
  56715. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  56716. color: 16776960
  56717. })),
  56718. void 0 !== e && this.update(e)
  56719. }
  56720. ,
  56721. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  56722. n.BoxHelper.prototype.constructor = n.BoxHelper,
  56723. n.BoxHelper.prototype.update = function() {
  56724. var e = new n.Box3;
  56725. return function(t) {
  56726. if (e.setFromObject(t),
  56727. !e.isEmpty()) {
  56728. var i = e.min
  56729. , n = e.max
  56730. , r = this.geometry.attributes.position
  56731. , o = r.array;
  56732. o[0] = n.x,
  56733. o[1] = n.y,
  56734. o[2] = n.z,
  56735. o[3] = i.x,
  56736. o[4] = n.y,
  56737. o[5] = n.z,
  56738. o[6] = i.x,
  56739. o[7] = i.y,
  56740. o[8] = n.z,
  56741. o[9] = n.x,
  56742. o[10] = i.y,
  56743. o[11] = n.z,
  56744. o[12] = n.x,
  56745. o[13] = n.y,
  56746. o[14] = i.z,
  56747. o[15] = i.x,
  56748. o[16] = n.y,
  56749. o[17] = i.z,
  56750. o[18] = i.x,
  56751. o[19] = i.y,
  56752. o[20] = i.z,
  56753. o[21] = n.x,
  56754. o[22] = i.y,
  56755. o[23] = i.z,
  56756. r.needsUpdate = !0,
  56757. this.geometry.computeBoundingSphere()
  56758. }
  56759. }
  56760. }(),
  56761. n.BoundingBoxHelper = function(e, t) {
  56762. var i = void 0 !== t ? t : 8947848;
  56763. this.object = e,
  56764. this.box = new n.Box3,
  56765. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  56766. color: i,
  56767. wireframe: !0
  56768. }))
  56769. }
  56770. ,
  56771. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  56772. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  56773. n.BoundingBoxHelper.prototype.update = function() {
  56774. this.box.setFromObject(this.object),
  56775. this.box.size(this.scale),
  56776. this.box.center(this.position)
  56777. }
  56778. ,
  56779. n.CameraHelper = function(e) {
  56780. function t(e, t, n) {
  56781. i(e, n),
  56782. i(t, n)
  56783. }
  56784. function i(e, t) {
  56785. r.vertices.push(new n.Vector3),
  56786. r.colors.push(new n.Color(t)),
  56787. void 0 === a[e] && (a[e] = []),
  56788. a[e].push(r.vertices.length - 1)
  56789. }
  56790. var r = new n.Geometry
  56791. , o = new n.LineBasicMaterial({
  56792. color: 16777215,
  56793. vertexColors: n.FaceColors
  56794. })
  56795. , a = {}
  56796. , s = 16755200
  56797. , l = 16711680
  56798. , c = 43775
  56799. , h = 16777215
  56800. , u = 3355443;
  56801. t("n1", "n2", s),
  56802. t("n2", "n4", s),
  56803. t("n4", "n3", s),
  56804. t("n3", "n1", s),
  56805. t("f1", "f2", s),
  56806. t("f2", "f4", s),
  56807. t("f4", "f3", s),
  56808. t("f3", "f1", s),
  56809. t("n1", "f1", s),
  56810. t("n2", "f2", s),
  56811. t("n3", "f3", s),
  56812. t("n4", "f4", s),
  56813. t("p", "n1", l),
  56814. t("p", "n2", l),
  56815. t("p", "n3", l),
  56816. t("p", "n4", l),
  56817. t("u1", "u2", c),
  56818. t("u2", "u3", c),
  56819. t("u3", "u1", c),
  56820. t("c", "t", h),
  56821. t("p", "c", u),
  56822. t("cn1", "cn2", u),
  56823. t("cn3", "cn4", u),
  56824. t("cf1", "cf2", u),
  56825. t("cf3", "cf4", u),
  56826. n.LineSegments.call(this, r, o),
  56827. this.camera = e,
  56828. this.camera.updateProjectionMatrix(),
  56829. this.matrix = e.matrixWorld,
  56830. this.matrixAutoUpdate = !1,
  56831. this.pointMap = a,
  56832. this.update()
  56833. }
  56834. ,
  56835. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  56836. n.CameraHelper.prototype.constructor = n.CameraHelper,
  56837. n.CameraHelper.prototype.update = function() {
  56838. function e(e, n, a, s) {
  56839. r.set(n, a, s).unproject(o);
  56840. var l = i[e];
  56841. if (void 0 !== l)
  56842. for (var c = 0, h = l.length; c < h; c++)
  56843. t.vertices[l[c]].copy(r)
  56844. }
  56845. var t, i, r = new n.Vector3, o = new n.Camera;
  56846. return function() {
  56847. t = this.geometry,
  56848. i = this.pointMap;
  56849. var n = 1
  56850. , r = 1;
  56851. o.projectionMatrix.copy(this.camera.projectionMatrix),
  56852. e("c", 0, 0, -1),
  56853. e("t", 0, 0, 1),
  56854. e("n1", -n, -r, -1),
  56855. e("n2", n, -r, -1),
  56856. e("n3", -n, r, -1),
  56857. e("n4", n, r, -1),
  56858. e("f1", -n, -r, 1),
  56859. e("f2", n, -r, 1),
  56860. e("f3", -n, r, 1),
  56861. e("f4", n, r, 1),
  56862. e("u1", .7 * n, 1.1 * r, -1),
  56863. e("u2", .7 * -n, 1.1 * r, -1),
  56864. e("u3", 0, 2 * r, -1),
  56865. e("cf1", -n, 0, 1),
  56866. e("cf2", n, 0, 1),
  56867. e("cf3", 0, -r, 1),
  56868. e("cf4", 0, r, 1),
  56869. e("cn1", -n, 0, -1),
  56870. e("cn2", n, 0, -1),
  56871. e("cn3", 0, -r, -1),
  56872. e("cn4", 0, r, -1),
  56873. t.verticesNeedUpdate = !0
  56874. }
  56875. }(),
  56876. n.DirectionalLightHelper = function(e, t) {
  56877. n.Object3D.call(this),
  56878. this.light = e,
  56879. this.light.updateMatrixWorld(),
  56880. this.matrix = e.matrixWorld,
  56881. this.matrixAutoUpdate = !1,
  56882. t = t || 1;
  56883. var i = new n.Geometry;
  56884. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  56885. var r = new n.LineBasicMaterial({
  56886. fog: !1
  56887. });
  56888. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56889. this.lightPlane = new n.Line(i,r),
  56890. this.add(this.lightPlane),
  56891. i = new n.Geometry,
  56892. i.vertices.push(new n.Vector3, new n.Vector3),
  56893. r = new n.LineBasicMaterial({
  56894. fog: !1
  56895. }),
  56896. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56897. this.targetLine = new n.Line(i,r),
  56898. this.add(this.targetLine),
  56899. this.update()
  56900. }
  56901. ,
  56902. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  56903. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  56904. n.DirectionalLightHelper.prototype.dispose = function() {
  56905. this.lightPlane.geometry.dispose(),
  56906. this.lightPlane.material.dispose(),
  56907. this.targetLine.geometry.dispose(),
  56908. this.targetLine.material.dispose()
  56909. }
  56910. ,
  56911. n.DirectionalLightHelper.prototype.update = function() {
  56912. var e = new n.Vector3
  56913. , t = new n.Vector3
  56914. , i = new n.Vector3;
  56915. return function() {
  56916. e.setFromMatrixPosition(this.light.matrixWorld),
  56917. t.setFromMatrixPosition(this.light.target.matrixWorld),
  56918. i.subVectors(t, e),
  56919. this.lightPlane.lookAt(i),
  56920. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56921. this.targetLine.geometry.vertices[1].copy(i),
  56922. this.targetLine.geometry.verticesNeedUpdate = !0,
  56923. this.targetLine.material.color.copy(this.lightPlane.material.color)
  56924. }
  56925. }(),
  56926. n.EdgesHelper = function(e, t, i) {
  56927. var r = void 0 !== t ? t : 16777215;
  56928. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  56929. color: r
  56930. })),
  56931. this.matrix = e.matrixWorld,
  56932. this.matrixAutoUpdate = !1
  56933. }
  56934. ,
  56935. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  56936. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  56937. n.FaceNormalsHelper = function(e, t, i, r) {
  56938. this.object = e,
  56939. this.size = void 0 !== t ? t : 1;
  56940. var o = void 0 !== i ? i : 16776960
  56941. , a = void 0 !== r ? r : 1
  56942. , s = 0
  56943. , l = this.object.geometry;
  56944. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  56945. var c = new n.BufferGeometry
  56946. , h = new n.Float32Attribute(2 * s * 3,3);
  56947. c.addAttribute("position", h),
  56948. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  56949. color: o,
  56950. linewidth: a
  56951. })),
  56952. this.matrixAutoUpdate = !1,
  56953. this.update()
  56954. }
  56955. ,
  56956. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  56957. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  56958. n.FaceNormalsHelper.prototype.update = function() {
  56959. var e = new n.Vector3
  56960. , t = new n.Vector3
  56961. , i = new n.Matrix3;
  56962. return function() {
  56963. this.object.updateMatrixWorld(!0),
  56964. i.getNormalMatrix(this.object.matrixWorld);
  56965. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  56966. var u = s[c]
  56967. , d = u.normal;
  56968. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  56969. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  56970. r.setXYZ(l, e.x, e.y, e.z),
  56971. l += 1,
  56972. r.setXYZ(l, t.x, t.y, t.z),
  56973. l += 1
  56974. }
  56975. return r.needsUpdate = !0,
  56976. this
  56977. }
  56978. }(),
  56979. n.GridHelper = function(e, t) {
  56980. var i = new n.Geometry
  56981. , r = new n.LineBasicMaterial({
  56982. vertexColors: n.VertexColors
  56983. });
  56984. this.color1 = new n.Color(4473924),
  56985. this.color2 = new n.Color(8947848);
  56986. for (var o = -e; o <= e; o += t) {
  56987. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  56988. var a = 0 === o ? this.color1 : this.color2;
  56989. i.colors.push(a, a, a, a)
  56990. }
  56991. n.LineSegments.call(this, i, r)
  56992. }
  56993. ,
  56994. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  56995. n.GridHelper.prototype.constructor = n.GridHelper,
  56996. n.GridHelper.prototype.setColors = function(e, t) {
  56997. this.color1.set(e),
  56998. this.color2.set(t),
  56999. this.geometry.colorsNeedUpdate = !0
  57000. }
  57001. ,
  57002. n.HemisphereLightHelper = function(e, t) {
  57003. n.Object3D.call(this),
  57004. this.light = e,
  57005. this.light.updateMatrixWorld(),
  57006. this.matrix = e.matrixWorld,
  57007. this.matrixAutoUpdate = !1,
  57008. this.colors = [new n.Color, new n.Color];
  57009. var i = new n.SphereGeometry(t,4,2);
  57010. i.rotateX(-Math.PI / 2);
  57011. for (var r = 0, o = 8; r < o; r++)
  57012. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57013. var a = new n.MeshBasicMaterial({
  57014. vertexColors: n.FaceColors,
  57015. wireframe: !0
  57016. });
  57017. this.lightSphere = new n.Mesh(i,a),
  57018. this.add(this.lightSphere),
  57019. this.update()
  57020. }
  57021. ,
  57022. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57023. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57024. n.HemisphereLightHelper.prototype.dispose = function() {
  57025. this.lightSphere.geometry.dispose(),
  57026. this.lightSphere.material.dispose()
  57027. }
  57028. ,
  57029. n.HemisphereLightHelper.prototype.update = function() {
  57030. var e = new n.Vector3;
  57031. return function() {
  57032. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57033. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57034. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57035. this.lightSphere.geometry.colorsNeedUpdate = !0
  57036. }
  57037. }(),
  57038. n.PointLightHelper = function(e, t) {
  57039. this.light = e,
  57040. this.light.updateMatrixWorld();
  57041. var i = new n.SphereGeometry(t,4,2)
  57042. , r = new n.MeshBasicMaterial({
  57043. wireframe: !0,
  57044. fog: !1
  57045. });
  57046. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57047. n.Mesh.call(this, i, r),
  57048. this.matrix = this.light.matrixWorld,
  57049. this.matrixAutoUpdate = !1
  57050. }
  57051. ,
  57052. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57053. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57054. n.PointLightHelper.prototype.dispose = function() {
  57055. this.geometry.dispose(),
  57056. this.material.dispose()
  57057. }
  57058. ,
  57059. n.PointLightHelper.prototype.update = function() {
  57060. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57061. }
  57062. ,
  57063. n.SkeletonHelper = function(e) {
  57064. this.bones = this.getBoneList(e);
  57065. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57066. var r = this.bones[i];
  57067. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57068. t.vertices.push(new n.Vector3),
  57069. t.colors.push(new n.Color(0,0,1)),
  57070. t.colors.push(new n.Color(0,1,0)))
  57071. }
  57072. t.dynamic = !0;
  57073. var o = new n.LineBasicMaterial({
  57074. vertexColors: n.VertexColors,
  57075. depthTest: !1,
  57076. depthWrite: !1,
  57077. transparent: !0
  57078. });
  57079. n.LineSegments.call(this, t, o),
  57080. this.root = e,
  57081. this.matrix = e.matrixWorld,
  57082. this.matrixAutoUpdate = !1,
  57083. this.update()
  57084. }
  57085. ,
  57086. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57087. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57088. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57089. var t = [];
  57090. e instanceof n.Bone && t.push(e);
  57091. for (var i = 0; i < e.children.length; i++)
  57092. t.push.apply(t, this.getBoneList(e.children[i]));
  57093. return t
  57094. }
  57095. ,
  57096. n.SkeletonHelper.prototype.update = function() {
  57097. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57098. var a = this.bones[o];
  57099. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57100. e.vertices[r].setFromMatrixPosition(i),
  57101. i.multiplyMatrices(t, a.parent.matrixWorld),
  57102. e.vertices[r + 1].setFromMatrixPosition(i),
  57103. r += 2)
  57104. }
  57105. e.verticesNeedUpdate = !0,
  57106. e.computeBoundingSphere()
  57107. }
  57108. ,
  57109. n.SpotLightHelper = function(e) {
  57110. n.Object3D.call(this),
  57111. this.light = e,
  57112. this.light.updateMatrixWorld(),
  57113. this.matrix = e.matrixWorld,
  57114. this.matrixAutoUpdate = !1;
  57115. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57116. t.translate(0, -.5, 0),
  57117. t.rotateX(-Math.PI / 2);
  57118. var i = new n.MeshBasicMaterial({
  57119. wireframe: !0,
  57120. fog: !1
  57121. });
  57122. this.cone = new n.Mesh(t,i),
  57123. this.add(this.cone),
  57124. this.update()
  57125. }
  57126. ,
  57127. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57128. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57129. n.SpotLightHelper.prototype.dispose = function() {
  57130. this.cone.geometry.dispose(),
  57131. this.cone.material.dispose()
  57132. }
  57133. ,
  57134. n.SpotLightHelper.prototype.update = function() {
  57135. var e = new n.Vector3
  57136. , t = new n.Vector3;
  57137. return function() {
  57138. var i = this.light.distance ? this.light.distance : 1e4
  57139. , n = i * Math.tan(this.light.angle);
  57140. this.cone.scale.set(n, n, i),
  57141. e.setFromMatrixPosition(this.light.matrixWorld),
  57142. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57143. this.cone.lookAt(t.sub(e)),
  57144. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57145. }
  57146. }(),
  57147. n.VertexNormalsHelper = function(e, t, i, r) {
  57148. this.object = e,
  57149. this.size = void 0 !== t ? t : 1;
  57150. var o = void 0 !== i ? i : 16711680
  57151. , a = void 0 !== r ? r : 1
  57152. , s = 0
  57153. , l = this.object.geometry;
  57154. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57155. var c = new n.BufferGeometry
  57156. , h = new n.Float32Attribute(2 * s * 3,3);
  57157. c.addAttribute("position", h),
  57158. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57159. color: o,
  57160. linewidth: a
  57161. })),
  57162. this.matrixAutoUpdate = !1,
  57163. this.update()
  57164. }
  57165. ,
  57166. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57167. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57168. n.VertexNormalsHelper.prototype.update = function() {
  57169. var e = new n.Vector3
  57170. , t = new n.Vector3
  57171. , i = new n.Matrix3;
  57172. return function() {
  57173. var r = ["a", "b", "c"];
  57174. this.object.updateMatrixWorld(!0),
  57175. i.getNormalMatrix(this.object.matrixWorld);
  57176. var o = this.object.matrixWorld
  57177. , a = this.geometry.attributes.position
  57178. , s = this.object.geometry;
  57179. if (s instanceof n.Geometry)
  57180. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57181. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57182. var m = l[p[r[f]]]
  57183. , v = p.vertexNormals[f];
  57184. e.copy(m).applyMatrix4(o),
  57185. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57186. a.setXYZ(h, e.x, e.y, e.z),
  57187. h += 1,
  57188. a.setXYZ(h, t.x, t.y, t.z),
  57189. h += 1
  57190. }
  57191. else if (s instanceof n.BufferGeometry)
  57192. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57193. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57194. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57195. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57196. a.setXYZ(h, e.x, e.y, e.z),
  57197. h += 1,
  57198. a.setXYZ(h, t.x, t.y, t.z),
  57199. h += 1;
  57200. return a.needsUpdate = !0,
  57201. this
  57202. }
  57203. }(),
  57204. n.WireframeHelper = function(e, t) {
  57205. var i = void 0 !== t ? t : 16777215;
  57206. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57207. color: i
  57208. })),
  57209. this.matrix = e.matrixWorld,
  57210. this.matrixAutoUpdate = !1
  57211. }
  57212. ,
  57213. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57214. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57215. n.ImmediateRenderObject = function(e) {
  57216. n.Object3D.call(this),
  57217. this.material = e,
  57218. this.render = function(e) {}
  57219. }
  57220. ,
  57221. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57222. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57223. n.MorphBlendMesh = function(e, t) {
  57224. n.Mesh.call(this, e, t),
  57225. this.animationsMap = {},
  57226. this.animationsList = [];
  57227. var i = this.geometry.morphTargets.length
  57228. , r = "__default"
  57229. , o = 0
  57230. , a = i - 1
  57231. , s = i / 1;
  57232. this.createAnimation(r, o, a, s),
  57233. this.setAnimationWeight(r, 1)
  57234. }
  57235. ,
  57236. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57237. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57238. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57239. var r = {
  57240. start: t,
  57241. end: i,
  57242. length: i - t + 1,
  57243. fps: n,
  57244. duration: (i - t) / n,
  57245. lastFrame: 0,
  57246. currentFrame: 0,
  57247. active: !1,
  57248. time: 0,
  57249. direction: 1,
  57250. weight: 1,
  57251. directionBackwards: !1,
  57252. mirroredLoop: !1
  57253. };
  57254. this.animationsMap[e] = r,
  57255. this.animationsList.push(r)
  57256. }
  57257. ,
  57258. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57259. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57260. var s = r.morphTargets[o]
  57261. , l = s.name.match(i);
  57262. if (l && l.length > 1) {
  57263. var c = l[1];
  57264. n[c] || (n[c] = {
  57265. start: 1 / 0,
  57266. end: -(1 / 0)
  57267. });
  57268. var h = n[c];
  57269. o < h.start && (h.start = o),
  57270. o > h.end && (h.end = o),
  57271. t || (t = c)
  57272. }
  57273. }
  57274. for (var c in n) {
  57275. var h = n[c];
  57276. this.createAnimation(c, h.start, h.end, e)
  57277. }
  57278. this.firstAnimation = t
  57279. }
  57280. ,
  57281. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57282. var t = this.animationsMap[e];
  57283. t && (t.direction = 1,
  57284. t.directionBackwards = !1)
  57285. }
  57286. ,
  57287. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57288. var t = this.animationsMap[e];
  57289. t && (t.direction = -1,
  57290. t.directionBackwards = !0)
  57291. }
  57292. ,
  57293. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57294. var i = this.animationsMap[e];
  57295. i && (i.fps = t,
  57296. i.duration = (i.end - i.start) / i.fps)
  57297. }
  57298. ,
  57299. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57300. var i = this.animationsMap[e];
  57301. i && (i.duration = t,
  57302. i.fps = (i.end - i.start) / i.duration)
  57303. }
  57304. ,
  57305. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57306. var i = this.animationsMap[e];
  57307. i && (i.weight = t)
  57308. }
  57309. ,
  57310. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57311. var i = this.animationsMap[e];
  57312. i && (i.time = t)
  57313. }
  57314. ,
  57315. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57316. var t = 0
  57317. , i = this.animationsMap[e];
  57318. return i && (t = i.time),
  57319. t
  57320. }
  57321. ,
  57322. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57323. var t = -1
  57324. , i = this.animationsMap[e];
  57325. return i && (t = i.duration),
  57326. t
  57327. }
  57328. ,
  57329. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57330. var t = this.animationsMap[e];
  57331. t ? (t.time = 0,
  57332. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57333. }
  57334. ,
  57335. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57336. var t = this.animationsMap[e];
  57337. t && (t.active = !1)
  57338. }
  57339. ,
  57340. n.MorphBlendMesh.prototype.update = function(e) {
  57341. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57342. var r = this.animationsList[t];
  57343. if (r.active) {
  57344. var o = r.duration / r.length;
  57345. r.time += r.direction * e,
  57346. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57347. r.time > r.duration && (r.time = r.duration,
  57348. r.directionBackwards = !0),
  57349. r.time < 0 && (r.time = 0,
  57350. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57351. r.time < 0 && (r.time += r.duration));
  57352. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57353. , s = r.weight;
  57354. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57355. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57356. this.morphTargetInfluences[a] = 0,
  57357. r.lastFrame = r.currentFrame,
  57358. r.currentFrame = a);
  57359. var l = r.time % o / o;
  57360. r.directionBackwards && (l = 1 - l),
  57361. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57362. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57363. }
  57364. }
  57365. }
  57366. ,
  57367. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57368. i.THREE = n) : this.THREE = n
  57369. }
  57370. , {}]
  57371. }, {}, [116]);